diff options
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r-- | source/blender/windowmanager/intern/wm_draw.c | 4 | ||||
-rw-r--r-- | source/blender/windowmanager/xr/intern/wm_xr_session.c | 26 |
2 files changed, 24 insertions, 6 deletions
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index f01e28f8822..dcb918747f3 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -455,7 +455,7 @@ static void wm_draw_region_buffer_create(ARegion *region, bool stereo, bool use_ * depth or multisample buffers. 3D view creates own buffers with * the data it needs. */ GPUOffScreen *offscreen = GPU_offscreen_create( - region->winx, region->winy, false, false, NULL); + region->winx, region->winy, false, GPU_RGBA8, NULL); if (!offscreen) { WM_report(RPT_ERROR, "Region could not be drawn!"); return; @@ -888,7 +888,7 @@ static void wm_draw_window(bContext *C, wmWindow *win) * stereo methods, but it's less efficient than drawing directly. */ const int width = WM_window_pixels_x(win); const int height = WM_window_pixels_y(win); - GPUOffScreen *offscreen = GPU_offscreen_create(width, height, false, false, NULL); + GPUOffScreen *offscreen = GPU_offscreen_create(width, height, false, GPU_RGBA8, NULL); if (offscreen) { GPUTexture *texture = GPU_offscreen_color_texture(offscreen); diff --git a/source/blender/windowmanager/xr/intern/wm_xr_session.c b/source/blender/windowmanager/xr/intern/wm_xr_session.c index dd9cac2bb16..ba30b0dd864 100644 --- a/source/blender/windowmanager/xr/intern/wm_xr_session.c +++ b/source/blender/windowmanager/xr/intern/wm_xr_session.c @@ -657,9 +657,6 @@ bool wm_xr_session_surface_offscreen_ensure(wmXrSurfaceData *surface_data, GPUViewport *viewport = vp->viewport; const bool size_changed = offscreen && (GPU_offscreen_width(offscreen) != draw_view->width) && (GPU_offscreen_height(offscreen) != draw_view->height); - char err_out[256] = "unknown"; - bool failure = false; - if (offscreen) { BLI_assert(viewport); @@ -670,8 +667,29 @@ bool wm_xr_session_surface_offscreen_ensure(wmXrSurfaceData *surface_data, GPU_offscreen_free(offscreen); } + char err_out[256] = "unknown"; + bool failure = false; + eGPUTextureFormat format = + GPU_R8; /* Initialize with some unsupported format to check following switch statement. */ + + switch (draw_view->swapchain_format) { + case GHOST_kXrSwapchainFormatRGBA8: + format = GPU_RGBA8; + break; + case GHOST_kXrSwapchainFormatRGBA16: + format = GPU_RGBA16; + break; + case GHOST_kXrSwapchainFormatRGBA16F: + format = GPU_RGBA16F; + break; + case GHOST_kXrSwapchainFormatRGB10_A2: + format = GPU_RGB10_A2; + break; + } + BLI_assert(format != GPU_R8); + offscreen = vp->offscreen = GPU_offscreen_create( - draw_view->width, draw_view->height, true, false, err_out); + draw_view->width, draw_view->height, true, format, err_out); if (offscreen) { viewport = vp->viewport = GPU_viewport_create(); if (!viewport) { |