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Diffstat (limited to 'source/blender/windowmanager/manipulators/intern/wm_manipulator_map.c')
-rw-r--r--source/blender/windowmanager/manipulators/intern/wm_manipulator_map.c1196
1 files changed, 0 insertions, 1196 deletions
diff --git a/source/blender/windowmanager/manipulators/intern/wm_manipulator_map.c b/source/blender/windowmanager/manipulators/intern/wm_manipulator_map.c
deleted file mode 100644
index 7b06382b029..00000000000
--- a/source/blender/windowmanager/manipulators/intern/wm_manipulator_map.c
+++ /dev/null
@@ -1,1196 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2014 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): Blender Foundation
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/windowmanager/manipulators/intern/wm_manipulator_map.c
- * \ingroup wm
- */
-
-#include <string.h>
-
-#include "BLI_listbase.h"
-#include "BLI_math.h"
-#include "BLI_rect.h"
-#include "BLI_string.h"
-#include "BLI_ghash.h"
-
-#include "BKE_context.h"
-#include "BKE_global.h"
-
-#include "ED_screen.h"
-#include "ED_view3d.h"
-
-#include "GPU_glew.h"
-#include "GPU_matrix.h"
-#include "GPU_select.h"
-
-#include "MEM_guardedalloc.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-#include "wm_event_system.h"
-
-/* for tool-tips */
-#include "UI_interface.h"
-
-#include "DEG_depsgraph.h"
-
-/* own includes */
-#include "wm_manipulator_wmapi.h"
-#include "wm_manipulator_intern.h"
-
-/**
- * Store all manipulator-maps here. Anyone who wants to register a manipulator for a certain
- * area type can query the manipulator-map to do so.
- */
-static ListBase manipulatormaptypes = {NULL, NULL};
-
-/**
- * Update when manipulator-map types change.
- */
-/* so operator removal can trigger update */
-typedef enum eWM_ManipulatorGroupTypeGlobalFlag {
- WM_MANIPULATORMAPTYPE_GLOBAL_UPDATE_INIT = (1 << 0),
- WM_MANIPULATORMAPTYPE_GLOBAL_UPDATE_REMOVE = (1 << 1),
-} eWM_ManipulatorGroupTypeGlobalFlag;
-
-static eWM_ManipulatorGroupTypeGlobalFlag wm_mmap_type_update_flag = 0;
-
-/**
- * Manipulator-map update tagging.
- */
-enum {
- /** #manipulatormap_prepare_drawing has run */
- MANIPULATORMAP_IS_PREPARE_DRAW = (1 << 0),
- MANIPULATORMAP_IS_REFRESH_CALLBACK = (1 << 1),
-};
-
-
-/* -------------------------------------------------------------------- */
-/** \name wmManipulatorMap Selection Array API
- *
- * Just handle ``wm_manipulatormap_select_array_*``, not flags or callbacks.
- *
- * \{ */
-
-static void wm_manipulatormap_select_array_ensure_len_alloc(wmManipulatorMap *mmap, int len)
-{
- wmManipulatorMapSelectState *msel = &mmap->mmap_context.select;
- if (len <= msel->len_alloc) {
- return;
- }
- msel->items = MEM_reallocN(msel->items, sizeof(*msel->items) * len);
- msel->len_alloc = len;
-}
-
-void wm_manipulatormap_select_array_clear(wmManipulatorMap *mmap)
-{
- wmManipulatorMapSelectState *msel = &mmap->mmap_context.select;
- MEM_SAFE_FREE(msel->items);
- msel->len = 0;
- msel->len_alloc = 0;
-}
-
-void wm_manipulatormap_select_array_shrink(wmManipulatorMap *mmap, int len_subtract)
-{
- wmManipulatorMapSelectState *msel = &mmap->mmap_context.select;
- msel->len -= len_subtract;
- if (msel->len <= 0) {
- wm_manipulatormap_select_array_clear(mmap);
- }
- else {
- if (msel->len < msel->len_alloc / 2) {
- msel->items = MEM_reallocN(msel->items, sizeof(*msel->items) * msel->len);
- msel->len_alloc = msel->len;
- }
- }
-}
-
-void wm_manipulatormap_select_array_push_back(wmManipulatorMap *mmap, wmManipulator *mpr)
-{
- wmManipulatorMapSelectState *msel = &mmap->mmap_context.select;
- BLI_assert(msel->len <= msel->len_alloc);
- if (msel->len == msel->len_alloc) {
- msel->len_alloc = (msel->len + 1) * 2;
- msel->items = MEM_reallocN(msel->items, sizeof(*msel->items) * msel->len_alloc);
- }
- msel->items[msel->len++] = mpr;
-}
-
-void wm_manipulatormap_select_array_remove(wmManipulatorMap *mmap, wmManipulator *mpr)
-{
- wmManipulatorMapSelectState *msel = &mmap->mmap_context.select;
- /* remove manipulator from selected_manipulators array */
- for (int i = 0; i < msel->len; i++) {
- if (msel->items[i] == mpr) {
- for (int j = i; j < (msel->len - 1); j++) {
- msel->items[j] = msel->items[j + 1];
- }
- wm_manipulatormap_select_array_shrink(mmap, 1);
- break;
- }
- }
-
-}
-
-/** \} */
-
-
-/* -------------------------------------------------------------------- */
-/** \name wmManipulatorMap
- *
- * \{ */
-
-/**
- * Creates a manipulator-map with all registered manipulators for that type
- */
-wmManipulatorMap *WM_manipulatormap_new_from_type(
- const struct wmManipulatorMapType_Params *mmap_params)
-{
- wmManipulatorMapType *mmap_type = WM_manipulatormaptype_ensure(mmap_params);
- wmManipulatorMap *mmap;
-
- mmap = MEM_callocN(sizeof(wmManipulatorMap), "ManipulatorMap");
- mmap->type = mmap_type;
- WM_manipulatormap_tag_refresh(mmap);
-
- /* create all manipulator-groups for this manipulator-map. We may create an empty one
- * too in anticipation of manipulators from operators etc */
- for (wmManipulatorGroupTypeRef *wgt_ref = mmap_type->grouptype_refs.first; wgt_ref; wgt_ref = wgt_ref->next) {
- wm_manipulatorgroup_new_from_type(mmap, wgt_ref->type);
- }
-
- return mmap;
-}
-
-void wm_manipulatormap_remove(wmManipulatorMap *mmap)
-{
- /* Clear first so further calls don't waste time trying to maintain correct array state. */
- wm_manipulatormap_select_array_clear(mmap);
-
- for (wmManipulatorGroup *mgroup = mmap->groups.first, *mgroup_next; mgroup; mgroup = mgroup_next) {
- mgroup_next = mgroup->next;
- BLI_assert(mgroup->parent_mmap == mmap);
- wm_manipulatorgroup_free(NULL, mgroup);
- }
- BLI_assert(BLI_listbase_is_empty(&mmap->groups));
-
- MEM_freeN(mmap);
-}
-
-
-wmManipulatorGroup *WM_manipulatormap_group_find(
- struct wmManipulatorMap *mmap,
- const char *idname)
-{
- wmManipulatorGroupType *wgt = WM_manipulatorgrouptype_find(idname, false);
- if (wgt) {
- return WM_manipulatormap_group_find_ptr(mmap, wgt);
- }
- return NULL;
-}
-
-wmManipulatorGroup *WM_manipulatormap_group_find_ptr(
- struct wmManipulatorMap *mmap,
- const struct wmManipulatorGroupType *wgt)
-{
- for (wmManipulatorGroup *mgroup = mmap->groups.first; mgroup; mgroup = mgroup->next) {
- if (mgroup->type == wgt) {
- return mgroup;
- }
- }
- return NULL;
-}
-
-const ListBase *WM_manipulatormap_group_list(wmManipulatorMap *mmap)
-{
- return &mmap->groups;
-}
-
-bool WM_manipulatormap_is_any_selected(const wmManipulatorMap *mmap)
-{
- return mmap->mmap_context.select.len != 0;
-}
-
-/**
- * \note We could use a callback to define bounds, for now just use matrix location.
- */
-bool WM_manipulatormap_minmax(
- const wmManipulatorMap *mmap, bool UNUSED(use_hidden), bool use_select,
- float r_min[3], float r_max[3])
-{
- if (use_select) {
- int i;
- for (i = 0; i < mmap->mmap_context.select.len; i++) {
- minmax_v3v3_v3(r_min, r_max, mmap->mmap_context.select.items[i]->matrix_basis[3]);
- }
- return i != 0;
- }
- else {
- bool ok = false;
- BLI_assert(!"TODO");
- return ok;
- }
-}
-
-/**
- * Creates and returns idname hash table for (visible) manipulators in \a mmap
- *
- * \param poll Polling function for excluding manipulators.
- * \param data Custom data passed to \a poll
- *
- * TODO(campbell): this uses unreliable order,
- * best we use an iterator function instead of a hash.
- */
-static GHash *WM_manipulatormap_manipulator_hash_new(
- const bContext *C, wmManipulatorMap *mmap,
- bool (*poll)(const wmManipulator *, void *),
- void *data, const bool include_hidden)
-{
- GHash *hash = BLI_ghash_ptr_new(__func__);
-
- /* collect manipulators */
- for (wmManipulatorGroup *mgroup = mmap->groups.first; mgroup; mgroup = mgroup->next) {
- if (WM_manipulator_group_type_poll(C, mgroup->type)) {
- for (wmManipulator *mpr = mgroup->manipulators.first; mpr; mpr = mpr->next) {
- if ((include_hidden || (mpr->flag & WM_MANIPULATOR_HIDDEN) == 0) &&
- (!poll || poll(mpr, data)))
- {
- BLI_ghash_insert(hash, mpr, mpr);
- }
- }
- }
- }
-
- return hash;
-}
-
-void WM_manipulatormap_tag_refresh(wmManipulatorMap *mmap)
-{
- if (mmap) {
- /* We might want only to refresh some, for tag all steps. */
- for (int i = 0; i < WM_MANIPULATORMAP_DRAWSTEP_MAX; i++) {
- mmap->update_flag[i] |= (
- MANIPULATORMAP_IS_PREPARE_DRAW |
- MANIPULATORMAP_IS_REFRESH_CALLBACK);
- }
- }
-}
-
-static bool manipulator_prepare_drawing(
- wmManipulatorMap *mmap, wmManipulator *mpr,
- const bContext *C, ListBase *draw_manipulators,
- const eWM_ManipulatorMapDrawStep drawstep)
-{
- int do_draw = wm_manipulator_is_visible(mpr);
- if (do_draw == 0) {
- /* skip */
- }
- else {
- /* Ensure we get RNA updates */
- if (do_draw & WM_MANIPULATOR_IS_VISIBLE_UPDATE) {
- /* hover manipulators need updating, even if we don't draw them */
- wm_manipulator_update(mpr, C, (mmap->update_flag[drawstep] & MANIPULATORMAP_IS_PREPARE_DRAW) != 0);
- }
- if (do_draw & WM_MANIPULATOR_IS_VISIBLE_DRAW) {
- BLI_addhead(draw_manipulators, BLI_genericNodeN(mpr));
- }
- return true;
- }
-
- return false;
-}
-
-/**
- * Update manipulators of \a mmap to prepare for drawing. Adds all manipulators that
- * should be drawn to list \a draw_manipulators, note that added items need freeing.
- */
-static void manipulatormap_prepare_drawing(
- wmManipulatorMap *mmap, const bContext *C, ListBase *draw_manipulators,
- const eWM_ManipulatorMapDrawStep drawstep)
-{
- if (!mmap || BLI_listbase_is_empty(&mmap->groups))
- return;
- wmManipulator *mpr_modal = mmap->mmap_context.modal;
-
- /* only active manipulator needs updating */
- if (mpr_modal) {
- if ((mpr_modal->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_DRAW_MODAL_ALL) == 0) {
- if (wm_manipulatorgroup_is_visible_in_drawstep(mpr_modal->parent_mgroup, drawstep)) {
- if (manipulator_prepare_drawing(mmap, mpr_modal, C, draw_manipulators, drawstep)) {
- mmap->update_flag[drawstep] &= ~MANIPULATORMAP_IS_PREPARE_DRAW;
- }
- }
- /* don't draw any other manipulators */
- return;
- }
- }
-
- for (wmManipulatorGroup *mgroup = mmap->groups.first; mgroup; mgroup = mgroup->next) {
- /* check group visibility - drawstep first to avoid unnecessary call of group poll callback */
- if (!wm_manipulatorgroup_is_visible_in_drawstep(mgroup, drawstep) ||
- !WM_manipulator_group_type_poll(C, mgroup->type))
- {
- continue;
- }
-
- /* needs to be initialized on first draw */
- /* XXX weak: Manipulator-group may skip refreshing if it's invisible (map gets untagged nevertheless) */
- if (mmap->update_flag[drawstep] & MANIPULATORMAP_IS_REFRESH_CALLBACK) {
- /* force refresh again. */
- mgroup->init_flag &= ~WM_MANIPULATORGROUP_INIT_REFRESH;
- }
- /* Calls `setup`, `setup_keymap` and `refresh` if they're defined. */
- wm_manipulatorgroup_ensure_initialized(mgroup, C);
-
- /* prepare drawing */
- if (mgroup->type->draw_prepare) {
- mgroup->type->draw_prepare(C, mgroup);
- }
-
- for (wmManipulator *mpr = mgroup->manipulators.first; mpr; mpr = mpr->next) {
- manipulator_prepare_drawing(mmap, mpr, C, draw_manipulators, drawstep);
- }
- }
-
- mmap->update_flag[drawstep] &=
- ~(MANIPULATORMAP_IS_REFRESH_CALLBACK |
- MANIPULATORMAP_IS_PREPARE_DRAW);
-}
-
-/**
- * Draw all visible manipulators in \a mmap.
- * Uses global draw_manipulators listbase.
- */
-static void manipulators_draw_list(const wmManipulatorMap *mmap, const bContext *C, ListBase *draw_manipulators)
-{
- /* Can be empty if we're dynamically added and removed. */
- if ((mmap == NULL) || BLI_listbase_is_empty(&mmap->groups)) {
- return;
- }
-
- /* TODO this will need it own shader probably? don't think it can be handled from that point though. */
-/* const bool use_lighting = (U.manipulator_flag & V3D_MANIPULATOR_SHADED) != 0; */
-
- bool is_depth_prev = false;
-
- /* draw_manipulators contains all visible manipulators - draw them */
- for (LinkData *link = draw_manipulators->first, *link_next; link; link = link_next) {
- wmManipulator *mpr = link->data;
- link_next = link->next;
-
- bool is_depth = (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_DEPTH_3D) != 0;
-
- /* Weak! since we don't 100% support depth yet (select ignores depth) always show highlighted */
- if (is_depth && (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT)) {
- is_depth = false;
- }
-
- if (is_depth == is_depth_prev) {
- /* pass */
- }
- else {
- if (is_depth) {
- glEnable(GL_DEPTH_TEST);
- }
- else {
- glDisable(GL_DEPTH_TEST);
- }
- is_depth_prev = is_depth;
- }
-
- /* XXX force AntiAlias Manipulators. */
- glEnable(GL_LINE_SMOOTH);
- glEnable(GL_POLYGON_SMOOTH);
-
- mpr->type->draw(C, mpr);
-
- glDisable(GL_LINE_SMOOTH);
- glDisable(GL_POLYGON_SMOOTH);
-
- /* free/remove manipulator link after drawing */
- BLI_freelinkN(draw_manipulators, link);
- }
-
- if (is_depth_prev) {
- glDisable(GL_DEPTH_TEST);
- }
-}
-
-void WM_manipulatormap_draw(
- wmManipulatorMap *mmap, const bContext *C,
- const eWM_ManipulatorMapDrawStep drawstep)
-{
- if (!WM_manipulator_context_check_drawstep(C, drawstep)) {
- return;
- }
-
- ListBase draw_manipulators = {NULL};
-
- manipulatormap_prepare_drawing(mmap, C, &draw_manipulators, drawstep);
- manipulators_draw_list(mmap, C, &draw_manipulators);
- BLI_assert(BLI_listbase_is_empty(&draw_manipulators));
-}
-
-static void manipulator_draw_select_3D_loop(const bContext *C, ListBase *visible_manipulators)
-{
- int select_id = 0;
- wmManipulator *mpr;
-
- /* TODO(campbell): this depends on depth buffer being written to, currently broken for the 3D view. */
- bool is_depth_prev = false;
-
- for (LinkData *link = visible_manipulators->first; link; link = link->next) {
- mpr = link->data;
-
- bool is_depth = (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_DEPTH_3D) != 0;
- if (is_depth == is_depth_prev) {
- /* pass */
- }
- else {
- if (is_depth) {
- glEnable(GL_DEPTH_TEST);
- }
- else {
- glDisable(GL_DEPTH_TEST);
- }
- is_depth_prev = is_depth;
- }
-
- /* pass the selection id shifted by 8 bits. Last 8 bits are used for selected manipulator part id */
-
- mpr->type->draw_select(C, mpr, select_id << 8);
-
-
- select_id++;
- }
-
- if (is_depth_prev) {
- glDisable(GL_DEPTH_TEST);
- }
-}
-
-static int manipulator_find_intersected_3d_intern(
- ListBase *visible_manipulators, const bContext *C, const int co[2],
- const int hotspot)
-{
- ScrArea *sa = CTX_wm_area(C);
- ARegion *ar = CTX_wm_region(C);
- View3D *v3d = sa->spacedata.first;
- rcti rect;
- /* Almost certainly overkill, but allow for many custom manipulators. */
- GLuint buffer[MAXPICKBUF];
- short hits;
- const bool do_passes = GPU_select_query_check_active();
-
- BLI_rcti_init_pt_radius(&rect, co, hotspot);
-
- ED_view3d_draw_setup_view(CTX_wm_window(C), CTX_data_depsgraph(C), CTX_data_scene(C), ar, v3d, NULL, NULL, &rect);
-
- if (do_passes)
- GPU_select_begin(buffer, ARRAY_SIZE(buffer), &rect, GPU_SELECT_NEAREST_FIRST_PASS, 0);
- else
- GPU_select_begin(buffer, ARRAY_SIZE(buffer), &rect, GPU_SELECT_ALL, 0);
- /* do the drawing */
- manipulator_draw_select_3D_loop(C, visible_manipulators);
-
- hits = GPU_select_end();
-
- if (do_passes && (hits > 0)) {
- GPU_select_begin(buffer, ARRAY_SIZE(buffer), &rect, GPU_SELECT_NEAREST_SECOND_PASS, hits);
- manipulator_draw_select_3D_loop(C, visible_manipulators);
- GPU_select_end();
- }
-
- ED_view3d_draw_setup_view(CTX_wm_window(C), CTX_data_depsgraph(C), CTX_data_scene(C), ar, v3d, NULL, NULL, NULL);
-
- const GLuint *hit_near = GPU_select_buffer_near(buffer, hits);
-
- return hit_near ? hit_near[3] : -1;
-}
-
-/**
- * Try to find a 3D manipulator at screen-space coordinate \a co. Uses OpenGL picking.
- */
-static wmManipulator *manipulator_find_intersected_3d(
- bContext *C, const int co[2], ListBase *visible_manipulators,
- int *r_part)
-{
- wmManipulator *result = NULL;
- int hit = -1;
-
- int hotspot_radii[] = {
- 3 * U.pixelsize,
- /* This runs on mouse move, careful doing too many tests! */
- 10 * U.pixelsize,
- };
-
- *r_part = 0;
-
- /* set up view matrices */
- view3d_operator_needs_opengl(C);
-
- hit = -1;
-
- for (int i = 0; i < ARRAY_SIZE(hotspot_radii); i++) {
- hit = manipulator_find_intersected_3d_intern(visible_manipulators, C, co, hotspot_radii[i]);
- if (hit != -1) {
- break;
- }
- }
-
- if (hit != -1) {
- LinkData *link = BLI_findlink(visible_manipulators, hit >> 8);
- if (link != NULL) {
- *r_part = hit & 255;
- result = link->data;
- }
- else {
- /* All manipulators should use selection ID they're given as part of the callback,
- * if they don't it will attempt tp lookup non-existing index. */
- BLI_assert(0);
- }
- }
-
- return result;
-}
-
-/**
- * Try to find a manipulator under the mouse position. 2D intersections have priority over
- * 3D ones (could check for smallest screen-space distance but not needed right now).
- */
-wmManipulator *wm_manipulatormap_highlight_find(
- wmManipulatorMap *mmap, bContext *C, const wmEvent *event,
- int *r_part)
-{
- wmManipulator *mpr = NULL;
- ListBase visible_3d_manipulators = {NULL};
- bool do_step[WM_MANIPULATORMAP_DRAWSTEP_MAX];
-
- for (int i = 0; i < ARRAY_SIZE(do_step); i++) {
- do_step[i] = WM_manipulator_context_check_drawstep(C, i);
- }
-
- for (wmManipulatorGroup *mgroup = mmap->groups.first; mgroup; mgroup = mgroup->next) {
-
- /* If it were important we could initialize here,
- * but this only happens when events are handled before drawing,
- * just skip to keep code-path for initializing manipulators simple. */
- if ((mgroup->init_flag & WM_MANIPULATORGROUP_INIT_SETUP) == 0) {
- continue;
- }
-
- if (WM_manipulator_group_type_poll(C, mgroup->type)) {
- eWM_ManipulatorMapDrawStep step;
- if (mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) {
- step = WM_MANIPULATORMAP_DRAWSTEP_3D;
- }
- else {
- step = WM_MANIPULATORMAP_DRAWSTEP_2D;
- }
-
- if (do_step[step]) {
- if ((mmap->update_flag[step] & MANIPULATORMAP_IS_REFRESH_CALLBACK) &&
- (mgroup->type->refresh != NULL))
- {
- mgroup->type->refresh(C, mgroup);
- /* cleared below */
- }
- if (step == WM_MANIPULATORMAP_DRAWSTEP_3D) {
- wm_manipulatorgroup_intersectable_manipulators_to_list(mgroup, &visible_3d_manipulators);
- }
- else if (step == WM_MANIPULATORMAP_DRAWSTEP_2D) {
- if ((mpr = wm_manipulatorgroup_find_intersected_manipulator(mgroup, C, event, r_part))) {
- break;
- }
- }
- }
- }
- }
-
- if (!BLI_listbase_is_empty(&visible_3d_manipulators)) {
- /* 2D manipulators get priority. */
- if (mpr == NULL) {
- mpr = manipulator_find_intersected_3d(C, event->mval, &visible_3d_manipulators, r_part);
- }
- BLI_freelistN(&visible_3d_manipulators);
- }
-
- mmap->update_flag[WM_MANIPULATORMAP_DRAWSTEP_3D] &= ~MANIPULATORMAP_IS_REFRESH_CALLBACK;
- mmap->update_flag[WM_MANIPULATORMAP_DRAWSTEP_2D] &= ~MANIPULATORMAP_IS_REFRESH_CALLBACK;
-
- return mpr;
-}
-
-void WM_manipulatormap_add_handlers(ARegion *ar, wmManipulatorMap *mmap)
-{
- wmEventHandler *handler;
-
- for (handler = ar->handlers.first; handler; handler = handler->next) {
- if (handler->manipulator_map == mmap) {
- return;
- }
- }
-
- handler = MEM_callocN(sizeof(wmEventHandler), "manipulator handler");
-
- BLI_assert(mmap == ar->manipulator_map);
- handler->manipulator_map = mmap;
- BLI_addtail(&ar->handlers, handler);
-}
-
-void wm_manipulatormaps_handled_modal_update(
- bContext *C, wmEvent *event, wmEventHandler *handler)
-{
- const bool modal_running = (handler->op != NULL);
-
- /* happens on render or when joining areas */
- if (!handler->op_region || !handler->op_region->manipulator_map) {
- return;
- }
-
- wmManipulatorMap *mmap = handler->op_region->manipulator_map;
- wmManipulator *mpr = wm_manipulatormap_modal_get(mmap);
- ScrArea *area = CTX_wm_area(C);
- ARegion *region = CTX_wm_region(C);
-
- wm_manipulatormap_handler_context(C, handler);
-
- /* regular update for running operator */
- if (modal_running) {
- wmManipulatorOpElem *mpop = mpr ? WM_manipulator_operator_get(mpr, mpr->highlight_part) : NULL;
- if (mpr && mpop && (mpop->type != NULL) && (mpop->type == handler->op->type)) {
- wmManipulatorFnModal modal_fn = mpr->custom_modal ? mpr->custom_modal : mpr->type->modal;
- if (modal_fn != NULL) {
- int retval = modal_fn(C, mpr, event, 0);
- /* The manipulator is tried to the operator, we can't choose when to exit. */
- BLI_assert(retval & OPERATOR_RUNNING_MODAL);
- UNUSED_VARS_NDEBUG(retval);
- }
- }
- }
- /* operator not running anymore */
- else {
- wm_manipulatormap_highlight_set(mmap, C, NULL, 0);
- if (mpr) {
- /* This isn't defined if it ends because of success of cancel, we may want to change. */
- bool cancel = true;
- if (mpr->type->exit) {
- mpr->type->exit(C, mpr, cancel);
- }
- wm_manipulatormap_modal_set(mmap, C, mpr, NULL, false);
- }
- }
-
- /* restore the area */
- CTX_wm_area_set(C, area);
- CTX_wm_region_set(C, region);
-}
-
-/**
- * Deselect all selected manipulators in \a mmap.
- * \return if selection has changed.
- */
-bool wm_manipulatormap_deselect_all(wmManipulatorMap *mmap)
-{
- wmManipulatorMapSelectState *msel = &mmap->mmap_context.select;
-
- if (msel->items == NULL || msel->len == 0) {
- return false;
- }
-
- for (int i = 0; i < msel->len; i++) {
- wm_manipulator_select_set_ex(mmap, msel->items[i], false, false, true);
- }
-
- wm_manipulatormap_select_array_clear(mmap);
-
- /* always return true, we already checked
- * if there's anything to deselect */
- return true;
-}
-
-BLI_INLINE bool manipulator_selectable_poll(const wmManipulator *mpr, void *UNUSED(data))
-{
- return (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_SELECT);
-}
-
-/**
- * Select all selectable manipulators in \a mmap.
- * \return if selection has changed.
- */
-static bool wm_manipulatormap_select_all_intern(
- bContext *C, wmManipulatorMap *mmap)
-{
- wmManipulatorMapSelectState *msel = &mmap->mmap_context.select;
- /* GHash is used here to avoid having to loop over all manipulators twice (once to
- * get tot_sel for allocating, once for actually selecting). Instead we collect
- * selectable manipulators in hash table and use this to get tot_sel and do selection */
-
- GHash *hash = WM_manipulatormap_manipulator_hash_new(C, mmap, manipulator_selectable_poll, NULL, true);
- GHashIterator gh_iter;
- int i;
- bool changed = false;
-
- wm_manipulatormap_select_array_ensure_len_alloc(mmap, BLI_ghash_len(hash));
-
- GHASH_ITER_INDEX (gh_iter, hash, i) {
- wmManipulator *mpr_iter = BLI_ghashIterator_getValue(&gh_iter);
- WM_manipulator_select_set(mmap, mpr_iter, true);
- }
- /* highlight first manipulator */
- wm_manipulatormap_highlight_set(mmap, C, msel->items[0], msel->items[0]->highlight_part);
-
- BLI_assert(BLI_ghash_len(hash) == msel->len);
-
- BLI_ghash_free(hash, NULL, NULL);
- return changed;
-}
-
-/**
- * Select/Deselect all selectable manipulators in \a mmap.
- * \return if selection has changed.
- *
- * TODO select all by type
- */
-bool WM_manipulatormap_select_all(bContext *C, wmManipulatorMap *mmap, const int action)
-{
- bool changed = false;
-
- switch (action) {
- case SEL_SELECT:
- changed = wm_manipulatormap_select_all_intern(C, mmap);
- break;
- case SEL_DESELECT:
- changed = wm_manipulatormap_deselect_all(mmap);
- break;
- default:
- BLI_assert(0);
- break;
- }
-
- if (changed)
- WM_event_add_mousemove(C);
-
- return changed;
-}
-
-/**
- * Prepare context for manipulator handling (but only if area/region is
- * part of screen). Version of #wm_handler_op_context for manipulators.
- */
-void wm_manipulatormap_handler_context(bContext *C, wmEventHandler *handler)
-{
- bScreen *screen = CTX_wm_screen(C);
-
- if (screen) {
- if (handler->op_area == NULL) {
- /* do nothing in this context */
- }
- else {
- ScrArea *sa;
-
- for (sa = screen->areabase.first; sa; sa = sa->next)
- if (sa == handler->op_area)
- break;
- if (sa == NULL) {
- /* when changing screen layouts with running modal handlers (like render display), this
- * is not an error to print */
- if (handler->manipulator_map == NULL)
- printf("internal error: modal manipulator-map handler has invalid area\n");
- }
- else {
- ARegion *ar;
- CTX_wm_area_set(C, sa);
- for (ar = sa->regionbase.first; ar; ar = ar->next)
- if (ar == handler->op_region)
- break;
- /* XXX no warning print here, after full-area and back regions are remade */
- if (ar)
- CTX_wm_region_set(C, ar);
- }
- }
- }
-}
-
-bool WM_manipulatormap_cursor_set(const wmManipulatorMap *mmap, wmWindow *win)
-{
- wmManipulator *mpr = mmap->mmap_context.highlight;
- if (mpr && mpr->type->cursor_get) {
- WM_cursor_set(win, mpr->type->cursor_get(mpr));
- return true;
- }
-
- return false;
-}
-
-bool wm_manipulatormap_highlight_set(
- wmManipulatorMap *mmap, const bContext *C, wmManipulator *mpr, int part)
-{
- if ((mpr != mmap->mmap_context.highlight) ||
- (mpr && part != mpr->highlight_part))
- {
- if (mmap->mmap_context.highlight) {
- mmap->mmap_context.highlight->state &= ~WM_MANIPULATOR_STATE_HIGHLIGHT;
- mmap->mmap_context.highlight->highlight_part = -1;
- }
-
- mmap->mmap_context.highlight = mpr;
-
- if (mpr) {
- mpr->state |= WM_MANIPULATOR_STATE_HIGHLIGHT;
- mpr->highlight_part = part;
-
- if (C && mpr->type->cursor_get) {
- wmWindow *win = CTX_wm_window(C);
- win->lastcursor = win->cursor;
- WM_cursor_set(win, mpr->type->cursor_get(mpr));
- }
- }
- else {
- if (C) {
- wmWindow *win = CTX_wm_window(C);
- WM_cursor_set(win, win->lastcursor);
- }
- }
-
- /* tag the region for redraw */
- if (C) {
- ARegion *ar = CTX_wm_region(C);
- ED_region_tag_redraw(ar);
- }
-
- return true;
- }
-
- return false;
-}
-
-wmManipulator *wm_manipulatormap_highlight_get(wmManipulatorMap *mmap)
-{
- return mmap->mmap_context.highlight;
-}
-
-/**
- * Caller should call exit when (enable == False).
- */
-void wm_manipulatormap_modal_set(
- wmManipulatorMap *mmap, bContext *C, wmManipulator *mpr, const wmEvent *event, bool enable)
-{
- if (enable) {
- BLI_assert(mmap->mmap_context.modal == NULL);
- wmWindow *win = CTX_wm_window(C);
-
- WM_tooltip_clear(C, win);
-
- if (mpr->type->invoke &&
- (mpr->type->modal || mpr->custom_modal))
- {
- const int retval = mpr->type->invoke(C, mpr, event);
- if ((retval & OPERATOR_RUNNING_MODAL) == 0) {
- return;
- }
- }
-
- mpr->state |= WM_MANIPULATOR_STATE_MODAL;
- mmap->mmap_context.modal = mpr;
-
- if ((mpr->flag & WM_MANIPULATOR_GRAB_CURSOR) &&
- (event->is_motion_absolute == false))
- {
- WM_cursor_grab_enable(win, true, true, NULL);
- copy_v2_v2_int(mmap->mmap_context.event_xy, &event->x);
- mmap->mmap_context.event_grabcursor = win->grabcursor;
- }
- else {
- mmap->mmap_context.event_xy[0] = INT_MAX;
- }
-
- struct wmManipulatorOpElem *mpop = WM_manipulator_operator_get(mpr, mpr->highlight_part);
- if (mpop && mpop->type) {
- const int retval = WM_operator_name_call_ptr(C, mpop->type, WM_OP_INVOKE_DEFAULT, &mpop->ptr);
- if ((retval & OPERATOR_RUNNING_MODAL) == 0) {
- wm_manipulatormap_modal_set(mmap, C, mpr, event, false);
- }
-
- /* we failed to hook the manipulator to the operator handler or operator was cancelled, return */
- if (!mmap->mmap_context.modal) {
- mpr->state &= ~WM_MANIPULATOR_STATE_MODAL;
- MEM_SAFE_FREE(mpr->interaction_data);
- }
- return;
- }
- }
- else {
- BLI_assert(ELEM(mmap->mmap_context.modal, NULL, mpr));
-
- /* deactivate, manipulator but first take care of some stuff */
- if (mpr) {
- mpr->state &= ~WM_MANIPULATOR_STATE_MODAL;
- MEM_SAFE_FREE(mpr->interaction_data);
- }
- mmap->mmap_context.modal = NULL;
-
- if (C) {
- wmWindow *win = CTX_wm_window(C);
- if (mmap->mmap_context.event_xy[0] != INT_MAX) {
- /* Check if some other part of Blender (typically operators)
- * have adjusted the grab mode since it was set.
- * If so: warp, so we have a predictable outcome. */
- if (mmap->mmap_context.event_grabcursor == win->grabcursor) {
- WM_cursor_grab_disable(win, mmap->mmap_context.event_xy);
- }
- else {
- WM_cursor_warp(win, UNPACK2(mmap->mmap_context.event_xy));
- }
- }
- ED_region_tag_redraw(CTX_wm_region(C));
- WM_event_add_mousemove(C);
- }
-
- mmap->mmap_context.event_xy[0] = INT_MAX;
- }
-}
-
-wmManipulator *wm_manipulatormap_modal_get(wmManipulatorMap *mmap)
-{
- return mmap->mmap_context.modal;
-}
-
-wmManipulator **wm_manipulatormap_selected_get(wmManipulatorMap *mmap, int *r_selected_len)
-{
- *r_selected_len = mmap->mmap_context.select.len;
- return mmap->mmap_context.select.items;
-}
-
-ListBase *wm_manipulatormap_groups_get(wmManipulatorMap *mmap)
-{
- return &mmap->groups;
-}
-
-void WM_manipulatormap_message_subscribe(
- bContext *C, wmManipulatorMap *mmap, ARegion *ar, struct wmMsgBus *mbus)
-{
- for (wmManipulatorGroup *mgroup = mmap->groups.first; mgroup; mgroup = mgroup->next) {
- if (!WM_manipulator_group_type_poll(C, mgroup->type)) {
- continue;
- }
- for (wmManipulator *mpr = mgroup->manipulators.first; mpr; mpr = mpr->next) {
- if (mpr->flag & WM_MANIPULATOR_HIDDEN) {
- continue;
- }
- WM_manipulator_target_property_subscribe_all(mpr, mbus, ar);
- }
- if (mgroup->type->message_subscribe != NULL) {
- mgroup->type->message_subscribe(C, mgroup, mbus);
- }
- }
-}
-
-/** \} */ /* wmManipulatorMap */
-
-
-/* -------------------------------------------------------------------- */
-/** \name Tooltip Handling
- *
- * \{ */
-
-struct ARegion *WM_manipulatormap_tooltip_init(
- struct bContext *C, struct ARegion *ar, bool *r_exit_on_event)
-{
- wmManipulatorMap *mmap = ar->manipulator_map;
- *r_exit_on_event = true;
- if (mmap) {
- wmManipulator *mpr = mmap->mmap_context.highlight;
- if (mpr) {
- return UI_tooltip_create_from_manipulator(C, mpr);
- }
- }
- return NULL;
-}
-
-/** \} */ /* wmManipulatorMapType */
-
-/* -------------------------------------------------------------------- */
-/** \name wmManipulatorMapType
- *
- * \{ */
-
-wmManipulatorMapType *WM_manipulatormaptype_find(
- const struct wmManipulatorMapType_Params *mmap_params)
-{
- for (wmManipulatorMapType *mmap_type = manipulatormaptypes.first; mmap_type; mmap_type = mmap_type->next) {
- if (mmap_type->spaceid == mmap_params->spaceid &&
- mmap_type->regionid == mmap_params->regionid)
- {
- return mmap_type;
- }
- }
-
- return NULL;
-}
-
-wmManipulatorMapType *WM_manipulatormaptype_ensure(
- const struct wmManipulatorMapType_Params *mmap_params)
-{
- wmManipulatorMapType *mmap_type = WM_manipulatormaptype_find(mmap_params);
-
- if (mmap_type) {
- return mmap_type;
- }
-
- mmap_type = MEM_callocN(sizeof(wmManipulatorMapType), "manipulatortype list");
- mmap_type->spaceid = mmap_params->spaceid;
- mmap_type->regionid = mmap_params->regionid;
- BLI_addhead(&manipulatormaptypes, mmap_type);
-
- return mmap_type;
-}
-
-void wm_manipulatormaptypes_free(void)
-{
- for (wmManipulatorMapType *mmap_type = manipulatormaptypes.first, *mmap_type_next;
- mmap_type;
- mmap_type = mmap_type_next)
- {
- mmap_type_next = mmap_type->next;
- for (wmManipulatorGroupTypeRef *wgt_ref = mmap_type->grouptype_refs.first, *wgt_next;
- wgt_ref;
- wgt_ref = wgt_next)
- {
- wgt_next = wgt_ref->next;
- WM_manipulatormaptype_group_free(wgt_ref);
- }
- MEM_freeN(mmap_type);
- }
-}
-
-/**
- * Initialize keymaps for all existing manipulator-groups
- */
-void wm_manipulators_keymap(wmKeyConfig *keyconf)
-{
- /* we add this item-less keymap once and use it to group manipulator-group keymaps into it */
- WM_keymap_find(keyconf, "Manipulators", 0, 0);
-
- for (wmManipulatorMapType *mmap_type = manipulatormaptypes.first; mmap_type; mmap_type = mmap_type->next) {
- for (wmManipulatorGroupTypeRef *wgt_ref = mmap_type->grouptype_refs.first; wgt_ref; wgt_ref = wgt_ref->next) {
- wm_manipulatorgrouptype_setup_keymap(wgt_ref->type, keyconf);
- }
- }
-}
-
-/** \} */ /* wmManipulatorMapType */
-
-/* -------------------------------------------------------------------- */
-/** \name Updates for Dynamic Type Registraion
- *
- * \{ */
-
-
-void WM_manipulatorconfig_update_tag_init(
- wmManipulatorMapType *mmap_type, wmManipulatorGroupType *wgt)
-{
- /* tag for update on next use */
- mmap_type->type_update_flag |= (WM_MANIPULATORMAPTYPE_UPDATE_INIT | WM_MANIPULATORMAPTYPE_KEYMAP_INIT);
- wgt->type_update_flag |= (WM_MANIPULATORMAPTYPE_UPDATE_INIT | WM_MANIPULATORMAPTYPE_KEYMAP_INIT);
-
- wm_mmap_type_update_flag |= WM_MANIPULATORMAPTYPE_GLOBAL_UPDATE_INIT;
-}
-
-void WM_manipulatorconfig_update_tag_remove(
- wmManipulatorMapType *mmap_type, wmManipulatorGroupType *wgt)
-{
- /* tag for update on next use */
- mmap_type->type_update_flag |= WM_MANIPULATORMAPTYPE_UPDATE_REMOVE;
- wgt->type_update_flag |= WM_MANIPULATORMAPTYPE_UPDATE_REMOVE;
-
- wm_mmap_type_update_flag |= WM_MANIPULATORMAPTYPE_GLOBAL_UPDATE_REMOVE;
-}
-
-/**
- * Run incase new types have been added (runs often, early exit where possible).
- * Follows #WM_keyconfig_update concentions.
- */
-void WM_manipulatorconfig_update(struct Main *bmain)
-{
- if (G.background)
- return;
-
- if (wm_mmap_type_update_flag == 0)
- return;
-
- if (wm_mmap_type_update_flag & WM_MANIPULATORMAPTYPE_GLOBAL_UPDATE_REMOVE) {
- for (wmManipulatorMapType *mmap_type = manipulatormaptypes.first;
- mmap_type;
- mmap_type = mmap_type->next)
- {
- if (mmap_type->type_update_flag & WM_MANIPULATORMAPTYPE_GLOBAL_UPDATE_REMOVE) {
- mmap_type->type_update_flag &= ~WM_MANIPULATORMAPTYPE_UPDATE_REMOVE;
- for (wmManipulatorGroupTypeRef *wgt_ref = mmap_type->grouptype_refs.first, *wgt_ref_next;
- wgt_ref;
- wgt_ref = wgt_ref_next)
- {
- wgt_ref_next = wgt_ref->next;
- if (wgt_ref->type->type_update_flag & WM_MANIPULATORMAPTYPE_UPDATE_REMOVE) {
- wgt_ref->type->type_update_flag &= ~WM_MANIPULATORMAPTYPE_UPDATE_REMOVE;
- WM_manipulatormaptype_group_unlink(NULL, bmain, mmap_type, wgt_ref->type);
- }
- }
- }
- }
-
- wm_mmap_type_update_flag &= ~WM_MANIPULATORMAPTYPE_GLOBAL_UPDATE_REMOVE;
- }
-
- if (wm_mmap_type_update_flag & WM_MANIPULATORMAPTYPE_GLOBAL_UPDATE_INIT) {
- for (wmManipulatorMapType *mmap_type = manipulatormaptypes.first;
- mmap_type;
- mmap_type = mmap_type->next)
- {
- const uchar type_update_all = WM_MANIPULATORMAPTYPE_UPDATE_INIT | WM_MANIPULATORMAPTYPE_KEYMAP_INIT;
- if (mmap_type->type_update_flag & type_update_all) {
- mmap_type->type_update_flag &= ~type_update_all;
- for (wmManipulatorGroupTypeRef *wgt_ref = mmap_type->grouptype_refs.first;
- wgt_ref;
- wgt_ref = wgt_ref->next)
- {
- if (wgt_ref->type->type_update_flag & WM_MANIPULATORMAPTYPE_KEYMAP_INIT) {
- WM_manipulatormaptype_group_init_runtime_keymap(bmain, wgt_ref->type);
- wgt_ref->type->type_update_flag &= ~WM_MANIPULATORMAPTYPE_KEYMAP_INIT;
- }
-
- if (wgt_ref->type->type_update_flag & WM_MANIPULATORMAPTYPE_UPDATE_INIT) {
- WM_manipulatormaptype_group_init_runtime(bmain, mmap_type, wgt_ref->type);
- wgt_ref->type->type_update_flag &= ~WM_MANIPULATORMAPTYPE_UPDATE_INIT;
- }
- }
- }
- }
-
- wm_mmap_type_update_flag &= ~WM_MANIPULATORMAPTYPE_GLOBAL_UPDATE_INIT;
- }
-}
-
-/** \} */