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Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c4
-rw-r--r--source/blender/windowmanager/xr/intern/wm_xr_session.c26
2 files changed, 24 insertions, 6 deletions
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index f01e28f8822..dcb918747f3 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -455,7 +455,7 @@ static void wm_draw_region_buffer_create(ARegion *region, bool stereo, bool use_
* depth or multisample buffers. 3D view creates own buffers with
* the data it needs. */
GPUOffScreen *offscreen = GPU_offscreen_create(
- region->winx, region->winy, false, false, NULL);
+ region->winx, region->winy, false, GPU_RGBA8, NULL);
if (!offscreen) {
WM_report(RPT_ERROR, "Region could not be drawn!");
return;
@@ -888,7 +888,7 @@ static void wm_draw_window(bContext *C, wmWindow *win)
* stereo methods, but it's less efficient than drawing directly. */
const int width = WM_window_pixels_x(win);
const int height = WM_window_pixels_y(win);
- GPUOffScreen *offscreen = GPU_offscreen_create(width, height, false, false, NULL);
+ GPUOffScreen *offscreen = GPU_offscreen_create(width, height, false, GPU_RGBA8, NULL);
if (offscreen) {
GPUTexture *texture = GPU_offscreen_color_texture(offscreen);
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_session.c b/source/blender/windowmanager/xr/intern/wm_xr_session.c
index dd9cac2bb16..ba30b0dd864 100644
--- a/source/blender/windowmanager/xr/intern/wm_xr_session.c
+++ b/source/blender/windowmanager/xr/intern/wm_xr_session.c
@@ -657,9 +657,6 @@ bool wm_xr_session_surface_offscreen_ensure(wmXrSurfaceData *surface_data,
GPUViewport *viewport = vp->viewport;
const bool size_changed = offscreen && (GPU_offscreen_width(offscreen) != draw_view->width) &&
(GPU_offscreen_height(offscreen) != draw_view->height);
- char err_out[256] = "unknown";
- bool failure = false;
-
if (offscreen) {
BLI_assert(viewport);
@@ -670,8 +667,29 @@ bool wm_xr_session_surface_offscreen_ensure(wmXrSurfaceData *surface_data,
GPU_offscreen_free(offscreen);
}
+ char err_out[256] = "unknown";
+ bool failure = false;
+ eGPUTextureFormat format =
+ GPU_R8; /* Initialize with some unsupported format to check following switch statement. */
+
+ switch (draw_view->swapchain_format) {
+ case GHOST_kXrSwapchainFormatRGBA8:
+ format = GPU_RGBA8;
+ break;
+ case GHOST_kXrSwapchainFormatRGBA16:
+ format = GPU_RGBA16;
+ break;
+ case GHOST_kXrSwapchainFormatRGBA16F:
+ format = GPU_RGBA16F;
+ break;
+ case GHOST_kXrSwapchainFormatRGB10_A2:
+ format = GPU_RGB10_A2;
+ break;
+ }
+ BLI_assert(format != GPU_R8);
+
offscreen = vp->offscreen = GPU_offscreen_create(
- draw_view->width, draw_view->height, true, false, err_out);
+ draw_view->width, draw_view->height, true, format, err_out);
if (offscreen) {
viewport = vp->viewport = GPU_viewport_create();
if (!viewport) {