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-rw-r--r--source/blender/yafray/intern/export_File.cpp10
-rw-r--r--source/blender/yafray/intern/export_File.h2
-rw-r--r--source/blender/yafray/intern/export_Plugin.cpp36
-rw-r--r--source/blender/yafray/intern/export_Plugin.h12
-rw-r--r--source/blender/yafray/intern/yafray_Render.cpp8
-rw-r--r--source/blender/yafray/intern/yafray_Render.h10
6 files changed, 39 insertions, 39 deletions
diff --git a/source/blender/yafray/intern/export_File.cpp b/source/blender/yafray/intern/export_File.cpp
index 48e4f267177..73b30105b27 100644
--- a/source/blender/yafray/intern/export_File.cpp
+++ b/source/blender/yafray/intern/export_File.cpp
@@ -1188,7 +1188,7 @@ void yafrayFileRender_t::writeMaterialsAndModulators()
}
-void yafrayFileRender_t::writeObject(Object* obj, const vector<VlakRen*> &VLR_list, const float obmat[4][4])
+void yafrayFileRender_t::writeObject(Object* obj, ObjectRen *obr, const vector<VlakRen*> &VLR_list, const float obmat[4][4])
{
ostr.str("");
// transform first (not necessarily actual obj->obmat, can be duplivert see below)
@@ -1230,7 +1230,6 @@ void yafrayFileRender_t::writeObject(Object* obj, const vector<VlakRen*> &VLR_li
string matname(face0mat->id.name);
// use name in imgtex_shader list if 'TexFace' enabled for this material
if (face0mat->mode & MA_FACETEXTURE) {
- ObjectRen *obr = face0->obr;
MTFace* tface = RE_vlakren_get_tface(obr, face0, obr->actmtface, NULL, 0);
if (tface) {
Image* fimg = (Image*)tface->tpage;
@@ -1408,7 +1407,6 @@ void yafrayFileRender_t::writeObject(Object* obj, const vector<VlakRen*> &VLR_li
fci2!=VLR_list.end();++fci2)
{
VlakRen* vlr = *fci2;
- ObjectRen *obr = vlr->obr;
Material* fmat = vlr->mat;
bool EXPORT_VCOL = ((fmat->mode & (MA_VERTEXCOL|MA_VERTEXCOLP))!=0);
string fmatname(fmat->id.name);
@@ -1510,13 +1508,13 @@ void yafrayFileRender_t::writeAllObjects()
{
// first all objects except dupliverts (and main instance object for dups)
- for (map<Object*, vector<VlakRen*> >::const_iterator obi=all_objects.begin();
+ for (map<Object*, yafrayObjectRen >::const_iterator obi=all_objects.begin();
obi!=all_objects.end(); ++obi)
{
// skip main duplivert object if in dupliMtx_list, written later
Object* obj = obi->first;
if (dupliMtx_list.find(string(obj->id.name))!=dupliMtx_list.end()) continue;
- writeObject(obj, obi->second, obj->obmat);
+ writeObject(obj, obi->second.obr, obi->second.faces, obj->obmat);
}
// Now all duplivert objects (if any) as instances of main object
@@ -1536,7 +1534,7 @@ void yafrayFileRender_t::writeAllObjects()
// first object written as normal (but with transform of first duplivert)
Object* obj = dup_srcob[dupMtx->first];
- writeObject(obj, all_objects[obj], obmat);
+ writeObject(obj, all_objects[obj].obr, all_objects[obj].faces, obmat);
// all others instances of first
for (unsigned int curmtx=16;curmtx<dupMtx->second.size();curmtx+=16) { // number of 4x4 matrices
diff --git a/source/blender/yafray/intern/export_File.h b/source/blender/yafray/intern/export_File.h
index 5d2e0c53a21..0eb1bfec1ed 100644
--- a/source/blender/yafray/intern/export_File.h
+++ b/source/blender/yafray/intern/export_File.h
@@ -18,7 +18,7 @@ class yafrayFileRender_t : public yafrayRender_t
virtual void writeTextures();
virtual void writeShader(const std::string &shader_name, Material* matr, const std::string &facetexname="");
virtual void writeMaterialsAndModulators();
- virtual void writeObject(Object* obj, const std::vector<VlakRen*> &VLR_list, const float obmat[4][4]);
+ virtual void writeObject(Object* obj, ObjectRen *obr, const std::vector<VlakRen*> &VLR_list, const float obmat[4][4]);
virtual void writeAllObjects();
virtual void writeAreaLamp(LampRen* lamp, int num, float iview[4][4]);
virtual void writeLamps();
diff --git a/source/blender/yafray/intern/export_Plugin.cpp b/source/blender/yafray/intern/export_Plugin.cpp
index cccd6b1ab8d..c8d20180f8c 100644
--- a/source/blender/yafray/intern/export_Plugin.cpp
+++ b/source/blender/yafray/intern/export_Plugin.cpp
@@ -1079,7 +1079,7 @@ void yafrayPluginRender_t::writeMaterialsAndModulators()
}
-void yafrayPluginRender_t::genUVcoords(vector<yafray::GFLOAT> &uvcoords, VlakRen *vlr, MTFace* uvc, bool comple)
+void yafrayPluginRender_t::genUVcoords(vector<yafray::GFLOAT> &uvcoords, ObjectRen *obr, VlakRen *vlr, MTFace* uvc, bool comple)
{
if (uvc)
{
@@ -1107,9 +1107,8 @@ void yafrayPluginRender_t::genUVcoords(vector<yafray::GFLOAT> &uvcoords, VlakRen
}
}
-void yafrayPluginRender_t::genVcol(vector<yafray::CFLOAT> &vcol, VlakRen *vlr, bool comple)
+void yafrayPluginRender_t::genVcol(vector<yafray::CFLOAT> &vcol, ObjectRen *obr, VlakRen *vlr, bool comple)
{
- ObjectRen *obr= vlr->obr;
MCol *mcol= RE_vlakren_get_mcol(obr, vlr, obr->actmcol, NULL, 0);
if (mcol)
@@ -1143,10 +1142,9 @@ void yafrayPluginRender_t::genVcol(vector<yafray::CFLOAT> &vcol, VlakRen *vlr, b
void yafrayPluginRender_t::genFace(vector<int> &faces,vector<string> &shaders,vector<int> &faceshader,
vector<yafray::GFLOAT> &uvcoords,vector<yafray::CFLOAT> &vcol,
- map<VertRen*, int> &vert_idx,VlakRen *vlr,
+ map<VertRen*, int> &vert_idx,ObjectRen *obr,VlakRen *vlr,
int has_orco,bool has_uv)
{
- ObjectRen *obr= vlr->obr;
Material* fmat = vlr->mat;
bool EXPORT_VCOL = ((fmat->mode & (MA_VERTEXCOL|MA_VERTEXCOLP))!=0);
string fmatname(fmat->id.name);
@@ -1185,16 +1183,15 @@ void yafrayPluginRender_t::genFace(vector<int> &faces,vector<string> &shaders,ve
faces.push_back(idx1); faces.push_back(idx2); faces.push_back(idx3);
- if(has_uv) genUVcoords(uvcoords, vlr, uvc);
- if (EXPORT_VCOL) genVcol(vcol, vlr);
+ if(has_uv) genUVcoords(uvcoords, obr, vlr, uvc);
+ if (EXPORT_VCOL) genVcol(vcol, obr, vlr);
}
void yafrayPluginRender_t::genCompleFace(vector<int> &faces,/*vector<string> &shaders,*/vector<int> &faceshader,
vector<yafray::GFLOAT> &uvcoords,vector<yafray::CFLOAT> &vcol,
- map<VertRen*, int> &vert_idx,VlakRen *vlr,
+ map<VertRen*, int> &vert_idx,ObjectRen *obr,VlakRen *vlr,
int has_orco,bool has_uv)
{
- ObjectRen *obr= vlr->obr;
Material* fmat = vlr->mat;
bool EXPORT_VCOL = ((fmat->mode & (MA_VERTEXCOL|MA_VERTEXCOLP))!=0);
@@ -1210,12 +1207,12 @@ void yafrayPluginRender_t::genCompleFace(vector<int> &faces,/*vector<string> &sh
faces.push_back(idx1); faces.push_back(idx2); faces.push_back(idx3);
- if (has_uv) genUVcoords(uvcoords, vlr, uvc, true);
- if (EXPORT_VCOL) genVcol(vcol, vlr, true);
+ if (has_uv) genUVcoords(uvcoords, obr, vlr, uvc, true);
+ if (EXPORT_VCOL) genVcol(vcol, obr, vlr, true);
}
void yafrayPluginRender_t::genVertices(vector<yafray::point3d_t> &verts, int &vidx,
- map<VertRen*, int> &vert_idx, VlakRen* vlr, int has_orco, Object* obj)
+ map<VertRen*, int> &vert_idx, ObjectRen *obr, VlakRen* vlr, int has_orco, Object* obj)
{
VertRen* ver;
float tvec[3]; // for back2world transform
@@ -1280,7 +1277,7 @@ void yafrayPluginRender_t::genVertices(vector<yafray::point3d_t> &verts, int &vi
}
}
-void yafrayPluginRender_t::writeObject(Object* obj, const vector<VlakRen*> &VLR_list, const float obmat[4][4])
+void yafrayPluginRender_t::writeObject(Object* obj, ObjectRen *obr, const vector<VlakRen*> &VLR_list, const float obmat[4][4])
{
float mtr[4*4];
mtr[0*4+0]=obmat[0][0]; mtr[0*4+1]=obmat[1][0]; mtr[0*4+2]=obmat[2][0]; mtr[0*4+3]=obmat[3][0];
@@ -1341,8 +1338,7 @@ void yafrayPluginRender_t::writeObject(Object* obj, const vector<VlakRen*> &VLR_
fci!=VLR_list.end();++fci)
{
VlakRen* vlr = *fci;
- ObjectRen *obr = vlr->obr;
- genVertices(verts, vidx, vert_idx, vlr, has_orco, obj);
+ genVertices(verts, vidx, vert_idx, obr, vlr, has_orco, obj);
if(RE_vlakren_get_tface(obr, vlr, obr->actmtface, NULL, 0)) has_uv=true;
}
// all faces using the index list created above
@@ -1354,9 +1350,9 @@ void yafrayPluginRender_t::writeObject(Object* obj, const vector<VlakRen*> &VLR_
fci2!=VLR_list.end();++fci2)
{
VlakRen* vlr = *fci2;
- genFace(faces, shaders, faceshader, uvcoords, vcol, vert_idx, vlr, has_orco, has_uv);
+ genFace(faces, shaders, faceshader, uvcoords, vcol, vert_idx, obr, vlr, has_orco, has_uv);
if (vlr->v4)
- genCompleFace(faces, faceshader, uvcoords, vcol, vert_idx, vlr, has_orco, has_uv);
+ genCompleFace(faces, faceshader, uvcoords, vcol, vert_idx, obr, vlr, has_orco, has_uv);
}
// using the ObjectRen database, contruct a new name if object has a parent.
@@ -1387,13 +1383,13 @@ void yafrayPluginRender_t::writeObject(Object* obj, const vector<VlakRen*> &VLR_
void yafrayPluginRender_t::writeAllObjects()
{
// first all objects except dupliverts (and main instance object for dups)
- for (map<Object*, vector<VlakRen*> >::const_iterator obi=all_objects.begin();
+ for (map<Object*, yafrayObjectRen >::const_iterator obi=all_objects.begin();
obi!=all_objects.end(); ++obi)
{
// skip main duplivert object if in dupliMtx_list, written later
Object* obj = obi->first;
if (dupliMtx_list.find(string(obj->id.name))!=dupliMtx_list.end()) continue;
- writeObject(obj, obi->second, obj->obmat);
+ writeObject(obj, obi->second.obr, obi->second.faces, obj->obmat);
}
// Now all duplivert objects (if any) as instances of main object
@@ -1411,7 +1407,7 @@ void yafrayPluginRender_t::writeAllObjects()
// first object written as normal (but with transform of first duplivert)
Object* obj = dup_srcob[dupMtx->first];
- writeObject(obj, all_objects[obj], obmat);
+ writeObject(obj, all_objects[obj].obr, all_objects[obj].faces, obmat);
// all others instances of first
for (unsigned int curmtx=16;curmtx<dupMtx->second.size();curmtx+=16)
diff --git a/source/blender/yafray/intern/export_Plugin.h b/source/blender/yafray/intern/export_Plugin.h
index 1ce4988a260..660271daf96 100644
--- a/source/blender/yafray/intern/export_Plugin.h
+++ b/source/blender/yafray/intern/export_Plugin.h
@@ -35,7 +35,7 @@ class yafrayPluginRender_t : public yafrayRender_t
virtual void writeTextures();
virtual void writeShader(const std::string &shader_name, Material* matr, const std::string &facetexname="");
virtual void writeMaterialsAndModulators();
- virtual void writeObject(Object* obj,
+ virtual void writeObject(Object* obj, ObjectRen *obr,
const std::vector<VlakRen*> &VLR_list, const float obmat[4][4]);
virtual void writeAllObjects();
virtual void writeAreaLamp(LampRen* lamp, int num, float iview[4][4]);
@@ -48,18 +48,18 @@ class yafrayPluginRender_t : public yafrayRender_t
virtual bool initExport();
virtual bool finishExport();
- void genUVcoords(std::vector<yafray::GFLOAT> &uvcoords,VlakRen *vlr,MTFace* uvc, bool comple=false);
- void genVcol(std::vector<yafray::CFLOAT> &vcol, VlakRen *vlr, bool comple=false);
+ void genUVcoords(std::vector<yafray::GFLOAT> &uvcoords,ObjectRen *obr,VlakRen *vlr,MTFace* uvc, bool comple=false);
+ void genVcol(std::vector<yafray::CFLOAT> &vcol, ObjectRen *obr, VlakRen *vlr, bool comple=false);
void genFace(std::vector<int> &faces,std::vector<std::string> &shaders,std::vector<int> &faceshader,
std::vector<yafray::GFLOAT> &uvcoords,std::vector<yafray::CFLOAT> &vcol,
- std::map<VertRen*, int> &vert_idx,VlakRen *vlr,
+ std::map<VertRen*, int> &vert_idx,ObjectRen *obr,VlakRen *vlr,
int has_orco,bool has_uv);
void genCompleFace(std::vector<int> &faces,/*std::vector<std::string> &shaders,*/std::vector<int> &faceshader,
std::vector<yafray::GFLOAT> &uvcoords,std::vector<yafray::CFLOAT> &vcol,
- std::map<VertRen*, int> &vert_idx,VlakRen *vlr,
+ std::map<VertRen*, int> &vert_idx,ObjectRen *obr, VlakRen *vlr,
int has_orco,bool has_uv);
void genVertices(std::vector<yafray::point3d_t> &verts, int &vidx,
- std::map<VertRen*, int> &vert_idx, VlakRen* vlr, int has_orco, Object* obj);
+ std::map<VertRen*, int> &vert_idx, ObjectRen *obr, VlakRen* vlr, int has_orco, Object* obj);
};
class blenderYafrayOutput_t : public yafray::colorOutput_t
diff --git a/source/blender/yafray/intern/yafray_Render.cpp b/source/blender/yafray/intern/yafray_Render.cpp
index fa7c61072f4..d9d421e0720 100644
--- a/source/blender/yafray/intern/yafray_Render.cpp
+++ b/source/blender/yafray/intern/yafray_Render.cpp
@@ -141,15 +141,15 @@ bool yafrayRender_t::getAllMatTexObs()
// Make list of faces per object, ignore <3 vert faces, duplicate vertex sorting done later.
// ignore null object pointers.
// Also make list of facetexture images (material 'TexFace').
- if (vlr->obr->ob) {
+ if (obr->ob) {
int nv = 0; // number of vertices
MTFace *tface;
if (vlr->v4) nv=4; else if (vlr->v3) nv=3;
if (nv) {
- ObjectRen *obr= vlr->obr;
renderobs[obr->ob->id.name] = obr->ob;
- all_objects[obr->ob].push_back(vlr);
+ all_objects[obr->ob].obr= obr;
+ all_objects[obr->ob].faces.push_back(vlr);
tface= RE_vlakren_get_tface(obr, vlr, obr->actmtface, NULL, 0);
if (tface && tface->tpage) {
@@ -184,7 +184,7 @@ bool yafrayRender_t::getAllMatTexObs()
// in all_objects with the name given in dupliMtx_list
if (!dupliMtx_list.empty()) {
- for (map<Object*, vector<VlakRen*> >::const_iterator obn=all_objects.begin();
+ for (map<Object*, yafrayObjectRen>::const_iterator obn=all_objects.begin();
obn!=all_objects.end();++obn)
{
Object* obj = obn->first;
diff --git a/source/blender/yafray/intern/yafray_Render.h b/source/blender/yafray/intern/yafray_Render.h
index 0debb0009fa..43d2c6c602a 100644
--- a/source/blender/yafray/intern/yafray_Render.h
+++ b/source/blender/yafray/intern/yafray_Render.h
@@ -52,6 +52,12 @@ extern void error (char *fmt, ...);
#include <vector>
#include <set>
+class yafrayObjectRen {
+ public:
+ std::vector<VlakRen*> faces;
+ ObjectRen *obr;
+};
+
class yafrayRender_t
{
public:
@@ -72,7 +78,7 @@ class yafrayRender_t
bool hasworld;
- std::map<Object*, std::vector<VlakRen*> > all_objects;
+ std::map<Object*, yafrayObjectRen> all_objects;
std::map<std::string, Material*> used_materials;
std::map<std::string, MTex*> used_textures;
std::map<std::string, std::vector<float> > dupliMtx_list;
@@ -86,7 +92,7 @@ class yafrayRender_t
virtual void writeTextures()=0;
virtual void writeShader(const std::string &shader_name, Material* matr, const std::string &facetexname)=0;
virtual void writeMaterialsAndModulators()=0;
- virtual void writeObject(Object* obj, const std::vector<VlakRen*> &VLR_list, const float obmat[4][4])=0;
+ virtual void writeObject(Object* obj, ObjectRen *obr, const std::vector<VlakRen*> &VLR_list, const float obmat[4][4])=0;
virtual void writeAllObjects()=0;
virtual void writeLamps()=0;
virtual void writeCamera()=0;