diff options
Diffstat (limited to 'source/blender/yafray/intern/yafexternal.h')
-rw-r--r-- | source/blender/yafray/intern/yafexternal.h | 186 |
1 files changed, 0 insertions, 186 deletions
diff --git a/source/blender/yafray/intern/yafexternal.h b/source/blender/yafray/intern/yafexternal.h deleted file mode 100644 index 7130bd55466..00000000000 --- a/source/blender/yafray/intern/yafexternal.h +++ /dev/null @@ -1,186 +0,0 @@ -#ifndef __YAFINTERFACE_H -#define __YAFINTERFACE_H - -#include<vector> -#include<string> -#include<list> -#include<map> - -namespace yafray -{ - -typedef float PFLOAT; -typedef float GFLOAT; -typedef float CFLOAT; - -class point3d_t -{ - public: - point3d_t() { x = y = z = 0; } - point3d_t(PFLOAT ix) { x = y = z = ix; } - point3d_t(PFLOAT ix, PFLOAT iy, PFLOAT iz=0) { x=ix; y=iy; z=iz; } - point3d_t(const point3d_t &s) { x=s.x; y=s.y; z=s.z; } - void set(PFLOAT ix, PFLOAT iy, PFLOAT iz=0) { x=ix; y=iy; z=iz; } - point3d_t& operator= (const point3d_t &s) { x=s.x; y=s.y; z=s.z; return *this; } - ~point3d_t() {}; - PFLOAT x,y,z; -}; - -class color_t -{ - public: - color_t() {R=G=B=0;}; - color_t(CFLOAT r,CFLOAT g,CFLOAT b) {R=r;G=g;B=b;}; - ~color_t() {}; - void set(CFLOAT r,CFLOAT g,CFLOAT b) {R=r;G=g;B=b;}; - - CFLOAT R,G,B; -}; - -class colorA_t : public color_t -{ - public: - colorA_t() { A=1; } - colorA_t(const color_t &c):color_t(c) { A=1; } - colorA_t(CFLOAT r, CFLOAT g, CFLOAT b, CFLOAT a=0):color_t(r,g,b) {A=a;} - ~colorA_t() {}; - void set(CFLOAT r, CFLOAT g, CFLOAT b, CFLOAT a=0) {color_t::set(r,g,b);A=a; }; - - protected: - CFLOAT A; -}; - -#define TYPE_FLOAT 0 -#define TYPE_STRING 1 -#define TYPE_POINT 2 -#define TYPE_COLOR 3 -#define TYPE_NONE -1 - -class parameter_t -{ - public: - parameter_t(const std::string &s); - parameter_t(float f); - parameter_t(const colorA_t &c); - parameter_t(const point3d_t &p); - parameter_t(); - ~parameter_t(); - - const std::string &getStr() {used=true;return str;}; - float &getFnum() {used=true;return fnum;}; - const point3d_t &getP() {used=true;return P;}; - const color_t &getC() {used=true;return C;}; - const colorA_t &getAC() {used=true;return C;}; - int type; - bool used; - protected: - std::string str; - float fnum; - point3d_t P; - colorA_t C; -}; - -class paramMap_t -{ - public: - paramMap_t(); - virtual bool getParam(const std::string &name,const std::string *&s); - virtual bool getParam(const std::string &name,bool &b); - virtual bool getParam(const std::string &name,float &f); - virtual bool getParam(const std::string &name,double &f); - virtual bool getParam(const std::string &name,int &i); - virtual bool getParam(const std::string &name,point3d_t &p); - virtual bool getParam(const std::string &name,color_t &c); - virtual bool getParam(const std::string &name,colorA_t &c); - virtual bool includes(const std::string &label,int type)const; - virtual void checkUnused(const std::string &env)const; - virtual parameter_t & operator [] (const std::string &key); - virtual void clear(); - virtual ~paramMap_t(); - protected: - std::map<std::string,parameter_t> dicc; -}; - -class light_t; -class shader_t; -class texture_t; -class filter_t; -class background_t; - -class renderEnvironment_t -{ - public: - typedef light_t * light_factory_t(paramMap_t &,renderEnvironment_t &); - typedef shader_t *shader_factory_t(paramMap_t &,std::list<paramMap_t> &, - renderEnvironment_t &); - typedef texture_t *texture_factory_t(paramMap_t &,renderEnvironment_t &); - typedef filter_t *filter_factory_t(paramMap_t &,renderEnvironment_t &); - typedef background_t *background_factory_t(paramMap_t &,renderEnvironment_t &); - - virtual shader_t *getShader(const std::string name)const=0; - virtual texture_t *getTexture(const std::string name)const=0; - - virtual void repeatFirstPass()=0; - - virtual void registerFactory(const std::string &name,light_factory_t *f)=0; - virtual void registerFactory(const std::string &name,shader_factory_t *f)=0; - virtual void registerFactory(const std::string &name,texture_factory_t *f)=0; - virtual void registerFactory(const std::string &name,filter_factory_t *f)=0; - virtual void registerFactory(const std::string &name,background_factory_t *f)=0; - - renderEnvironment_t() {}; - virtual ~renderEnvironment_t() {}; - -}; - -class colorOutput_t -{ - public: - virtual ~colorOutput_t() {}; - virtual bool putPixel(int x, int y,const color_t &c, - CFLOAT alpha=0,PFLOAT depth=0)=0; - virtual void flush()=0; -}; - -class yafrayInterface_t : public renderEnvironment_t -{ - public: - virtual void transformPush(float *m)=0; - virtual void transformPop()=0; - virtual void addObject_trimesh(const std::string &name, - std::vector<point3d_t> &verts, const std::vector<int> &faces, - std::vector<GFLOAT> &uvcoords, std::vector<CFLOAT> &vcol, - const std::vector<std::string> &shaders,const std::vector<int> &faceshader, - float sm_angle,bool castShadows,bool useR,bool receiveR,bool caus,bool has_orco, - const color_t &caus_rcolor,const color_t &caus_tcolor,float caus_IOR)=0; - - virtual void addObject_reference(const std::string &name,const std::string &original)=0; - // lights - virtual void addLight(paramMap_t &p)=0; - // textures - virtual void addTexture(paramMap_t &p)=0; - // shaders - virtual void addShader(paramMap_t &p,std::list<paramMap_t> &modulators)=0; - // filters - virtual void addFilter(paramMap_t &p)=0; - // backgrounds - virtual void addBackground(paramMap_t &p)=0; - //camera - virtual void addCamera(paramMap_t &p)=0; - //render - virtual void render(paramMap_t &p)=0; - //render - virtual void render(paramMap_t &p,colorOutput_t &output)=0; - - virtual void clear()=0; - - virtual ~yafrayInterface_t() {}; -}; - -typedef yafrayInterface_t * yafrayConstructor(int,const std::string &); - -} - -#define YAFRAY_SYMBOL "getYafray" - -#endif |