diff options
Diffstat (limited to 'source/blender/windowmanager/intern/wm_event_system.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_event_system.c | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index 0dac0bd7401..258d6bbc025 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -2330,26 +2330,28 @@ static void attach_ndof_data(wmEvent* event, const GHOST_TEventNDOFMotionData* g const float s = U.ndof_sensitivity; data->tvec[0]= s * ghost->tx; + data->rvec[0]= s * ghost->rx; + data->rvec[1]= s * ghost->ry; + data->rvec[2]= s * ghost->rz; if (U.ndof_flag & NDOF_ZOOM_UPDOWN) { - // swap Y and Z + // rotate so Y is where Z was (maintain handed-ness) data->tvec[1]= s * ghost->tz; - data->tvec[2]= s * ghost->ty; + data->tvec[2]= s * -ghost->ty; // should this affect rotation also? // initial guess is 'yes', but get user feedback immediately! +#if 0 // after turning this on, my guess becomes 'no' data->rvec[1]= s * ghost->rz; data->rvec[2]= s * ghost->ry; +#endif } else { data->tvec[1]= s * ghost->ty; data->tvec[2]= s * ghost->tz; - - data->rvec[1]= s * ghost->ry; - data->rvec[2]= s * ghost->rz; } data->dt = ghost->dt; |