diff options
Diffstat (limited to 'source/blender/windowmanager/intern/wm_operators.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_operators.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c index 3734b5ab530..a4a56345798 100644 --- a/source/blender/windowmanager/intern/wm_operators.c +++ b/source/blender/windowmanager/intern/wm_operators.c @@ -105,6 +105,7 @@ #include "ED_util.h" #include "ED_view3d.h" +#include "GPU_basic_shader.h" #include "GPU_material.h" #include "RNA_access.h" @@ -4144,7 +4145,7 @@ static void radial_control_set_tex(RadialControl *rc) if ((ibuf = BKE_brush_gen_radial_control_imbuf(rc->image_id_ptr.data, rc->use_secondary_tex))) { glGenTextures(1, &rc->gltex); glBindTexture(GL_TEXTURE_2D, rc->gltex); - glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, ibuf->x, ibuf->y, 0, + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA8, ibuf->x, ibuf->y, 0, GL_ALPHA, GL_FLOAT, ibuf->rect_float); MEM_freeN(ibuf->rect_float); MEM_freeN(ibuf); @@ -4179,7 +4180,7 @@ static void radial_control_paint_tex(RadialControl *rc, float radius, float alph } /* draw textured quad */ - glEnable(GL_TEXTURE_2D); + GPU_basic_shader_bind(GPU_SHADER_TEXTURE_2D | GPU_SHADER_USE_COLOR); glBegin(GL_QUADS); glTexCoord2f(0, 0); glVertex2f(-radius, -radius); @@ -4190,7 +4191,7 @@ static void radial_control_paint_tex(RadialControl *rc, float radius, float alph glTexCoord2f(0, 1); glVertex2f(-radius, radius); glEnd(); - glDisable(GL_TEXTURE_2D); + GPU_basic_shader_bind(GPU_SHADER_USE_COLOR); /* undo rotation */ if (rc->rot_prop) |