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Diffstat (limited to 'source/blender/windowmanager/intern')
-rw-r--r--source/blender/windowmanager/intern/wm_playanim.c55
1 files changed, 29 insertions, 26 deletions
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c
index cd97deaa88a..3173e0180fa 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -77,6 +77,7 @@
AUD_Sound *source = NULL;
AUD_Handle *playback_handle = NULL;
AUD_Handle *scrub_handle = NULL;
+AUD_Device *audio_device = NULL;
#endif
/* simple limiter to avoid flooding memory */
@@ -532,7 +533,7 @@ static void update_sound_fps(void)
/* swaptime stores the 1.0/fps ratio */
double speed = 1.0 / (swaptime * fps_movie);
- AUD_setSoundPitch(playback_handle, speed);
+ AUD_Handle_setPitch(playback_handle, speed);
}
#endif
}
@@ -554,30 +555,30 @@ static void change_frame(PlayState *ps, int cx)
#ifdef WITH_AUDASPACE
if (scrub_handle) {
- AUD_stop(scrub_handle);
+ AUD_Handle_stop(scrub_handle);
scrub_handle = NULL;
}
if (playback_handle) {
- AUD_Status status = AUD_getStatus(playback_handle);
+ AUD_Status status = AUD_Handle_getStatus(playback_handle);
if (status != AUD_STATUS_PLAYING) {
- AUD_stop(playback_handle);
- playback_handle = AUD_play(source, 1);
+ AUD_Handle_stop(playback_handle);
+ playback_handle = AUD_Device_play(audio_device, source, 1);
if (playback_handle) {
- AUD_seek(playback_handle, i / fps_movie);
+ AUD_Handle_setPosition(playback_handle, i / fps_movie);
scrub_handle = AUD_pauseAfter(playback_handle, 1 / fps_movie);
}
update_sound_fps();
}
else {
- AUD_seek(playback_handle, i / fps_movie);
+ AUD_Handle_setPosition(playback_handle, i / fps_movie);
scrub_handle = AUD_pauseAfter(playback_handle, 1 / fps_movie);
}
}
else if (source) {
- playback_handle = AUD_play(source, 1);
+ playback_handle = AUD_Device_play(audio_device, source, 1);
if (playback_handle) {
- AUD_seek(playback_handle, i / fps_movie);
+ AUD_Handle_setPosition(playback_handle, i / fps_movie);
scrub_handle = AUD_pauseAfter(playback_handle, 1 / fps_movie);
}
update_sound_fps();
@@ -828,10 +829,10 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
picture = picture->next;
}
if (playback_handle)
- AUD_stop(playback_handle);
- playback_handle = AUD_play(source, 1);
+ AUD_Handle_stop(playback_handle);
+ playback_handle = AUD_Device_play(audio_device, source, 1);
if (playback_handle)
- AUD_seek(playback_handle, i / fps_movie);
+ AUD_Handle_setPosition(playback_handle, i / fps_movie);
update_sound_fps();
}
#endif
@@ -841,7 +842,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
ps->wait2 = true;
#ifdef WITH_AUDASPACE
if (playback_handle) {
- AUD_stop(playback_handle);
+ AUD_Handle_stop(playback_handle);
playback_handle = NULL;
}
#endif
@@ -862,10 +863,10 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
picture = picture->next;
}
if (playback_handle)
- AUD_stop(playback_handle);
- playback_handle = AUD_play(source, 1);
+ AUD_Handle_stop(playback_handle);
+ playback_handle = AUD_Device_play(audio_device, source, 1);
if (playback_handle)
- AUD_seek(playback_handle, i / fps_movie);
+ AUD_Handle_setPosition(playback_handle, i / fps_movie);
update_sound_fps();
}
#endif
@@ -882,7 +883,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
ps->wait2 = !ps->wait2;
#ifdef WITH_AUDASPACE
if (playback_handle) {
- AUD_stop(playback_handle);
+ AUD_Handle_stop(playback_handle);
playback_handle = NULL;
}
#endif
@@ -1104,8 +1105,10 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
specs.format = AUD_FORMAT_S16;
specs.channels = AUD_CHANNELS_STEREO;
- if (!AUD_init(AUD_OPENAL_DEVICE, specs, AUD_DEFAULT_BUFFER_SIZE))
- AUD_init(AUD_NULL_DEVICE, specs, AUD_DEFAULT_BUFFER_SIZE);
+ AUD_initOnce();
+
+ if (!(audio_device = AUD_init("OpenAL", specs, AUD_DEFAULT_BUFFER_SIZE, "Blender")))
+ audio_device = AUD_init("Null", specs, AUD_DEFAULT_BUFFER_SIZE, "Blender");
#endif
@@ -1281,7 +1284,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
build_pict_list(&ps, filepath, (efra - sfra) + 1, ps.fstep, ps.fontid);
#ifdef WITH_AUDASPACE
- source = AUD_load(filepath);
+ source = AUD_Sound_file(filepath);
{
struct anim *anim_movie = ((struct PlayAnimPict *)picsbase.first)->anim;
if (anim_movie) {
@@ -1338,8 +1341,8 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
#ifdef WITH_AUDASPACE
if (playback_handle)
- AUD_stop(playback_handle);
- playback_handle = AUD_play(source, 1);
+ AUD_Handle_stop(playback_handle);
+ playback_handle = AUD_Device_play(audio_device, source, 1);
update_sound_fps();
#endif
@@ -1509,11 +1512,11 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
#ifdef WITH_AUDASPACE
if (playback_handle)
- AUD_stop(playback_handle);
+ AUD_Handle_stop(playback_handle);
if (scrub_handle)
- AUD_stop(scrub_handle);
- AUD_unload(source);
- AUD_exit();
+ AUD_Handle_stop(scrub_handle);
+ AUD_Sound_free(source);
+ AUD_exit(audio_device);
#endif
#if 0 // XXX25