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Diffstat (limited to 'source/blender/windowmanager/intern/wm_uilist_type.c')
-rw-r--r--source/blender/windowmanager/intern/wm_uilist_type.c60
1 files changed, 59 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_uilist_type.c b/source/blender/windowmanager/intern/wm_uilist_type.c
index 6d298ee63f1..468ea7e4d5b 100644
--- a/source/blender/windowmanager/intern/wm_uilist_type.c
+++ b/source/blender/windowmanager/intern/wm_uilist_type.c
@@ -23,8 +23,10 @@
#include <stdio.h>
#include <string.h>
+#include "BLI_listbase.h"
#include "BLI_sys_types.h"
+#include "DNA_space_types.h"
#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
@@ -32,9 +34,11 @@
#include "UI_interface.h"
#include "BLI_ghash.h"
+#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
+#include "BKE_main.h"
#include "BKE_screen.h"
#include "WM_api.h"
@@ -64,8 +68,62 @@ bool WM_uilisttype_add(uiListType *ult)
return 1;
}
-void WM_uilisttype_freelink(uiListType *ult)
+static void wm_uilisttype_unlink_from_region(const uiListType *ult, ARegion *region)
{
+ LISTBASE_FOREACH (uiList *, list, &region->ui_lists) {
+ if (list->type == ult) {
+ /* Don't delete the list, it's not just runtime data but stored in files. Freeing would make
+ * that data get lost. */
+ list->type = NULL;
+ }
+ }
+}
+
+static void wm_uilisttype_unlink_from_area(const uiListType *ult, ScrArea *area)
+{
+ LISTBASE_FOREACH (SpaceLink *, space_link, &area->spacedata) {
+ ListBase *regionbase = (space_link == area->spacedata.first) ? &area->regionbase :
+ &space_link->regionbase;
+ LISTBASE_FOREACH (ARegion *, region, regionbase) {
+ wm_uilisttype_unlink_from_region(ult, region);
+ }
+ }
+}
+
+/**
+ * For all lists representing \a ult, clear their `uiListType` pointer. Use when a list-type is
+ * deleted, so that the UI doesn't keep references to it.
+ *
+ * This is a common pattern for unregistering (usually .py defined) types at runtime, e.g. see
+ * #WM_gizmomaptype_group_unlink().
+ * Note that unlike in some other cases using this pattern, we don't actually free the lists with
+ * type \a ult, we just clear the reference to the type. That's because UI-Lists are written to
+ * files and we don't want them to get lost together with their (user visible) settings.
+ */
+static void wm_uilisttype_unlink(Main *bmain, const uiListType *ult)
+{
+ for (wmWindowManager *wm = bmain->wm.first; wm != NULL; wm = wm->id.next) {
+ LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
+ LISTBASE_FOREACH (ScrArea *, global_area, &win->global_areas.areabase) {
+ wm_uilisttype_unlink_from_area(ult, global_area);
+ }
+ }
+ }
+
+ for (bScreen *screen = bmain->screens.first; screen != NULL; screen = screen->id.next) {
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ wm_uilisttype_unlink_from_area(ult, area);
+ }
+
+ LISTBASE_FOREACH (ARegion *, region, &screen->regionbase) {
+ wm_uilisttype_unlink_from_region(ult, region);
+ }
+ }
+}
+
+void WM_uilisttype_remove_ptr(Main *bmain, uiListType *ult)
+{
+ wm_uilisttype_unlink(bmain, ult);
bool ok = BLI_ghash_remove(uilisttypes_hash, ult->idname, NULL, MEM_freeN);