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Diffstat (limited to 'source/blender/windowmanager/xr/intern/wm_xr_intern.h')
-rw-r--r--source/blender/windowmanager/xr/intern/wm_xr_intern.h79
1 files changed, 53 insertions, 26 deletions
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_intern.h b/source/blender/windowmanager/xr/intern/wm_xr_intern.h
index 6415f96e322..4d4df43f796 100644
--- a/source/blender/windowmanager/xr/intern/wm_xr_intern.h
+++ b/source/blender/windowmanager/xr/intern/wm_xr_intern.h
@@ -26,19 +26,6 @@
struct wmXrActionSet;
-typedef struct wmXrControllerData {
- /** OpenXR path identifier. Length is dependent on OpenXR's XR_MAX_PATH_LENGTH (256).
- This subaction path will later be combined with a component path, and that combined path should
- also have a max of XR_MAX_PATH_LENGTH (e.g. subaction_path = /user/hand/left, component_path =
- /input/trigger/value, interaction_path = /user/hand/left/input/trigger/value).
- */
- char subaction_path[64];
- /** Last known controller pose (in world space) stored for queries. */
- GHOST_XrPose pose;
- /** The last known controller matrix, calculated from above's controller pose. */
- float mat[4][4];
-} wmXrControllerData;
-
typedef struct wmXrSessionState {
bool is_started;
@@ -65,7 +52,7 @@ typedef struct wmXrSessionState {
bool is_view_data_set;
/** Last known controller data. */
- wmXrControllerData controllers[2];
+ ListBase controllers; /* wmXrController */
/** The currently active action set that will be updated on calls to
* wm_xr_session_actions_update(). If NULL, all action sets will be treated as active and
@@ -83,6 +70,10 @@ typedef struct wmXrRuntimeData {
/** Although this struct is internal, RNA gets a handle to this for state information queries. */
wmXrSessionState session_state;
wmXrSessionExitFn exit_fn;
+
+ ListBase actionmaps; /* XrActionMap */
+ short actactionmap;
+ short selactionmap;
} wmXrRuntimeData;
typedef struct wmXrViewportPair {
@@ -112,6 +103,22 @@ typedef struct wmXrDrawData {
float eye_position_ofs[3]; /* Local/view space. */
} wmXrDrawData;
+typedef struct wmXrController {
+ struct wmXrController *next, *prev;
+ /** OpenXR path identifier. Length is dependent on OpenXR's XR_MAX_PATH_LENGTH (256).
+ This subaction path will later be combined with a component path, and that combined path should
+ also have a max of XR_MAX_PATH_LENGTH (e.g. subaction_path = /user/hand/left, component_path =
+ /input/trigger/value, interaction_path = /user/hand/left/input/trigger/value).
+ */
+ char subaction_path[64];
+ /* Pose (in world space) that represents the user's hand when holding the controller.*/
+ GHOST_XrPose grip_pose;
+ float grip_mat[4][4];
+ /* Pose (in world space) that represents the controller's aiming source. */
+ GHOST_XrPose aim_pose;
+ float aim_mat[4][4];
+} wmXrController;
+
typedef struct wmXrAction {
char *name;
eXrActionType type;
@@ -122,28 +129,47 @@ typedef struct wmXrAction {
/** Previous states, stored to determine XR events. */
void *states_prev;
- /** Input threshold for float/vector2f actions. */
- float float_threshold;
+ /** Input thresholds/regions for each subaction path. */
+ float *float_thresholds;
+ eXrAxisFlag *axis_flags;
/** The currently active subaction path (if any) for modal actions. */
- char **active_modal_path;
+ const char *active_modal_path;
/** Operator to be called on XR events. */
struct wmOperatorType *ot;
IDProperty *op_properties;
+
+ /** Haptics. */
+ char *haptic_name;
+ int64_t haptic_duration;
+ float haptic_frequency;
+ float haptic_amplitude;
+
+ /** Flags. */
eXrOpFlag op_flag;
+ eXrActionFlag action_flag;
+ eXrHapticFlag haptic_flag;
} wmXrAction;
+typedef struct wmXrHapticAction {
+ struct wmXrHapticAction *next, *prev;
+ wmXrAction *action;
+ const char *subaction_path;
+ int64_t time_start;
+} wmXrHapticAction;
+
typedef struct wmXrActionSet {
char *name;
- /** The XR pose action that determines the controller
- * transforms. This is usually identified by the OpenXR path "/grip/pose" or "/aim/pose",
- * although it could differ depending on the specification and hardware. */
- wmXrAction *controller_pose_action;
+ /** XR pose actions that determine the controller grip/aim transforms. */
+ wmXrAction *controller_grip_action;
+ wmXrAction *controller_aim_action;
- /** The currently active modal action (if any). */
- wmXrAction *active_modal_action;
+ /** Currently active modal actions. */
+ ListBase active_modal_actions;
+ /** Currently active haptic actions. */
+ ListBase active_haptic_actions;
} wmXrActionSet;
wmXrRuntimeData *wm_xr_runtime_data_create(void);
@@ -164,10 +190,11 @@ void wm_xr_session_gpu_binding_context_destroy(GHOST_ContextHandle context);
void wm_xr_session_actions_init(wmXrData *xr);
void wm_xr_session_actions_update(wmXrData *xr);
-void wm_xr_session_controller_data_populate(const wmXrAction *controller_pose_action,
+void wm_xr_session_controller_data_populate(const wmXrAction *grip_action,
+ const wmXrAction *aim_action,
wmXrData *xr);
void wm_xr_session_controller_data_clear(wmXrSessionState *state);
-void wm_xr_pose_to_viewmat(const GHOST_XrPose *pose, float r_viewmat[4][4]);
-void wm_xr_controller_pose_to_mat(const GHOST_XrPose *pose, float r_mat[4][4]);
+void wm_xr_pose_to_mat(const GHOST_XrPose *pose, float r_mat[4][4]);
+void wm_xr_pose_to_imat(const GHOST_XrPose *pose, float r_imat[4][4]);
void wm_xr_draw_view(const GHOST_XrDrawViewInfo *draw_view, void *customdata);