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Diffstat (limited to 'source/blender/windowmanager/intern/wm_stereo.c')
-rw-r--r--source/blender/windowmanager/intern/wm_stereo.c32
1 files changed, 29 insertions, 3 deletions
diff --git a/source/blender/windowmanager/intern/wm_stereo.c b/source/blender/windowmanager/intern/wm_stereo.c
index 1c1c2ad35af..66ebf18c9e1 100644
--- a/source/blender/windowmanager/intern/wm_stereo.c
+++ b/source/blender/windowmanager/intern/wm_stereo.c
@@ -77,7 +77,7 @@ static void wm_method_draw_stereo3d_pageflip(wmWindow *win)
else //STEREO_RIGHT_ID
glDrawBuffer(GL_BACK_RIGHT);
- wm_triple_draw_textures(win, drawdata->triple, 1.0f);
+ wm_triple_draw_textures(win, drawdata->triple, 1.0f, false);
}
glDrawBuffer(GL_BACK);
@@ -120,7 +120,7 @@ static void wm_method_draw_stereo3d_interlace(wmWindow *win)
break;
}
- wm_triple_draw_textures(win, drawdata->triple, 1.0f);
+ wm_triple_draw_textures(win, drawdata->triple, 1.0f, true);
GPU_basic_shader_bind(GPU_SHADER_USE_COLOR);
}
interlace_prev_type = interlace_type;
@@ -157,7 +157,7 @@ static void wm_method_draw_stereo3d_anaglyph(wmWindow *win)
break;
}
- wm_triple_draw_textures(win, drawdata->triple, 1.0f);
+ wm_triple_draw_textures(win, drawdata->triple, 1.0f, false);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
}
@@ -345,6 +345,32 @@ bool WM_stereo3d_enabled(wmWindow *win, bool skip_stereo3d_check)
return true;
}
+/**
+ * If needed, this adjusts \a r_mouse_xy so that drawn cursor and handled mouse position are matching visually.
+*/
+void wm_stereo3d_mouse_offset_apply(wmWindow *win, int *r_mouse_xy)
+{
+ if (!WM_stereo3d_enabled(win, false))
+ return;
+
+ if (win->stereo3d_format->display_mode == S3D_DISPLAY_SIDEBYSIDE) {
+ const int half_x = win->sizex / 2;
+ /* right half of the screen */
+ if (r_mouse_xy[0] > half_x) {
+ r_mouse_xy[0] -= half_x;
+ }
+ r_mouse_xy[0] *= 2;
+ }
+ else if (win->stereo3d_format->display_mode == S3D_DISPLAY_TOPBOTTOM) {
+ const int half_y = win->sizey / 2;
+ /* upper half of the screen */
+ if (r_mouse_xy[1] > half_y) {
+ r_mouse_xy[1] -= half_y;
+ }
+ r_mouse_xy[1] *= 2;
+ }
+}
+
/************************** Stereo 3D operator **********************************/
typedef struct Stereo3dData {
Stereo3dFormat stereo3d_format;