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Diffstat (limited to 'source/blender/yafray/intern/yafexternal.h')
-rw-r--r--source/blender/yafray/intern/yafexternal.h186
1 files changed, 0 insertions, 186 deletions
diff --git a/source/blender/yafray/intern/yafexternal.h b/source/blender/yafray/intern/yafexternal.h
deleted file mode 100644
index 7130bd55466..00000000000
--- a/source/blender/yafray/intern/yafexternal.h
+++ /dev/null
@@ -1,186 +0,0 @@
-#ifndef __YAFINTERFACE_H
-#define __YAFINTERFACE_H
-
-#include<vector>
-#include<string>
-#include<list>
-#include<map>
-
-namespace yafray
-{
-
-typedef float PFLOAT;
-typedef float GFLOAT;
-typedef float CFLOAT;
-
-class point3d_t
-{
- public:
- point3d_t() { x = y = z = 0; }
- point3d_t(PFLOAT ix) { x = y = z = ix; }
- point3d_t(PFLOAT ix, PFLOAT iy, PFLOAT iz=0) { x=ix; y=iy; z=iz; }
- point3d_t(const point3d_t &s) { x=s.x; y=s.y; z=s.z; }
- void set(PFLOAT ix, PFLOAT iy, PFLOAT iz=0) { x=ix; y=iy; z=iz; }
- point3d_t& operator= (const point3d_t &s) { x=s.x; y=s.y; z=s.z; return *this; }
- ~point3d_t() {};
- PFLOAT x,y,z;
-};
-
-class color_t
-{
- public:
- color_t() {R=G=B=0;};
- color_t(CFLOAT r,CFLOAT g,CFLOAT b) {R=r;G=g;B=b;};
- ~color_t() {};
- void set(CFLOAT r,CFLOAT g,CFLOAT b) {R=r;G=g;B=b;};
-
- CFLOAT R,G,B;
-};
-
-class colorA_t : public color_t
-{
- public:
- colorA_t() { A=1; }
- colorA_t(const color_t &c):color_t(c) { A=1; }
- colorA_t(CFLOAT r, CFLOAT g, CFLOAT b, CFLOAT a=0):color_t(r,g,b) {A=a;}
- ~colorA_t() {};
- void set(CFLOAT r, CFLOAT g, CFLOAT b, CFLOAT a=0) {color_t::set(r,g,b);A=a; };
-
- protected:
- CFLOAT A;
-};
-
-#define TYPE_FLOAT 0
-#define TYPE_STRING 1
-#define TYPE_POINT 2
-#define TYPE_COLOR 3
-#define TYPE_NONE -1
-
-class parameter_t
-{
- public:
- parameter_t(const std::string &s);
- parameter_t(float f);
- parameter_t(const colorA_t &c);
- parameter_t(const point3d_t &p);
- parameter_t();
- ~parameter_t();
-
- const std::string &getStr() {used=true;return str;};
- float &getFnum() {used=true;return fnum;};
- const point3d_t &getP() {used=true;return P;};
- const color_t &getC() {used=true;return C;};
- const colorA_t &getAC() {used=true;return C;};
- int type;
- bool used;
- protected:
- std::string str;
- float fnum;
- point3d_t P;
- colorA_t C;
-};
-
-class paramMap_t
-{
- public:
- paramMap_t();
- virtual bool getParam(const std::string &name,const std::string *&s);
- virtual bool getParam(const std::string &name,bool &b);
- virtual bool getParam(const std::string &name,float &f);
- virtual bool getParam(const std::string &name,double &f);
- virtual bool getParam(const std::string &name,int &i);
- virtual bool getParam(const std::string &name,point3d_t &p);
- virtual bool getParam(const std::string &name,color_t &c);
- virtual bool getParam(const std::string &name,colorA_t &c);
- virtual bool includes(const std::string &label,int type)const;
- virtual void checkUnused(const std::string &env)const;
- virtual parameter_t & operator [] (const std::string &key);
- virtual void clear();
- virtual ~paramMap_t();
- protected:
- std::map<std::string,parameter_t> dicc;
-};
-
-class light_t;
-class shader_t;
-class texture_t;
-class filter_t;
-class background_t;
-
-class renderEnvironment_t
-{
- public:
- typedef light_t * light_factory_t(paramMap_t &,renderEnvironment_t &);
- typedef shader_t *shader_factory_t(paramMap_t &,std::list<paramMap_t> &,
- renderEnvironment_t &);
- typedef texture_t *texture_factory_t(paramMap_t &,renderEnvironment_t &);
- typedef filter_t *filter_factory_t(paramMap_t &,renderEnvironment_t &);
- typedef background_t *background_factory_t(paramMap_t &,renderEnvironment_t &);
-
- virtual shader_t *getShader(const std::string name)const=0;
- virtual texture_t *getTexture(const std::string name)const=0;
-
- virtual void repeatFirstPass()=0;
-
- virtual void registerFactory(const std::string &name,light_factory_t *f)=0;
- virtual void registerFactory(const std::string &name,shader_factory_t *f)=0;
- virtual void registerFactory(const std::string &name,texture_factory_t *f)=0;
- virtual void registerFactory(const std::string &name,filter_factory_t *f)=0;
- virtual void registerFactory(const std::string &name,background_factory_t *f)=0;
-
- renderEnvironment_t() {};
- virtual ~renderEnvironment_t() {};
-
-};
-
-class colorOutput_t
-{
- public:
- virtual ~colorOutput_t() {};
- virtual bool putPixel(int x, int y,const color_t &c,
- CFLOAT alpha=0,PFLOAT depth=0)=0;
- virtual void flush()=0;
-};
-
-class yafrayInterface_t : public renderEnvironment_t
-{
- public:
- virtual void transformPush(float *m)=0;
- virtual void transformPop()=0;
- virtual void addObject_trimesh(const std::string &name,
- std::vector<point3d_t> &verts, const std::vector<int> &faces,
- std::vector<GFLOAT> &uvcoords, std::vector<CFLOAT> &vcol,
- const std::vector<std::string> &shaders,const std::vector<int> &faceshader,
- float sm_angle,bool castShadows,bool useR,bool receiveR,bool caus,bool has_orco,
- const color_t &caus_rcolor,const color_t &caus_tcolor,float caus_IOR)=0;
-
- virtual void addObject_reference(const std::string &name,const std::string &original)=0;
- // lights
- virtual void addLight(paramMap_t &p)=0;
- // textures
- virtual void addTexture(paramMap_t &p)=0;
- // shaders
- virtual void addShader(paramMap_t &p,std::list<paramMap_t> &modulators)=0;
- // filters
- virtual void addFilter(paramMap_t &p)=0;
- // backgrounds
- virtual void addBackground(paramMap_t &p)=0;
- //camera
- virtual void addCamera(paramMap_t &p)=0;
- //render
- virtual void render(paramMap_t &p)=0;
- //render
- virtual void render(paramMap_t &p,colorOutput_t &output)=0;
-
- virtual void clear()=0;
-
- virtual ~yafrayInterface_t() {};
-};
-
-typedef yafrayInterface_t * yafrayConstructor(int,const std::string &);
-
-}
-
-#define YAFRAY_SYMBOL "getYafray"
-
-#endif