diff options
Diffstat (limited to 'source/blender/windowmanager/intern/wm_files.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_files.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c index 38747bd706c..186edfe68d6 100644 --- a/source/blender/windowmanager/intern/wm_files.c +++ b/source/blender/windowmanager/intern/wm_files.c @@ -1923,8 +1923,7 @@ static void wm_autosave_location(char filepath[FILE_MAX]) /* XXX Need to investigate how to handle default location of `/tmp/` * This is a relative directory on Windows, and it may be found. Example: * Blender installed on `D:\` drive, `D:\` drive has `D:\tmp\` Now, `BLI_exists()` - * will find `/tmp/` exists, but #BLI_make_file_string will create string - * that has it most likely on `C:\` through #BLI_windows_get_default_root_dir. + * will find `/tmp/` exists, but #BLI_windows_get_default_root_dir will expand this to `C:\`. * If there is no `C:\tmp` autosave fails. */ if (!BLI_exists(tempdir_base)) { const char *savedir = BKE_appdir_folder_id_create(BLENDER_USER_AUTOSAVE, NULL); |