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Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index f5e4b9ae310..38e9b6d7d33 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -1387,7 +1387,7 @@ static uiBlock *wm_block_create_redo(bContext *C, ARegion *ar, void *arg_op)
assert(op->type->flag & OPTYPE_REGISTER);
uiBlockSetHandleFunc(block, wm_block_redo_cb, arg_op);
- layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, width, UI_UNIT_Y, style);
+ layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, width, UI_UNIT_Y, 0, style);
if (op == WM_operator_last_redo(C))
if (!WM_operator_check_ui_enabled(C, op->type->name))
@@ -1460,7 +1460,7 @@ static uiBlock *wm_block_dialog_create(bContext *C, ARegion *ar, void *userData)
* where quitting by accident is very annoying */
uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN);
- layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, data->width, data->height, style);
+ layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, data->width, data->height, 0, style);
uiBlockSetFunc(block, dialog_check_cb, op, NULL);
@@ -1501,7 +1501,7 @@ static uiBlock *wm_operator_ui_create(bContext *C, ARegion *ar, void *userData)
uiBlockClearFlag(block, UI_BLOCK_LOOP);
uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN | UI_BLOCK_MOVEMOUSE_QUIT);
- layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, data->width, data->height, style);
+ layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, data->width, data->height, 0, style);
/* since ui is defined the auto-layout args are not used */
uiLayoutOperatorButs(C, layout, op, NULL, 'V', 0);
@@ -1801,7 +1801,7 @@ static uiBlock *wm_block_create_splash(bContext *C, ARegion *ar, void *UNUSED(ar
}
#endif /* WITH_BUILDINFO */
- layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 10, 2, U.pixelsize * 480, U.pixelsize * 110, style);
+ layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 10, 2, U.pixelsize * 480, U.pixelsize * 110, 0, style);
uiBlockSetEmboss(block, UI_EMBOSS);
/* show the splash menu (containing interaction presets), using python */