diff options
Diffstat (limited to 'source/blender/windowmanager/intern/wm_window.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_window.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index d69cf3326b7..9bcbbabc87b 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -107,25 +107,25 @@ static struct WMInitStruct { /* XXX this one should correctly check for apple top header... * done for Cocoa : returns window contents (and not frame) max size*/ -void wm_get_screensize(int *width_r, int *height_r) +void wm_get_screensize(int *r_width, int *r_height) { unsigned int uiwidth; unsigned int uiheight; GHOST_GetMainDisplayDimensions(g_system, &uiwidth, &uiheight); - *width_r = uiwidth; - *height_r = uiheight; + *r_width = uiwidth; + *r_height = uiheight; } /* size of all screens (desktop), useful since the mouse is bound by this */ -void wm_get_desktopsize(int *width_r, int *height_r) +void wm_get_desktopsize(int *r_width, int *r_height) { unsigned int uiwidth; unsigned int uiheight; GHOST_GetAllDisplayDimensions(g_system, &uiwidth, &uiheight); - *width_r = uiwidth; - *height_r = uiheight; + *r_width = uiwidth; + *r_height = uiheight; } /* keeps offset and size within monitor bounds */ @@ -1404,10 +1404,10 @@ void WM_progress_clear(wmWindow *win) /* ************************************ */ -void wm_window_get_position(wmWindow *win, int *posx_r, int *posy_r) +void wm_window_get_position(wmWindow *win, int *r_pos_x, int *r_pos_y) { - *posx_r = win->posx; - *posy_r = win->posy; + *r_pos_x = win->posx; + *r_pos_y = win->posy; } void wm_window_set_size(wmWindow *win, int width, int height) |