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Diffstat (limited to 'source/blender/windowmanager/intern/wm_init_exit.c')
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 9656a45509c..0255a2249f5 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -193,7 +193,7 @@ void WM_init(bContext *C, int argc, const char **argv)
/* allow a path of "", this is what happens when making a new file */
#if 0
- if(G.main->name[0] == 0)
+ if (G.main->name[0] == 0)
BLI_make_file_string("/", G.main->name, BLI_getDefaultDocumentFolder(), "untitled.blend");
#endif
@@ -202,11 +202,11 @@ void WM_init(bContext *C, int argc, const char **argv)
void WM_init_splash(bContext *C)
{
- if((U.uiflag & USER_SPLASH_DISABLE) == 0) {
+ if ((U.uiflag & USER_SPLASH_DISABLE) == 0) {
wmWindowManager *wm= CTX_wm_manager(C);
wmWindow *prevwin= CTX_wm_window(C);
- if(wm->windows.first) {
+ if (wm->windows.first) {
CTX_wm_window_set(C, wm->windows.first);
WM_operator_name_call(C, "WM_OT_splash", WM_OP_INVOKE_DEFAULT, NULL);
CTX_wm_window_set(C, prevwin);
@@ -233,7 +233,7 @@ int WM_init_game(bContext *C)
win = wm->windows.first;
//first to get a valid window
- if(win)
+ if (win)
CTX_wm_window_set(C, win);
sa = BKE_screen_find_big_area(CTX_wm_screen(C), SPACE_VIEW3D, 0);
@@ -247,25 +247,25 @@ int WM_init_game(bContext *C)
CTX_wm_region_set(C, ar);
/* disable quad view */
- if(ar->alignment == RGN_ALIGN_QSPLIT)
+ if (ar->alignment == RGN_ALIGN_QSPLIT)
WM_operator_name_call(C, "SCREEN_OT_region_quadview", WM_OP_EXEC_DEFAULT, NULL);
/* toolbox, properties panel and header are hidden */
- for(arhide=sa->regionbase.first; arhide; arhide=arhide->next) {
- if(arhide->regiontype != RGN_TYPE_WINDOW) {
- if(!(arhide->flag & RGN_FLAG_HIDDEN)) {
+ for (arhide=sa->regionbase.first; arhide; arhide=arhide->next) {
+ if (arhide->regiontype != RGN_TYPE_WINDOW) {
+ if (!(arhide->flag & RGN_FLAG_HIDDEN)) {
ED_region_toggle_hidden(C, arhide);
}
}
}
/* full screen the area */
- if(!sa->full) {
+ if (!sa->full) {
ED_screen_full_toggle(C, win, sa);
}
/* Fullscreen */
- if((scene->gm.playerflag & GAME_PLAYER_FULLSCREEN)) {
+ if ((scene->gm.playerflag & GAME_PLAYER_FULLSCREEN)) {
WM_operator_name_call(C, "WM_OT_window_fullscreen_toggle", WM_OP_EXEC_DEFAULT, NULL);
wm_get_screensize(&ar->winrct.xmax, &ar->winrct.ymax);
ar->winx = ar->winrct.xmax + 1;
@@ -308,7 +308,7 @@ static void free_openrecent(void)
{
struct RecentFile *recent;
- for(recent = G.recent_files.first; recent; recent=recent->next)
+ for (recent = G.recent_files.first; recent; recent=recent->next)
MEM_freeN(recent->filepath);
BLI_freelistN(&(G.recent_files));
@@ -335,11 +335,11 @@ void WM_exit_ext(bContext *C, const short do_python)
/* first wrap up running stuff, we assume only the active WM is running */
/* modal handlers are on window level freed, others too? */
/* note; same code copied in wm_files.c */
- if(C && CTX_wm_manager(C)) {
+ if (C && CTX_wm_manager(C)) {
WM_jobs_stop_all(CTX_wm_manager(C));
- for(win= CTX_wm_manager(C)->windows.first; win; win= win->next) {
+ for (win= CTX_wm_manager(C)->windows.first; win; win= win->next) {
CTX_wm_window_set(C, win); /* needed by operator close callbacks */
WM_event_remove_handlers(C, &win->handlers);
@@ -352,7 +352,7 @@ void WM_exit_ext(bContext *C, const short do_python)
WM_menutype_free();
/* all non-screen and non-space stuff editors did, like editmode */
- if(C)
+ if (C)
ED_editors_exit(C);
// XXX
@@ -368,7 +368,7 @@ void WM_exit_ext(bContext *C, const short do_python)
ED_preview_free_dbase(); /* frees a Main dbase, before free_blender! */
- if(C && CTX_wm_manager(C))
+ if (C && CTX_wm_manager(C))
wm_free_reports(C); /* before free_blender! - since the ListBases get freed there */
seq_free_clipboard(); /* sequencer.c */
@@ -399,7 +399,7 @@ void WM_exit_ext(bContext *C, const short do_python)
#ifdef WITH_PYTHON
/* option not to close python so we can use 'atexit' */
- if(do_python) {
+ if (do_python) {
/* XXX - old note */
/* before free_blender so py's gc happens while library still exists */
/* needed at least for a rare sigsegv that can happen in pydrivers */
@@ -438,7 +438,7 @@ void WM_exit_ext(bContext *C, const short do_python)
GHOST_DisposeSystemPaths();
- if(MEM_get_memory_blocks_in_use()!=0) {
+ if (MEM_get_memory_blocks_in_use()!=0) {
printf("Error: Not freed memory blocks: %d\n", MEM_get_memory_blocks_in_use());
MEM_printmemlist();
}
@@ -448,7 +448,7 @@ void WM_exit_ext(bContext *C, const short do_python)
#ifdef WIN32
/* ask user to press enter when in debug mode */
- if(G.f & G_DEBUG) {
+ if (G.f & G_DEBUG) {
printf("press enter key to exit...\n\n");
getchar();
}