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Diffstat (limited to 'source/blender/windowmanager/manipulators/intern/wm_manipulatormap.c')
-rw-r--r--source/blender/windowmanager/manipulators/intern/wm_manipulatormap.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/windowmanager/manipulators/intern/wm_manipulatormap.c b/source/blender/windowmanager/manipulators/intern/wm_manipulatormap.c
index 00bc9f2ea56..13900ed8545 100644
--- a/source/blender/windowmanager/manipulators/intern/wm_manipulatormap.c
+++ b/source/blender/windowmanager/manipulators/intern/wm_manipulatormap.c
@@ -288,7 +288,7 @@ static void manipulator_find_active_3D_loop(const bContext *C, ListBase *visible
}
}
-static int manipulator_find_intersected_3D_intern(
+static int manipulator_find_intersected_3d_intern(
ListBase *visible_manipulators, const bContext *C, const int co[2],
const float hotspot)
{
@@ -330,7 +330,7 @@ static int manipulator_find_intersected_3D_intern(
/**
* Try to find a 3D manipulator at screen-space coordinate \a co. Uses OpenGL picking.
*/
-static wmManipulator *manipulator_find_intersected_3D(
+static wmManipulator *manipulator_find_intersected_3d(
bContext *C, const int co[2], ListBase *visible_manipulators,
unsigned char *part)
{
@@ -342,12 +342,12 @@ static wmManipulator *manipulator_find_intersected_3D(
/* set up view matrices */
view3d_operator_needs_opengl(C);
- ret = manipulator_find_intersected_3D_intern(visible_manipulators, C, co, 0.5f * hotspot);
+ ret = manipulator_find_intersected_3d_intern(visible_manipulators, C, co, 0.5f * hotspot);
if (ret != -1) {
LinkData *link;
int retsec;
- retsec = manipulator_find_intersected_3D_intern(visible_manipulators, C, co, 0.2f * hotspot);
+ retsec = manipulator_find_intersected_3d_intern(visible_manipulators, C, co, 0.2f * hotspot);
if (retsec != -1)
ret = retsec;
@@ -383,7 +383,7 @@ wmManipulator *wm_manipulatormap_find_highlighted_manipulator(
}
if (!BLI_listbase_is_empty(&visible_3d_manipulators)) {
- manipulator = manipulator_find_intersected_3D(C, event->mval, &visible_3d_manipulators, part);
+ manipulator = manipulator_find_intersected_3d(C, event->mval, &visible_3d_manipulators, part);
BLI_freelistN(&visible_3d_manipulators);
}
@@ -455,7 +455,7 @@ bool wm_manipulatormap_deselect_all(wmManipulatorMap *mmap, wmManipulator ***sel
return false;
for (int i = 0; i < mmap->mmap_context.tot_selected; i++) {
- (*sel)[i]->state &= ~WM_MANIPULATOR_SELECTED;
+ (*sel)[i]->state &= ~WM_MANIPULATOR_STATE_SELECT;
(*sel)[i] = NULL;
}
wm_manipulatormap_selected_delete(mmap);
@@ -493,10 +493,10 @@ static bool wm_manipulatormap_select_all_intern(
GHASH_ITER_INDEX (gh_iter, hash, i) {
wmManipulator *manipulator_iter = BLI_ghashIterator_getValue(&gh_iter);
- if ((manipulator_iter->state & WM_MANIPULATOR_SELECTED) == 0) {
+ if ((manipulator_iter->state & WM_MANIPULATOR_STATE_SELECT) == 0) {
changed = true;
}
- manipulator_iter->state |= WM_MANIPULATOR_SELECTED;
+ manipulator_iter->state |= WM_MANIPULATOR_STATE_SELECT;
if (manipulator_iter->type->select) {
manipulator_iter->type->select(C, manipulator_iter, action);
}
@@ -598,14 +598,14 @@ void wm_manipulatormap_set_highlighted_manipulator(
(manipulator && part != manipulator->highlighted_part))
{
if (mmap->mmap_context.highlighted_manipulator) {
- mmap->mmap_context.highlighted_manipulator->state &= ~WM_MANIPULATOR_HIGHLIGHT;
+ mmap->mmap_context.highlighted_manipulator->state &= ~WM_MANIPULATOR_STATE_HIGHLIGHT;
mmap->mmap_context.highlighted_manipulator->highlighted_part = 0;
}
mmap->mmap_context.highlighted_manipulator = manipulator;
if (manipulator) {
- manipulator->state |= WM_MANIPULATOR_HIGHLIGHT;
+ manipulator->state |= WM_MANIPULATOR_STATE_HIGHLIGHT;
manipulator->highlighted_part = part;
if (C && manipulator->type->cursor_get) {
@@ -637,7 +637,7 @@ void wm_manipulatormap_set_active_manipulator(
wmManipulatorMap *mmap, bContext *C, const wmEvent *event, wmManipulator *manipulator)
{
if (manipulator && C) {
- manipulator->state |= WM_MANIPULATOR_ACTIVE;
+ manipulator->state |= WM_MANIPULATOR_STATE_ACTIVE;
mmap->mmap_context.active_manipulator = manipulator;
if (manipulator->opname) {
@@ -655,7 +655,7 @@ void wm_manipulatormap_set_active_manipulator(
/* we failed to hook the manipulator to the operator handler or operator was cancelled, return */
if (!mmap->mmap_context.active_manipulator) {
- manipulator->state &= ~WM_MANIPULATOR_ACTIVE;
+ manipulator->state &= ~WM_MANIPULATOR_STATE_ACTIVE;
/* first activate the manipulator itself */
if (manipulator->interaction_data) {
MEM_freeN(manipulator->interaction_data);
@@ -685,7 +685,7 @@ void wm_manipulatormap_set_active_manipulator(
/* deactivate, manipulator but first take care of some stuff */
if (manipulator) {
- manipulator->state &= ~WM_MANIPULATOR_ACTIVE;
+ manipulator->state &= ~WM_MANIPULATOR_STATE_ACTIVE;
/* first activate the manipulator itself */
if (manipulator->interaction_data) {
MEM_freeN(manipulator->interaction_data);