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-rw-r--r--source/blender/editors/transform/CMakeLists.txt20
-rw-r--r--source/blender/editors/transform/transform.c1
-rw-r--r--source/blender/editors/transform/transform.h44
-rw-r--r--source/blender/editors/transform/transform_conversions.c10205
-rw-r--r--source/blender/editors/transform/transform_convert.c2739
-rw-r--r--source/blender/editors/transform/transform_convert.h137
-rw-r--r--source/blender/editors/transform/transform_convert_action.c575
-rw-r--r--source/blender/editors/transform/transform_convert_armature.c933
-rw-r--r--source/blender/editors/transform/transform_convert_cursor.c129
-rw-r--r--source/blender/editors/transform/transform_convert_curve.c422
-rw-r--r--source/blender/editors/transform/transform_convert_gpencil.c371
-rw-r--r--source/blender/editors/transform/transform_convert_graph.c700
-rw-r--r--source/blender/editors/transform/transform_convert_lattice.c113
-rw-r--r--source/blender/editors/transform/transform_convert_mask.c442
-rw-r--r--source/blender/editors/transform/transform_convert_mball.c130
-rw-r--r--source/blender/editors/transform/transform_convert_mesh.c1117
-rw-r--r--source/blender/editors/transform/transform_convert_nla.c265
-rw-r--r--source/blender/editors/transform/transform_convert_node.c195
-rw-r--r--source/blender/editors/transform/transform_convert_object.c936
-rw-r--r--source/blender/editors/transform/transform_convert_paintcurve.c227
-rw-r--r--source/blender/editors/transform/transform_convert_particle.c248
-rw-r--r--source/blender/editors/transform/transform_convert_sequencer.c769
-rw-r--r--source/blender/editors/transform/transform_convert_tracking.c692
-rw-r--r--source/blender/editors/transform/transform_generics.c1
-rw-r--r--source/blender/editors/transform/transform_gizmo_3d.c1
-rw-r--r--source/blender/editors/transform/transform_ops.c1
26 files changed, 11163 insertions, 10250 deletions
diff --git a/source/blender/editors/transform/CMakeLists.txt b/source/blender/editors/transform/CMakeLists.txt
index 9696f0fb315..5575e43a011 100644
--- a/source/blender/editors/transform/CMakeLists.txt
+++ b/source/blender/editors/transform/CMakeLists.txt
@@ -40,7 +40,24 @@ set(INC_SYS
set(SRC
transform.c
transform_constraints.c
- transform_conversions.c
+ transform_convert.c
+ transform_convert_action.c
+ transform_convert_armature.c
+ transform_convert_paintcurve.c
+ transform_convert_cursor.c
+ transform_convert_curve.c
+ transform_convert_graph.c
+ transform_convert_gpencil.c
+ transform_convert_lattice.c
+ transform_convert_mask.c
+ transform_convert_mball.c
+ transform_convert_mesh.c
+ transform_convert_nla.c
+ transform_convert_node.c
+ transform_convert_object.c
+ transform_convert_particle.c
+ transform_convert_sequencer.c
+ transform_convert_tracking.c
transform_generics.c
transform_gizmo_2d.c
transform_gizmo_3d.c
@@ -52,6 +69,7 @@ set(SRC
transform_snap_object.c
transform.h
+ transform_convert.h
)
set(LIB
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index ade09d88c5d..019db4f74fa 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -95,6 +95,7 @@
#include "BLT_translation.h"
#include "transform.h"
+#include "transform_convert.h"
/* Disabling, since when you type you know what you are doing,
* and being able to set it to zero is handy. */
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 45efde24d83..92db32fa836 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -909,23 +909,6 @@ void drawPropCircle(const struct bContext *C, TransInfo *t);
struct wmKeyMap *transform_modal_keymap(struct wmKeyConfig *keyconf);
-/*********************** transform_conversions.c ********** */
-
-void flushTransIntFrameActionData(TransInfo *t);
-void flushTransGraphData(TransInfo *t);
-void remake_graph_transdata(TransInfo *t, struct ListBase *anim_data);
-void flushTransUVs(TransInfo *t);
-void flushTransParticles(TransInfo *t);
-bool clipUVTransform(TransInfo *t, float vec[2], const bool resize);
-void clipUVData(TransInfo *t);
-void flushTransNodes(TransInfo *t);
-void flushTransSeq(TransInfo *t);
-void flushTransTracking(TransInfo *t);
-void flushTransMasking(TransInfo *t);
-void flushTransPaintCurve(TransInfo *t);
-void restoreMirrorPoseBones(TransDataContainer *tc);
-void restoreBones(TransDataContainer *tc);
-
/*********************** transform_gizmo.c ********** */
#define GIZMO_AXIS_LINE_WIDTH 2.0f
@@ -935,32 +918,8 @@ bool gimbal_axis(struct Object *ob, float gmat[3][3]);
void drawDial3d(const TransInfo *t);
/*********************** TransData Creation and General Handling *********** */
-void createTransData(struct bContext *C, TransInfo *t);
-void sort_trans_data_dist(TransInfo *t);
-void special_aftertrans_update(struct bContext *C, TransInfo *t);
-int special_transform_moving(TransInfo *t);
-
-void transform_autoik_update(TransInfo *t, short mode);
bool transdata_check_local_islands(TransInfo *t, short around);
-int count_set_pose_transflags(struct Object *ob,
- const int mode,
- const short around,
- bool has_translate_rotate[2]);
-
-/* Auto-keyframe applied after transform, returns true if motion paths need to be updated. */
-void autokeyframe_object(struct bContext *C,
- struct Scene *scene,
- struct ViewLayer *view_layer,
- struct Object *ob,
- int tmode);
-void autokeyframe_pose(
- struct bContext *C, struct Scene *scene, struct Object *ob, int tmode, short targetless_ik);
-
-/* Test if we need to update motion paths for a given object. */
-bool motionpath_need_update_object(struct Scene *scene, struct Object *ob);
-bool motionpath_need_update_pose(struct Scene *scene, struct Object *ob);
-
/*********************** Constraints *****************************/
void drawConstraint(TransInfo *t);
@@ -1165,7 +1124,4 @@ bool checkUseAxisMatrix(TransInfo *t);
th != tc_end; \
th++, i++)
-void trans_obdata_in_obmode_update_all(struct TransInfo *t);
-void trans_obchild_in_obmode_update_all(struct TransInfo *t);
-
#endif
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
deleted file mode 100644
index 611992c1d3c..00000000000
--- a/source/blender/editors/transform/transform_conversions.c
+++ /dev/null
@@ -1,10205 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup edtransform
- */
-
-#include <string.h>
-#include <math.h>
-#include <limits.h>
-
-#include "DNA_anim_types.h"
-#include "DNA_brush_types.h"
-#include "DNA_armature_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_node_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_space_types.h"
-#include "DNA_sequence_types.h"
-#include "DNA_view3d_types.h"
-#include "DNA_constraint_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_gpencil_types.h"
-#include "DNA_movieclip_types.h"
-#include "DNA_mask_types.h"
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_math.h"
-#include "BLI_utildefines.h"
-#include "BLI_listbase.h"
-#include "BLI_linklist_stack.h"
-#include "BLI_string.h"
-#include "BLI_bitmap.h"
-#include "BLI_rect.h"
-#include "BLI_kdtree.h"
-
-#include "BKE_action.h"
-#include "BKE_animsys.h"
-#include "BKE_armature.h"
-#include "BKE_constraint.h"
-#include "BKE_context.h"
-#include "BKE_crazyspace.h"
-#include "BKE_curve.h"
-#include "BKE_fcurve.h"
-#include "BKE_global.h"
-#include "BKE_gpencil.h"
-#include "BKE_layer.h"
-#include "BKE_key.h"
-#include "BKE_main.h"
-#include "BKE_mesh.h"
-#include "BKE_mesh_mapping.h"
-#include "BKE_modifier.h"
-#include "BKE_movieclip.h"
-#include "BKE_nla.h"
-#include "BKE_node.h"
-#include "BKE_object.h"
-#include "BKE_particle.h"
-#include "BKE_paint.h"
-#include "BKE_pointcache.h"
-#include "BKE_report.h"
-#include "BKE_rigidbody.h"
-#include "BKE_scene.h"
-#include "BKE_sequencer.h"
-#include "BKE_editmesh.h"
-#include "BKE_tracking.h"
-#include "BKE_mask.h"
-#include "BKE_colortools.h"
-
-#include "BIK_api.h"
-
-#include "ED_anim_api.h"
-#include "ED_armature.h"
-#include "ED_particle.h"
-#include "ED_image.h"
-#include "ED_keyframing.h"
-#include "ED_keyframes_edit.h"
-#include "ED_object.h"
-#include "ED_markers.h"
-#include "ED_mesh.h"
-#include "ED_node.h"
-#include "ED_uvedit.h"
-#include "ED_clip.h"
-#include "ED_mask.h"
-#include "ED_gpencil.h"
-
-#include "WM_api.h" /* for WM_event_add_notifier to deal with stabilization nodes */
-#include "WM_types.h"
-
-#include "UI_view2d.h"
-#include "UI_interface.h"
-
-#include "RNA_access.h"
-
-#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_build.h"
-#include "DEG_depsgraph_query.h"
-
-#include "transform.h"
-#include "bmesh.h"
-
-/**
- * Transforming around ourselves is no use, fallback to individual origins,
- * useful for curve/armatures.
- */
-static void transform_around_single_fallback(TransInfo *t)
-{
- if ((t->data_len_all == 1) &&
- (ELEM(t->around, V3D_AROUND_CENTER_BOUNDS, V3D_AROUND_CENTER_MEDIAN, V3D_AROUND_ACTIVE)) &&
- (ELEM(t->mode, TFM_RESIZE, TFM_ROTATION, TFM_TRACKBALL))) {
- t->around = V3D_AROUND_LOCAL_ORIGINS;
- }
-}
-
-/* when transforming islands */
-struct TransIslandData {
- float co[3];
- float axismtx[3][3];
-};
-
-/* local function prototype - for Object/Bone Constraints */
-static bool constraints_list_needinv(TransInfo *t, ListBase *list);
-
-/* ************************** Functions *************************** */
-
-static int trans_data_compare_dist(const void *a, const void *b)
-{
- const TransData *td_a = (const TransData *)a;
- const TransData *td_b = (const TransData *)b;
-
- if (td_a->dist < td_b->dist) {
- return -1;
- }
- else if (td_a->dist > td_b->dist) {
- return 1;
- }
- else {
- return 0;
- }
-}
-
-static int trans_data_compare_rdist(const void *a, const void *b)
-{
- const TransData *td_a = (const TransData *)a;
- const TransData *td_b = (const TransData *)b;
-
- if (td_a->rdist < td_b->rdist) {
- return -1;
- }
- else if (td_a->rdist > td_b->rdist) {
- return 1;
- }
- else {
- return 0;
- }
-}
-
-static void sort_trans_data_dist_container(const TransInfo *t, TransDataContainer *tc)
-{
- TransData *start = tc->data;
- int i;
-
- for (i = 0; i < tc->data_len && start->flag & TD_SELECTED; i++) {
- start++;
- }
-
- if (i < tc->data_len) {
- if (t->flag & T_PROP_CONNECTED) {
- qsort(start, tc->data_len - i, sizeof(TransData), trans_data_compare_dist);
- }
- else {
- qsort(start, tc->data_len - i, sizeof(TransData), trans_data_compare_rdist);
- }
- }
-}
-void sort_trans_data_dist(TransInfo *t)
-{
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- sort_trans_data_dist_container(t, tc);
- }
-}
-
-/**
- * Make #TD_SELECTED first in the array.
- */
-static void sort_trans_data_selected_first_container(TransDataContainer *tc)
-{
- TransData *sel, *unsel;
- TransData temp;
- unsel = tc->data;
- sel = tc->data;
- sel += tc->data_len - 1;
- while (sel > unsel) {
- while (unsel->flag & TD_SELECTED) {
- unsel++;
- if (unsel == sel) {
- return;
- }
- }
- while (!(sel->flag & TD_SELECTED)) {
- sel--;
- if (unsel == sel) {
- return;
- }
- }
- temp = *unsel;
- *unsel = *sel;
- *sel = temp;
- sel--;
- unsel++;
- }
-}
-static void sort_trans_data_selected_first(TransInfo *t)
-{
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- sort_trans_data_selected_first_container(tc);
- }
-}
-
-/**
- * Distance calculated from not-selected vertex to nearest selected vertex.
- */
-static void set_prop_dist(TransInfo *t, const bool with_dist)
-{
- int a;
-
- float _proj_vec[3];
- const float *proj_vec = NULL;
-
- /* support for face-islands */
- const bool use_island = transdata_check_local_islands(t, t->around);
-
- if (t->flag & T_PROP_PROJECTED) {
- if (t->spacetype == SPACE_VIEW3D && t->ar && t->ar->regiontype == RGN_TYPE_WINDOW) {
- RegionView3D *rv3d = t->ar->regiondata;
- normalize_v3_v3(_proj_vec, rv3d->viewinv[2]);
- proj_vec = _proj_vec;
- }
- }
-
- /* Count number of selected. */
- int td_table_len = 0;
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- TransData *td = tc->data;
- for (a = 0; a < tc->data_len; a++, td++) {
- if (td->flag & TD_SELECTED) {
- td_table_len++;
- }
- else {
- /* By definition transform-data has selected items in beginning. */
- break;
- }
- }
- }
-
- /* Pointers to selected's #TransData.
- * Used to find #TransData from the index returned by #BLI_kdtree_find_nearest. */
- TransData **td_table = MEM_mallocN(sizeof(*td_table) * td_table_len, __func__);
-
- /* Create and fill kd-tree of selected's positions - in global or proj_vec space. */
- KDTree_3d *td_tree = BLI_kdtree_3d_new(td_table_len);
-
- int td_table_index = 0;
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- TransData *td = tc->data;
- for (a = 0; a < tc->data_len; a++, td++) {
- if (td->flag & TD_SELECTED) {
- /* Initialize, it was mallocced. */
- float vec[3];
- td->rdist = 0.0f;
-
- if (use_island) {
- if (tc->use_local_mat) {
- mul_v3_m4v3(vec, tc->mat, td->iloc);
- }
- else {
- mul_v3_m3v3(vec, td->mtx, td->iloc);
- }
- }
- else {
- if (tc->use_local_mat) {
- mul_v3_m4v3(vec, tc->mat, td->center);
- }
- else {
- mul_v3_m3v3(vec, td->mtx, td->center);
- }
- }
-
- if (proj_vec) {
- float vec_p[3];
- project_v3_v3v3(vec_p, vec, proj_vec);
- sub_v3_v3(vec, vec_p);
- }
-
- BLI_kdtree_3d_insert(td_tree, td_table_index, vec);
- td_table[td_table_index++] = td;
- }
- else {
- /* By definition transform-data has selected items in beginning. */
- break;
- }
- }
- }
- BLI_assert(td_table_index == td_table_len);
-
- BLI_kdtree_3d_balance(td_tree);
-
- /* For each non-selected vertex, find distance to the nearest selected vertex. */
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- TransData *td = tc->data;
- for (a = 0; a < tc->data_len; a++, td++) {
- if ((td->flag & TD_SELECTED) == 0) {
- float vec[3];
-
- if (use_island) {
- if (tc->use_local_mat) {
- mul_v3_m4v3(vec, tc->mat, td->iloc);
- }
- else {
- mul_v3_m3v3(vec, td->mtx, td->iloc);
- }
- }
- else {
- if (tc->use_local_mat) {
- mul_v3_m4v3(vec, tc->mat, td->center);
- }
- else {
- mul_v3_m3v3(vec, td->mtx, td->center);
- }
- }
-
- if (proj_vec) {
- float vec_p[3];
- project_v3_v3v3(vec_p, vec, proj_vec);
- sub_v3_v3(vec, vec_p);
- }
-
- KDTreeNearest_3d nearest;
- const int td_index = BLI_kdtree_3d_find_nearest(td_tree, vec, &nearest);
-
- td->rdist = -1.0f;
- if (td_index != -1) {
- td->rdist = nearest.dist;
- if (use_island) {
- copy_v3_v3(td->center, td_table[td_index]->center);
- copy_m3_m3(td->axismtx, td_table[td_index]->axismtx);
- }
- }
-
- if (with_dist) {
- td->dist = td->rdist;
- }
- }
- }
- }
-
- BLI_kdtree_3d_free(td_tree);
- MEM_freeN(td_table);
-}
-
-/* ************************** CONVERSIONS ************************* */
-
-/* ********************* texture space ********* */
-
-static void createTransTexspace(TransInfo *t)
-{
- ViewLayer *view_layer = t->view_layer;
- TransData *td;
- Object *ob;
- ID *id;
- short *texflag;
-
- ob = OBACT(view_layer);
-
- if (ob == NULL) { // Shouldn't logically happen, but still...
- return;
- }
-
- id = ob->data;
- if (id == NULL || !ELEM(GS(id->name), ID_ME, ID_CU, ID_MB)) {
- BKE_report(t->reports, RPT_ERROR, "Unsupported object type for text-space transform");
- return;
- }
-
- if (BKE_object_obdata_is_libdata(ob)) {
- BKE_report(t->reports, RPT_ERROR, "Linked data can't text-space transform");
- return;
- }
-
- {
- BLI_assert(t->data_container_len == 1);
- TransDataContainer *tc = t->data_container;
- tc->data_len = 1;
- td = tc->data = MEM_callocN(sizeof(TransData), "TransTexspace");
- td->ext = tc->data_ext = MEM_callocN(sizeof(TransDataExtension), "TransTexspace");
- }
-
- td->flag = TD_SELECTED;
- copy_v3_v3(td->center, ob->obmat[3]);
- td->ob = ob;
-
- copy_m3_m4(td->mtx, ob->obmat);
- copy_m3_m4(td->axismtx, ob->obmat);
- normalize_m3(td->axismtx);
- pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
-
- if (BKE_object_obdata_texspace_get(ob, &texflag, &td->loc, &td->ext->size, &td->ext->rot)) {
- ob->dtx |= OB_TEXSPACE;
- *texflag &= ~ME_AUTOSPACE;
- }
-
- copy_v3_v3(td->iloc, td->loc);
- copy_v3_v3(td->ext->irot, td->ext->rot);
- copy_v3_v3(td->ext->isize, td->ext->size);
-}
-
-/* -------------------------------------------------------------------- */
-/** \name Cursor Transform Creation
- *
- * Instead of transforming the selection, move the 2D/3D cursor.
- *
- * \{ */
-
-static void createTransCursor_image(TransInfo *t)
-{
- TransData *td;
- SpaceImage *sima = t->sa->spacedata.first;
- float *cursor_location = sima->cursor;
-
- {
- BLI_assert(t->data_container_len == 1);
- TransDataContainer *tc = t->data_container;
- tc->data_len = 1;
- td = tc->data = MEM_callocN(sizeof(TransData), "TransTexspace");
- td->ext = tc->data_ext = MEM_callocN(sizeof(TransDataExtension), "TransTexspace");
- }
-
- td->flag = TD_SELECTED;
- copy_v3_v3(td->center, cursor_location);
- td->ob = NULL;
-
- unit_m3(td->mtx);
- unit_m3(td->axismtx);
- pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
-
- td->loc = cursor_location;
- copy_v3_v3(td->iloc, cursor_location);
-}
-
-static void createTransCursor_view3d(TransInfo *t)
-{
- TransData *td;
-
- Scene *scene = t->scene;
- if (ID_IS_LINKED(scene)) {
- BKE_report(t->reports, RPT_ERROR, "Linked data can't text-space transform");
- return;
- }
-
- View3DCursor *cursor = &scene->cursor;
- {
- BLI_assert(t->data_container_len == 1);
- TransDataContainer *tc = t->data_container;
- tc->data_len = 1;
- td = tc->data = MEM_callocN(sizeof(TransData), "TransTexspace");
- td->ext = tc->data_ext = MEM_callocN(sizeof(TransDataExtension), "TransTexspace");
- }
-
- td->flag = TD_SELECTED;
- copy_v3_v3(td->center, cursor->location);
- td->ob = NULL;
-
- unit_m3(td->mtx);
- BKE_scene_cursor_rot_to_mat3(cursor, td->axismtx);
- normalize_m3(td->axismtx);
- pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
-
- td->loc = cursor->location;
- copy_v3_v3(td->iloc, cursor->location);
-
- if (cursor->rotation_mode > 0) {
- td->ext->rot = cursor->rotation_euler;
- td->ext->rotAxis = NULL;
- td->ext->rotAngle = NULL;
- td->ext->quat = NULL;
-
- copy_v3_v3(td->ext->irot, cursor->rotation_euler);
- }
- else if (cursor->rotation_mode == ROT_MODE_AXISANGLE) {
- td->ext->rot = NULL;
- td->ext->rotAxis = cursor->rotation_axis;
- td->ext->rotAngle = &cursor->rotation_angle;
- td->ext->quat = NULL;
-
- td->ext->irotAngle = cursor->rotation_angle;
- copy_v3_v3(td->ext->irotAxis, cursor->rotation_axis);
- }
- else {
- td->ext->rot = NULL;
- td->ext->rotAxis = NULL;
- td->ext->rotAngle = NULL;
- td->ext->quat = cursor->rotation_quaternion;
-
- copy_qt_qt(td->ext->iquat, cursor->rotation_quaternion);
- }
- td->ext->rotOrder = cursor->rotation_mode;
-}
-
-/** \} */
-
-/* ********************* edge (for crease) ***** */
-
-static void createTransEdge(TransInfo *t)
-{
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
-
- BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
- TransData *td = NULL;
- BMEdge *eed;
- BMIter iter;
- float mtx[3][3], smtx[3][3];
- int count = 0, countsel = 0;
- const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
- int cd_edge_float_offset;
-
- BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
- if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
- if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
- countsel++;
- }
- if (is_prop_edit) {
- count++;
- }
- }
- }
-
- if (countsel == 0) {
- tc->data_len = 0;
- continue;
- }
-
- if (is_prop_edit) {
- tc->data_len = count;
- }
- else {
- tc->data_len = countsel;
- }
-
- td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransCrease");
-
- copy_m3_m4(mtx, tc->obedit->obmat);
- pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
-
- /* create data we need */
- if (t->mode == TFM_BWEIGHT) {
- BM_mesh_cd_flag_ensure(em->bm, BKE_mesh_from_object(tc->obedit), ME_CDFLAG_EDGE_BWEIGHT);
- cd_edge_float_offset = CustomData_get_offset(&em->bm->edata, CD_BWEIGHT);
- }
- else { // if (t->mode == TFM_CREASE) {
- BLI_assert(t->mode == TFM_CREASE);
- BM_mesh_cd_flag_ensure(em->bm, BKE_mesh_from_object(tc->obedit), ME_CDFLAG_EDGE_CREASE);
- cd_edge_float_offset = CustomData_get_offset(&em->bm->edata, CD_CREASE);
- }
-
- BLI_assert(cd_edge_float_offset != -1);
-
- BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
- if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) &&
- (BM_elem_flag_test(eed, BM_ELEM_SELECT) || is_prop_edit)) {
- float *fl_ptr;
- /* need to set center for center calculations */
- mid_v3_v3v3(td->center, eed->v1->co, eed->v2->co);
-
- td->loc = NULL;
- if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
- td->flag = TD_SELECTED;
- }
- else {
- td->flag = 0;
- }
-
- copy_m3_m3(td->smtx, smtx);
- copy_m3_m3(td->mtx, mtx);
-
- td->ext = NULL;
-
- fl_ptr = BM_ELEM_CD_GET_VOID_P(eed, cd_edge_float_offset);
- td->val = fl_ptr;
- td->ival = *fl_ptr;
-
- td++;
- }
- }
- }
-}
-
-/* ********************* pose mode ************* */
-
-static bKinematicConstraint *has_targetless_ik(bPoseChannel *pchan)
-{
- bConstraint *con = pchan->constraints.first;
-
- for (; con; con = con->next) {
- if (con->type == CONSTRAINT_TYPE_KINEMATIC && (con->enforce != 0.0f)) {
- bKinematicConstraint *data = con->data;
-
- if (data->tar == NULL) {
- return data;
- }
- if (data->tar->type == OB_ARMATURE && data->subtarget[0] == 0) {
- return data;
- }
- }
- }
- return NULL;
-}
-
-static short apply_targetless_ik(Object *ob)
-{
- bPoseChannel *pchan, *parchan, *chanlist[256];
- bKinematicConstraint *data;
- int segcount, apply = 0;
-
- /* now we got a difficult situation... we have to find the
- * target-less IK pchans, and apply transformation to the all
- * pchans that were in the chain */
-
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- data = has_targetless_ik(pchan);
- if (data && (data->flag & CONSTRAINT_IK_AUTO)) {
-
- /* fill the array with the bones of the chain (armature.c does same, keep it synced) */
- segcount = 0;
-
- /* exclude tip from chain? */
- if (!(data->flag & CONSTRAINT_IK_TIP)) {
- parchan = pchan->parent;
- }
- else {
- parchan = pchan;
- }
-
- /* Find the chain's root & count the segments needed */
- for (; parchan; parchan = parchan->parent) {
- chanlist[segcount] = parchan;
- segcount++;
-
- if (segcount == data->rootbone || segcount > 255) {
- break; // 255 is weak
- }
- }
- for (; segcount; segcount--) {
- Bone *bone;
- float rmat[4][4] /*, tmat[4][4], imat[4][4]*/;
-
- /* pose_mat(b) = pose_mat(b-1) * offs_bone * channel * constraint * IK */
- /* we put in channel the entire result of rmat = (channel * constraint * IK) */
- /* pose_mat(b) = pose_mat(b-1) * offs_bone * rmat */
- /* rmat = pose_mat(b) * inv(pose_mat(b-1) * offs_bone ) */
-
- parchan = chanlist[segcount - 1];
- bone = parchan->bone;
- bone->flag |= BONE_TRANSFORM; /* ensures it gets an auto key inserted */
-
- BKE_armature_mat_pose_to_bone(parchan, parchan->pose_mat, rmat);
-
- /* apply and decompose, doesn't work for constraints or non-uniform scale well */
- {
- float rmat3[3][3], qrmat[3][3], imat3[3][3], smat[3][3];
- copy_m3_m4(rmat3, rmat);
-
- /* rotation */
- /* [#22409] is partially caused by this, as slight numeric error introduced during
- * the solving process leads to locked-axis values changing. However, we cannot modify
- * the values here, or else there are huge discrepancies between IK-solver (interactive)
- * and applied poses. */
- BKE_pchan_mat3_to_rot(parchan, rmat3, false);
-
- /* for size, remove rotation */
- /* causes problems with some constraints (so apply only if needed) */
- if (data->flag & CONSTRAINT_IK_STRETCH) {
- BKE_pchan_rot_to_mat3(parchan, qrmat);
- invert_m3_m3(imat3, qrmat);
- mul_m3_m3m3(smat, rmat3, imat3);
- mat3_to_size(parchan->size, smat);
- }
-
- /* causes problems with some constraints (e.g. childof), so disable this */
- /* as it is IK shouldn't affect location directly */
- /* copy_v3_v3(parchan->loc, rmat[3]); */
- }
- }
-
- apply = 1;
- data->flag &= ~CONSTRAINT_IK_AUTO;
- }
- }
-
- return apply;
-}
-
-static void add_pose_transdata(
- TransInfo *t, bPoseChannel *pchan, Object *ob, TransDataContainer *tc, TransData *td)
-{
- Bone *bone = pchan->bone;
- float pmat[3][3], omat[3][3];
- float cmat[3][3], tmat[3][3];
- float vec[3];
-
- copy_v3_v3(vec, pchan->pose_mat[3]);
- copy_v3_v3(td->center, vec);
-
- td->ob = ob;
- td->flag = TD_SELECTED;
- if (bone->flag & BONE_HINGE_CHILD_TRANSFORM) {
- td->flag |= TD_NOCENTER;
- }
-
- if (bone->flag & BONE_TRANSFORM_CHILD) {
- td->flag |= TD_NOCENTER;
- td->flag |= TD_NO_LOC;
- }
-
- td->protectflag = pchan->protectflag;
-
- td->loc = pchan->loc;
- copy_v3_v3(td->iloc, pchan->loc);
-
- td->ext->size = pchan->size;
- copy_v3_v3(td->ext->isize, pchan->size);
-
- if (pchan->rotmode > 0) {
- td->ext->rot = pchan->eul;
- td->ext->rotAxis = NULL;
- td->ext->rotAngle = NULL;
- td->ext->quat = NULL;
-
- copy_v3_v3(td->ext->irot, pchan->eul);
- }
- else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
- td->ext->rot = NULL;
- td->ext->rotAxis = pchan->rotAxis;
- td->ext->rotAngle = &pchan->rotAngle;
- td->ext->quat = NULL;
-
- td->ext->irotAngle = pchan->rotAngle;
- copy_v3_v3(td->ext->irotAxis, pchan->rotAxis);
- }
- else {
- td->ext->rot = NULL;
- td->ext->rotAxis = NULL;
- td->ext->rotAngle = NULL;
- td->ext->quat = pchan->quat;
-
- copy_qt_qt(td->ext->iquat, pchan->quat);
- }
- td->ext->rotOrder = pchan->rotmode;
-
- /* proper way to get parent transform + own transform + constraints transform */
- copy_m3_m4(omat, ob->obmat);
-
- /* New code, using "generic" BKE_bone_parent_transform_calc_from_pchan(). */
- {
- BoneParentTransform bpt;
- float rpmat[3][3];
-
- BKE_bone_parent_transform_calc_from_pchan(pchan, &bpt);
- if (t->mode == TFM_TRANSLATION) {
- copy_m3_m4(pmat, bpt.loc_mat);
- }
- else {
- copy_m3_m4(pmat, bpt.rotscale_mat);
- }
-
- /* Grrr! Exceptional case: When translating pose bones that are either Hinge or NoLocal,
- * and want align snapping, we just need both loc_mat and rotscale_mat.
- * So simply always store rotscale mat in td->ext, and always use it to apply rotations...
- * Ugly to need such hacks! :/ */
- copy_m3_m4(rpmat, bpt.rotscale_mat);
-
- if (constraints_list_needinv(t, &pchan->constraints)) {
- copy_m3_m4(tmat, pchan->constinv);
- invert_m3_m3(cmat, tmat);
- mul_m3_series(td->mtx, cmat, omat, pmat);
- mul_m3_series(td->ext->r_mtx, cmat, omat, rpmat);
- }
- else {
- mul_m3_series(td->mtx, omat, pmat);
- mul_m3_series(td->ext->r_mtx, omat, rpmat);
- }
- invert_m3_m3(td->ext->r_smtx, td->ext->r_mtx);
- }
-
- pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
-
- /* exceptional case: rotate the pose bone which also applies transformation
- * when a parentless bone has BONE_NO_LOCAL_LOCATION [] */
- if (!ELEM(t->mode, TFM_TRANSLATION, TFM_RESIZE) &&
- (pchan->bone->flag & BONE_NO_LOCAL_LOCATION)) {
- if (pchan->parent) {
- /* same as td->smtx but without pchan->bone->bone_mat */
- td->flag |= TD_PBONE_LOCAL_MTX_C;
- mul_m3_m3m3(td->ext->l_smtx, pchan->bone->bone_mat, td->smtx);
- }
- else {
- td->flag |= TD_PBONE_LOCAL_MTX_P;
- }
- }
-
- /* for axismat we use bone's own transform */
- copy_m3_m4(pmat, pchan->pose_mat);
- mul_m3_m3m3(td->axismtx, omat, pmat);
- normalize_m3(td->axismtx);
-
- if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
- bArmature *arm = tc->poseobj->data;
-
- if ((t->mode == TFM_BONE_ENVELOPE_DIST) || (arm->drawtype == ARM_ENVELOPE)) {
- td->loc = NULL;
- td->val = &bone->dist;
- td->ival = bone->dist;
- }
- else {
- // abusive storage of scale in the loc pointer :)
- td->loc = &bone->xwidth;
- copy_v3_v3(td->iloc, td->loc);
- td->val = NULL;
- }
- }
-
- /* in this case we can do target-less IK grabbing */
- if (t->mode == TFM_TRANSLATION) {
- bKinematicConstraint *data = has_targetless_ik(pchan);
- if (data) {
- if (data->flag & CONSTRAINT_IK_TIP) {
- copy_v3_v3(data->grabtarget, pchan->pose_tail);
- }
- else {
- copy_v3_v3(data->grabtarget, pchan->pose_head);
- }
- td->loc = data->grabtarget;
- copy_v3_v3(td->iloc, td->loc);
- data->flag |= CONSTRAINT_IK_AUTO;
-
- /* only object matrix correction */
- copy_m3_m3(td->mtx, omat);
- pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
- }
- }
-
- /* store reference to first constraint */
- td->con = pchan->constraints.first;
-}
-
-static void bone_children_clear_transflag(int mode, short around, ListBase *lb)
-{
- Bone *bone = lb->first;
-
- for (; bone; bone = bone->next) {
- if ((bone->flag & BONE_HINGE) && (bone->flag & BONE_CONNECTED)) {
- bone->flag |= BONE_HINGE_CHILD_TRANSFORM;
- }
- else if ((bone->flag & BONE_TRANSFORM) && (mode == TFM_ROTATION || mode == TFM_TRACKBALL) &&
- (around == V3D_AROUND_LOCAL_ORIGINS)) {
- bone->flag |= BONE_TRANSFORM_CHILD;
- }
- else {
- bone->flag &= ~(BONE_TRANSFORM | BONE_TRANSFORM_MIRROR);
- }
-
- bone_children_clear_transflag(mode, around, &bone->childbase);
- }
-}
-
-/* sets transform flags in the bones
- * returns total number of bones with BONE_TRANSFORM */
-int count_set_pose_transflags(Object *ob,
- const int mode,
- const short around,
- bool has_translate_rotate[2])
-{
- bArmature *arm = ob->data;
- bPoseChannel *pchan;
- Bone *bone;
- int total = 0;
-
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- bone = pchan->bone;
- if (PBONE_VISIBLE(arm, bone)) {
- if ((bone->flag & BONE_SELECTED)) {
- bone->flag |= BONE_TRANSFORM;
- }
- else {
- bone->flag &= ~(BONE_TRANSFORM | BONE_TRANSFORM_MIRROR);
- }
-
- bone->flag &= ~BONE_HINGE_CHILD_TRANSFORM;
- bone->flag &= ~BONE_TRANSFORM_CHILD;
- }
- else {
- bone->flag &= ~(BONE_TRANSFORM | BONE_TRANSFORM_MIRROR);
- }
- }
-
- /* make sure no bone can be transformed when a parent is transformed */
- /* since pchans are depsgraph sorted, the parents are in beginning of list */
- if (!ELEM(mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- bone = pchan->bone;
- if (bone->flag & BONE_TRANSFORM) {
- bone_children_clear_transflag(mode, around, &bone->childbase);
- }
- }
- }
- /* now count, and check if we have autoIK or have to switch from translate to rotate */
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- bone = pchan->bone;
- if (bone->flag & BONE_TRANSFORM) {
- total++;
-
- if (has_translate_rotate != NULL) {
- if (has_targetless_ik(pchan) == NULL) {
- if (pchan->parent && (pchan->bone->flag & BONE_CONNECTED)) {
- if (pchan->bone->flag & BONE_HINGE_CHILD_TRANSFORM) {
- has_translate_rotate[0] = true;
- }
- }
- else {
- if ((pchan->protectflag & OB_LOCK_LOC) != OB_LOCK_LOC) {
- has_translate_rotate[0] = true;
- }
- }
- if ((pchan->protectflag & OB_LOCK_ROT) != OB_LOCK_ROT) {
- has_translate_rotate[1] = true;
- }
- }
- else {
- has_translate_rotate[0] = true;
- }
- }
- }
- }
-
- return total;
-}
-
-/* -------- Auto-IK ---------- */
-
-/* adjust pose-channel's auto-ik chainlen */
-static bool pchan_autoik_adjust(bPoseChannel *pchan, short chainlen)
-{
- bConstraint *con;
- bool changed = false;
-
- /* don't bother to search if no valid constraints */
- if ((pchan->constflag & (PCHAN_HAS_IK | PCHAN_HAS_TARGET)) == 0) {
- return changed;
- }
-
- /* check if pchan has ik-constraint */
- for (con = pchan->constraints.first; con; con = con->next) {
- if (con->type == CONSTRAINT_TYPE_KINEMATIC && (con->enforce != 0.0f)) {
- bKinematicConstraint *data = con->data;
-
- /* only accept if a temporary one (for auto-ik) */
- if (data->flag & CONSTRAINT_IK_TEMP) {
- /* chainlen is new chainlen, but is limited by maximum chainlen */
- const int old_rootbone = data->rootbone;
- if ((chainlen == 0) || (chainlen > data->max_rootbone)) {
- data->rootbone = data->max_rootbone;
- }
- else {
- data->rootbone = chainlen;
- }
- changed |= (data->rootbone != old_rootbone);
- }
- }
- }
-
- return changed;
-}
-
-/* change the chain-length of auto-ik */
-void transform_autoik_update(TransInfo *t, short mode)
-{
- Main *bmain = CTX_data_main(t->context);
-
- short *chainlen = &t->settings->autoik_chainlen;
- bPoseChannel *pchan;
-
- /* mode determines what change to apply to chainlen */
- if (mode == 1) {
- /* mode=1 is from WHEELMOUSEDOWN... increases len */
- (*chainlen)++;
- }
- else if (mode == -1) {
- /* mode==-1 is from WHEELMOUSEUP... decreases len */
- if (*chainlen > 0) {
- (*chainlen)--;
- }
- else {
- /* IK length did not change, skip updates. */
- return;
- }
- }
-
- /* apply to all pose-channels */
- bool changed = false;
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
-
- /* sanity checks (don't assume t->poseobj is set, or that it is an armature) */
- if (ELEM(NULL, tc->poseobj, tc->poseobj->pose)) {
- continue;
- }
-
- for (pchan = tc->poseobj->pose->chanbase.first; pchan; pchan = pchan->next) {
- changed |= pchan_autoik_adjust(pchan, *chainlen);
- }
- }
-
- if (changed) {
- /* TODO(sergey): Consider doing partial update only. */
- DEG_relations_tag_update(bmain);
- }
-}
-
-/* frees temporal IKs */
-static void pose_grab_with_ik_clear(Main *bmain, Object *ob)
-{
- bKinematicConstraint *data;
- bPoseChannel *pchan;
- bConstraint *con, *next;
- bool relations_changed = false;
-
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- /* clear all temporary lock flags */
- pchan->ikflag &= ~(BONE_IK_NO_XDOF_TEMP | BONE_IK_NO_YDOF_TEMP | BONE_IK_NO_ZDOF_TEMP);
-
- pchan->constflag &= ~(PCHAN_HAS_IK | PCHAN_HAS_TARGET);
-
- /* remove all temporary IK-constraints added */
- for (con = pchan->constraints.first; con; con = next) {
- next = con->next;
- if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
- data = con->data;
- if (data->flag & CONSTRAINT_IK_TEMP) {
- relations_changed = true;
-
- /* iTaSC needs clear for removed constraints */
- BIK_clear_data(ob->pose);
-
- BLI_remlink(&pchan->constraints, con);
- MEM_freeN(con->data);
- MEM_freeN(con);
- continue;
- }
- pchan->constflag |= PCHAN_HAS_IK;
- if (data->tar == NULL || (data->tar->type == OB_ARMATURE && data->subtarget[0] == 0)) {
- pchan->constflag |= PCHAN_HAS_TARGET;
- }
- }
- }
- }
-
- if (relations_changed) {
- /* TODO(sergey): Consider doing partial update only. */
- DEG_relations_tag_update(bmain);
- }
-}
-
-/* adds the IK to pchan - returns if added */
-static short pose_grab_with_ik_add(bPoseChannel *pchan)
-{
- bKinematicConstraint *targetless = NULL;
- bKinematicConstraint *data;
- bConstraint *con;
-
- /* Sanity check */
- if (pchan == NULL) {
- return 0;
- }
-
- /* Rule: not if there's already an IK on this channel */
- for (con = pchan->constraints.first; con; con = con->next) {
- if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
- data = con->data;
-
- if (data->tar == NULL || (data->tar->type == OB_ARMATURE && data->subtarget[0] == '\0')) {
- /* make reference to constraint to base things off later
- * (if it's the last targetless constraint encountered) */
- targetless = (bKinematicConstraint *)con->data;
-
- /* but, if this is a targetless IK, we make it auto anyway (for the children loop) */
- if (con->enforce != 0.0f) {
- data->flag |= CONSTRAINT_IK_AUTO;
-
- /* if no chain length has been specified,
- * just make things obey standard rotation locks too */
- if (data->rootbone == 0) {
- for (; pchan; pchan = pchan->parent) {
- /* here, we set ik-settings for bone from pchan->protectflag */
- // XXX: careful with quats/axis-angle rotations where we're locking 4d components
- if (pchan->protectflag & OB_LOCK_ROTX) {
- pchan->ikflag |= BONE_IK_NO_XDOF_TEMP;
- }
- if (pchan->protectflag & OB_LOCK_ROTY) {
- pchan->ikflag |= BONE_IK_NO_YDOF_TEMP;
- }
- if (pchan->protectflag & OB_LOCK_ROTZ) {
- pchan->ikflag |= BONE_IK_NO_ZDOF_TEMP;
- }
- }
- }
-
- return 0;
- }
- }
-
- if ((con->flag & CONSTRAINT_DISABLE) == 0 && (con->enforce != 0.0f)) {
- return 0;
- }
- }
- }
-
- con = BKE_constraint_add_for_pose(NULL, pchan, "TempConstraint", CONSTRAINT_TYPE_KINEMATIC);
-
- /* for draw, but also for detecting while pose solving */
- pchan->constflag |= (PCHAN_HAS_IK | PCHAN_HAS_TARGET);
-
- data = con->data;
- if (targetless) {
- /* if exists, use values from last targetless (but disabled) IK-constraint as base */
- *data = *targetless;
- }
- else {
- data->flag = CONSTRAINT_IK_TIP;
- }
- data->flag |= CONSTRAINT_IK_TEMP | CONSTRAINT_IK_AUTO | CONSTRAINT_IK_POS;
- copy_v3_v3(data->grabtarget, pchan->pose_tail);
-
- /* watch-it! has to be 0 here, since we're still on the
- * same bone for the first time through the loop T25885. */
- data->rootbone = 0;
-
- /* we only include bones that are part of a continual connected chain */
- do {
- /* here, we set ik-settings for bone from pchan->protectflag */
- // XXX: careful with quats/axis-angle rotations where we're locking 4d components
- if (pchan->protectflag & OB_LOCK_ROTX) {
- pchan->ikflag |= BONE_IK_NO_XDOF_TEMP;
- }
- if (pchan->protectflag & OB_LOCK_ROTY) {
- pchan->ikflag |= BONE_IK_NO_YDOF_TEMP;
- }
- if (pchan->protectflag & OB_LOCK_ROTZ) {
- pchan->ikflag |= BONE_IK_NO_ZDOF_TEMP;
- }
-
- /* now we count this pchan as being included */
- data->rootbone++;
-
- /* continue to parent, but only if we're connected to it */
- if (pchan->bone->flag & BONE_CONNECTED) {
- pchan = pchan->parent;
- }
- else {
- pchan = NULL;
- }
- } while (pchan);
-
- /* make a copy of maximum chain-length */
- data->max_rootbone = data->rootbone;
-
- return 1;
-}
-
-/* bone is a candidate to get IK, but we don't do it if it has children connected */
-static short pose_grab_with_ik_children(bPose *pose, Bone *bone)
-{
- Bone *bonec;
- short wentdeeper = 0, added = 0;
-
- /* go deeper if children & children are connected */
- for (bonec = bone->childbase.first; bonec; bonec = bonec->next) {
- if (bonec->flag & BONE_CONNECTED) {
- wentdeeper = 1;
- added += pose_grab_with_ik_children(pose, bonec);
- }
- }
- if (wentdeeper == 0) {
- bPoseChannel *pchan = BKE_pose_channel_find_name(pose, bone->name);
- if (pchan) {
- added += pose_grab_with_ik_add(pchan);
- }
- }
-
- return added;
-}
-
-/* main call which adds temporal IK chains */
-static short pose_grab_with_ik(Main *bmain, Object *ob)
-{
- bArmature *arm;
- bPoseChannel *pchan, *parent;
- Bone *bonec;
- short tot_ik = 0;
-
- if ((ob == NULL) || (ob->pose == NULL) || (ob->mode & OB_MODE_POSE) == 0) {
- return 0;
- }
-
- arm = ob->data;
-
- /* Rule: allow multiple Bones
- * (but they must be selected, and only one ik-solver per chain should get added) */
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- if (pchan->bone->layer & arm->layer) {
- if (pchan->bone->flag & BONE_SELECTED) {
- /* Rule: no IK for solitatry (unconnected) bones */
- for (bonec = pchan->bone->childbase.first; bonec; bonec = bonec->next) {
- if (bonec->flag & BONE_CONNECTED) {
- break;
- }
- }
- if ((pchan->bone->flag & BONE_CONNECTED) == 0 && (bonec == NULL)) {
- continue;
- }
-
- /* rule: if selected Bone is not a root bone, it gets a temporal IK */
- if (pchan->parent) {
- /* only adds if there's no IK yet (and no parent bone was selected) */
- for (parent = pchan->parent; parent; parent = parent->parent) {
- if (parent->bone->flag & BONE_SELECTED) {
- break;
- }
- }
- if (parent == NULL) {
- tot_ik += pose_grab_with_ik_add(pchan);
- }
- }
- else {
- /* rule: go over the children and add IK to the tips */
- tot_ik += pose_grab_with_ik_children(ob->pose, pchan->bone);
- }
- }
- }
- }
-
- /* iTaSC needs clear for new IK constraints */
- if (tot_ik) {
- BIK_clear_data(ob->pose);
- /* TODO(sergey): Consider doing partial update only. */
- DEG_relations_tag_update(bmain);
- }
-
- return (tot_ik) ? 1 : 0;
-}
-
-static void pose_mirror_info_init(PoseInitData_Mirror *pid,
- bPoseChannel *pchan,
- bPoseChannel *pchan_orig,
- bool is_mirror_relative)
-{
- pid->pchan = pchan;
- copy_v3_v3(pid->orig.loc, pchan->loc);
- copy_v3_v3(pid->orig.size, pchan->size);
- pid->orig.curve_in_x = pchan->curve_in_x;
- pid->orig.curve_out_x = pchan->curve_out_x;
- pid->orig.roll1 = pchan->roll1;
- pid->orig.roll2 = pchan->roll2;
-
- if (pchan->rotmode > 0) {
- copy_v3_v3(pid->orig.eul, pchan->eul);
- }
- else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
- copy_v3_v3(pid->orig.axis_angle, pchan->rotAxis);
- pid->orig.axis_angle[3] = pchan->rotAngle;
- }
- else {
- copy_qt_qt(pid->orig.quat, pchan->quat);
- }
-
- if (is_mirror_relative) {
- float pchan_mtx[4][4];
- float pchan_mtx_mirror[4][4];
-
- float flip_mtx[4][4];
- unit_m4(flip_mtx);
- flip_mtx[0][0] = -1;
-
- BKE_pchan_to_mat4(pchan_orig, pchan_mtx_mirror);
- BKE_pchan_to_mat4(pchan, pchan_mtx);
-
- mul_m4_m4m4(pchan_mtx_mirror, pchan_mtx_mirror, flip_mtx);
- mul_m4_m4m4(pchan_mtx_mirror, flip_mtx, pchan_mtx_mirror);
-
- invert_m4(pchan_mtx_mirror);
- mul_m4_m4m4(pid->offset_mtx, pchan_mtx, pchan_mtx_mirror);
- }
- else {
- unit_m4(pid->offset_mtx);
- }
-}
-
-static void pose_mirror_info_restore(const PoseInitData_Mirror *pid)
-{
- bPoseChannel *pchan = pid->pchan;
- copy_v3_v3(pchan->loc, pid->orig.loc);
- copy_v3_v3(pchan->size, pid->orig.size);
- pchan->curve_in_x = pid->orig.curve_in_x;
- pchan->curve_out_x = pid->orig.curve_out_x;
- pchan->roll1 = pid->orig.roll1;
- pchan->roll2 = pid->orig.roll2;
-
- if (pchan->rotmode > 0) {
- copy_v3_v3(pchan->eul, pid->orig.eul);
- }
- else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
- copy_v3_v3(pchan->rotAxis, pid->orig.axis_angle);
- pchan->rotAngle = pid->orig.axis_angle[3];
- }
- else {
- copy_qt_qt(pchan->quat, pid->orig.quat);
- }
-}
-
-/**
- * When objects array is NULL, use 't->data_container' as is.
- */
-static void createTransPose(TransInfo *t)
-{
- Main *bmain = CTX_data_main(t->context);
-
- t->data_len_all = 0;
-
- bool has_translate_rotate_buf[2] = {false, false};
- bool *has_translate_rotate = (t->mode == TFM_TRANSLATION) ? has_translate_rotate_buf : NULL;
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- Object *ob = tc->poseobj;
- bPose *pose = ob->pose;
-
- bArmature *arm;
-
- /* check validity of state */
- arm = BKE_armature_from_object(tc->poseobj);
- if ((arm == NULL) || (pose == NULL)) {
- continue;
- }
-
- const bool mirror = ((pose->flag & POSE_MIRROR_EDIT) != 0);
-
- /* set flags and count total */
- tc->data_len = count_set_pose_transflags(ob, t->mode, t->around, has_translate_rotate);
- if (tc->data_len == 0) {
- continue;
- }
-
- if (arm->flag & ARM_RESTPOS) {
- if (ELEM(t->mode, TFM_DUMMY, TFM_BONESIZE) == 0) {
- BKE_report(t->reports, RPT_ERROR, "Cannot change Pose when 'Rest Position' is enabled");
- tc->data_len = 0;
- continue;
- }
- }
-
- /* do we need to add temporal IK chains? */
- if ((pose->flag & POSE_AUTO_IK) && t->mode == TFM_TRANSLATION) {
- if (pose_grab_with_ik(bmain, ob)) {
- t->flag |= T_AUTOIK;
- has_translate_rotate[0] = true;
- }
- }
-
- if (mirror) {
- int total_mirrored = 0;
- for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- if ((pchan->bone->flag & BONE_TRANSFORM) &&
- BKE_pose_channel_get_mirrored(ob->pose, pchan->name)) {
- total_mirrored++;
- }
- }
-
- PoseInitData_Mirror *pid = MEM_mallocN((total_mirrored + 1) * sizeof(PoseInitData_Mirror),
- "PoseInitData_Mirror");
-
- /* Trick to terminate iteration. */
- pid[total_mirrored].pchan = NULL;
-
- tc->custom.type.data = pid;
- tc->custom.type.use_free = true;
- }
- }
-
- /* if there are no translatable bones, do rotation */
- if ((t->mode == TFM_TRANSLATION) && !has_translate_rotate[0]) {
- if (has_translate_rotate[1]) {
- t->mode = TFM_ROTATION;
- }
- else {
- t->mode = TFM_RESIZE;
- }
- }
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- if (tc->data_len == 0) {
- continue;
- }
- Object *ob = tc->poseobj;
- TransData *td;
- TransDataExtension *tdx;
- int i;
-
- PoseInitData_Mirror *pid = tc->custom.type.data;
- int pid_index = 0;
- bPose *pose = ob->pose;
-
- if (pose == NULL) {
- continue;
- }
-
- const bool mirror = ((pose->flag & POSE_MIRROR_EDIT) != 0);
- const bool is_mirror_relative = ((pose->flag & POSE_MIRROR_RELATIVE) != 0);
-
- tc->poseobj = ob; /* we also allow non-active objects to be transformed, in weightpaint */
-
- /* init trans data */
- td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransPoseBone");
- tdx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension),
- "TransPoseBoneExt");
- for (i = 0; i < tc->data_len; i++, td++, tdx++) {
- td->ext = tdx;
- td->val = NULL;
- }
-
- /* use pose channels to fill trans data */
- td = tc->data;
- for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- if (pchan->bone->flag & BONE_TRANSFORM) {
- add_pose_transdata(t, pchan, ob, tc, td);
-
- if (mirror) {
- bPoseChannel *pchan_mirror = BKE_pose_channel_get_mirrored(ob->pose, pchan->name);
- if (pchan_mirror) {
- pose_mirror_info_init(&pid[pid_index], pchan_mirror, pchan, is_mirror_relative);
- pid_index++;
- }
- }
-
- td++;
- }
- }
-
- if (td != (tc->data + tc->data_len)) {
- BKE_report(t->reports, RPT_DEBUG, "Bone selection count error");
- }
-
- /* initialize initial auto=ik chainlen's? */
- if (t->flag & T_AUTOIK) {
- transform_autoik_update(t, 0);
- }
- }
-
- t->flag |= T_POSE;
- /* disable PET, its not usable in pose mode yet [#32444] */
- t->flag &= ~T_PROP_EDIT_ALL;
-}
-
-void restoreMirrorPoseBones(TransDataContainer *tc)
-{
- bPose *pose = tc->poseobj->pose;
-
- if (!(pose->flag & POSE_MIRROR_EDIT)) {
- return;
- }
-
- for (PoseInitData_Mirror *pid = tc->custom.type.data; pid->pchan; pid++) {
- pose_mirror_info_restore(pid);
- }
-}
-
-void restoreBones(TransDataContainer *tc)
-{
- bArmature *arm;
- BoneInitData *bid = tc->custom.type.data;
- EditBone *ebo;
-
- if (tc->obedit) {
- arm = tc->obedit->data;
- }
- else {
- BLI_assert(tc->poseobj != NULL);
- arm = tc->poseobj->data;
- }
-
- while (bid->bone) {
- ebo = bid->bone;
-
- ebo->dist = bid->dist;
- ebo->rad_head = bid->rad_head;
- ebo->rad_tail = bid->rad_tail;
- ebo->roll = bid->roll;
- ebo->xwidth = bid->xwidth;
- ebo->zwidth = bid->zwidth;
- copy_v3_v3(ebo->head, bid->head);
- copy_v3_v3(ebo->tail, bid->tail);
-
- if (arm->flag & ARM_MIRROR_EDIT) {
- EditBone *ebo_child;
-
- /* Also move connected ebo_child, in case ebo_child's name aren't mirrored properly */
- for (ebo_child = arm->edbo->first; ebo_child; ebo_child = ebo_child->next) {
- if ((ebo_child->flag & BONE_CONNECTED) && (ebo_child->parent == ebo)) {
- copy_v3_v3(ebo_child->head, ebo->tail);
- ebo_child->rad_head = ebo->rad_tail;
- }
- }
-
- /* Also move connected parent, in case parent's name isn't mirrored properly */
- if ((ebo->flag & BONE_CONNECTED) && ebo->parent) {
- EditBone *parent = ebo->parent;
- copy_v3_v3(parent->tail, ebo->head);
- parent->rad_tail = ebo->rad_head;
- }
- }
-
- bid++;
- }
-}
-
-/* ********************* armature ************** */
-static void createTransArmatureVerts(TransInfo *t)
-{
- t->data_len_all = 0;
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- EditBone *ebo, *eboflip;
- bArmature *arm = tc->obedit->data;
- ListBase *edbo = arm->edbo;
- bool mirror = ((arm->flag & ARM_MIRROR_EDIT) != 0);
- int total_mirrored = 0;
-
- tc->data_len = 0;
- for (ebo = edbo->first; ebo; ebo = ebo->next) {
- const int data_len_prev = tc->data_len;
-
- if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED)) {
- if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
- if (ebo->flag & BONE_SELECTED) {
- tc->data_len++;
- }
- }
- else if (t->mode == TFM_BONE_ROLL) {
- if (ebo->flag & BONE_SELECTED) {
- tc->data_len++;
- }
- }
- else {
- if (ebo->flag & BONE_TIPSEL) {
- tc->data_len++;
- }
- if (ebo->flag & BONE_ROOTSEL) {
- tc->data_len++;
- }
- }
- }
-
- if (mirror && (data_len_prev < tc->data_len)) {
- eboflip = ED_armature_ebone_get_mirrored(arm->edbo, ebo);
- if (eboflip) {
- total_mirrored++;
- }
- }
- }
- if (!tc->data_len) {
- continue;
- }
-
- if (mirror) {
- BoneInitData *bid = MEM_mallocN((total_mirrored + 1) * sizeof(BoneInitData), "BoneInitData");
-
- /* trick to terminate iteration */
- bid[total_mirrored].bone = NULL;
-
- tc->custom.type.data = bid;
- tc->custom.type.use_free = true;
- }
- t->data_len_all += tc->data_len;
- }
-
- transform_around_single_fallback(t);
- t->data_len_all = -1;
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- if (!tc->data_len) {
- continue;
- }
-
- EditBone *ebo, *eboflip;
- bArmature *arm = tc->obedit->data;
- ListBase *edbo = arm->edbo;
- TransData *td, *td_old;
- float mtx[3][3], smtx[3][3], bonemat[3][3];
- bool mirror = ((arm->flag & ARM_MIRROR_EDIT) != 0);
- BoneInitData *bid = tc->custom.type.data;
-
- copy_m3_m4(mtx, tc->obedit->obmat);
- pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
-
- td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransEditBone");
- int i = 0;
-
- for (ebo = edbo->first; ebo; ebo = ebo->next) {
- td_old = td;
- ebo->oldlength =
- ebo->length; // length==0.0 on extrude, used for scaling radius of bone points
-
- if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED)) {
- if (t->mode == TFM_BONE_ENVELOPE) {
- if (ebo->flag & BONE_ROOTSEL) {
- td->val = &ebo->rad_head;
- td->ival = *td->val;
-
- copy_v3_v3(td->center, ebo->head);
- td->flag = TD_SELECTED;
-
- copy_m3_m3(td->smtx, smtx);
- copy_m3_m3(td->mtx, mtx);
-
- td->loc = NULL;
- td->ext = NULL;
- td->ob = tc->obedit;
-
- td++;
- }
- if (ebo->flag & BONE_TIPSEL) {
- td->val = &ebo->rad_tail;
- td->ival = *td->val;
- copy_v3_v3(td->center, ebo->tail);
- td->flag = TD_SELECTED;
-
- copy_m3_m3(td->smtx, smtx);
- copy_m3_m3(td->mtx, mtx);
-
- td->loc = NULL;
- td->ext = NULL;
- td->ob = tc->obedit;
-
- td++;
- }
- }
- else if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
- if (ebo->flag & BONE_SELECTED) {
- if ((t->mode == TFM_BONE_ENVELOPE_DIST) || (arm->drawtype == ARM_ENVELOPE)) {
- td->loc = NULL;
- td->val = &ebo->dist;
- td->ival = ebo->dist;
- }
- else {
- // abusive storage of scale in the loc pointer :)
- td->loc = &ebo->xwidth;
- copy_v3_v3(td->iloc, td->loc);
- td->val = NULL;
- }
- copy_v3_v3(td->center, ebo->head);
- td->flag = TD_SELECTED;
-
- /* use local bone matrix */
- ED_armature_ebone_to_mat3(ebo, bonemat);
- mul_m3_m3m3(td->mtx, mtx, bonemat);
- invert_m3_m3(td->smtx, td->mtx);
-
- copy_m3_m3(td->axismtx, td->mtx);
- normalize_m3(td->axismtx);
-
- td->ext = NULL;
- td->ob = tc->obedit;
-
- td++;
- }
- }
- else if (t->mode == TFM_BONE_ROLL) {
- if (ebo->flag & BONE_SELECTED) {
- td->loc = NULL;
- td->val = &(ebo->roll);
- td->ival = ebo->roll;
-
- copy_v3_v3(td->center, ebo->head);
- td->flag = TD_SELECTED;
-
- td->ext = NULL;
- td->ob = tc->obedit;
-
- td++;
- }
- }
- else {
- if (ebo->flag & BONE_TIPSEL) {
- copy_v3_v3(td->iloc, ebo->tail);
-
- /* Don't allow single selected tips to have a modified center,
- * causes problem with snapping (see T45974).
- * However, in rotation mode, we want to keep that 'rotate bone around root with
- * only its tip selected' behavior (see T46325). */
- if ((t->around == V3D_AROUND_LOCAL_ORIGINS) &&
- ((t->mode == TFM_ROTATION) || (ebo->flag & BONE_ROOTSEL))) {
- copy_v3_v3(td->center, ebo->head);
- }
- else {
- copy_v3_v3(td->center, td->iloc);
- }
-
- td->loc = ebo->tail;
- td->flag = TD_SELECTED;
- if (ebo->flag & BONE_EDITMODE_LOCKED) {
- td->protectflag = OB_LOCK_LOC | OB_LOCK_ROT | OB_LOCK_SCALE;
- }
-
- copy_m3_m3(td->smtx, smtx);
- copy_m3_m3(td->mtx, mtx);
-
- ED_armature_ebone_to_mat3(ebo, td->axismtx);
-
- if ((ebo->flag & BONE_ROOTSEL) == 0) {
- td->extra = ebo;
- td->ival = ebo->roll;
- }
-
- td->ext = NULL;
- td->val = NULL;
- td->ob = tc->obedit;
-
- td++;
- }
- if (ebo->flag & BONE_ROOTSEL) {
- copy_v3_v3(td->iloc, ebo->head);
- copy_v3_v3(td->center, td->iloc);
- td->loc = ebo->head;
- td->flag = TD_SELECTED;
- if (ebo->flag & BONE_EDITMODE_LOCKED) {
- td->protectflag = OB_LOCK_LOC | OB_LOCK_ROT | OB_LOCK_SCALE;
- }
-
- copy_m3_m3(td->smtx, smtx);
- copy_m3_m3(td->mtx, mtx);
-
- ED_armature_ebone_to_mat3(ebo, td->axismtx);
-
- td->extra = ebo; /* to fix roll */
- td->ival = ebo->roll;
-
- td->ext = NULL;
- td->val = NULL;
- td->ob = tc->obedit;
-
- td++;
- }
- }
- }
-
- if (mirror && (td_old != td)) {
- eboflip = ED_armature_ebone_get_mirrored(arm->edbo, ebo);
- if (eboflip) {
- bid[i].bone = eboflip;
- bid[i].dist = eboflip->dist;
- bid[i].rad_head = eboflip->rad_head;
- bid[i].rad_tail = eboflip->rad_tail;
- bid[i].roll = eboflip->roll;
- bid[i].xwidth = eboflip->xwidth;
- bid[i].zwidth = eboflip->zwidth;
- copy_v3_v3(bid[i].head, eboflip->head);
- copy_v3_v3(bid[i].tail, eboflip->tail);
- i++;
- }
- }
- }
-
- if (mirror) {
- /* trick to terminate iteration */
- BLI_assert(i + 1 == (MEM_allocN_len(bid) / sizeof(*bid)));
- bid[i].bone = NULL;
- }
- }
-}
-
-/* ********************* meta elements ********* */
-
-static void createTransMBallVerts(TransInfo *t)
-{
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- MetaBall *mb = (MetaBall *)tc->obedit->data;
- MetaElem *ml;
- TransData *td;
- TransDataExtension *tx;
- float mtx[3][3], smtx[3][3];
- int count = 0, countsel = 0;
- const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
-
- /* count totals */
- for (ml = mb->editelems->first; ml; ml = ml->next) {
- if (ml->flag & SELECT) {
- countsel++;
- }
- if (is_prop_edit) {
- count++;
- }
- }
-
- /* note: in prop mode we need at least 1 selected */
- if (countsel == 0) {
- continue;
- }
-
- if (is_prop_edit) {
- tc->data_len = count;
- }
- else {
- tc->data_len = countsel;
- }
-
- td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(MBall EditMode)");
- tx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension),
- "MetaElement_TransExtension");
-
- copy_m3_m4(mtx, tc->obedit->obmat);
- pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
-
- for (ml = mb->editelems->first; ml; ml = ml->next) {
- if (is_prop_edit || (ml->flag & SELECT)) {
- td->loc = &ml->x;
- copy_v3_v3(td->iloc, td->loc);
- copy_v3_v3(td->center, td->loc);
-
- quat_to_mat3(td->axismtx, ml->quat);
-
- if (ml->flag & SELECT) {
- td->flag = TD_SELECTED | TD_USEQUAT | TD_SINGLESIZE;
- }
- else {
- td->flag = TD_USEQUAT;
- }
-
- copy_m3_m3(td->smtx, smtx);
- copy_m3_m3(td->mtx, mtx);
-
- td->ext = tx;
-
- /* Radius of MetaElem (mass of MetaElem influence) */
- if (ml->flag & MB_SCALE_RAD) {
- td->val = &ml->rad;
- td->ival = ml->rad;
- }
- else {
- td->val = &ml->s;
- td->ival = ml->s;
- }
-
- /* expx/expy/expz determine "shape" of some MetaElem types */
- tx->size = &ml->expx;
- tx->isize[0] = ml->expx;
- tx->isize[1] = ml->expy;
- tx->isize[2] = ml->expz;
-
- /* quat is used for rotation of MetaElem */
- tx->quat = ml->quat;
- copy_qt_qt(tx->iquat, ml->quat);
-
- tx->rot = NULL;
-
- td++;
- tx++;
- }
- }
- }
-}
-
-/* ********************* curve/surface ********* */
-
-static void calc_distanceCurveVerts(TransData *head, TransData *tail)
-{
- TransData *td, *td_near = NULL;
- for (td = head; td <= tail; td++) {
- if (td->flag & TD_SELECTED) {
- td_near = td;
- td->dist = 0.0f;
- }
- else if (td_near) {
- float dist;
- float vec[3];
-
- sub_v3_v3v3(vec, td_near->center, td->center);
- mul_m3_v3(head->mtx, vec);
- dist = len_v3(vec);
-
- if (dist < (td - 1)->dist) {
- td->dist = (td - 1)->dist;
- }
- else {
- td->dist = dist;
- }
- }
- else {
- td->dist = FLT_MAX;
- td->flag |= TD_NOTCONNECTED;
- }
- }
- td_near = NULL;
- for (td = tail; td >= head; td--) {
- if (td->flag & TD_SELECTED) {
- td_near = td;
- td->dist = 0.0f;
- }
- else if (td_near) {
- float dist;
- float vec[3];
-
- sub_v3_v3v3(vec, td_near->center, td->center);
- mul_m3_v3(head->mtx, vec);
- dist = len_v3(vec);
-
- if (td->flag & TD_NOTCONNECTED || dist < td->dist || (td + 1)->dist < td->dist) {
- td->flag &= ~TD_NOTCONNECTED;
- if (dist < (td + 1)->dist) {
- td->dist = (td + 1)->dist;
- }
- else {
- td->dist = dist;
- }
- }
- }
- }
-}
-
-/* Utility function for getting the handle data from bezier's */
-static TransDataCurveHandleFlags *initTransDataCurveHandles(TransData *td, struct BezTriple *bezt)
-{
- TransDataCurveHandleFlags *hdata;
- td->flag |= TD_BEZTRIPLE;
- hdata = td->hdata = MEM_mallocN(sizeof(TransDataCurveHandleFlags), "CuHandle Data");
- hdata->ih1 = bezt->h1;
- hdata->h1 = &bezt->h1;
- hdata->ih2 = bezt->h2; /* in case the second is not selected */
- hdata->h2 = &bezt->h2;
- return hdata;
-}
-
-/**
- * For the purpose of transform code we need to behave as if handles are selected,
- * even when they aren't (see special case below).
- */
-static int bezt_select_to_transform_triple_flag(const BezTriple *bezt, const bool hide_handles)
-{
- int flag = 0;
-
- if (hide_handles) {
- if (bezt->f2 & SELECT) {
- flag = (1 << 0) | (1 << 1) | (1 << 2);
- }
- }
- else {
- flag = (((bezt->f1 & SELECT) ? (1 << 0) : 0) | ((bezt->f2 & SELECT) ? (1 << 1) : 0) |
- ((bezt->f3 & SELECT) ? (1 << 2) : 0));
- }
-
- /* Special case for auto & aligned handles:
- * When a center point is being moved without the handles,
- * leaving the handles stationary makes no sense and only causes strange behavior,
- * where one handle is arbitrarily anchored, the other one is aligned and lengthened
- * based on where the center point is moved. Also a bug when cancelling, see: T52007.
- *
- * A more 'correct' solution could be to store handle locations in 'TransDataCurveHandleFlags'.
- * However that doesn't resolve odd behavior, so best transform the handles in this case.
- */
- if ((flag != ((1 << 0) | (1 << 1) | (1 << 2))) && (flag & (1 << 1))) {
- if (ELEM(bezt->h1, HD_AUTO, HD_ALIGN) && ELEM(bezt->h2, HD_AUTO, HD_ALIGN)) {
- flag = (1 << 0) | (1 << 1) | (1 << 2);
- }
- }
-
- return flag;
-}
-
-static void createTransCurveVerts(TransInfo *t)
-{
-
-#define SEL_F1 (1 << 0)
-#define SEL_F2 (1 << 1)
-#define SEL_F3 (1 << 2)
-
- t->data_len_all = 0;
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- Curve *cu = tc->obedit->data;
- BLI_assert(cu->editnurb != NULL);
- BezTriple *bezt;
- BPoint *bp;
- int a;
- int count = 0, countsel = 0;
- const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
- View3D *v3d = t->view;
- short hide_handles = (v3d != NULL) ?
- ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) :
- false;
-
- /* count total of vertices, check identical as in 2nd loop for making transdata! */
- ListBase *nurbs = BKE_curve_editNurbs_get(cu);
- for (Nurb *nu = nurbs->first; nu; nu = nu->next) {
- if (nu->type == CU_BEZIER) {
- for (a = 0, bezt = nu->bezt; a < nu->pntsu; a++, bezt++) {
- if (bezt->hide == 0) {
- const int bezt_tx = bezt_select_to_transform_triple_flag(bezt, hide_handles);
- if (bezt_tx & SEL_F1) {
- countsel++;
- }
- if (bezt_tx & SEL_F2) {
- countsel++;
- }
- if (bezt_tx & SEL_F3) {
- countsel++;
- }
- if (is_prop_edit) {
- count += 3;
- }
- }
- }
- }
- else {
- for (a = nu->pntsu * nu->pntsv, bp = nu->bp; a > 0; a--, bp++) {
- if (bp->hide == 0) {
- if (is_prop_edit) {
- count++;
- }
- if (bp->f1 & SELECT) {
- countsel++;
- }
- }
- }
- }
- }
- /* note: in prop mode we need at least 1 selected */
- if (countsel == 0) {
- tc->data_len = 0;
- continue;
- }
-
- if (is_prop_edit) {
- tc->data_len = count;
- }
- else {
- tc->data_len = countsel;
- }
- tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Curve EditMode)");
-
- t->data_len_all += tc->data_len;
- }
-
- transform_around_single_fallback(t);
- t->data_len_all = -1;
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- if (tc->data_len == 0) {
- continue;
- }
-
- Curve *cu = tc->obedit->data;
- BezTriple *bezt;
- BPoint *bp;
- int a;
- const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
- View3D *v3d = t->view;
- short hide_handles = (v3d != NULL) ?
- ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) :
- false;
-
- float mtx[3][3], smtx[3][3];
-
- copy_m3_m4(mtx, tc->obedit->obmat);
- pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
-
- TransData *td = tc->data;
- ListBase *nurbs = BKE_curve_editNurbs_get(cu);
- for (Nurb *nu = nurbs->first; nu; nu = nu->next) {
- if (nu->type == CU_BEZIER) {
- TransData *head, *tail;
- head = tail = td;
- for (a = 0, bezt = nu->bezt; a < nu->pntsu; a++, bezt++) {
- if (bezt->hide == 0) {
- TransDataCurveHandleFlags *hdata = NULL;
- float axismtx[3][3];
-
- if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
- float normal[3], plane[3];
-
- BKE_nurb_bezt_calc_normal(nu, bezt, normal);
- BKE_nurb_bezt_calc_plane(nu, bezt, plane);
-
- if (createSpaceNormalTangent(axismtx, normal, plane)) {
- /* pass */
- }
- else {
- normalize_v3(normal);
- axis_dominant_v3_to_m3(axismtx, normal);
- invert_m3(axismtx);
- }
- }
-
- /* Elements that will be transform (not always a match to selection). */
- const int bezt_tx = bezt_select_to_transform_triple_flag(bezt, hide_handles);
-
- if (is_prop_edit || bezt_tx & SEL_F1) {
- copy_v3_v3(td->iloc, bezt->vec[0]);
- td->loc = bezt->vec[0];
- copy_v3_v3(td->center,
- bezt->vec[(hide_handles || (t->around == V3D_AROUND_LOCAL_ORIGINS) ||
- (bezt->f2 & SELECT)) ?
- 1 :
- 0]);
- if (hide_handles) {
- if (bezt->f2 & SELECT) {
- td->flag = TD_SELECTED;
- }
- else {
- td->flag = 0;
- }
- }
- else {
- if (bezt->f1 & SELECT) {
- td->flag = TD_SELECTED;
- }
- else {
- td->flag = 0;
- }
- }
- td->ext = NULL;
- td->val = NULL;
-
- hdata = initTransDataCurveHandles(td, bezt);
-
- copy_m3_m3(td->smtx, smtx);
- copy_m3_m3(td->mtx, mtx);
- if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
- copy_m3_m3(td->axismtx, axismtx);
- }
-
- td++;
- tail++;
- }
-
- /* This is the Curve Point, the other two are handles */
- if (is_prop_edit || bezt_tx & SEL_F2) {
- copy_v3_v3(td->iloc, bezt->vec[1]);
- td->loc = bezt->vec[1];
- copy_v3_v3(td->center, td->loc);
- if (bezt->f2 & SELECT) {
- td->flag = TD_SELECTED;
- }
- else {
- td->flag = 0;
- }
- td->ext = NULL;
-
- /* TODO - make points scale */
- if (t->mode == TFM_CURVE_SHRINKFATTEN) { /* || t->mode==TFM_RESIZE) {*/
- td->val = &(bezt->radius);
- td->ival = bezt->radius;
- }
- else if (t->mode == TFM_TILT) {
- td->val = &(bezt->tilt);
- td->ival = bezt->tilt;
- }
- else {
- td->val = NULL;
- }
-
- copy_m3_m3(td->smtx, smtx);
- copy_m3_m3(td->mtx, mtx);
- if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
- copy_m3_m3(td->axismtx, axismtx);
- }
-
- if ((bezt_tx & SEL_F1) == 0 && (bezt_tx & SEL_F3) == 0) {
- /* If the middle is selected but the sides arnt, this is needed */
- if (hdata == NULL) {
- /* if the handle was not saved by the previous handle */
- hdata = initTransDataCurveHandles(td, bezt);
- }
- }
-
- td++;
- tail++;
- }
- if (is_prop_edit || bezt_tx & SEL_F3) {
- copy_v3_v3(td->iloc, bezt->vec[2]);
- td->loc = bezt->vec[2];
- copy_v3_v3(td->center,
- bezt->vec[(hide_handles || (t->around == V3D_AROUND_LOCAL_ORIGINS) ||
- (bezt->f2 & SELECT)) ?
- 1 :
- 2]);
- if (hide_handles) {
- if (bezt->f2 & SELECT) {
- td->flag = TD_SELECTED;
- }
- else {
- td->flag = 0;
- }
- }
- else {
- if (bezt->f3 & SELECT) {
- td->flag = TD_SELECTED;
- }
- else {
- td->flag = 0;
- }
- }
- td->ext = NULL;
- td->val = NULL;
-
- if (hdata == NULL) {
- /* if the handle was not saved by the previous handle */
- hdata = initTransDataCurveHandles(td, bezt);
- }
-
- copy_m3_m3(td->smtx, smtx);
- copy_m3_m3(td->mtx, mtx);
- if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
- copy_m3_m3(td->axismtx, axismtx);
- }
-
- td++;
- tail++;
- }
-
- (void)hdata; /* quiet warning */
- }
- else if (is_prop_edit && head != tail) {
- calc_distanceCurveVerts(head, tail - 1);
- head = tail;
- }
- }
- if (is_prop_edit && head != tail) {
- calc_distanceCurveVerts(head, tail - 1);
- }
-
- /* TODO - in the case of tilt and radius we can also avoid allocating the
- * initTransDataCurveHandles but for now just don't change handle types */
- if (ELEM(t->mode, TFM_CURVE_SHRINKFATTEN, TFM_TILT, TFM_DUMMY) == 0) {
- /* sets the handles based on their selection,
- * do this after the data is copied to the TransData */
- BKE_nurb_handles_test(nu, !hide_handles);
- }
- }
- else {
- TransData *head, *tail;
- head = tail = td;
- for (a = nu->pntsu * nu->pntsv, bp = nu->bp; a > 0; a--, bp++) {
- if (bp->hide == 0) {
- if (is_prop_edit || (bp->f1 & SELECT)) {
- float axismtx[3][3];
-
- if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
- if (nu->pntsv == 1) {
- float normal[3], plane[3];
-
- BKE_nurb_bpoint_calc_normal(nu, bp, normal);
- BKE_nurb_bpoint_calc_plane(nu, bp, plane);
-
- if (createSpaceNormalTangent(axismtx, normal, plane)) {
- /* pass */
- }
- else {
- normalize_v3(normal);
- axis_dominant_v3_to_m3(axismtx, normal);
- invert_m3(axismtx);
- }
- }
- }
-
- copy_v3_v3(td->iloc, bp->vec);
- td->loc = bp->vec;
- copy_v3_v3(td->center, td->loc);
- if (bp->f1 & SELECT) {
- td->flag = TD_SELECTED;
- }
- else {
- td->flag = 0;
- }
- td->ext = NULL;
-
- if (t->mode == TFM_CURVE_SHRINKFATTEN || t->mode == TFM_RESIZE) {
- td->val = &(bp->radius);
- td->ival = bp->radius;
- }
- else {
- td->val = &(bp->tilt);
- td->ival = bp->tilt;
- }
-
- copy_m3_m3(td->smtx, smtx);
- copy_m3_m3(td->mtx, mtx);
- if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
- if (nu->pntsv == 1) {
- copy_m3_m3(td->axismtx, axismtx);
- }
- }
-
- td++;
- tail++;
- }
- }
- else if (is_prop_edit && head != tail) {
- calc_distanceCurveVerts(head, tail - 1);
- head = tail;
- }
- }
- if (is_prop_edit && head != tail) {
- calc_distanceCurveVerts(head, tail - 1);
- }
- }
- }
- }
-#undef SEL_F1
-#undef SEL_F2
-#undef SEL_F3
-}
-
-/* ********************* lattice *************** */
-
-static void createTransLatticeVerts(TransInfo *t)
-{
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
-
- Lattice *latt = ((Lattice *)tc->obedit->data)->editlatt->latt;
- TransData *td = NULL;
- BPoint *bp;
- float mtx[3][3], smtx[3][3];
- int a;
- int count = 0, countsel = 0;
- const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
-
- bp = latt->def;
- a = latt->pntsu * latt->pntsv * latt->pntsw;
- while (a--) {
- if (bp->hide == 0) {
- if (bp->f1 & SELECT) {
- countsel++;
- }
- if (is_prop_edit) {
- count++;
- }
- }
- bp++;
- }
-
- /* note: in prop mode we need at least 1 selected */
- if (countsel == 0) {
- return;
- }
-
- if (is_prop_edit) {
- tc->data_len = count;
- }
- else {
- tc->data_len = countsel;
- }
- tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Lattice EditMode)");
-
- copy_m3_m4(mtx, tc->obedit->obmat);
- pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
-
- td = tc->data;
- bp = latt->def;
- a = latt->pntsu * latt->pntsv * latt->pntsw;
- while (a--) {
- if (is_prop_edit || (bp->f1 & SELECT)) {
- if (bp->hide == 0) {
- copy_v3_v3(td->iloc, bp->vec);
- td->loc = bp->vec;
- copy_v3_v3(td->center, td->loc);
- if (bp->f1 & SELECT) {
- td->flag = TD_SELECTED;
- }
- else {
- td->flag = 0;
- }
- copy_m3_m3(td->smtx, smtx);
- copy_m3_m3(td->mtx, mtx);
-
- td->ext = NULL;
- td->val = NULL;
-
- td++;
- }
- }
- bp++;
- }
- }
-}
-
-/* ******************* particle edit **************** */
-static void createTransParticleVerts(bContext *C, TransInfo *t)
-{
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
-
- TransData *td = NULL;
- TransDataExtension *tx;
- Object *ob = CTX_data_active_object(C);
- ParticleEditSettings *pset = PE_settings(t->scene);
- PTCacheEdit *edit = PE_get_current(t->scene, ob);
- ParticleSystem *psys = NULL;
- PTCacheEditPoint *point;
- PTCacheEditKey *key;
- float mat[4][4];
- int i, k, transformparticle;
- int count = 0, hasselected = 0;
- const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
-
- if (edit == NULL || t->settings->particle.selectmode == SCE_SELECT_PATH) {
- return;
- }
-
- psys = edit->psys;
-
- for (i = 0, point = edit->points; i < edit->totpoint; i++, point++) {
- point->flag &= ~PEP_TRANSFORM;
- transformparticle = 0;
-
- if ((point->flag & PEP_HIDE) == 0) {
- for (k = 0, key = point->keys; k < point->totkey; k++, key++) {
- if ((key->flag & PEK_HIDE) == 0) {
- if (key->flag & PEK_SELECT) {
- hasselected = 1;
- transformparticle = 1;
- }
- else if (is_prop_edit) {
- transformparticle = 1;
- }
- }
- }
- }
-
- if (transformparticle) {
- count += point->totkey;
- point->flag |= PEP_TRANSFORM;
- }
- }
-
- /* note: in prop mode we need at least 1 selected */
- if (hasselected == 0) {
- return;
- }
-
- tc->data_len = count;
- td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Particle Mode)");
-
- if (t->mode == TFM_BAKE_TIME) {
- tx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension),
- "Particle_TransExtension");
- }
- else {
- tx = tc->data_ext = NULL;
- }
-
- unit_m4(mat);
-
- invert_m4_m4(ob->imat, ob->obmat);
-
- for (i = 0, point = edit->points; i < edit->totpoint; i++, point++) {
- TransData *head, *tail;
- head = tail = td;
-
- if (!(point->flag & PEP_TRANSFORM)) {
- continue;
- }
-
- if (psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
- ParticleSystemModifierData *psmd_eval = edit->psmd_eval;
- psys_mat_hair_to_global(
- ob, psmd_eval->mesh_final, psys->part->from, psys->particles + i, mat);
- }
-
- for (k = 0, key = point->keys; k < point->totkey; k++, key++) {
- if (key->flag & PEK_USE_WCO) {
- copy_v3_v3(key->world_co, key->co);
- mul_m4_v3(mat, key->world_co);
- td->loc = key->world_co;
- }
- else {
- td->loc = key->co;
- }
-
- copy_v3_v3(td->iloc, td->loc);
- copy_v3_v3(td->center, td->loc);
-
- if (key->flag & PEK_SELECT) {
- td->flag |= TD_SELECTED;
- }
- else if (!is_prop_edit) {
- td->flag |= TD_SKIP;
- }
-
- unit_m3(td->mtx);
- unit_m3(td->smtx);
-
- /* don't allow moving roots */
- if (k == 0 && pset->flag & PE_LOCK_FIRST && (!psys || !(psys->flag & PSYS_GLOBAL_HAIR))) {
- td->protectflag |= OB_LOCK_LOC;
- }
-
- td->ob = ob;
- td->ext = tx;
- if (t->mode == TFM_BAKE_TIME) {
- td->val = key->time;
- td->ival = *(key->time);
- /* abuse size and quat for min/max values */
- td->flag |= TD_NO_EXT;
- if (k == 0) {
- tx->size = NULL;
- }
- else {
- tx->size = (key - 1)->time;
- }
-
- if (k == point->totkey - 1) {
- tx->quat = NULL;
- }
- else {
- tx->quat = (key + 1)->time;
- }
- }
-
- td++;
- if (tx) {
- tx++;
- }
- tail++;
- }
- if (is_prop_edit && head != tail) {
- calc_distanceCurveVerts(head, tail - 1);
- }
- }
- }
-}
-
-void flushTransParticles(TransInfo *t)
-{
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- Scene *scene = t->scene;
- ViewLayer *view_layer = t->view_layer;
- Object *ob = OBACT(view_layer);
- PTCacheEdit *edit = PE_get_current(scene, ob);
- ParticleSystem *psys = edit->psys;
- PTCacheEditPoint *point;
- PTCacheEditKey *key;
- TransData *td;
- float mat[4][4], imat[4][4], co[3];
- int i, k;
- const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
-
- /* we do transform in world space, so flush world space position
- * back to particle local space (only for hair particles) */
- td = tc->data;
- for (i = 0, point = edit->points; i < edit->totpoint; i++, point++, td++) {
- if (!(point->flag & PEP_TRANSFORM)) {
- continue;
- }
-
- if (psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
- ParticleSystemModifierData *psmd_eval = edit->psmd_eval;
- psys_mat_hair_to_global(
- ob, psmd_eval->mesh_final, psys->part->from, psys->particles + i, mat);
- invert_m4_m4(imat, mat);
-
- for (k = 0, key = point->keys; k < point->totkey; k++, key++) {
- copy_v3_v3(co, key->world_co);
- mul_m4_v3(imat, co);
-
- /* optimization for proportional edit */
- if (!is_prop_edit || !compare_v3v3(key->co, co, 0.0001f)) {
- copy_v3_v3(key->co, co);
- point->flag |= PEP_EDIT_RECALC;
- }
- }
- }
- else {
- point->flag |= PEP_EDIT_RECALC;
- }
- }
-
- PE_update_object(t->depsgraph, scene, OBACT(view_layer), 1);
- BKE_particle_batch_cache_dirty_tag(psys, BKE_PARTICLE_BATCH_DIRTY_ALL);
- DEG_id_tag_update(&ob->id, ID_RECALC_PSYS_REDO);
- }
-}
-
-/* ********************* mesh ****************** */
-
-static bool bmesh_test_dist_add(BMVert *v,
- BMVert *v_other,
- float *dists,
- const float *dists_prev,
- /* optionally track original index */
- int *index,
- const int *index_prev,
- float mtx[3][3])
-{
- if ((BM_elem_flag_test(v_other, BM_ELEM_SELECT) == 0) &&
- (BM_elem_flag_test(v_other, BM_ELEM_HIDDEN) == 0)) {
- const int i = BM_elem_index_get(v);
- const int i_other = BM_elem_index_get(v_other);
- float vec[3];
- float dist_other;
- sub_v3_v3v3(vec, v->co, v_other->co);
- mul_m3_v3(mtx, vec);
-
- dist_other = dists_prev[i] + len_v3(vec);
- if (dist_other < dists[i_other]) {
- dists[i_other] = dist_other;
- if (index != NULL) {
- index[i_other] = index_prev[i];
- }
- return true;
- }
- }
-
- return false;
-}
-
-/**
- * \param mtx: Measure distance in this space.
- * \param dists: Store the closest connected distance to selected vertices.
- * \param index: Optionally store the original index we're measuring the distance to (can be NULL).
- */
-static void editmesh_set_connectivity_distance(BMesh *bm,
- float mtx[3][3],
- float *dists,
- int *index)
-{
- BLI_LINKSTACK_DECLARE(queue, BMVert *);
-
- /* any BM_ELEM_TAG'd vertex is in 'queue_next', so we don't add in twice */
- BLI_LINKSTACK_DECLARE(queue_next, BMVert *);
-
- BLI_LINKSTACK_INIT(queue);
- BLI_LINKSTACK_INIT(queue_next);
-
- {
- BMIter viter;
- BMVert *v;
- int i;
-
- BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
- float dist;
- BM_elem_index_set(v, i); /* set_inline */
- BM_elem_flag_disable(v, BM_ELEM_TAG);
-
- if (BM_elem_flag_test(v, BM_ELEM_SELECT) == 0 || BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
- dist = FLT_MAX;
- if (index != NULL) {
- index[i] = i;
- }
- }
- else {
- BLI_LINKSTACK_PUSH(queue, v);
- dist = 0.0f;
- if (index != NULL) {
- index[i] = i;
- }
- }
-
- dists[i] = dist;
- }
- bm->elem_index_dirty &= ~BM_VERT;
- }
-
- /* need to be very careful of feedback loops here, store previous dist's to avoid feedback */
- float *dists_prev = MEM_dupallocN(dists);
- int *index_prev = MEM_dupallocN(index); /* may be NULL */
-
- do {
- BMVert *v;
- LinkNode *lnk;
-
- /* this is correct but slow to do each iteration,
- * instead sync the dist's while clearing BM_ELEM_TAG (below) */
-#if 0
- memcpy(dists_prev, dists, sizeof(float) * bm->totvert);
-#endif
-
- while ((v = BLI_LINKSTACK_POP(queue))) {
- BLI_assert(dists[BM_elem_index_get(v)] != FLT_MAX);
-
- /* connected edge-verts */
- if (v->e != NULL) {
- BMEdge *e_iter, *e_first;
-
- e_iter = e_first = v->e;
-
- /* would normally use BM_EDGES_OF_VERT, but this runs so often,
- * its faster to iterate on the data directly */
- do {
-
- if (BM_elem_flag_test(e_iter, BM_ELEM_HIDDEN) == 0) {
-
- /* edge distance */
- {
- BMVert *v_other = BM_edge_other_vert(e_iter, v);
- if (bmesh_test_dist_add(v, v_other, dists, dists_prev, index, index_prev, mtx)) {
- if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
- BM_elem_flag_enable(v_other, BM_ELEM_TAG);
- BLI_LINKSTACK_PUSH(queue_next, v_other);
- }
- }
- }
-
- /* face distance */
- if (e_iter->l) {
- BMLoop *l_iter_radial, *l_first_radial;
- /**
- * imaginary edge diagonally across quad,
- * \note, this takes advantage of the rules of winding that we
- * know 2 or more of a verts edges wont reference the same face twice.
- * Also, if the edge is hidden, the face will be hidden too.
- */
- l_iter_radial = l_first_radial = e_iter->l;
-
- do {
- if ((l_iter_radial->v == v) && (l_iter_radial->f->len == 4) &&
- (BM_elem_flag_test(l_iter_radial->f, BM_ELEM_HIDDEN) == 0)) {
- BMVert *v_other = l_iter_radial->next->next->v;
- if (bmesh_test_dist_add(v, v_other, dists, dists_prev, index, index_prev, mtx)) {
- if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
- BM_elem_flag_enable(v_other, BM_ELEM_TAG);
- BLI_LINKSTACK_PUSH(queue_next, v_other);
- }
- }
- }
- } while ((l_iter_radial = l_iter_radial->radial_next) != l_first_radial);
- }
- }
- } while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, v)) != e_first);
- }
- }
-
- /* clear for the next loop */
- for (lnk = queue_next; lnk; lnk = lnk->next) {
- BMVert *v_link = lnk->link;
- const int i = BM_elem_index_get(v_link);
-
- BM_elem_flag_disable(v_link, BM_ELEM_TAG);
-
- /* keep in sync, avoid having to do full memcpy each iteration */
- dists_prev[i] = dists[i];
- if (index != NULL) {
- index_prev[i] = index[i];
- }
- }
-
- BLI_LINKSTACK_SWAP(queue, queue_next);
-
- /* none should be tagged now since 'queue_next' is empty */
- BLI_assert(BM_iter_mesh_count_flag(BM_VERTS_OF_MESH, bm, BM_ELEM_TAG, true) == 0);
-
- } while (BLI_LINKSTACK_SIZE(queue));
-
- BLI_LINKSTACK_FREE(queue);
- BLI_LINKSTACK_FREE(queue_next);
-
- MEM_freeN(dists_prev);
- if (index_prev != NULL) {
- MEM_freeN(index_prev);
- }
-}
-
-static struct TransIslandData *editmesh_islands_info_calc(BMEditMesh *em,
- int *r_island_tot,
- int **r_island_vert_map,
- bool calc_single_islands)
-{
- BMesh *bm = em->bm;
- struct TransIslandData *trans_islands;
- char htype;
- char itype;
- int i;
-
- /* group vars */
- int *groups_array;
- int(*group_index)[2];
- int group_tot;
- void **ele_array;
-
- int *vert_map;
-
- if (em->selectmode & (SCE_SELECT_VERTEX | SCE_SELECT_EDGE)) {
- groups_array = MEM_mallocN(sizeof(*groups_array) * bm->totedgesel, __func__);
- group_tot = BM_mesh_calc_edge_groups(
- bm, groups_array, &group_index, NULL, NULL, BM_ELEM_SELECT);
-
- htype = BM_EDGE;
- itype = BM_VERTS_OF_EDGE;
- }
- else { /* (bm->selectmode & SCE_SELECT_FACE) */
- groups_array = MEM_mallocN(sizeof(*groups_array) * bm->totfacesel, __func__);
- group_tot = BM_mesh_calc_face_groups(
- bm, groups_array, &group_index, NULL, NULL, BM_ELEM_SELECT, BM_VERT);
-
- htype = BM_FACE;
- itype = BM_VERTS_OF_FACE;
- }
-
- trans_islands = MEM_mallocN(sizeof(*trans_islands) * group_tot, __func__);
-
- vert_map = MEM_mallocN(sizeof(*vert_map) * bm->totvert, __func__);
- /* we shouldn't need this, but with incorrect selection flushing
- * its possible we have a selected vertex that's not in a face,
- * for now best not crash in that case. */
- copy_vn_i(vert_map, bm->totvert, -1);
-
- BM_mesh_elem_table_ensure(bm, htype);
- ele_array = (htype == BM_FACE) ? (void **)bm->ftable : (void **)bm->etable;
-
- BM_mesh_elem_index_ensure(bm, BM_VERT);
-
- /* may be an edge OR a face array */
- for (i = 0; i < group_tot; i++) {
- BMEditSelection ese = {NULL};
-
- const int fg_sta = group_index[i][0];
- const int fg_len = group_index[i][1];
- float co[3], no[3], tangent[3];
- int j;
-
- zero_v3(co);
- zero_v3(no);
- zero_v3(tangent);
-
- ese.htype = htype;
-
- /* loop on each face in this group:
- * - assign r_vert_map
- * - calculate (co, no)
- */
- for (j = 0; j < fg_len; j++) {
- float tmp_co[3], tmp_no[3], tmp_tangent[3];
-
- ese.ele = ele_array[groups_array[fg_sta + j]];
-
- BM_editselection_center(&ese, tmp_co);
- BM_editselection_normal(&ese, tmp_no);
- BM_editselection_plane(&ese, tmp_tangent);
-
- add_v3_v3(co, tmp_co);
- add_v3_v3(no, tmp_no);
- add_v3_v3(tangent, tmp_tangent);
-
- {
- /* setup vertex map */
- BMIter iter;
- BMVert *v;
-
- /* connected edge-verts */
- BM_ITER_ELEM (v, &iter, ese.ele, itype) {
- vert_map[BM_elem_index_get(v)] = i;
- }
- }
- }
-
- mul_v3_v3fl(trans_islands[i].co, co, 1.0f / (float)fg_len);
-
- if (createSpaceNormalTangent(trans_islands[i].axismtx, no, tangent)) {
- /* pass */
- }
- else {
- if (normalize_v3(no) != 0.0f) {
- axis_dominant_v3_to_m3(trans_islands[i].axismtx, no);
- invert_m3(trans_islands[i].axismtx);
- }
- else {
- unit_m3(trans_islands[i].axismtx);
- }
- }
- }
-
- MEM_freeN(groups_array);
- MEM_freeN(group_index);
-
- /* for PET we need islands of 1 so connected vertices can use it with V3D_AROUND_LOCAL_ORIGINS */
- if (calc_single_islands) {
- BMIter viter;
- BMVert *v;
- int group_tot_single = 0;
-
- BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
- if (BM_elem_flag_test(v, BM_ELEM_SELECT) && (vert_map[i] == -1)) {
- group_tot_single += 1;
- }
- }
-
- if (group_tot_single != 0) {
- trans_islands = MEM_reallocN(trans_islands,
- sizeof(*trans_islands) * (group_tot + group_tot_single));
-
- BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
- if (BM_elem_flag_test(v, BM_ELEM_SELECT) && (vert_map[i] == -1)) {
- struct TransIslandData *v_island = &trans_islands[group_tot];
- vert_map[i] = group_tot;
-
- copy_v3_v3(v_island->co, v->co);
-
- if (is_zero_v3(v->no) != 0.0f) {
- axis_dominant_v3_to_m3(v_island->axismtx, v->no);
- invert_m3(v_island->axismtx);
- }
- else {
- unit_m3(v_island->axismtx);
- }
-
- group_tot += 1;
- }
- }
- }
- }
-
- *r_island_tot = group_tot;
- *r_island_vert_map = vert_map;
-
- return trans_islands;
-}
-
-/* way to overwrite what data is edited with transform */
-static void VertsToTransData(TransInfo *t,
- TransData *td,
- TransDataExtension *tx,
- BMEditMesh *em,
- BMVert *eve,
- float *bweight,
- struct TransIslandData *v_island,
- const bool no_island_center)
-{
- float *no, _no[3];
- BLI_assert(BM_elem_flag_test(eve, BM_ELEM_HIDDEN) == 0);
-
- td->flag = 0;
- // if (key)
- // td->loc = key->co;
- // else
- td->loc = eve->co;
- copy_v3_v3(td->iloc, td->loc);
-
- if ((t->mode == TFM_SHRINKFATTEN) && (em->selectmode & SCE_SELECT_FACE) &&
- BM_elem_flag_test(eve, BM_ELEM_SELECT) &&
- (BM_vert_calc_normal_ex(eve, BM_ELEM_SELECT, _no))) {
- no = _no;
- }
- else {
- no = eve->no;
- }
-
- if (v_island) {
- if (no_island_center) {
- copy_v3_v3(td->center, td->loc);
- }
- else {
- copy_v3_v3(td->center, v_island->co);
- }
- copy_m3_m3(td->axismtx, v_island->axismtx);
- }
- else if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
- copy_v3_v3(td->center, td->loc);
- createSpaceNormal(td->axismtx, no);
- }
- else {
- copy_v3_v3(td->center, td->loc);
-
- /* Setting normals */
- copy_v3_v3(td->axismtx[2], no);
- td->axismtx[0][0] = td->axismtx[0][1] = td->axismtx[0][2] = td->axismtx[1][0] =
- td->axismtx[1][1] = td->axismtx[1][2] = 0.0f;
- }
-
- td->ext = NULL;
- td->val = NULL;
- td->extra = NULL;
- if (t->mode == TFM_BWEIGHT) {
- td->val = bweight;
- td->ival = *bweight;
- }
- else if (t->mode == TFM_SKIN_RESIZE) {
- MVertSkin *vs = CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MVERT_SKIN);
- if (vs) {
- /* skin node size */
- td->ext = tx;
- copy_v3_v3(tx->isize, vs->radius);
- tx->size = vs->radius;
- td->val = vs->radius;
- }
- else {
- td->flag |= TD_SKIP;
- }
- }
- else if (t->mode == TFM_SHRINKFATTEN) {
- td->ext = tx;
- tx->isize[0] = BM_vert_calc_shell_factor_ex(eve, no, BM_ELEM_SELECT);
- }
-}
-
-static void createTransEditVerts(TransInfo *t)
-{
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- TransData *tob = NULL;
- TransDataExtension *tx = NULL;
- BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
- Mesh *me = tc->obedit->data;
- BMesh *bm = em->bm;
- BMVert *eve;
- BMIter iter;
- float(*mappedcos)[3] = NULL, (*quats)[4] = NULL;
- float mtx[3][3], smtx[3][3], (*defmats)[3][3] = NULL, (*defcos)[3] = NULL;
- float *dists = NULL;
- int a;
- const int prop_mode = (t->flag & T_PROP_EDIT) ? (t->flag & T_PROP_EDIT_ALL) : 0;
- int mirror = 0;
- int cd_vert_bweight_offset = -1;
- bool use_topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
-
- struct TransIslandData *island_info = NULL;
- int island_info_tot;
- int *island_vert_map = NULL;
-
- /* Snap rotation along normal needs a common axis for whole islands,
- * otherwise one get random crazy results, see T59104.
- * However, we do not want to use the island center for the pivot/translation reference. */
- const bool is_snap_rotate = ((t->mode == TFM_TRANSLATION) &&
- /* There is not guarantee that snapping
- * is initialized yet at this point... */
- (usingSnappingNormal(t) ||
- (t->settings->snap_flag & SCE_SNAP_ROTATE) != 0) &&
- (t->around != V3D_AROUND_LOCAL_ORIGINS));
- /* Even for translation this is needed because of island-orientation, see: T51651. */
- const bool is_island_center = (t->around == V3D_AROUND_LOCAL_ORIGINS) || is_snap_rotate;
- /* Original index of our connected vertex when connected distances are calculated.
- * Optional, allocate if needed. */
- int *dists_index = NULL;
-
- if (tc->mirror.axis_flag) {
- EDBM_verts_mirror_cache_begin(em, 0, false, (t->flag & T_PROP_EDIT) == 0, use_topology);
- mirror = 1;
- }
-
- /**
- * Quick check if we can transform.
- *
- * \note ignore modes here, even in edge/face modes,
- * transform data is created by selected vertices.
- * \note in prop mode we need at least 1 selected.
- */
- if (bm->totvertsel == 0) {
- goto cleanup;
- }
-
- if (t->mode == TFM_BWEIGHT) {
- BM_mesh_cd_flag_ensure(bm, BKE_mesh_from_object(tc->obedit), ME_CDFLAG_VERT_BWEIGHT);
- cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
- }
-
- if (prop_mode) {
- unsigned int count = 0;
- BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
- if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
- count++;
- }
- }
-
- tc->data_len = count;
-
- /* allocating scratch arrays */
- if (prop_mode & T_PROP_CONNECTED) {
- dists = MEM_mallocN(em->bm->totvert * sizeof(float), __func__);
- if (is_island_center) {
- dists_index = MEM_mallocN(em->bm->totvert * sizeof(int), __func__);
- }
- }
- }
- else {
- tc->data_len = bm->totvertsel;
- }
-
- tob = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Mesh EditMode)");
- if (ELEM(t->mode, TFM_SKIN_RESIZE, TFM_SHRINKFATTEN)) {
- /* warning, this is overkill, we only need 2 extra floats,
- * but this stores loads of extra stuff, for TFM_SHRINKFATTEN its even more overkill
- * since we may not use the 'alt' transform mode to maintain shell thickness,
- * but with generic transform code its hard to lazy init vars */
- tx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension),
- "TransObData ext");
- }
-
- copy_m3_m4(mtx, tc->obedit->obmat);
- /* we use a pseudo-inverse so that when one of the axes is scaled to 0,
- * matrix inversion still works and we can still moving along the other */
- pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
-
- if (prop_mode & T_PROP_CONNECTED) {
- editmesh_set_connectivity_distance(em->bm, mtx, dists, dists_index);
- }
-
- if (is_island_center) {
- /* In this specific case, near-by vertices will need to know
- * the island of the nearest connected vertex. */
- const bool calc_single_islands = ((prop_mode & T_PROP_CONNECTED) &&
- (t->around == V3D_AROUND_LOCAL_ORIGINS) &&
- (em->selectmode & SCE_SELECT_VERTEX));
-
- island_info = editmesh_islands_info_calc(
- em, &island_info_tot, &island_vert_map, calc_single_islands);
- }
-
- /* detect CrazySpace [tm] */
- if (modifiers_getCageIndex(t->scene, tc->obedit, NULL, 1) != -1) {
- int totleft = -1;
- if (modifiers_isCorrectableDeformed(t->scene, tc->obedit)) {
- BKE_scene_graph_evaluated_ensure(t->depsgraph, CTX_data_main(t->context));
-
- /* Use evaluated state because we need b-bone cache. */
- Scene *scene_eval = (Scene *)DEG_get_evaluated_id(t->depsgraph, &t->scene->id);
- Object *obedit_eval = (Object *)DEG_get_evaluated_id(t->depsgraph, &tc->obedit->id);
- BMEditMesh *em_eval = BKE_editmesh_from_object(obedit_eval);
- /* check if we can use deform matrices for modifier from the
- * start up to stack, they are more accurate than quats */
- totleft = BKE_crazyspace_get_first_deform_matrices_editbmesh(
- t->depsgraph, scene_eval, obedit_eval, em_eval, &defmats, &defcos);
- }
-
- /* if we still have more modifiers, also do crazyspace
- * correction with quats, relative to the coordinates after
- * the modifiers that support deform matrices (defcos) */
-
-#if 0 /* TODO, fix crazyspace+extrude so it can be enabled for general use - campbell */
- if ((totleft > 0) || (totleft == -1))
-#else
- if (totleft > 0)
-#endif
- {
- mappedcos = BKE_crazyspace_get_mapped_editverts(t->depsgraph, tc->obedit);
- quats = MEM_mallocN(em->bm->totvert * sizeof(*quats), "crazy quats");
- BKE_crazyspace_set_quats_editmesh(em, defcos, mappedcos, quats, !prop_mode);
- if (mappedcos) {
- MEM_freeN(mappedcos);
- }
- }
-
- if (defcos) {
- MEM_freeN(defcos);
- }
- }
-
- /* find out which half we do */
- if (mirror) {
- BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(eve, BM_ELEM_SELECT) && eve->co[0] != 0.0f) {
- if (eve->co[0] < 0.0f) {
- tc->mirror.sign = -1.0f;
- mirror = -1;
- }
- break;
- }
- }
- }
-
- BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, a) {
- if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
- if (prop_mode || BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
- struct TransIslandData *v_island = NULL;
- float *bweight = (cd_vert_bweight_offset != -1) ?
- BM_ELEM_CD_GET_VOID_P(eve, cd_vert_bweight_offset) :
- NULL;
-
- if (island_info) {
- const int connected_index = (dists_index && dists_index[a] != -1) ? dists_index[a] : a;
- v_island = (island_vert_map[connected_index] != -1) ?
- &island_info[island_vert_map[connected_index]] :
- NULL;
- }
-
- /* Do not use the island center in case we are using islands
- * only to get axis for snap/rotate to normal... */
- VertsToTransData(t, tob, tx, em, eve, bweight, v_island, is_snap_rotate);
- if (tx) {
- tx++;
- }
-
- /* selected */
- if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
- tob->flag |= TD_SELECTED;
- }
-
- if (prop_mode) {
- if (prop_mode & T_PROP_CONNECTED) {
- tob->dist = dists[a];
- }
- else {
- tob->flag |= TD_NOTCONNECTED;
- tob->dist = FLT_MAX;
- }
- }
-
- /* CrazySpace */
- const bool use_quats = quats && BM_elem_flag_test(eve, BM_ELEM_TAG);
- if (use_quats || defmats) {
- float mat[3][3], qmat[3][3], imat[3][3];
-
- /* Use both or either quat and defmat correction. */
- if (use_quats) {
- quat_to_mat3(qmat, quats[BM_elem_index_get(eve)]);
-
- if (defmats) {
- mul_m3_series(mat, defmats[a], qmat, mtx);
- }
- else {
- mul_m3_m3m3(mat, mtx, qmat);
- }
- }
- else {
- mul_m3_m3m3(mat, mtx, defmats[a]);
- }
-
- invert_m3_m3(imat, mat);
-
- copy_m3_m3(tob->smtx, imat);
- copy_m3_m3(tob->mtx, mat);
- }
- else {
- copy_m3_m3(tob->smtx, smtx);
- copy_m3_m3(tob->mtx, mtx);
- }
-
- /* Mirror? */
- if ((mirror > 0 && tob->iloc[0] > 0.0f) || (mirror < 0 && tob->iloc[0] < 0.0f)) {
- BMVert *vmir = EDBM_verts_mirror_get(em, eve); // t->obedit, em, eve, tob->iloc, a);
- if (vmir && vmir != eve) {
- tob->extra = vmir;
- }
- }
- tob++;
- }
- }
- }
-
- if (island_info) {
- MEM_freeN(island_info);
- MEM_freeN(island_vert_map);
- }
-
- if (mirror != 0) {
- tob = tc->data;
- for (a = 0; a < tc->data_len; a++, tob++) {
- if (ABS(tob->loc[0]) <= 0.00001f) {
- tob->flag |= TD_MIRROR_EDGE;
- }
- }
- }
-
- cleanup:
- /* crazy space free */
- if (quats) {
- MEM_freeN(quats);
- }
- if (defmats) {
- MEM_freeN(defmats);
- }
- if (dists) {
- MEM_freeN(dists);
- }
- if (dists_index) {
- MEM_freeN(dists_index);
- }
-
- if (tc->mirror.axis_flag) {
- EDBM_verts_mirror_cache_end(em);
- }
- }
-}
-
-/* *** NODE EDITOR *** */
-void flushTransNodes(TransInfo *t)
-{
- const float dpi_fac = UI_DPI_FAC;
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- int a;
- TransData *td;
- TransData2D *td2d;
-
- applyGridAbsolute(t);
-
- /* flush to 2d vector from internally used 3d vector */
- for (a = 0, td = tc->data, td2d = tc->data_2d; a < tc->data_len; a++, td++, td2d++) {
- bNode *node = td->extra;
- float locx, locy;
-
- /* weirdo - but the node system is a mix of free 2d elements and dpi sensitive UI */
-#ifdef USE_NODE_CENTER
- locx = (td2d->loc[0] - (BLI_rctf_size_x(&node->totr)) * +0.5f) / dpi_fac;
- locy = (td2d->loc[1] - (BLI_rctf_size_y(&node->totr)) * -0.5f) / dpi_fac;
-#else
- locx = td2d->loc[0] / dpi_fac;
- locy = td2d->loc[1] / dpi_fac;
-#endif
-
- /* account for parents (nested nodes) */
- if (node->parent) {
- nodeFromView(node->parent, locx, locy, &node->locx, &node->locy);
- }
- else {
- node->locx = locx;
- node->locy = locy;
- }
- }
-
- /* handle intersection with noodles */
- if (tc->data_len == 1) {
- ED_node_link_intersect_test(t->sa, 1);
- }
- }
-}
-
-/* *** SEQUENCE EDITOR *** */
-
-/* commented _only_ because the meta may have animation data which
- * needs moving too [#28158] */
-
-#define SEQ_TX_NESTED_METAS
-
-BLI_INLINE void trans_update_seq(Scene *sce, Sequence *seq, int old_start, int sel_flag)
-{
- if (seq->depth == 0) {
- /* Calculate this strip and all nested strips.
- * Children are ALWAYS transformed first so we don't need to do this in another loop.
- */
- BKE_sequence_calc(sce, seq);
- }
- else {
- BKE_sequence_calc_disp(sce, seq);
- }
-
- if (sel_flag == SELECT) {
- BKE_sequencer_offset_animdata(sce, seq, seq->start - old_start);
- }
-}
-
-void flushTransSeq(TransInfo *t)
-{
- /* Editing null check already done */
- ListBase *seqbasep = BKE_sequencer_editing_get(t->scene, false)->seqbasep;
-
- int a, new_frame;
- TransData *td = NULL;
- TransData2D *td2d = NULL;
- TransDataSeq *tdsq = NULL;
- Sequence *seq;
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- /* prevent updating the same seq twice
- * if the transdata order is changed this will mess up
- * but so will TransDataSeq */
- Sequence *seq_prev = NULL;
- int old_start_prev = 0, sel_flag_prev = 0;
-
- /* flush to 2d vector from internally used 3d vector */
- for (a = 0, td = tc->data, td2d = tc->data_2d; a < tc->data_len; a++, td++, td2d++) {
- int old_start;
- tdsq = (TransDataSeq *)td->extra;
- seq = tdsq->seq;
- old_start = seq->start;
- new_frame = round_fl_to_int(td2d->loc[0]);
-
- switch (tdsq->sel_flag) {
- case SELECT:
-#ifdef SEQ_TX_NESTED_METAS
- if ((seq->depth != 0 || BKE_sequence_tx_test(seq))) {
- /* for meta's, their children move */
- seq->start = new_frame - tdsq->start_offset;
- }
-#else
- if (seq->type != SEQ_TYPE_META && (seq->depth != 0 || seq_tx_test(seq))) {
- /* for meta's, their children move */
- seq->start = new_frame - tdsq->start_offset;
- }
-#endif
- if (seq->depth == 0) {
- seq->machine = round_fl_to_int(td2d->loc[1]);
- CLAMP(seq->machine, 1, MAXSEQ);
- }
- break;
- case SEQ_LEFTSEL: /* no vertical transform */
- BKE_sequence_tx_set_final_left(seq, new_frame);
- BKE_sequence_tx_handle_xlimits(seq, tdsq->flag & SEQ_LEFTSEL, tdsq->flag & SEQ_RIGHTSEL);
-
- /* todo - move this into aftertrans update? - old seq tx needed it anyway */
- BKE_sequence_single_fix(seq);
- break;
- case SEQ_RIGHTSEL: /* no vertical transform */
- BKE_sequence_tx_set_final_right(seq, new_frame);
- BKE_sequence_tx_handle_xlimits(seq, tdsq->flag & SEQ_LEFTSEL, tdsq->flag & SEQ_RIGHTSEL);
-
- /* todo - move this into aftertrans update? - old seq tx needed it anyway */
- BKE_sequence_single_fix(seq);
- break;
- }
-
- /* Update *previous* seq! Else, we would update a seq after its first transform,
- * and if it has more than one (like e.g. SEQ_LEFTSEL and SEQ_RIGHTSEL),
- * the others are not updated! See T38469.
- */
- if (seq != seq_prev) {
- if (seq_prev) {
- trans_update_seq(t->scene, seq_prev, old_start_prev, sel_flag_prev);
- }
-
- seq_prev = seq;
- old_start_prev = old_start;
- sel_flag_prev = tdsq->sel_flag;
- }
- else {
- /* We want to accumulate *all* sel_flags for this seq! */
- sel_flag_prev |= tdsq->sel_flag;
- }
- }
-
- /* Don't forget to update the last seq! */
- if (seq_prev) {
- trans_update_seq(t->scene, seq_prev, old_start_prev, sel_flag_prev);
- }
-
- /* originally TFM_TIME_EXTEND, transform changes */
- if (ELEM(t->mode, TFM_SEQ_SLIDE, TFM_TIME_TRANSLATE)) {
- /* Special annoying case here, need to calc metas with TFM_TIME_EXTEND only */
-
- /* calc all meta's then effects [#27953] */
- for (seq = seqbasep->first; seq; seq = seq->next) {
- if (seq->type == SEQ_TYPE_META && seq->flag & SELECT) {
- BKE_sequence_calc(t->scene, seq);
- }
- }
- for (seq = seqbasep->first; seq; seq = seq->next) {
- if (seq->seq1 || seq->seq2 || seq->seq3) {
- BKE_sequence_calc(t->scene, seq);
- }
- }
-
- /* update effects inside meta's */
- for (a = 0, seq_prev = NULL, td = tc->data, td2d = tc->data_2d; a < tc->data_len;
- a++, td++, td2d++, seq_prev = seq) {
- tdsq = (TransDataSeq *)td->extra;
- seq = tdsq->seq;
- if ((seq != seq_prev) && (seq->depth != 0)) {
- if (seq->seq1 || seq->seq2 || seq->seq3) {
- BKE_sequence_calc(t->scene, seq);
- }
- }
- }
- }
-
- /* need to do the overlap check in a new loop otherwise adjacent strips
- * will not be updated and we'll get false positives */
- seq_prev = NULL;
- for (a = 0, td = tc->data, td2d = tc->data_2d; a < tc->data_len; a++, td++, td2d++) {
-
- tdsq = (TransDataSeq *)td->extra;
- seq = tdsq->seq;
-
- if (seq != seq_prev) {
- if (seq->depth == 0) {
- /* test overlap, displays red outline */
- seq->flag &= ~SEQ_OVERLAP;
- if (BKE_sequence_test_overlap(seqbasep, seq)) {
- seq->flag |= SEQ_OVERLAP;
- }
- }
- }
- seq_prev = seq;
- }
-}
-
-/* ********************* UV ****************** */
-
-static void UVsToTransData(const float aspect[2],
- TransData *td,
- TransData2D *td2d,
- float *uv,
- const float *center,
- bool selected)
-{
- /* uv coords are scaled by aspects. this is needed for rotations and
- * proportional editing to be consistent with the stretched uv coords
- * that are displayed. this also means that for display and numinput,
- * and when the uv coords are flushed, these are converted each time */
- td2d->loc[0] = uv[0] * aspect[0];
- td2d->loc[1] = uv[1] * aspect[1];
- td2d->loc[2] = 0.0f;
- td2d->loc2d = uv;
-
- td->flag = 0;
- td->loc = td2d->loc;
- copy_v2_v2(td->center, center ? center : td->loc);
- td->center[2] = 0.0f;
- copy_v3_v3(td->iloc, td->loc);
-
- memset(td->axismtx, 0, sizeof(td->axismtx));
- td->axismtx[2][2] = 1.0f;
-
- td->ext = NULL;
- td->val = NULL;
-
- if (selected) {
- td->flag |= TD_SELECTED;
- td->dist = 0.0;
- }
- else {
- td->dist = FLT_MAX;
- }
- unit_m3(td->mtx);
- unit_m3(td->smtx);
-}
-
-static void createTransUVs(bContext *C, TransInfo *t)
-{
- SpaceImage *sima = CTX_wm_space_image(C);
- Image *ima = CTX_data_edit_image(C);
- Scene *scene = t->scene;
- ToolSettings *ts = CTX_data_tool_settings(C);
-
- const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
- const bool is_prop_connected = (t->flag & T_PROP_CONNECTED) != 0;
- const bool is_island_center = (t->around == V3D_AROUND_LOCAL_ORIGINS);
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
-
- TransData *td = NULL;
- TransData2D *td2d = NULL;
- BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
- BMFace *efa;
- BMIter iter, liter;
- UvElementMap *elementmap = NULL;
- BLI_bitmap *island_enabled = NULL;
- struct {
- float co[2];
- int co_num;
- } *island_center = NULL;
- int count = 0, countsel = 0, count_rejected = 0;
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- if (!ED_space_image_show_uvedit(sima, tc->obedit)) {
- continue;
- }
-
- /* count */
- if (is_prop_connected || is_island_center) {
- /* create element map with island information */
- const bool use_facesel = (ts->uv_flag & UV_SYNC_SELECTION) == 0;
- elementmap = BM_uv_element_map_create(em->bm, use_facesel, false, true);
- if (elementmap == NULL) {
- return;
- }
-
- if (is_prop_connected) {
- island_enabled = BLI_BITMAP_NEW(elementmap->totalIslands, "TransIslandData(UV Editing)");
- }
-
- if (is_island_center) {
- island_center = MEM_callocN(sizeof(*island_center) * elementmap->totalIslands, __func__);
- }
- }
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BMLoop *l;
-
- if (!uvedit_face_visible_test(scene, tc->obedit, ima, efa)) {
- BM_elem_flag_disable(efa, BM_ELEM_TAG);
- continue;
- }
-
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
- countsel++;
-
- if (is_prop_connected || island_center) {
- UvElement *element = BM_uv_element_get(elementmap, efa, l);
-
- if (is_prop_connected) {
- BLI_BITMAP_ENABLE(island_enabled, element->island);
- }
-
- if (is_island_center) {
- if (element->flag == false) {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- add_v2_v2(island_center[element->island].co, luv->uv);
- island_center[element->island].co_num++;
- element->flag = true;
- }
- }
- }
- }
-
- if (is_prop_edit) {
- count++;
- }
- }
- }
-
- /* note: in prop mode we need at least 1 selected */
- if (countsel == 0) {
- goto finally;
- }
-
- if (is_island_center) {
- int i;
-
- for (i = 0; i < elementmap->totalIslands; i++) {
- mul_v2_fl(island_center[i].co, 1.0f / island_center[i].co_num);
- mul_v2_v2(island_center[i].co, t->aspect);
- }
- }
-
- tc->data_len = (is_prop_edit) ? count : countsel;
- tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(UV Editing)");
- /* for each 2d uv coord a 3d vector is allocated, so that they can be
- * treated just as if they were 3d verts */
- tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransObData2D(UV Editing)");
-
- if (sima->flag & SI_CLIP_UV) {
- t->flag |= T_CLIP_UV;
- }
-
- td = tc->data;
- td2d = tc->data_2d;
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BMLoop *l;
-
- if (!BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- continue;
- }
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- const bool selected = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
- MLoopUV *luv;
- const float *center = NULL;
-
- if (!is_prop_edit && !selected) {
- continue;
- }
-
- if (is_prop_connected || is_island_center) {
- UvElement *element = BM_uv_element_get(elementmap, efa, l);
-
- if (is_prop_connected) {
- if (!BLI_BITMAP_TEST(island_enabled, element->island)) {
- count_rejected++;
- continue;
- }
- }
-
- if (is_island_center) {
- center = island_center[element->island].co;
- }
- }
-
- BM_elem_flag_enable(l, BM_ELEM_TAG);
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- UVsToTransData(t->aspect, td++, td2d++, luv->uv, center, selected);
- }
- }
-
- if (is_prop_connected) {
- tc->data_len -= count_rejected;
- }
-
- if (sima->flag & SI_LIVE_UNWRAP) {
- ED_uvedit_live_unwrap_begin(t->scene, tc->obedit);
- }
-
- finally:
- if (is_prop_connected || is_island_center) {
- BM_uv_element_map_free(elementmap);
-
- if (is_prop_connected) {
- MEM_freeN(island_enabled);
- }
-
- if (island_center) {
- MEM_freeN(island_center);
- }
- }
- }
-}
-
-void flushTransUVs(TransInfo *t)
-{
- SpaceImage *sima = t->sa->spacedata.first;
- const bool use_pixel_snap = ((sima->pixel_snap_mode != SI_PIXEL_SNAP_DISABLED) &&
- (t->state != TRANS_CANCEL));
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- TransData2D *td;
- int a;
- float aspect_inv[2], size[2];
-
- aspect_inv[0] = 1.0f / t->aspect[0];
- aspect_inv[1] = 1.0f / t->aspect[1];
-
- if (use_pixel_snap) {
- int size_i[2];
- ED_space_image_get_size(sima, &size_i[0], &size_i[1]);
- size[0] = size_i[0];
- size[1] = size_i[1];
- }
-
- /* flush to 2d vector from internally used 3d vector */
- for (a = 0, td = tc->data_2d; a < tc->data_len; a++, td++) {
- td->loc2d[0] = td->loc[0] * aspect_inv[0];
- td->loc2d[1] = td->loc[1] * aspect_inv[1];
-
- if (use_pixel_snap) {
- td->loc2d[0] *= size[0];
- td->loc2d[1] *= size[1];
-
- switch (sima->pixel_snap_mode) {
- case SI_PIXEL_SNAP_CENTER:
- td->loc2d[0] = roundf(td->loc2d[0] - 0.5f) + 0.5f;
- td->loc2d[1] = roundf(td->loc2d[1] - 0.5f) + 0.5f;
- break;
- case SI_PIXEL_SNAP_CORNER:
- td->loc2d[0] = roundf(td->loc2d[0]);
- td->loc2d[1] = roundf(td->loc2d[1]);
- break;
- }
-
- td->loc2d[0] /= size[0];
- td->loc2d[1] /= size[1];
- }
- }
- }
-}
-
-bool clipUVTransform(TransInfo *t, float vec[2], const bool resize)
-{
- bool clipx = true, clipy = true;
- float min[2], max[2];
-
- min[0] = min[1] = 0.0f;
- max[0] = t->aspect[0];
- max[1] = t->aspect[1];
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
-
- TransData *td;
- int a;
-
- for (a = 0, td = tc->data; a < tc->data_len; a++, td++) {
- minmax_v2v2_v2(min, max, td->loc);
- }
- }
-
- if (resize) {
- if (min[0] < 0.0f && t->center_global[0] > 0.0f && t->center_global[0] < t->aspect[0] * 0.5f) {
- vec[0] *= t->center_global[0] / (t->center_global[0] - min[0]);
- }
- else if (max[0] > t->aspect[0] && t->center_global[0] < t->aspect[0]) {
- vec[0] *= (t->center_global[0] - t->aspect[0]) / (t->center_global[0] - max[0]);
- }
- else {
- clipx = 0;
- }
-
- if (min[1] < 0.0f && t->center_global[1] > 0.0f && t->center_global[1] < t->aspect[1] * 0.5f) {
- vec[1] *= t->center_global[1] / (t->center_global[1] - min[1]);
- }
- else if (max[1] > t->aspect[1] && t->center_global[1] < t->aspect[1]) {
- vec[1] *= (t->center_global[1] - t->aspect[1]) / (t->center_global[1] - max[1]);
- }
- else {
- clipy = 0;
- }
- }
- else {
- if (min[0] < 0.0f) {
- vec[0] -= min[0];
- }
- else if (max[0] > t->aspect[0]) {
- vec[0] -= max[0] - t->aspect[0];
- }
- else {
- clipx = 0;
- }
-
- if (min[1] < 0.0f) {
- vec[1] -= min[1];
- }
- else if (max[1] > t->aspect[1]) {
- vec[1] -= max[1] - t->aspect[1];
- }
- else {
- clipy = 0;
- }
- }
-
- return (clipx || clipy);
-}
-
-void clipUVData(TransInfo *t)
-{
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- TransData *td = tc->data;
- for (int a = 0; a < tc->data_len; a++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
- if ((td->flag & TD_SKIP) || (!td->loc)) {
- continue;
- }
-
- td->loc[0] = min_ff(max_ff(0.0f, td->loc[0]), t->aspect[0]);
- td->loc[1] = min_ff(max_ff(0.0f, td->loc[1]), t->aspect[1]);
- }
- }
-}
-
-/* ********************* ANIMATION EDITORS (GENERAL) ************************* */
-
-/* This function tests if a point is on the "mouse" side of the cursor/frame-marking */
-static bool FrameOnMouseSide(char side, float frame, float cframe)
-{
- /* both sides, so it doesn't matter */
- if (side == 'B') {
- return true;
- }
-
- /* only on the named side */
- if (side == 'R') {
- return (frame >= cframe);
- }
- else {
- return (frame <= cframe);
- }
-}
-
-/* ********************* NLA EDITOR ************************* */
-
-static void createTransNlaData(bContext *C, TransInfo *t)
-{
- Scene *scene = t->scene;
- SpaceNla *snla = NULL;
- TransData *td = NULL;
- TransDataNla *tdn = NULL;
-
- bAnimContext ac;
- ListBase anim_data = {NULL, NULL};
- bAnimListElem *ale;
- int filter;
-
- int count = 0;
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- /* determine what type of data we are operating on */
- if (ANIM_animdata_get_context(C, &ac) == 0) {
- return;
- }
- snla = (SpaceNla *)ac.sl;
-
- /* filter data */
- filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT);
- ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
-
- /* which side of the current frame should be allowed */
- if (t->mode == TFM_TIME_EXTEND) {
- /* only side on which mouse is gets transformed */
- float xmouse, ymouse;
-
- UI_view2d_region_to_view(&ac.ar->v2d, t->mouse.imval[0], t->mouse.imval[1], &xmouse, &ymouse);
- t->frame_side = (xmouse > CFRA) ? 'R' : 'L';
- }
- else {
- /* normal transform - both sides of current frame are considered */
- t->frame_side = 'B';
- }
-
- /* loop 1: count how many strips are selected (consider each strip as 2 points) */
- for (ale = anim_data.first; ale; ale = ale->next) {
- NlaTrack *nlt = (NlaTrack *)ale->data;
- NlaStrip *strip;
-
- /* make some meta-strips for chains of selected strips */
- BKE_nlastrips_make_metas(&nlt->strips, 1);
-
- /* only consider selected strips */
- for (strip = nlt->strips.first; strip; strip = strip->next) {
- // TODO: we can make strips have handles later on...
- /* transition strips can't get directly transformed */
- if (strip->type != NLASTRIP_TYPE_TRANSITION) {
- if (strip->flag & NLASTRIP_FLAG_SELECT) {
- if (FrameOnMouseSide(t->frame_side, strip->start, (float)CFRA)) {
- count++;
- }
- if (FrameOnMouseSide(t->frame_side, strip->end, (float)CFRA)) {
- count++;
- }
- }
- }
- }
- }
-
- /* stop if trying to build list if nothing selected */
- if (count == 0) {
- /* clear temp metas that may have been created but aren't needed now
- * because they fell on the wrong side of CFRA
- */
- for (ale = anim_data.first; ale; ale = ale->next) {
- NlaTrack *nlt = (NlaTrack *)ale->data;
- BKE_nlastrips_clear_metas(&nlt->strips, 0, 1);
- }
-
- /* cleanup temp list */
- ANIM_animdata_freelist(&anim_data);
- return;
- }
-
- /* allocate memory for data */
- tc->data_len = count;
-
- tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData(NLA Editor)");
- td = tc->data;
- tc->custom.type.data = tdn = MEM_callocN(tc->data_len * sizeof(TransDataNla),
- "TransDataNla (NLA Editor)");
- tc->custom.type.use_free = true;
-
- /* loop 2: build transdata array */
- for (ale = anim_data.first; ale; ale = ale->next) {
- /* only if a real NLA-track */
- if (ale->type == ANIMTYPE_NLATRACK) {
- AnimData *adt = ale->adt;
- NlaTrack *nlt = (NlaTrack *)ale->data;
- NlaStrip *strip;
-
- /* only consider selected strips */
- for (strip = nlt->strips.first; strip; strip = strip->next) {
- // TODO: we can make strips have handles later on...
- /* transition strips can't get directly transformed */
- if (strip->type != NLASTRIP_TYPE_TRANSITION) {
- if (strip->flag & NLASTRIP_FLAG_SELECT) {
- /* our transform data is constructed as follows:
- * - only the handles on the right side of the current-frame get included
- * - td structs are transform-elements operated on by the transform system
- * and represent a single handle. The storage/pointer used (val or loc) depends on
- * whether we're scaling or transforming. Ultimately though, the handles
- * the td writes to will simply be a dummy in tdn
- * - for each strip being transformed, a single tdn struct is used, so in some
- * cases, there will need to be 1 of these tdn elements in the array skipped...
- */
- float center[3], yval;
-
- /* firstly, init tdn settings */
- tdn->id = ale->id;
- tdn->oldTrack = tdn->nlt = nlt;
- tdn->strip = strip;
- tdn->trackIndex = BLI_findindex(&adt->nla_tracks, nlt);
-
- yval = (float)(tdn->trackIndex * NLACHANNEL_STEP(snla));
-
- tdn->h1[0] = strip->start;
- tdn->h1[1] = yval;
- tdn->h2[0] = strip->end;
- tdn->h2[1] = yval;
-
- center[0] = (float)CFRA;
- center[1] = yval;
- center[2] = 0.0f;
-
- /* set td's based on which handles are applicable */
- if (FrameOnMouseSide(t->frame_side, strip->start, (float)CFRA)) {
- /* just set tdn to assume that it only has one handle for now */
- tdn->handle = -1;
-
- /* now, link the transform data up to this data */
- if (ELEM(t->mode, TFM_TRANSLATION, TFM_TIME_EXTEND)) {
- td->loc = tdn->h1;
- copy_v3_v3(td->iloc, tdn->h1);
-
- /* store all the other gunk that is required by transform */
- copy_v3_v3(td->center, center);
- memset(td->axismtx, 0, sizeof(td->axismtx));
- td->axismtx[2][2] = 1.0f;
-
- td->ext = NULL;
- td->val = NULL;
-
- td->flag |= TD_SELECTED;
- td->dist = 0.0f;
-
- unit_m3(td->mtx);
- unit_m3(td->smtx);
- }
- else {
- /* time scaling only needs single value */
- td->val = &tdn->h1[0];
- td->ival = tdn->h1[0];
- }
-
- td->extra = tdn;
- td++;
- }
- if (FrameOnMouseSide(t->frame_side, strip->end, (float)CFRA)) {
- /* if tdn is already holding the start handle,
- * then we're doing both, otherwise, only end */
- tdn->handle = (tdn->handle) ? 2 : 1;
-
- /* now, link the transform data up to this data */
- if (ELEM(t->mode, TFM_TRANSLATION, TFM_TIME_EXTEND)) {
- td->loc = tdn->h2;
- copy_v3_v3(td->iloc, tdn->h2);
-
- /* store all the other gunk that is required by transform */
- copy_v3_v3(td->center, center);
- memset(td->axismtx, 0, sizeof(td->axismtx));
- td->axismtx[2][2] = 1.0f;
-
- td->ext = NULL;
- td->val = NULL;
-
- td->flag |= TD_SELECTED;
- td->dist = 0.0f;
-
- unit_m3(td->mtx);
- unit_m3(td->smtx);
- }
- else {
- /* time scaling only needs single value */
- td->val = &tdn->h2[0];
- td->ival = tdn->h2[0];
- }
-
- td->extra = tdn;
- td++;
- }
-
- /* If both handles were used, skip the next tdn (i.e. leave it blank)
- * since the counting code is dumb.
- * Otherwise, just advance to the next one.
- */
- if (tdn->handle == 2) {
- tdn += 2;
- }
- else {
- tdn++;
- }
- }
- }
- }
- }
- }
-
- /* cleanup temp list */
- ANIM_animdata_freelist(&anim_data);
-}
-
-/* ********************* ACTION EDITOR ****************** */
-
-static int gpf_cmp_frame(void *thunk, const void *a, const void *b)
-{
- const bGPDframe *frame_a = a;
- const bGPDframe *frame_b = b;
-
- if (frame_a->framenum < frame_b->framenum) {
- return -1;
- }
- if (frame_a->framenum > frame_b->framenum) {
- return 1;
- }
- *((bool *)thunk) = true;
- /* selected last */
- if ((frame_a->flag & GP_FRAME_SELECT) && ((frame_b->flag & GP_FRAME_SELECT) == 0)) {
- return 1;
- }
- return 0;
-}
-
-static int masklay_shape_cmp_frame(void *thunk, const void *a, const void *b)
-{
- const MaskLayerShape *frame_a = a;
- const MaskLayerShape *frame_b = b;
-
- if (frame_a->frame < frame_b->frame) {
- return -1;
- }
- if (frame_a->frame > frame_b->frame) {
- return 1;
- }
- *((bool *)thunk) = true;
- /* selected last */
- if ((frame_a->flag & MASK_SHAPE_SELECT) && ((frame_b->flag & MASK_SHAPE_SELECT) == 0)) {
- return 1;
- }
- return 0;
-}
-
-/* Called by special_aftertrans_update to make sure selected gp-frames replace
- * any other gp-frames which may reside on that frame (that are not selected).
- * It also makes sure gp-frames are still stored in chronological order after
- * transform.
- */
-static void posttrans_gpd_clean(bGPdata *gpd)
-{
- bGPDlayer *gpl;
-
- for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
- bGPDframe *gpf, *gpfn;
- bool is_double = false;
-
- BLI_listbase_sort_r(&gpl->frames, gpf_cmp_frame, &is_double);
-
- if (is_double) {
- for (gpf = gpl->frames.first; gpf; gpf = gpfn) {
- gpfn = gpf->next;
- if (gpfn && gpf->framenum == gpfn->framenum) {
- BKE_gpencil_layer_delframe(gpl, gpf);
- }
- }
- }
-
-#ifdef DEBUG
- for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
- BLI_assert(!gpf->next || gpf->framenum < gpf->next->framenum);
- }
-#endif
- }
- /* set cache flag to dirty */
- DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
-}
-
-static void posttrans_mask_clean(Mask *mask)
-{
- MaskLayer *masklay;
-
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskLayerShape *masklay_shape, *masklay_shape_next;
- bool is_double = false;
-
- BLI_listbase_sort_r(&masklay->splines_shapes, masklay_shape_cmp_frame, &is_double);
-
- if (is_double) {
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape_next) {
- masklay_shape_next = masklay_shape->next;
- if (masklay_shape_next && masklay_shape->frame == masklay_shape_next->frame) {
- BKE_mask_layer_shape_unlink(masklay, masklay_shape);
- }
- }
- }
-
-#ifdef DEBUG
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
- BLI_assert(!masklay_shape->next || masklay_shape->frame < masklay_shape->next->frame);
- }
-#endif
- }
-}
-
-/* Time + Average value */
-typedef struct tRetainedKeyframe {
- struct tRetainedKeyframe *next, *prev;
- float frame; /* frame to cluster around */
- float val; /* average value */
-
- size_t tot_count; /* number of keyframes that have been averaged */
- size_t del_count; /* number of keyframes of this sort that have been deleted so far */
-} tRetainedKeyframe;
-
-/* Called during special_aftertrans_update to make sure selected keyframes replace
- * any other keyframes which may reside on that frame (that is not selected).
- */
-static void posttrans_fcurve_clean(FCurve *fcu, const bool use_handle)
-{
- /* NOTE: We assume that all keys are sorted */
- ListBase retained_keys = {NULL, NULL};
- const bool can_average_points = ((fcu->flag & (FCURVE_INT_VALUES | FCURVE_DISCRETE_VALUES)) ==
- 0);
-
- /* sanity checks */
- if ((fcu->totvert == 0) || (fcu->bezt == NULL)) {
- return;
- }
-
- /* 1) Identify selected keyframes, and average the values on those
- * in case there are collisions due to multiple keys getting scaled
- * to all end up on the same frame
- */
- for (int i = 0; i < fcu->totvert; i++) {
- BezTriple *bezt = &fcu->bezt[i];
-
- if (BEZT_ISSEL_ANY(bezt)) {
- bool found = false;
-
- /* If there's another selected frame here, merge it */
- for (tRetainedKeyframe *rk = retained_keys.last; rk; rk = rk->prev) {
- if (IS_EQT(rk->frame, bezt->vec[1][0], BEZT_BINARYSEARCH_THRESH)) {
- rk->val += bezt->vec[1][1];
- rk->tot_count++;
-
- found = true;
- break;
- }
- else if (rk->frame < bezt->vec[1][0]) {
- /* Terminate early if have passed the supposed insertion point? */
- break;
- }
- }
-
- /* If nothing found yet, create a new one */
- if (found == false) {
- tRetainedKeyframe *rk = MEM_callocN(sizeof(tRetainedKeyframe), "tRetainedKeyframe");
-
- rk->frame = bezt->vec[1][0];
- rk->val = bezt->vec[1][1];
- rk->tot_count = 1;
-
- BLI_addtail(&retained_keys, rk);
- }
- }
- }
-
- if (BLI_listbase_is_empty(&retained_keys)) {
- /* This may happen if none of the points were selected... */
- if (G.debug & G_DEBUG) {
- printf("%s: nothing to do for FCurve %p (rna_path = '%s')\n", __func__, fcu, fcu->rna_path);
- }
- return;
- }
- else {
- /* Compute the average values for each retained keyframe */
- for (tRetainedKeyframe *rk = retained_keys.first; rk; rk = rk->next) {
- rk->val = rk->val / (float)rk->tot_count;
- }
- }
-
- /* 2) Delete all keyframes duplicating the "retained keys" found above
- * - Most of these will be unselected keyframes
- * - Some will be selected keyframes though. For those, we only keep the last one
- * (or else everything is gone), and replace its value with the averaged value.
- */
- for (int i = fcu->totvert - 1; i >= 0; i--) {
- BezTriple *bezt = &fcu->bezt[i];
-
- /* Is this keyframe a candidate for deletion? */
- /* TODO: Replace loop with an O(1) lookup instead */
- for (tRetainedKeyframe *rk = retained_keys.last; rk; rk = rk->prev) {
- if (IS_EQT(bezt->vec[1][0], rk->frame, BEZT_BINARYSEARCH_THRESH)) {
- /* Selected keys are treated with greater care than unselected ones... */
- if (BEZT_ISSEL_ANY(bezt)) {
- /* - If this is the last selected key left (based on rk->del_count) ==> UPDATE IT
- * (or else we wouldn't have any keyframe left here)
- * - Otherwise, there are still other selected keyframes on this frame
- * to be merged down still ==> DELETE IT
- */
- if (rk->del_count == rk->tot_count - 1) {
- /* Update keyframe... */
- if (can_average_points) {
- /* TODO: update handles too? */
- bezt->vec[1][1] = rk->val;
- }
- }
- else {
- /* Delete Keyframe */
- delete_fcurve_key(fcu, i, 0);
- }
-
- /* Update count of how many we've deleted
- * - It should only matter that we're doing this for all but the last one
- */
- rk->del_count++;
- }
- else {
- /* Always delete - Unselected keys don't matter */
- delete_fcurve_key(fcu, i, 0);
- }
-
- /* Stop the RK search... we've found our match now */
- break;
- }
- }
- }
-
- /* 3) Recalculate handles */
- testhandles_fcurve(fcu, use_handle);
-
- /* cleanup */
- BLI_freelistN(&retained_keys);
-}
-
-/* Called by special_aftertrans_update to make sure selected keyframes replace
- * any other keyframes which may reside on that frame (that is not selected).
- * remake_action_ipos should have already been called
- */
-static void posttrans_action_clean(bAnimContext *ac, bAction *act)
-{
- ListBase anim_data = {NULL, NULL};
- bAnimListElem *ale;
- int filter;
-
- /* filter data */
- filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT /*| ANIMFILTER_CURVESONLY*/);
- ANIM_animdata_filter(ac, &anim_data, filter, act, ANIMCONT_ACTION);
-
- /* loop through relevant data, removing keyframes as appropriate
- * - all keyframes are converted in/out of global time
- */
- for (ale = anim_data.first; ale; ale = ale->next) {
- AnimData *adt = ANIM_nla_mapping_get(ac, ale);
-
- if (adt) {
- ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 0);
- posttrans_fcurve_clean(ale->key_data, false); /* only use handles in graph editor */
- ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 0);
- }
- else {
- posttrans_fcurve_clean(ale->key_data, false); /* only use handles in graph editor */
- }
- }
-
- /* free temp data */
- ANIM_animdata_freelist(&anim_data);
-}
-
-/* ----------------------------- */
-
-/* fully select selected beztriples, but only include if it's on the right side of cfra */
-static int count_fcurve_keys(FCurve *fcu, char side, float cfra, bool is_prop_edit)
-{
- BezTriple *bezt;
- int i, count = 0, count_all = 0;
-
- if (ELEM(NULL, fcu, fcu->bezt)) {
- return count;
- }
-
- /* only include points that occur on the right side of cfra */
- for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
- if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) {
- /* no need to adjust the handle selection since they are assumed
- * selected (like graph editor with SIPO_NOHANDLES) */
- if (bezt->f2 & SELECT) {
- count++;
- }
-
- count_all++;
- }
- }
-
- if (is_prop_edit && count > 0) {
- return count_all;
- }
- else {
- return count;
- }
-}
-
-/* fully select selected beztriples, but only include if it's on the right side of cfra */
-static int count_gplayer_frames(bGPDlayer *gpl, char side, float cfra, bool is_prop_edit)
-{
- bGPDframe *gpf;
- int count = 0, count_all = 0;
-
- if (gpl == NULL) {
- return count;
- }
-
- /* only include points that occur on the right side of cfra */
- for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
- if (FrameOnMouseSide(side, (float)gpf->framenum, cfra)) {
- if (gpf->flag & GP_FRAME_SELECT) {
- count++;
- }
- count_all++;
- }
- }
-
- if (is_prop_edit && count > 0) {
- return count_all;
- }
- else {
- return count;
- }
-}
-
-/* fully select selected beztriples, but only include if it's on the right side of cfra */
-static int count_masklayer_frames(MaskLayer *masklay, char side, float cfra, bool is_prop_edit)
-{
- MaskLayerShape *masklayer_shape;
- int count = 0, count_all = 0;
-
- if (masklay == NULL) {
- return count;
- }
-
- /* only include points that occur on the right side of cfra */
- for (masklayer_shape = masklay->splines_shapes.first; masklayer_shape;
- masklayer_shape = masklayer_shape->next) {
- if (FrameOnMouseSide(side, (float)masklayer_shape->frame, cfra)) {
- if (masklayer_shape->flag & MASK_SHAPE_SELECT) {
- count++;
- }
- count_all++;
- }
- }
-
- if (is_prop_edit && count > 0) {
- return count_all;
- }
- else {
- return count;
- }
-}
-
-/* This function assigns the information to transdata */
-static void TimeToTransData(TransData *td, float *time, AnimData *adt, float ypos)
-{
- /* memory is calloc'ed, so that should zero everything nicely for us */
- td->val = time;
- td->ival = *(time);
-
- td->center[0] = td->ival;
- td->center[1] = ypos;
-
- /* store the AnimData where this keyframe exists as a keyframe of the
- * active action as td->extra.
- */
- td->extra = adt;
-}
-
-/* This function advances the address to which td points to, so it must return
- * the new address so that the next time new transform data is added, it doesn't
- * overwrite the existing ones... i.e. td = IcuToTransData(td, icu, ob, side, cfra);
- *
- * The 'side' argument is needed for the extend mode. 'B' = both sides, 'R'/'L' mean only data
- * on the named side are used.
- */
-static TransData *ActionFCurveToTransData(TransData *td,
- TransData2D **td2dv,
- FCurve *fcu,
- AnimData *adt,
- char side,
- float cfra,
- bool is_prop_edit,
- float ypos)
-{
- BezTriple *bezt;
- TransData2D *td2d = *td2dv;
- int i;
-
- if (ELEM(NULL, fcu, fcu->bezt)) {
- return td;
- }
-
- for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
- /* only add selected keyframes (for now, proportional edit is not enabled) */
- if (is_prop_edit || (bezt->f2 & SELECT)) { /* note this MUST match count_fcurve_keys(),
- * so can't use BEZT_ISSEL_ANY() macro */
- /* only add if on the right 'side' of the current frame */
- if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) {
- TimeToTransData(td, bezt->vec[1], adt, ypos);
-
- if (bezt->f2 & SELECT) {
- td->flag |= TD_SELECTED;
- }
-
- /*set flags to move handles as necessary*/
- td->flag |= TD_MOVEHANDLE1 | TD_MOVEHANDLE2;
- td2d->h1 = bezt->vec[0];
- td2d->h2 = bezt->vec[2];
-
- copy_v2_v2(td2d->ih1, td2d->h1);
- copy_v2_v2(td2d->ih2, td2d->h2);
-
- td++;
- td2d++;
- }
- }
- }
-
- *td2dv = td2d;
-
- return td;
-}
-
-/* helper struct for gp-frame transforms (only used here) */
-typedef struct tGPFtransdata {
- float val; /* where transdata writes transform */
- int *sdata; /* pointer to gpf->framenum */
-} tGPFtransdata;
-
-/* This function helps flush transdata written to tempdata into the gp-frames */
-void flushTransIntFrameActionData(TransInfo *t)
-{
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
- tGPFtransdata *tfd = tc->custom.type.data;
-
- /* flush data! */
- for (int i = 0; i < tc->data_len; i++, tfd++) {
- *(tfd->sdata) = round_fl_to_int(tfd->val);
- }
-}
-
-/* This function advances the address to which td points to, so it must return
- * the new address so that the next time new transform data is added, it doesn't
- * overwrite the existing ones... i.e. td = GPLayerToTransData(td, ipo, ob, side, cfra);
- *
- * The 'side' argument is needed for the extend mode. 'B' = both sides, 'R'/'L' mean only data
- * on the named side are used.
- */
-static int GPLayerToTransData(TransData *td,
- tGPFtransdata *tfd,
- bGPDlayer *gpl,
- char side,
- float cfra,
- bool is_prop_edit,
- float ypos)
-{
- bGPDframe *gpf;
- int count = 0;
-
- /* check for select frames on right side of current frame */
- for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
- if (is_prop_edit || (gpf->flag & GP_FRAME_SELECT)) {
- if (FrameOnMouseSide(side, (float)gpf->framenum, cfra)) {
- /* memory is calloc'ed, so that should zero everything nicely for us */
- td->val = &tfd->val;
- td->ival = (float)gpf->framenum;
-
- td->center[0] = td->ival;
- td->center[1] = ypos;
-
- tfd->val = (float)gpf->framenum;
- tfd->sdata = &gpf->framenum;
-
- /* advance td now */
- td++;
- tfd++;
- count++;
- }
- }
- }
-
- return count;
-}
-
-/* refer to comment above #GPLayerToTransData, this is the same but for masks */
-static int MaskLayerToTransData(TransData *td,
- tGPFtransdata *tfd,
- MaskLayer *masklay,
- char side,
- float cfra,
- bool is_prop_edit,
- float ypos)
-{
- MaskLayerShape *masklay_shape;
- int count = 0;
-
- /* check for select frames on right side of current frame */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
- if (is_prop_edit || (masklay_shape->flag & MASK_SHAPE_SELECT)) {
- if (FrameOnMouseSide(side, (float)masklay_shape->frame, cfra)) {
- /* memory is calloc'ed, so that should zero everything nicely for us */
- td->val = &tfd->val;
- td->ival = (float)masklay_shape->frame;
-
- td->center[0] = td->ival;
- td->center[1] = ypos;
-
- tfd->val = (float)masklay_shape->frame;
- tfd->sdata = &masklay_shape->frame;
-
- /* advance td now */
- td++;
- tfd++;
- count++;
- }
- }
- }
-
- return count;
-}
-
-static void createTransActionData(bContext *C, TransInfo *t)
-{
- Scene *scene = t->scene;
- TransData *td = NULL;
- TransData2D *td2d = NULL;
- tGPFtransdata *tfd = NULL;
-
- rcti *mask = &t->ar->v2d.mask;
- rctf *datamask = &t->ar->v2d.cur;
-
- float xsize = BLI_rctf_size_x(datamask);
- float ysize = BLI_rctf_size_y(datamask);
- float xmask = BLI_rcti_size_x(mask);
- float ymask = BLI_rcti_size_y(mask);
-
- bAnimContext ac;
- ListBase anim_data = {NULL, NULL};
- bAnimListElem *ale;
- int filter;
- const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
-
- int count = 0;
- float cfra;
- float ypos = 1.0f / ((ysize / xsize) * (xmask / ymask)) * BLI_rctf_cent_y(&t->ar->v2d.cur);
-
- /* determine what type of data we are operating on */
- if (ANIM_animdata_get_context(C, &ac) == 0) {
- return;
- }
-
- /* filter data */
- if (ELEM(ac.datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) {
- filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT);
- }
- else {
- filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT /*| ANIMFILTER_CURVESONLY*/);
- }
- ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
-
- /* which side of the current frame should be allowed */
- if (t->mode == TFM_TIME_EXTEND) {
- /* only side on which mouse is gets transformed */
- float xmouse, ymouse;
-
- UI_view2d_region_to_view(&ac.ar->v2d, t->mouse.imval[0], t->mouse.imval[1], &xmouse, &ymouse);
- t->frame_side = (xmouse > CFRA) ? 'R' : 'L'; // XXX use t->frame_side
- }
- else {
- /* normal transform - both sides of current frame are considered */
- t->frame_side = 'B';
- }
-
- /* loop 1: fully select ipo-keys and count how many BezTriples are selected */
- for (ale = anim_data.first; ale; ale = ale->next) {
- AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
- int adt_count = 0;
- /* convert current-frame to action-time (slightly less accurate, especially under
- * higher scaling ratios, but is faster than converting all points)
- */
- if (adt) {
- cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
- }
- else {
- cfra = (float)CFRA;
- }
-
- if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE)) {
- adt_count = count_fcurve_keys(ale->key_data, t->frame_side, cfra, is_prop_edit);
- }
- else if (ale->type == ANIMTYPE_GPLAYER) {
- adt_count = count_gplayer_frames(ale->data, t->frame_side, cfra, is_prop_edit);
- }
- else if (ale->type == ANIMTYPE_MASKLAYER) {
- adt_count = count_masklayer_frames(ale->data, t->frame_side, cfra, is_prop_edit);
- }
- else {
- BLI_assert(0);
- }
-
- if (adt_count > 0) {
- count += adt_count;
- ale->tag = true;
- }
- }
-
- /* stop if trying to build list if nothing selected */
- if (count == 0) {
- /* cleanup temp list */
- ANIM_animdata_freelist(&anim_data);
- return;
- }
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- /* allocate memory for data */
- tc->data_len = count;
-
- tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData(Action Editor)");
- tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "transdata2d");
- td = tc->data;
- td2d = tc->data_2d;
-
- if (ELEM(ac.datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) {
- tc->custom.type.data = tfd = MEM_callocN(sizeof(tGPFtransdata) * count, "tGPFtransdata");
- tc->custom.type.use_free = true;
- }
-
- /* loop 2: build transdata array */
- for (ale = anim_data.first; ale; ale = ale->next) {
-
- if (is_prop_edit && !ale->tag) {
- continue;
- }
-
- cfra = (float)CFRA;
-
- {
- AnimData *adt;
- adt = ANIM_nla_mapping_get(&ac, ale);
- if (adt) {
- cfra = BKE_nla_tweakedit_remap(adt, cfra, NLATIME_CONVERT_UNMAP);
- }
- }
-
- if (ale->type == ANIMTYPE_GPLAYER) {
- bGPDlayer *gpl = (bGPDlayer *)ale->data;
- int i;
-
- i = GPLayerToTransData(td, tfd, gpl, t->frame_side, cfra, is_prop_edit, ypos);
- td += i;
- tfd += i;
- }
- else if (ale->type == ANIMTYPE_MASKLAYER) {
- MaskLayer *masklay = (MaskLayer *)ale->data;
- int i;
-
- i = MaskLayerToTransData(td, tfd, masklay, t->frame_side, cfra, is_prop_edit, ypos);
- td += i;
- tfd += i;
- }
- else {
- AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
- FCurve *fcu = (FCurve *)ale->key_data;
-
- td = ActionFCurveToTransData(td, &td2d, fcu, adt, t->frame_side, cfra, is_prop_edit, ypos);
- }
- }
-
- /* calculate distances for proportional editing */
- if (is_prop_edit) {
- td = tc->data;
-
- for (ale = anim_data.first; ale; ale = ale->next) {
- AnimData *adt;
-
- /* F-Curve may not have any keyframes */
- if (!ale->tag) {
- continue;
- }
-
- adt = ANIM_nla_mapping_get(&ac, ale);
- if (adt) {
- cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
- }
- else {
- cfra = (float)CFRA;
- }
-
- if (ale->type == ANIMTYPE_GPLAYER) {
- bGPDlayer *gpl = (bGPDlayer *)ale->data;
- bGPDframe *gpf;
-
- for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
- if (gpf->flag & GP_FRAME_SELECT) {
- td->dist = td->rdist = 0.0f;
- }
- else {
- bGPDframe *gpf_iter;
- int min = INT_MAX;
- for (gpf_iter = gpl->frames.first; gpf_iter; gpf_iter = gpf_iter->next) {
- if (gpf_iter->flag & GP_FRAME_SELECT) {
- if (FrameOnMouseSide(t->frame_side, (float)gpf_iter->framenum, cfra)) {
- int val = abs(gpf->framenum - gpf_iter->framenum);
- if (val < min) {
- min = val;
- }
- }
- }
- }
- td->dist = td->rdist = min;
- }
- td++;
- }
- }
- else if (ale->type == ANIMTYPE_MASKLAYER) {
- MaskLayer *masklay = (MaskLayer *)ale->data;
- MaskLayerShape *masklay_shape;
-
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
- if (FrameOnMouseSide(t->frame_side, (float)masklay_shape->frame, cfra)) {
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
- td->dist = td->rdist = 0.0f;
- }
- else {
- MaskLayerShape *masklay_iter;
- int min = INT_MAX;
- for (masklay_iter = masklay->splines_shapes.first; masklay_iter;
- masklay_iter = masklay_iter->next) {
- if (masklay_iter->flag & MASK_SHAPE_SELECT) {
- if (FrameOnMouseSide(t->frame_side, (float)masklay_iter->frame, cfra)) {
- int val = abs(masklay_shape->frame - masklay_iter->frame);
- if (val < min) {
- min = val;
- }
- }
- }
- }
- td->dist = td->rdist = min;
- }
- td++;
- }
- }
- }
- else {
- FCurve *fcu = (FCurve *)ale->key_data;
- BezTriple *bezt;
- int i;
-
- for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
- if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
- if (bezt->f2 & SELECT) {
- td->dist = td->rdist = 0.0f;
- }
- else {
- BezTriple *bezt_iter;
- int j;
- float min = FLT_MAX;
- for (j = 0, bezt_iter = fcu->bezt; j < fcu->totvert; j++, bezt_iter++) {
- if (bezt_iter->f2 & SELECT) {
- if (FrameOnMouseSide(t->frame_side, (float)bezt_iter->vec[1][0], cfra)) {
- float val = fabs(bezt->vec[1][0] - bezt_iter->vec[1][0]);
- if (val < min) {
- min = val;
- }
- }
- }
- }
- td->dist = td->rdist = min;
- }
- td++;
- }
- }
- }
- }
- }
-
- /* cleanup temp list */
- ANIM_animdata_freelist(&anim_data);
-}
-
-/* ********************* GRAPH EDITOR ************************* */
-
-typedef struct TransDataGraph {
- float unit_scale;
- float offset;
-} TransDataGraph;
-
-/* Helper function for createTransGraphEditData, which is responsible for associating
- * source data with transform data
- */
-static void bezt_to_transdata(TransData *td,
- TransData2D *td2d,
- TransDataGraph *tdg,
- AnimData *adt,
- BezTriple *bezt,
- int bi,
- bool selected,
- bool ishandle,
- bool intvals,
- float mtx[3][3],
- float smtx[3][3],
- float unit_scale,
- float offset)
-{
- float *loc = bezt->vec[bi];
- const float *cent = bezt->vec[1];
-
- /* New location from td gets dumped onto the old-location of td2d, which then
- * gets copied to the actual data at td2d->loc2d (bezt->vec[n])
- *
- * Due to NLA mapping, we apply NLA mapping to some of the verts here,
- * and then that mapping will be undone after transform is done.
- */
-
- if (adt) {
- td2d->loc[0] = BKE_nla_tweakedit_remap(adt, loc[0], NLATIME_CONVERT_MAP);
- td2d->loc[1] = (loc[1] + offset) * unit_scale;
- td2d->loc[2] = 0.0f;
- td2d->loc2d = loc;
-
- td->loc = td2d->loc;
- td->center[0] = BKE_nla_tweakedit_remap(adt, cent[0], NLATIME_CONVERT_MAP);
- td->center[1] = (cent[1] + offset) * unit_scale;
- td->center[2] = 0.0f;
-
- copy_v3_v3(td->iloc, td->loc);
- }
- else {
- td2d->loc[0] = loc[0];
- td2d->loc[1] = (loc[1] + offset) * unit_scale;
- td2d->loc[2] = 0.0f;
- td2d->loc2d = loc;
-
- td->loc = td2d->loc;
- copy_v3_v3(td->center, cent);
- td->center[1] = (td->center[1] + offset) * unit_scale;
- copy_v3_v3(td->iloc, td->loc);
- }
-
- if (!ishandle) {
- td2d->h1 = bezt->vec[0];
- td2d->h2 = bezt->vec[2];
- copy_v2_v2(td2d->ih1, td2d->h1);
- copy_v2_v2(td2d->ih2, td2d->h2);
- }
- else {
- td2d->h1 = NULL;
- td2d->h2 = NULL;
- }
-
- memset(td->axismtx, 0, sizeof(td->axismtx));
- td->axismtx[2][2] = 1.0f;
-
- td->ext = NULL;
- td->val = NULL;
-
- /* store AnimData info in td->extra, for applying mapping when flushing */
- td->extra = adt;
-
- if (selected) {
- td->flag |= TD_SELECTED;
- td->dist = 0.0f;
- }
- else {
- td->dist = FLT_MAX;
- }
-
- if (ishandle) {
- td->flag |= TD_NOTIMESNAP;
- }
- if (intvals) {
- td->flag |= TD_INTVALUES;
- }
-
- /* copy space-conversion matrices for dealing with non-uniform scales */
- copy_m3_m3(td->mtx, mtx);
- copy_m3_m3(td->smtx, smtx);
-
- tdg->unit_scale = unit_scale;
- tdg->offset = offset;
-}
-
-static bool graph_edit_is_translation_mode(TransInfo *t)
-{
- return ELEM(t->mode, TFM_TRANSLATION, TFM_TIME_TRANSLATE, TFM_TIME_SLIDE, TFM_TIME_DUPLICATE);
-}
-
-static bool graph_edit_use_local_center(TransInfo *t)
-{
- return ((t->around == V3D_AROUND_LOCAL_ORIGINS) && (graph_edit_is_translation_mode(t) == false));
-}
-
-static void graph_key_shortest_dist(
- TransInfo *t, FCurve *fcu, TransData *td_start, TransData *td, int cfra, bool use_handle)
-{
- int j = 0;
- TransData *td_iter = td_start;
-
- td->dist = FLT_MAX;
- for (; j < fcu->totvert; j++) {
- BezTriple *bezt = fcu->bezt + j;
- if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
- const bool sel2 = (bezt->f2 & SELECT) != 0;
- const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
- const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
-
- if (sel1 || sel2 || sel3) {
- td->dist = td->rdist = min_ff(td->dist, fabs(td_iter->center[0] - td->center[0]));
- }
-
- td_iter += 3;
- }
- }
-}
-
-static void createTransGraphEditData(bContext *C, TransInfo *t)
-{
- SpaceGraph *sipo = (SpaceGraph *)t->sa->spacedata.first;
- Scene *scene = t->scene;
- ARegion *ar = t->ar;
- View2D *v2d = &ar->v2d;
-
- TransData *td = NULL;
- TransData2D *td2d = NULL;
- TransDataGraph *tdg = NULL;
-
- bAnimContext ac;
- ListBase anim_data = {NULL, NULL};
- bAnimListElem *ale;
- int filter;
-
- BezTriple *bezt;
- int count = 0, i;
- float mtx[3][3], smtx[3][3];
- const bool is_translation_mode = graph_edit_is_translation_mode(t);
- const bool use_handle = !(sipo->flag & SIPO_NOHANDLES);
- const bool use_local_center = graph_edit_use_local_center(t);
- const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
- short anim_map_flag = ANIM_UNITCONV_ONLYSEL | ANIM_UNITCONV_SELVERTS;
-
- /* determine what type of data we are operating on */
- if (ANIM_animdata_get_context(C, &ac) == 0) {
- return;
- }
-
- anim_map_flag |= ANIM_get_normalization_flags(&ac);
-
- /* filter data */
- filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVE_VISIBLE);
- ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
-
- /* which side of the current frame should be allowed */
- // XXX we still want this mode, but how to get this using standard transform too?
- if (t->mode == TFM_TIME_EXTEND) {
- /* only side on which mouse is gets transformed */
- float xmouse, ymouse;
-
- UI_view2d_region_to_view(v2d, t->mouse.imval[0], t->mouse.imval[1], &xmouse, &ymouse);
- t->frame_side = (xmouse > CFRA) ? 'R' : 'L'; // XXX use t->frame_side
- }
- else {
- /* normal transform - both sides of current frame are considered */
- t->frame_side = 'B';
- }
-
- /* Loop 1: count how many BezTriples (specifically their verts)
- * are selected (or should be edited). */
- for (ale = anim_data.first; ale; ale = ale->next) {
- AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
- FCurve *fcu = (FCurve *)ale->key_data;
- float cfra;
- int curvecount = 0;
- bool selected = false;
-
- /* F-Curve may not have any keyframes */
- if (fcu->bezt == NULL) {
- continue;
- }
-
- /* convert current-frame to action-time (slightly less accurate, especially under
- * higher scaling ratios, but is faster than converting all points)
- */
- if (adt) {
- cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
- }
- else {
- cfra = (float)CFRA;
- }
-
- /* Only include BezTriples whose 'keyframe'
- * occurs on the same side of the current frame as mouse. */
- for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
- if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
- const bool sel2 = (bezt->f2 & SELECT) != 0;
- const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
- const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
-
- if (is_prop_edit) {
- curvecount += 3;
- if (sel2 || sel1 || sel3) {
- selected = true;
- }
- }
- else {
- if (!is_translation_mode || !(sel2)) {
- if (sel1) {
- count++;
- }
-
- if (sel3) {
- count++;
- }
- }
-
- /* only include main vert if selected */
- if (sel2 && !use_local_center) {
- count++;
- }
- }
- }
- }
-
- if (is_prop_edit) {
- if (selected) {
- count += curvecount;
- ale->tag = true;
- }
- }
- }
-
- /* stop if trying to build list if nothing selected */
- if (count == 0) {
- /* cleanup temp list */
- ANIM_animdata_freelist(&anim_data);
- return;
- }
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- /* allocate memory for data */
- tc->data_len = count;
-
- tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData (Graph Editor)");
- /* For each 2d vert a 3d vector is allocated,
- * so that they can be treated just as if they were 3d verts. */
- tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransData2D (Graph Editor)");
- tc->custom.type.data = MEM_callocN(tc->data_len * sizeof(TransDataGraph), "TransDataGraph");
- tc->custom.type.use_free = true;
-
- td = tc->data;
- td2d = tc->data_2d;
- tdg = tc->custom.type.data;
-
- /* precompute space-conversion matrices for dealing with non-uniform scaling of Graph Editor */
- unit_m3(mtx);
- unit_m3(smtx);
-
- if (ELEM(t->mode, TFM_ROTATION, TFM_RESIZE)) {
- float xscale, yscale;
-
- /* apply scale factors to x and y axes of space-conversion matrices */
- UI_view2d_scale_get(v2d, &xscale, &yscale);
-
- /* mtx is data to global (i.e. view) conversion */
- mul_v3_fl(mtx[0], xscale);
- mul_v3_fl(mtx[1], yscale);
-
- /* smtx is global (i.e. view) to data conversion */
- if (IS_EQF(xscale, 0.0f) == 0) {
- mul_v3_fl(smtx[0], 1.0f / xscale);
- }
- if (IS_EQF(yscale, 0.0f) == 0) {
- mul_v3_fl(smtx[1], 1.0f / yscale);
- }
- }
-
- /* loop 2: build transdata arrays */
- for (ale = anim_data.first; ale; ale = ale->next) {
- AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
- FCurve *fcu = (FCurve *)ale->key_data;
- bool intvals = (fcu->flag & FCURVE_INT_VALUES) != 0;
- float unit_scale, offset;
- float cfra;
-
- /* F-Curve may not have any keyframes */
- if (fcu->bezt == NULL || (is_prop_edit && ale->tag == 0)) {
- continue;
- }
-
- /* convert current-frame to action-time (slightly less accurate, especially under
- * higher scaling ratios, but is faster than converting all points)
- */
- if (adt) {
- cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
- }
- else {
- cfra = (float)CFRA;
- }
-
- unit_scale = ANIM_unit_mapping_get_factor(
- ac.scene, ale->id, ale->key_data, anim_map_flag, &offset);
-
- /* only include BezTriples whose 'keyframe' occurs on the same side
- * of the current frame as mouse (if applicable) */
- for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
- if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
- const bool sel2 = (bezt->f2 & SELECT) != 0;
- const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
- const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
-
- TransDataCurveHandleFlags *hdata = NULL;
- /* short h1=1, h2=1; */ /* UNUSED */
-
- if (is_prop_edit) {
- bool is_sel = (sel2 || sel1 || sel3);
- /* we always select all handles for proportional editing if central handle is selected */
- initTransDataCurveHandles(td, bezt);
- bezt_to_transdata(td++,
- td2d++,
- tdg++,
- adt,
- bezt,
- 0,
- is_sel,
- true,
- intvals,
- mtx,
- smtx,
- unit_scale,
- offset);
- initTransDataCurveHandles(td, bezt);
- bezt_to_transdata(td++,
- td2d++,
- tdg++,
- adt,
- bezt,
- 1,
- is_sel,
- false,
- intvals,
- mtx,
- smtx,
- unit_scale,
- offset);
- initTransDataCurveHandles(td, bezt);
- bezt_to_transdata(td++,
- td2d++,
- tdg++,
- adt,
- bezt,
- 2,
- is_sel,
- true,
- intvals,
- mtx,
- smtx,
- unit_scale,
- offset);
- }
- else {
- /* only include handles if selected, irrespective of the interpolation modes.
- * also, only treat handles specially if the center point isn't selected.
- */
- if (!is_translation_mode || !(sel2)) {
- if (sel1) {
- hdata = initTransDataCurveHandles(td, bezt);
- bezt_to_transdata(td++,
- td2d++,
- tdg++,
- adt,
- bezt,
- 0,
- sel1,
- true,
- intvals,
- mtx,
- smtx,
- unit_scale,
- offset);
- }
- else {
- /* h1 = 0; */ /* UNUSED */
- }
-
- if (sel3) {
- if (hdata == NULL) {
- hdata = initTransDataCurveHandles(td, bezt);
- }
- bezt_to_transdata(td++,
- td2d++,
- tdg++,
- adt,
- bezt,
- 2,
- sel3,
- true,
- intvals,
- mtx,
- smtx,
- unit_scale,
- offset);
- }
- else {
- /* h2 = 0; */ /* UNUSED */
- }
- }
-
- /* only include main vert if selected */
- if (sel2 && !use_local_center) {
- /* move handles relative to center */
- if (is_translation_mode) {
- if (sel1) {
- td->flag |= TD_MOVEHANDLE1;
- }
- if (sel3) {
- td->flag |= TD_MOVEHANDLE2;
- }
- }
-
- /* if handles were not selected, store their selection status */
- if (!(sel1) || !(sel3)) {
- if (hdata == NULL) {
- hdata = initTransDataCurveHandles(td, bezt);
- }
- }
-
- bezt_to_transdata(td++,
- td2d++,
- tdg++,
- adt,
- bezt,
- 1,
- sel2,
- false,
- intvals,
- mtx,
- smtx,
- unit_scale,
- offset);
- }
- /* Special hack (must be done after #initTransDataCurveHandles(),
- * as that stores handle settings to restore...):
- *
- * - Check if we've got entire BezTriple selected and we're scaling/rotating that point,
- * then check if we're using auto-handles.
- * - If so, change them auto-handles to aligned handles so that handles get affected too
- */
- if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) && ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM) &&
- ELEM(t->mode, TFM_ROTATION, TFM_RESIZE)) {
- if (hdata && (sel1) && (sel3)) {
- bezt->h1 = HD_ALIGN;
- bezt->h2 = HD_ALIGN;
- }
- }
- }
- }
- }
-
- /* Sets handles based on the selection */
- testhandles_fcurve(fcu, use_handle);
- }
-
- if (is_prop_edit) {
- /* loop 2: build transdata arrays */
- td = tc->data;
-
- for (ale = anim_data.first; ale; ale = ale->next) {
- AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
- FCurve *fcu = (FCurve *)ale->key_data;
- TransData *td_start = td;
- float cfra;
-
- /* F-Curve may not have any keyframes */
- if (fcu->bezt == NULL || (ale->tag == 0)) {
- continue;
- }
-
- /* convert current-frame to action-time (slightly less accurate, especially under
- * higher scaling ratios, but is faster than converting all points)
- */
- if (adt) {
- cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
- }
- else {
- cfra = (float)CFRA;
- }
-
- /* only include BezTriples whose 'keyframe' occurs on the
- * same side of the current frame as mouse (if applicable) */
- for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
- if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
- const bool sel2 = (bezt->f2 & SELECT) != 0;
- const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
- const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
-
- if (sel1 || sel2) {
- td->dist = td->rdist = 0.0f;
- }
- else {
- graph_key_shortest_dist(t, fcu, td_start, td, cfra, use_handle);
- }
- td++;
-
- if (sel2) {
- td->dist = td->rdist = 0.0f;
- }
- else {
- graph_key_shortest_dist(t, fcu, td_start, td, cfra, use_handle);
- }
- td++;
-
- if (sel3 || sel2) {
- td->dist = td->rdist = 0.0f;
- }
- else {
- graph_key_shortest_dist(t, fcu, td_start, td, cfra, use_handle);
- }
- td++;
- }
- }
- }
- }
-
- /* cleanup temp list */
- ANIM_animdata_freelist(&anim_data);
-}
-
-/* ------------------------ */
-
-/* struct for use in re-sorting BezTriples during Graph Editor transform */
-typedef struct BeztMap {
- BezTriple *bezt;
- unsigned int oldIndex; /* index of bezt in fcu->bezt array before sorting */
- unsigned int newIndex; /* index of bezt in fcu->bezt array after sorting */
- short swapHs; /* swap order of handles (-1=clear; 0=not checked, 1=swap) */
- char pipo, cipo; /* interpolation of current and next segments */
-} BeztMap;
-
-/* This function converts an FCurve's BezTriple array to a BeztMap array
- * NOTE: this allocates memory that will need to get freed later
- */
-static BeztMap *bezt_to_beztmaps(BezTriple *bezts, int totvert, const short UNUSED(use_handle))
-{
- BezTriple *bezt = bezts;
- BezTriple *prevbezt = NULL;
- BeztMap *bezm, *bezms;
- int i;
-
- /* allocate memory for this array */
- if (totvert == 0 || bezts == NULL) {
- return NULL;
- }
- bezm = bezms = MEM_callocN(sizeof(BeztMap) * totvert, "BeztMaps");
-
- /* assign beztriples to beztmaps */
- for (i = 0; i < totvert; i++, bezm++, prevbezt = bezt, bezt++) {
- bezm->bezt = bezt;
-
- bezm->oldIndex = i;
- bezm->newIndex = i;
-
- bezm->pipo = (prevbezt) ? prevbezt->ipo : bezt->ipo;
- bezm->cipo = bezt->ipo;
- }
-
- return bezms;
-}
-
-/* This function copies the code of sort_time_ipocurve, but acts on BeztMap structs instead */
-static void sort_time_beztmaps(BeztMap *bezms, int totvert, const short UNUSED(use_handle))
-{
- BeztMap *bezm;
- int i, ok = 1;
-
- /* keep repeating the process until nothing is out of place anymore */
- while (ok) {
- ok = 0;
-
- bezm = bezms;
- i = totvert;
- while (i--) {
- /* is current bezm out of order (i.e. occurs later than next)? */
- if (i > 0) {
- if (bezm->bezt->vec[1][0] > (bezm + 1)->bezt->vec[1][0]) {
- bezm->newIndex++;
- (bezm + 1)->newIndex--;
-
- SWAP(BeztMap, *bezm, *(bezm + 1));
-
- ok = 1;
- }
- }
-
- /* do we need to check if the handles need to be swapped?
- * optimization: this only needs to be performed in the first loop
- */
- if (bezm->swapHs == 0) {
- if ((bezm->bezt->vec[0][0] > bezm->bezt->vec[1][0]) &&
- (bezm->bezt->vec[2][0] < bezm->bezt->vec[1][0])) {
- /* handles need to be swapped */
- bezm->swapHs = 1;
- }
- else {
- /* handles need to be cleared */
- bezm->swapHs = -1;
- }
- }
-
- bezm++;
- }
- }
-}
-
-/* This function firstly adjusts the pointers that the transdata has to each BezTriple */
-static void beztmap_to_data(
- TransInfo *t, FCurve *fcu, BeztMap *bezms, int totvert, const short UNUSED(use_handle))
-{
- BezTriple *bezts = fcu->bezt;
- BeztMap *bezm;
- TransData2D *td2d;
- TransData *td;
- int i, j;
- char *adjusted;
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- /* dynamically allocate an array of chars to mark whether an TransData's
- * pointers have been fixed already, so that we don't override ones that are
- * already done
- */
- adjusted = MEM_callocN(tc->data_len, "beztmap_adjusted_map");
-
- /* for each beztmap item, find if it is used anywhere */
- bezm = bezms;
- for (i = 0; i < totvert; i++, bezm++) {
- /* loop through transdata, testing if we have a hit
- * for the handles (vec[0]/vec[2]), we must also check if they need to be swapped...
- */
- td2d = tc->data_2d;
- td = tc->data;
- for (j = 0; j < tc->data_len; j++, td2d++, td++) {
- /* skip item if already marked */
- if (adjusted[j] != 0) {
- continue;
- }
-
- /* update all transdata pointers, no need to check for selections etc,
- * since only points that are really needed were created as transdata
- */
- if (td2d->loc2d == bezm->bezt->vec[0]) {
- if (bezm->swapHs == 1) {
- td2d->loc2d = (bezts + bezm->newIndex)->vec[2];
- }
- else {
- td2d->loc2d = (bezts + bezm->newIndex)->vec[0];
- }
- adjusted[j] = 1;
- }
- else if (td2d->loc2d == bezm->bezt->vec[2]) {
- if (bezm->swapHs == 1) {
- td2d->loc2d = (bezts + bezm->newIndex)->vec[0];
- }
- else {
- td2d->loc2d = (bezts + bezm->newIndex)->vec[2];
- }
- adjusted[j] = 1;
- }
- else if (td2d->loc2d == bezm->bezt->vec[1]) {
- td2d->loc2d = (bezts + bezm->newIndex)->vec[1];
-
- /* if only control point is selected, the handle pointers need to be updated as well */
- if (td2d->h1) {
- td2d->h1 = (bezts + bezm->newIndex)->vec[0];
- }
- if (td2d->h2) {
- td2d->h2 = (bezts + bezm->newIndex)->vec[2];
- }
-
- adjusted[j] = 1;
- }
-
- /* the handle type pointer has to be updated too */
- if (adjusted[j] && td->flag & TD_BEZTRIPLE && td->hdata) {
- if (bezm->swapHs == 1) {
- td->hdata->h1 = &(bezts + bezm->newIndex)->h2;
- td->hdata->h2 = &(bezts + bezm->newIndex)->h1;
- }
- else {
- td->hdata->h1 = &(bezts + bezm->newIndex)->h1;
- td->hdata->h2 = &(bezts + bezm->newIndex)->h2;
- }
- }
- }
- }
-
- /* free temp memory used for 'adjusted' array */
- MEM_freeN(adjusted);
-}
-
-/* This function is called by recalcData during the Transform loop to recalculate
- * the handles of curves and sort the keyframes so that the curves draw correctly.
- * It is only called if some keyframes have moved out of order.
- *
- * anim_data is the list of channels (F-Curves) retrieved already containing the
- * channels to work on. It should not be freed here as it may still need to be used.
- */
-void remake_graph_transdata(TransInfo *t, ListBase *anim_data)
-{
- SpaceGraph *sipo = (SpaceGraph *)t->sa->spacedata.first;
- bAnimListElem *ale;
- const bool use_handle = (sipo->flag & SIPO_NOHANDLES) == 0;
-
- /* sort and reassign verts */
- for (ale = anim_data->first; ale; ale = ale->next) {
- FCurve *fcu = (FCurve *)ale->key_data;
-
- if (fcu->bezt) {
- BeztMap *bezm;
-
- /* adjust transform-data pointers */
- /* note, none of these functions use 'use_handle', it could be removed */
- bezm = bezt_to_beztmaps(fcu->bezt, fcu->totvert, use_handle);
- sort_time_beztmaps(bezm, fcu->totvert, use_handle);
- beztmap_to_data(t, fcu, bezm, fcu->totvert, use_handle);
-
- /* free mapping stuff */
- MEM_freeN(bezm);
-
- /* re-sort actual beztriples (perhaps this could be done using the beztmaps to save time?) */
- sort_time_fcurve(fcu);
-
- /* make sure handles are all set correctly */
- testhandles_fcurve(fcu, use_handle);
- }
- }
-}
-
-/* this function is called on recalcData to apply the transforms applied
- * to the transdata on to the actual keyframe data
- */
-void flushTransGraphData(TransInfo *t)
-{
- SpaceGraph *sipo = (SpaceGraph *)t->sa->spacedata.first;
- TransData *td;
- TransData2D *td2d;
- TransDataGraph *tdg;
- Scene *scene = t->scene;
- double secf = FPS;
- int a;
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- /* flush to 2d vector from internally used 3d vector */
- for (a = 0, td = tc->data, td2d = tc->data_2d, tdg = tc->custom.type.data; a < tc->data_len;
- a++, td++, td2d++, tdg++) {
- /* pointers to relevant AnimData blocks are stored in the td->extra pointers */
- AnimData *adt = (AnimData *)td->extra;
-
- float inv_unit_scale = 1.0f / tdg->unit_scale;
-
- /* handle snapping for time values
- * - we should still be in NLA-mapping timespace
- * - only apply to keyframes (but never to handles)
- * - don't do this when canceling, or else these changes won't go away
- */
- if ((t->state != TRANS_CANCEL) && (td->flag & TD_NOTIMESNAP) == 0) {
- switch (sipo->autosnap) {
- case SACTSNAP_FRAME: /* snap to nearest frame */
- td2d->loc[0] = floor((double)td2d->loc[0] + 0.5);
- break;
-
- case SACTSNAP_SECOND: /* snap to nearest second */
- td2d->loc[0] = floor(((double)td2d->loc[0] / secf) + 0.5) * secf;
- break;
-
- case SACTSNAP_MARKER: /* snap to nearest marker */
- td2d->loc[0] = (float)ED_markers_find_nearest_marker_time(&t->scene->markers,
- td2d->loc[0]);
- break;
- }
- }
-
- /* we need to unapply the nla-mapping from the time in some situations */
- if (adt) {
- td2d->loc2d[0] = BKE_nla_tweakedit_remap(adt, td2d->loc[0], NLATIME_CONVERT_UNMAP);
- }
- else {
- td2d->loc2d[0] = td2d->loc[0];
- }
-
- /** Time-stepping auto-snapping modes don't get applied for Graph Editor transforms,
- * as these use the generic transform modes which don't account for this sort of thing.
- * These ones aren't affected by NLA mapping, so we do this after the conversion...
- *
- * \note We also have to apply to td->loc,
- * as that's what the handle-adjustment step below looks to,
- * otherwise we get "swimming handles".
- *
- * \note We don't do this when canceling transforms, or else these changes don't go away.
- */
- if ((t->state != TRANS_CANCEL) && (td->flag & TD_NOTIMESNAP) == 0 &&
- ELEM(sipo->autosnap, SACTSNAP_STEP, SACTSNAP_TSTEP)) {
- switch (sipo->autosnap) {
- case SACTSNAP_STEP: /* frame step */
- td2d->loc2d[0] = floor((double)td2d->loc[0] + 0.5);
- td->loc[0] = floor((double)td->loc[0] + 0.5);
- break;
-
- case SACTSNAP_TSTEP: /* second step */
- /* XXX: the handle behavior in this case is still not quite right... */
- td2d->loc[0] = floor(((double)td2d->loc[0] / secf) + 0.5) * secf;
- td->loc[0] = floor(((double)td->loc[0] / secf) + 0.5) * secf;
- break;
- }
- }
-
- /* if int-values only, truncate to integers */
- if (td->flag & TD_INTVALUES) {
- td2d->loc2d[1] = floorf(td2d->loc[1] * inv_unit_scale - tdg->offset + 0.5f);
- }
- else {
- td2d->loc2d[1] = td2d->loc[1] * inv_unit_scale - tdg->offset;
- }
-
- if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) {
- td2d->h1[0] = td2d->ih1[0] + td->loc[0] - td->iloc[0];
- td2d->h1[1] = td2d->ih1[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale;
- }
-
- if ((td->flag & TD_MOVEHANDLE2) && td2d->h2) {
- td2d->h2[0] = td2d->ih2[0] + td->loc[0] - td->iloc[0];
- td2d->h2[1] = td2d->ih2[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale;
- }
- }
-}
-
-/* ******************* Sequencer Transform data ******************* */
-
-/* This function applies the rules for transforming a strip so duplicate
- * checks don't need to be added in multiple places.
- *
- * recursive, count and flag MUST be set.
- *
- * seq->depth must be set before running this function so we know if the strips
- * are root level or not
- */
-static void SeqTransInfo(TransInfo *t, Sequence *seq, int *recursive, int *count, int *flag)
-{
- /* for extend we need to do some tricks */
- if (t->mode == TFM_TIME_EXTEND) {
-
- /* *** Extend Transform *** */
-
- Scene *scene = t->scene;
- int cfra = CFRA;
- int left = BKE_sequence_tx_get_final_left(seq, true);
- int right = BKE_sequence_tx_get_final_right(seq, true);
-
- if (seq->depth == 0 && ((seq->flag & SELECT) == 0 || (seq->flag & SEQ_LOCK))) {
- *recursive = false;
- *count = 0;
- *flag = 0;
- }
- else if (seq->type == SEQ_TYPE_META) {
-
- /* for meta's we only ever need to extend their children, no matter what depth
- * just check the meta's are in the bounds */
- if (t->frame_side == 'R' && right <= cfra) {
- *recursive = false;
- }
- else if (t->frame_side == 'L' && left >= cfra) {
- *recursive = false;
- }
- else {
- *recursive = true;
- }
-
- *count = 1;
- *flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL | SEQ_RIGHTSEL);
- }
- else {
-
- *recursive = false; /* not a meta, so no thinking here */
- *count = 1; /* unless its set to 0, extend will never set 2 handles at once */
- *flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL | SEQ_RIGHTSEL);
-
- if (t->frame_side == 'R') {
- if (right <= cfra) {
- *count = *flag = 0;
- } /* ignore */
- else if (left > cfra) {
- } /* keep the selection */
- else {
- *flag |= SEQ_RIGHTSEL;
- }
- }
- else {
- if (left >= cfra) {
- *count = *flag = 0;
- } /* ignore */
- else if (right < cfra) {
- } /* keep the selection */
- else {
- *flag |= SEQ_LEFTSEL;
- }
- }
- }
- }
- else {
-
- t->frame_side = 'B';
-
- /* *** Normal Transform *** */
-
- if (seq->depth == 0) {
-
- /* Count */
-
- /* Non nested strips (resect selection and handles) */
- if ((seq->flag & SELECT) == 0 || (seq->flag & SEQ_LOCK)) {
- *recursive = false;
- *count = 0;
- *flag = 0;
- }
- else {
- if ((seq->flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) == (SEQ_LEFTSEL | SEQ_RIGHTSEL)) {
- *flag = seq->flag;
- *count = 2; /* we need 2 transdata's */
- }
- else {
- *flag = seq->flag;
- *count = 1; /* selected or with a handle selected */
- }
-
- /* Recursive */
-
- if ((seq->type == SEQ_TYPE_META) && ((seq->flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) == 0)) {
- /* if any handles are selected, don't recurse */
- *recursive = true;
- }
- else {
- *recursive = false;
- }
- }
- }
- else {
- /* Nested, different rules apply */
-
-#ifdef SEQ_TX_NESTED_METAS
- *flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL | SEQ_RIGHTSEL);
- *count = 1; /* ignore the selection for nested */
- *recursive = (seq->type == SEQ_TYPE_META);
-#else
- if (seq->type == SEQ_TYPE_META) {
- /* Meta's can only directly be moved between channels since they
- * don't have their start and length set directly (children affect that)
- * since this Meta is nested we don't need any of its data in fact.
- * BKE_sequence_calc() will update its settings when run on the toplevel meta */
- *flag = 0;
- *count = 0;
- *recursive = true;
- }
- else {
- *flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL | SEQ_RIGHTSEL);
- *count = 1; /* ignore the selection for nested */
- *recursive = false;
- }
-#endif
- }
- }
-}
-
-static int SeqTransCount(TransInfo *t, Sequence *parent, ListBase *seqbase, int depth)
-{
- Sequence *seq;
- int tot = 0, recursive, count, flag;
-
- for (seq = seqbase->first; seq; seq = seq->next) {
- seq->depth = depth;
-
- /* 'seq->tmp' is used by seq_tx_get_final_{left, right}
- * to check sequence's range and clamp to it if needed.
- * It's first place where digging into sequences tree, so store link to parent here. */
- seq->tmp = parent;
-
- SeqTransInfo(t, seq, &recursive, &count, &flag); /* ignore the flag */
- tot += count;
-
- if (recursive) {
- tot += SeqTransCount(t, seq, &seq->seqbase, depth + 1);
- }
- }
-
- return tot;
-}
-
-static TransData *SeqToTransData(
- TransData *td, TransData2D *td2d, TransDataSeq *tdsq, Sequence *seq, int flag, int sel_flag)
-{
- int start_left;
-
- switch (sel_flag) {
- case SELECT:
- /* Use seq_tx_get_final_left() and an offset here
- * so transform has the left hand location of the strip.
- * tdsq->start_offset is used when flushing the tx data back */
- start_left = BKE_sequence_tx_get_final_left(seq, false);
- td2d->loc[0] = start_left;
- tdsq->start_offset = start_left - seq->start; /* use to apply the original location */
- break;
- case SEQ_LEFTSEL:
- start_left = BKE_sequence_tx_get_final_left(seq, false);
- td2d->loc[0] = start_left;
- break;
- case SEQ_RIGHTSEL:
- td2d->loc[0] = BKE_sequence_tx_get_final_right(seq, false);
- break;
- }
-
- td2d->loc[1] = seq->machine; /* channel - Y location */
- td2d->loc[2] = 0.0f;
- td2d->loc2d = NULL;
-
- tdsq->seq = seq;
-
- /* Use instead of seq->flag for nested strips and other
- * cases where the selection may need to be modified */
- tdsq->flag = flag;
- tdsq->sel_flag = sel_flag;
-
- td->extra = (void *)tdsq; /* allow us to update the strip from here */
-
- td->flag = 0;
- td->loc = td2d->loc;
- copy_v3_v3(td->center, td->loc);
- copy_v3_v3(td->iloc, td->loc);
-
- memset(td->axismtx, 0, sizeof(td->axismtx));
- td->axismtx[2][2] = 1.0f;
-
- td->ext = NULL;
- td->val = NULL;
-
- td->flag |= TD_SELECTED;
- td->dist = 0.0;
-
- unit_m3(td->mtx);
- unit_m3(td->smtx);
-
- /* Time Transform (extend) */
- td->val = td2d->loc;
- td->ival = td2d->loc[0];
-
- return td;
-}
-
-static int SeqToTransData_Recursive(
- TransInfo *t, ListBase *seqbase, TransData *td, TransData2D *td2d, TransDataSeq *tdsq)
-{
- Sequence *seq;
- int recursive, count, flag;
- int tot = 0;
-
- for (seq = seqbase->first; seq; seq = seq->next) {
-
- SeqTransInfo(t, seq, &recursive, &count, &flag);
-
- /* add children first so recalculating metastrips does nested strips first */
- if (recursive) {
- int tot_children = SeqToTransData_Recursive(t, &seq->seqbase, td, td2d, tdsq);
-
- td = td + tot_children;
- td2d = td2d + tot_children;
- tdsq = tdsq + tot_children;
-
- tot += tot_children;
- }
-
- /* use 'flag' which is derived from seq->flag but modified for special cases */
- if (flag & SELECT) {
- if (flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) {
- if (flag & SEQ_LEFTSEL) {
- SeqToTransData(td++, td2d++, tdsq++, seq, flag, SEQ_LEFTSEL);
- tot++;
- }
- if (flag & SEQ_RIGHTSEL) {
- SeqToTransData(td++, td2d++, tdsq++, seq, flag, SEQ_RIGHTSEL);
- tot++;
- }
- }
- else {
- SeqToTransData(td++, td2d++, tdsq++, seq, flag, SELECT);
- tot++;
- }
- }
- }
- return tot;
-}
-
-static void SeqTransDataBounds(TransInfo *t, ListBase *seqbase, TransSeq *ts)
-{
- Sequence *seq;
- int recursive, count, flag;
- int max = INT32_MIN, min = INT32_MAX;
-
- for (seq = seqbase->first; seq; seq = seq->next) {
-
- /* just to get the flag since there are corner cases where this isn't totally obvious */
- SeqTransInfo(t, seq, &recursive, &count, &flag);
-
- /* use 'flag' which is derived from seq->flag but modified for special cases */
- if (flag & SELECT) {
- if (flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) {
- if (flag & SEQ_LEFTSEL) {
- min = min_ii(seq->startdisp, min);
- max = max_ii(seq->startdisp, max);
- }
- if (flag & SEQ_RIGHTSEL) {
- min = min_ii(seq->enddisp, min);
- max = max_ii(seq->enddisp, max);
- }
- }
- else {
- min = min_ii(seq->startdisp, min);
- max = max_ii(seq->enddisp, max);
- }
- }
- }
-
- if (ts) {
- ts->max = max;
- ts->min = min;
- }
-}
-
-static void freeSeqData(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data)
-{
- Editing *ed = BKE_sequencer_editing_get(t->scene, false);
-
- if (ed != NULL) {
-
- ListBase *seqbasep = ed->seqbasep;
- TransData *td = tc->data;
- int a;
-
- /* prevent updating the same seq twice
- * if the transdata order is changed this will mess up
- * but so will TransDataSeq */
- Sequence *seq_prev = NULL;
- Sequence *seq;
-
- if (!(t->state == TRANS_CANCEL)) {
-
-#if 0 // default 2.4 behavior
-
- /* flush to 2d vector from internally used 3d vector */
- for (a = 0; a < t->total; a++, td++) {
- if ((seq != seq_prev) && (seq->depth == 0) && (seq->flag & SEQ_OVERLAP)) {
- seq = ((TransDataSeq *)td->extra)->seq;
- BKE_sequence_base_shuffle(seqbasep, seq, t->scene);
- }
-
- seq_prev = seq;
- }
-
-#else // durian hack
- {
- int overlap = 0;
-
- for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
- seq = ((TransDataSeq *)td->extra)->seq;
- if ((seq != seq_prev) && (seq->depth == 0) && (seq->flag & SEQ_OVERLAP)) {
- overlap = 1;
- break;
- }
- }
-
- if (overlap) {
- bool has_effect_root = false, has_effect_any = false;
- for (seq = seqbasep->first; seq; seq = seq->next) {
- seq->tmp = NULL;
- }
-
- td = tc->data;
- for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
- seq = ((TransDataSeq *)td->extra)->seq;
- if ((seq != seq_prev)) {
- /* check effects strips, we cant change their time */
- if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
- has_effect_any = true;
- if (seq->depth == 0) {
- has_effect_root = true;
- }
- }
- else {
- /* Tag seq with a non zero value, used by
- * BKE_sequence_base_shuffle_time to identify the ones to shuffle */
- if (seq->depth == 0) {
- seq->tmp = (void *)1;
- }
- }
- }
- }
-
- if (t->flag & T_ALT_TRANSFORM) {
- int minframe = MAXFRAME;
- td = tc->data;
- for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
- seq = ((TransDataSeq *)td->extra)->seq;
- if ((seq != seq_prev) && (seq->depth == 0)) {
- minframe = min_ii(minframe, seq->startdisp);
- }
- }
-
- for (seq = seqbasep->first; seq; seq = seq->next) {
- if (!(seq->flag & SELECT)) {
- if (seq->startdisp >= minframe) {
- seq->machine += MAXSEQ * 2;
- }
- }
- }
-
- BKE_sequence_base_shuffle_time(seqbasep, t->scene);
-
- for (seq = seqbasep->first; seq; seq = seq->next) {
- if (seq->machine >= MAXSEQ * 2) {
- seq->machine -= MAXSEQ * 2;
- seq->tmp = (void *)1;
- }
- else {
- seq->tmp = NULL;
- }
- }
-
- BKE_sequence_base_shuffle_time(seqbasep, t->scene);
- }
- else {
- BKE_sequence_base_shuffle_time(seqbasep, t->scene);
- }
-
- if (has_effect_any) {
- /* update effects strips based on strips just moved in time */
- td = tc->data;
- for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
- seq = ((TransDataSeq *)td->extra)->seq;
- if ((seq != seq_prev)) {
- if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
- BKE_sequence_calc(t->scene, seq);
- }
- }
- }
- }
-
- if (has_effect_root) {
- /* now if any effects _still_ overlap, we need to move them up */
- td = tc->data;
- for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
- seq = ((TransDataSeq *)td->extra)->seq;
- if ((seq != seq_prev) && (seq->depth == 0)) {
- if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
- if (BKE_sequence_test_overlap(seqbasep, seq)) {
- BKE_sequence_base_shuffle(seqbasep, seq, t->scene);
- }
- }
- }
- }
- /* done with effects */
- }
- }
- }
-#endif
-
- for (seq = seqbasep->first; seq; seq = seq->next) {
- /* We might want to build a list of effects that need to be updated during transform */
- if (seq->type & SEQ_TYPE_EFFECT) {
- if (seq->seq1 && seq->seq1->flag & SELECT) {
- BKE_sequence_calc(t->scene, seq);
- }
- else if (seq->seq2 && seq->seq2->flag & SELECT) {
- BKE_sequence_calc(t->scene, seq);
- }
- else if (seq->seq3 && seq->seq3->flag & SELECT) {
- BKE_sequence_calc(t->scene, seq);
- }
- }
- }
-
- BKE_sequencer_sort(t->scene);
- }
- else {
- /* Canceled, need to update the strips display */
- for (a = 0; a < tc->data_len; a++, td++) {
- seq = ((TransDataSeq *)td->extra)->seq;
- if ((seq != seq_prev) && (seq->depth == 0)) {
- if (seq->flag & SEQ_OVERLAP) {
- BKE_sequence_base_shuffle(seqbasep, seq, t->scene);
- }
-
- BKE_sequence_calc_disp(t->scene, seq);
- }
- seq_prev = seq;
- }
- }
- }
-
- if ((custom_data->data != NULL) && custom_data->use_free) {
- TransSeq *ts = custom_data->data;
- MEM_freeN(ts->tdseq);
- MEM_freeN(custom_data->data);
- custom_data->data = NULL;
- }
-
- DEG_id_tag_update(&t->scene->id, ID_RECALC_SEQUENCER_STRIPS);
-}
-
-static void createTransSeqData(bContext *C, TransInfo *t)
-{
-#define XXX_DURIAN_ANIM_TX_HACK
-
- View2D *v2d = UI_view2d_fromcontext(C);
- Scene *scene = t->scene;
- Editing *ed = BKE_sequencer_editing_get(t->scene, false);
- TransData *td = NULL;
- TransData2D *td2d = NULL;
- TransDataSeq *tdsq = NULL;
- TransSeq *ts = NULL;
- int xmouse;
-
- int count = 0;
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- if (ed == NULL) {
- tc->data_len = 0;
- return;
- }
-
- tc->custom.type.free_cb = freeSeqData;
-
- xmouse = (int)UI_view2d_region_to_view_x(v2d, t->mouse.imval[0]);
-
- /* which side of the current frame should be allowed */
- if (t->mode == TFM_TIME_EXTEND) {
- /* only side on which mouse is gets transformed */
- t->frame_side = (xmouse > CFRA) ? 'R' : 'L';
- }
- else {
- /* normal transform - both sides of current frame are considered */
- t->frame_side = 'B';
- }
-
-#ifdef XXX_DURIAN_ANIM_TX_HACK
- {
- Sequence *seq;
- for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- /* hack */
- if ((seq->flag & SELECT) == 0 && seq->type & SEQ_TYPE_EFFECT) {
- Sequence *seq_user;
- int i;
- for (i = 0; i < 3; i++) {
- seq_user = *((&seq->seq1) + i);
- if (seq_user && (seq_user->flag & SELECT) && !(seq_user->flag & SEQ_LOCK) &&
- !(seq_user->flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL))) {
- seq->flag |= SELECT;
- }
- }
- }
- }
- }
-#endif
-
- count = SeqTransCount(t, NULL, ed->seqbasep, 0);
-
- /* allocate memory for data */
- tc->data_len = count;
-
- /* stop if trying to build list if nothing selected */
- if (count == 0) {
- return;
- }
-
- tc->custom.type.data = ts = MEM_callocN(sizeof(TransSeq), "transseq");
- tc->custom.type.use_free = true;
- td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransSeq TransData");
- td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransSeq TransData2D");
- ts->tdseq = tdsq = MEM_callocN(tc->data_len * sizeof(TransDataSeq), "TransSeq TransDataSeq");
-
- /* loop 2: build transdata array */
- SeqToTransData_Recursive(t, ed->seqbasep, td, td2d, tdsq);
- SeqTransDataBounds(t, ed->seqbasep, ts);
-
- /* set the snap mode based on how close the mouse is at the end/start points */
- if (abs(xmouse - ts->max) > abs(xmouse - ts->min)) {
- ts->snap_left = true;
- }
-
-#undef XXX_DURIAN_ANIM_TX_HACK
-}
-
-/* *********************** Object Transform data ******************* */
-
-/* Little helper function for ObjectToTransData used to give certain
- * constraints (ChildOf, FollowPath, and others that may be added)
- * inverse corrections for transform, so that they aren't in CrazySpace.
- * These particular constraints benefit from this, but others don't, hence
- * this semi-hack ;-) - Aligorith
- */
-static bool constraints_list_needinv(TransInfo *t, ListBase *list)
-{
- bConstraint *con;
-
- /* loop through constraints, checking if there's one of the mentioned
- * constraints needing special crazyspace corrections
- */
- if (list) {
- for (con = list->first; con; con = con->next) {
- /* only consider constraint if it is enabled, and has influence on result */
- if ((con->flag & CONSTRAINT_DISABLE) == 0 && (con->enforce != 0.0f)) {
- /* (affirmative) returns for specific constraints here... */
- /* constraints that require this regardless */
- if (ELEM(con->type,
- CONSTRAINT_TYPE_FOLLOWPATH,
- CONSTRAINT_TYPE_CLAMPTO,
- CONSTRAINT_TYPE_ARMATURE,
- CONSTRAINT_TYPE_OBJECTSOLVER,
- CONSTRAINT_TYPE_FOLLOWTRACK)) {
- return true;
- }
-
- /* constraints that require this only under special conditions */
- if (con->type == CONSTRAINT_TYPE_CHILDOF) {
- /* ChildOf constraint only works when using all location components, see T42256. */
- bChildOfConstraint *data = (bChildOfConstraint *)con->data;
-
- if ((data->flag & CHILDOF_LOCX) && (data->flag & CHILDOF_LOCY) &&
- (data->flag & CHILDOF_LOCZ)) {
- return true;
- }
- }
- else if (con->type == CONSTRAINT_TYPE_ROTLIKE) {
- /* CopyRot constraint only does this when rotating, and offset is on */
- bRotateLikeConstraint *data = (bRotateLikeConstraint *)con->data;
-
- if ((data->flag & ROTLIKE_OFFSET) && (t->mode == TFM_ROTATION)) {
- return true;
- }
- }
- else if (con->type == CONSTRAINT_TYPE_TRANSFORM) {
- /* Transform constraint needs it for rotation at least (r.57309),
- * but doing so when translating may also mess things up [#36203]
- */
-
- if (t->mode == TFM_ROTATION) {
- return true;
- }
- /* ??? (t->mode == TFM_SCALE) ? */
- }
- }
- }
- }
-
- /* no appropriate candidates found */
- return false;
-}
-
-/* transcribe given object into TransData for Transforming */
-static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob)
-{
- Scene *scene = t->scene;
- bool constinv;
- bool skip_invert = false;
-
- if (t->mode != TFM_DUMMY && ob->rigidbody_object) {
- float rot[3][3], scale[3];
- float ctime = BKE_scene_frame_get(scene);
-
- /* only use rigid body transform if simulation is running,
- * avoids problems with initial setup of rigid bodies */
- if (BKE_rigidbody_check_sim_running(scene->rigidbody_world, ctime)) {
-
- /* save original object transform */
- copy_v3_v3(td->ext->oloc, ob->loc);
-
- if (ob->rotmode > 0) {
- copy_v3_v3(td->ext->orot, ob->rot);
- }
- else if (ob->rotmode == ROT_MODE_AXISANGLE) {
- td->ext->orotAngle = ob->rotAngle;
- copy_v3_v3(td->ext->orotAxis, ob->rotAxis);
- }
- else {
- copy_qt_qt(td->ext->oquat, ob->quat);
- }
- /* update object's loc/rot to get current rigid body transform */
- mat4_to_loc_rot_size(ob->loc, rot, scale, ob->obmat);
- sub_v3_v3(ob->loc, ob->dloc);
- BKE_object_mat3_to_rot(ob, rot, false); /* drot is already corrected here */
- }
- }
-
- /* axismtx has the real orientation */
- copy_m3_m4(td->axismtx, ob->obmat);
- normalize_m3(td->axismtx);
-
- td->con = ob->constraints.first;
-
- /* hack: temporarily disable tracking and/or constraints when getting
- * object matrix, if tracking is on, or if constraints don't need
- * inverse correction to stop it from screwing up space conversion
- * matrix later
- */
- constinv = constraints_list_needinv(t, &ob->constraints);
-
- /* disable constraints inversion for dummy pass */
- if (t->mode == TFM_DUMMY) {
- skip_invert = true;
- }
-
- /* NOTE: This is not really following copy-on-write design and we should not
- * be re-evaluating the evaluated object. But as the comment above mentioned
- * this is part of a hack.
- * More proper solution would be to make a shallow copy of the object and
- * evaluate that, and access matrix of that evaluated copy of the object.
- * Might be more tricky than it sounds, if some logic later on accesses the
- * object matrix via td->ob->obmat. */
- Object *object_eval = DEG_get_evaluated_object(t->depsgraph, ob);
- if (skip_invert == false && constinv == false) {
- object_eval->transflag |= OB_NO_CONSTRAINTS; /* BKE_object_where_is_calc checks this */
- /* It is possible to have transform data initialization prior to a
- * complete dependency graph evaluated. Happens, for example, when
- * changing transformation mode. */
- BKE_object_tfm_copy(object_eval, ob);
- BKE_object_where_is_calc(t->depsgraph, t->scene, object_eval);
- object_eval->transflag &= ~OB_NO_CONSTRAINTS;
- }
- else {
- BKE_object_where_is_calc(t->depsgraph, t->scene, object_eval);
- }
- /* Copy newly evaluated fields to the original object, similar to how
- * active dependency graph will do it. */
- copy_m4_m4(ob->obmat, object_eval->obmat);
- /* Only copy negative scale flag, this is the only flag which is modified by
- * the BKE_object_where_is_calc(). The rest of the flags we need to keep,
- * otherwise we might loose dupli flags (see T61787). */
- ob->transflag &= ~OB_NEG_SCALE;
- ob->transflag |= (object_eval->transflag & OB_NEG_SCALE);
-
- td->ob = ob;
-
- td->loc = ob->loc;
- copy_v3_v3(td->iloc, td->loc);
-
- if (ob->rotmode > 0) {
- td->ext->rot = ob->rot;
- td->ext->rotAxis = NULL;
- td->ext->rotAngle = NULL;
- td->ext->quat = NULL;
-
- copy_v3_v3(td->ext->irot, ob->rot);
- copy_v3_v3(td->ext->drot, ob->drot);
- }
- else if (ob->rotmode == ROT_MODE_AXISANGLE) {
- td->ext->rot = NULL;
- td->ext->rotAxis = ob->rotAxis;
- td->ext->rotAngle = &ob->rotAngle;
- td->ext->quat = NULL;
-
- td->ext->irotAngle = ob->rotAngle;
- copy_v3_v3(td->ext->irotAxis, ob->rotAxis);
- // td->ext->drotAngle = ob->drotAngle; // XXX, not implemented
- // copy_v3_v3(td->ext->drotAxis, ob->drotAxis); // XXX, not implemented
- }
- else {
- td->ext->rot = NULL;
- td->ext->rotAxis = NULL;
- td->ext->rotAngle = NULL;
- td->ext->quat = ob->quat;
-
- copy_qt_qt(td->ext->iquat, ob->quat);
- copy_qt_qt(td->ext->dquat, ob->dquat);
- }
- td->ext->rotOrder = ob->rotmode;
-
- td->ext->size = ob->scale;
- copy_v3_v3(td->ext->isize, ob->scale);
- copy_v3_v3(td->ext->dscale, ob->dscale);
-
- copy_v3_v3(td->center, ob->obmat[3]);
-
- copy_m4_m4(td->ext->obmat, ob->obmat);
-
- /* is there a need to set the global<->data space conversion matrices? */
- if (ob->parent || constinv) {
- float obmtx[3][3], totmat[3][3], obinv[3][3];
-
- /* Get the effect of parenting, and/or certain constraints.
- * NOTE: some Constraints, and also Tracking should never get this
- * done, as it doesn't work well.
- */
- BKE_object_to_mat3(ob, obmtx);
- copy_m3_m4(totmat, ob->obmat);
- invert_m3_m3(obinv, totmat);
- mul_m3_m3m3(td->smtx, obmtx, obinv);
- invert_m3_m3(td->mtx, td->smtx);
- }
- else {
- /* no conversion to/from dataspace */
- unit_m3(td->smtx);
- unit_m3(td->mtx);
- }
-}
-
-static void trans_object_base_deps_flag_prepare(ViewLayer *view_layer)
-{
- for (Base *base = view_layer->object_bases.first; base; base = base->next) {
- base->object->id.tag &= ~LIB_TAG_DOIT;
- }
-}
-
-static void set_trans_object_base_deps_flag_cb(ID *id,
- eDepsObjectComponentType component,
- void *UNUSED(user_data))
-{
- /* Here we only handle object IDs. */
- if (GS(id->name) != ID_OB) {
- return;
- }
- if (!ELEM(component, DEG_OB_COMP_TRANSFORM, DEG_OB_COMP_GEOMETRY)) {
- return;
- }
- id->tag |= LIB_TAG_DOIT;
-}
-
-static void flush_trans_object_base_deps_flag(Depsgraph *depsgraph, Object *object)
-{
- object->id.tag |= LIB_TAG_DOIT;
- DEG_foreach_dependent_ID_component(
- depsgraph, &object->id, DEG_OB_COMP_TRANSFORM, set_trans_object_base_deps_flag_cb, NULL);
-}
-
-static void trans_object_base_deps_flag_finish(const TransInfo *t, ViewLayer *view_layer)
-{
-
- if ((t->options & CTX_OBMODE_XFORM_OBDATA) == 0) {
- for (Base *base = view_layer->object_bases.first; base; base = base->next) {
- if (base->object->id.tag & LIB_TAG_DOIT) {
- base->flag_legacy |= BA_SNAP_FIX_DEPS_FIASCO;
- }
- }
- }
-}
-
-/* sets flags in Bases to define whether they take part in transform */
-/* it deselects Bases, so we have to call the clear function always after */
-static void set_trans_object_base_flags(TransInfo *t)
-{
- Main *bmain = CTX_data_main(t->context);
- ViewLayer *view_layer = t->view_layer;
- View3D *v3d = t->view;
- Scene *scene = t->scene;
- Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
- /* NOTE: if Base selected and has parent selected:
- * base->flag_legacy = BA_WAS_SEL
- */
- /* Don't do it if we're not actually going to recalculate anything. */
- if (t->mode == TFM_DUMMY) {
- return;
- }
- /* Makes sure base flags and object flags are identical. */
- BKE_scene_base_flag_to_objects(t->view_layer);
- /* Make sure depsgraph is here. */
- DEG_graph_relations_update(depsgraph, bmain, scene, view_layer);
- /* Clear all flags we need. It will be used to detect dependencies. */
- trans_object_base_deps_flag_prepare(view_layer);
- /* Traverse all bases and set all possible flags. */
- for (Base *base = view_layer->object_bases.first; base; base = base->next) {
- base->flag_legacy &= ~(BA_WAS_SEL | BA_TRANSFORM_LOCKED_IN_PLACE);
- if (BASE_SELECTED_EDITABLE(v3d, base)) {
- Object *ob = base->object;
- Object *parsel = ob->parent;
- /* If parent selected, deselect. */
- while (parsel != NULL) {
- if (parsel->base_flag & BASE_SELECTED) {
- Base *parbase = BKE_view_layer_base_find(view_layer, parsel);
- if (parbase != NULL) { /* in rare cases this can fail */
- if (BASE_SELECTED_EDITABLE(v3d, parbase)) {
- break;
- }
- }
- }
- parsel = parsel->parent;
- }
- if (parsel != NULL) {
- /* Rotation around local centers are allowed to propagate. */
- if ((t->around == V3D_AROUND_LOCAL_ORIGINS) &&
- (t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL)) {
- base->flag_legacy |= BA_TRANSFORM_CHILD;
- }
- else {
- base->flag &= ~BASE_SELECTED;
- base->flag_legacy |= BA_WAS_SEL;
- }
- }
- flush_trans_object_base_deps_flag(depsgraph, ob);
- }
- }
- /* Store temporary bits in base indicating that base is being modified
- * (directly or indirectly) by transforming objects.
- */
- trans_object_base_deps_flag_finish(t, view_layer);
-}
-
-static bool mark_children(Object *ob)
-{
- if (ob->flag & (SELECT | BA_TRANSFORM_CHILD)) {
- return true;
- }
-
- if (ob->parent) {
- if (mark_children(ob->parent)) {
- ob->flag |= BA_TRANSFORM_CHILD;
- return true;
- }
- }
-
- return false;
-}
-
-static int count_proportional_objects(TransInfo *t)
-{
- int total = 0;
- ViewLayer *view_layer = t->view_layer;
- View3D *v3d = t->view;
- Scene *scene = t->scene;
- Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
- /* Clear all flags we need. It will be used to detect dependencies. */
- trans_object_base_deps_flag_prepare(view_layer);
- /* Rotations around local centers are allowed to propagate, so we take all objects. */
- if (!((t->around == V3D_AROUND_LOCAL_ORIGINS) &&
- (t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL))) {
- /* Mark all parents. */
- for (Base *base = view_layer->object_bases.first; base; base = base->next) {
- if (BASE_SELECTED_EDITABLE(v3d, base) && BASE_SELECTABLE(v3d, base)) {
- Object *parent = base->object->parent;
- /* flag all parents */
- while (parent != NULL) {
- parent->flag |= BA_TRANSFORM_PARENT;
- parent = parent->parent;
- }
- }
- }
- /* Mark all children. */
- for (Base *base = view_layer->object_bases.first; base; base = base->next) {
- /* all base not already selected or marked that is editable */
- if ((base->object->flag & (BA_TRANSFORM_CHILD | BA_TRANSFORM_PARENT)) == 0 &&
- (base->flag & BASE_SELECTED) == 0 &&
- (BASE_EDITABLE(v3d, base) && BASE_SELECTABLE(v3d, base))) {
- mark_children(base->object);
- }
- }
- }
- /* Flush changed flags to all dependencies. */
- for (Base *base = view_layer->object_bases.first; base; base = base->next) {
- Object *ob = base->object;
- /* If base is not selected, not a parent of selection or not a child of
- * selection and it is editable and selectable.
- */
- if ((ob->flag & (BA_TRANSFORM_CHILD | BA_TRANSFORM_PARENT)) == 0 &&
- (base->flag & BASE_SELECTED) == 0 &&
- (BASE_EDITABLE(v3d, base) && BASE_SELECTABLE(v3d, base))) {
- flush_trans_object_base_deps_flag(depsgraph, ob);
- total += 1;
- }
- }
- /* Store temporary bits in base indicating that base is being modified
- * (directly or indirectly) by transforming objects.
- */
- trans_object_base_deps_flag_finish(t, view_layer);
- return total;
-}
-
-static void clear_trans_object_base_flags(TransInfo *t)
-{
- ViewLayer *view_layer = t->view_layer;
- Base *base;
-
- for (base = view_layer->object_bases.first; base; base = base->next) {
- if (base->flag_legacy & BA_WAS_SEL) {
- ED_object_base_select(base, BA_SELECT);
- }
-
- base->flag_legacy &= ~(BA_WAS_SEL | BA_SNAP_FIX_DEPS_FIASCO | BA_TEMP_TAG |
- BA_TRANSFORM_CHILD | BA_TRANSFORM_PARENT |
- BA_TRANSFORM_LOCKED_IN_PLACE);
- }
-}
-
-/**
- * Auto-keyframing feature - for objects
- *
- * \param tmode: A transform mode.
- *
- * \note Context may not always be available,
- * so must check before using it as it's a luxury for a few cases.
- */
-void autokeyframe_object(bContext *C, Scene *scene, ViewLayer *view_layer, Object *ob, int tmode)
-{
- Main *bmain = CTX_data_main(C);
- ID *id = &ob->id;
- FCurve *fcu;
-
- // TODO: this should probably be done per channel instead...
- if (autokeyframe_cfra_can_key(scene, id)) {
- ReportList *reports = CTX_wm_reports(C);
- ToolSettings *ts = scene->toolsettings;
- KeyingSet *active_ks = ANIM_scene_get_active_keyingset(scene);
- ListBase dsources = {NULL, NULL};
- float cfra = (float)CFRA; // xxx this will do for now
- short flag = 0;
-
- /* get flags used for inserting keyframes */
- flag = ANIM_get_keyframing_flags(scene, 1);
-
- /* add datasource override for the object */
- ANIM_relative_keyingset_add_source(&dsources, id, NULL, NULL);
-
- if (IS_AUTOKEY_FLAG(scene, ONLYKEYINGSET) && (active_ks)) {
- /* Only insert into active keyingset
- * NOTE: we assume here that the active Keying Set
- * does not need to have its iterator overridden.
- */
- ANIM_apply_keyingset(C, &dsources, NULL, active_ks, MODIFYKEY_MODE_INSERT, cfra);
- }
- else if (IS_AUTOKEY_FLAG(scene, INSERTAVAIL)) {
- AnimData *adt = ob->adt;
-
- /* only key on available channels */
- if (adt && adt->action) {
- ListBase nla_cache = {NULL, NULL};
- for (fcu = adt->action->curves.first; fcu; fcu = fcu->next) {
- fcu->flag &= ~FCURVE_SELECTED;
- insert_keyframe(bmain,
- reports,
- id,
- adt->action,
- (fcu->grp ? fcu->grp->name : NULL),
- fcu->rna_path,
- fcu->array_index,
- cfra,
- ts->keyframe_type,
- &nla_cache,
- flag);
- }
-
- BKE_animsys_free_nla_keyframing_context_cache(&nla_cache);
- }
- }
- else if (IS_AUTOKEY_FLAG(scene, INSERTNEEDED)) {
- bool do_loc = false, do_rot = false, do_scale = false;
-
- /* filter the conditions when this happens (assume that curarea->spacetype==SPACE_VIE3D) */
- if (tmode == TFM_TRANSLATION) {
- do_loc = true;
- }
- else if (ELEM(tmode, TFM_ROTATION, TFM_TRACKBALL)) {
- if (scene->toolsettings->transform_pivot_point == V3D_AROUND_ACTIVE) {
- if (ob != OBACT(view_layer)) {
- do_loc = true;
- }
- }
- else if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CURSOR) {
- do_loc = true;
- }
-
- if ((scene->toolsettings->transform_flag & SCE_XFORM_AXIS_ALIGN) == 0) {
- do_rot = true;
- }
- }
- else if (tmode == TFM_RESIZE) {
- if (scene->toolsettings->transform_pivot_point == V3D_AROUND_ACTIVE) {
- if (ob != OBACT(view_layer)) {
- do_loc = true;
- }
- }
- else if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CURSOR) {
- do_loc = true;
- }
-
- if ((scene->toolsettings->transform_flag & SCE_XFORM_AXIS_ALIGN) == 0) {
- do_scale = true;
- }
- }
-
- /* insert keyframes for the affected sets of channels using the builtin KeyingSets found */
- if (do_loc) {
- KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID);
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
- }
- if (do_rot) {
- KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID);
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
- }
- if (do_scale) {
- KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_SCALING_ID);
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
- }
- }
- /* insert keyframe in all (transform) channels */
- else {
- KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOC_ROT_SCALE_ID);
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
- }
-
- /* free temp info */
- BLI_freelistN(&dsources);
- }
-}
-
-/* Return if we need to update motion paths, only if they already exist,
- * and we will insert a keyframe at the end of transform. */
-bool motionpath_need_update_object(Scene *scene, Object *ob)
-{
- /* XXX: there's potential here for problems with unkeyed rotations/scale,
- * but for now (until proper data-locality for baking operations),
- * this should be a better fix for T24451 and T37755
- */
-
- if (autokeyframe_cfra_can_key(scene, &ob->id)) {
- return (ob->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) != 0;
- }
-
- return false;
-}
-
-/**
- * Auto-keyframing feature - for poses/pose-channels
- *
- * \param tmode: A transform mode.
- *
- * targetless_ik: has targetless ik been done on any channels?
- *
- * \note Context may not always be available,
- * so must check before using it as it's a luxury for a few cases.
- */
-void autokeyframe_pose(bContext *C, Scene *scene, Object *ob, int tmode, short targetless_ik)
-{
- Main *bmain = CTX_data_main(C);
- ID *id = &ob->id;
- AnimData *adt = ob->adt;
- bAction *act = (adt) ? adt->action : NULL;
- bPose *pose = ob->pose;
- bPoseChannel *pchan;
- FCurve *fcu;
-
- // TODO: this should probably be done per channel instead...
- if (autokeyframe_cfra_can_key(scene, id)) {
- ReportList *reports = CTX_wm_reports(C);
- ToolSettings *ts = scene->toolsettings;
- KeyingSet *active_ks = ANIM_scene_get_active_keyingset(scene);
- ListBase nla_cache = {NULL, NULL};
- float cfra = (float)CFRA;
- short flag = 0;
-
- /* flag is initialized from UserPref keyframing settings
- * - special exception for targetless IK - INSERTKEY_MATRIX keyframes should get
- * visual keyframes even if flag not set, as it's not that useful otherwise
- * (for quick animation recording)
- */
- flag = ANIM_get_keyframing_flags(scene, 1);
-
- if (targetless_ik) {
- flag |= INSERTKEY_MATRIX;
- }
-
- for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) {
- if (pchan->bone->flag & (BONE_TRANSFORM | BONE_TRANSFORM_MIRROR)) {
-
- ListBase dsources = {NULL, NULL};
-
- /* clear any 'unkeyed' flag it may have */
- pchan->bone->flag &= ~BONE_UNKEYED;
-
- /* add datasource override for the camera object */
- ANIM_relative_keyingset_add_source(&dsources, id, &RNA_PoseBone, pchan);
-
- /* only insert into active keyingset? */
- if (IS_AUTOKEY_FLAG(scene, ONLYKEYINGSET) && (active_ks)) {
- /* run the active Keying Set on the current datasource */
- ANIM_apply_keyingset(C, &dsources, NULL, active_ks, MODIFYKEY_MODE_INSERT, cfra);
- }
- /* only insert into available channels? */
- else if (IS_AUTOKEY_FLAG(scene, INSERTAVAIL)) {
- if (act) {
- for (fcu = act->curves.first; fcu; fcu = fcu->next) {
- /* only insert keyframes for this F-Curve if it affects the current bone */
- if (strstr(fcu->rna_path, "bones")) {
- char *pchanName = BLI_str_quoted_substrN(fcu->rna_path, "bones[");
-
- /* only if bone name matches too...
- * NOTE: this will do constraints too, but those are ok to do here too?
- */
- if (pchanName && STREQ(pchanName, pchan->name)) {
- insert_keyframe(bmain,
- reports,
- id,
- act,
- ((fcu->grp) ? (fcu->grp->name) : (NULL)),
- fcu->rna_path,
- fcu->array_index,
- cfra,
- ts->keyframe_type,
- &nla_cache,
- flag);
- }
-
- if (pchanName) {
- MEM_freeN(pchanName);
- }
- }
- }
- }
- }
- /* only insert keyframe if needed? */
- else if (IS_AUTOKEY_FLAG(scene, INSERTNEEDED)) {
- bool do_loc = false, do_rot = false, do_scale = false;
-
- /* Filter the conditions when this happens
- * (assume that 'curarea->spacetype == SPACE_VIEW3D'). */
- if (tmode == TFM_TRANSLATION) {
- if (targetless_ik) {
- do_rot = true;
- }
- else {
- do_loc = true;
- }
- }
- else if (ELEM(tmode, TFM_ROTATION, TFM_TRACKBALL)) {
- if (ELEM(scene->toolsettings->transform_pivot_point,
- V3D_AROUND_CURSOR,
- V3D_AROUND_ACTIVE)) {
- do_loc = true;
- }
-
- if ((scene->toolsettings->transform_flag & SCE_XFORM_AXIS_ALIGN) == 0) {
- do_rot = true;
- }
- }
- else if (tmode == TFM_RESIZE) {
- if (ELEM(scene->toolsettings->transform_pivot_point,
- V3D_AROUND_CURSOR,
- V3D_AROUND_ACTIVE)) {
- do_loc = true;
- }
-
- if ((scene->toolsettings->transform_flag & SCE_XFORM_AXIS_ALIGN) == 0) {
- do_scale = true;
- }
- }
-
- if (do_loc) {
- KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID);
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
- }
- if (do_rot) {
- KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID);
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
- }
- if (do_scale) {
- KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_SCALING_ID);
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
- }
- }
- /* insert keyframe in all (transform) channels */
- else {
- KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOC_ROT_SCALE_ID);
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
- }
-
- /* free temp info */
- BLI_freelistN(&dsources);
- }
- }
-
- BKE_animsys_free_nla_keyframing_context_cache(&nla_cache);
- }
- else {
- /* tag channels that should have unkeyed data */
- for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) {
- if (pchan->bone->flag & BONE_TRANSFORM) {
- /* tag this channel */
- pchan->bone->flag |= BONE_UNKEYED;
- }
- }
- }
-}
-
-/* Return if we need to update motion paths, only if they already exist,
- * and we will insert a keyframe at the end of transform. */
-bool motionpath_need_update_pose(Scene *scene, Object *ob)
-{
- if (autokeyframe_cfra_can_key(scene, &ob->id)) {
- return (ob->pose->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) != 0;
- }
-
- return false;
-}
-
-static void special_aftertrans_update__movieclip(bContext *C, TransInfo *t)
-{
- SpaceClip *sc = t->sa->spacedata.first;
- MovieClip *clip = ED_space_clip_get_clip(sc);
- ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(&clip->tracking);
- const int framenr = ED_space_clip_get_clip_frame_number(sc);
- /* Update coordinates of modified plane tracks. */
- for (MovieTrackingPlaneTrack *plane_track = plane_tracks_base->first; plane_track;
- plane_track = plane_track->next) {
- bool do_update = false;
- if (plane_track->flag & PLANE_TRACK_HIDDEN) {
- continue;
- }
- do_update |= PLANE_TRACK_VIEW_SELECTED(plane_track) != 0;
- if (do_update == false) {
- if ((plane_track->flag & PLANE_TRACK_AUTOKEY) == 0) {
- int i;
- for (i = 0; i < plane_track->point_tracksnr; i++) {
- MovieTrackingTrack *track = plane_track->point_tracks[i];
- if (TRACK_VIEW_SELECTED(sc, track)) {
- do_update = true;
- break;
- }
- }
- }
- }
- if (do_update) {
- BKE_tracking_track_plane_from_existing_motion(plane_track, framenr);
- }
- }
- if (t->scene->nodetree != NULL) {
- /* Tracks can be used for stabilization nodes,
- * flush update for such nodes.
- */
- nodeUpdateID(t->scene->nodetree, &clip->id);
- WM_event_add_notifier(C, NC_SCENE | ND_NODES, NULL);
- }
-}
-
-static void special_aftertrans_update__mask(bContext *C, TransInfo *t)
-{
- Mask *mask = NULL;
-
- if (t->spacetype == SPACE_CLIP) {
- SpaceClip *sc = t->sa->spacedata.first;
- mask = ED_space_clip_get_mask(sc);
- }
- else if (t->spacetype == SPACE_IMAGE) {
- SpaceImage *sima = t->sa->spacedata.first;
- mask = ED_space_image_get_mask(sima);
- }
- else {
- BLI_assert(0);
- }
-
- if (t->scene->nodetree) {
- /* tracks can be used for stabilization nodes,
- * flush update for such nodes */
- // if (nodeUpdateID(t->scene->nodetree, &mask->id))
- {
- WM_event_add_notifier(C, NC_MASK | ND_DATA, &mask->id);
- }
- }
-
- /* TODO - dont key all masks... */
- if (IS_AUTOKEY_ON(t->scene)) {
- Scene *scene = t->scene;
-
- ED_mask_layer_shape_auto_key_select(mask, CFRA);
- }
-}
-
-static void special_aftertrans_update__node(bContext *C, TransInfo *t)
-{
- Main *bmain = CTX_data_main(C);
- const bool canceled = (t->state == TRANS_CANCEL);
-
- if (canceled && t->remove_on_cancel) {
- /* remove selected nodes on cancel */
- SpaceNode *snode = (SpaceNode *)t->sa->spacedata.first;
- bNodeTree *ntree = snode->edittree;
- if (ntree) {
- bNode *node, *node_next;
- for (node = ntree->nodes.first; node; node = node_next) {
- node_next = node->next;
- if (node->flag & NODE_SELECT) {
- nodeRemoveNode(bmain, ntree, node, true);
- }
- }
- }
- }
-}
-
-static void special_aftertrans_update__mesh(bContext *UNUSED(C), TransInfo *t)
-{
- /* so automerge supports mirror */
- if ((t->scene->toolsettings->automerge) && ((t->flag & T_EDIT) && t->obedit_type == OB_MESH)) {
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
-
- BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
- BMesh *bm = em->bm;
- char hflag;
- bool has_face_sel = (bm->totfacesel != 0);
-
- if (tc->mirror.axis_flag) {
- TransData *td;
- int i;
-
- /* Rather then adjusting the selection (which the user would notice)
- * tag all mirrored verts, then auto-merge those. */
- BM_mesh_elem_hflag_disable_all(bm, BM_VERT, BM_ELEM_TAG, false);
-
- for (i = 0, td = tc->data; i < tc->data_len; i++, td++) {
- if (td->extra) {
- BM_elem_flag_enable((BMVert *)td->extra, BM_ELEM_TAG);
- }
- }
-
- hflag = BM_ELEM_SELECT | BM_ELEM_TAG;
- }
- else {
- hflag = BM_ELEM_SELECT;
- }
-
- if (t->scene->toolsettings->automerge & AUTO_MERGE) {
- if (t->scene->toolsettings->automerge & AUTO_MERGE_AND_SPLIT) {
- EDBM_automerge_and_split(
- tc->obedit, true, true, true, hflag, t->scene->toolsettings->doublimit);
- }
- else {
- EDBM_automerge(tc->obedit, true, hflag, t->scene->toolsettings->doublimit);
- }
- }
-
- /* Special case, this is needed or faces won't re-select.
- * Flush selected edges to faces. */
- if (has_face_sel && (em->selectmode == SCE_SELECT_FACE)) {
- EDBM_selectmode_flush_ex(em, SCE_SELECT_EDGE);
- }
- }
- }
-}
-
-/* inserting keys, pointcache, redraw events... */
-/**
- * \note Sequencer freeing has its own function now because of a conflict
- * with transform's order of freeing (campbell).
- * Order changed, the sequencer stuff should go back in here
- */
-void special_aftertrans_update(bContext *C, TransInfo *t)
-{
- Main *bmain = CTX_data_main(t->context);
- BLI_assert(bmain == CTX_data_main(C));
-
- Object *ob;
- // short redrawipo=0, resetslowpar=1;
- const bool canceled = (t->state == TRANS_CANCEL);
- const bool duplicate = (t->mode == TFM_TIME_DUPLICATE);
-
- /* early out when nothing happened */
- if (t->data_len_all == 0 || t->mode == TFM_DUMMY) {
- return;
- }
-
- if (t->spacetype == SPACE_VIEW3D) {
- if (t->flag & T_EDIT) {
- /* Special Exception:
- * We don't normally access 't->custom.mode' here, but its needed in this case. */
-
- if (canceled == 0) {
- /* we need to delete the temporary faces before automerging */
- if (t->mode == TFM_EDGE_SLIDE) {
- /* handle multires re-projection, done
- * on transform completion since it's
- * really slow -joeedh */
- projectEdgeSlideData(t, true);
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- EdgeSlideData *sld = tc->custom.mode.data;
-
- if (sld == NULL) {
- continue;
- }
-
- /* Free temporary faces to avoid auto-merging and deleting
- * during cleanup - psy-fi. */
- freeEdgeSlideTempFaces(sld);
- }
- }
- else if (t->mode == TFM_VERT_SLIDE) {
- /* as above */
- projectVertSlideData(t, true);
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- VertSlideData *sld = tc->custom.mode.data;
- freeVertSlideTempFaces(sld);
- }
- }
-
- if (t->obedit_type == OB_MESH) {
- special_aftertrans_update__mesh(C, t);
- }
- }
- else {
- if (t->mode == TFM_EDGE_SLIDE) {
- EdgeSlideParams *slp = t->custom.mode.data;
- slp->perc = 0.0;
- projectEdgeSlideData(t, false);
- }
- else if (t->mode == TFM_VERT_SLIDE) {
- EdgeSlideParams *slp = t->custom.mode.data;
- slp->perc = 0.0;
- projectVertSlideData(t, false);
- }
- }
- }
- }
-
- if (t->options & CTX_GPENCIL_STROKES) {
- /* pass */
- }
- else if (t->spacetype == SPACE_SEQ) {
- /* freeSeqData in transform_conversions.c does this
- * keep here so the else at the end wont run... */
-
- SpaceSeq *sseq = (SpaceSeq *)t->sa->spacedata.first;
-
- /* marker transform, not especially nice but we may want to move markers
- * at the same time as keyframes in the dope sheet. */
- if ((sseq->flag & SEQ_MARKER_TRANS) && (canceled == 0)) {
- /* cant use TFM_TIME_EXTEND
- * for some reason EXTEND is changed into TRANSLATE, so use frame_side instead */
-
- if (t->mode == TFM_SEQ_SLIDE) {
- if (t->frame_side == 'B') {
- ED_markers_post_apply_transform(
- &t->scene->markers, t->scene, TFM_TIME_TRANSLATE, t->values[0], t->frame_side);
- }
- }
- else if (ELEM(t->frame_side, 'L', 'R')) {
- ED_markers_post_apply_transform(
- &t->scene->markers, t->scene, TFM_TIME_EXTEND, t->values[0], t->frame_side);
- }
- }
- }
- else if (t->spacetype == SPACE_IMAGE) {
- if (t->options & CTX_MASK) {
- special_aftertrans_update__mask(C, t);
- }
- }
- else if (t->spacetype == SPACE_NODE) {
- SpaceNode *snode = (SpaceNode *)t->sa->spacedata.first;
- special_aftertrans_update__node(C, t);
- if (canceled == 0) {
- ED_node_post_apply_transform(C, snode->edittree);
-
- ED_node_link_insert(bmain, t->sa);
- }
-
- /* clear link line */
- ED_node_link_intersect_test(t->sa, 0);
- }
- else if (t->spacetype == SPACE_CLIP) {
- if (t->options & CTX_MOVIECLIP) {
- special_aftertrans_update__movieclip(C, t);
- }
- else if (t->options & CTX_MASK) {
- special_aftertrans_update__mask(C, t);
- }
- }
- else if (t->spacetype == SPACE_ACTION) {
- SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
- bAnimContext ac;
-
- /* initialize relevant anim-context 'context' data */
- if (ANIM_animdata_get_context(C, &ac) == 0) {
- return;
- }
-
- ob = ac.obact;
-
- if (ELEM(ac.datatype, ANIMCONT_DOPESHEET, ANIMCONT_SHAPEKEY, ANIMCONT_TIMELINE)) {
- ListBase anim_data = {NULL, NULL};
- bAnimListElem *ale;
- short filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT /*| ANIMFILTER_CURVESONLY*/);
-
- /* get channels to work on */
- ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
-
- /* these should all be F-Curves */
- for (ale = anim_data.first; ale; ale = ale->next) {
- AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
- FCurve *fcu = (FCurve *)ale->key_data;
-
- /* 3 cases here for curve cleanups:
- * 1) NOTRANSKEYCULL on -> cleanup of duplicates shouldn't be done
- * 2) canceled == 0 -> user confirmed the transform,
- * so duplicates should be removed
- * 3) canceled + duplicate -> user canceled the transform,
- * but we made duplicates, so get rid of these
- */
- if ((saction->flag & SACTION_NOTRANSKEYCULL) == 0 && ((canceled == 0) || (duplicate))) {
- if (adt) {
- ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 0);
- posttrans_fcurve_clean(fcu, false); /* only use handles in graph editor */
- ANIM_nla_mapping_apply_fcurve(adt, fcu, 1, 0);
- }
- else {
- posttrans_fcurve_clean(fcu, false); /* only use handles in graph editor */
- }
- }
- }
-
- /* free temp memory */
- ANIM_animdata_freelist(&anim_data);
- }
- else if (ac.datatype == ANIMCONT_ACTION) { // TODO: just integrate into the above...
- /* Depending on the lock status, draw necessary views */
- // fixme... some of this stuff is not good
- if (ob) {
- if (ob->pose || BKE_key_from_object(ob)) {
- DEG_id_tag_update(&ob->id,
- ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
- }
- else {
- DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
- }
- }
-
- /* 3 cases here for curve cleanups:
- * 1) NOTRANSKEYCULL on -> cleanup of duplicates shouldn't be done
- * 2) canceled == 0 -> user confirmed the transform,
- * so duplicates should be removed.
- * 3) canceled + duplicate -> user canceled the transform,
- * but we made duplicates, so get rid of these.
- */
- if ((saction->flag & SACTION_NOTRANSKEYCULL) == 0 && ((canceled == 0) || (duplicate))) {
- posttrans_action_clean(&ac, (bAction *)ac.data);
- }
- }
- else if (ac.datatype == ANIMCONT_GPENCIL) {
- /* remove duplicate frames and also make sure points are in order! */
- /* 3 cases here for curve cleanups:
- * 1) NOTRANSKEYCULL on -> cleanup of duplicates shouldn't be done
- * 2) canceled == 0 -> user confirmed the transform,
- * so duplicates should be removed
- * 3) canceled + duplicate -> user canceled the transform,
- * but we made duplicates, so get rid of these
- */
- if ((saction->flag & SACTION_NOTRANSKEYCULL) == 0 && ((canceled == 0) || (duplicate))) {
- bGPdata *gpd;
-
- // XXX: BAD! this get gpencil datablocks directly from main db...
- // but that's how this currently works :/
- for (gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) {
- if (ID_REAL_USERS(gpd)) {
- posttrans_gpd_clean(gpd);
- }
- }
- }
- }
- else if (ac.datatype == ANIMCONT_MASK) {
- /* remove duplicate frames and also make sure points are in order! */
- /* 3 cases here for curve cleanups:
- * 1) NOTRANSKEYCULL on:
- * Cleanup of duplicates shouldn't be done.
- * 2) canceled == 0:
- * User confirmed the transform, so duplicates should be removed.
- * 3) Canceled + duplicate:
- * User canceled the transform, but we made duplicates, so get rid of these.
- */
- if ((saction->flag & SACTION_NOTRANSKEYCULL) == 0 && ((canceled == 0) || (duplicate))) {
- Mask *mask;
-
- // XXX: BAD! this get gpencil datablocks directly from main db...
- // but that's how this currently works :/
- for (mask = bmain->masks.first; mask; mask = mask->id.next) {
- if (ID_REAL_USERS(mask)) {
- posttrans_mask_clean(mask);
- }
- }
- }
- }
-
- /* marker transform, not especially nice but we may want to move markers
- * at the same time as keyframes in the dope sheet.
- */
- if ((saction->flag & SACTION_MARKERS_MOVE) && (canceled == 0)) {
- if (t->mode == TFM_TIME_TRANSLATE) {
-#if 0
- if (ELEM(t->frame_side, 'L', 'R')) { /* TFM_TIME_EXTEND */
- /* same as below */
- ED_markers_post_apply_transform(
- ED_context_get_markers(C), t->scene, t->mode, t->values[0], t->frame_side);
- }
- else /* TFM_TIME_TRANSLATE */
-#endif
- {
- ED_markers_post_apply_transform(
- ED_context_get_markers(C), t->scene, t->mode, t->values[0], t->frame_side);
- }
- }
- else if (t->mode == TFM_TIME_SCALE) {
- ED_markers_post_apply_transform(
- ED_context_get_markers(C), t->scene, t->mode, t->values[0], t->frame_side);
- }
- }
-
- /* make sure all F-Curves are set correctly */
- if (!ELEM(ac.datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) {
- ANIM_editkeyframes_refresh(&ac);
- }
-
- /* clear flag that was set for time-slide drawing */
- saction->flag &= ~SACTION_MOVING;
- }
- else if (t->spacetype == SPACE_GRAPH) {
- SpaceGraph *sipo = (SpaceGraph *)t->sa->spacedata.first;
- bAnimContext ac;
- const bool use_handle = (sipo->flag & SIPO_NOHANDLES) == 0;
-
- /* initialize relevant anim-context 'context' data */
- if (ANIM_animdata_get_context(C, &ac) == 0) {
- return;
- }
-
- if (ac.datatype) {
- ListBase anim_data = {NULL, NULL};
- bAnimListElem *ale;
- short filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVE_VISIBLE);
-
- /* get channels to work on */
- ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
-
- for (ale = anim_data.first; ale; ale = ale->next) {
- AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
- FCurve *fcu = (FCurve *)ale->key_data;
-
- /* 3 cases here for curve cleanups:
- * 1) NOTRANSKEYCULL on -> cleanup of duplicates shouldn't be done
- * 2) canceled == 0 -> user confirmed the transform,
- * so duplicates should be removed
- * 3) canceled + duplicate -> user canceled the transform,
- * but we made duplicates, so get rid of these
- */
- if ((sipo->flag & SIPO_NOTRANSKEYCULL) == 0 && ((canceled == 0) || (duplicate))) {
- if (adt) {
- ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 0);
- posttrans_fcurve_clean(fcu, use_handle);
- ANIM_nla_mapping_apply_fcurve(adt, fcu, 1, 0);
- }
- else {
- posttrans_fcurve_clean(fcu, use_handle);
- }
- }
- }
-
- /* free temp memory */
- ANIM_animdata_freelist(&anim_data);
- }
-
- /* Make sure all F-Curves are set correctly, but not if transform was
- * canceled, since then curves were already restored to initial state.
- * Note: if the refresh is really needed after cancel then some way
- * has to be added to not update handle types (see bug 22289).
- */
- if (!canceled) {
- ANIM_editkeyframes_refresh(&ac);
- }
- }
- else if (t->spacetype == SPACE_NLA) {
- bAnimContext ac;
-
- /* initialize relevant anim-context 'context' data */
- if (ANIM_animdata_get_context(C, &ac) == 0) {
- return;
- }
-
- if (ac.datatype) {
- ListBase anim_data = {NULL, NULL};
- bAnimListElem *ale;
- short filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT);
-
- /* get channels to work on */
- ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
-
- for (ale = anim_data.first; ale; ale = ale->next) {
- NlaTrack *nlt = (NlaTrack *)ale->data;
-
- /* make sure strips are in order again */
- BKE_nlatrack_sort_strips(nlt);
-
- /* remove the temp metas */
- BKE_nlastrips_clear_metas(&nlt->strips, 0, 1);
- }
-
- /* free temp memory */
- ANIM_animdata_freelist(&anim_data);
-
- /* perform after-transfrom validation */
- ED_nla_postop_refresh(&ac);
- }
- }
- else if (t->flag & T_EDIT) {
- if (t->obedit_type == OB_MESH) {
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
- /* table needs to be created for each edit command, since vertices can move etc */
- ED_mesh_mirror_spatial_table(tc->obedit, em, NULL, NULL, 'e');
- /* TODO(campbell): xform: We need support for many mirror objects at once! */
- break;
- }
- }
- }
- else if (t->flag & T_POSE && (t->mode == TFM_BONESIZE)) {
- /* Handle the exception where for TFM_BONESIZE in edit mode we pretend to be
- * in pose mode (to use bone orientation matrix),
- * in that case we don't do operations like auto-keyframing. */
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- ob = tc->poseobj;
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
- }
- }
- else if (t->flag & T_POSE) {
- GSet *motionpath_updates = BLI_gset_ptr_new("motionpath updates");
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
-
- bPoseChannel *pchan;
- short targetless_ik = 0;
-
- ob = tc->poseobj;
-
- if ((t->flag & T_AUTOIK) && (t->options & CTX_AUTOCONFIRM)) {
- /* when running transform non-interactively (operator exec),
- * we need to update the pose otherwise no updates get called during
- * transform and the auto-ik is not applied. see [#26164] */
- struct Object *pose_ob = tc->poseobj;
- BKE_pose_where_is(t->depsgraph, t->scene, pose_ob);
- }
-
- /* set BONE_TRANSFORM flags for autokey, gizmo draw might have changed them */
- if (!canceled && (t->mode != TFM_DUMMY)) {
- count_set_pose_transflags(ob, t->mode, t->around, NULL);
- }
-
- /* if target-less IK grabbing, we calculate the pchan transforms and clear flag */
- if (!canceled && t->mode == TFM_TRANSLATION) {
- targetless_ik = apply_targetless_ik(ob);
- }
- else {
- /* not forget to clear the auto flag */
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- bKinematicConstraint *data = has_targetless_ik(pchan);
- if (data) {
- data->flag &= ~CONSTRAINT_IK_AUTO;
- }
- }
- }
-
- if (t->mode == TFM_TRANSLATION) {
- pose_grab_with_ik_clear(bmain, ob);
- }
-
- /* automatic inserting of keys and unkeyed tagging -
- * only if transform wasn't canceled (or TFM_DUMMY) */
- if (!canceled && (t->mode != TFM_DUMMY)) {
- autokeyframe_pose(C, t->scene, ob, t->mode, targetless_ik);
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
- }
- else {
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
- }
-
- if (t->mode != TFM_DUMMY && motionpath_need_update_pose(t->scene, ob)) {
- BLI_gset_insert(motionpath_updates, ob);
- }
- }
-
- /* Update motion paths once for all transformed bones in an object. */
- GSetIterator gs_iter;
- GSET_ITER (gs_iter, motionpath_updates) {
- bool current_frame_only = canceled;
- ob = BLI_gsetIterator_getKey(&gs_iter);
- ED_pose_recalculate_paths(C, t->scene, ob, current_frame_only);
- }
- BLI_gset_free(motionpath_updates, NULL);
- }
- else if (t->options & CTX_PAINT_CURVE) {
- /* pass */
- }
- else if ((t->view_layer->basact) && (ob = t->view_layer->basact->object) &&
- (ob->mode & OB_MODE_PARTICLE_EDIT) && PE_get_current(t->scene, ob)) {
- /* do nothing */
- }
- else if (t->flag & T_CURSOR) {
- /* do nothing */
- }
- else { /* Objects */
- BLI_assert(t->flag & (T_OBJECT | T_TEXTURE));
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
- bool motionpath_update = false;
-
- for (int i = 0; i < tc->data_len; i++) {
- TransData *td = tc->data + i;
- ListBase pidlist;
- PTCacheID *pid;
- ob = td->ob;
-
- if (td->flag & TD_NOACTION) {
- break;
- }
-
- if (td->flag & TD_SKIP) {
- continue;
- }
-
- /* flag object caches as outdated */
- BKE_ptcache_ids_from_object(&pidlist, ob, t->scene, MAX_DUPLI_RECUR);
- for (pid = pidlist.first; pid; pid = pid->next) {
- if (pid->type != PTCACHE_TYPE_PARTICLES) {
- /* particles don't need reset on geometry change */
- pid->cache->flag |= PTCACHE_OUTDATED;
- }
- }
- BLI_freelistN(&pidlist);
-
- /* pointcache refresh */
- if (BKE_ptcache_object_reset(t->scene, ob, PTCACHE_RESET_OUTDATED)) {
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
- }
-
- /* Needed for proper updating of "quick cached" dynamics. */
- /* Creates troubles for moving animated objects without */
- /* autokey though, probably needed is an anim sys override? */
- /* Please remove if some other solution is found. -jahka */
- DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
-
- /* Set autokey if necessary */
- if (!canceled) {
- autokeyframe_object(C, t->scene, t->view_layer, ob, t->mode);
- }
-
- motionpath_update |= motionpath_need_update_object(t->scene, ob);
-
- /* restore rigid body transform */
- if (ob->rigidbody_object && canceled) {
- float ctime = BKE_scene_frame_get(t->scene);
- if (BKE_rigidbody_check_sim_running(t->scene->rigidbody_world, ctime)) {
- BKE_rigidbody_aftertrans_update(ob,
- td->ext->oloc,
- td->ext->orot,
- td->ext->oquat,
- td->ext->orotAxis,
- td->ext->orotAngle);
- }
- }
- }
-
- if (motionpath_update) {
- /* Update motion paths once for all transformed objects. */
- bool current_frame_only = canceled;
- ED_objects_recalculate_paths(C, t->scene, current_frame_only);
- }
- }
-
- clear_trans_object_base_flags(t);
-}
-
-int special_transform_moving(TransInfo *t)
-{
- if (t->spacetype == SPACE_SEQ) {
- return G_TRANSFORM_SEQ;
- }
- else if (t->spacetype == SPACE_GRAPH) {
- return G_TRANSFORM_FCURVES;
- }
- else if ((t->flag & T_EDIT) || (t->flag & T_POSE)) {
- return G_TRANSFORM_EDIT;
- }
- else if (t->flag & (T_OBJECT | T_TEXTURE)) {
- return G_TRANSFORM_OBJ;
- }
-
- return 0;
-}
-
-/* -------------------------------------------------------------------- */
-/** \name Object Mode Custom Data
- * \{ */
-
-typedef struct TransDataObject {
-
- /**
- * Object to object data transform table.
- * Don't add these to transform data because we may want to include child objects
- * which aren't being transformed.
- * - The key is object data #ID.
- * - The value is #XFormObjectData_Extra.
- */
- struct GHash *obdata_in_obmode_map;
-
- /**
- * Transform
- * - The key is object data #Object.
- * - The value is #XFormObjectSkipChild.
- */
- struct GHash *obchild_in_obmode_map;
-
-} TransDataObject;
-
-/** \} */
-
-static void trans_obdata_in_obmode_free_all(TransDataObject *tdo);
-static void trans_obchild_in_obmode_free_all(TransDataObject *tdo);
-
-static void freeTransObjectCustomData(TransInfo *t,
- TransDataContainer *UNUSED(tc),
- TransCustomData *custom_data)
-{
- TransDataObject *tdo = custom_data->data;
- custom_data->data = NULL;
-
- if (t->options & CTX_OBMODE_XFORM_OBDATA) {
- trans_obdata_in_obmode_free_all(tdo);
- }
-
- if (t->options & CTX_OBMODE_XFORM_SKIP_CHILDREN) {
- trans_obchild_in_obmode_free_all(tdo);
- }
- MEM_freeN(tdo);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Object Data in Object Mode
- *
- * Use to implement 'Affect Only Origins' feature.
- * We need this to be detached from transform data because,
- * unlike transforming regular objects, we need to transform the children.
- *
- * \{ */
-
-struct XFormObjectData_Extra {
- Object *ob;
- float obmat_orig[4][4];
- struct XFormObjectData *xod;
-};
-
-static void trans_obdata_in_obmode_ensure_object(TransDataObject *tdo, Object *ob)
-{
- if (tdo->obdata_in_obmode_map == NULL) {
- tdo->obdata_in_obmode_map = BLI_ghash_ptr_new(__func__);
- }
-
- void **xf_p;
- if (!BLI_ghash_ensure_p(tdo->obdata_in_obmode_map, ob->data, &xf_p)) {
- struct XFormObjectData_Extra *xf = MEM_mallocN(sizeof(*xf), __func__);
- copy_m4_m4(xf->obmat_orig, ob->obmat);
- xf->ob = ob;
- /* Result may be NULL, that's OK. */
- xf->xod = ED_object_data_xform_create(ob->data);
- *xf_p = xf;
- }
-}
-
-void trans_obdata_in_obmode_update_all(TransInfo *t)
-{
- TransDataObject *tdo = t->custom.type.data;
- if (tdo->obdata_in_obmode_map == NULL) {
- return;
- }
-
- struct Main *bmain = CTX_data_main(t->context);
- BKE_scene_graph_evaluated_ensure(t->depsgraph, bmain);
-
- GHashIterator gh_iter;
- GHASH_ITER (gh_iter, tdo->obdata_in_obmode_map) {
- ID *id = BLI_ghashIterator_getKey(&gh_iter);
- struct XFormObjectData_Extra *xf = BLI_ghashIterator_getValue(&gh_iter);
- if (xf->xod == NULL) {
- continue;
- }
-
- Object *ob_eval = DEG_get_evaluated_object(t->depsgraph, xf->ob);
- float imat[4][4], dmat[4][4];
- invert_m4_m4(imat, xf->obmat_orig);
- mul_m4_m4m4(dmat, imat, ob_eval->obmat);
- invert_m4(dmat);
-
- ED_object_data_xform_by_mat4(xf->xod, dmat);
- DEG_id_tag_update(id, ID_RECALC_GEOMETRY);
- }
-}
-
-/** Callback for #GHash free. */
-static void trans_obdata_in_obmode_free_elem(void *xf_p)
-{
- struct XFormObjectData_Extra *xf = xf_p;
- if (xf->xod) {
- ED_object_data_xform_destroy(xf->xod);
- }
- MEM_freeN(xf);
-}
-
-static void trans_obdata_in_obmode_free_all(TransDataObject *tdo)
-{
- if (tdo->obdata_in_obmode_map != NULL) {
- BLI_ghash_free(tdo->obdata_in_obmode_map, NULL, trans_obdata_in_obmode_free_elem);
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Object Child Skip
- *
- * Don't transform unselected children, this is done using the parent inverse matrix.
- *
- * \note The complex logic here is caused by mixed selection within a single selection chain,
- * otherwise we only need #OB_SKIP_CHILD_PARENT_IS_XFORM for single objects.
- *
- * \{ */
-
-enum {
- /**
- * The parent is transformed, this is held in place.
- */
- OB_SKIP_CHILD_PARENT_IS_XFORM = 1,
- /**
- * The same as #OB_SKIP_CHILD_PARENT_IS_XFORM,
- * however this objects parent isn't transformed directly.
- */
- OB_SKIP_CHILD_PARENT_IS_XFORM_INDIRECT = 3,
- /**
- * Use the parent invert matrix to apply transformation,
- * this is needed, because breaks in the selection chain prevents this from being transformed.
- * This is used to add the transform which would have been added
- * if there weren't breaks in the parent/child chain.
- */
- OB_SKIP_CHILD_PARENT_APPLY_TRANSFORM = 2,
-};
-
-struct XFormObjectSkipChild {
- float obmat_orig[4][4];
- float parent_obmat_orig[4][4];
- float parent_obmat_inv_orig[4][4];
- float parent_recurse_obmat_orig[4][4];
- float parentinv_orig[4][4];
- Object *ob_parent_recurse;
- int mode;
-};
-
-static void trans_obchild_in_obmode_ensure_object(TransDataObject *tdo,
- Object *ob,
- Object *ob_parent_recurse,
- int mode)
-{
- if (tdo->obchild_in_obmode_map == NULL) {
- tdo->obchild_in_obmode_map = BLI_ghash_ptr_new(__func__);
- }
-
- void **xf_p;
- if (!BLI_ghash_ensure_p(tdo->obchild_in_obmode_map, ob, &xf_p)) {
- struct XFormObjectSkipChild *xf = MEM_mallocN(sizeof(*xf), __func__);
- copy_m4_m4(xf->parentinv_orig, ob->parentinv);
- copy_m4_m4(xf->obmat_orig, ob->obmat);
- copy_m4_m4(xf->parent_obmat_orig, ob->parent->obmat);
- invert_m4_m4(xf->parent_obmat_inv_orig, ob->parent->obmat);
- if (ob_parent_recurse) {
- copy_m4_m4(xf->parent_recurse_obmat_orig, ob_parent_recurse->obmat);
- }
- xf->mode = mode;
- xf->ob_parent_recurse = ob_parent_recurse;
- *xf_p = xf;
- }
-}
-
-void trans_obchild_in_obmode_update_all(TransInfo *t)
-{
- TransDataObject *tdo = t->custom.type.data;
- if (tdo->obchild_in_obmode_map == NULL) {
- return;
- }
-
- struct Main *bmain = CTX_data_main(t->context);
- BKE_scene_graph_evaluated_ensure(t->depsgraph, bmain);
-
- GHashIterator gh_iter;
- GHASH_ITER (gh_iter, tdo->obchild_in_obmode_map) {
- Object *ob = BLI_ghashIterator_getKey(&gh_iter);
- struct XFormObjectSkipChild *xf = BLI_ghashIterator_getValue(&gh_iter);
-
- /* The following blocks below assign 'dmat'. */
- float dmat[4][4];
-
- if (xf->mode == OB_SKIP_CHILD_PARENT_IS_XFORM) {
- /* Parent is transformed, this isn't so compensate. */
- Object *ob_parent_eval = DEG_get_evaluated_object(t->depsgraph, ob->parent);
- mul_m4_m4m4(dmat, xf->parent_obmat_inv_orig, ob_parent_eval->obmat);
- invert_m4(dmat);
- }
- else if (xf->mode == OB_SKIP_CHILD_PARENT_IS_XFORM_INDIRECT) {
- /* Calculate parent matrix (from the root transform). */
- Object *ob_parent_recurse_eval = DEG_get_evaluated_object(t->depsgraph,
- xf->ob_parent_recurse);
- float parent_recurse_obmat_inv[4][4];
- invert_m4_m4(parent_recurse_obmat_inv, ob_parent_recurse_eval->obmat);
- mul_m4_m4m4(dmat, xf->parent_recurse_obmat_orig, parent_recurse_obmat_inv);
- invert_m4(dmat);
- float parent_obmat_calc[4][4];
- mul_m4_m4m4(parent_obmat_calc, dmat, xf->parent_obmat_orig);
-
- /* Apply to the parent inverse matrix. */
- mul_m4_m4m4(dmat, xf->parent_obmat_inv_orig, parent_obmat_calc);
- invert_m4(dmat);
- }
- else {
- BLI_assert(xf->mode == OB_SKIP_CHILD_PARENT_APPLY_TRANSFORM);
- /* Transform this - without transform data. */
- Object *ob_parent_recurse_eval = DEG_get_evaluated_object(t->depsgraph,
- xf->ob_parent_recurse);
- float parent_recurse_obmat_inv[4][4];
- invert_m4_m4(parent_recurse_obmat_inv, ob_parent_recurse_eval->obmat);
- mul_m4_m4m4(dmat, xf->parent_recurse_obmat_orig, parent_recurse_obmat_inv);
- invert_m4(dmat);
- float obmat_calc[4][4];
- mul_m4_m4m4(obmat_calc, dmat, xf->obmat_orig);
- /* obmat_calc is just obmat. */
-
- /* Get the matrices relative to the parent. */
- float obmat_parent_relative_orig[4][4];
- float obmat_parent_relative_calc[4][4];
- float obmat_parent_relative_inv_orig[4][4];
-
- mul_m4_m4m4(obmat_parent_relative_orig, xf->parent_obmat_inv_orig, xf->obmat_orig);
- mul_m4_m4m4(obmat_parent_relative_calc, xf->parent_obmat_inv_orig, obmat_calc);
- invert_m4_m4(obmat_parent_relative_inv_orig, obmat_parent_relative_orig);
-
- /* Apply to the parent inverse matrix. */
- mul_m4_m4m4(dmat, obmat_parent_relative_calc, obmat_parent_relative_inv_orig);
- }
-
- mul_m4_m4m4(ob->parentinv, dmat, xf->parentinv_orig);
-
- DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
- }
-}
-
-static void trans_obchild_in_obmode_free_all(TransDataObject *tdo)
-{
- if (tdo->obchild_in_obmode_map != NULL) {
- BLI_ghash_free(tdo->obchild_in_obmode_map, NULL, MEM_freeN);
- }
-}
-
-/** \} */
-
-static void createTransObject(bContext *C, TransInfo *t)
-{
- TransData *td = NULL;
- TransDataExtension *tx;
- const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
-
- set_trans_object_base_flags(t);
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- /* count */
- tc->data_len = CTX_DATA_COUNT(C, selected_bases);
-
- if (!tc->data_len) {
- /* clear here, main transform function escapes too */
- clear_trans_object_base_flags(t);
- return;
- }
-
- if (is_prop_edit) {
- tc->data_len += count_proportional_objects(t);
- }
-
- td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransOb");
- tx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension), "TransObExtension");
-
- TransDataObject *tdo = MEM_callocN(sizeof(*tdo), __func__);
- t->custom.type.data = tdo;
- t->custom.type.free_cb = freeTransObjectCustomData;
-
- CTX_DATA_BEGIN (C, Base *, base, selected_bases) {
- Object *ob = base->object;
-
- td->flag = TD_SELECTED;
- td->protectflag = ob->protectflag;
- td->ext = tx;
- td->ext->rotOrder = ob->rotmode;
-
- if (base->flag & BA_TRANSFORM_CHILD) {
- td->flag |= TD_NOCENTER;
- td->flag |= TD_NO_LOC;
- }
-
- /* select linked objects, but skip them later */
- if (ID_IS_LINKED(ob)) {
- td->flag |= TD_SKIP;
- }
-
- if (t->options & CTX_OBMODE_XFORM_OBDATA) {
- ID *id = ob->data;
- if (!id || id->lib) {
- td->flag |= TD_SKIP;
- }
- else if (BKE_object_is_in_editmode(ob)) {
- /* The object could have edit-mode data from another view-layer,
- * it's such a corner-case it can be skipped for now - Campbell. */
- td->flag |= TD_SKIP;
- }
- }
-
- if (t->options & CTX_OBMODE_XFORM_OBDATA) {
- if ((td->flag & TD_SKIP) == 0) {
- trans_obdata_in_obmode_ensure_object(tdo, ob);
- }
- }
-
- ObjectToTransData(t, td, ob);
- td->val = NULL;
- td++;
- tx++;
- }
- CTX_DATA_END;
-
- if (is_prop_edit) {
- ViewLayer *view_layer = t->view_layer;
- View3D *v3d = t->view;
- Base *base;
-
- for (base = view_layer->object_bases.first; base; base = base->next) {
- Object *ob = base->object;
-
- /* if base is not selected, not a parent of selection
- * or not a child of selection and it is editable and selectable */
- if ((ob->flag & (BA_TRANSFORM_CHILD | BA_TRANSFORM_PARENT)) == 0 &&
- (base->flag & BASE_SELECTED) == 0 && BASE_EDITABLE(v3d, base) &&
- BASE_SELECTABLE(v3d, base)) {
- td->protectflag = ob->protectflag;
- td->ext = tx;
- td->ext->rotOrder = ob->rotmode;
-
- ObjectToTransData(t, td, ob);
- td->val = NULL;
- td++;
- tx++;
- }
- }
- }
-
- if (t->options & CTX_OBMODE_XFORM_OBDATA) {
- GSet *objects_in_transdata = BLI_gset_ptr_new_ex(__func__, tc->data_len);
- td = tc->data;
- for (int i = 0; i < tc->data_len; i++, td++) {
- if ((td->flag & TD_SKIP) == 0) {
- BLI_gset_add(objects_in_transdata, td->ob);
- }
- }
-
- ViewLayer *view_layer = t->view_layer;
- View3D *v3d = t->view;
-
- for (Base *base = view_layer->object_bases.first; base; base = base->next) {
- Object *ob = base->object;
-
- /* if base is not selected, not a parent of selection
- * or not a child of selection and it is editable and selectable */
- if ((base->flag_legacy & BA_WAS_SEL) && (base->flag & BASE_SELECTED) == 0 &&
- BASE_EDITABLE(v3d, base) && BASE_SELECTABLE(v3d, base)) {
-
- Object *ob_parent = ob->parent;
- if (ob_parent != NULL) {
- if (!BLI_gset_haskey(objects_in_transdata, ob)) {
- bool parent_in_transdata = false;
- while (ob_parent != NULL) {
- if (BLI_gset_haskey(objects_in_transdata, ob_parent)) {
- parent_in_transdata = true;
- break;
- }
- ob_parent = ob_parent->parent;
- }
- if (parent_in_transdata) {
- trans_obdata_in_obmode_ensure_object(tdo, ob);
- }
- }
- }
- }
- }
- BLI_gset_free(objects_in_transdata, NULL);
- }
-
- if (t->options & CTX_OBMODE_XFORM_SKIP_CHILDREN) {
-
-#define BASE_XFORM_INDIRECT(base) \
- ((base->flag_legacy & BA_WAS_SEL) && (base->flag & BASE_SELECTED) == 0)
-
- GSet *objects_in_transdata = BLI_gset_ptr_new_ex(__func__, tc->data_len);
- GHash *objects_parent_root = BLI_ghash_ptr_new_ex(__func__, tc->data_len);
- td = tc->data;
- for (int i = 0; i < tc->data_len; i++, td++) {
- if ((td->flag & TD_SKIP) == 0) {
- BLI_gset_add(objects_in_transdata, td->ob);
- }
- }
-
- ViewLayer *view_layer = t->view_layer;
-
- for (Base *base = view_layer->object_bases.first; base; base = base->next) {
- Object *ob = base->object;
- if (ob->parent != NULL) {
- if (ob->parent && !BLI_gset_haskey(objects_in_transdata, ob->parent) &&
- !BLI_gset_haskey(objects_in_transdata, ob)) {
- if (((base->flag_legacy & BA_WAS_SEL) && (base->flag & BASE_SELECTED) == 0)) {
- Base *base_parent = BKE_view_layer_base_find(view_layer, ob->parent);
- if (base_parent && !BASE_XFORM_INDIRECT(base_parent)) {
- Object *ob_parent_recurse = ob->parent;
- if (ob_parent_recurse != NULL) {
- while (ob_parent_recurse != NULL) {
- if (BLI_gset_haskey(objects_in_transdata, ob_parent_recurse)) {
- break;
- }
- ob_parent_recurse = ob_parent_recurse->parent;
- }
-
- if (ob_parent_recurse) {
- trans_obchild_in_obmode_ensure_object(
- tdo, ob, ob_parent_recurse, OB_SKIP_CHILD_PARENT_APPLY_TRANSFORM);
- BLI_ghash_insert(objects_parent_root, ob, ob_parent_recurse);
- base->flag_legacy |= BA_TRANSFORM_LOCKED_IN_PLACE;
- }
- }
- }
- }
- }
- }
- }
-
- for (Base *base = view_layer->object_bases.first; base; base = base->next) {
- Object *ob = base->object;
-
- if (BASE_XFORM_INDIRECT(base) || BLI_gset_haskey(objects_in_transdata, ob)) {
- /* pass. */
- }
- else if (ob->parent != NULL) {
- Base *base_parent = BKE_view_layer_base_find(view_layer, ob->parent);
- if (base_parent) {
- if (BASE_XFORM_INDIRECT(base_parent) ||
- BLI_gset_haskey(objects_in_transdata, ob->parent)) {
- trans_obchild_in_obmode_ensure_object(tdo, ob, NULL, OB_SKIP_CHILD_PARENT_IS_XFORM);
- base->flag_legacy |= BA_TRANSFORM_LOCKED_IN_PLACE;
- }
- else {
- Object *ob_parent_recurse = BLI_ghash_lookup(objects_parent_root, ob->parent);
- if (ob_parent_recurse) {
- trans_obchild_in_obmode_ensure_object(
- tdo, ob, ob_parent_recurse, OB_SKIP_CHILD_PARENT_IS_XFORM_INDIRECT);
- }
- }
- }
- }
- }
- BLI_gset_free(objects_in_transdata, NULL);
- BLI_ghash_free(objects_parent_root, NULL, NULL);
-
-#undef BASE_XFORM_INDIRECT
- }
-}
-
-/* transcribe given node into TransData2D for Transforming */
-static void NodeToTransData(TransData *td, TransData2D *td2d, bNode *node, const float dpi_fac)
-{
- float locx, locy;
-
- /* account for parents (nested nodes) */
- if (node->parent) {
- nodeToView(node->parent, node->locx, node->locy, &locx, &locy);
- }
- else {
- locx = node->locx;
- locy = node->locy;
- }
-
- /* use top-left corner as the transform origin for nodes */
- /* weirdo - but the node system is a mix of free 2d elements and dpi sensitive UI */
-#ifdef USE_NODE_CENTER
- td2d->loc[0] = (locx * dpi_fac) + (BLI_rctf_size_x(&node->totr) * +0.5f);
- td2d->loc[1] = (locy * dpi_fac) + (BLI_rctf_size_y(&node->totr) * -0.5f);
-#else
- td2d->loc[0] = locx * dpi_fac;
- td2d->loc[1] = locy * dpi_fac;
-#endif
- td2d->loc[2] = 0.0f;
- td2d->loc2d = td2d->loc; /* current location */
-
- td->flag = 0;
-
- td->loc = td2d->loc;
- copy_v3_v3(td->iloc, td->loc);
- /* use node center instead of origin (top-left corner) */
- td->center[0] = td2d->loc[0];
- td->center[1] = td2d->loc[1];
- td->center[2] = 0.0f;
-
- memset(td->axismtx, 0, sizeof(td->axismtx));
- td->axismtx[2][2] = 1.0f;
-
- td->ext = NULL;
- td->val = NULL;
-
- td->flag |= TD_SELECTED;
- td->dist = 0.0;
-
- unit_m3(td->mtx);
- unit_m3(td->smtx);
-
- td->extra = node;
-}
-
-static bool is_node_parent_select(bNode *node)
-{
- while ((node = node->parent)) {
- if (node->flag & NODE_TRANSFORM) {
- return true;
- }
- }
- return false;
-}
-
-static void createTransNodeData(bContext *UNUSED(C), TransInfo *t)
-{
- const float dpi_fac = UI_DPI_FAC;
- TransData *td;
- TransData2D *td2d;
- SpaceNode *snode = t->sa->spacedata.first;
- bNode *node;
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- tc->data_len = 0;
-
- if (!snode->edittree) {
- return;
- }
-
- /* nodes dont support PET and probably never will */
- t->flag &= ~T_PROP_EDIT_ALL;
-
- /* set transform flags on nodes */
- for (node = snode->edittree->nodes.first; node; node = node->next) {
- if (node->flag & NODE_SELECT && is_node_parent_select(node) == false) {
- node->flag |= NODE_TRANSFORM;
- tc->data_len++;
- }
- else {
- node->flag &= ~NODE_TRANSFORM;
- }
- }
-
- td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransNode TransData");
- td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransNode TransData2D");
-
- for (node = snode->edittree->nodes.first; node; node = node->next) {
- if (node->flag & NODE_TRANSFORM) {
- NodeToTransData(td++, td2d++, node, dpi_fac);
- }
- }
-}
-
-/* *** CLIP EDITOR *** */
-
-/* * motion tracking * */
-
-enum transDataTracking_Mode {
- transDataTracking_ModeTracks = 0,
- transDataTracking_ModeCurves = 1,
- transDataTracking_ModePlaneTracks = 2,
-};
-
-typedef struct TransDataTracking {
- int mode, flag;
-
- /* tracks transformation from main window */
- int area;
- const float *relative, *loc;
- float soffset[2], srelative[2];
- float offset[2];
-
- float (*smarkers)[2];
- int markersnr;
- MovieTrackingMarker *markers;
-
- /* marker transformation from curves editor */
- float *prev_pos, scale;
- short coord;
-
- MovieTrackingTrack *track;
- MovieTrackingPlaneTrack *plane_track;
-} TransDataTracking;
-
-static void markerToTransDataInit(TransData *td,
- TransData2D *td2d,
- TransDataTracking *tdt,
- MovieTrackingTrack *track,
- MovieTrackingMarker *marker,
- int area,
- float loc[2],
- float rel[2],
- const float off[2],
- const float aspect[2])
-{
- int anchor = area == TRACK_AREA_POINT && off;
-
- tdt->mode = transDataTracking_ModeTracks;
-
- if (anchor) {
- td2d->loc[0] = rel[0] * aspect[0]; /* hold original location */
- td2d->loc[1] = rel[1] * aspect[1];
-
- tdt->loc = loc;
- td2d->loc2d = loc; /* current location */
- }
- else {
- td2d->loc[0] = loc[0] * aspect[0]; /* hold original location */
- td2d->loc[1] = loc[1] * aspect[1];
-
- td2d->loc2d = loc; /* current location */
- }
- td2d->loc[2] = 0.0f;
-
- tdt->relative = rel;
- tdt->area = area;
-
- tdt->markersnr = track->markersnr;
- tdt->markers = track->markers;
- tdt->track = track;
-
- if (rel) {
- if (!anchor) {
- td2d->loc[0] += rel[0] * aspect[0];
- td2d->loc[1] += rel[1] * aspect[1];
- }
-
- copy_v2_v2(tdt->srelative, rel);
- }
-
- if (off) {
- copy_v2_v2(tdt->soffset, off);
- }
-
- td->flag = 0;
- td->loc = td2d->loc;
- copy_v3_v3(td->iloc, td->loc);
-
- // copy_v3_v3(td->center, td->loc);
- td->flag |= TD_INDIVIDUAL_SCALE;
- td->center[0] = marker->pos[0] * aspect[0];
- td->center[1] = marker->pos[1] * aspect[1];
-
- memset(td->axismtx, 0, sizeof(td->axismtx));
- td->axismtx[2][2] = 1.0f;
-
- td->ext = NULL;
- td->val = NULL;
-
- td->flag |= TD_SELECTED;
- td->dist = 0.0;
-
- unit_m3(td->mtx);
- unit_m3(td->smtx);
-}
-
-static void trackToTransData(const int framenr,
- TransData *td,
- TransData2D *td2d,
- TransDataTracking *tdt,
- MovieTrackingTrack *track,
- const float aspect[2])
-{
- MovieTrackingMarker *marker = BKE_tracking_marker_ensure(track, framenr);
-
- tdt->flag = marker->flag;
- marker->flag &= ~(MARKER_DISABLED | MARKER_TRACKED);
-
- markerToTransDataInit(td++,
- td2d++,
- tdt++,
- track,
- marker,
- TRACK_AREA_POINT,
- track->offset,
- marker->pos,
- track->offset,
- aspect);
-
- if (track->flag & SELECT) {
- markerToTransDataInit(
- td++, td2d++, tdt++, track, marker, TRACK_AREA_POINT, marker->pos, NULL, NULL, aspect);
- }
-
- if (track->pat_flag & SELECT) {
- int a;
-
- for (a = 0; a < 4; a++) {
- markerToTransDataInit(td++,
- td2d++,
- tdt++,
- track,
- marker,
- TRACK_AREA_PAT,
- marker->pattern_corners[a],
- marker->pos,
- NULL,
- aspect);
- }
- }
-
- if (track->search_flag & SELECT) {
- markerToTransDataInit(td++,
- td2d++,
- tdt++,
- track,
- marker,
- TRACK_AREA_SEARCH,
- marker->search_min,
- marker->pos,
- NULL,
- aspect);
-
- markerToTransDataInit(td++,
- td2d++,
- tdt++,
- track,
- marker,
- TRACK_AREA_SEARCH,
- marker->search_max,
- marker->pos,
- NULL,
- aspect);
- }
-}
-
-static void planeMarkerToTransDataInit(TransData *td,
- TransData2D *td2d,
- TransDataTracking *tdt,
- MovieTrackingPlaneTrack *plane_track,
- float corner[2],
- const float aspect[2])
-{
- tdt->mode = transDataTracking_ModePlaneTracks;
- tdt->plane_track = plane_track;
-
- td2d->loc[0] = corner[0] * aspect[0]; /* hold original location */
- td2d->loc[1] = corner[1] * aspect[1];
-
- td2d->loc2d = corner; /* current location */
- td2d->loc[2] = 0.0f;
-
- td->flag = 0;
- td->loc = td2d->loc;
- copy_v3_v3(td->iloc, td->loc);
- copy_v3_v3(td->center, td->loc);
-
- memset(td->axismtx, 0, sizeof(td->axismtx));
- td->axismtx[2][2] = 1.0f;
-
- td->ext = NULL;
- td->val = NULL;
-
- td->flag |= TD_SELECTED;
- td->dist = 0.0;
-
- unit_m3(td->mtx);
- unit_m3(td->smtx);
-}
-
-static void planeTrackToTransData(const int framenr,
- TransData *td,
- TransData2D *td2d,
- TransDataTracking *tdt,
- MovieTrackingPlaneTrack *plane_track,
- const float aspect[2])
-{
- MovieTrackingPlaneMarker *plane_marker = BKE_tracking_plane_marker_ensure(plane_track, framenr);
- int i;
-
- tdt->flag = plane_marker->flag;
- plane_marker->flag &= ~PLANE_MARKER_TRACKED;
-
- for (i = 0; i < 4; i++) {
- planeMarkerToTransDataInit(td++, td2d++, tdt++, plane_track, plane_marker->corners[i], aspect);
- }
-}
-
-static void transDataTrackingFree(TransInfo *UNUSED(t),
- TransDataContainer *UNUSED(tc),
- TransCustomData *custom_data)
-{
- if (custom_data->data) {
- TransDataTracking *tdt = custom_data->data;
- if (tdt->smarkers) {
- MEM_freeN(tdt->smarkers);
- }
-
- MEM_freeN(tdt);
- custom_data->data = NULL;
- }
-}
-
-static void createTransTrackingTracksData(bContext *C, TransInfo *t)
-{
- TransData *td;
- TransData2D *td2d;
- SpaceClip *sc = CTX_wm_space_clip(C);
- MovieClip *clip = ED_space_clip_get_clip(sc);
- ListBase *tracksbase = BKE_tracking_get_active_tracks(&clip->tracking);
- ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(&clip->tracking);
- MovieTrackingTrack *track;
- MovieTrackingPlaneTrack *plane_track;
- TransDataTracking *tdt;
- int framenr = ED_space_clip_get_clip_frame_number(sc);
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- /* count */
- tc->data_len = 0;
-
- track = tracksbase->first;
- while (track) {
- if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
- tc->data_len++; /* offset */
-
- if (track->flag & SELECT) {
- tc->data_len++;
- }
-
- if (track->pat_flag & SELECT) {
- tc->data_len += 4;
- }
-
- if (track->search_flag & SELECT) {
- tc->data_len += 2;
- }
- }
-
- track = track->next;
- }
-
- for (plane_track = plane_tracks_base->first; plane_track; plane_track = plane_track->next) {
- if (PLANE_TRACK_VIEW_SELECTED(plane_track)) {
- tc->data_len += 4;
- }
- }
-
- if (tc->data_len == 0) {
- return;
- }
-
- td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransTracking TransData");
- td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D),
- "TransTracking TransData2D");
- tdt = tc->custom.type.data = MEM_callocN(tc->data_len * sizeof(TransDataTracking),
- "TransTracking TransDataTracking");
-
- tc->custom.type.free_cb = transDataTrackingFree;
-
- /* create actual data */
- track = tracksbase->first;
- while (track) {
- if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
- trackToTransData(framenr, td, td2d, tdt, track, t->aspect);
-
- /* offset */
- td++;
- td2d++;
- tdt++;
-
- if (track->flag & SELECT) {
- td++;
- td2d++;
- tdt++;
- }
-
- if (track->pat_flag & SELECT) {
- td += 4;
- td2d += 4;
- tdt += 4;
- }
-
- if (track->search_flag & SELECT) {
- td += 2;
- td2d += 2;
- tdt += 2;
- }
- }
-
- track = track->next;
- }
-
- for (plane_track = plane_tracks_base->first; plane_track; plane_track = plane_track->next) {
- if (PLANE_TRACK_VIEW_SELECTED(plane_track)) {
- planeTrackToTransData(framenr, td, td2d, tdt, plane_track, t->aspect);
- td += 4;
- td2d += 4;
- tdt += 4;
- }
- }
-}
-
-static void markerToTransCurveDataInit(TransData *td,
- TransData2D *td2d,
- TransDataTracking *tdt,
- MovieTrackingTrack *track,
- MovieTrackingMarker *marker,
- MovieTrackingMarker *prev_marker,
- short coord,
- float size)
-{
- float frames_delta = (marker->framenr - prev_marker->framenr);
-
- tdt->flag = marker->flag;
- marker->flag &= ~MARKER_TRACKED;
-
- tdt->mode = transDataTracking_ModeCurves;
- tdt->coord = coord;
- tdt->scale = 1.0f / size * frames_delta;
- tdt->prev_pos = prev_marker->pos;
- tdt->track = track;
-
- /* calculate values depending on marker's speed */
- td2d->loc[0] = marker->framenr;
- td2d->loc[1] = (marker->pos[coord] - prev_marker->pos[coord]) * size / frames_delta;
- td2d->loc[2] = 0.0f;
-
- td2d->loc2d = marker->pos; /* current location */
-
- td->flag = 0;
- td->loc = td2d->loc;
- copy_v3_v3(td->center, td->loc);
- copy_v3_v3(td->iloc, td->loc);
-
- memset(td->axismtx, 0, sizeof(td->axismtx));
- td->axismtx[2][2] = 1.0f;
-
- td->ext = NULL;
- td->val = NULL;
-
- td->flag |= TD_SELECTED;
- td->dist = 0.0;
-
- unit_m3(td->mtx);
- unit_m3(td->smtx);
-}
-
-static void createTransTrackingCurvesData(bContext *C, TransInfo *t)
-{
- TransData *td;
- TransData2D *td2d;
- SpaceClip *sc = CTX_wm_space_clip(C);
- MovieClip *clip = ED_space_clip_get_clip(sc);
- ListBase *tracksbase = BKE_tracking_get_active_tracks(&clip->tracking);
- MovieTrackingTrack *track;
- MovieTrackingMarker *marker, *prev_marker;
- TransDataTracking *tdt;
- int i, width, height;
-
- BKE_movieclip_get_size(clip, &sc->user, &width, &height);
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- /* count */
- tc->data_len = 0;
-
- if ((sc->flag & SC_SHOW_GRAPH_TRACKS_MOTION) == 0) {
- return;
- }
-
- track = tracksbase->first;
- while (track) {
- if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
- for (i = 1; i < track->markersnr; i++) {
- marker = &track->markers[i];
- prev_marker = &track->markers[i - 1];
-
- if ((marker->flag & MARKER_DISABLED) || (prev_marker->flag & MARKER_DISABLED)) {
- continue;
- }
-
- if (marker->flag & MARKER_GRAPH_SEL_X) {
- tc->data_len += 1;
- }
-
- if (marker->flag & MARKER_GRAPH_SEL_Y) {
- tc->data_len += 1;
- }
- }
- }
-
- track = track->next;
- }
-
- if (tc->data_len == 0) {
- return;
- }
-
- td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransTracking TransData");
- td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D),
- "TransTracking TransData2D");
- tc->custom.type.data = tdt = MEM_callocN(tc->data_len * sizeof(TransDataTracking),
- "TransTracking TransDataTracking");
- tc->custom.type.free_cb = transDataTrackingFree;
-
- /* create actual data */
- track = tracksbase->first;
- while (track) {
- if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
- for (i = 1; i < track->markersnr; i++) {
- marker = &track->markers[i];
- prev_marker = &track->markers[i - 1];
-
- if ((marker->flag & MARKER_DISABLED) || (prev_marker->flag & MARKER_DISABLED)) {
- continue;
- }
-
- if (marker->flag & MARKER_GRAPH_SEL_X) {
- markerToTransCurveDataInit(
- td, td2d, tdt, track, marker, &track->markers[i - 1], 0, width);
- td += 1;
- td2d += 1;
- tdt += 1;
- }
-
- if (marker->flag & MARKER_GRAPH_SEL_Y) {
- markerToTransCurveDataInit(
- td, td2d, tdt, track, marker, &track->markers[i - 1], 1, height);
-
- td += 1;
- td2d += 1;
- tdt += 1;
- }
- }
- }
-
- track = track->next;
- }
-}
-
-static void createTransTrackingData(bContext *C, TransInfo *t)
-{
- ARegion *ar = CTX_wm_region(C);
- SpaceClip *sc = CTX_wm_space_clip(C);
- MovieClip *clip = ED_space_clip_get_clip(sc);
- int width, height;
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- tc->data_len = 0;
-
- if (!clip) {
- return;
- }
-
- BKE_movieclip_get_size(clip, &sc->user, &width, &height);
-
- if (width == 0 || height == 0) {
- return;
- }
-
- if (ar->regiontype == RGN_TYPE_PREVIEW) {
- /* transformation was called from graph editor */
- createTransTrackingCurvesData(C, t);
- }
- else {
- createTransTrackingTracksData(C, t);
- }
-}
-
-static void cancelTransTracking(TransInfo *t)
-{
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
- SpaceClip *sc = t->sa->spacedata.first;
- int i, framenr = ED_space_clip_get_clip_frame_number(sc);
- TransDataTracking *tdt_array = tc->custom.type.data;
-
- i = 0;
- while (i < tc->data_len) {
- TransDataTracking *tdt = &tdt_array[i];
-
- if (tdt->mode == transDataTracking_ModeTracks) {
- MovieTrackingTrack *track = tdt->track;
- MovieTrackingMarker *marker = BKE_tracking_marker_get(track, framenr);
-
- marker->flag = tdt->flag;
-
- if (track->flag & SELECT) {
- i++;
- }
-
- if (track->pat_flag & SELECT) {
- i += 4;
- }
-
- if (track->search_flag & SELECT) {
- i += 2;
- }
- }
- else if (tdt->mode == transDataTracking_ModeCurves) {
- MovieTrackingTrack *track = tdt->track;
- MovieTrackingMarker *marker, *prev_marker;
- int a;
-
- for (a = 1; a < track->markersnr; a++) {
- marker = &track->markers[a];
- prev_marker = &track->markers[a - 1];
-
- if ((marker->flag & MARKER_DISABLED) || (prev_marker->flag & MARKER_DISABLED)) {
- continue;
- }
-
- if (marker->flag & (MARKER_GRAPH_SEL_X | MARKER_GRAPH_SEL_Y)) {
- marker->flag = tdt->flag;
- }
- }
- }
- else if (tdt->mode == transDataTracking_ModePlaneTracks) {
- MovieTrackingPlaneTrack *plane_track = tdt->plane_track;
- MovieTrackingPlaneMarker *plane_marker = BKE_tracking_plane_marker_get(plane_track, framenr);
-
- plane_marker->flag = tdt->flag;
- i += 3;
- }
-
- i++;
- }
-}
-
-void flushTransTracking(TransInfo *t)
-{
- TransData *td;
- TransData2D *td2d;
- TransDataTracking *tdt;
- int a;
-
- if (t->state == TRANS_CANCEL) {
- cancelTransTracking(t);
- }
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- /* flush to 2d vector from internally used 3d vector */
- for (a = 0, td = tc->data, td2d = tc->data_2d, tdt = tc->custom.type.data; a < tc->data_len;
- a++, td2d++, td++, tdt++) {
- if (tdt->mode == transDataTracking_ModeTracks) {
- float loc2d[2];
-
- if (t->mode == TFM_ROTATION && tdt->area == TRACK_AREA_SEARCH) {
- continue;
- }
-
- loc2d[0] = td2d->loc[0] / t->aspect[0];
- loc2d[1] = td2d->loc[1] / t->aspect[1];
-
- if (t->flag & T_ALT_TRANSFORM) {
- if (t->mode == TFM_RESIZE) {
- if (tdt->area != TRACK_AREA_PAT) {
- continue;
- }
- }
- else if (t->mode == TFM_TRANSLATION) {
- if (tdt->area == TRACK_AREA_POINT && tdt->relative) {
- float d[2], d2[2];
-
- if (!tdt->smarkers) {
- tdt->smarkers = MEM_callocN(sizeof(*tdt->smarkers) * tdt->markersnr,
- "flushTransTracking markers");
- for (a = 0; a < tdt->markersnr; a++) {
- copy_v2_v2(tdt->smarkers[a], tdt->markers[a].pos);
- }
- }
-
- sub_v2_v2v2(d, loc2d, tdt->soffset);
- sub_v2_v2(d, tdt->srelative);
-
- sub_v2_v2v2(d2, loc2d, tdt->srelative);
-
- for (a = 0; a < tdt->markersnr; a++) {
- add_v2_v2v2(tdt->markers[a].pos, tdt->smarkers[a], d2);
- }
-
- negate_v2_v2(td2d->loc2d, d);
- }
- }
- }
-
- if (tdt->area != TRACK_AREA_POINT || tdt->relative == NULL) {
- td2d->loc2d[0] = loc2d[0];
- td2d->loc2d[1] = loc2d[1];
-
- if (tdt->relative) {
- sub_v2_v2(td2d->loc2d, tdt->relative);
- }
- }
- }
- else if (tdt->mode == transDataTracking_ModeCurves) {
- td2d->loc2d[tdt->coord] = tdt->prev_pos[tdt->coord] + td2d->loc[1] * tdt->scale;
- }
- else if (tdt->mode == transDataTracking_ModePlaneTracks) {
- td2d->loc2d[0] = td2d->loc[0] / t->aspect[0];
- td2d->loc2d[1] = td2d->loc[1] / t->aspect[1];
- }
- }
-}
-
-/* * masking * */
-
-typedef struct TransDataMasking {
- bool is_handle;
-
- float handle[2], orig_handle[2];
- float vec[3][3];
- MaskSplinePoint *point;
- float parent_matrix[3][3];
- float parent_inverse_matrix[3][3];
- char orig_handle_type;
-
- eMaskWhichHandle which_handle;
-} TransDataMasking;
-
-static void MaskHandleToTransData(MaskSplinePoint *point,
- eMaskWhichHandle which_handle,
- TransData *td,
- TransData2D *td2d,
- TransDataMasking *tdm,
- const float asp[2],
- /*const*/ float parent_matrix[3][3],
- /*const*/ float parent_inverse_matrix[3][3])
-{
- BezTriple *bezt = &point->bezt;
- const bool is_sel_any = MASKPOINT_ISSEL_ANY(point);
-
- tdm->point = point;
- copy_m3_m3(tdm->vec, bezt->vec);
-
- tdm->is_handle = true;
- copy_m3_m3(tdm->parent_matrix, parent_matrix);
- copy_m3_m3(tdm->parent_inverse_matrix, parent_inverse_matrix);
-
- BKE_mask_point_handle(point, which_handle, tdm->handle);
- tdm->which_handle = which_handle;
-
- copy_v2_v2(tdm->orig_handle, tdm->handle);
-
- mul_v2_m3v2(td2d->loc, parent_matrix, tdm->handle);
- td2d->loc[0] *= asp[0];
- td2d->loc[1] *= asp[1];
- td2d->loc[2] = 0.0f;
-
- td2d->loc2d = tdm->handle;
-
- td->flag = 0;
- td->loc = td2d->loc;
- mul_v2_m3v2(td->center, parent_matrix, bezt->vec[1]);
- td->center[0] *= asp[0];
- td->center[1] *= asp[1];
- copy_v3_v3(td->iloc, td->loc);
-
- memset(td->axismtx, 0, sizeof(td->axismtx));
- td->axismtx[2][2] = 1.0f;
-
- td->ext = NULL;
- td->val = NULL;
-
- if (is_sel_any) {
- td->flag |= TD_SELECTED;
- }
-
- td->dist = 0.0;
-
- unit_m3(td->mtx);
- unit_m3(td->smtx);
-
- if (which_handle == MASK_WHICH_HANDLE_LEFT) {
- tdm->orig_handle_type = bezt->h1;
- }
- else if (which_handle == MASK_WHICH_HANDLE_RIGHT) {
- tdm->orig_handle_type = bezt->h2;
- }
-}
-
-static void MaskPointToTransData(Scene *scene,
- MaskSplinePoint *point,
- TransData *td,
- TransData2D *td2d,
- TransDataMasking *tdm,
- const bool is_prop_edit,
- const float asp[2])
-{
- BezTriple *bezt = &point->bezt;
- const bool is_sel_point = MASKPOINT_ISSEL_KNOT(point);
- const bool is_sel_any = MASKPOINT_ISSEL_ANY(point);
- float parent_matrix[3][3], parent_inverse_matrix[3][3];
-
- BKE_mask_point_parent_matrix_get(point, CFRA, parent_matrix);
- invert_m3_m3(parent_inverse_matrix, parent_matrix);
-
- if (is_prop_edit || is_sel_point) {
- int i;
-
- tdm->point = point;
- copy_m3_m3(tdm->vec, bezt->vec);
-
- for (i = 0; i < 3; i++) {
- copy_m3_m3(tdm->parent_matrix, parent_matrix);
- copy_m3_m3(tdm->parent_inverse_matrix, parent_inverse_matrix);
-
- /* CV coords are scaled by aspects. this is needed for rotations and
- * proportional editing to be consistent with the stretched CV coords
- * that are displayed. this also means that for display and numinput,
- * and when the CV coords are flushed, these are converted each time */
- mul_v2_m3v2(td2d->loc, parent_matrix, bezt->vec[i]);
- td2d->loc[0] *= asp[0];
- td2d->loc[1] *= asp[1];
- td2d->loc[2] = 0.0f;
-
- td2d->loc2d = bezt->vec[i];
-
- td->flag = 0;
- td->loc = td2d->loc;
- mul_v2_m3v2(td->center, parent_matrix, bezt->vec[1]);
- td->center[0] *= asp[0];
- td->center[1] *= asp[1];
- copy_v3_v3(td->iloc, td->loc);
-
- memset(td->axismtx, 0, sizeof(td->axismtx));
- td->axismtx[2][2] = 1.0f;
-
- td->ext = NULL;
-
- if (i == 1) {
- /* scaling weights */
- td->val = &bezt->weight;
- td->ival = *td->val;
- }
- else {
- td->val = NULL;
- }
-
- if (is_sel_any) {
- td->flag |= TD_SELECTED;
- }
- td->dist = 0.0;
-
- unit_m3(td->mtx);
- unit_m3(td->smtx);
-
- if (i == 0) {
- tdm->orig_handle_type = bezt->h1;
- }
- else if (i == 2) {
- tdm->orig_handle_type = bezt->h2;
- }
-
- td++;
- td2d++;
- tdm++;
- }
- }
- else {
- if (BKE_mask_point_handles_mode_get(point) == MASK_HANDLE_MODE_STICK) {
- MaskHandleToTransData(point,
- MASK_WHICH_HANDLE_STICK,
- td,
- td2d,
- tdm,
- asp,
- parent_matrix,
- parent_inverse_matrix);
-
- td++;
- td2d++;
- tdm++;
- }
- else {
- if (bezt->f1 & SELECT) {
- MaskHandleToTransData(point,
- MASK_WHICH_HANDLE_LEFT,
- td,
- td2d,
- tdm,
- asp,
- parent_matrix,
- parent_inverse_matrix);
-
- if (bezt->h1 == HD_VECT) {
- bezt->h1 = HD_FREE;
- }
- else if (bezt->h1 == HD_AUTO) {
- bezt->h1 = HD_ALIGN_DOUBLESIDE;
- bezt->h2 = HD_ALIGN_DOUBLESIDE;
- }
-
- td++;
- td2d++;
- tdm++;
- }
- if (bezt->f3 & SELECT) {
- MaskHandleToTransData(point,
- MASK_WHICH_HANDLE_RIGHT,
- td,
- td2d,
- tdm,
- asp,
- parent_matrix,
- parent_inverse_matrix);
-
- if (bezt->h2 == HD_VECT) {
- bezt->h2 = HD_FREE;
- }
- else if (bezt->h2 == HD_AUTO) {
- bezt->h1 = HD_ALIGN_DOUBLESIDE;
- bezt->h2 = HD_ALIGN_DOUBLESIDE;
- }
-
- td++;
- td2d++;
- tdm++;
- }
- }
- }
-}
-
-static void createTransMaskingData(bContext *C, TransInfo *t)
-{
- Scene *scene = CTX_data_scene(C);
- Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
- TransData *td = NULL;
- TransData2D *td2d = NULL;
- TransDataMasking *tdm = NULL;
- int count = 0, countsel = 0;
- const bool is_prop_edit = (t->flag & T_PROP_EDIT);
- float asp[2];
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- tc->data_len = 0;
-
- if (!mask) {
- return;
- }
-
- if (t->spacetype == SPACE_CLIP) {
- SpaceClip *sc = t->sa->spacedata.first;
- MovieClip *clip = ED_space_clip_get_clip(sc);
- if (!clip) {
- return;
- }
- }
-
- /* count */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
-
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
- continue;
- }
-
- for (spline = masklay->splines.first; spline; spline = spline->next) {
- int i;
-
- for (i = 0; i < spline->tot_point; i++) {
- MaskSplinePoint *point = &spline->points[i];
-
- if (MASKPOINT_ISSEL_ANY(point)) {
- if (MASKPOINT_ISSEL_KNOT(point)) {
- countsel += 3;
- }
- else {
- if (BKE_mask_point_handles_mode_get(point) == MASK_HANDLE_MODE_STICK) {
- countsel += 1;
- }
- else {
- BezTriple *bezt = &point->bezt;
- if (bezt->f1 & SELECT) {
- countsel++;
- }
- if (bezt->f3 & SELECT) {
- countsel++;
- }
- }
- }
- }
-
- if (is_prop_edit) {
- count += 3;
- }
- }
- }
- }
-
- /* note: in prop mode we need at least 1 selected */
- if (countsel == 0) {
- return;
- }
-
- ED_mask_get_aspect(t->sa, t->ar, &asp[0], &asp[1]);
-
- tc->data_len = (is_prop_edit) ? count : countsel;
- td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Mask Editing)");
- /* for each 2d uv coord a 3d vector is allocated, so that they can be
- * treated just as if they were 3d verts */
- td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D),
- "TransObData2D(Mask Editing)");
- tc->custom.type.data = tdm = MEM_callocN(tc->data_len * sizeof(TransDataMasking),
- "TransDataMasking(Mask Editing)");
- tc->custom.type.use_free = true;
-
- /* create data */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
-
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
- continue;
- }
-
- for (spline = masklay->splines.first; spline; spline = spline->next) {
- int i;
-
- for (i = 0; i < spline->tot_point; i++) {
- MaskSplinePoint *point = &spline->points[i];
-
- if (is_prop_edit || MASKPOINT_ISSEL_ANY(point)) {
- MaskPointToTransData(scene, point, td, td2d, tdm, is_prop_edit, asp);
-
- if (is_prop_edit || MASKPOINT_ISSEL_KNOT(point)) {
- td += 3;
- td2d += 3;
- tdm += 3;
- }
- else {
- if (BKE_mask_point_handles_mode_get(point) == MASK_HANDLE_MODE_STICK) {
- td++;
- td2d++;
- tdm++;
- }
- else {
- BezTriple *bezt = &point->bezt;
- if (bezt->f1 & SELECT) {
- td++;
- td2d++;
- tdm++;
- }
- if (bezt->f3 & SELECT) {
- td++;
- td2d++;
- tdm++;
- }
- }
- }
- }
- }
- }
- }
-}
-
-void flushTransMasking(TransInfo *t)
-{
- TransData2D *td;
- TransDataMasking *tdm;
- int a;
- float asp[2], inv[2];
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- ED_mask_get_aspect(t->sa, t->ar, &asp[0], &asp[1]);
- inv[0] = 1.0f / asp[0];
- inv[1] = 1.0f / asp[1];
-
- /* flush to 2d vector from internally used 3d vector */
- for (a = 0, td = tc->data_2d, tdm = tc->custom.type.data; a < tc->data_len; a++, td++, tdm++) {
- td->loc2d[0] = td->loc[0] * inv[0];
- td->loc2d[1] = td->loc[1] * inv[1];
- mul_m3_v2(tdm->parent_inverse_matrix, td->loc2d);
-
- if (tdm->is_handle) {
- BKE_mask_point_set_handle(tdm->point,
- tdm->which_handle,
- td->loc2d,
- (t->flag & T_ALT_TRANSFORM) != 0,
- tdm->orig_handle,
- tdm->vec);
- }
-
- if (t->state == TRANS_CANCEL) {
- if (tdm->which_handle == MASK_WHICH_HANDLE_LEFT) {
- tdm->point->bezt.h1 = tdm->orig_handle_type;
- }
- else if (tdm->which_handle == MASK_WHICH_HANDLE_RIGHT) {
- tdm->point->bezt.h2 = tdm->orig_handle_type;
- }
- }
- }
-}
-
-typedef struct TransDataPaintCurve {
- PaintCurvePoint *pcp; /* initial curve point */
- char id;
-} TransDataPaintCurve;
-
-#define PC_IS_ANY_SEL(pc) (((pc)->bez.f1 | (pc)->bez.f2 | (pc)->bez.f3) & SELECT)
-
-static void PaintCurveConvertHandle(
- PaintCurvePoint *pcp, int id, TransData2D *td2d, TransDataPaintCurve *tdpc, TransData *td)
-{
- BezTriple *bezt = &pcp->bez;
- copy_v2_v2(td2d->loc, bezt->vec[id]);
- td2d->loc[2] = 0.0f;
- td2d->loc2d = bezt->vec[id];
-
- td->flag = 0;
- td->loc = td2d->loc;
- copy_v3_v3(td->center, bezt->vec[1]);
- copy_v3_v3(td->iloc, td->loc);
-
- memset(td->axismtx, 0, sizeof(td->axismtx));
- td->axismtx[2][2] = 1.0f;
-
- td->ext = NULL;
- td->val = NULL;
- td->flag |= TD_SELECTED;
- td->dist = 0.0;
-
- unit_m3(td->mtx);
- unit_m3(td->smtx);
-
- tdpc->id = id;
- tdpc->pcp = pcp;
-}
-
-static void PaintCurvePointToTransData(PaintCurvePoint *pcp,
- TransData *td,
- TransData2D *td2d,
- TransDataPaintCurve *tdpc)
-{
- BezTriple *bezt = &pcp->bez;
-
- if (pcp->bez.f2 == SELECT) {
- int i;
- for (i = 0; i < 3; i++) {
- copy_v2_v2(td2d->loc, bezt->vec[i]);
- td2d->loc[2] = 0.0f;
- td2d->loc2d = bezt->vec[i];
-
- td->flag = 0;
- td->loc = td2d->loc;
- copy_v3_v3(td->center, bezt->vec[1]);
- copy_v3_v3(td->iloc, td->loc);
-
- memset(td->axismtx, 0, sizeof(td->axismtx));
- td->axismtx[2][2] = 1.0f;
-
- td->ext = NULL;
- td->val = NULL;
- td->flag |= TD_SELECTED;
- td->dist = 0.0;
-
- unit_m3(td->mtx);
- unit_m3(td->smtx);
-
- tdpc->id = i;
- tdpc->pcp = pcp;
-
- td++;
- td2d++;
- tdpc++;
- }
- }
- else {
- if (bezt->f3 & SELECT) {
- PaintCurveConvertHandle(pcp, 2, td2d, tdpc, td);
- td2d++;
- tdpc++;
- td++;
- }
-
- if (bezt->f1 & SELECT) {
- PaintCurveConvertHandle(pcp, 0, td2d, tdpc, td);
- }
- }
-}
-
-static void createTransPaintCurveVerts(bContext *C, TransInfo *t)
-{
- Paint *paint = BKE_paint_get_active_from_context(C);
- PaintCurve *pc;
- PaintCurvePoint *pcp;
- Brush *br;
- TransData *td = NULL;
- TransData2D *td2d = NULL;
- TransDataPaintCurve *tdpc = NULL;
- int i;
- int total = 0;
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- tc->data_len = 0;
-
- if (!paint || !paint->brush || !paint->brush->paint_curve) {
- return;
- }
-
- br = paint->brush;
- pc = br->paint_curve;
-
- for (pcp = pc->points, i = 0; i < pc->tot_points; i++, pcp++) {
- if (PC_IS_ANY_SEL(pcp)) {
- if (pcp->bez.f2 & SELECT) {
- total += 3;
- continue;
- }
- else {
- if (pcp->bez.f1 & SELECT) {
- total++;
- }
- if (pcp->bez.f3 & SELECT) {
- total++;
- }
- }
- }
- }
-
- if (!total) {
- return;
- }
-
- tc->data_len = total;
- td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransData2D");
- td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData");
- tc->custom.type.data = tdpc = MEM_callocN(tc->data_len * sizeof(TransDataPaintCurve),
- "TransDataPaintCurve");
- tc->custom.type.use_free = true;
-
- for (pcp = pc->points, i = 0; i < pc->tot_points; i++, pcp++) {
- if (PC_IS_ANY_SEL(pcp)) {
- PaintCurvePointToTransData(pcp, td, td2d, tdpc);
-
- if (pcp->bez.f2 & SELECT) {
- td += 3;
- td2d += 3;
- tdpc += 3;
- }
- else {
- if (pcp->bez.f1 & SELECT) {
- td++;
- td2d++;
- tdpc++;
- }
- if (pcp->bez.f3 & SELECT) {
- td++;
- td2d++;
- tdpc++;
- }
- }
- }
- }
-}
-
-void flushTransPaintCurve(TransInfo *t)
-{
- int i;
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- TransData2D *td2d = tc->data_2d;
- TransDataPaintCurve *tdpc = tc->custom.type.data;
-
- for (i = 0; i < tc->data_len; i++, tdpc++, td2d++) {
- PaintCurvePoint *pcp = tdpc->pcp;
- copy_v2_v2(pcp->bez.vec[tdpc->id], td2d->loc);
- }
-}
-
-static void createTransGPencil_center_get(bGPDstroke *gps, float r_center[3])
-{
- bGPDspoint *pt;
- int i;
-
- zero_v3(r_center);
- int tot_sel = 0;
- for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
- if (pt->flag & GP_SPOINT_SELECT) {
- add_v3_v3(r_center, &pt->x);
- tot_sel++;
- }
- }
-
- if (tot_sel > 0) {
- mul_v3_fl(r_center, 1.0f / tot_sel);
- }
-}
-
-static void createTransGPencil(bContext *C, TransInfo *t)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- bGPdata *gpd = ED_gpencil_data_get_active(C);
- ToolSettings *ts = CTX_data_tool_settings(C);
-
- bool is_multiedit = (bool)GPENCIL_MULTIEDIT_SESSIONS_ON(gpd);
- bool use_multiframe_falloff = (ts->gp_sculpt.flag & GP_SCULPT_SETT_FLAG_FRAME_FALLOFF) != 0;
-
- Object *obact = CTX_data_active_object(C);
- bGPDlayer *gpl;
- TransData *td = NULL;
- float mtx[3][3], smtx[3][3];
-
- const Scene *scene = CTX_data_scene(C);
- const int cfra_scene = CFRA;
-
- const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
- const bool is_prop_edit_connected = (t->flag & T_PROP_CONNECTED) != 0;
-
- TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
-
- /* == Grease Pencil Strokes to Transform Data ==
- * Grease Pencil stroke points can be a mixture of 2D (screen-space),
- * or 3D coordinates. However, they're always saved as 3D points.
- * For now, we just do these without creating TransData2D for the 2D
- * strokes. This may cause issues in future though.
- */
- tc->data_len = 0;
-
- if (gpd == NULL) {
- return;
- }
-
- /* initialize falloff curve */
- if (is_multiedit) {
- BKE_curvemapping_initialize(ts->gp_sculpt.cur_falloff);
- }
-
- /* First Pass: Count the number of data-points required for the strokes,
- * (and additional info about the configuration - e.g. 2D/3D?).
- */
- for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
- /* only editable and visible layers are considered */
- if (gpencil_layer_is_editable(gpl) && (gpl->actframe != NULL)) {
- bGPDframe *gpf;
- bGPDstroke *gps;
- bGPDframe *init_gpf = gpl->actframe;
- if (is_multiedit) {
- init_gpf = gpl->frames.first;
- }
-
- for (gpf = init_gpf; gpf; gpf = gpf->next) {
- if ((gpf == gpl->actframe) || ((gpf->flag & GP_FRAME_SELECT) && (is_multiedit))) {
- for (gps = gpf->strokes.first; gps; gps = gps->next) {
- /* skip strokes that are invalid for current view */
- if (ED_gpencil_stroke_can_use(C, gps) == false) {
- continue;
- }
- /* check if the color is editable */
- if (ED_gpencil_stroke_color_use(obact, gpl, gps) == false) {
- continue;
- }
-
- if (is_prop_edit) {
- /* Proportional Editing... */
- if (is_prop_edit_connected) {
- /* connected only - so only if selected */
- if (gps->flag & GP_STROKE_SELECT) {
- tc->data_len += gps->totpoints;
- }
- }
- else {
- /* everything goes - connection status doesn't matter */
- tc->data_len += gps->totpoints;
- }
- }
- else {
- /* only selected stroke points are considered */
- if (gps->flag & GP_STROKE_SELECT) {
- bGPDspoint *pt;
- int i;
-
- // TODO: 2D vs 3D?
- for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
- if (pt->flag & GP_SPOINT_SELECT) {
- tc->data_len++;
- }
- }
- }
- }
- }
- }
- /* if not multiedit out of loop */
- if (!is_multiedit) {
- break;
- }
- }
- }
- }
-
- /* Stop trying if nothing selected */
- if (tc->data_len == 0) {
- return;
- }
-
- /* Allocate memory for data */
- tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData(GPencil)");
- td = tc->data;
-
- unit_m3(smtx);
- unit_m3(mtx);
-
- /* Second Pass: Build transdata array */
- for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
- /* only editable and visible layers are considered */
- if (gpencil_layer_is_editable(gpl) && (gpl->actframe != NULL)) {
- const int cfra = (gpl->flag & GP_LAYER_FRAMELOCK) ? gpl->actframe->framenum : cfra_scene;
- bGPDframe *gpf = gpl->actframe;
- bGPDstroke *gps;
- float diff_mat[4][4];
- float inverse_diff_mat[4][4];
-
- bGPDframe *init_gpf = gpl->actframe;
- if (is_multiedit) {
- init_gpf = gpl->frames.first;
- }
- /* init multiframe falloff options */
- int f_init = 0;
- int f_end = 0;
-
- if (use_multiframe_falloff) {
- BKE_gpencil_get_range_selected(gpl, &f_init, &f_end);
- }
-
- /* calculate difference matrix */
- ED_gpencil_parent_location(depsgraph, obact, gpd, gpl, diff_mat);
- /* undo matrix */
- invert_m4_m4(inverse_diff_mat, diff_mat);
-
- /* Make a new frame to work on if the layer's frame
- * and the current scene frame don't match up.
- *
- * - This is useful when animating as it saves that "uh-oh" moment when you realize you've
- * spent too much time editing the wrong frame...
- */
- // XXX: should this be allowed when framelock is enabled?
- if ((gpf->framenum != cfra) && (!is_multiedit)) {
- gpf = BKE_gpencil_frame_addcopy(gpl, cfra);
- /* in some weird situations (framelock enabled) return NULL */
- if (gpf == NULL) {
- continue;
- }
- if (!is_multiedit) {
- init_gpf = gpf;
- }
- }
-
- /* Loop over strokes, adding TransData for points as needed... */
- for (gpf = init_gpf; gpf; gpf = gpf->next) {
- if ((gpf == gpl->actframe) || ((gpf->flag & GP_FRAME_SELECT) && (is_multiedit))) {
-
- /* if multiframe and falloff, recalculate and save value */
- float falloff = 1.0f; /* by default no falloff */
- if ((is_multiedit) && (use_multiframe_falloff)) {
- /* Faloff depends on distance to active frame (relative to the overall frame range) */
- falloff = BKE_gpencil_multiframe_falloff_calc(
- gpf, gpl->actframe->framenum, f_init, f_end, ts->gp_sculpt.cur_falloff);
- }
-
- for (gps = gpf->strokes.first; gps; gps = gps->next) {
- TransData *head = td;
- TransData *tail = td;
- bool stroke_ok;
-
- /* skip strokes that are invalid for current view */
- if (ED_gpencil_stroke_can_use(C, gps) == false) {
- continue;
- }
- /* check if the color is editable */
- if (ED_gpencil_stroke_color_use(obact, gpl, gps) == false) {
- continue;
- }
- /* What we need to include depends on proportional editing settings... */
- if (is_prop_edit) {
- if (is_prop_edit_connected) {
- /* A) "Connected" - Only those in selected strokes */
- stroke_ok = (gps->flag & GP_STROKE_SELECT) != 0;
- }
- else {
- /* B) All points, always */
- stroke_ok = true;
- }
- }
- else {
- /* C) Only selected points in selected strokes */
- stroke_ok = (gps->flag & GP_STROKE_SELECT) != 0;
- }
-
- /* Do stroke... */
- if (stroke_ok && gps->totpoints) {
- bGPDspoint *pt;
- int i;
-
- /* save falloff factor */
- gps->runtime.multi_frame_falloff = falloff;
-
- /* calculate stroke center */
- float center[3];
- createTransGPencil_center_get(gps, center);
-
- /* add all necessary points... */
- for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
- bool point_ok;
-
- /* include point? */
- if (is_prop_edit) {
- /* Always all points in strokes that get included */
- point_ok = true;
- }
- else {
- /* Only selected points in selected strokes */
- point_ok = (pt->flag & GP_SPOINT_SELECT) != 0;
- }
-
- /* do point... */
- if (point_ok) {
- copy_v3_v3(td->iloc, &pt->x);
- /* only copy center in local origins.
- * This allows get interesting effects also when move
- * using proportional editing */
- if ((gps->flag & GP_STROKE_SELECT) &&
- (ts->transform_pivot_point == V3D_AROUND_LOCAL_ORIGINS)) {
- copy_v3_v3(td->center, center);
- }
- else {
- copy_v3_v3(td->center, &pt->x);
- }
-
- td->loc = &pt->x;
-
- td->flag = 0;
-
- if (pt->flag & GP_SPOINT_SELECT) {
- td->flag |= TD_SELECTED;
- }
-
- /* for other transform modes (e.g. shrink-fatten), need to additional data
- * but never for scale or mirror
- */
- if ((t->mode != TFM_RESIZE) && (t->mode != TFM_MIRROR)) {
- if (t->mode != TFM_GPENCIL_OPACITY) {
- td->val = &pt->pressure;
- td->ival = pt->pressure;
- }
- else {
- td->val = &pt->strength;
- td->ival = pt->strength;
- }
- }
-
- /* screenspace needs special matrices... */
- if ((gps->flag & (GP_STROKE_3DSPACE | GP_STROKE_2DSPACE | GP_STROKE_2DIMAGE)) ==
- 0) {
- /* screenspace */
- td->protectflag = OB_LOCK_LOCZ | OB_LOCK_ROTZ | OB_LOCK_SCALEZ;
- }
- else {
- /* configure 2D dataspace points so that they don't play up... */
- if (gps->flag & (GP_STROKE_2DSPACE | GP_STROKE_2DIMAGE)) {
- td->protectflag = OB_LOCK_LOCZ | OB_LOCK_ROTZ | OB_LOCK_SCALEZ;
- }
- }
- /* apply parent transformations */
- copy_m3_m4(td->smtx, inverse_diff_mat); /* final position */
- copy_m3_m4(td->mtx, diff_mat); /* display position */
- copy_m3_m4(td->axismtx, diff_mat); /* axis orientation */
-
- /* Triangulation must be calculated again,
- * so save the stroke for recalc function */
- td->extra = gps;
-
- /* save pointer to object */
- td->ob = obact;
-
- td++;
- tail++;
- }
- }
-
- /* March over these points, and calculate the proportional editing distances */
- if (is_prop_edit && (head != tail)) {
- /* XXX: for now, we are similar enough that this works... */
- calc_distanceCurveVerts(head, tail - 1);
- }
- }
- }
- }
- /* if not multiedit out of loop */
- if (!is_multiedit) {
- break;
- }
- }
- }
- }
-}
-
-static int countAndCleanTransDataContainer(TransInfo *t)
-{
- BLI_assert(ELEM(t->data_len_all, 0, -1));
- t->data_len_all = 0;
- uint data_container_len_orig = t->data_container_len;
- for (TransDataContainer *th_end = t->data_container - 1,
- *tc = t->data_container + (t->data_container_len - 1);
- tc != th_end;
- tc--) {
- if (tc->data_len == 0) {
- uint index = tc - t->data_container;
- if (index + 1 != t->data_container_len) {
- SWAP(TransDataContainer,
- t->data_container[index],
- t->data_container[t->data_container_len - 1]);
- }
- t->data_container_len -= 1;
- }
- else {
- t->data_len_all += tc->data_len;
- }
- }
- if (data_container_len_orig != t->data_container_len) {
- t->data_container = MEM_reallocN(t->data_container,
- sizeof(*t->data_container) * t->data_container_len);
- }
- return t->data_len_all;
-}
-
-void createTransData(bContext *C, TransInfo *t)
-{
- Scene *scene = t->scene;
- ViewLayer *view_layer = t->view_layer;
- Object *ob = OBACT(view_layer);
-
- bool has_transform_context = true;
- t->data_len_all = -1;
-
- /* if tests must match recalcData for correct updates */
- if (t->options & CTX_CURSOR) {
- t->flag |= T_CURSOR;
- t->obedit_type = -1;
-
- if (t->spacetype == SPACE_IMAGE) {
- createTransCursor_image(t);
- }
- else {
- createTransCursor_view3d(t);
- }
- countAndCleanTransDataContainer(t);
- }
- else if (t->options & CTX_TEXTURE) {
- t->flag |= T_TEXTURE;
- t->obedit_type = -1;
-
- createTransTexspace(t);
- countAndCleanTransDataContainer(t);
- }
- else if (t->options & CTX_EDGE) {
- /* Multi object editing. */
- initTransDataContainers_FromObjectData(t, ob, NULL, 0);
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- tc->data_ext = NULL;
- }
- t->flag |= T_EDIT;
-
- createTransEdge(t);
- countAndCleanTransDataContainer(t);
-
- if (t->data_len_all && t->flag & T_PROP_EDIT) {
- sort_trans_data_selected_first(t);
- set_prop_dist(t, 1);
- sort_trans_data_dist(t);
- }
- }
- else if (t->options & CTX_GPENCIL_STROKES) {
- t->options |= CTX_GPENCIL_STROKES;
- t->flag |= T_POINTS | T_EDIT;
-
- initTransDataContainers_FromObjectData(t, ob, NULL, 0);
- createTransGPencil(C, t);
- countAndCleanTransDataContainer(t);
-
- if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
- sort_trans_data_selected_first(t);
- set_prop_dist(t, 1);
- sort_trans_data_dist(t);
- }
- }
- else if (t->spacetype == SPACE_IMAGE) {
- t->flag |= T_POINTS | T_2D_EDIT;
- if (t->options & CTX_MASK) {
-
- /* copied from below */
- createTransMaskingData(C, t);
- countAndCleanTransDataContainer(t);
-
- if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
- sort_trans_data_selected_first(t);
- set_prop_dist(t, true);
- sort_trans_data_dist(t);
- }
- }
- else if (t->options & CTX_PAINT_CURVE) {
- if (!ELEM(t->mode, TFM_SHEAR, TFM_SHRINKFATTEN)) {
- createTransPaintCurveVerts(C, t);
- countAndCleanTransDataContainer(t);
- }
- else {
- has_transform_context = false;
- }
- }
- else if (t->obedit_type == OB_MESH) {
-
- initTransDataContainers_FromObjectData(t, ob, NULL, 0);
- createTransUVs(C, t);
- countAndCleanTransDataContainer(t);
-
- t->flag |= T_EDIT;
-
- if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
- sort_trans_data_selected_first(t);
- set_prop_dist(t, 1);
- sort_trans_data_dist(t);
- }
- }
- else {
- has_transform_context = false;
- }
- }
- else if (t->spacetype == SPACE_ACTION) {
- t->flag |= T_POINTS | T_2D_EDIT;
- t->obedit_type = -1;
-
- createTransActionData(C, t);
- countAndCleanTransDataContainer(t);
-
- if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
- sort_trans_data_selected_first(t);
- /* don't do that, distance has been set in createTransActionData already */
- // set_prop_dist(t, false);
- sort_trans_data_dist(t);
- }
- }
- else if (t->spacetype == SPACE_NLA) {
- t->flag |= T_POINTS | T_2D_EDIT;
- t->obedit_type = -1;
-
- createTransNlaData(C, t);
- countAndCleanTransDataContainer(t);
- }
- else if (t->spacetype == SPACE_SEQ) {
- t->flag |= T_POINTS | T_2D_EDIT;
- t->obedit_type = -1;
-
- t->num.flag |= NUM_NO_FRACTION; /* sequencer has no use for floating point trasnform */
- createTransSeqData(C, t);
- countAndCleanTransDataContainer(t);
- }
- else if (t->spacetype == SPACE_GRAPH) {
- t->flag |= T_POINTS | T_2D_EDIT;
- t->obedit_type = -1;
-
- createTransGraphEditData(C, t);
- countAndCleanTransDataContainer(t);
-
- if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
- /* makes selected become first in array */
- sort_trans_data_selected_first(t);
-
- /* don't do that, distance has been set in createTransGraphEditData already */
- set_prop_dist(t, false);
-
- sort_trans_data_dist(t);
- }
- }
- else if (t->spacetype == SPACE_NODE) {
- t->flag |= T_POINTS | T_2D_EDIT;
- t->obedit_type = -1;
-
- createTransNodeData(C, t);
- countAndCleanTransDataContainer(t);
-
- if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
- sort_trans_data_selected_first(t);
- set_prop_dist(t, 1);
- sort_trans_data_dist(t);
- }
- }
- else if (t->spacetype == SPACE_CLIP) {
- t->flag |= T_POINTS | T_2D_EDIT;
- t->obedit_type = -1;
-
- if (t->options & CTX_MOVIECLIP) {
- createTransTrackingData(C, t);
- countAndCleanTransDataContainer(t);
- }
- else if (t->options & CTX_MASK) {
- /* copied from above */
- createTransMaskingData(C, t);
- countAndCleanTransDataContainer(t);
-
- if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
- sort_trans_data_selected_first(t);
- set_prop_dist(t, true);
- sort_trans_data_dist(t);
- }
- }
- else {
- has_transform_context = false;
- }
- }
- else if (t->obedit_type != -1) {
- /* Multi object editing. */
- initTransDataContainers_FromObjectData(t, ob, NULL, 0);
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- tc->data_ext = NULL;
- }
- if (t->obedit_type == OB_MESH) {
- createTransEditVerts(t);
- }
- else if (ELEM(t->obedit_type, OB_CURVE, OB_SURF)) {
- createTransCurveVerts(t);
- }
- else if (t->obedit_type == OB_LATTICE) {
- createTransLatticeVerts(t);
- }
- else if (t->obedit_type == OB_MBALL) {
- createTransMBallVerts(t);
- }
- else if (t->obedit_type == OB_ARMATURE) {
- t->flag &= ~T_PROP_EDIT;
- createTransArmatureVerts(t);
- }
- else {
- printf("edit type not implemented!\n");
- }
-
- countAndCleanTransDataContainer(t);
-
- t->flag |= T_EDIT | T_POINTS;
-
- if (t->data_len_all) {
- if (t->flag & T_PROP_EDIT) {
- if (ELEM(t->obedit_type, OB_CURVE, OB_MESH)) {
- sort_trans_data_selected_first(t);
- if ((t->obedit_type == OB_MESH) && (t->flag & T_PROP_CONNECTED)) {
- /* already calculated by editmesh_set_connectivity_distance */
- }
- else {
- set_prop_dist(t, 0);
- }
- sort_trans_data_dist(t);
- }
- else {
- sort_trans_data_selected_first(t);
- set_prop_dist(t, 1);
- sort_trans_data_dist(t);
- }
- }
- else {
- if (ELEM(t->obedit_type, OB_CURVE)) {
- /* Needed because bezier handles can be partially selected
- * and are still added into transform data. */
- sort_trans_data_selected_first(t);
- }
- }
- }
-
- /* exception... hackish, we want bonesize to use bone orientation matrix (ton) */
- if (t->mode == TFM_BONESIZE) {
- t->flag &= ~(T_EDIT | T_POINTS);
- t->flag |= T_POSE;
- t->obedit_type = -1;
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- tc->poseobj = tc->obedit;
- tc->obedit = NULL;
- }
- }
- }
- else if (ob && (ob->mode & OB_MODE_POSE)) {
- /* XXX this is currently limited to active armature only... */
-
- /* XXX active-layer checking isn't done
- * as that should probably be checked through context instead. */
-
- /* Multi object editing. */
- initTransDataContainers_FromObjectData(t, ob, NULL, 0);
- createTransPose(t);
- countAndCleanTransDataContainer(t);
- }
- else if (ob && (ob->mode & OB_MODE_WEIGHT_PAINT) && !(t->options & CTX_PAINT_CURVE)) {
- /* important that ob_armature can be set even when its not selected [#23412]
- * lines below just check is also visible */
- has_transform_context = false;
- Object *ob_armature = modifiers_isDeformedByArmature(ob);
- if (ob_armature && ob_armature->mode & OB_MODE_POSE) {
- Base *base_arm = BKE_view_layer_base_find(t->view_layer, ob_armature);
- if (base_arm) {
- View3D *v3d = t->view;
- if (BASE_VISIBLE(v3d, base_arm)) {
- Object *objects[1];
- objects[0] = ob_armature;
- uint objects_len = 1;
- initTransDataContainers_FromObjectData(t, ob_armature, objects, objects_len);
- createTransPose(t);
- countAndCleanTransDataContainer(t);
- has_transform_context = true;
- }
- }
- }
- }
- else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT) && PE_start_edit(PE_get_current(scene, ob))) {
- createTransParticleVerts(C, t);
- countAndCleanTransDataContainer(t);
- t->flag |= T_POINTS;
-
- if (t->data_len_all && t->flag & T_PROP_EDIT) {
- sort_trans_data_selected_first(t);
- set_prop_dist(t, 1);
- sort_trans_data_dist(t);
- }
- }
- else if (ob && (ob->mode & OB_MODE_ALL_PAINT)) {
- if ((t->options & CTX_PAINT_CURVE) && !ELEM(t->mode, TFM_SHEAR, TFM_SHRINKFATTEN)) {
- t->flag |= T_POINTS | T_2D_EDIT;
- createTransPaintCurveVerts(C, t);
- countAndCleanTransDataContainer(t);
- }
- else {
- has_transform_context = false;
- }
- }
- else if ((ob) &&
- (ELEM(
- ob->mode, OB_MODE_PAINT_GPENCIL, OB_MODE_SCULPT_GPENCIL, OB_MODE_WEIGHT_GPENCIL))) {
- /* In grease pencil all transformations must be canceled if not Object or Edit. */
- has_transform_context = false;
- }
- else {
- /* Needed for correct Object.obmat after duplication, see: T62135. */
- BKE_scene_graph_evaluated_ensure(t->depsgraph, CTX_data_main(t->context));
-
- if ((scene->toolsettings->transform_flag & SCE_XFORM_DATA_ORIGIN) != 0) {
- t->options |= CTX_OBMODE_XFORM_OBDATA;
- }
- if ((scene->toolsettings->transform_flag & SCE_XFORM_SKIP_CHILDREN) != 0) {
- t->options |= CTX_OBMODE_XFORM_SKIP_CHILDREN;
- }
-
- createTransObject(C, t);
- countAndCleanTransDataContainer(t);
- t->flag |= T_OBJECT;
-
- if (t->data_len_all && t->flag & T_PROP_EDIT) {
- // selected objects are already first, no need to presort
- set_prop_dist(t, 1);
- sort_trans_data_dist(t);
- }
-
- /* Check if we're transforming the camera from the camera */
- if ((t->spacetype == SPACE_VIEW3D) && (t->ar->regiontype == RGN_TYPE_WINDOW)) {
- View3D *v3d = t->view;
- RegionView3D *rv3d = t->ar->regiondata;
- if ((rv3d->persp == RV3D_CAMOB) && v3d->camera) {
- /* we could have a flag to easily check an object is being transformed */
- if (v3d->camera->id.tag & LIB_TAG_DOIT) {
- t->flag |= T_CAMERA;
- }
- }
- }
- }
-
- /* Check that 'countAndCleanTransDataContainer' ran. */
- if (has_transform_context) {
- BLI_assert(t->data_len_all != -1);
- }
- else {
- BLI_assert(t->data_len_all == -1);
- t->data_len_all = 0;
- }
-
- BLI_assert((!(t->flag & T_EDIT)) == (!(t->obedit_type != -1)));
-}
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c
new file mode 100644
index 00000000000..69bc6afd23f
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert.c
@@ -0,0 +1,2739 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_space_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_mask_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+#include "BLI_kdtree.h"
+
+#include "BKE_animsys.h"
+#include "BKE_armature.h"
+#include "BKE_context.h"
+#include "BKE_fcurve.h"
+#include "BKE_global.h"
+#include "BKE_gpencil.h"
+#include "BKE_layer.h"
+#include "BKE_key.h"
+#include "BKE_main.h"
+#include "BKE_modifier.h"
+#include "BKE_nla.h"
+#include "BKE_node.h"
+#include "BKE_pointcache.h"
+#include "BKE_rigidbody.h"
+#include "BKE_scene.h"
+#include "BKE_editmesh.h"
+#include "BKE_tracking.h"
+#include "BKE_mask.h"
+
+#include "BIK_api.h"
+
+#include "ED_anim_api.h"
+#include "ED_armature.h"
+#include "ED_particle.h"
+#include "ED_image.h"
+#include "ED_keyframing.h"
+#include "ED_keyframes_edit.h"
+#include "ED_object.h"
+#include "ED_markers.h"
+#include "ED_mesh.h"
+#include "ED_node.h"
+#include "ED_clip.h"
+#include "ED_mask.h"
+
+#include "WM_api.h" /* for WM_event_add_notifier to deal with stabilization nodes */
+#include "WM_types.h"
+
+#include "RNA_access.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+/**
+ * Transforming around ourselves is no use, fallback to individual origins,
+ * useful for curve/armatures.
+ */
+void transform_around_single_fallback(TransInfo *t)
+{
+ if ((t->data_len_all == 1) &&
+ (ELEM(t->around, V3D_AROUND_CENTER_BOUNDS, V3D_AROUND_CENTER_MEDIAN, V3D_AROUND_ACTIVE)) &&
+ (ELEM(t->mode, TFM_RESIZE, TFM_ROTATION, TFM_TRACKBALL))) {
+ t->around = V3D_AROUND_LOCAL_ORIGINS;
+ }
+}
+
+/* ************************** Functions *************************** */
+
+static int trans_data_compare_dist(const void *a, const void *b)
+{
+ const TransData *td_a = (const TransData *)a;
+ const TransData *td_b = (const TransData *)b;
+
+ if (td_a->dist < td_b->dist) {
+ return -1;
+ }
+ else if (td_a->dist > td_b->dist) {
+ return 1;
+ }
+ else {
+ return 0;
+ }
+}
+
+static int trans_data_compare_rdist(const void *a, const void *b)
+{
+ const TransData *td_a = (const TransData *)a;
+ const TransData *td_b = (const TransData *)b;
+
+ if (td_a->rdist < td_b->rdist) {
+ return -1;
+ }
+ else if (td_a->rdist > td_b->rdist) {
+ return 1;
+ }
+ else {
+ return 0;
+ }
+}
+
+static void sort_trans_data_dist_container(const TransInfo *t, TransDataContainer *tc)
+{
+ TransData *start = tc->data;
+ int i;
+
+ for (i = 0; i < tc->data_len && start->flag & TD_SELECTED; i++) {
+ start++;
+ }
+
+ if (i < tc->data_len) {
+ if (t->flag & T_PROP_CONNECTED) {
+ qsort(start, tc->data_len - i, sizeof(TransData), trans_data_compare_dist);
+ }
+ else {
+ qsort(start, tc->data_len - i, sizeof(TransData), trans_data_compare_rdist);
+ }
+ }
+}
+void sort_trans_data_dist(TransInfo *t)
+{
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ sort_trans_data_dist_container(t, tc);
+ }
+}
+
+/**
+ * Make #TD_SELECTED first in the array.
+ */
+static void sort_trans_data_selected_first_container(TransDataContainer *tc)
+{
+ TransData *sel, *unsel;
+ TransData temp;
+ unsel = tc->data;
+ sel = tc->data;
+ sel += tc->data_len - 1;
+ while (sel > unsel) {
+ while (unsel->flag & TD_SELECTED) {
+ unsel++;
+ if (unsel == sel) {
+ return;
+ }
+ }
+ while (!(sel->flag & TD_SELECTED)) {
+ sel--;
+ if (unsel == sel) {
+ return;
+ }
+ }
+ temp = *unsel;
+ *unsel = *sel;
+ *sel = temp;
+ sel--;
+ unsel++;
+ }
+}
+static void sort_trans_data_selected_first(TransInfo *t)
+{
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ sort_trans_data_selected_first_container(tc);
+ }
+}
+
+/**
+ * Distance calculated from not-selected vertex to nearest selected vertex.
+ */
+static void set_prop_dist(TransInfo *t, const bool with_dist)
+{
+ int a;
+
+ float _proj_vec[3];
+ const float *proj_vec = NULL;
+
+ /* support for face-islands */
+ const bool use_island = transdata_check_local_islands(t, t->around);
+
+ if (t->flag & T_PROP_PROJECTED) {
+ if (t->spacetype == SPACE_VIEW3D && t->ar && t->ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d = t->ar->regiondata;
+ normalize_v3_v3(_proj_vec, rv3d->viewinv[2]);
+ proj_vec = _proj_vec;
+ }
+ }
+
+ /* Count number of selected. */
+ int td_table_len = 0;
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ TransData *td = tc->data;
+ for (a = 0; a < tc->data_len; a++, td++) {
+ if (td->flag & TD_SELECTED) {
+ td_table_len++;
+ }
+ else {
+ /* By definition transform-data has selected items in beginning. */
+ break;
+ }
+ }
+ }
+
+ /* Pointers to selected's #TransData.
+ * Used to find #TransData from the index returned by #BLI_kdtree_find_nearest. */
+ TransData **td_table = MEM_mallocN(sizeof(*td_table) * td_table_len, __func__);
+
+ /* Create and fill kd-tree of selected's positions - in global or proj_vec space. */
+ KDTree_3d *td_tree = BLI_kdtree_3d_new(td_table_len);
+
+ int td_table_index = 0;
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ TransData *td = tc->data;
+ for (a = 0; a < tc->data_len; a++, td++) {
+ if (td->flag & TD_SELECTED) {
+ /* Initialize, it was mallocced. */
+ float vec[3];
+ td->rdist = 0.0f;
+
+ if (use_island) {
+ if (tc->use_local_mat) {
+ mul_v3_m4v3(vec, tc->mat, td->iloc);
+ }
+ else {
+ mul_v3_m3v3(vec, td->mtx, td->iloc);
+ }
+ }
+ else {
+ if (tc->use_local_mat) {
+ mul_v3_m4v3(vec, tc->mat, td->center);
+ }
+ else {
+ mul_v3_m3v3(vec, td->mtx, td->center);
+ }
+ }
+
+ if (proj_vec) {
+ float vec_p[3];
+ project_v3_v3v3(vec_p, vec, proj_vec);
+ sub_v3_v3(vec, vec_p);
+ }
+
+ BLI_kdtree_3d_insert(td_tree, td_table_index, vec);
+ td_table[td_table_index++] = td;
+ }
+ else {
+ /* By definition transform-data has selected items in beginning. */
+ break;
+ }
+ }
+ }
+ BLI_assert(td_table_index == td_table_len);
+
+ BLI_kdtree_3d_balance(td_tree);
+
+ /* For each non-selected vertex, find distance to the nearest selected vertex. */
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ TransData *td = tc->data;
+ for (a = 0; a < tc->data_len; a++, td++) {
+ if ((td->flag & TD_SELECTED) == 0) {
+ float vec[3];
+
+ if (use_island) {
+ if (tc->use_local_mat) {
+ mul_v3_m4v3(vec, tc->mat, td->iloc);
+ }
+ else {
+ mul_v3_m3v3(vec, td->mtx, td->iloc);
+ }
+ }
+ else {
+ if (tc->use_local_mat) {
+ mul_v3_m4v3(vec, tc->mat, td->center);
+ }
+ else {
+ mul_v3_m3v3(vec, td->mtx, td->center);
+ }
+ }
+
+ if (proj_vec) {
+ float vec_p[3];
+ project_v3_v3v3(vec_p, vec, proj_vec);
+ sub_v3_v3(vec, vec_p);
+ }
+
+ KDTreeNearest_3d nearest;
+ const int td_index = BLI_kdtree_3d_find_nearest(td_tree, vec, &nearest);
+
+ td->rdist = -1.0f;
+ if (td_index != -1) {
+ td->rdist = nearest.dist;
+ if (use_island) {
+ copy_v3_v3(td->center, td_table[td_index]->center);
+ copy_m3_m3(td->axismtx, td_table[td_index]->axismtx);
+ }
+ }
+
+ if (with_dist) {
+ td->dist = td->rdist;
+ }
+ }
+ }
+ }
+
+ BLI_kdtree_3d_free(td_tree);
+ MEM_freeN(td_table);
+}
+
+/* ********************* pose mode ************* */
+
+static short apply_targetless_ik(Object *ob)
+{
+ bPoseChannel *pchan, *parchan, *chanlist[256];
+ bKinematicConstraint *data;
+ int segcount, apply = 0;
+
+ /* now we got a difficult situation... we have to find the
+ * target-less IK pchans, and apply transformation to the all
+ * pchans that were in the chain */
+
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ data = has_targetless_ik(pchan);
+ if (data && (data->flag & CONSTRAINT_IK_AUTO)) {
+
+ /* fill the array with the bones of the chain (armature.c does same, keep it synced) */
+ segcount = 0;
+
+ /* exclude tip from chain? */
+ if (!(data->flag & CONSTRAINT_IK_TIP)) {
+ parchan = pchan->parent;
+ }
+ else {
+ parchan = pchan;
+ }
+
+ /* Find the chain's root & count the segments needed */
+ for (; parchan; parchan = parchan->parent) {
+ chanlist[segcount] = parchan;
+ segcount++;
+
+ if (segcount == data->rootbone || segcount > 255) {
+ break; // 255 is weak
+ }
+ }
+ for (; segcount; segcount--) {
+ Bone *bone;
+ float rmat[4][4] /*, tmat[4][4], imat[4][4]*/;
+
+ /* pose_mat(b) = pose_mat(b-1) * offs_bone * channel * constraint * IK */
+ /* we put in channel the entire result of rmat = (channel * constraint * IK) */
+ /* pose_mat(b) = pose_mat(b-1) * offs_bone * rmat */
+ /* rmat = pose_mat(b) * inv(pose_mat(b-1) * offs_bone ) */
+
+ parchan = chanlist[segcount - 1];
+ bone = parchan->bone;
+ bone->flag |= BONE_TRANSFORM; /* ensures it gets an auto key inserted */
+
+ BKE_armature_mat_pose_to_bone(parchan, parchan->pose_mat, rmat);
+
+ /* apply and decompose, doesn't work for constraints or non-uniform scale well */
+ {
+ float rmat3[3][3], qrmat[3][3], imat3[3][3], smat[3][3];
+ copy_m3_m4(rmat3, rmat);
+
+ /* rotation */
+ /* [#22409] is partially caused by this, as slight numeric error introduced during
+ * the solving process leads to locked-axis values changing. However, we cannot modify
+ * the values here, or else there are huge discrepancies between IK-solver (interactive)
+ * and applied poses. */
+ BKE_pchan_mat3_to_rot(parchan, rmat3, false);
+
+ /* for size, remove rotation */
+ /* causes problems with some constraints (so apply only if needed) */
+ if (data->flag & CONSTRAINT_IK_STRETCH) {
+ BKE_pchan_rot_to_mat3(parchan, qrmat);
+ invert_m3_m3(imat3, qrmat);
+ mul_m3_m3m3(smat, rmat3, imat3);
+ mat3_to_size(parchan->size, smat);
+ }
+
+ /* causes problems with some constraints (e.g. childof), so disable this */
+ /* as it is IK shouldn't affect location directly */
+ /* copy_v3_v3(parchan->loc, rmat[3]); */
+ }
+ }
+
+ apply = 1;
+ data->flag &= ~CONSTRAINT_IK_AUTO;
+ }
+ }
+
+ return apply;
+}
+
+static void bone_children_clear_transflag(int mode, short around, ListBase *lb)
+{
+ Bone *bone = lb->first;
+
+ for (; bone; bone = bone->next) {
+ if ((bone->flag & BONE_HINGE) && (bone->flag & BONE_CONNECTED)) {
+ bone->flag |= BONE_HINGE_CHILD_TRANSFORM;
+ }
+ else if ((bone->flag & BONE_TRANSFORM) && (mode == TFM_ROTATION || mode == TFM_TRACKBALL) &&
+ (around == V3D_AROUND_LOCAL_ORIGINS)) {
+ bone->flag |= BONE_TRANSFORM_CHILD;
+ }
+ else {
+ bone->flag &= ~(BONE_TRANSFORM | BONE_TRANSFORM_MIRROR);
+ }
+
+ bone_children_clear_transflag(mode, around, &bone->childbase);
+ }
+}
+
+/* sets transform flags in the bones
+ * returns total number of bones with BONE_TRANSFORM */
+int count_set_pose_transflags(Object *ob,
+ const int mode,
+ const short around,
+ bool has_translate_rotate[2])
+{
+ bArmature *arm = ob->data;
+ bPoseChannel *pchan;
+ Bone *bone;
+ int total = 0;
+
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ bone = pchan->bone;
+ if (PBONE_VISIBLE(arm, bone)) {
+ if ((bone->flag & BONE_SELECTED)) {
+ bone->flag |= BONE_TRANSFORM;
+ }
+ else {
+ bone->flag &= ~(BONE_TRANSFORM | BONE_TRANSFORM_MIRROR);
+ }
+
+ bone->flag &= ~BONE_HINGE_CHILD_TRANSFORM;
+ bone->flag &= ~BONE_TRANSFORM_CHILD;
+ }
+ else {
+ bone->flag &= ~(BONE_TRANSFORM | BONE_TRANSFORM_MIRROR);
+ }
+ }
+
+ /* make sure no bone can be transformed when a parent is transformed */
+ /* since pchans are depsgraph sorted, the parents are in beginning of list */
+ if (!ELEM(mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ bone = pchan->bone;
+ if (bone->flag & BONE_TRANSFORM) {
+ bone_children_clear_transflag(mode, around, &bone->childbase);
+ }
+ }
+ }
+ /* now count, and check if we have autoIK or have to switch from translate to rotate */
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ bone = pchan->bone;
+ if (bone->flag & BONE_TRANSFORM) {
+ total++;
+
+ if (has_translate_rotate != NULL) {
+ if (has_targetless_ik(pchan) == NULL) {
+ if (pchan->parent && (pchan->bone->flag & BONE_CONNECTED)) {
+ if (pchan->bone->flag & BONE_HINGE_CHILD_TRANSFORM) {
+ has_translate_rotate[0] = true;
+ }
+ }
+ else {
+ if ((pchan->protectflag & OB_LOCK_LOC) != OB_LOCK_LOC) {
+ has_translate_rotate[0] = true;
+ }
+ }
+ if ((pchan->protectflag & OB_LOCK_ROT) != OB_LOCK_ROT) {
+ has_translate_rotate[1] = true;
+ }
+ }
+ else {
+ has_translate_rotate[0] = true;
+ }
+ }
+ }
+ }
+
+ return total;
+}
+
+/* -------- Auto-IK ---------- */
+
+/* adjust pose-channel's auto-ik chainlen */
+static bool pchan_autoik_adjust(bPoseChannel *pchan, short chainlen)
+{
+ bConstraint *con;
+ bool changed = false;
+
+ /* don't bother to search if no valid constraints */
+ if ((pchan->constflag & (PCHAN_HAS_IK | PCHAN_HAS_TARGET)) == 0) {
+ return changed;
+ }
+
+ /* check if pchan has ik-constraint */
+ for (con = pchan->constraints.first; con; con = con->next) {
+ if (con->type == CONSTRAINT_TYPE_KINEMATIC && (con->enforce != 0.0f)) {
+ bKinematicConstraint *data = con->data;
+
+ /* only accept if a temporary one (for auto-ik) */
+ if (data->flag & CONSTRAINT_IK_TEMP) {
+ /* chainlen is new chainlen, but is limited by maximum chainlen */
+ const int old_rootbone = data->rootbone;
+ if ((chainlen == 0) || (chainlen > data->max_rootbone)) {
+ data->rootbone = data->max_rootbone;
+ }
+ else {
+ data->rootbone = chainlen;
+ }
+ changed |= (data->rootbone != old_rootbone);
+ }
+ }
+ }
+
+ return changed;
+}
+
+/* change the chain-length of auto-ik */
+void transform_autoik_update(TransInfo *t, short mode)
+{
+ Main *bmain = CTX_data_main(t->context);
+
+ short *chainlen = &t->settings->autoik_chainlen;
+ bPoseChannel *pchan;
+
+ /* mode determines what change to apply to chainlen */
+ if (mode == 1) {
+ /* mode=1 is from WHEELMOUSEDOWN... increases len */
+ (*chainlen)++;
+ }
+ else if (mode == -1) {
+ /* mode==-1 is from WHEELMOUSEUP... decreases len */
+ if (*chainlen > 0) {
+ (*chainlen)--;
+ }
+ else {
+ /* IK length did not change, skip updates. */
+ return;
+ }
+ }
+
+ /* apply to all pose-channels */
+ bool changed = false;
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+
+ /* sanity checks (don't assume t->poseobj is set, or that it is an armature) */
+ if (ELEM(NULL, tc->poseobj, tc->poseobj->pose)) {
+ continue;
+ }
+
+ for (pchan = tc->poseobj->pose->chanbase.first; pchan; pchan = pchan->next) {
+ changed |= pchan_autoik_adjust(pchan, *chainlen);
+ }
+ }
+
+ if (changed) {
+ /* TODO(sergey): Consider doing partial update only. */
+ DEG_relations_tag_update(bmain);
+ }
+}
+
+/* frees temporal IKs */
+static void pose_grab_with_ik_clear(Main *bmain, Object *ob)
+{
+ bKinematicConstraint *data;
+ bPoseChannel *pchan;
+ bConstraint *con, *next;
+ bool relations_changed = false;
+
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ /* clear all temporary lock flags */
+ pchan->ikflag &= ~(BONE_IK_NO_XDOF_TEMP | BONE_IK_NO_YDOF_TEMP | BONE_IK_NO_ZDOF_TEMP);
+
+ pchan->constflag &= ~(PCHAN_HAS_IK | PCHAN_HAS_TARGET);
+
+ /* remove all temporary IK-constraints added */
+ for (con = pchan->constraints.first; con; con = next) {
+ next = con->next;
+ if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
+ data = con->data;
+ if (data->flag & CONSTRAINT_IK_TEMP) {
+ relations_changed = true;
+
+ /* iTaSC needs clear for removed constraints */
+ BIK_clear_data(ob->pose);
+
+ BLI_remlink(&pchan->constraints, con);
+ MEM_freeN(con->data);
+ MEM_freeN(con);
+ continue;
+ }
+ pchan->constflag |= PCHAN_HAS_IK;
+ if (data->tar == NULL || (data->tar->type == OB_ARMATURE && data->subtarget[0] == 0)) {
+ pchan->constflag |= PCHAN_HAS_TARGET;
+ }
+ }
+ }
+ }
+
+ if (relations_changed) {
+ /* TODO(sergey): Consider doing partial update only. */
+ DEG_relations_tag_update(bmain);
+ }
+}
+
+/* ********************* curve/surface ********* */
+
+void calc_distanceCurveVerts(TransData *head, TransData *tail)
+{
+ TransData *td, *td_near = NULL;
+ for (td = head; td <= tail; td++) {
+ if (td->flag & TD_SELECTED) {
+ td_near = td;
+ td->dist = 0.0f;
+ }
+ else if (td_near) {
+ float dist;
+ float vec[3];
+
+ sub_v3_v3v3(vec, td_near->center, td->center);
+ mul_m3_v3(head->mtx, vec);
+ dist = len_v3(vec);
+
+ if (dist < (td - 1)->dist) {
+ td->dist = (td - 1)->dist;
+ }
+ else {
+ td->dist = dist;
+ }
+ }
+ else {
+ td->dist = FLT_MAX;
+ td->flag |= TD_NOTCONNECTED;
+ }
+ }
+ td_near = NULL;
+ for (td = tail; td >= head; td--) {
+ if (td->flag & TD_SELECTED) {
+ td_near = td;
+ td->dist = 0.0f;
+ }
+ else if (td_near) {
+ float dist;
+ float vec[3];
+
+ sub_v3_v3v3(vec, td_near->center, td->center);
+ mul_m3_v3(head->mtx, vec);
+ dist = len_v3(vec);
+
+ if (td->flag & TD_NOTCONNECTED || dist < td->dist || (td + 1)->dist < td->dist) {
+ td->flag &= ~TD_NOTCONNECTED;
+ if (dist < (td + 1)->dist) {
+ td->dist = (td + 1)->dist;
+ }
+ else {
+ td->dist = dist;
+ }
+ }
+ }
+ }
+}
+
+/* Utility function for getting the handle data from bezier's */
+TransDataCurveHandleFlags *initTransDataCurveHandles(TransData *td, struct BezTriple *bezt)
+{
+ TransDataCurveHandleFlags *hdata;
+ td->flag |= TD_BEZTRIPLE;
+ hdata = td->hdata = MEM_mallocN(sizeof(TransDataCurveHandleFlags), "CuHandle Data");
+ hdata->ih1 = bezt->h1;
+ hdata->h1 = &bezt->h1;
+ hdata->ih2 = bezt->h2; /* in case the second is not selected */
+ hdata->h2 = &bezt->h2;
+ return hdata;
+}
+
+/* ********************* UV ****************** */
+
+bool clipUVTransform(TransInfo *t, float vec[2], const bool resize)
+{
+ bool clipx = true, clipy = true;
+ float min[2], max[2];
+
+ min[0] = min[1] = 0.0f;
+ max[0] = t->aspect[0];
+ max[1] = t->aspect[1];
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+
+ TransData *td;
+ int a;
+
+ for (a = 0, td = tc->data; a < tc->data_len; a++, td++) {
+ minmax_v2v2_v2(min, max, td->loc);
+ }
+ }
+
+ if (resize) {
+ if (min[0] < 0.0f && t->center_global[0] > 0.0f && t->center_global[0] < t->aspect[0] * 0.5f) {
+ vec[0] *= t->center_global[0] / (t->center_global[0] - min[0]);
+ }
+ else if (max[0] > t->aspect[0] && t->center_global[0] < t->aspect[0]) {
+ vec[0] *= (t->center_global[0] - t->aspect[0]) / (t->center_global[0] - max[0]);
+ }
+ else {
+ clipx = 0;
+ }
+
+ if (min[1] < 0.0f && t->center_global[1] > 0.0f && t->center_global[1] < t->aspect[1] * 0.5f) {
+ vec[1] *= t->center_global[1] / (t->center_global[1] - min[1]);
+ }
+ else if (max[1] > t->aspect[1] && t->center_global[1] < t->aspect[1]) {
+ vec[1] *= (t->center_global[1] - t->aspect[1]) / (t->center_global[1] - max[1]);
+ }
+ else {
+ clipy = 0;
+ }
+ }
+ else {
+ if (min[0] < 0.0f) {
+ vec[0] -= min[0];
+ }
+ else if (max[0] > t->aspect[0]) {
+ vec[0] -= max[0] - t->aspect[0];
+ }
+ else {
+ clipx = 0;
+ }
+
+ if (min[1] < 0.0f) {
+ vec[1] -= min[1];
+ }
+ else if (max[1] > t->aspect[1]) {
+ vec[1] -= max[1] - t->aspect[1];
+ }
+ else {
+ clipy = 0;
+ }
+ }
+
+ return (clipx || clipy);
+}
+
+void clipUVData(TransInfo *t)
+{
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ TransData *td = tc->data;
+ for (int a = 0; a < tc->data_len; a++, td++) {
+ if (td->flag & TD_NOACTION) {
+ break;
+ }
+
+ if ((td->flag & TD_SKIP) || (!td->loc)) {
+ continue;
+ }
+
+ td->loc[0] = min_ff(max_ff(0.0f, td->loc[0]), t->aspect[0]);
+ td->loc[1] = min_ff(max_ff(0.0f, td->loc[1]), t->aspect[1]);
+ }
+ }
+}
+
+/* ********************* ANIMATION EDITORS (GENERAL) ************************* */
+
+/* This function tests if a point is on the "mouse" side of the cursor/frame-marking */
+bool FrameOnMouseSide(char side, float frame, float cframe)
+{
+ /* both sides, so it doesn't matter */
+ if (side == 'B') {
+ return true;
+ }
+
+ /* only on the named side */
+ if (side == 'R') {
+ return (frame >= cframe);
+ }
+ else {
+ return (frame <= cframe);
+ }
+}
+
+/* ********************* ACTION EDITOR ****************** */
+
+static int gpf_cmp_frame(void *thunk, const void *a, const void *b)
+{
+ const bGPDframe *frame_a = a;
+ const bGPDframe *frame_b = b;
+
+ if (frame_a->framenum < frame_b->framenum) {
+ return -1;
+ }
+ if (frame_a->framenum > frame_b->framenum) {
+ return 1;
+ }
+ *((bool *)thunk) = true;
+ /* selected last */
+ if ((frame_a->flag & GP_FRAME_SELECT) && ((frame_b->flag & GP_FRAME_SELECT) == 0)) {
+ return 1;
+ }
+ return 0;
+}
+
+static int masklay_shape_cmp_frame(void *thunk, const void *a, const void *b)
+{
+ const MaskLayerShape *frame_a = a;
+ const MaskLayerShape *frame_b = b;
+
+ if (frame_a->frame < frame_b->frame) {
+ return -1;
+ }
+ if (frame_a->frame > frame_b->frame) {
+ return 1;
+ }
+ *((bool *)thunk) = true;
+ /* selected last */
+ if ((frame_a->flag & MASK_SHAPE_SELECT) && ((frame_b->flag & MASK_SHAPE_SELECT) == 0)) {
+ return 1;
+ }
+ return 0;
+}
+
+/* Called by special_aftertrans_update to make sure selected gp-frames replace
+ * any other gp-frames which may reside on that frame (that are not selected).
+ * It also makes sure gp-frames are still stored in chronological order after
+ * transform.
+ */
+static void posttrans_gpd_clean(bGPdata *gpd)
+{
+ bGPDlayer *gpl;
+
+ for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ bGPDframe *gpf, *gpfn;
+ bool is_double = false;
+
+ BLI_listbase_sort_r(&gpl->frames, gpf_cmp_frame, &is_double);
+
+ if (is_double) {
+ for (gpf = gpl->frames.first; gpf; gpf = gpfn) {
+ gpfn = gpf->next;
+ if (gpfn && gpf->framenum == gpfn->framenum) {
+ BKE_gpencil_layer_delframe(gpl, gpf);
+ }
+ }
+ }
+
+#ifdef DEBUG
+ for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ BLI_assert(!gpf->next || gpf->framenum < gpf->next->framenum);
+ }
+#endif
+ }
+ /* set cache flag to dirty */
+ DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+}
+
+static void posttrans_mask_clean(Mask *mask)
+{
+ MaskLayer *masklay;
+
+ for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ MaskLayerShape *masklay_shape, *masklay_shape_next;
+ bool is_double = false;
+
+ BLI_listbase_sort_r(&masklay->splines_shapes, masklay_shape_cmp_frame, &is_double);
+
+ if (is_double) {
+ for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
+ masklay_shape = masklay_shape_next) {
+ masklay_shape_next = masklay_shape->next;
+ if (masklay_shape_next && masklay_shape->frame == masklay_shape_next->frame) {
+ BKE_mask_layer_shape_unlink(masklay, masklay_shape);
+ }
+ }
+ }
+
+#ifdef DEBUG
+ for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
+ masklay_shape = masklay_shape->next) {
+ BLI_assert(!masklay_shape->next || masklay_shape->frame < masklay_shape->next->frame);
+ }
+#endif
+ }
+}
+
+/* Time + Average value */
+typedef struct tRetainedKeyframe {
+ struct tRetainedKeyframe *next, *prev;
+ float frame; /* frame to cluster around */
+ float val; /* average value */
+
+ size_t tot_count; /* number of keyframes that have been averaged */
+ size_t del_count; /* number of keyframes of this sort that have been deleted so far */
+} tRetainedKeyframe;
+
+/* Called during special_aftertrans_update to make sure selected keyframes replace
+ * any other keyframes which may reside on that frame (that is not selected).
+ */
+static void posttrans_fcurve_clean(FCurve *fcu, const bool use_handle)
+{
+ /* NOTE: We assume that all keys are sorted */
+ ListBase retained_keys = {NULL, NULL};
+ const bool can_average_points = ((fcu->flag & (FCURVE_INT_VALUES | FCURVE_DISCRETE_VALUES)) ==
+ 0);
+
+ /* sanity checks */
+ if ((fcu->totvert == 0) || (fcu->bezt == NULL)) {
+ return;
+ }
+
+ /* 1) Identify selected keyframes, and average the values on those
+ * in case there are collisions due to multiple keys getting scaled
+ * to all end up on the same frame
+ */
+ for (int i = 0; i < fcu->totvert; i++) {
+ BezTriple *bezt = &fcu->bezt[i];
+
+ if (BEZT_ISSEL_ANY(bezt)) {
+ bool found = false;
+
+ /* If there's another selected frame here, merge it */
+ for (tRetainedKeyframe *rk = retained_keys.last; rk; rk = rk->prev) {
+ if (IS_EQT(rk->frame, bezt->vec[1][0], BEZT_BINARYSEARCH_THRESH)) {
+ rk->val += bezt->vec[1][1];
+ rk->tot_count++;
+
+ found = true;
+ break;
+ }
+ else if (rk->frame < bezt->vec[1][0]) {
+ /* Terminate early if have passed the supposed insertion point? */
+ break;
+ }
+ }
+
+ /* If nothing found yet, create a new one */
+ if (found == false) {
+ tRetainedKeyframe *rk = MEM_callocN(sizeof(tRetainedKeyframe), "tRetainedKeyframe");
+
+ rk->frame = bezt->vec[1][0];
+ rk->val = bezt->vec[1][1];
+ rk->tot_count = 1;
+
+ BLI_addtail(&retained_keys, rk);
+ }
+ }
+ }
+
+ if (BLI_listbase_is_empty(&retained_keys)) {
+ /* This may happen if none of the points were selected... */
+ if (G.debug & G_DEBUG) {
+ printf("%s: nothing to do for FCurve %p (rna_path = '%s')\n", __func__, fcu, fcu->rna_path);
+ }
+ return;
+ }
+ else {
+ /* Compute the average values for each retained keyframe */
+ for (tRetainedKeyframe *rk = retained_keys.first; rk; rk = rk->next) {
+ rk->val = rk->val / (float)rk->tot_count;
+ }
+ }
+
+ /* 2) Delete all keyframes duplicating the "retained keys" found above
+ * - Most of these will be unselected keyframes
+ * - Some will be selected keyframes though. For those, we only keep the last one
+ * (or else everything is gone), and replace its value with the averaged value.
+ */
+ for (int i = fcu->totvert - 1; i >= 0; i--) {
+ BezTriple *bezt = &fcu->bezt[i];
+
+ /* Is this keyframe a candidate for deletion? */
+ /* TODO: Replace loop with an O(1) lookup instead */
+ for (tRetainedKeyframe *rk = retained_keys.last; rk; rk = rk->prev) {
+ if (IS_EQT(bezt->vec[1][0], rk->frame, BEZT_BINARYSEARCH_THRESH)) {
+ /* Selected keys are treated with greater care than unselected ones... */
+ if (BEZT_ISSEL_ANY(bezt)) {
+ /* - If this is the last selected key left (based on rk->del_count) ==> UPDATE IT
+ * (or else we wouldn't have any keyframe left here)
+ * - Otherwise, there are still other selected keyframes on this frame
+ * to be merged down still ==> DELETE IT
+ */
+ if (rk->del_count == rk->tot_count - 1) {
+ /* Update keyframe... */
+ if (can_average_points) {
+ /* TODO: update handles too? */
+ bezt->vec[1][1] = rk->val;
+ }
+ }
+ else {
+ /* Delete Keyframe */
+ delete_fcurve_key(fcu, i, 0);
+ }
+
+ /* Update count of how many we've deleted
+ * - It should only matter that we're doing this for all but the last one
+ */
+ rk->del_count++;
+ }
+ else {
+ /* Always delete - Unselected keys don't matter */
+ delete_fcurve_key(fcu, i, 0);
+ }
+
+ /* Stop the RK search... we've found our match now */
+ break;
+ }
+ }
+ }
+
+ /* 3) Recalculate handles */
+ testhandles_fcurve(fcu, use_handle);
+
+ /* cleanup */
+ BLI_freelistN(&retained_keys);
+}
+
+/* Called by special_aftertrans_update to make sure selected keyframes replace
+ * any other keyframes which may reside on that frame (that is not selected).
+ * remake_action_ipos should have already been called
+ */
+static void posttrans_action_clean(bAnimContext *ac, bAction *act)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ /* filter data */
+ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT /*| ANIMFILTER_CURVESONLY*/);
+ ANIM_animdata_filter(ac, &anim_data, filter, act, ANIMCONT_ACTION);
+
+ /* loop through relevant data, removing keyframes as appropriate
+ * - all keyframes are converted in/out of global time
+ */
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ AnimData *adt = ANIM_nla_mapping_get(ac, ale);
+
+ if (adt) {
+ ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 0);
+ posttrans_fcurve_clean(ale->key_data, false); /* only use handles in graph editor */
+ ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 0);
+ }
+ else {
+ posttrans_fcurve_clean(ale->key_data, false); /* only use handles in graph editor */
+ }
+ }
+
+ /* free temp data */
+ ANIM_animdata_freelist(&anim_data);
+}
+
+/* ********************* GRAPH EDITOR ************************* */
+
+/* struct for use in re-sorting BezTriples during Graph Editor transform */
+typedef struct BeztMap {
+ BezTriple *bezt;
+ unsigned int oldIndex; /* index of bezt in fcu->bezt array before sorting */
+ unsigned int newIndex; /* index of bezt in fcu->bezt array after sorting */
+ short swapHs; /* swap order of handles (-1=clear; 0=not checked, 1=swap) */
+ char pipo, cipo; /* interpolation of current and next segments */
+} BeztMap;
+
+/* This function converts an FCurve's BezTriple array to a BeztMap array
+ * NOTE: this allocates memory that will need to get freed later
+ */
+static BeztMap *bezt_to_beztmaps(BezTriple *bezts, int totvert, const short UNUSED(use_handle))
+{
+ BezTriple *bezt = bezts;
+ BezTriple *prevbezt = NULL;
+ BeztMap *bezm, *bezms;
+ int i;
+
+ /* allocate memory for this array */
+ if (totvert == 0 || bezts == NULL) {
+ return NULL;
+ }
+ bezm = bezms = MEM_callocN(sizeof(BeztMap) * totvert, "BeztMaps");
+
+ /* assign beztriples to beztmaps */
+ for (i = 0; i < totvert; i++, bezm++, prevbezt = bezt, bezt++) {
+ bezm->bezt = bezt;
+
+ bezm->oldIndex = i;
+ bezm->newIndex = i;
+
+ bezm->pipo = (prevbezt) ? prevbezt->ipo : bezt->ipo;
+ bezm->cipo = bezt->ipo;
+ }
+
+ return bezms;
+}
+
+/* This function copies the code of sort_time_ipocurve, but acts on BeztMap structs instead */
+static void sort_time_beztmaps(BeztMap *bezms, int totvert, const short UNUSED(use_handle))
+{
+ BeztMap *bezm;
+ int i, ok = 1;
+
+ /* keep repeating the process until nothing is out of place anymore */
+ while (ok) {
+ ok = 0;
+
+ bezm = bezms;
+ i = totvert;
+ while (i--) {
+ /* is current bezm out of order (i.e. occurs later than next)? */
+ if (i > 0) {
+ if (bezm->bezt->vec[1][0] > (bezm + 1)->bezt->vec[1][0]) {
+ bezm->newIndex++;
+ (bezm + 1)->newIndex--;
+
+ SWAP(BeztMap, *bezm, *(bezm + 1));
+
+ ok = 1;
+ }
+ }
+
+ /* do we need to check if the handles need to be swapped?
+ * optimization: this only needs to be performed in the first loop
+ */
+ if (bezm->swapHs == 0) {
+ if ((bezm->bezt->vec[0][0] > bezm->bezt->vec[1][0]) &&
+ (bezm->bezt->vec[2][0] < bezm->bezt->vec[1][0])) {
+ /* handles need to be swapped */
+ bezm->swapHs = 1;
+ }
+ else {
+ /* handles need to be cleared */
+ bezm->swapHs = -1;
+ }
+ }
+
+ bezm++;
+ }
+ }
+}
+
+/* This function firstly adjusts the pointers that the transdata has to each BezTriple */
+static void beztmap_to_data(
+ TransInfo *t, FCurve *fcu, BeztMap *bezms, int totvert, const short UNUSED(use_handle))
+{
+ BezTriple *bezts = fcu->bezt;
+ BeztMap *bezm;
+ TransData2D *td2d;
+ TransData *td;
+ int i, j;
+ char *adjusted;
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ /* dynamically allocate an array of chars to mark whether an TransData's
+ * pointers have been fixed already, so that we don't override ones that are
+ * already done
+ */
+ adjusted = MEM_callocN(tc->data_len, "beztmap_adjusted_map");
+
+ /* for each beztmap item, find if it is used anywhere */
+ bezm = bezms;
+ for (i = 0; i < totvert; i++, bezm++) {
+ /* loop through transdata, testing if we have a hit
+ * for the handles (vec[0]/vec[2]), we must also check if they need to be swapped...
+ */
+ td2d = tc->data_2d;
+ td = tc->data;
+ for (j = 0; j < tc->data_len; j++, td2d++, td++) {
+ /* skip item if already marked */
+ if (adjusted[j] != 0) {
+ continue;
+ }
+
+ /* update all transdata pointers, no need to check for selections etc,
+ * since only points that are really needed were created as transdata
+ */
+ if (td2d->loc2d == bezm->bezt->vec[0]) {
+ if (bezm->swapHs == 1) {
+ td2d->loc2d = (bezts + bezm->newIndex)->vec[2];
+ }
+ else {
+ td2d->loc2d = (bezts + bezm->newIndex)->vec[0];
+ }
+ adjusted[j] = 1;
+ }
+ else if (td2d->loc2d == bezm->bezt->vec[2]) {
+ if (bezm->swapHs == 1) {
+ td2d->loc2d = (bezts + bezm->newIndex)->vec[0];
+ }
+ else {
+ td2d->loc2d = (bezts + bezm->newIndex)->vec[2];
+ }
+ adjusted[j] = 1;
+ }
+ else if (td2d->loc2d == bezm->bezt->vec[1]) {
+ td2d->loc2d = (bezts + bezm->newIndex)->vec[1];
+
+ /* if only control point is selected, the handle pointers need to be updated as well */
+ if (td2d->h1) {
+ td2d->h1 = (bezts + bezm->newIndex)->vec[0];
+ }
+ if (td2d->h2) {
+ td2d->h2 = (bezts + bezm->newIndex)->vec[2];
+ }
+
+ adjusted[j] = 1;
+ }
+
+ /* the handle type pointer has to be updated too */
+ if (adjusted[j] && td->flag & TD_BEZTRIPLE && td->hdata) {
+ if (bezm->swapHs == 1) {
+ td->hdata->h1 = &(bezts + bezm->newIndex)->h2;
+ td->hdata->h2 = &(bezts + bezm->newIndex)->h1;
+ }
+ else {
+ td->hdata->h1 = &(bezts + bezm->newIndex)->h1;
+ td->hdata->h2 = &(bezts + bezm->newIndex)->h2;
+ }
+ }
+ }
+ }
+
+ /* free temp memory used for 'adjusted' array */
+ MEM_freeN(adjusted);
+}
+
+/* This function is called by recalcData during the Transform loop to recalculate
+ * the handles of curves and sort the keyframes so that the curves draw correctly.
+ * It is only called if some keyframes have moved out of order.
+ *
+ * anim_data is the list of channels (F-Curves) retrieved already containing the
+ * channels to work on. It should not be freed here as it may still need to be used.
+ */
+void remake_graph_transdata(TransInfo *t, ListBase *anim_data)
+{
+ SpaceGraph *sipo = (SpaceGraph *)t->sa->spacedata.first;
+ bAnimListElem *ale;
+ const bool use_handle = (sipo->flag & SIPO_NOHANDLES) == 0;
+
+ /* sort and reassign verts */
+ for (ale = anim_data->first; ale; ale = ale->next) {
+ FCurve *fcu = (FCurve *)ale->key_data;
+
+ if (fcu->bezt) {
+ BeztMap *bezm;
+
+ /* adjust transform-data pointers */
+ /* note, none of these functions use 'use_handle', it could be removed */
+ bezm = bezt_to_beztmaps(fcu->bezt, fcu->totvert, use_handle);
+ sort_time_beztmaps(bezm, fcu->totvert, use_handle);
+ beztmap_to_data(t, fcu, bezm, fcu->totvert, use_handle);
+
+ /* free mapping stuff */
+ MEM_freeN(bezm);
+
+ /* re-sort actual beztriples (perhaps this could be done using the beztmaps to save time?) */
+ sort_time_fcurve(fcu);
+
+ /* make sure handles are all set correctly */
+ testhandles_fcurve(fcu, use_handle);
+ }
+ }
+}
+
+/* *********************** Transform data ******************* */
+
+/* Little helper function for ObjectToTransData used to give certain
+ * constraints (ChildOf, FollowPath, and others that may be added)
+ * inverse corrections for transform, so that they aren't in CrazySpace.
+ * These particular constraints benefit from this, but others don't, hence
+ * this semi-hack ;-) - Aligorith
+ */
+bool constraints_list_needinv(TransInfo *t, ListBase *list)
+{
+ bConstraint *con;
+
+ /* loop through constraints, checking if there's one of the mentioned
+ * constraints needing special crazyspace corrections
+ */
+ if (list) {
+ for (con = list->first; con; con = con->next) {
+ /* only consider constraint if it is enabled, and has influence on result */
+ if ((con->flag & CONSTRAINT_DISABLE) == 0 && (con->enforce != 0.0f)) {
+ /* (affirmative) returns for specific constraints here... */
+ /* constraints that require this regardless */
+ if (ELEM(con->type,
+ CONSTRAINT_TYPE_FOLLOWPATH,
+ CONSTRAINT_TYPE_CLAMPTO,
+ CONSTRAINT_TYPE_ARMATURE,
+ CONSTRAINT_TYPE_OBJECTSOLVER,
+ CONSTRAINT_TYPE_FOLLOWTRACK)) {
+ return true;
+ }
+
+ /* constraints that require this only under special conditions */
+ if (con->type == CONSTRAINT_TYPE_CHILDOF) {
+ /* ChildOf constraint only works when using all location components, see T42256. */
+ bChildOfConstraint *data = (bChildOfConstraint *)con->data;
+
+ if ((data->flag & CHILDOF_LOCX) && (data->flag & CHILDOF_LOCY) &&
+ (data->flag & CHILDOF_LOCZ)) {
+ return true;
+ }
+ }
+ else if (con->type == CONSTRAINT_TYPE_ROTLIKE) {
+ /* CopyRot constraint only does this when rotating, and offset is on */
+ bRotateLikeConstraint *data = (bRotateLikeConstraint *)con->data;
+
+ if ((data->flag & ROTLIKE_OFFSET) && (t->mode == TFM_ROTATION)) {
+ return true;
+ }
+ }
+ else if (con->type == CONSTRAINT_TYPE_TRANSFORM) {
+ /* Transform constraint needs it for rotation at least (r.57309),
+ * but doing so when translating may also mess things up [#36203]
+ */
+
+ if (t->mode == TFM_ROTATION) {
+ return true;
+ }
+ /* ??? (t->mode == TFM_SCALE) ? */
+ }
+ }
+ }
+ }
+
+ /* no appropriate candidates found */
+ return false;
+}
+
+/**
+ * Auto-keyframing feature - for objects
+ *
+ * \param tmode: A transform mode.
+ *
+ * \note Context may not always be available,
+ * so must check before using it as it's a luxury for a few cases.
+ */
+void autokeyframe_object(bContext *C, Scene *scene, ViewLayer *view_layer, Object *ob, int tmode)
+{
+ Main *bmain = CTX_data_main(C);
+ ID *id = &ob->id;
+ FCurve *fcu;
+
+ // TODO: this should probably be done per channel instead...
+ if (autokeyframe_cfra_can_key(scene, id)) {
+ ReportList *reports = CTX_wm_reports(C);
+ ToolSettings *ts = scene->toolsettings;
+ KeyingSet *active_ks = ANIM_scene_get_active_keyingset(scene);
+ ListBase dsources = {NULL, NULL};
+ float cfra = (float)CFRA; // xxx this will do for now
+ short flag = 0;
+
+ /* get flags used for inserting keyframes */
+ flag = ANIM_get_keyframing_flags(scene, 1);
+
+ /* add datasource override for the object */
+ ANIM_relative_keyingset_add_source(&dsources, id, NULL, NULL);
+
+ if (IS_AUTOKEY_FLAG(scene, ONLYKEYINGSET) && (active_ks)) {
+ /* Only insert into active keyingset
+ * NOTE: we assume here that the active Keying Set
+ * does not need to have its iterator overridden.
+ */
+ ANIM_apply_keyingset(C, &dsources, NULL, active_ks, MODIFYKEY_MODE_INSERT, cfra);
+ }
+ else if (IS_AUTOKEY_FLAG(scene, INSERTAVAIL)) {
+ AnimData *adt = ob->adt;
+
+ /* only key on available channels */
+ if (adt && adt->action) {
+ ListBase nla_cache = {NULL, NULL};
+ for (fcu = adt->action->curves.first; fcu; fcu = fcu->next) {
+ fcu->flag &= ~FCURVE_SELECTED;
+ insert_keyframe(bmain,
+ reports,
+ id,
+ adt->action,
+ (fcu->grp ? fcu->grp->name : NULL),
+ fcu->rna_path,
+ fcu->array_index,
+ cfra,
+ ts->keyframe_type,
+ &nla_cache,
+ flag);
+ }
+
+ BKE_animsys_free_nla_keyframing_context_cache(&nla_cache);
+ }
+ }
+ else if (IS_AUTOKEY_FLAG(scene, INSERTNEEDED)) {
+ bool do_loc = false, do_rot = false, do_scale = false;
+
+ /* filter the conditions when this happens (assume that curarea->spacetype==SPACE_VIE3D) */
+ if (tmode == TFM_TRANSLATION) {
+ do_loc = true;
+ }
+ else if (ELEM(tmode, TFM_ROTATION, TFM_TRACKBALL)) {
+ if (scene->toolsettings->transform_pivot_point == V3D_AROUND_ACTIVE) {
+ if (ob != OBACT(view_layer)) {
+ do_loc = true;
+ }
+ }
+ else if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CURSOR) {
+ do_loc = true;
+ }
+
+ if ((scene->toolsettings->transform_flag & SCE_XFORM_AXIS_ALIGN) == 0) {
+ do_rot = true;
+ }
+ }
+ else if (tmode == TFM_RESIZE) {
+ if (scene->toolsettings->transform_pivot_point == V3D_AROUND_ACTIVE) {
+ if (ob != OBACT(view_layer)) {
+ do_loc = true;
+ }
+ }
+ else if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CURSOR) {
+ do_loc = true;
+ }
+
+ if ((scene->toolsettings->transform_flag & SCE_XFORM_AXIS_ALIGN) == 0) {
+ do_scale = true;
+ }
+ }
+
+ /* insert keyframes for the affected sets of channels using the builtin KeyingSets found */
+ if (do_loc) {
+ KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+ }
+ if (do_rot) {
+ KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+ }
+ if (do_scale) {
+ KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_SCALING_ID);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+ }
+ }
+ /* insert keyframe in all (transform) channels */
+ else {
+ KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOC_ROT_SCALE_ID);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+ }
+
+ /* free temp info */
+ BLI_freelistN(&dsources);
+ }
+}
+
+/* Return if we need to update motion paths, only if they already exist,
+ * and we will insert a keyframe at the end of transform. */
+bool motionpath_need_update_object(Scene *scene, Object *ob)
+{
+ /* XXX: there's potential here for problems with unkeyed rotations/scale,
+ * but for now (until proper data-locality for baking operations),
+ * this should be a better fix for T24451 and T37755
+ */
+
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ return (ob->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) != 0;
+ }
+
+ return false;
+}
+
+/**
+ * Auto-keyframing feature - for poses/pose-channels
+ *
+ * \param tmode: A transform mode.
+ *
+ * targetless_ik: has targetless ik been done on any channels?
+ *
+ * \note Context may not always be available,
+ * so must check before using it as it's a luxury for a few cases.
+ */
+void autokeyframe_pose(bContext *C, Scene *scene, Object *ob, int tmode, short targetless_ik)
+{
+ Main *bmain = CTX_data_main(C);
+ ID *id = &ob->id;
+ AnimData *adt = ob->adt;
+ bAction *act = (adt) ? adt->action : NULL;
+ bPose *pose = ob->pose;
+ bPoseChannel *pchan;
+ FCurve *fcu;
+
+ // TODO: this should probably be done per channel instead...
+ if (autokeyframe_cfra_can_key(scene, id)) {
+ ReportList *reports = CTX_wm_reports(C);
+ ToolSettings *ts = scene->toolsettings;
+ KeyingSet *active_ks = ANIM_scene_get_active_keyingset(scene);
+ ListBase nla_cache = {NULL, NULL};
+ float cfra = (float)CFRA;
+ short flag = 0;
+
+ /* flag is initialized from UserPref keyframing settings
+ * - special exception for targetless IK - INSERTKEY_MATRIX keyframes should get
+ * visual keyframes even if flag not set, as it's not that useful otherwise
+ * (for quick animation recording)
+ */
+ flag = ANIM_get_keyframing_flags(scene, 1);
+
+ if (targetless_ik) {
+ flag |= INSERTKEY_MATRIX;
+ }
+
+ for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) {
+ if (pchan->bone->flag & (BONE_TRANSFORM | BONE_TRANSFORM_MIRROR)) {
+
+ ListBase dsources = {NULL, NULL};
+
+ /* clear any 'unkeyed' flag it may have */
+ pchan->bone->flag &= ~BONE_UNKEYED;
+
+ /* add datasource override for the camera object */
+ ANIM_relative_keyingset_add_source(&dsources, id, &RNA_PoseBone, pchan);
+
+ /* only insert into active keyingset? */
+ if (IS_AUTOKEY_FLAG(scene, ONLYKEYINGSET) && (active_ks)) {
+ /* run the active Keying Set on the current datasource */
+ ANIM_apply_keyingset(C, &dsources, NULL, active_ks, MODIFYKEY_MODE_INSERT, cfra);
+ }
+ /* only insert into available channels? */
+ else if (IS_AUTOKEY_FLAG(scene, INSERTAVAIL)) {
+ if (act) {
+ for (fcu = act->curves.first; fcu; fcu = fcu->next) {
+ /* only insert keyframes for this F-Curve if it affects the current bone */
+ if (strstr(fcu->rna_path, "bones")) {
+ char *pchanName = BLI_str_quoted_substrN(fcu->rna_path, "bones[");
+
+ /* only if bone name matches too...
+ * NOTE: this will do constraints too, but those are ok to do here too?
+ */
+ if (pchanName && STREQ(pchanName, pchan->name)) {
+ insert_keyframe(bmain,
+ reports,
+ id,
+ act,
+ ((fcu->grp) ? (fcu->grp->name) : (NULL)),
+ fcu->rna_path,
+ fcu->array_index,
+ cfra,
+ ts->keyframe_type,
+ &nla_cache,
+ flag);
+ }
+
+ if (pchanName) {
+ MEM_freeN(pchanName);
+ }
+ }
+ }
+ }
+ }
+ /* only insert keyframe if needed? */
+ else if (IS_AUTOKEY_FLAG(scene, INSERTNEEDED)) {
+ bool do_loc = false, do_rot = false, do_scale = false;
+
+ /* Filter the conditions when this happens
+ * (assume that 'curarea->spacetype == SPACE_VIEW3D'). */
+ if (tmode == TFM_TRANSLATION) {
+ if (targetless_ik) {
+ do_rot = true;
+ }
+ else {
+ do_loc = true;
+ }
+ }
+ else if (ELEM(tmode, TFM_ROTATION, TFM_TRACKBALL)) {
+ if (ELEM(scene->toolsettings->transform_pivot_point,
+ V3D_AROUND_CURSOR,
+ V3D_AROUND_ACTIVE)) {
+ do_loc = true;
+ }
+
+ if ((scene->toolsettings->transform_flag & SCE_XFORM_AXIS_ALIGN) == 0) {
+ do_rot = true;
+ }
+ }
+ else if (tmode == TFM_RESIZE) {
+ if (ELEM(scene->toolsettings->transform_pivot_point,
+ V3D_AROUND_CURSOR,
+ V3D_AROUND_ACTIVE)) {
+ do_loc = true;
+ }
+
+ if ((scene->toolsettings->transform_flag & SCE_XFORM_AXIS_ALIGN) == 0) {
+ do_scale = true;
+ }
+ }
+
+ if (do_loc) {
+ KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+ }
+ if (do_rot) {
+ KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+ }
+ if (do_scale) {
+ KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_SCALING_ID);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+ }
+ }
+ /* insert keyframe in all (transform) channels */
+ else {
+ KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOC_ROT_SCALE_ID);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+ }
+
+ /* free temp info */
+ BLI_freelistN(&dsources);
+ }
+ }
+
+ BKE_animsys_free_nla_keyframing_context_cache(&nla_cache);
+ }
+ else {
+ /* tag channels that should have unkeyed data */
+ for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) {
+ if (pchan->bone->flag & BONE_TRANSFORM) {
+ /* tag this channel */
+ pchan->bone->flag |= BONE_UNKEYED;
+ }
+ }
+ }
+}
+
+/* Return if we need to update motion paths, only if they already exist,
+ * and we will insert a keyframe at the end of transform. */
+bool motionpath_need_update_pose(Scene *scene, Object *ob)
+{
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ return (ob->pose->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) != 0;
+ }
+
+ return false;
+}
+
+static void special_aftertrans_update__movieclip(bContext *C, TransInfo *t)
+{
+ SpaceClip *sc = t->sa->spacedata.first;
+ MovieClip *clip = ED_space_clip_get_clip(sc);
+ ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(&clip->tracking);
+ const int framenr = ED_space_clip_get_clip_frame_number(sc);
+ /* Update coordinates of modified plane tracks. */
+ for (MovieTrackingPlaneTrack *plane_track = plane_tracks_base->first; plane_track;
+ plane_track = plane_track->next) {
+ bool do_update = false;
+ if (plane_track->flag & PLANE_TRACK_HIDDEN) {
+ continue;
+ }
+ do_update |= PLANE_TRACK_VIEW_SELECTED(plane_track) != 0;
+ if (do_update == false) {
+ if ((plane_track->flag & PLANE_TRACK_AUTOKEY) == 0) {
+ int i;
+ for (i = 0; i < plane_track->point_tracksnr; i++) {
+ MovieTrackingTrack *track = plane_track->point_tracks[i];
+ if (TRACK_VIEW_SELECTED(sc, track)) {
+ do_update = true;
+ break;
+ }
+ }
+ }
+ }
+ if (do_update) {
+ BKE_tracking_track_plane_from_existing_motion(plane_track, framenr);
+ }
+ }
+ if (t->scene->nodetree != NULL) {
+ /* Tracks can be used for stabilization nodes,
+ * flush update for such nodes.
+ */
+ nodeUpdateID(t->scene->nodetree, &clip->id);
+ WM_event_add_notifier(C, NC_SCENE | ND_NODES, NULL);
+ }
+}
+
+static void special_aftertrans_update__mask(bContext *C, TransInfo *t)
+{
+ Mask *mask = NULL;
+
+ if (t->spacetype == SPACE_CLIP) {
+ SpaceClip *sc = t->sa->spacedata.first;
+ mask = ED_space_clip_get_mask(sc);
+ }
+ else if (t->spacetype == SPACE_IMAGE) {
+ SpaceImage *sima = t->sa->spacedata.first;
+ mask = ED_space_image_get_mask(sima);
+ }
+ else {
+ BLI_assert(0);
+ }
+
+ if (t->scene->nodetree) {
+ /* tracks can be used for stabilization nodes,
+ * flush update for such nodes */
+ // if (nodeUpdateID(t->scene->nodetree, &mask->id))
+ {
+ WM_event_add_notifier(C, NC_MASK | ND_DATA, &mask->id);
+ }
+ }
+
+ /* TODO - dont key all masks... */
+ if (IS_AUTOKEY_ON(t->scene)) {
+ Scene *scene = t->scene;
+
+ ED_mask_layer_shape_auto_key_select(mask, CFRA);
+ }
+}
+
+static void special_aftertrans_update__node(bContext *C, TransInfo *t)
+{
+ Main *bmain = CTX_data_main(C);
+ const bool canceled = (t->state == TRANS_CANCEL);
+
+ if (canceled && t->remove_on_cancel) {
+ /* remove selected nodes on cancel */
+ SpaceNode *snode = (SpaceNode *)t->sa->spacedata.first;
+ bNodeTree *ntree = snode->edittree;
+ if (ntree) {
+ bNode *node, *node_next;
+ for (node = ntree->nodes.first; node; node = node_next) {
+ node_next = node->next;
+ if (node->flag & NODE_SELECT) {
+ nodeRemoveNode(bmain, ntree, node, true);
+ }
+ }
+ }
+ }
+}
+
+static void special_aftertrans_update__mesh(bContext *UNUSED(C), TransInfo *t)
+{
+ /* so automerge supports mirror */
+ if ((t->scene->toolsettings->automerge) && ((t->flag & T_EDIT) && t->obedit_type == OB_MESH)) {
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+
+ BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
+ BMesh *bm = em->bm;
+ char hflag;
+ bool has_face_sel = (bm->totfacesel != 0);
+
+ if (tc->mirror.axis_flag) {
+ TransData *td;
+ int i;
+
+ /* Rather then adjusting the selection (which the user would notice)
+ * tag all mirrored verts, then auto-merge those. */
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT, BM_ELEM_TAG, false);
+
+ for (i = 0, td = tc->data; i < tc->data_len; i++, td++) {
+ if (td->extra) {
+ BM_elem_flag_enable((BMVert *)td->extra, BM_ELEM_TAG);
+ }
+ }
+
+ hflag = BM_ELEM_SELECT | BM_ELEM_TAG;
+ }
+ else {
+ hflag = BM_ELEM_SELECT;
+ }
+
+ if (t->scene->toolsettings->automerge & AUTO_MERGE) {
+ if (t->scene->toolsettings->automerge & AUTO_MERGE_AND_SPLIT) {
+ EDBM_automerge_and_split(
+ tc->obedit, true, true, true, hflag, t->scene->toolsettings->doublimit);
+ }
+ else {
+ EDBM_automerge(tc->obedit, true, hflag, t->scene->toolsettings->doublimit);
+ }
+ }
+
+ /* Special case, this is needed or faces won't re-select.
+ * Flush selected edges to faces. */
+ if (has_face_sel && (em->selectmode == SCE_SELECT_FACE)) {
+ EDBM_selectmode_flush_ex(em, SCE_SELECT_EDGE);
+ }
+ }
+ }
+}
+
+/* inserting keys, pointcache, redraw events... */
+/**
+ * \note Sequencer freeing has its own function now because of a conflict
+ * with transform's order of freeing (campbell).
+ * Order changed, the sequencer stuff should go back in here
+ */
+void special_aftertrans_update(bContext *C, TransInfo *t)
+{
+ Main *bmain = CTX_data_main(t->context);
+ BLI_assert(bmain == CTX_data_main(C));
+
+ Object *ob;
+ // short redrawipo=0, resetslowpar=1;
+ const bool canceled = (t->state == TRANS_CANCEL);
+ const bool duplicate = (t->mode == TFM_TIME_DUPLICATE);
+
+ /* early out when nothing happened */
+ if (t->data_len_all == 0 || t->mode == TFM_DUMMY) {
+ return;
+ }
+
+ if (t->spacetype == SPACE_VIEW3D) {
+ if (t->flag & T_EDIT) {
+ /* Special Exception:
+ * We don't normally access 't->custom.mode' here, but its needed in this case. */
+
+ if (canceled == 0) {
+ /* we need to delete the temporary faces before automerging */
+ if (t->mode == TFM_EDGE_SLIDE) {
+ /* handle multires re-projection, done
+ * on transform completion since it's
+ * really slow -joeedh */
+ projectEdgeSlideData(t, true);
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ EdgeSlideData *sld = tc->custom.mode.data;
+
+ if (sld == NULL) {
+ continue;
+ }
+
+ /* Free temporary faces to avoid auto-merging and deleting
+ * during cleanup - psy-fi. */
+ freeEdgeSlideTempFaces(sld);
+ }
+ }
+ else if (t->mode == TFM_VERT_SLIDE) {
+ /* as above */
+ projectVertSlideData(t, true);
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ VertSlideData *sld = tc->custom.mode.data;
+ freeVertSlideTempFaces(sld);
+ }
+ }
+
+ if (t->obedit_type == OB_MESH) {
+ special_aftertrans_update__mesh(C, t);
+ }
+ }
+ else {
+ if (t->mode == TFM_EDGE_SLIDE) {
+ EdgeSlideParams *slp = t->custom.mode.data;
+ slp->perc = 0.0;
+ projectEdgeSlideData(t, false);
+ }
+ else if (t->mode == TFM_VERT_SLIDE) {
+ EdgeSlideParams *slp = t->custom.mode.data;
+ slp->perc = 0.0;
+ projectVertSlideData(t, false);
+ }
+ }
+ }
+ }
+
+ if (t->options & CTX_GPENCIL_STROKES) {
+ /* pass */
+ }
+ else if (t->spacetype == SPACE_SEQ) {
+ /* freeSeqData in transform_conversions.c does this
+ * keep here so the else at the end wont run... */
+
+ SpaceSeq *sseq = (SpaceSeq *)t->sa->spacedata.first;
+
+ /* marker transform, not especially nice but we may want to move markers
+ * at the same time as keyframes in the dope sheet. */
+ if ((sseq->flag & SEQ_MARKER_TRANS) && (canceled == 0)) {
+ /* cant use TFM_TIME_EXTEND
+ * for some reason EXTEND is changed into TRANSLATE, so use frame_side instead */
+
+ if (t->mode == TFM_SEQ_SLIDE) {
+ if (t->frame_side == 'B') {
+ ED_markers_post_apply_transform(
+ &t->scene->markers, t->scene, TFM_TIME_TRANSLATE, t->values[0], t->frame_side);
+ }
+ }
+ else if (ELEM(t->frame_side, 'L', 'R')) {
+ ED_markers_post_apply_transform(
+ &t->scene->markers, t->scene, TFM_TIME_EXTEND, t->values[0], t->frame_side);
+ }
+ }
+ }
+ else if (t->spacetype == SPACE_IMAGE) {
+ if (t->options & CTX_MASK) {
+ special_aftertrans_update__mask(C, t);
+ }
+ }
+ else if (t->spacetype == SPACE_NODE) {
+ SpaceNode *snode = (SpaceNode *)t->sa->spacedata.first;
+ special_aftertrans_update__node(C, t);
+ if (canceled == 0) {
+ ED_node_post_apply_transform(C, snode->edittree);
+
+ ED_node_link_insert(bmain, t->sa);
+ }
+
+ /* clear link line */
+ ED_node_link_intersect_test(t->sa, 0);
+ }
+ else if (t->spacetype == SPACE_CLIP) {
+ if (t->options & CTX_MOVIECLIP) {
+ special_aftertrans_update__movieclip(C, t);
+ }
+ else if (t->options & CTX_MASK) {
+ special_aftertrans_update__mask(C, t);
+ }
+ }
+ else if (t->spacetype == SPACE_ACTION) {
+ SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
+ bAnimContext ac;
+
+ /* initialize relevant anim-context 'context' data */
+ if (ANIM_animdata_get_context(C, &ac) == 0) {
+ return;
+ }
+
+ ob = ac.obact;
+
+ if (ELEM(ac.datatype, ANIMCONT_DOPESHEET, ANIMCONT_SHAPEKEY, ANIMCONT_TIMELINE)) {
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ short filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT /*| ANIMFILTER_CURVESONLY*/);
+
+ /* get channels to work on */
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* these should all be F-Curves */
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
+ FCurve *fcu = (FCurve *)ale->key_data;
+
+ /* 3 cases here for curve cleanups:
+ * 1) NOTRANSKEYCULL on -> cleanup of duplicates shouldn't be done
+ * 2) canceled == 0 -> user confirmed the transform,
+ * so duplicates should be removed
+ * 3) canceled + duplicate -> user canceled the transform,
+ * but we made duplicates, so get rid of these
+ */
+ if ((saction->flag & SACTION_NOTRANSKEYCULL) == 0 && ((canceled == 0) || (duplicate))) {
+ if (adt) {
+ ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 0);
+ posttrans_fcurve_clean(fcu, false); /* only use handles in graph editor */
+ ANIM_nla_mapping_apply_fcurve(adt, fcu, 1, 0);
+ }
+ else {
+ posttrans_fcurve_clean(fcu, false); /* only use handles in graph editor */
+ }
+ }
+ }
+
+ /* free temp memory */
+ ANIM_animdata_freelist(&anim_data);
+ }
+ else if (ac.datatype == ANIMCONT_ACTION) { // TODO: just integrate into the above...
+ /* Depending on the lock status, draw necessary views */
+ // fixme... some of this stuff is not good
+ if (ob) {
+ if (ob->pose || BKE_key_from_object(ob)) {
+ DEG_id_tag_update(&ob->id,
+ ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
+ }
+ else {
+ DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
+ }
+ }
+
+ /* 3 cases here for curve cleanups:
+ * 1) NOTRANSKEYCULL on -> cleanup of duplicates shouldn't be done
+ * 2) canceled == 0 -> user confirmed the transform,
+ * so duplicates should be removed.
+ * 3) canceled + duplicate -> user canceled the transform,
+ * but we made duplicates, so get rid of these.
+ */
+ if ((saction->flag & SACTION_NOTRANSKEYCULL) == 0 && ((canceled == 0) || (duplicate))) {
+ posttrans_action_clean(&ac, (bAction *)ac.data);
+ }
+ }
+ else if (ac.datatype == ANIMCONT_GPENCIL) {
+ /* remove duplicate frames and also make sure points are in order! */
+ /* 3 cases here for curve cleanups:
+ * 1) NOTRANSKEYCULL on -> cleanup of duplicates shouldn't be done
+ * 2) canceled == 0 -> user confirmed the transform,
+ * so duplicates should be removed
+ * 3) canceled + duplicate -> user canceled the transform,
+ * but we made duplicates, so get rid of these
+ */
+ if ((saction->flag & SACTION_NOTRANSKEYCULL) == 0 && ((canceled == 0) || (duplicate))) {
+ bGPdata *gpd;
+
+ // XXX: BAD! this get gpencil datablocks directly from main db...
+ // but that's how this currently works :/
+ for (gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) {
+ if (ID_REAL_USERS(gpd)) {
+ posttrans_gpd_clean(gpd);
+ }
+ }
+ }
+ }
+ else if (ac.datatype == ANIMCONT_MASK) {
+ /* remove duplicate frames and also make sure points are in order! */
+ /* 3 cases here for curve cleanups:
+ * 1) NOTRANSKEYCULL on:
+ * Cleanup of duplicates shouldn't be done.
+ * 2) canceled == 0:
+ * User confirmed the transform, so duplicates should be removed.
+ * 3) Canceled + duplicate:
+ * User canceled the transform, but we made duplicates, so get rid of these.
+ */
+ if ((saction->flag & SACTION_NOTRANSKEYCULL) == 0 && ((canceled == 0) || (duplicate))) {
+ Mask *mask;
+
+ // XXX: BAD! this get gpencil datablocks directly from main db...
+ // but that's how this currently works :/
+ for (mask = bmain->masks.first; mask; mask = mask->id.next) {
+ if (ID_REAL_USERS(mask)) {
+ posttrans_mask_clean(mask);
+ }
+ }
+ }
+ }
+
+ /* marker transform, not especially nice but we may want to move markers
+ * at the same time as keyframes in the dope sheet.
+ */
+ if ((saction->flag & SACTION_MARKERS_MOVE) && (canceled == 0)) {
+ if (t->mode == TFM_TIME_TRANSLATE) {
+#if 0
+ if (ELEM(t->frame_side, 'L', 'R')) { /* TFM_TIME_EXTEND */
+ /* same as below */
+ ED_markers_post_apply_transform(
+ ED_context_get_markers(C), t->scene, t->mode, t->values[0], t->frame_side);
+ }
+ else /* TFM_TIME_TRANSLATE */
+#endif
+ {
+ ED_markers_post_apply_transform(
+ ED_context_get_markers(C), t->scene, t->mode, t->values[0], t->frame_side);
+ }
+ }
+ else if (t->mode == TFM_TIME_SCALE) {
+ ED_markers_post_apply_transform(
+ ED_context_get_markers(C), t->scene, t->mode, t->values[0], t->frame_side);
+ }
+ }
+
+ /* make sure all F-Curves are set correctly */
+ if (!ELEM(ac.datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) {
+ ANIM_editkeyframes_refresh(&ac);
+ }
+
+ /* clear flag that was set for time-slide drawing */
+ saction->flag &= ~SACTION_MOVING;
+ }
+ else if (t->spacetype == SPACE_GRAPH) {
+ SpaceGraph *sipo = (SpaceGraph *)t->sa->spacedata.first;
+ bAnimContext ac;
+ const bool use_handle = (sipo->flag & SIPO_NOHANDLES) == 0;
+
+ /* initialize relevant anim-context 'context' data */
+ if (ANIM_animdata_get_context(C, &ac) == 0) {
+ return;
+ }
+
+ if (ac.datatype) {
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ short filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVE_VISIBLE);
+
+ /* get channels to work on */
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
+ FCurve *fcu = (FCurve *)ale->key_data;
+
+ /* 3 cases here for curve cleanups:
+ * 1) NOTRANSKEYCULL on -> cleanup of duplicates shouldn't be done
+ * 2) canceled == 0 -> user confirmed the transform,
+ * so duplicates should be removed
+ * 3) canceled + duplicate -> user canceled the transform,
+ * but we made duplicates, so get rid of these
+ */
+ if ((sipo->flag & SIPO_NOTRANSKEYCULL) == 0 && ((canceled == 0) || (duplicate))) {
+ if (adt) {
+ ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 0);
+ posttrans_fcurve_clean(fcu, use_handle);
+ ANIM_nla_mapping_apply_fcurve(adt, fcu, 1, 0);
+ }
+ else {
+ posttrans_fcurve_clean(fcu, use_handle);
+ }
+ }
+ }
+
+ /* free temp memory */
+ ANIM_animdata_freelist(&anim_data);
+ }
+
+ /* Make sure all F-Curves are set correctly, but not if transform was
+ * canceled, since then curves were already restored to initial state.
+ * Note: if the refresh is really needed after cancel then some way
+ * has to be added to not update handle types (see bug 22289).
+ */
+ if (!canceled) {
+ ANIM_editkeyframes_refresh(&ac);
+ }
+ }
+ else if (t->spacetype == SPACE_NLA) {
+ bAnimContext ac;
+
+ /* initialize relevant anim-context 'context' data */
+ if (ANIM_animdata_get_context(C, &ac) == 0) {
+ return;
+ }
+
+ if (ac.datatype) {
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ short filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT);
+
+ /* get channels to work on */
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ NlaTrack *nlt = (NlaTrack *)ale->data;
+
+ /* make sure strips are in order again */
+ BKE_nlatrack_sort_strips(nlt);
+
+ /* remove the temp metas */
+ BKE_nlastrips_clear_metas(&nlt->strips, 0, 1);
+ }
+
+ /* free temp memory */
+ ANIM_animdata_freelist(&anim_data);
+
+ /* perform after-transfrom validation */
+ ED_nla_postop_refresh(&ac);
+ }
+ }
+ else if (t->flag & T_EDIT) {
+ if (t->obedit_type == OB_MESH) {
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
+ /* table needs to be created for each edit command, since vertices can move etc */
+ ED_mesh_mirror_spatial_table(tc->obedit, em, NULL, NULL, 'e');
+ /* TODO(campbell): xform: We need support for many mirror objects at once! */
+ break;
+ }
+ }
+ }
+ else if (t->flag & T_POSE && (t->mode == TFM_BONESIZE)) {
+ /* Handle the exception where for TFM_BONESIZE in edit mode we pretend to be
+ * in pose mode (to use bone orientation matrix),
+ * in that case we don't do operations like auto-keyframing. */
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ ob = tc->poseobj;
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ }
+ }
+ else if (t->flag & T_POSE) {
+ GSet *motionpath_updates = BLI_gset_ptr_new("motionpath updates");
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+
+ bPoseChannel *pchan;
+ short targetless_ik = 0;
+
+ ob = tc->poseobj;
+
+ if ((t->flag & T_AUTOIK) && (t->options & CTX_AUTOCONFIRM)) {
+ /* when running transform non-interactively (operator exec),
+ * we need to update the pose otherwise no updates get called during
+ * transform and the auto-ik is not applied. see [#26164] */
+ struct Object *pose_ob = tc->poseobj;
+ BKE_pose_where_is(t->depsgraph, t->scene, pose_ob);
+ }
+
+ /* set BONE_TRANSFORM flags for autokey, gizmo draw might have changed them */
+ if (!canceled && (t->mode != TFM_DUMMY)) {
+ count_set_pose_transflags(ob, t->mode, t->around, NULL);
+ }
+
+ /* if target-less IK grabbing, we calculate the pchan transforms and clear flag */
+ if (!canceled && t->mode == TFM_TRANSLATION) {
+ targetless_ik = apply_targetless_ik(ob);
+ }
+ else {
+ /* not forget to clear the auto flag */
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ bKinematicConstraint *data = has_targetless_ik(pchan);
+ if (data) {
+ data->flag &= ~CONSTRAINT_IK_AUTO;
+ }
+ }
+ }
+
+ if (t->mode == TFM_TRANSLATION) {
+ pose_grab_with_ik_clear(bmain, ob);
+ }
+
+ /* automatic inserting of keys and unkeyed tagging -
+ * only if transform wasn't canceled (or TFM_DUMMY) */
+ if (!canceled && (t->mode != TFM_DUMMY)) {
+ autokeyframe_pose(C, t->scene, ob, t->mode, targetless_ik);
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ }
+ else {
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ }
+
+ if (t->mode != TFM_DUMMY && motionpath_need_update_pose(t->scene, ob)) {
+ BLI_gset_insert(motionpath_updates, ob);
+ }
+ }
+
+ /* Update motion paths once for all transformed bones in an object. */
+ GSetIterator gs_iter;
+ GSET_ITER (gs_iter, motionpath_updates) {
+ bool current_frame_only = canceled;
+ ob = BLI_gsetIterator_getKey(&gs_iter);
+ ED_pose_recalculate_paths(C, t->scene, ob, current_frame_only);
+ }
+ BLI_gset_free(motionpath_updates, NULL);
+ }
+ else if (t->options & CTX_PAINT_CURVE) {
+ /* pass */
+ }
+ else if ((t->view_layer->basact) && (ob = t->view_layer->basact->object) &&
+ (ob->mode & OB_MODE_PARTICLE_EDIT) && PE_get_current(t->scene, ob)) {
+ /* do nothing */
+ }
+ else if (t->flag & T_CURSOR) {
+ /* do nothing */
+ }
+ else { /* Objects */
+ BLI_assert(t->flag & (T_OBJECT | T_TEXTURE));
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+ bool motionpath_update = false;
+
+ for (int i = 0; i < tc->data_len; i++) {
+ TransData *td = tc->data + i;
+ ListBase pidlist;
+ PTCacheID *pid;
+ ob = td->ob;
+
+ if (td->flag & TD_NOACTION) {
+ break;
+ }
+
+ if (td->flag & TD_SKIP) {
+ continue;
+ }
+
+ /* flag object caches as outdated */
+ BKE_ptcache_ids_from_object(&pidlist, ob, t->scene, MAX_DUPLI_RECUR);
+ for (pid = pidlist.first; pid; pid = pid->next) {
+ if (pid->type != PTCACHE_TYPE_PARTICLES) {
+ /* particles don't need reset on geometry change */
+ pid->cache->flag |= PTCACHE_OUTDATED;
+ }
+ }
+ BLI_freelistN(&pidlist);
+
+ /* pointcache refresh */
+ if (BKE_ptcache_object_reset(t->scene, ob, PTCACHE_RESET_OUTDATED)) {
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ }
+
+ /* Needed for proper updating of "quick cached" dynamics. */
+ /* Creates troubles for moving animated objects without */
+ /* autokey though, probably needed is an anim sys override? */
+ /* Please remove if some other solution is found. -jahka */
+ DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
+
+ /* Set autokey if necessary */
+ if (!canceled) {
+ autokeyframe_object(C, t->scene, t->view_layer, ob, t->mode);
+ }
+
+ motionpath_update |= motionpath_need_update_object(t->scene, ob);
+
+ /* restore rigid body transform */
+ if (ob->rigidbody_object && canceled) {
+ float ctime = BKE_scene_frame_get(t->scene);
+ if (BKE_rigidbody_check_sim_running(t->scene->rigidbody_world, ctime)) {
+ BKE_rigidbody_aftertrans_update(ob,
+ td->ext->oloc,
+ td->ext->orot,
+ td->ext->oquat,
+ td->ext->orotAxis,
+ td->ext->orotAngle);
+ }
+ }
+ }
+
+ if (motionpath_update) {
+ /* Update motion paths once for all transformed objects. */
+ bool current_frame_only = canceled;
+ ED_objects_recalculate_paths(C, t->scene, current_frame_only);
+ }
+ }
+
+ clear_trans_object_base_flags(t);
+}
+
+int special_transform_moving(TransInfo *t)
+{
+ if (t->spacetype == SPACE_SEQ) {
+ return G_TRANSFORM_SEQ;
+ }
+ else if (t->spacetype == SPACE_GRAPH) {
+ return G_TRANSFORM_FCURVES;
+ }
+ else if ((t->flag & T_EDIT) || (t->flag & T_POSE)) {
+ return G_TRANSFORM_EDIT;
+ }
+ else if (t->flag & (T_OBJECT | T_TEXTURE)) {
+ return G_TRANSFORM_OBJ;
+ }
+
+ return 0;
+}
+
+/** \} */
+
+static int countAndCleanTransDataContainer(TransInfo *t)
+{
+ BLI_assert(ELEM(t->data_len_all, 0, -1));
+ t->data_len_all = 0;
+ uint data_container_len_orig = t->data_container_len;
+ for (TransDataContainer *th_end = t->data_container - 1,
+ *tc = t->data_container + (t->data_container_len - 1);
+ tc != th_end;
+ tc--) {
+ if (tc->data_len == 0) {
+ uint index = tc - t->data_container;
+ if (index + 1 != t->data_container_len) {
+ SWAP(TransDataContainer,
+ t->data_container[index],
+ t->data_container[t->data_container_len - 1]);
+ }
+ t->data_container_len -= 1;
+ }
+ else {
+ t->data_len_all += tc->data_len;
+ }
+ }
+ if (data_container_len_orig != t->data_container_len) {
+ t->data_container = MEM_reallocN(t->data_container,
+ sizeof(*t->data_container) * t->data_container_len);
+ }
+ return t->data_len_all;
+}
+
+void createTransData(bContext *C, TransInfo *t)
+{
+ Scene *scene = t->scene;
+ ViewLayer *view_layer = t->view_layer;
+ Object *ob = OBACT(view_layer);
+
+ bool has_transform_context = true;
+ t->data_len_all = -1;
+
+ /* if tests must match recalcData for correct updates */
+ if (t->options & CTX_CURSOR) {
+ t->flag |= T_CURSOR;
+ t->obedit_type = -1;
+
+ if (t->spacetype == SPACE_IMAGE) {
+ createTransCursor_image(t);
+ }
+ else {
+ createTransCursor_view3d(t);
+ }
+ countAndCleanTransDataContainer(t);
+ }
+ else if (t->options & CTX_TEXTURE) {
+ t->flag |= T_TEXTURE;
+ t->obedit_type = -1;
+
+ createTransTexspace(t);
+ countAndCleanTransDataContainer(t);
+ }
+ else if (t->options & CTX_EDGE) {
+ /* Multi object editing. */
+ initTransDataContainers_FromObjectData(t, ob, NULL, 0);
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ tc->data_ext = NULL;
+ }
+ t->flag |= T_EDIT;
+
+ createTransEdge(t);
+ countAndCleanTransDataContainer(t);
+
+ if (t->data_len_all && t->flag & T_PROP_EDIT) {
+ sort_trans_data_selected_first(t);
+ set_prop_dist(t, 1);
+ sort_trans_data_dist(t);
+ }
+ }
+ else if (t->options & CTX_GPENCIL_STROKES) {
+ t->options |= CTX_GPENCIL_STROKES;
+ t->flag |= T_POINTS | T_EDIT;
+
+ initTransDataContainers_FromObjectData(t, ob, NULL, 0);
+ createTransGPencil(C, t);
+ countAndCleanTransDataContainer(t);
+
+ if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
+ sort_trans_data_selected_first(t);
+ set_prop_dist(t, 1);
+ sort_trans_data_dist(t);
+ }
+ }
+ else if (t->spacetype == SPACE_IMAGE) {
+ t->flag |= T_POINTS | T_2D_EDIT;
+ if (t->options & CTX_MASK) {
+
+ /* copied from below */
+ createTransMaskingData(C, t);
+ countAndCleanTransDataContainer(t);
+
+ if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
+ sort_trans_data_selected_first(t);
+ set_prop_dist(t, true);
+ sort_trans_data_dist(t);
+ }
+ }
+ else if (t->options & CTX_PAINT_CURVE) {
+ if (!ELEM(t->mode, TFM_SHEAR, TFM_SHRINKFATTEN)) {
+ createTransPaintCurveVerts(C, t);
+ countAndCleanTransDataContainer(t);
+ }
+ else {
+ has_transform_context = false;
+ }
+ }
+ else if (t->obedit_type == OB_MESH) {
+
+ initTransDataContainers_FromObjectData(t, ob, NULL, 0);
+ createTransUVs(C, t);
+ countAndCleanTransDataContainer(t);
+
+ t->flag |= T_EDIT;
+
+ if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
+ sort_trans_data_selected_first(t);
+ set_prop_dist(t, 1);
+ sort_trans_data_dist(t);
+ }
+ }
+ else {
+ has_transform_context = false;
+ }
+ }
+ else if (t->spacetype == SPACE_ACTION) {
+ t->flag |= T_POINTS | T_2D_EDIT;
+ t->obedit_type = -1;
+
+ createTransActionData(C, t);
+ countAndCleanTransDataContainer(t);
+
+ if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
+ sort_trans_data_selected_first(t);
+ /* don't do that, distance has been set in createTransActionData already */
+ // set_prop_dist(t, false);
+ sort_trans_data_dist(t);
+ }
+ }
+ else if (t->spacetype == SPACE_NLA) {
+ t->flag |= T_POINTS | T_2D_EDIT;
+ t->obedit_type = -1;
+
+ createTransNlaData(C, t);
+ countAndCleanTransDataContainer(t);
+ }
+ else if (t->spacetype == SPACE_SEQ) {
+ t->flag |= T_POINTS | T_2D_EDIT;
+ t->obedit_type = -1;
+
+ t->num.flag |= NUM_NO_FRACTION; /* sequencer has no use for floating point trasnform */
+ createTransSeqData(C, t);
+ countAndCleanTransDataContainer(t);
+ }
+ else if (t->spacetype == SPACE_GRAPH) {
+ t->flag |= T_POINTS | T_2D_EDIT;
+ t->obedit_type = -1;
+
+ createTransGraphEditData(C, t);
+ countAndCleanTransDataContainer(t);
+
+ if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
+ /* makes selected become first in array */
+ sort_trans_data_selected_first(t);
+
+ /* don't do that, distance has been set in createTransGraphEditData already */
+ set_prop_dist(t, false);
+
+ sort_trans_data_dist(t);
+ }
+ }
+ else if (t->spacetype == SPACE_NODE) {
+ t->flag |= T_POINTS | T_2D_EDIT;
+ t->obedit_type = -1;
+
+ createTransNodeData(C, t);
+ countAndCleanTransDataContainer(t);
+
+ if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
+ sort_trans_data_selected_first(t);
+ set_prop_dist(t, 1);
+ sort_trans_data_dist(t);
+ }
+ }
+ else if (t->spacetype == SPACE_CLIP) {
+ t->flag |= T_POINTS | T_2D_EDIT;
+ t->obedit_type = -1;
+
+ if (t->options & CTX_MOVIECLIP) {
+ createTransTrackingData(C, t);
+ countAndCleanTransDataContainer(t);
+ }
+ else if (t->options & CTX_MASK) {
+ /* copied from above */
+ createTransMaskingData(C, t);
+ countAndCleanTransDataContainer(t);
+
+ if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
+ sort_trans_data_selected_first(t);
+ set_prop_dist(t, true);
+ sort_trans_data_dist(t);
+ }
+ }
+ else {
+ has_transform_context = false;
+ }
+ }
+ else if (t->obedit_type != -1) {
+ /* Multi object editing. */
+ initTransDataContainers_FromObjectData(t, ob, NULL, 0);
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ tc->data_ext = NULL;
+ }
+ if (t->obedit_type == OB_MESH) {
+ createTransEditVerts(t);
+ }
+ else if (ELEM(t->obedit_type, OB_CURVE, OB_SURF)) {
+ createTransCurveVerts(t);
+ }
+ else if (t->obedit_type == OB_LATTICE) {
+ createTransLatticeVerts(t);
+ }
+ else if (t->obedit_type == OB_MBALL) {
+ createTransMBallVerts(t);
+ }
+ else if (t->obedit_type == OB_ARMATURE) {
+ t->flag &= ~T_PROP_EDIT;
+ createTransArmatureVerts(t);
+ }
+ else {
+ printf("edit type not implemented!\n");
+ }
+
+ countAndCleanTransDataContainer(t);
+
+ t->flag |= T_EDIT | T_POINTS;
+
+ if (t->data_len_all) {
+ if (t->flag & T_PROP_EDIT) {
+ if (ELEM(t->obedit_type, OB_CURVE, OB_MESH)) {
+ sort_trans_data_selected_first(t);
+ if ((t->obedit_type == OB_MESH) && (t->flag & T_PROP_CONNECTED)) {
+ /* already calculated by editmesh_set_connectivity_distance */
+ }
+ else {
+ set_prop_dist(t, 0);
+ }
+ sort_trans_data_dist(t);
+ }
+ else {
+ sort_trans_data_selected_first(t);
+ set_prop_dist(t, 1);
+ sort_trans_data_dist(t);
+ }
+ }
+ else {
+ if (ELEM(t->obedit_type, OB_CURVE)) {
+ /* Needed because bezier handles can be partially selected
+ * and are still added into transform data. */
+ sort_trans_data_selected_first(t);
+ }
+ }
+ }
+
+ /* exception... hackish, we want bonesize to use bone orientation matrix (ton) */
+ if (t->mode == TFM_BONESIZE) {
+ t->flag &= ~(T_EDIT | T_POINTS);
+ t->flag |= T_POSE;
+ t->obedit_type = -1;
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ tc->poseobj = tc->obedit;
+ tc->obedit = NULL;
+ }
+ }
+ }
+ else if (ob && (ob->mode & OB_MODE_POSE)) {
+ /* XXX this is currently limited to active armature only... */
+
+ /* XXX active-layer checking isn't done
+ * as that should probably be checked through context instead. */
+
+ /* Multi object editing. */
+ initTransDataContainers_FromObjectData(t, ob, NULL, 0);
+ createTransPose(t);
+ countAndCleanTransDataContainer(t);
+ }
+ else if (ob && (ob->mode & OB_MODE_WEIGHT_PAINT) && !(t->options & CTX_PAINT_CURVE)) {
+ /* important that ob_armature can be set even when its not selected [#23412]
+ * lines below just check is also visible */
+ has_transform_context = false;
+ Object *ob_armature = modifiers_isDeformedByArmature(ob);
+ if (ob_armature && ob_armature->mode & OB_MODE_POSE) {
+ Base *base_arm = BKE_view_layer_base_find(t->view_layer, ob_armature);
+ if (base_arm) {
+ View3D *v3d = t->view;
+ if (BASE_VISIBLE(v3d, base_arm)) {
+ Object *objects[1];
+ objects[0] = ob_armature;
+ uint objects_len = 1;
+ initTransDataContainers_FromObjectData(t, ob_armature, objects, objects_len);
+ createTransPose(t);
+ countAndCleanTransDataContainer(t);
+ has_transform_context = true;
+ }
+ }
+ }
+ }
+ else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT) && PE_start_edit(PE_get_current(scene, ob))) {
+ createTransParticleVerts(C, t);
+ countAndCleanTransDataContainer(t);
+ t->flag |= T_POINTS;
+
+ if (t->data_len_all && t->flag & T_PROP_EDIT) {
+ sort_trans_data_selected_first(t);
+ set_prop_dist(t, 1);
+ sort_trans_data_dist(t);
+ }
+ }
+ else if (ob && (ob->mode & OB_MODE_ALL_PAINT)) {
+ if ((t->options & CTX_PAINT_CURVE) && !ELEM(t->mode, TFM_SHEAR, TFM_SHRINKFATTEN)) {
+ t->flag |= T_POINTS | T_2D_EDIT;
+ createTransPaintCurveVerts(C, t);
+ countAndCleanTransDataContainer(t);
+ }
+ else {
+ has_transform_context = false;
+ }
+ }
+ else if ((ob) &&
+ (ELEM(
+ ob->mode, OB_MODE_PAINT_GPENCIL, OB_MODE_SCULPT_GPENCIL, OB_MODE_WEIGHT_GPENCIL))) {
+ /* In grease pencil all transformations must be canceled if not Object or Edit. */
+ has_transform_context = false;
+ }
+ else {
+ /* Needed for correct Object.obmat after duplication, see: T62135. */
+ BKE_scene_graph_evaluated_ensure(t->depsgraph, CTX_data_main(t->context));
+
+ if ((scene->toolsettings->transform_flag & SCE_XFORM_DATA_ORIGIN) != 0) {
+ t->options |= CTX_OBMODE_XFORM_OBDATA;
+ }
+ if ((scene->toolsettings->transform_flag & SCE_XFORM_SKIP_CHILDREN) != 0) {
+ t->options |= CTX_OBMODE_XFORM_SKIP_CHILDREN;
+ }
+
+ createTransObject(C, t);
+ countAndCleanTransDataContainer(t);
+ t->flag |= T_OBJECT;
+
+ if (t->data_len_all && t->flag & T_PROP_EDIT) {
+ // selected objects are already first, no need to presort
+ set_prop_dist(t, 1);
+ sort_trans_data_dist(t);
+ }
+
+ /* Check if we're transforming the camera from the camera */
+ if ((t->spacetype == SPACE_VIEW3D) && (t->ar->regiontype == RGN_TYPE_WINDOW)) {
+ View3D *v3d = t->view;
+ RegionView3D *rv3d = t->ar->regiondata;
+ if ((rv3d->persp == RV3D_CAMOB) && v3d->camera) {
+ /* we could have a flag to easily check an object is being transformed */
+ if (v3d->camera->id.tag & LIB_TAG_DOIT) {
+ t->flag |= T_CAMERA;
+ }
+ }
+ }
+ }
+
+ /* Check that 'countAndCleanTransDataContainer' ran. */
+ if (has_transform_context) {
+ BLI_assert(t->data_len_all != -1);
+ }
+ else {
+ BLI_assert(t->data_len_all == -1);
+ t->data_len_all = 0;
+ }
+
+ BLI_assert((!(t->flag & T_EDIT)) == (!(t->obedit_type != -1)));
+}
diff --git a/source/blender/editors/transform/transform_convert.h b/source/blender/editors/transform/transform_convert.h
new file mode 100644
index 00000000000..f3ab53ba5c2
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert.h
@@ -0,0 +1,137 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#ifndef __TRANSFORM_CONVERT_H__
+#define __TRANSFORM_CONVERT_H__
+
+struct bContext;
+struct bKinematicConstraint;
+struct bPoseChannel;
+struct BezTriple;
+struct ListBase;
+struct Object;
+struct TransData;
+struct TransDataContainer;
+struct TransDataCurveHandleFlags;
+struct TransInfo;
+
+/* transform_convert.c */
+int count_set_pose_transflags(Object *ob,
+ const int mode,
+ const short around,
+ bool has_translate_rotate[2]);
+void transform_autoik_update(TransInfo *t, short mode);
+void autokeyframe_object(struct bContext *C,
+ struct Scene *scene,
+ struct ViewLayer *view_layer,
+ struct Object *ob,
+ int tmode);
+void autokeyframe_pose(
+ struct bContext *C, struct Scene *scene, struct Object *ob, int tmode, short targetless_ik);
+bool motionpath_need_update_object(struct Scene *scene, struct Object *ob);
+bool motionpath_need_update_pose(struct Scene *scene, struct Object *ob);
+int special_transform_moving(TransInfo *t);
+void remake_graph_transdata(TransInfo *t, struct ListBase *anim_data);
+void special_aftertrans_update(struct bContext *C, TransInfo *t);
+void sort_trans_data_dist(TransInfo *t);
+void createTransData(struct bContext *C, TransInfo *t);
+bool clipUVTransform(TransInfo *t, float vec[2], const bool resize);
+void clipUVData(TransInfo *t);
+
+/* transform_convert_action.c */
+void flushTransIntFrameActionData(TransInfo *t);
+/* transform_convert_armature.c */
+void restoreMirrorPoseBones(TransDataContainer *tc);
+void restoreBones(TransDataContainer *tc);
+/* transform_convert_graph.c */
+void flushTransGraphData(TransInfo *t);
+/* transform_convert_mask.c */
+void flushTransMasking(TransInfo *t);
+/* transform_convert_mesh.c */
+void flushTransUVs(TransInfo *t);
+/* transform_convert_node.c */
+void flushTransNodes(TransInfo *t);
+/* transform_convert_object.c */
+void trans_obdata_in_obmode_update_all(struct TransInfo *t);
+void trans_obchild_in_obmode_update_all(struct TransInfo *t);
+/* transform_convert_paintcurve.c */
+void flushTransPaintCurve(TransInfo *t);
+/* transform_convert_particle.c */
+void flushTransParticles(TransInfo *t);
+/* transform_convert_sequencer.c */
+void flushTransSeq(TransInfo *t);
+/* transform_convert_tracking.c */
+void flushTransTracking(TransInfo *t);
+
+/********************* intern **********************/
+
+/* transform_convert.c */
+void transform_around_single_fallback(TransInfo *t);
+bool constraints_list_needinv(TransInfo *t, ListBase *list);
+void calc_distanceCurveVerts(TransData *head, TransData *tail);
+struct TransDataCurveHandleFlags *initTransDataCurveHandles(TransData *td, struct BezTriple *bezt);
+bool FrameOnMouseSide(char side, float frame, float cframe);
+
+/* transform_convert_action.c */
+void createTransActionData(bContext *C, TransInfo *t);
+/* transform_convert_armature.c */
+struct bKinematicConstraint *has_targetless_ik(struct bPoseChannel *pchan);
+void createTransPose(TransInfo *t);
+void createTransArmatureVerts(TransInfo *t);
+/* transform_convert_cursor.c */
+void createTransCursor_image(TransInfo *t);
+void createTransCursor_view3d(TransInfo *t);
+/* transform_convert_curve.c */
+void createTransCurveVerts(TransInfo *t);
+/* transform_convert_graph.c */
+void createTransGraphEditData(bContext *C, TransInfo *t);
+/* transform_convert_gpencil.c */
+void createTransGPencil(bContext *C, TransInfo *t);
+/* transform_convert_lattice.c */
+void createTransLatticeVerts(TransInfo *t);
+/* transform_convert_mask.c */
+void createTransMaskingData(bContext *C, TransInfo *t);
+/* transform_convert_mball.c */
+void createTransMBallVerts(TransInfo *t);
+/* transform_convert_mesh.c */
+void createTransEditVerts(TransInfo *t);
+void createTransEdge(TransInfo *t);
+void createTransUVs(bContext *C, TransInfo *t);
+/* transform_convert_nla.c */
+void createTransNlaData(bContext *C, TransInfo *t);
+/* transform_convert_node.c */
+void createTransNodeData(bContext *UNUSED(C), TransInfo *t);
+/* transform_convert_object.c */
+void clear_trans_object_base_flags(TransInfo *t);
+void createTransObject(bContext *C, TransInfo *t);
+void createTransTexspace(TransInfo *t);
+/* transform_convert_paintcurve.c */
+void createTransPaintCurveVerts(bContext *C, TransInfo *t);
+/* transform_convert_particle.c */
+void createTransParticleVerts(bContext *C, TransInfo *t);
+/* transform_convert_sequence.c */
+void createTransSeqData(bContext *C, TransInfo *t);
+/* transform_convert_tracking.c */
+void createTransTrackingData(bContext *C, TransInfo *t);
+void cancelTransTracking(TransInfo *t);
+#endif
diff --git a/source/blender/editors/transform/transform_convert_action.c b/source/blender/editors/transform/transform_convert_action.c
new file mode 100644
index 00000000000..0b1d2757435
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_action.c
@@ -0,0 +1,575 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_anim_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_mask_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_rect.h"
+
+#include "BKE_nla.h"
+#include "BKE_context.h"
+#include "BKE_report.h"
+
+#include "ED_anim_api.h"
+
+#include "UI_view2d.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+/* helper struct for gp-frame transforms */
+typedef struct tGPFtransdata {
+ float val; /* where transdata writes transform */
+ int *sdata; /* pointer to gpf->framenum */
+} tGPFtransdata;
+
+/* -------------------------------------------------------------------- */
+/** \name Action Transform Creation
+ *
+ * \{ */
+
+/* fully select selected beztriples, but only include if it's on the right side of cfra */
+static int count_fcurve_keys(FCurve *fcu, char side, float cfra, bool is_prop_edit)
+{
+ BezTriple *bezt;
+ int i, count = 0, count_all = 0;
+
+ if (ELEM(NULL, fcu, fcu->bezt)) {
+ return count;
+ }
+
+ /* only include points that occur on the right side of cfra */
+ for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) {
+ /* no need to adjust the handle selection since they are assumed
+ * selected (like graph editor with SIPO_NOHANDLES) */
+ if (bezt->f2 & SELECT) {
+ count++;
+ }
+
+ count_all++;
+ }
+ }
+
+ if (is_prop_edit && count > 0) {
+ return count_all;
+ }
+ else {
+ return count;
+ }
+}
+
+/* fully select selected beztriples, but only include if it's on the right side of cfra */
+static int count_gplayer_frames(bGPDlayer *gpl, char side, float cfra, bool is_prop_edit)
+{
+ bGPDframe *gpf;
+ int count = 0, count_all = 0;
+
+ if (gpl == NULL) {
+ return count;
+ }
+
+ /* only include points that occur on the right side of cfra */
+ for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ if (FrameOnMouseSide(side, (float)gpf->framenum, cfra)) {
+ if (gpf->flag & GP_FRAME_SELECT) {
+ count++;
+ }
+ count_all++;
+ }
+ }
+
+ if (is_prop_edit && count > 0) {
+ return count_all;
+ }
+ else {
+ return count;
+ }
+}
+
+/* fully select selected beztriples, but only include if it's on the right side of cfra */
+static int count_masklayer_frames(MaskLayer *masklay, char side, float cfra, bool is_prop_edit)
+{
+ MaskLayerShape *masklayer_shape;
+ int count = 0, count_all = 0;
+
+ if (masklay == NULL) {
+ return count;
+ }
+
+ /* only include points that occur on the right side of cfra */
+ for (masklayer_shape = masklay->splines_shapes.first; masklayer_shape;
+ masklayer_shape = masklayer_shape->next) {
+ if (FrameOnMouseSide(side, (float)masklayer_shape->frame, cfra)) {
+ if (masklayer_shape->flag & MASK_SHAPE_SELECT) {
+ count++;
+ }
+ count_all++;
+ }
+ }
+
+ if (is_prop_edit && count > 0) {
+ return count_all;
+ }
+ else {
+ return count;
+ }
+}
+
+/* This function assigns the information to transdata */
+static void TimeToTransData(TransData *td, float *time, AnimData *adt, float ypos)
+{
+ /* memory is calloc'ed, so that should zero everything nicely for us */
+ td->val = time;
+ td->ival = *(time);
+
+ td->center[0] = td->ival;
+ td->center[1] = ypos;
+
+ /* store the AnimData where this keyframe exists as a keyframe of the
+ * active action as td->extra.
+ */
+ td->extra = adt;
+}
+
+/* This function advances the address to which td points to, so it must return
+ * the new address so that the next time new transform data is added, it doesn't
+ * overwrite the existing ones... i.e. td = IcuToTransData(td, icu, ob, side, cfra);
+ *
+ * The 'side' argument is needed for the extend mode. 'B' = both sides, 'R'/'L' mean only data
+ * on the named side are used.
+ */
+static TransData *ActionFCurveToTransData(TransData *td,
+ TransData2D **td2dv,
+ FCurve *fcu,
+ AnimData *adt,
+ char side,
+ float cfra,
+ bool is_prop_edit,
+ float ypos)
+{
+ BezTriple *bezt;
+ TransData2D *td2d = *td2dv;
+ int i;
+
+ if (ELEM(NULL, fcu, fcu->bezt)) {
+ return td;
+ }
+
+ for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ /* only add selected keyframes (for now, proportional edit is not enabled) */
+ if (is_prop_edit || (bezt->f2 & SELECT)) { /* note this MUST match count_fcurve_keys(),
+ * so can't use BEZT_ISSEL_ANY() macro */
+ /* only add if on the right 'side' of the current frame */
+ if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) {
+ TimeToTransData(td, bezt->vec[1], adt, ypos);
+
+ if (bezt->f2 & SELECT) {
+ td->flag |= TD_SELECTED;
+ }
+
+ /*set flags to move handles as necessary*/
+ td->flag |= TD_MOVEHANDLE1 | TD_MOVEHANDLE2;
+ td2d->h1 = bezt->vec[0];
+ td2d->h2 = bezt->vec[2];
+
+ copy_v2_v2(td2d->ih1, td2d->h1);
+ copy_v2_v2(td2d->ih2, td2d->h2);
+
+ td++;
+ td2d++;
+ }
+ }
+ }
+
+ *td2dv = td2d;
+
+ return td;
+}
+
+/* This function advances the address to which td points to, so it must return
+ * the new address so that the next time new transform data is added, it doesn't
+ * overwrite the existing ones... i.e. td = GPLayerToTransData(td, ipo, ob, side, cfra);
+ *
+ * The 'side' argument is needed for the extend mode. 'B' = both sides, 'R'/'L' mean only data
+ * on the named side are used.
+ */
+static int GPLayerToTransData(TransData *td,
+ tGPFtransdata *tfd,
+ bGPDlayer *gpl,
+ char side,
+ float cfra,
+ bool is_prop_edit,
+ float ypos)
+{
+ bGPDframe *gpf;
+ int count = 0;
+
+ /* check for select frames on right side of current frame */
+ for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ if (is_prop_edit || (gpf->flag & GP_FRAME_SELECT)) {
+ if (FrameOnMouseSide(side, (float)gpf->framenum, cfra)) {
+ /* memory is calloc'ed, so that should zero everything nicely for us */
+ td->val = &tfd->val;
+ td->ival = (float)gpf->framenum;
+
+ td->center[0] = td->ival;
+ td->center[1] = ypos;
+
+ tfd->val = (float)gpf->framenum;
+ tfd->sdata = &gpf->framenum;
+
+ /* advance td now */
+ td++;
+ tfd++;
+ count++;
+ }
+ }
+ }
+
+ return count;
+}
+
+/* refer to comment above #GPLayerToTransData, this is the same but for masks */
+static int MaskLayerToTransData(TransData *td,
+ tGPFtransdata *tfd,
+ MaskLayer *masklay,
+ char side,
+ float cfra,
+ bool is_prop_edit,
+ float ypos)
+{
+ MaskLayerShape *masklay_shape;
+ int count = 0;
+
+ /* check for select frames on right side of current frame */
+ for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
+ masklay_shape = masklay_shape->next) {
+ if (is_prop_edit || (masklay_shape->flag & MASK_SHAPE_SELECT)) {
+ if (FrameOnMouseSide(side, (float)masklay_shape->frame, cfra)) {
+ /* memory is calloc'ed, so that should zero everything nicely for us */
+ td->val = &tfd->val;
+ td->ival = (float)masklay_shape->frame;
+
+ td->center[0] = td->ival;
+ td->center[1] = ypos;
+
+ tfd->val = (float)masklay_shape->frame;
+ tfd->sdata = &masklay_shape->frame;
+
+ /* advance td now */
+ td++;
+ tfd++;
+ count++;
+ }
+ }
+ }
+
+ return count;
+}
+
+void createTransActionData(bContext *C, TransInfo *t)
+{
+ Scene *scene = t->scene;
+ TransData *td = NULL;
+ TransData2D *td2d = NULL;
+ tGPFtransdata *tfd = NULL;
+
+ rcti *mask = &t->ar->v2d.mask;
+ rctf *datamask = &t->ar->v2d.cur;
+
+ float xsize = BLI_rctf_size_x(datamask);
+ float ysize = BLI_rctf_size_y(datamask);
+ float xmask = BLI_rcti_size_x(mask);
+ float ymask = BLI_rcti_size_y(mask);
+
+ bAnimContext ac;
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+
+ int count = 0;
+ float cfra;
+ float ypos = 1.0f / ((ysize / xsize) * (xmask / ymask)) * BLI_rctf_cent_y(&t->ar->v2d.cur);
+
+ /* determine what type of data we are operating on */
+ if (ANIM_animdata_get_context(C, &ac) == 0) {
+ return;
+ }
+
+ /* filter data */
+ if (ELEM(ac.datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) {
+ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT);
+ }
+ else {
+ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT /*| ANIMFILTER_CURVESONLY*/);
+ }
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* which side of the current frame should be allowed */
+ if (t->mode == TFM_TIME_EXTEND) {
+ /* only side on which mouse is gets transformed */
+ float xmouse, ymouse;
+
+ UI_view2d_region_to_view(&ac.ar->v2d, t->mouse.imval[0], t->mouse.imval[1], &xmouse, &ymouse);
+ t->frame_side = (xmouse > CFRA) ? 'R' : 'L'; // XXX use t->frame_side
+ }
+ else {
+ /* normal transform - both sides of current frame are considered */
+ t->frame_side = 'B';
+ }
+
+ /* loop 1: fully select ipo-keys and count how many BezTriples are selected */
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
+ int adt_count = 0;
+ /* convert current-frame to action-time (slightly less accurate, especially under
+ * higher scaling ratios, but is faster than converting all points)
+ */
+ if (adt) {
+ cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
+ }
+ else {
+ cfra = (float)CFRA;
+ }
+
+ if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE)) {
+ adt_count = count_fcurve_keys(ale->key_data, t->frame_side, cfra, is_prop_edit);
+ }
+ else if (ale->type == ANIMTYPE_GPLAYER) {
+ adt_count = count_gplayer_frames(ale->data, t->frame_side, cfra, is_prop_edit);
+ }
+ else if (ale->type == ANIMTYPE_MASKLAYER) {
+ adt_count = count_masklayer_frames(ale->data, t->frame_side, cfra, is_prop_edit);
+ }
+ else {
+ BLI_assert(0);
+ }
+
+ if (adt_count > 0) {
+ count += adt_count;
+ ale->tag = true;
+ }
+ }
+
+ /* stop if trying to build list if nothing selected */
+ if (count == 0) {
+ /* cleanup temp list */
+ ANIM_animdata_freelist(&anim_data);
+ return;
+ }
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ /* allocate memory for data */
+ tc->data_len = count;
+
+ tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData(Action Editor)");
+ tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "transdata2d");
+ td = tc->data;
+ td2d = tc->data_2d;
+
+ if (ELEM(ac.datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) {
+ tc->custom.type.data = tfd = MEM_callocN(sizeof(tGPFtransdata) * count, "tGPFtransdata");
+ tc->custom.type.use_free = true;
+ }
+
+ /* loop 2: build transdata array */
+ for (ale = anim_data.first; ale; ale = ale->next) {
+
+ if (is_prop_edit && !ale->tag) {
+ continue;
+ }
+
+ cfra = (float)CFRA;
+
+ {
+ AnimData *adt;
+ adt = ANIM_nla_mapping_get(&ac, ale);
+ if (adt) {
+ cfra = BKE_nla_tweakedit_remap(adt, cfra, NLATIME_CONVERT_UNMAP);
+ }
+ }
+
+ if (ale->type == ANIMTYPE_GPLAYER) {
+ bGPDlayer *gpl = (bGPDlayer *)ale->data;
+ int i;
+
+ i = GPLayerToTransData(td, tfd, gpl, t->frame_side, cfra, is_prop_edit, ypos);
+ td += i;
+ tfd += i;
+ }
+ else if (ale->type == ANIMTYPE_MASKLAYER) {
+ MaskLayer *masklay = (MaskLayer *)ale->data;
+ int i;
+
+ i = MaskLayerToTransData(td, tfd, masklay, t->frame_side, cfra, is_prop_edit, ypos);
+ td += i;
+ tfd += i;
+ }
+ else {
+ AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
+ FCurve *fcu = (FCurve *)ale->key_data;
+
+ td = ActionFCurveToTransData(td, &td2d, fcu, adt, t->frame_side, cfra, is_prop_edit, ypos);
+ }
+ }
+
+ /* calculate distances for proportional editing */
+ if (is_prop_edit) {
+ td = tc->data;
+
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ AnimData *adt;
+
+ /* F-Curve may not have any keyframes */
+ if (!ale->tag) {
+ continue;
+ }
+
+ adt = ANIM_nla_mapping_get(&ac, ale);
+ if (adt) {
+ cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
+ }
+ else {
+ cfra = (float)CFRA;
+ }
+
+ if (ale->type == ANIMTYPE_GPLAYER) {
+ bGPDlayer *gpl = (bGPDlayer *)ale->data;
+ bGPDframe *gpf;
+
+ for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ if (gpf->flag & GP_FRAME_SELECT) {
+ td->dist = td->rdist = 0.0f;
+ }
+ else {
+ bGPDframe *gpf_iter;
+ int min = INT_MAX;
+ for (gpf_iter = gpl->frames.first; gpf_iter; gpf_iter = gpf_iter->next) {
+ if (gpf_iter->flag & GP_FRAME_SELECT) {
+ if (FrameOnMouseSide(t->frame_side, (float)gpf_iter->framenum, cfra)) {
+ int val = abs(gpf->framenum - gpf_iter->framenum);
+ if (val < min) {
+ min = val;
+ }
+ }
+ }
+ }
+ td->dist = td->rdist = min;
+ }
+ td++;
+ }
+ }
+ else if (ale->type == ANIMTYPE_MASKLAYER) {
+ MaskLayer *masklay = (MaskLayer *)ale->data;
+ MaskLayerShape *masklay_shape;
+
+ for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
+ masklay_shape = masklay_shape->next) {
+ if (FrameOnMouseSide(t->frame_side, (float)masklay_shape->frame, cfra)) {
+ if (masklay_shape->flag & MASK_SHAPE_SELECT) {
+ td->dist = td->rdist = 0.0f;
+ }
+ else {
+ MaskLayerShape *masklay_iter;
+ int min = INT_MAX;
+ for (masklay_iter = masklay->splines_shapes.first; masklay_iter;
+ masklay_iter = masklay_iter->next) {
+ if (masklay_iter->flag & MASK_SHAPE_SELECT) {
+ if (FrameOnMouseSide(t->frame_side, (float)masklay_iter->frame, cfra)) {
+ int val = abs(masklay_shape->frame - masklay_iter->frame);
+ if (val < min) {
+ min = val;
+ }
+ }
+ }
+ }
+ td->dist = td->rdist = min;
+ }
+ td++;
+ }
+ }
+ }
+ else {
+ FCurve *fcu = (FCurve *)ale->key_data;
+ BezTriple *bezt;
+ int i;
+
+ for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
+ if (bezt->f2 & SELECT) {
+ td->dist = td->rdist = 0.0f;
+ }
+ else {
+ BezTriple *bezt_iter;
+ int j;
+ float min = FLT_MAX;
+ for (j = 0, bezt_iter = fcu->bezt; j < fcu->totvert; j++, bezt_iter++) {
+ if (bezt_iter->f2 & SELECT) {
+ if (FrameOnMouseSide(t->frame_side, (float)bezt_iter->vec[1][0], cfra)) {
+ float val = fabs(bezt->vec[1][0] - bezt_iter->vec[1][0]);
+ if (val < min) {
+ min = val;
+ }
+ }
+ }
+ }
+ td->dist = td->rdist = min;
+ }
+ td++;
+ }
+ }
+ }
+ }
+ }
+
+ /* cleanup temp list */
+ ANIM_animdata_freelist(&anim_data);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Action Transform Flush
+ *
+ * \{ */
+
+/* This function helps flush transdata written to tempdata into the gp-frames */
+void flushTransIntFrameActionData(TransInfo *t)
+{
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+ tGPFtransdata *tfd = tc->custom.type.data;
+
+ /* flush data! */
+ for (int i = 0; i < tc->data_len; i++, tfd++) {
+ *(tfd->sdata) = round_fl_to_int(tfd->val);
+ }
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c
new file mode 100644
index 00000000000..cc023688c8e
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_armature.c
@@ -0,0 +1,933 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_armature_types.h"
+#include "DNA_constraint_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_action.h"
+#include "BKE_armature.h"
+#include "BKE_constraint.h"
+#include "BKE_context.h"
+#include "BKE_main.h"
+#include "BKE_report.h"
+
+#include "BIK_api.h"
+
+#include "ED_armature.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+bKinematicConstraint *has_targetless_ik(bPoseChannel *pchan)
+{
+ bConstraint *con = pchan->constraints.first;
+
+ for (; con; con = con->next) {
+ if (con->type == CONSTRAINT_TYPE_KINEMATIC && (con->enforce != 0.0f)) {
+ bKinematicConstraint *data = con->data;
+
+ if (data->tar == NULL) {
+ return data;
+ }
+ if (data->tar->type == OB_ARMATURE && data->subtarget[0] == 0) {
+ return data;
+ }
+ }
+ }
+ return NULL;
+}
+
+static void add_pose_transdata(
+ TransInfo *t, bPoseChannel *pchan, Object *ob, TransDataContainer *tc, TransData *td)
+{
+ Bone *bone = pchan->bone;
+ float pmat[3][3], omat[3][3];
+ float cmat[3][3], tmat[3][3];
+ float vec[3];
+
+ copy_v3_v3(vec, pchan->pose_mat[3]);
+ copy_v3_v3(td->center, vec);
+
+ td->ob = ob;
+ td->flag = TD_SELECTED;
+ if (bone->flag & BONE_HINGE_CHILD_TRANSFORM) {
+ td->flag |= TD_NOCENTER;
+ }
+
+ if (bone->flag & BONE_TRANSFORM_CHILD) {
+ td->flag |= TD_NOCENTER;
+ td->flag |= TD_NO_LOC;
+ }
+
+ td->protectflag = pchan->protectflag;
+
+ td->loc = pchan->loc;
+ copy_v3_v3(td->iloc, pchan->loc);
+
+ td->ext->size = pchan->size;
+ copy_v3_v3(td->ext->isize, pchan->size);
+
+ if (pchan->rotmode > 0) {
+ td->ext->rot = pchan->eul;
+ td->ext->rotAxis = NULL;
+ td->ext->rotAngle = NULL;
+ td->ext->quat = NULL;
+
+ copy_v3_v3(td->ext->irot, pchan->eul);
+ }
+ else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
+ td->ext->rot = NULL;
+ td->ext->rotAxis = pchan->rotAxis;
+ td->ext->rotAngle = &pchan->rotAngle;
+ td->ext->quat = NULL;
+
+ td->ext->irotAngle = pchan->rotAngle;
+ copy_v3_v3(td->ext->irotAxis, pchan->rotAxis);
+ }
+ else {
+ td->ext->rot = NULL;
+ td->ext->rotAxis = NULL;
+ td->ext->rotAngle = NULL;
+ td->ext->quat = pchan->quat;
+
+ copy_qt_qt(td->ext->iquat, pchan->quat);
+ }
+ td->ext->rotOrder = pchan->rotmode;
+
+ /* proper way to get parent transform + own transform + constraints transform */
+ copy_m3_m4(omat, ob->obmat);
+
+ /* New code, using "generic" BKE_bone_parent_transform_calc_from_pchan(). */
+ {
+ BoneParentTransform bpt;
+ float rpmat[3][3];
+
+ BKE_bone_parent_transform_calc_from_pchan(pchan, &bpt);
+ if (t->mode == TFM_TRANSLATION) {
+ copy_m3_m4(pmat, bpt.loc_mat);
+ }
+ else {
+ copy_m3_m4(pmat, bpt.rotscale_mat);
+ }
+
+ /* Grrr! Exceptional case: When translating pose bones that are either Hinge or NoLocal,
+ * and want align snapping, we just need both loc_mat and rotscale_mat.
+ * So simply always store rotscale mat in td->ext, and always use it to apply rotations...
+ * Ugly to need such hacks! :/ */
+ copy_m3_m4(rpmat, bpt.rotscale_mat);
+
+ if (constraints_list_needinv(t, &pchan->constraints)) {
+ copy_m3_m4(tmat, pchan->constinv);
+ invert_m3_m3(cmat, tmat);
+ mul_m3_series(td->mtx, cmat, omat, pmat);
+ mul_m3_series(td->ext->r_mtx, cmat, omat, rpmat);
+ }
+ else {
+ mul_m3_series(td->mtx, omat, pmat);
+ mul_m3_series(td->ext->r_mtx, omat, rpmat);
+ }
+ invert_m3_m3(td->ext->r_smtx, td->ext->r_mtx);
+ }
+
+ pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
+
+ /* exceptional case: rotate the pose bone which also applies transformation
+ * when a parentless bone has BONE_NO_LOCAL_LOCATION [] */
+ if (!ELEM(t->mode, TFM_TRANSLATION, TFM_RESIZE) &&
+ (pchan->bone->flag & BONE_NO_LOCAL_LOCATION)) {
+ if (pchan->parent) {
+ /* same as td->smtx but without pchan->bone->bone_mat */
+ td->flag |= TD_PBONE_LOCAL_MTX_C;
+ mul_m3_m3m3(td->ext->l_smtx, pchan->bone->bone_mat, td->smtx);
+ }
+ else {
+ td->flag |= TD_PBONE_LOCAL_MTX_P;
+ }
+ }
+
+ /* for axismat we use bone's own transform */
+ copy_m3_m4(pmat, pchan->pose_mat);
+ mul_m3_m3m3(td->axismtx, omat, pmat);
+ normalize_m3(td->axismtx);
+
+ if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
+ bArmature *arm = tc->poseobj->data;
+
+ if ((t->mode == TFM_BONE_ENVELOPE_DIST) || (arm->drawtype == ARM_ENVELOPE)) {
+ td->loc = NULL;
+ td->val = &bone->dist;
+ td->ival = bone->dist;
+ }
+ else {
+ // abusive storage of scale in the loc pointer :)
+ td->loc = &bone->xwidth;
+ copy_v3_v3(td->iloc, td->loc);
+ td->val = NULL;
+ }
+ }
+
+ /* in this case we can do target-less IK grabbing */
+ if (t->mode == TFM_TRANSLATION) {
+ bKinematicConstraint *data = has_targetless_ik(pchan);
+ if (data) {
+ if (data->flag & CONSTRAINT_IK_TIP) {
+ copy_v3_v3(data->grabtarget, pchan->pose_tail);
+ }
+ else {
+ copy_v3_v3(data->grabtarget, pchan->pose_head);
+ }
+ td->loc = data->grabtarget;
+ copy_v3_v3(td->iloc, td->loc);
+ data->flag |= CONSTRAINT_IK_AUTO;
+
+ /* only object matrix correction */
+ copy_m3_m3(td->mtx, omat);
+ pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
+ }
+ }
+
+ /* store reference to first constraint */
+ td->con = pchan->constraints.first;
+}
+
+/* adds the IK to pchan - returns if added */
+static short pose_grab_with_ik_add(bPoseChannel *pchan)
+{
+ bKinematicConstraint *targetless = NULL;
+ bKinematicConstraint *data;
+ bConstraint *con;
+
+ /* Sanity check */
+ if (pchan == NULL) {
+ return 0;
+ }
+
+ /* Rule: not if there's already an IK on this channel */
+ for (con = pchan->constraints.first; con; con = con->next) {
+ if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
+ data = con->data;
+
+ if (data->tar == NULL || (data->tar->type == OB_ARMATURE && data->subtarget[0] == '\0')) {
+ /* make reference to constraint to base things off later
+ * (if it's the last targetless constraint encountered) */
+ targetless = (bKinematicConstraint *)con->data;
+
+ /* but, if this is a targetless IK, we make it auto anyway (for the children loop) */
+ if (con->enforce != 0.0f) {
+ data->flag |= CONSTRAINT_IK_AUTO;
+
+ /* if no chain length has been specified,
+ * just make things obey standard rotation locks too */
+ if (data->rootbone == 0) {
+ for (; pchan; pchan = pchan->parent) {
+ /* here, we set ik-settings for bone from pchan->protectflag */
+ // XXX: careful with quats/axis-angle rotations where we're locking 4d components
+ if (pchan->protectflag & OB_LOCK_ROTX) {
+ pchan->ikflag |= BONE_IK_NO_XDOF_TEMP;
+ }
+ if (pchan->protectflag & OB_LOCK_ROTY) {
+ pchan->ikflag |= BONE_IK_NO_YDOF_TEMP;
+ }
+ if (pchan->protectflag & OB_LOCK_ROTZ) {
+ pchan->ikflag |= BONE_IK_NO_ZDOF_TEMP;
+ }
+ }
+ }
+
+ return 0;
+ }
+ }
+
+ if ((con->flag & CONSTRAINT_DISABLE) == 0 && (con->enforce != 0.0f)) {
+ return 0;
+ }
+ }
+ }
+
+ con = BKE_constraint_add_for_pose(NULL, pchan, "TempConstraint", CONSTRAINT_TYPE_KINEMATIC);
+
+ /* for draw, but also for detecting while pose solving */
+ pchan->constflag |= (PCHAN_HAS_IK | PCHAN_HAS_TARGET);
+
+ data = con->data;
+ if (targetless) {
+ /* if exists, use values from last targetless (but disabled) IK-constraint as base */
+ *data = *targetless;
+ }
+ else {
+ data->flag = CONSTRAINT_IK_TIP;
+ }
+ data->flag |= CONSTRAINT_IK_TEMP | CONSTRAINT_IK_AUTO | CONSTRAINT_IK_POS;
+ copy_v3_v3(data->grabtarget, pchan->pose_tail);
+
+ /* watch-it! has to be 0 here, since we're still on the
+ * same bone for the first time through the loop T25885. */
+ data->rootbone = 0;
+
+ /* we only include bones that are part of a continual connected chain */
+ do {
+ /* here, we set ik-settings for bone from pchan->protectflag */
+ // XXX: careful with quats/axis-angle rotations where we're locking 4d components
+ if (pchan->protectflag & OB_LOCK_ROTX) {
+ pchan->ikflag |= BONE_IK_NO_XDOF_TEMP;
+ }
+ if (pchan->protectflag & OB_LOCK_ROTY) {
+ pchan->ikflag |= BONE_IK_NO_YDOF_TEMP;
+ }
+ if (pchan->protectflag & OB_LOCK_ROTZ) {
+ pchan->ikflag |= BONE_IK_NO_ZDOF_TEMP;
+ }
+
+ /* now we count this pchan as being included */
+ data->rootbone++;
+
+ /* continue to parent, but only if we're connected to it */
+ if (pchan->bone->flag & BONE_CONNECTED) {
+ pchan = pchan->parent;
+ }
+ else {
+ pchan = NULL;
+ }
+ } while (pchan);
+
+ /* make a copy of maximum chain-length */
+ data->max_rootbone = data->rootbone;
+
+ return 1;
+}
+
+/* bone is a candidate to get IK, but we don't do it if it has children connected */
+static short pose_grab_with_ik_children(bPose *pose, Bone *bone)
+{
+ Bone *bonec;
+ short wentdeeper = 0, added = 0;
+
+ /* go deeper if children & children are connected */
+ for (bonec = bone->childbase.first; bonec; bonec = bonec->next) {
+ if (bonec->flag & BONE_CONNECTED) {
+ wentdeeper = 1;
+ added += pose_grab_with_ik_children(pose, bonec);
+ }
+ }
+ if (wentdeeper == 0) {
+ bPoseChannel *pchan = BKE_pose_channel_find_name(pose, bone->name);
+ if (pchan) {
+ added += pose_grab_with_ik_add(pchan);
+ }
+ }
+
+ return added;
+}
+
+/* main call which adds temporal IK chains */
+static short pose_grab_with_ik(Main *bmain, Object *ob)
+{
+ bArmature *arm;
+ bPoseChannel *pchan, *parent;
+ Bone *bonec;
+ short tot_ik = 0;
+
+ if ((ob == NULL) || (ob->pose == NULL) || (ob->mode & OB_MODE_POSE) == 0) {
+ return 0;
+ }
+
+ arm = ob->data;
+
+ /* Rule: allow multiple Bones
+ * (but they must be selected, and only one ik-solver per chain should get added) */
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ if (pchan->bone->layer & arm->layer) {
+ if (pchan->bone->flag & BONE_SELECTED) {
+ /* Rule: no IK for solitatry (unconnected) bones */
+ for (bonec = pchan->bone->childbase.first; bonec; bonec = bonec->next) {
+ if (bonec->flag & BONE_CONNECTED) {
+ break;
+ }
+ }
+ if ((pchan->bone->flag & BONE_CONNECTED) == 0 && (bonec == NULL)) {
+ continue;
+ }
+
+ /* rule: if selected Bone is not a root bone, it gets a temporal IK */
+ if (pchan->parent) {
+ /* only adds if there's no IK yet (and no parent bone was selected) */
+ for (parent = pchan->parent; parent; parent = parent->parent) {
+ if (parent->bone->flag & BONE_SELECTED) {
+ break;
+ }
+ }
+ if (parent == NULL) {
+ tot_ik += pose_grab_with_ik_add(pchan);
+ }
+ }
+ else {
+ /* rule: go over the children and add IK to the tips */
+ tot_ik += pose_grab_with_ik_children(ob->pose, pchan->bone);
+ }
+ }
+ }
+ }
+
+ /* iTaSC needs clear for new IK constraints */
+ if (tot_ik) {
+ BIK_clear_data(ob->pose);
+ /* TODO(sergey): Consider doing partial update only. */
+ DEG_relations_tag_update(bmain);
+ }
+
+ return (tot_ik) ? 1 : 0;
+}
+
+static void pose_mirror_info_init(PoseInitData_Mirror *pid,
+ bPoseChannel *pchan,
+ bPoseChannel *pchan_orig,
+ bool is_mirror_relative)
+{
+ pid->pchan = pchan;
+ copy_v3_v3(pid->orig.loc, pchan->loc);
+ copy_v3_v3(pid->orig.size, pchan->size);
+ pid->orig.curve_in_x = pchan->curve_in_x;
+ pid->orig.curve_out_x = pchan->curve_out_x;
+ pid->orig.roll1 = pchan->roll1;
+ pid->orig.roll2 = pchan->roll2;
+
+ if (pchan->rotmode > 0) {
+ copy_v3_v3(pid->orig.eul, pchan->eul);
+ }
+ else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
+ copy_v3_v3(pid->orig.axis_angle, pchan->rotAxis);
+ pid->orig.axis_angle[3] = pchan->rotAngle;
+ }
+ else {
+ copy_qt_qt(pid->orig.quat, pchan->quat);
+ }
+
+ if (is_mirror_relative) {
+ float pchan_mtx[4][4];
+ float pchan_mtx_mirror[4][4];
+
+ float flip_mtx[4][4];
+ unit_m4(flip_mtx);
+ flip_mtx[0][0] = -1;
+
+ BKE_pchan_to_mat4(pchan_orig, pchan_mtx_mirror);
+ BKE_pchan_to_mat4(pchan, pchan_mtx);
+
+ mul_m4_m4m4(pchan_mtx_mirror, pchan_mtx_mirror, flip_mtx);
+ mul_m4_m4m4(pchan_mtx_mirror, flip_mtx, pchan_mtx_mirror);
+
+ invert_m4(pchan_mtx_mirror);
+ mul_m4_m4m4(pid->offset_mtx, pchan_mtx, pchan_mtx_mirror);
+ }
+ else {
+ unit_m4(pid->offset_mtx);
+ }
+}
+
+static void pose_mirror_info_restore(const PoseInitData_Mirror *pid)
+{
+ bPoseChannel *pchan = pid->pchan;
+ copy_v3_v3(pchan->loc, pid->orig.loc);
+ copy_v3_v3(pchan->size, pid->orig.size);
+ pchan->curve_in_x = pid->orig.curve_in_x;
+ pchan->curve_out_x = pid->orig.curve_out_x;
+ pchan->roll1 = pid->orig.roll1;
+ pchan->roll2 = pid->orig.roll2;
+
+ if (pchan->rotmode > 0) {
+ copy_v3_v3(pchan->eul, pid->orig.eul);
+ }
+ else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
+ copy_v3_v3(pchan->rotAxis, pid->orig.axis_angle);
+ pchan->rotAngle = pid->orig.axis_angle[3];
+ }
+ else {
+ copy_qt_qt(pchan->quat, pid->orig.quat);
+ }
+}
+
+/**
+ * When objects array is NULL, use 't->data_container' as is.
+ */
+void createTransPose(TransInfo *t)
+{
+ Main *bmain = CTX_data_main(t->context);
+
+ t->data_len_all = 0;
+
+ bool has_translate_rotate_buf[2] = {false, false};
+ bool *has_translate_rotate = (t->mode == TFM_TRANSLATION) ? has_translate_rotate_buf : NULL;
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ Object *ob = tc->poseobj;
+ bPose *pose = ob->pose;
+
+ bArmature *arm;
+
+ /* check validity of state */
+ arm = BKE_armature_from_object(tc->poseobj);
+ if ((arm == NULL) || (pose == NULL)) {
+ continue;
+ }
+
+ const bool mirror = ((pose->flag & POSE_MIRROR_EDIT) != 0);
+
+ /* set flags and count total */
+ tc->data_len = count_set_pose_transflags(ob, t->mode, t->around, has_translate_rotate);
+ if (tc->data_len == 0) {
+ continue;
+ }
+
+ if (arm->flag & ARM_RESTPOS) {
+ if (ELEM(t->mode, TFM_DUMMY, TFM_BONESIZE) == 0) {
+ BKE_report(t->reports, RPT_ERROR, "Cannot change Pose when 'Rest Position' is enabled");
+ tc->data_len = 0;
+ continue;
+ }
+ }
+
+ /* do we need to add temporal IK chains? */
+ if ((pose->flag & POSE_AUTO_IK) && t->mode == TFM_TRANSLATION) {
+ if (pose_grab_with_ik(bmain, ob)) {
+ t->flag |= T_AUTOIK;
+ has_translate_rotate[0] = true;
+ }
+ }
+
+ if (mirror) {
+ int total_mirrored = 0;
+ for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ if ((pchan->bone->flag & BONE_TRANSFORM) &&
+ BKE_pose_channel_get_mirrored(ob->pose, pchan->name)) {
+ total_mirrored++;
+ }
+ }
+
+ PoseInitData_Mirror *pid = MEM_mallocN((total_mirrored + 1) * sizeof(PoseInitData_Mirror),
+ "PoseInitData_Mirror");
+
+ /* Trick to terminate iteration. */
+ pid[total_mirrored].pchan = NULL;
+
+ tc->custom.type.data = pid;
+ tc->custom.type.use_free = true;
+ }
+ }
+
+ /* if there are no translatable bones, do rotation */
+ if ((t->mode == TFM_TRANSLATION) && !has_translate_rotate[0]) {
+ if (has_translate_rotate[1]) {
+ t->mode = TFM_ROTATION;
+ }
+ else {
+ t->mode = TFM_RESIZE;
+ }
+ }
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ if (tc->data_len == 0) {
+ continue;
+ }
+ Object *ob = tc->poseobj;
+ TransData *td;
+ TransDataExtension *tdx;
+ int i;
+
+ PoseInitData_Mirror *pid = tc->custom.type.data;
+ int pid_index = 0;
+ bPose *pose = ob->pose;
+
+ if (pose == NULL) {
+ continue;
+ }
+
+ const bool mirror = ((pose->flag & POSE_MIRROR_EDIT) != 0);
+ const bool is_mirror_relative = ((pose->flag & POSE_MIRROR_RELATIVE) != 0);
+
+ tc->poseobj = ob; /* we also allow non-active objects to be transformed, in weightpaint */
+
+ /* init trans data */
+ td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransPoseBone");
+ tdx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension),
+ "TransPoseBoneExt");
+ for (i = 0; i < tc->data_len; i++, td++, tdx++) {
+ td->ext = tdx;
+ td->val = NULL;
+ }
+
+ /* use pose channels to fill trans data */
+ td = tc->data;
+ for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ if (pchan->bone->flag & BONE_TRANSFORM) {
+ add_pose_transdata(t, pchan, ob, tc, td);
+
+ if (mirror) {
+ bPoseChannel *pchan_mirror = BKE_pose_channel_get_mirrored(ob->pose, pchan->name);
+ if (pchan_mirror) {
+ pose_mirror_info_init(&pid[pid_index], pchan_mirror, pchan, is_mirror_relative);
+ pid_index++;
+ }
+ }
+
+ td++;
+ }
+ }
+
+ if (td != (tc->data + tc->data_len)) {
+ BKE_report(t->reports, RPT_DEBUG, "Bone selection count error");
+ }
+
+ /* initialize initial auto=ik chainlen's? */
+ if (t->flag & T_AUTOIK) {
+ transform_autoik_update(t, 0);
+ }
+ }
+
+ t->flag |= T_POSE;
+ /* disable PET, its not usable in pose mode yet [#32444] */
+ t->flag &= ~T_PROP_EDIT_ALL;
+}
+
+void restoreMirrorPoseBones(TransDataContainer *tc)
+{
+ bPose *pose = tc->poseobj->pose;
+
+ if (!(pose->flag & POSE_MIRROR_EDIT)) {
+ return;
+ }
+
+ for (PoseInitData_Mirror *pid = tc->custom.type.data; pid->pchan; pid++) {
+ pose_mirror_info_restore(pid);
+ }
+}
+
+void restoreBones(TransDataContainer *tc)
+{
+ bArmature *arm;
+ BoneInitData *bid = tc->custom.type.data;
+ EditBone *ebo;
+
+ if (tc->obedit) {
+ arm = tc->obedit->data;
+ }
+ else {
+ BLI_assert(tc->poseobj != NULL);
+ arm = tc->poseobj->data;
+ }
+
+ while (bid->bone) {
+ ebo = bid->bone;
+
+ ebo->dist = bid->dist;
+ ebo->rad_head = bid->rad_head;
+ ebo->rad_tail = bid->rad_tail;
+ ebo->roll = bid->roll;
+ ebo->xwidth = bid->xwidth;
+ ebo->zwidth = bid->zwidth;
+ copy_v3_v3(ebo->head, bid->head);
+ copy_v3_v3(ebo->tail, bid->tail);
+
+ if (arm->flag & ARM_MIRROR_EDIT) {
+ EditBone *ebo_child;
+
+ /* Also move connected ebo_child, in case ebo_child's name aren't mirrored properly */
+ for (ebo_child = arm->edbo->first; ebo_child; ebo_child = ebo_child->next) {
+ if ((ebo_child->flag & BONE_CONNECTED) && (ebo_child->parent == ebo)) {
+ copy_v3_v3(ebo_child->head, ebo->tail);
+ ebo_child->rad_head = ebo->rad_tail;
+ }
+ }
+
+ /* Also move connected parent, in case parent's name isn't mirrored properly */
+ if ((ebo->flag & BONE_CONNECTED) && ebo->parent) {
+ EditBone *parent = ebo->parent;
+ copy_v3_v3(parent->tail, ebo->head);
+ parent->rad_tail = ebo->rad_head;
+ }
+ }
+
+ bid++;
+ }
+}
+
+/* ********************* armature ************** */
+void createTransArmatureVerts(TransInfo *t)
+{
+ t->data_len_all = 0;
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ EditBone *ebo, *eboflip;
+ bArmature *arm = tc->obedit->data;
+ ListBase *edbo = arm->edbo;
+ bool mirror = ((arm->flag & ARM_MIRROR_EDIT) != 0);
+ int total_mirrored = 0;
+
+ tc->data_len = 0;
+ for (ebo = edbo->first; ebo; ebo = ebo->next) {
+ const int data_len_prev = tc->data_len;
+
+ if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED)) {
+ if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
+ if (ebo->flag & BONE_SELECTED) {
+ tc->data_len++;
+ }
+ }
+ else if (t->mode == TFM_BONE_ROLL) {
+ if (ebo->flag & BONE_SELECTED) {
+ tc->data_len++;
+ }
+ }
+ else {
+ if (ebo->flag & BONE_TIPSEL) {
+ tc->data_len++;
+ }
+ if (ebo->flag & BONE_ROOTSEL) {
+ tc->data_len++;
+ }
+ }
+ }
+
+ if (mirror && (data_len_prev < tc->data_len)) {
+ eboflip = ED_armature_ebone_get_mirrored(arm->edbo, ebo);
+ if (eboflip) {
+ total_mirrored++;
+ }
+ }
+ }
+ if (!tc->data_len) {
+ continue;
+ }
+
+ if (mirror) {
+ BoneInitData *bid = MEM_mallocN((total_mirrored + 1) * sizeof(BoneInitData), "BoneInitData");
+
+ /* trick to terminate iteration */
+ bid[total_mirrored].bone = NULL;
+
+ tc->custom.type.data = bid;
+ tc->custom.type.use_free = true;
+ }
+ t->data_len_all += tc->data_len;
+ }
+
+ transform_around_single_fallback(t);
+ t->data_len_all = -1;
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ if (!tc->data_len) {
+ continue;
+ }
+
+ EditBone *ebo, *eboflip;
+ bArmature *arm = tc->obedit->data;
+ ListBase *edbo = arm->edbo;
+ TransData *td, *td_old;
+ float mtx[3][3], smtx[3][3], bonemat[3][3];
+ bool mirror = ((arm->flag & ARM_MIRROR_EDIT) != 0);
+ BoneInitData *bid = tc->custom.type.data;
+
+ copy_m3_m4(mtx, tc->obedit->obmat);
+ pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
+
+ td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransEditBone");
+ int i = 0;
+
+ for (ebo = edbo->first; ebo; ebo = ebo->next) {
+ td_old = td;
+ ebo->oldlength =
+ ebo->length; // length==0.0 on extrude, used for scaling radius of bone points
+
+ if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED)) {
+ if (t->mode == TFM_BONE_ENVELOPE) {
+ if (ebo->flag & BONE_ROOTSEL) {
+ td->val = &ebo->rad_head;
+ td->ival = *td->val;
+
+ copy_v3_v3(td->center, ebo->head);
+ td->flag = TD_SELECTED;
+
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
+
+ td->loc = NULL;
+ td->ext = NULL;
+ td->ob = tc->obedit;
+
+ td++;
+ }
+ if (ebo->flag & BONE_TIPSEL) {
+ td->val = &ebo->rad_tail;
+ td->ival = *td->val;
+ copy_v3_v3(td->center, ebo->tail);
+ td->flag = TD_SELECTED;
+
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
+
+ td->loc = NULL;
+ td->ext = NULL;
+ td->ob = tc->obedit;
+
+ td++;
+ }
+ }
+ else if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
+ if (ebo->flag & BONE_SELECTED) {
+ if ((t->mode == TFM_BONE_ENVELOPE_DIST) || (arm->drawtype == ARM_ENVELOPE)) {
+ td->loc = NULL;
+ td->val = &ebo->dist;
+ td->ival = ebo->dist;
+ }
+ else {
+ // abusive storage of scale in the loc pointer :)
+ td->loc = &ebo->xwidth;
+ copy_v3_v3(td->iloc, td->loc);
+ td->val = NULL;
+ }
+ copy_v3_v3(td->center, ebo->head);
+ td->flag = TD_SELECTED;
+
+ /* use local bone matrix */
+ ED_armature_ebone_to_mat3(ebo, bonemat);
+ mul_m3_m3m3(td->mtx, mtx, bonemat);
+ invert_m3_m3(td->smtx, td->mtx);
+
+ copy_m3_m3(td->axismtx, td->mtx);
+ normalize_m3(td->axismtx);
+
+ td->ext = NULL;
+ td->ob = tc->obedit;
+
+ td++;
+ }
+ }
+ else if (t->mode == TFM_BONE_ROLL) {
+ if (ebo->flag & BONE_SELECTED) {
+ td->loc = NULL;
+ td->val = &(ebo->roll);
+ td->ival = ebo->roll;
+
+ copy_v3_v3(td->center, ebo->head);
+ td->flag = TD_SELECTED;
+
+ td->ext = NULL;
+ td->ob = tc->obedit;
+
+ td++;
+ }
+ }
+ else {
+ if (ebo->flag & BONE_TIPSEL) {
+ copy_v3_v3(td->iloc, ebo->tail);
+
+ /* Don't allow single selected tips to have a modified center,
+ * causes problem with snapping (see T45974).
+ * However, in rotation mode, we want to keep that 'rotate bone around root with
+ * only its tip selected' behavior (see T46325). */
+ if ((t->around == V3D_AROUND_LOCAL_ORIGINS) &&
+ ((t->mode == TFM_ROTATION) || (ebo->flag & BONE_ROOTSEL))) {
+ copy_v3_v3(td->center, ebo->head);
+ }
+ else {
+ copy_v3_v3(td->center, td->iloc);
+ }
+
+ td->loc = ebo->tail;
+ td->flag = TD_SELECTED;
+ if (ebo->flag & BONE_EDITMODE_LOCKED) {
+ td->protectflag = OB_LOCK_LOC | OB_LOCK_ROT | OB_LOCK_SCALE;
+ }
+
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
+
+ ED_armature_ebone_to_mat3(ebo, td->axismtx);
+
+ if ((ebo->flag & BONE_ROOTSEL) == 0) {
+ td->extra = ebo;
+ td->ival = ebo->roll;
+ }
+
+ td->ext = NULL;
+ td->val = NULL;
+ td->ob = tc->obedit;
+
+ td++;
+ }
+ if (ebo->flag & BONE_ROOTSEL) {
+ copy_v3_v3(td->iloc, ebo->head);
+ copy_v3_v3(td->center, td->iloc);
+ td->loc = ebo->head;
+ td->flag = TD_SELECTED;
+ if (ebo->flag & BONE_EDITMODE_LOCKED) {
+ td->protectflag = OB_LOCK_LOC | OB_LOCK_ROT | OB_LOCK_SCALE;
+ }
+
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
+
+ ED_armature_ebone_to_mat3(ebo, td->axismtx);
+
+ td->extra = ebo; /* to fix roll */
+ td->ival = ebo->roll;
+
+ td->ext = NULL;
+ td->val = NULL;
+ td->ob = tc->obedit;
+
+ td++;
+ }
+ }
+ }
+
+ if (mirror && (td_old != td)) {
+ eboflip = ED_armature_ebone_get_mirrored(arm->edbo, ebo);
+ if (eboflip) {
+ bid[i].bone = eboflip;
+ bid[i].dist = eboflip->dist;
+ bid[i].rad_head = eboflip->rad_head;
+ bid[i].rad_tail = eboflip->rad_tail;
+ bid[i].roll = eboflip->roll;
+ bid[i].xwidth = eboflip->xwidth;
+ bid[i].zwidth = eboflip->zwidth;
+ copy_v3_v3(bid[i].head, eboflip->head);
+ copy_v3_v3(bid[i].tail, eboflip->tail);
+ i++;
+ }
+ }
+ }
+
+ if (mirror) {
+ /* trick to terminate iteration */
+ BLI_assert(i + 1 == (MEM_allocN_len(bid) / sizeof(*bid)));
+ bid[i].bone = NULL;
+ }
+ }
+}
diff --git a/source/blender/editors/transform/transform_convert_cursor.c b/source/blender/editors/transform/transform_convert_cursor.c
new file mode 100644
index 00000000000..621f9dd63e2
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_cursor.c
@@ -0,0 +1,129 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_space_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Cursor Transform Creation
+ *
+ * Instead of transforming the selection, move the 2D/3D cursor.
+ *
+ * \{ */
+
+void createTransCursor_image(TransInfo *t)
+{
+ TransData *td;
+ SpaceImage *sima = t->sa->spacedata.first;
+ float *cursor_location = sima->cursor;
+
+ {
+ BLI_assert(t->data_container_len == 1);
+ TransDataContainer *tc = t->data_container;
+ tc->data_len = 1;
+ td = tc->data = MEM_callocN(sizeof(TransData), "TransTexspace");
+ td->ext = tc->data_ext = MEM_callocN(sizeof(TransDataExtension), "TransTexspace");
+ }
+
+ td->flag = TD_SELECTED;
+ copy_v3_v3(td->center, cursor_location);
+ td->ob = NULL;
+
+ unit_m3(td->mtx);
+ unit_m3(td->axismtx);
+ pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
+
+ td->loc = cursor_location;
+ copy_v3_v3(td->iloc, cursor_location);
+}
+
+void createTransCursor_view3d(TransInfo *t)
+{
+ TransData *td;
+
+ Scene *scene = t->scene;
+ if (ID_IS_LINKED(scene)) {
+ BKE_report(t->reports, RPT_ERROR, "Linked data can't text-space transform");
+ return;
+ }
+
+ View3DCursor *cursor = &scene->cursor;
+ {
+ BLI_assert(t->data_container_len == 1);
+ TransDataContainer *tc = t->data_container;
+ tc->data_len = 1;
+ td = tc->data = MEM_callocN(sizeof(TransData), "TransTexspace");
+ td->ext = tc->data_ext = MEM_callocN(sizeof(TransDataExtension), "TransTexspace");
+ }
+
+ td->flag = TD_SELECTED;
+ copy_v3_v3(td->center, cursor->location);
+ td->ob = NULL;
+
+ unit_m3(td->mtx);
+ BKE_scene_cursor_rot_to_mat3(cursor, td->axismtx);
+ normalize_m3(td->axismtx);
+ pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
+
+ td->loc = cursor->location;
+ copy_v3_v3(td->iloc, cursor->location);
+
+ if (cursor->rotation_mode > 0) {
+ td->ext->rot = cursor->rotation_euler;
+ td->ext->rotAxis = NULL;
+ td->ext->rotAngle = NULL;
+ td->ext->quat = NULL;
+
+ copy_v3_v3(td->ext->irot, cursor->rotation_euler);
+ }
+ else if (cursor->rotation_mode == ROT_MODE_AXISANGLE) {
+ td->ext->rot = NULL;
+ td->ext->rotAxis = cursor->rotation_axis;
+ td->ext->rotAngle = &cursor->rotation_angle;
+ td->ext->quat = NULL;
+
+ td->ext->irotAngle = cursor->rotation_angle;
+ copy_v3_v3(td->ext->irotAxis, cursor->rotation_axis);
+ }
+ else {
+ td->ext->rot = NULL;
+ td->ext->rotAxis = NULL;
+ td->ext->rotAngle = NULL;
+ td->ext->quat = cursor->rotation_quaternion;
+
+ copy_qt_qt(td->ext->iquat, cursor->rotation_quaternion);
+ }
+ td->ext->rotOrder = cursor->rotation_mode;
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_curve.c b/source/blender/editors/transform/transform_convert_curve.c
new file mode 100644
index 00000000000..487de27aff2
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_curve.c
@@ -0,0 +1,422 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_curve_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_curve.h"
+#include "BKE_report.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Curve/Surfaces Transform Creation
+ *
+ * \{ */
+
+/**
+ * For the purpose of transform code we need to behave as if handles are selected,
+ * even when they aren't (see special case below).
+ */
+static int bezt_select_to_transform_triple_flag(const BezTriple *bezt, const bool hide_handles)
+{
+ int flag = 0;
+
+ if (hide_handles) {
+ if (bezt->f2 & SELECT) {
+ flag = (1 << 0) | (1 << 1) | (1 << 2);
+ }
+ }
+ else {
+ flag = (((bezt->f1 & SELECT) ? (1 << 0) : 0) | ((bezt->f2 & SELECT) ? (1 << 1) : 0) |
+ ((bezt->f3 & SELECT) ? (1 << 2) : 0));
+ }
+
+ /* Special case for auto & aligned handles:
+ * When a center point is being moved without the handles,
+ * leaving the handles stationary makes no sense and only causes strange behavior,
+ * where one handle is arbitrarily anchored, the other one is aligned and lengthened
+ * based on where the center point is moved. Also a bug when cancelling, see: T52007.
+ *
+ * A more 'correct' solution could be to store handle locations in 'TransDataCurveHandleFlags'.
+ * However that doesn't resolve odd behavior, so best transform the handles in this case.
+ */
+ if ((flag != ((1 << 0) | (1 << 1) | (1 << 2))) && (flag & (1 << 1))) {
+ if (ELEM(bezt->h1, HD_AUTO, HD_ALIGN) && ELEM(bezt->h2, HD_AUTO, HD_ALIGN)) {
+ flag = (1 << 0) | (1 << 1) | (1 << 2);
+ }
+ }
+
+ return flag;
+}
+
+void createTransCurveVerts(TransInfo *t)
+{
+
+#define SEL_F1 (1 << 0)
+#define SEL_F2 (1 << 1)
+#define SEL_F3 (1 << 2)
+
+ t->data_len_all = 0;
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ Curve *cu = tc->obedit->data;
+ BLI_assert(cu->editnurb != NULL);
+ BezTriple *bezt;
+ BPoint *bp;
+ int a;
+ int count = 0, countsel = 0;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+ View3D *v3d = t->view;
+ short hide_handles = (v3d != NULL) ?
+ ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) :
+ false;
+
+ /* count total of vertices, check identical as in 2nd loop for making transdata! */
+ ListBase *nurbs = BKE_curve_editNurbs_get(cu);
+ for (Nurb *nu = nurbs->first; nu; nu = nu->next) {
+ if (nu->type == CU_BEZIER) {
+ for (a = 0, bezt = nu->bezt; a < nu->pntsu; a++, bezt++) {
+ if (bezt->hide == 0) {
+ const int bezt_tx = bezt_select_to_transform_triple_flag(bezt, hide_handles);
+ if (bezt_tx & SEL_F1) {
+ countsel++;
+ }
+ if (bezt_tx & SEL_F2) {
+ countsel++;
+ }
+ if (bezt_tx & SEL_F3) {
+ countsel++;
+ }
+ if (is_prop_edit) {
+ count += 3;
+ }
+ }
+ }
+ }
+ else {
+ for (a = nu->pntsu * nu->pntsv, bp = nu->bp; a > 0; a--, bp++) {
+ if (bp->hide == 0) {
+ if (is_prop_edit) {
+ count++;
+ }
+ if (bp->f1 & SELECT) {
+ countsel++;
+ }
+ }
+ }
+ }
+ }
+ /* note: in prop mode we need at least 1 selected */
+ if (countsel == 0) {
+ tc->data_len = 0;
+ continue;
+ }
+
+ if (is_prop_edit) {
+ tc->data_len = count;
+ }
+ else {
+ tc->data_len = countsel;
+ }
+ tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Curve EditMode)");
+
+ t->data_len_all += tc->data_len;
+ }
+
+ transform_around_single_fallback(t);
+ t->data_len_all = -1;
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ if (tc->data_len == 0) {
+ continue;
+ }
+
+ Curve *cu = tc->obedit->data;
+ BezTriple *bezt;
+ BPoint *bp;
+ int a;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+ View3D *v3d = t->view;
+ short hide_handles = (v3d != NULL) ?
+ ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) :
+ false;
+
+ float mtx[3][3], smtx[3][3];
+
+ copy_m3_m4(mtx, tc->obedit->obmat);
+ pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
+
+ TransData *td = tc->data;
+ ListBase *nurbs = BKE_curve_editNurbs_get(cu);
+ for (Nurb *nu = nurbs->first; nu; nu = nu->next) {
+ if (nu->type == CU_BEZIER) {
+ TransData *head, *tail;
+ head = tail = td;
+ for (a = 0, bezt = nu->bezt; a < nu->pntsu; a++, bezt++) {
+ if (bezt->hide == 0) {
+ TransDataCurveHandleFlags *hdata = NULL;
+ float axismtx[3][3];
+
+ if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
+ float normal[3], plane[3];
+
+ BKE_nurb_bezt_calc_normal(nu, bezt, normal);
+ BKE_nurb_bezt_calc_plane(nu, bezt, plane);
+
+ if (createSpaceNormalTangent(axismtx, normal, plane)) {
+ /* pass */
+ }
+ else {
+ normalize_v3(normal);
+ axis_dominant_v3_to_m3(axismtx, normal);
+ invert_m3(axismtx);
+ }
+ }
+
+ /* Elements that will be transform (not always a match to selection). */
+ const int bezt_tx = bezt_select_to_transform_triple_flag(bezt, hide_handles);
+
+ if (is_prop_edit || bezt_tx & SEL_F1) {
+ copy_v3_v3(td->iloc, bezt->vec[0]);
+ td->loc = bezt->vec[0];
+ copy_v3_v3(td->center,
+ bezt->vec[(hide_handles || (t->around == V3D_AROUND_LOCAL_ORIGINS) ||
+ (bezt->f2 & SELECT)) ?
+ 1 :
+ 0]);
+ if (hide_handles) {
+ if (bezt->f2 & SELECT) {
+ td->flag = TD_SELECTED;
+ }
+ else {
+ td->flag = 0;
+ }
+ }
+ else {
+ if (bezt->f1 & SELECT) {
+ td->flag = TD_SELECTED;
+ }
+ else {
+ td->flag = 0;
+ }
+ }
+ td->ext = NULL;
+ td->val = NULL;
+
+ hdata = initTransDataCurveHandles(td, bezt);
+
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
+ if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
+ copy_m3_m3(td->axismtx, axismtx);
+ }
+
+ td++;
+ tail++;
+ }
+
+ /* This is the Curve Point, the other two are handles */
+ if (is_prop_edit || bezt_tx & SEL_F2) {
+ copy_v3_v3(td->iloc, bezt->vec[1]);
+ td->loc = bezt->vec[1];
+ copy_v3_v3(td->center, td->loc);
+ if (bezt->f2 & SELECT) {
+ td->flag = TD_SELECTED;
+ }
+ else {
+ td->flag = 0;
+ }
+ td->ext = NULL;
+
+ /* TODO - make points scale */
+ if (t->mode == TFM_CURVE_SHRINKFATTEN) { /* || t->mode==TFM_RESIZE) {*/
+ td->val = &(bezt->radius);
+ td->ival = bezt->radius;
+ }
+ else if (t->mode == TFM_TILT) {
+ td->val = &(bezt->tilt);
+ td->ival = bezt->tilt;
+ }
+ else {
+ td->val = NULL;
+ }
+
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
+ if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
+ copy_m3_m3(td->axismtx, axismtx);
+ }
+
+ if ((bezt_tx & SEL_F1) == 0 && (bezt_tx & SEL_F3) == 0) {
+ /* If the middle is selected but the sides arnt, this is needed */
+ if (hdata == NULL) {
+ /* if the handle was not saved by the previous handle */
+ hdata = initTransDataCurveHandles(td, bezt);
+ }
+ }
+
+ td++;
+ tail++;
+ }
+ if (is_prop_edit || bezt_tx & SEL_F3) {
+ copy_v3_v3(td->iloc, bezt->vec[2]);
+ td->loc = bezt->vec[2];
+ copy_v3_v3(td->center,
+ bezt->vec[(hide_handles || (t->around == V3D_AROUND_LOCAL_ORIGINS) ||
+ (bezt->f2 & SELECT)) ?
+ 1 :
+ 2]);
+ if (hide_handles) {
+ if (bezt->f2 & SELECT) {
+ td->flag = TD_SELECTED;
+ }
+ else {
+ td->flag = 0;
+ }
+ }
+ else {
+ if (bezt->f3 & SELECT) {
+ td->flag = TD_SELECTED;
+ }
+ else {
+ td->flag = 0;
+ }
+ }
+ td->ext = NULL;
+ td->val = NULL;
+
+ if (hdata == NULL) {
+ /* if the handle was not saved by the previous handle */
+ hdata = initTransDataCurveHandles(td, bezt);
+ }
+
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
+ if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
+ copy_m3_m3(td->axismtx, axismtx);
+ }
+
+ td++;
+ tail++;
+ }
+
+ (void)hdata; /* quiet warning */
+ }
+ else if (is_prop_edit && head != tail) {
+ calc_distanceCurveVerts(head, tail - 1);
+ head = tail;
+ }
+ }
+ if (is_prop_edit && head != tail) {
+ calc_distanceCurveVerts(head, tail - 1);
+ }
+
+ /* TODO - in the case of tilt and radius we can also avoid allocating the
+ * initTransDataCurveHandles but for now just don't change handle types */
+ if (ELEM(t->mode, TFM_CURVE_SHRINKFATTEN, TFM_TILT, TFM_DUMMY) == 0) {
+ /* sets the handles based on their selection,
+ * do this after the data is copied to the TransData */
+ BKE_nurb_handles_test(nu, !hide_handles);
+ }
+ }
+ else {
+ TransData *head, *tail;
+ head = tail = td;
+ for (a = nu->pntsu * nu->pntsv, bp = nu->bp; a > 0; a--, bp++) {
+ if (bp->hide == 0) {
+ if (is_prop_edit || (bp->f1 & SELECT)) {
+ float axismtx[3][3];
+
+ if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
+ if (nu->pntsv == 1) {
+ float normal[3], plane[3];
+
+ BKE_nurb_bpoint_calc_normal(nu, bp, normal);
+ BKE_nurb_bpoint_calc_plane(nu, bp, plane);
+
+ if (createSpaceNormalTangent(axismtx, normal, plane)) {
+ /* pass */
+ }
+ else {
+ normalize_v3(normal);
+ axis_dominant_v3_to_m3(axismtx, normal);
+ invert_m3(axismtx);
+ }
+ }
+ }
+
+ copy_v3_v3(td->iloc, bp->vec);
+ td->loc = bp->vec;
+ copy_v3_v3(td->center, td->loc);
+ if (bp->f1 & SELECT) {
+ td->flag = TD_SELECTED;
+ }
+ else {
+ td->flag = 0;
+ }
+ td->ext = NULL;
+
+ if (t->mode == TFM_CURVE_SHRINKFATTEN || t->mode == TFM_RESIZE) {
+ td->val = &(bp->radius);
+ td->ival = bp->radius;
+ }
+ else {
+ td->val = &(bp->tilt);
+ td->ival = bp->tilt;
+ }
+
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
+ if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
+ if (nu->pntsv == 1) {
+ copy_m3_m3(td->axismtx, axismtx);
+ }
+ }
+
+ td++;
+ tail++;
+ }
+ }
+ else if (is_prop_edit && head != tail) {
+ calc_distanceCurveVerts(head, tail - 1);
+ head = tail;
+ }
+ }
+ if (is_prop_edit && head != tail) {
+ calc_distanceCurveVerts(head, tail - 1);
+ }
+ }
+ }
+ }
+#undef SEL_F1
+#undef SEL_F2
+#undef SEL_F3
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_gpencil.c b/source/blender/editors/transform/transform_convert_gpencil.c
new file mode 100644
index 00000000000..234e383be5f
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_gpencil.c
@@ -0,0 +1,371 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_gpencil_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_colortools.h"
+#include "BKE_context.h"
+#include "BKE_gpencil.h"
+#include "BKE_report.h"
+
+#include "ED_gpencil.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Gpencil Transform Creation
+ *
+ * \{ */
+
+static void createTransGPencil_center_get(bGPDstroke *gps, float r_center[3])
+{
+ bGPDspoint *pt;
+ int i;
+
+ zero_v3(r_center);
+ int tot_sel = 0;
+ for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
+ if (pt->flag & GP_SPOINT_SELECT) {
+ add_v3_v3(r_center, &pt->x);
+ tot_sel++;
+ }
+ }
+
+ if (tot_sel > 0) {
+ mul_v3_fl(r_center, 1.0f / tot_sel);
+ }
+}
+
+void createTransGPencil(bContext *C, TransInfo *t)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ bGPdata *gpd = ED_gpencil_data_get_active(C);
+ ToolSettings *ts = CTX_data_tool_settings(C);
+
+ bool is_multiedit = (bool)GPENCIL_MULTIEDIT_SESSIONS_ON(gpd);
+ bool use_multiframe_falloff = (ts->gp_sculpt.flag & GP_SCULPT_SETT_FLAG_FRAME_FALLOFF) != 0;
+
+ Object *obact = CTX_data_active_object(C);
+ bGPDlayer *gpl;
+ TransData *td = NULL;
+ float mtx[3][3], smtx[3][3];
+
+ const Scene *scene = CTX_data_scene(C);
+ const int cfra_scene = CFRA;
+
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+ const bool is_prop_edit_connected = (t->flag & T_PROP_CONNECTED) != 0;
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ /* == Grease Pencil Strokes to Transform Data ==
+ * Grease Pencil stroke points can be a mixture of 2D (screen-space),
+ * or 3D coordinates. However, they're always saved as 3D points.
+ * For now, we just do these without creating TransData2D for the 2D
+ * strokes. This may cause issues in future though.
+ */
+ tc->data_len = 0;
+
+ if (gpd == NULL) {
+ return;
+ }
+
+ /* initialize falloff curve */
+ if (is_multiedit) {
+ BKE_curvemapping_initialize(ts->gp_sculpt.cur_falloff);
+ }
+
+ /* First Pass: Count the number of data-points required for the strokes,
+ * (and additional info about the configuration - e.g. 2D/3D?).
+ */
+ for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ /* only editable and visible layers are considered */
+ if (gpencil_layer_is_editable(gpl) && (gpl->actframe != NULL)) {
+ bGPDframe *gpf;
+ bGPDstroke *gps;
+ bGPDframe *init_gpf = gpl->actframe;
+ if (is_multiedit) {
+ init_gpf = gpl->frames.first;
+ }
+
+ for (gpf = init_gpf; gpf; gpf = gpf->next) {
+ if ((gpf == gpl->actframe) || ((gpf->flag & GP_FRAME_SELECT) && (is_multiedit))) {
+ for (gps = gpf->strokes.first; gps; gps = gps->next) {
+ /* skip strokes that are invalid for current view */
+ if (ED_gpencil_stroke_can_use(C, gps) == false) {
+ continue;
+ }
+ /* check if the color is editable */
+ if (ED_gpencil_stroke_color_use(obact, gpl, gps) == false) {
+ continue;
+ }
+
+ if (is_prop_edit) {
+ /* Proportional Editing... */
+ if (is_prop_edit_connected) {
+ /* connected only - so only if selected */
+ if (gps->flag & GP_STROKE_SELECT) {
+ tc->data_len += gps->totpoints;
+ }
+ }
+ else {
+ /* everything goes - connection status doesn't matter */
+ tc->data_len += gps->totpoints;
+ }
+ }
+ else {
+ /* only selected stroke points are considered */
+ if (gps->flag & GP_STROKE_SELECT) {
+ bGPDspoint *pt;
+ int i;
+
+ // TODO: 2D vs 3D?
+ for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
+ if (pt->flag & GP_SPOINT_SELECT) {
+ tc->data_len++;
+ }
+ }
+ }
+ }
+ }
+ }
+ /* if not multiedit out of loop */
+ if (!is_multiedit) {
+ break;
+ }
+ }
+ }
+ }
+
+ /* Stop trying if nothing selected */
+ if (tc->data_len == 0) {
+ return;
+ }
+
+ /* Allocate memory for data */
+ tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData(GPencil)");
+ td = tc->data;
+
+ unit_m3(smtx);
+ unit_m3(mtx);
+
+ /* Second Pass: Build transdata array */
+ for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ /* only editable and visible layers are considered */
+ if (gpencil_layer_is_editable(gpl) && (gpl->actframe != NULL)) {
+ const int cfra = (gpl->flag & GP_LAYER_FRAMELOCK) ? gpl->actframe->framenum : cfra_scene;
+ bGPDframe *gpf = gpl->actframe;
+ bGPDstroke *gps;
+ float diff_mat[4][4];
+ float inverse_diff_mat[4][4];
+
+ bGPDframe *init_gpf = gpl->actframe;
+ if (is_multiedit) {
+ init_gpf = gpl->frames.first;
+ }
+ /* init multiframe falloff options */
+ int f_init = 0;
+ int f_end = 0;
+
+ if (use_multiframe_falloff) {
+ BKE_gpencil_get_range_selected(gpl, &f_init, &f_end);
+ }
+
+ /* calculate difference matrix */
+ ED_gpencil_parent_location(depsgraph, obact, gpd, gpl, diff_mat);
+ /* undo matrix */
+ invert_m4_m4(inverse_diff_mat, diff_mat);
+
+ /* Make a new frame to work on if the layer's frame
+ * and the current scene frame don't match up.
+ *
+ * - This is useful when animating as it saves that "uh-oh" moment when you realize you've
+ * spent too much time editing the wrong frame...
+ */
+ // XXX: should this be allowed when framelock is enabled?
+ if ((gpf->framenum != cfra) && (!is_multiedit)) {
+ gpf = BKE_gpencil_frame_addcopy(gpl, cfra);
+ /* in some weird situations (framelock enabled) return NULL */
+ if (gpf == NULL) {
+ continue;
+ }
+ if (!is_multiedit) {
+ init_gpf = gpf;
+ }
+ }
+
+ /* Loop over strokes, adding TransData for points as needed... */
+ for (gpf = init_gpf; gpf; gpf = gpf->next) {
+ if ((gpf == gpl->actframe) || ((gpf->flag & GP_FRAME_SELECT) && (is_multiedit))) {
+
+ /* if multiframe and falloff, recalculate and save value */
+ float falloff = 1.0f; /* by default no falloff */
+ if ((is_multiedit) && (use_multiframe_falloff)) {
+ /* Faloff depends on distance to active frame (relative to the overall frame range) */
+ falloff = BKE_gpencil_multiframe_falloff_calc(
+ gpf, gpl->actframe->framenum, f_init, f_end, ts->gp_sculpt.cur_falloff);
+ }
+
+ for (gps = gpf->strokes.first; gps; gps = gps->next) {
+ TransData *head = td;
+ TransData *tail = td;
+ bool stroke_ok;
+
+ /* skip strokes that are invalid for current view */
+ if (ED_gpencil_stroke_can_use(C, gps) == false) {
+ continue;
+ }
+ /* check if the color is editable */
+ if (ED_gpencil_stroke_color_use(obact, gpl, gps) == false) {
+ continue;
+ }
+ /* What we need to include depends on proportional editing settings... */
+ if (is_prop_edit) {
+ if (is_prop_edit_connected) {
+ /* A) "Connected" - Only those in selected strokes */
+ stroke_ok = (gps->flag & GP_STROKE_SELECT) != 0;
+ }
+ else {
+ /* B) All points, always */
+ stroke_ok = true;
+ }
+ }
+ else {
+ /* C) Only selected points in selected strokes */
+ stroke_ok = (gps->flag & GP_STROKE_SELECT) != 0;
+ }
+
+ /* Do stroke... */
+ if (stroke_ok && gps->totpoints) {
+ bGPDspoint *pt;
+ int i;
+
+ /* save falloff factor */
+ gps->runtime.multi_frame_falloff = falloff;
+
+ /* calculate stroke center */
+ float center[3];
+ createTransGPencil_center_get(gps, center);
+
+ /* add all necessary points... */
+ for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
+ bool point_ok;
+
+ /* include point? */
+ if (is_prop_edit) {
+ /* Always all points in strokes that get included */
+ point_ok = true;
+ }
+ else {
+ /* Only selected points in selected strokes */
+ point_ok = (pt->flag & GP_SPOINT_SELECT) != 0;
+ }
+
+ /* do point... */
+ if (point_ok) {
+ copy_v3_v3(td->iloc, &pt->x);
+ /* only copy center in local origins.
+ * This allows get interesting effects also when move
+ * using proportional editing */
+ if ((gps->flag & GP_STROKE_SELECT) &&
+ (ts->transform_pivot_point == V3D_AROUND_LOCAL_ORIGINS)) {
+ copy_v3_v3(td->center, center);
+ }
+ else {
+ copy_v3_v3(td->center, &pt->x);
+ }
+
+ td->loc = &pt->x;
+
+ td->flag = 0;
+
+ if (pt->flag & GP_SPOINT_SELECT) {
+ td->flag |= TD_SELECTED;
+ }
+
+ /* for other transform modes (e.g. shrink-fatten), need to additional data
+ * but never for scale or mirror
+ */
+ if ((t->mode != TFM_RESIZE) && (t->mode != TFM_MIRROR)) {
+ if (t->mode != TFM_GPENCIL_OPACITY) {
+ td->val = &pt->pressure;
+ td->ival = pt->pressure;
+ }
+ else {
+ td->val = &pt->strength;
+ td->ival = pt->strength;
+ }
+ }
+
+ /* screenspace needs special matrices... */
+ if ((gps->flag & (GP_STROKE_3DSPACE | GP_STROKE_2DSPACE | GP_STROKE_2DIMAGE)) ==
+ 0) {
+ /* screenspace */
+ td->protectflag = OB_LOCK_LOCZ | OB_LOCK_ROTZ | OB_LOCK_SCALEZ;
+ }
+ else {
+ /* configure 2D dataspace points so that they don't play up... */
+ if (gps->flag & (GP_STROKE_2DSPACE | GP_STROKE_2DIMAGE)) {
+ td->protectflag = OB_LOCK_LOCZ | OB_LOCK_ROTZ | OB_LOCK_SCALEZ;
+ }
+ }
+ /* apply parent transformations */
+ copy_m3_m4(td->smtx, inverse_diff_mat); /* final position */
+ copy_m3_m4(td->mtx, diff_mat); /* display position */
+ copy_m3_m4(td->axismtx, diff_mat); /* axis orientation */
+
+ /* Triangulation must be calculated again,
+ * so save the stroke for recalc function */
+ td->extra = gps;
+
+ /* save pointer to object */
+ td->ob = obact;
+
+ td++;
+ tail++;
+ }
+ }
+
+ /* March over these points, and calculate the proportional editing distances */
+ if (is_prop_edit && (head != tail)) {
+ /* XXX: for now, we are similar enough that this works... */
+ calc_distanceCurveVerts(head, tail - 1);
+ }
+ }
+ }
+ }
+ /* if not multiedit out of loop */
+ if (!is_multiedit) {
+ break;
+ }
+ }
+ }
+ }
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_graph.c b/source/blender/editors/transform/transform_convert_graph.c
new file mode 100644
index 00000000000..c3afbb9b7ba
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_graph.c
@@ -0,0 +1,700 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_anim_types.h"
+#include "DNA_space_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_fcurve.h"
+#include "BKE_nla.h"
+#include "BKE_report.h"
+
+#include "ED_anim_api.h"
+#include "ED_markers.h"
+
+#include "UI_view2d.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+typedef struct TransDataGraph {
+ float unit_scale;
+ float offset;
+} TransDataGraph;
+
+/* -------------------------------------------------------------------- */
+/** \name Graph Editor Transform Creation
+ *
+ * \{ */
+
+/* Helper function for createTransGraphEditData, which is responsible for associating
+ * source data with transform data
+ */
+static void bezt_to_transdata(TransData *td,
+ TransData2D *td2d,
+ TransDataGraph *tdg,
+ AnimData *adt,
+ BezTriple *bezt,
+ int bi,
+ bool selected,
+ bool ishandle,
+ bool intvals,
+ float mtx[3][3],
+ float smtx[3][3],
+ float unit_scale,
+ float offset)
+{
+ float *loc = bezt->vec[bi];
+ const float *cent = bezt->vec[1];
+
+ /* New location from td gets dumped onto the old-location of td2d, which then
+ * gets copied to the actual data at td2d->loc2d (bezt->vec[n])
+ *
+ * Due to NLA mapping, we apply NLA mapping to some of the verts here,
+ * and then that mapping will be undone after transform is done.
+ */
+
+ if (adt) {
+ td2d->loc[0] = BKE_nla_tweakedit_remap(adt, loc[0], NLATIME_CONVERT_MAP);
+ td2d->loc[1] = (loc[1] + offset) * unit_scale;
+ td2d->loc[2] = 0.0f;
+ td2d->loc2d = loc;
+
+ td->loc = td2d->loc;
+ td->center[0] = BKE_nla_tweakedit_remap(adt, cent[0], NLATIME_CONVERT_MAP);
+ td->center[1] = (cent[1] + offset) * unit_scale;
+ td->center[2] = 0.0f;
+
+ copy_v3_v3(td->iloc, td->loc);
+ }
+ else {
+ td2d->loc[0] = loc[0];
+ td2d->loc[1] = (loc[1] + offset) * unit_scale;
+ td2d->loc[2] = 0.0f;
+ td2d->loc2d = loc;
+
+ td->loc = td2d->loc;
+ copy_v3_v3(td->center, cent);
+ td->center[1] = (td->center[1] + offset) * unit_scale;
+ copy_v3_v3(td->iloc, td->loc);
+ }
+
+ if (!ishandle) {
+ td2d->h1 = bezt->vec[0];
+ td2d->h2 = bezt->vec[2];
+ copy_v2_v2(td2d->ih1, td2d->h1);
+ copy_v2_v2(td2d->ih2, td2d->h2);
+ }
+ else {
+ td2d->h1 = NULL;
+ td2d->h2 = NULL;
+ }
+
+ memset(td->axismtx, 0, sizeof(td->axismtx));
+ td->axismtx[2][2] = 1.0f;
+
+ td->ext = NULL;
+ td->val = NULL;
+
+ /* store AnimData info in td->extra, for applying mapping when flushing */
+ td->extra = adt;
+
+ if (selected) {
+ td->flag |= TD_SELECTED;
+ td->dist = 0.0f;
+ }
+ else {
+ td->dist = FLT_MAX;
+ }
+
+ if (ishandle) {
+ td->flag |= TD_NOTIMESNAP;
+ }
+ if (intvals) {
+ td->flag |= TD_INTVALUES;
+ }
+
+ /* copy space-conversion matrices for dealing with non-uniform scales */
+ copy_m3_m3(td->mtx, mtx);
+ copy_m3_m3(td->smtx, smtx);
+
+ tdg->unit_scale = unit_scale;
+ tdg->offset = offset;
+}
+
+static bool graph_edit_is_translation_mode(TransInfo *t)
+{
+ return ELEM(t->mode, TFM_TRANSLATION, TFM_TIME_TRANSLATE, TFM_TIME_SLIDE, TFM_TIME_DUPLICATE);
+}
+
+static bool graph_edit_use_local_center(TransInfo *t)
+{
+ return ((t->around == V3D_AROUND_LOCAL_ORIGINS) && (graph_edit_is_translation_mode(t) == false));
+}
+
+static void graph_key_shortest_dist(
+ TransInfo *t, FCurve *fcu, TransData *td_start, TransData *td, int cfra, bool use_handle)
+{
+ int j = 0;
+ TransData *td_iter = td_start;
+
+ td->dist = FLT_MAX;
+ for (; j < fcu->totvert; j++) {
+ BezTriple *bezt = fcu->bezt + j;
+ if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
+ const bool sel2 = (bezt->f2 & SELECT) != 0;
+ const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
+ const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
+
+ if (sel1 || sel2 || sel3) {
+ td->dist = td->rdist = min_ff(td->dist, fabs(td_iter->center[0] - td->center[0]));
+ }
+
+ td_iter += 3;
+ }
+ }
+}
+
+void createTransGraphEditData(bContext *C, TransInfo *t)
+{
+ SpaceGraph *sipo = (SpaceGraph *)t->sa->spacedata.first;
+ Scene *scene = t->scene;
+ ARegion *ar = t->ar;
+ View2D *v2d = &ar->v2d;
+
+ TransData *td = NULL;
+ TransData2D *td2d = NULL;
+ TransDataGraph *tdg = NULL;
+
+ bAnimContext ac;
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ BezTriple *bezt;
+ int count = 0, i;
+ float mtx[3][3], smtx[3][3];
+ const bool is_translation_mode = graph_edit_is_translation_mode(t);
+ const bool use_handle = !(sipo->flag & SIPO_NOHANDLES);
+ const bool use_local_center = graph_edit_use_local_center(t);
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+ short anim_map_flag = ANIM_UNITCONV_ONLYSEL | ANIM_UNITCONV_SELVERTS;
+
+ /* determine what type of data we are operating on */
+ if (ANIM_animdata_get_context(C, &ac) == 0) {
+ return;
+ }
+
+ anim_map_flag |= ANIM_get_normalization_flags(&ac);
+
+ /* filter data */
+ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVE_VISIBLE);
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* which side of the current frame should be allowed */
+ // XXX we still want this mode, but how to get this using standard transform too?
+ if (t->mode == TFM_TIME_EXTEND) {
+ /* only side on which mouse is gets transformed */
+ float xmouse, ymouse;
+
+ UI_view2d_region_to_view(v2d, t->mouse.imval[0], t->mouse.imval[1], &xmouse, &ymouse);
+ t->frame_side = (xmouse > CFRA) ? 'R' : 'L'; // XXX use t->frame_side
+ }
+ else {
+ /* normal transform - both sides of current frame are considered */
+ t->frame_side = 'B';
+ }
+
+ /* Loop 1: count how many BezTriples (specifically their verts)
+ * are selected (or should be edited). */
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
+ FCurve *fcu = (FCurve *)ale->key_data;
+ float cfra;
+ int curvecount = 0;
+ bool selected = false;
+
+ /* F-Curve may not have any keyframes */
+ if (fcu->bezt == NULL) {
+ continue;
+ }
+
+ /* convert current-frame to action-time (slightly less accurate, especially under
+ * higher scaling ratios, but is faster than converting all points)
+ */
+ if (adt) {
+ cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
+ }
+ else {
+ cfra = (float)CFRA;
+ }
+
+ /* Only include BezTriples whose 'keyframe'
+ * occurs on the same side of the current frame as mouse. */
+ for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
+ const bool sel2 = (bezt->f2 & SELECT) != 0;
+ const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
+ const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
+
+ if (is_prop_edit) {
+ curvecount += 3;
+ if (sel2 || sel1 || sel3) {
+ selected = true;
+ }
+ }
+ else {
+ if (!is_translation_mode || !(sel2)) {
+ if (sel1) {
+ count++;
+ }
+
+ if (sel3) {
+ count++;
+ }
+ }
+
+ /* only include main vert if selected */
+ if (sel2 && !use_local_center) {
+ count++;
+ }
+ }
+ }
+ }
+
+ if (is_prop_edit) {
+ if (selected) {
+ count += curvecount;
+ ale->tag = true;
+ }
+ }
+ }
+
+ /* stop if trying to build list if nothing selected */
+ if (count == 0) {
+ /* cleanup temp list */
+ ANIM_animdata_freelist(&anim_data);
+ return;
+ }
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ /* allocate memory for data */
+ tc->data_len = count;
+
+ tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData (Graph Editor)");
+ /* For each 2d vert a 3d vector is allocated,
+ * so that they can be treated just as if they were 3d verts. */
+ tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransData2D (Graph Editor)");
+ tc->custom.type.data = MEM_callocN(tc->data_len * sizeof(TransDataGraph), "TransDataGraph");
+ tc->custom.type.use_free = true;
+
+ td = tc->data;
+ td2d = tc->data_2d;
+ tdg = tc->custom.type.data;
+
+ /* precompute space-conversion matrices for dealing with non-uniform scaling of Graph Editor */
+ unit_m3(mtx);
+ unit_m3(smtx);
+
+ if (ELEM(t->mode, TFM_ROTATION, TFM_RESIZE)) {
+ float xscale, yscale;
+
+ /* apply scale factors to x and y axes of space-conversion matrices */
+ UI_view2d_scale_get(v2d, &xscale, &yscale);
+
+ /* mtx is data to global (i.e. view) conversion */
+ mul_v3_fl(mtx[0], xscale);
+ mul_v3_fl(mtx[1], yscale);
+
+ /* smtx is global (i.e. view) to data conversion */
+ if (IS_EQF(xscale, 0.0f) == 0) {
+ mul_v3_fl(smtx[0], 1.0f / xscale);
+ }
+ if (IS_EQF(yscale, 0.0f) == 0) {
+ mul_v3_fl(smtx[1], 1.0f / yscale);
+ }
+ }
+
+ /* loop 2: build transdata arrays */
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
+ FCurve *fcu = (FCurve *)ale->key_data;
+ bool intvals = (fcu->flag & FCURVE_INT_VALUES) != 0;
+ float unit_scale, offset;
+ float cfra;
+
+ /* F-Curve may not have any keyframes */
+ if (fcu->bezt == NULL || (is_prop_edit && ale->tag == 0)) {
+ continue;
+ }
+
+ /* convert current-frame to action-time (slightly less accurate, especially under
+ * higher scaling ratios, but is faster than converting all points)
+ */
+ if (adt) {
+ cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
+ }
+ else {
+ cfra = (float)CFRA;
+ }
+
+ unit_scale = ANIM_unit_mapping_get_factor(
+ ac.scene, ale->id, ale->key_data, anim_map_flag, &offset);
+
+ /* only include BezTriples whose 'keyframe' occurs on the same side
+ * of the current frame as mouse (if applicable) */
+ for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
+ const bool sel2 = (bezt->f2 & SELECT) != 0;
+ const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
+ const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
+
+ TransDataCurveHandleFlags *hdata = NULL;
+ /* short h1=1, h2=1; */ /* UNUSED */
+
+ if (is_prop_edit) {
+ bool is_sel = (sel2 || sel1 || sel3);
+ /* we always select all handles for proportional editing if central handle is selected */
+ initTransDataCurveHandles(td, bezt);
+ bezt_to_transdata(td++,
+ td2d++,
+ tdg++,
+ adt,
+ bezt,
+ 0,
+ is_sel,
+ true,
+ intvals,
+ mtx,
+ smtx,
+ unit_scale,
+ offset);
+ initTransDataCurveHandles(td, bezt);
+ bezt_to_transdata(td++,
+ td2d++,
+ tdg++,
+ adt,
+ bezt,
+ 1,
+ is_sel,
+ false,
+ intvals,
+ mtx,
+ smtx,
+ unit_scale,
+ offset);
+ initTransDataCurveHandles(td, bezt);
+ bezt_to_transdata(td++,
+ td2d++,
+ tdg++,
+ adt,
+ bezt,
+ 2,
+ is_sel,
+ true,
+ intvals,
+ mtx,
+ smtx,
+ unit_scale,
+ offset);
+ }
+ else {
+ /* only include handles if selected, irrespective of the interpolation modes.
+ * also, only treat handles specially if the center point isn't selected.
+ */
+ if (!is_translation_mode || !(sel2)) {
+ if (sel1) {
+ hdata = initTransDataCurveHandles(td, bezt);
+ bezt_to_transdata(td++,
+ td2d++,
+ tdg++,
+ adt,
+ bezt,
+ 0,
+ sel1,
+ true,
+ intvals,
+ mtx,
+ smtx,
+ unit_scale,
+ offset);
+ }
+ else {
+ /* h1 = 0; */ /* UNUSED */
+ }
+
+ if (sel3) {
+ if (hdata == NULL) {
+ hdata = initTransDataCurveHandles(td, bezt);
+ }
+ bezt_to_transdata(td++,
+ td2d++,
+ tdg++,
+ adt,
+ bezt,
+ 2,
+ sel3,
+ true,
+ intvals,
+ mtx,
+ smtx,
+ unit_scale,
+ offset);
+ }
+ else {
+ /* h2 = 0; */ /* UNUSED */
+ }
+ }
+
+ /* only include main vert if selected */
+ if (sel2 && !use_local_center) {
+ /* move handles relative to center */
+ if (is_translation_mode) {
+ if (sel1) {
+ td->flag |= TD_MOVEHANDLE1;
+ }
+ if (sel3) {
+ td->flag |= TD_MOVEHANDLE2;
+ }
+ }
+
+ /* if handles were not selected, store their selection status */
+ if (!(sel1) || !(sel3)) {
+ if (hdata == NULL) {
+ hdata = initTransDataCurveHandles(td, bezt);
+ }
+ }
+
+ bezt_to_transdata(td++,
+ td2d++,
+ tdg++,
+ adt,
+ bezt,
+ 1,
+ sel2,
+ false,
+ intvals,
+ mtx,
+ smtx,
+ unit_scale,
+ offset);
+ }
+ /* Special hack (must be done after #initTransDataCurveHandles(),
+ * as that stores handle settings to restore...):
+ *
+ * - Check if we've got entire BezTriple selected and we're scaling/rotating that point,
+ * then check if we're using auto-handles.
+ * - If so, change them auto-handles to aligned handles so that handles get affected too
+ */
+ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) && ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM) &&
+ ELEM(t->mode, TFM_ROTATION, TFM_RESIZE)) {
+ if (hdata && (sel1) && (sel3)) {
+ bezt->h1 = HD_ALIGN;
+ bezt->h2 = HD_ALIGN;
+ }
+ }
+ }
+ }
+ }
+
+ /* Sets handles based on the selection */
+ testhandles_fcurve(fcu, use_handle);
+ }
+
+ if (is_prop_edit) {
+ /* loop 2: build transdata arrays */
+ td = tc->data;
+
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
+ FCurve *fcu = (FCurve *)ale->key_data;
+ TransData *td_start = td;
+ float cfra;
+
+ /* F-Curve may not have any keyframes */
+ if (fcu->bezt == NULL || (ale->tag == 0)) {
+ continue;
+ }
+
+ /* convert current-frame to action-time (slightly less accurate, especially under
+ * higher scaling ratios, but is faster than converting all points)
+ */
+ if (adt) {
+ cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
+ }
+ else {
+ cfra = (float)CFRA;
+ }
+
+ /* only include BezTriples whose 'keyframe' occurs on the
+ * same side of the current frame as mouse (if applicable) */
+ for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
+ const bool sel2 = (bezt->f2 & SELECT) != 0;
+ const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
+ const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
+
+ if (sel1 || sel2) {
+ td->dist = td->rdist = 0.0f;
+ }
+ else {
+ graph_key_shortest_dist(t, fcu, td_start, td, cfra, use_handle);
+ }
+ td++;
+
+ if (sel2) {
+ td->dist = td->rdist = 0.0f;
+ }
+ else {
+ graph_key_shortest_dist(t, fcu, td_start, td, cfra, use_handle);
+ }
+ td++;
+
+ if (sel3 || sel2) {
+ td->dist = td->rdist = 0.0f;
+ }
+ else {
+ graph_key_shortest_dist(t, fcu, td_start, td, cfra, use_handle);
+ }
+ td++;
+ }
+ }
+ }
+ }
+
+ /* cleanup temp list */
+ ANIM_animdata_freelist(&anim_data);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Graph Editor Transform Flush
+ *
+ * \{ */
+
+/* this function is called on recalcData to apply the transforms applied
+ * to the transdata on to the actual keyframe data
+ */
+void flushTransGraphData(TransInfo *t)
+{
+ SpaceGraph *sipo = (SpaceGraph *)t->sa->spacedata.first;
+ TransData *td;
+ TransData2D *td2d;
+ TransDataGraph *tdg;
+ Scene *scene = t->scene;
+ double secf = FPS;
+ int a;
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ /* flush to 2d vector from internally used 3d vector */
+ for (a = 0, td = tc->data, td2d = tc->data_2d, tdg = tc->custom.type.data; a < tc->data_len;
+ a++, td++, td2d++, tdg++) {
+ /* pointers to relevant AnimData blocks are stored in the td->extra pointers */
+ AnimData *adt = (AnimData *)td->extra;
+
+ float inv_unit_scale = 1.0f / tdg->unit_scale;
+
+ /* handle snapping for time values
+ * - we should still be in NLA-mapping timespace
+ * - only apply to keyframes (but never to handles)
+ * - don't do this when canceling, or else these changes won't go away
+ */
+ if ((t->state != TRANS_CANCEL) && (td->flag & TD_NOTIMESNAP) == 0) {
+ switch (sipo->autosnap) {
+ case SACTSNAP_FRAME: /* snap to nearest frame */
+ td2d->loc[0] = floor((double)td2d->loc[0] + 0.5);
+ break;
+
+ case SACTSNAP_SECOND: /* snap to nearest second */
+ td2d->loc[0] = floor(((double)td2d->loc[0] / secf) + 0.5) * secf;
+ break;
+
+ case SACTSNAP_MARKER: /* snap to nearest marker */
+ td2d->loc[0] = (float)ED_markers_find_nearest_marker_time(&t->scene->markers,
+ td2d->loc[0]);
+ break;
+ }
+ }
+
+ /* we need to unapply the nla-mapping from the time in some situations */
+ if (adt) {
+ td2d->loc2d[0] = BKE_nla_tweakedit_remap(adt, td2d->loc[0], NLATIME_CONVERT_UNMAP);
+ }
+ else {
+ td2d->loc2d[0] = td2d->loc[0];
+ }
+
+ /** Time-stepping auto-snapping modes don't get applied for Graph Editor transforms,
+ * as these use the generic transform modes which don't account for this sort of thing.
+ * These ones aren't affected by NLA mapping, so we do this after the conversion...
+ *
+ * \note We also have to apply to td->loc,
+ * as that's what the handle-adjustment step below looks to,
+ * otherwise we get "swimming handles".
+ *
+ * \note We don't do this when canceling transforms, or else these changes don't go away.
+ */
+ if ((t->state != TRANS_CANCEL) && (td->flag & TD_NOTIMESNAP) == 0 &&
+ ELEM(sipo->autosnap, SACTSNAP_STEP, SACTSNAP_TSTEP)) {
+ switch (sipo->autosnap) {
+ case SACTSNAP_STEP: /* frame step */
+ td2d->loc2d[0] = floor((double)td2d->loc[0] + 0.5);
+ td->loc[0] = floor((double)td->loc[0] + 0.5);
+ break;
+
+ case SACTSNAP_TSTEP: /* second step */
+ /* XXX: the handle behavior in this case is still not quite right... */
+ td2d->loc[0] = floor(((double)td2d->loc[0] / secf) + 0.5) * secf;
+ td->loc[0] = floor(((double)td->loc[0] / secf) + 0.5) * secf;
+ break;
+ }
+ }
+
+ /* if int-values only, truncate to integers */
+ if (td->flag & TD_INTVALUES) {
+ td2d->loc2d[1] = floorf(td2d->loc[1] * inv_unit_scale - tdg->offset + 0.5f);
+ }
+ else {
+ td2d->loc2d[1] = td2d->loc[1] * inv_unit_scale - tdg->offset;
+ }
+
+ if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) {
+ td2d->h1[0] = td2d->ih1[0] + td->loc[0] - td->iloc[0];
+ td2d->h1[1] = td2d->ih1[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale;
+ }
+
+ if ((td->flag & TD_MOVEHANDLE2) && td2d->h2) {
+ td2d->h2[0] = td2d->ih2[0] + td->loc[0] - td->iloc[0];
+ td2d->h2[1] = td2d->ih2[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale;
+ }
+ }
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_lattice.c b/source/blender/editors/transform/transform_convert_lattice.c
new file mode 100644
index 00000000000..15af24090f0
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_lattice.c
@@ -0,0 +1,113 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_curve_types.h"
+#include "DNA_lattice_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_report.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Curve/Surfaces Transform Creation
+ *
+ * \{ */
+
+void createTransLatticeVerts(TransInfo *t)
+{
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+
+ Lattice *latt = ((Lattice *)tc->obedit->data)->editlatt->latt;
+ TransData *td = NULL;
+ BPoint *bp;
+ float mtx[3][3], smtx[3][3];
+ int a;
+ int count = 0, countsel = 0;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+
+ bp = latt->def;
+ a = latt->pntsu * latt->pntsv * latt->pntsw;
+ while (a--) {
+ if (bp->hide == 0) {
+ if (bp->f1 & SELECT) {
+ countsel++;
+ }
+ if (is_prop_edit) {
+ count++;
+ }
+ }
+ bp++;
+ }
+
+ /* note: in prop mode we need at least 1 selected */
+ if (countsel == 0) {
+ return;
+ }
+
+ if (is_prop_edit) {
+ tc->data_len = count;
+ }
+ else {
+ tc->data_len = countsel;
+ }
+ tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Lattice EditMode)");
+
+ copy_m3_m4(mtx, tc->obedit->obmat);
+ pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
+
+ td = tc->data;
+ bp = latt->def;
+ a = latt->pntsu * latt->pntsv * latt->pntsw;
+ while (a--) {
+ if (is_prop_edit || (bp->f1 & SELECT)) {
+ if (bp->hide == 0) {
+ copy_v3_v3(td->iloc, bp->vec);
+ td->loc = bp->vec;
+ copy_v3_v3(td->center, td->loc);
+ if (bp->f1 & SELECT) {
+ td->flag = TD_SELECTED;
+ }
+ else {
+ td->flag = 0;
+ }
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
+
+ td->ext = NULL;
+ td->val = NULL;
+
+ td++;
+ }
+ }
+ bp++;
+ }
+ }
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_mask.c b/source/blender/editors/transform/transform_convert_mask.c
new file mode 100644
index 00000000000..9e892f395b3
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_mask.c
@@ -0,0 +1,442 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_mask_types.h"
+#include "DNA_space_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_mask.h"
+#include "BKE_report.h"
+
+#include "ED_clip.h"
+#include "ED_mask.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+typedef struct TransDataMasking {
+ bool is_handle;
+
+ float handle[2], orig_handle[2];
+ float vec[3][3];
+ struct MaskSplinePoint *point;
+ float parent_matrix[3][3];
+ float parent_inverse_matrix[3][3];
+ char orig_handle_type;
+
+ eMaskWhichHandle which_handle;
+} TransDataMasking;
+
+/* -------------------------------------------------------------------- */
+/** \name Masking Transform Creation
+ *
+ * \{ */
+
+static void MaskHandleToTransData(MaskSplinePoint *point,
+ eMaskWhichHandle which_handle,
+ TransData *td,
+ TransData2D *td2d,
+ TransDataMasking *tdm,
+ const float asp[2],
+ /*const*/ float parent_matrix[3][3],
+ /*const*/ float parent_inverse_matrix[3][3])
+{
+ BezTriple *bezt = &point->bezt;
+ const bool is_sel_any = MASKPOINT_ISSEL_ANY(point);
+
+ tdm->point = point;
+ copy_m3_m3(tdm->vec, bezt->vec);
+
+ tdm->is_handle = true;
+ copy_m3_m3(tdm->parent_matrix, parent_matrix);
+ copy_m3_m3(tdm->parent_inverse_matrix, parent_inverse_matrix);
+
+ BKE_mask_point_handle(point, which_handle, tdm->handle);
+ tdm->which_handle = which_handle;
+
+ copy_v2_v2(tdm->orig_handle, tdm->handle);
+
+ mul_v2_m3v2(td2d->loc, parent_matrix, tdm->handle);
+ td2d->loc[0] *= asp[0];
+ td2d->loc[1] *= asp[1];
+ td2d->loc[2] = 0.0f;
+
+ td2d->loc2d = tdm->handle;
+
+ td->flag = 0;
+ td->loc = td2d->loc;
+ mul_v2_m3v2(td->center, parent_matrix, bezt->vec[1]);
+ td->center[0] *= asp[0];
+ td->center[1] *= asp[1];
+ copy_v3_v3(td->iloc, td->loc);
+
+ memset(td->axismtx, 0, sizeof(td->axismtx));
+ td->axismtx[2][2] = 1.0f;
+
+ td->ext = NULL;
+ td->val = NULL;
+
+ if (is_sel_any) {
+ td->flag |= TD_SELECTED;
+ }
+
+ td->dist = 0.0;
+
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
+
+ if (which_handle == MASK_WHICH_HANDLE_LEFT) {
+ tdm->orig_handle_type = bezt->h1;
+ }
+ else if (which_handle == MASK_WHICH_HANDLE_RIGHT) {
+ tdm->orig_handle_type = bezt->h2;
+ }
+}
+
+static void MaskPointToTransData(Scene *scene,
+ MaskSplinePoint *point,
+ TransData *td,
+ TransData2D *td2d,
+ TransDataMasking *tdm,
+ const bool is_prop_edit,
+ const float asp[2])
+{
+ BezTriple *bezt = &point->bezt;
+ const bool is_sel_point = MASKPOINT_ISSEL_KNOT(point);
+ const bool is_sel_any = MASKPOINT_ISSEL_ANY(point);
+ float parent_matrix[3][3], parent_inverse_matrix[3][3];
+
+ BKE_mask_point_parent_matrix_get(point, CFRA, parent_matrix);
+ invert_m3_m3(parent_inverse_matrix, parent_matrix);
+
+ if (is_prop_edit || is_sel_point) {
+ int i;
+
+ tdm->point = point;
+ copy_m3_m3(tdm->vec, bezt->vec);
+
+ for (i = 0; i < 3; i++) {
+ copy_m3_m3(tdm->parent_matrix, parent_matrix);
+ copy_m3_m3(tdm->parent_inverse_matrix, parent_inverse_matrix);
+
+ /* CV coords are scaled by aspects. this is needed for rotations and
+ * proportional editing to be consistent with the stretched CV coords
+ * that are displayed. this also means that for display and numinput,
+ * and when the CV coords are flushed, these are converted each time */
+ mul_v2_m3v2(td2d->loc, parent_matrix, bezt->vec[i]);
+ td2d->loc[0] *= asp[0];
+ td2d->loc[1] *= asp[1];
+ td2d->loc[2] = 0.0f;
+
+ td2d->loc2d = bezt->vec[i];
+
+ td->flag = 0;
+ td->loc = td2d->loc;
+ mul_v2_m3v2(td->center, parent_matrix, bezt->vec[1]);
+ td->center[0] *= asp[0];
+ td->center[1] *= asp[1];
+ copy_v3_v3(td->iloc, td->loc);
+
+ memset(td->axismtx, 0, sizeof(td->axismtx));
+ td->axismtx[2][2] = 1.0f;
+
+ td->ext = NULL;
+
+ if (i == 1) {
+ /* scaling weights */
+ td->val = &bezt->weight;
+ td->ival = *td->val;
+ }
+ else {
+ td->val = NULL;
+ }
+
+ if (is_sel_any) {
+ td->flag |= TD_SELECTED;
+ }
+ td->dist = 0.0;
+
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
+
+ if (i == 0) {
+ tdm->orig_handle_type = bezt->h1;
+ }
+ else if (i == 2) {
+ tdm->orig_handle_type = bezt->h2;
+ }
+
+ td++;
+ td2d++;
+ tdm++;
+ }
+ }
+ else {
+ if (BKE_mask_point_handles_mode_get(point) == MASK_HANDLE_MODE_STICK) {
+ MaskHandleToTransData(point,
+ MASK_WHICH_HANDLE_STICK,
+ td,
+ td2d,
+ tdm,
+ asp,
+ parent_matrix,
+ parent_inverse_matrix);
+
+ td++;
+ td2d++;
+ tdm++;
+ }
+ else {
+ if (bezt->f1 & SELECT) {
+ MaskHandleToTransData(point,
+ MASK_WHICH_HANDLE_LEFT,
+ td,
+ td2d,
+ tdm,
+ asp,
+ parent_matrix,
+ parent_inverse_matrix);
+
+ if (bezt->h1 == HD_VECT) {
+ bezt->h1 = HD_FREE;
+ }
+ else if (bezt->h1 == HD_AUTO) {
+ bezt->h1 = HD_ALIGN_DOUBLESIDE;
+ bezt->h2 = HD_ALIGN_DOUBLESIDE;
+ }
+
+ td++;
+ td2d++;
+ tdm++;
+ }
+ if (bezt->f3 & SELECT) {
+ MaskHandleToTransData(point,
+ MASK_WHICH_HANDLE_RIGHT,
+ td,
+ td2d,
+ tdm,
+ asp,
+ parent_matrix,
+ parent_inverse_matrix);
+
+ if (bezt->h2 == HD_VECT) {
+ bezt->h2 = HD_FREE;
+ }
+ else if (bezt->h2 == HD_AUTO) {
+ bezt->h1 = HD_ALIGN_DOUBLESIDE;
+ bezt->h2 = HD_ALIGN_DOUBLESIDE;
+ }
+
+ td++;
+ td2d++;
+ tdm++;
+ }
+ }
+ }
+}
+
+void createTransMaskingData(bContext *C, TransInfo *t)
+{
+ Scene *scene = CTX_data_scene(C);
+ Mask *mask = CTX_data_edit_mask(C);
+ MaskLayer *masklay;
+ TransData *td = NULL;
+ TransData2D *td2d = NULL;
+ TransDataMasking *tdm = NULL;
+ int count = 0, countsel = 0;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT);
+ float asp[2];
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ tc->data_len = 0;
+
+ if (!mask) {
+ return;
+ }
+
+ if (t->spacetype == SPACE_CLIP) {
+ SpaceClip *sc = t->sa->spacedata.first;
+ MovieClip *clip = ED_space_clip_get_clip(sc);
+ if (!clip) {
+ return;
+ }
+ }
+
+ /* count */
+ for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ MaskSpline *spline;
+
+ if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ continue;
+ }
+
+ for (spline = masklay->splines.first; spline; spline = spline->next) {
+ int i;
+
+ for (i = 0; i < spline->tot_point; i++) {
+ MaskSplinePoint *point = &spline->points[i];
+
+ if (MASKPOINT_ISSEL_ANY(point)) {
+ if (MASKPOINT_ISSEL_KNOT(point)) {
+ countsel += 3;
+ }
+ else {
+ if (BKE_mask_point_handles_mode_get(point) == MASK_HANDLE_MODE_STICK) {
+ countsel += 1;
+ }
+ else {
+ BezTriple *bezt = &point->bezt;
+ if (bezt->f1 & SELECT) {
+ countsel++;
+ }
+ if (bezt->f3 & SELECT) {
+ countsel++;
+ }
+ }
+ }
+ }
+
+ if (is_prop_edit) {
+ count += 3;
+ }
+ }
+ }
+ }
+
+ /* note: in prop mode we need at least 1 selected */
+ if (countsel == 0) {
+ return;
+ }
+
+ ED_mask_get_aspect(t->sa, t->ar, &asp[0], &asp[1]);
+
+ tc->data_len = (is_prop_edit) ? count : countsel;
+ td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Mask Editing)");
+ /* for each 2d uv coord a 3d vector is allocated, so that they can be
+ * treated just as if they were 3d verts */
+ td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D),
+ "TransObData2D(Mask Editing)");
+ tc->custom.type.data = tdm = MEM_callocN(tc->data_len * sizeof(TransDataMasking),
+ "TransDataMasking(Mask Editing)");
+ tc->custom.type.use_free = true;
+
+ /* create data */
+ for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ MaskSpline *spline;
+
+ if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ continue;
+ }
+
+ for (spline = masklay->splines.first; spline; spline = spline->next) {
+ int i;
+
+ for (i = 0; i < spline->tot_point; i++) {
+ MaskSplinePoint *point = &spline->points[i];
+
+ if (is_prop_edit || MASKPOINT_ISSEL_ANY(point)) {
+ MaskPointToTransData(scene, point, td, td2d, tdm, is_prop_edit, asp);
+
+ if (is_prop_edit || MASKPOINT_ISSEL_KNOT(point)) {
+ td += 3;
+ td2d += 3;
+ tdm += 3;
+ }
+ else {
+ if (BKE_mask_point_handles_mode_get(point) == MASK_HANDLE_MODE_STICK) {
+ td++;
+ td2d++;
+ tdm++;
+ }
+ else {
+ BezTriple *bezt = &point->bezt;
+ if (bezt->f1 & SELECT) {
+ td++;
+ td2d++;
+ tdm++;
+ }
+ if (bezt->f3 & SELECT) {
+ td++;
+ td2d++;
+ tdm++;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Masking Transform Flush
+ *
+ * \{ */
+
+void flushTransMasking(TransInfo *t)
+{
+ TransData2D *td;
+ TransDataMasking *tdm;
+ int a;
+ float asp[2], inv[2];
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ ED_mask_get_aspect(t->sa, t->ar, &asp[0], &asp[1]);
+ inv[0] = 1.0f / asp[0];
+ inv[1] = 1.0f / asp[1];
+
+ /* flush to 2d vector from internally used 3d vector */
+ for (a = 0, td = tc->data_2d, tdm = tc->custom.type.data; a < tc->data_len; a++, td++, tdm++) {
+ td->loc2d[0] = td->loc[0] * inv[0];
+ td->loc2d[1] = td->loc[1] * inv[1];
+ mul_m3_v2(tdm->parent_inverse_matrix, td->loc2d);
+
+ if (tdm->is_handle) {
+ BKE_mask_point_set_handle(tdm->point,
+ tdm->which_handle,
+ td->loc2d,
+ (t->flag & T_ALT_TRANSFORM) != 0,
+ tdm->orig_handle,
+ tdm->vec);
+ }
+
+ if (t->state == TRANS_CANCEL) {
+ if (tdm->which_handle == MASK_WHICH_HANDLE_LEFT) {
+ tdm->point->bezt.h1 = tdm->orig_handle_type;
+ }
+ else if (tdm->which_handle == MASK_WHICH_HANDLE_RIGHT) {
+ tdm->point->bezt.h2 = tdm->orig_handle_type;
+ }
+ }
+ }
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_mball.c b/source/blender/editors/transform/transform_convert_mball.c
new file mode 100644
index 00000000000..5d7e36cc834
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_mball.c
@@ -0,0 +1,130 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_meta_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_report.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Meta Elements Transform Creation
+ *
+ * \{ */
+
+void createTransMBallVerts(TransInfo *t)
+{
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ MetaBall *mb = (MetaBall *)tc->obedit->data;
+ MetaElem *ml;
+ TransData *td;
+ TransDataExtension *tx;
+ float mtx[3][3], smtx[3][3];
+ int count = 0, countsel = 0;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+
+ /* count totals */
+ for (ml = mb->editelems->first; ml; ml = ml->next) {
+ if (ml->flag & SELECT) {
+ countsel++;
+ }
+ if (is_prop_edit) {
+ count++;
+ }
+ }
+
+ /* note: in prop mode we need at least 1 selected */
+ if (countsel == 0) {
+ continue;
+ }
+
+ if (is_prop_edit) {
+ tc->data_len = count;
+ }
+ else {
+ tc->data_len = countsel;
+ }
+
+ td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(MBall EditMode)");
+ tx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension),
+ "MetaElement_TransExtension");
+
+ copy_m3_m4(mtx, tc->obedit->obmat);
+ pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
+
+ for (ml = mb->editelems->first; ml; ml = ml->next) {
+ if (is_prop_edit || (ml->flag & SELECT)) {
+ td->loc = &ml->x;
+ copy_v3_v3(td->iloc, td->loc);
+ copy_v3_v3(td->center, td->loc);
+
+ quat_to_mat3(td->axismtx, ml->quat);
+
+ if (ml->flag & SELECT) {
+ td->flag = TD_SELECTED | TD_USEQUAT | TD_SINGLESIZE;
+ }
+ else {
+ td->flag = TD_USEQUAT;
+ }
+
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
+
+ td->ext = tx;
+
+ /* Radius of MetaElem (mass of MetaElem influence) */
+ if (ml->flag & MB_SCALE_RAD) {
+ td->val = &ml->rad;
+ td->ival = ml->rad;
+ }
+ else {
+ td->val = &ml->s;
+ td->ival = ml->s;
+ }
+
+ /* expx/expy/expz determine "shape" of some MetaElem types */
+ tx->size = &ml->expx;
+ tx->isize[0] = ml->expx;
+ tx->isize[1] = ml->expy;
+ tx->isize[2] = ml->expz;
+
+ /* quat is used for rotation of MetaElem */
+ tx->quat = ml->quat;
+ copy_qt_qt(tx->iquat, ml->quat);
+
+ tx->rot = NULL;
+
+ td++;
+ tx++;
+ }
+ }
+ }
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_mesh.c b/source/blender/editors/transform/transform_convert_mesh.c
new file mode 100644
index 00000000000..98ae15ed2dc
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_mesh.c
@@ -0,0 +1,1117 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_space_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_bitmap.h"
+#include "BLI_math.h"
+#include "BLI_linklist_stack.h"
+
+#include "BKE_context.h"
+#include "BKE_crazyspace.h"
+#include "BKE_editmesh.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_mapping.h"
+#include "BKE_modifier.h"
+#include "BKE_scene.h"
+
+#include "ED_image.h"
+#include "ED_mesh.h"
+#include "ED_uvedit.h"
+
+#include "WM_api.h" /* for WM_event_add_notifier to deal with stabilization nodes */
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+#include "bmesh.h"
+
+/* when transforming islands */
+struct TransIslandData {
+ float co[3];
+ float axismtx[3][3];
+};
+
+/* -------------------------------------------------------------------- */
+/** \name Edit Mesh Verts Transform Creation
+ *
+ * \{ */
+
+static bool bmesh_test_dist_add(BMVert *v,
+ BMVert *v_other,
+ float *dists,
+ const float *dists_prev,
+ /* optionally track original index */
+ int *index,
+ const int *index_prev,
+ float mtx[3][3])
+{
+ if ((BM_elem_flag_test(v_other, BM_ELEM_SELECT) == 0) &&
+ (BM_elem_flag_test(v_other, BM_ELEM_HIDDEN) == 0)) {
+ const int i = BM_elem_index_get(v);
+ const int i_other = BM_elem_index_get(v_other);
+ float vec[3];
+ float dist_other;
+ sub_v3_v3v3(vec, v->co, v_other->co);
+ mul_m3_v3(mtx, vec);
+
+ dist_other = dists_prev[i] + len_v3(vec);
+ if (dist_other < dists[i_other]) {
+ dists[i_other] = dist_other;
+ if (index != NULL) {
+ index[i_other] = index_prev[i];
+ }
+ return true;
+ }
+ }
+
+ return false;
+}
+
+/**
+ * \param mtx: Measure distance in this space.
+ * \param dists: Store the closest connected distance to selected vertices.
+ * \param index: Optionally store the original index we're measuring the distance to (can be NULL).
+ */
+static void editmesh_set_connectivity_distance(BMesh *bm,
+ float mtx[3][3],
+ float *dists,
+ int *index)
+{
+ BLI_LINKSTACK_DECLARE(queue, BMVert *);
+
+ /* any BM_ELEM_TAG'd vertex is in 'queue_next', so we don't add in twice */
+ BLI_LINKSTACK_DECLARE(queue_next, BMVert *);
+
+ BLI_LINKSTACK_INIT(queue);
+ BLI_LINKSTACK_INIT(queue_next);
+
+ {
+ BMIter viter;
+ BMVert *v;
+ int i;
+
+ BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
+ float dist;
+ BM_elem_index_set(v, i); /* set_inline */
+ BM_elem_flag_disable(v, BM_ELEM_TAG);
+
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT) == 0 || BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
+ dist = FLT_MAX;
+ if (index != NULL) {
+ index[i] = i;
+ }
+ }
+ else {
+ BLI_LINKSTACK_PUSH(queue, v);
+ dist = 0.0f;
+ if (index != NULL) {
+ index[i] = i;
+ }
+ }
+
+ dists[i] = dist;
+ }
+ bm->elem_index_dirty &= ~BM_VERT;
+ }
+
+ /* need to be very careful of feedback loops here, store previous dist's to avoid feedback */
+ float *dists_prev = MEM_dupallocN(dists);
+ int *index_prev = MEM_dupallocN(index); /* may be NULL */
+
+ do {
+ BMVert *v;
+ LinkNode *lnk;
+
+ /* this is correct but slow to do each iteration,
+ * instead sync the dist's while clearing BM_ELEM_TAG (below) */
+#if 0
+ memcpy(dists_prev, dists, sizeof(float) * bm->totvert);
+#endif
+
+ while ((v = BLI_LINKSTACK_POP(queue))) {
+ BLI_assert(dists[BM_elem_index_get(v)] != FLT_MAX);
+
+ /* connected edge-verts */
+ if (v->e != NULL) {
+ BMEdge *e_iter, *e_first;
+
+ e_iter = e_first = v->e;
+
+ /* would normally use BM_EDGES_OF_VERT, but this runs so often,
+ * its faster to iterate on the data directly */
+ do {
+
+ if (BM_elem_flag_test(e_iter, BM_ELEM_HIDDEN) == 0) {
+
+ /* edge distance */
+ {
+ BMVert *v_other = BM_edge_other_vert(e_iter, v);
+ if (bmesh_test_dist_add(v, v_other, dists, dists_prev, index, index_prev, mtx)) {
+ if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
+ BM_elem_flag_enable(v_other, BM_ELEM_TAG);
+ BLI_LINKSTACK_PUSH(queue_next, v_other);
+ }
+ }
+ }
+
+ /* face distance */
+ if (e_iter->l) {
+ BMLoop *l_iter_radial, *l_first_radial;
+ /**
+ * imaginary edge diagonally across quad,
+ * \note, this takes advantage of the rules of winding that we
+ * know 2 or more of a verts edges wont reference the same face twice.
+ * Also, if the edge is hidden, the face will be hidden too.
+ */
+ l_iter_radial = l_first_radial = e_iter->l;
+
+ do {
+ if ((l_iter_radial->v == v) && (l_iter_radial->f->len == 4) &&
+ (BM_elem_flag_test(l_iter_radial->f, BM_ELEM_HIDDEN) == 0)) {
+ BMVert *v_other = l_iter_radial->next->next->v;
+ if (bmesh_test_dist_add(v, v_other, dists, dists_prev, index, index_prev, mtx)) {
+ if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
+ BM_elem_flag_enable(v_other, BM_ELEM_TAG);
+ BLI_LINKSTACK_PUSH(queue_next, v_other);
+ }
+ }
+ }
+ } while ((l_iter_radial = l_iter_radial->radial_next) != l_first_radial);
+ }
+ }
+ } while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, v)) != e_first);
+ }
+ }
+
+ /* clear for the next loop */
+ for (lnk = queue_next; lnk; lnk = lnk->next) {
+ BMVert *v_link = lnk->link;
+ const int i = BM_elem_index_get(v_link);
+
+ BM_elem_flag_disable(v_link, BM_ELEM_TAG);
+
+ /* keep in sync, avoid having to do full memcpy each iteration */
+ dists_prev[i] = dists[i];
+ if (index != NULL) {
+ index_prev[i] = index[i];
+ }
+ }
+
+ BLI_LINKSTACK_SWAP(queue, queue_next);
+
+ /* none should be tagged now since 'queue_next' is empty */
+ BLI_assert(BM_iter_mesh_count_flag(BM_VERTS_OF_MESH, bm, BM_ELEM_TAG, true) == 0);
+
+ } while (BLI_LINKSTACK_SIZE(queue));
+
+ BLI_LINKSTACK_FREE(queue);
+ BLI_LINKSTACK_FREE(queue_next);
+
+ MEM_freeN(dists_prev);
+ if (index_prev != NULL) {
+ MEM_freeN(index_prev);
+ }
+}
+
+static struct TransIslandData *editmesh_islands_info_calc(BMEditMesh *em,
+ int *r_island_tot,
+ int **r_island_vert_map,
+ bool calc_single_islands)
+{
+ BMesh *bm = em->bm;
+ struct TransIslandData *trans_islands;
+ char htype;
+ char itype;
+ int i;
+
+ /* group vars */
+ int *groups_array;
+ int(*group_index)[2];
+ int group_tot;
+ void **ele_array;
+
+ int *vert_map;
+
+ if (em->selectmode & (SCE_SELECT_VERTEX | SCE_SELECT_EDGE)) {
+ groups_array = MEM_mallocN(sizeof(*groups_array) * bm->totedgesel, __func__);
+ group_tot = BM_mesh_calc_edge_groups(
+ bm, groups_array, &group_index, NULL, NULL, BM_ELEM_SELECT);
+
+ htype = BM_EDGE;
+ itype = BM_VERTS_OF_EDGE;
+ }
+ else { /* (bm->selectmode & SCE_SELECT_FACE) */
+ groups_array = MEM_mallocN(sizeof(*groups_array) * bm->totfacesel, __func__);
+ group_tot = BM_mesh_calc_face_groups(
+ bm, groups_array, &group_index, NULL, NULL, BM_ELEM_SELECT, BM_VERT);
+
+ htype = BM_FACE;
+ itype = BM_VERTS_OF_FACE;
+ }
+
+ trans_islands = MEM_mallocN(sizeof(*trans_islands) * group_tot, __func__);
+
+ vert_map = MEM_mallocN(sizeof(*vert_map) * bm->totvert, __func__);
+ /* we shouldn't need this, but with incorrect selection flushing
+ * its possible we have a selected vertex that's not in a face,
+ * for now best not crash in that case. */
+ copy_vn_i(vert_map, bm->totvert, -1);
+
+ BM_mesh_elem_table_ensure(bm, htype);
+ ele_array = (htype == BM_FACE) ? (void **)bm->ftable : (void **)bm->etable;
+
+ BM_mesh_elem_index_ensure(bm, BM_VERT);
+
+ /* may be an edge OR a face array */
+ for (i = 0; i < group_tot; i++) {
+ BMEditSelection ese = {NULL};
+
+ const int fg_sta = group_index[i][0];
+ const int fg_len = group_index[i][1];
+ float co[3], no[3], tangent[3];
+ int j;
+
+ zero_v3(co);
+ zero_v3(no);
+ zero_v3(tangent);
+
+ ese.htype = htype;
+
+ /* loop on each face in this group:
+ * - assign r_vert_map
+ * - calculate (co, no)
+ */
+ for (j = 0; j < fg_len; j++) {
+ float tmp_co[3], tmp_no[3], tmp_tangent[3];
+
+ ese.ele = ele_array[groups_array[fg_sta + j]];
+
+ BM_editselection_center(&ese, tmp_co);
+ BM_editselection_normal(&ese, tmp_no);
+ BM_editselection_plane(&ese, tmp_tangent);
+
+ add_v3_v3(co, tmp_co);
+ add_v3_v3(no, tmp_no);
+ add_v3_v3(tangent, tmp_tangent);
+
+ {
+ /* setup vertex map */
+ BMIter iter;
+ BMVert *v;
+
+ /* connected edge-verts */
+ BM_ITER_ELEM (v, &iter, ese.ele, itype) {
+ vert_map[BM_elem_index_get(v)] = i;
+ }
+ }
+ }
+
+ mul_v3_v3fl(trans_islands[i].co, co, 1.0f / (float)fg_len);
+
+ if (createSpaceNormalTangent(trans_islands[i].axismtx, no, tangent)) {
+ /* pass */
+ }
+ else {
+ if (normalize_v3(no) != 0.0f) {
+ axis_dominant_v3_to_m3(trans_islands[i].axismtx, no);
+ invert_m3(trans_islands[i].axismtx);
+ }
+ else {
+ unit_m3(trans_islands[i].axismtx);
+ }
+ }
+ }
+
+ MEM_freeN(groups_array);
+ MEM_freeN(group_index);
+
+ /* for PET we need islands of 1 so connected vertices can use it with V3D_AROUND_LOCAL_ORIGINS */
+ if (calc_single_islands) {
+ BMIter viter;
+ BMVert *v;
+ int group_tot_single = 0;
+
+ BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT) && (vert_map[i] == -1)) {
+ group_tot_single += 1;
+ }
+ }
+
+ if (group_tot_single != 0) {
+ trans_islands = MEM_reallocN(trans_islands,
+ sizeof(*trans_islands) * (group_tot + group_tot_single));
+
+ BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT) && (vert_map[i] == -1)) {
+ struct TransIslandData *v_island = &trans_islands[group_tot];
+ vert_map[i] = group_tot;
+
+ copy_v3_v3(v_island->co, v->co);
+
+ if (is_zero_v3(v->no) != 0.0f) {
+ axis_dominant_v3_to_m3(v_island->axismtx, v->no);
+ invert_m3(v_island->axismtx);
+ }
+ else {
+ unit_m3(v_island->axismtx);
+ }
+
+ group_tot += 1;
+ }
+ }
+ }
+ }
+
+ *r_island_tot = group_tot;
+ *r_island_vert_map = vert_map;
+
+ return trans_islands;
+}
+
+/* way to overwrite what data is edited with transform */
+static void VertsToTransData(TransInfo *t,
+ TransData *td,
+ TransDataExtension *tx,
+ BMEditMesh *em,
+ BMVert *eve,
+ float *bweight,
+ struct TransIslandData *v_island,
+ const bool no_island_center)
+{
+ float *no, _no[3];
+ BLI_assert(BM_elem_flag_test(eve, BM_ELEM_HIDDEN) == 0);
+
+ td->flag = 0;
+ // if (key)
+ // td->loc = key->co;
+ // else
+ td->loc = eve->co;
+ copy_v3_v3(td->iloc, td->loc);
+
+ if ((t->mode == TFM_SHRINKFATTEN) && (em->selectmode & SCE_SELECT_FACE) &&
+ BM_elem_flag_test(eve, BM_ELEM_SELECT) &&
+ (BM_vert_calc_normal_ex(eve, BM_ELEM_SELECT, _no))) {
+ no = _no;
+ }
+ else {
+ no = eve->no;
+ }
+
+ if (v_island) {
+ if (no_island_center) {
+ copy_v3_v3(td->center, td->loc);
+ }
+ else {
+ copy_v3_v3(td->center, v_island->co);
+ }
+ copy_m3_m3(td->axismtx, v_island->axismtx);
+ }
+ else if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
+ copy_v3_v3(td->center, td->loc);
+ createSpaceNormal(td->axismtx, no);
+ }
+ else {
+ copy_v3_v3(td->center, td->loc);
+
+ /* Setting normals */
+ copy_v3_v3(td->axismtx[2], no);
+ td->axismtx[0][0] = td->axismtx[0][1] = td->axismtx[0][2] = td->axismtx[1][0] =
+ td->axismtx[1][1] = td->axismtx[1][2] = 0.0f;
+ }
+
+ td->ext = NULL;
+ td->val = NULL;
+ td->extra = NULL;
+ if (t->mode == TFM_BWEIGHT) {
+ td->val = bweight;
+ td->ival = *bweight;
+ }
+ else if (t->mode == TFM_SKIN_RESIZE) {
+ MVertSkin *vs = CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MVERT_SKIN);
+ if (vs) {
+ /* skin node size */
+ td->ext = tx;
+ copy_v3_v3(tx->isize, vs->radius);
+ tx->size = vs->radius;
+ td->val = vs->radius;
+ }
+ else {
+ td->flag |= TD_SKIP;
+ }
+ }
+ else if (t->mode == TFM_SHRINKFATTEN) {
+ td->ext = tx;
+ tx->isize[0] = BM_vert_calc_shell_factor_ex(eve, no, BM_ELEM_SELECT);
+ }
+}
+
+void createTransEditVerts(TransInfo *t)
+{
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ TransData *tob = NULL;
+ TransDataExtension *tx = NULL;
+ BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
+ Mesh *me = tc->obedit->data;
+ BMesh *bm = em->bm;
+ BMVert *eve;
+ BMIter iter;
+ float(*mappedcos)[3] = NULL, (*quats)[4] = NULL;
+ float mtx[3][3], smtx[3][3], (*defmats)[3][3] = NULL, (*defcos)[3] = NULL;
+ float *dists = NULL;
+ int a;
+ const int prop_mode = (t->flag & T_PROP_EDIT) ? (t->flag & T_PROP_EDIT_ALL) : 0;
+ int mirror = 0;
+ int cd_vert_bweight_offset = -1;
+ bool use_topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
+
+ struct TransIslandData *island_info = NULL;
+ int island_info_tot;
+ int *island_vert_map = NULL;
+
+ /* Snap rotation along normal needs a common axis for whole islands,
+ * otherwise one get random crazy results, see T59104.
+ * However, we do not want to use the island center for the pivot/translation reference. */
+ const bool is_snap_rotate = ((t->mode == TFM_TRANSLATION) &&
+ /* There is not guarantee that snapping
+ * is initialized yet at this point... */
+ (usingSnappingNormal(t) ||
+ (t->settings->snap_flag & SCE_SNAP_ROTATE) != 0) &&
+ (t->around != V3D_AROUND_LOCAL_ORIGINS));
+ /* Even for translation this is needed because of island-orientation, see: T51651. */
+ const bool is_island_center = (t->around == V3D_AROUND_LOCAL_ORIGINS) || is_snap_rotate;
+ /* Original index of our connected vertex when connected distances are calculated.
+ * Optional, allocate if needed. */
+ int *dists_index = NULL;
+
+ if (tc->mirror.axis_flag) {
+ EDBM_verts_mirror_cache_begin(em, 0, false, (t->flag & T_PROP_EDIT) == 0, use_topology);
+ mirror = 1;
+ }
+
+ /**
+ * Quick check if we can transform.
+ *
+ * \note ignore modes here, even in edge/face modes,
+ * transform data is created by selected vertices.
+ * \note in prop mode we need at least 1 selected.
+ */
+ if (bm->totvertsel == 0) {
+ goto cleanup;
+ }
+
+ if (t->mode == TFM_BWEIGHT) {
+ BM_mesh_cd_flag_ensure(bm, BKE_mesh_from_object(tc->obedit), ME_CDFLAG_VERT_BWEIGHT);
+ cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
+ }
+
+ if (prop_mode) {
+ unsigned int count = 0;
+ BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
+ if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
+ count++;
+ }
+ }
+
+ tc->data_len = count;
+
+ /* allocating scratch arrays */
+ if (prop_mode & T_PROP_CONNECTED) {
+ dists = MEM_mallocN(em->bm->totvert * sizeof(float), __func__);
+ if (is_island_center) {
+ dists_index = MEM_mallocN(em->bm->totvert * sizeof(int), __func__);
+ }
+ }
+ }
+ else {
+ tc->data_len = bm->totvertsel;
+ }
+
+ tob = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Mesh EditMode)");
+ if (ELEM(t->mode, TFM_SKIN_RESIZE, TFM_SHRINKFATTEN)) {
+ /* warning, this is overkill, we only need 2 extra floats,
+ * but this stores loads of extra stuff, for TFM_SHRINKFATTEN its even more overkill
+ * since we may not use the 'alt' transform mode to maintain shell thickness,
+ * but with generic transform code its hard to lazy init vars */
+ tx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension),
+ "TransObData ext");
+ }
+
+ copy_m3_m4(mtx, tc->obedit->obmat);
+ /* we use a pseudo-inverse so that when one of the axes is scaled to 0,
+ * matrix inversion still works and we can still moving along the other */
+ pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
+
+ if (prop_mode & T_PROP_CONNECTED) {
+ editmesh_set_connectivity_distance(em->bm, mtx, dists, dists_index);
+ }
+
+ if (is_island_center) {
+ /* In this specific case, near-by vertices will need to know
+ * the island of the nearest connected vertex. */
+ const bool calc_single_islands = ((prop_mode & T_PROP_CONNECTED) &&
+ (t->around == V3D_AROUND_LOCAL_ORIGINS) &&
+ (em->selectmode & SCE_SELECT_VERTEX));
+
+ island_info = editmesh_islands_info_calc(
+ em, &island_info_tot, &island_vert_map, calc_single_islands);
+ }
+
+ /* detect CrazySpace [tm] */
+ if (modifiers_getCageIndex(t->scene, tc->obedit, NULL, 1) != -1) {
+ int totleft = -1;
+ if (modifiers_isCorrectableDeformed(t->scene, tc->obedit)) {
+ BKE_scene_graph_evaluated_ensure(t->depsgraph, CTX_data_main(t->context));
+
+ /* Use evaluated state because we need b-bone cache. */
+ Scene *scene_eval = (Scene *)DEG_get_evaluated_id(t->depsgraph, &t->scene->id);
+ Object *obedit_eval = (Object *)DEG_get_evaluated_id(t->depsgraph, &tc->obedit->id);
+ BMEditMesh *em_eval = BKE_editmesh_from_object(obedit_eval);
+ /* check if we can use deform matrices for modifier from the
+ * start up to stack, they are more accurate than quats */
+ totleft = BKE_crazyspace_get_first_deform_matrices_editbmesh(
+ t->depsgraph, scene_eval, obedit_eval, em_eval, &defmats, &defcos);
+ }
+
+ /* if we still have more modifiers, also do crazyspace
+ * correction with quats, relative to the coordinates after
+ * the modifiers that support deform matrices (defcos) */
+
+#if 0 /* TODO, fix crazyspace+extrude so it can be enabled for general use - campbell */
+ if ((totleft > 0) || (totleft == -1))
+#else
+ if (totleft > 0)
+#endif
+ {
+ mappedcos = BKE_crazyspace_get_mapped_editverts(t->depsgraph, tc->obedit);
+ quats = MEM_mallocN(em->bm->totvert * sizeof(*quats), "crazy quats");
+ BKE_crazyspace_set_quats_editmesh(em, defcos, mappedcos, quats, !prop_mode);
+ if (mappedcos) {
+ MEM_freeN(mappedcos);
+ }
+ }
+
+ if (defcos) {
+ MEM_freeN(defcos);
+ }
+ }
+
+ /* find out which half we do */
+ if (mirror) {
+ BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(eve, BM_ELEM_SELECT) && eve->co[0] != 0.0f) {
+ if (eve->co[0] < 0.0f) {
+ tc->mirror.sign = -1.0f;
+ mirror = -1;
+ }
+ break;
+ }
+ }
+ }
+
+ BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, a) {
+ if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
+ if (prop_mode || BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
+ struct TransIslandData *v_island = NULL;
+ float *bweight = (cd_vert_bweight_offset != -1) ?
+ BM_ELEM_CD_GET_VOID_P(eve, cd_vert_bweight_offset) :
+ NULL;
+
+ if (island_info) {
+ const int connected_index = (dists_index && dists_index[a] != -1) ? dists_index[a] : a;
+ v_island = (island_vert_map[connected_index] != -1) ?
+ &island_info[island_vert_map[connected_index]] :
+ NULL;
+ }
+
+ /* Do not use the island center in case we are using islands
+ * only to get axis for snap/rotate to normal... */
+ VertsToTransData(t, tob, tx, em, eve, bweight, v_island, is_snap_rotate);
+ if (tx) {
+ tx++;
+ }
+
+ /* selected */
+ if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
+ tob->flag |= TD_SELECTED;
+ }
+
+ if (prop_mode) {
+ if (prop_mode & T_PROP_CONNECTED) {
+ tob->dist = dists[a];
+ }
+ else {
+ tob->flag |= TD_NOTCONNECTED;
+ tob->dist = FLT_MAX;
+ }
+ }
+
+ /* CrazySpace */
+ const bool use_quats = quats && BM_elem_flag_test(eve, BM_ELEM_TAG);
+ if (use_quats || defmats) {
+ float mat[3][3], qmat[3][3], imat[3][3];
+
+ /* Use both or either quat and defmat correction. */
+ if (use_quats) {
+ quat_to_mat3(qmat, quats[BM_elem_index_get(eve)]);
+
+ if (defmats) {
+ mul_m3_series(mat, defmats[a], qmat, mtx);
+ }
+ else {
+ mul_m3_m3m3(mat, mtx, qmat);
+ }
+ }
+ else {
+ mul_m3_m3m3(mat, mtx, defmats[a]);
+ }
+
+ invert_m3_m3(imat, mat);
+
+ copy_m3_m3(tob->smtx, imat);
+ copy_m3_m3(tob->mtx, mat);
+ }
+ else {
+ copy_m3_m3(tob->smtx, smtx);
+ copy_m3_m3(tob->mtx, mtx);
+ }
+
+ /* Mirror? */
+ if ((mirror > 0 && tob->iloc[0] > 0.0f) || (mirror < 0 && tob->iloc[0] < 0.0f)) {
+ BMVert *vmir = EDBM_verts_mirror_get(em, eve); // t->obedit, em, eve, tob->iloc, a);
+ if (vmir && vmir != eve) {
+ tob->extra = vmir;
+ }
+ }
+ tob++;
+ }
+ }
+ }
+
+ if (island_info) {
+ MEM_freeN(island_info);
+ MEM_freeN(island_vert_map);
+ }
+
+ if (mirror != 0) {
+ tob = tc->data;
+ for (a = 0; a < tc->data_len; a++, tob++) {
+ if (ABS(tob->loc[0]) <= 0.00001f) {
+ tob->flag |= TD_MIRROR_EDGE;
+ }
+ }
+ }
+
+ cleanup:
+ /* crazy space free */
+ if (quats) {
+ MEM_freeN(quats);
+ }
+ if (defmats) {
+ MEM_freeN(defmats);
+ }
+ if (dists) {
+ MEM_freeN(dists);
+ }
+ if (dists_index) {
+ MEM_freeN(dists_index);
+ }
+
+ if (tc->mirror.axis_flag) {
+ EDBM_verts_mirror_cache_end(em);
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Edge (for crease) Transform Creation
+ *
+ * \{ */
+
+void createTransEdge(TransInfo *t)
+{
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+
+ BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
+ TransData *td = NULL;
+ BMEdge *eed;
+ BMIter iter;
+ float mtx[3][3], smtx[3][3];
+ int count = 0, countsel = 0;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+ int cd_edge_float_offset;
+
+ BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
+ if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ countsel++;
+ }
+ if (is_prop_edit) {
+ count++;
+ }
+ }
+ }
+
+ if (countsel == 0) {
+ tc->data_len = 0;
+ continue;
+ }
+
+ if (is_prop_edit) {
+ tc->data_len = count;
+ }
+ else {
+ tc->data_len = countsel;
+ }
+
+ td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransCrease");
+
+ copy_m3_m4(mtx, tc->obedit->obmat);
+ pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
+
+ /* create data we need */
+ if (t->mode == TFM_BWEIGHT) {
+ BM_mesh_cd_flag_ensure(em->bm, BKE_mesh_from_object(tc->obedit), ME_CDFLAG_EDGE_BWEIGHT);
+ cd_edge_float_offset = CustomData_get_offset(&em->bm->edata, CD_BWEIGHT);
+ }
+ else { // if (t->mode == TFM_CREASE) {
+ BLI_assert(t->mode == TFM_CREASE);
+ BM_mesh_cd_flag_ensure(em->bm, BKE_mesh_from_object(tc->obedit), ME_CDFLAG_EDGE_CREASE);
+ cd_edge_float_offset = CustomData_get_offset(&em->bm->edata, CD_CREASE);
+ }
+
+ BLI_assert(cd_edge_float_offset != -1);
+
+ BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
+ if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) &&
+ (BM_elem_flag_test(eed, BM_ELEM_SELECT) || is_prop_edit)) {
+ float *fl_ptr;
+ /* need to set center for center calculations */
+ mid_v3_v3v3(td->center, eed->v1->co, eed->v2->co);
+
+ td->loc = NULL;
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ td->flag = TD_SELECTED;
+ }
+ else {
+ td->flag = 0;
+ }
+
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
+
+ td->ext = NULL;
+
+ fl_ptr = BM_ELEM_CD_GET_VOID_P(eed, cd_edge_float_offset);
+ td->val = fl_ptr;
+ td->ival = *fl_ptr;
+
+ td++;
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name UVs Transform Creation
+ *
+ * \{ */
+
+static void UVsToTransData(const float aspect[2],
+ TransData *td,
+ TransData2D *td2d,
+ float *uv,
+ const float *center,
+ bool selected)
+{
+ /* uv coords are scaled by aspects. this is needed for rotations and
+ * proportional editing to be consistent with the stretched uv coords
+ * that are displayed. this also means that for display and numinput,
+ * and when the uv coords are flushed, these are converted each time */
+ td2d->loc[0] = uv[0] * aspect[0];
+ td2d->loc[1] = uv[1] * aspect[1];
+ td2d->loc[2] = 0.0f;
+ td2d->loc2d = uv;
+
+ td->flag = 0;
+ td->loc = td2d->loc;
+ copy_v2_v2(td->center, center ? center : td->loc);
+ td->center[2] = 0.0f;
+ copy_v3_v3(td->iloc, td->loc);
+
+ memset(td->axismtx, 0, sizeof(td->axismtx));
+ td->axismtx[2][2] = 1.0f;
+
+ td->ext = NULL;
+ td->val = NULL;
+
+ if (selected) {
+ td->flag |= TD_SELECTED;
+ td->dist = 0.0;
+ }
+ else {
+ td->dist = FLT_MAX;
+ }
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
+}
+
+void createTransUVs(bContext *C, TransInfo *t)
+{
+ SpaceImage *sima = CTX_wm_space_image(C);
+ Image *ima = CTX_data_edit_image(C);
+ Scene *scene = t->scene;
+ ToolSettings *ts = CTX_data_tool_settings(C);
+
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+ const bool is_prop_connected = (t->flag & T_PROP_CONNECTED) != 0;
+ const bool is_island_center = (t->around == V3D_AROUND_LOCAL_ORIGINS);
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+
+ TransData *td = NULL;
+ TransData2D *td2d = NULL;
+ BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
+ BMFace *efa;
+ BMIter iter, liter;
+ UvElementMap *elementmap = NULL;
+ BLI_bitmap *island_enabled = NULL;
+ struct {
+ float co[2];
+ int co_num;
+ } *island_center = NULL;
+ int count = 0, countsel = 0, count_rejected = 0;
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ if (!ED_space_image_show_uvedit(sima, tc->obedit)) {
+ continue;
+ }
+
+ /* count */
+ if (is_prop_connected || is_island_center) {
+ /* create element map with island information */
+ const bool use_facesel = (ts->uv_flag & UV_SYNC_SELECTION) == 0;
+ elementmap = BM_uv_element_map_create(em->bm, use_facesel, false, true);
+ if (elementmap == NULL) {
+ return;
+ }
+
+ if (is_prop_connected) {
+ island_enabled = BLI_BITMAP_NEW(elementmap->totalIslands, "TransIslandData(UV Editing)");
+ }
+
+ if (is_island_center) {
+ island_center = MEM_callocN(sizeof(*island_center) * elementmap->totalIslands, __func__);
+ }
+ }
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BMLoop *l;
+
+ if (!uvedit_face_visible_test(scene, tc->obedit, ima, efa)) {
+ BM_elem_flag_disable(efa, BM_ELEM_TAG);
+ continue;
+ }
+
+ BM_elem_flag_enable(efa, BM_ELEM_TAG);
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
+ countsel++;
+
+ if (is_prop_connected || island_center) {
+ UvElement *element = BM_uv_element_get(elementmap, efa, l);
+
+ if (is_prop_connected) {
+ BLI_BITMAP_ENABLE(island_enabled, element->island);
+ }
+
+ if (is_island_center) {
+ if (element->flag == false) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ add_v2_v2(island_center[element->island].co, luv->uv);
+ island_center[element->island].co_num++;
+ element->flag = true;
+ }
+ }
+ }
+ }
+
+ if (is_prop_edit) {
+ count++;
+ }
+ }
+ }
+
+ /* note: in prop mode we need at least 1 selected */
+ if (countsel == 0) {
+ goto finally;
+ }
+
+ if (is_island_center) {
+ int i;
+
+ for (i = 0; i < elementmap->totalIslands; i++) {
+ mul_v2_fl(island_center[i].co, 1.0f / island_center[i].co_num);
+ mul_v2_v2(island_center[i].co, t->aspect);
+ }
+ }
+
+ tc->data_len = (is_prop_edit) ? count : countsel;
+ tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(UV Editing)");
+ /* for each 2d uv coord a 3d vector is allocated, so that they can be
+ * treated just as if they were 3d verts */
+ tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransObData2D(UV Editing)");
+
+ if (sima->flag & SI_CLIP_UV) {
+ t->flag |= T_CLIP_UV;
+ }
+
+ td = tc->data;
+ td2d = tc->data_2d;
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BMLoop *l;
+
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG)) {
+ continue;
+ }
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ const bool selected = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
+ MLoopUV *luv;
+ const float *center = NULL;
+
+ if (!is_prop_edit && !selected) {
+ continue;
+ }
+
+ if (is_prop_connected || is_island_center) {
+ UvElement *element = BM_uv_element_get(elementmap, efa, l);
+
+ if (is_prop_connected) {
+ if (!BLI_BITMAP_TEST(island_enabled, element->island)) {
+ count_rejected++;
+ continue;
+ }
+ }
+
+ if (is_island_center) {
+ center = island_center[element->island].co;
+ }
+ }
+
+ BM_elem_flag_enable(l, BM_ELEM_TAG);
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ UVsToTransData(t->aspect, td++, td2d++, luv->uv, center, selected);
+ }
+ }
+
+ if (is_prop_connected) {
+ tc->data_len -= count_rejected;
+ }
+
+ if (sima->flag & SI_LIVE_UNWRAP) {
+ ED_uvedit_live_unwrap_begin(t->scene, tc->obedit);
+ }
+
+ finally:
+ if (is_prop_connected || is_island_center) {
+ BM_uv_element_map_free(elementmap);
+
+ if (is_prop_connected) {
+ MEM_freeN(island_enabled);
+ }
+
+ if (island_center) {
+ MEM_freeN(island_center);
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name UVs Transform Flush
+ *
+ * \{ */
+
+void flushTransUVs(TransInfo *t)
+{
+ SpaceImage *sima = t->sa->spacedata.first;
+ const bool use_pixel_snap = ((sima->pixel_snap_mode != SI_PIXEL_SNAP_DISABLED) &&
+ (t->state != TRANS_CANCEL));
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ TransData2D *td;
+ int a;
+ float aspect_inv[2], size[2];
+
+ aspect_inv[0] = 1.0f / t->aspect[0];
+ aspect_inv[1] = 1.0f / t->aspect[1];
+
+ if (use_pixel_snap) {
+ int size_i[2];
+ ED_space_image_get_size(sima, &size_i[0], &size_i[1]);
+ size[0] = size_i[0];
+ size[1] = size_i[1];
+ }
+
+ /* flush to 2d vector from internally used 3d vector */
+ for (a = 0, td = tc->data_2d; a < tc->data_len; a++, td++) {
+ td->loc2d[0] = td->loc[0] * aspect_inv[0];
+ td->loc2d[1] = td->loc[1] * aspect_inv[1];
+
+ if (use_pixel_snap) {
+ td->loc2d[0] *= size[0];
+ td->loc2d[1] *= size[1];
+
+ switch (sima->pixel_snap_mode) {
+ case SI_PIXEL_SNAP_CENTER:
+ td->loc2d[0] = roundf(td->loc2d[0] - 0.5f) + 0.5f;
+ td->loc2d[1] = roundf(td->loc2d[1] - 0.5f) + 0.5f;
+ break;
+ case SI_PIXEL_SNAP_CORNER:
+ td->loc2d[0] = roundf(td->loc2d[0]);
+ td->loc2d[1] = roundf(td->loc2d[1]);
+ break;
+ }
+
+ td->loc2d[0] /= size[0];
+ td->loc2d[1] /= size[1];
+ }
+ }
+ }
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_nla.c b/source/blender/editors/transform/transform_convert_nla.c
new file mode 100644
index 00000000000..114968ec83f
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_nla.c
@@ -0,0 +1,265 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_anim_types.h"
+#include "DNA_space_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_listbase.h"
+
+#include "BKE_nla.h"
+#include "BKE_context.h"
+#include "BKE_report.h"
+
+#include "ED_anim_api.h"
+
+#include "UI_view2d.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+/* -------------------------------------------------------------------- */
+/** \name NLA Transform Creation
+ *
+ * \{ */
+
+void createTransNlaData(bContext *C, TransInfo *t)
+{
+ Scene *scene = t->scene;
+ SpaceNla *snla = NULL;
+ TransData *td = NULL;
+ TransDataNla *tdn = NULL;
+
+ bAnimContext ac;
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ int count = 0;
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ /* determine what type of data we are operating on */
+ if (ANIM_animdata_get_context(C, &ac) == 0) {
+ return;
+ }
+ snla = (SpaceNla *)ac.sl;
+
+ /* filter data */
+ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT);
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* which side of the current frame should be allowed */
+ if (t->mode == TFM_TIME_EXTEND) {
+ /* only side on which mouse is gets transformed */
+ float xmouse, ymouse;
+
+ UI_view2d_region_to_view(&ac.ar->v2d, t->mouse.imval[0], t->mouse.imval[1], &xmouse, &ymouse);
+ t->frame_side = (xmouse > CFRA) ? 'R' : 'L';
+ }
+ else {
+ /* normal transform - both sides of current frame are considered */
+ t->frame_side = 'B';
+ }
+
+ /* loop 1: count how many strips are selected (consider each strip as 2 points) */
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ NlaTrack *nlt = (NlaTrack *)ale->data;
+ NlaStrip *strip;
+
+ /* make some meta-strips for chains of selected strips */
+ BKE_nlastrips_make_metas(&nlt->strips, 1);
+
+ /* only consider selected strips */
+ for (strip = nlt->strips.first; strip; strip = strip->next) {
+ // TODO: we can make strips have handles later on...
+ /* transition strips can't get directly transformed */
+ if (strip->type != NLASTRIP_TYPE_TRANSITION) {
+ if (strip->flag & NLASTRIP_FLAG_SELECT) {
+ if (FrameOnMouseSide(t->frame_side, strip->start, (float)CFRA)) {
+ count++;
+ }
+ if (FrameOnMouseSide(t->frame_side, strip->end, (float)CFRA)) {
+ count++;
+ }
+ }
+ }
+ }
+ }
+
+ /* stop if trying to build list if nothing selected */
+ if (count == 0) {
+ /* clear temp metas that may have been created but aren't needed now
+ * because they fell on the wrong side of CFRA
+ */
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ NlaTrack *nlt = (NlaTrack *)ale->data;
+ BKE_nlastrips_clear_metas(&nlt->strips, 0, 1);
+ }
+
+ /* cleanup temp list */
+ ANIM_animdata_freelist(&anim_data);
+ return;
+ }
+
+ /* allocate memory for data */
+ tc->data_len = count;
+
+ tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData(NLA Editor)");
+ td = tc->data;
+ tc->custom.type.data = tdn = MEM_callocN(tc->data_len * sizeof(TransDataNla),
+ "TransDataNla (NLA Editor)");
+ tc->custom.type.use_free = true;
+
+ /* loop 2: build transdata array */
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ /* only if a real NLA-track */
+ if (ale->type == ANIMTYPE_NLATRACK) {
+ AnimData *adt = ale->adt;
+ NlaTrack *nlt = (NlaTrack *)ale->data;
+ NlaStrip *strip;
+
+ /* only consider selected strips */
+ for (strip = nlt->strips.first; strip; strip = strip->next) {
+ // TODO: we can make strips have handles later on...
+ /* transition strips can't get directly transformed */
+ if (strip->type != NLASTRIP_TYPE_TRANSITION) {
+ if (strip->flag & NLASTRIP_FLAG_SELECT) {
+ /* our transform data is constructed as follows:
+ * - only the handles on the right side of the current-frame get included
+ * - td structs are transform-elements operated on by the transform system
+ * and represent a single handle. The storage/pointer used (val or loc) depends on
+ * whether we're scaling or transforming. Ultimately though, the handles
+ * the td writes to will simply be a dummy in tdn
+ * - for each strip being transformed, a single tdn struct is used, so in some
+ * cases, there will need to be 1 of these tdn elements in the array skipped...
+ */
+ float center[3], yval;
+
+ /* firstly, init tdn settings */
+ tdn->id = ale->id;
+ tdn->oldTrack = tdn->nlt = nlt;
+ tdn->strip = strip;
+ tdn->trackIndex = BLI_findindex(&adt->nla_tracks, nlt);
+
+ yval = (float)(tdn->trackIndex * NLACHANNEL_STEP(snla));
+
+ tdn->h1[0] = strip->start;
+ tdn->h1[1] = yval;
+ tdn->h2[0] = strip->end;
+ tdn->h2[1] = yval;
+
+ center[0] = (float)CFRA;
+ center[1] = yval;
+ center[2] = 0.0f;
+
+ /* set td's based on which handles are applicable */
+ if (FrameOnMouseSide(t->frame_side, strip->start, (float)CFRA)) {
+ /* just set tdn to assume that it only has one handle for now */
+ tdn->handle = -1;
+
+ /* now, link the transform data up to this data */
+ if (ELEM(t->mode, TFM_TRANSLATION, TFM_TIME_EXTEND)) {
+ td->loc = tdn->h1;
+ copy_v3_v3(td->iloc, tdn->h1);
+
+ /* store all the other gunk that is required by transform */
+ copy_v3_v3(td->center, center);
+ memset(td->axismtx, 0, sizeof(td->axismtx));
+ td->axismtx[2][2] = 1.0f;
+
+ td->ext = NULL;
+ td->val = NULL;
+
+ td->flag |= TD_SELECTED;
+ td->dist = 0.0f;
+
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
+ }
+ else {
+ /* time scaling only needs single value */
+ td->val = &tdn->h1[0];
+ td->ival = tdn->h1[0];
+ }
+
+ td->extra = tdn;
+ td++;
+ }
+ if (FrameOnMouseSide(t->frame_side, strip->end, (float)CFRA)) {
+ /* if tdn is already holding the start handle,
+ * then we're doing both, otherwise, only end */
+ tdn->handle = (tdn->handle) ? 2 : 1;
+
+ /* now, link the transform data up to this data */
+ if (ELEM(t->mode, TFM_TRANSLATION, TFM_TIME_EXTEND)) {
+ td->loc = tdn->h2;
+ copy_v3_v3(td->iloc, tdn->h2);
+
+ /* store all the other gunk that is required by transform */
+ copy_v3_v3(td->center, center);
+ memset(td->axismtx, 0, sizeof(td->axismtx));
+ td->axismtx[2][2] = 1.0f;
+
+ td->ext = NULL;
+ td->val = NULL;
+
+ td->flag |= TD_SELECTED;
+ td->dist = 0.0f;
+
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
+ }
+ else {
+ /* time scaling only needs single value */
+ td->val = &tdn->h2[0];
+ td->ival = tdn->h2[0];
+ }
+
+ td->extra = tdn;
+ td++;
+ }
+
+ /* If both handles were used, skip the next tdn (i.e. leave it blank)
+ * since the counting code is dumb.
+ * Otherwise, just advance to the next one.
+ */
+ if (tdn->handle == 2) {
+ tdn += 2;
+ }
+ else {
+ tdn++;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* cleanup temp list */
+ ANIM_animdata_freelist(&anim_data);
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_node.c b/source/blender/editors/transform/transform_convert_node.c
new file mode 100644
index 00000000000..41e3a79e4c9
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_node.c
@@ -0,0 +1,195 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_space_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_node.h"
+#include "BKE_report.h"
+
+#include "ED_node.h"
+
+#include "UI_interface.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Node Transform Creation
+ *
+ * \{ */
+
+/* transcribe given node into TransData2D for Transforming */
+static void NodeToTransData(TransData *td, TransData2D *td2d, bNode *node, const float dpi_fac)
+{
+ float locx, locy;
+
+ /* account for parents (nested nodes) */
+ if (node->parent) {
+ nodeToView(node->parent, node->locx, node->locy, &locx, &locy);
+ }
+ else {
+ locx = node->locx;
+ locy = node->locy;
+ }
+
+ /* use top-left corner as the transform origin for nodes */
+ /* weirdo - but the node system is a mix of free 2d elements and dpi sensitive UI */
+#ifdef USE_NODE_CENTER
+ td2d->loc[0] = (locx * dpi_fac) + (BLI_rctf_size_x(&node->totr) * +0.5f);
+ td2d->loc[1] = (locy * dpi_fac) + (BLI_rctf_size_y(&node->totr) * -0.5f);
+#else
+ td2d->loc[0] = locx * dpi_fac;
+ td2d->loc[1] = locy * dpi_fac;
+#endif
+ td2d->loc[2] = 0.0f;
+ td2d->loc2d = td2d->loc; /* current location */
+
+ td->flag = 0;
+
+ td->loc = td2d->loc;
+ copy_v3_v3(td->iloc, td->loc);
+ /* use node center instead of origin (top-left corner) */
+ td->center[0] = td2d->loc[0];
+ td->center[1] = td2d->loc[1];
+ td->center[2] = 0.0f;
+
+ memset(td->axismtx, 0, sizeof(td->axismtx));
+ td->axismtx[2][2] = 1.0f;
+
+ td->ext = NULL;
+ td->val = NULL;
+
+ td->flag |= TD_SELECTED;
+ td->dist = 0.0;
+
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
+
+ td->extra = node;
+}
+
+static bool is_node_parent_select(bNode *node)
+{
+ while ((node = node->parent)) {
+ if (node->flag & NODE_TRANSFORM) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void createTransNodeData(bContext *UNUSED(C), TransInfo *t)
+{
+ const float dpi_fac = UI_DPI_FAC;
+ TransData *td;
+ TransData2D *td2d;
+ SpaceNode *snode = t->sa->spacedata.first;
+ bNode *node;
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ tc->data_len = 0;
+
+ if (!snode->edittree) {
+ return;
+ }
+
+ /* nodes dont support PET and probably never will */
+ t->flag &= ~T_PROP_EDIT_ALL;
+
+ /* set transform flags on nodes */
+ for (node = snode->edittree->nodes.first; node; node = node->next) {
+ if (node->flag & NODE_SELECT && is_node_parent_select(node) == false) {
+ node->flag |= NODE_TRANSFORM;
+ tc->data_len++;
+ }
+ else {
+ node->flag &= ~NODE_TRANSFORM;
+ }
+ }
+
+ td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransNode TransData");
+ td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransNode TransData2D");
+
+ for (node = snode->edittree->nodes.first; node; node = node->next) {
+ if (node->flag & NODE_TRANSFORM) {
+ NodeToTransData(td++, td2d++, node, dpi_fac);
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Transform Creation
+ *
+ * \{ */
+
+void flushTransNodes(TransInfo *t)
+{
+ const float dpi_fac = UI_DPI_FAC;
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ int a;
+ TransData *td;
+ TransData2D *td2d;
+
+ applyGridAbsolute(t);
+
+ /* flush to 2d vector from internally used 3d vector */
+ for (a = 0, td = tc->data, td2d = tc->data_2d; a < tc->data_len; a++, td++, td2d++) {
+ bNode *node = td->extra;
+ float locx, locy;
+
+ /* weirdo - but the node system is a mix of free 2d elements and dpi sensitive UI */
+#ifdef USE_NODE_CENTER
+ locx = (td2d->loc[0] - (BLI_rctf_size_x(&node->totr)) * +0.5f) / dpi_fac;
+ locy = (td2d->loc[1] - (BLI_rctf_size_y(&node->totr)) * -0.5f) / dpi_fac;
+#else
+ locx = td2d->loc[0] / dpi_fac;
+ locy = td2d->loc[1] / dpi_fac;
+#endif
+
+ /* account for parents (nested nodes) */
+ if (node->parent) {
+ nodeFromView(node->parent, locx, locy, &node->locx, &node->locy);
+ }
+ else {
+ node->locx = locx;
+ node->locy = locy;
+ }
+ }
+
+ /* handle intersection with noodles */
+ if (tc->data_len == 1) {
+ ED_node_link_intersect_test(t->sa, 1);
+ }
+ }
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_object.c b/source/blender/editors/transform/transform_convert_object.c
new file mode 100644
index 00000000000..6fe3c74e233
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_object.c
@@ -0,0 +1,936 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_mesh_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_compiler_compat.h"
+#include "BLI_ghash.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_layer.h"
+#include "BKE_main.h"
+#include "BKE_object.h"
+#include "BKE_report.h"
+#include "BKE_rigidbody.h"
+#include "BKE_scene.h"
+
+#include "ED_object.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Object Mode Custom Data
+ * \{ */
+
+typedef struct TransDataObject {
+
+ /**
+ * Object to object data transform table.
+ * Don't add these to transform data because we may want to include child objects
+ * which aren't being transformed.
+ * - The key is object data #ID.
+ * - The value is #XFormObjectData_Extra.
+ */
+ struct GHash *obdata_in_obmode_map;
+
+ /**
+ * Transform
+ * - The key is object data #Object.
+ * - The value is #XFormObjectSkipChild.
+ */
+ struct GHash *obchild_in_obmode_map;
+
+} TransDataObject;
+
+static void trans_obdata_in_obmode_free_all(TransDataObject *tdo);
+static void trans_obchild_in_obmode_free_all(TransDataObject *tdo);
+
+static void freeTransObjectCustomData(TransInfo *t,
+ TransDataContainer *UNUSED(tc),
+ TransCustomData *custom_data)
+{
+ TransDataObject *tdo = custom_data->data;
+ custom_data->data = NULL;
+
+ if (t->options & CTX_OBMODE_XFORM_OBDATA) {
+ trans_obdata_in_obmode_free_all(tdo);
+ }
+
+ if (t->options & CTX_OBMODE_XFORM_SKIP_CHILDREN) {
+ trans_obchild_in_obmode_free_all(tdo);
+ }
+ MEM_freeN(tdo);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Data in Object Mode
+ *
+ * Use to implement 'Affect Only Origins' feature.
+ * We need this to be detached from transform data because,
+ * unlike transforming regular objects, we need to transform the children.
+ *
+ * \{ */
+
+struct XFormObjectData_Extra {
+ Object *ob;
+ float obmat_orig[4][4];
+ struct XFormObjectData *xod;
+};
+
+static void trans_obdata_in_obmode_ensure_object(TransDataObject *tdo, Object *ob)
+{
+ if (tdo->obdata_in_obmode_map == NULL) {
+ tdo->obdata_in_obmode_map = BLI_ghash_ptr_new(__func__);
+ }
+
+ void **xf_p;
+ if (!BLI_ghash_ensure_p(tdo->obdata_in_obmode_map, ob->data, &xf_p)) {
+ struct XFormObjectData_Extra *xf = MEM_mallocN(sizeof(*xf), __func__);
+ copy_m4_m4(xf->obmat_orig, ob->obmat);
+ xf->ob = ob;
+ /* Result may be NULL, that's OK. */
+ xf->xod = ED_object_data_xform_create(ob->data);
+ *xf_p = xf;
+ }
+}
+
+void trans_obdata_in_obmode_update_all(TransInfo *t)
+{
+ TransDataObject *tdo = t->custom.type.data;
+ if (tdo->obdata_in_obmode_map == NULL) {
+ return;
+ }
+
+ struct Main *bmain = CTX_data_main(t->context);
+ BKE_scene_graph_evaluated_ensure(t->depsgraph, bmain);
+
+ GHashIterator gh_iter;
+ GHASH_ITER (gh_iter, tdo->obdata_in_obmode_map) {
+ ID *id = BLI_ghashIterator_getKey(&gh_iter);
+ struct XFormObjectData_Extra *xf = BLI_ghashIterator_getValue(&gh_iter);
+ if (xf->xod == NULL) {
+ continue;
+ }
+
+ Object *ob_eval = DEG_get_evaluated_object(t->depsgraph, xf->ob);
+ float imat[4][4], dmat[4][4];
+ invert_m4_m4(imat, xf->obmat_orig);
+ mul_m4_m4m4(dmat, imat, ob_eval->obmat);
+ invert_m4(dmat);
+
+ ED_object_data_xform_by_mat4(xf->xod, dmat);
+ DEG_id_tag_update(id, ID_RECALC_GEOMETRY);
+ }
+}
+
+/** Callback for #GHash free. */
+static void trans_obdata_in_obmode_free_elem(void *xf_p)
+{
+ struct XFormObjectData_Extra *xf = xf_p;
+ if (xf->xod) {
+ ED_object_data_xform_destroy(xf->xod);
+ }
+ MEM_freeN(xf);
+}
+
+static void trans_obdata_in_obmode_free_all(TransDataObject *tdo)
+{
+ if (tdo->obdata_in_obmode_map != NULL) {
+ BLI_ghash_free(tdo->obdata_in_obmode_map, NULL, trans_obdata_in_obmode_free_elem);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Child Skip
+ *
+ * Don't transform unselected children, this is done using the parent inverse matrix.
+ *
+ * \note The complex logic here is caused by mixed selection within a single selection chain,
+ * otherwise we only need #OB_SKIP_CHILD_PARENT_IS_XFORM for single objects.
+ *
+ * \{ */
+
+enum {
+ /**
+ * The parent is transformed, this is held in place.
+ */
+ OB_SKIP_CHILD_PARENT_IS_XFORM = 1,
+ /**
+ * The same as #OB_SKIP_CHILD_PARENT_IS_XFORM,
+ * however this objects parent isn't transformed directly.
+ */
+ OB_SKIP_CHILD_PARENT_IS_XFORM_INDIRECT = 3,
+ /**
+ * Use the parent invert matrix to apply transformation,
+ * this is needed, because breaks in the selection chain prevents this from being transformed.
+ * This is used to add the transform which would have been added
+ * if there weren't breaks in the parent/child chain.
+ */
+ OB_SKIP_CHILD_PARENT_APPLY_TRANSFORM = 2,
+};
+
+struct XFormObjectSkipChild {
+ float obmat_orig[4][4];
+ float parent_obmat_orig[4][4];
+ float parent_obmat_inv_orig[4][4];
+ float parent_recurse_obmat_orig[4][4];
+ float parentinv_orig[4][4];
+ Object *ob_parent_recurse;
+ int mode;
+};
+
+static void trans_obchild_in_obmode_ensure_object(TransDataObject *tdo,
+ Object *ob,
+ Object *ob_parent_recurse,
+ int mode)
+{
+ if (tdo->obchild_in_obmode_map == NULL) {
+ tdo->obchild_in_obmode_map = BLI_ghash_ptr_new(__func__);
+ }
+
+ void **xf_p;
+ if (!BLI_ghash_ensure_p(tdo->obchild_in_obmode_map, ob, &xf_p)) {
+ struct XFormObjectSkipChild *xf = MEM_mallocN(sizeof(*xf), __func__);
+ copy_m4_m4(xf->parentinv_orig, ob->parentinv);
+ copy_m4_m4(xf->obmat_orig, ob->obmat);
+ copy_m4_m4(xf->parent_obmat_orig, ob->parent->obmat);
+ invert_m4_m4(xf->parent_obmat_inv_orig, ob->parent->obmat);
+ if (ob_parent_recurse) {
+ copy_m4_m4(xf->parent_recurse_obmat_orig, ob_parent_recurse->obmat);
+ }
+ xf->mode = mode;
+ xf->ob_parent_recurse = ob_parent_recurse;
+ *xf_p = xf;
+ }
+}
+
+void trans_obchild_in_obmode_update_all(TransInfo *t)
+{
+ TransDataObject *tdo = t->custom.type.data;
+ if (tdo->obchild_in_obmode_map == NULL) {
+ return;
+ }
+
+ struct Main *bmain = CTX_data_main(t->context);
+ BKE_scene_graph_evaluated_ensure(t->depsgraph, bmain);
+
+ GHashIterator gh_iter;
+ GHASH_ITER (gh_iter, tdo->obchild_in_obmode_map) {
+ Object *ob = BLI_ghashIterator_getKey(&gh_iter);
+ struct XFormObjectSkipChild *xf = BLI_ghashIterator_getValue(&gh_iter);
+
+ /* The following blocks below assign 'dmat'. */
+ float dmat[4][4];
+
+ if (xf->mode == OB_SKIP_CHILD_PARENT_IS_XFORM) {
+ /* Parent is transformed, this isn't so compensate. */
+ Object *ob_parent_eval = DEG_get_evaluated_object(t->depsgraph, ob->parent);
+ mul_m4_m4m4(dmat, xf->parent_obmat_inv_orig, ob_parent_eval->obmat);
+ invert_m4(dmat);
+ }
+ else if (xf->mode == OB_SKIP_CHILD_PARENT_IS_XFORM_INDIRECT) {
+ /* Calculate parent matrix (from the root transform). */
+ Object *ob_parent_recurse_eval = DEG_get_evaluated_object(t->depsgraph,
+ xf->ob_parent_recurse);
+ float parent_recurse_obmat_inv[4][4];
+ invert_m4_m4(parent_recurse_obmat_inv, ob_parent_recurse_eval->obmat);
+ mul_m4_m4m4(dmat, xf->parent_recurse_obmat_orig, parent_recurse_obmat_inv);
+ invert_m4(dmat);
+ float parent_obmat_calc[4][4];
+ mul_m4_m4m4(parent_obmat_calc, dmat, xf->parent_obmat_orig);
+
+ /* Apply to the parent inverse matrix. */
+ mul_m4_m4m4(dmat, xf->parent_obmat_inv_orig, parent_obmat_calc);
+ invert_m4(dmat);
+ }
+ else {
+ BLI_assert(xf->mode == OB_SKIP_CHILD_PARENT_APPLY_TRANSFORM);
+ /* Transform this - without transform data. */
+ Object *ob_parent_recurse_eval = DEG_get_evaluated_object(t->depsgraph,
+ xf->ob_parent_recurse);
+ float parent_recurse_obmat_inv[4][4];
+ invert_m4_m4(parent_recurse_obmat_inv, ob_parent_recurse_eval->obmat);
+ mul_m4_m4m4(dmat, xf->parent_recurse_obmat_orig, parent_recurse_obmat_inv);
+ invert_m4(dmat);
+ float obmat_calc[4][4];
+ mul_m4_m4m4(obmat_calc, dmat, xf->obmat_orig);
+ /* obmat_calc is just obmat. */
+
+ /* Get the matrices relative to the parent. */
+ float obmat_parent_relative_orig[4][4];
+ float obmat_parent_relative_calc[4][4];
+ float obmat_parent_relative_inv_orig[4][4];
+
+ mul_m4_m4m4(obmat_parent_relative_orig, xf->parent_obmat_inv_orig, xf->obmat_orig);
+ mul_m4_m4m4(obmat_parent_relative_calc, xf->parent_obmat_inv_orig, obmat_calc);
+ invert_m4_m4(obmat_parent_relative_inv_orig, obmat_parent_relative_orig);
+
+ /* Apply to the parent inverse matrix. */
+ mul_m4_m4m4(dmat, obmat_parent_relative_calc, obmat_parent_relative_inv_orig);
+ }
+
+ mul_m4_m4m4(ob->parentinv, dmat, xf->parentinv_orig);
+
+ DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
+ }
+}
+
+static void trans_obchild_in_obmode_free_all(TransDataObject *tdo)
+{
+ if (tdo->obchild_in_obmode_map != NULL) {
+ BLI_ghash_free(tdo->obchild_in_obmode_map, NULL, MEM_freeN);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Transform Creation
+ *
+ * Instead of transforming the selection, move the 2D/3D cursor.
+ *
+ * \{ */
+
+/* *********************** Object Transform data ******************* */
+
+/* transcribe given object into TransData for Transforming */
+static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob)
+{
+ Scene *scene = t->scene;
+ bool constinv;
+ bool skip_invert = false;
+
+ if (t->mode != TFM_DUMMY && ob->rigidbody_object) {
+ float rot[3][3], scale[3];
+ float ctime = BKE_scene_frame_get(scene);
+
+ /* only use rigid body transform if simulation is running,
+ * avoids problems with initial setup of rigid bodies */
+ if (BKE_rigidbody_check_sim_running(scene->rigidbody_world, ctime)) {
+
+ /* save original object transform */
+ copy_v3_v3(td->ext->oloc, ob->loc);
+
+ if (ob->rotmode > 0) {
+ copy_v3_v3(td->ext->orot, ob->rot);
+ }
+ else if (ob->rotmode == ROT_MODE_AXISANGLE) {
+ td->ext->orotAngle = ob->rotAngle;
+ copy_v3_v3(td->ext->orotAxis, ob->rotAxis);
+ }
+ else {
+ copy_qt_qt(td->ext->oquat, ob->quat);
+ }
+ /* update object's loc/rot to get current rigid body transform */
+ mat4_to_loc_rot_size(ob->loc, rot, scale, ob->obmat);
+ sub_v3_v3(ob->loc, ob->dloc);
+ BKE_object_mat3_to_rot(ob, rot, false); /* drot is already corrected here */
+ }
+ }
+
+ /* axismtx has the real orientation */
+ copy_m3_m4(td->axismtx, ob->obmat);
+ normalize_m3(td->axismtx);
+
+ td->con = ob->constraints.first;
+
+ /* hack: temporarily disable tracking and/or constraints when getting
+ * object matrix, if tracking is on, or if constraints don't need
+ * inverse correction to stop it from screwing up space conversion
+ * matrix later
+ */
+ constinv = constraints_list_needinv(t, &ob->constraints);
+
+ /* disable constraints inversion for dummy pass */
+ if (t->mode == TFM_DUMMY) {
+ skip_invert = true;
+ }
+
+ /* NOTE: This is not really following copy-on-write design and we should not
+ * be re-evaluating the evaluated object. But as the comment above mentioned
+ * this is part of a hack.
+ * More proper solution would be to make a shallow copy of the object and
+ * evaluate that, and access matrix of that evaluated copy of the object.
+ * Might be more tricky than it sounds, if some logic later on accesses the
+ * object matrix via td->ob->obmat. */
+ Object *object_eval = DEG_get_evaluated_object(t->depsgraph, ob);
+ if (skip_invert == false && constinv == false) {
+ object_eval->transflag |= OB_NO_CONSTRAINTS; /* BKE_object_where_is_calc checks this */
+ /* It is possible to have transform data initialization prior to a
+ * complete dependency graph evaluated. Happens, for example, when
+ * changing transformation mode. */
+ BKE_object_tfm_copy(object_eval, ob);
+ BKE_object_where_is_calc(t->depsgraph, t->scene, object_eval);
+ object_eval->transflag &= ~OB_NO_CONSTRAINTS;
+ }
+ else {
+ BKE_object_where_is_calc(t->depsgraph, t->scene, object_eval);
+ }
+ /* Copy newly evaluated fields to the original object, similar to how
+ * active dependency graph will do it. */
+ copy_m4_m4(ob->obmat, object_eval->obmat);
+ /* Only copy negative scale flag, this is the only flag which is modified by
+ * the BKE_object_where_is_calc(). The rest of the flags we need to keep,
+ * otherwise we might loose dupli flags (see T61787). */
+ ob->transflag &= ~OB_NEG_SCALE;
+ ob->transflag |= (object_eval->transflag & OB_NEG_SCALE);
+
+ td->ob = ob;
+
+ td->loc = ob->loc;
+ copy_v3_v3(td->iloc, td->loc);
+
+ if (ob->rotmode > 0) {
+ td->ext->rot = ob->rot;
+ td->ext->rotAxis = NULL;
+ td->ext->rotAngle = NULL;
+ td->ext->quat = NULL;
+
+ copy_v3_v3(td->ext->irot, ob->rot);
+ copy_v3_v3(td->ext->drot, ob->drot);
+ }
+ else if (ob->rotmode == ROT_MODE_AXISANGLE) {
+ td->ext->rot = NULL;
+ td->ext->rotAxis = ob->rotAxis;
+ td->ext->rotAngle = &ob->rotAngle;
+ td->ext->quat = NULL;
+
+ td->ext->irotAngle = ob->rotAngle;
+ copy_v3_v3(td->ext->irotAxis, ob->rotAxis);
+ // td->ext->drotAngle = ob->drotAngle; // XXX, not implemented
+ // copy_v3_v3(td->ext->drotAxis, ob->drotAxis); // XXX, not implemented
+ }
+ else {
+ td->ext->rot = NULL;
+ td->ext->rotAxis = NULL;
+ td->ext->rotAngle = NULL;
+ td->ext->quat = ob->quat;
+
+ copy_qt_qt(td->ext->iquat, ob->quat);
+ copy_qt_qt(td->ext->dquat, ob->dquat);
+ }
+ td->ext->rotOrder = ob->rotmode;
+
+ td->ext->size = ob->scale;
+ copy_v3_v3(td->ext->isize, ob->scale);
+ copy_v3_v3(td->ext->dscale, ob->dscale);
+
+ copy_v3_v3(td->center, ob->obmat[3]);
+
+ copy_m4_m4(td->ext->obmat, ob->obmat);
+
+ /* is there a need to set the global<->data space conversion matrices? */
+ if (ob->parent || constinv) {
+ float obmtx[3][3], totmat[3][3], obinv[3][3];
+
+ /* Get the effect of parenting, and/or certain constraints.
+ * NOTE: some Constraints, and also Tracking should never get this
+ * done, as it doesn't work well.
+ */
+ BKE_object_to_mat3(ob, obmtx);
+ copy_m3_m4(totmat, ob->obmat);
+ invert_m3_m3(obinv, totmat);
+ mul_m3_m3m3(td->smtx, obmtx, obinv);
+ invert_m3_m3(td->mtx, td->smtx);
+ }
+ else {
+ /* no conversion to/from dataspace */
+ unit_m3(td->smtx);
+ unit_m3(td->mtx);
+ }
+}
+
+static void trans_object_base_deps_flag_prepare(ViewLayer *view_layer)
+{
+ for (Base *base = view_layer->object_bases.first; base; base = base->next) {
+ base->object->id.tag &= ~LIB_TAG_DOIT;
+ }
+}
+
+static void set_trans_object_base_deps_flag_cb(ID *id,
+ eDepsObjectComponentType component,
+ void *UNUSED(user_data))
+{
+ /* Here we only handle object IDs. */
+ if (GS(id->name) != ID_OB) {
+ return;
+ }
+ if (!ELEM(component, DEG_OB_COMP_TRANSFORM, DEG_OB_COMP_GEOMETRY)) {
+ return;
+ }
+ id->tag |= LIB_TAG_DOIT;
+}
+
+static void flush_trans_object_base_deps_flag(Depsgraph *depsgraph, Object *object)
+{
+ object->id.tag |= LIB_TAG_DOIT;
+ DEG_foreach_dependent_ID_component(
+ depsgraph, &object->id, DEG_OB_COMP_TRANSFORM, set_trans_object_base_deps_flag_cb, NULL);
+}
+
+static void trans_object_base_deps_flag_finish(const TransInfo *t, ViewLayer *view_layer)
+{
+
+ if ((t->options & CTX_OBMODE_XFORM_OBDATA) == 0) {
+ for (Base *base = view_layer->object_bases.first; base; base = base->next) {
+ if (base->object->id.tag & LIB_TAG_DOIT) {
+ base->flag_legacy |= BA_SNAP_FIX_DEPS_FIASCO;
+ }
+ }
+ }
+}
+
+/* sets flags in Bases to define whether they take part in transform */
+/* it deselects Bases, so we have to call the clear function always after */
+static void set_trans_object_base_flags(TransInfo *t)
+{
+ Main *bmain = CTX_data_main(t->context);
+ ViewLayer *view_layer = t->view_layer;
+ View3D *v3d = t->view;
+ Scene *scene = t->scene;
+ Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
+ /* NOTE: if Base selected and has parent selected:
+ * base->flag_legacy = BA_WAS_SEL
+ */
+ /* Don't do it if we're not actually going to recalculate anything. */
+ if (t->mode == TFM_DUMMY) {
+ return;
+ }
+ /* Makes sure base flags and object flags are identical. */
+ BKE_scene_base_flag_to_objects(t->view_layer);
+ /* Make sure depsgraph is here. */
+ DEG_graph_relations_update(depsgraph, bmain, scene, view_layer);
+ /* Clear all flags we need. It will be used to detect dependencies. */
+ trans_object_base_deps_flag_prepare(view_layer);
+ /* Traverse all bases and set all possible flags. */
+ for (Base *base = view_layer->object_bases.first; base; base = base->next) {
+ base->flag_legacy &= ~(BA_WAS_SEL | BA_TRANSFORM_LOCKED_IN_PLACE);
+ if (BASE_SELECTED_EDITABLE(v3d, base)) {
+ Object *ob = base->object;
+ Object *parsel = ob->parent;
+ /* If parent selected, deselect. */
+ while (parsel != NULL) {
+ if (parsel->base_flag & BASE_SELECTED) {
+ Base *parbase = BKE_view_layer_base_find(view_layer, parsel);
+ if (parbase != NULL) { /* in rare cases this can fail */
+ if (BASE_SELECTED_EDITABLE(v3d, parbase)) {
+ break;
+ }
+ }
+ }
+ parsel = parsel->parent;
+ }
+ if (parsel != NULL) {
+ /* Rotation around local centers are allowed to propagate. */
+ if ((t->around == V3D_AROUND_LOCAL_ORIGINS) &&
+ (t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL)) {
+ base->flag_legacy |= BA_TRANSFORM_CHILD;
+ }
+ else {
+ base->flag &= ~BASE_SELECTED;
+ base->flag_legacy |= BA_WAS_SEL;
+ }
+ }
+ flush_trans_object_base_deps_flag(depsgraph, ob);
+ }
+ }
+ /* Store temporary bits in base indicating that base is being modified
+ * (directly or indirectly) by transforming objects.
+ */
+ trans_object_base_deps_flag_finish(t, view_layer);
+}
+
+static bool mark_children(Object *ob)
+{
+ if (ob->flag & (SELECT | BA_TRANSFORM_CHILD)) {
+ return true;
+ }
+
+ if (ob->parent) {
+ if (mark_children(ob->parent)) {
+ ob->flag |= BA_TRANSFORM_CHILD;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+static int count_proportional_objects(TransInfo *t)
+{
+ int total = 0;
+ ViewLayer *view_layer = t->view_layer;
+ View3D *v3d = t->view;
+ Scene *scene = t->scene;
+ Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
+ /* Clear all flags we need. It will be used to detect dependencies. */
+ trans_object_base_deps_flag_prepare(view_layer);
+ /* Rotations around local centers are allowed to propagate, so we take all objects. */
+ if (!((t->around == V3D_AROUND_LOCAL_ORIGINS) &&
+ (t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL))) {
+ /* Mark all parents. */
+ for (Base *base = view_layer->object_bases.first; base; base = base->next) {
+ if (BASE_SELECTED_EDITABLE(v3d, base) && BASE_SELECTABLE(v3d, base)) {
+ Object *parent = base->object->parent;
+ /* flag all parents */
+ while (parent != NULL) {
+ parent->flag |= BA_TRANSFORM_PARENT;
+ parent = parent->parent;
+ }
+ }
+ }
+ /* Mark all children. */
+ for (Base *base = view_layer->object_bases.first; base; base = base->next) {
+ /* all base not already selected or marked that is editable */
+ if ((base->object->flag & (BA_TRANSFORM_CHILD | BA_TRANSFORM_PARENT)) == 0 &&
+ (base->flag & BASE_SELECTED) == 0 &&
+ (BASE_EDITABLE(v3d, base) && BASE_SELECTABLE(v3d, base))) {
+ mark_children(base->object);
+ }
+ }
+ }
+ /* Flush changed flags to all dependencies. */
+ for (Base *base = view_layer->object_bases.first; base; base = base->next) {
+ Object *ob = base->object;
+ /* If base is not selected, not a parent of selection or not a child of
+ * selection and it is editable and selectable.
+ */
+ if ((ob->flag & (BA_TRANSFORM_CHILD | BA_TRANSFORM_PARENT)) == 0 &&
+ (base->flag & BASE_SELECTED) == 0 &&
+ (BASE_EDITABLE(v3d, base) && BASE_SELECTABLE(v3d, base))) {
+ flush_trans_object_base_deps_flag(depsgraph, ob);
+ total += 1;
+ }
+ }
+ /* Store temporary bits in base indicating that base is being modified
+ * (directly or indirectly) by transforming objects.
+ */
+ trans_object_base_deps_flag_finish(t, view_layer);
+ return total;
+}
+
+void clear_trans_object_base_flags(TransInfo *t)
+{
+ ViewLayer *view_layer = t->view_layer;
+ Base *base;
+
+ for (base = view_layer->object_bases.first; base; base = base->next) {
+ if (base->flag_legacy & BA_WAS_SEL) {
+ ED_object_base_select(base, BA_SELECT);
+ }
+
+ base->flag_legacy &= ~(BA_WAS_SEL | BA_SNAP_FIX_DEPS_FIASCO | BA_TEMP_TAG |
+ BA_TRANSFORM_CHILD | BA_TRANSFORM_PARENT |
+ BA_TRANSFORM_LOCKED_IN_PLACE);
+ }
+}
+
+void createTransObject(bContext *C, TransInfo *t)
+{
+ TransData *td = NULL;
+ TransDataExtension *tx;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+
+ set_trans_object_base_flags(t);
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ /* count */
+ tc->data_len = CTX_DATA_COUNT(C, selected_bases);
+
+ if (!tc->data_len) {
+ /* clear here, main transform function escapes too */
+ clear_trans_object_base_flags(t);
+ return;
+ }
+
+ if (is_prop_edit) {
+ tc->data_len += count_proportional_objects(t);
+ }
+
+ td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransOb");
+ tx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension), "TransObExtension");
+
+ TransDataObject *tdo = MEM_callocN(sizeof(*tdo), __func__);
+ t->custom.type.data = tdo;
+ t->custom.type.free_cb = freeTransObjectCustomData;
+
+ CTX_DATA_BEGIN (C, Base *, base, selected_bases) {
+ Object *ob = base->object;
+
+ td->flag = TD_SELECTED;
+ td->protectflag = ob->protectflag;
+ td->ext = tx;
+ td->ext->rotOrder = ob->rotmode;
+
+ if (base->flag & BA_TRANSFORM_CHILD) {
+ td->flag |= TD_NOCENTER;
+ td->flag |= TD_NO_LOC;
+ }
+
+ /* select linked objects, but skip them later */
+ if (ID_IS_LINKED(ob)) {
+ td->flag |= TD_SKIP;
+ }
+
+ if (t->options & CTX_OBMODE_XFORM_OBDATA) {
+ ID *id = ob->data;
+ if (!id || id->lib) {
+ td->flag |= TD_SKIP;
+ }
+ else if (BKE_object_is_in_editmode(ob)) {
+ /* The object could have edit-mode data from another view-layer,
+ * it's such a corner-case it can be skipped for now - Campbell. */
+ td->flag |= TD_SKIP;
+ }
+ }
+
+ if (t->options & CTX_OBMODE_XFORM_OBDATA) {
+ if ((td->flag & TD_SKIP) == 0) {
+ trans_obdata_in_obmode_ensure_object(tdo, ob);
+ }
+ }
+
+ ObjectToTransData(t, td, ob);
+ td->val = NULL;
+ td++;
+ tx++;
+ }
+ CTX_DATA_END;
+
+ if (is_prop_edit) {
+ ViewLayer *view_layer = t->view_layer;
+ View3D *v3d = t->view;
+ Base *base;
+
+ for (base = view_layer->object_bases.first; base; base = base->next) {
+ Object *ob = base->object;
+
+ /* if base is not selected, not a parent of selection
+ * or not a child of selection and it is editable and selectable */
+ if ((ob->flag & (BA_TRANSFORM_CHILD | BA_TRANSFORM_PARENT)) == 0 &&
+ (base->flag & BASE_SELECTED) == 0 && BASE_EDITABLE(v3d, base) &&
+ BASE_SELECTABLE(v3d, base)) {
+ td->protectflag = ob->protectflag;
+ td->ext = tx;
+ td->ext->rotOrder = ob->rotmode;
+
+ ObjectToTransData(t, td, ob);
+ td->val = NULL;
+ td++;
+ tx++;
+ }
+ }
+ }
+
+ if (t->options & CTX_OBMODE_XFORM_OBDATA) {
+ GSet *objects_in_transdata = BLI_gset_ptr_new_ex(__func__, tc->data_len);
+ td = tc->data;
+ for (int i = 0; i < tc->data_len; i++, td++) {
+ if ((td->flag & TD_SKIP) == 0) {
+ BLI_gset_add(objects_in_transdata, td->ob);
+ }
+ }
+
+ ViewLayer *view_layer = t->view_layer;
+ View3D *v3d = t->view;
+
+ for (Base *base = view_layer->object_bases.first; base; base = base->next) {
+ Object *ob = base->object;
+
+ /* if base is not selected, not a parent of selection
+ * or not a child of selection and it is editable and selectable */
+ if ((base->flag_legacy & BA_WAS_SEL) && (base->flag & BASE_SELECTED) == 0 &&
+ BASE_EDITABLE(v3d, base) && BASE_SELECTABLE(v3d, base)) {
+
+ Object *ob_parent = ob->parent;
+ if (ob_parent != NULL) {
+ if (!BLI_gset_haskey(objects_in_transdata, ob)) {
+ bool parent_in_transdata = false;
+ while (ob_parent != NULL) {
+ if (BLI_gset_haskey(objects_in_transdata, ob_parent)) {
+ parent_in_transdata = true;
+ break;
+ }
+ ob_parent = ob_parent->parent;
+ }
+ if (parent_in_transdata) {
+ trans_obdata_in_obmode_ensure_object(tdo, ob);
+ }
+ }
+ }
+ }
+ }
+ BLI_gset_free(objects_in_transdata, NULL);
+ }
+
+ if (t->options & CTX_OBMODE_XFORM_SKIP_CHILDREN) {
+
+#define BASE_XFORM_INDIRECT(base) \
+ ((base->flag_legacy & BA_WAS_SEL) && (base->flag & BASE_SELECTED) == 0)
+
+ GSet *objects_in_transdata = BLI_gset_ptr_new_ex(__func__, tc->data_len);
+ GHash *objects_parent_root = BLI_ghash_ptr_new_ex(__func__, tc->data_len);
+ td = tc->data;
+ for (int i = 0; i < tc->data_len; i++, td++) {
+ if ((td->flag & TD_SKIP) == 0) {
+ BLI_gset_add(objects_in_transdata, td->ob);
+ }
+ }
+
+ ViewLayer *view_layer = t->view_layer;
+
+ for (Base *base = view_layer->object_bases.first; base; base = base->next) {
+ Object *ob = base->object;
+ if (ob->parent != NULL) {
+ if (ob->parent && !BLI_gset_haskey(objects_in_transdata, ob->parent) &&
+ !BLI_gset_haskey(objects_in_transdata, ob)) {
+ if (((base->flag_legacy & BA_WAS_SEL) && (base->flag & BASE_SELECTED) == 0)) {
+ Base *base_parent = BKE_view_layer_base_find(view_layer, ob->parent);
+ if (base_parent && !BASE_XFORM_INDIRECT(base_parent)) {
+ Object *ob_parent_recurse = ob->parent;
+ if (ob_parent_recurse != NULL) {
+ while (ob_parent_recurse != NULL) {
+ if (BLI_gset_haskey(objects_in_transdata, ob_parent_recurse)) {
+ break;
+ }
+ ob_parent_recurse = ob_parent_recurse->parent;
+ }
+
+ if (ob_parent_recurse) {
+ trans_obchild_in_obmode_ensure_object(
+ tdo, ob, ob_parent_recurse, OB_SKIP_CHILD_PARENT_APPLY_TRANSFORM);
+ BLI_ghash_insert(objects_parent_root, ob, ob_parent_recurse);
+ base->flag_legacy |= BA_TRANSFORM_LOCKED_IN_PLACE;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ for (Base *base = view_layer->object_bases.first; base; base = base->next) {
+ Object *ob = base->object;
+
+ if (BASE_XFORM_INDIRECT(base) || BLI_gset_haskey(objects_in_transdata, ob)) {
+ /* pass. */
+ }
+ else if (ob->parent != NULL) {
+ Base *base_parent = BKE_view_layer_base_find(view_layer, ob->parent);
+ if (base_parent) {
+ if (BASE_XFORM_INDIRECT(base_parent) ||
+ BLI_gset_haskey(objects_in_transdata, ob->parent)) {
+ trans_obchild_in_obmode_ensure_object(tdo, ob, NULL, OB_SKIP_CHILD_PARENT_IS_XFORM);
+ base->flag_legacy |= BA_TRANSFORM_LOCKED_IN_PLACE;
+ }
+ else {
+ Object *ob_parent_recurse = BLI_ghash_lookup(objects_parent_root, ob->parent);
+ if (ob_parent_recurse) {
+ trans_obchild_in_obmode_ensure_object(
+ tdo, ob, ob_parent_recurse, OB_SKIP_CHILD_PARENT_IS_XFORM_INDIRECT);
+ }
+ }
+ }
+ }
+ }
+ BLI_gset_free(objects_in_transdata, NULL);
+ BLI_ghash_free(objects_parent_root, NULL, NULL);
+
+#undef BASE_XFORM_INDIRECT
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Texture Space Transform Creation
+ *
+ * Instead of transforming the selection, move the 2D/3D cursor.
+ *
+ * \{ */
+
+void createTransTexspace(TransInfo *t)
+{
+ ViewLayer *view_layer = t->view_layer;
+ TransData *td;
+ Object *ob;
+ ID *id;
+ short *texflag;
+
+ ob = OBACT(view_layer);
+
+ if (ob == NULL) { // Shouldn't logically happen, but still...
+ return;
+ }
+
+ id = ob->data;
+ if (id == NULL || !ELEM(GS(id->name), ID_ME, ID_CU, ID_MB)) {
+ BKE_report(t->reports, RPT_ERROR, "Unsupported object type for text-space transform");
+ return;
+ }
+
+ if (BKE_object_obdata_is_libdata(ob)) {
+ BKE_report(t->reports, RPT_ERROR, "Linked data can't text-space transform");
+ return;
+ }
+
+ {
+ BLI_assert(t->data_container_len == 1);
+ TransDataContainer *tc = t->data_container;
+ tc->data_len = 1;
+ td = tc->data = MEM_callocN(sizeof(TransData), "TransTexspace");
+ td->ext = tc->data_ext = MEM_callocN(sizeof(TransDataExtension), "TransTexspace");
+ }
+
+ td->flag = TD_SELECTED;
+ copy_v3_v3(td->center, ob->obmat[3]);
+ td->ob = ob;
+
+ copy_m3_m4(td->mtx, ob->obmat);
+ copy_m3_m4(td->axismtx, ob->obmat);
+ normalize_m3(td->axismtx);
+ pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
+
+ if (BKE_object_obdata_texspace_get(ob, &texflag, &td->loc, &td->ext->size, &td->ext->rot)) {
+ ob->dtx |= OB_TEXSPACE;
+ *texflag &= ~ME_AUTOSPACE;
+ }
+
+ copy_v3_v3(td->iloc, td->loc);
+ copy_v3_v3(td->ext->irot, td->ext->rot);
+ copy_v3_v3(td->ext->isize, td->ext->size);
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_paintcurve.c b/source/blender/editors/transform/transform_convert_paintcurve.c
new file mode 100644
index 00000000000..6d46a94214e
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_paintcurve.c
@@ -0,0 +1,227 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_brush_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_paint.h"
+#include "BKE_report.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+typedef struct TransDataPaintCurve {
+ struct PaintCurvePoint *pcp; /* initial curve point */
+ char id;
+} TransDataPaintCurve;
+
+/* -------------------------------------------------------------------- */
+/** \name Paint Curve Transform Creation
+ *
+ * \{ */
+
+#define PC_IS_ANY_SEL(pc) (((pc)->bez.f1 | (pc)->bez.f2 | (pc)->bez.f3) & SELECT)
+
+static void PaintCurveConvertHandle(
+ PaintCurvePoint *pcp, int id, TransData2D *td2d, TransDataPaintCurve *tdpc, TransData *td)
+{
+ BezTriple *bezt = &pcp->bez;
+ copy_v2_v2(td2d->loc, bezt->vec[id]);
+ td2d->loc[2] = 0.0f;
+ td2d->loc2d = bezt->vec[id];
+
+ td->flag = 0;
+ td->loc = td2d->loc;
+ copy_v3_v3(td->center, bezt->vec[1]);
+ copy_v3_v3(td->iloc, td->loc);
+
+ memset(td->axismtx, 0, sizeof(td->axismtx));
+ td->axismtx[2][2] = 1.0f;
+
+ td->ext = NULL;
+ td->val = NULL;
+ td->flag |= TD_SELECTED;
+ td->dist = 0.0;
+
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
+
+ tdpc->id = id;
+ tdpc->pcp = pcp;
+}
+
+static void PaintCurvePointToTransData(PaintCurvePoint *pcp,
+ TransData *td,
+ TransData2D *td2d,
+ TransDataPaintCurve *tdpc)
+{
+ BezTriple *bezt = &pcp->bez;
+
+ if (pcp->bez.f2 == SELECT) {
+ int i;
+ for (i = 0; i < 3; i++) {
+ copy_v2_v2(td2d->loc, bezt->vec[i]);
+ td2d->loc[2] = 0.0f;
+ td2d->loc2d = bezt->vec[i];
+
+ td->flag = 0;
+ td->loc = td2d->loc;
+ copy_v3_v3(td->center, bezt->vec[1]);
+ copy_v3_v3(td->iloc, td->loc);
+
+ memset(td->axismtx, 0, sizeof(td->axismtx));
+ td->axismtx[2][2] = 1.0f;
+
+ td->ext = NULL;
+ td->val = NULL;
+ td->flag |= TD_SELECTED;
+ td->dist = 0.0;
+
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
+
+ tdpc->id = i;
+ tdpc->pcp = pcp;
+
+ td++;
+ td2d++;
+ tdpc++;
+ }
+ }
+ else {
+ if (bezt->f3 & SELECT) {
+ PaintCurveConvertHandle(pcp, 2, td2d, tdpc, td);
+ td2d++;
+ tdpc++;
+ td++;
+ }
+
+ if (bezt->f1 & SELECT) {
+ PaintCurveConvertHandle(pcp, 0, td2d, tdpc, td);
+ }
+ }
+}
+
+void createTransPaintCurveVerts(bContext *C, TransInfo *t)
+{
+ Paint *paint = BKE_paint_get_active_from_context(C);
+ PaintCurve *pc;
+ PaintCurvePoint *pcp;
+ Brush *br;
+ TransData *td = NULL;
+ TransData2D *td2d = NULL;
+ TransDataPaintCurve *tdpc = NULL;
+ int i;
+ int total = 0;
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ tc->data_len = 0;
+
+ if (!paint || !paint->brush || !paint->brush->paint_curve) {
+ return;
+ }
+
+ br = paint->brush;
+ pc = br->paint_curve;
+
+ for (pcp = pc->points, i = 0; i < pc->tot_points; i++, pcp++) {
+ if (PC_IS_ANY_SEL(pcp)) {
+ if (pcp->bez.f2 & SELECT) {
+ total += 3;
+ continue;
+ }
+ else {
+ if (pcp->bez.f1 & SELECT) {
+ total++;
+ }
+ if (pcp->bez.f3 & SELECT) {
+ total++;
+ }
+ }
+ }
+ }
+
+ if (!total) {
+ return;
+ }
+
+ tc->data_len = total;
+ td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransData2D");
+ td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData");
+ tc->custom.type.data = tdpc = MEM_callocN(tc->data_len * sizeof(TransDataPaintCurve),
+ "TransDataPaintCurve");
+ tc->custom.type.use_free = true;
+
+ for (pcp = pc->points, i = 0; i < pc->tot_points; i++, pcp++) {
+ if (PC_IS_ANY_SEL(pcp)) {
+ PaintCurvePointToTransData(pcp, td, td2d, tdpc);
+
+ if (pcp->bez.f2 & SELECT) {
+ td += 3;
+ td2d += 3;
+ tdpc += 3;
+ }
+ else {
+ if (pcp->bez.f1 & SELECT) {
+ td++;
+ td2d++;
+ tdpc++;
+ }
+ if (pcp->bez.f3 & SELECT) {
+ td++;
+ td2d++;
+ tdpc++;
+ }
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Paint Curve Transform Flush
+ *
+ * \{ */
+
+void flushTransPaintCurve(TransInfo *t)
+{
+ int i;
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ TransData2D *td2d = tc->data_2d;
+ TransDataPaintCurve *tdpc = tc->custom.type.data;
+
+ for (i = 0; i < tc->data_len; i++, tdpc++, td2d++) {
+ PaintCurvePoint *pcp = tdpc->pcp;
+ copy_v2_v2(pcp->bez.vec[tdpc->id], td2d->loc);
+ }
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_particle.c b/source/blender/editors/transform/transform_convert_particle.c
new file mode 100644
index 00000000000..3b11e604cab
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_particle.c
@@ -0,0 +1,248 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_particle_types.h"
+#include "DNA_modifier_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_report.h"
+#include "BKE_particle.h"
+#include "BKE_pointcache.h"
+
+#include "ED_particle.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Particle Edit Transform Creation
+ *
+ * \{ */
+
+void createTransParticleVerts(bContext *C, TransInfo *t)
+{
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+
+ TransData *td = NULL;
+ TransDataExtension *tx;
+ Object *ob = CTX_data_active_object(C);
+ ParticleEditSettings *pset = PE_settings(t->scene);
+ PTCacheEdit *edit = PE_get_current(t->scene, ob);
+ ParticleSystem *psys = NULL;
+ PTCacheEditPoint *point;
+ PTCacheEditKey *key;
+ float mat[4][4];
+ int i, k, transformparticle;
+ int count = 0, hasselected = 0;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+
+ if (edit == NULL || t->settings->particle.selectmode == SCE_SELECT_PATH) {
+ return;
+ }
+
+ psys = edit->psys;
+
+ for (i = 0, point = edit->points; i < edit->totpoint; i++, point++) {
+ point->flag &= ~PEP_TRANSFORM;
+ transformparticle = 0;
+
+ if ((point->flag & PEP_HIDE) == 0) {
+ for (k = 0, key = point->keys; k < point->totkey; k++, key++) {
+ if ((key->flag & PEK_HIDE) == 0) {
+ if (key->flag & PEK_SELECT) {
+ hasselected = 1;
+ transformparticle = 1;
+ }
+ else if (is_prop_edit) {
+ transformparticle = 1;
+ }
+ }
+ }
+ }
+
+ if (transformparticle) {
+ count += point->totkey;
+ point->flag |= PEP_TRANSFORM;
+ }
+ }
+
+ /* note: in prop mode we need at least 1 selected */
+ if (hasselected == 0) {
+ return;
+ }
+
+ tc->data_len = count;
+ td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Particle Mode)");
+
+ if (t->mode == TFM_BAKE_TIME) {
+ tx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension),
+ "Particle_TransExtension");
+ }
+ else {
+ tx = tc->data_ext = NULL;
+ }
+
+ unit_m4(mat);
+
+ invert_m4_m4(ob->imat, ob->obmat);
+
+ for (i = 0, point = edit->points; i < edit->totpoint; i++, point++) {
+ TransData *head, *tail;
+ head = tail = td;
+
+ if (!(point->flag & PEP_TRANSFORM)) {
+ continue;
+ }
+
+ if (psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
+ ParticleSystemModifierData *psmd_eval = edit->psmd_eval;
+ psys_mat_hair_to_global(
+ ob, psmd_eval->mesh_final, psys->part->from, psys->particles + i, mat);
+ }
+
+ for (k = 0, key = point->keys; k < point->totkey; k++, key++) {
+ if (key->flag & PEK_USE_WCO) {
+ copy_v3_v3(key->world_co, key->co);
+ mul_m4_v3(mat, key->world_co);
+ td->loc = key->world_co;
+ }
+ else {
+ td->loc = key->co;
+ }
+
+ copy_v3_v3(td->iloc, td->loc);
+ copy_v3_v3(td->center, td->loc);
+
+ if (key->flag & PEK_SELECT) {
+ td->flag |= TD_SELECTED;
+ }
+ else if (!is_prop_edit) {
+ td->flag |= TD_SKIP;
+ }
+
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
+
+ /* don't allow moving roots */
+ if (k == 0 && pset->flag & PE_LOCK_FIRST && (!psys || !(psys->flag & PSYS_GLOBAL_HAIR))) {
+ td->protectflag |= OB_LOCK_LOC;
+ }
+
+ td->ob = ob;
+ td->ext = tx;
+ if (t->mode == TFM_BAKE_TIME) {
+ td->val = key->time;
+ td->ival = *(key->time);
+ /* abuse size and quat for min/max values */
+ td->flag |= TD_NO_EXT;
+ if (k == 0) {
+ tx->size = NULL;
+ }
+ else {
+ tx->size = (key - 1)->time;
+ }
+
+ if (k == point->totkey - 1) {
+ tx->quat = NULL;
+ }
+ else {
+ tx->quat = (key + 1)->time;
+ }
+ }
+
+ td++;
+ if (tx) {
+ tx++;
+ }
+ tail++;
+ }
+ if (is_prop_edit && head != tail) {
+ calc_distanceCurveVerts(head, tail - 1);
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Transform Creation
+ *
+ * \{ */
+
+void flushTransParticles(TransInfo *t)
+{
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ Scene *scene = t->scene;
+ ViewLayer *view_layer = t->view_layer;
+ Object *ob = OBACT(view_layer);
+ PTCacheEdit *edit = PE_get_current(scene, ob);
+ ParticleSystem *psys = edit->psys;
+ PTCacheEditPoint *point;
+ PTCacheEditKey *key;
+ TransData *td;
+ float mat[4][4], imat[4][4], co[3];
+ int i, k;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+
+ /* we do transform in world space, so flush world space position
+ * back to particle local space (only for hair particles) */
+ td = tc->data;
+ for (i = 0, point = edit->points; i < edit->totpoint; i++, point++, td++) {
+ if (!(point->flag & PEP_TRANSFORM)) {
+ continue;
+ }
+
+ if (psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
+ ParticleSystemModifierData *psmd_eval = edit->psmd_eval;
+ psys_mat_hair_to_global(
+ ob, psmd_eval->mesh_final, psys->part->from, psys->particles + i, mat);
+ invert_m4_m4(imat, mat);
+
+ for (k = 0, key = point->keys; k < point->totkey; k++, key++) {
+ copy_v3_v3(co, key->world_co);
+ mul_m4_v3(imat, co);
+
+ /* optimization for proportional edit */
+ if (!is_prop_edit || !compare_v3v3(key->co, co, 0.0001f)) {
+ copy_v3_v3(key->co, co);
+ point->flag |= PEP_EDIT_RECALC;
+ }
+ }
+ }
+ else {
+ point->flag |= PEP_EDIT_RECALC;
+ }
+ }
+
+ PE_update_object(t->depsgraph, scene, OBACT(view_layer), 1);
+ BKE_particle_batch_cache_dirty_tag(psys, BKE_PARTICLE_BATCH_DIRTY_ALL);
+ DEG_id_tag_update(&ob->id, ID_RECALC_PSYS_REDO);
+ }
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_sequencer.c b/source/blender/editors/transform/transform_convert_sequencer.c
new file mode 100644
index 00000000000..7b79ee7aeb4
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_sequencer.c
@@ -0,0 +1,769 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_space_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_sequencer.h"
+#include "BKE_report.h"
+
+#include "UI_view2d.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Sequencer Transform Creation
+ *
+ * \{ */
+
+/* This function applies the rules for transforming a strip so duplicate
+ * checks don't need to be added in multiple places.
+ *
+ * recursive, count and flag MUST be set.
+ *
+ * seq->depth must be set before running this function so we know if the strips
+ * are root level or not
+ */
+static void SeqTransInfo(TransInfo *t, Sequence *seq, int *recursive, int *count, int *flag)
+{
+ /* for extend we need to do some tricks */
+ if (t->mode == TFM_TIME_EXTEND) {
+
+ /* *** Extend Transform *** */
+
+ Scene *scene = t->scene;
+ int cfra = CFRA;
+ int left = BKE_sequence_tx_get_final_left(seq, true);
+ int right = BKE_sequence_tx_get_final_right(seq, true);
+
+ if (seq->depth == 0 && ((seq->flag & SELECT) == 0 || (seq->flag & SEQ_LOCK))) {
+ *recursive = false;
+ *count = 0;
+ *flag = 0;
+ }
+ else if (seq->type == SEQ_TYPE_META) {
+
+ /* for meta's we only ever need to extend their children, no matter what depth
+ * just check the meta's are in the bounds */
+ if (t->frame_side == 'R' && right <= cfra) {
+ *recursive = false;
+ }
+ else if (t->frame_side == 'L' && left >= cfra) {
+ *recursive = false;
+ }
+ else {
+ *recursive = true;
+ }
+
+ *count = 1;
+ *flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL | SEQ_RIGHTSEL);
+ }
+ else {
+
+ *recursive = false; /* not a meta, so no thinking here */
+ *count = 1; /* unless its set to 0, extend will never set 2 handles at once */
+ *flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL | SEQ_RIGHTSEL);
+
+ if (t->frame_side == 'R') {
+ if (right <= cfra) {
+ *count = *flag = 0;
+ } /* ignore */
+ else if (left > cfra) {
+ } /* keep the selection */
+ else {
+ *flag |= SEQ_RIGHTSEL;
+ }
+ }
+ else {
+ if (left >= cfra) {
+ *count = *flag = 0;
+ } /* ignore */
+ else if (right < cfra) {
+ } /* keep the selection */
+ else {
+ *flag |= SEQ_LEFTSEL;
+ }
+ }
+ }
+ }
+ else {
+
+ t->frame_side = 'B';
+
+ /* *** Normal Transform *** */
+
+ if (seq->depth == 0) {
+
+ /* Count */
+
+ /* Non nested strips (resect selection and handles) */
+ if ((seq->flag & SELECT) == 0 || (seq->flag & SEQ_LOCK)) {
+ *recursive = false;
+ *count = 0;
+ *flag = 0;
+ }
+ else {
+ if ((seq->flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) == (SEQ_LEFTSEL | SEQ_RIGHTSEL)) {
+ *flag = seq->flag;
+ *count = 2; /* we need 2 transdata's */
+ }
+ else {
+ *flag = seq->flag;
+ *count = 1; /* selected or with a handle selected */
+ }
+
+ /* Recursive */
+
+ if ((seq->type == SEQ_TYPE_META) && ((seq->flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) == 0)) {
+ /* if any handles are selected, don't recurse */
+ *recursive = true;
+ }
+ else {
+ *recursive = false;
+ }
+ }
+ }
+ else {
+ /* Nested, different rules apply */
+
+#ifdef SEQ_TX_NESTED_METAS
+ *flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL | SEQ_RIGHTSEL);
+ *count = 1; /* ignore the selection for nested */
+ *recursive = (seq->type == SEQ_TYPE_META);
+#else
+ if (seq->type == SEQ_TYPE_META) {
+ /* Meta's can only directly be moved between channels since they
+ * don't have their start and length set directly (children affect that)
+ * since this Meta is nested we don't need any of its data in fact.
+ * BKE_sequence_calc() will update its settings when run on the toplevel meta */
+ *flag = 0;
+ *count = 0;
+ *recursive = true;
+ }
+ else {
+ *flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL | SEQ_RIGHTSEL);
+ *count = 1; /* ignore the selection for nested */
+ *recursive = false;
+ }
+#endif
+ }
+ }
+}
+
+static int SeqTransCount(TransInfo *t, Sequence *parent, ListBase *seqbase, int depth)
+{
+ Sequence *seq;
+ int tot = 0, recursive, count, flag;
+
+ for (seq = seqbase->first; seq; seq = seq->next) {
+ seq->depth = depth;
+
+ /* 'seq->tmp' is used by seq_tx_get_final_{left, right}
+ * to check sequence's range and clamp to it if needed.
+ * It's first place where digging into sequences tree, so store link to parent here. */
+ seq->tmp = parent;
+
+ SeqTransInfo(t, seq, &recursive, &count, &flag); /* ignore the flag */
+ tot += count;
+
+ if (recursive) {
+ tot += SeqTransCount(t, seq, &seq->seqbase, depth + 1);
+ }
+ }
+
+ return tot;
+}
+
+static TransData *SeqToTransData(
+ TransData *td, TransData2D *td2d, TransDataSeq *tdsq, Sequence *seq, int flag, int sel_flag)
+{
+ int start_left;
+
+ switch (sel_flag) {
+ case SELECT:
+ /* Use seq_tx_get_final_left() and an offset here
+ * so transform has the left hand location of the strip.
+ * tdsq->start_offset is used when flushing the tx data back */
+ start_left = BKE_sequence_tx_get_final_left(seq, false);
+ td2d->loc[0] = start_left;
+ tdsq->start_offset = start_left - seq->start; /* use to apply the original location */
+ break;
+ case SEQ_LEFTSEL:
+ start_left = BKE_sequence_tx_get_final_left(seq, false);
+ td2d->loc[0] = start_left;
+ break;
+ case SEQ_RIGHTSEL:
+ td2d->loc[0] = BKE_sequence_tx_get_final_right(seq, false);
+ break;
+ }
+
+ td2d->loc[1] = seq->machine; /* channel - Y location */
+ td2d->loc[2] = 0.0f;
+ td2d->loc2d = NULL;
+
+ tdsq->seq = seq;
+
+ /* Use instead of seq->flag for nested strips and other
+ * cases where the selection may need to be modified */
+ tdsq->flag = flag;
+ tdsq->sel_flag = sel_flag;
+
+ td->extra = (void *)tdsq; /* allow us to update the strip from here */
+
+ td->flag = 0;
+ td->loc = td2d->loc;
+ copy_v3_v3(td->center, td->loc);
+ copy_v3_v3(td->iloc, td->loc);
+
+ memset(td->axismtx, 0, sizeof(td->axismtx));
+ td->axismtx[2][2] = 1.0f;
+
+ td->ext = NULL;
+ td->val = NULL;
+
+ td->flag |= TD_SELECTED;
+ td->dist = 0.0;
+
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
+
+ /* Time Transform (extend) */
+ td->val = td2d->loc;
+ td->ival = td2d->loc[0];
+
+ return td;
+}
+
+static int SeqToTransData_Recursive(
+ TransInfo *t, ListBase *seqbase, TransData *td, TransData2D *td2d, TransDataSeq *tdsq)
+{
+ Sequence *seq;
+ int recursive, count, flag;
+ int tot = 0;
+
+ for (seq = seqbase->first; seq; seq = seq->next) {
+
+ SeqTransInfo(t, seq, &recursive, &count, &flag);
+
+ /* add children first so recalculating metastrips does nested strips first */
+ if (recursive) {
+ int tot_children = SeqToTransData_Recursive(t, &seq->seqbase, td, td2d, tdsq);
+
+ td = td + tot_children;
+ td2d = td2d + tot_children;
+ tdsq = tdsq + tot_children;
+
+ tot += tot_children;
+ }
+
+ /* use 'flag' which is derived from seq->flag but modified for special cases */
+ if (flag & SELECT) {
+ if (flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) {
+ if (flag & SEQ_LEFTSEL) {
+ SeqToTransData(td++, td2d++, tdsq++, seq, flag, SEQ_LEFTSEL);
+ tot++;
+ }
+ if (flag & SEQ_RIGHTSEL) {
+ SeqToTransData(td++, td2d++, tdsq++, seq, flag, SEQ_RIGHTSEL);
+ tot++;
+ }
+ }
+ else {
+ SeqToTransData(td++, td2d++, tdsq++, seq, flag, SELECT);
+ tot++;
+ }
+ }
+ }
+ return tot;
+}
+
+static void SeqTransDataBounds(TransInfo *t, ListBase *seqbase, TransSeq *ts)
+{
+ Sequence *seq;
+ int recursive, count, flag;
+ int max = INT32_MIN, min = INT32_MAX;
+
+ for (seq = seqbase->first; seq; seq = seq->next) {
+
+ /* just to get the flag since there are corner cases where this isn't totally obvious */
+ SeqTransInfo(t, seq, &recursive, &count, &flag);
+
+ /* use 'flag' which is derived from seq->flag but modified for special cases */
+ if (flag & SELECT) {
+ if (flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) {
+ if (flag & SEQ_LEFTSEL) {
+ min = min_ii(seq->startdisp, min);
+ max = max_ii(seq->startdisp, max);
+ }
+ if (flag & SEQ_RIGHTSEL) {
+ min = min_ii(seq->enddisp, min);
+ max = max_ii(seq->enddisp, max);
+ }
+ }
+ else {
+ min = min_ii(seq->startdisp, min);
+ max = max_ii(seq->enddisp, max);
+ }
+ }
+ }
+
+ if (ts) {
+ ts->max = max;
+ ts->min = min;
+ }
+}
+
+static void freeSeqData(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data)
+{
+ Editing *ed = BKE_sequencer_editing_get(t->scene, false);
+
+ if (ed != NULL) {
+
+ ListBase *seqbasep = ed->seqbasep;
+ TransData *td = tc->data;
+ int a;
+
+ /* prevent updating the same seq twice
+ * if the transdata order is changed this will mess up
+ * but so will TransDataSeq */
+ Sequence *seq_prev = NULL;
+ Sequence *seq;
+
+ if (!(t->state == TRANS_CANCEL)) {
+
+#if 0 // default 2.4 behavior
+
+ /* flush to 2d vector from internally used 3d vector */
+ for (a = 0; a < t->total; a++, td++) {
+ if ((seq != seq_prev) && (seq->depth == 0) && (seq->flag & SEQ_OVERLAP)) {
+ seq = ((TransDataSeq *)td->extra)->seq;
+ BKE_sequence_base_shuffle(seqbasep, seq, t->scene);
+ }
+
+ seq_prev = seq;
+ }
+
+#else // durian hack
+ {
+ int overlap = 0;
+
+ for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
+ seq = ((TransDataSeq *)td->extra)->seq;
+ if ((seq != seq_prev) && (seq->depth == 0) && (seq->flag & SEQ_OVERLAP)) {
+ overlap = 1;
+ break;
+ }
+ }
+
+ if (overlap) {
+ bool has_effect_root = false, has_effect_any = false;
+ for (seq = seqbasep->first; seq; seq = seq->next) {
+ seq->tmp = NULL;
+ }
+
+ td = tc->data;
+ for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
+ seq = ((TransDataSeq *)td->extra)->seq;
+ if ((seq != seq_prev)) {
+ /* check effects strips, we cant change their time */
+ if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
+ has_effect_any = true;
+ if (seq->depth == 0) {
+ has_effect_root = true;
+ }
+ }
+ else {
+ /* Tag seq with a non zero value, used by
+ * BKE_sequence_base_shuffle_time to identify the ones to shuffle */
+ if (seq->depth == 0) {
+ seq->tmp = (void *)1;
+ }
+ }
+ }
+ }
+
+ if (t->flag & T_ALT_TRANSFORM) {
+ int minframe = MAXFRAME;
+ td = tc->data;
+ for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
+ seq = ((TransDataSeq *)td->extra)->seq;
+ if ((seq != seq_prev) && (seq->depth == 0)) {
+ minframe = min_ii(minframe, seq->startdisp);
+ }
+ }
+
+ for (seq = seqbasep->first; seq; seq = seq->next) {
+ if (!(seq->flag & SELECT)) {
+ if (seq->startdisp >= minframe) {
+ seq->machine += MAXSEQ * 2;
+ }
+ }
+ }
+
+ BKE_sequence_base_shuffle_time(seqbasep, t->scene);
+
+ for (seq = seqbasep->first; seq; seq = seq->next) {
+ if (seq->machine >= MAXSEQ * 2) {
+ seq->machine -= MAXSEQ * 2;
+ seq->tmp = (void *)1;
+ }
+ else {
+ seq->tmp = NULL;
+ }
+ }
+
+ BKE_sequence_base_shuffle_time(seqbasep, t->scene);
+ }
+ else {
+ BKE_sequence_base_shuffle_time(seqbasep, t->scene);
+ }
+
+ if (has_effect_any) {
+ /* update effects strips based on strips just moved in time */
+ td = tc->data;
+ for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
+ seq = ((TransDataSeq *)td->extra)->seq;
+ if ((seq != seq_prev)) {
+ if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
+ BKE_sequence_calc(t->scene, seq);
+ }
+ }
+ }
+ }
+
+ if (has_effect_root) {
+ /* now if any effects _still_ overlap, we need to move them up */
+ td = tc->data;
+ for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
+ seq = ((TransDataSeq *)td->extra)->seq;
+ if ((seq != seq_prev) && (seq->depth == 0)) {
+ if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
+ if (BKE_sequence_test_overlap(seqbasep, seq)) {
+ BKE_sequence_base_shuffle(seqbasep, seq, t->scene);
+ }
+ }
+ }
+ }
+ /* done with effects */
+ }
+ }
+ }
+#endif
+
+ for (seq = seqbasep->first; seq; seq = seq->next) {
+ /* We might want to build a list of effects that need to be updated during transform */
+ if (seq->type & SEQ_TYPE_EFFECT) {
+ if (seq->seq1 && seq->seq1->flag & SELECT) {
+ BKE_sequence_calc(t->scene, seq);
+ }
+ else if (seq->seq2 && seq->seq2->flag & SELECT) {
+ BKE_sequence_calc(t->scene, seq);
+ }
+ else if (seq->seq3 && seq->seq3->flag & SELECT) {
+ BKE_sequence_calc(t->scene, seq);
+ }
+ }
+ }
+
+ BKE_sequencer_sort(t->scene);
+ }
+ else {
+ /* Canceled, need to update the strips display */
+ for (a = 0; a < tc->data_len; a++, td++) {
+ seq = ((TransDataSeq *)td->extra)->seq;
+ if ((seq != seq_prev) && (seq->depth == 0)) {
+ if (seq->flag & SEQ_OVERLAP) {
+ BKE_sequence_base_shuffle(seqbasep, seq, t->scene);
+ }
+
+ BKE_sequence_calc_disp(t->scene, seq);
+ }
+ seq_prev = seq;
+ }
+ }
+ }
+
+ if ((custom_data->data != NULL) && custom_data->use_free) {
+ TransSeq *ts = custom_data->data;
+ MEM_freeN(ts->tdseq);
+ MEM_freeN(custom_data->data);
+ custom_data->data = NULL;
+ }
+
+ DEG_id_tag_update(&t->scene->id, ID_RECALC_SEQUENCER_STRIPS);
+}
+
+void createTransSeqData(bContext *C, TransInfo *t)
+{
+#define XXX_DURIAN_ANIM_TX_HACK
+
+ View2D *v2d = UI_view2d_fromcontext(C);
+ Scene *scene = t->scene;
+ Editing *ed = BKE_sequencer_editing_get(t->scene, false);
+ TransData *td = NULL;
+ TransData2D *td2d = NULL;
+ TransDataSeq *tdsq = NULL;
+ TransSeq *ts = NULL;
+ int xmouse;
+
+ int count = 0;
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ if (ed == NULL) {
+ tc->data_len = 0;
+ return;
+ }
+
+ tc->custom.type.free_cb = freeSeqData;
+
+ xmouse = (int)UI_view2d_region_to_view_x(v2d, t->mouse.imval[0]);
+
+ /* which side of the current frame should be allowed */
+ if (t->mode == TFM_TIME_EXTEND) {
+ /* only side on which mouse is gets transformed */
+ t->frame_side = (xmouse > CFRA) ? 'R' : 'L';
+ }
+ else {
+ /* normal transform - both sides of current frame are considered */
+ t->frame_side = 'B';
+ }
+
+#ifdef XXX_DURIAN_ANIM_TX_HACK
+ {
+ Sequence *seq;
+ for (seq = ed->seqbasep->first; seq; seq = seq->next) {
+ /* hack */
+ if ((seq->flag & SELECT) == 0 && seq->type & SEQ_TYPE_EFFECT) {
+ Sequence *seq_user;
+ int i;
+ for (i = 0; i < 3; i++) {
+ seq_user = *((&seq->seq1) + i);
+ if (seq_user && (seq_user->flag & SELECT) && !(seq_user->flag & SEQ_LOCK) &&
+ !(seq_user->flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL))) {
+ seq->flag |= SELECT;
+ }
+ }
+ }
+ }
+ }
+#endif
+
+ count = SeqTransCount(t, NULL, ed->seqbasep, 0);
+
+ /* allocate memory for data */
+ tc->data_len = count;
+
+ /* stop if trying to build list if nothing selected */
+ if (count == 0) {
+ return;
+ }
+
+ tc->custom.type.data = ts = MEM_callocN(sizeof(TransSeq), "transseq");
+ tc->custom.type.use_free = true;
+ td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransSeq TransData");
+ td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransSeq TransData2D");
+ ts->tdseq = tdsq = MEM_callocN(tc->data_len * sizeof(TransDataSeq), "TransSeq TransDataSeq");
+
+ /* loop 2: build transdata array */
+ SeqToTransData_Recursive(t, ed->seqbasep, td, td2d, tdsq);
+ SeqTransDataBounds(t, ed->seqbasep, ts);
+
+ /* set the snap mode based on how close the mouse is at the end/start points */
+ if (abs(xmouse - ts->max) > abs(xmouse - ts->min)) {
+ ts->snap_left = true;
+ }
+
+#undef XXX_DURIAN_ANIM_TX_HACK
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name UVs Transform Flush
+ *
+ * \{ */
+
+/* commented _only_ because the meta may have animation data which
+ * needs moving too [#28158] */
+
+#define SEQ_TX_NESTED_METAS
+
+BLI_INLINE void trans_update_seq(Scene *sce, Sequence *seq, int old_start, int sel_flag)
+{
+ if (seq->depth == 0) {
+ /* Calculate this strip and all nested strips.
+ * Children are ALWAYS transformed first so we don't need to do this in another loop.
+ */
+ BKE_sequence_calc(sce, seq);
+ }
+ else {
+ BKE_sequence_calc_disp(sce, seq);
+ }
+
+ if (sel_flag == SELECT) {
+ BKE_sequencer_offset_animdata(sce, seq, seq->start - old_start);
+ }
+}
+
+void flushTransSeq(TransInfo *t)
+{
+ /* Editing null check already done */
+ ListBase *seqbasep = BKE_sequencer_editing_get(t->scene, false)->seqbasep;
+
+ int a, new_frame;
+ TransData *td = NULL;
+ TransData2D *td2d = NULL;
+ TransDataSeq *tdsq = NULL;
+ Sequence *seq;
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ /* prevent updating the same seq twice
+ * if the transdata order is changed this will mess up
+ * but so will TransDataSeq */
+ Sequence *seq_prev = NULL;
+ int old_start_prev = 0, sel_flag_prev = 0;
+
+ /* flush to 2d vector from internally used 3d vector */
+ for (a = 0, td = tc->data, td2d = tc->data_2d; a < tc->data_len; a++, td++, td2d++) {
+ int old_start;
+ tdsq = (TransDataSeq *)td->extra;
+ seq = tdsq->seq;
+ old_start = seq->start;
+ new_frame = round_fl_to_int(td2d->loc[0]);
+
+ switch (tdsq->sel_flag) {
+ case SELECT:
+#ifdef SEQ_TX_NESTED_METAS
+ if ((seq->depth != 0 || BKE_sequence_tx_test(seq))) {
+ /* for meta's, their children move */
+ seq->start = new_frame - tdsq->start_offset;
+ }
+#else
+ if (seq->type != SEQ_TYPE_META && (seq->depth != 0 || seq_tx_test(seq))) {
+ /* for meta's, their children move */
+ seq->start = new_frame - tdsq->start_offset;
+ }
+#endif
+ if (seq->depth == 0) {
+ seq->machine = round_fl_to_int(td2d->loc[1]);
+ CLAMP(seq->machine, 1, MAXSEQ);
+ }
+ break;
+ case SEQ_LEFTSEL: /* no vertical transform */
+ BKE_sequence_tx_set_final_left(seq, new_frame);
+ BKE_sequence_tx_handle_xlimits(seq, tdsq->flag & SEQ_LEFTSEL, tdsq->flag & SEQ_RIGHTSEL);
+
+ /* todo - move this into aftertrans update? - old seq tx needed it anyway */
+ BKE_sequence_single_fix(seq);
+ break;
+ case SEQ_RIGHTSEL: /* no vertical transform */
+ BKE_sequence_tx_set_final_right(seq, new_frame);
+ BKE_sequence_tx_handle_xlimits(seq, tdsq->flag & SEQ_LEFTSEL, tdsq->flag & SEQ_RIGHTSEL);
+
+ /* todo - move this into aftertrans update? - old seq tx needed it anyway */
+ BKE_sequence_single_fix(seq);
+ break;
+ }
+
+ /* Update *previous* seq! Else, we would update a seq after its first transform,
+ * and if it has more than one (like e.g. SEQ_LEFTSEL and SEQ_RIGHTSEL),
+ * the others are not updated! See T38469.
+ */
+ if (seq != seq_prev) {
+ if (seq_prev) {
+ trans_update_seq(t->scene, seq_prev, old_start_prev, sel_flag_prev);
+ }
+
+ seq_prev = seq;
+ old_start_prev = old_start;
+ sel_flag_prev = tdsq->sel_flag;
+ }
+ else {
+ /* We want to accumulate *all* sel_flags for this seq! */
+ sel_flag_prev |= tdsq->sel_flag;
+ }
+ }
+
+ /* Don't forget to update the last seq! */
+ if (seq_prev) {
+ trans_update_seq(t->scene, seq_prev, old_start_prev, sel_flag_prev);
+ }
+
+ /* originally TFM_TIME_EXTEND, transform changes */
+ if (ELEM(t->mode, TFM_SEQ_SLIDE, TFM_TIME_TRANSLATE)) {
+ /* Special annoying case here, need to calc metas with TFM_TIME_EXTEND only */
+
+ /* calc all meta's then effects [#27953] */
+ for (seq = seqbasep->first; seq; seq = seq->next) {
+ if (seq->type == SEQ_TYPE_META && seq->flag & SELECT) {
+ BKE_sequence_calc(t->scene, seq);
+ }
+ }
+ for (seq = seqbasep->first; seq; seq = seq->next) {
+ if (seq->seq1 || seq->seq2 || seq->seq3) {
+ BKE_sequence_calc(t->scene, seq);
+ }
+ }
+
+ /* update effects inside meta's */
+ for (a = 0, seq_prev = NULL, td = tc->data, td2d = tc->data_2d; a < tc->data_len;
+ a++, td++, td2d++, seq_prev = seq) {
+ tdsq = (TransDataSeq *)td->extra;
+ seq = tdsq->seq;
+ if ((seq != seq_prev) && (seq->depth != 0)) {
+ if (seq->seq1 || seq->seq2 || seq->seq3) {
+ BKE_sequence_calc(t->scene, seq);
+ }
+ }
+ }
+ }
+
+ /* need to do the overlap check in a new loop otherwise adjacent strips
+ * will not be updated and we'll get false positives */
+ seq_prev = NULL;
+ for (a = 0, td = tc->data, td2d = tc->data_2d; a < tc->data_len; a++, td++, td2d++) {
+
+ tdsq = (TransDataSeq *)td->extra;
+ seq = tdsq->seq;
+
+ if (seq != seq_prev) {
+ if (seq->depth == 0) {
+ /* test overlap, displays red outline */
+ seq->flag &= ~SEQ_OVERLAP;
+ if (BKE_sequence_test_overlap(seqbasep, seq)) {
+ seq->flag |= SEQ_OVERLAP;
+ }
+ }
+ }
+ seq_prev = seq;
+ }
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_convert_tracking.c b/source/blender/editors/transform/transform_convert_tracking.c
new file mode 100644
index 00000000000..d7275f1fbf9
--- /dev/null
+++ b/source/blender/editors/transform/transform_convert_tracking.c
@@ -0,0 +1,692 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include "DNA_space_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_movieclip.h"
+#include "BKE_report.h"
+#include "BKE_tracking.h"
+
+#include "ED_clip.h"
+
+#include "transform.h"
+#include "transform_convert.h"
+
+typedef struct TransDataTracking {
+ int mode, flag;
+
+ /* tracks transformation from main window */
+ int area;
+ const float *relative, *loc;
+ float soffset[2], srelative[2];
+ float offset[2];
+
+ float (*smarkers)[2];
+ int markersnr;
+ MovieTrackingMarker *markers;
+
+ /* marker transformation from curves editor */
+ float *prev_pos, scale;
+ short coord;
+
+ MovieTrackingTrack *track;
+ MovieTrackingPlaneTrack *plane_track;
+} TransDataTracking;
+
+enum transDataTracking_Mode {
+ transDataTracking_ModeTracks = 0,
+ transDataTracking_ModeCurves = 1,
+ transDataTracking_ModePlaneTracks = 2,
+};
+
+/* -------------------------------------------------------------------- */
+/** \name Clip Editor Motion Tracking Transform Creation
+ *
+ * \{ */
+
+static void markerToTransDataInit(TransData *td,
+ TransData2D *td2d,
+ TransDataTracking *tdt,
+ MovieTrackingTrack *track,
+ MovieTrackingMarker *marker,
+ int area,
+ float loc[2],
+ float rel[2],
+ const float off[2],
+ const float aspect[2])
+{
+ int anchor = area == TRACK_AREA_POINT && off;
+
+ tdt->mode = transDataTracking_ModeTracks;
+
+ if (anchor) {
+ td2d->loc[0] = rel[0] * aspect[0]; /* hold original location */
+ td2d->loc[1] = rel[1] * aspect[1];
+
+ tdt->loc = loc;
+ td2d->loc2d = loc; /* current location */
+ }
+ else {
+ td2d->loc[0] = loc[0] * aspect[0]; /* hold original location */
+ td2d->loc[1] = loc[1] * aspect[1];
+
+ td2d->loc2d = loc; /* current location */
+ }
+ td2d->loc[2] = 0.0f;
+
+ tdt->relative = rel;
+ tdt->area = area;
+
+ tdt->markersnr = track->markersnr;
+ tdt->markers = track->markers;
+ tdt->track = track;
+
+ if (rel) {
+ if (!anchor) {
+ td2d->loc[0] += rel[0] * aspect[0];
+ td2d->loc[1] += rel[1] * aspect[1];
+ }
+
+ copy_v2_v2(tdt->srelative, rel);
+ }
+
+ if (off) {
+ copy_v2_v2(tdt->soffset, off);
+ }
+
+ td->flag = 0;
+ td->loc = td2d->loc;
+ copy_v3_v3(td->iloc, td->loc);
+
+ // copy_v3_v3(td->center, td->loc);
+ td->flag |= TD_INDIVIDUAL_SCALE;
+ td->center[0] = marker->pos[0] * aspect[0];
+ td->center[1] = marker->pos[1] * aspect[1];
+
+ memset(td->axismtx, 0, sizeof(td->axismtx));
+ td->axismtx[2][2] = 1.0f;
+
+ td->ext = NULL;
+ td->val = NULL;
+
+ td->flag |= TD_SELECTED;
+ td->dist = 0.0;
+
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
+}
+
+static void trackToTransData(const int framenr,
+ TransData *td,
+ TransData2D *td2d,
+ TransDataTracking *tdt,
+ MovieTrackingTrack *track,
+ const float aspect[2])
+{
+ MovieTrackingMarker *marker = BKE_tracking_marker_ensure(track, framenr);
+
+ tdt->flag = marker->flag;
+ marker->flag &= ~(MARKER_DISABLED | MARKER_TRACKED);
+
+ markerToTransDataInit(td++,
+ td2d++,
+ tdt++,
+ track,
+ marker,
+ TRACK_AREA_POINT,
+ track->offset,
+ marker->pos,
+ track->offset,
+ aspect);
+
+ if (track->flag & SELECT) {
+ markerToTransDataInit(
+ td++, td2d++, tdt++, track, marker, TRACK_AREA_POINT, marker->pos, NULL, NULL, aspect);
+ }
+
+ if (track->pat_flag & SELECT) {
+ int a;
+
+ for (a = 0; a < 4; a++) {
+ markerToTransDataInit(td++,
+ td2d++,
+ tdt++,
+ track,
+ marker,
+ TRACK_AREA_PAT,
+ marker->pattern_corners[a],
+ marker->pos,
+ NULL,
+ aspect);
+ }
+ }
+
+ if (track->search_flag & SELECT) {
+ markerToTransDataInit(td++,
+ td2d++,
+ tdt++,
+ track,
+ marker,
+ TRACK_AREA_SEARCH,
+ marker->search_min,
+ marker->pos,
+ NULL,
+ aspect);
+
+ markerToTransDataInit(td++,
+ td2d++,
+ tdt++,
+ track,
+ marker,
+ TRACK_AREA_SEARCH,
+ marker->search_max,
+ marker->pos,
+ NULL,
+ aspect);
+ }
+}
+
+static void planeMarkerToTransDataInit(TransData *td,
+ TransData2D *td2d,
+ TransDataTracking *tdt,
+ MovieTrackingPlaneTrack *plane_track,
+ float corner[2],
+ const float aspect[2])
+{
+ tdt->mode = transDataTracking_ModePlaneTracks;
+ tdt->plane_track = plane_track;
+
+ td2d->loc[0] = corner[0] * aspect[0]; /* hold original location */
+ td2d->loc[1] = corner[1] * aspect[1];
+
+ td2d->loc2d = corner; /* current location */
+ td2d->loc[2] = 0.0f;
+
+ td->flag = 0;
+ td->loc = td2d->loc;
+ copy_v3_v3(td->iloc, td->loc);
+ copy_v3_v3(td->center, td->loc);
+
+ memset(td->axismtx, 0, sizeof(td->axismtx));
+ td->axismtx[2][2] = 1.0f;
+
+ td->ext = NULL;
+ td->val = NULL;
+
+ td->flag |= TD_SELECTED;
+ td->dist = 0.0;
+
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
+}
+
+static void planeTrackToTransData(const int framenr,
+ TransData *td,
+ TransData2D *td2d,
+ TransDataTracking *tdt,
+ MovieTrackingPlaneTrack *plane_track,
+ const float aspect[2])
+{
+ MovieTrackingPlaneMarker *plane_marker = BKE_tracking_plane_marker_ensure(plane_track, framenr);
+ int i;
+
+ tdt->flag = plane_marker->flag;
+ plane_marker->flag &= ~PLANE_MARKER_TRACKED;
+
+ for (i = 0; i < 4; i++) {
+ planeMarkerToTransDataInit(td++, td2d++, tdt++, plane_track, plane_marker->corners[i], aspect);
+ }
+}
+
+static void transDataTrackingFree(TransInfo *UNUSED(t),
+ TransDataContainer *UNUSED(tc),
+ TransCustomData *custom_data)
+{
+ if (custom_data->data) {
+ TransDataTracking *tdt = custom_data->data;
+ if (tdt->smarkers) {
+ MEM_freeN(tdt->smarkers);
+ }
+
+ MEM_freeN(tdt);
+ custom_data->data = NULL;
+ }
+}
+
+static void createTransTrackingTracksData(bContext *C, TransInfo *t)
+{
+ TransData *td;
+ TransData2D *td2d;
+ SpaceClip *sc = CTX_wm_space_clip(C);
+ MovieClip *clip = ED_space_clip_get_clip(sc);
+ ListBase *tracksbase = BKE_tracking_get_active_tracks(&clip->tracking);
+ ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(&clip->tracking);
+ MovieTrackingTrack *track;
+ MovieTrackingPlaneTrack *plane_track;
+ TransDataTracking *tdt;
+ int framenr = ED_space_clip_get_clip_frame_number(sc);
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ /* count */
+ tc->data_len = 0;
+
+ track = tracksbase->first;
+ while (track) {
+ if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
+ tc->data_len++; /* offset */
+
+ if (track->flag & SELECT) {
+ tc->data_len++;
+ }
+
+ if (track->pat_flag & SELECT) {
+ tc->data_len += 4;
+ }
+
+ if (track->search_flag & SELECT) {
+ tc->data_len += 2;
+ }
+ }
+
+ track = track->next;
+ }
+
+ for (plane_track = plane_tracks_base->first; plane_track; plane_track = plane_track->next) {
+ if (PLANE_TRACK_VIEW_SELECTED(plane_track)) {
+ tc->data_len += 4;
+ }
+ }
+
+ if (tc->data_len == 0) {
+ return;
+ }
+
+ td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransTracking TransData");
+ td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D),
+ "TransTracking TransData2D");
+ tdt = tc->custom.type.data = MEM_callocN(tc->data_len * sizeof(TransDataTracking),
+ "TransTracking TransDataTracking");
+
+ tc->custom.type.free_cb = transDataTrackingFree;
+
+ /* create actual data */
+ track = tracksbase->first;
+ while (track) {
+ if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
+ trackToTransData(framenr, td, td2d, tdt, track, t->aspect);
+
+ /* offset */
+ td++;
+ td2d++;
+ tdt++;
+
+ if (track->flag & SELECT) {
+ td++;
+ td2d++;
+ tdt++;
+ }
+
+ if (track->pat_flag & SELECT) {
+ td += 4;
+ td2d += 4;
+ tdt += 4;
+ }
+
+ if (track->search_flag & SELECT) {
+ td += 2;
+ td2d += 2;
+ tdt += 2;
+ }
+ }
+
+ track = track->next;
+ }
+
+ for (plane_track = plane_tracks_base->first; plane_track; plane_track = plane_track->next) {
+ if (PLANE_TRACK_VIEW_SELECTED(plane_track)) {
+ planeTrackToTransData(framenr, td, td2d, tdt, plane_track, t->aspect);
+ td += 4;
+ td2d += 4;
+ tdt += 4;
+ }
+ }
+}
+
+static void markerToTransCurveDataInit(TransData *td,
+ TransData2D *td2d,
+ TransDataTracking *tdt,
+ MovieTrackingTrack *track,
+ MovieTrackingMarker *marker,
+ MovieTrackingMarker *prev_marker,
+ short coord,
+ float size)
+{
+ float frames_delta = (marker->framenr - prev_marker->framenr);
+
+ tdt->flag = marker->flag;
+ marker->flag &= ~MARKER_TRACKED;
+
+ tdt->mode = transDataTracking_ModeCurves;
+ tdt->coord = coord;
+ tdt->scale = 1.0f / size * frames_delta;
+ tdt->prev_pos = prev_marker->pos;
+ tdt->track = track;
+
+ /* calculate values depending on marker's speed */
+ td2d->loc[0] = marker->framenr;
+ td2d->loc[1] = (marker->pos[coord] - prev_marker->pos[coord]) * size / frames_delta;
+ td2d->loc[2] = 0.0f;
+
+ td2d->loc2d = marker->pos; /* current location */
+
+ td->flag = 0;
+ td->loc = td2d->loc;
+ copy_v3_v3(td->center, td->loc);
+ copy_v3_v3(td->iloc, td->loc);
+
+ memset(td->axismtx, 0, sizeof(td->axismtx));
+ td->axismtx[2][2] = 1.0f;
+
+ td->ext = NULL;
+ td->val = NULL;
+
+ td->flag |= TD_SELECTED;
+ td->dist = 0.0;
+
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
+}
+
+static void createTransTrackingCurvesData(bContext *C, TransInfo *t)
+{
+ TransData *td;
+ TransData2D *td2d;
+ SpaceClip *sc = CTX_wm_space_clip(C);
+ MovieClip *clip = ED_space_clip_get_clip(sc);
+ ListBase *tracksbase = BKE_tracking_get_active_tracks(&clip->tracking);
+ MovieTrackingTrack *track;
+ MovieTrackingMarker *marker, *prev_marker;
+ TransDataTracking *tdt;
+ int i, width, height;
+
+ BKE_movieclip_get_size(clip, &sc->user, &width, &height);
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ /* count */
+ tc->data_len = 0;
+
+ if ((sc->flag & SC_SHOW_GRAPH_TRACKS_MOTION) == 0) {
+ return;
+ }
+
+ track = tracksbase->first;
+ while (track) {
+ if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
+ for (i = 1; i < track->markersnr; i++) {
+ marker = &track->markers[i];
+ prev_marker = &track->markers[i - 1];
+
+ if ((marker->flag & MARKER_DISABLED) || (prev_marker->flag & MARKER_DISABLED)) {
+ continue;
+ }
+
+ if (marker->flag & MARKER_GRAPH_SEL_X) {
+ tc->data_len += 1;
+ }
+
+ if (marker->flag & MARKER_GRAPH_SEL_Y) {
+ tc->data_len += 1;
+ }
+ }
+ }
+
+ track = track->next;
+ }
+
+ if (tc->data_len == 0) {
+ return;
+ }
+
+ td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransTracking TransData");
+ td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D),
+ "TransTracking TransData2D");
+ tc->custom.type.data = tdt = MEM_callocN(tc->data_len * sizeof(TransDataTracking),
+ "TransTracking TransDataTracking");
+ tc->custom.type.free_cb = transDataTrackingFree;
+
+ /* create actual data */
+ track = tracksbase->first;
+ while (track) {
+ if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
+ for (i = 1; i < track->markersnr; i++) {
+ marker = &track->markers[i];
+ prev_marker = &track->markers[i - 1];
+
+ if ((marker->flag & MARKER_DISABLED) || (prev_marker->flag & MARKER_DISABLED)) {
+ continue;
+ }
+
+ if (marker->flag & MARKER_GRAPH_SEL_X) {
+ markerToTransCurveDataInit(
+ td, td2d, tdt, track, marker, &track->markers[i - 1], 0, width);
+ td += 1;
+ td2d += 1;
+ tdt += 1;
+ }
+
+ if (marker->flag & MARKER_GRAPH_SEL_Y) {
+ markerToTransCurveDataInit(
+ td, td2d, tdt, track, marker, &track->markers[i - 1], 1, height);
+
+ td += 1;
+ td2d += 1;
+ tdt += 1;
+ }
+ }
+ }
+
+ track = track->next;
+ }
+}
+
+void createTransTrackingData(bContext *C, TransInfo *t)
+{
+ ARegion *ar = CTX_wm_region(C);
+ SpaceClip *sc = CTX_wm_space_clip(C);
+ MovieClip *clip = ED_space_clip_get_clip(sc);
+ int width, height;
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ tc->data_len = 0;
+
+ if (!clip) {
+ return;
+ }
+
+ BKE_movieclip_get_size(clip, &sc->user, &width, &height);
+
+ if (width == 0 || height == 0) {
+ return;
+ }
+
+ if (ar->regiontype == RGN_TYPE_PREVIEW) {
+ /* transformation was called from graph editor */
+ createTransTrackingCurvesData(C, t);
+ }
+ else {
+ createTransTrackingTracksData(C, t);
+ }
+}
+
+void cancelTransTracking(TransInfo *t)
+{
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+ SpaceClip *sc = t->sa->spacedata.first;
+ int i, framenr = ED_space_clip_get_clip_frame_number(sc);
+ TransDataTracking *tdt_array = tc->custom.type.data;
+
+ i = 0;
+ while (i < tc->data_len) {
+ TransDataTracking *tdt = &tdt_array[i];
+
+ if (tdt->mode == transDataTracking_ModeTracks) {
+ MovieTrackingTrack *track = tdt->track;
+ MovieTrackingMarker *marker = BKE_tracking_marker_get(track, framenr);
+
+ marker->flag = tdt->flag;
+
+ if (track->flag & SELECT) {
+ i++;
+ }
+
+ if (track->pat_flag & SELECT) {
+ i += 4;
+ }
+
+ if (track->search_flag & SELECT) {
+ i += 2;
+ }
+ }
+ else if (tdt->mode == transDataTracking_ModeCurves) {
+ MovieTrackingTrack *track = tdt->track;
+ MovieTrackingMarker *marker, *prev_marker;
+ int a;
+
+ for (a = 1; a < track->markersnr; a++) {
+ marker = &track->markers[a];
+ prev_marker = &track->markers[a - 1];
+
+ if ((marker->flag & MARKER_DISABLED) || (prev_marker->flag & MARKER_DISABLED)) {
+ continue;
+ }
+
+ if (marker->flag & (MARKER_GRAPH_SEL_X | MARKER_GRAPH_SEL_Y)) {
+ marker->flag = tdt->flag;
+ }
+ }
+ }
+ else if (tdt->mode == transDataTracking_ModePlaneTracks) {
+ MovieTrackingPlaneTrack *plane_track = tdt->plane_track;
+ MovieTrackingPlaneMarker *plane_marker = BKE_tracking_plane_marker_get(plane_track, framenr);
+
+ plane_marker->flag = tdt->flag;
+ i += 3;
+ }
+
+ i++;
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Clip Editor Motion Tracking Transform Creation
+ *
+ * \{ */
+
+void flushTransTracking(TransInfo *t)
+{
+ TransData *td;
+ TransData2D *td2d;
+ TransDataTracking *tdt;
+ int a;
+
+ if (t->state == TRANS_CANCEL) {
+ cancelTransTracking(t);
+ }
+
+ TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
+
+ /* flush to 2d vector from internally used 3d vector */
+ for (a = 0, td = tc->data, td2d = tc->data_2d, tdt = tc->custom.type.data; a < tc->data_len;
+ a++, td2d++, td++, tdt++) {
+ if (tdt->mode == transDataTracking_ModeTracks) {
+ float loc2d[2];
+
+ if (t->mode == TFM_ROTATION && tdt->area == TRACK_AREA_SEARCH) {
+ continue;
+ }
+
+ loc2d[0] = td2d->loc[0] / t->aspect[0];
+ loc2d[1] = td2d->loc[1] / t->aspect[1];
+
+ if (t->flag & T_ALT_TRANSFORM) {
+ if (t->mode == TFM_RESIZE) {
+ if (tdt->area != TRACK_AREA_PAT) {
+ continue;
+ }
+ }
+ else if (t->mode == TFM_TRANSLATION) {
+ if (tdt->area == TRACK_AREA_POINT && tdt->relative) {
+ float d[2], d2[2];
+
+ if (!tdt->smarkers) {
+ tdt->smarkers = MEM_callocN(sizeof(*tdt->smarkers) * tdt->markersnr,
+ "flushTransTracking markers");
+ for (a = 0; a < tdt->markersnr; a++) {
+ copy_v2_v2(tdt->smarkers[a], tdt->markers[a].pos);
+ }
+ }
+
+ sub_v2_v2v2(d, loc2d, tdt->soffset);
+ sub_v2_v2(d, tdt->srelative);
+
+ sub_v2_v2v2(d2, loc2d, tdt->srelative);
+
+ for (a = 0; a < tdt->markersnr; a++) {
+ add_v2_v2v2(tdt->markers[a].pos, tdt->smarkers[a], d2);
+ }
+
+ negate_v2_v2(td2d->loc2d, d);
+ }
+ }
+ }
+
+ if (tdt->area != TRACK_AREA_POINT || tdt->relative == NULL) {
+ td2d->loc2d[0] = loc2d[0];
+ td2d->loc2d[1] = loc2d[1];
+
+ if (tdt->relative) {
+ sub_v2_v2(td2d->loc2d, tdt->relative);
+ }
+ }
+ }
+ else if (tdt->mode == transDataTracking_ModeCurves) {
+ td2d->loc2d[tdt->coord] = tdt->prev_pos[tdt->coord] + td2d->loc[1] * tdt->scale;
+ }
+ else if (tdt->mode == transDataTracking_ModePlaneTracks) {
+ td2d->loc2d[0] = td2d->loc[0] / t->aspect[0];
+ td2d->loc2d[1] = td2d->loc[1] / t->aspect[1];
+ }
+ }
+}
+
+/** \} */
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 7ae140e1815..c4da7780a22 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -109,6 +109,7 @@
#include "UI_view2d.h"
#include "transform.h"
+#include "transform_convert.h"
/* ************************** Functions *************************** */
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index b52bb46bb51..64fdbe5f8b1 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -82,6 +82,7 @@
/* local module include */
#include "transform.h"
+#include "transform_convert.h"
#include "MEM_guardedalloc.h"
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index fd166b676b9..1c264ba48ae 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -53,6 +53,7 @@
#include "ED_mesh.h"
#include "transform.h"
+#include "transform_convert.h"
typedef struct TransformModeItem {
const char *idname;