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Diffstat (limited to 'source/blender/windowmanager/intern/wm_operators.c')
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c81
1 files changed, 81 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index d649b21569e..1d6ae10c396 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -3645,6 +3645,84 @@ static void WM_OT_stereo3d_set(wmOperatorType *ot)
/** \} */
+#ifdef WITH_XR_OPENXR
+
+static void wm_xr_session_update_screen(Main *bmain, const wmXrData *xr_data)
+{
+ const bool session_exists = WM_xr_session_exists(xr_data);
+
+ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
+ for (ScrArea *area = screen->areabase.first; area; area = area->next) {
+ for (SpaceLink *slink = area->spacedata.first; slink; slink = slink->next) {
+ if (slink->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)slink;
+
+ if (v3d->flag & V3D_XR_SESSION_MIRROR) {
+ ED_view3d_xr_mirror_update(area, v3d, session_exists);
+ }
+
+ if (session_exists) {
+ wmWindowManager *wm = bmain->wm.first;
+ const Scene *scene = WM_windows_scene_get_from_screen(wm, screen);
+
+ ED_view3d_xr_shading_update(wm, v3d, scene);
+ }
+ /* Ensure no 3D View is tagged as session root. */
+ else {
+ v3d->runtime.flag &= ~V3D_RUNTIME_XR_SESSION_ROOT;
+ }
+ }
+ }
+ }
+ }
+}
+
+static void wm_xr_session_update_screen_on_exit_cb(const wmXrData *xr_data)
+{
+ /* Just use G_MAIN here, storing main isn't reliable enough on file read or exit. */
+ wm_xr_session_update_screen(G_MAIN, xr_data);
+}
+
+static int wm_xr_session_toggle_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Main *bmain = CTX_data_main(C);
+ wmWindowManager *wm = CTX_wm_manager(C);
+ View3D *v3d = CTX_wm_view3d(C);
+
+ /* Lazy-create xr context - tries to dynlink to the runtime, reading active_runtime.json. */
+ if (wm_xr_init(wm) == false) {
+ return OPERATOR_CANCELLED;
+ }
+
+ v3d->runtime.flag |= V3D_RUNTIME_XR_SESSION_ROOT;
+ wm_xr_session_toggle(wm, wm_xr_session_update_screen_on_exit_cb);
+ wm_xr_session_update_screen(bmain, &wm->xr);
+
+ WM_event_add_notifier(C, NC_WM | ND_XR_DATA_CHANGED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+static void WM_OT_xr_session_toggle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Toggle VR Session";
+ ot->idname = "WM_OT_xr_session_toggle";
+ ot->description =
+ "Open a view for use with virtual reality headsets, or close it if already "
+ "opened";
+
+ /* callbacks */
+ ot->exec = wm_xr_session_toggle_exec;
+ ot->poll = ED_operator_view3d_active;
+
+ /* XXX INTERNAL just to hide it from the search menu by default, an Add-on will expose it in the
+ * UI instead. Not meant as a permanent solution. */
+ ot->flag = OPTYPE_INTERNAL;
+}
+
+#endif /* WITH_XR_OPENXR */
+
/* -------------------------------------------------------------------- */
/** \name Operator Registration & Keymaps
* \{ */
@@ -3686,6 +3764,9 @@ void wm_operatortypes_register(void)
WM_operatortype_append(WM_OT_call_panel);
WM_operatortype_append(WM_OT_radial_control);
WM_operatortype_append(WM_OT_stereo3d_set);
+#ifdef WITH_XR_OPENXR
+ WM_operatortype_append(WM_OT_xr_session_toggle);
+#endif
#if defined(WIN32)
WM_operatortype_append(WM_OT_console_toggle);
#endif