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Diffstat (limited to 'source/blender/windowmanager/intern/wm_files_link.c')
-rw-r--r--source/blender/windowmanager/intern/wm_files_link.c1262
1 files changed, 92 insertions, 1170 deletions
diff --git a/source/blender/windowmanager/intern/wm_files_link.c b/source/blender/windowmanager/intern/wm_files_link.c
index d373ecdac77..cf6ecd55757 100644
--- a/source/blender/windowmanager/intern/wm_files_link.c
+++ b/source/blender/windowmanager/intern/wm_files_link.c
@@ -52,9 +52,8 @@
#include "BLO_readfile.h"
-#include "BLT_translation.h"
-
#include "BKE_armature.h"
+#include "BKE_blendfile_link_append.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_key.h"
@@ -114,12 +113,13 @@ static bool wm_link_append_poll(bContext *C)
static int wm_link_append_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
if (!RNA_struct_property_is_set(op->ptr, "filepath")) {
+ const char *blendfile_path = BKE_main_blendfile_path_from_global();
if (G.lib[0] != '\0') {
RNA_string_set(op->ptr, "filepath", G.lib);
}
- else if (G.relbase_valid) {
+ else if (blendfile_path[0] != '\0') {
char path[FILE_MAX];
- BLI_strncpy(path, BKE_main_blendfile_path_from_global(), sizeof(path));
+ STRNCPY(path, blendfile_path);
BLI_path_parent_dir(path);
RNA_string_set(op->ptr, "filepath", path);
}
@@ -168,841 +168,6 @@ static int wm_link_append_flag(wmOperator *op)
return flag;
}
-typedef struct WMLinkAppendDataItem {
- char *name;
- BLI_bitmap
- *libraries; /* All libs (from WMLinkAppendData.libraries) to try to load this ID from. */
- short idcode;
-
- /** Type of action to do to append this item, and other append-specific information. */
- char append_action;
- char append_tag;
-
- ID *new_id;
- Library *source_library;
- void *customdata;
-} WMLinkAppendDataItem;
-
-typedef struct WMLinkAppendData {
- LinkNodePair libraries;
- LinkNodePair items;
- int num_libraries;
- int num_items;
- /**
- * Combines #eFileSel_Params_Flag from DNA_space_types.h & #eBLOLibLinkFlags from BLO_readfile.h
- */
- int flag;
-
- /** Allows to easily find an existing items from an ID pointer. Used by append code. */
- GHash *new_id_to_item;
-
- /** Runtime info used by append code to manage re-use of already appended matching IDs. */
- GHash *library_weak_reference_mapping;
-
- /* Internal 'private' data */
- MemArena *memarena;
-} WMLinkAppendData;
-
-typedef struct WMLinkAppendDataCallBack {
- WMLinkAppendData *lapp_data;
- WMLinkAppendDataItem *item;
- ReportList *reports;
-
-} WMLinkAppendDataCallBack;
-
-enum {
- WM_APPEND_ACT_UNSET = 0,
- WM_APPEND_ACT_KEEP_LINKED,
- WM_APPEND_ACT_REUSE_LOCAL,
- WM_APPEND_ACT_MAKE_LOCAL,
- WM_APPEND_ACT_COPY_LOCAL,
-};
-
-enum {
- WM_APPEND_TAG_INDIRECT = 1 << 0,
-};
-
-static WMLinkAppendData *wm_link_append_data_new(const int flag)
-{
- MemArena *ma = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
- WMLinkAppendData *lapp_data = BLI_memarena_calloc(ma, sizeof(*lapp_data));
-
- lapp_data->flag = flag;
- lapp_data->memarena = ma;
-
- return lapp_data;
-}
-
-static void wm_link_append_data_free(WMLinkAppendData *lapp_data)
-{
- if (lapp_data->new_id_to_item != NULL) {
- BLI_ghash_free(lapp_data->new_id_to_item, NULL, NULL);
- }
-
- BLI_assert(lapp_data->library_weak_reference_mapping == NULL);
-
- BLI_memarena_free(lapp_data->memarena);
-}
-
-/* WARNING! *Never* call wm_link_append_data_library_add() after having added some items! */
-
-static void wm_link_append_data_library_add(WMLinkAppendData *lapp_data, const char *libname)
-{
- size_t len = strlen(libname) + 1;
- char *libpath = BLI_memarena_alloc(lapp_data->memarena, len);
-
- BLI_strncpy(libpath, libname, len);
- BLI_linklist_append_arena(&lapp_data->libraries, libpath, lapp_data->memarena);
- lapp_data->num_libraries++;
-}
-
-static WMLinkAppendDataItem *wm_link_append_data_item_add(WMLinkAppendData *lapp_data,
- const char *idname,
- const short idcode,
- void *customdata)
-{
- WMLinkAppendDataItem *item = BLI_memarena_calloc(lapp_data->memarena, sizeof(*item));
- size_t len = strlen(idname) + 1;
-
- item->name = BLI_memarena_alloc(lapp_data->memarena, len);
- BLI_strncpy(item->name, idname, len);
- item->idcode = idcode;
- item->libraries = BLI_BITMAP_NEW_MEMARENA(lapp_data->memarena, lapp_data->num_libraries);
-
- item->new_id = NULL;
- item->append_action = WM_APPEND_ACT_UNSET;
- item->customdata = customdata;
-
- BLI_linklist_append_arena(&lapp_data->items, item, lapp_data->memarena);
- lapp_data->num_items++;
-
- return item;
-}
-
-/* -------------------------------------------------------------------- */
-/** \name Library appending helper functions.
- *
- * FIXME: Deduplicate code with similar one in readfile.c
- * \{ */
-
-static bool object_in_any_scene(Main *bmain, Object *ob)
-{
- LISTBASE_FOREACH (Scene *, sce, &bmain->scenes) {
- if (BKE_scene_object_find(sce, ob)) {
- return true;
- }
- }
-
- return false;
-}
-
-static bool object_in_any_collection(Main *bmain, Object *ob)
-{
- LISTBASE_FOREACH (Collection *, collection, &bmain->collections) {
- if (BKE_collection_has_object(collection, ob)) {
- return true;
- }
- }
-
- LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
- if (scene->master_collection != NULL &&
- BKE_collection_has_object(scene->master_collection, ob)) {
- return true;
- }
- }
-
- return false;
-}
-
-static ID *wm_append_loose_data_instantiate_process_check(WMLinkAppendDataItem *item)
-{
- /* We consider that if we either kept it linked, or re-used already local data, instantiation
- * status of those should not be modified. */
- if (!ELEM(item->append_action, WM_APPEND_ACT_COPY_LOCAL, WM_APPEND_ACT_MAKE_LOCAL)) {
- return NULL;
- }
-
- ID *id = item->new_id;
- if (id == NULL) {
- return NULL;
- }
-
- if (item->append_action == WM_APPEND_ACT_COPY_LOCAL) {
- BLI_assert(ID_IS_LINKED(id));
- id = id->newid;
- if (id == NULL) {
- return NULL;
- }
-
- BLI_assert(!ID_IS_LINKED(id));
- return id;
- }
-
- BLI_assert(!ID_IS_LINKED(id));
- return id;
-}
-
-static void wm_append_loose_data_instantiate_ensure_active_collection(
- WMLinkAppendData *lapp_data,
- Main *bmain,
- Scene *scene,
- ViewLayer *view_layer,
- Collection **r_active_collection)
-{
- /* Find or add collection as needed. */
- if (*r_active_collection == NULL) {
- if (lapp_data->flag & FILE_ACTIVE_COLLECTION) {
- LayerCollection *lc = BKE_layer_collection_get_active(view_layer);
- *r_active_collection = lc->collection;
- }
- else {
- *r_active_collection = BKE_collection_add(
- bmain, scene->master_collection, DATA_("Appended Data"));
- }
- }
-}
-
-/* TODO: De-duplicate this code with the one in readfile.c, think we need some utils code for that
- * in BKE. */
-static void wm_append_loose_data_instantiate(WMLinkAppendData *lapp_data,
- Main *bmain,
- Scene *scene,
- ViewLayer *view_layer,
- const View3D *v3d)
-{
- if (scene == NULL) {
- /* In some cases, like the asset drag&drop e.g., the caller code manages instantiation itself.
- */
- return;
- }
-
- LinkNode *itemlink;
- Collection *active_collection = NULL;
- const bool do_obdata = (lapp_data->flag & BLO_LIBLINK_OBDATA_INSTANCE) != 0;
-
- /* Do NOT make base active here! screws up GUI stuff,
- * if you want it do it at the editor level. */
- const bool object_set_active = false;
-
- /* First pass on obdata to enable their instantiation by default, then do a second pass on
- * objects to clear it for any obdata already in use. */
- if (do_obdata) {
- for (itemlink = lapp_data->items.list; itemlink; itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
- ID *id = wm_append_loose_data_instantiate_process_check(item);
- if (id == NULL) {
- continue;
- }
- const ID_Type idcode = GS(id->name);
- if (!OB_DATA_SUPPORT_ID(idcode)) {
- continue;
- }
-
- id->tag |= LIB_TAG_DOIT;
- }
- for (itemlink = lapp_data->items.list; itemlink; itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
- ID *id = item->new_id;
- if (id == NULL || GS(id->name) != ID_OB) {
- continue;
- }
-
- Object *ob = (Object *)id;
- Object *new_ob = (Object *)id->newid;
- if (ob->data != NULL) {
- ((ID *)(ob->data))->tag &= ~LIB_TAG_DOIT;
- }
- if (new_ob != NULL && new_ob->data != NULL) {
- ((ID *)(new_ob->data))->tag &= ~LIB_TAG_DOIT;
- }
- }
- }
-
- /* First do collections, then objects, then obdata. */
-
- /* NOTE: For collections we only view_layer-instantiate duplicated collections that have
- * non-instantiated objects in them. */
- for (itemlink = lapp_data->items.list; itemlink; itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
- ID *id = wm_append_loose_data_instantiate_process_check(item);
- if (id == NULL || GS(id->name) != ID_GR) {
- continue;
- }
-
- /* We do not want to force instantiation of indirectly appended collections. Users can now
- * easily instantiate collections (and their objects) as needed by themselves. See T67032. */
- /* We need to check that objects in that collections are already instantiated in a scene.
- * Otherwise, it's better to add the collection to the scene's active collection, than to
- * instantiate its objects in active scene's collection directly. See T61141.
- *
- * NOTE: We only check object directly into that collection, not recursively into its
- * children.
- */
- Collection *collection = (Collection *)id;
- /* We always add collections directly selected by the user. */
- bool do_add_collection = (item->append_tag & WM_APPEND_TAG_INDIRECT) == 0;
- if (!do_add_collection) {
- LISTBASE_FOREACH (CollectionObject *, coll_ob, &collection->gobject) {
- Object *ob = coll_ob->ob;
- if (!object_in_any_scene(bmain, ob)) {
- do_add_collection = true;
- break;
- }
- }
- }
- if (do_add_collection) {
- wm_append_loose_data_instantiate_ensure_active_collection(
- lapp_data, bmain, scene, view_layer, &active_collection);
-
- /* In case user requested instantiation of collections as empties, we do so for the one they
- * explicitly selected (originally directly linked IDs). */
- if ((lapp_data->flag & BLO_LIBLINK_COLLECTION_INSTANCE) != 0 &&
- (item->append_tag & WM_APPEND_TAG_INDIRECT) == 0) {
- /* BKE_object_add(...) messes with the selection. */
- Object *ob = BKE_object_add_only_object(bmain, OB_EMPTY, collection->id.name + 2);
- ob->type = OB_EMPTY;
- ob->empty_drawsize = U.collection_instance_empty_size;
-
- const bool set_selected = (lapp_data->flag & FILE_AUTOSELECT) != 0;
- /* TODO: why is it OK to make this active here but not in other situations?
- * See other callers of #object_base_instance_init */
- const bool set_active = set_selected;
- BLO_object_instantiate_object_base_instance_init(
- bmain, active_collection, ob, view_layer, v3d, lapp_data->flag, set_active);
-
- /* Assign the collection. */
- ob->instance_collection = collection;
- id_us_plus(&collection->id);
- ob->transflag |= OB_DUPLICOLLECTION;
- copy_v3_v3(ob->loc, scene->cursor.location);
- }
- else {
- /* Add collection as child of active collection. */
- BKE_collection_child_add(bmain, active_collection, collection);
-
- if ((lapp_data->flag & FILE_AUTOSELECT) != 0) {
- LISTBASE_FOREACH (CollectionObject *, coll_ob, &collection->gobject) {
- Object *ob = coll_ob->ob;
- Base *base = BKE_view_layer_base_find(view_layer, ob);
- if (base) {
- base->flag |= BASE_SELECTED;
- BKE_scene_object_base_flag_sync_from_base(base);
- }
- }
- }
- }
- }
- }
-
- /* NOTE: For objects we only view_layer-instantiate duplicated objects that are not yet used
- * anywhere. */
- for (itemlink = lapp_data->items.list; itemlink; itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
- ID *id = wm_append_loose_data_instantiate_process_check(item);
- if (id == NULL || GS(id->name) != ID_OB) {
- continue;
- }
-
- Object *ob = (Object *)id;
-
- if (object_in_any_collection(bmain, ob)) {
- continue;
- }
-
- wm_append_loose_data_instantiate_ensure_active_collection(
- lapp_data, bmain, scene, view_layer, &active_collection);
-
- CLAMP_MIN(ob->id.us, 0);
- ob->mode = OB_MODE_OBJECT;
-
- BLO_object_instantiate_object_base_instance_init(
- bmain, active_collection, ob, view_layer, v3d, lapp_data->flag, object_set_active);
- }
-
- if (!do_obdata) {
- return;
- }
-
- for (itemlink = lapp_data->items.list; itemlink; itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
- ID *id = wm_append_loose_data_instantiate_process_check(item);
- if (id == NULL) {
- continue;
- }
- const ID_Type idcode = GS(id->name);
- if (!OB_DATA_SUPPORT_ID(idcode)) {
- continue;
- }
- if ((id->tag & LIB_TAG_DOIT) == 0) {
- continue;
- }
-
- wm_append_loose_data_instantiate_ensure_active_collection(
- lapp_data, bmain, scene, view_layer, &active_collection);
-
- const int type = BKE_object_obdata_to_type(id);
- BLI_assert(type != -1);
- Object *ob = BKE_object_add_only_object(bmain, type, id->name + 2);
- ob->data = id;
- id_us_plus(id);
- BKE_object_materials_test(bmain, ob, ob->data);
-
- BLO_object_instantiate_object_base_instance_init(
- bmain, active_collection, ob, view_layer, v3d, lapp_data->flag, object_set_active);
-
- copy_v3_v3(ob->loc, scene->cursor.location);
-
- id->tag &= ~LIB_TAG_DOIT;
- }
-
- /* Finally, add rigid body objects and constraints to current RB world(s). */
- for (itemlink = lapp_data->items.list; itemlink; itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
- ID *id = wm_append_loose_data_instantiate_process_check(item);
- if (id == NULL || GS(id->name) != ID_OB) {
- continue;
- }
- BKE_rigidbody_ensure_local_object(bmain, (Object *)id);
- }
-}
-
-/** \} */
-
-static int foreach_libblock_append_callback(LibraryIDLinkCallbackData *cb_data)
-{
- /* NOTE: It is important to also skip liboverride references here, as those should never be made
- * local. */
- if (cb_data->cb_flag & (IDWALK_CB_EMBEDDED | IDWALK_CB_INTERNAL | IDWALK_CB_LOOPBACK |
- IDWALK_CB_OVERRIDE_LIBRARY_REFERENCE)) {
- return IDWALK_RET_NOP;
- }
-
- WMLinkAppendDataCallBack *data = cb_data->user_data;
- ID *id = *cb_data->id_pointer;
-
- if (id == NULL) {
- return IDWALK_RET_NOP;
- }
-
- if (!BKE_idtype_idcode_is_linkable(GS(id->name))) {
- /* While we do not want to add non-linkable ID (shape keys...) to the list of linked items,
- * unfortunately they can use fully linkable valid IDs too, like actions. Those need to be
- * processed, so we need to recursively deal with them here. */
- /* NOTE: Since we are by-passing checks in `BKE_library_foreach_ID_link` by manually calling it
- * recursively, we need to take care of potential recursion cases ourselves (e.g.animdata of
- * shapekey referencing the shapekey itself). */
- if (id != cb_data->id_self) {
- BKE_library_foreach_ID_link(
- cb_data->bmain, id, foreach_libblock_append_callback, data, IDWALK_NOP);
- }
- return IDWALK_RET_NOP;
- }
-
- const bool do_recursive = (data->lapp_data->flag & BLO_LIBLINK_APPEND_RECURSIVE) != 0;
- if (!do_recursive && cb_data->id_owner->lib != id->lib) {
- /* When `do_recursive` is false, we only make local IDs from same library(-ies) as the
- * initially directly linked ones. */
- return IDWALK_RET_NOP;
- }
-
- WMLinkAppendDataItem *item = BLI_ghash_lookup(data->lapp_data->new_id_to_item, id);
- if (item == NULL) {
- item = wm_link_append_data_item_add(data->lapp_data, id->name, GS(id->name), NULL);
- item->new_id = id;
- item->source_library = id->lib;
- /* Since we did not have an item for that ID yet, we know user did not selected it explicitly,
- * it was rather linked indirectly. This info is important for instantiation of collections. */
- item->append_tag |= WM_APPEND_TAG_INDIRECT;
- BLI_ghash_insert(data->lapp_data->new_id_to_item, id, item);
- }
-
- /* NOTE: currently there is no need to do anything else here, but in the future this would be
- * the place to add specific per-usage decisions on how to append an ID. */
-
- return IDWALK_RET_NOP;
-}
-
-/* Perform append operation, using modern ID usage looper to detect which ID should be kept linked,
- * made local, duplicated as local, re-used from local etc.
- *
- * TODO: Expose somehow this logic to the two other parts of code performing actual append
- * (i.e. copy/paste and `bpy` link/append API).
- * Then we can heavily simplify #BKE_library_make_local(). */
-static void wm_append_do(WMLinkAppendData *lapp_data,
- ReportList *reports,
- Main *bmain,
- Scene *scene,
- ViewLayer *view_layer,
- const View3D *v3d)
-{
- BLI_assert((lapp_data->flag & FILE_LINK) == 0);
-
- const bool set_fakeuser = (lapp_data->flag & BLO_LIBLINK_APPEND_SET_FAKEUSER) != 0;
- const bool do_reuse_local_id = (lapp_data->flag & BLO_LIBLINK_APPEND_LOCAL_ID_REUSE) != 0;
-
- const int make_local_common_flags = LIB_ID_MAKELOCAL_FULL_LIBRARY |
- ((lapp_data->flag & BLO_LIBLINK_APPEND_ASSET_DATA_CLEAR) !=
- 0 ?
- LIB_ID_MAKELOCAL_ASSET_DATA_CLEAR :
- 0);
-
- LinkNode *itemlink;
-
- /* Generate a mapping between newly linked IDs and their items, and tag linked IDs used as
- * liboverride references as already existing. */
- lapp_data->new_id_to_item = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__);
- for (itemlink = lapp_data->items.list; itemlink; itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
- ID *id = item->new_id;
- if (id == NULL) {
- continue;
- }
- BLI_ghash_insert(lapp_data->new_id_to_item, id, item);
-
- /* This ensures that if a liboverride reference is also linked/used by some other appended
- * data, it gets a local copy instead of being made directly local, so that the liboverride
- * references remain valid (i.e. linked data). */
- if (ID_IS_OVERRIDE_LIBRARY_REAL(id)) {
- id->override_library->reference->tag |= LIB_TAG_PRE_EXISTING;
- }
- }
-
- lapp_data->library_weak_reference_mapping = BKE_main_library_weak_reference_create(bmain);
-
- /* NOTE: Since we append items for IDs not already listed (i.e. implicitly linked indirect
- * dependencies), this list will grow and we will process those IDs later, leading to a flatten
- * recursive processing of all the linked dependencies. */
- for (itemlink = lapp_data->items.list; itemlink; itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
- ID *id = item->new_id;
- if (id == NULL) {
- continue;
- }
- BLI_assert(item->customdata == NULL);
-
- /* In Append case linked IDs should never be marked as needing post-processing (instantiation
- * of loose objects etc.). */
- BLI_assert((id->tag & LIB_TAG_DOIT) == 0);
-
- ID *existing_local_id = BKE_idtype_idcode_append_is_reusable(GS(id->name)) ?
- BKE_main_library_weak_reference_search_item(
- lapp_data->library_weak_reference_mapping,
- id->lib->filepath,
- id->name) :
- NULL;
-
- if (item->append_action != WM_APPEND_ACT_UNSET) {
- /* Already set, pass. */
- }
- if (GS(id->name) == ID_OB && ((Object *)id)->proxy_from != NULL) {
- CLOG_INFO(&LOG, 3, "Appended ID '%s' is proxified, keeping it linked...", id->name);
- item->append_action = WM_APPEND_ACT_KEEP_LINKED;
- }
- else if (do_reuse_local_id && existing_local_id != NULL) {
- CLOG_INFO(&LOG, 3, "Appended ID '%s' as a matching local one, re-using it...", id->name);
- item->append_action = WM_APPEND_ACT_REUSE_LOCAL;
- item->customdata = existing_local_id;
- }
- else if (id->tag & LIB_TAG_PRE_EXISTING) {
- CLOG_INFO(&LOG, 3, "Appended ID '%s' was already linked, need to copy it...", id->name);
- item->append_action = WM_APPEND_ACT_COPY_LOCAL;
- }
- else {
- CLOG_INFO(&LOG, 3, "Appended ID '%s' will be made local...", id->name);
- item->append_action = WM_APPEND_ACT_MAKE_LOCAL;
- }
-
- /* Only check dependencies if we are not keeping linked data, nor re-using existing local data.
- */
- if (!ELEM(item->append_action, WM_APPEND_ACT_KEEP_LINKED, WM_APPEND_ACT_REUSE_LOCAL)) {
- WMLinkAppendDataCallBack cb_data = {
- .lapp_data = lapp_data, .item = item, .reports = reports};
- BKE_library_foreach_ID_link(
- bmain, id, foreach_libblock_append_callback, &cb_data, IDWALK_NOP);
- }
-
- /* If we found a matching existing local id but are not re-using it, we need to properly clear
- * its weak reference to linked data. */
- if (existing_local_id != NULL &&
- !ELEM(item->append_action, WM_APPEND_ACT_KEEP_LINKED, WM_APPEND_ACT_REUSE_LOCAL)) {
- BKE_main_library_weak_reference_remove_item(lapp_data->library_weak_reference_mapping,
- id->lib->filepath,
- id->name,
- existing_local_id);
- }
- }
-
- /* Effectively perform required operation on every linked ID. */
- for (itemlink = lapp_data->items.list; itemlink; itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
- ID *id = item->new_id;
- if (id == NULL) {
- continue;
- }
-
- ID *local_appended_new_id = NULL;
- char lib_filepath[FILE_MAX];
- BLI_strncpy(lib_filepath, id->lib->filepath, sizeof(lib_filepath));
- char lib_id_name[MAX_ID_NAME];
- BLI_strncpy(lib_id_name, id->name, sizeof(lib_id_name));
-
- switch (item->append_action) {
- case WM_APPEND_ACT_COPY_LOCAL:
- BKE_lib_id_make_local(bmain, id, make_local_common_flags | LIB_ID_MAKELOCAL_FORCE_COPY);
- local_appended_new_id = id->newid;
- break;
- case WM_APPEND_ACT_MAKE_LOCAL:
- BKE_lib_id_make_local(bmain,
- id,
- make_local_common_flags | LIB_ID_MAKELOCAL_FORCE_LOCAL |
- LIB_ID_MAKELOCAL_OBJECT_NO_PROXY_CLEARING);
- BLI_assert(id->newid == NULL);
- local_appended_new_id = id;
- break;
- case WM_APPEND_ACT_KEEP_LINKED:
- /* Nothing to do here. */
- break;
- case WM_APPEND_ACT_REUSE_LOCAL:
- /* We only need to set `newid` to ID found in previous loop, for proper remapping. */
- ID_NEW_SET(id, item->customdata);
- /* This is not a 'new' local appended id, do not set `local_appended_new_id` here. */
- break;
- case WM_APPEND_ACT_UNSET:
- CLOG_ERROR(
- &LOG, "Unexpected unset append action for '%s' ID, assuming 'keep link'", id->name);
- break;
- default:
- BLI_assert(0);
- }
-
- if (local_appended_new_id != NULL) {
- if (BKE_idtype_idcode_append_is_reusable(GS(local_appended_new_id->name))) {
- BKE_main_library_weak_reference_add_item(lapp_data->library_weak_reference_mapping,
- lib_filepath,
- lib_id_name,
- local_appended_new_id);
- }
-
- if (set_fakeuser) {
- if (!ELEM(GS(local_appended_new_id->name), ID_OB, ID_GR)) {
- /* Do not set fake user on objects nor collections (instancing). */
- id_fake_user_set(local_appended_new_id);
- }
- }
- }
- }
-
- BKE_main_library_weak_reference_destroy(lapp_data->library_weak_reference_mapping);
- lapp_data->library_weak_reference_mapping = NULL;
-
- /* Remap IDs as needed. */
- for (itemlink = lapp_data->items.list; itemlink; itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
-
- if (item->append_action == WM_APPEND_ACT_KEEP_LINKED) {
- continue;
- }
-
- ID *id = item->new_id;
- if (id == NULL) {
- continue;
- }
- if (ELEM(item->append_action, WM_APPEND_ACT_COPY_LOCAL, WM_APPEND_ACT_REUSE_LOCAL)) {
- BLI_assert(ID_IS_LINKED(id));
- id = id->newid;
- if (id == NULL) {
- continue;
- }
- }
-
- BLI_assert(!ID_IS_LINKED(id));
-
- BKE_libblock_relink_to_newid(bmain, id, 0);
- }
-
- /* Remove linked IDs when a local existing data has been reused instead. */
- BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
- for (itemlink = lapp_data->items.list; itemlink; itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
-
- if (item->append_action != WM_APPEND_ACT_REUSE_LOCAL) {
- continue;
- }
-
- ID *id = item->new_id;
- if (id == NULL) {
- continue;
- }
- BLI_assert(ID_IS_LINKED(id));
- BLI_assert(id->newid != NULL);
-
- id->tag |= LIB_TAG_DOIT;
- item->new_id = id->newid;
- }
- BKE_id_multi_tagged_delete(bmain);
-
- /* Instantiate newly created (duplicated) IDs as needed. */
- wm_append_loose_data_instantiate(lapp_data, bmain, scene, view_layer, v3d);
-
- /* Attempt to deal with object proxies.
- *
- * NOTE: Copied from `BKE_library_make_local`, but this is not really working (as in, not
- * producing any useful result in any known use case), neither here nor in
- * `BKE_library_make_local` currently.
- * Proxies are end of life anyway, so not worth spending time on this. */
- for (itemlink = lapp_data->items.list; itemlink; itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
-
- if (item->append_action != WM_APPEND_ACT_COPY_LOCAL) {
- continue;
- }
-
- ID *id = item->new_id;
- if (id == NULL) {
- continue;
- }
- BLI_assert(ID_IS_LINKED(id));
-
- /* Attempt to re-link copied proxy objects. This allows appending of an entire scene
- * from another blend file into this one, even when that blend file contains proxified
- * armatures that have local references. Since the proxified object needs to be linked
- * (not local), this will only work when the "Localize all" checkbox is disabled.
- * TL;DR: this is a dirty hack on top of an already weak feature (proxies). */
- if (GS(id->name) == ID_OB && ((Object *)id)->proxy != NULL) {
- Object *ob = (Object *)id;
- Object *ob_new = (Object *)id->newid;
- bool is_local = false, is_lib = false;
-
- /* Proxies only work when the proxified object is linked-in from a library. */
- if (!ID_IS_LINKED(ob->proxy)) {
- CLOG_WARN(&LOG,
- "Proxy object %s will lose its link to %s, because the "
- "proxified object is local",
- id->newid->name,
- ob->proxy->id.name);
- continue;
- }
-
- BKE_library_ID_test_usages(bmain, id, &is_local, &is_lib);
-
- /* We can only switch the proxy'ing to a made-local proxy if it is no longer
- * referred to from a library. Not checking for local use; if new local proxy
- * was not used locally would be a nasty bug! */
- if (is_local || is_lib) {
- CLOG_WARN(&LOG,
- "Made-local proxy object %s will lose its link to %s, "
- "because the linked-in proxy is referenced (is_local=%i, is_lib=%i)",
- id->newid->name,
- ob->proxy->id.name,
- is_local,
- is_lib);
- }
- else {
- /* we can switch the proxy'ing from the linked-in to the made-local proxy.
- * BKE_object_make_proxy() shouldn't be used here, as it allocates memory that
- * was already allocated by object_make_local() (which called BKE_object_copy). */
- ob_new->proxy = ob->proxy;
- ob_new->proxy_group = ob->proxy_group;
- ob_new->proxy_from = ob->proxy_from;
- ob_new->proxy->proxy_from = ob_new;
- ob->proxy = ob->proxy_from = ob->proxy_group = NULL;
- }
- }
- }
-
- BKE_main_id_newptr_and_tag_clear(bmain);
-}
-
-static void wm_link_do(WMLinkAppendData *lapp_data,
- ReportList *reports,
- Main *bmain,
- Scene *scene,
- ViewLayer *view_layer,
- const View3D *v3d)
-{
- Main *mainl;
- BlendHandle *bh;
- Library *lib;
-
- const int flag = lapp_data->flag;
- const int id_tag_extra = 0;
-
- LinkNode *liblink, *itemlink;
- int lib_idx, item_idx;
-
- BLI_assert(lapp_data->num_items && lapp_data->num_libraries);
-
- for (lib_idx = 0, liblink = lapp_data->libraries.list; liblink;
- lib_idx++, liblink = liblink->next) {
- char *libname = liblink->link;
- BlendFileReadReport bf_reports = {.reports = reports};
-
- if (STREQ(libname, BLO_EMBEDDED_STARTUP_BLEND)) {
- bh = BLO_blendhandle_from_memory(
- datatoc_startup_blend, datatoc_startup_blend_size, &bf_reports);
- }
- else {
- bh = BLO_blendhandle_from_file(libname, &bf_reports);
- }
-
- if (bh == NULL) {
- /* Unlikely since we just browsed it, but possible
- * Error reports will have been made by BLO_blendhandle_from_file() */
- continue;
- }
-
- /* here appending/linking starts */
- struct LibraryLink_Params liblink_params;
- BLO_library_link_params_init_with_context(
- &liblink_params, bmain, flag, id_tag_extra, scene, view_layer, v3d);
- /* In case of append, do not handle instantiation in linking process, but during append phase
- * (see #wm_append_loose_data_instantiate ). */
- if ((flag & FILE_LINK) == 0) {
- liblink_params.flag &= ~BLO_LIBLINK_NEEDS_ID_TAG_DOIT;
- }
-
- mainl = BLO_library_link_begin(&bh, libname, &liblink_params);
- lib = mainl->curlib;
- BLI_assert(lib);
- UNUSED_VARS_NDEBUG(lib);
-
- if (mainl->versionfile < 250) {
- BKE_reportf(reports,
- RPT_WARNING,
- "Linking or appending from a very old .blend file format (%d.%d), no animation "
- "conversion will "
- "be done! You may want to re-save your lib file with current Blender",
- mainl->versionfile,
- mainl->subversionfile);
- }
-
- /* For each lib file, we try to link all items belonging to that lib,
- * and tag those successful to not try to load them again with the other libs. */
- for (item_idx = 0, itemlink = lapp_data->items.list; itemlink;
- item_idx++, itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
- ID *new_id;
-
- if (!BLI_BITMAP_TEST(item->libraries, lib_idx)) {
- continue;
- }
-
- new_id = BLO_library_link_named_part(mainl, &bh, item->idcode, item->name, &liblink_params);
-
- if (new_id) {
- /* If the link is successful, clear item's libs 'todo' flags.
- * This avoids trying to link same item with other libraries to come. */
- BLI_bitmap_set_all(item->libraries, false, lapp_data->num_libraries);
- item->new_id = new_id;
- item->source_library = new_id->lib;
- }
- }
-
- BLO_library_link_end(mainl, &bh, &liblink_params);
- BLO_blendhandle_close(bh);
- }
-}
-
/**
* Check if an item defined by \a name and \a group can be appended/linked.
*
@@ -1053,7 +218,7 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
PropertyRNA *prop;
- WMLinkAppendData *lapp_data;
+ BlendfileLinkAppendContext *lapp_context;
char path[FILE_MAX_LIBEXTRA], root[FILE_MAXDIR], libname[FILE_MAX_LIBEXTRA], relname[FILE_MAX];
char *group, *name;
int totfiles = 0;
@@ -1120,7 +285,14 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
/* We define our working data...
* Note that here, each item 'uses' one library, and only one. */
- lapp_data = wm_link_append_data_new(flag);
+ LibraryLink_Params lapp_params;
+ BLO_library_link_params_init_with_context(
+ &lapp_params, bmain, flag, 0, scene, view_layer, CTX_wm_view3d(C));
+
+ lapp_context = BKE_blendfile_link_append_context_new(&lapp_params);
+ BKE_blendfile_link_append_context_embedded_blendfile_set(
+ lapp_context, datatoc_startup_blend, datatoc_startup_blend_size);
+
if (totfiles != 0) {
GHash *libraries = BLI_ghash_new(BLI_ghashutil_strhash_p, BLI_ghashutil_strcmp, __func__);
int lib_idx = 0;
@@ -1138,7 +310,7 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
if (!BLI_ghash_haskey(libraries, libname)) {
BLI_ghash_insert(libraries, BLI_strdup(libname), POINTER_FROM_INT(lib_idx));
lib_idx++;
- wm_link_append_data_library_add(lapp_data, libname);
+ BKE_blendfile_link_append_context_library_add(lapp_context, libname, NULL);
}
}
}
@@ -1150,7 +322,7 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
BLI_join_dirfile(path, sizeof(path), root, relname);
if (BLO_library_path_explode(path, libname, &group, &name)) {
- WMLinkAppendDataItem *item;
+ BlendfileLinkAppendContextItem *item;
if (!wm_link_append_item_poll(op->reports, path, group, name, do_append)) {
continue;
@@ -1158,9 +330,9 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
lib_idx = POINTER_AS_INT(BLI_ghash_lookup(libraries, libname));
- item = wm_link_append_data_item_add(
- lapp_data, name, BKE_idtype_idcode_from_name(group), NULL);
- BLI_BITMAP_ENABLE(item->libraries, lib_idx);
+ item = BKE_blendfile_link_append_context_item_add(
+ lapp_context, name, BKE_idtype_idcode_from_name(group), NULL);
+ BKE_blendfile_link_append_context_item_library_index_enable(lapp_context, item, lib_idx);
}
}
RNA_END;
@@ -1168,16 +340,17 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
BLI_ghash_free(libraries, MEM_freeN, NULL);
}
else {
- WMLinkAppendDataItem *item;
+ BlendfileLinkAppendContextItem *item;
- wm_link_append_data_library_add(lapp_data, libname);
- item = wm_link_append_data_item_add(lapp_data, name, BKE_idtype_idcode_from_name(group), NULL);
- BLI_BITMAP_ENABLE(item->libraries, 0);
+ BKE_blendfile_link_append_context_library_add(lapp_context, libname, NULL);
+ item = BKE_blendfile_link_append_context_item_add(
+ lapp_context, name, BKE_idtype_idcode_from_name(group), NULL);
+ BKE_blendfile_link_append_context_item_library_index_enable(lapp_context, item, 0);
}
- if (lapp_data->num_items == 0) {
+ if (BKE_blendfile_link_append_context_is_empty(lapp_context)) {
/* Early out in case there is nothing to link. */
- wm_link_append_data_free(lapp_data);
+ BKE_blendfile_link_append_context_free(lapp_context);
/* Clear pre existing tag. */
BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, false);
return OPERATOR_CANCELLED;
@@ -1186,7 +359,7 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
/* XXX We'd need re-entrant locking on Main for this to work... */
// BKE_main_lock(bmain);
- wm_link_do(lapp_data, op->reports, bmain, scene, view_layer, CTX_wm_view3d(C));
+ BKE_blendfile_link(lapp_context, op->reports);
// BKE_main_unlock(bmain);
@@ -1196,10 +369,10 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
/* append, rather than linking */
if (do_append) {
- wm_append_do(lapp_data, op->reports, bmain, scene, view_layer, CTX_wm_view3d(C));
+ BKE_blendfile_append(lapp_context, op->reports);
}
- wm_link_append_data_free(lapp_data);
+ BKE_blendfile_link_append_context_free(lapp_context);
/* important we unset, otherwise these object won't
* link into other scenes from this blend file */
@@ -1351,33 +524,35 @@ static ID *wm_file_link_append_datablock_ex(Main *bmain,
BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, true);
/* Define working data, with just the one item we want to link. */
- WMLinkAppendData *lapp_data = wm_link_append_data_new(flag);
+ LibraryLink_Params lapp_params;
+ BLO_library_link_params_init_with_context(&lapp_params, bmain, flag, 0, scene, view_layer, v3d);
+
+ BlendfileLinkAppendContext *lapp_context = BKE_blendfile_link_append_context_new(&lapp_params);
+ BKE_blendfile_link_append_context_embedded_blendfile_set(
+ lapp_context, datatoc_startup_blend, datatoc_startup_blend_size);
- wm_link_append_data_library_add(lapp_data, filepath);
- WMLinkAppendDataItem *item = wm_link_append_data_item_add(lapp_data, id_name, id_code, NULL);
- BLI_BITMAP_ENABLE(item->libraries, 0);
+ BKE_blendfile_link_append_context_library_add(lapp_context, filepath, NULL);
+ BlendfileLinkAppendContextItem *item = BKE_blendfile_link_append_context_item_add(
+ lapp_context, id_name, id_code, NULL);
+ BKE_blendfile_link_append_context_item_library_index_enable(lapp_context, item, 0);
/* Link datablock. */
- wm_link_do(lapp_data, NULL, bmain, scene, view_layer, v3d);
+ BKE_blendfile_link(lapp_context, NULL);
if (do_append) {
- wm_append_do(lapp_data, NULL, bmain, scene, view_layer, v3d);
+ BKE_blendfile_append(lapp_context, NULL);
}
/* Get linked datablock and free working data. */
- ID *id = item->new_id;
+ ID *id = BKE_blendfile_link_append_context_item_newid_get(lapp_context, item);
- wm_link_append_data_free(lapp_data);
+ BKE_blendfile_link_append_context_free(lapp_context);
BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, false);
return id;
}
-/*
- * NOTE: `scene` (and related `view_layer` and `v3d`) pointers may be NULL, in which case no
- * instantiation of linked objects, collections etc. will be performed.
- */
ID *WM_file_link_datablock(Main *bmain,
Scene *scene,
ViewLayer *view_layer,
@@ -1392,10 +567,6 @@ ID *WM_file_link_datablock(Main *bmain,
bmain, scene, view_layer, v3d, filepath, id_code, id_name, flag);
}
-/*
- * NOTE: `scene` (and related `view_layer` and `v3d`) pointers may be NULL, in which case no
- * instantiation of appended objects, collections etc. will be performed.
- */
ID *WM_file_append_datablock(Main *bmain,
Scene *scene,
ViewLayer *view_layer,
@@ -1444,291 +615,6 @@ static int wm_lib_relocate_invoke(bContext *C, wmOperator *op, const wmEvent *UN
return OPERATOR_CANCELLED;
}
-static void lib_relocate_do_remap(Main *bmain,
- ID *old_id,
- ID *new_id,
- ReportList *reports,
- const bool do_reload,
- const short remap_flags)
-{
- BLI_assert(old_id);
- if (do_reload) {
- /* Since we asked for placeholders in case of missing IDs,
- * we expect to always get a valid one. */
- BLI_assert(new_id);
- }
- if (new_id) {
- CLOG_INFO(&LOG,
- 4,
- "Before remap of %s, old_id users: %d, new_id users: %d",
- old_id->name,
- old_id->us,
- new_id->us);
- BKE_libblock_remap_locked(bmain, old_id, new_id, remap_flags);
-
- if (old_id->flag & LIB_FAKEUSER) {
- id_fake_user_clear(old_id);
- id_fake_user_set(new_id);
- }
-
- CLOG_INFO(&LOG,
- 4,
- "After remap of %s, old_id users: %d, new_id users: %d",
- old_id->name,
- old_id->us,
- new_id->us);
-
- /* In some cases, new_id might become direct link, remove parent of library in this case. */
- if (new_id->lib->parent && (new_id->tag & LIB_TAG_INDIRECT) == 0) {
- if (do_reload) {
- BLI_assert_unreachable(); /* Should not happen in 'pure' reload case... */
- }
- new_id->lib->parent = NULL;
- }
- }
-
- if (old_id->us > 0 && new_id && old_id->lib == new_id->lib) {
- /* Note that this *should* not happen - but better be safe than sorry in this area,
- * at least until we are 100% sure this cannot ever happen.
- * Also, we can safely assume names were unique so far,
- * so just replacing '.' by '~' should work,
- * but this does not totally rules out the possibility of name collision. */
- size_t len = strlen(old_id->name);
- size_t dot_pos;
- bool has_num = false;
-
- for (dot_pos = len; dot_pos--;) {
- char c = old_id->name[dot_pos];
- if (c == '.') {
- break;
- }
- if (c < '0' || c > '9') {
- has_num = false;
- break;
- }
- has_num = true;
- }
-
- if (has_num) {
- old_id->name[dot_pos] = '~';
- }
- else {
- len = MIN2(len, MAX_ID_NAME - 7);
- BLI_strncpy(&old_id->name[len], "~000", 7);
- }
-
- id_sort_by_name(which_libbase(bmain, GS(old_id->name)), old_id, NULL);
-
- BKE_reportf(
- reports,
- RPT_WARNING,
- "Lib Reload: Replacing all references to old data-block '%s' by reloaded one failed, "
- "old one (%d remaining users) had to be kept and was renamed to '%s'",
- new_id->name,
- old_id->us,
- old_id->name);
- }
-}
-
-static void lib_relocate_do(bContext *C,
- Library *library,
- WMLinkAppendData *lapp_data,
- ReportList *reports,
- const bool do_reload)
-{
- ListBase *lbarray[INDEX_ID_MAX];
- int lba_idx;
-
- LinkNode *itemlink;
- int item_idx;
-
- Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
-
- /* Remove all IDs to be reloaded from Main. */
- lba_idx = set_listbasepointers(bmain, lbarray);
- while (lba_idx--) {
- ID *id = lbarray[lba_idx]->first;
- const short idcode = id ? GS(id->name) : 0;
-
- if (!id || !BKE_idtype_idcode_is_linkable(idcode)) {
- /* No need to reload non-linkable datatypes,
- * those will get relinked with their 'users ID'. */
- continue;
- }
-
- for (; id; id = id->next) {
- if (id->lib == library) {
- WMLinkAppendDataItem *item;
-
- /* We remove it from current Main, and add it to items to link... */
- /* Note that non-linkable IDs (like e.g. shapekeys) are also explicitly linked here... */
- BLI_remlink(lbarray[lba_idx], id);
- /* Usual special code for ShapeKeys snowflakes... */
- Key *old_key = BKE_key_from_id(id);
- if (old_key != NULL) {
- BLI_remlink(which_libbase(bmain, GS(old_key->id.name)), &old_key->id);
- }
-
- item = wm_link_append_data_item_add(lapp_data, id->name + 2, idcode, id);
- BLI_bitmap_set_all(item->libraries, true, lapp_data->num_libraries);
-
- CLOG_INFO(&LOG, 4, "Datablock to seek for: %s", id->name);
- }
- }
- }
-
- if (lapp_data->num_items == 0) {
- /* Early out in case there is nothing to do. */
- return;
- }
-
- BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, true);
-
- /* We do not want any instantiation here! */
- wm_link_do(lapp_data, reports, bmain, NULL, NULL, NULL);
-
- BKE_main_lock(bmain);
-
- /* We add back old id to bmain.
- * We need to do this in a first, separated loop, otherwise some of those may not be handled by
- * ID remapping, which means they would still reference old data to be deleted... */
- for (item_idx = 0, itemlink = lapp_data->items.list; itemlink;
- item_idx++, itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
- ID *old_id = item->customdata;
-
- BLI_assert(old_id);
- BLI_addtail(which_libbase(bmain, GS(old_id->name)), old_id);
-
- /* Usual special code for ShapeKeys snowflakes... */
- Key *old_key = BKE_key_from_id(old_id);
- if (old_key != NULL) {
- BLI_addtail(which_libbase(bmain, GS(old_key->id.name)), &old_key->id);
- }
- }
-
- /* Since our (old) reloaded IDs were removed from main, the user count done for them in linking
- * code is wrong, we need to redo it here after adding them back to main. */
- BKE_main_id_refcount_recompute(bmain, false);
-
- /* Note that in reload case, we also want to replace indirect usages. */
- const short remap_flags = ID_REMAP_SKIP_NEVER_NULL_USAGE |
- ID_REMAP_NO_INDIRECT_PROXY_DATA_USAGE |
- (do_reload ? 0 : ID_REMAP_SKIP_INDIRECT_USAGE);
- for (item_idx = 0, itemlink = lapp_data->items.list; itemlink;
- item_idx++, itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
- ID *old_id = item->customdata;
- ID *new_id = item->new_id;
-
- lib_relocate_do_remap(bmain, old_id, new_id, reports, do_reload, remap_flags);
- if (new_id == NULL) {
- continue;
- }
- /* Usual special code for ShapeKeys snowflakes... */
- Key **old_key_p = BKE_key_from_id_p(old_id);
- if (old_key_p == NULL) {
- continue;
- }
- Key *old_key = *old_key_p;
- Key *new_key = BKE_key_from_id(new_id);
- if (old_key != NULL) {
- *old_key_p = NULL;
- id_us_min(&old_key->id);
- lib_relocate_do_remap(bmain, &old_key->id, &new_key->id, reports, do_reload, remap_flags);
- *old_key_p = old_key;
- id_us_plus_no_lib(&old_key->id);
- }
- }
-
- BKE_main_unlock(bmain);
-
- for (item_idx = 0, itemlink = lapp_data->items.list; itemlink;
- item_idx++, itemlink = itemlink->next) {
- WMLinkAppendDataItem *item = itemlink->link;
- ID *old_id = item->customdata;
-
- if (old_id->us == 0) {
- BKE_id_free(bmain, old_id);
- }
- }
-
- /* Some datablocks can get reloaded/replaced 'silently' because they are not linkable
- * (shape keys e.g.), so we need another loop here to clear old ones if possible. */
- lba_idx = set_listbasepointers(bmain, lbarray);
- while (lba_idx--) {
- ID *id, *id_next;
- for (id = lbarray[lba_idx]->first; id; id = id_next) {
- id_next = id->next;
- /* XXX That check may be a bit to generic/permissive? */
- if (id->lib && (id->flag & LIB_TAG_PRE_EXISTING) && id->us == 0) {
- BKE_id_free(bmain, id);
- }
- }
- }
-
- /* Get rid of no more used libraries... */
- BKE_main_id_tag_idcode(bmain, ID_LI, LIB_TAG_DOIT, true);
- lba_idx = set_listbasepointers(bmain, lbarray);
- while (lba_idx--) {
- ID *id;
- for (id = lbarray[lba_idx]->first; id; id = id->next) {
- if (id->lib) {
- id->lib->id.tag &= ~LIB_TAG_DOIT;
- }
- }
- }
- Library *lib, *lib_next;
- for (lib = which_libbase(bmain, ID_LI)->first; lib; lib = lib_next) {
- lib_next = lib->id.next;
- if (lib->id.tag & LIB_TAG_DOIT) {
- id_us_clear_real(&lib->id);
- if (lib->id.us == 0) {
- BKE_id_free(bmain, (ID *)lib);
- }
- }
- }
-
- /* Update overrides of reloaded linked data-blocks. */
- ID *id;
- FOREACH_MAIN_ID_BEGIN (bmain, id) {
- if (ID_IS_LINKED(id) || !ID_IS_OVERRIDE_LIBRARY_REAL(id) ||
- (id->tag & LIB_TAG_PRE_EXISTING) == 0) {
- continue;
- }
- if ((id->override_library->reference->tag & LIB_TAG_PRE_EXISTING) == 0) {
- BKE_lib_override_library_update(bmain, id);
- }
- }
- FOREACH_MAIN_ID_END;
-
- /* Resync overrides if needed. */
- if (!USER_EXPERIMENTAL_TEST(&U, no_override_auto_resync)) {
- BKE_lib_override_library_main_resync(bmain,
- scene,
- view_layer,
- &(struct BlendFileReadReport){
- .reports = reports,
- });
- /* We need to rebuild some of the deleted override rules (for UI feedback purpose). */
- BKE_lib_override_library_main_operations_create(bmain, true);
- }
-
- BKE_main_collection_sync(bmain);
-
- BKE_main_lib_objects_recalc_all(bmain);
- IMB_colormanagement_check_file_config(bmain);
-
- /* important we unset, otherwise these object won't
- * link into other scenes from this blend file */
- BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, false);
-
- /* recreate dependency graph to include new objects */
- DEG_relations_tag_update(bmain);
-}
-
void WM_lib_reload(Library *lib, bContext *C, ReportList *reports)
{
if (!BLO_has_bfile_extension(lib->filepath_abs)) {
@@ -1745,14 +631,34 @@ void WM_lib_reload(Library *lib, bContext *C, ReportList *reports)
return;
}
- WMLinkAppendData *lapp_data = wm_link_append_data_new(BLO_LIBLINK_USE_PLACEHOLDERS |
- BLO_LIBLINK_FORCE_INDIRECT);
+ Main *bmain = CTX_data_main(C);
+ LibraryLink_Params lapp_params;
+ BLO_library_link_params_init_with_context(&lapp_params,
+ bmain,
+ BLO_LIBLINK_USE_PLACEHOLDERS |
+ BLO_LIBLINK_FORCE_INDIRECT,
+ 0,
+ CTX_data_scene(C),
+ CTX_data_view_layer(C),
+ NULL);
- wm_link_append_data_library_add(lapp_data, lib->filepath_abs);
+ BlendfileLinkAppendContext *lapp_context = BKE_blendfile_link_append_context_new(&lapp_params);
+
+ BKE_blendfile_link_append_context_library_add(lapp_context, lib->filepath_abs, NULL);
+
+ BKE_blendfile_library_relocate(lapp_context, reports, lib, true);
+
+ BKE_blendfile_link_append_context_free(lapp_context);
+
+ BKE_main_lib_objects_recalc_all(bmain);
+ IMB_colormanagement_check_file_config(bmain);
- lib_relocate_do(C, lib, lapp_data, reports, true);
+ /* Important we unset, otherwise these object won't link into other scenes from this blend file.
+ */
+ BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, false);
- wm_link_append_data_free(lapp_data);
+ /* Recreate dependency graph to include new IDs. */
+ DEG_relations_tag_update(bmain);
WM_event_add_notifier(C, NC_WINDOW, NULL);
}
@@ -1768,7 +674,7 @@ static int wm_lib_relocate_exec_do(bContext *C, wmOperator *op, bool do_reload)
if (lib) {
Main *bmain = CTX_data_main(C);
PropertyRNA *prop;
- WMLinkAppendData *lapp_data;
+ BlendfileLinkAppendContext *lapp_context;
char path[FILE_MAX], root[FILE_MAXDIR], libname[FILE_MAX], relname[FILE_MAX];
short flag = 0;
@@ -1813,13 +719,17 @@ static int wm_lib_relocate_exec_do(bContext *C, wmOperator *op, bool do_reload)
return OPERATOR_CANCELLED;
}
+ LibraryLink_Params lapp_params;
+ BLO_library_link_params_init_with_context(
+ &lapp_params, bmain, flag, 0, CTX_data_scene(C), CTX_data_view_layer(C), NULL);
+
if (BLI_path_cmp(lib->filepath_abs, path) == 0) {
CLOG_INFO(&LOG, 4, "We are supposed to reload '%s' lib (%d)", lib->filepath, lib->id.us);
do_reload = true;
- lapp_data = wm_link_append_data_new(flag);
- wm_link_append_data_library_add(lapp_data, path);
+ lapp_context = BKE_blendfile_link_append_context_new(&lapp_params);
+ BKE_blendfile_link_append_context_library_add(lapp_context, path, NULL);
}
else {
int totfiles = 0;
@@ -1839,7 +749,7 @@ static int wm_lib_relocate_exec_do(bContext *C, wmOperator *op, bool do_reload)
}
}
- lapp_data = wm_link_append_data_new(flag);
+ lapp_context = BKE_blendfile_link_append_context_new(&lapp_params);
if (totfiles) {
RNA_BEGIN (op->ptr, itemptr, "files") {
@@ -1852,27 +762,39 @@ static int wm_lib_relocate_exec_do(bContext *C, wmOperator *op, bool do_reload)
}
CLOG_INFO(&LOG, 4, "\tCandidate new lib to reload datablocks from: %s", path);
- wm_link_append_data_library_add(lapp_data, path);
+ BKE_blendfile_link_append_context_library_add(lapp_context, path, NULL);
}
RNA_END;
}
else {
CLOG_INFO(&LOG, 4, "\tCandidate new lib to reload datablocks from: %s", path);
- wm_link_append_data_library_add(lapp_data, path);
+ BKE_blendfile_link_append_context_library_add(lapp_context, path, NULL);
}
}
if (do_reload) {
- lapp_data->flag |= BLO_LIBLINK_USE_PLACEHOLDERS | BLO_LIBLINK_FORCE_INDIRECT;
+ BKE_blendfile_link_append_context_flag_set(
+ lapp_context, BLO_LIBLINK_USE_PLACEHOLDERS | BLO_LIBLINK_FORCE_INDIRECT, true);
}
- lib_relocate_do(C, lib, lapp_data, op->reports, do_reload);
+ BKE_blendfile_library_relocate(lapp_context, op->reports, lib, do_reload);
- wm_link_append_data_free(lapp_data);
+ BKE_blendfile_link_append_context_free(lapp_context);
/* XXX TODO: align G.lib with other directory storage (like last opened image etc...) */
BLI_strncpy(G.lib, root, FILE_MAX);
+ BKE_main_lib_objects_recalc_all(bmain);
+ IMB_colormanagement_check_file_config(bmain);
+
+ /* Important we unset, otherwise these object won't link into other scenes from this blend
+ * file.
+ */
+ BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, false);
+
+ /* Recreate dependency graph to include new IDs. */
+ DEG_relations_tag_update(bmain);
+
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;