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Diffstat (limited to 'source/blender/windowmanager/intern/wm_event_system.c')
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c42
1 files changed, 21 insertions, 21 deletions
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index 591b8b1103b..e15ed7b8929 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -537,8 +537,8 @@ static void wm_operator_finished(bContext *C, wmOperator *op, int repeat)
op->customdata= NULL;
/* we don't want to do undo pushes for operators that are being
- called from operators that already do an undo push. usually
- this will happen for python operators that call C operators */
+ * called from operators that already do an undo push. usually
+ * this will happen for python operators that call C operators */
if(wm->op_undo_depth == 0)
if(op->type->flag & OPTYPE_UNDO)
ED_undo_push_op(C, op);
@@ -889,9 +889,9 @@ static int wm_operator_invoke(bContext *C, wmOperatorType *ot, wmEvent *event, P
}
/* cancel UI handlers, typically tooltips that can hang around
- while dragging the view or worse, that stay there permanently
- after the modal operator has swallowed all events and passed
- none to the UI handler */
+ * while dragging the view or worse, that stay there permanently
+ * after the modal operator has swallowed all events and passed
+ * none to the UI handler */
wm_handler_ui_cancel(C);
}
else
@@ -1027,10 +1027,10 @@ int WM_operator_name_call(bContext *C, const char *opstring, int context, Pointe
}
/* Similar to WM_operator_name_call called with WM_OP_EXEC_DEFAULT context.
- - wmOperatorType is used instead of operator name since python already has the operator type
- - poll() must be called by python before this runs.
- - reports can be passed to this function (so python can report them as exceptions)
-*/
+ * - wmOperatorType is used instead of operator name since python already has the operator type
+ * - poll() must be called by python before this runs.
+ * - reports can be passed to this function (so python can report them as exceptions)
+ */
int WM_operator_call_py(bContext *C, wmOperatorType *ot, int context, PointerRNA *properties, ReportList *reports)
{
int retval= OPERATOR_CANCELLED;
@@ -1090,7 +1090,7 @@ static void wm_handler_op_context(bContext *C, wmEventHandler *handler)
break;
if(sa==NULL) {
/* when changing screen layouts with running modal handlers (like render display), this
- is not an error to print */
+ * is not an error to print */
if(handler->op==NULL)
printf("internal error: handler (%s) has invalid area\n", handler->op->type->idname);
}
@@ -2028,7 +2028,7 @@ void wm_event_do_handlers(bContext *C)
}
/* XXX hrmf, this gives reliable previous mouse coord for area change, feels bad?
- doing it on ghost queue gives errors when mousemoves go over area borders */
+ * doing it on ghost queue gives errors when mousemoves go over area borders */
if(doit && win->screen && win->screen->subwinactive != win->screen->mainwin) {
win->eventstate->prevx= event->x;
win->eventstate->prevy= event->y;
@@ -2116,9 +2116,9 @@ void WM_event_fileselect_event(bContext *C, void *ophandle, int eventval)
/* optional property: filetype (XXX enum?) */
/* Idea is to keep a handler alive on window queue, owning the operator.
- The filewindow can send event to make it execute, thus ensuring
- executing happens outside of lower level queues, with UI refreshed.
- Should also allow multiwin solutions */
+ * The filewindow can send event to make it execute, thus ensuring
+ * executing happens outside of lower level queues, with UI refreshed.
+ * Should also allow multiwin solutions */
void WM_event_add_fileselect(bContext *C, wmOperator *op)
{
@@ -2582,8 +2582,8 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U
event.type= MOUSEMOVE;
/* some painting operators want accurate mouse events, they can
- handle in between mouse move moves, others can happily ignore
- them for better performance */
+ * handle in between mouse move moves, others can happily ignore
+ * them for better performance */
if(lastevent && lastevent->type == MOUSEMOVE)
lastevent->type = INBETWEEN_MOUSEMOVE;
@@ -2754,14 +2754,14 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U
}
/* this case happens on some systems that on holding a key pressed,
- generate press events without release, we still want to keep the
- modifier in win->eventstate, but for the press event of the same
- key we don't want the key modifier */
+ * generate press events without release, we still want to keep the
+ * modifier in win->eventstate, but for the press event of the same
+ * key we don't want the key modifier */
if(event.keymodifier == event.type)
event.keymodifier= 0;
/* this case happened with an external numpad, it's not really clear
- why, but it's also impossible to map a key modifier to an unknwon
- key, so it shouldn't harm */
+ * why, but it's also impossible to map a key modifier to an unknwon
+ * key, so it shouldn't harm */
if(event.keymodifier == UNKNOWNKEY)
event.keymodifier= 0;