diff options
Diffstat (limited to 'source/blender/windowmanager/intern')
-rw-r--r-- | source/blender/windowmanager/intern/wm_gesture.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c index 11f9ef917fd..b79de4370d0 100644 --- a/source/blender/windowmanager/intern/wm_gesture.c +++ b/source/blender/windowmanager/intern/wm_gesture.c @@ -215,6 +215,7 @@ static void wm_gesture_draw_line(wmGesture *gt) immUniformArray4fv( "colors", (float *)(float[][4]){{0.4f, 0.4f, 0.4f, 1.0f}, {1.0f, 1.0f, 1.0f, 1.0f}}, 2); immUniform1f("dash_width", 8.0f); + immUniform1f("dash_factor", 0.5f); float xmin = (float)rect->xmin; float ymin = (float)rect->ymin; @@ -257,6 +258,7 @@ static void wm_gesture_draw_rect(wmGesture *gt) immUniformArray4fv( "colors", (float *)(float[][4]){{0.4f, 0.4f, 0.4f, 1.0f}, {1.0f, 1.0f, 1.0f, 1.0f}}, 2); immUniform1f("dash_width", 8.0f); + immUniform1f("dash_factor", 0.5f); imm_draw_box_wire_2d( shdr_pos, (float)rect->xmin, (float)rect->ymin, (float)rect->xmax, (float)rect->ymax); @@ -295,6 +297,7 @@ static void wm_gesture_draw_circle(wmGesture *gt) immUniformArray4fv( "colors", (float *)(float[][4]){{0.4f, 0.4f, 0.4f, 1.0f}, {1.0f, 1.0f, 1.0f, 1.0f}}, 2); immUniform1f("dash_width", 4.0f); + immUniform1f("dash_factor", 0.5f); imm_draw_circle_wire_2d(shdr_pos, (float)rect->xmin, (float)rect->ymin, (float)rect->xmax, 40); @@ -418,6 +421,7 @@ static void wm_gesture_draw_lasso(wmGesture *gt, bool filled) immUniformArray4fv( "colors", (float *)(float[][4]){{0.4f, 0.4f, 0.4f, 1.0f}, {1.0f, 1.0f, 1.0f, 1.0f}}, 2); immUniform1f("dash_width", 2.0f); + immUniform1f("dash_factor", 0.5f); immBegin((gt->type == WM_GESTURE_LASSO) ? GPU_PRIM_LINE_LOOP : GPU_PRIM_LINE_STRIP, numverts); @@ -451,6 +455,7 @@ static void wm_gesture_draw_cross(wmWindow *win, wmGesture *gt) immUniformArray4fv( "colors", (float *)(float[][4]){{0.4f, 0.4f, 0.4f, 1.0f}, {1.0f, 1.0f, 1.0f, 1.0f}}, 2); immUniform1f("dash_width", 8.0f); + immUniform1f("dash_factor", 0.5f); immBegin(GPU_PRIM_LINES, 4); |