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-rw-r--r--source/blender/blenfont/BLF_api.h3
-rw-r--r--source/blender/blenfont/intern/blf.c9
-rw-r--r--source/blender/blenfont/intern/blf_font.c9
-rw-r--r--source/blender/blenfont/intern/blf_internal.h1
-rw-r--r--source/blender/blenkernel/BKE_blender_version.h6
-rw-r--r--source/blender/blenkernel/BKE_colortools.h2
-rw-r--r--source/blender/blenkernel/BKE_curveprofile.h2
-rw-r--r--source/blender/blenkernel/BKE_gpencil.h5
-rw-r--r--source/blender/blenkernel/BKE_gpencil_curve.h4
-rw-r--r--source/blender/blenkernel/BKE_image.h29
-rw-r--r--source/blender/blenkernel/BKE_lib_override.h2
-rw-r--r--source/blender/blenkernel/BKE_modifier.h6
-rw-r--r--source/blender/blenkernel/BKE_movieclip.h5
-rw-r--r--source/blender/blenkernel/BKE_node.h3
-rw-r--r--source/blender/blenkernel/BKE_object.h2
-rw-r--r--source/blender/blenkernel/BKE_ocean.h6
-rw-r--r--source/blender/blenkernel/BKE_paint.h103
-rw-r--r--source/blender/blenkernel/BKE_particle.h2
-rw-r--r--source/blender/blenkernel/BKE_persistent_data_handle.hh24
-rw-r--r--source/blender/blenkernel/BKE_screen.h12
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h4
-rw-r--r--source/blender/blenkernel/BKE_simulation.h1
-rw-r--r--source/blender/blenkernel/BKE_subdiv_ccg.h3
-rw-r--r--source/blender/blenkernel/CMakeLists.txt8
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.c12
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c14
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c2
-rw-r--r--source/blender/blenkernel/intern/armature.c2
-rw-r--r--source/blender/blenkernel/intern/armature_update.c2
-rw-r--r--source/blender/blenkernel/intern/boids.c2
-rw-r--r--source/blender/blenkernel/intern/brush.c33
-rw-r--r--source/blender/blenkernel/intern/cachefile.c2
-rw-r--r--source/blender/blenkernel/intern/camera.c124
-rw-r--r--source/blender/blenkernel/intern/cloth.c17
-rw-r--r--source/blender/blenkernel/intern/collection.c31
-rw-r--r--source/blender/blenkernel/intern/collision.c301
-rw-r--r--source/blender/blenkernel/intern/colorband.c21
-rw-r--r--source/blender/blenkernel/intern/colortools.c51
-rw-r--r--source/blender/blenkernel/intern/constraint.c35
-rw-r--r--source/blender/blenkernel/intern/context.c97
-rw-r--r--source/blender/blenkernel/intern/curve.c220
-rw-r--r--source/blender/blenkernel/intern/curve_bevel.c272
-rw-r--r--source/blender/blenkernel/intern/curveprofile.c29
-rw-r--r--source/blender/blenkernel/intern/customdata.c63
-rw-r--r--source/blender/blenkernel/intern/customdata_file.c10
-rw-r--r--source/blender/blenkernel/intern/data_transfer.c29
-rw-r--r--source/blender/blenkernel/intern/deform.c83
-rw-r--r--source/blender/blenkernel/intern/displist.c24
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c14
-rw-r--r--source/blender/blenkernel/intern/editmesh_cache.c9
-rw-r--r--source/blender/blenkernel/intern/editmesh_tangent.c4
-rw-r--r--source/blender/blenkernel/intern/effect.c4
-rw-r--r--source/blender/blenkernel/intern/fcurve.c4
-rw-r--r--source/blender/blenkernel/intern/fcurve_driver.c395
-rw-r--r--source/blender/blenkernel/intern/fluid.c136
-rw-r--r--source/blender/blenkernel/intern/fmodifier.c71
-rw-r--r--source/blender/blenkernel/intern/font.c69
-rw-r--r--source/blender/blenkernel/intern/gpencil.c177
-rw-r--r--source/blender/blenkernel/intern/gpencil_curve.c317
-rw-r--r--source/blender/blenkernel/intern/gpencil_geom.c60
-rw-r--r--source/blender/blenkernel/intern/gpencil_modifier.c5
-rw-r--r--source/blender/blenkernel/intern/hair.c4
-rw-r--r--source/blender/blenkernel/intern/icons.c19
-rw-r--r--source/blender/blenkernel/intern/idprop.c33
-rw-r--r--source/blender/blenkernel/intern/idtype.c5
-rw-r--r--source/blender/blenkernel/intern/image.c284
-rw-r--r--source/blender/blenkernel/intern/image_gpu.c774
-rw-r--r--source/blender/blenkernel/intern/ipo.c16
-rw-r--r--source/blender/blenkernel/intern/key.c2
-rw-r--r--source/blender/blenkernel/intern/lattice.c10
-rw-r--r--source/blender/blenkernel/intern/lattice_deform.c2
-rw-r--r--source/blender/blenkernel/intern/layer.c27
-rw-r--r--source/blender/blenkernel/intern/lib_id.c15
-rw-r--r--source/blender/blenkernel/intern/lib_override.c7
-rw-r--r--source/blender/blenkernel/intern/lib_query.c8
-rw-r--r--source/blender/blenkernel/intern/light.c2
-rw-r--r--source/blender/blenkernel/intern/main_idmap.c2
-rw-r--r--source/blender/blenkernel/intern/mask.c137
-rw-r--r--source/blender/blenkernel/intern/mask_evaluate.c13
-rw-r--r--source/blender/blenkernel/intern/mask_rasterize.c70
-rw-r--r--source/blender/blenkernel/intern/material.c44
-rw-r--r--source/blender/blenkernel/intern/mball.c7
-rw-r--r--source/blender/blenkernel/intern/mball_tessellate.c12
-rw-r--r--source/blender/blenkernel/intern/mesh.c56
-rw-r--r--source/blender/blenkernel/intern/mesh_convert.c14
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c34
-rw-r--r--source/blender/blenkernel/intern/mesh_mapping.c7
-rw-r--r--source/blender/blenkernel/intern/mesh_merge.c18
-rw-r--r--source/blender/blenkernel/intern/mesh_mirror.c2
-rw-r--r--source/blender/blenkernel/intern/mesh_remap.c10
-rw-r--r--source/blender/blenkernel/intern/mesh_validate.c33
-rw-r--r--source/blender/blenkernel/intern/modifier.c65
-rw-r--r--source/blender/blenkernel/intern/movieclip.c90
-rw-r--r--source/blender/blenkernel/intern/multires.c29
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_apply_base.c6
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_ccg.c2
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_util.c2
-rw-r--r--source/blender/blenkernel/intern/multires_unsubdivide.c8
-rw-r--r--source/blender/blenkernel/intern/nla.c103
-rw-r--r--source/blender/blenkernel/intern/node.c62
-rw-r--r--source/blender/blenkernel/intern/object.c96
-rw-r--r--source/blender/blenkernel/intern/object_deform.c2
-rw-r--r--source/blender/blenkernel/intern/object_dupli.c83
-rw-r--r--source/blender/blenkernel/intern/object_facemap.c2
-rw-r--r--source/blender/blenkernel/intern/ocean.c23
-rw-r--r--source/blender/blenkernel/intern/packedFile.c29
-rw-r--r--source/blender/blenkernel/intern/paint.c41
-rw-r--r--source/blender/blenkernel/intern/particle.c200
-rw-r--r--source/blender/blenkernel/intern/particle_child.c9
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c16
-rw-r--r--source/blender/blenkernel/intern/particle_system.c331
-rw-r--r--source/blender/blenkernel/intern/pbvh.c90
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c14
-rw-r--r--source/blender/blenkernel/intern/pointcache.c81
-rw-r--r--source/blender/blenkernel/intern/pointcloud.c4
-rw-r--r--source/blender/blenkernel/intern/rigidbody.c127
-rw-r--r--source/blender/blenkernel/intern/scene.c174
-rw-r--r--source/blender/blenkernel/intern/screen.c8
-rw-r--r--source/blender/blenkernel/intern/seqcache.c25
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c33
-rw-r--r--source/blender/blenkernel/intern/seqmodifier.c8
-rw-r--r--source/blender/blenkernel/intern/seqprefetch.c2
-rw-r--r--source/blender/blenkernel/intern/sequencer.c184
-rw-r--r--source/blender/blenkernel/intern/shader_fx.c5
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c35
-rw-r--r--source/blender/blenkernel/intern/simulation.cc28
-rw-r--r--source/blender/blenkernel/intern/softbody.c31
-rw-r--r--source/blender/blenkernel/intern/sound.c12
-rw-r--r--source/blender/blenkernel/intern/studiolight.c51
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg.c73
-rw-r--r--source/blender/blenkernel/intern/subdiv_deform.c2
-rw-r--r--source/blender/blenkernel/intern/subdiv_displacement_multires.c9
-rw-r--r--source/blender/blenkernel/intern/subdiv_eval.c2
-rw-r--r--source/blender/blenkernel/intern/subdiv_foreach.c8
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.c2
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c36
-rw-r--r--source/blender/blenkernel/intern/text.c37
-rw-r--r--source/blender/blenkernel/intern/texture.c4
-rw-r--r--source/blender/blenkernel/intern/tracking.c183
-rw-r--r--source/blender/blenkernel/intern/tracking_solver.c2
-rw-r--r--source/blender/blenkernel/intern/tracking_stabilize.c56
-rw-r--r--source/blender/blenkernel/intern/undo_system.c5
-rw-r--r--source/blender/blenkernel/intern/unit.c12
-rw-r--r--source/blender/blenkernel/intern/volume.cc25
-rw-r--r--source/blender/blenkernel/intern/volume_render.cc5
-rw-r--r--source/blender/blenkernel/intern/workspace.c12
-rw-r--r--source/blender/blenlib/BLI_allocator.hh15
-rw-r--r--source/blender/blenlib/BLI_array.hh25
-rw-r--r--source/blender/blenlib/BLI_color.hh12
-rw-r--r--source/blender/blenlib/BLI_compiler_compat.h1
-rw-r--r--source/blender/blenlib/BLI_dial_2d.h4
-rw-r--r--source/blender/blenlib/BLI_dot_export.hh78
-rw-r--r--source/blender/blenlib/BLI_float3.hh31
-rw-r--r--source/blender/blenlib/BLI_float4x4.hh26
-rw-r--r--source/blender/blenlib/BLI_hash.hh17
-rw-r--r--source/blender/blenlib/BLI_hash_tables.hh14
-rw-r--r--source/blender/blenlib/BLI_linear_allocator.hh15
-rw-r--r--source/blender/blenlib/BLI_listbase_wrapper.hh4
-rw-r--r--source/blender/blenlib/BLI_map.hh8
-rw-r--r--source/blender/blenlib/BLI_memory_utils.hh36
-rw-r--r--source/blender/blenlib/BLI_multi_value_map.hh131
-rw-r--r--source/blender/blenlib/BLI_probing_strategies.hh2
-rw-r--r--source/blender/blenlib/BLI_rand.hh44
-rw-r--r--source/blender/blenlib/BLI_resource_collector.hh6
-rw-r--r--source/blender/blenlib/BLI_set.hh4
-rw-r--r--source/blender/blenlib/BLI_span.hh99
-rw-r--r--source/blender/blenlib/BLI_stack.hh7
-rw-r--r--source/blender/blenlib/BLI_string_ref.hh178
-rw-r--r--source/blender/blenlib/BLI_utildefines.h37
-rw-r--r--source/blender/blenlib/BLI_vector.hh126
-rw-r--r--source/blender/blenlib/BLI_vector_adaptor.hh102
-rw-r--r--source/blender/blenlib/BLI_vector_set.hh7
-rw-r--r--source/blender/blenlib/CMakeLists.txt59
-rw-r--r--source/blender/blenlib/intern/BLI_args.c8
-rw-r--r--source/blender/blenlib/intern/BLI_dial_2d.c2
-rw-r--r--source/blender/blenlib/intern/BLI_ghash.c42
-rw-r--r--source/blender/blenlib/intern/BLI_ghash_utils.c4
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c90
-rw-r--r--source/blender/blenlib/intern/BLI_linklist.c2
-rw-r--r--source/blender/blenlib/intern/BLI_memiter.c16
-rw-r--r--source/blender/blenlib/intern/DLRB_tree.c8
-rw-r--r--source/blender/blenlib/intern/array_store.c26
-rw-r--r--source/blender/blenlib/intern/array_utils.c2
-rw-r--r--source/blender/blenlib/intern/bitmap_draw_2d.c28
-rw-r--r--source/blender/blenlib/intern/boxpack_2d.c12
-rw-r--r--source/blender/blenlib/intern/convexhull_2d.c17
-rw-r--r--source/blender/blenlib/intern/delaunay_2d.c64
-rw-r--r--source/blender/blenlib/intern/dot_export.cc38
-rw-r--r--source/blender/blenlib/intern/easing.c35
-rw-r--r--source/blender/blenlib/intern/edgehash.c14
-rw-r--r--source/blender/blenlib/intern/fileops.c19
-rw-r--r--source/blender/blenlib/intern/lasso_2d.c7
-rw-r--r--source/blender/blenlib/intern/listbase.c5
-rw-r--r--source/blender/blenlib/intern/math_color.c10
-rw-r--r--source/blender/blenlib/intern/math_geom.c592
-rw-r--r--source/blender/blenlib/intern/math_geom_inline.c4
-rw-r--r--source/blender/blenlib/intern/math_interp.c2
-rw-r--r--source/blender/blenlib/intern/math_rotation.c34
-rw-r--r--source/blender/blenlib/intern/math_vector.c18
-rw-r--r--source/blender/blenlib/intern/path_util.c73
-rw-r--r--source/blender/blenlib/intern/polyfill_2d.c14
-rw-r--r--source/blender/blenlib/intern/polyfill_2d_beautify.c15
-rw-r--r--source/blender/blenlib/intern/quadric.c10
-rw-r--r--source/blender/blenlib/intern/rand.cc4
-rw-r--r--source/blender/blenlib/intern/rct.c194
-rw-r--r--source/blender/blenlib/intern/scanfill.c96
-rw-r--r--source/blender/blenlib/intern/scanfill_utils.c5
-rw-r--r--source/blender/blenlib/intern/smallhash.c7
-rw-r--r--source/blender/blenlib/intern/sort_utils.c42
-rw-r--r--source/blender/blenlib/intern/storage.c8
-rw-r--r--source/blender/blenlib/intern/string.c36
-rw-r--r--source/blender/blenlib/intern/string_utf8.c8
-rw-r--r--source/blender/blenlib/intern/string_utils.c2
-rw-r--r--source/blender/blenlib/intern/system.c2
-rw-r--r--source/blender/blenlib/intern/threads.cc4
-rw-r--r--source/blender/blenlib/intern/voronoi_2d.c6
-rw-r--r--source/blender/blenlib/tests/BLI_array_store_test.cc884
-rw-r--r--source/blender/blenlib/tests/BLI_array_test.cc191
-rw-r--r--source/blender/blenlib/tests/BLI_array_utils_test.cc191
-rw-r--r--source/blender/blenlib/tests/BLI_delaunay_2d_test.cc1778
-rw-r--r--source/blender/blenlib/tests/BLI_disjoint_set_test.cc36
-rw-r--r--source/blender/blenlib/tests/BLI_edgehash_test.cc408
-rw-r--r--source/blender/blenlib/tests/BLI_expr_pylike_eval_test.cc363
-rw-r--r--source/blender/blenlib/tests/BLI_ghash_test.cc209
-rw-r--r--source/blender/blenlib/tests/BLI_hash_mm2a_test.cc74
-rw-r--r--source/blender/blenlib/tests/BLI_heap_simple_test.cc121
-rw-r--r--source/blender/blenlib/tests/BLI_heap_test.cc207
-rw-r--r--source/blender/blenlib/tests/BLI_index_mask_test.cc43
-rw-r--r--source/blender/blenlib/tests/BLI_index_range_test.cc143
-rw-r--r--source/blender/blenlib/tests/BLI_kdopbvh_test.cc134
-rw-r--r--source/blender/blenlib/tests/BLI_linear_allocator_test.cc118
-rw-r--r--source/blender/blenlib/tests/BLI_linklist_lockfree_test.cc111
-rw-r--r--source/blender/blenlib/tests/BLI_listbase_test.cc255
-rw-r--r--source/blender/blenlib/tests/BLI_map_test.cc590
-rw-r--r--source/blender/blenlib/tests/BLI_math_base_safe_test.cc37
-rw-r--r--source/blender/blenlib/tests/BLI_math_base_test.cc115
-rw-r--r--source/blender/blenlib/tests/BLI_math_bits_test.cc50
-rw-r--r--source/blender/blenlib/tests/BLI_math_color_test.cc76
-rw-r--r--source/blender/blenlib/tests/BLI_math_geom_test.cc19
-rw-r--r--source/blender/blenlib/tests/BLI_math_matrix_test.cc99
-rw-r--r--source/blender/blenlib/tests/BLI_math_vector_test.cc47
-rw-r--r--source/blender/blenlib/tests/BLI_memiter_test.cc277
-rw-r--r--source/blender/blenlib/tests/BLI_memory_utils_test.cc159
-rw-r--r--source/blender/blenlib/tests/BLI_multi_value_map_test.cc109
-rw-r--r--source/blender/blenlib/tests/BLI_path_util_test.cc602
-rw-r--r--source/blender/blenlib/tests/BLI_polyfill_2d_test.cc751
-rw-r--r--source/blender/blenlib/tests/BLI_ressource_strings.h610
-rw-r--r--source/blender/blenlib/tests/BLI_session_uuid_test.cc20
-rw-r--r--source/blender/blenlib/tests/BLI_set_test.cc575
-rw-r--r--source/blender/blenlib/tests/BLI_span_test.cc339
-rw-r--r--source/blender/blenlib/tests/BLI_stack_cxx_test.cc188
-rw-r--r--source/blender/blenlib/tests/BLI_stack_test.cc216
-rw-r--r--source/blender/blenlib/tests/BLI_string_ref_test.cc301
-rw-r--r--source/blender/blenlib/tests/BLI_string_test.cc794
-rw-r--r--source/blender/blenlib/tests/BLI_string_utf8_test.cc286
-rw-r--r--source/blender/blenlib/tests/BLI_task_graph_test.cc188
-rw-r--r--source/blender/blenlib/tests/BLI_task_test.cc183
-rw-r--r--source/blender/blenlib/tests/BLI_vector_set_test.cc164
-rw-r--r--source/blender/blenlib/tests/BLI_vector_test.cc712
-rw-r--r--source/blender/blenlib/tests/performance/BLI_ghash_performance_test.cc571
-rw-r--r--source/blender/blenlib/tests/performance/BLI_task_performance_test.cc210
-rw-r--r--source/blender/blenlib/tests/performance/CMakeLists.txt33
-rw-r--r--source/blender/blenloader/CMakeLists.txt14
-rw-r--r--source/blender/blenloader/intern/readblenentry.c45
-rw-r--r--source/blender/blenloader/intern/readfile.c169
-rw-r--r--source/blender/blenloader/intern/versioning_250.c13
-rw-r--r--source/blender/blenloader/intern/versioning_260.c17
-rw-r--r--source/blender/blenloader/intern/versioning_270.c10
-rw-r--r--source/blender/blenloader/intern/versioning_280.c62
-rw-r--r--source/blender/blenloader/intern/versioning_290.c36
-rw-r--r--source/blender/blenloader/intern/versioning_cycles.c2
-rw-r--r--source/blender/blenloader/intern/versioning_defaults.c24
-rw-r--r--source/blender/blenloader/intern/versioning_legacy.c5
-rw-r--r--source/blender/blenloader/intern/versioning_userdef.c2
-rw-r--r--source/blender/blenloader/intern/writefile.c39
-rw-r--r--source/blender/blenloader/tests/blendfile_load_test.cc31
-rw-r--r--source/blender/blenloader/tests/blendfile_loading_base_test.cc162
-rw-r--r--source/blender/blenloader/tests/blendfile_loading_base_test.h64
-rw-r--r--source/blender/blentranslation/intern/blt_translation.c24
-rw-r--r--source/blender/bmesh/CMakeLists.txt18
-rw-r--r--source/blender/bmesh/intern/bmesh_core.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.c6
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_convert.c17
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c24
-rw-r--r--source/blender/bmesh/intern/bmesh_query.c25
-rw-r--r--source/blender/bmesh/intern/bmesh_query.h3
-rw-r--r--source/blender/bmesh/operators/bmo_smooth_laplacian.c2
-rw-r--r--source/blender/bmesh/tests/bmesh_core_test.cc40
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c2843
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_dissolve.c5
-rw-r--r--source/blender/bmesh/tools/bmesh_intersect.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_intersect_edges.c2
-rw-r--r--source/blender/compositor/COM_compositor.h1
-rw-r--r--source/blender/compositor/intern/COM_CompositorContext.cpp5
-rw-r--r--source/blender/compositor/intern/COM_Converter.cpp10
-rw-r--r--source/blender/compositor/intern/COM_MemoryBuffer.cpp7
-rw-r--r--source/blender/compositor/intern/COM_NodeOperation.cpp51
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-rw-r--r--source/blender/simulation/intern/simulation_update.cc236
-rw-r--r--source/blender/simulation/intern/time_interval.hh40
-rw-r--r--source/blender/windowmanager/WM_api.h2
-rw-r--r--source/blender/windowmanager/gizmo/intern/wm_gizmo.c5
-rw-r--r--source/blender/windowmanager/gizmo/intern/wm_gizmo_group.c23
-rw-r--r--source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c21
-rw-r--r--source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c12
-rw-r--r--source/blender/windowmanager/intern/wm.c15
-rw-r--r--source/blender/windowmanager/intern/wm_cursors.c8
-rw-r--r--source/blender/windowmanager/intern/wm_dragdrop.c10
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c13
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c311
-rw-r--r--source/blender/windowmanager/intern/wm_files.c37
-rw-r--r--source/blender/windowmanager/intern/wm_files_link.c6
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c16
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c15
-rw-r--r--source/blender/windowmanager/intern/wm_jobs.c4
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c16
-rw-r--r--source/blender/windowmanager/intern/wm_keymap_utils.c20
-rw-r--r--source/blender/windowmanager/intern/wm_operator_type.c8
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c334
-rw-r--r--source/blender/windowmanager/intern/wm_playanim.c8
-rw-r--r--source/blender/windowmanager/intern/wm_stereo.c15
-rw-r--r--source/blender/windowmanager/intern/wm_subwindow.c1
-rw-r--r--source/blender/windowmanager/intern/wm_surface.c2
-rw-r--r--source/blender/windowmanager/intern/wm_window.c43
-rw-r--r--source/blender/windowmanager/wm_draw.h2
-rw-r--r--source/blender/windowmanager/xr/intern/wm_xr_session.c15
1162 files changed, 47230 insertions, 24358 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h
index 9013836fd1e..bf84f5c57b3 100644
--- a/source/blender/blenfont/BLF_api.h
+++ b/source/blender/blenfont/BLF_api.h
@@ -42,8 +42,7 @@ int BLF_init(void);
void BLF_exit(void);
void BLF_default_dpi(int dpi);
void BLF_default_set(int fontid);
-int BLF_default(void); /* get default font ID so we can pass it to other functions */
-void BLF_batch_reset(void); /* call when changing opengl context. */
+int BLF_default(void); /* get default font ID so we can pass it to other functions */
void BLF_cache_clear(void);
diff --git a/source/blender/blenfont/intern/blf.c b/source/blender/blenfont/intern/blf.c
index 2f7d5a60a6f..c5c2bc3f3ba 100644
--- a/source/blender/blenfont/intern/blf.c
+++ b/source/blender/blenfont/intern/blf.c
@@ -125,11 +125,6 @@ void BLF_exit(void)
blf_font_exit();
}
-void BLF_batch_reset(void)
-{
- blf_batch_draw_vao_clear();
-}
-
void BLF_cache_clear(void)
{
FontBLF *font;
@@ -509,7 +504,7 @@ void BLF_color4fv(int fontid, const float rgba[4])
void BLF_color4f(int fontid, float r, float g, float b, float a)
{
- float rgba[4] = {r, g, b, a};
+ const float rgba[4] = {r, g, b, a};
BLF_color4fv(fontid, rgba);
}
@@ -523,7 +518,7 @@ void BLF_color3fv_alpha(int fontid, const float rgb[3], float alpha)
void BLF_color3f(int fontid, float r, float g, float b)
{
- float rgba[4] = {r, g, b, 1.0f};
+ const float rgba[4] = {r, g, b, 1.0f};
BLF_color4fv(fontid, rgba);
}
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c
index 50a8223a84c..76829db755c 100644
--- a/source/blender/blenfont/intern/blf_font.c
+++ b/source/blender/blenfont/intern/blf_font.c
@@ -113,13 +113,6 @@ static void blf_batch_draw_exit(void)
GPU_BATCH_DISCARD_SAFE(g_batch.batch);
}
-void blf_batch_draw_vao_clear(void)
-{
- if (g_batch.batch) {
- GPU_batch_vao_cache_clear(g_batch.batch);
- }
-}
-
void blf_batch_draw_begin(FontBLF *font)
{
if (g_batch.batch == NULL) {
@@ -194,6 +187,8 @@ static GPUTexture *blf_batch_cache_texture_load(void)
int offset_x = bitmap_len_landed % tex_width;
int offset_y = bitmap_len_landed / tex_width;
+ GPU_texture_bind(gc->texture, 0);
+
/* TODO(germano): Update more than one row in a single call. */
while (remain) {
int remain_row = tex_width - offset_x;
diff --git a/source/blender/blenfont/intern/blf_internal.h b/source/blender/blenfont/intern/blf_internal.h
index ba0873f4fd4..b616f47a897 100644
--- a/source/blender/blenfont/intern/blf_internal.h
+++ b/source/blender/blenfont/intern/blf_internal.h
@@ -30,7 +30,6 @@ struct ResultBLF;
struct rctf;
struct rcti;
-void blf_batch_draw_vao_clear(void);
void blf_batch_draw_begin(struct FontBLF *font);
void blf_batch_draw(void);
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index 3df09d08814..6ea113d8828 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -31,15 +31,15 @@ extern "C" {
*/
/* Blender major and minor version. */
-#define BLENDER_VERSION 290
+#define BLENDER_VERSION 291
/* Blender patch version for bugfix releases. */
#define BLENDER_VERSION_PATCH 0
/** Blender release cycle stage: alpha/beta/rc/release. */
-#define BLENDER_VERSION_CYCLE beta
+#define BLENDER_VERSION_CYCLE alpha
/* Blender file format version. */
#define BLENDER_FILE_VERSION BLENDER_VERSION
-#define BLENDER_FILE_SUBVERSION 7
+#define BLENDER_FILE_SUBVERSION 0
/* Minimum Blender version that supports reading file written with the current
* version. Older Blender versions will test this and show a warning if the file
diff --git a/source/blender/blenkernel/BKE_colortools.h b/source/blender/blenkernel/BKE_colortools.h
index 5a68514a387..1ada83c0163 100644
--- a/source/blender/blenkernel/BKE_colortools.h
+++ b/source/blender/blenkernel/BKE_colortools.h
@@ -69,7 +69,7 @@ void BKE_curvemapping_changed(struct CurveMapping *cumap, const bool rem_doubles
void BKE_curvemapping_changed_all(struct CurveMapping *cumap);
/* call before _all_ evaluation functions */
-void BKE_curvemapping_initialize(struct CurveMapping *cumap);
+void BKE_curvemapping_init(struct CurveMapping *cumap);
/* keep these (const CurveMap) - to help with thread safety */
/* single curve, no table check */
diff --git a/source/blender/blenkernel/BKE_curveprofile.h b/source/blender/blenkernel/BKE_curveprofile.h
index 84dbcd25b32..9c72a866fa9 100644
--- a/source/blender/blenkernel/BKE_curveprofile.h
+++ b/source/blender/blenkernel/BKE_curveprofile.h
@@ -71,7 +71,7 @@ void BKE_curveprofile_create_samples(struct CurveProfile *profile,
bool sample_straight_edges,
struct CurveProfilePoint *r_samples);
-void BKE_curveprofile_initialize(struct CurveProfile *profile, short segments_len);
+void BKE_curveprofile_init(struct CurveProfile *profile, short segments_len);
/* Called for a complete update of the widget after modifications */
enum {
diff --git a/source/blender/blenkernel/BKE_gpencil.h b/source/blender/blenkernel/BKE_gpencil.h
index 6defc2ffd68..88eef40ebd2 100644
--- a/source/blender/blenkernel/BKE_gpencil.h
+++ b/source/blender/blenkernel/BKE_gpencil.h
@@ -131,6 +131,11 @@ bool BKE_gpencil_merge_materials_table_get(struct Object *ob,
const float sat_threshold,
const float val_threshold,
struct GHash *r_mat_table);
+bool BKE_gpencil_merge_materials(struct Object *ob,
+ const float hue_threshold,
+ const float sat_threshold,
+ const float val_threshold,
+ int *r_removed);
/* statistics functions */
void BKE_gpencil_stats_update(struct bGPdata *gpd);
diff --git a/source/blender/blenkernel/BKE_gpencil_curve.h b/source/blender/blenkernel/BKE_gpencil_curve.h
index 3fbd0ce1a51..c61427c6c4a 100644
--- a/source/blender/blenkernel/BKE_gpencil_curve.h
+++ b/source/blender/blenkernel/BKE_gpencil_curve.h
@@ -35,9 +35,9 @@ void BKE_gpencil_convert_curve(struct Main *bmain,
struct Scene *scene,
struct Object *ob_gp,
struct Object *ob_cu,
- const bool gpencil_lines,
const bool use_collections,
- const bool only_stroke);
+ const float scale_thickness,
+ const float sample);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index a18084f8bbd..f052ba400fc 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -54,6 +54,7 @@ void BKE_image_free_packedfiles(struct Image *image);
void BKE_image_free_views(struct Image *image);
void BKE_image_free_buffers(struct Image *image);
void BKE_image_free_buffers_ex(struct Image *image, bool do_lock);
+void BKE_image_free_gputextures(struct Image *ima);
/* call from library */
void BKE_image_free(struct Image *image);
@@ -273,6 +274,10 @@ void BKE_image_free_anim_ibufs(struct Image *ima, int except_frame);
/* does all images with type MOVIE or SEQUENCE */
void BKE_image_all_free_anim_ibufs(struct Main *bmain, int except_frame);
+void BKE_image_free_all_gputextures(struct Main *bmain);
+void BKE_image_free_anim_gputextures(struct Main *bmain);
+void BKE_image_free_old_gputextures(struct Main *bmain);
+
bool BKE_image_memorypack(struct Image *ima);
void BKE_image_packfiles(struct ReportList *reports, struct Image *ima, const char *basepath);
void BKE_image_packfiles_from_mem(struct ReportList *reports,
@@ -361,6 +366,30 @@ bool BKE_image_has_loaded_ibuf(struct Image *image);
struct ImBuf *BKE_image_get_ibuf_with_name(struct Image *image, const char *name);
struct ImBuf *BKE_image_get_first_ibuf(struct Image *image);
+/* Not to be use directly. */
+struct GPUTexture *BKE_image_create_gpu_texture_from_ibuf(struct Image *image, struct ImBuf *ibuf);
+
+/* Get the GPUTexture for a given `Image`.
+ *
+ * `iuser` and `ibuf` are mutual exclusive parameters. The caller can pass the `ibuf` when already
+ * available. It is also required when requesting the GPUTexture for a render result. */
+struct GPUTexture *BKE_image_get_gpu_texture(struct Image *image,
+ struct ImageUser *iuser,
+ struct ImBuf *ibuf);
+struct GPUTexture *BKE_image_get_gpu_tiles(struct Image *image,
+ struct ImageUser *iuser,
+ struct ImBuf *ibuf);
+struct GPUTexture *BKE_image_get_gpu_tilemap(struct Image *image,
+ struct ImageUser *iuser,
+ struct ImBuf *ibuf);
+
+void BKE_image_update_gputexture(
+ struct Image *ima, struct ImageUser *iuser, int x, int y, int w, int h);
+void BKE_image_paint_set_mipmap(struct Main *bmain, bool mipmap);
+
+/* Delayed free of OpenGL buffers by main thread */
+void BKE_image_free_unused_gpu_textures(void);
+
struct RenderSlot *BKE_image_add_renderslot(struct Image *ima, const char *name);
bool BKE_image_remove_renderslot(struct Image *ima, struct ImageUser *iuser, int slot);
struct RenderSlot *BKE_image_get_renderslot(struct Image *ima, int slot);
diff --git a/source/blender/blenkernel/BKE_lib_override.h b/source/blender/blenkernel/BKE_lib_override.h
index 5af73a1579d..5843992b25c 100644
--- a/source/blender/blenkernel/BKE_lib_override.h
+++ b/source/blender/blenkernel/BKE_lib_override.h
@@ -140,7 +140,7 @@ void BKE_lib_override_library_main_update(struct Main *bmain);
/* For now, we just use a temp main list. */
typedef struct Main OverrideLibraryStorage;
-OverrideLibraryStorage *BKE_lib_override_library_operations_store_initialize(void);
+OverrideLibraryStorage *BKE_lib_override_library_operations_store_init(void);
struct ID *BKE_lib_override_library_operations_store_start(
struct Main *bmain, OverrideLibraryStorage *override_storage, struct ID *local);
void BKE_lib_override_library_operations_store_end(OverrideLibraryStorage *override_storage,
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index f9590696c2e..98dc411239e 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -413,9 +413,13 @@ void BKE_modifier_type_panel_id(ModifierType type, char *r_idname);
* default values if pointer is optional.
*/
struct ModifierData *BKE_modifier_new(int type);
+
void BKE_modifier_free_ex(struct ModifierData *md, const int flag);
void BKE_modifier_free(struct ModifierData *md);
+/* Generate new UUID for the given modifier. */
+void BKE_modifier_session_uuid_generate(struct ModifierData *md);
+
bool BKE_modifier_unique_name(struct ListBase *modifiers, struct ModifierData *md);
void BKE_modifier_copydata_generic(const struct ModifierData *md,
@@ -539,6 +543,8 @@ void BKE_modifier_deform_vertsEM(ModifierData *md,
struct Mesh *BKE_modifier_get_evaluated_mesh_from_evaluated_object(struct Object *ob_eval,
const bool get_cage_mesh);
+void BKE_modifier_check_uuids_unique_and_report(const struct Object *object);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_movieclip.h b/source/blender/blenkernel/BKE_movieclip.h
index d1f6efc035b..958fbef1f97 100644
--- a/source/blender/blenkernel/BKE_movieclip.h
+++ b/source/blender/blenkernel/BKE_movieclip.h
@@ -112,6 +112,11 @@ bool BKE_movieclip_put_frame_if_possible(struct MovieClip *clip,
struct MovieClipUser *user,
struct ImBuf *ibuf);
+struct GPUTexture *BKE_movieclip_get_gpu_texture(struct MovieClip *clip,
+ struct MovieClipUser *cuser);
+
+void BKE_movieclip_free_gputexture(struct MovieClip *clip);
+
/* Dependency graph evaluation. */
void BKE_movieclip_eval_update(struct Depsgraph *depsgraph,
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index b9e2531755b..ef46bc0f202 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1330,6 +1330,8 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define SIM_NODE_EMIT_PARTICLES 1009
#define SIM_NODE_TIME 1010
#define SIM_NODE_PARTICLE_ATTRIBUTE 1011
+#define SIM_NODE_AGE_REACHED_EVENT 1012
+#define SIM_NODE_KILL_PARTICLE 1013
/** \} */
@@ -1343,6 +1345,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define FN_NODE_GROUP_INSTANCE_ID 1203
#define FN_NODE_COMBINE_STRINGS 1204
#define FN_NODE_OBJECT_TRANSFORMS 1205
+#define FN_NODE_RANDOM_FLOAT 1206
/** \} */
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 215f4043e34..2029f4d38a1 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -409,6 +409,8 @@ struct Mesh *BKE_object_to_mesh(struct Depsgraph *depsgraph,
void BKE_object_to_mesh_clear(struct Object *object);
+void BKE_object_check_uuids_unique_and_report(const struct Object *object);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_ocean.h b/source/blender/blenkernel/BKE_ocean.h
index 6d488cc3142..1f8cdf27eb1 100644
--- a/source/blender/blenkernel/BKE_ocean.h
+++ b/source/blender/blenkernel/BKE_ocean.h
@@ -69,8 +69,10 @@ typedef struct OceanCache {
struct Ocean *BKE_ocean_add(void);
void BKE_ocean_free_data(struct Ocean *oc);
void BKE_ocean_free(struct Ocean *oc);
-bool BKE_ocean_ensure(struct OceanModifierData *omd);
-void BKE_ocean_init_from_modifier(struct Ocean *ocean, struct OceanModifierData const *omd);
+bool BKE_ocean_ensure(struct OceanModifierData *omd, const int resolution);
+void BKE_ocean_init_from_modifier(struct Ocean *ocean,
+ struct OceanModifierData const *omd,
+ const int resolution);
void BKE_ocean_init(struct Ocean *o,
int M,
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index e2381bf68ac..b2794e9d9d6 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -41,6 +41,7 @@ struct EdgeSet;
struct GHash;
struct GridPaintMask;
struct ImagePool;
+struct ListBase;
struct MLoop;
struct MLoopTri;
struct MVert;
@@ -259,10 +260,20 @@ typedef struct SculptPoseIKChain {
/* Cloth Brush */
typedef struct SculptClothLengthConstraint {
- int v1;
- int v2;
+ /* Elements that are affected by the constraint. */
+ /* Element a should always be a mesh vertex with the index stored in elem_index_a as it is always
+ * deformed. Element b could be another vertex of the same mesh or any other position (arbitrary
+ * point, position for a previous state). In that case, elem_index_a and elem_index_b should be
+ * the same to avoid affecting two different vertices when solving the constraints.
+ * *elem_position points to the position which is owned by the element. */
+ int elem_index_a;
+ float *elem_position_a;
+
+ int elem_index_b;
+ float *elem_position_b;
float length;
+ float strength;
} SculptClothLengthConstraint;
typedef struct SculptClothSimulation {
@@ -272,6 +283,11 @@ typedef struct SculptClothSimulation {
int capacity_length_constraints;
float *length_constraint_tweak;
+ /* Position anchors for deformation brushes. These positions are modified by the brush and the
+ * final positions of the simulated vertices are updated with constraints that use these points
+ * as targets. */
+ float (*deformation_pos)[3];
+
float mass;
float damping;
@@ -279,7 +295,9 @@ typedef struct SculptClothSimulation {
float (*pos)[3];
float (*init_pos)[3];
float (*prev_pos)[3];
+ float (*last_iteration_pos)[3];
+ struct ListBase *collider_list;
} SculptClothSimulation;
typedef struct SculptPersistentBase {
@@ -296,6 +314,81 @@ typedef struct SculptVertexInfo {
BLI_bitmap *boundary;
} SculptVertexInfo;
+typedef struct SculptBoundaryEditInfo {
+ /* Vertex index from where the topology propagation reached this vertex. */
+ int original_vertex;
+
+ /* How many steps were needed to reach this vertex from the boundary. */
+ int num_propagation_steps;
+
+ /* Stregth that is used to deform this vertex. */
+ float strength_factor;
+} SculptBoundaryEditInfo;
+
+/* Edge for drawing the boundary preview in the cursor. */
+typedef struct SculptBoundaryPreviewEdge {
+ int v1;
+ int v2;
+} SculptBoundaryPreviewEdge;
+
+typedef struct SculptBoundary {
+ /* Vertex indices of the active boundary. */
+ int *vertices;
+ int vertices_capacity;
+ int num_vertices;
+
+ /* Distance from a vertex in the boundary to initial vertex indexed by vertex index, taking into
+ * account the length of all edges between them. Any vertex that is not in the boundary will have
+ * a distance of 0. */
+ float *distance;
+
+ /* Data for drawing the preview. */
+ SculptBoundaryPreviewEdge *edges;
+ int edges_capacity;
+ int num_edges;
+
+ /* True if the boundary loops into itself. */
+ bool forms_loop;
+
+ /* Initial vertex in the boundary which is closest to the current sculpt active vertex. */
+ int initial_vertex;
+
+ /* Vertex that at max_propagation_steps from the boundary and closest to the original active
+ * vertex that was used to initialize the boundary. This is used as a reference to check how much
+ * the deformation will go into the mesh and to calculate the strength of the brushes. */
+ int pivot_vertex;
+
+ /* Stores the initial positions of the pivot and boundary initial vertex as they may be deformed
+ * during the brush action. This allows to use them as a reference positions and vectors for some
+ * brush effects. */
+ float initial_vertex_position[3];
+ float initial_pivot_position[3];
+
+ /* Maximum number of topology steps that were calculated from the boundary. */
+ int max_propagation_steps;
+
+ /* Indexed by vertex index, contains the topology information needed for boundary deformations.
+ */
+ struct SculptBoundaryEditInfo *edit_info;
+
+ /* Bend Deform type. */
+ struct {
+ float (*pivot_rotation_axis)[3];
+ float (*pivot_positions)[3];
+ } bend;
+
+ /* Slide Deform type. */
+ struct {
+ float (*directions)[3];
+ } slide;
+
+ /* Twist Deform type. */
+ struct {
+ float rotation_axis[3];
+ float pivot_position[3];
+ } twist;
+} SculptBoundary;
+
typedef struct SculptFakeNeighbors {
bool use_fake_neighbors;
@@ -317,6 +410,9 @@ typedef struct SculptSession {
int level;
} multires;
+ /* Depsgraph for the Cloth Brush solver to get the colliders. */
+ struct Depsgraph *depsgraph;
+
/* These are always assigned to base mesh data when using PBVH_FACES and PBVH_GRIDS. */
struct MVert *mvert;
struct MPoly *mpoly;
@@ -394,6 +490,9 @@ typedef struct SculptSession {
float pose_origin[3];
SculptPoseIKChain *pose_ik_chain_preview;
+ /* Boundary Brush Preview */
+ SculptBoundary *boundary_preview;
+
/* Mesh State Persistence */
/* This is freed with the PBVH, so it is always in sync with the mesh. */
SculptPersistentBase *persistent_base;
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 1e7a4ae75fb..7d317538f44 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -579,7 +579,7 @@ void psys_particle_on_dm(struct Mesh *mesh_final,
/* particle_system.c */
void distribute_particles(struct ParticleSimulationData *sim, int from);
-void initialize_particle(struct ParticleSimulationData *sim, struct ParticleData *pa);
+void init_particle(struct ParticleSimulationData *sim, struct ParticleData *pa);
void psys_calc_dmcache(struct Object *ob,
struct Mesh *mesh_final,
struct Mesh *mesh_original,
diff --git a/source/blender/blenkernel/BKE_persistent_data_handle.hh b/source/blender/blenkernel/BKE_persistent_data_handle.hh
index c8e02062f0b..42a853886d7 100644
--- a/source/blender/blenkernel/BKE_persistent_data_handle.hh
+++ b/source/blender/blenkernel/BKE_persistent_data_handle.hh
@@ -68,7 +68,7 @@ class PersistentDataHandle {
uint64_t hash() const
{
- return (uint64_t)handle_;
+ return static_cast<uint64_t>(handle_);
}
};
@@ -84,45 +84,45 @@ class PersistentObjectHandle : public PersistentIDHandle {
class PersistentDataHandleMap {
private:
- Map<int32_t, const ID *> id_by_handle_;
- Map<const ID *, int32_t> handle_by_id_;
+ Map<int32_t, ID *> id_by_handle_;
+ Map<ID *, int32_t> handle_by_id_;
public:
- void add(int32_t handle, const ID &id)
+ void add(int32_t handle, ID &id)
{
BLI_assert(handle >= 0);
handle_by_id_.add(&id, handle);
id_by_handle_.add(handle, &id);
}
- PersistentIDHandle lookup(const ID *id) const
+ PersistentIDHandle lookup(ID *id) const
{
const int handle = handle_by_id_.lookup_default(id, -1);
return PersistentIDHandle(handle);
}
- PersistentObjectHandle lookup(const Object *object) const
+ PersistentObjectHandle lookup(Object *object) const
{
- const int handle = handle_by_id_.lookup_default((const ID *)object, -1);
+ const int handle = handle_by_id_.lookup_default((ID *)object, -1);
return PersistentObjectHandle(handle);
}
- const ID *lookup(const PersistentIDHandle &handle) const
+ ID *lookup(const PersistentIDHandle &handle) const
{
- const ID *id = id_by_handle_.lookup_default(handle.handle_, nullptr);
+ ID *id = id_by_handle_.lookup_default(handle.handle_, nullptr);
return id;
}
- const Object *lookup(const PersistentObjectHandle &handle) const
+ Object *lookup(const PersistentObjectHandle &handle) const
{
- const ID *id = this->lookup((const PersistentIDHandle &)handle);
+ ID *id = this->lookup((const PersistentIDHandle &)handle);
if (id == nullptr) {
return nullptr;
}
if (GS(id->name) != ID_OB) {
return nullptr;
}
- return (const Object *)id;
+ return (Object *)id;
}
};
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h
index 735d6dc6e89..1090deae93f 100644
--- a/source/blender/blenkernel/BKE_screen.h
+++ b/source/blender/blenkernel/BKE_screen.h
@@ -72,7 +72,7 @@ typedef struct SpaceType {
/* Initial allocation, after this WM will call init() too. Some editors need
* area and scene data (e.g. frame range) to set their initial scrolling. */
- struct SpaceLink *(*new)(const struct ScrArea *area, const struct Scene *scene);
+ struct SpaceLink *(*create)(const struct ScrArea *area, const struct Scene *scene);
/* not free spacelink itself */
void (*free)(struct SpaceLink *sl);
@@ -183,6 +183,16 @@ typedef struct ARegionType {
/* return context data */
int (*context)(const struct bContext *C, const char *member, struct bContextDataResult *result);
+ /* Is called whenever the current visible View2D's region changes.
+ *
+ * Used from user code such as view navigation/zoom operators to inform region about changes.
+ * The goal is to support zoom-to-fit features which gets disabled when manual navigation is
+ * performed.
+ *
+ * This callback is not called on indirect changes of the current viewport (which could happen
+ * when the `v2d->tot is changed and `cur` is adopted accordingly). */
+ void (*on_view2d_changed)(const struct bContext *C, struct ARegion *region);
+
/* custom drawing callbacks */
ListBase drawcalls;
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 03f14be8772..b6d901c8ef2 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -627,6 +627,10 @@ void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb,
void BKE_sequencer_all_free_anim_ibufs(struct Scene *scene, int cfra);
bool BKE_sequencer_check_scene_recursion(struct Scene *scene, struct ReportList *reports);
bool BKE_sequencer_render_loop_check(struct Sequence *seq_main, struct Sequence *seq);
+void BKE_sequencer_flag_for_removal(struct Scene *scene,
+ struct ListBase *seqbase,
+ struct Sequence *seq);
+void BKE_sequencer_remove_flagged_sequences(struct Scene *scene, struct ListBase *seqbase);
/* A debug and development function which checks whether sequences have unique UUIDs.
* Errors will be reported to the console. */
diff --git a/source/blender/blenkernel/BKE_simulation.h b/source/blender/blenkernel/BKE_simulation.h
index 98d1cf1e9b5..2c436f2bff8 100644
--- a/source/blender/blenkernel/BKE_simulation.h
+++ b/source/blender/blenkernel/BKE_simulation.h
@@ -31,6 +31,7 @@ void *BKE_simulation_add(struct Main *bmain, const char *name);
void BKE_simulation_data_update(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Simulation *simulation);
+void BKE_simulation_update_dependencies(struct Simulation *simulation, struct Main *bmain);
SimulationState *BKE_simulation_state_add(Simulation *simulation,
const char *type,
diff --git a/source/blender/blenkernel/BKE_subdiv_ccg.h b/source/blender/blenkernel/BKE_subdiv_ccg.h
index 2277eb27ef1..7833ba9c046 100644
--- a/source/blender/blenkernel/BKE_subdiv_ccg.h
+++ b/source/blender/blenkernel/BKE_subdiv_ccg.h
@@ -311,6 +311,9 @@ void BKE_subdiv_ccg_neighbor_coords_get(const SubdivCCG *subdiv_ccg,
SubdivCCGNeighbors *r_neighbors);
int BKE_subdiv_ccg_grid_to_face_index(const SubdivCCG *subdiv_ccg, const int grid_index);
+void BKE_subdiv_ccg_eval_limit_point(const SubdivCCG *subdiv_ccg,
+ const SubdivCCGCoord *coord,
+ float r_point[3]);
typedef enum SubdivCCGAdjacencyType {
SUBDIV_CCG_ADJACENT_NONE,
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index d702da55ea8..6f32eb8a90f 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -36,8 +36,8 @@ set(INC
../makesrna
../modifiers
../nodes
- ../simulation
../shader_fx
+ ../simulation
../render/extern/include
../../../intern/ghost
../../../intern/glew-mx
@@ -100,6 +100,7 @@ set(SRC
intern/context.c
intern/crazyspace.c
intern/curve.c
+ intern/curve_bevel.c
intern/curve_decimate.c
intern/curve_deform.c
intern/curveprofile.c
@@ -134,6 +135,7 @@ set(SRC
intern/idtype.c
intern/image.c
intern/image_gen.c
+ intern/image_gpu.c
intern/image_save.c
intern/ipo.c
intern/kelvinlet.c
@@ -363,8 +365,8 @@ set(SRC
BKE_packedFile.h
BKE_paint.h
BKE_particle.h
- BKE_persistent_data_handle.hh
BKE_pbvh.h
+ BKE_persistent_data_handle.hh
BKE_pointcache.h
BKE_pointcloud.h
BKE_report.h
@@ -438,9 +440,9 @@ set(LIB
bf_intern_opensubdiv # Uses stub when disabled.
bf_modifiers
bf_nodes
- bf_simulation
bf_rna
bf_shader_fx
+ bf_simulation
)
if(WITH_BINRELOC)
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c
index e035d5cbb68..c572b1dacf0 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -32,8 +32,6 @@
#include "CCGSubSurf.h"
#include "CCGSubSurf_intern.h"
-#include "GPU_glew.h"
-
/***/
int BKE_ccg_gridsize(int level)
@@ -715,8 +713,8 @@ CCGError ccgSubSurf_syncFace(
if (f) {
if (f->numVerts != numVerts ||
- memcmp(FACE_getVerts(f), ss->tempVerts, sizeof(*ss->tempVerts) * numVerts) ||
- memcmp(FACE_getEdges(f), ss->tempEdges, sizeof(*ss->tempEdges) * numVerts)) {
+ memcmp(FACE_getVerts(f), ss->tempVerts, sizeof(*ss->tempVerts) * numVerts) != 0 ||
+ memcmp(FACE_getEdges(f), ss->tempEdges, sizeof(*ss->tempEdges) * numVerts) != 0) {
topologyChanged = 1;
}
}
@@ -786,8 +784,8 @@ CCGError ccgSubSurf_syncFace(
if (f) {
if (f->numVerts != numVerts ||
- memcmp(FACE_getVerts(f), ss->tempVerts, sizeof(*ss->tempVerts) * numVerts) ||
- memcmp(FACE_getEdges(f), ss->tempEdges, sizeof(*ss->tempEdges) * numVerts)) {
+ memcmp(FACE_getVerts(f), ss->tempVerts, sizeof(*ss->tempVerts) * numVerts) != 0 ||
+ memcmp(FACE_getEdges(f), ss->tempEdges, sizeof(*ss->tempEdges) * numVerts) != 0) {
topologyChanged = 1;
}
}
@@ -1545,7 +1543,7 @@ void CCG_key(CCGKey *key, const CCGSubSurf *ss, int level)
/* if normals are present, always the last three floats of an
* element */
if (key->has_normals) {
- key->normal_offset = key->elem_size - sizeof(float) * 3;
+ key->normal_offset = key->elem_size - sizeof(float[3]);
}
else {
key->normal_offset = -1;
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 8031e3dadf8..0dc85dfaa18 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -80,11 +80,9 @@
//#define USE_MODIFIER_VALIDATE
#ifdef USE_MODIFIER_VALIDATE
-# define ASSERT_IS_VALID_DM(dm) (BLI_assert((dm == NULL) || (DM_is_valid(dm) == true)))
# define ASSERT_IS_VALID_MESH(mesh) \
(BLI_assert((mesh == NULL) || (BKE_mesh_is_valid(mesh) == true)))
#else
-# define ASSERT_IS_VALID_DM(dm)
# define ASSERT_IS_VALID_MESH(mesh)
#endif
@@ -671,7 +669,7 @@ static float (*get_editbmesh_orco_verts(BMEditMesh *em))[3]
/* these may not really be the orco's, but it's only for preview.
* could be solver better once, but isn't simple */
- orco = MEM_malloc_arrayN(em->bm->totvert, sizeof(float) * 3, "BMEditMesh Orco");
+ orco = MEM_malloc_arrayN(em->bm->totvert, sizeof(float[3]), "BMEditMesh Orco");
BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
copy_v3_v3(orco[i], eve->co);
@@ -774,7 +772,7 @@ static void add_orco_mesh(Object *ob, BMEditMesh *em, Mesh *mesh, Mesh *mesh_orc
layerorco = CustomData_get_layer(&mesh->vdata, layer);
}
- memcpy(layerorco, orco, sizeof(float) * 3 * totvert);
+ memcpy(layerorco, orco, sizeof(float[3]) * totvert);
if (free) {
MEM_freeN(orco);
}
@@ -1373,7 +1371,7 @@ float (*editbmesh_vert_coords_alloc(BMEditMesh *em, int *r_vert_len))[3]
*r_vert_len = em->bm->totvert;
- cos = MEM_malloc_arrayN(em->bm->totvert, 3 * sizeof(float), "vertexcos");
+ cos = MEM_malloc_arrayN(em->bm->totvert, sizeof(float[3]), "vertexcos");
BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
copy_v3_v3(cos[i], eve->co);
@@ -1812,6 +1810,12 @@ static void mesh_build_data(struct Depsgraph *depsgraph,
BKE_object_boundbox_calc_from_mesh(ob, mesh_eval);
+ /* Make sure that drivers can target shapekey properties.
+ * Note that this causes a potential inconsistency, as the shapekey may have a
+ * different topology than the evaluated mesh. */
+ BLI_assert(mesh->key == NULL || DEG_is_evaluated_id(&mesh->key->id));
+ mesh_eval->key = mesh->key;
+
if ((ob->mode & OB_MODE_ALL_SCULPT) && ob->sculpt) {
if (DEG_is_active(depsgraph)) {
BKE_sculpt_update_object_after_eval(depsgraph, ob);
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index ea5a4bd99d1..5b5e32f1d81 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -1150,7 +1150,7 @@ static int nlaevalchan_validate_index(NlaEvalChannel *nec, int index)
return 0;
}
-/* Initialise default values for NlaEvalChannel from the property data. */
+/* Initialize default values for NlaEvalChannel from the property data. */
static void nlaevalchan_get_default_values(NlaEvalChannel *nec, float *r_values)
{
PointerRNA *ptr = &nec->key.ptr;
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 985be4ac99f..631ce4edd20 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -2582,7 +2582,7 @@ void BKE_pose_where_is(struct Depsgraph *depsgraph, Scene *scene, Object *ob)
}
/* 2a. construct the IK tree (standard IK) */
- BIK_initialize_tree(depsgraph, scene, ob, ctime);
+ BIK_init_tree(depsgraph, scene, ob, ctime);
/* 2b. construct the Spline IK trees
* - this is not integrated as an IK plugin, since it should be able
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index d66991aed70..97c717572bc 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -658,7 +658,7 @@ void BKE_pose_eval_init_ik(struct Depsgraph *depsgraph, Scene *scene, Object *ob
return;
}
/* construct the IK tree (standard IK) */
- BIK_initialize_tree(depsgraph, scene, object, ctime);
+ BIK_init_tree(depsgraph, scene, object, ctime);
/* construct the Spline IK trees
* - this is not integrated as an IK plugin, since it should be able
* to function in conjunction with standard IK. */
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index a0da1b1677d..a7324ffe738 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -873,7 +873,7 @@ static Object *boid_find_ground(BoidBrainData *bbd,
return bpa->ground;
}
- float zvec[3] = {0.0f, 0.0f, 2000.0f};
+ const float zvec[3] = {0.0f, 0.0f, 2000.0f};
ParticleCollision col;
ColliderCache *coll;
BVHTreeRayHit hit;
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 7223187831e..8cd30c2241f 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -557,7 +557,7 @@ void BKE_gpencil_brush_preset_set(Main *bmain, Brush *brush, const short type)
/* Curve. */
custom_curve = brush->gpencil_settings->curve_sensitivity;
BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(custom_curve);
+ BKE_curvemapping_init(custom_curve);
brush_gpencil_curvemap_reset(custom_curve->cm, 3, GPCURVE_PRESET_INK);
brush->gpencil_settings->icon_id = GP_BRUSH_ICON_INK;
@@ -594,7 +594,7 @@ void BKE_gpencil_brush_preset_set(Main *bmain, Brush *brush, const short type)
/* Curve. */
custom_curve = brush->gpencil_settings->curve_sensitivity;
BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(custom_curve);
+ BKE_curvemapping_init(custom_curve);
brush_gpencil_curvemap_reset(custom_curve->cm, 3, GPCURVE_PRESET_INKNOISE);
brush->gpencil_settings->icon_id = GP_BRUSH_ICON_INKNOISE;
@@ -631,7 +631,7 @@ void BKE_gpencil_brush_preset_set(Main *bmain, Brush *brush, const short type)
/* Curve. */
custom_curve = brush->gpencil_settings->curve_sensitivity;
BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(custom_curve);
+ BKE_curvemapping_init(custom_curve);
brush_gpencil_curvemap_reset(custom_curve->cm, 4, GPCURVE_PRESET_MARKER);
brush->gpencil_settings->icon_id = GP_BRUSH_ICON_MARKER;
@@ -667,12 +667,12 @@ void BKE_gpencil_brush_preset_set(Main *bmain, Brush *brush, const short type)
/* Curve. */
custom_curve = brush->gpencil_settings->curve_sensitivity;
BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(custom_curve);
+ BKE_curvemapping_init(custom_curve);
brush_gpencil_curvemap_reset(custom_curve->cm, 3, GPCURVE_PRESET_CHISEL_SENSIVITY);
custom_curve = brush->gpencil_settings->curve_strength;
BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(custom_curve);
+ BKE_curvemapping_init(custom_curve);
brush_gpencil_curvemap_reset(custom_curve->cm, 4, GPCURVE_PRESET_CHISEL_STRENGTH);
brush->gpencil_settings->icon_id = GP_BRUSH_ICON_CHISEL;
@@ -1481,6 +1481,11 @@ void BKE_brush_sculpt_reset(Brush *br)
br->curve_preset = BRUSH_CURVE_POW4;
br->spacing = 5;
break;
+ case SCULPT_TOOL_DISPLACEMENT_ERASER:
+ br->curve_preset = BRUSH_CURVE_SMOOTHER;
+ br->spacing = 10;
+ br->alpha = 1.0f;
+ break;
case SCULPT_TOOL_SLIDE_RELAX:
br->spacing = 10;
br->alpha = 1.0f;
@@ -1566,6 +1571,12 @@ void BKE_brush_sculpt_reset(Brush *br)
br->flag &= ~BRUSH_SPACE;
br->flag &= ~BRUSH_SPACE_ATTEN;
break;
+ case SCULPT_TOOL_BOUNDARY:
+ br->flag &= ~BRUSH_ALPHA_PRESSURE;
+ br->flag &= ~BRUSH_SPACE;
+ br->flag &= ~BRUSH_SPACE_ATTEN;
+ br->curve_preset = BRUSH_CURVE_CONSTANT;
+ break;
case SCULPT_TOOL_DRAW_FACE_SETS:
br->alpha = 0.5f;
br->flag &= ~BRUSH_ALPHA_PRESSURE;
@@ -1660,6 +1671,7 @@ void BKE_brush_sculpt_reset(Brush *br)
case SCULPT_TOOL_ROTATE:
case SCULPT_TOOL_ELASTIC_DEFORM:
case SCULPT_TOOL_POSE:
+ case SCULPT_TOOL_BOUNDARY:
case SCULPT_TOOL_SLIDE_RELAX:
br->add_col[0] = 1.0f;
br->add_col[1] = 0.95f;
@@ -1673,6 +1685,7 @@ void BKE_brush_sculpt_reset(Brush *br)
case SCULPT_TOOL_PAINT:
case SCULPT_TOOL_MASK:
case SCULPT_TOOL_DRAW_FACE_SETS:
+ case SCULPT_TOOL_DISPLACEMENT_ERASER:
br->add_col[0] = 0.75f;
br->add_col[1] = 0.75f;
br->add_col[2] = 0.75f;
@@ -1740,7 +1753,7 @@ float BKE_brush_sample_tex_3d(const Scene *scene,
}
else if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) {
float rotation = -mtex->rot;
- float point_2d[2] = {point[0], point[1]};
+ const float point_2d[2] = {point[0], point[1]};
float x, y;
float co[3];
@@ -1770,7 +1783,7 @@ float BKE_brush_sample_tex_3d(const Scene *scene,
}
else {
float rotation = -mtex->rot;
- float point_2d[2] = {point[0], point[1]};
+ const float point_2d[2] = {point[0], point[1]};
float x = 0.0f, y = 0.0f; /* Quite warnings */
float invradius = 1.0f; /* Quite warnings */
float co[3];
@@ -1853,7 +1866,7 @@ float BKE_brush_sample_masktex(
}
if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) {
float rotation = -mtex->rot;
- float point_2d[2] = {point[0], point[1]};
+ const float point_2d[2] = {point[0], point[1]};
float x, y;
float co[3];
@@ -1883,7 +1896,7 @@ float BKE_brush_sample_masktex(
}
else {
float rotation = -mtex->rot;
- float point_2d[2] = {point[0], point[1]};
+ const float point_2d[2] = {point[0], point[1]};
float x = 0.0f, y = 0.0f; /* Quite warnings */
float invradius = 1.0f; /* Quite warnings */
float co[3];
@@ -2274,7 +2287,7 @@ struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br, bool secondary, bool
int half = side / 2;
int i, j;
- BKE_curvemapping_initialize(br->curve);
+ BKE_curvemapping_init(br->curve);
texcache = BKE_brush_gen_texture_cache(br, half, secondary);
im->rect_float = MEM_callocN(sizeof(float) * side * side, "radial control rect");
im->x = im->y = side;
diff --git a/source/blender/blenkernel/intern/cachefile.c b/source/blender/blenkernel/intern/cachefile.c
index da9dab36044..9ad6ae84c5c 100644
--- a/source/blender/blenkernel/intern/cachefile.c
+++ b/source/blender/blenkernel/intern/cachefile.c
@@ -61,6 +61,8 @@ static void cache_file_init_data(ID *id)
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(cache_file, id));
cache_file->scale = 1.0f;
+ cache_file->velocity_unit = CACHEFILE_VELOCITY_UNIT_SECOND;
+ BLI_strncpy(cache_file->velocity_name, ".velocities", sizeof(cache_file->velocity_name));
}
static void cache_file_copy_data(Main *UNUSED(bmain),
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 7c0e4064cdb..d8b4150b2b1 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -186,9 +186,8 @@ int BKE_camera_sensor_fit(int sensor_fit, float sizex, float sizey)
if (sizex >= sizey) {
return CAMERA_SENSOR_FIT_HOR;
}
- else {
- return CAMERA_SENSOR_FIT_VERT;
- }
+
+ return CAMERA_SENSOR_FIT_VERT;
}
return sensor_fit;
@@ -636,64 +635,63 @@ static bool camera_frame_fit_calc_from_data(CameraParams *params,
return true;
}
- else {
- float plane_isect_1[3], plane_isect_1_no[3], plane_isect_1_other[3];
- float plane_isect_2[3], plane_isect_2_no[3], plane_isect_2_other[3];
- float plane_isect_pt_1[3], plane_isect_pt_2[3];
+ float plane_isect_1[3], plane_isect_1_no[3], plane_isect_1_other[3];
+ float plane_isect_2[3], plane_isect_2_no[3], plane_isect_2_other[3];
- /* apply the dist-from-plane's to the transformed plane points */
- for (i = 0; i < CAMERA_VIEWFRAME_NUM_PLANES; i++) {
- float co[3];
- mul_v3_v3fl(co, data->normal_tx[i], sqrtf_signed(data->dist_vals_sq[i]));
- plane_from_point_normal_v3(plane_tx[i], co, data->normal_tx[i]);
- }
+ float plane_isect_pt_1[3], plane_isect_pt_2[3];
- if ((!isect_plane_plane_v3(plane_tx[0], plane_tx[2], plane_isect_1, plane_isect_1_no)) ||
- (!isect_plane_plane_v3(plane_tx[1], plane_tx[3], plane_isect_2, plane_isect_2_no))) {
- return false;
- }
+ /* apply the dist-from-plane's to the transformed plane points */
+ for (i = 0; i < CAMERA_VIEWFRAME_NUM_PLANES; i++) {
+ float co[3];
+ mul_v3_v3fl(co, data->normal_tx[i], sqrtf_signed(data->dist_vals_sq[i]));
+ plane_from_point_normal_v3(plane_tx[i], co, data->normal_tx[i]);
+ }
- add_v3_v3v3(plane_isect_1_other, plane_isect_1, plane_isect_1_no);
- add_v3_v3v3(plane_isect_2_other, plane_isect_2, plane_isect_2_no);
+ if ((!isect_plane_plane_v3(plane_tx[0], plane_tx[2], plane_isect_1, plane_isect_1_no)) ||
+ (!isect_plane_plane_v3(plane_tx[1], plane_tx[3], plane_isect_2, plane_isect_2_no))) {
+ return false;
+ }
- if (isect_line_line_v3(plane_isect_1,
- plane_isect_1_other,
- plane_isect_2,
- plane_isect_2_other,
- plane_isect_pt_1,
- plane_isect_pt_2) != 0) {
- float cam_plane_no[3];
- float plane_isect_delta[3];
- float plane_isect_delta_len;
+ add_v3_v3v3(plane_isect_1_other, plane_isect_1, plane_isect_1_no);
+ add_v3_v3v3(plane_isect_2_other, plane_isect_2, plane_isect_2_no);
- float shift_fac = BKE_camera_sensor_size(
- params->sensor_fit, params->sensor_x, params->sensor_y) /
- params->lens;
+ if (isect_line_line_v3(plane_isect_1,
+ plane_isect_1_other,
+ plane_isect_2,
+ plane_isect_2_other,
+ plane_isect_pt_1,
+ plane_isect_pt_2) != 0) {
+ float cam_plane_no[3];
+ float plane_isect_delta[3];
+ float plane_isect_delta_len;
- /* we want (0, 0, -1) transformed by camera_rotmat, this is a quicker shortcut. */
- negate_v3_v3(cam_plane_no, data->camera_rotmat[2]);
+ float shift_fac = BKE_camera_sensor_size(
+ params->sensor_fit, params->sensor_x, params->sensor_y) /
+ params->lens;
- sub_v3_v3v3(plane_isect_delta, plane_isect_pt_2, plane_isect_pt_1);
- plane_isect_delta_len = len_v3(plane_isect_delta);
+ /* we want (0, 0, -1) transformed by camera_rotmat, this is a quicker shortcut. */
+ negate_v3_v3(cam_plane_no, data->camera_rotmat[2]);
- if (dot_v3v3(plane_isect_delta, cam_plane_no) > 0.0f) {
- copy_v3_v3(r_co, plane_isect_pt_1);
+ sub_v3_v3v3(plane_isect_delta, plane_isect_pt_2, plane_isect_pt_1);
+ plane_isect_delta_len = len_v3(plane_isect_delta);
- /* offset shift */
- normalize_v3(plane_isect_1_no);
- madd_v3_v3fl(r_co, plane_isect_1_no, params->shifty * plane_isect_delta_len * shift_fac);
- }
- else {
- copy_v3_v3(r_co, plane_isect_pt_2);
+ if (dot_v3v3(plane_isect_delta, cam_plane_no) > 0.0f) {
+ copy_v3_v3(r_co, plane_isect_pt_1);
- /* offset shift */
- normalize_v3(plane_isect_2_no);
- madd_v3_v3fl(r_co, plane_isect_2_no, params->shiftx * plane_isect_delta_len * shift_fac);
- }
+ /* offset shift */
+ normalize_v3(plane_isect_1_no);
+ madd_v3_v3fl(r_co, plane_isect_1_no, params->shifty * plane_isect_delta_len * shift_fac);
+ }
+ else {
+ copy_v3_v3(r_co, plane_isect_pt_2);
- return true;
+ /* offset shift */
+ normalize_v3(plane_isect_2_no);
+ madd_v3_v3fl(r_co, plane_isect_2_no, params->shiftx * plane_isect_delta_len * shift_fac);
}
+
+ return true;
}
return false;
@@ -775,11 +773,10 @@ static void camera_stereo3d_model_matrix(const Object *camera,
camera_model_matrix(camera, r_modelmat);
return;
}
- else {
- float size[3];
- mat4_to_size(size, camera->obmat);
- size_to_mat4(sizemat, size);
- }
+
+ float size[3];
+ mat4_to_size(size, camera->obmat);
+ size_to_mat4(sizemat, size);
if (pivot == CAM_S3D_PIVOT_CENTER) {
fac = 0.5f;
@@ -931,9 +928,8 @@ bool BKE_camera_multiview_spherical_stereo(const RenderData *rd, const Object *c
if (camera->type != OB_CAMERA) {
return false;
}
- else {
- cam = camera->data;
- }
+
+ cam = camera->data;
if ((rd->views_format == SCE_VIEWS_FORMAT_STEREO_3D) && ELEM(cam->type, CAM_PANO, CAM_PERSP) &&
((cam->stereo.flag & CAM_S3D_SPHERICAL) != 0)) {
@@ -984,13 +980,12 @@ Object *BKE_camera_multiview_render(const Scene *scene, Object *camera, const ch
if (!is_multiview) {
return camera;
}
- else if (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D) {
+ if (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D) {
return camera;
}
- else { /* SCE_VIEWS_FORMAT_MULTIVIEW */
- const char *suffix = BKE_scene_multiview_view_suffix_get(&scene->r, viewname);
- return camera_multiview_advanced(scene, camera, suffix);
- }
+ /* SCE_VIEWS_FORMAT_MULTIVIEW */
+ const char *suffix = BKE_scene_multiview_view_suffix_get(&scene->r, viewname);
+ return camera_multiview_advanced(scene, camera, suffix);
}
static float camera_stereo3d_shift_x(const Object *camera, const char *viewname)
@@ -1044,12 +1039,11 @@ float BKE_camera_multiview_shift_x(const RenderData *rd,
if (!is_multiview) {
return data->shiftx;
}
- else if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW) {
+ if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW) {
return data->shiftx;
}
- else { /* SCE_VIEWS_SETUP_BASIC */
- return camera_stereo3d_shift_x(camera, viewname);
- }
+ /* SCE_VIEWS_SETUP_BASIC */
+ return camera_stereo3d_shift_x(camera, viewname);
}
void BKE_camera_multiview_params(const RenderData *rd,
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 467bd68c631..24b4b85d0d4 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -825,7 +825,7 @@ static int cloth_from_object(
MVert *mvert = NULL;
ClothVertex *verts = NULL;
float(*shapekey_rest)[3] = NULL;
- float tnull[3] = {0, 0, 0};
+ const float tnull[3] = {0, 0, 0};
// If we have a clothObject, free it.
if (clmd->clothObject != NULL) {
@@ -1355,7 +1355,7 @@ BLI_INLINE void cross_identity_v3(float r[3][3], const float v[3])
r[2][1] = -v[0];
}
-BLI_INLINE void madd_m3_m3fl(float r[3][3], float m[3][3], float f)
+BLI_INLINE void madd_m3_m3fl(float r[3][3], const float m[3][3], float f)
{
r[0][0] += m[0][0] * f;
r[0][1] += m[0][1] * f;
@@ -1611,7 +1611,6 @@ static int cloth_build_springs(ClothModifierData *clmd, Mesh *mesh)
if (use_internal_springs && numpolys > 0) {
BVHTreeFromMesh treedata = {NULL};
unsigned int tar_v_idx;
- BLI_bitmap *verts_used = NULL;
Mesh *tmp_mesh = NULL;
RNG *rng;
@@ -1622,7 +1621,7 @@ static int cloth_build_springs(ClothModifierData *clmd, Mesh *mesh)
BKE_mesh_calc_normals(tmp_mesh);
}
- verts_used = BLI_BITMAP_NEW(mvert_num * mvert_num, __func__);
+ EdgeSet *existing_vert_pairs = BLI_edgeset_new("cloth_sewing_edges_graph");
BKE_bvhtree_from_mesh_get(&treedata, tmp_mesh ? tmp_mesh : mesh, BVHTREE_FROM_LOOPTRI, 2);
rng = BLI_rng_new_srandom(0);
@@ -1635,12 +1634,12 @@ static int cloth_build_springs(ClothModifierData *clmd, Mesh *mesh)
clmd->sim_parms->internal_spring_max_diversion,
(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_INTERNAL_SPRINGS_NORMAL),
&tar_v_idx)) {
- if (BLI_BITMAP_TEST_BOOL(verts_used, i * mvert_num + tar_v_idx)) {
+ if (BLI_edgeset_haskey(existing_vert_pairs, i, tar_v_idx)) {
+ /* We have already created a spring between these verts! */
continue;
}
- BLI_BITMAP_ENABLE(verts_used, i * mvert_num + tar_v_idx);
- BLI_BITMAP_ENABLE(verts_used, tar_v_idx * mvert_num + i);
+ BLI_edgeset_insert(existing_vert_pairs, i, tar_v_idx);
spring = (ClothSpring *)MEM_callocN(sizeof(ClothSpring), "cloth spring");
@@ -1666,7 +1665,7 @@ static int cloth_build_springs(ClothModifierData *clmd, Mesh *mesh)
}
else {
cloth_free_errorsprings(cloth, edgelist, spring_ref);
- MEM_freeN(verts_used);
+ BLI_edgeset_free(existing_vert_pairs);
free_bvhtree_from_mesh(&treedata);
if (tmp_mesh) {
BKE_mesh_free(tmp_mesh);
@@ -1675,7 +1674,7 @@ static int cloth_build_springs(ClothModifierData *clmd, Mesh *mesh)
}
}
}
- MEM_freeN(verts_used);
+ BLI_edgeset_free(existing_vert_pairs);
free_bvhtree_from_mesh(&treedata);
if (tmp_mesh) {
BKE_mesh_free(tmp_mesh);
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 5c618c8e9ce..0d65ee5faa3 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -540,9 +540,8 @@ const char *BKE_collection_ui_name_get(struct Collection *collection)
if (collection->flag & COLLECTION_IS_MASTER) {
return IFACE_("Scene Collection");
}
- else {
- return collection->id.name + 2;
- }
+
+ return collection->id.name + 2;
}
/** \} */
@@ -617,9 +616,8 @@ Base *BKE_collection_or_layer_objects(const ViewLayer *view_layer, Collection *c
if (collection) {
return BKE_collection_object_cache_get(collection).first;
}
- else {
- return FIRSTBASE(view_layer);
- }
+
+ return FIRSTBASE(view_layer);
}
/** \} */
@@ -671,14 +669,13 @@ static bool collection_object_cyclic_check_internal(Object *object, Collection *
if (dup_collection == collection) {
return true;
}
- else {
- FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (dup_collection, collection_object) {
- if (collection_object_cyclic_check_internal(collection_object, dup_collection)) {
- return true;
- }
+
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (dup_collection, collection_object) {
+ if (collection_object_cyclic_check_internal(collection_object, dup_collection)) {
+ return true;
}
- FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
}
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
/* un-flag the object, it's allowed to have the same collection multiple times in parallel */
dup_collection->id.tag |= LIB_TAG_DOIT;
@@ -725,9 +722,8 @@ static Collection *collection_next_find(Main *bmain, Scene *scene, Collection *c
if (scene && collection == scene->master_collection) {
return bmain->collections.first;
}
- else {
- return collection->id.next;
- }
+
+ return collection->id.next;
}
Collection *BKE_collection_object_find(Main *bmain,
@@ -1510,9 +1506,8 @@ bool BKE_collection_objects_select(ViewLayer *view_layer, Collection *collection
if (layer_collection != NULL) {
return BKE_layer_collection_objects_select(view_layer, layer_collection, deselect);
}
- else {
- return collection_objects_select(view_layer, collection, deselect);
- }
+
+ return collection_objects_select(view_layer, collection, deselect);
}
/** \} */
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index f358355912b..05c521e3b94 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -647,6 +647,31 @@ DO_INLINE void collision_interpolateOnTriangle(float to[3],
VECADDMUL(to, v3, w3);
}
+static void cloth_selfcollision_impulse_vert(const float clamp_sq,
+ const float impulse[3],
+ struct ClothVertex *vert)
+{
+ float impulse_len_sq = len_squared_v3(impulse);
+
+ if ((clamp_sq > 0.0f) && (impulse_len_sq > clamp_sq)) {
+ return;
+ }
+
+ if (fabsf(vert->impulse[0]) < fabsf(impulse[0])) {
+ vert->impulse[0] = impulse[0];
+ }
+
+ if (fabsf(vert->impulse[1]) < fabsf(impulse[1])) {
+ vert->impulse[1] = impulse[1];
+ }
+
+ if (fabsf(vert->impulse[2]) < fabsf(impulse[2])) {
+ vert->impulse[2] = impulse[2];
+ }
+
+ vert->impulse_count++;
+}
+
static int cloth_collision_response_static(ClothModifierData *clmd,
CollisionModifierData *collmd,
Object *collob,
@@ -655,18 +680,17 @@ static int cloth_collision_response_static(ClothModifierData *clmd,
const float dt)
{
int result = 0;
- Cloth *cloth1;
- float w1, w2, w3, u1, u2, u3;
- float v1[3], v2[3], relativeVelocity[3];
- float magrelVel;
- float epsilon2 = BLI_bvhtree_get_epsilon(collmd->bvhtree);
- const bool is_hair = (clmd->hairdata != NULL);
-
- cloth1 = clmd->clothObject;
+ Cloth *cloth = clmd->clothObject;
+ const float clamp_sq = square_f(clmd->coll_parms->self_clamp * dt);
+ const float time_multiplier = 1.0f / (clmd->sim_parms->dt * clmd->sim_parms->timescale);
+ const float epsilon2 = BLI_bvhtree_get_epsilon(collmd->bvhtree);
+ const float min_distance = (clmd->coll_parms->epsilon + epsilon2) * (8.0f / 9.0f);
+ const bool is_hair = (clmd->hairdata != NULL);
for (int i = 0; i < collision_count; i++, collpair++) {
float i1[3], i2[3], i3[3];
-
+ float w1, w2, w3, u1, u2, u3;
+ float v1[3], v2[3], relativeVelocity[3];
zero_v3(i1);
zero_v3(i2);
zero_v3(i3);
@@ -679,25 +703,25 @@ static int cloth_collision_response_static(ClothModifierData *clmd,
/* Compute barycentric coordinates and relative "velocity" for both collision points. */
if (is_hair) {
w2 = line_point_factor_v3(
- collpair->pa, cloth1->verts[collpair->ap1].tx, cloth1->verts[collpair->ap2].tx);
+ collpair->pa, cloth->verts[collpair->ap1].tx, cloth->verts[collpair->ap2].tx);
w1 = 1.0f - w2;
- interp_v3_v3v3(v1, cloth1->verts[collpair->ap1].tv, cloth1->verts[collpair->ap2].tv, w2);
+ interp_v3_v3v3(v1, cloth->verts[collpair->ap1].tv, cloth->verts[collpair->ap2].tv, w2);
}
else {
collision_compute_barycentric(collpair->pa,
- cloth1->verts[collpair->ap1].tx,
- cloth1->verts[collpair->ap2].tx,
- cloth1->verts[collpair->ap3].tx,
+ cloth->verts[collpair->ap1].tx,
+ cloth->verts[collpair->ap2].tx,
+ cloth->verts[collpair->ap3].tx,
&w1,
&w2,
&w3);
collision_interpolateOnTriangle(v1,
- cloth1->verts[collpair->ap1].tv,
- cloth1->verts[collpair->ap2].tv,
- cloth1->verts[collpair->ap3].tv,
+ cloth->verts[collpair->ap1].tv,
+ cloth->verts[collpair->ap2].tv,
+ cloth->verts[collpair->ap3].tv,
w1,
w2,
w3);
@@ -723,16 +747,16 @@ static int cloth_collision_response_static(ClothModifierData *clmd,
/* Calculate the normal component of the relative velocity
* (actually only the magnitude - the direction is stored in 'normal'). */
- magrelVel = dot_v3v3(relativeVelocity, collpair->normal);
+ const float magrelVel = dot_v3v3(relativeVelocity, collpair->normal);
+ const float d = min_distance - collpair->distance;
/* If magrelVel < 0 the edges are approaching each other. */
if (magrelVel > 0.0f) {
/* Calculate Impulse magnitude to stop all motion in normal direction. */
- float magtangent = 0, repulse = 0, d = 0;
+ float magtangent = 0, repulse = 0;
double impulse = 0.0;
float vrel_t_pre[3];
float temp[3];
- float time_multiplier;
/* Calculate tangential velocity. */
copy_v3_v3(temp, collpair->normal);
@@ -750,32 +774,23 @@ static int cloth_collision_response_static(ClothModifierData *clmd,
impulse = magtangent / 1.5;
- VECADDMUL(i1, vrel_t_pre, w1 * impulse);
- VECADDMUL(i2, vrel_t_pre, w2 * impulse);
+ VECADDMUL(i1, vrel_t_pre, (double)w1 * impulse);
+ VECADDMUL(i2, vrel_t_pre, (double)w2 * impulse);
if (!is_hair) {
- VECADDMUL(i3, vrel_t_pre, w3 * impulse);
+ VECADDMUL(i3, vrel_t_pre, (double)w3 * impulse);
}
}
/* Apply velocity stopping impulse. */
impulse = magrelVel / 1.5f;
- VECADDMUL(i1, collpair->normal, w1 * impulse);
- cloth1->verts[collpair->ap1].impulse_count++;
-
- VECADDMUL(i2, collpair->normal, w2 * impulse);
- cloth1->verts[collpair->ap2].impulse_count++;
-
+ VECADDMUL(i1, collpair->normal, (double)w1 * impulse);
+ VECADDMUL(i2, collpair->normal, (double)w2 * impulse);
if (!is_hair) {
- VECADDMUL(i3, collpair->normal, w3 * impulse);
- cloth1->verts[collpair->ap3].impulse_count++;
+ VECADDMUL(i3, collpair->normal, (double)w3 * impulse);
}
- time_multiplier = 1.0f / (clmd->sim_parms->dt * clmd->sim_parms->timescale);
-
- d = clmd->coll_parms->epsilon * 8.0f / 9.0f + epsilon2 * 8.0f / 9.0f - collpair->distance;
-
if ((magrelVel < 0.1f * d * time_multiplier) && (d > ALMOST_ZERO)) {
repulse = MIN2(d / time_multiplier, 0.1f * d * time_multiplier - magrelVel);
@@ -790,7 +805,6 @@ static int cloth_collision_response_static(ClothModifierData *clmd,
VECADDMUL(i1, collpair->normal, impulse);
VECADDMUL(i2, collpair->normal, impulse);
-
if (!is_hair) {
VECADDMUL(i3, collpair->normal, impulse);
}
@@ -798,60 +812,26 @@ static int cloth_collision_response_static(ClothModifierData *clmd,
result = 1;
}
- else {
- float time_multiplier = 1.0f / (clmd->sim_parms->dt * clmd->sim_parms->timescale);
- float d;
-
- d = clmd->coll_parms->epsilon * 8.0f / 9.0f + epsilon2 * 8.0f / 9.0f - collpair->distance;
-
- if (d > ALMOST_ZERO) {
- /* Stay on the safe side and clamp repulse. */
- float repulse = d / time_multiplier;
- float impulse = repulse / 4.5f;
-
- VECADDMUL(i1, collpair->normal, w1 * impulse);
- VECADDMUL(i2, collpair->normal, w2 * impulse);
+ else if (d > ALMOST_ZERO) {
+ /* Stay on the safe side and clamp repulse. */
+ float repulse = d / time_multiplier;
+ float impulse = repulse / 4.5f;
- if (!is_hair) {
- VECADDMUL(i3, collpair->normal, w3 * impulse);
- }
-
- cloth1->verts[collpair->ap1].impulse_count++;
- cloth1->verts[collpair->ap2].impulse_count++;
-
- if (!is_hair) {
- cloth1->verts[collpair->ap3].impulse_count++;
- }
+ VECADDMUL(i1, collpair->normal, w1 * impulse);
+ VECADDMUL(i2, collpair->normal, w2 * impulse);
- result = 1;
+ if (!is_hair) {
+ VECADDMUL(i3, collpair->normal, w3 * impulse);
}
+
+ result = 1;
}
if (result) {
- float clamp = clmd->coll_parms->clamp * dt;
-
- if ((clamp > 0.0f) &&
- ((len_v3(i1) > clamp) || (len_v3(i2) > clamp) || (len_v3(i3) > clamp))) {
- return 0;
- }
-
- for (int j = 0; j < 3; j++) {
- if (cloth1->verts[collpair->ap1].impulse_count > 0 &&
- fabsf(cloth1->verts[collpair->ap1].impulse[j]) < fabsf(i1[j])) {
- cloth1->verts[collpair->ap1].impulse[j] = i1[j];
- }
-
- if (cloth1->verts[collpair->ap2].impulse_count > 0 &&
- fabsf(cloth1->verts[collpair->ap2].impulse[j]) < fabsf(i2[j])) {
- cloth1->verts[collpair->ap2].impulse[j] = i2[j];
- }
-
- if (!is_hair) {
- if (cloth1->verts[collpair->ap3].impulse_count > 0 &&
- fabsf(cloth1->verts[collpair->ap3].impulse[j]) < fabsf(i3[j])) {
- cloth1->verts[collpair->ap3].impulse[j] = i3[j];
- }
- }
+ cloth_selfcollision_impulse_vert(clamp_sq, i1, &cloth->verts[collpair->ap1]);
+ cloth_selfcollision_impulse_vert(clamp_sq, i2, &cloth->verts[collpair->ap2]);
+ if (!is_hair) {
+ cloth_selfcollision_impulse_vert(clamp_sq, i3, &cloth->verts[collpair->ap3]);
}
}
}
@@ -859,47 +839,22 @@ static int cloth_collision_response_static(ClothModifierData *clmd,
return result;
}
-static void cloth_selfcollision_impulse_vert(const float clamp_sq,
- const float impulse[3],
- struct ClothVertex *vert)
-{
- float impulse_len_sq = len_squared_v3(impulse);
-
- if ((clamp_sq > 0.0f) && (impulse_len_sq > clamp_sq)) {
- return;
- }
-
- if (fabsf(vert->impulse[0]) < fabsf(impulse[0])) {
- vert->impulse[0] = impulse[0];
- }
-
- if (fabsf(vert->impulse[1]) < fabsf(impulse[1])) {
- vert->impulse[1] = impulse[1];
- }
-
- if (fabsf(vert->impulse[2]) < fabsf(impulse[2])) {
- vert->impulse[2] = impulse[2];
- }
-
- vert->impulse_count++;
-}
-
static int cloth_selfcollision_response_static(ClothModifierData *clmd,
CollPair *collpair,
uint collision_count,
const float dt)
{
int result = 0;
- Cloth *cloth1;
- float w1, w2, w3, u1, u2, u3;
- float v1[3], v2[3], relativeVelocity[3];
- float magrelVel;
-
- cloth1 = clmd->clothObject;
+ Cloth *cloth = clmd->clothObject;
+ const float clamp_sq = square_f(clmd->coll_parms->self_clamp * dt);
+ const float time_multiplier = 1.0f / (clmd->sim_parms->dt * clmd->sim_parms->timescale);
+ const float min_distance = (2.0f * clmd->coll_parms->selfepsilon) * (8.0f / 9.0f);
for (int i = 0; i < collision_count; i++, collpair++) {
float ia[3][3] = {{0.0f}};
float ib[3][3] = {{0.0f}};
+ float w1, w2, w3, u1, u2, u3;
+ float v1[3], v2[3], relativeVelocity[3];
/* Only handle static collisions here. */
if (collpair->flag & (COLLISION_IN_FUTURE | COLLISION_INACTIVE)) {
@@ -908,34 +863,34 @@ static int cloth_selfcollision_response_static(ClothModifierData *clmd,
/* Compute barycentric coordinates for both collision points. */
collision_compute_barycentric(collpair->pa,
- cloth1->verts[collpair->ap1].tx,
- cloth1->verts[collpair->ap2].tx,
- cloth1->verts[collpair->ap3].tx,
+ cloth->verts[collpair->ap1].tx,
+ cloth->verts[collpair->ap2].tx,
+ cloth->verts[collpair->ap3].tx,
&w1,
&w2,
&w3);
collision_compute_barycentric(collpair->pb,
- cloth1->verts[collpair->bp1].tx,
- cloth1->verts[collpair->bp2].tx,
- cloth1->verts[collpair->bp3].tx,
+ cloth->verts[collpair->bp1].tx,
+ cloth->verts[collpair->bp2].tx,
+ cloth->verts[collpair->bp3].tx,
&u1,
&u2,
&u3);
/* Calculate relative "velocity". */
collision_interpolateOnTriangle(v1,
- cloth1->verts[collpair->ap1].tv,
- cloth1->verts[collpair->ap2].tv,
- cloth1->verts[collpair->ap3].tv,
+ cloth->verts[collpair->ap1].tv,
+ cloth->verts[collpair->ap2].tv,
+ cloth->verts[collpair->ap3].tv,
w1,
w2,
w3);
collision_interpolateOnTriangle(v2,
- cloth1->verts[collpair->bp1].tv,
- cloth1->verts[collpair->bp2].tv,
- cloth1->verts[collpair->bp3].tv,
+ cloth->verts[collpair->bp1].tv,
+ cloth->verts[collpair->bp2].tv,
+ cloth->verts[collpair->bp3].tv,
u1,
u2,
u3);
@@ -944,7 +899,8 @@ static int cloth_selfcollision_response_static(ClothModifierData *clmd,
/* Calculate the normal component of the relative velocity
* (actually only the magnitude - the direction is stored in 'normal'). */
- magrelVel = dot_v3v3(relativeVelocity, collpair->normal);
+ const float magrelVel = dot_v3v3(relativeVelocity, collpair->normal);
+ const float d = min_distance - collpair->distance;
/* TODO: Impulses should be weighed by mass as this is self col,
* this has to be done after mass distribution is implemented. */
@@ -952,10 +908,10 @@ static int cloth_selfcollision_response_static(ClothModifierData *clmd,
/* If magrelVel < 0 the edges are approaching each other. */
if (magrelVel > 0.0f) {
/* Calculate Impulse magnitude to stop all motion in normal direction. */
- float magtangent = 0, repulse = 0, d = 0;
+ float magtangent = 0, repulse = 0;
double impulse = 0.0;
float vrel_t_pre[3];
- float temp[3], time_multiplier;
+ float temp[3];
/* Calculate tangential velocity. */
copy_v3_v3(temp, collpair->normal);
@@ -973,29 +929,25 @@ static int cloth_selfcollision_response_static(ClothModifierData *clmd,
impulse = magtangent / 1.5;
- VECADDMUL(ia[0], vrel_t_pre, w1 * impulse);
- VECADDMUL(ia[1], vrel_t_pre, w2 * impulse);
- VECADDMUL(ia[2], vrel_t_pre, w3 * impulse);
+ VECADDMUL(ia[0], vrel_t_pre, (double)w1 * impulse);
+ VECADDMUL(ia[1], vrel_t_pre, (double)w2 * impulse);
+ VECADDMUL(ia[2], vrel_t_pre, (double)w3 * impulse);
- VECADDMUL(ib[0], vrel_t_pre, -u1 * impulse);
- VECADDMUL(ib[1], vrel_t_pre, -u2 * impulse);
- VECADDMUL(ib[2], vrel_t_pre, -u3 * impulse);
+ VECADDMUL(ib[0], vrel_t_pre, (double)u1 * -impulse);
+ VECADDMUL(ib[1], vrel_t_pre, (double)u2 * -impulse);
+ VECADDMUL(ib[2], vrel_t_pre, (double)u3 * -impulse);
}
/* Apply velocity stopping impulse. */
impulse = magrelVel / 3.0f;
- VECADDMUL(ia[0], collpair->normal, w1 * impulse);
- VECADDMUL(ia[1], collpair->normal, w2 * impulse);
- VECADDMUL(ia[2], collpair->normal, w3 * impulse);
-
- VECADDMUL(ib[0], collpair->normal, -u1 * impulse);
- VECADDMUL(ib[1], collpair->normal, -u2 * impulse);
- VECADDMUL(ib[2], collpair->normal, -u3 * impulse);
+ VECADDMUL(ia[0], collpair->normal, (double)w1 * impulse);
+ VECADDMUL(ia[1], collpair->normal, (double)w2 * impulse);
+ VECADDMUL(ia[2], collpair->normal, (double)w3 * impulse);
- time_multiplier = 1.0f / (clmd->sim_parms->dt * clmd->sim_parms->timescale);
-
- d = clmd->coll_parms->selfepsilon * 8.0f / 9.0f * 2.0f - collpair->distance;
+ VECADDMUL(ib[0], collpair->normal, (double)u1 * -impulse);
+ VECADDMUL(ib[1], collpair->normal, (double)u2 * -impulse);
+ VECADDMUL(ib[2], collpair->normal, (double)u3 * -impulse);
if ((magrelVel < 0.1f * d * time_multiplier) && (d > ALMOST_ZERO)) {
repulse = MIN2(d / time_multiplier, 0.1f * d * time_multiplier - magrelVel);
@@ -1005,54 +957,43 @@ static int cloth_selfcollision_response_static(ClothModifierData *clmd,
}
repulse = max_ff(impulse, repulse);
-
impulse = repulse / 1.5f;
- VECADDMUL(ia[0], collpair->normal, w1 * impulse);
- VECADDMUL(ia[1], collpair->normal, w2 * impulse);
- VECADDMUL(ia[2], collpair->normal, w3 * impulse);
+ VECADDMUL(ia[0], collpair->normal, (double)w1 * impulse);
+ VECADDMUL(ia[1], collpair->normal, (double)w2 * impulse);
+ VECADDMUL(ia[2], collpair->normal, (double)w3 * impulse);
- VECADDMUL(ib[0], collpair->normal, -u1 * impulse);
- VECADDMUL(ib[1], collpair->normal, -u2 * impulse);
- VECADDMUL(ib[2], collpair->normal, -u3 * impulse);
+ VECADDMUL(ib[0], collpair->normal, (double)u1 * -impulse);
+ VECADDMUL(ib[1], collpair->normal, (double)u2 * -impulse);
+ VECADDMUL(ib[2], collpair->normal, (double)u3 * -impulse);
}
result = 1;
}
- else {
- float time_multiplier = 1.0f / (clmd->sim_parms->dt * clmd->sim_parms->timescale);
- float d;
-
- d = clmd->coll_parms->selfepsilon * 8.0f / 9.0f * 2.0f - collpair->distance;
-
- if (d > ALMOST_ZERO) {
- /* Stay on the safe side and clamp repulse. */
- float repulse = d * 1.0f / time_multiplier;
- float impulse = repulse / 9.0f;
+ else if (d > ALMOST_ZERO) {
+ /* Stay on the safe side and clamp repulse. */
+ float repulse = d * 1.0f / time_multiplier;
+ float impulse = repulse / 9.0f;
- VECADDMUL(ia[0], collpair->normal, w1 * impulse);
- VECADDMUL(ia[1], collpair->normal, w2 * impulse);
- VECADDMUL(ia[2], collpair->normal, w3 * impulse);
+ VECADDMUL(ia[0], collpair->normal, w1 * impulse);
+ VECADDMUL(ia[1], collpair->normal, w2 * impulse);
+ VECADDMUL(ia[2], collpair->normal, w3 * impulse);
- VECADDMUL(ib[0], collpair->normal, -u1 * impulse);
- VECADDMUL(ib[1], collpair->normal, -u2 * impulse);
- VECADDMUL(ib[2], collpair->normal, -u3 * impulse);
+ VECADDMUL(ib[0], collpair->normal, u1 * -impulse);
+ VECADDMUL(ib[1], collpair->normal, u2 * -impulse);
+ VECADDMUL(ib[2], collpair->normal, u3 * -impulse);
- result = 1;
- }
+ result = 1;
}
if (result) {
- float clamp_sq = clmd->coll_parms->self_clamp * dt;
- clamp_sq *= clamp_sq;
-
- cloth_selfcollision_impulse_vert(clamp_sq, ia[0], &cloth1->verts[collpair->ap1]);
- cloth_selfcollision_impulse_vert(clamp_sq, ia[1], &cloth1->verts[collpair->ap2]);
- cloth_selfcollision_impulse_vert(clamp_sq, ia[2], &cloth1->verts[collpair->ap3]);
+ cloth_selfcollision_impulse_vert(clamp_sq, ia[0], &cloth->verts[collpair->ap1]);
+ cloth_selfcollision_impulse_vert(clamp_sq, ia[1], &cloth->verts[collpair->ap2]);
+ cloth_selfcollision_impulse_vert(clamp_sq, ia[2], &cloth->verts[collpair->ap3]);
- cloth_selfcollision_impulse_vert(clamp_sq, ib[0], &cloth1->verts[collpair->bp1]);
- cloth_selfcollision_impulse_vert(clamp_sq, ib[1], &cloth1->verts[collpair->bp2]);
- cloth_selfcollision_impulse_vert(clamp_sq, ib[2], &cloth1->verts[collpair->bp3]);
+ cloth_selfcollision_impulse_vert(clamp_sq, ib[0], &cloth->verts[collpair->bp1]);
+ cloth_selfcollision_impulse_vert(clamp_sq, ib[1], &cloth->verts[collpair->bp2]);
+ cloth_selfcollision_impulse_vert(clamp_sq, ib[2], &cloth->verts[collpair->bp3]);
}
}
diff --git a/source/blender/blenkernel/intern/colorband.c b/source/blender/blenkernel/intern/colorband.c
index 499b0305c9d..323a2f0cf53 100644
--- a/source/blender/blenkernel/intern/colorband.c
+++ b/source/blender/blenkernel/intern/colorband.c
@@ -587,7 +587,7 @@ static int vergcband(const void *a1, const void *a2)
if (x1->pos > x2->pos) {
return 1;
}
- else if (x1->pos < x2->pos) {
+ if (x1->pos < x2->pos) {
return -1;
}
return 0;
@@ -620,18 +620,17 @@ CBData *BKE_colorband_element_add(struct ColorBand *coba, float position)
if (coba->tot == MAXCOLORBAND) {
return NULL;
}
- else {
- CBData *xnew;
- xnew = &coba->data[coba->tot];
- xnew->pos = position;
+ CBData *xnew;
- if (coba->tot != 0) {
- BKE_colorband_evaluate(coba, position, &xnew->r);
- }
- else {
- zero_v4(&xnew->r);
- }
+ xnew = &coba->data[coba->tot];
+ xnew->pos = position;
+
+ if (coba->tot != 0) {
+ BKE_colorband_evaluate(coba, position, &xnew->r);
+ }
+ else {
+ zero_v4(&xnew->r);
}
coba->tot++;
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index 4f4eb8f9f9d..116d8b1a82f 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -603,28 +603,24 @@ static float curvemap_calc_extend(const CurveMapping *cumap,
/* extrapolate horizontally */
return first[1];
}
- else {
- if (cuma->ext_in[0] == 0.0f) {
- return first[1] + cuma->ext_in[1] * 10000.0f;
- }
- else {
- return first[1] + cuma->ext_in[1] * (x - first[0]) / cuma->ext_in[0];
- }
+
+ if (cuma->ext_in[0] == 0.0f) {
+ return first[1] + cuma->ext_in[1] * 10000.0f;
}
+
+ return first[1] + cuma->ext_in[1] * (x - first[0]) / cuma->ext_in[0];
}
- else if (x >= last[0]) {
+ if (x >= last[0]) {
if ((cumap->flag & CUMA_EXTEND_EXTRAPOLATE) == 0) {
/* extrapolate horizontally */
return last[1];
}
- else {
- if (cuma->ext_out[0] == 0.0f) {
- return last[1] - cuma->ext_out[1] * 10000.0f;
- }
- else {
- return last[1] + cuma->ext_out[1] * (x - last[0]) / cuma->ext_out[0];
- }
+
+ if (cuma->ext_out[0] == 0.0f) {
+ return last[1] - cuma->ext_out[1] * 10000.0f;
}
+
+ return last[1] + cuma->ext_out[1] * (x - last[0]) / cuma->ext_out[0];
}
return 0.0f;
}
@@ -728,14 +724,14 @@ static void curvemap_make_table(const CurveMapping *cumap, CurveMap *cuma)
bezt[a + 1].vec[1][0],
point,
CM_RESOL - 1,
- 2 * sizeof(float));
+ sizeof(float[2]));
BKE_curve_forward_diff_bezier(bezt[a].vec[1][1],
bezt[a].vec[2][1],
bezt[a + 1].vec[0][1],
bezt[a + 1].vec[1][1],
point + 1,
CM_RESOL - 1,
- 2 * sizeof(float));
+ sizeof(float[2]));
}
/* store first and last handle for extrapolation, unit length */
@@ -870,7 +866,7 @@ static int sort_curvepoints(const void *a1, const void *a2)
if (x1->x > x2->x) {
return 1;
}
- else if (x1->x < x2->x) {
+ if (x1->x < x2->x) {
return -1;
}
return 0;
@@ -984,17 +980,16 @@ float BKE_curvemap_evaluateF(const CurveMapping *cumap, const CurveMap *cuma, fl
if (fi < 0.0f || fi > CM_TABLE) {
return curvemap_calc_extend(cumap, cuma, value, &cuma->table[0].x, &cuma->table[CM_TABLE].x);
}
- else {
- if (i < 0) {
- return cuma->table[0].y;
- }
- if (i >= CM_TABLE) {
- return cuma->table[CM_TABLE].y;
- }
- fi = fi - (float)i;
- return (1.0f - fi) * cuma->table[i].y + (fi)*cuma->table[i + 1].y;
+ if (i < 0) {
+ return cuma->table[0].y;
}
+ if (i >= CM_TABLE) {
+ return cuma->table[CM_TABLE].y;
+ }
+
+ fi = fi - (float)i;
+ return (1.0f - fi) * cuma->table[i].y + (fi)*cuma->table[i + 1].y;
}
/* works with curve 'cur' */
@@ -1202,7 +1197,7 @@ int BKE_curvemapping_RGBA_does_something(const CurveMapping *cumap)
return 0;
}
-void BKE_curvemapping_initialize(CurveMapping *cumap)
+void BKE_curvemapping_init(CurveMapping *cumap)
{
int a;
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 2ef32895db9..e5a9ee53054 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -537,7 +537,7 @@ static void contarget_get_lattice_mat(Object *ob, const char *substring, float m
MDeformWeight *dw = BKE_defvert_find_index(dv, defgroup);
if (dw && dw->weight > 0.0f) {
/* copy coordinates of point to temporary vector, then add to find average */
- memcpy(tvec, co ? co : bp->vec, 3 * sizeof(float));
+ memcpy(tvec, co ? co : bp->vec, sizeof(float[3]));
add_v3_v3(vec, tvec);
grouped++;
@@ -602,8 +602,7 @@ static void constraint_target_to_mat4(Object *ob,
pchan = BKE_pose_channel_find_name(ob->pose, substring);
if (pchan) {
/* Multiply the PoseSpace accumulation/final matrix for this
- * PoseChannel by the Armature Object's Matrix to get a worldspace
- * matrix.
+ * PoseChannel by the Armature Object's Matrix to get a world-space matrix.
*/
bool is_bbone = (pchan->bone) && (pchan->bone->segments > 1) &&
(flag & CONSTRAINT_BBONE_SHAPE);
@@ -2404,7 +2403,7 @@ static void armdef_get_tarmat(struct Depsgraph *UNUSED(depsgraph),
}
}
-static void armdef_accumulate_matrix(float obmat[4][4],
+static void armdef_accumulate_matrix(const float obmat[4][4],
const float iobmat[4][4],
const float basemat[4][4],
const float bonemat[4][4],
@@ -5284,9 +5283,8 @@ const bConstraintTypeInfo *BKE_constraint_typeinfo_from_type(int type)
/* there shouldn't be any segfaults here... */
return constraintsTypeInfo[type];
}
- else {
- CLOG_WARN(&LOG, "No valid constraint type-info data available. Type = %i", type);
- }
+
+ CLOG_WARN(&LOG, "No valid constraint type-info data available. Type = %i", type);
return NULL;
}
@@ -5300,9 +5298,8 @@ const bConstraintTypeInfo *BKE_constraint_typeinfo_get(bConstraint *con)
if (con) {
return BKE_constraint_typeinfo_from_type(con->type);
}
- else {
- return NULL;
- }
+
+ return NULL;
}
/* ************************* General Constraints API ************************** */
@@ -5384,9 +5381,8 @@ bool BKE_constraint_remove(ListBase *list, bConstraint *con)
BLI_freelinkN(list, con);
return true;
}
- else {
- return false;
- }
+
+ return false;
}
bool BKE_constraint_remove_ex(ListBase *list, Object *ob, bConstraint *con, bool clear_dep)
@@ -5399,9 +5395,8 @@ bool BKE_constraint_remove_ex(ListBase *list, Object *ob, bConstraint *con, bool
}
return true;
}
- else {
- return false;
- }
+
+ return false;
}
/* ......... */
@@ -6037,7 +6032,7 @@ void BKE_constraints_solve(struct Depsgraph *depsgraph,
*/
enf = con->enforce;
- /* make copy of worldspace matrix pre-constraint for use with blending later */
+ /* make copy of world-space matrix pre-constraint for use with blending later */
copy_m4_m4(oldmat, cob->matrix);
/* move owner matrix into right space */
@@ -6058,16 +6053,16 @@ void BKE_constraints_solve(struct Depsgraph *depsgraph,
cti->flush_constraint_targets(con, &targets, 1);
}
- /* move owner back into worldspace for next constraint/other business */
+ /* move owner back into world-space for next constraint/other business */
if ((con->flag & CONSTRAINT_SPACEONCE) == 0) {
BKE_constraint_mat_convertspace(
cob->ob, cob->pchan, cob->matrix, con->ownspace, CONSTRAINT_SPACE_WORLD, false);
}
/* Interpolate the enforcement, to blend result of constraint into final owner transform
- * - all this happens in worldspace to prevent any weirdness creeping in
+ * - all this happens in world-space to prevent any weirdness creeping in
* (T26014 and T25725), since some constraints may not convert the solution back to the input
- * space before blending but all are guaranteed to end up in good "worldspace" result.
+ * space before blending but all are guaranteed to end up in good "world-space" result.
*/
/* Note: all kind of stuff here before (caused trouble), much easier to just interpolate,
* or did I miss something? -jahka (r.32105) */
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index 30f021b0e81..e9ba3a5f873 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -255,13 +255,12 @@ static void *ctx_wm_python_context_get(const bContext *C,
if (RNA_struct_is_a(result.ptr.type, member_type)) {
return result.ptr.data;
}
- else {
- CLOG_WARN(&LOG,
- "PyContext '%s' is a '%s', expected a '%s'",
- member,
- RNA_struct_identifier(result.ptr.type),
- RNA_struct_identifier(member_type));
- }
+
+ CLOG_WARN(&LOG,
+ "PyContext '%s' is a '%s', expected a '%s'",
+ member,
+ RNA_struct_identifier(result.ptr.type),
+ RNA_struct_identifier(member_type));
}
}
#else
@@ -360,9 +359,8 @@ static void *ctx_data_pointer_get(const bContext *C, const char *member)
BLI_assert(result.type == CTX_DATA_TYPE_POINTER);
return result.ptr.data;
}
- else {
- return NULL;
- }
+
+ return NULL;
}
static int ctx_data_pointer_verify(const bContext *C, const char *member, void **pointer)
@@ -374,15 +372,14 @@ static int ctx_data_pointer_verify(const bContext *C, const char *member, void *
*pointer = NULL;
return 1;
}
- else if (ctx_data_get((bContext *)C, member, &result) == 1) {
+ if (ctx_data_get((bContext *)C, member, &result) == 1) {
BLI_assert(result.type == CTX_DATA_TYPE_POINTER);
*pointer = result.ptr.data;
return 1;
}
- else {
- *pointer = NULL;
- return 0;
- }
+
+ *pointer = NULL;
+ return 0;
}
static int ctx_data_collection_get(const bContext *C, const char *member, ListBase *list)
@@ -441,9 +438,8 @@ PointerRNA CTX_data_pointer_get(const bContext *C, const char *member)
BLI_assert(result.type == CTX_DATA_TYPE_POINTER);
return result.ptr;
}
- else {
- return PointerRNA_NULL;
- }
+
+ return PointerRNA_NULL;
}
PointerRNA CTX_data_pointer_get_type(const bContext *C, const char *member, StructRNA *type)
@@ -454,13 +450,12 @@ PointerRNA CTX_data_pointer_get_type(const bContext *C, const char *member, Stru
if (RNA_struct_is_a(ptr.type, type)) {
return ptr;
}
- else {
- CLOG_WARN(&LOG,
- "member '%s' is '%s', not '%s'",
- member,
- RNA_struct_identifier(ptr.type),
- RNA_struct_identifier(type));
- }
+
+ CLOG_WARN(&LOG,
+ "member '%s' is '%s', not '%s'",
+ member,
+ RNA_struct_identifier(ptr.type),
+ RNA_struct_identifier(type));
}
return PointerRNA_NULL;
@@ -473,9 +468,8 @@ PointerRNA CTX_data_pointer_get_type_silent(const bContext *C, const char *membe
if (ptr.data && RNA_struct_is_a(ptr.type, type)) {
return ptr;
}
- else {
- return PointerRNA_NULL;
- }
+
+ return PointerRNA_NULL;
}
ListBase CTX_data_collection_get(const bContext *C, const char *member)
@@ -486,10 +480,9 @@ ListBase CTX_data_collection_get(const bContext *C, const char *member)
BLI_assert(result.type == CTX_DATA_TYPE_COLLECTION);
return result.list;
}
- else {
- ListBase list = {NULL, NULL};
- return list;
- }
+
+ ListBase list = {NULL, NULL};
+ return list;
}
/* 1:found, -1:found but not set, 0:not found */
@@ -667,9 +660,8 @@ int ctx_data_list_count(const bContext *C, int (*func)(const bContext *, ListBas
BLI_freelistN(&list);
return tot;
}
- else {
- return 0;
- }
+
+ return 0;
}
void CTX_data_dir_set(bContextDataResult *result, const char **dir)
@@ -985,9 +977,8 @@ Main *CTX_data_main(const bContext *C)
if (ctx_data_pointer_verify(C, "blend_data", (void *)&bmain)) {
return bmain;
}
- else {
- return C->data.main;
- }
+
+ return C->data.main;
}
void CTX_data_main_set(bContext *C, Main *bmain)
@@ -1003,9 +994,8 @@ Scene *CTX_data_scene(const bContext *C)
if (ctx_data_pointer_verify(C, "scene", (void *)&scene)) {
return scene;
}
- else {
- return C->data.scene;
- }
+
+ return C->data.scene;
}
ViewLayer *CTX_data_view_layer(const bContext *C)
@@ -1102,34 +1092,34 @@ enum eContextObjectMode CTX_data_mode_enum_ex(const Object *obedit,
if (object_mode & OB_MODE_POSE) {
return CTX_MODE_POSE;
}
- else if (object_mode & OB_MODE_SCULPT) {
+ if (object_mode & OB_MODE_SCULPT) {
return CTX_MODE_SCULPT;
}
- else if (object_mode & OB_MODE_WEIGHT_PAINT) {
+ if (object_mode & OB_MODE_WEIGHT_PAINT) {
return CTX_MODE_PAINT_WEIGHT;
}
- else if (object_mode & OB_MODE_VERTEX_PAINT) {
+ if (object_mode & OB_MODE_VERTEX_PAINT) {
return CTX_MODE_PAINT_VERTEX;
}
- else if (object_mode & OB_MODE_TEXTURE_PAINT) {
+ if (object_mode & OB_MODE_TEXTURE_PAINT) {
return CTX_MODE_PAINT_TEXTURE;
}
- else if (object_mode & OB_MODE_PARTICLE_EDIT) {
+ if (object_mode & OB_MODE_PARTICLE_EDIT) {
return CTX_MODE_PARTICLE;
}
- else if (object_mode & OB_MODE_PAINT_GPENCIL) {
+ if (object_mode & OB_MODE_PAINT_GPENCIL) {
return CTX_MODE_PAINT_GPENCIL;
}
- else if (object_mode & OB_MODE_EDIT_GPENCIL) {
+ if (object_mode & OB_MODE_EDIT_GPENCIL) {
return CTX_MODE_EDIT_GPENCIL;
}
- else if (object_mode & OB_MODE_SCULPT_GPENCIL) {
+ if (object_mode & OB_MODE_SCULPT_GPENCIL) {
return CTX_MODE_SCULPT_GPENCIL;
}
- else if (object_mode & OB_MODE_WEIGHT_GPENCIL) {
+ if (object_mode & OB_MODE_WEIGHT_GPENCIL) {
return CTX_MODE_WEIGHT_GPENCIL;
}
- else if (object_mode & OB_MODE_VERTEX_GPENCIL) {
+ if (object_mode & OB_MODE_VERTEX_GPENCIL) {
return CTX_MODE_VERTEX_GPENCIL;
}
}
@@ -1173,9 +1163,8 @@ ToolSettings *CTX_data_tool_settings(const bContext *C)
if (scene) {
return scene->toolsettings;
}
- else {
- return NULL;
- }
+
+ return NULL;
}
int CTX_data_selected_nodes(const bContext *C, ListBase *list)
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 0627d2005d5..45ca89ac47e 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -223,7 +223,7 @@ void BKE_curve_init(Curve *cu, const short curve_type)
cu->vfont->id.us += 4;
cu->str = MEM_malloc_arrayN(12, sizeof(unsigned char), "str");
BLI_strncpy(cu->str, "Text", 12);
- cu->len = cu->len_wchar = cu->pos = 4;
+ cu->len = cu->len_char32 = cu->pos = 4;
cu->strinfo = MEM_calloc_arrayN(12, sizeof(CharInfo), "strinfo new");
cu->totbox = cu->actbox = 1;
cu->tb = MEM_calloc_arrayN(MAXTEXTBOX, sizeof(TextBox), "textbox");
@@ -725,7 +725,7 @@ float BKE_nurb_calc_length(const Nurb *nu, int resolution)
bezt->vec[1][j],
points + j,
resolu,
- 3 * sizeof(float));
+ sizeof(float[3]));
}
prevpntsit = pntsit = points;
@@ -1726,205 +1726,6 @@ static void forward_diff_bezier_cotangent(const float p0[3],
}
}
-/* ***************** BEVEL ****************** */
-
-void BKE_curve_bevel_make(Object *ob, ListBase *disp)
-{
- DispList *dl, *dlnew;
- Curve *bevcu, *cu;
- float *fp, facx, facy, angle, dangle;
- int nr, a;
-
- cu = ob->data;
- BLI_listbase_clear(disp);
-
- /* if a font object is being edited, then do nothing */
- // XXX if ( ob == obedit && ob->type == OB_FONT ) return;
-
- if (cu->bevobj) {
- if (cu->bevobj->type != OB_CURVE) {
- return;
- }
-
- bevcu = cu->bevobj->data;
- if (bevcu->ext1 == 0.0f && bevcu->ext2 == 0.0f) {
- ListBase bevdisp = {NULL, NULL};
- facx = cu->bevobj->scale[0];
- facy = cu->bevobj->scale[1];
-
- if (cu->bevobj->runtime.curve_cache) {
- dl = cu->bevobj->runtime.curve_cache->disp.first;
- }
- else {
- BLI_assert(cu->bevobj->runtime.curve_cache != NULL);
- dl = NULL;
- }
-
- while (dl) {
- if (ELEM(dl->type, DL_POLY, DL_SEGM)) {
- dlnew = MEM_mallocN(sizeof(DispList), "makebevelcurve1");
- *dlnew = *dl;
- dlnew->verts = MEM_malloc_arrayN(
- dl->parts * dl->nr, 3 * sizeof(float), "makebevelcurve1");
- memcpy(dlnew->verts, dl->verts, 3 * sizeof(float) * dl->parts * dl->nr);
-
- if (dlnew->type == DL_SEGM) {
- dlnew->flag |= (DL_FRONT_CURVE | DL_BACK_CURVE);
- }
-
- BLI_addtail(disp, dlnew);
- fp = dlnew->verts;
- nr = dlnew->parts * dlnew->nr;
- while (nr--) {
- fp[2] = fp[1] * facy;
- fp[1] = -fp[0] * facx;
- fp[0] = 0.0;
- fp += 3;
- }
- }
- dl = dl->next;
- }
-
- BKE_displist_free(&bevdisp);
- }
- }
- else if (cu->ext1 == 0.0f && cu->ext2 == 0.0f) {
- /* pass */
- }
- else if (cu->ext2 == 0.0f) {
- dl = MEM_callocN(sizeof(DispList), "makebevelcurve2");
- dl->verts = MEM_malloc_arrayN(2, sizeof(float[3]), "makebevelcurve2");
- BLI_addtail(disp, dl);
- dl->type = DL_SEGM;
- dl->parts = 1;
- dl->flag = DL_FRONT_CURVE | DL_BACK_CURVE;
- dl->nr = 2;
-
- fp = dl->verts;
- fp[0] = fp[1] = 0.0;
- fp[2] = -cu->ext1;
- fp[3] = fp[4] = 0.0;
- fp[5] = cu->ext1;
- }
- else if ((cu->flag & (CU_FRONT | CU_BACK)) == 0 && cu->ext1 == 0.0f) {
- /* We make a full round bevel in that case. */
-
- nr = 4 + 2 * cu->bevresol;
-
- dl = MEM_callocN(sizeof(DispList), "makebevelcurve p1");
- dl->verts = MEM_malloc_arrayN(nr, sizeof(float[3]), "makebevelcurve p1");
- BLI_addtail(disp, dl);
- dl->type = DL_POLY;
- dl->parts = 1;
- dl->flag = DL_BACK_CURVE;
- dl->nr = nr;
-
- /* a circle */
- fp = dl->verts;
- dangle = (2.0f * (float)M_PI / (nr));
- angle = -(nr - 1) * dangle;
-
- for (a = 0; a < nr; a++) {
- fp[0] = 0.0;
- fp[1] = (cosf(angle) * (cu->ext2));
- fp[2] = (sinf(angle) * (cu->ext2)) - cu->ext1;
- angle += dangle;
- fp += 3;
- }
- }
- else {
- /* The general case for nonzero extrusion or an incomplete loop. */
- dl = MEM_callocN(sizeof(DispList), "makebevelcurve");
- if ((cu->flag & (CU_FRONT | CU_BACK)) == 0) {
- /* The full loop. */
- nr = 4 * cu->bevresol + 6;
- dl->flag = DL_FRONT_CURVE | DL_BACK_CURVE;
- }
- else if ((cu->flag & CU_FRONT) && (cu->flag & CU_BACK)) {
- /* Half the loop. */
- nr = 2 * (cu->bevresol + 1) + ((cu->ext1 == 0.0f) ? 1 : 2);
- dl->flag = DL_FRONT_CURVE | DL_BACK_CURVE;
- }
- else {
- /* One quarter of the loop (just front or back). */
- nr = (cu->ext1 == 0.0f) ? cu->bevresol + 2 : cu->bevresol + 3;
- dl->flag = (cu->flag & CU_FRONT) ? DL_FRONT_CURVE : DL_BACK_CURVE;
- }
-
- dl->verts = MEM_malloc_arrayN(nr, sizeof(float[3]), "makebevelcurve");
- BLI_addtail(disp, dl);
- /* Use a different type depending on whether the loop is complete or not. */
- dl->type = ((cu->flag & (CU_FRONT | CU_BACK)) == 0) ? DL_POLY : DL_SEGM;
- dl->parts = 1;
- dl->nr = nr;
-
- fp = dl->verts;
- dangle = (float)M_PI_2 / (cu->bevresol + 1);
- angle = 0.0;
-
- /* Build the back section. */
- if (cu->flag & CU_BACK || !(cu->flag & CU_FRONT)) {
- angle = (float)M_PI_2 * 3.0f;
- for (a = 0; a < cu->bevresol + 2; a++) {
- fp[0] = 0.0;
- fp[1] = (float)(cosf(angle) * (cu->ext2));
- fp[2] = (float)(sinf(angle) * (cu->ext2)) - cu->ext1;
- angle += dangle;
- fp += 3;
- }
- if ((cu->ext1 != 0.0f) && !(cu->flag & CU_FRONT) && (cu->flag & CU_BACK)) {
- /* Add the extrusion if we're only building the back. */
- fp[0] = 0.0;
- fp[1] = cu->ext2;
- fp[2] = cu->ext1;
- }
- }
-
- /* Build the front section. */
- if (cu->flag & CU_FRONT || !(cu->flag & CU_BACK)) {
- if ((cu->ext1 != 0.0f) && !(cu->flag & CU_BACK) && (cu->flag & CU_FRONT)) {
- /* Add the extrusion if we're only building the back. */
- fp[0] = 0.0;
- fp[1] = cu->ext2;
- fp[2] = -cu->ext1;
- fp += 3;
- }
- /* Don't duplicate the last back vertex. */
- angle = (cu->ext1 == 0.0f && (cu->flag & CU_BACK)) ? dangle : 0;
- int front_len = (cu->ext1 == 0.0f && ((cu->flag & CU_BACK) || !(cu->flag & CU_FRONT))) ?
- cu->bevresol + 1 :
- cu->bevresol + 2;
- for (a = 0; a < front_len; a++) {
- fp[0] = 0.0;
- fp[1] = (float)(cosf(angle) * (cu->ext2));
- fp[2] = (float)(sinf(angle) * (cu->ext2)) + cu->ext1;
- angle += dangle;
- fp += 3;
- }
- }
-
- /* Build the other half only if we're building the full loop. */
- if (!(cu->flag & (CU_FRONT | CU_BACK))) {
- for (a = 0; a < cu->bevresol + 1; a++) {
- fp[0] = 0.0;
- fp[1] = (float)(cosf(angle) * (cu->ext2));
- fp[2] = (float)(sinf(angle) * (cu->ext2)) + cu->ext1;
- angle += dangle;
- fp += 3;
- }
-
- angle = (float)M_PI;
- for (a = 0; a < cu->bevresol + 1; a++) {
- fp[0] = 0.0;
- fp[1] = (float)(cosf(angle) * (cu->ext2));
- fp[2] = (float)(sinf(angle) * (cu->ext2)) - cu->ext1;
- angle += dangle;
- fp += 3;
- }
- }
- }
-}
-
static int cu_isectLL(const float v1[3],
const float v2[3],
const float v3[3],
@@ -2500,7 +2301,7 @@ static void make_bevel_list_3D_tangent(BevList *bl)
while (nr--) {
/* make perpendicular, modify tan in place, is ok */
float cross_tmp[3];
- float zero[3] = {0, 0, 0};
+ const float zero[3] = {0, 0, 0};
cross_v3_v3v3(cross_tmp, bevp1->tan, bevp1->dir);
normalize_v3(cross_tmp);
@@ -3797,7 +3598,10 @@ static void bezier_clamp(
}
/* write changes to a bezier handle */
-static void bezier_output_handle_inner(BezTriple *bezt, bool right, float newval[3], bool endpoint)
+static void bezier_output_handle_inner(BezTriple *bezt,
+ bool right,
+ const float newval[3],
+ bool endpoint)
{
float tmp[3];
@@ -5441,7 +5245,7 @@ void BKE_curve_material_index_remove(Curve *cu, int index)
if (curvetype == OB_FONT) {
struct CharInfo *info = cu->strinfo;
int i;
- for (i = cu->len_wchar - 1; i >= 0; i--, info++) {
+ for (i = cu->len_char32 - 1; i >= 0; i--, info++) {
if (info->mat_nr && info->mat_nr >= index) {
info->mat_nr--;
}
@@ -5465,7 +5269,7 @@ bool BKE_curve_material_index_used(Curve *cu, int index)
if (curvetype == OB_FONT) {
struct CharInfo *info = cu->strinfo;
int i;
- for (i = cu->len_wchar - 1; i >= 0; i--, info++) {
+ for (i = cu->len_char32 - 1; i >= 0; i--, info++) {
if (info->mat_nr == index) {
return true;
}
@@ -5491,7 +5295,7 @@ void BKE_curve_material_index_clear(Curve *cu)
if (curvetype == OB_FONT) {
struct CharInfo *info = cu->strinfo;
int i;
- for (i = cu->len_wchar - 1; i >= 0; i--, info++) {
+ for (i = cu->len_char32 - 1; i >= 0; i--, info++) {
info->mat_nr = 0;
}
}
@@ -5513,7 +5317,7 @@ bool BKE_curve_material_index_validate(Curve *cu)
CharInfo *info = cu->strinfo;
const int max_idx = max_ii(0, cu->totcol); /* OB_FONT use 1 as first mat index, not 0!!! */
int i;
- for (i = cu->len_wchar - 1; i >= 0; i--, info++) {
+ for (i = cu->len_char32 - 1; i >= 0; i--, info++) {
if (info->mat_nr > max_idx) {
info->mat_nr = 0;
is_valid = false;
@@ -5561,7 +5365,7 @@ void BKE_curve_material_remap(Curve *cu, const unsigned int *remap, unsigned int
}
else {
strinfo = cu->strinfo;
- charinfo_len = cu->len_wchar;
+ charinfo_len = cu->len_char32;
}
for (i = 0; i <= charinfo_len; i++) {
diff --git a/source/blender/blenkernel/intern/curve_bevel.c b/source/blender/blenkernel/intern/curve_bevel.c
new file mode 100644
index 00000000000..edf5b82f822
--- /dev/null
+++ b/source/blender/blenkernel/intern/curve_bevel.c
@@ -0,0 +1,272 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bke
+ *
+ * Handle curve object data bevel options,
+ * both extruding
+ */
+
+#include <string.h>
+
+#include "BLI_listbase.h"
+#include "BLI_math_base.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_curve_types.h"
+#include "DNA_object_types.h"
+
+#include "BKE_curve.h"
+#include "BKE_displist.h"
+
+typedef enum CurveBevelFillType {
+ BACK = 0,
+ FRONT,
+ HALF,
+ FULL,
+} CurveBevelFillType;
+
+static CurveBevelFillType curve_bevel_get_fill_type(const Curve *curve)
+{
+ if (!(curve->flag & (CU_FRONT | CU_BACK))) {
+ return FULL;
+ }
+ if ((curve->flag & CU_FRONT) && (curve->flag & CU_BACK)) {
+ return HALF;
+ }
+
+ return (curve->flag & CU_FRONT) ? FRONT : BACK;
+}
+
+static void curve_bevel_make_extrude_and_fill(Curve *cu,
+ ListBase *disp,
+ const bool use_extrude,
+ const CurveBevelFillType fill_type)
+{
+ DispList *dl = MEM_callocN(sizeof(DispList), __func__);
+
+ int nr;
+ if (fill_type == FULL) {
+ /* The full loop. */
+ nr = 4 * cu->bevresol + 6;
+ dl->flag = DL_FRONT_CURVE | DL_BACK_CURVE;
+ }
+ else if (fill_type == HALF) {
+ /* Half the loop. */
+ nr = 2 * (cu->bevresol + 1) + (use_extrude ? 2 : 1);
+ dl->flag = DL_FRONT_CURVE | DL_BACK_CURVE;
+ }
+ else {
+ /* One quarter of the loop (just front or back). */
+ nr = use_extrude ? cu->bevresol + 3 : cu->bevresol + 2;
+ dl->flag = (fill_type == FRONT) ? DL_FRONT_CURVE : DL_BACK_CURVE;
+ }
+
+ dl->verts = MEM_malloc_arrayN(nr, sizeof(float[3]), __func__);
+ BLI_addtail(disp, dl);
+ /* Use a different type depending on whether the loop is complete or not. */
+ dl->type = (fill_type == FULL) ? DL_POLY : DL_SEGM;
+ dl->parts = 1;
+ dl->nr = nr;
+
+ float *fp = dl->verts;
+ const float dangle = (float)M_PI_2 / (cu->bevresol + 1);
+ float angle = 0.0f;
+
+ /* Build the back section. */
+ if (ELEM(fill_type, BACK, HALF, FULL)) {
+ angle = (float)M_PI_2 * 3.0f;
+ for (int i = 0; i < cu->bevresol + 2; i++) {
+ fp[0] = 0.0f;
+ fp[1] = (float)(cosf(angle) * (cu->ext2));
+ fp[2] = (float)(sinf(angle) * (cu->ext2)) - cu->ext1;
+ angle += dangle;
+ fp += 3;
+ }
+ if (use_extrude && fill_type == BACK) {
+ /* Add the extrusion if we're only building the back. */
+ fp[0] = 0.0f;
+ fp[1] = cu->ext2;
+ fp[2] = cu->ext1;
+ }
+ }
+
+ /* Build the front section. */
+ if (ELEM(fill_type, FRONT, HALF, FULL)) {
+ if (use_extrude && fill_type == FRONT) {
+ /* Add the extrusion if we're only building the front. */
+ fp[0] = 0.0f;
+ fp[1] = cu->ext2;
+ fp[2] = -cu->ext1;
+ fp += 3;
+ }
+ /* Don't duplicate the last back vertex. */
+ angle = (!use_extrude && ELEM(fill_type, HALF, FULL)) ? dangle : 0;
+ int front_len = (!use_extrude && ELEM(fill_type, HALF, FULL)) ? cu->bevresol + 1 :
+ cu->bevresol + 2;
+ for (int i = 0; i < front_len; i++) {
+ fp[0] = 0.0f;
+ fp[1] = (float)(cosf(angle) * (cu->ext2));
+ fp[2] = (float)(sinf(angle) * (cu->ext2)) + cu->ext1;
+ angle += dangle;
+ fp += 3;
+ }
+ }
+
+ /* Build the other half only if we're building the full loop. */
+ if (fill_type == FULL) {
+ for (int i = 0; i < cu->bevresol + 1; i++) {
+ fp[0] = 0.0f;
+ fp[1] = (float)(cosf(angle) * (cu->ext2));
+ fp[2] = (float)(sinf(angle) * (cu->ext2)) + cu->ext1;
+ angle += dangle;
+ fp += 3;
+ }
+
+ angle = (float)M_PI;
+ for (int i = 0; i < cu->bevresol + 1; i++) {
+ fp[0] = 0.0f;
+ fp[1] = (float)(cosf(angle) * (cu->ext2));
+ fp[2] = (float)(sinf(angle) * (cu->ext2)) - cu->ext1;
+ angle += dangle;
+ fp += 3;
+ }
+ }
+}
+
+static void curve_bevel_make_full_circle(Curve *cu, ListBase *disp)
+{
+ const int nr = 4 + 2 * cu->bevresol;
+
+ DispList *dl = MEM_callocN(sizeof(DispList), __func__);
+ dl->verts = MEM_malloc_arrayN(nr, sizeof(float[3]), __func__);
+ BLI_addtail(disp, dl);
+ dl->type = DL_POLY;
+ dl->parts = 1;
+ dl->flag = DL_BACK_CURVE;
+ dl->nr = nr;
+
+ float *fp = dl->verts;
+ const float dangle = (2.0f * (float)M_PI / (nr));
+ float angle = -(nr - 1) * dangle;
+
+ for (int i = 0; i < nr; i++) {
+ fp[0] = 0.0;
+ fp[1] = (cosf(angle) * (cu->ext2));
+ fp[2] = (sinf(angle) * (cu->ext2)) - cu->ext1;
+ angle += dangle;
+ fp += 3;
+ }
+}
+
+static void curve_bevel_make_only_extrude(Curve *cu, ListBase *disp)
+{
+ DispList *dl = MEM_callocN(sizeof(DispList), __func__);
+ dl->verts = MEM_malloc_arrayN(2, sizeof(float[3]), __func__);
+ BLI_addtail(disp, dl);
+ dl->type = DL_SEGM;
+ dl->parts = 1;
+ dl->flag = DL_FRONT_CURVE | DL_BACK_CURVE;
+ dl->nr = 2;
+
+ float *fp = dl->verts;
+ fp[0] = fp[1] = 0.0;
+ fp[2] = -cu->ext1;
+ fp[3] = fp[4] = 0.0;
+ fp[5] = cu->ext1;
+}
+
+static void curve_bevel_make_from_object(Curve *cu, ListBase *disp)
+{
+ if (cu->bevobj->type != OB_CURVE) {
+ return;
+ }
+
+ Curve *bevcu = cu->bevobj->data;
+ if (bevcu->ext1 == 0.0f && bevcu->ext2 == 0.0f) {
+ ListBase bevdisp = {NULL, NULL};
+ float facx = cu->bevobj->scale[0];
+ float facy = cu->bevobj->scale[1];
+
+ DispList *dl;
+ if (cu->bevobj->runtime.curve_cache) {
+ dl = cu->bevobj->runtime.curve_cache->disp.first;
+ }
+ else {
+ BLI_assert(cu->bevobj->runtime.curve_cache != NULL);
+ dl = NULL;
+ }
+
+ while (dl) {
+ if (ELEM(dl->type, DL_POLY, DL_SEGM)) {
+ DispList *dlnew = MEM_mallocN(sizeof(DispList), __func__);
+ *dlnew = *dl;
+ dlnew->verts = MEM_malloc_arrayN(dl->parts * dl->nr, sizeof(float[3]), __func__);
+ memcpy(dlnew->verts, dl->verts, sizeof(float[3]) * dl->parts * dl->nr);
+
+ if (dlnew->type == DL_SEGM) {
+ dlnew->flag |= (DL_FRONT_CURVE | DL_BACK_CURVE);
+ }
+
+ BLI_addtail(disp, dlnew);
+ float *fp = dlnew->verts;
+ int nr = dlnew->parts * dlnew->nr;
+ while (nr--) {
+ fp[2] = fp[1] * facy;
+ fp[1] = -fp[0] * facx;
+ fp[0] = 0.0;
+ fp += 3;
+ }
+ }
+ dl = dl->next;
+ }
+
+ BKE_displist_free(&bevdisp);
+ }
+}
+
+void BKE_curve_bevel_make(Object *ob, ListBase *disp)
+{
+ Curve *curve = ob->data;
+
+ const bool use_extrude = curve->ext1 != 0.0f;
+ const bool use_bevel = curve->ext2 != 0.0f;
+
+ BLI_listbase_clear(disp);
+
+ if (curve->bevobj) {
+ curve_bevel_make_from_object(curve, disp);
+ }
+ else if (!(use_extrude || use_bevel)) {
+ /* Pass. */
+ }
+ else if (use_extrude && !use_bevel) {
+ curve_bevel_make_only_extrude(curve, disp);
+ }
+ else {
+ CurveBevelFillType fill_type = curve_bevel_get_fill_type(curve);
+
+ if (!use_extrude && fill_type == FULL) {
+ curve_bevel_make_full_circle(curve, disp);
+ }
+ else {
+ /* The general case for nonzero extrusion or an incomplete loop. */
+ curve_bevel_make_extrude_and_fill(curve, disp, use_extrude, fill_type);
+ }
+ }
+}
diff --git a/source/blender/blenkernel/intern/curveprofile.c b/source/blender/blenkernel/intern/curveprofile.c
index 6919d4fa10f..068f8845e64 100644
--- a/source/blender/blenkernel/intern/curveprofile.c
+++ b/source/blender/blenkernel/intern/curveprofile.c
@@ -254,7 +254,7 @@ void BKE_curveprofile_remove_by_flag(CurveProfile *profile, const short flag)
CurveProfilePoint *BKE_curveprofile_insert(CurveProfile *profile, float x, float y)
{
CurveProfilePoint *new_pt = NULL;
- float new_loc[2] = {x, y};
+ const float new_loc[2] = {x, y};
/* Don't add more control points than the maximum size of the higher resolution table. */
if (profile->path_len == PROF_TABLE_MAX - 1) {
@@ -266,8 +266,8 @@ CurveProfilePoint *BKE_curveprofile_insert(CurveProfile *profile, float x, float
float min_distance = FLT_MAX;
int i_insert = 0;
for (int i = 0; i < profile->path_len - 1; i++) {
- float loc1[2] = {profile->path[i].x, profile->path[i].y};
- float loc2[2] = {profile->path[i + 1].x, profile->path[i + 1].y};
+ const float loc1[2] = {profile->path[i].x, profile->path[i].y};
+ const float loc2[2] = {profile->path[i + 1].x, profile->path[i + 1].y};
distance = dist_squared_to_line_segment_v2(new_loc, loc1, loc2);
if (distance < min_distance) {
@@ -689,9 +689,8 @@ static int sort_points_curvature(const void *in_a, const void *in_b)
if (a->bezt_curvature > b->bezt_curvature) {
return 0;
}
- else {
- return 1;
- }
+
+ return 1;
}
/**
@@ -886,7 +885,7 @@ void BKE_curveprofile_create_samples(CurveProfile *profile,
*/
static void curveprofile_make_table(CurveProfile *profile)
{
- int n_samples = PROF_N_TABLE(profile->path_len);
+ int n_samples = PROF_TABLE_LEN(profile->path_len);
CurveProfilePoint *new_table = MEM_callocN(sizeof(CurveProfilePoint) * (n_samples + 1),
"high-res table");
@@ -1040,7 +1039,7 @@ void BKE_curveprofile_update(CurveProfile *profile, const int update_flags)
* Also sets the number of segments used for the display preview of the locations
* of the sampled points.
*/
-void BKE_curveprofile_initialize(CurveProfile *profile, short segments_len)
+void BKE_curveprofile_init(CurveProfile *profile, short segments_len)
{
if (segments_len != profile->segments_len) {
profile->flag |= PROF_DIRTY_PRESET;
@@ -1055,11 +1054,11 @@ void BKE_curveprofile_initialize(CurveProfile *profile, short segments_len)
* Gives the distance to the next point in the widgets sampled table, in other words the length
* of the \a 'i' edge of the table.
*
- * \note Requires curveprofile_initialize or #BKE_curveprofile_update call before to fill table.
+ * \note Requires #BKE_curveprofile_init or #BKE_curveprofile_update call before to fill table.
*/
static float curveprofile_distance_to_next_table_point(const CurveProfile *profile, int i)
{
- BLI_assert(i < PROF_N_TABLE(profile->path_len));
+ BLI_assert(i < PROF_TABLE_LEN(profile->path_len));
return len_v2v2(&profile->table[i].x, &profile->table[i + 1].x);
}
@@ -1067,12 +1066,12 @@ static float curveprofile_distance_to_next_table_point(const CurveProfile *profi
/**
* Calculates the total length of the profile from the curves sampled in the table.
*
- * \note Requires curveprofile_initialize or #BKE_curveprofile_update call before to fill table.
+ * \note Requires #BKE_curveprofile_init or #BKE_curveprofile_update call before to fill table.
*/
float BKE_curveprofile_total_length(const CurveProfile *profile)
{
float total_length = 0;
- for (int i = 0; i < PROF_N_TABLE(profile->path_len) - 1; i++) {
+ for (int i = 0; i < PROF_TABLE_LEN(profile->path_len) - 1; i++) {
total_length += len_v2v2(&profile->table[i].x, &profile->table[i + 1].x);
}
return total_length;
@@ -1082,7 +1081,7 @@ float BKE_curveprofile_total_length(const CurveProfile *profile)
* Samples evenly spaced positions along the curve profile's table (generated from path). Fills
* an entire table at once for a speedup if all of the results are going to be used anyway.
*
- * \note Requires curveprofile_initialize or #BKE_curveprofile_update call before to fill table.
+ * \note Requires #BKE_curveprofile_init or #BKE_curveprofile_update call before to fill table.
* \note Working, but would conflict with "Sample Straight Edges" option, so this is unused for
* now.
*/
@@ -1145,7 +1144,7 @@ void BKE_curveprofile_create_samples_even_spacing(CurveProfile *profile,
* Travels down (length_portion * path) length and returns the position at that point.
*
* \param length_portion: The portion (0 to 1) of the path's full length to sample at.
- * \note Requires curveprofile_initialize or #BKE_curveprofile_update call before to fill table.
+ * \note Requires #BKE_curveprofile_init or #BKE_curveprofile_update call before to fill table.
*/
void BKE_curveprofile_evaluate_length_portion(const CurveProfile *profile,
float length_portion,
@@ -1160,7 +1159,7 @@ void BKE_curveprofile_evaluate_length_portion(const CurveProfile *profile,
float length_travelled = 0.0f;
while (length_travelled < requested_length) {
/* Check if we reached the last point before the final one. */
- if (i == PROF_N_TABLE(profile->path_len) - 2) {
+ if (i == PROF_TABLE_LEN(profile->path_len) - 2) {
break;
}
float new_length = curveprofile_distance_to_next_table_point(profile, i);
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 707db46a856..f728436a759 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -597,14 +597,14 @@ static void layerSwap_mdisps(void *data, const int *ci)
MEM_freeN(s->disps);
s->totdisp = (s->totdisp / corners) * nverts;
- s->disps = MEM_calloc_arrayN(s->totdisp, sizeof(float) * 3, "mdisp swap");
+ s->disps = MEM_calloc_arrayN(s->totdisp, sizeof(float[3]), "mdisp swap");
return;
}
- d = MEM_calloc_arrayN(s->totdisp, 3 * sizeof(float), "mdisps swap");
+ d = MEM_calloc_arrayN(s->totdisp, sizeof(float[3]), "mdisps swap");
for (S = 0; S < corners; S++) {
- memcpy(d + cornersize * S, s->disps + cornersize * ci[S], cornersize * 3 * sizeof(float));
+ memcpy(d + cornersize * S, s->disps + cornersize * ci[S], sizeof(float[3]) * cornersize);
}
MEM_freeN(s->disps);
@@ -660,10 +660,10 @@ static int layerRead_mdisps(CDataFile *cdf, void *data, int count)
for (i = 0; i < count; i++) {
if (!d[i].disps) {
- d[i].disps = MEM_calloc_arrayN(d[i].totdisp, 3 * sizeof(float), "mdisps read");
+ d[i].disps = MEM_calloc_arrayN(d[i].totdisp, sizeof(float[3]), "mdisps read");
}
- if (!cdf_read_data(cdf, d[i].totdisp * 3 * sizeof(float), d[i].disps)) {
+ if (!cdf_read_data(cdf, sizeof(float[3]) * d[i].totdisp, d[i].disps)) {
CLOG_ERROR(&LOG, "failed to read multires displacement %d/%d %d", i, count, d[i].totdisp);
return 0;
}
@@ -678,7 +678,7 @@ static int layerWrite_mdisps(CDataFile *cdf, const void *data, int count)
int i;
for (i = 0; i < count; i++) {
- if (!cdf_write_data(cdf, d[i].totdisp * 3 * sizeof(float), d[i].disps)) {
+ if (!cdf_write_data(cdf, sizeof(float[3]) * d[i].totdisp, d[i].disps)) {
CLOG_ERROR(&LOG, "failed to write multires displacement %d/%d %d", i, count, d[i].totdisp);
return 0;
}
@@ -694,7 +694,7 @@ static size_t layerFilesize_mdisps(CDataFile *UNUSED(cdf), const void *data, int
int i;
for (i = 0; i < count; i++) {
- size += d[i].totdisp * 3 * sizeof(float);
+ size += sizeof(float[3]) * d[i].totdisp;
}
return size;
@@ -771,7 +771,7 @@ static void layerCopyValue_mloopcol(const void *source,
if (mixmode == CDT_MIX_REPLACE_ABOVE_THRESHOLD && f < mixfactor) {
return; /* Do Nothing! */
}
- else if (mixmode == CDT_MIX_REPLACE_BELOW_THRESHOLD && f > mixfactor) {
+ if (mixmode == CDT_MIX_REPLACE_BELOW_THRESHOLD && f > mixfactor) {
return; /* Do Nothing! */
}
}
@@ -1358,7 +1358,7 @@ static void layerCopyValue_propcol(const void *source,
if (mixmode == CDT_MIX_REPLACE_ABOVE_THRESHOLD && f < mixfactor) {
return; /* Do Nothing! */
}
- else if (mixmode == CDT_MIX_REPLACE_BELOW_THRESHOLD && f > mixfactor) {
+ if (mixmode == CDT_MIX_REPLACE_BELOW_THRESHOLD && f > mixfactor) {
return; /* Do Nothing! */
}
}
@@ -1564,7 +1564,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
/* 0: CD_MVERT */
{sizeof(MVert), "MVert", 1, NULL, NULL, NULL, NULL, NULL, NULL},
/* 1: CD_MSTICKY */ /* DEPRECATED */
- {sizeof(float) * 2, "", 1, NULL, NULL, NULL, NULL, NULL, NULL},
+ {sizeof(float[2]), "", 1, NULL, NULL, NULL, NULL, NULL, NULL},
/* 2: CD_MDEFORMVERT */
{sizeof(MDeformVert),
"MDeformVert",
@@ -1602,7 +1602,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
layerMaxNum_tface},
/* 6: CD_MCOL */
/* 4 MCol structs per face */
- {sizeof(MCol) * 4,
+ {sizeof(MCol[4]),
"MCol",
4,
N_("Col"),
@@ -1626,7 +1626,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, layerDefault_origindex},
/* 8: CD_NORMAL */
/* 3 floats per normal vector */
- {sizeof(float) * 3,
+ {sizeof(float[3]),
"vec3f",
1,
NULL,
@@ -1677,7 +1677,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
layerSwap_origspace_face,
layerDefault_origspace_face},
/* 14: CD_ORCO */
- {sizeof(float) * 3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ {sizeof(float[3]), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
/* 15: CD_MTEXPOLY */ /* DEPRECATED */
/* note, when we expose the UV Map / TexFace split to the user,
* change this back to face Texture. */
@@ -1725,7 +1725,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
NULL,
layerMaxNum_mloopcol},
/* 18: CD_TANGENT */
- {sizeof(float) * 4 * 4, "", 0, N_("Tangent"), NULL, NULL, NULL, NULL, NULL},
+ {sizeof(float[4][4]), "", 0, N_("Tangent"), NULL, NULL, NULL, NULL, NULL},
/* 19: CD_MDISPS */
{sizeof(MDisps),
"MDisps",
@@ -1747,7 +1747,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
layerWrite_mdisps,
layerFilesize_mdisps},
/* 20: CD_PREVIEW_MCOL */
- {sizeof(MCol) * 4,
+ {sizeof(MCol[4]),
"MCol",
4,
N_("PreviewCol"),
@@ -1757,9 +1757,9 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
layerSwap_mcol,
layerDefault_mcol},
/* 21: CD_ID_MCOL */ /* DEPRECATED */
- {sizeof(MCol) * 4, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ {sizeof(MCol[4]), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
/* 22: CD_TEXTURE_MCOL */
- {sizeof(MCol) * 4,
+ {sizeof(MCol[4]),
"MCol",
4,
N_("TexturedCol"),
@@ -1769,7 +1769,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
layerSwap_mcol,
layerDefault_mcol},
/* 23: CD_CLOTH_ORCO */
- {sizeof(float) * 3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ {sizeof(float[3]), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
/* 24: CD_RECAST */
{sizeof(MRecast), "MRecast", 1, N_("Recast"), NULL, NULL, NULL, NULL},
@@ -1781,7 +1781,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
/* 27: CD_SHAPE_KEYINDEX */
{sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
/* 28: CD_SHAPEKEY */
- {sizeof(float) * 3, "", 0, N_("ShapeKey"), NULL, NULL, layerInterp_shapekey},
+ {sizeof(float[3]), "", 0, N_("ShapeKey"), NULL, NULL, layerInterp_shapekey},
/* 29: CD_BWEIGHT */
{sizeof(float), "", 0, N_("BevelWeight"), NULL, NULL, layerInterp_bweight},
/* 30: CD_CREASE */
@@ -2201,13 +2201,13 @@ bool CustomData_merge(const struct CustomData *source,
if (flag & CD_FLAG_NOCOPY) {
continue;
}
- else if (!(mask & CD_TYPE_AS_MASK(type))) {
+ if (!(mask & CD_TYPE_AS_MASK(type))) {
continue;
}
- else if ((maxnumber != -1) && (number >= maxnumber)) {
+ if ((maxnumber != -1) && (number >= maxnumber)) {
continue;
}
- else if (CustomData_get_named_layer_index(dest, type, layer->name) != -1) {
+ if (CustomData_get_named_layer_index(dest, type, layer->name) != -1) {
continue;
}
@@ -2643,11 +2643,13 @@ static CustomDataLayer *customData_add_layer__internal(CustomData *data,
}
if (alloctype == CD_DUPLICATE && layerdata) {
- if (typeInfo->copy) {
- typeInfo->copy(layerdata, newlayerdata, totelem);
- }
- else {
- memcpy(newlayerdata, layerdata, (size_t)totelem * typeInfo->size);
+ if (totelem > 0) {
+ if (typeInfo->copy) {
+ typeInfo->copy(layerdata, newlayerdata, totelem);
+ }
+ else {
+ memcpy(newlayerdata, layerdata, (size_t)totelem * typeInfo->size);
+ }
}
}
else if (alloctype == CD_DEFAULT) {
@@ -4050,9 +4052,8 @@ bool CustomData_data_equals(int type, const void *data1, const void *data2)
if (typeInfo->equal) {
return typeInfo->equal(data1, data2);
}
- else {
- return !memcmp(data1, data2, typeInfo->size);
- }
+
+ return !memcmp(data1, data2, typeInfo->size);
}
void CustomData_data_initminmax(int type, void *min, void *max)
@@ -4409,7 +4410,7 @@ int CustomData_layertype_layers_max(const int type)
if (typeInfo->defaultname == NULL) {
return 1;
}
- else if (typeInfo->layers_max == NULL) {
+ if (typeInfo->layers_max == NULL) {
return -1;
}
diff --git a/source/blender/blenkernel/intern/customdata_file.c b/source/blender/blenkernel/intern/customdata_file.c
index 1463e50f6e3..4fa232a368b 100644
--- a/source/blender/blenkernel/intern/customdata_file.c
+++ b/source/blender/blenkernel/intern/customdata_file.c
@@ -101,9 +101,8 @@ static int cdf_endian(void)
if (ENDIAN_ORDER == L_ENDIAN) {
return CDF_ENDIAN_LITTLE;
}
- else {
- return CDF_ENDIAN_BIG;
- }
+
+ return CDF_ENDIAN_BIG;
}
CDataFile *cdf_create(int type)
@@ -318,9 +317,8 @@ bool cdf_read_layer(CDataFile *cdf, CDataFileLayer *blay)
if (&cdf->layer[a] == blay) {
break;
}
- else {
- offset += cdf->layer[a].datasize;
- }
+
+ offset += cdf->layer[a].datasize;
}
return (fseek(cdf->readf, offset, SEEK_SET) == 0);
diff --git a/source/blender/blenkernel/intern/data_transfer.c b/source/blender/blenkernel/intern/data_transfer.c
index 8ca26e559b4..1b35fdd1706 100644
--- a/source/blender/blenkernel/intern/data_transfer.c
+++ b/source/blender/blenkernel/intern/data_transfer.c
@@ -961,7 +961,7 @@ static bool data_transfer_layersmapping_generate(ListBase *r_map,
}
return true;
}
- else if (cddata_type == CD_FAKE_BWEIGHT) {
+ if (cddata_type == CD_FAKE_BWEIGHT) {
const size_t elem_size = sizeof(*((MVert *)NULL));
const size_t data_size = sizeof(((MVert *)NULL)->bweight);
const size_t data_offset = offsetof(MVert, bweight);
@@ -993,7 +993,7 @@ static bool data_transfer_layersmapping_generate(ListBase *r_map,
}
return true;
}
- else if (cddata_type == CD_FAKE_MDEFORMVERT) {
+ if (cddata_type == CD_FAKE_MDEFORMVERT) {
bool ret;
cd_src = &me_src->vdata;
@@ -1018,7 +1018,7 @@ static bool data_transfer_layersmapping_generate(ListBase *r_map,
me_dst->dvert = CustomData_get_layer(&me_dst->vdata, CD_MDEFORMVERT);
return ret;
}
- else if (cddata_type == CD_FAKE_SHAPEKEY) {
+ if (cddata_type == CD_FAKE_SHAPEKEY) {
/* TODO: leaving shapekeys aside for now, quite specific case,
* since we can't access them from MVert :/ */
return false;
@@ -1049,7 +1049,7 @@ static bool data_transfer_layersmapping_generate(ListBase *r_map,
}
return true;
}
- else if (cddata_type == CD_FAKE_CREASE) {
+ if (cddata_type == CD_FAKE_CREASE) {
const size_t elem_size = sizeof(*((MEdge *)NULL));
const size_t data_size = sizeof(((MEdge *)NULL)->crease);
const size_t data_offset = offsetof(MEdge, crease);
@@ -1081,7 +1081,7 @@ static bool data_transfer_layersmapping_generate(ListBase *r_map,
}
return true;
}
- else if (cddata_type == CD_FAKE_BWEIGHT) {
+ if (cddata_type == CD_FAKE_BWEIGHT) {
const size_t elem_size = sizeof(*((MEdge *)NULL));
const size_t data_size = sizeof(((MEdge *)NULL)->bweight);
const size_t data_offset = offsetof(MEdge, bweight);
@@ -1113,7 +1113,7 @@ static bool data_transfer_layersmapping_generate(ListBase *r_map,
}
return true;
}
- else if (r_map && ELEM(cddata_type, CD_FAKE_SHARP, CD_FAKE_SEAM)) {
+ if (r_map && ELEM(cddata_type, CD_FAKE_SHARP, CD_FAKE_SEAM)) {
const size_t elem_size = sizeof(*((MEdge *)NULL));
const size_t data_size = sizeof(((MEdge *)NULL)->flag);
const size_t data_offset = offsetof(MEdge, flag);
@@ -1136,9 +1136,8 @@ static bool data_transfer_layersmapping_generate(ListBase *r_map,
interp_data);
return true;
}
- else {
- return false;
- }
+
+ return false;
}
else if (elem_type == ME_LOOP) {
if (cddata_type == CD_FAKE_UV) {
@@ -1176,9 +1175,8 @@ static bool data_transfer_layersmapping_generate(ListBase *r_map,
}
return true;
}
- else {
- return false;
- }
+
+ return false;
}
else if (elem_type == ME_POLY) {
if (cddata_type == CD_FAKE_UV) {
@@ -1209,7 +1207,7 @@ static bool data_transfer_layersmapping_generate(ListBase *r_map,
}
return true;
}
- else if (r_map && cddata_type == CD_FAKE_SHARP) {
+ if (r_map && cddata_type == CD_FAKE_SHARP) {
const size_t elem_size = sizeof(*((MPoly *)NULL));
const size_t data_size = sizeof(((MPoly *)NULL)->flag);
const size_t data_offset = offsetof(MPoly, flag);
@@ -1232,9 +1230,8 @@ static bool data_transfer_layersmapping_generate(ListBase *r_map,
interp_data);
return true;
}
- else {
- return false;
- }
+
+ return false;
}
return false;
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index 98fc5f9a23a..1a32deac776 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -510,36 +510,35 @@ int *BKE_object_defgroup_flip_map(const Object *ob, int *flip_map_len, const boo
if (defbase_tot == 0) {
return NULL;
}
- else {
- bDeformGroup *dg;
- char name_flip[sizeof(dg->name)];
- int i, flip_num, *map = MEM_mallocN(defbase_tot * sizeof(int), __func__);
- for (i = 0; i < defbase_tot; i++) {
- map[i] = -1;
- }
+ bDeformGroup *dg;
+ char name_flip[sizeof(dg->name)];
+ int i, flip_num, *map = MEM_mallocN(defbase_tot * sizeof(int), __func__);
- for (dg = ob->defbase.first, i = 0; dg; dg = dg->next, i++) {
- if (map[i] == -1) { /* may be calculated previously */
+ for (i = 0; i < defbase_tot; i++) {
+ map[i] = -1;
+ }
- /* in case no valid value is found, use this */
- if (use_default) {
- map[i] = i;
- }
+ for (dg = ob->defbase.first, i = 0; dg; dg = dg->next, i++) {
+ if (map[i] == -1) { /* may be calculated previously */
- BLI_string_flip_side_name(name_flip, dg->name, false, sizeof(name_flip));
+ /* in case no valid value is found, use this */
+ if (use_default) {
+ map[i] = i;
+ }
- if (!STREQ(name_flip, dg->name)) {
- flip_num = BKE_object_defgroup_name_index(ob, name_flip);
- if (flip_num >= 0) {
- map[i] = flip_num;
- map[flip_num] = i; /* save an extra lookup */
- }
+ BLI_string_flip_side_name(name_flip, dg->name, false, sizeof(name_flip));
+
+ if (!STREQ(name_flip, dg->name)) {
+ flip_num = BKE_object_defgroup_name_index(ob, name_flip);
+ if (flip_num >= 0) {
+ map[i] = flip_num;
+ map[flip_num] = i; /* save an extra lookup */
}
}
}
- return map;
}
+ return map;
}
/**
@@ -555,29 +554,28 @@ int *BKE_object_defgroup_flip_map_single(const Object *ob,
if (defbase_tot == 0) {
return NULL;
}
- else {
- bDeformGroup *dg;
- char name_flip[sizeof(dg->name)];
- int i, flip_num, *map = MEM_mallocN(defbase_tot * sizeof(int), __func__);
- for (i = 0; i < defbase_tot; i++) {
- map[i] = use_default ? i : -1;
- }
+ bDeformGroup *dg;
+ char name_flip[sizeof(dg->name)];
+ int i, flip_num, *map = MEM_mallocN(defbase_tot * sizeof(int), __func__);
- dg = BLI_findlink(&ob->defbase, defgroup);
+ for (i = 0; i < defbase_tot; i++) {
+ map[i] = use_default ? i : -1;
+ }
- BLI_string_flip_side_name(name_flip, dg->name, false, sizeof(name_flip));
- if (!STREQ(name_flip, dg->name)) {
- flip_num = BKE_object_defgroup_name_index(ob, name_flip);
+ dg = BLI_findlink(&ob->defbase, defgroup);
- if (flip_num != -1) {
- map[defgroup] = flip_num;
- map[flip_num] = defgroup;
- }
- }
+ BLI_string_flip_side_name(name_flip, dg->name, false, sizeof(name_flip));
+ if (!STREQ(name_flip, dg->name)) {
+ flip_num = BKE_object_defgroup_name_index(ob, name_flip);
- return map;
+ if (flip_num != -1) {
+ map[defgroup] = flip_num;
+ map[flip_num] = defgroup;
+ }
}
+
+ return map;
}
int BKE_object_defgroup_flip_index(const Object *ob, int index, const bool use_default)
@@ -658,7 +656,7 @@ float BKE_defvert_array_find_weight_safe(const struct MDeformVert *dvert,
if (defgroup == -1) {
return 1.0f;
}
- else if (dvert == NULL) {
+ if (dvert == NULL) {
return 0.0f;
}
@@ -909,10 +907,9 @@ float BKE_defvert_calc_lock_relative_weight(float weight,
if (weight != 0.0f) {
return 1.0f;
}
- else {
- /* resolve 0/0 to 0 */
- return 0.0f;
- }
+
+ /* resolve 0/0 to 0 */
+ return 0.0f;
}
/* non-degenerate division */
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index a3e1eeb89c7..5c162486c85 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -172,7 +172,7 @@ void BKE_displist_normals_add(ListBase *lb)
while (dl) {
if (dl->type == DL_INDEX3) {
if (dl->nors == NULL) {
- dl->nors = MEM_callocN(sizeof(float) * 3, "dlnors");
+ dl->nors = MEM_callocN(sizeof(float[3]), "dlnors");
if (dl->flag & DL_BACK_CURVE) {
dl->nors[2] = -1.0f;
@@ -184,7 +184,7 @@ void BKE_displist_normals_add(ListBase *lb)
}
else if (dl->type == DL_SURF) {
if (dl->nors == NULL) {
- dl->nors = MEM_callocN(sizeof(float) * 3 * dl->nr * dl->parts, "dlnors");
+ dl->nors = MEM_callocN(sizeof(float[3]) * dl->nr * dl->parts, "dlnors");
vdata = dl->verts;
ndata = dl->nors;
@@ -411,7 +411,7 @@ static void curve_to_displist(Curve *cu,
bezt->vec[1][j],
data + j,
resolu,
- 3 * sizeof(float));
+ sizeof(float[3]));
}
data += 3 * resolu;
@@ -444,7 +444,7 @@ static void curve_to_displist(Curve *cu,
else {
dl->type = DL_SEGM;
}
- BKE_nurb_makeCurve(nu, data, NULL, NULL, NULL, resolu, 3 * sizeof(float));
+ BKE_nurb_makeCurve(nu, data, NULL, NULL, NULL, resolu, sizeof(float[3]));
}
else if (nu->type == CU_POLY) {
len = nu->pntsu;
@@ -571,8 +571,8 @@ void BKE_displist_fill(ListBase *dispbase,
dlnew->nr = totvert;
dlnew->parts = tot;
- dlnew->index = MEM_mallocN(tot * 3 * sizeof(int), "dlindex");
- dlnew->verts = MEM_mallocN(totvert * 3 * sizeof(float), "dlverts");
+ dlnew->index = MEM_mallocN(sizeof(int[3]) * tot, "dlindex");
+ dlnew->verts = MEM_mallocN(sizeof(float[3]) * totvert, "dlverts");
/* vert data */
f1 = dlnew->verts;
@@ -641,7 +641,7 @@ static void bevels_to_filledpoly(Curve *cu, ListBase *dispbase)
if ((cu->flag & CU_BACK) && (dl->flag & DL_BACK_CURVE)) {
dlnew = MEM_callocN(sizeof(DispList), "filldisp");
BLI_addtail(&front, dlnew);
- dlnew->verts = fp1 = MEM_mallocN(sizeof(float) * 3 * dl->parts, "filldisp1");
+ dlnew->verts = fp1 = MEM_mallocN(sizeof(float[3]) * dl->parts, "filldisp1");
dlnew->nr = dl->parts;
dlnew->parts = 1;
dlnew->type = DL_POLY;
@@ -662,7 +662,7 @@ static void bevels_to_filledpoly(Curve *cu, ListBase *dispbase)
if ((cu->flag & CU_FRONT) && (dl->flag & DL_FRONT_CURVE)) {
dlnew = MEM_callocN(sizeof(DispList), "filldisp");
BLI_addtail(&back, dlnew);
- dlnew->verts = fp1 = MEM_mallocN(sizeof(float) * 3 * dl->parts, "filldisp1");
+ dlnew->verts = fp1 = MEM_mallocN(sizeof(float[3]) * dl->parts, "filldisp1");
dlnew->nr = dl->parts;
dlnew->parts = 1;
dlnew->type = DL_POLY;
@@ -948,7 +948,7 @@ static float (*displist_vert_coords_alloc(ListBase *dispbase, int *r_vert_len))[
*r_vert_len += (dl->type == DL_INDEX3) ? dl->nr : dl->parts * dl->nr;
}
- allverts = MEM_mallocN((*r_vert_len) * sizeof(float) * 3, "displist_vert_coords_alloc allverts");
+ allverts = MEM_mallocN(sizeof(float[3]) * (*r_vert_len), "displist_vert_coords_alloc allverts");
fp = (float *)allverts;
for (dl = dispbase->first; dl; dl = dl->next) {
int offs = 3 * ((dl->type == DL_INDEX3) ? dl->nr : dl->parts * dl->nr);
@@ -1185,7 +1185,7 @@ static void displist_surf_indices(DispList *dl)
dl->totindex = 0;
- index = dl->index = MEM_mallocN(4 * sizeof(int) * (dl->parts + 1) * (dl->nr + 1),
+ index = dl->index = MEM_mallocN(sizeof(int[4]) * (dl->parts + 1) * (dl->nr + 1),
"index array nurbs");
for (a = 0; a < dl->parts; a++) {
@@ -1274,7 +1274,7 @@ void BKE_displist_make_surf(Depsgraph *depsgraph,
dl->type = DL_SEGM;
}
- BKE_nurb_makeCurve(nu, data, NULL, NULL, NULL, resolu, 3 * sizeof(float));
+ BKE_nurb_makeCurve(nu, data, NULL, NULL, NULL, resolu, sizeof(float[3]));
}
else {
len = (nu->pntsu * resolu) * (nu->pntsv * resolv);
@@ -1388,7 +1388,7 @@ static void fillBevelCap(Nurb *nu, DispList *dlb, float *prev_fp, ListBase *disp
dl = MEM_callocN(sizeof(DispList), "makeDispListbev2");
dl->verts = MEM_mallocN(sizeof(float[3]) * dlb->nr, "dlverts");
- memcpy(dl->verts, prev_fp, 3 * sizeof(float) * dlb->nr);
+ memcpy(dl->verts, prev_fp, sizeof(float[3]) * dlb->nr);
dl->type = DL_POLY;
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 7b7b7ceb84b..1c61afe5e5a 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -320,7 +320,7 @@ static int dynamicPaint_surfaceNumOfPoints(DynamicPaintSurface *surface)
if (surface->format == MOD_DPAINT_SURFACE_F_PTEX) {
return 0; /* not supported atm */
}
- else if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
+ if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
const Mesh *canvas_mesh = dynamicPaint_canvas_mesh_get(surface->canvas);
return (canvas_mesh) ? canvas_mesh->totvert : 0;
}
@@ -353,7 +353,7 @@ bool dynamicPaint_outputLayerExists(struct DynamicPaintSurface *surface, Object
Mesh *me = ob->data;
return (CustomData_get_named_layer_index(&me->ldata, CD_MLOOPCOL, name) != -1);
}
- else if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
+ if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
return (BKE_object_defgroup_name_index(ob, name) != -1);
}
}
@@ -602,7 +602,7 @@ static bool boundIntersectPoint(Bounds3D *b, const float point[3], const float r
}
/* expand bounds by a new point */
-static void boundInsert(Bounds3D *b, float point[3])
+static void boundInsert(Bounds3D *b, const float point[3])
{
if (!b->valid) {
copy_v3_v3(b->min, point);
@@ -2675,7 +2675,7 @@ static void dynamic_paint_find_island_border(const DynamicPaintCreateUVSurfaceDa
int w = bdata->w, h = bdata->h, px = bdata->px, py = bdata->py;
- int final_pixel[2] = {(int)floorf(tgt_pixel[0] * w), (int)floorf(tgt_pixel[1] * h)};
+ const int final_pixel[2] = {(int)floorf(tgt_pixel[0] * w), (int)floorf(tgt_pixel[1] * h)};
/* If current pixel uv is outside of texture */
if (final_pixel[0] < 0 || final_pixel[0] >= w || final_pixel[1] < 0 || final_pixel[1] >= h) {
@@ -3742,7 +3742,7 @@ static bool meshBrush_boundsIntersect(Bounds3D *b1,
if (brush->collision == MOD_DPAINT_COL_VOLUME) {
return boundsIntersect(b1, b2);
}
- else if (brush->collision == MOD_DPAINT_COL_DIST || brush->collision == MOD_DPAINT_COL_VOLDIST) {
+ if (brush->collision == MOD_DPAINT_COL_DIST || brush->collision == MOD_DPAINT_COL_VOLDIST) {
return boundsIntersectDist(b1, b2, brush_radius);
}
return true;
@@ -5166,7 +5166,7 @@ static int dynamicPaint_prepareEffectStep(struct Depsgraph *depsgraph,
ListBase *effectors = BKE_effectors_create(depsgraph, ob, NULL, surface->effector_weights);
/* allocate memory for force data (dir vector + strength) */
- *force = MEM_mallocN(sData->total_points * 4 * sizeof(float), "PaintEffectForces");
+ *force = MEM_mallocN(sizeof(float[4]) * sData->total_points, "PaintEffectForces");
if (*force) {
DynamicPaintEffectData data = {
@@ -6260,7 +6260,7 @@ static int dynamicPaint_doStep(Depsgraph *depsgraph,
/* calculate brush speed vectors if required */
if (surface->type == MOD_DPAINT_SURFACE_T_PAINT && brush->flags & MOD_DPAINT_DO_SMUDGE) {
- bData->brush_velocity = MEM_callocN(sData->total_points * sizeof(float) * 4,
+ bData->brush_velocity = MEM_callocN(sizeof(float[4]) * sData->total_points,
"Dynamic Paint brush velocity");
/* init adjacency data if not already */
if (!sData->adj_data) {
diff --git a/source/blender/blenkernel/intern/editmesh_cache.c b/source/blender/blenkernel/intern/editmesh_cache.c
index 5017a48d14e..d0509c94fc6 100644
--- a/source/blender/blenkernel/intern/editmesh_cache.c
+++ b/source/blender/blenkernel/intern/editmesh_cache.c
@@ -148,11 +148,10 @@ bool BKE_editmesh_cache_calc_minmax(struct BMEditMesh *em,
}
return true;
}
- else {
- zero_v3(min);
- zero_v3(max);
- return false;
- }
+
+ zero_v3(min);
+ zero_v3(max);
+ return false;
}
/** \} */
diff --git a/source/blender/blenkernel/intern/editmesh_tangent.c b/source/blender/blenkernel/intern/editmesh_tangent.c
index 6fcaf84d4ca..897fc7e692b 100644
--- a/source/blender/blenkernel/intern/editmesh_tangent.c
+++ b/source/blender/blenkernel/intern/editmesh_tangent.c
@@ -274,8 +274,8 @@ static void emDM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool), vo
/**
* \see #BKE_mesh_calc_loop_tangent, same logic but used arrays instead of #BMesh data.
*
- * \note This function is not so normal, its using `bm->ldata` as input,
- * but output's to `dm->loopData`.
+ * \note This function is not so normal, its using #BMesh.ldata as input,
+ * but output's to #Mesh.ldata.
* This is done because #CD_TANGENT is cache data used only for drawing.
*/
void BKE_editmesh_loop_tangent_calc(BMEditMesh *em,
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index a43553ee89f..97f9cebf58b 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -313,10 +313,10 @@ ListBase *BKE_effectors_create(Depsgraph *depsgraph,
if (ob == ob_src) {
continue;
}
- else if (weights->weight[ob->pd->forcefield] == 0.0f) {
+ if (weights->weight[ob->pd->forcefield] == 0.0f) {
continue;
}
- else if (ob->pd->shape == PFIELD_SHAPE_POINTS && BKE_object_get_evaluated_mesh(ob) == NULL) {
+ if (ob->pd->shape == PFIELD_SHAPE_POINTS && BKE_object_get_evaluated_mesh(ob) == NULL) {
continue;
}
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index acbbf50701a..abed90e7192 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -320,7 +320,7 @@ int BKE_fcurves_filter(ListBase *dst, ListBase *src, const char *dataPrefix, con
if (ELEM(NULL, dst, src, dataPrefix, dataName)) {
return 0;
}
- else if ((dataPrefix[0] == 0) || (dataName[0] == 0)) {
+ if ((dataPrefix[0] == 0) || (dataName[0] == 0)) {
return 0;
}
@@ -915,7 +915,7 @@ void bezt_add_to_cfra_elem(ListBase *lb, BezTriple *bezt)
return;
}
/* should key be inserted before this column? */
- else if (ce->cfra > bezt->vec[1][0]) {
+ if (ce->cfra > bezt->vec[1][0]) {
break;
}
}
diff --git a/source/blender/blenkernel/intern/fcurve_driver.c b/source/blender/blenkernel/intern/fcurve_driver.c
index 10d804f437e..b11a3cb9457 100644
--- a/source/blender/blenkernel/intern/fcurve_driver.c
+++ b/source/blender/blenkernel/intern/fcurve_driver.c
@@ -21,12 +21,6 @@
* \ingroup bke
*/
-// #include <float.h>
-// #include <math.h>
-// #include <stddef.h>
-// #include <stdio.h>
-// #include <string.h>
-
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
@@ -66,17 +60,19 @@ static ThreadMutex python_driver_lock = BLI_MUTEX_INITIALIZER;
static CLG_LogRef LOG = {"bke.fcurve"};
-/* Driver Variables --------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name Driver Variables
+ * \{ */
/* TypeInfo for Driver Variables (dvti) */
typedef struct DriverVarTypeInfo {
- /* evaluation callback */
+ /* Evaluation callback. */
float (*get_value)(ChannelDriver *driver, DriverVar *dvar);
- /* allocation of target slots */
- int num_targets; /* number of target slots required */
- const char *target_names[MAX_DRIVER_TARGETS]; /* UI names that should be given to the slots */
- short target_flags[MAX_DRIVER_TARGETS]; /* flags defining the requirements for each slot */
+ /* Allocation of target slots. */
+ int num_targets; /* Number of target slots required. */
+ const char *target_names[MAX_DRIVER_TARGETS]; /* UI names that should be given to the slots. */
+ short target_flags[MAX_DRIVER_TARGETS]; /* Flags defining the requirements for each slot. */
} DriverVarTypeInfo;
/* Macro to begin definitions */
@@ -85,7 +81,11 @@ typedef struct DriverVarTypeInfo {
/* Macro to end definitions */
#define END_DVAR_TYPEDEF }
-/* ......... */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Driver Target Utilities
+ * \{ */
static ID *dtar_id_ensure_proxy_from(ID *id)
{
@@ -107,14 +107,14 @@ static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar)
int index = -1;
float value = 0.0f;
- /* sanity check */
+ /* Sanity check. */
if (ELEM(NULL, driver, dtar)) {
return 0.0f;
}
id = dtar_id_ensure_proxy_from(dtar->id);
- /* error check for missing pointer... */
+ /* Error check for missing pointer. */
if (id == NULL) {
if (G.debug & G_DEBUG) {
CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
@@ -125,12 +125,12 @@ static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar)
return 0.0f;
}
- /* get RNA-pointer for the ID-block given in target */
+ /* Get RNA-pointer for the ID-block given in target. */
RNA_id_pointer_create(id, &id_ptr);
- /* get property to read from, and get value as appropriate */
+ /* Get property to read from, and get value as appropriate. */
if (!RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
- /* path couldn't be resolved */
+ /* Path couldn't be resolved. */
if (G.debug & G_DEBUG) {
CLOG_ERROR(&LOG,
"Driver Evaluation Error: cannot resolve target for %s -> %s",
@@ -144,9 +144,9 @@ static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar)
}
if (RNA_property_array_check(prop)) {
- /* array */
+ /* Array. */
if (index < 0 || index >= RNA_property_array_length(&ptr, prop)) {
- /* out of bounds */
+ /* Out of bounds. */
if (G.debug & G_DEBUG) {
CLOG_ERROR(&LOG,
"Driver Evaluation Error: array index is out of bounds for %s -> %s (%d)",
@@ -175,7 +175,7 @@ static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar)
}
}
else {
- /* not an array */
+ /* Not an array. */
switch (RNA_property_type(prop)) {
case PROP_BOOLEAN:
value = (float)RNA_property_boolean_get(&ptr, prop);
@@ -194,7 +194,7 @@ static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar)
}
}
- /* if we're still here, we should be ok... */
+ /* If we're still here, we should be ok. */
dtar->flag &= ~DTAR_FLAG_INVALID;
return value;
}
@@ -214,14 +214,14 @@ bool driver_get_variable_property(ChannelDriver *driver,
ID *id;
int index = -1;
- /* sanity check */
+ /* Sanity check. */
if (ELEM(NULL, driver, dtar)) {
return false;
}
id = dtar_id_ensure_proxy_from(dtar->id);
- /* error check for missing pointer... */
+ /* Error check for missing pointer. */
if (id == NULL) {
if (G.debug & G_DEBUG) {
CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
@@ -232,19 +232,19 @@ bool driver_get_variable_property(ChannelDriver *driver,
return false;
}
- /* get RNA-pointer for the ID-block given in target */
+ /* Get RNA-pointer for the ID-block given in target. */
RNA_id_pointer_create(id, &id_ptr);
- /* get property to read from, and get value as appropriate */
+ /* Get property to read from, and get value as appropriate. */
if (dtar->rna_path == NULL || dtar->rna_path[0] == '\0') {
ptr = PointerRNA_NULL;
- prop = NULL; /* ok */
+ prop = NULL; /* OK. */
}
else if (RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
- /* ok */
+ /* OK. */
}
else {
- /* path couldn't be resolved */
+ /* Path couldn't be resolved. */
if (G.debug & G_DEBUG) {
CLOG_ERROR(&LOG,
"Driver Evaluation Error: cannot resolve target for %s -> %s",
@@ -265,7 +265,7 @@ bool driver_get_variable_property(ChannelDriver *driver,
*r_prop = prop;
*r_index = index;
- /* if we're still here, we should be ok... */
+ /* If we're still here, we should be ok. */
dtar->flag &= ~DTAR_FLAG_INVALID;
return true;
}
@@ -277,14 +277,14 @@ static short driver_check_valid_targets(ChannelDriver *driver, DriverVar *dvar)
DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
- /* check if this target has valid data */
+ /* Check if this target has valid data. */
if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
- /* invalid target, so will not have enough targets */
+ /* Invalid target, so will not have enough targets. */
driver->flag |= DRIVER_FLAG_INVALID;
dtar->flag |= DTAR_FLAG_INVALID;
}
else {
- /* target seems to be OK now... */
+ /* Target seems to be OK now. */
dtar->flag &= ~DTAR_FLAG_INVALID;
valid_targets++;
}
@@ -294,21 +294,25 @@ static short driver_check_valid_targets(ChannelDriver *driver, DriverVar *dvar)
return valid_targets;
}
-/* ......... */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Driver Variable Utilities
+ * \{ */
-/* evaluate 'single prop' driver variable */
+/* Evaluate 'single prop' driver variable. */
static float dvar_eval_singleProp(ChannelDriver *driver, DriverVar *dvar)
{
- /* just evaluate the first target slot */
+ /* Just evaluate the first target slot. */
return dtar_get_prop_val(driver, &dvar->targets[0]);
}
-/* evaluate 'rotation difference' driver variable */
+/* Evaluate 'rotation difference' driver variable. */
static float dvar_eval_rotDiff(ChannelDriver *driver, DriverVar *dvar)
{
short valid_targets = driver_check_valid_targets(driver, dvar);
- /* make sure we have enough valid targets to use - all or nothing for now... */
+ /* Make sure we have enough valid targets to use - all or nothing for now. */
if (driver_check_valid_targets(driver, dvar) != 2) {
if (G.debug & G_DEBUG) {
CLOG_WARN(&LOG,
@@ -324,31 +328,31 @@ static float dvar_eval_rotDiff(ChannelDriver *driver, DriverVar *dvar)
/* NOTE: for now, these are all just worldspace */
for (int i = 0; i < 2; i++) {
- /* get pointer to loc values to store in */
+ /* Get pointer to loc values to store in. */
DriverTarget *dtar = &dvar->targets[i];
Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
bPoseChannel *pchan;
- /* after the checks above, the targets should be valid here... */
+ /* After the checks above, the targets should be valid here. */
BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
- /* try to get posechannel */
+ /* Try to get pose-channel. */
pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
- /* check if object or bone */
+ /* Check if object or bone. */
if (pchan) {
- /* bone */
+ /* Bone. */
mat[i] = pchan->pose_mat;
}
else {
- /* object */
+ /* Object. */
mat[i] = ob->obmat;
}
}
float q1[4], q2[4], quat[4], angle;
- /* use the final posed locations */
+ /* Use the final posed locations. */
mat4_to_quat(q1, mat[0]);
mat4_to_quat(q2, mat[1]);
@@ -360,15 +364,18 @@ static float dvar_eval_rotDiff(ChannelDriver *driver, DriverVar *dvar)
return (angle > (float)M_PI) ? (float)((2.0f * (float)M_PI) - angle) : (float)(angle);
}
-/* evaluate 'location difference' driver variable */
-/* TODO: this needs to take into account space conversions... */
+/**
+ * Evaluate 'location difference' driver variable.
+ *
+ * TODO: this needs to take into account space conversions.
+ */
static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
{
float loc1[3] = {0.0f, 0.0f, 0.0f};
float loc2[3] = {0.0f, 0.0f, 0.0f};
short valid_targets = driver_check_valid_targets(driver, dvar);
- /* make sure we have enough valid targets to use - all or nothing for now... */
+ /* Make sure we have enough valid targets to use - all or nothing for now. */
if (valid_targets < dvar->num_targets) {
if (G.debug & G_DEBUG) {
CLOG_WARN(&LOG,
@@ -381,72 +388,72 @@ static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
}
/* SECOND PASS: get two location values */
- /* NOTE: for now, these are all just worldspace */
+ /* NOTE: for now, these are all just world-space */
DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
- /* get pointer to loc values to store in */
+ /* Get pointer to loc values to store in. */
Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
bPoseChannel *pchan;
float tmp_loc[3];
- /* after the checks above, the targets should be valid here... */
+ /* After the checks above, the targets should be valid here. */
BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
- /* try to get posechannel */
+ /* Try to get pose-channel. */
pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
- /* check if object or bone */
+ /* Check if object or bone. */
if (pchan) {
- /* bone */
+ /* Bone. */
if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
float mat[4][4];
- /* extract transform just like how the constraints do it! */
+ /* Extract transform just like how the constraints do it! */
copy_m4_m4(mat, pchan->pose_mat);
BKE_constraint_mat_convertspace(
ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
- /* ... and from that, we get our transform */
+ /* ... and from that, we get our transform. */
copy_v3_v3(tmp_loc, mat[3]);
}
else {
- /* transform space (use transform values directly) */
+ /* Transform space (use transform values directly). */
copy_v3_v3(tmp_loc, pchan->loc);
}
}
else {
- /* convert to worldspace */
+ /* Convert to worldspace. */
copy_v3_v3(tmp_loc, pchan->pose_head);
mul_m4_v3(ob->obmat, tmp_loc);
}
}
else {
- /* object */
+ /* Object. */
if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- /* XXX: this should practically be the same as transform space... */
+ /* XXX: this should practically be the same as transform space. */
float mat[4][4];
- /* extract transform just like how the constraints do it! */
+ /* Extract transform just like how the constraints do it! */
copy_m4_m4(mat, ob->obmat);
BKE_constraint_mat_convertspace(
ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
- /* ... and from that, we get our transform */
+ /* ... and from that, we get our transform. */
copy_v3_v3(tmp_loc, mat[3]);
}
else {
- /* transform space (use transform values directly) */
+ /* Transform space (use transform values directly). */
copy_v3_v3(tmp_loc, ob->loc);
}
}
else {
- /* worldspace */
+ /* World-space. */
copy_v3_v3(tmp_loc, ob->obmat[3]);
}
}
- /* copy the location to the right place */
+ /* Copy the location to the right place. */
if (tarIndex) {
copy_v3_v3(loc2, tmp_loc);
}
@@ -456,13 +463,14 @@ static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
}
DRIVER_TARGETS_LOOPER_END;
- /* if we're still here, there should now be two targets to use,
- * so just take the length of the vector between these points
- */
+ /* If we're still here, there should now be two targets to use,
+ * so just take the length of the vector between these points. */
return len_v3v3(loc1, loc2);
}
-/* evaluate 'transform channel' driver variable */
+/**
+ * Evaluate 'transform channel' driver variable.
+ */
static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
{
DriverTarget *dtar = &dvar->targets[0];
@@ -473,17 +481,16 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
bool use_eulers = false;
short rot_order = ROT_MODE_EUL;
- /* check if this target has valid data */
+ /* Check if this target has valid data. */
if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
- /* invalid target, so will not have enough targets */
+ /* Invalid target, so will not have enough targets. */
driver->flag |= DRIVER_FLAG_INVALID;
dtar->flag |= DTAR_FLAG_INVALID;
return 0.0f;
}
- else {
- /* target should be valid now */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- }
+
+ /* Target should be valid now. */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
/* Try to get pose-channel. */
pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
@@ -495,7 +502,7 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
* but #DTAR_FLAG_LOCAL_CONSTS is for all the common "corrective-shapes-for-limbs" situations.
*/
if (pchan) {
- /* bone */
+ /* Bone. */
if (pchan->rotmode > 0) {
copy_v3_v3(oldEul, pchan->eul);
rot_order = pchan->rotmode;
@@ -504,16 +511,15 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- /* just like how the constraints do it! */
+ /* Just like how the constraints do it! */
copy_m4_m4(mat, pchan->pose_mat);
BKE_constraint_mat_convertspace(
ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
}
else {
- /* specially calculate local matrix, since chan_mat is not valid
+ /* Specially calculate local matrix, since chan_mat is not valid
* since it stores delta transform of pose_mat so that deforms work
- * so it cannot be used here for "transform" space
- */
+ * so it cannot be used here for "transform" space. */
BKE_pchan_to_mat4(pchan, mat);
}
}
@@ -523,7 +529,7 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
}
}
else {
- /* object */
+ /* Object. */
if (ob->rotmode > 0) {
copy_v3_v3(oldEul, ob->rot);
rot_order = ob->rotmode;
@@ -532,42 +538,39 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- /* just like how the constraints do it! */
+ /* Just like how the constraints do it! */
copy_m4_m4(mat, ob->obmat);
BKE_constraint_mat_convertspace(
ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
}
else {
- /* transforms to matrix */
+ /* Transforms to matrix. */
BKE_object_to_mat4(ob, mat);
}
}
else {
- /* worldspace matrix - just the good-old one */
+ /* World-space matrix - just the good-old one. */
copy_m4_m4(mat, ob->obmat);
}
}
- /* check which transform */
+ /* Check which transform. */
if (dtar->transChan >= MAX_DTAR_TRANSCHAN_TYPES) {
- /* not valid channel */
+ /* Not valid channel. */
return 0.0f;
}
- else if (dtar->transChan == DTAR_TRANSCHAN_SCALE_AVG) {
+ if (dtar->transChan == DTAR_TRANSCHAN_SCALE_AVG) {
/* Cubic root of the change in volume, equal to the geometric mean
* of scale over all three axes unless the matrix includes shear. */
return cbrtf(mat4_to_volume_scale(mat));
}
- else if (ELEM(dtar->transChan,
- DTAR_TRANSCHAN_SCALEX,
- DTAR_TRANSCHAN_SCALEY,
- DTAR_TRANSCHAN_SCALEZ)) {
+ if (ELEM(dtar->transChan, DTAR_TRANSCHAN_SCALEX, DTAR_TRANSCHAN_SCALEY, DTAR_TRANSCHAN_SCALEZ)) {
/* Extract scale, and choose the right axis,
* inline 'mat4_to_size'. */
return len_v3(mat[dtar->transChan - DTAR_TRANSCHAN_SCALEX]);
}
- else if (dtar->transChan >= DTAR_TRANSCHAN_ROTX) {
- /* extract rotation as eulers (if needed)
+ if (dtar->transChan >= DTAR_TRANSCHAN_ROTX) {
+ /* Extract rotation as eulers (if needed)
* - definitely if rotation order isn't eulers already
* - if eulers, then we have 2 options:
* a) decompose transform matrix as required, then try to make eulers from
@@ -595,10 +598,9 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
return quat[channel];
}
- else {
- /* extract location and choose right axis */
- return mat[3][dtar->transChan];
- }
+
+ /* Extract location and choose right axis. */
+ return mat[3][dtar->transChan];
}
/* Convert a quaternion to pseudo-angles representing the weighted amount of rotation. */
@@ -666,83 +668,90 @@ void BKE_driver_target_matrix_to_rot_channels(
}
}
-/* ......... */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Driver Variable Type Info
+ * \{ */
/* Table of Driver Variable Type Info Data */
static DriverVarTypeInfo dvar_types[MAX_DVAR_TYPES] = {
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_SINGLE_PROP) dvar_eval_singleProp, /* eval callback */
- 1, /* number of targets used */
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_SINGLE_PROP) dvar_eval_singleProp, /* Eval callback. */
+ 1, /* Number of targets used. */
{"Property"}, /* UI names for targets */
- {0} /* flags */
+ {0} /* Flags. */
END_DVAR_TYPEDEF,
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_ROT_DIFF) dvar_eval_rotDiff, /* eval callback */
- 2, /* number of targets used */
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_ROT_DIFF) dvar_eval_rotDiff, /* Eval callback. */
+ 2, /* Number of targets used. */
{"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
{DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
- DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
+ DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* Flags. */
END_DVAR_TYPEDEF,
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_LOC_DIFF) dvar_eval_locDiff, /* eval callback */
- 2, /* number of targets used */
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_LOC_DIFF) dvar_eval_locDiff, /* Eval callback. */
+ 2, /* Number of targets used. */
{"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
{DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
- DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
+ DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* Flags. */
END_DVAR_TYPEDEF,
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_TRANSFORM_CHAN) dvar_eval_transChan, /* eval callback */
- 1, /* number of targets used */
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_TRANSFORM_CHAN) dvar_eval_transChan, /* Eval callback. */
+ 1, /* Number of targets used. */
{"Object/Bone"}, /* UI names for targets */
- {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
+ {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* Flags. */
END_DVAR_TYPEDEF,
};
/* Get driver variable typeinfo */
static const DriverVarTypeInfo *get_dvar_typeinfo(int type)
{
- /* check if valid type */
+ /* Check if valid type. */
if ((type >= 0) && (type < MAX_DVAR_TYPES)) {
return &dvar_types[type];
}
- else {
- return NULL;
- }
+
+ return NULL;
}
-/* Driver API --------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Driver API
+ * \{ */
/* Perform actual freeing driver variable and remove it from the given list */
void driver_free_variable(ListBase *variables, DriverVar *dvar)
{
- /* sanity checks */
+ /* Sanity checks. */
if (dvar == NULL) {
return;
}
- /* free target vars
+ /* Free target vars:
* - need to go over all of them, not just up to the ones that are used
* currently, since there may be some lingering RNA paths from
* previous users needing freeing
*/
DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
- /* free RNA path if applicable */
+ /* Free RNA path if applicable. */
if (dtar->rna_path) {
MEM_freeN(dtar->rna_path);
}
}
DRIVER_TARGETS_LOOPER_END;
- /* remove the variable from the driver */
+ /* Remove the variable from the driver. */
BLI_freelinkN(variables, dvar);
}
/* Free the driver variable and do extra updates */
void driver_free_variable_ex(ChannelDriver *driver, DriverVar *dvar)
{
- /* remove and free the driver variable */
+ /* Remove and free the driver variable. */
driver_free_variable(&driver->variables, dvar);
- /* since driver variables are cached, the expression needs re-compiling too */
+ /* Since driver variables are cached, the expression needs re-compiling too. */
BKE_driver_invalidate_expression(driver, false, true);
}
@@ -753,9 +762,9 @@ void driver_variables_copy(ListBase *dst_vars, const ListBase *src_vars)
BLI_duplicatelist(dst_vars, src_vars);
LISTBASE_FOREACH (DriverVar *, dvar, dst_vars) {
- /* need to go over all targets so that we don't leave any dangling paths */
+ /* Need to go over all targets so that we don't leave any dangling paths. */
DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
- /* make a copy of target's rna path if available */
+ /* Make a copy of target's rna path if available. */
if (dtar->rna_path) {
dtar->rna_path = MEM_dupallocN(dtar->rna_path);
}
@@ -769,25 +778,24 @@ void driver_change_variable_type(DriverVar *dvar, int type)
{
const DriverVarTypeInfo *dvti = get_dvar_typeinfo(type);
- /* sanity check */
+ /* Sanity check. */
if (ELEM(NULL, dvar, dvti)) {
return;
}
- /* set the new settings */
+ /* Set the new settings. */
dvar->type = type;
dvar->num_targets = dvti->num_targets;
- /* make changes to the targets based on the defines for these types
- * NOTE: only need to make sure the ones we're using here are valid...
- */
+ /* Make changes to the targets based on the defines for these types.
+ * NOTE: only need to make sure the ones we're using here are valid. */
DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
short flags = dvti->target_flags[tarIndex];
- /* store the flags */
+ /* Store the flags. */
dtar->flag = flags;
- /* object ID types only, or idtype not yet initialized */
+ /* Object ID types only, or idtype not yet initialized. */
if ((flags & DTAR_FLAG_ID_OB_ONLY) || (dtar->idtype == 0)) {
dtar->idtype = ID_OB;
}
@@ -804,12 +812,12 @@ void driver_variable_name_validate(DriverVar *dvar)
'?', ':', ';', '<', '>', '{', '}', '[', ']', '|', ' ', '.', '\t', '\n', '\r',
};
- /* sanity checks */
+ /* Sanity checks. */
if (dvar == NULL) {
return;
}
- /* clear all invalid-name flags */
+ /* Clear all invalid-name flags. */
dvar->flag &= ~DVAR_ALL_INVALID_FLAGS;
/* 0) Zero-length identifiers are not allowed */
@@ -870,16 +878,16 @@ DriverVar *driver_add_new_variable(ChannelDriver *driver)
{
DriverVar *dvar;
- /* sanity checks */
+ /* Sanity checks. */
if (driver == NULL) {
return NULL;
}
- /* make a new variable */
+ /* Make a new variable. */
dvar = MEM_callocN(sizeof(DriverVar), "DriverVar");
BLI_addtail(&driver->variables, dvar);
- /* give the variable a 'unique' name */
+ /* Give the variable a 'unique' name. */
strcpy(dvar->name, CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "var"));
BLI_uniquename(&driver->variables,
dvar,
@@ -888,13 +896,13 @@ DriverVar *driver_add_new_variable(ChannelDriver *driver)
offsetof(DriverVar, name),
sizeof(dvar->name));
- /* set the default type to 'single prop' */
+ /* Set the default type to 'single prop'. */
driver_change_variable_type(dvar, DVAR_TYPE_SINGLE_PROP);
- /* since driver variables are cached, the expression needs re-compiling too */
+ /* Since driver variables are cached, the expression needs re-compiling too. */
BKE_driver_invalidate_expression(driver, false, true);
- /* return the target */
+ /* Return the target. */
return dvar;
}
@@ -904,20 +912,20 @@ void fcurve_free_driver(FCurve *fcu)
ChannelDriver *driver;
DriverVar *dvar, *dvarn;
- /* sanity checks */
+ /* Sanity checks. */
if (ELEM(NULL, fcu, fcu->driver)) {
return;
}
driver = fcu->driver;
- /* free driver targets */
+ /* Free driver targets. */
for (dvar = driver->variables.first; dvar; dvar = dvarn) {
dvarn = dvar->next;
driver_free_variable_ex(driver, dvar);
}
#ifdef WITH_PYTHON
- /* free compiled driver expression */
+ /* Free compiled driver expression. */
if (driver->expr_comp) {
BPY_DECREF(driver->expr_comp);
}
@@ -936,27 +944,31 @@ ChannelDriver *fcurve_copy_driver(const ChannelDriver *driver)
{
ChannelDriver *ndriver;
- /* sanity checks */
+ /* Sanity checks. */
if (driver == NULL) {
return NULL;
}
- /* copy all data */
+ /* Copy all data. */
ndriver = MEM_dupallocN(driver);
ndriver->expr_comp = NULL;
ndriver->expr_simple = NULL;
- /* copy variables */
+ /* Copy variables. */
- /* to get rid of refs to non-copied data (that's still used on original) */
+ /* To get rid of refs to non-copied data (that's still used on original). */
BLI_listbase_clear(&ndriver->variables);
driver_variables_copy(&ndriver->variables, &driver->variables);
- /* return the new driver */
+ /* Return the new driver. */
return ndriver;
}
-/* Driver Expression Evaluation --------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Driver Expression Evaluation
+ * \{ */
/* Index constants for the expression parameter array. */
enum {
@@ -1026,7 +1038,7 @@ static bool driver_evaluate_simple_expr(ChannelDriver *driver,
return true;
default:
- /* arriving here means a bug, not user error */
+ /* Arriving here means a bug, not user error. */
CLOG_ERROR(&LOG, "simple driver expression evaluation failed: '%s'", driver->expression);
return false;
}
@@ -1108,10 +1120,9 @@ bool BKE_driver_expression_depends_on_time(ChannelDriver *driver)
/* Simple expressions can be checked exactly. */
return driver_check_simple_expr_depends_on_time(driver->expr_simple);
}
- else {
- /* Otherwise, heuristically scan the expression string for certain patterns. */
- return python_driver_exression_depends_on_time(driver->expression);
- }
+
+ /* Otherwise, heuristically scan the expression string for certain patterns. */
+ return python_driver_exression_depends_on_time(driver->expression);
}
/* Reset cached compiled expression data */
@@ -1135,22 +1146,25 @@ void BKE_driver_invalidate_expression(ChannelDriver *driver,
#endif
}
-/* Driver Evaluation -------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Driver Evaluation
+ * \{ */
/* Evaluate a Driver Variable to get a value that contributes to the final */
float driver_get_variable_value(ChannelDriver *driver, DriverVar *dvar)
{
const DriverVarTypeInfo *dvti;
- /* sanity check */
+ /* Sanity check. */
if (ELEM(NULL, driver, dvar)) {
return 0.0f;
}
- /* call the relevant callbacks to get the variable value
+ /* Call the relevant callbacks to get the variable value
* using the variable type info, storing the obtained value
- * in dvar->curval so that drivers can be debugged
- */
+ * in `dvar->curval` so that drivers can be debugged. */
dvti = get_dvar_typeinfo(dvar->type);
if (dvti && dvti->get_value) {
@@ -1167,25 +1181,25 @@ static void evaluate_driver_sum(ChannelDriver *driver)
{
DriverVar *dvar;
- /* check how many variables there are first (i.e. just one?) */
+ /* Check how many variables there are first (i.e. just one?). */
if (BLI_listbase_is_single(&driver->variables)) {
- /* just one target, so just use that */
+ /* Just one target, so just use that. */
dvar = driver->variables.first;
driver->curval = driver_get_variable_value(driver, dvar);
return;
}
- /* more than one target, so average the values of the targets */
+ /* More than one target, so average the values of the targets. */
float value = 0.0f;
int tot = 0;
- /* loop through targets, adding (hopefully we don't get any overflow!) */
+ /* Loop through targets, adding (hopefully we don't get any overflow!). */
for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
value += driver_get_variable_value(driver, dvar);
tot++;
}
- /* perform operations on the total if appropriate */
+ /* Perform operations on the total if appropriate. */
if (driver->type == DRIVER_TYPE_AVERAGE) {
driver->curval = tot ? (value / (float)tot) : 0.0f;
}
@@ -1199,34 +1213,34 @@ static void evaluate_driver_min_max(ChannelDriver *driver)
DriverVar *dvar;
float value = 0.0f;
- /* loop through the variables, getting the values and comparing them to existing ones */
+ /* Loop through the variables, getting the values and comparing them to existing ones. */
for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
- /* get value */
+ /* Get value. */
float tmp_val = driver_get_variable_value(driver, dvar);
- /* store this value if appropriate */
+ /* Store this value if appropriate. */
if (dvar->prev) {
- /* check if greater/smaller than the baseline */
+ /* Check if greater/smaller than the baseline. */
if (driver->type == DRIVER_TYPE_MAX) {
- /* max? */
+ /* Max? */
if (tmp_val > value) {
value = tmp_val;
}
}
else {
- /* min? */
+ /* Min? */
if (tmp_val < value) {
value = tmp_val;
}
}
}
else {
- /* first item - make this the baseline for comparisons */
+ /* First item - make this the baseline for comparisons. */
value = tmp_val;
}
}
- /* store value in driver */
+ /* Store value in driver. */
driver->curval = value;
}
@@ -1235,62 +1249,63 @@ static void evaluate_driver_python(PathResolvedRNA *anim_rna,
ChannelDriver *driver_orig,
const AnimationEvalContext *anim_eval_context)
{
- /* check for empty or invalid expression */
+ /* Check for empty or invalid expression. */
if ((driver_orig->expression[0] == '\0') || (driver_orig->flag & DRIVER_FLAG_INVALID)) {
driver->curval = 0.0f;
}
else if (!driver_try_evaluate_simple_expr(
driver, driver_orig, &driver->curval, anim_eval_context->eval_time)) {
#ifdef WITH_PYTHON
- /* this evaluates the expression using Python, and returns its result:
- * - on errors it reports, then returns 0.0f
- */
+ /* This evaluates the expression using Python, and returns its result:
+ * - on errors it reports, then returns 0.0f. */
BLI_mutex_lock(&python_driver_lock);
driver->curval = BPY_driver_exec(anim_rna, driver, driver_orig, anim_eval_context);
BLI_mutex_unlock(&python_driver_lock);
-#else /* WITH_PYTHON*/
+#else /* WITH_PYTHON */
UNUSED_VARS(anim_rna, anim_eval_context);
-#endif /* WITH_PYTHON*/
+#endif /* WITH_PYTHON */
}
}
-/* Evaluate an Channel-Driver to get a 'time' value to use instead of "evaltime"
- * - "evaltime" is the frame at which F-Curve is being evaluated
- * - has to return a float value
- * - driver_orig is where we cache Python expressions, in case of COW
+/**
+ * Evaluate an Channel-Driver to get a 'time' value to use
+ * instead of `anim_eval_context->eval_time`.
+ *
+ * - `anim_eval_context->eval_time` is the frame at which F-Curve is being evaluated.
+ * - Has to return a float value.
+ * - \a driver_orig is where we cache Python expressions, in case of COW
*/
float evaluate_driver(PathResolvedRNA *anim_rna,
ChannelDriver *driver,
ChannelDriver *driver_orig,
const AnimationEvalContext *anim_eval_context)
{
- /* check if driver can be evaluated */
+ /* Check if driver can be evaluated. */
if (driver_orig->flag & DRIVER_FLAG_INVALID) {
return 0.0f;
}
switch (driver->type) {
- case DRIVER_TYPE_AVERAGE: /* average values of driver targets */
- case DRIVER_TYPE_SUM: /* sum values of driver targets */
+ case DRIVER_TYPE_AVERAGE: /* Average values of driver targets. */
+ case DRIVER_TYPE_SUM: /* Sum values of driver targets. */
evaluate_driver_sum(driver);
break;
- case DRIVER_TYPE_MIN: /* smallest value */
- case DRIVER_TYPE_MAX: /* largest value */
+ case DRIVER_TYPE_MIN: /* Smallest value. */
+ case DRIVER_TYPE_MAX: /* Largest value. */
evaluate_driver_min_max(driver);
break;
- case DRIVER_TYPE_PYTHON: /* expression */
+ case DRIVER_TYPE_PYTHON: /* Expression. */
evaluate_driver_python(anim_rna, driver, driver_orig, anim_eval_context);
break;
default:
- /* special 'hack' - just use stored value
+ /* Special 'hack' - just use stored value
* This is currently used as the mechanism which allows animated settings to be able
- * to be changed via the UI.
- */
+ * to be changed via the UI. */
break;
}
- /* return value for driver */
+ /* Return value for driver. */
return driver->curval;
}
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 079b436a3ea..ee7d85ba3fb 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -533,14 +533,14 @@ static bool BKE_fluid_modifier_init(
/* Allocate fluid. */
return BKE_fluid_reallocate_fluid(fds, fds->res, 0);
}
- else if (fmd->type & MOD_FLUID_TYPE_FLOW) {
+ if (fmd->type & MOD_FLUID_TYPE_FLOW) {
if (!fmd->flow) {
BKE_fluid_modifier_create_type_data(fmd);
}
fmd->time = scene_framenr;
return true;
}
- else if (fmd->type & MOD_FLUID_TYPE_EFFEC) {
+ if (fmd->type & MOD_FLUID_TYPE_EFFEC) {
if (!fmd->effector) {
BKE_fluid_modifier_create_type_data(fmd);
}
@@ -575,7 +575,7 @@ static int get_light(ViewLayer *view_layer, float *light)
copy_v3_v3(light, base_tmp->object->obmat[3]);
return 1;
}
- else if (!found_light) {
+ if (!found_light) {
copy_v3_v3(light, base_tmp->object->obmat[3]);
found_light = 1;
}
@@ -655,7 +655,7 @@ typedef struct FluidObjectBB {
int total_cells, valid;
} FluidObjectBB;
-static void bb_boundInsert(FluidObjectBB *bb, float point[3])
+static void bb_boundInsert(FluidObjectBB *bb, const float point[3])
{
int i = 0;
if (!bb->valid) {
@@ -695,7 +695,7 @@ static void bb_allocateData(FluidObjectBB *bb, bool use_velocity, bool use_influ
bb->influence = MEM_calloc_arrayN(bb->total_cells, sizeof(float), "fluid_bb_influence");
}
if (use_velocity) {
- bb->velocity = MEM_calloc_arrayN(bb->total_cells * 3, sizeof(float), "fluid_bb_velocity");
+ bb->velocity = MEM_calloc_arrayN(bb->total_cells, sizeof(float[3]), "fluid_bb_velocity");
}
bb->distances = MEM_malloc_arrayN(bb->total_cells, sizeof(float), "fluid_bb_distances");
@@ -955,7 +955,7 @@ static void obstacles_from_mesh_task_cb(void *__restrict userdata,
for (int y = data->min[1]; y < data->max[1]; y++) {
const int index = manta_get_index(
x - bb->min[0], bb->res[0], y - bb->min[1], bb->res[1], z - bb->min[2]);
- float ray_start[3] = {(float)x + 0.5f, (float)y + 0.5f, (float)z + 0.5f};
+ const float ray_start[3] = {(float)x + 0.5f, (float)y + 0.5f, (float)z + 0.5f};
/* Calculate object velocities. Result in bb->velocity. */
sample_effector(data->fes,
@@ -1021,14 +1021,14 @@ static void obstacles_from_mesh(Object *coll_ob,
/* TODO (sebbas): Make initialization of vertex velocities optional? */
{
- vert_vel = MEM_callocN(sizeof(float) * numverts * 3, "manta_obs_velocity");
+ vert_vel = MEM_callocN(sizeof(float[3]) * numverts, "manta_obs_velocity");
if (fes->numverts != numverts || !fes->verts_old) {
if (fes->verts_old) {
MEM_freeN(fes->verts_old);
}
- fes->verts_old = MEM_callocN(sizeof(float) * numverts * 3, "manta_obs_verts_old");
+ fes->verts_old = MEM_callocN(sizeof(float[3]) * numverts, "manta_obs_verts_old");
fes->numverts = numverts;
}
else {
@@ -1119,6 +1119,7 @@ static void ensure_obstaclefields(FluidDomainSettings *fds)
if (fds->active_fields & FLUID_DOMAIN_ACTIVE_GUIDE) {
manta_ensure_guiding(fds->fluid, fds->fmd);
}
+ manta_update_pointers(fds->fluid, fds->fmd, false);
}
static void update_obstacleflags(FluidDomainSettings *fds,
@@ -1577,9 +1578,9 @@ static void emit_from_particles(Object *flow_ob,
totchild = psys->totchild * psys->part->disp / 100;
}
- particle_pos = MEM_callocN(sizeof(float) * (totpart + totchild) * 3,
+ particle_pos = MEM_callocN(sizeof(float[3]) * (totpart + totchild),
"manta_flow_particles_pos");
- particle_vel = MEM_callocN(sizeof(float) * (totpart + totchild) * 3,
+ particle_vel = MEM_callocN(sizeof(float[3]) * (totpart + totchild),
"manta_flow_particles_vel");
/* setup particle radius emission if enabled */
@@ -1756,14 +1757,13 @@ static void update_distances(int index,
{0.0f, -1.0f, 1.0f}, {0.0f, -1.0f, -1.0f}, {1.0f, 1.0f, 1.0f}, {1.0f, -1.0f, 1.0f},
{-1.0f, 1.0f, 1.0f}, {-1.0f, -1.0f, 1.0f}, {1.0f, 1.0f, -1.0f}, {1.0f, -1.0f, -1.0f},
{-1.0f, 1.0f, -1.0f}, {-1.0f, -1.0f, -1.0f}};
- size_t ray_cnt = sizeof ray_dirs / sizeof ray_dirs[0];
/* Count ray mesh misses (i.e. no face hit) and cases where the ray direction matches the face
* normal direction. From this information it can be derived whether a cell is inside or
* outside the mesh. */
int miss_cnt = 0, dir_cnt = 0;
- for (int i = 0; i < ray_cnt; i++) {
+ for (int i = 0; i < ARRAY_SIZE(ray_dirs); i++) {
BVHTreeRayHit hit_tree = {0};
hit_tree.index = -1;
hit_tree.dist = PHI_MAX;
@@ -1797,7 +1797,7 @@ static void update_distances(int index,
/* Point lies inside mesh. Use negative sign for distance value.
* This "if statement" has 2 conditions that can be true for points outside mesh. */
- if (!(miss_cnt > 0 || dir_cnt == ray_cnt)) {
+ if (!(miss_cnt > 0 || dir_cnt == ARRAY_SIZE(ray_dirs))) {
min_dist = (-1.0f) * fabsf(min_dist);
}
@@ -2100,13 +2100,13 @@ static void emit_from_mesh(
mloopuv = CustomData_get_layer_named(&me->ldata, CD_MLOOPUV, ffs->uvlayer_name);
if (ffs->flags & FLUID_FLOW_INITVELOCITY) {
- vert_vel = MEM_callocN(sizeof(float) * numverts * 3, "manta_flow_velocity");
+ vert_vel = MEM_callocN(sizeof(float[3]) * numverts, "manta_flow_velocity");
if (ffs->numverts != numverts || !ffs->verts_old) {
if (ffs->verts_old) {
MEM_freeN(ffs->verts_old);
}
- ffs->verts_old = MEM_callocN(sizeof(float) * numverts * 3, "manta_flow_verts_old");
+ ffs->verts_old = MEM_callocN(sizeof(float[3]) * numverts, "manta_flow_verts_old");
ffs->numverts = numverts;
}
else {
@@ -2596,7 +2596,7 @@ static void ensure_flowsfields(FluidDomainSettings *fds)
manta_smoke_ensure_fire(fds->fluid, fds->fmd);
}
if (fds->active_fields & FLUID_DOMAIN_ACTIVE_COLORS) {
- /* initialize all smoke with "active_color" */
+ /* Initialize all smoke with "active_color". */
manta_smoke_ensure_colors(fds->fluid, fds->fmd);
}
if (fds->type == FLUID_DOMAIN_TYPE_LIQUID &&
@@ -2605,6 +2605,7 @@ static void ensure_flowsfields(FluidDomainSettings *fds)
fds->particle_type & FLUID_DOMAIN_PARTICLE_TRACER)) {
manta_liquid_ensure_sndparts(fds->fluid, fds->fmd);
}
+ manta_update_pointers(fds->fluid, fds->fmd, false);
}
static void update_flowsflags(FluidDomainSettings *fds, Object **flowobjs, int numflowobj)
@@ -2617,7 +2618,7 @@ static void update_flowsflags(FluidDomainSettings *fds, Object **flowobjs, int n
FLUID_DOMAIN_ACTIVE_HEAT | FLUID_DOMAIN_ACTIVE_FIRE);
active_fields &= ~prev_flags;
- /* Monitor active fields based on flow settings */
+ /* Monitor active fields based on flow settings. */
for (flow_index = 0; flow_index < numflowobj; flow_index++) {
Object *flow_ob = flowobjs[flow_index];
FluidModifierData *fmd2 = (FluidModifierData *)BKE_modifiers_findby_type(flow_ob,
@@ -2628,6 +2629,7 @@ static void update_flowsflags(FluidDomainSettings *fds, Object **flowobjs, int n
continue;
}
+ /* Activate specific grids if at least one flow object requires this grid. */
if ((fmd2->type & MOD_FLUID_TYPE_FLOW) && fmd2->flow) {
FluidFlowSettings *ffs = fmd2->flow;
if (!ffs) {
@@ -2648,17 +2650,17 @@ static void update_flowsflags(FluidDomainSettings *fds, Object **flowobjs, int n
continue;
}
- /* activate heat field if flow produces any heat */
- if (ffs->temperature) {
+ /* Activate heat field if a flow object produces any heat. */
+ if (ffs->temperature != 0.0) {
active_fields |= FLUID_DOMAIN_ACTIVE_HEAT;
}
- /* activate fuel field if flow adds any fuel */
- if (ffs->fuel_amount &&
- (ffs->type == FLUID_FLOW_TYPE_FIRE || ffs->type == FLUID_FLOW_TYPE_SMOKEFIRE)) {
+ /* Activate fuel field if a flow object is of fire type. */
+ if (ffs->fuel_amount != 0.0 || ffs->type == FLUID_FLOW_TYPE_FIRE ||
+ ffs->type == FLUID_FLOW_TYPE_SMOKEFIRE) {
active_fields |= FLUID_DOMAIN_ACTIVE_FIRE;
}
- /* activate color field if flows add smoke with varying colors */
- if (ffs->density &&
+ /* Activate color field if flows add smoke with varying colors. */
+ if (ffs->density != 0.0 &&
(ffs->type == FLUID_FLOW_TYPE_SMOKE || ffs->type == FLUID_FLOW_TYPE_SMOKEFIRE)) {
if (!(active_fields & FLUID_DOMAIN_ACTIVE_COLOR_SET)) {
copy_v3_v3(fds->active_color, ffs->color);
@@ -2671,11 +2673,11 @@ static void update_flowsflags(FluidDomainSettings *fds, Object **flowobjs, int n
}
}
}
- /* Monitor active fields based on domain settings */
+ /* Monitor active fields based on domain settings. */
if (fds->type == FLUID_DOMAIN_TYPE_GAS && active_fields & FLUID_DOMAIN_ACTIVE_FIRE) {
- /* heat is always needed for fire */
+ /* Heat is always needed for fire. */
active_fields |= FLUID_DOMAIN_ACTIVE_HEAT;
- /* also activate colors if domain smoke color differs from active color */
+ /* Also activate colors if domain smoke color differs from active color. */
if (!(active_fields & FLUID_DOMAIN_ACTIVE_COLOR_SET)) {
copy_v3_v3(fds->active_color, fds->flame_smoke_color);
active_fields |= FLUID_DOMAIN_ACTIVE_COLOR_SET;
@@ -2924,8 +2926,21 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
float *velx_initial = manta_get_in_velocity_x(fds->fluid);
float *vely_initial = manta_get_in_velocity_y(fds->fluid);
float *velz_initial = manta_get_in_velocity_z(fds->fluid);
- uint z;
+ float *forcex = manta_get_force_x(fds->fluid);
+ float *forcey = manta_get_force_y(fds->fluid);
+ float *forcez = manta_get_force_z(fds->fluid);
+
+ BLI_assert(forcex && forcey && forcez);
+
+ /* Either all or no components have to exist. */
+ BLI_assert((color_r && color_g && color_b) || (!color_r && !color_g && !color_b));
+ BLI_assert((color_r_in && color_g_in && color_b_in) ||
+ (!color_r_in && !color_g_in && !color_b_in));
+ BLI_assert((velx_initial && vely_initial && velz_initial) ||
+ (!velx_initial && !vely_initial && !velz_initial));
+
+ uint z;
/* Grid reset before writing again. */
for (z = 0; z < fds->res[0] * fds->res[1] * fds->res[2]; z++) {
/* Only reset static phi on first frame, dynamic phi gets reset every time. */
@@ -2949,7 +2964,7 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
if (heat_in) {
heat_in[z] = heat[z];
}
- if (color_r_in) {
+ if (color_r_in && color_g_in && color_b_in) {
color_r_in[z] = color_r[z];
color_g_in[z] = color_b[z];
color_b_in[z] = color_g[z];
@@ -2961,11 +2976,15 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
if (emission_in) {
emission_in[z] = 0.0f;
}
- if (velx_initial) {
+ if (velx_initial && vely_initial && velz_initial) {
velx_initial[z] = 0.0f;
vely_initial[z] = 0.0f;
velz_initial[z] = 0.0f;
}
+ /* Reset forces here as update_effectors() is skipped when no external forces are present. */
+ forcex[z] = 0.0f;
+ forcey[z] = 0.0f;
+ forcez[z] = 0.0f;
}
/* Apply emission data for every flow object. */
@@ -3149,13 +3168,13 @@ static void update_effectors_task_cb(void *__restrict userdata,
continue;
}
- /* get velocities from manta grid space and convert to blender units */
+ /* Get velocities from manta grid space and convert to blender units. */
vel[0] = data->velocity_x[index];
vel[1] = data->velocity_y[index];
vel[2] = data->velocity_z[index];
mul_v3_fl(vel, fds->dx);
- /* convert vel to global space */
+ /* Convert vel to global space. */
mag = len_v3(vel);
mul_mat3_m4_v3(fds->obmat, vel);
normalize_v3(vel);
@@ -3166,18 +3185,18 @@ static void update_effectors_task_cb(void *__restrict userdata,
voxel_center[2] = fds->p0[2] + fds->cell_size[2] * ((float)(z + fds->res_min[2]) + 0.5f);
mul_m4_v3(fds->obmat, voxel_center);
- /* do effectors */
+ /* Do effectors. */
pd_point_from_loc(data->scene, voxel_center, vel, index, &epoint);
BKE_effectors_apply(
data->effectors, NULL, fds->effector_weights, &epoint, retvel, NULL, NULL);
- /* convert retvel to local space */
+ /* Convert retvel to local space. */
mag = len_v3(retvel);
mul_mat3_m4_v3(fds->imat, retvel);
normalize_v3(retvel);
mul_v3_fl(retvel, mag);
- /* constrain forces to interval -1 to 1 */
+ /* Constrain forces to interval -1 to 1. */
data->force_x[index] = min_ff(max_ff(-1.0f, retvel[0] * 0.2f), 1.0f);
data->force_y[index] = min_ff(max_ff(-1.0f, retvel[1] * 0.2f), 1.0f);
data->force_z[index] = min_ff(max_ff(-1.0f, retvel[2] * 0.2f), 1.0f);
@@ -3311,7 +3330,7 @@ static Mesh *create_liquid_geometry(FluidDomainSettings *fds, Mesh *orgmesh, Obj
co_offset[2] = (fds->p0[2] + fds->p1[2]) / 2.0f;
/* Normals. */
- normals = MEM_callocN(sizeof(short) * num_normals * 3, "Fluidmesh_tmp_normals");
+ normals = MEM_callocN(sizeof(short[3]) * num_normals, "Fluidmesh_tmp_normals");
/* Loop for vertices and normals. */
for (i = 0, no_s = normals; i < num_verts && i < num_normals; i++, mverts++, no_s += 3) {
@@ -3617,14 +3636,16 @@ static int manta_step(
fds->time_per_frame = time_per_frame;
fds->time_total = time_total;
}
+
/* Total time must not exceed framecount times framelength. Correct tiny errors here. */
CLAMP(fds->time_total, fds->time_total, time_total_old + fds->frame_length);
+ /* Compute shadow grid for gas simulations. Make sure to skip if bake job was canceled early. */
if (fds->type == FLUID_DOMAIN_TYPE_GAS && result) {
manta_smoke_calc_transparency(fds, DEG_get_evaluated_view_layer(depsgraph));
}
- BLI_mutex_unlock(&object_update_lock);
+ BLI_mutex_unlock(&object_update_lock);
return result;
}
@@ -3716,29 +3737,35 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *fmd,
int mode = fds->cache_type;
/* Do not process modifier if current frame is out of cache range. */
+ bool escape = false;
switch (mode) {
case FLUID_DOMAIN_CACHE_ALL:
case FLUID_DOMAIN_CACHE_MODULAR:
if (fds->cache_frame_offset > 0) {
if (scene_framenr < fds->cache_frame_start ||
scene_framenr > fds->cache_frame_end + fds->cache_frame_offset) {
- return;
+ escape = true;
}
}
else {
if (scene_framenr < fds->cache_frame_start + fds->cache_frame_offset ||
scene_framenr > fds->cache_frame_end) {
- return;
+ escape = true;
}
}
break;
case FLUID_DOMAIN_CACHE_REPLAY:
default:
if (scene_framenr < fds->cache_frame_start || scene_framenr > fds->cache_frame_end) {
- return;
+ escape = true;
}
break;
}
+ /* If modifier will not be processed, update/flush pointers from (old) fluid object once more. */
+ if (escape && fds->fluid) {
+ manta_update_pointers(fds->fluid, fmd, true);
+ return;
+ }
/* Reset fluid if no fluid present. Also resets active fields. */
if (!fds->fluid) {
@@ -3830,7 +3857,15 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *fmd,
has_mesh = manta_has_mesh(fds->fluid, fmd, scene_framenr);
has_particles = manta_has_particles(fds->fluid, fmd, scene_framenr);
has_guide = manta_has_guiding(fds->fluid, fmd, scene_framenr, guide_parent);
- has_config = false;
+ has_config = manta_read_config(fds->fluid, fmd, scene_framenr);
+
+ /* When reading data from cache (has_config == true) ensure that active fields are allocated.
+ * update_flowsflags() and update_obstacleflags() will not find flow sources hidden from renders.
+ * See also: T72192. */
+ if (has_config) {
+ ensure_flowsfields(fds);
+ ensure_obstaclefields(fds);
+ }
bool baking_data, baking_noise, baking_mesh, baking_particles, baking_guide;
baking_data = fds->cache_flag & FLUID_DOMAIN_BAKING_DATA;
@@ -3947,7 +3982,9 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *fmd,
/* Read mesh cache. */
if (with_liquid && with_mesh) {
- has_config = manta_read_config(fds->fluid, fmd, mesh_frame);
+ if (mesh_frame != scene_framenr) {
+ has_config = manta_read_config(fds->fluid, fmd, mesh_frame);
+ }
/* Update mesh data from file is faster than via Python (manta_read_mesh()). */
has_mesh = manta_read_mesh(fds->fluid, fmd, mesh_frame);
@@ -3955,7 +3992,9 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *fmd,
/* Read particles cache. */
if (with_liquid && with_particles) {
- has_config = manta_read_config(fds->fluid, fmd, particles_frame);
+ if (particles_frame != scene_framenr) {
+ has_config = manta_read_config(fds->fluid, fmd, particles_frame);
+ }
read_partial = !baking_data && !baking_particles && next_particles;
read_all = !read_partial && with_resumable_cache;
@@ -3970,7 +4009,9 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *fmd,
/* Read noise and data cache */
if (with_smoke && with_noise) {
- has_config = manta_read_config(fds->fluid, fmd, noise_frame);
+ if (noise_frame != scene_framenr) {
+ has_config = manta_read_config(fds->fluid, fmd, noise_frame);
+ }
/* Only reallocate when just reading cache or when resuming during bake. */
if (has_data && has_config && manta_needs_realloc(fds->fluid, fmd)) {
@@ -3988,7 +4029,9 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *fmd,
}
/* Read data cache only */
else {
- has_config = manta_read_config(fds->fluid, fmd, data_frame);
+ if (data_frame != scene_framenr) {
+ has_config = manta_read_config(fds->fluid, fmd, data_frame);
+ }
if (with_smoke) {
/* Read config and realloc fluid object if needed. */
@@ -4073,6 +4116,9 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *fmd,
}
}
+ /* Ensure that fluid pointers are always up to date at the end of modifier processing. */
+ manta_update_pointers(fds->fluid, fmd, false);
+
fds->flags &= ~FLUID_DOMAIN_FILE_LOAD;
fmd->time = scene_framenr;
}
diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c
index c85283e3653..c973b681fe7 100644
--- a/source/blender/blenkernel/intern/fmodifier.c
+++ b/source/blender/blenkernel/intern/fmodifier.c
@@ -285,9 +285,8 @@ static double sinc(double x)
if (fabs(x) < 0.0001) {
return 1.0;
}
- else {
- return sin(M_PI * x) / (M_PI * x);
- }
+
+ return sin(M_PI * x) / (M_PI * x);
}
static void fcm_fn_generator_evaluate(
@@ -525,29 +524,28 @@ int BKE_fcm_envelope_find_index(FCM_EnvelopeData array[],
CLOG_WARN(&LOG, "encountered invalid array");
return 0;
}
- else {
- /* check whether to add before/after/on */
- float framenum;
- /* 'First' Point (when only one point, this case is used) */
- framenum = array[0].time;
- if (IS_EQT(frame, framenum, BINARYSEARCH_FRAMEEQ_THRESH)) {
- *r_exists = true;
- return 0;
- }
- else if (frame < framenum) {
- return 0;
- }
+ /* check whether to add before/after/on */
+ float framenum;
- /* 'Last' Point */
- framenum = array[(arraylen - 1)].time;
- if (IS_EQT(frame, framenum, BINARYSEARCH_FRAMEEQ_THRESH)) {
- *r_exists = true;
- return (arraylen - 1);
- }
- else if (frame > framenum) {
- return arraylen;
- }
+ /* 'First' Point (when only one point, this case is used) */
+ framenum = array[0].time;
+ if (IS_EQT(frame, framenum, BINARYSEARCH_FRAMEEQ_THRESH)) {
+ *r_exists = true;
+ return 0;
+ }
+ if (frame < framenum) {
+ return 0;
+ }
+
+ /* 'Last' Point */
+ framenum = array[(arraylen - 1)].time;
+ if (IS_EQT(frame, framenum, BINARYSEARCH_FRAMEEQ_THRESH)) {
+ *r_exists = true;
+ return (arraylen - 1);
+ }
+ if (frame > framenum) {
+ return arraylen;
}
/* most of the time, this loop is just to find where to put it
@@ -1076,9 +1074,8 @@ const FModifierTypeInfo *get_fmodifier_typeinfo(const int type)
/* there shouldn't be any segfaults here... */
return fmodifiersTypeInfo[type];
}
- else {
- CLOG_ERROR(&LOG, "No valid F-Curve Modifier type-info data available. Type = %i", type);
- }
+
+ CLOG_ERROR(&LOG, "No valid F-Curve Modifier type-info data available. Type = %i", type);
return NULL;
}
@@ -1092,9 +1089,8 @@ const FModifierTypeInfo *fmodifier_get_typeinfo(const FModifier *fcm)
if (fcm) {
return get_fmodifier_typeinfo(fcm->type);
}
- else {
- return NULL;
- }
+
+ return NULL;
}
/* API --------------------------- */
@@ -1239,12 +1235,11 @@ bool remove_fmodifier(ListBase *modifiers, FModifier *fcm)
return true;
}
- else {
- /* XXX this case can probably be removed some day, as it shouldn't happen... */
- CLOG_STR_ERROR(&LOG, "no modifier stack given");
- MEM_freeN(fcm);
- return false;
- }
+
+ /* XXX this case can probably be removed some day, as it shouldn't happen... */
+ CLOG_STR_ERROR(&LOG, "no modifier stack given");
+ MEM_freeN(fcm);
+ return false;
}
/* Remove all of a given F-Curve's modifiers */
@@ -1397,13 +1392,13 @@ static float eval_fmodifier_influence(FModifier *fcm, float evaltime)
/* out of range */
return 0.0f;
}
- else if ((evaltime > fcm->sfra) && (evaltime < fcm->sfra + fcm->blendin)) {
+ if ((evaltime > fcm->sfra) && (evaltime < fcm->sfra + fcm->blendin)) {
/* blend in range */
float a = fcm->sfra;
float b = fcm->sfra + fcm->blendin;
return influence * (evaltime - a) / (b - a);
}
- else if ((evaltime < fcm->efra) && (evaltime > fcm->efra - fcm->blendout)) {
+ if ((evaltime < fcm->efra) && (evaltime > fcm->efra - fcm->blendout)) {
/* blend out range */
float a = fcm->efra;
float b = fcm->efra - fcm->blendout;
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index dfa5ff6975f..4bedba8f76b 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -193,13 +193,12 @@ static PackedFile *get_builtin_packedfile(void)
return NULL;
}
- else {
- void *mem = MEM_mallocN(builtin_font_size, "vfd_builtin");
- memcpy(mem, builtin_font_data, builtin_font_size);
+ void *mem = MEM_mallocN(builtin_font_size, "vfd_builtin");
- return BKE_packedfile_new_from_memory(mem, builtin_font_size);
- }
+ memcpy(mem, builtin_font_data, builtin_font_size);
+
+ return BKE_packedfile_new_from_memory(mem, builtin_font_size);
}
static VFontData *vfont_get_data(VFont *vfont)
@@ -621,12 +620,11 @@ int BKE_vfont_select_get(Object *ob, int *r_start, int *r_end)
if (start == end + 1) {
return 0;
}
- else {
- BLI_assert(start < end + 1);
- *r_start = start;
- *r_end = end;
- return direction;
- }
+
+ BLI_assert(start < end + 1);
+ *r_start = start;
+ *r_end = end;
+ return direction;
}
void BKE_vfont_select_clamp(Object *ob)
@@ -647,12 +645,11 @@ static float char_width(Curve *cu, VChar *che, CharInfo *info)
if (che == NULL) {
return 0.0f;
}
- else if (info->flag & CU_CHINFO_SMALLCAPS_CHECK) {
+ if (info->flag & CU_CHINFO_SMALLCAPS_CHECK) {
return che->width * cu->smallcaps_scale;
}
- else {
- return che->width;
- }
+
+ return che->width;
}
static void textbox_scale(TextBox *tb_dst, const TextBox *tb_src, float scale)
@@ -797,7 +794,7 @@ static bool vfont_to_curve(Object *ob,
}
else {
char32_t *mem_tmp;
- slen = cu->len_wchar;
+ slen = cu->len_char32;
/* Create unicode string */
mem_tmp = MEM_malloc_arrayN((slen + 1), sizeof(*mem_tmp), "convertedmem");
@@ -1603,32 +1600,32 @@ static bool vfont_to_curve(Object *ob,
}
return true;
}
+
+ ok = true;
+finally:
+ if (r_text) {
+ *r_text = mem;
+ *r_text_len = slen;
+ *r_text_free = (ef == NULL);
+ }
else {
- ok = true;
- finally:
- if (r_text) {
- *r_text = mem;
- *r_text_len = slen;
- *r_text_free = (ef == NULL);
+ if (ef == NULL) {
+ MEM_freeN((void *)mem);
+ }
+ }
+
+ if (chartransdata) {
+ if (ok && r_chartransdata) {
+ *r_chartransdata = chartransdata;
}
else {
- if (ef == NULL) {
- MEM_freeN((void *)mem);
- }
+ MEM_freeN(chartransdata);
}
+ }
- if (chartransdata) {
- if (ok && r_chartransdata) {
- *r_chartransdata = chartransdata;
- }
- else {
- MEM_freeN(chartransdata);
- }
- }
+ /* Store the effective scale, to use for the textbox lines. */
+ cu->fsize_realtime = font_size;
- /* Store the effective scale, to use for the textbox lines. */
- cu->fsize_realtime = font_size;
- }
return ok;
#undef MARGIN_X_MIN
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index eeb55c44d6e..09305434289 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -381,7 +381,7 @@ bGPDframe *BKE_gpencil_frame_addcopy(bGPDlayer *gpl, int cframe)
/* no layer */
return NULL;
}
- else if (gpl->actframe == NULL) {
+ if (gpl->actframe == NULL) {
/* no active frame, so just create a new one from scratch */
return BKE_gpencil_frame_addnew(gpl, cframe);
}
@@ -398,7 +398,7 @@ bGPDframe *BKE_gpencil_frame_addcopy(bGPDlayer *gpl, int cframe)
found = true;
break;
}
- else if (gpf->framenum == cframe) {
+ if (gpf->framenum == cframe) {
/* This only happens when we're editing with framelock on...
* - Delete the new frame and don't do anything else here...
*/
@@ -1009,7 +1009,7 @@ bGPDframe *BKE_gpencil_layer_frame_get(bGPDlayer *gpl, int cframe, eGP_GetFrame_
found = true;
break;
}
- else if ((gpf->next) && (gpf->next->framenum > cframe)) {
+ if ((gpf->next) && (gpf->next->framenum > cframe)) {
found = true;
break;
}
@@ -1484,10 +1484,9 @@ Material *BKE_gpencil_object_material_ensure_from_brush(Main *bmain, Object *ob,
return ma;
}
- else {
- /* using active material instead */
- return BKE_object_material_get(ob, ob->actcol);
- }
+
+ /* using active material instead */
+ return BKE_object_material_get(ob, ob->actcol);
}
/**
@@ -1546,9 +1545,8 @@ Material *BKE_gpencil_object_material_from_brush_get(Object *ob, Brush *brush)
Material *ma = BKE_gpencil_brush_material_get(brush);
return ma;
}
- else {
- return BKE_object_material_get(ob, ob->actcol);
- }
+
+ return BKE_object_material_get(ob, ob->actcol);
}
/**
@@ -1562,9 +1560,8 @@ int BKE_gpencil_object_material_get_index_from_brush(Object *ob, Brush *brush)
if ((brush) && (brush->gpencil_settings->flag & GP_BRUSH_MATERIAL_PINNED)) {
return BKE_gpencil_object_material_index_get(ob, brush->gpencil_settings->material);
}
- else {
- return ob->actcol - 1;
- }
+
+ return ob->actcol - 1;
}
/**
@@ -1581,9 +1578,8 @@ Material *BKE_gpencil_object_material_ensure_from_active_input_toolsettings(Main
return BKE_gpencil_object_material_ensure_from_active_input_brush(
bmain, ob, ts->gp_paint->paint.brush);
}
- else {
- return BKE_gpencil_object_material_ensure_from_active_input_brush(bmain, ob, NULL);
- }
+
+ return BKE_gpencil_object_material_ensure_from_active_input_brush(bmain, ob, NULL);
}
/**
@@ -1602,7 +1598,7 @@ Material *BKE_gpencil_object_material_ensure_from_active_input_brush(Main *bmain
if (ma) {
return ma;
}
- else if (brush->gpencil_settings->flag & GP_BRUSH_MATERIAL_PINNED) {
+ if (brush->gpencil_settings->flag & GP_BRUSH_MATERIAL_PINNED) {
/* it is easier to just unpin a NULL material, instead of setting a new one */
brush->gpencil_settings->flag &= ~GP_BRUSH_MATERIAL_PINNED;
}
@@ -1883,6 +1879,7 @@ bool BKE_gpencil_merge_materials_table_get(Object *ob,
Material *ma_secondary = NULL;
MaterialGPencilStyle *gp_style_primary = NULL;
MaterialGPencilStyle *gp_style_secondary = NULL;
+ GHash *mat_used = BLI_ghash_int_new(__func__);
short *totcol = BKE_object_material_len_p(ob);
if (totcol == 0) {
@@ -1895,8 +1892,15 @@ bool BKE_gpencil_merge_materials_table_get(Object *ob,
if (ma_primary == NULL) {
continue;
}
+ for (int idx_secondary = 0; idx_secondary < *totcol; idx_secondary++) {
+ if ((idx_secondary == idx_primary) ||
+ BLI_ghash_haskey(r_mat_table, POINTER_FROM_INT(idx_secondary))) {
+ continue;
+ }
+ if (BLI_ghash_haskey(mat_used, POINTER_FROM_INT(idx_secondary))) {
+ continue;
+ }
- for (int idx_secondary = idx_primary + 1; idx_secondary < *totcol; idx_secondary++) {
/* Read secondary material to compare with primary material. */
ma_secondary = BKE_gpencil_material(ob, idx_secondary + 1);
if ((ma_secondary == NULL) ||
@@ -1934,6 +1938,11 @@ bool BKE_gpencil_merge_materials_table_get(Object *ob,
}
float s_hsv_a[3], s_hsv_b[3], f_hsv_a[3], f_hsv_b[3], col[3];
+ zero_v3(s_hsv_a);
+ zero_v3(s_hsv_b);
+ zero_v3(f_hsv_a);
+ zero_v3(f_hsv_b);
+
copy_v3_v3(col, gp_style_primary->stroke_rgba);
rgb_to_hsv_compat_v(col, s_hsv_a);
copy_v3_v3(col, gp_style_secondary->stroke_rgba);
@@ -1944,24 +1953,102 @@ bool BKE_gpencil_merge_materials_table_get(Object *ob,
copy_v3_v3(col, gp_style_secondary->fill_rgba);
rgb_to_hsv_compat_v(col, f_hsv_b);
- /* Check stroke and fill color (only Hue and Saturation). */
+ /* Check stroke and fill color. */
if ((!compare_ff(s_hsv_a[0], s_hsv_b[0], hue_threshold)) ||
(!compare_ff(s_hsv_a[1], s_hsv_b[1], sat_threshold)) ||
+ (!compare_ff(s_hsv_a[2], s_hsv_b[2], val_threshold)) ||
(!compare_ff(f_hsv_a[0], f_hsv_b[0], hue_threshold)) ||
(!compare_ff(f_hsv_a[1], f_hsv_b[1], sat_threshold)) ||
- (!compare_ff(s_hsv_a[2], s_hsv_b[2], val_threshold)) ||
- (!compare_ff(s_hsv_a[2], s_hsv_b[2], val_threshold)) ||
- (!compare_ff(s_hsv_a[2], s_hsv_b[2], val_threshold)) ||
- (!compare_ff(s_hsv_a[2], s_hsv_b[2], val_threshold))) {
+ (!compare_ff(f_hsv_a[2], f_hsv_b[2], val_threshold)) ||
+ (!compare_ff(gp_style_primary->stroke_rgba[3],
+ gp_style_secondary->stroke_rgba[3],
+ val_threshold)) ||
+ (!compare_ff(
+ gp_style_primary->fill_rgba[3], gp_style_secondary->fill_rgba[3], val_threshold))) {
continue;
}
/* Save conversion indexes. */
- BLI_ghash_insert(
- r_mat_table, POINTER_FROM_INT(idx_secondary), POINTER_FROM_INT(idx_primary));
- changed = true;
+ if (!BLI_ghash_haskey(r_mat_table, POINTER_FROM_INT(idx_secondary))) {
+ BLI_ghash_insert(
+ r_mat_table, POINTER_FROM_INT(idx_secondary), POINTER_FROM_INT(idx_primary));
+ changed = true;
+
+ if (!BLI_ghash_haskey(mat_used, POINTER_FROM_INT(idx_primary))) {
+ BLI_ghash_insert(mat_used, POINTER_FROM_INT(idx_primary), POINTER_FROM_INT(idx_primary));
+ }
+ }
}
}
+ /* Free hash memory. */
+ BLI_ghash_free(mat_used, NULL, NULL);
+
+ return changed;
+}
+
+/**
+ * Merge similar materials
+ * \param ob: Grease pencil object
+ * \param hue_threshold: Threshold for Hue
+ * \param sat_threshold: Threshold for Saturation
+ * \param val_threshold: Threshold for Value
+ * \param r_removed: Number of materials removed
+ * \return True if done
+ */
+bool BKE_gpencil_merge_materials(Object *ob,
+ const float hue_threshold,
+ const float sat_threshold,
+ const float val_threshold,
+ int *r_removed)
+{
+ bGPdata *gpd = ob->data;
+
+ short *totcol = BKE_object_material_len_p(ob);
+ if (totcol == 0) {
+ *r_removed = 0;
+ return 0;
+ }
+
+ /* Review materials. */
+ GHash *mat_table = BLI_ghash_int_new(__func__);
+
+ bool changed = BKE_gpencil_merge_materials_table_get(
+ ob, hue_threshold, sat_threshold, val_threshold, mat_table);
+
+ *r_removed = BLI_ghash_len(mat_table);
+
+ /* Update stroke material index. */
+ if (changed) {
+ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
+ if (gpl->flag & GP_LAYER_HIDE) {
+ continue;
+ }
+
+ LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
+ LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
+ /* Check if the color is editable. */
+ MaterialGPencilStyle *gp_style = BKE_gpencil_material_settings(ob, gps->mat_nr + 1);
+ if (gp_style != NULL) {
+ if (gp_style->flag & GP_MATERIAL_HIDE) {
+ continue;
+ }
+ if (((gpl->flag & GP_LAYER_UNLOCK_COLOR) == 0) &&
+ (gp_style->flag & GP_MATERIAL_LOCKED)) {
+ continue;
+ }
+ }
+
+ if (BLI_ghash_haskey(mat_table, POINTER_FROM_INT(gps->mat_nr))) {
+ int *idx = BLI_ghash_lookup(mat_table, POINTER_FROM_INT(gps->mat_nr));
+ gps->mat_nr = POINTER_AS_INT(idx);
+ }
+ }
+ }
+ }
+ }
+
+ /* Free hash memory. */
+ BLI_ghash_free(mat_table, NULL, NULL);
return changed;
}
@@ -2425,31 +2512,29 @@ void BKE_gpencil_parent_matrix_get(const Depsgraph *depsgraph,
unit_m4(diff_mat);
return;
}
- else {
- if ((gpl->partype == PAROBJECT) || (gpl->partype == PARSKEL)) {
- mul_m4_m4m4(diff_mat, obparent_eval->obmat, gpl->inverse);
+
+ if ((gpl->partype == PAROBJECT) || (gpl->partype == PARSKEL)) {
+ mul_m4_m4m4(diff_mat, obparent_eval->obmat, gpl->inverse);
+ add_v3_v3(diff_mat[3], ob_eval->obmat[3]);
+ return;
+ }
+ if (gpl->partype == PARBONE) {
+ bPoseChannel *pchan = BKE_pose_channel_find_name(obparent_eval->pose, gpl->parsubstr);
+ if (pchan) {
+ float tmp_mat[4][4];
+ mul_m4_m4m4(tmp_mat, obparent_eval->obmat, pchan->pose_mat);
+ mul_m4_m4m4(diff_mat, tmp_mat, gpl->inverse);
add_v3_v3(diff_mat[3], ob_eval->obmat[3]);
- return;
- }
- else if (gpl->partype == PARBONE) {
- bPoseChannel *pchan = BKE_pose_channel_find_name(obparent_eval->pose, gpl->parsubstr);
- if (pchan) {
- float tmp_mat[4][4];
- mul_m4_m4m4(tmp_mat, obparent_eval->obmat, pchan->pose_mat);
- mul_m4_m4m4(diff_mat, tmp_mat, gpl->inverse);
- add_v3_v3(diff_mat[3], ob_eval->obmat[3]);
- }
- else {
- /* if bone not found use object (armature) */
- mul_m4_m4m4(diff_mat, obparent_eval->obmat, gpl->inverse);
- add_v3_v3(diff_mat[3], ob_eval->obmat[3]);
- }
- return;
}
else {
- unit_m4(diff_mat); /* not defined type */
+ /* if bone not found use object (armature) */
+ mul_m4_m4m4(diff_mat, obparent_eval->obmat, gpl->inverse);
+ add_v3_v3(diff_mat[3], ob_eval->obmat[3]);
}
+ return;
}
+
+ unit_m4(diff_mat); /* not defined type */
}
/**
diff --git a/source/blender/blenkernel/intern/gpencil_curve.c b/source/blender/blenkernel/intern/gpencil_curve.c
index a7adbed6c4b..6b3f752120a 100644
--- a/source/blender/blenkernel/intern/gpencil_curve.c
+++ b/source/blender/blenkernel/intern/gpencil_curve.c
@@ -50,59 +50,111 @@
#include "DEG_depsgraph_query.h"
/* Helper: Check materials with same color. */
-static int gpencil_check_same_material_color(Object *ob_gp, float color[4], Material **r_mat)
+static int gpencil_check_same_material_color(Object *ob_gp,
+ const float color_stroke[4],
+ const float color_fill[4],
+ const bool do_fill,
+ const bool do_stroke,
+ Material **r_mat)
{
+ int index = -1;
Material *ma = NULL;
+ *r_mat = NULL;
float color_cu[4];
- linearrgb_to_srgb_v3_v3(color_cu, color);
- float hsv1[4];
- rgb_to_hsv_v(color_cu, hsv1);
- hsv1[3] = color[3];
+ float hsv_stroke[4], hsv_fill[4];
+
+ copy_v4_v4(color_cu, color_stroke);
+ zero_v3(hsv_stroke);
+ rgb_to_hsv_v(color_cu, hsv_stroke);
+ hsv_stroke[3] = color_stroke[3];
+
+ copy_v4_v4(color_cu, color_fill);
+ zero_v3(hsv_fill);
+ rgb_to_hsv_v(color_cu, hsv_fill);
+ hsv_fill[3] = color_fill[3];
+
+ bool match_stroke = false;
+ bool match_fill = false;
for (int i = 1; i <= ob_gp->totcol; i++) {
ma = BKE_object_material_get(ob_gp, i);
MaterialGPencilStyle *gp_style = ma->gp_style;
- /* Check color with small tolerance (better in HSV). */
+ const bool fill = (gp_style->fill_style == GP_MATERIAL_FILL_STYLE_SOLID);
+ const bool stroke = (gp_style->fill_style == GP_MATERIAL_STROKE_STYLE_SOLID);
+
+ if (do_fill && !fill) {
+ continue;
+ }
+
+ if (do_stroke && !stroke) {
+ continue;
+ }
+
+ /* Check color with small tolerance (better result in HSV). */
float hsv2[4];
- rgb_to_hsv_v(gp_style->fill_rgba, hsv2);
- hsv2[3] = gp_style->fill_rgba[3];
- if ((gp_style->fill_style == GP_MATERIAL_FILL_STYLE_SOLID) &&
- (compare_v4v4(hsv1, hsv2, 0.01f))) {
- *r_mat = ma;
- return i - 1;
+ if (do_fill) {
+ zero_v3(hsv2);
+ rgb_to_hsv_v(gp_style->fill_rgba, hsv2);
+ hsv2[3] = gp_style->fill_rgba[3];
+ if (compare_v4v4(hsv_fill, hsv2, 0.01f)) {
+ *r_mat = ma;
+ index = i - 1;
+ match_fill = true;
+ }
+ }
+ else {
+ match_fill = true;
+ }
+
+ if (do_stroke) {
+ zero_v3(hsv2);
+ rgb_to_hsv_v(gp_style->stroke_rgba, hsv2);
+ hsv2[3] = gp_style->stroke_rgba[3];
+ if (compare_v4v4(hsv_stroke, hsv2, 0.01f)) {
+ *r_mat = ma;
+ index = i - 1;
+ match_stroke = true;
+ }
+ }
+ else {
+ match_stroke = true;
+ }
+
+ /* If match, don't look for more. */
+ if (match_stroke || match_fill) {
+ break;
}
}
- *r_mat = NULL;
- return -1;
+ if (!match_stroke || !match_fill) {
+ *r_mat = NULL;
+ index = -1;
+ }
+
+ return index;
}
/* Helper: Add gpencil material using curve material as base. */
static Material *gpencil_add_from_curve_material(Main *bmain,
Object *ob_gp,
- const float cu_color[4],
- const bool gpencil_lines,
+ const float stroke_color[4],
+ const float fill_color[4],
+ const bool stroke,
const bool fill,
int *r_idx)
{
- Material *mat_gp = BKE_gpencil_object_material_new(
- bmain, ob_gp, (fill) ? "Material" : "Unassigned", r_idx);
+ Material *mat_gp = BKE_gpencil_object_material_new(bmain, ob_gp, "Material", r_idx);
MaterialGPencilStyle *gp_style = mat_gp->gp_style;
/* Stroke color. */
- if (gpencil_lines) {
- ARRAY_SET_ITEMS(gp_style->stroke_rgba, 0.0f, 0.0f, 0.0f, 1.0f);
+ if (stroke) {
+ copy_v4_v4(mat_gp->gp_style->stroke_rgba, stroke_color);
gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
}
- else {
- linearrgb_to_srgb_v4(gp_style->stroke_rgba, cu_color);
- gp_style->flag &= ~GP_MATERIAL_STROKE_SHOW;
- }
/* Fill color. */
- linearrgb_to_srgb_v4(gp_style->fill_rgba, cu_color);
- /* Fill is false if the original curve hasn't material assigned, so enable it. */
if (fill) {
+ copy_v4_v4(mat_gp->gp_style->fill_rgba, fill_color);
gp_style->flag |= GP_MATERIAL_FILL_SHOW;
}
@@ -117,13 +169,18 @@ static Material *gpencil_add_from_curve_material(Main *bmain,
/* Helper: Create new stroke section. */
static void gpencil_add_new_points(bGPDstroke *gps,
- float *coord_array,
- float pressure,
- int init,
- int totpoints,
+ const float *coord_array,
+ const float pressure_start,
+ const float pressure_end,
+ const int init,
+ const int totpoints,
const float init_co[3],
- bool last)
+ const bool last)
{
+ BLI_assert(totpoints > 0);
+
+ const float step = 1.0f / ((float)totpoints - 1.0f);
+ float factor = 0.0f;
for (int i = 0; i < totpoints; i++) {
bGPDspoint *pt = &gps->points[i + init];
copy_v3_v3(&pt->x, &coord_array[3 * i]);
@@ -138,8 +195,9 @@ static void gpencil_add_new_points(bGPDstroke *gps,
}
}
- pt->pressure = pressure;
pt->strength = 1.0f;
+ pt->pressure = interpf(pressure_end, pressure_start, factor);
+ factor += step;
}
}
@@ -158,22 +216,90 @@ static Collection *gpencil_get_parent_collection(Scene *scene, Object *ob)
return mycol;
}
+static int gpencil_get_stroke_material_fromcurve(
+ Main *bmain, Object *ob_gp, Object *ob_cu, bool *do_stroke, bool *do_fill)
+{
+ Curve *cu = (Curve *)ob_cu->data;
+
+ Material *mat_gp = NULL;
+ Material *mat_curve_stroke = NULL;
+ Material *mat_curve_fill = NULL;
+
+ float color_stroke[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ float color_fill[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+
+ /* If the curve has 2 materials, the first is considered as Fill and the second as Stroke.
+ * If the has only one material, if the name contains _stroke, the is used
+ * as stroke, else as fill.*/
+ if (ob_cu->totcol >= 2) {
+ *do_stroke = true;
+ *do_fill = true;
+ mat_curve_fill = BKE_object_material_get(ob_cu, 1);
+ mat_curve_stroke = BKE_object_material_get(ob_cu, 2);
+ }
+ else if (ob_cu->totcol == 1) {
+ mat_curve_stroke = BKE_object_material_get(ob_cu, 1);
+ if ((mat_curve_stroke) && (strstr(mat_curve_stroke->id.name, "_stroke") != NULL)) {
+ *do_stroke = true;
+ *do_fill = false;
+ mat_curve_fill = NULL;
+ }
+ else {
+ *do_stroke = false;
+ *do_fill = true;
+ /* Invert materials. */
+ mat_curve_fill = mat_curve_stroke;
+ mat_curve_stroke = NULL;
+ }
+ }
+ else {
+ /* No materials in the curve. */
+ *do_fill = false;
+ return -1;
+ }
+
+ if (mat_curve_stroke) {
+ copy_v4_v4(color_stroke, &mat_curve_stroke->r);
+ }
+ if (mat_curve_fill) {
+ copy_v4_v4(color_fill, &mat_curve_fill->r);
+ }
+
+ int r_idx = gpencil_check_same_material_color(
+ ob_gp, color_stroke, color_fill, *do_stroke, *do_fill, &mat_gp);
+
+ if ((ob_gp->totcol < r_idx) || (r_idx < 0)) {
+ mat_gp = gpencil_add_from_curve_material(
+ bmain, ob_gp, color_stroke, color_fill, *do_stroke, *do_fill, &r_idx);
+ }
+
+ /* Set fill and stroke depending of curve type (3D or 2D). */
+ if ((cu->flag & CU_3D) || ((cu->flag & (CU_FRONT | CU_BACK)) == 0)) {
+ mat_gp->gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
+ mat_gp->gp_style->flag &= ~GP_MATERIAL_FILL_SHOW;
+ }
+ else {
+ mat_gp->gp_style->flag &= ~GP_MATERIAL_STROKE_SHOW;
+ mat_gp->gp_style->flag |= GP_MATERIAL_FILL_SHOW;
+ }
+
+ return r_idx;
+}
/* Helper: Convert one spline to grease pencil stroke. */
static void gpencil_convert_spline(Main *bmain,
Object *ob_gp,
Object *ob_cu,
- const bool gpencil_lines,
- const bool only_stroke,
+ const float scale_thickness,
+ const float sample,
bGPDframe *gpf,
Nurb *nu)
{
- Curve *cu = (Curve *)ob_cu->data;
bool cyclic = true;
/* Create Stroke. */
bGPDstroke *gps = MEM_callocN(sizeof(bGPDstroke), "bGPDstroke");
- gps->thickness = 10.0f;
+ gps->thickness = 1.0f;
gps->fill_opacity_fac = 1.0f;
gps->hardeness = 1.0f;
gps->uv_scale = 1.0f;
@@ -203,76 +329,8 @@ static void gpencil_convert_spline(Main *bmain,
/* Materials
* Notice: The color of the material is the color of viewport and not the final shader color.
*/
- Material *mat_gp = NULL;
- bool fill = true;
- /* Check if grease pencil has a material with same color.*/
- float color[4];
- if ((cu->mat) && (*cu->mat)) {
- Material *mat_cu = *cu->mat;
- copy_v4_v4(color, &mat_cu->r);
- }
- else {
- /* Gray (unassigned from SVG add-on) */
- zero_v4(color);
- add_v3_fl(color, 0.6f);
- color[3] = 1.0f;
- fill = false;
- }
-
- /* Special case: If the color was created by the SVG add-on and the name contains '_stroke' and
- * there is only one color, the stroke must not be closed, fill to false and use for
- * stroke the fill color.
- */
- bool do_stroke = false;
- if (ob_cu->totcol == 1) {
- Material *ma_stroke = BKE_object_material_get(ob_cu, 1);
- if ((ma_stroke) && (strstr(ma_stroke->id.name, "_stroke") != NULL)) {
- do_stroke = true;
- }
- }
-
- int r_idx = gpencil_check_same_material_color(ob_gp, color, &mat_gp);
- if ((ob_cu->totcol > 0) && (r_idx < 0)) {
- Material *mat_curve = BKE_object_material_get(ob_cu, 1);
- mat_gp = gpencil_add_from_curve_material(bmain, ob_gp, color, gpencil_lines, fill, &r_idx);
-
- if ((mat_curve) && (mat_curve->gp_style != NULL)) {
- MaterialGPencilStyle *gp_style_cur = mat_curve->gp_style;
- MaterialGPencilStyle *gp_style_gp = mat_gp->gp_style;
-
- copy_v4_v4(gp_style_gp->mix_rgba, gp_style_cur->mix_rgba);
- gp_style_gp->fill_style = gp_style_cur->fill_style;
- gp_style_gp->mix_factor = gp_style_cur->mix_factor;
- }
-
- /* If object has more than 1 material, use second material for stroke color. */
- if ((!only_stroke) && (ob_cu->totcol > 1) && (BKE_object_material_get(ob_cu, 2))) {
- mat_curve = BKE_object_material_get(ob_cu, 2);
- if (mat_curve) {
- linearrgb_to_srgb_v3_v3(mat_gp->gp_style->stroke_rgba, &mat_curve->r);
- mat_gp->gp_style->stroke_rgba[3] = mat_curve->a;
- }
- }
- else if ((only_stroke) || (do_stroke)) {
- /* Also use the first color if the fill is none for stroke color. */
- if (ob_cu->totcol > 0) {
- mat_curve = BKE_object_material_get(ob_cu, 1);
- if (mat_curve) {
- copy_v3_v3(mat_gp->gp_style->stroke_rgba, &mat_curve->r);
- mat_gp->gp_style->stroke_rgba[3] = mat_curve->a;
- /* Set fill and stroke depending of curve type (3D or 2D). */
- if ((cu->flag & CU_3D) || ((cu->flag & (CU_FRONT | CU_BACK)) == 0)) {
- mat_gp->gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
- mat_gp->gp_style->flag &= ~GP_MATERIAL_FILL_SHOW;
- }
- else {
- mat_gp->gp_style->flag &= ~GP_MATERIAL_STROKE_SHOW;
- mat_gp->gp_style->flag |= GP_MATERIAL_FILL_SHOW;
- }
- }
- }
- }
- }
+ bool do_stroke, do_fill;
+ int r_idx = gpencil_get_stroke_material_fromcurve(bmain, ob_gp, ob_cu, &do_stroke, &do_fill);
CLAMP_MIN(r_idx, 0);
/* Assign material index to stroke. */
@@ -329,14 +387,18 @@ static void gpencil_convert_spline(Main *bmain,
bezt->vec[1][j],
coord_array + j,
resolu - 1,
- 3 * sizeof(float));
+ sizeof(float[3]));
}
/* Save first point coordinates. */
if (s == 0) {
copy_v3_v3(init_co, &coord_array[0]);
}
/* Add points to the stroke */
- gpencil_add_new_points(gps, coord_array, bezt->radius, init, resolu, init_co, last);
+ float radius_start = prevbezt->radius * scale_thickness;
+ float radius_end = bezt->radius * scale_thickness;
+
+ gpencil_add_new_points(
+ gps, coord_array, radius_start, radius_end, init, resolu, init_co, last);
/* Free memory. */
MEM_SAFE_FREE(coord_array);
@@ -367,7 +429,7 @@ static void gpencil_convert_spline(Main *bmain,
gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
/* Add points. */
- gpencil_add_new_points(gps, coord_array, 1.0f, 0, gps->totpoints, init_co, false);
+ gpencil_add_new_points(gps, coord_array, 1.0f, 1.0f, 0, gps->totpoints, init_co, false);
MEM_SAFE_FREE(coord_array);
}
@@ -378,10 +440,14 @@ static void gpencil_convert_spline(Main *bmain,
}
}
/* Cyclic curve, close stroke. */
- if ((cyclic) && (!do_stroke)) {
+ if (cyclic) {
BKE_gpencil_stroke_close(gps);
}
+ if (sample > 0.0f) {
+ BKE_gpencil_stroke_sample(gps, sample, false);
+ }
+
/* Recalc fill geometry. */
BKE_gpencil_stroke_geometry_update(gps);
}
@@ -393,17 +459,17 @@ static void gpencil_convert_spline(Main *bmain,
* \param scene: Original scene.
* \param ob_gp: Grease pencil object to add strokes.
* \param ob_cu: Curve to convert.
- * \param gpencil_lines: Use lines for strokes.
* \param use_collections: Create layers using collection names.
- * \param only_stroke: The material must be only stroke without fill.
+ * \param scale_thickness: Scale thickness factor.
+ * \param sample: Sample distance, zero to disable.
*/
void BKE_gpencil_convert_curve(Main *bmain,
Scene *scene,
Object *ob_gp,
Object *ob_cu,
- const bool gpencil_lines,
const bool use_collections,
- const bool only_stroke)
+ const float scale_thickness,
+ const float sample)
{
if (ELEM(NULL, ob_gp, ob_cu) || (ob_gp->type != OB_GPENCIL) || (ob_gp->data == NULL)) {
return;
@@ -441,11 +507,32 @@ void BKE_gpencil_convert_curve(Main *bmain,
/* Read all splines of the curve and create a stroke for each. */
LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
- gpencil_convert_spline(bmain, ob_gp, ob_cu, gpencil_lines, only_stroke, gpf, nu);
+ gpencil_convert_spline(bmain, ob_gp, ob_cu, scale_thickness, sample, gpf, nu);
}
+ /* Merge any similar material. */
+ int removed = 0;
+ BKE_gpencil_merge_materials(ob_gp, 0.001f, 0.001f, 0.001f, &removed);
+
+ /* Remove any unused slot. */
+ int actcol = ob_gp->actcol;
+
+ for (int slot = 1; slot <= ob_gp->totcol; slot++) {
+ while (slot <= ob_gp->totcol && !BKE_object_material_slot_used(ob_gp->data, slot)) {
+ ob_gp->actcol = slot;
+ BKE_object_material_slot_remove(bmain, ob_gp);
+
+ if (actcol >= slot) {
+ actcol--;
+ }
+ }
+ }
+
+ ob_gp->actcol = actcol;
+
/* Tag for recalculation */
DEG_id_tag_update(&gpd->id, ID_RECALC_GEOMETRY | ID_RECALC_COPY_ON_WRITE);
+ DEG_id_tag_update(&ob_gp->id, ID_RECALC_GEOMETRY);
}
/** \} */
diff --git a/source/blender/blenkernel/intern/gpencil_geom.c b/source/blender/blenkernel/intern/gpencil_geom.c
index 579ebc9b9b3..65ce117431b 100644
--- a/source/blender/blenkernel/intern/gpencil_geom.c
+++ b/source/blender/blenkernel/intern/gpencil_geom.c
@@ -237,7 +237,7 @@ static int stroke_march_next_point(const bGPDstroke *gps,
copy_v3_v3(result, &pt->x);
*pressure = gps->points[next_point_index].pressure;
*strength = gps->points[next_point_index].strength;
- memcpy(vert_color, gps->points[next_point_index].vert_color, sizeof(float) * 4);
+ memcpy(vert_color, gps->points[next_point_index].vert_color, sizeof(float[4]));
*index_from = next_point_index - 1;
*index_to = next_point_index;
@@ -245,24 +245,23 @@ static int stroke_march_next_point(const bGPDstroke *gps,
return 0;
}
- else {
- float ratio = remaining_march / remaining_till_next;
- interp_v3_v3v3(result, step_start, point, ratio);
- *pressure = interpf(
- gps->points[next_point_index].pressure, gps->points[next_point_index - 1].pressure, ratio);
- *strength = interpf(
- gps->points[next_point_index].strength, gps->points[next_point_index - 1].strength, ratio);
- interp_v4_v4v4(vert_color,
- gps->points[next_point_index - 1].vert_color,
- gps->points[next_point_index].vert_color,
- ratio);
- *index_from = next_point_index - 1;
- *index_to = next_point_index;
- *ratio_result = ratio;
+ float ratio = remaining_march / remaining_till_next;
+ interp_v3_v3v3(result, step_start, point, ratio);
+ *pressure = interpf(
+ gps->points[next_point_index].pressure, gps->points[next_point_index - 1].pressure, ratio);
+ *strength = interpf(
+ gps->points[next_point_index].strength, gps->points[next_point_index - 1].strength, ratio);
+ interp_v4_v4v4(vert_color,
+ gps->points[next_point_index - 1].vert_color,
+ gps->points[next_point_index].vert_color,
+ ratio);
- return next_point_index;
- }
+ *index_from = next_point_index - 1;
+ *index_to = next_point_index;
+ *ratio_result = ratio;
+
+ return next_point_index;
}
static int stroke_march_next_point_no_interp(const bGPDstroke *gps,
@@ -306,11 +305,10 @@ static int stroke_march_next_point_no_interp(const bGPDstroke *gps,
copy_v3_v3(result, &pt->x);
return 0;
}
- else {
- float ratio = remaining_march / remaining_till_next;
- interp_v3_v3v3(result, step_start, point, ratio);
- return next_point_index;
- }
+
+ float ratio = remaining_march / remaining_till_next;
+ interp_v3_v3v3(result, step_start, point, ratio);
+ return next_point_index;
}
static int stroke_march_count(const bGPDstroke *gps, const float dist)
@@ -447,7 +445,7 @@ bool BKE_gpencil_stroke_sample(bGPDstroke *gps, const float dist, const bool sel
copy_v3_v3(&pt2->x, last_coord);
new_pt[i].pressure = pt[0].pressure;
new_pt[i].strength = pt[0].strength;
- memcpy(new_pt[i].vert_color, pt[0].vert_color, sizeof(float) * 4);
+ memcpy(new_pt[i].vert_color, pt[0].vert_color, sizeof(float[4]));
if (select) {
new_pt[i].flag |= GP_SPOINT_SELECT;
}
@@ -473,7 +471,7 @@ bool BKE_gpencil_stroke_sample(bGPDstroke *gps, const float dist, const bool sel
copy_v3_v3(&pt2->x, last_coord);
new_pt[i].pressure = pressure;
new_pt[i].strength = strength;
- memcpy(new_pt[i].vert_color, vert_color, sizeof(float) * 4);
+ memcpy(new_pt[i].vert_color, vert_color, sizeof(float[4]));
if (select) {
new_pt[i].flag |= GP_SPOINT_SELECT;
}
@@ -1352,10 +1350,9 @@ bool BKE_gpencil_stroke_trim(bGPDstroke *gps)
if ((lambda <= 0.0f) || (lambda >= 1.0f)) {
continue;
}
- else {
- intersect = true;
- break;
- }
+
+ intersect = true;
+ break;
}
}
}
@@ -2599,10 +2596,9 @@ void BKE_gpencil_stroke_set_random_color(bGPDstroke *gps)
float color[4] = {1.0f, 1.0f, 1.0f, 1.0f};
bGPDspoint *pt = &gps->points[0];
- color[0] *= BLI_hash_int_01(BLI_hash_int_2d(gps->totpoints, pt->x));
- color[1] *= BLI_hash_int_01(BLI_hash_int_2d(gps->totpoints, pt->y));
- color[2] *= BLI_hash_int_01(BLI_hash_int_2d(gps->totpoints, pt->z));
-
+ color[0] *= BLI_hash_int_01(BLI_hash_int_2d(gps->totpoints / 5, pt->x + pt->z));
+ color[1] *= BLI_hash_int_01(BLI_hash_int_2d(gps->totpoints + pt->x, pt->y * pt->z + pt->x));
+ color[2] *= BLI_hash_int_01(BLI_hash_int_2d(gps->totpoints - pt->x, pt->z * pt->x + pt->y));
for (int i = 0; i < gps->totpoints; i++) {
pt = &gps->points[i];
copy_v4_v4(pt->vert_color, color);
diff --git a/source/blender/blenkernel/intern/gpencil_modifier.c b/source/blender/blenkernel/intern/gpencil_modifier.c
index e92bf5a4502..c2e330e8f04 100644
--- a/source/blender/blenkernel/intern/gpencil_modifier.c
+++ b/source/blender/blenkernel/intern/gpencil_modifier.c
@@ -348,9 +348,8 @@ const GpencilModifierTypeInfo *BKE_gpencil_modifier_get_info(GpencilModifierType
modifier_gpencil_types[type]->name[0] != '\0') {
return modifier_gpencil_types[type];
}
- else {
- return NULL;
- }
+
+ return NULL;
}
/**
diff --git a/source/blender/blenkernel/intern/hair.c b/source/blender/blenkernel/intern/hair.c
index 90761d24b73..2905bfc978a 100644
--- a/source/blender/blenkernel/intern/hair.c
+++ b/source/blender/blenkernel/intern/hair.c
@@ -202,8 +202,8 @@ BoundBox *BKE_hair_boundbox_get(Object *ob)
for (int a = 0; a < hair->totpoint; a++) {
float *co = hair_co[a];
float radius = (hair_radius) ? hair_radius[a] : 0.0f;
- float co_min[3] = {co[0] - radius, co[1] - radius, co[2] - radius};
- float co_max[3] = {co[0] + radius, co[1] + radius, co[2] + radius};
+ const float co_min[3] = {co[0] - radius, co[1] - radius, co[2] - radius};
+ const float co_max[3] = {co[0] + radius, co[1] + radius, co[2] + radius};
DO_MIN(co_min, min);
DO_MAX(co_max, max);
}
diff --git a/source/blender/blenkernel/intern/icons.c b/source/blender/blenkernel/intern/icons.c
index 6da48195aab..bec0da750e1 100644
--- a/source/blender/blenkernel/intern/icons.c
+++ b/source/blender/blenkernel/intern/icons.c
@@ -765,9 +765,8 @@ bool BKE_icon_delete(const int icon_id)
icon_free(icon);
return true;
}
- else {
- return false;
- }
+
+ return false;
}
bool BKE_icon_delete_unmanaged(const int icon_id)
@@ -783,15 +782,13 @@ bool BKE_icon_delete_unmanaged(const int icon_id)
BLI_ghash_insert(gIcons, POINTER_FROM_INT(icon_id), icon);
return false;
}
- else {
- icon_free_data(icon_id, icon);
- icon_free(icon);
- return true;
- }
- }
- else {
- return false;
+
+ icon_free_data(icon_id, icon);
+ icon_free(icon);
+ return true;
}
+
+ return false;
}
/* -------------------------------------------------------------------- */
diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c
index c3c67b9ed51..529ae227df9 100644
--- a/source/blender/blenkernel/intern/idprop.c
+++ b/source/blender/blenkernel/intern/idprop.c
@@ -55,10 +55,10 @@ static size_t idp_size_table[] = {
1, /*strings*/
sizeof(int),
sizeof(float),
- sizeof(float) * 3, /*Vector type, deprecated*/
- sizeof(float) * 16, /*Matrix type, deprecated*/
- 0, /*arrays don't have a fixed size*/
- sizeof(ListBase), /*Group type*/
+ sizeof(float[3]), /*Vector type, deprecated*/
+ sizeof(float[16]), /*Matrix type, deprecated*/
+ 0, /*arrays don't have a fixed size*/
+ sizeof(ListBase), /*Group type*/
sizeof(void *),
sizeof(double),
};
@@ -181,7 +181,7 @@ void IDP_ResizeIDPArray(IDProperty *prop, int newlen)
prop->len = newlen;
return;
}
- else if (newlen >= prop->len) {
+ if (newlen >= prop->len) {
prop->len = newlen;
return;
}
@@ -836,17 +836,16 @@ IDProperty *IDP_GetProperties(ID *id, const bool create_if_needed)
if (id->properties) {
return id->properties;
}
- else {
- if (create_if_needed) {
- id->properties = MEM_callocN(sizeof(IDProperty), "IDProperty");
- id->properties->type = IDP_GROUP;
- /* don't overwrite the data's name and type
- * some functions might need this if they
- * don't have a real ID, should be named elsewhere - Campbell */
- /* strcpy(id->name, "top_level_group");*/
- }
- return id->properties;
+
+ if (create_if_needed) {
+ id->properties = MEM_callocN(sizeof(IDProperty), "IDProperty");
+ id->properties->type = IDP_GROUP;
+ /* don't overwrite the data's name and type
+ * some functions might need this if they
+ * don't have a real ID, should be named elsewhere - Campbell */
+ /* strcpy(id->name, "top_level_group");*/
}
+ return id->properties;
}
/**
@@ -856,10 +855,10 @@ bool IDP_EqualsProperties_ex(IDProperty *prop1, IDProperty *prop2, const bool is
if (prop1 == NULL && prop2 == NULL) {
return true;
}
- else if (prop1 == NULL || prop2 == NULL) {
+ if (prop1 == NULL || prop2 == NULL) {
return is_strict ? false : true;
}
- else if (prop1->type != prop2->type) {
+ if (prop1->type != prop2->type) {
return false;
}
diff --git a/source/blender/blenkernel/intern/idtype.c b/source/blender/blenkernel/intern/idtype.c
index 1166ad9ad2f..4ab7d362e0e 100644
--- a/source/blender/blenkernel/intern/idtype.c
+++ b/source/blender/blenkernel/intern/idtype.c
@@ -135,9 +135,8 @@ const IDTypeInfo *BKE_idtype_get_info_from_idcode(const short id_code)
id_types[id_index]->name[0] != '\0') {
return id_types[id_index];
}
- else {
- return NULL;
- }
+
+ return NULL;
}
const IDTypeInfo *BKE_idtype_get_info_from_id(const ID *id)
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 9365ee040c2..7ff34acca7a 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -57,6 +57,7 @@
#include "DNA_packedFile_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
@@ -89,7 +90,6 @@
#include "RE_pipeline.h"
-#include "GPU_draw.h"
#include "GPU_texture.h"
#include "BLI_sys_types.h" // for intptr_t support
@@ -392,7 +392,7 @@ void BKE_image_free_buffers_ex(Image *ima, bool do_lock)
ima->rr = NULL;
}
- GPU_free_image(ima);
+ BKE_image_free_gputextures(ima);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
tile->ok = IMA_OK;
@@ -667,9 +667,8 @@ char BKE_image_alpha_mode_from_extension_ex(const char *filepath)
if (BLI_path_extension_check_n(filepath, ".exr", ".cin", ".dpx", ".hdr", NULL)) {
return IMA_ALPHA_PREMUL;
}
- else {
- return IMA_ALPHA_STRAIGHT;
- }
+
+ return IMA_ALPHA_STRAIGHT;
}
void BKE_image_alpha_mode_from_extension(Image *image)
@@ -1201,57 +1200,56 @@ int BKE_image_imtype_to_ftype(const char imtype, ImbFormatOptions *r_options)
if (imtype == R_IMF_IMTYPE_TARGA) {
return IMB_FTYPE_TGA;
}
- else if (imtype == R_IMF_IMTYPE_RAWTGA) {
+ if (imtype == R_IMF_IMTYPE_RAWTGA) {
r_options->flag = RAWTGA;
return IMB_FTYPE_TGA;
}
- else if (imtype == R_IMF_IMTYPE_IRIS) {
+ if (imtype == R_IMF_IMTYPE_IRIS) {
return IMB_FTYPE_IMAGIC;
}
#ifdef WITH_HDR
- else if (imtype == R_IMF_IMTYPE_RADHDR) {
+ if (imtype == R_IMF_IMTYPE_RADHDR) {
return IMB_FTYPE_RADHDR;
}
#endif
- else if (imtype == R_IMF_IMTYPE_PNG) {
+ if (imtype == R_IMF_IMTYPE_PNG) {
r_options->quality = 15;
return IMB_FTYPE_PNG;
}
#ifdef WITH_DDS
- else if (imtype == R_IMF_IMTYPE_DDS) {
+ if (imtype == R_IMF_IMTYPE_DDS) {
return IMB_FTYPE_DDS;
}
#endif
- else if (imtype == R_IMF_IMTYPE_BMP) {
+ if (imtype == R_IMF_IMTYPE_BMP) {
return IMB_FTYPE_BMP;
}
#ifdef WITH_TIFF
- else if (imtype == R_IMF_IMTYPE_TIFF) {
+ if (imtype == R_IMF_IMTYPE_TIFF) {
return IMB_FTYPE_TIF;
}
#endif
- else if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER) {
+ if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER) {
return IMB_FTYPE_OPENEXR;
}
#ifdef WITH_CINEON
- else if (imtype == R_IMF_IMTYPE_CINEON) {
+ if (imtype == R_IMF_IMTYPE_CINEON) {
return IMB_FTYPE_CINEON;
}
- else if (imtype == R_IMF_IMTYPE_DPX) {
+ if (imtype == R_IMF_IMTYPE_DPX) {
return IMB_FTYPE_DPX;
}
#endif
#ifdef WITH_OPENJPEG
- else if (imtype == R_IMF_IMTYPE_JP2) {
+ if (imtype == R_IMF_IMTYPE_JP2) {
r_options->flag |= JP2_JP2;
r_options->quality = 90;
return IMB_FTYPE_JP2;
}
#endif
- else {
- r_options->quality = 90;
- return IMB_FTYPE_JPG;
- }
+
+ r_options->quality = 90;
+ return IMB_FTYPE_JPG;
}
char BKE_image_ftype_to_imtype(const int ftype, const ImbFormatOptions *options)
@@ -1259,57 +1257,55 @@ char BKE_image_ftype_to_imtype(const int ftype, const ImbFormatOptions *options)
if (ftype == 0) {
return R_IMF_IMTYPE_TARGA;
}
- else if (ftype == IMB_FTYPE_IMAGIC) {
+ if (ftype == IMB_FTYPE_IMAGIC) {
return R_IMF_IMTYPE_IRIS;
}
#ifdef WITH_HDR
- else if (ftype == IMB_FTYPE_RADHDR) {
+ if (ftype == IMB_FTYPE_RADHDR) {
return R_IMF_IMTYPE_RADHDR;
}
#endif
- else if (ftype == IMB_FTYPE_PNG) {
+ if (ftype == IMB_FTYPE_PNG) {
return R_IMF_IMTYPE_PNG;
}
#ifdef WITH_DDS
- else if (ftype == IMB_FTYPE_DDS) {
+ if (ftype == IMB_FTYPE_DDS) {
return R_IMF_IMTYPE_DDS;
}
#endif
- else if (ftype == IMB_FTYPE_BMP) {
+ if (ftype == IMB_FTYPE_BMP) {
return R_IMF_IMTYPE_BMP;
}
#ifdef WITH_TIFF
- else if (ftype == IMB_FTYPE_TIF) {
+ if (ftype == IMB_FTYPE_TIF) {
return R_IMF_IMTYPE_TIFF;
}
#endif
- else if (ftype == IMB_FTYPE_OPENEXR) {
+ if (ftype == IMB_FTYPE_OPENEXR) {
return R_IMF_IMTYPE_OPENEXR;
}
#ifdef WITH_CINEON
- else if (ftype == IMB_FTYPE_CINEON) {
+ if (ftype == IMB_FTYPE_CINEON) {
return R_IMF_IMTYPE_CINEON;
}
- else if (ftype == IMB_FTYPE_DPX) {
+ if (ftype == IMB_FTYPE_DPX) {
return R_IMF_IMTYPE_DPX;
}
#endif
- else if (ftype == IMB_FTYPE_TGA) {
+ if (ftype == IMB_FTYPE_TGA) {
if (options && (options->flag & RAWTGA)) {
return R_IMF_IMTYPE_RAWTGA;
}
- else {
- return R_IMF_IMTYPE_TARGA;
- }
+
+ return R_IMF_IMTYPE_TARGA;
}
#ifdef WITH_OPENJPEG
- else if (ftype == IMB_FTYPE_JP2) {
+ if (ftype == IMB_FTYPE_JP2) {
return R_IMF_IMTYPE_JP2;
}
#endif
- else {
- return R_IMF_IMTYPE_JPEG90;
- }
+
+ return R_IMF_IMTYPE_JPEG90;
}
bool BKE_imtype_is_movie(const char imtype)
@@ -1443,78 +1439,77 @@ char BKE_imtype_from_arg(const char *imtype_arg)
if (STREQ(imtype_arg, "TGA")) {
return R_IMF_IMTYPE_TARGA;
}
- else if (STREQ(imtype_arg, "IRIS")) {
+ if (STREQ(imtype_arg, "IRIS")) {
return R_IMF_IMTYPE_IRIS;
}
#ifdef WITH_DDS
- else if (STREQ(imtype_arg, "DDS")) {
+ if (STREQ(imtype_arg, "DDS")) {
return R_IMF_IMTYPE_DDS;
}
#endif
- else if (STREQ(imtype_arg, "JPEG")) {
+ if (STREQ(imtype_arg, "JPEG")) {
return R_IMF_IMTYPE_JPEG90;
}
- else if (STREQ(imtype_arg, "IRIZ")) {
+ if (STREQ(imtype_arg, "IRIZ")) {
return R_IMF_IMTYPE_IRIZ;
}
- else if (STREQ(imtype_arg, "RAWTGA")) {
+ if (STREQ(imtype_arg, "RAWTGA")) {
return R_IMF_IMTYPE_RAWTGA;
}
- else if (STREQ(imtype_arg, "AVIRAW")) {
+ if (STREQ(imtype_arg, "AVIRAW")) {
return R_IMF_IMTYPE_AVIRAW;
}
- else if (STREQ(imtype_arg, "AVIJPEG")) {
+ if (STREQ(imtype_arg, "AVIJPEG")) {
return R_IMF_IMTYPE_AVIJPEG;
}
- else if (STREQ(imtype_arg, "PNG")) {
+ if (STREQ(imtype_arg, "PNG")) {
return R_IMF_IMTYPE_PNG;
}
- else if (STREQ(imtype_arg, "BMP")) {
+ if (STREQ(imtype_arg, "BMP")) {
return R_IMF_IMTYPE_BMP;
}
#ifdef WITH_HDR
- else if (STREQ(imtype_arg, "HDR")) {
+ if (STREQ(imtype_arg, "HDR")) {
return R_IMF_IMTYPE_RADHDR;
}
#endif
#ifdef WITH_TIFF
- else if (STREQ(imtype_arg, "TIFF")) {
+ if (STREQ(imtype_arg, "TIFF")) {
return R_IMF_IMTYPE_TIFF;
}
#endif
#ifdef WITH_OPENEXR
- else if (STREQ(imtype_arg, "OPEN_EXR")) {
+ if (STREQ(imtype_arg, "OPEN_EXR")) {
return R_IMF_IMTYPE_OPENEXR;
}
- else if (STREQ(imtype_arg, "OPEN_EXR_MULTILAYER")) {
+ if (STREQ(imtype_arg, "OPEN_EXR_MULTILAYER")) {
return R_IMF_IMTYPE_MULTILAYER;
}
- else if (STREQ(imtype_arg, "EXR")) {
+ if (STREQ(imtype_arg, "EXR")) {
return R_IMF_IMTYPE_OPENEXR;
}
- else if (STREQ(imtype_arg, "MULTILAYER")) {
+ if (STREQ(imtype_arg, "MULTILAYER")) {
return R_IMF_IMTYPE_MULTILAYER;
}
#endif
- else if (STREQ(imtype_arg, "FFMPEG")) {
+ if (STREQ(imtype_arg, "FFMPEG")) {
return R_IMF_IMTYPE_FFMPEG;
}
#ifdef WITH_CINEON
- else if (STREQ(imtype_arg, "CINEON")) {
+ if (STREQ(imtype_arg, "CINEON")) {
return R_IMF_IMTYPE_CINEON;
}
- else if (STREQ(imtype_arg, "DPX")) {
+ if (STREQ(imtype_arg, "DPX")) {
return R_IMF_IMTYPE_DPX;
}
#endif
#ifdef WITH_OPENJPEG
- else if (STREQ(imtype_arg, "JP2")) {
+ if (STREQ(imtype_arg, "JP2")) {
return R_IMF_IMTYPE_JP2;
}
#endif
- else {
- return R_IMF_IMTYPE_INVALID;
- }
+
+ return R_IMF_IMTYPE_INVALID;
}
static bool do_add_image_extension(char *string,
@@ -1638,13 +1633,11 @@ static bool do_add_image_extension(char *string,
if (BLI_path_extension_check_array(string, imb_ext_image)) {
return BLI_path_extension_replace(string, FILE_MAX, extension);
}
- else {
- return BLI_path_extension_ensure(string, FILE_MAX, extension);
- }
- }
- else {
- return false;
+
+ return BLI_path_extension_ensure(string, FILE_MAX, extension);
}
+
+ return false;
}
int BKE_image_path_ensure_ext_from_imformat(char *string, const ImageFormatData *im_format)
@@ -2884,7 +2877,7 @@ int BKE_imbuf_write(ImBuf *ibuf, const char *name, const ImageFormatData *imf)
perror(name);
}
- return (ok);
+ return ok;
}
/* same as BKE_imbuf_write() but crappy workaround not to permanently modify
@@ -3012,7 +3005,7 @@ struct anim *openanim(const char *name, int flags, int streamindex, char colorsp
}
IMB_freeImBuf(ibuf);
- return (anim);
+ return anim;
}
/* ************************* New Image API *************** */
@@ -3240,6 +3233,12 @@ static void image_walk_id_all_users(
if (scene->nodetree && scene->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(scene->nodetree, &scene->id, customdata, callback);
}
+ break;
+ }
+ case ID_SIM: {
+ Simulation *simulation = (Simulation *)id;
+ image_walk_ntree_all_users(simulation->nodetree, &simulation->id, customdata, callback);
+ break;
}
default:
break;
@@ -3344,8 +3343,7 @@ static void image_free_tile(Image *ima, ImageTile *tile)
for (int i = 0; i < TEXTARGET_COUNT; i++) {
/* Only two textures depends on all tiles, so if this is a secondary tile we can keep the other
* two. */
- if (tile != ima->tiles.first &&
- !(ELEM(i, TEXTARGET_TEXTURE_2D_ARRAY, TEXTARGET_TEXTURE_TILE_MAPPING))) {
+ if (tile != ima->tiles.first && !(ELEM(i, TEXTARGET_2D_ARRAY, TEXTARGET_TILE_MAPPING))) {
continue;
}
@@ -3543,9 +3541,8 @@ static RenderPass *image_render_pass_get(RenderLayer *rl,
/* no multiview or left eye */
break;
}
- else {
- rp_name = rpass->name;
- }
+
+ rp_name = rpass->name;
}
/* multiview */
else if (rp_name[0] && STREQ(rpass->name, rp_name) && (rpass->view_id == view)) {
@@ -3622,13 +3619,13 @@ ImageTile *BKE_image_add_tile(struct Image *ima, int tile_number, const char *la
for (int eye = 0; eye < 2; eye++) {
/* Reallocate GPU tile array. */
- if (ima->gputexture[TEXTARGET_TEXTURE_2D_ARRAY][eye] != NULL) {
- GPU_texture_free(ima->gputexture[TEXTARGET_TEXTURE_2D_ARRAY][eye]);
- ima->gputexture[TEXTARGET_TEXTURE_2D_ARRAY][eye] = NULL;
+ if (ima->gputexture[TEXTARGET_2D_ARRAY][eye] != NULL) {
+ GPU_texture_free(ima->gputexture[TEXTARGET_2D_ARRAY][eye]);
+ ima->gputexture[TEXTARGET_2D_ARRAY][eye] = NULL;
}
- if (ima->gputexture[TEXTARGET_TEXTURE_TILE_MAPPING][eye] != NULL) {
- GPU_texture_free(ima->gputexture[TEXTARGET_TEXTURE_TILE_MAPPING][eye]);
- ima->gputexture[TEXTARGET_TEXTURE_TILE_MAPPING][eye] = NULL;
+ if (ima->gputexture[TEXTARGET_TILE_MAPPING][eye] != NULL) {
+ GPU_texture_free(ima->gputexture[TEXTARGET_TILE_MAPPING][eye]);
+ ima->gputexture[TEXTARGET_TILE_MAPPING][eye] = NULL;
}
}
@@ -3708,9 +3705,8 @@ RenderPass *BKE_image_multilayer_index(RenderResult *rr, ImageUser *iuser)
iuser->multi_index = index + rp_index;
break;
}
- else {
- index += BLI_listbase_count(&rl->passes);
- }
+
+ index += BLI_listbase_count(&rl->passes);
}
}
@@ -3937,7 +3933,7 @@ static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr)
#endif /* WITH_OPENEXR */
/* common stuff to do with images after loading */
-static void image_initialize_after_load(Image *ima, ImageUser *iuser, ImBuf *UNUSED(ibuf))
+static void image_init_after_load(Image *ima, ImageUser *iuser, ImBuf *UNUSED(ibuf))
{
/* Preview is NULL when it has never been used as an icon before.
* Never handle previews/icons outside of main thread. */
@@ -3981,13 +3977,12 @@ static int image_num_files(Image *ima)
if (!is_multiview) {
return 1;
}
- else if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
+ if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
return 1;
}
/* R_IMF_VIEWS_INDIVIDUAL */
- else {
- return BLI_listbase_count(&ima->views);
- }
+
+ return BLI_listbase_count(&ima->views);
}
static ImBuf *load_sequence_single(
@@ -4040,11 +4035,11 @@ static ImBuf *load_sequence_single(
}
}
else {
- image_initialize_after_load(ima, iuser, ibuf);
+ image_init_after_load(ima, iuser, ibuf);
*r_assign = true;
}
#else
- image_initialize_after_load(ima, iuser, ibuf);
+ image_init_after_load(ima, iuser, ibuf);
*r_assign = true;
#endif
}
@@ -4149,7 +4144,7 @@ static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int e
BKE_imbuf_stamp_info(ima->rr, ibuf);
- image_initialize_after_load(ima, iuser, ibuf);
+ image_init_after_load(ima, iuser, ibuf);
image_assign_ibuf(ima, ibuf, iuser ? iuser->multi_index : 0, entry);
}
// else printf("pass not found\n");
@@ -4213,7 +4208,7 @@ static ImBuf *load_movie_single(Image *ima, ImageUser *iuser, int frame, const i
ibuf = IMB_makeSingleUser(IMB_anim_absolute(ia->anim, fra, IMB_TC_RECORD_RUN, IMB_PROXY_NONE));
if (ibuf) {
- image_initialize_after_load(ima, iuser, ibuf);
+ image_init_after_load(ima, iuser, ibuf);
}
else {
tile->ok = 0;
@@ -4358,7 +4353,7 @@ static ImBuf *load_image_single(Image *ima,
else
#endif
{
- image_initialize_after_load(ima, iuser, ibuf);
+ image_init_after_load(ima, iuser, ibuf);
*r_assign = true;
/* make packed file for autopack */
@@ -4472,7 +4467,7 @@ static ImBuf *image_get_ibuf_multilayer(Image *ima, ImageUser *iuser)
if (rpass) {
ibuf = IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0);
- image_initialize_after_load(ima, iuser, ibuf);
+ image_init_after_load(ima, iuser, ibuf);
ibuf->rect_float = rpass->rect;
ibuf->flags |= IB_rectfloat;
@@ -4702,7 +4697,7 @@ static int image_get_multiview_index(Image *ima, ImageUser *iuser)
if (is_multilayer) {
return iuser ? iuser->multi_index : index;
}
- else if (is_backdrop) {
+ if (is_backdrop) {
if (BKE_image_is_stereo(ima)) {
/* backdrop hackaround (since there is no iuser */
return ima->eye;
@@ -4839,7 +4834,7 @@ BLI_INLINE bool image_quick_test(Image *ima, const ImageUser *iuser)
if (tile == NULL) {
return false;
}
- else if (tile->ok == 0) {
+ if (tile->ok == 0) {
return false;
}
@@ -5156,58 +5151,57 @@ int BKE_image_user_frame_get(const ImageUser *iuser, int cfra, bool *r_is_in_ran
if (len == 0) {
return 0;
}
- else {
- int framenr;
- cfra = cfra - iuser->sfra + 1;
-
- /* cyclic */
- if (iuser->cycl) {
- cfra = ((cfra) % len);
- if (cfra < 0) {
- cfra += len;
- }
- if (cfra == 0) {
- cfra = len;
- }
- if (r_is_in_range) {
- *r_is_in_range = true;
- }
- }
+ int framenr;
+ cfra = cfra - iuser->sfra + 1;
+ /* cyclic */
+ if (iuser->cycl) {
+ cfra = ((cfra) % len);
if (cfra < 0) {
- cfra = 0;
+ cfra += len;
}
- else if (cfra > len) {
+ if (cfra == 0) {
cfra = len;
}
- else {
- if (r_is_in_range) {
- *r_is_in_range = true;
- }
- }
- /* transform to images space */
- framenr = cfra;
- if (framenr > iuser->frames) {
- framenr = iuser->frames;
+ if (r_is_in_range) {
+ *r_is_in_range = true;
}
+ }
- if (iuser->cycl) {
- framenr = ((framenr) % len);
- while (framenr < 0) {
- framenr += len;
- }
- if (framenr == 0) {
- framenr = len;
- }
+ if (cfra < 0) {
+ cfra = 0;
+ }
+ else if (cfra > len) {
+ cfra = len;
+ }
+ else {
+ if (r_is_in_range) {
+ *r_is_in_range = true;
}
+ }
- /* important to apply after else we cant loop on frames 100 - 110 for eg. */
- framenr += iuser->offset;
+ /* transform to images space */
+ framenr = cfra;
+ if (framenr > iuser->frames) {
+ framenr = iuser->frames;
+ }
- return framenr;
+ if (iuser->cycl) {
+ framenr = ((framenr) % len);
+ while (framenr < 0) {
+ framenr += len;
+ }
+ if (framenr == 0) {
+ framenr = len;
+ }
}
+
+ /* important to apply after else we cant loop on frames 100 - 110 for eg. */
+ framenr += iuser->offset;
+
+ return framenr;
}
void BKE_image_user_frame_calc(Image *ima, ImageUser *iuser, int cfra)
@@ -5373,9 +5367,8 @@ bool BKE_image_has_alpha(struct Image *image)
if (planes == 32) {
return true;
}
- else {
- return false;
- }
+
+ return false;
}
void BKE_image_get_size(Image *image, ImageUser *iuser, int *r_width, int *r_height)
@@ -5841,17 +5834,16 @@ bool BKE_image_clear_renderslot(Image *ima, ImageUser *iuser, int index)
RE_ClearResult(re);
return true;
}
- else {
- RenderSlot *slot = BLI_findlink(&ima->renderslots, index);
- if (!slot) {
- return false;
- }
- if (slot->render) {
- RE_FreeRenderResult(slot->render);
- slot->render = NULL;
- }
- return true;
+
+ RenderSlot *slot = BLI_findlink(&ima->renderslots, index);
+ if (!slot) {
+ return false;
}
+ if (slot->render) {
+ RE_FreeRenderResult(slot->render);
+ slot->render = NULL;
+ }
+ return true;
}
RenderSlot *BKE_image_get_renderslot(Image *ima, int index)
diff --git a/source/blender/blenkernel/intern/image_gpu.c b/source/blender/blenkernel/intern/image_gpu.c
new file mode 100644
index 00000000000..78a705ae145
--- /dev/null
+++ b/source/blender/blenkernel/intern/image_gpu.c
@@ -0,0 +1,774 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_boxpack_2d.h"
+#include "BLI_linklist.h"
+#include "BLI_listbase.h"
+#include "BLI_threads.h"
+
+#include "DNA_image_types.h"
+#include "DNA_userdef_types.h"
+
+#include "IMB_colormanagement.h"
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "BKE_global.h"
+#include "BKE_image.h"
+#include "BKE_main.h"
+
+#include "GPU_extensions.h"
+#include "GPU_state.h"
+#include "GPU_texture.h"
+
+#include "PIL_time.h"
+
+/* Prototypes. */
+static void gpu_free_unused_buffers(void);
+static void image_free_gpu(Image *ima, const bool immediate);
+
+/* -------------------------------------------------------------------- */
+/** \name UDIM gpu texture
+ * \{ */
+
+static bool is_over_resolution_limit(int w, int h)
+{
+ return (w > GPU_texture_size_with_limit(w) || h > GPU_texture_size_with_limit(h));
+}
+
+static int smaller_power_of_2_limit(int num)
+{
+ return power_of_2_min_i(GPU_texture_size_with_limit(num));
+}
+
+static GPUTexture *gpu_texture_create_tile_mapping(Image *ima, const int multiview_eye)
+{
+ GPUTexture *tilearray = ima->gputexture[TEXTARGET_2D_ARRAY][multiview_eye];
+
+ if (tilearray == NULL) {
+ return 0;
+ }
+
+ float array_w = GPU_texture_width(tilearray);
+ float array_h = GPU_texture_height(tilearray);
+
+ ImageTile *last_tile = (ImageTile *)ima->tiles.last;
+ /* Tiles are sorted by number. */
+ int max_tile = last_tile->tile_number - 1001;
+
+ /* create image */
+ int width = max_tile + 1;
+ float *data = (float *)MEM_callocN(width * 8 * sizeof(float), __func__);
+ for (int i = 0; i < width; i++) {
+ data[4 * i] = -1.0f;
+ }
+ LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
+ int i = tile->tile_number - 1001;
+ data[4 * i] = tile->runtime.tilearray_layer;
+
+ float *tile_info = &data[4 * width + 4 * i];
+ tile_info[0] = tile->runtime.tilearray_offset[0] / array_w;
+ tile_info[1] = tile->runtime.tilearray_offset[1] / array_h;
+ tile_info[2] = tile->runtime.tilearray_size[0] / array_w;
+ tile_info[3] = tile->runtime.tilearray_size[1] / array_h;
+ }
+
+ GPUTexture *tex = GPU_texture_create_1d_array(width, 2, GPU_RGBA32F, data, NULL);
+ GPU_texture_mipmap_mode(tex, false, false);
+
+ MEM_freeN(data);
+
+ return tex;
+}
+
+typedef struct PackTile {
+ FixedSizeBoxPack boxpack;
+ ImageTile *tile;
+ float pack_score;
+} PackTile;
+
+static int compare_packtile(const void *a, const void *b)
+{
+ const PackTile *tile_a = (const PackTile *)a;
+ const PackTile *tile_b = (const PackTile *)b;
+
+ return tile_a->pack_score < tile_b->pack_score;
+}
+
+static GPUTexture *gpu_texture_create_tile_array(Image *ima, ImBuf *main_ibuf)
+{
+ int arraywidth = 0, arrayheight = 0;
+ ListBase boxes = {NULL};
+
+ LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
+ ImageUser iuser;
+ BKE_imageuser_default(&iuser);
+ iuser.tile = tile->tile_number;
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
+
+ if (ibuf) {
+ PackTile *packtile = (PackTile *)MEM_callocN(sizeof(PackTile), __func__);
+ packtile->tile = tile;
+ packtile->boxpack.w = ibuf->x;
+ packtile->boxpack.h = ibuf->y;
+
+ if (is_over_resolution_limit(packtile->boxpack.w, packtile->boxpack.h)) {
+ packtile->boxpack.w = smaller_power_of_2_limit(packtile->boxpack.w);
+ packtile->boxpack.h = smaller_power_of_2_limit(packtile->boxpack.h);
+ }
+ arraywidth = max_ii(arraywidth, packtile->boxpack.w);
+ arrayheight = max_ii(arrayheight, packtile->boxpack.h);
+
+ /* We sort the tiles by decreasing size, with an additional penalty term
+ * for high aspect ratios. This improves packing efficiency. */
+ float w = packtile->boxpack.w, h = packtile->boxpack.h;
+ packtile->pack_score = max_ff(w, h) / min_ff(w, h) * w * h;
+
+ BKE_image_release_ibuf(ima, ibuf, NULL);
+ BLI_addtail(&boxes, packtile);
+ }
+ }
+
+ BLI_assert(arraywidth > 0 && arrayheight > 0);
+
+ BLI_listbase_sort(&boxes, compare_packtile);
+ int arraylayers = 0;
+ /* Keep adding layers until all tiles are packed. */
+ while (boxes.first != NULL) {
+ ListBase packed = {NULL};
+ BLI_box_pack_2d_fixedarea(&boxes, arraywidth, arrayheight, &packed);
+ BLI_assert(packed.first != NULL);
+
+ LISTBASE_FOREACH (PackTile *, packtile, &packed) {
+ ImageTile *tile = packtile->tile;
+ int *tileoffset = tile->runtime.tilearray_offset;
+ int *tilesize = tile->runtime.tilearray_size;
+
+ tileoffset[0] = packtile->boxpack.x;
+ tileoffset[1] = packtile->boxpack.y;
+ tilesize[0] = packtile->boxpack.w;
+ tilesize[1] = packtile->boxpack.h;
+ tile->runtime.tilearray_layer = arraylayers;
+ }
+
+ BLI_freelistN(&packed);
+ arraylayers++;
+ }
+
+ const bool use_high_bitdepth = (ima->flag & IMA_HIGH_BITDEPTH);
+ /* Create Texture without content. */
+ GPUTexture *tex = IMB_touch_gpu_texture(
+ main_ibuf, arraywidth, arrayheight, arraylayers, use_high_bitdepth);
+
+ GPU_texture_bind(tex, 0);
+
+ /* Upload each tile one by one. */
+ LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
+ int tilelayer = tile->runtime.tilearray_layer;
+ int *tileoffset = tile->runtime.tilearray_offset;
+ int *tilesize = tile->runtime.tilearray_size;
+
+ if (tilesize[0] == 0 || tilesize[1] == 0) {
+ continue;
+ }
+
+ ImageUser iuser;
+ BKE_imageuser_default(&iuser);
+ iuser.tile = tile->tile_number;
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
+
+ if (ibuf) {
+ const bool store_premultiplied = ibuf->rect_float ? (ima->alpha_mode != IMA_ALPHA_STRAIGHT) :
+ (ima->alpha_mode == IMA_ALPHA_PREMUL);
+ IMB_update_gpu_texture_sub(tex,
+ ibuf,
+ UNPACK2(tileoffset),
+ tilelayer,
+ UNPACK2(tilesize),
+ use_high_bitdepth,
+ store_premultiplied);
+ }
+
+ BKE_image_release_ibuf(ima, ibuf, NULL);
+ }
+
+ if (GPU_mipmap_enabled()) {
+ GPU_texture_generate_mipmap(tex);
+ GPU_texture_mipmap_mode(tex, true, true);
+ if (ima) {
+ ima->gpuflag |= IMA_GPU_MIPMAP_COMPLETE;
+ }
+ }
+ else {
+ GPU_texture_mipmap_mode(tex, false, true);
+ }
+
+ GPU_texture_unbind(tex);
+
+ return tex;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Regular gpu texture
+ * \{ */
+
+static GPUTexture **get_image_gpu_texture_ptr(Image *ima,
+ eGPUTextureTarget textarget,
+ const int multiview_eye)
+{
+ const bool in_range = (textarget >= 0) && (textarget < TEXTARGET_COUNT);
+ BLI_assert(in_range);
+
+ if (in_range) {
+ return &(ima->gputexture[textarget][multiview_eye]);
+ }
+ return NULL;
+}
+
+static GPUTexture *image_gpu_texture_error_create(eGPUTextureTarget textarget)
+{
+ switch (textarget) {
+ case TEXTARGET_2D_ARRAY:
+ return GPU_texture_create_error(2, true);
+ case TEXTARGET_TILE_MAPPING:
+ return GPU_texture_create_error(1, true);
+ case TEXTARGET_2D:
+ default:
+ return GPU_texture_create_error(2, false);
+ }
+}
+
+static GPUTexture *image_get_gpu_texture(Image *ima,
+ ImageUser *iuser,
+ ImBuf *ibuf,
+ eGPUTextureTarget textarget)
+{
+ if (ima == NULL) {
+ return NULL;
+ }
+
+ /* Free any unused GPU textures, since we know we are in a thread with OpenGL
+ * context and might as well ensure we have as much space free as possible. */
+ gpu_free_unused_buffers();
+
+ /* currently, gpu refresh tagging is used by ima sequences */
+ if (ima->gpuflag & IMA_GPU_REFRESH) {
+ image_free_gpu(ima, true);
+ ima->gpuflag &= ~IMA_GPU_REFRESH;
+ }
+
+ /* Tag as in active use for garbage collector. */
+ BKE_image_tag_time(ima);
+
+ /* Test if we already have a texture. */
+ GPUTexture **tex = get_image_gpu_texture_ptr(ima, textarget, iuser ? iuser->multiview_eye : 0);
+ if (*tex) {
+ return *tex;
+ }
+
+ /* Check if we have a valid image. If not, we return a dummy
+ * texture with zero bind-code so we don't keep trying. */
+ ImageTile *tile = BKE_image_get_tile(ima, 0);
+ if (tile == NULL || tile->ok == 0) {
+ *tex = image_gpu_texture_error_create(textarget);
+ return *tex;
+ }
+
+ /* check if we have a valid image buffer */
+ ImBuf *ibuf_intern = ibuf;
+ if (ibuf_intern == NULL) {
+ ibuf_intern = BKE_image_acquire_ibuf(ima, iuser, NULL);
+ if (ibuf_intern == NULL) {
+ *tex = image_gpu_texture_error_create(textarget);
+ return *tex;
+ }
+ }
+
+ if (textarget == TEXTARGET_2D_ARRAY) {
+ *tex = gpu_texture_create_tile_array(ima, ibuf_intern);
+ }
+ else if (textarget == TEXTARGET_TILE_MAPPING) {
+ *tex = gpu_texture_create_tile_mapping(ima, iuser ? iuser->multiview_eye : 0);
+ }
+ else {
+ const bool use_high_bitdepth = (ima->flag & IMA_HIGH_BITDEPTH);
+ const bool store_premultiplied = ibuf_intern->rect_float ?
+ (ima ? (ima->alpha_mode != IMA_ALPHA_STRAIGHT) : false) :
+ (ima ? (ima->alpha_mode == IMA_ALPHA_PREMUL) : true);
+
+ *tex = IMB_create_gpu_texture(ibuf_intern, use_high_bitdepth, store_premultiplied);
+
+ if (GPU_mipmap_enabled()) {
+ GPU_texture_bind(*tex, 0);
+ GPU_texture_generate_mipmap(*tex);
+ GPU_texture_unbind(*tex);
+ if (ima) {
+ ima->gpuflag |= IMA_GPU_MIPMAP_COMPLETE;
+ }
+ GPU_texture_mipmap_mode(*tex, true, true);
+ }
+ else {
+ GPU_texture_mipmap_mode(*tex, false, true);
+ }
+ }
+
+ /* if `ibuf` was given, we don't own the `ibuf_intern` */
+ if (ibuf == NULL) {
+ BKE_image_release_ibuf(ima, ibuf_intern, NULL);
+ }
+
+ GPU_texture_orig_size_set(*tex, ibuf_intern->x, ibuf_intern->y);
+
+ return *tex;
+}
+
+GPUTexture *BKE_image_get_gpu_texture(Image *image, ImageUser *iuser, ImBuf *ibuf)
+{
+ return image_get_gpu_texture(image, iuser, ibuf, TEXTARGET_2D);
+}
+
+GPUTexture *BKE_image_get_gpu_tiles(Image *image, ImageUser *iuser, ImBuf *ibuf)
+{
+ return image_get_gpu_texture(image, iuser, ibuf, TEXTARGET_2D_ARRAY);
+}
+
+GPUTexture *BKE_image_get_gpu_tilemap(Image *image, ImageUser *iuser, ImBuf *ibuf)
+{
+ return image_get_gpu_texture(image, iuser, ibuf, TEXTARGET_TILE_MAPPING);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delayed GPU texture free
+ *
+ * Image datablocks can be deleted by any thread, but there may not be any active OpenGL context.
+ * In that case we push them into a queue and free the buffers later.
+ * \{ */
+
+static LinkNode *gpu_texture_free_queue = NULL;
+static ThreadMutex gpu_texture_queue_mutex = BLI_MUTEX_INITIALIZER;
+
+static void gpu_free_unused_buffers(void)
+{
+ if (gpu_texture_free_queue == NULL) {
+ return;
+ }
+
+ BLI_mutex_lock(&gpu_texture_queue_mutex);
+
+ while (gpu_texture_free_queue != NULL) {
+ GPUTexture *tex = BLI_linklist_pop(&gpu_texture_free_queue);
+ GPU_texture_free(tex);
+ }
+
+ BLI_mutex_unlock(&gpu_texture_queue_mutex);
+}
+
+void BKE_image_free_unused_gpu_textures()
+{
+ if (BLI_thread_is_main()) {
+ gpu_free_unused_buffers();
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Deletion
+ * \{ */
+
+static void image_free_gpu(Image *ima, const bool immediate)
+{
+ for (int eye = 0; eye < 2; eye++) {
+ for (int i = 0; i < TEXTARGET_COUNT; i++) {
+ if (ima->gputexture[i][eye] != NULL) {
+ if (immediate) {
+ GPU_texture_free(ima->gputexture[i][eye]);
+ }
+ else {
+ BLI_mutex_lock(&gpu_texture_queue_mutex);
+ BLI_linklist_prepend(&gpu_texture_free_queue, ima->gputexture[i][eye]);
+ BLI_mutex_unlock(&gpu_texture_queue_mutex);
+ }
+
+ ima->gputexture[i][eye] = NULL;
+ }
+ }
+ }
+
+ ima->gpuflag &= ~IMA_GPU_MIPMAP_COMPLETE;
+}
+
+void BKE_image_free_gputextures(Image *ima)
+{
+ image_free_gpu(ima, BLI_thread_is_main());
+}
+
+void BKE_image_free_all_gputextures(Main *bmain)
+{
+ if (bmain) {
+ LISTBASE_FOREACH (Image *, ima, &bmain->images) {
+ BKE_image_free_gputextures(ima);
+ }
+ }
+}
+
+/* same as above but only free animated images */
+void BKE_image_free_anim_gputextures(Main *bmain)
+{
+ if (bmain) {
+ LISTBASE_FOREACH (Image *, ima, &bmain->images) {
+ if (BKE_image_is_animated(ima)) {
+ BKE_image_free_gputextures(ima);
+ }
+ }
+ }
+}
+
+void BKE_image_free_old_gputextures(Main *bmain)
+{
+ static int lasttime = 0;
+ int ctime = (int)PIL_check_seconds_timer();
+
+ /*
+ * Run garbage collector once for every collecting period of time
+ * if textimeout is 0, that's the option to NOT run the collector
+ */
+ if (U.textimeout == 0 || ctime % U.texcollectrate || ctime == lasttime) {
+ return;
+ }
+
+ /* of course not! */
+ if (G.is_rendering) {
+ return;
+ }
+
+ lasttime = ctime;
+
+ LISTBASE_FOREACH (Image *, ima, &bmain->images) {
+ if ((ima->flag & IMA_NOCOLLECT) == 0 && ctime - ima->lastused > U.textimeout) {
+ /* If it's in GL memory, deallocate and set time tag to current time
+ * This gives textures a "second chance" to be used before dying. */
+ if (BKE_image_has_opengl_texture(ima)) {
+ BKE_image_free_gputextures(ima);
+ ima->lastused = ctime;
+ }
+ /* Otherwise, just kill the buffers */
+ else {
+ BKE_image_free_buffers(ima);
+ }
+ }
+ }
+}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Paint Update
+ * \{ */
+
+static ImBuf *update_do_scale(uchar *rect,
+ float *rect_float,
+ int *x,
+ int *y,
+ int *w,
+ int *h,
+ int limit_w,
+ int limit_h,
+ int full_w,
+ int full_h)
+{
+ /* Partial update with scaling. */
+ float xratio = limit_w / (float)full_w;
+ float yratio = limit_h / (float)full_h;
+
+ int part_w = *w, part_h = *h;
+
+ /* Find sub coordinates in scaled image. Take ceiling because we will be
+ * losing 1 pixel due to rounding errors in x,y. */
+ *x *= xratio;
+ *y *= yratio;
+ *w = (int)ceil(xratio * (*w));
+ *h = (int)ceil(yratio * (*h));
+
+ /* ...but take back if we are over the limit! */
+ if (*x + *w > limit_w) {
+ (*w)--;
+ }
+ if (*y + *h > limit_h) {
+ (*h)--;
+ }
+
+ /* Scale pixels. */
+ ImBuf *ibuf = IMB_allocFromBuffer((uint *)rect, rect_float, part_w, part_h, 4);
+ IMB_scaleImBuf(ibuf, *w, *h);
+
+ return ibuf;
+}
+
+static void gpu_texture_update_scaled(GPUTexture *tex,
+ uchar *rect,
+ float *rect_float,
+ int full_w,
+ int full_h,
+ int x,
+ int y,
+ int layer,
+ const int *tile_offset,
+ const int *tile_size,
+ int w,
+ int h)
+{
+ ImBuf *ibuf;
+ if (layer > -1) {
+ ibuf = update_do_scale(
+ rect, rect_float, &x, &y, &w, &h, tile_size[0], tile_size[1], full_w, full_h);
+
+ /* Shift to account for tile packing. */
+ x += tile_offset[0];
+ y += tile_offset[1];
+ }
+ else {
+ /* Partial update with scaling. */
+ int limit_w = smaller_power_of_2_limit(full_w);
+ int limit_h = smaller_power_of_2_limit(full_h);
+
+ ibuf = update_do_scale(rect, rect_float, &x, &y, &w, &h, limit_w, limit_h, full_w, full_h);
+ }
+
+ void *data = (ibuf->rect_float) ? (void *)(ibuf->rect_float) : (void *)(ibuf->rect);
+ eGPUDataFormat data_format = (ibuf->rect_float) ? GPU_DATA_FLOAT : GPU_DATA_UNSIGNED_BYTE;
+
+ GPU_texture_update_sub(tex, data_format, data, x, y, layer, w, h, 1);
+
+ IMB_freeImBuf(ibuf);
+}
+
+static void gpu_texture_update_unscaled(GPUTexture *tex,
+ uchar *rect,
+ float *rect_float,
+ int x,
+ int y,
+ int layer,
+ const int tile_offset[2],
+ int w,
+ int h,
+ int tex_stride,
+ int tex_offset)
+{
+ if (layer > -1) {
+ /* Shift to account for tile packing. */
+ x += tile_offset[0];
+ y += tile_offset[1];
+ }
+
+ void *data = (rect_float) ? (void *)(rect_float + tex_offset) : (void *)(rect + tex_offset);
+ eGPUDataFormat data_format = (rect_float) ? GPU_DATA_FLOAT : GPU_DATA_UNSIGNED_BYTE;
+
+ /* Partial update without scaling. Stride and offset are used to copy only a
+ * subset of a possible larger buffer than what we are updating. */
+ GPU_unpack_row_length_set(tex_stride);
+
+ GPU_texture_update_sub(tex, data_format, data, x, y, layer, w, h, 1);
+ /* Restore default. */
+ GPU_unpack_row_length_set(0);
+}
+
+static void gpu_texture_update_from_ibuf(
+ GPUTexture *tex, Image *ima, ImBuf *ibuf, ImageTile *tile, int x, int y, int w, int h)
+{
+ bool scaled;
+ if (tile != NULL) {
+ int *tilesize = tile->runtime.tilearray_size;
+ scaled = (ibuf->x != tilesize[0]) || (ibuf->y != tilesize[1]);
+ }
+ else {
+ scaled = is_over_resolution_limit(ibuf->x, ibuf->y);
+ }
+
+ if (scaled) {
+ /* Extra padding to account for bleed from neighboring pixels. */
+ const int padding = 4;
+ const int xmax = min_ii(x + w + padding, ibuf->x);
+ const int ymax = min_ii(y + h + padding, ibuf->y);
+ x = max_ii(x - padding, 0);
+ y = max_ii(y - padding, 0);
+ w = xmax - x;
+ h = ymax - y;
+ }
+
+ /* Get texture data pointers. */
+ float *rect_float = ibuf->rect_float;
+ uchar *rect = (uchar *)ibuf->rect;
+ int tex_stride = ibuf->x;
+ int tex_offset = ibuf->channels * (y * ibuf->x + x);
+
+ if (rect_float == NULL) {
+ /* Byte pixels. */
+ if (!IMB_colormanagement_space_is_data(ibuf->rect_colorspace)) {
+ const bool compress_as_srgb = !IMB_colormanagement_space_is_scene_linear(
+ ibuf->rect_colorspace);
+
+ rect = (uchar *)MEM_mallocN(sizeof(uchar[4]) * w * h, __func__);
+ if (rect == NULL) {
+ return;
+ }
+
+ tex_stride = w;
+ tex_offset = 0;
+
+ /* Convert to scene linear with sRGB compression, and premultiplied for
+ * correct texture interpolation. */
+ const bool store_premultiplied = (ima->alpha_mode == IMA_ALPHA_PREMUL);
+ IMB_colormanagement_imbuf_to_byte_texture(
+ rect, x, y, w, h, ibuf, compress_as_srgb, store_premultiplied);
+ }
+ }
+ else {
+ /* Float pixels. */
+ const bool store_premultiplied = (ima->alpha_mode != IMA_ALPHA_STRAIGHT);
+
+ if (ibuf->channels != 4 || scaled || !store_premultiplied) {
+ rect_float = (float *)MEM_mallocN(sizeof(float[4]) * w * h, __func__);
+ if (rect_float == NULL) {
+ return;
+ }
+
+ tex_stride = w;
+ tex_offset = 0;
+
+ IMB_colormanagement_imbuf_to_float_texture(
+ rect_float, x, y, w, h, ibuf, store_premultiplied);
+ }
+ }
+
+ GPU_texture_bind(tex, 0);
+
+ if (scaled) {
+ /* Slower update where we first have to scale the input pixels. */
+ if (tile != NULL) {
+ int *tileoffset = tile->runtime.tilearray_offset;
+ int *tilesize = tile->runtime.tilearray_size;
+ int tilelayer = tile->runtime.tilearray_layer;
+ gpu_texture_update_scaled(
+ tex, rect, rect_float, ibuf->x, ibuf->y, x, y, tilelayer, tileoffset, tilesize, w, h);
+ }
+ else {
+ gpu_texture_update_scaled(
+ tex, rect, rect_float, ibuf->x, ibuf->y, x, y, -1, NULL, NULL, w, h);
+ }
+ }
+ else {
+ /* Fast update at same resolution. */
+ if (tile != NULL) {
+ int *tileoffset = tile->runtime.tilearray_offset;
+ int tilelayer = tile->runtime.tilearray_layer;
+ gpu_texture_update_unscaled(
+ tex, rect, rect_float, x, y, tilelayer, tileoffset, w, h, tex_stride, tex_offset);
+ }
+ else {
+ gpu_texture_update_unscaled(
+ tex, rect, rect_float, x, y, -1, NULL, w, h, tex_stride, tex_offset);
+ }
+ }
+
+ /* Free buffers if needed. */
+ if (rect && rect != (uchar *)ibuf->rect) {
+ MEM_freeN(rect);
+ }
+ if (rect_float && rect_float != ibuf->rect_float) {
+ MEM_freeN(rect_float);
+ }
+
+ if (GPU_mipmap_enabled()) {
+ GPU_texture_generate_mipmap(tex);
+ }
+ else {
+ ima->gpuflag &= ~IMA_GPU_MIPMAP_COMPLETE;
+ }
+
+ GPU_texture_unbind(tex);
+}
+
+/* Partial update of texture for texture painting. This is often much
+ * quicker than fully updating the texture for high resolution images. */
+void BKE_image_update_gputexture(Image *ima, ImageUser *iuser, int x, int y, int w, int h)
+{
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, NULL);
+ ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
+
+ if ((ibuf == NULL) || (w == 0) || (h == 0)) {
+ /* Full reload of texture. */
+ BKE_image_free_gputextures(ima);
+ }
+
+ GPUTexture *tex = ima->gputexture[TEXTARGET_2D][0];
+ /* Check if we need to update the main gputexture. */
+ if (tex != NULL && tile == ima->tiles.first) {
+ gpu_texture_update_from_ibuf(tex, ima, ibuf, NULL, x, y, w, h);
+ }
+
+ /* Check if we need to update the array gputexture. */
+ tex = ima->gputexture[TEXTARGET_2D_ARRAY][0];
+ if (tex != NULL) {
+ gpu_texture_update_from_ibuf(tex, ima, ibuf, tile, x, y, w, h);
+ }
+
+ BKE_image_release_ibuf(ima, ibuf, NULL);
+}
+
+/* these two functions are called on entering and exiting texture paint mode,
+ * temporary disabling/enabling mipmapping on all images for quick texture
+ * updates with glTexSubImage2D. images that didn't change don't have to be
+ * re-uploaded to OpenGL */
+void BKE_image_paint_set_mipmap(Main *bmain, bool mipmap)
+{
+ LISTBASE_FOREACH (Image *, ima, &bmain->images) {
+ if (BKE_image_has_opengl_texture(ima)) {
+ if (ima->gpuflag & IMA_GPU_MIPMAP_COMPLETE) {
+ for (int eye = 0; eye < 2; eye++) {
+ for (int a = 0; a < TEXTARGET_COUNT; a++) {
+ if (ELEM(a, TEXTARGET_2D, TEXTARGET_2D_ARRAY)) {
+ GPUTexture *tex = ima->gputexture[a][eye];
+ if (tex != NULL) {
+ GPU_texture_mipmap_mode(tex, mipmap, true);
+ }
+ }
+ }
+ }
+ }
+ else {
+ BKE_image_free_gputextures(ima);
+ }
+ }
+ else {
+ ima->gpuflag &= ~IMA_GPU_MIPMAP_COMPLETE;
+ }
+ }
+}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index 7bf9cb2d0a1..94a142600b6 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -158,7 +158,7 @@ static AdrBit2Path ob_layer_bits[] = {
/* quick macro for returning the appropriate array for adrcode_bitmaps_to_paths() */
#define RET_ABP(items) \
{ \
- *tot = sizeof(items) / sizeof(AdrBit2Path); \
+ *tot = ARRAY_SIZE(items); \
return items; \
} \
(void)0
@@ -517,9 +517,8 @@ static const char *mtex_adrcodes_to_paths(int adrcode, int *UNUSED(array_index))
BLI_snprintf(buf, 128, "%s.%s", base, prop);
return buf;
}
- else {
- return NULL;
- }
+
+ return NULL;
}
/* Texture types */
@@ -1074,10 +1073,9 @@ static char *get_rna_access(ID *id,
return NULL;
}
- else {
- if (array_index) {
- *array_index = dummy_index;
- }
+
+ if (array_index) {
+ *array_index = dummy_index;
}
/* 'buf' _must_ be initialized in this block */
@@ -1976,7 +1974,7 @@ void do_versions_ipos_to_animato(Main *bmain)
CLOG_WARN(&LOG, "Animation data too new to convert (Version %d)", bmain->versionfile);
return;
}
- else if (G.debug & G_DEBUG) {
+ if (G.debug & G_DEBUG) {
printf("INFO: Converting to Animato...\n");
}
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index a71b9cc2a1d..0108befa710 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -569,7 +569,7 @@ static char *key_block_get_data(Key *key, KeyBlock *actkb, KeyBlock *kb, char **
if (me->edit_mesh && me->edit_mesh->bm->totvert == kb->totelem) {
a = 0;
- co = MEM_mallocN(sizeof(float) * 3 * me->edit_mesh->bm->totvert, "key_block_get_data");
+ co = MEM_mallocN(sizeof(float[3]) * me->edit_mesh->bm->totvert, "key_block_get_data");
BM_ITER_MESH (eve, &iter, me->edit_mesh->bm, BM_VERTS_OF_MESH) {
copy_v3_v3(co[a], eve->co);
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index 4d523ffa2e0..4d073593da7 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -356,9 +356,8 @@ bool object_deform_mball(Object *ob, ListBase *dispbase)
return true;
}
- else {
- return false;
- }
+
+ return false;
}
static BPoint *latt_bp(Lattice *lt, int u, int v, int w)
@@ -575,9 +574,8 @@ struct BPoint *BKE_lattice_active_point_get(Lattice *lt)
if ((lt->actbp != LT_ACTBP_NONE) && (lt->actbp < lt->pntsu * lt->pntsv * lt->pntsw)) {
return &lt->def[lt->actbp];
}
- else {
- return NULL;
- }
+
+ return NULL;
}
void BKE_lattice_center_median(Lattice *lt, float cent[3])
diff --git a/source/blender/blenkernel/intern/lattice_deform.c b/source/blender/blenkernel/intern/lattice_deform.c
index 674ee9ed2c5..33f7d9851db 100644
--- a/source/blender/blenkernel/intern/lattice_deform.c
+++ b/source/blender/blenkernel/intern/lattice_deform.c
@@ -80,7 +80,7 @@ LatticeDeformData *BKE_lattice_deform_data_create(const Object *oblatt, const Ob
}
bp = lt->def;
- fp = latticedata = MEM_mallocN(sizeof(float) * 3 * lt->pntsu * lt->pntsv * lt->pntsw,
+ fp = latticedata = MEM_mallocN(sizeof(float[3]) * lt->pntsu * lt->pntsv * lt->pntsw,
"latticedata");
/* for example with a particle system: (ob == NULL) */
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index 64649d84320..cf6139d9449 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -221,7 +221,7 @@ ViewLayer *BKE_view_layer_add(Scene *scene,
view_layer_new = view_layer_add(name);
BLI_addtail(&scene->view_layers, view_layer_new);
- /* Initialise layercollections */
+ /* Initialize layer-collections. */
BKE_layer_collection_sync(scene, view_layer_new);
layer_collection_exclude_all(view_layer_new->layer_collections.first);
@@ -555,21 +555,19 @@ static bool layer_collection_hidden(ViewLayer *view_layer, LayerCollection *lc)
if (lc->flag & LAYER_COLLECTION_HIDE || lc->collection->flag & COLLECTION_RESTRICT_VIEWPORT) {
return true;
}
- else {
- /* Restriction flags stay set, so we need to check parents */
- CollectionParent *parent = lc->collection->parents.first;
- if (parent) {
- lc = BKE_layer_collection_first_from_scene_collection(view_layer, parent->collection);
+ /* Restriction flags stay set, so we need to check parents */
+ CollectionParent *parent = lc->collection->parents.first;
- return lc && layer_collection_hidden(view_layer, lc);
- }
- else {
- return false;
- }
+ if (parent) {
+ lc = BKE_layer_collection_first_from_scene_collection(view_layer, parent->collection);
+
+ return lc && layer_collection_hidden(view_layer, lc);
}
return false;
+
+ return false;
}
/**
@@ -1610,10 +1608,9 @@ void BKE_view_layer_selected_editable_objects_iterator_begin(BLI_Iterator *iter,
// First object is valid (selectable and not libdata) -> all good.
return;
}
- else {
- // Object is selectable but not editable -> search for another one.
- BKE_view_layer_selected_editable_objects_iterator_next(iter);
- }
+
+ // Object is selectable but not editable -> search for another one.
+ BKE_view_layer_selected_editable_objects_iterator_next(iter);
}
}
diff --git a/source/blender/blenkernel/intern/lib_id.c b/source/blender/blenkernel/intern/lib_id.c
index a64e550579d..3b7aae98327 100644
--- a/source/blender/blenkernel/intern/lib_id.c
+++ b/source/blender/blenkernel/intern/lib_id.c
@@ -2203,13 +2203,12 @@ char *BKE_id_to_unique_string_key(const struct ID *id)
if (id->lib == NULL) {
return BLI_strdup(id->name);
}
- else {
- /* Prefix with an ascii character in the range of 32..96 (visible)
- * this ensures we can't have a library ID pair that collide.
- * Where 'LIfooOBbarOBbaz' could be ('LIfoo, OBbarOBbaz') or ('LIfooOBbar', 'OBbaz'). */
- const char ascii_len = strlen(id->lib->id.name + 2) + 32;
- return BLI_sprintfN("%c%s%s", ascii_len, id->lib->id.name, id->name);
- }
+
+ /* Prefix with an ascii character in the range of 32..96 (visible)
+ * this ensures we can't have a library ID pair that collide.
+ * Where 'LIfooOBbarOBbaz' could be ('LIfoo, OBbarOBbaz') or ('LIfooOBbar', 'OBbaz'). */
+ const char ascii_len = strlen(id->lib->id.name + 2) + 32;
+ return BLI_sprintfN("%c%s%s", ascii_len, id->lib->id.name, id->name);
}
void BKE_id_tag_set_atomic(ID *id, int tag)
@@ -2258,7 +2257,7 @@ static int id_order_compare(const void *a, const void *b)
if (*order_a < *order_b) {
return -1;
}
- else if (*order_a > *order_b) {
+ if (*order_a > *order_b) {
return 1;
}
}
diff --git a/source/blender/blenkernel/intern/lib_override.c b/source/blender/blenkernel/intern/lib_override.c
index 6929d3a3c4b..5b45148ed63 100644
--- a/source/blender/blenkernel/intern/lib_override.c
+++ b/source/blender/blenkernel/intern/lib_override.c
@@ -117,9 +117,8 @@ void BKE_lib_override_library_copy(ID *dst_id, const ID *src_id, const bool do_f
BKE_lib_override_library_free(&dst_id->override_library, true);
return;
}
- else {
- BKE_lib_override_library_clear(dst_id->override_library, true);
- }
+
+ BKE_lib_override_library_clear(dst_id->override_library, true);
}
else if (src_id->override_library == NULL) {
/* Virtual overrides of embedded data does not require any extra work. */
@@ -1523,7 +1522,7 @@ void BKE_lib_override_library_main_update(Main *bmain)
*/
/** Initialize an override storage. */
-OverrideLibraryStorage *BKE_lib_override_library_operations_store_initialize(void)
+OverrideLibraryStorage *BKE_lib_override_library_operations_store_init(void)
{
return BKE_main_new();
}
diff --git a/source/blender/blenkernel/intern/lib_query.c b/source/blender/blenkernel/intern/lib_query.c
index 00a42b12e07..e687e94073d 100644
--- a/source/blender/blenkernel/intern/lib_query.c
+++ b/source/blender/blenkernel/intern/lib_query.c
@@ -96,9 +96,8 @@ bool BKE_lib_query_foreachid_process(LibraryForeachIDData *data, ID **id_pp, int
}
return true;
}
- else {
- return false;
- }
+
+ return false;
}
int BKE_lib_query_foreachid_process_flags_get(LibraryForeachIDData *data)
@@ -412,6 +411,8 @@ bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
return ELEM(id_type_used, ID_MA);
case ID_VO:
return ELEM(id_type_used, ID_MA);
+ case ID_SIM:
+ return ELEM(id_type_used, ID_OB, ID_IM);
case ID_IM:
case ID_VF:
case ID_TXT:
@@ -422,7 +423,6 @@ bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
case ID_PAL:
case ID_PC:
case ID_CF:
- case ID_SIM:
/* Those types never use/reference other IDs... */
return false;
case ID_IP:
diff --git a/source/blender/blenkernel/intern/light.c b/source/blender/blenkernel/intern/light.c
index aa1005c663f..f42df6765c4 100644
--- a/source/blender/blenkernel/intern/light.c
+++ b/source/blender/blenkernel/intern/light.c
@@ -58,7 +58,7 @@ static void light_init_data(ID *id)
MEMCPY_STRUCT_AFTER(la, DNA_struct_default_get(Light), id);
la->curfalloff = BKE_curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f);
- BKE_curvemapping_initialize(la->curfalloff);
+ BKE_curvemapping_init(la->curfalloff);
}
/**
diff --git a/source/blender/blenkernel/intern/main_idmap.c b/source/blender/blenkernel/intern/main_idmap.c
index d5499374e06..718af1f032d 100644
--- a/source/blender/blenkernel/intern/main_idmap.c
+++ b/source/blender/blenkernel/intern/main_idmap.c
@@ -166,7 +166,7 @@ static bool idkey_cmp(const void *a, const void *b)
{
const struct IDNameLib_Key *idkey_a = a;
const struct IDNameLib_Key *idkey_b = b;
- return strcmp(idkey_a->name, idkey_b->name) || (idkey_a->lib != idkey_b->lib);
+ return !STREQ(idkey_a->name, idkey_b->name) || (idkey_a->lib != idkey_b->lib);
}
ID *BKE_main_idmap_lookup_name(struct IDNameLib_Map *id_map,
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c
index 7e859799a4e..444ed0c65b5 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -124,13 +124,11 @@ static MaskSplinePoint *mask_spline_point_next(MaskSpline *spline,
if (spline->flag & MASK_SPLINE_CYCLIC) {
return &points_array[0];
}
- else {
- return NULL;
- }
- }
- else {
- return point + 1;
+
+ return NULL;
}
+
+ return point + 1;
}
static MaskSplinePoint *mask_spline_point_prev(MaskSpline *spline,
@@ -141,13 +139,11 @@ static MaskSplinePoint *mask_spline_point_prev(MaskSpline *spline,
if (spline->flag & MASK_SPLINE_CYCLIC) {
return &points_array[spline->tot_point - 1];
}
- else {
- return NULL;
- }
- }
- else {
- return point - 1;
+
+ return NULL;
}
+
+ return point - 1;
}
BezTriple *BKE_mask_spline_point_next_bezt(MaskSpline *spline,
@@ -158,13 +154,11 @@ BezTriple *BKE_mask_spline_point_next_bezt(MaskSpline *spline,
if (spline->flag & MASK_SPLINE_CYCLIC) {
return &(points_array[0].bezt);
}
- else {
- return NULL;
- }
- }
- else {
- return &((point + 1))->bezt;
+
+ return NULL;
}
+
+ return &((point + 1))->bezt;
}
MaskSplinePoint *BKE_mask_spline_point_array(MaskSpline *spline)
@@ -703,15 +697,14 @@ float BKE_mask_point_weight_scalar(MaskSpline *spline, MaskSplinePoint *point, c
if (!bezt_next) {
return bezt->weight;
}
- else if (u <= 0.0f) {
+ if (u <= 0.0f) {
return bezt->weight;
}
- else if (u >= 1.0f) {
+ if (u >= 1.0f) {
return bezt_next->weight;
}
- else {
- return mask_point_interp_weight(bezt, bezt_next, u);
- }
+
+ return mask_point_interp_weight(bezt, bezt_next, u);
}
float BKE_mask_point_weight(MaskSpline *spline, MaskSplinePoint *point, const float u)
@@ -724,53 +717,51 @@ float BKE_mask_point_weight(MaskSpline *spline, MaskSplinePoint *point, const fl
if (!bezt_next) {
return bezt->weight;
}
- else if (u <= 0.0f) {
+ if (u <= 0.0f) {
return bezt->weight;
}
- else if (u >= 1.0f) {
+ if (u >= 1.0f) {
return bezt_next->weight;
}
- else {
- float cur_u = 0.0f, cur_w = 0.0f, next_u = 0.0f, next_w = 0.0f, fac; /* Quite warnings */
- int i;
- for (i = 0; i <= point->tot_uw; i++) {
+ float cur_u = 0.0f, cur_w = 0.0f, next_u = 0.0f, next_w = 0.0f, fac; /* Quite warnings */
+ int i;
- if (i == 0) {
- cur_u = 0.0f;
- cur_w = 1.0f; /* mask_point_interp_weight will scale it */
- }
- else {
- cur_u = point->uw[i - 1].u;
- cur_w = point->uw[i - 1].w;
- }
+ for (i = 0; i <= point->tot_uw; i++) {
- if (i == point->tot_uw) {
- next_u = 1.0f;
- next_w = 1.0f; /* mask_point_interp_weight will scale it */
- }
- else {
- next_u = point->uw[i].u;
- next_w = point->uw[i].w;
- }
-
- if (u >= cur_u && u <= next_u) {
- break;
- }
+ if (i == 0) {
+ cur_u = 0.0f;
+ cur_w = 1.0f; /* mask_point_interp_weight will scale it */
+ }
+ else {
+ cur_u = point->uw[i - 1].u;
+ cur_w = point->uw[i - 1].w;
}
- fac = (u - cur_u) / (next_u - cur_u);
-
- cur_w *= mask_point_interp_weight(bezt, bezt_next, cur_u);
- next_w *= mask_point_interp_weight(bezt, bezt_next, next_u);
-
- if (spline->weight_interp == MASK_SPLINE_INTERP_EASE) {
- return cur_w + (next_w - cur_w) * (3.0f * fac * fac - 2.0f * fac * fac * fac);
+ if (i == point->tot_uw) {
+ next_u = 1.0f;
+ next_w = 1.0f; /* mask_point_interp_weight will scale it */
}
else {
- return (1.0f - fac) * cur_w + fac * next_w;
+ next_u = point->uw[i].u;
+ next_w = point->uw[i].w;
}
+
+ if (u >= cur_u && u <= next_u) {
+ break;
+ }
+ }
+
+ fac = (u - cur_u) / (next_u - cur_u);
+
+ cur_w *= mask_point_interp_weight(bezt, bezt_next, cur_u);
+ next_w *= mask_point_interp_weight(bezt, bezt_next, next_u);
+
+ if (spline->weight_interp == MASK_SPLINE_INTERP_EASE) {
+ return cur_w + (next_w - cur_w) * (3.0f * fac * fac - 2.0f * fac * fac * fac);
}
+
+ return (1.0f - fac) * cur_w + fac * next_w;
}
MaskSplinePointUW *BKE_mask_point_sort_uw(MaskSplinePoint *point, MaskSplinePointUW *uw)
@@ -1521,7 +1512,8 @@ static void mask_layer_shape_from_mask_point(BezTriple *bezt,
fp[7] = bezt->radius;
}
-static void mask_layer_shape_to_mask_point(BezTriple *bezt, float fp[MASK_OBJECT_SHAPE_ELEM_SIZE])
+static void mask_layer_shape_to_mask_point(BezTriple *bezt,
+ const float fp[MASK_OBJECT_SHAPE_ELEM_SIZE])
{
copy_v2_v2(bezt->vec[0], &fp[0]);
copy_v2_v2(bezt->vec[1], &fp[2]);
@@ -1642,7 +1634,7 @@ MaskLayerShape *BKE_mask_layer_shape_find_frame(MaskLayer *masklay, const int fr
if (frame == masklay_shape->frame) {
return masklay_shape;
}
- else if (frame < masklay_shape->frame) {
+ if (frame < masklay_shape->frame) {
break;
}
}
@@ -1667,17 +1659,16 @@ int BKE_mask_layer_shape_find_frame_range(MaskLayer *masklay,
*r_masklay_shape_b = NULL;
return 1;
}
- else if (frame < masklay_shape->frame) {
+ if (frame < masklay_shape->frame) {
if (masklay_shape->prev) {
*r_masklay_shape_a = masklay_shape->prev;
*r_masklay_shape_b = masklay_shape;
return 2;
}
- else {
- *r_masklay_shape_a = masklay_shape;
- *r_masklay_shape_b = NULL;
- return 1;
- }
+
+ *r_masklay_shape_a = masklay_shape;
+ *r_masklay_shape_b = NULL;
+ return 1;
}
}
@@ -1686,12 +1677,11 @@ int BKE_mask_layer_shape_find_frame_range(MaskLayer *masklay,
*r_masklay_shape_b = NULL;
return 1;
}
- else {
- *r_masklay_shape_a = NULL;
- *r_masklay_shape_b = NULL;
- return 0;
- }
+ *r_masklay_shape_a = NULL;
+ *r_masklay_shape_b = NULL;
+
+ return 0;
}
MaskLayerShape *BKE_mask_layer_shape_verify_frame(MaskLayer *masklay, const int frame)
@@ -1738,12 +1728,11 @@ static int mask_layer_shape_sort_cb(const void *masklay_shape_a_ptr,
if (masklay_shape_a->frame < masklay_shape_b->frame) {
return -1;
}
- else if (masklay_shape_a->frame > masklay_shape_b->frame) {
+ if (masklay_shape_a->frame > masklay_shape_b->frame) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
void BKE_mask_layer_shape_sort(MaskLayer *masklay)
diff --git a/source/blender/blenkernel/intern/mask_evaluate.c b/source/blender/blenkernel/intern/mask_evaluate.c
index 9b281103a0f..2fbf5f8648d 100644
--- a/source/blender/blenkernel/intern/mask_evaluate.c
+++ b/source/blender/blenkernel/intern/mask_evaluate.c
@@ -126,9 +126,8 @@ int BKE_mask_spline_differentiate_calc_total(const MaskSpline *spline, const uns
if (spline->flag & MASK_SPLINE_CYCLIC) {
return spline->tot_point * resol;
}
- else {
- return ((spline->tot_point - 1) * resol) + 1;
- }
+
+ return ((spline->tot_point - 1) * resol) + 1;
}
float (*BKE_mask_spline_differentiate_with_resolution(MaskSpline *spline,
@@ -179,7 +178,7 @@ float (*BKE_mask_spline_differentiate_with_resolution(MaskSpline *spline,
bezt_curr->vec[1][j],
&(*fp)[j],
resol,
- 2 * sizeof(float));
+ sizeof(float[2]));
}
fp += resol;
@@ -688,7 +687,7 @@ static float (*mask_spline_feather_differentiated_points_with_resolution__double
bezt_curr->vec[1][j],
&(*fp)[j],
resol,
- 2 * sizeof(float));
+ sizeof(float[2]));
}
/* scale by the uw's */
@@ -846,7 +845,7 @@ float *BKE_mask_point_segment_diff(MaskSpline *spline,
/* resol+1 because of 'forward_diff_bezier' function */
*tot_diff_point = resol + 1;
- diff_points = fp = MEM_callocN((resol + 1) * 2 * sizeof(float), "mask segment vets");
+ diff_points = fp = MEM_callocN(sizeof(float[2]) * (resol + 1), "mask segment vets");
for (j = 0; j < 2; j++) {
BKE_curve_forward_diff_bezier(bezt->vec[1][j],
@@ -855,7 +854,7 @@ float *BKE_mask_point_segment_diff(MaskSpline *spline,
bezt_next->vec[1][j],
fp + j,
resol,
- 2 * sizeof(float));
+ sizeof(float[2]));
}
copy_v2_v2(fp + 2 * resol, bezt_next->vec[1]);
diff --git a/source/blender/blenkernel/intern/mask_rasterize.c b/source/blender/blenkernel/intern/mask_rasterize.c
index 01d44d070b3..92885535f57 100644
--- a/source/blender/blenkernel/intern/mask_rasterize.c
+++ b/source/blender/blenkernel/intern/mask_rasterize.c
@@ -354,43 +354,38 @@ static bool layer_bucket_isect_test(const MaskRasterLayer *layer,
if (isect_point_tri_v2(cent, v1, v2, v3)) {
return true;
}
- else {
- if ((dist_squared_to_line_segment_v2(cent, v1, v2) < bucket_max_rad_squared) ||
- (dist_squared_to_line_segment_v2(cent, v2, v3) < bucket_max_rad_squared) ||
- (dist_squared_to_line_segment_v2(cent, v3, v1) < bucket_max_rad_squared)) {
- return true;
- }
- else {
- // printf("skip tri\n");
- return false;
- }
- }
- }
- else {
- const float *v1 = cos[face[0]];
- const float *v2 = cos[face[1]];
- const float *v3 = cos[face[2]];
- const float *v4 = cos[face[3]];
- if (isect_point_tri_v2(cent, v1, v2, v3)) {
+ if ((dist_squared_to_line_segment_v2(cent, v1, v2) < bucket_max_rad_squared) ||
+ (dist_squared_to_line_segment_v2(cent, v2, v3) < bucket_max_rad_squared) ||
+ (dist_squared_to_line_segment_v2(cent, v3, v1) < bucket_max_rad_squared)) {
return true;
}
- else if (isect_point_tri_v2(cent, v1, v3, v4)) {
- return true;
- }
- else {
- if ((dist_squared_to_line_segment_v2(cent, v1, v2) < bucket_max_rad_squared) ||
- (dist_squared_to_line_segment_v2(cent, v2, v3) < bucket_max_rad_squared) ||
- (dist_squared_to_line_segment_v2(cent, v3, v4) < bucket_max_rad_squared) ||
- (dist_squared_to_line_segment_v2(cent, v4, v1) < bucket_max_rad_squared)) {
- return true;
- }
- else {
- // printf("skip quad\n");
- return false;
- }
- }
+
+ // printf("skip tri\n");
+ return false;
+ }
+
+ const float *v1 = cos[face[0]];
+ const float *v2 = cos[face[1]];
+ const float *v3 = cos[face[2]];
+ const float *v4 = cos[face[3]];
+
+ if (isect_point_tri_v2(cent, v1, v2, v3)) {
+ return true;
+ }
+ if (isect_point_tri_v2(cent, v1, v3, v4)) {
+ return true;
}
+
+ if ((dist_squared_to_line_segment_v2(cent, v1, v2) < bucket_max_rad_squared) ||
+ (dist_squared_to_line_segment_v2(cent, v2, v3) < bucket_max_rad_squared) ||
+ (dist_squared_to_line_segment_v2(cent, v3, v4) < bucket_max_rad_squared) ||
+ (dist_squared_to_line_segment_v2(cent, v4, v1) < bucket_max_rad_squared)) {
+ return true;
+ }
+
+ // printf("skip quad\n");
+ return false;
}
static void layer_bucket_init_dummy(MaskRasterLayer *layer)
@@ -791,7 +786,7 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle,
co_feather[2] = 1.0f;
if (spline->flag & MASK_SPLINE_NOINTERSECT) {
- diff_feather_points_flip = MEM_mallocN(sizeof(float) * 2 * tot_diff_feather_points,
+ diff_feather_points_flip = MEM_mallocN(sizeof(float[2]) * tot_diff_feather_points,
"diff_feather_points_flip");
for (j = 0; j < tot_diff_point; j++) {
@@ -944,7 +939,7 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle,
ListBase isect_remedgebase = {NULL, NULL};
/* now we have all the splines */
- face_coords = MEM_mallocN((sizeof(float) * 3) * sf_vert_tot, "maskrast_face_coords");
+ face_coords = MEM_mallocN((sizeof(float[3])) * sf_vert_tot, "maskrast_face_coords");
/* init bounds */
BLI_rctf_init_minmax(&bounds);
@@ -1348,9 +1343,8 @@ static float layer_bucket_depth_from_xy(MaskRasterLayer *layer, const float xy[2
}
return best_dist;
}
- else {
- return 1.0f;
- }
+
+ return 1.0f;
}
float BKE_maskrasterize_handle_sample(MaskRasterHandle *mr_handle, const float xy[2])
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index b0b542f6000..0520ba3faae 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -268,27 +268,27 @@ Material ***BKE_object_material_array_p(Object *ob)
Mesh *me = ob->data;
return &(me->mat);
}
- else if (ELEM(ob->type, OB_CURVE, OB_FONT, OB_SURF)) {
+ if (ELEM(ob->type, OB_CURVE, OB_FONT, OB_SURF)) {
Curve *cu = ob->data;
return &(cu->mat);
}
- else if (ob->type == OB_MBALL) {
+ if (ob->type == OB_MBALL) {
MetaBall *mb = ob->data;
return &(mb->mat);
}
- else if (ob->type == OB_GPENCIL) {
+ if (ob->type == OB_GPENCIL) {
bGPdata *gpd = ob->data;
return &(gpd->mat);
}
- else if (ob->type == OB_HAIR) {
+ if (ob->type == OB_HAIR) {
Hair *hair = ob->data;
return &(hair->mat);
}
- else if (ob->type == OB_POINTCLOUD) {
+ if (ob->type == OB_POINTCLOUD) {
PointCloud *pointcloud = ob->data;
return &(pointcloud->mat);
}
- else if (ob->type == OB_VOLUME) {
+ if (ob->type == OB_VOLUME) {
Volume *volume = ob->data;
return &(volume->mat);
}
@@ -301,27 +301,27 @@ short *BKE_object_material_len_p(Object *ob)
Mesh *me = ob->data;
return &(me->totcol);
}
- else if (ELEM(ob->type, OB_CURVE, OB_FONT, OB_SURF)) {
+ if (ELEM(ob->type, OB_CURVE, OB_FONT, OB_SURF)) {
Curve *cu = ob->data;
return &(cu->totcol);
}
- else if (ob->type == OB_MBALL) {
+ if (ob->type == OB_MBALL) {
MetaBall *mb = ob->data;
return &(mb->totcol);
}
- else if (ob->type == OB_GPENCIL) {
+ if (ob->type == OB_GPENCIL) {
bGPdata *gpd = ob->data;
return &(gpd->totcol);
}
- else if (ob->type == OB_HAIR) {
+ if (ob->type == OB_HAIR) {
Hair *hair = ob->data;
return &(hair->totcol);
}
- else if (ob->type == OB_POINTCLOUD) {
+ if (ob->type == OB_POINTCLOUD) {
PointCloud *pointcloud = ob->data;
return &(pointcloud->totcol);
}
- else if (ob->type == OB_VOLUME) {
+ if (ob->type == OB_VOLUME) {
Volume *volume = ob->data;
return &(volume->totcol);
}
@@ -582,7 +582,7 @@ Material **BKE_object_material_get_p(Object *ob, short act)
if (act > ob->totcol) {
return NULL;
}
- else if (act <= 0) {
+ if (act <= 0) {
if (act < 0) {
CLOG_ERROR(&LOG, "Negative material index!");
}
@@ -627,9 +627,8 @@ Material *BKE_gpencil_material(Object *ob, short act)
if (ma != NULL) {
return ma;
}
- else {
- return BKE_material_default_gpencil();
- }
+
+ return BKE_material_default_gpencil();
}
MaterialGPencilStyle *BKE_gpencil_material_settings(Object *ob, short act)
@@ -642,9 +641,8 @@ MaterialGPencilStyle *BKE_gpencil_material_settings(Object *ob, short act)
return ma->gp_style;
}
- else {
- return BKE_material_default_gpencil()->gp_style;
- }
+
+ return BKE_material_default_gpencil()->gp_style;
}
void BKE_object_material_resize(Main *bmain, Object *ob, const short totcol, bool do_id_user)
@@ -959,14 +957,13 @@ void BKE_object_material_array_assign(Main *bmain,
const bool to_object_only)
{
int actcol_orig = ob->actcol;
- short i;
while ((ob->totcol > totcol) && BKE_object_material_slot_remove(bmain, ob)) {
/* pass */
}
/* now we have the right number of slots */
- for (i = 0; i < totcol; i++) {
+ for (int i = 0; i < totcol; i++) {
if (to_object_only && ob->matbits[i] == 0) {
/* If we only assign to object, and that slot uses obdata material, do nothing. */
continue;
@@ -1136,9 +1133,8 @@ static bNode *nodetree_uv_node_recursive(bNode *node)
if (inode->typeinfo->nclass == NODE_CLASS_INPUT && inode->typeinfo->type == SH_NODE_UVMAP) {
return inode;
}
- else {
- return nodetree_uv_node_recursive(inode);
- }
+
+ return nodetree_uv_node_recursive(inode);
}
}
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 94e5f435a43..de07c96e3f0 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -281,7 +281,7 @@ float *BKE_mball_make_orco(Object *ob, ListBase *dispbase)
size[2] = bb->vec[1][2] - loc[2];
dl = dispbase->first;
- orcodata = MEM_mallocN(sizeof(float) * 3 * dl->nr, "MballOrco");
+ orcodata = MEM_mallocN(sizeof(float[3]) * dl->nr, "MballOrco");
data = dl->verts;
orco = orcodata;
@@ -341,9 +341,8 @@ bool BKE_mball_is_basis_for(Object *ob1, Object *ob2)
if (STREQ(basis1name, basis2name)) {
return BKE_mball_is_basis(ob1);
}
- else {
- return false;
- }
+
+ return false;
}
bool BKE_mball_is_any_selected(const MetaBall *mb)
diff --git a/source/blender/blenkernel/intern/mball_tessellate.c b/source/blender/blenkernel/intern/mball_tessellate.c
index 72b99bea0f4..2a7d3f1797d 100644
--- a/source/blender/blenkernel/intern/mball_tessellate.c
+++ b/source/blender/blenkernel/intern/mball_tessellate.c
@@ -405,7 +405,7 @@ static float densfunc(const MetaElem *ball, float x, float y, float z)
}
/**
- * Computes density at given position form all metaballs which contain this point in their box.
+ * Computes density at given position form all meta-balls which contain this point in their box.
* Traverses BVH using a queue.
*/
static float metaball(PROCESS *process, float x, float y, float z)
@@ -1276,8 +1276,8 @@ static void init_meta(Depsgraph *depsgraph, PROCESS *process, Scene *scene, Obje
new_ml = BLI_memarena_alloc(process->pgn_elements, sizeof(MetaElem));
*(new_ml) = *ml;
new_ml->bb = BLI_memarena_alloc(process->pgn_elements, sizeof(BoundBox));
- new_ml->mat = BLI_memarena_alloc(process->pgn_elements, 4 * 4 * sizeof(float));
- new_ml->imat = BLI_memarena_alloc(process->pgn_elements, 4 * 4 * sizeof(float));
+ new_ml->mat = BLI_memarena_alloc(process->pgn_elements, sizeof(float[4][4]));
+ new_ml->imat = BLI_memarena_alloc(process->pgn_elements, sizeof(float[4][4]));
/* too big stiffness seems only ugly due to linear interpolation
* no need to have possibility for too big stiffness */
@@ -1443,9 +1443,9 @@ void BKE_mball_polygonize(Depsgraph *depsgraph, Scene *scene, Object *ob, ListBa
if (process.totelem > 0) {
build_bvh_spatial(&process, &process.metaball_bvh, 0, process.totelem, &process.allbb);
- /* Don't polygonize metaballs with too high resolution (base mball to small)
- * note: Eps was 0.0001f but this was giving problems for blood animation for durian,
- * using 0.00001f. */
+ /* Don't polygonize meta-balls with too high resolution (base mball to small)
+ * note: Eps was 0.0001f but this was giving problems for blood animation for
+ * the open movie "Sintel", using 0.00001f. */
if (ob->scale[0] > 0.00001f * (process.allbb.max[0] - process.allbb.min[0]) ||
ob->scale[1] > 0.00001f * (process.allbb.max[1] - process.allbb.min[1]) ||
ob->scale[2] > 0.00001f * (process.allbb.max[2] - process.allbb.min[2])) {
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 4822df3f063..2a16d0eb0f8 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -599,9 +599,8 @@ bool BKE_mesh_has_custom_loop_normals(Mesh *me)
if (me->edit_mesh) {
return CustomData_has_layer(&me->edit_mesh->bm->ldata, CD_CUSTOMLOOPNORMAL);
}
- else {
- return CustomData_has_layer(&me->ldata, CD_CUSTOMLOOPNORMAL);
- }
+
+ return CustomData_has_layer(&me->ldata, CD_CUSTOMLOOPNORMAL);
}
/** Free (or release) any data used by this mesh (does not free the mesh itself). */
@@ -1104,9 +1103,8 @@ Mesh *BKE_mesh_from_object(Object *ob)
if (ob->type == OB_MESH) {
return ob->data;
}
- else {
- return NULL;
- }
+
+ return NULL;
}
void BKE_mesh_assign_object(Main *bmain, Object *ob, Mesh *me)
@@ -1278,12 +1276,11 @@ int BKE_mesh_edge_other_vert(const MEdge *e, int v)
if (e->v1 == v) {
return e->v2;
}
- else if (e->v2 == v) {
+ if (e->v2 == v) {
return e->v1;
}
- else {
- return -1;
- }
+
+ return -1;
}
/**
@@ -1414,30 +1411,29 @@ void BKE_mesh_do_versions_cd_flag_init(Mesh *mesh)
if (UNLIKELY(mesh->cd_flag)) {
return;
}
- else {
- MVert *mv;
- MEdge *med;
- int i;
- for (mv = mesh->mvert, i = 0; i < mesh->totvert; mv++, i++) {
- if (mv->bweight != 0) {
- mesh->cd_flag |= ME_CDFLAG_VERT_BWEIGHT;
- break;
- }
+ MVert *mv;
+ MEdge *med;
+ int i;
+
+ for (mv = mesh->mvert, i = 0; i < mesh->totvert; mv++, i++) {
+ if (mv->bweight != 0) {
+ mesh->cd_flag |= ME_CDFLAG_VERT_BWEIGHT;
+ break;
}
+ }
- for (med = mesh->medge, i = 0; i < mesh->totedge; med++, i++) {
- if (med->bweight != 0) {
- mesh->cd_flag |= ME_CDFLAG_EDGE_BWEIGHT;
- if (mesh->cd_flag & ME_CDFLAG_EDGE_CREASE) {
- break;
- }
+ for (med = mesh->medge, i = 0; i < mesh->totedge; med++, i++) {
+ if (med->bweight != 0) {
+ mesh->cd_flag |= ME_CDFLAG_EDGE_BWEIGHT;
+ if (mesh->cd_flag & ME_CDFLAG_EDGE_CREASE) {
+ break;
}
- if (med->crease != 0) {
- mesh->cd_flag |= ME_CDFLAG_EDGE_CREASE;
- if (mesh->cd_flag & ME_CDFLAG_EDGE_BWEIGHT) {
- break;
- }
+ }
+ if (med->crease != 0) {
+ mesh->cd_flag |= ME_CDFLAG_EDGE_CREASE;
+ if (mesh->cd_flag & ME_CDFLAG_EDGE_BWEIGHT) {
+ break;
}
}
}
diff --git a/source/blender/blenkernel/intern/mesh_convert.c b/source/blender/blenkernel/intern/mesh_convert.c
index a0f3bc9e74d..76a6d23bc8f 100644
--- a/source/blender/blenkernel/intern/mesh_convert.c
+++ b/source/blender/blenkernel/intern/mesh_convert.c
@@ -314,11 +314,11 @@ int BKE_mesh_nurbs_displist_to_mdata(Object *ob,
*r_allvert = mvert = MEM_calloc_arrayN(totvert, sizeof(MVert), "nurbs_init mvert");
*r_alledge = medge = MEM_calloc_arrayN(totedge, sizeof(MEdge), "nurbs_init medge");
*r_allloop = mloop = MEM_calloc_arrayN(
- totpoly, 4 * sizeof(MLoop), "nurbs_init mloop"); // totloop
+ totpoly, sizeof(MLoop[4]), "nurbs_init mloop"); // totloop
*r_allpoly = mpoly = MEM_calloc_arrayN(totpoly, sizeof(MPoly), "nurbs_init mloop");
if (r_alluv) {
- *r_alluv = mloopuv = MEM_calloc_arrayN(totpoly, 4 * sizeof(MLoopUV), "nurbs_init mloopuv");
+ *r_alluv = mloopuv = MEM_calloc_arrayN(totpoly, sizeof(MLoopUV[4]), "nurbs_init mloopuv");
}
/* verts and faces */
@@ -1298,11 +1298,11 @@ static void add_shapekey_layers(Mesh *mesh_dest, Mesh *mesh_src)
mesh_src->totvert,
kb->name,
kb->totelem);
- array = MEM_calloc_arrayN((size_t)mesh_src->totvert, 3 * sizeof(float), __func__);
+ array = MEM_calloc_arrayN((size_t)mesh_src->totvert, sizeof(float[3]), __func__);
}
else {
- array = MEM_malloc_arrayN((size_t)mesh_src->totvert, 3 * sizeof(float), __func__);
- memcpy(array, kb->data, (size_t)mesh_src->totvert * 3 * sizeof(float));
+ array = MEM_malloc_arrayN((size_t)mesh_src->totvert, sizeof(float[3]), __func__);
+ memcpy(array, kb->data, sizeof(float[3]) * (size_t)mesh_src->totvert);
}
CustomData_add_layer_named(
@@ -1405,7 +1405,7 @@ static void shapekey_layers_to_keyblocks(Mesh *mesh_src, Mesh *mesh_dst, int act
cos = CustomData_get_layer_n(&mesh_src->vdata, CD_SHAPEKEY, i);
kb->totelem = mesh_src->totvert;
- kb->data = kbcos = MEM_malloc_arrayN(kb->totelem, 3 * sizeof(float), __func__);
+ kb->data = kbcos = MEM_malloc_arrayN(kb->totelem, sizeof(float[3]), __func__);
if (kb->uid == actshape_uid) {
MVert *mvert = mesh_src->mvert;
@@ -1427,7 +1427,7 @@ static void shapekey_layers_to_keyblocks(Mesh *mesh_src, Mesh *mesh_dst, int act
}
kb->totelem = mesh_src->totvert;
- kb->data = MEM_calloc_arrayN(kb->totelem, 3 * sizeof(float), __func__);
+ kb->data = MEM_calloc_arrayN(kb->totelem, sizeof(float[3]), __func__);
CLOG_ERROR(&LOG, "lost a shapekey layer: '%s'! (bmesh internal error)", kb->name);
}
}
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index 49957b584ad..fe4b8a60796 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -1408,7 +1408,7 @@ static bool loop_split_generator_check_cyclic_smooth_fan(const MLoop *mloops,
return false;
}
/* Smooth loop/edge... */
- else if (BLI_BITMAP_TEST(skip_loops, mlfan_vert_index)) {
+ if (BLI_BITMAP_TEST(skip_loops, mlfan_vert_index)) {
if (mlfan_vert_index == ml_curr_index) {
/* We walked around a whole cyclic smooth fan without finding any already-processed loop,
* means we can use initial ml_curr/ml_prev edge as start for this smooth fan. */
@@ -1417,10 +1417,9 @@ static bool loop_split_generator_check_cyclic_smooth_fan(const MLoop *mloops,
/* ... already checked in some previous looping, we can abort. */
return false;
}
- else {
- /* ... we can skip it in future, and keep checking the smooth fan. */
- BLI_BITMAP_ENABLE(skip_loops, mlfan_vert_index);
- }
+
+ /* ... we can skip it in future, and keep checking the smooth fan. */
+ BLI_BITMAP_ENABLE(skip_loops, mlfan_vert_index);
}
}
@@ -2315,22 +2314,21 @@ float BKE_mesh_calc_poly_area(const MPoly *mpoly, const MLoop *loopstart, const
return area_tri_v3(
mvarray[loopstart[0].v].co, mvarray[loopstart[1].v].co, mvarray[loopstart[2].v].co);
}
- else {
- int i;
- const MLoop *l_iter = loopstart;
- float area;
- float(*vertexcos)[3] = BLI_array_alloca(vertexcos, (size_t)mpoly->totloop);
-
- /* pack vertex cos into an array for area_poly_v3 */
- for (i = 0; i < mpoly->totloop; i++, l_iter++) {
- copy_v3_v3(vertexcos[i], mvarray[l_iter->v].co);
- }
- /* finally calculate the area */
- area = area_poly_v3((const float(*)[3])vertexcos, (unsigned int)mpoly->totloop);
+ int i;
+ const MLoop *l_iter = loopstart;
+ float area;
+ float(*vertexcos)[3] = BLI_array_alloca(vertexcos, (size_t)mpoly->totloop);
- return area;
+ /* pack vertex cos into an array for area_poly_v3 */
+ for (i = 0; i < mpoly->totloop; i++, l_iter++) {
+ copy_v3_v3(vertexcos[i], mvarray[l_iter->v].co);
}
+
+ /* finally calculate the area */
+ area = area_poly_v3((const float(*)[3])vertexcos, (unsigned int)mpoly->totloop);
+
+ return area;
}
float BKE_mesh_calc_area(const Mesh *me)
diff --git a/source/blender/blenkernel/intern/mesh_mapping.c b/source/blender/blenkernel/intern/mesh_mapping.c
index 686f58a0ceb..3572939f78c 100644
--- a/source/blender/blenkernel/intern/mesh_mapping.c
+++ b/source/blender/blenkernel/intern/mesh_mapping.c
@@ -1047,10 +1047,9 @@ static bool mesh_check_island_boundary_uv(const MPoly *UNUSED(mp),
}
return false;
}
- else {
- /* Edge is UV boundary if tagged as seam. */
- return (me->flag & ME_SEAM) != 0;
- }
+
+ /* Edge is UV boundary if tagged as seam. */
+ return (me->flag & ME_SEAM) != 0;
}
static bool mesh_calc_islands_loop_poly_uv(MVert *UNUSED(verts),
diff --git a/source/blender/blenkernel/intern/mesh_merge.c b/source/blender/blenkernel/intern/mesh_merge.c
index 1b9b8ea6572..ef28e9958fc 100644
--- a/source/blender/blenkernel/intern/mesh_merge.c
+++ b/source/blender/blenkernel/intern/mesh_merge.c
@@ -115,11 +115,10 @@ static int cddm_poly_compare(MLoop *mloop_array,
same_loops = true;
break; /* Polys are identical */
}
- else {
- compare_completed = true;
- same_loops = false;
- break; /* Polys are different */
- }
+
+ compare_completed = true;
+ same_loops = false;
+ break; /* Polys are different */
}
mloop_source++;
@@ -201,9 +200,8 @@ static bool poly_gset_compare_fn(const void *k1, const void *k2)
/* Equality - note that this does not mean equality of polys */
return false;
}
- else {
- return true;
- }
+
+ return true;
}
/**
@@ -412,7 +410,7 @@ Mesh *BKE_mesh_merge_verts(Mesh *mesh,
/* In this mode, all vertices merged is enough to dump face */
continue;
}
- else if (merge_mode == MESH_MERGE_VERTS_DUMP_IF_EQUAL) {
+ if (merge_mode == MESH_MERGE_VERTS_DUMP_IF_EQUAL) {
/* Additional condition for face dump: target vertices must make up an identical face */
/* The test has 2 steps: (1) first step is fast ghash lookup, but not failproof */
/* (2) second step is thorough but more costly poly compare */
@@ -578,7 +576,7 @@ Mesh *BKE_mesh_merge_verts(Mesh *mesh,
BLI_assert(created_edges == 0);
continue;
}
- else if (UNLIKELY(c < 3)) {
+ if (UNLIKELY(c < 3)) {
STACK_DISCARD(oldl, c);
STACK_DISCARD(mloop, c);
if (created_edges > 0) {
diff --git a/source/blender/blenkernel/intern/mesh_mirror.c b/source/blender/blenkernel/intern/mesh_mirror.c
index d9be9a99b2b..46764a56e60 100644
--- a/source/blender/blenkernel/intern/mesh_mirror.c
+++ b/source/blender/blenkernel/intern/mesh_mirror.c
@@ -197,7 +197,7 @@ Mesh *BKE_mesh_mirror_apply_mirror_on_axis(MirrorModifierData *mmd,
if (do_vtargetmap) {
/* second half is filled with -1 */
- vtargetmap = MEM_malloc_arrayN(maxVerts, 2 * sizeof(int), "MOD_mirror tarmap");
+ vtargetmap = MEM_malloc_arrayN(maxVerts, sizeof(int[2]), "MOD_mirror tarmap");
vtmap_a = vtargetmap;
vtmap_b = vtargetmap + maxVerts;
diff --git a/source/blender/blenkernel/intern/mesh_remap.c b/source/blender/blenkernel/intern/mesh_remap.c
index a4991675d2d..a8937f74dee 100644
--- a/source/blender/blenkernel/intern/mesh_remap.c
+++ b/source/blender/blenkernel/intern/mesh_remap.c
@@ -73,9 +73,8 @@ static bool mesh_remap_bvhtree_query_nearest(BVHTreeFromMesh *treedata,
*r_hit_dist = sqrtf(nearest->dist_sq);
return true;
}
- else {
- return false;
- }
+
+ return false;
}
static bool mesh_remap_bvhtree_query_raycast(BVHTreeFromMesh *treedata,
@@ -107,9 +106,8 @@ static bool mesh_remap_bvhtree_query_raycast(BVHTreeFromMesh *treedata,
*r_hit_dist = rayhit->dist;
return true;
}
- else {
- return false;
- }
+
+ return false;
}
/** \} */
diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c
index 4d8c0568eb6..338420641cf 100644
--- a/source/blender/blenkernel/intern/mesh_validate.c
+++ b/source/blender/blenkernel/intern/mesh_validate.c
@@ -111,7 +111,7 @@ static int int64_cmp(const void *v1, const void *v2)
if (x1 > x2) {
return 1;
}
- else if (x1 < x2) {
+ if (x1 < x2) {
return -1;
}
@@ -125,28 +125,28 @@ static int search_face_cmp(const void *v1, const void *v2)
if (sfa->es[0].edval > sfb->es[0].edval) {
return 1;
}
- else if (sfa->es[0].edval < sfb->es[0].edval) {
+ if (sfa->es[0].edval < sfb->es[0].edval) {
return -1;
}
- else if (sfa->es[1].edval > sfb->es[1].edval) {
+ if (sfa->es[1].edval > sfb->es[1].edval) {
return 1;
}
- else if (sfa->es[1].edval < sfb->es[1].edval) {
+ if (sfa->es[1].edval < sfb->es[1].edval) {
return -1;
}
- else if (sfa->es[2].edval > sfb->es[2].edval) {
+ if (sfa->es[2].edval > sfb->es[2].edval) {
return 1;
}
- else if (sfa->es[2].edval < sfb->es[2].edval) {
+ if (sfa->es[2].edval < sfb->es[2].edval) {
return -1;
}
- else if (sfa->es[3].edval > sfb->es[3].edval) {
+ if (sfa->es[3].edval > sfb->es[3].edval) {
return 1;
}
- else if (sfa->es[3].edval < sfb->es[3].edval) {
+ if (sfa->es[3].edval < sfb->es[3].edval) {
return -1;
}
@@ -214,6 +214,7 @@ static int search_polyloop_cmp(const void *v1, const void *v2)
*
* \return false if no changes needed to be made.
*/
+/* NOLINTNEXTLINE: readability-function-size */
bool BKE_mesh_validate_arrays(Mesh *mesh,
MVert *mverts,
unsigned int totvert,
@@ -1082,9 +1083,8 @@ bool BKE_mesh_validate(Mesh *me, const bool do_verbose, const bool cddata_check_
DEG_id_tag_update(&me->id, ID_RECALC_GEOMETRY);
return true;
}
- else {
- return false;
- }
+
+ return false;
}
/**
@@ -1161,9 +1161,8 @@ bool BKE_mesh_validate_material_indices(Mesh *me)
DEG_id_tag_update(&me->id, ID_RECALC_GEOMETRY);
return true;
}
- else {
- return false;
- }
+
+ return false;
}
/** \} */
@@ -1341,13 +1340,13 @@ static int vergedgesort(const void *v1, const void *v2)
if (x1->v1 > x2->v1) {
return 1;
}
- else if (x1->v1 < x2->v1) {
+ if (x1->v1 < x2->v1) {
return -1;
}
- else if (x1->v2 > x2->v2) {
+ if (x1->v2 > x2->v2) {
return 1;
}
- else if (x1->v2 < x2->v2) {
+ if (x1->v2 < x2->v2) {
return -1;
}
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 327e8bfca7a..afd02d7001e 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -41,6 +41,7 @@
#include "BLI_linklist.h"
#include "BLI_listbase.h"
#include "BLI_path_util.h"
+#include "BLI_session_uuid.h"
#include "BLI_string.h"
#include "BLI_string_utils.h"
#include "BLI_utildefines.h"
@@ -112,9 +113,8 @@ const ModifierTypeInfo *BKE_modifier_get_info(ModifierType type)
if (type < NUM_MODIFIER_TYPES && modifier_types[type] && modifier_types[type]->name[0] != '\0') {
return modifier_types[type];
}
- else {
- return NULL;
- }
+
+ return NULL;
}
/**
@@ -151,6 +151,8 @@ ModifierData *BKE_modifier_new(int type)
mti->initData(md);
}
+ BKE_modifier_session_uuid_generate(md);
+
return md;
}
@@ -193,6 +195,11 @@ void BKE_modifier_free(ModifierData *md)
BKE_modifier_free_ex(md, 0);
}
+void BKE_modifier_session_uuid_generate(ModifierData *md)
+{
+ md->session_uuid = BLI_session_uuid_generate();
+}
+
bool BKE_modifier_unique_name(ListBase *modifiers, ModifierData *md)
{
if (modifiers && md) {
@@ -369,6 +376,17 @@ void BKE_modifier_copydata_ex(ModifierData *md, ModifierData *target, const int
mti->foreachObjectLink(target, NULL, (ObjectWalkFunc)modifier_copy_data_id_us_cb, NULL);
}
}
+
+ if (flag & LIB_ID_CREATE_NO_MAIN) {
+ /* Make sure UUID is the same between the source and the target.
+ * This is needed in the cases when UUID is to be preserved and when there is no copyData
+ * callback, or the copyData does not do full byte copy of the modifier data. */
+ target->session_uuid = md->session_uuid;
+ }
+ else {
+ /* In the case copyData made full byte copy force UUID to be re-generated. */
+ BKE_modifier_session_uuid_generate(md);
+ }
}
void BKE_modifier_copydata(ModifierData *md, ModifierData *target)
@@ -919,11 +937,10 @@ const char *BKE_modifier_path_relbase(Main *bmain, Object *ob)
if (G.relbase_valid || ID_IS_LINKED(ob)) {
return ID_BLEND_PATH(bmain, &ob->id);
}
- else {
- /* last resort, better then using "" which resolves to the current
- * working directory */
- return BKE_tempdir_session();
- }
+
+ /* last resort, better then using "" which resolves to the current
+ * working directory */
+ return BKE_tempdir_session();
}
const char *BKE_modifier_path_relbase_from_global(Object *ob)
@@ -931,11 +948,10 @@ const char *BKE_modifier_path_relbase_from_global(Object *ob)
if (G.relbase_valid || ID_IS_LINKED(ob)) {
return ID_BLEND_PATH_FROM_GLOBAL(&ob->id);
}
- else {
- /* last resort, better then using "" which resolves to the current
- * working directory */
- return BKE_tempdir_session();
- }
+
+ /* last resort, better then using "" which resolves to the current
+ * working directory */
+ return BKE_tempdir_session();
}
/* initializes the path with either */
@@ -1074,3 +1090,26 @@ struct ModifierData *BKE_modifier_get_evaluated(Depsgraph *depsgraph,
}
return BKE_modifiers_findby_name(object_eval, md->name);
}
+
+void BKE_modifier_check_uuids_unique_and_report(const Object *object)
+{
+ struct GSet *used_uuids = BLI_gset_new(
+ BLI_session_uuid_ghash_hash, BLI_session_uuid_ghash_compare, "modifier used uuids");
+
+ LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
+ const SessionUUID *session_uuid = &md->session_uuid;
+ if (!BLI_session_uuid_is_generated(session_uuid)) {
+ printf("Modifier %s -> %s does not have UUID generated.\n", object->id.name + 2, md->name);
+ continue;
+ }
+
+ if (BLI_gset_lookup(used_uuids, session_uuid) != NULL) {
+ printf("Modifier %s -> %s has duplicate UUID generated.\n", object->id.name + 2, md->name);
+ continue;
+ }
+
+ BLI_gset_insert(used_uuids, (void *)session_uuid);
+ }
+
+ BLI_gset_free(used_uuids, NULL);
+}
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 4a65c6ff5e7..dcac7b01899 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -717,9 +717,8 @@ static bool put_imbuf_cache(
IMB_moviecache_put(clip->cache->moviecache, &key, ibuf);
return true;
}
- else {
- return IMB_moviecache_put_if_possible(clip->cache->moviecache, &key, ibuf);
- }
+
+ return IMB_moviecache_put_if_possible(clip->cache->moviecache, &key, ibuf);
}
static bool moviecache_check_free_proxy(ImBuf *UNUSED(ibuf), void *userkey, void *UNUSED(userdata))
@@ -1866,3 +1865,88 @@ void BKE_movieclip_eval_selection_update(struct Depsgraph *depsgraph, MovieClip
DEG_debug_print_eval(depsgraph, __func__, clip->id.name, clip);
movieclip_selection_sync(clip, (MovieClip *)clip->id.orig_id);
}
+
+/* -------------------------------------------------------------------- */
+/** \name GPU textures
+ * \{ */
+
+static GPUTexture **movieclip_get_gputexture_ptr(MovieClip *clip,
+ MovieClipUser *cuser,
+ eGPUTextureTarget textarget)
+{
+ /* Check if we have an existing entry for that clip user. */
+ MovieClip_RuntimeGPUTexture *tex;
+ for (tex = clip->runtime.gputextures.first; tex; tex = tex->next) {
+ if (memcmp(&tex->user, cuser, sizeof(MovieClipUser)) == 0) {
+ break;
+ }
+ }
+
+ /* If not, allocate a new one. */
+ if (tex == NULL) {
+ tex = (MovieClip_RuntimeGPUTexture *)MEM_mallocN(sizeof(MovieClip_RuntimeGPUTexture),
+ __func__);
+
+ for (int i = 0; i < TEXTARGET_COUNT; i++) {
+ tex->gputexture[i] = NULL;
+ }
+
+ memcpy(&tex->user, cuser, sizeof(MovieClipUser));
+ BLI_addtail(&clip->runtime.gputextures, tex);
+ }
+
+ return &tex->gputexture[textarget];
+}
+
+GPUTexture *BKE_movieclip_get_gpu_texture(MovieClip *clip, MovieClipUser *cuser)
+{
+ if (clip == NULL) {
+ return NULL;
+ }
+
+ GPUTexture **tex = movieclip_get_gputexture_ptr(clip, cuser, TEXTARGET_2D);
+ if (*tex) {
+ return *tex;
+ }
+
+ /* check if we have a valid image buffer */
+ ImBuf *ibuf = BKE_movieclip_get_ibuf(clip, cuser);
+ if (ibuf == NULL) {
+ *tex = GPU_texture_create_error(2, false);
+ return *tex;
+ }
+
+ /* This only means RGBA16F instead of RGBA32F. */
+ const bool high_bitdepth = false;
+ const bool store_premultiplied = ibuf->rect_float ? false : true;
+ *tex = IMB_create_gpu_texture(ibuf, high_bitdepth, store_premultiplied);
+
+ /* Do not generate mips for movieclips... too slow. */
+ GPU_texture_mipmap_mode(*tex, false, true);
+
+ IMB_freeImBuf(ibuf);
+
+ return *tex;
+}
+
+void BKE_movieclip_free_gputexture(struct MovieClip *clip)
+{
+ /* number of gpu textures to keep around as cache
+ * We don't want to keep too many GPU textures for
+ * movie clips around, as they can be large.*/
+ const int MOVIECLIP_NUM_GPUTEXTURES = 1;
+
+ while (BLI_listbase_count(&clip->runtime.gputextures) > MOVIECLIP_NUM_GPUTEXTURES) {
+ MovieClip_RuntimeGPUTexture *tex = (MovieClip_RuntimeGPUTexture *)BLI_pophead(
+ &clip->runtime.gputextures);
+ for (int i = 0; i < TEXTARGET_COUNT; i++) {
+ /* free glsl image binding */
+ if (tex->gputexture[i]) {
+ GPU_texture_free(tex->gputexture[i]);
+ tex->gputexture[i] = NULL;
+ }
+ }
+ MEM_freeN(tex);
+ }
+}
+/** \} */
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 71d49dd1c19..6e1168d8a16 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -241,7 +241,7 @@ static void multires_mdisps_subdivide_hidden(MDisps *md, int new_level)
md->hidden = subd;
}
-static MDisps *multires_mdisps_initialize_hidden(Mesh *me, int level)
+static MDisps *multires_mdisps_init_hidden(Mesh *me, int level)
{
MDisps *mdisps = CustomData_add_layer(&me->ldata, CD_MDISPS, CD_CALLOC, NULL, me->totloop);
int gridsize = BKE_ccg_gridsize(level);
@@ -407,15 +407,14 @@ int multires_get_level(const Scene *scene,
return (scene != NULL) ? get_render_subsurf_level(&scene->r, mmd->renderlvl, true) :
mmd->renderlvl;
}
- else if (ob->mode == OB_MODE_SCULPT) {
+ if (ob->mode == OB_MODE_SCULPT) {
return mmd->sculptlvl;
}
- else if (ignore_simplify) {
+ if (ignore_simplify) {
return mmd->lvl;
}
- else {
- return (scene != NULL) ? get_render_subsurf_level(&scene->r, mmd->lvl, false) : mmd->lvl;
- }
+
+ return (scene != NULL) ? get_render_subsurf_level(&scene->r, mmd->lvl, false) : mmd->lvl;
}
void multires_set_tot_level(Object *ob, MultiresModifierData *mmd, int lvl)
@@ -553,7 +552,7 @@ static int get_levels_from_disps(Object *ob)
if (md->totdisp == lvl_totdisp) {
break;
}
- else if (md->totdisp < lvl_totdisp) {
+ if (md->totdisp < lvl_totdisp) {
totlvl--;
}
else {
@@ -609,7 +608,7 @@ static void multires_reallocate_mdisps(int totloop, MDisps *mdisps, int lvl)
/* reallocate displacements to be filled in */
for (i = 0; i < totloop; i++) {
int totdisp = multires_grid_tot[lvl];
- float(*disps)[3] = MEM_calloc_arrayN(totdisp, 3 * sizeof(float), "multires disps");
+ float(*disps)[3] = MEM_calloc_arrayN(totdisp, sizeof(float[3]), "multires disps");
if (mdisps[i].disps) {
MEM_freeN(mdisps[i].disps);
@@ -727,7 +726,7 @@ static void multires_del_higher(MultiresModifierData *mmd, Object *ob, int lvl)
float(*disps)[3], (*ndisps)[3], (*hdisps)[3];
int totdisp = multires_grid_tot[lvl];
- disps = MEM_calloc_arrayN(totdisp, 3 * sizeof(float), "multires disps");
+ disps = MEM_calloc_arrayN(totdisp, sizeof(float[3]), "multires disps");
if (mdisp->disps != NULL) {
ndisps = disps;
@@ -868,7 +867,7 @@ static void multires_subdivide_legacy(
mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
if (!mdisps) {
- mdisps = multires_mdisps_initialize_hidden(me, totlvl);
+ mdisps = multires_mdisps_init_hidden(me, totlvl);
}
if (mdisps->disps && !updateblock && lvl != 0) {
@@ -1541,7 +1540,7 @@ static void old_mdisps_convert(MFace *mface, MDisps *mdisp)
int x, y, S;
float(*disps)[3], (*out)[3], u = 0.0f, v = 0.0f; /* Quite gcc barking. */
- disps = MEM_calloc_arrayN(newtotdisp, 3 * sizeof(float), "multires disps");
+ disps = MEM_calloc_arrayN(newtotdisp, sizeof(float[3]), "multires disps");
out = disps;
for (S = 0; S < nvert; S++) {
@@ -1601,7 +1600,7 @@ void multires_load_old_250(Mesh *me)
for (j = 0; j < nvert; j++, k++) {
mdisps2[k].disps = MEM_calloc_arrayN(
- totdisp, 3 * sizeof(float), "multires disp in conversion");
+ totdisp, sizeof(float[3]), "multires disp in conversion");
mdisps2[k].totdisp = totdisp;
mdisps2[k].level = mdisps[i].level;
memcpy(mdisps2[k].disps, mdisps[i].disps + totdisp * j, totdisp);
@@ -1673,7 +1672,7 @@ static void create_old_vert_face_map(ListBase **map,
IndexNode *node = NULL;
(*map) = MEM_calloc_arrayN(totvert, sizeof(ListBase), "vert face map");
- (*mem) = MEM_calloc_arrayN(totface, 4 * sizeof(IndexNode), "vert face map mem");
+ (*mem) = MEM_calloc_arrayN(totface, sizeof(IndexNode[4]), "vert face map mem");
node = *mem;
/* Find the users */
@@ -1695,7 +1694,7 @@ static void create_old_vert_edge_map(ListBase **map,
IndexNode *node = NULL;
(*map) = MEM_calloc_arrayN(totvert, sizeof(ListBase), "vert edge map");
- (*mem) = MEM_calloc_arrayN(totedge, 2 * sizeof(IndexNode), "vert edge map mem");
+ (*mem) = MEM_calloc_arrayN(totedge, sizeof(IndexNode[2]), "vert edge map mem");
node = *mem;
/* Find the users */
@@ -2377,7 +2376,7 @@ void multires_topology_changed(Mesh *me)
if (!mdisp->totdisp || !mdisp->disps) {
if (grid) {
mdisp->totdisp = grid;
- mdisp->disps = MEM_calloc_arrayN(3 * sizeof(float), mdisp->totdisp, "mdisp topology");
+ mdisp->disps = MEM_calloc_arrayN(sizeof(float[3]), mdisp->totdisp, "mdisp topology");
}
continue;
diff --git a/source/blender/blenkernel/intern/multires_reshape_apply_base.c b/source/blender/blenkernel/intern/multires_reshape_apply_base.c
index 105e56e4219..6e7e2b90c05 100644
--- a/source/blender/blenkernel/intern/multires_reshape_apply_base.c
+++ b/source/blender/blenkernel/intern/multires_reshape_apply_base.c
@@ -72,7 +72,7 @@ void multires_reshape_apply_base_update_mesh_coords(MultiresReshapeContext *resh
/* Assumes no is normalized; return value's sign is negative if v is on the other side of the
* plane. */
-static float v3_dist_from_plane(float v[3], float center[3], float no[3])
+static float v3_dist_from_plane(const float v[3], const float center[3], const float no[3])
{
float s[3];
sub_v3_v3v3(s, v, center);
@@ -99,7 +99,7 @@ void multires_reshape_apply_base_refit_base_mesh(MultiresReshapeContext *reshape
base_mesh->totloop);
float(*origco)[3] = MEM_calloc_arrayN(
- base_mesh->totvert, 3 * sizeof(float), "multires apply base origco");
+ base_mesh->totvert, sizeof(float[3]), "multires apply base origco");
for (int i = 0; i < base_mesh->totvert; i++) {
copy_v3_v3(origco[i], base_mesh->mvert[i].co);
}
@@ -140,7 +140,7 @@ void multires_reshape_apply_base_refit_base_mesh(MultiresReshapeContext *reshape
fake_poly.totloop = p->totloop;
fake_poly.loopstart = 0;
fake_loops = MEM_malloc_arrayN(p->totloop, sizeof(MLoop), "fake_loops");
- fake_co = MEM_malloc_arrayN(p->totloop, 3 * sizeof(float), "fake_co");
+ fake_co = MEM_malloc_arrayN(p->totloop, sizeof(float[3]), "fake_co");
for (int k = 0; k < p->totloop; k++) {
const int vndx = base_mesh->mloop[p->loopstart + k].v;
diff --git a/source/blender/blenkernel/intern/multires_reshape_ccg.c b/source/blender/blenkernel/intern/multires_reshape_ccg.c
index 8273845e820..55f7766c878 100644
--- a/source/blender/blenkernel/intern/multires_reshape_ccg.c
+++ b/source/blender/blenkernel/intern/multires_reshape_ccg.c
@@ -58,7 +58,7 @@ bool multires_reshape_assign_final_coords_from_ccg(const MultiresReshapeContext
BLI_assert(grid_element.displacement != NULL);
memcpy(grid_element.displacement,
CCG_grid_elem_co(&reshape_level_key, ccg_grid, x, y),
- sizeof(float) * 3);
+ sizeof(float[3]));
if (reshape_level_key.has_mask) {
BLI_assert(grid_element.mask != NULL);
diff --git a/source/blender/blenkernel/intern/multires_reshape_util.c b/source/blender/blenkernel/intern/multires_reshape_util.c
index e9a779dafeb..c8179dd8a2d 100644
--- a/source/blender/blenkernel/intern/multires_reshape_util.c
+++ b/source/blender/blenkernel/intern/multires_reshape_util.c
@@ -522,7 +522,7 @@ static void allocate_displacement_grid(MDisps *displacement_grid, const int leve
{
const int grid_size = BKE_subdiv_grid_size_from_level(level);
const int grid_area = grid_size * grid_size;
- float(*disps)[3] = MEM_calloc_arrayN(grid_area, 3 * sizeof(float), "multires disps");
+ float(*disps)[3] = MEM_calloc_arrayN(grid_area, sizeof(float[3]), "multires disps");
if (displacement_grid->disps != NULL) {
MEM_freeN(displacement_grid->disps);
}
diff --git a/source/blender/blenkernel/intern/multires_unsubdivide.c b/source/blender/blenkernel/intern/multires_unsubdivide.c
index fa1a53f946e..e3d670f7c39 100644
--- a/source/blender/blenkernel/intern/multires_unsubdivide.c
+++ b/source/blender/blenkernel/intern/multires_unsubdivide.c
@@ -111,7 +111,7 @@ static BMVert *unsubdivide_find_any_pole(BMesh *bm, int *elem_id, int elem)
if (is_vertex_in_id(v, elem_id, elem) && is_vertex_pole_three(v)) {
return v;
}
- else if (is_vertex_in_id(v, elem_id, elem) && is_vertex_pole(v)) {
+ if (is_vertex_in_id(v, elem_id, elem) && is_vertex_pole(v)) {
pole = v;
}
}
@@ -677,7 +677,7 @@ static void store_grid_data(MultiresUnsubdivideContext *context,
const int grid_size = BKE_ccg_gridsize(context->num_original_levels);
const int face_grid_size = BKE_ccg_gridsize(context->num_original_levels + 1);
const int face_grid_area = face_grid_size * face_grid_size;
- float(*face_grid)[3] = MEM_calloc_arrayN(face_grid_area, 3 * sizeof(float), "face_grid");
+ float(*face_grid)[3] = MEM_calloc_arrayN(face_grid_area, sizeof(float[3]), "face_grid");
for (int i = 0; i < poly->totloop; i++) {
const int loop_index = poly->loopstart + i;
@@ -731,7 +731,7 @@ static void multires_unsubdivide_extract_single_grid_from_face_edge(
const int unsubdiv_grid_size = grid->grid_size = BKE_ccg_gridsize(context->num_total_levels);
grid->grid_size = unsubdiv_grid_size;
grid->grid_co = MEM_calloc_arrayN(
- unsubdiv_grid_size * unsubdiv_grid_size, 3 * sizeof(float), "grids coordinates");
+ unsubdiv_grid_size * unsubdiv_grid_size, sizeof(float[3]), "grids coordinates");
/* Get the vertex on the corner of the grid. This vertex was tagged previously as it also exist
* on the base mesh. */
@@ -1198,7 +1198,7 @@ static void multires_create_grids_in_unsubdivided_base_mesh(MultiresUnsubdivideC
/* Allocate the MDISPS grids and copy the extracted data from context. */
for (int i = 0; i < totloop; i++) {
- float(*disps)[3] = MEM_calloc_arrayN(totdisp, 3 * sizeof(float), "multires disps");
+ float(*disps)[3] = MEM_calloc_arrayN(totdisp, sizeof(float[3]), "multires disps");
if (mdisps[i].disps) {
MEM_freeN(mdisps[i].disps);
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index 7012688686b..1ba82b352d1 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -480,46 +480,41 @@ static float nlastrip_get_frame_actionclip(NlaStrip *strip, float cframe, short
if (mode == NLATIME_CONVERT_MAP) {
return strip->end - scale * (cframe - strip->actstart);
}
- else if (mode == NLATIME_CONVERT_UNMAP) {
+ if (mode == NLATIME_CONVERT_UNMAP) {
return (strip->end + (strip->actstart * scale - cframe)) / scale;
}
- else { /* if (mode == NLATIME_CONVERT_EVAL) */
- if (IS_EQF((float)cframe, strip->end) && IS_EQF(strip->repeat, floorf(strip->repeat))) {
- /* This case prevents the motion snapping back to the first frame at the end of the strip
- * by catching the case where repeats is a whole number, which means that the end of the
- * strip could also be interpreted as the end of the start of a repeat. */
- return strip->actstart;
- }
- else {
- /* - the 'fmod(..., actlength * scale)' is needed to get the repeats working
- * - the '/ scale' is needed to ensure that scaling influences the timing within the repeat
- */
- return strip->actend - fmodf(cframe - strip->start, actlength * scale) / scale;
- }
+ /* if (mode == NLATIME_CONVERT_EVAL) */
+ if (IS_EQF((float)cframe, strip->end) && IS_EQF(strip->repeat, floorf(strip->repeat))) {
+ /* This case prevents the motion snapping back to the first frame at the end of the strip
+ * by catching the case where repeats is a whole number, which means that the end of the
+ * strip could also be interpreted as the end of the start of a repeat. */
+ return strip->actstart;
}
+
+ /* - the 'fmod(..., actlength * scale)' is needed to get the repeats working
+ * - the '/ scale' is needed to ensure that scaling influences the timing within the repeat
+ */
+ return strip->actend - fmodf(cframe - strip->start, actlength * scale) / scale;
}
- else {
- if (mode == NLATIME_CONVERT_MAP) {
- return strip->start + scale * (cframe - strip->actstart);
- }
- else if (mode == NLATIME_CONVERT_UNMAP) {
- return strip->actstart + (cframe - strip->start) / scale;
- }
- else { /* if (mode == NLATIME_CONVERT_EVAL) */
- if (IS_EQF(cframe, strip->end) && IS_EQF(strip->repeat, floorf(strip->repeat))) {
- /* This case prevents the motion snapping back to the first frame at the end of the strip
- * by catching the case where repeats is a whole number, which means that the end of the
- * strip could also be interpreted as the end of the start of a repeat. */
- return strip->actend;
- }
- else {
- /* - the 'fmod(..., actlength * scale)' is needed to get the repeats working
- * - the '/ scale' is needed to ensure that scaling influences the timing within the repeat
- */
- return strip->actstart + fmodf(cframe - strip->start, actlength * scale) / scale;
- }
- }
+
+ if (mode == NLATIME_CONVERT_MAP) {
+ return strip->start + scale * (cframe - strip->actstart);
+ }
+ if (mode == NLATIME_CONVERT_UNMAP) {
+ return strip->actstart + (cframe - strip->start) / scale;
+ }
+ /* if (mode == NLATIME_CONVERT_EVAL) */
+ if (IS_EQF(cframe, strip->end) && IS_EQF(strip->repeat, floorf(strip->repeat))) {
+ /* This case prevents the motion snapping back to the first frame at the end of the strip
+ * by catching the case where repeats is a whole number, which means that the end of the
+ * strip could also be interpreted as the end of the start of a repeat. */
+ return strip->actend;
}
+
+ /* - the 'fmod(..., actlength * scale)' is needed to get the repeats working
+ * - the '/ scale' is needed to ensure that scaling influences the timing within the repeat
+ */
+ return strip->actstart + fmodf(cframe - strip->start, actlength * scale) / scale;
}
/* non clipped mapping for strip-time <-> global time (for Transitions)
@@ -537,18 +532,15 @@ static float nlastrip_get_frame_transition(NlaStrip *strip, float cframe, short
if (mode == NLATIME_CONVERT_MAP) {
return strip->end - (length * cframe);
}
- else {
- return (strip->end - cframe) / length;
- }
+
+ return (strip->end - cframe) / length;
}
- else {
- if (mode == NLATIME_CONVERT_MAP) {
- return (length * cframe) + strip->start;
- }
- else {
- return (cframe - strip->start) / length;
- }
+
+ if (mode == NLATIME_CONVERT_MAP) {
+ return (length * cframe) + strip->start;
}
+
+ return (cframe - strip->start) / length;
}
/* non clipped mapping for strip-time <-> global time
@@ -882,11 +874,10 @@ bool BKE_nlameta_add_strip(NlaStrip *mstrip, NlaStrip *strip)
return true;
}
- else { /* failed... no room before */
- return false;
- }
+ /* failed... no room before */
+ return false;
}
- else if (strip->end > mstrip->end) {
+ if (strip->end > mstrip->end) {
/* check if strip to the right (if it exists) starts before the
* end of the strip we're trying to add
*/
@@ -897,14 +888,12 @@ bool BKE_nlameta_add_strip(NlaStrip *mstrip, NlaStrip *strip)
return true;
}
- else { /* failed... no room after */
- return false;
- }
- }
- else {
- /* just try to add to the meta-strip (no dimension changes needed) */
- return BKE_nlastrips_add_strip(&mstrip->strips, strip);
+ /* failed... no room after */
+ return false;
}
+
+ /* just try to add to the meta-strip (no dimension changes needed) */
+ return BKE_nlastrips_add_strip(&mstrip->strips, strip);
}
/* Adjust the settings of NLA-Strips contained within a Meta-Strip (recursively),
@@ -1034,7 +1023,7 @@ NlaTrack *BKE_nlatrack_find_tweaked(AnimData *adt)
if (BLI_findindex(&nlt->strips, adt->actstrip) != -1) {
return nlt;
}
- else if (G.debug & G_DEBUG) {
+ if (G.debug & G_DEBUG) {
printf("%s: Active strip (%p, %s) not in NLA track found (%p, %s)\n",
__func__,
adt->actstrip,
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 20d65e52b09..a89285a28c1 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -61,6 +61,7 @@
#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_node.h"
+#include "BKE_simulation.h"
#include "BLI_ghash.h"
#include "BLI_threads.h"
@@ -845,12 +846,12 @@ static void socket_id_user_increment(bNodeSocket *sock)
switch ((eNodeSocketDatatype)sock->type) {
case SOCK_OBJECT: {
bNodeSocketValueObject *default_value = sock->default_value;
- id_us_plus(&default_value->value->id);
+ id_us_plus((ID *)default_value->value);
break;
}
case SOCK_IMAGE: {
bNodeSocketValueImage *default_value = sock->default_value;
- id_us_plus(&default_value->value->id);
+ id_us_plus((ID *)default_value->value);
break;
}
case SOCK_FLOAT:
@@ -1265,9 +1266,8 @@ bNode *nodeFindRootParent(bNode *node)
if (node->parent) {
return nodeFindRootParent(node->parent);
}
- else {
- return node->type == NODE_FRAME ? node : NULL;
- }
+
+ return node->type == NODE_FRAME ? node : NULL;
}
/**
@@ -1279,7 +1279,7 @@ bool nodeIsChildOf(const bNode *parent, const bNode *child)
if (parent == child) {
return true;
}
- else if (child->parent) {
+ if (child->parent) {
return nodeIsChildOf(parent, child->parent);
}
return false;
@@ -1338,9 +1338,8 @@ static void iter_backwards_ex(const bNodeTree *ntree,
if (link->fromnode->iter_flag & recursion_mask) {
continue;
}
- else {
- link->fromnode->iter_flag |= recursion_mask;
- }
+
+ link->fromnode->iter_flag |= recursion_mask;
if (!callback(link->fromnode, link->tonode, userdata)) {
return;
@@ -1918,7 +1917,7 @@ bNodePreview *BKE_node_preview_verify(
}
if (preview->rect == NULL) {
- preview->rect = MEM_callocN(4 * xsize + xsize * ysize * sizeof(char) * 4, "node preview rect");
+ preview->rect = MEM_callocN(4 * xsize + xsize * ysize * sizeof(char[4]), "node preview rect");
preview->xsize = xsize;
preview->ysize = ysize;
}
@@ -2056,7 +2055,7 @@ static void node_preview_sync(bNodePreview *to, bNodePreview *from)
if (to->rect && from->rect) {
int xsize = to->xsize;
int ysize = to->ysize;
- memcpy(to->rect, from->rect, xsize * ysize * sizeof(char) * 4);
+ memcpy(to->rect, from->rect, xsize * ysize * sizeof(char[4]));
}
}
@@ -2493,6 +2492,7 @@ ID *BKE_node_tree_find_owner_ID(Main *bmain, struct bNodeTree *ntree)
&bmain->textures,
&bmain->scenes,
&bmain->linestyles,
+ &bmain->simulations,
NULL};
for (int i = 0; lists[i] != NULL; i++) {
@@ -2580,9 +2580,8 @@ bNodeTree *ntreeLocalize(bNodeTree *ntree)
return ltree;
}
- else {
- return NULL;
- }
+
+ return NULL;
}
/* sync local composite with real tree */
@@ -2987,9 +2986,8 @@ bNode *nodeGetActiveID(bNodeTree *ntree, short idtype)
return node_get_active_id_recursive(
ntree->active_viewer_key, NODE_INSTANCE_KEY_BASE, ntree, idtype);
}
- else {
- return NULL;
- }
+
+ return NULL;
}
bool nodeSetActiveID(bNodeTree *ntree, short idtype, ID *id)
@@ -3125,9 +3123,8 @@ int nodeSocketLinkLimit(struct bNodeSocket *sock)
int limit = (sock->in_out == SOCK_IN) ? stype->input_link_limit : stype->output_link_limit;
return limit;
}
- else {
- return sock->limit;
- }
+
+ return sock->limit;
}
/* ************** Node Clipboard *********** */
@@ -3417,9 +3414,8 @@ bool BKE_node_instance_hash_tag_key(bNodeInstanceHash *hash, bNodeInstanceKey ke
entry->tag = 1;
return true;
}
- else {
- return false;
- }
+
+ return false;
}
void BKE_node_instance_hash_remove_untagged(bNodeInstanceHash *hash,
@@ -3637,6 +3633,16 @@ void ntreeUpdateAllUsers(Main *main, ID *ngroup)
FOREACH_NODETREE_END;
}
+static void ntreeUpdateSimulationDependencies(Main *main, bNodeTree *simulation_ntree)
+{
+ FOREACH_NODETREE_BEGIN (main, ntree, owner_id) {
+ if (GS(owner_id->name) == ID_SIM && ntree == simulation_ntree) {
+ BKE_simulation_update_dependencies((Simulation *)owner_id, main);
+ }
+ }
+ FOREACH_NODETREE_END;
+}
+
void ntreeUpdateTree(Main *bmain, bNodeTree *ntree)
{
bNode *node;
@@ -3679,7 +3685,6 @@ void ntreeUpdateTree(Main *bmain, bNodeTree *ntree)
ntreeInterfaceTypeUpdate(ntree);
}
- /* XXX hack, should be done by depsgraph!! */
if (bmain) {
ntreeUpdateAllUsers(bmain, &ntree->id);
}
@@ -3695,6 +3700,11 @@ void ntreeUpdateTree(Main *bmain, bNodeTree *ntree)
ntree_validate_links(ntree);
}
+ if (bmain != NULL && ntree->typeinfo == ntreeType_Simulation &&
+ (ntree->id.flag & LIB_EMBEDDED_DATA)) {
+ ntreeUpdateSimulationDependencies(bmain, ntree);
+ }
+
/* clear update flags */
for (node = ntree->nodes.first; node; node = node->next) {
node->update = 0;
@@ -3819,6 +3829,7 @@ static bool node_poll_instance_default(bNode *node, bNodeTree *ntree)
return node->typeinfo->poll(node->typeinfo, ntree);
}
+/* NOLINTNEXTLINE: readability-function-size */
void node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
{
/* Use static type info header to map static int type to identifier string and RNA struct type.
@@ -4336,6 +4347,8 @@ static void registerSimulationNodes(void)
register_node_type_sim_emit_particles();
register_node_type_sim_time();
register_node_type_sim_particle_attribute();
+ register_node_type_sim_age_reached_event();
+ register_node_type_sim_kill_particle();
}
static void registerFunctionNodes(void)
@@ -4346,6 +4359,7 @@ static void registerFunctionNodes(void)
register_node_type_fn_group_instance_id();
register_node_type_fn_combine_strings();
register_node_type_fn_object_transforms();
+ register_node_type_fn_random_float();
}
void init_nodesystem(void)
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index ecb2256d080..31420b3adc6 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -666,14 +666,14 @@ bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
if (ob->type == OB_HAIR) {
return (mti->modifyHair != NULL) || (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly);
}
- else if (ob->type == OB_POINTCLOUD) {
+ if (ob->type == OB_POINTCLOUD) {
return (mti->modifyPointCloud != NULL) ||
(mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly);
}
- else if (ob->type == OB_VOLUME) {
+ if (ob->type == OB_VOLUME) {
return (mti->modifyVolume != NULL);
}
- else if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
+ if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
if (ob->type == OB_LATTICE && (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly) == 0) {
return false;
}
@@ -1597,9 +1597,8 @@ bool BKE_object_pose_context_check(const Object *ob)
if ((ob) && (ob->type == OB_ARMATURE) && (ob->pose) && (ob->mode & OB_MODE_POSE)) {
return true;
}
- else {
- return false;
- }
+
+ return false;
}
Object *BKE_object_pose_armature_get(Object *ob)
@@ -2409,7 +2408,7 @@ static bool ob_parcurve(Object *ob, Object *par, float r_mat[4][4])
/* ctime is now a proper var setting of Curve which gets set by Animato like any other var
* that's animated, but this will only work if it actually is animated.
*
- * We divide the curvetime calculated in the previous step by the length of the path,
+ * We divide the curve-time calculated in the previous step by the length of the path,
* to get a time factor, which then gets clamped to lie within 0.0 - 1.0 range.
*/
if (cu->pathlen) {
@@ -3207,9 +3206,8 @@ bool BKE_object_empty_image_frame_is_visible_in_view3d(const Object *ob, const R
if (rv3d->is_persp) {
return (visibility_flag & OB_EMPTY_IMAGE_HIDE_PERSPECTIVE) == 0;
}
- else {
- return (visibility_flag & OB_EMPTY_IMAGE_HIDE_ORTHOGRAPHIC) == 0;
- }
+
+ return (visibility_flag & OB_EMPTY_IMAGE_HIDE_ORTHOGRAPHIC) == 0;
}
bool BKE_object_empty_image_data_is_visible_in_view3d(const Object *ob, const RegionView3D *rv3d)
@@ -3269,31 +3267,30 @@ bool BKE_object_minmax_dupli(Depsgraph *depsgraph,
if ((ob->transflag & OB_DUPLI) == 0) {
return ok;
}
- else {
- ListBase *lb;
- DupliObject *dob;
- lb = object_duplilist(depsgraph, scene, ob);
- for (dob = lb->first; dob; dob = dob->next) {
- if ((use_hidden == false) && (dob->no_draw != 0)) {
- /* pass */
- }
- else {
- BoundBox *bb = BKE_object_boundbox_get(dob->ob);
-
- if (bb) {
- int i;
- for (i = 0; i < 8; i++) {
- float vec[3];
- mul_v3_m4v3(vec, dob->mat, bb->vec[i]);
- minmax_v3v3_v3(r_min, r_max, vec);
- }
- ok = true;
+ ListBase *lb;
+ DupliObject *dob;
+ lb = object_duplilist(depsgraph, scene, ob);
+ for (dob = lb->first; dob; dob = dob->next) {
+ if ((use_hidden == false) && (dob->no_draw != 0)) {
+ /* pass */
+ }
+ else {
+ BoundBox *bb = BKE_object_boundbox_get(dob->ob);
+
+ if (bb) {
+ int i;
+ for (i = 0; i < 8; i++) {
+ float vec[3];
+ mul_v3_m4v3(vec, dob->mat, bb->vec[i]);
+ minmax_v3v3_v3(r_min, r_max, vec);
}
+
+ ok = true;
}
}
- free_object_duplilist(lb); /* does restore */
}
+ free_object_duplilist(lb); /* does restore */
return ok;
}
@@ -3636,9 +3633,8 @@ static int pc_cmp(const void *a, const void *b)
if (POINTER_AS_INT(ad->data) > POINTER_AS_INT(bd->data)) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
int BKE_object_insert_ptcache(Object *ob)
@@ -3917,12 +3913,11 @@ bool BKE_object_flag_test_recursive(const Object *ob, short flag)
if (ob->flag & flag) {
return true;
}
- else if (ob->parent) {
+ if (ob->parent) {
return BKE_object_flag_test_recursive(ob->parent, flag);
}
- else {
- return false;
- }
+
+ return false;
}
bool BKE_object_is_child_recursive(const Object *ob_parent, const Object *ob_child)
@@ -3970,15 +3965,20 @@ int BKE_object_is_modified(Scene *scene, Object *ob)
return flag;
}
-/* Check of objects moves in time. */
-/* NOTE: This function is currently optimized for usage in combination
- * with mti->canDeform, so modifiers can quickly check if their target
- * objects moves (causing deformation motion blur) or not.
+/**
+ * Check of objects moves in time.
+ *
+ * \note This function is currently optimized for usage in combination
+ * with modifier deformation checks (#eModifierTypeType_OnlyDeform),
+ * so modifiers can quickly check if their target objects moves
+ * (causing deformation motion blur) or not.
*
* This makes it possible to give some degree of false-positives here,
* but it's currently an acceptable tradeoff between complexity and check
* speed. In combination with checks of modifier stack and real life usage
- * percentage of false-positives shouldn't be that height.
+ * percentage of false-positives shouldn't be that high.
+ *
+ * \note This function does not consider physics systems.
*/
bool BKE_object_moves_in_time(const Object *object, bool recurse_parent)
{
@@ -4024,15 +4024,15 @@ static bool constructive_modifier_is_deform_modified(ModifierData *md)
(amd->curve_ob != NULL && object_moves_in_time(amd->curve_ob)) ||
(amd->offset_ob != NULL && object_moves_in_time(amd->offset_ob));
}
- else if (md->type == eModifierType_Mirror) {
+ if (md->type == eModifierType_Mirror) {
MirrorModifierData *mmd = (MirrorModifierData *)md;
return mmd->mirror_ob != NULL && object_moves_in_time(mmd->mirror_ob);
}
- else if (md->type == eModifierType_Screw) {
+ if (md->type == eModifierType_Screw) {
ScrewModifierData *smd = (ScrewModifierData *)md;
return smd->ob_axis != NULL && object_moves_in_time(smd->ob_axis);
}
- else if (md->type == eModifierType_MeshSequenceCache) {
+ if (md->type == eModifierType_MeshSequenceCache) {
/* NOTE: Not ideal because it's unknown whether topology changes or not.
* This will be detected later, so by assuming it's only deformation
* going on here we allow to bake deform-only mesh to Alembic and have
@@ -4714,3 +4714,9 @@ void BKE_object_to_mesh_clear(Object *object)
BKE_id_free(NULL, object->runtime.object_as_temp_mesh);
object->runtime.object_as_temp_mesh = NULL;
}
+
+void BKE_object_check_uuids_unique_and_report(const Object *object)
+{
+ BKE_pose_check_uuids_unique_and_report(object->pose);
+ BKE_modifier_check_uuids_unique_and_report(object);
+}
diff --git a/source/blender/blenkernel/intern/object_deform.c b/source/blender/blenkernel/intern/object_deform.c
index 51ec89cf77d..04f7529c6cd 100644
--- a/source/blender/blenkernel/intern/object_deform.c
+++ b/source/blender/blenkernel/intern/object_deform.c
@@ -145,7 +145,7 @@ MDeformVert *BKE_object_defgroup_data_create(ID *id)
me->dvert = CustomData_add_layer(&me->vdata, CD_MDEFORMVERT, CD_CALLOC, NULL, me->totvert);
return me->dvert;
}
- else if (GS(id->name) == ID_LT) {
+ if (GS(id->name) == ID_LT) {
Lattice *lt = (Lattice *)id;
lt->dvert = MEM_callocN(sizeof(MDeformVert) * lt->pntsu * lt->pntsv * lt->pntsw,
"lattice deformVert");
diff --git a/source/blender/blenkernel/intern/object_dupli.c b/source/blender/blenkernel/intern/object_dupli.c
index fa2ea0a8e8f..d69f4a39263 100644
--- a/source/blender/blenkernel/intern/object_dupli.c
+++ b/source/blender/blenkernel/intern/object_dupli.c
@@ -38,6 +38,7 @@
#include "DNA_collection_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_vfont_types.h"
@@ -744,6 +745,68 @@ static const DupliGenerator gen_dupli_verts_font = {
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Dupli-Vertices Implementation (#OB_DUPLIVERTS for #PointCloud)
+ * \{ */
+
+static void make_child_duplis_pointcloud(const DupliContext *ctx,
+ void *UNUSED(userdata),
+ Object *child)
+{
+ const Object *parent = ctx->object;
+ const PointCloud *pointcloud = parent->data;
+ const float(*co)[3] = pointcloud->co;
+ const float *radius = pointcloud->radius;
+ const float(*rotation)[4] = NULL; /* TODO: add optional rotation attribute. */
+ const float(*orco)[3] = NULL; /* TODO: add optional texture coordinate attribute. */
+
+ /* Relative transform from parent to child space. */
+ float child_imat[4][4];
+ mul_m4_m4m4(child_imat, child->imat, parent->obmat);
+
+ for (int i = 0; i < pointcloud->totpoint; i++) {
+ /* Transform matrix from point position, radius and rotation. */
+ float quat[4] = {1.0f, 0.0f, 0.0f, 0.0f};
+ float size[3] = {1.0f, 1.0f, 1.0f};
+ if (radius) {
+ copy_v3_fl(size, radius[i]);
+ }
+ if (rotation) {
+ copy_v4_v4(quat, rotation[i]);
+ }
+
+ float space_mat[4][4];
+ loc_quat_size_to_mat4(space_mat, co[i], quat, size);
+
+ /* Make offset relative to child object using relative child transform,
+ * and apply object matrix after local vertex transform. */
+ mul_mat3_m4_v3(child_imat, space_mat[3]);
+
+ /* Create dupli object. */
+ float obmat[4][4];
+ mul_m4_m4m4(obmat, child->obmat, space_mat);
+ DupliObject *dob = make_dupli(ctx, child, obmat, i);
+ if (orco) {
+ copy_v3_v3(dob->orco, orco[i]);
+ }
+
+ /* Recursion. */
+ make_recursive_duplis(ctx, child, space_mat, i);
+ }
+}
+
+static void make_duplis_pointcloud(const DupliContext *ctx)
+{
+ make_child_duplis(ctx, NULL, make_child_duplis_pointcloud);
+}
+
+static const DupliGenerator gen_dupli_verts_pointcloud = {
+ OB_DUPLIVERTS, /* type */
+ make_duplis_pointcloud /* make_duplis */
+};
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Dupli-Faces Implementation (#OB_DUPLIFACES)
* \{ */
@@ -1277,13 +1340,12 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem
if (psys_get_particle_state(&sim, a, &state, 0) == 0) {
continue;
}
- else {
- float tquat[4];
- normalize_qt_qt(tquat, state.rot);
- quat_to_mat4(pamat, tquat);
- copy_v3_v3(pamat[3], state.co);
- pamat[3][3] = 1.0f;
- }
+
+ float tquat[4];
+ normalize_qt_qt(tquat, state.rot);
+ quat_to_mat4(pamat, tquat);
+ copy_v3_v3(pamat[3], state.co);
+ pamat[3][3] = 1.0f;
}
if (part->ren_as == PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) {
@@ -1423,13 +1485,16 @@ static const DupliGenerator *get_dupli_generator(const DupliContext *ctx)
if (transflag & OB_DUPLIPARTS) {
return &gen_dupli_particles;
}
- else if (transflag & OB_DUPLIVERTS) {
+ if (transflag & OB_DUPLIVERTS) {
if (ctx->object->type == OB_MESH) {
return &gen_dupli_verts;
}
- else if (ctx->object->type == OB_FONT) {
+ if (ctx->object->type == OB_FONT) {
return &gen_dupli_verts_font;
}
+ if (ctx->object->type == OB_POINTCLOUD) {
+ return &gen_dupli_verts_pointcloud;
+ }
}
else if (transflag & OB_DUPLIFACES) {
if (ctx->object->type == OB_MESH) {
diff --git a/source/blender/blenkernel/intern/object_facemap.c b/source/blender/blenkernel/intern/object_facemap.c
index 10a3e35e382..c44ec2b510e 100644
--- a/source/blender/blenkernel/intern/object_facemap.c
+++ b/source/blender/blenkernel/intern/object_facemap.c
@@ -55,7 +55,7 @@ static bool fmap_unique_check(void *arg, const char *name)
for (fmap = data->ob->fmaps.first; fmap; fmap = fmap->next) {
if (data->fm != fmap) {
- if (!strcmp(fmap->name, name)) {
+ if (STREQ(fmap->name, name)) {
return true;
}
}
diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c
index f94ef946851..ff7cbff06bf 100644
--- a/source/blender/blenkernel/intern/ocean.c
+++ b/source/blender/blenkernel/intern/ocean.c
@@ -753,18 +753,25 @@ struct Ocean *BKE_ocean_add(void)
return oc;
}
-bool BKE_ocean_ensure(struct OceanModifierData *omd)
+bool BKE_ocean_ensure(struct OceanModifierData *omd, const int resolution)
{
if (omd->ocean) {
- return false;
+ /* Check that the ocean has the same resolution than we want now. */
+ if (omd->ocean->_M == resolution * resolution) {
+ return false;
+ }
+
+ BKE_ocean_free(omd->ocean);
}
omd->ocean = BKE_ocean_add();
- BKE_ocean_init_from_modifier(omd->ocean, omd);
+ BKE_ocean_init_from_modifier(omd->ocean, omd, resolution);
return true;
}
-void BKE_ocean_init_from_modifier(struct Ocean *ocean, struct OceanModifierData const *omd)
+void BKE_ocean_init_from_modifier(struct Ocean *ocean,
+ struct OceanModifierData const *omd,
+ const int resolution)
{
short do_heightfield, do_chop, do_normals, do_jacobian;
@@ -774,9 +781,10 @@ void BKE_ocean_init_from_modifier(struct Ocean *ocean, struct OceanModifierData
do_jacobian = (omd->flag & MOD_OCEAN_GENERATE_FOAM);
BKE_ocean_free_data(ocean);
+
BKE_ocean_init(ocean,
- omd->resolution * omd->resolution,
- omd->resolution * omd->resolution,
+ resolution * resolution,
+ resolution * resolution,
omd->spatial_size,
omd->spatial_size,
omd->wind_velocity,
@@ -1607,7 +1615,8 @@ void BKE_ocean_bake(struct Ocean *UNUSED(o),
}
void BKE_ocean_init_from_modifier(struct Ocean *UNUSED(ocean),
- struct OceanModifierData const *UNUSED(omd))
+ struct OceanModifierData const *UNUSED(omd),
+ int UNUSED(resolution))
{
}
diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c
index 2cd5588ccb8..6793f5e1169 100644
--- a/source/blender/blenkernel/intern/packedFile.c
+++ b/source/blender/blenkernel/intern/packedFile.c
@@ -80,7 +80,7 @@ int BKE_packedfile_seek(PackedFile *pf, int offset, int whence)
pf->seek = seek;
}
- return (oldseek);
+ return oldseek;
}
void BKE_packedfile_rewind(PackedFile *pf)
@@ -108,7 +108,7 @@ int BKE_packedfile_read(PackedFile *pf, void *data, int size)
size = -1;
}
- return (size);
+ return size;
}
int BKE_packedfile_count_all(Main *bmain)
@@ -234,7 +234,7 @@ PackedFile *BKE_packedfile_new(ReportList *reports, const char *filename, const
// XXX waitcursor(0);
- return (pf);
+ return pf;
}
/* no libraries for now */
@@ -365,7 +365,7 @@ int BKE_packedfile_write_to_file(ReportList *reports,
if (guimode) {
} // XXX waitcursor(0);
- return (ret_value);
+ return ret_value;
}
/**
@@ -415,11 +415,10 @@ enum ePF_FileCompare BKE_packedfile_compare_to_file(const char *ref_file_name,
ret_val = PF_CMP_DIFFERS;
break;
}
- else {
- if (memcmp(buf, ((char *)pf->data) + i, len)) {
- ret_val = PF_CMP_DIFFERS;
- break;
- }
+
+ if (memcmp(buf, ((char *)pf->data) + i, len) != 0) {
+ ret_val = PF_CMP_DIFFERS;
+ break;
}
}
@@ -427,7 +426,7 @@ enum ePF_FileCompare BKE_packedfile_compare_to_file(const char *ref_file_name,
}
}
- return (ret_val);
+ return ret_val;
}
/**
@@ -580,7 +579,7 @@ int BKE_packedfile_unpack_vfont(Main *bmain,
}
}
- return (ret_value);
+ return ret_value;
}
int BKE_packedfile_unpack_sound(Main *bmain,
@@ -610,7 +609,7 @@ int BKE_packedfile_unpack_sound(Main *bmain,
}
}
- return (ret_value);
+ return ret_value;
}
int BKE_packedfile_unpack_image(Main *bmain,
@@ -663,7 +662,7 @@ int BKE_packedfile_unpack_image(Main *bmain,
BKE_image_signal(bmain, ima, NULL, IMA_SIGNAL_RELOAD);
}
- return (ret_value);
+ return ret_value;
}
int BKE_packedfile_unpack_volume(Main *bmain,
@@ -693,7 +692,7 @@ int BKE_packedfile_unpack_volume(Main *bmain,
}
}
- return (ret_value);
+ return ret_value;
}
int BKE_packedfile_unpack_all_libraries(Main *bmain, ReportList *reports)
@@ -724,7 +723,7 @@ int BKE_packedfile_unpack_all_libraries(Main *bmain, ReportList *reports)
}
}
- return (ret_value);
+ return ret_value;
}
void BKE_packedfile_pack_all_libraries(Main *bmain, ReportList *reports)
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 0ba5ec43318..19d5c34ad73 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -426,7 +426,7 @@ Paint *BKE_paint_get_active_from_context(const bContext *C)
if (sima->mode == SI_MODE_PAINT) {
return &ts->imapaint.paint;
}
- else if (sima->mode == SI_MODE_UV) {
+ if (sima->mode == SI_MODE_UV) {
return &ts->uvsculpt->paint;
}
}
@@ -460,7 +460,7 @@ ePaintMode BKE_paintmode_get_active_from_context(const bContext *C)
if (sima->mode == SI_MODE_PAINT) {
return PAINT_MODE_TEXTURE_2D;
}
- else if (sima->mode == SI_MODE_UV) {
+ if (sima->mode == SI_MODE_UV) {
return PAINT_MODE_SCULPT_UV;
}
}
@@ -715,7 +715,7 @@ static int palettecolor_compare_hsv(const void *a1, const void *a2)
if (ps1->h > ps2->h) {
return 1;
}
- else if (ps1->h < ps2->h) {
+ if (ps1->h < ps2->h) {
return -1;
}
@@ -723,7 +723,7 @@ static int palettecolor_compare_hsv(const void *a1, const void *a2)
if (ps1->s > ps2->s) {
return 1;
}
- else if (ps1->s < ps2->s) {
+ if (ps1->s < ps2->s) {
return -1;
}
@@ -731,7 +731,7 @@ static int palettecolor_compare_hsv(const void *a1, const void *a2)
if (1.0f - ps1->v > 1.0f - ps2->v) {
return 1;
}
- else if (1.0f - ps1->v < 1.0f - ps2->v) {
+ if (1.0f - ps1->v < 1.0f - ps2->v) {
return -1;
}
@@ -747,7 +747,7 @@ static int palettecolor_compare_svh(const void *a1, const void *a2)
if (ps1->s > ps2->s) {
return 1;
}
- else if (ps1->s < ps2->s) {
+ if (ps1->s < ps2->s) {
return -1;
}
@@ -755,7 +755,7 @@ static int palettecolor_compare_svh(const void *a1, const void *a2)
if (1.0f - ps1->v > 1.0f - ps2->v) {
return 1;
}
- else if (1.0f - ps1->v < 1.0f - ps2->v) {
+ if (1.0f - ps1->v < 1.0f - ps2->v) {
return -1;
}
@@ -763,7 +763,7 @@ static int palettecolor_compare_svh(const void *a1, const void *a2)
if (ps1->h > ps2->h) {
return 1;
}
- else if (ps1->h < ps2->h) {
+ if (ps1->h < ps2->h) {
return -1;
}
@@ -778,7 +778,7 @@ static int palettecolor_compare_vhs(const void *a1, const void *a2)
if (1.0f - ps1->v > 1.0f - ps2->v) {
return 1;
}
- else if (1.0f - ps1->v < 1.0f - ps2->v) {
+ if (1.0f - ps1->v < 1.0f - ps2->v) {
return -1;
}
@@ -786,7 +786,7 @@ static int palettecolor_compare_vhs(const void *a1, const void *a2)
if (ps1->h > ps2->h) {
return 1;
}
- else if (ps1->h < ps2->h) {
+ if (ps1->h < ps2->h) {
return -1;
}
@@ -794,7 +794,7 @@ static int palettecolor_compare_vhs(const void *a1, const void *a2)
if (ps1->s > ps2->s) {
return 1;
}
- else if (ps1->s < ps2->s) {
+ if (ps1->s < ps2->s) {
return -1;
}
@@ -811,7 +811,7 @@ static int palettecolor_compare_luminance(const void *a1, const void *a2)
if (lumi1 > lumi2) {
return -1;
}
- else if (lumi1 < lumi2) {
+ if (lumi1 < lumi2) {
return 1;
}
@@ -1424,9 +1424,8 @@ MultiresModifierData *BKE_sculpt_multires_active(Scene *scene, Object *ob)
if (mmd->sculptlvl > 0) {
return mmd;
}
- else {
- return NULL;
- }
+
+ return NULL;
}
}
@@ -1468,7 +1467,7 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
if (mti->type == eModifierTypeType_OnlyDeform) {
return true;
}
- else if ((sd->flags & SCULPT_ONLY_DEFORM) == 0) {
+ if ((sd->flags & SCULPT_ONLY_DEFORM) == 0) {
return true;
}
}
@@ -1493,6 +1492,8 @@ static void sculpt_update_object(Depsgraph *depsgraph,
MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob);
const bool use_face_sets = (ob->mode & OB_MODE_SCULPT) != 0;
+ ss->depsgraph = depsgraph;
+
ss->deform_modifiers_active = sculpt_modifiers_active(scene, sd, ob);
ss->show_mask = (sd->flags & SCULPT_HIDE_MASK) == 0;
ss->show_face_sets = (sd->flags & SCULPT_HIDE_FACE_SETS) == 0;
@@ -1691,7 +1692,6 @@ void BKE_sculpt_color_layer_create_if_needed(struct Object *object)
CustomData_add_layer(&orig_me->vdata, CD_PROP_COLOR, CD_DEFAULT, NULL, orig_me->totvert);
BKE_mesh_update_customdata_pointers(orig_me, true);
DEG_id_tag_update(&orig_me->id, ID_RECALC_GEOMETRY);
- return;
}
void BKE_sculpt_update_object_for_edit(
@@ -2029,8 +2029,7 @@ bool BKE_sculptsession_use_pbvh_draw(const Object *ob, const View3D *v3d)
const bool full_shading = (v3d && (v3d->shading.type > OB_SOLID));
return !(ss->shapekey_active || ss->deform_modifiers_active || full_shading);
}
- else {
- /* Multires and dyntopo always draw directly from the PBVH. */
- return true;
- }
+
+ /* Multires and dyntopo always draw directly from the PBVH. */
+ return true;
}
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index a003daf1042..b3da6c53b34 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -512,9 +512,8 @@ bool psys_check_edited(ParticleSystem *psys)
if (psys->part && psys->part->type == PART_HAIR) {
return (psys->flag & PSYS_EDITED || (psys->edit && psys->edit->edited));
}
- else {
- return (psys->pointcache->edit && psys->pointcache->edit->edited);
- }
+
+ return (psys->pointcache->edit && psys->pointcache->edit->edited);
}
void psys_find_group_weights(ParticleSettings *part)
@@ -1653,12 +1652,11 @@ int psys_particle_dm_face_lookup(Mesh *mesh_final,
// printf("\tNO CD_ORIGSPACE, assuming not needed\n");
return findex_orig;
}
- else {
- printf("\tNO CD_ORIGSPACE, error out of range\n");
- return DMCACHE_NOTFOUND;
- }
+
+ printf("\tNO CD_ORIGSPACE, error out of range\n");
+ return DMCACHE_NOTFOUND;
}
- else if (findex_orig >= mesh_original->totface) {
+ if (findex_orig >= mesh_original->totface) {
return DMCACHE_NOTFOUND; /* index not in the original mesh */
}
@@ -1919,7 +1917,7 @@ static void psys_particle_on_shape(int UNUSED(distr),
float orco[3])
{
/* TODO */
- float zerovec[3] = {0.0f, 0.0f, 0.0f};
+ const float zerovec[3] = {0.0f, 0.0f, 0.0f};
if (vec) {
copy_v3_v3(vec, zerovec);
}
@@ -2170,10 +2168,10 @@ int do_guides(Depsgraph *depsgraph,
{
ParticleKey key;
- float par_co[3] = {0.0f, 0.0f, 0.0f};
- float par_vel[3] = {0.0f, 0.0f, 0.0f};
- float par_rot[4] = {1.0f, 0.0f, 0.0f, 0.0f};
- float orco_offset[3] = {0.0f, 0.0f, 0.0f};
+ const float par_co[3] = {0.0f, 0.0f, 0.0f};
+ const float par_vel[3] = {0.0f, 0.0f, 0.0f};
+ const float par_rot[4] = {1.0f, 0.0f, 0.0f, 0.0f};
+ const float orco_offset[3] = {0.0f, 0.0f, 0.0f};
copy_v3_v3(key.co, vec_to_point);
do_kink(&key,
@@ -2555,9 +2553,8 @@ static void psys_thread_create_path(ParticleTask *task,
if (!needupdate) {
return;
}
- else {
- memset(child_keys, 0, sizeof(*child_keys) * (ctx->segments + 1));
- }
+
+ memset(child_keys, 0, sizeof(*child_keys) * (ctx->segments + 1));
}
/* get parent paths */
@@ -3483,7 +3480,7 @@ static void triatomat(float *v1, float *v2, float *v3, float (*uv)[2], float mat
{
float det, w1, w2, d1[2], d2[2];
- memset(mat, 0, sizeof(float) * 4 * 4);
+ memset(mat, 0, sizeof(float[4][4]));
mat[3][3] = 1.0f;
/* first axis is the normal */
@@ -3871,7 +3868,7 @@ void BKE_particlesettings_clump_curve_init(ParticleSettings *part)
cumap->cm[0].curve[1].x = 1.0f;
cumap->cm[0].curve[1].y = 1.0f;
- BKE_curvemapping_initialize(cumap);
+ BKE_curvemapping_init(cumap);
part->clumpcurve = cumap;
}
@@ -3885,7 +3882,7 @@ void BKE_particlesettings_rough_curve_init(ParticleSettings *part)
cumap->cm[0].curve[1].x = 1.0f;
cumap->cm[0].curve[1].y = 1.0f;
- BKE_curvemapping_initialize(cumap);
+ BKE_curvemapping_init(cumap);
part->roughcurve = cumap;
}
@@ -3899,7 +3896,7 @@ void BKE_particlesettings_twist_curve_init(ParticleSettings *part)
cumap->cm[0].curve[1].x = 1.0f;
cumap->cm[0].curve[1].y = 1.0f;
- BKE_curvemapping_initialize(cumap);
+ BKE_curvemapping_init(cumap);
part->twistcurve = cumap;
}
@@ -4388,7 +4385,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim,
short cpa_from;
/* initialize keys to zero */
- memset(keys, 0, 4 * sizeof(ParticleKey));
+ memset(keys, 0, sizeof(ParticleKey[4]));
t = state->time;
CLAMP(t, 0.0f, 1.0f);
@@ -4666,10 +4663,9 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
psys_get_particle_on_path(sim, p, state, 1);
return 1;
}
- else {
- cpa = sim->psys->child + p - totpart;
- pa = sim->psys->particles + cpa->parent;
- }
+
+ cpa = sim->psys->child + p - totpart;
+ pa = sim->psys->particles + cpa->parent;
}
else {
pa = sim->psys->particles + p;
@@ -4691,106 +4687,105 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
psys_get_particle_on_path(sim, p, state, 1);
return 1;
}
- else {
- if (cpa) {
- float mat[4][4];
- ParticleKey *key1;
- float t = (cfra - pa->time) / pa->lifetime;
- float par_orco[3] = {0.0f, 0.0f, 0.0f};
- key1 = &pa->state;
- offset_child(cpa, key1, key1->rot, state, part->childflat, part->childrad);
+ if (cpa) {
+ float mat[4][4];
+ ParticleKey *key1;
+ float t = (cfra - pa->time) / pa->lifetime;
+ const float par_orco[3] = {0.0f, 0.0f, 0.0f};
- CLAMP(t, 0.0f, 1.0f);
+ key1 = &pa->state;
+ offset_child(cpa, key1, key1->rot, state, part->childflat, part->childrad);
- unit_m4(mat);
- ParticleChildModifierContext modifier_ctx = {NULL};
- modifier_ctx.thread_ctx = NULL;
- modifier_ctx.sim = sim;
- modifier_ctx.ptex = NULL;
- modifier_ctx.cpa = cpa;
- modifier_ctx.orco = cpa->fuv;
- modifier_ctx.par_co = key1->co;
- modifier_ctx.par_vel = key1->vel;
- modifier_ctx.par_rot = key1->rot;
- modifier_ctx.par_orco = par_orco;
- modifier_ctx.parent_keys = psys->childcache ? psys->childcache[p - totpart] : NULL;
+ CLAMP(t, 0.0f, 1.0f);
- do_child_modifiers(&modifier_ctx, mat, state, t);
+ unit_m4(mat);
+ ParticleChildModifierContext modifier_ctx = {NULL};
+ modifier_ctx.thread_ctx = NULL;
+ modifier_ctx.sim = sim;
+ modifier_ctx.ptex = NULL;
+ modifier_ctx.cpa = cpa;
+ modifier_ctx.orco = cpa->fuv;
+ modifier_ctx.par_co = key1->co;
+ modifier_ctx.par_vel = key1->vel;
+ modifier_ctx.par_rot = key1->rot;
+ modifier_ctx.par_orco = par_orco;
+ modifier_ctx.parent_keys = psys->childcache ? psys->childcache[p - totpart] : NULL;
- if (psys->lattice_deform_data) {
- BKE_lattice_deform_data_eval_co(
- psys->lattice_deform_data, state->co, psys->lattice_strength);
- }
+ do_child_modifiers(&modifier_ctx, mat, state, t);
+
+ if (psys->lattice_deform_data) {
+ BKE_lattice_deform_data_eval_co(
+ psys->lattice_deform_data, state->co, psys->lattice_strength);
+ }
+ }
+ else {
+ if (pa->state.time == cfra || ELEM(part->phystype, PART_PHYS_NO, PART_PHYS_KEYED)) {
+ copy_particle_key(state, &pa->state, 1);
+ }
+ else if (pa->prev_state.time == cfra) {
+ copy_particle_key(state, &pa->prev_state, 1);
}
else {
- if (pa->state.time == cfra || ELEM(part->phystype, PART_PHYS_NO, PART_PHYS_KEYED)) {
- copy_particle_key(state, &pa->state, 1);
- }
- else if (pa->prev_state.time == cfra) {
- copy_particle_key(state, &pa->prev_state, 1);
- }
- else {
- float dfra, frs_sec = sim->scene->r.frs_sec;
- /* let's interpolate to try to be as accurate as possible */
- if (pa->state.time + 2.f >= state->time && pa->prev_state.time - 2.f <= state->time) {
- if (pa->prev_state.time >= pa->state.time || pa->prev_state.time < 0.f) {
- /* prev_state is wrong so let's not use it,
- * this can happen at frames 1, 0 or particle birth. */
- dfra = state->time - pa->state.time;
+ float dfra, frs_sec = sim->scene->r.frs_sec;
+ /* let's interpolate to try to be as accurate as possible */
+ if (pa->state.time + 2.f >= state->time && pa->prev_state.time - 2.f <= state->time) {
+ if (pa->prev_state.time >= pa->state.time || pa->prev_state.time < 0.f) {
+ /* prev_state is wrong so let's not use it,
+ * this can happen at frames 1, 0 or particle birth. */
+ dfra = state->time - pa->state.time;
- copy_particle_key(state, &pa->state, 1);
+ copy_particle_key(state, &pa->state, 1);
- madd_v3_v3v3fl(state->co, state->co, state->vel, dfra / frs_sec);
- }
- else {
- ParticleKey keys[4];
- float keytime;
+ madd_v3_v3v3fl(state->co, state->co, state->vel, dfra / frs_sec);
+ }
+ else {
+ ParticleKey keys[4];
+ float keytime;
- copy_particle_key(keys + 1, &pa->prev_state, 1);
- copy_particle_key(keys + 2, &pa->state, 1);
+ copy_particle_key(keys + 1, &pa->prev_state, 1);
+ copy_particle_key(keys + 2, &pa->state, 1);
- dfra = keys[2].time - keys[1].time;
+ dfra = keys[2].time - keys[1].time;
- keytime = (state->time - keys[1].time) / dfra;
+ keytime = (state->time - keys[1].time) / dfra;
- /* convert velocity to timestep size */
- mul_v3_fl(keys[1].vel, dfra * timestep);
- mul_v3_fl(keys[2].vel, dfra * timestep);
+ /* convert velocity to timestep size */
+ mul_v3_fl(keys[1].vel, dfra * timestep);
+ mul_v3_fl(keys[2].vel, dfra * timestep);
- psys_interpolate_particle(-1, keys, keytime, state, 1);
+ psys_interpolate_particle(-1, keys, keytime, state, 1);
- /* convert back to real velocity */
- mul_v3_fl(state->vel, 1.f / (dfra * timestep));
+ /* convert back to real velocity */
+ mul_v3_fl(state->vel, 1.f / (dfra * timestep));
- interp_v3_v3v3(state->ave, keys[1].ave, keys[2].ave, keytime);
- interp_qt_qtqt(state->rot, keys[1].rot, keys[2].rot, keytime);
- }
+ interp_v3_v3v3(state->ave, keys[1].ave, keys[2].ave, keytime);
+ interp_qt_qtqt(state->rot, keys[1].rot, keys[2].rot, keytime);
}
- else if (pa->state.time + 1.f >= state->time && pa->state.time - 1.f <= state->time) {
- /* linear interpolation using only pa->state */
+ }
+ else if (pa->state.time + 1.f >= state->time && pa->state.time - 1.f <= state->time) {
+ /* linear interpolation using only pa->state */
- dfra = state->time - pa->state.time;
+ dfra = state->time - pa->state.time;
- copy_particle_key(state, &pa->state, 1);
+ copy_particle_key(state, &pa->state, 1);
- madd_v3_v3v3fl(state->co, state->co, state->vel, dfra / frs_sec);
- }
- else {
- /* Extrapolating over big ranges is not accurate
- * so let's just give something close to reasonable back. */
- copy_particle_key(state, &pa->state, 0);
- }
+ madd_v3_v3v3fl(state->co, state->co, state->vel, dfra / frs_sec);
}
-
- if (sim->psys->lattice_deform_data) {
- BKE_lattice_deform_data_eval_co(
- sim->psys->lattice_deform_data, state->co, psys->lattice_strength);
+ else {
+ /* Extrapolating over big ranges is not accurate
+ * so let's just give something close to reasonable back. */
+ copy_particle_key(state, &pa->state, 0);
}
}
- return 1;
+ if (sim->psys->lattice_deform_data) {
+ BKE_lattice_deform_data_eval_co(
+ sim->psys->lattice_deform_data, state->co, psys->lattice_strength);
+ }
}
+
+ return 1;
}
void psys_get_dupli_texture(ParticleSystem *psys,
@@ -4844,9 +4839,8 @@ void psys_get_dupli_texture(ParticleSystem *psys,
orco);
return;
}
- else {
- pa = psys->particles + cpa->pa[0];
- }
+
+ pa = psys->particles + cpa->pa[0];
}
if ((part->from == PART_FROM_FACE) && (psmd->mesh_final != NULL) && !is_grid) {
diff --git a/source/blender/blenkernel/intern/particle_child.c b/source/blender/blenkernel/intern/particle_child.c
index dcd2a0b8fae..da5fdc85561 100644
--- a/source/blender/blenkernel/intern/particle_child.c
+++ b/source/blender/blenkernel/intern/particle_child.c
@@ -305,10 +305,9 @@ static bool check_path_length(int k,
/* something over the maximum step value */
return false;
}
- else {
- *cur_length += step_length;
- return true;
- }
+
+ *cur_length += step_length;
+ return true;
}
void psys_apply_child_modifiers(ParticleThreadContext *ctx,
@@ -685,7 +684,7 @@ static void do_rough(const float loc[3],
}
static void do_rough_end(
- const float loc[3], float mat[4][4], float t, float fac, float shape, ParticleKey *state)
+ const float loc[3], const float mat[4][4], float t, float fac, float shape, ParticleKey *state)
{
float rough[2];
float roughfac;
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index e0dccd4d14a..fad93245a04 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -382,7 +382,7 @@ static void init_mv_jit(float *jit, int num, int seed2, float amount)
x -= (float)floor(x);
}
- jit2 = MEM_mallocN(12 + 2 * sizeof(float) * num, "initjit");
+ jit2 = MEM_mallocN(12 + sizeof(float[2]) * num, "initjit");
for (i = 0; i < 4; i++) {
BLI_jitterate1((float(*)[2])jit, (float(*)[2])jit2, num, rad1);
@@ -829,22 +829,20 @@ static int distribute_compare_orig_index(const void *p1, const void *p2, void *u
if (index1 < index2) {
return -1;
}
- else if (index1 == index2) {
+ if (index1 == index2) {
/* this pointer comparison appears to make qsort stable for glibc,
* and apparently on solaris too, makes the renders reproducible */
if (p1 < p2) {
return -1;
}
- else if (p1 == p2) {
+ if (p1 == p2) {
return 0;
}
- else {
- return 1;
- }
- }
- else {
+
return 1;
}
+
+ return 1;
}
static void distribute_invalid(ParticleSimulationData *sim, int from)
@@ -1282,7 +1280,7 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx,
hammersley_create(jit, jitlevel + 1, psys->seed, part->jitfac);
}
BLI_array_randomize(
- jit, 2 * sizeof(float), jitlevel, psys->seed); /* for custom jit or even distribution */
+ jit, sizeof(float[2]), jitlevel, psys->seed); /* for custom jit or even distribution */
}
/* Setup things for threaded distribution */
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index bec9cbbad79..7bfc0ca764f 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -106,9 +106,8 @@ static int particles_are_dynamic(ParticleSystem *psys)
if (psys->part->type == PART_HAIR) {
return psys->flag & PSYS_HAIR_DYNAMICS;
}
- else {
- return ELEM(psys->part->phystype, PART_PHYS_NEWTON, PART_PHYS_BOIDS, PART_PHYS_FLUID);
- }
+
+ return ELEM(psys->part->phystype, PART_PHYS_NEWTON, PART_PHYS_BOIDS, PART_PHYS_FLUID);
}
float psys_get_current_display_percentage(ParticleSystem *psys, const bool use_render_params)
@@ -131,12 +130,11 @@ static int tot_particles(ParticleSystem *psys, PTCacheID *pid)
if (pid && psys->pointcache->flag & PTCACHE_EXTERNAL) {
return pid->cache->totpoint;
}
- else if (psys->part->distr == PART_DISTR_GRID && psys->part->from != PART_FROM_VERT) {
+ if (psys->part->distr == PART_DISTR_GRID && psys->part->from != PART_FROM_VERT) {
return psys->part->grid_res * psys->part->grid_res * psys->part->grid_res - psys->totunexist;
}
- else {
- return psys->part->totpart - psys->totunexist;
- }
+
+ return psys->part->totpart - psys->totunexist;
}
void psys_reset(ParticleSystem *psys, int mode)
@@ -570,7 +568,7 @@ void psys_thread_context_free(ParticleThreadContext *ctx)
}
}
-static void initialize_particle_texture(ParticleSimulationData *sim, ParticleData *pa, int p)
+static void init_particle_texture(ParticleSimulationData *sim, ParticleData *pa, int p)
{
ParticleSystem *psys = sim->psys;
ParticleSettings *part = psys->part;
@@ -595,7 +593,7 @@ static void initialize_particle_texture(ParticleSimulationData *sim, ParticleDat
}
/* set particle parameters that don't change during particle's life */
-void initialize_particle(ParticleSimulationData *sim, ParticleData *pa)
+void init_particle(ParticleSimulationData *sim, ParticleData *pa)
{
ParticleSettings *part = sim->psys->part;
float birth_time = (float)(pa - sim->psys->particles) / (float)sim->psys->totpart;
@@ -629,7 +627,7 @@ static void initialize_all_particles(ParticleSimulationData *sim)
LOOP_PARTICLES
{
if (!(emit_from_volume_grid && (pa->flag & PARS_UNEXIST) != 0)) {
- initialize_particle(sim, pa);
+ init_particle(sim, pa);
}
}
}
@@ -1092,7 +1090,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
* We could only do it now because we'll need to know coordinate
* before sampling the texture.
*/
- initialize_particle_texture(sim, pa, p);
+ init_particle_texture(sim, pa, p);
if (part->phystype == PART_PHYS_BOIDS && pa->boid) {
BoidParticle *bpa = pa->boid;
@@ -1709,13 +1707,12 @@ static void sph_evaluate_func(BVHTree *tree,
BLI_bvhtree_range_query(tree, co, interaction_radius, callback, pfr);
break;
}
- else {
- BLI_rw_mutex_lock(&psys_bvhtree_rwlock, THREAD_LOCK_READ);
- BLI_bvhtree_range_query(psys[i]->bvhtree, co, interaction_radius, callback, pfr);
+ BLI_rw_mutex_lock(&psys_bvhtree_rwlock, THREAD_LOCK_READ);
- BLI_rw_mutex_unlock(&psys_bvhtree_rwlock);
- }
+ BLI_bvhtree_range_query(psys[i]->bvhtree, co, interaction_radius, callback, pfr);
+
+ BLI_rw_mutex_unlock(&psys_bvhtree_rwlock);
}
}
static void sph_density_accum_cb(void *userdata, int index, const float co[3], float squared_dist)
@@ -2612,9 +2609,8 @@ static float collision_newton_rhapson(ParticleCollision *col,
d1 = 0.f;
continue;
}
- else {
- return -1.f;
- }
+
+ return -1.f;
}
dd = (t1 - t0) / (d1 - d0);
@@ -2634,7 +2630,7 @@ static float collision_newton_rhapson(ParticleCollision *col,
d1 = 0.f;
continue;
}
- else if (iter == 1 && (t1 < -COLLISION_ZERO || t1 > 1.f)) {
+ if (iter == 1 && (t1 < -COLLISION_ZERO || t1 > 1.f)) {
return -1.f;
}
@@ -2648,9 +2644,8 @@ static float collision_newton_rhapson(ParticleCollision *col,
return t1;
}
- else {
- return -1.f;
- }
+
+ return -1.f;
}
}
return -1.0;
@@ -2927,164 +2922,163 @@ static int collision_response(ParticleSimulationData *sim,
return 0;
}
/* figure out velocity and other data after collision */
- else {
- /* velocity directly before collision to be modified into velocity directly after collision */
- float v0[3];
- /* normal component of v0 */
- float v0_nor[3];
- /* tangential component of v0 */
- float v0_tan[3];
- /* tangential component of collision surface velocity */
- float vc_tan[3];
- float v0_dot, vc_dot;
- float damp = pd->pdef_damp + pd->pdef_rdamp * 2 * (BLI_rng_get_float(rng) - 0.5f);
- float frict = pd->pdef_frict + pd->pdef_rfrict * 2 * (BLI_rng_get_float(rng) - 0.5f);
- float distance, nor[3], dot;
-
- CLAMP(damp, 0.0f, 1.0f);
- CLAMP(frict, 0.0f, 1.0f);
-
- /* get exact velocity right before collision */
- madd_v3_v3v3fl(v0, col->ve1, col->acc, dt1);
-
- /* Convert collider velocity from `1/frame_step` to `1/s` TODO:
- * here we assume 1 frame step for collision modifier. */
- mul_v3_fl(pce->vel, col->inv_timestep);
-
- /* calculate tangential particle velocity */
- v0_dot = dot_v3v3(pce->nor, v0);
- madd_v3_v3v3fl(v0_tan, v0, pce->nor, -v0_dot);
-
- /* calculate tangential collider velocity */
- vc_dot = dot_v3v3(pce->nor, pce->vel);
- madd_v3_v3v3fl(vc_tan, pce->vel, pce->nor, -vc_dot);
-
- /* handle friction effects (tangential and angular velocity) */
- if (frict > 0.0f) {
- /* angular <-> linear velocity */
- if (dynamic_rotation) {
- float vr_tan[3], v1_tan[3], ave[3];
-
- /* linear velocity of particle surface */
- cross_v3_v3v3(vr_tan, pce->nor, pa->state.ave);
- mul_v3_fl(vr_tan, pa->size);
-
- /* change to coordinates that move with the collision plane */
- sub_v3_v3v3(v1_tan, v0_tan, vc_tan);
-
- /* The resulting velocity is a weighted average of particle cm & surface
- * velocity. This weight (related to particle's moment of inertia) could
- * be made a parameter for angular <-> linear conversion.
- */
- madd_v3_v3fl(v1_tan, vr_tan, -0.4);
- mul_v3_fl(v1_tan, 1.0f / 1.4f); /* 1/(1+0.4) */
- /* rolling friction is around 0.01 of sliding friction
- * (could be made a parameter) */
- mul_v3_fl(v1_tan, 1.0f - 0.01f * frict);
-
- /* surface_velocity is opposite to cm velocity */
- negate_v3_v3(vr_tan, v1_tan);
-
- /* get back to global coordinates */
- add_v3_v3(v1_tan, vc_tan);
-
- /* convert to angular velocity*/
- cross_v3_v3v3(ave, vr_tan, pce->nor);
- mul_v3_fl(ave, 1.0f / MAX2(pa->size, 0.001f));
-
- /* only friction will cause change in linear & angular velocity */
- interp_v3_v3v3(pa->state.ave, pa->state.ave, ave, frict);
- interp_v3_v3v3(v0_tan, v0_tan, v1_tan, frict);
- }
- else {
- /* just basic friction (unphysical due to the friction model used in Blender) */
- interp_v3_v3v3(v0_tan, v0_tan, vc_tan, frict);
- }
+ /* velocity directly before collision to be modified into velocity directly after collision */
+ float v0[3];
+ /* normal component of v0 */
+ float v0_nor[3];
+ /* tangential component of v0 */
+ float v0_tan[3];
+ /* tangential component of collision surface velocity */
+ float vc_tan[3];
+ float v0_dot, vc_dot;
+ float damp = pd->pdef_damp + pd->pdef_rdamp * 2 * (BLI_rng_get_float(rng) - 0.5f);
+ float frict = pd->pdef_frict + pd->pdef_rfrict * 2 * (BLI_rng_get_float(rng) - 0.5f);
+ float distance, nor[3], dot;
+
+ CLAMP(damp, 0.0f, 1.0f);
+ CLAMP(frict, 0.0f, 1.0f);
+
+ /* get exact velocity right before collision */
+ madd_v3_v3v3fl(v0, col->ve1, col->acc, dt1);
+
+ /* Convert collider velocity from `1/frame_step` to `1/s` TODO:
+ * here we assume 1 frame step for collision modifier. */
+ mul_v3_fl(pce->vel, col->inv_timestep);
+
+ /* calculate tangential particle velocity */
+ v0_dot = dot_v3v3(pce->nor, v0);
+ madd_v3_v3v3fl(v0_tan, v0, pce->nor, -v0_dot);
+
+ /* calculate tangential collider velocity */
+ vc_dot = dot_v3v3(pce->nor, pce->vel);
+ madd_v3_v3v3fl(vc_tan, pce->vel, pce->nor, -vc_dot);
+
+ /* handle friction effects (tangential and angular velocity) */
+ if (frict > 0.0f) {
+ /* angular <-> linear velocity */
+ if (dynamic_rotation) {
+ float vr_tan[3], v1_tan[3], ave[3];
+
+ /* linear velocity of particle surface */
+ cross_v3_v3v3(vr_tan, pce->nor, pa->state.ave);
+ mul_v3_fl(vr_tan, pa->size);
+
+ /* change to coordinates that move with the collision plane */
+ sub_v3_v3v3(v1_tan, v0_tan, vc_tan);
+
+ /* The resulting velocity is a weighted average of particle cm & surface
+ * velocity. This weight (related to particle's moment of inertia) could
+ * be made a parameter for angular <-> linear conversion.
+ */
+ madd_v3_v3fl(v1_tan, vr_tan, -0.4);
+ mul_v3_fl(v1_tan, 1.0f / 1.4f); /* 1/(1+0.4) */
+
+ /* rolling friction is around 0.01 of sliding friction
+ * (could be made a parameter) */
+ mul_v3_fl(v1_tan, 1.0f - 0.01f * frict);
+
+ /* surface_velocity is opposite to cm velocity */
+ negate_v3_v3(vr_tan, v1_tan);
+
+ /* get back to global coordinates */
+ add_v3_v3(v1_tan, vc_tan);
+
+ /* convert to angular velocity*/
+ cross_v3_v3v3(ave, vr_tan, pce->nor);
+ mul_v3_fl(ave, 1.0f / MAX2(pa->size, 0.001f));
+
+ /* only friction will cause change in linear & angular velocity */
+ interp_v3_v3v3(pa->state.ave, pa->state.ave, ave, frict);
+ interp_v3_v3v3(v0_tan, v0_tan, v1_tan, frict);
}
+ else {
+ /* just basic friction (unphysical due to the friction model used in Blender) */
+ interp_v3_v3v3(v0_tan, v0_tan, vc_tan, frict);
+ }
+ }
- /* Stickiness was possibly added before,
- * so cancel that before calculating new normal velocity.
- * Otherwise particles go flying out of the surface
- * because of high reversed sticky velocity. */
- if (v0_dot < 0.0f) {
- v0_dot += pd->pdef_stickness;
- if (v0_dot > 0.0f) {
- v0_dot = 0.0f;
- }
+ /* Stickiness was possibly added before,
+ * so cancel that before calculating new normal velocity.
+ * Otherwise particles go flying out of the surface
+ * because of high reversed sticky velocity. */
+ if (v0_dot < 0.0f) {
+ v0_dot += pd->pdef_stickness;
+ if (v0_dot > 0.0f) {
+ v0_dot = 0.0f;
}
+ }
- /* damping and flipping of velocity around normal */
- v0_dot *= 1.0f - damp;
- vc_dot *= through ? damp : 1.0f;
+ /* damping and flipping of velocity around normal */
+ v0_dot *= 1.0f - damp;
+ vc_dot *= through ? damp : 1.0f;
- /* calculate normal particle velocity */
- /* special case for object hitting the particle from behind */
- if (through == 0 && ((vc_dot > 0.0f && v0_dot > 0.0f && vc_dot > v0_dot) ||
- (vc_dot < 0.0f && v0_dot < 0.0f && vc_dot < v0_dot))) {
- mul_v3_v3fl(v0_nor, pce->nor, vc_dot);
- }
- else if (v0_dot > 0.f) {
- mul_v3_v3fl(v0_nor, pce->nor, vc_dot + v0_dot);
- }
- else {
- mul_v3_v3fl(v0_nor, pce->nor, vc_dot + (through ? 1.0f : -1.0f) * v0_dot);
- }
+ /* calculate normal particle velocity */
+ /* special case for object hitting the particle from behind */
+ if (through == 0 && ((vc_dot > 0.0f && v0_dot > 0.0f && vc_dot > v0_dot) ||
+ (vc_dot < 0.0f && v0_dot < 0.0f && vc_dot < v0_dot))) {
+ mul_v3_v3fl(v0_nor, pce->nor, vc_dot);
+ }
+ else if (v0_dot > 0.f) {
+ mul_v3_v3fl(v0_nor, pce->nor, vc_dot + v0_dot);
+ }
+ else {
+ mul_v3_v3fl(v0_nor, pce->nor, vc_dot + (through ? 1.0f : -1.0f) * v0_dot);
+ }
- /* combine components together again */
- add_v3_v3v3(v0, v0_nor, v0_tan);
+ /* combine components together again */
+ add_v3_v3v3(v0, v0_nor, v0_tan);
- if (col->boid) {
- /* keep boids above ground */
- BoidParticle *bpa = pa->boid;
- if (bpa->data.mode == eBoidMode_OnLand || co[2] <= col->boid_z) {
- co[2] = col->boid_z;
- v0[2] = 0.0f;
- }
+ if (col->boid) {
+ /* keep boids above ground */
+ BoidParticle *bpa = pa->boid;
+ if (bpa->data.mode == eBoidMode_OnLand || co[2] <= col->boid_z) {
+ co[2] = col->boid_z;
+ v0[2] = 0.0f;
}
+ }
- /* re-apply acceleration to final location and velocity */
- madd_v3_v3v3fl(pa->state.co, co, v0, dt2);
- madd_v3_v3fl(pa->state.co, col->acc, 0.5f * dt2 * dt2);
- madd_v3_v3v3fl(pa->state.vel, v0, col->acc, dt2);
+ /* re-apply acceleration to final location and velocity */
+ madd_v3_v3v3fl(pa->state.co, co, v0, dt2);
+ madd_v3_v3fl(pa->state.co, col->acc, 0.5f * dt2 * dt2);
+ madd_v3_v3v3fl(pa->state.vel, v0, col->acc, dt2);
- /* make sure particle stays on the right side of the surface */
- if (!through) {
- distance = collision_point_distance_with_normal(co, pce, -1.f, col, nor);
+ /* make sure particle stays on the right side of the surface */
+ if (!through) {
+ distance = collision_point_distance_with_normal(co, pce, -1.f, col, nor);
- if (distance < col->radius + COLLISION_MIN_DISTANCE) {
- madd_v3_v3fl(co, nor, col->radius + COLLISION_MIN_DISTANCE - distance);
- }
+ if (distance < col->radius + COLLISION_MIN_DISTANCE) {
+ madd_v3_v3fl(co, nor, col->radius + COLLISION_MIN_DISTANCE - distance);
+ }
- dot = dot_v3v3(nor, v0);
- if (dot < 0.f) {
- madd_v3_v3fl(v0, nor, -dot);
- }
+ dot = dot_v3v3(nor, v0);
+ if (dot < 0.f) {
+ madd_v3_v3fl(v0, nor, -dot);
+ }
- distance = collision_point_distance_with_normal(pa->state.co, pce, 1.f, col, nor);
+ distance = collision_point_distance_with_normal(pa->state.co, pce, 1.f, col, nor);
- if (distance < col->radius + COLLISION_MIN_DISTANCE) {
- madd_v3_v3fl(pa->state.co, nor, col->radius + COLLISION_MIN_DISTANCE - distance);
- }
+ if (distance < col->radius + COLLISION_MIN_DISTANCE) {
+ madd_v3_v3fl(pa->state.co, nor, col->radius + COLLISION_MIN_DISTANCE - distance);
+ }
- dot = dot_v3v3(nor, pa->state.vel);
- if (dot < 0.f) {
- madd_v3_v3fl(pa->state.vel, nor, -dot);
- }
+ dot = dot_v3v3(nor, pa->state.vel);
+ if (dot < 0.f) {
+ madd_v3_v3fl(pa->state.vel, nor, -dot);
}
+ }
- /* add stickiness to surface */
- madd_v3_v3fl(pa->state.vel, pce->nor, -pd->pdef_stickness);
+ /* add stickiness to surface */
+ madd_v3_v3fl(pa->state.vel, pce->nor, -pd->pdef_stickness);
- /* set coordinates for next iteration */
- copy_v3_v3(col->co1, co);
- copy_v3_v3(col->co2, pa->state.co);
+ /* set coordinates for next iteration */
+ copy_v3_v3(col->co1, co);
+ copy_v3_v3(col->co2, pa->state.co);
- copy_v3_v3(col->ve1, v0);
- copy_v3_v3(col->ve2, pa->state.vel);
+ copy_v3_v3(col->ve1, v0);
+ copy_v3_v3(col->ve2, pa->state.vel);
- col->f = f;
- }
+ col->f = f;
/* if permeability random roll succeeded, disable collider for this sim step */
if (through) {
@@ -3676,12 +3670,11 @@ static float sync_timestep(ParticleSystem *psys, float t_frac)
if (t_frac == 1.0f) {
return psys->dt_frac;
}
- else if (t_frac + (psys->dt_frac * TIMESTEP_EXPANSION_TOLERANCE) >= 1.0f) {
+ if (t_frac + (psys->dt_frac * TIMESTEP_EXPANSION_TOLERANCE) >= 1.0f) {
return 1.0f - t_frac;
}
- else {
- return psys->dt_frac;
- }
+
+ return psys->dt_frac;
}
/************************************************/
@@ -4372,7 +4365,7 @@ static void particles_fluid_step(ParticleSimulationData *sim,
max_size = MAX3(size[0] / (float)upres, size[1] / (float)upres, size[2] / (float)upres);
/* Set particle position. */
- float posParticle[3] = {posX, posY, posZ};
+ const float posParticle[3] = {posX, posY, posZ};
copy_v3_v3(pa->state.co, posParticle);
/* Normalize to unit cube around 0. */
@@ -4405,7 +4398,7 @@ static void particles_fluid_step(ParticleSimulationData *sim,
pa->state.co[0], pa->state.co[1], pa->state.co[2]);
# endif
/* Set particle velocity. */
- float velParticle[3] = {velX, velY, velZ};
+ const float velParticle[3] = {velX, velY, velZ};
copy_v3_v3(pa->state.vel, velParticle);
mul_v3_fl(pa->state.vel, fds->dx);
# if 0
@@ -4537,11 +4530,11 @@ static void system_step(ParticleSimulationData *sim, float cfra, const bool use_
return;
}
/* Cache is supposed to be baked, but no data was found so bail out */
- else if (cache->flag & PTCACHE_BAKED) {
+ if (cache->flag & PTCACHE_BAKED) {
psys_reset(psys, PSYS_RESET_CACHE_MISS);
return;
}
- else if (cache_result == PTCACHE_READ_OLD) {
+ if (cache_result == PTCACHE_READ_OLD) {
psys->cfra = (float)cache->simframe;
cached_step(sim, psys->cfra, use_render_params);
}
@@ -4584,7 +4577,7 @@ static void system_step(ParticleSimulationData *sim, float cfra, const bool use_
psys->dt_frac = get_base_time_step(part);
}
else if ((int)cfra == startframe) {
- /* Variable time step; initialise to subframes */
+ /* Variable time step; initialize to sub-frames. */
psys->dt_frac = get_base_time_step(part);
}
else if (psys->dt_frac < MIN_TIMESTEP) {
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 92a47f24240..1e4ea19adb6 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -109,18 +109,15 @@ int BB_widest_axis(const BB *bb)
if (dim[0] > dim[2]) {
return 0;
}
- else {
- return 2;
- }
+
+ return 2;
}
- else {
- if (dim[1] > dim[2]) {
- return 1;
- }
- else {
- return 2;
- }
+
+ if (dim[1] > dim[2]) {
+ return 1;
}
+
+ return 2;
}
void BBC_update_centroid(BBC *bbc)
@@ -275,9 +272,8 @@ static int map_insert_vert(
*value_p = POINTER_FROM_INT(value_i);
return value_i;
}
- else {
- return POINTER_AS_INT(*value_p);
- }
+
+ return POINTER_AS_INT(*value_p);
}
/* Find vertices used by the faces in this node and update the draw buffers */
@@ -804,14 +800,13 @@ static PBVHNode *pbvh_iter_next(PBVHIter *iter)
/* immediately hit leaf node */
return node;
}
- else {
- /* come back later when children are done */
- pbvh_stack_push(iter, node, true);
- /* push two child nodes on the stack */
- pbvh_stack_push(iter, iter->pbvh->nodes + node->children_offset + 1, false);
- pbvh_stack_push(iter, iter->pbvh->nodes + node->children_offset, false);
- }
+ /* come back later when children are done */
+ pbvh_stack_push(iter, node, true);
+
+ /* push two child nodes on the stack */
+ pbvh_stack_push(iter, iter->pbvh->nodes + node->children_offset + 1, false);
+ pbvh_stack_push(iter, iter->pbvh->nodes + node->children_offset, false);
}
return NULL;
@@ -838,10 +833,9 @@ static PBVHNode *pbvh_iter_next_occluded(PBVHIter *iter)
/* immediately hit leaf node */
return node;
}
- else {
- pbvh_stack_push(iter, iter->pbvh->nodes + node->children_offset + 1, false);
- pbvh_stack_push(iter, iter->pbvh->nodes + node->children_offset, false);
- }
+
+ pbvh_stack_push(iter, iter->pbvh->nodes + node->children_offset + 1, false);
+ pbvh_stack_push(iter, iter->pbvh->nodes + node->children_offset, false);
}
return NULL;
@@ -1391,16 +1385,15 @@ static int pbvh_flush_bb(PBVH *pbvh, PBVHNode *node, int flag)
return update;
}
- else {
- update |= pbvh_flush_bb(pbvh, pbvh->nodes + node->children_offset, flag);
- update |= pbvh_flush_bb(pbvh, pbvh->nodes + node->children_offset + 1, flag);
- if (update & PBVH_UpdateBB) {
- update_node_vb(pbvh, node);
- }
- if (update & PBVH_UpdateOriginalBB) {
- node->orig_vb = node->vb;
- }
+ update |= pbvh_flush_bb(pbvh, pbvh->nodes + node->children_offset, flag);
+ update |= pbvh_flush_bb(pbvh, pbvh->nodes + node->children_offset + 1, flag);
+
+ if (update & PBVH_UpdateBB) {
+ update_node_vb(pbvh, node);
+ }
+ if (update & PBVH_UpdateOriginalBB) {
+ node->orig_vb = node->vb;
}
return update;
@@ -1667,9 +1660,8 @@ bool BKE_pbvh_has_faces(const PBVH *pbvh)
if (pbvh->type == PBVH_BMESH) {
return (pbvh->bm->totface != 0);
}
- else {
- return (pbvh->totprim != 0);
- }
+
+ return (pbvh->totprim != 0);
}
void BKE_pbvh_bounding_box(const PBVH *pbvh, float min[3], float max[3])
@@ -2029,9 +2021,8 @@ bool ray_face_intersection_quad(const float ray_start[3],
*depth = depth_test;
return true;
}
- else {
- return false;
- }
+
+ return false;
}
bool ray_face_intersection_tri(const float ray_start[3],
@@ -2047,9 +2038,8 @@ bool ray_face_intersection_tri(const float ray_start[3],
*depth = depth_test;
return true;
}
- else {
- return false;
- }
+
+ return false;
}
/* Take advantage of the fact we know this wont be an intersection.
@@ -2100,9 +2090,8 @@ bool ray_face_nearest_quad(const float ray_start[3],
}
return true;
}
- else {
- return false;
- }
+
+ return false;
}
bool ray_face_nearest_tri(const float ray_start[3],
@@ -2122,9 +2111,8 @@ bool ray_face_nearest_tri(const float ray_start[3],
*depth = depth_test;
return true;
}
- else {
- return false;
- }
+
+ return false;
}
static bool pbvh_faces_node_raycast(PBVH *pbvh,
@@ -2357,7 +2345,7 @@ void BKE_pbvh_raycast_project_ray_root(
struct IsectRayAABB_Precalc ray;
float ray_normal_inv[3];
float offset = 1.0f + 1e-3f;
- float offset_vec[3] = {1e-3f, 1e-3f, 1e-3f};
+ const float offset_vec[3] = {1e-3f, 1e-3f, 1e-3f};
if (original) {
BKE_pbvh_node_get_original_BB(pbvh->nodes, bb_min_root, bb_max_root);
@@ -2617,7 +2605,7 @@ static PlaneAABBIsect test_frustum_aabb(const float bb_min[3],
if (dot_v3v3(planes[i], vmin) + planes[i][3] < 0) {
return ISECT_OUTSIDE;
}
- else if (dot_v3v3(planes[i], vmax) + planes[i][3] <= 0) {
+ if (dot_v3v3(planes[i], vmax) + planes[i][3] <= 0) {
ret = ISECT_INTERSECT;
}
}
@@ -2924,7 +2912,7 @@ PBVHColorBufferNode *BKE_pbvh_node_color_buffer_get(PBVHNode *node)
{
if (!node->color_buffer.color) {
- node->color_buffer.color = MEM_callocN(node->uniq_verts * sizeof(float) * 4, "Color buffer");
+ node->color_buffer.color = MEM_callocN(sizeof(float[4]) * node->uniq_verts, "Color buffer");
}
return &node->color_buffer;
}
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index e87c7c8d46d..a04fa1506d0 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -184,14 +184,13 @@ static BMVert *bm_vert_hash_lookup_chain(GHash *deleted_verts, BMVert *v)
/* not remapped*/
return v;
}
- else if (*v_next_p == NULL) {
+ if (*v_next_p == NULL) {
/* removed and not remapped */
return NULL;
}
- else {
- /* remapped */
- v = *v_next_p;
- }
+
+ /* remapped */
+ v = *v_next_p;
}
}
@@ -1738,9 +1737,8 @@ static void pbvh_bmesh_node_limit_ensure_fast(
candidate = i_iter;
break;
}
- else {
- num_child2++;
- }
+
+ num_child2++;
}
if (candidate != -1) {
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 4b09f7542c7..64e642462af 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -126,19 +126,19 @@ static CLG_LogRef LOG = {"bke.pointcache"};
static int ptcache_data_size[] = {
sizeof(unsigned int), // BPHYS_DATA_INDEX
- 3 * sizeof(float), // BPHYS_DATA_LOCATION
- 3 * sizeof(float), // BPHYS_DATA_VELOCITY
- 4 * sizeof(float), // BPHYS_DATA_ROTATION
- 3 * sizeof(float), // BPHYS_DATA_AVELOCITY / BPHYS_DATA_XCONST
+ sizeof(float[3]), // BPHYS_DATA_LOCATION
+ sizeof(float[3]), // BPHYS_DATA_VELOCITY
+ sizeof(float[4]), // BPHYS_DATA_ROTATION
+ sizeof(float[3]), // BPHYS_DATA_AVELOCITY / BPHYS_DATA_XCONST
sizeof(float), // BPHYS_DATA_SIZE
- 3 * sizeof(float), // BPHYS_DATA_TIMES
+ sizeof(float[3]), // BPHYS_DATA_TIMES
sizeof(BoidData), // case BPHYS_DATA_BOIDS
};
static int ptcache_extra_datasize[] = {
0,
sizeof(ParticleSpring),
- sizeof(float) * 3,
+ sizeof(float[3]),
};
/* forward declarations */
@@ -212,8 +212,8 @@ static void ptcache_softbody_read(
BodyPoint *bp = soft->bpoint + index;
if (old_data) {
- memcpy(bp->pos, data, 3 * sizeof(float));
- memcpy(bp->vec, data + 3, 3 * sizeof(float));
+ memcpy(bp->pos, data, sizeof(float[3]));
+ memcpy(bp->vec, data + 3, sizeof(float[3]));
}
else {
PTCACHE_DATA_TO(data, BPHYS_DATA_LOCATION, 0, bp->pos);
@@ -241,8 +241,8 @@ static void ptcache_softbody_interpolate(int index,
copy_v3_v3(keys[1].vel, bp->vec);
if (old_data) {
- memcpy(keys[2].co, old_data, 3 * sizeof(float));
- memcpy(keys[2].vel, old_data + 3, 3 * sizeof(float));
+ memcpy(keys[2].co, old_data, sizeof(float[3]));
+ memcpy(keys[2].vel, old_data + 3, sizeof(float[3]));
}
else {
BKE_ptcache_make_particle_key(keys + 2, 0, data, cfra2);
@@ -545,9 +545,9 @@ static void ptcache_cloth_read(
ClothVertex *vert = cloth->verts + index;
if (old_data) {
- memcpy(vert->x, data, 3 * sizeof(float));
- memcpy(vert->xconst, data + 3, 3 * sizeof(float));
- memcpy(vert->v, data + 6, 3 * sizeof(float));
+ memcpy(vert->x, data, sizeof(float[3]));
+ memcpy(vert->xconst, data + 3, sizeof(float[3]));
+ memcpy(vert->v, data + 6, sizeof(float[3]));
}
else {
PTCACHE_DATA_TO(data, BPHYS_DATA_LOCATION, 0, vert->x);
@@ -577,8 +577,8 @@ static void ptcache_cloth_interpolate(int index,
copy_v3_v3(keys[1].vel, vert->v);
if (old_data) {
- memcpy(keys[2].co, old_data, 3 * sizeof(float));
- memcpy(keys[2].vel, old_data + 6, 3 * sizeof(float));
+ memcpy(keys[2].co, old_data, sizeof(float[3]));
+ memcpy(keys[2].vel, old_data + 6, sizeof(float[3]));
}
else {
BKE_ptcache_make_particle_key(keys + 2, 0, data, cfra2);
@@ -1404,9 +1404,8 @@ static int ptcache_dynamicpaint_totpoint(void *sd, int UNUSED(cfra))
if (!surface->data) {
return 0;
}
- else {
- return surface->data->total_points;
- }
+
+ return surface->data->total_points;
}
static void ptcache_dynamicpaint_error(void *UNUSED(sd), const char *UNUSED(message))
@@ -1422,7 +1421,7 @@ static int ptcache_dynamicpaint_write(PTCacheFile *pf, void *dp_v)
int cache_compress = 1;
/* version header */
- ptcache_file_write(pf, DPAINT_CACHE_VERSION, 1, sizeof(char) * 4);
+ ptcache_file_write(pf, DPAINT_CACHE_VERSION, 1, sizeof(char[4]));
if (surface->format != MOD_DPAINT_SURFACE_F_IMAGESEQ && surface->data) {
int total_points = surface->data->total_points;
@@ -1460,7 +1459,7 @@ static int ptcache_dynamicpaint_read(PTCacheFile *pf, void *dp_v)
char version[4];
/* version header */
- ptcache_file_read(pf, version, 1, sizeof(char) * 4);
+ ptcache_file_read(pf, version, 1, sizeof(char[4]));
if (!STREQLEN(version, DPAINT_CACHE_VERSION, 4)) {
CLOG_ERROR(&LOG, "Dynamic Paint: Invalid cache version: '%c%c%c%c'!", UNPACK4(version));
return 0;
@@ -1511,7 +1510,7 @@ static int ptcache_rigidbody_write(int index, void *rb_v, void **data, int UNUSE
if (ob && ob->rigidbody_object) {
RigidBodyOb *rbo = ob->rigidbody_object;
- if (rbo->type == RBO_TYPE_ACTIVE) {
+ if (rbo->type == RBO_TYPE_ACTIVE && rbo->shared->physics_object != NULL) {
#ifdef WITH_BULLET
RB_body_get_position(rbo->shared->physics_object, rbo->pos);
RB_body_get_orientation(rbo->shared->physics_object, rbo->orn);
@@ -1539,8 +1538,8 @@ static void ptcache_rigidbody_read(
if (rbo->type == RBO_TYPE_ACTIVE) {
if (old_data) {
- memcpy(rbo->pos, data, 3 * sizeof(float));
- memcpy(rbo->orn, data + 3, 4 * sizeof(float));
+ memcpy(rbo->pos, data, sizeof(float[3]));
+ memcpy(rbo->orn, data + 3, sizeof(float[4]));
}
else {
PTCACHE_DATA_TO(data, BPHYS_DATA_LOCATION, 0, rbo->pos);
@@ -1578,8 +1577,8 @@ static void ptcache_rigidbody_interpolate(int index,
copy_qt_qt(keys[1].rot, rbo->orn);
if (old_data) {
- memcpy(keys[2].co, data, 3 * sizeof(float));
- memcpy(keys[2].rot, data + 3, 4 * sizeof(float));
+ memcpy(keys[2].co, data, sizeof(float[3]));
+ memcpy(keys[2].rot, data + 3, sizeof(float[4]));
}
else {
BKE_ptcache_make_particle_key(&keys[2], 0, data, cfra2);
@@ -2128,7 +2127,7 @@ static int ptcache_path(PTCacheID *pid, char *filename)
return BLI_path_slash_ensure(filename); /* new strlen() */
}
- else if (G.relbase_valid || lib) {
+ if (G.relbase_valid || lib) {
char file[MAX_PTCACHE_PATH]; /* we don't want the dir, only the file */
BLI_split_file_part(blendfilename, file, sizeof(file));
@@ -2277,7 +2276,7 @@ static int ptcache_file_compressed_read(PTCacheFile *pf, unsigned char *result,
size_t out_len = len;
#endif
unsigned char *in;
- unsigned char *props = MEM_callocN(16 * sizeof(char), "tmp");
+ unsigned char *props = MEM_callocN(sizeof(char[16]), "tmp");
ptcache_file_read(pf, &compressed, 1, sizeof(unsigned char));
if (compressed) {
@@ -2323,7 +2322,7 @@ static int ptcache_file_compressed_write(
int r = 0;
unsigned char compressed = 0;
size_t out_len = 0;
- unsigned char *props = MEM_callocN(16 * sizeof(char), "tmp");
+ unsigned char *props = MEM_callocN(sizeof(char[16]), "tmp");
size_t sizeOfIt = 5;
(void)mode; /* unused when building w/o compression */
@@ -2521,9 +2520,8 @@ int BKE_ptcache_mem_index_find(PTCacheMem *pm, unsigned int index)
return -1;
}
- else {
- return (index < pm->totpoint ? index : -1);
- }
+
+ return (index < pm->totpoint ? index : -1);
}
void BKE_ptcache_mem_pointers_init(PTCacheMem *pm)
@@ -2625,13 +2623,13 @@ static void ptcache_mem_clear(PTCacheMem *pm)
static int ptcache_old_elemsize(PTCacheID *pid)
{
if (pid->type == PTCACHE_TYPE_SOFTBODY) {
- return 6 * sizeof(float);
+ return sizeof(float[6]);
}
- else if (pid->type == PTCACHE_TYPE_PARTICLES) {
+ if (pid->type == PTCACHE_TYPE_PARTICLES) {
return sizeof(ParticleKey);
}
- else if (pid->type == PTCACHE_TYPE_CLOTH) {
- return 9 * sizeof(float);
+ if (pid->type == PTCACHE_TYPE_CLOTH) {
+ return sizeof(float[9]);
}
return 0;
@@ -3585,16 +3583,15 @@ int BKE_ptcache_id_exist(PTCacheID *pid, int cfra)
return BLI_exists(filename);
}
- else {
- PTCacheMem *pm = pid->cache->mem_cache.first;
- for (; pm; pm = pm->next) {
- if (pm->frame == cfra) {
- return 1;
- }
+ PTCacheMem *pm = pid->cache->mem_cache.first;
+
+ for (; pm; pm = pm->next) {
+ if (pm->frame == cfra) {
+ return 1;
}
- return 0;
}
+ return 0;
}
void BKE_ptcache_id_time(
PTCacheID *pid, Scene *scene, float cfra, int *startframe, int *endframe, float *timescale)
diff --git a/source/blender/blenkernel/intern/pointcloud.c b/source/blender/blenkernel/intern/pointcloud.c
index df5d93beccb..21889acba3c 100644
--- a/source/blender/blenkernel/intern/pointcloud.c
+++ b/source/blender/blenkernel/intern/pointcloud.c
@@ -169,8 +169,8 @@ BoundBox *BKE_pointcloud_boundbox_get(Object *ob)
for (int a = 0; a < pointcloud->totpoint; a++) {
float *co = pointcloud_co[a];
float radius = (pointcloud_radius) ? pointcloud_radius[a] : 0.0f;
- float co_min[3] = {co[0] - radius, co[1] - radius, co[2] - radius};
- float co_max[3] = {co[0] + radius, co[1] + radius, co[2] + radius};
+ const float co_min[3] = {co[0] - radius, co[1] - radius, co[2] - radius};
+ const float co_max[3] = {co[0] + radius, co[1] + radius, co[2] + radius};
DO_MIN(co_min, min);
DO_MAX(co_max, max);
}
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index 4752782eaeb..ece7d0f9136 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -466,10 +466,10 @@ static rbCollisionShape *rigidbody_get_shape_trimesh_from_mesh(Object *ob)
return shape;
}
-/* Create new physics sim collision shape for object and store it,
- * or remove the existing one first and replace...
+/* Helper function to create physics collision shape for object.
+ * Returns a new collision shape.
*/
-static void rigidbody_validate_sim_shape(Object *ob, bool rebuild)
+static rbCollisionShape *rigidbody_validate_sim_shape_helper(RigidBodyWorld *rbw, Object *ob)
{
RigidBodyOb *rbo = ob->rigidbody_object;
rbCollisionShape *new_shape = NULL;
@@ -484,12 +484,7 @@ static void rigidbody_validate_sim_shape(Object *ob, bool rebuild)
/* sanity check */
if (rbo == NULL) {
- return;
- }
-
- /* don't create a new shape if we already have one and don't want to rebuild it */
- if (rbo->shared->physics_shape && !rebuild) {
- return;
+ return NULL;
}
/* if automatically determining dimensions, use the Object's boundbox
@@ -539,7 +534,7 @@ static void rigidbody_validate_sim_shape(Object *ob, bool rebuild)
break;
case RB_SHAPE_CONVEXH:
- /* try to emged collision margin */
+ /* try to embed collision margin */
has_volume = (MIN3(size[0], size[1], size[2]) > 0.0f);
if (!(rbo->flag & RBO_FLAG_USE_MARGIN) && has_volume) {
@@ -555,18 +550,69 @@ static void rigidbody_validate_sim_shape(Object *ob, bool rebuild)
case RB_SHAPE_TRIMESH:
new_shape = rigidbody_get_shape_trimesh_from_mesh(ob);
break;
+ case RB_SHAPE_COMPOUND:
+ new_shape = RB_shape_new_compound();
+ rbCollisionShape *childShape = NULL;
+ float loc[3], rot[4];
+ float mat[4][4];
+ /* Add children to the compound shape */
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (rbw->group, childObject) {
+ if (childObject->parent == ob) {
+ childShape = rigidbody_validate_sim_shape_helper(rbw, childObject);
+ if (childShape) {
+ BKE_object_matrix_local_get(childObject, mat);
+ mat4_to_loc_quat(loc, rot, mat);
+ RB_compound_add_child_shape(new_shape, childShape, loc, rot);
+ }
+ }
+ }
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
+
+ break;
}
- /* use box shape if we can't fall back to old shape */
- if (new_shape == NULL && rbo->shared->physics_shape == NULL) {
+ /* use box shape if it failed to create new shape */
+ if (new_shape == NULL) {
new_shape = RB_shape_new_box(size[0], size[1], size[2]);
}
+ if (new_shape) {
+ RB_shape_set_margin(new_shape, RBO_GET_MARGIN(rbo));
+ }
+
+ return new_shape;
+}
+
+/* Create new physics sim collision shape for object and store it,
+ * or remove the existing one first and replace...
+ */
+static void rigidbody_validate_sim_shape(RigidBodyWorld *rbw, Object *ob, bool rebuild)
+{
+ RigidBodyOb *rbo = ob->rigidbody_object;
+ rbCollisionShape *new_shape = NULL;
+
+ /* sanity check */
+ if (rbo == NULL) {
+ return;
+ }
+
+ /* don't create a new shape if we already have one and don't want to rebuild it */
+ if (rbo->shared->physics_shape && !rebuild) {
+ return;
+ }
+
+ /* Also don't create a shape if this object is parent of a compound shape */
+ if (ob->parent != NULL && ob->parent->rigidbody_object != NULL &&
+ ob->parent->rigidbody_object->shape == RB_SHAPE_COMPOUND) {
+ return;
+ }
+
+ new_shape = rigidbody_validate_sim_shape_helper(rbw, ob);
+
/* assign new collision shape if creation was successful */
if (new_shape) {
if (rbo->shared->physics_shape) {
RB_shape_delete(rbo->shared->physics_shape);
}
rbo->shared->physics_shape = new_shape;
- RB_shape_set_margin(rbo->shared->physics_shape, RBO_GET_MARGIN(rbo));
}
}
@@ -750,7 +796,7 @@ static void rigidbody_validate_sim_object(RigidBodyWorld *rbw, Object *ob, bool
/* FIXME we shouldn't always have to rebuild collision shapes when rebuilding objects,
* but it's needed for constraints to update correctly. */
if (rbo->shared->physics_shape == NULL || rebuild) {
- rigidbody_validate_sim_shape(ob, true);
+ rigidbody_validate_sim_shape(rbw, ob, true);
}
if (rbo->shared->physics_object) {
@@ -760,6 +806,12 @@ static void rigidbody_validate_sim_object(RigidBodyWorld *rbw, Object *ob, bool
/* remove rigid body if it already exists before creating a new one */
if (rbo->shared->physics_object) {
RB_body_delete(rbo->shared->physics_object);
+ rbo->shared->physics_object = NULL;
+ }
+ /* Don't create rigid body object if the parent is a compound shape */
+ if (ob->parent != NULL && ob->parent->rigidbody_object != NULL &&
+ ob->parent->rigidbody_object->shape == RB_SHAPE_COMPOUND) {
+ return;
}
mat4_to_loc_quat(loc, rot, ob->obmat);
@@ -793,7 +845,7 @@ static void rigidbody_validate_sim_object(RigidBodyWorld *rbw, Object *ob, bool
rbo->flag & RBO_FLAG_KINEMATIC || rbo->flag & RBO_FLAG_DISABLED);
}
- if (rbw && rbw->shared->physics_world) {
+ if (rbw && rbw->shared->physics_world && rbo->shared->physics_object) {
RB_dworld_add_body(rbw->shared->physics_world, rbo->shared->physics_object, rbo->col_groups);
}
}
@@ -1179,9 +1231,12 @@ RigidBodyOb *BKE_rigidbody_create_object(Scene *scene, Object *ob, short type)
* - object must exist
* - cannot add rigid body if it already exists
*/
- if (ob == NULL || (ob->rigidbody_object != NULL)) {
+ if (ob == NULL) {
return NULL;
}
+ if (ob->rigidbody_object != NULL) {
+ return ob->rigidbody_object;
+ }
/* create new settings data, and link it up */
rbo = MEM_callocN(sizeof(RigidBodyOb), "RigidBodyOb");
@@ -1530,7 +1585,11 @@ static void rigidbody_update_ob_array(RigidBodyWorld *rbw)
int n = 0;
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (rbw->group, object) {
(void)object;
- n++;
+ /* Ignore if this object is the direct child of an object with a compound shape */
+ if (object->parent == NULL || object->parent->rigidbody_object == NULL ||
+ object->parent->rigidbody_object->shape != RB_SHAPE_COMPOUND) {
+ n++;
+ }
}
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
@@ -1541,8 +1600,12 @@ static void rigidbody_update_ob_array(RigidBodyWorld *rbw)
int i = 0;
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (rbw->group, object) {
- rbw->objects[i] = object;
- i++;
+ /* Ignore if this object is the direct child of an object with a compound shape */
+ if (object->parent == NULL || object->parent->rigidbody_object == NULL ||
+ object->parent->rigidbody_object->shape != RB_SHAPE_COMPOUND) {
+ rbw->objects[i] = object;
+ i++;
+ }
}
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
}
@@ -1754,11 +1817,13 @@ static void rigidbody_update_simulation(Depsgraph *depsgraph,
/* refresh shape... */
if (rbo->flag & RBO_FLAG_NEEDS_RESHAPE) {
/* mesh/shape data changed, so force shape refresh */
- rigidbody_validate_sim_shape(ob, true);
+ rigidbody_validate_sim_shape(rbw, ob, true);
/* now tell RB sim about it */
/* XXX: we assume that this can only get applied for active/passive shapes
* that will be included as rigidbodies. */
- RB_body_set_collision_shape(rbo->shared->physics_object, rbo->shared->physics_shape);
+ if (rbo->shared->physics_object != NULL && rbo->shared->physics_shape != NULL) {
+ RB_body_set_collision_shape(rbo->shared->physics_object, rbo->shared->physics_shape);
+ }
}
}
rbo->flag &= ~(RBO_FLAG_NEEDS_VALIDATE | RBO_FLAG_NEEDS_RESHAPE);
@@ -1817,7 +1882,8 @@ static void rigidbody_update_simulation_post_step(Depsgraph *depsgraph, RigidBod
Base *base = BKE_view_layer_base_find(view_layer, ob);
RigidBodyOb *rbo = ob->rigidbody_object;
/* Reset kinematic state for transformed objects. */
- if (rbo && base && (base->flag & BASE_SELECTED) && (G.moving & G_TRANSFORM_OBJ)) {
+ if (rbo && base && (base->flag & BASE_SELECTED) && (G.moving & G_TRANSFORM_OBJ) &&
+ rbo->shared->physics_object) {
RB_body_set_kinematic_state(rbo->shared->physics_object,
rbo->flag & RBO_FLAG_KINEMATIC || rbo->flag & RBO_FLAG_DISABLED);
RB_body_set_mass(rbo->shared->physics_object, RBO_GET_MASS(rbo));
@@ -1840,8 +1906,13 @@ void BKE_rigidbody_sync_transforms(RigidBodyWorld *rbw, Object *ob, float ctime)
{
RigidBodyOb *rbo = ob->rigidbody_object;
+ /* True if the shape of this object's parent is of type compound */
+ bool obCompoundParent = (ob->parent != NULL && ob->parent->rigidbody_object != NULL &&
+ ob->parent->rigidbody_object->shape == RB_SHAPE_COMPOUND);
+
/* keep original transform for kinematic and passive objects */
- if (ELEM(NULL, rbw, rbo) || rbo->flag & RBO_FLAG_KINEMATIC || rbo->type == RBO_TYPE_PASSIVE) {
+ if (ELEM(NULL, rbw, rbo) || rbo->flag & RBO_FLAG_KINEMATIC || rbo->type == RBO_TYPE_PASSIVE ||
+ obCompoundParent) {
return;
}
@@ -1963,7 +2034,11 @@ void BKE_rigidbody_rebuild_world(Depsgraph *depsgraph, Scene *scene, float ctime
int n = 0;
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (rbw->group, object) {
(void)object;
- n++;
+ /* Ignore if this object is the direct child of an object with a compound shape */
+ if (object->parent == NULL || object->parent->rigidbody_object == NULL ||
+ object->parent->rigidbody_object->shape != RB_SHAPE_COMPOUND) {
+ n++;
+ }
}
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
@@ -2000,7 +2075,7 @@ void BKE_rigidbody_do_simulation(Depsgraph *depsgraph, Scene *scene, float ctime
return;
}
/* make sure we don't go out of cache frame range */
- else if (ctime > endframe) {
+ if (ctime > endframe) {
ctime = endframe;
}
@@ -2008,7 +2083,7 @@ void BKE_rigidbody_do_simulation(Depsgraph *depsgraph, Scene *scene, float ctime
if (rbw->shared->physics_world == NULL && !(cache->flag & PTCACHE_BAKED)) {
return;
}
- else if (rbw->objects == NULL) {
+ if (rbw->objects == NULL) {
rigidbody_update_ob_array(rbw);
}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 5ae2f4b9005..7e25e8c96ae 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -127,7 +127,7 @@ static void scene_init_data(ID *id)
mblur_shutter_curve = &scene->r.mblur_shutter_curve;
BKE_curvemapping_set_defaults(mblur_shutter_curve, 1, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(mblur_shutter_curve);
+ BKE_curvemapping_init(mblur_shutter_curve);
BKE_curvemap_reset(mblur_shutter_curve->cm,
&mblur_shutter_curve->clipr,
CURVE_PRESET_MAX,
@@ -140,13 +140,13 @@ static void scene_init_data(ID *id)
/* grease pencil multiframe falloff curve */
scene->toolsettings->gp_sculpt.cur_falloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
CurveMapping *gp_falloff_curve = scene->toolsettings->gp_sculpt.cur_falloff;
- BKE_curvemapping_initialize(gp_falloff_curve);
+ BKE_curvemapping_init(gp_falloff_curve);
BKE_curvemap_reset(
gp_falloff_curve->cm, &gp_falloff_curve->clipr, CURVE_PRESET_GAUSS, CURVEMAP_SLOPE_POSITIVE);
scene->toolsettings->gp_sculpt.cur_primitive = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
CurveMapping *gp_primitive_curve = scene->toolsettings->gp_sculpt.cur_primitive;
- BKE_curvemapping_initialize(gp_primitive_curve);
+ BKE_curvemapping_init(gp_primitive_curve);
BKE_curvemap_reset(gp_primitive_curve->cm,
&gp_primitive_curve->clipr,
CURVE_PRESET_BELL,
@@ -839,83 +839,78 @@ Scene *BKE_scene_duplicate(Main *bmain, Scene *sce, eSceneCopyMethod type)
return sce_copy;
}
- else {
- eDupli_ID_Flags duplicate_flags = U.dupflag | USER_DUP_OBJECT;
- BKE_id_copy(bmain, (ID *)sce, (ID **)&sce_copy);
- id_us_min(&sce_copy->id);
- id_us_ensure_real(&sce_copy->id);
+ eDupli_ID_Flags duplicate_flags = U.dupflag | USER_DUP_OBJECT;
- BKE_animdata_duplicate_id_action(bmain, &sce_copy->id, duplicate_flags);
+ BKE_id_copy(bmain, (ID *)sce, (ID **)&sce_copy);
+ id_us_min(&sce_copy->id);
+ id_us_ensure_real(&sce_copy->id);
- /* Extra actions, most notably SCE_FULL_COPY also duplicates several 'children' datablocks. */
+ BKE_animdata_duplicate_id_action(bmain, &sce_copy->id, duplicate_flags);
- if (type == SCE_COPY_FULL) {
- /* Scene duplication is always root of duplication currently. */
- const bool is_subprocess = false;
+ /* Extra actions, most notably SCE_FULL_COPY also duplicates several 'children' datablocks. */
- if (!is_subprocess) {
- BKE_main_id_tag_all(bmain, LIB_TAG_NEW, false);
- BKE_main_id_clear_newpoins(bmain);
- /* In case root duplicated ID is linked, assume we want to get a local copy of it and
- * duplicate all expected linked data. */
- if (ID_IS_LINKED(sce)) {
- duplicate_flags |= USER_DUP_LINKED_ID;
- }
+ if (type == SCE_COPY_FULL) {
+ /* Scene duplication is always root of duplication currently. */
+ const bool is_subprocess = false;
+
+ if (!is_subprocess) {
+ BKE_main_id_tag_all(bmain, LIB_TAG_NEW, false);
+ BKE_main_id_clear_newpoins(bmain);
+ /* In case root duplicated ID is linked, assume we want to get a local copy of it and
+ * duplicate all expected linked data. */
+ if (ID_IS_LINKED(sce)) {
+ duplicate_flags |= USER_DUP_LINKED_ID;
}
+ }
- /* Copy Freestyle LineStyle datablocks. */
- LISTBASE_FOREACH (ViewLayer *, view_layer_dst, &sce_copy->view_layers) {
- LISTBASE_FOREACH (
- FreestyleLineSet *, lineset, &view_layer_dst->freestyle_config.linesets) {
- BKE_id_copy_for_duplicate(bmain, (ID *)lineset->linestyle, duplicate_flags);
- }
+ /* Copy Freestyle LineStyle datablocks. */
+ LISTBASE_FOREACH (ViewLayer *, view_layer_dst, &sce_copy->view_layers) {
+ LISTBASE_FOREACH (FreestyleLineSet *, lineset, &view_layer_dst->freestyle_config.linesets) {
+ BKE_id_copy_for_duplicate(bmain, (ID *)lineset->linestyle, duplicate_flags);
}
+ }
- /* Full copy of world (included animations) */
- BKE_id_copy_for_duplicate(bmain, (ID *)sce->world, duplicate_flags);
+ /* Full copy of world (included animations) */
+ BKE_id_copy_for_duplicate(bmain, (ID *)sce->world, duplicate_flags);
- /* Full copy of GreasePencil. */
- BKE_id_copy_for_duplicate(bmain, (ID *)sce->gpd, duplicate_flags);
+ /* Full copy of GreasePencil. */
+ BKE_id_copy_for_duplicate(bmain, (ID *)sce->gpd, duplicate_flags);
- /* Deep-duplicate collections and objects (using preferences' settings for which sub-data to
- * duplicate along the object itself). */
- BKE_collection_duplicate(bmain,
- NULL,
- sce_copy->master_collection,
- duplicate_flags,
- LIB_ID_DUPLICATE_IS_SUBPROCESS);
+ /* Deep-duplicate collections and objects (using preferences' settings for which sub-data to
+ * duplicate along the object itself). */
+ BKE_collection_duplicate(
+ bmain, NULL, sce_copy->master_collection, duplicate_flags, LIB_ID_DUPLICATE_IS_SUBPROCESS);
- if (!is_subprocess) {
- /* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW.*/
- BKE_libblock_relink_to_newid(&sce_copy->id);
+ if (!is_subprocess) {
+ /* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW.*/
+ BKE_libblock_relink_to_newid(&sce_copy->id);
#ifndef NDEBUG
- /* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those
- * flags. */
- ID *id_iter;
- FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
- BLI_assert((id_iter->tag & LIB_TAG_NEW) == 0);
- }
- FOREACH_MAIN_ID_END;
+ /* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those
+ * flags. */
+ ID *id_iter;
+ FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
+ BLI_assert((id_iter->tag & LIB_TAG_NEW) == 0);
+ }
+ FOREACH_MAIN_ID_END;
#endif
- /* Cleanup. */
- BKE_main_id_tag_all(bmain, LIB_TAG_NEW, false);
- BKE_main_id_clear_newpoins(bmain);
+ /* Cleanup. */
+ BKE_main_id_tag_all(bmain, LIB_TAG_NEW, false);
+ BKE_main_id_clear_newpoins(bmain);
- BKE_main_collection_sync(bmain);
- }
+ BKE_main_collection_sync(bmain);
}
- else {
- /* Remove sequencer if not full copy */
- /* XXX Why in Hell? :/ */
- remove_sequencer_fcurves(sce_copy);
- BKE_sequencer_editing_free(sce_copy, true);
- }
-
- return sce_copy;
}
+ else {
+ /* Remove sequencer if not full copy */
+ /* XXX Why in Hell? :/ */
+ remove_sequencer_fcurves(sce_copy);
+ BKE_sequencer_editing_free(sce_copy, true);
+ }
+
+ return sce_copy;
}
void BKE_scene_groups_relink(Scene *sce)
@@ -1007,7 +1002,7 @@ Scene *BKE_scene_set_name(Main *bmain, const char *name)
return NULL;
}
-/* Used by metaballs, return *all* objects (including duplis)
+/* Used by meta-balls, return *all* objects (including duplis)
* existing in the scene (including scene's sets). */
int BKE_scene_base_iter_next(
Depsgraph *depsgraph, SceneBaseIter *iter, Scene **scene, int val, Base **base, Object **ob)
@@ -1078,7 +1073,7 @@ int BKE_scene_base_iter_next(
else {
if (iter->phase != F_DUPLI) {
if (depsgraph && (*base)->object->transflag & OB_DUPLI) {
- /* collections cannot be duplicated for metaballs yet,
+ /* Collections cannot be duplicated for meta-balls yet,
* this enters eternal loop because of
* makeDispListMBall getting called inside of collection_duplilist */
if ((*base)->object->instance_collection == NULL) {
@@ -1642,7 +1637,7 @@ bool BKE_scene_remove_render_view(Scene *scene, SceneRenderView *srv)
if (act == -1) {
return false;
}
- else if (scene->r.views.first == scene->r.views.last) {
+ if (scene->r.views.first == scene->r.views.last) {
/* ensure 1 view is kept */
return false;
}
@@ -1663,13 +1658,11 @@ int get_render_subsurf_level(const RenderData *r, int lvl, bool for_render)
if (for_render) {
return min_ii(r->simplify_subsurf_render, lvl);
}
- else {
- return min_ii(r->simplify_subsurf, lvl);
- }
- }
- else {
- return lvl;
+
+ return min_ii(r->simplify_subsurf, lvl);
}
+
+ return lvl;
}
int get_render_child_particle_number(const RenderData *r, int num, bool for_render)
@@ -1678,13 +1671,11 @@ int get_render_child_particle_number(const RenderData *r, int num, bool for_rend
if (for_render) {
return (int)(r->simplify_particles_render * num);
}
- else {
- return (int)(r->simplify_particles * num);
- }
- }
- else {
- return num;
+
+ return (int)(r->simplify_particles * num);
}
+
+ return num;
}
/**
@@ -1699,7 +1690,7 @@ Base *_setlooper_base_step(Scene **sce_iter, ViewLayer *view_layer, Base *base)
/* Common case, step to the next. */
return base->next;
}
- else if ((base == NULL) && (view_layer != NULL)) {
+ if ((base == NULL) && (view_layer != NULL)) {
/* First time looping, return the scenes first base. */
/* For the first loop we should get the layer from workspace when available. */
if (view_layer->object_bases.first) {
@@ -2018,9 +2009,8 @@ const char *BKE_scene_multiview_render_view_name_get(const RenderData *rd, const
if (srv) {
return srv->name;
}
- else {
- return "";
- }
+
+ return "";
}
int BKE_scene_multiview_view_id_get(const RenderData *rd, const char *viewname)
@@ -2041,9 +2031,8 @@ int BKE_scene_multiview_view_id_get(const RenderData *rd, const char *viewname)
if (STREQ(viewname, srv->name)) {
return nr;
}
- else {
- nr += 1;
- }
+
+ nr += 1;
}
}
@@ -2094,9 +2083,8 @@ const char *BKE_scene_multiview_view_suffix_get(const RenderData *rd, const char
if (srv) {
return srv->suffix;
}
- else {
- return viewname;
- }
+
+ return viewname;
}
const char *BKE_scene_multiview_view_id_suffix_get(const RenderData *rd, const int view_id)
@@ -2104,10 +2092,9 @@ const char *BKE_scene_multiview_view_id_suffix_get(const RenderData *rd, const i
if ((rd->scemode & R_MULTIVIEW) == 0) {
return "";
}
- else {
- const char *viewname = BKE_scene_multiview_render_view_name_get(rd, view_id);
- return BKE_scene_multiview_view_suffix_get(rd, viewname);
- }
+
+ const char *viewname = BKE_scene_multiview_render_view_name_get(rd, view_id);
+ return BKE_scene_multiview_view_suffix_get(rd, viewname);
}
void BKE_scene_multiview_view_prefix_get(Scene *scene,
@@ -2175,10 +2162,9 @@ int BKE_scene_multiview_num_videos_get(const RenderData *rd)
if (rd->im_format.views_format == R_IMF_VIEWS_STEREO_3D) {
return 1;
}
- else {
- /* R_IMF_VIEWS_INDIVIDUAL */
- return BKE_scene_multiview_num_views_get(rd);
- }
+
+ /* R_IMF_VIEWS_INDIVIDUAL */
+ return BKE_scene_multiview_num_views_get(rd);
}
/* Manipulation of depsgraph storage. */
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index c510b3a2dfb..3a49c180172 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -159,15 +159,15 @@ void BKE_screen_foreach_id_screen_area(LibraryForeachIDData *data, ScrArea *area
break;
}
case SPACE_OUTLINER: {
- SpaceOutliner *so = (SpaceOutliner *)sl;
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
- BKE_LIB_FOREACHID_PROCESS_ID(data, so->search_tse.id, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS_ID(data, space_outliner->search_tse.id, IDWALK_CB_NOP);
- if (so->treestore != NULL) {
+ if (space_outliner->treestore != NULL) {
TreeStoreElem *tselem;
BLI_mempool_iter iter;
- BLI_mempool_iternew(so->treestore, &iter);
+ BLI_mempool_iternew(space_outliner->treestore, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
BKE_LIB_FOREACHID_PROCESS_ID(data, tselem->id, IDWALK_CB_NOP);
}
diff --git a/source/blender/blenkernel/intern/seqcache.c b/source/blender/blenkernel/intern/seqcache.c
index fa4951da161..7d2858050be 100644
--- a/source/blender/blenkernel/intern/seqcache.c
+++ b/source/blender/blenkernel/intern/seqcache.c
@@ -444,7 +444,7 @@ static void seq_disk_cache_delete_invalid_files(SeqDiskCache *disk_cache,
while (cache_file) {
next_file = cache_file->next;
if (cache_file->cache_type & invalidate_types) {
- if (strcmp(cache_dir, cache_file->dir) == 0) {
+ if (STREQ(cache_dir, cache_file->dir)) {
int cfra_start = seq_cache_frame_index_to_cfra(seq, cache_file->start_frame);
if (cfra_start > range_start && cfra_start <= range_end) {
seq_disk_cache_delete_file(disk_cache, cache_file);
@@ -483,10 +483,9 @@ static size_t deflate_imbuf_to_file(ImBuf *ibuf,
return BLI_gzip_mem_to_file_at_pos(
ibuf->rect, header_entry->size_raw, file, header_entry->offset, level);
}
- else {
- return BLI_gzip_mem_to_file_at_pos(
- ibuf->rect_float, header_entry->size_raw, file, header_entry->offset, level);
- }
+
+ return BLI_gzip_mem_to_file_at_pos(
+ ibuf->rect_float, header_entry->size_raw, file, header_entry->offset, level);
}
static size_t inflate_file_to_imbuf(ImBuf *ibuf, FILE *file, DiskCacheHeaderEntry *header_entry)
@@ -495,10 +494,9 @@ static size_t inflate_file_to_imbuf(ImBuf *ibuf, FILE *file, DiskCacheHeaderEntr
return BLI_ungzip_file_to_mem_at_pos(
ibuf->rect, header_entry->size_raw, file, header_entry->offset);
}
- else {
- return BLI_ungzip_file_to_mem_at_pos(
- ibuf->rect_float, header_entry->size_raw, file, header_entry->offset);
- }
+
+ return BLI_ungzip_file_to_mem_at_pos(
+ ibuf->rect_float, header_entry->size_raw, file, header_entry->offset);
}
static void seq_disk_cache_read_header(FILE *file, DiskCacheHeader *header)
@@ -1304,11 +1302,10 @@ bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context,
BKE_sequencer_cache_put(context, seq, cfra, type, ibuf, cost, skip_disk_cache);
return true;
}
- else {
- seq_cache_set_temp_cache_linked(scene, scene->ed->cache->last_key);
- scene->ed->cache->last_key = NULL;
- return false;
- }
+
+ seq_cache_set_temp_cache_linked(scene, scene->ed->cache->last_key);
+ scene->ed->cache->last_key = NULL;
+ return false;
}
void BKE_sequencer_cache_put(const SeqRenderData *context,
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 4a2ad88bb28..afec9b835a5 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -303,10 +303,10 @@ static void do_alphaover_effect_float(
mfac = 1.0f - (fac2 * rt1[3]);
if (fac <= 0.0f) {
- memcpy(rt, rt2, 4 * sizeof(float));
+ memcpy(rt, rt2, sizeof(float[4]));
}
else if (mfac <= 0) {
- memcpy(rt, rt1, 4 * sizeof(float));
+ memcpy(rt, rt1, sizeof(float[4]));
}
else {
rt[0] = fac * rt1[0] + mfac * rt2[0];
@@ -330,10 +330,10 @@ static void do_alphaover_effect_float(
mfac = 1.0f - (fac4 * rt1[3]);
if (fac <= 0.0f) {
- memcpy(rt, rt2, 4 * sizeof(float));
+ memcpy(rt, rt2, sizeof(float[4]));
}
else if (mfac <= 0.0f) {
- memcpy(rt, rt1, 4 * sizeof(float));
+ memcpy(rt, rt1, sizeof(float[4]));
}
else {
rt[0] = fac * rt1[0] + mfac * rt2[0];
@@ -499,16 +499,16 @@ static void do_alphaunder_effect_float(
* 'skybuf' can be crossed in
*/
if (rt2[3] <= 0 && fac2 >= 1.0f) {
- memcpy(rt, rt1, 4 * sizeof(float));
+ memcpy(rt, rt1, sizeof(float[4]));
}
else if (rt2[3] >= 1.0f) {
- memcpy(rt, rt2, 4 * sizeof(float));
+ memcpy(rt, rt2, sizeof(float[4]));
}
else {
fac = fac2 * (1.0f - rt2[3]);
if (fac == 0) {
- memcpy(rt, rt2, 4 * sizeof(float));
+ memcpy(rt, rt2, sizeof(float[4]));
}
else {
rt[0] = fac * rt1[0] + rt2[0];
@@ -530,16 +530,16 @@ static void do_alphaunder_effect_float(
x = xo;
while (x--) {
if (rt2[3] <= 0 && fac4 >= 1.0f) {
- memcpy(rt, rt1, 4 * sizeof(float));
+ memcpy(rt, rt1, sizeof(float[4]));
}
else if (rt2[3] >= 1.0f) {
- memcpy(rt, rt2, 4 * sizeof(float));
+ memcpy(rt, rt2, sizeof(float[4]));
}
else {
fac = fac4 * (1.0f - rt2[3]);
if (fac == 0) {
- memcpy(rt, rt2, 4 * sizeof(float));
+ memcpy(rt, rt2, sizeof(float[4]));
}
else {
rt[0] = fac * rt1[0] + rt2[0];
@@ -2522,7 +2522,7 @@ static void RVBlurBitmap2_float(float *map, int width, int height, float blur, i
}
/* Allocate memory for the tempmap and the blur filter matrix */
- temp = MEM_mallocN((width * height * 4 * sizeof(float)), "blurbitmaptemp");
+ temp = MEM_mallocN(sizeof(float[4]) * width * height, "blurbitmaptemp");
if (!temp) {
return;
}
@@ -2746,8 +2746,8 @@ static void do_glow_effect_byte(Sequence *seq,
float *outbuf, *inbuf;
GlowVars *glow = (GlowVars *)seq->effectdata;
- inbuf = MEM_mallocN(4 * sizeof(float) * x * y, "glow effect input");
- outbuf = MEM_mallocN(4 * sizeof(float) * x * y, "glow effect output");
+ inbuf = MEM_mallocN(sizeof(float[4]) * x * y, "glow effect input");
+ outbuf = MEM_mallocN(sizeof(float[4]) * x * y, "glow effect output");
IMB_buffer_float_from_byte(inbuf, rect1, IB_PROFILE_SRGB, IB_PROFILE_SRGB, false, x, y, x, x);
IMB_buffer_float_premultiply(inbuf, x, y);
@@ -3269,9 +3269,8 @@ float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context,
if (input == 0) { /* Current frame. */
return floor(seq->start + s->frameMap[nr]);
}
- else { /* Next frame. */
- return ceil(seq->start + s->frameMap[nr]);
- }
+ /* Next frame. */
+ return ceil(seq->start + s->frameMap[nr]);
}
static float speed_effect_interpolation_ratio_get(SpeedControlVars *s, Sequence *seq, float cfra)
@@ -4024,7 +4023,7 @@ static int early_out_fade(Sequence *UNUSED(seq), float facf0, float facf1)
if (facf0 == 0.0f && facf1 == 0.0f) {
return EARLY_USE_INPUT_1;
}
- else if (facf0 == 1.0f && facf1 == 1.0f) {
+ if (facf0 == 1.0f && facf1 == 1.0f) {
return EARLY_USE_INPUT_2;
}
return EARLY_DO_EFFECT;
diff --git a/source/blender/blenkernel/intern/seqmodifier.c b/source/blender/blenkernel/intern/seqmodifier.c
index a630170d6d5..a38fe252731 100644
--- a/source/blender/blenkernel/intern/seqmodifier.c
+++ b/source/blender/blenkernel/intern/seqmodifier.c
@@ -393,10 +393,10 @@ static void curves_apply(struct SequenceModifierData *smd, ImBuf *ibuf, ImBuf *m
{
CurvesModifierData *cmd = (CurvesModifierData *)smd;
- float black[3] = {0.0f, 0.0f, 0.0f};
- float white[3] = {1.0f, 1.0f, 1.0f};
+ const float black[3] = {0.0f, 0.0f, 0.0f};
+ const float white[3] = {1.0f, 1.0f, 1.0f};
- BKE_curvemapping_initialize(&cmd->curve_mapping);
+ BKE_curvemapping_init(&cmd->curve_mapping);
BKE_curvemapping_premultiply(&cmd->curve_mapping, 0);
BKE_curvemapping_set_black_white(&cmd->curve_mapping, black, white);
@@ -525,7 +525,7 @@ static void hue_correct_apply(struct SequenceModifierData *smd, ImBuf *ibuf, ImB
{
HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd;
- BKE_curvemapping_initialize(&hcmd->curve_mapping);
+ BKE_curvemapping_init(&hcmd->curve_mapping);
modifier_apply_threaded(ibuf, mask, hue_correct_apply_threaded, &hcmd->curve_mapping);
}
diff --git a/source/blender/blenkernel/intern/seqprefetch.c b/source/blender/blenkernel/intern/seqprefetch.c
index ff3829bdebb..795086fffa4 100644
--- a/source/blender/blenkernel/intern/seqprefetch.c
+++ b/source/blender/blenkernel/intern/seqprefetch.c
@@ -138,7 +138,7 @@ static bool seq_prefetch_job_is_waiting(Scene *scene)
static Sequence *sequencer_prefetch_get_original_sequence(Sequence *seq, ListBase *seqbase)
{
LISTBASE_FOREACH (Sequence *, seq_orig, seqbase) {
- if (strcmp(seq->name, seq_orig->name) == 0) {
+ if (STREQ(seq->name, seq_orig->name)) {
return seq_orig;
}
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index d147ad9ee87..a2a45ae56b3 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -1356,9 +1356,8 @@ const char *BKE_sequence_give_name(Sequence *seq)
if (!(seq->type & SEQ_TYPE_EFFECT)) {
return seq->strip->dir;
}
- else {
- return "Effect";
- }
+
+ return "Effect";
}
return name;
}
@@ -1662,13 +1661,12 @@ static int seq_num_files(Scene *scene, char views_format, const bool is_multivie
if (!is_multiview) {
return 1;
}
- else if (views_format == R_IMF_VIEWS_STEREO_3D) {
+ if (views_format == R_IMF_VIEWS_STEREO_3D) {
return 1;
}
/* R_IMF_VIEWS_INDIVIDUAL */
- else {
- return BKE_scene_multiview_num_views_get(&scene->r);
- }
+
+ return BKE_scene_multiview_num_views_get(&scene->r);
}
static void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir)
@@ -1959,9 +1957,8 @@ static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int c
return ibuf;
}
- else {
- return NULL;
- }
+
+ return NULL;
}
static void seq_proxy_build_frame(const SeqRenderData *context,
@@ -2056,9 +2053,8 @@ static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, con
if (BLI_access(str, R_OK) == 0) {
return false;
}
- else {
- return view_id != 0;
- }
+
+ return view_id != 0;
}
return false;
}
@@ -2426,7 +2422,7 @@ static void color_balance_byte_float(StripColorBalance *cb_,
while (p < e) {
if (m) {
- float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f};
+ const float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f};
p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]];
p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]];
@@ -3381,35 +3377,34 @@ static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr
if (!mask) {
return NULL;
}
- else {
- AnimData *adt;
- Mask *mask_temp;
- MaskRasterHandle *mr_handle;
- mask_temp = BKE_mask_copy_nolib(mask);
+ AnimData *adt;
+ Mask *mask_temp;
+ MaskRasterHandle *mr_handle;
- BKE_mask_evaluate(mask_temp, mask->sfra + nr, true);
+ mask_temp = BKE_mask_copy_nolib(mask);
- /* anim-data */
- adt = BKE_animdata_from_id(&mask->id);
- const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(
- context->depsgraph, mask->sfra + nr);
- BKE_animsys_evaluate_animdata(&mask_temp->id, adt, &anim_eval_context, ADT_RECALC_ANIM, false);
+ BKE_mask_evaluate(mask_temp, mask->sfra + nr, true);
- maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__);
+ /* anim-data */
+ adt = BKE_animdata_from_id(&mask->id);
+ const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(
+ context->depsgraph, mask->sfra + nr);
+ BKE_animsys_evaluate_animdata(&mask_temp->id, adt, &anim_eval_context, ADT_RECALC_ANIM, false);
- mr_handle = BKE_maskrasterize_handle_new();
+ maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__);
- BKE_maskrasterize_handle_init(
- mr_handle, mask_temp, context->rectx, context->recty, true, true, true);
+ mr_handle = BKE_maskrasterize_handle_new();
- BKE_mask_free(mask_temp);
- MEM_freeN(mask_temp);
+ BKE_maskrasterize_handle_init(
+ mr_handle, mask_temp, context->rectx, context->recty, true, true, true);
- BKE_maskrasterize_buffer(mr_handle, context->rectx, context->recty, maskbuf);
+ BKE_mask_free(mask_temp);
+ MEM_freeN(mask_temp);
- BKE_maskrasterize_handle_free(mr_handle);
- }
+ BKE_maskrasterize_buffer(mr_handle, context->rectx, context->recty, maskbuf);
+
+ BKE_maskrasterize_handle_free(mr_handle);
if (make_float) {
/* pixels */
@@ -3657,7 +3652,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context,
ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat);
memcpy(ibufs_arr[view_id]->rect_float,
rres.rectf,
- 4 * sizeof(float) * rres.rectx * rres.recty);
+ sizeof(float[4]) * rres.rectx * rres.recty);
if (rres.rectz) {
addzbuffloatImBuf(ibufs_arr[view_id]);
@@ -3853,9 +3848,8 @@ static float seq_estimate_render_cost_end(Scene *scene, clock_t begin)
if (time_max != 0) {
return time_spent / time_max;
}
- else {
- return 1;
- }
+
+ return 1;
}
static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context,
@@ -3956,7 +3950,7 @@ static int seq_get_early_out_for_blend_mode(Sequence *seq)
if (early_out == EARLY_USE_INPUT_2) {
return EARLY_USE_INPUT_1;
}
- else if (early_out == EARLY_USE_INPUT_1) {
+ if (early_out == EARLY_USE_INPUT_1) {
return EARLY_USE_INPUT_2;
}
}
@@ -4459,9 +4453,8 @@ int BKE_sequence_tx_get_final_left(Sequence *seq, bool metaclip)
return max_ii(BKE_sequence_tx_get_final_left(seq, false),
BKE_sequence_tx_get_final_left((Sequence *)seq->tmp, true));
}
- else {
- return (seq->start - seq->startstill) + seq->startofs;
- }
+
+ return (seq->start - seq->startstill) + seq->startofs;
}
int BKE_sequence_tx_get_final_right(Sequence *seq, bool metaclip)
{
@@ -4470,9 +4463,8 @@ int BKE_sequence_tx_get_final_right(Sequence *seq, bool metaclip)
return min_ii(BKE_sequence_tx_get_final_right(seq, false),
BKE_sequence_tx_get_final_right((Sequence *)seq->tmp, true));
}
- else {
- return ((seq->start + seq->len) + seq->endstill) - seq->endofs;
- }
+
+ return ((seq->start + seq->len) + seq->endstill) - seq->endofs;
}
void BKE_sequence_tx_set_final_left(Sequence *seq, int val)
@@ -4764,9 +4756,8 @@ bool BKE_sequence_base_shuffle_ex(ListBase *seqbasep,
BKE_sequence_calc(evil_scene, test);
return false;
}
- else {
- return true;
- }
+
+ return true;
}
bool BKE_sequence_base_shuffle(ListBase *seqbasep, Sequence *test, Scene *evil_scene)
@@ -5011,7 +5002,7 @@ ListBase *BKE_sequence_seqbase(ListBase *seqbase, Sequence *seq)
if (seq == iseq) {
return seqbase;
}
- else if (iseq->seqbase.first && (lb = BKE_sequence_seqbase(&iseq->seqbase, seq))) {
+ if (iseq->seqbase.first && (lb = BKE_sequence_seqbase(&iseq->seqbase, seq))) {
return lb;
}
}
@@ -5029,7 +5020,7 @@ Sequence *BKE_sequence_metastrip(ListBase *seqbase, Sequence *meta, Sequence *se
if (seq == iseq) {
return meta;
}
- else if (iseq->seqbase.first && (rval = BKE_sequence_metastrip(&iseq->seqbase, iseq, seq))) {
+ if (iseq->seqbase.first && (rval = BKE_sequence_metastrip(&iseq->seqbase, iseq, seq))) {
return rval;
}
}
@@ -5214,8 +5205,8 @@ Sequence *BKE_sequence_get_by_name(ListBase *seqbase, const char *name, bool rec
if (STREQ(name, iseq->name + 2)) {
return iseq;
}
- else if (recursive && (iseq->seqbase.first) &&
- (rseq = BKE_sequence_get_by_name(&iseq->seqbase, name, 1))) {
+ if (recursive && (iseq->seqbase.first) &&
+ (rseq = BKE_sequence_get_by_name(&iseq->seqbase, name, 1))) {
return rseq;
}
}
@@ -5237,7 +5228,7 @@ Sequence *BKE_sequencer_from_elem(ListBase *seqbase, StripElem *se)
(ARRAY_HAS_ITEM(se, iseq->strip->stripdata, iseq->len))) {
break;
}
- else if ((seq_found = BKE_sequencer_from_elem(&iseq->seqbase, se))) {
+ if ((seq_found = BKE_sequencer_from_elem(&iseq->seqbase, se))) {
iseq = seq_found;
break;
}
@@ -5277,24 +5268,22 @@ int BKE_sequencer_active_get_pair(Scene *scene, Sequence **seq_act, Sequence **s
if (*seq_act == NULL) {
return 0;
}
- else {
- Sequence *seq;
- *seq_other = NULL;
+ Sequence *seq;
- for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if (seq->flag & SELECT && (seq != (*seq_act))) {
- if (*seq_other) {
- return 0;
- }
- else {
- *seq_other = seq;
- }
+ *seq_other = NULL;
+
+ for (seq = ed->seqbasep->first; seq; seq = seq->next) {
+ if (seq->flag & SELECT && (seq != (*seq_act))) {
+ if (*seq_other) {
+ return 0;
}
- }
- return (*seq_other != NULL);
+ *seq_other = seq;
+ }
}
+
+ return (*seq_other != NULL);
}
Mask *BKE_sequencer_mask_get(Scene *scene)
@@ -5304,9 +5293,8 @@ Mask *BKE_sequencer_mask_get(Scene *scene)
if (seq_act && seq_act->type == SEQ_TYPE_MASK) {
return seq_act->mask;
}
- else {
- return NULL;
- }
+
+ return NULL;
}
/* api like funcs for adding */
@@ -6112,6 +6100,64 @@ bool BKE_sequencer_render_loop_check(Sequence *seq_main, Sequence *seq)
return false;
}
+static void sequencer_flag_users_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq)
+{
+ LISTBASE_FOREACH (Sequence *, user_seq, seqbase) {
+ /* Look in metas for usage of seq. */
+ if (user_seq->type == SEQ_TYPE_META) {
+ sequencer_flag_users_for_removal(scene, &user_seq->seqbase, seq);
+ }
+
+ /* Clear seq from modifiers. */
+ SequenceModifierData *smd;
+ for (smd = user_seq->modifiers.first; smd; smd = smd->next) {
+ if (smd->mask_sequence == seq) {
+ smd->mask_sequence = NULL;
+ }
+ }
+
+ /* Remove effects, that use seq. */
+ if ((user_seq->seq1 && user_seq->seq1 == seq) || (user_seq->seq2 && user_seq->seq2 == seq) ||
+ (user_seq->seq3 && user_seq->seq3 == seq)) {
+ user_seq->flag |= SEQ_FLAG_DELETE;
+ /* Strips can be used as mask even if not in same seqbase. */
+ sequencer_flag_users_for_removal(scene, &scene->ed->seqbase, user_seq);
+ }
+ }
+}
+
+/* Flag seq and its users (effects) for removal. */
+void BKE_sequencer_flag_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq)
+{
+ if (seq == NULL || (seq->flag & SEQ_FLAG_DELETE) != 0) {
+ return;
+ }
+
+ /* Flag and remove meta children. */
+ if (seq->type == SEQ_TYPE_META) {
+ LISTBASE_FOREACH (Sequence *, meta_child, &seq->seqbase) {
+ BKE_sequencer_flag_for_removal(scene, &seq->seqbase, meta_child);
+ }
+ }
+
+ seq->flag |= SEQ_FLAG_DELETE;
+ sequencer_flag_users_for_removal(scene, seqbase, seq);
+}
+
+/* Remove all flagged sequences, return true if sequence is removed. */
+void BKE_sequencer_remove_flagged_sequences(Scene *scene, ListBase *seqbase)
+{
+ LISTBASE_FOREACH_MUTABLE (Sequence *, seq, seqbase) {
+ if (seq->flag & SEQ_FLAG_DELETE) {
+ if (seq->type == SEQ_TYPE_META) {
+ BKE_sequencer_remove_flagged_sequences(scene, &seq->seqbase);
+ }
+ BLI_remlink(seqbase, seq);
+ BKE_sequence_free(scene, seq, true);
+ }
+ }
+}
+
void BKE_sequencer_check_uuids_unique_and_report(const Scene *scene)
{
if (scene->ed == NULL) {
diff --git a/source/blender/blenkernel/intern/shader_fx.c b/source/blender/blenkernel/intern/shader_fx.c
index 2923298c5d5..b3d350f5ccd 100644
--- a/source/blender/blenkernel/intern/shader_fx.c
+++ b/source/blender/blenkernel/intern/shader_fx.c
@@ -160,9 +160,8 @@ const ShaderFxTypeInfo *BKE_shaderfx_get_info(ShaderFxType type)
if (type < NUM_SHADER_FX_TYPES && type > 0 && shader_fx_types[type]->name[0] != '\0') {
return shader_fx_types[type];
}
- else {
- return NULL;
- }
+
+ return NULL;
}
/**
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 29f4c7dc6c1..0ff5bdda9e9 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -136,30 +136,29 @@ bool BKE_shrinkwrap_init_tree(
return data->bvh != NULL;
}
- else {
- if (mesh->totpoly <= 0) {
- return false;
- }
- data->bvh = BKE_bvhtree_from_mesh_get(&data->treeData, mesh, BVHTREE_FROM_LOOPTRI, 4);
+ if (mesh->totpoly <= 0) {
+ return false;
+ }
- if (data->bvh == NULL) {
- return false;
- }
+ data->bvh = BKE_bvhtree_from_mesh_get(&data->treeData, mesh, BVHTREE_FROM_LOOPTRI, 4);
- if (force_normals || BKE_shrinkwrap_needs_normals(shrinkType, shrinkMode)) {
- data->pnors = CustomData_get_layer(&mesh->pdata, CD_NORMAL);
- if ((mesh->flag & ME_AUTOSMOOTH) != 0) {
- data->clnors = CustomData_get_layer(&mesh->ldata, CD_NORMAL);
- }
- }
+ if (data->bvh == NULL) {
+ return false;
+ }
- if (shrinkType == MOD_SHRINKWRAP_TARGET_PROJECT) {
- data->boundary = mesh->runtime.shrinkwrap_data;
+ if (force_normals || BKE_shrinkwrap_needs_normals(shrinkType, shrinkMode)) {
+ data->pnors = CustomData_get_layer(&mesh->pdata, CD_NORMAL);
+ if ((mesh->flag & ME_AUTOSMOOTH) != 0) {
+ data->clnors = CustomData_get_layer(&mesh->ldata, CD_NORMAL);
}
+ }
- return true;
+ if (shrinkType == MOD_SHRINKWRAP_TARGET_PROJECT) {
+ data->boundary = mesh->runtime.shrinkwrap_data;
}
+
+ return true;
}
/* Frees the tree data if necessary. */
@@ -761,7 +760,7 @@ static void target_project_tri_deviation(void *userdata, const float x[3], float
{
TargetProjectTriData *data = userdata;
- float w[3] = {x[0], x[1], 1.0f - x[0] - x[1]};
+ const float w[3] = {x[0], x[1], 1.0f - x[0] - x[1]};
interp_v3_v3v3v3(data->co_interp, data->vtri_co[0], data->vtri_co[1], data->vtri_co[2], w);
interp_v3_v3v3v3(data->no_interp, data->vtri_no[0], data->vtri_no[1], data->vtri_no[2], w);
diff --git a/source/blender/blenkernel/intern/simulation.cc b/source/blender/blenkernel/intern/simulation.cc
index 95340e4e29c..6b03721cab8 100644
--- a/source/blender/blenkernel/intern/simulation.cc
+++ b/source/blender/blenkernel/intern/simulation.cc
@@ -112,8 +112,8 @@ static void simulation_copy_data(Main *bmain, ID *id_dst, const ID *id_src, cons
BKE_simulation_state_copy_data(state_src, state_dst);
}
- BLI_duplicatelist(&simulation_dst->persistent_data_handles,
- &simulation_src->persistent_data_handles);
+ BLI_listbase_clear(&simulation_dst->dependencies);
+ BLI_duplicatelist(&simulation_dst->dependencies, &simulation_src->dependencies);
}
static void simulation_free_data(ID *id)
@@ -130,7 +130,7 @@ static void simulation_free_data(ID *id)
BKE_simulation_state_remove_all(simulation);
- BLI_freelistN(&simulation->persistent_data_handles);
+ BLI_freelistN(&simulation->dependencies);
}
static void simulation_foreach_id(ID *id, LibraryForeachIDData *data)
@@ -140,9 +140,8 @@ static void simulation_foreach_id(ID *id, LibraryForeachIDData *data)
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
BKE_library_foreach_ID_embedded(data, (ID **)&simulation->nodetree);
}
- LISTBASE_FOREACH (
- PersistentDataHandleItem *, handle_item, &simulation->persistent_data_handles) {
- BKE_LIB_FOREACHID_PROCESS_ID(data, handle_item->id, IDWALK_CB_USER);
+ LISTBASE_FOREACH (SimulationDependency *, dependency, &simulation->dependencies) {
+ BKE_LIB_FOREACHID_PROCESS_ID(data, dependency->id, IDWALK_CB_USER);
}
}
@@ -284,25 +283,32 @@ void BKE_simulation_data_update(Depsgraph *depsgraph, Scene *scene, Simulation *
blender::sim::update_simulation_in_depsgraph(depsgraph, scene, simulation);
}
+void BKE_simulation_update_dependencies(Simulation *simulation, Main *bmain)
+{
+ bool dependencies_changed = blender::sim::update_simulation_dependencies(simulation);
+ if (dependencies_changed) {
+ DEG_relations_tag_update(bmain);
+ }
+}
+
using StateTypeMap = blender::Map<std::string, std::unique_ptr<SimulationStateType>>;
template<typename T>
static void add_state_type(StateTypeMap &map,
- const char *name,
void (*init)(T *state),
void (*reset)(T *state),
void (*remove)(T *state),
void (*copy)(const T *src, T *dst))
{
SimulationStateType state_type{
- name,
- (int)sizeof(T),
+ BKE_simulation_get_state_type_name<T>(),
+ static_cast<int>(sizeof(T)),
(StateInitFunction)init,
(StateResetFunction)reset,
(StateRemoveFunction)remove,
(StateCopyFunction)copy,
};
- map.add_new(name, std::make_unique<SimulationStateType>(state_type));
+ map.add_new(state_type.name, std::make_unique<SimulationStateType>(state_type));
}
static StateTypeMap init_state_types()
@@ -310,7 +316,6 @@ static StateTypeMap init_state_types()
StateTypeMap map;
add_state_type<ParticleSimulationState>(
map,
- SIM_TYPE_NAME_PARTICLE_SIMULATION,
[](ParticleSimulationState *state) { CustomData_reset(&state->attributes); },
[](ParticleSimulationState *state) {
CustomData_free(&state->attributes, state->tot_particles);
@@ -330,7 +335,6 @@ static StateTypeMap init_state_types()
add_state_type<ParticleMeshEmitterSimulationState>(
map,
- SIM_TYPE_NAME_PARTICLE_MESH_EMITTER,
[](ParticleMeshEmitterSimulationState *UNUSED(state)) {},
[](ParticleMeshEmitterSimulationState *state) { state->last_birth_time = 0.0f; },
[](ParticleMeshEmitterSimulationState *UNUSED(state)) {},
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index d31f5f61597..6a6f74d9fb4 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -230,7 +230,7 @@ static float _final_goal(Object *ob, BodyPoint *bp) /*jow_go_for2_5 */
}
f = sb->mingoal + bp->goal * fabsf(sb->maxgoal - sb->mingoal);
f = pow(f, 4.0f);
- return (f);
+ return f;
}
}
CLOG_ERROR(&LOG, "sb or bp == NULL");
@@ -1051,7 +1051,7 @@ static int sb_detect_aabb_collisionCached(float UNUSED(force[3]),
/* --- the aabb section*/
/* +++ the face external section*/
-static int sb_detect_face_pointCached(float face_v1[3],
+static int sb_detect_face_pointCached(const float face_v1[3],
const float face_v2[3],
const float face_v3[3],
float *damp,
@@ -1149,7 +1149,7 @@ static int sb_detect_face_pointCached(float face_v1[3],
return deflected;
}
-static int sb_detect_face_collisionCached(float face_v1[3],
+static int sb_detect_face_collisionCached(const float face_v1[3],
const float face_v2[3],
const float face_v3[3],
float *damp,
@@ -1328,7 +1328,7 @@ static void scan_for_ext_face_forces(Object *ob, float timenow)
/* +++ the spring external section*/
-static int sb_detect_edge_collisionCached(float edge_v1[3],
+static int sb_detect_edge_collisionCached(const float edge_v1[3],
const float edge_v2[3],
float *damp,
float force[3],
@@ -1619,7 +1619,7 @@ static int choose_winner(
case 3:
copy_v3_v3(w, cc);
}
- return (winner);
+ return winner;
}
static int sb_detect_vertex_collisionCached(float opco[3],
@@ -1833,7 +1833,7 @@ static int sb_deflect_face(Object *ob,
deflected = sb_detect_vertex_collisionCachedEx(
s_actpos, facenormal, cf, force, ob, time, vel, intrusion);
#endif
- return (deflected);
+ return deflected;
}
/* hiding this for now .. but the jacobian may pop up on other tasks .. so i'd like to keep it */
@@ -1991,13 +1991,13 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene,
}
else {
CLOG_ERROR(&LOG, "expected a SB here");
- return (999);
+ return 999;
}
/* debugerin */
if (sb->totpoint < ifirst) {
printf("Aye 998");
- return (998);
+ return 998;
}
/* debugerin */
@@ -3214,12 +3214,11 @@ static int object_has_edges(Object *ob)
if (ob->type == OB_MESH) {
return ((Mesh *)ob->data)->totedge;
}
- else if (ob->type == OB_LATTICE) {
+ if (ob->type == OB_LATTICE) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
/* SB global visible functions */
@@ -3284,8 +3283,8 @@ void SB_estimate_transform(Object *ob, float lloc[3], float lrot[3][3], float ls
if (!sb || !sb->bpoint) {
return;
}
- opos = MEM_callocN((sb->totpoint) * 3 * sizeof(float), "SB_OPOS");
- rpos = MEM_callocN((sb->totpoint) * 3 * sizeof(float), "SB_RPOS");
+ opos = MEM_callocN(sizeof(float[3]) * sb->totpoint, "SB_OPOS");
+ rpos = MEM_callocN(sizeof(float[3]) * sb->totpoint, "SB_RPOS");
/* might filter vertex selection with a vertex group */
for (a = 0, bp = sb->bpoint, rp = sb->scratch->Ref.ivert; a < sb->totpoint; a++, bp++, rp++) {
copy_v3_v3(rpos[a], rp->pos);
@@ -3566,7 +3565,7 @@ void sbObjectStep(struct Depsgraph *depsgraph,
BKE_ptcache_invalidate(cache);
return;
}
- else if (framenr > endframe) {
+ if (framenr > endframe) {
framenr = endframe;
}
@@ -3634,7 +3633,7 @@ void sbObjectStep(struct Depsgraph *depsgraph,
return;
}
- else if (cache_result == PTCACHE_READ_OLD) {
+ if (cache_result == PTCACHE_READ_OLD) {
/* pass */
}
else if (/*ob->id.lib || */
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 1fcfc9b060f..b72c5e99b43 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -898,9 +898,8 @@ double BKE_sound_sync_scene(Scene *scene)
if (scene->audio.flag & AUDIO_SYNC) {
return AUD_getSynchronizerPosition(scene->playback_handle);
}
- else {
- return AUD_Handle_getPosition(scene->playback_handle);
- }
+
+ return AUD_Handle_getPosition(scene->playback_handle);
}
return NAN_FLT;
}
@@ -922,9 +921,8 @@ int BKE_sound_scene_playing(Scene *scene)
if (scene->audio.flag & AUDIO_SYNC) {
return AUD_isSynchronizerPlaying();
}
- else {
- return -1;
- }
+
+ return -1;
}
void BKE_sound_free_waveform(bSound *sound)
@@ -959,7 +957,7 @@ void BKE_sound_read_waveform(Main *bmain, bSound *sound, short *stop)
if (info.length > 0) {
int length = info.length * SOUND_WAVE_SAMPLES_PER_SECOND;
- waveform->data = MEM_mallocN(length * sizeof(float) * 3, "SoundWaveform.samples");
+ waveform->data = MEM_mallocN(sizeof(float[3]) * length, "SoundWaveform.samples");
waveform->length = AUD_readSound(
sound->playback_handle, waveform->data, length, SOUND_WAVE_SAMPLES_PER_SECOND, stop);
}
diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c
index 46341652544..10830a3d4ba 100644
--- a/source/blender/blenkernel/intern/studiolight.c
+++ b/source/blender/blenkernel/intern/studiolight.c
@@ -366,23 +366,22 @@ static float *studiolight_multilayer_convert_pass(ImBuf *ibuf,
if (channels == 4) {
return rect;
}
- else {
- float *new_rect = MEM_callocN(sizeof(float[4]) * ibuf->x * ibuf->y, __func__);
-
- IMB_buffer_float_from_float(new_rect,
- rect,
- channels,
- IB_PROFILE_LINEAR_RGB,
- IB_PROFILE_LINEAR_RGB,
- false,
- ibuf->x,
- ibuf->y,
- ibuf->x,
- ibuf->x);
- MEM_freeN(rect);
- return new_rect;
- }
+ float *new_rect = MEM_callocN(sizeof(float[4]) * ibuf->x * ibuf->y, __func__);
+
+ IMB_buffer_float_from_float(new_rect,
+ rect,
+ channels,
+ IB_PROFILE_LINEAR_RGB,
+ IB_PROFILE_LINEAR_RGB,
+ false,
+ ibuf->x,
+ ibuf->y,
+ ibuf->x,
+ ibuf->x);
+
+ MEM_freeN(rect);
+ return new_rect;
}
static void studiolight_multilayer_addpass(void *base,
@@ -694,7 +693,7 @@ static void studiolight_calculate_cubemap_vector_weight(
static void studiolight_spherical_harmonics_calculate_coefficients(StudioLight *sl, float (*sh)[3])
{
float weight_accum = 0.0f;
- memset(sh, 0, sizeof(float) * 3 * STUDIOLIGHT_SH_COEFS_LEN);
+ memset(sh, 0, sizeof(float[3]) * STUDIOLIGHT_SH_COEFS_LEN);
for (int face = 0; face < 6; face++) {
ITER_PIXELS (float,
@@ -1229,12 +1228,11 @@ static int studiolight_cmp(const void *a, const void *b)
if (flagorder1 < flagorder2) {
return -1;
}
- else if (flagorder1 > flagorder2) {
+ if (flagorder1 > flagorder2) {
return 1;
}
- else {
- return BLI_strcasecmp(sl1->name, sl2->name);
- }
+
+ return BLI_strcasecmp(sl1->name, sl2->name);
}
/* icons */
@@ -1245,7 +1243,7 @@ static int studiolight_cmp(const void *a, const void *b)
static uint alpha_circle_mask(float u, float v, float inner_edge, float outer_edge)
{
/* Coords from center. */
- float co[2] = {u - 0.5f, v - 0.5f};
+ const float co[2] = {u - 0.5f, v - 0.5f};
float dist = len_v2(co);
float alpha = 1.0f + (inner_edge - dist) / (outer_edge - inner_edge);
uint mask = (uint)floorf(255.0f * min_ff(max_ff(alpha, 0.0f), 1.0f));
@@ -1277,7 +1275,7 @@ static void studiolight_radiance_preview(uint *icon_buffer, StudioLight *sl)
uint alphamask = alpha_circle_mask(dx, dy, 0.5f - texel_size[0], 0.5f);
if (alphamask != 0) {
float normal[3], direction[3], color[4];
- float incoming[3] = {0.0f, 0.0f, -1.0f};
+ const float incoming[3] = {0.0f, 0.0f, -1.0f};
sphere_normal_from_uv(normal, dx, dy);
reflect_v3_v3v3(direction, incoming, normal);
/* We want to see horizon not poles. */
@@ -1496,10 +1494,9 @@ struct StudioLight *BKE_studiolight_find(const char *name, int flag)
if ((sl->flag & flag)) {
return sl;
}
- else {
- /* flags do not match, so use default */
- return BKE_studiolight_find_default(flag);
- }
+
+ /* flags do not match, so use default */
+ return BKE_studiolight_find_default(flag);
}
}
/* When not found, use the default studio light */
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c
index bc1b79f62c5..0997b42a19f 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg.c
@@ -85,7 +85,7 @@ static int element_size_bytes_get(const SubdivCCG *subdiv_ccg)
static void subdiv_ccg_init_layers(SubdivCCG *subdiv_ccg, const SubdivToCCGSettings *settings)
{
/* CCG always contains coordinates. Rest of layers are coming after them. */
- int layer_offset = sizeof(float) * 3;
+ int layer_offset = sizeof(float[3]);
/* Mask. */
if (settings->need_mask) {
subdiv_ccg->has_mask = true;
@@ -103,7 +103,7 @@ static void subdiv_ccg_init_layers(SubdivCCG *subdiv_ccg, const SubdivToCCGSetti
if (settings->need_normal) {
subdiv_ccg->has_normal = true;
subdiv_ccg->normal_offset = layer_offset;
- layer_offset += sizeof(float) * 3;
+ layer_offset += sizeof(float[3]);
}
else {
subdiv_ccg->has_normal = false;
@@ -234,7 +234,7 @@ static void subdiv_ccg_eval_regular_grid(CCGEvalGridsData *data, const int face_
SubdivCCG *subdiv_ccg = data->subdiv_ccg;
const int ptex_face_index = data->face_ptex_offset[face_index];
const int grid_size = subdiv_ccg->grid_size;
- const float grid_size_1_inv = 1.0f / (float)(grid_size - 1);
+ const float grid_size_1_inv = 1.0f / (grid_size - 1);
const int element_size = element_size_bytes_get(subdiv_ccg);
SubdivCCGFace *faces = subdiv_ccg->faces;
SubdivCCGFace **grid_faces = subdiv_ccg->grid_faces;
@@ -243,9 +243,9 @@ static void subdiv_ccg_eval_regular_grid(CCGEvalGridsData *data, const int face_
const int grid_index = face->start_grid_index + corner;
unsigned char *grid = (unsigned char *)subdiv_ccg->grids[grid_index];
for (int y = 0; y < grid_size; y++) {
- const float grid_v = (float)y * grid_size_1_inv;
+ const float grid_v = y * grid_size_1_inv;
for (int x = 0; x < grid_size; x++) {
- const float grid_u = (float)x * grid_size_1_inv;
+ const float grid_u = x * grid_size_1_inv;
float u, v;
BKE_subdiv_rotate_grid_to_quad(corner, grid_u, grid_v, &u, &v);
const size_t grid_element_index = (size_t)y * grid_size + x;
@@ -265,7 +265,7 @@ static void subdiv_ccg_eval_special_grid(CCGEvalGridsData *data, const int face_
{
SubdivCCG *subdiv_ccg = data->subdiv_ccg;
const int grid_size = subdiv_ccg->grid_size;
- const float grid_size_1_inv = 1.0f / (float)(grid_size - 1);
+ const float grid_size_1_inv = 1.0f / (grid_size - 1);
const int element_size = element_size_bytes_get(subdiv_ccg);
SubdivCCGFace *faces = subdiv_ccg->faces;
SubdivCCGFace **grid_faces = subdiv_ccg->grid_faces;
@@ -275,9 +275,9 @@ static void subdiv_ccg_eval_special_grid(CCGEvalGridsData *data, const int face_
const int ptex_face_index = data->face_ptex_offset[face_index] + corner;
unsigned char *grid = (unsigned char *)subdiv_ccg->grids[grid_index];
for (int y = 0; y < grid_size; y++) {
- const float u = 1.0f - ((float)y * grid_size_1_inv);
+ const float u = 1.0f - (y * grid_size_1_inv);
for (int x = 0; x < grid_size; x++) {
- const float v = 1.0f - ((float)x * grid_size_1_inv);
+ const float v = 1.0f - (x * grid_size_1_inv);
const size_t grid_element_index = (size_t)y * grid_size + x;
const size_t grid_element_offset = grid_element_index * element_size;
subdiv_ccg_eval_grid_element(data, ptex_face_index, u, v, &grid[grid_element_offset]);
@@ -709,7 +709,7 @@ static void subdiv_ccg_recalc_inner_face_normals(SubdivCCG *subdiv_ccg,
CCGElem *grid = subdiv_ccg->grids[grid_index];
if (tls->face_normals == NULL) {
tls->face_normals = MEM_malloc_arrayN(
- grid_size_1 * grid_size_1, 3 * sizeof(float), "CCG TLS normals");
+ grid_size_1 * grid_size_1, sizeof(float[3]), "CCG TLS normals");
}
for (int y = 0; y < grid_size - 1; y++) {
for (int x = 0; x < grid_size - 1; x++) {
@@ -766,7 +766,7 @@ static void subdiv_ccg_average_inner_face_normals(SubdivCCG *subdiv_ccg,
counter++;
}
/* Normalize and store. */
- mul_v3_v3fl(CCG_grid_elem_no(key, grid, x, y), normal_acc, 1.0f / (float)counter);
+ mul_v3_v3fl(CCG_grid_elem_no(key, grid, x, y), normal_acc, 1.0f / counter);
}
}
}
@@ -1009,7 +1009,7 @@ static void subdiv_ccg_average_inner_face_grids(SubdivCCG *subdiv_ccg,
CCGElem *grid_center_element = CCG_grid_elem(key, grid, 0, 0);
element_accumulator_add(&center_accumulator, subdiv_ccg, key, grid_center_element);
}
- element_accumulator_mul_fl(&center_accumulator, 1.0f / (float)num_face_grids);
+ element_accumulator_mul_fl(&center_accumulator, 1.0f / num_face_grids);
for (int corner = 0; corner < num_face_grids; corner++) {
CCGElem *grid = grids[face->start_grid_index + corner];
CCGElem *grid_center_element = CCG_grid_elem(key, grid, 0, 0);
@@ -1066,7 +1066,7 @@ static void subdiv_ccg_average_grids_boundary(SubdivCCG *subdiv_ccg,
}
}
for (int i = 1; i < grid_size2 - 1; i++) {
- element_accumulator_mul_fl(&tls->accumulators[i], 1.0f / (float)num_adjacent_faces);
+ element_accumulator_mul_fl(&tls->accumulators[i], 1.0f / num_adjacent_faces);
}
/* Copy averaged value to all the other faces. */
for (int face_index = 0; face_index < num_adjacent_faces; face_index++) {
@@ -1118,7 +1118,7 @@ static void subdiv_ccg_average_grids_corners(SubdivCCG *subdiv_ccg,
key, subdiv_ccg, &adjacent_vertex->corner_coords[face_index]);
element_accumulator_add(&accumulator, subdiv_ccg, key, grid_element);
}
- element_accumulator_mul_fl(&accumulator, 1.0f / (float)num_adjacent_faces);
+ element_accumulator_mul_fl(&accumulator, 1.0f / num_adjacent_faces);
/* Copy averaged value to all the other faces. */
for (int face_index = 0; face_index < num_adjacent_faces; face_index++) {
CCGElem *grid_element = subdiv_ccg_coord_to_elem(
@@ -1618,7 +1618,7 @@ static int prev_adjacent_edge_point_index(const SubdivCCG *subdiv_ccg, const int
return point_index - 1;
}
-/* When the point index corresponds to a grid corner, returs the point index which corresponds to
+/* When the point index corresponds to a grid corner, returns the point index which corresponds to
* the corner of the adjacent grid, as the adjacent edge has two separate points for each grid
* corner at the middle of the edge. */
static int adjacent_grid_corner_point_index_on_edge(const SubdivCCG *subdiv_ccg,
@@ -1650,7 +1650,7 @@ static void neighbor_coords_edge_get(const SubdivCCG *subdiv_ccg,
if (include_duplicates) {
num_duplicates += num_adjacent_faces - 1;
if (is_corner) {
- /* When the coord is a grid corner, add an extra duplicate per adajacent grid in all adjacent
+ /* When the coord is a grid corner, add an extra duplicate per adjacent grid in all adjacent
* faces to the edge. */
num_duplicates += num_adjacent_faces;
}
@@ -1933,4 +1933,47 @@ void BKE_subdiv_ccg_grid_hidden_ensure(SubdivCCG *subdiv_ccg, int grid_index)
subdiv_ccg->grid_hidden[grid_index] = BLI_BITMAP_NEW(key.grid_area, __func__);
}
+static void subdiv_ccg_coord_to_ptex_coord(const SubdivCCG *subdiv_ccg,
+ const SubdivCCGCoord *coord,
+ int *r_ptex_face_index,
+ float *r_u,
+ float *r_v)
+{
+ Subdiv *subdiv = subdiv_ccg->subdiv;
+
+ const float grid_size = subdiv_ccg->grid_size;
+ const float grid_size_1_inv = 1.0f / (grid_size - 1);
+
+ const float grid_u = coord->x * grid_size_1_inv;
+ const float grid_v = coord->y * grid_size_1_inv;
+
+ const int face_index = BKE_subdiv_ccg_grid_to_face_index(subdiv_ccg, coord->grid_index);
+ const SubdivCCGFace *faces = subdiv_ccg->faces;
+ const SubdivCCGFace *face = &faces[face_index];
+ const int *face_ptex_offset = BKE_subdiv_face_ptex_offset_get(subdiv);
+ *r_ptex_face_index = face_ptex_offset[face_index];
+
+ const float corner = coord->grid_index - face->start_grid_index;
+
+ if (face->num_grids == 4) {
+ BKE_subdiv_rotate_grid_to_quad(corner, grid_u, grid_v, r_u, r_v);
+ }
+ else {
+ *r_ptex_face_index += corner;
+ *r_u = 1.0f - grid_v;
+ *r_v = 1.0f - grid_u;
+ }
+}
+
+void BKE_subdiv_ccg_eval_limit_point(const SubdivCCG *subdiv_ccg,
+ const SubdivCCGCoord *coord,
+ float r_point[3])
+{
+ Subdiv *subdiv = subdiv_ccg->subdiv;
+ int ptex_face_index;
+ float u, v;
+ subdiv_ccg_coord_to_ptex_coord(subdiv_ccg, coord, &ptex_face_index, &u, &v);
+ BKE_subdiv_eval_limit_point(subdiv, ptex_face_index, u, v, r_point);
+}
+
/** \} */
diff --git a/source/blender/blenkernel/intern/subdiv_deform.c b/source/blender/blenkernel/intern/subdiv_deform.c
index f03cf4c4d21..2c900fbd600 100644
--- a/source/blender/blenkernel/intern/subdiv_deform.c
+++ b/source/blender/blenkernel/intern/subdiv_deform.c
@@ -214,7 +214,7 @@ void BKE_subdiv_deform_coarse_vertices(struct Subdiv *subdiv,
}
}
- /* Initialize subdivion mesh creation context. */
+ /* Initialize subdivision mesh creation context. */
SubdivDeformContext subdiv_context = {0};
subdiv_context.coarse_mesh = coarse_mesh;
subdiv_context.subdiv = subdiv;
diff --git a/source/blender/blenkernel/intern/subdiv_displacement_multires.c b/source/blender/blenkernel/intern/subdiv_displacement_multires.c
index 617f37834f9..a63c2994687 100644
--- a/source/blender/blenkernel/intern/subdiv_displacement_multires.c
+++ b/source/blender/blenkernel/intern/subdiv_displacement_multires.c
@@ -128,10 +128,10 @@ BLI_INLINE eAverageWith read_displacement_grid(const MDisps *displacement_grid,
if (x == 0 && y == 0) {
return AVERAGE_WITH_ALL;
}
- else if (x == 0) {
+ if (x == 0) {
return AVERAGE_WITH_PREV;
}
- else if (y == 0) {
+ if (y == 0) {
return AVERAGE_WITH_NEXT;
}
return AVERAGE_WITH_NONE;
@@ -321,9 +321,8 @@ static int displacement_get_face_corner(MultiresDisplacementData *data,
float dummy_corner_u, dummy_corner_v;
return BKE_subdiv_rotate_quad_to_corner(u, v, &dummy_corner_u, &dummy_corner_v);
}
- else {
- return poly_corner->corner;
- }
+
+ return poly_corner->corner;
}
static void initialize(SubdivDisplacement *displacement)
diff --git a/source/blender/blenkernel/intern/subdiv_eval.c b/source/blender/blenkernel/intern/subdiv_eval.c
index 1c10a9a1935..baee8a80f5a 100644
--- a/source/blender/blenkernel/intern/subdiv_eval.c
+++ b/source/blender/blenkernel/intern/subdiv_eval.c
@@ -46,7 +46,7 @@ bool BKE_subdiv_eval_begin(Subdiv *subdiv)
* or when OpenSubdiv is disabled */
return false;
}
- else if (subdiv->evaluator == NULL) {
+ if (subdiv->evaluator == NULL) {
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
subdiv->evaluator = openSubdiv_createEvaluatorFromTopologyRefiner(subdiv->topology_refiner);
BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
diff --git a/source/blender/blenkernel/intern/subdiv_foreach.c b/source/blender/blenkernel/intern/subdiv_foreach.c
index ff7f6fad5f0..4400e9c976f 100644
--- a/source/blender/blenkernel/intern/subdiv_foreach.c
+++ b/source/blender/blenkernel/intern/subdiv_foreach.c
@@ -1040,7 +1040,7 @@ static void subdiv_foreach_boundary_edges(SubdivForeachTaskContext *ctx,
static void rotate_indices(const int rot, int *a, int *b, int *c, int *d)
{
- int values[4] = {*a, *b, *c, *d};
+ const int values[4] = {*a, *b, *c, *d};
*a = values[(0 - rot + 4) % 4];
*b = values[(1 - rot + 4) % 4];
*c = values[(2 - rot + 4) % 4];
@@ -1123,10 +1123,10 @@ static int subdiv_foreach_loops_corner_index(const float u,
if (u + du <= 0.5f && v + dv <= 0.5f) {
return 0;
}
- else if (u >= 0.5f && v + dv <= 0.5f) {
+ if (u >= 0.5f && v + dv <= 0.5f) {
return 1;
}
- else if (u >= 0.5f && v >= 0.5f) {
+ if (u >= 0.5f && v >= 0.5f) {
return 2;
}
return 3;
@@ -1746,7 +1746,7 @@ static void subdiv_foreach_vertices_of_loose_edges_task(void *__restrict userdat
const int num_subdiv_vertices_per_coarse_edge = resolution - 2;
const Mesh *coarse_mesh = ctx->coarse_mesh;
const MEdge *coarse_edge = &coarse_mesh->medge[coarse_edge_index];
- /* Subdivion vertices which corresponds to edge's v1 and v2. */
+ /* Subdivision vertices which corresponds to edge's v1 and v2. */
const int subdiv_v1_index = ctx->vertices_corner_offset + coarse_edge->v1;
const int subdiv_v2_index = ctx->vertices_corner_offset + coarse_edge->v2;
/* First subdivided inner vertex of the edge. */
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c
index 987cc0311c7..8f97fb82db7 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_mesh.c
@@ -1207,7 +1207,7 @@ Mesh *BKE_subdiv_to_mesh(Subdiv *subdiv,
return NULL;
}
}
- /* Initialize subdivion mesh creation context. */
+ /* Initialize subdivision mesh creation context. */
SubdivMeshContext subdiv_context = {0};
subdiv_context.settings = settings;
subdiv_context.coarse_mesh = coarse_mesh;
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 7a0a5645b80..45dca79342e 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -150,7 +150,7 @@ static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, int numLaye
ifc.vertDataSize = sizeof(float) * numLayers;
normalOffset += sizeof(float) * numLayers;
if (flags & CCG_CALC_NORMALS) {
- ifc.vertDataSize += sizeof(float) * 3;
+ ifc.vertDataSize += sizeof(float[3]);
}
if (flags & CCG_ALLOC_MASK) {
ifc.vertDataSize += sizeof(float);
@@ -203,12 +203,11 @@ static int getEdgeIndex(CCGSubSurf *ss, CCGEdge *e, int x, int edgeSize)
if (x == 0) {
return v0idx;
}
- else if (x == edgeSize - 1) {
+ if (x == edgeSize - 1) {
return v1idx;
}
- else {
- return edgeBase + x - 1;
- }
+
+ return edgeBase + x - 1;
}
static int getFaceIndex(
@@ -221,42 +220,39 @@ static int getFaceIndex(
CCGVert *v = ccgSubSurf_getFaceVert(f, S);
return *((int *)ccgSubSurf_getVertUserData(ss, v));
}
- else if (x == gridSize - 1) {
+ if (x == gridSize - 1) {
CCGVert *v = ccgSubSurf_getFaceVert(f, S);
CCGEdge *e = ccgSubSurf_getFaceEdge(f, S);
int edgeBase = *((int *)ccgSubSurf_getEdgeUserData(ss, e));
if (v == ccgSubSurf_getEdgeVert0(e)) {
return edgeBase + (gridSize - 1 - y) - 1;
}
- else {
- return edgeBase + (edgeSize - 2 - 1) - ((gridSize - 1 - y) - 1);
- }
+
+ return edgeBase + (edgeSize - 2 - 1) - ((gridSize - 1 - y) - 1);
}
- else if (y == gridSize - 1) {
+ if (y == gridSize - 1) {
CCGVert *v = ccgSubSurf_getFaceVert(f, S);
CCGEdge *e = ccgSubSurf_getFaceEdge(f, (S + numVerts - 1) % numVerts);
int edgeBase = *((int *)ccgSubSurf_getEdgeUserData(ss, e));
if (v == ccgSubSurf_getEdgeVert0(e)) {
return edgeBase + (gridSize - 1 - x) - 1;
}
- else {
- return edgeBase + (edgeSize - 2 - 1) - ((gridSize - 1 - x) - 1);
- }
+
+ return edgeBase + (edgeSize - 2 - 1) - ((gridSize - 1 - x) - 1);
}
- else if (x == 0 && y == 0) {
+ if (x == 0 && y == 0) {
return faceBase;
}
- else if (x == 0) {
+ if (x == 0) {
S = (S + numVerts - 1) % numVerts;
return faceBase + 1 + (gridSize - 2) * S + (y - 1);
}
- else if (y == 0) {
+ if (y == 0) {
return faceBase + 1 + (gridSize - 2) * S + (x - 1);
}
- else {
- return faceBase + 1 + (gridSize - 2) * numVerts + S * (gridSize - 2) * (gridSize - 2) +
- (y - 1) * (gridSize - 2) + (x - 1);
- }
+
+ return faceBase + 1 + (gridSize - 2) * numVerts + S * (gridSize - 2) * (gridSize - 2) +
+ (y - 1) * (gridSize - 2) + (x - 1);
}
static void get_face_uv_map_vert(
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 5f85e1a1664..8a055423d6f 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -812,9 +812,8 @@ int txt_calc_tab_right(TextLine *tl, int ch)
return i - ch;
}
- else {
- return 0;
- }
+
+ return 0;
}
void txt_move_left(Text *text, const bool sel)
@@ -1664,9 +1663,8 @@ int txt_find_string(Text *text, const char *findstr, int wrap, int match_case)
txt_move_to(text, newl, newc + strlen(findstr), 1);
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
/** \} */
@@ -1797,7 +1795,7 @@ void txt_delete_char(Text *text)
txt_make_dirty(text);
return;
}
- else if (text->curc == text->curl->len) { /* Appending two lines */
+ if (text->curc == text->curl->len) { /* Appending two lines */
if (text->curl->next) {
txt_combine_lines(text, text->curl, text->curl->next);
txt_pop_sel(text);
@@ -1844,7 +1842,7 @@ void txt_backspace_char(Text *text)
txt_make_dirty(text);
return;
}
- else if (text->curc == 0) { /* Appending two lines */
+ if (text->curc == 0) { /* Appending two lines */
if (!text->curl->prev) {
return;
}
@@ -2052,10 +2050,9 @@ static void txt_select_prefix(Text *text, const char *add, bool skip_blank_lines
}
break;
}
- else {
- text->curl = text->curl->next;
- num++;
- }
+
+ text->curl = text->curl->next;
+ num++;
}
while (num > 0) {
@@ -2140,10 +2137,9 @@ static bool txt_select_unprefix(Text *text, const char *remove, const bool requi
}
break;
}
- else {
- text->curl = text->curl->next;
- num++;
- }
+
+ text->curl = text->curl->next;
+ num++;
}
if (unindented_first) {
@@ -2253,9 +2249,8 @@ int txt_setcurr_tab_spaces(Text *text, int space)
if (i == text->curc) {
return i;
}
- else {
- i++;
- }
+
+ i++;
}
if (strstr(text->curl->line, word)) {
/* if we find a ':' on this line, then add a tab but not if it is:
@@ -2270,7 +2265,7 @@ int txt_setcurr_tab_spaces(Text *text, int space)
if (ch == '#') {
break;
}
- else if (ch == ':') {
+ if (ch == ':') {
is_indent = 1;
}
else if (ch != ' ' && ch != '\t') {
@@ -2309,7 +2304,7 @@ int text_check_bracket(const char ch)
if (ch == opens[a]) {
return a + 1;
}
- else if (ch == close[a]) {
+ if (ch == close[a]) {
return -(a + 1);
}
}
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index e2c3c20e36e..8d5a0497e28 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -664,11 +664,11 @@ bool BKE_texture_dependsOnTime(const struct Tex *texture)
if (texture->ima && BKE_image_is_animated(texture->ima)) {
return true;
}
- else if (texture->adt) {
+ if (texture->adt) {
/* assume anything in adt means the texture is animated */
return true;
}
- else if (texture->type == TEX_NOISE) {
+ if (texture->type == TEX_NOISE) {
/* noise always varies with time */
return true;
}
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index f17467e4a26..7c34562e119 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -1188,38 +1188,36 @@ MovieTrackingMarker *BKE_tracking_marker_insert(MovieTrackingTrack *track,
return old_marker;
}
- else {
- int a = track->markersnr;
- /* find position in array where to add new marker */
- while (a--) {
- if (track->markers[a].framenr < marker->framenr) {
- break;
- }
+ int a = track->markersnr;
+
+ /* find position in array where to add new marker */
+ while (a--) {
+ if (track->markers[a].framenr < marker->framenr) {
+ break;
}
+ }
- track->markersnr++;
+ track->markersnr++;
- if (track->markers) {
- track->markers = MEM_reallocN(track->markers,
- sizeof(MovieTrackingMarker) * track->markersnr);
- }
- else {
- track->markers = MEM_callocN(sizeof(MovieTrackingMarker), "MovieTracking markers");
- }
+ if (track->markers) {
+ track->markers = MEM_reallocN(track->markers, sizeof(MovieTrackingMarker) * track->markersnr);
+ }
+ else {
+ track->markers = MEM_callocN(sizeof(MovieTrackingMarker), "MovieTracking markers");
+ }
- /* shift array to "free" space for new marker */
- memmove(track->markers + a + 2,
- track->markers + a + 1,
- (track->markersnr - a - 2) * sizeof(MovieTrackingMarker));
+ /* shift array to "free" space for new marker */
+ memmove(track->markers + a + 2,
+ track->markers + a + 1,
+ (track->markersnr - a - 2) * sizeof(MovieTrackingMarker));
- /* put new marker */
- track->markers[a + 1] = *marker;
+ /* put new marker */
+ track->markers[a + 1] = *marker;
- track->last_marker = a + 1;
+ track->last_marker = a + 1;
- return &track->markers[a + 1];
- }
+ return &track->markers[a + 1];
}
void BKE_tracking_marker_delete(MovieTrackingTrack *track, int framenr)
@@ -1337,21 +1335,20 @@ MovieTrackingMarker *BKE_tracking_marker_get(MovieTrackingTrack *track, int fram
/* if there's no marker for exact position, use nearest marker from left side */
return &track->markers[a - 1];
}
- else {
- while (a >= 0 && track->markers[a].framenr >= framenr) {
- if (track->markers[a].framenr == framenr) {
- track->last_marker = a;
- return &track->markers[a];
- }
+ while (a >= 0 && track->markers[a].framenr >= framenr) {
+ if (track->markers[a].framenr == framenr) {
+ track->last_marker = a;
- a--;
+ return &track->markers[a];
}
- /* if there's no marker for exact position, use nearest marker from left side */
- return &track->markers[a];
+ a--;
}
+ /* if there's no marker for exact position, use nearest marker from left side */
+ return &track->markers[a];
+
return NULL;
}
@@ -1655,32 +1652,31 @@ MovieTrackingPlaneMarker *BKE_tracking_plane_marker_insert(MovieTrackingPlaneTra
return old_plane_marker;
}
- else {
- int a = plane_track->markersnr;
- /* Find position in array where to add new marker. */
- /* TODO(sergey): we could use bisect to speed things up. */
- while (a--) {
- if (plane_track->markers[a].framenr < plane_marker->framenr) {
- break;
- }
+ int a = plane_track->markersnr;
+
+ /* Find position in array where to add new marker. */
+ /* TODO(sergey): we could use bisect to speed things up. */
+ while (a--) {
+ if (plane_track->markers[a].framenr < plane_marker->framenr) {
+ break;
}
+ }
- plane_track->markersnr++;
- plane_track->markers = MEM_reallocN(plane_track->markers,
- sizeof(MovieTrackingPlaneMarker) * plane_track->markersnr);
+ plane_track->markersnr++;
+ plane_track->markers = MEM_reallocN(plane_track->markers,
+ sizeof(MovieTrackingPlaneMarker) * plane_track->markersnr);
- /* Shift array to "free" space for new marker. */
- memmove(plane_track->markers + a + 2,
- plane_track->markers + a + 1,
- (plane_track->markersnr - a - 2) * sizeof(MovieTrackingPlaneMarker));
+ /* Shift array to "free" space for new marker. */
+ memmove(plane_track->markers + a + 2,
+ plane_track->markers + a + 1,
+ (plane_track->markersnr - a - 2) * sizeof(MovieTrackingPlaneMarker));
- /* Put new marker to an array. */
- plane_track->markers[a + 1] = *plane_marker;
- plane_track->last_marker = a + 1;
+ /* Put new marker to an array. */
+ plane_track->markers[a + 1] = *plane_marker;
+ plane_track->last_marker = a + 1;
- return &plane_track->markers[a + 1];
- }
+ return &plane_track->markers[a + 1];
}
void BKE_tracking_plane_marker_delete(MovieTrackingPlaneTrack *plane_track, int framenr)
@@ -1748,21 +1744,20 @@ MovieTrackingPlaneMarker *BKE_tracking_plane_marker_get(MovieTrackingPlaneTrack
/* If there's no marker for exact position, use nearest marker from left side. */
return &plane_track->markers[a - 1];
}
- else {
- while (a >= 0 && plane_track->markers[a].framenr >= framenr) {
- if (plane_track->markers[a].framenr == framenr) {
- plane_track->last_marker = a;
- return &plane_track->markers[a];
- }
+ while (a >= 0 && plane_track->markers[a].framenr >= framenr) {
+ if (plane_track->markers[a].framenr == framenr) {
+ plane_track->last_marker = a;
- a--;
+ return &plane_track->markers[a];
}
- /* If there's no marker for exact position, use nearest marker from left side. */
- return &plane_track->markers[a];
+ a--;
}
+ /* If there's no marker for exact position, use nearest marker from left side. */
+ return &plane_track->markers[a];
+
return NULL;
}
@@ -1988,18 +1983,16 @@ static int reconstructed_camera_index_get(MovieTrackingReconstruction *reconstru
if (nearest) {
return 0;
}
- else {
- return -1;
- }
+
+ return -1;
}
if (framenr > cameras[reconstruction->camnr - 1].framenr) {
if (nearest) {
return reconstruction->camnr - 1;
}
- else {
- return -1;
- }
+
+ return -1;
}
if (reconstruction->last_camera < reconstruction->camnr) {
@@ -2020,9 +2013,8 @@ static int reconstructed_camera_index_get(MovieTrackingReconstruction *reconstru
if (nearest) {
return a - 1;
}
- else {
- break;
- }
+
+ break;
}
if (d < 0 && cfra < framenr) {
@@ -2030,9 +2022,8 @@ static int reconstructed_camera_index_get(MovieTrackingReconstruction *reconstru
if (nearest) {
return a;
}
- else {
- break;
- }
+
+ break;
}
if (cfra == framenr) {
@@ -2705,9 +2696,8 @@ static int channels_alpha_sort(const void *a, const void *b)
if (BLI_strcasecmp(channel_a->track->name, channel_b->track->name) > 0) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
static int channels_total_track_sort(const void *a, const void *b)
@@ -2718,9 +2708,8 @@ static int channels_total_track_sort(const void *a, const void *b)
if (channel_a->total_frames > channel_b->total_frames) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
static int channels_longest_segment_sort(const void *a, const void *b)
@@ -2731,9 +2720,8 @@ static int channels_longest_segment_sort(const void *a, const void *b)
if (channel_a->max_segment > channel_b->max_segment) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
static int channels_average_error_sort(const void *a, const void *b)
@@ -2744,9 +2732,8 @@ static int channels_average_error_sort(const void *a, const void *b)
if (channel_a->track->error > channel_b->track->error) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
static int channels_alpha_inverse_sort(const void *a, const void *b)
@@ -2754,9 +2741,8 @@ static int channels_alpha_inverse_sort(const void *a, const void *b)
if (channels_alpha_sort(a, b)) {
return 0;
}
- else {
- return 1;
- }
+
+ return 1;
}
static int channels_total_track_inverse_sort(const void *a, const void *b)
@@ -2764,9 +2750,8 @@ static int channels_total_track_inverse_sort(const void *a, const void *b)
if (channels_total_track_sort(a, b)) {
return 0;
}
- else {
- return 1;
- }
+
+ return 1;
}
static int channels_longest_segment_inverse_sort(const void *a, const void *b)
@@ -2774,9 +2759,8 @@ static int channels_longest_segment_inverse_sort(const void *a, const void *b)
if (channels_longest_segment_sort(a, b)) {
return 0;
}
- else {
- return 1;
- }
+
+ return 1;
}
static int channels_average_error_inverse_sort(const void *a, const void *b)
@@ -2787,9 +2771,8 @@ static int channels_average_error_inverse_sort(const void *a, const void *b)
if (channel_a->track->error < channel_b->track->error) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
/* Calculate frames segments at which track is tracked continuously. */
@@ -2840,7 +2823,7 @@ static void tracking_dopesheet_channels_segments_calc(MovieTrackingDopesheetChan
return;
}
- channel->segments = MEM_callocN(2 * sizeof(int) * channel->tot_segment,
+ channel->segments = MEM_callocN(sizeof(int[2]) * channel->tot_segment,
"tracking channel segments");
/* create segments */
@@ -2965,7 +2948,7 @@ static int coverage_from_count(int count)
if (count < 8) {
return TRACKING_COVERAGE_BAD;
}
- else if (count < 16) {
+ if (count < 16) {
return TRACKING_COVERAGE_ACCEPTABLE;
}
return TRACKING_COVERAGE_OK;
diff --git a/source/blender/blenkernel/intern/tracking_solver.c b/source/blender/blenkernel/intern/tracking_solver.c
index 46870a03e62..7df8bf62b16 100644
--- a/source/blender/blenkernel/intern/tracking_solver.c
+++ b/source/blender/blenkernel/intern/tracking_solver.c
@@ -335,7 +335,7 @@ bool BKE_tracking_reconstruction_check(MovieTracking *tracking,
/* TODO: check for number of tracks? */
return true;
}
- else if ((tracking->settings.reconstruction_flag & TRACKING_USE_KEYFRAME_SELECTION) == 0) {
+ if ((tracking->settings.reconstruction_flag & TRACKING_USE_KEYFRAME_SELECTION) == 0) {
/* automatic keyframe selection does not require any pre-process checks */
if (reconstruct_count_tracks_on_both_keyframes(tracking, object) < 8) {
BLI_strncpy(error_msg,
diff --git a/source/blender/blenkernel/intern/tracking_stabilize.c b/source/blender/blenkernel/intern/tracking_stabilize.c
index e09e92588c6..46e3e10b01b 100644
--- a/source/blender/blenkernel/intern/tracking_stabilize.c
+++ b/source/blender/blenkernel/intern/tracking_stabilize.c
@@ -215,7 +215,7 @@ static void use_values_from_fcurves(StabContext *ctx, bool toggle)
/* Prepare per call private working area.
* Used for access to possibly animated values: retrieve available F-curves.
*/
-static StabContext *initialize_stabilization_working_context(MovieClip *clip)
+static StabContext *init_stabilization_working_context(MovieClip *clip)
{
StabContext *ctx = MEM_callocN(sizeof(StabContext), "2D stabilization animation runtime data");
ctx->clip = clip;
@@ -357,9 +357,8 @@ static MovieTrackingMarker *get_closest_marker(StabContext *ctx,
if ((next_higher - ref_frame) < (ref_frame - next_lower)) {
return BKE_tracking_marker_get_exact(track, next_higher);
}
- else {
- return BKE_tracking_marker_get_exact(track, next_lower);
- }
+
+ return BKE_tracking_marker_get_exact(track, next_lower);
}
/* Retrieve tracking data, if available and applicable for this frame.
@@ -377,11 +376,10 @@ static MovieTrackingMarker *get_tracking_data_point(StabContext *ctx,
*r_weight = get_animated_weight(ctx, track, framenr);
return marker;
}
- else {
- /* No marker at this frame (=gap) or marker disabled. */
- *r_weight = 0.0f;
- return NULL;
- }
+
+ /* No marker at this frame (=gap) or marker disabled. */
+ *r_weight = 0.0f;
+ return NULL;
}
/* Define the reference point for rotation/scale measurement and compensation.
@@ -841,14 +839,14 @@ static int establish_track_initialization_order(StabContext *ctx, TrackInitOrder
*
* NOTE: when done, this track is marked as initialized
*/
-static void initialize_track_for_stabilization(StabContext *ctx,
- MovieTrackingTrack *track,
- int reference_frame,
- float aspect,
- const float average_translation[2],
- const float pivot[2],
- const float average_angle,
- const float average_scale_step)
+static void init_track_for_stabilization(StabContext *ctx,
+ MovieTrackingTrack *track,
+ int reference_frame,
+ float aspect,
+ const float average_translation[2],
+ const float pivot[2],
+ const float average_angle,
+ const float average_scale_step)
{
float pos[2], angle, len;
TrackStabilizationBase *local_data = access_stabilization_baseline_data(ctx, track);
@@ -876,7 +874,7 @@ static void initialize_track_for_stabilization(StabContext *ctx,
local_data->is_init_for_stabilization = true;
}
-static void initialize_all_tracks(StabContext *ctx, float aspect)
+static void init_all_tracks(StabContext *ctx, float aspect)
{
size_t track_len = 0;
MovieClip *clip = ctx->clip;
@@ -936,14 +934,14 @@ static void initialize_all_tracks(StabContext *ctx, float aspect)
&average_angle,
&average_scale_step);
}
- initialize_track_for_stabilization(ctx,
- track,
- reference_frame,
- aspect,
- average_translation,
- pivot,
- average_angle,
- average_scale_step);
+ init_track_for_stabilization(ctx,
+ track,
+ reference_frame,
+ aspect,
+ average_translation,
+ pivot,
+ average_angle,
+ average_scale_step);
}
cleanup:
@@ -1094,7 +1092,7 @@ static void stabilization_data_to_mat4(float pixel_aspect,
{
float translation_mat[4][4], rotation_mat[4][4], scale_mat[4][4], pivot_mat[4][4],
inv_pivot_mat[4][4], aspect_mat[4][4], inv_aspect_mat[4][4];
- float scale_vector[3] = {scale, scale, 1.0f};
+ const float scale_vector[3] = {scale, scale, 1.0f};
unit_m4(translation_mat);
unit_m4(rotation_mat);
@@ -1257,9 +1255,9 @@ static float calculate_autoscale_factor(StabContext *ctx, int size, float aspect
*/
static StabContext *init_stabilizer(MovieClip *clip, int size, float aspect)
{
- StabContext *ctx = initialize_stabilization_working_context(clip);
+ StabContext *ctx = init_stabilization_working_context(clip);
BLI_assert(ctx != NULL);
- initialize_all_tracks(ctx, aspect);
+ init_all_tracks(ctx, aspect);
if (ctx->stab->flag & TRACKING_AUTOSCALE) {
ctx->stab->scale = 1.0;
ctx->stab->scale = calculate_autoscale_factor(ctx, size, aspect);
diff --git a/source/blender/blenkernel/intern/undo_system.c b/source/blender/blenkernel/intern/undo_system.c
index 0809e8dda6d..0a0f81f7829 100644
--- a/source/blender/blenkernel/intern/undo_system.c
+++ b/source/blender/blenkernel/intern/undo_system.c
@@ -476,9 +476,8 @@ UndoStep *BKE_undosys_step_push_init_with_type(UndoStack *ustack,
undosys_stack_validate(ustack, false);
return us;
}
- else {
- return NULL;
- }
+
+ return NULL;
}
UndoStep *BKE_undosys_step_push_init(UndoStack *ustack, bContext *C, const char *name)
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index efe10b02940..8414f93ddaa 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -130,7 +130,7 @@ typedef struct bUnitCollection {
/* Keep table lignment. */
/* clang-format off */
-#define UNIT_COLLECTION_LENGTH(def) (sizeof(def) / sizeof(bUnitDef) - 1)
+#define UNIT_COLLECTION_LENGTH(def) (ARRAY_SIZE(def) - 1)
#define NULL_UNIT {NULL, NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
/* Dummy */
@@ -970,9 +970,8 @@ double bUnit_PreferredInputUnitScalar(const struct UnitSettings *settings, int t
if (unit) {
return unit->scalar;
}
- else {
- return bUnit_BaseScalar(units.system, type);
- }
+
+ return bUnit_BaseScalar(units.system, type);
}
/* make a copy of the string that replaces the units with numbers
@@ -1155,9 +1154,8 @@ double bUnit_BaseScalar(int system, int type)
if (usys) {
return unit_default(usys)->scalar;
}
- else {
- return 1.0;
- }
+
+ return 1.0;
}
/* external access */
diff --git a/source/blender/blenkernel/intern/volume.cc b/source/blender/blenkernel/intern/volume.cc
index 633ad250a67..54fb0f612d1 100644
--- a/source/blender/blenkernel/intern/volume.cc
+++ b/source/blender/blenkernel/intern/volume.cc
@@ -367,9 +367,8 @@ struct VolumeGrid {
if (is_loaded && entry && !entry->error_msg.empty()) {
return entry->error_msg.c_str();
}
- else {
- return NULL;
- }
+
+ return NULL;
}
const bool grid_is_loaded() const
@@ -1087,34 +1086,34 @@ VolumeGridType BKE_volume_grid_type(const VolumeGrid *volume_grid)
if (grid->isType<openvdb::FloatGrid>()) {
return VOLUME_GRID_FLOAT;
}
- else if (grid->isType<openvdb::Vec3fGrid>()) {
+ if (grid->isType<openvdb::Vec3fGrid>()) {
return VOLUME_GRID_VECTOR_FLOAT;
}
- else if (grid->isType<openvdb::BoolGrid>()) {
+ if (grid->isType<openvdb::BoolGrid>()) {
return VOLUME_GRID_BOOLEAN;
}
- else if (grid->isType<openvdb::DoubleGrid>()) {
+ if (grid->isType<openvdb::DoubleGrid>()) {
return VOLUME_GRID_DOUBLE;
}
- else if (grid->isType<openvdb::Int32Grid>()) {
+ if (grid->isType<openvdb::Int32Grid>()) {
return VOLUME_GRID_INT;
}
- else if (grid->isType<openvdb::Int64Grid>()) {
+ if (grid->isType<openvdb::Int64Grid>()) {
return VOLUME_GRID_INT64;
}
- else if (grid->isType<openvdb::Vec3IGrid>()) {
+ if (grid->isType<openvdb::Vec3IGrid>()) {
return VOLUME_GRID_VECTOR_INT;
}
- else if (grid->isType<openvdb::Vec3dGrid>()) {
+ if (grid->isType<openvdb::Vec3dGrid>()) {
return VOLUME_GRID_VECTOR_DOUBLE;
}
- else if (grid->isType<openvdb::StringGrid>()) {
+ if (grid->isType<openvdb::StringGrid>()) {
return VOLUME_GRID_STRING;
}
- else if (grid->isType<openvdb::MaskGrid>()) {
+ if (grid->isType<openvdb::MaskGrid>()) {
return VOLUME_GRID_MASK;
}
- else if (grid->isType<openvdb::points::PointDataGrid>()) {
+ if (grid->isType<openvdb::points::PointDataGrid>()) {
return VOLUME_GRID_POINTS;
}
#else
diff --git a/source/blender/blenkernel/intern/volume_render.cc b/source/blender/blenkernel/intern/volume_render.cc
index 135c6f78fef..98d3617c822 100644
--- a/source/blender/blenkernel/intern/volume_render.cc
+++ b/source/blender/blenkernel/intern/volume_render.cc
@@ -363,7 +363,6 @@ float BKE_volume_density_scale(const Volume *volume, const float matrix[4][4])
mul_mat3_m4_v3(matrix, unit);
return 1.0f / len_v3(unit);
}
- else {
- return 1.0f;
- }
+
+ return 1.0f;
}
diff --git a/source/blender/blenkernel/intern/workspace.c b/source/blender/blenkernel/intern/workspace.c
index 4625fd76293..f653a190704 100644
--- a/source/blender/blenkernel/intern/workspace.c
+++ b/source/blender/blenkernel/intern/workspace.c
@@ -157,9 +157,8 @@ static void *workspace_relation_get_data_matching_parent(const ListBase *relatio
if (relation != NULL) {
return relation->value;
}
- else {
- return NULL;
- }
+
+ return NULL;
}
/**
@@ -397,10 +396,9 @@ bool BKE_workspace_owner_id_check(const WorkSpace *workspace, const char *owner_
if ((*owner_id == '\0') || ((workspace->flags & WORKSPACE_USE_FILTER_BY_ORIGIN) == 0)) {
return true;
}
- else {
- /* We could use hash lookup, for now this list is highly likely under < ~16 items. */
- return BLI_findstring(&workspace->owner_ids, owner_id, offsetof(wmOwnerID, name)) != NULL;
- }
+
+ /* We could use hash lookup, for now this list is highly likely under < ~16 items. */
+ return BLI_findstring(&workspace->owner_ids, owner_id, offsetof(wmOwnerID, name)) != NULL;
}
void BKE_workspace_id_tag_all_visible(Main *bmain, int tag)
diff --git a/source/blender/blenlib/BLI_allocator.hh b/source/blender/blenlib/BLI_allocator.hh
index 3f753d1d81d..899c8499807 100644
--- a/source/blender/blenlib/BLI_allocator.hh
+++ b/source/blender/blenlib/BLI_allocator.hh
@@ -79,19 +79,20 @@ class RawAllocator {
public:
void *allocate(size_t size, size_t alignment, const char *UNUSED(name))
{
- BLI_assert(is_power_of_2_i((int)alignment));
+ BLI_assert(is_power_of_2_i(static_cast<int>(alignment)));
void *ptr = malloc(size + alignment + sizeof(MemHead));
- void *used_ptr = (void *)((uintptr_t)POINTER_OFFSET(ptr, alignment + sizeof(MemHead)) &
- ~((uintptr_t)alignment - 1));
- int offset = (int)((intptr_t)used_ptr - (intptr_t)ptr);
- BLI_assert(offset >= (int)sizeof(MemHead));
- ((MemHead *)used_ptr - 1)->offset = (int)offset;
+ void *used_ptr = reinterpret_cast<void *>(
+ reinterpret_cast<uintptr_t>(POINTER_OFFSET(ptr, alignment + sizeof(MemHead))) &
+ ~(static_cast<uintptr_t>(alignment) - 1));
+ int offset = static_cast<int>((intptr_t)used_ptr - (intptr_t)ptr);
+ BLI_assert(offset >= static_cast<int>(sizeof(MemHead)));
+ (static_cast<MemHead *>(used_ptr) - 1)->offset = offset;
return used_ptr;
}
void deallocate(void *ptr)
{
- MemHead *head = (MemHead *)ptr - 1;
+ MemHead *head = static_cast<MemHead *>(ptr) - 1;
int offset = -head->offset;
void *actual_pointer = POINTER_OFFSET(ptr, offset);
free(actual_pointer);
diff --git a/source/blender/blenlib/BLI_array.hh b/source/blender/blenlib/BLI_array.hh
index 796123af765..9d09bb3559e 100644
--- a/source/blender/blenlib/BLI_array.hh
+++ b/source/blender/blenlib/BLI_array.hh
@@ -176,7 +176,7 @@ class Array {
{
destruct_n(data_, size_);
if (!this->uses_inline_buffer()) {
- allocator_.deallocate((void *)data_);
+ allocator_.deallocate(static_cast<void *>(data_));
}
}
@@ -288,7 +288,6 @@ class Array {
{
return data_;
}
-
const T *end() const
{
return data_ + size_;
@@ -298,12 +297,29 @@ class Array {
{
return data_;
}
-
T *end()
{
return data_ + size_;
}
+ std::reverse_iterator<T *> rbegin()
+ {
+ return std::reverse_iterator<T *>(this->end());
+ }
+ std::reverse_iterator<T *> rend()
+ {
+ return std::reverse_iterator<T *>(this->begin());
+ }
+
+ std::reverse_iterator<const T *> rbegin() const
+ {
+ return std::reverse_iterator<T *>(this->end());
+ }
+ std::reverse_iterator<const T *> rend() const
+ {
+ return std::reverse_iterator<T *>(this->begin());
+ }
+
/**
* Get an index range containing all valid indices for this array.
*/
@@ -351,7 +367,8 @@ class Array {
T *allocate(int64_t size)
{
- return (T *)allocator_.allocate((size_t)size * sizeof(T), alignof(T), AT);
+ return static_cast<T *>(
+ allocator_.allocate(static_cast<size_t>(size) * sizeof(T), alignof(T), AT));
}
bool uses_inline_buffer() const
diff --git a/source/blender/blenlib/BLI_color.hh b/source/blender/blenlib/BLI_color.hh
index c0d2f43645d..e57a5109a66 100644
--- a/source/blender/blenlib/BLI_color.hh
+++ b/source/blender/blenlib/BLI_color.hh
@@ -63,10 +63,10 @@ struct Color4f {
uint64_t hash() const
{
- uint64_t x1 = *(uint32_t *)&r;
- uint64_t x2 = *(uint32_t *)&g;
- uint64_t x3 = *(uint32_t *)&b;
- uint64_t x4 = *(uint32_t *)&a;
+ uint64_t x1 = *reinterpret_cast<const uint32_t *>(&r);
+ uint64_t x2 = *reinterpret_cast<const uint32_t *>(&g);
+ uint64_t x3 = *reinterpret_cast<const uint32_t *>(&b);
+ uint64_t x4 = *reinterpret_cast<const uint32_t *>(&a);
return (x1 * 1283591) ^ (x2 * 850177) ^ (x3 * 735391) ^ (x4 * 442319);
}
};
@@ -120,8 +120,8 @@ struct Color4b {
uint64_t hash() const
{
- return ((uint64_t)r * 1283591) ^ ((uint64_t)g * 850177) ^ ((uint64_t)b * 735391) ^
- ((uint64_t)a * 442319);
+ return static_cast<uint64_t>(r * 1283591) ^ static_cast<uint64_t>(g * 850177) ^
+ static_cast<uint64_t>(b * 735391) ^ static_cast<uint64_t>(a * 442319);
}
};
diff --git a/source/blender/blenlib/BLI_compiler_compat.h b/source/blender/blenlib/BLI_compiler_compat.h
index 0870d01872a..bd8f84cedd6 100644
--- a/source/blender/blenlib/BLI_compiler_compat.h
+++ b/source/blender/blenlib/BLI_compiler_compat.h
@@ -55,4 +55,3 @@ template<typename T> static inline T decltype_helper(T x)
#else
# define BLI_NOINLINE
#endif
-
diff --git a/source/blender/blenlib/BLI_dial_2d.h b/source/blender/blenlib/BLI_dial_2d.h
index f43237f6b75..fdbc3d4430b 100644
--- a/source/blender/blenlib/BLI_dial_2d.h
+++ b/source/blender/blenlib/BLI_dial_2d.h
@@ -37,7 +37,7 @@
* float angle;
* Dial *dial;
*
- * dial = BLI_dial_initialize(start_position, threshold);
+ * dial = BLI_dial_init(start_position, threshold);
*
* angle = BLI_dial_angle(dial, current_position);
*
@@ -51,7 +51,7 @@ extern "C" {
typedef struct Dial Dial;
-Dial *BLI_dial_initialize(const float start_position[2], float threshold);
+Dial *BLI_dial_init(const float start_position[2], float threshold);
float BLI_dial_angle(Dial *dial, const float current_position[2]);
diff --git a/source/blender/blenlib/BLI_dot_export.hh b/source/blender/blenlib/BLI_dot_export.hh
index 2d6dbb1f600..a026a85dd62 100644
--- a/source/blender/blenlib/BLI_dot_export.hh
+++ b/source/blender/blenlib/BLI_dot_export.hh
@@ -43,9 +43,8 @@ class NodePort;
class DirectedEdge;
class UndirectedEdge;
class Cluster;
-class AttributeList;
-class AttributeList {
+class Attributes {
private:
Map<std::string, std::string> attributes_;
@@ -56,11 +55,15 @@ class AttributeList {
{
attributes_.add_overwrite(key, value);
}
+
+ void set(StringRef key, float value)
+ {
+ attributes_.add_overwrite(key, std::to_string(value));
+ }
};
class Graph {
private:
- AttributeList attributes_;
Vector<std::unique_ptr<Node>> nodes_;
Vector<std::unique_ptr<Cluster>> clusters_;
@@ -71,19 +74,17 @@ class Graph {
friend Node;
public:
+ Attributes attributes;
+
+ public:
Node &new_node(StringRef label);
Cluster &new_cluster(StringRef label = "");
void export__declare_nodes_and_clusters(std::stringstream &ss) const;
- void set_attribute(StringRef key, StringRef value)
- {
- attributes_.set(key, value);
- }
-
void set_rankdir(Attr_rankdir rankdir)
{
- this->set_attribute("rankdir", rankdir_to_string(rankdir));
+ attributes.set("rankdir", rankdir_to_string(rankdir));
}
void set_random_cluster_bgcolors();
@@ -91,7 +92,6 @@ class Graph {
class Cluster {
private:
- AttributeList attributes_;
Graph &graph_;
Cluster *parent_ = nullptr;
Set<Cluster *> children_;
@@ -100,6 +100,9 @@ class Cluster {
friend Graph;
friend Node;
+ public:
+ Attributes attributes;
+
Cluster(Graph &graph) : graph_(graph)
{
}
@@ -107,9 +110,9 @@ class Cluster {
public:
void export__declare_nodes_and_clusters(std::stringstream &ss) const;
- void set_attribute(StringRef key, StringRef value)
+ std::string name() const
{
- attributes_.set(key, value);
+ return "cluster_" + std::to_string((uintptr_t)this);
}
void set_parent_cluster(Cluster *cluster);
@@ -118,53 +121,52 @@ class Cluster {
this->set_parent_cluster(&cluster);
}
+ Cluster *parent_cluster()
+ {
+ return parent_;
+ }
+
void set_random_cluster_bgcolors();
+
+ bool contains(Node &node) const;
};
class Node {
private:
- AttributeList attributes_;
Graph &graph_;
Cluster *cluster_ = nullptr;
friend Graph;
- Node(Graph &graph) : graph_(graph)
- {
- }
-
public:
- const AttributeList &attributes() const
- {
- return attributes_;
- }
+ Attributes attributes;
- AttributeList &attributes()
+ Node(Graph &graph) : graph_(graph)
{
- return attributes_;
}
+ public:
void set_parent_cluster(Cluster *cluster);
void set_parent_cluster(Cluster &cluster)
{
this->set_parent_cluster(&cluster);
}
- void set_attribute(StringRef key, StringRef value)
+ Cluster *parent_cluster()
{
- attributes_.set(key, value);
+ return cluster_;
}
void set_shape(Attr_shape shape)
{
- this->set_attribute("shape", shape_to_string(shape));
+ attributes.set("shape", shape_to_string(shape));
}
/* See https://www.graphviz.org/doc/info/attrs.html#k:color. */
void set_background_color(StringRef name)
{
- this->set_attribute("fillcolor", name);
- this->set_attribute("style", "filled");
+ attributes.set("fillcolor", name);
+ attributes.set("style", "filled");
}
void export__as_id(std::stringstream &ss) const;
@@ -208,33 +210,35 @@ class NodePort {
class Edge : blender::NonCopyable, blender::NonMovable {
protected:
- AttributeList attributes_;
NodePort a_;
NodePort b_;
public:
- Edge(NodePort a, NodePort b) : a_(std::move(a)), b_(std::move(b))
- {
- }
+ Attributes attributes;
- void set_attribute(StringRef key, StringRef value)
+ public:
+ Edge(NodePort a, NodePort b) : a_(std::move(a)), b_(std::move(b))
{
- attributes_.set(key, value);
}
void set_arrowhead(Attr_arrowType type)
{
- this->set_attribute("arrowhead", arrowType_to_string(type));
+ attributes.set("arrowhead", arrowType_to_string(type));
}
void set_arrowtail(Attr_arrowType type)
{
- this->set_attribute("arrowtail", arrowType_to_string(type));
+ attributes.set("arrowtail", arrowType_to_string(type));
}
void set_dir(Attr_dirType type)
{
- this->set_attribute("dir", dirType_to_string(type));
+ attributes.set("dir", dirType_to_string(type));
+ }
+
+ void set_label(StringRef label)
+ {
+ attributes.set("label", label);
}
};
diff --git a/source/blender/blenlib/BLI_float3.hh b/source/blender/blenlib/BLI_float3.hh
index 85575f65365..2d90498fee8 100644
--- a/source/blender/blenlib/BLI_float3.hh
+++ b/source/blender/blenlib/BLI_float3.hh
@@ -31,7 +31,7 @@ struct float3 {
{
}
- float3(const float (*ptr)[3]) : float3((const float *)ptr)
+ float3(const float (*ptr)[3]) : float3(static_cast<const float *>(ptr[0]))
{
}
@@ -62,11 +62,12 @@ struct float3 {
return {a.x + b.x, a.y + b.y, a.z + b.z};
}
- void operator+=(const float3 &b)
+ float3 &operator+=(const float3 &b)
{
this->x += b.x;
this->y += b.y;
this->z += b.z;
+ return *this;
}
friend float3 operator-(const float3 &a, const float3 &b)
@@ -79,25 +80,28 @@ struct float3 {
return {-a.x, -a.y, -a.z};
}
- void operator-=(const float3 &b)
+ float3 &operator-=(const float3 &b)
{
this->x -= b.x;
this->y -= b.y;
this->z -= b.z;
+ return *this;
}
- void operator*=(float scalar)
+ float3 &operator*=(float scalar)
{
this->x *= scalar;
this->y *= scalar;
this->z *= scalar;
+ return *this;
}
- void operator*=(const float3 &other)
+ float3 &operator*=(const float3 &other)
{
this->x *= other.x;
this->y *= other.y;
this->z *= other.z;
+ return *this;
}
friend float3 operator*(const float3 &a, const float3 &b)
@@ -142,6 +146,17 @@ struct float3 {
return normalize_v3(*this);
}
+ /**
+ * Normalizes the vector in place.
+ */
+ void normalize()
+ {
+ normalize_v3(*this);
+ }
+
+ /**
+ * Returns a normalized vector. The original vector is not changed.
+ */
float3 normalized() const
{
float3 result;
@@ -189,9 +204,9 @@ struct float3 {
uint64_t hash() const
{
- uint64_t x1 = *(uint32_t *)&x;
- uint64_t x2 = *(uint32_t *)&y;
- uint64_t x3 = *(uint32_t *)&z;
+ uint64_t x1 = *reinterpret_cast<const uint32_t *>(&x);
+ uint64_t x2 = *reinterpret_cast<const uint32_t *>(&y);
+ uint64_t x3 = *reinterpret_cast<const uint32_t *>(&z);
return (x1 * 435109) ^ (x2 * 380867) ^ (x3 * 1059217);
}
diff --git a/source/blender/blenlib/BLI_float4x4.hh b/source/blender/blenlib/BLI_float4x4.hh
index a8b939ed32e..0433197b22a 100644
--- a/source/blender/blenlib/BLI_float4x4.hh
+++ b/source/blender/blenlib/BLI_float4x4.hh
@@ -31,18 +31,18 @@ struct float4x4 {
memcpy(values, matrix, sizeof(float) * 16);
}
- float4x4(const float matrix[4][4]) : float4x4((float *)matrix)
+ float4x4(const float matrix[4][4]) : float4x4(static_cast<const float *>(matrix[0]))
{
}
operator float *()
{
- return (float *)this;
+ return &values[0][0];
}
operator const float *() const
{
- return (const float *)this;
+ return &values[0][0];
}
friend float4x4 operator*(const float4x4 &a, const float4x4 &b)
@@ -70,8 +70,8 @@ struct float4x4 {
float4x4 inverted() const
{
- float result[4][4];
- invert_m4_m4(result, values);
+ float4x4 result;
+ invert_m4_m4(result.values, values);
return result;
}
@@ -85,6 +85,18 @@ struct float4x4 {
return this->inverted();
}
+ float4x4 transposed() const
+ {
+ float4x4 result;
+ transpose_m4_m4(result.values, values);
+ return result;
+ }
+
+ float4x4 inverted_transposed_affine() const
+ {
+ return this->inverted_affine().transposed();
+ }
+
struct float3x3_ref {
const float4x4 &data;
@@ -112,8 +124,8 @@ struct float4x4 {
{
uint64_t h = 435109;
for (int i = 0; i < 16; i++) {
- float value = ((const float *)this)[i];
- h = h * 33 + (*(uint32_t *)&value);
+ float value = (static_cast<const float *>(values[0]))[i];
+ h = h * 33 + *reinterpret_cast<const uint32_t *>(&value);
}
return h;
}
diff --git a/source/blender/blenlib/BLI_hash.hh b/source/blender/blenlib/BLI_hash.hh
index ad3224e037a..2e3212cc83b 100644
--- a/source/blender/blenlib/BLI_hash.hh
+++ b/source/blender/blenlib/BLI_hash.hh
@@ -110,7 +110,7 @@ template<typename T> struct DefaultHash<const T> {
template<> struct DefaultHash<TYPE> { \
uint64_t operator()(TYPE value) const \
{ \
- return (uint64_t)value; \
+ return static_cast<uint64_t>(value); \
} \
}
@@ -135,14 +135,14 @@ TRIVIAL_DEFAULT_INT_HASH(uint64_t);
template<> struct DefaultHash<float> {
uint64_t operator()(float value) const
{
- return *(uint32_t *)&value;
+ return *reinterpret_cast<uint32_t *>(&value);
}
};
template<> struct DefaultHash<bool> {
uint64_t operator()(bool value) const
{
- return (uint64_t)(value != false) * 1298191;
+ return static_cast<uint64_t>((value != false) * 1298191);
}
};
@@ -180,14 +180,21 @@ template<> struct DefaultHash<StringRefNull> {
}
};
+template<> struct DefaultHash<std::string_view> {
+ uint64_t operator()(StringRef value) const
+ {
+ return hash_string(value);
+ }
+};
+
/**
* While we cannot guarantee that the lower 4 bits of a pointer are zero, it is often the case.
*/
template<typename T> struct DefaultHash<T *> {
uint64_t operator()(const T *value) const
{
- uintptr_t ptr = (uintptr_t)value;
- uint64_t hash = (uint64_t)(ptr >> 4);
+ uintptr_t ptr = reinterpret_cast<uintptr_t>(value);
+ uint64_t hash = static_cast<uint64_t>(ptr >> 4);
return hash;
}
};
diff --git a/source/blender/blenlib/BLI_hash_tables.hh b/source/blender/blenlib/BLI_hash_tables.hh
index e6026d93e2c..9fc8ff30f79 100644
--- a/source/blender/blenlib/BLI_hash_tables.hh
+++ b/source/blender/blenlib/BLI_hash_tables.hh
@@ -56,7 +56,8 @@ inline constexpr int64_t log2_floor_constexpr(const int64_t x)
inline constexpr int64_t log2_ceil_constexpr(const int64_t x)
{
BLI_assert(x >= 0);
- return (is_power_of_2_constexpr((int)x)) ? log2_floor_constexpr(x) : log2_floor_constexpr(x) + 1;
+ return (is_power_of_2_constexpr(static_cast<int>(x))) ? log2_floor_constexpr(x) :
+ log2_floor_constexpr(x) + 1;
}
inline constexpr int64_t power_of_2_max_constexpr(const int64_t x)
@@ -83,14 +84,17 @@ inline constexpr int64_t ceil_division_by_fraction(const int64_t x,
const int64_t numerator,
const int64_t denominator)
{
- return (int64_t)ceil_division((uint64_t)x * (uint64_t)denominator, (uint64_t)numerator);
+ return static_cast<int64_t>(
+ ceil_division(static_cast<uint64_t>(x) * static_cast<uint64_t>(denominator),
+ static_cast<uint64_t>(numerator)));
}
inline constexpr int64_t floor_multiplication_with_fraction(const int64_t x,
const int64_t numerator,
const int64_t denominator)
{
- return (int64_t)((uint64_t)x * (uint64_t)numerator / (uint64_t)denominator);
+ return static_cast<int64_t>((static_cast<uint64_t>(x) * static_cast<uint64_t>(numerator) /
+ static_cast<uint64_t>(denominator)));
}
inline constexpr int64_t total_slot_amount_for_usable_slots(
@@ -130,7 +134,7 @@ class LoadFactor {
int64_t *r_total_slots,
int64_t *r_usable_slots) const
{
- BLI_assert(is_power_of_2_i((int)min_total_slots));
+ BLI_assert(is_power_of_2_i(static_cast<int>(min_total_slots)));
int64_t total_slots = this->compute_total_slots(min_usable_slots, numerator_, denominator_);
total_slots = std::max(total_slots, min_total_slots);
@@ -297,7 +301,7 @@ class HashTableStats {
removed_amount_ = hash_table.removed_amount();
size_per_element_ = hash_table.size_per_element();
size_in_bytes_ = hash_table.size_in_bytes();
- address_ = (const void *)&hash_table;
+ address_ = static_cast<const void *>(&hash_table);
for (const auto &key : keys) {
int64_t collisions = hash_table.count_collisions(key);
diff --git a/source/blender/blenlib/BLI_linear_allocator.hh b/source/blender/blenlib/BLI_linear_allocator.hh
index fcc20d483c9..a616ec5cf28 100644
--- a/source/blender/blenlib/BLI_linear_allocator.hh
+++ b/source/blender/blenlib/BLI_linear_allocator.hh
@@ -82,7 +82,7 @@ template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopya
if (potential_allocation_end <= current_end_) {
current_begin_ = potential_allocation_end;
- return (void *)potential_allocation_begin;
+ return reinterpret_cast<void *>(potential_allocation_begin);
}
else {
this->allocate_new_buffer(size + alignment);
@@ -97,7 +97,7 @@ template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopya
*/
template<typename T> T *allocate()
{
- return (T *)this->allocate(sizeof(T), alignof(T));
+ return static_cast<T *>(this->allocate(sizeof(T), alignof(T)));
}
/**
@@ -107,7 +107,8 @@ template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopya
*/
template<typename T> MutableSpan<T> allocate_array(int64_t size)
{
- return MutableSpan<T>((T *)this->allocate(sizeof(T) * size, alignof(T)), size);
+ T *array = static_cast<T *>(this->allocate(sizeof(T) * size, alignof(T)));
+ return MutableSpan<T>(array, size);
}
/**
@@ -142,9 +143,9 @@ template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopya
StringRefNull copy_string(StringRef str)
{
const int64_t alloc_size = str.size() + 1;
- char *buffer = (char *)this->allocate(alloc_size, 1);
+ char *buffer = static_cast<char *>(this->allocate(alloc_size, 1));
str.copy(buffer, alloc_size);
- return StringRefNull((const char *)buffer);
+ return StringRefNull(static_cast<const char *>(buffer));
}
MutableSpan<void *> allocate_elements_and_pointer_array(int64_t element_amount,
@@ -172,7 +173,7 @@ template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopya
MutableSpan<T *> pointers = void_pointers.cast<T *>();
for (int64_t i : IndexRange(n)) {
- new ((void *)pointers[i]) T(std::forward<Args>(args)...);
+ new (static_cast<void *>(pointers[i])) T(std::forward<Args>(args)...);
}
return pointers;
@@ -184,7 +185,7 @@ template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopya
*/
void provide_buffer(void *buffer, uint size)
{
- unused_borrowed_buffers_.append(Span<char>((char *)buffer, size));
+ unused_borrowed_buffers_.append(Span<char>(static_cast<char *>(buffer), size));
}
template<size_t Size, size_t Alignment>
diff --git a/source/blender/blenlib/BLI_listbase_wrapper.hh b/source/blender/blenlib/BLI_listbase_wrapper.hh
index 00f757d4bc2..c31694d7d9e 100644
--- a/source/blender/blenlib/BLI_listbase_wrapper.hh
+++ b/source/blender/blenlib/BLI_listbase_wrapper.hh
@@ -80,7 +80,7 @@ template<typename T> class ListBaseWrapper {
Iterator begin() const
{
- return Iterator(listbase_, (T *)listbase_->first);
+ return Iterator(listbase_, static_cast<T *>(listbase_->first));
}
Iterator end() const
@@ -92,7 +92,7 @@ template<typename T> class ListBaseWrapper {
{
void *ptr = BLI_findlink(listbase_, index);
BLI_assert(ptr);
- return (T *)ptr;
+ return static_cast<T *>(ptr);
}
int64_t index_of(const T *value) const
diff --git a/source/blender/blenlib/BLI_map.hh b/source/blender/blenlib/BLI_map.hh
index f90d59f45a5..229bbfad0e4 100644
--- a/source/blender/blenlib/BLI_map.hh
+++ b/source/blender/blenlib/BLI_map.hh
@@ -824,7 +824,7 @@ class Map {
*/
int64_t size_in_bytes() const
{
- return (int64_t)(sizeof(Slot) * slots_.size());
+ return static_cast<int64_t>(sizeof(Slot) * slots_.size());
}
/**
@@ -863,7 +863,7 @@ class Map {
max_load_factor_.compute_total_and_usable_slots(
SlotArray::inline_buffer_capacity(), min_usable_slots, &total_slots, &usable_slots);
BLI_assert(total_slots >= 1);
- const uint64_t new_slot_mask = (uint64_t)total_slots - 1;
+ const uint64_t new_slot_mask = static_cast<uint64_t>(total_slots) - 1;
/**
* Optimize the case when the map was empty beforehand. We can avoid some copies here.
@@ -1107,7 +1107,7 @@ class Map {
bool add_overwrite__impl(ForwardKey &&key, ForwardValue &&value, uint64_t hash)
{
auto create_func = [&](Value *ptr) {
- new ((void *)ptr) Value(std::forward<ForwardValue>(value));
+ new (static_cast<void *>(ptr)) Value(std::forward<ForwardValue>(value));
return true;
};
auto modify_func = [&](Value *ptr) {
@@ -1185,7 +1185,7 @@ template<typename Key, typename Value> class StdUnorderedMapWrapper {
public:
int64_t size() const
{
- return (int64_t)map_.size();
+ return static_cast<int64_t>(map_.size());
}
bool is_empty() const
diff --git a/source/blender/blenlib/BLI_memory_utils.hh b/source/blender/blenlib/BLI_memory_utils.hh
index d663bf4038d..7216536a884 100644
--- a/source/blender/blenlib/BLI_memory_utils.hh
+++ b/source/blender/blenlib/BLI_memory_utils.hh
@@ -84,7 +84,7 @@ template<typename T> void default_construct_n(T *ptr, int64_t n)
int64_t current = 0;
try {
for (; current < n; current++) {
- new ((void *)(ptr + current)) T;
+ new (static_cast<void *>(ptr + current)) T;
}
}
catch (...) {
@@ -133,7 +133,7 @@ template<typename T> void uninitialized_copy_n(const T *src, int64_t n, T *dst)
int64_t current = 0;
try {
for (; current < n; current++) {
- new ((void *)(dst + current)) T(src[current]);
+ new (static_cast<void *>(dst + current)) T(src[current]);
}
}
catch (...) {
@@ -162,7 +162,7 @@ void uninitialized_convert_n(const From *src, int64_t n, To *dst)
int64_t current = 0;
try {
for (; current < n; current++) {
- new ((void *)(dst + current)) To((To)src[current]);
+ new (static_cast<void *>(dst + current)) To((To)src[current]);
}
}
catch (...) {
@@ -211,7 +211,7 @@ template<typename T> void uninitialized_move_n(T *src, int64_t n, T *dst)
int64_t current = 0;
try {
for (; current < n; current++) {
- new ((void *)(dst + current)) T(std::move(src[current]));
+ new (static_cast<void *>(dst + current)) T(std::move(src[current]));
}
}
catch (...) {
@@ -298,7 +298,7 @@ template<typename T> void uninitialized_fill_n(T *dst, int64_t n, const T &value
int64_t current = 0;
try {
for (; current < n; current++) {
- new ((void *)(dst + current)) T(value);
+ new (static_cast<void *>(dst + current)) T(value);
}
}
catch (...) {
@@ -332,22 +332,22 @@ template<size_t Size, size_t Alignment> class alignas(Alignment) AlignedBuffer {
public:
operator void *()
{
- return (void *)buffer_;
+ return buffer_;
}
operator const void *() const
{
- return (void *)buffer_;
+ return buffer_;
}
void *ptr()
{
- return (void *)buffer_;
+ return buffer_;
}
const void *ptr() const
{
- return (const void *)buffer_;
+ return buffer_;
}
};
@@ -363,42 +363,42 @@ template<typename T, int64_t Size = 1> class TypedBuffer {
public:
operator T *()
{
- return (T *)&buffer_;
+ return static_cast<T *>(buffer_.ptr());
}
operator const T *() const
{
- return (const T *)&buffer_;
+ return static_cast<const T *>(buffer_.ptr());
}
T &operator*()
{
- return *(T *)&buffer_;
+ return *static_cast<T *>(buffer_.ptr());
}
const T &operator*() const
{
- return *(const T *)&buffer_;
+ return *static_cast<const T *>(buffer_.ptr());
}
T *ptr()
{
- return (T *)&buffer_;
+ return static_cast<T *>(buffer_.ptr());
}
const T *ptr() const
{
- return (const T *)&buffer_;
+ return static_cast<const T *>(buffer_.ptr());
}
T &ref()
{
- return *(T *)&buffer_;
+ return *static_cast<T *>(buffer_.ptr());
}
const T &ref() const
{
- return *(const T *)&buffer_;
+ return *static_cast<const T *>(buffer_.ptr());
}
};
@@ -424,7 +424,7 @@ inline constexpr bool is_convertible_pointer_v =
*/
inline constexpr int64_t default_inline_buffer_capacity(size_t element_size)
{
- return ((int64_t)element_size < 100) ? 4 : 0;
+ return (static_cast<int64_t>(element_size) < 100) ? 4 : 0;
}
} // namespace blender
diff --git a/source/blender/blenlib/BLI_multi_value_map.hh b/source/blender/blenlib/BLI_multi_value_map.hh
new file mode 100644
index 00000000000..018f080e633
--- /dev/null
+++ b/source/blender/blenlib/BLI_multi_value_map.hh
@@ -0,0 +1,131 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#pragma once
+
+/** \file
+ * \ingroup bli
+ *
+ * A `blender::MultiValueMap<Key, Value>` is an unordered associative container that stores
+ * key-value pairs. It is different from `blender::Map` in that it can store multiple values for
+ * the same key. The list of values that corresponds to a specific key can contain duplicates
+ * and their order is maintained.
+ *
+ * This data structure is different from a `std::multi_map`, because multi_map can store the same
+ * key more than once and MultiValueMap can't.
+ *
+ * Currently, this class exists mainly for convenience. There are no performance benefits over
+ * using Map<Key, Vector<Value>>. In the future, a better implementation for this data structure
+ * can be developed.
+ */
+
+#include "BLI_map.hh"
+#include "BLI_vector.hh"
+
+namespace blender {
+
+template<typename Key, typename Value> class MultiValueMap {
+ private:
+ using MapType = Map<Key, Vector<Value>>;
+ MapType map_;
+
+ public:
+ /**
+ * Add a new value for the given key. If the map contains the key already, the value will be
+ * appended to the list of corresponding values.
+ */
+ void add(const Key &key, const Value &value)
+ {
+ this->add_as(key, value);
+ }
+ void add(const Key &key, Value &&value)
+ {
+ this->add_as(key, std::move(value));
+ }
+ void add(Key &&key, const Value &value)
+ {
+ this->add_as(std::move(key), value);
+ }
+ void add(Key &&key, Value &&value)
+ {
+ this->add_as(std::move(key), std::move(value));
+ }
+ template<typename ForwardKey, typename ForwardValue>
+ void add_as(ForwardKey &&key, ForwardValue &&value)
+ {
+ Vector<Value> &vector = map_.lookup_or_add_default_as(std::forward<ForwardKey>(key));
+ vector.append(std::forward<ForwardValue>(value));
+ }
+
+ /**
+ * Add all given values to the key.
+ */
+ void add_multiple(const Key &key, Span<Value> values)
+ {
+ this->add_multiple_as(key, values);
+ }
+ void add_multiple(Key &&key, Span<Value> values)
+ {
+ this->add_multiple_as(std::move(key), values);
+ }
+ template<typename ForwardKey> void add_multiple_as(ForwardKey &&key, Span<Value> values)
+ {
+ Vector<Value> &vector = map_.lookup_or_add_default_as(std::forward<ForwardKey>(key));
+ vector.extend(values);
+ }
+
+ /**
+ * Get a span to all the values that are stored for the given key.
+ */
+ Span<Value> lookup(const Key &key) const
+ {
+ return this->lookup_as(key);
+ }
+ template<typename ForwardKey> Span<Value> lookup_as(const ForwardKey &key) const
+ {
+ const Vector<Value> *vector = map_.lookup_ptr_as(key);
+ if (vector != nullptr) {
+ return vector->as_span();
+ }
+ return {};
+ }
+
+ /**
+ * Note: This signature will change when the implementation changes.
+ */
+ typename MapType::ItemIterator items() const
+ {
+ return map_.items();
+ }
+
+ /**
+ * Note: This signature will change when the implementation changes.
+ */
+ typename MapType::KeyIterator keys() const
+ {
+ return map_.keys();
+ }
+
+ /**
+ * Note: This signature will change when the implementation changes.
+ */
+ typename MapType::ValueIterator values() const
+ {
+ return map_.values();
+ }
+};
+
+} // namespace blender
diff --git a/source/blender/blenlib/BLI_probing_strategies.hh b/source/blender/blenlib/BLI_probing_strategies.hh
index a37a979b754..d0b7eaafbf6 100644
--- a/source/blender/blenlib/BLI_probing_strategies.hh
+++ b/source/blender/blenlib/BLI_probing_strategies.hh
@@ -235,7 +235,7 @@ using DefaultProbingStrategy = PythonProbingStrategy<>;
int64_t linear_offset = 0; \
uint64_t current_hash = probing_strategy.get(); \
do { \
- int64_t R_SLOT_INDEX = (int64_t)((current_hash + (uint64_t)linear_offset) & MASK);
+ int64_t R_SLOT_INDEX = static_cast<int64_t>((current_hash + static_cast<uint64_t>(linear_offset)) & MASK);
#define SLOT_PROBING_END() \
} while (++linear_offset < probing_strategy.linear_steps()); \
diff --git a/source/blender/blenlib/BLI_rand.hh b/source/blender/blenlib/BLI_rand.hh
index 72c750d9fa2..1b321bd7bcd 100644
--- a/source/blender/blenlib/BLI_rand.hh
+++ b/source/blender/blenlib/BLI_rand.hh
@@ -44,7 +44,7 @@ class RandomNumberGenerator {
void seed(uint32_t seed)
{
constexpr uint64_t lowseed = 0x330E;
- x_ = (((uint64_t)seed) << 16) | lowseed;
+ x_ = (static_cast<uint64_t>(seed) << 16) | lowseed;
}
void seed_random(uint32_t seed);
@@ -52,13 +52,22 @@ class RandomNumberGenerator {
uint32_t get_uint32()
{
this->step();
- return (uint32_t)(x_ >> 17);
+ return static_cast<uint32_t>(x_ >> 17);
}
int32_t get_int32()
{
this->step();
- return (int32_t)(x_ >> 17);
+ return static_cast<int32_t>(x_ >> 17);
+ }
+
+ /**
+ * \return Random value (0..N), but never N.
+ */
+ int32_t get_int32(int32_t max_exclusive)
+ {
+ BLI_assert(max_exclusive > 0);
+ return this->get_int32() % max_exclusive;
}
/**
@@ -77,6 +86,35 @@ class RandomNumberGenerator {
return (float)this->get_int32() / 0x80000000;
}
+ template<typename T> void shuffle(MutableSpan<T> values)
+ {
+ /* Cannot shuffle arrays of this size yet. */
+ BLI_assert(values.size() <= INT32_MAX);
+
+ for (int i = values.size() - 1; i >= 2; i--) {
+ int j = this->get_int32(i);
+ if (i != j) {
+ std::swap(values[i], values[j]);
+ }
+ }
+ }
+
+ /**
+ * Compute uniformly distributed barycentric coordinates.
+ */
+ float3 get_barycentric_coordinates()
+ {
+ float rand1 = this->get_float();
+ float rand2 = this->get_float();
+
+ if (rand1 + rand2 > 1.0f) {
+ rand1 = 1.0f - rand1;
+ rand2 = 1.0f - rand2;
+ }
+
+ return float3(rand1, rand2, 1.0f - rand1 - rand2);
+ }
+
float2 get_unit_float2();
float3 get_unit_float3();
float2 get_triangle_sample(float2 v1, float2 v2, float2 v3);
diff --git a/source/blender/blenlib/BLI_resource_collector.hh b/source/blender/blenlib/BLI_resource_collector.hh
index 9c8fefc1202..20180f3b2c9 100644
--- a/source/blender/blenlib/BLI_resource_collector.hh
+++ b/source/blender/blenlib/BLI_resource_collector.hh
@@ -78,6 +78,12 @@ class ResourceCollector : NonCopyable, NonMovable {
*/
template<typename T> void add(destruct_ptr<T> resource, const char *name)
{
+ /* There is no need to keep track of such types. */
+ if (std::is_trivially_destructible_v<T>) {
+ resource.release();
+ return;
+ }
+
BLI_assert(resource.get() != nullptr);
this->add(
resource.release(),
diff --git a/source/blender/blenlib/BLI_set.hh b/source/blender/blenlib/BLI_set.hh
index eb4e258b679..477a03cf623 100644
--- a/source/blender/blenlib/BLI_set.hh
+++ b/source/blender/blenlib/BLI_set.hh
@@ -556,7 +556,7 @@ class Set {
max_load_factor_.compute_total_and_usable_slots(
SlotArray::inline_buffer_capacity(), min_usable_slots, &total_slots, &usable_slots);
BLI_assert(total_slots >= 1);
- const uint64_t new_slot_mask = (uint64_t)total_slots - 1;
+ const uint64_t new_slot_mask = static_cast<uint64_t>(total_slots) - 1;
/**
* Optimize the case when the set was empty beforehand. We can avoid some copies here.
@@ -748,7 +748,7 @@ template<typename Key> class StdUnorderedSetWrapper {
public:
int64_t size() const
{
- return (int64_t)set_.size();
+ return static_cast<int64_t>(set_.size());
}
bool is_empty() const
diff --git a/source/blender/blenlib/BLI_span.hh b/source/blender/blenlib/BLI_span.hh
index a2de76e080e..5b4d2769f57 100644
--- a/source/blender/blenlib/BLI_span.hh
+++ b/source/blender/blenlib/BLI_span.hh
@@ -86,7 +86,7 @@ namespace blender {
*/
template<typename T> class Span {
private:
- const T *start_ = nullptr;
+ const T *data_ = nullptr;
int64_t size_ = 0;
public:
@@ -95,13 +95,13 @@ template<typename T> class Span {
*/
Span() = default;
- Span(const T *start, int64_t size) : start_(start), size_(size)
+ Span(const T *start, int64_t size) : data_(start), size_(size)
{
BLI_assert(size >= 0);
}
template<typename U, typename std::enable_if_t<is_convertible_pointer_v<U, T>> * = nullptr>
- Span(const U *start, int64_t size) : start_((const T *)start), size_(size)
+ Span(const U *start, int64_t size) : data_(static_cast<const T *>(start)), size_(size)
{
BLI_assert(size >= 0);
}
@@ -117,11 +117,12 @@ template<typename T> class Span {
* Span<int> span = {1, 2, 3, 4};
* call_function_with_array(span);
*/
- Span(const std::initializer_list<T> &list) : Span(list.begin(), (int64_t)list.size())
+ Span(const std::initializer_list<T> &list)
+ : Span(list.begin(), static_cast<int64_t>(list.size()))
{
}
- Span(const std::vector<T> &vector) : Span(vector.data(), (int64_t)vector.size())
+ Span(const std::vector<T> &vector) : Span(vector.data(), static_cast<int64_t>(vector.size()))
{
}
@@ -132,10 +133,9 @@ template<typename T> class Span {
/**
* Support implicit conversions like the ones below:
* Span<T *> -> Span<const T *>
- * Span<Derived *> -> Span<Base *>
*/
template<typename U, typename std::enable_if_t<is_convertible_pointer_v<U, T>> * = nullptr>
- Span(Span<U> array) : start_((T *)array.data()), size_(array.size())
+ Span(Span<U> array) : data_(static_cast<const T *>(array.data())), size_(array.size())
{
}
@@ -148,7 +148,7 @@ template<typename T> class Span {
BLI_assert(start >= 0);
BLI_assert(size >= 0);
BLI_assert(start + size <= this->size() || size == 0);
- return Span(start_ + start, size);
+ return Span(data_ + start, size);
}
Span slice(IndexRange range) const
@@ -206,17 +206,25 @@ template<typename T> class Span {
*/
const T *data() const
{
- return start_;
+ return data_;
}
const T *begin() const
{
- return start_;
+ return data_;
}
-
const T *end() const
{
- return start_ + size_;
+ return data_ + size_;
+ }
+
+ std::reverse_iterator<const T *> rbegin() const
+ {
+ return std::reverse_iterator<const T *>(this->end());
+ }
+ std::reverse_iterator<const T *> rend() const
+ {
+ return std::reverse_iterator<const T *>(this->begin());
}
/**
@@ -227,7 +235,7 @@ template<typename T> class Span {
{
BLI_assert(index >= 0);
BLI_assert(index < size_);
- return start_[index];
+ return data_[index];
}
/**
@@ -299,7 +307,7 @@ template<typename T> class Span {
const T &first() const
{
BLI_assert(size_ > 0);
- return start_[0];
+ return data_[0];
}
/**
@@ -309,7 +317,7 @@ template<typename T> class Span {
const T &last() const
{
BLI_assert(size_ > 0);
- return start_[size_ - 1];
+ return data_[size_ - 1];
}
/**
@@ -319,7 +327,7 @@ template<typename T> class Span {
T get(int64_t index, const T &fallback) const
{
if (index < size_ && index >= 0) {
- return start_[index];
+ return data_[index];
}
return fallback;
}
@@ -335,9 +343,9 @@ template<typename T> class Span {
BLI_assert(size_ < 1000);
for (int64_t i = 0; i < size_; i++) {
- const T &value = start_[i];
+ const T &value = data_[i];
for (int64_t j = i + 1; j < size_; j++) {
- if (value == start_[j]) {
+ if (value == data_[j]) {
return true;
}
}
@@ -357,7 +365,7 @@ template<typename T> class Span {
BLI_assert(size_ < 1000);
for (int64_t i = 0; i < size_; i++) {
- const T &value = start_[i];
+ const T &value = data_[i];
if (other.contains(value)) {
return true;
}
@@ -373,7 +381,7 @@ template<typename T> class Span {
{
const int64_t index = this->first_index_try(search_value);
BLI_assert(index >= 0);
- return (int64_t)index;
+ return index;
}
/**
@@ -382,7 +390,7 @@ template<typename T> class Span {
int64_t first_index_try(const T &search_value) const
{
for (int64_t i = 0; i < size_; i++) {
- if (start_[i] == search_value) {
+ if (data_[i] == search_value) {
return i;
}
}
@@ -405,7 +413,7 @@ template<typename T> class Span {
{
BLI_assert((size_ * sizeof(T)) % sizeof(NewT) == 0);
int64_t new_size = size_ * sizeof(T) / sizeof(NewT);
- return Span<NewT>(reinterpret_cast<const NewT *>(start_), new_size);
+ return Span<NewT>(reinterpret_cast<const NewT *>(data_), new_size);
}
/**
@@ -438,13 +446,13 @@ template<typename T> class Span {
*/
template<typename T> class MutableSpan {
private:
- T *start_;
+ T *data_;
int64_t size_;
public:
MutableSpan() = default;
- MutableSpan(T *start, const int64_t size) : start_(start), size_(size)
+ MutableSpan(T *start, const int64_t size) : data_(start), size_(size)
{
}
@@ -458,7 +466,7 @@ template<typename T> class MutableSpan {
operator Span<T>() const
{
- return Span<T>(start_, size_);
+ return Span<T>(data_, size_);
}
/**
@@ -474,7 +482,7 @@ template<typename T> class MutableSpan {
*/
void fill(const T &value)
{
- initialized_fill_n(start_, size_, value);
+ initialized_fill_n(data_, size_, value);
}
/**
@@ -485,7 +493,7 @@ template<typename T> class MutableSpan {
{
for (int64_t i : indices) {
BLI_assert(i < size_);
- start_[i] = value;
+ data_[i] = value;
}
}
@@ -495,23 +503,31 @@ template<typename T> class MutableSpan {
*/
T *data() const
{
- return start_;
+ return data_;
}
T *begin() const
{
- return start_;
+ return data_;
}
-
T *end() const
{
- return start_ + size_;
+ return data_ + size_;
+ }
+
+ std::reverse_iterator<T *> rbegin() const
+ {
+ return std::reverse_iterator<T *>(this->end());
+ }
+ std::reverse_iterator<T *> rend() const
+ {
+ return std::reverse_iterator<T *>(this->begin());
}
T &operator[](const int64_t index) const
{
BLI_assert(index < this->size());
- return start_[index];
+ return data_[index];
}
/**
@@ -521,7 +537,7 @@ template<typename T> class MutableSpan {
MutableSpan slice(const int64_t start, const int64_t length) const
{
BLI_assert(start + length <= this->size());
- return MutableSpan(start_ + start, length);
+ return MutableSpan(data_ + start, length);
}
/**
@@ -570,7 +586,7 @@ template<typename T> class MutableSpan {
*/
Span<T> as_span() const
{
- return Span<T>(start_, size_);
+ return Span<T>(data_, size_);
}
/**
@@ -589,7 +605,7 @@ template<typename T> class MutableSpan {
T &last() const
{
BLI_assert(size_ > 0);
- return start_[size_ - 1];
+ return data_[size_ - 1];
}
/**
@@ -608,13 +624,24 @@ template<typename T> class MutableSpan {
}
/**
+ * Copy all values from another span into this span. This invokes undefined behavior when the
+ * destination contains uninitialized data and T is not trivially copy constructible.
+ * The size of both spans is expected to be the same.
+ */
+ void copy_from(Span<T> values)
+ {
+ BLI_assert(size_ == values.size());
+ initialized_copy_n(values.data(), size_, data_);
+ }
+
+ /**
* Returns a new span to the same underlying memory buffer. No conversions are done.
*/
template<typename NewT> MutableSpan<NewT> cast() const
{
BLI_assert((size_ * sizeof(T)) % sizeof(NewT) == 0);
int64_t new_size = size_ * sizeof(T) / sizeof(NewT);
- return MutableSpan<NewT>(reinterpret_cast<NewT *>(start_), new_size);
+ return MutableSpan<NewT>(reinterpret_cast<NewT *>(data_), new_size);
}
};
diff --git a/source/blender/blenlib/BLI_stack.hh b/source/blender/blenlib/BLI_stack.hh
index 5fa7867e176..8eca356ec54 100644
--- a/source/blender/blenlib/BLI_stack.hh
+++ b/source/blender/blenlib/BLI_stack.hh
@@ -350,11 +350,12 @@ class Stack {
void *buffer = allocator_.allocate(
sizeof(Chunk) + sizeof(T) * new_capacity + alignof(T), alignof(Chunk), AT);
void *chunk_buffer = buffer;
- void *data_buffer = (void *)(((uintptr_t)buffer + sizeof(Chunk) + alignof(T) - 1) &
- ~(alignof(T) - 1));
+ void *data_buffer = reinterpret_cast<void *>(
+ (reinterpret_cast<uintptr_t>(buffer) + sizeof(Chunk) + alignof(T) - 1) &
+ ~(alignof(T) - 1));
Chunk *new_chunk = new (chunk_buffer) Chunk();
- new_chunk->begin = (T *)data_buffer;
+ new_chunk->begin = static_cast<T *>(data_buffer);
new_chunk->capacity_end = new_chunk->begin + new_capacity;
new_chunk->above = nullptr;
new_chunk->below = top_chunk_;
diff --git a/source/blender/blenlib/BLI_string_ref.hh b/source/blender/blenlib/BLI_string_ref.hh
index 8bf4821f72a..e30eccca891 100644
--- a/source/blender/blenlib/BLI_string_ref.hh
+++ b/source/blender/blenlib/BLI_string_ref.hh
@@ -37,13 +37,16 @@
* Both types are certainly very similar. The main benefit of using StringRef in Blender is that
* this allows us to add convenience methods at any time. Especially, when doing a lot of string
* manipulation, this helps to keep the code clean. Furthermore, we need StringRefNull anyway,
- * because there is a lot of C code that expects null-terminated strings. Once we use C++17,
- * implicit conversions to and from string_view can be added.
+ * because there is a lot of C code that expects null-terminated strings. Conversion between
+ * StringRef and string_view is very cheap and can be done at api boundaries at essentially no
+ * cost. Another benefit of using StringRef is that it uses signed integers, thus developers
+ * have to deal less with issues resulting from unsigned integers.
*/
#include <cstring>
#include <sstream>
#include <string>
+#include <string_view>
#include "BLI_span.hh"
#include "BLI_utildefines.h"
@@ -66,6 +69,9 @@ class StringRefBase {
}
public:
+ /* Similar to string_view::npos, but signed. */
+ static constexpr int64_t not_found = -1;
+
/**
* Return the (byte-)length of the referenced string, without any null-terminator.
*/
@@ -74,6 +80,11 @@ class StringRefBase {
return size_;
}
+ bool is_empty() const
+ {
+ return size_ == 0;
+ }
+
/**
* Return a pointer to the start of the string.
*/
@@ -93,7 +104,12 @@ class StringRefBase {
*/
operator std::string() const
{
- return std::string(data_, (size_t)size_);
+ return std::string(data_, static_cast<size_t>(size_));
+ }
+
+ operator std::string_view() const
+ {
+ return std::string_view(data_, static_cast<size_t>(size_));
}
const char *begin() const
@@ -113,7 +129,7 @@ class StringRefBase {
*/
void unsafe_copy(char *dst) const
{
- memcpy(dst, data_, (size_t)size_);
+ memcpy(dst, data_, static_cast<size_t>(size_));
dst[size_] = '\0';
}
@@ -152,6 +168,41 @@ class StringRefBase {
bool endswith(StringRef suffix) const;
StringRef substr(int64_t start, const int64_t size) const;
+
+ /**
+ * Get the first char in the string. This invokes undefined behavior when the string is empty.
+ */
+ const char &front() const
+ {
+ BLI_assert(size_ >= 1);
+ return data_[0];
+ }
+
+ /**
+ * Get the last char in the string. This invokes undefined behavior when the string is empty.
+ */
+ const char &back() const
+ {
+ BLI_assert(size_ >= 1);
+ return data_[size_ - 1];
+ }
+
+ /**
+ * The behavior of those functions matches the standard library implementation of
+ * std::string_view.
+ */
+ int64_t find(char c, int64_t pos = 0) const;
+ int64_t find(StringRef str, int64_t pos = 0) const;
+ int64_t rfind(char c, int64_t pos = INT64_MAX) const;
+ int64_t rfind(StringRef str, int64_t pos = INT64_MAX) const;
+ int64_t find_first_of(StringRef chars, int64_t pos = 0) const;
+ int64_t find_first_of(char c, int64_t pos = 0) const;
+ int64_t find_last_of(StringRef chars, int64_t pos = INT64_MAX) const;
+ int64_t find_last_of(char c, int64_t pos = INT64_MAX) const;
+ int64_t find_first_not_of(StringRef chars, int64_t pos = 0) const;
+ int64_t find_first_not_of(char c, int64_t pos = 0) const;
+ int64_t find_last_not_of(StringRef chars, int64_t pos = INT64_MAX) const;
+ int64_t find_last_not_of(char c, int64_t pos = INT64_MAX) const;
};
/**
@@ -165,9 +216,10 @@ class StringRefNull : public StringRefBase {
}
/**
- * Construct a StringRefNull from a null terminated c-string. The pointer must not point to NULL.
+ * Construct a StringRefNull from a null terminated c-string. The pointer must not point to
+ * NULL.
*/
- StringRefNull(const char *str) : StringRefBase(str, (int64_t)strlen(str))
+ StringRefNull(const char *str) : StringRefBase(str, static_cast<int64_t>(strlen(str)))
{
BLI_assert(str != NULL);
BLI_assert(data_[size_] == '\0');
@@ -179,7 +231,7 @@ class StringRefNull : public StringRefBase {
*/
StringRefNull(const char *str, const int64_t size) : StringRefBase(str, size)
{
- BLI_assert((int64_t)strlen(str) == size);
+ BLI_assert(static_cast<int64_t>(strlen(str)) == size);
}
/**
@@ -231,7 +283,7 @@ class StringRef : public StringRefBase {
/**
* Create a StringRef from a null-terminated c-string.
*/
- StringRef(const char *str) : StringRefBase(str, str ? (int64_t)strlen(str) : 0)
+ StringRef(const char *str) : StringRefBase(str, str ? static_cast<int64_t>(strlen(str)) : 0)
{
}
@@ -244,7 +296,7 @@ class StringRef : public StringRefBase {
* second point points to a smaller address than the first one.
*/
StringRef(const char *begin, const char *one_after_end)
- : StringRefBase(begin, (int64_t)(one_after_end - begin))
+ : StringRefBase(begin, static_cast<int64_t>(one_after_end - begin))
{
BLI_assert(begin <= one_after_end);
}
@@ -253,12 +305,18 @@ class StringRef : public StringRefBase {
* Reference a std::string. Remember that when the std::string is destructed, the StringRef
* will point to uninitialized memory.
*/
- StringRef(const std::string &str) : StringRefBase(str.data(), (int64_t)str.size())
+ StringRef(const std::string &str) : StringRefBase(str.data(), static_cast<int64_t>(str.size()))
+ {
+ }
+
+ StringRef(std::string_view view) : StringRefBase(view.data(), static_cast<int64_t>(view.size()))
{
}
/**
- * Return a new StringRef that does not contain the first n chars.
+ * Returns a new StringRef that does not contain the first n chars.
+ *
+ * This is similar to std::string_view::remove_prefix.
*/
StringRef drop_prefix(const int64_t n) const
{
@@ -268,8 +326,8 @@ class StringRef : public StringRefBase {
}
/**
- * Return a new StringRef that with the given prefix being skipped.
- * Asserts that the string begins with the given prefix.
+ * Return a new StringRef with the given prefix being skipped. This invokes undefined behavior if
+ * the string does not begin with the given prefix.
*/
StringRef drop_prefix(StringRef prefix) const
{
@@ -278,6 +336,18 @@ class StringRef : public StringRefBase {
}
/**
+ * Return a new StringRef that does not contain the last n chars.
+ *
+ * This is similar to std::string_view::remove_suffix.
+ */
+ StringRef drop_suffix(const int64_t n) const
+ {
+ BLI_assert(n >= 0);
+ BLI_assert(n <= size_);
+ return StringRef(data_, size_ - n);
+ }
+
+ /**
* Get the char at the given index.
*/
char operator[](int64_t index) const
@@ -312,6 +382,10 @@ inline std::string operator+(StringRef a, StringRef b)
return std::string(a) + std::string(b);
}
+/* This does not compare StringRef and std::string_view, because of ambiguous overloads. This is
+ * not a problem when std::string_view is only used at api boundaries. To compare a StringRef and a
+ * std::string_view, one should convert the std::string_view to StringRef (which is very cheap).
+ * Ideally, we only use StringRef in our code to avoid this problem altogether. */
inline bool operator==(StringRef a, StringRef b)
{
if (a.size() != b.size()) {
@@ -361,12 +435,82 @@ inline bool StringRefBase::endswith(StringRef suffix) const
/**
* Return a new #StringRef containing only a sub-string of the original string.
*/
-inline StringRef StringRefBase::substr(const int64_t start, const int64_t size) const
+inline StringRef StringRefBase::substr(const int64_t start,
+ const int64_t max_size = INT64_MAX) const
{
- BLI_assert(size >= 0);
+ BLI_assert(max_size >= 0);
BLI_assert(start >= 0);
- BLI_assert(start + size <= size_);
- return StringRef(data_ + start, size);
+ const int64_t substr_size = std::min(max_size, size_ - start);
+ return StringRef(data_ + start, substr_size);
+}
+
+inline int64_t index_or_npos_to_int64(size_t index)
+{
+ /* The compiler will probably optimize this check away. */
+ if (index == std::string_view::npos) {
+ return StringRef::not_found;
+ }
+ return static_cast<int64_t>(index);
+}
+
+inline int64_t StringRefBase::find(char c, int64_t pos) const
+{
+ BLI_assert(pos >= 0);
+ return index_or_npos_to_int64(std::string_view(*this).find(c, static_cast<size_t>(pos)));
+}
+
+inline int64_t StringRefBase::find(StringRef str, int64_t pos) const
+{
+ BLI_assert(pos >= 0);
+ return index_or_npos_to_int64(std::string_view(*this).find(str, static_cast<size_t>(pos)));
+}
+
+inline int64_t StringRefBase::find_first_of(StringRef chars, int64_t pos) const
+{
+ BLI_assert(pos >= 0);
+ return index_or_npos_to_int64(
+ std::string_view(*this).find_first_of(chars, static_cast<size_t>(pos)));
+}
+
+inline int64_t StringRefBase::find_first_of(char c, int64_t pos) const
+{
+ return this->find_first_of(StringRef(&c, 1), pos);
+}
+
+inline int64_t StringRefBase::find_last_of(StringRef chars, int64_t pos) const
+{
+ BLI_assert(pos >= 0);
+ return index_or_npos_to_int64(
+ std::string_view(*this).find_last_of(chars, static_cast<size_t>(pos)));
+}
+
+inline int64_t StringRefBase::find_last_of(char c, int64_t pos) const
+{
+ return this->find_last_of(StringRef(&c, 1), pos);
+}
+
+inline int64_t StringRefBase::find_first_not_of(StringRef chars, int64_t pos) const
+{
+ BLI_assert(pos >= 0);
+ return index_or_npos_to_int64(
+ std::string_view(*this).find_first_not_of(chars, static_cast<size_t>(pos)));
+}
+
+inline int64_t StringRefBase::find_first_not_of(char c, int64_t pos) const
+{
+ return this->find_first_not_of(StringRef(&c, 1), pos);
+}
+
+inline int64_t StringRefBase::find_last_not_of(StringRef chars, int64_t pos) const
+{
+ BLI_assert(pos >= 0);
+ return index_or_npos_to_int64(
+ std::string_view(*this).find_last_not_of(chars, static_cast<size_t>(pos)));
+}
+
+inline int64_t StringRefBase::find_last_not_of(char c, int64_t pos) const
+{
+ return this->find_last_not_of(StringRef(&c, 1), pos);
}
} // namespace blender
diff --git a/source/blender/blenlib/BLI_utildefines.h b/source/blender/blenlib/BLI_utildefines.h
index bc35e969e6a..2699f2498ac 100644
--- a/source/blender/blenlib/BLI_utildefines.h
+++ b/source/blender/blenlib/BLI_utildefines.h
@@ -755,6 +755,43 @@ extern bool BLI_memory_is_zero(const void *arr, const size_t arr_size);
/** \} */
/* -------------------------------------------------------------------- */
+/** \name C++ Macros
+ * \{ */
+
+#ifdef __cplusplus
+
+/* Useful to port C code using enums to C++ where enums are strongly typed.
+ * To use after the enum declaration. */
+# define ENUM_OPERATORS(_enum_type) \
+ inline constexpr _enum_type operator|(_enum_type a, _enum_type b) \
+ { \
+ return a = static_cast<_enum_type>(static_cast<int>(a) | b); \
+ } \
+ inline constexpr _enum_type operator&(_enum_type a, _enum_type b) \
+ { \
+ return a = static_cast<_enum_type>(static_cast<int>(a) & b); \
+ } \
+ inline constexpr _enum_type operator~(_enum_type a) \
+ { \
+ return a = static_cast<_enum_type>(~static_cast<int>(a)); \
+ } \
+ inline _enum_type &operator|=(_enum_type &a, _enum_type b) \
+ { \
+ return a = static_cast<_enum_type>(static_cast<int>(a) | b); \
+ } \
+ inline _enum_type &operator&=(_enum_type &a, _enum_type b) \
+ { \
+ return a = static_cast<_enum_type>(static_cast<int>(a) & b); \
+ }
+
+#else
+/* Output nothing. */
+# define ENUM_OPERATORS(_type)
+#endif
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Misc Macros
* \{ */
diff --git a/source/blender/blenlib/BLI_vector.hh b/source/blender/blenlib/BLI_vector.hh
index df577660f4e..74ce8dd42e7 100644
--- a/source/blender/blenlib/BLI_vector.hh
+++ b/source/blender/blenlib/BLI_vector.hh
@@ -100,7 +100,8 @@ class Vector {
*/
#ifndef NDEBUG
int64_t debug_size_;
-# define UPDATE_VECTOR_SIZE(ptr) (ptr)->debug_size_ = (int64_t)((ptr)->end_ - (ptr)->begin_)
+# define UPDATE_VECTOR_SIZE(ptr) \
+ (ptr)->debug_size_ = static_cast<int64_t>((ptr)->end_ - (ptr)->begin_)
#else
# define UPDATE_VECTOR_SIZE(ptr) ((void)0)
#endif
@@ -177,17 +178,15 @@ class Vector {
{
}
- /**
- * Create a vector from any container. It must be possible to use the container in a
- * range-for loop.
- */
- template<typename ContainerT> static Vector FromContainer(const ContainerT &container)
+ template<typename InputIt,
+ /* This constructor should not be called with e.g. Vector(3, 10), because that is
+ expected to produce the vector (10, 10, 10). */
+ typename std::enable_if_t<!std::is_convertible_v<InputIt, int>> * = nullptr>
+ Vector(InputIt first, InputIt last, Allocator allocator = {}) : Vector(std::move(allocator))
{
- Vector vector;
- for (const auto &value : container) {
- vector.append(value);
+ for (InputIt current = first; current != last; ++current) {
+ this->append(*current);
}
- return vector;
}
/**
@@ -243,7 +242,8 @@ class Vector {
else {
/* Copy from inline buffer to newly allocated buffer. */
const int64_t capacity = size;
- begin_ = (T *)allocator_.allocate(sizeof(T) * (size_t)capacity, alignof(T), AT);
+ begin_ = static_cast<T *>(
+ allocator_.allocate(sizeof(T) * static_cast<size_t>(capacity), alignof(T), AT));
end_ = begin_ + size;
capacity_end_ = begin_ + capacity;
uninitialized_relocate_n(other.begin_, size, begin_);
@@ -558,9 +558,81 @@ class Vector {
UPDATE_VECTOR_SIZE(this);
}
+ template<typename InputIt> void extend(InputIt first, InputIt last)
+ {
+ this->insert(this->end(), first, last);
+ }
+
+ /**
+ * Insert elements into the vector at the specified position. This has a running time of O(n)
+ * where n is the number of values that have to be moved. Undefined behavior is invoked when the
+ * insert position is out of bounds.
+ */
+ void insert(const int64_t insert_index, const T &value)
+ {
+ this->insert(insert_index, Span<T>(&value, 1));
+ }
+ void insert(const int64_t insert_index, T &&value)
+ {
+ this->insert(
+ insert_index, std::make_move_iterator(&value), std::make_move_iterator(&value + 1));
+ }
+ void insert(const int64_t insert_index, Span<T> array)
+ {
+ this->insert(begin_ + insert_index, array.begin(), array.end());
+ }
+ template<typename InputIt> void insert(const T *insert_position, InputIt first, InputIt last)
+ {
+ const int64_t insert_index = insert_position - begin_;
+ this->insert(insert_index, first, last);
+ }
+ template<typename InputIt> void insert(const int64_t insert_index, InputIt first, InputIt last)
+ {
+ BLI_assert(insert_index >= 0);
+ BLI_assert(insert_index <= this->size());
+
+ const int64_t insert_amount = std::distance(first, last);
+ const int64_t old_size = this->size();
+ const int64_t new_size = old_size + insert_amount;
+ const int64_t move_amount = old_size - insert_index;
+
+ this->reserve(new_size);
+ for (int64_t i = 0; i < move_amount; i++) {
+ const int64_t src_index = insert_index + move_amount - i - 1;
+ const int64_t dst_index = new_size - i - 1;
+ new (static_cast<void *>(begin_ + dst_index)) T(std::move(begin_[src_index]));
+ begin_[src_index].~T();
+ }
+
+ std::uninitialized_copy_n(first, insert_amount, begin_ + insert_index);
+ end_ = begin_ + new_size;
+ UPDATE_VECTOR_SIZE(this);
+ }
+
+ /**
+ * Insert values at the beginning of the vector. The has to move all the other elements, so it
+ * has a linear running time.
+ */
+ void prepend(const T &&value)
+ {
+ this->insert(0, value);
+ }
+ void prepend(T &&value)
+ {
+ this->insert(0, std::move(value));
+ }
+ void prepend(Span<T> values)
+ {
+ this->insert(0, values);
+ }
+ template<typename InputIt> void prepend(InputIt first, InputIt last)
+ {
+ this->insert(0, first, last);
+ }
+
/**
* Return a reference to the last element in the vector.
- * This will assert when the vector is empty.
+ * This invokes undefined behavior when the vector is empty.
*/
const T &last() const
{
@@ -578,8 +650,9 @@ class Vector {
*/
int64_t size() const
{
- BLI_assert(debug_size_ == (int64_t)(end_ - begin_));
- return (int64_t)(end_ - begin_);
+ const int64_t current_size = static_cast<int64_t>(end_ - begin_);
+ BLI_assert(debug_size_ == current_size);
+ return current_size;
}
/**
@@ -675,7 +748,7 @@ class Vector {
{
for (const T *current = begin_; current != end_; current++) {
if (*current == value) {
- return (int64_t)(current - begin_);
+ return static_cast<int64_t>(current - begin_);
}
}
return -1;
@@ -743,13 +816,31 @@ class Vector {
return end_;
}
+ std::reverse_iterator<T *> rbegin()
+ {
+ return std::reverse_iterator<T *>(this->end());
+ }
+ std::reverse_iterator<T *> rend()
+ {
+ return std::reverse_iterator<T *>(this->begin());
+ }
+
+ std::reverse_iterator<const T *> rbegin() const
+ {
+ return std::reverse_iterator<T *>(this->end());
+ }
+ std::reverse_iterator<const T *> rend() const
+ {
+ return std::reverse_iterator<T *>(this->begin());
+ }
+
/**
* Get the current capacity of the vector, i.e. the maximum number of elements the vector can
* hold, before it has to reallocate.
*/
int64_t capacity() const
{
- return (int64_t)(capacity_end_ - begin_);
+ return static_cast<int64_t>(capacity_end_ - begin_);
}
/**
@@ -808,7 +899,8 @@ class Vector {
const int64_t new_capacity = std::max(min_capacity, min_new_capacity);
const int64_t size = this->size();
- T *new_array = (T *)allocator_.allocate((size_t)new_capacity * sizeof(T), alignof(T), AT);
+ T *new_array = static_cast<T *>(
+ allocator_.allocate(static_cast<size_t>(new_capacity) * sizeof(T), alignof(T), AT));
uninitialized_relocate_n(begin_, size, new_array);
if (!this->is_inline()) {
diff --git a/source/blender/blenlib/BLI_vector_adaptor.hh b/source/blender/blenlib/BLI_vector_adaptor.hh
new file mode 100644
index 00000000000..9c805f242e4
--- /dev/null
+++ b/source/blender/blenlib/BLI_vector_adaptor.hh
@@ -0,0 +1,102 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#pragma once
+
+/** \file
+ * \ingroup bli
+ *
+ * A `blender::VectorAdaptor` is a container with a fixed maximum size and does not own the
+ * underlying memory. When an adaptor is constructed, you have to provide it with an uninitialized
+ * array that will be filled when elements are added to the vector. The vector adaptor is not able
+ * to grow. Therefore, it is undefined behavior to add more elements than fit into the provided
+ * buffer.
+ */
+
+#include "BLI_span.hh"
+
+namespace blender {
+
+template<typename T> class VectorAdaptor {
+ private:
+ T *begin_;
+ T *end_;
+ T *capacity_end_;
+
+ public:
+ VectorAdaptor() : begin_(nullptr), end_(nullptr), capacity_end_(nullptr)
+ {
+ }
+
+ VectorAdaptor(T *data, int64_t capacity, int64_t size = 0)
+ : begin_(data), end_(data + size), capacity_end_(data + capacity)
+ {
+ }
+
+ VectorAdaptor(MutableSpan<T> span) : VectorAdaptor(span.data(), span.size(), 0)
+ {
+ }
+
+ void append(const T &value)
+ {
+ BLI_assert(end_ < capacity_end_);
+ new (end_) T(value);
+ end_++;
+ }
+
+ void append(T &&value)
+ {
+ BLI_assert(end_ < capacity_end_);
+ new (end_) T(std::move(value));
+ end_++;
+ }
+
+ void append_n_times(const T &value, int64_t n)
+ {
+ BLI_assert(end_ + n <= capacity_end_);
+ uninitialized_fill_n(end_, n, value);
+ end_ += n;
+ }
+
+ void extend(Span<T> values)
+ {
+ BLI_assert(end_ + values.size() <= capacity_end_);
+ uninitialized_copy_n(values.data(), values.size(), end_);
+ end_ += values.size();
+ }
+
+ int64_t capacity() const
+ {
+ return capacity_end_ - begin_;
+ }
+
+ int64_t size() const
+ {
+ return end_ - begin_;
+ }
+
+ bool is_empty() const
+ {
+ return begin_ == end_;
+ }
+
+ bool is_full() const
+ {
+ return end_ == capacity_end_;
+ }
+};
+
+} // namespace blender
diff --git a/source/blender/blenlib/BLI_vector_set.hh b/source/blender/blenlib/BLI_vector_set.hh
index c3b15bcf454..9d7c61f9e3b 100644
--- a/source/blender/blenlib/BLI_vector_set.hh
+++ b/source/blender/blenlib/BLI_vector_set.hh
@@ -457,7 +457,7 @@ class VectorSet {
*/
int64_t size_in_bytes() const
{
- return (int64_t)(sizeof(Slot) * slots_.size() + sizeof(Key) * usable_slots_);
+ return static_cast<int64_t>(sizeof(Slot) * slots_.size() + sizeof(Key) * usable_slots_);
}
/**
@@ -486,7 +486,7 @@ class VectorSet {
max_load_factor_.compute_total_and_usable_slots(
SlotArray::inline_buffer_capacity(), min_usable_slots, &total_slots, &usable_slots);
BLI_assert(total_slots >= 1);
- const uint64_t new_slot_mask = (uint64_t)total_slots - 1;
+ const uint64_t new_slot_mask = static_cast<uint64_t>(total_slots) - 1;
/* Optimize the case when the set was empty beforehand. We can avoid some copies here. */
if (this->size() == 0) {
@@ -722,7 +722,8 @@ class VectorSet {
Key *allocate_keys_array(const int64_t size)
{
- return (Key *)slots_.allocator().allocate(sizeof(Key) * (size_t)size, alignof(Key), AT);
+ return static_cast<Key *>(
+ slots_.allocator().allocate(sizeof(Key) * static_cast<size_t>(size), alignof(Key), AT));
}
void deallocate_keys_array(Key *keys)
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index 9703c78e19c..819c74b6946 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -270,6 +270,7 @@ set(SRC
BLI_utility_mixins.hh
BLI_uvproject.h
BLI_vector.hh
+ BLI_vector_adaptor.hh
BLI_vector_set.hh
BLI_vector_set_slots.hh
BLI_vfontdata.h
@@ -343,3 +344,61 @@ set_source_files_properties(
)
blender_add_lib(bf_blenlib "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
+
+if(WITH_GTESTS)
+ set(TEST_SRC
+ tests/BLI_array_store_test.cc
+ tests/BLI_array_test.cc
+ tests/BLI_array_utils_test.cc
+ tests/BLI_delaunay_2d_test.cc
+ tests/BLI_disjoint_set_test.cc
+ tests/BLI_edgehash_test.cc
+ tests/BLI_expr_pylike_eval_test.cc
+ tests/BLI_ghash_test.cc
+ tests/BLI_hash_mm2a_test.cc
+ tests/BLI_heap_simple_test.cc
+ tests/BLI_heap_test.cc
+ tests/BLI_index_mask_test.cc
+ tests/BLI_index_range_test.cc
+ tests/BLI_kdopbvh_test.cc
+ tests/BLI_linear_allocator_test.cc
+ tests/BLI_linklist_lockfree_test.cc
+ tests/BLI_listbase_test.cc
+ tests/BLI_map_test.cc
+ tests/BLI_math_base_safe_test.cc
+ tests/BLI_math_base_test.cc
+ tests/BLI_math_bits_test.cc
+ tests/BLI_math_color_test.cc
+ tests/BLI_math_geom_test.cc
+ tests/BLI_math_matrix_test.cc
+ tests/BLI_math_vector_test.cc
+ tests/BLI_memiter_test.cc
+ tests/BLI_memory_utils_test.cc
+ tests/BLI_multi_value_map_test.cc
+ tests/BLI_path_util_test.cc
+ tests/BLI_polyfill_2d_test.cc
+ tests/BLI_ressource_strings.h
+ tests/BLI_session_uuid_test.cc
+ tests/BLI_set_test.cc
+ tests/BLI_span_test.cc
+ tests/BLI_stack_cxx_test.cc
+ tests/BLI_stack_test.cc
+ tests/BLI_string_ref_test.cc
+ tests/BLI_string_test.cc
+ tests/BLI_string_utf8_test.cc
+ tests/BLI_task_graph_test.cc
+ tests/BLI_task_test.cc
+ tests/BLI_vector_set_test.cc
+ tests/BLI_vector_test.cc
+ )
+ set(TEST_INC
+ ../imbuf
+ )
+ set(TEST_LIB
+ bf_blenlib
+ )
+ include(GTestTesting)
+ blender_add_test_lib(bf_blenlib_tests "${TEST_SRC}" "${INC};${TEST_INC}" "${INC_SYS}" "${LIB};${TEST_LIB}")
+
+ add_subdirectory(tests/performance)
+endif()
diff --git a/source/blender/blenlib/intern/BLI_args.c b/source/blender/blenlib/intern/BLI_args.c
index 2b078b3bae5..91aabca7747 100644
--- a/source/blender/blenlib/intern/BLI_args.c
+++ b/source/blender/blenlib/intern/BLI_args.c
@@ -92,13 +92,9 @@ static bool keycmp(const void *a, const void *b)
if (ka->case_str == 1 || kb->case_str == 1) {
return (BLI_strcasecmp(ka->arg, kb->arg) != 0);
}
- else {
- return (!STREQ(ka->arg, kb->arg));
- }
- }
- else {
- return BLI_ghashutil_intcmp((const void *)ka->pass, (const void *)kb->pass);
+ return (!STREQ(ka->arg, kb->arg));
}
+ return BLI_ghashutil_intcmp((const void *)ka->pass, (const void *)kb->pass);
}
static bArgument *lookUp(struct bArgs *ba, const char *arg, int pass, int case_str)
diff --git a/source/blender/blenlib/intern/BLI_dial_2d.c b/source/blender/blenlib/intern/BLI_dial_2d.c
index c6d28e20f35..7363233d573 100644
--- a/source/blender/blenlib/intern/BLI_dial_2d.c
+++ b/source/blender/blenlib/intern/BLI_dial_2d.c
@@ -45,7 +45,7 @@ struct Dial {
bool initialized;
};
-Dial *BLI_dial_initialize(const float start_position[2], float threshold)
+Dial *BLI_dial_init(const float start_position[2], float threshold)
{
Dial *dial = MEM_callocN(sizeof(Dial), "dial");
diff --git a/source/blender/blenlib/intern/BLI_ghash.c b/source/blender/blenlib/intern/BLI_ghash.c
index 09dbf18acd0..69602cd4209 100644
--- a/source/blender/blenlib/intern/BLI_ghash.c
+++ b/source/blender/blenlib/intern/BLI_ghash.c
@@ -538,10 +538,8 @@ BLI_INLINE bool ghash_insert_safe(GHash *gh,
}
return false;
}
- else {
- ghash_insert_ex(gh, key, val, bucket_index);
- return true;
- }
+ ghash_insert_ex(gh, key, val, bucket_index);
+ return true;
}
BLI_INLINE bool ghash_insert_safe_keyonly(GHash *gh,
@@ -564,10 +562,8 @@ BLI_INLINE bool ghash_insert_safe_keyonly(GHash *gh,
}
return false;
}
- else {
- ghash_insert_ex_keyonly(gh, key, bucket_index);
- return true;
- }
+ ghash_insert_ex_keyonly(gh, key, bucket_index);
+ return true;
}
/**
@@ -792,9 +788,7 @@ void *BLI_ghash_replace_key(GHash *gh, void *key)
e->e.key = key;
return key_prev;
}
- else {
- return NULL;
- }
+ return NULL;
}
/**
@@ -915,9 +909,7 @@ bool BLI_ghash_remove(GHash *gh,
BLI_mempool_free(gh->entrypool, e);
return true;
}
- else {
- return false;
- }
+ return false;
}
/* same as above but return the value,
@@ -940,9 +932,7 @@ void *BLI_ghash_popkey(GHash *gh, const void *key, GHashKeyFreeFP keyfreefp)
BLI_mempool_free(gh->entrypool, e);
return val;
}
- else {
- return NULL;
- }
+ return NULL;
}
/**
@@ -975,10 +965,9 @@ bool BLI_ghash_pop(GHash *gh, GHashIterState *state, void **r_key, void **r_val)
BLI_mempool_free(gh->entrypool, e);
return true;
}
- else {
- *r_key = *r_val = NULL;
- return false;
- }
+
+ *r_key = *r_val = NULL;
+ return false;
}
/**
@@ -1246,10 +1235,9 @@ bool BLI_gset_pop(GSet *gs, GSetIterState *state, void **r_key)
BLI_mempool_free(((GHash *)gs)->entrypool, e);
return true;
}
- else {
- *r_key = NULL;
- return false;
- }
+
+ *r_key = NULL;
+ return false;
}
void BLI_gset_clear_ex(GSet *gs, GSetKeyFreeFP keyfreefp, const uint nentries_reserve)
@@ -1309,9 +1297,7 @@ void *BLI_gset_pop_key(GSet *gs, const void *key)
BLI_mempool_free(((GHash *)gs)->entrypool, e);
return key_ret;
}
- else {
- return NULL;
- }
+ return NULL;
}
/** \} */
diff --git a/source/blender/blenlib/intern/BLI_ghash_utils.c b/source/blender/blenlib/intern/BLI_ghash_utils.c
index d6a4b24682f..9323ec46d5b 100644
--- a/source/blender/blenlib/intern/BLI_ghash_utils.c
+++ b/source/blender/blenlib/intern/BLI_ghash_utils.c
@@ -55,7 +55,7 @@ uint BLI_ghashutil_ptrhash(const void *key)
/* Note: Unlike Python 'sizeof(uint)' is used instead of 'sizeof(void *)',
* Otherwise casting to 'uint' ignores the upper bits on 64bit platforms. */
- return (uint)(y >> 4) | ((uint)y << (8 * sizeof(uint) - 4));
+ return (uint)(y >> 4) | ((uint)y << (sizeof(uint[8]) - 4));
}
#endif
bool BLI_ghashutil_ptrcmp(const void *a, const void *b)
@@ -78,7 +78,7 @@ uint BLI_ghashutil_uinthash_v4(const uint key[4])
uint BLI_ghashutil_uinthash_v4_murmur(const uint key[4])
{
- return BLI_hash_mm2((const unsigned char *)key, sizeof(int) * 4 /* sizeof(key) */, 0);
+ return BLI_hash_mm2((const unsigned char *)key, sizeof(int[4]) /* sizeof(key) */, 0);
}
bool BLI_ghashutil_uinthash_v4_cmp(const void *a, const void *b)
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index a3f93ccc753..f63a523ca60 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -284,28 +284,19 @@ static BVHNode *bvh_medianof3(BVHNode **a, int lo, int mid, int hi, int axis)
if ((a[hi])->bv[axis] < (a[mid])->bv[axis]) {
return a[mid];
}
- else {
- if ((a[hi])->bv[axis] < (a[lo])->bv[axis]) {
- return a[hi];
- }
- else {
- return a[lo];
- }
+ if ((a[hi])->bv[axis] < (a[lo])->bv[axis]) {
+ return a[hi];
}
+ return a[lo];
}
- else {
- if ((a[hi])->bv[axis] < (a[mid])->bv[axis]) {
- if ((a[hi])->bv[axis] < (a[lo])->bv[axis]) {
- return a[lo];
- }
- else {
- return a[hi];
- }
- }
- else {
- return a[mid];
+
+ if ((a[hi])->bv[axis] < (a[mid])->bv[axis]) {
+ if ((a[hi])->bv[axis] < (a[lo])->bv[axis]) {
+ return a[lo];
}
+ return a[hi];
}
+ return a[mid];
}
/**
@@ -422,18 +413,12 @@ static char get_largest_axis(const float *bv)
if (middle_point[0] > middle_point[2]) {
return 1; /* max x axis */
}
- else {
- return 5; /* max z axis */
- }
+ return 5; /* max z axis */
}
- else {
- if (middle_point[1] > middle_point[2]) {
- return 3; /* max y axis */
- }
- else {
- return 5; /* max z axis */
- }
+ if (middle_point[1] > middle_point[2]) {
+ return 3; /* max y axis */
}
+ return 5; /* max z axis */
}
/**
@@ -619,13 +604,11 @@ static int implicit_leafs_index(const BVHBuildHelper *data, const int depth, con
if (min_leaf_index <= data->remain_leafs) {
return min_leaf_index;
}
- else if (data->leafs_per_child[depth]) {
+ if (data->leafs_per_child[depth]) {
return data->totleafs -
(data->branches_on_level[depth - 1] - child_index) * data->leafs_per_child[depth];
}
- else {
- return data->remain_leafs;
- }
+ return data->remain_leafs;
}
/**
@@ -1668,10 +1651,8 @@ static bool dfs_find_duplicate_fast_dfs(BVHNearestData *data, BVHNode *node)
data->callback(data->userdata, node->index, data->co, &data->nearest);
return (data->nearest.dist_sq < dist_sq);
}
- else {
- data->nearest.index = node->index;
- return true;
- }
+ data->nearest.index = node->index;
+ return true;
}
}
else {
@@ -1805,9 +1786,7 @@ static float fast_ray_nearest_hit(const BVHRayCastData *data, const BVHNode *nod
(t1x > data->hit.dist || t1y > data->hit.dist || t1z > data->hit.dist)) {
return FLT_MAX;
}
- else {
- return max_fff(t1x, t1y, t1z);
- }
+ return max_fff(t1x, t1y, t1z);
}
static void dfs_raycast(BVHRayCastData *data, BVHNode *node)
@@ -2354,26 +2333,25 @@ static bool bvhtree_walk_dfs_recursive(BVHTree_WalkData *walk_data, const BVHNod
return walk_data->walk_leaf_cb(
(const BVHTreeAxisRange *)node->bv, node->index, walk_data->userdata);
}
- else {
- /* First pick the closest node to recurse into */
- if (walk_data->walk_order_cb(
- (const BVHTreeAxisRange *)node->bv, node->main_axis, walk_data->userdata)) {
- for (int i = 0; i != node->totnode; i++) {
- if (walk_data->walk_parent_cb((const BVHTreeAxisRange *)node->children[i]->bv,
- walk_data->userdata)) {
- if (!bvhtree_walk_dfs_recursive(walk_data, node->children[i])) {
- return false;
- }
+
+ /* First pick the closest node to recurse into */
+ if (walk_data->walk_order_cb(
+ (const BVHTreeAxisRange *)node->bv, node->main_axis, walk_data->userdata)) {
+ for (int i = 0; i != node->totnode; i++) {
+ if (walk_data->walk_parent_cb((const BVHTreeAxisRange *)node->children[i]->bv,
+ walk_data->userdata)) {
+ if (!bvhtree_walk_dfs_recursive(walk_data, node->children[i])) {
+ return false;
}
}
}
- else {
- for (int i = node->totnode - 1; i >= 0; i--) {
- if (walk_data->walk_parent_cb((const BVHTreeAxisRange *)node->children[i]->bv,
- walk_data->userdata)) {
- if (!bvhtree_walk_dfs_recursive(walk_data, node->children[i])) {
- return false;
- }
+ }
+ else {
+ for (int i = node->totnode - 1; i >= 0; i--) {
+ if (walk_data->walk_parent_cb((const BVHTreeAxisRange *)node->children[i]->bv,
+ walk_data->userdata)) {
+ if (!bvhtree_walk_dfs_recursive(walk_data, node->children[i])) {
+ return false;
}
}
}
diff --git a/source/blender/blenlib/intern/BLI_linklist.c b/source/blender/blenlib/intern/BLI_linklist.c
index dc5d20ece99..4cac526088b 100644
--- a/source/blender/blenlib/intern/BLI_linklist.c
+++ b/source/blender/blenlib/intern/BLI_linklist.c
@@ -147,7 +147,7 @@ void BLI_linklist_move_item(LinkNode **listp, int curr_index, int new_index)
lnk_pdst = lnk;
break;
}
- else if (i == curr_index - 1) {
+ if (i == curr_index - 1) {
lnk_psrc = lnk;
}
}
diff --git a/source/blender/blenlib/intern/BLI_memiter.c b/source/blender/blenlib/intern/BLI_memiter.c
index 1b9509e36d8..428dd1e2ad8 100644
--- a/source/blender/blenlib/intern/BLI_memiter.c
+++ b/source/blender/blenlib/intern/BLI_memiter.c
@@ -269,9 +269,7 @@ void *BLI_memiter_elem_first(BLI_memiter *mi)
BLI_memiter_elem *elem = (BLI_memiter_elem *)chunk->data;
return elem->data;
}
- else {
- return NULL;
- }
+ return NULL;
}
void *BLI_memiter_elem_first_size(BLI_memiter *mi, uint *r_size)
@@ -282,9 +280,7 @@ void *BLI_memiter_elem_first_size(BLI_memiter *mi, uint *r_size)
*r_size = (uint)elem->size;
return elem->data;
}
- else {
- return NULL;
- }
+ return NULL;
}
/** \} */
@@ -334,9 +330,7 @@ void *BLI_memiter_iter_step_size(BLI_memiter_handle *iter, uint *r_size)
iter->elem = (BLI_memiter_elem *)&data[data_offset_from_size(size)];
return (void *)data;
}
- else {
- return NULL;
- }
+ return NULL;
}
void *BLI_memiter_iter_step(BLI_memiter_handle *iter)
@@ -352,9 +346,7 @@ void *BLI_memiter_iter_step(BLI_memiter_handle *iter)
iter->elem = (BLI_memiter_elem *)&data[data_offset_from_size(size)];
return (void *)data;
}
- else {
- return NULL;
- }
+ return NULL;
}
/** \} */
diff --git a/source/blender/blenlib/intern/DLRB_tree.c b/source/blender/blenlib/intern/DLRB_tree.c
index 6810601d527..b0c3379ac97 100644
--- a/source/blender/blenlib/intern/DLRB_tree.c
+++ b/source/blender/blenlib/intern/DLRB_tree.c
@@ -299,9 +299,7 @@ static DLRBT_Node *get_grandparent(DLRBT_Node *node)
if (node && node->parent) {
return node->parent->parent;
}
- else {
- return NULL;
- }
+ return NULL;
}
/* get the sibling node (e.g. if node is left child of parent, return right child of parent) */
@@ -311,9 +309,7 @@ static DLRBT_Node *get_sibling(DLRBT_Node *node)
if (node == node->parent->left) {
return node->parent->right;
}
- else {
- return node->parent->left;
- }
+ return node->parent->left;
}
/* sibling not found */
diff --git a/source/blender/blenlib/intern/array_store.c b/source/blender/blenlib/intern/array_store.c
index 85fbe7ece0f..387f9837159 100644
--- a/source/blender/blenlib/intern/array_store.c
+++ b/source/blender/blenlib/intern/array_store.c
@@ -355,9 +355,7 @@ static bool bchunk_data_compare(const BChunk *chunk,
if (offset + (size_t)chunk->data_len <= data_base_len) {
return (memcmp(&data_base[offset], chunk->data, chunk->data_len) == 0);
}
- else {
- return false;
- }
+ return false;
}
/** \} */
@@ -893,20 +891,18 @@ static hash_key key_from_chunk_ref(const BArrayInfo *info,
# endif
return key;
}
- else {
- /* corner case - we're too small, calculate the key each time. */
+ /* corner case - we're too small, calculate the key each time. */
- hash_array_from_cref(info, cref, info->accum_read_ahead_bytes, hash_store);
- hash_accum_single(hash_store, hash_store_len, info->accum_steps);
- hash_key key = hash_store[0];
+ hash_array_from_cref(info, cref, info->accum_read_ahead_bytes, hash_store);
+ hash_accum_single(hash_store, hash_store_len, info->accum_steps);
+ hash_key key = hash_store[0];
# ifdef USE_HASH_TABLE_KEY_CACHE
- if (UNLIKELY(key == HASH_TABLE_KEY_UNSET)) {
- key = HASH_TABLE_KEY_FALLBACK;
- }
-# endif
- return key;
+ if (UNLIKELY(key == HASH_TABLE_KEY_UNSET)) {
+ key = HASH_TABLE_KEY_FALLBACK;
}
+# endif
+ return key;
}
static const BChunkRef *table_lookup(const BArrayInfo *info,
@@ -1083,9 +1079,7 @@ static BChunkList *bchunk_list_from_data_merge(const BArrayInfo *info,
if (cref == cref_match_first) {
break;
}
- else {
- cref = cref->next;
- }
+ cref = cref->next;
}
/* happens when bytes are removed from the end of the array */
if (chunk_size_step == data_len_original) {
diff --git a/source/blender/blenlib/intern/array_utils.c b/source/blender/blenlib/intern/array_utils.c
index 5dec10a5756..e9ef5e2a927 100644
--- a/source/blender/blenlib/intern/array_utils.c
+++ b/source/blender/blenlib/intern/array_utils.c
@@ -208,7 +208,7 @@ bool _bli_array_iter_span(const void *arr,
if (arr_len == 0) {
return false;
}
- else if (use_wrap && (span_step[0] != arr_len) && (span_step[0] > span_step[1])) {
+ if (use_wrap && (span_step[0] != arr_len) && (span_step[0] > span_step[1])) {
return false;
}
diff --git a/source/blender/blenlib/intern/bitmap_draw_2d.c b/source/blender/blenlib/intern/bitmap_draw_2d.c
index 17debb38326..33250105c79 100644
--- a/source/blender/blenlib/intern/bitmap_draw_2d.c
+++ b/source/blender/blenlib/intern/bitmap_draw_2d.c
@@ -316,27 +316,25 @@ static int draw_poly_v2i_n__span_y_sort(const void *a_p, const void *b_p, void *
if (co_a[1] < co_b[1]) {
return -1;
}
- else if (co_a[1] > co_b[1]) {
+ if (co_a[1] > co_b[1]) {
return 1;
}
- else if (co_a[0] < co_b[0]) {
+ if (co_a[0] < co_b[0]) {
return -1;
}
- else if (co_a[0] > co_b[0]) {
+ if (co_a[0] > co_b[0]) {
return 1;
}
- else {
- /* co_a & co_b are identical, use the line closest to the x-min */
- const int *co = co_a;
- co_a = verts[a[1]];
- co_b = verts[b[1]];
- int ord = (((co_b[0] - co[0]) * (co_a[1] - co[1])) - ((co_a[0] - co[0]) * (co_b[1] - co[1])));
- if (ord > 0) {
- return -1;
- }
- if (ord < 0) {
- return 1;
- }
+ /* co_a & co_b are identical, use the line closest to the x-min */
+ const int *co = co_a;
+ co_a = verts[a[1]];
+ co_b = verts[b[1]];
+ int ord = (((co_b[0] - co[0]) * (co_a[1] - co[1])) - ((co_a[0] - co[0]) * (co_b[1] - co[1])));
+ if (ord > 0) {
+ return -1;
+ }
+ if (ord < 0) {
+ return 1;
}
return 0;
}
diff --git a/source/blender/blenlib/intern/boxpack_2d.c b/source/blender/blenlib/intern/boxpack_2d.c
index 83866f766df..250a3fdf21b 100644
--- a/source/blender/blenlib/intern/boxpack_2d.c
+++ b/source/blender/blenlib/intern/boxpack_2d.c
@@ -216,7 +216,7 @@ static int box_areasort(const void *p1, const void *p2)
if (a1 < a2) {
return 1;
}
- else if (a1 > a2) {
+ if (a1 > a2) {
return -1;
}
return 0;
@@ -246,10 +246,10 @@ static int vertex_sort(const void *p1, const void *p2, void *vs_ctx_p)
if (UNLIKELY(v1->free == 0 && v2->free == 0)) {
return 0;
}
- else if (UNLIKELY(v1->free == 0)) {
+ if (UNLIKELY(v1->free == 0)) {
return 1;
}
- else if (UNLIKELY(v2->free == 0)) {
+ if (UNLIKELY(v2->free == 0)) {
return -1;
}
#endif
@@ -266,7 +266,7 @@ static int vertex_sort(const void *p1, const void *p2, void *vs_ctx_p)
if (a1 > a2) {
return 1;
}
- else if (a1 < a2) {
+ if (a1 < a2) {
return -1;
}
return 0;
@@ -309,8 +309,8 @@ void BLI_box_pack_2d(BoxPack *boxarray, const uint len, float *r_tot_x, float *r
qsort(boxarray, (size_t)len, sizeof(BoxPack), box_areasort);
/* add verts to the boxes, these are only used internally */
- vert = MEM_mallocN((size_t)len * 4 * sizeof(BoxVert), "BoxPack Verts");
- vertex_pack_indices = MEM_mallocN((size_t)len * 3 * sizeof(int), "BoxPack Indices");
+ vert = MEM_mallocN(sizeof(BoxVert[4]) * (size_t)len, "BoxPack Verts");
+ vertex_pack_indices = MEM_mallocN(sizeof(int[3]) * (size_t)len, "BoxPack Indices");
vs_ctx.vertarray = vert;
diff --git a/source/blender/blenlib/intern/convexhull_2d.c b/source/blender/blenlib/intern/convexhull_2d.c
index b37dc73db29..6e4a8623077 100644
--- a/source/blender/blenlib/intern/convexhull_2d.c
+++ b/source/blender/blenlib/intern/convexhull_2d.c
@@ -115,9 +115,7 @@ int BLI_convexhull_2d_sorted(const float (*points)[2], const int n, int r_points
if (is_left(points[r_points[top - 1]], points[r_points[top]], points[i]) > 0.0f) {
break; /* points[i] is a new hull vertex */
}
- else {
- top--; /* pop top point off stack */
- }
+ top--; /* pop top point off stack */
}
r_points[++top] = i; /* push points[i] onto stack */
@@ -141,9 +139,7 @@ int BLI_convexhull_2d_sorted(const float (*points)[2], const int n, int r_points
if (is_left(points[r_points[top - 1]], points[r_points[top]], points[i]) > 0.0f) {
break; /* points[i] is a new hull vertex */
}
- else {
- top--; /* pop top point off stack */
- }
+ top--; /* pop top point off stack */
}
if (points[i][0] == points[r_points[0]][0] && points[i][1] == points[r_points[0]][1]) {
@@ -172,20 +168,17 @@ static int pointref_cmp_yx(const void *a_, const void *b_)
if (a->pt[1] > b->pt[1]) {
return 1;
}
- else if (a->pt[1] < b->pt[1]) {
+ if (a->pt[1] < b->pt[1]) {
return -1;
}
if (a->pt[0] > b->pt[0]) {
return 1;
}
- else if (a->pt[0] < b->pt[0]) {
+ if (a->pt[0] < b->pt[0]) {
return -1;
}
-
- else {
- return 0;
- }
+ return 0;
}
/**
diff --git a/source/blender/blenlib/intern/delaunay_2d.c b/source/blender/blenlib/intern/delaunay_2d.c
index 5f663dcb2e1..baf49ddaffd 100644
--- a/source/blender/blenlib/intern/delaunay_2d.c
+++ b/source/blender/blenlib/intern/delaunay_2d.c
@@ -600,19 +600,19 @@ static int site_lexicographic_cmp(const void *a, const void *b)
if (co1[0] < co2[0]) {
return -1;
}
- else if (co1[0] > co2[0]) {
+ if (co1[0] > co2[0]) {
return 1;
}
- else if (co1[1] < co2[1]) {
+ if (co1[1] < co2[1]) {
return -1;
}
- else if (co1[1] > co2[1]) {
+ if (co1[1] > co2[1]) {
return 1;
}
- else if (s1->orig_index < s2->orig_index) {
+ if (s1->orig_index < s2->orig_index) {
return -1;
}
- else if (s1->orig_index > s2->orig_index) {
+ if (s1->orig_index > s2->orig_index) {
return 1;
}
return 0;
@@ -974,7 +974,7 @@ static void initial_triangulation(CDT_state *cdt)
if (jco[0] > xend) {
break; /* No more j's to process. */
}
- else if (jco[1] > yend) {
+ if (jco[1] > yend) {
/* Get past any string of v's with the same x and too-big y. */
xcur = jco[0];
while (++j < n) {
@@ -1414,7 +1414,7 @@ static bool get_next_crossing_from_vert(CDT_state *cdt,
ok = true;
break;
}
- else if (t->face != cdt->outer_face) {
+ if (t->face != cdt->outer_face) {
orient2 = orient2d(vcur->co, vb->co, v2->co);
#ifdef DEBUG_CDT
if (dbg_level > 1) {
@@ -1683,14 +1683,12 @@ static void add_edge_constraint(
(cd_prev->lambda != 0.0 && cd_prev->in->vert != v && cd_prev->in->next->vert != v)) {
break;
}
- else {
- cd_prev->lambda = -1.0; /* Mark cd_prev as 'deleted'. */
+ cd_prev->lambda = -1.0; /* Mark cd_prev as 'deleted'. */
#ifdef DEBUG_CDT
- if (dbg_level > 0) {
- fprintf(stderr, "deleted crossing %d\n", j);
- }
-#endif
+ if (dbg_level > 0) {
+ fprintf(stderr, "deleted crossing %d\n", j);
}
+#endif
}
if (j < i - 1) {
/* Some crossings were deleted. Fix the in and out edges across gap. */
@@ -2002,19 +2000,19 @@ static int evl_cmp(const void *a, const void *b)
if (area->e_id < sb->e_id) {
return -1;
}
- else if (area->e_id > sb->e_id) {
+ if (area->e_id > sb->e_id) {
return 1;
}
- else if (area->lambda < sb->lambda) {
+ if (area->lambda < sb->lambda) {
return -1;
}
- else if (area->lambda > sb->lambda) {
+ if (area->lambda > sb->lambda) {
return 1;
}
- else if (area->v_id < sb->v_id) {
+ if (area->v_id < sb->v_id) {
return -1;
}
- else if (area->v_id > sb->v_id) {
+ if (area->v_id > sb->v_id) {
return 1;
}
return 0;
@@ -2236,16 +2234,15 @@ static const CDT_input *modify_input_for_near_edge_ends(const CDT_input *input,
new_input->epsilon = input->epsilon;
new_input->verts_len = input->verts_len;
new_input->vert_coords = (float(*)[2])MEM_malloc_arrayN(
- new_input->verts_len, 2 * sizeof(float), __func__);
+ new_input->verts_len, sizeof(float[2]), __func__);
/* We don't do it now, but may decide to change coords of snapped verts. */
memmove(new_input->vert_coords,
input->vert_coords,
- (size_t)new_input->verts_len * sizeof(float) * 2);
+ sizeof(float[2]) * (size_t)new_input->verts_len);
if (edges_len > 0) {
new_input->edges_len = new_tot_con_edges;
- new_input->edges = (int(*)[2])MEM_malloc_arrayN(
- new_tot_con_edges, 2 * sizeof(int), __func__);
+ new_input->edges = (int(*)[2])MEM_malloc_arrayN(new_tot_con_edges, sizeof(int[2]), __func__);
}
if (input->faces_len > 0) {
@@ -2386,9 +2383,7 @@ static const CDT_input *modify_input_for_near_edge_ends(const CDT_input *input,
if (new_input != NULL) {
return (const CDT_input *)new_input;
}
- else {
- return input;
- }
+ return input;
}
static void free_modified_input(CDT_input *input)
@@ -2745,7 +2740,7 @@ static int edge_to_sort_cmp(const void *a, const void *b)
if (e1->len_squared > e2->len_squared) {
return -1;
}
- else if (e1->len_squared < e2->len_squared) {
+ if (e1->len_squared < e2->len_squared) {
return 1;
}
return 0;
@@ -4570,17 +4565,13 @@ static double orient2d(const double *pa, const double *pb, const double *pc)
if (detright <= 0.0) {
return det;
}
- else {
- detsum = detleft + detright;
- }
+ detsum = detleft + detright;
}
else if (detleft < 0.0) {
if (detright >= 0.0) {
return det;
}
- else {
- detsum = -detleft - detright;
- }
+ detsum = -detleft - detright;
}
else {
return det;
@@ -4609,8 +4600,13 @@ static double orient2d(const double *pa, const double *pb, const double *pc)
* returned value has the correct sign. Hence, incircle() is usually quite
* fast, but will run more slowly when the input points are cocircular or
* nearly so.
- */
-
+ *
+ * This function is allowed to be long for two reasons. Firstly, it was taken
+ * from an external source and only slightly adapted, and keeping its original
+ * form will make integration of upstream changes easier. Secondly, it is very
+ * sensitive to floating point errors, and refactoring may break it in subtle
+ * and hard to detect ways.
+ * NOLINTNEXTLINE: readability-function-size */
static double incircleadapt(
const double *pa, const double *pb, const double *pc, const double *pd, double permanent)
{
diff --git a/source/blender/blenlib/intern/dot_export.cc b/source/blender/blenlib/intern/dot_export.cc
index 48b6dc826d0..9ffb1895d04 100644
--- a/source/blender/blenlib/intern/dot_export.cc
+++ b/source/blender/blenlib/intern/dot_export.cc
@@ -28,7 +28,7 @@ Node &Graph::new_node(StringRef label)
Node *node = new Node(*this);
nodes_.append(std::unique_ptr<Node>(node));
top_level_nodes_.add_new(node);
- node->set_attribute("label", label);
+ node->attributes.set("label", label);
return *node;
}
@@ -37,7 +37,7 @@ Cluster &Graph::new_cluster(StringRef label)
Cluster *cluster = new Cluster(*this);
clusters_.append(std::unique_ptr<Cluster>(cluster));
top_level_clusters_.add_new(cluster);
- cluster->set_attribute("label", label);
+ cluster->attributes.set("label", label);
return *cluster;
}
@@ -60,7 +60,7 @@ void Cluster::set_parent_cluster(Cluster *new_parent)
if (parent_ == new_parent) {
return;
}
- else if (parent_ == nullptr) {
+ if (parent_ == nullptr) {
graph_.top_level_clusters_.remove(this);
new_parent->children_.add_new(this);
}
@@ -80,7 +80,7 @@ void Node::set_parent_cluster(Cluster *cluster)
if (cluster_ == cluster) {
return;
}
- else if (cluster_ == nullptr) {
+ if (cluster_ == nullptr) {
graph_.top_level_nodes_.remove(this);
cluster->nodes_.add_new(this);
}
@@ -110,13 +110,25 @@ void Cluster::set_random_cluster_bgcolors()
float hue = rand() / (float)RAND_MAX;
float staturation = 0.3f;
float value = 0.8f;
- this->set_attribute("bgcolor", color_attr_from_hsv(hue, staturation, value));
+ this->attributes.set("bgcolor", color_attr_from_hsv(hue, staturation, value));
for (Cluster *cluster : children_) {
cluster->set_random_cluster_bgcolors();
}
}
+bool Cluster::contains(Node &node) const
+{
+ Cluster *current = node.parent_cluster();
+ while (current != nullptr) {
+ if (current == this) {
+ return true;
+ }
+ current = current->parent_;
+ }
+ return false;
+}
+
/* Dot Generation
**********************************************/
@@ -155,7 +167,7 @@ std::string UndirectedGraph::to_dot_string() const
void Graph::export__declare_nodes_and_clusters(std::stringstream &ss) const
{
ss << "graph ";
- attributes_.export__as_bracket_list(ss);
+ attributes.export__as_bracket_list(ss);
ss << "\n\n";
for (Node *node : top_level_nodes_) {
@@ -169,10 +181,10 @@ void Graph::export__declare_nodes_and_clusters(std::stringstream &ss) const
void Cluster::export__declare_nodes_and_clusters(std::stringstream &ss) const
{
- ss << "subgraph cluster_" << (uintptr_t)this << " {\n";
+ ss << "subgraph " << this->name() << " {\n";
ss << "graph ";
- attributes_.export__as_bracket_list(ss);
+ attributes.export__as_bracket_list(ss);
ss << "\n\n";
for (Node *node : nodes_) {
@@ -192,7 +204,7 @@ void DirectedEdge::export__as_edge_statement(std::stringstream &ss) const
ss << " -> ";
b_.to_dot_string(ss);
ss << " ";
- attributes_.export__as_bracket_list(ss);
+ attributes.export__as_bracket_list(ss);
}
void UndirectedEdge::export__as_edge_statement(std::stringstream &ss) const
@@ -201,10 +213,10 @@ void UndirectedEdge::export__as_edge_statement(std::stringstream &ss) const
ss << " -- ";
b_.to_dot_string(ss);
ss << " ";
- attributes_.export__as_bracket_list(ss);
+ attributes.export__as_bracket_list(ss);
}
-void AttributeList::export__as_bracket_list(std::stringstream &ss) const
+void Attributes::export__as_bracket_list(std::stringstream &ss) const
{
ss << "[";
attributes_.foreach_item([&](StringRef key, StringRef value) {
@@ -228,7 +240,7 @@ void Node::export__as_declaration(std::stringstream &ss) const
{
this->export__as_id(ss);
ss << " ";
- attributes_.export__as_bracket_list(ss);
+ attributes.export__as_bracket_list(ss);
ss << "\n";
}
@@ -296,7 +308,7 @@ NodeWithSocketsRef::NodeWithSocketsRef(Node &node,
ss << "</table>>";
- node_->set_attribute("label", ss.str());
+ node_->attributes.set("label", ss.str());
node_->set_shape(Attr_shape::Rectangle);
}
diff --git a/source/blender/blenlib/intern/easing.c b/source/blender/blenlib/intern/easing.c
index 9532f78bd44..07aafc1b57b 100644
--- a/source/blender/blenlib/intern/easing.c
+++ b/source/blender/blenlib/intern/easing.c
@@ -72,18 +72,16 @@ float BLI_easing_bounce_ease_out(float time, float begin, float change, float du
if (time < (1 / 2.75f)) {
return change * (7.5625f * time * time) + begin;
}
- else if (time < (2 / 2.75f)) {
+ if (time < (2 / 2.75f)) {
time -= (1.5f / 2.75f);
return change * ((7.5625f * time) * time + 0.75f) + begin;
}
- else if (time < (2.5f / 2.75f)) {
+ if (time < (2.5f / 2.75f)) {
time -= (2.25f / 2.75f);
return change * ((7.5625f * time) * time + 0.9375f) + begin;
}
- else {
- time -= (2.625f / 2.75f);
- return change * ((7.5625f * time) * time + 0.984375f) + begin;
- }
+ time -= (2.625f / 2.75f);
+ return change * ((7.5625f * time) * time + 0.984375f) + begin;
}
float BLI_easing_bounce_ease_in(float time, float begin, float change, float duration)
@@ -96,10 +94,8 @@ float BLI_easing_bounce_ease_in_out(float time, float begin, float change, float
if (time < duration / 2) {
return BLI_easing_bounce_ease_in(time * 2, 0, change, duration) * 0.5f + begin;
}
- else {
- return BLI_easing_bounce_ease_out(time * 2 - duration, 0, change, duration) * 0.5f +
- change * 0.5f + begin;
- }
+ return BLI_easing_bounce_ease_out(time * 2 - duration, 0, change, duration) * 0.5f +
+ change * 0.5f + begin;
}
float BLI_easing_circ_ease_in(float time, float begin, float change, float duration)
@@ -271,13 +267,12 @@ float BLI_easing_elastic_ease_in_out(
sinf((time * duration - s) * (2 * (float)M_PI) / period))) +
begin;
}
- else {
- time = -time;
- f *= 0.5f;
- return (f * (amplitude * powf(2, 10 * time) *
- sinf((time * duration - s) * (2 * (float)M_PI) / period))) +
- change + begin;
- }
+
+ time = -time;
+ f *= 0.5f;
+ return (f * (amplitude * powf(2, 10 * time) *
+ sinf((time * duration - s) * (2 * (float)M_PI) / period))) +
+ change + begin;
}
static const float pow_min = 0.0009765625f; /* = 2^(-10) */
@@ -306,10 +301,8 @@ float BLI_easing_expo_ease_in_out(float time, float begin, float change, float d
if (time <= duration_half) {
return BLI_easing_expo_ease_in(time, begin, change_half, duration_half);
}
- else {
- return BLI_easing_expo_ease_out(
- time - duration_half, begin + change_half, change_half, duration_half);
- }
+ return BLI_easing_expo_ease_out(
+ time - duration_half, begin + change_half, change_half, duration_half);
}
float BLI_easing_linear_ease(float time, float begin, float change, float duration)
diff --git a/source/blender/blenlib/intern/edgehash.c b/source/blender/blenlib/intern/edgehash.c
index 56529581dd3..05ee02ad869 100644
--- a/source/blender/blenlib/intern/edgehash.c
+++ b/source/blender/blenlib/intern/edgehash.c
@@ -185,7 +185,7 @@ BLI_INLINE EdgeHashEntry *edgehash_insert(EdgeHash *eh, Edge edge, void *value)
if (index == SLOT_EMPTY) {
return edgehash_insert_at_slot(eh, slot, edge, value);
}
- else if (index == SLOT_DUMMY) {
+ if (index == SLOT_DUMMY) {
eh->dummy_count--;
return edgehash_insert_at_slot(eh, slot, edge, value);
}
@@ -200,7 +200,7 @@ BLI_INLINE EdgeHashEntry *edgehash_lookup_entry(EdgeHash *eh, uint v0, uint v1)
if (EH_INDEX_HAS_EDGE(eh, index, edge)) {
return &eh->entries[index];
}
- else if (index == SLOT_EMPTY) {
+ if (index == SLOT_EMPTY) {
return NULL;
}
}
@@ -294,7 +294,7 @@ bool BLI_edgehash_reinsert(EdgeHash *eh, uint v0, uint v1, void *value)
eh->entries[index].value = value;
return false;
}
- else if (index == SLOT_EMPTY) {
+ if (index == SLOT_EMPTY) {
if (edgehash_ensure_can_insert(eh)) {
edgehash_insert(eh, edge, value);
}
@@ -360,7 +360,7 @@ bool BLI_edgehash_ensure_p(EdgeHash *eh, uint v0, uint v1, void ***r_value)
*r_value = &eh->entries[index].value;
return true;
}
- else if (index == SLOT_EMPTY) {
+ if (index == SLOT_EMPTY) {
if (edgehash_ensure_can_insert(eh)) {
*r_value = &edgehash_insert(eh, edge, NULL)->value;
}
@@ -413,7 +413,7 @@ void *BLI_edgehash_popkey(EdgeHash *eh, uint v0, uint v1)
}
return value;
}
- else if (index == SLOT_EMPTY) {
+ if (index == SLOT_EMPTY) {
return NULL;
}
}
@@ -583,7 +583,7 @@ bool BLI_edgeset_add(EdgeSet *es, uint v0, uint v1)
if (ES_INDEX_HAS_EDGE(es, index, edge)) {
return false;
}
- else if (index == SLOT_EMPTY) {
+ if (index == SLOT_EMPTY) {
edgeset_insert_at_slot(es, slot, edge);
return true;
}
@@ -615,7 +615,7 @@ bool BLI_edgeset_haskey(EdgeSet *es, uint v0, uint v1)
if (ES_INDEX_HAS_EDGE(es, index, edge)) {
return true;
}
- else if (index == SLOT_EMPTY) {
+ if (index == SLOT_EMPTY) {
return false;
}
}
diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c
index e61cbd318fc..014c5217896 100644
--- a/source/blender/blenlib/intern/fileops.c
+++ b/source/blender/blenlib/intern/fileops.c
@@ -950,8 +950,8 @@ static int delete_soft(const char *file, const char **error_message)
char *xdg_current_desktop = getenv("XDG_CURRENT_DESKTOP");
char *xdg_session_desktop = getenv("XDG_SESSION_DESKTOP");
- if ((xdg_current_desktop != NULL && strcmp(xdg_current_desktop, "KDE") == 0) ||
- (xdg_session_desktop != NULL && strcmp(xdg_session_desktop, "KDE") == 0)) {
+ if ((xdg_current_desktop != NULL && STREQ(xdg_current_desktop, "KDE")) ||
+ (xdg_session_desktop != NULL && STREQ(xdg_session_desktop, "KDE"))) {
args[0] = "kioclient5";
args[1] = "move";
args[2] = file;
@@ -980,7 +980,7 @@ static int delete_soft(const char *file, const char **error_message)
"Blender may not support moving files or directories to trash on your system.";
return -1;
}
- else if (WIFEXITED(wstatus) && WEXITSTATUS(wstatus)) {
+ if (WIFEXITED(wstatus) && WEXITSTATUS(wstatus)) {
*error_message = process_failed;
return -1;
}
@@ -1036,12 +1036,10 @@ int BLI_delete(const char *file, bool dir, bool recursive)
if (recursive) {
return recursive_operation(file, NULL, NULL, delete_single_file, delete_callback_post);
}
- else if (dir) {
+ if (dir) {
return rmdir(file);
}
- else {
- return remove(file);
- }
+ return remove(file);
}
/**
@@ -1184,8 +1182,7 @@ static int copy_single_file(const char *from, const char *to)
return RecursiveOp_Callback_OK;
}
- else if (S_ISCHR(st.st_mode) || S_ISBLK(st.st_mode) || S_ISFIFO(st.st_mode) ||
- S_ISSOCK(st.st_mode)) {
+ if (S_ISCHR(st.st_mode) || S_ISBLK(st.st_mode) || S_ISFIFO(st.st_mode) || S_ISSOCK(st.st_mode)) {
/* copy special type of file */
if (mknod(to, st.st_mode, st.st_rdev)) {
perror("mknod");
@@ -1198,7 +1195,7 @@ static int copy_single_file(const char *from, const char *to)
return RecursiveOp_Callback_OK;
}
- else if (!S_ISREG(st.st_mode)) {
+ if (!S_ISREG(st.st_mode)) {
fprintf(stderr, "Copying of this kind of files isn't supported yet\n");
return RecursiveOp_Callback_Error;
}
@@ -1337,7 +1334,7 @@ bool BLI_dir_create_recursive(const char *dirname)
if (BLI_is_dir(dirname)) {
return true;
}
- else if (BLI_exists(dirname)) {
+ if (BLI_exists(dirname)) {
return false;
}
diff --git a/source/blender/blenlib/intern/lasso_2d.c b/source/blender/blenlib/intern/lasso_2d.c
index a01adf4fa6a..a3b111cf0f2 100644
--- a/source/blender/blenlib/intern/lasso_2d.c
+++ b/source/blender/blenlib/intern/lasso_2d.c
@@ -60,10 +60,9 @@ bool BLI_lasso_is_point_inside(const int mcoords[][2],
if (sx == error_value || mcoords_len == 0) {
return false;
}
- else {
- int pt[2] = {sx, sy};
- return isect_point_poly_v2_int(pt, mcoords, mcoords_len, true);
- }
+
+ const int pt[2] = {sx, sy};
+ return isect_point_poly_v2_int(pt, mcoords, mcoords_len, true);
}
/* edge version for lasso select. we assume boundbox check was done */
diff --git a/source/blender/blenlib/intern/listbase.c b/source/blender/blenlib/intern/listbase.c
index 892eca768b3..5e88f8f3e44 100644
--- a/source/blender/blenlib/intern/listbase.c
+++ b/source/blender/blenlib/intern/listbase.c
@@ -162,9 +162,8 @@ bool BLI_remlink_safe(ListBase *listbase, void *vlink)
BLI_remlink(listbase, vlink);
return true;
}
- else {
- return false;
- }
+
+ return false;
}
/**
diff --git a/source/blender/blenlib/intern/math_color.c b/source/blender/blenlib/intern/math_color.c
index 651a062e3d5..09bb7ea5711 100644
--- a/source/blender/blenlib/intern/math_color.c
+++ b/source/blender/blenlib/intern/math_color.c
@@ -439,9 +439,8 @@ float srgb_to_linearrgb(float c)
if (c < 0.04045f) {
return (c < 0.0f) ? 0.0f : c * (1.0f / 12.92f);
}
- else {
- return powf((c + 0.055f) * (1.0f / 1.055f), 2.4f);
- }
+
+ return powf((c + 0.055f) * (1.0f / 1.055f), 2.4f);
}
float linearrgb_to_srgb(float c)
@@ -449,9 +448,8 @@ float linearrgb_to_srgb(float c)
if (c < 0.0031308f) {
return (c < 0.0f) ? 0.0f : c * 12.92f;
}
- else {
- return 1.055f * powf(c, 1.0f / 2.4f) - 0.055f;
- }
+
+ return 1.055f * powf(c, 1.0f / 2.4f) - 0.055f;
}
void minmax_rgb(short c[3])
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 83750277bf6..1afcf83bf73 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -231,9 +231,8 @@ float cotangent_tri_weight_v3(const float v1[3], const float v2[3], const float
if (c_len > FLT_EPSILON) {
return dot_v3v3(a, b) / c_len;
}
- else {
- return 0.0f;
- }
+
+ return 0.0f;
}
/********************************* Planes **********************************/
@@ -589,9 +588,8 @@ float dist_signed_squared_to_corner_v3v3v3(const float p[3],
if (flip) {
return min_ff(dist_a, dist_b);
}
- else {
- return max_ff(dist_a, dist_b);
- }
+
+ return max_ff(dist_a, dist_b);
}
/**
@@ -1146,9 +1144,8 @@ int isect_line_line_v2_point(
return ISECT_LINE_LINE_CROSS;
}
- else {
- return ISECT_LINE_LINE_COLINEAR;
- }
+
+ return ISECT_LINE_LINE_COLINEAR;
}
/* intersect Line-Line, floats */
@@ -1304,55 +1301,54 @@ int isect_seg_seg_v2_point_ex(const float v0[2],
/* out of segment intersection */
return -1;
}
- else {
- if ((cross_v2v2(s10, s30) == 0.0f) && (cross_v2v2(s32, s30) == 0.0f)) {
- /* equal lines */
- float s20[2];
- float u_a, u_b;
-
- if (equals_v2v2(v0, v1)) {
- if (len_squared_v2v2(v2, v3) > square_f(eps)) {
- /* use non-point segment as basis */
- SWAP(const float *, v0, v2);
- SWAP(const float *, v1, v3);
-
- sub_v2_v2v2(s10, v1, v0);
- sub_v2_v2v2(s30, v3, v0);
- }
- else { /* both of segments are points */
- if (equals_v2v2(v0, v2)) { /* points are equal */
- copy_v2_v2(r_vi, v0);
- return 1;
- }
- /* two different points */
- return -1;
- }
- }
+ if ((cross_v2v2(s10, s30) == 0.0f) && (cross_v2v2(s32, s30) == 0.0f)) {
+ /* equal lines */
+ float s20[2];
+ float u_a, u_b;
- sub_v2_v2v2(s20, v2, v0);
+ if (equals_v2v2(v0, v1)) {
+ if (len_squared_v2v2(v2, v3) > square_f(eps)) {
+ /* use non-point segment as basis */
+ SWAP(const float *, v0, v2);
+ SWAP(const float *, v1, v3);
- u_a = dot_v2v2(s20, s10) / dot_v2v2(s10, s10);
- u_b = dot_v2v2(s30, s10) / dot_v2v2(s10, s10);
-
- if (u_a > u_b) {
- SWAP(float, u_a, u_b);
+ sub_v2_v2v2(s10, v1, v0);
+ sub_v2_v2v2(s30, v3, v0);
}
+ else { /* both of segments are points */
+ if (equals_v2v2(v0, v2)) { /* points are equal */
+ copy_v2_v2(r_vi, v0);
+ return 1;
+ }
- if (u_a > endpoint_max || u_b < endpoint_min) {
- /* non-overlapping segments */
+ /* two different points */
return -1;
}
- else if (max_ff(0.0f, u_a) == min_ff(1.0f, u_b)) {
- /* one common point: can return result */
- madd_v2_v2v2fl(r_vi, v0, s10, max_ff(0, u_a));
- return 1;
- }
}
- /* lines are collinear */
- return -1;
+ sub_v2_v2v2(s20, v2, v0);
+
+ u_a = dot_v2v2(s20, s10) / dot_v2v2(s10, s10);
+ u_b = dot_v2v2(s30, s10) / dot_v2v2(s10, s10);
+
+ if (u_a > u_b) {
+ SWAP(float, u_a, u_b);
+ }
+
+ if (u_a > endpoint_max || u_b < endpoint_min) {
+ /* non-overlapping segments */
+ return -1;
+ }
+ if (max_ff(0.0f, u_a) == min_ff(1.0f, u_b)) {
+ /* one common point: can return result */
+ madd_v2_v2v2fl(r_vi, v0, s10, max_ff(0, u_a));
+ return 1;
+ }
}
+
+ /* lines are collinear */
+ return -1;
}
int isect_seg_seg_v2_point(
@@ -1472,13 +1468,13 @@ int isect_line_sphere_v3(const float l1[3],
/* no intersections */
return 0;
}
- else if (i == 0.0f) {
+ if (i == 0.0f) {
/* one intersection */
mu = -b / (2.0f * a);
madd_v3_v3v3fl(r_p1, l1, ldir, mu);
return 1;
}
- else if (i > 0.0f) {
+ if (i > 0.0f) {
const float i_sqrt = sqrtf(i); /* avoid calc twice */
/* first intersection */
@@ -1490,10 +1486,9 @@ int isect_line_sphere_v3(const float l1[3],
madd_v3_v3v3fl(r_p2, l1, ldir, mu);
return 2;
}
- else {
- /* math domain error - nan */
- return -1;
- }
+
+ /* math domain error - nan */
+ return -1;
}
/* keep in sync with isect_line_sphere_v3 */
@@ -1520,13 +1515,13 @@ int isect_line_sphere_v2(const float l1[2],
/* no intersections */
return 0;
}
- else if (i == 0.0f) {
+ if (i == 0.0f) {
/* one intersection */
mu = -b / (2.0f * a);
madd_v2_v2v2fl(r_p1, l1, ldir, mu);
return 1;
}
- else if (i > 0.0f) {
+ if (i > 0.0f) {
const float i_sqrt = sqrtf(i); /* avoid calc twice */
/* first intersection */
@@ -1538,10 +1533,9 @@ int isect_line_sphere_v2(const float l1[2],
madd_v2_v2v2fl(r_p2, l1, ldir, mu);
return 2;
}
- else {
- /* math domain error - nan */
- return -1;
- }
+
+ /* math domain error - nan */
+ return -1;
}
/* point in polygon (keep float and int versions in sync) */
@@ -1957,34 +1951,32 @@ bool isect_ray_tri_watertight_v3(const float ray_origin[3],
if (UNLIKELY(det == 0.0f || !isfinite(det))) {
return false;
}
- else {
- /* Calculate scaled z-coordinates of vertices and use them to calculate
- * the hit distance.
- */
- const int sign_det = (float_as_int(det) & (int)0x80000000);
- const float t = (u * a_kz + v * b_kz + w * c_kz) * sz;
- const float sign_t = xor_fl(t, sign_det);
- if ((sign_t < 0.0f)
- /* Differ from Cycles, don't read r_lambda's original value
- * otherwise we won't match any of the other intersect functions here...
- * which would be confusing. */
+
+ /* Calculate scaled z-coordinates of vertices and use them to calculate
+ * the hit distance.
+ */
+ const int sign_det = (float_as_int(det) & (int)0x80000000);
+ const float t = (u * a_kz + v * b_kz + w * c_kz) * sz;
+ const float sign_t = xor_fl(t, sign_det);
+ if ((sign_t < 0.0f)
+ /* Differ from Cycles, don't read r_lambda's original value
+ * otherwise we won't match any of the other intersect functions here...
+ * which would be confusing. */
#if 0
|| (sign_T > *r_lambda * xor_signmask(det, sign_mask))
#endif
- ) {
- return false;
- }
- else {
- /* Normalize u, v and t. */
- const float inv_det = 1.0f / det;
- if (r_uv) {
- r_uv[0] = u * inv_det;
- r_uv[1] = v * inv_det;
- }
- *r_lambda = t * inv_det;
- return true;
- }
+ ) {
+ return false;
+ }
+
+ /* Normalize u, v and t. */
+ const float inv_det = 1.0f / det;
+ if (r_uv) {
+ r_uv[0] = u * inv_det;
+ r_uv[1] = v * inv_det;
}
+ *r_lambda = t * inv_det;
+ return true;
}
bool isect_ray_tri_watertight_v3_simple(const float ray_origin[3],
@@ -2102,7 +2094,7 @@ bool isect_ray_seg_v2(const float ray_origin[2],
det = cross_v2v2(ray_direction, s10);
if (det != 0.0f) {
const float v = cross_v2v2(v0_local, v1_local);
- float p[2] = {(ray_direction[0] * v) / det, (ray_direction[1] * v) / det};
+ const float p[2] = {(ray_direction[0] * v) / det, (ray_direction[1] * v) / det};
const float t = (dot_v2v2(p, ray_direction) / dot_v2v2(ray_direction, ray_direction));
if ((t >= 0.0f) == 0) {
@@ -2215,10 +2207,9 @@ bool isect_line_plane_v3(float r_isect_co[3],
madd_v3_v3v3fl(r_isect_co, l1, u, lambda);
return true;
}
- else {
- /* The segment is parallel to plane */
- return false;
- }
+
+ /* The segment is parallel to plane */
+ return false;
}
/**
@@ -2257,9 +2248,8 @@ bool isect_plane_plane_plane_v3(const float plane_a[4],
return true;
}
- else {
- return false;
- }
+
+ return false;
}
/**
@@ -2303,9 +2293,8 @@ bool isect_plane_plane_v3(const float plane_a[4],
return true;
}
- else {
- return false;
- }
+
+ return false;
}
/**
@@ -2498,65 +2487,54 @@ static bool isect_tri_tri_v2_impl_vert(const float t_a0[2],
if (line_point_side_v2(t_a0, t_b1, t_a1) <= 0.0f) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
- else {
- if (line_point_side_v2(t_a0, t_b0, t_a2) >= 0.0f) {
- if (line_point_side_v2(t_a1, t_a2, t_b0) >= 0.0f) {
- return 1;
- }
- else {
- return 0;
- }
- }
- else {
- return 0;
+
+ if (line_point_side_v2(t_a0, t_b0, t_a2) >= 0.0f) {
+ if (line_point_side_v2(t_a1, t_a2, t_b0) >= 0.0f) {
+ return 1;
}
+
+ return 0;
}
+
+ return 0;
}
- else if (line_point_side_v2(t_a0, t_b1, t_a1) <= 0.0f) {
+ if (line_point_side_v2(t_a0, t_b1, t_a1) <= 0.0f) {
if (line_point_side_v2(t_b2, t_b1, t_a2) <= 0.0f) {
if (line_point_side_v2(t_a1, t_a2, t_b1) >= 0.0f) {
return 1;
}
- else {
- return 0;
- }
- }
- else {
+
return 0;
}
- }
- else {
+
return 0;
}
+
+ return 0;
}
- else if (line_point_side_v2(t_b2, t_b0, t_a2) >= 0.0f) {
+ if (line_point_side_v2(t_b2, t_b0, t_a2) >= 0.0f) {
if (line_point_side_v2(t_a1, t_a2, t_b2) >= 0.0f) {
if (line_point_side_v2(t_a0, t_b0, t_a2) >= 0.0f) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
- else if (line_point_side_v2(t_a1, t_a2, t_b1) >= 0.0f) {
+ if (line_point_side_v2(t_a1, t_a2, t_b1) >= 0.0f) {
if (line_point_side_v2(t_b2, t_a2, t_b1) >= 0.0f) {
return 1;
}
- else {
- return 0;
- }
- }
- else {
+
return 0;
}
- }
- else {
+
return 0;
}
+
+ return 0;
}
static bool isect_tri_tri_v2_impl_edge(const float t_a0[2],
@@ -2573,47 +2551,38 @@ static bool isect_tri_tri_v2_impl_edge(const float t_a0[2],
if (line_point_side_v2(t_a0, t_a1, t_b2) >= 0.0f) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
- else {
- if (line_point_side_v2(t_a1, t_a2, t_b0) >= 0.0f) {
- if (line_point_side_v2(t_a2, t_a0, t_b0) >= 0.0f) {
- return 1;
- }
- else {
- return 0;
- }
- }
- else {
- return 0;
+
+ if (line_point_side_v2(t_a1, t_a2, t_b0) >= 0.0f) {
+ if (line_point_side_v2(t_a2, t_a0, t_b0) >= 0.0f) {
+ return 1;
}
+
+ return 0;
}
+
+ return 0;
}
- else {
- if (line_point_side_v2(t_b2, t_b0, t_a2) >= 0.0f) {
- if (line_point_side_v2(t_a0, t_b0, t_a2) >= 0.0f) {
- if (line_point_side_v2(t_a0, t_a2, t_b2) >= 0.0f) {
- return 1;
- }
- else {
- if (line_point_side_v2(t_a1, t_a2, t_b2) >= 0.0f) {
- return 1;
- }
- else {
- return 0;
- }
- }
+
+ if (line_point_side_v2(t_b2, t_b0, t_a2) >= 0.0f) {
+ if (line_point_side_v2(t_a0, t_b0, t_a2) >= 0.0f) {
+ if (line_point_side_v2(t_a0, t_a2, t_b2) >= 0.0f) {
+ return 1;
}
- else {
- return 0;
+
+ if (line_point_side_v2(t_a1, t_a2, t_b2) >= 0.0f) {
+ return 1;
}
- }
- else {
+
return 0;
}
+
+ return 0;
}
+
+ return 0;
}
static int isect_tri_tri_impl_ccw_v2(const float t_a0[2],
@@ -2628,32 +2597,26 @@ static int isect_tri_tri_impl_ccw_v2(const float t_a0[2],
if (line_point_side_v2(t_b2, t_b0, t_a0) >= 0.0f) {
return 1;
}
- else {
- return isect_tri_tri_v2_impl_edge(t_a0, t_a1, t_a2, t_b0, t_b1, t_b2);
- }
+
+ return isect_tri_tri_v2_impl_edge(t_a0, t_a1, t_a2, t_b0, t_b1, t_b2);
}
- else {
- if (line_point_side_v2(t_b2, t_b0, t_a0) >= 0.0f) {
- return isect_tri_tri_v2_impl_edge(t_a0, t_a1, t_a2, t_b2, t_b0, t_b1);
- }
- else {
- return isect_tri_tri_v2_impl_vert(t_a0, t_a1, t_a2, t_b0, t_b1, t_b2);
- }
+
+ if (line_point_side_v2(t_b2, t_b0, t_a0) >= 0.0f) {
+ return isect_tri_tri_v2_impl_edge(t_a0, t_a1, t_a2, t_b2, t_b0, t_b1);
}
+
+ return isect_tri_tri_v2_impl_vert(t_a0, t_a1, t_a2, t_b0, t_b1, t_b2);
}
- else {
- if (line_point_side_v2(t_b1, t_b2, t_a0) >= 0.0f) {
- if (line_point_side_v2(t_b2, t_b0, t_a0) >= 0.0f) {
- return isect_tri_tri_v2_impl_edge(t_a0, t_a1, t_a2, t_b1, t_b2, t_b0);
- }
- else {
- return isect_tri_tri_v2_impl_vert(t_a0, t_a1, t_a2, t_b1, t_b2, t_b0);
- }
- }
- else {
- return isect_tri_tri_v2_impl_vert(t_a0, t_a1, t_a2, t_b2, t_b0, t_b1);
+
+ if (line_point_side_v2(t_b1, t_b2, t_a0) >= 0.0f) {
+ if (line_point_side_v2(t_b2, t_b0, t_a0) >= 0.0f) {
+ return isect_tri_tri_v2_impl_edge(t_a0, t_a1, t_a2, t_b1, t_b2, t_b0);
}
+
+ return isect_tri_tri_v2_impl_vert(t_a0, t_a1, t_a2, t_b1, t_b2, t_b0);
}
+
+ return isect_tri_tri_v2_impl_vert(t_a0, t_a1, t_a2, t_b2, t_b0, t_b1);
}
bool isect_tri_tri_v2(const float t_a0[2],
@@ -2667,18 +2630,15 @@ bool isect_tri_tri_v2(const float t_a0[2],
if (line_point_side_v2(t_b0, t_b1, t_b2) < 0.0f) {
return isect_tri_tri_impl_ccw_v2(t_a0, t_a2, t_a1, t_b0, t_b2, t_b1);
}
- else {
- return isect_tri_tri_impl_ccw_v2(t_a0, t_a2, t_a1, t_b0, t_b1, t_b2);
- }
+
+ return isect_tri_tri_impl_ccw_v2(t_a0, t_a2, t_a1, t_b0, t_b1, t_b2);
}
- else {
- if (line_point_side_v2(t_b0, t_b1, t_b2) < 0.0f) {
- return isect_tri_tri_impl_ccw_v2(t_a0, t_a1, t_a2, t_b0, t_b2, t_b1);
- }
- else {
- return isect_tri_tri_impl_ccw_v2(t_a0, t_a1, t_a2, t_b0, t_b1, t_b2);
- }
+
+ if (line_point_side_v2(t_b0, t_b1, t_b2) < 0.0f) {
+ return isect_tri_tri_impl_ccw_v2(t_a0, t_a1, t_a2, t_b0, t_b2, t_b1);
}
+
+ return isect_tri_tri_impl_ccw_v2(t_a0, t_a1, t_a2, t_b0, t_b1, t_b2);
}
/** \} */
@@ -2744,8 +2704,7 @@ int isect_aabb_planes_v3(const float (*planes)[4],
if (plane_point_side_v3(planes[i], bb_far) < 0.0f) {
return ISECT_AABB_PLANE_BEHIND_ANY;
}
- else if ((ret != ISECT_AABB_PLANE_CROSS_ANY) &&
- (plane_point_side_v3(planes[i], bb_near) < 0.0f)) {
+ if ((ret != ISECT_AABB_PLANE_CROSS_ANY) && (plane_point_side_v3(planes[i], bb_near) < 0.0f)) {
ret = ISECT_AABB_PLANE_CROSS_ANY;
}
}
@@ -3029,7 +2988,7 @@ int isect_line_line_epsilon_v3(const float v1[3],
return 0;
}
/* test if the two lines are coplanar */
- else if (UNLIKELY(fabsf(d) <= epsilon)) {
+ if (UNLIKELY(fabsf(d) <= epsilon)) {
cross_v3_v3v3(cb, c, b);
mul_v3_fl(a, dot_v3v3(cb, ab) / div);
@@ -3039,34 +2998,33 @@ int isect_line_line_epsilon_v3(const float v1[3],
return 1; /* one intersection only */
}
/* if not */
- else {
- float n[3], t[3];
- float v3t[3], v4t[3];
- sub_v3_v3v3(t, v1, v3);
- /* offset between both plane where the lines lies */
- cross_v3_v3v3(n, a, b);
- project_v3_v3v3(t, t, n);
+ float n[3], t[3];
+ float v3t[3], v4t[3];
+ sub_v3_v3v3(t, v1, v3);
- /* for the first line, offset the second line until it is coplanar */
- add_v3_v3v3(v3t, v3, t);
- add_v3_v3v3(v4t, v4, t);
+ /* offset between both plane where the lines lies */
+ cross_v3_v3v3(n, a, b);
+ project_v3_v3v3(t, t, n);
- sub_v3_v3v3(c, v3t, v1);
- sub_v3_v3v3(a, v2, v1);
- sub_v3_v3v3(b, v4t, v3t);
+ /* for the first line, offset the second line until it is coplanar */
+ add_v3_v3v3(v3t, v3, t);
+ add_v3_v3v3(v4t, v4, t);
- cross_v3_v3v3(ab, a, b);
- cross_v3_v3v3(cb, c, b);
+ sub_v3_v3v3(c, v3t, v1);
+ sub_v3_v3v3(a, v2, v1);
+ sub_v3_v3v3(b, v4t, v3t);
- mul_v3_fl(a, dot_v3v3(cb, ab) / dot_v3v3(ab, ab));
- add_v3_v3v3(r_i1, v1, a);
+ cross_v3_v3v3(ab, a, b);
+ cross_v3_v3v3(cb, c, b);
- /* for the second line, just subtract the offset from the first intersection point */
- sub_v3_v3v3(r_i2, r_i1, t);
+ mul_v3_fl(a, dot_v3v3(cb, ab) / dot_v3v3(ab, ab));
+ add_v3_v3v3(r_i1, v1, a);
- return 2; /* two nearest points */
- }
+ /* for the second line, just subtract the offset from the first intersection point */
+ sub_v3_v3v3(r_i2, r_i1, t);
+
+ return 2; /* two nearest points */
}
int isect_line_line_v3(const float v1[3],
@@ -3109,31 +3067,29 @@ bool isect_line_line_strict_v3(const float v1[3],
return false;
}
/* test if the two lines are coplanar */
- else if (UNLIKELY(fabsf(d) < epsilon)) {
+ if (UNLIKELY(fabsf(d) < epsilon)) {
return false;
}
- else {
- float f1, f2;
- cross_v3_v3v3(cb, c, b);
- cross_v3_v3v3(ca, c, a);
- f1 = dot_v3v3(cb, ab) / div;
- f2 = dot_v3v3(ca, ab) / div;
+ float f1, f2;
+ cross_v3_v3v3(cb, c, b);
+ cross_v3_v3v3(ca, c, a);
- if (f1 >= 0 && f1 <= 1 && f2 >= 0 && f2 <= 1) {
- mul_v3_fl(a, f1);
- add_v3_v3v3(vi, v1, a);
+ f1 = dot_v3v3(cb, ab) / div;
+ f2 = dot_v3v3(ca, ab) / div;
- if (r_lambda) {
- *r_lambda = f1;
- }
+ if (f1 >= 0 && f1 <= 1 && f2 >= 0 && f2 <= 1) {
+ mul_v3_fl(a, f1);
+ add_v3_v3v3(vi, v1, a);
- return true; /* intersection found */
- }
- else {
- return false;
+ if (r_lambda) {
+ *r_lambda = f1;
}
+
+ return true; /* intersection found */
}
+
+ return false;
}
/**
@@ -3299,15 +3255,14 @@ bool isect_ray_aabb_v3_simple(const float orig[3],
if ((hit_dist[1] < 0.0f || hit_dist[0] > hit_dist[1])) {
return false;
}
- else {
- if (tmin) {
- *tmin = hit_dist[0];
- }
- if (tmax) {
- *tmax = hit_dist[1];
- }
- return true;
+
+ if (tmin) {
+ *tmin = hit_dist[0];
+ }
+ if (tmax) {
+ *tmax = hit_dist[1];
}
+ return true;
}
float closest_to_ray_v3(float r_close[3],
@@ -3525,7 +3480,7 @@ static bool point_in_slice(const float p[3],
/* adult sister defining the slice planes by the origin and the normal
* NOTE |normal| may not be 1 but defining the thickness of the slice */
-static bool point_in_slice_as(float p[3], float origin[3], float normal[3])
+static bool point_in_slice_as(const float p[3], const float origin[3], const float normal[3])
{
float h, rp[3];
sub_v3_v3v3(rp, p, origin);
@@ -3584,9 +3539,8 @@ bool isect_point_tri_v3(
return true;
}
- else {
- return false;
- }
+
+ return false;
}
bool clip_segment_v3_plane(
@@ -3609,7 +3563,7 @@ bool clip_segment_v3_plane(
if (t >= div) {
return false;
}
- else if (t > 0.0f) {
+ if (t > 0.0f) {
const float p1_copy[3] = {UNPACK3(p1)};
copy_v3_v3(r_p2, p2);
madd_v3_v3v3fl(r_p1, p1_copy, dp, t / div);
@@ -3621,7 +3575,7 @@ bool clip_segment_v3_plane(
if (t >= 0.0f) {
return false;
}
- else if (t > div) {
+ if (t > div) {
const float p1_copy[3] = {UNPACK3(p1)};
copy_v3_v3(r_p1, p1);
madd_v3_v3v3fl(r_p2, p1_copy, dp, t / div);
@@ -3660,7 +3614,7 @@ bool clip_segment_v3_plane_n(const float p1[3],
if (t >= div) {
return false;
}
- else if (t > 0.0f) {
+ if (t > 0.0f) {
t /= div;
if (t > p1_fac) {
p1_fac = t;
@@ -3675,7 +3629,7 @@ bool clip_segment_v3_plane_n(const float p1[3],
if (t >= 0.0f) {
return false;
}
- else if (t > div) {
+ if (t > div) {
t /= div;
if (t < p2_fac) {
p2_fac = t;
@@ -3859,8 +3813,8 @@ int barycentric_inside_triangle_v2(const float w[3])
if (IN_RANGE(w[0], 0.0f, 1.0f) && IN_RANGE(w[1], 0.0f, 1.0f) && IN_RANGE(w[2], 0.0f, 1.0f)) {
return 1;
}
- else if (IN_RANGE_INCL(w[0], 0.0f, 1.0f) && IN_RANGE_INCL(w[1], 0.0f, 1.0f) &&
- IN_RANGE_INCL(w[2], 0.0f, 1.0f)) {
+ if (IN_RANGE_INCL(w[0], 0.0f, 1.0f) && IN_RANGE_INCL(w[1], 0.0f, 1.0f) &&
+ IN_RANGE_INCL(w[2], 0.0f, 1.0f)) {
return 2;
}
@@ -4157,68 +4111,67 @@ int interp_sparse_array(float *array, const int list_size, const float skipval)
if (found_valid == 0) {
return -1;
}
- else if (found_invalid == 0) {
+ if (found_invalid == 0) {
return 0;
}
- else {
- /* found invalid depths, interpolate */
- float valid_last = skipval;
- int valid_ofs = 0;
- float *array_up = MEM_callocN(sizeof(float) * (size_t)list_size, "interp_sparse_array up");
- float *array_down = MEM_callocN(sizeof(float) * (size_t)list_size, "interp_sparse_array up");
+ /* found invalid depths, interpolate */
+ float valid_last = skipval;
+ int valid_ofs = 0;
- int *ofs_tot_up = MEM_callocN(sizeof(int) * (size_t)list_size, "interp_sparse_array tup");
- int *ofs_tot_down = MEM_callocN(sizeof(int) * (size_t)list_size, "interp_sparse_array tdown");
+ float *array_up = MEM_callocN(sizeof(float) * (size_t)list_size, "interp_sparse_array up");
+ float *array_down = MEM_callocN(sizeof(float) * (size_t)list_size, "interp_sparse_array up");
- for (i = 0; i < list_size; i++) {
- if (array[i] == skipval) {
- array_up[i] = valid_last;
- ofs_tot_up[i] = ++valid_ofs;
- }
- else {
- valid_last = array[i];
- valid_ofs = 0;
- }
+ int *ofs_tot_up = MEM_callocN(sizeof(int) * (size_t)list_size, "interp_sparse_array tup");
+ int *ofs_tot_down = MEM_callocN(sizeof(int) * (size_t)list_size, "interp_sparse_array tdown");
+
+ for (i = 0; i < list_size; i++) {
+ if (array[i] == skipval) {
+ array_up[i] = valid_last;
+ ofs_tot_up[i] = ++valid_ofs;
+ }
+ else {
+ valid_last = array[i];
+ valid_ofs = 0;
}
+ }
- valid_last = skipval;
- valid_ofs = 0;
+ valid_last = skipval;
+ valid_ofs = 0;
- for (i = list_size - 1; i >= 0; i--) {
- if (array[i] == skipval) {
- array_down[i] = valid_last;
- ofs_tot_down[i] = ++valid_ofs;
- }
- else {
- valid_last = array[i];
- valid_ofs = 0;
- }
+ for (i = list_size - 1; i >= 0; i--) {
+ if (array[i] == skipval) {
+ array_down[i] = valid_last;
+ ofs_tot_down[i] = ++valid_ofs;
+ }
+ else {
+ valid_last = array[i];
+ valid_ofs = 0;
}
+ }
- /* now blend */
- for (i = 0; i < list_size; i++) {
- if (array[i] == skipval) {
- if (array_up[i] != skipval && array_down[i] != skipval) {
- array[i] = ((array_up[i] * (float)ofs_tot_down[i]) +
- (array_down[i] * (float)ofs_tot_up[i])) /
- (float)(ofs_tot_down[i] + ofs_tot_up[i]);
- }
- else if (array_up[i] != skipval) {
- array[i] = array_up[i];
- }
- else if (array_down[i] != skipval) {
- array[i] = array_down[i];
- }
+ /* now blend */
+ for (i = 0; i < list_size; i++) {
+ if (array[i] == skipval) {
+ if (array_up[i] != skipval && array_down[i] != skipval) {
+ array[i] = ((array_up[i] * (float)ofs_tot_down[i]) +
+ (array_down[i] * (float)ofs_tot_up[i])) /
+ (float)(ofs_tot_down[i] + ofs_tot_up[i]);
+ }
+ else if (array_up[i] != skipval) {
+ array[i] = array_up[i];
+ }
+ else if (array_down[i] != skipval) {
+ array[i] = array_down[i];
}
}
+ }
- MEM_freeN(array_up);
- MEM_freeN(array_down);
+ MEM_freeN(array_up);
+ MEM_freeN(array_down);
- MEM_freeN(ofs_tot_up);
- MEM_freeN(ofs_tot_down);
- }
+ MEM_freeN(ofs_tot_up);
+ MEM_freeN(ofs_tot_down);
return 1;
}
@@ -4341,7 +4294,7 @@ void interp_weights_poly_v3(float *w, float v[][3], const int n, const float co[
ix_flag = IS_POINT_IX;
break;
}
- else if (UNLIKELY(dist_squared_to_line_segment_v3(co, v_curr, v_next) < eps_sq)) {
+ if (UNLIKELY(dist_squared_to_line_segment_v3(co, v_curr, v_next) < eps_sq)) {
ix_flag = IS_SEGMENT_IX;
break;
}
@@ -4426,7 +4379,7 @@ void interp_weights_poly_v2(float *w, float v[][2], const int n, const float co[
ix_flag = IS_POINT_IX;
break;
}
- else if (UNLIKELY(dist_squared_to_line_segment_v2(co, v_curr, v_next) < eps_sq)) {
+ if (UNLIKELY(dist_squared_to_line_segment_v2(co, v_curr, v_next) < eps_sq)) {
ix_flag = IS_SEGMENT_IX;
break;
}
@@ -4709,17 +4662,15 @@ float resolve_quad_u_v2(const float st[2],
if (IS_ZERO(fDen) == 0) {
return (float)(a / fDen);
}
- else {
- return 0.0f;
- }
- }
- else {
- const double desc_sq = b * b - a * fC;
- const double desc = sqrt(desc_sq < 0.0 ? 0.0 : desc_sq);
- const double s = signed_area > 0 ? (-1.0) : 1.0;
- return (float)(((a - b) + s * desc) / denom);
+ return 0.0f;
}
+
+ const double desc_sq = b * b - a * fC;
+ const double desc = sqrt(desc_sq < 0.0 ? 0.0 : desc_sq);
+ const double s = signed_area > 0 ? (-1.0) : 1.0;
+
+ return (float)(((a - b) + s * desc) / denom);
}
#undef IS_ZERO
@@ -5021,7 +4972,7 @@ void projmat_from_subregion(const float projmat[4][4],
}
}
-static void i_multmatrix(float icand[4][4], float Vm[4][4])
+static void i_multmatrix(const float icand[4][4], float Vm[4][4])
{
int row, col;
float temp[4][4];
@@ -5217,7 +5168,7 @@ void map_to_sphere(float *r_u, float *r_v, const float x, const float y, const f
void map_to_plane_v2_v3v3(float r_co[2], const float co[3], const float no[3])
{
- float target[3] = {0.0f, 0.0f, 1.0f};
+ const float target[3] = {0.0f, 0.0f, 1.0f};
float axis[3];
cross_v3_v3v3(axis, no, target);
@@ -6201,17 +6152,16 @@ float cubic_tangent_factor_circle_v3(const float tan_l[3], const float tan_r[3])
/* no angle difference (use fallback, length wont make any difference) */
return (1.0f / 3.0f) * 0.75f;
}
- else if (tan_dot < -1.0f + eps) {
+ if (tan_dot < -1.0f + eps) {
/* parallele tangents (half-circle) */
return (1.0f / 2.0f);
}
- else {
- /* non-aligned tangents, calculate handle length */
- const float angle = acosf(tan_dot) / 2.0f;
- /* could also use 'angle_sin = len_vnvn(tan_l, tan_r, dims) / 2.0' */
- const float angle_sin = sinf(angle);
- const float angle_cos = cosf(angle);
- return ((1.0f - angle_cos) / (angle_sin * 2.0f)) / angle_sin;
- }
+ /* non-aligned tangents, calculate handle length */
+ const float angle = acosf(tan_dot) / 2.0f;
+
+ /* could also use 'angle_sin = len_vnvn(tan_l, tan_r, dims) / 2.0' */
+ const float angle_sin = sinf(angle);
+ const float angle_cos = cosf(angle);
+ return ((1.0f - angle_cos) / (angle_sin * 2.0f)) / angle_sin;
}
diff --git a/source/blender/blenlib/intern/math_geom_inline.c b/source/blender/blenlib/intern/math_geom_inline.c
index 893c978d084..db317f5e81d 100644
--- a/source/blender/blenlib/intern/math_geom_inline.c
+++ b/source/blender/blenlib/intern/math_geom_inline.c
@@ -62,12 +62,12 @@ MINLINE float area_squared_tri_v2(const float v1[2], const float v2[2], const fl
MINLINE void zero_sh(float r[9])
{
- memset(r, 0, sizeof(float) * 9);
+ memset(r, 0, sizeof(float[9]));
}
MINLINE void copy_sh_sh(float r[9], const float a[9])
{
- memcpy(r, a, sizeof(float) * 9);
+ memcpy(r, a, sizeof(float[9]));
}
MINLINE void mul_sh_fl(float r[9], const float f)
diff --git a/source/blender/blenlib/intern/math_interp.c b/source/blender/blenlib/intern/math_interp.c
index 6277b1cd9dc..13a1816f1bd 100644
--- a/source/blender/blenlib/intern/math_interp.c
+++ b/source/blender/blenlib/intern/math_interp.c
@@ -286,7 +286,7 @@ BLI_INLINE void bilinear_interpolation(const unsigned char *byte_buffer,
if (float_output) {
const float *row1, *row2, *row3, *row4;
- float empty[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float empty[4] = {0.0f, 0.0f, 0.0f, 0.0f};
/* pixel value must be already wrapped, however values at boundaries may flip */
if (wrap_x) {
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c
index a2f7cc24dd3..d38c081ec2b 100644
--- a/source/blender/blenlib/intern/math_rotation.c
+++ b/source/blender/blenlib/intern/math_rotation.c
@@ -644,9 +644,8 @@ float angle_signed_normalized_qt(const float q[4])
if (q[0] >= 0.0f) {
return 2.0f * saacos(q[0]);
}
- else {
- return -2.0f * saacos(-q[0]);
- }
+
+ return -2.0f * saacos(-q[0]);
}
float angle_signed_normalized_qtqt(const float q1[4], const float q2[4])
@@ -654,11 +653,10 @@ float angle_signed_normalized_qtqt(const float q1[4], const float q2[4])
if (dot_qtqt(q1, q2) >= 0.0f) {
return angle_normalized_qtqt(q1, q2);
}
- else {
- float q2_copy[4];
- negate_v4_v4(q2_copy, q2);
- return -angle_normalized_qtqt(q1, q2_copy);
- }
+
+ float q2_copy[4];
+ negate_v4_v4(q2_copy, q2);
+ return -angle_normalized_qtqt(q1, q2_copy);
}
float angle_signed_qt(const float q[4])
@@ -675,11 +673,10 @@ float angle_signed_qtqt(const float q1[4], const float q2[4])
if (dot_qtqt(q1, q2) >= 0.0f) {
return angle_qtqt(q1, q2);
}
- else {
- float q2_copy[4];
- negate_v4_v4(q2_copy, q2);
- return -angle_qtqt(q1, q2_copy);
- }
+
+ float q2_copy[4];
+ negate_v4_v4(q2_copy, q2);
+ return -angle_qtqt(q1, q2_copy);
}
/** \} */
@@ -1594,12 +1591,11 @@ static const RotOrderInfo *get_rotation_order_info(const short order)
if (order < 1) {
return &rotOrders[0];
}
- else if (order < 6) {
+ if (order < 6) {
return &rotOrders[order - 1];
}
- else {
- return &rotOrders[5];
- }
+
+ return &rotOrders[5];
}
/* Construct quaternion from Euler angles (in radians). */
@@ -2367,8 +2363,8 @@ bool mat3_from_axis_conversion(
value = ((src_forward << (0 * 3)) | (src_up << (1 * 3)) | (dst_forward << (2 * 3)) |
(dst_up << (3 * 3)));
- for (uint i = 0; i < (sizeof(_axis_convert_matrix) / sizeof(*_axis_convert_matrix)); i++) {
- for (uint j = 0; j < (sizeof(*_axis_convert_lut) / sizeof(*_axis_convert_lut[0])); j++) {
+ for (uint i = 0; i < (ARRAY_SIZE(_axis_convert_matrix)); i++) {
+ for (uint j = 0; j < (ARRAY_SIZE(*_axis_convert_lut)); j++) {
if (_axis_convert_lut[i][j] == value) {
copy_m3_m3(r_mat, _axis_convert_matrix[i]);
return true;
diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c
index 7f1840228e2..909d508e262 100644
--- a/source/blender/blenlib/intern/math_vector.c
+++ b/source/blender/blenlib/intern/math_vector.c
@@ -506,11 +506,10 @@ float angle_normalized_v3v3(const float v1[3], const float v2[3])
if (dot_v3v3(v1, v2) >= 0.0f) {
return 2.0f * saasin(len_v3v3(v1, v2) / 2.0f);
}
- else {
- float v2_n[3];
- negate_v3_v3(v2_n, v2);
- return (float)M_PI - 2.0f * saasin(len_v3v3(v1, v2_n) / 2.0f);
- }
+
+ float v2_n[3];
+ negate_v3_v3(v2_n, v2);
+ return (float)M_PI - 2.0f * saasin(len_v3v3(v1, v2_n) / 2.0f);
}
float angle_normalized_v2v2(const float v1[2], const float v2[2])
@@ -523,11 +522,10 @@ float angle_normalized_v2v2(const float v1[2], const float v2[2])
if (dot_v2v2(v1, v2) >= 0.0f) {
return 2.0f * saasin(len_v2v2(v1, v2) / 2.0f);
}
- else {
- float v2_n[2];
- negate_v2_v2(v2_n, v2);
- return (float)M_PI - 2.0f * saasin(len_v2v2(v1, v2_n) / 2.0f);
- }
+
+ float v2_n[2];
+ negate_v2_v2(v2_n, v2);
+ return (float)M_PI - 2.0f * saasin(len_v2v2(v1, v2_n) / 2.0f);
}
/**
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index d912cb8d464..67d41ffb779 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -427,9 +427,8 @@ static int BLI_path_unc_prefix_len(const char *path)
/* we assume long UNC path like \\?\server\share\folder etc... */
return 4;
}
- else {
- return 2;
- }
+
+ return 2;
}
return 0;
@@ -683,7 +682,7 @@ bool BLI_path_suffix(char *string, size_t maxlen, const char *suffix, const char
has_extension = true;
break;
}
- else if (ELEM(string[a], '/', '\\')) {
+ if (ELEM(string[a], '/', '\\')) {
break;
}
}
@@ -713,9 +712,8 @@ bool BLI_path_parent_dir(char *path)
strcpy(path, tmp); /* We assume pardir is always shorter... */
return true;
}
- else {
- return false;
- }
+
+ return false;
}
/**
@@ -764,11 +762,10 @@ static bool stringframe_chars(const char *path, int *char_start, int *char_end)
*char_end = ch_end;
return true;
}
- else {
- *char_start = -1;
- *char_end = -1;
- return false;
- }
+
+ *char_start = -1;
+ *char_end = -1;
+ return false;
}
/**
@@ -1731,9 +1728,8 @@ void BLI_join_dirfile(char *__restrict dst,
dst[dirlen - 1] = '\0';
return; /* dir fills the path */
}
- else {
- memcpy(dst, dir, dirlen + 1);
- }
+
+ memcpy(dst, dir, dirlen + 1);
if (dirlen + 1 >= maxlen) {
return; /* fills the path */
@@ -1891,32 +1887,31 @@ bool BLI_path_name_at_index(const char *__restrict path,
}
return false;
}
- else {
- /* negative number, reverse where -1 is the last element */
- int index_step = -1;
- int prev = strlen(path);
- int i = prev - 1;
- while (true) {
- const char c = i >= 0 ? path[i] : '\0';
- if (ELEM(c, SEP, ALTSEP, '\0')) {
- if (prev - 1 != i) {
- i += 1;
- if (index_step == index) {
- *r_offset = i;
- *r_len = prev - i;
- return true;
- }
- index_step -= 1;
- }
- if (c == '\0') {
- break;
+
+ /* negative number, reverse where -1 is the last element */
+ int index_step = -1;
+ int prev = strlen(path);
+ int i = prev - 1;
+ while (true) {
+ const char c = i >= 0 ? path[i] : '\0';
+ if (ELEM(c, SEP, ALTSEP, '\0')) {
+ if (prev - 1 != i) {
+ i += 1;
+ if (index_step == index) {
+ *r_offset = i;
+ *r_len = prev - i;
+ return true;
}
- prev = i;
+ index_step -= 1;
}
- i -= 1;
+ if (c == '\0') {
+ break;
+ }
+ prev = i;
}
- return false;
+ i -= 1;
}
+ return false;
}
/**
@@ -1930,7 +1925,7 @@ const char *BLI_path_slash_find(const char *string)
if (!ffslash) {
return fbslash;
}
- else if (!fbslash) {
+ if (!fbslash) {
return ffslash;
}
@@ -1948,7 +1943,7 @@ const char *BLI_path_slash_rfind(const char *string)
if (!lfslash) {
return lbslash;
}
- else if (!lbslash) {
+ if (!lbslash) {
return lfslash;
}
diff --git a/source/blender/blenlib/intern/polyfill_2d.c b/source/blender/blenlib/intern/polyfill_2d.c
index 90a4a4f4c2d..d1e2bd58909 100644
--- a/source/blender/blenlib/intern/polyfill_2d.c
+++ b/source/blender/blenlib/intern/polyfill_2d.c
@@ -177,12 +177,11 @@ BLI_INLINE eSign signum_enum(float a)
if (UNLIKELY(a == 0.0f)) {
return 0;
}
- else if (a > 0.0f) {
+ if (a > 0.0f) {
return 1;
}
- else {
- return -1;
- }
+
+ return -1;
}
/**
@@ -250,7 +249,7 @@ static uint kdtree2d_balance_recursive(
if (totnode <= 0) {
return KDNODE_UNSET;
}
- else if (totnode == 1) {
+ if (totnode == 1) {
return 0 + ofs;
}
@@ -330,9 +329,8 @@ static void kdtree2d_node_remove(struct KDTree2D *tree, uint index)
if (node_index == KDNODE_UNSET) {
return;
}
- else {
- tree->nodes_map[index] = KDNODE_UNSET;
- }
+
+ tree->nodes_map[index] = KDNODE_UNSET;
node = &tree->nodes[node_index];
tree->totnode -= 1;
diff --git a/source/blender/blenlib/intern/polyfill_2d_beautify.c b/source/blender/blenlib/intern/polyfill_2d_beautify.c
index 41364c5a3a9..7bfca149ffb 100644
--- a/source/blender/blenlib/intern/polyfill_2d_beautify.c
+++ b/source/blender/blenlib/intern/polyfill_2d_beautify.c
@@ -64,14 +64,14 @@ static int oedge_cmp(const void *a1, const void *a2)
if (x1->verts[0] > x2->verts[0]) {
return 1;
}
- else if (x1->verts[0] < x2->verts[0]) {
+ if (x1->verts[0] < x2->verts[0]) {
return -1;
}
if (x1->verts[1] > x2->verts[1]) {
return 1;
}
- else if (x1->verts[1] < x2->verts[1]) {
+ if (x1->verts[1] < x2->verts[1]) {
return -1;
}
@@ -79,7 +79,7 @@ static int oedge_cmp(const void *a1, const void *a2)
if (x1->e_half > x2->e_half) {
return 1;
}
- else if (x1->e_half < x2->e_half) {
+ if (x1->e_half < x2->e_half) {
return -1;
}
/* Should never get here, no two edges should be the same. */
@@ -141,7 +141,7 @@ float BLI_polyfill_beautify_quad_rotate_calc_ex(const float v1[2],
if ((area_2x_123 >= 0.0f) != (area_2x_134 >= 0.0f)) {
break;
}
- else if ((fabsf(area_2x_123) <= eps_zero_area) || (fabsf(area_2x_134) <= eps_zero_area)) {
+ if ((fabsf(area_2x_123) <= eps_zero_area) || (fabsf(area_2x_134) <= eps_zero_area)) {
break;
}
@@ -150,11 +150,10 @@ float BLI_polyfill_beautify_quad_rotate_calc_ex(const float v1[2],
if (lock_degenerate) {
break;
}
- else {
- return -FLT_MAX; /* always rotate */
- }
+
+ return -FLT_MAX; /* always rotate */
}
- else if ((fabsf(area_2x_234) <= eps_zero_area) || (fabsf(area_2x_241) <= eps_zero_area)) {
+ if ((fabsf(area_2x_234) <= eps_zero_area) || (fabsf(area_2x_241) <= eps_zero_area)) {
return -FLT_MAX; /* always rotate */
}
diff --git a/source/blender/blenlib/intern/quadric.c b/source/blender/blenlib/intern/quadric.c
index 3ad1844cfe1..ac522171951 100644
--- a/source/blender/blenlib/intern/quadric.c
+++ b/source/blender/blenlib/intern/quadric.c
@@ -107,9 +107,8 @@ static bool quadric_to_tensor_m3_inverse(const Quadric *q, double m[3][3], doubl
return true;
}
- else {
- return false;
- }
+
+ return false;
}
void BLI_quadric_to_vector_v3(const Quadric *q, double v[3])
@@ -161,7 +160,6 @@ bool BLI_quadric_optimize(const Quadric *q, double v[3], const double epsilon)
negate_v3_db(v);
return true;
}
- else {
- return false;
- }
+
+ return false;
}
diff --git a/source/blender/blenlib/intern/rand.cc b/source/blender/blenlib/intern/rand.cc
index 9bafc422db5..224db31471d 100644
--- a/source/blender/blenlib/intern/rand.cc
+++ b/source/blender/blenlib/intern/rand.cc
@@ -93,7 +93,7 @@ void BLI_rng_srandom(RNG *rng, unsigned int seed)
void BLI_rng_get_char_n(RNG *rng, char *bytes, size_t bytes_len)
{
- rng->rng.get_bytes(blender::MutableSpan(bytes, (int64_t)bytes_len));
+ rng->rng.get_bytes(blender::MutableSpan(bytes, static_cast<int64_t>(bytes_len)));
}
int BLI_rng_get_int(RNG *rng)
@@ -428,7 +428,7 @@ float2 RandomNumberGenerator::get_triangle_sample(float2 v1, float2 v2, float2 v
void RandomNumberGenerator::get_bytes(MutableSpan<char> r_bytes)
{
constexpr int64_t mask_bytes = 2;
- constexpr int64_t rand_stride = (int64_t)sizeof(x_) - mask_bytes;
+ constexpr int64_t rand_stride = static_cast<int64_t>(sizeof(x_)) - mask_bytes;
int64_t last_len = 0;
int64_t trim_len = r_bytes.size();
diff --git a/source/blender/blenlib/intern/rct.c b/source/blender/blenlib/intern/rct.c
index bf3c8730b01..f952b62cb61 100644
--- a/source/blender/blenlib/intern/rct.c
+++ b/source/blender/blenlib/intern/rct.c
@@ -238,15 +238,14 @@ static int isect_segments_i(const int v1[2], const int v2[2], const int v3[2], c
if (div == 0.0) {
return 1; /* co-linear */
}
- else {
- const double lambda = (double)((v1[1] - v3[1]) * (v4[0] - v3[0]) -
- (v1[0] - v3[0]) * (v4[1] - v3[1])) /
- div;
- const double mu = (double)((v1[1] - v3[1]) * (v2[0] - v1[0]) -
- (v1[0] - v3[0]) * (v2[1] - v1[1])) /
- div;
- return (lambda >= 0.0 && lambda <= 1.0 && mu >= 0.0 && mu <= 1.0);
- }
+
+ const double lambda = (double)((v1[1] - v3[1]) * (v4[0] - v3[0]) -
+ (v1[0] - v3[0]) * (v4[1] - v3[1])) /
+ div;
+ const double mu = (double)((v1[1] - v3[1]) * (v2[0] - v1[0]) -
+ (v1[0] - v3[0]) * (v2[1] - v1[1])) /
+ div;
+ return (lambda >= 0.0 && lambda <= 1.0 && mu >= 0.0 && mu <= 1.0);
}
static int isect_segments_fl(const float v1[2],
const float v2[2],
@@ -258,15 +257,14 @@ static int isect_segments_fl(const float v1[2],
if (div == 0.0) {
return 1; /* co-linear */
}
- else {
- const double lambda = (double)((v1[1] - v3[1]) * (v4[0] - v3[0]) -
- (v1[0] - v3[0]) * (v4[1] - v3[1])) /
- div;
- const double mu = (double)((v1[1] - v3[1]) * (v2[0] - v1[0]) -
- (v1[0] - v3[0]) * (v2[1] - v1[1])) /
- div;
- return (lambda >= 0.0 && lambda <= 1.0 && mu >= 0.0 && mu <= 1.0);
- }
+
+ const double lambda = (double)((v1[1] - v3[1]) * (v4[0] - v3[0]) -
+ (v1[0] - v3[0]) * (v4[1] - v3[1])) /
+ div;
+ const double mu = (double)((v1[1] - v3[1]) * (v2[0] - v1[0]) -
+ (v1[0] - v3[0]) * (v2[1] - v1[1])) /
+ div;
+ return (lambda >= 0.0 && lambda <= 1.0 && mu >= 0.0 && mu <= 1.0);
}
bool BLI_rcti_isect_segment(const rcti *rect, const int s1[2], const int s2[2])
@@ -289,31 +287,30 @@ bool BLI_rcti_isect_segment(const rcti *rect, const int s1[2], const int s2[2])
if (BLI_rcti_isect_pt_v(rect, s1) || BLI_rcti_isect_pt_v(rect, s2)) {
return true;
}
- else {
- /* both points are outside but may intersect the rect */
- int tvec1[2];
- int tvec2[2];
- /* diagonal: [/] */
- tvec1[0] = rect->xmin;
- tvec1[1] = rect->ymin;
- tvec2[0] = rect->xmin;
- tvec2[1] = rect->ymax;
- if (isect_segments_i(s1, s2, tvec1, tvec2)) {
- return true;
- }
- /* diagonal: [\] */
- tvec1[0] = rect->xmin;
- tvec1[1] = rect->ymax;
- tvec2[0] = rect->xmax;
- tvec2[1] = rect->ymin;
- if (isect_segments_i(s1, s2, tvec1, tvec2)) {
- return true;
- }
+ /* both points are outside but may intersect the rect */
+ int tvec1[2];
+ int tvec2[2];
+ /* diagonal: [/] */
+ tvec1[0] = rect->xmin;
+ tvec1[1] = rect->ymin;
+ tvec2[0] = rect->xmin;
+ tvec2[1] = rect->ymax;
+ if (isect_segments_i(s1, s2, tvec1, tvec2)) {
+ return true;
+ }
- /* no intersection */
- return false;
+ /* diagonal: [\] */
+ tvec1[0] = rect->xmin;
+ tvec1[1] = rect->ymax;
+ tvec2[0] = rect->xmax;
+ tvec2[1] = rect->ymin;
+ if (isect_segments_i(s1, s2, tvec1, tvec2)) {
+ return true;
}
+
+ /* no intersection */
+ return false;
}
bool BLI_rctf_isect_segment(const rctf *rect, const float s1[2], const float s2[2])
@@ -336,31 +333,30 @@ bool BLI_rctf_isect_segment(const rctf *rect, const float s1[2], const float s2[
if (BLI_rctf_isect_pt_v(rect, s1) || BLI_rctf_isect_pt_v(rect, s2)) {
return true;
}
- else {
- /* both points are outside but may intersect the rect */
- float tvec1[2];
- float tvec2[2];
- /* diagonal: [/] */
- tvec1[0] = rect->xmin;
- tvec1[1] = rect->ymin;
- tvec2[0] = rect->xmin;
- tvec2[1] = rect->ymax;
- if (isect_segments_fl(s1, s2, tvec1, tvec2)) {
- return true;
- }
- /* diagonal: [\] */
- tvec1[0] = rect->xmin;
- tvec1[1] = rect->ymax;
- tvec2[0] = rect->xmax;
- tvec2[1] = rect->ymin;
- if (isect_segments_fl(s1, s2, tvec1, tvec2)) {
- return true;
- }
+ /* both points are outside but may intersect the rect */
+ float tvec1[2];
+ float tvec2[2];
+ /* diagonal: [/] */
+ tvec1[0] = rect->xmin;
+ tvec1[1] = rect->ymin;
+ tvec2[0] = rect->xmin;
+ tvec2[1] = rect->ymax;
+ if (isect_segments_fl(s1, s2, tvec1, tvec2)) {
+ return true;
+ }
- /* no intersection */
- return false;
+ /* diagonal: [\] */
+ tvec1[0] = rect->xmin;
+ tvec1[1] = rect->ymax;
+ tvec2[0] = rect->xmax;
+ tvec2[1] = rect->ymin;
+ if (isect_segments_fl(s1, s2, tvec1, tvec2)) {
+ return true;
}
+
+ /* no intersection */
+ return false;
}
bool BLI_rcti_isect_circle(const rcti *rect, const float xy[2], const float radius)
@@ -890,15 +886,14 @@ bool BLI_rctf_isect(const rctf *src1, const rctf *src2, rctf *dest)
}
return true;
}
- else {
- if (dest) {
- dest->xmin = 0;
- dest->xmax = 0;
- dest->ymin = 0;
- dest->ymax = 0;
- }
- return false;
+
+ if (dest) {
+ dest->xmin = 0;
+ dest->xmax = 0;
+ dest->ymin = 0;
+ dest->ymax = 0;
}
+ return false;
}
bool BLI_rcti_isect(const rcti *src1, const rcti *src2, rcti *dest)
@@ -920,15 +915,14 @@ bool BLI_rcti_isect(const rcti *src1, const rcti *src2, rcti *dest)
}
return true;
}
- else {
- if (dest) {
- dest->xmin = 0;
- dest->xmax = 0;
- dest->ymin = 0;
- dest->ymax = 0;
- }
- return false;
+
+ if (dest) {
+ dest->xmin = 0;
+ dest->xmax = 0;
+ dest->ymin = 0;
+ dest->ymax = 0;
}
+ return false;
}
bool BLI_rctf_isect_rect_x(const rctf *src1, const rctf *src2, float range_x[2])
@@ -943,13 +937,12 @@ bool BLI_rctf_isect_rect_x(const rctf *src1, const rctf *src2, float range_x[2])
}
return true;
}
- else {
- if (range_x) {
- range_x[0] = 0;
- range_x[1] = 0;
- }
- return false;
+
+ if (range_x) {
+ range_x[0] = 0;
+ range_x[1] = 0;
}
+ return false;
}
bool BLI_rctf_isect_rect_y(const rctf *src1, const rctf *src2, float range_y[2])
@@ -964,13 +957,12 @@ bool BLI_rctf_isect_rect_y(const rctf *src1, const rctf *src2, float range_y[2])
}
return true;
}
- else {
- if (range_y) {
- range_y[0] = 0;
- range_y[1] = 0;
- }
- return false;
+
+ if (range_y) {
+ range_y[0] = 0;
+ range_y[1] = 0;
}
+ return false;
}
bool BLI_rcti_isect_rect_x(const rcti *src1, const rcti *src2, int range_x[2])
@@ -985,13 +977,12 @@ bool BLI_rcti_isect_rect_x(const rcti *src1, const rcti *src2, int range_x[2])
}
return true;
}
- else {
- if (range_x) {
- range_x[0] = 0;
- range_x[1] = 0;
- }
- return false;
+
+ if (range_x) {
+ range_x[0] = 0;
+ range_x[1] = 0;
}
+ return false;
}
bool BLI_rcti_isect_rect_y(const rcti *src1, const rcti *src2, int range_y[2])
@@ -1006,13 +997,12 @@ bool BLI_rcti_isect_rect_y(const rcti *src1, const rcti *src2, int range_y[2])
}
return true;
}
- else {
- if (range_y) {
- range_y[0] = 0;
- range_y[1] = 0;
- }
- return false;
+
+ if (range_y) {
+ range_y[0] = 0;
+ range_y[1] = 0;
}
+ return false;
}
void BLI_rcti_rctf_copy(rcti *dst, const rctf *src)
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index 4723a3532ac..8b536354af2 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -91,13 +91,13 @@ static int vergscdata(const void *a1, const void *a2)
if (x1->vert->xy[1] < x2->vert->xy[1]) {
return 1;
}
- else if (x1->vert->xy[1] > x2->vert->xy[1]) {
+ if (x1->vert->xy[1] > x2->vert->xy[1]) {
return -1;
}
- else if (x1->vert->xy[0] > x2->vert->xy[0]) {
+ if (x1->vert->xy[0] > x2->vert->xy[0]) {
return 1;
}
- else if (x1->vert->xy[0] < x2->vert->xy[0]) {
+ if (x1->vert->xy[0] < x2->vert->xy[0]) {
return -1;
}
@@ -111,13 +111,13 @@ static int vergpoly(const void *a1, const void *a2)
if (x1->min_xy[0] > x2->min_xy[0]) {
return 1;
}
- else if (x1->min_xy[0] < x2->min_xy[0]) {
+ if (x1->min_xy[0] < x2->min_xy[0]) {
return -1;
}
- else if (x1->min_xy[1] > x2->min_xy[1]) {
+ if (x1->min_xy[1] > x2->min_xy[1]) {
return 1;
}
- else if (x1->min_xy[1] < x2->min_xy[1]) {
+ if (x1->min_xy[1] < x2->min_xy[1]) {
return -1;
}
@@ -259,7 +259,7 @@ static bool testedgeside(const float v1[2], const float v2[2], const float v3[2]
if (inp < 0.0f) {
return false;
}
- else if (inp == 0.0f) {
+ if (inp == 0.0f) {
if (v1[0] == v3[0] && v1[1] == v3[1]) {
return false;
}
@@ -417,25 +417,24 @@ static void testvertexnearedge(ScanFillContext *sf_ctx)
eve->edge_tot = 0;
break;
}
- else if (compare_v2v2(eve->xy, eed->v2->xy, SF_EPSILON)) {
+ if (compare_v2v2(eve->xy, eed->v2->xy, SF_EPSILON)) {
ed1->v2 = eed->v2;
eed->v2->edge_tot++;
eve->edge_tot = 0;
break;
}
- else {
- if (boundinsideEV(eed, eve)) {
- const float dist = dist_squared_to_line_v2(eed->v1->xy, eed->v2->xy, eve->xy);
- if (dist < SF_EPSILON_SQ) {
- /* new edge */
- ed1 = BLI_scanfill_edge_add(sf_ctx, eed->v1, eve);
-
- /* printf("fill: vertex near edge %x\n", eve); */
- ed1->poly_nr = eed->poly_nr;
- eed->v1 = eve;
- eve->edge_tot = 3;
- break;
- }
+
+ if (boundinsideEV(eed, eve)) {
+ const float dist = dist_squared_to_line_v2(eed->v1->xy, eed->v2->xy, eve->xy);
+ if (dist < SF_EPSILON_SQ) {
+ /* new edge */
+ ed1 = BLI_scanfill_edge_add(sf_ctx, eed->v1, eve);
+
+ /* printf("fill: vertex near edge %x\n", eve); */
+ ed1->poly_nr = eed->poly_nr;
+ eed->v1 = eve;
+ eve->edge_tot = 3;
+ break;
}
}
}
@@ -875,41 +874,40 @@ unsigned int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx, const int flag, const
if (UNLIKELY(eve == NULL)) {
return 0;
}
+
+ float n[3];
+
+ if (nor_proj) {
+ copy_v3_v3(n, nor_proj);
+ }
else {
- float n[3];
+ /* define projection: with 'best' normal */
+ /* Newell's Method */
+ /* Similar code used elsewhere, but this checks for double ups
+ * which historically this function supports so better not change */
- if (nor_proj) {
- copy_v3_v3(n, nor_proj);
- }
- else {
- /* define projection: with 'best' normal */
- /* Newell's Method */
- /* Similar code used elsewhere, but this checks for double ups
- * which historically this function supports so better not change */
-
- /* warning: this only gives stable direction with single polygons,
- * ideally we'd calculate connectivity and each polys normal, see T41047 */
- const float *v_prev;
-
- zero_v3(n);
- eve = sf_ctx->fillvertbase.last;
- v_prev = eve->co;
-
- for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
- if (LIKELY(!compare_v3v3(v_prev, eve->co, SF_EPSILON))) {
- add_newell_cross_v3_v3v3(n, v_prev, eve->co);
- v_prev = eve->co;
- }
- }
- }
+ /* warning: this only gives stable direction with single polygons,
+ * ideally we'd calculate connectivity and each polys normal, see T41047 */
+ const float *v_prev;
- if (UNLIKELY(normalize_v3(n) == 0.0f)) {
- return 0;
+ zero_v3(n);
+ eve = sf_ctx->fillvertbase.last;
+ v_prev = eve->co;
+
+ for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
+ if (LIKELY(!compare_v3v3(v_prev, eve->co, SF_EPSILON))) {
+ add_newell_cross_v3_v3v3(n, v_prev, eve->co);
+ v_prev = eve->co;
+ }
}
+ }
- axis_dominant_v3_to_m3_negate(mat_2d, n);
+ if (UNLIKELY(normalize_v3(n) == 0.0f)) {
+ return 0;
}
+ axis_dominant_v3_to_m3_negate(mat_2d, n);
+
/* STEP 1: COUNT POLYS */
if (sf_ctx->poly_nr != SF_POLY_UNSET) {
poly = (unsigned short)(sf_ctx->poly_nr + 1);
diff --git a/source/blender/blenlib/intern/scanfill_utils.c b/source/blender/blenlib/intern/scanfill_utils.c
index 31b2bf85142..660d3dca807 100644
--- a/source/blender/blenlib/intern/scanfill_utils.c
+++ b/source/blender/blenlib/intern/scanfill_utils.c
@@ -139,9 +139,8 @@ static int edge_isect_ls_sort_cb(void *thunk, const void *def_a_ptr, const void
if (a > b) {
return -1;
}
- else {
- return (a < b);
- }
+
+ return (a < b);
}
static ScanFillEdge *edge_step(PolyInfo *poly_info,
diff --git a/source/blender/blenlib/intern/smallhash.c b/source/blender/blenlib/intern/smallhash.c
index 6d1ce3c84cd..ab2b0fd2928 100644
--- a/source/blender/blenlib/intern/smallhash.c
+++ b/source/blender/blenlib/intern/smallhash.c
@@ -253,10 +253,9 @@ bool BLI_smallhash_reinsert(SmallHash *sh, uintptr_t key, void *item)
e->val = item;
return false;
}
- else {
- BLI_smallhash_insert(sh, key, item);
- return true;
- }
+
+ BLI_smallhash_insert(sh, key, item);
+ return true;
}
#ifdef USE_REMOVE
diff --git a/source/blender/blenlib/intern/sort_utils.c b/source/blender/blenlib/intern/sort_utils.c
index 09babd3d424..e02d77de0c7 100644
--- a/source/blender/blenlib/intern/sort_utils.c
+++ b/source/blender/blenlib/intern/sort_utils.c
@@ -44,12 +44,11 @@ int BLI_sortutil_cmp_float(const void *a_, const void *b_)
if (a->sort_value > b->sort_value) {
return 1;
}
- else if (a->sort_value < b->sort_value) {
+ if (a->sort_value < b->sort_value) {
return -1;
}
- else {
- return 0;
- }
+
+ return 0;
}
int BLI_sortutil_cmp_float_reverse(const void *a_, const void *b_)
@@ -59,12 +58,11 @@ int BLI_sortutil_cmp_float_reverse(const void *a_, const void *b_)
if (a->sort_value < b->sort_value) {
return 1;
}
- else if (a->sort_value > b->sort_value) {
+ if (a->sort_value > b->sort_value) {
return -1;
}
- else {
- return 0;
- }
+
+ return 0;
}
int BLI_sortutil_cmp_int(const void *a_, const void *b_)
@@ -74,12 +72,11 @@ int BLI_sortutil_cmp_int(const void *a_, const void *b_)
if (a->sort_value > b->sort_value) {
return 1;
}
- else if (a->sort_value < b->sort_value) {
+ if (a->sort_value < b->sort_value) {
return -1;
}
- else {
- return 0;
- }
+
+ return 0;
}
int BLI_sortutil_cmp_int_reverse(const void *a_, const void *b_)
@@ -89,12 +86,11 @@ int BLI_sortutil_cmp_int_reverse(const void *a_, const void *b_)
if (a->sort_value < b->sort_value) {
return 1;
}
- else if (a->sort_value > b->sort_value) {
+ if (a->sort_value > b->sort_value) {
return -1;
}
- else {
- return 0;
- }
+
+ return 0;
}
int BLI_sortutil_cmp_ptr(const void *a_, const void *b_)
@@ -104,12 +100,11 @@ int BLI_sortutil_cmp_ptr(const void *a_, const void *b_)
if (a->sort_value > b->sort_value) {
return 1;
}
- else if (a->sort_value < b->sort_value) {
+ if (a->sort_value < b->sort_value) {
return -1;
}
- else {
- return 0;
- }
+
+ return 0;
}
int BLI_sortutil_cmp_ptr_reverse(const void *a_, const void *b_)
@@ -119,10 +114,9 @@ int BLI_sortutil_cmp_ptr_reverse(const void *a_, const void *b_)
if (a->sort_value < b->sort_value) {
return 1;
}
- else if (a->sort_value > b->sort_value) {
+ if (a->sort_value > b->sort_value) {
return -1;
}
- else {
- return 0;
- }
+
+ return 0;
}
diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c
index d3191148c90..db062ff50fd 100644
--- a/source/blender/blenlib/intern/storage.c
+++ b/source/blender/blenlib/intern/storage.c
@@ -96,9 +96,7 @@ char *BLI_current_working_dir(char *dir, const size_t maxncpy)
memcpy(dir, pwd, srclen + 1);
return dir;
}
- else {
- return NULL;
- }
+ return NULL;
}
return getcwd(dir, maxncpy);
#endif
@@ -373,13 +371,13 @@ int BLI_exists(const char *name)
free(tmp_16);
if (res == -1) {
- return (0);
+ return 0;
}
#else
struct stat st;
BLI_assert(!BLI_path_is_rel(name));
if (stat(name, &st)) {
- return (0);
+ return 0;
}
#endif
return (st.st_mode);
diff --git a/source/blender/blenlib/intern/string.c b/source/blender/blenlib/intern/string.c
index abdae06acd5..755637ac274 100644
--- a/source/blender/blenlib/intern/string.c
+++ b/source/blender/blenlib/intern/string.c
@@ -87,7 +87,7 @@ char *BLI_strdupcat(const char *__restrict str1, const char *__restrict str2)
str = MEM_mallocN(str1_len + str2_len, "strdupcat");
s = str;
- memcpy(s, str1, str1_len);
+ memcpy(s, str1, str1_len); /* NOLINT: bugprone-not-null-terminated-result */
s += str1_len;
memcpy(s, str2, str2_len);
@@ -394,9 +394,7 @@ char *BLI_str_quoted_substrN(const char *__restrict str, const char *__restrict
if (LIKELY(*(endMatch - 1) != '\\')) {
break;
}
- else {
- endMatch++;
- }
+ endMatch++;
}
if (endMatch) {
@@ -470,11 +468,9 @@ char *BLI_str_replaceN(const char *__restrict str,
return str_new;
}
- else {
- /* Just create a new copy of the entire string - we avoid going through the assembly buffer
- * for what should be a bit more efficiency. */
- return BLI_strdup(str);
- }
+ /* Just create a new copy of the entire string - we avoid going through the assembly buffer
+ * for what should be a bit more efficiency. */
+ return BLI_strdup(str);
}
/**
@@ -518,7 +514,7 @@ char *BLI_strcasestr(const char *s, const char *find)
do {
do {
if ((sc = *s++) == 0) {
- return (NULL);
+ return NULL;
}
sc = tolower(sc);
} while (sc != c);
@@ -574,10 +570,10 @@ int BLI_strcasecmp(const char *s1, const char *s2)
if (c1 < c2) {
return -1;
}
- else if (c1 > c2) {
+ if (c1 > c2) {
return 1;
}
- else if (c1 == 0) {
+ if (c1 == 0) {
break;
}
}
@@ -597,10 +593,10 @@ int BLI_strncasecmp(const char *s1, const char *s2, size_t len)
if (c1 < c2) {
return -1;
}
- else if (c1 > c2) {
+ if (c1 > c2) {
return 1;
}
- else if (c1 == 0) {
+ if (c1 == 0) {
break;
}
}
@@ -627,15 +623,13 @@ static int left_number_strcmp(const char *s1, const char *s2, int *tiebreaker)
if (isdigit(*(p1 + numdigit)) && isdigit(*(p2 + numdigit))) {
continue;
}
- else if (isdigit(*(p1 + numdigit))) {
+ if (isdigit(*(p1 + numdigit))) {
return 1; /* s2 is bigger */
}
- else if (isdigit(*(p2 + numdigit))) {
+ if (isdigit(*(p2 + numdigit))) {
return -1; /* s1 is bigger */
}
- else {
- break;
- }
+ break;
}
/* same number of digits, compare size of number */
@@ -759,14 +753,14 @@ int BLI_strcmp_ignore_pad(const char *str1, const char *str2, const char pad)
if (str1_len == str2_len) {
return strncmp(str1, str2, str2_len);
}
- else if (str1_len > str2_len) {
+ if (str1_len > str2_len) {
int ret = strncmp(str1, str2, str2_len);
if (ret == 0) {
ret = 1;
}
return ret;
}
- else {
+ {
int ret = strncmp(str1, str2, str1_len);
if (ret == 0) {
ret = -1;
diff --git a/source/blender/blenlib/intern/string_utf8.c b/source/blender/blenlib/intern/string_utf8.c
index e9fdce83710..0a723a623f0 100644
--- a/source/blender/blenlib/intern/string_utf8.c
+++ b/source/blender/blenlib/intern/string_utf8.c
@@ -215,11 +215,9 @@ int BLI_utf8_invalid_strip(char *str, size_t length)
tot++;
break;
}
- else {
- /* strip, keep looking */
- memmove(str, str + 1, length + 1); /* +1 for NULL char! */
- tot++;
- }
+ /* strip, keep looking */
+ memmove(str, str + 1, length + 1); /* +1 for NULL char! */
+ tot++;
}
return tot;
diff --git a/source/blender/blenlib/intern/string_utils.c b/source/blender/blenlib/intern/string_utils.c
index fb9530b5cb5..dbeb75570fb 100644
--- a/source/blender/blenlib/intern/string_utils.c
+++ b/source/blender/blenlib/intern/string_utils.c
@@ -72,7 +72,7 @@ size_t BLI_split_name_num(char *left, int *nr, const char *name, const char deli
}
return a;
}
- else if (isdigit(name[a]) == 0) {
+ if (isdigit(name[a]) == 0) {
/* non-numeric suffix - give up */
break;
}
diff --git a/source/blender/blenlib/intern/system.c b/source/blender/blenlib/intern/system.c
index 20edbb97561..e3572b7f05e 100644
--- a/source/blender/blenlib/intern/system.c
+++ b/source/blender/blenlib/intern/system.c
@@ -183,7 +183,7 @@ size_t BLI_system_memory_max_in_megabytes(void)
/* Maximum addressable bytes on this platform.
*
* NOTE: Due to the shift arithmetic this is a half of the memory. */
- const size_t limit_bytes_half = (((size_t)1) << ((sizeof(size_t) * 8) - 1));
+ const size_t limit_bytes_half = (((size_t)1) << ((sizeof(size_t[8])) - 1));
/* Convert it to megabytes and return. */
return (limit_bytes_half >> 20) * 2;
}
diff --git a/source/blender/blenlib/intern/threads.cc b/source/blender/blenlib/intern/threads.cc
index a8333d0c696..002b78bec39 100644
--- a/source/blender/blenlib/intern/threads.cc
+++ b/source/blender/blenlib/intern/threads.cc
@@ -309,7 +309,7 @@ int BLI_system_thread_count(void)
if (num_threads_override != 0) {
return num_threads_override;
}
- else if (LIKELY(t != -1)) {
+ if (LIKELY(t != -1)) {
return t;
}
@@ -751,7 +751,7 @@ void *BLI_thread_queue_pop_timeout(ThreadQueue *queue, int ms)
if (pthread_cond_timedwait(&queue->push_cond, &queue->mutex, &timeout) == ETIMEDOUT) {
break;
}
- else if (PIL_check_seconds_timer() - t >= ms * 0.001) {
+ if (PIL_check_seconds_timer() - t >= ms * 0.001) {
break;
}
}
diff --git a/source/blender/blenlib/intern/voronoi_2d.c b/source/blender/blenlib/intern/voronoi_2d.c
index bc11a2c7a1c..5b998973a20 100644
--- a/source/blender/blenlib/intern/voronoi_2d.c
+++ b/source/blender/blenlib/intern/voronoi_2d.c
@@ -83,7 +83,9 @@ static void voronoi_insertEvent(VoronoiProcess *process, VoronoiEvent *event)
}
/* edge */
-static VoronoiEdge *voronoiEdge_new(float start[2], float left[2], float right[2])
+static VoronoiEdge *voronoiEdge_new(const float start[2],
+ const float left[2],
+ const float right[2])
{
VoronoiEdge *edge = MEM_callocN(sizeof(VoronoiEdge), "voronoi edge");
@@ -118,7 +120,7 @@ static VoronoiParabola *voronoiParabola_new(void)
return parabola;
}
-static VoronoiParabola *voronoiParabola_newSite(float site[2])
+static VoronoiParabola *voronoiParabola_newSite(const float site[2])
{
VoronoiParabola *parabola = MEM_callocN(sizeof(VoronoiParabola), "voronoi parabola site");
diff --git a/source/blender/blenlib/tests/BLI_array_store_test.cc b/source/blender/blenlib/tests/BLI_array_store_test.cc
new file mode 100644
index 00000000000..a1ec8ec7bb3
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_array_store_test.cc
@@ -0,0 +1,884 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_array_store.h"
+#include "BLI_array_utils.h"
+#include "BLI_listbase.h"
+#include "BLI_rand.h"
+#include "BLI_ressource_strings.h"
+#include "BLI_string.h"
+#include "BLI_sys_types.h"
+#include "BLI_utildefines.h"
+
+/* print memory savings */
+// #define DEBUG_PRINT
+
+/* -------------------------------------------------------------------- */
+/* Helper functions */
+
+#ifdef DEBUG_PRINT
+static void print_mem_saved(const char *id, const BArrayStore *bs)
+{
+ const double size_real = BLI_array_store_calc_size_compacted_get(bs);
+ const double size_expand = BLI_array_store_calc_size_expanded_get(bs);
+ const double percent = size_expand ? ((size_real / size_expand) * 100.0) : -1.0;
+ printf("%s: %.8f%%\n", id, percent);
+}
+#endif
+
+/* -------------------------------------------------------------------- */
+/* Test Chunks (building data from list of chunks) */
+
+typedef struct TestChunk {
+ struct TestChunk *next, *prev;
+ const void *data;
+ size_t data_len;
+} TestChunk;
+
+static TestChunk *testchunk_list_add(ListBase *lb, const void *data, size_t data_len)
+{
+ TestChunk *tc = (TestChunk *)MEM_mallocN(sizeof(*tc), __func__);
+ tc->data = data;
+ tc->data_len = data_len;
+ BLI_addtail(lb, tc);
+
+ return tc;
+}
+
+#if 0
+static TestChunk *testchunk_list_add_copydata(ListBase *lb, const void *data, size_t data_len)
+{
+ void *data_copy = MEM_mallocN(data_len, __func__);
+ memcpy(data_copy, data, data_len);
+ return testchunk_list_add(lb, data_copy, data_len);
+}
+#endif
+
+static void testchunk_list_free(ListBase *lb)
+{
+ for (TestChunk *tc = (TestChunk *)lb->first, *tb_next; tc; tc = tb_next) {
+ tb_next = tc->next;
+ MEM_freeN((void *)tc->data);
+ MEM_freeN(tc);
+ }
+ BLI_listbase_clear(lb);
+}
+
+#if 0
+static char *testchunk_as_data(ListBase *lb, size_t *r_data_len)
+{
+ size_t data_len = 0;
+ for (TestChunk *tc = (TestChunk *)lb->first; tc; tc = tc->next) {
+ data_len += tc->data_len;
+ }
+ char *data = (char *)MEM_mallocN(data_len, __func__);
+ size_t i = 0;
+ for (TestChunk *tc = (TestChunk *)lb->first; tc; tc = tc->next) {
+ memcpy(&data[i], tc->data, tc->data_len);
+ data_len += tc->data_len;
+ i += tc->data_len;
+ }
+ if (r_data_len) {
+ *r_data_len = i;
+ }
+ return data;
+}
+#endif
+
+static char *testchunk_as_data_array(TestChunk **tc_array, int tc_array_len, size_t *r_data_len)
+{
+ size_t data_len = 0;
+ for (int tc_index = 0; tc_index < tc_array_len; tc_index++) {
+ data_len += tc_array[tc_index]->data_len;
+ }
+ char *data = (char *)MEM_mallocN(data_len, __func__);
+ size_t i = 0;
+ for (int tc_index = 0; tc_index < tc_array_len; tc_index++) {
+ TestChunk *tc = tc_array[tc_index];
+ memcpy(&data[i], tc->data, tc->data_len);
+ i += tc->data_len;
+ }
+ if (r_data_len) {
+ *r_data_len = i;
+ }
+ return data;
+}
+
+/* -------------------------------------------------------------------- */
+/* Test Buffer */
+
+/* API to handle local allocation of data so we can compare it with the data in the array_store */
+typedef struct TestBuffer {
+ struct TestBuffer *next, *prev;
+ const void *data;
+ size_t data_len;
+
+ /* for reference */
+ BArrayState *state;
+} TestBuffer;
+
+static TestBuffer *testbuffer_list_add(ListBase *lb, const void *data, size_t data_len)
+{
+ TestBuffer *tb = (TestBuffer *)MEM_mallocN(sizeof(*tb), __func__);
+ tb->data = data;
+ tb->data_len = data_len;
+ tb->state = NULL;
+ BLI_addtail(lb, tb);
+ return tb;
+}
+
+static TestBuffer *testbuffer_list_add_copydata(ListBase *lb, const void *data, size_t data_len)
+{
+ void *data_copy = MEM_mallocN(data_len, __func__);
+ memcpy(data_copy, data, data_len);
+ return testbuffer_list_add(lb, data_copy, data_len);
+}
+
+static void testbuffer_list_state_from_data(ListBase *lb, const char *data, const size_t data_len)
+{
+ testbuffer_list_add_copydata(lb, (const void *)data, data_len);
+}
+
+/**
+ * A version of testbuffer_list_state_from_data that expand data by stride,
+ * handy so we can test data at different strides.
+ */
+static void testbuffer_list_state_from_data__stride_expand(ListBase *lb,
+ const char *data,
+ const size_t data_len,
+ const size_t stride)
+{
+ if (stride == 1) {
+ testbuffer_list_state_from_data(lb, data, data_len);
+ }
+ else {
+ const size_t data_stride_len = data_len * stride;
+ char *data_stride = (char *)MEM_mallocN(data_stride_len, __func__);
+
+ for (size_t i = 0, i_stride = 0; i < data_len; i += 1, i_stride += stride) {
+ memset(&data_stride[i_stride], data[i], stride);
+ }
+
+ testbuffer_list_add(lb, (const void *)data_stride, data_stride_len);
+ }
+}
+
+#define testbuffer_list_state_from_string_array(lb, data_array) \
+ { \
+ unsigned int i_ = 0; \
+ const char *data; \
+ while ((data = data_array[i_++])) { \
+ testbuffer_list_state_from_data(lb, data, strlen(data)); \
+ } \
+ } \
+ ((void)0)
+
+//
+
+#define TESTBUFFER_STRINGS_CREATE(lb, ...) \
+ { \
+ BLI_listbase_clear(lb); \
+ const char *data_array[] = {__VA_ARGS__ NULL}; \
+ testbuffer_list_state_from_string_array((lb), data_array); \
+ } \
+ ((void)0)
+
+/* test in both directions */
+#define TESTBUFFER_STRINGS_EX(bs, ...) \
+ { \
+ ListBase lb; \
+ TESTBUFFER_STRINGS_CREATE(&lb, __VA_ARGS__); \
+\
+ testbuffer_run_tests(bs, &lb); \
+\
+ testbuffer_list_free(&lb); \
+ } \
+ ((void)0)
+
+#define TESTBUFFER_STRINGS(stride, chunk_count, ...) \
+ { \
+ ListBase lb; \
+ TESTBUFFER_STRINGS_CREATE(&lb, __VA_ARGS__); \
+\
+ testbuffer_run_tests_simple(&lb, stride, chunk_count); \
+\
+ testbuffer_list_free(&lb); \
+ } \
+ ((void)0)
+
+static bool testbuffer_item_validate(TestBuffer *tb)
+{
+ size_t data_state_len;
+ bool ok = true;
+ void *data_state = BLI_array_store_state_data_get_alloc(tb->state, &data_state_len);
+ if (tb->data_len != data_state_len) {
+ ok = false;
+ }
+ else if (memcmp(data_state, tb->data, data_state_len) != 0) {
+ ok = false;
+ }
+ MEM_freeN(data_state);
+ return ok;
+}
+
+static bool testbuffer_list_validate(const ListBase *lb)
+{
+ for (TestBuffer *tb = (TestBuffer *)lb->first; tb; tb = tb->next) {
+ if (!testbuffer_item_validate(tb)) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+static void testbuffer_list_data_randomize(ListBase *lb, unsigned int random_seed)
+{
+ for (TestBuffer *tb = (TestBuffer *)lb->first; tb; tb = tb->next) {
+ BLI_array_randomize((void *)tb->data, 1, tb->data_len, random_seed++);
+ }
+}
+
+static void testbuffer_list_store_populate(BArrayStore *bs, ListBase *lb)
+{
+ for (TestBuffer *tb = (TestBuffer *)lb->first, *tb_prev = NULL; tb;
+ tb_prev = tb, tb = tb->next) {
+ tb->state = BLI_array_store_state_add(
+ bs, tb->data, tb->data_len, (tb_prev ? tb_prev->state : NULL));
+ }
+}
+
+static void testbuffer_list_store_clear(BArrayStore *bs, ListBase *lb)
+{
+ for (TestBuffer *tb = (TestBuffer *)lb->first; tb; tb = tb->next) {
+ BLI_array_store_state_remove(bs, tb->state);
+ tb->state = NULL;
+ }
+}
+
+static void testbuffer_list_free(ListBase *lb)
+{
+ for (TestBuffer *tb = (TestBuffer *)lb->first, *tb_next; tb; tb = tb_next) {
+ tb_next = tb->next;
+ MEM_freeN((void *)tb->data);
+ MEM_freeN(tb);
+ }
+ BLI_listbase_clear(lb);
+}
+
+static void testbuffer_run_tests_single(BArrayStore *bs, ListBase *lb)
+{
+ testbuffer_list_store_populate(bs, lb);
+ EXPECT_TRUE(testbuffer_list_validate(lb));
+ EXPECT_TRUE(BLI_array_store_is_valid(bs));
+#ifdef DEBUG_PRINT
+ print_mem_saved("data", bs);
+#endif
+}
+
+/* avoid copy-paste code to run tests */
+static void testbuffer_run_tests(BArrayStore *bs, ListBase *lb)
+{
+ /* forwards */
+ testbuffer_run_tests_single(bs, lb);
+ testbuffer_list_store_clear(bs, lb);
+
+ BLI_listbase_reverse(lb);
+
+ /* backwards */
+ testbuffer_run_tests_single(bs, lb);
+ testbuffer_list_store_clear(bs, lb);
+}
+
+static void testbuffer_run_tests_simple(ListBase *lb, const int stride, const int chunk_count)
+{
+ BArrayStore *bs = BLI_array_store_create(stride, chunk_count);
+ testbuffer_run_tests(bs, lb);
+ BLI_array_store_destroy(bs);
+}
+
+/* -------------------------------------------------------------------- */
+/* Basic Tests */
+
+TEST(array_store, Nop)
+{
+ BArrayStore *bs = BLI_array_store_create(1, 32);
+ BLI_array_store_destroy(bs);
+}
+
+TEST(array_store, NopState)
+{
+ BArrayStore *bs = BLI_array_store_create(1, 32);
+ const unsigned char data[] = "test";
+ BArrayState *state = BLI_array_store_state_add(bs, data, sizeof(data) - 1, NULL);
+ EXPECT_EQ(BLI_array_store_state_size_get(state), sizeof(data) - 1);
+ BLI_array_store_state_remove(bs, state);
+ BLI_array_store_destroy(bs);
+}
+
+TEST(array_store, Single)
+{
+ BArrayStore *bs = BLI_array_store_create(1, 32);
+ const char data_src[] = "test";
+ const char *data_dst;
+ BArrayState *state = BLI_array_store_state_add(bs, data_src, sizeof(data_src), NULL);
+ size_t data_dst_len;
+ data_dst = (char *)BLI_array_store_state_data_get_alloc(state, &data_dst_len);
+ EXPECT_STREQ(data_src, data_dst);
+ EXPECT_EQ(data_dst_len, sizeof(data_src));
+ BLI_array_store_destroy(bs);
+ MEM_freeN((void *)data_dst);
+}
+
+TEST(array_store, DoubleNop)
+{
+ BArrayStore *bs = BLI_array_store_create(1, 32);
+ const char data_src[] = "test";
+ const char *data_dst;
+
+ BArrayState *state_a = BLI_array_store_state_add(bs, data_src, sizeof(data_src), NULL);
+ BArrayState *state_b = BLI_array_store_state_add(bs, data_src, sizeof(data_src), state_a);
+
+ EXPECT_EQ(BLI_array_store_calc_size_compacted_get(bs), sizeof(data_src));
+ EXPECT_EQ(BLI_array_store_calc_size_expanded_get(bs), sizeof(data_src) * 2);
+
+ size_t data_dst_len;
+
+ data_dst = (char *)BLI_array_store_state_data_get_alloc(state_a, &data_dst_len);
+ EXPECT_STREQ(data_src, data_dst);
+ MEM_freeN((void *)data_dst);
+
+ data_dst = (char *)BLI_array_store_state_data_get_alloc(state_b, &data_dst_len);
+ EXPECT_STREQ(data_src, data_dst);
+ MEM_freeN((void *)data_dst);
+
+ EXPECT_EQ(data_dst_len, sizeof(data_src));
+ BLI_array_store_destroy(bs);
+}
+
+TEST(array_store, DoubleDiff)
+{
+ BArrayStore *bs = BLI_array_store_create(1, 32);
+ const char data_src_a[] = "test";
+ const char data_src_b[] = "####";
+ const char *data_dst;
+
+ BArrayState *state_a = BLI_array_store_state_add(bs, data_src_a, sizeof(data_src_a), NULL);
+ BArrayState *state_b = BLI_array_store_state_add(bs, data_src_b, sizeof(data_src_b), state_a);
+ size_t data_dst_len;
+
+ EXPECT_EQ(BLI_array_store_calc_size_compacted_get(bs), sizeof(data_src_a) * 2);
+ EXPECT_EQ(BLI_array_store_calc_size_expanded_get(bs), sizeof(data_src_a) * 2);
+
+ data_dst = (char *)BLI_array_store_state_data_get_alloc(state_a, &data_dst_len);
+ EXPECT_STREQ(data_src_a, data_dst);
+ MEM_freeN((void *)data_dst);
+
+ data_dst = (char *)BLI_array_store_state_data_get_alloc(state_b, &data_dst_len);
+ EXPECT_STREQ(data_src_b, data_dst);
+ MEM_freeN((void *)data_dst);
+
+ BLI_array_store_destroy(bs);
+}
+
+TEST(array_store, TextMixed)
+{
+ TESTBUFFER_STRINGS(1, 4, "", );
+ TESTBUFFER_STRINGS(1, 4, "test", );
+ TESTBUFFER_STRINGS(1, 4, "", "test", );
+ TESTBUFFER_STRINGS(1, 4, "test", "", );
+ TESTBUFFER_STRINGS(1, 4, "test", "", "test", );
+ TESTBUFFER_STRINGS(1, 4, "", "test", "", );
+}
+
+TEST(array_store, TextDupeIncreaseDecrease)
+{
+ ListBase lb;
+
+#define D "#1#2#3#4"
+ TESTBUFFER_STRINGS_CREATE(&lb, D, D D, D D D, D D D D, );
+
+ BArrayStore *bs = BLI_array_store_create(1, 8);
+
+ /* forward */
+ testbuffer_list_store_populate(bs, &lb);
+ EXPECT_TRUE(testbuffer_list_validate(&lb));
+ EXPECT_TRUE(BLI_array_store_is_valid(bs));
+ EXPECT_EQ(BLI_array_store_calc_size_compacted_get(bs), strlen(D));
+
+ testbuffer_list_store_clear(bs, &lb);
+ BLI_listbase_reverse(&lb);
+
+ /* backwards */
+ testbuffer_list_store_populate(bs, &lb);
+ EXPECT_TRUE(testbuffer_list_validate(&lb));
+ EXPECT_TRUE(BLI_array_store_is_valid(bs));
+ /* larger since first block doesn't de-duplicate */
+ EXPECT_EQ(BLI_array_store_calc_size_compacted_get(bs), strlen(D) * 4);
+
+#undef D
+ testbuffer_list_free(&lb);
+
+ BLI_array_store_destroy(bs);
+}
+
+/* -------------------------------------------------------------------- */
+/* Plain Text Tests */
+
+/**
+ * Test that uses text input with different params for the array-store
+ * to ensure no corner cases fail.
+ */
+static void plain_text_helper(const char *words,
+ int words_len,
+ const char word_delim,
+ const int stride,
+ const int chunk_count,
+ const int random_seed)
+{
+
+ ListBase lb;
+ BLI_listbase_clear(&lb);
+
+ for (int i = 0, i_prev = 0; i < words_len; i++) {
+ if (ELEM(words[i], word_delim, '\0')) {
+ if (i != i_prev) {
+ testbuffer_list_state_from_data__stride_expand(&lb, &words[i_prev], i - i_prev, stride);
+ }
+ i_prev = i;
+ }
+ }
+
+ if (random_seed) {
+ testbuffer_list_data_randomize(&lb, random_seed);
+ }
+
+ testbuffer_run_tests_simple(&lb, stride, chunk_count);
+
+ testbuffer_list_free(&lb);
+}
+
+/* split by '.' (multiple words) */
+#define WORDS words10k, sizeof(words10k)
+TEST(array_store, TextSentences_Chunk1)
+{
+ plain_text_helper(WORDS, '.', 1, 1, 0);
+}
+TEST(array_store, TextSentences_Chunk2)
+{
+ plain_text_helper(WORDS, '.', 1, 2, 0);
+}
+TEST(array_store, TextSentences_Chunk8)
+{
+ plain_text_helper(WORDS, '.', 1, 8, 0);
+}
+TEST(array_store, TextSentences_Chunk32)
+{
+ plain_text_helper(WORDS, '.', 1, 32, 0);
+}
+TEST(array_store, TextSentences_Chunk128)
+{
+ plain_text_helper(WORDS, '.', 1, 128, 0);
+}
+TEST(array_store, TextSentences_Chunk1024)
+{
+ plain_text_helper(WORDS, '.', 1, 1024, 0);
+}
+/* odd numbers */
+TEST(array_store, TextSentences_Chunk3)
+{
+ plain_text_helper(WORDS, '.', 1, 3, 0);
+}
+TEST(array_store, TextSentences_Chunk13)
+{
+ plain_text_helper(WORDS, '.', 1, 13, 0);
+}
+TEST(array_store, TextSentences_Chunk131)
+{
+ plain_text_helper(WORDS, '.', 1, 131, 0);
+}
+
+/* split by ' ', individual words */
+TEST(array_store, TextWords_Chunk1)
+{
+ plain_text_helper(WORDS, ' ', 1, 1, 0);
+}
+TEST(array_store, TextWords_Chunk2)
+{
+ plain_text_helper(WORDS, ' ', 1, 2, 0);
+}
+TEST(array_store, TextWords_Chunk8)
+{
+ plain_text_helper(WORDS, ' ', 1, 8, 0);
+}
+TEST(array_store, TextWords_Chunk32)
+{
+ plain_text_helper(WORDS, ' ', 1, 32, 0);
+}
+TEST(array_store, TextWords_Chunk128)
+{
+ plain_text_helper(WORDS, ' ', 1, 128, 0);
+}
+TEST(array_store, TextWords_Chunk1024)
+{
+ plain_text_helper(WORDS, ' ', 1, 1024, 0);
+}
+/* odd numbers */
+TEST(array_store, TextWords_Chunk3)
+{
+ plain_text_helper(WORDS, ' ', 1, 3, 0);
+}
+TEST(array_store, TextWords_Chunk13)
+{
+ plain_text_helper(WORDS, ' ', 1, 13, 0);
+}
+TEST(array_store, TextWords_Chunk131)
+{
+ plain_text_helper(WORDS, ' ', 1, 131, 0);
+}
+
+/* various tests with different strides & randomizing */
+TEST(array_store, TextSentencesRandom_Stride3_Chunk3)
+{
+ plain_text_helper(WORDS, 'q', 3, 3, 7337);
+}
+TEST(array_store, TextSentencesRandom_Stride8_Chunk8)
+{
+ plain_text_helper(WORDS, 'n', 8, 8, 5667);
+}
+TEST(array_store, TextSentencesRandom_Stride32_Chunk1)
+{
+ plain_text_helper(WORDS, 'a', 1, 32, 1212);
+}
+TEST(array_store, TextSentencesRandom_Stride12_Chunk512)
+{
+ plain_text_helper(WORDS, 'g', 12, 512, 9999);
+}
+TEST(array_store, TextSentencesRandom_Stride128_Chunk6)
+{
+ plain_text_helper(WORDS, 'b', 20, 6, 1000);
+}
+
+#undef WORDS
+
+/* -------------------------------------------------------------------- */
+/* Random Data Tests */
+
+static unsigned int rand_range_i(RNG *rng,
+ unsigned int min_i,
+ unsigned int max_i,
+ unsigned int step)
+{
+ if (min_i == max_i) {
+ return min_i;
+ }
+ BLI_assert(min_i <= max_i);
+ BLI_assert(((min_i % step) == 0) && ((max_i % step) == 0));
+ unsigned int range = (max_i - min_i);
+ unsigned int value = BLI_rng_get_uint(rng) % range;
+ value = (value / step) * step;
+ return min_i + value;
+}
+
+static void testbuffer_list_state_random_data(ListBase *lb,
+ const size_t stride,
+ const size_t data_min_len,
+ const size_t data_max_len,
+
+ const unsigned int mutate,
+ RNG *rng)
+{
+ size_t data_len = rand_range_i(rng, data_min_len, data_max_len + stride, stride);
+ char *data = (char *)MEM_mallocN(data_len, __func__);
+
+ if (lb->last == NULL) {
+ BLI_rng_get_char_n(rng, data, data_len);
+ }
+ else {
+ TestBuffer *tb_last = (TestBuffer *)lb->last;
+ if (tb_last->data_len >= data_len) {
+ memcpy(data, tb_last->data, data_len);
+ }
+ else {
+ memcpy(data, tb_last->data, tb_last->data_len);
+ BLI_rng_get_char_n(rng, &data[tb_last->data_len], data_len - tb_last->data_len);
+ }
+
+ /* perform multiple small mutations to the array. */
+ for (int i = 0; i < mutate; i++) {
+ enum {
+ MUTATE_NOP = 0,
+ MUTATE_ADD,
+ MUTATE_REMOVE,
+ MUTATE_ROTATE,
+ MUTATE_RANDOMIZE,
+ MUTATE_TOTAL,
+ };
+
+ switch ((BLI_rng_get_uint(rng) % MUTATE_TOTAL)) {
+ case MUTATE_NOP: {
+ break;
+ }
+ case MUTATE_ADD: {
+ const unsigned int offset = rand_range_i(rng, 0, data_len, stride);
+ if (data_len < data_max_len) {
+ data_len += stride;
+ data = (char *)MEM_reallocN((void *)data, data_len);
+ memmove(&data[offset + stride], &data[offset], data_len - (offset + stride));
+ BLI_rng_get_char_n(rng, &data[offset], stride);
+ }
+ break;
+ }
+ case MUTATE_REMOVE: {
+ const unsigned int offset = rand_range_i(rng, 0, data_len, stride);
+ if (data_len > data_min_len) {
+ memmove(&data[offset], &data[offset + stride], data_len - (offset + stride));
+ data_len -= stride;
+ }
+ break;
+ }
+ case MUTATE_ROTATE: {
+ int items = data_len / stride;
+ if (items > 1) {
+ _bli_array_wrap(data, items, stride, (BLI_rng_get_uint(rng) % 2) ? -1 : 1);
+ }
+ break;
+ }
+ case MUTATE_RANDOMIZE: {
+ if (data_len > 0) {
+ const unsigned int offset = rand_range_i(rng, 0, data_len - stride, stride);
+ BLI_rng_get_char_n(rng, &data[offset], stride);
+ }
+ break;
+ }
+ default:
+ BLI_assert(0);
+ }
+ }
+ }
+
+ testbuffer_list_add(lb, (const void *)data, data_len);
+}
+
+static void random_data_mutate_helper(const int items_size_min,
+ const int items_size_max,
+ const int items_total,
+ const int stride,
+ const int chunk_count,
+ const int random_seed,
+ const int mutate)
+{
+
+ ListBase lb;
+ BLI_listbase_clear(&lb);
+
+ const size_t data_min_len = items_size_min * stride;
+ const size_t data_max_len = items_size_max * stride;
+
+ {
+ RNG *rng = BLI_rng_new(random_seed);
+ for (int i = 0; i < items_total; i++) {
+ testbuffer_list_state_random_data(&lb, stride, data_min_len, data_max_len, mutate, rng);
+ }
+ BLI_rng_free(rng);
+ }
+
+ testbuffer_run_tests_simple(&lb, stride, chunk_count);
+
+ testbuffer_list_free(&lb);
+}
+
+TEST(array_store, TestData_Stride1_Chunk32_Mutate2)
+{
+ random_data_mutate_helper(0, 100, 400, 1, 32, 9779, 2);
+}
+TEST(array_store, TestData_Stride8_Chunk512_Mutate2)
+{
+ random_data_mutate_helper(0, 128, 400, 8, 512, 1001, 2);
+}
+TEST(array_store, TestData_Stride12_Chunk48_Mutate2)
+{
+ random_data_mutate_helper(200, 256, 400, 12, 48, 1331, 2);
+}
+TEST(array_store, TestData_Stride32_Chunk64_Mutate1)
+{
+ random_data_mutate_helper(0, 256, 200, 32, 64, 3112, 1);
+}
+TEST(array_store, TestData_Stride32_Chunk64_Mutate8)
+{
+ random_data_mutate_helper(0, 256, 200, 32, 64, 7117, 8);
+}
+
+/* -------------------------------------------------------------------- */
+/* Randomized Chunks Test */
+
+static void random_chunk_generate(ListBase *lb,
+ const int chunks_per_buffer,
+ const int stride,
+ const int chunk_count,
+ const int random_seed)
+{
+ RNG *rng = BLI_rng_new(random_seed);
+ const size_t chunk_size_bytes = stride * chunk_count;
+ for (int i = 0; i < chunks_per_buffer; i++) {
+ char *data_chunk = (char *)MEM_mallocN(chunk_size_bytes, __func__);
+ BLI_rng_get_char_n(rng, data_chunk, chunk_size_bytes);
+ testchunk_list_add(lb, data_chunk, chunk_size_bytes);
+ }
+ BLI_rng_free(rng);
+}
+
+/**
+ * Add random chunks, then re-order them to ensure chunk de-duplication is working.
+ */
+static void random_chunk_mutate_helper(const int chunks_per_buffer,
+ const int items_total,
+ const int stride,
+ const int chunk_count,
+ const int random_seed)
+{
+ /* generate random chunks */
+
+ ListBase random_chunks;
+ BLI_listbase_clear(&random_chunks);
+ random_chunk_generate(&random_chunks, chunks_per_buffer, stride, chunk_count, random_seed);
+ TestChunk **chunks_array = (TestChunk **)MEM_mallocN(chunks_per_buffer * sizeof(TestChunk *),
+ __func__);
+ {
+ TestChunk *tc = (TestChunk *)random_chunks.first;
+ for (int i = 0; i < chunks_per_buffer; i++, tc = tc->next) {
+ chunks_array[i] = tc;
+ }
+ }
+
+ /* add and re-order each time */
+ ListBase lb;
+ BLI_listbase_clear(&lb);
+
+ {
+ RNG *rng = BLI_rng_new(random_seed);
+ for (int i = 0; i < items_total; i++) {
+ BLI_rng_shuffle_array(rng, chunks_array, sizeof(TestChunk *), chunks_per_buffer);
+ size_t data_len;
+ char *data = testchunk_as_data_array(chunks_array, chunks_per_buffer, &data_len);
+ BLI_assert(data_len == chunks_per_buffer * chunk_count * stride);
+ testbuffer_list_add(&lb, (const void *)data, data_len);
+ }
+ BLI_rng_free(rng);
+ }
+
+ testchunk_list_free(&random_chunks);
+ MEM_freeN(chunks_array);
+
+ BArrayStore *bs = BLI_array_store_create(stride, chunk_count);
+ testbuffer_run_tests_single(bs, &lb);
+
+ size_t expected_size = chunks_per_buffer * chunk_count * stride;
+ EXPECT_EQ(BLI_array_store_calc_size_compacted_get(bs), expected_size);
+
+ BLI_array_store_destroy(bs);
+
+ testbuffer_list_free(&lb);
+}
+
+TEST(array_store, TestChunk_Rand8_Stride1_Chunk64)
+{
+ random_chunk_mutate_helper(8, 100, 1, 64, 9779);
+}
+TEST(array_store, TestChunk_Rand32_Stride1_Chunk64)
+{
+ random_chunk_mutate_helper(32, 100, 1, 64, 1331);
+}
+TEST(array_store, TestChunk_Rand64_Stride8_Chunk32)
+{
+ random_chunk_mutate_helper(64, 100, 8, 32, 2772);
+}
+TEST(array_store, TestChunk_Rand31_Stride11_Chunk21)
+{
+ random_chunk_mutate_helper(31, 100, 11, 21, 7117);
+}
+
+#if 0
+/* -------------------------------------------------------------------- */
+
+/* Test From Files (disabled, keep for local tests.) */
+
+void *file_read_binary_as_mem(const char *filepath, size_t pad_bytes, size_t *r_size)
+{
+ FILE *fp = fopen(filepath, "rb");
+ void *mem = NULL;
+
+ if (fp) {
+ long int filelen_read;
+ fseek(fp, 0L, SEEK_END);
+ const long int filelen = ftell(fp);
+ if (filelen == -1) {
+ goto finally;
+ }
+ fseek(fp, 0L, SEEK_SET);
+
+ mem = MEM_mallocN(filelen + pad_bytes, __func__);
+ if (mem == NULL) {
+ goto finally;
+ }
+
+ filelen_read = fread(mem, 1, filelen, fp);
+ if ((filelen_read != filelen) || ferror(fp)) {
+ MEM_freeN(mem);
+ mem = NULL;
+ goto finally;
+ }
+
+ *r_size = filelen_read;
+
+ finally:
+ fclose(fp);
+ }
+
+ return mem;
+}
+
+TEST(array_store, PlainTextFiles)
+{
+ ListBase lb;
+ BLI_listbase_clear(&lb);
+ BArrayStore *bs = BLI_array_store_create(1, 128);
+
+ for (int i = 0; i < 629; i++) {
+ char str[512];
+ BLI_snprintf(str, sizeof(str), "/src/py_array_cow/test_data/xz_data/%04d.c.xz", i);
+ // BLI_snprintf(str, sizeof(str), "/src/py_array_cow/test_data/c_code/%04d.c", i);
+ // printf("%s\n", str);
+ size_t data_len;
+ void *data;
+ data = file_read_binary_as_mem(str, 0, &data_len);
+
+ testbuffer_list_add(&lb, (const void *)data, data_len);
+ }
+
+ /* forwards */
+ testbuffer_list_store_populate(bs, &lb);
+ EXPECT_TRUE(testbuffer_list_validate(&lb));
+ EXPECT_TRUE(BLI_array_store_is_valid(bs));
+# ifdef DEBUG_PRINT
+ print_mem_saved("source code forward", bs);
+# endif
+
+ testbuffer_list_store_clear(bs, &lb);
+ BLI_listbase_reverse(&lb);
+
+ /* backwards */
+ testbuffer_list_store_populate(bs, &lb);
+ EXPECT_TRUE(testbuffer_list_validate(&lb));
+ EXPECT_TRUE(BLI_array_store_is_valid(bs));
+# ifdef DEBUG_PRINT
+ print_mem_saved("source code backwards", bs);
+# endif
+
+ testbuffer_list_free(&lb);
+ BLI_array_store_destroy(bs);
+}
+#endif
diff --git a/source/blender/blenlib/tests/BLI_array_test.cc b/source/blender/blenlib/tests/BLI_array_test.cc
new file mode 100644
index 00000000000..38ab695d238
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_array_test.cc
@@ -0,0 +1,191 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_array.hh"
+#include "BLI_strict_flags.h"
+#include "BLI_vector.hh"
+#include "testing/testing.h"
+
+namespace blender::tests {
+
+TEST(array, DefaultConstructor)
+{
+ Array<int> array;
+ EXPECT_EQ(array.size(), 0);
+ EXPECT_TRUE(array.is_empty());
+}
+
+TEST(array, SizeConstructor)
+{
+ Array<int> array(5);
+ EXPECT_EQ(array.size(), 5);
+ EXPECT_FALSE(array.is_empty());
+}
+
+TEST(array, FillConstructor)
+{
+ Array<int> array(5, 8);
+ EXPECT_EQ(array.size(), 5);
+ EXPECT_EQ(array[0], 8);
+ EXPECT_EQ(array[1], 8);
+ EXPECT_EQ(array[2], 8);
+ EXPECT_EQ(array[3], 8);
+ EXPECT_EQ(array[4], 8);
+}
+
+TEST(array, InitializerListConstructor)
+{
+ Array<int> array = {4, 5, 6, 7};
+ EXPECT_EQ(array.size(), 4);
+ EXPECT_EQ(array[0], 4);
+ EXPECT_EQ(array[1], 5);
+ EXPECT_EQ(array[2], 6);
+ EXPECT_EQ(array[3], 7);
+}
+
+TEST(array, SpanConstructor)
+{
+ int stackarray[4] = {6, 7, 8, 9};
+ Span<int> span(stackarray, ARRAY_SIZE(stackarray));
+ Array<int> array(span);
+ EXPECT_EQ(array.size(), 4);
+ EXPECT_EQ(array[0], 6);
+ EXPECT_EQ(array[1], 7);
+ EXPECT_EQ(array[2], 8);
+ EXPECT_EQ(array[3], 9);
+}
+
+TEST(array, CopyConstructor)
+{
+ Array<int> array = {5, 6, 7, 8};
+ Array<int> new_array(array);
+
+ EXPECT_EQ(array.size(), 4);
+ EXPECT_EQ(new_array.size(), 4);
+ EXPECT_NE(array.data(), new_array.data());
+ EXPECT_EQ(new_array[0], 5);
+ EXPECT_EQ(new_array[1], 6);
+ EXPECT_EQ(new_array[2], 7);
+ EXPECT_EQ(new_array[3], 8);
+}
+
+TEST(array, MoveConstructor)
+{
+ Array<int> array = {5, 6, 7, 8};
+ Array<int> new_array(std::move(array));
+
+ EXPECT_EQ(array.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(new_array.size(), 4);
+ EXPECT_EQ(new_array[0], 5);
+ EXPECT_EQ(new_array[1], 6);
+ EXPECT_EQ(new_array[2], 7);
+ EXPECT_EQ(new_array[3], 8);
+}
+
+TEST(array, CopyAssignment)
+{
+ Array<int> array = {1, 2, 3};
+ Array<int> new_array = {4};
+ EXPECT_EQ(new_array.size(), 1);
+ new_array = array;
+ EXPECT_EQ(new_array.size(), 3);
+ EXPECT_EQ(array.size(), 3);
+ EXPECT_NE(array.data(), new_array.data());
+ EXPECT_EQ(new_array[0], 1);
+ EXPECT_EQ(new_array[1], 2);
+ EXPECT_EQ(new_array[2], 3);
+}
+
+TEST(array, MoveAssignment)
+{
+ Array<int> array = {1, 2, 3};
+ Array<int> new_array = {4};
+ EXPECT_EQ(new_array.size(), 1);
+ new_array = std::move(array);
+ EXPECT_EQ(new_array.size(), 3);
+ EXPECT_EQ(array.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(new_array[0], 1);
+ EXPECT_EQ(new_array[1], 2);
+ EXPECT_EQ(new_array[2], 3);
+}
+
+/**
+ * Tests that the trivially constructible types are not zero-initialized. We do not want that for
+ * performance reasons.
+ */
+TEST(array, TrivialTypeSizeConstructor)
+{
+ Array<char, 1> *array = new Array<char, 1>(1);
+ char *ptr = &(*array)[0];
+ array->~Array();
+
+ const char magic = 42;
+ *ptr = magic;
+ EXPECT_EQ(*ptr, magic);
+
+ new (array) Array<char, 1>(1);
+ EXPECT_EQ((*array)[0], magic);
+ EXPECT_EQ(*ptr, magic);
+ delete array;
+}
+
+struct ConstructibleType {
+ char value;
+
+ ConstructibleType()
+ {
+ value = 42;
+ }
+};
+
+TEST(array, NoInitializationSizeConstructor)
+{
+ using MyArray = Array<ConstructibleType>;
+
+ TypedBuffer<MyArray> buffer;
+ memset((void *)&buffer, 100, sizeof(MyArray));
+
+ /* Doing this to avoid some compiler optimization. */
+ for (int64_t i : IndexRange(sizeof(MyArray))) {
+ EXPECT_EQ(((char *)buffer.ptr())[i], 100);
+ }
+
+ {
+ MyArray &array = *new (buffer) MyArray(1, NoInitialization());
+ EXPECT_EQ(array[0].value, 100);
+ array.clear_without_destruct();
+ array.~Array();
+ }
+ {
+ MyArray &array = *new (buffer) MyArray(1);
+ EXPECT_EQ(array[0].value, 42);
+ array.~Array();
+ }
+}
+
+TEST(array, Fill)
+{
+ Array<int> array(5);
+ array.fill(3);
+ EXPECT_EQ(array.size(), 5u);
+ EXPECT_EQ(array[0], 3);
+ EXPECT_EQ(array[1], 3);
+ EXPECT_EQ(array[2], 3);
+ EXPECT_EQ(array[3], 3);
+ EXPECT_EQ(array[4], 3);
+}
+
+TEST(array, ReverseIterator)
+{
+ Array<int> array = {3, 4, 5, 6};
+ Vector<int> reversed_vec;
+
+ for (auto it = array.rbegin(); it != array.rend(); ++it) {
+ reversed_vec.append(*it);
+ *it += 10;
+ }
+
+ EXPECT_EQ_ARRAY(reversed_vec.data(), Span({6, 5, 4, 3}).data(), 4);
+ EXPECT_EQ_ARRAY(array.data(), Span({13, 14, 15, 16}).data(), 4);
+}
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_array_utils_test.cc b/source/blender/blenlib/tests/BLI_array_utils_test.cc
new file mode 100644
index 00000000000..33b4cd35d52
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_array_utils_test.cc
@@ -0,0 +1,191 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "BLI_array_utils.h"
+#include "BLI_utildefines.h"
+#include "BLI_utildefines_stack.h"
+
+/* -------------------------------------------------------------------- */
+/* tests */
+
+/* BLI_array_reverse */
+TEST(array_utils, ReverseStringEmpty)
+{
+ char data[] = "";
+ BLI_array_reverse(data, ARRAY_SIZE(data) - 1);
+ EXPECT_STREQ("", data);
+}
+
+TEST(array_utils, ReverseStringSingle)
+{
+ char data[] = "0";
+ BLI_array_reverse(data, ARRAY_SIZE(data) - 1);
+ EXPECT_STREQ("0", data);
+}
+
+TEST(array_utils, ReverseString4)
+{
+ char data[] = "0123";
+ BLI_array_reverse(data, ARRAY_SIZE(data) - 1);
+ EXPECT_STREQ("3210", data);
+}
+
+TEST(array_utils, ReverseInt4)
+{
+ const int data_cmp[] = {3, 2, 1, 0};
+ int data[] = {0, 1, 2, 3};
+ BLI_array_reverse(data, ARRAY_SIZE(data));
+ EXPECT_EQ_ARRAY(data_cmp, data, ARRAY_SIZE(data));
+}
+
+/* BLI_array_findindex */
+TEST(array_utils, FindIndexStringEmpty)
+{
+ char data[] = "", find = '0';
+ EXPECT_EQ(BLI_array_findindex(data, ARRAY_SIZE(data) - 1, &find), -1);
+ EXPECT_EQ(BLI_array_rfindindex(data, ARRAY_SIZE(data) - 1, &find), -1);
+}
+
+TEST(array_utils, FindIndexStringSingle)
+{
+ char data[] = "0", find = '0';
+ EXPECT_EQ(BLI_array_findindex(data, ARRAY_SIZE(data) - 1, &find), 0);
+ EXPECT_EQ(BLI_array_rfindindex(data, ARRAY_SIZE(data) - 1, &find), 0);
+}
+
+TEST(array_utils, FindIndexStringSingleMissing)
+{
+ char data[] = "1", find = '0';
+ EXPECT_EQ(BLI_array_findindex(data, ARRAY_SIZE(data) - 1, &find), -1);
+ EXPECT_EQ(BLI_array_rfindindex(data, ARRAY_SIZE(data) - 1, &find), -1);
+}
+
+TEST(array_utils, FindIndexString4)
+{
+ char data[] = "0123", find = '3';
+ EXPECT_EQ(BLI_array_findindex(data, ARRAY_SIZE(data) - 1, &find), 3);
+ EXPECT_EQ(BLI_array_rfindindex(data, ARRAY_SIZE(data) - 1, &find), 3);
+}
+
+TEST(array_utils, FindIndexInt4)
+{
+ int data[] = {0, 1, 2, 3}, find = 3;
+ EXPECT_EQ(BLI_array_findindex(data, ARRAY_SIZE(data), &find), 3);
+ EXPECT_EQ(BLI_array_rfindindex(data, ARRAY_SIZE(data), &find), 3);
+}
+
+TEST(array_utils, FindIndexInt4_DupeEnd)
+{
+ int data[] = {0, 1, 2, 0}, find = 0;
+ EXPECT_EQ(BLI_array_findindex(data, ARRAY_SIZE(data), &find), 0);
+ EXPECT_EQ(BLI_array_rfindindex(data, ARRAY_SIZE(data), &find), 3);
+}
+
+TEST(array_utils, FindIndexInt4_DupeMid)
+{
+ int data[] = {1, 0, 0, 3}, find = 0;
+ EXPECT_EQ(BLI_array_findindex(data, ARRAY_SIZE(data), &find), 1);
+ EXPECT_EQ(BLI_array_rfindindex(data, ARRAY_SIZE(data), &find), 2);
+}
+
+TEST(array_utils, FindIndexPointer)
+{
+ const char *data[4] = {NULL};
+ STACK_DECLARE(data);
+
+ STACK_INIT(data, ARRAY_SIZE(data));
+
+ const char *a = "a", *b = "b", *c = "c", *d = "d";
+
+#define STACK_PUSH_AND_CHECK_FORWARD(v, i) \
+ { \
+ STACK_PUSH(data, v); \
+ EXPECT_EQ(BLI_array_findindex(data, STACK_SIZE(data), &(v)), i); \
+ } \
+ ((void)0)
+
+#define STACK_PUSH_AND_CHECK_BACKWARD(v, i) \
+ { \
+ STACK_PUSH(data, v); \
+ EXPECT_EQ(BLI_array_rfindindex(data, STACK_SIZE(data), &(v)), i); \
+ } \
+ ((void)0)
+
+#define STACK_PUSH_AND_CHECK_BOTH(v, i) \
+ { \
+ STACK_PUSH(data, v); \
+ EXPECT_EQ(BLI_array_findindex(data, STACK_SIZE(data), &(v)), i); \
+ EXPECT_EQ(BLI_array_rfindindex(data, STACK_SIZE(data), &(v)), i); \
+ } \
+ ((void)0)
+
+ STACK_PUSH_AND_CHECK_BOTH(a, 0);
+ STACK_PUSH_AND_CHECK_BOTH(b, 1);
+ STACK_PUSH_AND_CHECK_BOTH(c, 2);
+ STACK_PUSH_AND_CHECK_BOTH(d, 3);
+
+ STACK_POP(data);
+ STACK_PUSH_AND_CHECK_BACKWARD(a, 3);
+
+ STACK_POP(data);
+ STACK_PUSH_AND_CHECK_FORWARD(a, 0);
+
+ STACK_POP(data);
+ STACK_POP(data);
+
+ STACK_PUSH_AND_CHECK_BACKWARD(b, 2);
+ STACK_PUSH_AND_CHECK_BACKWARD(a, 3);
+
+#undef STACK_PUSH_AND_CHECK_FORWARD
+#undef STACK_PUSH_AND_CHECK_BACKWARD
+#undef STACK_PUSH_AND_CHECK_BOTH
+}
+
+/* BLI_array_binary_and */
+#define BINARY_AND_TEST(data_cmp, data_a, data_b, data_combine, length) \
+ { \
+ BLI_array_binary_and(data_combine, data_a, data_b, length); \
+ EXPECT_EQ_ARRAY(data_cmp, data_combine, length); \
+ } \
+ ((void)0)
+
+TEST(array_utils, BinaryAndInt4Zero)
+{
+ const int data_cmp[] = {0, 0, 0, 0};
+ int data_a[] = {0, 1, 0, 1}, data_b[] = {1, 0, 1, 0};
+ int data_combine[ARRAY_SIZE(data_cmp)];
+ BINARY_AND_TEST(data_cmp, data_a, data_b, data_combine, ARRAY_SIZE(data_cmp));
+}
+
+TEST(array_utils, BinaryAndInt4Mix)
+{
+ const int data_cmp[] = {1, 0, 1, 0};
+ int data_a[] = {1, 1, 1, 1}, data_b[] = {1, 0, 1, 0};
+ int data_combine[ARRAY_SIZE(data_cmp)];
+ BINARY_AND_TEST(data_cmp, data_a, data_b, data_combine, ARRAY_SIZE(data_cmp));
+}
+#undef BINARY_AND_TEST
+
+/* BLI_array_binary_or */
+#define BINARY_OR_TEST(data_cmp, data_a, data_b, data_combine, length) \
+ { \
+ BLI_array_binary_or(data_combine, data_a, data_b, length); \
+ EXPECT_EQ_ARRAY(data_combine, data_cmp, length); \
+ } \
+ ((void)0)
+
+TEST(array_utils, BinaryOrInt4Alternate)
+{
+ int data_a[] = {0, 1, 0, 1}, data_b[] = {1, 0, 1, 0}, data_cmp[] = {1, 1, 1, 1};
+ int data_combine[ARRAY_SIZE(data_cmp)];
+ BINARY_OR_TEST(data_cmp, data_a, data_b, data_combine, ARRAY_SIZE(data_cmp));
+}
+
+TEST(array_utils, BinaryOrInt4Mix)
+{
+ int data_a[] = {1, 1, 0, 0}, data_b[] = {0, 0, 1, 0}, data_cmp[] = {1, 1, 1, 0};
+ int data_combine[ARRAY_SIZE(data_cmp)];
+ BINARY_OR_TEST(data_cmp, data_a, data_b, data_combine, ARRAY_SIZE(data_cmp));
+}
+#undef BINARY_OR_TEST
diff --git a/source/blender/blenlib/tests/BLI_delaunay_2d_test.cc b/source/blender/blenlib/tests/BLI_delaunay_2d_test.cc
new file mode 100644
index 00000000000..752f833461d
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_delaunay_2d_test.cc
@@ -0,0 +1,1778 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_rand.h"
+#include "PIL_time.h"
+
+#include "BLI_delaunay_2d.h"
+
+#include <fstream>
+#include <iostream>
+#include <sstream>
+
+#define DO_REGULAR_TESTS 1
+#define DO_RANDOM_TESTS 0
+#define DO_FILE_TESTS 0
+
+static void fill_input_verts(CDT_input *r_input, float (*vcos)[2], int nverts)
+{
+ r_input->verts_len = nverts;
+ r_input->edges_len = 0;
+ r_input->faces_len = 0;
+ r_input->vert_coords = vcos;
+ r_input->edges = NULL;
+ r_input->faces = NULL;
+ r_input->faces_start_table = NULL;
+ r_input->faces_len_table = NULL;
+ r_input->epsilon = 1e-5f;
+ r_input->skip_input_modify = false;
+}
+
+static void add_input_edges(CDT_input *r_input, int (*edges)[2], int nedges)
+{
+ r_input->edges_len = nedges;
+ r_input->edges = edges;
+}
+
+static void add_input_faces(
+ CDT_input *r_input, int *faces, int *faces_start_table, int *faces_len_table, int nfaces)
+{
+ r_input->faces_len = nfaces;
+ r_input->faces = faces;
+ r_input->faces_start_table = faces_start_table;
+ r_input->faces_len_table = faces_len_table;
+}
+
+/* The spec should have the form:
+ * #verts #edges #faces
+ * <float> <float> [#verts lines)
+ * <int> <int> [#edges lines]
+ * <int> <int> ... <int> [#faces lines]
+ */
+static void fill_input_from_string(CDT_input *r_input, const char *spec)
+{
+ std::string line;
+ std::vector<std::vector<int>> faces;
+ int i, j;
+ int nverts, nedges, nfaces;
+ float(*p)[2];
+ int(*e)[2];
+ int *farr;
+ int *flen;
+ int *fstart;
+
+ std::istringstream ss(spec);
+ getline(ss, line);
+ std::istringstream hdrss(line);
+ hdrss >> nverts >> nedges >> nfaces;
+ if (nverts == 0) {
+ return;
+ }
+ p = (float(*)[2])MEM_malloc_arrayN(nverts, 2 * sizeof(float), __func__);
+ if (nedges > 0) {
+ e = (int(*)[2])MEM_malloc_arrayN(nedges, 2 * sizeof(int), __func__);
+ }
+ if (nfaces > 0) {
+ flen = (int *)MEM_malloc_arrayN(nfaces, sizeof(int), __func__);
+ fstart = (int *)MEM_malloc_arrayN(nfaces, sizeof(int), __func__);
+ }
+ i = 0;
+ while (i < nverts && getline(ss, line)) {
+ std::istringstream iss(line);
+ iss >> p[i][0] >> p[i][1];
+ i++;
+ }
+ i = 0;
+ while (i < nedges && getline(ss, line)) {
+ std::istringstream ess(line);
+ ess >> e[i][0] >> e[i][1];
+ i++;
+ }
+ i = 0;
+ while (i < nfaces && getline(ss, line)) {
+ std::istringstream fss(line);
+ int v;
+ faces.push_back(std::vector<int>());
+ while (fss >> v) {
+ faces[i].push_back(v);
+ }
+ i++;
+ }
+ fill_input_verts(r_input, p, nverts);
+ if (nedges > 0) {
+ add_input_edges(r_input, e, nedges);
+ }
+ if (nfaces > 0) {
+ for (i = 0; i < nfaces; i++) {
+ flen[i] = (int)faces[i].size();
+ if (i == 0) {
+ fstart[i] = 0;
+ }
+ else {
+ fstart[i] = fstart[i - 1] + flen[i - 1];
+ }
+ }
+ farr = (int *)MEM_malloc_arrayN(fstart[nfaces - 1] + flen[nfaces - 1], sizeof(int), __func__);
+ for (i = 0; i < nfaces; i++) {
+ for (j = 0; j < (int)faces[i].size(); j++) {
+ farr[fstart[i] + j] = faces[i][j];
+ }
+ }
+ add_input_faces(r_input, farr, fstart, flen, nfaces);
+ }
+}
+
+#if DO_FILE_TESTS
+static void fill_input_from_file(CDT_input *in, const char *filename)
+{
+ std::FILE *fp = std::fopen(filename, "rb");
+ if (fp) {
+ std::string contents;
+ std::fseek(fp, 0, SEEK_END);
+ contents.resize(std::ftell(fp));
+ std::rewind(fp);
+ std::fread(&contents[0], 1, contents.size(), fp);
+ std::fclose(fp);
+ fill_input_from_string(in, contents.c_str());
+ }
+ else {
+ printf("couldn't open file %s\n", filename);
+ }
+}
+#endif
+
+static void free_spec_arrays(CDT_input *in)
+{
+ if (in->vert_coords) {
+ MEM_freeN(in->vert_coords);
+ }
+ if (in->edges) {
+ MEM_freeN(in->edges);
+ }
+ if (in->faces_len_table) {
+ MEM_freeN(in->faces_len_table);
+ MEM_freeN(in->faces_start_table);
+ MEM_freeN(in->faces);
+ }
+}
+
+/* which output vert index goes with given input vertex? -1 if not found */
+static int get_output_vert_index(const CDT_result *r, int in_index)
+{
+ int i, j;
+
+ for (i = 0; i < r->verts_len; i++) {
+ for (j = 0; j < r->verts_orig_len_table[i]; j++) {
+ if (r->verts_orig[r->verts_orig_start_table[i] + j] == in_index) {
+ return i;
+ }
+ }
+ }
+ return -1;
+}
+
+/* which output edge index is for given output vert indices? */
+static int get_edge(const CDT_result *r, int out_index_1, int out_index_2)
+{
+ int i;
+
+ for (i = 0; i < r->edges_len; i++) {
+ if ((r->edges[i][0] == out_index_1 && r->edges[i][1] == out_index_2) ||
+ (r->edges[i][0] == out_index_2 && r->edges[i][1] == out_index_1)) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+/* return true if given output edge has given input edge id in its originals list */
+static bool out_edge_has_input_id(const CDT_result *r, int out_edge_index, int in_edge_index)
+{
+ if (r->edges_orig == NULL) {
+ return false;
+ }
+ if (out_edge_index < 0 || out_edge_index >= r->edges_len) {
+ return false;
+ }
+ for (int i = 0; i < r->edges_orig_len_table[out_edge_index]; i++) {
+ if (r->edges_orig[r->edges_orig_start_table[out_edge_index] + i] == in_edge_index) {
+ return true;
+ }
+ }
+ return false;
+}
+
+/* which face is for given output vertex ngon? */
+static int get_face(const CDT_result *r, const int *out_indices, int nverts)
+{
+ int f, cycle_start, k, fstart;
+ bool ok;
+
+ if (r->faces_len == 0) {
+ return -1;
+ }
+ for (f = 0; f < r->faces_len; f++) {
+ if (r->faces_len_table[f] != nverts) {
+ continue;
+ }
+ fstart = r->faces_start_table[f];
+ for (cycle_start = 0; cycle_start < nverts; cycle_start++) {
+ ok = true;
+ for (k = 0; ok && k < nverts; k++) {
+ if (r->faces[fstart + ((cycle_start + k) % nverts)] != out_indices[k]) {
+ ok = false;
+ }
+ }
+ if (ok) {
+ return f;
+ }
+ }
+ }
+ return -1;
+}
+
+static int get_face_tri(const CDT_result *r, int out_index_1, int out_index_2, int out_index_3)
+{
+ int tri[3];
+
+ tri[0] = out_index_1;
+ tri[1] = out_index_2;
+ tri[2] = out_index_3;
+ return get_face(r, tri, 3);
+}
+
+/* return true if given otuput face has given input face id in its originals list */
+static bool out_face_has_input_id(const CDT_result *r, int out_face_index, int in_face_index)
+{
+ if (r->faces_orig == NULL) {
+ return false;
+ }
+ if (out_face_index < 0 || out_face_index >= r->faces_len) {
+ return false;
+ }
+ for (int i = 0; i < r->faces_orig_len_table[out_face_index]; i++) {
+ if (r->faces_orig[r->faces_orig_start_table[out_face_index] + i] == in_face_index) {
+ return true;
+ }
+ }
+ return false;
+}
+
+#if DO_FILE_TESTS
+/* for debugging */
+static void dump_result(CDT_result *r)
+{
+ int i, j;
+
+ fprintf(stderr, "\nRESULT\n");
+ fprintf(stderr,
+ "verts_len=%d edges_len=%d faces_len=%d\n",
+ r->verts_len,
+ r->edges_len,
+ r->faces_len);
+ fprintf(stderr, "\nvert coords:\n");
+ for (i = 0; i < r->verts_len; i++) {
+ fprintf(stderr, "%d: (%f,%f)\n", i, r->vert_coords[i][0], r->vert_coords[i][1]);
+ }
+ fprintf(stderr, "vert orig:\n");
+ for (i = 0; i < r->verts_len; i++) {
+ fprintf(stderr, "%d:", i);
+ for (j = 0; j < r->verts_orig_len_table[i]; j++) {
+ fprintf(stderr, " %d", r->verts_orig[r->verts_orig_start_table[i] + j]);
+ }
+ fprintf(stderr, "\n");
+ }
+ fprintf(stderr, "\nedges:\n");
+ for (i = 0; i < r->edges_len; i++) {
+ fprintf(stderr, "%d: (%d,%d)\n", i, r->edges[i][0], r->edges[i][1]);
+ }
+ if (r->edges_orig) {
+ fprintf(stderr, "edge orig:\n");
+ for (i = 0; i < r->edges_len; i++) {
+ fprintf(stderr, "%d:", i);
+ for (j = 0; j < r->edges_orig_len_table[i]; j++) {
+ fprintf(stderr, " %d", r->edges_orig[r->edges_orig_start_table[i] + j]);
+ }
+ fprintf(stderr, "\n");
+ }
+ }
+ fprintf(stderr, "\nfaces:\n");
+ for (i = 0; i < r->faces_len; i++) {
+ fprintf(stderr, "%d: ", i);
+ for (j = 0; j < r->faces_len_table[i]; j++) {
+ fprintf(stderr, " %d", r->faces[r->faces_start_table[i] + j]);
+ }
+ fprintf(stderr, "\n");
+ }
+ if (r->faces_orig) {
+ fprintf(stderr, "face orig:\n");
+ for (i = 0; i < r->faces_len; i++) {
+ fprintf(stderr, "%d:", i);
+ for (j = 0; j < r->faces_orig_len_table[i]; j++) {
+ fprintf(stderr, " %d", r->faces_orig[r->faces_orig_start_table[i] + j]);
+ }
+ fprintf(stderr, "\n");
+ }
+ }
+}
+#endif
+
+#if DO_REGULAR_TESTS
+TEST(delaunay, Empty)
+{
+ CDT_input in;
+ CDT_result *out;
+
+ fill_input_verts(&in, NULL, 0);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_NE((CDT_result *)NULL, out);
+ EXPECT_EQ(out->verts_len, 0);
+ EXPECT_EQ(out->edges_len, 0);
+ EXPECT_EQ(out->faces_len, 0);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, OnePt)
+{
+ CDT_input in;
+ CDT_result *out;
+ const char *spec = R"(1 0 0
+ 0.0 0.0
+ )";
+
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 1);
+ EXPECT_EQ(out->edges_len, 0);
+ EXPECT_EQ(out->faces_len, 0);
+ if (out->verts_len >= 1) {
+ EXPECT_EQ(out->vert_coords[0][0], 0.0f);
+ EXPECT_EQ(out->vert_coords[0][1], 0.0f);
+ }
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, TwoPt)
+{
+ CDT_input in;
+ CDT_result *out;
+ int v0_out, v1_out, e0_out;
+ const char *spec = R"(2 0 0
+ 0.0 -0.75
+ 0.0 0.75
+ )";
+
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 2);
+ EXPECT_EQ(out->edges_len, 1);
+ EXPECT_EQ(out->faces_len, 0);
+ v0_out = get_output_vert_index(out, 0);
+ v1_out = get_output_vert_index(out, 1);
+ EXPECT_NE(v0_out, -1);
+ EXPECT_NE(v1_out, -1);
+ EXPECT_NE(v0_out, v1_out);
+ if (out->verts_len >= 2) {
+ EXPECT_NEAR(out->vert_coords[v0_out][0], 0.0, in.epsilon);
+ EXPECT_NEAR(out->vert_coords[v0_out][1], -0.75, in.epsilon);
+ EXPECT_NEAR(out->vert_coords[v1_out][0], 0.0, in.epsilon);
+ EXPECT_NEAR(out->vert_coords[v1_out][1], 0.75, in.epsilon);
+ }
+ e0_out = get_edge(out, v0_out, v1_out);
+ EXPECT_EQ(e0_out, 0);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, ThreePt)
+{
+ CDT_input in;
+ CDT_result *out;
+ int v0_out, v1_out, v2_out;
+ int e0_out, e1_out, e2_out;
+ int f0_out;
+ const char *spec = R"(3 0 0
+ -0.1 -0.75
+ 0.1 0.75
+ 0.5 0.5
+ )";
+
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 3);
+ EXPECT_EQ(out->edges_len, 3);
+ EXPECT_EQ(out->faces_len, 1);
+ v0_out = get_output_vert_index(out, 0);
+ v1_out = get_output_vert_index(out, 1);
+ v2_out = get_output_vert_index(out, 2);
+ EXPECT_TRUE(v0_out != -1 && v1_out != -1 && v2_out != -1);
+ EXPECT_TRUE(v0_out != v1_out && v0_out != v2_out && v1_out != v2_out);
+ e0_out = get_edge(out, v0_out, v1_out);
+ e1_out = get_edge(out, v1_out, v2_out);
+ e2_out = get_edge(out, v2_out, v0_out);
+ EXPECT_TRUE(e0_out != -1 && e1_out != -1 && e2_out != -1);
+ EXPECT_TRUE(e0_out != e1_out && e0_out != e2_out && e1_out != e2_out);
+ f0_out = get_face_tri(out, v0_out, v2_out, v1_out);
+ EXPECT_EQ(f0_out, 0);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, ThreePtsMerge)
+{
+ CDT_input in;
+ CDT_result *out;
+ int v0_out, v1_out, v2_out;
+ const char *spec = R"(3 0 0
+ -0.05 -0.05
+ 0.05 -0.05
+ 0.0 0.03660254
+ )";
+
+ /* First with epsilon such that points are within that distance of each other */
+ fill_input_from_string(&in, spec);
+ in.epsilon = 0.21f;
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 1);
+ EXPECT_EQ(out->edges_len, 0);
+ EXPECT_EQ(out->faces_len, 0);
+ v0_out = get_output_vert_index(out, 0);
+ v1_out = get_output_vert_index(out, 1);
+ v2_out = get_output_vert_index(out, 2);
+ EXPECT_EQ(v0_out, 0);
+ EXPECT_EQ(v1_out, 0);
+ EXPECT_EQ(v2_out, 0);
+ BLI_delaunay_2d_cdt_free(out);
+ /* Now with epsilon such that points are farther away than that.
+ * Note that the points won't merge with each other if distance is
+ * less than .01, but that they may merge with points on the Delaunay
+ * triangulation lines, so make epsilon even smaller to avoid that for
+ * this test.
+ */
+ in.epsilon = 0.05f;
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 3);
+ EXPECT_EQ(out->edges_len, 3);
+ EXPECT_EQ(out->faces_len, 1);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, MixedPts)
+{
+ CDT_input in;
+ CDT_result *out;
+ int v0_out, v1_out, v2_out, v3_out;
+ int e0_out, e1_out, e2_out;
+ const char *spec = R"(4 3 0
+ 0.0 0.0
+ -0.5 -0.5
+ -0.4 -0.25
+ -0.3 0.8
+ 0 1
+ 1 2
+ 2 3
+ )";
+
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 4);
+ EXPECT_EQ(out->edges_len, 6);
+ v0_out = get_output_vert_index(out, 0);
+ v1_out = get_output_vert_index(out, 1);
+ v2_out = get_output_vert_index(out, 2);
+ v3_out = get_output_vert_index(out, 3);
+ EXPECT_TRUE(v0_out != -1 && v1_out != -1 && v2_out != -1 && v3_out != -1);
+ e0_out = get_edge(out, v0_out, v1_out);
+ e1_out = get_edge(out, v1_out, v2_out);
+ e2_out = get_edge(out, v2_out, v3_out);
+ EXPECT_TRUE(e0_out != -1 && e1_out != -1 && e2_out != -1);
+ EXPECT_TRUE(out_edge_has_input_id(out, e0_out, 0));
+ EXPECT_TRUE(out_edge_has_input_id(out, e1_out, 1));
+ EXPECT_TRUE(out_edge_has_input_id(out, e2_out, 2));
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, Quad0)
+{
+ CDT_input in;
+ CDT_result *out;
+ int e_diag_out;
+ const char *spec = R"(4 0 0
+ 0.0 1.0
+ 1.0 0.0
+ 2.0 0.1
+ 2.25 0.5
+ )";
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 4);
+ EXPECT_EQ(out->edges_len, 5);
+ e_diag_out = get_edge(out, 1, 3);
+ EXPECT_NE(e_diag_out, -1);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, Quad1)
+{
+ CDT_input in;
+ CDT_result *out;
+ int e_diag_out;
+ const char *spec = R"(4 0 0
+ 0.0 0.0
+ 0.9 -1.0
+ 2.0 0.0
+ 0.9 3.0
+ )";
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 4);
+ EXPECT_EQ(out->edges_len, 5);
+ e_diag_out = get_edge(out, 0, 2);
+ EXPECT_NE(e_diag_out, -1);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, Quad2)
+{
+ CDT_input in;
+ CDT_result *out;
+ int e_diag_out;
+ const char *spec = R"(4 0 0
+ 0.5 0.0
+ 0.15 0.2
+ 0.3 0.4
+ .45 0.35
+ )";
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 4);
+ EXPECT_EQ(out->edges_len, 5);
+ e_diag_out = get_edge(out, 1, 3);
+ EXPECT_NE(e_diag_out, -1);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, Quad3)
+{
+ CDT_input in;
+ CDT_result *out;
+ int e_diag_out;
+ const char *spec = R"(4 0 0
+ 0.5 0.0
+ 0.0 0.0
+ 0.3 0.4
+ .45 0.35
+ )";
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 4);
+ EXPECT_EQ(out->edges_len, 5);
+ e_diag_out = get_edge(out, 0, 2);
+ EXPECT_NE(e_diag_out, -1);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, Quad4)
+{
+ CDT_input in;
+ CDT_result *out;
+ int e_diag_out;
+ const char *spec = R"(4 0 0
+ 1.0 1.0
+ 0.0 0.0
+ 1.0 -3.0
+ 0.0 1.0
+ )";
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 4);
+ EXPECT_EQ(out->edges_len, 5);
+ e_diag_out = get_edge(out, 0, 1);
+ EXPECT_NE(e_diag_out, -1);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, LineInSquare)
+{
+ CDT_input in;
+ CDT_result *out;
+ const char *spec = R"(6 1 1
+ -0.5 -0.5
+ 0.5 -0.5
+ -0.5 0.5
+ 0.5 0.5
+ -0.25 0.0
+ 0.25 0.0
+ 4 5
+ 0 1 3 2
+ )";
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->verts_len, 6);
+ EXPECT_EQ(out->faces_len, 1);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, CrossSegs)
+{
+ CDT_input in;
+ CDT_result *out;
+ int v0_out, v1_out, v2_out, v3_out, v_intersect;
+ int i;
+ const char *spec = R"(4 2 0
+ -0.5 0.0
+ 0.5 0.0
+ -0.4 -0.5
+ 0.4 0.5
+ 0 1
+ 2 3
+ )";
+
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 5);
+ EXPECT_EQ(out->edges_len, 8);
+ EXPECT_EQ(out->faces_len, 4);
+ v0_out = get_output_vert_index(out, 0);
+ v1_out = get_output_vert_index(out, 1);
+ v2_out = get_output_vert_index(out, 2);
+ v3_out = get_output_vert_index(out, 3);
+ EXPECT_TRUE(v0_out != -1 && v1_out != -1 && v2_out != -1 && v3_out != -1);
+ v_intersect = -1;
+ for (i = 0; i < out->verts_len; i++) {
+ if (i != v0_out && i != v1_out && i != v2_out && i != v3_out) {
+ EXPECT_EQ(v_intersect, -1);
+ v_intersect = i;
+ }
+ }
+ EXPECT_NE(v_intersect, -1);
+ if (v_intersect != -1) {
+ EXPECT_NEAR(out->vert_coords[v_intersect][0], 0.0f, in.epsilon);
+ EXPECT_NEAR(out->vert_coords[v_intersect][1], 0.0f, in.epsilon);
+ }
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, DiamondCross)
+{
+ CDT_input in;
+ CDT_result *out;
+ const char *spec = R"(7 5 0
+ 0.0 0.0
+ 1.0 3.0
+ 2.0 0.0
+ 1.0 -3.0
+ 0.0 0.0
+ 1.0 -3.0
+ 1.0 3.0
+ 0 1
+ 1 2
+ 2 3
+ 3 4
+ 5 6
+ )";
+
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 4);
+ EXPECT_EQ(out->edges_len, 5);
+ EXPECT_EQ(out->faces_len, 2);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, TwoDiamondsCrossed)
+{
+ CDT_input in;
+ CDT_result *out;
+ /* Input has some repetition of vertices, on purpose */
+ int e[][2] = {{0, 1}, {1, 2}, {2, 3}, {3, 4}, {5, 6}, {6, 7}, {7, 8}, {8, 9}, {10, 11}};
+ int v_out[12];
+ int e_out[9], e_cross_1, e_cross_2, e_cross_3;
+ int i;
+ const char *spec = R"(12 9 0
+ 0.0 0.0
+ 1.0 2.0
+ 2.0 0.0
+ 1.0 -2.0
+ 0.0 0.0
+ 3.0 0.0
+ 4.0 2.0
+ 5.0 0.0
+ 4.0 -2.0
+ 3.0 0.0
+ 0.0 0.0
+ 5.0 0.0
+ 0 1
+ 1 2
+ 2 3
+ 3 4
+ 5 6
+ 6 7
+ 7 8
+ 8 9
+ 10 11
+ )";
+
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 8);
+ EXPECT_EQ(out->edges_len, 15);
+ EXPECT_EQ(out->faces_len, 8);
+ for (i = 0; i < 12; i++) {
+ v_out[i] = get_output_vert_index(out, i);
+ EXPECT_NE(v_out[i], -1);
+ }
+ EXPECT_EQ(v_out[0], v_out[4]);
+ EXPECT_EQ(v_out[0], v_out[10]);
+ EXPECT_EQ(v_out[5], v_out[9]);
+ EXPECT_EQ(v_out[7], v_out[11]);
+ for (i = 0; i < 8; i++) {
+ e_out[i] = get_edge(out, v_out[e[i][0]], v_out[e[i][1]]);
+ EXPECT_NE(e_out[i], -1);
+ }
+ /* there won't be a single edge for the input cross edge, but rather 3 */
+ EXPECT_EQ(get_edge(out, v_out[10], v_out[11]), -1);
+ e_cross_1 = get_edge(out, v_out[0], v_out[2]);
+ e_cross_2 = get_edge(out, v_out[2], v_out[5]);
+ e_cross_3 = get_edge(out, v_out[5], v_out[7]);
+ EXPECT_TRUE(e_cross_1 != -1 && e_cross_2 != -1 && e_cross_3 != -1);
+ EXPECT_TRUE(out_edge_has_input_id(out, e_cross_1, 8));
+ EXPECT_TRUE(out_edge_has_input_id(out, e_cross_2, 8));
+ EXPECT_TRUE(out_edge_has_input_id(out, e_cross_3, 8));
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, ManyCross)
+{
+ CDT_input in;
+ CDT_result *out;
+ /* Input has some repetition of vertices, on purpose */
+ const char *spec = R"(27 21 0
+ 0.0 0.0
+ 6.0 9.0
+ 15.0 18.0
+ 35.0 13.0
+ 43.0 18.0
+ 57.0 12.0
+ 69.0 10.0
+ 78.0 0.0
+ 91.0 0.0
+ 107.0 22.0
+ 123.0 0.0
+ 0.0 0.0
+ 10.0 -14.0
+ 35.0 -8.0
+ 43.0 -12.0
+ 64.0 -13.0
+ 78.0 0.0
+ 91.0 0.0
+ 102.0 -9.0
+ 116.0 -9.0
+ 123.0 0.0
+ 43.0 18.0
+ 43.0 -12.0
+ 107.0 22.0
+ 102.0 -9.0
+ 0.0 0.0
+ 123.0 0.0
+ 0 1
+ 1 2
+ 2 3
+ 3 4
+ 4 5
+ 5 6
+ 6 7
+ 7 8
+ 8 9
+ 9 10
+ 11 12
+ 12 13
+ 13 14
+ 14 15
+ 15 16
+ 17 18
+ 18 19
+ 19 20
+ 21 22
+ 23 24
+ 25 26
+ )";
+
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 19);
+ EXPECT_EQ(out->edges_len, 46);
+ EXPECT_EQ(out->faces_len, 28);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, TwoFace)
+{
+ CDT_input in;
+ CDT_result *out;
+ int v_out[6], f0_out, f1_out, e0_out, e1_out, e2_out;
+ int i;
+ const char *spec = R"(6 0 2
+ 0.0 0.0
+ 1.0 0.0
+ 0.5 1.0
+ 1.1 1.0
+ 1.1 0.0
+ 1.6 1.0
+ 0 1 2
+ 3 4 5
+ )";
+
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 6);
+ EXPECT_EQ(out->edges_len, 9);
+ EXPECT_EQ(out->faces_len, 4);
+ for (i = 0; i < 6; i++) {
+ v_out[i] = get_output_vert_index(out, i);
+ EXPECT_NE(v_out[i], -1);
+ }
+ f0_out = get_face(out, &v_out[0], 3);
+ f1_out = get_face(out, &v_out[3], 3);
+ EXPECT_NE(f0_out, -1);
+ EXPECT_NE(f1_out, -1);
+ e0_out = get_edge(out, v_out[0], v_out[1]);
+ e1_out = get_edge(out, v_out[1], v_out[2]);
+ e2_out = get_edge(out, v_out[2], v_out[0]);
+ EXPECT_NE(e0_out, -1);
+ EXPECT_NE(e1_out, -1);
+ EXPECT_NE(e2_out, -1);
+ EXPECT_TRUE(out_edge_has_input_id(out, e0_out, out->face_edge_offset + 0));
+ EXPECT_TRUE(out_edge_has_input_id(out, e1_out, out->face_edge_offset + 1));
+ EXPECT_TRUE(out_edge_has_input_id(out, e2_out, out->face_edge_offset + 2));
+ EXPECT_TRUE(out_face_has_input_id(out, f0_out, 0));
+ EXPECT_TRUE(out_face_has_input_id(out, f1_out, 1));
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, OverlapFaces)
+{
+ CDT_input in;
+ CDT_result *out;
+ int v_out[12], v_int1, v_int2, f0_out, f1_out, f2_out;
+ int i;
+ const char *spec = R"(12 0 3
+ 0.0 0.0
+ 1.0 0.0
+ 1.0 1.0
+ 0.0 1.0
+ 0.5 0.5
+ 1.5 0.5
+ 1.5 1.3
+ 0.5 1.3
+ 0.1 0.1
+ 0.3 0.1
+ 0.3 0.3
+ 0.1 0.3
+ 0 1 2 3
+ 4 5 6 7
+ 8 9 10 11
+ )";
+
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ EXPECT_EQ(out->verts_len, 14);
+ EXPECT_EQ(out->edges_len, 33);
+ EXPECT_EQ(out->faces_len, 20);
+ for (i = 0; i < 12; i++) {
+ v_out[i] = get_output_vert_index(out, i);
+ EXPECT_NE(v_out[i], -1);
+ }
+ v_int1 = 12;
+ v_int2 = 13;
+ if (out->verts_len > 13) {
+ if (fabsf(out->vert_coords[v_int1][0] - 1.0f) > in.epsilon) {
+ v_int1 = 13;
+ v_int2 = 12;
+ }
+ EXPECT_NEAR(out->vert_coords[v_int1][0], 1.0, in.epsilon);
+ EXPECT_NEAR(out->vert_coords[v_int1][1], 0.5, in.epsilon);
+ EXPECT_NEAR(out->vert_coords[v_int2][0], 0.5, in.epsilon);
+ EXPECT_NEAR(out->vert_coords[v_int2][1], 1.0, in.epsilon);
+ EXPECT_EQ(out->verts_orig_len_table[v_int1], 0);
+ EXPECT_EQ(out->verts_orig_len_table[v_int2], 0);
+ }
+ f0_out = get_face_tri(out, v_out[1], v_int1, v_out[4]);
+ EXPECT_NE(f0_out, -1);
+ EXPECT_TRUE(out_face_has_input_id(out, f0_out, 0));
+ f1_out = get_face_tri(out, v_out[4], v_int1, v_out[2]);
+ EXPECT_NE(f1_out, -1);
+ EXPECT_TRUE(out_face_has_input_id(out, f1_out, 0));
+ EXPECT_TRUE(out_face_has_input_id(out, f1_out, 1));
+ f2_out = get_face_tri(out, v_out[8], v_out[9], v_out[10]);
+ if (f2_out == -1) {
+ f2_out = get_face_tri(out, v_out[8], v_out[9], v_out[11]);
+ }
+ EXPECT_NE(f2_out, -1);
+ EXPECT_TRUE(out_face_has_input_id(out, f2_out, 0));
+ EXPECT_TRUE(out_face_has_input_id(out, f2_out, 2));
+ BLI_delaunay_2d_cdt_free(out);
+
+ /* Different output types */
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_INSIDE);
+ EXPECT_EQ(out->faces_len, 18);
+ BLI_delaunay_2d_cdt_free(out);
+
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->faces_len, 4);
+ BLI_delaunay_2d_cdt_free(out);
+
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS_VALID_BMESH);
+ EXPECT_EQ(out->faces_len, 5);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, TwoSquaresOverlap)
+{
+ CDT_input in;
+ CDT_result *out;
+ const char *spec = R"(8 0 2
+ 1.0 -1.0
+ -1.0 -1.0
+ -1.0 1.0
+ 1.0 1.0
+ -1.5 1.5
+ 0.5 1.5
+ 0.5 -0.5
+ -1.5 -0.5
+ 7 6 5 4
+ 3 2 1 0
+ )";
+
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS_VALID_BMESH);
+ EXPECT_EQ(out->verts_len, 10);
+ EXPECT_EQ(out->edges_len, 12);
+ EXPECT_EQ(out->faces_len, 3);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, TwoFaceEdgeOverlap)
+{
+ CDT_input in;
+ CDT_result *out;
+ int i, v_out[6], v_int;
+ int e01, e1i, ei2, e20, e24, e4i, ei0;
+ int f02i, f24i, f10i;
+ const char *spec = R"(6 0 2
+ 5.657 0.0
+ -1.414 -5.831
+ 0.0 0.0
+ 5.657 0.0
+ -2.121 -2.915
+ 0.0 0.0
+ 2 1 0
+ 5 4 3
+ )";
+
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->verts_len, 5);
+ EXPECT_EQ(out->edges_len, 7);
+ EXPECT_EQ(out->faces_len, 3);
+ if (out->verts_len == 5 && out->edges_len == 7 && out->faces_len == 3) {
+ v_int = 4;
+ for (i = 0; i < 6; i++) {
+ v_out[i] = get_output_vert_index(out, i);
+ EXPECT_NE(v_out[i], -1);
+ EXPECT_NE(v_out[i], v_int);
+ }
+ EXPECT_EQ(v_out[0], v_out[3]);
+ EXPECT_EQ(v_out[2], v_out[5]);
+ e01 = get_edge(out, v_out[0], v_out[1]);
+ EXPECT_TRUE(out_edge_has_input_id(out, e01, 1));
+ e1i = get_edge(out, v_out[1], v_int);
+ EXPECT_TRUE(out_edge_has_input_id(out, e1i, 0));
+ ei2 = get_edge(out, v_int, v_out[2]);
+ EXPECT_TRUE(out_edge_has_input_id(out, ei2, 0));
+ e20 = get_edge(out, v_out[2], v_out[0]);
+ EXPECT_TRUE(out_edge_has_input_id(out, e20, 2));
+ EXPECT_TRUE(out_edge_has_input_id(out, e20, 5));
+ e24 = get_edge(out, v_out[2], v_out[4]);
+ EXPECT_TRUE(out_edge_has_input_id(out, e24, 3));
+ e4i = get_edge(out, v_out[4], v_int);
+ EXPECT_TRUE(out_edge_has_input_id(out, e4i, 4));
+ ei0 = get_edge(out, v_int, v_out[0]);
+ EXPECT_TRUE(out_edge_has_input_id(out, ei0, 4));
+ f02i = get_face_tri(out, v_out[0], v_out[2], v_int);
+ EXPECT_NE(f02i, -1);
+ EXPECT_TRUE(out_face_has_input_id(out, f02i, 0));
+ EXPECT_TRUE(out_face_has_input_id(out, f02i, 1));
+ f24i = get_face_tri(out, v_out[2], v_out[4], v_int);
+ EXPECT_NE(f24i, -1);
+ EXPECT_TRUE(out_face_has_input_id(out, f24i, 1));
+ EXPECT_FALSE(out_face_has_input_id(out, f24i, 0));
+ f10i = get_face_tri(out, v_out[1], v_out[0], v_int);
+ EXPECT_NE(f10i, -1);
+ EXPECT_TRUE(out_face_has_input_id(out, f10i, 0));
+ EXPECT_FALSE(out_face_has_input_id(out, f10i, 1));
+ }
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, TriInTri)
+{
+ CDT_input in;
+ CDT_result *out;
+ const char *spec = R"(6 0 2
+ -5.65685 0.0
+ 1.41421 -5.83095
+ 0.0 0.0
+ -2.47487 -1.45774
+ -0.707107 -2.91548
+ -1.06066 -1.45774
+ 0 1 2
+ 3 4 5
+ )";
+
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS_VALID_BMESH);
+ EXPECT_EQ(out->verts_len, 6);
+ EXPECT_EQ(out->edges_len, 8);
+ EXPECT_EQ(out->faces_len, 3);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, DiamondInSquare)
+{
+ CDT_input in;
+ CDT_result *out;
+ const char *spec = R"(8 0 2
+ 0.0 0.0
+ 1.0 0.0
+ 1.0 1.0
+ 0.0 1.0
+ 0.14644660940672627 0.5
+ 0.5 0.14644660940672627
+ 0.8535533905932737 0.5
+ 0.5 0.8535533905932737
+ 0 1 2 3
+ 4 5 6 7
+ )";
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS_VALID_BMESH);
+ EXPECT_EQ(out->verts_len, 8);
+ EXPECT_EQ(out->edges_len, 10);
+ EXPECT_EQ(out->faces_len, 3);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, DiamondInSquareWire)
+{
+ CDT_input in;
+ CDT_result *out;
+ const char *spec = R"(8 8 0
+ 0.0 0.0
+ 1.0 0.0
+ 1.0 1.0
+ 0.0 1.0
+ 0.14644660940672627 0.5
+ 0.5 0.14644660940672627
+ 0.8535533905932737 0.5
+ 0.5 0.8535533905932737
+ 0 1
+ 1 2
+ 2 3
+ 3 0
+ 4 5
+ 5 6
+ 6 7
+ 7 4
+ )";
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->verts_len, 8);
+ EXPECT_EQ(out->edges_len, 8);
+ EXPECT_EQ(out->faces_len, 2);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, TinyEdge)
+{
+ CDT_input in;
+ CDT_result *out;
+ /* An intersect with triangle would be at (0.8, 0.2). */
+ const char *spec = R"(4 1 1
+ 0.0 0.0
+ 1.0 0.0
+ 0.5 0.5
+ 0.84 0.21
+ 0 3
+ 0 1 2
+ )";
+ fill_input_from_string(&in, spec);
+ in.epsilon = 0.1;
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->verts_len, 4);
+ EXPECT_EQ(out->edges_len, 5);
+ EXPECT_EQ(out->faces_len, 2);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, TinyEdge2)
+{
+ CDT_input in;
+ CDT_result *out;
+ /* An intersect with triangle would be at (0.8, 0.2). */
+ const char *spec = R"(6 1 1
+ 0.0 0.0
+ 0.2 -0.2
+ 1.0 0.0
+ 0.5 0.5
+ 0.2 0.4
+ 0.84 0.21
+ 0 5
+ 0 1 2 3 4
+ )";
+ fill_input_from_string(&in, spec);
+ in.epsilon = 0.1;
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->verts_len, 6);
+ EXPECT_EQ(out->edges_len, 7);
+ EXPECT_EQ(out->faces_len, 2);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, repeatededge)
+{
+ CDT_input in;
+ CDT_result *out;
+ const char *spec = R"(5 3 0
+ 0.0 0.0
+ 0.0 1.0
+ 1.0 1.1
+ 0.5 -0.5
+ 0.5 2.5
+ 0 1
+ 2 3
+ 2 3
+ )";
+ fill_input_from_string(&in, spec);
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->edges_len, 2);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, NearSeg)
+{
+ CDT_input in;
+ CDT_result *out;
+ int v[4], e0, e1, e2, i;
+ const char *spec = R"(4 2 0
+ 0.0 0.0
+ 1.0 0.0
+ 0.25 0.09
+ 0.25 1.0
+ 0 1
+ 2 3
+ )";
+
+ fill_input_from_string(&in, spec);
+ in.epsilon = 0.1;
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->verts_len, 4);
+ EXPECT_EQ(out->edges_len, 3);
+ EXPECT_EQ(out->faces_len, 0);
+ if (out->edges_len == 3) {
+ for (i = 0; i < 4; i++) {
+ v[i] = get_output_vert_index(out, i);
+ EXPECT_NE(v[i], -1);
+ }
+ e0 = get_edge(out, v[0], v[2]);
+ e1 = get_edge(out, v[2], v[1]);
+ e2 = get_edge(out, v[2], v[3]);
+ EXPECT_TRUE(out_edge_has_input_id(out, e0, 0));
+ EXPECT_TRUE(out_edge_has_input_id(out, e1, 0));
+ EXPECT_TRUE(out_edge_has_input_id(out, e2, 1));
+ }
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, OverlapSegs)
+{
+ CDT_input in;
+ CDT_result *out;
+ int v[4], e0, e1, e2, i;
+ const char *spec = R"(4 2 0
+ 0.0 0.0
+ 1.0 0.0
+ 0.4 0.09
+ 1.4 0.09
+ 0 1
+ 2 3
+ )";
+
+ fill_input_from_string(&in, spec);
+ in.epsilon = 0.1;
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->verts_len, 4);
+ EXPECT_EQ(out->edges_len, 3);
+ EXPECT_EQ(out->faces_len, 0);
+ if (out->edges_len == 3) {
+ for (i = 0; i < 4; i++) {
+ v[i] = get_output_vert_index(out, i);
+ EXPECT_NE(v[i], -1);
+ }
+ e0 = get_edge(out, v[0], v[2]);
+ e1 = get_edge(out, v[2], v[1]);
+ e2 = get_edge(out, v[1], v[3]);
+ EXPECT_TRUE(out_edge_has_input_id(out, e0, 0));
+ EXPECT_TRUE(out_edge_has_input_id(out, e1, 0));
+ EXPECT_TRUE(out_edge_has_input_id(out, e1, 1));
+ EXPECT_TRUE(out_edge_has_input_id(out, e2, 1));
+ }
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, NearSegWithDup)
+{
+ CDT_input in;
+ CDT_result *out;
+ int v[5], e0, e1, e2, e3, i;
+ const char *spec = R"(5 3 0
+ 0.0 0.0
+ 1.0 0.0
+ 0.25 0.09
+ 0.25 1.0
+ 0.75 0.09
+ 0 1
+ 2 3
+ 2 4
+ )";
+
+ fill_input_from_string(&in, spec);
+ in.epsilon = 0.1;
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->verts_len, 5);
+ EXPECT_EQ(out->edges_len, 4);
+ EXPECT_EQ(out->faces_len, 0);
+ if (out->edges_len == 5) {
+ for (i = 0; i < 5; i++) {
+ v[i] = get_output_vert_index(out, i);
+ EXPECT_NE(v[i], -1);
+ }
+ e0 = get_edge(out, v[0], v[2]);
+ e1 = get_edge(out, v[2], v[4]);
+ e2 = get_edge(out, v[4], v[1]);
+ e3 = get_edge(out, v[3], v[2]);
+ EXPECT_TRUE(out_edge_has_input_id(out, e0, 0));
+ EXPECT_TRUE(out_edge_has_input_id(out, e1, 0));
+ EXPECT_TRUE(out_edge_has_input_id(out, e1, 2));
+ EXPECT_TRUE(out_edge_has_input_id(out, e2, 0));
+ EXPECT_TRUE(out_edge_has_input_id(out, e3, 1));
+ }
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, TwoNearSeg)
+{
+ CDT_input in;
+ CDT_result *out;
+ int v[5], e0, e1, e2, e3, e4, i;
+ const char *spec = R"(5 3 0
+ 0.0 0.0
+ 1.0 0.0
+ 0.25 0.09
+ 0.25 1.0
+ 0.75 0.09
+ 0 1
+ 3 2
+ 3 4
+ )";
+
+ fill_input_from_string(&in, spec);
+ in.epsilon = 0.1;
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->verts_len, 5);
+ EXPECT_EQ(out->edges_len, 5);
+ EXPECT_EQ(out->faces_len, 1);
+ if (out->edges_len == 5) {
+ for (i = 0; i < 5; i++) {
+ v[i] = get_output_vert_index(out, i);
+ EXPECT_NE(v[i], -1);
+ }
+ e0 = get_edge(out, v[0], v[2]);
+ e1 = get_edge(out, v[2], v[4]);
+ e2 = get_edge(out, v[4], v[1]);
+ e3 = get_edge(out, v[3], v[2]);
+ e4 = get_edge(out, v[3], v[4]);
+ EXPECT_TRUE(out_edge_has_input_id(out, e0, 0));
+ EXPECT_TRUE(out_edge_has_input_id(out, e1, 0));
+ EXPECT_TRUE(out_edge_has_input_id(out, e2, 0));
+ EXPECT_TRUE(out_edge_has_input_id(out, e3, 1));
+ EXPECT_TRUE(out_edge_has_input_id(out, e4, 2));
+ }
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, FaceNearSegs)
+{
+ CDT_input in;
+ CDT_result *out;
+ int v[9], e0, e1, e2, e3, i;
+ const char *spec = R"(8 1 2
+ 0.0 0.0
+ 2.0 0.0
+ 1.0 1.0
+ 0.21 0.2
+ 1.79 0.2
+ 0.51 0.5
+ 1.49 0.5
+ 1.0 0.19
+ 2 7
+ 0 1 2
+ 3 4 6 5
+ )";
+
+ fill_input_from_string(&in, spec);
+ in.epsilon = 0.05;
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->verts_len, 9);
+ EXPECT_EQ(out->edges_len, 13);
+ EXPECT_EQ(out->faces_len, 5);
+ if (out->verts_len == 9 && out->edges_len == 13) {
+ for (i = 0; i < 8; i++) {
+ v[i] = get_output_vert_index(out, i);
+ EXPECT_NE(v[i], -1);
+ }
+ v[8] = 8;
+ e0 = get_edge(out, v[0], v[1]);
+ e1 = get_edge(out, v[4], v[6]);
+ e2 = get_edge(out, v[3], v[0]);
+ e3 = get_edge(out, v[2], v[8]);
+
+ EXPECT_TRUE(out_edge_has_input_id(out, e0, 1));
+ EXPECT_TRUE(out_edge_has_input_id(out, e1, 2));
+ EXPECT_TRUE(out_edge_has_input_id(out, e1, 5));
+ EXPECT_TRUE(out_edge_has_input_id(out, e2, 3));
+ EXPECT_TRUE(out_edge_has_input_id(out, e3, 0));
+ }
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+
+TEST(delaunay, ChainNearIntersects)
+{
+ CDT_input in;
+ CDT_result *out;
+ const char *spec = R"(6 10 0
+ 0.8 1.25
+ 1.25 0.75
+ 3.25 1.25
+ 5.0 1.9
+ 2.5 4.0
+ 1.0 2.25
+ 0 1
+ 1 2
+ 2 3
+ 3 4
+ 4 5
+ 5 0
+ 0 2
+ 5 2
+ 4 2
+ 1 3
+ )";
+
+ fill_input_from_string(&in, spec);
+ in.epsilon = 0.05;
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->verts_len, 9);
+ EXPECT_EQ(out->edges_len, 16);
+ BLI_delaunay_2d_cdt_free(out);
+ in.epsilon = 0.11;
+ /* The chaining we want to test happens prematurely if modify input. */
+ in.skip_input_modify = true;
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ EXPECT_EQ(out->verts_len, 6);
+ EXPECT_EQ(out->edges_len, 9);
+ free_spec_arrays(&in);
+ BLI_delaunay_2d_cdt_free(out);
+}
+#endif
+
+#if DO_RANDOM_TESTS
+enum {
+ RANDOM_PTS,
+ RANDOM_SEGS,
+ RANDOM_POLY,
+ RANDOM_TILTED_GRID,
+ RANDOM_CIRCLE,
+ RANDOM_TRI_BETWEEN_CIRCLES,
+};
+
+# define DO_TIMING
+static void rand_delaunay_test(int test_kind,
+ int start_lg_size,
+ int max_lg_size,
+ int reps_per_size,
+ double param,
+ CDT_output_type otype)
+{
+ CDT_input in;
+ CDT_result *out;
+ int lg_size, size, rep, i, j, size_max, npts_max, nedges_max, nfaces_max, npts, nedges, nfaces;
+ int ia, ib, ic;
+ float(*p)[2];
+ int(*e)[2];
+ int *faces, *faces_start_table, *faces_len_table;
+ double start_angle, angle_delta, angle1, angle2, angle3;
+ float orient;
+ double tstart;
+ double *times;
+ RNG *rng;
+
+ rng = BLI_rng_new(0);
+ e = NULL;
+ faces = NULL;
+ faces_start_table = NULL;
+ faces_len_table = NULL;
+ nedges_max = 0;
+ nfaces_max = 0;
+
+ /* Set up npts, nedges, nfaces, and allocate needed arrays at max length needed. */
+ size_max = 1 << max_lg_size;
+ switch (test_kind) {
+ case RANDOM_PTS:
+ case RANDOM_SEGS:
+ case RANDOM_POLY:
+ npts_max = size_max;
+ if (test_kind == RANDOM_SEGS) {
+ nedges_max = npts_max - 1;
+ }
+ else if (test_kind == RANDOM_POLY) {
+ nedges_max = npts_max;
+ }
+ break;
+
+ case RANDOM_TILTED_GRID:
+ /* A 'size' x 'size' grid of points, tilted by angle 'param'.
+ * Edges will go from left ends to right ends and tops to bottoms, so 2 x size of them.
+ * Depending on epsilon, the vertical-ish edges may or may not go through the intermediate
+ * vertices, but the horizontal ones always should.
+ */
+ npts_max = size_max * size_max;
+ nedges_max = 2 * size_max;
+ break;
+
+ case RANDOM_CIRCLE:
+ /* A circle with 'size' points, a random start angle, and equal spacing thereafter.
+ * Will be input as one face.
+ */
+ npts_max = size_max;
+ nfaces_max = 1;
+ break;
+
+ case RANDOM_TRI_BETWEEN_CIRCLES:
+ /* A set of 'size' triangles, each has two random points on the unit circle,
+ * and the third point is a random point on the circle with radius 'param'.
+ * Each triangle will be input as a face.
+ */
+ npts_max = 3 * size_max;
+ nfaces_max = size_max;
+ break;
+
+ default:
+ fprintf(stderr, "unknown random delaunay test kind\n");
+ return;
+ }
+ p = (float(*)[2])MEM_malloc_arrayN(npts_max, 2 * sizeof(float), __func__);
+ if (nedges_max > 0) {
+ e = (int(*)[2])MEM_malloc_arrayN(nedges_max, 2 * sizeof(int), __func__);
+ }
+ if (nfaces_max > 0) {
+ faces_start_table = (int *)MEM_malloc_arrayN(nfaces_max, sizeof(int), __func__);
+ faces_len_table = (int *)MEM_malloc_arrayN(nfaces_max, sizeof(int), __func__);
+ faces = (int *)MEM_malloc_arrayN(npts_max, sizeof(int), __func__);
+ }
+
+ times = (double *)MEM_malloc_arrayN(max_lg_size + 1, sizeof(double), __func__);
+
+ /* For powers of 2 sizes up to max_lg_size power of 2. */
+ for (lg_size = start_lg_size; lg_size <= max_lg_size; lg_size++) {
+ size = 1 << lg_size;
+ nedges = 0;
+ nfaces = 0;
+ times[lg_size] = 0.0;
+ if (size == 1 && test_kind != RANDOM_PTS) {
+ continue;
+ }
+ /* Do 'rep' repetitions. */
+ for (rep = 0; rep < reps_per_size; rep++) {
+ /* Make vertices and edges or faces. */
+ switch (test_kind) {
+ case RANDOM_PTS:
+ case RANDOM_SEGS:
+ case RANDOM_POLY:
+ npts = size;
+ if (test_kind == RANDOM_SEGS) {
+ nedges = npts - 1;
+ }
+ else if (test_kind == RANDOM_POLY) {
+ nedges = npts;
+ }
+ for (i = 0; i < size; i++) {
+ p[i][0] = (float)BLI_rng_get_double(rng); /* will be in range in [0,1) */
+ p[i][1] = (float)BLI_rng_get_double(rng);
+ if (test_kind != RANDOM_PTS) {
+ if (i > 0) {
+ e[i - 1][0] = i - 1;
+ e[i - 1][1] = i;
+ }
+ }
+ }
+ if (test_kind == RANDOM_POLY) {
+ e[size - 1][0] = size - 1;
+ e[size - 1][1] = 0;
+ }
+ break;
+
+ case RANDOM_TILTED_GRID:
+ /* 'param' is slope of tilt of vertical lines. */
+ npts = size * size;
+ nedges = 2 * size;
+ for (i = 0; i < size; i++) {
+ for (j = 0; j < size; j++) {
+ p[i * size + j][0] = i * param + j;
+ p[i * size + j][1] = i;
+ }
+ }
+ for (i = 0; i < size; i++) {
+ /* Horizontal edges: connect p(i,0) to p(i,size-1). */
+ e[i][0] = i * size;
+ e[i][1] = i * size + size - 1;
+ /* Vertical edges: conntect p(0,i) to p(size-1,i). */
+ e[size + i][0] = i;
+ e[size + i][1] = (size - 1) * size + i;
+ }
+ break;
+
+ case RANDOM_CIRCLE:
+ npts = size;
+ nfaces = 1;
+ faces_start_table[0] = 0;
+ faces_len_table[0] = npts;
+ start_angle = BLI_rng_get_double(rng) * 2.0 * M_PI;
+ angle_delta = 2.0 * M_PI / size;
+ for (i = 0; i < size; i++) {
+ p[i][0] = (float)cos(start_angle + i * angle_delta);
+ p[i][1] = (float)sin(start_angle + i * angle_delta);
+ faces[i] = i;
+ }
+ break;
+
+ case RANDOM_TRI_BETWEEN_CIRCLES:
+ npts = 3 * size;
+ nfaces = size;
+ for (i = 0; i < size; i++) {
+ /* Get three random angles in [0, 2pi). */
+ angle1 = BLI_rng_get_double(rng) * 2.0 * M_PI;
+ angle2 = BLI_rng_get_double(rng) * 2.0 * M_PI;
+ angle3 = BLI_rng_get_double(rng) * 2.0 * M_PI;
+ ia = 3 * i;
+ ib = 3 * i + 1;
+ ic = 3 * i + 2;
+ p[ia][0] = (float)cos(angle1);
+ p[ia][1] = (float)sin(angle1);
+ p[ib][0] = (float)cos(angle2);
+ p[ib][1] = (float)sin(angle2);
+ p[ic][0] = (float)(param * cos(angle3));
+ p[ic][1] = (float)(param * sin(angle3));
+ faces_start_table[i] = 3 * i;
+ faces_len_table[i] = 3;
+ /* Put the coordinates in ccw order. */
+ faces[ia] = ia;
+ orient = (p[ia][0] - p[ic][0]) * (p[ib][1] - p[ic][1]) -
+ (p[ib][0] - p[ic][0]) * (p[ia][1] - p[ic][1]);
+ if (orient >= 0.0f) {
+ faces[ib] = ib;
+ faces[ic] = ic;
+ }
+ else {
+ faces[ib] = ic;
+ faces[ic] = ib;
+ }
+ }
+ break;
+ }
+ fill_input_verts(&in, p, npts);
+ if (nedges > 0) {
+ add_input_edges(&in, e, nedges);
+ }
+ if (nfaces > 0) {
+ add_input_faces(&in, faces, faces_start_table, faces_len_table, nfaces);
+ }
+
+ /* Run the test. */
+ tstart = PIL_check_seconds_timer();
+ out = BLI_delaunay_2d_cdt_calc(&in, otype);
+ EXPECT_NE(out->verts_len, 0);
+ BLI_delaunay_2d_cdt_free(out);
+ times[lg_size] += PIL_check_seconds_timer() - tstart;
+ }
+ }
+# ifdef DO_TIMING
+ fprintf(stderr, "size,time\n");
+ for (lg_size = 0; lg_size <= max_lg_size; lg_size++) {
+ fprintf(stderr, "%d,%f\n", 1 << lg_size, times[lg_size] / reps_per_size);
+ }
+# endif
+ MEM_freeN(p);
+ if (e) {
+ MEM_freeN(e);
+ }
+ if (faces) {
+ MEM_freeN(faces);
+ MEM_freeN(faces_start_table);
+ MEM_freeN(faces_len_table);
+ }
+ MEM_freeN(times);
+ BLI_rng_free(rng);
+}
+
+TEST(delaunay, randompts)
+{
+ rand_delaunay_test(RANDOM_PTS, 0, 7, 1, 0.0, CDT_FULL);
+}
+
+TEST(delaunay, randomsegs)
+{
+ rand_delaunay_test(RANDOM_SEGS, 1, 7, 1, 0.0, CDT_FULL);
+}
+
+TEST(delaunay, randompoly)
+{
+ rand_delaunay_test(RANDOM_POLY, 1, 7, 1, 0.0, CDT_FULL);
+}
+
+TEST(delaunay, randompoly_inside)
+{
+ rand_delaunay_test(RANDOM_POLY, 1, 7, 1, 0.0, CDT_INSIDE);
+}
+
+TEST(delaunay, randompoly_constraints)
+{
+ rand_delaunay_test(RANDOM_POLY, 1, 7, 1, 0.0, CDT_CONSTRAINTS);
+}
+
+TEST(delaunay, randompoly_validbmesh)
+{
+ rand_delaunay_test(RANDOM_POLY, 1, 7, 1, 0.0, CDT_CONSTRAINTS_VALID_BMESH);
+}
+
+TEST(delaunay, grid)
+{
+ rand_delaunay_test(RANDOM_TILTED_GRID, 1, 6, 1, 0.0, CDT_FULL);
+}
+
+TEST(delaunay, tilted_grid_a)
+{
+ rand_delaunay_test(RANDOM_TILTED_GRID, 1, 6, 1, 1.0, CDT_FULL);
+}
+
+TEST(delaunay, tilted_grid_b)
+{
+ rand_delaunay_test(RANDOM_TILTED_GRID, 1, 6, 1, 0.01, CDT_FULL);
+}
+
+TEST(delaunay, randomcircle)
+{
+ rand_delaunay_test(RANDOM_CIRCLE, 1, 7, 1, 0.0, CDT_FULL);
+}
+
+TEST(delaunay, random_tris_circle)
+{
+ rand_delaunay_test(RANDOM_TRI_BETWEEN_CIRCLES, 1, 6, 1, 0.25, CDT_FULL);
+}
+
+TEST(delaunay, random_tris_circle_b)
+{
+ rand_delaunay_test(RANDOM_TRI_BETWEEN_CIRCLES, 1, 6, 1, 1e-4, CDT_FULL);
+}
+#endif
+
+#if DO_FILE_TESTS
+/* For manually testing performance by timing a large number of points from a
+ * file. See fill_input_from_file for file format.
+ */
+static void points_from_file_test(const char *filename)
+{
+ CDT_input in;
+ CDT_result *out;
+ double tstart;
+
+ fill_input_from_file(&in, filename);
+ tstart = PIL_check_seconds_timer();
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_FULL);
+ fprintf(stderr, "time to triangulate=%f seconds\n", PIL_check_seconds_timer() - tstart);
+ BLI_delaunay_2d_cdt_free(out);
+ free_spec_arrays(&in);
+}
+
+# if 0
+TEST(delaunay, debug)
+{
+ CDT_input in;
+ CDT_result *out;
+ fill_input_from_file(&in, "/tmp/cdtinput.txt");
+ out = BLI_delaunay_2d_cdt_calc(&in, CDT_CONSTRAINTS);
+ BLI_delaunay_2d_cdt_free(out);
+ free_spec_arrays(&in);
+}
+# endif
+
+# if 1
+# define POINTFILEROOT "/tmp/"
+
+TEST(delaunay, terrain1)
+{
+ points_from_file_test(POINTFILEROOT "points1.txt");
+}
+
+TEST(delaunay, terrain2)
+{
+ points_from_file_test(POINTFILEROOT "points2.txt");
+}
+
+TEST(delaunay, terrain3)
+{
+ points_from_file_test(POINTFILEROOT "points3.txt");
+}
+# endif
+#endif
diff --git a/source/blender/blenlib/tests/BLI_disjoint_set_test.cc b/source/blender/blenlib/tests/BLI_disjoint_set_test.cc
new file mode 100644
index 00000000000..f30ee610b2a
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_disjoint_set_test.cc
@@ -0,0 +1,36 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_disjoint_set.hh"
+#include "BLI_strict_flags.h"
+
+#include "testing/testing.h"
+
+namespace blender::tests {
+
+TEST(disjoint_set, Test)
+{
+ DisjointSet disjoint_set(6);
+ EXPECT_FALSE(disjoint_set.in_same_set(1, 2));
+ EXPECT_FALSE(disjoint_set.in_same_set(5, 3));
+ EXPECT_TRUE(disjoint_set.in_same_set(2, 2));
+ EXPECT_EQ(disjoint_set.find_root(3), 3);
+
+ disjoint_set.join(1, 2);
+
+ EXPECT_TRUE(disjoint_set.in_same_set(1, 2));
+ EXPECT_FALSE(disjoint_set.in_same_set(0, 1));
+
+ disjoint_set.join(3, 4);
+
+ EXPECT_FALSE(disjoint_set.in_same_set(2, 3));
+ EXPECT_TRUE(disjoint_set.in_same_set(3, 4));
+
+ disjoint_set.join(1, 4);
+
+ EXPECT_TRUE(disjoint_set.in_same_set(1, 4));
+ EXPECT_TRUE(disjoint_set.in_same_set(1, 3));
+ EXPECT_TRUE(disjoint_set.in_same_set(2, 4));
+ EXPECT_FALSE(disjoint_set.in_same_set(0, 4));
+}
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_edgehash_test.cc b/source/blender/blenlib/tests/BLI_edgehash_test.cc
new file mode 100644
index 00000000000..7106033df36
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_edgehash_test.cc
@@ -0,0 +1,408 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+#include <algorithm>
+#include <random>
+#include <vector>
+
+#include "BLI_edgehash.h"
+#include "BLI_utildefines.h"
+
+#define VALUE_1 POINTER_FROM_INT(1)
+#define VALUE_2 POINTER_FROM_INT(2)
+#define VALUE_3 POINTER_FROM_INT(3)
+
+TEST(edgehash, InsertIncreasesLength)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ ASSERT_EQ(BLI_edgehash_len(eh), 0);
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ ASSERT_EQ(BLI_edgehash_len(eh), 1);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, ReinsertNewIncreasesLength)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ ASSERT_EQ(BLI_edgehash_len(eh), 0);
+ BLI_edgehash_reinsert(eh, 1, 2, VALUE_1);
+ ASSERT_EQ(BLI_edgehash_len(eh), 1);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, ReinsertExistingDoesNotIncreaseLength)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ ASSERT_EQ(BLI_edgehash_len(eh), 0);
+ BLI_edgehash_reinsert(eh, 1, 2, VALUE_1);
+ ASSERT_EQ(BLI_edgehash_len(eh), 1);
+ BLI_edgehash_reinsert(eh, 1, 2, VALUE_2);
+ ASSERT_EQ(BLI_edgehash_len(eh), 1);
+ BLI_edgehash_reinsert(eh, 2, 1, VALUE_2);
+ ASSERT_EQ(BLI_edgehash_len(eh), 1);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, ReinsertCanChangeValue)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ ASSERT_EQ(BLI_edgehash_lookup(eh, 1, 2), VALUE_1);
+ BLI_edgehash_reinsert(eh, 2, 1, VALUE_2);
+ ASSERT_EQ(BLI_edgehash_lookup(eh, 1, 2), VALUE_2);
+ BLI_edgehash_reinsert(eh, 1, 2, VALUE_3);
+ ASSERT_EQ(BLI_edgehash_lookup(eh, 2, 1), VALUE_3);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, LookupExisting)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ ASSERT_EQ(BLI_edgehash_lookup(eh, 1, 2), VALUE_1);
+ ASSERT_EQ(BLI_edgehash_lookup(eh, 2, 1), VALUE_1);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, LookupNonExisting)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ ASSERT_EQ(BLI_edgehash_lookup(eh, 1, 2), nullptr);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, LookupNonExistingWithDefault)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ ASSERT_EQ(BLI_edgehash_lookup_default(eh, 1, 2, VALUE_1), VALUE_1);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, LookupExistingWithDefault)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ ASSERT_EQ(BLI_edgehash_lookup_default(eh, 1, 2, VALUE_2), VALUE_1);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, LookupPExisting)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ void *value = VALUE_1;
+ BLI_edgehash_insert(eh, 1, 2, value);
+ void **value_p = BLI_edgehash_lookup_p(eh, 1, 2);
+ ASSERT_EQ(*value_p, VALUE_1);
+ *value_p = VALUE_2;
+ ASSERT_EQ(BLI_edgehash_lookup(eh, 1, 2), VALUE_2);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, LookupPNonExisting)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ ASSERT_EQ(BLI_edgehash_lookup_p(eh, 1, 2), nullptr);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, EnsurePNonExisting)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ void **value_p;
+ bool existed = BLI_edgehash_ensure_p(eh, 1, 2, &value_p);
+ ASSERT_FALSE(existed);
+ *value_p = VALUE_1;
+ ASSERT_EQ(BLI_edgehash_lookup(eh, 1, 2), VALUE_1);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, EnsurePExisting)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ void **value_p;
+ bool existed = BLI_edgehash_ensure_p(eh, 1, 2, &value_p);
+ ASSERT_TRUE(existed);
+ ASSERT_EQ(*value_p, VALUE_1);
+ *value_p = VALUE_2;
+ ASSERT_EQ(BLI_edgehash_lookup(eh, 1, 2), VALUE_2);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, RemoveExistingDecreasesLength)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ ASSERT_EQ(BLI_edgehash_len(eh), 1);
+ bool has_been_removed = BLI_edgehash_remove(eh, 1, 2, nullptr);
+ ASSERT_EQ(BLI_edgehash_len(eh), 0);
+ ASSERT_TRUE(has_been_removed);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, RemoveNonExistingDoesNotDecreaseLength)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ ASSERT_EQ(BLI_edgehash_len(eh), 1);
+ bool has_been_removed = BLI_edgehash_remove(eh, 4, 5, nullptr);
+ ASSERT_EQ(BLI_edgehash_len(eh), 1);
+ ASSERT_FALSE(has_been_removed);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, PopKeyTwice)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ ASSERT_EQ(BLI_edgehash_popkey(eh, 1, 2), VALUE_1);
+ ASSERT_EQ(BLI_edgehash_popkey(eh, 1, 2), nullptr);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, LookupInvertedIndices)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ ASSERT_EQ(BLI_edgehash_lookup(eh, 2, 1), VALUE_1);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, HasKeyExisting)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ ASSERT_TRUE(BLI_edgehash_haskey(eh, 1, 2));
+ ASSERT_TRUE(BLI_edgehash_haskey(eh, 2, 1));
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, HasKeyNonExisting)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ ASSERT_FALSE(BLI_edgehash_haskey(eh, 1, 2));
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, ClearSetsLengthToZero)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ BLI_edgehash_insert(eh, 1, 2, VALUE_2);
+ ASSERT_EQ(BLI_edgehash_len(eh), 2);
+ BLI_edgehash_clear(eh, nullptr);
+ ASSERT_EQ(BLI_edgehash_len(eh), 0);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, IteratorFindsAllValues)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ BLI_edgehash_insert(eh, 1, 3, VALUE_2);
+ BLI_edgehash_insert(eh, 1, 4, VALUE_3);
+
+ EdgeHashIterator *ehi = BLI_edgehashIterator_new(eh);
+ auto a = BLI_edgehashIterator_getValue(ehi);
+ BLI_edgehashIterator_step(ehi);
+ auto b = BLI_edgehashIterator_getValue(ehi);
+ BLI_edgehashIterator_step(ehi);
+ auto c = BLI_edgehashIterator_getValue(ehi);
+ BLI_edgehashIterator_step(ehi);
+
+ ASSERT_NE(a, b);
+ ASSERT_NE(b, c);
+ ASSERT_NE(a, c);
+ ASSERT_TRUE(ELEM(a, VALUE_1, VALUE_2, VALUE_3));
+ ASSERT_TRUE(ELEM(b, VALUE_1, VALUE_2, VALUE_3));
+ ASSERT_TRUE(ELEM(c, VALUE_1, VALUE_2, VALUE_3));
+
+ BLI_edgehashIterator_free(ehi);
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, IterateIsDone)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ BLI_edgehash_insert(eh, 1, 3, VALUE_2);
+ BLI_edgehash_insert(eh, 1, 4, VALUE_3);
+
+ EdgeHashIterator *ehi = BLI_edgehashIterator_new(eh);
+ ASSERT_FALSE(BLI_edgehashIterator_isDone(ehi));
+ BLI_edgehashIterator_step(ehi);
+ ASSERT_FALSE(BLI_edgehashIterator_isDone(ehi));
+ BLI_edgehashIterator_step(ehi);
+ ASSERT_FALSE(BLI_edgehashIterator_isDone(ehi));
+ BLI_edgehashIterator_step(ehi);
+ ASSERT_TRUE(BLI_edgehashIterator_isDone(ehi));
+
+ BLI_edgehashIterator_free(ehi);
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgehash, DoubleRemove)
+{
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ BLI_edgehash_insert(eh, 1, 2, VALUE_1);
+ BLI_edgehash_insert(eh, 1, 3, VALUE_2);
+ BLI_edgehash_insert(eh, 1, 4, VALUE_3);
+ ASSERT_EQ(BLI_edgehash_len(eh), 3);
+
+ BLI_edgehash_remove(eh, 1, 2, nullptr);
+ BLI_edgehash_remove(eh, 1, 3, nullptr);
+ ASSERT_EQ(BLI_edgehash_len(eh), 1);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+struct Edge {
+ uint v1, v2;
+};
+
+TEST(edgehash, StressTest)
+{
+ std::srand(0);
+ int amount = 10000;
+
+ std::vector<Edge> edges;
+ for (int i = 0; i < amount; i++) {
+ edges.push_back({(uint)i, amount + (uint)std::rand() % 12345});
+ }
+
+ EdgeHash *eh = BLI_edgehash_new(__func__);
+
+ /* first insert all the edges */
+ for (int i = 0; i < edges.size(); i++) {
+ BLI_edgehash_insert(eh, edges[i].v1, edges[i].v2, POINTER_FROM_INT(i));
+ }
+
+ std::vector<Edge> shuffled = edges;
+ std::shuffle(shuffled.begin(), shuffled.end(), std::default_random_engine());
+
+ /* then remove half of them */
+ int remove_until = shuffled.size() / 2;
+ for (int i = 0; i < remove_until; i++) {
+ BLI_edgehash_remove(eh, shuffled[i].v2, shuffled[i].v1, nullptr);
+ }
+
+ ASSERT_EQ(BLI_edgehash_len(eh), edges.size() - remove_until);
+
+ /* check if the right ones have been removed */
+ for (int i = 0; i < shuffled.size(); i++) {
+ bool haskey = BLI_edgehash_haskey(eh, shuffled[i].v1, shuffled[i].v2);
+ if (i < remove_until) {
+ ASSERT_FALSE(haskey);
+ }
+ else {
+ ASSERT_TRUE(haskey);
+ }
+ }
+
+ /* reinsert all edges */
+ for (int i = 0; i < edges.size(); i++) {
+ BLI_edgehash_reinsert(eh, edges[i].v1, edges[i].v2, POINTER_FROM_INT(i));
+ }
+
+ ASSERT_EQ(BLI_edgehash_len(eh), edges.size());
+
+ /* pop all edges */
+ for (int i = 0; i < edges.size(); i++) {
+ int value = POINTER_AS_INT(BLI_edgehash_popkey(eh, edges[i].v1, edges[i].v2));
+ ASSERT_EQ(i, value);
+ }
+
+ ASSERT_EQ(BLI_edgehash_len(eh), 0);
+
+ BLI_edgehash_free(eh, nullptr);
+}
+
+TEST(edgeset, AddNonExistingIncreasesLength)
+{
+ EdgeSet *es = BLI_edgeset_new(__func__);
+
+ ASSERT_EQ(BLI_edgeset_len(es), 0);
+ BLI_edgeset_add(es, 1, 2);
+ ASSERT_EQ(BLI_edgeset_len(es), 1);
+ BLI_edgeset_add(es, 1, 3);
+ ASSERT_EQ(BLI_edgeset_len(es), 2);
+ BLI_edgeset_add(es, 1, 4);
+ ASSERT_EQ(BLI_edgeset_len(es), 3);
+
+ BLI_edgeset_free(es);
+}
+
+TEST(edgeset, AddExistingDoesNotIncreaseLength)
+{
+ EdgeSet *es = BLI_edgeset_new(__func__);
+
+ ASSERT_EQ(BLI_edgeset_len(es), 0);
+ BLI_edgeset_add(es, 1, 2);
+ ASSERT_EQ(BLI_edgeset_len(es), 1);
+ BLI_edgeset_add(es, 2, 1);
+ ASSERT_EQ(BLI_edgeset_len(es), 1);
+ BLI_edgeset_add(es, 1, 2);
+ ASSERT_EQ(BLI_edgeset_len(es), 1);
+
+ BLI_edgeset_free(es);
+}
+
+TEST(edgeset, HasKeyNonExisting)
+{
+ EdgeSet *es = BLI_edgeset_new(__func__);
+
+ ASSERT_FALSE(BLI_edgeset_haskey(es, 1, 2));
+
+ BLI_edgeset_free(es);
+}
+
+TEST(edgeset, HasKeyExisting)
+{
+ EdgeSet *es = BLI_edgeset_new(__func__);
+
+ BLI_edgeset_insert(es, 1, 2);
+ ASSERT_TRUE(BLI_edgeset_haskey(es, 1, 2));
+
+ BLI_edgeset_free(es);
+}
diff --git a/source/blender/blenlib/tests/BLI_expr_pylike_eval_test.cc b/source/blender/blenlib/tests/BLI_expr_pylike_eval_test.cc
new file mode 100644
index 00000000000..aad21ae4ad4
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_expr_pylike_eval_test.cc
@@ -0,0 +1,363 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include <string.h>
+
+#include "BLI_expr_pylike_eval.h"
+#include "BLI_math.h"
+
+#define TRUE_VAL 1.0
+#define FALSE_VAL 0.0
+
+static void expr_pylike_parse_fail_test(const char *str)
+{
+ ExprPyLike_Parsed *expr = BLI_expr_pylike_parse(str, NULL, 0);
+
+ EXPECT_FALSE(BLI_expr_pylike_is_valid(expr));
+
+ BLI_expr_pylike_free(expr);
+}
+
+static void expr_pylike_const_test(const char *str, double value, bool force_const)
+{
+ ExprPyLike_Parsed *expr = BLI_expr_pylike_parse(str, NULL, 0);
+
+ if (force_const) {
+ EXPECT_TRUE(BLI_expr_pylike_is_constant(expr));
+ }
+ else {
+ EXPECT_TRUE(BLI_expr_pylike_is_valid(expr));
+ EXPECT_FALSE(BLI_expr_pylike_is_constant(expr));
+ }
+
+ double result;
+ eExprPyLike_EvalStatus status = BLI_expr_pylike_eval(expr, NULL, 0, &result);
+
+ EXPECT_EQ(status, EXPR_PYLIKE_SUCCESS);
+ EXPECT_EQ(result, value);
+
+ BLI_expr_pylike_free(expr);
+}
+
+static ExprPyLike_Parsed *parse_for_eval(const char *str, bool nonconst)
+{
+ const char *names[1] = {"x"};
+ ExprPyLike_Parsed *expr = BLI_expr_pylike_parse(str, names, ARRAY_SIZE(names));
+
+ EXPECT_TRUE(BLI_expr_pylike_is_valid(expr));
+
+ if (nonconst) {
+ EXPECT_FALSE(BLI_expr_pylike_is_constant(expr));
+ }
+
+ return expr;
+}
+
+static void verify_eval_result(ExprPyLike_Parsed *expr, double x, double value)
+{
+ double result;
+ eExprPyLike_EvalStatus status = BLI_expr_pylike_eval(expr, &x, 1, &result);
+
+ EXPECT_EQ(status, EXPR_PYLIKE_SUCCESS);
+ EXPECT_EQ(result, value);
+}
+
+static void expr_pylike_eval_test(const char *str, double x, double value)
+{
+ ExprPyLike_Parsed *expr = parse_for_eval(str, true);
+ verify_eval_result(expr, x, value);
+ BLI_expr_pylike_free(expr);
+}
+
+static void expr_pylike_error_test(const char *str, double x, eExprPyLike_EvalStatus error)
+{
+ ExprPyLike_Parsed *expr = parse_for_eval(str, false);
+
+ double result;
+ eExprPyLike_EvalStatus status = BLI_expr_pylike_eval(expr, &x, 1, &result);
+
+ EXPECT_EQ(status, error);
+
+ BLI_expr_pylike_free(expr);
+}
+
+#define TEST_PARSE_FAIL(name, str) \
+ TEST(expr_pylike, ParseFail_##name) \
+ { \
+ expr_pylike_parse_fail_test(str); \
+ }
+
+TEST_PARSE_FAIL(Empty, "")
+TEST_PARSE_FAIL(ConstHex, "0x0")
+TEST_PARSE_FAIL(ConstOctal, "01")
+TEST_PARSE_FAIL(Tail, "0 0")
+TEST_PARSE_FAIL(ConstFloatExp, "0.5e+")
+TEST_PARSE_FAIL(BadId, "Pi")
+TEST_PARSE_FAIL(BadArgCount0, "sqrt")
+TEST_PARSE_FAIL(BadArgCount1, "sqrt()")
+TEST_PARSE_FAIL(BadArgCount2, "sqrt(1,2)")
+TEST_PARSE_FAIL(BadArgCount3, "pi()")
+TEST_PARSE_FAIL(BadArgCount4, "max()")
+TEST_PARSE_FAIL(BadArgCount5, "min()")
+
+TEST_PARSE_FAIL(Truncated1, "(1+2")
+TEST_PARSE_FAIL(Truncated2, "1 if 2")
+TEST_PARSE_FAIL(Truncated3, "1 if 2 else")
+TEST_PARSE_FAIL(Truncated4, "1 < 2 <")
+TEST_PARSE_FAIL(Truncated5, "1 +")
+TEST_PARSE_FAIL(Truncated6, "1 *")
+TEST_PARSE_FAIL(Truncated7, "1 and")
+TEST_PARSE_FAIL(Truncated8, "1 or")
+TEST_PARSE_FAIL(Truncated9, "sqrt(1")
+TEST_PARSE_FAIL(Truncated10, "fmod(1,")
+
+/* Constant expression with working constant folding */
+#define TEST_CONST(name, str, value) \
+ TEST(expr_pylike, Const_##name) \
+ { \
+ expr_pylike_const_test(str, value, true); \
+ }
+
+/* Constant expression but constant folding is not supported */
+#define TEST_RESULT(name, str, value) \
+ TEST(expr_pylike, Result_##name) \
+ { \
+ expr_pylike_const_test(str, value, false); \
+ }
+
+/* Expression with an argument */
+#define TEST_EVAL(name, str, x, value) \
+ TEST(expr_pylike, Eval_##name) \
+ { \
+ expr_pylike_eval_test(str, x, value); \
+ }
+
+TEST_CONST(Zero, "0", 0.0)
+TEST_CONST(Zero2, "00", 0.0)
+TEST_CONST(One, "1", 1.0)
+TEST_CONST(OneF, "1.0", 1.0)
+TEST_CONST(OneF2, "1.", 1.0)
+TEST_CONST(OneE, "1e0", 1.0)
+TEST_CONST(TenE, "1.e+1", 10.0)
+TEST_CONST(Half, ".5", 0.5)
+
+TEST_CONST(Pi, "pi", M_PI)
+TEST_CONST(True, "True", TRUE_VAL)
+TEST_CONST(False, "False", FALSE_VAL)
+
+TEST_CONST(Sqrt, "sqrt(4)", 2.0)
+TEST_EVAL(Sqrt, "sqrt(x)", 4.0, 2.0)
+
+TEST_CONST(FMod, "fmod(3.5, 2)", 1.5)
+TEST_EVAL(FMod, "fmod(x, 2)", 3.5, 1.5)
+
+TEST_CONST(Pow, "pow(4, 0.5)", 2.0)
+TEST_EVAL(Pow, "pow(4, x)", 0.5, 2.0)
+
+TEST_CONST(Log2_1, "log(4, 2)", 2.0)
+
+TEST_CONST(Round1, "round(-0.5)", -1.0)
+TEST_CONST(Round2, "round(-0.4)", 0.0)
+TEST_CONST(Round3, "round(0.4)", 0.0)
+TEST_CONST(Round4, "round(0.5)", 1.0)
+
+TEST_CONST(Clamp1, "clamp(-0.1)", 0.0)
+TEST_CONST(Clamp2, "clamp(0.5)", 0.5)
+TEST_CONST(Clamp3, "clamp(1.5)", 1.0)
+TEST_CONST(Clamp4, "clamp(0.5, 0.2, 0.3)", 0.3)
+TEST_CONST(Clamp5, "clamp(0.0, 0.2, 0.3)", 0.2)
+
+TEST_CONST(Lerp1, "lerp(-10,10,-1)", -30.0)
+TEST_CONST(Lerp2, "lerp(-10,10,0.25)", -5.0)
+TEST_CONST(Lerp3, "lerp(-10,10,1)", 10.0)
+TEST_EVAL(Lerp1, "lerp(-10,10,x)", 0, -10.0)
+TEST_EVAL(Lerp2, "lerp(-10,10,x)", 0.75, 5.0)
+
+TEST_CONST(Smoothstep1, "smoothstep(-10,10,-20)", 0.0)
+TEST_CONST(Smoothstep2, "smoothstep(-10,10,-10)", 0.0)
+TEST_CONST(Smoothstep3, "smoothstep(-10,10,10)", 1.0)
+TEST_CONST(Smoothstep4, "smoothstep(-10,10,20)", 1.0)
+TEST_CONST(Smoothstep5, "smoothstep(-10,10,-5)", 0.15625)
+TEST_EVAL(Smoothstep1, "smoothstep(-10,10,x)", 5, 0.84375)
+
+TEST_RESULT(Min1, "min(3,1,2)", 1.0)
+TEST_RESULT(Max1, "max(3,1,2)", 3.0)
+TEST_RESULT(Min2, "min(1,2,3)", 1.0)
+TEST_RESULT(Max2, "max(1,2,3)", 3.0)
+TEST_RESULT(Min3, "min(2,3,1)", 1.0)
+TEST_RESULT(Max3, "max(2,3,1)", 3.0)
+
+TEST_CONST(UnaryPlus, "+1", 1.0)
+
+TEST_CONST(UnaryMinus, "-1", -1.0)
+TEST_EVAL(UnaryMinus, "-x", 1.0, -1.0)
+
+TEST_CONST(BinaryPlus, "1+2", 3.0)
+TEST_EVAL(BinaryPlus, "x+2", 1, 3.0)
+
+TEST_CONST(BinaryMinus, "1-2", -1.0)
+TEST_EVAL(BinaryMinus, "1-x", 2, -1.0)
+
+TEST_CONST(BinaryMul, "2*3", 6.0)
+TEST_EVAL(BinaryMul, "x*3", 2, 6.0)
+
+TEST_CONST(BinaryDiv, "3/2", 1.5)
+TEST_EVAL(BinaryDiv, "3/x", 2, 1.5)
+
+TEST_CONST(Arith1, "1 + -2 * 3", -5.0)
+TEST_CONST(Arith2, "(1 + -2) * 3", -3.0)
+TEST_CONST(Arith3, "-1 + 2 * 3", 5.0)
+TEST_CONST(Arith4, "3 * (-2 + 1)", -3.0)
+
+TEST_EVAL(Arith1, "1 + -x * 3", 2, -5.0)
+
+TEST_CONST(Eq1, "1 == 1.0", TRUE_VAL)
+TEST_CONST(Eq2, "1 == 2.0", FALSE_VAL)
+TEST_CONST(Eq3, "True == 1", TRUE_VAL)
+TEST_CONST(Eq4, "False == 0", TRUE_VAL)
+
+TEST_EVAL(Eq1, "1 == x", 1.0, TRUE_VAL)
+TEST_EVAL(Eq2, "1 == x", 2.0, FALSE_VAL)
+
+TEST_CONST(NEq1, "1 != 1.0", FALSE_VAL)
+TEST_CONST(NEq2, "1 != 2.0", TRUE_VAL)
+
+TEST_EVAL(NEq1, "1 != x", 1.0, FALSE_VAL)
+TEST_EVAL(NEq2, "1 != x", 2.0, TRUE_VAL)
+
+TEST_CONST(Lt1, "1 < 1", FALSE_VAL)
+TEST_CONST(Lt2, "1 < 2", TRUE_VAL)
+TEST_CONST(Lt3, "2 < 1", FALSE_VAL)
+
+TEST_CONST(Le1, "1 <= 1", TRUE_VAL)
+TEST_CONST(Le2, "1 <= 2", TRUE_VAL)
+TEST_CONST(Le3, "2 <= 1", FALSE_VAL)
+
+TEST_CONST(Gt1, "1 > 1", FALSE_VAL)
+TEST_CONST(Gt2, "1 > 2", FALSE_VAL)
+TEST_CONST(Gt3, "2 > 1", TRUE_VAL)
+
+TEST_CONST(Ge1, "1 >= 1", TRUE_VAL)
+TEST_CONST(Ge2, "1 >= 2", FALSE_VAL)
+TEST_CONST(Ge3, "2 >= 1", TRUE_VAL)
+
+TEST_CONST(Cmp1, "3 == 1 + 2", TRUE_VAL)
+
+TEST_EVAL(Cmp1, "3 == x + 2", 1, TRUE_VAL)
+TEST_EVAL(Cmp1b, "3 == x + 2", 1.5, FALSE_VAL)
+
+TEST_RESULT(CmpChain1, "1 < 2 < 3", TRUE_VAL)
+TEST_RESULT(CmpChain2, "1 < 2 == 2", TRUE_VAL)
+TEST_RESULT(CmpChain3, "1 < 2 > -1", TRUE_VAL)
+TEST_RESULT(CmpChain4, "1 < 2 < 2 < 3", FALSE_VAL)
+TEST_RESULT(CmpChain5, "1 < 2 <= 2 < 3", TRUE_VAL)
+
+TEST_EVAL(CmpChain1a, "1 < x < 3", 2, TRUE_VAL)
+TEST_EVAL(CmpChain1b, "1 < x < 3", 1, FALSE_VAL)
+TEST_EVAL(CmpChain1c, "1 < x < 3", 3, FALSE_VAL)
+
+TEST_CONST(Not1, "not 2", FALSE_VAL)
+TEST_CONST(Not2, "not 0", TRUE_VAL)
+TEST_CONST(Not3, "not not 2", TRUE_VAL)
+
+TEST_EVAL(Not1, "not x", 2, FALSE_VAL)
+TEST_EVAL(Not2, "not x", 0, TRUE_VAL)
+
+TEST_RESULT(And1, "2 and 3", 3.0)
+TEST_RESULT(And2, "0 and 3", 0.0)
+
+TEST_RESULT(Or1, "2 or 3", 2.0)
+TEST_RESULT(Or2, "0 or 3", 3.0)
+
+TEST_RESULT(Bool1, "2 or 3 and 4", 2.0)
+TEST_RESULT(Bool2, "not 2 or 3 and 4", 4.0)
+
+TEST(expr_pylike, Eval_Ternary1)
+{
+ ExprPyLike_Parsed *expr = parse_for_eval("x / 2 if x < 4 else x - 2 if x < 8 else x*2 - 12",
+ true);
+
+ for (int i = 0; i <= 10; i++) {
+ double x = i;
+ double v = (x < 4) ? (x / 2) : (x < 8) ? (x - 2) : (x * 2 - 12);
+
+ verify_eval_result(expr, x, v);
+ }
+
+ BLI_expr_pylike_free(expr);
+}
+
+TEST(expr_pylike, MultipleArgs)
+{
+ const char *names[3] = {"x", "y", "x"};
+ double values[3] = {1.0, 2.0, 3.0};
+
+ ExprPyLike_Parsed *expr = BLI_expr_pylike_parse("x*10 + y", names, ARRAY_SIZE(names));
+
+ EXPECT_TRUE(BLI_expr_pylike_is_valid(expr));
+
+ double result;
+ eExprPyLike_EvalStatus status = BLI_expr_pylike_eval(expr, values, 3, &result);
+
+ EXPECT_EQ(status, EXPR_PYLIKE_SUCCESS);
+ EXPECT_EQ(result, 32.0);
+
+ BLI_expr_pylike_free(expr);
+}
+
+TEST(expr_pylike, UsingParam)
+{
+ const char *names[3] = {"x", "y", "z"};
+
+ ExprPyLike_Parsed *expr = BLI_expr_pylike_parse("x + z", names, ARRAY_SIZE(names));
+
+ EXPECT_TRUE(BLI_expr_pylike_is_using_param(expr, 0));
+ EXPECT_FALSE(BLI_expr_pylike_is_using_param(expr, 1));
+ EXPECT_TRUE(BLI_expr_pylike_is_using_param(expr, 2));
+
+ BLI_expr_pylike_free(expr);
+}
+
+#define TEST_ERROR(name, str, x, code) \
+ TEST(expr_pylike, Error_##name) \
+ { \
+ expr_pylike_error_test(str, x, code); \
+ }
+
+TEST_ERROR(DivZero1, "0 / 0", 0.0, EXPR_PYLIKE_MATH_ERROR)
+TEST_ERROR(DivZero2, "1 / 0", 0.0, EXPR_PYLIKE_DIV_BY_ZERO)
+TEST_ERROR(DivZero3, "1 / x", 0.0, EXPR_PYLIKE_DIV_BY_ZERO)
+TEST_ERROR(DivZero4, "1 / x", 1.0, EXPR_PYLIKE_SUCCESS)
+
+TEST_ERROR(SqrtDomain1, "sqrt(-1)", 0.0, EXPR_PYLIKE_MATH_ERROR)
+TEST_ERROR(SqrtDomain2, "sqrt(x)", -1.0, EXPR_PYLIKE_MATH_ERROR)
+TEST_ERROR(SqrtDomain3, "sqrt(x)", 0.0, EXPR_PYLIKE_SUCCESS)
+
+TEST_ERROR(PowDomain1, "pow(-1, 0.5)", 0.0, EXPR_PYLIKE_MATH_ERROR)
+TEST_ERROR(PowDomain2, "pow(-1, x)", 0.5, EXPR_PYLIKE_MATH_ERROR)
+TEST_ERROR(PowDomain3, "pow(-1, x)", 2.0, EXPR_PYLIKE_SUCCESS)
+
+TEST_ERROR(Mixed1, "sqrt(x) + 1 / max(0, x)", -1.0, EXPR_PYLIKE_MATH_ERROR)
+TEST_ERROR(Mixed2, "sqrt(x) + 1 / max(0, x)", 0.0, EXPR_PYLIKE_DIV_BY_ZERO)
+TEST_ERROR(Mixed3, "sqrt(x) + 1 / max(0, x)", 1.0, EXPR_PYLIKE_SUCCESS)
+
+TEST(expr_pylike, Error_Invalid)
+{
+ ExprPyLike_Parsed *expr = BLI_expr_pylike_parse("", NULL, 0);
+ double result;
+
+ EXPECT_EQ(BLI_expr_pylike_eval(expr, NULL, 0, &result), EXPR_PYLIKE_INVALID);
+
+ BLI_expr_pylike_free(expr);
+}
+
+TEST(expr_pylike, Error_ArgumentCount)
+{
+ ExprPyLike_Parsed *expr = parse_for_eval("x", false);
+ double result;
+
+ EXPECT_EQ(BLI_expr_pylike_eval(expr, NULL, 0, &result), EXPR_PYLIKE_FATAL_ERROR);
+
+ BLI_expr_pylike_free(expr);
+}
diff --git a/source/blender/blenlib/tests/BLI_ghash_test.cc b/source/blender/blenlib/tests/BLI_ghash_test.cc
new file mode 100644
index 00000000000..484f158a85c
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_ghash_test.cc
@@ -0,0 +1,209 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#define GHASH_INTERNAL_API
+
+#include "BLI_ghash.h"
+#include "BLI_rand.h"
+#include "BLI_utildefines.h"
+
+#define TESTCASE_SIZE 10000
+
+/* Only keeping this in case here, for now. */
+#define PRINTF_GHASH_STATS(_gh) \
+ { \
+ double q, lf, var, pempty, poverloaded; \
+ int bigb; \
+ q = BLI_ghash_calc_quality_ex((_gh), &lf, &var, &pempty, &poverloaded, &bigb); \
+ printf( \
+ "GHash stats (%d entries):\n\t" \
+ "Quality (the lower the better): %f\n\tVariance (the lower the better): %f\n\tLoad: " \
+ "%f\n\t" \
+ "Empty buckets: %.2f%%\n\tOverloaded buckets: %.2f%% (biggest bucket: %d)\n", \
+ BLI_ghash_len(_gh), \
+ q, \
+ var, \
+ lf, \
+ pempty * 100.0, \
+ poverloaded * 100.0, \
+ bigb); \
+ } \
+ void(0)
+
+/* Note: for pure-ghash testing, nature of the keys and data have absolutely no importance! So here
+ * we just use mere random integers stored in pointers. */
+
+static void init_keys(unsigned int keys[TESTCASE_SIZE], const int seed)
+{
+ RNG *rng = BLI_rng_new(seed);
+ unsigned int *k;
+ int i;
+
+ for (i = 0, k = keys; i < TESTCASE_SIZE;) {
+ /* Risks of collision are low, but they do exist.
+ * And we cannot use a GSet, since we test that here! */
+ int j, t = BLI_rng_get_uint(rng);
+ for (j = i; j--;) {
+ if (keys[j] == t) {
+ continue;
+ }
+ }
+ *k = t;
+ i++;
+ k++;
+ }
+ BLI_rng_free(rng);
+}
+
+/* Here we simply insert and then lookup all keys, ensuring we do get back the expected stored
+ * 'data'. */
+TEST(ghash, InsertLookup)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p, BLI_ghashutil_intcmp, __func__);
+ unsigned int keys[TESTCASE_SIZE], *k;
+ int i;
+
+ init_keys(keys, 0);
+
+ for (i = TESTCASE_SIZE, k = keys; i--; k++) {
+ BLI_ghash_insert(ghash, POINTER_FROM_UINT(*k), POINTER_FROM_UINT(*k));
+ }
+
+ EXPECT_EQ(BLI_ghash_len(ghash), TESTCASE_SIZE);
+
+ for (i = TESTCASE_SIZE, k = keys; i--; k++) {
+ void *v = BLI_ghash_lookup(ghash, POINTER_FROM_UINT(*k));
+ EXPECT_EQ(POINTER_AS_UINT(v), *k);
+ }
+
+ BLI_ghash_free(ghash, NULL, NULL);
+}
+
+/* Here we simply insert and then remove all keys, ensuring we do get an empty,
+ * ghash that has not been shrunk. */
+TEST(ghash, InsertRemove)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p, BLI_ghashutil_intcmp, __func__);
+ unsigned int keys[TESTCASE_SIZE], *k;
+ int i, bkt_size;
+
+ init_keys(keys, 10);
+
+ for (i = TESTCASE_SIZE, k = keys; i--; k++) {
+ BLI_ghash_insert(ghash, POINTER_FROM_UINT(*k), POINTER_FROM_UINT(*k));
+ }
+
+ EXPECT_EQ(BLI_ghash_len(ghash), TESTCASE_SIZE);
+ bkt_size = BLI_ghash_buckets_len(ghash);
+
+ for (i = TESTCASE_SIZE, k = keys; i--; k++) {
+ void *v = BLI_ghash_popkey(ghash, POINTER_FROM_UINT(*k), NULL);
+ EXPECT_EQ(POINTER_AS_UINT(v), *k);
+ }
+
+ EXPECT_EQ(BLI_ghash_len(ghash), 0);
+ EXPECT_EQ(BLI_ghash_buckets_len(ghash), bkt_size);
+
+ BLI_ghash_free(ghash, NULL, NULL);
+}
+
+/* Same as above, but this time we allow ghash to shrink. */
+TEST(ghash, InsertRemoveShrink)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p, BLI_ghashutil_intcmp, __func__);
+ unsigned int keys[TESTCASE_SIZE], *k;
+ int i, bkt_size;
+
+ BLI_ghash_flag_set(ghash, GHASH_FLAG_ALLOW_SHRINK);
+ init_keys(keys, 20);
+
+ for (i = TESTCASE_SIZE, k = keys; i--; k++) {
+ BLI_ghash_insert(ghash, POINTER_FROM_UINT(*k), POINTER_FROM_UINT(*k));
+ }
+
+ EXPECT_EQ(BLI_ghash_len(ghash), TESTCASE_SIZE);
+ bkt_size = BLI_ghash_buckets_len(ghash);
+
+ for (i = TESTCASE_SIZE, k = keys; i--; k++) {
+ void *v = BLI_ghash_popkey(ghash, POINTER_FROM_UINT(*k), NULL);
+ EXPECT_EQ(POINTER_AS_UINT(v), *k);
+ }
+
+ EXPECT_EQ(BLI_ghash_len(ghash), 0);
+ EXPECT_LT(BLI_ghash_buckets_len(ghash), bkt_size);
+
+ BLI_ghash_free(ghash, NULL, NULL);
+}
+
+/* Check copy. */
+TEST(ghash, Copy)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p, BLI_ghashutil_intcmp, __func__);
+ GHash *ghash_copy;
+ unsigned int keys[TESTCASE_SIZE], *k;
+ int i;
+
+ init_keys(keys, 30);
+
+ for (i = TESTCASE_SIZE, k = keys; i--; k++) {
+ BLI_ghash_insert(ghash, POINTER_FROM_UINT(*k), POINTER_FROM_UINT(*k));
+ }
+
+ EXPECT_EQ(BLI_ghash_len(ghash), TESTCASE_SIZE);
+
+ ghash_copy = BLI_ghash_copy(ghash, NULL, NULL);
+
+ EXPECT_EQ(BLI_ghash_len(ghash_copy), TESTCASE_SIZE);
+ EXPECT_EQ(BLI_ghash_buckets_len(ghash_copy), BLI_ghash_buckets_len(ghash));
+
+ for (i = TESTCASE_SIZE, k = keys; i--; k++) {
+ void *v = BLI_ghash_lookup(ghash_copy, POINTER_FROM_UINT(*k));
+ EXPECT_EQ(POINTER_AS_UINT(v), *k);
+ }
+
+ BLI_ghash_free(ghash, NULL, NULL);
+ BLI_ghash_free(ghash_copy, NULL, NULL);
+}
+
+/* Check pop. */
+TEST(ghash, Pop)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p, BLI_ghashutil_intcmp, __func__);
+ unsigned int keys[TESTCASE_SIZE], *k;
+ int i;
+
+ BLI_ghash_flag_set(ghash, GHASH_FLAG_ALLOW_SHRINK);
+ init_keys(keys, 30);
+
+ for (i = TESTCASE_SIZE, k = keys; i--; k++) {
+ BLI_ghash_insert(ghash, POINTER_FROM_UINT(*k), POINTER_FROM_UINT(*k));
+ }
+
+ EXPECT_EQ(BLI_ghash_len(ghash), TESTCASE_SIZE);
+
+ GHashIterState pop_state = {0};
+
+ for (i = TESTCASE_SIZE / 2; i--;) {
+ void *k, *v;
+ bool success = BLI_ghash_pop(ghash, &pop_state, &k, &v);
+ EXPECT_EQ(k, v);
+ EXPECT_TRUE(success);
+
+ if (i % 2) {
+ BLI_ghash_insert(ghash, POINTER_FROM_UINT(i * 4), POINTER_FROM_UINT(i * 4));
+ }
+ }
+
+ EXPECT_EQ(BLI_ghash_len(ghash), (TESTCASE_SIZE - TESTCASE_SIZE / 2 + TESTCASE_SIZE / 4));
+
+ {
+ void *k, *v;
+ while (BLI_ghash_pop(ghash, &pop_state, &k, &v)) {
+ EXPECT_EQ(k, v);
+ }
+ }
+ EXPECT_EQ(BLI_ghash_len(ghash), 0);
+
+ BLI_ghash_free(ghash, NULL, NULL);
+}
diff --git a/source/blender/blenlib/tests/BLI_hash_mm2a_test.cc b/source/blender/blenlib/tests/BLI_hash_mm2a_test.cc
new file mode 100644
index 00000000000..c7bea8e15de
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_hash_mm2a_test.cc
@@ -0,0 +1,74 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "BLI_hash_mm2a.h"
+
+/* Note: Reference results are taken from reference implementation
+ * (cpp code, CMurmurHash2A variant):
+ * https://smhasher.googlecode.com/svn-history/r130/trunk/MurmurHash2.cpp
+ */
+
+TEST(hash_mm2a, MM2ABasic)
+{
+ BLI_HashMurmur2A mm2;
+
+ const char *data = "Blender";
+
+ BLI_hash_mm2a_init(&mm2, 0);
+ BLI_hash_mm2a_add(&mm2, (const unsigned char *)data, strlen(data));
+#ifdef __LITTLE_ENDIAN__
+ EXPECT_EQ(BLI_hash_mm2a_end(&mm2), 1633988145);
+#else
+ EXPECT_EQ(BLI_hash_mm2a_end(&mm2), 959283772);
+#endif
+}
+
+TEST(hash_mm2a, MM2AConcatenateStrings)
+{
+ BLI_HashMurmur2A mm2;
+ uint32_t hash;
+
+ const char *data1 = "Blender";
+ const char *data2 = " is ";
+ const char *data3 = "FaNtAsTiC";
+ const char *data123 = "Blender is FaNtAsTiC";
+
+ BLI_hash_mm2a_init(&mm2, 0);
+ BLI_hash_mm2a_add(&mm2, (const unsigned char *)data1, strlen(data1));
+ BLI_hash_mm2a_add(&mm2, (const unsigned char *)data2, strlen(data2));
+ BLI_hash_mm2a_add(&mm2, (const unsigned char *)data3, strlen(data3));
+ hash = BLI_hash_mm2a_end(&mm2);
+ BLI_hash_mm2a_init(&mm2, 0);
+ BLI_hash_mm2a_add(&mm2, (const unsigned char *)data123, strlen(data123));
+#ifdef __LITTLE_ENDIAN__
+ EXPECT_EQ(hash, 1545105348);
+#else
+ EXPECT_EQ(hash, 2604964730);
+#endif
+ EXPECT_EQ(BLI_hash_mm2a_end(&mm2), hash);
+}
+
+TEST(hash_mm2a, MM2AIntegers)
+{
+ BLI_HashMurmur2A mm2;
+ uint32_t hash;
+
+ const int ints[4] = {1, 2, 3, 4};
+
+ BLI_hash_mm2a_init(&mm2, 0);
+ BLI_hash_mm2a_add_int(&mm2, ints[0]);
+ BLI_hash_mm2a_add_int(&mm2, ints[1]);
+ BLI_hash_mm2a_add_int(&mm2, ints[2]);
+ BLI_hash_mm2a_add_int(&mm2, ints[3]);
+ hash = BLI_hash_mm2a_end(&mm2);
+ BLI_hash_mm2a_init(&mm2, 0);
+ BLI_hash_mm2a_add(&mm2, (const unsigned char *)ints, sizeof(ints));
+ /* Yes, same hash here on little and big endian. */
+#ifdef __LITTLE_ENDIAN__
+ EXPECT_EQ(hash, 405493096);
+#else
+ EXPECT_EQ(hash, 405493096);
+#endif
+ EXPECT_EQ(BLI_hash_mm2a_end(&mm2), hash);
+}
diff --git a/source/blender/blenlib/tests/BLI_heap_simple_test.cc b/source/blender/blenlib/tests/BLI_heap_simple_test.cc
new file mode 100644
index 00000000000..e717a6e2653
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_heap_simple_test.cc
@@ -0,0 +1,121 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_compiler_attrs.h"
+#include "BLI_heap_simple.h"
+#include "BLI_rand.h"
+#include "BLI_sys_types.h"
+#include "BLI_utildefines.h"
+
+#define SIZE 1024
+
+static void range_fl(float *array_tar, const int size)
+{
+ float *array_pt = array_tar + (size - 1);
+ int i = size;
+ while (i--) {
+ *(array_pt--) = (float)i;
+ }
+}
+
+TEST(heap, SimpleEmpty)
+{
+ HeapSimple *heap;
+
+ heap = BLI_heapsimple_new();
+ EXPECT_TRUE(BLI_heapsimple_is_empty(heap));
+ EXPECT_EQ(BLI_heapsimple_len(heap), 0);
+ BLI_heapsimple_free(heap, NULL);
+}
+
+TEST(heap, SimpleOne)
+{
+ HeapSimple *heap;
+ const char *in = "test";
+
+ heap = BLI_heapsimple_new();
+
+ BLI_heapsimple_insert(heap, 0.0f, (void *)in);
+ EXPECT_FALSE(BLI_heapsimple_is_empty(heap));
+ EXPECT_EQ(BLI_heapsimple_len(heap), 1);
+ EXPECT_EQ(in, BLI_heapsimple_pop_min(heap));
+ EXPECT_TRUE(BLI_heapsimple_is_empty(heap));
+ EXPECT_EQ(BLI_heapsimple_len(heap), 0);
+ BLI_heapsimple_free(heap, NULL);
+}
+
+TEST(heap, SimpleRange)
+{
+ const int items_total = SIZE;
+ HeapSimple *heap = BLI_heapsimple_new();
+ for (int in = 0; in < items_total; in++) {
+ BLI_heapsimple_insert(heap, (float)in, POINTER_FROM_INT(in));
+ }
+ for (int out_test = 0; out_test < items_total; out_test++) {
+ EXPECT_EQ(out_test, POINTER_AS_INT(BLI_heapsimple_pop_min(heap)));
+ }
+ EXPECT_TRUE(BLI_heapsimple_is_empty(heap));
+ BLI_heapsimple_free(heap, NULL);
+}
+
+TEST(heap, SimpleRangeReverse)
+{
+ const int items_total = SIZE;
+ HeapSimple *heap = BLI_heapsimple_new();
+ for (int in = 0; in < items_total; in++) {
+ BLI_heapsimple_insert(heap, (float)-in, POINTER_FROM_INT(-in));
+ }
+ for (int out_test = items_total - 1; out_test >= 0; out_test--) {
+ EXPECT_EQ(-out_test, POINTER_AS_INT(BLI_heapsimple_pop_min(heap)));
+ }
+ EXPECT_TRUE(BLI_heapsimple_is_empty(heap));
+ BLI_heapsimple_free(heap, NULL);
+}
+
+TEST(heap, SimpleDuplicates)
+{
+ const int items_total = SIZE;
+ HeapSimple *heap = BLI_heapsimple_new();
+ for (int in = 0; in < items_total; in++) {
+ BLI_heapsimple_insert(heap, 1.0f, 0);
+ }
+ for (int out_test = 0; out_test < items_total; out_test++) {
+ EXPECT_EQ(0, POINTER_AS_INT(BLI_heapsimple_pop_min(heap)));
+ }
+ EXPECT_TRUE(BLI_heapsimple_is_empty(heap));
+ BLI_heapsimple_free(heap, NULL);
+}
+
+static void random_heapsimple_helper(const int items_total, const int random_seed)
+{
+ HeapSimple *heap = BLI_heapsimple_new();
+ float *values = (float *)MEM_mallocN(sizeof(float) * items_total, __func__);
+ range_fl(values, items_total);
+ BLI_array_randomize(values, sizeof(float), items_total, random_seed);
+ for (int i = 0; i < items_total; i++) {
+ BLI_heapsimple_insert(heap, values[i], POINTER_FROM_INT((int)values[i]));
+ }
+ for (int out_test = 0; out_test < items_total; out_test++) {
+ EXPECT_EQ(out_test, POINTER_AS_INT(BLI_heapsimple_pop_min(heap)));
+ }
+ EXPECT_TRUE(BLI_heapsimple_is_empty(heap));
+ BLI_heapsimple_free(heap, NULL);
+ MEM_freeN(values);
+}
+
+TEST(heap, SimpleRand1)
+{
+ random_heapsimple_helper(1, 1234);
+}
+TEST(heap, SimpleRand2)
+{
+ random_heapsimple_helper(2, 1234);
+}
+TEST(heap, SimpleRand100)
+{
+ random_heapsimple_helper(100, 4321);
+}
diff --git a/source/blender/blenlib/tests/BLI_heap_test.cc b/source/blender/blenlib/tests/BLI_heap_test.cc
new file mode 100644
index 00000000000..87e68c175a2
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_heap_test.cc
@@ -0,0 +1,207 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_compiler_attrs.h"
+#include "BLI_heap.h"
+#include "BLI_rand.h"
+#include "BLI_utildefines.h"
+
+#define SIZE 1024
+
+static void range_fl(float *array_tar, const int size)
+{
+ float *array_pt = array_tar + (size - 1);
+ int i = size;
+ while (i--) {
+ *(array_pt--) = (float)i;
+ }
+}
+
+TEST(heap, Empty)
+{
+ Heap *heap;
+
+ heap = BLI_heap_new();
+ EXPECT_TRUE(BLI_heap_is_empty(heap));
+ EXPECT_EQ(BLI_heap_len(heap), 0);
+ BLI_heap_free(heap, NULL);
+}
+
+TEST(heap, One)
+{
+ Heap *heap;
+ const char *in = "test";
+
+ heap = BLI_heap_new();
+
+ BLI_heap_insert(heap, 0.0f, (void *)in);
+ EXPECT_FALSE(BLI_heap_is_empty(heap));
+ EXPECT_EQ(BLI_heap_len(heap), 1);
+ EXPECT_EQ(in, BLI_heap_pop_min(heap));
+ EXPECT_TRUE(BLI_heap_is_empty(heap));
+ EXPECT_EQ(BLI_heap_len(heap), 0);
+ BLI_heap_free(heap, NULL);
+}
+
+TEST(heap, Range)
+{
+ const int items_total = SIZE;
+ Heap *heap = BLI_heap_new();
+ for (int in = 0; in < items_total; in++) {
+ BLI_heap_insert(heap, (float)in, POINTER_FROM_INT(in));
+ }
+ for (int out_test = 0; out_test < items_total; out_test++) {
+ EXPECT_EQ(out_test, POINTER_AS_INT(BLI_heap_pop_min(heap)));
+ }
+ EXPECT_TRUE(BLI_heap_is_empty(heap));
+ BLI_heap_free(heap, NULL);
+}
+
+TEST(heap, RangeReverse)
+{
+ const int items_total = SIZE;
+ Heap *heap = BLI_heap_new();
+ for (int in = 0; in < items_total; in++) {
+ BLI_heap_insert(heap, (float)-in, POINTER_FROM_INT(-in));
+ }
+ for (int out_test = items_total - 1; out_test >= 0; out_test--) {
+ EXPECT_EQ(-out_test, POINTER_AS_INT(BLI_heap_pop_min(heap)));
+ }
+ EXPECT_TRUE(BLI_heap_is_empty(heap));
+ BLI_heap_free(heap, NULL);
+}
+
+TEST(heap, RangeRemove)
+{
+ const int items_total = SIZE;
+ Heap *heap = BLI_heap_new();
+ HeapNode **nodes = (HeapNode **)MEM_mallocN(sizeof(HeapNode *) * items_total, __func__);
+ for (int in = 0; in < items_total; in++) {
+ nodes[in] = BLI_heap_insert(heap, (float)in, POINTER_FROM_INT(in));
+ }
+ for (int i = 0; i < items_total; i += 2) {
+ BLI_heap_remove(heap, nodes[i]);
+ nodes[i] = NULL;
+ }
+ for (int out_test = 1; out_test < items_total; out_test += 2) {
+ EXPECT_EQ(out_test, POINTER_AS_INT(BLI_heap_pop_min(heap)));
+ }
+ EXPECT_TRUE(BLI_heap_is_empty(heap));
+ BLI_heap_free(heap, NULL);
+ MEM_freeN(nodes);
+}
+
+TEST(heap, Duplicates)
+{
+ const int items_total = SIZE;
+ Heap *heap = BLI_heap_new();
+ for (int in = 0; in < items_total; in++) {
+ BLI_heap_insert(heap, 1.0f, 0);
+ }
+ for (int out_test = 0; out_test < items_total; out_test++) {
+ EXPECT_EQ(0, POINTER_AS_INT(BLI_heap_pop_min(heap)));
+ }
+ EXPECT_TRUE(BLI_heap_is_empty(heap));
+ BLI_heap_free(heap, NULL);
+}
+
+static void random_heap_helper(const int items_total, const int random_seed)
+{
+ Heap *heap = BLI_heap_new();
+ float *values = (float *)MEM_mallocN(sizeof(float) * items_total, __func__);
+ range_fl(values, items_total);
+ BLI_array_randomize(values, sizeof(float), items_total, random_seed);
+ for (int i = 0; i < items_total; i++) {
+ BLI_heap_insert(heap, values[i], POINTER_FROM_INT((int)values[i]));
+ }
+ for (int out_test = 0; out_test < items_total; out_test++) {
+ EXPECT_EQ(out_test, POINTER_AS_INT(BLI_heap_pop_min(heap)));
+ }
+ EXPECT_TRUE(BLI_heap_is_empty(heap));
+ BLI_heap_free(heap, NULL);
+ MEM_freeN(values);
+}
+
+TEST(heap, Rand1)
+{
+ random_heap_helper(1, 1234);
+}
+TEST(heap, Rand2)
+{
+ random_heap_helper(2, 1234);
+}
+TEST(heap, Rand100)
+{
+ random_heap_helper(100, 4321);
+}
+
+TEST(heap, ReInsertSimple)
+{
+ const int items_total = SIZE;
+ Heap *heap = BLI_heap_new();
+ HeapNode **nodes = (HeapNode **)MEM_mallocN(sizeof(HeapNode *) * items_total, __func__);
+ for (int in = 0; in < items_total; in++) {
+ nodes[in] = BLI_heap_insert(heap, (float)in, POINTER_FROM_INT(in));
+ }
+ for (int i = 0; i < items_total; i++) {
+ BLI_heap_node_value_update(heap, nodes[i], (float)(items_total + i));
+ }
+
+ for (int out_test = 0; out_test < items_total; out_test++) {
+ EXPECT_EQ(out_test, POINTER_AS_INT(BLI_heap_pop_min(heap)));
+ }
+
+ EXPECT_TRUE(BLI_heap_is_empty(heap));
+ BLI_heap_free(heap, NULL);
+ MEM_freeN(nodes);
+}
+
+static void random_heap_reinsert_helper(const int items_total, const int random_seed)
+{
+ Heap *heap = BLI_heap_new();
+ HeapNode **nodes = (HeapNode **)MEM_mallocN(sizeof(HeapNode *) * items_total, __func__);
+ for (int in = 0; in < items_total; in++) {
+ nodes[in] = BLI_heap_insert(heap, (float)in, POINTER_FROM_INT(in));
+ }
+ BLI_array_randomize(nodes, sizeof(HeapNode *), items_total, random_seed);
+ for (int i = 0; i < items_total; i++) {
+ BLI_heap_node_value_update(heap, nodes[i], (float)i);
+ }
+ EXPECT_TRUE(BLI_heap_is_valid(heap));
+
+ for (int out_test = 0; out_test < items_total; out_test++) {
+ HeapNode *node_top = BLI_heap_top(heap);
+ float out = BLI_heap_node_value(node_top);
+ EXPECT_EQ(out, BLI_heap_top_value(heap));
+ EXPECT_EQ((float)out_test, out);
+ BLI_heap_pop_min(heap);
+ }
+ EXPECT_TRUE(BLI_heap_is_empty(heap));
+ BLI_heap_free(heap, NULL);
+ MEM_freeN(nodes);
+}
+
+TEST(heap, ReInsertRandom1)
+{
+ random_heap_reinsert_helper(1, 1234);
+}
+TEST(heap, ReInsertRandom2)
+{
+ random_heap_reinsert_helper(2, 1234);
+}
+TEST(heap, ReInsertRandom100)
+{
+ random_heap_reinsert_helper(100, 4321);
+}
+TEST(heap, ReInsertRandom1024)
+{
+ random_heap_reinsert_helper(1024, 9876);
+}
+TEST(heap, ReInsertRandom2048)
+{
+ random_heap_reinsert_helper(2048, 5321);
+}
diff --git a/source/blender/blenlib/tests/BLI_index_mask_test.cc b/source/blender/blenlib/tests/BLI_index_mask_test.cc
new file mode 100644
index 00000000000..4d6060e51c9
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_index_mask_test.cc
@@ -0,0 +1,43 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_index_mask.hh"
+#include "testing/testing.h"
+
+namespace blender::tests {
+
+TEST(index_mask, DefaultConstructor)
+{
+ IndexMask mask;
+ EXPECT_EQ(mask.min_array_size(), 0);
+ EXPECT_EQ(mask.size(), 0);
+}
+
+TEST(index_mask, ArrayConstructor)
+{
+ [](IndexMask mask) {
+ EXPECT_EQ(mask.size(), 4);
+ EXPECT_EQ(mask.min_array_size(), 8);
+ EXPECT_FALSE(mask.is_range());
+ EXPECT_EQ(mask[0], 3);
+ EXPECT_EQ(mask[1], 5);
+ EXPECT_EQ(mask[2], 6);
+ EXPECT_EQ(mask[3], 7);
+ }({3, 5, 6, 7});
+}
+
+TEST(index_mask, RangeConstructor)
+{
+ IndexMask mask = IndexRange(3, 5);
+ EXPECT_EQ(mask.size(), 5);
+ EXPECT_EQ(mask.min_array_size(), 8);
+ EXPECT_EQ(mask.last(), 7);
+ EXPECT_TRUE(mask.is_range());
+ EXPECT_EQ(mask.as_range().first(), 3);
+ EXPECT_EQ(mask.as_range().last(), 7);
+ Span<int64_t> indices = mask.indices();
+ EXPECT_EQ(indices[0], 3);
+ EXPECT_EQ(indices[1], 4);
+ EXPECT_EQ(indices[2], 5);
+}
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_index_range_test.cc b/source/blender/blenlib/tests/BLI_index_range_test.cc
new file mode 100644
index 00000000000..d472ded0f18
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_index_range_test.cc
@@ -0,0 +1,143 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_index_range.hh"
+#include "BLI_strict_flags.h"
+#include "BLI_vector.hh"
+#include "testing/testing.h"
+
+namespace blender::tests {
+
+TEST(index_range, DefaultConstructor)
+{
+ IndexRange range;
+ EXPECT_EQ(range.size(), 0);
+
+ Vector<int64_t> vector;
+ for (int64_t value : range) {
+ vector.append(value);
+ }
+ EXPECT_EQ(vector.size(), 0);
+}
+
+TEST(index_range, SingleElementRange)
+{
+ IndexRange range(4, 1);
+ EXPECT_EQ(range.size(), 1);
+ EXPECT_EQ(*range.begin(), 4);
+
+ Vector<int64_t> vector;
+ for (int64_t value : range) {
+ vector.append(value);
+ }
+
+ EXPECT_EQ(vector.size(), 1);
+ EXPECT_EQ(vector[0], 4);
+}
+
+TEST(index_range, MultipleElementRange)
+{
+ IndexRange range(6, 4);
+ EXPECT_EQ(range.size(), 4);
+
+ Vector<int64_t> vector;
+ for (int64_t value : range) {
+ vector.append(value);
+ }
+
+ EXPECT_EQ(vector.size(), 4);
+ for (int i = 0; i < 4; i++) {
+ EXPECT_EQ(vector[i], i + 6);
+ }
+}
+
+TEST(index_range, SubscriptOperator)
+{
+ IndexRange range(5, 5);
+ EXPECT_EQ(range[0], 5);
+ EXPECT_EQ(range[1], 6);
+ EXPECT_EQ(range[2], 7);
+}
+
+TEST(index_range, Before)
+{
+ IndexRange range = IndexRange(5, 5).before(3);
+ EXPECT_EQ(range[0], 2);
+ EXPECT_EQ(range[1], 3);
+ EXPECT_EQ(range[2], 4);
+ EXPECT_EQ(range.size(), 3);
+}
+
+TEST(index_range, After)
+{
+ IndexRange range = IndexRange(5, 5).after(4);
+ EXPECT_EQ(range[0], 10);
+ EXPECT_EQ(range[1], 11);
+ EXPECT_EQ(range[2], 12);
+ EXPECT_EQ(range[3], 13);
+ EXPECT_EQ(range.size(), 4);
+}
+
+TEST(index_range, Contains)
+{
+ IndexRange range = IndexRange(5, 3);
+ EXPECT_TRUE(range.contains(5));
+ EXPECT_TRUE(range.contains(6));
+ EXPECT_TRUE(range.contains(7));
+ EXPECT_FALSE(range.contains(4));
+ EXPECT_FALSE(range.contains(8));
+}
+
+TEST(index_range, First)
+{
+ IndexRange range = IndexRange(5, 3);
+ EXPECT_EQ(range.first(), 5);
+}
+
+TEST(index_range, Last)
+{
+ IndexRange range = IndexRange(5, 3);
+ EXPECT_EQ(range.last(), 7);
+}
+
+TEST(index_range, OneAfterEnd)
+{
+ IndexRange range = IndexRange(5, 3);
+ EXPECT_EQ(range.one_after_last(), 8);
+}
+
+TEST(index_range, Start)
+{
+ IndexRange range = IndexRange(6, 2);
+ EXPECT_EQ(range.start(), 6);
+}
+
+TEST(index_range, Slice)
+{
+ IndexRange range = IndexRange(5, 15);
+ IndexRange slice = range.slice(2, 6);
+ EXPECT_EQ(slice.size(), 6);
+ EXPECT_EQ(slice.first(), 7);
+ EXPECT_EQ(slice.last(), 12);
+}
+
+TEST(index_range, SliceRange)
+{
+ IndexRange range = IndexRange(5, 15);
+ IndexRange slice = range.slice(IndexRange(3, 5));
+ EXPECT_EQ(slice.size(), 5);
+ EXPECT_EQ(slice.first(), 8);
+ EXPECT_EQ(slice.last(), 12);
+}
+
+TEST(index_range, AsSpan)
+{
+ IndexRange range = IndexRange(4, 6);
+ Span<int64_t> span = range.as_span();
+ EXPECT_EQ(span.size(), 6);
+ EXPECT_EQ(span[0], 4);
+ EXPECT_EQ(span[1], 5);
+ EXPECT_EQ(span[2], 6);
+ EXPECT_EQ(span[3], 7);
+}
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_kdopbvh_test.cc b/source/blender/blenlib/tests/BLI_kdopbvh_test.cc
new file mode 100644
index 00000000000..2e8032400e3
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_kdopbvh_test.cc
@@ -0,0 +1,134 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+/* TODO: ray intersection, overlap ... etc.*/
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_compiler_attrs.h"
+#include "BLI_kdopbvh.h"
+#include "BLI_math_vector.h"
+#include "BLI_rand.h"
+
+/* -------------------------------------------------------------------- */
+/* Helper Functions */
+
+static void rng_v3_round(float *coords, int coords_len, struct RNG *rng, int round, float scale)
+{
+ for (int i = 0; i < coords_len; i++) {
+ float f = BLI_rng_get_float(rng) * 2.0f - 1.0f;
+ coords[i] = ((float)((int)(f * round)) / (float)round) * scale;
+ }
+}
+
+/* -------------------------------------------------------------------- */
+/* Tests */
+
+TEST(kdopbvh, Empty)
+{
+ BVHTree *tree = BLI_bvhtree_new(0, 0.0, 8, 8);
+ BLI_bvhtree_balance(tree);
+ EXPECT_EQ(0, BLI_bvhtree_get_len(tree));
+ BLI_bvhtree_free(tree);
+}
+
+TEST(kdopbvh, Single)
+{
+ BVHTree *tree = BLI_bvhtree_new(1, 0.0, 8, 8);
+ {
+ float co[3] = {0};
+ BLI_bvhtree_insert(tree, 0, co, 1);
+ }
+
+ EXPECT_EQ(BLI_bvhtree_get_len(tree), 1);
+
+ BLI_bvhtree_balance(tree);
+ BLI_bvhtree_free(tree);
+}
+
+static void optimal_check_callback(void *userdata,
+ int index,
+ const float co[3],
+ BVHTreeNearest *nearest)
+{
+ float(*points)[3] = (float(*)[3])userdata;
+
+ /* BVH_NEAREST_OPTIMAL_ORDER should hit the right node on the first try */
+ EXPECT_EQ(nearest->index, -1);
+ EXPECT_EQ_ARRAY(co, points[index], 3);
+
+ nearest->index = index;
+ nearest->dist_sq = len_squared_v3v3(co, points[index]);
+}
+
+/**
+ * Note that a small epsilon is added to the BVH nodes bounds, even if we pass in zero.
+ * Use rounding to ensure very close nodes don't cause the wrong node to be found as nearest.
+ */
+static void find_nearest_points_test(
+ int points_len, float scale, int round, int random_seed, bool optimal = false)
+{
+ struct RNG *rng = BLI_rng_new(random_seed);
+ BVHTree *tree = BLI_bvhtree_new(points_len, 0.0, 8, 8);
+
+ void *mem = MEM_mallocN(sizeof(float[3]) * points_len, __func__);
+ float(*points)[3] = (float(*)[3])mem;
+
+ for (int i = 0; i < points_len; i++) {
+ rng_v3_round(points[i], 3, rng, round, scale);
+ BLI_bvhtree_insert(tree, i, points[i], 1);
+ }
+ BLI_bvhtree_balance(tree);
+
+ /* first find each point */
+ BVHTree_NearestPointCallback callback = optimal ? optimal_check_callback : NULL;
+ int flags = optimal ? BVH_NEAREST_OPTIMAL_ORDER : 0;
+
+ for (int i = 0; i < points_len; i++) {
+ const int j = BLI_bvhtree_find_nearest_ex(tree, points[i], NULL, callback, points, flags);
+ if (j != i) {
+#if 0
+ const float dist = len_v3v3(points[i], points[j]);
+ if (dist > (1.0f / (float)round)) {
+ printf("%.15f (%d %d)\n", dist, i, j);
+ print_v3_id(points[i]);
+ print_v3_id(points[j]);
+ fflush(stdout);
+ }
+#endif
+ EXPECT_GE(j, 0);
+ EXPECT_LT(j, points_len);
+ EXPECT_EQ_ARRAY(points[i], points[j], 3);
+ }
+ }
+ BLI_bvhtree_free(tree);
+ BLI_rng_free(rng);
+ MEM_freeN(points);
+}
+
+TEST(kdopbvh, FindNearest_1)
+{
+ find_nearest_points_test(1, 1.0, 1000, 1234);
+}
+TEST(kdopbvh, FindNearest_2)
+{
+ find_nearest_points_test(2, 1.0, 1000, 123);
+}
+TEST(kdopbvh, FindNearest_500)
+{
+ find_nearest_points_test(500, 1.0, 1000, 12);
+}
+
+TEST(kdopbvh, OptimalFindNearest_1)
+{
+ find_nearest_points_test(1, 1.0, 1000, 1234, true);
+}
+TEST(kdopbvh, OptimalFindNearest_2)
+{
+ find_nearest_points_test(2, 1.0, 1000, 123, true);
+}
+TEST(kdopbvh, OptimalFindNearest_500)
+{
+ find_nearest_points_test(500, 1.0, 1000, 12, true);
+}
diff --git a/source/blender/blenlib/tests/BLI_linear_allocator_test.cc b/source/blender/blenlib/tests/BLI_linear_allocator_test.cc
new file mode 100644
index 00000000000..a35fbf70711
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_linear_allocator_test.cc
@@ -0,0 +1,118 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_linear_allocator.hh"
+#include "BLI_strict_flags.h"
+#include "testing/testing.h"
+
+namespace blender::tests {
+
+static bool is_aligned(void *ptr, uint alignment)
+{
+ BLI_assert(is_power_of_2_i(static_cast<int>(alignment)));
+ return (POINTER_AS_UINT(ptr) & (alignment - 1)) == 0;
+}
+
+TEST(linear_allocator, AllocationAlignment)
+{
+ LinearAllocator<> allocator;
+
+ EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
+ EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
+ EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
+ EXPECT_TRUE(is_aligned(allocator.allocate(10, 8), 8));
+ EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
+ EXPECT_TRUE(is_aligned(allocator.allocate(10, 16), 16));
+ EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
+ EXPECT_TRUE(is_aligned(allocator.allocate(10, 64), 64));
+ EXPECT_TRUE(is_aligned(allocator.allocate(10, 64), 64));
+ EXPECT_TRUE(is_aligned(allocator.allocate(10, 8), 8));
+ EXPECT_TRUE(is_aligned(allocator.allocate(10, 128), 128));
+}
+
+TEST(linear_allocator, PackedAllocation)
+{
+ LinearAllocator<> allocator;
+ blender::AlignedBuffer<256, 32> buffer;
+ allocator.provide_buffer(buffer);
+
+ uintptr_t ptr1 = (uintptr_t)allocator.allocate(10, 4); /* 0 - 10 */
+ uintptr_t ptr2 = (uintptr_t)allocator.allocate(10, 4); /* 12 - 22 */
+ uintptr_t ptr3 = (uintptr_t)allocator.allocate(8, 32); /* 32 - 40 */
+ uintptr_t ptr4 = (uintptr_t)allocator.allocate(16, 8); /* 40 - 56 */
+ uintptr_t ptr5 = (uintptr_t)allocator.allocate(1, 8); /* 56 - 57 */
+ uintptr_t ptr6 = (uintptr_t)allocator.allocate(1, 4); /* 60 - 61 */
+ uintptr_t ptr7 = (uintptr_t)allocator.allocate(1, 1); /* 61 - 62 */
+
+ EXPECT_EQ(ptr2 - ptr1, 12); /* 12 - 0 = 12 */
+ EXPECT_EQ(ptr3 - ptr2, 20); /* 32 - 12 = 20 */
+ EXPECT_EQ(ptr4 - ptr3, 8); /* 40 - 32 = 8 */
+ EXPECT_EQ(ptr5 - ptr4, 16); /* 56 - 40 = 16 */
+ EXPECT_EQ(ptr6 - ptr5, 4); /* 60 - 56 = 4 */
+ EXPECT_EQ(ptr7 - ptr6, 1); /* 61 - 60 = 1 */
+}
+
+TEST(linear_allocator, CopyString)
+{
+ LinearAllocator<> allocator;
+ blender::AlignedBuffer<256, 1> buffer;
+ allocator.provide_buffer(buffer);
+
+ StringRefNull ref1 = allocator.copy_string("Hello");
+ StringRefNull ref2 = allocator.copy_string("World");
+
+ EXPECT_EQ(ref1, "Hello");
+ EXPECT_EQ(ref2, "World");
+ EXPECT_EQ(ref2.data() - ref1.data(), 6);
+}
+
+TEST(linear_allocator, AllocateArray)
+{
+ LinearAllocator<> allocator;
+
+ MutableSpan<int> span = allocator.allocate_array<int>(5);
+ EXPECT_EQ(span.size(), 5);
+}
+
+TEST(linear_allocator, Construct)
+{
+ LinearAllocator<> allocator;
+
+ std::array<int, 5> values = {1, 2, 3, 4, 5};
+ Vector<int> *vector = allocator.construct<Vector<int>>(values);
+ EXPECT_EQ(vector->size(), 5);
+ EXPECT_EQ((*vector)[3], 4);
+ vector->~Vector();
+}
+
+TEST(linear_allocator, ConstructElementsAndPointerArray)
+{
+ LinearAllocator<> allocator;
+
+ std::array<int, 7> values = {1, 2, 3, 4, 5, 6, 7};
+ Span<Vector<int> *> vectors = allocator.construct_elements_and_pointer_array<Vector<int>>(
+ 5, values);
+
+ EXPECT_EQ(vectors.size(), 5);
+ EXPECT_EQ(vectors[3]->size(), 7);
+ EXPECT_EQ((*vectors[2])[5], 6);
+
+ for (Vector<int> *vector : vectors) {
+ vector->~Vector();
+ }
+}
+
+TEST(linear_allocator, ConstructArrayCopy)
+{
+ LinearAllocator<> allocator;
+
+ Vector<int> values = {1, 2, 3};
+ MutableSpan<int> span1 = allocator.construct_array_copy(values.as_span());
+ MutableSpan<int> span2 = allocator.construct_array_copy(values.as_span());
+ EXPECT_NE(span1.data(), span2.data());
+ EXPECT_EQ(span1.size(), 3);
+ EXPECT_EQ(span2.size(), 3);
+ EXPECT_EQ(span1[1], 2);
+ EXPECT_EQ(span2[2], 3);
+}
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_linklist_lockfree_test.cc b/source/blender/blenlib/tests/BLI_linklist_lockfree_test.cc
new file mode 100644
index 00000000000..d1a527d57ac
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_linklist_lockfree_test.cc
@@ -0,0 +1,111 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_linklist_lockfree.h"
+#include "BLI_task.h"
+#include "BLI_threads.h"
+#include "BLI_utildefines.h"
+
+TEST(LockfreeLinkList, Init)
+{
+ LockfreeLinkList list;
+ BLI_linklist_lockfree_init(&list);
+ EXPECT_EQ(list.head, &list.dummy_node);
+ EXPECT_EQ(list.tail, &list.dummy_node);
+ BLI_linklist_lockfree_free(&list, NULL);
+}
+
+TEST(LockfreeLinkList, InsertSingle)
+{
+ LockfreeLinkList list;
+ LockfreeLinkNode node;
+ BLI_linklist_lockfree_init(&list);
+ BLI_linklist_lockfree_insert(&list, &node);
+ EXPECT_EQ(list.head, &list.dummy_node);
+ EXPECT_EQ(list.head->next, &node);
+ EXPECT_EQ(list.tail, &node);
+ BLI_linklist_lockfree_free(&list, NULL);
+}
+
+TEST(LockfreeLinkList, InsertMultiple)
+{
+ static const int num_nodes = 128;
+ LockfreeLinkList list;
+ LockfreeLinkNode nodes[num_nodes];
+ BLI_linklist_lockfree_init(&list);
+ /* Insert all the nodes. */
+ for (int i = 0; i < num_nodes; ++i) {
+ BLI_linklist_lockfree_insert(&list, &nodes[i]);
+ }
+ /* Check head and tail. */
+ EXPECT_EQ(list.head, &list.dummy_node);
+ EXPECT_EQ(list.tail, &nodes[num_nodes - 1]);
+ /* Check rest of the nodes. */
+ int node_index = 0;
+ for (LockfreeLinkNode *node = BLI_linklist_lockfree_begin(&list); node != NULL;
+ node = node->next, ++node_index) {
+ EXPECT_EQ(node, &nodes[node_index]);
+ if (node_index != num_nodes - 1) {
+ EXPECT_EQ(node->next, &nodes[node_index + 1]);
+ }
+ }
+ /* Free list. */
+ BLI_linklist_lockfree_free(&list, NULL);
+}
+
+namespace {
+
+struct IndexedNode {
+ IndexedNode *next;
+ int index;
+};
+
+void concurrent_insert(TaskPool *__restrict pool, void *taskdata)
+{
+ LockfreeLinkList *list = (LockfreeLinkList *)BLI_task_pool_user_data(pool);
+ CHECK_NOTNULL(list);
+ IndexedNode *node = (IndexedNode *)MEM_mallocN(sizeof(IndexedNode), "test node");
+ node->index = POINTER_AS_INT(taskdata);
+ BLI_linklist_lockfree_insert(list, (LockfreeLinkNode *)node);
+}
+
+} // namespace
+
+TEST(LockfreeLinkList, InsertMultipleConcurrent)
+{
+ static const int num_nodes = 655360;
+ /* Initialize list. */
+ LockfreeLinkList list;
+ BLI_linklist_lockfree_init(&list);
+ /* Initialize task scheduler and pool. */
+ TaskPool *pool = BLI_task_pool_create_suspended(&list, TASK_PRIORITY_HIGH);
+ /* Push tasks to the pool. */
+ for (int i = 0; i < num_nodes; ++i) {
+ BLI_task_pool_push(pool, concurrent_insert, POINTER_FROM_INT(i), false, NULL);
+ }
+ /* Run all the tasks. */
+ BLI_task_pool_work_and_wait(pool);
+ /* Verify we've got all the data properly inserted. */
+ EXPECT_EQ(list.head, &list.dummy_node);
+ bool *visited_nodes = (bool *)MEM_callocN(sizeof(bool) * num_nodes, "visited nodes");
+ /* First, we make sure that none of the nodes are added twice. */
+ for (LockfreeLinkNode *node_v = BLI_linklist_lockfree_begin(&list); node_v != NULL;
+ node_v = node_v->next) {
+ IndexedNode *node = (IndexedNode *)node_v;
+ EXPECT_GE(node->index, 0);
+ EXPECT_LT(node->index, num_nodes);
+ EXPECT_FALSE(visited_nodes[node->index]);
+ visited_nodes[node->index] = true;
+ }
+ /* Then we make sure node was added. */
+ for (int node_index = 0; node_index < num_nodes; ++node_index) {
+ EXPECT_TRUE(visited_nodes[node_index]);
+ }
+ MEM_freeN(visited_nodes);
+ /* Cleanup data. */
+ BLI_linklist_lockfree_free(&list, MEM_freeN);
+ BLI_task_pool_free(pool);
+}
diff --git a/source/blender/blenlib/tests/BLI_listbase_test.cc b/source/blender/blenlib/tests/BLI_listbase_test.cc
new file mode 100644
index 00000000000..e5b504a0040
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_listbase_test.cc
@@ -0,0 +1,255 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_array_utils.h"
+#include "BLI_listbase.h"
+#include "BLI_path_util.h"
+#include "BLI_ressource_strings.h"
+#include "BLI_string.h"
+
+/* local validation function */
+static bool listbase_is_valid(const ListBase *listbase)
+{
+#define TESTFAIL(test) \
+ if (!(test)) { \
+ goto fail; \
+ } \
+ ((void)0)
+
+ if (listbase->first) {
+ const Link *prev, *link;
+ link = (Link *)listbase->first;
+ TESTFAIL(link->prev == NULL);
+
+ link = (Link *)listbase->last;
+ TESTFAIL(link->next == NULL);
+
+ prev = NULL;
+ link = (Link *)listbase->first;
+ do {
+ TESTFAIL(link->prev == prev);
+ } while ((void)(prev = link), (link = link->next));
+ TESTFAIL(prev == listbase->last);
+
+ prev = NULL;
+ link = (Link *)listbase->last;
+ do {
+ TESTFAIL(link->next == prev);
+ } while ((void)(prev = link), (link = link->prev));
+ TESTFAIL(prev == listbase->first);
+ }
+ else {
+ TESTFAIL(listbase->last == NULL);
+ }
+#undef TESTFAIL
+
+ return true;
+
+fail:
+ return false;
+}
+
+static int char_switch(char *string, char ch_src, char ch_dst)
+{
+ int tot = 0;
+ while (*string != 0) {
+ if (*string == ch_src) {
+ *string = ch_dst;
+ tot++;
+ }
+ string++;
+ }
+ return tot;
+}
+
+TEST(listbase, FindLinkOrIndex)
+{
+ ListBase lb;
+ void *link1 = MEM_callocN(sizeof(Link), "link1");
+ void *link2 = MEM_callocN(sizeof(Link), "link2");
+
+ /* Empty list */
+ BLI_listbase_clear(&lb);
+ EXPECT_EQ(BLI_findlink(&lb, -1), (void *)NULL);
+ EXPECT_EQ(BLI_findlink(&lb, 0), (void *)NULL);
+ EXPECT_EQ(BLI_findlink(&lb, 1), (void *)NULL);
+ EXPECT_EQ(BLI_rfindlink(&lb, -1), (void *)NULL);
+ EXPECT_EQ(BLI_rfindlink(&lb, 0), (void *)NULL);
+ EXPECT_EQ(BLI_rfindlink(&lb, 1), (void *)NULL);
+ EXPECT_EQ(BLI_findindex(&lb, link1), -1);
+
+ /* One link */
+ BLI_addtail(&lb, link1);
+ EXPECT_EQ(BLI_findlink(&lb, 0), link1);
+ EXPECT_EQ(BLI_rfindlink(&lb, 0), link1);
+ EXPECT_EQ(BLI_findindex(&lb, link1), 0);
+
+ /* Two links */
+ BLI_addtail(&lb, link2);
+ EXPECT_EQ(BLI_findlink(&lb, 1), link2);
+ EXPECT_EQ(BLI_rfindlink(&lb, 0), link2);
+ EXPECT_EQ(BLI_findindex(&lb, link2), 1);
+
+ BLI_freelistN(&lb);
+}
+
+/* -------------------------------------------------------------------- */
+/* Sort utilities & test */
+
+static int testsort_array_str_cmp(const void *a, const void *b)
+{
+ int i = strcmp(*(const char **)a, *(const char **)b);
+ return (i > 0) ? 1 : (i < 0) ? -1 : 0;
+}
+
+static int testsort_listbase_str_cmp(const void *a, const void *b)
+{
+ const LinkData *link_a = (LinkData *)a;
+ const LinkData *link_b = (LinkData *)b;
+ int i = strcmp((const char *)link_a->data, (const char *)link_b->data);
+ return (i > 0) ? 1 : (i < 0) ? -1 : 0;
+}
+
+static int testsort_array_str_cmp_reverse(const void *a, const void *b)
+{
+ return -testsort_array_str_cmp(a, b);
+}
+
+static int testsort_listbase_str_cmp_reverse(const void *a, const void *b)
+{
+ return -testsort_listbase_str_cmp(a, b);
+}
+
+/* check array and listbase compare */
+static bool testsort_listbase_array_str_cmp(ListBase *lb, char **arr, int arr_tot)
+{
+ LinkData *link_step;
+ int i;
+
+ link_step = (LinkData *)lb->first;
+ for (i = 0; i < arr_tot; i++) {
+ if (strcmp(arr[i], (char *)link_step->data) != 0) {
+ return false;
+ }
+ link_step = link_step->next;
+ }
+ if (link_step) {
+ return false;
+ }
+
+ return true;
+}
+
+/* assumes nodes are allocated in-order */
+static bool testsort_listbase_sort_is_stable(ListBase *lb, bool forward)
+{
+ LinkData *link_step;
+
+ link_step = (LinkData *)lb->first;
+ while (link_step && link_step->next) {
+ if (strcmp((const char *)link_step->data, (const char *)link_step->next->data) == 0) {
+ if ((link_step < link_step->next) != forward) {
+ return false;
+ }
+ }
+ link_step = link_step->next;
+ }
+ return true;
+}
+
+TEST(listbase, Sort)
+{
+ const int words_len = sizeof(words10k) - 1;
+ char *words = BLI_strdupn(words10k, words_len);
+ int words_tot;
+ char **words_arr; /* qsort for comparison */
+ int i;
+ char *w_step;
+ ListBase words_lb;
+ LinkData *words_linkdata_arr;
+
+ /* delimit words */
+ words_tot = 1 + char_switch(words, ' ', '\0');
+
+ words_arr = (char **)MEM_mallocN(sizeof(*words_arr) * words_tot, __func__);
+
+ words_linkdata_arr = (LinkData *)MEM_mallocN(sizeof(*words_linkdata_arr) * words_tot, __func__);
+
+ /* create array */
+ w_step = words;
+ for (i = 0; i < words_tot; i++) {
+ words_arr[i] = w_step;
+ w_step += strlen(w_step) + 1;
+ }
+
+ /* sort empty list */
+ {
+ BLI_listbase_clear(&words_lb);
+ BLI_listbase_sort(&words_lb, testsort_listbase_str_cmp);
+ EXPECT_TRUE(listbase_is_valid(&words_lb));
+ }
+
+ /* sort single single */
+ {
+ LinkData link;
+ link.data = words;
+ BLI_addtail(&words_lb, &link);
+ BLI_listbase_sort(&words_lb, testsort_listbase_str_cmp);
+ EXPECT_TRUE(listbase_is_valid(&words_lb));
+ BLI_listbase_clear(&words_lb);
+ }
+
+ /* create listbase */
+ BLI_listbase_clear(&words_lb);
+ w_step = words;
+ for (i = 0; i < words_tot; i++) {
+ LinkData *link = &words_linkdata_arr[i];
+ link->data = w_step;
+ BLI_addtail(&words_lb, link);
+ w_step += strlen(w_step) + 1;
+ }
+ EXPECT_TRUE(listbase_is_valid(&words_lb));
+
+ /* sort (forward) */
+ {
+ qsort(words_arr, words_tot, sizeof(*words_arr), testsort_array_str_cmp);
+
+ BLI_listbase_sort(&words_lb, testsort_listbase_str_cmp);
+ EXPECT_TRUE(listbase_is_valid(&words_lb));
+ EXPECT_TRUE(testsort_listbase_array_str_cmp(&words_lb, words_arr, words_tot));
+ EXPECT_TRUE(testsort_listbase_sort_is_stable(&words_lb, true));
+ }
+
+ /* sort (reverse) */
+ {
+ qsort(words_arr, words_tot, sizeof(*words_arr), testsort_array_str_cmp_reverse);
+
+ BLI_listbase_sort(&words_lb, testsort_listbase_str_cmp_reverse);
+ EXPECT_TRUE(listbase_is_valid(&words_lb));
+ EXPECT_TRUE(testsort_listbase_array_str_cmp(&words_lb, words_arr, words_tot));
+ EXPECT_TRUE(testsort_listbase_sort_is_stable(&words_lb, true));
+ }
+
+ /* sort (forward but after reversing, test stability in alternate direction) */
+ {
+ BLI_array_reverse(words_arr, words_tot);
+ BLI_listbase_reverse(&words_lb);
+
+ EXPECT_TRUE(listbase_is_valid(&words_lb));
+ EXPECT_TRUE(testsort_listbase_array_str_cmp(&words_lb, words_arr, words_tot));
+ EXPECT_TRUE(testsort_listbase_sort_is_stable(&words_lb, false));
+
+ /* and again */
+ BLI_array_reverse(words_arr, words_tot);
+ BLI_listbase_sort(&words_lb, testsort_listbase_str_cmp_reverse);
+ EXPECT_TRUE(testsort_listbase_array_str_cmp(&words_lb, words_arr, words_tot));
+ EXPECT_TRUE(testsort_listbase_sort_is_stable(&words_lb, false));
+ }
+
+ MEM_freeN(words);
+ MEM_freeN(words_arr);
+ MEM_freeN(words_linkdata_arr);
+}
diff --git a/source/blender/blenlib/tests/BLI_map_test.cc b/source/blender/blenlib/tests/BLI_map_test.cc
new file mode 100644
index 00000000000..fe7b0f01279
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_map_test.cc
@@ -0,0 +1,590 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_map.hh"
+#include "BLI_rand.h"
+#include "BLI_set.hh"
+#include "BLI_strict_flags.h"
+#include "BLI_timeit.hh"
+#include "BLI_vector.hh"
+#include "testing/testing.h"
+
+namespace blender::tests {
+
+TEST(map, DefaultConstructor)
+{
+ Map<int, float> map;
+ EXPECT_EQ(map.size(), 0);
+ EXPECT_TRUE(map.is_empty());
+}
+
+TEST(map, AddIncreasesSize)
+{
+ Map<int, float> map;
+ EXPECT_EQ(map.size(), 0);
+ EXPECT_TRUE(map.is_empty());
+ map.add(2, 5.0f);
+ EXPECT_EQ(map.size(), 1);
+ EXPECT_FALSE(map.is_empty());
+ map.add(6, 2.0f);
+ EXPECT_EQ(map.size(), 2);
+ EXPECT_FALSE(map.is_empty());
+}
+
+TEST(map, Contains)
+{
+ Map<int, float> map;
+ EXPECT_FALSE(map.contains(4));
+ map.add(5, 6.0f);
+ EXPECT_FALSE(map.contains(4));
+ map.add(4, 2.0f);
+ EXPECT_TRUE(map.contains(4));
+}
+
+TEST(map, LookupExisting)
+{
+ Map<int, float> map;
+ map.add(2, 6.0f);
+ map.add(4, 1.0f);
+ EXPECT_EQ(map.lookup(2), 6.0f);
+ EXPECT_EQ(map.lookup(4), 1.0f);
+}
+
+TEST(map, LookupNotExisting)
+{
+ Map<int, float> map;
+ map.add(2, 4.0f);
+ map.add(1, 1.0f);
+ EXPECT_EQ(map.lookup_ptr(0), nullptr);
+ EXPECT_EQ(map.lookup_ptr(5), nullptr);
+}
+
+TEST(map, AddMany)
+{
+ Map<int, int> map;
+ for (int i = 0; i < 100; i++) {
+ map.add(i * 30, i);
+ map.add(i * 31, i);
+ }
+}
+
+TEST(map, PopItem)
+{
+ Map<int, float> map;
+ map.add(2, 3.0f);
+ map.add(1, 9.0f);
+ EXPECT_TRUE(map.contains(2));
+ EXPECT_TRUE(map.contains(1));
+
+ EXPECT_EQ(map.pop(1), 9.0f);
+ EXPECT_TRUE(map.contains(2));
+ EXPECT_FALSE(map.contains(1));
+
+ EXPECT_EQ(map.pop(2), 3.0f);
+ EXPECT_FALSE(map.contains(2));
+ EXPECT_FALSE(map.contains(1));
+}
+
+TEST(map, PopTry)
+{
+ Map<int, int> map;
+ map.add(1, 5);
+ map.add(2, 7);
+ EXPECT_EQ(map.size(), 2);
+ std::optional<int> value = map.pop_try(4);
+ EXPECT_EQ(map.size(), 2);
+ EXPECT_FALSE(value.has_value());
+ value = map.pop_try(2);
+ EXPECT_EQ(map.size(), 1);
+ EXPECT_TRUE(value.has_value());
+ EXPECT_EQ(*value, 7);
+ EXPECT_EQ(*map.pop_try(1), 5);
+ EXPECT_EQ(map.size(), 0);
+}
+
+TEST(map, PopDefault)
+{
+ Map<int, int> map;
+ map.add(1, 4);
+ map.add(2, 7);
+ map.add(3, 8);
+ EXPECT_EQ(map.size(), 3);
+ EXPECT_EQ(map.pop_default(4, 10), 10);
+ EXPECT_EQ(map.size(), 3);
+ EXPECT_EQ(map.pop_default(1, 10), 4);
+ EXPECT_EQ(map.size(), 2);
+ EXPECT_EQ(map.pop_default(2, 20), 7);
+ EXPECT_EQ(map.size(), 1);
+ EXPECT_EQ(map.pop_default(2, 20), 20);
+ EXPECT_EQ(map.size(), 1);
+ EXPECT_EQ(map.pop_default(3, 0), 8);
+ EXPECT_EQ(map.size(), 0);
+}
+
+TEST(map, PopItemMany)
+{
+ Map<int, int> map;
+ for (int i = 0; i < 100; i++) {
+ map.add_new(i, i);
+ }
+ for (int i = 25; i < 80; i++) {
+ EXPECT_EQ(map.pop(i), i);
+ }
+ for (int i = 0; i < 100; i++) {
+ EXPECT_EQ(map.contains(i), i < 25 || i >= 80);
+ }
+}
+
+TEST(map, ValueIterator)
+{
+ Map<int, float> map;
+ map.add(3, 5.0f);
+ map.add(1, 2.0f);
+ map.add(7, -2.0f);
+
+ blender::Set<float> values;
+
+ int iterations = 0;
+ for (float value : map.values()) {
+ values.add(value);
+ iterations++;
+ }
+
+ EXPECT_EQ(iterations, 3);
+ EXPECT_TRUE(values.contains(5.0f));
+ EXPECT_TRUE(values.contains(-2.0f));
+ EXPECT_TRUE(values.contains(2.0f));
+}
+
+TEST(map, KeyIterator)
+{
+ Map<int, float> map;
+ map.add(6, 3.0f);
+ map.add(2, 4.0f);
+ map.add(1, 3.0f);
+
+ blender::Set<int> keys;
+
+ int iterations = 0;
+ for (int key : map.keys()) {
+ keys.add(key);
+ iterations++;
+ }
+
+ EXPECT_EQ(iterations, 3);
+ EXPECT_TRUE(keys.contains(1));
+ EXPECT_TRUE(keys.contains(2));
+ EXPECT_TRUE(keys.contains(6));
+}
+
+TEST(map, ItemIterator)
+{
+ Map<int, float> map;
+ map.add(5, 3.0f);
+ map.add(2, 9.0f);
+ map.add(1, 0.0f);
+
+ blender::Set<int> keys;
+ blender::Set<float> values;
+
+ int iterations = 0;
+ const Map<int, float> &const_map = map;
+ for (auto item : const_map.items()) {
+ keys.add(item.key);
+ values.add(item.value);
+ iterations++;
+ }
+
+ EXPECT_EQ(iterations, 3);
+ EXPECT_TRUE(keys.contains(5));
+ EXPECT_TRUE(keys.contains(2));
+ EXPECT_TRUE(keys.contains(1));
+ EXPECT_TRUE(values.contains(3.0f));
+ EXPECT_TRUE(values.contains(9.0f));
+ EXPECT_TRUE(values.contains(0.0f));
+}
+
+TEST(map, MutableValueIterator)
+{
+ Map<int, int> map;
+ map.add(3, 6);
+ map.add(2, 1);
+
+ for (int &value : map.values()) {
+ value += 10;
+ }
+
+ EXPECT_EQ(map.lookup(3), 16);
+ EXPECT_EQ(map.lookup(2), 11);
+}
+
+TEST(map, MutableItemIterator)
+{
+ Map<int, int> map;
+ map.add(3, 6);
+ map.add(2, 1);
+
+ for (auto item : map.items()) {
+ item.value += item.key;
+ }
+
+ EXPECT_EQ(map.lookup(3), 9.0f);
+ EXPECT_EQ(map.lookup(2), 3.0f);
+}
+
+TEST(map, MutableItemToItemConversion)
+{
+ Map<int, int> map;
+ map.add(3, 6);
+ map.add(2, 1);
+
+ Vector<int> keys, values;
+ for (Map<int, int>::Item item : map.items()) {
+ keys.append(item.key);
+ values.append(item.value);
+ }
+
+ EXPECT_EQ(keys.size(), 2);
+ EXPECT_EQ(values.size(), 2);
+ EXPECT_TRUE(keys.contains(3));
+ EXPECT_TRUE(keys.contains(2));
+ EXPECT_TRUE(values.contains(6));
+ EXPECT_TRUE(values.contains(1));
+}
+
+static float return_42()
+{
+ return 42.0f;
+}
+
+TEST(map, LookupOrAddCB_SeparateFunction)
+{
+ Map<int, float> map;
+ EXPECT_EQ(map.lookup_or_add_cb(0, return_42), 42.0f);
+ EXPECT_EQ(map.lookup(0), 42);
+
+ map.keys();
+}
+
+TEST(map, LookupOrAddCB_Lambdas)
+{
+ Map<int, float> map;
+ auto lambda1 = []() { return 11.0f; };
+ EXPECT_EQ(map.lookup_or_add_cb(0, lambda1), 11.0f);
+ auto lambda2 = []() { return 20.0f; };
+ EXPECT_EQ(map.lookup_or_add_cb(1, lambda2), 20.0f);
+
+ EXPECT_EQ(map.lookup_or_add_cb(0, lambda2), 11.0f);
+ EXPECT_EQ(map.lookup_or_add_cb(1, lambda1), 20.0f);
+}
+
+TEST(map, AddOrModify)
+{
+ Map<int, float> map;
+ auto create_func = [](float *value) {
+ *value = 10.0f;
+ return true;
+ };
+ auto modify_func = [](float *value) {
+ *value += 5;
+ return false;
+ };
+ EXPECT_TRUE(map.add_or_modify(1, create_func, modify_func));
+ EXPECT_EQ(map.lookup(1), 10.0f);
+ EXPECT_FALSE(map.add_or_modify(1, create_func, modify_func));
+ EXPECT_EQ(map.lookup(1), 15.0f);
+}
+
+TEST(map, AddOverwrite)
+{
+ Map<int, float> map;
+ EXPECT_FALSE(map.contains(3));
+ EXPECT_TRUE(map.add_overwrite(3, 6.0f));
+ EXPECT_EQ(map.lookup(3), 6.0f);
+ EXPECT_FALSE(map.add_overwrite(3, 7.0f));
+ EXPECT_EQ(map.lookup(3), 7.0f);
+ EXPECT_FALSE(map.add(3, 8.0f));
+ EXPECT_EQ(map.lookup(3), 7.0f);
+}
+
+TEST(map, LookupOrAddDefault)
+{
+ Map<int, float> map;
+ map.lookup_or_add_default(3) = 6;
+ EXPECT_EQ(map.lookup(3), 6);
+ map.lookup_or_add_default(5) = 2;
+ EXPECT_EQ(map.lookup(5), 2);
+ map.lookup_or_add_default(3) += 4;
+ EXPECT_EQ(map.lookup(3), 10);
+}
+
+TEST(map, LookupOrAdd)
+{
+ Map<int, int> map;
+ EXPECT_EQ(map.lookup_or_add(6, 4), 4);
+ EXPECT_EQ(map.lookup_or_add(6, 5), 4);
+ map.lookup_or_add(6, 4) += 10;
+ EXPECT_EQ(map.lookup(6), 14);
+}
+
+TEST(map, MoveConstructorSmall)
+{
+ Map<int, float> map1;
+ map1.add(1, 2.0f);
+ map1.add(4, 1.0f);
+ Map<int, float> map2(std::move(map1));
+ EXPECT_EQ(map2.size(), 2);
+ EXPECT_EQ(map2.lookup(1), 2.0f);
+ EXPECT_EQ(map2.lookup(4), 1.0f);
+ EXPECT_EQ(map1.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(map1.lookup_ptr(4), nullptr);
+}
+
+TEST(map, MoveConstructorLarge)
+{
+ Map<int, int> map1;
+ for (int i = 0; i < 100; i++) {
+ map1.add_new(i, i);
+ }
+ Map<int, int> map2(std::move(map1));
+ EXPECT_EQ(map2.size(), 100);
+ EXPECT_EQ(map2.lookup(1), 1);
+ EXPECT_EQ(map2.lookup(4), 4);
+ EXPECT_EQ(map1.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(map1.lookup_ptr(4), nullptr);
+}
+
+TEST(map, MoveAssignment)
+{
+ Map<int, float> map1;
+ map1.add(1, 2.0f);
+ map1.add(4, 1.0f);
+ Map<int, float> map2;
+ map2 = std::move(map1);
+ EXPECT_EQ(map2.size(), 2);
+ EXPECT_EQ(map2.lookup(1), 2.0f);
+ EXPECT_EQ(map2.lookup(4), 1.0f);
+ EXPECT_EQ(map1.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(map1.lookup_ptr(4), nullptr);
+}
+
+TEST(map, CopyAssignment)
+{
+ Map<int, float> map1;
+ map1.add(1, 2.0f);
+ map1.add(4, 1.0f);
+ Map<int, float> map2;
+ map2 = map1;
+ EXPECT_EQ(map2.size(), 2);
+ EXPECT_EQ(map2.lookup(1), 2.0f);
+ EXPECT_EQ(map2.lookup(4), 1.0f);
+ EXPECT_EQ(map1.size(), 2);
+ EXPECT_EQ(*map1.lookup_ptr(4), 1.0f);
+}
+
+TEST(map, Clear)
+{
+ Map<int, float> map;
+ map.add(1, 1.0f);
+ map.add(2, 5.0f);
+
+ EXPECT_EQ(map.size(), 2);
+ EXPECT_TRUE(map.contains(1));
+ EXPECT_TRUE(map.contains(2));
+
+ map.clear();
+
+ EXPECT_EQ(map.size(), 0);
+ EXPECT_FALSE(map.contains(1));
+ EXPECT_FALSE(map.contains(2));
+}
+
+TEST(map, UniquePtrValue)
+{
+ auto value1 = std::unique_ptr<int>(new int());
+ auto value2 = std::unique_ptr<int>(new int());
+ auto value3 = std::unique_ptr<int>(new int());
+
+ int *value1_ptr = value1.get();
+
+ Map<int, std::unique_ptr<int>> map;
+ map.add_new(1, std::move(value1));
+ map.add(2, std::move(value2));
+ map.add_overwrite(3, std::move(value3));
+ map.lookup_or_add_cb(4, []() { return std::unique_ptr<int>(new int()); });
+ map.add_new(5, std::unique_ptr<int>(new int()));
+ map.add(6, std::unique_ptr<int>(new int()));
+ map.add_overwrite(7, std::unique_ptr<int>(new int()));
+ map.lookup_or_add(8, std::unique_ptr<int>(new int()));
+ map.pop_default(9, std::unique_ptr<int>(new int()));
+
+ EXPECT_EQ(map.lookup(1).get(), value1_ptr);
+ EXPECT_EQ(map.lookup_ptr(100), nullptr);
+}
+
+TEST(map, Remove)
+{
+ Map<int, int> map;
+ map.add(2, 4);
+ EXPECT_EQ(map.size(), 1);
+ EXPECT_FALSE(map.remove(3));
+ EXPECT_EQ(map.size(), 1);
+ EXPECT_TRUE(map.remove(2));
+ EXPECT_EQ(map.size(), 0);
+}
+
+TEST(map, PointerKeys)
+{
+ char a, b, c, d;
+
+ Map<char *, int> map;
+ EXPECT_TRUE(map.add(&a, 5));
+ EXPECT_FALSE(map.add(&a, 4));
+ map.add_new(&b, 1);
+ map.add_new(&c, 1);
+ EXPECT_EQ(map.size(), 3);
+ EXPECT_TRUE(map.remove(&b));
+ EXPECT_TRUE(map.add(&b, 8));
+ EXPECT_FALSE(map.remove(&d));
+ EXPECT_TRUE(map.remove(&a));
+ EXPECT_TRUE(map.remove(&b));
+ EXPECT_TRUE(map.remove(&c));
+ EXPECT_TRUE(map.is_empty());
+}
+
+TEST(map, ConstKeysAndValues)
+{
+ Map<const std::string, const std::string> map;
+ map.reserve(10);
+ map.add("45", "643");
+ EXPECT_TRUE(map.contains("45"));
+ EXPECT_FALSE(map.contains("54"));
+}
+
+TEST(map, ForeachItem)
+{
+ Map<int, int> map;
+ map.add(3, 4);
+ map.add(1, 8);
+
+ Vector<int> keys;
+ Vector<int> values;
+ map.foreach_item([&](int key, int value) {
+ keys.append(key);
+ values.append(value);
+ });
+
+ EXPECT_EQ(keys.size(), 2);
+ EXPECT_EQ(values.size(), 2);
+ EXPECT_EQ(keys.first_index_of(3), values.first_index_of(4));
+ EXPECT_EQ(keys.first_index_of(1), values.first_index_of(8));
+}
+
+/**
+ * Set this to 1 to activate the benchmark. It is disabled by default, because it prints a lot.
+ */
+#if 0
+template<typename MapT>
+BLI_NOINLINE void benchmark_random_ints(StringRef name, int amount, int factor)
+{
+ RNG *rng = BLI_rng_new(0);
+ Vector<int> values;
+ for (int i = 0; i < amount; i++) {
+ values.append(BLI_rng_get_int(rng) * factor);
+ }
+ BLI_rng_free(rng);
+
+ MapT map;
+ {
+ SCOPED_TIMER(name + " Add");
+ for (int value : values) {
+ map.add(value, value);
+ }
+ }
+ int count = 0;
+ {
+ SCOPED_TIMER(name + " Contains");
+ for (int value : values) {
+ count += map.contains(value);
+ }
+ }
+ {
+ SCOPED_TIMER(name + " Remove");
+ for (int value : values) {
+ count += map.remove(value);
+ }
+ }
+
+ /* Print the value for simple error checking and to avoid some compiler optimizations. */
+ std::cout << "Count: " << count << "\n";
+}
+
+TEST(map, Benchmark)
+{
+ for (int i = 0; i < 3; i++) {
+ benchmark_random_ints<blender::Map<int, int>>("blender::Map ", 1000000, 1);
+ benchmark_random_ints<blender::StdUnorderedMapWrapper<int, int>>("std::unordered_map", 1000000, 1);
+ }
+ std::cout << "\n";
+ for (int i = 0; i < 3; i++) {
+ uint32_t factor = (3 << 10);
+ benchmark_random_ints<blender::Map<int, int>>("blender::Map ", 1000000, factor);
+ benchmark_random_ints<blender::StdUnorderedMapWrapper<int, int>>(
+ "std::unordered_map", 1000000, factor);
+ }
+}
+
+/**
+ * Timer 'blender::Map Add' took 61.7616 ms
+ * Timer 'blender::Map Contains' took 18.4989 ms
+ * Timer 'blender::Map Remove' took 20.5864 ms
+ * Count: 1999755
+ * Timer 'std::unordered_map Add' took 188.674 ms
+ * Timer 'std::unordered_map Contains' took 44.3741 ms
+ * Timer 'std::unordered_map Remove' took 169.52 ms
+ * Count: 1999755
+ * Timer 'blender::Map Add' took 37.9196 ms
+ * Timer 'blender::Map Contains' took 16.7361 ms
+ * Timer 'blender::Map Remove' took 20.9568 ms
+ * Count: 1999755
+ * Timer 'std::unordered_map Add' took 166.09 ms
+ * Timer 'std::unordered_map Contains' took 40.6133 ms
+ * Timer 'std::unordered_map Remove' took 142.85 ms
+ * Count: 1999755
+ * Timer 'blender::Map Add' took 37.3053 ms
+ * Timer 'blender::Map Contains' took 16.6731 ms
+ * Timer 'blender::Map Remove' took 18.8304 ms
+ * Count: 1999755
+ * Timer 'std::unordered_map Add' took 170.964 ms
+ * Timer 'std::unordered_map Contains' took 38.1824 ms
+ * Timer 'std::unordered_map Remove' took 140.263 ms
+ * Count: 1999755
+ *
+ * Timer 'blender::Map Add' took 50.1131 ms
+ * Timer 'blender::Map Contains' took 25.0491 ms
+ * Timer 'blender::Map Remove' took 32.4225 ms
+ * Count: 1889920
+ * Timer 'std::unordered_map Add' took 150.129 ms
+ * Timer 'std::unordered_map Contains' took 34.6999 ms
+ * Timer 'std::unordered_map Remove' took 120.907 ms
+ * Count: 1889920
+ * Timer 'blender::Map Add' took 50.4438 ms
+ * Timer 'blender::Map Contains' took 25.2677 ms
+ * Timer 'blender::Map Remove' took 32.3047 ms
+ * Count: 1889920
+ * Timer 'std::unordered_map Add' took 144.015 ms
+ * Timer 'std::unordered_map Contains' took 36.3387 ms
+ * Timer 'std::unordered_map Remove' took 119.109 ms
+ * Count: 1889920
+ * Timer 'blender::Map Add' took 48.6995 ms
+ * Timer 'blender::Map Contains' took 25.1846 ms
+ * Timer 'blender::Map Remove' took 33.0283 ms
+ * Count: 1889920
+ * Timer 'std::unordered_map Add' took 143.494 ms
+ * Timer 'std::unordered_map Contains' took 34.8905 ms
+ * Timer 'std::unordered_map Remove' took 122.739 ms
+ * Count: 1889920
+ */
+
+#endif /* Benchmark */
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_math_base_safe_test.cc b/source/blender/blenlib/tests/BLI_math_base_safe_test.cc
new file mode 100644
index 00000000000..2e3e083cf92
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_math_base_safe_test.cc
@@ -0,0 +1,37 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "BLI_math_base_safe.h"
+
+TEST(math_base, SafePowf)
+{
+ EXPECT_FLOAT_EQ(safe_powf(4.0f, 3.0f), 64.0f);
+ EXPECT_FLOAT_EQ(safe_powf(3.2f, 5.6f), 674.2793796f);
+ EXPECT_FLOAT_EQ(safe_powf(4.0f, -2.0f), 0.0625f);
+ EXPECT_FLOAT_EQ(safe_powf(6.0f, -3.2f), 0.003235311f);
+ EXPECT_FLOAT_EQ(safe_powf(-4.0f, 6), 4096.0f);
+ EXPECT_FLOAT_EQ(safe_powf(-3.0f, 5.5), 0.0f);
+ EXPECT_FLOAT_EQ(safe_powf(-2.5f, -4.0f), 0.0256f);
+ EXPECT_FLOAT_EQ(safe_powf(-3.7f, -4.5f), 0.0f);
+}
+
+TEST(math_base, SafeModf)
+{
+ EXPECT_FLOAT_EQ(safe_modf(3.4, 2.2f), 1.2f);
+ EXPECT_FLOAT_EQ(safe_modf(3.4, -2.2f), 1.2f);
+ EXPECT_FLOAT_EQ(safe_modf(-3.4, -2.2f), -1.2f);
+ EXPECT_FLOAT_EQ(safe_modf(-3.4, 0.0f), 0.0f);
+ EXPECT_FLOAT_EQ(safe_modf(0.0f, 3.0f), 0.0f);
+ EXPECT_FLOAT_EQ(safe_modf(55.0f, 10.0f), 5.0f);
+}
+
+TEST(math_base, SafeLogf)
+{
+ EXPECT_FLOAT_EQ(safe_logf(3.3f, 2.5f), 1.302995247f);
+ EXPECT_FLOAT_EQ(safe_logf(0.0f, 3.0f), 0.0f);
+ EXPECT_FLOAT_EQ(safe_logf(3.0f, 0.0f), 0.0f);
+ EXPECT_FLOAT_EQ(safe_logf(-2.0f, 4.3f), 0.0f);
+ EXPECT_FLOAT_EQ(safe_logf(2.0f, -4.3f), 0.0f);
+ EXPECT_FLOAT_EQ(safe_logf(-2.0f, -4.3f), 0.0f);
+}
diff --git a/source/blender/blenlib/tests/BLI_math_base_test.cc b/source/blender/blenlib/tests/BLI_math_base_test.cc
new file mode 100644
index 00000000000..dc20c75576d
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_math_base_test.cc
@@ -0,0 +1,115 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "BLI_math.h"
+
+/* In tests below, when we are using -1.0f as max_diff value, we actually turn the function into a
+ * pure-ULP one. */
+
+/* Put this here, since we cannot use BLI_assert() in inline math files it seems... */
+TEST(math_base, CompareFFRelativeValid)
+{
+ EXPECT_TRUE(sizeof(float) == sizeof(int));
+}
+
+TEST(math_base, CompareFFRelativeNormal)
+{
+ float f1 = 1.99999988f; /* *(float *)&(*(int *)&f2 - 1) */
+ float f2 = 2.00000000f;
+ float f3 = 2.00000048f; /* *(float *)&(*(int *)&f2 + 2) */
+ float f4 = 2.10000000f; /* *(float *)&(*(int *)&f2 + 419430) */
+
+ const float max_diff = FLT_EPSILON * 0.1f;
+
+ EXPECT_TRUE(compare_ff_relative(f1, f2, max_diff, 1));
+ EXPECT_TRUE(compare_ff_relative(f2, f1, max_diff, 1));
+
+ EXPECT_TRUE(compare_ff_relative(f3, f2, max_diff, 2));
+ EXPECT_TRUE(compare_ff_relative(f2, f3, max_diff, 2));
+
+ EXPECT_FALSE(compare_ff_relative(f3, f2, max_diff, 1));
+ EXPECT_FALSE(compare_ff_relative(f2, f3, max_diff, 1));
+
+ EXPECT_FALSE(compare_ff_relative(f3, f2, -1.0f, 1));
+ EXPECT_FALSE(compare_ff_relative(f2, f3, -1.0f, 1));
+
+ EXPECT_TRUE(compare_ff_relative(f3, f2, -1.0f, 2));
+ EXPECT_TRUE(compare_ff_relative(f2, f3, -1.0f, 2));
+
+ EXPECT_FALSE(compare_ff_relative(f4, f2, max_diff, 64));
+ EXPECT_FALSE(compare_ff_relative(f2, f4, max_diff, 64));
+
+ EXPECT_TRUE(compare_ff_relative(f1, f3, max_diff, 64));
+ EXPECT_TRUE(compare_ff_relative(f3, f1, max_diff, 64));
+}
+
+TEST(math_base, CompareFFRelativeZero)
+{
+ float f0 = 0.0f;
+ float f1 = 4.2038954e-045f; /* *(float *)&(*(int *)&f0 + 3) */
+
+ float fn0 = -0.0f;
+ float fn1 = -2.8025969e-045f; /* *(float *)&(*(int *)&fn0 - 2) */
+
+ const float max_diff = FLT_EPSILON * 0.1f;
+
+ EXPECT_TRUE(compare_ff_relative(f0, f1, -1.0f, 3));
+ EXPECT_TRUE(compare_ff_relative(f1, f0, -1.0f, 3));
+
+ EXPECT_FALSE(compare_ff_relative(f0, f1, -1.0f, 1));
+ EXPECT_FALSE(compare_ff_relative(f1, f0, -1.0f, 1));
+
+ EXPECT_TRUE(compare_ff_relative(fn0, fn1, -1.0f, 8));
+ EXPECT_TRUE(compare_ff_relative(fn1, fn0, -1.0f, 8));
+
+ EXPECT_TRUE(compare_ff_relative(f0, f1, max_diff, 1));
+ EXPECT_TRUE(compare_ff_relative(f1, f0, max_diff, 1));
+
+ EXPECT_TRUE(compare_ff_relative(fn0, f0, max_diff, 1));
+ EXPECT_TRUE(compare_ff_relative(f0, fn0, max_diff, 1));
+
+ EXPECT_TRUE(compare_ff_relative(f0, fn1, max_diff, 1));
+ EXPECT_TRUE(compare_ff_relative(fn1, f0, max_diff, 1));
+
+ /* Note: in theory, this should return false, since 0.0f and -0.0f have 0x80000000 diff,
+ * but overflow in subtraction seems to break something here
+ * (abs(*(int *)&fn0 - *(int *)&f0) == 0x80000000 == fn0), probably because int32 cannot
+ * hold this abs value. this is yet another illustration of why one shall never use (near-)zero
+ * floats in pure-ULP comparison. */
+ // EXPECT_FALSE(compare_ff_relative(fn0, f0, -1.0f, 1024));
+ // EXPECT_FALSE(compare_ff_relative(f0, fn0, -1.0f, 1024));
+
+ EXPECT_FALSE(compare_ff_relative(fn0, f1, -1.0f, 1024));
+ EXPECT_FALSE(compare_ff_relative(f1, fn0, -1.0f, 1024));
+}
+
+TEST(math_base, Log2FloorU)
+{
+ EXPECT_EQ(log2_floor_u(0), 0);
+ EXPECT_EQ(log2_floor_u(1), 0);
+ EXPECT_EQ(log2_floor_u(2), 1);
+ EXPECT_EQ(log2_floor_u(3), 1);
+ EXPECT_EQ(log2_floor_u(4), 2);
+ EXPECT_EQ(log2_floor_u(5), 2);
+ EXPECT_EQ(log2_floor_u(6), 2);
+ EXPECT_EQ(log2_floor_u(7), 2);
+ EXPECT_EQ(log2_floor_u(8), 3);
+ EXPECT_EQ(log2_floor_u(9), 3);
+ EXPECT_EQ(log2_floor_u(123456), 16);
+}
+
+TEST(math_base, Log2CeilU)
+{
+ EXPECT_EQ(log2_ceil_u(0), 0);
+ EXPECT_EQ(log2_ceil_u(1), 0);
+ EXPECT_EQ(log2_ceil_u(2), 1);
+ EXPECT_EQ(log2_ceil_u(3), 2);
+ EXPECT_EQ(log2_ceil_u(4), 2);
+ EXPECT_EQ(log2_ceil_u(5), 3);
+ EXPECT_EQ(log2_ceil_u(6), 3);
+ EXPECT_EQ(log2_ceil_u(7), 3);
+ EXPECT_EQ(log2_ceil_u(8), 3);
+ EXPECT_EQ(log2_ceil_u(9), 4);
+ EXPECT_EQ(log2_ceil_u(123456), 17);
+}
diff --git a/source/blender/blenlib/tests/BLI_math_bits_test.cc b/source/blender/blenlib/tests/BLI_math_bits_test.cc
new file mode 100644
index 00000000000..4fa4809beed
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_math_bits_test.cc
@@ -0,0 +1,50 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_math_bits.h"
+#include "testing/testing.h"
+#include <iostream>
+
+TEST(math_bits, BitscanReverseClearUint)
+{
+ uint a = 1234;
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 21);
+ EXPECT_EQ(a, 210);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 24);
+ EXPECT_EQ(a, 82);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 25);
+ EXPECT_EQ(a, 18);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 27);
+ EXPECT_EQ(a, 2);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 30);
+ EXPECT_EQ(a, 0);
+
+ a = 3563987529;
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 0);
+ EXPECT_EQ(a, 1416503881);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 1);
+ EXPECT_EQ(a, 342762057);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 3);
+ EXPECT_EQ(a, 74326601);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 5);
+ EXPECT_EQ(a, 7217737);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 9);
+ EXPECT_EQ(a, 3023433);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 10);
+ EXPECT_EQ(a, 926281);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 12);
+ EXPECT_EQ(a, 401993);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 13);
+ EXPECT_EQ(a, 139849);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 14);
+ EXPECT_EQ(a, 8777);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 18);
+ EXPECT_EQ(a, 585);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 22);
+ EXPECT_EQ(a, 73);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 25);
+ EXPECT_EQ(a, 9);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 28);
+ EXPECT_EQ(a, 1);
+ EXPECT_EQ(bitscan_reverse_clear_uint(&a), 31);
+ EXPECT_EQ(a, 0);
+}
diff --git a/source/blender/blenlib/tests/BLI_math_color_test.cc b/source/blender/blenlib/tests/BLI_math_color_test.cc
new file mode 100644
index 00000000000..7df47e74eb0
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_math_color_test.cc
@@ -0,0 +1,76 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "BLI_math.h"
+
+TEST(math_color, RGBToHSVRoundtrip)
+{
+ float orig_rgb[3] = {0.1f, 0.2f, 0.3f};
+ float hsv[3], rgb[3];
+ rgb_to_hsv_v(orig_rgb, hsv);
+ hsv_to_rgb_v(hsv, rgb);
+ EXPECT_V3_NEAR(orig_rgb, rgb, 1e-5);
+}
+
+TEST(math_color, RGBToHSLRoundtrip)
+{
+ float orig_rgb[3] = {0.1f, 0.2f, 0.3f};
+ float hsl[3], rgb[3];
+ rgb_to_hsl_v(orig_rgb, hsl);
+ hsl_to_rgb_v(hsl, rgb);
+ EXPECT_V3_NEAR(orig_rgb, rgb, 1e-5);
+}
+
+TEST(math_color, RGBToYUVRoundtrip)
+{
+ float orig_rgb[3] = {0.1f, 0.2f, 0.3f};
+ float yuv[3], rgb[3];
+ rgb_to_yuv(orig_rgb[0], orig_rgb[1], orig_rgb[2], &yuv[0], &yuv[1], &yuv[2], BLI_YUV_ITU_BT709);
+ yuv_to_rgb(yuv[0], yuv[1], yuv[2], &rgb[0], &rgb[1], &rgb[2], BLI_YUV_ITU_BT709);
+ EXPECT_V3_NEAR(orig_rgb, rgb, 1e-4);
+}
+
+TEST(math_color, RGBToYCCRoundtrip)
+{
+ float orig_rgb[3] = {0.1f, 0.2f, 0.3f};
+ float ycc[3], rgb[3];
+
+ rgb_to_ycc(orig_rgb[0], orig_rgb[1], orig_rgb[2], &ycc[0], &ycc[1], &ycc[2], BLI_YCC_ITU_BT601);
+ ycc_to_rgb(ycc[0], ycc[1], ycc[2], &rgb[0], &rgb[1], &rgb[2], BLI_YCC_ITU_BT601);
+ EXPECT_V3_NEAR(orig_rgb, rgb, 1e-3);
+
+ rgb_to_ycc(orig_rgb[0], orig_rgb[1], orig_rgb[2], &ycc[0], &ycc[1], &ycc[2], BLI_YCC_ITU_BT709);
+ ycc_to_rgb(ycc[0], ycc[1], ycc[2], &rgb[0], &rgb[1], &rgb[2], BLI_YCC_ITU_BT709);
+ EXPECT_V3_NEAR(orig_rgb, rgb, 1e-3);
+
+ rgb_to_ycc(orig_rgb[0], orig_rgb[1], orig_rgb[2], &ycc[0], &ycc[1], &ycc[2], BLI_YCC_JFIF_0_255);
+ ycc_to_rgb(ycc[0], ycc[1], ycc[2], &rgb[0], &rgb[1], &rgb[2], BLI_YCC_JFIF_0_255);
+ EXPECT_V3_NEAR(orig_rgb, rgb, 1e-3);
+}
+
+TEST(math_color, LinearRGBTosRGBNearZero)
+{
+ float linear_color = 0.002f;
+ float srgb_color = linearrgb_to_srgb(linear_color);
+ EXPECT_NEAR(0.02584f, srgb_color, 1e-5);
+}
+
+TEST(math_color, LinearRGBTosRGB)
+{
+ float linear_color = 0.75f;
+ float srgb_color = linearrgb_to_srgb(linear_color);
+ EXPECT_NEAR(0.880824f, srgb_color, 1e-5);
+}
+
+TEST(math_color, LinearRGBTosRGBRoundtrip)
+{
+ const int N = 50;
+ int i;
+ for (i = 0; i < N; ++i) {
+ float orig_linear_color = (float)i / N;
+ float srgb_color = linearrgb_to_srgb(orig_linear_color);
+ float linear_color = srgb_to_linearrgb(srgb_color);
+ EXPECT_NEAR(orig_linear_color, linear_color, 1e-5);
+ }
+}
diff --git a/source/blender/blenlib/tests/BLI_math_geom_test.cc b/source/blender/blenlib/tests/BLI_math_geom_test.cc
new file mode 100644
index 00000000000..44154d49128
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_math_geom_test.cc
@@ -0,0 +1,19 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "BLI_math.h"
+
+TEST(math_geom, DistToLine2DSimple)
+{
+ float p[2] = {5.0f, 1.0f}, a[2] = {0.0f, 0.0f}, b[2] = {2.0f, 0.0f};
+ float distance = dist_to_line_v2(p, a, b);
+ EXPECT_NEAR(1.0f, distance, 1e-6);
+}
+
+TEST(math_geom, DistToLineSegment2DSimple)
+{
+ float p[2] = {3.0f, 1.0f}, a[2] = {0.0f, 0.0f}, b[2] = {2.0f, 0.0f};
+ float distance = dist_to_line_segment_v2(p, a, b);
+ EXPECT_NEAR(sqrtf(2.0f), distance, 1e-6);
+}
diff --git a/source/blender/blenlib/tests/BLI_math_matrix_test.cc b/source/blender/blenlib/tests/BLI_math_matrix_test.cc
new file mode 100644
index 00000000000..2a4e0e98613
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_math_matrix_test.cc
@@ -0,0 +1,99 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "BLI_math_matrix.h"
+
+TEST(math_matrix, interp_m4_m4m4_regular)
+{
+ /* Test 4x4 matrix interpolation without singularity, i.e. without axis flip. */
+
+ /* Transposed matrix, so that the code here is written in the same way as print_m4() outputs. */
+ /* This matrix represents T=(0.1, 0.2, 0.3), R=(40, 50, 60) degrees, S=(0.7, 0.8, 0.9) */
+ float matrix_a[4][4] = {
+ {0.224976f, -0.333770f, 0.765074f, 0.100000f},
+ {0.389669f, 0.647565f, 0.168130f, 0.200000f},
+ {-0.536231f, 0.330541f, 0.443163f, 0.300000f},
+ {0.000000f, 0.000000f, 0.000000f, 1.000000f},
+ };
+ transpose_m4(matrix_a);
+
+ float matrix_i[4][4];
+ unit_m4(matrix_i);
+
+ float result[4][4];
+ const float epsilon = 1e-6;
+ interp_m4_m4m4(result, matrix_i, matrix_a, 0.0f);
+ EXPECT_M4_NEAR(result, matrix_i, epsilon);
+
+ interp_m4_m4m4(result, matrix_i, matrix_a, 1.0f);
+ EXPECT_M4_NEAR(result, matrix_a, epsilon);
+
+ /* This matrix is based on the current implementation of the code, and isn't guaranteed to be
+ * correct. It's just consistent with the current implementation. */
+ float matrix_halfway[4][4] = {
+ {0.690643f, -0.253244f, 0.484996f, 0.050000f},
+ {0.271924f, 0.852623f, 0.012348f, 0.100000f},
+ {-0.414209f, 0.137484f, 0.816778f, 0.150000f},
+ {0.000000f, 0.000000f, 0.000000f, 1.000000f},
+ };
+
+ transpose_m4(matrix_halfway);
+ interp_m4_m4m4(result, matrix_i, matrix_a, 0.5f);
+ EXPECT_M4_NEAR(result, matrix_halfway, epsilon);
+}
+
+TEST(math_matrix, interp_m3_m3m3_singularity)
+{
+ /* A singularity means that there is an axis mirror in the rotation component of the matrix.
+ * This is reflected in its negative determinant.
+ *
+ * The interpolation of 4x4 matrices performs linear interpolation on the translation component,
+ * and then uses the 3x3 interpolation function to handle rotation and scale. As a result, this
+ * test for a singularity in the rotation matrix only needs to test the 3x3 case. */
+
+ /* Transposed matrix, so that the code here is written in the same way as print_m4() outputs. */
+ /* This matrix represents R=(4, 5, 6) degrees, S=(-1, 1, 1) */
+ float matrix_a[3][3] = {
+ {-0.990737f, -0.098227f, 0.093759f},
+ {-0.104131f, 0.992735f, -0.060286f},
+ {0.087156f, 0.069491f, 0.993768f},
+ };
+ transpose_m3(matrix_a);
+ EXPECT_NEAR(-1.0f, determinant_m3_array(matrix_a), 1e-6);
+
+ /* This matrix represents R=(0, 0, 0), S=(-1, 0, 0) */
+ float matrix_b[3][3] = {
+ {-1.0f, 0.0f, 0.0f},
+ {0.0f, 1.0f, 0.0f},
+ {0.0f, 0.0f, 1.0f},
+ };
+ transpose_m3(matrix_b);
+
+ float result[3][3];
+ interp_m3_m3m3(result, matrix_a, matrix_b, 0.0f);
+ EXPECT_M3_NEAR(result, matrix_a, 1e-5);
+
+ interp_m3_m3m3(result, matrix_a, matrix_b, 1.0f);
+ EXPECT_M3_NEAR(result, matrix_b, 1e-5);
+
+ interp_m3_m3m3(result, matrix_a, matrix_b, 0.5f);
+ float expect[3][3] = {
+ {-0.997681f, -0.049995f, 0.046186f},
+ {-0.051473f, 0.998181f, -0.031385f},
+ {0.044533f, 0.033689f, 0.998440f},
+ };
+ transpose_m3(expect);
+ EXPECT_M3_NEAR(result, expect, 1e-5);
+
+ /* Interpolating between a matrix with and without axis flip can cause it to go through a zero
+ * point. The determinant det(A) of a matrix represents the change in volume; interpolating
+ * between matrices with det(A)=-1 and det(B)=1 will have to go through a point where
+ * det(result)=0, so where the volume becomes zero. */
+ float matrix_i[3][3];
+ unit_m3(matrix_i);
+ zero_m3(expect);
+ interp_m3_m3m3(result, matrix_a, matrix_i, 0.5f);
+ EXPECT_NEAR(0.0f, determinant_m3_array(result), 1e-5);
+ EXPECT_M3_NEAR(result, expect, 1e-5);
+}
diff --git a/source/blender/blenlib/tests/BLI_math_vector_test.cc b/source/blender/blenlib/tests/BLI_math_vector_test.cc
new file mode 100644
index 00000000000..7e75a521d4c
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_math_vector_test.cc
@@ -0,0 +1,47 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "BLI_math.h"
+
+TEST(math_vector, ClampVecWithFloats)
+{
+ const float min = 0.0f;
+ const float max = 1.0f;
+
+ float a[2] = {-1.0f, -1.0f};
+ clamp_v2(a, min, max);
+ EXPECT_FLOAT_EQ(0.0f, a[0]);
+ EXPECT_FLOAT_EQ(0.0f, a[1]);
+
+ float b[2] = {0.5f, 0.5f};
+ clamp_v2(b, min, max);
+ EXPECT_FLOAT_EQ(0.5f, b[0]);
+ EXPECT_FLOAT_EQ(0.5f, b[1]);
+
+ float c[2] = {2.0f, 2.0f};
+ clamp_v2(c, min, max);
+ EXPECT_FLOAT_EQ(1.0f, c[0]);
+ EXPECT_FLOAT_EQ(1.0f, c[1]);
+}
+
+TEST(math_vector, ClampVecWithVecs)
+{
+ const float min[2] = {0.0f, 2.0f};
+ const float max[2] = {1.0f, 3.0f};
+
+ float a[2] = {-1.0f, -1.0f};
+ clamp_v2_v2v2(a, min, max);
+ EXPECT_FLOAT_EQ(0.0f, a[0]);
+ EXPECT_FLOAT_EQ(2.0f, a[1]);
+
+ float b[2] = {0.5f, 2.5f};
+ clamp_v2_v2v2(b, min, max);
+ EXPECT_FLOAT_EQ(0.5f, b[0]);
+ EXPECT_FLOAT_EQ(2.5f, b[1]);
+
+ float c[2] = {2.0f, 4.0f};
+ clamp_v2_v2v2(c, min, max);
+ EXPECT_FLOAT_EQ(1.0f, c[0]);
+ EXPECT_FLOAT_EQ(3.0f, c[1]);
+}
diff --git a/source/blender/blenlib/tests/BLI_memiter_test.cc b/source/blender/blenlib/tests/BLI_memiter_test.cc
new file mode 100644
index 00000000000..3cc86630005
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_memiter_test.cc
@@ -0,0 +1,277 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_array_utils.h"
+#include "BLI_memiter.h"
+
+#include "BLI_ressource_strings.h"
+#include "BLI_string.h"
+
+TEST(memiter, Nop)
+{
+ BLI_memiter *mi = BLI_memiter_create(64);
+ BLI_memiter_destroy(mi);
+}
+
+static void memiter_empty_test(int num_elems, const int chunk_size)
+{
+ BLI_memiter *mi = BLI_memiter_create(chunk_size);
+ void *data;
+ for (int index = 0; index < num_elems; index++) {
+ data = BLI_memiter_alloc(mi, 0);
+ }
+ int index = 0, total_size = 0;
+ BLI_memiter_handle it;
+ BLI_memiter_iter_init(mi, &it);
+ uint elem_size;
+ while ((data = BLI_memiter_iter_step_size(&it, &elem_size))) {
+ index += 1;
+ total_size += elem_size;
+ }
+ EXPECT_EQ(0, total_size);
+ EXPECT_EQ(num_elems, index);
+
+ BLI_memiter_destroy(mi);
+}
+
+#define MEMITER_NUMBER_TEST_FN(fn, number_type) \
+ static void fn(int num_elems, const int chunk_size) \
+ { \
+ BLI_memiter *mi = BLI_memiter_create(chunk_size); \
+ number_type *data; \
+ for (int index = 0; index < num_elems; index++) { \
+ data = (number_type *)BLI_memiter_alloc(mi, sizeof(number_type)); \
+ *data = index; \
+ } \
+ BLI_memiter_handle it; \
+ BLI_memiter_iter_init(mi, &it); \
+ uint elem_size; \
+ int index = 0; \
+ while ((data = (number_type *)BLI_memiter_iter_step_size(&it, &elem_size))) { \
+ EXPECT_EQ(sizeof(number_type), elem_size); \
+ EXPECT_EQ(index, *data); \
+ index += 1; \
+ } \
+ BLI_memiter_destroy(mi); \
+ }
+
+/* generate number functions */
+MEMITER_NUMBER_TEST_FN(memiter_char_test, char)
+MEMITER_NUMBER_TEST_FN(memiter_short_test, short)
+MEMITER_NUMBER_TEST_FN(memiter_int_test, int)
+MEMITER_NUMBER_TEST_FN(memiter_long_test, int64_t)
+
+static void memiter_string_test(const char *strings[], const int chunk_size)
+{
+ BLI_memiter *mi = BLI_memiter_create(chunk_size);
+ char *data;
+ int index = 0;
+ int total_size_expect = 0;
+ while (strings[index]) {
+ const int size = strlen(strings[index]) + 1;
+ BLI_memiter_alloc_from(mi, size, strings[index]);
+ total_size_expect += size;
+ index += 1;
+ }
+ const int strings_len = index;
+ int total_size = 0;
+ BLI_memiter_handle it;
+ BLI_memiter_iter_init(mi, &it);
+ uint elem_size;
+ index = 0;
+ while ((data = (char *)BLI_memiter_iter_step_size(&it, &elem_size))) {
+ EXPECT_EQ(strlen(strings[index]) + 1, elem_size);
+ EXPECT_STREQ(strings[index], data);
+ total_size += elem_size;
+ index += 1;
+ }
+ EXPECT_EQ(total_size_expect, total_size);
+ EXPECT_EQ(strings_len, index);
+
+ BLI_memiter_destroy(mi);
+}
+
+static void memiter_words10k_test(const char split_char, const int chunk_size)
+{
+ const int words_len = sizeof(words10k) - 1;
+ char *words = BLI_strdupn(words10k, words_len);
+ BLI_str_replace_char(words, split_char, '\0');
+
+ BLI_memiter *mi = BLI_memiter_create(chunk_size);
+
+ char *data;
+ int index;
+ char *c_end, *c;
+ c_end = words + words_len;
+ c = words;
+ index = 0;
+ while (c < c_end) {
+ int elem_size = strlen(c) + 1;
+ data = (char *)BLI_memiter_alloc(mi, elem_size);
+ memcpy(data, c, elem_size);
+ c += elem_size;
+ index += 1;
+ }
+ const int len_expect = index;
+ c = words;
+ uint size;
+ BLI_memiter_handle it;
+ BLI_memiter_iter_init(mi, &it);
+ index = 0;
+ while ((data = (char *)BLI_memiter_iter_step_size(&it, &size))) {
+ int size_expect = strlen(c) + 1;
+ EXPECT_EQ(size_expect, size);
+ EXPECT_STREQ(c, data);
+ c += size;
+ index += 1;
+ }
+ EXPECT_EQ(len_expect, index);
+ BLI_memiter_destroy(mi);
+ MEM_freeN(words);
+}
+
+#define TEST_EMPTY_AT_CHUNK_SIZE(chunk_size) \
+ TEST(memiter, Empty0_##chunk_size) \
+ { \
+ memiter_empty_test(0, chunk_size); \
+ } \
+ TEST(memiter, Empty1_##chunk_size) \
+ { \
+ memiter_empty_test(1, chunk_size); \
+ } \
+ TEST(memiter, Empty2_##chunk_size) \
+ { \
+ memiter_empty_test(2, chunk_size); \
+ } \
+ TEST(memiter, Empty3_##chunk_size) \
+ { \
+ memiter_empty_test(3, chunk_size); \
+ } \
+ TEST(memiter, Empty13_##chunk_size) \
+ { \
+ memiter_empty_test(13, chunk_size); \
+ } \
+ TEST(memiter, Empty256_##chunk_size) \
+ { \
+ memiter_empty_test(256, chunk_size); \
+ }
+
+TEST_EMPTY_AT_CHUNK_SIZE(1)
+TEST_EMPTY_AT_CHUNK_SIZE(2)
+TEST_EMPTY_AT_CHUNK_SIZE(3)
+TEST_EMPTY_AT_CHUNK_SIZE(13)
+TEST_EMPTY_AT_CHUNK_SIZE(256)
+
+#define TEST_NUMBER_AT_CHUNK_SIZE(chunk_size) \
+ TEST(memiter, Char1_##chunk_size) \
+ { \
+ memiter_char_test(1, chunk_size); \
+ } \
+ TEST(memiter, Short1_##chunk_size) \
+ { \
+ memiter_short_test(1, chunk_size); \
+ } \
+ TEST(memiter, Int1_##chunk_size) \
+ { \
+ memiter_int_test(1, chunk_size); \
+ } \
+ TEST(memiter, Long1_##chunk_size) \
+ { \
+ memiter_long_test(1, chunk_size); \
+ } \
+\
+ TEST(memiter, Char2_##chunk_size) \
+ { \
+ memiter_char_test(2, chunk_size); \
+ } \
+ TEST(memiter, Short2_##chunk_size) \
+ { \
+ memiter_short_test(2, chunk_size); \
+ } \
+ TEST(memiter, Int2_##chunk_size) \
+ { \
+ memiter_int_test(2, chunk_size); \
+ } \
+ TEST(memiter, Long2_##chunk_size) \
+ { \
+ memiter_long_test(2, chunk_size); \
+ } \
+\
+ TEST(memiter, Char3_##chunk_size) \
+ { \
+ memiter_char_test(3, chunk_size); \
+ } \
+ TEST(memiter, Short3_##chunk_size) \
+ { \
+ memiter_short_test(3, chunk_size); \
+ } \
+ TEST(memiter, Int3_##chunk_size) \
+ { \
+ memiter_int_test(3, chunk_size); \
+ } \
+ TEST(memiter, Long3_##chunk_size) \
+ { \
+ memiter_long_test(3, chunk_size); \
+ } \
+\
+ TEST(memiter, Char256_##chunk_size) \
+ { \
+ memiter_char_test(256, chunk_size); \
+ } \
+ TEST(memiter, Short256_##chunk_size) \
+ { \
+ memiter_short_test(256, chunk_size); \
+ } \
+ TEST(memiter, Int256_##chunk_size) \
+ { \
+ memiter_int_test(256, chunk_size); \
+ } \
+ TEST(memiter, Long256_##chunk_size) \
+ { \
+ memiter_long_test(256, chunk_size); \
+ }
+
+TEST_NUMBER_AT_CHUNK_SIZE(1)
+TEST_NUMBER_AT_CHUNK_SIZE(2)
+TEST_NUMBER_AT_CHUNK_SIZE(3)
+TEST_NUMBER_AT_CHUNK_SIZE(13)
+TEST_NUMBER_AT_CHUNK_SIZE(256)
+
+#define STRINGS_TEST(chunk_size, ...) \
+ { \
+ const char *data[] = {__VA_ARGS__, NULL}; \
+ memiter_string_test(data, chunk_size); \
+ }
+
+#define TEST_STRINGS_AT_CHUNK_SIZE(chunk_size) \
+ TEST(memiter, Strings_##chunk_size) \
+ { \
+ STRINGS_TEST(chunk_size, ""); \
+ STRINGS_TEST(chunk_size, "test", "me"); \
+ STRINGS_TEST(chunk_size, "more", "test", "data", "to", "follow"); \
+ }
+
+TEST_STRINGS_AT_CHUNK_SIZE(1)
+TEST_STRINGS_AT_CHUNK_SIZE(2)
+TEST_STRINGS_AT_CHUNK_SIZE(3)
+TEST_STRINGS_AT_CHUNK_SIZE(13)
+TEST_STRINGS_AT_CHUNK_SIZE(256)
+
+#define TEST_WORDS10K_AT_CHUNK_SIZE(chunk_size) \
+ TEST(memiter, Words10kSentence_##chunk_size) \
+ { \
+ memiter_words10k_test('.', chunk_size); \
+ } \
+ TEST(memiter, Words10kWords_##chunk_size) \
+ { \
+ memiter_words10k_test(' ', chunk_size); \
+ }
+
+TEST_WORDS10K_AT_CHUNK_SIZE(1)
+TEST_WORDS10K_AT_CHUNK_SIZE(2)
+TEST_WORDS10K_AT_CHUNK_SIZE(3)
+TEST_WORDS10K_AT_CHUNK_SIZE(13)
+TEST_WORDS10K_AT_CHUNK_SIZE(256)
diff --git a/source/blender/blenlib/tests/BLI_memory_utils_test.cc b/source/blender/blenlib/tests/BLI_memory_utils_test.cc
new file mode 100644
index 00000000000..f3cb02b63d7
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_memory_utils_test.cc
@@ -0,0 +1,159 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_float3.hh"
+#include "BLI_memory_utils.hh"
+#include "BLI_strict_flags.h"
+#include "testing/testing.h"
+
+namespace blender::tests {
+
+struct MyValue {
+ static inline int alive = 0;
+
+ MyValue()
+ {
+ if (alive == 15) {
+ throw std::exception();
+ }
+
+ alive++;
+ }
+
+ MyValue(const MyValue &UNUSED(other))
+ {
+ if (alive == 15) {
+ throw std::exception();
+ }
+
+ alive++;
+ }
+
+ ~MyValue()
+ {
+ alive--;
+ }
+};
+
+TEST(memory_utils, DefaultConstructN_ActuallyCallsConstructor)
+{
+ constexpr int amount = 10;
+ TypedBuffer<MyValue, amount> buffer;
+
+ EXPECT_EQ(MyValue::alive, 0);
+ default_construct_n(buffer.ptr(), amount);
+ EXPECT_EQ(MyValue::alive, amount);
+ destruct_n(buffer.ptr(), amount);
+ EXPECT_EQ(MyValue::alive, 0);
+}
+
+TEST(memory_utils, DefaultConstructN_StrongExceptionSafety)
+{
+ constexpr int amount = 20;
+ TypedBuffer<MyValue, amount> buffer;
+
+ EXPECT_EQ(MyValue::alive, 0);
+ EXPECT_THROW(default_construct_n(buffer.ptr(), amount), std::exception);
+ EXPECT_EQ(MyValue::alive, 0);
+}
+
+TEST(memory_utils, UninitializedCopyN_ActuallyCopies)
+{
+ constexpr int amount = 5;
+ TypedBuffer<MyValue, amount> buffer1;
+ TypedBuffer<MyValue, amount> buffer2;
+
+ EXPECT_EQ(MyValue::alive, 0);
+ default_construct_n(buffer1.ptr(), amount);
+ EXPECT_EQ(MyValue::alive, amount);
+ uninitialized_copy_n(buffer1.ptr(), amount, buffer2.ptr());
+ EXPECT_EQ(MyValue::alive, 2 * amount);
+ destruct_n(buffer1.ptr(), amount);
+ EXPECT_EQ(MyValue::alive, amount);
+ destruct_n(buffer2.ptr(), amount);
+ EXPECT_EQ(MyValue::alive, 0);
+}
+
+TEST(memory_utils, UninitializedCopyN_StrongExceptionSafety)
+{
+ constexpr int amount = 10;
+ TypedBuffer<MyValue, amount> buffer1;
+ TypedBuffer<MyValue, amount> buffer2;
+
+ EXPECT_EQ(MyValue::alive, 0);
+ default_construct_n(buffer1.ptr(), amount);
+ EXPECT_EQ(MyValue::alive, amount);
+ EXPECT_THROW(uninitialized_copy_n(buffer1.ptr(), amount, buffer2.ptr()), std::exception);
+ EXPECT_EQ(MyValue::alive, amount);
+ destruct_n(buffer1.ptr(), amount);
+ EXPECT_EQ(MyValue::alive, 0);
+}
+
+TEST(memory_utils, UninitializedFillN_ActuallyCopies)
+{
+ constexpr int amount = 10;
+ TypedBuffer<MyValue, amount> buffer;
+
+ EXPECT_EQ(MyValue::alive, 0);
+ {
+ MyValue value;
+ EXPECT_EQ(MyValue::alive, 1);
+ uninitialized_fill_n(buffer.ptr(), amount, value);
+ EXPECT_EQ(MyValue::alive, 1 + amount);
+ destruct_n(buffer.ptr(), amount);
+ EXPECT_EQ(MyValue::alive, 1);
+ }
+ EXPECT_EQ(MyValue::alive, 0);
+}
+
+TEST(memory_utils, UninitializedFillN_StrongExceptionSafety)
+{
+ constexpr int amount = 20;
+ TypedBuffer<MyValue, amount> buffer;
+
+ EXPECT_EQ(MyValue::alive, 0);
+ {
+ MyValue value;
+ EXPECT_EQ(MyValue::alive, 1);
+ EXPECT_THROW(uninitialized_fill_n(buffer.ptr(), amount, value), std::exception);
+ EXPECT_EQ(MyValue::alive, 1);
+ }
+ EXPECT_EQ(MyValue::alive, 0);
+}
+
+class TestBaseClass {
+ virtual void mymethod(){};
+};
+
+class TestChildClass : public TestBaseClass {
+ void mymethod() override
+ {
+ }
+};
+
+static_assert(is_convertible_pointer_v<int *, int *>);
+static_assert(is_convertible_pointer_v<int *, const int *>);
+static_assert(is_convertible_pointer_v<int *, int *const>);
+static_assert(is_convertible_pointer_v<int *, const int *const>);
+static_assert(!is_convertible_pointer_v<const int *, int *>);
+static_assert(!is_convertible_pointer_v<int, int *>);
+static_assert(!is_convertible_pointer_v<int *, int>);
+static_assert(is_convertible_pointer_v<TestBaseClass *, const TestBaseClass *>);
+static_assert(!is_convertible_pointer_v<const TestBaseClass *, TestBaseClass *>);
+static_assert(is_convertible_pointer_v<TestChildClass *, TestBaseClass *>);
+static_assert(!is_convertible_pointer_v<TestBaseClass *, TestChildClass *>);
+static_assert(is_convertible_pointer_v<const TestChildClass *, const TestBaseClass *>);
+static_assert(!is_convertible_pointer_v<TestBaseClass, const TestChildClass *>);
+static_assert(!is_convertible_pointer_v<float3, float *>);
+static_assert(!is_convertible_pointer_v<float *, float3>);
+static_assert(!is_convertible_pointer_v<int **, int *>);
+static_assert(!is_convertible_pointer_v<int *, int **>);
+static_assert(is_convertible_pointer_v<int **, int **>);
+static_assert(is_convertible_pointer_v<const int **, const int **>);
+static_assert(!is_convertible_pointer_v<const int **, int **>);
+static_assert(!is_convertible_pointer_v<int *const *, int **>);
+static_assert(!is_convertible_pointer_v<int *const *const, int **>);
+static_assert(is_convertible_pointer_v<int **, int **const>);
+static_assert(is_convertible_pointer_v<int **, int *const *>);
+static_assert(is_convertible_pointer_v<int **, int const *const *>);
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_multi_value_map_test.cc b/source/blender/blenlib/tests/BLI_multi_value_map_test.cc
new file mode 100644
index 00000000000..7501fbe0d87
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_multi_value_map_test.cc
@@ -0,0 +1,109 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_multi_value_map.hh"
+#include "BLI_vector.hh"
+#include "testing/testing.h"
+
+namespace blender::tests {
+
+TEST(multi_value_map, LookupNotExistant)
+{
+ MultiValueMap<int, int> map;
+ EXPECT_EQ(map.lookup(5).size(), 0);
+ map.add(2, 5);
+ EXPECT_EQ(map.lookup(5).size(), 0);
+}
+
+TEST(multi_value_map, LookupExistant)
+{
+ MultiValueMap<int, int> map;
+ map.add(2, 4);
+ map.add(2, 5);
+ map.add(3, 6);
+
+ EXPECT_EQ(map.lookup(2).size(), 2);
+ EXPECT_EQ(map.lookup(2)[0], 4);
+ EXPECT_EQ(map.lookup(2)[1], 5);
+
+ EXPECT_EQ(map.lookup(3).size(), 1);
+ EXPECT_EQ(map.lookup(3)[0], 6);
+}
+
+TEST(multi_value_map, AddMultiple)
+{
+ MultiValueMap<int, int> map;
+ map.add_multiple(2, {4, 5, 6});
+ map.add_multiple(2, {1, 2});
+ map.add_multiple(5, {7, 5, 3});
+
+ EXPECT_EQ(map.lookup(2).size(), 5);
+ EXPECT_EQ(map.lookup(2)[0], 4);
+ EXPECT_EQ(map.lookup(2)[1], 5);
+ EXPECT_EQ(map.lookup(2)[2], 6);
+ EXPECT_EQ(map.lookup(2)[3], 1);
+ EXPECT_EQ(map.lookup(2)[4], 2);
+
+ EXPECT_EQ(map.lookup(5).size(), 3);
+ EXPECT_EQ(map.lookup(5)[0], 7);
+ EXPECT_EQ(map.lookup(5)[1], 5);
+ EXPECT_EQ(map.lookup(5)[2], 3);
+}
+
+TEST(multi_value_map, Keys)
+{
+ MultiValueMap<int, int> map;
+ map.add(5, 7);
+ map.add(5, 7);
+ map.add_multiple(2, {6, 7, 8});
+
+ Vector<int> keys;
+ for (int key : map.keys()) {
+ keys.append(key);
+ }
+
+ EXPECT_EQ(keys.size(), 2);
+ EXPECT_TRUE(keys.contains(5));
+ EXPECT_TRUE(keys.contains(2));
+}
+
+TEST(multi_value_map, Values)
+{
+ MultiValueMap<int, int> map;
+ map.add(3, 5);
+ map.add_multiple(3, {1, 2});
+ map.add(6, 1);
+
+ Vector<Span<int>> values;
+ for (Span<int> value_span : map.values()) {
+ values.append(value_span);
+ }
+
+ EXPECT_EQ(values.size(), 2);
+}
+
+TEST(multi_value_map, Items)
+{
+ MultiValueMap<int, int> map;
+ map.add_multiple(4, {1, 2, 3});
+
+ for (auto &&item : map.items()) {
+ int key = item.key;
+ Span<int> values = item.value;
+ EXPECT_EQ(key, 4);
+ EXPECT_EQ(values.size(), 3);
+ EXPECT_EQ(values[0], 1);
+ EXPECT_EQ(values[1], 2);
+ EXPECT_EQ(values[2], 3);
+ }
+}
+
+TEST(multi_value_map, UniquePtr)
+{
+ /* Mostly testing if it compiles here. */
+ MultiValueMap<std::unique_ptr<int>, std::unique_ptr<int>> map;
+ map.add(std::make_unique<int>(4), std::make_unique<int>(6));
+ map.add(std::make_unique<int>(4), std::make_unique<int>(7));
+ EXPECT_EQ(map.lookup(std::make_unique<int>(10)).size(), 0);
+}
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_path_util_test.cc b/source/blender/blenlib/tests/BLI_path_util_test.cc
new file mode 100644
index 00000000000..6cfebd0ea05
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_path_util_test.cc
@@ -0,0 +1,602 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "IMB_imbuf.h"
+
+#include "BLI_fileops.h"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+
+/* -------------------------------------------------------------------- */
+/* tests */
+
+/* BLI_path_normalize */
+#ifndef _WIN32
+TEST(path_util, Clean)
+{
+ /* "/./" -> "/" */
+ {
+ char path[FILE_MAX] = "/a/./b/./c/./";
+ BLI_path_normalize(NULL, path);
+ EXPECT_STREQ("/a/b/c/", path);
+ }
+
+ {
+ char path[FILE_MAX] = "/./././";
+ BLI_path_normalize(NULL, path);
+ EXPECT_STREQ("/", path);
+ }
+
+ {
+ char path[FILE_MAX] = "/a/./././b/";
+ BLI_path_normalize(NULL, path);
+ EXPECT_STREQ("/a/b/", path);
+ }
+
+ /* "//" -> "/" */
+ {
+ char path[FILE_MAX] = "a////";
+ BLI_path_normalize(NULL, path);
+ EXPECT_STREQ("a/", path);
+ }
+
+ if (0) /* FIXME */
+ {
+ char path[FILE_MAX] = "./a////";
+ BLI_path_normalize(NULL, path);
+ EXPECT_STREQ("./a/", path);
+ }
+
+ /* "foo/bar/../" -> "foo/" */
+ {
+ char path[FILE_MAX] = "/a/b/c/../../../";
+ BLI_path_normalize(NULL, path);
+ EXPECT_STREQ("/", path);
+ }
+
+ {
+ char path[FILE_MAX] = "/a/../a/b/../b/c/../c/";
+ BLI_path_normalize(NULL, path);
+ EXPECT_STREQ("/a/b/c/", path);
+ }
+
+ {
+ char path[FILE_MAX] = "//../";
+ BLI_path_normalize("/a/b/c/", path);
+ EXPECT_STREQ("/a/b/", path);
+ }
+}
+#endif
+
+#define AT_INDEX(str_input, index_input, str_expect) \
+ { \
+ char path[] = str_input; \
+ const char *expect = str_expect; \
+ int index_output, len_output; \
+ const bool ret = BLI_path_name_at_index(path, index_input, &index_output, &len_output); \
+ if (expect == NULL) { \
+ EXPECT_FALSE(ret); \
+ } \
+ else { \
+ EXPECT_TRUE(ret); \
+ EXPECT_EQ(strlen(expect), len_output); \
+ path[index_output + len_output] = '\0'; \
+ EXPECT_STREQ(&path[index_output], expect); \
+ } \
+ } \
+ ((void)0)
+
+/* BLI_path_name_at_index */
+TEST(path_util, NameAtIndex_Single)
+{
+ AT_INDEX("/a", 0, "a");
+ AT_INDEX("/a/", 0, "a");
+ AT_INDEX("a/", 0, "a");
+ AT_INDEX("//a//", 0, "a");
+ AT_INDEX("a/b", 0, "a");
+
+ AT_INDEX("/a", 1, NULL);
+ AT_INDEX("/a/", 1, NULL);
+ AT_INDEX("a/", 1, NULL);
+ AT_INDEX("//a//", 1, NULL);
+}
+TEST(path_util, NameAtIndex_SingleNeg)
+{
+ AT_INDEX("/a", -1, "a");
+ AT_INDEX("/a/", -1, "a");
+ AT_INDEX("a/", -1, "a");
+ AT_INDEX("//a//", -1, "a");
+ AT_INDEX("a/b", -1, "b");
+
+ AT_INDEX("/a", -2, NULL);
+ AT_INDEX("/a/", -2, NULL);
+ AT_INDEX("a/", -2, NULL);
+ AT_INDEX("//a//", -2, NULL);
+}
+
+TEST(path_util, NameAtIndex_Double)
+{
+ AT_INDEX("/ab", 0, "ab");
+ AT_INDEX("/ab/", 0, "ab");
+ AT_INDEX("ab/", 0, "ab");
+ AT_INDEX("//ab//", 0, "ab");
+ AT_INDEX("ab/c", 0, "ab");
+
+ AT_INDEX("/ab", 1, NULL);
+ AT_INDEX("/ab/", 1, NULL);
+ AT_INDEX("ab/", 1, NULL);
+ AT_INDEX("//ab//", 1, NULL);
+}
+
+TEST(path_util, NameAtIndex_DoublNeg)
+{
+ AT_INDEX("/ab", -1, "ab");
+ AT_INDEX("/ab/", -1, "ab");
+ AT_INDEX("ab/", -1, "ab");
+ AT_INDEX("//ab//", -1, "ab");
+ AT_INDEX("ab/c", -1, "c");
+
+ AT_INDEX("/ab", -2, NULL);
+ AT_INDEX("/ab/", -2, NULL);
+ AT_INDEX("ab/", -2, NULL);
+ AT_INDEX("//ab//", -2, NULL);
+}
+
+TEST(path_util, NameAtIndex_Misc)
+{
+ AT_INDEX("/how/now/brown/cow", 0, "how");
+ AT_INDEX("/how/now/brown/cow", 1, "now");
+ AT_INDEX("/how/now/brown/cow", 2, "brown");
+ AT_INDEX("/how/now/brown/cow", 3, "cow");
+ AT_INDEX("/how/now/brown/cow", 4, NULL);
+ AT_INDEX("/how/now/brown/cow/", 4, NULL);
+}
+
+TEST(path_util, NameAtIndex_MiscNeg)
+{
+ AT_INDEX("/how/now/brown/cow", 0, "how");
+ AT_INDEX("/how/now/brown/cow", 1, "now");
+ AT_INDEX("/how/now/brown/cow", 2, "brown");
+ AT_INDEX("/how/now/brown/cow", 3, "cow");
+ AT_INDEX("/how/now/brown/cow", 4, NULL);
+ AT_INDEX("/how/now/brown/cow/", 4, NULL);
+}
+
+TEST(path_util, NameAtIndex_MiscComplex)
+{
+ AT_INDEX("how//now/brown/cow", 0, "how");
+ AT_INDEX("//how///now\\/brown/cow", 1, "now");
+ AT_INDEX("/how/now\\//brown\\/cow", 2, "brown");
+ AT_INDEX("/how/now/brown/cow//\\", 3, "cow");
+ AT_INDEX("/how/now/brown/\\cow", 4, NULL);
+ AT_INDEX("how/now/brown/\\cow\\", 4, NULL);
+}
+
+TEST(path_util, NameAtIndex_MiscComplexNeg)
+{
+ AT_INDEX("how//now/brown/cow", -4, "how");
+ AT_INDEX("//how///now\\/brown/cow", -3, "now");
+ AT_INDEX("/how/now\\//brown\\/cow", -2, "brown");
+ AT_INDEX("/how/now/brown/cow//\\", -1, "cow");
+ AT_INDEX("/how/now/brown/\\cow", -5, NULL);
+ AT_INDEX("how/now/brown/\\cow\\", -5, NULL);
+}
+
+TEST(path_util, NameAtIndex_NoneComplex)
+{
+ AT_INDEX("", 0, NULL);
+ AT_INDEX("/", 0, NULL);
+ AT_INDEX("//", 0, NULL);
+ AT_INDEX("///", 0, NULL);
+}
+
+TEST(path_util, NameAtIndex_NoneComplexNeg)
+{
+ AT_INDEX("", -1, NULL);
+ AT_INDEX("/", -1, NULL);
+ AT_INDEX("//", -1, NULL);
+ AT_INDEX("///", -1, NULL);
+}
+
+#undef AT_INDEX
+
+#define JOIN(str_expect, out_size, ...) \
+ { \
+ const char *expect = str_expect; \
+ char result[(out_size) + 1024]; \
+ /* check we don't write past the last byte */ \
+ result[out_size] = '\0'; \
+ BLI_path_join(result, out_size, __VA_ARGS__, NULL); \
+ /* simplify expected string */ \
+ BLI_str_replace_char(result, '\\', '/'); \
+ EXPECT_STREQ(result, expect); \
+ EXPECT_EQ(result[out_size], '\0'); \
+ } \
+ ((void)0)
+
+/* BLI_path_join */
+TEST(path_util, JoinNop)
+{
+ JOIN("", 100, "");
+ JOIN("", 100, "", "");
+ JOIN("", 100, "", "", "");
+ JOIN("/", 100, "/", "", "");
+ JOIN("/", 100, "/", "/");
+ JOIN("/", 100, "/", "", "/");
+ JOIN("/", 100, "/", "", "/", "");
+}
+
+TEST(path_util, JoinSingle)
+{
+ JOIN("test", 100, "test");
+ JOIN("", 100, "");
+ JOIN("a", 100, "a");
+ JOIN("/a", 100, "/a");
+ JOIN("a/", 100, "a/");
+ JOIN("/a/", 100, "/a/");
+ JOIN("/a/", 100, "/a//");
+ JOIN("//a/", 100, "//a//");
+}
+
+TEST(path_util, JoinTriple)
+{
+ JOIN("/a/b/c", 100, "/a", "b", "c");
+ JOIN("/a/b/c", 100, "/a/", "/b/", "/c");
+ JOIN("/a/b/c", 100, "/a/b/", "/c");
+ JOIN("/a/b/c", 100, "/a/b/c");
+ JOIN("/a/b/c", 100, "/", "a/b/c");
+
+ JOIN("/a/b/c/", 100, "/a/", "/b/", "/c/");
+ JOIN("/a/b/c/", 100, "/a/b/c/");
+ JOIN("/a/b/c/", 100, "/a/b/", "/c/");
+ JOIN("/a/b/c/", 100, "/a/b/c", "/");
+ JOIN("/a/b/c/", 100, "/", "a/b/c", "/");
+}
+
+TEST(path_util, JoinTruncateShort)
+{
+ JOIN("", 1, "/");
+ JOIN("/", 2, "/");
+ JOIN("a", 2, "", "aa");
+ JOIN("a", 2, "", "a/");
+ JOIN("a/b", 4, "a", "bc");
+ JOIN("ab/", 4, "ab", "c");
+ JOIN("/a/", 4, "/a", "b");
+ JOIN("/a/", 4, "/a/", "b/");
+ JOIN("/a/", 4, "/a", "/b/");
+ JOIN("/a/", 4, "/", "a/b/");
+ JOIN("//a", 4, "//", "a/b/");
+
+ JOIN("/a/b", 5, "/a", "b", "c");
+}
+
+TEST(path_util, JoinTruncateLong)
+{
+ JOIN("", 1, "//", "//longer", "path");
+ JOIN("/", 2, "//", "//longer", "path");
+ JOIN("//", 3, "//", "//longer", "path");
+ JOIN("//l", 4, "//", "//longer", "path");
+ /* snip */
+ JOIN("//longe", 8, "//", "//longer", "path");
+ JOIN("//longer", 9, "//", "//longer", "path");
+ JOIN("//longer/", 10, "//", "//longer", "path");
+ JOIN("//longer/p", 11, "//", "//longer", "path");
+ JOIN("//longer/pa", 12, "//", "//longer", "path");
+ JOIN("//longer/pat", 13, "//", "//longer", "path");
+ JOIN("//longer/path", 14, "//", "//longer", "path"); // not truncated
+ JOIN("//longer/path", 14, "//", "//longer", "path/");
+ JOIN("//longer/path/", 15, "//", "//longer", "path/"); // not truncated
+ JOIN("//longer/path/", 15, "//", "//longer", "path/", "trunc");
+ JOIN("//longer/path/t", 16, "//", "//longer", "path/", "trunc");
+}
+
+TEST(path_util, JoinComplex)
+{
+ JOIN("/a/b/c/d/e/f/g/", 100, "/", "\\a/b", "//////c/d", "", "e\\\\", "f", "g//");
+ JOIN("/aa/bb/cc/dd/ee/ff/gg/", 100, "/", "\\aa/bb", "//////cc/dd", "", "ee\\\\", "ff", "gg//");
+ JOIN("1/2/3/", 100, "1", "////////", "", "2", "3\\");
+}
+
+#undef JOIN
+
+/* BLI_path_frame */
+TEST(path_util, Frame)
+{
+ bool ret;
+
+ {
+ char path[FILE_MAX] = "";
+ ret = BLI_path_frame(path, 123, 1);
+ EXPECT_TRUE(ret);
+ EXPECT_STREQ("123", path);
+ }
+
+ {
+ char path[FILE_MAX] = "";
+ ret = BLI_path_frame(path, 123, 12);
+ EXPECT_TRUE(ret);
+ EXPECT_STREQ("000000000123", path);
+ }
+
+ {
+ char path[FILE_MAX] = "test_";
+ ret = BLI_path_frame(path, 123, 1);
+ EXPECT_TRUE(ret);
+ EXPECT_STREQ("test_123", path);
+ }
+
+ {
+ char path[FILE_MAX] = "test_";
+ ret = BLI_path_frame(path, 1, 12);
+ EXPECT_TRUE(ret);
+ EXPECT_STREQ("test_000000000001", path);
+ }
+
+ {
+ char path[FILE_MAX] = "test_############";
+ ret = BLI_path_frame(path, 1, 0);
+ EXPECT_TRUE(ret);
+ EXPECT_STREQ("test_000000000001", path);
+ }
+
+ {
+ char path[FILE_MAX] = "test_#_#_middle";
+ ret = BLI_path_frame(path, 123, 0);
+ EXPECT_TRUE(ret);
+ EXPECT_STREQ("test_#_123_middle", path);
+ }
+
+ /* intentionally fail */
+ {
+ char path[FILE_MAX] = "";
+ ret = BLI_path_frame(path, 123, 0);
+ EXPECT_FALSE(ret);
+ EXPECT_STREQ("", path);
+ }
+
+ {
+ char path[FILE_MAX] = "test_middle";
+ ret = BLI_path_frame(path, 123, 0);
+ EXPECT_FALSE(ret);
+ EXPECT_STREQ("test_middle", path);
+ }
+
+ /* negative frame numbers */
+ {
+ char path[FILE_MAX] = "test_####";
+ ret = BLI_path_frame(path, -1, 4);
+ EXPECT_TRUE(ret);
+ EXPECT_STREQ("test_-0001", path);
+ }
+ {
+ char path[FILE_MAX] = "test_####";
+ ret = BLI_path_frame(path, -100, 4);
+ EXPECT_TRUE(ret);
+ EXPECT_STREQ("test_-0100", path);
+ }
+}
+
+/* BLI_split_dirfile */
+TEST(path_util, SplitDirfile)
+{
+ {
+ const char *path = "";
+ char dir[FILE_MAX], file[FILE_MAX];
+ BLI_split_dirfile(path, dir, file, sizeof(dir), sizeof(file));
+ EXPECT_STREQ("", dir);
+ EXPECT_STREQ("", file);
+ }
+
+ {
+ const char *path = "/";
+ char dir[FILE_MAX], file[FILE_MAX];
+ BLI_split_dirfile(path, dir, file, sizeof(dir), sizeof(file));
+ EXPECT_STREQ("/", dir);
+ EXPECT_STREQ("", file);
+ }
+
+ {
+ const char *path = "fileonly";
+ char dir[FILE_MAX], file[FILE_MAX];
+ BLI_split_dirfile(path, dir, file, sizeof(dir), sizeof(file));
+ EXPECT_STREQ("", dir);
+ EXPECT_STREQ("fileonly", file);
+ }
+
+ {
+ const char *path = "dironly/";
+ char dir[FILE_MAX], file[FILE_MAX];
+ BLI_split_dirfile(path, dir, file, sizeof(dir), sizeof(file));
+ EXPECT_STREQ("dironly/", dir);
+ EXPECT_STREQ("", file);
+ }
+
+ {
+ const char *path = "/a/b";
+ char dir[FILE_MAX], file[FILE_MAX];
+ BLI_split_dirfile(path, dir, file, sizeof(dir), sizeof(file));
+ EXPECT_STREQ("/a/", dir);
+ EXPECT_STREQ("b", file);
+ }
+
+ {
+ const char *path = "/dirtoobig/filetoobig";
+ char dir[5], file[5];
+ BLI_split_dirfile(path, dir, file, sizeof(dir), sizeof(file));
+ EXPECT_STREQ("/dir", dir);
+ EXPECT_STREQ("file", file);
+
+ BLI_split_dirfile(path, dir, file, 1, 1);
+ EXPECT_STREQ("", dir);
+ EXPECT_STREQ("", file);
+ }
+}
+
+#define PATH_FRAME_STRIP(input_path, expect_path, expect_ext) \
+ { \
+ char path[FILE_MAX]; \
+ char ext[FILE_MAX]; \
+ BLI_strncpy(path, (input_path), FILE_MAX); \
+ BLI_path_frame_strip(path, ext); \
+ EXPECT_STREQ(path, expect_path); \
+ EXPECT_STREQ(ext, expect_ext); \
+ } \
+ ((void)0)
+
+/* BLI_path_frame_strip */
+TEST(path_util, PathFrameStrip)
+{
+ PATH_FRAME_STRIP("", "", "");
+ PATH_FRAME_STRIP("nonum.abc", "nonum", ".abc");
+ PATH_FRAME_STRIP("fileonly.001.abc", "fileonly.###", ".abc");
+ PATH_FRAME_STRIP("/abspath/to/somefile.001.abc", "/abspath/to/somefile.###", ".abc");
+ PATH_FRAME_STRIP("/ext/longer/somefile.001.alembic", "/ext/longer/somefile.###", ".alembic");
+ PATH_FRAME_STRIP("/ext/shorter/somefile.123001.abc", "/ext/shorter/somefile.######", ".abc");
+}
+#undef PATH_FRAME_STRIP
+
+#define PATH_EXTENSION_CHECK(input_path, input_ext, expect_ext) \
+ { \
+ const bool ret = BLI_path_extension_check(input_path, input_ext); \
+ if (strcmp(input_ext, expect_ext) == 0) { \
+ EXPECT_TRUE(ret); \
+ } \
+ else { \
+ EXPECT_FALSE(ret); \
+ } \
+ } \
+ ((void)0)
+
+/* BLI_path_extension_check */
+TEST(path_util, PathExtensionCheck)
+{
+ PATH_EXTENSION_CHECK("a/b/c.exe", ".exe", ".exe");
+ PATH_EXTENSION_CHECK("correct/path/to/file.h", ".h", ".h");
+ PATH_EXTENSION_CHECK("correct/path/to/file.BLEND", ".BLEND", ".BLEND");
+ PATH_EXTENSION_CHECK("../tricky/path/to/file.h", ".h", ".h");
+ PATH_EXTENSION_CHECK("../dirty//../path\\to/file.h", ".h", ".h");
+ PATH_EXTENSION_CHECK("a/b/c.veryveryverylonglonglongextension",
+ ".veryveryverylonglonglongextension",
+ ".veryveryverylonglonglongextension");
+ PATH_EXTENSION_CHECK("filename.PNG", "pnG", "pnG");
+ PATH_EXTENSION_CHECK("a/b/c.h.exe", ".exe", ".exe");
+ PATH_EXTENSION_CHECK("a/b/c.h.exe", "exe", "exe");
+ PATH_EXTENSION_CHECK("a/b/c.exe", "c.exe", "c.exe");
+ PATH_EXTENSION_CHECK("a/b/noext", "noext", "noext");
+
+ PATH_EXTENSION_CHECK("a/b/c.exe", ".png", ".exe");
+ PATH_EXTENSION_CHECK("a/b/c.exe", "c.png", ".exe");
+ PATH_EXTENSION_CHECK("a/b/s.l", "l.s", "s.l");
+ PATH_EXTENSION_CHECK(".hiddenfolder", "", ".hiddenfolder");
+ PATH_EXTENSION_CHECK("../dirty//../path\\to/actual.h.file.ext", ".h", ".ext");
+ PATH_EXTENSION_CHECK("..\\dirty//../path//to/.hiddenfile.JPEG", ".hiddenfile", ".JPEG");
+}
+#undef PATH_EXTENSION_CHECK
+
+#define PATH_FRAME_CHECK_CHARS(input_path, expect_hasChars) \
+ { \
+ const bool ret = BLI_path_frame_check_chars(input_path); \
+ if (expect_hasChars) { \
+ EXPECT_TRUE(ret); \
+ } \
+ else { \
+ EXPECT_FALSE(ret); \
+ } \
+ } \
+ ((void)0)
+
+/* BLI_path_frame_check_chars */
+TEST(path_util, PathFrameCheckChars)
+{
+ PATH_FRAME_CHECK_CHARS("a#", true);
+ PATH_FRAME_CHECK_CHARS("aaaaa#", true);
+ PATH_FRAME_CHECK_CHARS("#aaaaa", true);
+ PATH_FRAME_CHECK_CHARS("a##.###", true);
+ PATH_FRAME_CHECK_CHARS("####.abc#", true);
+ PATH_FRAME_CHECK_CHARS("path/to/chars/a#", true);
+ PATH_FRAME_CHECK_CHARS("path/to/chars/123#123.exe", true);
+
+ PATH_FRAME_CHECK_CHARS("&", false);
+ PATH_FRAME_CHECK_CHARS("\35", false);
+ PATH_FRAME_CHECK_CHARS("path#/to#/chars#/$.h", false);
+ PATH_FRAME_CHECK_CHARS("path#/to#/chars#/nochars.h", false);
+ PATH_FRAME_CHECK_CHARS("..\\dirty\\path#/..//to#\\chars#/nochars.h", false);
+ PATH_FRAME_CHECK_CHARS("..\\dirty\\path#/..//to#/chars#\\nochars.h", false);
+}
+#undef PATH_FRAME_CHECK_CHARS
+
+#define PATH_FRAME_RANGE(input_path, sta, end, digits, expect_outpath) \
+ { \
+ char path[FILE_MAX]; \
+ bool ret; \
+ BLI_strncpy(path, input_path, FILE_MAX); \
+ ret = BLI_path_frame_range(path, sta, end, digits); \
+ if (expect_outpath == NULL) { \
+ EXPECT_FALSE(ret); \
+ } \
+ else { \
+ EXPECT_TRUE(ret); \
+ EXPECT_STREQ(path, expect_outpath); \
+ } \
+ } \
+ ((void)0)
+
+/* BLI_path_frame_range */
+TEST(path_util, PathFrameRange)
+{
+ int dummy = -1;
+ PATH_FRAME_RANGE("#", 1, 2, dummy, "1-2");
+ PATH_FRAME_RANGE("##", 1, 2, dummy, "01-02");
+ PATH_FRAME_RANGE("##", 1000, 2000, dummy, "1000-2000");
+ PATH_FRAME_RANGE("###", 100, 200, dummy, "100-200");
+ PATH_FRAME_RANGE("###", 8, 9, dummy, "008-009");
+
+ PATH_FRAME_RANGE("", 100, 200, 1, "100-200");
+ PATH_FRAME_RANGE("", 123, 321, 4, "0123-0321");
+ PATH_FRAME_RANGE("", 1, 0, 20, "00000000000000000001-00000000000000000000");
+}
+#undef PATH_FRAME_RANGE
+
+#define PATH_FRAME_GET(input_path, expect_frame, expect_numdigits, expect_pathisvalid) \
+ { \
+ char path[FILE_MAX]; \
+ int out_frame = -1, out_numdigits = -1; \
+ BLI_strncpy(path, input_path, FILE_MAX); \
+ const bool ret = BLI_path_frame_get(path, &out_frame, &out_numdigits); \
+ if (expect_pathisvalid) { \
+ EXPECT_TRUE(ret); \
+ } \
+ else { \
+ EXPECT_FALSE(ret); \
+ } \
+ EXPECT_EQ(out_frame, expect_frame); \
+ EXPECT_EQ(out_numdigits, expect_numdigits); \
+ } \
+ ((void)0)
+
+/* BLI_path_frame_get */
+TEST(path_util, PathFrameGet)
+{
+ PATH_FRAME_GET("001.avi", 1, 3, true);
+ PATH_FRAME_GET("0000299.ext", 299, 7, true);
+ PATH_FRAME_GET("path/to/frame_2810.dummy_quite_long_extension", 2810, 4, true);
+ PATH_FRAME_GET("notframe_7_frame00018.bla", 18, 5, true);
+
+ PATH_FRAME_GET("", -1, -1, false);
+}
+#undef PATH_FRAME_GET
+
+/* BLI_path_extension */
+TEST(path_util, PathExtension)
+{
+ EXPECT_EQ(NULL, BLI_path_extension("some.def/file"));
+ EXPECT_EQ(NULL, BLI_path_extension("Text"));
+ EXPECT_EQ(NULL, BLI_path_extension("Text…001"));
+
+ EXPECT_STREQ(".", BLI_path_extension("some/file."));
+ EXPECT_STREQ(".gz", BLI_path_extension("some/file.tar.gz"));
+ EXPECT_STREQ(".abc", BLI_path_extension("some.def/file.abc"));
+ EXPECT_STREQ(".abc", BLI_path_extension("C:\\some.def\\file.abc"));
+ EXPECT_STREQ(".001", BLI_path_extension("Text.001"));
+}
diff --git a/source/blender/blenlib/tests/BLI_polyfill_2d_test.cc b/source/blender/blenlib/tests/BLI_polyfill_2d_test.cc
new file mode 100644
index 00000000000..624a296e758
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_polyfill_2d_test.cc
@@ -0,0 +1,751 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+/* Use to write out OBJ files, handy for checking output */
+// #define USE_OBJ_PREVIEW
+
+/* test every possible offset and reverse */
+#define USE_COMBINATIONS_ALL
+#define USE_BEAUTIFY
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_array_utils.h"
+#include "BLI_edgehash.h"
+#include "BLI_math.h"
+#include "BLI_polyfill_2d.h"
+#include "BLI_utildefines.h"
+
+#ifdef USE_OBJ_PREVIEW
+# include "BLI_string.h"
+#endif
+
+#ifdef USE_BEAUTIFY
+# include "BLI_heap.h"
+# include "BLI_memarena.h"
+# include "BLI_polyfill_2d_beautify.h"
+#endif
+
+static void polyfill_to_obj(const char *id,
+ const float poly[][2],
+ const unsigned int poly_tot,
+ const unsigned int tris[][3],
+ const unsigned int tris_tot);
+
+/* -------------------------------------------------------------------- */
+/* test utility functions */
+
+#define TRI_ERROR_VALUE (unsigned int)-1
+
+static void test_valid_polyfill_prepare(unsigned int tris[][3], unsigned int tris_tot)
+{
+ unsigned int i;
+ for (i = 0; i < tris_tot; i++) {
+ unsigned int j;
+ for (j = 0; j < 3; j++) {
+ tris[i][j] = TRI_ERROR_VALUE;
+ }
+ }
+}
+
+/**
+ * Basic check for face index values:
+ *
+ * - no duplicates.
+ * - all tris set.
+ * - all verts used at least once.
+ */
+static void test_polyfill_simple(const float /*poly*/[][2],
+ const unsigned int poly_tot,
+ const unsigned int tris[][3],
+ const unsigned int tris_tot)
+{
+ unsigned int i;
+ int *tot_used = (int *)MEM_callocN(poly_tot * sizeof(int), __func__);
+ for (i = 0; i < tris_tot; i++) {
+ unsigned int j;
+ for (j = 0; j < 3; j++) {
+ EXPECT_NE(TRI_ERROR_VALUE, tris[i][j]);
+ tot_used[tris[i][j]] += 1;
+ }
+ EXPECT_NE(tris[i][0], tris[i][1]);
+ EXPECT_NE(tris[i][1], tris[i][2]);
+ EXPECT_NE(tris[i][2], tris[i][0]);
+ }
+ for (i = 0; i < poly_tot; i++) {
+ EXPECT_NE(0, tot_used[i]);
+ }
+ MEM_freeN(tot_used);
+}
+
+static void test_polyfill_topology(const float /*poly*/[][2],
+ const unsigned int poly_tot,
+ const unsigned int tris[][3],
+ const unsigned int tris_tot)
+{
+ EdgeHash *edgehash = BLI_edgehash_new(__func__);
+ EdgeHashIterator *ehi;
+ unsigned int i;
+ for (i = 0; i < tris_tot; i++) {
+ unsigned int j;
+ for (j = 0; j < 3; j++) {
+ const unsigned int v1 = tris[i][j];
+ const unsigned int v2 = tris[i][(j + 1) % 3];
+ void **p = BLI_edgehash_lookup_p(edgehash, v1, v2);
+ if (p) {
+ *p = (void *)((intptr_t)*p + (intptr_t)1);
+ }
+ else {
+ BLI_edgehash_insert(edgehash, v1, v2, (void *)(intptr_t)1);
+ }
+ }
+ }
+ EXPECT_EQ(BLI_edgehash_len(edgehash), poly_tot + (poly_tot - 3));
+
+ for (i = 0; i < poly_tot; i++) {
+ const unsigned int v1 = i;
+ const unsigned int v2 = (i + 1) % poly_tot;
+ void **p = BLI_edgehash_lookup_p(edgehash, v1, v2);
+ EXPECT_NE((void *)p, nullptr);
+ EXPECT_EQ((intptr_t)*p, 1);
+ }
+
+ for (ehi = BLI_edgehashIterator_new(edgehash), i = 0; BLI_edgehashIterator_isDone(ehi) == false;
+ BLI_edgehashIterator_step(ehi), i++) {
+ void **p = BLI_edgehashIterator_getValue_p(ehi);
+ EXPECT_TRUE(ELEM((intptr_t)*p, 1, 2));
+ }
+
+ BLI_edgehashIterator_free(ehi);
+ BLI_edgehash_free(edgehash, NULL);
+}
+
+/**
+ * Check all faces are flipped the same way
+ */
+static void test_polyfill_winding(const float poly[][2],
+ const unsigned int /*poly_tot*/,
+ const unsigned int tris[][3],
+ const unsigned int tris_tot)
+{
+ unsigned int i;
+ unsigned int count[2] = {0, 0};
+ for (i = 0; i < tris_tot; i++) {
+ float winding_test = cross_tri_v2(poly[tris[i][0]], poly[tris[i][1]], poly[tris[i][2]]);
+ if (fabsf(winding_test) > FLT_EPSILON) {
+ count[winding_test < 0.0f] += 1;
+ }
+ }
+ EXPECT_TRUE(ELEM(0, count[0], count[1]));
+}
+
+/**
+ * Check the accumulated triangle area is close to the original area.
+ */
+static void test_polyfill_area(const float poly[][2],
+ const unsigned int poly_tot,
+ const unsigned int tris[][3],
+ const unsigned int tris_tot)
+{
+ unsigned int i;
+ const float area_tot = area_poly_v2(poly, poly_tot);
+ float area_tot_tris = 0.0f;
+ const float eps_abs = 0.00001f;
+ const float eps = area_tot > 1.0f ? (area_tot * eps_abs) : eps_abs;
+ for (i = 0; i < tris_tot; i++) {
+ area_tot_tris += area_tri_v2(poly[tris[i][0]], poly[tris[i][1]], poly[tris[i][2]]);
+ }
+ EXPECT_NEAR(area_tot, area_tot_tris, eps);
+}
+
+/* -------------------------------------------------------------------- */
+/* Macro and helpers to manage checking */
+/**
+ * Main template for polyfill testing.
+ */
+static void test_polyfill_template_check(const char *id,
+ bool is_degenerate,
+ const float poly[][2],
+ const unsigned int poly_tot,
+ const unsigned int tris[][3],
+ const unsigned int tris_tot)
+{
+ test_polyfill_simple(poly, poly_tot, tris, tris_tot);
+ test_polyfill_topology(poly, poly_tot, tris, tris_tot);
+ if (!is_degenerate) {
+ test_polyfill_winding(poly, poly_tot, tris, tris_tot);
+
+ test_polyfill_area(poly, poly_tot, tris, tris_tot);
+ }
+ polyfill_to_obj(id, poly, poly_tot, tris, tris_tot);
+}
+
+static void test_polyfill_template(const char *id,
+ bool is_degenerate,
+ const float poly[][2],
+ const unsigned int poly_tot,
+ unsigned int tris[][3],
+ const unsigned int tris_tot)
+{
+ test_valid_polyfill_prepare(tris, tris_tot);
+ BLI_polyfill_calc(poly, poly_tot, 0, tris);
+
+ /* check all went well */
+ test_polyfill_template_check(id, is_degenerate, poly, poly_tot, tris, tris_tot);
+
+#ifdef USE_BEAUTIFY
+ /* check beautify gives good results too */
+ {
+ MemArena *pf_arena = BLI_memarena_new(BLI_POLYFILL_ARENA_SIZE, __func__);
+ Heap *pf_heap = BLI_heap_new_ex(BLI_POLYFILL_ALLOC_NGON_RESERVE);
+
+ BLI_polyfill_beautify(poly, poly_tot, tris, pf_arena, pf_heap);
+
+ test_polyfill_template_check(id, is_degenerate, poly, poly_tot, tris, tris_tot);
+
+ BLI_memarena_free(pf_arena);
+ BLI_heap_free(pf_heap, NULL);
+ }
+#endif
+}
+
+static void test_polyfill_template_flip_sign(const char *id,
+ bool is_degenerate,
+ const float poly[][2],
+ const unsigned int poly_tot,
+ unsigned int tris[][3],
+ const unsigned int tris_tot)
+{
+ float(*poly_copy)[2] = (float(*)[2])MEM_mallocN(sizeof(float[2]) * poly_tot, id);
+ for (int flip_x = 0; flip_x < 2; flip_x++) {
+ for (int flip_y = 0; flip_y < 2; flip_y++) {
+ float sign_x = flip_x ? -1.0f : 1.0f;
+ float sign_y = flip_y ? -1.0f : 1.0f;
+ for (int i = 0; i < poly_tot; i++) {
+ poly_copy[i][0] = poly[i][0] * sign_x;
+ poly_copy[i][1] = poly[i][1] * sign_y;
+ }
+ test_polyfill_template(id, is_degenerate, poly_copy, poly_tot, tris, tris_tot);
+ }
+ }
+ MEM_freeN(poly_copy);
+}
+
+#ifdef USE_COMBINATIONS_ALL
+static void test_polyfill_template_main(const char *id,
+ bool is_degenerate,
+ const float poly[][2],
+ const unsigned int poly_tot,
+ unsigned int tris[][3],
+ const unsigned int tris_tot)
+{
+ /* overkill? - try at _every_ offset & reverse */
+ unsigned int poly_reverse;
+ float(*poly_copy)[2] = (float(*)[2])MEM_mallocN(sizeof(float[2]) * poly_tot, id);
+ float tmp[2];
+
+ memcpy(poly_copy, poly, sizeof(float[2]) * poly_tot);
+
+ for (poly_reverse = 0; poly_reverse < 2; poly_reverse++) {
+ unsigned int poly_cycle;
+
+ if (poly_reverse) {
+ BLI_array_reverse(poly_copy, poly_tot);
+ }
+
+ for (poly_cycle = 0; poly_cycle < poly_tot; poly_cycle++) {
+ // printf("polytest %s ofs=%d, reverse=%d\n", id, poly_cycle, poly_reverse);
+ test_polyfill_template_flip_sign(id, is_degenerate, poly, poly_tot, tris, tris_tot);
+
+ /* cycle */
+ copy_v2_v2(tmp, poly_copy[0]);
+ memmove(&poly_copy[0], &poly_copy[1], (poly_tot - 1) * sizeof(float[2]));
+ copy_v2_v2(poly_copy[poly_tot - 1], tmp);
+ }
+ }
+
+ MEM_freeN(poly_copy);
+}
+#else /* USE_COMBINATIONS_ALL */
+static void test_polyfill_template_main(const char *id,
+ bool is_degenerate,
+ const float poly[][2],
+ const unsigned int poly_tot,
+ unsigned int tris[][3],
+ const unsigned int tris_tot)
+{
+ test_polyfill_template_flip_sign(id, is_degenerate, poly, poly_tot, tris, tris_tot);
+}
+#endif /* USE_COMBINATIONS_ALL */
+
+#define TEST_POLYFILL_TEMPLATE_STATIC(poly, is_degenerate) \
+ { \
+ unsigned int tris[POLY_TRI_COUNT(ARRAY_SIZE(poly))][3]; \
+ const unsigned int poly_tot = ARRAY_SIZE(poly); \
+ const unsigned int tris_tot = ARRAY_SIZE(tris); \
+ const char *id = typeid(*this).name(); \
+\
+ test_polyfill_template_main(id, is_degenerate, poly, poly_tot, tris, tris_tot); \
+ } \
+ (void)0
+
+/* -------------------------------------------------------------------- */
+/* visualisation functions (not needed for testing) */
+
+#ifdef USE_OBJ_PREVIEW
+static void polyfill_to_obj(const char *id,
+ const float poly[][2],
+ const unsigned int poly_tot,
+ const unsigned int tris[][3],
+ const unsigned int tris_tot)
+{
+ char path[1024];
+ FILE *f;
+ unsigned int i;
+
+ BLI_snprintf(path, sizeof(path), "%s.obj", id);
+
+ f = fopen(path, "w");
+ if (!f) {
+ return;
+ }
+
+ for (i = 0; i < poly_tot; i++) {
+ fprintf(f, "v %f %f 0.0\n", UNPACK2(poly[i]));
+ }
+
+ for (i = 0; i < tris_tot; i++) {
+ fprintf(f, "f %u %u %u\n", UNPACK3_EX(1 +, tris[i], ));
+ }
+
+ fclose(f);
+}
+#else
+static void polyfill_to_obj(const char *id,
+ const float poly[][2],
+ const unsigned int poly_tot,
+ const unsigned int tris[][3],
+ const unsigned int tris_tot)
+{
+ (void)id;
+ (void)poly, (void)poly_tot;
+ (void)tris, (void)tris_tot;
+}
+#endif /* USE_OBJ_PREVIEW */
+
+/* -------------------------------------------------------------------- */
+/* tests */
+
+/**
+ * Script to generate the data below:
+ *
+ * \code{.py}
+ * # This example assumes we have a mesh object in edit-mode
+ *
+ * import bpy
+ * import bmesh
+ *
+ * obj = bpy.context.edit_object
+ * me = obj.data
+ * bm = bmesh.from_edit_mesh(me)
+ *
+ * def clean_float(num):
+ * if int(num) == num:
+ * return str(int(num))
+ * prec = 1
+ * while True:
+ * text = f"{num:.{prec}f}"
+ * if float(text) == num:
+ * return text
+ * prec += 1
+ *
+ * for f in bm.faces:
+ * if f.select:
+ * print(f"\t// data for face: {f.index}")
+ * print("\tconst float poly[][2] = {", end="")
+ * coords = [[clean_float(num) for num in l.vert.co[0:2]] for l in f.loops]
+ * print("\t ", end="")
+ * for i, (x, y) in enumerate(coords):
+ * if (i % 2) == 0:
+ * print("\n\t ", end="")
+ * print(f"{{{x}, {y}}}", end=",")
+ * print("\n\t};")
+ * \endcode
+ */
+
+#define POLY_TRI_COUNT(len) ((len)-2)
+
+/* A counterclockwise triangle */
+TEST(polyfill2d, TriangleCCW)
+{
+ const float poly[][2] = {{0, 0}, {0, 1}, {1, 0}};
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* A counterclockwise square */
+TEST(polyfill2d, SquareCCW)
+{
+ const float poly[][2] = {{0, 0}, {0, 1}, {1, 1}, {1, 0}};
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* A clockwise square */
+TEST(polyfill2d, SquareCW)
+{
+ const float poly[][2] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}};
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Starfleet insigna */
+TEST(polyfill2d, Starfleet)
+{
+ const float poly[][2] = {{0, 0}, {0.6f, 0.4f}, {1, 0}, {0.5f, 1}};
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Starfleet insigna with repeated point */
+TEST(polyfill2d, StarfleetDegenerate)
+{
+ const float poly[][2] = {{0, 0}, {0.6f, 0.4f}, {0.6f, 0.4f}, {1, 0}, {0.5f, 1}};
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Three collinear points */
+TEST(polyfill2d, 3Colinear)
+{
+ const float poly[][2] = {{0, 0}, {1, 0}, {2, 0}};
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Four collinear points */
+TEST(polyfill2d, 4Colinear)
+{
+ const float poly[][2] = {{0, 0}, {1, 0}, {2, 0}, {3, 0}};
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Non-consecutive collinear points */
+TEST(polyfill2d, UnorderedColinear)
+{
+ const float poly[][2] = {{0, 0}, {1, 1}, {2, 0}, {3, 1}, {4, 0}};
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Plus shape */
+TEST(polyfill2d, PlusShape)
+{
+ const float poly[][2] = {
+ {1, 0},
+ {2, 0},
+ {2, 1},
+ {3, 1},
+ {3, 2},
+ {2, 2},
+ {2, 3},
+ {1, 3},
+ {1, 2},
+ {0, 2},
+ {0, 1},
+ {1, 1},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Star shape */
+TEST(polyfill2d, StarShape)
+{
+ const float poly[][2] = {{4, 0}, {5, 3}, {8, 4}, {5, 5}, {4, 8}, {3, 5}, {0, 4}, {3, 3}};
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* U shape */
+TEST(polyfill2d, UShape)
+{
+ const float poly[][2] = {
+ {1, 0}, {2, 0}, {3, 1}, {3, 3}, {2, 3}, {2, 1}, {1, 1}, {1, 3}, {0, 3}, {0, 1}};
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Spiral */
+TEST(polyfill2d, Spiral)
+{
+ const float poly[][2] = {
+ {1, 0},
+ {4, 0},
+ {5, 1},
+ {5, 4},
+ {4, 5},
+ {1, 5},
+ {0, 4},
+ {0, 3},
+ {1, 2},
+ {2, 2},
+ {3, 3},
+ {1, 3},
+ {1, 4},
+ {4, 4},
+ {4, 1},
+ {0, 1},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Test case from http:# www.flipcode.com/archives/Efficient_Polygon_Triangulation.shtml */
+TEST(polyfill2d, TestFlipCode)
+{
+ const float poly[][2] = {
+ {0, 6},
+ {0, 0},
+ {3, 0},
+ {4, 1},
+ {6, 1},
+ {8, 0},
+ {12, 0},
+ {13, 2},
+ {8, 2},
+ {8, 4},
+ {11, 4},
+ {11, 6},
+ {6, 6},
+ {4, 3},
+ {2, 6},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Self-intersection */
+TEST(polyfill2d, SelfIntersect)
+{
+ const float poly[][2] = {{0, 0}, {1, 1}, {2, -1}, {3, 1}, {4, 0}};
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, true);
+}
+
+/* Self-touching */
+TEST(polyfill2d, SelfTouch)
+{
+ const float poly[][2] = {
+ {0, 0},
+ {4, 0},
+ {4, 4},
+ {2, 4},
+ {2, 3},
+ {3, 3},
+ {3, 1},
+ {1, 1},
+ {1, 3},
+ {2, 3},
+ {2, 4},
+ {0, 4},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Self-overlapping */
+TEST(polyfill2d, SelfOverlap)
+{
+ const float poly[][2] = {
+ {0, 0},
+ {4, 0},
+ {4, 4},
+ {1, 4},
+ {1, 3},
+ {3, 3},
+ {3, 1},
+ {1, 1},
+ {1, 3},
+ {3, 3},
+ {3, 4},
+ {0, 4},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, true);
+}
+
+/* Test case from http:# www.davdata.nl/math/polygons.html */
+TEST(polyfill2d, TestDavData)
+{
+ const float poly[][2] = {
+ {190, 480}, {140, 180}, {310, 100}, {330, 390}, {290, 390}, {280, 260}, {220, 260},
+ {220, 430}, {370, 430}, {350, 30}, {50, 30}, {160, 560}, {730, 510}, {710, 20},
+ {410, 30}, {470, 440}, {640, 410}, {630, 140}, {590, 140}, {580, 360}, {510, 370},
+ {510, 60}, {650, 70}, {660, 450}, {190, 480},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Issue 815, http:# code.google.com/p/libgdx/issues/detail?id=815 */
+TEST(polyfill2d, Issue815)
+{
+ const float poly[][2] = {
+ {-2.0f, 0.0f},
+ {-2.0f, 0.5f},
+ {0.0f, 1.0f},
+ {0.5f, 2.875f},
+ {1.0f, 0.5f},
+ {1.5f, 1.0f},
+ {2.0f, 1.0f},
+ {2.0f, 0.0f},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Issue 207, comment #1, http:# code.google.com/p/libgdx/issues/detail?id=207#c1 */
+TEST(polyfill2d, Issue207_1)
+{
+ const float poly[][2] = {
+ {72.42465f, 197.07095f},
+ {78.485535f, 189.92776f},
+ {86.12059f, 180.92929f},
+ {99.68253f, 164.94557f},
+ {105.24325f, 165.79604f},
+ {107.21862f, 166.09814f},
+ {112.41958f, 162.78253f},
+ {113.73238f, 161.94562f},
+ {123.29477f, 167.93805f},
+ {126.70667f, 170.07617f},
+ {73.22717f, 199.51062f},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, true);
+}
+
+/* Issue 207, comment #11, http:# code.google.com/p/libgdx/issues/detail?id=207#c11 */
+/* Also on issue 1081, http:# code.google.com/p/libgdx/issues/detail?id=1081 */
+TEST(polyfill2d, Issue207_11)
+{
+ const float poly[][2] = {
+ {2400.0f, 480.0f}, {2400.0f, 176.0f}, {1920.0f, 480.0f},
+ {1920.0459f, 484.22314f}, {1920.1797f, 487.91016f}, {1920.3955f, 491.0874f},
+ {1920.6875f, 493.78125f}, {1921.0498f, 496.01807f}, {1921.4766f, 497.82422f},
+ {1921.9619f, 499.22607f}, {1922.5f, 500.25f}, {1923.085f, 500.92236f},
+ {1923.7109f, 501.26953f}, {1924.3721f, 501.31787f}, {1925.0625f, 501.09375f},
+ {1925.7764f, 500.62354f}, {1926.5078f, 499.9336f}, {1927.251f, 499.0503f},
+ {1928.0f, 498.0f}, {1928.749f, 496.80908f}, {1929.4922f, 495.5039f},
+ {1930.2236f, 494.11084f}, {1930.9375f, 492.65625f}, {1931.6279f, 491.1665f},
+ {1932.2891f, 489.66797f}, {1932.915f, 488.187f}, {1933.5f, 486.75f},
+ {1934.0381f, 485.3833f}, {1934.5234f, 484.11328f}, {1934.9502f, 482.9663f},
+ {1935.3125f, 481.96875f}, {1935.6045f, 481.14697f}, {1935.8203f, 480.52734f},
+ {1935.9541f, 480.13623f}, {1936.0f, 480.0f}};
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Issue 1407, http:# code.google.com/p/libgdx/issues/detail?id=1407 */
+TEST(polyfill2d, Issue1407)
+{
+ const float poly[][2] = {
+ {3.914329f, 1.9008259f},
+ {4.414321f, 1.903619f},
+ {4.8973203f, 1.9063174f},
+ {5.4979978f, 1.9096732f},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Issue 1407, http:# code.google.com/p/libgdx/issues/detail?id=1407, */
+/* with an additional point to show what is happening. */
+TEST(polyfill2d, Issue1407_pt)
+{
+ const float poly[][2] = {
+ {3.914329f, 1.9008259f},
+ {4.414321f, 1.903619f},
+ {4.8973203f, 1.9063174f},
+ {5.4979978f, 1.9096732f},
+ {4, 4},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Simplified from Blender bug T40777 */
+TEST(polyfill2d, IssueT40777_colinear)
+{
+ const float poly[][2] = {
+ {0.7, 0.37}, {0.7, 0}, {0.76, 0}, {0.76, 0.4}, {0.83, 0.4}, {0.83, 0}, {0.88, 0},
+ {0.88, 0.4}, {0.94, 0.4}, {0.94, 0}, {1, 0}, {1, 0.4}, {0.03, 0.62}, {0.03, 0.89},
+ {0.59, 0.89}, {0.03, 1}, {0, 1}, {0, 0}, {0.03, 0}, {0.03, 0.37},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Blender bug T41986 */
+TEST(polyfill2d, IssueT41986_axis_align)
+{
+ const float poly[][2] = {
+ {-0.25, -0.07}, {-0.25, 0.27}, {-1.19, 0.14}, {-0.06, 0.73}, {0.17, 1.25},
+ {-0.25, 1.07}, {-0.38, 1.02}, {-0.25, 0.94}, {-0.40, 0.90}, {-0.41, 0.86},
+ {-0.34, 0.83}, {-0.25, 0.82}, {-0.66, 0.73}, {-0.56, 1.09}, {-0.25, 1.10},
+ {0.00, 1.31}, {-0.03, 1.47}, {-0.25, 1.53}, {0.12, 1.62}, {0.36, 1.07},
+ {0.12, 0.67}, {0.29, 0.57}, {0.44, 0.45}, {0.57, 0.29}, {0.66, 0.12},
+ {0.68, 0.06}, {0.57, -0.36}, {-0.25, -0.37}, {0.49, -0.74}, {-0.59, -1.21},
+ {-0.25, -0.15}, {-0.46, -0.52}, {-1.08, -0.83}, {-1.45, -0.33}, {-1.25, -0.04}};
+
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Blender bug T52834 */
+TEST(polyfill2d, IssueT52834_axis_align_co_linear)
+{
+ const float poly[][2] = {
+ {40, 0}, {36, 0}, {36, 5}, {35, 5}, {35, 0}, {30, 0}, {30, 5}, {29, 5},
+ {29, 0}, {24, 0}, {24, 3}, {23, 4}, {23, 0}, {18, 0}, {18, 5}, {17, 5},
+ {17, 0}, {12, 0}, {12, 5}, {11, 5}, {11, 0}, {6, 0}, {6, 5}, {5, 5},
+ {5, 0}, {0, 0}, {0, 5}, {-1, 5}, {-1, 0}, {-6, 0}, {-9, -3}, {-6, -3},
+ {-6, -2}, {-1, -2}, {0, -2}, {5, -2}, {6, -2}, {11, -2}, {12, -2}, {17, -2},
+ {18, -2}, {23, -2}, {24, -2}, {29, -2}, {30, -2}, {35, -2}, {36, -2}, {40, -2},
+ };
+
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Blender bug T67109 (version a). */
+/* Multiple versions are offset & rotated, this fails in cases where others works. */
+TEST(polyfill2d, IssueT67109_axis_align_co_linear_a)
+{
+ const float poly[][2] = {
+ {3.2060661, -11.438997},
+ {2.8720665, -5.796999},
+ {-2.8659325, -5.796999},
+ {-2.8659325, -8.307999},
+ {-3.2549324, -11.438997},
+ {-2.8659325, -5.4869995},
+ {2.8720665, -5.4869995},
+ {2.8720665, -2.9759989},
+ {2.8720665, -2.6659985},
+ {2.8720665, -0.15499878},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Blender bug T67109, (version b). */
+TEST(polyfill2d, IssueT67109_axis_align_co_linear_b)
+{
+ const float poly[][2] = {
+ {32.41416, -12.122593},
+ {28.094929, -8.477332},
+ {24.141455, -12.636018},
+ {25.96133, -14.366093},
+ {27.96254, -16.805279},
+ {23.916779, -12.422427},
+ {27.870255, -8.263744},
+ {26.050375, -6.533667},
+ {25.825695, -6.320076},
+ {24.00582, -4.5899982},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
+
+/* Blender bug T67109 (version c). */
+TEST(polyfill2d, IssueT67109_axis_align_co_linear_c)
+{
+ const float poly[][2] = {
+ {-67.10034, 43.677097},
+ {-63.253956, 61.399143},
+ {-80.98382, 66.36057},
+ {-83.15499, 58.601795},
+ {-87.06422, 49.263668},
+ {-80.71576, 67.31843},
+ {-62.985912, 62.35701},
+ {-60.81475, 70.11576},
+ {-60.546703, 71.07365},
+ {-58.37554, 78.83239},
+ };
+ TEST_POLYFILL_TEMPLATE_STATIC(poly, false);
+}
diff --git a/source/blender/blenlib/tests/BLI_ressource_strings.h b/source/blender/blenlib/tests/BLI_ressource_strings.h
new file mode 100644
index 00000000000..119aaeb0036
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_ressource_strings.h
@@ -0,0 +1,610 @@
+/* Apache License, Version 2.0 */
+
+#ifndef __BLENDER_TESTING_BLI_RESSOURCE_STRING_H__
+#define __BLENDER_TESTING_BLI_RESSOURCE_STRING_H__
+
+/* Data file, don't format. */
+/* clang-format off */
+
+const char words10k[] =
+"Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nullam auctor ultrices purus tincidunt mollis. Vestibulum "
+"tincidunt imperdiet molestie. Vivamus posuere, risus ut mollis rutrum, lacus nulla mollis velit, consectetur auctor "
+"erat est in odio. Proin quis lobortis ex. Ut id quam lacus. Morbi ultrices orci quis sem suscipit tincidunt. Nullam "
+"ut molestie justo, vulputate placerat diam. Nunc tincidunt auctor venenatis. Phasellus placerat, odio ac dictum "
+"pretium, nisi odio tristique sem, sit amet hendrerit odio tortor eu felis. Duis placerat tristique neque, sit amet "
+"ornare nulla fermentum vel. Vivamus vitae rhoncus ante. Sed a dolor mauris. Nullam bibendum vehicula semper. Duis ut "
+"commodo nibh. Nulla sit amet eros feugiat, accumsan nisl a, ornare quam. In non magna orci. Curabitur finibus tempus "
+"semper. Aliquam fringilla arcu consectetur blandit vestibulum. Mauris mollis est arcu. Praesent pellentesque lacus "
+"bibendum massa commodo commodo. Aenean facilisis lobortis varius. Ut semper ullamcorper dui, at pellentesque felis. "
+"Duis accumsan sapien ut malesuada lacinia. Praesent elementum venenatis arcu in mattis. Nunc sagittis mauris risus, "
+"quis rutrum nisi egestas quis. Maecenas pharetra posuere auctor. Suspendisse mollis sollicitudin elit, id cursus "
+"massa bibendum eu. Integer tincidunt dolor non porttitor tempus. Donec lacinia sapien eu enim feugiat suscipit non "
+"malesuada diam. Suspendisse nec convallis elit. Nulla eu augue ultrices, consequat lorem at, malesuada magna. "
+"Aliquam sed tempor ipsum. Sed hendrerit nec lectus et pharetra. In felis sem, cursus at nunc in, tristique convallis "
+"purus. Praesent augue turpis, porttitor consequat risus ornare, laoreet commodo dui. Nulla congue ultrices sapien a "
+"cursus. Nulla facilisi. Integer lacinia enim sodales sem mattis, sit amet egestas lectus tincidunt. Ut quis nisl ut "
+"ex luctus fermentum quis et diam. Maecenas lectus leo, hendrerit eu facilisis et, mattis ut sem. Duis imperdiet nisl "
+"vitae urna consequat suscipit. Suspendisse sed viverra massa, dapibus condimentum sem. Morbi suscipit congue odio. "
+"Nullam eleifend fringilla nisl et semper. Sed eu neque ante. Sed eget viverra urna. Duis tempor laoreet interdum. "
+"Nunc fringilla aliquet urna sit amet commodo. Curabitur non orci nec libero egestas ullamcorper nec nec velit. Nam "
+"vitae ligula lobortis, vehicula nulla id, lacinia urna. Morbi id dignissim eros. Etiam eu risus in sem vestibulum "
+"dapibus ut mollis sem. Quisque ultricies pulvinar maximus. Proin risus turpis, auctor eget molestie nec, molestie a "
+"ipsum. Donec dapibus dui in lorem rhoncus, non rutrum neque convallis. Donec at tincidunt turpis, nec scelerisque "
+"lorem. Donec ac sapien mi. Sed commodo efficitur tempus. Maecenas eu lobortis diam. Phasellus enim nulla, ornare ac "
+"laoreet egestas, vestibulum ac arcu. Pellentesque ultrices mauris sem, a iaculis diam tristique id. Proin sed "
+"facilisis mauris. Aliquam nibh ex, varius in consequat laoreet, sollicitudin id diam. Vivamus semper ultrices sem "
+"non tempor. Sed hendrerit maximus malesuada. In ex orci, elementum non magna eget, congue sagittis tellus. Donec "
+"malesuada sem leo, quis malesuada risus blandit et. Praesent porta malesuada metus eget pretium. Vestibulum "
+"venenatis tempor tellus at varius. Donec mauris arcu, elementum vitae aliquet nec, ullamcorper vitae neque. Nunc eu "
+"viverra justo, sit amet viverra elit. Proin urna elit, luctus ut placerat quis, blandit vitae diam. Vestibulum id "
+"fringilla enim. Ut eleifend augue ante, ac euismod sapien luctus sit amet. Pellentesque mattis tortor ac rutrum "
+"malesuada. Sed et nulla id metus faucibus condimentum. Vestibulum cursus posuere vestibulum. Proin auctor arcu erat, "
+"quis porta sem dignissim a. Donec sed finibus ante. Integer porttitor pretium nunc, eu semper elit. Nam sit amet "
+"ornare urna. Suspendisse porta augue id massa luctus maximus. Fusce tellus ligula, finibus sed lacus eget, tristique "
+"mollis libero. Vivamus velit diam, faucibus vel fringilla vitae, ornare id lacus. Pellentesque vel sem quis nunc "
+"semper porta ut sit amet sapien. Integer nec leo at tortor ullamcorper pulvinar at ut ante. Fusce velit nisl, "
+"fermentum in tempus ac, gravida ac tellus. In aliquet sollicitudin erat, non vestibulum diam aliquam in. Duis purus "
+"justo, aliquet ut libero vel, egestas mollis nibh. Praesent sed tempor mauris, vel tempor augue. Morbi eu eros vel "
+"velit condimentum porttitor nec sit amet odio. Nunc suscipit risus at ex aliquam, in pretium mi maximus. Mauris "
+"sollicitudin sit amet arcu luctus maximus. Curabitur vehicula condimentum porta. Nunc consequat vitae urna vel "
+"gravida. Vivamus vitae mattis augue, sit amet blandit enim. Phasellus odio leo, cursus eget lacus sit amet, "
+"facilisis mattis tortor. Duis venenatis ante libero, eu condimentum urna viverra fermentum. Suspendisse libero leo, "
+"pretium eu leo at, imperdiet ultricies nunc. Fusce ante neque, feugiat id lacus sed, fringilla suscipit ligula. "
+"Phasellus cursus malesuada urna, vel ullamcorper massa suscipit vitae. In eu bibendum augue. Duis auctor posuere "
+"turpis nec vestibulum. Vestibulum nec dui in mi consequat auctor sed at nisl. Suspendisse tellus elit, congue ut "
+"facilisis vel, ornare id mauris. Integer rutrum fermentum neque, vitae pharetra metus consectetur in. Duis vitae "
+"lacus scelerisque, rhoncus nisl id, sagittis elit. Praesent lacinia libero ac ultricies tempus. Etiam ut maximus "
+"sapien. Maecenas sit amet ante auctor, feugiat diam non, vulputate diam. Nulla facilisi. Vestibulum id augue velit. "
+"Donec at elementum urna. Morbi elementum nunc in neque ornare, sit amet tempor mauris vulputate. Nunc mauris mauris, "
+"lobortis non nibh sed, gravida sollicitudin nunc. Nunc vel dolor non augue venenatis semper vitae non turpis. "
+"Praesent mattis elit eu interdum porttitor. Etiam quis magna magna. Praesent a ipsum est. Aenean at ligula vel leo "
+"faucibus pulvinar sed eget mauris. Nam accumsan blandit nibh, nec tincidunt nisl eleifend sit amet. Etiam ornare, "
+"arcu nec dictum volutpat, nulla orci porttitor orci, vel venenatis mi massa at erat. Maecenas eget accumsan nisl, "
+"quis ullamcorper turpis. Pellentesque sit amet mi aliquet, feugiat felis in, dictum urna. Cras nulla leo, congue vel "
+"consequat gravida, aliquet a nulla. Nulla commodo, nisi eu ultricies feugiat, justo velit tempor ligula, a tincidunt "
+"nisi tellus ut sapien. Sed eget ornare magna. Cras ut vehicula sapien. Quisque id malesuada urna, vitae congue ante. "
+"Donec nec leo pretium, finibus nibh a, porta lectus. Fusce arcu tellus, tempor semper sem id, aliquam fringilla "
+"ipsum. Ut massa ante, placerat quis sapien quis, sollicitudin blandit turpis. Aenean posuere ullamcorper massa. Nam "
+"faucibus egestas arcu. Vivamus vehicula auctor diam, eu placerat diam ullamcorper at. Nulla eu consequat elit, vel "
+"semper turpis. Curabitur rhoncus nunc vel vestibulum interdum. Nam augue neque, pharetra vel nisi dignissim, "
+"vehicula dapibus risus. Cras eget mattis nisi. Sed tempor posuere gravida. Proin sagittis a nisl eget gravida. "
+"Curabitur viverra dapibus arcu, sit amet rutrum nibh fringilla euismod. Donec vitae risus non lorem facilisis cursus "
+"eu eu quam. Donec quis lacus blandit, consectetur elit ut, sagittis ligula. Etiam dapibus ex sit amet elit commodo "
+"finibus. Suspendisse non finibus felis, non cursus libero. Vivamus semper aliquet velit vel elementum. Phasellus "
+"dictum, tortor id sagittis ultrices, ex dui porttitor tortor, nec mattis dolor sem nec mi. Ut aliquam consequat eros "
+"sit amet mollis. Nullam mollis venenatis porttitor. Donec sit amet velit at velit luctus auctor dictum in neque. Ut "
+"vulputate ultricies mollis. Pellentesque elementum augue dolor, non varius ligula tristique ac. Nullam eget mauris "
+"urna. Integer elementum eleifend pulvinar. Morbi gravida ante eget ornare faucibus. Mauris pulvinar consequat nunc "
+"vel accumsan. Curabitur egestas urna elit, ut accumsan magna dictum in. Nam neque mi, ornare sed leo at, tempor "
+"vulputate nunc. Nunc dignissim mauris id dui iaculis fringilla. Praesent malesuada tellus in dapibus feugiat. "
+"Vivamus posuere, nisi et consequat euismod, lorem augue iaculis velit, eget iaculis neque quam eu mi. Nullam ac "
+"hendrerit felis, non elementum ipsum. Aliquam erat volutpat. Proin vel molestie felis. Nullam luctus vel ante nec "
+"facilisis. Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Duis et metus "
+"justo. Interdum et malesuada fames ac ante ipsum primis in faucibus. Ut tristique sit amet elit et congue. Aenean "
+"quis elementum enim, vitae pharetra sem. Vestibulum vel finibus nisl, at consequat eros. In vitae mollis lacus, et "
+"pharetra elit. Mauris varius sapien quis tincidunt blandit. Proin non semper nibh. Aliquam non elit id felis laoreet "
+"interdum eget a risus. Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. "
+"Suspendisse nisl tellus, mollis id erat vel, hendrerit volutpat nunc. Quisque scelerisque cursus tellus, nec "
+"placerat quam imperdiet in. Sed porttitor arcu vel ligula finibus, a vestibulum enim ultrices. Fusce imperdiet augue "
+"eget est vehicula porttitor. Quisque convallis odio vitae lorem porttitor iaculis. Ut dictum velit ac tortor "
+"lobortis ultrices. Vestibulum tincidunt vestibulum mauris, at fermentum elit imperdiet nec. Nunc finibus ornare "
+"lorem vel malesuada. Praesent arcu turpis, pulvinar sit amet accumsan quis, tincidunt vel justo. Pellentesque "
+"volutpat nec enim sit amet pulvinar. Nam eu libero dignissim, volutpat elit ut, semper tortor. Morbi pellentesque "
+"nisl lectus. In vel tellus sed sem luctus lobortis ut nec diam. Phasellus id semper sem. Phasellus in purus "
+"consequat, rhoncus mi mollis, finibus ligula. Fusce feugiat dictum consequat. Mauris egestas, est ut euismod "
+"consequat, arcu dui dignissim quam, pharetra dignissim orci dolor quis nisl. Nunc dapibus blandit urna non feugiat. "
+"Suspendisse non maximus augue. Quisque ut orci aliquet, vulputate massa eget, mattis diam. Etiam efficitur "
+"consectetur viverra. Nulla massa augue, elementum at turpis et, cursus ultricies risus. Suspendisse vel nibh "
+"placerat, imperdiet elit et, viverra ligula. Donec lorem lorem, hendrerit nec aliquam sit amet, scelerisque sit amet "
+"massa. Mauris convallis ullamcorper tortor sed malesuada. Fusce ultricies a turpis eu ornare. Suspendisse potenti. "
+"Sed non nulla condimentum, vulputate nisi nec, tincidunt arcu. Morbi erat leo, lobortis id odio ac, hendrerit "
+"sodales sem. Ut malesuada, lectus at posuere molestie, orci metus vehicula justo, mattis tincidunt arcu risus quis "
+"odio. Fusce non sem sed nisi consectetur finibus vitae quis diam. Vivamus a lacinia nisl. Praesent tempus nunc "
+"gravida, lacinia lacus in, lobortis massa. Aliquam gravida consequat nisi at fringilla. Quisque tortor tortor, "
+"tincidunt cursus lorem eget, ultrices ultricies lacus. Phasellus mattis iaculis elit, eget mattis nisl bibendum sed. "
+"Integer faucibus gravida nisl, ac consequat ex tempor at. Sed tempus elementum vestibulum. Suspendisse vitae enim "
+"semper, pulvinar diam eget, suscipit turpis. Maecenas ultricies, diam sed consectetur sagittis, diam sem cursus "
+"nisl, nec aliquet tellus augue quis ipsum. Cras vel lorem convallis, mattis risus at, placerat massa. Curabitur vel "
+"rutrum ligula. Quisque in nibh libero. Pellentesque diam tellus, consectetur eget quam ac, faucibus imperdiet odio. "
+"Sed tortor nulla, scelerisque non turpis nec, fringilla bibendum est. Etiam a urna eget erat tincidunt ultrices. "
+"Maecenas lorem odio, volutpat nec ligula id, hendrerit aliquam nulla. Aenean congue lacinia fermentum. Suspendisse "
+"sed interdum lacus. Fusce scelerisque posuere sagittis. Ut at semper tellus. Donec condimentum orci nunc, non "
+"fermentum purus volutpat eget. Maecenas elementum dapibus ante, eu suscipit quam imperdiet ut. Integer non congue "
+"elit. Sed venenatis, turpis varius commodo euismod, libero magna fringilla lacus, quis venenatis velit lectus sed "
+"augue. Morbi gravida orci odio, ut ornare massa sollicitudin a. Donec convallis mi et sapien tempor, non dapibus "
+"dolor fringilla. Aenean euismod rutrum turpis, et facilisis orci porttitor eu. Suspendisse in neque leo. Nulla "
+"facilisi. Etiam mollis orci nisl, quis scelerisque metus efficitur vehicula. Nam porta molestie tortor, sit amet "
+"consectetur leo vestibulum vel. Pellentesque a volutpat augue. Maecenas vel elementum ex, eget elementum leo. "
+"Curabitur at maximus metus, quis porttitor orci. Praesent auctor commodo elit, a dapibus tortor volutpat et. "
+"Praesent dictum posuere dolor sit amet molestie. Sed viverra augue nec eros mattis blandit. In quis sodales dolor. "
+"Donec sed purus ex. Fusce erat magna, efficitur ac tempus ac, lacinia quis augue. Aliquam porta efficitur est vel "
+"placerat. Phasellus egestas vel nunc eu consequat. Maecenas ligula arcu, molestie ut dui ut, ornare finibus felis. "
+"Duis condimentum non augue ut posuere. Aenean mattis eros ut ligula ornare finibus. Aliquam feugiat ut turpis a "
+"feugiat. Vestibulum eget sollicitudin orci, nec fermentum justo. Praesent efficitur est a metus bibendum, eget "
+"feugiat diam suscipit. Suspendisse sit amet ipsum ut purus feugiat pretium. Morbi nisl risus, ultricies sit amet "
+"ullamcorper euismod, commodo eu libero. Aenean fringilla ipsum nec orci rutrum aliquet. Aenean lacus ante, eleifend "
+"eu eleifend fringilla, elementum ac justo. Vestibulum tincidunt interdum lectus sit amet fermentum. Etiam rhoncus eu "
+"ante lacinia sagittis. Maecenas iaculis ut erat quis feugiat. Maecenas sed est vel tellus bibendum rutrum volutpat "
+"nec odio. Vivamus euismod augue nec purus euismod, mattis finibus nisi finibus. Donec quis ultrices massa. Quisque "
+"at nisl faucibus, facilisis tellus ut, ultricies dui. Class aptent taciti sociosqu ad litora torquent per conubia "
+"nostra, per inceptos himenaeos. Donec et arcu eros. Etiam dapibus bibendum felis eu viverra. Integer a lacus "
+"venenatis elit lacinia facilisis non non felis. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed "
+"ultricies augue at sapien mattis aliquam. Quisque nec semper purus. Cras auctor aliquet lacus, sed facilisis urna "
+"sollicitudin non. Vivamus eget erat purus. Sed a risus augue. Donec non sem sed sapien accumsan lacinia. Ut mauris "
+"odio, vehicula id accumsan at, tincidunt non odio. Nunc porttitor luctus ante ac cursus. Cras et dapibus ex, id "
+"pretium ligula. Proin volutpat rhoncus ex vitae venenatis. Pellentesque imperdiet, magna non tempus auctor, metus "
+"dolor scelerisque dui, id tempor purus est in risus. Suspendisse vehicula imperdiet sapien, nec pulvinar dolor "
+"ornare ac. Nulla luctus, nisl in aliquam blandit, risus orci placerat nunc, id tempus sem neque vitae leo. Aenean at "
+"elit elit. Suspendisse finibus dictum interdum. Nunc consectetur eget quam vitae egestas. Pellentesque tellus augue, "
+"aliquet at faucibus ac, imperdiet ut nulla. Maecenas quis lorem velit. Donec porta ligula et suscipit luctus. "
+"Aliquam sed pretium nunc. Nunc quis posuere tortor. Fusce in lectus nec turpis rhoncus pellentesque eu at quam. "
+"Nulla facilisi. Sed ante nulla, posuere ac ullamcorper vel, rhoncus vitae nisl. Nam non pellentesque arcu. Vivamus "
+"nibh leo, pellentesque a mollis non, gravida ut erat. Donec purus urna, pulvinar eu iaculis blandit, rutrum eget "
+"nulla. Fusce quis fermentum diam, faucibus volutpat lorem. Maecenas aliquet nisi nisl, eget sollicitudin ipsum "
+"facilisis at. Mauris nec sapien nisi. Duis ac laoreet sapien, a condimentum nisi. Nam vitae sapien sed sem convallis "
+"ornare. Pellentesque neque diam, ullamcorper et dolor sit amet, faucibus venenatis tortor. Nunc vel erat malesuada, "
+"vulputate odio sit amet, aliquam dui. Donec tincidunt arcu ut risus laoreet, id malesuada leo ultrices. Praesent a "
+"scelerisque libero, vitae suscipit massa. Quisque faucibus mauris rhoncus turpis vestibulum rhoncus. Donec vel "
+"molestie magna. Aenean et lorem dui. Nam iaculis ante sapien, semper tincidunt tortor hendrerit id. Nulla sed orci "
+"mi. Aliquam hendrerit libero erat, ac aliquam massa rutrum non. Suspendisse eleifend, elit in aliquet hendrerit, "
+"tellus erat sodales neque, quis rhoncus tellus sem vitae est. Interdum et malesuada fames ac ante ipsum primis in "
+"faucibus. Etiam quis mauris non ipsum tristique interdum sit amet eget mi. Ut velit risus, gravida ut efficitur sit "
+"amet, commodo at diam. Sed consectetur dui porttitor quam feugiat, et auctor mauris maximus. Nullam lobortis ac mi "
+"lacinia egestas. Proin ante massa, malesuada ut nulla elementum, venenatis mollis ante. Cum sociis natoque penatibus "
+"et magnis dis parturient montes, nascetur ridiculus mus. Mauris eget gravida eros, non varius velit. Integer "
+"consectetur lectus nec arcu scelerisque, scelerisque vulputate mauris suscipit. Aliquam orci dui, faucibus et rutrum "
+"in, rhoncus quis dolor. Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; "
+"Maecenas ante nunc, placerat id lectus sit amet, luctus cursus ante. Nulla nec placerat arcu. Fusce ac dictum ex. "
+"Vivamus semper nulla vitae neque volutpat, auctor vestibulum arcu tempus. Pellentesque aliquam tincidunt arcu, et "
+"pharetra neque. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nunc "
+"risus augue, malesuada quis risus a, suscipit semper metus. Suspendisse ac rhoncus felis. Aliquam orci lectus, "
+"elementum at nulla at, ullamcorper pellentesque leo. Quisque nisi tellus, pharetra in pellentesque in, facilisis "
+"vitae velit. In ex ex, sagittis at dolor vel, congue ultricies velit. Duis quis gravida mi. Aenean tempor efficitur "
+"lectus. Fusce sodales, ex eu efficitur iaculis, metus sem eleifend purus, ut commodo arcu tortor eget urna. Etiam "
+"nisi nisl, malesuada convallis ex at, malesuada elementum nunc. Vivamus commodo mi id ligula tincidunt posuere. "
+"Integer eget arcu cursus, sagittis quam eu, aliquam leo. In auctor eget mauris et elementum. Aenean sagittis euismod "
+"tellus sed accumsan. Aliquam erat volutpat. Aliquam erat volutpat. Ut consectetur porta ipsum sit amet porttitor. "
+"Nam ut nunc a turpis auctor finibus. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac "
+"turpis egestas. Donec non nisl condimentum, fermentum augue in, egestas libero. Pellentesque ut odio rhoncus, "
+"sollicitudin felis vitae, pellentesque est. Suspendisse tincidunt eros eget ex vestibulum elementum. Vivamus mollis "
+"scelerisque diam, quis dignissim dolor venenatis at. Ut gravida sapien vitae risus efficitur, ut auctor justo "
+"gravida. Cras arcu elit, interdum vel purus sit amet, venenatis molestie tellus. Integer consectetur tempor velit a "
+"varius. Praesent congue, massa non congue blandit, tortor purus imperdiet elit, sit amet pharetra arcu lacus egestas "
+"neque. Maecenas in erat arcu. In varius, risus vitae mollis sodales, nisi velit bibendum tortor, vitae sagittis "
+"augue tortor quis nunc. Fusce posuere dolor ac tincidunt facilisis. Phasellus in lacus diam. Fusce mattis sapien "
+"tellus, scelerisque pharetra leo eleifend nec. Cras libero diam, convallis in luctus a, iaculis a ipsum. Duis arcu "
+"leo, volutpat non mauris et, scelerisque suscipit diam. Ut vulputate placerat velit quis placerat. Duis commodo non "
+"turpis et convallis. Duis nec pulvinar metus, ac tristique leo. Fusce vehicula augue ac placerat elementum. Nulla "
+"dapibus nisi pretium lectus sodales, ac congue sapien ornare. Vestibulum sagittis orci ut purus efficitur, eu mollis "
+"libero placerat. Vestibulum ullamcorper odio non quam mollis, eget rhoncus metus eleifend. Mauris scelerisque, massa "
+"rutrum sodales malesuada, elit dolor blandit lectus, quis faucibus felis odio feugiat lacus. Nunc bibendum congue "
+"efficitur. Nunc a purus neque. In lobortis metus nisi, vel pellentesque mi facilisis sed. Donec in pretium neque, in "
+"maximus metus. Integer faucibus diam sed tristique sagittis. Nullam eget maximus leo, eget malesuada leo. Vestibulum "
+"ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Aenean porttitor risus eget eros "
+"euismod molestie. Integer tristique tincidunt elit, non posuere libero pretium vel. Fusce dapibus, nisi nec egestas "
+"dapibus, lectus arcu maximus leo, a finibus diam arcu ut mauris. Vivamus tincidunt lectus ut augue ultrices, et "
+"cursus sem cursus. Proin in quam mauris. Maecenas vel magna dapibus, interdum ipsum mattis, posuere tortor. Cras eu "
+"massa ex. Donec eget massa vel dui gravida luctus vel a quam. Etiam eu lobortis neque. Etiam ligula dui, dictum ut "
+"turpis ac, eleifend pretium turpis. Vestibulum convallis finibus commodo. Morbi fermentum ante nunc, a rhoncus lacus "
+"ultricies quis. Suspendisse finibus quam blandit odio elementum, non efficitur diam laoreet. Cras aliquet ligula "
+"eget magna scelerisque, ut ornare nisi elementum. Duis nisl massa, suscipit id nibh a, venenatis auctor risus. Nulla "
+"luctus eget odio quis ultrices. Etiam consequat sapien ut nisl mollis cursus. Pellentesque a lacinia odio, id varius "
+"lorem. Curabitur scelerisque in urna eget pretium. Class aptent taciti sociosqu ad litora torquent per conubia "
+"nostra, per inceptos himenaeos. Sed leo metus, fermentum vitae quam ut, suscipit efficitur purus. Sed facilisis "
+"dapibus pulvinar. Cras sed eleifend mi. Sed quis nibh in sapien venenatis interdum ac nec orci. Sed non tortor urna. "
+"Nam rutrum lacinia diam id vehicula. Quisque vitae lobortis nibh, at tempor purus. Suspendisse dictum interdum nisi, "
+"quis maximus ipsum commodo tempus. Nulla semper congue gravida. Aenean at nibh in eros aliquam egestas. Nulla "
+"fermentum efficitur laoreet. Donec non lorem nec augue porttitor cursus eu in quam. Aenean laoreet quam neque, at "
+"tempus nisi ultrices id. Quisque in diam lacinia nulla scelerisque rhoncus vitae eget nulla. Donec vel est metus. "
+"Nullam suscipit odio eu enim lacinia facilisis eget in tellus. Vestibulum vehicula risus nec odio consectetur, a "
+"cursus massa imperdiet. Duis facilisis felis quis nunc mattis, nec volutpat libero tempor. Nulla nec leo sed tellus "
+"maximus lobortis. Suspendisse at urna nibh. Vestibulum eget turpis nisl. Donec scelerisque neque auctor erat tempor "
+"elementum sed id lacus. Sed metus nulla, dictum non luctus vel, suscipit et ex. Quisque laoreet sapien non neque "
+"iaculis, at aliquam massa viverra. Nullam nibh diam, imperdiet eu nunc sed, congue cursus leo. Morbi tristique diam "
+"metus, at faucibus magna mollis at. Sed eget nibh nunc. Nam nec elementum sem, sit amet tincidunt lorem. In viverra "
+"elit et interdum fermentum. Integer imperdiet orci ac justo molestie ullamcorper. Pellentesque fringilla tortor "
+"erat, scelerisque maximus nisl sollicitudin a. Integer nisi elit, pharetra eget lacinia non, congue sit amet ex. "
+"Phasellus tempus suscipit ultrices. Quisque ac nibh dignissim erat bibendum cursus vel a enim. Curabitur a augue sit "
+"amet lorem pharetra feugiat. Donec euismod, massa at venenatis bibendum, elit libero pellentesque velit, eget congue "
+"metus risus a enim. Aenean pretium vestibulum enim, sit amet vulputate urna auctor vitae. Praesent porttitor erat eu "
+"mi cursus venenatis. Maecenas ut ultrices neque, ac feugiat libero. Nulla finibus sit amet sem in auctor. Nam "
+"fermentum maximus ex, et consequat velit lobortis id. Aliquam eu feugiat est. Donec quis leo ex. Suspendisse "
+"convallis eget nulla eu aliquet. Quisque aliquet tortor vitae ipsum fermentum tristique. Sed convallis rutrum augue, "
+"ac viverra est pharetra quis. Ut porttitor magna massa, placerat maximus lectus scelerisque quis. Sed viverra urna "
+"in neque feugiat rhoncus. Donec ut viverra odio, laoreet dignissim dui. Aenean tristique feugiat diam vel luctus. "
+"Cras sit amet condimentum neque, ut faucibus ante. Aenean vitae elit id est laoreet efficitur in sit amet magna. "
+"Praesent ante felis, blandit id nisl ut, porta fringilla orci. Aenean vel accumsan metus, vel vehicula metus. Nulla "
+"placerat nibh et auctor convallis. Maecenas magna metus, pretium ac sodales ac, eleifend quis eros. Praesent "
+"volutpat quam a pulvinar pharetra. Sed arcu dolor, aliquet nec magna in, faucibus consequat lorem. In tincidunt, ex "
+"a finibus rutrum, metus dui fringilla ex, ac mollis elit leo eget augue. Nunc vehicula facilisis nibh, quis "
+"ultricies sem. Praesent nulla est, finibus in lorem in, mattis placerat urna. Proin hendrerit risus nunc, id congue "
+"ex posuere id. Aenean ullamcorper tortor quis lorem consectetur, et euismod leo fermentum. Praesent vulputate congue "
+"lectus sit amet pulvinar. Vestibulum vel vestibulum quam, in convallis diam. Maecenas sollicitudin magna odio, eget "
+"mollis purus posuere eu. Curabitur molestie mattis ligula, a maximus dui fermentum ut. Fusce justo velit, eleifend "
+"ut tellus vitae, volutpat maximus risus. Pellentesque suscipit mauris non purus placerat porta. Nunc in malesuada "
+"mi, vel bibendum felis. Aenean pretium nunc id efficitur porttitor. Mauris malesuada, tortor sit amet blandit "
+"tincidunt, tellus est ullamcorper diam, sit amet aliquet ex velit interdum quam. In hac habitasse platea dictumst. "
+"Sed vitae est eu elit posuere mattis nec a mauris. Morbi id ligula sed nunc sagittis finibus vitae eu nisi. Cras "
+"dignissim sagittis tellus a suscipit. Nunc semper erat nec libero vestibulum, at mattis purus scelerisque. "
+"Pellentesque egestas volutpat eleifend. Nullam venenatis erat id diam venenatis, sed rhoncus felis hendrerit. Nullam "
+"luctus facilisis risus. Mauris sed urna nisi. Ut tempus feugiat metus. Integer at purus velit. Praesent neque felis, "
+"pellentesque vitae sem nec, tempor commodo urna. Morbi malesuada ante sit amet purus tincidunt pellentesque. Aenean "
+"commodo lectus sit amet dignissim hendrerit. Phasellus auctor tellus ligula, eu ultrices ex egestas non. Mauris eget "
+"nisl dictum, scelerisque sapien et, dapibus felis. Aenean in dignissim leo. Sed semper, ex at euismod molestie, ex "
+"odio ullamcorper nisi, et facilisis lectus eros non magna. In hac habitasse platea dictumst. Pellentesque sed "
+"maximus mauris. Cras luctus dapibus nunc, sit amet suscipit dui viverra nec. Donec gravida tortor porttitor orci "
+"malesuada porttitor. Nunc condimentum eu libero sit amet varius. Curabitur mollis urna eu porta tincidunt. Nullam "
+"ultricies magna libero, et dapibus tellus tempus eu. Nullam pretium lectus nec iaculis pretium. Maecenas at arcu "
+"lobortis, ornare ante nec, euismod metus. Pellentesque volutpat tellus nulla. Aenean mattis efficitur velit vitae "
+"blandit. Duis vel egestas eros. Pellentesque aliquam placerat elit, eu congue sem ullamcorper sit amet. Ut erat "
+"nisl, luctus vitae pellentesque ut, tristique eu odio. Pellentesque nec fermentum ex, rhoncus varius dui. Mauris "
+"lobortis nunc nec dui volutpat consequat. Cum sociis natoque penatibus et magnis dis parturient montes, nascetur "
+"ridiculus mus. Aliquam dignissim purus sed ligula pretium placerat. In vestibulum ultricies mauris. Curabitur "
+"aliquet lorem quis libero auctor, ut rhoncus purus lobortis. Nulla elementum erat nec rhoncus posuere. Integer "
+"faucibus quam sed elementum fringilla. In in lobortis sapien, nec commodo tortor. Aenean euismod ipsum nisi, vitae "
+"fringilla leo imperdiet ut. Donec a semper odio, et tempor magna. Cras cursus vel augue quis egestas. Nam nec tortor "
+"blandit, mattis quam imperdiet, finibus quam. Pellentesque tincidunt eros urna, ut tristique diam faucibus "
+"condimentum. Ut dictum risus mi, non sollicitudin turpis facilisis sit amet. Morbi finibus scelerisque mattis. Fusce "
+"vel tempor purus, nec pharetra augue. Curabitur dapibus, orci eu consectetur ultrices, diam mauris sodales urna, non "
+"euismod diam lacus luctus risus. Mauris commodo accumsan sapien. Proin vel blandit sapien. Donec porta tortor vel "
+"nibh faucibus molestie. Pellentesque placerat justo erat, vitae tristique felis fringilla eget. Quisque facilisis "
+"justo at orci lobortis, ut commodo diam egestas. Etiam non tristique nisl. Cras varius, massa a sollicitudin ornare, "
+"turpis arcu fringilla leo, non euismod ligula arcu id lacus. Suspendisse potenti. Morbi pharetra dolor eget porta "
+"tristique. Nullam sem tortor, lobortis eget hendrerit a, efficitur sit amet sapien. Fusce sit amet condimentum odio, "
+"aliquet rutrum velit. Morbi vel rhoncus ante. In blandit eros ut lectus varius, quis tempor arcu iaculis. In massa "
+"leo, venenatis nec lobortis non, pulvinar non nunc. Nunc vehicula, erat vitae placerat eleifend, eros ipsum "
+"consectetur odio, eu ornare velit mauris nec sapien. Integer a consequat libero. Quisque velit augue, blandit eu "
+"luctus sit amet, laoreet sit amet odio. Etiam in enim lacus. Interdum et malesuada fames ac ante ipsum primis in "
+"faucibus. In rutrum a tortor id pulvinar. Donec pretium lorem sed sem eleifend fringilla. Fusce sollicitudin ac "
+"ligula eget pharetra. Sed cursus diam non sem ullamcorper efficitur. Vivamus congue ligula iaculis justo iaculis "
+"elementum. Integer tempor nisl arcu, ut tincidunt erat vestibulum et. Suspendisse rutrum aliquet eros non "
+"pellentesque. Mauris laoreet, diam id tincidunt faucibus, risus velit venenatis risus, in venenatis justo diam et "
+"orci. Etiam pulvinar pulvinar nisi, id efficitur erat vulputate ut. Sed suscipit sodales ante, a blandit orci "
+"maximus vel. Vestibulum at aliquet orci. Proin tincidunt nisi quis eros consequat consectetur. Praesent congue "
+"lobortis laoreet. Donec imperdiet risus erat, eu volutpat justo posuere id. Fusce placerat sollicitudin eros vitae "
+"tincidunt. Sed orci ante, ultricies sed dapibus vel, sagittis ac massa. Pellentesque vel mauris nec est hendrerit "
+"posuere. Integer sagittis diam sed felis facilisis ultrices. Aliquam erat volutpat. Nulla pharetra justo in ipsum "
+"dapibus, nec viverra nunc euismod. Nulla massa ante, euismod at interdum vel, dapibus ut ex. Etiam consequat mauris "
+"a suscipit lobortis. Donec commodo convallis velit, eget commodo urna vulputate ac. Sed molestie vel dui ut feugiat. "
+"Donec orci purus, placerat vitae egestas sed, sodales nec ex. Sed egestas turpis non malesuada semper. Donec et mi a "
+"nisi volutpat sagittis. Suspendisse potenti. Phasellus mollis sapien ac tellus imperdiet tempus. Praesent nec sapien "
+"sit amet ipsum interdum interdum non eget nunc. Aenean fringilla lorem a viverra rutrum. Donec at maximus nibh. "
+"Phasellus facilisis justo sit amet metus pharetra sagittis. Quisque mollis metus laoreet ipsum tincidunt "
+"sollicitudin. Maecenas sit amet dictum ligula. Fusce molestie iaculis dui, et gravida libero hendrerit in. Praesent "
+"euismod libero metus, vitae rhoncus velit ultrices eget. Vestibulum ac massa bibendum, gravida dolor vel, dapibus "
+"est. Etiam non elit varius, mollis purus eget, placerat velit. Nullam lectus dui, mattis at pulvinar eu, elementum "
+"et lorem. Sed vel auctor orci, nec semper neque. Nullam cursus commodo quam, in ultricies tellus rhoncus vulputate. "
+"Mauris dapibus ipsum ipsum, dapibus euismod purus pellentesque at. Nullam euismod lectus non risus consequat "
+"vulputate. Quisque finibus a turpis eu convallis. Nam magna turpis, feugiat ut urna in, tempus facilisis elit. Duis "
+"dignissim purus sagittis porttitor posuere. Suspendisse varius ligula at egestas scelerisque. Duis placerat sagittis "
+"nisi, et molestie tortor posuere condimentum. Morbi hendrerit, ante ornare tempus finibus, ex ipsum laoreet dui, vel "
+"ornare felis tortor sit amet metus. Vivamus laoreet placerat massa, non suscipit nisl faucibus eget. Vestibulum ante "
+"ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Pellentesque orci lacus, vulputate cursus ex "
+"eu, porta aliquam massa. Proin dolor massa, faucibus vel rhoncus et, venenatis a nisi. Vivamus venenatis enim mi. "
+"Sed viverra augue vitae lectus lobortis vulputate. Phasellus ac ligula congue, sagittis est non, aliquet tortor. "
+"Suspendisse faucibus euismod neque, ac congue felis. Curabitur maximus neque sit amet odio varius gravida. Proin "
+"egestas nulla eget mi bibendum luctus. Ut non mollis mi. Quisque finibus, eros non lobortis interdum, diam nisi "
+"faucibus diam, non imperdiet leo velit et dolor. Nam est massa, vehicula sed diam sed, laoreet convallis nisi. Donec "
+"enim ligula, dignissim non sem ut, pulvinar cursus mi. In at dignissim nulla, ac fringilla neque. In hac habitasse "
+"platea dictumst. Quisque luctus mattis orci, consequat egestas nisi. Vivamus et metus et quam porttitor elementum. "
+"Suspendisse auctor mauris eu sollicitudin sagittis. Vivamus ac ante non augue iaculis consectetur quis quis dui. In "
+"bibendum risus tristique ligula iaculis finibus. Phasellus non ante risus. Maecenas ac leo cursus, molestie purus "
+"sed, tristique purus. Etiam sem nulla, aliquam nec laoreet nec, iaculis quis nulla. Maecenas id dui id neque "
+"venenatis gravida. Etiam vestibulum felis at diam porta ultrices. Ut finibus tortor et augue ornare, et efficitur "
+"purus scelerisque. Phasellus et ultricies arcu, vel lacinia lacus. Aenean tincidunt eleifend nunc, sit amet mattis "
+"purus venenatis sit amet. Curabitur eleifend sem nisl, et feugiat diam pharetra sit amet. Mauris ullamcorper mi vel "
+"condimentum egestas. Nulla pulvinar purus vel sagittis posuere. Nulla quis enim bibendum, iaculis quam in, tincidunt "
+"quam. Vestibulum rhoncus volutpat risus. Nulla ultricies bibendum est non malesuada. Nunc porta erat est, a "
+"tincidunt magna gravida vel. Maecenas sit amet aliquet odio. Vestibulum egestas, tortor scelerisque consectetur "
+"pharetra, nisi tellus feugiat justo, et bibendum libero mi in diam. Aliquam tempus sapien nec tristique convallis. "
+"Nullam congue, lacus quis bibendum dignissim, nisl purus molestie dolor, a tempor dolor nibh pretium tellus. In hac "
+"habitasse platea dictumst. Cras at est turpis. Nam nec lacus posuere, mattis mi eu, viverra ex. Nullam eleifend "
+"ornare orci, vel tempor tellus. Ut nec eros eget tortor tempus tristique commodo sed lorem. Donec quis scelerisque "
+"nibh, non tincidunt velit. Fusce in eleifend sapien. Nunc sodales sem ut nunc pellentesque, eget pharetra justo "
+"tempor. Proin pretium velit et vehicula interdum. Maecenas luctus venenatis tincidunt. Donec hendrerit, ligula non "
+"volutpat porta, dui ante facilisis massa, at congue orci mi sed quam. Donec lorem ipsum, malesuada quis purus in, "
+"commodo malesuada justo. Etiam luctus, lorem vel rutrum tristique, mauris urna volutpat felis, a laoreet urna nunc "
+"et neque. Morbi a diam tincidunt augue cursus commodo nec ut ligula. Maecenas ultrices purus fermentum ullamcorper "
+"aliquet. Maecenas mi enim, semper nec metus at, posuere tristique ligula. Suspendisse est elit, porta quis massa id, "
+"gravida commodo ante. Nullam maximus mauris sit amet dolor tempus posuere. Phasellus purus mi, interdum in ipsum "
+"quis, tristique venenatis dolor. Suspendisse potenti. Phasellus odio erat, varius sed aliquet vestibulum, laoreet "
+"sed mauris. Vivamus sapien erat, maximus tristique elementum ac, eleifend in enim. Morbi accumsan elementum neque, a "
+"facilisis enim laoreet non. Donec auctor condimentum fringilla. Proin id urna nec tellus maximus maximus tincidunt "
+"et libero. Integer ultricies venenatis odio, ut volutpat odio laoreet non. Donec in scelerisque justo. Integer "
+"mauris libero, fringilla vel sapien sit amet, laoreet tincidunt dolor. Nam efficitur sagittis arcu, vel lobortis dui "
+"gravida non. Curabitur lobortis feugiat finibus. Vestibulum dictum tortor nec magna fringilla blandit. Nulla "
+"facilisi. Sed cursus laoreet neque vitae pulvinar. Ut iaculis euismod ullamcorper. Nunc in hendrerit lectus, sed "
+"venenatis mi. Suspendisse et est dui. Sed elementum augue non ornare cursus. Quisque varius facilisis magna nec "
+"laoreet. Suspendisse consequat, risus sed tempus egestas, velit felis faucibus erat, eu pharetra erat nisl sed "
+"turpis. Sed ultricies ac quam id mollis. In consequat et erat vitae interdum. Pellentesque malesuada feugiat ligula "
+"eu consectetur. Vestibulum tempor mi quis purus luctus dictum. Etiam condimentum ac ligula eget imperdiet. Ut "
+"placerat, tortor eu lacinia imperdiet, enim nibh aliquam nibh, quis faucibus enim odio eu arcu. Nullam sagittis, "
+"diam a ornare congue, ipsum eros scelerisque est, sit amet sagittis nisl tellus in felis. Nam eget ornare turpis. "
+"Sed tempor ac enim a vestibulum. Pellentesque eleifend lacus non libero accumsan, ut consectetur sapien lacinia. "
+"Etiam ut arcu non mi feugiat accumsan ut sit amet risus. Donec consequat eros sapien, malesuada imperdiet justo "
+"bibendum sit amet. Nulla pretium varius lectus, in eleifend quam fringilla in. Quisque eu pretium velit. Sed eget "
+"lectus sit amet tortor blandit tempus vel at sapien. Sed at velit porta, venenatis lorem sed, dapibus arcu. Donec "
+"pellentesque tortor id massa interdum pretium. Praesent id diam quis nunc dictum finibus quis quis ipsum. Quisque "
+"consectetur risus eu elit viverra, eget laoreet odio efficitur. In congue turpis iaculis ullamcorper bibendum. Duis "
+"at elit et velit varius vulputate ut ac turpis. Nunc posuere, urna id lobortis ornare, neque ex ultricies erat, id "
+"sollicitudin ante quam sed magna. Nunc ultrices quam erat, eget dictum libero sollicitudin in. Nulla facilisi. "
+"Pellentesque eleifend risus non justo imperdiet aliquet. Donec finibus auctor ornare. Duis in arcu lacinia, "
+"fermentum tellus vel, efficitur justo. Morbi nec nunc leo. Proin lacinia erat vel elementum dapibus. Proin diam "
+"ipsum, mollis eu lobortis a, facilisis consectetur est. Vestibulum rutrum pellentesque urna, a laoreet justo dictum "
+"vitae. Nullam dictum, mi elementum dictum interdum, sem nisl fermentum est, nec mattis enim ante aliquam tortor. "
+"Phasellus eu quam magna. Vivamus augue enim, dictum in nibh non, condimentum tristique lorem. Suspendisse potenti. "
+"Sed nibh lacus, auctor ut arcu sollicitudin, posuere tempor urna. Phasellus at odio euismod ipsum congue auctor. "
+"Fusce vestibulum elementum nunc, vel feugiat nibh bibendum at. Quisque felis ligula, fermentum a metus ac, pulvinar "
+"hendrerit est. Proin vitae tincidunt purus, vestibulum eleifend ipsum. Ut rhoncus et elit ut varius. Praesent eu "
+"pharetra tellus. Suspendisse varius, dui quis efficitur fermentum, est lectus ultricies ex, a fermentum orci nunc eu "
+"lorem. Integer aliquet nunc ullamcorper lacinia elementum. In cursus tortor nisi, ut pharetra tortor venenatis eu. "
+"Duis tincidunt, libero sed varius dictum, neque velit facilisis enim, eget bibendum mi eros et nisl. Nam turpis "
+"neque, lobortis eget ante ac, tristique congue lacus. Aenean dictum vitae tortor sed tristique. Donec sodales in "
+"arcu ut tristique. Curabitur in facilisis nisi, non vulputate odio. Phasellus ut fringilla nunc, nec dapibus turpis. "
+"Sed ut erat tempor sem vulputate gravida at at dui. Aenean id dolor ante. Morbi auctor interdum nisi, id pretium "
+"eros ultrices vel. Nulla eget justo fringilla, finibus quam et, accumsan ex. In nisl neque, pharetra nec volutpat "
+"at, mattis nec odio. Nam et sapien sed libero lacinia tempor sit amet vitae turpis. Praesent vel porta lacus, porta "
+"dignissim nunc. Aenean vitae vulputate purus. Ut at elit arcu. Integer risus neque, varius ac elit maximus, "
+"ultricies sagittis nisi. Pellentesque sapien magna, malesuada tincidunt ornare sed, malesuada tempor odio. Morbi id "
+"neque velit. Pellentesque at velit sed elit eleifend auctor. Quisque tincidunt tempus justo, venenatis dapibus sem "
+"pellentesque quis. Suspendisse finibus feugiat est id consectetur. Nulla commodo, massa auctor vulputate egestas, "
+"arcu massa tincidunt leo, quis ullamcorper sapien augue in nibh. Pellentesque ultrices ligula tincidunt urna "
+"fringilla, ac ultricies eros convallis. Ut nec massa diam. Maecenas justo nulla, dapibus id justo sollicitudin, "
+"fermentum tempor dui. Vivamus laoreet auctor mi non venenatis. Nulla commodo libero ac ex volutpat tincidunt. Donec "
+"vestibulum blandit purus bibendum laoreet. Morbi in porta orci. Nam commodo ex eget diam maximus cursus. Proin "
+"bibendum quis felis eget euismod. Praesent neque neque, pulvinar eu sem non, gravida ornare tortor. Ut tortor nisi, "
+"suscipit in lectus ac, volutpat pretium nisi. Nam rutrum nec dui quis vulputate. Duis in velit enim. Fusce porttitor "
+"vitae nisi a tincidunt. Ut enim purus, venenatis ut purus ut, iaculis dignissim ex. Aliquam erat volutpat. "
+"Suspendisse potenti. Maecenas ut malesuada elit. Maecenas tellus neque, pulvinar non metus ut, viverra finibus diam. "
+"Sed ac porttitor dui. Fusce sit amet ligula metus. Integer id aliquet libero. Sed tempor nisl in porttitor "
+"ultricies. Maecenas molestie orci sed sapien molestie interdum non id felis. Nullam sagittis elementum erat in "
+"pretium. Nunc pellentesque, ex sit amet fringilla dignissim, augue quam dictum leo, eget tristique turpis mauris sed "
+"metus. Praesent vel mauris risus. Etiam eleifend metus ut risus tempor, ac ultrices dolor dictum. Nulla sagittis non "
+"urna vitae feugiat. In venenatis arcu vel finibus volutpat. Nam non bibendum magna, nec eleifend ex. Etiam sit amet "
+"nisl euismod, mattis nisi quis, commodo nisl. Nunc eget mauris vulputate, cursus neque in, hendrerit ante. Cras non "
+"nisl in nisl laoreet aliquam. Sed vestibulum, nunc vitae molestie varius, lectus justo vehicula est, nec placerat "
+"ipsum lectus quis leo. Maecenas efficitur semper eros, sed pretium arcu blandit eu. Aliquam eget purus cursus, "
+"sollicitudin augue quis, cursus purus. Maecenas sed finibus ligula. Curabitur at diam quis eros mollis semper. Nulla "
+"commodo nisi libero, id feugiat nisl tincidunt bibendum. Mauris convallis tincidunt justo eu sodales. Quisque arcu "
+"lacus, finibus sed hendrerit at, convallis ut diam. Nulla enim nulla, efficitur quis tincidunt et, pulvinar sit amet "
+"enim. Aenean mattis urna id mauris maximus tincidunt. In hac habitasse platea dictumst. Morbi ornare porta congue. "
+"Aliquam hendrerit efficitur mi at aliquet. Vivamus rutrum lectus vel turpis volutpat, consectetur congue sem "
+"consectetur. Sed rhoncus elit sed orci tincidunt, ut condimentum diam ornare. Nulla facilisi. Ut placerat et massa "
+"nec malesuada. Praesent dapibus condimentum augue, at imperdiet lacus facilisis sed. Praesent at metus nunc. Morbi "
+"accumsan eros et turpis viverra, nec sagittis odio iaculis. Aenean rhoncus, nibh a consectetur sodales, massa lorem "
+"commodo dui, sit amet consequat ex arcu eget augue. Praesent quis nibh urna. Cras eu congue ligula, in ultricies "
+"ante. Etiam interdum, est tincidunt euismod sollicitudin, lectus felis mollis ex, pretium fringilla magna lorem non "
+"libero. Fusce aliquam tellus eget sodales commodo. Sed sapien lectus, dapibus quis elit at, ultricies tincidunt "
+"eros. Nulla suscipit orci sit amet aliquam pellentesque. Cras sed eleifend ligula, quis vehicula ligula. Integer "
+"quis tortor in mauris dictum malesuada sed non turpis. Nulla faucibus quis arcu molestie vulputate. Proin fermentum "
+"tellus feugiat, imperdiet mi sit amet, tempor sem. Mauris hendrerit augue a vulputate vulputate. Vivamus sagittis at "
+"odio non venenatis. Nunc a molestie dolor. Nunc erat nisi, consequat et tristique in, blandit non tortor. Vivamus "
+"euismod bibendum augue, ut aliquam lorem mattis quis. Duis laoreet odio at justo ultricies, nec scelerisque enim "
+"euismod. Sed eu turpis a lorem cursus feugiat. Duis ultrices molestie nulla non pharetra. Morbi faucibus est auctor "
+"faucibus placerat. Donec blandit quis ex ac pulvinar. Vestibulum a consequat quam. Fusce vitae facilisis ex. Etiam a "
+"risus eu orci tincidunt interdum. Proin interdum eros nec nibh venenatis, sed luctus sapien tincidunt. In cursus, "
+"ante nec dapibus bibendum, augue tortor venenatis felis, eu aliquam erat est vitae diam. Cras lacinia placerat quam, "
+"eu finibus purus. Aenean et augue purus. Praesent efficitur ornare magna in cursus. Nunc quis tempor ante, ac "
+"accumsan ligula. Nullam elit diam, tempus in sollicitudin at, fermentum tincidunt mi. Vestibulum accumsan, nisi at "
+"rutrum scelerisque, justo mauris cursus nulla, finibus cursus nulla elit quis augue. Aliquam lacus ante, ullamcorper "
+"quis varius vitae, ullamcorper eget magna. Phasellus mollis nisl eu nulla eleifend, non tempus tellus faucibus. "
+"Curabitur molestie eros id eleifend accumsan. Suspendisse tristique sem ante, non blandit eros accumsan ac. Ut sit "
+"amet ante justo. Nam condimentum felis quis urna sagittis hendrerit. Cras condimentum est ac massa aliquet finibus. "
+"Donec faucibus malesuada fermentum. Aliquam malesuada augue vitae dolor rutrum pellentesque. Nullam vulputate "
+"rhoncus porta. Quisque vulputate dignissim felis sit amet aliquet. Nam elementum odio velit, eget fringilla mi "
+"dignissim at. Mauris mollis diam orci, vel porta risus tempor a. Nullam quis dolor volutpat, ornare est at, "
+"fermentum urna. Fusce mollis nisl a augue condimentum, eu dictum dolor posuere. Mauris et egestas sem. Sed pretium "
+"lectus laoreet velit feugiat luctus. Nullam sodales at augue vel semper. Pellentesque vehicula dictum augue, eget "
+"tristique orci interdum a. Aenean non est eleifend, tristique urna sed, elementum nunc. Sed consectetur id lorem "
+"quis mollis. Ut et blandit velit, et lobortis dolor. Quisque nec odio sed mi ullamcorper pellentesque. Ut vitae "
+"eleifend nisi, vitae dapibus est. Vivamus ornare eleifend volutpat. Sed et tincidunt nisi. Praesent maximus risus a "
+"bibendum consequat. Vestibulum quis ex vitae ante ultricies ultricies. Maecenas dictum tellus eget enim tincidunt "
+"imperdiet. Quisque vel libero gravida, mollis erat id, placerat dolor. Etiam ante eros, bibendum vitae ultricies in, "
+"rhoncus nec turpis. Pellentesque gravida nunc sit amet iaculis condimentum. Phasellus in ultricies libero, et "
+"maximus justo. Donec ut ultrices elit. Interdum et malesuada fames ac ante ipsum primis in faucibus. Pellentesque "
+"rhoncus, nunc at iaculis dictum, magna lectus rhoncus augue, vel aliquam sem mauris in metus. Morbi commodo purus "
+"mi, ut faucibus dui luctus et. Suspendisse accumsan placerat tortor. Cras dignissim blandit leo, non tincidunt leo. "
+"Nulla euismod turpis ac malesuada aliquam. Ut ultrices bibendum elit sed elementum. Donec auctor aliquam vehicula. "
+"Mauris lacinia dignissim leo, ullamcorper egestas nibh rutrum eget. In semper sit amet libero eget ultricies. Proin "
+"et imperdiet odio. In hac habitasse platea dictumst. In hac habitasse platea dictumst. Integer sed dolor quis tortor "
+"pretium euismod at vel dolor. Donec aliquet et urna at porta. Vestibulum tincidunt eget sapien elementum mattis. "
+"Proin lacinia faucibus orci, sed eleifend augue mollis et. Vestibulum ante ipsum primis in faucibus orci luctus et "
+"ultrices posuere cubilia Curae; Cras pellentesque, dolor eget bibendum tincidunt, turpis ante pharetra tortor, quis "
+"interdum tellus tellus sit amet nisl. Nulla convallis tempus egestas. Curabitur quis condimentum metus, eu placerat "
+"metus. Nunc ligula nunc, posuere at iaculis nec, convallis id tellus. Curabitur pretium libero lorem, quis placerat "
+"nunc fringilla interdum. Vestibulum et finibus ante. Duis quis nisi neque. Curabitur ornare lorem nec ex fringilla, "
+"et porta massa consequat. Nulla malesuada turpis nec eleifend tincidunt. Praesent ultricies dolor vitae mauris "
+"lacinia tempor. Sed blandit sapien a odio scelerisque consequat. Mauris non dictum eros. Vestibulum ante ipsum "
+"primis in faucibus orci luctus et ultrices posuere cubilia Curae; Pellentesque habitant morbi tristique senectus et "
+"netus et malesuada fames ac turpis egestas. In ut sollicitudin tellus. Suspendisse ultrices vitae erat non pharetra. "
+"Nulla pellentesque at diam venenatis sollicitudin. Vestibulum sed finibus sapien. Curabitur a metus convallis, "
+"euismod est id, iaculis nunc. Vestibulum laoreet ornare turpis. Integer rhoncus, felis nec fermentum suscipit, dui "
+"lacus sagittis ligula, vitae vestibulum urna elit aliquam est. Sed sit amet mi tortor. Suspendisse a dapibus velit. "
+"Cras eget imperdiet turpis. Maecenas at lorem condimentum, elementum augue mattis, rutrum purus. Duis imperdiet "
+"pellentesque nunc, eu tristique lectus malesuada commodo. Vivamus aliquet congue eros ac dapibus. Nunc quis "
+"porttitor odio. Nulla quis dui luctus, vestibulum enim malesuada, imperdiet elit. Donec facilisis mollis diam ut "
+"posuere. Nulla facilisi. Duis nec magna lacus. Vestibulum consequat ut tortor ut ornare. Curabitur nec felis sit "
+"amet dui finibus rutrum. Phasellus sit amet lectus nec nisl egestas posuere. Etiam nec euismod magna, vitae "
+"ullamcorper enim. Vestibulum pretium cursus semper. Cras vel lorem ut urna molestie elementum. Mauris luctus vel "
+"arcu quis egestas. Suspendisse potenti. Nullam viverra sollicitudin lacus luctus sodales. Maecenas eget diam cursus "
+"quam tincidunt ultricies vitae nec lacus. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec urna "
+"sapien, porta a efficitur vitae, imperdiet vel ligula. Nulla volutpat massa sit amet est aliquet, ut iaculis tellus "
+"convallis. Sed justo tortor, sodales non nisi quis, laoreet commodo quam. Cras tempus purus a tempor malesuada. "
+"Curabitur enim nibh, viverra in enim eget, viverra euismod nunc. Mauris nunc leo, faucibus blandit condimentum nec, "
+"rutrum sit amet leo. Quisque nec tortor sed felis pretium imperdiet. Morbi lobortis, dolor nec lobortis maximus, "
+"turpis justo aliquet massa, eget aliquet nunc mauris a lectus. Phasellus dignissim, est nec luctus consequat, ex "
+"nisi euismod lacus, a viverra nulla eros et est. Suspendisse in egestas dolor. Etiam non placerat lorem. "
+"Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Aliquam ut enim "
+"tristique, porta nulla quis, placerat eros. Integer eget feugiat mi, ac condimentum felis. Fusce auctor ligula ut "
+"est placerat efficitur. Nam hendrerit condimentum ante eget tincidunt. Phasellus vel convallis neque. Vivamus sit "
+"amet elit eu enim iaculis scelerisque. Donec imperdiet lacus id magna luctus, vitae dapibus quam condimentum. Donec "
+"laoreet vehicula tellus. Nullam nec neque at massa ultricies dignissim. Suspendisse potenti. Cras convallis nunc "
+"urna, a tempor metus volutpat ut. Fusce viverra lorem vitae quam ullamcorper cursus. Mauris maximus et mi eget "
+"tincidunt. Proin molestie suscipit felis at ultricies. Duis varius rhoncus metus vehicula bibendum. Aliquam "
+"consequat non tellus at aliquam. Vivamus nec turpis facilisis, dapibus lacus in, congue tortor. Curabitur at "
+"interdum mi, sed rhoncus nibh. Morbi facilisis purus laoreet, tincidunt justo sit amet, elementum lectus. Vestibulum "
+"pellentesque sem lacus, in condimentum purus consequat at. Integer pharetra rhoncus aliquam. Duis nec sem ac elit "
+"suscipit laoreet. Integer vel est commodo, feugiat sapien eget, cursus quam. Aenean elit leo, interdum a posuere "
+"nec, laoreet eu magna. Nam sit amet felis faucibus, porttitor justo eget, commodo mi. Maecenas a eleifend nibh. "
+"Donec ut ornare augue. Aliquam pellentesque aliquet eros in hendrerit. Nullam consectetur odio id lectus ullamcorper "
+"facilisis. Donec pulvinar, magna non sollicitudin commodo, erat lacus egestas massa, a egestas nibh nulla ac lorem. "
+"Maecenas at mi posuere, fringilla lectus sed, fringilla eros. Vivamus mattis at magna ac suscipit. Proin varius mi a "
+"quam efficitur ullamcorper. Curabitur venenatis turpis lacus, vitae volutpat velit ultricies sed. Sed faucibus id "
+"neque in consequat. Nulla imperdiet fermentum placerat. Donec rutrum libero ac lorem commodo pellentesque in tempor "
+"augue. Maecenas sodales cursus ex, ac elementum felis consectetur vel. Cras ante nulla, porttitor nec ex non, "
+"venenatis consectetur justo. Nam vitae enim eget augue euismod suscipit et in nulla. Morbi eu sollicitudin libero, "
+"ut lobortis purus. Pellentesque sodales tempor diam, a luctus dui vehicula tempus. Cum sociis natoque penatibus et "
+"magnis dis parturient montes, nascetur ridiculus mus. Vestibulum dignissim sagittis diam ac aliquam. Integer iaculis "
+"ac est eu molestie. Vivamus convallis arcu nec rutrum molestie. Vestibulum mollis ipsum neque. Vestibulum "
+"condimentum neque quis tellus elementum, in facilisis neque venenatis. Donec quis ultrices risus. Cras mattis felis "
+"eget erat iaculis, id scelerisque mauris pharetra. Vivamus condimentum tempor ipsum, porta commodo erat dictum ut. "
+"Fusce et ligula sed arcu tincidunt efficitur nec ut felis. Donec eu justo pellentesque, finibus diam quis, iaculis "
+"erat. Fusce a tempus urna, at fermentum est. Sed pretium orci dapibus ante laoreet, a consequat erat scelerisque. "
+"Etiam nisi tortor, vulputate quis sapien sit amet, lobortis blandit felis. Morbi urna purus, pellentesque quis orci "
+"id, suscipit consequat velit. Donec vehicula ipsum felis. Donec at elit ipsum. Fusce purus sapien, convallis quis "
+"faucibus et, tempus at dolor. Vivamus commodo sem ac congue imperdiet. Vivamus convallis eget est eu vulputate. "
+"Aliquam vehicula augue ac urna imperdiet interdum. Praesent euismod arcu quis purus vestibulum, et placerat metus "
+"hendrerit. Fusce semper lacus sit amet ligula scelerisque scelerisque. Vestibulum neque ex, aliquam non lorem a, "
+"aliquam fringilla enim. Aenean consectetur vestibulum tortor. Donec et elit consectetur, tincidunt augue feugiat, "
+"condimentum diam. In luctus tellus at massa euismod faucibus. Ut tempus dui hendrerit, vehicula ex ut, facilisis "
+"lacus. Pellentesque bibendum enim auctor, vulputate justo vel, ultricies est. Praesent interdum turpis in convallis "
+"luctus. Duis vel enim venenatis, mollis elit vitae, mattis velit. In eu posuere nibh. Duis a est est. Nam semper "
+"tincidunt nulla id dignissim. Fusce consectetur maximus eros quis posuere. Sed efficitur, enim quis ultrices "
+"eleifend, est diam commodo dui, nec euismod augue velit sit amet ante. Integer fringilla vehicula faucibus. "
+"Curabitur non placerat turpis. Integer malesuada quam eget sapien tristique aliquet. In hac habitasse platea "
+"dictumst. Cras dignissim mauris neque, in facilisis nulla pulvinar ac. Phasellus sagittis ligula non sem aliquet "
+"iaculis. Integer interdum elit in dolor vehicula, non condimentum justo pretium. Aliquam eget feugiat tellus. "
+"Suspendisse condimentum dui at erat elementum semper. Aliquam vitae cursus lorem. Ut vestibulum porttitor purus ut "
+"dapibus. Curabitur posuere nunc quis nisi rhoncus, ac mollis enim eleifend. Aenean tristique at justo ut tempor. "
+"Proin posuere condimentum arcu ac lobortis. Proin euismod posuere ipsum, nec dignissim velit eleifend gravida. "
+"Quisque quis sem mi. Proin scelerisque consequat lectus nec sodales. Fusce id sapien a erat cursus sodales. Morbi ac "
+"magna vitae lorem dictum luctus in et lacus. Morbi imperdiet mi interdum, molestie sem in, accumsan leo. Sed lacinia "
+"enim et sem egestas, a pulvinar velit ullamcorper. Aenean laoreet, erat eu viverra dictum, eros odio venenatis mi, "
+"tincidunt blandit odio mauris id augue. Donec pretium mauris nibh, ut eleifend velit auctor vitae. Morbi tincidunt "
+"lacus id ullamcorper egestas. Proin vel porttitor purus, eu fermentum dui. Aliquam a interdum mi. Aliquam ut rhoncus "
+"nibh. Morbi nulla libero, commodo quis eros eu, scelerisque gravida ligula. Aliquam sed arcu nunc. Sed egestas "
+"hendrerit orci, nec rhoncus arcu fringilla quis. Pellentesque lobortis nulla arcu. Integer aliquam vel quam sed "
+"tempor. Morbi viverra tempus risus vel convallis. Cras eget neque ex. Mauris porta, risus at rhoncus hendrerit, "
+"libero metus pharetra sapien, quis viverra tortor nunc tincidunt magna. Aenean a tellus ullamcorper, convallis urna "
+"quis, suscipit sem. Vivamus eu eleifend est. Duis venenatis metus eget ex consequat molestie. In ullamcorper a dolor "
+"vitae feugiat. Morbi ultrices vestibulum venenatis. Phasellus luctus enim id aliquet pharetra. Aenean mauris felis, "
+"finibus eu dolor at, tempor sodales diam. Sed nisl nibh, tincidunt quis fringilla vel, congue eu dui. Duis viverra "
+"justo eu sem ultricies dignissim. Morbi et sollicitudin erat. Proin id porttitor odio, et sagittis ex. Aenean "
+"laoreet leo sit amet risus vestibulum, mollis ultrices tortor porttitor. Sed vestibulum varius ligula quis accumsan. "
+"Duis fermentum, dolor iaculis condimentum tincidunt, purus nunc bibendum nibh, ac sodales tortor odio non ante. Sed "
+"leo mauris, consequat molestie quam eu, vulputate volutpat metus. Cras fringilla risus sed arcu consequat luctus. "
+"Nam malesuada, turpis at luctus blandit, velit elit fringilla metus, eu mollis odio felis id tortor. Aliquam erat "
+"tellus, pulvinar nec iaculis et, consequat sit amet diam. Sed vestibulum, leo ut vehicula suscipit, quam justo "
+"maximus lectus, nec lobortis urna tortor nec nisi. Vestibulum eget ornare arcu, sed viverra turpis. Sed posuere "
+"tellus iaculis, scelerisque dui id, convallis lectus. Aliquam sodales at mi consectetur dignissim. In fringilla, "
+"urna id placerat mattis, diam magna commodo dui, at elementum arcu elit et libero. Duis venenatis vulputate nisl "
+"congue pharetra. Fusce sapien velit, cursus a consectetur quis, auctor gravida sem. Maecenas malesuada metus quis "
+"elit congue accumsan. Vivamus scelerisque euismod malesuada. Vestibulum purus metus, tempor eget faucibus a, cursus "
+"eu arcu. Morbi dictum urna vitae velit pellentesque facilisis. Sed arcu est, tempor ac turpis sit amet, ultricies "
+"venenatis augue. Nunc laoreet leo gravida facilisis dapibus. Aliquam convallis ullamcorper felis, sit amet tempor "
+"libero euismod sit amet. Quisque leo augue, finibus et euismod non, venenatis sed libero. Cras pharetra rhoncus "
+"odio, in pharetra lacus porttitor scelerisque. Maecenas eleifend felis vitae diam blandit viverra. Fusce at "
+"ultricies arcu, pharetra finibus enim. Etiam pellentesque semper ligula, sed tincidunt purus. Sed fermentum metus "
+"varius, aliquet libero eget, vehicula erat. Sed ac finibus metus. Pellentesque libero leo, semper et eros nec, "
+"gravida condimentum urna. Cras nec turpis convallis, efficitur lacus at, ultricies ex. Fusce eu neque elementum leo "
+"gravida semper. Duis sed tellus vitae magna fringilla maximus ac ut nisl. Integer id ligula ullamcorper, ultricies "
+"quam sit amet, ullamcorper diam. Maecenas rhoncus nulla eu dui vulputate scelerisque. Vestibulum porttitor eget nibh "
+"a mattis. Mauris tempus at urna blandit dignissim. Proin turpis leo, mattis ut turpis eget, aliquet tempor ante. "
+"Nunc in mollis nunc, et interdum nisi. Cras tristique sollicitudin tortor sit amet ultrices. Proin rhoncus neque "
+"urna. Maecenas bibendum, massa sit amet suscipit suscipit, justo tortor maximus dolor, posuere facilisis nisi tellus "
+"elementum diam. Quisque id eros vel lectus malesuada tincidunt. Donec at orci ac ligula venenatis dignissim sit amet "
+"nec purus. Sed eu neque finibus, tristique ex a, feugiat ante. Pellentesque tincidunt luctus mollis. Nullam blandit "
+"faucibus gravida. Ut sit amet malesuada nibh, vel tincidunt ipsum. Donec suscipit lorem in dui luctus, viverra "
+"imperdiet magna placerat. Pellentesque venenatis eros quis urna efficitur facilisis. Cras ligula magna, tempus "
+"facilisis tincidunt at, varius quis lectus. Sed quam neque, facilisis vel facilisis vel, lobortis ac orci. Nullam "
+"pretium interdum erat ac ultrices. Etiam enim mauris, vehicula nec rhoncus quis, volutpat vel erat. Morbi imperdiet "
+"rhoncus rutrum. Nullam auctor condimentum diam nec faucibus. Etiam sit amet porta nulla, sit amet lobortis enim. "
+"Aenean tincidunt condimentum accumsan. Vestibulum mollis diam risus, vitae ornare enim iaculis non. Nullam vitae "
+"risus tristique, imperdiet augue ut, egestas dolor. Sed sit amet leo eu diam commodo vestibulum id in dolor. Vivamus "
+"tristique molestie faucibus. Duis tempor porttitor turpis ac consectetur. Curabitur condimentum, ipsum eu dignissim "
+"semper, ipsum erat pretium quam, ut maximus erat ligula eu felis. Sed viverra, mauris id tempus tempor, nisi leo "
+"consectetur arcu, ac vulputate lorem mauris non sapien. Maecenas rhoncus magna mauris, in luctus nulla dapibus at. "
+"Sed magna est, ultrices sit amet erat nec, dapibus lacinia massa. Morbi cursus ex in elit auctor egestas. Quisque id "
+"placerat nibh, at mollis tortor. Proin fringilla sodales sapien, ac ullamcorper sem bibendum eget. Donec dui ligula, "
+"viverra eget leo ac, tincidunt fringilla mauris. Quisque vel lectus eget metus feugiat laoreet. Morbi eget "
+"vestibulum enim, ac ultricies lorem. Nam at mollis magna. Etiam vitae orci eu leo facilisis vestibulum. Ut sed "
+"turpis ut nibh iaculis rhoncus. Phasellus sit amet risus pellentesque, gravida eros a, porta nibh. Suspendisse at "
+"tincidunt ligula. Vivamus id libero diam. Morbi viverra ipsum turpis, in ullamcorper enim pellentesque nec. Sed "
+"ultricies, lectus quis pellentesque sodales, arcu diam commodo massa, a vestibulum purus sapien eget risus. Duis "
+"rhoncus in velit in dignissim. Aliquam sit amet metus in quam finibus cursus. Pellentesque eget aliquam justo. Fusce "
+"imperdiet, tellus non venenatis facilisis, diam mi lobortis dolor, at consectetur est massa id elit. Vivamus ante "
+"ex, faucibus et mollis eget, dignissim vel massa. Duis ultricies diam commodo purus facilisis pharetra. Curabitur "
+"pretium massa sed enim vehicula, id vehicula neque vehicula. In quis lectus non mauris pulvinar fermentum. Aliquam "
+"condimentum aliquet dui et congue. Maecenas quis augue eget leo gravida aliquet. Praesent sit amet fermentum odio, "
+"ut placerat nulla. Curabitur sit amet iaculis erat, eu volutpat odio. Ut iaculis ex quis tempus commodo. "
+"Pellentesque cursus eros at velit vulputate, id luctus massa pretium. Morbi ex dui, sodales id finibus id, aliquet a "
+"justo. Maecenas semper leo eget dolor rutrum, at imperdiet nibh eleifend. Aliquam eget purus tortor. Cras rutrum "
+"tortor massa, vel bibendum nunc aliquam vel. Nullam vestibulum, metus vel fermentum elementum, nulla sapien egestas "
+"justo, ac feugiat ex justo nec eros. Donec sit amet nibh mollis, commodo quam sit amet, semper magna. In tortor "
+"magna, elementum nec auctor sed, pellentesque at augue. Sed gravida arcu ac aliquet convallis. Nulla facilisi. Duis "
+"nunc quam, gravida non interdum id, cursus ac leo. Suspendisse vel ipsum nisl. Aliquam at gravida libero. Maecenas "
+"sit amet efficitur orci. Fusce id vehicula sapien. Proin euismod diam non laoreet ultricies. Nunc ullamcorper, nibh "
+"id cursus vehicula, ex purus tempor urna, et euismod orci est sed elit. Duis ut blandit mauris. Ut blandit cursus "
+"eros, sed laoreet nisl efficitur ac. Phasellus dui elit, fringilla sit amet cursus nec, pharetra quis odio. Ut ut "
+"lorem sit amet sem dapibus accumsan. Aenean a laoreet dolor. Donec eu laoreet velit. Etiam id nisi vel nibh dapibus "
+"congue a quis odio. Donec velit risus, semper quis porta non, elementum quis lorem. Interdum et malesuada fames ac "
+"ante ipsum primis in faucibus. Nullam sit amet dolor magna. Maecenas quis sapien sit amet est pulvinar lobortis "
+"efficitur cursus orci. Phasellus tristique mauris lorem, eu ultricies justo ornare condimentum. Integer urna enim, "
+"lobortis id malesuada ut, mattis eget libero. Sed commodo tincidunt eleifend. Fusce sed velit ut dui pellentesque "
+"pellentesque eget vel diam. Aenean nec turpis at tortor consectetur consectetur. Vestibulum ultrices elit at nisl "
+"pellentesque molestie. Maecenas diam dolor, faucibus eget posuere ut, sodales ut eros. Nam vulputate mollis diam nec "
+"gravida. Nam et ullamcorper diam. Aenean non nulla non lorem ullamcorper sagittis non quis erat. Pellentesque "
+"habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. In hac habitasse platea dictumst. "
+"Donec quis mauris ac nibh vestibulum eleifend placerat sed lacus. Suspendisse mi elit, viverra non velit ut, "
+"tincidunt tempus felis. Fusce ullamcorper, arcu nec aliquet porttitor, odio lacus mollis mi, id malesuada tortor "
+"velit aliquet turpis. Sed hendrerit felis nec faucibus ornare. Nulla ut metus eget augue malesuada posuere eget eu "
+"tortor. Cras ultrices odio sit amet porttitor vehicula. Sed vulputate leo vitae justo viverra, nec volutpat eros "
+"consectetur. Nunc nunc tellus, porta in arcu in, vulputate ultricies tellus. Fusce commodo efficitur lorem, sit amet "
+"lacinia sapien sollicitudin at. Etiam aliquet non mi vitae ornare. Cras condimentum imperdiet elit eu dictum. Donec "
+"sed enim sed massa tempor porta et sit amet felis. Nam interdum ornare sem, in tincidunt risus consectetur vel. Ut "
+"convallis purus mauris, in consequat ligula ullamcorper ut. Quisque elit ipsum, accumsan eget ligula vitae, "
+"sollicitudin luctus tellus. Nunc pretium turpis ligula, id dignissim lorem suscipit eu. Nulla facilisi. Sed lectus "
+"odio, vehicula vel vulputate id, ultrices non ipsum. Donec arcu quam, consequat eget aliquet sit amet, ullamcorper "
+"non nibh. Etiam finibus, mi id lobortis sagittis, leo leo lobortis lectus, sit amet aliquam dui odio sit amet massa. "
+"Suspendisse iaculis urna ac lectus gravida, iaculis efficitur tellus hendrerit. Sed tellus enim, condimentum in "
+"augue eget, sagittis ullamcorper sem. Suspendisse vitae aliquet libero. Aenean quis purus in sapien dapibus "
+"suscipit. Sed commodo nunc in lacus bibendum, vel tincidunt ante ornare. Ut tristique luctus volutpat. Class aptent "
+"taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Quisque a ultricies orci, eu porta "
+"odio. Vivamus sapien arcu, ultrices vel dui ut, luctus viverra purus. Praesent fringilla sed odio quis pretium. "
+"Vestibulum ullamcorper nisi tortor, id sollicitudin lectus tempor a. Ut malesuada sapien eu sapien posuere, non "
+"euismod eros porta. Nunc vel tincidunt ligula. Cras dolor ante, tristique tempor metus quis, mollis vulputate orci. "
+"Curabitur vitae nisl euismod, elementum purus vel, dictum lorem. Nunc eu mauris at metus porttitor dignissim ut eu "
+"neque. In tempor rhoncus neque sit amet commodo. Maecenas sed lacus semper, tempus enim ac, fermentum lorem. Nullam "
+"sollicitudin convallis turpis. Curabitur finibus placerat viverra. Pellentesque convallis condimentum tortor id "
+"efficitur. Proin semper pretium est, et vehicula ex cursus a. Nam ut felis purus. Phasellus eget felis eget leo "
+"dapibus vestibulum. Nulla eleifend malesuada turpis, quis faucibus eros. Nam aliquet euismod viverra. Ut quis semper "
+"felis. Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Pellentesque at nulla "
+"arcu. Integer ut tellus ac sapien maximus tincidunt sed vitae risus. Nulla viverra, nibh eget eleifend aliquam, quam "
+"quam tempor massa, eu semper ipsum lacus in turpis. Nulla sed purus enim. Nullam sed fermentum ipsum. Sed dui nisi, "
+"elementum a auctor at, ultrices et nibh. Phasellus aliquam nulla ut lacinia accumsan. Phasellus sed arcu ligula. "
+#ifndef _MSC_VER
+"Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nullam fermentum magna vitae dui sagittis tempor. Vivamus "
+"eu ligula blandit, imperdiet arcu at, rutrum sem. Aliquam erat volutpat. Quisque luctus enim quis volutpat lobortis. "
+"Vestibulum eget sodales libero. Aenean at condimentum est. Proin eget massa vel nulla efficitur tempor eget at enim. "
+"Integer enim sapien, ornare luctus nisl non, pretium facilisis ex. Donec pretium ligula ligula, a facilisis turpis "
+"hendrerit at. Nullam eget malesuada justo, at molestie quam. Sed consequat massa eu faucibus maximus. Curabitur "
+"placerat orci sapien, sit amet semper magna sodales non. Ut fermentum accumsan odio in consectetur. Morbi neque mi, "
+"vulputate nec mi ut, cursus scelerisque lectus. Nulla sapien enim, finibus id ipsum luctus, consequat ullamcorper "
+"lectus. Sed volutpat sed massa in sodales. Morbi lacinia diam eu commodo vulputate. Fusce aliquet pulvinar dolor in "
+"egestas. Fusce molestie commodo leo eu ultricies. Nulla mollis rhoncus pharetra. Pellentesque rutrum mauris ac lorem "
+"posuere, a eleifend mi rutrum. Nulla porta turpis aliquet felis congue rutrum. Fusce quis arcu in sem placerat "
+"condimentum a ut turpis. Quisque quis porttitor nulla. Donec sit amet quam tincidunt, pulvinar erat id, molestie "
+"dolor. Praesent luctus vitae nunc vitae pellentesque. Praesent faucibus sed urna ut lacinia. Vivamus id justo quis "
+"dolor porta rutrum nec nec odio. Cras euismod tortor quis diam ultrices, eu mattis nisi consectetur. Fusce mattis "
+"nisi vel condimentum molestie. Fusce fringilla ut nibh volutpat elementum. Mauris posuere consectetur leo a aliquet. "
+"Donec quis sodales sapien. Maecenas ut felis tempus, eleifend mauris et, faucibus mi. Quisque fringilla orci arcu, "
+"sit amet porta risus hendrerit non. Aenean id sem nisi. Nullam non nisl vestibulum, pellentesque nisl et, imperdiet "
+"ligula. Sed laoreet fringilla felis. Proin ac dolor viverra tellus mollis aliquet eget et neque. Suspendisse mattis "
+"nulla vitae nulla sagittis blandit. Sed at tortor rutrum, ornare magna nec, pellentesque nisi. Etiam non aliquet "
+"tellus. Aliquam at ex suscipit, posuere sem sit amet, tincidunt."
+#endif
+;
+
+/* clang-format on */
+
+#endif /* __BLENDER_TESTING_BLI_RESSOURCE_STRING_H__ */
diff --git a/source/blender/blenlib/tests/BLI_session_uuid_test.cc b/source/blender/blenlib/tests/BLI_session_uuid_test.cc
new file mode 100644
index 00000000000..1a5f17be06c
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_session_uuid_test.cc
@@ -0,0 +1,20 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "BLI_session_uuid.h"
+
+TEST(SessionUUID, GenerateBasic)
+{
+ {
+ const SessionUUID uuid = BLI_session_uuid_generate();
+ EXPECT_TRUE(BLI_session_uuid_is_generated(&uuid));
+ }
+
+ {
+ const SessionUUID uuid1 = BLI_session_uuid_generate();
+ const SessionUUID uuid2 = BLI_session_uuid_generate();
+
+ EXPECT_FALSE(BLI_session_uuid_is_equal(&uuid1, &uuid2));
+ }
+}
diff --git a/source/blender/blenlib/tests/BLI_set_test.cc b/source/blender/blenlib/tests/BLI_set_test.cc
new file mode 100644
index 00000000000..df3f7ab544c
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_set_test.cc
@@ -0,0 +1,575 @@
+/* Apache License, Version 2.0 */
+
+#include <set>
+#include <unordered_set>
+
+#include "BLI_ghash.h"
+#include "BLI_rand.h"
+#include "BLI_set.hh"
+#include "BLI_strict_flags.h"
+#include "BLI_timeit.hh"
+#include "BLI_vector.hh"
+#include "testing/testing.h"
+
+namespace blender {
+namespace tests {
+
+TEST(set, DefaultConstructor)
+{
+ Set<int> set;
+ EXPECT_EQ(set.size(), 0);
+ EXPECT_TRUE(set.is_empty());
+}
+
+TEST(set, ContainsNotExistant)
+{
+ Set<int> set;
+ EXPECT_FALSE(set.contains(3));
+}
+
+TEST(set, ContainsExistant)
+{
+ Set<int> set;
+ EXPECT_FALSE(set.contains(5));
+ EXPECT_TRUE(set.is_empty());
+ set.add(5);
+ EXPECT_TRUE(set.contains(5));
+ EXPECT_FALSE(set.is_empty());
+}
+
+TEST(set, AddMany)
+{
+ Set<int> set;
+ for (int i = 0; i < 100; i++) {
+ set.add(i);
+ }
+
+ for (int i = 50; i < 100; i++) {
+ EXPECT_TRUE(set.contains(i));
+ }
+ for (int i = 100; i < 150; i++) {
+ EXPECT_FALSE(set.contains(i));
+ }
+}
+
+TEST(set, InitializerListConstructor)
+{
+ Set<int> set = {4, 5, 6};
+ EXPECT_EQ(set.size(), 3);
+ EXPECT_TRUE(set.contains(4));
+ EXPECT_TRUE(set.contains(5));
+ EXPECT_TRUE(set.contains(6));
+ EXPECT_FALSE(set.contains(2));
+ EXPECT_FALSE(set.contains(3));
+}
+
+TEST(set, CopyConstructor)
+{
+ Set<int> set = {3};
+ EXPECT_TRUE(set.contains(3));
+ EXPECT_FALSE(set.contains(4));
+
+ Set<int> set2(set);
+ set2.add(4);
+ EXPECT_TRUE(set2.contains(3));
+ EXPECT_TRUE(set2.contains(4));
+
+ EXPECT_FALSE(set.contains(4));
+}
+
+TEST(set, MoveConstructor)
+{
+ Set<int> set = {1, 2, 3};
+ EXPECT_EQ(set.size(), 3);
+ Set<int> set2(std::move(set));
+ EXPECT_EQ(set.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(set2.size(), 3);
+}
+
+TEST(set, CopyAssignment)
+{
+ Set<int> set = {3};
+ EXPECT_TRUE(set.contains(3));
+ EXPECT_FALSE(set.contains(4));
+
+ Set<int> set2;
+ set2 = set;
+ set2.add(4);
+ EXPECT_TRUE(set2.contains(3));
+ EXPECT_TRUE(set2.contains(4));
+
+ EXPECT_FALSE(set.contains(4));
+}
+
+TEST(set, MoveAssignment)
+{
+ Set<int> set = {1, 2, 3};
+ EXPECT_EQ(set.size(), 3);
+ Set<int> set2;
+ set2 = std::move(set);
+ EXPECT_EQ(set.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(set2.size(), 3);
+}
+
+TEST(set, RemoveContained)
+{
+ Set<int> set = {3, 4, 5};
+ EXPECT_TRUE(set.contains(3));
+ EXPECT_TRUE(set.contains(4));
+ EXPECT_TRUE(set.contains(5));
+ set.remove_contained(4);
+ EXPECT_TRUE(set.contains(3));
+ EXPECT_FALSE(set.contains(4));
+ EXPECT_TRUE(set.contains(5));
+ set.remove_contained(3);
+ EXPECT_FALSE(set.contains(3));
+ EXPECT_FALSE(set.contains(4));
+ EXPECT_TRUE(set.contains(5));
+ set.remove_contained(5);
+ EXPECT_FALSE(set.contains(3));
+ EXPECT_FALSE(set.contains(4));
+ EXPECT_FALSE(set.contains(5));
+}
+
+TEST(set, RemoveContainedMany)
+{
+ Set<int> set;
+ for (int i = 0; i < 1000; i++) {
+ set.add(i);
+ }
+ for (int i = 100; i < 1000; i++) {
+ set.remove_contained(i);
+ }
+ for (int i = 900; i < 1000; i++) {
+ set.add(i);
+ }
+
+ for (int i = 0; i < 1000; i++) {
+ if (i < 100 || i >= 900) {
+ EXPECT_TRUE(set.contains(i));
+ }
+ else {
+ EXPECT_FALSE(set.contains(i));
+ }
+ }
+}
+
+TEST(set, Intersects)
+{
+ Set<int> a = {3, 4, 5, 6};
+ Set<int> b = {1, 2, 5};
+ EXPECT_TRUE(Set<int>::Intersects(a, b));
+ EXPECT_FALSE(Set<int>::Disjoint(a, b));
+}
+
+TEST(set, Disjoint)
+{
+ Set<int> a = {5, 6, 7, 8};
+ Set<int> b = {2, 3, 4, 9};
+ EXPECT_FALSE(Set<int>::Intersects(a, b));
+ EXPECT_TRUE(Set<int>::Disjoint(a, b));
+}
+
+TEST(set, AddMultiple)
+{
+ Set<int> a;
+ a.add_multiple({5, 7});
+ EXPECT_TRUE(a.contains(5));
+ EXPECT_TRUE(a.contains(7));
+ EXPECT_FALSE(a.contains(4));
+ a.add_multiple({2, 4, 7});
+ EXPECT_TRUE(a.contains(4));
+ EXPECT_TRUE(a.contains(2));
+ EXPECT_EQ(a.size(), 4);
+}
+
+TEST(set, AddMultipleNew)
+{
+ Set<int> a;
+ a.add_multiple_new({5, 6});
+ EXPECT_TRUE(a.contains(5));
+ EXPECT_TRUE(a.contains(6));
+}
+
+TEST(set, Iterator)
+{
+ Set<int> set = {1, 3, 2, 5, 4};
+ blender::Vector<int> vec;
+ for (int value : set) {
+ vec.append(value);
+ }
+ EXPECT_EQ(vec.size(), 5);
+ EXPECT_TRUE(vec.contains(1));
+ EXPECT_TRUE(vec.contains(3));
+ EXPECT_TRUE(vec.contains(2));
+ EXPECT_TRUE(vec.contains(5));
+ EXPECT_TRUE(vec.contains(4));
+}
+
+TEST(set, OftenAddRemoveContained)
+{
+ Set<int> set;
+ for (int i = 0; i < 100; i++) {
+ set.add(42);
+ EXPECT_EQ(set.size(), 1);
+ set.remove_contained(42);
+ EXPECT_EQ(set.size(), 0);
+ }
+}
+
+TEST(set, UniquePtrValues)
+{
+ Set<std::unique_ptr<int>> set;
+ set.add_new(std::unique_ptr<int>(new int()));
+ auto value1 = std::unique_ptr<int>(new int());
+ set.add_new(std::move(value1));
+ set.add(std::unique_ptr<int>(new int()));
+
+ EXPECT_EQ(set.size(), 3);
+}
+
+TEST(set, Clear)
+{
+ Set<int> set = {3, 4, 6, 7};
+ EXPECT_EQ(set.size(), 4);
+ set.clear();
+ EXPECT_EQ(set.size(), 0);
+}
+
+TEST(set, StringSet)
+{
+ Set<std::string> set;
+ set.add("hello");
+ set.add("world");
+ EXPECT_EQ(set.size(), 2);
+ EXPECT_TRUE(set.contains("hello"));
+ EXPECT_TRUE(set.contains("world"));
+ EXPECT_FALSE(set.contains("world2"));
+}
+
+TEST(set, PointerSet)
+{
+ int a, b, c;
+ Set<int *> set;
+ set.add(&a);
+ set.add(&b);
+ EXPECT_EQ(set.size(), 2);
+ EXPECT_TRUE(set.contains(&a));
+ EXPECT_TRUE(set.contains(&b));
+ EXPECT_FALSE(set.contains(&c));
+}
+
+TEST(set, Remove)
+{
+ Set<int> set = {1, 2, 3, 4, 5, 6};
+ EXPECT_EQ(set.size(), 6);
+ EXPECT_TRUE(set.remove(2));
+ EXPECT_EQ(set.size(), 5);
+ EXPECT_FALSE(set.contains(2));
+ EXPECT_FALSE(set.remove(2));
+ EXPECT_EQ(set.size(), 5);
+ EXPECT_TRUE(set.remove(5));
+ EXPECT_EQ(set.size(), 4);
+}
+
+struct Type1 {
+ uint32_t value;
+};
+
+struct Type2 {
+ uint32_t value;
+};
+
+static bool operator==(const Type1 &a, const Type1 &b)
+{
+ return a.value == b.value;
+}
+static bool operator==(const Type2 &a, const Type1 &b)
+{
+ return a.value == b.value;
+}
+
+} // namespace tests
+
+/* This has to be defined in ::blender namespace. */
+template<> struct DefaultHash<tests::Type1> {
+ uint32_t operator()(const tests::Type1 &value) const
+ {
+ return value.value;
+ }
+
+ uint32_t operator()(const tests::Type2 &value) const
+ {
+ return value.value;
+ }
+};
+
+namespace tests {
+
+TEST(set, ContainsAs)
+{
+ Set<Type1> set;
+ set.add(Type1{5});
+ EXPECT_TRUE(set.contains_as(Type1{5}));
+ EXPECT_TRUE(set.contains_as(Type2{5}));
+ EXPECT_FALSE(set.contains_as(Type1{6}));
+ EXPECT_FALSE(set.contains_as(Type2{6}));
+}
+
+TEST(set, ContainsAsString)
+{
+ Set<std::string> set;
+ set.add("test");
+ EXPECT_TRUE(set.contains_as("test"));
+ EXPECT_TRUE(set.contains_as(StringRef("test")));
+ EXPECT_FALSE(set.contains_as("string"));
+ EXPECT_FALSE(set.contains_as(StringRef("string")));
+}
+
+TEST(set, RemoveContainedAs)
+{
+ Set<Type1> set;
+ set.add(Type1{5});
+ EXPECT_TRUE(set.contains_as(Type2{5}));
+ set.remove_contained_as(Type2{5});
+ EXPECT_FALSE(set.contains_as(Type2{5}));
+}
+
+TEST(set, RemoveAs)
+{
+ Set<Type1> set;
+ set.add(Type1{5});
+ EXPECT_TRUE(set.contains_as(Type2{5}));
+ set.remove_as(Type2{6});
+ EXPECT_TRUE(set.contains_as(Type2{5}));
+ set.remove_as(Type2{5});
+ EXPECT_FALSE(set.contains_as(Type2{5}));
+ set.remove_as(Type2{5});
+ EXPECT_FALSE(set.contains_as(Type2{5}));
+}
+
+TEST(set, AddAs)
+{
+ Set<std::string> set;
+ EXPECT_TRUE(set.add_as("test"));
+ EXPECT_TRUE(set.add_as(StringRef("qwe")));
+ EXPECT_FALSE(set.add_as(StringRef("test")));
+ EXPECT_FALSE(set.add_as("qwe"));
+}
+
+template<uint N> struct EqualityIntModN {
+ bool operator()(uint a, uint b) const
+ {
+ return (a % N) == (b % N);
+ }
+};
+
+template<uint N> struct HashIntModN {
+ uint64_t operator()(uint value) const
+ {
+ return value % N;
+ }
+};
+
+TEST(set, CustomizeHashAndEquality)
+{
+ Set<uint, 0, DefaultProbingStrategy, HashIntModN<10>, EqualityIntModN<10>> set;
+ set.add(4);
+ EXPECT_TRUE(set.contains(4));
+ EXPECT_TRUE(set.contains(14));
+ EXPECT_TRUE(set.contains(104));
+ EXPECT_FALSE(set.contains(5));
+ set.add(55);
+ EXPECT_TRUE(set.contains(5));
+ EXPECT_TRUE(set.contains(14));
+ set.remove(1004);
+ EXPECT_FALSE(set.contains(14));
+}
+
+TEST(set, IntrusiveIntKey)
+{
+ Set<int,
+ 2,
+ DefaultProbingStrategy,
+ DefaultHash<int>,
+ DefaultEquality,
+ IntegerSetSlot<int, 100, 200>>
+ set;
+ EXPECT_TRUE(set.add(4));
+ EXPECT_TRUE(set.add(3));
+ EXPECT_TRUE(set.add(11));
+ EXPECT_TRUE(set.add(8));
+ EXPECT_FALSE(set.add(3));
+ EXPECT_FALSE(set.add(4));
+ EXPECT_TRUE(set.remove(4));
+ EXPECT_FALSE(set.remove(7));
+ EXPECT_TRUE(set.add(4));
+ EXPECT_TRUE(set.remove(4));
+}
+
+struct MyKeyType {
+ uint32_t key;
+ int32_t attached_data;
+
+ uint64_t hash() const
+ {
+ return key;
+ }
+
+ friend bool operator==(const MyKeyType &a, const MyKeyType &b)
+ {
+ return a.key == b.key;
+ }
+};
+
+TEST(set, LookupKey)
+{
+ Set<MyKeyType> set;
+ set.add({1, 10});
+ set.add({2, 20});
+ EXPECT_EQ(set.lookup_key({1, 30}).attached_data, 10);
+ EXPECT_EQ(set.lookup_key({2, 0}).attached_data, 20);
+}
+
+TEST(set, LookupKeyDefault)
+{
+ Set<MyKeyType> set;
+ set.add({1, 10});
+ set.add({2, 20});
+
+ MyKeyType fallback{5, 50};
+ EXPECT_EQ(set.lookup_key_default({1, 66}, fallback).attached_data, 10);
+ EXPECT_EQ(set.lookup_key_default({4, 40}, fallback).attached_data, 50);
+}
+
+TEST(set, LookupKeyPtr)
+{
+ Set<MyKeyType> set;
+ set.add({1, 10});
+ set.add({2, 20});
+ EXPECT_EQ(set.lookup_key_ptr({1, 50})->attached_data, 10);
+ EXPECT_EQ(set.lookup_key_ptr({2, 50})->attached_data, 20);
+ EXPECT_EQ(set.lookup_key_ptr({3, 50}), nullptr);
+}
+
+TEST(set, StringViewKeys)
+{
+ Set<std::string_view> set;
+ set.add("hello");
+ set.add("world");
+ EXPECT_FALSE(set.contains("worlds"));
+ EXPECT_TRUE(set.contains("world"));
+ EXPECT_TRUE(set.contains("hello"));
+}
+
+/**
+ * Set this to 1 to activate the benchmark. It is disabled by default, because it prints a lot.
+ */
+#if 0
+template<typename SetT>
+BLI_NOINLINE void benchmark_random_ints(StringRef name, int amount, int factor)
+{
+ RNG *rng = BLI_rng_new(0);
+ Vector<int> values;
+ for (int i = 0; i < amount; i++) {
+ values.append(BLI_rng_get_int(rng) * factor);
+ }
+ BLI_rng_free(rng);
+
+ SetT set;
+ {
+ SCOPED_TIMER(name + " Add");
+ for (int value : values) {
+ set.add(value);
+ }
+ }
+ int count = 0;
+ {
+ SCOPED_TIMER(name + " Contains");
+ for (int value : values) {
+ count += set.contains(value);
+ }
+ }
+ {
+ SCOPED_TIMER(name + " Remove");
+ for (int value : values) {
+ count += set.remove(value);
+ }
+ }
+
+ /* Print the value for simple error checking and to avoid some compiler optimizations. */
+ std::cout << "Count: " << count << "\n";
+}
+
+TEST(set, Benchmark)
+{
+ for (int i = 0; i < 3; i++) {
+ benchmark_random_ints<blender::Set<int>>("blender::Set ", 100000, 1);
+ benchmark_random_ints<blender::StdUnorderedSetWrapper<int>>("std::unordered_set", 100000, 1);
+ }
+ std::cout << "\n";
+ for (int i = 0; i < 3; i++) {
+ uint32_t factor = (3 << 10);
+ benchmark_random_ints<blender::Set<int>>("blender::Set ", 100000, factor);
+ benchmark_random_ints<blender::StdUnorderedSetWrapper<int>>("std::unordered_set", 100000, factor);
+ }
+}
+
+/**
+ * Output of the rudimentary benchmark above on my hardware.
+ *
+ * Timer 'blender::Set Add' took 5.5573 ms
+ * Timer 'blender::Set Contains' took 0.807384 ms
+ * Timer 'blender::Set Remove' took 0.953436 ms
+ * Count: 199998
+ * Timer 'std::unordered_set Add' took 12.551 ms
+ * Timer 'std::unordered_set Contains' took 2.3323 ms
+ * Timer 'std::unordered_set Remove' took 5.07082 ms
+ * Count: 199998
+ * Timer 'blender::Set Add' took 2.62526 ms
+ * Timer 'blender::Set Contains' took 0.407499 ms
+ * Timer 'blender::Set Remove' took 0.472981 ms
+ * Count: 199998
+ * Timer 'std::unordered_set Add' took 6.26945 ms
+ * Timer 'std::unordered_set Contains' took 1.17236 ms
+ * Timer 'std::unordered_set Remove' took 3.77402 ms
+ * Count: 199998
+ * Timer 'blender::Set Add' took 2.59152 ms
+ * Timer 'blender::Set Contains' took 0.415254 ms
+ * Timer 'blender::Set Remove' took 0.477559 ms
+ * Count: 199998
+ * Timer 'std::unordered_set Add' took 6.28129 ms
+ * Timer 'std::unordered_set Contains' took 1.17562 ms
+ * Timer 'std::unordered_set Remove' took 3.77811 ms
+ * Count: 199998
+ *
+ * Timer 'blender::Set Add' took 3.16514 ms
+ * Timer 'blender::Set Contains' took 0.732895 ms
+ * Timer 'blender::Set Remove' took 1.08171 ms
+ * Count: 198790
+ * Timer 'std::unordered_set Add' took 6.57377 ms
+ * Timer 'std::unordered_set Contains' took 1.17008 ms
+ * Timer 'std::unordered_set Remove' took 3.7946 ms
+ * Count: 198790
+ * Timer 'blender::Set Add' took 3.11439 ms
+ * Timer 'blender::Set Contains' took 0.740159 ms
+ * Timer 'blender::Set Remove' took 1.06749 ms
+ * Count: 198790
+ * Timer 'std::unordered_set Add' took 6.35597 ms
+ * Timer 'std::unordered_set Contains' took 1.17713 ms
+ * Timer 'std::unordered_set Remove' took 3.77826 ms
+ * Count: 198790
+ * Timer 'blender::Set Add' took 3.09876 ms
+ * Timer 'blender::Set Contains' took 0.742072 ms
+ * Timer 'blender::Set Remove' took 1.06622 ms
+ * Count: 198790
+ * Timer 'std::unordered_set Add' took 6.4469 ms
+ * Timer 'std::unordered_set Contains' took 1.16515 ms
+ * Timer 'std::unordered_set Remove' took 3.80639 ms
+ * Count: 198790
+ */
+
+#endif /* Benchmark */
+
+} // namespace tests
+} // namespace blender
diff --git a/source/blender/blenlib/tests/BLI_span_test.cc b/source/blender/blenlib/tests/BLI_span_test.cc
new file mode 100644
index 00000000000..82d21e53084
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_span_test.cc
@@ -0,0 +1,339 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_span.hh"
+#include "BLI_strict_flags.h"
+#include "BLI_vector.hh"
+#include "testing/testing.h"
+
+namespace blender::tests {
+
+TEST(span, FromSmallVector)
+{
+ Vector<int> a = {1, 2, 3};
+ Span<int> a_span = a;
+ EXPECT_EQ(a_span.size(), 3);
+ EXPECT_EQ(a_span[0], 1);
+ EXPECT_EQ(a_span[1], 2);
+ EXPECT_EQ(a_span[2], 3);
+}
+
+TEST(span, AddConstToPointer)
+{
+ int a = 0;
+ std::vector<int *> vec = {&a};
+ Span<int *> span = vec;
+ Span<const int *> const_span = span;
+ EXPECT_EQ(const_span.size(), 1);
+}
+
+TEST(span, IsReferencing)
+{
+ int array[] = {3, 5, 8};
+ MutableSpan<int> span(array, ARRAY_SIZE(array));
+ EXPECT_EQ(span.size(), 3);
+ EXPECT_EQ(span[1], 5);
+ array[1] = 10;
+ EXPECT_EQ(span[1], 10);
+}
+
+TEST(span, DropBack)
+{
+ Vector<int> a = {4, 5, 6, 7};
+ auto slice = Span<int>(a).drop_back(2);
+ EXPECT_EQ(slice.size(), 2);
+ EXPECT_EQ(slice[0], 4);
+ EXPECT_EQ(slice[1], 5);
+}
+
+TEST(span, DropBackAll)
+{
+ Vector<int> a = {4, 5, 6, 7};
+ auto slice = Span<int>(a).drop_back(a.size());
+ EXPECT_EQ(slice.size(), 0);
+}
+
+TEST(span, DropFront)
+{
+ Vector<int> a = {4, 5, 6, 7};
+ auto slice = Span<int>(a).drop_front(1);
+ EXPECT_EQ(slice.size(), 3);
+ EXPECT_EQ(slice[0], 5);
+ EXPECT_EQ(slice[1], 6);
+ EXPECT_EQ(slice[2], 7);
+}
+
+TEST(span, DropFrontAll)
+{
+ Vector<int> a = {4, 5, 6, 7};
+ auto slice = Span<int>(a).drop_front(a.size());
+ EXPECT_EQ(slice.size(), 0);
+}
+
+TEST(span, TakeFront)
+{
+ Vector<int> a = {4, 5, 6, 7};
+ auto slice = Span<int>(a).take_front(2);
+ EXPECT_EQ(slice.size(), 2);
+ EXPECT_EQ(slice[0], 4);
+ EXPECT_EQ(slice[1], 5);
+}
+
+TEST(span, TakeBack)
+{
+ Vector<int> a = {5, 6, 7, 8};
+ auto slice = Span<int>(a).take_back(2);
+ EXPECT_EQ(slice.size(), 2);
+ EXPECT_EQ(slice[0], 7);
+ EXPECT_EQ(slice[1], 8);
+}
+
+TEST(span, Slice)
+{
+ Vector<int> a = {4, 5, 6, 7};
+ auto slice = Span<int>(a).slice(1, 2);
+ EXPECT_EQ(slice.size(), 2);
+ EXPECT_EQ(slice[0], 5);
+ EXPECT_EQ(slice[1], 6);
+}
+
+TEST(span, SliceEmpty)
+{
+ Vector<int> a = {4, 5, 6, 7};
+ auto slice = Span<int>(a).slice(2, 0);
+ EXPECT_EQ(slice.size(), 0);
+}
+
+TEST(span, SliceRange)
+{
+ Vector<int> a = {1, 2, 3, 4, 5};
+ auto slice = Span<int>(a).slice(IndexRange(2, 2));
+ EXPECT_EQ(slice.size(), 2);
+ EXPECT_EQ(slice[0], 3);
+ EXPECT_EQ(slice[1], 4);
+}
+
+TEST(span, Contains)
+{
+ Vector<int> a = {4, 5, 6, 7};
+ Span<int> a_span = a;
+ EXPECT_TRUE(a_span.contains(4));
+ EXPECT_TRUE(a_span.contains(5));
+ EXPECT_TRUE(a_span.contains(6));
+ EXPECT_TRUE(a_span.contains(7));
+ EXPECT_FALSE(a_span.contains(3));
+ EXPECT_FALSE(a_span.contains(8));
+}
+
+TEST(span, Count)
+{
+ Vector<int> a = {2, 3, 4, 3, 3, 2, 2, 2, 2};
+ Span<int> a_span = a;
+ EXPECT_EQ(a_span.count(1), 0);
+ EXPECT_EQ(a_span.count(2), 5);
+ EXPECT_EQ(a_span.count(3), 3);
+ EXPECT_EQ(a_span.count(4), 1);
+ EXPECT_EQ(a_span.count(5), 0);
+}
+
+static void test_ref_from_initializer_list(Span<int> span)
+{
+ EXPECT_EQ(span.size(), 4);
+ EXPECT_EQ(span[0], 3);
+ EXPECT_EQ(span[1], 6);
+ EXPECT_EQ(span[2], 8);
+ EXPECT_EQ(span[3], 9);
+}
+
+TEST(span, FromInitializerList)
+{
+ test_ref_from_initializer_list({3, 6, 8, 9});
+}
+
+TEST(span, FromVector)
+{
+ std::vector<int> a = {1, 2, 3, 4};
+ Span<int> a_span(a);
+ EXPECT_EQ(a_span.size(), 4);
+ EXPECT_EQ(a_span[0], 1);
+ EXPECT_EQ(a_span[1], 2);
+ EXPECT_EQ(a_span[2], 3);
+ EXPECT_EQ(a_span[3], 4);
+}
+
+TEST(span, FromArray)
+{
+ std::array<int, 2> a = {5, 6};
+ Span<int> a_span(a);
+ EXPECT_EQ(a_span.size(), 2);
+ EXPECT_EQ(a_span[0], 5);
+ EXPECT_EQ(a_span[1], 6);
+}
+
+TEST(span, Fill)
+{
+ std::array<int, 5> a = {4, 5, 6, 7, 8};
+ MutableSpan<int> a_span(a);
+ a_span.fill(1);
+ EXPECT_EQ(a[0], 1);
+ EXPECT_EQ(a[1], 1);
+ EXPECT_EQ(a[2], 1);
+ EXPECT_EQ(a[3], 1);
+ EXPECT_EQ(a[4], 1);
+}
+
+TEST(span, FillIndices)
+{
+ std::array<int, 5> a = {0, 0, 0, 0, 0};
+ MutableSpan<int> a_span(a);
+ a_span.fill_indices({0, 2, 3}, 1);
+ EXPECT_EQ(a[0], 1);
+ EXPECT_EQ(a[1], 0);
+ EXPECT_EQ(a[2], 1);
+ EXPECT_EQ(a[3], 1);
+ EXPECT_EQ(a[4], 0);
+}
+
+TEST(span, SizeInBytes)
+{
+ std::array<int, 10> a;
+ Span<int> a_span(a);
+ EXPECT_EQ(a_span.size_in_bytes(), static_cast<int64_t>(sizeof(a)));
+ EXPECT_EQ(a_span.size_in_bytes(), 40);
+}
+
+TEST(span, FirstLast)
+{
+ std::array<int, 4> a = {6, 7, 8, 9};
+ Span<int> a_span(a);
+ EXPECT_EQ(a_span.first(), 6);
+ EXPECT_EQ(a_span.last(), 9);
+}
+
+TEST(span, FirstLast_OneElement)
+{
+ int a = 3;
+ Span<int> a_span(&a, 1);
+ EXPECT_EQ(a_span.first(), 3);
+ EXPECT_EQ(a_span.last(), 3);
+}
+
+TEST(span, Get)
+{
+ std::array<int, 3> a = {5, 6, 7};
+ Span<int> a_span(a);
+ EXPECT_EQ(a_span.get(0, 42), 5);
+ EXPECT_EQ(a_span.get(1, 42), 6);
+ EXPECT_EQ(a_span.get(2, 42), 7);
+ EXPECT_EQ(a_span.get(3, 42), 42);
+ EXPECT_EQ(a_span.get(4, 42), 42);
+}
+
+TEST(span, ContainsPtr)
+{
+ std::array<int, 3> a = {5, 6, 7};
+ int other = 10;
+ Span<int> a_span(a);
+ EXPECT_TRUE(a_span.contains_ptr(&a[0] + 0));
+ EXPECT_TRUE(a_span.contains_ptr(&a[0] + 1));
+ EXPECT_TRUE(a_span.contains_ptr(&a[0] + 2));
+ EXPECT_FALSE(a_span.contains_ptr(&a[0] + 3));
+ EXPECT_FALSE(a_span.contains_ptr(&a[0] - 1));
+ EXPECT_FALSE(a_span.contains_ptr(&other));
+}
+
+TEST(span, FirstIndex)
+{
+ std::array<int, 5> a = {4, 5, 4, 2, 5};
+ Span<int> a_span(a);
+
+ EXPECT_EQ(a_span.first_index(4), 0);
+ EXPECT_EQ(a_span.first_index(5), 1);
+ EXPECT_EQ(a_span.first_index(2), 3);
+}
+
+TEST(span, CastSameSize)
+{
+ int value = 0;
+ std::array<int *, 4> a = {&value, nullptr, nullptr, nullptr};
+ Span<int *> a_span = a;
+ Span<float *> new_a_span = a_span.cast<float *>();
+
+ EXPECT_EQ(a_span.size(), 4);
+ EXPECT_EQ(new_a_span.size(), 4);
+
+ EXPECT_EQ(a_span[0], &value);
+ EXPECT_EQ(new_a_span[0], (float *)&value);
+}
+
+TEST(span, CastSmallerSize)
+{
+ std::array<uint32_t, 4> a = {3, 4, 5, 6};
+ Span<uint32_t> a_span = a;
+ Span<uint16_t> new_a_span = a_span.cast<uint16_t>();
+
+ EXPECT_EQ(a_span.size(), 4);
+ EXPECT_EQ(new_a_span.size(), 8);
+}
+
+TEST(span, CastLargerSize)
+{
+ std::array<uint16_t, 4> a = {4, 5, 6, 7};
+ Span<uint16_t> a_span = a;
+ Span<uint32_t> new_a_span = a_span.cast<uint32_t>();
+
+ EXPECT_EQ(a_span.size(), 4);
+ EXPECT_EQ(new_a_span.size(), 2);
+}
+
+TEST(span, VoidPointerSpan)
+{
+ int a;
+ float b;
+ double c;
+
+ auto func1 = [](Span<void *> span) { EXPECT_EQ(span.size(), 3); };
+ func1({&a, &b, &c});
+}
+
+TEST(span, CopyFrom)
+{
+ std::array<int, 4> src = {5, 6, 7, 8};
+ std::array<int, 4> dst = {1, 2, 3, 4};
+
+ EXPECT_EQ(dst[2], 3);
+ MutableSpan(dst).copy_from(src);
+ EXPECT_EQ(dst[0], 5);
+ EXPECT_EQ(dst[1], 6);
+ EXPECT_EQ(dst[2], 7);
+ EXPECT_EQ(dst[3], 8);
+}
+
+TEST(span, ReverseIterator)
+{
+ std::array<int, 4> src = {4, 5, 6, 7};
+ Span<int> span = src;
+ Vector<int> reversed_vec;
+
+ for (auto it = span.rbegin(); it != span.rend(); ++it) {
+ reversed_vec.append(*it);
+ }
+ EXPECT_EQ(reversed_vec.size(), 4);
+ EXPECT_EQ_ARRAY(reversed_vec.data(), Span({7, 6, 5, 4}).data(), 4);
+}
+
+TEST(span, MutableReverseIterator)
+{
+ std::array<int, 4> src = {4, 5, 6, 7};
+ MutableSpan<int> span = src;
+ Vector<int> reversed_vec;
+
+ for (auto it = span.rbegin(); it != span.rend(); ++it) {
+ reversed_vec.append(*it);
+ *it += 10;
+ }
+ EXPECT_EQ(reversed_vec.size(), 4);
+ EXPECT_EQ_ARRAY(reversed_vec.data(), Span({7, 6, 5, 4}).data(), 4);
+ EXPECT_EQ_ARRAY(src.data(), Span({14, 15, 16, 17}).data(), 4);
+}
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_stack_cxx_test.cc b/source/blender/blenlib/tests/BLI_stack_cxx_test.cc
new file mode 100644
index 00000000000..3572e751b88
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_stack_cxx_test.cc
@@ -0,0 +1,188 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_stack.hh"
+#include "BLI_strict_flags.h"
+#include "BLI_vector.hh"
+#include "testing/testing.h"
+
+namespace blender::tests {
+
+TEST(stack, DefaultConstructor)
+{
+ Stack<int> stack;
+ EXPECT_EQ(stack.size(), 0);
+ EXPECT_TRUE(stack.is_empty());
+}
+
+TEST(stack, SpanConstructor)
+{
+ std::array<int, 3> array = {4, 7, 2};
+ Stack<int> stack(array);
+ EXPECT_EQ(stack.size(), 3);
+ EXPECT_EQ(stack.pop(), 2);
+ EXPECT_EQ(stack.pop(), 7);
+ EXPECT_EQ(stack.pop(), 4);
+ EXPECT_TRUE(stack.is_empty());
+}
+
+TEST(stack, CopyConstructor)
+{
+ Stack<int> stack1 = {1, 2, 3, 4, 5, 6, 7};
+ Stack<int> stack2 = stack1;
+ EXPECT_EQ(stack1.size(), 7);
+ EXPECT_EQ(stack2.size(), 7);
+ for (int i = 7; i >= 1; i--) {
+ EXPECT_FALSE(stack1.is_empty());
+ EXPECT_FALSE(stack2.is_empty());
+ EXPECT_EQ(stack1.pop(), i);
+ EXPECT_EQ(stack2.pop(), i);
+ }
+ EXPECT_TRUE(stack1.is_empty());
+ EXPECT_TRUE(stack2.is_empty());
+}
+
+TEST(stack, MoveConstructor)
+{
+ Stack<int> stack1 = {1, 2, 3, 4, 5, 6, 7};
+ Stack<int> stack2 = std::move(stack1);
+ EXPECT_EQ(stack1.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(stack2.size(), 7);
+ for (int i = 7; i >= 1; i--) {
+ EXPECT_EQ(stack2.pop(), i);
+ }
+}
+
+TEST(stack, CopyAssignment)
+{
+ Stack<int> stack1 = {1, 2, 3, 4, 5, 6, 7};
+ Stack<int> stack2 = {2, 3, 4, 5, 6, 7};
+ stack2 = stack1;
+
+ EXPECT_EQ(stack1.size(), 7);
+ EXPECT_EQ(stack2.size(), 7);
+ for (int i = 7; i >= 1; i--) {
+ EXPECT_FALSE(stack1.is_empty());
+ EXPECT_FALSE(stack2.is_empty());
+ EXPECT_EQ(stack1.pop(), i);
+ EXPECT_EQ(stack2.pop(), i);
+ }
+ EXPECT_TRUE(stack1.is_empty());
+ EXPECT_TRUE(stack2.is_empty());
+}
+
+TEST(stack, MoveAssignment)
+{
+ Stack<int> stack1 = {1, 2, 3, 4, 5, 6, 7};
+ Stack<int> stack2 = {5, 3, 7, 2, 2};
+ stack2 = std::move(stack1);
+ EXPECT_EQ(stack1.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(stack2.size(), 7);
+ for (int i = 7; i >= 1; i--) {
+ EXPECT_EQ(stack2.pop(), i);
+ }
+}
+
+TEST(stack, Push)
+{
+ Stack<int> stack;
+ EXPECT_EQ(stack.size(), 0);
+ stack.push(3);
+ EXPECT_EQ(stack.size(), 1);
+ stack.push(5);
+ EXPECT_EQ(stack.size(), 2);
+}
+
+TEST(stack, PushMultiple)
+{
+ Stack<int> stack;
+ EXPECT_EQ(stack.size(), 0);
+ stack.push_multiple({1, 2, 3});
+ EXPECT_EQ(stack.size(), 3);
+ EXPECT_EQ(stack.pop(), 3);
+ EXPECT_EQ(stack.pop(), 2);
+ EXPECT_EQ(stack.pop(), 1);
+}
+
+TEST(stack, PushPopMany)
+{
+ Stack<int> stack;
+ for (int i = 0; i < 1000; i++) {
+ stack.push(i);
+ EXPECT_EQ(stack.size(), static_cast<unsigned int>(i + 1));
+ }
+ for (int i = 999; i > 50; i--) {
+ EXPECT_EQ(stack.pop(), i);
+ EXPECT_EQ(stack.size(), static_cast<unsigned int>(i));
+ }
+ for (int i = 51; i < 5000; i++) {
+ stack.push(i);
+ EXPECT_EQ(stack.size(), static_cast<unsigned int>(i + 1));
+ }
+ for (int i = 4999; i >= 0; i--) {
+ EXPECT_EQ(stack.pop(), i);
+ EXPECT_EQ(stack.size(), static_cast<unsigned int>(i));
+ }
+}
+
+TEST(stack, PushMultipleAfterPop)
+{
+ Stack<int> stack;
+ for (int i = 0; i < 1000; i++) {
+ stack.push(i);
+ }
+ for (int i = 999; i >= 0; i--) {
+ EXPECT_EQ(stack.pop(), i);
+ }
+
+ Vector<int> values;
+ for (int i = 0; i < 5000; i++) {
+ values.append(i);
+ }
+ stack.push_multiple(values);
+ EXPECT_EQ(stack.size(), 5000);
+
+ for (int i = 4999; i >= 0; i--) {
+ EXPECT_EQ(stack.pop(), i);
+ }
+}
+
+TEST(stack, Pop)
+{
+ Stack<int> stack;
+ stack.push(4);
+ stack.push(6);
+ EXPECT_EQ(stack.pop(), 6);
+ EXPECT_EQ(stack.pop(), 4);
+}
+
+TEST(stack, Peek)
+{
+ Stack<int> stack;
+ stack.push(3);
+ stack.push(4);
+ EXPECT_EQ(stack.peek(), 4);
+ EXPECT_EQ(stack.peek(), 4);
+ stack.pop();
+ EXPECT_EQ(stack.peek(), 3);
+}
+
+TEST(stack, UniquePtrValues)
+{
+ Stack<std::unique_ptr<int>> stack;
+ stack.push(std::unique_ptr<int>(new int()));
+ stack.push(std::unique_ptr<int>(new int()));
+ std::unique_ptr<int> a = stack.pop();
+ std::unique_ptr<int> &b = stack.peek();
+ UNUSED_VARS(a, b);
+}
+
+TEST(stack, OveralignedValues)
+{
+ Stack<AlignedBuffer<1, 512>, 2> stack;
+ for (int i = 0; i < 100; i++) {
+ stack.push({});
+ EXPECT_EQ((uintptr_t)&stack.peek() % 512, 0);
+ }
+}
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_stack_test.cc b/source/blender/blenlib/tests/BLI_stack_test.cc
new file mode 100644
index 00000000000..211916e3193
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_stack_test.cc
@@ -0,0 +1,216 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+#include <string.h>
+
+#include "BLI_array.h"
+#include "BLI_stack.h"
+#include "BLI_utildefines.h"
+
+#define SIZE 1024
+
+/* number of items per chunk. use a small value to expose bugs */
+#define STACK_CHUNK_SIZE 8
+
+/* Ensure block size is set to #STACK_NEW_EX_ARGS */
+#define BLI_stack_new(esize, descr) BLI_stack_new_ex(esize, descr, esize *STACK_CHUNK_SIZE)
+
+TEST(stack, Empty)
+{
+ BLI_Stack *stack;
+
+ stack = BLI_stack_new(sizeof(int), __func__);
+ EXPECT_TRUE(BLI_stack_is_empty(stack));
+ EXPECT_EQ(BLI_stack_count(stack), 0);
+ BLI_stack_free(stack);
+}
+
+TEST(stack, One)
+{
+ BLI_Stack *stack;
+ unsigned int in = -1, out = 1;
+
+ stack = BLI_stack_new(sizeof(in), __func__);
+
+ BLI_stack_push(stack, (void *)&in);
+ EXPECT_FALSE(BLI_stack_is_empty(stack));
+ EXPECT_EQ(BLI_stack_count(stack), 1);
+ BLI_stack_pop(stack, (void *)&out);
+ EXPECT_EQ(out, in);
+ EXPECT_TRUE(BLI_stack_is_empty(stack));
+ EXPECT_EQ(BLI_stack_count(stack), 0);
+ BLI_stack_free(stack);
+}
+
+TEST(stack, Range)
+{
+ const int tot = SIZE;
+ BLI_Stack *stack;
+ int in, out;
+
+ stack = BLI_stack_new(sizeof(in), __func__);
+
+ for (in = 0; in < tot; in++) {
+ BLI_stack_push(stack, (void *)&in);
+ }
+
+ for (in = tot - 1; in >= 0; in--) {
+ EXPECT_FALSE(BLI_stack_is_empty(stack));
+ BLI_stack_pop(stack, (void *)&out);
+ EXPECT_EQ(out, in);
+ }
+ EXPECT_TRUE(BLI_stack_is_empty(stack));
+
+ BLI_stack_free(stack);
+}
+
+TEST(stack, String)
+{
+ const int tot = SIZE;
+ int i;
+
+ BLI_Stack *stack;
+ char in[] = "hello world!";
+ char out[sizeof(in)];
+
+ stack = BLI_stack_new(sizeof(in), __func__);
+
+ for (i = 0; i < tot; i++) {
+ *((int *)in) = i;
+ BLI_stack_push(stack, (void *)in);
+ }
+
+ for (i = tot - 1; i >= 0; i--) {
+ EXPECT_FALSE(BLI_stack_is_empty(stack));
+ *((int *)in) = i;
+ BLI_stack_pop(stack, (void *)&out);
+ EXPECT_STREQ(in, out);
+ }
+ EXPECT_TRUE(BLI_stack_is_empty(stack));
+
+ BLI_stack_free(stack);
+}
+
+TEST(stack, Peek)
+{
+ const int tot = SIZE;
+ int i;
+
+ BLI_Stack *stack;
+ const short in[] = {1, 10, 100, 1000};
+
+ stack = BLI_stack_new(sizeof(*in), __func__);
+
+ for (i = 0; i < tot; i++) {
+ BLI_stack_push(stack, &in[i % ARRAY_SIZE(in)]);
+ }
+
+ for (i = tot - 1; i >= 0; i--, BLI_stack_discard(stack)) {
+ short *ret = (short *)BLI_stack_peek(stack);
+ EXPECT_EQ(*ret, in[i % ARRAY_SIZE(in)]);
+ }
+
+ EXPECT_TRUE(BLI_stack_is_empty(stack));
+
+ BLI_stack_free(stack);
+}
+
+/* Check that clearing the stack leaves in it a correct state. */
+TEST(stack, Clear)
+{
+ const int tot_rerun = 4;
+ int rerun;
+
+ /* based on range test */
+ int tot = SIZE;
+ BLI_Stack *stack;
+ int in, out;
+
+ /* use a small chunk size to ensure we test */
+ stack = BLI_stack_new(sizeof(in), __func__);
+
+ for (rerun = 0; rerun < tot_rerun; rerun++) {
+ for (in = 0; in < tot; in++) {
+ BLI_stack_push(stack, (void *)&in);
+ }
+
+ BLI_stack_clear(stack);
+ EXPECT_TRUE(BLI_stack_is_empty(stack));
+
+ /* and again, this time check its valid */
+ for (in = 0; in < tot; in++) {
+ BLI_stack_push(stack, (void *)&in);
+ }
+
+ for (in = tot - 1; in >= 0; in--) {
+ EXPECT_FALSE(BLI_stack_is_empty(stack));
+ BLI_stack_pop(stack, (void *)&out);
+ EXPECT_EQ(out, in);
+ }
+
+ EXPECT_TRUE(BLI_stack_is_empty(stack));
+
+ /* without this, we wont test case when mixed free/used */
+ tot /= 2;
+ }
+
+ BLI_stack_free(stack);
+}
+
+TEST(stack, Reuse)
+{
+ const int sizes[] = {3, 11, 81, 400, 999, 12, 1, 9721, 7, 99, 5, 0};
+ int sizes_test[ARRAY_SIZE(sizes)];
+ const int *s;
+ int out, i;
+ int sum, sum_test;
+
+ BLI_Stack *stack;
+
+ stack = BLI_stack_new(sizeof(i), __func__);
+
+ /* add a bunch of numbers, ensure we get same sum out */
+ sum = 0;
+ for (s = sizes; *s; s++) {
+ for (i = *s; i != 0; i--) {
+ BLI_stack_push(stack, (void *)&i);
+ sum += i;
+ }
+ }
+ sum_test = 0;
+ while (!BLI_stack_is_empty(stack)) {
+ BLI_stack_pop(stack, (void *)&out);
+ sum_test += out;
+ }
+ EXPECT_EQ(sum, sum_test);
+
+ /* add and remove all except last */
+ for (s = sizes; *s; s++) {
+ for (i = *s; i >= 0; i--) {
+ BLI_stack_push(stack, (void *)&i);
+ }
+ for (i = *s; i > 0; i--) {
+ BLI_stack_pop(stack, (void *)&out);
+ }
+ }
+
+ i = ARRAY_SIZE(sizes) - 1;
+ while (!BLI_stack_is_empty(stack)) {
+ i--;
+ BLI_stack_pop(stack, (void *)&sizes_test[i]);
+ EXPECT_EQ(sizes_test[i], sizes[i]);
+ EXPECT_GT(i, -1);
+ }
+ EXPECT_EQ(0, i);
+ EXPECT_EQ(memcmp(sizes, sizes_test, sizeof(sizes) - sizeof(int)), 0);
+
+ /* finally test BLI_stack_pop_n */
+ for (i = ARRAY_SIZE(sizes); i--;) {
+ BLI_stack_push(stack, (void *)&sizes[i]);
+ }
+ EXPECT_EQ(BLI_stack_count(stack), ARRAY_SIZE(sizes));
+ BLI_stack_pop_n(stack, (void *)sizes_test, ARRAY_SIZE(sizes));
+ EXPECT_EQ(memcmp(sizes, sizes_test, sizeof(sizes) - sizeof(int)), 0);
+
+ BLI_stack_free(stack);
+}
diff --git a/source/blender/blenlib/tests/BLI_string_ref_test.cc b/source/blender/blenlib/tests/BLI_string_ref_test.cc
new file mode 100644
index 00000000000..2d488feff71
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_string_ref_test.cc
@@ -0,0 +1,301 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_strict_flags.h"
+#include "BLI_string_ref.hh"
+#include "BLI_vector.hh"
+#include "testing/testing.h"
+
+namespace blender::tests {
+
+TEST(string_ref_null, DefaultConstructor)
+{
+ StringRefNull ref;
+ EXPECT_EQ(ref.size(), 0);
+ EXPECT_EQ(ref[0], '\0');
+}
+
+TEST(string_ref_null, CStringConstructor)
+{
+ const char *str = "Hello";
+ StringRefNull ref(str);
+ EXPECT_EQ(ref.size(), 5);
+ EXPECT_EQ(ref.data(), str);
+}
+
+TEST(string_ref_null, CStringLengthConstructor)
+{
+ const char *str = "Hello";
+ StringRefNull ref(str, 5);
+ EXPECT_EQ(ref.size(), 5);
+ EXPECT_EQ(ref.data(), str);
+}
+
+TEST(string_ref, DefaultConstructor)
+{
+ StringRef ref;
+ EXPECT_EQ(ref.size(), 0);
+}
+
+TEST(string_ref, StartEndConstructor)
+{
+ const char *text = "hello world";
+ StringRef ref(text, text + 5);
+ EXPECT_EQ(ref.size(), 5);
+ EXPECT_TRUE(ref == "hello");
+ EXPECT_FALSE(ref == "hello ");
+}
+
+TEST(string_ref, StartEndConstructorNullptr)
+{
+ StringRef ref(nullptr, nullptr);
+ EXPECT_EQ(ref.size(), 0);
+ EXPECT_TRUE(ref == "");
+}
+
+TEST(string_ref, StartEndConstructorSame)
+{
+ const char *text = "hello world";
+ StringRef ref(text, text);
+ EXPECT_EQ(ref.size(), 0);
+ EXPECT_TRUE(ref == "");
+}
+
+TEST(string_ref, CStringConstructor)
+{
+ const char *str = "Test";
+ StringRef ref(str);
+ EXPECT_EQ(ref.size(), 4);
+ EXPECT_EQ(ref.data(), str);
+}
+
+TEST(string_ref, PointerWithLengthConstructor)
+{
+ const char *str = "Test";
+ StringRef ref(str, 2);
+ EXPECT_EQ(ref.size(), 2);
+ EXPECT_EQ(ref.data(), str);
+}
+
+TEST(string_ref, StdStringConstructor)
+{
+ std::string str = "Test";
+ StringRef ref(str);
+ EXPECT_EQ(ref.size(), 4);
+ EXPECT_EQ(ref.data(), str.data());
+}
+
+TEST(string_ref, SubscriptOperator)
+{
+ StringRef ref("hello");
+ EXPECT_EQ(ref.size(), 5);
+ EXPECT_EQ(ref[0], 'h');
+ EXPECT_EQ(ref[1], 'e');
+ EXPECT_EQ(ref[2], 'l');
+ EXPECT_EQ(ref[3], 'l');
+ EXPECT_EQ(ref[4], 'o');
+}
+
+TEST(string_ref, ToStdString)
+{
+ StringRef ref("test");
+ std::string str = ref;
+ EXPECT_EQ(str.size(), 4);
+ EXPECT_EQ(str, "test");
+}
+
+TEST(string_ref, Print)
+{
+ StringRef ref("test");
+ std::stringstream ss;
+ ss << ref;
+ ss << ref;
+ std::string str = ss.str();
+ EXPECT_EQ(str.size(), 8);
+ EXPECT_EQ(str, "testtest");
+}
+
+TEST(string_ref, Add)
+{
+ StringRef a("qwe");
+ StringRef b("asd");
+ std::string result = a + b;
+ EXPECT_EQ(result, "qweasd");
+}
+
+TEST(string_ref, AddCharPtr1)
+{
+ StringRef ref("test");
+ std::string result = ref + "qwe";
+ EXPECT_EQ(result, "testqwe");
+}
+
+TEST(string_ref, AddCharPtr2)
+{
+ StringRef ref("test");
+ std::string result = "qwe" + ref;
+ EXPECT_EQ(result, "qwetest");
+}
+
+TEST(string_ref, AddString1)
+{
+ StringRef ref("test");
+ std::string result = ref + std::string("asd");
+ EXPECT_EQ(result, "testasd");
+}
+
+TEST(string_ref, AddString2)
+{
+ StringRef ref("test");
+ std::string result = std::string("asd") + ref;
+ EXPECT_EQ(result, "asdtest");
+}
+
+TEST(string_ref, CompareEqual)
+{
+ StringRef ref1("test");
+ StringRef ref2("test");
+ StringRef ref3("other");
+ EXPECT_TRUE(ref1 == ref2);
+ EXPECT_FALSE(ref1 == ref3);
+ EXPECT_TRUE(ref1 != ref3);
+ EXPECT_FALSE(ref1 != ref2);
+}
+
+TEST(string_ref, CompareEqualCharPtr1)
+{
+ StringRef ref("test");
+ EXPECT_TRUE(ref == "test");
+ EXPECT_FALSE(ref == "other");
+ EXPECT_TRUE(ref != "other");
+ EXPECT_FALSE(ref != "test");
+}
+
+TEST(string_ref, CompareEqualCharPtr2)
+{
+ StringRef ref("test");
+ EXPECT_TRUE("test" == ref);
+ EXPECT_FALSE("other" == ref);
+ EXPECT_TRUE(ref != "other");
+ EXPECT_FALSE(ref != "test");
+}
+
+TEST(string_ref, CompareEqualString1)
+{
+ StringRef ref("test");
+ EXPECT_TRUE(ref == std::string("test"));
+ EXPECT_FALSE(ref == std::string("other"));
+ EXPECT_TRUE(ref != std::string("other"));
+ EXPECT_FALSE(ref != std::string("test"));
+}
+
+TEST(string_ref, CompareEqualString2)
+{
+ StringRef ref("test");
+ EXPECT_TRUE(std::string("test") == ref);
+ EXPECT_FALSE(std::string("other") == ref);
+ EXPECT_TRUE(std::string("other") != ref);
+ EXPECT_FALSE(std::string("test") != ref);
+}
+
+TEST(string_ref, Iterate)
+{
+ StringRef ref("test");
+ Vector<char> chars;
+ for (char c : ref) {
+ chars.append(c);
+ }
+ EXPECT_EQ(chars.size(), 4);
+ EXPECT_EQ(chars[0], 't');
+ EXPECT_EQ(chars[1], 'e');
+ EXPECT_EQ(chars[2], 's');
+ EXPECT_EQ(chars[3], 't');
+}
+
+TEST(string_ref, StartsWith)
+{
+ StringRef ref("test");
+ EXPECT_TRUE(ref.startswith(""));
+ EXPECT_TRUE(ref.startswith("t"));
+ EXPECT_TRUE(ref.startswith("te"));
+ EXPECT_TRUE(ref.startswith("tes"));
+ EXPECT_TRUE(ref.startswith("test"));
+ EXPECT_FALSE(ref.startswith("test "));
+ EXPECT_FALSE(ref.startswith("a"));
+}
+
+TEST(string_ref, EndsWith)
+{
+ StringRef ref("test");
+ EXPECT_TRUE(ref.endswith(""));
+ EXPECT_TRUE(ref.endswith("t"));
+ EXPECT_TRUE(ref.endswith("st"));
+ EXPECT_TRUE(ref.endswith("est"));
+ EXPECT_TRUE(ref.endswith("test"));
+ EXPECT_FALSE(ref.endswith(" test"));
+ EXPECT_FALSE(ref.endswith("a"));
+}
+
+TEST(string_ref, DropPrefixN)
+{
+ StringRef ref("test");
+ StringRef ref2 = ref.drop_prefix(2);
+ StringRef ref3 = ref2.drop_prefix(2);
+ EXPECT_EQ(ref2.size(), 2);
+ EXPECT_EQ(ref3.size(), 0);
+ EXPECT_EQ(ref2, "st");
+ EXPECT_EQ(ref3, "");
+}
+
+TEST(string_ref, DropPrefix)
+{
+ StringRef ref("test");
+ StringRef ref2 = ref.drop_prefix("tes");
+ EXPECT_EQ(ref2.size(), 1);
+ EXPECT_EQ(ref2, "t");
+}
+
+TEST(string_ref, DropSuffix)
+{
+ StringRef ref("test");
+ StringRef ref2 = ref.drop_suffix(1);
+ EXPECT_EQ(ref2.size(), 3);
+ EXPECT_EQ(ref2, "tes");
+}
+
+TEST(string_ref, Substr)
+{
+ StringRef ref("hello world");
+ EXPECT_EQ(ref.substr(0, 5), "hello");
+ EXPECT_EQ(ref.substr(4, 0), "");
+ EXPECT_EQ(ref.substr(3, 4), "lo w");
+ EXPECT_EQ(ref.substr(6, 5), "world");
+ EXPECT_EQ(ref.substr(8), "rld");
+ EXPECT_EQ(ref.substr(8, 100), "rld");
+}
+
+TEST(string_ref, Copy)
+{
+ StringRef ref("hello");
+ char dst[10];
+ memset(dst, 0xFF, 10);
+ ref.copy(dst);
+ EXPECT_EQ(dst[5], '\0');
+ EXPECT_EQ(dst[6], 0xFF);
+ EXPECT_EQ(ref, dst);
+}
+
+TEST(string_ref, FromStringView)
+{
+ std::string_view view = "hello";
+ StringRef ref = view;
+ EXPECT_EQ(ref, "hello");
+}
+
+TEST(string_ref, ToStringView)
+{
+ StringRef ref = "hello";
+ std::string_view view = ref;
+ EXPECT_EQ(view, "hello");
+}
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_string_test.cc b/source/blender/blenlib/tests/BLI_string_test.cc
new file mode 100644
index 00000000000..1760b7966e3
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_string_test.cc
@@ -0,0 +1,794 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include <array>
+#include <initializer_list>
+#include <ostream> // NOLINT
+#include <string>
+#include <utility>
+#include <vector>
+
+#include "BLI_string.h"
+#include "BLI_string_utf8.h"
+#include "BLI_string_utils.h"
+#include "BLI_utildefines.h"
+
+using std::initializer_list;
+using std::pair;
+using std::string;
+using std::vector;
+
+/* -------------------------------------------------------------------- */
+/* tests */
+
+/* BLI_str_partition */
+TEST(string, StrPartition)
+{
+ const char delim[] = {'-', '.', '_', '~', '\\', '\0'};
+ const char *sep, *suf;
+ size_t pre_ln;
+
+ {
+ const char *str = "mat.e-r_ial";
+
+ /* "mat.e-r_ial" -> "mat", '.', "e-r_ial", 3 */
+ pre_ln = BLI_str_partition(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 3);
+ EXPECT_EQ(&str[3], sep);
+ EXPECT_STREQ("e-r_ial", suf);
+ }
+
+ /* Corner cases. */
+ {
+ const char *str = ".mate-rial--";
+
+ /* ".mate-rial--" -> "", '.', "mate-rial--", 0 */
+ pre_ln = BLI_str_partition(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 0);
+ EXPECT_EQ(&str[0], sep);
+ EXPECT_STREQ("mate-rial--", suf);
+ }
+
+ {
+ const char *str = ".__.--_";
+
+ /* ".__.--_" -> "", '.', "__.--_", 0 */
+ pre_ln = BLI_str_partition(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 0);
+ EXPECT_EQ(&str[0], sep);
+ EXPECT_STREQ("__.--_", suf);
+ }
+
+ {
+ const char *str = "";
+
+ /* "" -> "", NULL, NULL, 0 */
+ pre_ln = BLI_str_partition(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 0);
+ EXPECT_EQ(sep, (void *)NULL);
+ EXPECT_EQ(suf, (void *)NULL);
+ }
+
+ {
+ const char *str = "material";
+
+ /* "material" -> "material", NULL, NULL, 8 */
+ pre_ln = BLI_str_partition(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 8);
+ EXPECT_EQ(sep, (void *)NULL);
+ EXPECT_EQ(suf, (void *)NULL);
+ }
+}
+
+/* BLI_str_rpartition */
+TEST(string, StrRPartition)
+{
+ const char delim[] = {'-', '.', '_', '~', '\\', '\0'};
+ const char *sep, *suf;
+ size_t pre_ln;
+
+ {
+ const char *str = "mat.e-r_ial";
+
+ /* "mat.e-r_ial" -> "mat.e-r", '_', "ial", 7 */
+ pre_ln = BLI_str_rpartition(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 7);
+ EXPECT_EQ(&str[7], sep);
+ EXPECT_STREQ("ial", suf);
+ }
+
+ /* Corner cases. */
+ {
+ const char *str = ".mate-rial--";
+
+ /* ".mate-rial--" -> ".mate-rial-", '-', "", 11 */
+ pre_ln = BLI_str_rpartition(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 11);
+ EXPECT_EQ(&str[11], sep);
+ EXPECT_STREQ("", suf);
+ }
+
+ {
+ const char *str = ".__.--_";
+
+ /* ".__.--_" -> ".__.--", '_', "", 6 */
+ pre_ln = BLI_str_rpartition(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 6);
+ EXPECT_EQ(&str[6], sep);
+ EXPECT_STREQ("", suf);
+ }
+
+ {
+ const char *str = "";
+
+ /* "" -> "", NULL, NULL, 0 */
+ pre_ln = BLI_str_rpartition(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 0);
+ EXPECT_EQ(sep, (void *)NULL);
+ EXPECT_EQ(suf, (void *)NULL);
+ }
+
+ {
+ const char *str = "material";
+
+ /* "material" -> "material", NULL, NULL, 8 */
+ pre_ln = BLI_str_rpartition(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 8);
+ EXPECT_EQ(sep, (void *)NULL);
+ EXPECT_EQ(suf, (void *)NULL);
+ }
+}
+
+/* BLI_str_partition_ex */
+TEST(string, StrPartitionEx)
+{
+ const char delim[] = {'-', '.', '_', '~', '\\', '\0'};
+ const char *sep, *suf;
+ size_t pre_ln;
+
+ /* Only considering 'from_right' cases here. */
+
+ {
+ const char *str = "mat.e-r_ia.l";
+
+ /* "mat.e-r_ia.l" over "mat.e-r" -> "mat.e", '.', "r_ia.l", 3 */
+ pre_ln = BLI_str_partition_ex(str, str + 6, delim, &sep, &suf, true);
+ EXPECT_EQ(pre_ln, 5);
+ EXPECT_EQ(&str[5], sep);
+ EXPECT_STREQ("r_ia.l", suf);
+ }
+
+ /* Corner cases. */
+ {
+ const char *str = "mate.rial";
+
+ /* "mate.rial" over "mate" -> "mate.rial", NULL, NULL, 4 */
+ pre_ln = BLI_str_partition_ex(str, str + 4, delim, &sep, &suf, true);
+ EXPECT_EQ(pre_ln, 4);
+ EXPECT_EQ(sep, (void *)NULL);
+ EXPECT_EQ(suf, (void *)NULL);
+ }
+}
+
+/* BLI_str_partition_utf8 */
+TEST(string, StrPartitionUtf8)
+{
+ const unsigned int delim[] = {'-', '.', '_', 0x00F1 /* n tilde */, 0x262F /* ying-yang */, '\0'};
+ const char *sep, *suf;
+ size_t pre_ln;
+
+ {
+ const char *str = "ma\xc3\xb1te-r\xe2\x98\xafial";
+
+ /* "ma\xc3\xb1te-r\xe2\x98\xafial" -> "ma", '\xc3\xb1', "te-r\xe2\x98\xafial", 2 */
+ pre_ln = BLI_str_partition_utf8(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 2);
+ EXPECT_EQ(&str[2], sep);
+ EXPECT_STREQ("te-r\xe2\x98\xafial", suf);
+ }
+
+ /* Corner cases. */
+ {
+ const char *str = "\xe2\x98\xafmate-rial-\xc3\xb1";
+
+ /* "\xe2\x98\xafmate-rial-\xc3\xb1" -> "", '\xe2\x98\xaf', "mate-rial-\xc3\xb1", 0 */
+ pre_ln = BLI_str_partition_utf8(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 0);
+ EXPECT_EQ(&str[0], sep);
+ EXPECT_STREQ("mate-rial-\xc3\xb1", suf);
+ }
+
+ {
+ const char *str = "\xe2\x98\xaf.\xc3\xb1_.--\xc3\xb1";
+
+ /* "\xe2\x98\xaf.\xc3\xb1_.--\xc3\xb1" -> "", '\xe2\x98\xaf', ".\xc3\xb1_.--\xc3\xb1", 0 */
+ pre_ln = BLI_str_partition_utf8(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 0);
+ EXPECT_EQ(&str[0], sep);
+ EXPECT_STREQ(".\xc3\xb1_.--\xc3\xb1", suf);
+ }
+
+ {
+ const char *str = "";
+
+ /* "" -> "", NULL, NULL, 0 */
+ pre_ln = BLI_str_partition_utf8(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 0);
+ EXPECT_EQ(sep, (void *)NULL);
+ EXPECT_EQ(suf, (void *)NULL);
+ }
+
+ {
+ const char *str = "material";
+
+ /* "material" -> "material", NULL, NULL, 8 */
+ pre_ln = BLI_str_partition_utf8(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 8);
+ EXPECT_EQ(sep, (void *)NULL);
+ EXPECT_EQ(suf, (void *)NULL);
+ }
+}
+
+/* BLI_str_rpartition_utf8 */
+TEST(string, StrRPartitionUtf8)
+{
+ const unsigned int delim[] = {'-', '.', '_', 0x00F1 /* n tilde */, 0x262F /* ying-yang */, '\0'};
+ const char *sep, *suf;
+ size_t pre_ln;
+
+ {
+ const char *str = "ma\xc3\xb1te-r\xe2\x98\xafial";
+
+ /* "ma\xc3\xb1te-r\xe2\x98\xafial" -> "mat\xc3\xb1te-r", '\xe2\x98\xaf', "ial", 8 */
+ pre_ln = BLI_str_rpartition_utf8(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 8);
+ EXPECT_EQ(&str[8], sep);
+ EXPECT_STREQ("ial", suf);
+ }
+
+ /* Corner cases. */
+ {
+ const char *str = "\xe2\x98\xafmate-rial-\xc3\xb1";
+
+ /* "\xe2\x98\xafmate-rial-\xc3\xb1" -> "\xe2\x98\xafmate-rial-", '\xc3\xb1', "", 13 */
+ pre_ln = BLI_str_rpartition_utf8(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 13);
+ EXPECT_EQ(&str[13], sep);
+ EXPECT_STREQ("", suf);
+ }
+
+ {
+ const char *str = "\xe2\x98\xaf.\xc3\xb1_.--\xc3\xb1";
+
+ /* "\xe2\x98\xaf.\xc3\xb1_.--\xc3\xb1" -> "\xe2\x98\xaf.\xc3\xb1_.--", '\xc3\xb1', "", 10 */
+ pre_ln = BLI_str_rpartition_utf8(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 10);
+ EXPECT_EQ(&str[10], sep);
+ EXPECT_STREQ("", suf);
+ }
+
+ {
+ const char *str = "";
+
+ /* "" -> "", NULL, NULL, 0 */
+ pre_ln = BLI_str_rpartition_utf8(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 0);
+ EXPECT_EQ(sep, (void *)NULL);
+ EXPECT_EQ(suf, (void *)NULL);
+ }
+
+ {
+ const char *str = "material";
+
+ /* "material" -> "material", NULL, NULL, 8 */
+ pre_ln = BLI_str_rpartition_utf8(str, delim, &sep, &suf);
+ EXPECT_EQ(pre_ln, 8);
+ EXPECT_EQ(sep, (void *)NULL);
+ EXPECT_EQ(suf, (void *)NULL);
+ }
+}
+
+/* BLI_str_partition_ex_utf8 */
+TEST(string, StrPartitionExUtf8)
+{
+ const unsigned int delim[] = {'-', '.', '_', 0x00F1 /* n tilde */, 0x262F /* ying-yang */, '\0'};
+ const char *sep, *suf;
+ size_t pre_ln;
+
+ /* Only considering 'from_right' cases here. */
+
+ {
+ const char *str = "ma\xc3\xb1te-r\xe2\x98\xafial";
+
+ /* "ma\xc3\xb1te-r\xe2\x98\xafial" over
+ * "ma\xc3\xb1te" -> "ma", '\xc3\xb1', "te-r\xe2\x98\xafial", 2 */
+ pre_ln = BLI_str_partition_ex_utf8(str, str + 6, delim, &sep, &suf, true);
+ EXPECT_EQ(pre_ln, 2);
+ EXPECT_EQ(&str[2], sep);
+ EXPECT_STREQ("te-r\xe2\x98\xafial", suf);
+ }
+
+ /* Corner cases. */
+ {
+ const char *str = "mate\xe2\x98\xafrial";
+
+ /* "mate\xe2\x98\xafrial" over "mate" -> "mate\xe2\x98\xafrial", NULL, NULL, 4 */
+ pre_ln = BLI_str_partition_ex_utf8(str, str + 4, delim, &sep, &suf, true);
+ EXPECT_EQ(pre_ln, 4);
+ EXPECT_EQ(sep, (void *)NULL);
+ EXPECT_EQ(suf, (void *)NULL);
+ }
+}
+
+/* BLI_str_format_int_grouped */
+TEST(string, StrFormatIntGrouped)
+{
+ char num_str[16];
+ int num;
+
+ BLI_str_format_int_grouped(num_str, num = 0);
+ EXPECT_STREQ("0", num_str);
+
+ BLI_str_format_int_grouped(num_str, num = 1);
+ EXPECT_STREQ("1", num_str);
+
+ BLI_str_format_int_grouped(num_str, num = -1);
+ EXPECT_STREQ("-1", num_str);
+
+ BLI_str_format_int_grouped(num_str, num = -2147483648);
+ EXPECT_STREQ("-2,147,483,648", num_str);
+
+ BLI_str_format_int_grouped(num_str, num = 2147483647);
+ EXPECT_STREQ("2,147,483,647", num_str);
+
+ BLI_str_format_int_grouped(num_str, num = 1000);
+ EXPECT_STREQ("1,000", num_str);
+
+ BLI_str_format_int_grouped(num_str, num = -1000);
+ EXPECT_STREQ("-1,000", num_str);
+
+ BLI_str_format_int_grouped(num_str, num = 999);
+ EXPECT_STREQ("999", num_str);
+
+ BLI_str_format_int_grouped(num_str, num = -999);
+ EXPECT_STREQ("-999", num_str);
+}
+
+/* BLI_str_format_byte_unit */
+TEST(string, StrFormatByteUnits)
+{
+ char size_str[15];
+ long long int size;
+
+ /* Base 10 */
+ BLI_str_format_byte_unit(size_str, size = 0, true);
+ EXPECT_STREQ("0 B", size_str);
+ BLI_str_format_byte_unit(size_str, size = -0, true);
+ EXPECT_STREQ("0 B", size_str);
+
+ BLI_str_format_byte_unit(size_str, size = 1, true);
+ EXPECT_STREQ("1 B", size_str);
+ BLI_str_format_byte_unit(size_str, size = -1, true);
+ EXPECT_STREQ("-1 B", size_str);
+
+ BLI_str_format_byte_unit(size_str, size = 1000, true);
+ EXPECT_STREQ("1 KB", size_str);
+ BLI_str_format_byte_unit(size_str, size = -1000, true);
+ EXPECT_STREQ("-1 KB", size_str);
+
+ BLI_str_format_byte_unit(size_str, size = 1024, true);
+ EXPECT_STREQ("1 KB", size_str);
+ BLI_str_format_byte_unit(size_str, size = -1024, true);
+ EXPECT_STREQ("-1 KB", size_str);
+
+ /* LLONG_MAX - largest possible value */
+ BLI_str_format_byte_unit(size_str, size = 9223372036854775807, true);
+ EXPECT_STREQ("9223.372 PB", size_str);
+ BLI_str_format_byte_unit(size_str, size = -9223372036854775807, true);
+ EXPECT_STREQ("-9223.372 PB", size_str);
+
+ /* Base 2 */
+ BLI_str_format_byte_unit(size_str, size = 0, false);
+ EXPECT_STREQ("0 B", size_str);
+ BLI_str_format_byte_unit(size_str, size = -0, false);
+ EXPECT_STREQ("0 B", size_str);
+
+ BLI_str_format_byte_unit(size_str, size = 1, false);
+ EXPECT_STREQ("1 B", size_str);
+ BLI_str_format_byte_unit(size_str, size = -1, false);
+ EXPECT_STREQ("-1 B", size_str);
+
+ BLI_str_format_byte_unit(size_str, size = 1000, false);
+ EXPECT_STREQ("1000 B", size_str);
+ BLI_str_format_byte_unit(size_str, size = -1000, false);
+ EXPECT_STREQ("-1000 B", size_str);
+
+ BLI_str_format_byte_unit(size_str, size = 1024, false);
+ EXPECT_STREQ("1 KiB", size_str);
+ BLI_str_format_byte_unit(size_str, size = -1024, false);
+ EXPECT_STREQ("-1 KiB", size_str);
+
+ /* LLONG_MAX - largest possible value */
+ BLI_str_format_byte_unit(size_str, size = 9223372036854775807, false);
+ EXPECT_STREQ("8192.0 PiB", size_str);
+ BLI_str_format_byte_unit(size_str, size = -9223372036854775807, false);
+ EXPECT_STREQ("-8192.0 PiB", size_str);
+
+ /* Test maximum string length. */
+ BLI_str_format_byte_unit(size_str, size = -9223200000000000000, false);
+ EXPECT_STREQ("-8191.8472 PiB", size_str);
+}
+
+struct WordInfo {
+ WordInfo()
+ {
+ }
+ WordInfo(int start, int end) : start(start), end(end)
+ {
+ }
+ bool operator==(const WordInfo &other) const
+ {
+ return start == other.start && end == other.end;
+ }
+ int start, end;
+};
+static std::ostream &operator<<(std::ostream &os, const WordInfo &word_info)
+{
+ os << "start: " << word_info.start << ", end: " << word_info.end;
+ return os;
+}
+
+class StringFindSplitWords : public testing::Test {
+ protected:
+ StringFindSplitWords()
+ {
+ }
+
+ /* If max_words is -1 it will be initialized from the number of expected
+ * words +1. This way there is no need to pass an explicit number of words,
+ * but is also making it possible to catch situation when too many words
+ * are being returned. */
+ void testStringFindSplitWords(const string &str,
+ const size_t max_length,
+ initializer_list<WordInfo> expected_words_info_init,
+ int max_words = -1)
+ {
+ const vector<WordInfo> expected_words_info = expected_words_info_init;
+ if (max_words != -1) {
+ CHECK_LE(max_words, expected_words_info.size() - 1);
+ }
+ /* Since number of word info is used here, this makes it so we allow one
+ * extra word to be collected from the input. This allows to catch possible
+ * issues with word splitting not doing a correct thing. */
+ const int effective_max_words = (max_words == -1) ? expected_words_info.size() : max_words;
+ /* One extra element for the {-1, -1}. */
+ vector<WordInfo> actual_word_info(effective_max_words + 1, WordInfo(-1, -1));
+ const int actual_word_num = BLI_string_find_split_words(
+ str.c_str(),
+ max_length,
+ ' ',
+ reinterpret_cast<int(*)[2]>(actual_word_info.data()),
+ effective_max_words);
+ /* Schrink actual array to an actual number of words, so we can compare
+ * vectors as-is. */
+ EXPECT_LE(actual_word_num, actual_word_info.size() - 1);
+ actual_word_info.resize(actual_word_num + 1);
+ /* Perform actual comparison. */
+ EXPECT_EQ_VECTOR(actual_word_info, expected_words_info);
+ }
+
+ void testStringFindSplitWords(const string &str,
+ initializer_list<WordInfo> expected_words_info_init)
+ {
+ testStringFindSplitWords(str, str.length(), expected_words_info_init);
+ }
+};
+
+/* BLI_string_find_split_words */
+TEST_F(StringFindSplitWords, Simple)
+{
+ testStringFindSplitWords("t", {{0, 1}, {-1, -1}});
+ testStringFindSplitWords("test", {{0, 4}, {-1, -1}});
+}
+TEST_F(StringFindSplitWords, Triple)
+{
+ testStringFindSplitWords("f t w", {{0, 1}, {2, 1}, {4, 1}, {-1, -1}});
+ testStringFindSplitWords("find three words", {{0, 4}, {5, 5}, {11, 5}, {-1, -1}});
+}
+TEST_F(StringFindSplitWords, Spacing)
+{
+ testStringFindSplitWords("# ## ### ####", {{0, 1}, {2, 2}, {5, 3}, {9, 4}, {-1, -1}});
+ testStringFindSplitWords("# # # #", {{0, 1}, {3, 1}, {7, 1}, {12, 1}, {-1, -1}});
+}
+TEST_F(StringFindSplitWords, Trailing_Left)
+{
+ testStringFindSplitWords(" t", {{3, 1}, {-1, -1}});
+ testStringFindSplitWords(" test", {{3, 4}, {-1, -1}});
+}
+TEST_F(StringFindSplitWords, Trailing_Right)
+{
+ testStringFindSplitWords("t ", {{0, 1}, {-1, -1}});
+ testStringFindSplitWords("test ", {{0, 4}, {-1, -1}});
+}
+TEST_F(StringFindSplitWords, Trailing_LeftRight)
+{
+ testStringFindSplitWords(" surrounding space test 123 ",
+ {{3, 11}, {15, 5}, {21, 4}, {28, 3}, {-1, -1}});
+}
+TEST_F(StringFindSplitWords, Blank)
+{
+ testStringFindSplitWords("", {{-1, -1}});
+}
+TEST_F(StringFindSplitWords, Whitespace)
+{
+ testStringFindSplitWords(" ", {{-1, -1}});
+ testStringFindSplitWords(" ", {{-1, -1}});
+}
+TEST_F(StringFindSplitWords, LimitWords)
+{
+ const string words = "too many chars";
+ const int words_len = words.length();
+ testStringFindSplitWords(words, words_len, {{0, 3}, {4, 4}, {9, 5}, {-1, -1}}, 3);
+ testStringFindSplitWords(words, words_len, {{0, 3}, {4, 4}, {-1, -1}}, 2);
+ testStringFindSplitWords(words, words_len, {{0, 3}, {-1, -1}}, 1);
+ testStringFindSplitWords(words, words_len, {{-1, -1}}, 0);
+}
+TEST_F(StringFindSplitWords, LimitChars)
+{
+ const string words = "too many chars";
+ const int words_len = words.length();
+ testStringFindSplitWords(words, words_len, {{0, 3}, {4, 4}, {9, 5}, {-1, -1}});
+ testStringFindSplitWords(words, words_len - 1, {{0, 3}, {4, 4}, {9, 4}, {-1, -1}});
+ testStringFindSplitWords(words, words_len - 5, {{0, 3}, {4, 4}, {-1, -1}});
+ testStringFindSplitWords(words, 1, {{0, 1}, {-1, -1}});
+ testStringFindSplitWords(words, 0, {{-1, -1}});
+}
+
+/* BLI_strncasestr */
+TEST(string, StringStrncasestr)
+{
+ const char *str_test0 = "search here";
+ const char *res;
+
+ res = BLI_strncasestr(str_test0, "", 0);
+ EXPECT_EQ(res, str_test0);
+
+ res = BLI_strncasestr(str_test0, " ", 1);
+ EXPECT_EQ(res, str_test0 + 6);
+
+ res = BLI_strncasestr(str_test0, "her", 3);
+ EXPECT_EQ(res, str_test0 + 7);
+
+ res = BLI_strncasestr(str_test0, "ARCh", 4);
+ EXPECT_EQ(res, str_test0 + 2);
+
+ res = BLI_strncasestr(str_test0, "earcq", 4);
+ EXPECT_EQ(res, str_test0 + 1);
+
+ res = BLI_strncasestr(str_test0, "not there", 9);
+ EXPECT_EQ(res, (void *)NULL);
+}
+
+/* BLI_string_is_decimal */
+TEST(string, StrIsDecimal)
+{
+ EXPECT_FALSE(BLI_string_is_decimal(""));
+ EXPECT_FALSE(BLI_string_is_decimal("je moeder"));
+ EXPECT_FALSE(BLI_string_is_decimal("je møder"));
+ EXPECT_FALSE(BLI_string_is_decimal("Agent 327"));
+ EXPECT_FALSE(BLI_string_is_decimal("Agent\000327"));
+ EXPECT_FALSE(BLI_string_is_decimal("\000327"));
+ EXPECT_FALSE(BLI_string_is_decimal("0x16"));
+ EXPECT_FALSE(BLI_string_is_decimal("16.4"));
+ EXPECT_FALSE(BLI_string_is_decimal("-1"));
+
+ EXPECT_TRUE(BLI_string_is_decimal("0"));
+ EXPECT_TRUE(BLI_string_is_decimal("1"));
+ EXPECT_TRUE(BLI_string_is_decimal("001"));
+ EXPECT_TRUE(BLI_string_is_decimal("11342908713948713498745980171334059871345098713405981734"));
+}
+
+/* BLI_strcasecmp_natural */
+class StringCasecmpNatural : public testing::Test {
+ protected:
+ StringCasecmpNatural() = default;
+
+ using CompareWordsArray = vector<std::array<const char *, 2>>;
+
+ void testReturnsZeroForAll(const CompareWordsArray &items)
+ {
+ for (auto &item : items) {
+ int res = BLI_strcasecmp_natural(item[0], item[1]);
+ EXPECT_EQ(res, 0);
+ }
+ }
+ void testReturnsLessThanZeroForAll(const CompareWordsArray &items)
+ {
+ for (auto &item : items) {
+ int res = BLI_strcasecmp_natural(item[0], item[1]);
+ EXPECT_LT(res, 0);
+ }
+ }
+ void testReturnsMoreThanZeroForAll(const CompareWordsArray &items)
+ {
+ for (auto &item : items) {
+ int res = BLI_strcasecmp_natural(item[0], item[1]);
+ EXPECT_GT(res, 0);
+ }
+ }
+
+ CompareWordsArray copyWithSwappedWords(const CompareWordsArray &items)
+ {
+ CompareWordsArray ret_array;
+
+ /* E.g. {{"a", "b"}, {"ab", "cd"}} becomes {{"b", "a"}, {"cd", "ab"}} */
+
+ ret_array.reserve(items.size());
+ for (auto &item : items) {
+ ret_array.push_back({item[1], item[0]});
+ }
+
+ return ret_array;
+ }
+};
+
+TEST_F(StringCasecmpNatural, Empty)
+{
+ const CompareWordsArray equal{
+ {"", ""},
+ };
+ const CompareWordsArray negative{
+ {"", "a"},
+ {"", "A"},
+ };
+ CompareWordsArray positive = copyWithSwappedWords(negative);
+
+ testReturnsZeroForAll(equal);
+ testReturnsLessThanZeroForAll(negative);
+ testReturnsMoreThanZeroForAll(positive);
+}
+
+TEST_F(StringCasecmpNatural, Whitespace)
+{
+ const CompareWordsArray equal{
+ {" ", " "},
+ {" a", " a"},
+ {" a ", " a "},
+ };
+ const CompareWordsArray negative{
+ {"", " "},
+ {"", " a"},
+ {"", " a "},
+ {" ", " a"},
+ };
+ CompareWordsArray positive = copyWithSwappedWords(negative);
+
+ testReturnsZeroForAll(equal);
+ testReturnsLessThanZeroForAll(negative);
+ testReturnsMoreThanZeroForAll(positive);
+}
+
+TEST_F(StringCasecmpNatural, TextOnlyLowerCase)
+{
+ const CompareWordsArray equal{
+ {"a", "a"},
+ {"aa", "aa"},
+ {"ab", "ab"},
+ {"ba", "ba"},
+ {"je møder", "je møder"},
+ };
+ const CompareWordsArray negative{
+ {"a", "b"},
+ {"a", "aa"},
+ {"a", "ab"},
+ {"aa", "b"},
+ {"je møda", "je møder"},
+ };
+ CompareWordsArray positive = copyWithSwappedWords(negative);
+
+ testReturnsZeroForAll(equal);
+ testReturnsLessThanZeroForAll(negative);
+ testReturnsMoreThanZeroForAll(positive);
+}
+
+TEST_F(StringCasecmpNatural, TextMixedCase)
+{
+ const CompareWordsArray equal{
+ {"A", "A"},
+ {"AA", "AA"},
+ {"AB", "AB"},
+ {"Ab", "Ab"},
+ {"aB", "aB"},
+ };
+ const CompareWordsArray negative{
+ {"A", "a"},
+ {"A", "B"},
+ {"A", "b"},
+ {"a", "B"},
+ {"AA", "aA"},
+ {"AA", "aA"},
+ {"Ab", "ab"},
+ {"AB", "Ab"},
+ /* Different lengths */
+ {"A", "ab"},
+ {"Aa", "b"},
+ {"aA", "b"},
+ {"AA", "b"},
+ {"A", "Ab"},
+ {"A", "aB"},
+ {"Aa", "B"},
+ {"aA", "B"},
+ {"AA", "B"},
+ };
+ CompareWordsArray positive = copyWithSwappedWords(negative);
+
+ testReturnsZeroForAll(equal);
+ testReturnsLessThanZeroForAll(negative);
+ testReturnsMoreThanZeroForAll(positive);
+}
+
+TEST_F(StringCasecmpNatural, Period)
+{
+ const CompareWordsArray equal{
+ {".", "."},
+ {". ", ". "},
+ {" .", " ."},
+ {" . ", " . "},
+ };
+ const CompareWordsArray negative{
+ {".", ". "},
+ {" .", " . "},
+ {"foo.bar", "foo 1.bar"},
+ };
+ CompareWordsArray positive = copyWithSwappedWords(negative);
+
+ testReturnsZeroForAll(equal);
+ testReturnsLessThanZeroForAll(negative);
+ testReturnsMoreThanZeroForAll(positive);
+}
+
+TEST_F(StringCasecmpNatural, OnlyNumbers)
+{
+ const CompareWordsArray equal{
+ {"0", "0"},
+ {"0001", "0001"},
+ {"42", "42"},
+ {"0042", "0042"},
+ };
+ const CompareWordsArray negative{
+ /* If numeric values are equal, number of leading zeros is used as tiebreaker. */
+ {"1", "0001"},
+ {"01", "001"},
+ {"0042", "0043"},
+ {"0042", "43"},
+ };
+ const CompareWordsArray positive = copyWithSwappedWords(negative);
+
+ testReturnsZeroForAll(equal);
+ testReturnsLessThanZeroForAll(negative);
+ testReturnsMoreThanZeroForAll(positive);
+}
+
+TEST_F(StringCasecmpNatural, TextAndNumbers)
+{
+ const CompareWordsArray equal{
+ {"00je møder1", "00je møder1"},
+ {".0 ", ".0 "},
+ {" 1.", " 1."},
+ {" .0 ", " .0 "},
+ };
+ const CompareWordsArray negative{
+ {"00je møder0", "00je møder1"},
+ {"05je møder0", "06je møder1"},
+ {"Cube", "Cube.001"},
+ {"Cube.001", "Cube.002"},
+ {"CUbe.001", "Cube.002"},
+ {"CUbe.002", "Cube.002"},
+ };
+ const CompareWordsArray positive = copyWithSwappedWords(negative);
+
+ testReturnsZeroForAll(equal);
+ testReturnsLessThanZeroForAll(negative);
+ testReturnsMoreThanZeroForAll(positive);
+}
diff --git a/source/blender/blenlib/tests/BLI_string_utf8_test.cc b/source/blender/blenlib/tests/BLI_string_utf8_test.cc
new file mode 100644
index 00000000000..96df4d2b71a
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_string_utf8_test.cc
@@ -0,0 +1,286 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "BLI_string.h"
+#include "BLI_string_utf8.h"
+#include "BLI_utildefines.h"
+
+/* Note that 'common' utf-8 variants of string functions (like copy, etc.) are tested in
+ * BLI_string_test.cc However, tests below are specific utf-8 conformance ones, and since they eat
+ * quite their share of lines, they deserved their own file. */
+
+/* -------------------------------------------------------------------- */
+/* tests */
+
+/* Breaking strings is confusing here, prefer over-long lines. */
+/* clang-format off */
+
+/* Each test is made of a 79 bytes (80 with NULL char) string to test, expected string result after
+ * stripping invalid utf8 bytes, and a single-byte string encoded with expected number of errors.
+ *
+ * Based on utf-8 decoder stress-test (https://www.cl.cam.ac.uk/~mgk25/ucs/examples/UTF-8-test.txt)
+ * by Markus Kuhn <http://www.cl.cam.ac.uk/~mgk25/> - 2015-08-28 - CC BY 4.0
+ */
+const char *utf8_invalid_tests[][3] = {
+// 1 Some correct UTF-8 text
+ {"You should see the Greek word 'kosme': \"\xce\xba\xe1\xbd\xb9\xcf\x83\xce\xbc\xce\xb5\" |",
+ "You should see the Greek word 'kosme': \"\xce\xba\xe1\xbd\xb9\xcf\x83\xce\xbc\xce\xb5\" |", "\x00"},
+
+// 2 Boundary condition test cases
+// Note that those will pass for us, those are not erronéous unicode code points
+// (asside from \x00, which is only valid as string terminator).
+// 2.1 First possible sequence of a certain length
+ {"2.1.1 1 byte (U-00000000): \"\x00\" |",
+ "2.1.1 1 byte (U-00000000): \"\" |", "\x01"},
+ {"2.1.2 2 bytes (U-00000080): \"\xc2\x80\" |",
+ "2.1.2 2 bytes (U-00000080): \"\xc2\x80\" |", "\x00"},
+ {"2.1.3 3 bytes (U-00000800): \"\xe0\xa0\x80\" |",
+ "2.1.3 3 bytes (U-00000800): \"\xe0\xa0\x80\" |", "\x00"},
+ {"2.1.4 4 bytes (U-00010000): \"\xf0\x90\x80\x80\" |",
+ "2.1.4 4 bytes (U-00010000): \"\xf0\x90\x80\x80\" |", "\x00"},
+ {"2.1.5 5 bytes (U-00200000): \"\xf8\x88\x80\x80\x80\" |",
+ "2.1.5 5 bytes (U-00200000): \"\xf8\x88\x80\x80\x80\" |", "\x00"},
+ {"2.1.6 6 bytes (U-04000000): \"\xfc\x84\x80\x80\x80\x80\" |",
+ "2.1.6 6 bytes (U-04000000): \"\xfc\x84\x80\x80\x80\x80\" |", "\x00"},
+// 2.2 Last possible sequence of a certain length
+ {"2.2.1 1 byte (U-0000007F): \"\x7f\" |",
+ "2.2.1 1 byte (U-0000007F): \"\x7f\" |", "\x00"},
+ {"2.2.2 2 bytes (U-000007FF): \"\xdf\xbf\" |",
+ "2.2.2 2 bytes (U-000007FF): \"\xdf\xbf\" |", "\x00"},
+ {"2.2.3 3 bytes (U-0000FFFF): \"\xef\xbf\xbf\" |",
+ "2.2.3 3 bytes (U-0000FFFF): \"\" |", "\x03"}, /* matches one of 5.3 sequences... */
+ {"2.2.4 4 bytes (U-001FFFFF): \"\xf7\xbf\xbf\xbf\" |",
+ "2.2.4 4 bytes (U-001FFFFF): \"\xf7\xbf\xbf\xbf\" |", "\x00"},
+ {"2.2.5 5 bytes (U-03FFFFFF): \"\xfb\xbf\xbf\xbf\xbf\" |",
+ "2.2.5 5 bytes (U-03FFFFFF): \"\xfb\xbf\xbf\xbf\xbf\" |", "\x00"},
+ {"2.2.6 6 bytes (U-7FFFFFFF): \"\xfd\xbf\xbf\xbf\xbf\xbf\" |",
+ "2.2.6 6 bytes (U-7FFFFFFF): \"\xfd\xbf\xbf\xbf\xbf\xbf\" |", "\x00"},
+// 2.3 Other boundary conditions
+ {"2.3.1 U-0000D7FF = ed 9f bf = \"\xed\x9f\xbf\" |",
+ "2.3.1 U-0000D7FF = ed 9f bf = \"\xed\x9f\xbf\" |", "\x00"},
+ {"2.3.2 U-0000E000 = ee 80 80 = \"\xee\x80\x80\" |",
+ "2.3.2 U-0000E000 = ee 80 80 = \"\xee\x80\x80\" |", "\x00"},
+ {"2.3.3 U-0000FFFD = ef bf bd = \"\xef\xbf\xbd\" |",
+ "2.3.3 U-0000FFFD = ef bf bd = \"\xef\xbf\xbd\" |", "\x00"},
+ {"2.3.4 U-0010FFFF = f4 8f bf bf = \"\xf4\x8f\xbf\xbf\" |",
+ "2.3.4 U-0010FFFF = f4 8f bf bf = \"\xf4\x8f\xbf\xbf\" |", "\x00"},
+ {"2.3.5 U-00110000 = f4 90 80 80 = \"\xf4\x90\x80\x80\" |",
+ "2.3.5 U-00110000 = f4 90 80 80 = \"\xf4\x90\x80\x80\" |", "\x00"},
+
+// 3 Malformed sequences
+// 3.1 Unexpected continuation bytes
+// Each unexpected continuation byte should be separately signaled as a malformed sequence of its own.
+ {"3.1.1 First continuation byte 0x80: \"\x80\" |",
+ "3.1.1 First continuation byte 0x80: \"\" |", "\x01"},
+ {"3.1.2 Last continuation byte 0xbf: \"\xbf\" |",
+ "3.1.2 Last continuation byte 0xbf: \"\" |", "\x01"},
+ {"3.1.3 2 continuation bytes: \"\x80\xbf\" |",
+ "3.1.3 2 continuation bytes: \"\" |", "\x02"},
+ {"3.1.4 3 continuation bytes: \"\x80\xbf\x80\" |",
+ "3.1.4 3 continuation bytes: \"\" |", "\x03"},
+ {"3.1.5 4 continuation bytes: \"\x80\xbf\x80\xbf\" |",
+ "3.1.5 4 continuation bytes: \"\" |", "\x04"},
+ {"3.1.6 5 continuation bytes: \"\x80\xbf\x80\xbf\x80\" |",
+ "3.1.6 5 continuation bytes: \"\" |", "\x05"},
+ {"3.1.7 6 continuation bytes: \"\x80\xbf\x80\xbf\x80\xbf\" |",
+ "3.1.7 6 continuation bytes: \"\" |", "\x06"},
+ {"3.1.8 7 continuation bytes: \"\x80\xbf\x80\xbf\x80\xbf\x80\" |",
+ "3.1.8 7 continuation bytes: \"\" |", "\x07"},
+// 3.1.9 Sequence of all 64 possible continuation bytes (0x80-0xbf): |
+ {"3.1.9 \"\x80\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8a\x8b\x8c\x8d\x8e\x8f"
+ "\x90\x91\x92\x93\x94\x95\x96\x97\x98\x99\x9a\x9b\x9c\x9d\x9e\x9f"
+ "\xa0\xa1\xa2\xa3\xa4\xa5\xa6\xa7\xa8\xa9\xaa\xab\xac\xad\xae\xaf"
+ "\xb0\xb1\xb2\xb3\xb4\xb5\xb6\xb7\xb8\xb9\xba\xbb\xbc\xbd\xbe\xbf\" |",
+ "3.1.9 \"\" |", "\x40"},
+// 3.2 Lonely start characters
+// 3.2.1 All 32 first bytes of 2-byte sequences (0xc0-0xdf), each followed by a space character:
+ {"3.2.1 \"\xc0 \xc1 \xc2 \xc3 \xc4 \xc5 \xc6 \xc7 \xc8 \xc9 \xca \xcb \xcc \xcd \xce \xcf "
+ "\xd0 \xd1 \xd2 \xd3 \xd4 \xd5 \xd6 \xd7 \xd8 \xd9 \xda \xdb \xdc \xdd \xde \xdf \" |",
+ "3.2.1 \" \" |", "\x20"},
+// 3.2.2 All 16 first bytes of 3-byte sequences (0xe0-0xef), each followed by a space character:
+ {"3.2.2 \"\xe0 \xe1 \xe2 \xe3 \xe4 \xe5 \xe6 \xe7 \xe8 \xe9 \xea \xeb \xec \xed \xee \xef \" |",
+ "3.2.2 \" \" |", "\x10"},
+// 3.2.3 All 8 first bytes of 4-byte sequences (0xf0-0xf7), each followed by a space character:
+ {"3.2.3 \"\xf0 \xf1 \xf2 \xf3 \xf4 \xf5 \xf6 \xf7 \" |",
+ "3.2.3 \" \" |", "\x08"},
+// 3.2.4 All 4 first bytes of 5-byte sequences (0xf8-0xfb), each followed by a space character:
+ {"3.2.4 \"\xf8 \xf9 \xfa \xfb \" |",
+ "3.2.4 \" \" |", "\x04"},
+// 3.2.5 All 2 first bytes of 6-byte sequences (0xfc-0xfd), each followed by a space character:
+ {"3.2.4 \"\xfc \xfd \" |",
+ "3.2.4 \" \" |", "\x02"},
+// 3.3 Sequences with last continuation byte missing
+// All bytes of an incomplete sequence should be signaled as a single malformed sequence,
+// i.e., you should see only a single replacement character in each of the next 10 tests.
+// (Characters as in section 2)
+ {"3.3.1 2-byte sequence with last byte missing (U+0000): \"\xc0\" |",
+ "3.3.1 2-byte sequence with last byte missing (U+0000): \"\" |", "\x01"},
+ {"3.3.2 3-byte sequence with last byte missing (U+0000): \"\xe0\x80\" |",
+ "3.3.2 3-byte sequence with last byte missing (U+0000): \"\" |", "\x02"},
+ {"3.3.3 4-byte sequence with last byte missing (U+0000): \"\xf0\x80\x80\" |",
+ "3.3.3 4-byte sequence with last byte missing (U+0000): \"\" |", "\x03"},
+ {"3.3.4 5-byte sequence with last byte missing (U+0000): \"\xf8\x80\x80\x80\" |",
+ "3.3.4 5-byte sequence with last byte missing (U+0000): \"\" |", "\x04"},
+ {"3.3.5 6-byte sequence with last byte missing (U+0000): \"\xfc\x80\x80\x80\x80\" |",
+ "3.3.5 6-byte sequence with last byte missing (U+0000): \"\" |", "\x05"},
+ {"3.3.6 2-byte sequence with last byte missing (U-000007FF): \"\xdf\" |",
+ "3.3.6 2-byte sequence with last byte missing (U-000007FF): \"\" |", "\x01"},
+ {"3.3.7 3-byte sequence with last byte missing (U-0000FFFF): \"\xef\xbf\" |",
+ "3.3.7 3-byte sequence with last byte missing (U-0000FFFF): \"\" |", "\x02"},
+ {"3.3.8 4-byte sequence with last byte missing (U-001FFFFF): \"\xf7\xbf\xbf\" |",
+ "3.3.8 4-byte sequence with last byte missing (U-001FFFFF): \"\" |", "\x03"},
+ {"3.3.9 5-byte sequence with last byte missing (U-03FFFFFF): \"\xfb\xbf\xbf\xbf\" |",
+ "3.3.9 5-byte sequence with last byte missing (U-03FFFFFF): \"\" |", "\x04"},
+ {"3.3.10 6-byte sequence with last byte missing (U-7FFFFFFF): \"\xfd\xbf\xbf\xbf\xbf\" |",
+ "3.3.10 6-byte sequence with last byte missing (U-7FFFFFFF): \"\" |", "\x05"},
+// 3.4 Concatenation of incomplete sequences
+// All the 10 sequences of 3.3 concatenated, you should see 10 malformed sequences being signaled:
+ {"3.4 \"\xc0\xe0\x80\xf0\x80\x80\xf8\x80\x80\x80\xfc\x80\x80\x80\x80"
+ "\xdf\xef\xbf\xf7\xbf\xbf\xfb\xbf\xbf\xbf\xfd\xbf\xbf\xbf\xbf\""
+ " |",
+ "3.4 \"\" |", "\x1e"},
+// 3.5 Impossible bytes
+// The following two bytes cannot appear in a correct UTF-8 string
+ {"3.5.1 fe = \"\xfe\" |",
+ "3.5.1 fe = \"\" |", "\x01"},
+ {"3.5.2 ff = \"\xff\" |",
+ "3.5.2 ff = \"\" |", "\x01"},
+ {"3.5.3 fe fe ff ff = \"\xfe\xfe\xff\xff\" |",
+ "3.5.3 fe fe ff ff = \"\" |", "\x04"},
+
+// 4 Overlong sequences
+// The following sequences are not malformed according to the letter of the Unicode 2.0 standard.
+// However, they are longer then necessary and a correct UTF-8 encoder is not allowed to produce them.
+// A "safe UTF-8 decoder" should reject them just like malformed sequences for two reasons:
+// (1) It helps to debug applications if overlong sequences are not treated as valid representations
+// of characters, because this helps to spot problems more quickly. (2) Overlong sequences provide
+// alternative representations of characters, that could maliciously be used to bypass filters that check
+// only for ASCII characters. For instance, a 2-byte encoded line feed (LF) would not be caught by a
+// line counter that counts only 0x0a bytes, but it would still be processed as a line feed by an unsafe
+// UTF-8 decoder later in the pipeline. From a security point of view, ASCII compatibility of UTF-8
+// sequences means also, that ASCII characters are *only* allowed to be represented by ASCII bytes
+// in the range 0x00-0x7f. To ensure this aspect of ASCII compatibility, use only "safe UTF-8 decoders"
+// that reject overlong UTF-8 sequences for which a shorter encoding exists.
+//
+// 4.1 Examples of an overlong ASCII character
+// With a safe UTF-8 decoder, all of the following five overlong representations of the ASCII character
+// slash ("/") should be rejected like a malformed UTF-8 sequence, for instance by substituting it with
+// a replacement character. If you see a slash below, you do not have a safe UTF-8 decoder!
+ {"4.1.1 U+002F = c0 af = \"\xc0\xaf\" |",
+ "4.1.1 U+002F = c0 af = \"\" |", "\x02"},
+ {"4.1.2 U+002F = e0 80 af = \"\xe0\x80\xaf\" |",
+ "4.1.2 U+002F = e0 80 af = \"\" |", "\x03"},
+ {"4.1.3 U+002F = f0 80 80 af = \"\xf0\x80\x80\xaf\" |",
+ "4.1.3 U+002F = f0 80 80 af = \"\" |", "\x04"},
+ {"4.1.4 U+002F = f8 80 80 80 af = \"\xf8\x80\x80\x80\xaf\" |",
+ "4.1.4 U+002F = f8 80 80 80 af = \"\" |", "\x05"},
+ {"4.1.5 U+002F = fc 80 80 80 80 af = \"\xfc\x80\x80\x80\x80\xaf\" |",
+ "4.1.5 U+002F = fc 80 80 80 80 af = \"\" |", "\x06"},
+// 4.2 Maximum overlong sequences
+// Below you see the highest Unicode value that is still resulting in an overlong sequence if represented
+// with the given number of bytes. This is a boundary test for safe UTF-8 decoders. All five characters
+// should be rejected like malformed UTF-8 sequences.
+ {"4.2.1 U-0000007F = c1 bf = \"\xc1\xbf\" |",
+ "4.2.1 U-0000007F = c1 bf = \"\" |", "\x02"},
+ {"4.2.2 U-000007FF = e0 9f bf = \"\xe0\x9f\xbf\" |",
+ "4.2.2 U-000007FF = e0 9f bf = \"\" |", "\x03"},
+ {"4.2.3 U-0000FFFF = f0 8f bf bf = \"\xf0\x8f\xbf\xbf\" |",
+ "4.2.3 U-0000FFFF = f0 8f bf bf = \"\" |", "\x04"},
+ {"4.2.4 U-001FFFFF = f8 87 bf bf bf = \"\xf8\x87\xbf\xbf\xbf\" |",
+ "4.2.4 U-001FFFFF = f8 87 bf bf bf = \"\" |", "\x05"},
+ {"4.2.5 U+0000 = fc 83 bf bf bf bf = \"\xfc\x83\xbf\xbf\xbf\xbf\" |",
+ "4.2.5 U+0000 = fc 83 bf bf bf bf = \"\" |", "\x06"},
+// 4.3 Overlong representation of the NUL character
+// The following five sequences should also be rejected like malformed UTF-8 sequences and should not be
+// treated like the ASCII NUL character.
+ {"4.3.1 U+0000 = c0 80 = \"\xc0\x80\" |",
+ "4.3.1 U+0000 = c0 80 = \"\" |", "\x02"},
+ {"4.3.2 U+0000 = e0 80 80 = \"\xe0\x80\x80\" |",
+ "4.3.2 U+0000 = e0 80 80 = \"\" |", "\x03"},
+ {"4.3.3 U+0000 = f0 80 80 80 = \"\xf0\x80\x80\x80\" |",
+ "4.3.3 U+0000 = f0 80 80 80 = \"\" |", "\x04"},
+ {"4.3.4 U+0000 = f8 80 80 80 80 = \"\xf8\x80\x80\x80\x80\" |",
+ "4.3.4 U+0000 = f8 80 80 80 80 = \"\" |", "\x05"},
+ {"4.3.5 U+0000 = fc 80 80 80 80 80 = \"\xfc\x80\x80\x80\x80\x80\" |",
+ "4.3.5 U+0000 = fc 80 80 80 80 80 = \"\" |", "\x06"},
+
+// 5 Illegal code positions
+// The following UTF-8 sequences should be rejected like malformed sequences, because they never represent
+// valid ISO 10646 characters and a UTF-8 decoder that accepts them might introduce security problems
+// comparable to overlong UTF-8 sequences.
+// 5.1 Single UTF-16 surrogates
+ {"5.1.1 U+D800 = ed a0 80 = \"\xed\xa0\x80\" |",
+ "5.1.1 U+D800 = ed a0 80 = \"\" |", "\x03"},
+ {"5.1.2 U+DB7F = ed ad bf = \"\xed\xad\xbf\" |",
+ "5.1.2 U+DB7F = ed ad bf = \"\" |", "\x03"},
+ {"5.1.3 U+DB80 = ed ae 80 = \"\xed\xae\x80\" |",
+ "5.1.3 U+DB80 = ed ae 80 = \"\" |", "\x03"},
+ {"5.1.4 U+DBFF = ed af bf = \"\xed\xaf\xbf\" |",
+ "5.1.4 U+DBFF = ed af bf = \"\" |", "\x03"},
+ {"5.1.5 U+DC00 = ed b0 80 = \"\xed\xb0\x80\" |",
+ "5.1.5 U+DC00 = ed b0 80 = \"\" |", "\x03"},
+ {"5.1.6 U+DF80 = ed be 80 = \"\xed\xbe\x80\" |",
+ "5.1.6 U+DF80 = ed be 80 = \"\" |", "\x03"},
+ {"5.1.7 U+DFFF = ed bf bf = \"\xed\xbf\xbf\" |",
+ "5.1.7 U+DFFF = ed bf bf = \"\" |", "\x03"},
+// 5.2 Paired UTF-16 surrogates
+ {"5.2.1 U+D800 U+DC00 = ed a0 80 ed b0 80 = \"\xed\xa0\x80\xed\xb0\x80\" |",
+ "5.2.1 U+D800 U+DC00 = ed a0 80 ed b0 80 = \"\" |", "\x06"},
+ {"5.2.2 U+D800 U+DFFF = ed a0 80 ed bf bf = \"\xed\xa0\x80\xed\xbf\xbf\" |",
+ "5.2.2 U+D800 U+DFFF = ed a0 80 ed bf bf = \"\" |", "\x06"},
+ {"5.2.3 U+DB7F U+DC00 = ed ad bf ed b0 80 = \"\xed\xad\xbf\xed\xb0\x80\" |",
+ "5.2.3 U+DB7F U+DC00 = ed ad bf ed b0 80 = \"\" |", "\x06"},
+ {"5.2.4 U+DB7F U+DFFF = ed ad bf ed bf bf = \"\xed\xad\xbf\xed\xbf\xbf\" |",
+ "5.2.4 U+DB7F U+DFFF = ed ad bf ed bf bf = \"\" |", "\x06"},
+ {"5.2.5 U+DB80 U+DC00 = ed ae 80 ed b0 80 = \"\xed\xae\x80\xed\xb0\x80\" |",
+ "5.2.5 U+DB80 U+DC00 = ed ae 80 ed b0 80 = \"\" |", "\x06"},
+ {"5.2.6 U+DB80 U+DFFF = ed ae 80 ed bf bf = \"\xed\xae\x80\xed\xbf\xbf\" |",
+ "5.2.6 U+DB80 U+DFFF = ed ae 80 ed bf bf = \"\" |", "\x06"},
+ {"5.2.7 U+DBFF U+DC00 = ed af bf ed b0 80 = \"\xed\xaf\xbf\xed\xb0\x80\" |",
+ "5.2.7 U+DBFF U+DC00 = ed af bf ed b0 80 = \"\" |", "\x06"},
+ {"5.2.8 U+DBFF U+DFFF = ed af bf ed bf bf = \"\xed\xaf\xbf\xed\xbf\xbf\" |",
+ "5.2.8 U+DBFF U+DFFF = ed af bf ed bf bf = \"\" |", "\x06"},
+// 5.3 Noncharacter code positions
+// The following "noncharacters" are "reserved for internal use" by applications, and according to older versions
+// of the Unicode Standard "should never be interchanged". Unicode Corrigendum #9 dropped the latter restriction.
+// Nevertheless, their presence in incoming UTF-8 data can remain a potential security risk, depending
+// on what use is made of these codes subsequently. Examples of such internal use:
+// - Some file APIs with 16-bit characters may use the integer value -1 = U+FFFF to signal
+// an end-of-file (EOF) or error condition.
+// - In some UTF-16 receivers, code point U+FFFE might trigger a byte-swap operation
+// (to convert between UTF-16LE and UTF-16BE).
+// With such internal use of noncharacters, it may be desirable and safer to block those code points in
+// UTF-8 decoders, as they should never occur legitimately in incoming UTF-8 data, and could trigger
+// unsafe behavior in subsequent processing.
+//
+// Particularly problematic noncharacters in 16-bit applications:
+ {"5.3.1 U+FFFE = ef bf be = \"\xef\xbf\xbe\" |",
+ "5.3.1 U+FFFE = ef bf be = \"\" |", "\x03"},
+ {"5.3.2 U+FFFF = ef bf bf = \"\xef\xbf\xbf\" |",
+ "5.3.2 U+FFFF = ef bf bf = \"\" |", "\x03"},
+ /* Fo now, we ignore those, they do not seem to be crucial anyway... */
+// 5.3.3 U+FDD0 .. U+FDEF
+// 5.3.4 U+nFFFE U+nFFFF (for n = 1..10)
+ {NULL, NULL, NULL},
+};
+/* clang-format on */
+
+/* BLI_utf8_invalid_strip (and indirectly, BLI_utf8_invalid_byte). */
+TEST(string, Utf8InvalidBytes)
+{
+ for (int i = 0; utf8_invalid_tests[i][0] != NULL; i++) {
+ const char *tst = utf8_invalid_tests[i][0];
+ const char *tst_stripped = utf8_invalid_tests[i][1];
+ const int num_errors = (int)utf8_invalid_tests[i][2][0];
+
+ char buff[80];
+ memcpy(buff, tst, sizeof(buff));
+
+ const int num_errors_found = BLI_utf8_invalid_strip(buff, sizeof(buff) - 1);
+
+ printf("[%02d] -> [%02d] \"%s\" -> \"%s\"\n", num_errors, num_errors_found, tst, buff);
+ EXPECT_EQ(num_errors_found, num_errors);
+ EXPECT_STREQ(buff, tst_stripped);
+ }
+}
diff --git a/source/blender/blenlib/tests/BLI_task_graph_test.cc b/source/blender/blenlib/tests/BLI_task_graph_test.cc
new file mode 100644
index 00000000000..efcbf923625
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_task_graph_test.cc
@@ -0,0 +1,188 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_task.h"
+
+struct TaskData {
+ int value;
+ int store;
+};
+
+static void TaskData_increase_value(void *taskdata)
+{
+ TaskData *data = (TaskData *)taskdata;
+ data->value += 1;
+}
+static void TaskData_decrease_value(void *taskdata)
+{
+ TaskData *data = (TaskData *)taskdata;
+ data->value -= 1;
+}
+static void TaskData_multiply_by_two_value(void *taskdata)
+{
+ TaskData *data = (TaskData *)taskdata;
+ data->value *= 2;
+}
+
+static void TaskData_multiply_by_two_store(void *taskdata)
+{
+ TaskData *data = (TaskData *)taskdata;
+ data->store *= 2;
+}
+
+static void TaskData_store_value(void *taskdata)
+{
+ TaskData *data = (TaskData *)taskdata;
+ data->store = data->value;
+}
+
+static void TaskData_square_value(void *taskdata)
+{
+ TaskData *data = (TaskData *)taskdata;
+ data->value *= data->value;
+}
+
+/* Sequential Test for using `BLI_task_graph` */
+TEST(task, GraphSequential)
+{
+ TaskData data = {0};
+ TaskGraph *graph = BLI_task_graph_create();
+
+ /* 0 => 1 */
+ TaskNode *node_a = BLI_task_graph_node_create(graph, TaskData_increase_value, &data, NULL);
+ /* 1 => 2 */
+ TaskNode *node_b = BLI_task_graph_node_create(
+ graph, TaskData_multiply_by_two_value, &data, NULL);
+ /* 2 => 1 */
+ TaskNode *node_c = BLI_task_graph_node_create(graph, TaskData_decrease_value, &data, NULL);
+ /* 2 => 1 */
+ TaskNode *node_d = BLI_task_graph_node_create(graph, TaskData_square_value, &data, NULL);
+ /* 1 => 1 */
+ TaskNode *node_e = BLI_task_graph_node_create(graph, TaskData_increase_value, &data, NULL);
+ /* 1 => 2 */
+ const int expected_value = 2;
+
+ BLI_task_graph_edge_create(node_a, node_b);
+ BLI_task_graph_edge_create(node_b, node_c);
+ BLI_task_graph_edge_create(node_c, node_d);
+ BLI_task_graph_edge_create(node_d, node_e);
+
+ EXPECT_TRUE(BLI_task_graph_node_push_work(node_a));
+ BLI_task_graph_work_and_wait(graph);
+
+ EXPECT_EQ(expected_value, data.value);
+ BLI_task_graph_free(graph);
+}
+
+TEST(task, GraphStartAtAnyNode)
+{
+ TaskData data = {4};
+ TaskGraph *graph = BLI_task_graph_create();
+
+ TaskNode *node_a = BLI_task_graph_node_create(graph, TaskData_increase_value, &data, NULL);
+ TaskNode *node_b = BLI_task_graph_node_create(
+ graph, TaskData_multiply_by_two_value, &data, NULL);
+ TaskNode *node_c = BLI_task_graph_node_create(graph, TaskData_decrease_value, &data, NULL);
+ TaskNode *node_d = BLI_task_graph_node_create(graph, TaskData_square_value, &data, NULL);
+ TaskNode *node_e = BLI_task_graph_node_create(graph, TaskData_increase_value, &data, NULL);
+
+ // ((4 - 1) * (4 - 1)) + 1
+ const int expected_value = 10;
+
+ BLI_task_graph_edge_create(node_a, node_b);
+ BLI_task_graph_edge_create(node_b, node_c);
+ BLI_task_graph_edge_create(node_c, node_d);
+ BLI_task_graph_edge_create(node_d, node_e);
+
+ EXPECT_TRUE(BLI_task_graph_node_push_work(node_c));
+ BLI_task_graph_work_and_wait(graph);
+
+ EXPECT_EQ(expected_value, data.value);
+ BLI_task_graph_free(graph);
+}
+
+TEST(task, GraphSplit)
+{
+ TaskData data = {1};
+
+ TaskGraph *graph = BLI_task_graph_create();
+ TaskNode *node_a = BLI_task_graph_node_create(graph, TaskData_increase_value, &data, NULL);
+ TaskNode *node_b = BLI_task_graph_node_create(graph, TaskData_store_value, &data, NULL);
+ TaskNode *node_c = BLI_task_graph_node_create(graph, TaskData_increase_value, &data, NULL);
+ TaskNode *node_d = BLI_task_graph_node_create(
+ graph, TaskData_multiply_by_two_store, &data, NULL);
+ BLI_task_graph_edge_create(node_a, node_b);
+ BLI_task_graph_edge_create(node_b, node_c);
+ BLI_task_graph_edge_create(node_b, node_d);
+ EXPECT_TRUE(BLI_task_graph_node_push_work(node_a));
+ BLI_task_graph_work_and_wait(graph);
+
+ EXPECT_EQ(3, data.value);
+ EXPECT_EQ(4, data.store);
+ BLI_task_graph_free(graph);
+}
+
+TEST(task, GraphForest)
+{
+ TaskData data1 = {1};
+ TaskData data2 = {3};
+
+ TaskGraph *graph = BLI_task_graph_create();
+
+ {
+ TaskNode *tree1_node_a = BLI_task_graph_node_create(
+ graph, TaskData_increase_value, &data1, NULL);
+ TaskNode *tree1_node_b = BLI_task_graph_node_create(graph, TaskData_store_value, &data1, NULL);
+ TaskNode *tree1_node_c = BLI_task_graph_node_create(
+ graph, TaskData_increase_value, &data1, NULL);
+ TaskNode *tree1_node_d = BLI_task_graph_node_create(
+ graph, TaskData_multiply_by_two_store, &data1, NULL);
+ BLI_task_graph_edge_create(tree1_node_a, tree1_node_b);
+ BLI_task_graph_edge_create(tree1_node_b, tree1_node_c);
+ BLI_task_graph_edge_create(tree1_node_b, tree1_node_d);
+ EXPECT_TRUE(BLI_task_graph_node_push_work(tree1_node_a));
+ }
+
+ {
+ TaskNode *tree2_node_a = BLI_task_graph_node_create(
+ graph, TaskData_increase_value, &data2, NULL);
+ TaskNode *tree2_node_b = BLI_task_graph_node_create(graph, TaskData_store_value, &data2, NULL);
+ TaskNode *tree2_node_c = BLI_task_graph_node_create(
+ graph, TaskData_increase_value, &data2, NULL);
+ TaskNode *tree2_node_d = BLI_task_graph_node_create(
+ graph, TaskData_multiply_by_two_store, &data2, NULL);
+ BLI_task_graph_edge_create(tree2_node_a, tree2_node_b);
+ BLI_task_graph_edge_create(tree2_node_b, tree2_node_c);
+ BLI_task_graph_edge_create(tree2_node_b, tree2_node_d);
+ EXPECT_TRUE(BLI_task_graph_node_push_work(tree2_node_a));
+ }
+
+ BLI_task_graph_work_and_wait(graph);
+
+ EXPECT_EQ(3, data1.value);
+ EXPECT_EQ(4, data1.store);
+ EXPECT_EQ(5, data2.value);
+ EXPECT_EQ(8, data2.store);
+ BLI_task_graph_free(graph);
+}
+
+TEST(task, GraphTaskData)
+{
+ TaskData data = {0};
+ TaskGraph *graph = BLI_task_graph_create();
+ TaskNode *node_a = BLI_task_graph_node_create(
+ graph, TaskData_store_value, &data, TaskData_increase_value);
+ TaskNode *node_b = BLI_task_graph_node_create(graph, TaskData_store_value, &data, NULL);
+ BLI_task_graph_edge_create(node_a, node_b);
+ EXPECT_TRUE(BLI_task_graph_node_push_work(node_a));
+ BLI_task_graph_work_and_wait(graph);
+ EXPECT_EQ(0, data.value);
+ EXPECT_EQ(0, data.store);
+ BLI_task_graph_free(graph);
+ /* data should be freed once */
+ EXPECT_EQ(1, data.value);
+ EXPECT_EQ(0, data.store);
+}
diff --git a/source/blender/blenlib/tests/BLI_task_test.cc b/source/blender/blenlib/tests/BLI_task_test.cc
new file mode 100644
index 00000000000..3abaf6a6c0b
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_task_test.cc
@@ -0,0 +1,183 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+#include <string.h>
+
+#include "atomic_ops.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+
+#include "BLI_listbase.h"
+#include "BLI_mempool.h"
+#include "BLI_task.h"
+
+#define NUM_ITEMS 10000
+
+/* *** Parallel iterations over range of integer values. *** */
+
+static void task_range_iter_func(void *userdata, int index, const TaskParallelTLS *__restrict tls)
+{
+ int *data = (int *)userdata;
+ data[index] = index;
+ *((int *)tls->userdata_chunk) += index;
+ // printf("%d, %d, %d\n", index, data[index], *((int *)tls->userdata_chunk));
+}
+
+static void task_range_iter_reduce_func(const void *__restrict UNUSED(userdata),
+ void *__restrict join_v,
+ void *__restrict userdata_chunk)
+{
+ int *join = (int *)join_v;
+ int *chunk = (int *)userdata_chunk;
+ *join += *chunk;
+ // printf("%d, %d\n", data[NUM_ITEMS], *((int *)userdata_chunk));
+}
+
+TEST(task, RangeIter)
+{
+ int data[NUM_ITEMS] = {0};
+ int sum = 0;
+
+ BLI_threadapi_init();
+
+ TaskParallelSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.min_iter_per_thread = 1;
+
+ settings.userdata_chunk = &sum;
+ settings.userdata_chunk_size = sizeof(sum);
+ settings.func_reduce = task_range_iter_reduce_func;
+
+ BLI_task_parallel_range(0, NUM_ITEMS, data, task_range_iter_func, &settings);
+
+ /* Those checks should ensure us all items of the listbase were processed once, and only once
+ * as expected. */
+
+ int expected_sum = 0;
+ for (int i = 0; i < NUM_ITEMS; i++) {
+ EXPECT_EQ(data[i], i);
+ expected_sum += i;
+ }
+ EXPECT_EQ(sum, expected_sum);
+
+ BLI_threadapi_exit();
+}
+
+/* *** Parallel iterations over mempool items. *** */
+
+static void task_mempool_iter_func(void *userdata, MempoolIterData *item)
+{
+ int *data = (int *)item;
+ int *count = (int *)userdata;
+
+ EXPECT_TRUE(data != NULL);
+
+ *data += 1;
+ atomic_sub_and_fetch_uint32((uint32_t *)count, 1);
+}
+
+TEST(task, MempoolIter)
+{
+ int *data[NUM_ITEMS];
+ BLI_threadapi_init();
+ BLI_mempool *mempool = BLI_mempool_create(
+ sizeof(*data[0]), NUM_ITEMS, 32, BLI_MEMPOOL_ALLOW_ITER);
+
+ int i;
+
+ /* 'Randomly' add and remove some items from mempool, to create a non-homogenous one. */
+ int num_items = 0;
+ for (i = 0; i < NUM_ITEMS; i++) {
+ data[i] = (int *)BLI_mempool_alloc(mempool);
+ *data[i] = i - 1;
+ num_items++;
+ }
+
+ for (i = 0; i < NUM_ITEMS; i += 3) {
+ BLI_mempool_free(mempool, data[i]);
+ data[i] = NULL;
+ num_items--;
+ }
+
+ for (i = 0; i < NUM_ITEMS; i += 7) {
+ if (data[i] == NULL) {
+ data[i] = (int *)BLI_mempool_alloc(mempool);
+ *data[i] = i - 1;
+ num_items++;
+ }
+ }
+
+ for (i = 0; i < NUM_ITEMS - 5; i += 23) {
+ for (int j = 0; j < 5; j++) {
+ if (data[i + j] != NULL) {
+ BLI_mempool_free(mempool, data[i + j]);
+ data[i + j] = NULL;
+ num_items--;
+ }
+ }
+ }
+
+ BLI_task_parallel_mempool(mempool, &num_items, task_mempool_iter_func, true);
+
+ /* Those checks should ensure us all items of the mempool were processed once, and only once - as
+ * expected. */
+ EXPECT_EQ(num_items, 0);
+ for (i = 0; i < NUM_ITEMS; i++) {
+ if (data[i] != NULL) {
+ EXPECT_EQ(*data[i], i);
+ }
+ }
+
+ BLI_mempool_destroy(mempool);
+ BLI_threadapi_exit();
+}
+
+/* *** Parallel iterations over double-linked list items. *** */
+
+static void task_listbase_iter_func(void *userdata,
+ void *item,
+ int index,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ LinkData *data = (LinkData *)item;
+ int *count = (int *)userdata;
+
+ data->data = POINTER_FROM_INT(POINTER_AS_INT(data->data) + index);
+ atomic_sub_and_fetch_uint32((uint32_t *)count, 1);
+}
+
+TEST(task, ListBaseIter)
+{
+ ListBase list = {NULL, NULL};
+ LinkData *items_buffer = (LinkData *)MEM_calloc_arrayN(
+ NUM_ITEMS, sizeof(*items_buffer), __func__);
+ BLI_threadapi_init();
+
+ int i;
+
+ int num_items = 0;
+ for (i = 0; i < NUM_ITEMS; i++) {
+ BLI_addtail(&list, &items_buffer[i]);
+ num_items++;
+ }
+
+ TaskParallelSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+
+ BLI_task_parallel_listbase(&list, &num_items, task_listbase_iter_func, &settings);
+
+ /* Those checks should ensure us all items of the listbase were processed once, and only once -
+ * as expected. */
+ EXPECT_EQ(num_items, 0);
+ LinkData *item;
+ for (i = 0, item = (LinkData *)list.first; i < NUM_ITEMS && item != NULL;
+ i++, item = item->next) {
+ EXPECT_EQ(POINTER_AS_INT(item->data), i);
+ }
+ EXPECT_EQ(NUM_ITEMS, i);
+
+ MEM_freeN(items_buffer);
+ BLI_threadapi_exit();
+}
diff --git a/source/blender/blenlib/tests/BLI_vector_set_test.cc b/source/blender/blenlib/tests/BLI_vector_set_test.cc
new file mode 100644
index 00000000000..8f3db8d8403
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_vector_set_test.cc
@@ -0,0 +1,164 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_strict_flags.h"
+#include "BLI_vector_set.hh"
+#include "testing/testing.h"
+
+namespace blender::tests {
+
+TEST(vector_set, DefaultConstructor)
+{
+ VectorSet<int> set;
+ EXPECT_EQ(set.size(), 0);
+ EXPECT_TRUE(set.is_empty());
+}
+
+TEST(vector_set, InitializerListConstructor_WithoutDuplicates)
+{
+ VectorSet<int> set = {1, 4, 5};
+ EXPECT_EQ(set.size(), 3);
+ EXPECT_EQ(set[0], 1);
+ EXPECT_EQ(set[1], 4);
+ EXPECT_EQ(set[2], 5);
+}
+
+TEST(vector_set, InitializerListConstructor_WithDuplicates)
+{
+ VectorSet<int> set = {1, 3, 3, 2, 1, 5};
+ EXPECT_EQ(set.size(), 4);
+ EXPECT_EQ(set[0], 1);
+ EXPECT_EQ(set[1], 3);
+ EXPECT_EQ(set[2], 2);
+ EXPECT_EQ(set[3], 5);
+}
+
+TEST(vector_set, Copy)
+{
+ VectorSet<int> set1 = {1, 2, 3};
+ VectorSet<int> set2 = set1;
+ EXPECT_EQ(set1.size(), 3);
+ EXPECT_EQ(set2.size(), 3);
+ EXPECT_EQ(set1.index_of(2), 1);
+ EXPECT_EQ(set2.index_of(2), 1);
+}
+
+TEST(vector_set, CopyAssignment)
+{
+ VectorSet<int> set1 = {1, 2, 3};
+ VectorSet<int> set2 = {};
+ set2 = set1;
+ EXPECT_EQ(set1.size(), 3);
+ EXPECT_EQ(set2.size(), 3);
+ EXPECT_EQ(set1.index_of(2), 1);
+ EXPECT_EQ(set2.index_of(2), 1);
+}
+
+TEST(vector_set, Move)
+{
+ VectorSet<int> set1 = {1, 2, 3};
+ VectorSet<int> set2 = std::move(set1);
+ EXPECT_EQ(set1.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(set2.size(), 3);
+}
+
+TEST(vector_set, MoveAssignment)
+{
+ VectorSet<int> set1 = {1, 2, 3};
+ VectorSet<int> set2 = {};
+ set2 = std::move(set1);
+ EXPECT_EQ(set1.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(set2.size(), 3);
+}
+
+TEST(vector_set, AddNewIncreasesSize)
+{
+ VectorSet<int> set;
+ EXPECT_TRUE(set.is_empty());
+ EXPECT_EQ(set.size(), 0);
+ set.add(5);
+ EXPECT_FALSE(set.is_empty());
+ EXPECT_EQ(set.size(), 1);
+}
+
+TEST(vector_set, AddExistingDoesNotIncreaseSize)
+{
+ VectorSet<int> set;
+ EXPECT_EQ(set.size(), 0);
+ EXPECT_TRUE(set.add(5));
+ EXPECT_EQ(set.size(), 1);
+ EXPECT_FALSE(set.add(5));
+ EXPECT_EQ(set.size(), 1);
+}
+
+TEST(vector_set, Index)
+{
+ VectorSet<int> set = {3, 6, 4};
+ EXPECT_EQ(set.index_of(6), 1);
+ EXPECT_EQ(set.index_of(3), 0);
+ EXPECT_EQ(set.index_of(4), 2);
+}
+
+TEST(vector_set, IndexTry)
+{
+ VectorSet<int> set = {3, 6, 4};
+ EXPECT_EQ(set.index_of_try(5), -1);
+ EXPECT_EQ(set.index_of_try(3), 0);
+ EXPECT_EQ(set.index_of_try(6), 1);
+ EXPECT_EQ(set.index_of_try(2), -1);
+}
+
+TEST(vector_set, RemoveContained)
+{
+ VectorSet<int> set = {4, 5, 6, 7};
+ EXPECT_EQ(set.size(), 4);
+ set.remove_contained(5);
+ EXPECT_EQ(set.size(), 3);
+ EXPECT_EQ(set[0], 4);
+ EXPECT_EQ(set[1], 7);
+ EXPECT_EQ(set[2], 6);
+ set.remove_contained(6);
+ EXPECT_EQ(set.size(), 2);
+ EXPECT_EQ(set[0], 4);
+ EXPECT_EQ(set[1], 7);
+ set.remove_contained(4);
+ EXPECT_EQ(set.size(), 1);
+ EXPECT_EQ(set[0], 7);
+ set.remove_contained(7);
+ EXPECT_EQ(set.size(), 0);
+}
+
+TEST(vector_set, AddMultipleTimes)
+{
+ VectorSet<int> set;
+ for (int i = 0; i < 100; i++) {
+ EXPECT_FALSE(set.contains(i * 13));
+ set.add(i * 12);
+ set.add(i * 13);
+ EXPECT_TRUE(set.contains(i * 13));
+ }
+}
+
+TEST(vector_set, UniquePtrValue)
+{
+ VectorSet<std::unique_ptr<int>> set;
+ set.add_new(std::unique_ptr<int>(new int()));
+ set.add(std::unique_ptr<int>(new int()));
+ set.index_of_try(std::unique_ptr<int>(new int()));
+ std::unique_ptr<int> value = set.pop();
+ UNUSED_VARS(value);
+}
+
+TEST(vector_set, Remove)
+{
+ VectorSet<int> set;
+ EXPECT_TRUE(set.add(5));
+ EXPECT_TRUE(set.contains(5));
+ EXPECT_FALSE(set.remove(6));
+ EXPECT_TRUE(set.contains(5));
+ EXPECT_TRUE(set.remove(5));
+ EXPECT_FALSE(set.contains(5));
+ EXPECT_FALSE(set.remove(5));
+ EXPECT_FALSE(set.contains(5));
+}
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_vector_test.cc b/source/blender/blenlib/tests/BLI_vector_test.cc
new file mode 100644
index 00000000000..792e120d2c0
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_vector_test.cc
@@ -0,0 +1,712 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_strict_flags.h"
+#include "BLI_vector.hh"
+#include "testing/testing.h"
+#include <forward_list>
+
+namespace blender::tests {
+
+TEST(vector, DefaultConstructor)
+{
+ Vector<int> vec;
+ EXPECT_EQ(vec.size(), 0);
+}
+
+TEST(vector, SizeConstructor)
+{
+ Vector<int> vec(3);
+ EXPECT_EQ(vec.size(), 3);
+}
+
+/**
+ * Tests that the trivially constructible types are not zero-initialized. We do not want that for
+ * performance reasons.
+ */
+TEST(vector, TrivialTypeSizeConstructor)
+{
+ Vector<char, 1> *vec = new Vector<char, 1>(1);
+ char *ptr = &(*vec)[0];
+ vec->~Vector();
+
+ const char magic = 42;
+ *ptr = magic;
+ EXPECT_EQ(*ptr, magic);
+
+ new (vec) Vector<char, 1>(1);
+ EXPECT_EQ((*vec)[0], magic);
+ EXPECT_EQ(*ptr, magic);
+ delete vec;
+}
+
+TEST(vector, SizeValueConstructor)
+{
+ Vector<int> vec(4, 10);
+ EXPECT_EQ(vec.size(), 4);
+ EXPECT_EQ(vec[0], 10);
+ EXPECT_EQ(vec[1], 10);
+ EXPECT_EQ(vec[2], 10);
+ EXPECT_EQ(vec[3], 10);
+}
+
+TEST(vector, InitializerListConstructor)
+{
+ Vector<int> vec = {1, 3, 4, 6};
+ EXPECT_EQ(vec.size(), 4);
+ EXPECT_EQ(vec[0], 1);
+ EXPECT_EQ(vec[1], 3);
+ EXPECT_EQ(vec[2], 4);
+ EXPECT_EQ(vec[3], 6);
+}
+
+TEST(vector, ConvertingConstructor)
+{
+ std::array<float, 5> values = {5.4f, 7.3f, -8.1f, 5.0f, 0.0f};
+ Vector<int> vec = values;
+ EXPECT_EQ(vec.size(), 5);
+ EXPECT_EQ(vec[0], 5);
+ EXPECT_EQ(vec[1], 7);
+ EXPECT_EQ(vec[2], -8);
+ EXPECT_EQ(vec[3], 5);
+ EXPECT_EQ(vec[4], 0);
+}
+
+struct TestListValue {
+ TestListValue *next, *prev;
+ int value;
+};
+
+TEST(vector, ListBaseConstructor)
+{
+ TestListValue *value1 = new TestListValue{0, 0, 4};
+ TestListValue *value2 = new TestListValue{0, 0, 5};
+ TestListValue *value3 = new TestListValue{0, 0, 6};
+
+ ListBase list = {NULL, NULL};
+ BLI_addtail(&list, value1);
+ BLI_addtail(&list, value2);
+ BLI_addtail(&list, value3);
+ Vector<TestListValue *> vec(list);
+
+ EXPECT_EQ(vec.size(), 3);
+ EXPECT_EQ(vec[0]->value, 4);
+ EXPECT_EQ(vec[1]->value, 5);
+ EXPECT_EQ(vec[2]->value, 6);
+
+ delete value1;
+ delete value2;
+ delete value3;
+}
+
+TEST(vector, IteratorConstructor)
+{
+ std::forward_list<int> list;
+ list.push_front(3);
+ list.push_front(1);
+ list.push_front(5);
+
+ Vector<int> vec = Vector<int>(list.begin(), list.end());
+ EXPECT_EQ(vec.size(), 3);
+ EXPECT_EQ(vec[0], 5);
+ EXPECT_EQ(vec[1], 1);
+ EXPECT_EQ(vec[2], 3);
+}
+
+TEST(vector, CopyConstructor)
+{
+ Vector<int> vec1 = {1, 2, 3};
+ Vector<int> vec2(vec1);
+ EXPECT_EQ(vec2.size(), 3);
+ EXPECT_EQ(vec2[0], 1);
+ EXPECT_EQ(vec2[1], 2);
+ EXPECT_EQ(vec2[2], 3);
+
+ vec1[1] = 5;
+ EXPECT_EQ(vec1[1], 5);
+ EXPECT_EQ(vec2[1], 2);
+}
+
+TEST(vector, CopyConstructor2)
+{
+ Vector<int, 2> vec1 = {1, 2, 3, 4};
+ Vector<int, 3> vec2(vec1);
+
+ EXPECT_EQ(vec1.size(), 4);
+ EXPECT_EQ(vec2.size(), 4);
+ EXPECT_NE(vec1.data(), vec2.data());
+ EXPECT_EQ(vec2[0], 1);
+ EXPECT_EQ(vec2[1], 2);
+ EXPECT_EQ(vec2[2], 3);
+ EXPECT_EQ(vec2[3], 4);
+}
+
+TEST(vector, CopyConstructor3)
+{
+ Vector<int, 20> vec1 = {1, 2, 3, 4};
+ Vector<int, 1> vec2(vec1);
+
+ EXPECT_EQ(vec1.size(), 4);
+ EXPECT_EQ(vec2.size(), 4);
+ EXPECT_NE(vec1.data(), vec2.data());
+ EXPECT_EQ(vec2[2], 3);
+}
+
+TEST(vector, CopyConstructor4)
+{
+ Vector<int, 5> vec1 = {1, 2, 3, 4};
+ Vector<int, 6> vec2(vec1);
+
+ EXPECT_EQ(vec1.size(), 4);
+ EXPECT_EQ(vec2.size(), 4);
+ EXPECT_NE(vec1.data(), vec2.data());
+ EXPECT_EQ(vec2[3], 4);
+}
+
+TEST(vector, MoveConstructor)
+{
+ Vector<int> vec1 = {1, 2, 3, 4};
+ Vector<int> vec2(std::move(vec1));
+
+ EXPECT_EQ(vec1.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(vec2.size(), 4);
+ EXPECT_EQ(vec2[0], 1);
+ EXPECT_EQ(vec2[1], 2);
+ EXPECT_EQ(vec2[2], 3);
+ EXPECT_EQ(vec2[3], 4);
+}
+
+TEST(vector, MoveConstructor2)
+{
+ Vector<int, 2> vec1 = {1, 2, 3, 4};
+ Vector<int, 3> vec2(std::move(vec1));
+
+ EXPECT_EQ(vec1.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(vec2.size(), 4);
+ EXPECT_EQ(vec2[0], 1);
+ EXPECT_EQ(vec2[1], 2);
+ EXPECT_EQ(vec2[2], 3);
+ EXPECT_EQ(vec2[3], 4);
+}
+
+TEST(vector, MoveConstructor3)
+{
+ Vector<int, 20> vec1 = {1, 2, 3, 4};
+ Vector<int, 1> vec2(std::move(vec1));
+
+ EXPECT_EQ(vec1.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(vec2.size(), 4);
+ EXPECT_EQ(vec2[2], 3);
+}
+
+TEST(vector, MoveConstructor4)
+{
+ Vector<int, 5> vec1 = {1, 2, 3, 4};
+ Vector<int, 6> vec2(std::move(vec1));
+
+ EXPECT_EQ(vec1.size(), 0); /* NOLINT: bugprone-use-after-move */
+ EXPECT_EQ(vec2.size(), 4);
+ EXPECT_EQ(vec2[3], 4);
+}
+
+TEST(vector, MoveAssignment)
+{
+ Vector<int> vec = {1, 2};
+ EXPECT_EQ(vec.size(), 2);
+ EXPECT_EQ(vec[0], 1);
+ EXPECT_EQ(vec[1], 2);
+
+ vec = Vector<int>({5});
+ EXPECT_EQ(vec.size(), 1);
+ EXPECT_EQ(vec[0], 5);
+}
+
+TEST(vector, CopyAssignment)
+{
+ Vector<int> vec1 = {1, 2, 3};
+ Vector<int> vec2 = {4, 5};
+ EXPECT_EQ(vec1.size(), 3);
+ EXPECT_EQ(vec2.size(), 2);
+
+ vec2 = vec1;
+ EXPECT_EQ(vec2.size(), 3);
+
+ vec1[0] = 7;
+ EXPECT_EQ(vec1[0], 7);
+ EXPECT_EQ(vec2[0], 1);
+}
+
+TEST(vector, Append)
+{
+ Vector<int> vec;
+ vec.append(3);
+ vec.append(6);
+ vec.append(7);
+ EXPECT_EQ(vec.size(), 3);
+ EXPECT_EQ(vec[0], 3);
+ EXPECT_EQ(vec[1], 6);
+ EXPECT_EQ(vec[2], 7);
+}
+
+TEST(vector, AppendAndGetIndex)
+{
+ Vector<int> vec;
+ EXPECT_EQ(vec.append_and_get_index(10), 0);
+ EXPECT_EQ(vec.append_and_get_index(10), 1);
+ EXPECT_EQ(vec.append_and_get_index(10), 2);
+ vec.append(10);
+ EXPECT_EQ(vec.append_and_get_index(10), 4);
+}
+
+TEST(vector, AppendNonDuplicates)
+{
+ Vector<int> vec;
+ vec.append_non_duplicates(4);
+ EXPECT_EQ(vec.size(), 1);
+ vec.append_non_duplicates(5);
+ EXPECT_EQ(vec.size(), 2);
+ vec.append_non_duplicates(4);
+ EXPECT_EQ(vec.size(), 2);
+}
+
+TEST(vector, ExtendNonDuplicates)
+{
+ Vector<int> vec;
+ vec.extend_non_duplicates({1, 2});
+ EXPECT_EQ(vec.size(), 2);
+ vec.extend_non_duplicates({3, 4});
+ EXPECT_EQ(vec.size(), 4);
+ vec.extend_non_duplicates({0, 1, 2, 3});
+ EXPECT_EQ(vec.size(), 5);
+}
+
+TEST(vector, ExtendIterator)
+{
+ Vector<int> vec = {3, 4, 5};
+ std::forward_list<int> list = {8, 9};
+ vec.extend(list.begin(), list.end());
+ EXPECT_EQ(vec.size(), 5);
+ EXPECT_EQ_ARRAY(vec.data(), Span({3, 4, 5, 8, 9}).data(), 5);
+}
+
+TEST(vector, Iterator)
+{
+ Vector<int> vec({1, 4, 9, 16});
+ int i = 1;
+ for (int value : vec) {
+ EXPECT_EQ(value, i * i);
+ i++;
+ }
+}
+
+TEST(vector, BecomeLarge)
+{
+ Vector<int, 4> vec;
+ for (int i = 0; i < 100; i++) {
+ vec.append(i * 5);
+ }
+ EXPECT_EQ(vec.size(), 100);
+ for (int i = 0; i < 100; i++) {
+ EXPECT_EQ(vec[i], static_cast<int>(i * 5));
+ }
+}
+
+static Vector<int> return_by_value_helper()
+{
+ return Vector<int>({3, 5, 1});
+}
+
+TEST(vector, ReturnByValue)
+{
+ Vector<int> vec = return_by_value_helper();
+ EXPECT_EQ(vec.size(), 3);
+ EXPECT_EQ(vec[0], 3);
+ EXPECT_EQ(vec[1], 5);
+ EXPECT_EQ(vec[2], 1);
+}
+
+TEST(vector, VectorOfVectors_Append)
+{
+ Vector<Vector<int>> vec;
+ EXPECT_EQ(vec.size(), 0);
+
+ Vector<int> v({1, 2});
+ vec.append(v);
+ vec.append({7, 8});
+ EXPECT_EQ(vec.size(), 2);
+ EXPECT_EQ(vec[0][0], 1);
+ EXPECT_EQ(vec[0][1], 2);
+ EXPECT_EQ(vec[1][0], 7);
+ EXPECT_EQ(vec[1][1], 8);
+}
+
+TEST(vector, RemoveLast)
+{
+ Vector<int> vec = {5, 6};
+ EXPECT_EQ(vec.size(), 2);
+ vec.remove_last();
+ EXPECT_EQ(vec.size(), 1);
+ vec.remove_last();
+ EXPECT_EQ(vec.size(), 0);
+}
+
+TEST(vector, IsEmpty)
+{
+ Vector<int> vec;
+ EXPECT_TRUE(vec.is_empty());
+ vec.append(1);
+ EXPECT_FALSE(vec.is_empty());
+ vec.remove_last();
+ EXPECT_TRUE(vec.is_empty());
+}
+
+TEST(vector, RemoveReorder)
+{
+ Vector<int> vec = {4, 5, 6, 7};
+ vec.remove_and_reorder(1);
+ EXPECT_EQ(vec[0], 4);
+ EXPECT_EQ(vec[1], 7);
+ EXPECT_EQ(vec[2], 6);
+ vec.remove_and_reorder(2);
+ EXPECT_EQ(vec[0], 4);
+ EXPECT_EQ(vec[1], 7);
+ vec.remove_and_reorder(0);
+ EXPECT_EQ(vec[0], 7);
+ vec.remove_and_reorder(0);
+ EXPECT_TRUE(vec.is_empty());
+}
+
+TEST(vector, RemoveFirstOccurrenceAndReorder)
+{
+ Vector<int> vec = {4, 5, 6, 7};
+ vec.remove_first_occurrence_and_reorder(5);
+ EXPECT_EQ(vec[0], 4);
+ EXPECT_EQ(vec[1], 7);
+ EXPECT_EQ(vec[2], 6);
+ vec.remove_first_occurrence_and_reorder(6);
+ EXPECT_EQ(vec[0], 4);
+ EXPECT_EQ(vec[1], 7);
+ vec.remove_first_occurrence_and_reorder(4);
+ EXPECT_EQ(vec[0], 7);
+ vec.remove_first_occurrence_and_reorder(7);
+ EXPECT_EQ(vec.size(), 0);
+}
+
+TEST(vector, Remove)
+{
+ Vector<int> vec = {1, 2, 3, 4, 5, 6};
+ vec.remove(3);
+ EXPECT_TRUE(std::equal(vec.begin(), vec.end(), Span<int>({1, 2, 3, 5, 6}).begin()));
+ vec.remove(0);
+ EXPECT_TRUE(std::equal(vec.begin(), vec.end(), Span<int>({2, 3, 5, 6}).begin()));
+ vec.remove(3);
+ EXPECT_TRUE(std::equal(vec.begin(), vec.end(), Span<int>({2, 3, 5}).begin()));
+ vec.remove(1);
+ EXPECT_TRUE(std::equal(vec.begin(), vec.end(), Span<int>({2, 5}).begin()));
+ vec.remove(1);
+ EXPECT_TRUE(std::equal(vec.begin(), vec.end(), Span<int>({2}).begin()));
+ vec.remove(0);
+ EXPECT_TRUE(std::equal(vec.begin(), vec.end(), Span<int>({}).begin()));
+}
+
+TEST(vector, ExtendSmallVector)
+{
+ Vector<int> a = {2, 3, 4};
+ Vector<int> b = {11, 12};
+ b.extend(a);
+ EXPECT_EQ(b.size(), 5);
+ EXPECT_EQ(b[0], 11);
+ EXPECT_EQ(b[1], 12);
+ EXPECT_EQ(b[2], 2);
+ EXPECT_EQ(b[3], 3);
+ EXPECT_EQ(b[4], 4);
+}
+
+TEST(vector, ExtendArray)
+{
+ int array[] = {3, 4, 5, 6};
+
+ Vector<int> a;
+ a.extend(array, 2);
+
+ EXPECT_EQ(a.size(), 2);
+ EXPECT_EQ(a[0], 3);
+ EXPECT_EQ(a[1], 4);
+}
+
+TEST(vector, Last)
+{
+ Vector<int> a{3, 5, 7};
+ EXPECT_EQ(a.last(), 7);
+}
+
+TEST(vector, AppendNTimes)
+{
+ Vector<int> a;
+ a.append_n_times(5, 3);
+ a.append_n_times(2, 2);
+ EXPECT_EQ(a.size(), 5);
+ EXPECT_EQ(a[0], 5);
+ EXPECT_EQ(a[1], 5);
+ EXPECT_EQ(a[2], 5);
+ EXPECT_EQ(a[3], 2);
+ EXPECT_EQ(a[4], 2);
+}
+
+TEST(vector, UniquePtrValue)
+{
+ Vector<std::unique_ptr<int>> vec;
+ vec.append(std::unique_ptr<int>(new int()));
+ vec.append(std::unique_ptr<int>(new int()));
+ vec.append(std::unique_ptr<int>(new int()));
+ vec.append(std::unique_ptr<int>(new int()));
+ EXPECT_EQ(vec.size(), 4);
+
+ std::unique_ptr<int> &a = vec.last();
+ std::unique_ptr<int> b = vec.pop_last();
+ vec.remove_and_reorder(0);
+ vec.remove(0);
+ EXPECT_EQ(vec.size(), 1);
+
+ UNUSED_VARS(a, b);
+}
+
+class TypeConstructMock {
+ public:
+ bool default_constructed = false;
+ bool copy_constructed = false;
+ bool move_constructed = false;
+ bool copy_assigned = false;
+ bool move_assigned = false;
+
+ TypeConstructMock() : default_constructed(true)
+ {
+ }
+
+ TypeConstructMock(const TypeConstructMock &UNUSED(other)) : copy_constructed(true)
+ {
+ }
+
+ TypeConstructMock(TypeConstructMock &&UNUSED(other)) noexcept : move_constructed(true)
+ {
+ }
+
+ TypeConstructMock &operator=(const TypeConstructMock &other)
+ {
+ if (this == &other) {
+ return *this;
+ }
+
+ copy_assigned = true;
+ return *this;
+ }
+
+ TypeConstructMock &operator=(TypeConstructMock &&other) noexcept
+ {
+ if (this == &other) {
+ return *this;
+ }
+
+ move_assigned = true;
+ return *this;
+ }
+};
+
+TEST(vector, SizeConstructorCallsDefaultConstructor)
+{
+ Vector<TypeConstructMock> vec(3);
+ EXPECT_TRUE(vec[0].default_constructed);
+ EXPECT_TRUE(vec[1].default_constructed);
+ EXPECT_TRUE(vec[2].default_constructed);
+}
+
+TEST(vector, SizeValueConstructorCallsCopyConstructor)
+{
+ Vector<TypeConstructMock> vec(3, TypeConstructMock());
+ EXPECT_TRUE(vec[0].copy_constructed);
+ EXPECT_TRUE(vec[1].copy_constructed);
+ EXPECT_TRUE(vec[2].copy_constructed);
+}
+
+TEST(vector, AppendCallsCopyConstructor)
+{
+ Vector<TypeConstructMock> vec;
+ TypeConstructMock value;
+ vec.append(value);
+ EXPECT_TRUE(vec[0].copy_constructed);
+}
+
+TEST(vector, AppendCallsMoveConstructor)
+{
+ Vector<TypeConstructMock> vec;
+ vec.append(TypeConstructMock());
+ EXPECT_TRUE(vec[0].move_constructed);
+}
+
+TEST(vector, SmallVectorCopyCallsCopyConstructor)
+{
+ Vector<TypeConstructMock, 2> src(2);
+ Vector<TypeConstructMock, 2> dst(src);
+ EXPECT_TRUE(dst[0].copy_constructed);
+ EXPECT_TRUE(dst[1].copy_constructed);
+}
+
+TEST(vector, LargeVectorCopyCallsCopyConstructor)
+{
+ Vector<TypeConstructMock, 2> src(5);
+ Vector<TypeConstructMock, 2> dst(src);
+ EXPECT_TRUE(dst[0].copy_constructed);
+ EXPECT_TRUE(dst[1].copy_constructed);
+}
+
+TEST(vector, SmallVectorMoveCallsMoveConstructor)
+{
+ Vector<TypeConstructMock, 2> src(2);
+ Vector<TypeConstructMock, 2> dst(std::move(src));
+ EXPECT_TRUE(dst[0].move_constructed);
+ EXPECT_TRUE(dst[1].move_constructed);
+}
+
+TEST(vector, LargeVectorMoveCallsNoConstructor)
+{
+ Vector<TypeConstructMock, 2> src(5);
+ Vector<TypeConstructMock, 2> dst(std::move(src));
+
+ EXPECT_TRUE(dst[0].default_constructed);
+ EXPECT_FALSE(dst[0].move_constructed);
+ EXPECT_FALSE(dst[0].copy_constructed);
+}
+
+TEST(vector, Resize)
+{
+ std::string long_string = "012345678901234567890123456789";
+ Vector<std::string> vec;
+ EXPECT_EQ(vec.size(), 0);
+ vec.resize(2);
+ EXPECT_EQ(vec.size(), 2);
+ EXPECT_EQ(vec[0], "");
+ EXPECT_EQ(vec[1], "");
+ vec.resize(5, long_string);
+ EXPECT_EQ(vec.size(), 5);
+ EXPECT_EQ(vec[0], "");
+ EXPECT_EQ(vec[1], "");
+ EXPECT_EQ(vec[2], long_string);
+ EXPECT_EQ(vec[3], long_string);
+ EXPECT_EQ(vec[4], long_string);
+ vec.resize(1);
+ EXPECT_EQ(vec.size(), 1);
+ EXPECT_EQ(vec[0], "");
+}
+
+TEST(vector, FirstIndexOf)
+{
+ Vector<int> vec = {2, 3, 5, 7, 5, 9};
+ EXPECT_EQ(vec.first_index_of(2), 0);
+ EXPECT_EQ(vec.first_index_of(5), 2);
+ EXPECT_EQ(vec.first_index_of(9), 5);
+}
+
+TEST(vector, FirstIndexTryOf)
+{
+ Vector<int> vec = {2, 3, 5, 7, 5, 9};
+ EXPECT_EQ(vec.first_index_of_try(2), 0);
+ EXPECT_EQ(vec.first_index_of_try(4), -1);
+ EXPECT_EQ(vec.first_index_of_try(5), 2);
+ EXPECT_EQ(vec.first_index_of_try(9), 5);
+ EXPECT_EQ(vec.first_index_of_try(1), -1);
+}
+
+TEST(vector, OveralignedValues)
+{
+ Vector<AlignedBuffer<1, 512>, 2> vec;
+ for (int i = 0; i < 100; i++) {
+ vec.append({});
+ EXPECT_EQ((uintptr_t)&vec.last() % 512, 0);
+ }
+}
+
+TEST(vector, ConstructVoidPointerVector)
+{
+ int a;
+ float b;
+ double c;
+ Vector<void *> vec = {&a, &b, &c};
+ EXPECT_EQ(vec.size(), 3);
+}
+
+TEST(vector, Fill)
+{
+ Vector<int> vec(5);
+ vec.fill(3);
+ EXPECT_EQ(vec.size(), 5u);
+ EXPECT_EQ(vec[0], 3);
+ EXPECT_EQ(vec[1], 3);
+ EXPECT_EQ(vec[2], 3);
+ EXPECT_EQ(vec[3], 3);
+ EXPECT_EQ(vec[4], 3);
+}
+
+TEST(vector, InsertAtBeginning)
+{
+ Vector<int> vec = {1, 2, 3};
+ vec.insert(0, {6, 7});
+ EXPECT_EQ(vec.size(), 5);
+ EXPECT_EQ_ARRAY(vec.data(), Span({6, 7, 1, 2, 3}).data(), 5);
+}
+
+TEST(vector, InsertAtEnd)
+{
+ Vector<int> vec = {1, 2, 3};
+ vec.insert(3, {6, 7});
+ EXPECT_EQ(vec.size(), 5);
+ EXPECT_EQ_ARRAY(vec.data(), Span({1, 2, 3, 6, 7}).data(), 5);
+}
+
+TEST(vector, InsertInMiddle)
+{
+ Vector<int> vec = {1, 2, 3};
+ vec.insert(1, {6, 7});
+ EXPECT_EQ(vec.size(), 5);
+ EXPECT_EQ_ARRAY(vec.data(), Span({1, 6, 7, 2, 3}).data(), 5);
+}
+
+TEST(vector, InsertAtIterator)
+{
+ Vector<std::string> vec = {"1", "2", "3"};
+ Vector<std::string> other_vec = {"hello", "world"};
+ vec.insert(vec.begin() + 1, other_vec.begin(), other_vec.end());
+ EXPECT_EQ(vec.size(), 5);
+ EXPECT_EQ_ARRAY(vec.data(), Span<std::string>({"1", "hello", "world", "2", "3"}).data(), 5);
+}
+
+TEST(vector, InsertMoveOnlyType)
+{
+ Vector<std::unique_ptr<int>> vec;
+ vec.append(std::make_unique<int>(1));
+ vec.append(std::make_unique<int>(2));
+ vec.insert(1, std::make_unique<int>(30));
+ EXPECT_EQ(vec.size(), 3);
+ EXPECT_EQ(*vec[0], 1);
+ EXPECT_EQ(*vec[1], 30);
+ EXPECT_EQ(*vec[2], 2);
+}
+
+TEST(vector, Prepend)
+{
+ Vector<int> vec = {1, 2, 3};
+ vec.prepend({7, 8});
+ EXPECT_EQ(vec.size(), 5);
+ EXPECT_EQ_ARRAY(vec.data(), Span({7, 8, 1, 2, 3}).data(), 5);
+}
+
+TEST(vector, ReverseIterator)
+{
+ Vector<int> vec = {4, 5, 6, 7};
+ Vector<int> reversed_vec;
+ for (auto it = vec.rbegin(); it != vec.rend(); ++it) {
+ reversed_vec.append(*it);
+ }
+ EXPECT_EQ(reversed_vec.size(), 4);
+ EXPECT_EQ_ARRAY(reversed_vec.data(), Span({7, 6, 5, 4}).data(), 4);
+}
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/performance/BLI_ghash_performance_test.cc b/source/blender/blenlib/tests/performance/BLI_ghash_performance_test.cc
new file mode 100644
index 00000000000..f93c40f05fb
--- /dev/null
+++ b/source/blender/blenlib/tests/performance/BLI_ghash_performance_test.cc
@@ -0,0 +1,571 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_ressource_strings.h"
+#include "testing/testing.h"
+
+#define GHASH_INTERNAL_API
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_ghash.h"
+#include "BLI_rand.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+#include "PIL_time_utildefines.h"
+
+/* Using http://corpora.uni-leipzig.de/downloads/eng_wikipedia_2010_1M-text.tar.gz
+ * (1 million of words, about 122MB of text) from
+ * http://corpora.informatik.uni-leipzig.de/download.html */
+#if 0
+# define TEXT_CORPUS_PATH \
+ "/path/to/Téléchargements/eng_wikipedia_2010_1M-text/eng_wikipedia_2010_1M-sentences.txt"
+#endif
+
+/* Resizing the hash has a huge cost over global filling operation! */
+//#define GHASH_RESERVE
+
+/* Run the longest tests! */
+//#define GHASH_RUN_BIG
+
+/* Size of 'small case' ghash (number of entries). */
+#define TESTCASE_SIZE_SMALL 17
+
+#define PRINTF_GHASH_STATS(_gh) \
+ { \
+ double q, lf, var, pempty, poverloaded; \
+ int bigb; \
+ q = BLI_ghash_calc_quality_ex((_gh), &lf, &var, &pempty, &poverloaded, &bigb); \
+ printf( \
+ "GHash stats (%u entries):\n\t" \
+ "Quality (the lower the better): %f\n\tVariance (the lower the better): %f\n\tLoad: " \
+ "%f\n\t" \
+ "Empty buckets: %.2f%%\n\tOverloaded buckets: %.2f%% (biggest bucket: %d)\n", \
+ BLI_ghash_len(_gh), \
+ q, \
+ var, \
+ lf, \
+ pempty * 100.0, \
+ poverloaded * 100.0, \
+ bigb); \
+ } \
+ void(0)
+
+/* Str: whole text, lines and words from a 'corpus' text. */
+
+static void str_ghash_tests(GHash *ghash, const char *id)
+{
+ printf("\n========== STARTING %s ==========\n", id);
+
+#ifdef TEXT_CORPUS_PATH
+ size_t sz = 0;
+ char *data;
+ {
+ struct stat st;
+ if (stat(TEXT_CORPUS_PATH, &st) == 0)
+ sz = st.st_size;
+ }
+ if (sz != 0) {
+ FILE *f = fopen(TEXT_CORPUS_PATH, "r");
+
+ data = (char *)MEM_mallocN(sz + 1, __func__);
+ if (fread(data, sizeof(*data), sz, f) != sz) {
+ printf("ERROR in reading file %s!", TEXT_CORPUS_PATH);
+ MEM_freeN(data);
+ data = BLI_strdup(words10k);
+ }
+ data[sz] = '\0';
+ fclose(f);
+ }
+ else {
+ data = BLI_strdup(words10k);
+ }
+#else
+ char *data = BLI_strdup(words10k);
+#endif
+ char *data_p = BLI_strdup(data);
+ char *data_w = BLI_strdup(data);
+ char *data_bis = BLI_strdup(data);
+
+ {
+ char *p, *w, *c_p, *c_w;
+
+ TIMEIT_START(string_insert);
+
+#ifdef GHASH_RESERVE
+ BLI_ghash_reserve(ghash, strlen(data) / 32); /* rough estimation... */
+#endif
+
+ BLI_ghash_insert(ghash, data, POINTER_FROM_INT(data[0]));
+
+ for (p = c_p = data_p, w = c_w = data_w; *c_w; c_w++, c_p++) {
+ if (*c_p == '.') {
+ *c_p = *c_w = '\0';
+ if (!BLI_ghash_haskey(ghash, p)) {
+ BLI_ghash_insert(ghash, p, POINTER_FROM_INT(p[0]));
+ }
+ if (!BLI_ghash_haskey(ghash, w)) {
+ BLI_ghash_insert(ghash, w, POINTER_FROM_INT(w[0]));
+ }
+ p = c_p + 1;
+ w = c_w + 1;
+ }
+ else if (*c_w == ' ') {
+ *c_w = '\0';
+ if (!BLI_ghash_haskey(ghash, w)) {
+ BLI_ghash_insert(ghash, w, POINTER_FROM_INT(w[0]));
+ }
+ w = c_w + 1;
+ }
+ }
+
+ TIMEIT_END(string_insert);
+ }
+
+ PRINTF_GHASH_STATS(ghash);
+
+ {
+ char *p, *w, *c;
+ void *v;
+
+ TIMEIT_START(string_lookup);
+
+ v = BLI_ghash_lookup(ghash, data_bis);
+ EXPECT_EQ(POINTER_AS_INT(v), data_bis[0]);
+
+ for (p = w = c = data_bis; *c; c++) {
+ if (*c == '.') {
+ *c = '\0';
+ v = BLI_ghash_lookup(ghash, w);
+ EXPECT_EQ(POINTER_AS_INT(v), w[0]);
+ v = BLI_ghash_lookup(ghash, p);
+ EXPECT_EQ(POINTER_AS_INT(v), p[0]);
+ p = w = c + 1;
+ }
+ else if (*c == ' ') {
+ *c = '\0';
+ v = BLI_ghash_lookup(ghash, w);
+ EXPECT_EQ(POINTER_AS_INT(v), w[0]);
+ w = c + 1;
+ }
+ }
+
+ TIMEIT_END(string_lookup);
+ }
+
+ BLI_ghash_free(ghash, NULL, NULL);
+ MEM_freeN(data);
+ MEM_freeN(data_p);
+ MEM_freeN(data_w);
+ MEM_freeN(data_bis);
+
+ printf("========== ENDED %s ==========\n\n", id);
+}
+
+TEST(ghash, TextGHash)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_strhash_p, BLI_ghashutil_strcmp, __func__);
+
+ str_ghash_tests(ghash, "StrGHash - GHash");
+}
+
+TEST(ghash, TextMurmur2a)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_strhash_p_murmur, BLI_ghashutil_strcmp, __func__);
+
+ str_ghash_tests(ghash, "StrGHash - Murmur");
+}
+
+/* Int: uniform 100M first integers. */
+
+static void int_ghash_tests(GHash *ghash, const char *id, const unsigned int nbr)
+{
+ printf("\n========== STARTING %s ==========\n", id);
+
+ {
+ unsigned int i = nbr;
+
+ TIMEIT_START(int_insert);
+
+#ifdef GHASH_RESERVE
+ BLI_ghash_reserve(ghash, nbr);
+#endif
+
+ while (i--) {
+ BLI_ghash_insert(ghash, POINTER_FROM_UINT(i), POINTER_FROM_UINT(i));
+ }
+
+ TIMEIT_END(int_insert);
+ }
+
+ PRINTF_GHASH_STATS(ghash);
+
+ {
+ unsigned int i = nbr;
+
+ TIMEIT_START(int_lookup);
+
+ while (i--) {
+ void *v = BLI_ghash_lookup(ghash, POINTER_FROM_UINT(i));
+ EXPECT_EQ(POINTER_AS_UINT(v), i);
+ }
+
+ TIMEIT_END(int_lookup);
+ }
+
+ {
+ void *k, *v;
+
+ TIMEIT_START(int_pop);
+
+ GHashIterState pop_state = {0};
+
+ while (BLI_ghash_pop(ghash, &pop_state, &k, &v)) {
+ EXPECT_EQ(k, v);
+ }
+
+ TIMEIT_END(int_pop);
+ }
+ EXPECT_EQ(BLI_ghash_len(ghash), 0);
+
+ BLI_ghash_free(ghash, NULL, NULL);
+
+ printf("========== ENDED %s ==========\n\n", id);
+}
+
+TEST(ghash, IntGHash12000)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p, BLI_ghashutil_intcmp, __func__);
+
+ int_ghash_tests(ghash, "IntGHash - GHash - 12000", 12000);
+}
+
+#ifdef GHASH_RUN_BIG
+TEST(ghash, IntGHash100000000)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p, BLI_ghashutil_intcmp, __func__);
+
+ int_ghash_tests(ghash, "IntGHash - GHash - 100000000", 100000000);
+}
+#endif
+
+TEST(ghash, IntMurmur2a12000)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p_murmur, BLI_ghashutil_intcmp, __func__);
+
+ int_ghash_tests(ghash, "IntGHash - Murmur - 12000", 12000);
+}
+
+#ifdef GHASH_RUN_BIG
+TEST(ghash, IntMurmur2a100000000)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p_murmur, BLI_ghashutil_intcmp, __func__);
+
+ int_ghash_tests(ghash, "IntGHash - Murmur - 100000000", 100000000);
+}
+#endif
+
+/* Int: random 50M integers. */
+
+static void randint_ghash_tests(GHash *ghash, const char *id, const unsigned int nbr)
+{
+ printf("\n========== STARTING %s ==========\n", id);
+
+ unsigned int *data = (unsigned int *)MEM_mallocN(sizeof(*data) * (size_t)nbr, __func__);
+ unsigned int *dt;
+ unsigned int i;
+
+ {
+ RNG *rng = BLI_rng_new(1);
+ for (i = nbr, dt = data; i--; dt++) {
+ *dt = BLI_rng_get_uint(rng);
+ }
+ BLI_rng_free(rng);
+ }
+
+ {
+ TIMEIT_START(int_insert);
+
+#ifdef GHASH_RESERVE
+ BLI_ghash_reserve(ghash, nbr);
+#endif
+
+ for (i = nbr, dt = data; i--; dt++) {
+ BLI_ghash_insert(ghash, POINTER_FROM_UINT(*dt), POINTER_FROM_UINT(*dt));
+ }
+
+ TIMEIT_END(int_insert);
+ }
+
+ PRINTF_GHASH_STATS(ghash);
+
+ {
+ TIMEIT_START(int_lookup);
+
+ for (i = nbr, dt = data; i--; dt++) {
+ void *v = BLI_ghash_lookup(ghash, POINTER_FROM_UINT(*dt));
+ EXPECT_EQ(POINTER_AS_UINT(v), *dt);
+ }
+
+ TIMEIT_END(int_lookup);
+ }
+
+ BLI_ghash_free(ghash, NULL, NULL);
+
+ printf("========== ENDED %s ==========\n\n", id);
+}
+
+TEST(ghash, IntRandGHash12000)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p, BLI_ghashutil_intcmp, __func__);
+
+ randint_ghash_tests(ghash, "RandIntGHash - GHash - 12000", 12000);
+}
+
+#ifdef GHASH_RUN_BIG
+TEST(ghash, IntRandGHash50000000)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p, BLI_ghashutil_intcmp, __func__);
+
+ randint_ghash_tests(ghash, "RandIntGHash - GHash - 50000000", 50000000);
+}
+#endif
+
+TEST(ghash, IntRandMurmur2a12000)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p_murmur, BLI_ghashutil_intcmp, __func__);
+
+ randint_ghash_tests(ghash, "RandIntGHash - Murmur - 12000", 12000);
+}
+
+#ifdef GHASH_RUN_BIG
+TEST(ghash, IntRandMurmur2a50000000)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p_murmur, BLI_ghashutil_intcmp, __func__);
+
+ randint_ghash_tests(ghash, "RandIntGHash - Murmur - 50000000", 50000000);
+}
+#endif
+
+static unsigned int ghashutil_tests_nohash_p(const void *p)
+{
+ return POINTER_AS_UINT(p);
+}
+
+static bool ghashutil_tests_cmp_p(const void *a, const void *b)
+{
+ return a != b;
+}
+
+TEST(ghash, Int4NoHash12000)
+{
+ GHash *ghash = BLI_ghash_new(ghashutil_tests_nohash_p, ghashutil_tests_cmp_p, __func__);
+
+ randint_ghash_tests(ghash, "RandIntGHash - No Hash - 12000", 12000);
+}
+
+#ifdef GHASH_RUN_BIG
+TEST(ghash, Int4NoHash50000000)
+{
+ GHash *ghash = BLI_ghash_new(ghashutil_tests_nohash_p, ghashutil_tests_cmp_p, __func__);
+
+ randint_ghash_tests(ghash, "RandIntGHash - No Hash - 50000000", 50000000);
+}
+#endif
+
+/* Int_v4: 20M of randomly-generated integer vectors. */
+
+static void int4_ghash_tests(GHash *ghash, const char *id, const unsigned int nbr)
+{
+ printf("\n========== STARTING %s ==========\n", id);
+
+ void *data_v = MEM_mallocN(sizeof(unsigned int[4]) * (size_t)nbr, __func__);
+ unsigned int(*data)[4] = (unsigned int(*)[4])data_v;
+ unsigned int(*dt)[4];
+ unsigned int i, j;
+
+ {
+ RNG *rng = BLI_rng_new(1);
+ for (i = nbr, dt = data; i--; dt++) {
+ for (j = 4; j--;) {
+ (*dt)[j] = BLI_rng_get_uint(rng);
+ }
+ }
+ BLI_rng_free(rng);
+ }
+
+ {
+ TIMEIT_START(int_v4_insert);
+
+#ifdef GHASH_RESERVE
+ BLI_ghash_reserve(ghash, nbr);
+#endif
+
+ for (i = nbr, dt = data; i--; dt++) {
+ BLI_ghash_insert(ghash, *dt, POINTER_FROM_UINT(i));
+ }
+
+ TIMEIT_END(int_v4_insert);
+ }
+
+ PRINTF_GHASH_STATS(ghash);
+
+ {
+ TIMEIT_START(int_v4_lookup);
+
+ for (i = nbr, dt = data; i--; dt++) {
+ void *v = BLI_ghash_lookup(ghash, (void *)(*dt));
+ EXPECT_EQ(POINTER_AS_UINT(v), i);
+ }
+
+ TIMEIT_END(int_v4_lookup);
+ }
+
+ BLI_ghash_free(ghash, NULL, NULL);
+ MEM_freeN(data);
+
+ printf("========== ENDED %s ==========\n\n", id);
+}
+
+TEST(ghash, Int4GHash2000)
+{
+ GHash *ghash = BLI_ghash_new(
+ BLI_ghashutil_uinthash_v4_p, BLI_ghashutil_uinthash_v4_cmp, __func__);
+
+ int4_ghash_tests(ghash, "Int4GHash - GHash - 2000", 2000);
+}
+
+#ifdef GHASH_RUN_BIG
+TEST(ghash, Int4GHash20000000)
+{
+ GHash *ghash = BLI_ghash_new(
+ BLI_ghashutil_uinthash_v4_p, BLI_ghashutil_uinthash_v4_cmp, __func__);
+
+ int4_ghash_tests(ghash, "Int4GHash - GHash - 20000000", 20000000);
+}
+#endif
+
+TEST(ghash, Int4Murmur2a2000)
+{
+ GHash *ghash = BLI_ghash_new(
+ BLI_ghashutil_uinthash_v4_p_murmur, BLI_ghashutil_uinthash_v4_cmp, __func__);
+
+ int4_ghash_tests(ghash, "Int4GHash - Murmur - 2000", 2000);
+}
+
+#ifdef GHASH_RUN_BIG
+TEST(ghash, Int4Murmur2a20000000)
+{
+ GHash *ghash = BLI_ghash_new(
+ BLI_ghashutil_uinthash_v4_p_murmur, BLI_ghashutil_uinthash_v4_cmp, __func__);
+
+ int4_ghash_tests(ghash, "Int4GHash - Murmur - 20000000", 20000000);
+}
+#endif
+
+/* GHash inthash_v2 tests */
+TEST(ghash, Int2NoHash12000)
+{
+ GHash *ghash = BLI_ghash_new(ghashutil_tests_nohash_p, ghashutil_tests_cmp_p, __func__);
+
+ randint_ghash_tests(ghash, "RandIntGHash - No Hash - 12000", 12000);
+}
+
+#ifdef GHASH_RUN_BIG
+TEST(ghash, Int2NoHash50000000)
+{
+ GHash *ghash = BLI_ghash_new(ghashutil_tests_nohash_p, ghashutil_tests_cmp_p, __func__);
+
+ randint_ghash_tests(ghash, "RandIntGHash - No Hash - 50000000", 50000000);
+}
+#endif
+
+/* MultiSmall: create and manipulate a lot of very small ghash's
+ * (90% < 10 items, 9% < 100 items, 1% < 1000 items). */
+
+static void multi_small_ghash_tests_one(GHash *ghash, RNG *rng, const unsigned int nbr)
+{
+ unsigned int *data = (unsigned int *)MEM_mallocN(sizeof(*data) * (size_t)nbr, __func__);
+ unsigned int *dt;
+ unsigned int i;
+
+ for (i = nbr, dt = data; i--; dt++) {
+ *dt = BLI_rng_get_uint(rng);
+ }
+
+#ifdef GHASH_RESERVE
+ BLI_ghash_reserve(ghash, nbr);
+#endif
+
+ for (i = nbr, dt = data; i--; dt++) {
+ BLI_ghash_insert(ghash, POINTER_FROM_UINT(*dt), POINTER_FROM_UINT(*dt));
+ }
+
+ for (i = nbr, dt = data; i--; dt++) {
+ void *v = BLI_ghash_lookup(ghash, POINTER_FROM_UINT(*dt));
+ EXPECT_EQ(POINTER_AS_UINT(v), *dt);
+ }
+
+ BLI_ghash_clear(ghash, NULL, NULL);
+}
+
+static void multi_small_ghash_tests(GHash *ghash, const char *id, const unsigned int nbr)
+{
+ printf("\n========== STARTING %s ==========\n", id);
+
+ RNG *rng = BLI_rng_new(1);
+
+ TIMEIT_START(multi_small_ghash);
+
+ unsigned int i = nbr;
+ while (i--) {
+ const int nbr = 1 + (BLI_rng_get_int(rng) % TESTCASE_SIZE_SMALL) *
+ (!(i % 100) ? 100 : (!(i % 10) ? 10 : 1));
+ multi_small_ghash_tests_one(ghash, rng, nbr);
+ }
+
+ TIMEIT_END(multi_small_ghash);
+
+ TIMEIT_START(multi_small2_ghash);
+
+ unsigned int i = nbr;
+ while (i--) {
+ const int nbr = 1 + (BLI_rng_get_int(rng) % TESTCASE_SIZE_SMALL) / 2 *
+ (!(i % 100) ? 100 : (!(i % 10) ? 10 : 1));
+ multi_small_ghash_tests_one(ghash, rng, nbr);
+ }
+
+ TIMEIT_END(multi_small2_ghash);
+
+ BLI_ghash_free(ghash, NULL, NULL);
+ BLI_rng_free(rng);
+
+ printf("========== ENDED %s ==========\n\n", id);
+}
+
+TEST(ghash, MultiRandIntGHash2000)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p, BLI_ghashutil_intcmp, __func__);
+
+ multi_small_ghash_tests(ghash, "MultiSmall RandIntGHash - GHash - 2000", 2000);
+}
+
+TEST(ghash, MultiRandIntGHash200000)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p, BLI_ghashutil_intcmp, __func__);
+
+ multi_small_ghash_tests(ghash, "MultiSmall RandIntGHash - GHash - 200000", 200000);
+}
+
+TEST(ghash, MultiRandIntMurmur2a2000)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p_murmur, BLI_ghashutil_intcmp, __func__);
+
+ multi_small_ghash_tests(ghash, "MultiSmall RandIntGHash - Murmur2a - 2000", 2000);
+}
+
+TEST(ghash, MultiRandIntMurmur2a200000)
+{
+ GHash *ghash = BLI_ghash_new(BLI_ghashutil_inthash_p_murmur, BLI_ghashutil_intcmp, __func__);
+
+ multi_small_ghash_tests(ghash, "MultiSmall RandIntGHash - Murmur2a - 200000", 200000);
+}
diff --git a/source/blender/blenlib/tests/performance/BLI_task_performance_test.cc b/source/blender/blenlib/tests/performance/BLI_task_performance_test.cc
new file mode 100644
index 00000000000..208f168b599
--- /dev/null
+++ b/source/blender/blenlib/tests/performance/BLI_task_performance_test.cc
@@ -0,0 +1,210 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_ressource_strings.h"
+#include "testing/testing.h"
+
+#include "atomic_ops.h"
+
+#define GHASH_INTERNAL_API
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+
+#include "BLI_listbase.h"
+#include "BLI_mempool.h"
+#include "BLI_task.h"
+
+#include "PIL_time.h"
+
+#define NUM_RUN_AVERAGED 100
+
+static uint gen_pseudo_random_number(uint num)
+{
+ /* Note: this is taken from BLI_ghashutil_uinthash(), don't want to depend on external code that
+ * might change here... */
+ num += ~(num << 16);
+ num ^= (num >> 5);
+ num += (num << 3);
+ num ^= (num >> 13);
+ num += ~(num << 9);
+ num ^= (num >> 17);
+
+ /* Make final number in [65 - 16385] range. */
+ return ((num & 255) << 6) + 1;
+}
+
+/* *** Parallel iterations over double-linked list items. *** */
+
+static void task_listbase_light_iter_func(void *UNUSED(userdata),
+ void *item,
+ int index,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+
+{
+ LinkData *data = (LinkData *)item;
+
+ data->data = POINTER_FROM_INT(POINTER_AS_INT(data->data) + index);
+}
+
+static void task_listbase_light_membarrier_iter_func(void *userdata,
+ void *item,
+ int index,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+
+{
+ LinkData *data = (LinkData *)item;
+ int *count = (int *)userdata;
+
+ data->data = POINTER_FROM_INT(POINTER_AS_INT(data->data) + index);
+ atomic_sub_and_fetch_uint32((uint32_t *)count, 1);
+}
+
+static void task_listbase_heavy_iter_func(void *UNUSED(userdata),
+ void *item,
+ int index,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+
+{
+ LinkData *data = (LinkData *)item;
+
+ /* 'Random' number of iterations. */
+ const uint num = gen_pseudo_random_number((uint)index);
+
+ for (uint i = 0; i < num; i++) {
+ data->data = POINTER_FROM_INT(POINTER_AS_INT(data->data) + ((i % 2) ? -index : index));
+ }
+}
+
+static void task_listbase_heavy_membarrier_iter_func(void *userdata,
+ void *item,
+ int index,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+
+{
+ LinkData *data = (LinkData *)item;
+ int *count = (int *)userdata;
+
+ /* 'Random' number of iterations. */
+ const uint num = gen_pseudo_random_number((uint)index);
+
+ for (uint i = 0; i < num; i++) {
+ data->data = POINTER_FROM_INT(POINTER_AS_INT(data->data) + ((i % 2) ? -index : index));
+ }
+ atomic_sub_and_fetch_uint32((uint32_t *)count, 1);
+}
+
+static void task_listbase_test_do(ListBase *list,
+ const int num_items,
+ int *num_items_tmp,
+ const char *id,
+ TaskParallelIteratorFunc func,
+ const bool use_threads,
+ const bool check_num_items_tmp)
+{
+ TaskParallelSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = use_threads;
+
+ double averaged_timing = 0.0;
+ for (int i = 0; i < NUM_RUN_AVERAGED; i++) {
+ const double init_time = PIL_check_seconds_timer();
+ BLI_task_parallel_listbase(list, num_items_tmp, func, &settings);
+ averaged_timing += PIL_check_seconds_timer() - init_time;
+
+ /* Those checks should ensure us all items of the listbase were processed once, and only once -
+ * as expected. */
+ if (check_num_items_tmp) {
+ EXPECT_EQ(*num_items_tmp, 0);
+ }
+ LinkData *item;
+ int j;
+ for (j = 0, item = (LinkData *)list->first; j < num_items && item != NULL;
+ j++, item = item->next) {
+ EXPECT_EQ(POINTER_AS_INT(item->data), j);
+ item->data = POINTER_FROM_INT(0);
+ }
+ EXPECT_EQ(num_items, j);
+
+ *num_items_tmp = num_items;
+ }
+
+ printf("\t%s: done in %fs on average over %d runs\n",
+ id,
+ averaged_timing / NUM_RUN_AVERAGED,
+ NUM_RUN_AVERAGED);
+}
+
+static void task_listbase_test(const char *id, const int nbr, const bool use_threads)
+{
+ printf("\n========== STARTING %s ==========\n", id);
+
+ ListBase list = {NULL, NULL};
+ LinkData *items_buffer = (LinkData *)MEM_calloc_arrayN(nbr, sizeof(*items_buffer), __func__);
+
+ BLI_threadapi_init();
+
+ int num_items = 0;
+ for (int i = 0; i < nbr; i++) {
+ BLI_addtail(&list, &items_buffer[i]);
+ num_items++;
+ }
+ int num_items_tmp = num_items;
+
+ task_listbase_test_do(&list,
+ num_items,
+ &num_items_tmp,
+ "Light iter",
+ task_listbase_light_iter_func,
+ use_threads,
+ false);
+
+ task_listbase_test_do(&list,
+ num_items,
+ &num_items_tmp,
+ "Light iter with mem barrier",
+ task_listbase_light_membarrier_iter_func,
+ use_threads,
+ true);
+
+ task_listbase_test_do(&list,
+ num_items,
+ &num_items_tmp,
+ "Heavy iter",
+ task_listbase_heavy_iter_func,
+ use_threads,
+ false);
+
+ task_listbase_test_do(&list,
+ num_items,
+ &num_items_tmp,
+ "Heavy iter with mem barrier",
+ task_listbase_heavy_membarrier_iter_func,
+ use_threads,
+ true);
+
+ MEM_freeN(items_buffer);
+ BLI_threadapi_exit();
+
+ printf("========== ENDED %s ==========\n\n", id);
+}
+
+TEST(task, ListBaseIterNoThread10k)
+{
+ task_listbase_test("ListBase parallel iteration - Single thread - 10000 items", 10000, false);
+}
+
+TEST(task, ListBaseIter10k)
+{
+ task_listbase_test("ListBase parallel iteration - Threaded - 10000 items", 10000, true);
+}
+
+TEST(task, ListBaseIterNoThread100k)
+{
+ task_listbase_test("ListBase parallel iteration - Single thread - 100000 items", 100000, false);
+}
+
+TEST(task, ListBaseIter100k)
+{
+ task_listbase_test("ListBase parallel iteration - Threaded - 100000 items", 100000, true);
+}
diff --git a/source/blender/blenlib/tests/performance/CMakeLists.txt b/source/blender/blenlib/tests/performance/CMakeLists.txt
new file mode 100644
index 00000000000..88fbed0a49b
--- /dev/null
+++ b/source/blender/blenlib/tests/performance/CMakeLists.txt
@@ -0,0 +1,33 @@
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2014, Blender Foundation
+# All rights reserved.
+# ***** END GPL LICENSE BLOCK *****
+
+set(INC
+ .
+ ..
+)
+
+setup_libdirs()
+include_directories(${INC})
+
+set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}")
+set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}")
+
+BLENDER_TEST_PERFORMANCE(BLI_ghash_performance "bf_blenlib")
+BLENDER_TEST_PERFORMANCE(BLI_task_performance "bf_blenlib")
diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt
index 7eab0651d97..f5c7223a37c 100644
--- a/source/blender/blenloader/CMakeLists.txt
+++ b/source/blender/blenloader/CMakeLists.txt
@@ -98,3 +98,17 @@ blender_add_lib(bf_blenloader "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# needed so writefile.c can use dna_type_offsets.h
add_dependencies(bf_blenloader bf_dna)
+
+if(WITH_GTESTS)
+ set(TEST_SRC
+ tests/blendfile_load_test.cc
+ tests/blendfile_loading_base_test.cc
+ )
+ set(TEST_INC
+ )
+ set(TEST_LIB
+ bf_blenloader
+ )
+ include(GTestTesting)
+ blender_add_test_lib(bf_blenloader_tests "${TEST_SRC}" "${INC};${TEST_INC}" "${INC_SYS}" "${LIB};${TEST_LIB}")
+endif()
diff --git a/source/blender/blenloader/intern/readblenentry.c b/source/blender/blenloader/intern/readblenentry.c
index cb2094d050f..888863dda06 100644
--- a/source/blender/blenloader/intern/readblenentry.c
+++ b/source/blender/blenloader/intern/readblenentry.c
@@ -102,28 +102,27 @@ void BLO_blendhandle_print_sizes(BlendHandle *bh, void *fp)
if (bhead->code == ENDB) {
break;
}
- else {
- const short *sp = fd->filesdna->structs[bhead->SDNAnr];
- const char *name = fd->filesdna->types[sp[0]];
- char buf[4];
-
- buf[0] = (bhead->code >> 24) & 0xFF;
- buf[1] = (bhead->code >> 16) & 0xFF;
- buf[2] = (bhead->code >> 8) & 0xFF;
- buf[3] = (bhead->code >> 0) & 0xFF;
-
- buf[0] = buf[0] ? buf[0] : ' ';
- buf[1] = buf[1] ? buf[1] : ' ';
- buf[2] = buf[2] ? buf[2] : ' ';
- buf[3] = buf[3] ? buf[3] : ' ';
-
- fprintf(fp,
- "['%.4s', '%s', %d, %ld ],\n",
- buf,
- name,
- bhead->nr,
- (long int)(bhead->len + sizeof(BHead)));
- }
+
+ const short *sp = fd->filesdna->structs[bhead->SDNAnr];
+ const char *name = fd->filesdna->types[sp[0]];
+ char buf[4];
+
+ buf[0] = (bhead->code >> 24) & 0xFF;
+ buf[1] = (bhead->code >> 16) & 0xFF;
+ buf[2] = (bhead->code >> 8) & 0xFF;
+ buf[3] = (bhead->code >> 0) & 0xFF;
+
+ buf[0] = buf[0] ? buf[0] : ' ';
+ buf[1] = buf[1] ? buf[1] : ' ';
+ buf[2] = buf[2] ? buf[2] : ' ';
+ buf[3] = buf[3] ? buf[3] : ' ';
+
+ fprintf(fp,
+ "['%.4s', '%s', %d, %ld ],\n",
+ buf,
+ name,
+ bhead->nr,
+ (long int)(bhead->len + sizeof(BHead)));
}
fprintf(fp, "]\n");
}
@@ -268,7 +267,7 @@ LinkNode *BLO_blendhandle_get_linkable_groups(BlendHandle *bh)
if (bhead->code == ENDB) {
break;
}
- else if (BKE_idtype_idcode_is_valid(bhead->code)) {
+ if (BKE_idtype_idcode_is_valid(bhead->code)) {
if (BKE_idtype_idcode_is_linkable(bhead->code)) {
const char *str = BKE_idtype_idcode_to_name(bhead->code);
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 134e23d36e8..42b97550db1 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -373,7 +373,7 @@ static void oldnewmap_insert_or_replace(OldNewMap *onm, OldNew entry)
onm->nentries++;
break;
}
- else if (onm->entries[index].oldp == entry.oldp) {
+ if (onm->entries[index].oldp == entry.oldp) {
onm->entries[index] = entry;
break;
}
@@ -1112,9 +1112,8 @@ static bool read_file_dna(FileData *fd, const char **r_error_message)
return true;
}
- else {
- return false;
- }
+
+ return false;
}
else if (bhead->code == ENDB) {
break;
@@ -1135,7 +1134,7 @@ static int *read_file_thumbnail(FileData *fd)
const bool do_endian_swap = (fd->flags & FD_FLAGS_SWITCH_ENDIAN) != 0;
int *data = (int *)(bhead + 1);
- if (bhead->len < (2 * sizeof(int))) {
+ if (bhead->len < (sizeof(int[2]))) {
break;
}
@@ -1156,7 +1155,7 @@ static int *read_file_thumbnail(FileData *fd)
blend_thumb = data;
break;
}
- else if (bhead->code != REND) {
+ if (bhead->code != REND) {
/* Thumbnail is stored in TEST immediately after first REND... */
break;
}
@@ -1187,7 +1186,7 @@ static int fd_read_data_from_file(FileData *filedata,
filedata->file_offset += readsize;
}
- return (readsize);
+ return readsize;
}
static off64_t fd_seek_data_from_file(FileData *filedata, off64_t offset, int whence)
@@ -1212,7 +1211,7 @@ static int fd_read_gzip_from_file(FileData *filedata,
filedata->file_offset += readsize;
}
- return (readsize);
+ return readsize;
}
/* Memory reading. */
@@ -1228,7 +1227,7 @@ static int fd_read_from_memory(FileData *filedata,
memcpy(buffer, filedata->buffer + filedata->file_offset, readsize);
filedata->file_offset += readsize;
- return (readsize);
+ return readsize;
}
/* MemFile reading. */
@@ -1373,9 +1372,8 @@ static FileData *blo_filedata_from_file_descriptor(const char *filepath,
errno ? strerror(errno) : TIP_("insufficient content"));
return NULL;
}
- else {
- BLI_lseek(file, 0, SEEK_SET);
- }
+
+ BLI_lseek(file, 0, SEEK_SET);
/* Regular file. */
if (memcmp(header, "BLENDER", sizeof(header)) == 0) {
@@ -1397,12 +1395,11 @@ static FileData *blo_filedata_from_file_descriptor(const char *filepath,
errno ? strerror(errno) : TIP_("unknown error reading file"));
return NULL;
}
- else {
- /* 'seek_fn' is too slow for gzip, don't set it. */
- read_fn = fd_read_gzip_from_file;
- /* Caller must close. */
- file = -1;
- }
+
+ /* 'seek_fn' is too slow for gzip, don't set it. */
+ read_fn = fd_read_gzip_from_file;
+ /* Caller must close. */
+ file = -1;
}
if (read_fn == NULL) {
@@ -1487,14 +1484,14 @@ static int fd_read_gzip_from_memory(FileData *filedata,
if (err == Z_STREAM_END) {
return 0;
}
- else if (err != Z_OK) {
+ if (err != Z_OK) {
printf("fd_read_gzip_from_memory: zlib error\n");
return 0;
}
filedata->file_offset += size;
- return (size);
+ return size;
}
static int fd_read_gzip_from_memory_init(FileData *fd)
@@ -1521,28 +1518,27 @@ FileData *blo_filedata_from_memory(const void *mem, int memsize, ReportList *rep
BKE_report(reports, RPT_WARNING, (mem) ? TIP_("Unable to read") : TIP_("Unable to open"));
return NULL;
}
- else {
- FileData *fd = filedata_new();
- const char *cp = mem;
- fd->buffer = mem;
- fd->buffersize = memsize;
+ FileData *fd = filedata_new();
+ const char *cp = mem;
- /* test if gzip */
- if (cp[0] == 0x1f && cp[1] == 0x8b) {
- if (0 == fd_read_gzip_from_memory_init(fd)) {
- blo_filedata_free(fd);
- return NULL;
- }
- }
- else {
- fd->read = fd_read_from_memory;
+ fd->buffer = mem;
+ fd->buffersize = memsize;
+
+ /* test if gzip */
+ if (cp[0] == 0x1f && cp[1] == 0x8b) {
+ if (0 == fd_read_gzip_from_memory_init(fd)) {
+ blo_filedata_free(fd);
+ return NULL;
}
+ }
+ else {
+ fd->read = fd_read_from_memory;
+ }
- fd->flags |= FD_FLAGS_NOT_MY_BUFFER;
+ fd->flags |= FD_FLAGS_NOT_MY_BUFFER;
- return blo_decode_and_check(fd, reports);
- }
+ return blo_decode_and_check(fd, reports);
}
FileData *blo_filedata_from_memfile(MemFile *memfile,
@@ -1553,16 +1549,15 @@ FileData *blo_filedata_from_memfile(MemFile *memfile,
BKE_report(reports, RPT_WARNING, "Unable to open blend <memory>");
return NULL;
}
- else {
- FileData *fd = filedata_new();
- fd->memfile = memfile;
- fd->undo_direction = params->undo_direction;
- fd->read = fd_read_from_memfile;
- fd->flags |= FD_FLAGS_NOT_MY_BUFFER;
+ FileData *fd = filedata_new();
+ fd->memfile = memfile;
+ fd->undo_direction = params->undo_direction;
- return blo_decode_and_check(fd, reports);
- }
+ fd->read = fd_read_from_memfile;
+ fd->flags |= FD_FLAGS_NOT_MY_BUFFER;
+
+ return blo_decode_and_check(fd, reports);
}
void blo_filedata_free(FileData *fd)
@@ -1695,7 +1690,7 @@ bool BLO_library_path_explode(const char *path, char *r_dir, char **r_group, cha
if (BLO_has_bfile_extension(r_dir) && BLI_is_file(r_dir)) {
break;
}
- else if (STREQ(r_dir, BLO_EMBEDDED_STARTUP_BLEND)) {
+ if (STREQ(r_dir, BLO_EMBEDDED_STARTUP_BLEND)) {
break;
}
@@ -4162,7 +4157,7 @@ static void direct_link_curve(BlendDataReader *reader, Curve *cu)
direct_link_animdata(reader, cu->adt);
/* Protect against integer overflow vulnerability. */
- CLAMP(cu->len_wchar, 0, INT_MAX - 4);
+ CLAMP(cu->len_char32, 0, INT_MAX - 4);
BLO_read_pointer_array(reader, (void **)&cu->mat);
@@ -5301,6 +5296,8 @@ static void direct_link_modifiers(BlendDataReader *reader, ListBase *lb, Object
BLO_read_list(reader, lb);
for (md = lb->first; md; md = md->next) {
+ BKE_modifier_session_uuid_generate(md);
+
md->error = NULL;
md->runtime = NULL;
@@ -5518,7 +5515,7 @@ static void direct_link_gpencil_modifiers(BlendDataReader *reader, ListBase *lb)
if (gpmd->curve_intensity) {
BKE_curvemapping_blend_read(reader, gpmd->curve_intensity);
/* initialize the curve. Maybe this could be moved to modififer logic */
- BKE_curvemapping_initialize(gpmd->curve_intensity);
+ BKE_curvemapping_init(gpmd->curve_intensity);
}
}
else if (md->type == eGpencilModifierType_Thick) {
@@ -5527,7 +5524,7 @@ static void direct_link_gpencil_modifiers(BlendDataReader *reader, ListBase *lb)
BLO_read_data_address(reader, &gpmd->curve_thickness);
if (gpmd->curve_thickness) {
BKE_curvemapping_blend_read(reader, gpmd->curve_thickness);
- BKE_curvemapping_initialize(gpmd->curve_thickness);
+ BKE_curvemapping_init(gpmd->curve_thickness);
}
}
else if (md->type == eGpencilModifierType_Tint) {
@@ -5536,7 +5533,7 @@ static void direct_link_gpencil_modifiers(BlendDataReader *reader, ListBase *lb)
BLO_read_data_address(reader, &gpmd->curve_intensity);
if (gpmd->curve_intensity) {
BKE_curvemapping_blend_read(reader, gpmd->curve_intensity);
- BKE_curvemapping_initialize(gpmd->curve_intensity);
+ BKE_curvemapping_init(gpmd->curve_intensity);
}
}
else if (md->type == eGpencilModifierType_Smooth) {
@@ -5544,7 +5541,7 @@ static void direct_link_gpencil_modifiers(BlendDataReader *reader, ListBase *lb)
BLO_read_data_address(reader, &gpmd->curve_intensity);
if (gpmd->curve_intensity) {
BKE_curvemapping_blend_read(reader, gpmd->curve_intensity);
- BKE_curvemapping_initialize(gpmd->curve_intensity);
+ BKE_curvemapping_init(gpmd->curve_intensity);
}
}
else if (md->type == eGpencilModifierType_Color) {
@@ -5552,7 +5549,7 @@ static void direct_link_gpencil_modifiers(BlendDataReader *reader, ListBase *lb)
BLO_read_data_address(reader, &gpmd->curve_intensity);
if (gpmd->curve_intensity) {
BKE_curvemapping_blend_read(reader, gpmd->curve_intensity);
- BKE_curvemapping_initialize(gpmd->curve_intensity);
+ BKE_curvemapping_init(gpmd->curve_intensity);
}
}
else if (md->type == eGpencilModifierType_Opacity) {
@@ -5560,7 +5557,7 @@ static void direct_link_gpencil_modifiers(BlendDataReader *reader, ListBase *lb)
BLO_read_data_address(reader, &gpmd->curve_intensity);
if (gpmd->curve_intensity) {
BKE_curvemapping_blend_read(reader, gpmd->curve_intensity);
- BKE_curvemapping_initialize(gpmd->curve_intensity);
+ BKE_curvemapping_init(gpmd->curve_intensity);
}
}
}
@@ -6969,31 +6966,31 @@ static void direct_link_area(BlendDataReader *reader, ScrArea *area)
BLO_read_data_address(reader, &snla->ads);
}
else if (sl->spacetype == SPACE_OUTLINER) {
- SpaceOutliner *soops = (SpaceOutliner *)sl;
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
/* use newdataadr_no_us and do not free old memory avoiding double
* frees and use of freed memory. this could happen because of a
* bug fixed in revision 58959 where the treestore memory address
* was not unique */
- TreeStore *ts = newdataadr_no_us(reader->fd, soops->treestore);
- soops->treestore = NULL;
+ TreeStore *ts = newdataadr_no_us(reader->fd, space_outliner->treestore);
+ space_outliner->treestore = NULL;
if (ts) {
TreeStoreElem *elems = newdataadr_no_us(reader->fd, ts->data);
- soops->treestore = BLI_mempool_create(
+ space_outliner->treestore = BLI_mempool_create(
sizeof(TreeStoreElem), ts->usedelem, 512, BLI_MEMPOOL_ALLOW_ITER);
if (ts->usedelem && elems) {
int i;
for (i = 0; i < ts->usedelem; i++) {
- TreeStoreElem *new_elem = BLI_mempool_alloc(soops->treestore);
+ TreeStoreElem *new_elem = BLI_mempool_alloc(space_outliner->treestore);
*new_elem = elems[i];
}
}
/* we only saved what was used */
- soops->storeflag |= SO_TREESTORE_CLEANUP; // at first draw
+ space_outliner->storeflag |= SO_TREESTORE_CLEANUP; // at first draw
}
- soops->treehash = NULL;
- soops->tree.first = soops->tree.last = NULL;
+ space_outliner->treehash = NULL;
+ space_outliner->tree.first = space_outliner->tree.last = NULL;
}
else if (sl->spacetype == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)sl;
@@ -7220,20 +7217,20 @@ static void lib_link_area(BlendLibReader *reader, ID *parent_id, ScrArea *area)
break;
}
case SPACE_OUTLINER: {
- SpaceOutliner *so = (SpaceOutliner *)sl;
- BLO_read_id_address(reader, NULL, &so->search_tse.id);
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
+ BLO_read_id_address(reader, NULL, &space_outliner->search_tse.id);
- if (so->treestore) {
+ if (space_outliner->treestore) {
TreeStoreElem *tselem;
BLI_mempool_iter iter;
- BLI_mempool_iternew(so->treestore, &iter);
+ BLI_mempool_iternew(space_outliner->treestore, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
BLO_read_id_address(reader, NULL, &tselem->id);
}
- if (so->treehash) {
+ if (space_outliner->treehash) {
/* rebuild hash table, because it depends on ids too */
- so->storeflag |= SO_TREESTORE_REBUILD;
+ space_outliner->storeflag |= SO_TREESTORE_REBUILD;
}
}
break;
@@ -7792,15 +7789,16 @@ static void lib_link_workspace_layout_restore(struct IDNameLib_Map *id_map,
}
}
else if (sl->spacetype == SPACE_OUTLINER) {
- SpaceOutliner *so = (SpaceOutliner *)sl;
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
- so->search_tse.id = restore_pointer_by_name(id_map, so->search_tse.id, USER_IGNORE);
+ space_outliner->search_tse.id = restore_pointer_by_name(
+ id_map, space_outliner->search_tse.id, USER_IGNORE);
- if (so->treestore) {
+ if (space_outliner->treestore) {
TreeStoreElem *tselem;
BLI_mempool_iter iter;
- BLI_mempool_iternew(so->treestore, &iter);
+ BLI_mempool_iternew(space_outliner->treestore, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
/* Do not try to restore pointers to drivers/sequence/etc.,
* can crash in undo case! */
@@ -7811,9 +7809,9 @@ static void lib_link_workspace_layout_restore(struct IDNameLib_Map *id_map,
tselem->id = NULL;
}
}
- if (so->treehash) {
+ if (space_outliner->treehash) {
/* rebuild hash table, because it depends on ids too */
- so->storeflag |= SO_TREESTORE_REBUILD;
+ space_outliner->storeflag |= SO_TREESTORE_REBUILD;
}
}
}
@@ -8695,9 +8693,8 @@ static void direct_link_volume(BlendDataReader *reader, Volume *volume)
static void lib_link_simulation(BlendLibReader *reader, Simulation *simulation)
{
- LISTBASE_FOREACH (
- PersistentDataHandleItem *, handle_item, &simulation->persistent_data_handles) {
- BLO_read_id_address(reader, simulation->id.lib, &handle_item->id);
+ LISTBASE_FOREACH (SimulationDependency *, dependency, &simulation->dependencies) {
+ BLO_read_id_address(reader, simulation->id.lib, &dependency->id);
}
}
@@ -8716,7 +8713,7 @@ static void direct_link_simulation(BlendDataReader *reader, Simulation *simulati
}
}
- BLO_read_list(reader, &simulation->persistent_data_handles);
+ BLO_read_list(reader, &simulation->dependencies);
}
/** \} */
@@ -9254,17 +9251,16 @@ static bool read_libblock_undo_restore(
*r_id_old = id_old;
return true;
}
- else if (id_old != NULL) {
+ if (id_old != NULL) {
/* Local datablock was changed. Restore at the address of the old datablock. */
DEBUG_PRINTF("read to old existing address\n");
*r_id_old = id_old;
return false;
}
- else {
- /* Local datablock does not exist in the undo step, so read from scratch. */
- DEBUG_PRINTF("read at new address\n");
- return false;
- }
+
+ /* Local datablock does not exist in the undo step, so read from scratch. */
+ DEBUG_PRINTF("read at new address\n");
+ return false;
}
/* This routine reads a datablock and its direct data, and advances bhead to
@@ -10035,7 +10031,7 @@ static int verg_bheadsort(const void *v1, const void *v2)
if (x1->old > x2->old) {
return 1;
}
- else if (x1->old < x2->old) {
+ if (x1->old < x2->old) {
return -1;
}
return 0;
@@ -11125,9 +11121,8 @@ static void expand_simulation(BlendExpander *expander, Simulation *simulation)
if (simulation->adt) {
expand_animdata(expander, simulation->adt);
}
- LISTBASE_FOREACH (
- PersistentDataHandleItem *, handle_item, &simulation->persistent_data_handles) {
- BLO_expand(expander, handle_item->id);
+ LISTBASE_FOREACH (SimulationDependency *, dependency, &simulation->dependencies) {
+ BLO_expand(expander, dependency->id);
}
}
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 3ed59a0baa1..0e753c84476 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -270,9 +270,9 @@ static void area_add_window_regions(ScrArea *area, SpaceLink *sl, ListBase *lb)
break;
case SPACE_OUTLINER: {
- SpaceOutliner *soops = (SpaceOutliner *)sl;
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
- memcpy(&region->v2d, &soops->v2d, sizeof(View2D));
+ memcpy(&region->v2d, &space_outliner->v2d, sizeof(View2D));
region->v2d.scroll &= ~V2D_SCROLL_LEFT;
region->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
@@ -280,7 +280,7 @@ static void area_add_window_regions(ScrArea *area, SpaceLink *sl, ListBase *lb)
region->v2d.keepzoom |= (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_KEEPASPECT);
region->v2d.keeptot = V2D_KEEPTOT_STRICT;
region->v2d.minzoom = region->v2d.maxzoom = 1.0f;
- // region->v2d.flag |= V2D_IS_INITIALISED;
+ // region->v2d.flag |= V2D_IS_INIT;
break;
}
case SPACE_GRAPH: {
@@ -297,7 +297,7 @@ static void area_add_window_regions(ScrArea *area, SpaceLink *sl, ListBase *lb)
region->v2d.max[0] = MAXFRAMEF;
region->v2d.max[1] = FLT_MAX;
- // region->v2d.flag |= V2D_IS_INITIALISED;
+ // region->v2d.flag |= V2D_IS_INIT;
break;
}
case SPACE_NLA: {
@@ -355,7 +355,7 @@ static void area_add_window_regions(ScrArea *area, SpaceLink *sl, ListBase *lb)
region->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
region->v2d.scroll |= (V2D_SCROLL_LEFT | V2D_SCROLL_VERTICAL_HANDLES);
region->v2d.align = V2D_ALIGN_NO_NEG_Y;
- region->v2d.flag |= V2D_IS_INITIALISED;
+ region->v2d.flag |= V2D_IS_INIT;
break;
}
case SPACE_NODE: {
@@ -635,6 +635,7 @@ static void do_versions_socket_default_value_259(bNodeSocket *sock)
}
}
+/* NOLINTNEXTLINE: readability-function-size */
void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
{
/* WATCH IT!!!: pointers from libdata have not been converted */
@@ -965,7 +966,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
bPoseChannel *pchan;
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- /* just need to initialise rotation axis properly... */
+ /* Just need to initialize rotation axis properly. */
pchan->rotAxis[1] = 1.0f;
}
}
diff --git a/source/blender/blenloader/intern/versioning_260.c b/source/blender/blenloader/intern/versioning_260.c
index b3bf8991c3e..1ac90398c0a 100644
--- a/source/blender/blenloader/intern/versioning_260.c
+++ b/source/blender/blenloader/intern/versioning_260.c
@@ -658,6 +658,7 @@ static void do_versions_nodetree_customnodes(bNodeTree *ntree, int UNUSED(is_gro
}
}
+/* NOLINTNEXTLINE: readability-function-size */
void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *bmain)
{
if (bmain->versionfile < 260) {
@@ -1205,7 +1206,7 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (region->regiontype == RGN_TYPE_PREVIEW) {
if (region->alignment != RGN_ALIGN_NONE) {
region->flag |= RGN_FLAG_HIDDEN;
- region->v2d.flag &= ~V2D_IS_INITIALISED;
+ region->v2d.flag &= ~V2D_IS_INIT;
region->alignment = RGN_ALIGN_NONE;
hide = true;
@@ -2348,10 +2349,14 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *bmain)
for (area = screen->areabase.first; area; area = area->next) {
for (sl = area->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_OUTLINER) {
- SpaceOutliner *so = (SpaceOutliner *)sl;
-
- if (!ELEM(so->outlinevis, SO_SCENES, SO_LIBRARIES, SO_SEQUENCE, SO_DATA_API)) {
- so->outlinevis = SO_SCENES;
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
+
+ if (!ELEM(space_outliner->outlinevis,
+ SO_SCENES,
+ SO_LIBRARIES,
+ SO_SEQUENCE,
+ SO_DATA_API)) {
+ space_outliner->outlinevis = SO_SCENES;
}
}
}
@@ -2520,7 +2525,7 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *bmain)
for (cu = bmain->curves.first; cu; cu = cu->id.next) {
if (cu->str) {
- cu->len_wchar = BLI_strlen_utf8(cu->str);
+ cu->len_char32 = BLI_strlen_utf8(cu->str);
}
}
}
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c
index 521fc4b9b82..b19c6221391 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -242,7 +242,7 @@ static void do_version_action_editor_properties_region(ListBase *regionbase)
/* already exists */
return;
}
- else if (region->regiontype == RGN_TYPE_WINDOW) {
+ if (region->regiontype == RGN_TYPE_WINDOW) {
/* add new region here */
ARegion *arnew = MEM_callocN(sizeof(ARegion), "buttons for action");
@@ -377,9 +377,8 @@ static char *replace_bbone_easing_rnapath(char *old_path)
MEM_freeN(old_path);
return new_path;
}
- else {
- return old_path;
- }
+
+ return old_path;
}
static void do_version_bbone_easing_fcurve_fix(ID *UNUSED(id),
@@ -421,6 +420,7 @@ static void do_version_bbone_easing_fcurve_fix(ID *UNUSED(id),
}
}
+/* NOLINTNEXTLINE: readability-function-size */
void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *bmain)
{
if (!MAIN_VERSION_ATLEAST(bmain, 270, 0)) {
@@ -1108,7 +1108,7 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *bmain)
for (scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) {
CurveMapping *curve_mapping = &scene->r.mblur_shutter_curve;
BKE_curvemapping_set_defaults(curve_mapping, 1, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(curve_mapping);
+ BKE_curvemapping_init(curve_mapping);
BKE_curvemap_reset(
curve_mapping->cm, &curve_mapping->clipr, CURVE_PRESET_MAX, CURVEMAP_SLOPE_POS_NEG);
}
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 51df61143e0..0d8f2eac99e 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -190,7 +190,7 @@ static void do_version_workspaces_create_from_screens(Main *bmain)
static void do_version_area_change_space_to_space_action(ScrArea *area, const Scene *scene)
{
SpaceType *stype = BKE_spacetype_from_id(SPACE_ACTION);
- SpaceAction *saction = (SpaceAction *)stype->new (area, scene);
+ SpaceAction *saction = (SpaceAction *)stype->create(area, scene);
ARegion *region_channels;
/* Properly free current regions */
@@ -1201,7 +1201,7 @@ static void do_version_fcurve_hide_viewport_fix(struct ID *UNUSED(id),
struct FCurve *fcu,
void *UNUSED(user_data))
{
- if (strcmp(fcu->rna_path, "hide")) {
+ if (!STREQ(fcu->rna_path, "hide")) {
return;
}
@@ -1282,20 +1282,20 @@ void do_versions_after_linking_280(Main *bmain, ReportList *UNUSED(reports))
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, space, &area->spacedata) {
if (space->spacetype == SPACE_OUTLINER) {
- SpaceOutliner *soutliner = (SpaceOutliner *)space;
+ SpaceOutliner *space_outliner = (SpaceOutliner *)space;
- soutliner->outlinevis = SO_VIEW_LAYER;
+ space_outliner->outlinevis = SO_VIEW_LAYER;
if (BLI_listbase_count_at_most(&layer->layer_collections, 2) == 1) {
- if (soutliner->treestore == NULL) {
- soutliner->treestore = BLI_mempool_create(
+ if (space_outliner->treestore == NULL) {
+ space_outliner->treestore = BLI_mempool_create(
sizeof(TreeStoreElem), 1, 512, BLI_MEMPOOL_ALLOW_ITER);
}
/* Create a tree store element for the collection. This is normally
* done in check_persistent (outliner_tree.c), but we need to access
* it here :/ (expand element if it's the only one) */
- TreeStoreElem *tselem = BLI_mempool_calloc(soutliner->treestore);
+ TreeStoreElem *tselem = BLI_mempool_calloc(space_outliner->treestore);
tselem->type = TSE_LAYER_COLLECTION;
tselem->id = layer->layer_collections.first;
tselem->nr = tselem->used = 0;
@@ -1792,6 +1792,7 @@ static void do_versions_seq_set_cache_defaults(Editing *ed)
ed->recycle_max_cost = 10.0f;
}
+/* NOLINTNEXTLINE: readability-function-size */
void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
{
bool use_collection_compat_28 = true;
@@ -1958,7 +1959,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt;
if ((gset) && (gset->cur_falloff == NULL)) {
gset->cur_falloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(gset->cur_falloff);
+ BKE_curvemapping_init(gset->cur_falloff);
BKE_curvemap_reset(gset->cur_falloff->cm,
&gset->cur_falloff->clipr,
CURVE_PRESET_GAUSS,
@@ -2024,15 +2025,15 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
for (area = screen->areabase.first; area; area = area->next) {
for (sl = area->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_OUTLINER) {
- SpaceOutliner *so = (SpaceOutliner *)sl;
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
- if (!ELEM(so->outlinevis,
+ if (!ELEM(space_outliner->outlinevis,
SO_SCENES,
SO_LIBRARIES,
SO_SEQUENCE,
SO_DATA_API,
SO_ID_ORPHANS)) {
- so->outlinevis = SO_VIEW_LAYER;
+ space_outliner->outlinevis = SO_VIEW_LAYER;
}
}
}
@@ -2412,9 +2413,9 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_OUTLINER) {
- SpaceOutliner *soops = (SpaceOutliner *)sl;
- soops->filter_id_type = ID_GR;
- soops->outlinevis = SO_VIEW_LAYER;
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
+ space_outliner->filter_id_type = ID_GR;
+ space_outliner->outlinevis = SO_VIEW_LAYER;
}
}
}
@@ -3341,7 +3342,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
- memcpy(v3d->shading.lookdev_light, v3d->shading.studio_light, sizeof(char) * 256);
+ memcpy(v3d->shading.lookdev_light, v3d->shading.studio_light, sizeof(char[256]));
}
}
}
@@ -3371,7 +3372,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt;
if ((gset) && (gset->cur_primitive == NULL)) {
gset->cur_primitive = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
- BKE_curvemapping_initialize(gset->cur_primitive);
+ BKE_curvemapping_init(gset->cur_primitive);
BKE_curvemap_reset(gset->cur_primitive->cm,
&gset->cur_primitive->clipr,
CURVE_PRESET_BELL,
@@ -3411,9 +3412,10 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
break;
}
case SPACE_OUTLINER: {
- SpaceOutliner *so = (SpaceOutliner *)sl;
- so->filter &= ~(SO_FILTER_UNUSED_1 | SO_FILTER_UNUSED_5 | SO_FILTER_UNUSED_12);
- so->storeflag &= ~(SO_TREESTORE_UNUSED_1);
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
+ space_outliner->filter &= ~(SO_FILTER_UNUSED_1 | SO_FILTER_UNUSED_5 |
+ SO_FILTER_UNUSED_12);
+ space_outliner->storeflag &= ~(SO_TREESTORE_UNUSED_1);
break;
}
case SPACE_FILE: {
@@ -4027,9 +4029,9 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (sl->spacetype != SPACE_OUTLINER) {
continue;
}
- SpaceOutliner *so = (SpaceOutliner *)sl;
- so->filter &= ~SO_FLAG_UNUSED_1;
- so->show_restrict_flags = SO_RESTRICT_ENABLE | SO_RESTRICT_HIDE;
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
+ space_outliner->filter &= ~SO_FLAG_UNUSED_1;
+ space_outliner->show_restrict_flags = SO_RESTRICT_ENABLE | SO_RESTRICT_HIDE;
}
}
}
@@ -4161,9 +4163,9 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
/* Mark outliners as dirty for syncing and enable synced selection */
if (sl->spacetype == SPACE_OUTLINER) {
- SpaceOutliner *soutliner = (SpaceOutliner *)sl;
- soutliner->sync_select_dirty |= WM_OUTLINER_SYNC_SELECT_FROM_ALL;
- soutliner->flag |= SO_SYNC_SELECT;
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
+ space_outliner->sync_select_dirty |= WM_OUTLINER_SYNC_SELECT_FROM_ALL;
+ space_outliner->flag |= SO_SYNC_SELECT;
}
}
}
@@ -4767,7 +4769,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (mmd->curve_intensity == NULL) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
- BKE_curvemapping_initialize(mmd->curve_intensity);
+ BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
@@ -4778,7 +4780,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (mmd->curve_intensity == NULL) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
- BKE_curvemapping_initialize(mmd->curve_intensity);
+ BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
@@ -4788,7 +4790,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (mmd->curve_intensity == NULL) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
- BKE_curvemapping_initialize(mmd->curve_intensity);
+ BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
@@ -4798,7 +4800,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (mmd->curve_intensity == NULL) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
- BKE_curvemapping_initialize(mmd->curve_intensity);
+ BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
@@ -4808,7 +4810,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (mmd->curve_intensity == NULL) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
- BKE_curvemapping_initialize(mmd->curve_intensity);
+ BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c
index a96b82e2e91..12b5a297df5 100644
--- a/source/blender/blenloader/intern/versioning_290.c
+++ b/source/blender/blenloader/intern/versioning_290.c
@@ -22,9 +22,11 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
+#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "DNA_brush_types.h"
+#include "DNA_cachefile_types.h"
#include "DNA_constraint_types.h"
#include "DNA_genfile.h"
#include "DNA_gpencil_modifier_types.h"
@@ -446,5 +448,39 @@ void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
}
+
+ /* Initialise additional velocity parameter for CacheFiles. */
+ if (!DNA_struct_elem_find(
+ fd->filesdna, "MeshSeqCacheModifierData", "float", "velocity_scale")) {
+ for (Object *object = bmain->objects.first; object != NULL; object = object->id.next) {
+ LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
+ if (md->type == eModifierType_MeshSequenceCache) {
+ MeshSeqCacheModifierData *mcmd = (MeshSeqCacheModifierData *)md;
+ mcmd->velocity_scale = 1.0f;
+ mcmd->vertex_velocities = NULL;
+ mcmd->num_vertices = 0;
+ }
+ }
+ }
+ }
+
+ if (!DNA_struct_elem_find(fd->filesdna, "CacheFile", "char", "velocity_unit")) {
+ for (CacheFile *cache_file = bmain->cachefiles.first; cache_file != NULL;
+ cache_file = cache_file->id.next) {
+ BLI_strncpy(cache_file->velocity_name, ".velocities", sizeof(cache_file->velocity_name));
+ cache_file->velocity_unit = CACHEFILE_VELOCITY_UNIT_SECOND;
+ }
+ }
+
+ if (!DNA_struct_elem_find(fd->filesdna, "OceanModifierData", "int", "viewport_resolution")) {
+ for (Object *object = bmain->objects.first; object != NULL; object = object->id.next) {
+ LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
+ if (md->type == eModifierType_Ocean) {
+ OceanModifierData *omd = (OceanModifierData *)md;
+ omd->viewport_resolution = omd->resolution;
+ }
+ }
+ }
+ }
}
}
diff --git a/source/blender/blenloader/intern/versioning_cycles.c b/source/blender/blenloader/intern/versioning_cycles.c
index 46faddf6e5a..26329fca6fa 100644
--- a/source/blender/blenloader/intern/versioning_cycles.c
+++ b/source/blender/blenloader/intern/versioning_cycles.c
@@ -1447,7 +1447,7 @@ void do_versions_after_linking_cycles(Main *bmain)
if (is_fstop) {
continue;
}
- else if (aperture_size > 0.0f) {
+ if (aperture_size > 0.0f) {
if (camera->type == CAM_ORTHO) {
camera->dof.aperture_fstop = 1.0f / (2.0f * aperture_size);
}
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index 7f75c0100b8..b4bee9a3c7e 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -106,7 +106,7 @@ static void blo_update_defaults_screen(bScreen *screen,
/* Some toolbars have been saved as initialized,
* we don't want them to have odd zoom-level or scrolling set, see: T47047 */
if (ELEM(region->regiontype, RGN_TYPE_UI, RGN_TYPE_TOOLS, RGN_TYPE_TOOL_PROPS)) {
- region->v2d.flag &= ~V2D_IS_INITIALISED;
+ region->v2d.flag &= ~V2D_IS_INIT;
}
}
@@ -174,7 +174,7 @@ static void blo_update_defaults_screen(bScreen *screen,
}
else if (area->spacetype == SPACE_SEQ) {
SpaceSeq *seq = area->spacedata.first;
- seq->flag |= SEQ_SHOW_MARKERS | SEQ_SHOW_FCURVES;
+ seq->flag |= SEQ_SHOW_MARKERS | SEQ_SHOW_FCURVES | SEQ_ZOOM_TO_FIT;
}
else if (area->spacetype == SPACE_TEXT) {
/* Show syntax and line numbers in Script workspace text editor. */
@@ -326,7 +326,7 @@ static void blo_update_defaults_scene(Main *bmain, Scene *scene)
if (ts->gp_sculpt.cur_falloff == NULL) {
ts->gp_sculpt.cur_falloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
CurveMapping *gp_falloff_curve = ts->gp_sculpt.cur_falloff;
- BKE_curvemapping_initialize(gp_falloff_curve);
+ BKE_curvemapping_init(gp_falloff_curve);
BKE_curvemap_reset(gp_falloff_curve->cm,
&gp_falloff_curve->clipr,
CURVE_PRESET_GAUSS,
@@ -335,7 +335,7 @@ static void blo_update_defaults_scene(Main *bmain, Scene *scene)
if (ts->gp_sculpt.cur_primitive == NULL) {
ts->gp_sculpt.cur_primitive = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
CurveMapping *gp_primitive_curve = ts->gp_sculpt.cur_primitive;
- BKE_curvemapping_initialize(gp_primitive_curve);
+ BKE_curvemapping_init(gp_primitive_curve);
BKE_curvemap_reset(gp_primitive_curve->cm,
&gp_primitive_curve->clipr,
CURVE_PRESET_BELL,
@@ -698,6 +698,14 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template)
brush->sculpt_tool = SCULPT_TOOL_SMEAR;
}
+ brush_name = "Boundary";
+ brush = BLI_findstring(&bmain->brushes, brush_name, offsetof(ID, name) + 2);
+ if (!brush) {
+ brush = BKE_brush_add(bmain, brush_name, OB_MODE_SCULPT);
+ id_us_min(&brush->id);
+ brush->sculpt_tool = SCULPT_TOOL_BOUNDARY;
+ }
+
brush_name = "Simplify";
brush = BLI_findstring(&bmain->brushes, brush_name, offsetof(ID, name) + 2);
if (!brush) {
@@ -714,6 +722,14 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template)
brush->sculpt_tool = SCULPT_TOOL_DRAW_FACE_SETS;
}
+ brush_name = "Multires Displacement Eraser";
+ brush = BLI_findstring(&bmain->brushes, brush_name, offsetof(ID, name) + 2);
+ if (!brush) {
+ brush = BKE_brush_add(bmain, brush_name, OB_MODE_SCULPT);
+ id_us_min(&brush->id);
+ brush->sculpt_tool = SCULPT_TOOL_DISPLACEMENT_ERASER;
+ }
+
/* Use the same tool icon color in the brush cursor */
for (brush = bmain->brushes.first; brush; brush = brush->id.next) {
if (brush->ob_mode & OB_MODE_SCULPT) {
diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c
index 44c7c35e47d..88ccb551e16 100644
--- a/source/blender/blenloader/intern/versioning_legacy.c
+++ b/source/blender/blenloader/intern/versioning_legacy.c
@@ -102,7 +102,7 @@ static void vcol_to_fcol(Mesh *me)
return;
}
- mcoln = mcolmain = MEM_malloc_arrayN(me->totface, 4 * sizeof(int), "mcoln");
+ mcoln = mcolmain = MEM_malloc_arrayN(me->totface, sizeof(int[4]), "mcoln");
mcol = (uint *)me->mcol;
mface = me->mface;
for (a = me->totface; a > 0; a--, mface++) {
@@ -493,6 +493,7 @@ void blo_do_version_old_trackto_to_constraints(Object *ob)
ob->track = NULL;
}
+/* NOLINTNEXTLINE: readability-function-size */
void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
{
/* WATCH IT!!!: pointers from libdata have not been converted */
@@ -2096,7 +2097,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
if (la->curfalloff == NULL) {
la->curfalloff = BKE_curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f);
- BKE_curvemapping_initialize(la->curfalloff);
+ BKE_curvemapping_init(la->curfalloff);
}
}
}
diff --git a/source/blender/blenloader/intern/versioning_userdef.c b/source/blender/blenloader/intern/versioning_userdef.c
index 50e3b375166..e2dc27d7e88 100644
--- a/source/blender/blenloader/intern/versioning_userdef.c
+++ b/source/blender/blenloader/intern/versioning_userdef.c
@@ -366,7 +366,7 @@ void BLO_version_defaults_userpref_blend(Main *bmain, UserDef *userdef)
}
if (!USER_VERSION_ATLEAST(250, 0)) {
/* adjust grease-pencil distances */
- userdef->gp_manhattendist = 1;
+ userdef->gp_manhattandist = 1;
userdef->gp_euclideandist = 2;
/* adjust default interpolation for new IPO-curves */
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 6f9f3eec31d..ed4f997a856 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -241,9 +241,8 @@ static bool ww_open_none(WriteWrap *ww, const char *filepath)
FILE_HANDLE(ww) = file;
return true;
}
- else {
- return false;
- }
+
+ return false;
}
static bool ww_close_none(WriteWrap *ww)
{
@@ -268,9 +267,8 @@ static bool ww_open_zlib(WriteWrap *ww, const char *filepath)
FILE_HANDLE(ww) = file;
return true;
}
- else {
- return false;
- }
+
+ return false;
}
static bool ww_close_zlib(WriteWrap *ww)
{
@@ -2015,7 +2013,7 @@ static void write_curve(BlendWriter *writer, Curve *cu, const void *id_address)
if (cu->vfont) {
BLO_write_raw(writer, cu->len + 1, cu->str);
- BLO_write_struct_array(writer, CharInfo, cu->len_wchar + 1, cu->strinfo);
+ BLO_write_struct_array(writer, CharInfo, cu->len_char32 + 1, cu->strinfo);
BLO_write_struct_array(writer, TextBox, cu->totbox, cu->tb);
}
else {
@@ -2848,12 +2846,12 @@ static void write_uilist(BlendWriter *writer, uiList *ui_list)
}
}
-static void write_soops(BlendWriter *writer, SpaceOutliner *so)
+static void write_space_outliner(BlendWriter *writer, SpaceOutliner *space_outliner)
{
- BLI_mempool *ts = so->treestore;
+ BLI_mempool *ts = space_outliner->treestore;
if (ts) {
- SpaceOutliner so_flat = *so;
+ SpaceOutliner space_outliner_flat = *space_outliner;
int elems = BLI_mempool_len(ts);
/* linearize mempool to array */
@@ -2874,7 +2872,7 @@ static void write_soops(BlendWriter *writer, SpaceOutliner *so)
ts_flat.totelem = elems;
ts_flat.data = data_addr;
- BLO_write_struct(writer, SpaceOutliner, so);
+ BLO_write_struct(writer, SpaceOutliner, space_outliner);
BLO_write_struct_at_address(writer, TreeStore, ts, &ts_flat);
BLO_write_struct_array_at_address(writer, TreeStoreElem, elems, data_addr, data);
@@ -2882,12 +2880,12 @@ static void write_soops(BlendWriter *writer, SpaceOutliner *so)
MEM_freeN(data);
}
else {
- so_flat.treestore = NULL;
- BLO_write_struct_at_address(writer, SpaceOutliner, so, &so_flat);
+ space_outliner_flat.treestore = NULL;
+ BLO_write_struct_at_address(writer, SpaceOutliner, space_outliner, &space_outliner_flat);
}
}
else {
- BLO_write_struct(writer, SpaceOutliner, so);
+ BLO_write_struct(writer, SpaceOutliner, space_outliner);
}
}
@@ -2963,8 +2961,8 @@ static void write_area_regions(BlendWriter *writer, ScrArea *area)
BLO_write_struct(writer, SpaceSeq, sl);
}
else if (sl->spacetype == SPACE_OUTLINER) {
- SpaceOutliner *so = (SpaceOutliner *)sl;
- write_soops(writer, so);
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
+ write_space_outliner(writer, space_outliner);
}
else if (sl->spacetype == SPACE_IMAGE) {
BLO_write_struct(writer, SpaceImage, sl);
@@ -3875,7 +3873,7 @@ static void write_simulation(BlendWriter *writer, Simulation *simulation, const
}
}
- BLO_write_struct_list(writer, PersistentDataHandleItem, &simulation->persistent_data_handles);
+ BLO_write_struct_list(writer, SimulationDependency, &simulation->dependencies);
}
}
@@ -4060,8 +4058,9 @@ static bool write_file_handle(Main *mainvar,
* avoid thumbnail detecting changes because of this. */
mywrite_flush(wd);
- OverrideLibraryStorage *override_storage =
- wd->use_memfile ? NULL : BKE_lib_override_library_operations_store_initialize();
+ OverrideLibraryStorage *override_storage = wd->use_memfile ?
+ NULL :
+ BKE_lib_override_library_operations_store_init();
#define ID_BUFFER_STATIC_SIZE 8192
/* This outer loop allows to save first data-blocks from real mainvar,
@@ -4612,7 +4611,7 @@ void BLO_write_pointer_array(BlendWriter *writer, int size, const void *data_ptr
void BLO_write_float3_array(BlendWriter *writer, int size, const float *data_ptr)
{
- BLO_write_raw(writer, sizeof(float) * 3 * size, data_ptr);
+ BLO_write_raw(writer, sizeof(float[3]) * size, data_ptr);
}
/**
diff --git a/source/blender/blenloader/tests/blendfile_load_test.cc b/source/blender/blenloader/tests/blendfile_load_test.cc
new file mode 100644
index 00000000000..2ba3e3fcd88
--- /dev/null
+++ b/source/blender/blenloader/tests/blendfile_load_test.cc
@@ -0,0 +1,31 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2019 by Blender Foundation.
+ */
+#include "blendfile_loading_base_test.h"
+
+class BlendfileLoadingTest : public BlendfileLoadingBaseTest {
+};
+
+TEST_F(BlendfileLoadingTest, CanaryTest)
+{
+ /* Load the smallest blend file we have in the SVN lib/tests directory. */
+ if (!blendfile_load("modifier_stack/array_test.blend")) {
+ return;
+ }
+ depsgraph_create(DAG_EVAL_RENDER);
+ EXPECT_NE(nullptr, this->depsgraph);
+}
diff --git a/source/blender/blenloader/tests/blendfile_loading_base_test.cc b/source/blender/blenloader/tests/blendfile_loading_base_test.cc
new file mode 100644
index 00000000000..d74bab4b31c
--- /dev/null
+++ b/source/blender/blenloader/tests/blendfile_loading_base_test.cc
@@ -0,0 +1,162 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2019 by Blender Foundation.
+ */
+#include "blendfile_loading_base_test.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BKE_appdir.h"
+#include "BKE_blender.h"
+#include "BKE_context.h"
+#include "BKE_global.h"
+#include "BKE_idtype.h"
+#include "BKE_image.h"
+#include "BKE_main.h"
+#include "BKE_modifier.h"
+#include "BKE_node.h"
+#include "BKE_scene.h"
+
+#include "BLI_path_util.h"
+#include "BLI_threads.h"
+
+#include "BLO_readfile.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+
+#include "DNA_genfile.h" /* for DNA_sdna_current_init() */
+#include "DNA_windowmanager_types.h"
+
+#include "IMB_imbuf.h"
+
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "wm.h"
+
+BlendfileLoadingBaseTest::~BlendfileLoadingBaseTest()
+{
+}
+
+void BlendfileLoadingBaseTest::SetUpTestCase()
+{
+ testing::Test::SetUpTestCase();
+
+ /* Minimal code to make loading a blendfile and constructing a depsgraph not crash, copied from
+ * main() in creator.c. */
+ BLI_threadapi_init();
+
+ DNA_sdna_current_init();
+ BKE_blender_globals_init();
+
+ BKE_idtype_init();
+ IMB_init();
+ BKE_images_init();
+ BKE_modifier_init();
+ DEG_register_node_types();
+ RNA_init();
+ init_nodesystem();
+
+ G.background = true;
+ G.factory_startup = true;
+
+ /* Allocate a dummy window manager. The real window manager will try and load Python scripts from
+ * the release directory, which it won't be able to find. */
+ ASSERT_EQ(G.main->wm.first, nullptr);
+ G.main->wm.first = MEM_callocN(sizeof(wmWindowManager), __func__);
+}
+
+void BlendfileLoadingBaseTest::TearDownTestCase()
+{
+ if (G.main->wm.first != nullptr) {
+ MEM_freeN(G.main->wm.first);
+ G.main->wm.first = nullptr;
+ }
+
+ /* Copied from WM_exit_ex() in wm_init_exit.c, and cherry-picked those lines that match the
+ * allocation/initialization done in SetUpTestCase(). */
+ BKE_blender_free();
+ RNA_exit();
+
+ DEG_free_node_types();
+ DNA_sdna_current_free();
+ BLI_threadapi_exit();
+
+ BKE_blender_atexit();
+
+ BKE_tempdir_session_purge();
+
+ testing::Test::TearDownTestCase();
+}
+
+void BlendfileLoadingBaseTest::TearDown()
+{
+ depsgraph_free();
+ blendfile_free();
+
+ testing::Test::TearDown();
+}
+
+bool BlendfileLoadingBaseTest::blendfile_load(const char *filepath)
+{
+ const std::string &test_assets_dir = blender::tests::flags_test_asset_dir();
+ if (test_assets_dir.empty()) {
+ return false;
+ }
+
+ char abspath[FILENAME_MAX];
+ BLI_path_join(abspath, sizeof(abspath), test_assets_dir.c_str(), filepath, NULL);
+
+ bfile = BLO_read_from_file(abspath, BLO_READ_SKIP_NONE, NULL /* reports */);
+ if (bfile == nullptr) {
+ ADD_FAILURE() << "Unable to load file '" << filepath << "' from test assets dir '"
+ << test_assets_dir << "'";
+ return false;
+ }
+ return true;
+}
+
+void BlendfileLoadingBaseTest::blendfile_free()
+{
+ if (bfile == nullptr) {
+ return;
+ }
+
+ wmWindowManager *wm = static_cast<wmWindowManager *>(bfile->main->wm.first);
+ if (wm != nullptr) {
+ wm_close_and_free(NULL, wm);
+ }
+ BLO_blendfiledata_free(bfile);
+ bfile = nullptr;
+}
+
+void BlendfileLoadingBaseTest::depsgraph_create(eEvaluationMode depsgraph_evaluation_mode)
+{
+ depsgraph = DEG_graph_new(
+ bfile->main, bfile->curscene, bfile->cur_view_layer, depsgraph_evaluation_mode);
+ DEG_graph_build_from_view_layer(depsgraph, bfile->main, bfile->curscene, bfile->cur_view_layer);
+ BKE_scene_graph_update_tagged(depsgraph, bfile->main);
+}
+
+void BlendfileLoadingBaseTest::depsgraph_free()
+{
+ if (depsgraph == nullptr) {
+ return;
+ }
+ DEG_graph_free(depsgraph);
+ depsgraph = nullptr;
+}
diff --git a/source/blender/blenloader/tests/blendfile_loading_base_test.h b/source/blender/blenloader/tests/blendfile_loading_base_test.h
new file mode 100644
index 00000000000..f90e07218fb
--- /dev/null
+++ b/source/blender/blenloader/tests/blendfile_loading_base_test.h
@@ -0,0 +1,64 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2019 by Blender Foundation.
+ */
+#ifndef __BLENDFILE_LOADING_BASE_TEST_H__
+#define __BLENDFILE_LOADING_BASE_TEST_H__
+
+#include "DEG_depsgraph.h"
+#include "testing/testing.h"
+
+struct BlendFileData;
+struct Depsgraph;
+
+class BlendfileLoadingBaseTest : public testing::Test {
+ protected:
+ struct BlendFileData *bfile = nullptr;
+ struct Depsgraph *depsgraph = nullptr;
+
+ public:
+ virtual ~BlendfileLoadingBaseTest();
+
+ /* Sets up Blender just enough to not crash on loading
+ * a blendfile and constructing a depsgraph. */
+ static void SetUpTestCase();
+ static void TearDownTestCase();
+
+ protected:
+ /* Frees the depsgraph & blendfile. */
+ virtual void TearDown();
+
+ /* Loads a blend file from the lib/tests directory from SVN.
+ * Returns 'ok' flag (true=good, false=bad) and sets this->bfile.
+ * Fails the test if the file cannot be loaded (still returns though).
+ * Requires the CLI argument --test-asset-dir to point to ../../lib/tests.
+ *
+ * WARNING: only files saved with Blender 2.80+ can be loaded. Since Blender
+ * is only partially initialized (most importantly, without window manager),
+ * the space types are not registered, so any versioning code that handles
+ * those will SEGFAULT.
+ */
+ bool blendfile_load(const char *filepath);
+ /* Free bfile if it is not nullptr. */
+ void blendfile_free();
+
+ /* Create a depsgraph. Assumes a blend file has been loaded to this->bfile. */
+ virtual void depsgraph_create(eEvaluationMode depsgraph_evaluation_mode);
+ /* Free the depsgraph if it's not nullptr. */
+ virtual void depsgraph_free();
+};
+
+#endif /* __BLENDFILE_LOADING_BASE_TEST_H__ */
diff --git a/source/blender/blentranslation/intern/blt_translation.c b/source/blender/blentranslation/intern/blt_translation.c
index 0ca068d4263..00118bc72e6 100644
--- a/source/blender/blentranslation/intern/blt_translation.c
+++ b/source/blender/blentranslation/intern/blt_translation.c
@@ -120,9 +120,9 @@ const char *BLT_translate_do(const char *msgctxt, const char *msgid)
if (BLT_translate()) {
return BLT_pgettext(msgctxt, msgid);
}
- else {
- return msgid;
- }
+
+ return msgid;
+
#else
(void)msgctxt;
return msgid;
@@ -135,9 +135,9 @@ const char *BLT_translate_do_iface(const char *msgctxt, const char *msgid)
if (BLT_translate_iface()) {
return BLT_pgettext(msgctxt, msgid);
}
- else {
- return msgid;
- }
+
+ return msgid;
+
#else
(void)msgctxt;
return msgid;
@@ -150,9 +150,9 @@ const char *BLT_translate_do_tooltip(const char *msgctxt, const char *msgid)
if (BLT_translate_tooltips()) {
return BLT_pgettext(msgctxt, msgid);
}
- else {
- return msgid;
- }
+
+ return msgid;
+
#else
(void)msgctxt;
return msgid;
@@ -165,9 +165,9 @@ const char *BLT_translate_do_new_dataname(const char *msgctxt, const char *msgid
if (BLT_translate_new_dataname()) {
return BLT_pgettext(msgctxt, msgid);
}
- else {
- return msgid;
- }
+
+ return msgid;
+
#else
(void)msgctxt;
return msgid;
diff --git a/source/blender/bmesh/CMakeLists.txt b/source/blender/bmesh/CMakeLists.txt
index fca411e594f..7368e3d044d 100644
--- a/source/blender/bmesh/CMakeLists.txt
+++ b/source/blender/bmesh/CMakeLists.txt
@@ -23,6 +23,7 @@ set(INC
../blenkernel
../blenlib
../blentranslation
+ ../depsgraph
../makesdna
../../../intern/atomic
../../../intern/eigen
@@ -153,10 +154,10 @@ set(SRC
tools/bmesh_path.h
tools/bmesh_path_region.c
tools/bmesh_path_region.h
- tools/bmesh_path_uv.c
- tools/bmesh_path_uv.h
tools/bmesh_path_region_uv.c
tools/bmesh_path_region_uv.h
+ tools/bmesh_path_uv.c
+ tools/bmesh_path_uv.h
tools/bmesh_region_match.c
tools/bmesh_region_match.h
tools/bmesh_separate.c
@@ -204,3 +205,16 @@ if(WITH_FREESTYLE)
endif()
blender_add_lib(bf_bmesh "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
+
+if(WITH_GTESTS)
+ set(TEST_SRC
+ tests/bmesh_core_test.cc
+ )
+ set(TEST_INC
+ )
+ set(TEST_LIB
+ bf_bmesh
+ )
+ include(GTestTesting)
+ blender_add_test_lib(bf_bmesh_tests "${TEST_SRC}" "${INC};${TEST_INC}" "${INC_SYS}" "${LIB};${TEST_LIB}")
+endif()
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c
index 4e9775bcfa7..6c4f98e125f 100644
--- a/source/blender/bmesh/intern/bmesh_core.c
+++ b/source/blender/bmesh/intern/bmesh_core.c
@@ -182,7 +182,7 @@ BMEdge *BM_edge_create(
e->v2 = v2;
e->l = NULL;
- memset(&e->v1_disk_link, 0, sizeof(BMDiskLink) * 2);
+ memset(&e->v1_disk_link, 0, sizeof(BMDiskLink[2]));
/* --- done --- */
bmesh_disk_edge_append(e, e->v1);
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c
index e8298f4dffc..2f811dbe463 100644
--- a/source/blender/bmesh/intern/bmesh_interp.c
+++ b/source/blender/bmesh/intern/bmesh_interp.c
@@ -295,7 +295,7 @@ static bool quad_co(const float v1[3],
float r_uv[2])
{
float projverts[5][3], n2[3];
- float origin[2] = {0.0f, 0.0f};
+ const float origin[2] = {0.0f, 0.0f};
int i;
/* project points into 2d along normal */
@@ -328,7 +328,7 @@ static bool quad_co(const float v1[3],
return true;
}
-static void mdisp_axis_from_quad(float v1[3],
+static void mdisp_axis_from_quad(const float v1[3],
const float v2[3],
float UNUSED(v3[3]),
const float v4[3],
@@ -535,7 +535,7 @@ void BM_loop_interp_multires_ex(BMesh *UNUSED(bm),
md_dst->totdisp = md_src->totdisp;
md_dst->level = md_src->level;
if (md_dst->totdisp) {
- md_dst->disps = MEM_callocN(sizeof(float) * 3 * md_dst->totdisp, __func__);
+ md_dst->disps = MEM_callocN(sizeof(float[3]) * md_dst->totdisp, __func__);
}
else {
return;
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.c b/source/blender/bmesh/intern/bmesh_mesh_convert.c
index 65bc4da49bc..4671df90d53 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.c
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.c
@@ -90,6 +90,8 @@
#include "BKE_key.h"
#include "BKE_main.h"
+#include "DEG_depsgraph_query.h"
+
#include "bmesh.h"
#include "intern/bmesh_private.h" /* For element checking. */
@@ -231,7 +233,13 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar
/* -------------------------------------------------------------------- */
/* Shape Key */
- int tot_shape_keys = me->key ? BLI_listbase_count(&me->key->block) : 0;
+ int tot_shape_keys = 0;
+ if (me->key != NULL && DEG_is_original_id(&me->id)) {
+ /* Evaluated meshes can be topologically inconsistent with their shape keys.
+ * Shape keys are also already integrated into the state of the evaluated
+ * mesh, so considering them here would kind of apply them twice. */
+ tot_shape_keys = BLI_listbase_count(&me->key->block);
+ }
if (is_new == false) {
tot_shape_keys = min_ii(tot_shape_keys, CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY));
}
@@ -239,7 +247,7 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar
BLI_array_alloca(shape_key_table, tot_shape_keys) :
NULL;
- if ((params->active_shapekey != 0) && (me->key != NULL)) {
+ if ((params->active_shapekey != 0) && tot_shape_keys > 0) {
actkey = BLI_findlink(&me->key->block, params->active_shapekey - 1);
}
else {
@@ -298,7 +306,8 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar
const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE);
- const int cd_shape_key_offset = me->key ? CustomData_get_offset(&bm->vdata, CD_SHAPEKEY) : -1;
+ const int cd_shape_key_offset = tot_shape_keys ? CustomData_get_offset(&bm->vdata, CD_SHAPEKEY) :
+ -1;
const int cd_shape_keyindex_offset = is_new && (tot_shape_keys || params->add_key_index) ?
CustomData_get_offset(&bm->vdata, CD_SHAPE_KEYINDEX) :
-1;
@@ -860,7 +869,7 @@ void BM_mesh_bm_to_me(Main *bmain, BMesh *bm, Mesh *me, const struct BMeshToMesh
if (act_is_basis) {
const float(*fp)[3] = actkey->data;
- ofs = MEM_callocN(sizeof(float) * 3 * bm->totvert, "currkey->data");
+ ofs = MEM_callocN(sizeof(float[3]) * bm->totvert, "currkey->data");
mvert = me->mvert;
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
const int keyi = BM_ELEM_CD_GET_INT(eve, cd_shape_keyindex_offset);
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index 19e42b33c80..746e9668671 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -55,17 +55,17 @@ BLI_STATIC_ASSERT(ARRAY_SIZE(bmo_error_messages) == BMERR_TOTAL, "message mismat
/* operator slot type information - size of one element of the type given. */
const int BMO_OPSLOT_TYPEINFO[BMO_OP_SLOT_TOTAL_TYPES] = {
- 0, /* 0: BMO_OP_SLOT_SENTINEL */
- sizeof(int), /* 1: BMO_OP_SLOT_BOOL */
- sizeof(int), /* 2: BMO_OP_SLOT_INT */
- sizeof(float), /* 3: BMO_OP_SLOT_FLT */
- sizeof(void *), /* 4: BMO_OP_SLOT_PNT */
- sizeof(void *), /* 5: BMO_OP_SLOT_PNT */
- 0, /* 6: unused */
- 0, /* 7: unused */
- sizeof(float) * 3, /* 8: BMO_OP_SLOT_VEC */
- sizeof(void *), /* 9: BMO_OP_SLOT_ELEMENT_BUF */
- sizeof(void *), /* 10: BMO_OP_SLOT_MAPPING */
+ 0, /* 0: BMO_OP_SLOT_SENTINEL */
+ sizeof(int), /* 1: BMO_OP_SLOT_BOOL */
+ sizeof(int), /* 2: BMO_OP_SLOT_INT */
+ sizeof(float), /* 3: BMO_OP_SLOT_FLT */
+ sizeof(void *), /* 4: BMO_OP_SLOT_PNT */
+ sizeof(void *), /* 5: BMO_OP_SLOT_PNT */
+ 0, /* 6: unused */
+ 0, /* 7: unused */
+ sizeof(float[3]), /* 8: BMO_OP_SLOT_VEC */
+ sizeof(void *), /* 9: BMO_OP_SLOT_ELEMENT_BUF */
+ sizeof(void *), /* 10: BMO_OP_SLOT_MAPPING */
};
/* Dummy slot so there is something to return when slot name lookup fails */
@@ -418,7 +418,7 @@ void BMO_slot_mat_set(BMOperator *op,
}
slot->len = 4;
- slot->data.p = BLI_memarena_alloc(op->arena, sizeof(float) * 4 * 4);
+ slot->data.p = BLI_memarena_alloc(op->arena, sizeof(float[4][4]));
if (size == 4) {
copy_m4_m4(slot->data.p, (float(*)[4])mat);
diff --git a/source/blender/bmesh/intern/bmesh_query.c b/source/blender/bmesh/intern/bmesh_query.c
index 80634618f6f..61a81e56a2e 100644
--- a/source/blender/bmesh/intern/bmesh_query.c
+++ b/source/blender/bmesh/intern/bmesh_query.c
@@ -179,13 +179,12 @@ BMLoop *BM_loop_other_vert_loop_by_edge(BMLoop *l, BMEdge *e)
if (l->e == e) {
return l->next;
}
- else if (l->prev->e == e) {
+ if (l->prev->e == e) {
return l->prev;
}
- else {
- BLI_assert(0);
- return NULL;
- }
+
+ BLI_assert(0);
+ return NULL;
}
/**
@@ -2512,6 +2511,22 @@ bool BM_face_is_any_edge_flag_test(const BMFace *f, const char hflag)
return false;
}
+bool BM_edge_is_any_face_len_test(const BMEdge *e, const int len)
+{
+ if (e->l) {
+ BMLoop *l_iter, *l_first;
+
+ l_iter = l_first = e->l;
+ do {
+ if (l_iter->f->len == len) {
+ return true;
+ }
+ } while ((l_iter = l_iter->radial_next) != l_first);
+ }
+
+ return false;
+}
+
/**
* Use within assert's to check normals are valid.
*/
diff --git a/source/blender/bmesh/intern/bmesh_query.h b/source/blender/bmesh/intern/bmesh_query.h
index 4ec6b0e50d1..1ff2558ce83 100644
--- a/source/blender/bmesh/intern/bmesh_query.h
+++ b/source/blender/bmesh/intern/bmesh_query.h
@@ -243,6 +243,9 @@ bool BM_face_is_any_vert_flag_test(const BMFace *f, const char hflag) ATTR_WARN_
bool BM_face_is_any_edge_flag_test(const BMFace *f, const char hflag) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+bool BM_edge_is_any_face_len_test(const BMEdge *e, const int len) ATTR_WARN_UNUSED_RESULT
+ ATTR_NONNULL();
+
bool BM_face_is_normal_valid(const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
double BM_mesh_calc_volume(BMesh *bm, bool is_signed) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
diff --git a/source/blender/bmesh/operators/bmo_smooth_laplacian.c b/source/blender/bmesh/operators/bmo_smooth_laplacian.c
index 01bdf5d933a..a9879ce025a 100644
--- a/source/blender/bmesh/operators/bmo_smooth_laplacian.c
+++ b/source/blender/bmesh/operators/bmo_smooth_laplacian.c
@@ -115,7 +115,7 @@ static LaplacianSystem *init_laplacian_system(int a_numEdges, int a_numFaces, in
return NULL;
}
- sys->fweights = MEM_callocN(sizeof(float) * 3 * sys->numFaces, "ModLaplSmoothFWeight");
+ sys->fweights = MEM_callocN(sizeof(float[3]) * sys->numFaces, "ModLaplSmoothFWeight");
if (!sys->fweights) {
delete_laplacian_system(sys);
return NULL;
diff --git a/source/blender/bmesh/tests/bmesh_core_test.cc b/source/blender/bmesh/tests/bmesh_core_test.cc
new file mode 100644
index 00000000000..afbc11e0722
--- /dev/null
+++ b/source/blender/bmesh/tests/bmesh_core_test.cc
@@ -0,0 +1,40 @@
+#include "testing/testing.h"
+
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+#include "bmesh.h"
+
+TEST(bmesh_core, BMVertCreate)
+{
+ BMesh *bm;
+ BMVert *bv1, *bv2, *bv3;
+ const float co1[3] = {1.0f, 2.0f, 0.0f};
+
+ BMeshCreateParams bm_params;
+ bm_params.use_toolflags = true;
+ bm = BM_mesh_create(&bm_mesh_allocsize_default, &bm_params);
+ EXPECT_EQ(bm->totvert, 0);
+ /* make a custom layer so we can see if it is copied properly */
+ BM_data_layer_add(bm, &bm->vdata, CD_PROP_FLOAT);
+ bv1 = BM_vert_create(bm, co1, NULL, BM_CREATE_NOP);
+ ASSERT_TRUE(bv1 != NULL);
+ EXPECT_EQ(bv1->co[0], 1.0f);
+ EXPECT_EQ(bv1->co[1], 2.0f);
+ EXPECT_EQ(bv1->co[2], 0.0f);
+ EXPECT_TRUE(is_zero_v3(bv1->no));
+ EXPECT_EQ(bv1->head.htype, (char)BM_VERT);
+ EXPECT_EQ(bv1->head.hflag, 0);
+ EXPECT_EQ(bv1->head.api_flag, 0);
+ bv2 = BM_vert_create(bm, NULL, NULL, BM_CREATE_NOP);
+ ASSERT_TRUE(bv2 != NULL);
+ EXPECT_TRUE(is_zero_v3(bv2->co));
+ /* create with example should copy custom data but not select flag */
+ BM_vert_select_set(bm, bv2, true);
+ BM_elem_float_data_set(&bm->vdata, bv2, CD_PROP_FLOAT, 1.5f);
+ bv3 = BM_vert_create(bm, co1, bv2, BM_CREATE_NOP);
+ ASSERT_TRUE(bv3 != NULL);
+ EXPECT_FALSE(BM_elem_flag_test((BMElem *)bv3, BM_ELEM_SELECT));
+ EXPECT_EQ(BM_elem_float_data_get(&bm->vdata, bv3, CD_PROP_FLOAT), 1.5f);
+ EXPECT_EQ(BM_mesh_elem_count(bm, BM_VERT), 3);
+ BM_mesh_free(bm);
+}
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 6c666183755..b9c9aa3aec8 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -45,6 +45,11 @@
#include "./intern/bmesh_private.h"
+// #define BEVEL_DEBUG_TIME
+#ifdef BEVEL_DEBUG_TIME
+# include "PIL_time.h"
+#endif
+
#define BEVEL_EPSILON_D 1e-6
#define BEVEL_EPSILON 1e-6f
#define BEVEL_EPSILON_SQ 1e-12f
@@ -422,9 +427,8 @@ static FKind get_face_kind(BevelParams *bp, BMFace *f)
/* Are d1 and d2 parallel or nearly so? */
static bool nearly_parallel(const float d1[3], const float d2[3])
{
- float ang;
+ float ang = angle_v3v3(d1, d2);
- ang = angle_v3v3(d1, d2);
return (fabsf(ang) < BEVEL_EPSILON_ANG) || (fabsf(ang - (float)M_PI) < BEVEL_EPSILON_ANG);
}
@@ -488,10 +492,8 @@ static void create_mesh_bmvert(BMesh *bm, VMesh *vm, int i, int j, int k, BMVert
static void copy_mesh_vert(VMesh *vm, int ito, int jto, int kto, int ifrom, int jfrom, int kfrom)
{
- NewVert *nvto, *nvfrom;
-
- nvto = mesh_vert(vm, ito, jto, kto);
- nvfrom = mesh_vert(vm, ifrom, jfrom, kfrom);
+ NewVert *nvto = mesh_vert(vm, ito, jto, kto);
+ NewVert *nvfrom = mesh_vert(vm, ifrom, jfrom, kfrom);
nvto->v = nvfrom->v;
copy_v3_v3(nvto->co, nvfrom->co);
}
@@ -499,9 +501,7 @@ static void copy_mesh_vert(VMesh *vm, int ito, int jto, int kto, int ifrom, int
/* Find the EdgeHalf in bv's array that has edge bme. */
static EdgeHalf *find_edge_half(BevVert *bv, BMEdge *bme)
{
- int i;
-
- for (i = 0; i < bv->edgecount; i++) {
+ for (int i = 0; i < bv->edgecount; i++) {
if (bv->edges[i].e == bme) {
return &bv->edges[i];
}
@@ -522,15 +522,12 @@ static BevVert *find_bevvert(BevelParams *bp, BMVert *bmv)
*/
static EdgeHalf *find_other_end_edge_half(BevelParams *bp, EdgeHalf *e, BevVert **r_bvother)
{
- BevVert *bvo;
- EdgeHalf *eother;
-
- bvo = find_bevvert(bp, e->is_rev ? e->e->v1 : e->e->v2);
+ BevVert *bvo = find_bevvert(bp, e->is_rev ? e->e->v1 : e->e->v2);
if (bvo) {
if (r_bvother) {
*r_bvother = bvo;
}
- eother = find_edge_half(bvo, e->e);
+ EdgeHalf *eother = find_edge_half(bvo, e->e);
BLI_assert(eother != NULL);
return eother;
}
@@ -544,12 +541,10 @@ static EdgeHalf *find_other_end_edge_half(BevelParams *bp, EdgeHalf *e, BevVert
* If from_e is NULL, find the first beveled edge. */
static EdgeHalf *next_bev(BevVert *bv, EdgeHalf *from_e)
{
- EdgeHalf *e;
-
if (from_e == NULL) {
from_e = &bv->edges[bv->edgecount - 1];
}
- e = from_e;
+ EdgeHalf *e = from_e;
do {
if (e->is_bev) {
return e;
@@ -579,9 +574,8 @@ static int count_ccw_edges_between(EdgeHalf *e1, EdgeHalf *e2)
* where the next or previous edge in the face must be bme2. */
static bool edges_face_connected_at_vert(BMEdge *bme1, BMEdge *bme2)
{
- BMLoop *l;
BMIter iter;
-
+ BMLoop *l;
BM_ITER_ELEM (l, &iter, bme1, BM_LOOPS_OF_EDGE) {
if (l->prev->e == bme2 || l->next->e == bme2) {
return true;
@@ -599,9 +593,9 @@ static bool edges_face_connected_at_vert(BMEdge *bme1, BMEdge *bme2)
*/
static BMFace *boundvert_rep_face(BoundVert *v, BMFace **r_fother)
{
- BMFace *frep, *frep2;
+ BMFace *frep;
- frep2 = NULL;
+ BMFace *frep2 = NULL;
if (v->ebev) {
frep = v->ebev->fprev;
if (v->efirst->fprev != frep) {
@@ -670,20 +664,16 @@ static BMFace *bev_create_ngon(BMesh *bm,
int mat_nr,
bool do_interp)
{
- BMIter iter;
- BMLoop *l;
- BMFace *f, *interp_f;
- BMEdge *bme;
- float save_co[3];
- int i;
-
- f = BM_face_create_verts(bm, vert_arr, totv, facerep, BM_CREATE_NOP, true);
+ BMFace *f = BM_face_create_verts(bm, vert_arr, totv, facerep, BM_CREATE_NOP, true);
if ((facerep || (face_arr && face_arr[0])) && f) {
BM_elem_attrs_copy(bm, bm, facerep ? facerep : face_arr[0], f);
if (do_interp) {
- i = 0;
+ int i = 0;
+ BMIter iter;
+ BMLoop *l;
BM_ITER_ELEM (l, &iter, f, BM_LOOPS_OF_FACE) {
+ BMFace *interp_f;
if (face_arr) {
/* Assume loops of created face are in same order as verts. */
BLI_assert(l->v == vert_arr[i]);
@@ -693,10 +683,11 @@ static BMFace *bev_create_ngon(BMesh *bm,
interp_f = facerep;
}
if (interp_f) {
- bme = NULL;
+ BMEdge *bme = NULL;
if (edge_arr) {
bme = edge_arr[i];
}
+ float save_co[3];
if (bme) {
copy_v3_v3(save_co, l->v->co);
closest_to_line_segment_v3(l->v->co, save_co, bme->v1->co, bme->v2->co);
@@ -715,6 +706,8 @@ static BMFace *bev_create_ngon(BMesh *bm,
* this is done so the operator can select newly created geometry. */
if (f) {
BM_elem_flag_enable(f, BM_ELEM_TAG);
+ BMIter iter;
+ BMEdge *bme;
BM_ITER_ELEM (bme, &iter, f, BM_EDGES_OF_FACE) {
flag_out_edge(bm, bme);
}
@@ -779,16 +772,11 @@ static bool contig_ldata_across_loops(BMesh *bm, BMLoop *l1, BMLoop *l2, int lay
*/
static bool contig_ldata_across_edge(BMesh *bm, BMEdge *e, BMFace *f1, BMFace *f2)
{
- BMLoop *lef1, *lef2;
- BMLoop *lv1f1, *lv1f2, *lv2f1, *lv2f2;
- BMVert *v1, *v2;
- UNUSED_VARS_NDEBUG(v1, v2);
- int i;
-
if (bm->ldata.totlayer == 0) {
return true;
}
+ BMLoop *lef1, *lef2;
if (!BM_edge_loop_pair(e, &lef1, &lef2)) {
return false;
}
@@ -801,16 +789,17 @@ static bool contig_ldata_across_edge(BMesh *bm, BMEdge *e, BMFace *f1, BMFace *f
if (lef1->f != f1 || lef2->f != f2) {
return false;
}
- v1 = lef1->v;
- v2 = lef2->v;
+ BMVert *v1 = lef1->v;
+ BMVert *v2 = lef2->v;
BLI_assert((v1 == e->v1 && v2 == e->v2) || (v1 == e->v2 && v2 == e->v1));
- lv1f1 = lef1;
- lv2f1 = lef1->next;
- lv1f2 = lef2->next;
- lv2f2 = lef2;
+ UNUSED_VARS_NDEBUG(v1, v2);
+ BMLoop *lv1f1 = lef1;
+ BMLoop *lv2f1 = lef1->next;
+ BMLoop *lv1f2 = lef2->next;
+ BMLoop *lv2f2 = lef2;
BLI_assert(lv1f1->v == v1 && lv1f1->f == f1 && lv2f1->v == v2 && lv2f1->f == f1 &&
lv1f2->v == v1 && lv1f2->f == f2 && lv2f2->v == v2 && lv2f2->f == f2);
- for (i = 0; i < bm->ldata.totlayer; i++) {
+ for (int i = 0; i < bm->ldata.totlayer; i++) {
if (CustomData_layer_has_math(&bm->ldata, i)) {
if (!contig_ldata_across_loops(bm, lv1f1, lv1f2, i) ||
!contig_ldata_across_loops(bm, lv2f1, lv2f2, i)) {
@@ -829,18 +818,9 @@ static bool contig_ldata_across_edge(BMesh *bm, BMEdge *e, BMFace *f1, BMFace *f
*/
static void math_layer_info_init(BevelParams *bp, BMesh *bm)
{
- int i, f, stack_top, totface, current_component;
- int bmf_index, bmf_other_index;
- int *face_component;
- BMFace *bmf, *bmf_other;
- BMEdge *bme;
- BMFace **stack;
- bool *in_stack;
- BMIter eiter, fiter;
-
bp->math_layer_info.has_math_layers = false;
bp->math_layer_info.face_component = NULL;
- for (i = 0; i < bm->ldata.totlayer; i++) {
+ for (int i = 0; i < bm->ldata.totlayer; i++) {
if (CustomData_has_layer(&bm->ldata, CD_MLOOPUV)) {
bp->math_layer_info.has_math_layers = true;
break;
@@ -852,32 +832,32 @@ static void math_layer_info_init(BevelParams *bp, BMesh *bm)
BM_mesh_elem_index_ensure(bm, BM_FACE);
BM_mesh_elem_table_ensure(bm, BM_FACE);
- totface = bm->totface;
- face_component = BLI_memarena_alloc(bp->mem_arena, totface * sizeof(int));
+ int totface = bm->totface;
+ int *face_component = BLI_memarena_alloc(bp->mem_arena, sizeof(int) * totface);
bp->math_layer_info.face_component = face_component;
/* Use an array as a stack. Stack size can't exceed total faces if keep track of what is in
* stack. */
- stack = MEM_malloc_arrayN(totface, sizeof(BMFace *), __func__);
- in_stack = MEM_malloc_arrayN(totface, sizeof(bool), __func__);
+ BMFace **stack = MEM_malloc_arrayN(totface, sizeof(BMFace *), __func__);
+ bool *in_stack = MEM_malloc_arrayN(totface, sizeof(bool), __func__);
/* Set all component ids by DFS from faces with unassigned components. */
- for (f = 0; f < totface; f++) {
+ for (int f = 0; f < totface; f++) {
face_component[f] = -1;
in_stack[f] = false;
}
- current_component = -1;
- for (f = 0; f < totface; f++) {
+ int current_component = -1;
+ for (int f = 0; f < totface; f++) {
if (face_component[f] == -1 && !in_stack[f]) {
- stack_top = 0;
+ int stack_top = 0;
current_component++;
BLI_assert(stack_top < totface);
stack[stack_top] = BM_face_at_index(bm, f);
in_stack[f] = true;
while (stack_top >= 0) {
- bmf = stack[stack_top];
+ BMFace *bmf = stack[stack_top];
stack_top--;
- bmf_index = BM_elem_index_get(bmf);
+ int bmf_index = BM_elem_index_get(bmf);
in_stack[bmf_index] = false;
if (face_component[bmf_index] != -1) {
continue;
@@ -887,10 +867,14 @@ static void math_layer_info_init(BevelParams *bp, BMesh *bm)
* are where contig_ldata_across_edge(...) is true for the
* shared edge and two faces.
*/
+ BMIter eiter;
+ BMEdge *bme;
BM_ITER_ELEM (bme, &eiter, bmf, BM_EDGES_OF_FACE) {
+ BMIter fiter;
+ BMFace *bmf_other;
BM_ITER_ELEM (bmf_other, &fiter, bme, BM_FACES_OF_EDGE) {
if (bmf_other != bmf) {
- bmf_other_index = BM_elem_index_get(bmf_other);
+ int bmf_other_index = BM_elem_index_get(bmf_other);
if (face_component[bmf_other_index] != -1 || in_stack[bmf_other_index]) {
continue;
}
@@ -917,33 +901,29 @@ static void math_layer_info_init(BevelParams *bp, BMesh *bm)
* segment (and its continuation into vmesh) can usually arbitrarily be
* the previous face or the next face.
* Or, for the center polygon of a corner, all of the faces around
- * the vertex are possible choices.
+ * the vertex are possibleface_component choices.
* If we just choose randomly, the resulting UV maps or material
* assignment can look ugly/inconsistent.
* Allow for the case when arguments are null.
*/
static BMFace *choose_rep_face(BevelParams *bp, BMFace **face, int nfaces)
{
- int bmf_index, value_index, best_f, i;
- BMFace *bmf;
- float cent[3];
#define VEC_VALUE_LEN 6
float(*value_vecs)[VEC_VALUE_LEN] = NULL;
- bool *still_viable = NULL;
int num_viable = 0;
value_vecs = BLI_array_alloca(value_vecs, nfaces);
- still_viable = BLI_array_alloca(still_viable, nfaces);
+ bool *still_viable = BLI_array_alloca(still_viable, nfaces);
for (int f = 0; f < nfaces; f++) {
- bmf = face[f];
+ BMFace *bmf = face[f];
if (bmf == NULL) {
still_viable[f] = false;
continue;
}
still_viable[f] = true;
num_viable++;
- bmf_index = BM_elem_index_get(bmf);
- value_index = 0;
+ int bmf_index = BM_elem_index_get(bmf);
+ int value_index = 0;
/* First tie-breaker: lower math-layer connected component id. */
value_vecs[f][value_index++] = bp->math_layer_info.face_component ?
(float)bp->math_layer_info.face_component[bmf_index] :
@@ -953,6 +933,7 @@ static BMFace *choose_rep_face(BevelParams *bp, BMFace **face, int nfaces)
/* Next tie-breaker: lower material index. */
value_vecs[f][value_index++] = bmf->mat_nr >= 0 ? (float)bmf->mat_nr : 0.0f;
/* Next three tie-breakers: z, x, y components of face center. */
+ float cent[3];
BM_face_calc_center_bounds(bmf, cent);
value_vecs[f][value_index++] = cent[2];
value_vecs[f][value_index++] = cent[0];
@@ -963,8 +944,8 @@ static BMFace *choose_rep_face(BevelParams *bp, BMFace **face, int nfaces)
/* Look for a face that has a unique minimum value for in a value_index,
* trying each value_index in turn until find a unique minimum.
*/
- best_f = -1;
- for (value_index = 0; num_viable > 1 && value_index < VEC_VALUE_LEN; value_index++) {
+ int best_f = -1;
+ for (int value_index = 0; num_viable > 1 && value_index < VEC_VALUE_LEN; value_index++) {
for (int f = 0; f < nfaces; f++) {
if (!still_viable[f] || f == best_f) {
continue;
@@ -976,7 +957,7 @@ static BMFace *choose_rep_face(BevelParams *bp, BMFace **face, int nfaces)
if (value_vecs[f][value_index] < value_vecs[best_f][value_index]) {
best_f = f;
/* Previous f's are now not viable any more. */
- for (i = f - 1; i >= 0; i--) {
+ for (int i = f - 1; i >= 0; i--) {
if (still_viable[i]) {
still_viable[i] = false;
num_viable--;
@@ -1000,32 +981,28 @@ static BMFace *choose_rep_face(BevelParams *bp, BMFace **face, int nfaces)
* Caller should ensure that no seams are violated by doing this. */
static void bev_merge_uvs(BMesh *bm, BMVert *v)
{
- BMIter iter;
- MLoopUV *luv;
- BMLoop *l;
- float uv[2];
- int n;
int num_of_uv_layers = CustomData_number_of_layers(&bm->ldata, CD_MLOOPUV);
- int i;
- for (i = 0; i < num_of_uv_layers; i++) {
+ for (int i = 0; i < num_of_uv_layers; i++) {
int cd_loop_uv_offset = CustomData_get_n_offset(&bm->ldata, CD_MLOOPUV, i);
if (cd_loop_uv_offset == -1) {
return;
}
- n = 0;
- zero_v2(uv);
+ int n = 0;
+ float uv[2] = {0.0f, 0.0f};
+ BMIter iter;
+ BMLoop *l;
BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
add_v2_v2(uv, luv->uv);
n++;
}
if (n > 1) {
mul_v2_fl(uv, 1.0f / (float)n);
BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
copy_v2_v2(luv->uv, uv);
}
}
@@ -1036,15 +1013,12 @@ static void bev_merge_uvs(BMesh *bm, BMVert *v)
* and part of faces that share edge bme. */
static void bev_merge_edge_uvs(BMesh *bm, BMEdge *bme, BMVert *v)
{
- BMIter iter;
- MLoopUV *luv;
- BMLoop *l, *l1, *l2;
- float uv[2];
int num_of_uv_layers = CustomData_number_of_layers(&bm->ldata, CD_MLOOPUV);
- int i;
- l1 = NULL;
- l2 = NULL;
+ BMLoop *l1 = NULL;
+ BMLoop *l2 = NULL;
+ BMIter iter;
+ BMLoop *l;
BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
if (l->e == bme) {
l1 = l;
@@ -1057,15 +1031,15 @@ static void bev_merge_edge_uvs(BMesh *bm, BMEdge *bme, BMVert *v)
return;
}
- for (i = 0; i < num_of_uv_layers; i++) {
+ for (int i = 0; i < num_of_uv_layers; i++) {
int cd_loop_uv_offset = CustomData_get_n_offset(&bm->ldata, CD_MLOOPUV, i);
if (cd_loop_uv_offset == -1) {
return;
}
- zero_v2(uv);
- luv = BM_ELEM_CD_GET_VOID_P(l1, cd_loop_uv_offset);
+ float uv[2] = {0.0f, 0.0f};
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l1, cd_loop_uv_offset);
add_v2_v2(uv, luv->uv);
luv = BM_ELEM_CD_GET_VOID_P(l2, cd_loop_uv_offset);
add_v2_v2(uv, luv->uv);
@@ -1080,10 +1054,10 @@ static void bev_merge_edge_uvs(BMesh *bm, BMEdge *bme, BMVert *v)
/* Calculate coordinates of a point a distance d from v on e->e and return it in slideco. */
static void slide_dist(EdgeHalf *e, BMVert *v, float d, float r_slideco[3])
{
- float dir[3], len;
-
+ float dir[3];
sub_v3_v3v3(dir, v->co, BM_edge_other_vert(e->e, v)->co);
- len = normalize_v3(dir);
+ float len = normalize_v3(dir);
+
if (d > len) {
d = len - (float)(50.0 * BEVEL_EPSILON_D);
}
@@ -1094,12 +1068,13 @@ static void slide_dist(EdgeHalf *e, BMVert *v, float d, float r_slideco[3])
/* Is co not on the edge e? If not, return the closer end of e in ret_closer_v. */
static bool is_outside_edge(EdgeHalf *e, const float co[3], BMVert **ret_closer_v)
{
- float h[3], u[3], lambda, lenu, *l1 = e->e->v1->co;
+ float h[3], u[3];
+ float *l1 = e->e->v1->co;
sub_v3_v3v3(u, e->e->v2->co, l1);
sub_v3_v3v3(h, co, l1);
- lenu = normalize_v3(u);
- lambda = dot_v3v3(u, h);
+ float lenu = normalize_v3(u);
+ float lambda = dot_v3v3(u, h);
if (lambda <= -BEVEL_EPSILON_BIG * lenu) {
*ret_closer_v = e->e->v1;
return true;
@@ -1114,18 +1089,18 @@ static bool is_outside_edge(EdgeHalf *e, const float co[3], BMVert **ret_closer_
/* Return whether the angle is less than, equal to, or larger than 180 degrees. */
static int edges_angle_kind(EdgeHalf *e1, EdgeHalf *e2, BMVert *v)
{
- BMVert *v1, *v2;
- float dir1[3], dir2[3], cross[3], *no, dot;
-
- v1 = BM_edge_other_vert(e1->e, v);
- v2 = BM_edge_other_vert(e2->e, v);
+ BMVert *v1 = BM_edge_other_vert(e1->e, v);
+ BMVert *v2 = BM_edge_other_vert(e2->e, v);
+ float dir1[3], dir2[3];
sub_v3_v3v3(dir1, v->co, v1->co);
sub_v3_v3v3(dir2, v->co, v2->co);
normalize_v3(dir1);
normalize_v3(dir2);
/* Angles are in [0,pi]. Need to compare cross product with normal to see if they are reflex. */
+ float cross[3];
cross_v3_v3v3(cross, dir1, dir2);
normalize_v3(cross);
+ float *no;
if (e1->fnext) {
no = e1->fnext->no;
}
@@ -1135,7 +1110,7 @@ static int edges_angle_kind(EdgeHalf *e1, EdgeHalf *e2, BMVert *v)
else {
no = v->no;
}
- dot = dot_v3v3(cross, no);
+ float dot = dot_v3v3(cross, no);
if (fabsf(dot) < BEVEL_EPSILON_BIG) {
return ANGLE_STRAIGHT;
}
@@ -1147,22 +1122,21 @@ static int edges_angle_kind(EdgeHalf *e1, EdgeHalf *e2, BMVert *v)
/* co should be approximately on the plane between e1 and e2, which share common vert v and common
* face f (which cannot be NULL). Is it between those edges, sweeping CCW? */
-static bool point_between_edges(float co[3], BMVert *v, BMFace *f, EdgeHalf *e1, EdgeHalf *e2)
+static bool point_between_edges(
+ const float co[3], BMVert *v, BMFace *f, EdgeHalf *e1, EdgeHalf *e2)
{
- BMVert *v1, *v2;
float dir1[3], dir2[3], dirco[3], no[3];
- float ang11, ang1co;
- v1 = BM_edge_other_vert(e1->e, v);
- v2 = BM_edge_other_vert(e2->e, v);
+ BMVert *v1 = BM_edge_other_vert(e1->e, v);
+ BMVert *v2 = BM_edge_other_vert(e2->e, v);
sub_v3_v3v3(dir1, v->co, v1->co);
sub_v3_v3v3(dir2, v->co, v2->co);
sub_v3_v3v3(dirco, v->co, co);
normalize_v3(dir1);
normalize_v3(dir2);
normalize_v3(dirco);
- ang11 = angle_normalized_v3v3(dir1, dir2);
- ang1co = angle_normalized_v3v3(dir1, dirco);
+ float ang11 = angle_normalized_v3v3(dir1, dir2);
+ float ang1co = angle_normalized_v3v3(dir1, dirco);
/* Angles are in [0,pi]. Need to compare cross product with normal to see if they are reflex. */
cross_v3_v3v3(no, dir1, dir2);
if (dot_v3v3(no, f->no) < 0.0f) {
@@ -1201,22 +1175,15 @@ static void offset_meet(EdgeHalf *e1,
float meetco[3],
const EdgeHalf *e_in_plane)
{
- float dir1[3], dir2[3], dir1n[3], dir2p[3], norm_v[3], norm_v1[3], norm_v2[3];
- float norm_perp1[3], norm_perp2[3], off1a[3], off1b[3], off2a[3], off2b[3];
- float isect2[3], dropco[3], plane[4];
- float ang, d;
- BMVert *closer_v;
- EdgeHalf *e, *e1next, *e2prev;
- BMFace *fnext;
- int isect_kind;
-
/* Get direction vectors for two offset lines. */
+ float dir1[3], dir2[3];
sub_v3_v3v3(dir1, v->co, BM_edge_other_vert(e1->e, v)->co);
sub_v3_v3v3(dir2, BM_edge_other_vert(e2->e, v)->co, v->co);
+ float dir1n[3], dir2p[3];
if (edges_between) {
- e1next = e1->next;
- e2prev = e2->prev;
+ EdgeHalf *e1next = e1->next;
+ EdgeHalf *e2prev = e2->prev;
sub_v3_v3v3(dir1n, BM_edge_other_vert(e1next->e, v)->co, v->co);
sub_v3_v3v3(dir2p, v->co, BM_edge_other_vert(e2prev->e, v)->co);
}
@@ -1226,7 +1193,8 @@ static void offset_meet(EdgeHalf *e1,
zero_v3(dir2p);
}
- ang = angle_v3v3(dir1, dir2);
+ float ang = angle_v3v3(dir1, dir2);
+ float norm_perp1[3];
if (ang < BEVEL_EPSILON_ANG) {
/* Special case: e1 and e2 are parallel; put offset point perp to both, from v.
* need to find a suitable plane.
@@ -1236,6 +1204,7 @@ static void offset_meet(EdgeHalf *e1,
* If offsets are different, we're out of luck:
* Use the max of the two (so get consistent looking results if the same situation
* arises elsewhere in the object but with opposite roles for e1 and e2. */
+ float norm_v[3];
if (f) {
copy_v3_v3(norm_v, f->no);
}
@@ -1245,8 +1214,9 @@ static void offset_meet(EdgeHalf *e1,
add_v3_v3(dir1, dir2);
cross_v3_v3v3(norm_perp1, dir1, norm_v);
normalize_v3(norm_perp1);
+ float off1a[3];
copy_v3_v3(off1a, v->co);
- d = max_ff(e1->offset_r, e2->offset_l);
+ float d = max_ff(e1->offset_r, e2->offset_l);
d = d / cosf(ang / 2.0f);
madd_v3_v3fl(off1a, norm_perp1, d);
copy_v3_v3(meetco, off1a);
@@ -1254,7 +1224,7 @@ static void offset_meet(EdgeHalf *e1,
else if (fabsf(ang - (float)M_PI) < BEVEL_EPSILON_ANG) {
/* Special case: e1 and e2 are antiparallel, so bevel is into a zero-area face.
* Just make the offset point on the common line, at offset distance from v. */
- d = max_ff(e1->offset_r, e2->offset_l);
+ float d = max_ff(e1->offset_r, e2->offset_l);
slide_dist(e2, v, d, meetco);
}
else {
@@ -1267,6 +1237,7 @@ static void offset_meet(EdgeHalf *e1,
* If e1-v-e2 is a reflex angle (viewed from vertex normal side), need to flip.
* Use f->no to figure out which side to look at angle from, as even if f is non-planar,
* will be more accurate than vertex normal. */
+ float norm_v1[3], norm_v2[3];
if (f && ang < BEVEL_SMALL_ANG) {
copy_v3_v3(norm_v1, f->no);
copy_v3_v3(norm_v2, f->no);
@@ -1296,12 +1267,14 @@ static void offset_meet(EdgeHalf *e1,
}
/* Get vectors perp to each edge, perp to norm_v, and pointing into face. */
+ float norm_perp2[3];
cross_v3_v3v3(norm_perp1, dir1, norm_v1);
cross_v3_v3v3(norm_perp2, dir2, norm_v2);
normalize_v3(norm_perp1);
normalize_v3(norm_perp2);
/* Get points that are offset distances from each line, then another point on each line. */
+ float off1a[3], off1b[3], off2a[3], off2b[3];
copy_v3_v3(off1a, v->co);
madd_v3_v3fl(off1a, norm_perp1, e1->offset_r);
add_v3_v3v3(off1b, off1a, dir1);
@@ -1310,7 +1283,8 @@ static void offset_meet(EdgeHalf *e1,
add_v3_v3v3(off2b, off2a, dir2);
/* Intersect the offset lines. */
- isect_kind = isect_line_line_v3(off1a, off1b, off2a, off2b, meetco, isect2);
+ float isect2[3];
+ int isect_kind = isect_line_line_v3(off1a, off1b, off2a, off2b, meetco, isect2);
if (isect_kind == 0) {
/* Lines are collinear: we already tested for this, but this used a different epsilon. */
copy_v3_v3(meetco, off1a); /* Just to do something. */
@@ -1320,6 +1294,7 @@ static void offset_meet(EdgeHalf *e1,
* One problem to check: if one of the offsets is 0, then we don't want an intersection
* that is outside that edge itself. This can happen if angle between them is > 180 degrees,
* or if the offset amount is > the edge length. */
+ BMVert *closer_v;
if (e1->offset_r == 0.0f && is_outside_edge(e1, meetco, &closer_v)) {
copy_v3_v3(meetco, closer_v->co);
}
@@ -1332,12 +1307,14 @@ static void offset_meet(EdgeHalf *e1,
/* Lines didn't meet in 3d: get average of meetco and isect2. */
mid_v3_v3v3(meetco, meetco, isect2);
}
- for (e = e1; e != e2; e = e->next) {
- fnext = e->fnext;
+ for (EdgeHalf *e = e1; e != e2; e = e->next) {
+ BMFace *fnext = e->fnext;
if (!fnext) {
continue;
}
+ float plane[4];
plane_from_point_normal_v3(plane, v->co, fnext->no);
+ float dropco[3];
closest_to_plane_normalized_v3(dropco, plane, meetco);
/* Don't drop to the faces next to the in plane edge. */
if (e_in_plane) {
@@ -1370,21 +1347,21 @@ static void offset_meet(EdgeHalf *e1,
static bool offset_meet_edge(
EdgeHalf *e1, EdgeHalf *e2, BMVert *v, float meetco[3], float *r_angle)
{
- float dir1[3], dir2[3], fno[3], ang, sinang;
-
+ float dir1[3], dir2[3];
sub_v3_v3v3(dir1, BM_edge_other_vert(e1->e, v)->co, v->co);
sub_v3_v3v3(dir2, BM_edge_other_vert(e2->e, v)->co, v->co);
normalize_v3(dir1);
normalize_v3(dir2);
/* Find angle from dir1 to dir2 as viewed from vertex normal side. */
- ang = angle_normalized_v3v3(dir1, dir2);
+ float ang = angle_normalized_v3v3(dir1, dir2);
if (fabsf(ang) < BEVEL_GOOD_ANGLE) {
if (r_angle) {
*r_angle = 0.0f;
}
return false;
}
+ float fno[3];
cross_v3_v3v3(fno, dir1, dir2);
if (dot_v3v3(fno, v->no) < 0.0f) {
ang = 2.0f * (float)M_PI - ang; /* Angle is reflex. */
@@ -1401,7 +1378,7 @@ static bool offset_meet_edge(
return false;
}
- sinang = sinf(ang);
+ float sinang = sinf(ang);
copy_v3_v3(meetco, v->co);
if (e1->offset_r == 0.0f) {
@@ -1434,15 +1411,14 @@ static bool good_offset_on_edge_between(EdgeHalf *e1, EdgeHalf *e2, EdgeHalf *em
static bool offset_on_edge_between(
EdgeHalf *e1, EdgeHalf *e2, EdgeHalf *emid, BMVert *v, float meetco[3], float *r_sinratio)
{
- float ang1, ang2;
- float meet1[3], meet2[3];
- bool ok1, ok2;
bool retval = false;
BLI_assert(e1->is_bev && e2->is_bev && !emid->is_bev);
- ok1 = offset_meet_edge(e1, emid, v, meet1, &ang1);
- ok2 = offset_meet_edge(emid, e2, v, meet2, &ang2);
+ float ang1, ang2;
+ float meet1[3], meet2[3];
+ bool ok1 = offset_meet_edge(e1, emid, v, meet1, &ang1);
+ bool ok2 = offset_meet_edge(emid, e2, v, meet2, &ang2);
if (ok1 && ok2) {
mid_v3_v3v3(meetco, meet1, meet2);
if (r_sinratio) {
@@ -1470,11 +1446,9 @@ static bool offset_on_edge_between(
* If plane_no is NULL, choose an arbitrary plane different from eh's direction. */
static void offset_in_plane(EdgeHalf *e, const float plane_no[3], bool left, float r_co[3])
{
- float dir[3], no[3], fdir[3];
- BMVert *v;
-
- v = e->is_rev ? e->e->v2 : e->e->v1;
+ BMVert *v = e->is_rev ? e->e->v2 : e->e->v1;
+ float dir[3], no[3];
sub_v3_v3v3(dir, BM_edge_other_vert(e->e, v)->co, v->co);
normalize_v3(dir);
if (plane_no) {
@@ -1489,6 +1463,8 @@ static void offset_in_plane(EdgeHalf *e, const float plane_no[3], bool left, flo
no[1] = 1.0f;
}
}
+
+ float fdir[3];
if (left) {
cross_v3_v3v3(fdir, dir, no);
}
@@ -1507,7 +1483,6 @@ static void project_to_edge(const BMEdge *e,
float projco[3])
{
float otherco[3];
-
if (!isect_line_line_v3(e->v1->co, e->v2->co, co_a, co_b, projco, otherco)) {
#ifdef BEVEL_ASSERT_PROJECT
BLI_assert(!"project meet failure");
@@ -1520,11 +1495,11 @@ static void project_to_edge(const BMEdge *e,
* It is the closest point on the beveled edge to the line segment between bndv and bndv->next. */
static void set_profile_params(BevelParams *bp, BevVert *bv, BoundVert *bndv)
{
- float start[3], end[3], co3[3], d1[3], d2[3];
bool do_linear_interp = true;
EdgeHalf *e = bndv->ebev;
Profile *pro = &bndv->profile;
+ float start[3], end[3];
copy_v3_v3(start, bndv->nv.co);
copy_v3_v3(end, bndv->next->nv.co);
if (e) {
@@ -1540,6 +1515,7 @@ static void set_profile_params(BevelParams *bp, BevVert *bv, BoundVert *bndv)
copy_v3_v3(pro->start, start);
copy_v3_v3(pro->end, end);
/* Default plane to project onto is the one with triangle start - middle - end in it. */
+ float d1[3], d2[3];
sub_v3_v3v3(d1, pro->middle, start);
sub_v3_v3v3(d2, pro->middle, end);
normalize_v3(d1);
@@ -1571,6 +1547,7 @@ static void set_profile_params(BevelParams *bp, BevVert *bv, BoundVert *bndv)
do_linear_interp = true;
}
else {
+ float co3[3];
add_v3_v3v3(co3, start, d3);
add_v3_v3v3(co4, end, d4);
isect_kind = isect_line_line_v3(start, co3, end, co4, meetco, isect2);
@@ -1644,24 +1621,27 @@ static void set_profile_params(BevelParams *bp, BevVert *bv, BoundVert *bndv)
*/
static void move_profile_plane(BoundVert *bndv, BMVert *bmvert)
{
- float d1[3], d2[3], no[3], no2[3], no3[3], dot2, dot3;
Profile *pro = &bndv->profile;
/* Only do this if projecting, and start, end, and proj_dir are not coplanar. */
if (is_zero_v3(pro->proj_dir)) {
return;
}
+
+ float d1[3], d2[3];
sub_v3_v3v3(d1, bmvert->co, pro->start);
normalize_v3(d1);
sub_v3_v3v3(d2, bmvert->co, pro->end);
normalize_v3(d2);
+ float no[3], no2[3], no3[3];
cross_v3_v3v3(no, d1, d2);
cross_v3_v3v3(no2, d1, pro->proj_dir);
cross_v3_v3v3(no3, d2, pro->proj_dir);
+
if (normalize_v3(no) > BEVEL_EPSILON_BIG && normalize_v3(no2) > BEVEL_EPSILON_BIG &&
normalize_v3(no3) > BEVEL_EPSILON_BIG) {
- dot2 = dot_v3v3(no, no2);
- dot3 = dot_v3v3(no, no3);
+ float dot2 = dot_v3v3(no, no2);
+ float dot3 = dot_v3v3(no, no3);
if (fabsf(dot2) < (1 - BEVEL_EPSILON_BIG) && fabsf(dot3) < (1 - BEVEL_EPSILON_BIG)) {
copy_v3_v3(bndv->profile.plane_no, no);
}
@@ -1680,25 +1660,26 @@ static void move_profile_plane(BoundVert *bndv, BMVert *bmvert)
*/
static void move_weld_profile_planes(BevVert *bv, BoundVert *bndv1, BoundVert *bndv2)
{
- float d1[3], d2[3], no[3], no2[3], no3[3], dot1, dot2, l1, l2, l3;
-
/* Only do this if projecting, and d1, d2, and proj_dir are not coplanar. */
if (is_zero_v3(bndv1->profile.proj_dir) || is_zero_v3(bndv2->profile.proj_dir)) {
return;
}
+ float d1[3], d2[3], no[3];
sub_v3_v3v3(d1, bv->v->co, bndv1->nv.co);
sub_v3_v3v3(d2, bv->v->co, bndv2->nv.co);
cross_v3_v3v3(no, d1, d2);
- l1 = normalize_v3(no);
+ float l1 = normalize_v3(no);
+
/* "no" is new normal projection plane, but don't move if it is coplanar with both of the
* projection dirs. */
+ float no2[3], no3[3];
cross_v3_v3v3(no2, d1, bndv1->profile.proj_dir);
- l2 = normalize_v3(no2);
+ float l2 = normalize_v3(no2);
cross_v3_v3v3(no3, d2, bndv2->profile.proj_dir);
- l3 = normalize_v3(no3);
+ float l3 = normalize_v3(no3);
if (l1 > BEVEL_EPSILON && (l2 > BEVEL_EPSILON || l3 > BEVEL_EPSILON)) {
- dot1 = fabsf(dot_v3v3(no, no2));
- dot2 = fabsf(dot_v3v3(no, no3));
+ float dot1 = fabsf(dot_v3v3(no, no2));
+ float dot2 = fabsf(dot_v3v3(no, no3));
if (fabsf(dot1 - 1.0f) > BEVEL_EPSILON) {
copy_v3_v3(bndv1->profile.plane_no, no);
}
@@ -1716,13 +1697,11 @@ static void move_weld_profile_planes(BevVert *bv, BoundVert *bndv1, BoundVert *b
* and -1 if they are reversed, and 0 if there is no shared face f. */
static int bev_ccw_test(BMEdge *a, BMEdge *b, BMFace *f)
{
- BMLoop *la, *lb;
-
if (!f) {
return 0;
}
- la = BM_face_edge_share_loop(f, a);
- lb = BM_face_edge_share_loop(f, b);
+ BMLoop *la = BM_face_edge_share_loop(f, a);
+ BMLoop *lb = BM_face_edge_share_loop(f, b);
if (!la || !lb) {
return 0;
}
@@ -1755,8 +1734,7 @@ static bool make_unit_square_map(const float va[3],
const float vb[3],
float r_mat[4][4])
{
- float vo[3], vd[3], vb_vmid[3], va_vmid[3], vddir[3];
-
+ float vb_vmid[3], va_vmid[3];
sub_v3_v3v3(va_vmid, vmid, va);
sub_v3_v3v3(vb_vmid, vmid, vb);
@@ -1768,6 +1746,7 @@ static bool make_unit_square_map(const float va[3],
return false;
}
+ float vo[3], vd[3], vddir[3];
sub_v3_v3v3(vo, va, vb_vmid);
cross_v3_v3v3(vddir, vb_vmid, va_vmid);
normalize_v3(vddir);
@@ -1865,8 +1844,6 @@ static double superellipse_co(double x, float r, bool rbig)
*/
static void get_profile_point(BevelParams *bp, const Profile *pro, int i, int nseg, float r_co[3])
{
- int subsample_spacing;
-
if (bp->seg == 1) {
if (i == 0) {
copy_v3_v3(r_co, pro->start);
@@ -1884,13 +1861,66 @@ static void get_profile_point(BevelParams *bp, const Profile *pro, int i, int ns
else {
BLI_assert(is_power_of_2_i(nseg) && nseg <= bp->pro_spacing.seg_2);
/* Find spacing between subsamples in prof_co_2. */
- subsample_spacing = bp->pro_spacing.seg_2 / nseg;
+ int subsample_spacing = bp->pro_spacing.seg_2 / nseg;
copy_v3_v3(r_co, pro->prof_co_2 + 3 * i * subsample_spacing);
}
}
}
/**
+ * Helper for #calculate_profile that builds the 3D locations for the segments
+ * and the higher power of 2 segments.
+ */
+static void calculate_profile_segments(const Profile *profile,
+ const float map[4][4],
+ const bool use_map,
+ const bool reversed,
+ const int ns,
+ const double *xvals,
+ const double *yvals,
+ float *r_prof_co)
+{
+ /* Iterate over the vertices along the boundary arc. */
+ for (int k = 0; k <= ns; k++) {
+ float co[3];
+ if (k == 0) {
+ copy_v3_v3(co, profile->start);
+ }
+ else if (k == ns) {
+ copy_v3_v3(co, profile->end);
+ }
+ else {
+ if (use_map) {
+ const float p[3] = {
+ reversed ? (float)yvals[ns - k] : (float)xvals[k],
+ reversed ? (float)xvals[ns - k] : (float)yvals[k],
+ 0.0f,
+ };
+ /* Do the 2D->3D transformation of the profile coordinates. */
+ mul_v3_m4v3(co, map, p);
+ }
+ else {
+ interp_v3_v3v3(co, profile->start, profile->end, (float)k / (float)ns);
+ }
+ }
+ /* Finish the 2D->3D transformation by projecting onto the final profile plane. */
+ float *prof_co_k = r_prof_co + 3 * k;
+ if (!is_zero_v3(profile->proj_dir)) {
+ float co2[3];
+ add_v3_v3v3(co2, co, profile->proj_dir);
+ /* pro->plane_co and pro->plane_no are filled in #set_profile_params. */
+ if (!isect_line_plane_v3(prof_co_k, co, co2, profile->plane_co, profile->plane_no)) {
+ /* Shouldn't happen. */
+ copy_v3_v3(prof_co_k, co);
+ }
+ }
+ else {
+ copy_v3_v3(prof_co_k, co);
+ }
+ }
+}
+
+/**
* Calculate the actual coordinate values for bndv's profile.
* This is only needed if bp->seg > 1.
* Allocate the space for them if that hasn't been done already.
@@ -1900,12 +1930,6 @@ static void get_profile_point(BevelParams *bp, const Profile *pro, int i, int ns
*/
static void calculate_profile(BevelParams *bp, BoundVert *bndv, bool reversed, bool miter)
{
- int i, k, ns;
- const double *xvals, *yvals;
- float co[3], co2[3], p[3], map[4][4], bottom_corner[3], top_corner[3];
- float *prof_co, *prof_co_k;
- float r;
- bool need_2, map_ok;
Profile *pro = &bndv->profile;
ProfileSpacing *pro_spacing = (miter) ? &bp->pro_spacing_miter : &bp->pro_spacing;
@@ -1913,89 +1937,51 @@ static void calculate_profile(BevelParams *bp, BoundVert *bndv, bool reversed, b
return;
}
- need_2 = bp->seg != bp->pro_spacing.seg_2;
- if (!pro->prof_co) {
- pro->prof_co = (float *)BLI_memarena_alloc(bp->mem_arena,
- ((size_t)bp->seg + 1) * 3 * sizeof(float));
+ bool need_2 = bp->seg != bp->pro_spacing.seg_2;
+ if (pro->prof_co == NULL) {
+ pro->prof_co = (float *)BLI_memarena_alloc(bp->mem_arena, sizeof(float[3]) * (bp->seg + 1));
if (need_2) {
- pro->prof_co_2 = (float *)BLI_memarena_alloc(
- bp->mem_arena, ((size_t)bp->pro_spacing.seg_2 + 1) * 3 * sizeof(float));
+ pro->prof_co_2 = (float *)BLI_memarena_alloc(bp->mem_arena,
+ sizeof(float[3]) * (bp->pro_spacing.seg_2 + 1));
}
else {
pro->prof_co_2 = pro->prof_co;
}
}
- r = pro->super_r;
- if (bp->profile_type == BEVEL_PROFILE_SUPERELLIPSE && r == PRO_LINE_R) {
- map_ok = false;
+
+ bool use_map;
+ float map[4][4];
+ if (bp->profile_type == BEVEL_PROFILE_SUPERELLIPSE && pro->super_r == PRO_LINE_R) {
+ use_map = false;
}
else {
- map_ok = make_unit_square_map(pro->start, pro->middle, pro->end, map);
+ use_map = make_unit_square_map(pro->start, pro->middle, pro->end, map);
}
- if (bp->vmesh_method == BEVEL_VMESH_CUTOFF && map_ok) {
+ if (bp->vmesh_method == BEVEL_VMESH_CUTOFF && use_map) {
/* Calculate the "height" of the profile by putting the (0,0) and (1,1) corners of the
* un-transformed profile through the 2D->3D map and calculating the distance between them. */
- zero_v3(p);
- mul_v3_m4v3(bottom_corner, map, p);
- p[0] = 1.0f;
- p[1] = 1.0f;
- mul_v3_m4v3(top_corner, map, p);
+ float bottom_corner[3] = {0.0f, 0.0f, 0.0f};
+ mul_v3_m4v3(bottom_corner, map, bottom_corner);
+ float top_corner[3] = {1.0f, 1.0f, 0.0f};
+ mul_v3_m4v3(top_corner, map, top_corner);
+
pro->height = len_v3v3(bottom_corner, top_corner);
}
- /* The first iteration is the nseg case, the second is the seg_2 case (if it's needed) .*/
- for (i = 0; i < 2; i++) {
- if (i == 0) {
- ns = bp->seg;
- xvals = pro_spacing->xvals;
- yvals = pro_spacing->yvals;
- prof_co = pro->prof_co;
- }
- else {
- if (!need_2) {
- break; /* Shares coords with pro->prof_co. */
- }
- ns = bp->pro_spacing.seg_2;
- xvals = pro_spacing->xvals_2;
- yvals = pro_spacing->yvals_2;
- prof_co = pro->prof_co_2;
- }
-
- /* Iterate over the vertices along the boundary arc. */
- for (k = 0; k <= ns; k++) {
- if (k == 0) {
- copy_v3_v3(co, pro->start);
- }
- else if (k == ns) {
- copy_v3_v3(co, pro->end);
- }
- else {
- if (map_ok) {
- p[0] = reversed ? (float)yvals[ns - k] : (float)xvals[k];
- p[1] = reversed ? (float)xvals[ns - k] : (float)yvals[k];
- p[2] = 0.0f;
- /* Do the 2D->3D transformation of the profile coordinates. */
- mul_v3_m4v3(co, map, p);
- }
- else {
- interp_v3_v3v3(co, pro->start, pro->end, (float)k / (float)ns);
- }
- }
- /* Finish the 2D->3D transformation by projecting onto the final profile plane. */
- prof_co_k = prof_co + 3 * k; /* Each coord takes up 3 spaces. */
- if (!is_zero_v3(pro->proj_dir)) {
- add_v3_v3v3(co2, co, pro->proj_dir);
- /* pro->plane_co and pro->plane_no are filled in "set_profile_params". */
- if (!isect_line_plane_v3(prof_co_k, co, co2, pro->plane_co, pro->plane_no)) {
- /* Shouldn't happen. */
- copy_v3_v3(prof_co_k, co);
- }
- }
- else {
- copy_v3_v3(prof_co_k, co);
- }
- }
+ /* Calculate the 3D locations for the profile points */
+ calculate_profile_segments(
+ pro, map, use_map, reversed, bp->seg, pro_spacing->xvals, pro_spacing->yvals, pro->prof_co);
+ /* Also calculate for the is the seg_2 case if it's needed .*/
+ if (need_2) {
+ calculate_profile_segments(pro,
+ map,
+ use_map,
+ reversed,
+ bp->pro_spacing.seg_2,
+ pro_spacing->xvals_2,
+ pro_spacing->yvals_2,
+ pro->prof_co_2);
}
}
@@ -2007,16 +1993,18 @@ static void calculate_profile(BevelParams *bp, BoundVert *bndv, bool reversed, b
*/
static void snap_to_superellipsoid(float co[3], const float super_r, bool midline)
{
- float a, b, c, x, y, z, r, rinv, dx, dy;
- r = super_r;
+ float r = super_r;
if (r == PRO_CIRCLE_R) {
normalize_v3(co);
return;
}
- x = a = max_ff(0.0f, co[0]);
- y = b = max_ff(0.0f, co[1]);
- z = c = max_ff(0.0f, co[2]);
+ float a = max_ff(0.0f, co[0]);
+ float b = max_ff(0.0f, co[1]);
+ float c = max_ff(0.0f, co[2]);
+ float x = a;
+ float y = b;
+ float z = c;
if (r == PRO_SQUARE_R || r == PRO_SQUARE_IN_R) {
/* Will only be called for 2d profile. */
BLI_assert(fabsf(z) < BEVEL_EPSILON);
@@ -2025,8 +2013,8 @@ static void snap_to_superellipsoid(float co[3], const float super_r, bool midlin
y = min_ff(1.0f, y);
if (r == PRO_SQUARE_R) {
/* Snap to closer of x==1 and y==1 lines, or maybe both. */
- dx = 1.0f - x;
- dy = 1.0f - y;
+ float dx = 1.0f - x;
+ float dy = 1.0f - y;
if (dx < dy) {
x = 1.0f;
y = midline ? 1.0f : y;
@@ -2049,7 +2037,7 @@ static void snap_to_superellipsoid(float co[3], const float super_r, bool midlin
}
}
else {
- rinv = 1.0f / r;
+ float rinv = 1.0f / r;
if (a == 0.0f) {
if (b == 0.0f) {
x = 0.0f;
@@ -2234,11 +2222,8 @@ static void bevel_extend_edge_data(BevVert *bv)
/* Mark edges as sharp if they are between a smooth reconstructed face and a new face. */
static void bevel_edges_sharp_boundary(BMesh *bm, BevelParams *bp)
{
- BMIter fiter, liter;
- BMFace *f, *fother;
- BMLoop *l, *lother;
- FKind fkind;
-
+ BMIter fiter;
+ BMFace *f;
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
if (!BM_elem_flag_test(f, BM_ELEM_SMOOTH)) {
continue;
@@ -2246,12 +2231,14 @@ static void bevel_edges_sharp_boundary(BMesh *bm, BevelParams *bp)
if (get_face_kind(bp, f) != F_RECON) {
continue;
}
+ BMIter liter;
+ BMLoop *l;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
/* Cases we care about will have exactly one adjacent face. */
- lother = l->radial_next;
- fother = lother->f;
+ BMLoop *lother = l->radial_next;
+ BMFace *fother = lother->f;
if (lother != l && fother) {
- fkind = get_face_kind(bp, lother->f);
+ FKind fkind = get_face_kind(bp, lother->f);
if (ELEM(fkind, F_EDGE, F_VERT)) {
BM_elem_flag_disable(l->e, BM_ELEM_SMOOTH);
}
@@ -2270,15 +2257,6 @@ static void bevel_edges_sharp_boundary(BMesh *bm, BevelParams *bp)
*/
static void bevel_harden_normals(BevelParams *bp, BMesh *bm)
{
- BMIter liter, fiter;
- BMFace *f;
- BMLoop *l, *lnext, *lprev, *lprevprev, *lnextnext;
- BMEdge *estep;
- FKind fkind, fprevkind, fnextkind, fprevprevkind, fnextnextkind;
- int cd_clnors_offset, l_index;
- short *clnors;
- float *pnorm, norm[3];
-
if (bp->offset == 0.0 || !bp->harden_normals) {
return;
}
@@ -2287,7 +2265,7 @@ static void bevel_harden_normals(BevelParams *bp, BMesh *bm)
/* I suspect this is not necessary. TODO: test that guess. */
BM_mesh_normals_update(bm);
- cd_clnors_offset = CustomData_get_offset(&bm->ldata, CD_CUSTOMLOOPNORMAL);
+ int cd_clnors_offset = CustomData_get_offset(&bm->ldata, CD_CUSTOMLOOPNORMAL);
/* If there is not already a custom split normal layer then making one (with BM_lnorspace_update)
* will not respect the autosmooth angle between smooth faces. To get that to happen, we have
@@ -2306,19 +2284,25 @@ static void bevel_harden_normals(BevelParams *bp, BMesh *bm)
cd_clnors_offset = CustomData_get_offset(&bm->ldata, CD_CUSTOMLOOPNORMAL);
}
+ BMIter fiter;
+ BMFace *f;
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- fkind = get_face_kind(bp, f);
+ FKind fkind = get_face_kind(bp, f);
if (fkind == F_ORIG || fkind == F_RECON) {
continue;
}
+ BMIter liter;
+ BMLoop *l;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- estep = l->prev->e; /* Causes CW walk around l->v fan. */
- lprev = BM_vert_step_fan_loop(l, &estep);
+ BMEdge *estep = l->prev->e; /* Causes CW walk around l->v fan. */
+ BMLoop *lprev = BM_vert_step_fan_loop(l, &estep);
estep = l->e; /* Causes CCW walk around l->v fan. */
- lnext = BM_vert_step_fan_loop(l, &estep);
- fprevkind = lprev ? get_face_kind(bp, lprev->f) : F_NONE;
- fnextkind = lnext ? get_face_kind(bp, lnext->f) : F_NONE;
- pnorm = NULL;
+ BMLoop *lnext = BM_vert_step_fan_loop(l, &estep);
+ FKind fprevkind = lprev ? get_face_kind(bp, lprev->f) : F_NONE;
+ FKind fnextkind = lnext ? get_face_kind(bp, lnext->f) : F_NONE;
+
+ float norm[3];
+ float *pnorm = NULL;
if (fkind == F_EDGE) {
if (fprevkind == F_EDGE && BM_elem_flag_test(l, BM_ELEM_LONG_TAG)) {
add_v3_v3v3(norm, f->no, lprev->f->no);
@@ -2349,6 +2333,7 @@ static void bevel_harden_normals(BevelParams *bp, BMesh *bm)
pnorm = lnext->f->no;
}
else {
+ BMLoop *lprevprev, *lnextnext;
if (lprev) {
estep = lprev->prev->e;
lprevprev = BM_vert_step_fan_loop(lprev, &estep);
@@ -2363,8 +2348,8 @@ static void bevel_harden_normals(BevelParams *bp, BMesh *bm)
else {
lnextnext = NULL;
}
- fprevprevkind = lprevprev ? get_face_kind(bp, lprevprev->f) : F_NONE;
- fnextnextkind = lnextnext ? get_face_kind(bp, lnextnext->f) : F_NONE;
+ FKind fprevprevkind = lprevprev ? get_face_kind(bp, lprevprev->f) : F_NONE;
+ FKind fnextnextkind = lnextnext ? get_face_kind(bp, lnextnext->f) : F_NONE;
if (fprevkind == F_EDGE && fprevprevkind == F_RECON) {
pnorm = lprevprev->f->no;
}
@@ -2385,8 +2370,8 @@ static void bevel_harden_normals(BevelParams *bp, BMesh *bm)
if (pnorm == norm) {
normalize_v3(norm);
}
- l_index = BM_elem_index_get(l);
- clnors = BM_ELEM_CD_GET_VOID_P(l, cd_clnors_offset);
+ int l_index = BM_elem_index_get(l);
+ short *clnors = BM_ELEM_CD_GET_VOID_P(l, cd_clnors_offset);
BKE_lnor_space_custom_normal_to_data(bm->lnor_spacearr->lspacearr[l_index], pnorm, clnors);
}
}
@@ -2395,12 +2380,7 @@ static void bevel_harden_normals(BevelParams *bp, BMesh *bm)
static void bevel_set_weighted_normal_face_strength(BMesh *bm, BevelParams *bp)
{
- BMFace *f;
- BMIter fiter;
- FKind fkind;
- int strength;
- int mode = bp->face_strength_mode;
- bool do_set_strength;
+ const int mode = bp->face_strength_mode;
const char *wn_layer_id = MOD_WEIGHTEDNORMALS_FACEWEIGHT_CDLAYER_ID;
int cd_prop_int_idx = CustomData_get_named_layer_index(&bm->pdata, CD_PROP_INT32, wn_layer_id);
@@ -2412,9 +2392,12 @@ static void bevel_set_weighted_normal_face_strength(BMesh *bm, BevelParams *bp)
const int cd_prop_int_offset = CustomData_get_n_offset(
&bm->pdata, CD_PROP_INT32, cd_prop_int_idx);
+ BMIter fiter;
+ BMFace *f;
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- fkind = get_face_kind(bp, f);
- do_set_strength = true;
+ FKind fkind = get_face_kind(bp, f);
+ bool do_set_strength = true;
+ int strength;
switch (fkind) {
case F_VERT:
strength = FACE_STRENGTH_WEAK;
@@ -2445,14 +2428,11 @@ static void bevel_set_weighted_normal_face_strength(BMesh *bm, BevelParams *bp)
/* Set the any_seam property for a BevVert and all its BoundVerts. */
static void set_bound_vert_seams(BevVert *bv, bool mark_seam, bool mark_sharp)
{
- BoundVert *v;
- EdgeHalf *e;
-
bv->any_seam = false;
- v = bv->vmesh->boundstart;
+ BoundVert *v = bv->vmesh->boundstart;
do {
v->any_seam = false;
- for (e = v->efirst; e; e = e->next) {
+ for (EdgeHalf *e = v->efirst; e; e = e->next) {
v->any_seam |= e->is_seam;
if (e == v->elast) {
break;
@@ -2471,14 +2451,12 @@ static void set_bound_vert_seams(BevVert *bv, bool mark_seam, bool mark_sharp)
static int count_bound_vert_seams(BevVert *bv)
{
- int ans, i;
-
if (!bv->any_seam) {
return 0;
}
- ans = 0;
- for (i = 0; i < bv->edgecount; i++) {
+ int ans = 0;
+ for (int i = 0; i < bv->edgecount; i++) {
if (bv->edges[i].is_seam) {
ans++;
}
@@ -2489,10 +2467,8 @@ static int count_bound_vert_seams(BevVert *bv)
/* Is e between two faces with a 180 degree angle between their normals? */
static bool eh_on_plane(EdgeHalf *e)
{
- float dot;
-
if (e->fprev && e->fnext) {
- dot = dot_v3v3(e->fprev->no, e->fnext->no);
+ float dot = dot_v3v3(e->fprev->no, e->fnext->no);
if (fabsf(dot + 1.0f) <= BEVEL_EPSILON_BIG || fabsf(dot - 1.0f) <= BEVEL_EPSILON_BIG) {
return true;
}
@@ -2530,17 +2506,16 @@ static void calculate_vm_profiles(BevelParams *bp, BevVert *bv, VMesh *vm)
static void build_boundary_vertex_only(BevelParams *bp, BevVert *bv, bool construct)
{
VMesh *vm = bv->vmesh;
- EdgeHalf *efirst, *e;
- BoundVert *v;
- float co[3];
BLI_assert(bp->affect_type == BEVEL_AFFECT_VERTICES);
- e = efirst = &bv->edges[0];
+ EdgeHalf *efirst = &bv->edges[0];
+ EdgeHalf *e = efirst;
do {
+ float co[3];
slide_dist(e, bv->v, e->offset_l, co);
if (construct) {
- v = add_new_bound_vert(bp->mem_arena, vm, co);
+ BoundVert *v = add_new_bound_vert(bp->mem_arena, vm, co);
v->efirst = v->elast = e;
e->leftv = e->rightv = v;
}
@@ -2575,19 +2550,15 @@ static void build_boundary_terminal_edge(BevelParams *bp,
{
MemArena *mem_arena = bp->mem_arena;
VMesh *vm = bv->vmesh;
- BoundVert *bndv;
- EdgeHalf *e;
- const float *no;
- float co[3], d;
- bool use_tri_fan;
- e = efirst;
+ EdgeHalf *e = efirst;
+ float co[3];
if (bv->edgecount == 2) {
/* Only 2 edges in, so terminate the edge with an artificial vertex on the unbeveled edge. */
- no = e->fprev ? e->fprev->no : (e->fnext ? e->fnext->no : NULL);
+ const float *no = e->fprev ? e->fprev->no : (e->fnext ? e->fnext->no : NULL);
offset_in_plane(e, no, true, co);
if (construct) {
- bndv = add_new_bound_vert(mem_arena, vm, co);
+ BoundVert *bndv = add_new_bound_vert(mem_arena, vm, co);
bndv->efirst = bndv->elast = bndv->ebev = e;
e->leftv = bndv;
}
@@ -2597,7 +2568,7 @@ static void build_boundary_terminal_edge(BevelParams *bp,
no = e->fnext ? e->fnext->no : (e->fprev ? e->fprev->no : NULL);
offset_in_plane(e, no, false, co);
if (construct) {
- bndv = add_new_bound_vert(mem_arena, vm, co);
+ BoundVert *bndv = add_new_bound_vert(mem_arena, vm, co);
bndv->efirst = bndv->elast = e;
e->rightv = bndv;
}
@@ -2607,7 +2578,7 @@ static void build_boundary_terminal_edge(BevelParams *bp,
/* Make artificial extra point along unbeveled edge, and form triangle. */
slide_dist(e->next, bv->v, e->offset_l, co);
if (construct) {
- bndv = add_new_bound_vert(mem_arena, vm, co);
+ BoundVert *bndv = add_new_bound_vert(mem_arena, vm, co);
bndv->efirst = bndv->elast = e->next;
e->next->leftv = e->next->rightv = bndv;
set_bound_vert_seams(bv, bp->mark_seam, bp->mark_sharp);
@@ -2623,7 +2594,7 @@ static void build_boundary_terminal_edge(BevelParams *bp,
/* TODO: should do something else if angle between e and e->prev > 180 */
offset_meet(e->prev, e, bv->v, e->fprev, false, co, NULL);
if (construct) {
- bndv = add_new_bound_vert(mem_arena, vm, co);
+ BoundVert *bndv = add_new_bound_vert(mem_arena, vm, co);
bndv->efirst = e->prev;
bndv->elast = bndv->ebev = e;
e->leftv = bndv;
@@ -2635,7 +2606,7 @@ static void build_boundary_terminal_edge(BevelParams *bp,
e = e->next;
offset_meet(e->prev, e, bv->v, e->fprev, false, co, NULL);
if (construct) {
- bndv = add_new_bound_vert(mem_arena, vm, co);
+ BoundVert *bndv = add_new_bound_vert(mem_arena, vm, co);
bndv->efirst = e->prev;
bndv->elast = e;
e->leftv = e->rightv = bndv;
@@ -2645,14 +2616,14 @@ static void build_boundary_terminal_edge(BevelParams *bp,
adjust_bound_vert(e->leftv, co);
}
/* For the edges not adjacent to the beveled edge, slide the bevel amount along. */
- d = efirst->offset_l_spec;
+ float d = efirst->offset_l_spec;
if (bp->profile_type == BEVEL_PROFILE_CUSTOM || bp->profile < 0.25f) {
d *= sqrtf(2.0f); /* Need to go further along the edge to make room for full profile area. */
}
for (e = e->next; e->next != efirst; e = e->next) {
slide_dist(e, bv->v, d, co);
if (construct) {
- bndv = add_new_bound_vert(mem_arena, vm, co);
+ BoundVert *bndv = add_new_bound_vert(mem_arena, vm, co);
bndv->efirst = bndv->elast = e;
e->leftv = e->rightv = bndv;
}
@@ -2664,7 +2635,7 @@ static void build_boundary_terminal_edge(BevelParams *bp,
if (bv->edgecount >= 3) {
/* Special case: snap profile to plane of adjacent two edges. */
- bndv = vm->boundstart;
+ BoundVert *bndv = vm->boundstart;
BLI_assert(bndv->ebev != NULL);
set_profile_params(bp, bv, bndv);
move_profile_plane(bndv, bv->v);
@@ -2677,10 +2648,10 @@ static void build_boundary_terminal_edge(BevelParams *bp,
vm->mesh_kind = M_NONE;
}
else if (vm->count == 3) {
- use_tri_fan = true;
+ bool use_tri_fan = true;
if (bp->profile_type == BEVEL_PROFILE_CUSTOM) {
/* Prevent overhanging edges: use M_POLY if the extra point is planar with the profile. */
- bndv = efirst->leftv;
+ BoundVert *bndv = efirst->leftv;
float profile_plane[4];
plane_from_point_normal_v3(profile_plane, bndv->profile.plane_co, bndv->profile.plane_no);
bndv = efirst->rightv->next; /* The added boundvert placed along the non-adjacent edge. */
@@ -2699,13 +2670,10 @@ static void build_boundary_terminal_edge(BevelParams *bp,
/* Helper for build_boundary to handle special miters. */
static void adjust_miter_coords(BevelParams *bp, BevVert *bv, EdgeHalf *emiter)
{
- float co1[3], co2[3], co3[3], edge_dir[3], line_p[3];
- BoundVert *v1, *v2, *v3, *v1prev, *v3next;
- BMVert *vother;
- EdgeHalf *emiter_other;
int miter_outer = bp->miter_outer;
- v1 = emiter->rightv;
+ BoundVert *v1 = emiter->rightv;
+ BoundVert *v2, *v3;
if (miter_outer == BEVEL_MITER_PATCH) {
v2 = v1->next;
v3 = v2->next;
@@ -2715,8 +2683,9 @@ static void adjust_miter_coords(BevelParams *bp, BevVert *bv, EdgeHalf *emiter)
v2 = NULL;
v3 = v1->next;
}
- v1prev = v1->prev;
- v3next = v3->next;
+ BoundVert *v1prev = v1->prev;
+ BoundVert *v3next = v3->next;
+ float co2[3];
copy_v3_v3(co2, v1->nv.co);
if (v1->is_arc_start) {
copy_v3_v3(v1->profile.middle, co2);
@@ -2724,7 +2693,8 @@ static void adjust_miter_coords(BevelParams *bp, BevVert *bv, EdgeHalf *emiter)
/* co1 is intersection of line through co2 in dir of emiter->e
* and plane with normal the dir of emiter->e and through v1prev. */
- vother = BM_edge_other_vert(emiter->e, bv->v);
+ float co1[3], edge_dir[3], line_p[3];
+ BMVert *vother = BM_edge_other_vert(emiter->e, bv->v);
sub_v3_v3v3(edge_dir, bv->v->co, vother->co);
normalize_v3(edge_dir);
float d = bp->offset / (bp->seg / 2.0f); /* A fallback amount to move. */
@@ -2735,7 +2705,8 @@ static void adjust_miter_coords(BevelParams *bp, BevVert *bv, EdgeHalf *emiter)
adjust_bound_vert(v1, co1);
/* co3 is similar, but plane is through v3next and line is other side of miter edge. */
- emiter_other = v3->elast;
+ float co3[3];
+ EdgeHalf *emiter_other = v3->elast;
vother = BM_edge_other_vert(emiter_other->e, bv->v);
sub_v3_v3v3(edge_dir, bv->v->co, vother->co);
normalize_v3(edge_dir);
@@ -2748,19 +2719,16 @@ static void adjust_miter_coords(BevelParams *bp, BevVert *bv, EdgeHalf *emiter)
static void adjust_miter_inner_coords(BevelParams *bp, BevVert *bv, EdgeHalf *emiter)
{
- BoundVert *v, *vstart, *v3;
- EdgeHalf *e;
- BMVert *vother;
- float edge_dir[3], co[3];
-
- v = vstart = bv->vmesh->boundstart;
+ BoundVert *vstart = bv->vmesh->boundstart;
+ BoundVert *v = vstart;
do {
if (v->is_arc_start) {
- v3 = v->next;
- e = v->efirst;
+ BoundVert *v3 = v->next;
+ EdgeHalf *e = v->efirst;
if (e != emiter) {
+ float edge_dir[3], co[3];
copy_v3_v3(co, v->nv.co);
- vother = BM_edge_other_vert(e->e, bv->v);
+ BMVert *vother = BM_edge_other_vert(e->e, bv->v);
sub_v3_v3v3(edge_dir, vother->co, bv->v->co);
normalize_v3(edge_dir);
madd_v3_v3v3fl(v->nv.co, co, edge_dir, bp->spread);
@@ -2795,12 +2763,6 @@ static void adjust_miter_inner_coords(BevelParams *bp, BevVert *bv, EdgeHalf *em
static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
{
MemArena *mem_arena = bp->mem_arena;
- EdgeHalf *efirst, *e, *e2, *e3, *enip, *eip, *eon, *emiter;
- BoundVert *v, *v1, *v2, *v3;
- VMesh *vm;
- float co[3], r;
- int in_plane, not_in_plane, miter_outer, miter_inner;
- int ang_kind;
/* Current bevel does nothing if only one edge into a vertex. */
if (bv->edgecount <= 1) {
@@ -2812,11 +2774,11 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
return;
}
- vm = bv->vmesh;
+ VMesh *vm = bv->vmesh;
/* Find a beveled edge to be efirst. */
- e = efirst = next_bev(bv, NULL);
- BLI_assert(e->is_bev);
+ EdgeHalf *efirst = next_bev(bv, NULL);
+ BLI_assert(efirst->is_bev);
if (bv->selcount == 1) {
/* Special case: only one beveled edge in. */
@@ -2825,26 +2787,29 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
}
/* Special miters outside only for 3 or more beveled edges. */
- miter_outer = (bv->selcount >= 3) ? bp->miter_outer : BEVEL_MITER_SHARP;
- miter_inner = bp->miter_inner;
+ int miter_outer = (bv->selcount >= 3) ? bp->miter_outer : BEVEL_MITER_SHARP;
+ int miter_inner = bp->miter_inner;
/* Keep track of the first beveled edge of an outside miter (there can be at most 1 per bv). */
- emiter = NULL;
+ EdgeHalf *emiter = NULL;
/* There is more than one beveled edge.
* We make BoundVerts to connect the sides of the beveled edges.
* Non-beveled edges in between will just join to the appropriate juncture point. */
- e = efirst;
+ EdgeHalf *e = efirst;
do {
BLI_assert(e->is_bev);
- eon = NULL;
+ EdgeHalf *eon = NULL;
/* Make the BoundVert for the right side of e; the other side will be made when the beveled
* edge to the left of e is handled.
* Analyze edges until next beveled edge: They are either "in plane" (preceding and subsequent
* faces are coplanar) or not. The "non-in-plane" edges affect the silhouette and we prefer to
* slide along one of those if possible. */
- in_plane = not_in_plane = 0; /* Counts of in-plane / not-in-plane. */
- enip = eip = NULL; /* Representatives of each type. */
+ int in_plane = 0; /* Counts of in-plane / not-in-plane. */
+ int not_in_plane = 0;
+ EdgeHalf *enip = NULL; /* Representatives of each type. */
+ EdgeHalf *eip = NULL;
+ EdgeHalf *e2;
for (e2 = e->next; !e2->is_bev; e2 = e2->next) {
if (eh_on_plane(e2)) {
in_plane++;
@@ -2856,6 +2821,7 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
}
}
+ float r, co[3];
if (in_plane == 0 && not_in_plane == 0) {
offset_meet(e, e2, bv->v, e->fnext, false, co, NULL);
}
@@ -2882,7 +2848,7 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
}
if (construct) {
- v = add_new_bound_vert(mem_arena, vm, co);
+ BoundVert *v = add_new_bound_vert(mem_arena, vm, co);
v->efirst = e;
v->elast = e2;
v->ebev = e2;
@@ -2892,10 +2858,10 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
}
e->rightv = v;
e2->leftv = v;
- for (e3 = e->next; e3 != e2; e3 = e3->next) {
+ for (EdgeHalf *e3 = e->next; e3 != e2; e3 = e3->next) {
e3->leftv = e3->rightv = v;
}
- ang_kind = edges_angle_kind(e, e2, bv->v);
+ int ang_kind = edges_angle_kind(e, e2, bv->v);
/* Are we doing special mitering?
* There can only be one outer reflex angle, so only one outer miter,
@@ -2907,15 +2873,16 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
emiter = e;
}
/* Make one or two more boundverts; for now all will have same co. */
- v1 = v;
+ BoundVert *v1 = v;
v1->ebev = NULL;
+ BoundVert *v2;
if (ang_kind == ANGLE_LARGER && miter_outer == BEVEL_MITER_PATCH) {
v2 = add_new_bound_vert(mem_arena, vm, co);
}
else {
v2 = NULL;
}
- v3 = add_new_bound_vert(mem_arena, vm, co);
+ BoundVert *v3 = add_new_bound_vert(mem_arena, vm, co);
v3->ebev = e2;
v3->efirst = e2;
v3->elast = e2;
@@ -2935,7 +2902,7 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
}
else {
v2->efirst = e->next;
- for (e3 = e->next; e3 != e2; e3 = e3->next) {
+ for (EdgeHalf *e3 = e->next; e3 != e2; e3 = e3->next) {
e3->leftv = e3->rightv = v2;
v2->elast = e3;
}
@@ -2954,7 +2921,7 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
int i = 0;
/* Put first half of in-between edges at index 0, second half at index bp->seg.
* If between is odd, put middle one at mid-index. */
- for (e3 = e->next; e3 != e2; e3 = e3->next) {
+ for (EdgeHalf *e3 = e->next; e3 != e2; e3 = e3->next) {
v1->elast = e3;
if (i < bet2) {
e3->profile_index = 0;
@@ -2972,13 +2939,15 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
}
}
else { /* construct == false. */
- ang_kind = edges_angle_kind(e, e2, bv->v);
+ int ang_kind = edges_angle_kind(e, e2, bv->v);
if ((miter_outer != BEVEL_MITER_SHARP && !emiter && ang_kind == ANGLE_LARGER) ||
(miter_inner != BEVEL_MITER_SHARP && ang_kind == ANGLE_SMALLER)) {
if (ang_kind == ANGLE_LARGER) {
emiter = e;
}
- v1 = e->rightv;
+ BoundVert *v1 = e->rightv;
+ BoundVert *v2;
+ BoundVert *v3;
if (ang_kind == ANGLE_LARGER && miter_outer == BEVEL_MITER_PATCH) {
v2 = v1->next;
v3 = v2->next;
@@ -3032,28 +3001,21 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
#ifdef DEBUG_ADJUST
static void print_adjust_stats(BoundVert *vstart)
{
- BoundVert *v;
- EdgeHalf *eleft, *eright;
- double even_residual2, spec_residual2;
- double max_even_r, max_even_r_pct;
- double max_spec_r, max_spec_r_pct;
- double delta, delta_pct;
-
printf("\nSolution analysis\n");
- even_residual2 = 0.0;
- spec_residual2 = 0.0;
- max_even_r = 0.0;
- max_even_r_pct = 0.0;
- max_spec_r = 0.0;
- max_spec_r_pct = 0.0;
+ double even_residual2 = 0.0;
+ double spec_residual2 = 0.0;
+ double max_even_r = 0.0;
+ double max_even_r_pct = 0.0;
+ double max_spec_r = 0.0;
+ double max_spec_r_pct = 0.0;
printf("width matching\n");
- v = vstart;
+ BoundVert *v = vstart;
do {
if (v->adjchain != NULL) {
- eright = v->efirst;
- eleft = v->adjchain->elast;
- delta = fabs(eright->offset_r - eleft->offset_l);
- delta_pct = 100.0 * delta / eright->offset_r_spec;
+ EdgeHalf *eright = v->efirst;
+ EdgeHalf *eleft = v->adjchain->elast;
+ double delta = fabs(eright->offset_r - eleft->offset_l);
+ double delta_pct = 100.0 * delta / eright->offset_r_spec;
printf("e%d r(%f) vs l(%f): abs(delta)=%f, delta_pct=%f\n",
BM_elem_index_get(eright->e),
eright->offset_r,
@@ -3075,10 +3037,10 @@ static void print_adjust_stats(BoundVert *vstart)
v = vstart;
do {
if (v->adjchain != NULL) {
- eright = v->efirst;
- eleft = v->adjchain->elast;
- delta = eright->offset_r - eright->offset_r_spec;
- delta_pct = 100.0 * delta / eright->offset_r_spec;
+ EdgeHalf *eright = v->efirst;
+ EdgeHalf *eleft = v->adjchain->elast;
+ double delta = eright->offset_r - eright->offset_r_spec;
+ double delta_pct = 100.0 * delta / eright->offset_r_spec;
printf("e%d r(%f) vs r spec(%f): delta=%f, delta_pct=%f\n",
BM_elem_index_get(eright->e),
eright->offset_r,
@@ -3134,19 +3096,12 @@ static void print_adjust_stats(BoundVert *vstart)
* But keep it here for a while in case performance issues demand that it be used sometimes. */
static bool adjust_the_cycle_or_chain_fast(BoundVert *vstart, int np, bool iscycle)
{
- BoundVert *v;
- EdgeHalf *eleft, *eright;
- float *g;
- float *g_prod;
- float gprod, gprod_sum, spec_sum, p;
- int i;
-
- g = MEM_mallocN(np * sizeof(float), "beveladjust");
- g_prod = MEM_mallocN(np * sizeof(float), "beveladjust");
+ float *g = MEM_mallocN(np * sizeof(float), "beveladjust");
+ float *g_prod = MEM_mallocN(np * sizeof(float), "beveladjust");
- v = vstart;
- spec_sum = 0.0f;
- i = 0;
+ BoundVert *v = vstart;
+ float spec_sum = 0.0f;
+ int i = 0;
do {
g[i] = v->sinratio;
if (iscycle || v->adjchain != NULL) {
@@ -3159,8 +3114,8 @@ static bool adjust_the_cycle_or_chain_fast(BoundVert *vstart, int np, bool iscyc
v = v->adjchain;
} while (v && v != vstart);
- gprod = 1.00f;
- gprod_sum = 1.0f;
+ float gprod = 1.00f;
+ float gprod_sum = 1.0f;
for (i = np - 1; i > 0; i--) {
gprod *= g[i];
g_prod[i] = gprod;
@@ -3181,15 +3136,15 @@ static bool adjust_the_cycle_or_chain_fast(BoundVert *vstart, int np, bool iscyc
MEM_freeN(g_prod);
return false;
}
- p = spec_sum / gprod_sum;
+ float p = spec_sum / gprod_sum;
/* Apply the new offsets. */
v = vstart;
i = 0;
do {
if (iscycle || v->adjchain != NULL) {
- eright = v->efirst;
- eleft = v->elast;
+ EdgeHalf *eright = v->efirst;
+ EdgeHalf *eleft = v->elast;
eright->offset_r = g_prod[(i + 1) % np] * p;
if (iscycle || v != vstart) {
eleft->offset_l = v->sinratio * eright->offset_r;
@@ -3197,7 +3152,7 @@ static bool adjust_the_cycle_or_chain_fast(BoundVert *vstart, int np, bool iscyc
}
else {
/* Not a cycle, and last of chain. */
- eleft = v->elast;
+ EdgeHalf *eleft = v->elast;
eleft->offset_l = p;
}
i++;
@@ -3227,80 +3182,77 @@ static EdgeHalf *next_edgehalf_bev(BevelParams *bp,
bool toward_bv,
BevVert **r_bv)
{
- EdgeHalf *new_edge;
- EdgeHalf *next_edge = NULL;
- float dir_start_edge[3], dir_new_edge[3];
- float second_best_dot = 0.0f, best_dot = 0.0f;
- float new_dot;
+ /* Case 1: The next EdgeHalf is the other side of the BMEdge.
+ * It's part of the same BMEdge, so we know the other EdgeHalf is also beveled. */
+ if (!toward_bv) {
+ return find_other_end_edge_half(bp, start_edge, r_bv);
+ }
- /* Case 1: The next EdgeHalf is across a BevVert from the current EdgeHalf. */
- if (toward_bv) {
- /* Skip all the logic if there's only one beveled edge at the vertex, we're at an end. */
- if ((*r_bv)->selcount == 1) {
- return NULL; /* No other edges to go to. */
- }
+ /* Case 2: The next EdgeHalf is across a BevVert from the current EdgeHalf. */
+ /* Skip all the logic if there's only one beveled edge at the vertex, we're at an end. */
+ if ((*r_bv)->selcount == 1) {
+ return NULL; /* No other edges to go to. */
+ }
- /* The case with only one other edge connected to the vertex is special too. */
- if ((*r_bv)->selcount == 2) {
- /* Just find the next beveled edge, that's the only other option. */
- new_edge = start_edge;
- do {
- new_edge = new_edge->next;
- } while (!new_edge->is_bev);
+ /* The case with only one other edge connected to the vertex is special too. */
+ if ((*r_bv)->selcount == 2) {
+ /* Just find the next beveled edge, that's the only other option. */
+ EdgeHalf *new_edge = start_edge;
+ do {
+ new_edge = new_edge->next;
+ } while (!new_edge->is_bev);
- return new_edge;
- }
+ return new_edge;
+ }
+
+ /* Find the direction vector of the current edge (pointing INTO the BevVert).
+ * v1 and v2 don't necessarily have an order, so we need to check which is closer to bv. */
+ float dir_start_edge[3];
+ if (start_edge->e->v1 == (*r_bv)->v) {
+ sub_v3_v3v3(dir_start_edge, start_edge->e->v1->co, start_edge->e->v2->co);
+ }
+ else {
+ sub_v3_v3v3(dir_start_edge, start_edge->e->v2->co, start_edge->e->v1->co);
+ }
+ normalize_v3(dir_start_edge);
- /* Find the direction vector of the current edge (pointing INTO the BevVert).
- * v1 and v2 don't necessarily have an order, so we need to check which is closer to bv. */
- if (start_edge->e->v1 == (*r_bv)->v) {
- sub_v3_v3v3(dir_start_edge, start_edge->e->v1->co, start_edge->e->v2->co);
+ /* Find the beveled edge coming out of the BevVert that's most parallel to the current edge. */
+ EdgeHalf *new_edge = start_edge->next;
+ float second_best_dot = 0.0f, best_dot = 0.0f;
+ EdgeHalf *next_edge = NULL;
+ while (new_edge != start_edge) {
+ if (!new_edge->is_bev) {
+ new_edge = new_edge->next;
+ continue;
+ }
+ /* Find direction vector of the possible next edge (pointing OUT of the BevVert). */
+ float dir_new_edge[3];
+ if (new_edge->e->v2 == (*r_bv)->v) {
+ sub_v3_v3v3(dir_new_edge, new_edge->e->v1->co, new_edge->e->v2->co);
}
else {
- sub_v3_v3v3(dir_start_edge, start_edge->e->v2->co, start_edge->e->v1->co);
+ sub_v3_v3v3(dir_new_edge, new_edge->e->v2->co, new_edge->e->v1->co);
}
- normalize_v3(dir_start_edge);
+ normalize_v3(dir_new_edge);
- /* Find the beveled edge coming out of the BevVert that's most parallel to the current edge. */
- new_edge = start_edge->next;
- while (new_edge != start_edge) {
- if (!new_edge->is_bev) {
- new_edge = new_edge->next;
- continue;
- }
- /* Find direction vector of the possible next edge (pointing OUT of the BevVert). */
- if (new_edge->e->v2 == (*r_bv)->v) {
- sub_v3_v3v3(dir_new_edge, new_edge->e->v1->co, new_edge->e->v2->co);
- }
- else {
- sub_v3_v3v3(dir_new_edge, new_edge->e->v2->co, new_edge->e->v1->co);
- }
- normalize_v3(dir_new_edge);
-
- /* Use this edge if it is the most parallel to the orignial so far. */
- new_dot = dot_v3v3(dir_new_edge, dir_start_edge);
- if (new_dot > best_dot) {
- second_best_dot = best_dot; /* For remembering if the choice was too close. */
- best_dot = new_dot;
- next_edge = new_edge;
- }
- else if (new_dot > second_best_dot) {
- second_best_dot = new_dot;
- }
-
- new_edge = new_edge->next;
+ /* Use this edge if it is the most parallel to the orignial so far. */
+ float new_dot = dot_v3v3(dir_new_edge, dir_start_edge);
+ if (new_dot > best_dot) {
+ second_best_dot = best_dot; /* For remembering if the choice was too close. */
+ best_dot = new_dot;
+ next_edge = new_edge;
}
-
- /* Only return a new Edge if one was found and if the choice of next edge was not too close. */
- if ((next_edge != NULL) && compare_ff(best_dot, second_best_dot, BEVEL_SMALL_ANG_DOT)) {
- return NULL;
+ else if (new_dot > second_best_dot) {
+ second_best_dot = new_dot;
}
- return next_edge;
+
+ new_edge = new_edge->next;
}
- /* Case 2: The next EdgeHalf is the other side of the BMEdge.
- * It's part of the same BMEdge, so we know the other EdgeHalf is also beveled. */
- next_edge = find_other_end_edge_half(bp, start_edge, r_bv);
+ /* Only return a new Edge if one was found and if the choice of next edge was not too close. */
+ if ((next_edge != NULL) && compare_ff(best_dot, second_best_dot, BEVEL_SMALL_ANG_DOT)) {
+ return NULL;
+ }
return next_edge;
}
@@ -3325,13 +3277,10 @@ static void regularize_profile_orientation(BevelParams *bp, BMEdge *bme)
start_edgehalf->visited_rpo = true;
/* First loop starts in the away from BevVert direction and the second starts toward it. */
- bool toward_bv;
- BevVert *bv;
- EdgeHalf *edgehalf;
for (int i = 0; i < 2; i++) {
- edgehalf = start_edgehalf;
- bv = start_bv;
- toward_bv = (i == 0);
+ EdgeHalf *edgehalf = start_edgehalf;
+ BevVert *bv = start_bv;
+ bool toward_bv = (i == 0);
edgehalf = next_edgehalf_bev(bp, edgehalf, toward_bv, &bv);
/* Keep traveling until there is no unvisited beveled edgehalf to visit next. */
@@ -3366,17 +3315,11 @@ static void regularize_profile_orientation(BevelParams *bp, BMEdge *bme)
*/
static void adjust_the_cycle_or_chain(BoundVert *vstart, bool iscycle)
{
- BoundVert *v;
- EdgeHalf *eleft, *eright, *enextleft;
- LinearSolver *solver;
- double weight, val;
- int i, np, nrows, row;
-
- np = 0;
+ int np = 0;
#ifdef DEBUG_ADJUST
printf("\nadjust the %s (with eigen)\n", iscycle ? "cycle" : "chain");
#endif
- v = vstart;
+ BoundVert *v = vstart;
do {
#ifdef DEBUG_ADJUST
eleft = v->elast;
@@ -3396,13 +3339,15 @@ static void adjust_the_cycle_or_chain(BoundVert *vstart, bool iscycle)
}
#endif
- nrows = iscycle ? 3 * np : 3 * np - 3;
+ int nrows = iscycle ? 3 * np : 3 * np - 3;
- solver = EIG_linear_least_squares_solver_new(nrows, np, 1);
+ LinearSolver *solver = EIG_linear_least_squares_solver_new(nrows, np, 1);
v = vstart;
- i = 0;
- weight = BEVEL_MATCH_SPEC_WEIGHT; /* Sqrt of factor to weight down importance of spec match. */
+ int i = 0;
+ /* Sqrt of factor to weight down importance of spec match. */
+ double weight = BEVEL_MATCH_SPEC_WEIGHT;
+ EdgeHalf *eleft, *eright, *enextleft;
do {
/* Except at end of chain, v's indep variable is offset_r of v->efirst. */
if (iscycle || i < np - 1) {
@@ -3433,7 +3378,7 @@ static void adjust_the_cycle_or_chain(BoundVert *vstart, bool iscycle)
/* Residue np + 2*i (if cycle) else np - 1 + 2*i:
* right offset for parm i matches its spec; weighted. */
- row = iscycle ? np + 2 * i : np - 1 + 2 * i;
+ int row = iscycle ? np + 2 * i : np - 1 + 2 * i;
EIG_linear_solver_matrix_add(solver, row, i, weight);
EIG_linear_solver_right_hand_side_add(solver, 0, row, weight * eright->offset_r);
#ifdef DEBUG_ADJUST
@@ -3484,7 +3429,7 @@ static void adjust_the_cycle_or_chain(BoundVert *vstart, bool iscycle)
v = vstart;
i = 0;
do {
- val = EIG_linear_solver_variable_get(solver, 0, i);
+ double val = EIG_linear_solver_variable_get(solver, 0, i);
if (iscycle || i < np - 1) {
eright = v->efirst;
eleft = v->elast;
@@ -3532,25 +3477,20 @@ static void adjust_the_cycle_or_chain(BoundVert *vstart, bool iscycle)
*/
static void adjust_offsets(BevelParams *bp, BMesh *bm)
{
- BMVert *bmv;
- BevVert *bv, *bvcur;
- BoundVert *v, *vanchor, *vchainstart, *vchainend, *vnext;
- EdgeHalf *enext;
- BMIter iter;
- bool iscycle;
- int chainlen;
-
/* Find and process chains and cycles of unvisited BoundVerts that have eon set. */
/* Note: for repeatability, iterate over all verts of mesh rather than over ghash'ed BMVerts. */
+ BMIter iter;
+ BMVert *bmv;
BM_ITER_MESH (bmv, &iter, bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(bmv, BM_ELEM_TAG)) {
continue;
}
- bv = bvcur = find_bevvert(bp, bmv);
+ BevVert *bv = find_bevvert(bp, bmv);
+ BevVert *bvcur = bv;
if (!bv) {
continue;
}
- vanchor = bv->vmesh->boundstart;
+ BoundVert *vanchor = bv->vmesh->boundstart;
do {
if (vanchor->visited || !vanchor->eon) {
continue;
@@ -3567,20 +3507,22 @@ static void adjust_offsets(BevelParams *bp, BMesh *bm)
* pairs with the right side of the next edge in the cycle or chain. */
/* First follow paired edges in left->right direction. */
+ BoundVert *v, *vchainstart, *vchainend;
v = vchainstart = vchainend = vanchor;
- iscycle = false;
- chainlen = 1;
+
+ bool iscycle = false;
+ int chainlen = 1;
while (v->eon && !v->visited && !iscycle) {
v->visited = true;
if (!v->efirst) {
break;
}
- enext = find_other_end_edge_half(bp, v->efirst, &bvcur);
+ EdgeHalf *enext = find_other_end_edge_half(bp, v->efirst, &bvcur);
if (!enext) {
break;
}
BLI_assert(enext != NULL);
- vnext = enext->leftv;
+ BoundVert *vnext = enext->leftv;
v->adjchain = vnext;
vchainend = vnext;
chainlen++;
@@ -3603,11 +3545,11 @@ static void adjust_offsets(BevelParams *bp, BMesh *bm)
if (!v->elast) {
break;
}
- enext = find_other_end_edge_half(bp, v->elast, &bvcur);
+ EdgeHalf *enext = find_other_end_edge_half(bp, v->elast, &bvcur);
if (!enext) {
break;
}
- vnext = enext->rightv;
+ BoundVert *vnext = enext->rightv;
vnext->adjchain = v;
chainlen++;
vchainstart = vnext;
@@ -3623,7 +3565,7 @@ static void adjust_offsets(BevelParams *bp, BMesh *bm)
/* Rebuild boundaries with new width specs. */
BM_ITER_MESH (bmv, &iter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(bmv, BM_ELEM_TAG)) {
- bv = find_bevvert(bp, bmv);
+ BevVert *bv = find_bevvert(bp, bmv);
if (bv) {
build_boundary(bp, bv, false);
}
@@ -3642,22 +3584,18 @@ static void adjust_offsets(BevelParams *bp, BMesh *bm)
*/
static BoundVert *pipe_test(BevVert *bv)
{
- EdgeHalf *e, *epipe;
- VMesh *vm;
- BoundVert *v1, *v2, *v3;
- float dir1[3], dir3[3];
-
- vm = bv->vmesh;
+ VMesh *vm = bv->vmesh;
if (vm->count < 3 || vm->count > 4 || bv->selcount < 3 || bv->selcount > 4) {
return NULL;
}
/* Find v1, v2, v3 all with beveled edges, where v1 and v3 have collinear edges. */
- epipe = NULL;
- v1 = vm->boundstart;
+ EdgeHalf *epipe = NULL;
+ BoundVert *v1 = vm->boundstart;
+ float dir1[3], dir3[3];
do {
- v2 = v1->next;
- v3 = v2->next;
+ BoundVert *v2 = v1->next;
+ BoundVert *v3 = v2->next;
if (v1->ebev && v2->ebev && v3->ebev) {
sub_v3_v3v3(dir1, bv->v->co, BM_edge_other_vert(v1->ebev->e, bv->v)->co);
sub_v3_v3v3(dir3, BM_edge_other_vert(v3->ebev->e, bv->v)->co, bv->v->co);
@@ -3675,7 +3613,7 @@ static BoundVert *pipe_test(BevVert *bv)
}
/* Check face planes: all should have normals perpendicular to epipe. */
- for (e = &bv->edges[0]; e != &bv->edges[bv->edgecount]; e++) {
+ for (EdgeHalf *e = &bv->edges[0]; e != &bv->edges[bv->edgecount]; e++) {
if (e->fnext) {
if (fabsf(dot_v3v3(dir1, e->fnext->no)) > BEVEL_EPSILON_BIG) {
return NULL;
@@ -3687,14 +3625,12 @@ static BoundVert *pipe_test(BevVert *bv)
static VMesh *new_adj_vmesh(MemArena *mem_arena, int count, int seg, BoundVert *bounds)
{
- VMesh *vm;
-
- vm = (VMesh *)BLI_memarena_alloc(mem_arena, sizeof(VMesh));
+ VMesh *vm = (VMesh *)BLI_memarena_alloc(mem_arena, sizeof(VMesh));
vm->count = count;
vm->seg = seg;
vm->boundstart = bounds;
- vm->mesh = (NewVert *)BLI_memarena_alloc(
- mem_arena, (size_t)(count * (1 + seg / 2) * (1 + seg)) * sizeof(NewVert));
+ vm->mesh = (NewVert *)BLI_memarena_alloc(mem_arena,
+ sizeof(NewVert) * count * (1 + seg / 2) * (1 + seg));
vm->mesh_kind = M_ADJ;
return vm;
}
@@ -3711,28 +3647,22 @@ static VMesh *new_adj_vmesh(MemArena *mem_arena, int count, int seg, BoundVert *
*/
static NewVert *mesh_vert_canon(VMesh *vm, int i, int j, int k)
{
- int n, ns, ns2, odd;
- NewVert *ans;
-
- n = vm->count;
- ns = vm->seg;
- ns2 = ns / 2;
- odd = ns % 2;
+ int n = vm->count;
+ int ns = vm->seg;
+ int ns2 = ns / 2;
+ int odd = ns % 2;
BLI_assert(0 <= i && i <= n && 0 <= j && j <= ns && 0 <= k && k <= ns);
if (!odd && j == ns2 && k == ns2) {
- ans = mesh_vert(vm, 0, j, k);
- }
- else if (j <= ns2 - 1 + odd && k <= ns2) {
- ans = mesh_vert(vm, i, j, k);
+ return mesh_vert(vm, 0, j, k);
}
- else if (k <= ns2) {
- ans = mesh_vert(vm, (i + n - 1) % n, k, ns - j);
+ if (j <= ns2 - 1 + odd && k <= ns2) {
+ return mesh_vert(vm, i, j, k);
}
- else {
- ans = mesh_vert(vm, (i + 1) % n, ns - k, j);
+ if (k <= ns2) {
+ return mesh_vert(vm, (i + n - 1) % n, k, ns - j);
}
- return ans;
+ return mesh_vert(vm, (i + 1) % n, ns - k, j);
}
static bool is_canon(VMesh *vm, int i, int j, int k)
@@ -3748,20 +3678,17 @@ static bool is_canon(VMesh *vm, int i, int j, int k)
/* Copy the vertex data to all of vm verts from canonical ones. */
static void vmesh_copy_equiv_verts(VMesh *vm)
{
- int n, ns, ns2, i, j, k;
- NewVert *v0, *v1;
-
- n = vm->count;
- ns = vm->seg;
- ns2 = ns / 2;
- for (i = 0; i < n; i++) {
- for (j = 0; j <= ns2; j++) {
- for (k = 0; k <= ns; k++) {
+ int n = vm->count;
+ int ns = vm->seg;
+ int ns2 = ns / 2;
+ for (int i = 0; i < n; i++) {
+ for (int j = 0; j <= ns2; j++) {
+ for (int k = 0; k <= ns; k++) {
if (is_canon(vm, i, j, k)) {
continue;
}
- v1 = mesh_vert(vm, i, j, k);
- v0 = mesh_vert_canon(vm, i, j, k);
+ NewVert *v1 = mesh_vert(vm, i, j, k);
+ NewVert *v0 = mesh_vert_canon(vm, i, j, k);
copy_v3_v3(v1->co, v0->co);
v1->v = v0->v;
}
@@ -3772,13 +3699,11 @@ static void vmesh_copy_equiv_verts(VMesh *vm)
/* Calculate and return in r_cent the centroid of the center poly. */
static void vmesh_center(VMesh *vm, float r_cent[3])
{
- int n, ns2, i;
-
- n = vm->count;
- ns2 = vm->seg / 2;
+ int n = vm->count;
+ int ns2 = vm->seg / 2;
if (vm->seg % 2) {
zero_v3(r_cent);
- for (i = 0; i < n; i++) {
+ for (int i = 0; i < n; i++) {
add_v3_v3(r_cent, mesh_vert(vm, i, ns2, ns2)->co);
}
mul_v3_fl(r_cent, 1.0f / (float)n);
@@ -3800,53 +3725,47 @@ static void avg4(
/* Gamma needed for smooth Catmull-Clark, Sabin modification. */
static float sabin_gamma(int n)
{
- double ans, k, k2, k4, k6, x, y;
-
/* pPrecalculated for common cases of n. */
if (n < 3) {
return 0.0f;
}
if (n == 3) {
- ans = 0.065247584f;
- }
- else if (n == 4) {
- ans = 0.25f;
- }
- else if (n == 5) {
- ans = 0.401983447f;
- }
- else if (n == 6) {
- ans = 0.523423277f;
- }
- else {
- k = cos(M_PI / (double)n);
- /* Need x, real root of x^3 + (4k^2 - 3)x - 2k = 0.
- * Answer calculated via Wolfram Alpha. */
- k2 = k * k;
- k4 = k2 * k2;
- k6 = k4 * k2;
- y = pow(M_SQRT3 * sqrt(64.0 * k6 - 144.0 * k4 + 135.0 * k2 - 27.0) + 9.0 * k, 1.0 / 3.0);
- x = 0.480749856769136 * y - (0.231120424783545 * (12.0 * k2 - 9.0)) / y;
- ans = (k * x + 2.0 * k2 - 1.0) / (x * x * (k * x + 1.0));
- }
- return (float)ans;
+ return 0.065247584f;
+ }
+ if (n == 4) {
+ return 0.25f;
+ }
+ if (n == 5) {
+ return 0.401983447f;
+ }
+ if (n == 6) {
+ return 0.523423277f;
+ }
+ double k = cos(M_PI / (double)n);
+ /* Need x, real root of x^3 + (4k^2 - 3)x - 2k = 0.
+ * Answer calculated via Wolfram Alpha. */
+ double k2 = k * k;
+ double k4 = k2 * k2;
+ double k6 = k4 * k2;
+ double y = pow(M_SQRT3 * sqrt(64.0 * k6 - 144.0 * k4 + 135.0 * k2 - 27.0) + 9.0 * k, 1.0 / 3.0);
+ double x = 0.480749856769136 * y - (0.231120424783545 * (12.0 * k2 - 9.0)) / y;
+ return (k * x + 2.0 * k2 - 1.0) / (x * x * (k * x + 1.0));
}
/* Fill frac with fractions of the way along ring 0 for vertex i, for use with interp_range
* function. */
static void fill_vmesh_fracs(VMesh *vm, float *frac, int i)
{
- int k, ns;
float total = 0.0f;
- ns = vm->seg;
+ int ns = vm->seg;
frac[0] = 0.0f;
- for (k = 0; k < ns; k++) {
+ for (int k = 0; k < ns; k++) {
total += len_v3v3(mesh_vert(vm, i, 0, k)->co, mesh_vert(vm, i, 0, k + 1)->co);
frac[k + 1] = total;
}
if (total > 0.0f) {
- for (k = 1; k <= ns; k++) {
+ for (int k = 1; k <= ns; k++) {
frac[k] /= total;
}
}
@@ -3858,20 +3777,19 @@ static void fill_vmesh_fracs(VMesh *vm, float *frac, int i)
/* Like fill_vmesh_fracs but want fractions for profile points of bndv, with ns segments. */
static void fill_profile_fracs(BevelParams *bp, BoundVert *bndv, float *frac, int ns)
{
- int k;
float co[3], nextco[3];
float total = 0.0f;
frac[0] = 0.0f;
copy_v3_v3(co, bndv->nv.co);
- for (k = 0; k < ns; k++) {
+ for (int k = 0; k < ns; k++) {
get_profile_point(bp, &bndv->profile, k + 1, ns, nextco);
total += len_v3v3(co, nextco);
frac[k + 1] = total;
copy_v3_v3(co, nextco);
}
if (total > 0.0f) {
- for (k = 1; k <= ns; k++) {
+ for (int k = 1; k <= ns; k++) {
frac[k] /= total;
}
}
@@ -3884,13 +3802,10 @@ static void fill_profile_fracs(BevelParams *bp, BoundVert *bndv, float *frac, in
* and put fraction of rest of way between frac[i] and frac[i + 1] into r_rest. */
static int interp_range(const float *frac, int n, const float f, float *r_rest)
{
- int i;
- float rest;
-
/* Could binary search in frac, but expect n to be reasonably small. */
- for (i = 0; i < n; i++) {
+ for (int i = 0; i < n; i++) {
if (f <= frac[i + 1]) {
- rest = f - frac[i];
+ float rest = f - frac[i];
if (rest == 0) {
*r_rest = 0.0f;
}
@@ -3914,39 +3829,34 @@ static int interp_range(const float *frac, int n, const float f, float *r_rest)
* neighbors. */
static VMesh *interp_vmesh(BevelParams *bp, VMesh *vm_in, int nseg)
{
- int n_bndv, ns_in, nseg2, odd, i, j, k, j_in, k_in, k_in_prev, j0inc, k0inc;
- float *prev_frac, *frac, *new_frac, *prev_new_frac;
- float fraction, restj, restk, restkprev;
- float quad[4][3], co[3], center[3];
- VMesh *vm_out;
- BoundVert *bndv;
-
- n_bndv = vm_in->count;
- ns_in = vm_in->seg;
- nseg2 = nseg / 2;
- odd = nseg % 2;
- vm_out = new_adj_vmesh(bp->mem_arena, n_bndv, nseg, vm_in->boundstart);
-
- prev_frac = BLI_array_alloca(prev_frac, (ns_in + 1));
- frac = BLI_array_alloca(frac, (ns_in + 1));
- new_frac = BLI_array_alloca(new_frac, (nseg + 1));
- prev_new_frac = BLI_array_alloca(prev_new_frac, (nseg + 1));
+ int n_bndv = vm_in->count;
+ int ns_in = vm_in->seg;
+ int nseg2 = nseg / 2;
+ int odd = nseg % 2;
+ VMesh *vm_out = new_adj_vmesh(bp->mem_arena, n_bndv, nseg, vm_in->boundstart);
+
+ float *prev_frac = BLI_array_alloca(prev_frac, (ns_in + 1));
+ float *frac = BLI_array_alloca(frac, (ns_in + 1));
+ float *new_frac = BLI_array_alloca(new_frac, (nseg + 1));
+ float *prev_new_frac = BLI_array_alloca(prev_new_frac, (nseg + 1));
fill_vmesh_fracs(vm_in, prev_frac, n_bndv - 1);
- bndv = vm_in->boundstart;
+ BoundVert *bndv = vm_in->boundstart;
fill_profile_fracs(bp, bndv->prev, prev_new_frac, nseg);
- for (i = 0; i < n_bndv; i++) {
+ for (int i = 0; i < n_bndv; i++) {
fill_vmesh_fracs(vm_in, frac, i);
fill_profile_fracs(bp, bndv, new_frac, nseg);
- for (j = 0; j <= nseg2 - 1 + odd; j++) {
- for (k = 0; k <= nseg2; k++) {
+ for (int j = 0; j <= nseg2 - 1 + odd; j++) {
+ for (int k = 0; k <= nseg2; k++) {
/* Finding the locations where "fraction" fits into previous and current "frac". */
- fraction = new_frac[k];
- k_in = interp_range(frac, ns_in, fraction, &restk);
+ float fraction = new_frac[k];
+ float restk;
+ float restkprev;
+ int k_in = interp_range(frac, ns_in, fraction, &restk);
fraction = prev_new_frac[nseg - j];
- k_in_prev = interp_range(prev_frac, ns_in, fraction, &restkprev);
- j_in = ns_in - k_in_prev;
- restj = -restkprev;
+ int k_in_prev = interp_range(prev_frac, ns_in, fraction, &restkprev);
+ int j_in = ns_in - k_in_prev;
+ float restj = -restkprev;
if (restj > -BEVEL_EPSILON) {
restj = 0.0f;
}
@@ -3955,12 +3865,14 @@ static VMesh *interp_vmesh(BevelParams *bp, VMesh *vm_in, int nseg)
restj = 1.0f + restj;
}
/* Use bilinear interpolation within the source quad; could be smarter here. */
+ float co[3];
if (restj < BEVEL_EPSILON && restk < BEVEL_EPSILON) {
copy_v3_v3(co, mesh_vert_canon(vm_in, i, j_in, k_in)->co);
}
else {
- j0inc = (restj < BEVEL_EPSILON || j_in == ns_in) ? 0 : 1;
- k0inc = (restk < BEVEL_EPSILON || k_in == ns_in) ? 0 : 1;
+ int j0inc = (restj < BEVEL_EPSILON || j_in == ns_in) ? 0 : 1;
+ int k0inc = (restk < BEVEL_EPSILON || k_in == ns_in) ? 0 : 1;
+ float quad[4][3];
copy_v3_v3(quad[0], mesh_vert_canon(vm_in, i, j_in, k_in)->co);
copy_v3_v3(quad[1], mesh_vert_canon(vm_in, i, j_in, k_in + k0inc)->co);
copy_v3_v3(quad[2], mesh_vert_canon(vm_in, i, j_in + j0inc, k_in + k0inc)->co);
@@ -3971,10 +3883,11 @@ static VMesh *interp_vmesh(BevelParams *bp, VMesh *vm_in, int nseg)
}
}
bndv = bndv->next;
- memcpy(prev_frac, frac, (size_t)(ns_in + 1) * sizeof(float));
- memcpy(prev_new_frac, new_frac, (size_t)(nseg + 1) * sizeof(float));
+ memcpy(prev_frac, frac, sizeof(float) * (ns_in + 1));
+ memcpy(prev_new_frac, new_frac, sizeof(float) * (nseg + 1));
}
if (!odd) {
+ float center[3];
vmesh_center(vm_in, center);
copy_v3_v3(mesh_vert(vm_out, 0, nseg2, nseg2)->co, center);
}
@@ -3988,28 +3901,24 @@ static VMesh *interp_vmesh(BevelParams *bp, VMesh *vm_in, int nseg)
* See Levin 1999 paper: "Filling an N-sided hole using combined subdivision schemes". */
static VMesh *cubic_subdiv(BevelParams *bp, VMesh *vm_in)
{
- int n_boundary, ns_in, ns_in2, ns_out;
- int i, j, k, inext;
- float co[3], co1[3], co2[3], acc[3];
- float beta, gamma;
- VMesh *vm_out;
- BoundVert *bndv;
-
- n_boundary = vm_in->count;
- ns_in = vm_in->seg;
- ns_in2 = ns_in / 2;
+ float co[3];
+
+ int n_boundary = vm_in->count;
+ int ns_in = vm_in->seg;
+ int ns_in2 = ns_in / 2;
BLI_assert(ns_in % 2 == 0);
- ns_out = 2 * ns_in;
- vm_out = new_adj_vmesh(bp->mem_arena, n_boundary, ns_out, vm_in->boundstart);
+ int ns_out = 2 * ns_in;
+ VMesh *vm_out = new_adj_vmesh(bp->mem_arena, n_boundary, ns_out, vm_in->boundstart);
/* First we adjust the boundary vertices of the input mesh, storing in output mesh. */
- for (i = 0; i < n_boundary; i++) {
+ for (int i = 0; i < n_boundary; i++) {
copy_v3_v3(mesh_vert(vm_out, i, 0, 0)->co, mesh_vert(vm_in, i, 0, 0)->co);
- for (k = 1; k < ns_in; k++) {
+ for (int k = 1; k < ns_in; k++) {
copy_v3_v3(co, mesh_vert(vm_in, i, 0, k)->co);
/* Smooth boundary rule. Custom profiles shouldn't be smoothed. */
if (bp->profile_type != BEVEL_PROFILE_CUSTOM) {
+ float co1[3], co2[3], acc[3];
copy_v3_v3(co1, mesh_vert(vm_in, i, 0, k - 1)->co);
copy_v3_v3(co2, mesh_vert(vm_in, i, 0, k + 1)->co);
@@ -4022,13 +3931,14 @@ static VMesh *cubic_subdiv(BevelParams *bp, VMesh *vm_in)
}
}
/* Now adjust odd boundary vertices in output mesh, based on even ones. */
- bndv = vm_out->boundstart;
- for (i = 0; i < n_boundary; i++) {
- for (k = 1; k < ns_out; k += 2) {
+ BoundVert *bndv = vm_out->boundstart;
+ for (int i = 0; i < n_boundary; i++) {
+ for (int k = 1; k < ns_out; k += 2) {
get_profile_point(bp, &bndv->profile, k, ns_out, co);
/* Smooth if using a non-custom profile. */
if (bp->profile_type != BEVEL_PROFILE_CUSTOM) {
+ float co1[3], co2[3], acc[3];
copy_v3_v3(co1, mesh_vert_canon(vm_out, i, 0, k - 1)->co);
copy_v3_v3(co2, mesh_vert_canon(vm_out, i, 0, k + 1)->co);
@@ -4044,8 +3954,8 @@ static VMesh *cubic_subdiv(BevelParams *bp, VMesh *vm_in)
vmesh_copy_equiv_verts(vm_out);
/* Copy adjusted verts back into vm_in. */
- for (i = 0; i < n_boundary; i++) {
- for (k = 0; k < ns_in; k++) {
+ for (int i = 0; i < n_boundary; i++) {
+ for (int k = 0; k < ns_in; k++) {
copy_v3_v3(mesh_vert(vm_in, i, 0, k)->co, mesh_vert(vm_out, i, 0, 2 * k)->co);
}
}
@@ -4056,9 +3966,9 @@ static VMesh *cubic_subdiv(BevelParams *bp, VMesh *vm_in)
* and assuming all boundary vertices have valence 4. */
/* The new face vertices. */
- for (i = 0; i < n_boundary; i++) {
- for (j = 0; j < ns_in2; j++) {
- for (k = 0; k < ns_in2; k++) {
+ for (int i = 0; i < n_boundary; i++) {
+ for (int j = 0; j < ns_in2; j++) {
+ for (int k = 0; k < ns_in2; k++) {
/* Face up and right from (j, k). */
avg4(co,
mesh_vert(vm_in, i, j, k),
@@ -4071,9 +3981,9 @@ static VMesh *cubic_subdiv(BevelParams *bp, VMesh *vm_in)
}
/* The new vertical edge vertices. */
- for (i = 0; i < n_boundary; i++) {
- for (j = 0; j < ns_in2; j++) {
- for (k = 1; k <= ns_in2; k++) {
+ for (int i = 0; i < n_boundary; i++) {
+ for (int j = 0; j < ns_in2; j++) {
+ for (int k = 1; k <= ns_in2; k++) {
/* Vertical edge between (j, k) and (j+1, k). */
avg4(co,
mesh_vert(vm_in, i, j, k),
@@ -4086,9 +3996,9 @@ static VMesh *cubic_subdiv(BevelParams *bp, VMesh *vm_in)
}
/* The new horizontal edge vertices. */
- for (i = 0; i < n_boundary; i++) {
- for (j = 1; j < ns_in2; j++) {
- for (k = 0; k < ns_in2; k++) {
+ for (int i = 0; i < n_boundary; i++) {
+ for (int j = 1; j < ns_in2; j++) {
+ for (int k = 0; k < ns_in2; k++) {
/* Horizontal edge between (j, k) and (j, k+1). */
avg4(co,
mesh_vert(vm_in, i, j, k),
@@ -4101,11 +4011,12 @@ static VMesh *cubic_subdiv(BevelParams *bp, VMesh *vm_in)
}
/* The new vertices, not on border. */
- gamma = 0.25f;
- beta = -gamma;
- for (i = 0; i < n_boundary; i++) {
- for (j = 1; j < ns_in2; j++) {
- for (k = 1; k <= ns_in2; k++) {
+ float gamma = 0.25f;
+ float beta = -gamma;
+ for (int i = 0; i < n_boundary; i++) {
+ for (int j = 1; j < ns_in2; j++) {
+ for (int k = 1; k <= ns_in2; k++) {
+ float co1[3], co2[3];
/* co1 = centroid of adjacent new edge verts. */
avg4(co1,
mesh_vert_canon(vm_out, i, 2 * j, 2 * k - 1),
@@ -4133,9 +4044,10 @@ static VMesh *cubic_subdiv(BevelParams *bp, VMesh *vm_in)
gamma = sabin_gamma(n_boundary);
beta = -gamma;
/* Accumulate edge verts in co1, face verts in co2. */
+ float co1[3], co2[3];
zero_v3(co1);
zero_v3(co2);
- for (i = 0; i < n_boundary; i++) {
+ for (int i = 0; i < n_boundary; i++) {
add_v3_v3(co1, mesh_vert(vm_out, i, ns_in, ns_in - 1)->co);
add_v3_v3(co2, mesh_vert(vm_out, i, ns_in - 1, ns_in - 1)->co);
add_v3_v3(co2, mesh_vert(vm_out, i, ns_in - 1, ns_in + 1)->co);
@@ -4144,15 +4056,15 @@ static VMesh *cubic_subdiv(BevelParams *bp, VMesh *vm_in)
mul_v3_fl(co, 1.0f / (float)n_boundary);
madd_v3_v3fl(co, co2, beta / (2.0f * (float)n_boundary));
madd_v3_v3fl(co, mesh_vert(vm_in, 0, ns_in2, ns_in2)->co, gamma);
- for (i = 0; i < n_boundary; i++) {
+ for (int i = 0; i < n_boundary; i++) {
copy_v3_v3(mesh_vert(vm_out, i, ns_in, ns_in)->co, co);
}
/* Final step: Copy the profile vertices to the VMesh's boundary. */
bndv = vm_out->boundstart;
- for (i = 0; i < n_boundary; i++) {
- inext = (i + 1) % n_boundary;
- for (k = 0; k <= ns_out; k++) {
+ for (int i = 0; i < n_boundary; i++) {
+ int inext = (i + 1) % n_boundary;
+ for (int k = 0; k <= ns_out; k++) {
get_profile_point(bp, &bndv->profile, k, ns_out, co);
copy_v3_v3(mesh_vert(vm_out, i, 0, k)->co, co);
if (k >= ns_in && k < ns_out) {
@@ -4168,24 +4080,21 @@ static VMesh *cubic_subdiv(BevelParams *bp, VMesh *vm_in)
/* Special case for cube corner, when r is PRO_SQUARE_R, meaning straight sides. */
static VMesh *make_cube_corner_square(MemArena *mem_arena, int nseg)
{
- VMesh *vm;
- float co[3];
- int i, j, k, ns2;
-
- ns2 = nseg / 2;
- vm = new_adj_vmesh(mem_arena, 3, nseg, NULL);
+ int ns2 = nseg / 2;
+ VMesh *vm = new_adj_vmesh(mem_arena, 3, nseg, NULL);
vm->count = 0; /* Reset, so the following loop will end up with correct count. */
- for (i = 0; i < 3; i++) {
- zero_v3(co);
+ for (int i = 0; i < 3; i++) {
+ float co[3] = {0.0f, 0.0f, 0.0f};
co[i] = 1.0f;
add_new_bound_vert(mem_arena, vm, co);
}
- for (i = 0; i < 3; i++) {
- for (j = 0; j <= ns2; j++) {
- for (k = 0; k <= ns2; k++) {
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j <= ns2; j++) {
+ for (int k = 0; k <= ns2; k++) {
if (!is_canon(vm, i, j, k)) {
continue;
}
+ float co[3];
co[i] = 1.0f;
co[(i + 1) % 3] = (float)k * 2.0f / (float)nseg;
co[(i + 2) % 3] = (float)j * 2.0f / (float)nseg;
@@ -4205,28 +4114,26 @@ static VMesh *make_cube_corner_square(MemArena *mem_arena, int nseg)
*/
static VMesh *make_cube_corner_square_in(MemArena *mem_arena, int nseg)
{
- VMesh *vm;
- float co[3];
- float b;
- int i, k, ns2, odd;
-
- ns2 = nseg / 2;
- odd = nseg % 2;
- vm = new_adj_vmesh(mem_arena, 3, nseg, NULL);
+ int ns2 = nseg / 2;
+ int odd = nseg % 2;
+ VMesh *vm = new_adj_vmesh(mem_arena, 3, nseg, NULL);
vm->count = 0; /* Reset, so following loop will end up with correct count. */
- for (i = 0; i < 3; i++) {
- zero_v3(co);
+ for (int i = 0; i < 3; i++) {
+ float co[3] = {0.0f, 0.0f, 0.0f};
co[i] = 1.0f;
add_new_bound_vert(mem_arena, vm, co);
}
+
+ float b;
if (odd) {
b = 2.0f / (2.0f * (float)ns2 + (float)M_SQRT2);
}
else {
b = 2.0f / (float)nseg;
}
- for (i = 0; i < 3; i++) {
- for (k = 0; k <= ns2; k++) {
+ for (int i = 0; i < 3; i++) {
+ for (int k = 0; k <= ns2; k++) {
+ float co[3];
co[i] = 1.0f - (float)k * b;
co[(i + 1) % 3] = 0.0f;
co[(i + 2) % 3] = 0.0f;
@@ -4251,10 +4158,6 @@ static VMesh *make_cube_corner_adj_vmesh(BevelParams *bp)
MemArena *mem_arena = bp->mem_arena;
int nseg = bp->seg;
float r = bp->pro_super_r;
- VMesh *vm0, *vm1;
- BoundVert *bndv;
- int i, j, k, ns2;
- float co[3], coc[3];
if (bp->profile_type != BEVEL_PROFILE_CUSTOM) {
if (r == PRO_SQUARE_R) {
@@ -4266,15 +4169,16 @@ static VMesh *make_cube_corner_adj_vmesh(BevelParams *bp)
}
/* Initial mesh has 3 sides and 2 segments on each side. */
- vm0 = new_adj_vmesh(mem_arena, 3, 2, NULL);
+ VMesh *vm0 = new_adj_vmesh(mem_arena, 3, 2, NULL);
vm0->count = 0; /* Reset, so the following loop will end up with correct count. */
- for (i = 0; i < 3; i++) {
- zero_v3(co);
+ for (int i = 0; i < 3; i++) {
+ float co[3] = {0.0f, 0.0f, 0.0f};
co[i] = 1.0f;
add_new_bound_vert(mem_arena, vm0, co);
}
- bndv = vm0->boundstart;
- for (i = 0; i < 3; i++) {
+ BoundVert *bndv = vm0->boundstart;
+ for (int i = 0; i < 3; i++) {
+ float coc[3];
/* Get point, 1/2 of the way around profile, on arc between this and next. */
coc[i] = 1.0f;
coc[(i + 1) % 3] = 1.0f;
@@ -4296,6 +4200,7 @@ static VMesh *make_cube_corner_adj_vmesh(BevelParams *bp)
bndv = bndv->next;
}
/* Center vertex. */
+ float co[3];
copy_v3_fl(co, (float)M_SQRT1_3);
if (nseg > 2) {
@@ -4310,7 +4215,7 @@ static VMesh *make_cube_corner_adj_vmesh(BevelParams *bp)
vmesh_copy_equiv_verts(vm0);
- vm1 = vm0;
+ VMesh *vm1 = vm0;
while (vm1->seg < nseg) {
vm1 = cubic_subdiv(bp, vm1);
}
@@ -4319,10 +4224,10 @@ static VMesh *make_cube_corner_adj_vmesh(BevelParams *bp)
}
/* Now snap each vertex to the superellipsoid. */
- ns2 = nseg / 2;
- for (i = 0; i < 3; i++) {
- for (j = 0; j <= ns2; j++) {
- for (k = 0; k <= nseg; k++) {
+ int ns2 = nseg / 2;
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j <= ns2; j++) {
+ for (int k = 0; k <= nseg; k++) {
snap_to_superellipsoid(mesh_vert(vm1, i, j, k)->co, r, false);
}
}
@@ -4334,9 +4239,6 @@ static VMesh *make_cube_corner_adj_vmesh(BevelParams *bp)
/* Is this a good candidate for using tri_corner_adj_vmesh? */
static int tri_corner_test(BevelParams *bp, BevVert *bv)
{
- float ang, absang, totang, angdiff;
- EdgeHalf *e;
- int i;
int in_plane_e = 0;
/* The superellipse snapping of this case isn't helpful with custom profiles enabled. */
@@ -4350,11 +4252,11 @@ static int tri_corner_test(BevelParams *bp, BevVert *bv)
/* Only use the tri-corner special case if the offset is the same for every edge. */
float offset = bv->edges[0].offset_l;
- totang = 0.0f;
- for (i = 0; i < bv->edgecount; i++) {
- e = &bv->edges[i];
- ang = BM_edge_calc_face_angle_signed_ex(e->e, 0.0f);
- absang = fabsf(ang);
+ float totang = 0.0f;
+ for (int i = 0; i < bv->edgecount; i++) {
+ EdgeHalf *e = &bv->edges[i];
+ float ang = BM_edge_calc_face_angle_signed_ex(e->e, 0.0f);
+ float absang = fabsf(ang);
if (absang <= M_PI_4) {
in_plane_e++;
}
@@ -4371,7 +4273,7 @@ static int tri_corner_test(BevelParams *bp, BevVert *bv)
if (in_plane_e != bv->edgecount - 3) {
return -1;
}
- angdiff = fabsf(fabsf(totang) - 3.0f * (float)M_PI_2);
+ float angdiff = fabsf(fabsf(totang) - 3.0f * (float)M_PI_2);
if ((bp->pro_super_r == PRO_SQUARE_R && angdiff > (float)M_PI / 16.0f) ||
(angdiff > (float)M_PI_4)) {
return -1;
@@ -4384,25 +4286,24 @@ static int tri_corner_test(BevelParams *bp, BevVert *bv)
static VMesh *tri_corner_adj_vmesh(BevelParams *bp, BevVert *bv)
{
- int i, j, k, ns, ns2;
- float co0[3], co1[3], co2[3];
- float mat[4][4], v[4];
- VMesh *vm;
- BoundVert *bndv;
+ BoundVert *bndv = bv->vmesh->boundstart;
- bndv = bv->vmesh->boundstart;
+ float co0[3], co1[3], co2[3];
copy_v3_v3(co0, bndv->nv.co);
bndv = bndv->next;
copy_v3_v3(co1, bndv->nv.co);
bndv = bndv->next;
copy_v3_v3(co2, bndv->nv.co);
+
+ float mat[4][4];
make_unit_cube_map(co0, co1, co2, bv->v->co, mat);
- ns = bp->seg;
- ns2 = ns / 2;
- vm = make_cube_corner_adj_vmesh(bp);
- for (i = 0; i < 3; i++) {
- for (j = 0; j <= ns2; j++) {
- for (k = 0; k <= ns; k++) {
+ int ns = bp->seg;
+ int ns2 = ns / 2;
+ VMesh *vm = make_cube_corner_adj_vmesh(bp);
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j <= ns2; j++) {
+ for (int k = 0; k <= ns; k++) {
+ float v[4];
copy_v3_v3(v, mesh_vert(vm, i, j, k)->co);
v[3] = 1.0f;
mul_m4_v4(mat, v);
@@ -4417,14 +4318,9 @@ static VMesh *tri_corner_adj_vmesh(BevelParams *bp, BevVert *bv)
/* Makes the mesh that replaces the original vertex, bounded by the profiles on the sides. */
static VMesh *adj_vmesh(BevelParams *bp, BevVert *bv)
{
- int n_bndv, nseg, i;
- VMesh *vm0, *vm1;
- float boundverts_center[3], original_vertex[3], negative_fullest[3], center_direction[3];
- BoundVert *bndv;
MemArena *mem_arena = bp->mem_arena;
- float fullness;
- n_bndv = bv->vmesh->count;
+ int n_bndv = bv->vmesh->count;
/* Same bevel as that of 3 edges of vert in a cube. */
if (n_bndv == 3 && tri_corner_test(bp, bv) != -1 && bp->pro_super_r != PRO_SQUARE_IN_R) {
@@ -4432,13 +4328,13 @@ static VMesh *adj_vmesh(BevelParams *bp, BevVert *bv)
}
/* First construct an initial control mesh, with nseg == 2. */
- nseg = bv->vmesh->seg;
- vm0 = new_adj_vmesh(mem_arena, n_bndv, 2, bv->vmesh->boundstart);
+ int nseg = bv->vmesh->seg;
+ VMesh *vm0 = new_adj_vmesh(mem_arena, n_bndv, 2, bv->vmesh->boundstart);
/* Find the center of the boundverts that make up the vmesh. */
- bndv = vm0->boundstart;
- zero_v3(boundverts_center);
- for (i = 0; i < n_bndv; i++) {
+ BoundVert *bndv = vm0->boundstart;
+ float boundverts_center[3] = {0.0f, 0.0f, 0.0f};
+ for (int i = 0; i < n_bndv; i++) {
/* Boundaries just divide input polygon edges into 2 even segments. */
copy_v3_v3(mesh_vert(vm0, i, 0, 0)->co, bndv->nv.co);
get_profile_point(bp, &bndv->profile, 1, 2, mesh_vert(vm0, i, 0, 1)->co);
@@ -4451,12 +4347,14 @@ static VMesh *adj_vmesh(BevelParams *bp, BevVert *bv)
* 'negative_fullest' is the reflection of the original vertex across the boundverts' center.
* 'fullness' is the fraction of the way from the boundvert's centroid to the original vertex
* (if positive) or to negative_fullest (if negative). */
+ float original_vertex[3], negative_fullest[3];
copy_v3_v3(original_vertex, bv->v->co);
sub_v3_v3v3(negative_fullest, boundverts_center, original_vertex);
add_v3_v3(negative_fullest, boundverts_center);
/* Find the vertex mesh's start center with the profile's fullness. */
- fullness = bp->pro_spacing.fullness;
+ float fullness = bp->pro_spacing.fullness;
+ float center_direction[3];
sub_v3_v3v3(center_direction, original_vertex, boundverts_center);
if (len_squared_v3(center_direction) > BEVEL_EPSILON_SQ) {
if (bp->profile_type == BEVEL_PROFILE_CUSTOM) {
@@ -4473,7 +4371,7 @@ static VMesh *adj_vmesh(BevelParams *bp, BevVert *bv)
vmesh_copy_equiv_verts(vm0);
/* Do the subdivision process to go from the two segment start mesh to the final vertex mesh. */
- vm1 = vm0;
+ VMesh *vm1 = vm0;
do {
vm1 = cubic_subdiv(bp, vm1);
} while (vm1->seg < nseg);
@@ -4491,35 +4389,38 @@ static VMesh *adj_vmesh(BevelParams *bp, BevVert *bv)
*/
static void snap_to_pipe_profile(BoundVert *vpipe, bool midline, float co[3])
{
- float va[3], vb[3], edir[3], va0[3], vb0[3], vmid0[3];
- float plane[4], m[4][4], minv[4][4], p[3], snap[3];
Profile *pro = &vpipe->profile;
EdgeHalf *e = vpipe->ebev;
- copy_v3_v3(va, pro->start);
- copy_v3_v3(vb, pro->end);
- if (compare_v3v3(va, vb, BEVEL_EPSILON_D)) {
- copy_v3_v3(co, va);
+ if (compare_v3v3(pro->start, pro->end, BEVEL_EPSILON_D)) {
+ copy_v3_v3(co, pro->start);
return;
}
/* Get a plane with the normal pointing along the beveled edge. */
+ float edir[3], plane[4];
sub_v3_v3v3(edir, e->e->v1->co, e->e->v2->co);
plane_from_point_normal_v3(plane, co, edir);
- closest_to_plane_v3(va0, plane, va);
- closest_to_plane_v3(vb0, plane, vb);
+ float va0[3], vb0[3], vmid0[3];
+ closest_to_plane_v3(va0, plane, pro->start);
+ closest_to_plane_v3(vb0, plane, pro->end);
closest_to_plane_v3(vmid0, plane, pro->middle);
+
+ float m[4][4], minv[4][4];
if (make_unit_square_map(va0, vmid0, vb0, m) && invert_m4_m4(minv, m)) {
/* Transform co and project it onto superellipse. */
+ float p[3];
mul_v3_m4v3(p, minv, co);
snap_to_superellipsoid(p, pro->super_r, midline);
+ float snap[3];
mul_v3_m4v3(snap, m, p);
copy_v3_v3(co, snap);
}
else {
/* Planar case: just snap to line va0--vb0. */
+ float p[3];
closest_to_line_segment_v3(p, co, va0, vb0);
copy_v3_v3(co, p);
}
@@ -4532,35 +4433,30 @@ static void snap_to_pipe_profile(BoundVert *vpipe, bool midline, float co[3])
*/
static VMesh *pipe_adj_vmesh(BevelParams *bp, BevVert *bv, BoundVert *vpipe)
{
- int i, j, k, n_bndv, ns, half_ns, ipipe1, ipipe2, ring;
- VMesh *vm;
- bool even, midline;
- float *profile_point_pipe1, *profile_point_pipe2, f;
-
/* Some unnecessary overhead running this subdivision with custom profile snapping later on. */
- vm = adj_vmesh(bp, bv);
+ VMesh *vm = adj_vmesh(bp, bv);
/* Now snap all interior coordinates to be on the epipe profile. */
- n_bndv = bv->vmesh->count;
- ns = bv->vmesh->seg;
- half_ns = ns / 2;
- even = (ns % 2) == 0;
- ipipe1 = vpipe->index;
- ipipe2 = vpipe->next->next->index;
-
- for (i = 0; i < n_bndv; i++) {
- for (j = 1; j <= half_ns; j++) {
- for (k = 0; k <= half_ns; k++) {
+ int n_bndv = bv->vmesh->count;
+ int ns = bv->vmesh->seg;
+ int half_ns = ns / 2;
+ int ipipe1 = vpipe->index;
+ int ipipe2 = vpipe->next->next->index;
+
+ for (int i = 0; i < n_bndv; i++) {
+ for (int j = 1; j <= half_ns; j++) {
+ for (int k = 0; k <= half_ns; k++) {
if (!is_canon(vm, i, j, k)) {
continue;
}
/* With a custom profile just copy the shape of the profile at each ring. */
if (bp->profile_type == BEVEL_PROFILE_CUSTOM) {
/* Find both profile vertices that correspond to this point. */
+ float *profile_point_pipe1, *profile_point_pipe2, f;
if (i == ipipe1 || i == ipipe2) {
if (n_bndv == 3 && i == ipipe1) {
/* This part of the vmesh is the triangular corner between the two pipe profiles. */
- ring = max_ii(j, k);
+ int ring = max_ii(j, k);
profile_point_pipe2 = mesh_vert(vm, i, 0, ring)->co;
profile_point_pipe1 = mesh_vert(vm, i, ring, 0)->co;
/* End profile index increases with k on one side and j on the other. */
@@ -4586,8 +4482,9 @@ static VMesh *pipe_adj_vmesh(BevelParams *bp, BevVert *bv, BoundVert *vpipe)
else {
/* A tricky case is for the 'square' profiles and an even nseg: we want certain
* vertices to snap to the midline on the pipe, not just to one plane or the other. */
- midline = even && k == half_ns &&
- ((i == 0 && j == half_ns) || (i == ipipe1 || i == ipipe2));
+ bool even = (ns % 2) == 0;
+ bool midline = even && k == half_ns &&
+ ((i == 0 && j == half_ns) || (i == ipipe1 || i == ipipe2));
snap_to_pipe_profile(vpipe, midline, mesh_vert(vm, i, j, k)->co);
}
}
@@ -4598,14 +4495,14 @@ static VMesh *pipe_adj_vmesh(BevelParams *bp, BevVert *bv, BoundVert *vpipe)
static void get_incident_edges(BMFace *f, BMVert *v, BMEdge **r_e1, BMEdge **r_e2)
{
- BMIter iter;
- BMEdge *e;
-
*r_e1 = NULL;
*r_e2 = NULL;
if (!f) {
return;
}
+
+ BMIter iter;
+ BMEdge *e;
BM_ITER_ELEM (e, &iter, f, BM_EDGES_OF_FACE) {
if (e->v1 == v || e->v2 == v) {
if (*r_e1 == NULL) {
@@ -4620,11 +4517,9 @@ static void get_incident_edges(BMFace *f, BMVert *v, BMEdge **r_e1, BMEdge **r_e
static BMEdge *find_closer_edge(float *co, BMEdge *e1, BMEdge *e2)
{
- float dsq1, dsq2;
-
BLI_assert(e1 != NULL && e2 != NULL);
- dsq1 = dist_squared_to_line_segment_v3(co, e1->v1->co, e1->v2->co);
- dsq2 = dist_squared_to_line_segment_v3(co, e2->v1->co, e2->v2->co);
+ float dsq1 = dist_squared_to_line_segment_v3(co, e1->v1->co, e1->v2->co);
+ float dsq2 = dist_squared_to_line_segment_v3(co, e2->v1->co, e2->v2->co);
if (dsq1 < dsq2) {
return e1;
}
@@ -4636,16 +4531,14 @@ static BMEdge *find_closer_edge(float *co, BMEdge *e1, BMEdge *e2)
* and the distance squared to the snap point as function return */
static float snap_face_dist_squared(float *co, BMFace *f, BMEdge **r_snap_e, float *r_snap_co)
{
- BMIter iter;
BMEdge *beste = NULL;
- float d2, beste_d2;
+ float beste_d2 = 1e20f;
+ BMIter iter;
BMEdge *e;
- float closest[3];
-
- beste_d2 = 1e20f;
BM_ITER_ELEM (e, &iter, f, BM_EDGES_OF_FACE) {
+ float closest[3];
closest_to_line_segment_v3(closest, co, e->v1->co, e->v2->co);
- d2 = len_squared_v3v3(closest, co);
+ float d2 = len_squared_v3v3(closest, co);
if (d2 < beste_d2) {
beste_d2 = d2;
beste = e;
@@ -4660,23 +4553,19 @@ static float snap_face_dist_squared(float *co, BMFace *f, BMEdge **r_snap_e, flo
*/
static float interp_poly_area(BevVert *bv, BMFace *frep)
{
- BoundVert *v;
VMesh *vm = bv->vmesh;
- BMEdge *snape;
- int n;
- float(*uv_co)[3] = NULL;
- float area;
BLI_assert(vm != NULL);
- uv_co = BLI_array_alloca(uv_co, vm->count);
- v = vm->boundstart;
- n = 0;
+ float(*uv_co)[3] = BLI_array_alloca(uv_co, vm->count);
+ BoundVert *v = vm->boundstart;
+ int n = 0;
do {
BLI_assert(n < vm->count);
+ BMEdge *snape;
snap_face_dist_squared(v->nv.v->co, frep, &snape, uv_co[n]);
n++;
} while ((v = v->next) != vm->boundstart);
- area = fabsf(area_poly_v3(uv_co, n));
+ float area = fabsf(area_poly_v3(uv_co, n));
return area;
}
@@ -4709,32 +4598,25 @@ static bool is_bad_uv_poly(BevVert *bv, BMFace *frep)
*/
static BMFace *frep_for_center_poly(BevelParams *bp, BevVert *bv)
{
- int i, j, fcount;
- BMFace **fchoices, *bmf, *bmf1, *bmf2, *any_bmf;
- BMFace *ftwo[2];
- bool already_there;
- bool consider_all_faces;
-
- fcount = 0;
- any_bmf = NULL;
- consider_all_faces = bv->selcount == 1;
+ int fcount = 0;
+ BMFace *any_bmf = NULL;
+ bool consider_all_faces = bv->selcount == 1;
/* Make an array that can hold maximum possible number of choices. */
- fchoices = BLI_array_alloca(fchoices, bv->edgecount);
- for (i = 0; i < bv->edgecount; i++) {
+ BMFace **fchoices = BLI_array_alloca(fchoices, bv->edgecount);
+ for (int i = 0; i < bv->edgecount; i++) {
if (!bv->edges[i].is_bev && !consider_all_faces) {
continue;
}
- bmf1 = bv->edges[i].fprev;
- bmf2 = bv->edges[i].fnext;
- ftwo[0] = bmf1;
- ftwo[1] = bmf2;
- bmf = choose_rep_face(bp, ftwo, 2);
+ BMFace *bmf1 = bv->edges[i].fprev;
+ BMFace *bmf2 = bv->edges[i].fnext;
+ BMFace *ftwo[2] = {bmf1, bmf2};
+ BMFace *bmf = choose_rep_face(bp, ftwo, 2);
if (bmf != NULL) {
if (any_bmf == NULL) {
any_bmf = bmf;
}
- already_there = false;
- for (j = fcount - 1; j >= 0; j--) {
+ bool already_there = false;
+ for (int j = fcount - 1; j >= 0; j--) {
if (fchoices[j] == bmf) {
already_there = true;
break;
@@ -4759,10 +4641,6 @@ static BMFace *frep_for_center_poly(BevelParams *bp, BevVert *bv)
static void build_center_ngon(BevelParams *bp, BMesh *bm, BevVert *bv, int mat_nr)
{
VMesh *vm = bv->vmesh;
- BoundVert *v;
- int i, ns2;
- BMFace *frep, *f;
- BMEdge *frep_e1, *frep_e2, *frep_e;
BMVert **vv = NULL;
BMFace **vf = NULL;
BMEdge **ve = NULL;
@@ -4770,7 +4648,9 @@ static void build_center_ngon(BevelParams *bp, BMesh *bm, BevVert *bv, int mat_n
BLI_array_staticdeclare(vf, BM_DEFAULT_NGON_STACK_SIZE);
BLI_array_staticdeclare(ve, BM_DEFAULT_NGON_STACK_SIZE);
- ns2 = vm->seg / 2;
+ int ns2 = vm->seg / 2;
+ BMFace *frep;
+ BMEdge *frep_e1, *frep_e2;
if (bv->any_seam) {
frep = frep_for_center_poly(bp, bv);
get_incident_edges(frep, bv->v, &frep_e1, &frep_e2);
@@ -4779,13 +4659,13 @@ static void build_center_ngon(BevelParams *bp, BMesh *bm, BevVert *bv, int mat_n
frep = NULL;
frep_e1 = frep_e2 = NULL;
}
- v = vm->boundstart;
+ BoundVert *v = vm->boundstart;
do {
- i = v->index;
+ int i = v->index;
BLI_array_append(vv, mesh_vert(vm, i, ns2, ns2)->v);
if (frep) {
BLI_array_append(vf, frep);
- frep_e = find_closer_edge(mesh_vert(vm, i, ns2, ns2)->v->co, frep_e1, frep_e2);
+ BMEdge *frep_e = find_closer_edge(mesh_vert(vm, i, ns2, ns2)->v->co, frep_e1, frep_e2);
BLI_array_append(ve, v == vm->boundstart ? NULL : frep_e);
}
else {
@@ -4793,7 +4673,7 @@ static void build_center_ngon(BevelParams *bp, BMesh *bm, BevVert *bv, int mat_n
BLI_array_append(ve, NULL);
}
} while ((v = v->next) != vm->boundstart);
- f = bev_create_ngon(bm, vv, BLI_array_len(vv), vf, frep, ve, mat_nr, true);
+ BMFace *f = bev_create_ngon(bm, vv, BLI_array_len(vv), vf, frep, ve, mat_nr, true);
record_face_kind(bp, f, F_VERT);
BLI_array_free(vv);
@@ -4809,17 +4689,14 @@ static void build_center_ngon(BevelParams *bp, BMesh *bm, BevVert *bv, int mat_n
*/
static void build_square_in_vmesh(BevelParams *bp, BMesh *bm, BevVert *bv, VMesh *vm1)
{
- int n, ns, ns2, odd, i, k;
- VMesh *vm;
-
- vm = bv->vmesh;
- n = vm->count;
- ns = vm->seg;
- ns2 = ns / 2;
- odd = ns % 2;
+ VMesh *vm = bv->vmesh;
+ int n = vm->count;
+ int ns = vm->seg;
+ int ns2 = ns / 2;
+ int odd = ns % 2;
- for (i = 0; i < n; i++) {
- for (k = 1; k < ns; k++) {
+ for (int i = 0; i < n; i++) {
+ for (int k = 1; k < ns; k++) {
copy_v3_v3(mesh_vert(vm, i, 0, k)->co, mesh_vert(vm1, i, 0, k)->co);
if (i > 0 && k <= ns2) {
mesh_vert(vm, i, 0, k)->v = mesh_vert(vm, i - 1, 0, ns - k)->v;
@@ -4833,7 +4710,7 @@ static void build_square_in_vmesh(BevelParams *bp, BMesh *bm, BevVert *bv, VMesh
}
}
if (odd) {
- for (i = 0; i < n; i++) {
+ for (int i = 0; i < n; i++) {
mesh_vert(vm, i, ns2, ns2)->v = mesh_vert(vm, i, 0, ns2)->v;
}
build_center_ngon(bp, bm, bv, bp->mat_nr);
@@ -4843,7 +4720,7 @@ static void build_square_in_vmesh(BevelParams *bp, BMesh *bm, BevVert *bv, VMesh
/**
* Copy whichever of \a a and \a b is closer to v into \a r.
*/
-static void closer_v3_v3v3v3(float r[3], float a[3], float b[3], float v[3])
+static void closer_v3_v3v3v3(float r[3], const float a[3], const float b[3], const float v[3])
{
if (len_squared_v3v3(a, v) <= len_squared_v3v3(b, v)) {
copy_v3_v3(r, a);
@@ -4867,34 +4744,25 @@ static void closer_v3_v3v3v3(float r[3], float a[3], float b[3], float v[3])
*/
static VMesh *square_out_adj_vmesh(BevelParams *bp, BevVert *bv)
{
- int n_bndv, ns, ns2, odd, i, j, k, ikind, im1, clstride, iprev, ang_kind;
- float bndco[3], dir1[3], dir2[3], co1[3], co2[3], meet1[3], meet2[3], v1co[3], v2co[3];
- float *on_edge_cur, *on_edge_prev, *p;
- float ns2inv, finalfrac, ang;
- BoundVert *bndv;
- EdgeHalf *e1, *e2;
- VMesh *vm;
- float *centerline;
- bool *cset, v1set, v2set;
-
- n_bndv = bv->vmesh->count;
- ns = bv->vmesh->seg;
- ns2 = ns / 2;
- odd = ns % 2;
- ns2inv = 1.0f / (float)ns2;
- vm = new_adj_vmesh(bp->mem_arena, n_bndv, ns, bv->vmesh->boundstart);
- clstride = 3 * (ns2 + 1);
- centerline = MEM_mallocN((size_t)(clstride * n_bndv) * sizeof(float), "bevel");
- cset = MEM_callocN((size_t)n_bndv * sizeof(bool), "bevel");
+ int n_bndv = bv->vmesh->count;
+ int ns = bv->vmesh->seg;
+ int ns2 = ns / 2;
+ int odd = ns % 2;
+ float ns2inv = 1.0f / (float)ns2;
+ VMesh *vm = new_adj_vmesh(bp->mem_arena, n_bndv, ns, bv->vmesh->boundstart);
+ int clstride = 3 * (ns2 + 1);
+ float *centerline = MEM_mallocN(sizeof(float) * clstride * n_bndv, "bevel");
+ bool *cset = MEM_callocN(sizeof(bool) * n_bndv, "bevel");
/* Find on_edge, place on bndv[i]'s elast where offset line would meet,
* taking min-distance-to bv->v with position where next sector's offset line would meet. */
- bndv = vm->boundstart;
- for (i = 0; i < n_bndv; i++) {
+ BoundVert *bndv = vm->boundstart;
+ for (int i = 0; i < n_bndv; i++) {
+ float bndco[3];
copy_v3_v3(bndco, bndv->nv.co);
- e1 = bndv->efirst;
- e2 = bndv->elast;
- ang_kind = ANGLE_STRAIGHT;
+ EdgeHalf *e1 = bndv->efirst;
+ EdgeHalf *e2 = bndv->elast;
+ int ang_kind = ANGLE_STRAIGHT;
if (e1 && e2) {
ang_kind = edges_angle_kind(e1, e2, bv->v);
}
@@ -4919,12 +4787,16 @@ static VMesh *square_out_adj_vmesh(BevelParams *bp, BevVert *bv)
/* Leave cset[i] where it was - probably false, unless i == n - 1. */
}
else if (ang_kind == ANGLE_SMALLER) {
+ float dir1[3], dir2[3], co1[3], co2[3];
sub_v3_v3v3(dir1, e1->e->v1->co, e1->e->v2->co);
sub_v3_v3v3(dir2, e2->e->v1->co, e2->e->v2->co);
add_v3_v3v3(co1, bndco, dir1);
add_v3_v3v3(co2, bndco, dir2);
/* Intersect e1 with line through bndv parallel to e2 to get v1co. */
- ikind = isect_line_line_v3(e1->e->v1->co, e1->e->v2->co, bndco, co2, meet1, meet2);
+ float meet1[3], meet2[3];
+ int ikind = isect_line_line_v3(e1->e->v1->co, e1->e->v2->co, bndco, co2, meet1, meet2);
+ float v1co[3];
+ bool v1set;
if (ikind == 0) {
v1set = false;
}
@@ -4935,6 +4807,8 @@ static VMesh *square_out_adj_vmesh(BevelParams *bp, BevVert *bv)
}
/* Intersect e2 with line through bndv parallel to e1 to get v2co. */
ikind = isect_line_line_v3(e2->e->v1->co, e2->e->v2->co, bndco, co1, meet1, meet2);
+ float v2co[3];
+ bool v2set;
if (ikind == 0) {
v2set = false;
}
@@ -4944,9 +4818,9 @@ static VMesh *square_out_adj_vmesh(BevelParams *bp, BevVert *bv)
}
/* We want on_edge[i] to be min dist to bv->v of v2co and the v1co of next iteration. */
- on_edge_cur = centerline + clstride * i;
- iprev = (i == 0) ? n_bndv - 1 : i - 1;
- on_edge_prev = centerline + clstride * iprev;
+ float *on_edge_cur = centerline + clstride * i;
+ int iprev = (i == 0) ? n_bndv - 1 : i - 1;
+ float *on_edge_prev = centerline + clstride * iprev;
if (v2set) {
if (cset[i]) {
closer_v3_v3v3v3(on_edge_cur, on_edge_cur, v2co, bv->v->co);
@@ -4970,15 +4844,17 @@ static VMesh *square_out_adj_vmesh(BevelParams *bp, BevVert *bv)
}
/* Maybe not everything was set by the previous loop. */
bndv = vm->boundstart;
- for (i = 0; i < n_bndv; i++) {
+ for (int i = 0; i < n_bndv; i++) {
if (!cset[i]) {
- on_edge_cur = centerline + clstride * i;
- e1 = bndv->next->efirst;
+ float *on_edge_cur = centerline + clstride * i;
+ EdgeHalf *e1 = bndv->next->efirst;
+ float co1[3], co2[3];
copy_v3_v3(co1, bndv->nv.co);
copy_v3_v3(co2, bndv->next->nv.co);
if (e1) {
if (bndv->prev->is_arc_start && bndv->next->is_arc_start) {
- ikind = isect_line_line_v3(e1->e->v1->co, e1->e->v2->co, co1, co2, meet1, meet2);
+ float meet1[3], meet2[3];
+ int ikind = isect_line_line_v3(e1->e->v1->co, e1->e->v2->co, co1, co2, meet1, meet2);
if (ikind != 0) {
copy_v3_v3(on_edge_cur, meet1);
cset[i] = true;
@@ -5003,11 +4879,13 @@ static VMesh *square_out_adj_vmesh(BevelParams *bp, BevVert *bv)
}
/* Fill in rest of center-lines by interpolation. */
+ float co1[3], co2[3];
copy_v3_v3(co2, bv->v->co);
bndv = vm->boundstart;
- for (i = 0; i < n_bndv; i++) {
+ for (int i = 0; i < n_bndv; i++) {
if (odd) {
- ang = 0.5f * angle_v3v3v3(bndv->nv.co, co1, bndv->next->nv.co);
+ float ang = 0.5f * angle_v3v3v3(bndv->nv.co, co1, bndv->next->nv.co);
+ float finalfrac;
if (ang > BEVEL_SMALL_ANG) {
/* finalfrac is the length along arms of isosceles triangle with top angle 2*ang
* such that the base of the triangle is 1.
@@ -5024,10 +4902,10 @@ static VMesh *square_out_adj_vmesh(BevelParams *bp, BevVert *bv)
ns2inv = 1.0f / (ns2 + finalfrac);
}
- p = centerline + clstride * i;
+ float *p = centerline + clstride * i;
copy_v3_v3(co1, p);
p += 3;
- for (j = 1; j <= ns2; j++) {
+ for (int j = 1; j <= ns2; j++) {
interp_v3_v3v3(p, co1, co2, j * ns2inv);
p += 3;
}
@@ -5036,14 +4914,14 @@ static VMesh *square_out_adj_vmesh(BevelParams *bp, BevVert *bv)
/* Coords of edges and mid or near-mid line. */
bndv = vm->boundstart;
- for (i = 0; i < n_bndv; i++) {
+ for (int i = 0; i < n_bndv; i++) {
copy_v3_v3(co1, bndv->nv.co);
copy_v3_v3(co2, centerline + clstride * (i == 0 ? n_bndv - 1 : i - 1));
- for (j = 0; j < ns2 + odd; j++) {
+ for (int j = 0; j < ns2 + odd; j++) {
interp_v3_v3v3(mesh_vert(vm, i, j, 0)->co, co1, co2, j * ns2inv);
}
copy_v3_v3(co2, centerline + clstride * i);
- for (k = 1; k <= ns2; k++) {
+ for (int k = 1; k <= ns2; k++) {
interp_v3_v3v3(mesh_vert(vm, i, 0, k)->co, co1, co2, k * ns2inv);
}
bndv = bndv->next;
@@ -5055,16 +4933,17 @@ static VMesh *square_out_adj_vmesh(BevelParams *bp, BevVert *bv)
/* Fill in interior points by interpolation from edges to center-lines. */
bndv = vm->boundstart;
- for (i = 0; i < n_bndv; i++) {
- im1 = (i == 0) ? n_bndv - 1 : i - 1;
- for (j = 1; j < ns2 + odd; j++) {
- for (k = 1; k <= ns2; k++) {
- ikind = isect_line_line_v3(mesh_vert(vm, i, 0, k)->co,
- centerline + clstride * im1 + 3 * k,
- mesh_vert(vm, i, j, 0)->co,
- centerline + clstride * i + 3 * j,
- meet1,
- meet2);
+ for (int i = 0; i < n_bndv; i++) {
+ int im1 = (i == 0) ? n_bndv - 1 : i - 1;
+ for (int j = 1; j < ns2 + odd; j++) {
+ for (int k = 1; k <= ns2; k++) {
+ float meet1[3], meet2[3];
+ int ikind = isect_line_line_v3(mesh_vert(vm, i, 0, k)->co,
+ centerline + clstride * im1 + 3 * k,
+ mesh_vert(vm, i, j, 0)->co,
+ centerline + clstride * i + 3 * j,
+ meet1,
+ meet2);
if (ikind == 0) {
/* How can this happen? fall back on interpolation in one direction if it does. */
interp_v3_v3v3(mesh_vert(vm, i, j, k)->co,
@@ -5097,22 +4976,15 @@ static VMesh *square_out_adj_vmesh(BevelParams *bp, BevVert *bv)
*/
static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv, BoundVert *vpipe)
{
- int n_bndv, ns, ns2, odd, i, j, k, ring;
- VMesh *vm1, *vm;
- BoundVert *bndv;
- BMVert *bmv1, *bmv2, *bmv3, *bmv4;
- BMFace *f, *f2, *r_f, *fc;
- BMFace *fchoices[2];
- BMEdge *bme, *bme1, *bme2, *bme3;
- EdgeHalf *e;
int mat_nr = bp->mat_nr;
- n_bndv = bv->vmesh->count;
- ns = bv->vmesh->seg;
- ns2 = ns / 2;
- odd = ns % 2;
+ int n_bndv = bv->vmesh->count;
+ int ns = bv->vmesh->seg;
+ int ns2 = ns / 2;
+ int odd = ns % 2;
BLI_assert(n_bndv >= 3 && ns > 1);
+ VMesh *vm1;
if (bp->pro_super_r == PRO_SQUARE_R && bv->selcount >= 3 && !odd &&
bp->profile_type != BEVEL_PROFILE_CUSTOM) {
vm1 = square_out_adj_vmesh(bp, bv);
@@ -5134,10 +5006,10 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv, BoundVert
}
/* Copy final vmesh into bv->vmesh, make BMVerts and BMFaces. */
- vm = bv->vmesh;
- for (i = 0; i < n_bndv; i++) {
- for (j = 0; j <= ns2; j++) {
- for (k = 0; k <= ns; k++) {
+ VMesh *vm = bv->vmesh;
+ for (int i = 0; i < n_bndv; i++) {
+ for (int j = 0; j <= ns2; j++) {
+ for (int k = 0; k <= ns; k++) {
if (j == 0 && (k == 0 || k == ns)) {
continue; /* Boundary corners already made. */
}
@@ -5151,26 +5023,16 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv, BoundVert
}
vmesh_copy_equiv_verts(vm);
/* Make the polygons. */
- bndv = vm->boundstart;
+ BoundVert *bndv = vm->boundstart;
do {
- i = bndv->index;
- f = boundvert_rep_face(bndv, NULL);
- f2 = boundvert_rep_face(bndv->next, NULL);
- fchoices[0] = f;
- fchoices[1] = f2;
- if (odd) {
- fc = choose_rep_face(bp, fchoices, 2);
- }
- else {
- fc = NULL;
- }
- if (bp->affect_type == BEVEL_AFFECT_VERTICES) {
- e = bndv->efirst;
- }
- else {
- e = bndv->ebev;
- }
- bme = e ? e->e : NULL;
+ int i = bndv->index;
+ BMFace *f = boundvert_rep_face(bndv, NULL);
+ BMFace *f2 = boundvert_rep_face(bndv->next, NULL);
+ BMFace *fchoices[2] = {f, f2};
+ BMFace *fc = odd ? choose_rep_face(bp, fchoices, 2) : NULL;
+
+ EdgeHalf *e = (bp->affect_type == BEVEL_AFFECT_VERTICES) ? bndv->efirst : bndv->ebev;
+ BMEdge *bme = e ? e->e : NULL;
/* For odd ns, make polys with lower left corner at (i,j,k) for
* j in [0, ns2-1], k in [0, ns2]. And then the center ngon.
* For even ns,
@@ -5178,13 +5040,14 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv, BoundVert
*
* Recall: j is ring index, k is segment index.
*/
- for (j = 0; j < ns2; j++) {
- for (k = 0; k < ns2 + odd; k++) {
- bmv1 = mesh_vert(vm, i, j, k)->v;
- bmv2 = mesh_vert(vm, i, j, k + 1)->v;
- bmv3 = mesh_vert(vm, i, j + 1, k + 1)->v;
- bmv4 = mesh_vert(vm, i, j + 1, k)->v;
+ for (int j = 0; j < ns2; j++) {
+ for (int k = 0; k < ns2 + odd; k++) {
+ BMVert *bmv1 = mesh_vert(vm, i, j, k)->v;
+ BMVert *bmv2 = mesh_vert(vm, i, j, k + 1)->v;
+ BMVert *bmv3 = mesh_vert(vm, i, j + 1, k + 1)->v;
+ BMVert *bmv4 = mesh_vert(vm, i, j + 1, k)->v;
BLI_assert(bmv1 && bmv2 && bmv3 && bmv4);
+ BMFace *r_f;
if (bp->affect_type == BEVEL_AFFECT_VERTICES) {
if (j < k) {
if (k == ns2 && j == ns2 - 1) {
@@ -5240,12 +5103,12 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv, BoundVert
}
}
else {
- bme1 = k == ns2 - 1 ? bme : NULL;
- bme3 = NULL;
+ BMEdge *bme1 = k == ns2 - 1 ? bme : NULL;
+ BMEdge *bme3 = NULL;
if (j == ns2 - 1 && bndv->prev->ebev) {
bme3 = bndv->prev->ebev->e;
}
- bme2 = bme1 != NULL ? bme1 : bme3;
+ BMEdge *bme2 = bme1 != NULL ? bme1 : bme3;
r_f = bev_create_quad_ex(
bm, bmv1, bmv2, bmv3, bmv4, f, f, f, f, NULL, bme1, bme2, bme3, f, mat_nr);
}
@@ -5259,9 +5122,9 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv, BoundVert
if (!odd) {
bndv = vm->boundstart;
do {
- i = bndv->index;
+ int i = bndv->index;
if (!bndv->any_seam) {
- for (ring = 1; ring < ns2; ring++) {
+ for (int ring = 1; ring < ns2; ring++) {
BMVert *v_uv = mesh_vert(vm, i, ring, ns2)->v;
if (v_uv) {
bev_merge_uvs(bm, v_uv);
@@ -5269,9 +5132,9 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv, BoundVert
}
}
} while ((bndv = bndv->next) != vm->boundstart);
- bmv1 = mesh_vert(vm, 0, ns2, ns2)->v;
+ BMVert *bmv = mesh_vert(vm, 0, ns2, ns2)->v;
if (bp->affect_type == BEVEL_AFFECT_VERTICES || count_bound_vert_seams(bv) <= 1) {
- bev_merge_uvs(bm, bmv1);
+ bev_merge_uvs(bm, bmv);
}
}
@@ -5297,33 +5160,27 @@ static void bevel_build_cutoff(BevelParams *bp, BMesh *bm, BevVert *bv)
#ifdef DEBUG_CUSTOM_PROFILE_CUTOFF
printf("BEVEL BUILD CUTOFF\n");
# define F3(v) (v)[0], (v)[1], (v)[2]
- int j;
#endif
- int i;
int n_bndv = bv->vmesh->count;
- BoundVert *bndv;
- float length;
- float down_direction[3], new_vert[3];
- bool build_center_face;
- /* BMFace *repface; */
- BMVert **face_bmverts = NULL;
- BMEdge **bmedges = NULL;
- BMFace **bmfaces = NULL;
/* Find the locations for the corner vertices at the bottom of the cutoff faces. */
- bndv = bv->vmesh->boundstart;
+ BoundVert *bndv = bv->vmesh->boundstart;
do {
- i = bndv->index;
+ int i = bndv->index;
/* Find the "down" direction for this side of the cutoff face. */
/* Find the direction along the intersection of the two adjacent profile normals. */
+ float down_direction[3];
cross_v3_v3v3(down_direction, bndv->profile.plane_no, bndv->prev->profile.plane_no);
if (dot_v3v3(down_direction, bv->v->no) > 0.0f) {
negate_v3(down_direction);
}
/* Move down from the boundvert by average profile height from the two adjacent profiles. */
- length = (bndv->profile.height / sqrtf(2.0f) + bndv->prev->profile.height / sqrtf(2.0f)) / 2;
+ float length = (bndv->profile.height / sqrtf(2.0f) +
+ bndv->prev->profile.height / sqrtf(2.0f)) /
+ 2;
+ float new_vert[3];
madd_v3_v3v3fl(new_vert, bndv->nv.co, down_direction, length);
/* Use this location for this profile's first corner vert and the last profile's second. */
@@ -5334,13 +5191,13 @@ static void bevel_build_cutoff(BevelParams *bp, BMesh *bm, BevVert *bv)
#ifdef DEBUG_CUSTOM_PROFILE_CUTOFF
printf("Corner vertices:\n");
- for (j = 0; j < n_bndv; j++) {
+ for (int j = 0; j < n_bndv; j++) {
printf(" (%.3f, %.3f, %.3f)\n", F3(mesh_vert(bv->vmesh, j, 1, 0)->co));
}
#endif
/* Disable the center face if the corner vertices share the same location. */
- build_center_face = true;
+ bool build_center_face = true;
if (n_bndv == 3) { /* Vertices only collapse with a 3-way VMesh. */
build_center_face &= len_squared_v3v3(mesh_vert(bv->vmesh, 0, 1, 0)->co,
mesh_vert(bv->vmesh, 1, 1, 0)->co) > BEVEL_EPSILON;
@@ -5356,7 +5213,7 @@ static void bevel_build_cutoff(BevelParams *bp, BMesh *bm, BevVert *bv)
/* Create the corner vertex BMVerts. */
if (build_center_face) {
do {
- i = bndv->index;
+ int i = bndv->index;
create_mesh_bmvert(bm, bv->vmesh, i, 1, 0, bv->v);
/* The second corner vertex for the previous profile shares this BMVert. */
mesh_vert(bv->vmesh, bndv->prev->index, 1, 1)->v = mesh_vert(bv->vmesh, i, 1, 0)->v;
@@ -5366,7 +5223,7 @@ static void bevel_build_cutoff(BevelParams *bp, BMesh *bm, BevVert *bv)
else {
/* Use the same BMVert for all of the corner vertices. */
create_mesh_bmvert(bm, bv->vmesh, 0, 1, 0, bv->v);
- for (i = 1; i < n_bndv; i++) {
+ for (int i = 1; i < n_bndv; i++) {
mesh_vert(bv->vmesh, i, 1, 0)->v = mesh_vert(bv->vmesh, 0, 1, 0)->v;
}
}
@@ -5377,11 +5234,13 @@ static void bevel_build_cutoff(BevelParams *bp, BMesh *bm, BevVert *bv)
#ifdef DEBUG_CUSTOM_PROFILE_CUTOFF
printf("Building profile cutoff faces.\n");
#endif
- face_bmverts = BLI_memarena_alloc(
- bp->mem_arena, ((size_t)max_ii(bp->seg + 2 + build_center_face, n_bndv) * sizeof(BMVert *)));
+ BMVert **face_bmverts = BLI_memarena_alloc(
+ bp->mem_arena, sizeof(BMVert *) * max_ii(bp->seg + 2 + build_center_face, n_bndv));
bndv = bv->vmesh->boundstart;
do {
- i = bndv->index;
+ int i = bndv->index;
+ BMEdge **bmedges = NULL;
+ BMFace **bmfaces = NULL;
BLI_array_staticdeclare(bmedges, BM_DEFAULT_NGON_STACK_SIZE);
BLI_array_staticdeclare(bmfaces, BM_DEFAULT_NGON_STACK_SIZE);
@@ -5429,11 +5288,13 @@ static void bevel_build_cutoff(BevelParams *bp, BMesh *bm, BevVert *bv)
/* Create the bottom face if it should be built, reusing previous face_bmverts allocation. */
if (build_center_face) {
+ BMEdge **bmedges = NULL;
+ BMFace **bmfaces = NULL;
BLI_array_staticdeclare(bmedges, BM_DEFAULT_NGON_STACK_SIZE);
BLI_array_staticdeclare(bmfaces, BM_DEFAULT_NGON_STACK_SIZE);
/* Add all of the corner vertices to this face. */
- for (i = 0; i < n_bndv; i++) {
+ for (int i = 0; i < n_bndv; i++) {
/* Add verts from each cutoff face. */
face_bmverts[i] = mesh_vert(bv->vmesh, i, 1, 0)->v;
}
@@ -5447,11 +5308,7 @@ static void bevel_build_cutoff(BevelParams *bp, BMesh *bm, BevVert *bv)
static BMFace *bevel_build_poly(BevelParams *bp, BMesh *bm, BevVert *bv)
{
- BMFace *f, *repface;
- int n, k;
VMesh *vm = bv->vmesh;
- BoundVert *bndv;
- BMEdge *repface_e1, *repface_e2, *frep_e;
BMVert **bmverts = NULL;
BMEdge **bmedges = NULL;
BMFace **bmfaces = NULL;
@@ -5459,6 +5316,8 @@ static BMFace *bevel_build_poly(BevelParams *bp, BMesh *bm, BevVert *bv)
BLI_array_staticdeclare(bmedges, BM_DEFAULT_NGON_STACK_SIZE);
BLI_array_staticdeclare(bmfaces, BM_DEFAULT_NGON_STACK_SIZE);
+ BMFace *repface;
+ BMEdge *repface_e1, *repface_e2;
if (bv->any_seam) {
repface = frep_for_center_poly(bp, bv);
get_incident_edges(repface, bv->v, &repface_e1, &repface_e2);
@@ -5467,15 +5326,15 @@ static BMFace *bevel_build_poly(BevelParams *bp, BMesh *bm, BevVert *bv)
repface = NULL;
repface_e1 = repface_e2 = NULL;
}
- bndv = vm->boundstart;
- n = 0;
+ BoundVert *bndv = vm->boundstart;
+ int n = 0;
do {
/* Accumulate vertices for vertex ngon. */
/* Also accumulate faces in which uv interpolation is to happen for each. */
BLI_array_append(bmverts, bndv->nv.v);
if (repface) {
BLI_array_append(bmfaces, repface);
- frep_e = find_closer_edge(bndv->nv.v->co, repface_e1, repface_e2);
+ BMEdge *frep_e = find_closer_edge(bndv->nv.v->co, repface_e1, repface_e2);
BLI_array_append(bmedges, n > 0 ? frep_e : NULL);
}
else {
@@ -5484,11 +5343,11 @@ static BMFace *bevel_build_poly(BevelParams *bp, BMesh *bm, BevVert *bv)
}
n++;
if (bndv->ebev && bndv->ebev->seg > 1) {
- for (k = 1; k < bndv->ebev->seg; k++) {
+ for (int k = 1; k < bndv->ebev->seg; k++) {
BLI_array_append(bmverts, mesh_vert(vm, bndv->index, 0, k)->v);
if (repface) {
BLI_array_append(bmfaces, repface);
- frep_e = find_closer_edge(
+ BMEdge *frep_e = find_closer_edge(
mesh_vert(vm, bndv->index, 0, k)->v->co, repface_e1, repface_e2);
BLI_array_append(bmedges, k < bndv->ebev->seg / 2 ? NULL : frep_e);
}
@@ -5500,6 +5359,8 @@ static BMFace *bevel_build_poly(BevelParams *bp, BMesh *bm, BevVert *bv)
}
}
} while ((bndv = bndv->next) != vm->boundstart);
+
+ BMFace *f;
if (n > 2) {
f = bev_create_ngon(bm, bmverts, n, bmfaces, repface, bmedges, bp->mat_nr, true);
record_face_kind(bp, f, F_VERT);
@@ -5515,53 +5376,54 @@ static BMFace *bevel_build_poly(BevelParams *bp, BMesh *bm, BevVert *bv)
static void bevel_build_trifan(BevelParams *bp, BMesh *bm, BevVert *bv)
{
- BMFace *f;
BLI_assert(next_bev(bv, NULL)->seg == 1 || bv->selcount == 1);
- f = bevel_build_poly(bp, bm, bv);
+ BMFace *f = bevel_build_poly(bp, bm, bv);
- if (f) {
- /* We have a polygon which we know starts at the previous vertex, make it into a fan. */
- BMLoop *l_fan = BM_FACE_FIRST_LOOP(f)->prev;
- BMVert *v_fan = l_fan->v;
-
- while (f->len > 3) {
- BMLoop *l_new;
- BMFace *f_new;
- BLI_assert(v_fan == l_fan->v);
- f_new = BM_face_split(bm, f, l_fan, l_fan->next->next, &l_new, NULL, false);
- flag_out_edge(bm, l_new->e);
-
- if (f_new->len > f->len) {
- f = f_new;
- if (l_new->v == v_fan) {
- l_fan = l_new;
- }
- else if (l_new->next->v == v_fan) {
- l_fan = l_new->next;
- }
- else if (l_new->prev->v == v_fan) {
- l_fan = l_new->prev;
- }
- else {
- BLI_assert(0);
- }
+ if (f == NULL) {
+ return;
+ }
+
+ /* We have a polygon which we know starts at the previous vertex, make it into a fan. */
+ BMLoop *l_fan = BM_FACE_FIRST_LOOP(f)->prev;
+ BMVert *v_fan = l_fan->v;
+
+ while (f->len > 3) {
+ BMLoop *l_new;
+ BMFace *f_new;
+ BLI_assert(v_fan == l_fan->v);
+ f_new = BM_face_split(bm, f, l_fan, l_fan->next->next, &l_new, NULL, false);
+ flag_out_edge(bm, l_new->e);
+
+ if (f_new->len > f->len) {
+ f = f_new;
+ if (l_new->v == v_fan) {
+ l_fan = l_new;
+ }
+ else if (l_new->next->v == v_fan) {
+ l_fan = l_new->next;
+ }
+ else if (l_new->prev->v == v_fan) {
+ l_fan = l_new->prev;
}
else {
- if (l_fan->v == v_fan) { /* l_fan = l_fan. */
- }
- else if (l_fan->next->v == v_fan) {
- l_fan = l_fan->next;
- }
- else if (l_fan->prev->v == v_fan) {
- l_fan = l_fan->prev;
- }
- else {
- BLI_assert(0);
- }
+ BLI_assert(0);
}
- record_face_kind(bp, f_new, F_VERT);
}
+ else {
+ if (l_fan->v == v_fan) { /* l_fan = l_fan. */
+ }
+ else if (l_fan->next->v == v_fan) {
+ l_fan = l_fan->next;
+ }
+ else if (l_fan->prev->v == v_fan) {
+ l_fan = l_fan->prev;
+ }
+ else {
+ BLI_assert(0);
+ }
+ }
+ record_face_kind(bp, f_new, F_VERT);
}
}
@@ -5573,23 +5435,17 @@ static void bevel_build_trifan(BevelParams *bp, BMesh *bm, BevVert *bv)
static void bevel_vert_two_edges(BevelParams *bp, BMesh *bm, BevVert *bv)
{
VMesh *vm = bv->vmesh;
- BMVert *v1, *v2;
- BMEdge *e_eg, *bme;
- Profile *pro;
- float co[3];
- BoundVert *bndv;
- int ns, k;
BLI_assert(vm->count == 2 && bp->affect_type == BEVEL_AFFECT_VERTICES);
- v1 = mesh_vert(vm, 0, 0, 0)->v;
- v2 = mesh_vert(vm, 1, 0, 0)->v;
+ BMVert *v1 = mesh_vert(vm, 0, 0, 0)->v;
+ BMVert *v2 = mesh_vert(vm, 1, 0, 0)->v;
- ns = vm->seg;
+ int ns = vm->seg;
if (ns > 1) {
/* Set up profile parameters. */
- bndv = vm->boundstart;
- pro = &bndv->profile;
+ BoundVert *bndv = vm->boundstart;
+ Profile *pro = &bndv->profile;
pro->super_r = bp->pro_super_r;
copy_v3_v3(pro->start, v1->co);
copy_v3_v3(pro->end, v2->co);
@@ -5599,25 +5455,26 @@ static void bevel_vert_two_edges(BevelParams *bp, BMesh *bm, BevVert *bv)
zero_v3(pro->plane_no);
zero_v3(pro->proj_dir);
- for (k = 1; k < ns; k++) {
+ for (int k = 1; k < ns; k++) {
+ float co[3];
get_profile_point(bp, pro, k, ns, co);
copy_v3_v3(mesh_vert(vm, 0, 0, k)->co, co);
create_mesh_bmvert(bm, vm, 0, 0, k, bv->v);
}
copy_v3_v3(mesh_vert(vm, 0, 0, ns)->co, v2->co);
- for (k = 1; k < ns; k++) {
+ for (int k = 1; k < ns; k++) {
copy_mesh_vert(vm, 1, 0, ns - k, 0, 0, k);
}
}
if (BM_vert_face_check(bv->v) == false) {
- e_eg = bv->edges[0].e;
+ BMEdge *e_eg = bv->edges[0].e;
BLI_assert(e_eg != NULL);
- for (k = 0; k < ns; k++) {
+ for (int k = 0; k < ns; k++) {
v1 = mesh_vert(vm, 0, 0, k)->v;
v2 = mesh_vert(vm, 0, 0, k + 1)->v;
BLI_assert(v1 != NULL && v2 != NULL);
- bme = BM_edge_create(bm, v1, v2, e_eg, BM_CREATE_NO_DOUBLE);
+ BMEdge *bme = BM_edge_create(bm, v1, v2, e_eg, BM_CREATE_NO_DOUBLE);
if (bme) {
flag_out_edge(bm, bme);
}
@@ -5630,25 +5487,24 @@ static void bevel_vert_two_edges(BevelParams *bp, BMesh *bm, BevVert *bv)
static void build_vmesh(BevelParams *bp, BMesh *bm, BevVert *bv)
{
VMesh *vm = bv->vmesh;
- BoundVert *bndv, *weld1, *weld2, *vpipe;
- int n, ns, ns2, i, k, weld;
- float *v_weld1, *v_weld2, co[3];
+ float co[3];
- n = vm->count;
- ns = vm->seg;
- ns2 = ns / 2;
+ int n = vm->count;
+ int ns = vm->seg;
+ int ns2 = ns / 2;
vm->mesh = (NewVert *)BLI_memarena_alloc(bp->mem_arena,
- (size_t)(n * (ns2 + 1) * (ns + 1)) * sizeof(NewVert));
+ sizeof(NewVert) * n * (ns2 + 1) * (ns + 1));
/* Special case: just two beveled edges welded together. */
- weld = (bv->selcount == 2) && (vm->count == 2);
- weld1 = weld2 = NULL; /* Will hold two BoundVerts involved in weld. */
+ const bool weld = (bv->selcount == 2) && (vm->count == 2);
+ BoundVert *weld1 = NULL; /* Will hold two BoundVerts involved in weld. */
+ BoundVert *weld2 = NULL;
/* Make (i, 0, 0) mesh verts for all i boundverts. */
- bndv = vm->boundstart;
+ BoundVert *bndv = vm->boundstart;
do {
- i = bndv->index;
+ int i = bndv->index;
copy_v3_v3(mesh_vert(vm, i, 0, 0)->co, bndv->nv.co); /* Mesh NewVert to boundary NewVert. */
create_mesh_bmvert(bm, vm, i, 0, 0, bv->v); /* Create BMVert for that NewVert. */
bndv->nv.v = mesh_vert(vm, i, 0, 0)->v; /* Use the BMVert for the BoundVert's NewVert. */
@@ -5675,12 +5531,12 @@ static void build_vmesh(BevelParams *bp, BMesh *bm, BevVert *bv)
/* Copy other ends to (i, 0, ns) for all i, and fill in profiles for edges. */
bndv = vm->boundstart;
do {
- i = bndv->index;
+ int i = bndv->index;
/* bndv's last vert along the boundary arc is the first of the next BoundVert's arc. */
copy_mesh_vert(vm, i, 0, ns, bndv->next->index, 0, 0);
if (vm->mesh_kind != M_ADJ) {
- for (k = 1; k < ns; k++) {
+ for (int k = 1; k < ns; k++) {
if (bndv->ebev) {
get_profile_point(bp, &bndv->profile, k, ns, co);
copy_v3_v3(mesh_vert(vm, i, 0, k)->co, co);
@@ -5701,9 +5557,9 @@ static void build_vmesh(BevelParams *bp, BMesh *bm, BevVert *bv)
/* Build the profile for the weld case (just a connection between the two boundverts). */
if (weld) {
bv->vmesh->mesh_kind = M_NONE;
- for (k = 1; k < ns; k++) {
- v_weld1 = mesh_vert(bv->vmesh, weld1->index, 0, k)->co;
- v_weld2 = mesh_vert(bv->vmesh, weld2->index, 0, ns - k)->co;
+ for (int k = 1; k < ns; k++) {
+ float *v_weld1 = mesh_vert(bv->vmesh, weld1->index, 0, k)->co;
+ float *v_weld2 = mesh_vert(bv->vmesh, weld2->index, 0, ns - k)->co;
if (bp->profile_type == BEVEL_PROFILE_CUSTOM) {
/* Don't bother with special case profile check from below. */
mid_v3_v3v3(co, v_weld1, v_weld2);
@@ -5724,13 +5580,13 @@ static void build_vmesh(BevelParams *bp, BMesh *bm, BevVert *bv)
copy_v3_v3(mesh_vert(bv->vmesh, weld1->index, 0, k)->co, co);
create_mesh_bmvert(bm, bv->vmesh, weld1->index, 0, k, bv->v);
}
- for (k = 1; k < ns; k++) {
+ for (int k = 1; k < ns; k++) {
copy_mesh_vert(bv->vmesh, weld2->index, 0, ns - k, weld1->index, 0, k);
}
}
/* Make sure the pipe case ADJ mesh is used for both the "Grid Fill" (ADJ) and cutoff options. */
- vpipe = NULL;
+ BoundVert *vpipe = NULL;
if ((vm->count == 3 || vm->count == 4) && bp->seg > 1) {
/* Result is passed to bevel_build_rings to avoid overhead. */
vpipe = pipe_test(bv);
@@ -5786,44 +5642,43 @@ static float edge_face_angle(EdgeHalf *e)
*/
static int bevel_edge_order_extend(BMesh *bm, BevVert *bv, int i)
{
- BMEdge *bme, *bme2, *nextbme;
- BMLoop *l;
- BMIter iter;
- int j, tryj, bestj, nsucs, sucindex, k;
BMEdge **sucs = NULL;
BMEdge **save_path = NULL;
BLI_array_staticdeclare(sucs, 4); /* Likely very few faces attached to same edge. */
BLI_array_staticdeclare(save_path, BM_DEFAULT_NGON_STACK_SIZE);
- bme = bv->edges[i].e;
/* Fill sucs with all unmarked edges of bmesh. */
+ BMEdge *bme = bv->edges[i].e;
+ BMIter iter;
+ BMLoop *l;
BM_ITER_ELEM (l, &iter, bme, BM_LOOPS_OF_EDGE) {
- bme2 = (l->v == bv->v) ? l->prev->e : l->next->e;
+ BMEdge *bme2 = (l->v == bv->v) ? l->prev->e : l->next->e;
if (!BM_BEVEL_EDGE_TAG_TEST(bme2)) {
BLI_array_append(sucs, bme2);
}
}
- nsucs = BLI_array_len(sucs);
+ int nsucs = BLI_array_len(sucs);
- bestj = j = i;
- for (sucindex = 0; sucindex < nsucs; sucindex++) {
- nextbme = sucs[sucindex];
+ int bestj = i;
+ int j = i;
+ for (int sucindex = 0; sucindex < nsucs; sucindex++) {
+ BMEdge *nextbme = sucs[sucindex];
BLI_assert(nextbme != NULL);
BLI_assert(!BM_BEVEL_EDGE_TAG_TEST(nextbme));
BLI_assert(j + 1 < bv->edgecount);
bv->edges[j + 1].e = nextbme;
BM_BEVEL_EDGE_TAG_ENABLE(nextbme);
- tryj = bevel_edge_order_extend(bm, bv, j + 1);
+ int tryj = bevel_edge_order_extend(bm, bv, j + 1);
if (tryj > bestj ||
(tryj == bestj && edges_face_connected_at_vert(bv->edges[tryj].e, bv->edges[0].e))) {
bestj = tryj;
BLI_array_clear(save_path);
- for (k = j + 1; k <= bestj; k++) {
+ for (int k = j + 1; k <= bestj; k++) {
BLI_array_append(save_path, bv->edges[k].e);
}
}
/* Now reset to path only-going-to-j state. */
- for (k = j + 1; k <= tryj; k++) {
+ for (int k = j + 1; k <= tryj; k++) {
BM_BEVEL_EDGE_TAG_DISABLE(bv->edges[k].e);
bv->edges[k].e = NULL;
}
@@ -5832,7 +5687,7 @@ static int bevel_edge_order_extend(BMesh *bm, BevVert *bv, int i)
if (bestj > j) {
/* Save_path should have from j + 1 to bestj inclusive.
* Edges to add to edges[] before returning. */
- for (k = j + 1; k <= bestj; k++) {
+ for (int k = j + 1; k <= bestj; k++) {
BLI_assert(save_path[k - (j + 1)] != NULL);
bv->edges[k].e = save_path[k - (j + 1)];
BM_BEVEL_EDGE_TAG_ENABLE(bv->edges[k].e);
@@ -5858,17 +5713,14 @@ static int bevel_edge_order_extend(BMesh *bm, BevVert *bv, int i)
* so for now will continue to use the legacy code. */
static bool fast_bevel_edge_order(BevVert *bv)
{
- int j, k, nsucs;
- BMEdge *bme, *bme2, *bmenext;
- BMIter iter;
- BMLoop *l;
-
- for (j = 1; j < bv->edgecount; j++) {
- bme = bv->edges[j - 1].e;
- bmenext = NULL;
- nsucs = 0;
+ for (int j = 1; j < bv->edgecount; j++) {
+ BMEdge *bme = bv->edges[j - 1].e;
+ BMEdge *bmenext = NULL;
+ int nsucs = 0;
+ BMIter iter;
+ BMLoop *l;
BM_ITER_ELEM (l, &iter, bme, BM_LOOPS_OF_EDGE) {
- bme2 = (l->v == bv->v) ? l->prev->e : l->next->e;
+ BMEdge *bme2 = (l->v == bv->v) ? l->prev->e : l->next->e;
if (!BM_BEVEL_EDGE_TAG_TEST(bme2)) {
nsucs++;
if (bmenext == NULL) {
@@ -5878,7 +5730,7 @@ static bool fast_bevel_edge_order(BevVert *bv)
}
if (nsucs == 0 || (nsucs == 2 && j != 1) || nsucs > 2 ||
(j == bv->edgecount - 1 && !edges_face_connected_at_vert(bmenext, bv->edges[0].e))) {
- for (k = 1; k < j; k++) {
+ for (int k = 1; k < j; k++) {
BM_BEVEL_EDGE_TAG_DISABLE(bv->edges[k].e);
bv->edges[k].e = NULL;
}
@@ -5892,29 +5744,29 @@ static bool fast_bevel_edge_order(BevVert *bv)
#else
static bool fast_bevel_edge_order(BevVert *bv)
{
- BMEdge *bme, *bme2, *first_suc;
- BMIter iter, iter2;
- BMFace *f;
- EdgeHalf *e;
- int i, k, ntot, num_shared_face;
-
- ntot = bv->edgecount;
+ int ntot = bv->edgecount;
/* Add edges to bv->edges in order that keeps adjacent edges sharing
* a unique face, if possible. */
- e = &bv->edges[0];
- bme = e->e;
+ EdgeHalf *e = &bv->edges[0];
+ BMEdge *bme = e->e;
if (!bme->l) {
return false;
}
- for (i = 1; i < ntot; i++) {
+
+ for (int i = 1; i < ntot; i++) {
/* Find an unflagged edge bme2 that shares a face f with previous bme. */
- num_shared_face = 0;
- first_suc = NULL; /* Keep track of first successor to match legacy behavior. */
+ int num_shared_face = 0;
+ BMEdge *first_suc = NULL; /* Keep track of first successor to match legacy behavior. */
+ BMIter iter;
+ BMEdge *bme2;
BM_ITER_ELEM (bme2, &iter, bv->v, BM_EDGES_OF_VERT) {
if (BM_BEVEL_EDGE_TAG_TEST(bme2)) {
continue;
}
+
+ BMIter iter2;
+ BMFace *f;
BM_ITER_ELEM (f, &iter2, bme2, BM_FACES_OF_EDGE) {
if (BM_face_edge_share_loop(f, bme)) {
num_shared_face++;
@@ -5933,7 +5785,7 @@ static bool fast_bevel_edge_order(BevVert *bv)
BM_BEVEL_EDGE_TAG_ENABLE(bme);
}
else {
- for (k = 1; k < i; k++) {
+ for (int k = 1; k < i; k++) {
BM_BEVEL_EDGE_TAG_DISABLE(bv->edges[k].e);
bv->edges[k].e = NULL;
}
@@ -5949,17 +5801,8 @@ static bool fast_bevel_edge_order(BevVert *bv)
* first_bme is a good edge to start with. */
static void find_bevel_edge_order(BMesh *bm, BevVert *bv, BMEdge *first_bme)
{
- BMEdge *bme, *bme2;
- BMIter iter;
- BMFace *f, *bestf;
- EdgeHalf *e;
- EdgeHalf *e2;
- BMLoop *l;
- int i, ntot;
-
- ntot = bv->edgecount;
- i = 0;
- for (;;) {
+ int ntot = bv->edgecount;
+ for (int i = 0;;) {
BLI_assert(first_bme != NULL);
bv->edges[i].e = first_bme;
BM_BEVEL_EDGE_TAG_ENABLE(first_bme);
@@ -5973,6 +5816,8 @@ static void find_bevel_edge_order(BMesh *bm, BevVert *bv, BMEdge *first_bme)
}
/* Not done yet: find a new first_bme. */
first_bme = NULL;
+ BMIter iter;
+ BMEdge *bme;
BM_ITER_ELEM (bme, &iter, bv->v, BM_EDGES_OF_VERT) {
if (BM_BEVEL_EDGE_TAG_TEST(bme)) {
continue;
@@ -5987,11 +5832,11 @@ static void find_bevel_edge_order(BMesh *bm, BevVert *bv, BMEdge *first_bme)
}
}
/* Now fill in the faces. */
- for (i = 0; i < ntot; i++) {
- e = &bv->edges[i];
- e2 = (i == bv->edgecount - 1) ? &bv->edges[0] : &bv->edges[i + 1];
- bme = e->e;
- bme2 = e2->e;
+ for (int i = 0; i < ntot; i++) {
+ EdgeHalf *e = &bv->edges[i];
+ EdgeHalf *e2 = (i == bv->edgecount - 1) ? &bv->edges[0] : &bv->edges[i + 1];
+ BMEdge *bme = e->e;
+ BMEdge *bme2 = e2->e;
BLI_assert(bme != NULL);
if (e->fnext != NULL || e2->fprev != NULL) {
continue;
@@ -5999,9 +5844,11 @@ static void find_bevel_edge_order(BMesh *bm, BevVert *bv, BMEdge *first_bme)
/* Which faces have successive loops that are for bme and bme2?
* There could be more than one. E.g., in manifold ntot==2 case.
* Prefer one that has loop in same direction as e. */
- bestf = NULL;
+ BMFace *bestf = NULL;
+ BMIter iter;
+ BMLoop *l;
BM_ITER_ELEM (l, &iter, bme, BM_LOOPS_OF_EDGE) {
- f = l->f;
+ BMFace *f = l->f;
if ((l->prev->e == bme2 || l->next->e == bme2)) {
if (!bestf || l->v == bv->v) {
bestf = f;
@@ -6017,19 +5864,6 @@ static void find_bevel_edge_order(BMesh *bm, BevVert *bv, BMEdge *first_bme)
/* Construction around the vertex. */
static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
{
- BMEdge *bme;
- BevVert *bv;
- BMEdge *first_bme;
- BMVert *v1, *v2;
- BMIter iter;
- EdgeHalf *e;
- float weight, z;
- float vert_axis[3] = {0, 0, 0};
- int i, ccw_test_sum;
- int nsel = 0;
- int tot_edges = 0;
- int tot_wire = 0;
-
/* Gather input selected edges.
* Only bevel selected edges that have exactly two incident faces.
* Want edges to be ordered so that they share faces.
@@ -6038,7 +5872,12 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
* Want to ignore wire edges completely for edge beveling.
* TODO: make following work when more than one gap. */
- first_bme = NULL;
+ int nsel = 0;
+ int tot_edges = 0;
+ int tot_wire = 0;
+ BMEdge *first_bme = NULL;
+ BMIter iter;
+ BMEdge *bme;
BM_ITER_ELEM (bme, &iter, v, BM_EDGES_OF_VERT) {
int face_count = BM_edge_face_count(bme);
BM_BEVEL_EDGE_TAG_DISABLE(bme);
@@ -6076,15 +5915,15 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
return NULL;
}
- bv = (BevVert *)BLI_memarena_alloc(bp->mem_arena, (sizeof(BevVert)));
+ BevVert *bv = (BevVert *)BLI_memarena_alloc(bp->mem_arena, sizeof(BevVert));
bv->v = v;
bv->edgecount = tot_edges;
bv->selcount = nsel;
bv->wirecount = tot_wire;
bv->offset = bp->offset;
- bv->edges = (EdgeHalf *)BLI_memarena_alloc(bp->mem_arena, tot_edges * sizeof(EdgeHalf));
+ bv->edges = (EdgeHalf *)BLI_memarena_alloc(bp->mem_arena, sizeof(EdgeHalf) * tot_edges);
if (tot_wire) {
- bv->wire_edges = (BMEdge **)BLI_memarena_alloc(bp->mem_arena, tot_wire * sizeof(BMEdge *));
+ bv->wire_edges = (BMEdge **)BLI_memarena_alloc(bp->mem_arena, sizeof(BMEdge *) * tot_wire);
}
else {
bv->wire_edges = NULL;
@@ -6097,8 +5936,8 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
find_bevel_edge_order(bm, bv, first_bme);
/* Fill in other attributes of EdgeHalfs. */
- for (i = 0; i < tot_edges; i++) {
- e = &bv->edges[i];
+ for (int i = 0; i < tot_edges; i++) {
+ EdgeHalf *e = &bv->edges[i];
bme = e->e;
if (BM_elem_flag_test(bme, BM_ELEM_TAG) && bp->affect_type != BEVEL_AFFECT_VERTICES) {
e->is_bev = true;
@@ -6121,24 +5960,26 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
/* If edge array doesn't go CCW around vertex from average normal side,
* reverse the array, being careful to reverse face pointers too. */
if (tot_edges > 1) {
- ccw_test_sum = 0;
- for (i = 0; i < tot_edges; i++) {
+ int ccw_test_sum = 0;
+ for (int i = 0; i < tot_edges; i++) {
ccw_test_sum += bev_ccw_test(
bv->edges[i].e, bv->edges[(i + 1) % tot_edges].e, bv->edges[i].fnext);
}
if (ccw_test_sum < 0) {
- for (i = 0; i <= (tot_edges / 2) - 1; i++) {
+ for (int i = 0; i <= (tot_edges / 2) - 1; i++) {
SWAP(EdgeHalf, bv->edges[i], bv->edges[tot_edges - i - 1]);
SWAP(BMFace *, bv->edges[i].fprev, bv->edges[i].fnext);
SWAP(BMFace *, bv->edges[tot_edges - i - 1].fprev, bv->edges[tot_edges - i - 1].fnext);
}
if (tot_edges % 2 == 1) {
- i = tot_edges / 2;
+ int i = tot_edges / 2;
SWAP(BMFace *, bv->edges[i].fprev, bv->edges[i].fnext);
}
}
}
+ float weight;
+ float vert_axis[3] = {0, 0, 0};
if (bp->affect_type == BEVEL_AFFECT_VERTICES) {
/* Modify the offset by the vertex group or bevel weight if they are specified. */
if (bp->dvert != NULL && bp->vertex_group != -1) {
@@ -6152,8 +5993,9 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
/* Find center axis. Note: Don't use vert normal, can give unwanted results. */
if (ELEM(bp->offset_type, BEVEL_AMT_WIDTH, BEVEL_AMT_DEPTH)) {
float edge_dir[3];
- for (i = 0, e = bv->edges; i < tot_edges; i++, e++) {
- v2 = BM_edge_other_vert(e->e, bv->v);
+ EdgeHalf *e = bv->edges;
+ for (int i = 0; i < tot_edges; i++, e++) {
+ BMVert *v2 = BM_edge_other_vert(e->e, bv->v);
sub_v3_v3v3(edge_dir, bv->v->co, v2->co);
normalize_v3(edge_dir);
add_v3_v3v3(vert_axis, vert_axis, edge_dir);
@@ -6162,7 +6004,8 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
}
/* Set offsets for each beveled edge. */
- for (i = 0, e = bv->edges; i < tot_edges; i++, e++) {
+ EdgeHalf *e = bv->edges;
+ for (int i = 0; i < tot_edges; i++, e++) {
e->next = &bv->edges[(i + 1) % tot_edges];
e->prev = &bv->edges[(i + tot_edges - 1) % tot_edges];
@@ -6172,11 +6015,12 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
* Except for percent method, offset will be same on each side. */
switch (bp->offset_type) {
- case BEVEL_AMT_OFFSET:
+ case BEVEL_AMT_OFFSET: {
e->offset_l_spec = bp->offset;
break;
- case BEVEL_AMT_WIDTH:
- z = fabsf(2.0f * sinf(edge_face_angle(e) / 2.0f));
+ }
+ case BEVEL_AMT_WIDTH: {
+ float z = fabsf(2.0f * sinf(edge_face_angle(e) / 2.0f));
if (z < BEVEL_EPSILON) {
e->offset_l_spec = 0.01f * bp->offset; /* Undefined behavior, so tiny bevel. */
}
@@ -6184,8 +6028,9 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
e->offset_l_spec = bp->offset / z;
}
break;
- case BEVEL_AMT_DEPTH:
- z = fabsf(cosf(edge_face_angle(e) / 2.0f));
+ }
+ case BEVEL_AMT_DEPTH: {
+ float z = fabsf(cosf(edge_face_angle(e) / 2.0f));
if (z < BEVEL_EPSILON) {
e->offset_l_spec = 0.01f * bp->offset; /* Undefined behavior, so tiny bevel. */
}
@@ -6193,32 +6038,36 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
e->offset_l_spec = bp->offset / z;
}
break;
- case BEVEL_AMT_PERCENT:
+ }
+ case BEVEL_AMT_PERCENT: {
/* Offset needs to meet adjacent edges at percentage of their lengths. */
- v1 = BM_edge_other_vert(e->prev->e, v);
- v2 = BM_edge_other_vert(e->e, v);
- z = sinf(angle_v3v3v3(v1->co, v->co, v2->co));
+ BMVert *v1 = BM_edge_other_vert(e->prev->e, v);
+ BMVert *v2 = BM_edge_other_vert(e->e, v);
+ float z = sinf(angle_v3v3v3(v1->co, v->co, v2->co));
e->offset_l_spec = BM_edge_calc_length(e->prev->e) * bp->offset * z / 100.0f;
v1 = BM_edge_other_vert(e->e, v);
v2 = BM_edge_other_vert(e->next->e, v);
z = sinf(angle_v3v3v3(v1->co, v->co, v2->co));
e->offset_r_spec = BM_edge_calc_length(e->next->e) * bp->offset * z / 100.0f;
break;
- case BEVEL_AMT_ABSOLUTE:
+ }
+ case BEVEL_AMT_ABSOLUTE: {
/* Like Percent, but the amount gives the absolute distance along adjacent edges. */
- v1 = BM_edge_other_vert(e->prev->e, v);
- v2 = BM_edge_other_vert(e->e, v);
- z = sinf(angle_v3v3v3(v1->co, v->co, v2->co));
+ BMVert *v1 = BM_edge_other_vert(e->prev->e, v);
+ BMVert *v2 = BM_edge_other_vert(e->e, v);
+ float z = sinf(angle_v3v3v3(v1->co, v->co, v2->co));
e->offset_l_spec = bp->offset * z;
v1 = BM_edge_other_vert(e->e, v);
v2 = BM_edge_other_vert(e->next->e, v);
z = sinf(angle_v3v3v3(v1->co, v->co, v2->co));
e->offset_r_spec = bp->offset * z;
break;
- default:
+ }
+ default: {
BLI_assert(!"bad bevel offset kind");
e->offset_l_spec = bp->offset;
break;
+ }
}
if (bp->offset_type != BEVEL_AMT_PERCENT && bp->offset_type != BEVEL_AMT_ABSOLUTE) {
e->offset_r_spec = e->offset_l_spec;
@@ -6239,9 +6088,9 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
break;
}
case BEVEL_AMT_WIDTH: {
- v2 = BM_edge_other_vert(e->e, bv->v);
+ BMVert *v2 = BM_edge_other_vert(e->e, bv->v);
sub_v3_v3v3(edge_dir, bv->v->co, v2->co);
- z = fabsf(2.0f * sinf(angle_v3v3(vert_axis, edge_dir)));
+ float z = fabsf(2.0f * sinf(angle_v3v3(vert_axis, edge_dir)));
if (z < BEVEL_EPSILON) {
e->offset_l_spec = 0.01f * bp->offset; /* Undefined behavior, so tiny bevel. */
}
@@ -6251,9 +6100,9 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
break;
}
case BEVEL_AMT_DEPTH: {
- v2 = BM_edge_other_vert(e->e, bv->v);
+ BMVert *v2 = BM_edge_other_vert(e->e, bv->v);
sub_v3_v3v3(edge_dir, bv->v->co, v2->co);
- z = fabsf(cosf(angle_v3v3(vert_axis, edge_dir)));
+ float z = fabsf(cosf(angle_v3v3(vert_axis, edge_dir)));
if (z < BEVEL_EPSILON) {
e->offset_l_spec = 0.01f * bp->offset; /* Undefined behavior, so tiny bevel. */
}
@@ -6288,8 +6137,8 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
}
/* Collect wire edges if we found any earlier. */
- if (tot_wire) {
- i = 0;
+ if (tot_wire != 0) {
+ int i = 0;
BM_ITER_ELEM (bme, &iter, v, BM_EDGES_OF_VERT) {
if (BM_edge_is_wire(bme)) {
BLI_assert(i < bv->wirecount);
@@ -6305,18 +6154,7 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
/* Face f has at least one beveled vertex. Rebuild f. */
static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
{
- BMIter liter, eiter, fiter;
- BMLoop *l, *lprev;
- BevVert *bv;
- BoundVert *v, *vstart, *vend;
- EdgeHalf *e, *eprev;
- VMesh *vm;
- int i, k, n, kstart, kend;
bool do_rebuild = false;
- bool go_ccw, corner3special, keep, on_profile_start;
- BMVert *bmv;
- BMEdge *bme, *bme_new, *bme_prev;
- BMFace *f_new, *f_other;
BMVert **vv = NULL;
BMVert **vv_fix = NULL;
BMEdge **ee = NULL;
@@ -6324,18 +6162,21 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
BLI_array_staticdeclare(vv_fix, BM_DEFAULT_NGON_STACK_SIZE);
BLI_array_staticdeclare(ee, BM_DEFAULT_NGON_STACK_SIZE);
+ BMIter liter;
+ BMLoop *l;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
- lprev = l->prev;
- bv = find_bevvert(bp, l->v);
- vm = bv->vmesh;
- e = find_edge_half(bv, l->e);
+ BMLoop *lprev = l->prev;
+ BevVert *bv = find_bevvert(bp, l->v);
+ VMesh *vm = bv->vmesh;
+ EdgeHalf *e = find_edge_half(bv, l->e);
BLI_assert(e != NULL);
- bme = e->e;
- eprev = find_edge_half(bv, lprev->e);
+ BMEdge *bme = e->e;
+ EdgeHalf *eprev = find_edge_half(bv, lprev->e);
BLI_assert(eprev != NULL);
/* Which direction around our vertex do we travel to match orientation of f? */
+ bool go_ccw;
if (e->prev == eprev) {
if (eprev->prev == e) {
/* Valence 2 vertex: use f is one of e->fnext or e->fprev to break tie. */
@@ -6360,7 +6201,9 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
go_ccw = false;
}
}
- on_profile_start = false;
+ bool on_profile_start = false;
+ BoundVert *vstart;
+ BoundVert *vend;
if (go_ccw) {
vstart = eprev->rightv;
vend = e->leftv;
@@ -6378,16 +6221,17 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
}
}
BLI_assert(vstart != NULL && vend != NULL);
- v = vstart;
+ BoundVert *v = vstart;
if (!on_profile_start) {
BLI_array_append(vv, v->nv.v);
BLI_array_append(ee, bme);
}
while (v != vend) {
/* Check for special case: multisegment 3rd face opposite a beveled edge with no vmesh. */
- corner3special = (vm->mesh_kind == M_NONE && v->ebev != e && v->ebev != eprev);
+ bool corner3special = (vm->mesh_kind == M_NONE && v->ebev != e && v->ebev != eprev);
if (go_ccw) {
- i = v->index;
+ int i = v->index;
+ int kstart, kend;
if (on_profile_start) {
kstart = e->profile_index;
on_profile_start = false;
@@ -6401,8 +6245,8 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
else {
kend = vm->seg;
}
- for (k = kstart; k <= kend; k++) {
- bmv = mesh_vert(vm, i, 0, k)->v;
+ for (int k = kstart; k <= kend; k++) {
+ BMVert *bmv = mesh_vert(vm, i, 0, k)->v;
if (bmv) {
BLI_array_append(vv, bmv);
BLI_array_append(ee, bme); /* TODO: Maybe better edge here. */
@@ -6415,7 +6259,8 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
}
else {
/* Going cw. */
- i = v->prev->index;
+ int i = v->prev->index;
+ int kstart, kend;
if (on_profile_start) {
kstart = eprev->profile_index;
on_profile_start = false;
@@ -6429,8 +6274,8 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
else {
kend = 0;
}
- for (k = kstart; k >= kend; k--) {
- bmv = mesh_vert(vm, i, 0, k)->v;
+ for (int k = kstart; k >= kend; k--) {
+ BMVert *bmv = mesh_vert(vm, i, 0, k)->v;
if (bmv) {
BLI_array_append(vv, bmv);
BLI_array_append(ee, bme);
@@ -6450,18 +6295,18 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
}
}
if (do_rebuild) {
- n = BLI_array_len(vv);
- f_new = bev_create_ngon(bm, vv, n, NULL, f, NULL, -1, true);
+ int n = BLI_array_len(vv);
+ BMFace *f_new = bev_create_ngon(bm, vv, n, NULL, f, NULL, -1, true);
- for (k = 0; k < BLI_array_len(vv_fix); k++) {
+ for (int k = 0; k < BLI_array_len(vv_fix); k++) {
bev_merge_uvs(bm, vv_fix[k]);
}
/* Copy attributes from old edges. */
BLI_assert(n == BLI_array_len(ee));
- bme_prev = ee[n - 1];
- for (k = 0; k < n; k++) {
- bme_new = BM_edge_exists(vv[k], vv[(k + 1) % n]);
+ BMEdge *bme_prev = ee[n - 1];
+ for (int k = 0; k < n; k++) {
+ BMEdge *bme_new = BM_edge_exists(vv[k], vv[(k + 1) % n]);
BLI_assert(ee[k] && bme_new);
if (ee[k] != bme_new) {
BM_elem_attrs_copy(bm, bm, ee[k], bme_new);
@@ -6489,8 +6334,12 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
record_face_kind(bp, f_new, F_RECON);
BM_elem_flag_disable(f_new, BM_ELEM_TAG);
/* Also don't want new edges that aren't part of a new bevel face. */
+ BMIter eiter;
+ BMEdge *bme;
BM_ITER_ELEM (bme, &eiter, f_new, BM_EDGES_OF_FACE) {
- keep = false;
+ bool keep = false;
+ BMIter fiter;
+ BMFace *f_other;
BM_ITER_ELEM (f_other, &fiter, bme, BM_FACES_OF_EDGE) {
if (BM_elem_flag_test(f_other, BM_ELEM_TAG)) {
keep = true;
@@ -6535,38 +6384,31 @@ static void bevel_rebuild_existing_polygons(BMesh *bm, BevelParams *bp, BMVert *
/* If there were any wire edges, they need to be reattached somewhere. */
static void bevel_reattach_wires(BMesh *bm, BevelParams *bp, BMVert *v)
{
- BMEdge *e;
- BMVert *vclosest, *vother, *votherclosest;
- BevVert *bv, *bvother;
- BoundVert *bndv, *bndvother;
- float d, dclosest;
- int i;
-
- bv = find_bevvert(bp, v);
+ BevVert *bv = find_bevvert(bp, v);
if (!bv || bv->wirecount == 0 || !bv->vmesh) {
return;
}
- for (i = 0; i < bv->wirecount; i++) {
- e = bv->wire_edges[i];
+ for (int i = 0; i < bv->wirecount; i++) {
+ BMEdge *e = bv->wire_edges[i];
/* Look for the new vertex closest to the other end of e. */
- vclosest = NULL;
- dclosest = FLT_MAX;
- votherclosest = NULL;
- vother = BM_edge_other_vert(e, v);
- bvother = NULL;
+ BMVert *vclosest = NULL;
+ float dclosest = FLT_MAX;
+ BMVert *votherclosest = NULL;
+ BMVert *vother = BM_edge_other_vert(e, v);
+ BevVert *bvother = NULL;
if (BM_elem_flag_test(vother, BM_ELEM_TAG)) {
bvother = find_bevvert(bp, vother);
if (!bvother || !bvother->vmesh) {
return; /* Shouldn't happen. */
}
}
- bndv = bv->vmesh->boundstart;
+ BoundVert *bndv = bv->vmesh->boundstart;
do {
if (bvother) {
- bndvother = bvother->vmesh->boundstart;
+ BoundVert *bndvother = bvother->vmesh->boundstart;
do {
- d = len_squared_v3v3(bndvother->nv.co, bndv->nv.co);
+ float d = len_squared_v3v3(bndvother->nv.co, bndv->nv.co);
if (d < dclosest) {
vclosest = bndv->nv.v;
votherclosest = bndvother->nv.v;
@@ -6575,7 +6417,7 @@ static void bevel_reattach_wires(BMesh *bm, BevelParams *bp, BMVert *v)
} while ((bndvother = bndvother->next) != bvother->vmesh->boundstart);
}
else {
- d = len_squared_v3v3(vother->co, bndv->nv.co);
+ float d = len_squared_v3v3(vother->co, bndv->nv.co);
if (d < dclosest) {
vclosest = bndv->nv.v;
votherclosest = vother;
@@ -6592,11 +6434,10 @@ static void bevel_reattach_wires(BMesh *bm, BevelParams *bp, BMVert *v)
static void bev_merge_end_uvs(BMesh *bm, BevVert *bv, EdgeHalf *e)
{
VMesh *vm = bv->vmesh;
- int i, k, nseg;
- nseg = e->seg;
- i = e->leftv->index;
- for (k = 1; k < nseg; k++) {
+ int nseg = e->seg;
+ int i = e->leftv->index;
+ for (int k = 1; k < nseg; k++) {
bev_merge_uvs(bm, mesh_vert(vm, i, 0, k)->v);
}
}
@@ -6633,12 +6474,9 @@ static bool bevvert_is_weld_cross(BevVert *bv)
*/
static void weld_cross_attrs_copy(BMesh *bm, BevVert *bv, VMesh *vm, int vmindex, EdgeHalf *e)
{
- BMEdge *bme_prev, *bme_next, *bme;
- int i, nseg;
- bool disable_seam, enable_smooth;
-
- bme_prev = bme_next = NULL;
- for (i = 0; i < 4; i++) {
+ BMEdge *bme_prev = NULL;
+ BMEdge *bme_next = NULL;
+ for (int i = 0; i < 4; i++) {
if (&bv->edges[i] == e) {
bme_prev = bv->edges[(i + 3) % 4].e;
bme_next = bv->edges[(i + 1) % 4].e;
@@ -6648,14 +6486,15 @@ static void weld_cross_attrs_copy(BMesh *bm, BevVert *bv, VMesh *vm, int vmindex
BLI_assert(bme_prev && bme_next);
/* Want seams and sharp edges to cross only if that way on both sides. */
- disable_seam = BM_elem_flag_test(bme_prev, BM_ELEM_SEAM) !=
- BM_elem_flag_test(bme_next, BM_ELEM_SEAM);
- enable_smooth = BM_elem_flag_test(bme_prev, BM_ELEM_SMOOTH) !=
- BM_elem_flag_test(bme_next, BM_ELEM_SMOOTH);
-
- nseg = e->seg;
- for (i = 0; i < nseg; i++) {
- bme = BM_edge_exists(mesh_vert(vm, vmindex, 0, i)->v, mesh_vert(vm, vmindex, 0, i + 1)->v);
+ bool disable_seam = BM_elem_flag_test(bme_prev, BM_ELEM_SEAM) !=
+ BM_elem_flag_test(bme_next, BM_ELEM_SEAM);
+ bool enable_smooth = BM_elem_flag_test(bme_prev, BM_ELEM_SMOOTH) !=
+ BM_elem_flag_test(bme_next, BM_ELEM_SMOOTH);
+
+ int nseg = e->seg;
+ for (int i = 0; i < nseg; i++) {
+ BMEdge *bme = BM_edge_exists(mesh_vert(vm, vmindex, 0, i)->v,
+ mesh_vert(vm, vmindex, 0, i + 1)->v);
BLI_assert(bme);
BM_elem_attrs_copy(bm, bm, bme_prev, bme);
if (disable_seam) {
@@ -6672,31 +6511,19 @@ static void weld_cross_attrs_copy(BMesh *bm, BevVert *bv, VMesh *vm, int vmindex
*/
static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme)
{
- BevVert *bv1, *bv2;
- BMVert *bmv1, *bmv2, *bmv3, *bmv4;
- VMesh *vm1, *vm2;
- EdgeHalf *e1, *e2;
- BMEdge *bme1, *bme2, *center_bme;
- BMFace *f1, *f2, *f, *r_f, *f_choice;
- BMVert *verts[4];
- BMFace *faces[4];
- BMEdge *edges[4];
- BMLoop *l;
- BMIter iter;
- int k, nseg, i1, i2, odd, mid;
int mat_nr = bp->mat_nr;
if (!BM_edge_is_manifold(bme)) {
return;
}
- bv1 = find_bevvert(bp, bme->v1);
- bv2 = find_bevvert(bp, bme->v2);
+ BevVert *bv1 = find_bevvert(bp, bme->v1);
+ BevVert *bv2 = find_bevvert(bp, bme->v2);
BLI_assert(bv1 && bv2);
- e1 = find_edge_half(bv1, bme);
- e2 = find_edge_half(bv2, bme);
+ EdgeHalf *e1 = find_edge_half(bv1, bme);
+ EdgeHalf *e2 = find_edge_half(bv2, bme);
BLI_assert(e1 && e2);
@@ -6710,40 +6537,43 @@ static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme)
* \ | /
* bme->v2
*/
- nseg = e1->seg;
+ int nseg = e1->seg;
BLI_assert(nseg > 0 && nseg == e2->seg);
- bmv1 = e1->leftv->nv.v;
- bmv4 = e1->rightv->nv.v;
- bmv2 = e2->rightv->nv.v;
- bmv3 = e2->leftv->nv.v;
+ BMVert *bmv1 = e1->leftv->nv.v;
+ BMVert *bmv4 = e1->rightv->nv.v;
+ BMVert *bmv2 = e2->rightv->nv.v;
+ BMVert *bmv3 = e2->leftv->nv.v;
BLI_assert(bmv1 && bmv2 && bmv3 && bmv4);
- f1 = e1->fprev;
- f2 = e1->fnext;
- faces[0] = faces[1] = f1;
- faces[2] = faces[3] = f2;
- i1 = e1->leftv->index;
- i2 = e2->leftv->index;
- vm1 = bv1->vmesh;
- vm2 = bv2->vmesh;
+ BMFace *f1 = e1->fprev;
+ BMFace *f2 = e1->fnext;
+ BMFace *faces[4] = {f1, f1, f2, f2};
+
+ int i1 = e1->leftv->index;
+ int i2 = e2->leftv->index;
+ VMesh *vm1 = bv1->vmesh;
+ VMesh *vm2 = bv2->vmesh;
+ BMVert *verts[4];
verts[0] = bmv1;
verts[1] = bmv2;
- odd = nseg % 2;
- mid = nseg / 2;
- center_bme = NULL;
- for (k = 1; k <= nseg; k++) {
+ int odd = nseg % 2;
+ int mid = nseg / 2;
+ BMEdge *center_bme = NULL;
+ for (int k = 1; k <= nseg; k++) {
verts[3] = mesh_vert(vm1, i1, 0, k)->v;
verts[2] = mesh_vert(vm2, i2, 0, nseg - k)->v;
+ BMFace *r_f;
if (odd && k == mid + 1) {
BMFace *fchoices[2] = {f1, f2};
- f_choice = choose_rep_face(bp, fchoices, 2);
+ BMFace *f_choice = choose_rep_face(bp, fchoices, 2);
if (e1->is_seam) {
/* Straddles a seam: choose to interpolate in f_choice and snap the loops whose verts
* are in the non-chosen face to bme for interpolation purposes.
*/
+ BMEdge *edges[4];
if (f_choice == f1) {
edges[0] = edges[1] = NULL;
edges[2] = edges[3] = bme;
@@ -6761,25 +6591,25 @@ static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme)
}
else if (!odd && k == mid) {
/* Left poly that touches an even center line on right. */
- edges[0] = edges[1] = NULL;
- edges[2] = edges[3] = bme;
+ BMEdge *edges[4] = {NULL, NULL, bme, bme};
r_f = bev_create_ngon(bm, verts, 4, NULL, f1, edges, mat_nr, true);
center_bme = BM_edge_exists(verts[2], verts[3]);
BLI_assert(center_bme != NULL);
}
else if (!odd && k == mid + 1) {
/* Right poly that touches an even center line on left. */
- edges[0] = edges[1] = bme;
- edges[2] = edges[3] = NULL;
+ BMEdge *edges[4] = {bme, bme, NULL, NULL};
r_f = bev_create_ngon(bm, verts, 4, NULL, f2, edges, mat_nr, true);
}
else {
/* Doesn't cross or touch the center line, so interpolate in appropriate f1 or f2. */
- f = (k <= mid) ? f1 : f2;
+ BMFace *f = (k <= mid) ? f1 : f2;
r_f = bev_create_ngon(bm, verts, 4, NULL, f, NULL, mat_nr, true);
}
record_face_kind(bp, r_f, F_EDGE);
/* Tag the long edges: those out of verts[0] and verts[2]. */
+ BMIter iter;
+ BMLoop *l;
BM_ITER_ELEM (l, &iter, r_f, BM_LOOPS_OF_FACE) {
if (l->v == verts[0] || l->v == verts[2]) {
BM_elem_flag_enable(l, BM_ELEM_LONG_TAG);
@@ -6807,8 +6637,8 @@ static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme)
}
/* Copy edge data to first and last edge. */
- bme1 = BM_edge_exists(bmv1, bmv2);
- bme2 = BM_edge_exists(bmv3, bmv4);
+ BMEdge *bme1 = BM_edge_exists(bmv1, bmv2);
+ BMEdge *bme2 = BM_edge_exists(bmv3, bmv4);
BLI_assert(bme1 && bme2);
BM_elem_attrs_copy(bm, bm, bme, bme1);
BM_elem_attrs_copy(bm, bm, bme, bme2);
@@ -6828,34 +6658,32 @@ static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme)
* Assumes that the gradient is always between 1 and -1 for x in [x0, x0+dtarget]. */
static double find_superellipse_chord_endpoint(double x0, double dtarget, float r, bool rbig)
{
- double xmin, xmax, ymin, ymax, dmaxerr, dminerr, dnewerr, xnew, ynew;
double y0 = superellipse_co(x0, r, rbig);
const double tol = 1e-13; /* accumulates for many segments so use low value. */
const int maxiter = 10;
- bool lastupdated_upper;
/* For gradient between -1 and 1, xnew can only be in [x0 + sqrt(2)/2*dtarget, x0 + dtarget]. */
- xmin = x0 + M_SQRT2 / 2.0 * dtarget;
+ double xmin = x0 + M_SQRT2 / 2.0 * dtarget;
if (xmin > 1.0) {
xmin = 1.0;
}
- xmax = x0 + dtarget;
+ double xmax = x0 + dtarget;
if (xmax > 1.0) {
xmax = 1.0;
}
- ymin = superellipse_co(xmin, r, rbig);
- ymax = superellipse_co(xmax, r, rbig);
+ double ymin = superellipse_co(xmin, r, rbig);
+ double ymax = superellipse_co(xmax, r, rbig);
/* Note: using distance**2 (no sqrt needed) does not converge that well. */
- dmaxerr = sqrt(pow((xmax - x0), 2) + pow((ymax - y0), 2)) - dtarget;
- dminerr = sqrt(pow((xmin - x0), 2) + pow((ymin - y0), 2)) - dtarget;
+ double dmaxerr = sqrt(pow((xmax - x0), 2) + pow((ymax - y0), 2)) - dtarget;
+ double dminerr = sqrt(pow((xmin - x0), 2) + pow((ymin - y0), 2)) - dtarget;
- xnew = xmax - dmaxerr * (xmax - xmin) / (dmaxerr - dminerr);
- lastupdated_upper = true;
+ double xnew = xmax - dmaxerr * (xmax - xmin) / (dmaxerr - dminerr);
+ bool lastupdated_upper = true;
for (int iter = 0; iter < maxiter; iter++) {
- ynew = superellipse_co(xnew, r, rbig);
- dnewerr = sqrt(pow((xnew - x0), 2) + pow((ynew - y0), 2)) - dtarget;
+ double ynew = superellipse_co(xnew, r, rbig);
+ double dnewerr = sqrt(pow((xnew - x0), 2) + pow((ynew - y0), 2)) - dtarget;
if (fabs(dnewerr) < tol) {
break;
}
@@ -6900,19 +6728,12 @@ static void find_even_superellipse_chords_general(int seg, float r, double *xval
{
const int smoothitermax = 10;
const double error_tol = 1e-7;
- int i;
int imax = (seg + 1) / 2 - 1; /* Ceiling division - 1. */
- double d, dmin, dmax;
- double davg;
- double mx;
- double sum;
- double temp;
-
- bool precision_reached = true;
bool seg_odd = seg % 2;
- bool rbig;
+ bool rbig;
+ double mx;
if (r > 1.0f) {
rbig = true;
mx = pow(0.5, 1.0 / r);
@@ -6923,7 +6744,7 @@ static void find_even_superellipse_chords_general(int seg, float r, double *xval
}
/* Initial positions, linear spacing along x axis. */
- for (i = 0; i <= imax; i++) {
+ for (int i = 0; i <= imax; i++) {
xvals[i] = i * mx / seg * 2;
yvals[i] = superellipse_co(xvals[i], r, rbig);
}
@@ -6931,14 +6752,14 @@ static void find_even_superellipse_chords_general(int seg, float r, double *xval
/* Smooth distance loop. */
for (int iter = 0; iter < smoothitermax; iter++) {
- sum = 0.0;
- dmin = 2.0;
- dmax = 0.0;
+ double sum = 0.0;
+ double dmin = 2.0;
+ double dmax = 0.0;
/* Update distances between neighbor points. Store the highest and
* lowest to see if the maximum error to average distance (which isn't
* known yet) is below required precision. */
- for (i = 0; i < imax; i++) {
- d = sqrt(pow((xvals[i + 1] - xvals[i]), 2) + pow((yvals[i + 1] - yvals[i]), 2));
+ for (int i = 0; i < imax; i++) {
+ double d = sqrt(pow((xvals[i + 1] - xvals[i]), 2) + pow((yvals[i + 1] - yvals[i]), 2));
sum += d;
if (d > dmax) {
dmax = d;
@@ -6948,6 +6769,7 @@ static void find_even_superellipse_chords_general(int seg, float r, double *xval
}
}
/* For last distance, weight with 1/2 if seg_odd. */
+ double davg;
if (seg_odd) {
sum += M_SQRT2 / 2 * (yvals[imax] - xvals[imax]);
davg = sum / (imax + 0.5);
@@ -6957,6 +6779,7 @@ static void find_even_superellipse_chords_general(int seg, float r, double *xval
davg = sum / (imax + 1.0);
}
/* Max error in tolerance? -> Quit. */
+ bool precision_reached = true;
if (dmax - davg > error_tol) {
precision_reached = false;
}
@@ -6968,7 +6791,7 @@ static void find_even_superellipse_chords_general(int seg, float r, double *xval
}
/* Update new coordinates. */
- for (i = 1; i <= imax; i++) {
+ for (int i = 1; i <= imax; i++) {
xvals[i] = find_superellipse_chord_endpoint(xvals[i - 1], davg, r, rbig);
yvals[i] = superellipse_co(xvals[i], r, rbig);
}
@@ -6979,14 +6802,14 @@ static void find_even_superellipse_chords_general(int seg, float r, double *xval
xvals[imax + 1] = mx;
yvals[imax + 1] = mx;
}
- for (i = imax + 1; i <= seg; i++) {
+ for (int i = imax + 1; i <= seg; i++) {
yvals[i] = xvals[seg - i];
xvals[i] = yvals[seg - i];
}
if (!rbig) {
- for (i = 0; i <= seg; i++) {
- temp = xvals[i];
+ for (int i = 0; i <= seg; i++) {
+ double temp = xvals[i];
xvals[i] = 1.0 - yvals[i];
yvals[i] = 1.0 - temp;
}
@@ -7003,25 +6826,22 @@ static void find_even_superellipse_chords_general(int seg, float r, double *xval
*/
static void find_even_superellipse_chords(int n, float r, double *xvals, double *yvals)
{
- int i, n2;
- double temp;
bool seg_odd = n % 2;
-
- n2 = n / 2;
+ int n2 = n / 2;
/* Special cases. */
if (r == PRO_LINE_R) {
/* Linear spacing. */
- for (i = 0; i <= n; i++) {
+ for (int i = 0; i <= n; i++) {
xvals[i] = (double)i / n;
yvals[i] = 1.0 - (double)i / n;
}
return;
}
if (r == PRO_CIRCLE_R) {
- temp = (M_PI / 2) / n;
+ double temp = (M_PI / 2) / n;
/* Angle spacing. */
- for (i = 0; i <= n; i++) {
+ for (int i = 0; i <= n; i++) {
xvals[i] = sin(i * temp);
yvals[i] = cos(i * temp);
}
@@ -7030,7 +6850,7 @@ static void find_even_superellipse_chords(int n, float r, double *xvals, double
if (r == PRO_SQUARE_IN_R) {
/* n is even, distribute first and second half linear. */
if (!seg_odd) {
- for (i = 0; i <= n2; i++) {
+ for (int i = 0; i <= n2; i++) {
xvals[i] = 0.0;
yvals[i] = 1.0 - (double)i / n2;
xvals[n - i] = yvals[i];
@@ -7039,8 +6859,8 @@ static void find_even_superellipse_chords(int n, float r, double *xvals, double
}
/* n is odd, so get one corner-cut chord. */
else {
- temp = 1.0 / (n2 + M_SQRT2 / 2.0);
- for (i = 0; i <= n2; i++) {
+ double temp = 1.0 / (n2 + M_SQRT2 / 2.0);
+ for (int i = 0; i <= n2; i++) {
xvals[i] = 0.0;
yvals[i] = 1.0 - (double)i * temp;
xvals[n - i] = yvals[i];
@@ -7052,7 +6872,7 @@ static void find_even_superellipse_chords(int n, float r, double *xvals, double
if (r == PRO_SQUARE_R) {
/* n is even, distribute first and second half linear. */
if (!seg_odd) {
- for (i = 0; i <= n2; i++) {
+ for (int i = 0; i <= n2; i++) {
xvals[i] = (double)i / n2;
yvals[i] = 1.0;
xvals[n - i] = yvals[i];
@@ -7061,8 +6881,8 @@ static void find_even_superellipse_chords(int n, float r, double *xvals, double
}
/* n is odd, so get one corner-cut chord. */
else {
- temp = 1.0 / (n2 + M_SQRT2 / 2);
- for (i = 0; i <= n2; i++) {
+ double temp = 1.0 / (n2 + M_SQRT2 / 2);
+ for (int i = 0; i <= n2; i++) {
xvals[i] = (double)i * temp;
yvals[i] = 1.0;
xvals[n - i] = yvals[i];
@@ -7082,7 +6902,6 @@ static void find_even_superellipse_chords(int n, float r, double *xvals, double
*/
static float find_profile_fullness(BevelParams *bp)
{
- float fullness;
int nseg = bp->seg;
/* Precalculated fullness for circle profile radius and more common low seg values. */
@@ -7101,6 +6920,7 @@ static float find_profile_fullness(BevelParams *bp)
0.647f, /* 11 */
};
+ float fullness;
if (bp->profile_type == BEVEL_PROFILE_CUSTOM) {
/* Set fullness to the average "height" of the profile's sampled points. */
fullness = 0.0f;
@@ -7143,68 +6963,64 @@ static float find_profile_fullness(BevelParams *bp)
*/
static void set_profile_spacing(BevelParams *bp, ProfileSpacing *pro_spacing, bool custom)
{
- int seg, seg_2;
+ int seg = bp->seg;
- seg = bp->seg;
- seg_2 = power_of_2_max_i(bp->seg);
- if (seg > 1) {
- /* Sample the seg_2 segments used for subdividing the vertex meshes. */
- if (seg_2 == 2) {
- seg_2 = 4;
- }
- bp->pro_spacing.seg_2 = seg_2;
- if (seg_2 == seg) {
- pro_spacing->xvals_2 = pro_spacing->xvals;
- pro_spacing->yvals_2 = pro_spacing->yvals;
- }
- else {
- pro_spacing->xvals_2 = (double *)BLI_memarena_alloc(bp->mem_arena,
- (size_t)(seg_2 + 1) * sizeof(double));
- pro_spacing->yvals_2 = (double *)BLI_memarena_alloc(bp->mem_arena,
- (size_t)(seg_2 + 1) * sizeof(double));
- if (custom) {
- /* Make sure the curve profile widget's sample table is full of the seg_2 samples. */
- BKE_curveprofile_initialize((CurveProfile *)bp->custom_profile, (short)seg_2);
-
- /* Copy segment locations into the profile spacing struct. */
- for (int i = 0; i < seg_2 + 1; i++) {
- pro_spacing->xvals_2[i] = (double)bp->custom_profile->segments[i].y;
- pro_spacing->yvals_2[i] = (double)bp->custom_profile->segments[i].x;
- }
- }
- else {
- find_even_superellipse_chords(
- seg_2, bp->pro_super_r, pro_spacing->xvals_2, pro_spacing->yvals_2);
- }
- }
+ if (seg <= 1) {
+ /* Only 1 segment, we don't need any profile information. */
+ pro_spacing->xvals = NULL;
+ pro_spacing->yvals = NULL;
+ pro_spacing->xvals_2 = NULL;
+ pro_spacing->yvals_2 = NULL;
+ pro_spacing->seg_2 = 0;
+ return;
+ }
- /* Sample the input number of segments. */
- pro_spacing->xvals = (double *)BLI_memarena_alloc(bp->mem_arena,
- (size_t)(seg + 1) * sizeof(double));
- pro_spacing->yvals = (double *)BLI_memarena_alloc(bp->mem_arena,
- (size_t)(seg + 1) * sizeof(double));
+ int seg_2 = max_ii(power_of_2_max_i(bp->seg), 4);
+
+ /* Sample the seg_2 segments used during vertex mesh subdivision. */
+ bp->pro_spacing.seg_2 = seg_2;
+ if (seg_2 == seg) {
+ pro_spacing->xvals_2 = pro_spacing->xvals;
+ pro_spacing->yvals_2 = pro_spacing->yvals;
+ }
+ else {
+ pro_spacing->xvals_2 = (double *)BLI_memarena_alloc(bp->mem_arena,
+ sizeof(double) * (seg_2 + 1));
+ pro_spacing->yvals_2 = (double *)BLI_memarena_alloc(bp->mem_arena,
+ sizeof(double) * (seg_2 + 1));
if (custom) {
- /* Make sure the curve profile's sample table is full. */
- if (bp->custom_profile->segments_len != seg || !bp->custom_profile->segments) {
- BKE_curveprofile_initialize((CurveProfile *)bp->custom_profile, (short)seg);
- }
+ /* Make sure the curve profile widget's sample table is full of the seg_2 samples. */
+ BKE_curveprofile_init((CurveProfile *)bp->custom_profile, (short)seg_2);
/* Copy segment locations into the profile spacing struct. */
- for (int i = 0; i < seg + 1; i++) {
- pro_spacing->xvals[i] = (double)bp->custom_profile->segments[i].y;
- pro_spacing->yvals[i] = (double)bp->custom_profile->segments[i].x;
+ for (int i = 0; i < seg_2 + 1; i++) {
+ pro_spacing->xvals_2[i] = (double)bp->custom_profile->segments[i].y;
+ pro_spacing->yvals_2[i] = (double)bp->custom_profile->segments[i].x;
}
}
else {
- find_even_superellipse_chords(seg, bp->pro_super_r, pro_spacing->xvals, pro_spacing->yvals);
+ find_even_superellipse_chords(
+ seg_2, bp->pro_super_r, pro_spacing->xvals_2, pro_spacing->yvals_2);
}
}
- else { /* Only 1 segment, we don't need any profile information. */
- pro_spacing->xvals = NULL;
- pro_spacing->yvals = NULL;
- pro_spacing->xvals_2 = NULL;
- pro_spacing->yvals_2 = NULL;
- pro_spacing->seg_2 = 0;
+
+ /* Sample the input number of segments. */
+ pro_spacing->xvals = (double *)BLI_memarena_alloc(bp->mem_arena, sizeof(double) * (seg + 1));
+ pro_spacing->yvals = (double *)BLI_memarena_alloc(bp->mem_arena, sizeof(double) * (seg + 1));
+ if (custom) {
+ /* Make sure the curve profile's sample table is full. */
+ if (bp->custom_profile->segments_len != seg || !bp->custom_profile->segments) {
+ BKE_curveprofile_init((CurveProfile *)bp->custom_profile, (short)seg);
+ }
+
+ /* Copy segment locations into the profile spacing struct. */
+ for (int i = 0; i < seg + 1; i++) {
+ pro_spacing->xvals[i] = (double)bp->custom_profile->segments[i].y;
+ pro_spacing->yvals[i] = (double)bp->custom_profile->segments[i].x;
+ }
+ }
+ else {
+ find_even_superellipse_chords(seg, bp->pro_super_r, pro_spacing->xvals, pro_spacing->yvals);
}
}
@@ -7233,19 +7049,15 @@ static void set_profile_spacing(BevelParams *bp, ProfileSpacing *pro_spacing, bo
*/
static float geometry_collide_offset(BevelParams *bp, EdgeHalf *eb)
{
- EdgeHalf *ea, *ec, *ebother;
- BevVert *bvc;
- BMLoop *lb;
- BMVert *va, *vb, *vc, *vd;
- float ka, kb, kc, g, h, t, den, no_collide_offset, th1, th2, sin1, sin2, tan1, tan2, limit;
-
- limit = no_collide_offset = bp->offset + 1e6;
+ float no_collide_offset = bp->offset + 1e6;
+ float limit = no_collide_offset;
if (bp->offset == 0.0f) {
return no_collide_offset;
}
- kb = eb->offset_l_spec;
- ea = eb->next; /* Note: this is in direction b --> a. */
- ka = ea->offset_r_spec;
+ float kb = eb->offset_l_spec;
+ EdgeHalf *ea = eb->next; /* Note: this is in direction b --> a. */
+ float ka = ea->offset_r_spec;
+ BMVert *vb, *vc;
if (eb->is_rev) {
vc = eb->e->v1;
vb = eb->e->v2;
@@ -7254,9 +7066,12 @@ static float geometry_collide_offset(BevelParams *bp, EdgeHalf *eb)
vb = eb->e->v1;
vc = eb->e->v2;
}
- va = ea->is_rev ? ea->e->v1 : ea->e->v2;
- bvc = NULL;
- ebother = find_other_end_edge_half(bp, eb, &bvc);
+ BMVert *va = ea->is_rev ? ea->e->v1 : ea->e->v2;
+ BevVert *bvc = NULL;
+ EdgeHalf *ebother = find_other_end_edge_half(bp, eb, &bvc);
+ EdgeHalf *ec;
+ BMVert *vd;
+ float kc;
if (ebother != NULL) {
ec = ebother->prev; /* Note: this is in direction c --> d. */
vc = bvc->v;
@@ -7268,7 +7083,7 @@ static float geometry_collide_offset(BevelParams *bp, EdgeHalf *eb)
kc = 0.0f;
ec = NULL;
/* Find an edge from c that has same face. */
- lb = BM_face_edge_share_loop(eb->fnext, eb->e);
+ BMLoop *lb = BM_face_edge_share_loop(eb->fnext, eb->e);
if (!lb) {
return no_collide_offset;
}
@@ -7288,22 +7103,22 @@ static float geometry_collide_offset(BevelParams *bp, EdgeHalf *eb)
ka = ka / bp->offset;
kb = kb / bp->offset;
kc = kc / bp->offset;
- th1 = angle_v3v3v3(va->co, vb->co, vc->co);
- th2 = angle_v3v3v3(vb->co, vc->co, vd->co);
+ float th1 = angle_v3v3v3(va->co, vb->co, vc->co);
+ float th2 = angle_v3v3v3(vb->co, vc->co, vd->co);
/* First calculate offset at which edge B collapses, which happens
* when advancing clones of A, B, C all meet at a point.
* This only happens if at least two of those three edges have non-zero k's. */
- sin1 = sinf(th1);
- sin2 = sinf(th2);
+ float sin1 = sinf(th1);
+ float sin2 = sinf(th2);
if ((ka > 0.0f) + (kb > 0.0f) + (kc > 0.0f) >= 2) {
- tan1 = tanf(th1);
- tan2 = tanf(th2);
- g = tan1 * tan2;
- h = sin1 * sin2;
- den = g * (ka * sin2 + kc * sin1) + kb * h * (tan1 + tan2);
+ float tan1 = tanf(th1);
+ float tan2 = tanf(th2);
+ float g = tan1 * tan2;
+ float h = sin1 * sin2;
+ float den = g * (ka * sin2 + kc * sin1) + kb * h * (tan1 + tan2);
if (den != 0.0f) {
- t = BM_edge_calc_length(eb->e);
+ float t = BM_edge_calc_length(eb->e);
t *= g * h / den;
if (t >= 0.0f) {
limit = t;
@@ -7313,14 +7128,14 @@ static float geometry_collide_offset(BevelParams *bp, EdgeHalf *eb)
/* Now check edge slide cases. */
if (kb > 0.0f && ka == 0.0f /*&& bvb->selcount == 1 && bvb->edgecount > 2 */) {
- t = BM_edge_calc_length(ea->e);
+ float t = BM_edge_calc_length(ea->e);
t *= sin1 / kb;
if (t >= 0.0f && t < limit) {
limit = t;
}
}
if (kb > 0.0f && kc == 0.0f /* && bvc && ec && bvc->selcount == 1 && bvc->edgecount > 2 */) {
- t = BM_edge_calc_length(ec->e);
+ float t = BM_edge_calc_length(ec->e);
t *= sin2 / kb;
if (t >= 0.0f && t < limit) {
limit = t;
@@ -7336,18 +7151,16 @@ static float geometry_collide_offset(BevelParams *bp, EdgeHalf *eb)
*/
static float vertex_collide_offset(BevelParams *bp, EdgeHalf *ea)
{
- float limit, ka, kb, no_collide_offset, la, kab;
- EdgeHalf *eb;
-
- limit = no_collide_offset = bp->offset + 1e6;
+ float no_collide_offset = bp->offset + 1e6;
+ float limit = no_collide_offset;
if (bp->offset == 0.0f) {
return no_collide_offset;
}
- ka = ea->offset_l_spec / bp->offset;
- eb = find_other_end_edge_half(bp, ea, NULL);
- kb = eb ? eb->offset_l_spec / bp->offset : 0.0f;
- kab = ka + kb;
- la = BM_edge_calc_length(ea->e);
+ float ka = ea->offset_l_spec / bp->offset;
+ EdgeHalf *eb = find_other_end_edge_half(bp, ea, NULL);
+ float kb = eb ? eb->offset_l_spec / bp->offset : 0.0f;
+ float kab = ka + kb;
+ float la = BM_edge_calc_length(ea->e);
if (kab <= 0.0f) {
return no_collide_offset;
}
@@ -7362,32 +7175,27 @@ static float vertex_collide_offset(BevelParams *bp, EdgeHalf *ea)
*/
static void bevel_limit_offset(BevelParams *bp, BMesh *bm)
{
- BevVert *bv;
- EdgeHalf *eh;
+ float limited_offset = bp->offset;
BMIter iter;
BMVert *bmv;
- float limited_offset, offset_factor, collision_offset;
- int i;
-
- limited_offset = bp->offset;
BM_ITER_MESH (bmv, &iter, bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(bmv, BM_ELEM_TAG)) {
continue;
}
- bv = find_bevvert(bp, bmv);
+ BevVert *bv = find_bevvert(bp, bmv);
if (!bv) {
continue;
}
- for (i = 0; i < bv->edgecount; i++) {
- eh = &bv->edges[i];
+ for (int i = 0; i < bv->edgecount; i++) {
+ EdgeHalf *eh = &bv->edges[i];
if (bp->affect_type == BEVEL_AFFECT_VERTICES) {
- collision_offset = vertex_collide_offset(bp, eh);
+ float collision_offset = vertex_collide_offset(bp, eh);
if (collision_offset < limited_offset) {
limited_offset = collision_offset;
}
}
else {
- collision_offset = geometry_collide_offset(bp, eh);
+ float collision_offset = geometry_collide_offset(bp, eh);
if (collision_offset < limited_offset) {
limited_offset = collision_offset;
}
@@ -7401,17 +7209,17 @@ static void bevel_limit_offset(BevelParams *bp, BMesh *bm)
* of the offset to have the effect of recalculating the specs
* with the new limited_offset.
*/
- offset_factor = limited_offset / bp->offset;
+ float offset_factor = limited_offset / bp->offset;
BM_ITER_MESH (bmv, &iter, bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(bmv, BM_ELEM_TAG)) {
continue;
}
- bv = find_bevvert(bp, bmv);
+ BevVert *bv = find_bevvert(bp, bmv);
if (!bv) {
continue;
}
- for (i = 0; i < bv->edgecount; i++) {
- eh = &bv->edges[i];
+ for (int i = 0; i < bv->edgecount; i++) {
+ EdgeHalf *eh = &bv->edges[i];
eh->offset_l_spec *= offset_factor;
eh->offset_r_spec *= offset_factor;
eh->offset_l *= offset_factor;
@@ -7464,34 +7272,42 @@ void BM_mesh_bevel(BMesh *bm,
BMFace *f;
BMLoop *l;
BevVert *bv;
- BevelParams bp = {NULL};
-
- bp.offset = offset;
- bp.offset_type = offset_type;
- bp.seg = segments;
- bp.profile = profile;
- bp.pro_super_r = -logf(2.0) / logf(sqrtf(profile)); /* Convert to superellipse exponent. */
- bp.affect_type = affect_type;
- bp.use_weights = use_weights;
- bp.loop_slide = loop_slide;
- bp.limit_offset = limit_offset;
- bp.offset_adjust = bp.affect_type != BEVEL_AFFECT_VERTICES &&
- !ELEM(offset_type, BEVEL_AMT_PERCENT, BEVEL_AMT_ABSOLUTE);
- bp.dvert = dvert;
- bp.vertex_group = vertex_group;
- bp.mat_nr = mat;
- bp.mark_seam = mark_seam;
- bp.mark_sharp = mark_sharp;
- bp.harden_normals = harden_normals;
- bp.face_strength_mode = face_strength_mode;
- bp.miter_outer = miter_outer;
- bp.miter_inner = miter_inner;
- bp.spread = spread;
- bp.smoothresh = smoothresh;
- bp.face_hash = NULL;
- bp.profile_type = profile_type;
- bp.custom_profile = custom_profile;
- bp.vmesh_method = vmesh_method;
+ BevelParams bp = {
+ .offset = offset,
+ .offset_type = offset_type,
+ .seg = max_ii(segments, 1),
+ .profile = profile,
+ .pro_super_r = -logf(2.0) / logf(sqrtf(profile)), /* Convert to superellipse exponent. */
+ .affect_type = affect_type,
+ .use_weights = use_weights,
+ .loop_slide = loop_slide,
+ .limit_offset = limit_offset,
+ .offset_adjust = (bp.affect_type != BEVEL_AFFECT_VERTICES) &&
+ !ELEM(offset_type, BEVEL_AMT_PERCENT, BEVEL_AMT_ABSOLUTE),
+ .dvert = dvert,
+ .vertex_group = vertex_group,
+ .mat_nr = mat,
+ .mark_seam = mark_seam,
+ .mark_sharp = mark_sharp,
+ .harden_normals = harden_normals,
+ .face_strength_mode = face_strength_mode,
+ .miter_outer = miter_outer,
+ .miter_inner = miter_inner,
+ .spread = spread,
+ .smoothresh = smoothresh,
+ .face_hash = NULL,
+ .profile_type = profile_type,
+ .custom_profile = custom_profile,
+ .vmesh_method = vmesh_method,
+ };
+
+ if (bp.offset <= 0) {
+ return;
+ }
+
+#ifdef BEVEL_DEBUG_TIME
+ double start_time = PIL_check_seconds_timer();
+#endif
/* Disable the miters with the cutoff vertex mesh method, the combination isn't useful anyway. */
if (bp.vmesh_method == BEVEL_VMESH_CUTOFF) {
@@ -7499,10 +7315,6 @@ void BM_mesh_bevel(BMesh *bm,
bp.miter_inner = BEVEL_MITER_SHARP;
}
- if (bp.seg <= 1) {
- bp.seg = 1;
- }
-
if (profile >= 0.950f) { /* r ~ 692, so PRO_SQUARE_R is 1e4 */
bp.pro_super_r = PRO_SQUARE_R;
}
@@ -7516,149 +7328,152 @@ void BM_mesh_bevel(BMesh *bm,
bp.pro_super_r = PRO_SQUARE_IN_R;
}
- if (bp.offset > 0) {
- /* Primary alloc. */
- bp.vert_hash = BLI_ghash_ptr_new(__func__);
- bp.mem_arena = BLI_memarena_new(MEM_SIZE_OPTIMAL(1 << 16), __func__);
- BLI_memarena_use_calloc(bp.mem_arena);
+ /* Primary alloc. */
+ bp.vert_hash = BLI_ghash_ptr_new(__func__);
+ bp.mem_arena = BLI_memarena_new(MEM_SIZE_OPTIMAL(1 << 16), __func__);
+ BLI_memarena_use_calloc(bp.mem_arena);
- /* Get the 2D profile point locations from either the superellipse or the custom profile. */
- set_profile_spacing(&bp, &bp.pro_spacing, bp.profile_type == BEVEL_PROFILE_CUSTOM);
+ /* Get the 2D profile point locations from either the superellipse or the custom profile. */
+ set_profile_spacing(&bp, &bp.pro_spacing, bp.profile_type == BEVEL_PROFILE_CUSTOM);
- /* Get the 'fullness' of the profile for the ADJ vertex mesh method. */
- if (bp.seg > 1) {
- bp.pro_spacing.fullness = find_profile_fullness(&bp);
- }
+ /* Get the 'fullness' of the profile for the ADJ vertex mesh method. */
+ if (bp.seg > 1) {
+ bp.pro_spacing.fullness = find_profile_fullness(&bp);
+ }
- /* Get separate non-custom profile samples for the miter profiles if they are needed */
- if (bp.profile_type == BEVEL_PROFILE_CUSTOM &&
- (bp.miter_inner != BEVEL_MITER_SHARP || bp.miter_outer != BEVEL_MITER_SHARP)) {
- set_profile_spacing(&bp, &bp.pro_spacing_miter, false);
- }
+ /* Get separate non-custom profile samples for the miter profiles if they are needed */
+ if (bp.profile_type == BEVEL_PROFILE_CUSTOM &&
+ (bp.miter_inner != BEVEL_MITER_SHARP || bp.miter_outer != BEVEL_MITER_SHARP)) {
+ set_profile_spacing(&bp, &bp.pro_spacing_miter, false);
+ }
- bp.face_hash = BLI_ghash_ptr_new(__func__);
- BLI_ghash_flag_set(bp.face_hash, GHASH_FLAG_ALLOW_DUPES);
+ bp.face_hash = BLI_ghash_ptr_new(__func__);
+ BLI_ghash_flag_set(bp.face_hash, GHASH_FLAG_ALLOW_DUPES);
- math_layer_info_init(&bp, bm);
+ math_layer_info_init(&bp, bm);
- /* Analyze input vertices, sorting edges and assigning initial new vertex positions. */
- BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
- bv = bevel_vert_construct(bm, &bp, v);
- if (!limit_offset && bv) {
- build_boundary(&bp, bv, true);
- }
- }
- }
-
- /* Perhaps clamp offset to avoid geometry colliisions. */
- if (limit_offset) {
- bevel_limit_offset(&bp, bm);
-
- /* Assign initial new vertex positions. */
- BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
- bv = find_bevvert(&bp, v);
- if (bv) {
- build_boundary(&bp, bv, true);
- }
- }
+ /* Analyze input vertices, sorting edges and assigning initial new vertex positions. */
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ bv = bevel_vert_construct(bm, &bp, v);
+ if (!limit_offset && bv) {
+ build_boundary(&bp, bv, true);
}
}
+ }
- /* Perhaps do a pass to try to even out widths. */
- if (bp.offset_adjust) {
- adjust_offsets(&bp, bm);
- }
+ /* Perhaps clamp offset to avoid geometry colliisions. */
+ if (limit_offset) {
+ bevel_limit_offset(&bp, bm);
- /* Maintain consistent orientations for the asymmetrical custom profiles. */
- if (bp.profile_type == BEVEL_PROFILE_CUSTOM) {
- BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
- regularize_profile_orientation(&bp, e);
- }
- }
- }
-
- /* Build the meshes around vertices, now that positions are final. */
+ /* Assign initial new vertex positions. */
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
bv = find_bevvert(&bp, v);
if (bv) {
- build_vmesh(&bp, bm, bv);
+ build_boundary(&bp, bv, true);
}
}
}
+ }
- /* Build polygons for edges. */
- if (bp.affect_type != BEVEL_AFFECT_VERTICES) {
- BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
- bevel_build_edge_polygons(bm, &bp, e);
- }
+ /* Perhaps do a pass to try to even out widths. */
+ if (bp.offset_adjust) {
+ adjust_offsets(&bp, bm);
+ }
+
+ /* Maintain consistent orientations for the asymmetrical custom profiles. */
+ if (bp.profile_type == BEVEL_PROFILE_CUSTOM) {
+ BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
+ regularize_profile_orientation(&bp, e);
}
}
+ }
- /* Extend edge data like sharp edges and precompute normals for harden. */
- BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
- bv = find_bevvert(&bp, v);
- if (bv) {
- bevel_extend_edge_data(bv);
- }
+ /* Build the meshes around vertices, now that positions are final. */
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ bv = find_bevvert(&bp, v);
+ if (bv) {
+ build_vmesh(&bp, bm, bv);
}
}
+ }
- /* Rebuild face polygons around affected vertices. */
- BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
- bevel_rebuild_existing_polygons(bm, &bp, v);
- bevel_reattach_wires(bm, &bp, v);
+ /* Build polygons for edges. */
+ if (bp.affect_type != BEVEL_AFFECT_VERTICES) {
+ BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
+ bevel_build_edge_polygons(bm, &bp, e);
}
}
+ }
- BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
- BLI_assert(find_bevvert(&bp, v) != NULL);
- BM_vert_kill(bm, v);
+ /* Extend edge data like sharp edges and precompute normals for harden. */
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ bv = find_bevvert(&bp, v);
+ if (bv) {
+ bevel_extend_edge_data(bv);
}
}
+ }
- if (bp.harden_normals) {
- bevel_harden_normals(&bp, bm);
- }
- if (bp.face_strength_mode != BEVEL_FACE_STRENGTH_NONE) {
- bevel_set_weighted_normal_face_strength(bm, &bp);
+ /* Rebuild face polygons around affected vertices. */
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ bevel_rebuild_existing_polygons(bm, &bp, v);
+ bevel_reattach_wires(bm, &bp, v);
}
+ }
- /* When called from operator (as opposed to modifier), bm->use_toolflags
- * will be set, and we need to transfer the oflags to BM_ELEM_TAGs. */
- if (bm->use_toolflags) {
- BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_vert_flag_test(bm, v, VERT_OUT)) {
- BM_elem_flag_enable(v, BM_ELEM_TAG);
- }
- }
- BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- if (BMO_edge_flag_test(bm, e, EDGE_OUT)) {
- BM_elem_flag_enable(e, BM_ELEM_TAG);
- }
- }
+ BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ BLI_assert(find_bevvert(&bp, v) != NULL);
+ BM_vert_kill(bm, v);
}
+ }
- /* Clear the BM_ELEM_LONG_TAG tags, which were only set on some edges in F_EDGE faces. */
- BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- if (get_face_kind(&bp, f) != F_EDGE) {
- continue;
+ if (bp.harden_normals) {
+ bevel_harden_normals(&bp, bm);
+ }
+ if (bp.face_strength_mode != BEVEL_FACE_STRENGTH_NONE) {
+ bevel_set_weighted_normal_face_strength(bm, &bp);
+ }
+
+ /* When called from operator (as opposed to modifier), bm->use_toolflags
+ * will be set, and we need to transfer the oflags to BM_ELEM_TAGs. */
+ if (bm->use_toolflags) {
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BMO_vert_flag_test(bm, v, VERT_OUT)) {
+ BM_elem_flag_enable(v, BM_ELEM_TAG);
}
- BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- BM_elem_flag_disable(l, BM_ELEM_LONG_TAG);
+ }
+ BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BMO_edge_flag_test(bm, e, EDGE_OUT)) {
+ BM_elem_flag_enable(e, BM_ELEM_TAG);
}
}
+ }
- /* Primary free. */
- BLI_ghash_free(bp.vert_hash, NULL, NULL);
- BLI_ghash_free(bp.face_hash, NULL, NULL);
- BLI_memarena_free(bp.mem_arena);
+ /* Clear the BM_ELEM_LONG_TAG tags, which were only set on some edges in F_EDGE faces. */
+ BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
+ if (get_face_kind(&bp, f) != F_EDGE) {
+ continue;
+ }
+ BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
+ BM_elem_flag_disable(l, BM_ELEM_LONG_TAG);
+ }
}
+
+ /* Primary free. */
+ BLI_ghash_free(bp.vert_hash, NULL, NULL);
+ BLI_ghash_free(bp.face_hash, NULL, NULL);
+ BLI_memarena_free(bp.mem_arena);
+
+#ifdef BEVEL_DEBUG_TIME
+ double end_time = PIL_check_seconds_timer();
+ printf("BMESH BEVEL TIME = %.3f\n", end_time - start_time);
+#endif
}
diff --git a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
index 3ed27ea580e..94a578fe1d7 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
@@ -171,7 +171,10 @@ static float bm_edge_calc_dissolve_error(const BMEdge *e,
#ifdef USE_DEGENERATE_CHECK
-static void mul_v2_m3v3_center(float r[2], float m[3][3], const float a[3], const float center[3])
+static void mul_v2_m3v3_center(float r[2],
+ const float m[3][3],
+ const float a[3],
+ const float center[3])
{
BLI_assert(r != a);
BLI_assert(r != center);
diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c
index 6426fe9c687..371d8d59d6c 100644
--- a/source/blender/bmesh/tools/bmesh_intersect.c
+++ b/source/blender/bmesh/tools/bmesh_intersect.c
@@ -898,7 +898,7 @@ static int isect_bvhtree_point_v3(BVHTree *tree, const float **looptris, const f
&z_buffer,
};
BVHTreeRayHit hit = {0};
- float dir[3] = {1.0f, 0.0f, 0.0f};
+ const float dir[3] = {1.0f, 0.0f, 0.0f};
/* Need to initialize hit even tho it's not used.
* This is to make it so kd-tree believes we didn't intersect anything and
diff --git a/source/blender/bmesh/tools/bmesh_intersect_edges.c b/source/blender/bmesh/tools/bmesh_intersect_edges.c
index 52231033fd3..5e266fdac0e 100644
--- a/source/blender/bmesh/tools/bmesh_intersect_edges.c
+++ b/source/blender/bmesh/tools/bmesh_intersect_edges.c
@@ -455,7 +455,7 @@ static void bm_elemxelem_bvhtree_overlap(const BVHTree *tree1,
int parallel_tasks_num = BLI_bvhtree_overlap_thread_num(tree1);
for (int i = 0; i < parallel_tasks_num; i++) {
if (pair_stack[i] == NULL) {
- pair_stack[i] = BLI_stack_new(sizeof(struct EDBMSplitElem[2]), __func__);
+ pair_stack[i] = BLI_stack_new(sizeof(const struct EDBMSplitElem[2]), __func__);
}
}
data->pair_stack = pair_stack;
diff --git a/source/blender/compositor/COM_compositor.h b/source/blender/compositor/COM_compositor.h
index b200fa8d266..79c1ebcfe9f 100644
--- a/source/blender/compositor/COM_compositor.h
+++ b/source/blender/compositor/COM_compositor.h
@@ -362,4 +362,3 @@ void COM_deinitialize(void);
#ifdef __cplusplus
}
#endif
-
diff --git a/source/blender/compositor/intern/COM_CompositorContext.cpp b/source/blender/compositor/intern/COM_CompositorContext.cpp
index e572fe7c99e..3d55fcba086 100644
--- a/source/blender/compositor/intern/COM_CompositorContext.cpp
+++ b/source/blender/compositor/intern/COM_CompositorContext.cpp
@@ -36,7 +36,6 @@ int CompositorContext::getFramenumber() const
if (this->m_rd) {
return this->m_rd->cfra;
}
- else {
- return -1; /* this should never happen */
- }
+
+ return -1; /* this should never happen */
}
diff --git a/source/blender/compositor/intern/COM_Converter.cpp b/source/blender/compositor/intern/COM_Converter.cpp
index edfeb3a3a04..60676ee42b7 100644
--- a/source/blender/compositor/intern/COM_Converter.cpp
+++ b/source/blender/compositor/intern/COM_Converter.cpp
@@ -416,19 +416,19 @@ NodeOperation *Converter::convertDataType(NodeOperationOutput *from, NodeOperati
if (fromDatatype == COM_DT_VALUE && toDatatype == COM_DT_COLOR) {
return new ConvertValueToColorOperation();
}
- else if (fromDatatype == COM_DT_VALUE && toDatatype == COM_DT_VECTOR) {
+ if (fromDatatype == COM_DT_VALUE && toDatatype == COM_DT_VECTOR) {
return new ConvertValueToVectorOperation();
}
- else if (fromDatatype == COM_DT_COLOR && toDatatype == COM_DT_VALUE) {
+ if (fromDatatype == COM_DT_COLOR && toDatatype == COM_DT_VALUE) {
return new ConvertColorToValueOperation();
}
- else if (fromDatatype == COM_DT_COLOR && toDatatype == COM_DT_VECTOR) {
+ if (fromDatatype == COM_DT_COLOR && toDatatype == COM_DT_VECTOR) {
return new ConvertColorToVectorOperation();
}
- else if (fromDatatype == COM_DT_VECTOR && toDatatype == COM_DT_VALUE) {
+ if (fromDatatype == COM_DT_VECTOR && toDatatype == COM_DT_VALUE) {
return new ConvertVectorToValueOperation();
}
- else if (fromDatatype == COM_DT_VECTOR && toDatatype == COM_DT_COLOR) {
+ if (fromDatatype == COM_DT_VECTOR && toDatatype == COM_DT_COLOR) {
return new ConvertVectorToColorOperation();
}
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.cpp b/source/blender/compositor/intern/COM_MemoryBuffer.cpp
index b958314d1b4..f58d7a768cc 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.cpp
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.cpp
@@ -136,10 +136,9 @@ float MemoryBuffer::getMaximumValue(rcti *rect)
delete temp;
return result;
}
- else {
- BLI_assert(0);
- return 0.0f;
- }
+
+ BLI_assert(0);
+ return 0.0f;
}
MemoryBuffer::~MemoryBuffer()
diff --git a/source/blender/compositor/intern/COM_NodeOperation.cpp b/source/blender/compositor/intern/COM_NodeOperation.cpp
index fa4b5a07c65..4e3c5d2df6c 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.cpp
+++ b/source/blender/compositor/intern/COM_NodeOperation.cpp
@@ -145,9 +145,8 @@ NodeOperation *NodeOperation::getInputOperation(unsigned int inputSocketIndex)
if (input && input->isConnected()) {
return &input->getLink()->getOperation();
}
- else {
- return NULL;
- }
+
+ return NULL;
}
void NodeOperation::getConnectedInputSockets(Inputs *sockets)
@@ -168,30 +167,29 @@ bool NodeOperation::determineDependingAreaOfInterest(rcti *input,
BLI_rcti_init(output, input->xmin, input->xmax, input->ymin, input->ymax);
return false;
}
- else {
- rcti tempOutput;
- bool first = true;
- for (int i = 0; i < getNumberOfInputSockets(); i++) {
- NodeOperation *inputOperation = this->getInputOperation(i);
- if (inputOperation &&
- inputOperation->determineDependingAreaOfInterest(input, readOperation, &tempOutput)) {
- if (first) {
- output->xmin = tempOutput.xmin;
- output->ymin = tempOutput.ymin;
- output->xmax = tempOutput.xmax;
- output->ymax = tempOutput.ymax;
- first = false;
- }
- else {
- output->xmin = min(output->xmin, tempOutput.xmin);
- output->ymin = min(output->ymin, tempOutput.ymin);
- output->xmax = max(output->xmax, tempOutput.xmax);
- output->ymax = max(output->ymax, tempOutput.ymax);
- }
+
+ rcti tempOutput;
+ bool first = true;
+ for (int i = 0; i < getNumberOfInputSockets(); i++) {
+ NodeOperation *inputOperation = this->getInputOperation(i);
+ if (inputOperation &&
+ inputOperation->determineDependingAreaOfInterest(input, readOperation, &tempOutput)) {
+ if (first) {
+ output->xmin = tempOutput.xmin;
+ output->ymin = tempOutput.ymin;
+ output->xmax = tempOutput.xmax;
+ output->ymax = tempOutput.ymax;
+ first = false;
+ }
+ else {
+ output->xmin = min(output->xmin, tempOutput.xmin);
+ output->ymin = min(output->ymin, tempOutput.ymin);
+ output->xmax = max(output->xmax, tempOutput.xmax);
+ output->ymax = max(output->ymax, tempOutput.ymax);
}
}
- return !first;
}
+ return !first;
}
/*****************
@@ -210,9 +208,8 @@ SocketReader *NodeOperationInput::getReader()
if (isConnected()) {
return &m_link->getOperation();
}
- else {
- return NULL;
- }
+
+ return NULL;
}
void NodeOperationInput::determineResolution(unsigned int resolution[2],
diff --git a/source/blender/compositor/nodes/COM_TimeNode.cpp b/source/blender/compositor/nodes/COM_TimeNode.cpp
index 9722ead0716..247e0d11df6 100644
--- a/source/blender/compositor/nodes/COM_TimeNode.cpp
+++ b/source/blender/compositor/nodes/COM_TimeNode.cpp
@@ -49,7 +49,7 @@ void TimeNode::convertToOperations(NodeConverter &converter,
fac = (context.getFramenumber() - node->custom1) / (float)(node->custom2 - node->custom1);
}
- BKE_curvemapping_initialize((CurveMapping *)node->storage);
+ BKE_curvemapping_init((CurveMapping *)node->storage);
fac = BKE_curvemapping_evaluateF((CurveMapping *)node->storage, 0, fac);
operation->setValue(clamp_f(fac, 0.0f, 1.0f));
converter.addOperation(operation);
diff --git a/source/blender/compositor/operations/COM_AntiAliasOperation.cpp b/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
index 85725cc1d37..2c762323104 100644
--- a/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
+++ b/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
@@ -105,9 +105,9 @@ static int extrapolate9(float *E0,
}
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
+
#undef PEQ
#undef PCPY
}
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cpp
index 71cef9dc4da..8d55fe53aa7 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.cpp
+++ b/source/blender/compositor/operations/COM_CompositorOperation.cpp
@@ -65,11 +65,11 @@ void CompositorOperation::initExecution()
this->m_depthInput = getInputSocketReader(2);
if (this->getWidth() * this->getHeight() != 0) {
this->m_outputBuffer = (float *)MEM_callocN(
- this->getWidth() * this->getHeight() * 4 * sizeof(float), "CompositorOperation");
+ sizeof(float[4]) * this->getWidth() * this->getHeight(), "CompositorOperation");
}
if (this->m_depthInput != NULL) {
this->m_depthBuffer = (float *)MEM_callocN(
- this->getWidth() * this->getHeight() * sizeof(float), "CompositorOperation");
+ sizeof(float) * this->getWidth() * this->getHeight(), "CompositorOperation");
}
}
diff --git a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
index 66043abd951..50f8eab5fbc 100644
--- a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
@@ -39,9 +39,8 @@ float ConvertDepthToRadiusOperation::determineFocalDistance()
this->m_cam_lens = camera->lens;
return BKE_camera_object_dof_distance(this->m_cameraObject);
}
- else {
- return 10.0f;
- }
+
+ return 10.0f;
}
void ConvertDepthToRadiusOperation::initExecution()
diff --git a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp b/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
index b18e77cf0e3..855f728f7bf 100644
--- a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
@@ -35,7 +35,7 @@ CurveBaseOperation::~CurveBaseOperation()
void CurveBaseOperation::initExecution()
{
- BKE_curvemapping_initialize(this->m_curveMapping);
+ BKE_curvemapping_init(this->m_curveMapping);
}
void CurveBaseOperation::deinitExecution()
{
diff --git a/source/blender/compositor/operations/COM_DenoiseOperation.cpp b/source/blender/compositor/operations/COM_DenoiseOperation.cpp
index d9a59002caf..4087056a79d 100644
--- a/source/blender/compositor/operations/COM_DenoiseOperation.cpp
+++ b/source/blender/compositor/operations/COM_DenoiseOperation.cpp
@@ -73,14 +73,13 @@ bool DenoiseOperation::determineDependingAreaOfInterest(rcti * /*input*/,
if (isCached()) {
return false;
}
- else {
- rcti newInput;
- newInput.xmax = this->getWidth();
- newInput.xmin = 0;
- newInput.ymax = this->getHeight();
- newInput.ymin = 0;
- return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
- }
+
+ rcti newInput;
+ newInput.xmax = this->getWidth();
+ newInput.xmin = 0;
+ newInput.ymax = this->getHeight();
+ newInput.ymin = 0;
+ return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
void DenoiseOperation::generateDenoise(float *data,
@@ -106,7 +105,7 @@ void DenoiseOperation::generateDenoise(float *data,
inputTileColor->getWidth(),
inputTileColor->getHeight(),
0,
- 4 * sizeof(float));
+ sizeof(float[4]));
if (inputTileNormal && inputTileNormal->getBuffer()) {
filter.setImage("normal",
inputTileNormal->getBuffer(),
@@ -114,7 +113,7 @@ void DenoiseOperation::generateDenoise(float *data,
inputTileNormal->getWidth(),
inputTileNormal->getHeight(),
0,
- 3 * sizeof(float));
+ sizeof(float[3]));
}
if (inputTileAlbedo && inputTileAlbedo->getBuffer()) {
filter.setImage("albedo",
@@ -123,7 +122,7 @@ void DenoiseOperation::generateDenoise(float *data,
inputTileAlbedo->getWidth(),
inputTileAlbedo->getHeight(),
0,
- 4 * sizeof(float));
+ sizeof(float[4]));
}
filter.setImage("output",
data,
@@ -131,7 +130,7 @@ void DenoiseOperation::generateDenoise(float *data,
inputTileColor->getWidth(),
inputTileColor->getHeight(),
0,
- 4 * sizeof(float));
+ sizeof(float[4]));
BLI_assert(settings);
if (settings) {
@@ -159,5 +158,5 @@ void DenoiseOperation::generateDenoise(float *data,
UNUSED_VARS(inputTileAlbedo, inputTileNormal, settings);
::memcpy(data,
inputBufferColor,
- inputTileColor->getWidth() * inputTileColor->getHeight() * sizeof(float) * 4);
+ sizeof(float[4]) * inputTileColor->getWidth() * inputTileColor->getHeight());
}
diff --git a/source/blender/compositor/operations/COM_DisplaceOperation.cpp b/source/blender/compositor/operations/COM_DisplaceOperation.cpp
index b775bfdee4c..73790447216 100644
--- a/source/blender/compositor/operations/COM_DisplaceOperation.cpp
+++ b/source/blender/compositor/operations/COM_DisplaceOperation.cpp
@@ -74,13 +74,12 @@ bool DisplaceOperation::read_displacement(
r_v = 0.0f;
return false;
}
- else {
- float col[4];
- m_inputVectorProgram->readSampled(col, x, y, COM_PS_BILINEAR);
- r_u = origin[0] - col[0] * xscale;
- r_v = origin[1] - col[1] * yscale;
- return true;
- }
+
+ float col[4];
+ m_inputVectorProgram->readSampled(col, x, y, COM_PS_BILINEAR);
+ r_u = origin[0] - col[0] * xscale;
+ r_v = origin[1] - col[1] * yscale;
+ return true;
}
void DisplaceOperation::pixelTransform(const float xy[2], float r_uv[2], float r_deriv[2][2])
diff --git a/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp b/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp
index 84f7fe2d225..675a402de6f 100644
--- a/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp
@@ -1330,9 +1330,8 @@ bool DoubleEdgeMaskOperation::determineDependingAreaOfInterest(rcti * /*input*/,
newInput.ymin = 0;
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
- else {
- return false;
- }
+
+ return false;
}
void DoubleEdgeMaskOperation::initExecution()
diff --git a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
index 7a6b69d12fa..0ccb959712f 100644
--- a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
@@ -47,18 +47,17 @@ bool FastGaussianBlurOperation::determineDependingAreaOfInterest(
if (operation->determineDependingAreaOfInterest(&sizeInput, readOperation, output)) {
return true;
}
- else {
- if (this->m_iirgaus) {
- return false;
- }
- else {
- newInput.xmin = 0;
- newInput.ymin = 0;
- newInput.xmax = this->getWidth();
- newInput.ymax = this->getHeight();
- }
- return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
+
+ if (this->m_iirgaus) {
+ return false;
}
+
+ newInput.xmin = 0;
+ newInput.ymin = 0;
+ newInput.xmax = this->getWidth();
+ newInput.ymax = this->getHeight();
+
+ return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
void FastGaussianBlurOperation::initExecution()
@@ -282,12 +281,12 @@ bool FastGaussianBlurValueOperation::determineDependingAreaOfInterest(
if (this->m_iirgaus) {
return false;
}
- else {
- newInput.xmin = 0;
- newInput.ymin = 0;
- newInput.xmax = this->getWidth();
- newInput.ymax = this->getHeight();
- }
+
+ newInput.xmin = 0;
+ newInput.ymin = 0;
+ newInput.xmax = this->getWidth();
+ newInput.ymax = this->getHeight();
+
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
diff --git a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
index 43e571c4bb7..dd479da864c 100644
--- a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
@@ -176,23 +176,22 @@ bool GaussianBokehBlurOperation::determineDependingAreaOfInterest(
if (operation->determineDependingAreaOfInterest(&sizeInput, readOperation, output)) {
return true;
}
+
+ if (this->m_sizeavailable && this->m_gausstab != NULL) {
+ newInput.xmin = 0;
+ newInput.ymin = 0;
+ newInput.xmax = this->getWidth();
+ newInput.ymax = this->getHeight();
+ }
else {
- if (this->m_sizeavailable && this->m_gausstab != NULL) {
- newInput.xmin = 0;
- newInput.ymin = 0;
- newInput.xmax = this->getWidth();
- newInput.ymax = this->getHeight();
- }
- else {
- int addx = this->m_radx;
- int addy = this->m_rady;
- newInput.xmax = input->xmax + addx;
- newInput.xmin = input->xmin - addx;
- newInput.ymax = input->ymax + addy;
- newInput.ymin = input->ymin - addy;
- }
- return BlurBaseOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
+ int addx = this->m_radx;
+ int addy = this->m_rady;
+ newInput.xmax = input->xmax + addx;
+ newInput.xmin = input->xmin - addx;
+ newInput.ymax = input->ymax + addy;
+ newInput.ymin = input->ymin - addy;
}
+ return BlurBaseOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
// reference image
@@ -351,13 +350,12 @@ bool GaussianBlurReferenceOperation::determineDependingAreaOfInterest(
if (operation->determineDependingAreaOfInterest(input, readOperation, output)) {
return true;
}
- else {
- int addx = this->m_data.sizex + 2;
- int addy = this->m_data.sizey + 2;
- newInput.xmax = input->xmax + addx;
- newInput.xmin = input->xmin - addx;
- newInput.ymax = input->ymax + addy;
- newInput.ymin = input->ymin - addy;
- return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
- }
+
+ int addx = this->m_data.sizex + 2;
+ int addy = this->m_data.sizey + 2;
+ newInput.xmax = input->xmax + addx;
+ newInput.xmin = input->xmin - addx;
+ newInput.ymax = input->ymax + addy;
+ newInput.ymin = input->ymin - addy;
+ return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
diff --git a/source/blender/compositor/operations/COM_GlareBaseOperation.cpp b/source/blender/compositor/operations/COM_GlareBaseOperation.cpp
index 593f1eaeefa..278e65a7dfd 100644
--- a/source/blender/compositor/operations/COM_GlareBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareBaseOperation.cpp
@@ -58,12 +58,11 @@ bool GlareBaseOperation::determineDependingAreaOfInterest(rcti * /*input*/,
if (isCached()) {
return false;
}
- else {
- rcti newInput;
- newInput.xmax = this->getWidth();
- newInput.xmin = 0;
- newInput.ymax = this->getHeight();
- newInput.ymin = 0;
- return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
- }
+
+ rcti newInput;
+ newInput.xmax = this->getWidth();
+ newInput.xmin = 0;
+ newInput.ymax = this->getHeight();
+ newInput.ymin = 0;
+ return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
diff --git a/source/blender/compositor/operations/COM_GlareGhostOperation.cpp b/source/blender/compositor/operations/COM_GlareGhostOperation.cpp
index 9f01cf5d63a..760b833d1e1 100644
--- a/source/blender/compositor/operations/COM_GlareGhostOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareGhostOperation.cpp
@@ -28,9 +28,8 @@ static float smoothMask(float x, float y)
if ((t = 1.0f - sqrtf(x * x + y * y)) > 0.0f) {
return t;
}
- else {
- return 0.0f;
- }
+
+ return 0.0f;
}
void GlareGhostOperation::generateGlare(float *data, MemoryBuffer *inputTile, NodeGlare *settings)
diff --git a/source/blender/compositor/operations/COM_InpaintOperation.cpp b/source/blender/compositor/operations/COM_InpaintOperation.cpp
index 0967984899d..0555ee24b9b 100644
--- a/source/blender/compositor/operations/COM_InpaintOperation.cpp
+++ b/source/blender/compositor/operations/COM_InpaintOperation.cpp
@@ -34,7 +34,7 @@ InpaintSimpleOperation::InpaintSimpleOperation() : NodeOperation()
this->setComplex(true);
this->m_inputImageProgram = NULL;
this->m_pixelorder = NULL;
- this->m_manhatten_distance = NULL;
+ this->m_manhattan_distance = NULL;
this->m_cached_buffer = NULL;
this->m_cached_buffer_ready = false;
}
@@ -43,7 +43,7 @@ void InpaintSimpleOperation::initExecution()
this->m_inputImageProgram = this->getInputSocketReader(0);
this->m_pixelorder = NULL;
- this->m_manhatten_distance = NULL;
+ this->m_manhattan_distance = NULL;
this->m_cached_buffer = NULL;
this->m_cached_buffer_ready = false;
@@ -85,7 +85,7 @@ int InpaintSimpleOperation::mdist(int x, int y)
ASSERT_XY_RANGE(x, y);
- return this->m_manhatten_distance[y * width + x];
+ return this->m_manhattan_distance[y * width + x];
}
bool InpaintSimpleOperation::next_pixel(int &x, int &y, int &curr, int iters)
@@ -108,11 +108,11 @@ bool InpaintSimpleOperation::next_pixel(int &x, int &y, int &curr, int iters)
return true;
}
-void InpaintSimpleOperation::calc_manhatten_distance()
+void InpaintSimpleOperation::calc_manhattan_distance()
{
int width = this->getWidth();
int height = this->getHeight();
- short *m = this->m_manhatten_distance = (short *)MEM_mallocN(sizeof(short) * width * height,
+ short *m = this->m_manhattan_distance = (short *)MEM_mallocN(sizeof(short) * width * height,
__func__);
int *offsets;
@@ -223,7 +223,7 @@ void *InpaintSimpleOperation::initializeTileData(rcti *rect)
MemoryBuffer *buf = (MemoryBuffer *)this->m_inputImageProgram->initializeTileData(rect);
this->m_cached_buffer = (float *)MEM_dupallocN(buf->getBuffer());
- this->calc_manhatten_distance();
+ this->calc_manhattan_distance();
int curr = 0;
int x, y;
@@ -258,9 +258,9 @@ void InpaintSimpleOperation::deinitExecution()
this->m_pixelorder = NULL;
}
- if (this->m_manhatten_distance) {
- MEM_freeN(this->m_manhatten_distance);
- this->m_manhatten_distance = NULL;
+ if (this->m_manhattan_distance) {
+ MEM_freeN(this->m_manhattan_distance);
+ this->m_manhattan_distance = NULL;
}
this->m_cached_buffer_ready = false;
}
@@ -272,14 +272,13 @@ bool InpaintSimpleOperation::determineDependingAreaOfInterest(rcti * /*input*/,
if (this->m_cached_buffer_ready) {
return false;
}
- else {
- rcti newInput;
- newInput.xmax = getWidth();
- newInput.xmin = 0;
- newInput.ymax = getHeight();
- newInput.ymin = 0;
+ rcti newInput;
- return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
- }
+ newInput.xmax = getWidth();
+ newInput.xmin = 0;
+ newInput.ymax = getHeight();
+ newInput.ymin = 0;
+
+ return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
diff --git a/source/blender/compositor/operations/COM_InpaintOperation.h b/source/blender/compositor/operations/COM_InpaintOperation.h
index 12523d5f064..86f3393e1ea 100644
--- a/source/blender/compositor/operations/COM_InpaintOperation.h
+++ b/source/blender/compositor/operations/COM_InpaintOperation.h
@@ -34,7 +34,7 @@ class InpaintSimpleOperation : public NodeOperation {
int *m_pixelorder;
int m_area_size;
- short *m_manhatten_distance;
+ short *m_manhattan_distance;
public:
InpaintSimpleOperation();
@@ -65,7 +65,7 @@ class InpaintSimpleOperation : public NodeOperation {
rcti *output);
private:
- void calc_manhatten_distance();
+ void calc_manhattan_distance();
void clamp_xy(int &x, int &y);
float *get_pixel(int x, int y);
int mdist(int x, int y);
diff --git a/source/blender/compositor/operations/COM_MapUVOperation.cpp b/source/blender/compositor/operations/COM_MapUVOperation.cpp
index de55c9fb4b8..9101b82202a 100644
--- a/source/blender/compositor/operations/COM_MapUVOperation.cpp
+++ b/source/blender/compositor/operations/COM_MapUVOperation.cpp
@@ -87,14 +87,13 @@ bool MapUVOperation::read_uv(float x, float y, float &r_u, float &r_v, float &r_
r_alpha = 0.0f;
return false;
}
- else {
- float vector[3];
- m_inputUVProgram->readSampled(vector, x, y, COM_PS_BILINEAR);
- r_u = vector[0] * m_inputColorProgram->getWidth();
- r_v = vector[1] * m_inputColorProgram->getHeight();
- r_alpha = vector[2];
- return true;
- }
+
+ float vector[3];
+ m_inputUVProgram->readSampled(vector, x, y, COM_PS_BILINEAR);
+ r_u = vector[0] * m_inputColorProgram->getWidth();
+ r_v = vector[1] * m_inputColorProgram->getHeight();
+ r_alpha = vector[2];
+ return true;
}
void MapUVOperation::pixelTransform(const float xy[2],
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.cpp b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
index ee3779edcb4..374189a5c50 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.cpp
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
@@ -129,9 +129,8 @@ static float *init_buffer(unsigned int width, unsigned int height, DataType data
int size = get_datatype_size(datatype);
return (float *)MEM_callocN(width * height * size * sizeof(float), "OutputFile buffer");
}
- else {
- return NULL;
- }
+
+ return NULL;
}
static void write_buffer_rect(rcti *rect,
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
index 738c51fc719..b7731a34c91 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
@@ -124,9 +124,8 @@ bool ScreenLensDistortionOperation::get_delta(float r_sq,
distort_uv(uv, t, delta);
return true;
}
- else {
- return false;
- }
+
+ return false;
}
void ScreenLensDistortionOperation::accumulate(MemoryBuffer *buffer,
diff --git a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
index 6f47e0e190b..4a7139537c1 100644
--- a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
+++ b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
@@ -172,7 +172,7 @@ template<int fxu, int fxv, int fyu, int fyv> struct BufferLineAccumulator {
return;
}
- /* initialise the iteration variables */
+ /* Initialize the iteration variables. */
float *buffer = init_buffer_iterator(
input, source, co, dist_min, dist_max, x, y, num, v, dv, falloff_factor);
zero_v3(border);
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
index 56e0ab9b93f..1e392b1f991 100644
--- a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
@@ -115,9 +115,8 @@ bool VectorBlurOperation::determineDependingAreaOfInterest(rcti * /*input*/,
newInput.ymin = 0;
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
- else {
- return false;
- }
+
+ return false;
}
void VectorBlurOperation::generateVectorBlur(float *data,
@@ -596,7 +595,7 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
float minspeed = (float)nbd->minspeed;
float minspeedsq = minspeed * minspeed;
- minvecbufrect = (float *)MEM_callocN(4 * sizeof(float) * xsize * ysize, "minspeed buf");
+ minvecbufrect = (float *)MEM_callocN(sizeof(float[4]) * xsize * ysize, "minspeed buf");
dvec1 = vecbufrect;
dvec2 = minvecbufrect;
@@ -622,7 +621,7 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
}
/* make vertex buffer with averaged speed and zvalues */
- rectvz = (float *)MEM_callocN(4 * sizeof(float) * (xsize + 1) * (ysize + 1), "vertices");
+ rectvz = (float *)MEM_callocN(sizeof(float[4]) * (xsize + 1) * (ysize + 1), "vertices");
dvz = rectvz;
for (y = 0; y <= ysize; y++) {
diff --git a/source/blender/compositor/operations/COM_ViewerOperation.cpp b/source/blender/compositor/operations/COM_ViewerOperation.cpp
index fc26d6219e1..3d5d50e1c7f 100644
--- a/source/blender/compositor/operations/COM_ViewerOperation.cpp
+++ b/source/blender/compositor/operations/COM_ViewerOperation.cpp
@@ -199,7 +199,6 @@ CompositorPriority ViewerOperation::getRenderPriority() const
if (this->isActiveViewerOutput()) {
return COM_PRIORITY_HIGH;
}
- else {
- return COM_PRIORITY_LOW;
- }
+
+ return COM_PRIORITY_LOW;
}
diff --git a/source/blender/datatoc/datatoc_icon.c b/source/blender/datatoc/datatoc_icon.c
index 80a335e22b7..4a9c5875c17 100644
--- a/source/blender/datatoc/datatoc_icon.c
+++ b/source/blender/datatoc/datatoc_icon.c
@@ -269,7 +269,7 @@ static bool icon_merge(const char *file_src,
/* init once */
*r_canvas_w = head.canvas_w;
*r_canvas_h = head.canvas_h;
- *r_pixels_canvas = calloc(1, (head.canvas_w * head.canvas_h) * sizeof(unsigned char[4]));
+ *r_pixels_canvas = calloc(1, (head.canvas_w * head.canvas_h) * sizeof(const unsigned char[4]));
}
canvas_w = *r_canvas_w;
diff --git a/source/blender/depsgraph/CMakeLists.txt b/source/blender/depsgraph/CMakeLists.txt
index 51fce738700..e0916491edb 100644
--- a/source/blender/depsgraph/CMakeLists.txt
+++ b/source/blender/depsgraph/CMakeLists.txt
@@ -54,6 +54,12 @@ set(SRC
intern/builder/deg_builder_remove_noop.cc
intern/builder/deg_builder_rna.cc
intern/builder/deg_builder_transitive.cc
+ intern/builder/pipeline.cc
+ intern/builder/pipeline_all_objects.cc
+ intern/builder/pipeline_compositor.cc
+ intern/builder/pipeline_from_ids.cc
+ intern/builder/pipeline_render.cc
+ intern/builder/pipeline_view_layer.cc
intern/debug/deg_debug.cc
intern/debug/deg_debug_relations_graphviz.cc
intern/debug/deg_debug_stats_gnuplot.cc
@@ -101,15 +107,21 @@ set(SRC
intern/builder/deg_builder.h
intern/builder/deg_builder_cache.h
intern/builder/deg_builder_cycle.h
- intern/builder/deg_builder_relations_drivers.h
intern/builder/deg_builder_map.h
intern/builder/deg_builder_nodes.h
intern/builder/deg_builder_pchanmap.h
intern/builder/deg_builder_relations.h
+ intern/builder/deg_builder_relations_drivers.h
intern/builder/deg_builder_relations_impl.h
intern/builder/deg_builder_remove_noop.h
intern/builder/deg_builder_rna.h
intern/builder/deg_builder_transitive.h
+ intern/builder/pipeline.h
+ intern/builder/pipeline_all_objects.h
+ intern/builder/pipeline_compositor.h
+ intern/builder/pipeline_from_ids.h
+ intern/builder/pipeline_render.h
+ intern/builder/pipeline_view_layer.h
intern/debug/deg_debug.h
intern/debug/deg_time_average.h
intern/eval/deg_eval.h
diff --git a/source/blender/depsgraph/DEG_depsgraph_build.h b/source/blender/depsgraph/DEG_depsgraph_build.h
index 50f22b00028..dd52c97e03f 100644
--- a/source/blender/depsgraph/DEG_depsgraph_build.h
+++ b/source/blender/depsgraph/DEG_depsgraph_build.h
@@ -56,6 +56,12 @@ void DEG_graph_build_from_view_layer(struct Depsgraph *graph,
struct Scene *scene,
struct ViewLayer *view_layer);
+/* Build depsgraph for all objects (so also invisible ones) in the given view layer. */
+void DEG_graph_build_for_all_objects(struct Depsgraph *graph,
+ struct Main *bmain,
+ struct Scene *scene,
+ struct ViewLayer *view_layer);
+
/* Special version of builder which produces dependency graph suitable for the render pipeline.
* It will contain sequencer and compositor (if needed) and all their dependencies. */
void DEG_graph_build_for_render_pipeline(struct Depsgraph *graph,
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_cache.cc b/source/blender/depsgraph/intern/builder/deg_builder_cache.cc
index 750bccf0e52..717239d7c64 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_cache.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_cache.cc
@@ -76,7 +76,7 @@ uint64_t AnimatedPropertyID::hash() const
{
uintptr_t ptr1 = (uintptr_t)data;
uintptr_t ptr2 = (uintptr_t)property_rna;
- return (uint64_t)(((ptr1 >> 4) * 33) ^ (ptr2 >> 4));
+ return static_cast<uint64_t>(((ptr1 >> 4) * 33) ^ (ptr2 >> 4));
}
namespace {
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index dcdcf0c05ca..e262c880421 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -1126,6 +1126,12 @@ void DepsgraphNodeBuilder::build_rigidbody(Scene *scene)
if (object->type != OB_MESH) {
continue;
}
+ if (object->rigidbody_object == nullptr) {
+ continue;
+ }
+ if (object->rigidbody_object->type == RBO_TYPE_PASSIVE) {
+ continue;
+ }
/* Create operation for flushing results. */
/* Object's transform component - where the rigidbody operation
* lives. */
@@ -1466,6 +1472,18 @@ void DepsgraphNodeBuilder::build_light(Light *lamp)
function_bind(BKE_light_eval, _1, lamp_cow));
}
+void DepsgraphNodeBuilder::build_nodetree_socket(bNodeSocket *socket)
+{
+ build_idproperties(socket->prop);
+
+ if (socket->type == SOCK_OBJECT) {
+ build_id((ID *)((bNodeSocketValueObject *)socket->default_value)->value);
+ }
+ else if (socket->type == SOCK_IMAGE) {
+ build_id((ID *)((bNodeSocketValueImage *)socket->default_value)->value);
+ }
+}
+
void DepsgraphNodeBuilder::build_nodetree(bNodeTree *ntree)
{
if (ntree == nullptr) {
@@ -1494,10 +1512,10 @@ void DepsgraphNodeBuilder::build_nodetree(bNodeTree *ntree)
LISTBASE_FOREACH (bNode *, bnode, &ntree->nodes) {
build_idproperties(bnode->prop);
LISTBASE_FOREACH (bNodeSocket *, socket, &bnode->inputs) {
- build_idproperties(socket->prop);
+ build_nodetree_socket(socket);
}
LISTBASE_FOREACH (bNodeSocket *, socket, &bnode->outputs) {
- build_idproperties(socket->prop);
+ build_nodetree_socket(socket);
}
ID *id = bnode->id;
@@ -1780,8 +1798,10 @@ void DepsgraphNodeBuilder::build_simulation(Simulation *simulation)
return;
}
add_id_node(&simulation->id);
+ build_idproperties(simulation->id.properties);
build_animdata(&simulation->id);
build_parameters(&simulation->id);
+ build_nodetree(simulation->nodetree);
Simulation *simulation_cow = get_cow_datablock(simulation);
Scene *scene_cow = get_cow_datablock(scene_);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
index 256fa3450a6..40f42705a52 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
@@ -31,6 +31,7 @@
#include "DEG_depsgraph.h"
+struct bNodeSocket;
struct CacheFile;
struct Camera;
struct Collection;
@@ -211,6 +212,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
virtual void build_camera(Camera *camera);
virtual void build_light(Light *lamp);
virtual void build_nodetree(bNodeTree *ntree);
+ virtual void build_nodetree_socket(bNodeSocket *socket);
virtual void build_material(Material *ma);
virtual void build_materials(Material **materials, int num_materials);
virtual void build_freestyle_lineset(FreestyleLineSet *fls);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index ccd7cadc8e8..37b23833e00 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -254,9 +254,8 @@ TimeSourceNode *DepsgraphRelationBuilder::get_node(const TimeSourceKey &key) con
/* XXX TODO */
return nullptr;
}
- else {
- return graph_->time_source;
- }
+
+ return graph_->time_source;
}
ComponentNode *DepsgraphRelationBuilder::get_node(const ComponentKey &key) const
@@ -353,16 +352,16 @@ Relation *DepsgraphRelationBuilder::add_time_relation(TimeSourceNode *timesrc,
if (timesrc && node_to) {
return graph_->add_new_relation(timesrc, node_to, description, flags);
}
- else {
- DEG_DEBUG_PRINTF((::Depsgraph *)graph_,
- BUILD,
- "add_time_relation(%p = %s, %p = %s, %s) Failed\n",
- timesrc,
- (timesrc) ? timesrc->identifier().c_str() : "<None>",
- node_to,
- (node_to) ? node_to->identifier().c_str() : "<None>",
- description);
- }
+
+ DEG_DEBUG_PRINTF((::Depsgraph *)graph_,
+ BUILD,
+ "add_time_relation(%p = %s, %p = %s, %s) Failed\n",
+ timesrc,
+ (timesrc) ? timesrc->identifier().c_str() : "<None>",
+ node_to,
+ (node_to) ? node_to->identifier().c_str() : "<None>",
+ description);
+
return nullptr;
}
@@ -374,16 +373,16 @@ Relation *DepsgraphRelationBuilder::add_operation_relation(OperationNode *node_f
if (node_from && node_to) {
return graph_->add_new_relation(node_from, node_to, description, flags);
}
- else {
- DEG_DEBUG_PRINTF((::Depsgraph *)graph_,
- BUILD,
- "add_operation_relation(%p = %s, %p = %s, %s) Failed\n",
- node_from,
- (node_from) ? node_from->identifier().c_str() : "<None>",
- node_to,
- (node_to) ? node_to->identifier().c_str() : "<None>",
- description);
- }
+
+ DEG_DEBUG_PRINTF((::Depsgraph *)graph_,
+ BUILD,
+ "add_operation_relation(%p = %s, %p = %s, %s) Failed\n",
+ node_from,
+ (node_from) ? node_from->identifier().c_str() : "<None>",
+ node_to,
+ (node_to) ? node_to->identifier().c_str() : "<None>",
+ description);
+
return nullptr;
}
@@ -1701,6 +1700,22 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
if (object->type != OB_MESH) {
continue;
}
+ if (object->rigidbody_object == nullptr) {
+ continue;
+ }
+ if (object->rigidbody_object->type == RBO_TYPE_PASSIVE) {
+ continue;
+ }
+
+ if (object->parent != nullptr && object->parent->rigidbody_object != nullptr &&
+ object->parent->rigidbody_object->shape == RB_SHAPE_COMPOUND) {
+ /* If we are a child of a compound shape object, the transforms and sim evaluation will be
+ * handled by the parent compound shape object. Do not add any evaluation triggers
+ * for the child objects.
+ */
+ continue;
+ }
+
OperationKey rb_transform_copy_key(
&object->id, NodeType::TRANSFORM, OperationCode::RIGIDBODY_TRANSFORM_COPY);
/* Rigid body synchronization depends on the actual simulation. */
@@ -1749,13 +1764,18 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
/* final result of the constraint object's transform controls how
* the constraint affects the physics sim for these objects. */
ComponentKey trans_key(&object->id, NodeType::TRANSFORM);
- OperationKey ob1_key(
- &rbc->ob1->id, NodeType::TRANSFORM, OperationCode::RIGIDBODY_TRANSFORM_COPY);
- OperationKey ob2_key(
- &rbc->ob2->id, NodeType::TRANSFORM, OperationCode::RIGIDBODY_TRANSFORM_COPY);
- /* Constrained-objects sync depends on the constraint-holder. */
- add_relation(trans_key, ob1_key, "RigidBodyConstraint -> RBC.Object_1");
- add_relation(trans_key, ob2_key, "RigidBodyConstraint -> RBC.Object_2");
+ if (rbc->ob1->rigidbody_object->type == RBO_TYPE_ACTIVE) {
+ OperationKey ob1_key(
+ &rbc->ob1->id, NodeType::TRANSFORM, OperationCode::RIGIDBODY_TRANSFORM_COPY);
+ /* Constrained-objects sync depends on the constraint-holder. */
+ add_relation(trans_key, ob1_key, "RigidBodyConstraint -> RBC.Object_1");
+ }
+ if (rbc->ob2->rigidbody_object->type == RBO_TYPE_ACTIVE) {
+ OperationKey ob2_key(
+ &rbc->ob2->id, NodeType::TRANSFORM, OperationCode::RIGIDBODY_TRANSFORM_COPY);
+ /* Constrained-objects sync depends on the constraint-holder. */
+ add_relation(trans_key, ob2_key, "RigidBodyConstraint -> RBC.Object_2");
+ }
/* Ensure that sim depends on this constraint's transform. */
add_relation(trans_key, rb_simulate_key, "RigidBodyConstraint Transform -> RB Simulation");
}
@@ -2278,6 +2298,24 @@ void DepsgraphRelationBuilder::build_light(Light *lamp)
add_relation(lamp_parameters_key, shading_key, "Light Shading Parameters");
}
+void DepsgraphRelationBuilder::build_nodetree_socket(bNodeSocket *socket)
+{
+ build_idproperties(socket->prop);
+
+ if (socket->type == SOCK_OBJECT) {
+ Object *object = ((bNodeSocketValueObject *)socket->default_value)->value;
+ if (object != nullptr) {
+ build_object(object);
+ }
+ }
+ else if (socket->type == SOCK_IMAGE) {
+ Image *image = ((bNodeSocketValueImage *)socket->default_value)->value;
+ if (image != nullptr) {
+ build_image(image);
+ }
+ }
+}
+
void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
{
if (ntree == nullptr) {
@@ -2294,10 +2332,10 @@ void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
LISTBASE_FOREACH (bNode *, bnode, &ntree->nodes) {
build_idproperties(bnode->prop);
LISTBASE_FOREACH (bNodeSocket *, socket, &bnode->inputs) {
- build_idproperties(socket->prop);
+ build_nodetree_socket(socket);
}
LISTBASE_FOREACH (bNodeSocket *, socket, &bnode->outputs) {
- build_idproperties(socket->prop);
+ build_nodetree_socket(socket);
}
ID *id = bnode->id;
@@ -2604,13 +2642,39 @@ void DepsgraphRelationBuilder::build_simulation(Simulation *simulation)
if (built_map_.checkIsBuiltAndTag(simulation)) {
return;
}
+ build_idproperties(simulation->id.properties);
build_animdata(&simulation->id);
build_parameters(&simulation->id);
- OperationKey simulation_update_key(
+ build_nodetree(simulation->nodetree);
+ build_nested_nodetree(&simulation->id, simulation->nodetree);
+
+ OperationKey simulation_eval_key(
&simulation->id, NodeType::SIMULATION, OperationCode::SIMULATION_EVAL);
TimeSourceKey time_src_key;
- add_relation(time_src_key, simulation_update_key, "TimeSrc -> Simulation");
+ add_relation(time_src_key, simulation_eval_key, "TimeSrc -> Simulation");
+
+ OperationKey nodetree_key(
+ &simulation->nodetree->id, NodeType::PARAMETERS, OperationCode::PARAMETERS_EXIT);
+ add_relation(nodetree_key, simulation_eval_key, "NodeTree -> Simulation", 0);
+
+ LISTBASE_FOREACH (SimulationDependency *, dependency, &simulation->dependencies) {
+ if (dependency->id == nullptr) {
+ continue;
+ }
+ build_id(dependency->id);
+ if (GS(dependency->id->name) == ID_OB) {
+ Object *object = (Object *)dependency->id;
+ if (dependency->flag & SIM_DEPENDS_ON_TRANSFORM) {
+ ComponentKey object_transform_key(&object->id, NodeType::TRANSFORM);
+ add_relation(object_transform_key, simulation_eval_key, "Object Transform -> Simulation");
+ }
+ if (dependency->flag & SIM_DEPENDS_ON_GEOMETRY) {
+ ComponentKey object_geometry_key(&object->id, NodeType::GEOMETRY);
+ add_relation(object_geometry_key, simulation_eval_key, "Object Geometry -> Simulation");
+ }
+ }
+ }
}
void DepsgraphRelationBuilder::build_scene_sequencer(Scene *scene)
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index b4b0dc71f85..04f2a3f911d 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -46,6 +46,7 @@
#include "intern/node/deg_node_operation.h"
struct Base;
+struct bNodeSocket;
struct CacheFile;
struct Camera;
struct Collection;
@@ -275,6 +276,7 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
virtual void build_camera(Camera *camera);
virtual void build_light(Light *lamp);
virtual void build_nodetree(bNodeTree *ntree);
+ virtual void build_nodetree_socket(bNodeSocket *socket);
virtual void build_material(Material *ma);
virtual void build_materials(Material **materials, int num_materials);
virtual void build_freestyle_lineset(FreestyleLineSet *fls);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_impl.h b/source/blender/depsgraph/intern/builder/deg_builder_relations_impl.h
index b853ecd8e56..cab20dadc50 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations_impl.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_impl.h
@@ -127,7 +127,7 @@ Relation *DepsgraphRelationBuilder::add_node_handle_relation(const KeyType &key_
return nullptr;
}
-static bool rigidbody_object_depends_on_evaluated_geometry(const RigidBodyOb *rbo)
+static inline bool rigidbody_object_depends_on_evaluated_geometry(const RigidBodyOb *rbo)
{
if (rbo == nullptr) {
return false;
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
index b13ddb294aa..18b24179edf 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
@@ -190,7 +190,7 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr,
reinterpret_cast<const PropertyRNA *>(prop));
return node_identifier;
}
- else if (ptr->type == &RNA_PoseBone) {
+ if (ptr->type == &RNA_PoseBone) {
const bPoseChannel *pchan = static_cast<const bPoseChannel *>(ptr->data);
/* Bone - generally, we just want the bone component. */
node_identifier.type = NodeType::BONE;
@@ -222,7 +222,7 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr,
}
return node_identifier;
}
- else if (ptr->type == &RNA_Bone) {
+ if (ptr->type == &RNA_Bone) {
/* Armature-level bone mapped to Armature Eval, and thus Pose Init.
* Drivers have special code elsewhere that links them to the pose
* bone components, instead of using this generic code. */
@@ -236,7 +236,7 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr,
}
return node_identifier;
}
- else if (RNA_struct_is_a(ptr->type, &RNA_Constraint)) {
+ if (RNA_struct_is_a(ptr->type, &RNA_Constraint)) {
const Object *object = reinterpret_cast<const Object *>(ptr->owner_id);
const bConstraint *constraint = static_cast<const bConstraint *>(ptr->data);
RNANodeQueryIDData *id_data = ensure_id_data(&object->id);
@@ -256,7 +256,7 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr,
}
return node_identifier;
}
- else if (ELEM(ptr->type, &RNA_ConstraintTarget, &RNA_ConstraintTargetBone)) {
+ if (ELEM(ptr->type, &RNA_ConstraintTarget, &RNA_ConstraintTargetBone)) {
Object *object = reinterpret_cast<Object *>(ptr->owner_id);
bConstraintTarget *tgt = (bConstraintTarget *)ptr->data;
/* Check whether is object or bone constraint. */
@@ -319,17 +319,17 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr,
node_identifier.type = NodeType::TRANSFORM;
return node_identifier;
}
- else if (contains(prop_identifier, "data")) {
+ if (contains(prop_identifier, "data")) {
/* We access object.data, most likely a geometry.
* Might be a bone tho. */
node_identifier.type = NodeType::GEOMETRY;
return node_identifier;
}
- else if (STREQ(prop_identifier, "hide_viewport") || STREQ(prop_identifier, "hide_render")) {
+ if (STREQ(prop_identifier, "hide_viewport") || STREQ(prop_identifier, "hide_render")) {
node_identifier.type = NodeType::OBJECT_FROM_LAYER;
return node_identifier;
}
- else if (STREQ(prop_identifier, "dimensions")) {
+ if (STREQ(prop_identifier, "dimensions")) {
node_identifier.type = NodeType::PARAMETERS;
node_identifier.operation_code = OperationCode::DIMENSIONS;
return node_identifier;
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.h b/source/blender/depsgraph/intern/builder/deg_builder_rna.h
index c48c6489c47..d03903d508c 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_rna.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.h
@@ -96,7 +96,7 @@ class RNANodeQuery {
/* Check whether prop_identifier contains rna_path_component.
*
- * This checks more than a substring:
+ * This checks more than a sub-string:
*
* prop_identifier contains(prop_identifier, "location")
* ------------------------ -------------------------------------
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc b/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
index bd6a364e08a..c5e020b3242 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
@@ -96,7 +96,7 @@ void deg_graph_transitive_reduction(Depsgraph *graph)
* need modifying. */
continue;
}
- else if (rel->from->custom_flags & OP_REACHABLE) {
+ if (rel->from->custom_flags & OP_REACHABLE) {
relations_to_remove.append(rel);
}
}
diff --git a/source/blender/depsgraph/intern/builder/pipeline.cc b/source/blender/depsgraph/intern/builder/pipeline.cc
new file mode 100644
index 00000000000..d6893ba11d8
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline.cc
@@ -0,0 +1,132 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "pipeline.h"
+
+#include "PIL_time.h"
+
+#include "BKE_global.h"
+
+#include "DNA_scene_types.h"
+
+#include "deg_builder_cycle.h"
+#include "deg_builder_nodes.h"
+#include "deg_builder_relations.h"
+#include "deg_builder_transitive.h"
+
+namespace blender {
+namespace deg {
+
+AbstractBuilderPipeline::AbstractBuilderPipeline(::Depsgraph *graph,
+ Main *bmain,
+ Scene *scene,
+ ViewLayer *view_layer)
+ : deg_graph_(reinterpret_cast<Depsgraph *>(graph)),
+ bmain_(bmain),
+ scene_(scene),
+ view_layer_(view_layer),
+ builder_cache_()
+{
+}
+
+AbstractBuilderPipeline::~AbstractBuilderPipeline()
+{
+}
+
+void AbstractBuilderPipeline::build()
+{
+ double start_time = 0.0;
+ if (G.debug & (G_DEBUG_DEPSGRAPH_BUILD | G_DEBUG_DEPSGRAPH_TIME)) {
+ start_time = PIL_check_seconds_timer();
+ }
+
+ build_step_sanity_check();
+ build_step_nodes();
+ build_step_relations();
+ build_step_finalize();
+
+ if (G.debug & (G_DEBUG_DEPSGRAPH_BUILD | G_DEBUG_DEPSGRAPH_TIME)) {
+ printf("Depsgraph built in %f seconds.\n", PIL_check_seconds_timer() - start_time);
+ }
+}
+
+void AbstractBuilderPipeline::build_step_sanity_check()
+{
+ BLI_assert(BLI_findindex(&scene_->view_layers, view_layer_) != -1);
+ BLI_assert(deg_graph_->scene == scene_);
+ BLI_assert(deg_graph_->view_layer == view_layer_);
+}
+
+void AbstractBuilderPipeline::build_step_nodes()
+{
+ /* Generate all the nodes in the graph first */
+ unique_ptr<DepsgraphNodeBuilder> node_builder = construct_node_builder();
+ node_builder->begin_build();
+ build_nodes(*node_builder);
+ node_builder->end_build();
+}
+
+void AbstractBuilderPipeline::build_step_relations()
+{
+ /* Hook up relationships between operations - to determine evaluation order. */
+ unique_ptr<DepsgraphRelationBuilder> relation_builder = construct_relation_builder();
+ relation_builder->begin_build();
+ build_relations(*relation_builder);
+ relation_builder->build_copy_on_write_relations();
+ relation_builder->build_driver_relations();
+}
+
+void AbstractBuilderPipeline::build_step_finalize()
+{
+ /* Detect and solve cycles. */
+ deg_graph_detect_cycles(deg_graph_);
+ /* Simplify the graph by removing redundant relations (to optimize
+ * traversal later). */
+ /* TODO: it would be useful to have an option to disable this in cases where
+ * it is causing trouble. */
+ if (G.debug_value == 799) {
+ deg_graph_transitive_reduction(deg_graph_);
+ }
+ /* Store pointers to commonly used valuated datablocks. */
+ deg_graph_->scene_cow = (Scene *)deg_graph_->get_cow_id(&deg_graph_->scene->id);
+ /* Flush visibility layer and re-schedule nodes for update. */
+ deg_graph_build_finalize(bmain_, deg_graph_);
+ DEG_graph_on_visible_update(bmain_, reinterpret_cast<::Depsgraph *>(deg_graph_), false);
+#if 0
+ if (!DEG_debug_consistency_check(deg_graph_)) {
+ printf("Consistency validation failed, ABORTING!\n");
+ abort();
+ }
+#endif
+ /* Relations are up to date. */
+ deg_graph_->need_update = false;
+}
+
+unique_ptr<DepsgraphNodeBuilder> AbstractBuilderPipeline::construct_node_builder()
+{
+ return std::make_unique<DepsgraphNodeBuilder>(bmain_, deg_graph_, &builder_cache_);
+}
+
+unique_ptr<DepsgraphRelationBuilder> AbstractBuilderPipeline::construct_relation_builder()
+{
+ return std::make_unique<DepsgraphRelationBuilder>(bmain_, deg_graph_, &builder_cache_);
+}
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/builder/pipeline.h b/source/blender/depsgraph/intern/builder/pipeline.h
new file mode 100644
index 00000000000..2c9c78bb2cb
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline.h
@@ -0,0 +1,77 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup depsgraph
+ */
+
+#pragma once
+
+#include "deg_builder_cache.h"
+
+#include "intern/depsgraph_type.h"
+
+struct Main;
+struct Scene;
+struct ViewLayer;
+struct Depsgraph;
+
+namespace blender {
+namespace deg {
+
+struct Depsgraph;
+class DepsgraphNodeBuilder;
+class DepsgraphRelationBuilder;
+
+/* Base class for Depsgraph Builder pipelines.
+ *
+ * Basically it runs through the following steps:
+ * - sanity check
+ * - build nodes
+ * - build relations
+ * - finalize
+ */
+class AbstractBuilderPipeline {
+ public:
+ AbstractBuilderPipeline(::Depsgraph *graph, Main *bmain, Scene *scene, ViewLayer *view_layer);
+ virtual ~AbstractBuilderPipeline();
+
+ void build();
+
+ protected:
+ Depsgraph *deg_graph_;
+ Main *bmain_;
+ Scene *scene_;
+ ViewLayer *view_layer_;
+ DepsgraphBuilderCache builder_cache_;
+
+ virtual unique_ptr<DepsgraphNodeBuilder> construct_node_builder();
+ virtual unique_ptr<DepsgraphRelationBuilder> construct_relation_builder();
+
+ virtual void build_step_sanity_check();
+ void build_step_nodes();
+ void build_step_relations();
+ void build_step_finalize();
+
+ virtual void build_nodes(DepsgraphNodeBuilder &node_builder) = 0;
+ virtual void build_relations(DepsgraphRelationBuilder &relation_builder) = 0;
+};
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/builder/pipeline_all_objects.cc b/source/blender/depsgraph/intern/builder/pipeline_all_objects.cc
new file mode 100644
index 00000000000..c926ff7541a
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline_all_objects.cc
@@ -0,0 +1,80 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "pipeline_all_objects.h"
+
+#include "intern/builder/deg_builder_nodes.h"
+#include "intern/builder/deg_builder_relations.h"
+#include "intern/depsgraph.h"
+
+#include "DNA_layer_types.h"
+
+namespace blender {
+namespace deg {
+
+namespace {
+
+class AllObjectsNodeBuilder : public DepsgraphNodeBuilder {
+ public:
+ AllObjectsNodeBuilder(Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache)
+ : DepsgraphNodeBuilder(bmain, graph, cache)
+ {
+ }
+
+ virtual bool need_pull_base_into_graph(Base * /*base*/) override
+ {
+ return true;
+ }
+};
+
+class AllObjectsRelationBuilder : public DepsgraphRelationBuilder {
+ public:
+ AllObjectsRelationBuilder(Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache)
+ : DepsgraphRelationBuilder(bmain, graph, cache)
+ {
+ }
+
+ virtual bool need_pull_base_into_graph(Base * /*base*/) override
+ {
+ return true;
+ }
+};
+
+} // namespace
+
+AllObjectsBuilderPipeline::AllObjectsBuilderPipeline(::Depsgraph *graph,
+ Main *bmain,
+ Scene *scene,
+ ViewLayer *view_layer)
+ : ViewLayerBuilderPipeline(graph, bmain, scene, view_layer)
+{
+}
+
+unique_ptr<DepsgraphNodeBuilder> AllObjectsBuilderPipeline::construct_node_builder()
+{
+ return std::make_unique<AllObjectsNodeBuilder>(bmain_, deg_graph_, &builder_cache_);
+}
+
+unique_ptr<DepsgraphRelationBuilder> AllObjectsBuilderPipeline::construct_relation_builder()
+{
+ return std::make_unique<AllObjectsRelationBuilder>(bmain_, deg_graph_, &builder_cache_);
+}
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/builder/pipeline_all_objects.h b/source/blender/depsgraph/intern/builder/pipeline_all_objects.h
new file mode 100644
index 00000000000..94f00ae840b
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline_all_objects.h
@@ -0,0 +1,44 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup depsgraph
+ */
+
+#pragma once
+
+#include "pipeline_view_layer.h"
+
+namespace blender {
+namespace deg {
+
+/* Builds a dependency graph that contains all objects in the view layer.
+ * This is contrary to the regular ViewLayerBuilderPipeline, which is limited to visible objects
+ * (and their dependencies). */
+class AllObjectsBuilderPipeline : public ViewLayerBuilderPipeline {
+ public:
+ AllObjectsBuilderPipeline(::Depsgraph *graph, Main *bmain, Scene *scene, ViewLayer *view_layer);
+
+ protected:
+ virtual unique_ptr<DepsgraphNodeBuilder> construct_node_builder() override;
+ virtual unique_ptr<DepsgraphRelationBuilder> construct_relation_builder() override;
+};
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/builder/pipeline_compositor.cc b/source/blender/depsgraph/intern/builder/pipeline_compositor.cc
new file mode 100644
index 00000000000..3e56f17fc7e
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline_compositor.cc
@@ -0,0 +1,49 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "pipeline_compositor.h"
+
+#include "intern/builder/deg_builder_nodes.h"
+#include "intern/builder/deg_builder_relations.h"
+#include "intern/depsgraph.h"
+
+namespace blender {
+namespace deg {
+
+CompositorBuilderPipeline::CompositorBuilderPipeline(
+ ::Depsgraph *graph, Main *bmain, Scene *scene, ViewLayer *view_layer, bNodeTree *nodetree)
+ : AbstractBuilderPipeline(graph, bmain, scene, view_layer), nodetree_(nodetree)
+{
+ deg_graph_->is_render_pipeline_depsgraph = true;
+}
+
+void CompositorBuilderPipeline::build_nodes(DepsgraphNodeBuilder &node_builder)
+{
+ node_builder.build_scene_render(scene_, view_layer_);
+ node_builder.build_nodetree(nodetree_);
+}
+
+void CompositorBuilderPipeline::build_relations(DepsgraphRelationBuilder &relation_builder)
+{
+ relation_builder.build_scene_render(scene_, view_layer_);
+ relation_builder.build_nodetree(nodetree_);
+}
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/builder/pipeline_compositor.h b/source/blender/depsgraph/intern/builder/pipeline_compositor.h
new file mode 100644
index 00000000000..892ece7c2a4
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline_compositor.h
@@ -0,0 +1,47 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup depsgraph
+ */
+
+#pragma once
+
+#include "pipeline.h"
+
+struct bNodeTree;
+
+namespace blender {
+namespace deg {
+
+class CompositorBuilderPipeline : public AbstractBuilderPipeline {
+ public:
+ CompositorBuilderPipeline(
+ ::Depsgraph *graph, Main *bmain, Scene *scene, ViewLayer *view_layer, bNodeTree *nodetree);
+
+ protected:
+ virtual void build_nodes(DepsgraphNodeBuilder &node_builder) override;
+ virtual void build_relations(DepsgraphRelationBuilder &relation_builder) override;
+
+ private:
+ bNodeTree *nodetree_;
+};
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/builder/pipeline_from_ids.cc b/source/blender/depsgraph/intern/builder/pipeline_from_ids.cc
new file mode 100644
index 00000000000..e44f554f197
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline_from_ids.cc
@@ -0,0 +1,154 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "pipeline_from_ids.h"
+
+#include "DNA_layer_types.h"
+
+#include "intern/builder/deg_builder_nodes.h"
+#include "intern/builder/deg_builder_relations.h"
+#include "intern/depsgraph.h"
+
+namespace blender {
+namespace deg {
+
+namespace {
+
+class DepsgraphFromIDsFilter {
+ public:
+ DepsgraphFromIDsFilter(ID **ids, const int num_ids)
+ {
+ for (int i = 0; i < num_ids; ++i) {
+ ids_.add(ids[i]);
+ }
+ }
+
+ bool contains(ID *id)
+ {
+ return ids_.contains(id);
+ }
+
+ protected:
+ Set<ID *> ids_;
+};
+
+class DepsgraphFromIDsNodeBuilder : public DepsgraphNodeBuilder {
+ public:
+ DepsgraphFromIDsNodeBuilder(
+ Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache, ID **ids, const int num_ids)
+ : DepsgraphNodeBuilder(bmain, graph, cache), filter_(ids, num_ids)
+ {
+ }
+
+ virtual bool need_pull_base_into_graph(Base *base) override
+ {
+ if (!filter_.contains(&base->object->id)) {
+ return false;
+ }
+ return DepsgraphNodeBuilder::need_pull_base_into_graph(base);
+ }
+
+ virtual void build_object_proxy_group(Object *object, bool is_visible) override
+ {
+ if (object->proxy_group == nullptr) {
+ return;
+ }
+ if (!filter_.contains(&object->proxy_group->id)) {
+ return;
+ }
+ DepsgraphNodeBuilder::build_object_proxy_group(object, is_visible);
+ }
+
+ protected:
+ DepsgraphFromIDsFilter filter_;
+};
+
+class DepsgraphFromIDsRelationBuilder : public DepsgraphRelationBuilder {
+ public:
+ DepsgraphFromIDsRelationBuilder(
+ Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache, ID **ids, const int num_ids)
+ : DepsgraphRelationBuilder(bmain, graph, cache), filter_(ids, num_ids)
+ {
+ }
+
+ virtual bool need_pull_base_into_graph(Base *base) override
+ {
+ if (!filter_.contains(&base->object->id)) {
+ return false;
+ }
+ return DepsgraphRelationBuilder::need_pull_base_into_graph(base);
+ }
+
+ virtual void build_object_proxy_group(Object *object) override
+ {
+ if (object->proxy_group == nullptr) {
+ return;
+ }
+ if (!filter_.contains(&object->proxy_group->id)) {
+ return;
+ }
+ DepsgraphRelationBuilder::build_object_proxy_group(object);
+ }
+
+ protected:
+ DepsgraphFromIDsFilter filter_;
+};
+
+} // namespace
+
+FromIDsBuilderPipeline::FromIDsBuilderPipeline(::Depsgraph *graph,
+ Main *bmain,
+ Scene *scene,
+ ViewLayer *view_layer,
+ ID **ids,
+ const int num_ids)
+ : AbstractBuilderPipeline(graph, bmain, scene, view_layer), ids_(ids), num_ids_(num_ids)
+{
+}
+
+unique_ptr<DepsgraphNodeBuilder> FromIDsBuilderPipeline::construct_node_builder()
+{
+ return std::make_unique<DepsgraphFromIDsNodeBuilder>(
+ bmain_, deg_graph_, &builder_cache_, ids_, num_ids_);
+}
+
+unique_ptr<DepsgraphRelationBuilder> FromIDsBuilderPipeline::construct_relation_builder()
+{
+ return std::make_unique<DepsgraphFromIDsRelationBuilder>(
+ bmain_, deg_graph_, &builder_cache_, ids_, num_ids_);
+}
+
+void FromIDsBuilderPipeline::build_nodes(DepsgraphNodeBuilder &node_builder)
+{
+ node_builder.build_view_layer(scene_, view_layer_, DEG_ID_LINKED_DIRECTLY);
+ for (int i = 0; i < num_ids_; ++i) {
+ node_builder.build_id(ids_[i]);
+ }
+}
+
+void FromIDsBuilderPipeline::build_relations(DepsgraphRelationBuilder &relation_builder)
+{
+ relation_builder.build_view_layer(scene_, view_layer_, DEG_ID_LINKED_DIRECTLY);
+ for (int i = 0; i < num_ids_; ++i) {
+ relation_builder.build_id(ids_[i]);
+ }
+}
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/builder/pipeline_from_ids.h b/source/blender/depsgraph/intern/builder/pipeline_from_ids.h
new file mode 100644
index 00000000000..4a507f2c728
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline_from_ids.h
@@ -0,0 +1,62 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup depsgraph
+ */
+
+#pragma once
+
+#include "pipeline.h"
+
+namespace blender {
+namespace deg {
+
+/* Optimized builders for dependency graph built from a given set of IDs.
+ *
+ * General notes:
+ *
+ * - We pull in all bases if their objects are in the set of IDs. This allows to have proper
+ * visibility and other flags assigned to the objects.
+ * All other bases (the ones which points to object which is outside of the set of IDs) are
+ * completely ignored.
+ *
+ * - Proxy groups pointing to objects which are outside of the IDs set are also ignored.
+ * This way we avoid high-poly character body pulled into the dependency graph when it's coming
+ * from a library into an animation file and the dependency graph constructed for a proxy rig. */
+
+class FromIDsBuilderPipeline : public AbstractBuilderPipeline {
+ public:
+ FromIDsBuilderPipeline(
+ ::Depsgraph *graph, Main *bmain, Scene *scene, ViewLayer *view_layer, ID **ids, int num_ids);
+
+ protected:
+ virtual unique_ptr<DepsgraphNodeBuilder> construct_node_builder() override;
+ virtual unique_ptr<DepsgraphRelationBuilder> construct_relation_builder() override;
+
+ virtual void build_nodes(DepsgraphNodeBuilder &node_builder) override;
+ virtual void build_relations(DepsgraphRelationBuilder &relation_builder) override;
+
+ private:
+ ID **ids_;
+ const int num_ids_;
+};
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/builder/pipeline_render.cc b/source/blender/depsgraph/intern/builder/pipeline_render.cc
new file mode 100644
index 00000000000..50a37d0d3e4
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline_render.cc
@@ -0,0 +1,49 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "pipeline_render.h"
+
+#include "intern/builder/deg_builder_nodes.h"
+#include "intern/builder/deg_builder_relations.h"
+#include "intern/depsgraph.h"
+
+namespace blender {
+namespace deg {
+
+RenderBuilderPipeline::RenderBuilderPipeline(::Depsgraph *graph,
+ Main *bmain,
+ Scene *scene,
+ ViewLayer *view_layer)
+ : AbstractBuilderPipeline(graph, bmain, scene, view_layer)
+{
+ deg_graph_->is_render_pipeline_depsgraph = true;
+}
+
+void RenderBuilderPipeline::build_nodes(DepsgraphNodeBuilder &node_builder)
+{
+ node_builder.build_scene_render(scene_, view_layer_);
+}
+
+void RenderBuilderPipeline::build_relations(DepsgraphRelationBuilder &relation_builder)
+{
+ relation_builder.build_scene_render(scene_, view_layer_);
+}
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/builder/pipeline_render.h b/source/blender/depsgraph/intern/builder/pipeline_render.h
new file mode 100644
index 00000000000..df7f9e0de68
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline_render.h
@@ -0,0 +1,41 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup depsgraph
+ */
+
+#pragma once
+
+#include "pipeline.h"
+
+namespace blender {
+namespace deg {
+
+class RenderBuilderPipeline : public AbstractBuilderPipeline {
+ public:
+ RenderBuilderPipeline(::Depsgraph *graph, Main *bmain, Scene *scene, ViewLayer *view_layer);
+
+ protected:
+ virtual void build_nodes(DepsgraphNodeBuilder &node_builder) override;
+ virtual void build_relations(DepsgraphRelationBuilder &relation_builder) override;
+};
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/builder/pipeline_view_layer.cc b/source/blender/depsgraph/intern/builder/pipeline_view_layer.cc
new file mode 100644
index 00000000000..3223f17f349
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline_view_layer.cc
@@ -0,0 +1,48 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "pipeline_view_layer.h"
+
+#include "intern/builder/deg_builder_nodes.h"
+#include "intern/builder/deg_builder_relations.h"
+#include "intern/depsgraph.h"
+
+namespace blender {
+namespace deg {
+
+ViewLayerBuilderPipeline::ViewLayerBuilderPipeline(::Depsgraph *graph,
+ Main *bmain,
+ Scene *scene,
+ ViewLayer *view_layer)
+ : AbstractBuilderPipeline(graph, bmain, scene, view_layer)
+{
+}
+
+void ViewLayerBuilderPipeline::build_nodes(DepsgraphNodeBuilder &node_builder)
+{
+ node_builder.build_view_layer(scene_, view_layer_, DEG_ID_LINKED_DIRECTLY);
+}
+
+void ViewLayerBuilderPipeline::build_relations(DepsgraphRelationBuilder &relation_builder)
+{
+ relation_builder.build_view_layer(scene_, view_layer_, DEG_ID_LINKED_DIRECTLY);
+}
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/builder/pipeline_view_layer.h b/source/blender/depsgraph/intern/builder/pipeline_view_layer.h
new file mode 100644
index 00000000000..fbd7b98acad
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline_view_layer.h
@@ -0,0 +1,41 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup depsgraph
+ */
+
+#pragma once
+
+#include "pipeline.h"
+
+namespace blender {
+namespace deg {
+
+class ViewLayerBuilderPipeline : public AbstractBuilderPipeline {
+ public:
+ ViewLayerBuilderPipeline(::Depsgraph *graph, Main *bmain, Scene *scene, ViewLayer *view_layer);
+
+ protected:
+ virtual void build_nodes(DepsgraphNodeBuilder &node_builder) override;
+ virtual void build_relations(DepsgraphRelationBuilder &relation_builder) override;
+};
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc b/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
index 458baf4fb1e..d0356f44022 100644
--- a/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
+++ b/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
@@ -25,6 +25,7 @@
#include <cstdarg>
+#include "BLI_dot_export.hh"
#include "BLI_utildefines.h"
#include "DNA_listBase.h"
@@ -41,6 +42,7 @@
#include "intern/node/deg_node_time.h"
namespace deg = blender::deg;
+namespace dot = blender::dot;
/* ****************** */
/* Graphviz Debugging */
@@ -48,8 +50,6 @@ namespace deg = blender::deg;
namespace blender {
namespace deg {
-#define NL "\r\n"
-
/* Only one should be enabled, defines whether graphviz nodes
* get colored by individual types or classes.
*/
@@ -158,47 +158,43 @@ static int deg_debug_node_color_index(const Node *node)
#endif
}
-struct DebugContext {
- FILE *file;
+struct DotExportContext {
bool show_tags;
+ dot::DirectedGraph &digraph;
+ Map<const Node *, dot::Node *> nodes_map;
+ Map<const Node *, dot::Cluster *> clusters_map;
};
-static void deg_debug_fprintf(const DebugContext &ctx, const char *fmt, ...)
- ATTR_PRINTF_FORMAT(2, 3);
-static void deg_debug_fprintf(const DebugContext &ctx, const char *fmt, ...)
+static void deg_debug_graphviz_legend_color(const char *name,
+ const char *color,
+ std::stringstream &ss)
{
- va_list args;
- va_start(args, fmt);
- vfprintf(ctx.file, fmt, args);
- va_end(args);
-}
-static void deg_debug_graphviz_legend_color(const DebugContext &ctx,
- const char *name,
- const char *color)
-{
- deg_debug_fprintf(ctx, "<TR>");
- deg_debug_fprintf(ctx, "<TD>%s</TD>", name);
- deg_debug_fprintf(ctx, "<TD BGCOLOR=\"%s\"></TD>", color);
- deg_debug_fprintf(ctx, "</TR>" NL);
+ ss << "<TR>";
+ ss << "<TD>" << name << "</TD>";
+ ss << "<TD BGCOLOR=\"" << color << "\"></TD>";
+ ss << "</TR>";
}
-static void deg_debug_graphviz_legend(const DebugContext &ctx)
+static void deg_debug_graphviz_legend(DotExportContext &ctx)
{
- deg_debug_fprintf(ctx, "{" NL);
- deg_debug_fprintf(ctx, "rank = sink;" NL);
- deg_debug_fprintf(ctx, "Legend [shape=none, margin=0, label=<" NL);
- deg_debug_fprintf(
- ctx, " <TABLE BORDER=\"0\" CELLBORDER=\"1\" CELLSPACING=\"0\" CELLPADDING=\"4\">" NL);
- deg_debug_fprintf(ctx, "<TR><TD COLSPAN=\"2\"><B>Legend</B></TD></TR>" NL);
+ dot::Node &legend_node = ctx.digraph.new_node("");
+ legend_node.attributes.set("rank", "sink");
+ legend_node.attributes.set("shape", "none");
+ legend_node.attributes.set("margin", 0);
+
+ std::stringstream ss;
+ ss << "<";
+ ss << "<TABLE BORDER=\"0\" CELLBORDER=\"1\" CELLSPACING=\"0\" CELLPADDING=\"4\">";
+ ss << "<TR><TD COLSPAN=\"2\"><B>Legend</B></TD></TR>";
#ifdef COLOR_SCHEME_NODE_CLASS
const char **colors = deg_debug_colors_light;
- deg_debug_graphviz_legend_color(ctx, "Operation", colors[4]);
- deg_debug_graphviz_legend_color(ctx, "Component", colors[1]);
- deg_debug_graphviz_legend_color(ctx, "ID Node", colors[5]);
- deg_debug_graphviz_legend_color(ctx, "NOOP", colors[8]);
- deg_debug_graphviz_legend_color(ctx, "Pinned OP", colors[7]);
+ deg_debug_graphviz_legend_color("Operation", colors[4], ss);
+ deg_debug_graphviz_legend_color("Component", colors[1], ss);
+ deg_debug_graphviz_legend_color("ID Node", colors[5], ss);
+ deg_debug_graphviz_legend_color("NOOP", colors[8], ss);
+ deg_debug_graphviz_legend_color("Pinned OP", colors[7], ss);
#endif
#ifdef COLOR_SCHEME_NODE_TYPE
@@ -206,18 +202,19 @@ static void deg_debug_graphviz_legend(const DebugContext &ctx)
for (pair = deg_debug_node_type_color_map; (*pair)[0] >= 0; pair++) {
DepsNodeFactory *nti = type_get_factory((NodeType)(*pair)[0]);
deg_debug_graphviz_legend_color(
- ctx, nti->tname().c_str(), deg_debug_colors_light[(*pair)[1] % deg_debug_max_colors]);
+ ctx, nti->tname().c_str(), deg_debug_colors_light[(*pair)[1] % deg_debug_max_colors], ss);
}
#endif
- deg_debug_fprintf(ctx, "</TABLE>" NL);
- deg_debug_fprintf(ctx, ">" NL);
- deg_debug_fprintf(ctx, ",fontname=\"%s\"", deg_debug_graphviz_fontname);
- deg_debug_fprintf(ctx, "];" NL);
- deg_debug_fprintf(ctx, "}" NL);
+ ss << "</TABLE>";
+ ss << ">";
+ legend_node.attributes.set("label", ss.str());
+ legend_node.attributes.set("fontname", deg_debug_graphviz_fontname);
}
-static void deg_debug_graphviz_node_color(const DebugContext &ctx, const Node *node)
+static void deg_debug_graphviz_node_color(DotExportContext &ctx,
+ const Node *node,
+ dot::Attributes &dot_attributes)
{
const char *color_default = "black";
const char *color_modified = "orangered4";
@@ -234,10 +231,12 @@ static void deg_debug_graphviz_node_color(const DebugContext &ctx, const Node *n
}
}
}
- deg_debug_fprintf(ctx, "\"%s\"", color);
+ dot_attributes.set("color", color);
}
-static void deg_debug_graphviz_node_penwidth(const DebugContext &ctx, const Node *node)
+static void deg_debug_graphviz_node_penwidth(DotExportContext &ctx,
+ const Node *node,
+ dot::Attributes &dot_attributes)
{
float penwidth_default = 1.0f;
float penwidth_modified = 4.0f;
@@ -254,20 +253,20 @@ static void deg_debug_graphviz_node_penwidth(const DebugContext &ctx, const Node
}
}
}
- deg_debug_fprintf(ctx, "\"%f\"", penwidth);
+ dot_attributes.set("penwidth", penwidth);
}
-static void deg_debug_graphviz_node_fillcolor(const DebugContext &ctx, const Node *node)
+static void deg_debug_graphviz_node_fillcolor(const Node *node, dot::Attributes &dot_attributes)
{
const char *defaultcolor = "gainsboro";
int color_index = deg_debug_node_color_index(node);
const char *fillcolor = color_index < 0 ?
defaultcolor :
deg_debug_colors_light[color_index % deg_debug_max_colors];
- deg_debug_fprintf(ctx, "\"%s\"", fillcolor);
+ dot_attributes.set("fillcolor", fillcolor);
}
-static void deg_debug_graphviz_relation_color(const DebugContext &ctx, const Relation *rel)
+static void deg_debug_graphviz_relation_color(const Relation *rel, dot::DirectedEdge &edge)
{
const char *color_default = "black";
const char *color_cyclic = "red4"; /* The color of crime scene. */
@@ -279,10 +278,10 @@ static void deg_debug_graphviz_relation_color(const DebugContext &ctx, const Rel
else if (rel->flag & RELATION_FLAG_GODMODE) {
color = color_godmode;
}
- deg_debug_fprintf(ctx, "%s", color);
+ edge.attributes.set("color", color);
}
-static void deg_debug_graphviz_relation_style(const DebugContext &ctx, const Relation *rel)
+static void deg_debug_graphviz_relation_style(const Relation *rel, dot::DirectedEdge &edge)
{
const char *style_default = "solid";
const char *style_no_flush = "dashed";
@@ -294,10 +293,10 @@ static void deg_debug_graphviz_relation_style(const DebugContext &ctx, const Rel
if (rel->flag & RELATION_FLAG_FLUSH_USER_EDIT_ONLY) {
style = style_flush_user_only;
}
- deg_debug_fprintf(ctx, "%s", style);
+ edge.attributes.set("style", style);
}
-static void deg_debug_graphviz_relation_arrowhead(const DebugContext &ctx, const Relation *rel)
+static void deg_debug_graphviz_relation_arrowhead(const Relation *rel, dot::DirectedEdge &edge)
{
const char *shape_default = "normal";
const char *shape_no_cow = "box";
@@ -311,12 +310,14 @@ static void deg_debug_graphviz_relation_arrowhead(const DebugContext &ctx, const
shape = shape_no_cow;
}
}
- deg_debug_fprintf(ctx, "%s", shape);
+ edge.attributes.set("arrowhead", shape);
}
-static void deg_debug_graphviz_node_style(const DebugContext &ctx, const Node *node)
+static void deg_debug_graphviz_node_style(DotExportContext &ctx,
+ const Node *node,
+ dot::Attributes &dot_attributes)
{
- const char *base_style = "filled"; /* default style */
+ StringRef base_style = "filled"; /* default style */
if (ctx.show_tags) {
if (node->get_class() == NodeClass::OPERATION) {
OperationNode *op_node = (OperationNode *)node;
@@ -327,95 +328,78 @@ static void deg_debug_graphviz_node_style(const DebugContext &ctx, const Node *n
}
switch (node->get_class()) {
case NodeClass::GENERIC:
- deg_debug_fprintf(ctx, "\"%s\"", base_style);
+ dot_attributes.set("style", base_style);
break;
case NodeClass::COMPONENT:
- deg_debug_fprintf(ctx, "\"%s\"", base_style);
+ dot_attributes.set("style", base_style);
break;
case NodeClass::OPERATION:
- deg_debug_fprintf(ctx, "\"%s,rounded\"", base_style);
+ dot_attributes.set("style", base_style + ",rounded");
break;
}
}
-static void deg_debug_graphviz_node_single(const DebugContext &ctx, const Node *node)
+static void deg_debug_graphviz_node_single(DotExportContext &ctx,
+ const Node *node,
+ dot::Cluster *parent_cluster)
{
- const char *shape = "box";
string name = node->identifier();
- deg_debug_fprintf(ctx, "// %s\n", name.c_str());
- deg_debug_fprintf(ctx, "\"node_%p\"", node);
- deg_debug_fprintf(ctx, "[");
- // deg_debug_fprintf(ctx, "label=<<B>%s</B>>", name);
- deg_debug_fprintf(ctx, "label=<%s>", name.c_str());
- deg_debug_fprintf(ctx, ",fontname=\"%s\"", deg_debug_graphviz_fontname);
- deg_debug_fprintf(ctx, ",fontsize=%f", deg_debug_graphviz_node_label_size);
- deg_debug_fprintf(ctx, ",shape=%s", shape);
- deg_debug_fprintf(ctx, ",style=");
- deg_debug_graphviz_node_style(ctx, node);
- deg_debug_fprintf(ctx, ",color=");
- deg_debug_graphviz_node_color(ctx, node);
- deg_debug_fprintf(ctx, ",fillcolor=");
- deg_debug_graphviz_node_fillcolor(ctx, node);
- deg_debug_fprintf(ctx, ",penwidth=");
- deg_debug_graphviz_node_penwidth(ctx, node);
- deg_debug_fprintf(ctx, "];" NL);
- deg_debug_fprintf(ctx, NL);
+
+ dot::Node &dot_node = ctx.digraph.new_node(name);
+ ctx.nodes_map.add_new(node, &dot_node);
+ dot_node.set_parent_cluster(parent_cluster);
+ dot_node.attributes.set("fontname", deg_debug_graphviz_fontname);
+ dot_node.attributes.set("frontsize", deg_debug_graphviz_node_label_size);
+ dot_node.attributes.set("shape", "box");
+
+ deg_debug_graphviz_node_style(ctx, node, dot_node.attributes);
+ deg_debug_graphviz_node_color(ctx, node, dot_node.attributes);
+ deg_debug_graphviz_node_fillcolor(node, dot_node.attributes);
+ deg_debug_graphviz_node_penwidth(ctx, node, dot_node.attributes);
}
-static void deg_debug_graphviz_node_cluster_begin(const DebugContext &ctx, const Node *node)
+static dot::Cluster &deg_debug_graphviz_node_cluster_create(DotExportContext &ctx,
+ const Node *node,
+ dot::Cluster *parent_cluster)
{
string name = node->identifier();
- deg_debug_fprintf(ctx, "// %s\n", name.c_str());
- deg_debug_fprintf(ctx, "subgraph \"cluster_%p\" {" NL, node);
- // deg_debug_fprintf(ctx, "label=<<B>%s</B>>;" NL, name);
- deg_debug_fprintf(ctx, "label=<%s>;" NL, name.c_str());
- deg_debug_fprintf(ctx, "fontname=\"%s\";" NL, deg_debug_graphviz_fontname);
- deg_debug_fprintf(ctx, "fontsize=%f;" NL, deg_debug_graphviz_node_label_size);
- deg_debug_fprintf(ctx, "margin=\"%d\";" NL, 16);
- deg_debug_fprintf(ctx, "style=");
- deg_debug_graphviz_node_style(ctx, node);
- deg_debug_fprintf(ctx, ";" NL);
- deg_debug_fprintf(ctx, "color=");
- deg_debug_graphviz_node_color(ctx, node);
- deg_debug_fprintf(ctx, ";" NL);
- deg_debug_fprintf(ctx, "fillcolor=");
- deg_debug_graphviz_node_fillcolor(ctx, node);
- deg_debug_fprintf(ctx, ";" NL);
- deg_debug_fprintf(ctx, "penwidth=");
- deg_debug_graphviz_node_penwidth(ctx, node);
- deg_debug_fprintf(ctx, ";" NL);
+ dot::Cluster &cluster = ctx.digraph.new_cluster(name);
+ cluster.set_parent_cluster(parent_cluster);
+ cluster.attributes.set("fontname", deg_debug_graphviz_fontname);
+ cluster.attributes.set("fontsize", deg_debug_graphviz_node_label_size);
+ cluster.attributes.set("margin", 16);
+ deg_debug_graphviz_node_style(ctx, node, cluster.attributes);
+ deg_debug_graphviz_node_color(ctx, node, cluster.attributes);
+ deg_debug_graphviz_node_fillcolor(node, cluster.attributes);
+ deg_debug_graphviz_node_penwidth(ctx, node, cluster.attributes);
/* dummy node, so we can add edges between clusters */
- deg_debug_fprintf(ctx, "\"node_%p\"", node);
- deg_debug_fprintf(ctx, "[");
- deg_debug_fprintf(ctx, "shape=%s", "point");
- deg_debug_fprintf(ctx, ",style=%s", "invis");
- deg_debug_fprintf(ctx, "];" NL);
- deg_debug_fprintf(ctx, NL);
+ dot::Node &dot_node = ctx.digraph.new_node("");
+ dot_node.attributes.set("shape", "point");
+ dot_node.attributes.set("style", "invis");
+ dot_node.set_parent_cluster(&cluster);
+ ctx.nodes_map.add_new(node, &dot_node);
+ ctx.clusters_map.add_new(node, &cluster);
+ return cluster;
}
-static void deg_debug_graphviz_node_cluster_end(const DebugContext &ctx)
-{
- deg_debug_fprintf(ctx, "}" NL);
- deg_debug_fprintf(ctx, NL);
-}
+static void deg_debug_graphviz_graph_nodes(DotExportContext &ctx, const Depsgraph *graph);
+static void deg_debug_graphviz_graph_relations(DotExportContext &ctx, const Depsgraph *graph);
-static void deg_debug_graphviz_graph_nodes(const DebugContext &ctx, const Depsgraph *graph);
-static void deg_debug_graphviz_graph_relations(const DebugContext &ctx, const Depsgraph *graph);
-
-static void deg_debug_graphviz_node(const DebugContext &ctx, const Node *node)
+static void deg_debug_graphviz_node(DotExportContext &ctx,
+ const Node *node,
+ dot::Cluster *parent_cluster)
{
switch (node->type) {
case NodeType::ID_REF: {
const IDNode *id_node = (const IDNode *)node;
if (id_node->components.is_empty()) {
- deg_debug_graphviz_node_single(ctx, node);
+ deg_debug_graphviz_node_single(ctx, node, parent_cluster);
}
else {
- deg_debug_graphviz_node_cluster_begin(ctx, node);
+ dot::Cluster &cluster = deg_debug_graphviz_node_cluster_create(ctx, node, parent_cluster);
for (const ComponentNode *comp : id_node->components.values()) {
- deg_debug_graphviz_node(ctx, comp);
+ deg_debug_graphviz_node(ctx, comp, &cluster);
}
- deg_debug_graphviz_node_cluster_end(ctx);
}
break;
}
@@ -445,127 +429,72 @@ static void deg_debug_graphviz_node(const DebugContext &ctx, const Node *node)
case NodeType::GENERIC_DATABLOCK:
case NodeType::SIMULATION: {
ComponentNode *comp_node = (ComponentNode *)node;
- if (!comp_node->operations.is_empty()) {
- deg_debug_graphviz_node_cluster_begin(ctx, node);
- for (Node *op_node : comp_node->operations) {
- deg_debug_graphviz_node(ctx, op_node);
- }
- deg_debug_graphviz_node_cluster_end(ctx);
+ if (comp_node->operations.is_empty()) {
+ deg_debug_graphviz_node_single(ctx, node, parent_cluster);
}
else {
- deg_debug_graphviz_node_single(ctx, node);
+ dot::Cluster &cluster = deg_debug_graphviz_node_cluster_create(ctx, node, parent_cluster);
+ for (Node *op_node : comp_node->operations) {
+ deg_debug_graphviz_node(ctx, op_node, &cluster);
+ }
}
break;
}
case NodeType::UNDEFINED:
case NodeType::TIMESOURCE:
case NodeType::OPERATION:
- deg_debug_graphviz_node_single(ctx, node);
+ deg_debug_graphviz_node_single(ctx, node, parent_cluster);
break;
case NodeType::NUM_TYPES:
break;
}
}
-static bool deg_debug_graphviz_is_cluster(const Node *node)
-{
- switch (node->type) {
- case NodeType::ID_REF: {
- const IDNode *id_node = (const IDNode *)node;
- return !id_node->components.is_empty();
- }
- case NodeType::PARAMETERS:
- case NodeType::ANIMATION:
- case NodeType::TRANSFORM:
- case NodeType::PROXY:
- case NodeType::GEOMETRY:
- case NodeType::SEQUENCER:
- case NodeType::EVAL_POSE:
- case NodeType::BONE: {
- ComponentNode *comp_node = (ComponentNode *)node;
- return !comp_node->operations.is_empty();
- }
- default:
- return false;
- }
-}
-
-static bool deg_debug_graphviz_is_owner(const Node *node, const Node *other)
-{
- switch (node->get_class()) {
- case NodeClass::COMPONENT: {
- ComponentNode *comp_node = (ComponentNode *)node;
- if (comp_node->owner == other) {
- return true;
- }
- break;
- }
- case NodeClass::OPERATION: {
- OperationNode *op_node = (OperationNode *)node;
- if (op_node->owner == other) {
- return true;
- }
- else if (op_node->owner->owner == other) {
- return true;
- }
- break;
- }
- default:
- break;
- }
- return false;
-}
-
-static void deg_debug_graphviz_node_relations(const DebugContext &ctx, const Node *node)
+static void deg_debug_graphviz_node_relations(DotExportContext &ctx, const Node *node)
{
for (Relation *rel : node->inlinks) {
float penwidth = 2.0f;
- const Node *tail = rel->to; /* same as node */
- const Node *head = rel->from;
- deg_debug_fprintf(
- ctx, "// %s -> %s\n", head->identifier().c_str(), tail->identifier().c_str());
- deg_debug_fprintf(ctx, "\"node_%p\"", head);
- deg_debug_fprintf(ctx, " -> ");
- deg_debug_fprintf(ctx, "\"node_%p\"", tail);
+ const Node *head = rel->to; /* same as node */
+ const Node *tail = rel->from;
+ dot::Node &dot_tail = *ctx.nodes_map.lookup(tail);
+ dot::Node &dot_head = *ctx.nodes_map.lookup(head);
+
+ dot::DirectedEdge &edge = ctx.digraph.new_edge(dot_tail, dot_head);
- deg_debug_fprintf(ctx, "[");
/* Note: without label an id seem necessary to avoid bugs in graphviz/dot */
- deg_debug_fprintf(ctx, "id=\"%s\"", rel->name);
- // deg_debug_fprintf(ctx, "label=\"%s\"", rel->name);
- deg_debug_fprintf(ctx, ",color=");
- deg_debug_graphviz_relation_color(ctx, rel);
- deg_debug_fprintf(ctx, ",style=");
- deg_debug_graphviz_relation_style(ctx, rel);
- deg_debug_fprintf(ctx, ",arrowhead=");
- deg_debug_graphviz_relation_arrowhead(ctx, rel);
- deg_debug_fprintf(ctx, ",penwidth=\"%f\"", penwidth);
+ edge.attributes.set("id", rel->name);
+ deg_debug_graphviz_relation_color(rel, edge);
+ deg_debug_graphviz_relation_style(rel, edge);
+ deg_debug_graphviz_relation_arrowhead(rel, edge);
+ edge.attributes.set("penwidth", penwidth);
+
/* NOTE: edge from node to own cluster is not possible and gives graphviz
* warning, avoid this here by just linking directly to the invisible
* placeholder node. */
- if (deg_debug_graphviz_is_cluster(tail) && !deg_debug_graphviz_is_owner(head, tail)) {
- deg_debug_fprintf(ctx, ",ltail=\"cluster_%p\"", tail);
+ dot::Cluster *tail_cluster = ctx.clusters_map.lookup_default(tail, nullptr);
+ if (tail_cluster != nullptr && tail_cluster->contains(dot_head)) {
+ edge.attributes.set("ltail", tail_cluster->name());
}
- if (deg_debug_graphviz_is_cluster(head) && !deg_debug_graphviz_is_owner(tail, head)) {
- deg_debug_fprintf(ctx, ",lhead=\"cluster_%p\"", head);
+ dot::Cluster *head_cluster = ctx.clusters_map.lookup_default(head, nullptr);
+ if (head_cluster != nullptr && head_cluster->contains(dot_tail)) {
+ edge.attributes.set("lhead", head_cluster->name());
}
- deg_debug_fprintf(ctx, "];" NL);
- deg_debug_fprintf(ctx, NL);
}
}
-static void deg_debug_graphviz_graph_nodes(const DebugContext &ctx, const Depsgraph *graph)
+static void deg_debug_graphviz_graph_nodes(DotExportContext &ctx, const Depsgraph *graph)
{
for (Node *node : graph->id_nodes) {
- deg_debug_graphviz_node(ctx, node);
+ deg_debug_graphviz_node(ctx, node, nullptr);
}
TimeSourceNode *time_source = graph->find_time_source();
if (time_source != nullptr) {
- deg_debug_graphviz_node(ctx, time_source);
+ deg_debug_graphviz_node(ctx, time_source, nullptr);
}
}
-static void deg_debug_graphviz_graph_relations(const DebugContext &ctx, const Depsgraph *graph)
+static void deg_debug_graphviz_graph_relations(DotExportContext &ctx, const Depsgraph *graph)
{
for (IDNode *id_node : graph->id_nodes) {
for (ComponentNode *comp_node : id_node->components.values()) {
@@ -592,27 +521,23 @@ void DEG_debug_relations_graphviz(const Depsgraph *graph, FILE *f, const char *l
const deg::Depsgraph *deg_graph = reinterpret_cast<const deg::Depsgraph *>(graph);
- deg::DebugContext ctx;
- ctx.file = f;
-
- deg::deg_debug_fprintf(ctx, "digraph depgraph {" NL);
- deg::deg_debug_fprintf(ctx, "rankdir=LR;" NL);
- deg::deg_debug_fprintf(ctx, "graph [");
- deg::deg_debug_fprintf(ctx, "compound=true");
- deg::deg_debug_fprintf(ctx, ",labelloc=\"t\"");
- deg::deg_debug_fprintf(ctx, ",fontsize=%f", deg::deg_debug_graphviz_graph_label_size);
- deg::deg_debug_fprintf(ctx, ",fontname=\"%s\"", deg::deg_debug_graphviz_fontname);
- deg::deg_debug_fprintf(ctx, ",label=\"%s\"", label);
- deg::deg_debug_fprintf(ctx, ",splines=ortho");
- deg::deg_debug_fprintf(ctx, ",overlap=scalexy"); // XXX: only when using neato
- deg::deg_debug_fprintf(ctx, "];" NL);
+ dot::DirectedGraph digraph;
+ deg::DotExportContext ctx{false, digraph};
+
+ digraph.set_rankdir(dot::Attr_rankdir::LeftToRight);
+ digraph.attributes.set("compound", "true");
+ digraph.attributes.set("labelloc", "t");
+ digraph.attributes.set("fontsize", deg::deg_debug_graphviz_graph_label_size);
+ digraph.attributes.set("fontname", deg::deg_debug_graphviz_fontname);
+ digraph.attributes.set("label", label);
+ digraph.attributes.set("splines", "ortho");
+ digraph.attributes.set("overlap", "scalexy");
deg::deg_debug_graphviz_graph_nodes(ctx, deg_graph);
deg::deg_debug_graphviz_graph_relations(ctx, deg_graph);
deg::deg_debug_graphviz_legend(ctx);
- deg::deg_debug_fprintf(ctx, "}" NL);
+ std::string dot_string = digraph.to_dot_string();
+ fprintf(f, "%s", dot_string.c_str());
}
-
-#undef NL
diff --git a/source/blender/depsgraph/intern/debug/deg_debug_stats_gnuplot.cc b/source/blender/depsgraph/intern/debug/deg_debug_stats_gnuplot.cc
index 515b53297b9..16bdc2d6115 100644
--- a/source/blender/depsgraph/intern/debug/deg_debug_stats_gnuplot.cc
+++ b/source/blender/depsgraph/intern/debug/deg_debug_stats_gnuplot.cc
@@ -83,7 +83,7 @@ string gnuplotify_id_code(const string &name)
string gnuplotify_name(const string &name)
{
- string result = "";
+ string result;
const int length = name.length();
for (int i = 0; i < length; i++) {
const char ch = name[i];
diff --git a/source/blender/depsgraph/intern/depsgraph_build.cc b/source/blender/depsgraph/intern/depsgraph_build.cc
index c11d051e663..230c59bd651 100644
--- a/source/blender/depsgraph/intern/depsgraph_build.cc
+++ b/source/blender/depsgraph/intern/depsgraph_build.cc
@@ -43,12 +43,12 @@
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_debug.h"
-#include "builder/deg_builder.h"
-#include "builder/deg_builder_cache.h"
-#include "builder/deg_builder_cycle.h"
-#include "builder/deg_builder_nodes.h"
#include "builder/deg_builder_relations.h"
-#include "builder/deg_builder_transitive.h"
+#include "builder/pipeline_all_objects.h"
+#include "builder/pipeline_compositor.h"
+#include "builder/pipeline_from_ids.h"
+#include "builder/pipeline_render.h"
+#include "builder/pipeline_view_layer.h"
#include "intern/debug/deg_debug.h"
@@ -209,65 +209,23 @@ struct Depsgraph *DEG_get_graph_from_handle(struct DepsNodeHandle *node_handle)
/* ******************** */
/* Graph Building API's */
-static void graph_build_finalize_common(deg::Depsgraph *deg_graph, Main *bmain)
-{
- /* Detect and solve cycles. */
- deg::deg_graph_detect_cycles(deg_graph);
- /* Simplify the graph by removing redundant relations (to optimize
- * traversal later). */
- /* TODO: it would be useful to have an option to disable this in cases where
- * it is causing trouble. */
- if (G.debug_value == 799) {
- deg::deg_graph_transitive_reduction(deg_graph);
- }
- /* Store pointers to commonly used valuated datablocks. */
- deg_graph->scene_cow = (Scene *)deg_graph->get_cow_id(&deg_graph->scene->id);
- /* Flush visibility layer and re-schedule nodes for update. */
- deg::deg_graph_build_finalize(bmain, deg_graph);
- DEG_graph_on_visible_update(bmain, reinterpret_cast<::Depsgraph *>(deg_graph), false);
-#if 0
- if (!DEG_debug_consistency_check(deg_graph)) {
- printf("Consistency validation failed, ABORTING!\n");
- abort();
- }
-#endif
- /* Relations are up to date. */
- deg_graph->need_update = false;
-}
-
/* Build depsgraph for the given scene layer, and dump results in given graph container. */
void DEG_graph_build_from_view_layer(Depsgraph *graph,
Main *bmain,
Scene *scene,
ViewLayer *view_layer)
{
- double start_time = 0.0;
- if (G.debug & (G_DEBUG_DEPSGRAPH_BUILD | G_DEBUG_DEPSGRAPH_TIME)) {
- start_time = PIL_check_seconds_timer();
- }
- deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(graph);
- /* Perform sanity checks. */
- BLI_assert(BLI_findindex(&scene->view_layers, view_layer) != -1);
- BLI_assert(deg_graph->scene == scene);
- BLI_assert(deg_graph->view_layer == view_layer);
- deg::DepsgraphBuilderCache builder_cache;
- /* Generate all the nodes in the graph first */
- deg::DepsgraphNodeBuilder node_builder(bmain, deg_graph, &builder_cache);
- node_builder.begin_build();
- node_builder.build_view_layer(scene, view_layer, deg::DEG_ID_LINKED_DIRECTLY);
- node_builder.end_build();
- /* Hook up relationships between operations - to determine evaluation order. */
- deg::DepsgraphRelationBuilder relation_builder(bmain, deg_graph, &builder_cache);
- relation_builder.begin_build();
- relation_builder.build_view_layer(scene, view_layer, deg::DEG_ID_LINKED_DIRECTLY);
- relation_builder.build_copy_on_write_relations();
- relation_builder.build_driver_relations();
- /* Finalize building. */
- graph_build_finalize_common(deg_graph, bmain);
- /* Finish statistics. */
- if (G.debug & (G_DEBUG_DEPSGRAPH_BUILD | G_DEBUG_DEPSGRAPH_TIME)) {
- printf("Depsgraph built in %f seconds.\n", PIL_check_seconds_timer() - start_time);
- }
+ deg::ViewLayerBuilderPipeline builder(graph, bmain, scene, view_layer);
+ builder.build();
+}
+
+void DEG_graph_build_for_all_objects(struct Depsgraph *graph,
+ struct Main *bmain,
+ struct Scene *scene,
+ struct ViewLayer *view_layer)
+{
+ deg::AllObjectsBuilderPipeline builder(graph, bmain, scene, view_layer);
+ builder.build();
}
void DEG_graph_build_for_render_pipeline(Depsgraph *graph,
@@ -275,170 +233,17 @@ void DEG_graph_build_for_render_pipeline(Depsgraph *graph,
Scene *scene,
ViewLayer *view_layer)
{
- double start_time = 0.0;
- if (G.debug & (G_DEBUG_DEPSGRAPH_BUILD | G_DEBUG_DEPSGRAPH_TIME)) {
- start_time = PIL_check_seconds_timer();
- }
- deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(graph);
- /* Perform sanity checks. */
- BLI_assert(deg_graph->scene == scene);
- deg_graph->is_render_pipeline_depsgraph = true;
- deg::DepsgraphBuilderCache builder_cache;
- /* Generate all the nodes in the graph first */
- deg::DepsgraphNodeBuilder node_builder(bmain, deg_graph, &builder_cache);
- node_builder.begin_build();
- node_builder.build_scene_render(scene, view_layer);
- node_builder.end_build();
- /* Hook up relationships between operations - to determine evaluation
- * order. */
- deg::DepsgraphRelationBuilder relation_builder(bmain, deg_graph, &builder_cache);
- relation_builder.begin_build();
- relation_builder.build_scene_render(scene, view_layer);
- relation_builder.build_copy_on_write_relations();
- relation_builder.build_driver_relations();
- /* Finalize building. */
- graph_build_finalize_common(deg_graph, bmain);
- /* Finish statistics. */
- if (G.debug & (G_DEBUG_DEPSGRAPH_BUILD | G_DEBUG_DEPSGRAPH_TIME)) {
- printf("Depsgraph built in %f seconds.\n", PIL_check_seconds_timer() - start_time);
- }
+ deg::RenderBuilderPipeline builder(graph, bmain, scene, view_layer);
+ builder.build();
}
void DEG_graph_build_for_compositor_preview(
Depsgraph *graph, Main *bmain, Scene *scene, struct ViewLayer *view_layer, bNodeTree *nodetree)
{
- double start_time = 0.0;
- if (G.debug & (G_DEBUG_DEPSGRAPH_BUILD | G_DEBUG_DEPSGRAPH_TIME)) {
- start_time = PIL_check_seconds_timer();
- }
- deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(graph);
- /* Perform sanity checks. */
- BLI_assert(deg_graph->scene == scene);
- deg_graph->is_render_pipeline_depsgraph = true;
- deg::DepsgraphBuilderCache builder_cache;
- /* Generate all the nodes in the graph first */
- deg::DepsgraphNodeBuilder node_builder(bmain, deg_graph, &builder_cache);
- node_builder.begin_build();
- node_builder.build_scene_render(scene, view_layer);
- node_builder.build_nodetree(nodetree);
- node_builder.end_build();
- /* Hook up relationships between operations - to determine evaluation
- * order. */
- deg::DepsgraphRelationBuilder relation_builder(bmain, deg_graph, &builder_cache);
- relation_builder.begin_build();
- relation_builder.build_scene_render(scene, view_layer);
- relation_builder.build_nodetree(nodetree);
- relation_builder.build_copy_on_write_relations();
- relation_builder.build_driver_relations();
- /* Finalize building. */
- graph_build_finalize_common(deg_graph, bmain);
- /* Finish statistics. */
- if (G.debug & (G_DEBUG_DEPSGRAPH_BUILD | G_DEBUG_DEPSGRAPH_TIME)) {
- printf("Depsgraph built in %f seconds.\n", PIL_check_seconds_timer() - start_time);
- }
+ deg::CompositorBuilderPipeline builder(graph, bmain, scene, view_layer, nodetree);
+ builder.build();
}
-/* Optimized builders for dependency graph built from a given set of IDs.
- *
- * General notes:
- *
- * - We pull in all bases if their objects are in the set of IDs. This allows to have proper
- * visibility and other flags assigned to the objects.
- * All other bases (the ones which points to object which is outside of the set of IDs) are
- * completely ignored.
- *
- * - Proxy groups pointing to objects which are outside of the IDs set are also ignored.
- * This way we avoid high-poly character body pulled into the dependency graph when it's coming
- * from a library into an animation file and the dependency graph constructed for a proxy rig. */
-
-namespace blender {
-namespace deg {
-namespace {
-
-class DepsgraphFromIDsFilter {
- public:
- DepsgraphFromIDsFilter(ID **ids, const int num_ids)
- {
- for (int i = 0; i < num_ids; ++i) {
- ids_.add(ids[i]);
- }
- }
-
- bool contains(ID *id)
- {
- return ids_.contains(id);
- }
-
- protected:
- Set<ID *> ids_;
-};
-
-class DepsgraphFromIDsNodeBuilder : public DepsgraphNodeBuilder {
- public:
- DepsgraphFromIDsNodeBuilder(
- Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache, ID **ids, const int num_ids)
- : DepsgraphNodeBuilder(bmain, graph, cache), filter_(ids, num_ids)
- {
- }
-
- virtual bool need_pull_base_into_graph(Base *base) override
- {
- if (!filter_.contains(&base->object->id)) {
- return false;
- }
- return DepsgraphNodeBuilder::need_pull_base_into_graph(base);
- }
-
- virtual void build_object_proxy_group(Object *object, bool is_visible) override
- {
- if (object->proxy_group == nullptr) {
- return;
- }
- if (!filter_.contains(&object->proxy_group->id)) {
- return;
- }
- DepsgraphNodeBuilder::build_object_proxy_group(object, is_visible);
- }
-
- protected:
- DepsgraphFromIDsFilter filter_;
-};
-
-class DepsgraphFromIDsRelationBuilder : public DepsgraphRelationBuilder {
- public:
- DepsgraphFromIDsRelationBuilder(
- Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache, ID **ids, const int num_ids)
- : DepsgraphRelationBuilder(bmain, graph, cache), filter_(ids, num_ids)
- {
- }
-
- virtual bool need_pull_base_into_graph(Base *base) override
- {
- if (!filter_.contains(&base->object->id)) {
- return false;
- }
- return DepsgraphRelationBuilder::need_pull_base_into_graph(base);
- }
-
- virtual void build_object_proxy_group(Object *object) override
- {
- if (object->proxy_group == nullptr) {
- return;
- }
- if (!filter_.contains(&object->proxy_group->id)) {
- return;
- }
- DepsgraphRelationBuilder::build_object_proxy_group(object);
- }
-
- protected:
- DepsgraphFromIDsFilter filter_;
-};
-
-} // namespace
-} // namespace deg
-} // namespace blender
-
void DEG_graph_build_from_ids(Depsgraph *graph,
Main *bmain,
Scene *scene,
@@ -446,40 +251,8 @@ void DEG_graph_build_from_ids(Depsgraph *graph,
ID **ids,
const int num_ids)
{
- double start_time = 0.0;
- if (G.debug & (G_DEBUG_DEPSGRAPH_BUILD | G_DEBUG_DEPSGRAPH_TIME)) {
- start_time = PIL_check_seconds_timer();
- }
- deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(graph);
- /* Perform sanity checks. */
- BLI_assert(BLI_findindex(&scene->view_layers, view_layer) != -1);
- BLI_assert(deg_graph->scene == scene);
- BLI_assert(deg_graph->view_layer == view_layer);
- deg::DepsgraphBuilderCache builder_cache;
- /* Generate all the nodes in the graph first */
- deg::DepsgraphFromIDsNodeBuilder node_builder(bmain, deg_graph, &builder_cache, ids, num_ids);
- node_builder.begin_build();
- node_builder.build_view_layer(scene, view_layer, deg::DEG_ID_LINKED_DIRECTLY);
- for (int i = 0; i < num_ids; ++i) {
- node_builder.build_id(ids[i]);
- }
- node_builder.end_build();
- /* Hook up relationships between operations - to determine evaluation order. */
- deg::DepsgraphFromIDsRelationBuilder relation_builder(
- bmain, deg_graph, &builder_cache, ids, num_ids);
- relation_builder.begin_build();
- relation_builder.build_view_layer(scene, view_layer, deg::DEG_ID_LINKED_DIRECTLY);
- for (int i = 0; i < num_ids; ++i) {
- relation_builder.build_id(ids[i]);
- }
- relation_builder.build_copy_on_write_relations();
- relation_builder.build_driver_relations();
- /* Finalize building. */
- graph_build_finalize_common(deg_graph, bmain);
- /* Finish statistics. */
- if (G.debug & (G_DEBUG_DEPSGRAPH_BUILD | G_DEBUG_DEPSGRAPH_TIME)) {
- printf("Depsgraph built in %f seconds.\n", PIL_check_seconds_timer() - start_time);
- }
+ deg::FromIDsBuilderPipeline builder(graph, bmain, scene, view_layer, ids, num_ids);
+ builder.build();
}
/* Tag graph relations for update. */
diff --git a/source/blender/depsgraph/intern/depsgraph_query_iter.cc b/source/blender/depsgraph/intern/depsgraph_query_iter.cc
index 814f467e3d5..7d47e1fb541 100644
--- a/source/blender/depsgraph/intern/depsgraph_query_iter.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query_iter.cc
@@ -106,8 +106,8 @@ bool deg_object_hide_original(eEvaluationMode eval_mode, Object *ob, DupliObject
* visible otherwise. The better solution eventually would be for objects
* to specify which object they instance, instead of through parenting.
*
- * This function should not be used for metaballs. They have custom visibility rules, as hiding
- * the base metaball will also hide all the other balls in the group. */
+ * This function should not be used for meta-balls. They have custom visibility rules, as hiding
+ * the base meta-ball will also hide all the other balls in the group. */
if (eval_mode == DAG_EVAL_RENDER || dob) {
const int hide_original_types = OB_DUPLIVERTS | OB_DUPLIFACES;
@@ -282,15 +282,14 @@ void DEG_iterator_objects_next(BLI_Iterator *iter)
if (deg_objects_dupli_iterator_next(iter)) {
return;
}
- else {
- verify_id_properties_freed(data);
- free_object_duplilist(data->dupli_list);
- data->dupli_parent = nullptr;
- data->dupli_list = nullptr;
- data->dupli_object_next = nullptr;
- data->dupli_object_current = nullptr;
- deg_invalidate_iterator_work_data(data);
- }
+
+ verify_id_properties_freed(data);
+ free_object_duplilist(data->dupli_list);
+ data->dupli_parent = nullptr;
+ data->dupli_list = nullptr;
+ data->dupli_object_next = nullptr;
+ data->dupli_object_current = nullptr;
+ deg_invalidate_iterator_work_data(data);
}
++data->id_node_index;
@@ -324,7 +323,7 @@ static void DEG_iterator_ids_step(BLI_Iterator *iter, deg::IDNode *id_node, bool
iter->skip = true;
return;
}
- else if (only_updated && !(id_cow->recalc & ID_RECALC_ALL)) {
+ if (only_updated && !(id_cow->recalc & ID_RECALC_ALL)) {
bNodeTree *ntree = ntreeFromID(id_cow);
/* Nodetree is considered part of the datablock. */
diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc
index 848275eb899..4a2d47f9379 100644
--- a/source/blender/depsgraph/intern/depsgraph_tag.cc
+++ b/source/blender/depsgraph/intern/depsgraph_tag.cc
@@ -48,11 +48,8 @@
#include "BKE_idtype.h"
#include "BKE_node.h"
#include "BKE_scene.h"
-#include "BKE_workspace.h"
-
-#define new new_
#include "BKE_screen.h"
-#undef new
+#include "BKE_workspace.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_debug.h"
@@ -375,7 +372,7 @@ void graph_id_tag_update_single_flag(Main *bmain,
}
return;
}
- else if (tag == ID_RECALC_TIME) {
+ if (tag == ID_RECALC_TIME) {
if (graph != nullptr) {
graph->need_update_time = true;
}
@@ -432,7 +429,7 @@ string stringify_update_bitfield(int flag)
if (flag == 0) {
return "LEGACY_0";
}
- string result = "";
+ string result;
int current_flag = flag;
/* Special cases to avoid ALL flags form being split into
* individual bits. */
@@ -786,6 +783,7 @@ void DEG_graph_id_type_tag(Depsgraph *depsgraph, short id_type)
DEG_graph_id_type_tag(depsgraph, ID_LA);
DEG_graph_id_type_tag(depsgraph, ID_WO);
DEG_graph_id_type_tag(depsgraph, ID_SCE);
+ DEG_graph_id_type_tag(depsgraph, ID_SIM);
}
const int id_type_index = BKE_idtype_idcode_to_index(id_type);
deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(depsgraph);
diff --git a/source/blender/depsgraph/intern/eval/deg_eval.cc b/source/blender/depsgraph/intern/eval/deg_eval.cc
index 6ca30a67f1f..1ede2cf914a 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval.cc
@@ -353,9 +353,8 @@ static TaskPool *deg_evaluate_task_pool_create(DepsgraphEvalState *state)
if (G.debug & G_DEBUG_DEPSGRAPH_NO_THREADS) {
return BLI_task_pool_create_no_threads(state);
}
- else {
- return BLI_task_pool_create_suspended(state, TASK_PRIORITY_HIGH);
- }
+
+ return BLI_task_pool_create_suspended(state, TASK_PRIORITY_HIGH);
}
/**
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
index c1e1ed3036d..0bf6c38bc89 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
@@ -120,6 +120,7 @@ union NestedIDHackTempStorage {
Scene scene;
Tex tex;
World world;
+ Simulation simulation;
};
/* Set nested owned ID pointers to nullptr. */
@@ -137,6 +138,7 @@ void nested_id_hack_discard_pointers(ID *id_cow)
SPECIAL_CASE(ID_MA, Material, nodetree)
SPECIAL_CASE(ID_TE, Tex, nodetree)
SPECIAL_CASE(ID_WO, World, nodetree)
+ SPECIAL_CASE(ID_SIM, Simulation, nodetree)
SPECIAL_CASE(ID_CU, Curve, key)
SPECIAL_CASE(ID_LT, Lattice, key)
@@ -185,6 +187,7 @@ const ID *nested_id_hack_get_discarded_pointers(NestedIDHackTempStorage *storage
SPECIAL_CASE(ID_MA, Material, nodetree, material)
SPECIAL_CASE(ID_TE, Tex, nodetree, tex)
SPECIAL_CASE(ID_WO, World, nodetree, world)
+ SPECIAL_CASE(ID_SIM, Simulation, nodetree, simulation)
SPECIAL_CASE(ID_CU, Curve, key, curve)
SPECIAL_CASE(ID_LT, Lattice, key, lattice)
@@ -224,6 +227,7 @@ void nested_id_hack_restore_pointers(const ID *old_id, ID *new_id)
SPECIAL_CASE(ID_SCE, Scene, nodetree)
SPECIAL_CASE(ID_TE, Tex, nodetree)
SPECIAL_CASE(ID_WO, World, nodetree)
+ SPECIAL_CASE(ID_SIM, Simulation, nodetree)
SPECIAL_CASE(ID_CU, Curve, key)
SPECIAL_CASE(ID_LT, Lattice, key)
@@ -261,6 +265,7 @@ void ntree_hack_remap_pointers(const Depsgraph *depsgraph, ID *id_cow)
SPECIAL_CASE(ID_SCE, Scene, nodetree, bNodeTree)
SPECIAL_CASE(ID_TE, Tex, nodetree, bNodeTree)
SPECIAL_CASE(ID_WO, World, nodetree, bNodeTree)
+ SPECIAL_CASE(ID_SIM, Simulation, nodetree, bNodeTree)
SPECIAL_CASE(ID_CU, Curve, key, Key)
SPECIAL_CASE(ID_LT, Lattice, key, Key)
@@ -287,7 +292,7 @@ bool id_copy_inplace_no_main(const ID *id, ID *newid)
const ID_Type id_type = GS(id_for_copy->name);
if (id_type == ID_OB) {
const Object *object = reinterpret_cast<const Object *>(id_for_copy);
- BKE_pose_check_uuids_unique_and_report(object->pose);
+ BKE_object_check_uuids_unique_and_report(object);
}
}
@@ -343,7 +348,7 @@ ViewLayer *get_original_view_layer(const Depsgraph *depsgraph, const IDNode *id_
if (id_node->linked_state == DEG_ID_LINKED_DIRECTLY) {
return depsgraph->view_layer;
}
- else if (id_node->linked_state == DEG_ID_LINKED_VIA_SET) {
+ if (id_node->linked_state == DEG_ID_LINKED_VIA_SET) {
Scene *scene_orig = reinterpret_cast<Scene *>(id_node->id_orig);
return BKE_view_layer_default_render(scene_orig);
}
@@ -377,7 +382,7 @@ void scene_remove_unused_view_layers(const Depsgraph *depsgraph,
}
return;
}
- else if (id_node->linked_state == DEG_ID_LINKED_INDIRECTLY) {
+ if (id_node->linked_state == DEG_ID_LINKED_INDIRECTLY) {
/* Indirectly linked scenes means it's not an input scene and not a set scene, and is pulled
* via some driver. Such scenes should not have view layers after copy. */
view_layer_input = nullptr;
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_modifier.cc b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_modifier.cc
index 934403674a9..25bcf2bfe72 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_modifier.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_modifier.cc
@@ -23,28 +23,14 @@
#include "intern/eval/deg_eval_runtime_backup_modifier.h"
+#include "DNA_modifier_types.h"
+
namespace blender {
namespace deg {
-ModifierDataBackupID::ModifierDataBackupID(const Depsgraph * /*depsgraph*/)
- : ModifierDataBackupID(nullptr, eModifierType_None)
-{
-}
-
-ModifierDataBackupID::ModifierDataBackupID(ModifierData *modifier_data, ModifierType type)
- : modifier_data(modifier_data), type(type)
-{
-}
-
-bool operator==(const ModifierDataBackupID &a, const ModifierDataBackupID &b)
-{
- return a.modifier_data == b.modifier_data && a.type == b.type;
-}
-
-uint64_t ModifierDataBackupID::hash() const
+ModifierDataBackup::ModifierDataBackup(ModifierData *modifier_data)
+ : type(static_cast<ModifierType>(modifier_data->type)), runtime(modifier_data->runtime)
{
- uintptr_t ptr = (uintptr_t)modifier_data;
- return (ptr >> 4) ^ (uintptr_t)type;
}
} // namespace deg
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_modifier.h b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_modifier.h
index a5bdf2359ee..f02dc73c392 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_modifier.h
+++ b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_modifier.h
@@ -25,38 +25,18 @@
#include "BKE_modifier.h"
-#include "intern/depsgraph_type.h"
-
struct ModifierData;
namespace blender {
namespace deg {
-struct Depsgraph;
-
-/* Identifier used to match modifiers to backup/restore their runtime data.
- * Identification is happening using original modifier data pointer and the
- * modifier type.
- * It is not enough to only pointer, since it's possible to have a situation
- * when modifier is removed and a new one added, and due to memory allocation
- * policy they might have same pointer.
- * By adding type into matching we are at least ensuring that modifier will not
- * try to interpret runtime data created by another modifier type. */
-class ModifierDataBackupID {
+class ModifierDataBackup {
public:
- ModifierDataBackupID(const Depsgraph *depsgraph);
- ModifierDataBackupID(ModifierData *modifier_data, ModifierType type);
-
- friend bool operator==(const ModifierDataBackupID &a, const ModifierDataBackupID &b);
+ explicit ModifierDataBackup(ModifierData *modifier_data);
- uint64_t hash() const;
-
- ModifierData *modifier_data;
ModifierType type;
+ void *runtime;
};
-/* Storage for backed up runtime modifier data. */
-typedef Map<ModifierDataBackupID, void *> ModifierRuntimeDataBackup;
-
} // namespace deg
} // namespace blender
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_object.cc b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_object.cc
index 88334e41192..addee3dc539 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_object.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_object.cc
@@ -62,21 +62,18 @@ void ObjectRuntimeBackup::init_from_object(Object *object)
backup_pose_channel_runtime_data(object);
}
-inline ModifierDataBackupID create_modifier_data_id(const ModifierData *modifier_data)
-{
- return ModifierDataBackupID(modifier_data->orig_modifier_data,
- static_cast<ModifierType>(modifier_data->type));
-}
-
void ObjectRuntimeBackup::backup_modifier_runtime_data(Object *object)
{
LISTBASE_FOREACH (ModifierData *, modifier_data, &object->modifiers) {
if (modifier_data->runtime == nullptr) {
continue;
}
+
+ const SessionUUID &session_uuid = modifier_data->session_uuid;
+ BLI_assert(BLI_session_uuid_is_generated(&session_uuid));
+
BLI_assert(modifier_data->orig_modifier_data != nullptr);
- ModifierDataBackupID modifier_data_id = create_modifier_data_id(modifier_data);
- modifier_runtime_data.add(modifier_data_id, modifier_data->runtime);
+ modifier_runtime_data.add(session_uuid, ModifierDataBackup(modifier_data));
modifier_data->runtime = nullptr;
}
}
@@ -153,17 +150,17 @@ void ObjectRuntimeBackup::restore_modifier_runtime_data(Object *object)
{
LISTBASE_FOREACH (ModifierData *, modifier_data, &object->modifiers) {
BLI_assert(modifier_data->orig_modifier_data != nullptr);
- ModifierDataBackupID modifier_data_id = create_modifier_data_id(modifier_data);
- void *runtime = modifier_runtime_data.pop_default(modifier_data_id, nullptr);
- if (runtime != nullptr) {
- modifier_data->runtime = runtime;
+ const SessionUUID &session_uuid = modifier_data->session_uuid;
+ optional<ModifierDataBackup> backup = modifier_runtime_data.pop_try(session_uuid);
+ if (backup.has_value()) {
+ modifier_data->runtime = backup->runtime;
}
}
- for (ModifierRuntimeDataBackup::Item item : modifier_runtime_data.items()) {
- const ModifierTypeInfo *modifier_type_info = BKE_modifier_get_info(item.key.type);
+ for (ModifierDataBackup &backup : modifier_runtime_data.values()) {
+ const ModifierTypeInfo *modifier_type_info = BKE_modifier_get_info(backup.type);
BLI_assert(modifier_type_info != nullptr);
- modifier_type_info->freeRuntimeData(item.value);
+ modifier_type_info->freeRuntimeData(backup.runtime);
}
}
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_object.h b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_object.h
index a10f15634ce..5f6b443a2b2 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_object.h
+++ b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_object.h
@@ -36,6 +36,8 @@ struct Object;
namespace blender {
namespace deg {
+struct Depsgraph;
+
class ObjectRuntimeBackup {
public:
ObjectRuntimeBackup(const Depsgraph *depsgraph);
@@ -56,7 +58,7 @@ class ObjectRuntimeBackup {
Object_Runtime runtime;
short base_flag;
unsigned short base_local_view_bits;
- ModifierRuntimeDataBackup modifier_runtime_data;
+ Map<SessionUUID, ModifierDataBackup> modifier_runtime_data;
Map<SessionUUID, bPoseChannel_Runtime> pose_channel_runtime_data;
};
diff --git a/source/blender/depsgraph/intern/node/deg_node.cc b/source/blender/depsgraph/intern/node/deg_node.cc
index 9e386f13888..b10e66336dc 100644
--- a/source/blender/depsgraph/intern/node/deg_node.cc
+++ b/source/blender/depsgraph/intern/node/deg_node.cc
@@ -317,12 +317,11 @@ NodeClass Node::get_class() const
if (type == NodeType::OPERATION) {
return NodeClass::OPERATION;
}
- else if (type < NodeType::PARAMETERS) {
+ if (type < NodeType::PARAMETERS) {
return NodeClass::GENERIC;
}
- else {
- return NodeClass::COMPONENT;
- }
+
+ return NodeClass::COMPONENT;
}
/*******************************************************************************
diff --git a/source/blender/depsgraph/intern/node/deg_node_component.cc b/source/blender/depsgraph/intern/node/deg_node_component.cc
index cd82b7be050..2767513d6df 100644
--- a/source/blender/depsgraph/intern/node/deg_node_component.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_component.cc
@@ -251,7 +251,7 @@ OperationNode *ComponentNode::get_entry_operation()
if (entry_operation) {
return entry_operation;
}
- else if (operations_map != nullptr && operations_map->size() == 1) {
+ if (operations_map != nullptr && operations_map->size() == 1) {
OperationNode *op_node = nullptr;
/* TODO(sergey): This is somewhat slow. */
for (OperationNode *tmp : operations_map->values()) {
@@ -261,7 +261,7 @@ OperationNode *ComponentNode::get_entry_operation()
entry_operation = op_node;
return op_node;
}
- else if (operations.size() == 1) {
+ if (operations.size() == 1) {
return operations[0];
}
return nullptr;
@@ -272,7 +272,7 @@ OperationNode *ComponentNode::get_exit_operation()
if (exit_operation) {
return exit_operation;
}
- else if (operations_map != nullptr && operations_map->size() == 1) {
+ if (operations_map != nullptr && operations_map->size() == 1) {
OperationNode *op_node = nullptr;
/* TODO(sergey): This is somewhat slow. */
for (OperationNode *tmp : operations_map->values()) {
@@ -282,7 +282,7 @@ OperationNode *ComponentNode::get_exit_operation()
exit_operation = op_node;
return op_node;
}
- else if (operations.size() == 1) {
+ if (operations.size() == 1) {
return operations[0];
}
return nullptr;
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index cfcd4e0c65a..f85b03dc517 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -64,6 +64,7 @@ set(SRC
intern/draw_color_management.c
intern/draw_common.c
intern/draw_debug.c
+ intern/draw_fluid.c
intern/draw_hair.c
intern/draw_instance_data.c
intern/draw_manager.c
@@ -186,10 +187,10 @@ set(LIB
)
data_to_c_simple(engines/eevee/shaders/ambient_occlusion_lib.glsl SRC)
-data_to_c_simple(engines/eevee/shaders/default_frag.glsl SRC)
-data_to_c_simple(engines/eevee/shaders/default_world_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/background_vert.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/closure_lib.glsl SRC)
data_to_c_simple(engines/eevee/shaders/common_uniforms_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/common_utiltex_lib.glsl SRC)
data_to_c_simple(engines/eevee/shaders/lights_lib.glsl SRC)
data_to_c_simple(engines/eevee/shaders/lightprobe_lib.glsl SRC)
data_to_c_simple(engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl SRC)
@@ -204,8 +205,8 @@ data_to_c_simple(engines/eevee/shaders/lightprobe_grid_display_vert.glsl SRC)
data_to_c_simple(engines/eevee/shaders/lightprobe_grid_fill_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/lightprobe_planar_display_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/lightprobe_planar_display_vert.glsl SRC)
-data_to_c_simple(engines/eevee/shaders/lit_surface_frag.glsl SRC)
-data_to_c_simple(engines/eevee/shaders/lit_surface_vert.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lookdev_world_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/closure_lit_lib.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_bloom_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_dof_vert.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_dof_frag.glsl SRC)
@@ -229,7 +230,6 @@ data_to_c_simple(engines/eevee/shaders/object_motion_vert.glsl SRC)
data_to_c_simple(engines/eevee/shaders/prepass_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/prepass_vert.glsl SRC)
data_to_c_simple(engines/eevee/shaders/shadow_accum_frag.glsl SRC)
-
data_to_c_simple(engines/eevee/shaders/shadow_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/shadow_vert.glsl SRC)
data_to_c_simple(engines/eevee/shaders/bsdf_lut_frag.glsl SRC)
@@ -240,9 +240,14 @@ data_to_c_simple(engines/eevee/shaders/octahedron_lib.glsl SRC)
data_to_c_simple(engines/eevee/shaders/cubemap_lib.glsl SRC)
data_to_c_simple(engines/eevee/shaders/bsdf_sampling_lib.glsl SRC)
data_to_c_simple(engines/eevee/shaders/raytrace_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/renderpass_lib.glsl SRC)
data_to_c_simple(engines/eevee/shaders/renderpass_postprocess_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/ltc_lib.glsl SRC)
data_to_c_simple(engines/eevee/shaders/ssr_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/surface_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/surface_geom.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/surface_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/surface_vert.glsl SRC)
data_to_c_simple(engines/eevee/shaders/update_noise_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/volumetric_accum_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/volumetric_lib.glsl SRC)
@@ -288,6 +293,8 @@ data_to_c_simple(intern/shaders/common_globals_lib.glsl SRC)
data_to_c_simple(intern/shaders/common_pointcloud_lib.glsl SRC)
data_to_c_simple(intern/shaders/common_hair_lib.glsl SRC)
data_to_c_simple(intern/shaders/common_hair_refine_vert.glsl SRC)
+data_to_c_simple(intern/shaders/common_math_lib.glsl SRC)
+data_to_c_simple(intern/shaders/common_math_geom_lib.glsl SRC)
data_to_c_simple(intern/shaders/common_view_lib.glsl SRC)
data_to_c_simple(intern/shaders/common_fxaa_lib.glsl SRC)
data_to_c_simple(intern/shaders/common_smaa_lib.glsl SRC)
@@ -397,6 +404,13 @@ data_to_c_simple(engines/overlay/shaders/xray_fade_frag.glsl SRC)
list(APPEND INC
)
+if(WITH_MOD_FLUID)
+ list(APPEND INC
+ ../../../intern/mantaflow/extern
+ )
+ add_definitions(-DWITH_FLUID)
+endif()
+
if(WITH_FREESTYLE)
add_definitions(-DWITH_FREESTYLE)
endif()
diff --git a/source/blender/draw/engines/eevee/eevee_depth_of_field.c b/source/blender/draw/engines/eevee/eevee_depth_of_field.c
index 4a3cc36ddef..1d8082538a8 100644
--- a/source/blender/draw/engines/eevee/eevee_depth_of_field.c
+++ b/source/blender/draw/engines/eevee/eevee_depth_of_field.c
@@ -54,24 +54,30 @@ extern char datatoc_common_view_lib_glsl[];
static void eevee_create_shader_depth_of_field(const bool use_alpha)
{
- char *frag = BLI_string_joinN(datatoc_common_view_lib_glsl, datatoc_effect_dof_frag_glsl);
- e_data.dof_downsample_sh[use_alpha] = DRW_shader_create_fullscreen(
- frag,
+ DRWShaderLibrary *lib = EEVEE_shader_lib_get();
+
+ e_data.dof_downsample_sh[use_alpha] = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_dof_frag_glsl,
+ lib,
use_alpha ? "#define USE_ALPHA_DOF\n"
"#define STEP_DOWNSAMPLE\n" :
"#define STEP_DOWNSAMPLE\n");
- e_data.dof_scatter_sh[use_alpha] = DRW_shader_create(datatoc_effect_dof_vert_glsl,
- NULL,
- frag,
- use_alpha ? "#define USE_ALPHA_DOF\n"
- "#define STEP_SCATTER\n" :
- "#define STEP_SCATTER\n");
- e_data.dof_resolve_sh[use_alpha] = DRW_shader_create_fullscreen(frag,
- use_alpha ?
- "#define USE_ALPHA_DOF\n"
- "#define STEP_RESOLVE\n" :
- "#define STEP_RESOLVE\n");
- MEM_freeN(frag);
+
+ e_data.dof_scatter_sh[use_alpha] = DRW_shader_create_with_shaderlib(
+ datatoc_effect_dof_vert_glsl,
+ NULL,
+ datatoc_effect_dof_frag_glsl,
+ lib,
+ use_alpha ? "#define USE_ALPHA_DOF\n"
+ "#define STEP_SCATTER\n" :
+ "#define STEP_SCATTER\n");
+
+ e_data.dof_resolve_sh[use_alpha] = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_dof_frag_glsl,
+ lib,
+ use_alpha ? "#define USE_ALPHA_DOF\n"
+ "#define STEP_RESOLVE\n" :
+ "#define STEP_RESOLVE\n");
}
int EEVEE_depth_of_field_init(EEVEE_ViewLayerData *UNUSED(sldata),
@@ -255,7 +261,7 @@ void EEVEE_depth_of_field_draw(EEVEE_Data *vedata)
/* Depth Of Field */
if ((effects->enabled_effects & EFFECT_DOF) != 0) {
- float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
/* Downsample */
GPU_framebuffer_bind(fbl->dof_down_fb);
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c
index 43fb8374173..4a03ef69d45 100644
--- a/source/blender/draw/engines/eevee/eevee_effects.c
+++ b/source/blender/draw/engines/eevee/eevee_effects.c
@@ -138,7 +138,7 @@ void EEVEE_effects_init(EEVEE_ViewLayerData *sldata,
DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
const float *viewport_size = DRW_viewport_size_get();
- int size_fs[2] = {(int)viewport_size[0], (int)viewport_size[1]};
+ const int size_fs[2] = {(int)viewport_size[0], (int)viewport_size[1]};
/* Shaders */
if (!e_data.downsample_sh) {
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c
index a142648d08d..72f008ea66a 100644
--- a/source/blender/draw/engines/eevee/eevee_engine.c
+++ b/source/blender/draw/engines/eevee/eevee_engine.c
@@ -32,6 +32,8 @@
#include "DNA_world_types.h"
+#include "IMB_imbuf.h"
+
#include "eevee_private.h"
#include "eevee_engine.h" /* own include */
@@ -215,10 +217,10 @@ static void eevee_draw_scene(void *vedata)
}
while (loop_len--) {
- float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
float clear_depth = 1.0f;
uint clear_stencil = 0x0;
- uint primes[3] = {2, 3, 7};
+ const uint primes[3] = {2, 3, 7};
double offset[3] = {0.0, 0.0, 0.0};
double r[3];
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c
index 19325729114..6d2577d5b78 100644
--- a/source/blender/draw/engines/eevee/eevee_lightcache.c
+++ b/source/blender/draw/engines/eevee/eevee_lightcache.c
@@ -863,7 +863,7 @@ static void eevee_lightbake_cache_create(EEVEE_Data *vedata, EEVEE_LightBake *lb
/* HACK: set txl->color but unset it before Draw Manager frees it. */
txl->color = lbake->rt_color;
- int viewport_size[2] = {
+ const int viewport_size[2] = {
GPU_texture_width(txl->color),
GPU_texture_height(txl->color),
};
@@ -1021,9 +1021,8 @@ static void compute_cell_id(EEVEE_LightGrid *egrid,
if (visited_cells == cell_idx) {
return;
}
- else {
- visited_cells++;
- }
+
+ visited_cells++;
}
}
}
@@ -1032,7 +1031,7 @@ static void compute_cell_id(EEVEE_LightGrid *egrid,
BLI_assert(0);
}
-static void grid_loc_to_world_loc(EEVEE_LightGrid *egrid, int local_cell[3], float r_pos[3])
+static void grid_loc_to_world_loc(EEVEE_LightGrid *egrid, const int local_cell[3], float r_pos[3])
{
copy_v3_v3(r_pos, egrid->corner);
madd_v3_v3fl(r_pos, egrid->increment_x, local_cell[0]);
diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c b/source/blender/draw/engines/eevee/eevee_lightprobes.c
index a2f7686619f..0f4a9dc79b6 100644
--- a/source/blender/draw/engines/eevee/eevee_lightprobes.c
+++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c
@@ -335,38 +335,28 @@ void EEVEE_lightprobes_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedat
{
DRW_PASS_CREATE(psl->probe_background, DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL);
- struct GPUBatch *geom = DRW_cache_fullscreen_quad_get();
DRWShadingGroup *grp = NULL;
+ EEVEE_lookdev_cache_init(vedata, sldata, psl->probe_background, pinfo, &grp);
- Scene *scene = draw_ctx->scene;
- World *wo = scene->world;
-
- /* LookDev */
- EEVEE_lookdev_cache_init(vedata, sldata, &grp, psl->probe_background, wo, pinfo);
+ if (grp == NULL) {
+ Scene *scene = draw_ctx->scene;
+ World *world = (scene->world) ? scene->world : EEVEE_world_default_get();
- if (!grp && wo) {
- struct GPUMaterial *gpumat = EEVEE_material_get(vedata, scene, NULL, wo, VAR_WORLD_PROBE);
+ const int options = VAR_WORLD_BACKGROUND | VAR_WORLD_PROBE;
+ struct GPUMaterial *gpumat = EEVEE_material_get(vedata, scene, NULL, world, options);
grp = DRW_shgroup_material_create(gpumat, psl->probe_background);
DRW_shgroup_uniform_float_copy(grp, "backgroundAlpha", 1.0f);
- /* TODO (fclem): remove those (need to clean the GLSL files). */
- DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo);
- DRW_shgroup_uniform_block(grp, "grid_block", sldata->grid_ubo);
- DRW_shgroup_uniform_block(grp, "probe_block", sldata->probe_ubo);
- DRW_shgroup_uniform_block(grp, "planar_block", sldata->planar_ubo);
- DRW_shgroup_uniform_block(grp, "light_block", sldata->light_ubo);
- DRW_shgroup_uniform_block(grp, "shadow_block", sldata->shadow_ubo);
- DRW_shgroup_uniform_block(grp, "renderpass_block", sldata->renderpass_ubo.combined);
- DRW_shgroup_call(grp, geom, NULL);
}
- /* Fallback if shader fails or if not using nodetree. */
- if (grp == NULL) {
- grp = DRW_shgroup_create(EEVEE_shaders_probe_default_sh_get(), psl->probe_background);
- DRW_shgroup_uniform_vec3(grp, "color", G_draw.block.colorBackground, 1);
- DRW_shgroup_uniform_float_copy(grp, "backgroundAlpha", 1.0f);
- DRW_shgroup_call(grp, geom, NULL);
- }
+ DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo);
+ DRW_shgroup_uniform_block(grp, "grid_block", sldata->grid_ubo);
+ DRW_shgroup_uniform_block(grp, "probe_block", sldata->probe_ubo);
+ DRW_shgroup_uniform_block(grp, "planar_block", sldata->planar_ubo);
+ DRW_shgroup_uniform_block(grp, "light_block", sldata->light_ubo);
+ DRW_shgroup_uniform_block(grp, "shadow_block", sldata->shadow_ubo);
+ DRW_shgroup_uniform_block_ref(grp, "renderpass_block", &stl->g_data->renderpass_ubo);
+ DRW_shgroup_call(grp, DRW_cache_fullscreen_quad_get(), NULL);
}
if (DRW_state_draw_support()) {
@@ -1122,7 +1112,7 @@ void EEVEE_lightbake_filter_diffuse(EEVEE_ViewLayerData *sldata,
#if defined(IRRADIANCE_SH_L2)
int size[2] = {3, 3};
#elif defined(IRRADIANCE_HL2)
- int size[2] = {3, 2};
+ const int size[2] = {3, 2};
pinfo->samples_len = 1024.0f;
#endif
diff --git a/source/blender/draw/engines/eevee/eevee_lookdev.c b/source/blender/draw/engines/eevee/eevee_lookdev.c
index b044213e029..f79d90500bd 100644
--- a/source/blender/draw/engines/eevee/eevee_lookdev.c
+++ b/source/blender/draw/engines/eevee/eevee_lookdev.c
@@ -97,10 +97,9 @@ static void eevee_lookdev_hdri_preview_init(EEVEE_Data *vedata, EEVEE_ViewLayerD
void EEVEE_lookdev_cache_init(EEVEE_Data *vedata,
EEVEE_ViewLayerData *sldata,
- DRWShadingGroup **r_grp,
DRWPass *pass,
- World *UNUSED(world),
- EEVEE_LightProbesInfo *pinfo)
+ EEVEE_LightProbesInfo *pinfo,
+ DRWShadingGroup **r_shgrp)
{
EEVEE_StorageList *stl = vedata->stl;
EEVEE_TextureList *txl = vedata->txl;
@@ -153,89 +152,88 @@ void EEVEE_lookdev_cache_init(EEVEE_Data *vedata,
const View3DShading *shading = &v3d->shading;
StudioLight *sl = BKE_studiolight_find(shading->lookdev_light,
STUDIOLIGHT_ORIENTATIONS_MATERIAL_MODE);
- if (sl && (sl->flag & STUDIOLIGHT_TYPE_WORLD)) {
- GPUShader *shader = probe_render ? EEVEE_shaders_default_studiolight_sh_get() :
- EEVEE_shaders_background_studiolight_sh_get();
+ if (sl == NULL || (sl->flag & STUDIOLIGHT_TYPE_WORLD) == 0) {
+ return;
+ }
+
+ GPUShader *shader = probe_render ? EEVEE_shaders_studiolight_probe_sh_get() :
+ EEVEE_shaders_studiolight_background_sh_get();
- const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph);
- int cube_res = scene_eval->eevee.gi_cubemap_resolution;
+ const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph);
+ int cube_res = scene_eval->eevee.gi_cubemap_resolution;
- /* If one of the component is missing we start from scratch. */
- if ((stl->lookdev_grid_data == NULL) || (stl->lookdev_cube_data == NULL) ||
- (txl->lookdev_grid_tx == NULL) || (txl->lookdev_cube_tx == NULL) ||
- (g_data->light_cache && g_data->light_cache->ref_res != cube_res)) {
- eevee_lookdev_lightcache_delete(vedata);
- }
+ /* If one of the component is missing we start from scratch. */
+ if ((stl->lookdev_grid_data == NULL) || (stl->lookdev_cube_data == NULL) ||
+ (txl->lookdev_grid_tx == NULL) || (txl->lookdev_cube_tx == NULL) ||
+ (g_data->light_cache && g_data->light_cache->ref_res != cube_res)) {
+ eevee_lookdev_lightcache_delete(vedata);
+ }
- if (stl->lookdev_lightcache == NULL) {
+ if (stl->lookdev_lightcache == NULL) {
#if defined(IRRADIANCE_SH_L2)
- int grid_res = 4;
+ int grid_res = 4;
#elif defined(IRRADIANCE_HL2)
- int grid_res = 4;
+ int grid_res = 4;
#endif
- stl->lookdev_lightcache = EEVEE_lightcache_create(
- 1, 1, cube_res, 8, (int[3]){grid_res, grid_res, 1});
-
- /* XXX: Fix memleak. TODO find out why. */
- MEM_SAFE_FREE(stl->lookdev_cube_mips);
-
- /* We do this to use a special light cache for lookdev.
- * This light-cache needs to be per viewport. But we need to
- * have correct freeing when the viewport is closed. So we
- * need to reference all textures to the txl and the memblocks
- * to the stl. */
- stl->lookdev_grid_data = stl->lookdev_lightcache->grid_data;
- stl->lookdev_cube_data = stl->lookdev_lightcache->cube_data;
- stl->lookdev_cube_mips = stl->lookdev_lightcache->cube_mips;
- txl->lookdev_grid_tx = stl->lookdev_lightcache->grid_tx.tex;
- txl->lookdev_cube_tx = stl->lookdev_lightcache->cube_tx.tex;
- }
-
- g_data->light_cache = stl->lookdev_lightcache;
-
- DRWShadingGroup *grp = *r_grp = DRW_shgroup_create(shader, pass);
- axis_angle_to_mat3_single(g_data->studiolight_matrix, 'Z', shading->studiolight_rot_z);
- DRW_shgroup_uniform_mat3(grp, "StudioLightMatrix", g_data->studiolight_matrix);
-
- if (probe_render) {
- DRW_shgroup_uniform_float_copy(
- grp, "studioLightIntensity", shading->studiolight_intensity);
- BKE_studiolight_ensure_flag(sl, STUDIOLIGHT_EQUIRECT_RADIANCE_GPUTEXTURE);
- DRW_shgroup_uniform_texture(grp, "image", sl->equirect_radiance_gputexture);
- /* Do not fadeout when doing probe rendering, only when drawing the background */
- DRW_shgroup_uniform_float_copy(grp, "backgroundAlpha", 1.0f);
- }
- else {
- float background_alpha = g_data->background_alpha * shading->studiolight_background;
- float studiolight_blur = powf(shading->studiolight_blur, 2.5f);
- DRW_shgroup_uniform_float_copy(grp, "backgroundAlpha", background_alpha);
- DRW_shgroup_uniform_float_copy(grp, "studioLightBlur", studiolight_blur);
- DRW_shgroup_uniform_texture(grp, "probeCubes", txl->lookdev_cube_tx);
- DRW_shgroup_uniform_block(grp, "probe_block", sldata->probe_ubo);
- DRW_shgroup_uniform_block(grp, "grid_block", sldata->grid_ubo);
- DRW_shgroup_uniform_block(grp, "planar_block", sldata->planar_ubo);
- DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo);
- DRW_shgroup_uniform_block(grp, "renderpass_block", sldata->renderpass_ubo.combined);
- }
-
- DRW_shgroup_call(grp, DRW_cache_fullscreen_quad_get(), NULL);
-
- /* Do we need to recalc the lightprobes? */
- if (g_data->studiolight_index != sl->index ||
- g_data->studiolight_rot_z != shading->studiolight_rot_z ||
- g_data->studiolight_intensity != shading->studiolight_intensity ||
- g_data->studiolight_cubemap_res != scene->eevee.gi_cubemap_resolution ||
- g_data->studiolight_glossy_clamp != scene->eevee.gi_glossy_clamp ||
- g_data->studiolight_filter_quality != scene->eevee.gi_filter_quality) {
- stl->lookdev_lightcache->flag |= LIGHTCACHE_UPDATE_WORLD;
- g_data->studiolight_index = sl->index;
- g_data->studiolight_rot_z = shading->studiolight_rot_z;
- g_data->studiolight_intensity = shading->studiolight_intensity;
- g_data->studiolight_cubemap_res = scene->eevee.gi_cubemap_resolution;
- g_data->studiolight_glossy_clamp = scene->eevee.gi_glossy_clamp;
- g_data->studiolight_filter_quality = scene->eevee.gi_filter_quality;
- }
+ stl->lookdev_lightcache = EEVEE_lightcache_create(
+ 1, 1, cube_res, 8, (int[3]){grid_res, grid_res, 1});
+
+ /* XXX: Fix memleak. TODO find out why. */
+ MEM_SAFE_FREE(stl->lookdev_cube_mips);
+
+ /* We do this to use a special light cache for lookdev.
+ * This light-cache needs to be per viewport. But we need to
+ * have correct freeing when the viewport is closed. So we
+ * need to reference all textures to the txl and the memblocks
+ * to the stl. */
+ stl->lookdev_grid_data = stl->lookdev_lightcache->grid_data;
+ stl->lookdev_cube_data = stl->lookdev_lightcache->cube_data;
+ stl->lookdev_cube_mips = stl->lookdev_lightcache->cube_mips;
+ txl->lookdev_grid_tx = stl->lookdev_lightcache->grid_tx.tex;
+ txl->lookdev_cube_tx = stl->lookdev_lightcache->cube_tx.tex;
+ }
+
+ g_data->light_cache = stl->lookdev_lightcache;
+
+ DRWShadingGroup *grp = DRW_shgroup_create(shader, pass);
+ axis_angle_to_mat3_single(g_data->studiolight_matrix, 'Z', shading->studiolight_rot_z);
+ DRW_shgroup_uniform_mat3(grp, "StudioLightMatrix", g_data->studiolight_matrix);
+
+ if (probe_render) {
+ /* Avoid artifact with equirectangular mapping. */
+ eGPUSamplerState state = (GPU_SAMPLER_FILTER | GPU_SAMPLER_REPEAT_S);
+ DRW_shgroup_uniform_float_copy(grp, "studioLightIntensity", shading->studiolight_intensity);
+ BKE_studiolight_ensure_flag(sl, STUDIOLIGHT_EQUIRECT_RADIANCE_GPUTEXTURE);
+ DRW_shgroup_uniform_texture_ex(grp, "studioLight", sl->equirect_radiance_gputexture, state);
+ /* Do not fadeout when doing probe rendering, only when drawing the background */
+ DRW_shgroup_uniform_float_copy(grp, "backgroundAlpha", 1.0f);
+ }
+ else {
+ float background_alpha = g_data->background_alpha * shading->studiolight_background;
+ float studiolight_blur = powf(shading->studiolight_blur, 2.5f);
+ DRW_shgroup_uniform_float_copy(grp, "backgroundAlpha", background_alpha);
+ DRW_shgroup_uniform_float_copy(grp, "studioLightBlur", studiolight_blur);
+ DRW_shgroup_uniform_texture(grp, "probeCubes", txl->lookdev_cube_tx);
+ }
+
+ /* Common UBOs are setup latter. */
+ *r_shgrp = grp;
+
+ /* Do we need to recalc the lightprobes? */
+ if (g_data->studiolight_index != sl->index ||
+ g_data->studiolight_rot_z != shading->studiolight_rot_z ||
+ g_data->studiolight_intensity != shading->studiolight_intensity ||
+ g_data->studiolight_cubemap_res != scene->eevee.gi_cubemap_resolution ||
+ g_data->studiolight_glossy_clamp != scene->eevee.gi_glossy_clamp ||
+ g_data->studiolight_filter_quality != scene->eevee.gi_filter_quality) {
+ stl->lookdev_lightcache->flag |= LIGHTCACHE_UPDATE_WORLD;
+ g_data->studiolight_index = sl->index;
+ g_data->studiolight_rot_z = shading->studiolight_rot_z;
+ g_data->studiolight_intensity = shading->studiolight_intensity;
+ g_data->studiolight_cubemap_res = scene->eevee.gi_cubemap_resolution;
+ g_data->studiolight_glossy_clamp = scene->eevee.gi_glossy_clamp;
+ g_data->studiolight_filter_quality = scene->eevee.gi_filter_quality;
}
}
}
@@ -247,7 +245,7 @@ static void eevee_lookdev_apply_taa(const EEVEE_EffectsInfo *effects,
if (DRW_state_is_image_render() || ((effects->enabled_effects & EFFECT_TAA) != 0)) {
double ht_point[2];
double ht_offset[2] = {0.0, 0.0};
- uint ht_primes[2] = {2, 3};
+ const uint ht_primes[2] = {2, 3};
float ofs[2];
BLI_halton_2d(ht_primes, ht_offset, effects->taa_current_sample, ht_point);
diff --git a/source/blender/draw/engines/eevee/eevee_lut_gen.c b/source/blender/draw/engines/eevee/eevee_lut_gen.c
index 6cee05bf015..9b07a6908c3 100644
--- a/source/blender/draw/engines/eevee/eevee_lut_gen.c
+++ b/source/blender/draw/engines/eevee/eevee_lut_gen.c
@@ -31,6 +31,8 @@
#include "BLI_rand.h"
#include "BLI_string_utils.h"
+#include "eevee_private.h"
+
extern char datatoc_bsdf_lut_frag_glsl[];
extern char datatoc_btdf_lut_frag_glsl[];
extern char datatoc_bsdf_common_lib_glsl[];
@@ -45,15 +47,13 @@ static struct GPUTexture *create_ggx_lut_texture(int UNUSED(w), int UNUSED(h))
static float samples_len = 8192.0f;
static float inv_samples_len = 1.0f / 8192.0f;
- char *lib_str = BLI_string_joinN(datatoc_bsdf_common_lib_glsl, datatoc_bsdf_sampling_lib_glsl);
+ DRWShaderLibrary *lib = EEVEE_shader_lib_get();
- struct GPUShader *sh = DRW_shader_create_with_lib(datatoc_lightprobe_vert_glsl,
- datatoc_lightprobe_geom_glsl,
- datatoc_bsdf_lut_frag_glsl,
- lib_str,
- "#define HAMMERSLEY_SIZE 8192\n"
- "#define BRDF_LUT_SIZE 64\n"
- "#define NOISE_SIZE 64\n");
+ struct GPUShader *sh = DRW_shader_create_with_shaderlib(datatoc_lightprobe_vert_glsl,
+ datatoc_lightprobe_geom_glsl,
+ datatoc_bsdf_lut_frag_glsl,
+ lib,
+ "#define HAMMERSLEY_SIZE 8192\n");
DRWPass *pass = DRW_pass_create("LightProbe Filtering", DRW_STATE_WRITE_COLOR);
DRWShadingGroup *grp = DRW_shgroup_create(sh, pass);
@@ -105,16 +105,10 @@ static struct GPUTexture *create_ggx_refraction_lut_texture(int w, int h)
static float a2 = 0.0f;
static float inv_samples_len = 1.0f / 8192.0f;
- char *frag_str = BLI_string_joinN(
- datatoc_bsdf_common_lib_glsl, datatoc_bsdf_sampling_lib_glsl, datatoc_btdf_lut_frag_glsl);
-
- struct GPUShader *sh = DRW_shader_create_fullscreen(frag_str,
- "#define HAMMERSLEY_SIZE 8192\n"
- "#define BRDF_LUT_SIZE 64\n"
- "#define NOISE_SIZE 64\n"
- "#define LUT_SIZE 64\n");
+ DRWShaderLibrary *lib = EEVEE_shader_lib_get();
- MEM_freeN(frag_str);
+ struct GPUShader *sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_btdf_lut_frag_glsl, lib, "#define HAMMERSLEY_SIZE 8192\n");
DRWPass *pass = DRW_pass_create("LightProbe Filtering", DRW_STATE_WRITE_COLOR);
DRWShadingGroup *grp = DRW_shgroup_create(sh, pass);
@@ -194,4 +188,4 @@ static struct GPUTexture *create_ggx_refraction_lut_texture(int w, int h)
MEM_freeN(data);
return tex;
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c
index 143945b637a..fb07208be47 100644
--- a/source/blender/draw/engines/eevee/eevee_materials.c
+++ b/source/blender/draw/engines/eevee/eevee_materials.c
@@ -56,37 +56,6 @@ static struct {
float noise_offsets[3];
} e_data = {NULL}; /* Engine data */
-extern char datatoc_lights_lib_glsl[];
-extern char datatoc_lightprobe_lib_glsl[];
-extern char datatoc_ambient_occlusion_lib_glsl[];
-extern char datatoc_prepass_frag_glsl[];
-extern char datatoc_prepass_vert_glsl[];
-extern char datatoc_default_frag_glsl[];
-extern char datatoc_default_world_frag_glsl[];
-extern char datatoc_ltc_lib_glsl[];
-extern char datatoc_bsdf_common_lib_glsl[];
-extern char datatoc_bsdf_sampling_lib_glsl[];
-extern char datatoc_common_uniforms_lib_glsl[];
-extern char datatoc_common_hair_lib_glsl[];
-extern char datatoc_common_view_lib_glsl[];
-extern char datatoc_irradiance_lib_glsl[];
-extern char datatoc_octahedron_lib_glsl[];
-extern char datatoc_cubemap_lib_glsl[];
-extern char datatoc_lit_surface_frag_glsl[];
-extern char datatoc_lit_surface_vert_glsl[];
-extern char datatoc_raytrace_lib_glsl[];
-extern char datatoc_ssr_lib_glsl[];
-extern char datatoc_shadow_vert_glsl[];
-extern char datatoc_lightprobe_geom_glsl[];
-extern char datatoc_lightprobe_vert_glsl[];
-extern char datatoc_background_vert_glsl[];
-extern char datatoc_update_noise_frag_glsl[];
-extern char datatoc_volumetric_vert_glsl[];
-extern char datatoc_volumetric_geom_glsl[];
-extern char datatoc_volumetric_frag_glsl[];
-extern char datatoc_volumetric_lib_glsl[];
-extern char datatoc_gpu_shader_uniform_color_frag_glsl[];
-
typedef struct EeveeMaterialCache {
struct DRWShadingGroup *depth_grp;
struct DRWShadingGroup *shading_grp;
@@ -238,46 +207,6 @@ void EEVEE_update_noise(EEVEE_PassList *psl, EEVEE_FramebufferList *fbl, const d
DRW_draw_pass(psl->update_noise_pass);
}
-void EEVEE_update_viewvecs(float invproj[4][4], float winmat[4][4], float (*r_viewvecs)[4])
-{
- /* view vectors for the corners of the view frustum.
- * Can be used to recreate the world space position easily */
- float view_vecs[4][4] = {
- {-1.0f, -1.0f, -1.0f, 1.0f},
- {1.0f, -1.0f, -1.0f, 1.0f},
- {-1.0f, 1.0f, -1.0f, 1.0f},
- {-1.0f, -1.0f, 1.0f, 1.0f},
- };
-
- /* convert the view vectors to view space */
- const bool is_persp = (winmat[3][3] == 0.0f);
- for (int i = 0; i < 4; i++) {
- mul_project_m4_v3(invproj, view_vecs[i]);
- /* normalized trick see:
- * http://www.derschmale.com/2014/01/26/reconstructing-positions-from-the-depth-buffer */
- if (is_persp) {
- /* Divide XY by Z. */
- mul_v2_fl(view_vecs[i], 1.0f / view_vecs[i][2]);
- }
- }
-
- /**
- * If ortho : view_vecs[0] is the near-bottom-left corner of the frustum and
- * view_vecs[1] is the vector going from the near-bottom-left corner to
- * the far-top-right corner.
- * If Persp : view_vecs[0].xy and view_vecs[1].xy are respectively the bottom-left corner
- * when Z = 1, and top-left corner if Z = 1.
- * view_vecs[0].z the near clip distance and view_vecs[1].z is the (signed)
- * distance from the near plane to the far clip plane.
- */
- copy_v4_v4(r_viewvecs[0], view_vecs[0]);
-
- /* we need to store the differences */
- r_viewvecs[1][0] = view_vecs[1][0] - view_vecs[0][0];
- r_viewvecs[1][1] = view_vecs[2][1] - view_vecs[0][1];
- r_viewvecs[1][2] = view_vecs[3][2] - view_vecs[0][2];
-}
-
void EEVEE_materials_init(EEVEE_ViewLayerData *sldata,
EEVEE_Data *vedata,
EEVEE_StorageList *stl,
@@ -305,15 +234,6 @@ void EEVEE_materials_init(EEVEE_ViewLayerData *sldata,
}
{
- /* Update view_vecs */
- float invproj[4][4], winmat[4][4];
- DRW_view_winmat_get(NULL, winmat, false);
- DRW_view_winmat_get(NULL, invproj, true);
-
- EEVEE_update_viewvecs(invproj, winmat, sldata->common_data.view_vecs);
- }
-
- {
/* Update noise Framebuffer. */
GPU_framebuffer_ensure_config(
&fbl->update_noise_fb,
@@ -391,39 +311,28 @@ void EEVEE_materials_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
{
DRW_PASS_CREATE(psl->background_ps, DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL);
- struct GPUBatch *geom = DRW_cache_fullscreen_quad_get();
DRWShadingGroup *grp = NULL;
+ EEVEE_lookdev_cache_init(vedata, sldata, psl->background_ps, NULL, &grp);
- Scene *scene = draw_ctx->scene;
- World *wo = scene->world;
-
- EEVEE_lookdev_cache_init(vedata, sldata, &grp, psl->background_ps, wo, NULL);
+ if (grp == NULL) {
+ Scene *scene = draw_ctx->scene;
+ World *world = (scene->world) ? scene->world : EEVEE_world_default_get();
- if (!grp && wo) {
- struct GPUMaterial *gpumat = EEVEE_material_get(
- vedata, scene, NULL, wo, VAR_WORLD_BACKGROUND);
+ const int options = VAR_WORLD_BACKGROUND;
+ struct GPUMaterial *gpumat = EEVEE_material_get(vedata, scene, NULL, world, options);
grp = DRW_shgroup_material_create(gpumat, psl->background_ps);
DRW_shgroup_uniform_float(grp, "backgroundAlpha", &stl->g_data->background_alpha, 1);
- /* TODO (fclem): remove those (need to clean the GLSL files). */
- DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo);
- DRW_shgroup_uniform_block(grp, "grid_block", sldata->grid_ubo);
- DRW_shgroup_uniform_block(grp, "probe_block", sldata->probe_ubo);
- DRW_shgroup_uniform_block(grp, "planar_block", sldata->planar_ubo);
- DRW_shgroup_uniform_block(grp, "light_block", sldata->light_ubo);
- DRW_shgroup_uniform_block(grp, "shadow_block", sldata->shadow_ubo);
- DRW_shgroup_uniform_block_ref(grp, "renderpass_block", &stl->g_data->renderpass_ubo);
- DRW_shgroup_call(grp, geom, NULL);
}
- /* Fallback if shader fails or if not using nodetree. */
- if (grp == NULL) {
- GPUShader *sh = EEVEE_shaders_default_background_sh_get();
- grp = DRW_shgroup_create(sh, psl->background_ps);
- DRW_shgroup_uniform_vec3(grp, "color", G_draw.block.colorBackground, 1);
- DRW_shgroup_uniform_float(grp, "backgroundAlpha", &stl->g_data->background_alpha, 1);
- DRW_shgroup_call(grp, geom, NULL);
- }
+ DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo);
+ DRW_shgroup_uniform_block(grp, "grid_block", sldata->grid_ubo);
+ DRW_shgroup_uniform_block(grp, "probe_block", sldata->probe_ubo);
+ DRW_shgroup_uniform_block(grp, "planar_block", sldata->planar_ubo);
+ DRW_shgroup_uniform_block(grp, "light_block", sldata->light_ubo);
+ DRW_shgroup_uniform_block(grp, "shadow_block", sldata->shadow_ubo);
+ DRW_shgroup_uniform_block_ref(grp, "renderpass_block", &stl->g_data->renderpass_ubo);
+ DRW_shgroup_call(grp, DRW_cache_fullscreen_quad_get(), NULL);
}
#define EEVEE_PASS_CREATE(pass, state) \
@@ -574,9 +483,8 @@ static EeveeMaterialCache material_opaque(EEVEE_Data *vedata,
if (BLI_ghash_ensure_p(pd->material_hash, key, (void ***)&emc_p)) {
return **emc_p;
}
- else {
- *emc_p = emc = BLI_memblock_alloc(sldata->material_cache);
- }
+
+ *emc_p = emc = BLI_memblock_alloc(sldata->material_cache);
material_shadow(vedata, sldata, ma, is_hair, emc);
@@ -999,7 +907,7 @@ static void material_renderpass_init(EEVEE_FramebufferList *fbl,
DRW_texture_ensure_fullscreen_2d(output_tx, format, 0);
/* Clear texture. */
if (do_clear) {
- float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
/* TODO(fclem) replace by GPU_texture_clear once it is fast. */
GPU_framebuffer_texture_attach(fbl->material_accum_fb, *output_tx, 0, 0);
GPU_framebuffer_bind(fbl->material_accum_fb);
diff --git a/source/blender/draw/engines/eevee/eevee_mist.c b/source/blender/draw/engines/eevee/eevee_mist.c
index 1cedd334d67..cfac6cc4d62 100644
--- a/source/blender/draw/engines/eevee/eevee_mist.c
+++ b/source/blender/draw/engines/eevee/eevee_mist.c
@@ -53,17 +53,13 @@ void EEVEE_mist_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
EEVEE_PrivateData *g_data = stl->g_data;
Scene *scene = draw_ctx->scene;
- float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
if (e_data.mist_sh == NULL) {
- char *frag_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_effect_mist_frag_glsl);
+ DRWShaderLibrary *lib = EEVEE_shader_lib_get();
- e_data.mist_sh = DRW_shader_create_fullscreen(frag_str, "#define FIRST_PASS\n");
-
- MEM_freeN(frag_str);
+ e_data.mist_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_mist_frag_glsl, lib, "#define FIRST_PASS\n");
}
/* Create FrameBuffer. */
@@ -98,11 +94,11 @@ void EEVEE_mist_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
}
}
else {
- float near = -sldata->common_data.view_vecs[0][2];
- float range = sldata->common_data.view_vecs[1][2];
+ float near = DRW_view_near_distance_get(NULL);
+ float far = DRW_view_far_distance_get(NULL);
/* Fallback */
g_data->mist_start = near;
- g_data->mist_inv_dist = 1.0f / fabsf(range);
+ g_data->mist_inv_dist = 1.0f / fabsf(far - near);
g_data->mist_falloff = 1.0f;
}
diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c
index 91a9939cd1f..fa517e2d5c9 100644
--- a/source/blender/draw/engines/eevee/eevee_motion_blur.c
+++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c
@@ -69,27 +69,23 @@ extern char datatoc_common_view_lib_glsl[];
static void eevee_create_shader_motion_blur(void)
{
- e_data.motion_blur_sh = DRW_shader_create_fullscreen(
- datatoc_effect_motion_blur_frag_glsl,
- "#define EEVEE_VELOCITY_TILE_SIZE " STRINGIFY(EEVEE_VELOCITY_TILE_SIZE) "\n");
- e_data.motion_blur_object_sh = DRW_shader_create_with_lib(datatoc_object_motion_vert_glsl,
- NULL,
- datatoc_object_motion_frag_glsl,
- datatoc_common_view_lib_glsl,
- NULL);
- e_data.velocity_tiles_sh = DRW_shader_create_fullscreen(
- datatoc_effect_velocity_tile_frag_glsl,
- "#define TILE_GATHER\n"
- "#define EEVEE_VELOCITY_TILE_SIZE " STRINGIFY(EEVEE_VELOCITY_TILE_SIZE) "\n");
+#define TILE_SIZE_STR "#define EEVEE_VELOCITY_TILE_SIZE " STRINGIFY(EEVEE_VELOCITY_TILE_SIZE) "\n"
+ DRWShaderLibrary *lib = EEVEE_shader_lib_get();
+ e_data.motion_blur_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_motion_blur_frag_glsl, lib, TILE_SIZE_STR);
+ e_data.motion_blur_object_sh = DRW_shader_create_with_shaderlib(
+ datatoc_object_motion_vert_glsl, NULL, datatoc_object_motion_frag_glsl, lib, NULL);
+
+ e_data.motion_blur_hair_sh = DRW_shader_create_with_shaderlib(datatoc_object_motion_vert_glsl,
+ NULL,
+ datatoc_object_motion_frag_glsl,
+ lib,
+ "#define HAIR\n");
+
+ e_data.velocity_tiles_sh = DRW_shader_create_fullscreen(datatoc_effect_velocity_tile_frag_glsl,
+ "#define TILE_GATHER\n" TILE_SIZE_STR);
e_data.velocity_tiles_expand_sh = DRW_shader_create_fullscreen(
- datatoc_effect_velocity_tile_frag_glsl,
- "#define TILE_EXPANSION\n"
- "#define EEVEE_VELOCITY_TILE_SIZE " STRINGIFY(EEVEE_VELOCITY_TILE_SIZE) "\n");
-
- char *vert = BLI_string_joinN(datatoc_common_hair_lib_glsl, datatoc_object_motion_vert_glsl);
- e_data.motion_blur_hair_sh = DRW_shader_create_with_lib(
- vert, NULL, datatoc_object_motion_frag_glsl, datatoc_common_view_lib_glsl, "#define HAIR\n");
- MEM_freeN(vert);
+ datatoc_effect_velocity_tile_frag_glsl, "#define TILE_EXPANSION\n" TILE_SIZE_STR);
}
int EEVEE_motion_blur_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata)
@@ -121,8 +117,10 @@ int EEVEE_motion_blur_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *veda
}
const float *fs_size = DRW_viewport_size_get();
- int tx_size[2] = {1 + ((int)fs_size[0] / EEVEE_VELOCITY_TILE_SIZE),
- 1 + ((int)fs_size[1] / EEVEE_VELOCITY_TILE_SIZE)};
+ const int tx_size[2] = {
+ 1 + ((int)fs_size[0] / EEVEE_VELOCITY_TILE_SIZE),
+ 1 + ((int)fs_size[1] / EEVEE_VELOCITY_TILE_SIZE),
+ };
effects->velocity_tiles_x_tx = DRW_texture_pool_query_2d(
tx_size[0], fs_size[1], GPU_RGBA16, &draw_engine_eevee_type);
@@ -177,8 +175,10 @@ void EEVEE_motion_blur_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Dat
if ((effects->enabled_effects & EFFECT_MOTION_BLUR) != 0) {
const float *fs_size = DRW_viewport_size_get();
- int tx_size[2] = {GPU_texture_width(effects->velocity_tiles_tx),
- GPU_texture_height(effects->velocity_tiles_tx)};
+ const int tx_size[2] = {
+ GPU_texture_width(effects->velocity_tiles_tx),
+ GPU_texture_height(effects->velocity_tiles_tx),
+ };
eevee_motion_blur_sync_camera(vedata);
@@ -490,10 +490,8 @@ void EEVEE_motion_blur_cache_finish(EEVEE_Data *vedata)
GPU_VERTBUF_DISCARD_SAFE(mb_geom->vbo[MB_NEXT]);
break;
}
- else {
- /* Modify the batch to include the previous & next position. */
- GPU_batch_vertbuf_add_ex(batch, vbo, false);
- }
+
+ GPU_batch_vertbuf_add_ex(batch, vbo, false);
}
}
}
diff --git a/source/blender/draw/engines/eevee/eevee_occlusion.c b/source/blender/draw/engines/eevee/eevee_occlusion.c
index a075210967c..052fb485b19 100644
--- a/source/blender/draw/engines/eevee/eevee_occlusion.c
+++ b/source/blender/draw/engines/eevee/eevee_occlusion.c
@@ -53,17 +53,14 @@ extern char datatoc_effect_gtao_frag_glsl[];
static void eevee_create_shader_occlusion(void)
{
- char *frag_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_ambient_occlusion_lib_glsl,
- datatoc_effect_gtao_frag_glsl);
-
- e_data.gtao_sh = DRW_shader_create_fullscreen(frag_str, NULL);
- e_data.gtao_layer_sh = DRW_shader_create_fullscreen(frag_str, "#define LAYERED_DEPTH\n");
- e_data.gtao_debug_sh = DRW_shader_create_fullscreen(frag_str, "#define DEBUG_AO\n");
-
- MEM_freeN(frag_str);
+ DRWShaderLibrary *lib = EEVEE_shader_lib_get();
+
+ e_data.gtao_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_gtao_frag_glsl, lib, NULL);
+ e_data.gtao_layer_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_gtao_frag_glsl, lib, "#define LAYERED_DEPTH\n");
+ e_data.gtao_debug_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_gtao_frag_glsl, lib, "#define DEBUG_AO\n");
}
int EEVEE_occlusion_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
@@ -77,11 +74,12 @@ int EEVEE_occlusion_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph);
if (!e_data.dummy_horizon_tx) {
- float pixel[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float pixel[4] = {0.0f, 0.0f, 0.0f, 0.0f};
e_data.dummy_horizon_tx = DRW_texture_create_2d(1, 1, GPU_RGBA8, DRW_TEX_WRAP, pixel);
}
- if (scene_eval->eevee.flag & SCE_EEVEE_GTAO_ENABLED) {
+ if (scene_eval->eevee.flag & SCE_EEVEE_GTAO_ENABLED ||
+ stl->g_data->render_passes & EEVEE_RENDER_PASS_AO) {
const float *viewport_size = DRW_viewport_size_get();
const int fs_size[2] = {(int)viewport_size[0], (int)viewport_size[1]};
@@ -104,10 +102,11 @@ int EEVEE_occlusion_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
common_data->ao_bounce_fac = (scene_eval->eevee.flag & SCE_EEVEE_GTAO_BOUNCE) ? 1.0f : 0.0f;
- effects->gtao_horizons = DRW_texture_pool_query_2d(
+ effects->gtao_horizons_renderpass = DRW_texture_pool_query_2d(
fs_size[0], fs_size[1], GPU_RGBA8, &draw_engine_eevee_type);
GPU_framebuffer_ensure_config(
- &fbl->gtao_fb, {GPU_ATTACHMENT_NONE, GPU_ATTACHMENT_TEXTURE(effects->gtao_horizons)});
+ &fbl->gtao_fb,
+ {GPU_ATTACHMENT_NONE, GPU_ATTACHMENT_TEXTURE(effects->gtao_horizons_renderpass)});
if (G.debug_value == 6) {
effects->gtao_horizons_debug = DRW_texture_pool_query_2d(
@@ -120,10 +119,15 @@ int EEVEE_occlusion_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
effects->gtao_horizons_debug = NULL;
}
+ effects->gtao_horizons = (scene_eval->eevee.flag & SCE_EEVEE_GTAO_ENABLED) ?
+ effects->gtao_horizons_renderpass :
+ e_data.dummy_horizon_tx;
+
return EFFECT_GTAO | EFFECT_NORMAL_BUFFER;
}
/* Cleanup */
+ effects->gtao_horizons_renderpass = e_data.dummy_horizon_tx;
effects->gtao_horizons = e_data.dummy_horizon_tx;
GPU_FRAMEBUFFER_FREE_SAFE(fbl->gtao_fb);
common_data->ao_settings = 0.0f;
@@ -139,45 +143,41 @@ void EEVEE_occlusion_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata
EEVEE_PassList *psl = vedata->psl;
EEVEE_EffectsInfo *effects = stl->effects;
- const DRWContextState *draw_ctx = DRW_context_state_get();
- const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph);
+ const eGPUTextureFormat texture_format = (tot_samples > 128) ? GPU_R32F : GPU_R16F;
- if (scene_eval->eevee.flag & SCE_EEVEE_GTAO_ENABLED) {
- const eGPUTextureFormat texture_format = (tot_samples > 128) ? GPU_R32F : GPU_R16F;
-
- DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
- float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
-
- /* Should be enough precision for many samples. */
- DRW_texture_ensure_fullscreen_2d(&txl->ao_accum, texture_format, 0);
+ DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
+ const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
- GPU_framebuffer_ensure_config(&fbl->ao_accum_fb,
- {GPU_ATTACHMENT_NONE, GPU_ATTACHMENT_TEXTURE(txl->ao_accum)});
+ /* Should be enough precision for many samples. */
+ DRW_texture_ensure_fullscreen_2d(&txl->ao_accum, texture_format, 0);
- /* Clear texture. */
- if (effects->taa_current_sample == 1) {
- GPU_framebuffer_bind(fbl->ao_accum_fb);
- GPU_framebuffer_clear_color(fbl->ao_accum_fb, clear);
- }
+ GPU_framebuffer_ensure_config(&fbl->ao_accum_fb,
+ {GPU_ATTACHMENT_NONE, GPU_ATTACHMENT_TEXTURE(txl->ao_accum)});
- /* Accumulation pass */
- DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_ADD;
- DRW_PASS_CREATE(psl->ao_accum_ps, state);
- DRWShadingGroup *grp = DRW_shgroup_create(e_data.gtao_debug_sh, psl->ao_accum_ps);
- DRW_shgroup_uniform_texture(grp, "utilTex", EEVEE_materials_get_util_tex());
- DRW_shgroup_uniform_texture_ref(grp, "maxzBuffer", &txl->maxzbuffer);
- DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &dtxl->depth);
- DRW_shgroup_uniform_texture_ref(grp, "normalBuffer", &effects->ssr_normal_input);
- DRW_shgroup_uniform_texture_ref(grp, "horizonBuffer", &effects->gtao_horizons);
- DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo);
- DRW_shgroup_uniform_block(grp, "renderpass_block", sldata->renderpass_ubo.combined);
- DRW_shgroup_call(grp, DRW_cache_fullscreen_quad_get(), NULL);
+ /* Clear texture. */
+ if (effects->taa_current_sample == 1) {
+ GPU_framebuffer_bind(fbl->ao_accum_fb);
+ GPU_framebuffer_clear_color(fbl->ao_accum_fb, clear);
}
- else {
- /* Cleanup to release memory */
- DRW_TEXTURE_FREE_SAFE(txl->ao_accum);
- GPU_FRAMEBUFFER_FREE_SAFE(fbl->ao_accum_fb);
+
+ /* Clear texture. */
+ if (DRW_state_is_image_render() || effects->taa_current_sample == 1) {
+ GPU_framebuffer_bind(fbl->ao_accum_fb);
+ GPU_framebuffer_clear_color(fbl->ao_accum_fb, clear);
}
+
+ /* Accumulation pass */
+ DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_ADD;
+ DRW_PASS_CREATE(psl->ao_accum_ps, state);
+ DRWShadingGroup *grp = DRW_shgroup_create(e_data.gtao_debug_sh, psl->ao_accum_ps);
+ DRW_shgroup_uniform_texture(grp, "utilTex", EEVEE_materials_get_util_tex());
+ DRW_shgroup_uniform_texture_ref(grp, "maxzBuffer", &txl->maxzbuffer);
+ DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &dtxl->depth);
+ DRW_shgroup_uniform_texture_ref(grp, "normalBuffer", &effects->ssr_normal_input);
+ DRW_shgroup_uniform_texture_ref(grp, "horizonBuffer", &effects->gtao_horizons_renderpass);
+ DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo);
+ DRW_shgroup_uniform_block(grp, "renderpass_block", sldata->renderpass_ubo.combined);
+ DRW_shgroup_call(grp, DRW_cache_fullscreen_quad_get(), NULL);
}
void EEVEE_occlusion_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
@@ -228,7 +228,7 @@ void EEVEE_occlusion_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
DRW_shgroup_uniform_texture_ref(grp, "maxzBuffer", &txl->maxzbuffer);
DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &dtxl->depth);
DRW_shgroup_uniform_texture_ref(grp, "normalBuffer", &effects->ssr_normal_input);
- DRW_shgroup_uniform_texture_ref(grp, "horizonBuffer", &effects->gtao_horizons);
+ DRW_shgroup_uniform_texture_ref(grp, "horizonBuffer", &effects->gtao_horizons_renderpass);
DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo);
DRW_shgroup_uniform_block(grp, "renderpass_block", sldata->renderpass_ubo.combined);
DRW_shgroup_call(grp, quad, NULL);
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index 8d11a3e5dc1..40d7676c38c 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -164,7 +164,7 @@ enum {
VAR_MAT_MESH = (1 << 0),
VAR_MAT_VOLUME = (1 << 1),
VAR_MAT_HAIR = (1 << 2),
- VAR_MAT_PROBE = (1 << 3),
+ /* VAR_MAT_PROBE = (1 << 3), UNUSED */
VAR_MAT_BLEND = (1 << 4),
VAR_MAT_LOOKDEV = (1 << 5),
VAR_MAT_HOLDOUT = (1 << 6),
@@ -679,8 +679,9 @@ typedef struct EEVEE_EffectsInfo {
struct DRWView *taa_view;
/* Ambient Occlusion */
int ao_depth_layer;
- struct GPUTexture *ao_src_depth; /* pointer copy */
- struct GPUTexture *gtao_horizons; /* Textures from pool */
+ struct GPUTexture *ao_src_depth; /* pointer copy */
+ struct GPUTexture *gtao_horizons; /* Textures from pool */
+ struct GPUTexture *gtao_horizons_renderpass; /* Texture when rendering render pass */
struct GPUTexture *gtao_horizons_debug;
/* Motion Blur */
float current_ndc_to_world[4][4];
@@ -753,7 +754,6 @@ typedef struct EEVEE_EffectsInfo {
* - sizeof(bool) == sizeof(int) in GLSL so use int in C */
typedef struct EEVEE_CommonUniformBuffer {
float prev_persmat[4][4]; /* mat4 */
- float view_vecs[2][4]; /* vec4[2] */
float mip_ratio[10][4]; /* vec2[10] */
/* Ambient Occlusion */
/* -- 16 byte aligned -- */
@@ -1012,7 +1012,6 @@ void EEVEE_object_hair_cache_populate(EEVEE_Data *vedata,
void EEVEE_materials_cache_finish(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata);
void EEVEE_materials_free(void);
void EEVEE_update_noise(EEVEE_PassList *psl, EEVEE_FramebufferList *fbl, const double offsets[3]);
-void EEVEE_update_viewvecs(float invproj[4][4], float winmat[4][4], float (*r_viewvecs)[4]);
void EEVEE_material_renderpasses_init(EEVEE_Data *vedata);
void EEVEE_material_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata, uint tot_samples);
void EEVEE_material_output_accumulate(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata);
@@ -1068,15 +1067,14 @@ void EEVEE_random_rotation_m4(int sample_ofs, float scale, float r_mat[4][4]);
/* eevee_shaders.c */
void EEVEE_shaders_lightprobe_shaders_init(void);
void EEVEE_shaders_material_shaders_init(void);
+struct DRWShaderLibrary *EEVEE_shader_lib_get(void);
struct GPUShader *EEVEE_shaders_probe_filter_glossy_sh_get(void);
-struct GPUShader *EEVEE_shaders_probe_default_sh_get(void);
struct GPUShader *EEVEE_shaders_probe_filter_diffuse_sh_get(void);
struct GPUShader *EEVEE_shaders_probe_filter_visibility_sh_get(void);
struct GPUShader *EEVEE_shaders_probe_grid_fill_sh_get(void);
struct GPUShader *EEVEE_shaders_probe_planar_downsample_sh_get(void);
-struct GPUShader *EEVEE_shaders_default_studiolight_sh_get(void);
-struct GPUShader *EEVEE_shaders_default_background_sh_get(void);
-struct GPUShader *EEVEE_shaders_background_studiolight_sh_get(void);
+struct GPUShader *EEVEE_shaders_studiolight_probe_sh_get(void);
+struct GPUShader *EEVEE_shaders_studiolight_background_sh_get(void);
struct GPUShader *EEVEE_shaders_probe_cube_display_sh_get(void);
struct GPUShader *EEVEE_shaders_probe_grid_display_sh_get(void);
struct GPUShader *EEVEE_shaders_probe_planar_display_sh_get(void);
@@ -1088,6 +1086,7 @@ struct bNodeTree *EEVEE_shader_default_world_nodetree(World *wo);
Material *EEVEE_material_default_diffuse_get(void);
Material *EEVEE_material_default_glossy_get(void);
Material *EEVEE_material_default_error_get(void);
+World *EEVEE_world_default_get(void);
struct GPUMaterial *EEVEE_material_default_get(struct Scene *scene, Material *ma, int options);
struct GPUMaterial *EEVEE_material_get(
EEVEE_Data *vedata, struct Scene *scene, Material *ma, World *wo, int options);
@@ -1314,10 +1313,9 @@ void EEVEE_render_update_passes(struct RenderEngine *engine,
/** eevee_lookdev.c */
void EEVEE_lookdev_cache_init(EEVEE_Data *vedata,
EEVEE_ViewLayerData *sldata,
- DRWShadingGroup **grp,
DRWPass *pass,
- struct World *world,
- EEVEE_LightProbesInfo *pinfo);
+ EEVEE_LightProbesInfo *pinfo,
+ DRWShadingGroup **r_shgrp);
void EEVEE_lookdev_draw(EEVEE_Data *vedata);
/** eevee_engine.c */
diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c
index 3a99bd1b18e..65a856c39e1 100644
--- a/source/blender/draw/engines/eevee/eevee_render.c
+++ b/source/blender/draw/engines/eevee/eevee_render.c
@@ -93,8 +93,10 @@ bool EEVEE_render_init(EEVEE_Data *ved, RenderEngine *engine, struct Depsgraph *
copy_v4_fl4(camtexcofac, 1.0f, 1.0f, 0.0f, 0.0f);
}
- int final_res[2] = {size_orig[0] + g_data->overscan_pixels * 2.0f,
- size_orig[1] + g_data->overscan_pixels * 2.0f};
+ const int final_res[2] = {
+ size_orig[0] + g_data->overscan_pixels * 2.0f,
+ size_orig[1] + g_data->overscan_pixels * 2.0f,
+ };
int max_dim = max_ii(final_res[0], final_res[1]);
if (max_dim > GPU_max_texture_size()) {
@@ -357,11 +359,6 @@ static void eevee_render_result_occlusion(RenderLayer *rl,
EEVEE_Data *vedata,
EEVEE_ViewLayerData *sldata)
{
- if ((vedata->stl->effects->enabled_effects & EFFECT_GTAO) == 0) {
- /* AO is not enabled. */
- return;
- }
-
if ((vedata->stl->g_data->render_passes & EEVEE_RENDER_PASS_AO) != 0) {
EEVEE_renderpasses_postprocess(sldata, vedata, EEVEE_RENDER_PASS_AO);
eevee_render_color_result(
@@ -527,10 +524,10 @@ void EEVEE_render_draw(EEVEE_Data *vedata, RenderEngine *engine, RenderLayer *rl
}
while (render_samples < tot_sample && !RE_engine_test_break(engine)) {
- float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
float clear_depth = 1.0f;
uint clear_stencil = 0x00;
- uint primes[3] = {2, 3, 7};
+ const uint primes[3] = {2, 3, 7};
double offset[3] = {0.0, 0.0, 0.0};
double r[3];
diff --git a/source/blender/draw/engines/eevee/eevee_renderpasses.c b/source/blender/draw/engines/eevee/eevee_renderpasses.c
index be771d7cf42..55fe5882211 100644
--- a/source/blender/draw/engines/eevee/eevee_renderpasses.c
+++ b/source/blender/draw/engines/eevee/eevee_renderpasses.c
@@ -90,12 +90,8 @@ void EEVEE_renderpasses_init(EEVEE_Data *vedata)
if (v3d) {
const Scene *scene = draw_ctx->scene;
eViewLayerEEVEEPassType render_pass = v3d->shading.render_pass;
- if (render_pass == EEVEE_RENDER_PASS_AO &&
- ((scene->eevee.flag & SCE_EEVEE_GTAO_ENABLED) == 0)) {
- render_pass = EEVEE_RENDER_PASS_COMBINED;
- }
- else if (render_pass == EEVEE_RENDER_PASS_BLOOM &&
- ((scene->eevee.flag & SCE_EEVEE_BLOOM_ENABLED) == 0)) {
+ if (render_pass == EEVEE_RENDER_PASS_BLOOM &&
+ ((scene->eevee.flag & SCE_EEVEE_BLOOM_ENABLED) == 0)) {
render_pass = EEVEE_RENDER_PASS_COMBINED;
}
g_data->render_passes = render_pass;
@@ -199,12 +195,10 @@ void EEVEE_renderpasses_cache_finish(EEVEE_ViewLayerData *sldata, EEVEE_Data *ve
EEVEE_RENDERPASSES_WITH_POST_PROCESSING) > 0;
if (needs_post_processing) {
if (e_data.postprocess_sh == NULL) {
- char *frag_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_renderpass_postprocess_frag_glsl);
- e_data.postprocess_sh = DRW_shader_create_fullscreen(frag_str, NULL);
- MEM_freeN(frag_str);
+ DRWShaderLibrary *lib = EEVEE_shader_lib_get();
+
+ e_data.postprocess_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_renderpass_postprocess_frag_glsl, lib, NULL);
}
DRW_PASS_CREATE(psl->renderpass_pass, DRW_STATE_WRITE_COLOR);
@@ -394,8 +388,6 @@ void EEVEE_renderpasses_draw(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
((stl->g_data->render_passes & EEVEE_RENDERPASSES_LIGHT_PASS) != 0) ?
(stl->g_data->render_passes & EEVEE_RENDERPASSES_LIGHT_PASS) :
stl->g_data->render_passes;
- const DRWContextState *draw_ctx = DRW_context_state_get();
- const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph);
bool is_valid = (render_pass & EEVEE_RENDERPASSES_ALL) > 0;
bool needs_color_transfer = (render_pass & EEVEE_RENDERPASSES_COLOR_PASS) > 0 &&
@@ -407,12 +399,6 @@ void EEVEE_renderpasses_draw(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
is_valid = false;
}
- /* When SSS isn't available, but the pass is requested, we mark it as invalid */
- if ((render_pass & EEVEE_RENDER_PASS_AO) != 0 &&
- (scene_eval->eevee.flag & SCE_EEVEE_GTAO_ENABLED) == 0) {
- is_valid = false;
- }
-
const int current_sample = stl->effects->taa_current_sample;
const int total_samples = stl->effects->taa_total_sample;
if ((render_pass & EEVEE_RENDERPASSES_POST_PROCESS_ON_FIRST_SAMPLE) &&
@@ -464,10 +450,10 @@ void EEVEE_renderpasses_draw_debug(EEVEE_Data *vedata)
tx = txl->color_double_buffer;
break;
case 6:
- tx = effects->gtao_horizons;
+ tx = effects->gtao_horizons_renderpass;
break;
case 7:
- tx = effects->gtao_horizons;
+ tx = effects->gtao_horizons_renderpass;
break;
case 8:
tx = effects->sss_irradiance;
diff --git a/source/blender/draw/engines/eevee/eevee_sampling.c b/source/blender/draw/engines/eevee/eevee_sampling.c
index 5e951928c5a..253dae79902 100644
--- a/source/blender/draw/engines/eevee/eevee_sampling.c
+++ b/source/blender/draw/engines/eevee/eevee_sampling.c
@@ -34,7 +34,7 @@ void EEVEE_sample_ball(int sample_ofs, float radius, float rsample[3])
{
double ht_point[3];
double ht_offset[3] = {0.0, 0.0, 0.0};
- uint ht_primes[3] = {2, 3, 7};
+ const uint ht_primes[3] = {2, 3, 7};
BLI_halton_3d(ht_primes, ht_offset, sample_ofs, ht_point);
@@ -65,7 +65,7 @@ void EEVEE_sample_rectangle(int sample_ofs,
{
double ht_point[2];
double ht_offset[2] = {0.0, 0.0};
- uint ht_primes[2] = {2, 3};
+ const uint ht_primes[2] = {2, 3};
BLI_halton_2d(ht_primes, ht_offset, sample_ofs, ht_point);
@@ -91,7 +91,7 @@ void EEVEE_sample_ellipse(int sample_ofs,
{
double ht_point[2];
double ht_offset[2] = {0.0, 0.0};
- uint ht_primes[2] = {2, 3};
+ const uint ht_primes[2] = {2, 3};
BLI_halton_2d(ht_primes, ht_offset, sample_ofs, ht_point);
@@ -114,7 +114,7 @@ void EEVEE_random_rotation_m4(int sample_ofs, float scale, float r_mat[4][4])
{
double ht_point[3];
double ht_offset[3] = {0.0, 0.0, 0.0};
- uint ht_primes[3] = {2, 3, 5};
+ const uint ht_primes[3] = {2, 3, 5};
BLI_halton_3d(ht_primes, ht_offset, sample_ofs, ht_point);
diff --git a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
index 32d758dba4b..88029c2e940 100644
--- a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
+++ b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
@@ -48,30 +48,12 @@ static struct {
struct GPUTexture *depth_src;
} e_data = {{NULL}}; /* Engine data */
-extern char datatoc_ambient_occlusion_lib_glsl[];
-extern char datatoc_common_view_lib_glsl[];
-extern char datatoc_common_uniforms_lib_glsl[];
-extern char datatoc_bsdf_common_lib_glsl[];
-extern char datatoc_bsdf_sampling_lib_glsl[];
-extern char datatoc_octahedron_lib_glsl[];
-extern char datatoc_cubemap_lib_glsl[];
extern char datatoc_effect_ssr_frag_glsl[];
-extern char datatoc_lightprobe_lib_glsl[];
-extern char datatoc_raytrace_lib_glsl[];
static struct GPUShader *eevee_effects_screen_raytrace_shader_get(int options)
{
if (e_data.ssr_sh[options] == NULL) {
- char *ssr_shader_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_bsdf_sampling_lib_glsl,
- datatoc_ambient_occlusion_lib_glsl,
- datatoc_octahedron_lib_glsl,
- datatoc_cubemap_lib_glsl,
- datatoc_lightprobe_lib_glsl,
- datatoc_raytrace_lib_glsl,
- datatoc_effect_ssr_frag_glsl);
+ DRWShaderLibrary *lib = EEVEE_shader_lib_get();
DynStr *ds_defines = BLI_dynstr_new();
BLI_dynstr_append(ds_defines, SHADER_DEFINES);
@@ -91,9 +73,9 @@ static struct GPUShader *eevee_effects_screen_raytrace_shader_get(int options)
char *ssr_define_str = BLI_dynstr_get_cstring(ds_defines);
BLI_dynstr_free(ds_defines);
- e_data.ssr_sh[options] = DRW_shader_create_fullscreen(ssr_shader_str, ssr_define_str);
+ e_data.ssr_sh[options] = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_ssr_frag_glsl, lib, ssr_define_str);
- MEM_freeN(ssr_shader_str);
MEM_freeN(ssr_define_str);
}
@@ -156,7 +138,7 @@ int EEVEE_screen_raytrace_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
const int divisor = (effects->reflection_trace_full) ? 1 : 2;
int tracing_res[2] = {(int)viewport_size[0] / divisor, (int)viewport_size[1] / divisor};
- int size_fs[2] = {(int)viewport_size[0], (int)viewport_size[1]};
+ const int size_fs[2] = {(int)viewport_size[0], (int)viewport_size[1]};
const bool high_qual_input = true; /* TODO dither low quality input */
const eGPUTextureFormat format = (high_qual_input) ? GPU_RGBA16F : GPU_RGBA8;
@@ -348,7 +330,7 @@ void EEVEE_reflection_output_init(EEVEE_ViewLayerData *UNUSED(sldata),
EEVEE_StorageList *stl = vedata->stl;
EEVEE_EffectsInfo *effects = stl->effects;
- float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
/* Create FrameBuffer. */
const eGPUTextureFormat texture_format = (tot_samples > 256) ? GPU_RGBA32F : GPU_RGBA16F;
diff --git a/source/blender/draw/engines/eevee/eevee_shaders.c b/source/blender/draw/engines/eevee/eevee_shaders.c
index 09e74c84948..5f125d395d3 100644
--- a/source/blender/draw/engines/eevee/eevee_shaders.c
+++ b/source/blender/draw/engines/eevee/eevee_shaders.c
@@ -28,6 +28,8 @@
#include "BLI_dynstr.h"
#include "BLI_string_utils.h"
+#include "DNA_world_types.h"
+
#include "MEM_guardedalloc.h"
#include "GPU_material.h"
@@ -40,19 +42,17 @@
static const char *filter_defines = "#define HAMMERSLEY_SIZE " STRINGIFY(HAMMERSLEY_SIZE) "\n"
#if defined(IRRADIANCE_SH_L2)
- "#define IRRADIANCE_SH_L2\n"
-#elif defined(IRRADIANCE_CUBEMAP)
- "#define IRRADIANCE_CUBEMAP\n"
+ "#define IRRADIANCE_SH_L2\n";
#elif defined(IRRADIANCE_HL2)
- "#define IRRADIANCE_HL2\n"
+ "#define IRRADIANCE_HL2\n";
#endif
- "#define NOISE_SIZE 64\n";
static struct {
+ /* Lookdev */
+ struct GPUShader *studiolight_probe_sh;
+ struct GPUShader *studiolight_background_sh;
+
/* Probes */
- struct GPUShader *probe_default_sh;
- struct GPUShader *probe_default_studiolight_sh;
- struct GPUShader *probe_background_studiolight_sh;
struct GPUShader *probe_grid_display_sh;
struct GPUShader *probe_cube_display_sh;
struct GPUShader *probe_planar_display_sh;
@@ -70,17 +70,16 @@ static struct {
struct GPUShader *taa_resolve_reproject_sh;
/* General purpose Shaders. */
- struct GPUShader *default_background;
+ struct GPUShader *lookdev_background;
struct GPUShader *update_noise_sh;
/* Shader strings */
- char *frag_shader_lib;
- char *vert_shader_str;
- char *vert_shadow_shader_str;
- char *vert_background_shader_str;
- char *vert_volume_shader_str;
- char *geom_volume_shader_str;
- char *volume_shader_lib;
+ char *closure_lit_lib;
+ char *surface_lit_frag;
+ char *surface_prepass_frag;
+ char *surface_geom_barycentric;
+
+ DRWShaderLibrary *lib;
/* LookDev Materials */
Material *glossy_mat;
@@ -88,6 +87,8 @@ static struct {
Material *error_mat;
+ World *default_world;
+
/* Default Material */
struct {
bNodeTree *ntree;
@@ -103,16 +104,39 @@ static struct {
} world;
} e_data = {NULL}; /* Engine data */
-extern char datatoc_bsdf_common_lib_glsl[];
-extern char datatoc_bsdf_sampling_lib_glsl[];
-extern char datatoc_common_uniforms_lib_glsl[];
+extern char datatoc_common_hair_lib_glsl[];
+extern char datatoc_common_math_lib_glsl[];
+extern char datatoc_common_math_geom_lib_glsl[];
extern char datatoc_common_view_lib_glsl[];
+extern char datatoc_gpu_shader_common_obinfos_lib_glsl[];
extern char datatoc_ambient_occlusion_lib_glsl[];
extern char datatoc_background_vert_glsl[];
-extern char datatoc_common_hair_lib_glsl[];
+extern char datatoc_bsdf_common_lib_glsl[];
+extern char datatoc_bsdf_lut_frag_glsl[];
+extern char datatoc_bsdf_sampling_lib_glsl[];
+extern char datatoc_btdf_lut_frag_glsl[];
+extern char datatoc_closure_lib_glsl[];
+extern char datatoc_common_uniforms_lib_glsl[];
+extern char datatoc_common_utiltex_lib_glsl[];
extern char datatoc_cubemap_lib_glsl[];
-extern char datatoc_default_world_frag_glsl[];
+extern char datatoc_default_frag_glsl[];
+extern char datatoc_lookdev_world_frag_glsl[];
+extern char datatoc_effect_bloom_frag_glsl[];
+extern char datatoc_effect_dof_frag_glsl[];
+extern char datatoc_effect_dof_vert_glsl[];
+extern char datatoc_effect_downsample_cube_frag_glsl[];
+extern char datatoc_effect_downsample_frag_glsl[];
+extern char datatoc_effect_gtao_frag_glsl[];
+extern char datatoc_effect_minmaxz_frag_glsl[];
+extern char datatoc_effect_mist_frag_glsl[];
+extern char datatoc_effect_motion_blur_frag_glsl[];
+extern char datatoc_effect_ssr_frag_glsl[];
+extern char datatoc_effect_subsurface_frag_glsl[];
+extern char datatoc_effect_temporal_aa_glsl[];
+extern char datatoc_effect_translucency_frag_glsl[];
+extern char datatoc_effect_velocity_resolve_frag_glsl[];
+extern char datatoc_effect_velocity_tile_frag_glsl[];
extern char datatoc_irradiance_lib_glsl[];
extern char datatoc_lightprobe_cube_display_frag_glsl[];
extern char datatoc_lightprobe_cube_display_vert_glsl[];
@@ -131,72 +155,111 @@ extern char datatoc_lightprobe_planar_downsample_geom_glsl[];
extern char datatoc_lightprobe_planar_downsample_vert_glsl[];
extern char datatoc_lightprobe_vert_glsl[];
extern char datatoc_lights_lib_glsl[];
-extern char datatoc_lit_surface_frag_glsl[];
-extern char datatoc_lit_surface_vert_glsl[];
+extern char datatoc_closure_lit_lib_glsl[];
extern char datatoc_ltc_lib_glsl[];
+extern char datatoc_object_motion_frag_glsl[];
+extern char datatoc_object_motion_vert_glsl[];
extern char datatoc_octahedron_lib_glsl[];
extern char datatoc_prepass_frag_glsl[];
+extern char datatoc_prepass_vert_glsl[];
extern char datatoc_raytrace_lib_glsl[];
+extern char datatoc_renderpass_lib_glsl[];
+extern char datatoc_renderpass_postprocess_frag_glsl[];
+extern char datatoc_shadow_accum_frag_glsl[];
+extern char datatoc_shadow_frag_glsl[];
extern char datatoc_shadow_vert_glsl[];
extern char datatoc_ssr_lib_glsl[];
+extern char datatoc_surface_frag_glsl[];
+extern char datatoc_surface_geom_glsl[];
+extern char datatoc_surface_lib_glsl[];
+extern char datatoc_surface_vert_glsl[];
extern char datatoc_update_noise_frag_glsl[];
+extern char datatoc_volumetric_accum_frag_glsl[];
extern char datatoc_volumetric_frag_glsl[];
extern char datatoc_volumetric_geom_glsl[];
+extern char datatoc_volumetric_integration_frag_glsl[];
extern char datatoc_volumetric_lib_glsl[];
+extern char datatoc_volumetric_resolve_frag_glsl[];
+extern char datatoc_volumetric_scatter_frag_glsl[];
extern char datatoc_volumetric_vert_glsl[];
-/* Velocity Resolve */
-extern char datatoc_effect_velocity_resolve_frag_glsl[];
-
-/* Temporal Sampling */
-extern char datatoc_effect_temporal_aa_glsl[];
-
/* *********** FUNCTIONS *********** */
+static void eevee_shader_library_ensure(void)
+{
+ if (e_data.lib == NULL) {
+ e_data.lib = DRW_shader_library_create();
+ /* NOTE: Theses needs to be ordered by dependencies. */
+ DRW_SHADER_LIB_ADD(e_data.lib, common_math_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, common_math_geom_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, common_hair_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, common_view_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, common_uniforms_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, gpu_shader_common_obinfos_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, renderpass_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, bsdf_common_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, common_utiltex_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, bsdf_sampling_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, cubemap_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, raytrace_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, ambient_occlusion_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, octahedron_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, irradiance_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, lightprobe_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, ltc_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, lights_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, surface_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, volumetric_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, closure_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, ssr_lib);
+
+ /* Add one for each Closure */
+ e_data.closure_lit_lib = BLI_string_joinN(datatoc_closure_lit_lib_glsl,
+ datatoc_closure_lit_lib_glsl,
+ datatoc_closure_lit_lib_glsl,
+ datatoc_closure_lit_lib_glsl,
+ datatoc_closure_lit_lib_glsl,
+ datatoc_closure_lit_lib_glsl,
+ datatoc_closure_lit_lib_glsl,
+ datatoc_closure_lit_lib_glsl,
+ datatoc_closure_lit_lib_glsl,
+ datatoc_closure_lit_lib_glsl,
+ datatoc_closure_lit_lib_glsl);
+
+ DRW_shader_library_add_file(e_data.lib, e_data.closure_lit_lib, "closure_lit_lib.glsl");
+
+ e_data.surface_lit_frag = DRW_shader_library_create_shader_string(e_data.lib,
+ datatoc_surface_frag_glsl);
+
+ e_data.surface_prepass_frag = DRW_shader_library_create_shader_string(
+ e_data.lib, datatoc_prepass_frag_glsl);
+
+ e_data.surface_geom_barycentric = DRW_shader_library_create_shader_string(
+ e_data.lib, datatoc_surface_geom_glsl);
+ }
+}
+
void EEVEE_shaders_lightprobe_shaders_init(void)
{
BLI_assert(e_data.probe_filter_glossy_sh == NULL);
- char *shader_str = NULL;
-
- shader_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_bsdf_sampling_lib_glsl,
- datatoc_lightprobe_filter_glossy_frag_glsl);
-
- e_data.probe_filter_glossy_sh = DRW_shader_create(
- datatoc_lightprobe_vert_glsl, datatoc_lightprobe_geom_glsl, shader_str, filter_defines);
-
- e_data.probe_default_sh = DRW_shader_create_with_lib(datatoc_background_vert_glsl,
- NULL,
- datatoc_default_world_frag_glsl,
- datatoc_common_view_lib_glsl,
- NULL);
- MEM_freeN(shader_str);
+ eevee_shader_library_ensure();
- shader_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_bsdf_sampling_lib_glsl,
- datatoc_lightprobe_filter_diffuse_frag_glsl);
+ e_data.probe_filter_glossy_sh = DRW_shader_create_with_shaderlib(
+ datatoc_lightprobe_vert_glsl,
+ datatoc_lightprobe_geom_glsl,
+ datatoc_lightprobe_filter_glossy_frag_glsl,
+ e_data.lib,
+ filter_defines);
- e_data.probe_filter_diffuse_sh = DRW_shader_create_fullscreen(shader_str, filter_defines);
+ e_data.probe_filter_diffuse_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_lightprobe_filter_diffuse_frag_glsl, e_data.lib, filter_defines);
- MEM_freeN(shader_str);
+ e_data.probe_filter_visibility_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_lightprobe_filter_visibility_frag_glsl, e_data.lib, filter_defines);
- shader_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_bsdf_sampling_lib_glsl,
- datatoc_lightprobe_filter_visibility_frag_glsl);
-
- e_data.probe_filter_visibility_sh = DRW_shader_create_fullscreen(shader_str, filter_defines);
-
- MEM_freeN(shader_str);
-
- e_data.probe_grid_fill_sh = DRW_shader_create_fullscreen(datatoc_lightprobe_grid_fill_frag_glsl,
- filter_defines);
+ e_data.probe_grid_fill_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_lightprobe_grid_fill_frag_glsl, e_data.lib, filter_defines);
e_data.probe_planar_downsample_sh = DRW_shader_create(
datatoc_lightprobe_planar_downsample_vert_glsl,
@@ -207,70 +270,18 @@ void EEVEE_shaders_lightprobe_shaders_init(void)
void EEVEE_shaders_material_shaders_init(void)
{
- e_data.frag_shader_lib = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_bsdf_sampling_lib_glsl,
- datatoc_ambient_occlusion_lib_glsl,
- datatoc_raytrace_lib_glsl,
- datatoc_ssr_lib_glsl,
- datatoc_octahedron_lib_glsl,
- datatoc_cubemap_lib_glsl,
- datatoc_irradiance_lib_glsl,
- datatoc_lightprobe_lib_glsl,
- datatoc_ltc_lib_glsl,
- datatoc_lights_lib_glsl,
- /* Add one for each Closure */
- datatoc_lit_surface_frag_glsl,
- datatoc_lit_surface_frag_glsl,
- datatoc_lit_surface_frag_glsl,
- datatoc_lit_surface_frag_glsl,
- datatoc_lit_surface_frag_glsl,
- datatoc_lit_surface_frag_glsl,
- datatoc_lit_surface_frag_glsl,
- datatoc_lit_surface_frag_glsl,
- datatoc_lit_surface_frag_glsl,
- datatoc_lit_surface_frag_glsl,
- datatoc_lit_surface_frag_glsl,
- datatoc_volumetric_lib_glsl);
-
- e_data.volume_shader_lib = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_ambient_occlusion_lib_glsl,
- datatoc_octahedron_lib_glsl,
- datatoc_cubemap_lib_glsl,
- datatoc_irradiance_lib_glsl,
- datatoc_lightprobe_lib_glsl,
- datatoc_ltc_lib_glsl,
- datatoc_lights_lib_glsl,
- datatoc_volumetric_lib_glsl,
- datatoc_volumetric_frag_glsl);
-
- e_data.vert_shader_str = BLI_string_joinN(
- datatoc_common_view_lib_glsl, datatoc_common_hair_lib_glsl, datatoc_lit_surface_vert_glsl);
-
- e_data.vert_shadow_shader_str = BLI_string_joinN(
- datatoc_common_view_lib_glsl, datatoc_common_hair_lib_glsl, datatoc_shadow_vert_glsl);
-
- e_data.vert_background_shader_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_background_vert_glsl);
-
- e_data.vert_volume_shader_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_volumetric_vert_glsl);
-
- e_data.geom_volume_shader_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_volumetric_geom_glsl);
+ eevee_shader_library_ensure();
}
-GPUShader *EEVEE_shaders_probe_filter_glossy_sh_get(void)
+DRWShaderLibrary *EEVEE_shader_lib_get(void)
{
- return e_data.probe_filter_glossy_sh;
+ eevee_shader_library_ensure();
+ return e_data.lib;
}
-GPUShader *EEVEE_shaders_probe_default_sh_get(void)
+GPUShader *EEVEE_shaders_probe_filter_glossy_sh_get(void)
{
- return e_data.probe_default_sh;
+ return e_data.probe_filter_glossy_sh;
}
GPUShader *EEVEE_shaders_probe_filter_diffuse_sh_get(void)
@@ -293,59 +304,40 @@ GPUShader *EEVEE_shaders_probe_planar_downsample_sh_get(void)
return e_data.probe_planar_downsample_sh;
}
-GPUShader *EEVEE_shaders_default_studiolight_sh_get(void)
+GPUShader *EEVEE_shaders_studiolight_probe_sh_get(void)
{
- if (e_data.probe_default_studiolight_sh == NULL) {
- e_data.probe_default_studiolight_sh = DRW_shader_create_with_lib(
- datatoc_background_vert_glsl,
- NULL,
- datatoc_default_world_frag_glsl,
- datatoc_common_view_lib_glsl,
- "#define LOOKDEV\n");
- }
- return e_data.probe_default_studiolight_sh;
+ if (e_data.studiolight_probe_sh == NULL) {
+ e_data.studiolight_probe_sh = DRW_shader_create_with_shaderlib(datatoc_background_vert_glsl,
+ NULL,
+ datatoc_lookdev_world_frag_glsl,
+ e_data.lib,
+ SHADER_DEFINES);
+ }
+ return e_data.studiolight_probe_sh;
}
-GPUShader *EEVEE_shaders_background_studiolight_sh_get(void)
+GPUShader *EEVEE_shaders_studiolight_background_sh_get(void)
{
- if (e_data.probe_background_studiolight_sh == NULL) {
- char *frag_str = BLI_string_joinN(datatoc_octahedron_lib_glsl,
- datatoc_cubemap_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_lightprobe_lib_glsl,
- datatoc_default_world_frag_glsl);
-
- e_data.probe_background_studiolight_sh = DRW_shader_create_with_lib(
+ if (e_data.studiolight_background_sh == NULL) {
+ e_data.studiolight_background_sh = DRW_shader_create_with_shaderlib(
datatoc_background_vert_glsl,
NULL,
- frag_str,
- datatoc_common_view_lib_glsl,
+ datatoc_lookdev_world_frag_glsl,
+ e_data.lib,
"#define LOOKDEV_BG\n" SHADER_DEFINES);
-
- MEM_freeN(frag_str);
}
- return e_data.probe_background_studiolight_sh;
+ return e_data.studiolight_background_sh;
}
GPUShader *EEVEE_shaders_probe_cube_display_sh_get(void)
{
if (e_data.probe_cube_display_sh == NULL) {
- char *shader_str = BLI_string_joinN(datatoc_octahedron_lib_glsl,
- datatoc_cubemap_lib_glsl,
- datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_lightprobe_lib_glsl,
- datatoc_lightprobe_cube_display_frag_glsl);
-
- char *vert_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_lightprobe_cube_display_vert_glsl);
-
- e_data.probe_cube_display_sh = DRW_shader_create(vert_str, NULL, shader_str, SHADER_DEFINES);
-
- MEM_freeN(vert_str);
- MEM_freeN(shader_str);
+ e_data.probe_cube_display_sh = DRW_shader_create_with_shaderlib(
+ datatoc_lightprobe_cube_display_vert_glsl,
+ NULL,
+ datatoc_lightprobe_cube_display_frag_glsl,
+ e_data.lib,
+ SHADER_DEFINES);
}
return e_data.probe_cube_display_sh;
}
@@ -353,22 +345,12 @@ GPUShader *EEVEE_shaders_probe_cube_display_sh_get(void)
GPUShader *EEVEE_shaders_probe_grid_display_sh_get(void)
{
if (e_data.probe_grid_display_sh == NULL) {
- char *shader_str = BLI_string_joinN(datatoc_octahedron_lib_glsl,
- datatoc_cubemap_lib_glsl,
- datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_irradiance_lib_glsl,
- datatoc_lightprobe_lib_glsl,
- datatoc_lightprobe_grid_display_frag_glsl);
-
- char *vert_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_lightprobe_grid_display_vert_glsl);
-
- e_data.probe_grid_display_sh = DRW_shader_create(vert_str, NULL, shader_str, filter_defines);
-
- MEM_freeN(vert_str);
- MEM_freeN(shader_str);
+ e_data.probe_grid_display_sh = DRW_shader_create_with_shaderlib(
+ datatoc_lightprobe_grid_display_vert_glsl,
+ NULL,
+ datatoc_lightprobe_grid_display_frag_glsl,
+ e_data.lib,
+ filter_defines);
}
return e_data.probe_grid_display_sh;
}
@@ -376,16 +358,12 @@ GPUShader *EEVEE_shaders_probe_grid_display_sh_get(void)
GPUShader *EEVEE_shaders_probe_planar_display_sh_get(void)
{
if (e_data.probe_planar_display_sh == NULL) {
- char *vert_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_lightprobe_planar_display_vert_glsl);
-
- char *shader_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_lightprobe_planar_display_frag_glsl);
-
- e_data.probe_planar_display_sh = DRW_shader_create(vert_str, NULL, shader_str, NULL);
-
- MEM_freeN(vert_str);
- MEM_freeN(shader_str);
+ e_data.probe_planar_display_sh = DRW_shader_create_with_shaderlib(
+ datatoc_lightprobe_planar_display_vert_glsl,
+ NULL,
+ datatoc_lightprobe_planar_display_frag_glsl,
+ e_data.lib,
+ NULL);
}
return e_data.probe_planar_display_sh;
}
@@ -393,34 +371,17 @@ GPUShader *EEVEE_shaders_probe_planar_display_sh_get(void)
GPUShader *EEVEE_shaders_velocity_resolve_sh_get(void)
{
if (e_data.velocity_resolve_sh == NULL) {
- char *frag_str = BLI_string_joinN(datatoc_common_uniforms_lib_glsl,
- datatoc_common_view_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_effect_velocity_resolve_frag_glsl);
-
- e_data.velocity_resolve_sh = DRW_shader_create_fullscreen(frag_str, NULL);
-
- MEM_freeN(frag_str);
+ e_data.velocity_resolve_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_velocity_resolve_frag_glsl, e_data.lib, NULL);
}
return e_data.velocity_resolve_sh;
}
-GPUShader *EEVEE_shaders_default_background_sh_get(void)
-{
- if (e_data.default_background == NULL) {
- e_data.default_background = DRW_shader_create_with_lib(datatoc_background_vert_glsl,
- NULL,
- datatoc_default_world_frag_glsl,
- datatoc_common_view_lib_glsl,
- NULL);
- }
- return e_data.default_background;
-}
-
GPUShader *EEVEE_shaders_update_noise_sh_get(void)
{
if (e_data.update_noise_sh == NULL) {
- e_data.update_noise_sh = DRW_shader_create_fullscreen(datatoc_update_noise_frag_glsl, NULL);
+ e_data.update_noise_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_update_noise_frag_glsl, e_data.lib, NULL);
}
return e_data.update_noise_sh;
}
@@ -437,13 +398,8 @@ GPUShader *EEVEE_shaders_taa_resolve_sh_get(EEVEE_EffectsFlag enabled_effects)
sh = &e_data.taa_resolve_sh;
}
if (*sh == NULL) {
- char *frag_str = BLI_string_joinN(datatoc_common_uniforms_lib_glsl,
- datatoc_common_view_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_effect_temporal_aa_glsl);
-
- *sh = DRW_shader_create_fullscreen(frag_str, define);
- MEM_freeN(frag_str);
+ *sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_temporal_aa_glsl, e_data.lib, define);
}
return *sh;
@@ -583,6 +539,18 @@ struct bNodeTree *EEVEE_shader_default_world_nodetree(World *wo)
return e_data.world.ntree;
}
+World *EEVEE_world_default_get(void)
+{
+ if (e_data.default_world == NULL) {
+ e_data.default_world = BKE_id_new_nomain(ID_WO, "EEVEEE default world");
+ copy_v3_fl(&e_data.default_world->horr, 0.0f);
+ e_data.default_world->use_nodes = 0;
+ e_data.default_world->nodetree = NULL;
+ BLI_listbase_clear(&e_data.default_world->gpumaterial);
+ }
+ return e_data.default_world;
+}
+
static char *eevee_get_defines(int options)
{
char *str = NULL;
@@ -605,7 +573,7 @@ static char *eevee_get_defines(int options)
if ((options & VAR_MAT_HAIR) != 0) {
BLI_dynstr_append(ds, "#define HAIR_SHADER\n");
}
- if ((options & (VAR_MAT_PROBE | VAR_WORLD_PROBE)) != 0) {
+ if ((options & VAR_WORLD_PROBE) != 0) {
BLI_dynstr_append(ds, "#define PROBE_CAPTURE\n");
}
if ((options & VAR_MAT_HASH) != 0) {
@@ -635,13 +603,13 @@ static char *eevee_get_vert(int options)
char *str = NULL;
if ((options & VAR_MAT_VOLUME) != 0) {
- str = BLI_strdup(e_data.vert_volume_shader_str);
+ str = DRW_shader_library_create_shader_string(e_data.lib, datatoc_volumetric_vert_glsl);
}
else if ((options & (VAR_WORLD_PROBE | VAR_WORLD_BACKGROUND)) != 0) {
- str = BLI_strdup(e_data.vert_background_shader_str);
+ str = DRW_shader_library_create_shader_string(e_data.lib, datatoc_background_vert_glsl);
}
else {
- str = BLI_strdup(e_data.vert_shader_str);
+ str = DRW_shader_library_create_shader_string(e_data.lib, datatoc_surface_vert_glsl);
}
return str;
@@ -652,7 +620,7 @@ static char *eevee_get_geom(int options)
char *str = NULL;
if ((options & VAR_MAT_VOLUME) != 0) {
- str = BLI_strdup(e_data.geom_volume_shader_str);
+ str = DRW_shader_library_create_shader_string(e_data.lib, datatoc_volumetric_geom_glsl);
}
return str;
@@ -663,18 +631,36 @@ static char *eevee_get_frag(int options)
char *str = NULL;
if ((options & VAR_MAT_VOLUME) != 0) {
- str = BLI_strdup(e_data.volume_shader_lib);
+ str = DRW_shader_library_create_shader_string(e_data.lib, datatoc_volumetric_frag_glsl);
}
else if ((options & VAR_MAT_DEPTH) != 0) {
- str = BLI_string_joinN(e_data.frag_shader_lib, datatoc_prepass_frag_glsl);
+ str = BLI_strdup(e_data.surface_prepass_frag);
}
else {
- str = BLI_strdup(e_data.frag_shader_lib);
+ str = BLI_strdup(e_data.surface_lit_frag);
}
return str;
}
+static void eevee_material_post_eval(GPUMaterial *mat,
+ int options,
+ const char **UNUSED(vert_code),
+ const char **geom_code,
+ const char **UNUSED(frag_lib),
+ const char **UNUSED(defines))
+{
+ const bool is_hair = (options & VAR_MAT_HAIR) != 0;
+ const bool is_mesh = (options & VAR_MAT_MESH) != 0;
+
+ /* Force geometry usage if GPU_BARYCENTRIC_DIST or GPU_BARYCENTRIC_TEXCO are used.
+ * Note: GPU_BARYCENTRIC_TEXCO only requires it if the shader is not drawing hairs. */
+ if (!is_hair && is_mesh && GPU_material_flag_get(mat, GPU_MATFLAG_BARYCENTRIC) &&
+ *geom_code == NULL) {
+ *geom_code = e_data.surface_geom_barycentric;
+ }
+}
+
static struct GPUMaterial *eevee_material_get_ex(
struct Scene *scene, Material *ma, World *wo, int options, bool deferred)
{
@@ -702,14 +688,16 @@ static struct GPUMaterial *eevee_material_get_ex(
char *frag = eevee_get_frag(options);
if (ma) {
+ GPUMaterialEvalCallbackFn cbfn = &eevee_material_post_eval;
+
bNodeTree *ntree = !is_default ? ma->nodetree : EEVEE_shader_default_surface_nodetree(ma);
mat = DRW_shader_create_from_material(
- scene, ma, ntree, engine, options, is_volume, vert, geom, frag, defines, deferred);
+ scene, ma, ntree, engine, options, is_volume, vert, geom, frag, defines, deferred, cbfn);
}
else {
bNodeTree *ntree = !is_default ? wo->nodetree : EEVEE_shader_default_world_nodetree(wo);
mat = DRW_shader_create_from_world(
- scene, wo, ntree, engine, options, is_volume, vert, geom, frag, defines, deferred);
+ scene, wo, ntree, engine, options, is_volume, vert, geom, frag, defines, deferred, NULL);
}
MEM_SAFE_FREE(defines);
@@ -764,30 +752,31 @@ struct GPUMaterial *EEVEE_material_get(
void EEVEE_shaders_free(void)
{
- MEM_SAFE_FREE(e_data.frag_shader_lib);
- MEM_SAFE_FREE(e_data.vert_shader_str);
- MEM_SAFE_FREE(e_data.vert_shadow_shader_str);
- MEM_SAFE_FREE(e_data.vert_background_shader_str);
- MEM_SAFE_FREE(e_data.vert_volume_shader_str);
- MEM_SAFE_FREE(e_data.geom_volume_shader_str);
- MEM_SAFE_FREE(e_data.volume_shader_lib);
- DRW_SHADER_FREE_SAFE(e_data.default_background);
+ MEM_SAFE_FREE(e_data.closure_lit_lib);
+ MEM_SAFE_FREE(e_data.surface_prepass_frag);
+ MEM_SAFE_FREE(e_data.surface_lit_frag);
+ MEM_SAFE_FREE(e_data.surface_geom_barycentric);
+ DRW_SHADER_FREE_SAFE(e_data.lookdev_background);
DRW_SHADER_FREE_SAFE(e_data.update_noise_sh);
- DRW_SHADER_FREE_SAFE(e_data.probe_default_sh);
DRW_SHADER_FREE_SAFE(e_data.probe_filter_glossy_sh);
DRW_SHADER_FREE_SAFE(e_data.probe_filter_diffuse_sh);
DRW_SHADER_FREE_SAFE(e_data.probe_filter_visibility_sh);
DRW_SHADER_FREE_SAFE(e_data.probe_grid_fill_sh);
DRW_SHADER_FREE_SAFE(e_data.probe_planar_downsample_sh);
- DRW_SHADER_FREE_SAFE(e_data.probe_default_studiolight_sh);
- DRW_SHADER_FREE_SAFE(e_data.probe_background_studiolight_sh);
+ DRW_SHADER_FREE_SAFE(e_data.studiolight_probe_sh);
+ DRW_SHADER_FREE_SAFE(e_data.studiolight_background_sh);
DRW_SHADER_FREE_SAFE(e_data.probe_grid_display_sh);
DRW_SHADER_FREE_SAFE(e_data.probe_cube_display_sh);
DRW_SHADER_FREE_SAFE(e_data.probe_planar_display_sh);
DRW_SHADER_FREE_SAFE(e_data.velocity_resolve_sh);
DRW_SHADER_FREE_SAFE(e_data.taa_resolve_sh);
DRW_SHADER_FREE_SAFE(e_data.taa_resolve_reproject_sh);
+ DRW_SHADER_LIB_FREE_SAFE(e_data.lib);
+ if (e_data.default_world) {
+ BKE_id_free(NULL, e_data.default_world);
+ e_data.default_world = NULL;
+ }
if (e_data.glossy_mat) {
BKE_id_free(NULL, e_data.glossy_mat);
e_data.glossy_mat = NULL;
diff --git a/source/blender/draw/engines/eevee/eevee_shadows.c b/source/blender/draw/engines/eevee/eevee_shadows.c
index 8c50b26b45f..71a4da9fcab 100644
--- a/source/blender/draw/engines/eevee/eevee_shadows.c
+++ b/source/blender/draw/engines/eevee/eevee_shadows.c
@@ -42,11 +42,6 @@ static struct {
extern char datatoc_shadow_vert_glsl[];
extern char datatoc_shadow_frag_glsl[];
extern char datatoc_shadow_accum_frag_glsl[];
-extern char datatoc_common_view_lib_glsl[];
-extern char datatoc_common_uniforms_lib_glsl[];
-extern char datatoc_bsdf_common_lib_glsl[];
-extern char datatoc_lights_lib_glsl[];
-extern char datatoc_raytrace_lib_glsl[];
void eevee_contact_shadow_setup(const Light *la, EEVEE_Shadow *evsh)
{
@@ -65,23 +60,13 @@ void EEVEE_shadows_init(EEVEE_ViewLayerData *sldata)
const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph);
if (!e_data.shadow_sh) {
- e_data.shadow_sh = DRW_shader_create_with_lib(datatoc_shadow_vert_glsl,
- NULL,
- datatoc_shadow_frag_glsl,
- datatoc_common_view_lib_glsl,
- NULL);
- }
+ DRWShaderLibrary *lib = EEVEE_shader_lib_get();
- if (!e_data.shadow_accum_sh) {
- char *frag_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_raytrace_lib_glsl,
- datatoc_lights_lib_glsl,
- datatoc_shadow_accum_frag_glsl);
+ e_data.shadow_sh = DRW_shader_create_with_shaderlib(
+ datatoc_shadow_vert_glsl, NULL, datatoc_shadow_frag_glsl, lib, NULL);
- e_data.shadow_accum_sh = DRW_shader_create_fullscreen(frag_str, SHADER_DEFINES);
- MEM_freeN(frag_str);
+ e_data.shadow_accum_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_shadow_accum_frag_glsl, lib, SHADER_DEFINES);
}
if (!sldata->lights) {
@@ -400,7 +385,7 @@ void EEVEE_shadow_output_init(EEVEE_ViewLayerData *sldata,
EEVEE_EffectsInfo *effects = stl->effects;
DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
- float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
/* Create FrameBuffer. */
const eGPUTextureFormat texture_format = GPU_R32F;
diff --git a/source/blender/draw/engines/eevee/eevee_shadows_cascade.c b/source/blender/draw/engines/eevee/eevee_shadows_cascade.c
index 1fd8d818b33..246bc18b71a 100644
--- a/source/blender/draw/engines/eevee/eevee_shadows_cascade.c
+++ b/source/blender/draw/engines/eevee/eevee_shadows_cascade.c
@@ -139,7 +139,7 @@ static void eevee_shadow_cascade_setup(EEVEE_LightsInfo *linfo,
float jitter_ofs[2];
double ht_point[2];
double ht_offset[2] = {0.0, 0.0};
- uint ht_primes[2] = {2, 3};
+ const uint ht_primes[2] = {2, 3};
BLI_halton_2d(ht_primes, ht_offset, sample_ofs, ht_point);
diff --git a/source/blender/draw/engines/eevee/eevee_subsurface.c b/source/blender/draw/engines/eevee/eevee_subsurface.c
index ef4588f4aca..74fb7ac99b7 100644
--- a/source/blender/draw/engines/eevee/eevee_subsurface.c
+++ b/source/blender/draw/engines/eevee/eevee_subsurface.c
@@ -38,41 +38,19 @@ static struct {
struct GPUShader *sss_sh[3];
} e_data = {{NULL}}; /* Engine data */
-extern char datatoc_common_view_lib_glsl[];
-extern char datatoc_common_uniforms_lib_glsl[];
-extern char datatoc_lights_lib_glsl[];
-extern char datatoc_raytrace_lib_glsl[];
-extern char datatoc_octahedron_lib_glsl[];
-extern char datatoc_cubemap_lib_glsl[];
-extern char datatoc_bsdf_sampling_lib_glsl[];
-extern char datatoc_bsdf_common_lib_glsl[];
extern char datatoc_effect_subsurface_frag_glsl[];
extern char datatoc_effect_translucency_frag_glsl[];
static void eevee_create_shader_subsurface(void)
{
- char *frag_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_effect_subsurface_frag_glsl);
-
- /* TODO(fclem) remove some of these dependencies. */
- char *frag_translucent_str = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_bsdf_sampling_lib_glsl,
- datatoc_raytrace_lib_glsl,
- datatoc_octahedron_lib_glsl,
- datatoc_cubemap_lib_glsl,
- datatoc_lights_lib_glsl,
- datatoc_effect_translucency_frag_glsl);
-
- e_data.sss_sh[0] = DRW_shader_create_fullscreen(frag_str, "#define FIRST_PASS\n");
- e_data.sss_sh[1] = DRW_shader_create_fullscreen(frag_str, "#define SECOND_PASS\n");
- e_data.sss_sh[2] = DRW_shader_create_fullscreen(frag_translucent_str,
- "#define EEVEE_TRANSLUCENCY\n" SHADER_DEFINES);
-
- MEM_freeN(frag_translucent_str);
- MEM_freeN(frag_str);
+ DRWShaderLibrary *lib = EEVEE_shader_lib_get();
+
+ e_data.sss_sh[0] = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_subsurface_frag_glsl, lib, "#define FIRST_PASS\n");
+ e_data.sss_sh[1] = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_subsurface_frag_glsl, lib, "#define SECOND_PASS\n");
+ e_data.sss_sh[2] = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_translucency_frag_glsl, lib, "#define EEVEE_TRANSLUCENCY\n" SHADER_DEFINES);
}
void EEVEE_subsurface_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *UNUSED(vedata))
@@ -188,7 +166,7 @@ void EEVEE_subsurface_output_init(EEVEE_ViewLayerData *UNUSED(sldata),
* pass in look dev mode active. `texture_created` will make sure that newly created textures
* are cleared. */
if (effects->taa_current_sample == 1 || texture_created) {
- float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
GPU_framebuffer_bind(fbl->sss_accum_fb);
GPU_framebuffer_clear_color(fbl->sss_accum_fb, clear);
}
@@ -304,7 +282,7 @@ void EEVEE_subsurface_data_render(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Dat
EEVEE_EffectsInfo *effects = stl->effects;
if ((effects->enabled_effects & EFFECT_SSS) != 0) {
- float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
/* Clear sss_data texture only... can this be done in a more clever way? */
GPU_framebuffer_bind(fbl->sss_clear_fb);
GPU_framebuffer_clear_color(fbl->sss_clear_fb, clear);
@@ -342,7 +320,7 @@ void EEVEE_subsurface_compute(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
EEVEE_EffectsInfo *effects = stl->effects;
if ((effects->enabled_effects & EFFECT_SSS) != 0) {
- float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
DRW_stats_group_start("SSS");
diff --git a/source/blender/draw/engines/eevee/eevee_temporal_sampling.c b/source/blender/draw/engines/eevee/eevee_temporal_sampling.c
index 01db16b1289..5976a9505e8 100644
--- a/source/blender/draw/engines/eevee/eevee_temporal_sampling.c
+++ b/source/blender/draw/engines/eevee/eevee_temporal_sampling.c
@@ -171,7 +171,7 @@ void EEVEE_temporal_sampling_update_matrices(EEVEE_Data *vedata)
double ht_point[2];
double ht_offset[2] = {0.0, 0.0};
- uint ht_primes[2] = {2, 3};
+ const uint ht_primes[2] = {2, 3};
BLI_halton_2d(ht_primes, ht_offset, effects->taa_current_sample - 1, ht_point);
diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c
index a443ec61ceb..f8c7a6e16db 100644
--- a/source/blender/draw/engines/eevee/eevee_volumes.c
+++ b/source/blender/draw/engines/eevee/eevee_volumes.c
@@ -44,16 +44,12 @@
#include "DEG_depsgraph_query.h"
-#include "GPU_draw.h"
#include "GPU_extensions.h"
#include "GPU_material.h"
#include "GPU_texture.h"
#include "eevee_private.h"
static struct {
- char *volumetric_common_lib;
- char *volumetric_common_lights_lib;
-
struct GPUShader *volumetric_clear_sh;
struct GPUShader *scatter_sh;
struct GPUShader *scatter_with_lights_sh;
@@ -98,57 +94,48 @@ extern char datatoc_common_fullscreen_vert_glsl[];
static void eevee_create_shader_volumes(void)
{
- e_data.volumetric_common_lib = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_volumetric_lib_glsl);
-
- e_data.volumetric_common_lights_lib = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_common_uniforms_lib_glsl,
- datatoc_bsdf_common_lib_glsl,
- datatoc_octahedron_lib_glsl,
- datatoc_cubemap_lib_glsl,
- datatoc_irradiance_lib_glsl,
- datatoc_lights_lib_glsl,
- datatoc_volumetric_lib_glsl);
-
- e_data.volumetric_clear_sh = DRW_shader_create_with_lib(datatoc_volumetric_vert_glsl,
- datatoc_volumetric_geom_glsl,
- datatoc_volumetric_frag_glsl,
- e_data.volumetric_common_lib,
- "#define VOLUMETRICS\n"
- "#define CLEAR\n");
- e_data.scatter_sh = DRW_shader_create_with_lib(datatoc_volumetric_vert_glsl,
- datatoc_volumetric_geom_glsl,
- datatoc_volumetric_scatter_frag_glsl,
- e_data.volumetric_common_lights_lib,
- SHADER_DEFINES
- "#define VOLUMETRICS\n"
- "#define VOLUME_SHADOW\n");
- e_data.scatter_with_lights_sh = DRW_shader_create_with_lib(datatoc_volumetric_vert_glsl,
- datatoc_volumetric_geom_glsl,
- datatoc_volumetric_scatter_frag_glsl,
- e_data.volumetric_common_lights_lib,
- SHADER_DEFINES
- "#define VOLUMETRICS\n"
- "#define VOLUME_LIGHTING\n"
- "#define VOLUME_SHADOW\n");
- e_data.volumetric_integration_sh = DRW_shader_create_with_lib(
+ DRWShaderLibrary *lib = EEVEE_shader_lib_get();
+
+ e_data.volumetric_clear_sh = DRW_shader_create_with_shaderlib(datatoc_volumetric_vert_glsl,
+ datatoc_volumetric_geom_glsl,
+ datatoc_volumetric_frag_glsl,
+ lib,
+ SHADER_DEFINES
+ "#define VOLUMETRICS\n"
+ "#define CLEAR\n");
+
+ e_data.scatter_sh = DRW_shader_create_with_shaderlib(datatoc_volumetric_vert_glsl,
+ datatoc_volumetric_geom_glsl,
+ datatoc_volumetric_scatter_frag_glsl,
+ lib,
+ SHADER_DEFINES
+ "#define VOLUMETRICS\n"
+ "#define VOLUME_SHADOW\n");
+
+ e_data.scatter_with_lights_sh = DRW_shader_create_with_shaderlib(
+ datatoc_volumetric_vert_glsl,
+ datatoc_volumetric_geom_glsl,
+ datatoc_volumetric_scatter_frag_glsl,
+ lib,
+ SHADER_DEFINES
+ "#define VOLUMETRICS\n"
+ "#define VOLUME_LIGHTING\n"
+ "#define VOLUME_SHADOW\n");
+
+ e_data.volumetric_integration_sh = DRW_shader_create_with_shaderlib(
datatoc_volumetric_vert_glsl,
datatoc_volumetric_geom_glsl,
datatoc_volumetric_integration_frag_glsl,
- e_data.volumetric_common_lib,
+ lib,
USE_VOLUME_OPTI ? "#extension GL_ARB_shader_image_load_store: enable\n"
"#extension GL_ARB_shading_language_420pack: enable\n"
- "#define USE_VOLUME_OPTI\n" :
- NULL);
- e_data.volumetric_resolve_sh = DRW_shader_create_with_lib(datatoc_common_fullscreen_vert_glsl,
- NULL,
- datatoc_volumetric_resolve_frag_glsl,
- e_data.volumetric_common_lib,
- NULL);
- e_data.volumetric_accum_sh = DRW_shader_create_fullscreen(datatoc_volumetric_accum_frag_glsl,
- NULL);
+ "#define USE_VOLUME_OPTI\n" SHADER_DEFINES :
+ SHADER_DEFINES);
+
+ e_data.volumetric_resolve_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_volumetric_resolve_frag_glsl, lib, SHADER_DEFINES);
+ e_data.volumetric_accum_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_volumetric_accum_frag_glsl, lib, SHADER_DEFINES);
const float density[4] = {1.0f, 1.0f, 1.0f, 1.0f};
e_data.dummy_density = DRW_texture_create_3d(1, 1, 1, GPU_RGBA8, DRW_TEX_WRAP, density);
@@ -166,7 +153,7 @@ void EEVEE_volumes_set_jitter(EEVEE_ViewLayerData *sldata, uint current_sample)
double ht_point[3];
double ht_offset[3] = {0.0, 0.0};
- uint ht_primes[3] = {3, 7, 2};
+ const uint ht_primes[3] = {3, 7, 2};
BLI_halton_3d(ht_primes, ht_offset, current_sample, ht_point);
@@ -263,17 +250,11 @@ void EEVEE_volumes_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
common_data->vol_shadow_steps = 0;
}
- /* Update view_vecs */
- float invproj[4][4], winmat[4][4];
- DRW_view_winmat_get(NULL, winmat, false);
- DRW_view_winmat_get(NULL, invproj, true);
- EEVEE_update_viewvecs(invproj, winmat, sldata->common_data.view_vecs);
-
if (DRW_view_is_persp_get(NULL)) {
float sample_distribution = scene_eval->eevee.volumetric_sample_distribution;
sample_distribution = 4.0f * (max_ff(1.0f - sample_distribution, 1e-2f));
- const float clip_start = common_data->view_vecs[0][2];
+ const float clip_start = DRW_view_near_distance_get(NULL);
/* Negate */
float near = integration_start = min_ff(-integration_start, clip_start - 1e-4f);
float far = integration_end = min_ff(-integration_end, near - 1e-4f);
@@ -284,8 +265,8 @@ void EEVEE_volumes_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
common_data->vol_depth_param[2] = sample_distribution;
}
else {
- const float clip_start = common_data->view_vecs[0][2];
- const float clip_end = clip_start + common_data->view_vecs[1][2];
+ const float clip_start = DRW_view_near_distance_get(NULL);
+ const float clip_end = DRW_view_far_distance_get(NULL);
integration_start = min_ff(integration_end, clip_start);
integration_end = max_ff(-integration_end, clip_end);
@@ -302,8 +283,8 @@ void EEVEE_volumes_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
common_data->vol_use_lights = (scene_eval->eevee.flag & SCE_EEVEE_VOLUMETRIC_LIGHTS) != 0;
if (!e_data.dummy_scatter) {
- float scatter[4] = {0.0f, 0.0f, 0.0f, 0.0f};
- float transmit[4] = {1.0f, 1.0f, 1.0f, 1.0f};
+ const float scatter[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float transmit[4] = {1.0f, 1.0f, 1.0f, 1.0f};
e_data.dummy_scatter = DRW_texture_create_3d(1, 1, 1, GPU_RGBA8, DRW_TEX_WRAP, scatter);
e_data.dummy_transmit = DRW_texture_create_3d(1, 1, 1, GPU_RGBA8, DRW_TEX_WRAP, transmit);
}
@@ -508,12 +489,7 @@ static bool eevee_volume_object_mesh_init(Scene *scene,
#endif
if (fds->fluid && (fds->type == FLUID_DOMAIN_TYPE_GAS) /* && show_smoke */) {
- if (!(fds->flags & FLUID_DOMAIN_USE_NOISE)) {
- GPU_create_smoke(fmd, 0);
- }
- else if (fds->flags & FLUID_DOMAIN_USE_NOISE) {
- GPU_create_smoke(fmd, 1);
- }
+ DRW_smoke_ensure(fmd, fds->flags & FLUID_DOMAIN_USE_NOISE);
BLI_addtail(&e_data.smoke_domains, BLI_genericNodeN(fmd));
}
@@ -845,16 +821,13 @@ void EEVEE_volumes_free_smoke_textures(void)
/* Free Smoke Textures after rendering */
LISTBASE_FOREACH (LinkData *, link, &e_data.smoke_domains) {
FluidModifierData *fmd = (FluidModifierData *)link->data;
- GPU_free_smoke(fmd);
+ DRW_smoke_free(fmd);
}
BLI_freelistN(&e_data.smoke_domains);
}
void EEVEE_volumes_free(void)
{
- MEM_SAFE_FREE(e_data.volumetric_common_lib);
- MEM_SAFE_FREE(e_data.volumetric_common_lights_lib);
-
DRW_TEXTURE_FREE_SAFE(e_data.dummy_scatter);
DRW_TEXTURE_FREE_SAFE(e_data.dummy_transmit);
@@ -884,7 +857,7 @@ void EEVEE_volumes_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata,
EEVEE_PassList *psl = vedata->psl;
EEVEE_EffectsInfo *effects = stl->effects;
- float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
/* Create FrameBuffer. */
diff --git a/source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl b/source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl
index 57b16418696..2f6f8327f58 100644
--- a/source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl
@@ -1,4 +1,7 @@
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+#pragma BLENDER_REQUIRE(raytrace_lib.glsl)
+
/* Based on Practical Realtime Strategies for Accurate Indirect Occlusion
* http://blog.selfshadow.com/publications/s2016-shading-course/activision/s2016_pbs_activision_occlusion.pdf
* http://blog.selfshadow.com/publications/s2016-shading-course/activision/s2016_pbs_activision_occlusion.pptx
@@ -24,12 +27,6 @@
#define MAX_SEARCH_ITER 32
#define MAX_LOD 6.0
-#ifndef UTIL_TEX
-# define UTIL_TEX
-uniform sampler2DArray utilTex;
-# define texelfetch_noise_tex(coord) texelFetch(utilTex, ivec3(ivec2(coord) % LUT_SIZE, 2.0), 0)
-#endif /* UTIL_TEX */
-
uniform sampler2D horizonBuffer;
/* aoSettings flags */
@@ -243,6 +240,11 @@ float gtao_multibounce(float visibility, vec3 albedo)
return max(x, ((x * a + b) * x + c) * x);
}
+float specular_occlusion(float NV, float AO, float roughness)
+{
+ return saturate(pow(NV + AO, roughness) - 1.0 + AO);
+}
+
/* Use the right occlusion */
float occlusion_compute(vec3 N, vec3 vpos, float user_occlusion, vec4 rand, out vec3 bent_normal)
{
diff --git a/source/blender/draw/engines/eevee/shaders/background_vert.glsl b/source/blender/draw/engines/eevee/shaders/background_vert.glsl
index aff8e0857f6..ab5d9a7ebe4 100644
--- a/source/blender/draw/engines/eevee/shaders/background_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/background_vert.glsl
@@ -1,17 +1,17 @@
-in vec2 pos;
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(surface_lib.glsl)
-out vec3 viewPosition;
+in vec2 pos;
-#ifndef VOLUMETRICS
-/* necessary for compilation*/
-out vec3 worldPosition;
-out vec3 worldNormal;
-out vec3 viewNormal;
-#endif
+RESOURCE_ID_VARYING
void main()
{
+ GPU_INTEL_VERTEX_SHADER_WORKAROUND
+
+ PASS_RESOURCE_ID
+
gl_Position = vec4(pos, 1.0, 1.0);
viewPosition = vec3(pos, -1.0);
@@ -22,6 +22,6 @@ void main()
#endif
#ifdef USE_ATTR
- pass_attr(viewPosition);
+ pass_attr(viewPosition, NormalMatrix, ModelMatrixInverse);
#endif
}
diff --git a/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl b/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl
index a8b8566edec..deedde64194 100644
--- a/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl
@@ -1,487 +1,7 @@
-#define M_PI 3.14159265358979323846 /* pi */
-#define M_2PI 6.28318530717958647692 /* 2*pi */
-#define M_PI_2 1.57079632679489661923 /* pi/2 */
-#define M_1_PI 0.318309886183790671538 /* 1/pi */
-#define M_1_2PI 0.159154943091895335768 /* 1/(2*pi) */
-#define M_1_PI2 0.101321183642337771443 /* 1/(pi^2) */
-#define FLT_MAX 3.402823e+38
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
-#define LUT_SIZE 64
-
-/* Buffers */
-uniform sampler2D colorBuffer;
-uniform sampler2D depthBuffer;
-uniform sampler2D maxzBuffer;
-uniform sampler2D minzBuffer;
-uniform sampler2DArray planarDepth;
-
-#define cameraForward ViewMatrixInverse[2].xyz
-#define cameraPos ViewMatrixInverse[3].xyz
-#define cameraVec \
- ((ProjectionMatrix[3][3] == 0.0) ? normalize(cameraPos - worldPosition) : cameraForward)
-#define viewCameraVec \
- ((ProjectionMatrix[3][3] == 0.0) ? normalize(-viewPosition) : vec3(0.0, 0.0, 1.0))
-
-/* ------- Structures -------- */
-
-/* ------ Lights ----- */
-struct LightData {
- vec4 position_influence; /* w : InfluenceRadius (inversed and squared) */
- vec4 color_spec; /* w : Spec Intensity */
- vec4 spotdata_radius_shadow; /* x : spot size, y : spot blend, z : radius, w: shadow id */
- vec4 rightvec_sizex; /* xyz: Normalized up vector, w: area size X or spot scale X */
- vec4 upvec_sizey; /* xyz: Normalized right vector, w: area size Y or spot scale Y */
- vec4 forwardvec_type; /* xyz: Normalized forward vector, w: Light Type */
-};
-
-/* convenience aliases */
-#define l_color color_spec.rgb
-#define l_spec color_spec.a
-#define l_position position_influence.xyz
-#define l_influence position_influence.w
-#define l_sizex rightvec_sizex.w
-#define l_sizey upvec_sizey.w
-#define l_right rightvec_sizex.xyz
-#define l_up upvec_sizey.xyz
-#define l_forward forwardvec_type.xyz
-#define l_type forwardvec_type.w
-#define l_spot_size spotdata_radius_shadow.x
-#define l_spot_blend spotdata_radius_shadow.y
-#define l_radius spotdata_radius_shadow.z
-#define l_shadowid spotdata_radius_shadow.w
-
-/* ------ Shadows ----- */
-#ifndef MAX_CASCADE_NUM
-# define MAX_CASCADE_NUM 4
-#endif
-
-struct ShadowData {
- vec4 near_far_bias_id;
- vec4 contact_shadow_data;
-};
-
-struct ShadowCubeData {
- mat4 shadowmat;
- vec4 position;
-};
-
-struct ShadowCascadeData {
- mat4 shadowmat[MAX_CASCADE_NUM];
- vec4 split_start_distances;
- vec4 split_end_distances;
- vec4 shadow_vec_id;
-};
-
-/* convenience aliases */
-#define sh_near near_far_bias_id.x
-#define sh_far near_far_bias_id.y
-#define sh_bias near_far_bias_id.z
-#define sh_data_index near_far_bias_id.w
-#define sh_contact_dist contact_shadow_data.x
-#define sh_contact_offset contact_shadow_data.y
-#define sh_contact_spread contact_shadow_data.z
-#define sh_contact_thickness contact_shadow_data.w
-#define sh_shadow_vec shadow_vec_id.xyz
-#define sh_tex_index shadow_vec_id.w
-
-/* ------ Render Passes ----- */
-layout(std140) uniform renderpass_block
-{
- bool renderPassDiffuse;
- bool renderPassDiffuseLight;
- bool renderPassGlossy;
- bool renderPassGlossyLight;
- bool renderPassEmit;
- bool renderPassSSSColor;
- bool renderPassEnvironment;
-};
-
-vec3 render_pass_diffuse_mask(vec3 diffuse_color, vec3 diffuse_light)
-{
- return renderPassDiffuse ? (renderPassDiffuseLight ? diffuse_light : diffuse_color) : vec3(0.0);
-}
-
-vec3 render_pass_sss_mask(vec3 sss_color)
-{
- return renderPassSSSColor ? sss_color : vec3(0.0);
-}
-
-vec3 render_pass_glossy_mask(vec3 specular_color, vec3 specular_light)
-{
- return renderPassGlossy ? (renderPassGlossyLight ? specular_light : specular_color) : vec3(0.0);
-}
-
-vec3 render_pass_emission_mask(vec3 emission_light)
-{
- return renderPassEmit ? emission_light : vec3(0.0);
-}
-
-/* ------- Convenience functions --------- */
-
-vec3 mul(mat3 m, vec3 v)
-{
- return m * v;
-}
-mat3 mul(mat3 m1, mat3 m2)
-{
- return m1 * m2;
-}
-vec3 transform_direction(mat4 m, vec3 v)
-{
- return mat3(m) * v;
-}
-vec3 transform_point(mat4 m, vec3 v)
-{
- return (m * vec4(v, 1.0)).xyz;
-}
-vec3 project_point(mat4 m, vec3 v)
-{
- vec4 tmp = m * vec4(v, 1.0);
- return tmp.xyz / tmp.w;
-}
-
-#define min3(a, b, c) min(a, min(b, c))
-#define min4(a, b, c, d) min(a, min3(b, c, d))
-#define min5(a, b, c, d, e) min(a, min4(b, c, d, e))
-#define min6(a, b, c, d, e, f) min(a, min5(b, c, d, e, f))
-#define min7(a, b, c, d, e, f, g) min(a, min6(b, c, d, e, f, g))
-#define min8(a, b, c, d, e, f, g, h) min(a, min7(b, c, d, e, f, g, h))
-#define min9(a, b, c, d, e, f, g, h, i) min(a, min8(b, c, d, e, f, g, h, i))
-
-#define max3(a, b, c) max(a, max(b, c))
-#define max4(a, b, c, d) max(a, max3(b, c, d))
-#define max5(a, b, c, d, e) max(a, max4(b, c, d, e))
-#define max6(a, b, c, d, e, f) max(a, max5(b, c, d, e, f))
-#define max7(a, b, c, d, e, f, g) max(a, max6(b, c, d, e, f, g))
-#define max8(a, b, c, d, e, f, g, h) max(a, max7(b, c, d, e, f, g, h))
-#define max9(a, b, c, d, e, f, g, h, i) max(a, max8(b, c, d, e, f, g, h, i))
-
-#define avg3(a, b, c) (a + b + c) * (1.0 / 3.0)
-#define avg4(a, b, c, d) (a + b + c + d) * (1.0 / 4.0)
-#define avg5(a, b, c, d, e) (a + b + c + d + e) * (1.0 / 5.0)
-#define avg6(a, b, c, d, e, f) (a + b + c + d + e + f) * (1.0 / 6.0)
-#define avg7(a, b, c, d, e, f, g) (a + b + c + d + e + f + g) * (1.0 / 7.0)
-#define avg8(a, b, c, d, e, f, g, h) (a + b + c + d + e + f + g + h) * (1.0 / 8.0)
-#define avg9(a, b, c, d, e, f, g, h, i) (a + b + c + d + e + f + g + h + i) * (1.0 / 9.0)
-
-float min_v2(vec2 v)
-{
- return min(v.x, v.y);
-}
-float min_v3(vec3 v)
-{
- return min(v.x, min(v.y, v.z));
-}
-float min_v4(vec4 v)
-{
- return min(min(v.x, v.y), min(v.z, v.w));
-}
-float max_v2(vec2 v)
-{
- return max(v.x, v.y);
-}
-float max_v3(vec3 v)
-{
- return max(v.x, max(v.y, v.z));
-}
-float max_v4(vec4 v)
-{
- return max(max(v.x, v.y), max(v.z, v.w));
-}
-
-float sum(vec2 v)
-{
- return dot(vec2(1.0), v);
-}
-float sum(vec3 v)
-{
- return dot(vec3(1.0), v);
-}
-float sum(vec4 v)
-{
- return dot(vec4(1.0), v);
-}
-
-float avg(vec2 v)
-{
- return dot(vec2(1.0 / 2.0), v);
-}
-float avg(vec3 v)
-{
- return dot(vec3(1.0 / 3.0), v);
-}
-float avg(vec4 v)
-{
- return dot(vec4(1.0 / 4.0), v);
-}
-
-float saturate(float a)
-{
- return clamp(a, 0.0, 1.0);
-}
-vec2 saturate(vec2 a)
-{
- return clamp(a, 0.0, 1.0);
-}
-vec3 saturate(vec3 a)
-{
- return clamp(a, 0.0, 1.0);
-}
-vec4 saturate(vec4 a)
-{
- return clamp(a, 0.0, 1.0);
-}
-
-float distance_squared(vec2 a, vec2 b)
-{
- a -= b;
- return dot(a, a);
-}
-float distance_squared(vec3 a, vec3 b)
-{
- a -= b;
- return dot(a, a);
-}
-float len_squared(vec3 a)
-{
- return dot(a, a);
-}
-
-float inverse_distance(vec3 V)
-{
- return max(1 / length(V), 1e-8);
-}
-
-vec2 mip_ratio_interp(float mip)
-{
- float low_mip = floor(mip);
- return mix(mipRatio[int(low_mip)], mipRatio[int(low_mip + 1.0)], mip - low_mip);
-}
-
-/* ------- RNG ------- */
-
-float wang_hash_noise(uint s)
-{
- s = (s ^ 61u) ^ (s >> 16u);
- s *= 9u;
- s = s ^ (s >> 4u);
- s *= 0x27d4eb2du;
- s = s ^ (s >> 15u);
-
- return fract(float(s) / 4294967296.0);
-}
-
-/* ------- Fast Math ------- */
-
-/* [Drobot2014a] Low Level Optimizations for GCN */
-float fast_sqrt(float v)
-{
- return intBitsToFloat(0x1fbd1df5 + (floatBitsToInt(v) >> 1));
-}
-
-vec2 fast_sqrt(vec2 v)
-{
- return intBitsToFloat(0x1fbd1df5 + (floatBitsToInt(v) >> 1));
-}
-
-/* [Eberly2014] GPGPU Programming for Games and Science */
-float fast_acos(float v)
-{
- float res = -0.156583 * abs(v) + M_PI_2;
- res *= fast_sqrt(1.0 - abs(v));
- return (v >= 0) ? res : M_PI - res;
-}
-
-vec2 fast_acos(vec2 v)
-{
- vec2 res = -0.156583 * abs(v) + M_PI_2;
- res *= fast_sqrt(1.0 - abs(v));
- v.x = (v.x >= 0) ? res.x : M_PI - res.x;
- v.y = (v.y >= 0) ? res.y : M_PI - res.y;
- return v;
-}
-
-float point_plane_projection_dist(vec3 lineorigin, vec3 planeorigin, vec3 planenormal)
-{
- return dot(planenormal, planeorigin - lineorigin);
-}
-
-float line_plane_intersect_dist(vec3 lineorigin,
- vec3 linedirection,
- vec3 planeorigin,
- vec3 planenormal)
-{
- return dot(planenormal, planeorigin - lineorigin) / dot(planenormal, linedirection);
-}
-
-float line_plane_intersect_dist(vec3 lineorigin, vec3 linedirection, vec4 plane)
-{
- vec3 plane_co = plane.xyz * (-plane.w / len_squared(plane.xyz));
- vec3 h = lineorigin - plane_co;
- return -dot(plane.xyz, h) / dot(plane.xyz, linedirection);
-}
-
-vec3 line_plane_intersect(vec3 lineorigin, vec3 linedirection, vec3 planeorigin, vec3 planenormal)
-{
- float dist = line_plane_intersect_dist(lineorigin, linedirection, planeorigin, planenormal);
- return lineorigin + linedirection * dist;
-}
-
-vec3 line_plane_intersect(vec3 lineorigin, vec3 linedirection, vec4 plane)
-{
- float dist = line_plane_intersect_dist(lineorigin, linedirection, plane);
- return lineorigin + linedirection * dist;
-}
-
-float line_aligned_plane_intersect_dist(vec3 lineorigin, vec3 linedirection, vec3 planeorigin)
-{
- /* aligned plane normal */
- vec3 L = planeorigin - lineorigin;
- float diskdist = length(L);
- vec3 planenormal = -normalize(L);
- return -diskdist / dot(planenormal, linedirection);
-}
-
-vec3 line_aligned_plane_intersect(vec3 lineorigin, vec3 linedirection, vec3 planeorigin)
-{
- float dist = line_aligned_plane_intersect_dist(lineorigin, linedirection, planeorigin);
- if (dist < 0) {
- /* if intersection is behind we fake the intersection to be
- * really far and (hopefully) not inside the radius of interest */
- dist = 1e16;
- }
- return lineorigin + linedirection * dist;
-}
-
-float line_unit_sphere_intersect_dist(vec3 lineorigin, vec3 linedirection)
-{
- float a = dot(linedirection, linedirection);
- float b = dot(linedirection, lineorigin);
- float c = dot(lineorigin, lineorigin) - 1;
-
- float dist = 1e15;
- float determinant = b * b - a * c;
- if (determinant >= 0) {
- dist = (sqrt(determinant) - b) / a;
- }
-
- return dist;
-}
-
-float line_unit_box_intersect_dist(vec3 lineorigin, vec3 linedirection)
-{
- /* https://seblagarde.wordpress.com/2012/09/29/image-based-lighting-approaches-and-parallax-corrected-cubemap/
- */
- vec3 firstplane = (vec3(1.0) - lineorigin) / linedirection;
- vec3 secondplane = (vec3(-1.0) - lineorigin) / linedirection;
- vec3 furthestplane = max(firstplane, secondplane);
-
- return min_v3(furthestplane);
-}
-
-/* Return texture coordinates to sample Surface LUT */
-vec2 lut_coords(float cosTheta, float roughness)
-{
- float theta = acos(cosTheta);
- vec2 coords = vec2(roughness, theta / M_PI_2);
-
- /* scale and bias coordinates, for correct filtered lookup */
- return coords * (LUT_SIZE - 1.0) / LUT_SIZE + 0.5 / LUT_SIZE;
-}
-
-vec2 lut_coords_ltc(float cosTheta, float roughness)
-{
- vec2 coords = vec2(roughness, sqrt(1.0 - cosTheta));
-
- /* scale and bias coordinates, for correct filtered lookup */
- return coords * (LUT_SIZE - 1.0) / LUT_SIZE + 0.5 / LUT_SIZE;
-}
-
-/* -- Tangent Space conversion -- */
-vec3 tangent_to_world(vec3 vector, vec3 N, vec3 T, vec3 B)
-{
- return T * vector.x + B * vector.y + N * vector.z;
-}
-
-vec3 world_to_tangent(vec3 vector, vec3 N, vec3 T, vec3 B)
-{
- return vec3(dot(T, vector), dot(B, vector), dot(N, vector));
-}
-
-void make_orthonormal_basis(vec3 N, out vec3 T, out vec3 B)
-{
- vec3 UpVector = abs(N.z) < 0.99999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
- T = normalize(cross(UpVector, N));
- B = cross(N, T);
-}
-
-/* ---- Opengl Depth conversion ---- */
-
-float linear_depth(bool is_persp, float z, float zf, float zn)
-{
- if (is_persp) {
- return (zn * zf) / (z * (zn - zf) + zf);
- }
- else {
- return (z * 2.0 - 1.0) * zf;
- }
-}
-
-float buffer_depth(bool is_persp, float z, float zf, float zn)
-{
- if (is_persp) {
- return (zf * (zn - z)) / (z * (zn - zf));
- }
- else {
- return (z / (zf * 2.0)) + 0.5;
- }
-}
-
-float get_view_z_from_depth(float depth)
-{
- if (ProjectionMatrix[3][3] == 0.0) {
- float d = 2.0 * depth - 1.0;
- return -ProjectionMatrix[3][2] / (d + ProjectionMatrix[2][2]);
- }
- else {
- return viewVecs[0].z + depth * viewVecs[1].z;
- }
-}
-
-float get_depth_from_view_z(float z)
-{
- if (ProjectionMatrix[3][3] == 0.0) {
- float d = (-ProjectionMatrix[3][2] / z) - ProjectionMatrix[2][2];
- return d * 0.5 + 0.5;
- }
- else {
- return (z - viewVecs[0].z) / viewVecs[1].z;
- }
-}
-
-vec2 get_uvs_from_view(vec3 view)
-{
- vec3 ndc = project_point(ProjectionMatrix, view);
- return ndc.xy * 0.5 + 0.5;
-}
-
-vec3 get_view_space_from_depth(vec2 uvcoords, float depth)
-{
- if (ProjectionMatrix[3][3] == 0.0) {
- return vec3(viewVecs[0].xy + uvcoords * viewVecs[1].xy, 1.0) * get_view_z_from_depth(depth);
- }
- else {
- return viewVecs[0].xyz + vec3(uvcoords, depth) * viewVecs[1].xyz;
- }
-}
-
-vec3 get_world_space_from_depth(vec2 uvcoords, float depth)
-{
- return (ViewMatrixInverse * vec4(get_view_space_from_depth(uvcoords, depth), 1.0)).xyz;
-}
-
-vec3 get_specular_reflection_dominant_dir(vec3 N, vec3 V, float roughness)
+vec3 specular_dominant_dir(vec3 N, vec3 V, float roughness)
{
vec3 R = -reflect(V, N);
float smoothness = 1.0 - roughness;
@@ -489,13 +9,6 @@ vec3 get_specular_reflection_dominant_dir(vec3 N, vec3 V, float roughness)
return normalize(mix(N, R, fac));
}
-float specular_occlusion(float NV, float AO, float roughness)
-{
- return saturate(pow(NV + AO, roughness) - 1.0 + AO);
-}
-
-/* --- Refraction utils --- */
-
float ior_from_f0(float f0)
{
float f = sqrt(f0);
@@ -508,7 +21,7 @@ float f0_from_ior(float eta)
return A * A;
}
-vec3 get_specular_refraction_dominant_dir(vec3 N, vec3 V, float roughness, float ior)
+vec3 refraction_dominant_dir(vec3 N, vec3 V, float roughness, float ior)
{
/* TODO: This a bad approximation. Better approximation should fit
* the refracted vector and roughness into the best prefiltered reflection
@@ -527,128 +40,6 @@ vec3 get_specular_refraction_dominant_dir(vec3 N, vec3 V, float roughness, float
return R;
}
-float get_btdf_lut(sampler2DArray btdf_lut_tex, float NV, float roughness, float ior)
-{
- const vec3 lut_scale_bias_texel_size = vec3((LUT_SIZE - 1.0), 0.5, 1.5) / LUT_SIZE;
-
- vec3 coords;
- /* Try to compensate for the low resolution and interpolation error. */
- coords.x = (ior > 1.0) ? (0.9 + lut_scale_bias_texel_size.z) +
- (0.1 - lut_scale_bias_texel_size.z) * f0_from_ior(ior) :
- (0.9 + lut_scale_bias_texel_size.z) * ior * ior;
- coords.y = 1.0 - saturate(NV);
- coords.xy *= lut_scale_bias_texel_size.x;
- coords.xy += lut_scale_bias_texel_size.y;
-
- const float lut_lvl_ofs = 4.0; /* First texture lvl of roughness. */
- const float lut_lvl_scale = 16.0; /* How many lvl of roughness in the lut. */
-
- float mip = roughness * lut_lvl_scale;
- float mip_floor = floor(mip);
-
- coords.z = lut_lvl_ofs + mip_floor + 1.0;
- float btdf_high = textureLod(btdf_lut_tex, coords, 0.0).r;
-
- coords.z -= 1.0;
- float btdf_low = textureLod(btdf_lut_tex, coords, 0.0).r;
-
- float btdf = (ior == 1.0) ? 1.0 : mix(btdf_low, btdf_high, mip - coords.z);
-
- return btdf;
-}
-
-/* ---- Encode / Decode Normal buffer data ---- */
-/* From http://aras-p.info/texts/CompactNormalStorage.html
- * Using Method #4: Spheremap Transform */
-vec2 normal_encode(vec3 n, vec3 view)
-{
- float p = sqrt(n.z * 8.0 + 8.0);
- return n.xy / p + 0.5;
-}
-
-vec3 normal_decode(vec2 enc, vec3 view)
-{
- vec2 fenc = enc * 4.0 - 2.0;
- float f = dot(fenc, fenc);
- float g = sqrt(1.0 - f / 4.0);
- vec3 n;
- n.xy = fenc * g;
- n.z = 1 - f / 2;
- return n;
-}
-
-/* ---- RGBM (shared multiplier) encoding ---- */
-/* From http://iwasbeingirony.blogspot.fr/2010/06/difference-between-rgbm-and-rgbd.html */
-
-/* Higher RGBM_MAX_RANGE gives imprecision issues in low intensity. */
-#define RGBM_MAX_RANGE 512.0
-
-vec4 rgbm_encode(vec3 rgb)
-{
- float maxRGB = max_v3(rgb);
- float M = maxRGB / RGBM_MAX_RANGE;
- M = ceil(M * 255.0) / 255.0;
- return vec4(rgb / (M * RGBM_MAX_RANGE), M);
-}
-
-vec3 rgbm_decode(vec4 data)
-{
- return data.rgb * (data.a * RGBM_MAX_RANGE);
-}
-
-/* ---- RGBE (shared exponent) encoding ---- */
-vec4 rgbe_encode(vec3 rgb)
-{
- float maxRGB = max_v3(rgb);
- float fexp = ceil(log2(maxRGB));
- return vec4(rgb / exp2(fexp), (fexp + 128.0) / 255.0);
-}
-
-vec3 rgbe_decode(vec4 data)
-{
- float fexp = data.a * 255.0 - 128.0;
- return data.rgb * exp2(fexp);
-}
-
-#if 1
-# define irradiance_encode rgbe_encode
-# define irradiance_decode rgbe_decode
-#else /* No ecoding (when using floating point format) */
-# define irradiance_encode(X) (X).rgbb
-# define irradiance_decode(X) (X).rgb
-#endif
-
-/* Irradiance Visibility Encoding */
-#if 1
-vec4 visibility_encode(vec2 accum, float range)
-{
- accum /= range;
-
- vec4 data;
- data.x = fract(accum.x);
- data.y = floor(accum.x) / 255.0;
- data.z = fract(accum.y);
- data.w = floor(accum.y) / 255.0;
-
- return data;
-}
-
-vec2 visibility_decode(vec4 data, float range)
-{
- return (data.xz + data.yw * 255.0) * range;
-}
-#else /* No ecoding (when using floating point format) */
-vec4 visibility_encode(vec2 accum, float range)
-{
- return accum.xyxy;
-}
-
-vec2 visibility_decode(vec4 data, float range)
-{
- return data.xy;
-}
-#endif
-
/* Fresnel monochromatic, perfect mirror */
float F_eta(float eta, float cos_theta)
{
@@ -766,265 +157,3 @@ float cone_cosine(float r)
/* Jimenez 2016 in Practical Realtime Strategies for Accurate Indirect Occlusion*/
return exp2(-3.32193 * r * r);
}
-
-/* --------- Closure ---------- */
-
-#ifdef VOLUMETRICS
-
-struct Closure {
- vec3 absorption;
- vec3 scatter;
- vec3 emission;
- float anisotropy;
-};
-
-Closure nodetree_exec(void); /* Prototype */
-
-# define CLOSURE_DEFAULT Closure(vec3(0.0), vec3(0.0), vec3(0.0), 0.0)
-
-Closure closure_mix(Closure cl1, Closure cl2, float fac)
-{
- Closure cl;
- cl.absorption = mix(cl1.absorption, cl2.absorption, fac);
- cl.scatter = mix(cl1.scatter, cl2.scatter, fac);
- cl.emission = mix(cl1.emission, cl2.emission, fac);
- cl.anisotropy = mix(cl1.anisotropy, cl2.anisotropy, fac);
- return cl;
-}
-
-Closure closure_add(Closure cl1, Closure cl2)
-{
- Closure cl;
- cl.absorption = cl1.absorption + cl2.absorption;
- cl.scatter = cl1.scatter + cl2.scatter;
- cl.emission = cl1.emission + cl2.emission;
- cl.anisotropy = (cl1.anisotropy + cl2.anisotropy) / 2.0; /* Average phase (no multi lobe) */
- return cl;
-}
-
-Closure closure_emission(vec3 rgb)
-{
- Closure cl = CLOSURE_DEFAULT;
- cl.emission = rgb;
- return cl;
-}
-
-#else /* VOLUMETRICS */
-
-struct Closure {
- vec3 radiance;
- vec3 transmittance;
- float holdout;
-# ifdef USE_SSS
- vec3 sss_irradiance;
- vec3 sss_albedo;
- float sss_radius;
-# endif
- vec4 ssr_data;
- vec2 ssr_normal;
- int flag;
-};
-
-Closure nodetree_exec(void); /* Prototype */
-
-# define FLAG_TEST(flag, val) (((flag) & (val)) != 0)
-
-# define CLOSURE_SSR_FLAG 1
-# define CLOSURE_SSS_FLAG 2
-# define CLOSURE_HOLDOUT_FLAG 4
-
-# ifdef USE_SSS
-# define CLOSURE_DEFAULT \
- Closure(vec3(0.0), vec3(0.0), 0.0, vec3(0.0), vec3(0.0), 0.0, vec4(0.0), vec2(0.0), 0)
-# else
-# define CLOSURE_DEFAULT Closure(vec3(0.0), vec3(0.0), 0.0, vec4(0.0), vec2(0.0), 0)
-# endif
-
-uniform int outputSsrId = 1;
-uniform int outputSssId = 1;
-
-void closure_load_ssr_data(
- vec3 ssr_spec, float roughness, vec3 N, vec3 viewVec, int ssr_id, inout Closure cl)
-{
- /* Still encode to avoid artifacts in the SSR pass. */
- vec3 vN = normalize(mat3(ViewMatrix) * N);
- cl.ssr_normal = normal_encode(vN, viewVec);
-
- if (ssr_id == outputSsrId) {
- cl.ssr_data = vec4(ssr_spec, roughness);
- cl.flag |= CLOSURE_SSR_FLAG;
- }
-}
-
-void closure_load_sss_data(
- float radius, vec3 sss_irradiance, vec3 sss_albedo, int sss_id, inout Closure cl)
-{
-# ifdef USE_SSS
- if (sss_id == outputSssId) {
- cl.sss_irradiance = sss_irradiance;
- cl.sss_radius = radius;
- cl.sss_albedo = sss_albedo;
- cl.flag |= CLOSURE_SSS_FLAG;
- cl.radiance += render_pass_diffuse_mask(sss_albedo, vec3(0));
- }
- else
-# endif
- {
- cl.radiance += render_pass_diffuse_mask(sss_albedo, sss_irradiance * sss_albedo);
- }
-}
-
-Closure closure_mix(Closure cl1, Closure cl2, float fac)
-{
- Closure cl;
- cl.holdout = mix(cl1.holdout, cl2.holdout, fac);
-
- if (FLAG_TEST(cl1.flag, CLOSURE_HOLDOUT_FLAG)) {
- fac = 1.0;
- }
- else if (FLAG_TEST(cl2.flag, CLOSURE_HOLDOUT_FLAG)) {
- fac = 0.0;
- }
-
- cl.transmittance = mix(cl1.transmittance, cl2.transmittance, fac);
- cl.radiance = mix(cl1.radiance, cl2.radiance, fac);
- cl.flag = cl1.flag | cl2.flag;
- cl.ssr_data = mix(cl1.ssr_data, cl2.ssr_data, fac);
- bool use_cl1_ssr = FLAG_TEST(cl1.flag, CLOSURE_SSR_FLAG);
- /* When mixing SSR don't blend roughness and normals but only specular (ssr_data.xyz).*/
- cl.ssr_data.w = (use_cl1_ssr) ? cl1.ssr_data.w : cl2.ssr_data.w;
- cl.ssr_normal = (use_cl1_ssr) ? cl1.ssr_normal : cl2.ssr_normal;
-
-# ifdef USE_SSS
- cl.sss_albedo = mix(cl1.sss_albedo, cl2.sss_albedo, fac);
- bool use_cl1_sss = FLAG_TEST(cl1.flag, CLOSURE_SSS_FLAG);
- /* It also does not make sense to mix SSS radius or irradiance. */
- cl.sss_radius = (use_cl1_sss) ? cl1.sss_radius : cl2.sss_radius;
- cl.sss_irradiance = (use_cl1_sss) ? cl1.sss_irradiance : cl2.sss_irradiance;
-# endif
- return cl;
-}
-
-Closure closure_add(Closure cl1, Closure cl2)
-{
- Closure cl;
- cl.transmittance = cl1.transmittance + cl2.transmittance;
- cl.radiance = cl1.radiance + cl2.radiance;
- cl.holdout = cl1.holdout + cl2.holdout;
- cl.flag = cl1.flag | cl2.flag;
- cl.ssr_data = cl1.ssr_data + cl2.ssr_data;
- bool use_cl1_ssr = FLAG_TEST(cl1.flag, CLOSURE_SSR_FLAG);
- /* When mixing SSR don't blend roughness and normals.*/
- cl.ssr_data.w = (use_cl1_ssr) ? cl1.ssr_data.w : cl2.ssr_data.w;
- cl.ssr_normal = (use_cl1_ssr) ? cl1.ssr_normal : cl2.ssr_normal;
-
-# ifdef USE_SSS
- cl.sss_albedo = cl1.sss_albedo + cl2.sss_albedo;
- bool use_cl1_sss = FLAG_TEST(cl1.flag, CLOSURE_SSS_FLAG);
- /* It also does not make sense to mix SSS radius or irradiance. */
- cl.sss_radius = (use_cl1_sss) ? cl1.sss_radius : cl2.sss_radius;
- cl.sss_irradiance = (use_cl1_sss) ? cl1.sss_irradiance : cl2.sss_irradiance;
-# endif
- return cl;
-}
-
-Closure closure_emission(vec3 rgb)
-{
- Closure cl = CLOSURE_DEFAULT;
- cl.radiance = rgb;
- return cl;
-}
-
-/* Breaking this across multiple lines causes issues for some older GLSL compilers. */
-/* clang-format off */
-# if defined(MESH_SHADER) && !defined(DEPTH_SHADER)
-/* clang-format on */
-# ifndef USE_ALPHA_BLEND
-layout(location = 0) out vec4 outRadiance;
-layout(location = 1) out vec2 ssrNormals;
-layout(location = 2) out vec4 ssrData;
-# ifdef USE_SSS
-layout(location = 3) out vec3 sssIrradiance;
-layout(location = 4) out float sssRadius;
-layout(location = 5) out vec3 sssAlbedo;
-# endif
-# else /* USE_ALPHA_BLEND */
-/* Use dual source blending to be able to make a whole range of effects. */
-layout(location = 0, index = 0) out vec4 outRadiance;
-layout(location = 0, index = 1) out vec4 outTransmittance;
-# endif /* USE_ALPHA_BLEND */
-
-# if defined(USE_ALPHA_BLEND)
-/* Prototype because this file is included before volumetric_lib.glsl */
-void volumetric_resolve(vec2 frag_uvs,
- float frag_depth,
- out vec3 transmittance,
- out vec3 scattering);
-# endif
-
-# define NODETREE_EXEC
-void main()
-{
- Closure cl = nodetree_exec();
-
- float holdout = saturate(1.0 - cl.holdout);
- float transmit = saturate(avg(cl.transmittance));
- float alpha = 1.0 - transmit;
-
-# ifdef USE_ALPHA_BLEND
- vec2 uvs = gl_FragCoord.xy * volCoordScale.zw;
- vec3 vol_transmit, vol_scatter;
- volumetric_resolve(uvs, gl_FragCoord.z, vol_transmit, vol_scatter);
-
- /* Removes part of the volume scattering that have
- * already been added to the destination pixels.
- * Since we do that using the blending pipeline we need to account for material transmittance. */
- vol_scatter -= vol_scatter * cl.transmittance;
-
- cl.radiance = cl.radiance * holdout * vol_transmit + vol_scatter;
- outRadiance = vec4(cl.radiance, alpha * holdout);
- outTransmittance = vec4(cl.transmittance, transmit) * holdout;
-# else
- outRadiance = vec4(cl.radiance, holdout);
- ssrNormals = cl.ssr_normal;
- ssrData = cl.ssr_data;
-# ifdef USE_SSS
- sssIrradiance = cl.sss_irradiance;
- sssRadius = cl.sss_radius;
- sssAlbedo = cl.sss_albedo;
-# endif
-# endif
-
- /* For Probe capture */
-# ifdef USE_SSS
- float fac = float(!sssToggle);
-
- /* TODO(fclem) we shouldn't need this.
- * Just disable USE_SSS when USE_REFRACTION is enabled. */
-# ifdef USE_REFRACTION
- /* SSRefraction pass is done after the SSS pass.
- * In order to not loose the diffuse light totally we
- * need to merge the SSS radiance to the main radiance. */
- fac = 1.0;
-# endif
-
- outRadiance.rgb += cl.sss_irradiance.rgb * cl.sss_albedo.rgb * fac;
-# endif
-
-# ifdef LOOKDEV
- gl_FragDepth = 0.0;
-# endif
-
-# ifndef USE_ALPHA_BLEND
- float alpha_div = 1.0 / max(1e-8, alpha);
- outRadiance.rgb *= alpha_div;
- ssrData.rgb *= alpha_div;
-# ifdef USE_SSS
- sssAlbedo.rgb *= alpha_div;
-# endif
-# endif
-}
-
-# endif /* MESH_SHADER */
-
-#endif /* VOLUMETRICS */
diff --git a/source/blender/draw/engines/eevee/shaders/bsdf_lut_frag.glsl b/source/blender/draw/engines/eevee/shaders/bsdf_lut_frag.glsl
index f05b3396428..2b2da884fde 100644
--- a/source/blender/draw/engines/eevee/shaders/bsdf_lut_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/bsdf_lut_frag.glsl
@@ -1,3 +1,4 @@
+#pragma BLENDER_REQUIRE(bsdf_sampling_lib.glsl)
out vec4 FragColor;
@@ -5,8 +6,8 @@ void main()
{
vec3 N, T, B, V;
- float NV = (1.0 - (clamp(gl_FragCoord.y / BRDF_LUT_SIZE, 1e-4, 0.9999)));
- float sqrtRoughness = clamp(gl_FragCoord.x / BRDF_LUT_SIZE, 1e-4, 0.9999);
+ float NV = (1.0 - (clamp(gl_FragCoord.y / b, 1e-4, 0.9999)));
+ float sqrtRoughness = clamp(gl_FragCoord.x / LUT_SIZE, 1e-4, 0.9999);
float a = sqrtRoughness * sqrtRoughness;
float a2 = a * a;
diff --git a/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl b/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl
index 5f2b719095e..066ea58e2bf 100644
--- a/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl
@@ -1,6 +1,7 @@
+#pragma BLENDER_REQUIRE(common_utiltex_lib.glsl)
+
uniform sampler1D texHammersley;
-uniform sampler2D texJitter;
uniform float sampleCount;
uniform float invSampleCount;
@@ -8,8 +9,7 @@ vec2 jitternoise = vec2(0.0);
#ifndef UTIL_TEX
# define UTIL_TEX
-uniform sampler2DArray utilTex;
-# define texelfetch_noise_tex(coord) texelFetch(utilTex, ivec3(ivec2(coord) % LUT_SIZE, 2.0), 0)
+
#endif /* UTIL_TEX */
void setup_noise(void)
@@ -17,6 +17,11 @@ void setup_noise(void)
jitternoise = texelfetch_noise_tex(gl_FragCoord.xy).rg; /* Global variable */
}
+vec3 tangent_to_world(vec3 vector, vec3 N, vec3 T, vec3 B)
+{
+ return T * vector.x + B * vector.y + N * vector.z;
+}
+
#ifdef HAMMERSLEY_SIZE
vec3 hammersley_3d(float i, float invsamplenbr)
{
diff --git a/source/blender/draw/engines/eevee/shaders/btdf_lut_frag.glsl b/source/blender/draw/engines/eevee/shaders/btdf_lut_frag.glsl
index 1389a9763c0..d815d9d4e6b 100644
--- a/source/blender/draw/engines/eevee/shaders/btdf_lut_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/btdf_lut_frag.glsl
@@ -1,3 +1,4 @@
+#pragma BLENDER_REQUIRE(bsdf_sampling_lib.glsl)
uniform float a2;
@@ -7,8 +8,8 @@ void main()
{
vec3 N, T, B, V;
- float x = gl_FragCoord.x / BRDF_LUT_SIZE;
- float y = gl_FragCoord.y / BRDF_LUT_SIZE;
+ float x = gl_FragCoord.x / LUT_SIZE;
+ float y = gl_FragCoord.y / LUT_SIZE;
/* There is little variation if ior > 1.0 so we
* maximize LUT precision for ior < 1.0 */
x = x * 1.1;
diff --git a/source/blender/draw/engines/eevee/shaders/closure_lib.glsl b/source/blender/draw/engines/eevee/shaders/closure_lib.glsl
new file mode 100644
index 00000000000..e572245ace9
--- /dev/null
+++ b/source/blender/draw/engines/eevee/shaders/closure_lib.glsl
@@ -0,0 +1,181 @@
+
+#pragma BLENDER_REQUIRE(common_math_geom_lib.glsl)
+#pragma BLENDER_REQUIRE(renderpass_lib.glsl)
+
+#ifndef VOLUMETRICS
+
+uniform int outputSsrId = 1;
+uniform int outputSssId = 1;
+
+#endif
+
+struct Closure {
+#ifdef VOLUMETRICS
+ vec3 absorption;
+ vec3 scatter;
+ vec3 emission;
+ float anisotropy;
+
+#else /* SURFACE */
+ vec3 radiance;
+ vec3 transmittance;
+ float holdout;
+ vec4 ssr_data;
+ vec2 ssr_normal;
+ int flag;
+# ifdef USE_SSS
+ vec3 sss_irradiance;
+ vec3 sss_albedo;
+ float sss_radius;
+# endif
+
+#endif
+};
+
+/* Prototype */
+Closure nodetree_exec(void);
+
+/* clang-format off */
+/* Avoid multiline defines. */
+#ifdef VOLUMETRICS
+# define CLOSURE_DEFAULT Closure(vec3(0), vec3(0), vec3(0), 0.0)
+#elif !defined(USE_SSS)
+# define CLOSURE_DEFAULT Closure(vec3(0), vec3(0), 0.0, vec4(0), vec2(0), 0)
+#else
+# define CLOSURE_DEFAULT Closure(vec3(0), vec3(0), 0.0, vec4(0), vec2(0), 0, vec3(0), vec3(0), 0.0)
+#endif
+/* clang-format on */
+
+#define FLAG_TEST(flag, val) (((flag) & (val)) != 0)
+
+#define CLOSURE_SSR_FLAG 1
+#define CLOSURE_SSS_FLAG 2
+#define CLOSURE_HOLDOUT_FLAG 4
+
+#ifdef VOLUMETRICS
+Closure closure_mix(Closure cl1, Closure cl2, float fac)
+{
+ Closure cl;
+ cl.absorption = mix(cl1.absorption, cl2.absorption, fac);
+ cl.scatter = mix(cl1.scatter, cl2.scatter, fac);
+ cl.emission = mix(cl1.emission, cl2.emission, fac);
+ cl.anisotropy = mix(cl1.anisotropy, cl2.anisotropy, fac);
+ return cl;
+}
+
+Closure closure_add(Closure cl1, Closure cl2)
+{
+ Closure cl;
+ cl.absorption = cl1.absorption + cl2.absorption;
+ cl.scatter = cl1.scatter + cl2.scatter;
+ cl.emission = cl1.emission + cl2.emission;
+ cl.anisotropy = (cl1.anisotropy + cl2.anisotropy) / 2.0; /* Average phase (no multi lobe) */
+ return cl;
+}
+
+Closure closure_emission(vec3 rgb)
+{
+ Closure cl = CLOSURE_DEFAULT;
+ cl.emission = rgb;
+ return cl;
+}
+
+#else /* SURFACE */
+
+Closure closure_mix(Closure cl1, Closure cl2, float fac)
+{
+ Closure cl;
+ cl.holdout = mix(cl1.holdout, cl2.holdout, fac);
+
+ if (FLAG_TEST(cl1.flag, CLOSURE_HOLDOUT_FLAG)) {
+ fac = 1.0;
+ }
+ else if (FLAG_TEST(cl2.flag, CLOSURE_HOLDOUT_FLAG)) {
+ fac = 0.0;
+ }
+
+ cl.transmittance = mix(cl1.transmittance, cl2.transmittance, fac);
+ cl.radiance = mix(cl1.radiance, cl2.radiance, fac);
+ cl.flag = cl1.flag | cl2.flag;
+ cl.ssr_data = mix(cl1.ssr_data, cl2.ssr_data, fac);
+ bool use_cl1_ssr = FLAG_TEST(cl1.flag, CLOSURE_SSR_FLAG);
+ /* When mixing SSR don't blend roughness and normals but only specular (ssr_data.xyz).*/
+ cl.ssr_data.w = (use_cl1_ssr) ? cl1.ssr_data.w : cl2.ssr_data.w;
+ cl.ssr_normal = (use_cl1_ssr) ? cl1.ssr_normal : cl2.ssr_normal;
+
+# ifdef USE_SSS
+ cl.sss_albedo = mix(cl1.sss_albedo, cl2.sss_albedo, fac);
+ bool use_cl1_sss = FLAG_TEST(cl1.flag, CLOSURE_SSS_FLAG);
+ /* It also does not make sense to mix SSS radius or irradiance. */
+ cl.sss_radius = (use_cl1_sss) ? cl1.sss_radius : cl2.sss_radius;
+ cl.sss_irradiance = (use_cl1_sss) ? cl1.sss_irradiance : cl2.sss_irradiance;
+# endif
+ return cl;
+}
+
+Closure closure_add(Closure cl1, Closure cl2)
+{
+ Closure cl;
+ cl.transmittance = cl1.transmittance + cl2.transmittance;
+ cl.radiance = cl1.radiance + cl2.radiance;
+ cl.holdout = cl1.holdout + cl2.holdout;
+ cl.flag = cl1.flag | cl2.flag;
+ cl.ssr_data = cl1.ssr_data + cl2.ssr_data;
+ bool use_cl1_ssr = FLAG_TEST(cl1.flag, CLOSURE_SSR_FLAG);
+ /* When mixing SSR don't blend roughness and normals.*/
+ cl.ssr_data.w = (use_cl1_ssr) ? cl1.ssr_data.w : cl2.ssr_data.w;
+ cl.ssr_normal = (use_cl1_ssr) ? cl1.ssr_normal : cl2.ssr_normal;
+
+# ifdef USE_SSS
+ cl.sss_albedo = cl1.sss_albedo + cl2.sss_albedo;
+ bool use_cl1_sss = FLAG_TEST(cl1.flag, CLOSURE_SSS_FLAG);
+ /* It also does not make sense to mix SSS radius or irradiance. */
+ cl.sss_radius = (use_cl1_sss) ? cl1.sss_radius : cl2.sss_radius;
+ cl.sss_irradiance = (use_cl1_sss) ? cl1.sss_irradiance : cl2.sss_irradiance;
+# endif
+ return cl;
+}
+
+Closure closure_emission(vec3 rgb)
+{
+ Closure cl = CLOSURE_DEFAULT;
+ cl.radiance = rgb;
+ return cl;
+}
+
+#endif
+
+#ifndef VOLUMETRICS
+
+void closure_load_ssr_data(
+ vec3 ssr_spec, float roughness, vec3 N, vec3 viewVec, int ssr_id, inout Closure cl)
+{
+ /* Still encode to avoid artifacts in the SSR pass. */
+ vec3 vN = normalize(mat3(ViewMatrix) * N);
+ cl.ssr_normal = normal_encode(vN, viewVec);
+
+ if (ssr_id == outputSsrId) {
+ cl.ssr_data = vec4(ssr_spec, roughness);
+ cl.flag |= CLOSURE_SSR_FLAG;
+ }
+}
+
+void closure_load_sss_data(
+ float radius, vec3 sss_irradiance, vec3 sss_albedo, int sss_id, inout Closure cl)
+{
+# ifdef USE_SSS
+ if (sss_id == outputSssId) {
+ cl.sss_irradiance = sss_irradiance;
+ cl.sss_radius = radius;
+ cl.sss_albedo = sss_albedo;
+ cl.flag |= CLOSURE_SSS_FLAG;
+ cl.radiance += render_pass_diffuse_mask(sss_albedo, vec3(0));
+ }
+ else
+# endif
+ {
+ cl.radiance += render_pass_diffuse_mask(sss_albedo, sss_irradiance * sss_albedo);
+ }
+}
+
+#endif
diff --git a/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl b/source/blender/draw/engines/eevee/shaders/closure_lit_lib.glsl
index bc7879763c3..bf33caf9854 100644
--- a/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/closure_lit_lib.glsl
@@ -1,32 +1,8 @@
-#ifndef LIT_SURFACE_UNIFORM
-# define LIT_SURFACE_UNIFORM
-
-uniform float refractionDepth;
-
-# ifndef UTIL_TEX
-# define UTIL_TEX
-uniform sampler2DArray utilTex;
-# define texelfetch_noise_tex(coord) texelFetch(utilTex, ivec3(ivec2(coord) % LUT_SIZE, 2.0), 0)
-# endif /* UTIL_TEX */
-
-in vec3 worldPosition;
-in vec3 viewPosition;
-
-in vec3 worldNormal;
-in vec3 viewNormal;
-
-# ifdef HAIR_SHADER
-in vec3 hairTangent; /* world space */
-in float hairThickTime;
-in float hairThickness;
-in float hairTime;
-flat in int hairStrandID;
-
-uniform int hairThicknessRes = 1;
-# endif
-
-#endif /* LIT_SURFACE_UNIFORM */
+#pragma BLENDER_REQUIRE(common_utiltex_lib.glsl)
+#pragma BLENDER_REQUIRE(lightprobe_lib.glsl)
+#pragma BLENDER_REQUIRE(ambient_occlusion_lib.glsl)
+#pragma BLENDER_REQUIRE(ssr_lib.glsl)
/**
* AUTO CONFIG
@@ -209,7 +185,7 @@ void CLOSURE_NAME(vec3 N
vec3 V = cameraVec;
- vec4 rand = texelFetch(utilTex, ivec3(ivec2(gl_FragCoord.xy) % LUT_SIZE, 2.0), 0);
+ vec4 rand = texelfetch_noise_tex(gl_FragCoord.xy);
/* ---------------------------------------------------------------- */
/* -------------------- SCENE LIGHTS LIGHTING --------------------- */
@@ -328,11 +304,11 @@ void CLOSURE_NAME(vec3 N
# endif
# ifdef CLOSURE_GLOSSY
- vec3 spec_dir = get_specular_reflection_dominant_dir(N, V, roughnessSquared);
+ vec3 spec_dir = specular_dominant_dir(N, V, roughnessSquared);
# endif
# ifdef CLOSURE_CLEARCOAT
- vec3 C_spec_dir = get_specular_reflection_dominant_dir(C_N, V, C_roughnessSquared);
+ vec3 C_spec_dir = specular_dominant_dir(C_N, V, C_roughnessSquared);
# endif
# ifdef CLOSURE_REFRACTION
@@ -345,7 +321,7 @@ void CLOSURE_NAME(vec3 N
line_plane_intersect(
worldPosition, refr_V, worldPosition - N * refractionDepth, N) :
worldPosition;
- vec3 refr_dir = get_specular_refraction_dominant_dir(N, refr_V, roughness, final_ior);
+ vec3 refr_dir = refraction_dominant_dir(N, refr_V, roughness, final_ior);
# endif
# ifdef CLOSURE_REFRACTION
@@ -485,7 +461,7 @@ void CLOSURE_NAME(vec3 N
# endif
# ifdef CLOSURE_REFRACTION
- float btdf = get_btdf_lut(utilTex, NV, roughness, ior);
+ float btdf = get_btdf_lut(NV, roughness, ior);
out_refr += refr_accum.rgb * btdf;
# endif
diff --git a/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl b/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
index 759b4098b37..a6c9eebaff2 100644
--- a/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
@@ -2,7 +2,6 @@
layout(std140) uniform common_block
{
mat4 pastViewProjectionMatrix;
- vec4 viewVecs[2];
vec2 mipRatio[10]; /* To correct mip level texel misalignment */
/* Ambient Occlusion */
vec4 aoParameters[2];
@@ -70,3 +69,9 @@ layout(std140) uniform common_block
#define ssrQuality ssrParameters.x
#define ssrThickness ssrParameters.y
#define ssrPixelSize ssrParameters.zw
+
+vec2 mip_ratio_interp(float mip)
+{
+ float low_mip = floor(mip);
+ return mix(mipRatio[int(low_mip)], mipRatio[int(low_mip + 1.0)], mip - low_mip);
+}
diff --git a/source/blender/draw/engines/eevee/shaders/common_utiltex_lib.glsl b/source/blender/draw/engines/eevee/shaders/common_utiltex_lib.glsl
new file mode 100644
index 00000000000..95a585f0d9c
--- /dev/null
+++ b/source/blender/draw/engines/eevee/shaders/common_utiltex_lib.glsl
@@ -0,0 +1,65 @@
+
+#pragma BLENDER_REQUIRE(bsdf_common_lib.glsl)
+
+/* ---------------------------------------------------------------------- */
+/** \name Utiltex
+ *
+ * Utiltex is a sampler2DArray that stores a number of useful small utilitary textures and lookup
+ * tables.
+ * \{ */
+
+uniform sampler2DArray utilTex;
+
+#define LUT_SIZE 64
+
+#define texelfetch_noise_tex(coord) texelFetch(utilTex, ivec3(ivec2(coord) % LUT_SIZE, 2.0), 0)
+
+/* Return texture coordinates to sample Surface LUT */
+vec2 lut_coords(float cosTheta, float roughness)
+{
+ float theta = acos(cosTheta);
+ vec2 coords = vec2(roughness, theta / M_PI_2);
+
+ /* scale and bias coordinates, for correct filtered lookup */
+ return coords * (LUT_SIZE - 1.0) / LUT_SIZE + 0.5 / LUT_SIZE;
+}
+
+vec2 lut_coords_ltc(float cosTheta, float roughness)
+{
+ vec2 coords = vec2(roughness, sqrt(1.0 - cosTheta));
+
+ /* scale and bias coordinates, for correct filtered lookup */
+ return coords * (LUT_SIZE - 1.0) / LUT_SIZE + 0.5 / LUT_SIZE;
+}
+
+float get_btdf_lut(float NV, float roughness, float ior)
+{
+ const vec3 lut_scale_bias_texel_size = vec3((LUT_SIZE - 1.0), 0.5, 1.5) / LUT_SIZE;
+
+ vec3 coords;
+ /* Try to compensate for the low resolution and interpolation error. */
+ coords.x = (ior > 1.0) ? (0.9 + lut_scale_bias_texel_size.z) +
+ (0.1 - lut_scale_bias_texel_size.z) * f0_from_ior(ior) :
+ (0.9 + lut_scale_bias_texel_size.z) * ior * ior;
+ coords.y = 1.0 - saturate(NV);
+ coords.xy *= lut_scale_bias_texel_size.x;
+ coords.xy += lut_scale_bias_texel_size.y;
+
+ const float lut_lvl_ofs = 4.0; /* First texture lvl of roughness. */
+ const float lut_lvl_scale = 16.0; /* How many lvl of roughness in the lut. */
+
+ float mip = roughness * lut_lvl_scale;
+ float mip_floor = floor(mip);
+
+ coords.z = lut_lvl_ofs + mip_floor + 1.0;
+ float btdf_high = textureLod(utilTex, coords, 0.0).r;
+
+ coords.z -= 1.0;
+ float btdf_low = textureLod(utilTex, coords, 0.0).r;
+
+ float btdf = (ior == 1.0) ? 1.0 : mix(btdf_low, btdf_high, mip - coords.z);
+
+ return btdf;
+}
+
+/** \} */
diff --git a/source/blender/draw/engines/eevee/shaders/default_frag.glsl b/source/blender/draw/engines/eevee/shaders/default_frag.glsl
deleted file mode 100644
index 1014b25033a..00000000000
--- a/source/blender/draw/engines/eevee/shaders/default_frag.glsl
+++ /dev/null
@@ -1,51 +0,0 @@
-
-uniform vec3 basecol;
-uniform float metallic;
-uniform float specular;
-uniform float roughness;
-
-Closure nodetree_exec(void)
-{
-#ifdef HAIR_SHADER
- vec3 B = normalize(cross(worldNormal, hairTangent));
- float cos_theta;
- if (hairThicknessRes == 1) {
- vec4 rand = texelFetch(utilTex, ivec3(ivec2(gl_FragCoord.xy) % LUT_SIZE, 2.0), 0);
- /* Random cosine normal distribution on the hair surface. */
- cos_theta = rand.x * 2.0 - 1.0;
- }
- else {
- /* Shade as a cylinder. */
- cos_theta = hairThickTime / hairThickness;
- }
- float sin_theta = sqrt(max(0.0, 1.0f - cos_theta * cos_theta));
- vec3 N = normalize(worldNormal * sin_theta + B * cos_theta);
- vec3 vN = mat3(ViewMatrix) * N;
-#else
- vec3 N = normalize(gl_FrontFacing ? worldNormal : -worldNormal);
- vec3 vN = normalize(gl_FrontFacing ? viewNormal : -viewNormal);
-#endif
-
- vec3 dielectric = vec3(0.034) * specular * 2.0;
- vec3 albedo = mix(basecol, vec3(0.0), metallic);
- vec3 f0 = mix(dielectric, basecol, metallic);
- vec3 f90 = mix(vec3(1.0), f0, (1.0 - specular) * metallic);
- vec3 out_diff, out_spec, ssr_spec;
- eevee_closure_default(N, albedo, f0, f90, 1, roughness, 1.0, true, out_diff, out_spec, ssr_spec);
-
- Closure cl = CLOSURE_DEFAULT;
- cl.radiance = render_pass_glossy_mask(vec3(1.0), out_spec) +
- render_pass_diffuse_mask(albedo, out_diff * albedo);
- closure_load_ssr_data(ssr_spec, roughness, N, viewCameraVec, 1, cl);
-
-#ifdef LOOKDEV
- gl_FragDepth = 0.0;
-#endif
-
-#ifdef HOLDOUT
- cl = CLOSURE_DEFAULT;
- cl.holdout = 1.0;
-#endif
-
- return cl;
-}
diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl
index d56890769a7..9c1ca17f87c 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl
@@ -1,4 +1,8 @@
+
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+
uniform sampler2D colorBuffer;
uniform sampler2D depthBuffer;
@@ -18,9 +22,6 @@ uniform vec4 bokehParams[2];
uniform vec2 nearFar; /* Near & far view depths values */
-#define M_PI 3.1415926535897932384626433832795
-#define M_2PI 6.2831853071795864769252868
-
/* -------------- Utils ------------- */
/* divide by sensor size to get the normalized size */
@@ -34,11 +35,6 @@ uniform vec2 nearFar; /* Near & far view depths values */
#define weighted_sum(a, b, c, d, e) \
(a * e.x + b * e.y + c * e.z + d * e.w) / max(1e-6, dot(e, vec4(1.0)));
-float max_v4(vec4 v)
-{
- return max(max(v.x, v.y), max(v.z, v.w));
-}
-
vec4 safe_color(vec4 c)
{
/* Clamp to avoid black square artifacts if a pixel goes NaN. */
diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_vert.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_vert.glsl
index d83b410125a..6e35d4a54ae 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_dof_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_dof_vert.glsl
@@ -1,4 +1,6 @@
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+
uniform vec4 bokehParams[2];
#define bokeh_rotation bokehParams[0].x
@@ -15,8 +17,6 @@ flat out float smoothFac;
flat out ivec2 edge;
out vec2 particlecoord;
-#define M_PI 3.1415926535897932384626433832795
-
/* Scatter pass, calculate a triangle covering the CoC. */
void main()
{
diff --git a/source/blender/draw/engines/eevee/shaders/effect_gtao_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_gtao_frag.glsl
index eea0ce0aae2..47fe21928b3 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_gtao_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_gtao_frag.glsl
@@ -1,14 +1,34 @@
+
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+#pragma BLENDER_REQUIRE(common_math_geom_lib.glsl)
+#pragma BLENDER_REQUIRE(common_utiltex_lib.glsl)
+#pragma BLENDER_REQUIRE(ambient_occlusion_lib.glsl)
+
/**
* This shader only compute maximum horizon angles for each directions.
* The final integration is done at the resolve stage with the shading normal.
*/
-uniform float rotationOffset;
-
out vec4 FragColor;
-#ifdef DEBUG_AO
uniform sampler2D normalBuffer;
+#ifdef LAYERED_DEPTH
+uniform sampler2DArray depthBufferLayered;
+uniform int layer;
+# define gtao_depthBuffer depthBufferLayered
+# define gtao_textureLod(a, b, c) textureLod(a, vec3(b, layer), c)
+
+#else
+uniform sampler2D depthBuffer;
+# define gtao_depthBuffer depthBuffer
+# define gtao_textureLod(a, b, c) textureLod(a, b, c)
+
+#endif
+
+uniform float rotationOffset;
+
+#ifdef DEBUG_AO
void main()
{
@@ -34,18 +54,6 @@ void main()
#else
-# ifdef LAYERED_DEPTH
-uniform sampler2DArray depthBufferLayered;
-uniform int layer;
-# define gtao_depthBuffer depthBufferLayered
-# define gtao_textureLod(a, b, c) textureLod(a, vec3(b, layer), c)
-
-# else
-# define gtao_depthBuffer depthBuffer
-# define gtao_textureLod(a, b, c) textureLod(a, b, c)
-
-# endif
-
void main()
{
vec2 uvs = saturate(gl_FragCoord.xy / vec2(textureSize(gtao_depthBuffer, 0).xy));
diff --git a/source/blender/draw/engines/eevee/shaders/effect_mist_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_mist_frag.glsl
index edee55a07e0..7331f92ba6d 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_mist_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_mist_frag.glsl
@@ -1,5 +1,10 @@
+
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+
/* Convert depth to Mist factor */
uniform vec3 mistSettings;
+uniform sampler2D depthBuffer;
#define mistStart mistSettings.x
#define mistInvDistance mistSettings.y
diff --git a/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl
index fbf507a2e40..3501a4448c5 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl
@@ -1,4 +1,6 @@
+#pragma BLENDER_REQUIRE(common_utiltex_lib.glsl)
+
/*
* Based on:
* A Fast and Stable Feature-Aware Motion Blur Filter
@@ -15,11 +17,6 @@ uniform sampler2D tileMaxBuffer;
#define KERNEL 8
-/* TODO(fclem) deduplicate this code. */
-uniform sampler2DArray utilTex;
-#define LUT_SIZE 64
-#define texelfetch_noise_tex(coord) texelFetch(utilTex, ivec3(ivec2(coord) % LUT_SIZE, 2.0), 0)
-
uniform float depthScale;
uniform ivec2 tileBufferSize;
uniform vec2 viewportSize;
diff --git a/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl
index 598cc3e5183..f8dccb7511a 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl
@@ -1,4 +1,11 @@
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+#pragma BLENDER_REQUIRE(common_math_geom_lib.glsl)
+#pragma BLENDER_REQUIRE(common_utiltex_lib.glsl)
+#pragma BLENDER_REQUIRE(raytrace_lib.glsl)
+#pragma BLENDER_REQUIRE(lightprobe_lib.glsl)
+#pragma BLENDER_REQUIRE(ssr_lib.glsl)
+
/* Based on Stochastic Screen Space Reflections
* https://www.ea.com/frostbite/news/stochastic-screen-space-reflections */
@@ -131,7 +138,7 @@ void main()
return;
}
- vec4 rand = texelFetch(utilTex, ivec3(halfres_texel % LUT_SIZE, 2), 0);
+ vec4 rand = texelfetch_noise_tex(halfres_texel);
/* Gives *perfect* reflection for very small roughness */
if (roughness < 0.04) {
diff --git a/source/blender/draw/engines/eevee/shaders/effect_subsurface_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_subsurface_frag.glsl
index e9da49c9eb9..2a53a4f119f 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_subsurface_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_subsurface_frag.glsl
@@ -1,4 +1,9 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+#pragma BLENDER_REQUIRE(common_utiltex_lib.glsl)
+#pragma BLENDER_REQUIRE(common_uniforms_lib.glsl)
+
/* Based on Separable SSS. by Jorge Jimenez and Diego Gutierrez */
#define MAX_SSS_SAMPLES 65
@@ -14,36 +19,16 @@ uniform sampler2D sssIrradiance;
uniform sampler2D sssRadius;
uniform sampler2D sssAlbedo;
-#ifndef UTIL_TEX
-# define UTIL_TEX
-uniform sampler2DArray utilTex;
-# define texelfetch_noise_tex(coord) texelFetch(utilTex, ivec3(ivec2(coord) % LUT_SIZE, 2.0), 0)
-#endif /* UTIL_TEX */
-
layout(location = 0) out vec4 sssRadiance;
-float get_view_z_from_depth(float depth)
-{
- if (ProjectionMatrix[3][3] == 0.0) {
- float d = 2.0 * depth - 1.0;
- return -ProjectionMatrix[3][2] / (d + ProjectionMatrix[2][2]);
- }
- else {
- return viewVecs[0].z + depth * viewVecs[1].z;
- }
-}
-
-#define LUT_SIZE 64
-#define M_PI_2 1.5707963267948966 /* pi/2 */
-#define M_2PI 6.2831853071795865 /* 2*pi */
-
void main(void)
{
vec2 pixel_size = 1.0 / vec2(textureSize(depthBuffer, 0).xy); /* TODO precompute */
vec2 uvs = gl_FragCoord.xy * pixel_size;
vec3 sss_irradiance = texture(sssIrradiance, uvs).rgb;
float sss_radius = texture(sssRadius, uvs).r;
- float depth_view = get_view_z_from_depth(texture(depthBuffer, uvs).r);
+ float depth = texture(depthBuffer, uvs).r;
+ float depth_view = get_view_z_from_depth(depth);
float rand = texelfetch_noise_tex(gl_FragCoord.xy).r;
#ifdef FIRST_PASS
diff --git a/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl b/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
index b44645174bd..28947e971d2 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
@@ -1,5 +1,11 @@
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+
+uniform sampler2D colorBuffer;
+uniform sampler2D depthBuffer;
uniform sampler2D colorHistoryBuffer;
+
uniform mat4 prevViewProjectionMatrix;
out vec4 FragColor;
diff --git a/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl
index 6531ceb8dbe..c85eff92e37 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl
@@ -1,11 +1,16 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(common_math_geom_lib.glsl)
+#pragma BLENDER_REQUIRE(common_utiltex_lib.glsl)
+#pragma BLENDER_REQUIRE(lights_lib.glsl)
+
in vec4 uvcoordsvar;
out vec4 FragColor;
+uniform sampler2D depthBuffer;
uniform sampler1D sssTexProfile;
uniform sampler2D sssRadius;
-
uniform sampler2DArray sssShadowCubes;
uniform sampler2DArray sssShadowCascades;
@@ -27,12 +32,6 @@ vec3 sss_profile(float s)
return texture(sssTexProfile, saturate(s) * SSS_LUT_SCALE + SSS_LUT_BIAS).rgb;
}
-#ifndef UTIL_TEX
-# define UTIL_TEX
-uniform sampler2DArray utilTex;
-# define texelfetch_noise_tex(coord) texelFetch(utilTex, ivec3(ivec2(coord) % LUT_SIZE, 2.0), 0)
-#endif /* UTIL_TEX */
-
float light_translucent_power_with_falloff(LightData ld, vec3 N, vec4 l_vector)
{
float power, falloff;
diff --git a/source/blender/draw/engines/eevee/shaders/effect_velocity_resolve_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_velocity_resolve_frag.glsl
index d927fd78d30..145939cefb2 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_velocity_resolve_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_velocity_resolve_frag.glsl
@@ -1,4 +1,8 @@
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+
+uniform sampler2D depthBuffer;
+
uniform mat4 prevViewProjMatrix;
uniform mat4 currViewProjMatrixInv;
uniform mat4 nextViewProjMatrix;
diff --git a/source/blender/draw/engines/eevee/shaders/effect_velocity_tile_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_velocity_tile_frag.glsl
index 0eb598521af..f52acaf6f7f 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_velocity_tile_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_velocity_tile_frag.glsl
@@ -148,4 +148,4 @@ void main()
tileMaxVelocity = encode_velocity(max_motion);
}
-#endif \ No newline at end of file
+#endif
diff --git a/source/blender/draw/engines/eevee/shaders/irradiance_lib.glsl b/source/blender/draw/engines/eevee/shaders/irradiance_lib.glsl
index 64ea87001f4..2274bf8b950 100644
--- a/source/blender/draw/engines/eevee/shaders/irradiance_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/irradiance_lib.glsl
@@ -1,18 +1,71 @@
-uniform sampler2DArray irradianceGrid;
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+#pragma BLENDER_REQUIRE(common_uniforms_lib.glsl)
+#pragma BLENDER_REQUIRE(octahedron_lib.glsl)
#define IRRADIANCE_LIB
+/* ---------------------------------------------------------------------- */
+/** \name Structure
+ * \{ */
+
#if defined(IRRADIANCE_SH_L2)
struct IrradianceData {
vec3 shcoefs[9];
};
+
#else /* defined(IRRADIANCE_HL2) */
struct IrradianceData {
vec3 cubesides[3];
};
+
#endif
+/** \} */
+
+/* ---------------------------------------------------------------------- */
+/** \name Resources
+ * \{ */
+
+uniform sampler2DArray irradianceGrid;
+
+/** \} */
+
+/* ---------------------------------------------------------------------- */
+/** \name Functions
+ * \{ */
+
+vec4 irradiance_encode(vec3 rgb)
+{
+ float maxRGB = max_v3(rgb);
+ float fexp = ceil(log2(maxRGB));
+ return vec4(rgb / exp2(fexp), (fexp + 128.0) / 255.0);
+}
+
+vec3 irradiance_decode(vec4 data)
+{
+ float fexp = data.a * 255.0 - 128.0;
+ return data.rgb * exp2(fexp);
+}
+
+vec4 visibility_encode(vec2 accum, float range)
+{
+ accum /= range;
+
+ vec4 data;
+ data.x = fract(accum.x);
+ data.y = floor(accum.x) / 255.0;
+ data.z = fract(accum.y);
+ data.w = floor(accum.y) / 255.0;
+
+ return data;
+}
+
+vec2 visibility_decode(vec4 data, float range)
+{
+ return (data.xz + data.yw * 255.0) * range;
+}
+
IrradianceData load_irradiance_cell(int cell, vec3 N)
{
/* Keep in sync with diffuse_filter_probe() */
@@ -155,3 +208,5 @@ vec3 irradiance_from_cell_get(int cell, vec3 ir_dir)
IrradianceData ir_data = load_irradiance_cell(cell, ir_dir);
return compute_irradiance(ir_dir, ir_data);
}
+
+/** \} */
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_frag.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_frag.glsl
index 96fe94fc41e..b0da4274a13 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_frag.glsl
@@ -1,4 +1,7 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(lightprobe_lib.glsl)
+
flat in int pid;
in vec2 quadCoord;
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl
index db780714091..d06ad553ca4 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl
@@ -1,4 +1,6 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+
/* XXX TODO fix code duplication */
struct CubeData {
vec4 position_type;
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl
index b485511318b..bf45169ebaa 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl
@@ -1,4 +1,8 @@
+#pragma BLENDER_REQUIRE(bsdf_sampling_lib.glsl)
+#pragma BLENDER_REQUIRE(common_math_geom_lib.glsl)
+#pragma BLENDER_REQUIRE(irradiance_lib.glsl)
+
uniform samplerCube probeHdr;
uniform int probeSize;
uniform float lodFactor;
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl
index 00eb3c7e200..ccb77427ed2 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl
@@ -1,4 +1,7 @@
+#pragma BLENDER_REQUIRE(bsdf_sampling_lib.glsl)
+#pragma BLENDER_REQUIRE(common_math_geom_lib.glsl)
+
uniform samplerCube probeHdr;
uniform float roughnessSquared;
uniform float texelSize;
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl
index 5d8af21032a..8d7c58a93d5 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl
@@ -1,4 +1,8 @@
+#pragma BLENDER_REQUIRE(common_math_geom_lib.glsl)
+#pragma BLENDER_REQUIRE(bsdf_sampling_lib.glsl)
+#pragma BLENDER_REQUIRE(irradiance_lib.glsl)
+
uniform samplerCube probeDepth;
uniform int outputSize;
uniform float lodFactor;
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_geom.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_geom.glsl
index f8bc1703c66..009ccf6535e 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_geom.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_geom.glsl
@@ -40,9 +40,6 @@ void main()
for (int v = 0; v < 3; v++) {
gl_Position = vPos[v];
worldPosition = x_axis[fFace] * vPos[v].x + y_axis[fFace] * vPos[v].y + maj_axes[fFace];
-#ifdef USE_ATTR
- pass_attr(v);
-#endif
EmitVertex();
}
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_frag.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_frag.glsl
index f9bcc718a1e..dc5ec1e40f5 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_frag.glsl
@@ -1,3 +1,5 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(irradiance_lib.glsl)
flat in int cellOffset;
in vec2 quadCoord;
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_vert.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_vert.glsl
index 4e500db827e..6fefe1319bd 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_vert.glsl
@@ -1,4 +1,6 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+
uniform float sphere_size;
uniform int offset;
uniform ivec3 grid_resolution;
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
index 6c6db88139b..a2e25b83532 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
@@ -1,3 +1,12 @@
+
+#pragma BLENDER_REQUIRE(common_math_geom_lib.glsl)
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(common_utiltex_lib.glsl)
+#pragma BLENDER_REQUIRE(common_uniforms_lib.glsl)
+#pragma BLENDER_REQUIRE(cubemap_lib.glsl)
+#pragma BLENDER_REQUIRE(ambient_occlusion_lib.glsl)
+#pragma BLENDER_REQUIRE(irradiance_lib.glsl)
+
/* ----------- Uniforms --------- */
uniform sampler2DArray probePlanars;
@@ -73,12 +82,6 @@ struct GridData {
# define MAX_PLANAR 1
#endif
-#ifndef UTIL_TEX
-# define UTIL_TEX
-uniform sampler2DArray utilTex;
-# define texelfetch_noise_tex(coord) texelFetch(utilTex, ivec3(ivec2(coord) % LUT_SIZE, 2.0), 0)
-#endif /* UTIL_TEX */
-
layout(std140) uniform probe_block
{
CubeData probes_data[MAX_PROBE];
@@ -218,7 +221,7 @@ void fallback_cubemap(vec3 N,
inout vec4 spec_accum)
{
/* Specular probes */
- vec3 spec_dir = get_specular_reflection_dominant_dir(N, V, roughnessSquared);
+ vec3 spec_dir = specular_dominant_dir(N, V, roughnessSquared);
#ifdef SSR_AO
vec4 rand = texelfetch_noise_tex(gl_FragCoord.xy);
@@ -246,7 +249,6 @@ void fallback_cubemap(vec3 N,
}
}
-#ifdef IRRADIANCE_LIB
vec3 probe_evaluate_grid(GridData gd, vec3 W, vec3 N, vec3 localpos)
{
localpos = localpos * 0.5 + 0.5;
@@ -308,5 +310,3 @@ vec3 probe_evaluate_world_diff(vec3 N)
{
return irradiance_from_cell_get(0, N);
}
-
-#endif /* IRRADIANCE_LIB */
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_frag.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_frag.glsl
index 2807488db6c..0a53abcb04a 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_frag.glsl
@@ -1,4 +1,6 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+
uniform sampler2DArray probePlanars;
in vec3 worldPosition;
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_vert.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_vert.glsl
index 65506e5c7b1..6759c060259 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_vert.glsl
@@ -1,4 +1,6 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+
in vec3 pos;
in int probe_id;
diff --git a/source/blender/draw/engines/eevee/shaders/lights_lib.glsl b/source/blender/draw/engines/eevee/shaders/lights_lib.glsl
index 3b9d0a8f2bc..949e4d8f04f 100644
--- a/source/blender/draw/engines/eevee/shaders/lights_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lights_lib.glsl
@@ -1,8 +1,76 @@
-uniform sampler2DArrayShadow shadowCubeTexture;
-uniform sampler2DArrayShadow shadowCascadeTexture;
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+#pragma BLENDER_REQUIRE(common_math_geom_lib.glsl)
+#pragma BLENDER_REQUIRE(raytrace_lib.glsl)
+#pragma BLENDER_REQUIRE(ltc_lib.glsl)
+
+#ifndef MAX_CASCADE_NUM
+# define MAX_CASCADE_NUM 4
+#endif
+
+/* ---------------------------------------------------------------------- */
+/** \name Structure
+ * \{ */
+
+struct LightData {
+ vec4 position_influence; /* w : InfluenceRadius (inversed and squared) */
+ vec4 color_spec; /* w : Spec Intensity */
+ vec4 spotdata_radius_shadow; /* x : spot size, y : spot blend, z : radius, w: shadow id */
+ vec4 rightvec_sizex; /* xyz: Normalized up vector, w: area size X or spot scale X */
+ vec4 upvec_sizey; /* xyz: Normalized right vector, w: area size Y or spot scale Y */
+ vec4 forwardvec_type; /* xyz: Normalized forward vector, w: Light Type */
+};
+
+/* convenience aliases */
+#define l_color color_spec.rgb
+#define l_spec color_spec.a
+#define l_position position_influence.xyz
+#define l_influence position_influence.w
+#define l_sizex rightvec_sizex.w
+#define l_sizey upvec_sizey.w
+#define l_right rightvec_sizex.xyz
+#define l_up upvec_sizey.xyz
+#define l_forward forwardvec_type.xyz
+#define l_type forwardvec_type.w
+#define l_spot_size spotdata_radius_shadow.x
+#define l_spot_blend spotdata_radius_shadow.y
+#define l_radius spotdata_radius_shadow.z
+#define l_shadowid spotdata_radius_shadow.w
+
+struct ShadowData {
+ vec4 near_far_bias_id;
+ vec4 contact_shadow_data;
+};
+
+struct ShadowCubeData {
+ mat4 shadowmat;
+ vec4 position;
+};
+
+struct ShadowCascadeData {
+ mat4 shadowmat[MAX_CASCADE_NUM];
+ vec4 split_start_distances;
+ vec4 split_end_distances;
+ vec4 shadow_vec_id;
+};
+
+/* convenience aliases */
+#define sh_near near_far_bias_id.x
+#define sh_far near_far_bias_id.y
+#define sh_bias near_far_bias_id.z
+#define sh_data_index near_far_bias_id.w
+#define sh_contact_dist contact_shadow_data.x
+#define sh_contact_offset contact_shadow_data.y
+#define sh_contact_spread contact_shadow_data.z
+#define sh_contact_thickness contact_shadow_data.w
+#define sh_shadow_vec shadow_vec_id.xyz
+#define sh_tex_index shadow_vec_id.w
+
+/** \} */
-#define LAMPS_LIB
+/* ---------------------------------------------------------------------- */
+/** \name Resources
+ * \{ */
layout(std140) uniform shadow_block
{
@@ -16,6 +84,15 @@ layout(std140) uniform light_block
LightData lights_data[MAX_LIGHT];
};
+uniform sampler2DArrayShadow shadowCubeTexture;
+uniform sampler2DArrayShadow shadowCascadeTexture;
+
+/** \} */
+
+/* ---------------------------------------------------------------------- */
+/** \name Shadow Functions
+ * \{ */
+
/* type */
#define POINT 0.0
#define SUN 1.0
@@ -133,9 +210,11 @@ float sample_cascade_shadow(int shadow_id, vec3 W)
#undef scube
#undef scsmd
-/* ----------------------------------------------------------- */
-/* --------------------- Light Functions --------------------- */
-/* ----------------------------------------------------------- */
+/** \} */
+
+/* ---------------------------------------------------------------------- */
+/** \name Light Functions
+ * \{ */
/* From Frostbite PBR Course
* Distance based attenuation
@@ -258,7 +337,6 @@ float light_visibility(LightData ld,
l_atten);
}
-#ifdef USE_LTC
float light_diffuse(LightData ld, vec3 N, vec3 V, vec4 l_vector)
{
if (ld.l_type == AREA_RECT) {
@@ -321,4 +399,5 @@ float light_specular(LightData ld, vec4 ltc_mat, vec3 N, vec3 V, vec4 l_vector)
return ltc_evaluate_disk(N, V, ltc_matrix(ltc_mat), points);
}
}
-#endif
+
+/** \} */
diff --git a/source/blender/draw/engines/eevee/shaders/default_world_frag.glsl b/source/blender/draw/engines/eevee/shaders/lookdev_world_frag.glsl
index 8c876cf582c..9077b414026 100644
--- a/source/blender/draw/engines/eevee/shaders/default_world_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lookdev_world_frag.glsl
@@ -1,20 +1,17 @@
-uniform float backgroundAlpha;
-uniform vec3 color;
-
-out vec4 FragColor;
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(lightprobe_lib.glsl)
+#pragma BLENDER_REQUIRE(surface_lib.glsl)
-#if defined(LOOKDEV_BG) || defined(LOOKDEV)
+uniform sampler2D studioLight;
+uniform float backgroundAlpha;
uniform mat3 StudioLightMatrix;
-uniform sampler2D image;
uniform float studioLightIntensity = 1.0;
uniform float studioLightBlur = 0.0;
-in vec3 viewPosition;
-# ifndef M_PI
-# define M_PI 3.14159265358979323846
-# endif
+out vec4 FragColor;
vec3 background_transform_to_world(vec3 viewvec)
{
@@ -35,36 +32,20 @@ vec4 node_tex_environment_equirectangular(vec3 co, sampler2D ima)
vec3 nco = normalize(co);
float u = -atan(nco.y, nco.x) / (2.0 * M_PI) + 0.5;
float v = atan(nco.z, hypot(nco.x, nco.y)) / M_PI + 0.5;
-
- /* Fix pole bleeding */
- float width = float(textureSize(ima, 0).x);
- float texel_width = 1.0 / width;
- v = clamp(v, texel_width, 1.0 - texel_width);
-
- /* Fix u = 0 seam */
- /* This is caused by texture filtering, since uv don't have smooth derivatives
- * at u = 0 or 2PI, hardware filtering is using the smallest mipmap for certain
- * texels. So we force the highest mipmap and don't do anisotropic filtering. */
return textureLod(ima, vec2(u, v), 0.0);
}
-#endif
void main()
{
- vec3 background_color;
+ vec3 worldvec = background_transform_to_world(viewPosition);
+ vec3 background_color;
#if defined(LOOKDEV_BG)
- vec3 worldvec = background_transform_to_world(viewPosition);
background_color = probe_evaluate_world_spec(worldvec, studioLightBlur).rgb;
- background_color *= studioLightIntensity;
-
-#elif defined(LOOKDEV)
- vec3 worldvec = background_transform_to_world(viewPosition);
- background_color = node_tex_environment_equirectangular(StudioLightMatrix * worldvec, image).rgb;
- background_color *= studioLightIntensity;
-
#else
- background_color = color;
+ worldvec = StudioLightMatrix * worldvec;
+ background_color = node_tex_environment_equirectangular(worldvec, studioLight).rgb;
+ background_color *= studioLightIntensity;
#endif
FragColor = vec4(clamp(background_color, vec3(0.0), vec3(1e10)), 1.0) * backgroundAlpha;
diff --git a/source/blender/draw/engines/eevee/shaders/ltc_lib.glsl b/source/blender/draw/engines/eevee/shaders/ltc_lib.glsl
index dbfc7ad5a71..2750d42a74a 100644
--- a/source/blender/draw/engines/eevee/shaders/ltc_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/ltc_lib.glsl
@@ -8,12 +8,6 @@
#define USE_LTC
-#ifndef UTIL_TEX
-# define UTIL_TEX
-uniform sampler2DArray utilTex;
-# define texelfetch_noise_tex(coord) texelFetch(utilTex, ivec3(ivec2(coord) % LUT_SIZE, 2.0), 0)
-#endif /* UTIL_TEX */
-
/* Diffuse *clipped* sphere integral. */
float diffuse_sphere_integral(float avg_dir_z, float form_factor)
{
diff --git a/source/blender/draw/engines/eevee/shaders/object_motion_vert.glsl b/source/blender/draw/engines/eevee/shaders/object_motion_vert.glsl
index 95cd69ba310..ef96bcbaedb 100644
--- a/source/blender/draw/engines/eevee/shaders/object_motion_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/object_motion_vert.glsl
@@ -1,4 +1,7 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(common_hair_lib.glsl)
+
uniform mat4 currModelMatrix;
uniform mat4 prevModelMatrix;
uniform mat4 nextModelMatrix;
@@ -19,6 +22,8 @@ out vec3 nextWorldPos;
void main()
{
+ GPU_INTEL_VERTEX_SHADER_WORKAROUND
+
#ifdef HAIR
bool is_persp = (ProjectionMatrix[3][3] == 0.0);
float time, thick_time, thickness;
diff --git a/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl b/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl
index 9acd8f998f6..34999076f9c 100644
--- a/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl
@@ -1,4 +1,14 @@
+/* Required by some nodes. */
+#pragma BLENDER_REQUIRE(common_hair_lib.glsl)
+#pragma BLENDER_REQUIRE(common_utiltex_lib.glsl)
+
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(common_uniforms_lib.glsl)
+#pragma BLENDER_REQUIRE(closure_lib.glsl)
+#pragma BLENDER_REQUIRE(closure_lit_lib.glsl)
+#pragma BLENDER_REQUIRE(surface_lib.glsl)
+
#ifdef USE_ALPHA_HASH
/* From the paper "Hashed Alpha Testing" by Chris Wyman and Morgan McGuire */
@@ -56,8 +66,6 @@ float hashed_alpha_threshold(vec3 co)
#endif
-#define NODETREE_EXEC
-
void main()
{
#if defined(USE_ALPHA_HASH)
@@ -66,11 +74,9 @@ void main()
float opacity = saturate(1.0 - avg(cl.transmittance));
-# if defined(USE_ALPHA_HASH)
/* Hashed Alpha Testing */
if (opacity < hashed_alpha_threshold(worldPosition)) {
discard;
}
-# endif
#endif
}
diff --git a/source/blender/draw/engines/eevee/shaders/prepass_vert.glsl b/source/blender/draw/engines/eevee/shaders/prepass_vert.glsl
index 2c7e0aca3fb..f650e2eeb8c 100644
--- a/source/blender/draw/engines/eevee/shaders/prepass_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/prepass_vert.glsl
@@ -1,16 +1,14 @@
+#pragma BLENDER_REQUIRE(common_hair_lib.glsl)
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+
#ifndef HAIR_SHADER
in vec3 pos;
#endif
void main()
{
-#ifdef GPU_INTEL
- /* Due to some shader compiler bug, we somewhat
- * need to access gl_VertexID to make it work. even
- * if it's actually dead code. */
- gl_Position.x = float(gl_VertexID);
-#endif
+ GPU_INTEL_VERTEX_SHADER_WORKAROUND
#ifdef HAIR_SHADER
float time, thick_time, thickness;
@@ -34,5 +32,4 @@ void main()
#ifdef CLIP_PLANES
gl_ClipDistance[0] = dot(vec4(worldPosition.xyz, 1.0), clipPlanes[0]);
#endif
- /* TODO motion vectors */
}
diff --git a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
index f88cfdf3787..39db39f8756 100644
--- a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
@@ -1,3 +1,11 @@
+
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+#pragma BLENDER_REQUIRE(common_uniforms_lib.glsl)
+
+uniform sampler2D maxzBuffer;
+uniform sampler2DArray planarDepth;
+
#define MAX_STEP 256
float sample_depth(vec2 uv, int index, float lod)
diff --git a/source/blender/draw/engines/eevee/shaders/renderpass_lib.glsl b/source/blender/draw/engines/eevee/shaders/renderpass_lib.glsl
new file mode 100644
index 00000000000..36cf3cecf40
--- /dev/null
+++ b/source/blender/draw/engines/eevee/shaders/renderpass_lib.glsl
@@ -0,0 +1,43 @@
+
+/* ---------------------------------------------------------------------- */
+/** \name Resources
+ * \{ */
+
+layout(std140) uniform renderpass_block
+{
+ bool renderPassDiffuse;
+ bool renderPassDiffuseLight;
+ bool renderPassGlossy;
+ bool renderPassGlossyLight;
+ bool renderPassEmit;
+ bool renderPassSSSColor;
+ bool renderPassEnvironment;
+};
+
+/** \} */
+
+/* ---------------------------------------------------------------------- */
+/** \name Functions
+ * \{ */
+
+vec3 render_pass_diffuse_mask(vec3 diffuse_color, vec3 diffuse_light)
+{
+ return renderPassDiffuse ? (renderPassDiffuseLight ? diffuse_light : diffuse_color) : vec3(0.0);
+}
+
+vec3 render_pass_sss_mask(vec3 sss_color)
+{
+ return renderPassSSSColor ? sss_color : vec3(0.0);
+}
+
+vec3 render_pass_glossy_mask(vec3 specular_color, vec3 specular_light)
+{
+ return renderPassGlossy ? (renderPassGlossyLight ? specular_light : specular_color) : vec3(0.0);
+}
+
+vec3 render_pass_emission_mask(vec3 emission_light)
+{
+ return renderPassEmit ? emission_light : vec3(0.0);
+}
+
+/** \} */
diff --git a/source/blender/draw/engines/eevee/shaders/renderpass_postprocess_frag.glsl b/source/blender/draw/engines/eevee/shaders/renderpass_postprocess_frag.glsl
index 361963d5ac3..89a411bc7cb 100644
--- a/source/blender/draw/engines/eevee/shaders/renderpass_postprocess_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/renderpass_postprocess_frag.glsl
@@ -1,3 +1,7 @@
+
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(common_math_geom_lib.glsl)
+
#define PASS_POST_UNDEFINED 0
#define PASS_POST_ACCUMULATED_COLOR 1
#define PASS_POST_ACCUMULATED_LIGHT 2
@@ -9,6 +13,8 @@
uniform int postProcessType;
uniform int currentSample;
+
+uniform sampler2D depthBuffer;
uniform sampler2D inputBuffer;
uniform sampler2D inputSecondLightBuffer;
uniform sampler2D inputColorBuffer;
diff --git a/source/blender/draw/engines/eevee/shaders/shadow_accum_frag.glsl b/source/blender/draw/engines/eevee/shaders/shadow_accum_frag.glsl
index 860ec9e1727..e0b9d4a60db 100644
--- a/source/blender/draw/engines/eevee/shaders/shadow_accum_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/shadow_accum_frag.glsl
@@ -1,11 +1,11 @@
-out vec4 fragColor;
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+#pragma BLENDER_REQUIRE(common_utiltex_lib.glsl)
+#pragma BLENDER_REQUIRE(lights_lib.glsl)
+
+uniform sampler2D depthBuffer;
-#ifndef UTIL_TEX
-# define UTIL_TEX
-uniform sampler2DArray utilTex;
-# define texelfetch_noise_tex(coord) texelFetch(utilTex, ivec3(ivec2(coord) % LUT_SIZE, 2.0), 0)
-#endif /* UTIL_TEX */
+out vec4 fragColor;
void main()
{
diff --git a/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl b/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl
index c42f905cf7e..0e342938396 100644
--- a/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl
@@ -1,39 +1,23 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(common_hair_lib.glsl)
+#pragma BLENDER_REQUIRE(surface_lib.glsl)
+
in vec3 pos;
in vec3 nor;
-#ifdef MESH_SHADER
-out vec3 worldPosition;
-out vec3 viewPosition;
-out vec3 worldNormal;
-out vec3 viewNormal;
-#endif
-
-#ifdef HAIR_SHADER
-out vec3 hairTangent;
-out float hairThickTime;
-out float hairThickness;
-out float hairTime;
-flat out int hairStrandID;
-#endif
-
void main()
{
-#ifdef GPU_INTEL
- /* Due to some shader compiler bug, we somewhat
- * need to access gl_VertexID to make it work. even
- * if it's actually dead code. */
- gl_Position.x = float(gl_VertexID);
-#endif
+ GPU_INTEL_VERTEX_SHADER_WORKAROUND
#ifdef HAIR_SHADER
hairStrandID = hair_get_strand_id();
- vec3 world_pos, binor;
+ vec3 pos, binor;
hair_get_pos_tan_binor_time((ProjectionMatrix[3][3] == 0.0),
ModelMatrixInverse,
ViewMatrixInverse[3].xyz,
ViewMatrixInverse[2].xyz,
- world_pos,
+ pos,
hairTangent,
binor,
hairTime,
@@ -41,6 +25,7 @@ void main()
hairThickTime);
worldNormal = cross(hairTangent, binor);
+ vec3 world_pos = pos;
#else
vec3 world_pos = point_object_to_world(pos);
#endif
@@ -57,7 +42,10 @@ void main()
/* No need to normalize since this is just a rotation. */
viewNormal = normal_world_to_view(worldNormal);
# ifdef USE_ATTR
- pass_attr(pos);
+# ifdef HAIR_SHADER
+ pos = hair_get_strand_pos();
+# endif
+ pass_attr(pos, NormalMatrix, ModelMatrixInverse);
# endif
#endif
}
diff --git a/source/blender/draw/engines/eevee/shaders/ssr_lib.glsl b/source/blender/draw/engines/eevee/shaders/ssr_lib.glsl
index 0591b247541..29495e98355 100644
--- a/source/blender/draw/engines/eevee/shaders/ssr_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/ssr_lib.glsl
@@ -1,3 +1,10 @@
+
+#pragma BLENDER_REQUIRE(common_math_geom_lib.glsl)
+#pragma BLENDER_REQUIRE(bsdf_common_lib.glsl)
+#pragma BLENDER_REQUIRE(bsdf_sampling_lib.glsl)
+#pragma BLENDER_REQUIRE(raytrace_lib.glsl)
+#pragma BLENDER_REQUIRE(surface_lib.glsl)
+
/* ------------ Refraction ------------ */
#define BTDF_BIAS 0.85
diff --git a/source/blender/draw/engines/eevee/shaders/surface_frag.glsl b/source/blender/draw/engines/eevee/shaders/surface_frag.glsl
new file mode 100644
index 00000000000..e746acfdfa3
--- /dev/null
+++ b/source/blender/draw/engines/eevee/shaders/surface_frag.glsl
@@ -0,0 +1,89 @@
+
+/* Required by some nodes. */
+#pragma BLENDER_REQUIRE(common_hair_lib.glsl)
+#pragma BLENDER_REQUIRE(common_utiltex_lib.glsl)
+
+#pragma BLENDER_REQUIRE(closure_lib.glsl)
+#pragma BLENDER_REQUIRE(closure_lit_lib.glsl)
+#pragma BLENDER_REQUIRE(surface_lib.glsl)
+#pragma BLENDER_REQUIRE(volumetric_lib.glsl)
+
+#ifdef USE_ALPHA_BLEND
+/* Use dual source blending to be able to make a whole range of effects. */
+layout(location = 0, index = 0) out vec4 outRadiance;
+layout(location = 0, index = 1) out vec4 outTransmittance;
+
+#else /* OPAQUE */
+layout(location = 0) out vec4 outRadiance;
+layout(location = 1) out vec2 ssrNormals;
+layout(location = 2) out vec4 ssrData;
+# ifdef USE_SSS
+layout(location = 3) out vec3 sssIrradiance;
+layout(location = 4) out float sssRadius;
+layout(location = 5) out vec3 sssAlbedo;
+# endif
+
+#endif
+
+void main()
+{
+ Closure cl = nodetree_exec();
+
+ float holdout = saturate(1.0 - cl.holdout);
+ float transmit = saturate(avg(cl.transmittance));
+ float alpha = 1.0 - transmit;
+
+#ifdef USE_ALPHA_BLEND
+ vec2 uvs = gl_FragCoord.xy * volCoordScale.zw;
+ vec3 vol_transmit, vol_scatter;
+ volumetric_resolve(uvs, gl_FragCoord.z, vol_transmit, vol_scatter);
+
+ /* Removes part of the volume scattering that have
+ * already been added to the destination pixels.
+ * Since we do that using the blending pipeline we need to account for material transmittance. */
+ vol_scatter -= vol_scatter * cl.transmittance;
+
+ cl.radiance = cl.radiance * holdout * vol_transmit + vol_scatter;
+ outRadiance = vec4(cl.radiance, alpha * holdout);
+ outTransmittance = vec4(cl.transmittance, transmit) * holdout;
+#else
+ outRadiance = vec4(cl.radiance, holdout);
+ ssrNormals = cl.ssr_normal;
+ ssrData = cl.ssr_data;
+# ifdef USE_SSS
+ sssIrradiance = cl.sss_irradiance;
+ sssRadius = cl.sss_radius;
+ sssAlbedo = cl.sss_albedo;
+# endif
+#endif
+
+ /* For Probe capture */
+#ifdef USE_SSS
+ float fac = float(!sssToggle);
+
+ /* TODO(fclem) we shouldn't need this.
+ * Just disable USE_SSS when USE_REFRACTION is enabled. */
+# ifdef USE_REFRACTION
+ /* SSRefraction pass is done after the SSS pass.
+ * In order to not loose the diffuse light totally we
+ * need to merge the SSS radiance to the main radiance. */
+ fac = 1.0;
+# endif
+
+ outRadiance.rgb += cl.sss_irradiance.rgb * cl.sss_albedo.rgb * fac;
+#endif
+
+#ifndef USE_ALPHA_BLEND
+ float alpha_div = 1.0 / max(1e-8, alpha);
+ outRadiance.rgb *= alpha_div;
+ ssrData.rgb *= alpha_div;
+# ifdef USE_SSS
+ sssAlbedo.rgb *= alpha_div;
+# endif
+#endif
+
+#ifdef LOOKDEV
+ /* Lookdev spheres are rendered in front. */
+ gl_FragDepth = 0.0;
+#endif
+}
diff --git a/source/blender/draw/engines/eevee/shaders/surface_geom.glsl b/source/blender/draw/engines/eevee/shaders/surface_geom.glsl
new file mode 100644
index 00000000000..ad437dca79a
--- /dev/null
+++ b/source/blender/draw/engines/eevee/shaders/surface_geom.glsl
@@ -0,0 +1,46 @@
+
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(surface_lib.glsl)
+
+layout(triangles) in;
+layout(triangle_strip, max_vertices = 3) out;
+
+RESOURCE_ID_VARYING
+
+/* Only used to compute barycentric coordinates. */
+
+void main()
+{
+#ifdef DO_BARYCENTRIC_DISTANCES
+ dataAttrOut.barycentricDist = calc_barycentric_distances(
+ dataIn[0].worldPosition, dataIn[1].worldPosition, dataIn[2].worldPosition);
+#endif
+
+ PASS_RESOURCE_ID
+
+#ifdef USE_ATTR
+ pass_attr(0);
+#endif
+ PASS_SURFACE_INTERFACE(0);
+ gl_Position = gl_in[0].gl_Position;
+ gl_ClipDistance[0] = gl_in[0].gl_ClipDistance[0];
+ EmitVertex();
+
+#ifdef USE_ATTR
+ pass_attr(1);
+#endif
+ PASS_SURFACE_INTERFACE(1);
+ gl_Position = gl_in[1].gl_Position;
+ gl_ClipDistance[0] = gl_in[1].gl_ClipDistance[0];
+ EmitVertex();
+
+#ifdef USE_ATTR
+ pass_attr(2);
+#endif
+ PASS_SURFACE_INTERFACE(2);
+ gl_Position = gl_in[2].gl_Position;
+ gl_ClipDistance[0] = gl_in[2].gl_ClipDistance[0];
+ EmitVertex();
+
+ EndPrimitive();
+}
diff --git a/source/blender/draw/engines/eevee/shaders/surface_lib.glsl b/source/blender/draw/engines/eevee/shaders/surface_lib.glsl
new file mode 100644
index 00000000000..b93a3a23eff
--- /dev/null
+++ b/source/blender/draw/engines/eevee/shaders/surface_lib.glsl
@@ -0,0 +1,43 @@
+/** This describe the entire interface of the shader. */
+
+/* Samplers */
+uniform sampler2D colorBuffer;
+uniform sampler2D depthBuffer;
+
+/* Uniforms */
+uniform float refractionDepth;
+
+#define SURFACE_INTERFACE \
+ vec3 worldPosition; \
+ vec3 viewPosition; \
+ vec3 worldNormal; \
+ vec3 viewNormal;
+
+#ifdef GPU_GEOMETRY_SHADER
+in ShaderStageInterface{SURFACE_INTERFACE} dataIn[];
+
+out ShaderStageInterface{SURFACE_INTERFACE} dataOut;
+
+# define PASS_SURFACE_INTERFACE(vert) \
+ dataOut.worldPosition = dataIn[vert].worldPosition; \
+ dataOut.viewPosition = dataIn[vert].viewPosition; \
+ dataOut.worldNormal = dataIn[vert].worldNormal; \
+ dataOut.viewNormal = dataIn[vert].viewNormal;
+
+#else
+
+IN_OUT ShaderStageInterface{SURFACE_INTERFACE};
+
+#endif
+
+#ifdef HAIR_SHADER
+IN_OUT ShaderHairInterface
+{
+ /* world space */
+ vec3 hairTangent;
+ float hairThickTime;
+ float hairThickness;
+ float hairTime;
+ flat int hairStrandID;
+};
+#endif
diff --git a/source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl b/source/blender/draw/engines/eevee/shaders/surface_vert.glsl
index 1b94fc2bee1..0ad1393dd70 100644
--- a/source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/surface_vert.glsl
@@ -1,32 +1,20 @@
+#pragma BLENDER_REQUIRE(common_hair_lib.glsl)
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(surface_lib.glsl)
+
#ifndef HAIR_SHADER
in vec3 pos;
in vec3 nor;
#endif
-#ifdef MESH_SHADER
-out vec3 worldPosition;
-out vec3 viewPosition;
-out vec3 worldNormal;
-out vec3 viewNormal;
-#endif
-
-#ifdef HAIR_SHADER
-out vec3 hairTangent;
-out float hairThickTime;
-out float hairThickness;
-out float hairTime;
-flat out int hairStrandID;
-#endif
+RESOURCE_ID_VARYING
void main()
{
-#ifdef GPU_INTEL
- /* Due to some shader compiler bug, we somewhat
- * need to access gl_VertexID to make it work. even
- * if it's actually dead code. */
- gl_Position.x = float(gl_VertexID);
-#endif
+ GPU_INTEL_VERTEX_SHADER_WORKAROUND
+
+ PASS_RESOURCE_ID
#ifdef HAIR_SHADER
hairStrandID = hair_get_strand_id();
@@ -63,7 +51,10 @@ void main()
/* No need to normalize since this is just a rotation. */
viewNormal = normal_world_to_view(worldNormal);
# ifdef USE_ATTR
- pass_attr(pos);
+# ifdef HAIR_SHADER
+ pos = hair_get_strand_pos();
+# endif
+ pass_attr(pos, NormalMatrix, ModelMatrixInverse);
# endif
#endif
}
diff --git a/source/blender/draw/engines/eevee/shaders/update_noise_frag.glsl b/source/blender/draw/engines/eevee/shaders/update_noise_frag.glsl
index 02ad2170f06..0c01c46c2ba 100644
--- a/source/blender/draw/engines/eevee/shaders/update_noise_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/update_noise_frag.glsl
@@ -1,11 +1,11 @@
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+
uniform sampler2D blueNoise;
uniform vec3 offsets;
out vec4 FragColor;
-#define M_2PI 6.28318530717958647692
-
void main(void)
{
vec3 blue_noise = texelFetch(blueNoise, ivec2(gl_FragCoord.xy), 0).xyz;
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl
index 312fc07054a..bac69ab0355 100644
--- a/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl
@@ -1,9 +1,10 @@
+#pragma BLENDER_REQUIRE(volumetric_lib.glsl)
+#pragma BLENDER_REQUIRE(closure_lib.glsl)
+
/* Based on Frosbite Unified Volumetric.
* https://www.ea.com/frostbite/news/physically-based-unified-volumetric-rendering-in-frostbite */
-#define NODETREE_EXEC
-
#ifdef MESH_SHADER
uniform vec3 volumeOrcoLoc;
uniform vec3 volumeOrcoSize;
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_geom.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_geom.glsl
index 96b891c929f..30cda401284 100644
--- a/source/blender/draw/engines/eevee/shaders/volumetric_geom.glsl
+++ b/source/blender/draw/engines/eevee/shaders/volumetric_geom.glsl
@@ -1,4 +1,6 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+
#ifdef MESH_SHADER
/* TODO tight slices */
layout(triangles) in;
@@ -12,12 +14,16 @@ in vec4 vPos[];
flat out int slice;
+RESOURCE_ID_VARYING
+
#ifdef MESH_SHADER
/* TODO tight slices */
void main()
{
gl_Layer = slice = int(vPos[0].z);
+ PASS_RESOURCE_ID
+
# ifdef USE_ATTR
pass_attr(0);
# endif
@@ -48,6 +54,8 @@ void main()
{
gl_Layer = slice = int(vPos[0].z);
+ PASS_RESOURCE_ID
+
# ifdef USE_ATTR
pass_attr(0);
# endif
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl
index c3c442e7b69..f4276bd61bd 100644
--- a/source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl
@@ -1,4 +1,6 @@
+#pragma BLENDER_REQUIRE(volumetric_lib.glsl)
+
/* Based on Frosbite Unified Volumetric.
* https://www.ea.com/frostbite/news/physically-based-unified-volumetric-rendering-in-frostbite */
@@ -11,9 +13,11 @@ uniform sampler3D volumeExtinction;
#ifdef USE_VOLUME_OPTI
uniform layout(binding = 0, r11f_g11f_b10f) writeonly restrict image3D finalScattering_img;
uniform layout(binding = 1, r11f_g11f_b10f) writeonly restrict image3D finalTransmittance_img;
+
vec3 finalScattering;
vec3 finalTransmittance;
#else
+
flat in int slice;
layout(location = 0) out vec3 finalScattering;
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_lib.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_lib.glsl
index 40eb3da42d1..9b852a57ec4 100644
--- a/source/blender/draw/engines/eevee/shaders/volumetric_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/volumetric_lib.glsl
@@ -1,4 +1,8 @@
+#pragma BLENDER_REQUIRE(lights_lib.glsl)
+#pragma BLENDER_REQUIRE(lightprobe_lib.glsl)
+#pragma BLENDER_REQUIRE(irradiance_lib.glsl)
+
/* Based on Frosbite Unified Volumetric.
* https://www.ea.com/frostbite/news/physically-based-unified-volumetric-rendering-in-frostbite */
@@ -58,7 +62,6 @@ float phase_function(vec3 v, vec3 l, float g)
return (1 - sqr_g) / max(1e-8, 4.0 * M_PI * pow(1 + sqr_g - 2 * g * cos_theta, 3.0 / 2.0));
}
-#ifdef LAMPS_LIB
vec3 light_volume(LightData ld, vec4 l_vector)
{
float power;
@@ -95,7 +98,7 @@ vec3 light_volume(LightData ld, vec4 l_vector)
return tint * lum;
}
-# define VOLUMETRIC_SHADOW_MAX_STEP 32.0
+#define VOLUMETRIC_SHADOW_MAX_STEP 32.0
vec3 participating_media_extinction(vec3 wpos, sampler3D volume_extinction)
{
@@ -109,7 +112,7 @@ vec3 participating_media_extinction(vec3 wpos, sampler3D volume_extinction)
vec3 light_volume_shadow(LightData ld, vec3 ray_wpos, vec4 l_vector, sampler3D volume_extinction)
{
-# if defined(VOLUME_SHADOW)
+#if defined(VOLUME_SHADOW)
/* Heterogeneous volume shadows */
float dd = l_vector.w / volShadowSteps;
vec3 L = l_vector.xyz * l_vector.w;
@@ -120,27 +123,24 @@ vec3 light_volume_shadow(LightData ld, vec3 ray_wpos, vec4 l_vector, sampler3D v
shadow *= exp(-s_extinction * dd);
}
return shadow;
-# else
+#else
return vec3(1.0);
-# endif /* VOLUME_SHADOW */
+#endif /* VOLUME_SHADOW */
}
-#endif
-#ifdef IRRADIANCE_LIB
vec3 irradiance_volumetric(vec3 wpos)
{
-# ifdef IRRADIANCE_HL2
+#ifdef IRRADIANCE_HL2
IrradianceData ir_data = load_irradiance_cell(0, vec3(1.0));
vec3 irradiance = ir_data.cubesides[0] + ir_data.cubesides[1] + ir_data.cubesides[2];
ir_data = load_irradiance_cell(0, vec3(-1.0));
irradiance += ir_data.cubesides[0] + ir_data.cubesides[1] + ir_data.cubesides[2];
irradiance *= 0.16666666; /* 1/6 */
return irradiance;
-# else
+#else
return vec3(0.0);
-# endif
-}
#endif
+}
uniform sampler3D inScattering;
uniform sampler3D inTransmittance;
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_resolve_frag.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_resolve_frag.glsl
index 1ff7e848c40..6ab21587c9a 100644
--- a/source/blender/draw/engines/eevee/shaders/volumetric_resolve_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/volumetric_resolve_frag.glsl
@@ -1,4 +1,6 @@
+#pragma BLENDER_REQUIRE(volumetric_lib.glsl)
+
/* Based on Frosbite Unified Volumetric.
* https://www.ea.com/frostbite/news/physically-based-unified-volumetric-rendering-in-frostbite */
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_scatter_frag.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_scatter_frag.glsl
index 9621fa1cc0d..806f1b5b205 100644
--- a/source/blender/draw/engines/eevee/shaders/volumetric_scatter_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/volumetric_scatter_frag.glsl
@@ -1,4 +1,6 @@
+#pragma BLENDER_REQUIRE(volumetric_lib.glsl)
+
/* Based on Frosbite Unified Volumetric.
* https://www.ea.com/frostbite/news/physically-based-unified-volumetric-rendering-in-frostbite */
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl
index b96360febb0..b70747ecec3 100644
--- a/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl
@@ -1,6 +1,10 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+
out vec4 vPos;
+RESOURCE_ID_VARYING
+
void main()
{
/* Generate Triangle : less memory fetches from a VBO */
@@ -25,7 +29,9 @@ void main()
vPos.z = float(t_id);
vPos.w = 1.0;
+ PASS_RESOURCE_ID
+
#ifdef USE_ATTR
- pass_attr(vec3(0.0));
+ pass_attr(vec3(0.0), mat3(1), mat4(1));
#endif
}
diff --git a/source/blender/draw/engines/external/external_engine.c b/source/blender/draw/engines/external/external_engine.c
index 3ef20dbe9ec..36d295d1dde 100644
--- a/source/blender/draw/engines/external/external_engine.c
+++ b/source/blender/draw/engines/external/external_engine.c
@@ -268,7 +268,7 @@ static void external_draw_scene(void *vedata)
* OpenGL render is used for quick preview (thumbnails or sequencer preview)
* where using the rendering engine to preview doesn't make so much sense. */
if (draw_ctx->evil_C) {
- float clear_col[4] = {0, 0, 0, 0};
+ const float clear_col[4] = {0, 0, 0, 0};
/* This is to keep compatibility with external engine. */
/* TODO(fclem) remove it eventually. */
GPU_framebuffer_bind(dfbl->default_fb);
diff --git a/source/blender/draw/engines/gpencil/gpencil_antialiasing.c b/source/blender/draw/engines/gpencil/gpencil_antialiasing.c
index 8955240c549..b9600ad8caf 100644
--- a/source/blender/draw/engines/gpencil/gpencil_antialiasing.c
+++ b/source/blender/draw/engines/gpencil/gpencil_antialiasing.c
@@ -36,7 +36,7 @@ void GPENCIL_antialiasing_init(struct GPENCIL_Data *vedata)
const float *size = DRW_viewport_size_get();
const float *sizeinv = DRW_viewport_invert_size_get();
- float metrics[4] = {sizeinv[0], sizeinv[1], size[0], size[1]};
+ const float metrics[4] = {sizeinv[0], sizeinv[1], size[0], size[1]};
if (pd->simplify_antialias) {
/* No AA fallback. */
diff --git a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
index 8a4134ec8ea..363794e1be3 100644
--- a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
+++ b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
@@ -132,12 +132,11 @@ static int gpencil_tobject_dist_sort(const void *a, const void *b)
if (ob_a->camera_z > ob_b->camera_z) {
return 1;
}
- else if (ob_a->camera_z < ob_b->camera_z) {
+ if (ob_a->camera_z < ob_b->camera_z) {
return -1;
}
- else {
- return 0;
- }
+
+ return 0;
}
void gpencil_object_cache_sort(GPENCIL_PrivateData *pd)
@@ -193,7 +192,7 @@ static float gpencil_layer_final_opacity_get(const GPENCIL_PrivateData *pd,
if (is_obact && is_fade) {
return gpl->opacity * pd->fade_layer_opacity;
}
- else if (!is_obact && (pd->fade_gp_object_opacity > -1.0f)) {
+ if (!is_obact && (pd->fade_gp_object_opacity > -1.0f)) {
return gpl->opacity * pd->fade_gp_object_opacity;
}
}
@@ -246,7 +245,7 @@ static void gpencil_layer_random_color_get(const Object *ob,
uint ob_hash = BLI_ghashutil_strhash_p_murmur(ob->id.name);
uint gpl_hash = BLI_ghashutil_strhash_p_murmur(gpl->info);
float hue = BLI_hash_int_01(ob_hash * gpl_hash);
- float hsv[3] = {hue, hsv_saturation, hsv_value};
+ const float hsv[3] = {hue, hsv_saturation, hsv_value};
hsv_to_rgb_v(hsv, r_color);
}
diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_data.c b/source/blender/draw/engines/gpencil/gpencil_draw_data.c
index 6e6b35e19ca..51152475a06 100644
--- a/source/blender/draw/engines/gpencil/gpencil_draw_data.c
+++ b/source/blender/draw/engines/gpencil/gpencil_draw_data.c
@@ -63,7 +63,7 @@ static struct GPUTexture *gpencil_image_texture_get(Image *image, bool *r_alpha_
ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
if (ibuf != NULL && ibuf->rect != NULL) {
- gpu_tex = GPU_texture_from_blender(image, &iuser, ibuf, GL_TEXTURE_2D);
+ gpu_tex = BKE_image_get_gpu_texture(image, &iuser, ibuf);
*r_alpha_premult = (image->alpha_mode == IMA_ALPHA_PREMUL);
}
BKE_image_release_ibuf(image, ibuf, lock);
@@ -359,12 +359,11 @@ static float light_power_get(const Light *la)
if (la->type == LA_AREA) {
return 1.0f / (4.0f * M_PI);
}
- else if (la->type == LA_SPOT || la->type == LA_LOCAL) {
+ if (la->type == LA_SPOT || la->type == LA_LOCAL) {
return 1.0f / (4.0f * M_PI * M_PI);
}
- else {
- return 1.0f / M_PI;
- }
+
+ return 1.0f / M_PI;
}
void gpencil_light_pool_populate(GPENCIL_LightPool *lightpool, Object *ob)
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c
index dbad226099e..015e631dc14 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -71,7 +71,7 @@ void GPENCIL_engine_init(void *ved)
}
if (txl->dummy_texture == NULL) {
- float pixels[1][4] = {{1.0f, 0.0f, 1.0f, 1.0f}};
+ const float pixels[1][4] = {{1.0f, 0.0f, 1.0f, 1.0f}};
txl->dummy_texture = DRW_texture_create_2d(1, 1, GPU_RGBA8, DRW_TEX_WRAP, (float *)pixels);
}
@@ -488,7 +488,8 @@ static void gpencil_stroke_cache_populate(bGPDlayer *gpl,
MaterialGPencilStyle *gp_style = BKE_gpencil_material_settings(iter->ob, gps->mat_nr + 1);
bool hide_material = (gp_style->flag & GP_MATERIAL_HIDE) != 0;
- bool show_stroke = (gp_style->flag & GP_MATERIAL_STROKE_SHOW) != 0;
+ bool show_stroke = ((gp_style->flag & GP_MATERIAL_STROKE_SHOW) != 0) ||
+ ((gps->flag & GP_STROKE_NOFILL) != 0);
bool show_fill = (gps->tot_triangles > 0) && ((gp_style->flag & GP_MATERIAL_FILL_SHOW) != 0) &&
(!iter->pd->simplify_fill) && ((gps->flag & GP_STROKE_NOFILL) == 0);
@@ -766,7 +767,7 @@ static void gpencil_draw_mask(GPENCIL_Data *vedata, GPENCIL_tObject *ob, GPENCIL
{
GPENCIL_PassList *psl = vedata->psl;
GPENCIL_FramebufferList *fbl = vedata->fbl;
- float clear_col[4] = {1.0f, 1.0f, 1.0f, 1.0f};
+ const float clear_col[4] = {1.0f, 1.0f, 1.0f, 1.0f};
float clear_depth = ob->is_drawmode3d ? 1.0f : 0.0f;
bool inverted = false;
/* OPTI(fclem) we could optimize by only clearing if the new mask_bits does not contain all
@@ -813,7 +814,7 @@ static void GPENCIL_draw_object(GPENCIL_Data *vedata, GPENCIL_tObject *ob)
GPENCIL_PassList *psl = vedata->psl;
GPENCIL_PrivateData *pd = vedata->stl->pd;
GPENCIL_FramebufferList *fbl = vedata->fbl;
- float clear_cols[2][4] = {{0.0f, 0.0f, 0.0f, 0.0f}, {1.0f, 1.0f, 1.0f, 1.0f}};
+ const float clear_cols[2][4] = {{0.0f, 0.0f, 0.0f, 0.0f}, {1.0f, 1.0f, 1.0f, 1.0f}};
DRW_stats_group_start("GPencil Object");
diff --git a/source/blender/draw/engines/gpencil/gpencil_render.c b/source/blender/draw/engines/gpencil/gpencil_render.c
index 4748858a6a8..df52b65aa78 100644
--- a/source/blender/draw/engines/gpencil/gpencil_render.c
+++ b/source/blender/draw/engines/gpencil/gpencil_render.c
@@ -129,7 +129,7 @@ void GPENCIL_render_init(GPENCIL_Data *vedata,
/* To avoid unpredictable result, clear buffers that have not be initialized. */
GPU_framebuffer_bind(fbl->render_fb);
if (do_clear_col) {
- float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
GPU_framebuffer_clear_color(fbl->render_fb, clear_col);
}
if (do_clear_z) {
@@ -143,9 +143,11 @@ void GPENCIL_render_init(GPENCIL_Data *vedata,
int w = BLI_rcti_size_x(rect);
int h = BLI_rcti_size_y(rect);
if (pix_col) {
+ GPU_texture_bind(txl->render_color_tx, 0);
GPU_texture_update_sub(txl->render_color_tx, GPU_DATA_FLOAT, pix_col, x, y, 0, w, h, 0);
}
if (pix_z) {
+ GPU_texture_bind(txl->render_depth_tx, 0);
GPU_texture_update_sub(txl->render_depth_tx, GPU_DATA_FLOAT, pix_z, x, y, 0, w, h, 0);
}
}
diff --git a/source/blender/draw/engines/overlay/overlay_antialiasing.c b/source/blender/draw/engines/overlay/overlay_antialiasing.c
index a32242d6292..9e95e860d0a 100644
--- a/source/blender/draw/engines/overlay/overlay_antialiasing.c
+++ b/source/blender/draw/engines/overlay/overlay_antialiasing.c
@@ -69,7 +69,7 @@ void OVERLAY_antialiasing_init(OVERLAY_Data *vedata)
/* Small texture which will have very small impact on rendertime. */
if (txl->dummy_depth_tx == NULL) {
- float pixel[1] = {1.0f};
+ const float pixel[1] = {1.0f};
txl->dummy_depth_tx = DRW_texture_create_2d(1, 1, GPU_DEPTH_COMPONENT24, 0, pixel);
}
@@ -202,7 +202,7 @@ void OVERLAY_antialiasing_start(OVERLAY_Data *vedata)
OVERLAY_PrivateData *pd = vedata->stl->pd;
if (pd->antialiasing.enabled) {
- float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
GPU_framebuffer_bind(fbl->overlay_line_fb);
GPU_framebuffer_clear_color(fbl->overlay_line_fb, clear_col);
}
diff --git a/source/blender/draw/engines/overlay/overlay_armature.c b/source/blender/draw/engines/overlay/overlay_armature.c
index 960e5e424f2..49b8257e0c6 100644
--- a/source/blender/draw/engines/overlay/overlay_armature.c
+++ b/source/blender/draw/engines/overlay/overlay_armature.c
@@ -601,7 +601,7 @@ static void drw_shgroup_bone_custom_empty(ArmatureDrawContext *ctx,
const float color[4],
Object *custom)
{
- float final_color[4] = {color[0], color[1], color[2], 1.0f};
+ const float final_color[4] = {color[0], color[1], color[2], 1.0f};
float mat[4][4];
mul_m4_m4m4(mat, ctx->ob->obmat, bone_mat);
@@ -924,12 +924,11 @@ static float get_bone_wire_thickness(const ArmatureDrawContext *ctx, int bonefla
if (ctx->const_color) {
return ctx->const_wire;
}
- else if (boneflag & (BONE_DRAW_ACTIVE | BONE_SELECTED)) {
+ if (boneflag & (BONE_DRAW_ACTIVE | BONE_SELECTED)) {
return 2.0f;
}
- else {
- return 1.0f;
- }
+
+ return 1.0f;
}
static const float *get_bone_wire_color(const ArmatureDrawContext *ctx,
@@ -1079,7 +1078,7 @@ static void edbo_compute_bbone_child(bArmature *arm)
}
/* A version of BKE_pchan_bbone_spline_setup() for previewing editmode curve settings. */
-static void ebone_spline_preview(EditBone *ebone, float result_array[MAX_BBONE_SUBDIV][4][4])
+static void ebone_spline_preview(EditBone *ebone, const float result_array[MAX_BBONE_SUBDIV][4][4])
{
BBoneSplineParameters param;
EditBone *prev, *next;
@@ -2219,13 +2218,13 @@ static bool POSE_is_driven_by_active_armature(Object *ob)
}
return is_active;
}
- else {
- Object *ob_mesh_deform = BKE_modifiers_is_deformed_by_meshdeform(ob);
- if (ob_mesh_deform) {
- /* Recursive. */
- return POSE_is_driven_by_active_armature(ob_mesh_deform);
- }
+
+ Object *ob_mesh_deform = BKE_modifiers_is_deformed_by_meshdeform(ob);
+ if (ob_mesh_deform) {
+ /* Recursive. */
+ return POSE_is_driven_by_active_armature(ob_mesh_deform);
}
+
return false;
}
diff --git a/source/blender/draw/engines/overlay/overlay_edit_mesh.c b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
index ebc8a2f97ef..728b3d510fa 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_mesh.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
@@ -75,8 +75,6 @@ void OVERLAY_edit_mesh_cache_init(OVERLAY_Data *vedata)
bool show_face_dots = (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_FACE_DOT) != 0 ||
pd->edit_mesh.do_zbufclip;
- pd->edit_mesh.ghost_ob = 0;
- pd->edit_mesh.edit_ob = 0;
pd->edit_mesh.do_faces = true;
pd->edit_mesh.do_edges = true;
@@ -312,9 +310,6 @@ void OVERLAY_edit_mesh_cache_populate(OVERLAY_Data *vedata, Object *ob)
overlay_edit_mesh_add_ob_to_pass(pd, ob, do_in_front);
}
- pd->edit_mesh.ghost_ob += (ob->dtx & OB_DRAW_IN_FRONT) ? 1 : 0;
- pd->edit_mesh.edit_ob += 1;
-
if (DRW_state_show_text() && (pd->edit_mesh.flag & OVERLAY_EDIT_TEXT)) {
const DRWContextState *draw_ctx = DRW_context_state_get();
DRW_text_edit_mesh_measure_stats(draw_ctx->region, draw_ctx->v3d, ob, &draw_ctx->scene->unit);
@@ -375,18 +370,11 @@ void OVERLAY_edit_mesh_draw(OVERLAY_Data *vedata)
DRW_draw_pass(psl->edit_mesh_verts_ps[NOT_IN_FRONT]);
}
else {
- const DRWContextState *draw_ctx = DRW_context_state_get();
- View3D *v3d = draw_ctx->v3d;
-
DRW_draw_pass(psl->edit_mesh_normals_ps);
overlay_edit_mesh_draw_components(psl, pd, false);
- if (!DRW_state_is_depth() && v3d->shading.type == OB_SOLID && pd->edit_mesh.ghost_ob == 1 &&
- pd->edit_mesh.edit_ob == 1) {
- /* In the case of single ghost object edit (common case for retopology):
- * we clear the depth buffer so that only the depth of the retopo mesh
- * is occluding the edit cage. */
- GPU_framebuffer_clear_depth(fbl->overlay_default_fb, 1.0f);
+ if (DRW_state_is_fbo()) {
+ GPU_framebuffer_bind(fbl->overlay_in_front_fb);
}
if (!DRW_pass_is_empty(psl->edit_mesh_depth_ps[IN_FRONT])) {
diff --git a/source/blender/draw/engines/overlay/overlay_edit_text.c b/source/blender/draw/engines/overlay/overlay_edit_text.c
index 6ddd0e6d9be..fd68b319f02 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_text.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_text.c
@@ -74,7 +74,7 @@ void OVERLAY_edit_text_cache_init(OVERLAY_Data *vedata)
/* Use 2D quad corners to create a matrix that set
* a [-1..1] quad at the right position. */
-static void v2_quad_corners_to_mat4(float corners[4][2], float r_mat[4][4])
+static void v2_quad_corners_to_mat4(const float corners[4][2], float r_mat[4][4])
{
unit_m4(r_mat);
sub_v2_v2v2(r_mat[0], corners[1], corners[0]);
diff --git a/source/blender/draw/engines/overlay/overlay_engine.c b/source/blender/draw/engines/overlay/overlay_engine.c
index bc96a03da31..1312408498a 100644
--- a/source/blender/draw/engines/overlay/overlay_engine.c
+++ b/source/blender/draw/engines/overlay/overlay_engine.c
@@ -440,7 +440,7 @@ static void OVERLAY_draw_scene(void *vedata)
DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get();
if (DRW_state_is_fbo()) {
- float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
GPU_framebuffer_bind(dfbl->overlay_only_fb);
GPU_framebuffer_clear_color(dfbl->overlay_only_fb, clear_col);
}
diff --git a/source/blender/draw/engines/overlay/overlay_extra.c b/source/blender/draw/engines/overlay/overlay_extra.c
index 0b4d0fcdc11..ce678c7d03f 100644
--- a/source/blender/draw/engines/overlay/overlay_extra.c
+++ b/source/blender/draw/engines/overlay/overlay_extra.c
@@ -53,8 +53,6 @@
#include "ED_view3d.h"
-#include "GPU_draw.h"
-
#include "overlay_private.h"
#include "draw_common.h"
@@ -279,7 +277,7 @@ void OVERLAY_extra_wire(OVERLAY_ExtraCallBuffers *cb,
const float color[4])
{
float draw_mat[4][4];
- float col[4] = {UNPACK3(color), 0.0f /* No stipples. */};
+ const float col[4] = {UNPACK3(color), 0.0f /* No stipples. */};
pack_v4_in_mat4(draw_mat, mat, col);
DRW_shgroup_call_obmat(cb->extra_wire, geom, draw_mat);
}
@@ -681,8 +679,8 @@ void OVERLAY_light_cache_populate(OVERLAY_Data *vedata, Object *ob)
DRW_buffer_add_entry(cb->light_spot, color, &instdata);
if ((la->mode & LA_SHOW_CONE) && !DRW_state_is_select()) {
- float color_inside[4] = {0.0f, 0.0f, 0.0f, 0.5f};
- float color_outside[4] = {1.0f, 1.0f, 1.0f, 0.3f};
+ const float color_inside[4] = {0.0f, 0.0f, 0.0f, 0.5f};
+ const float color_outside[4] = {1.0f, 1.0f, 1.0f, 0.3f};
DRW_buffer_add_entry(cb->light_spot_cone_front, color_inside, &instdata);
DRW_buffer_add_entry(cb->light_spot_cone_back, color_outside, &instdata);
}
@@ -1020,9 +1018,8 @@ static float camera_offaxis_shiftx_get(Scene *scene,
const float width = instdata->corner_x * 2.0f;
return delta_shiftx * width;
}
- else {
- return 0.0;
- }
+
+ return 0.0;
}
/**
* Draw the stereo 3d support elements (cameras, plane, volume).
@@ -1339,7 +1336,7 @@ static void OVERLAY_relationship_lines(OVERLAY_ExtraCallBuffers *cb,
else {
const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(curcon);
- if ((cti && cti->get_constraint_targets) && (curcon->ui_expand_flag && (1 << 0))) {
+ if ((cti && cti->get_constraint_targets) && (curcon->ui_expand_flag & (1 << 0))) {
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -1422,7 +1419,7 @@ static void OVERLAY_volume_extra(OVERLAY_ExtraCallBuffers *cb,
line_count /= fds->res[axis];
}
- GPU_create_smoke_velocity(fmd);
+ DRW_smoke_ensure_velocity(fmd);
GPUShader *sh = OVERLAY_shader_volume_velocity(use_needle);
DRWShadingGroup *grp = DRW_shgroup_create(sh, data->psl->extra_ps[0]);
@@ -1452,7 +1449,7 @@ static void OVERLAY_volume_free_smoke_textures(OVERLAY_Data *data)
LinkData *link;
while ((link = BLI_pophead(&data->stl->pd->smoke_domains))) {
FluidModifierData *fmd = (FluidModifierData *)link->data;
- GPU_free_smoke_velocity(fmd);
+ DRW_smoke_free_velocity(fmd);
MEM_freeN(link);
}
}
@@ -1542,7 +1539,7 @@ void OVERLAY_extra_cache_populate(OVERLAY_Data *vedata, Object *ob)
}
/* Helpers for when we're transforming origins. */
if (draw_xform) {
- float color_xform[4] = {0.15f, 0.15f, 0.15f, 0.7f};
+ const float color_xform[4] = {0.15f, 0.15f, 0.15f, 0.7f};
DRW_buffer_add_entry(cb->origin_xform, color_xform, ob->obmat);
}
/* don't show object extras in set's */
diff --git a/source/blender/draw/engines/overlay/overlay_image.c b/source/blender/draw/engines/overlay/overlay_image.c
index 67132a9e0ed..08cddf4e185 100644
--- a/source/blender/draw/engines/overlay/overlay_image.c
+++ b/source/blender/draw/engines/overlay/overlay_image.c
@@ -109,13 +109,12 @@ static eStereoViews camera_background_images_stereo_eye(const Scene *scene, cons
if ((scene->r.scemode & R_MULTIVIEW) == 0) {
return STEREO_LEFT_ID;
}
- else if (v3d->stereo3d_camera != STEREO_3D_ID) {
+ if (v3d->stereo3d_camera != STEREO_3D_ID) {
/* show only left or right camera */
return v3d->stereo3d_camera;
}
- else {
- return v3d->multiview_eye;
- }
+
+ return v3d->multiview_eye;
}
static void camera_background_images_stereo_setup(const Scene *scene,
@@ -162,9 +161,8 @@ static struct GPUTexture *image_camera_background_texture_get(CameraBGImage *bgp
/* Frame is out of range, dont show. */
return NULL;
}
- else {
- camera_background_images_stereo_setup(scene, draw_ctx->v3d, image, iuser);
- }
+
+ camera_background_images_stereo_setup(scene, draw_ctx->v3d, image, iuser);
iuser->scene = draw_ctx->scene;
ImBuf *ibuf = BKE_image_acquire_ibuf(image, iuser, &lock);
@@ -175,7 +173,7 @@ static struct GPUTexture *image_camera_background_texture_get(CameraBGImage *bgp
}
width = ibuf->x;
height = ibuf->y;
- tex = GPU_texture_from_blender(image, iuser, ibuf, GL_TEXTURE_2D);
+ tex = BKE_image_get_gpu_texture(image, iuser, ibuf);
BKE_image_release_ibuf(image, ibuf, lock);
iuser->scene = NULL;
@@ -203,7 +201,7 @@ static struct GPUTexture *image_camera_background_texture_get(CameraBGImage *bgp
}
BKE_movieclip_user_set_frame(&bgpic->cuser, ctime);
- tex = GPU_texture_from_movieclip(clip, &bgpic->cuser, GL_TEXTURE_2D);
+ tex = BKE_movieclip_get_gpu_texture(clip, &bgpic->cuser);
if (tex == NULL) {
return NULL;
}
@@ -232,7 +230,7 @@ static void OVERLAY_image_free_movieclips_textures(OVERLAY_Data *data)
LinkData *link;
while ((link = BLI_pophead(&data->stl->pd->bg_movie_clips))) {
MovieClip *clip = (MovieClip *)link->data;
- GPU_free_texture_movieclip(clip);
+ BKE_movieclip_free_gputexture(clip);
MEM_freeN(link);
}
}
@@ -342,7 +340,7 @@ void OVERLAY_image_camera_cache_populate(OVERLAY_Data *vedata, Object *ob)
mul_m4_m4m4(mat, modelmat, mat);
const bool is_foreground = (bgpic->flag & CAM_BGIMG_FLAG_FOREGROUND) != 0;
- float color_premult_alpha[4] = {1.0f, 1.0f, 1.0f, bgpic->alpha};
+ const float color_premult_alpha[4] = {1.0f, 1.0f, 1.0f, bgpic->alpha};
DRWPass *pass = is_foreground ? psl->image_foreground_ps : psl->image_background_ps;
@@ -383,7 +381,7 @@ void OVERLAY_image_empty_cache_populate(OVERLAY_Data *vedata, Object *ob)
if (ima != NULL) {
ImageUser iuser = *ob->iuser;
camera_background_images_stereo_setup(draw_ctx->scene, draw_ctx->v3d, ima, &iuser);
- tex = GPU_texture_from_blender(ima, &iuser, NULL, GL_TEXTURE_2D);
+ tex = BKE_image_get_gpu_texture(ima, &iuser, NULL);
if (tex) {
size[0] = GPU_texture_orig_width(tex);
size[1] = GPU_texture_orig_height(tex);
diff --git a/source/blender/draw/engines/overlay/overlay_motion_path.c b/source/blender/draw/engines/overlay/overlay_motion_path.c
index 168f6f8a17f..0e5a52702fe 100644
--- a/source/blender/draw/engines/overlay/overlay_motion_path.c
+++ b/source/blender/draw/engines/overlay/overlay_motion_path.c
@@ -149,7 +149,7 @@ static void motion_path_cache(OVERLAY_Data *vedata,
/* Draw curve-line of path. */
if (show_lines) {
- int motion_path_settings[4] = {cfra, sfra, efra, mpath->start_frame};
+ const int motion_path_settings[4] = {cfra, sfra, efra, mpath->start_frame};
DRWShadingGroup *grp = DRW_shgroup_create_sub(pd->motion_path_lines_grp);
DRW_shgroup_uniform_ivec4_copy(grp, "mpathLineSettings", motion_path_settings);
DRW_shgroup_uniform_int_copy(grp, "lineThickness", mpath->line_thickness);
@@ -162,7 +162,7 @@ static void motion_path_cache(OVERLAY_Data *vedata,
/* Draw points. */
{
int pt_size = max_ii(mpath->line_thickness - 1, 1);
- int motion_path_settings[4] = {pt_size, cfra, mpath->start_frame, stepsize};
+ const int motion_path_settings[4] = {pt_size, cfra, mpath->start_frame, stepsize};
DRWShadingGroup *grp = DRW_shgroup_create_sub(pd->motion_path_points_grp);
DRW_shgroup_uniform_ivec4_copy(grp, "mpathPointSettings", motion_path_settings);
DRW_shgroup_uniform_bool_copy(grp, "showKeyFrames", show_keyframes);
diff --git a/source/blender/draw/engines/overlay/overlay_outline.c b/source/blender/draw/engines/overlay/overlay_outline.c
index 214322c4adc..e904066248f 100644
--- a/source/blender/draw/engines/overlay/overlay_outline.c
+++ b/source/blender/draw/engines/overlay/overlay_outline.c
@@ -342,7 +342,7 @@ void OVERLAY_outline_draw(OVERLAY_Data *vedata)
{
OVERLAY_FramebufferList *fbl = vedata->fbl;
OVERLAY_PassList *psl = vedata->psl;
- float clearcol[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clearcol[4] = {0.0f, 0.0f, 0.0f, 0.0f};
bool do_outlines = psl->outlines_prepass_ps != NULL &&
!DRW_pass_is_empty(psl->outlines_prepass_ps);
diff --git a/source/blender/draw/engines/overlay/overlay_paint.c b/source/blender/draw/engines/overlay/overlay_paint.c
index e94cc820568..f0a1e77cf05 100644
--- a/source/blender/draw/engines/overlay/overlay_paint.c
+++ b/source/blender/draw/engines/overlay/overlay_paint.c
@@ -22,6 +22,8 @@
#include "DRW_render.h"
+#include "BKE_image.h"
+
#include "DNA_mesh_types.h"
#include "DEG_depsgraph_query.h"
@@ -34,7 +36,7 @@ static bool paint_object_is_rendered_transparent(View3D *v3d, Object *ob)
if (v3d->shading.type == OB_WIRE) {
return true;
}
- else if (v3d->shading.type == OB_SOLID) {
+ if (v3d->shading.type == OB_SOLID) {
if (v3d->shading.flag & V3D_SHADING_XRAY) {
return true;
}
@@ -42,8 +44,8 @@ static bool paint_object_is_rendered_transparent(View3D *v3d, Object *ob)
if (ob && v3d->shading.color_type == V3D_SHADING_OBJECT_COLOR) {
return ob->color[3] < 1.0f;
}
- else if (ob && ob->type == OB_MESH && ob->data &&
- v3d->shading.color_type == V3D_SHADING_MATERIAL_COLOR) {
+ if (ob && ob->type == OB_MESH && ob->data &&
+ v3d->shading.color_type == V3D_SHADING_MATERIAL_COLOR) {
Mesh *me = ob->data;
for (int i = 0; i < me->totcol; i++) {
Material *mat = me->mat[i];
@@ -136,7 +138,7 @@ void OVERLAY_paint_cache_init(OVERLAY_Data *vedata)
state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_BLEND_ALPHA;
DRW_PASS_CREATE(psl->paint_color_ps, state | pd->clipping_state);
- GPUTexture *tex = GPU_texture_from_blender(imapaint->stencil, NULL, NULL, GL_TEXTURE_2D);
+ GPUTexture *tex = BKE_image_get_gpu_texture(imapaint->stencil, NULL, NULL);
const bool mask_premult = (imapaint->stencil->alpha_mode == IMA_ALPHA_PREMUL);
const bool mask_inverted = (imapaint->flag & IMAGEPAINT_PROJECT_LAYER_STENCIL_INV) != 0;
diff --git a/source/blender/draw/engines/overlay/overlay_private.h b/source/blender/draw/engines/overlay/overlay_private.h
index a8ac2616c02..7e93382796f 100644
--- a/source/blender/draw/engines/overlay/overlay_private.h
+++ b/source/blender/draw/engines/overlay/overlay_private.h
@@ -306,8 +306,6 @@ typedef struct OVERLAY_PrivateData {
float overlay_color[4];
} edit_text;
struct {
- int ghost_ob;
- int edit_ob;
bool do_zbufclip;
bool do_faces;
bool do_edges;
diff --git a/source/blender/draw/engines/overlay/shaders/antialiasing_frag.glsl b/source/blender/draw/engines/overlay/shaders/antialiasing_frag.glsl
index 0d01f67c6ea..2989e07691f 100644
--- a/source/blender/draw/engines/overlay/shaders/antialiasing_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/antialiasing_frag.glsl
@@ -1,4 +1,6 @@
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+
uniform sampler2D colorTex;
uniform sampler2D depthTex;
uniform sampler2D lineTex;
diff --git a/source/blender/draw/engines/overlay/shaders/armature_sphere_solid_frag.glsl b/source/blender/draw/engines/overlay/shaders/armature_sphere_solid_frag.glsl
index 380708795e9..0925901a9c9 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_sphere_solid_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/armature_sphere_solid_frag.glsl
@@ -14,19 +14,6 @@ layout(depth_greater) out float gl_FragDepth;
layout(location = 0) out vec4 fragColor;
layout(location = 1) out vec4 lineOutput;
-#define cameraPos ViewMatrixInverse[3].xyz
-
-float get_depth_from_view_z(float z)
-{
- if (ProjectionMatrix[3][3] == 0.0) {
- z = (-ProjectionMatrix[3][2] / z) - ProjectionMatrix[2][2];
- }
- else {
- z = z * ProjectionMatrix[2][2] / (1.0 - ProjectionMatrix[3][2]);
- }
- return z * 0.5 + 0.5;
-}
-
void main()
{
const float sphere_radius = 0.05;
diff --git a/source/blender/draw/engines/overlay/shaders/edit_gpencil_vert.glsl b/source/blender/draw/engines/overlay/shaders/edit_gpencil_vert.glsl
index 732e392ffe0..5818d8eca52 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_gpencil_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/edit_gpencil_vert.glsl
@@ -26,6 +26,7 @@ void discard_vert()
#define GP_EDIT_MULTIFRAME 4u /* 1 << 2 */
#define GP_EDIT_STROKE_START 8u /* 1 << 3 */
#define GP_EDIT_STROKE_END 16u /* 1 << 4 */
+#define GP_EDIT_POINT_DIMMED 32u /* 1 << 5 */
#ifdef USE_POINTS
# define colorUnselect colorGpencilVertex
@@ -60,6 +61,7 @@ void main()
bool is_multiframe = (vflag & GP_EDIT_MULTIFRAME) != 0u;
bool is_stroke_sel = (vflag & GP_EDIT_STROKE_SELECTED) != 0u;
bool is_point_sel = (vflag & GP_EDIT_POINT_SELECTED) != 0u;
+ bool is_point_dimmed = (vflag & GP_EDIT_POINT_DIMMED) != 0u;
if (doWeightColor) {
finalColor.rgb = weight_to_rgb(weight);
@@ -73,6 +75,10 @@ void main()
#ifdef USE_POINTS
gl_PointSize = sizeVertex * 2.0;
+ if (is_point_dimmed) {
+ finalColor.rgb = clamp(colorUnselect.rgb + vec3(0.3), 0.0, 1.0);
+ }
+
if (doStrokeEndpoints && !doWeightColor) {
bool is_stroke_start = (vflag & GP_EDIT_STROKE_START) != 0u;
bool is_stroke_end = (vflag & GP_EDIT_STROKE_END) != 0u;
diff --git a/source/blender/draw/engines/overlay/shaders/grid_frag.glsl b/source/blender/draw/engines/overlay/shaders/grid_frag.glsl
index 317e9fe0447..d0b68df0625 100644
--- a/source/blender/draw/engines/overlay/shaders/grid_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/grid_frag.glsl
@@ -14,8 +14,6 @@ uniform float meshSize;
uniform float lineKernel = 0.0;
uniform sampler2D depthBuffer;
-#define cameraPos (ViewMatrixInverse[3].xyz)
-
uniform int gridFlag;
#define STEPS_LEN 8
diff --git a/source/blender/draw/engines/overlay/shaders/grid_vert.glsl b/source/blender/draw/engines/overlay/shaders/grid_vert.glsl
index 496bb011c74..dd0e771ad93 100644
--- a/source/blender/draw/engines/overlay/shaders/grid_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/grid_vert.glsl
@@ -7,8 +7,6 @@ uniform float meshSize;
uniform int gridFlag;
-#define cameraPos (ViewMatrixInverse[3].xyz)
-
#define PLANE_XY (1 << 4)
#define PLANE_XZ (1 << 5)
#define PLANE_YZ (1 << 6)
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl b/source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl
index 722dbdd0b5e..d0d52c8485b 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl
@@ -28,7 +28,7 @@ void cavity_compute(vec2 screenco,
return;
}
- vec3 position = view_position_from_depth(screenco, depth, ViewVecs, ProjectionMatrix);
+ vec3 position = get_view_space_from_depth(screenco, depth);
vec3 normal = workbench_normal_decode(texture(normalBuffer, screenco));
vec2 jitter_co = (screenco * world_data.viewport_size.xy) * world_data.cavity_jitter_scale;
@@ -68,7 +68,7 @@ void cavity_compute(vec2 screenco,
bool is_background = (s_depth == 1.0);
/* This trick provide good edge effect even if no neighbor is found. */
s_depth = (is_background) ? depth : s_depth;
- vec3 s_pos = view_position_from_depth(uvcoords, s_depth, ViewVecs, ProjectionMatrix);
+ vec3 s_pos = get_view_space_from_depth(uvcoords, s_depth);
if (is_background) {
s_pos.z -= world_data.cavity_distance;
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl b/source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl
index c529f23265b..eb61edca6c7 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl
@@ -67,31 +67,3 @@ void workbench_float_pair_decode(float data, out float v1, out float v2)
v1 = float(idata & v1_mask) * (1.0 / float(v1_mask));
v2 = float(idata >> int(ROUGHNESS_BITS)) * (1.0 / float(v2_mask));
}
-
-vec3 view_vector_from_screen_uv(vec2 uv, vec4 viewvecs[2], mat4 proj_mat)
-{
- if (proj_mat[3][3] == 0.0) {
- return normalize(vec3(viewvecs[0].xy + uv * viewvecs[1].xy, 1.0));
- }
- else {
- return vec3(0.0, 0.0, 1.0);
- }
-}
-
-vec3 view_position_from_depth(vec2 uvcoords, float depth, vec4 viewvecs[2], mat4 proj_mat)
-{
- if (proj_mat[3][3] == 0.0) {
- /* Perspective */
- float d = 2.0 * depth - 1.0;
-
- float zview = -proj_mat[3][2] / (d + proj_mat[2][2]);
-
- return zview * vec3(viewvecs[0].xy + uvcoords * viewvecs[1].xy, 1.0);
- }
- else {
- /* Orthographic */
- vec3 offset = vec3(uvcoords, depth);
-
- return viewvecs[0].xyz + offset * viewvecs[1].xyz;
- }
-}
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
index f3a238fd112..6e10a656fc1 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
@@ -14,7 +14,7 @@ out vec4 fragColor;
void main()
{
/* Normal and Incident vector are in viewspace. Lighting is evaluated in viewspace. */
- vec3 I = view_vector_from_screen_uv(uvcoordsvar.st, ViewVecs, ProjectionMatrix);
+ vec3 I = get_view_vector_from_screen_uv(uvcoordsvar.st);
vec3 N = workbench_normal_decode(texture(normalBuffer, uvcoordsvar.st));
vec4 mat_data = texture(materialBuffer, uvcoordsvar.st);
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl
index 51007a9f246..899ada852f9 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl
@@ -1,3 +1,6 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+
/**
* Separable Hexagonal Bokeh Blur by Colin Barré-Brisebois
* https://colinbarrebrisebois.com/2017/04/18/hexagonal-bokeh-blur-revisited-part-1-basic-3-pass-version/
@@ -21,13 +24,6 @@ uniform sampler2D noiseTex;
#define dof_distance dofParams.y
#define dof_invsensorsize dofParams.z
-#define M_PI 3.1415926535897932 /* pi */
-
-float max_v4(vec4 v)
-{
- return max(max(v.x, v.y), max(v.z, v.w));
-}
-
#define weighted_sum(a, b, c, d, e, e_sum) \
((a)*e.x + (b)*e.y + (c)*e.z + (d)*e.w) / max(1e-6, e_sum);
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_transparent_accum_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_transparent_accum_frag.glsl
index ba8eeff1001..fd4d00d96dd 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_transparent_accum_frag.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_transparent_accum_frag.glsl
@@ -57,7 +57,7 @@ void main()
{
/* Normal and Incident vector are in viewspace. Lighting is evaluated in viewspace. */
vec2 uv_viewport = gl_FragCoord.xy * world_data.viewport_size_inv;
- vec3 I = view_vector_from_screen_uv(uv_viewport, ViewVecs, ProjectionMatrix);
+ vec3 I = get_view_vector_from_screen_uv(uv_viewport);
vec3 N = normalize(normal_interp);
vec3 color = color_interp;
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
index 6ab652cbf36..aa938d80fa3 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
@@ -1,4 +1,5 @@
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
#pragma BLENDER_REQUIRE(common_view_lib.glsl)
#pragma BLENDER_REQUIRE(gpu_shader_common_obinfos_lib.glsl)
#pragma BLENDER_REQUIRE(workbench_data_lib.glsl)
@@ -33,11 +34,6 @@ float phase_function_isotropic()
return 1.0 / (4.0 * M_PI);
}
-float max_v3(vec3 v)
-{
- return max(v.x, max(v.y, v.z));
-}
-
float line_unit_box_intersect_dist(vec3 lineorigin, vec3 linedirection)
{
/* https://seblagarde.wordpress.com/2012/09/29/image-based-lighting-approaches-and-parallax-corrected-cubemap/
@@ -194,8 +190,8 @@ void main()
float depth = texelFetch(depthBuffer, ivec2(gl_FragCoord.xy), 0).r;
float depth_end = min(depth, gl_FragCoord.z);
- vec3 vs_ray_end = view_position_from_depth(screen_uv, depth_end, ViewVecs, ProjectionMatrix);
- vec3 vs_ray_ori = view_position_from_depth(screen_uv, 0.0, ViewVecs, ProjectionMatrix);
+ vec3 vs_ray_end = get_view_space_from_depth(screen_uv, depth_end);
+ vec3 vs_ray_ori = get_view_space_from_depth(screen_uv, 0.0);
vec3 vs_ray_dir = (is_persp) ? (vs_ray_end - vs_ray_ori) : vec3(0.0, 0.0, -1.0);
vs_ray_dir /= abs(vs_ray_dir.z);
diff --git a/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c b/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c
index 0e896c4b7bb..47a03073839 100644
--- a/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c
+++ b/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c
@@ -112,17 +112,15 @@ int workbench_antialiasing_sample_count_get(WORKBENCH_PrivateData *wpd)
/* Only draw using SMAA or no AA when navigating. */
return min_ii(wpd->preferences->viewport_aa, 1);
}
- else if (DRW_state_is_image_render()) {
+ if (DRW_state_is_image_render()) {
if (draw_ctx->v3d) {
return scene->display.viewport_aa;
}
- else {
- return scene->display.render_aa;
- }
- }
- else {
- return wpd->preferences->viewport_aa;
+
+ return scene->display.render_aa;
}
+
+ return wpd->preferences->viewport_aa;
}
void workbench_antialiasing_view_updated(WORKBENCH_Data *vedata)
@@ -303,7 +301,7 @@ void workbench_antialiasing_cache_init(WORKBENCH_Data *vedata)
const float *size = DRW_viewport_size_get();
const float *sizeinv = DRW_viewport_invert_size_get();
- float metrics[4] = {sizeinv[0], sizeinv[1], size[0], size[1]};
+ const float metrics[4] = {sizeinv[0], sizeinv[1], size[0], size[1]};
{
/* Stage 1: Edge detection. */
@@ -361,53 +359,52 @@ bool workbench_antialiasing_setup(WORKBENCH_Data *vedata)
/* TAA accumulation has finish. Just copy the result back */
return false;
}
- else {
- const float *viewport_size = DRW_viewport_size_get();
- const DRWView *default_view = DRW_view_default_get();
- float *transform_offset;
-
- switch (wpd->taa_sample_len) {
- default:
- case 5:
- transform_offset = e_data.jitter_5[min_ii(wpd->taa_sample, 5)];
- break;
- case 8:
- transform_offset = e_data.jitter_8[min_ii(wpd->taa_sample, 8)];
- break;
- case 11:
- transform_offset = e_data.jitter_11[min_ii(wpd->taa_sample, 11)];
- break;
- case 16:
- transform_offset = e_data.jitter_16[min_ii(wpd->taa_sample, 16)];
- break;
- case 32:
- transform_offset = e_data.jitter_32[min_ii(wpd->taa_sample, 32)];
- break;
- }
-
- /* construct new matrices from transform delta */
- float winmat[4][4], viewmat[4][4], persmat[4][4];
- DRW_view_winmat_get(default_view, winmat, false);
- DRW_view_viewmat_get(default_view, viewmat, false);
- DRW_view_persmat_get(default_view, persmat, false);
- window_translate_m4(winmat,
- persmat,
- transform_offset[0] / viewport_size[0],
- transform_offset[1] / viewport_size[1]);
-
- if (wpd->view) {
- /* When rendering just update the view. This avoids recomputing the culling. */
- DRW_view_update_sub(wpd->view, viewmat, winmat);
- }
- else {
- /* TAA is not making a big change to the matrices.
- * Reuse the main view culling by creating a sub-view. */
- wpd->view = DRW_view_create_sub(default_view, viewmat, winmat);
- }
- DRW_view_set_active(wpd->view);
- return true;
+ const float *viewport_size = DRW_viewport_size_get();
+ const DRWView *default_view = DRW_view_default_get();
+ float *transform_offset;
+
+ switch (wpd->taa_sample_len) {
+ default:
+ case 5:
+ transform_offset = e_data.jitter_5[min_ii(wpd->taa_sample, 5)];
+ break;
+ case 8:
+ transform_offset = e_data.jitter_8[min_ii(wpd->taa_sample, 8)];
+ break;
+ case 11:
+ transform_offset = e_data.jitter_11[min_ii(wpd->taa_sample, 11)];
+ break;
+ case 16:
+ transform_offset = e_data.jitter_16[min_ii(wpd->taa_sample, 16)];
+ break;
+ case 32:
+ transform_offset = e_data.jitter_32[min_ii(wpd->taa_sample, 32)];
+ break;
+ }
+
+ /* construct new matrices from transform delta */
+ float winmat[4][4], viewmat[4][4], persmat[4][4];
+ DRW_view_winmat_get(default_view, winmat, false);
+ DRW_view_viewmat_get(default_view, viewmat, false);
+ DRW_view_persmat_get(default_view, persmat, false);
+
+ window_translate_m4(winmat,
+ persmat,
+ transform_offset[0] / viewport_size[0],
+ transform_offset[1] / viewport_size[1]);
+
+ if (wpd->view) {
+ /* When rendering just update the view. This avoids recomputing the culling. */
+ DRW_view_update_sub(wpd->view, viewmat, winmat);
+ }
+ else {
+ /* TAA is not making a big change to the matrices.
+ * Reuse the main view culling by creating a sub-view. */
+ wpd->view = DRW_view_create_sub(default_view, viewmat, winmat);
}
+ DRW_view_set_active(wpd->view);
+ return true;
}
void workbench_antialiasing_draw_pass(WORKBENCH_Data *vedata)
diff --git a/source/blender/draw/engines/workbench/workbench_effect_dof.c b/source/blender/draw/engines/workbench/workbench_effect_dof.c
index e13f7bfdd92..32f6a3392b5 100644
--- a/source/blender/draw/engines/workbench/workbench_effect_dof.c
+++ b/source/blender/draw/engines/workbench/workbench_effect_dof.c
@@ -81,10 +81,10 @@ static void workbench_dof_setup_samples(struct GPUUniformBuffer **ubo,
float bokeh_ratio)
{
if (*data == NULL) {
- *data = MEM_callocN(sizeof(float) * 4 * SAMP_LEN, "workbench dof samples");
+ *data = MEM_callocN(sizeof(float[4]) * SAMP_LEN, "workbench dof samples");
}
if (*ubo == NULL) {
- *ubo = DRW_uniformbuffer_create(sizeof(float) * 4 * SAMP_LEN, NULL);
+ *ubo = DRW_uniformbuffer_create(sizeof(float[4]) * SAMP_LEN, NULL);
}
float *samp = *data;
@@ -155,7 +155,7 @@ void workbench_dof_engine_init(WORKBENCH_Data *vedata)
}
const float *full_size = DRW_viewport_size_get();
- int size[2] = {max_ii(1, (int)full_size[0] / 2), max_ii(1, (int)full_size[1] / 2)};
+ const int size[2] = {max_ii(1, (int)full_size[0] / 2), max_ii(1, (int)full_size[1] / 2)};
#if 0 /* TODO(fclem) finish COC min_max optimisation */
/* NOTE: We Ceil here in order to not miss any edge texel if using a NPO2 texture. */
int shrink_h_size[2] = {ceilf(size[0] / 8.0f), size[1]};
diff --git a/source/blender/draw/engines/workbench/workbench_engine.c b/source/blender/draw/engines/workbench/workbench_engine.c
index 53119723fab..ca80b6a9002 100644
--- a/source/blender/draw/engines/workbench/workbench_engine.c
+++ b/source/blender/draw/engines/workbench/workbench_engine.c
@@ -64,7 +64,7 @@ void workbench_engine_init(void *ved)
workbench_update_world_ubo(wpd);
if (txl->dummy_image_tx == NULL) {
- float fpixel[4] = {1.0f, 0.0f, 1.0f, 1.0f};
+ const float fpixel[4] = {1.0f, 0.0f, 1.0f, 1.0f};
txl->dummy_image_tx = DRW_texture_create_2d(1, 1, GPU_RGBA8, 0, fpixel);
}
wpd->dummy_image_tx = txl->dummy_image_tx;
@@ -480,8 +480,8 @@ void workbench_draw_sample(void *ved)
WORKBENCH_PrivateData *wpd = vedata->stl->wpd;
WORKBENCH_PassList *psl = vedata->psl;
DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get();
- float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
- float clear_col_with_alpha[4] = {0.0f, 0.0f, 0.0f, 1.0f};
+ const float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float clear_col_with_alpha[4] = {0.0f, 0.0f, 0.0f, 1.0f};
const bool do_render = workbench_antialiasing_setup(vedata);
const bool xray_is_visible = wpd->shading.xray_alpha > 0.0f;
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c
index 4d5a5b163ed..538083b4beb 100644
--- a/source/blender/draw/engines/workbench/workbench_materials.c
+++ b/source/blender/draw/engines/workbench/workbench_materials.c
@@ -60,7 +60,7 @@ void workbench_material_ubo_data(WORKBENCH_PrivateData *wpd,
hash = (hash * 13) ^ BLI_ghashutil_strhash_p_murmur(ob->id.lib->filepath);
}
float hue = BLI_hash_int_01(hash);
- float hsv[3] = {hue, HSV_SATURATION, HSV_VALUE};
+ const float hsv[3] = {hue, HSV_SATURATION, HSV_VALUE};
hsv_to_rgb_v(hsv, data->base_color);
break;
}
@@ -261,11 +261,11 @@ DRWShadingGroup *workbench_image_setup_ex(WORKBENCH_PrivateData *wpd,
if (ima) {
if (ima->source == IMA_SRC_TILED) {
- tex = GPU_texture_from_blender(ima, iuser, NULL, GL_TEXTURE_2D_ARRAY);
- tex_tile_data = GPU_texture_from_blender(ima, iuser, NULL, GL_TEXTURE_1D_ARRAY);
+ tex = BKE_image_get_gpu_tiles(ima, iuser, NULL);
+ tex_tile_data = BKE_image_get_gpu_tilemap(ima, iuser, NULL);
}
else {
- tex = GPU_texture_from_blender(ima, iuser, NULL, GL_TEXTURE_2D);
+ tex = BKE_image_get_gpu_texture(ima, iuser, NULL);
}
}
diff --git a/source/blender/draw/engines/workbench/workbench_shader.c b/source/blender/draw/engines/workbench/workbench_shader.c
index 835f10598d4..af3b5d31b2b 100644
--- a/source/blender/draw/engines/workbench/workbench_shader.c
+++ b/source/blender/draw/engines/workbench/workbench_shader.c
@@ -28,6 +28,8 @@
#include "workbench_engine.h"
#include "workbench_private.h"
+extern char datatoc_common_math_lib_glsl[];
+extern char datatoc_common_math_geom_lib_glsl[];
extern char datatoc_common_hair_lib_glsl[];
extern char datatoc_common_pointcloud_lib_glsl[];
extern char datatoc_common_view_lib_glsl[];
@@ -119,6 +121,8 @@ void workbench_shader_library_ensure(void)
if (e_data.lib == NULL) {
e_data.lib = DRW_shader_library_create();
/* NOTE: Theses needs to be ordered by dependencies. */
+ DRW_SHADER_LIB_ADD(e_data.lib, common_math_lib);
+ DRW_SHADER_LIB_ADD(e_data.lib, common_math_geom_lib);
DRW_SHADER_LIB_ADD(e_data.lib, common_hair_lib);
DRW_SHADER_LIB_ADD(e_data.lib, common_view_lib);
DRW_SHADER_LIB_ADD(e_data.lib, common_pointcloud_lib);
@@ -376,24 +380,26 @@ void workbench_shader_depth_of_field_get(GPUShader **prepare_sh,
GPUShader **resolve_sh)
{
if (e_data.dof_prepare_sh == NULL) {
- char *frag = BLI_string_joinN(datatoc_common_view_lib_glsl,
- datatoc_workbench_effect_dof_frag_glsl);
- e_data.dof_prepare_sh = DRW_shader_create_fullscreen(frag, "#define PREPARE\n");
- e_data.dof_downsample_sh = DRW_shader_create_fullscreen(frag, "#define DOWNSAMPLE\n");
+ e_data.dof_prepare_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_workbench_effect_dof_frag_glsl, e_data.lib, "#define PREPARE\n");
+ e_data.dof_downsample_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_workbench_effect_dof_frag_glsl, e_data.lib, "#define DOWNSAMPLE\n");
#if 0 /* TODO(fclem) finish COC min_max optimization */
- e_data.dof_flatten_v_sh = DRW_shader_create_fullscreen(frag,
- "#define FLATTEN_VERTICAL\n");
- e_data.dof_flatten_h_sh = DRW_shader_create_fullscreen(frag,
- "#define FLATTEN_HORIZONTAL\n");
- e_data.dof_dilate_v_sh = DRW_shader_create_fullscreen(frag,
- "#define DILATE_VERTICAL\n");
- e_data.dof_dilate_h_sh = DRW_shader_create_fullscreen(frag,
- "#define DILATE_HORIZONTAL\n");
+ e_data.dof_flatten_v_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_workbench_effect_dof_frag_glsl, e_data.lib, "#define FLATTEN_VERTICAL\n");
+ e_data.dof_flatten_h_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_workbench_effect_dof_frag_glsl, e_data.lib, "#define FLATTEN_HORIZONTAL\n");
+ e_data.dof_dilate_v_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_workbench_effect_dof_frag_glsl, e_data.lib, "#define DILATE_VERTICAL\n");
+ e_data.dof_dilate_h_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_workbench_effect_dof_frag_glsl, e_data.lib, "#define DILATE_HORIZONTAL\n");
#endif
- e_data.dof_blur1_sh = DRW_shader_create_fullscreen(frag, "#define BLUR1\n");
- e_data.dof_blur2_sh = DRW_shader_create_fullscreen(frag, "#define BLUR2\n");
- e_data.dof_resolve_sh = DRW_shader_create_fullscreen(frag, "#define RESOLVE\n");
- MEM_freeN(frag);
+ e_data.dof_blur1_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_workbench_effect_dof_frag_glsl, e_data.lib, "#define BLUR1\n");
+ e_data.dof_blur2_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_workbench_effect_dof_frag_glsl, e_data.lib, "#define BLUR2\n");
+ e_data.dof_resolve_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_workbench_effect_dof_frag_glsl, e_data.lib, "#define RESOLVE\n");
}
*prepare_sh = e_data.dof_prepare_sh;
@@ -504,11 +510,11 @@ void workbench_shader_free(void)
struct GPUShader **sh_array = &e_data.transp_prepass_sh_cache[0][0][0][0];
DRW_SHADER_FREE_SAFE(sh_array[j]);
}
- for (int j = 0; j < sizeof(e_data.opaque_composite_sh) / sizeof(void *); j++) {
+ for (int j = 0; j < ARRAY_SIZE(e_data.opaque_composite_sh); j++) {
struct GPUShader **sh_array = &e_data.opaque_composite_sh[0];
DRW_SHADER_FREE_SAFE(sh_array[j]);
}
- for (int j = 0; j < sizeof(e_data.shadow_depth_pass_sh) / sizeof(void *); j++) {
+ for (int j = 0; j < ARRAY_SIZE(e_data.shadow_depth_pass_sh); j++) {
struct GPUShader **sh_array = &e_data.shadow_depth_pass_sh[0];
DRW_SHADER_FREE_SAFE(sh_array[j]);
}
@@ -520,7 +526,7 @@ void workbench_shader_free(void)
struct GPUShader **sh_array = &e_data.cavity_sh[0][0];
DRW_SHADER_FREE_SAFE(sh_array[j]);
}
- for (int j = 0; j < sizeof(e_data.smaa_sh) / sizeof(void *); j++) {
+ for (int j = 0; j < ARRAY_SIZE(e_data.smaa_sh); j++) {
struct GPUShader **sh_array = &e_data.smaa_sh[0];
DRW_SHADER_FREE_SAFE(sh_array[j]);
}
diff --git a/source/blender/draw/engines/workbench/workbench_shadow.c b/source/blender/draw/engines/workbench/workbench_shadow.c
index 2cf5f3c4c13..56a028d5a7e 100644
--- a/source/blender/draw/engines/workbench/workbench_shadow.c
+++ b/source/blender/draw/engines/workbench/workbench_shadow.c
@@ -62,7 +62,7 @@ static void workbench_shadow_update(WORKBENCH_PrivateData *wpd)
wpd->shadow_cached_direction, wpd->shadow_direction_ws, 1e-5f);
if (wpd->shadow_changed) {
- float up[3] = {0.0f, 0.0f, 1.0f};
+ const float up[3] = {0.0f, 0.0f, 1.0f};
unit_m4(wpd->shadow_mat);
/* TODO fix singularity. */
@@ -229,7 +229,7 @@ static float workbench_shadow_object_shadow_distance(WORKBENCH_PrivateData *wpd,
{
BoundBox *shadow_bbox = workbench_shadow_object_shadow_bbox_get(wpd, ob, oed);
- int corners[4] = {0, 3, 4, 7};
+ const int corners[4] = {0, 3, 4, 7};
float dist = 1e4f, dist_isect;
for (int i = 0; i < 4; i++) {
if (isect_ray_plane_v3(shadow_bbox->vec[corners[i]],
diff --git a/source/blender/draw/engines/workbench/workbench_volume.c b/source/blender/draw/engines/workbench/workbench_volume.c
index 8e345f8275b..f71e77d5da5 100644
--- a/source/blender/draw/engines/workbench/workbench_volume.c
+++ b/source/blender/draw/engines/workbench/workbench_volume.c
@@ -38,15 +38,13 @@
#include "BKE_volume.h"
#include "BKE_volume_render.h"
-#include "GPU_draw.h"
-
void workbench_volume_engine_init(WORKBENCH_Data *vedata)
{
WORKBENCH_TextureList *txl = vedata->txl;
if (txl->dummy_volume_tx == NULL) {
- float zero[4] = {0.0f, 0.0f, 0.0f, 0.0f};
- float one[4] = {1.0f, 1.0f, 1.0f, 1.0f};
+ const float zero[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float one[4] = {1.0f, 1.0f, 1.0f, 1.0f};
txl->dummy_volume_tx = GPU_texture_create_3d(1, 1, 1, GPU_RGBA8, zero, NULL);
txl->dummy_shadow_tx = GPU_texture_create_3d(1, 1, 1, GPU_RGBA8, one, NULL);
txl->dummy_coba_tx = GPU_texture_create_1d(1, GPU_RGBA8, zero, NULL);
@@ -79,13 +77,10 @@ static void workbench_volume_modifier_cache_populate(WORKBENCH_Data *vedata,
wpd->volumes_do = true;
if (fds->use_coba) {
- GPU_create_smoke_coba_field(fmd);
- }
- else if (!(fds->flags & FLUID_DOMAIN_USE_NOISE)) {
- GPU_create_smoke(fmd, 0);
+ DRW_smoke_ensure_coba_field(fmd);
}
- else if (fds->flags & FLUID_DOMAIN_USE_NOISE) {
- GPU_create_smoke(fmd, 1);
+ else {
+ DRW_smoke_ensure(fmd, fds->flags & FLUID_DOMAIN_USE_NOISE);
}
if ((!fds->use_coba && (fds->tex_density == NULL && fds->tex_color == NULL)) ||
@@ -293,7 +288,7 @@ void workbench_volume_draw_finish(WORKBENCH_Data *vedata)
* all viewport in a redraw at least. */
LISTBASE_FOREACH (LinkData *, link, &wpd->smoke_domains) {
FluidModifierData *fmd = (FluidModifierData *)link->data;
- GPU_free_smoke(fmd);
+ DRW_smoke_free(fmd);
}
BLI_freelistN(&wpd->smoke_domains);
}
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index ab6ea53261f..956bddfb357 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -197,6 +197,17 @@ void DRW_uniformbuffer_free(struct GPUUniformBuffer *ubo);
} while (0)
/* Shaders */
+
+#ifndef __GPU_MATERIAL_H__
+/* FIXME: Meh avoid including all GPUMaterial. */
+typedef void (*GPUMaterialEvalCallbackFn)(struct GPUMaterial *mat,
+ int options,
+ const char **vert_code,
+ const char **geom_code,
+ const char **frag_lib,
+ const char **defines);
+#endif
+
struct GPUShader *DRW_shader_create(const char *vert,
const char *geom,
const char *frag,
@@ -236,7 +247,8 @@ struct GPUMaterial *DRW_shader_create_from_world(struct Scene *scene,
const char *geom,
const char *frag_lib,
const char *defines,
- bool deferred);
+ bool deferred,
+ GPUMaterialEvalCallbackFn callback);
struct GPUMaterial *DRW_shader_create_from_material(struct Scene *scene,
struct Material *ma,
struct bNodeTree *ntree,
@@ -247,7 +259,8 @@ struct GPUMaterial *DRW_shader_create_from_material(struct Scene *scene,
const char *geom,
const char *frag_lib,
const char *defines,
- bool deferred);
+ bool deferred,
+ GPUMaterialEvalCallbackFn callback);
void DRW_shader_free(struct GPUShader *shader);
#define DRW_SHADER_FREE_SAFE(shader) \
do { \
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index 20e346375a7..4d7440a3276 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -152,18 +152,6 @@ void DRW_shape_cache_free(void)
}
}
-void DRW_shape_cache_reset(void)
-{
- uint i = sizeof(SHC) / sizeof(GPUBatch *);
- GPUBatch **batch = (GPUBatch **)&SHC;
- while (i--) {
- if (*batch) {
- GPU_batch_vao_cache_clear(*batch);
- }
- batch++;
- }
-}
-
/* -------------------------------------------------------------------- */
/** \name Procedural Batches
* \{ */
@@ -361,8 +349,8 @@ GPUBatch *DRW_cache_fullscreen_quad_get(void)
if (!SHC.drw_fullscreen_quad) {
/* Use a triangle instead of a real quad */
/* https://www.slideshare.net/DevCentralAMD/vertex-shader-tricks-bill-bilodeau - slide 14 */
- float pos[3][2] = {{-1.0f, -1.0f}, {3.0f, -1.0f}, {-1.0f, 3.0f}};
- float uvs[3][2] = {{0.0f, 0.0f}, {2.0f, 0.0f}, {0.0f, 2.0f}};
+ const float pos[3][2] = {{-1.0f, -1.0f}, {3.0f, -1.0f}, {-1.0f, 3.0f}};
+ const float uvs[3][2] = {{0.0f, 0.0f}, {2.0f, 0.0f}, {0.0f, 2.0f}};
/* Position Only 2D format */
static GPUVertFormat format = {0};
@@ -400,7 +388,7 @@ GPUBatch *DRW_cache_quad_get(void)
int v = 0;
int flag = VCLASS_EMPTY_SCALED;
- float p[4][2] = {{-1.0f, -1.0f}, {-1.0f, 1.0f}, {1.0f, 1.0f}, {1.0f, -1.0f}};
+ const float p[4][2] = {{-1.0f, -1.0f}, {-1.0f, 1.0f}, {1.0f, 1.0f}, {1.0f, -1.0f}};
for (int a = 0; a < 4; a++) {
GPU_vertbuf_vert_set(vbo, v++, &(Vert){{p[a][0], p[a][1], 0.0f}, flag});
}
@@ -421,7 +409,7 @@ GPUBatch *DRW_cache_quad_wires_get(void)
int v = 0;
int flag = VCLASS_EMPTY_SCALED;
- float p[4][2] = {{-1.0f, -1.0f}, {-1.0f, 1.0f}, {1.0f, 1.0f}, {1.0f, -1.0f}};
+ const float p[4][2] = {{-1.0f, -1.0f}, {-1.0f, 1.0f}, {1.0f, 1.0f}, {1.0f, -1.0f}};
for (int a = 0; a < 5; a++) {
GPU_vertbuf_vert_set(vbo, v++, &(Vert){{p[a % 4][0], p[a % 4][1], 0.0f}, flag});
}
@@ -1650,7 +1638,7 @@ GPUBatch *DRW_cache_light_area_square_lines_get(void)
int flag = VCLASS_LIGHT_AREA_SHAPE;
for (int a = 0; a < 4; a++) {
for (int b = 0; b < 2; b++) {
- float p[4][2] = {{-1.0f, -1.0f}, {-1.0f, 1.0f}, {1.0f, 1.0f}, {1.0f, -1.0f}};
+ const float p[4][2] = {{-1.0f, -1.0f}, {-1.0f, 1.0f}, {1.0f, 1.0f}, {1.0f, -1.0f}};
float x = p[(a + b) % 4][0];
float y = p[(a + b) % 4][1];
GPU_vertbuf_vert_set(vbo, v++, &(Vert){{x * 0.5f, y * 0.5f, 0.0f}, flag});
@@ -2426,7 +2414,7 @@ static float x_axis_name[4][2] = {
{-0.9f * S_X, 1.0f * S_Y},
{1.0f * S_X, -1.0f * S_Y},
};
-#define X_LEN (sizeof(x_axis_name) / (sizeof(float) * 2))
+#define X_LEN (sizeof(x_axis_name) / (sizeof(float[2])))
#undef S_X
#undef S_Y
@@ -2440,7 +2428,7 @@ static float y_axis_name[6][2] = {
{0.0f * S_X, -0.1f * S_Y},
{0.0f * S_X, -1.0f * S_Y},
};
-#define Y_LEN (sizeof(y_axis_name) / (sizeof(float) * 2))
+#define Y_LEN (sizeof(y_axis_name) / (sizeof(float[2])))
#undef S_X
#undef S_Y
@@ -2458,7 +2446,7 @@ static float z_axis_name[10][2] = {
{-1.00f * S_X, -1.00f * S_Y},
{1.00f * S_X, -1.00f * S_Y},
};
-#define Z_LEN (sizeof(z_axis_name) / (sizeof(float) * 2))
+#define Z_LEN (sizeof(z_axis_name) / (sizeof(float[2])))
#undef S_X
#undef S_Y
@@ -2485,7 +2473,7 @@ static float axis_marker[8][2] = {
{-S_X, 0.f}
#endif
};
-#define MARKER_LEN (sizeof(axis_marker) / (sizeof(float) * 2))
+#define MARKER_LEN (sizeof(axis_marker) / (sizeof(float[2])))
#define MARKER_FILL_LAYER 6
#undef S_X
#undef S_Y
@@ -2659,7 +2647,7 @@ GPUBatch *DRW_cache_camera_frame_get(void)
GPU_vertbuf_data_alloc(vbo, v_len);
int v = 0;
- float p[4][2] = {{-1.0f, -1.0f}, {-1.0f, 1.0f}, {1.0f, 1.0f}, {1.0f, -1.0f}};
+ const float p[4][2] = {{-1.0f, -1.0f}, {-1.0f, 1.0f}, {1.0f, 1.0f}, {1.0f, -1.0f}};
/* Frame */
for (int a = 0; a < 4; a++) {
for (int b = 0; b < 2; b++) {
@@ -2740,7 +2728,7 @@ GPUBatch *DRW_cache_camera_tria_wire_get(void)
GPU_vertbuf_data_alloc(vbo, v_len);
int v = 0;
- float p[3][2] = {{-1.0f, 1.0f}, {1.0f, 1.0f}, {0.0f, 0.0f}};
+ const float p[3][2] = {{-1.0f, 1.0f}, {1.0f, 1.0f}, {0.0f, 0.0f}};
for (int a = 0; a < 3; a++) {
for (int b = 0; b < 2; b++) {
float x = p[(a + b) % 3][0];
@@ -2909,9 +2897,8 @@ GPUBatch *DRW_cache_curve_edge_wire_get(Object *ob)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_loose_edges(mesh_eval);
}
- else {
- return DRW_curve_batch_cache_get_wire_edge(cu);
- }
+
+ return DRW_curve_batch_cache_get_wire_edge(cu);
}
GPUBatch *DRW_cache_curve_edge_normal_get(Object *ob)
@@ -2947,9 +2934,8 @@ GPUBatch *DRW_cache_curve_surface_get(Object *ob)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_surface(mesh_eval);
}
- else {
- return DRW_curve_batch_cache_get_triangles_with_normals(cu);
- }
+
+ return DRW_curve_batch_cache_get_triangles_with_normals(cu);
}
GPUBatch *DRW_cache_curve_loose_edges_get(Object *ob)
@@ -2961,11 +2947,10 @@ GPUBatch *DRW_cache_curve_loose_edges_get(Object *ob)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_loose_edges(mesh_eval);
}
- else {
- /* TODO */
- UNUSED_VARS(cu);
- return NULL;
- }
+
+ /* TODO */
+ UNUSED_VARS(cu);
+ return NULL;
}
GPUBatch *DRW_cache_curve_face_wireframe_get(Object *ob)
@@ -2977,9 +2962,8 @@ GPUBatch *DRW_cache_curve_face_wireframe_get(Object *ob)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_wireframes_face(mesh_eval);
}
- else {
- return DRW_curve_batch_cache_get_wireframes_face(cu);
- }
+
+ return DRW_curve_batch_cache_get_wireframes_face(cu);
}
GPUBatch *DRW_cache_curve_edge_detection_get(Object *ob, bool *r_is_manifold)
@@ -2990,9 +2974,8 @@ GPUBatch *DRW_cache_curve_edge_detection_get(Object *ob, bool *r_is_manifold)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_edge_detection(mesh_eval, r_is_manifold);
}
- else {
- return DRW_curve_batch_cache_get_edge_detection(cu, r_is_manifold);
- }
+
+ return DRW_curve_batch_cache_get_edge_detection(cu, r_is_manifold);
}
/* Return list of batches */
@@ -3007,9 +2990,8 @@ GPUBatch **DRW_cache_curve_surface_shaded_get(Object *ob,
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_surface_shaded(mesh_eval, gpumat_array, gpumat_array_len);
}
- else {
- return DRW_curve_batch_cache_get_surface_shaded(cu, gpumat_array, gpumat_array_len);
- }
+
+ return DRW_curve_batch_cache_get_surface_shaded(cu, gpumat_array, gpumat_array_len);
}
/** \} */
@@ -3061,12 +3043,11 @@ GPUBatch *DRW_cache_text_edge_wire_get(Object *ob)
if (!has_surface) {
return NULL;
}
- else if (mesh_eval != NULL) {
+ if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_loose_edges(mesh_eval);
}
- else {
- return DRW_curve_batch_cache_get_wire_edge(cu);
- }
+
+ return DRW_curve_batch_cache_get_wire_edge(cu);
}
GPUBatch *DRW_cache_text_surface_get(Object *ob)
@@ -3080,9 +3061,8 @@ GPUBatch *DRW_cache_text_surface_get(Object *ob)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_surface(mesh_eval);
}
- else {
- return DRW_curve_batch_cache_get_triangles_with_normals(cu);
- }
+
+ return DRW_curve_batch_cache_get_triangles_with_normals(cu);
}
GPUBatch *DRW_cache_text_edge_detection_get(Object *ob, bool *r_is_manifold)
@@ -3096,9 +3076,8 @@ GPUBatch *DRW_cache_text_edge_detection_get(Object *ob, bool *r_is_manifold)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_edge_detection(mesh_eval, r_is_manifold);
}
- else {
- return DRW_curve_batch_cache_get_edge_detection(cu, r_is_manifold);
- }
+
+ return DRW_curve_batch_cache_get_edge_detection(cu, r_is_manifold);
}
GPUBatch *DRW_cache_text_loose_edges_get(Object *ob)
@@ -3112,9 +3091,8 @@ GPUBatch *DRW_cache_text_loose_edges_get(Object *ob)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_loose_edges(mesh_eval);
}
- else {
- return DRW_curve_batch_cache_get_wire_edge(cu);
- }
+
+ return DRW_curve_batch_cache_get_wire_edge(cu);
}
GPUBatch *DRW_cache_text_face_wireframe_get(Object *ob)
@@ -3128,9 +3106,8 @@ GPUBatch *DRW_cache_text_face_wireframe_get(Object *ob)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_wireframes_face(mesh_eval);
}
- else {
- return DRW_curve_batch_cache_get_wireframes_face(cu);
- }
+
+ return DRW_curve_batch_cache_get_wireframes_face(cu);
}
GPUBatch **DRW_cache_text_surface_shaded_get(Object *ob,
@@ -3146,9 +3123,8 @@ GPUBatch **DRW_cache_text_surface_shaded_get(Object *ob,
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_surface_shaded(mesh_eval, gpumat_array, gpumat_array_len);
}
- else {
- return DRW_curve_batch_cache_get_surface_shaded(cu, gpumat_array, gpumat_array_len);
- }
+
+ return DRW_curve_batch_cache_get_surface_shaded(cu, gpumat_array, gpumat_array_len);
}
/** \} */
@@ -3166,9 +3142,8 @@ GPUBatch *DRW_cache_surf_surface_get(Object *ob)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_surface(mesh_eval);
}
- else {
- return DRW_curve_batch_cache_get_triangles_with_normals(cu);
- }
+
+ return DRW_curve_batch_cache_get_triangles_with_normals(cu);
}
GPUBatch *DRW_cache_surf_edge_wire_get(Object *ob)
@@ -3180,9 +3155,8 @@ GPUBatch *DRW_cache_surf_edge_wire_get(Object *ob)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_loose_edges(mesh_eval);
}
- else {
- return DRW_curve_batch_cache_get_wire_edge(cu);
- }
+
+ return DRW_curve_batch_cache_get_wire_edge(cu);
}
GPUBatch *DRW_cache_surf_face_wireframe_get(Object *ob)
@@ -3194,9 +3168,8 @@ GPUBatch *DRW_cache_surf_face_wireframe_get(Object *ob)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_wireframes_face(mesh_eval);
}
- else {
- return DRW_curve_batch_cache_get_wireframes_face(cu);
- }
+
+ return DRW_curve_batch_cache_get_wireframes_face(cu);
}
GPUBatch *DRW_cache_surf_edge_detection_get(Object *ob, bool *r_is_manifold)
@@ -3207,9 +3180,8 @@ GPUBatch *DRW_cache_surf_edge_detection_get(Object *ob, bool *r_is_manifold)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_edge_detection(mesh_eval, r_is_manifold);
}
- else {
- return DRW_curve_batch_cache_get_edge_detection(cu, r_is_manifold);
- }
+
+ return DRW_curve_batch_cache_get_edge_detection(cu, r_is_manifold);
}
GPUBatch *DRW_cache_surf_loose_edges_get(Object *ob)
@@ -3221,11 +3193,10 @@ GPUBatch *DRW_cache_surf_loose_edges_get(Object *ob)
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_loose_edges(mesh_eval);
}
- else {
- /* TODO */
- UNUSED_VARS(cu);
- return NULL;
- }
+
+ /* TODO */
+ UNUSED_VARS(cu);
+ return NULL;
}
/* Return list of batches */
@@ -3240,9 +3211,8 @@ GPUBatch **DRW_cache_surf_surface_shaded_get(Object *ob,
if (mesh_eval != NULL) {
return DRW_mesh_batch_cache_get_surface_shaded(mesh_eval, gpumat_array, gpumat_array_len);
}
- else {
- return DRW_curve_batch_cache_get_surface_shaded(cu, gpumat_array, gpumat_array_len);
- }
+
+ return DRW_curve_batch_cache_get_surface_shaded(cu, gpumat_array, gpumat_array_len);
}
/** \} */
@@ -3434,8 +3404,8 @@ GPUBatch *DRW_cache_cursor_get(bool crosshair_lines)
const int vert_len = segments + 8;
const int index_len = vert_len + 5;
- uchar red[3] = {255, 0, 0};
- uchar white[3] = {255, 255, 255};
+ const uchar red[3] = {255, 0, 0};
+ const uchar white[3] = {255, 255, 255};
static GPUVertFormat format = {0};
static struct {
diff --git a/source/blender/draw/intern/draw_cache.h b/source/blender/draw/intern/draw_cache.h
index 2a7448ce877..7164a477d8a 100644
--- a/source/blender/draw/intern/draw_cache.h
+++ b/source/blender/draw/intern/draw_cache.h
@@ -33,7 +33,6 @@ struct VolumeGrid;
struct bGPDstroke;
void DRW_shape_cache_free(void);
-void DRW_shape_cache_reset(void);
/* 3D cursor */
struct GPUBatch *DRW_cache_cursor_get(bool crosshair_lines);
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.c b/source/blender/draw/intern/draw_cache_extract_mesh.c
index 63efc82f87e..934b47d583e 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh.c
@@ -474,10 +474,9 @@ BLI_INLINE const float *bm_vert_co_get(const MeshRenderData *mr, const BMVert *e
if (vert_coords != NULL) {
return vert_coords[BM_elem_index_get(eve)];
}
- else {
- UNUSED_VARS(mr);
- return eve->co;
- }
+
+ UNUSED_VARS(mr);
+ return eve->co;
}
BLI_INLINE const float *bm_vert_no_get(const MeshRenderData *mr, const BMVert *eve)
@@ -486,10 +485,9 @@ BLI_INLINE const float *bm_vert_no_get(const MeshRenderData *mr, const BMVert *e
if (vert_normals != NULL) {
return vert_normals[BM_elem_index_get(eve)];
}
- else {
- UNUSED_VARS(mr);
- return eve->no;
- }
+
+ UNUSED_VARS(mr);
+ return eve->no;
}
BLI_INLINE const float *bm_face_no_get(const MeshRenderData *mr, const BMFace *efa)
@@ -498,10 +496,9 @@ BLI_INLINE const float *bm_face_no_get(const MeshRenderData *mr, const BMFace *e
if (poly_normals != NULL) {
return poly_normals[BM_elem_index_get(efa)];
}
- else {
- UNUSED_VARS(mr);
- return efa->no;
- }
+
+ UNUSED_VARS(mr);
+ return efa->no;
}
/** \} */
@@ -2937,7 +2934,7 @@ static float evaluate_vertex_weight(const MDeformVert *dvert, const DRW_MeshWeig
if ((wstate->defgroup_active < 0) && (wstate->defgroup_len > 0)) {
return -2.0f;
}
- else if (dvert == NULL) {
+ if (dvert == NULL) {
return (wstate->alert_mode != OB_DRAW_GROUPUSER_NONE) ? -1.0f : 0.0f;
}
@@ -3614,12 +3611,14 @@ static void compute_normalize_edge_vectors(float auv[2][2],
normalize_v3(av[1]);
}
-static short v2_to_short_angle(float v[2])
+static short v2_to_short_angle(const float v[2])
{
return atan2f(v[1], v[0]) * (float)M_1_PI * SHRT_MAX;
}
-static void edituv_get_stretch_angle(float auv[2][2], float av[2][3], UVStretchAngle *r_stretch)
+static void edituv_get_stretch_angle(float auv[2][2],
+ const float av[2][3],
+ UVStretchAngle *r_stretch)
{
/* Send UV's to the shader and let it compute the aspect corrected angle. */
r_stretch->uv_angles[0] = v2_to_short_angle(auv[0]);
@@ -4295,7 +4294,7 @@ static void statvis_calc_sharp(const MeshRenderData *mr, float *r_sharp)
/* non-manifold edge, yet... */
continue;
}
- else if (*pval != NULL) {
+ if (*pval != NULL) {
const float *f1_no = mr->poly_normals[mp_index];
const float *f2_no = *pval;
angle = angle_normalized_v3v3(f1_no, f2_no);
diff --git a/source/blender/draw/intern/draw_cache_impl_displist.c b/source/blender/draw/intern/draw_cache_impl_displist.c
index e09f78aa51f..fb88945c5aa 100644
--- a/source/blender/draw/intern/draw_cache_impl_displist.c
+++ b/source/blender/draw/intern/draw_cache_impl_displist.c
@@ -444,7 +444,7 @@ static void displist_surf_fnors_ensure(const DispList *dl, float (**fnors)[3])
int u_len = dl->nr - ((dl->flag & DL_CYCL_U) ? 0 : 1);
int v_len = dl->parts - ((dl->flag & DL_CYCL_V) ? 0 : 1);
const float(*verts)[3] = (float(*)[3])dl->verts;
- float(*nor_flat)[3] = MEM_mallocN(sizeof(float) * 3 * u_len * v_len, __func__);
+ float(*nor_flat)[3] = MEM_mallocN(sizeof(float[3]) * u_len * v_len, __func__);
*fnors = nor_flat;
SURFACE_QUAD_ITER_BEGIN (dl) {
diff --git a/source/blender/draw/intern/draw_cache_impl_gpencil.c b/source/blender/draw/intern/draw_cache_impl_gpencil.c
index e8355c1d8da..d6b0c939114 100644
--- a/source/blender/draw/intern/draw_cache_impl_gpencil.c
+++ b/source/blender/draw/intern/draw_cache_impl_gpencil.c
@@ -135,9 +135,8 @@ static GpencilBatchCache *gpencil_batch_cache_get(Object *ob, int cfra)
gpencil_batch_cache_clear(cache);
return gpencil_batch_cache_init(ob, cfra);
}
- else {
- return cache;
- }
+
+ return cache;
}
void DRW_gpencil_batch_cache_dirty_tag(bGPdata *gpd)
@@ -646,6 +645,7 @@ void DRW_cache_gpencil_sbuffer_clear(Object *ob)
#define GP_EDIT_MULTIFRAME (1 << 2)
#define GP_EDIT_STROKE_START (1 << 3)
#define GP_EDIT_STROKE_END (1 << 4)
+#define GP_EDIT_POINT_DIMMED (1 << 5)
typedef struct gpEditIterData {
gpEditVert *verts;
@@ -661,6 +661,7 @@ static uint32_t gpencil_point_edit_flag(const bool layer_lock,
SET_FLAG_FROM_TEST(sflag, (!layer_lock) && pt->flag & GP_SPOINT_SELECT, GP_EDIT_POINT_SELECTED);
SET_FLAG_FROM_TEST(sflag, v == 0, GP_EDIT_STROKE_START);
SET_FLAG_FROM_TEST(sflag, v == (v_len - 1), GP_EDIT_STROKE_END);
+ SET_FLAG_FROM_TEST(sflag, pt->runtime.pt_orig == NULL, GP_EDIT_POINT_DIMMED);
return sflag;
}
diff --git a/source/blender/draw/intern/draw_cache_impl_lattice.c b/source/blender/draw/intern/draw_cache_impl_lattice.c
index 66a67d6b8fe..0f80b5159a7 100644
--- a/source/blender/draw/intern/draw_cache_impl_lattice.c
+++ b/source/blender/draw/intern/draw_cache_impl_lattice.c
@@ -83,10 +83,9 @@ static int lattice_render_verts_len_get(Lattice *lt)
if ((lt->flag & LT_OUTSIDE) == 0) {
return vert_len_calc(u, v, w);
}
- else {
- /* TODO remove internal coords */
- return vert_len_calc(u, v, w);
- }
+
+ /* TODO remove internal coords */
+ return vert_len_calc(u, v, w);
}
static int lattice_render_edges_len_get(Lattice *lt)
@@ -102,10 +101,9 @@ static int lattice_render_edges_len_get(Lattice *lt)
if ((lt->flag & LT_OUTSIDE) == 0) {
return edge_len_calc(u, v, w);
}
- else {
- /* TODO remove internal coords */
- return edge_len_calc(u, v, w);
- }
+
+ /* TODO remove internal coords */
+ return edge_len_calc(u, v, w);
}
/* ---------------------------------------------------------------------- */
@@ -252,12 +250,11 @@ static bool lattice_batch_cache_valid(Lattice *lt)
if (cache->is_dirty) {
return false;
}
- else {
- if ((cache->dims.u_len != lt->pntsu) || (cache->dims.v_len != lt->pntsv) ||
- (cache->dims.w_len != lt->pntsw) ||
- ((cache->show_only_outside != ((lt->flag & LT_OUTSIDE) != 0)))) {
- return false;
- }
+
+ if ((cache->dims.u_len != lt->pntsu) || (cache->dims.v_len != lt->pntsv) ||
+ (cache->dims.w_len != lt->pntsw) ||
+ ((cache->show_only_outside != ((lt->flag & LT_OUTSIDE) != 0)))) {
+ return false;
}
return true;
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 361c66eca6e..0e2be993787 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -803,9 +803,8 @@ GPUBatch *DRW_mesh_batch_cache_get_loose_edges(Mesh *me)
if (cache->no_loose_wire) {
return NULL;
}
- else {
- return DRW_batch_request(&cache->batch.loose_edges);
- }
+
+ return DRW_batch_request(&cache->batch.loose_edges);
}
GPUBatch *DRW_mesh_batch_cache_get_surface_weights(Mesh *me)
@@ -1249,7 +1248,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
saved_elem_ranges[i] = cache->surface_per_mat[i]->elem;
/* Avoid deletion as the batch is owner. */
cache->surface_per_mat[i]->elem = NULL;
- cache->surface_per_mat[i]->owns_flag &= ~GPU_BATCH_OWNS_INDEX;
+ cache->surface_per_mat[i]->flag &= ~GPU_BATCH_OWNS_INDEX;
}
}
/* We can't discard batches at this point as they have been
diff --git a/source/blender/draw/intern/draw_cache_impl_metaball.c b/source/blender/draw/intern/draw_cache_impl_metaball.c
index 076d32ffe1f..5f0af06931e 100644
--- a/source/blender/draw/intern/draw_cache_impl_metaball.c
+++ b/source/blender/draw/intern/draw_cache_impl_metaball.c
@@ -155,7 +155,7 @@ static GPUVertBuf *mball_batch_cache_get_pos_and_normals(Object *ob, MetaBallBat
{
if (cache->pos_nor_in_order == NULL) {
ListBase *lb = &ob->runtime.curve_cache->disp;
- cache->pos_nor_in_order = MEM_callocN(sizeof(GPUVertBuf), __func__);
+ cache->pos_nor_in_order = GPU_vertbuf_create(GPU_USAGE_STATIC);
DRW_displist_vertbuf_create_pos_and_nor(lb, cache->pos_nor_in_order);
}
return cache->pos_nor_in_order;
@@ -165,7 +165,7 @@ static GPUIndexBuf *mball_batch_cache_get_edges_adj_lines(Object *ob, MetaBallBa
{
if (cache->edges_adj_lines == NULL) {
ListBase *lb = &ob->runtime.curve_cache->disp;
- cache->edges_adj_lines = MEM_callocN(sizeof(GPUVertBuf), __func__);
+ cache->edges_adj_lines = GPU_indexbuf_calloc();
DRW_displist_indexbuf_create_edges_adjacency_lines(
lb, cache->edges_adj_lines, &cache->is_manifold);
}
@@ -187,7 +187,7 @@ GPUBatch *DRW_metaball_batch_cache_get_triangles_with_normals(Object *ob)
if (cache->batch == NULL) {
ListBase *lb = &ob->runtime.curve_cache->disp;
- GPUIndexBuf *ibo = MEM_callocN(sizeof(GPUIndexBuf), __func__);
+ GPUIndexBuf *ibo = GPU_indexbuf_calloc();
DRW_displist_indexbuf_create_triangles_in_order(lb, ibo);
cache->batch = GPU_batch_create_ex(GPU_PRIM_TRIS,
mball_batch_cache_get_pos_and_normals(ob, cache),
@@ -234,10 +234,10 @@ GPUBatch *DRW_metaball_batch_cache_get_wireframes_face(Object *ob)
if (cache->face_wire.batch == NULL) {
ListBase *lb = &ob->runtime.curve_cache->disp;
- GPUVertBuf *vbo_wiredata = MEM_callocN(sizeof(GPUVertBuf), __func__);
+ GPUVertBuf *vbo_wiredata = GPU_vertbuf_create(GPU_USAGE_STATIC);
DRW_displist_vertbuf_create_wiredata(lb, vbo_wiredata);
- GPUIndexBuf *ibo = MEM_callocN(sizeof(GPUIndexBuf), __func__);
+ GPUIndexBuf *ibo = GPU_indexbuf_calloc();
DRW_displist_indexbuf_create_lines_in_order(lb, ibo);
cache->face_wire.batch = GPU_batch_create_ex(GPU_PRIM_LINES,
diff --git a/source/blender/draw/intern/draw_cache_impl_particles.c b/source/blender/draw/intern/draw_cache_impl_particles.c
index 331a1f80bec..3ecdbff1e96 100644
--- a/source/blender/draw/intern/draw_cache_impl_particles.c
+++ b/source/blender/draw/intern/draw_cache_impl_particles.c
@@ -128,9 +128,8 @@ static bool particle_batch_cache_valid(ParticleSystem *psys)
if (cache->is_dirty == false) {
return true;
}
- else {
- return false;
- }
+
+ return false;
return true;
}
@@ -647,14 +646,13 @@ static float particle_key_weight(const ParticleData *particle, int strand, float
if (t == 1.0) {
return hkeys[part->totkey - 1].weight;
}
- else {
- float interp = t / edit_key_seg_t;
- int index = (int)interp;
- interp -= floorf(interp); /* Time between 2 edit key */
- float s1 = hkeys[index].weight;
- float s2 = hkeys[index + 1].weight;
- return s1 + interp * (s2 - s1);
- }
+
+ float interp = t / edit_key_seg_t;
+ int index = (int)interp;
+ interp -= floorf(interp); /* Time between 2 edit key */
+ float s1 = hkeys[index].weight;
+ float s2 = hkeys[index + 1].weight;
+ return s1 + interp * (s2 - s1);
}
static int particle_batch_cache_fill_segments_edit(
diff --git a/source/blender/draw/intern/draw_cache_impl_pointcloud.c b/source/blender/draw/intern/draw_cache_impl_pointcloud.c
index 17902f27513..06cedb9f72c 100644
--- a/source/blender/draw/intern/draw_cache_impl_pointcloud.c
+++ b/source/blender/draw/intern/draw_cache_impl_pointcloud.c
@@ -158,6 +158,7 @@ static void pointcloud_batch_cache_ensure_pos(Object *ob, PointCloudBatchCache *
const bool has_radius = pointcloud->radius != NULL;
static GPUVertFormat format = {0};
+ static GPUVertFormat format_no_radius = {0};
static uint pos;
if (format.attr_len == 0) {
/* initialize vertex format */
@@ -167,11 +168,11 @@ static void pointcloud_batch_cache_ensure_pos(Object *ob, PointCloudBatchCache *
* If the vertex shader has more components than the array provides, the extras are given
* values from the vector (0, 0, 0, 1) for the missing XYZW components.
*/
- int comp_len = has_radius ? 4 : 3;
- pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, comp_len, GPU_FETCH_FLOAT);
+ pos = GPU_vertformat_attr_add(&format_no_radius, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
}
- cache->pos = GPU_vertbuf_create_with_format(&format);
+ cache->pos = GPU_vertbuf_create_with_format(has_radius ? &format : &format_no_radius);
GPU_vertbuf_data_alloc(cache->pos, pointcloud->totpoint);
if (has_radius) {
diff --git a/source/blender/draw/intern/draw_cache_impl_volume.c b/source/blender/draw/intern/draw_cache_impl_volume.c
index e07f5b33d58..825fec83cf1 100644
--- a/source/blender/draw/intern/draw_cache_impl_volume.c
+++ b/source/blender/draw/intern/draw_cache_impl_volume.c
@@ -163,7 +163,7 @@ static void drw_volume_wireframe_cb(
GPU_vertbuf_attr_fill_stride(cache->face_wire.pos_nor_in_order, nor_id, 0, &packed_normal);
/* Create wiredata. */
- GPUVertBuf *vbo_wiredata = MEM_callocN(sizeof(GPUVertBuf), __func__);
+ GPUVertBuf *vbo_wiredata = GPU_vertbuf_create(GPU_USAGE_STATIC);
DRW_vertbuf_create_wiredata(vbo_wiredata, totvert);
if (volume->display.wireframe_type == VOLUME_WIREFRAME_POINTS) {
diff --git a/source/blender/draw/intern/draw_cache_inline.h b/source/blender/draw/intern/draw_cache_inline.h
index bb3a908c6c5..0f0e1785a2a 100644
--- a/source/blender/draw/intern/draw_cache_inline.h
+++ b/source/blender/draw/intern/draw_cache_inline.h
@@ -48,7 +48,7 @@ BLI_INLINE GPUBatch *DRW_batch_request(GPUBatch **batch)
{
/* XXX TODO(fclem): We are writing to batch cache here. Need to make this thread safe. */
if (*batch == NULL) {
- *batch = MEM_callocN(sizeof(GPUBatch), "GPUBatch");
+ *batch = GPU_batch_calloc();
}
return *batch;
}
@@ -69,11 +69,10 @@ BLI_INLINE bool DRW_batch_requested(GPUBatch *batch, int prim_type)
BLI_INLINE void DRW_ibo_request(GPUBatch *batch, GPUIndexBuf **ibo)
{
if (*ibo == NULL) {
- *ibo = MEM_callocN(sizeof(GPUIndexBuf), "GPUIndexBuf");
+ *ibo = GPU_indexbuf_calloc();
}
if (batch != NULL) {
- GPU_batch_vao_cache_clear(batch);
- batch->elem = *ibo;
+ GPU_batch_elembuf_set(batch, *ibo, false);
}
}
@@ -87,13 +86,12 @@ BLI_INLINE bool DRW_ibo_requested(GPUIndexBuf *ibo)
BLI_INLINE void DRW_vbo_request(GPUBatch *batch, GPUVertBuf **vbo)
{
if (*vbo == NULL) {
- *vbo = MEM_callocN(sizeof(GPUVertBuf), "GPUVertBuf");
+ *vbo = GPU_vertbuf_create(GPU_USAGE_STATIC);
}
if (batch != NULL) {
/* HACK set first vbo if not init. */
if (batch->verts[0] == NULL) {
- GPU_batch_vao_cache_clear(batch);
- batch->verts[0] = *vbo;
+ GPU_batch_vertbuf_add(batch, *vbo);
}
else {
/* HACK: bypass assert */
diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c
index 095e928aa74..f0d73d5bb84 100644
--- a/source/blender/draw/intern/draw_common.c
+++ b/source/blender/draw/intern/draw_common.c
@@ -455,11 +455,11 @@ bool DRW_object_is_flat(Object *ob, int *r_axis)
*r_axis = 0;
return true;
}
- else if (dim[1] == 0.0f) {
+ if (dim[1] == 0.0f) {
*r_axis = 1;
return true;
}
- else if (dim[2] == 0.0f) {
+ if (dim[2] == 0.0f) {
*r_axis = 2;
return true;
}
@@ -489,7 +489,7 @@ static void DRW_evaluate_weight_to_color(const float weight, float result[4])
* increasing widens yellow/cyan vs red/green/blue.
* Gamma 1.0 produces the original 2.79 color ramp. */
const float gamma = 1.5f;
- float hsv[3] = {(2.0f / 3.0f) * (1.0f - weight), 1.0f, pow(0.5f + 0.5f * weight, gamma)};
+ const float hsv[3] = {(2.0f / 3.0f) * (1.0f - weight), 1.0f, pow(0.5f + 0.5f * weight, gamma)};
hsv_to_rgb_v(hsv, result);
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h
index d7bb9b78e09..6060dce47ac 100644
--- a/source/blender/draw/intern/draw_common.h
+++ b/source/blender/draw/intern/draw_common.h
@@ -26,8 +26,10 @@ struct DRWPass;
struct DRWShadingGroup;
struct GPUMaterial;
struct ModifierData;
+struct FluidModifierData;
struct Object;
struct ParticleSystem;
+struct RegionView3D;
struct ViewLayer;
#define UBO_FIRST_COLOR colorWire
@@ -158,14 +160,14 @@ void DRW_globals_update(void);
void DRW_globals_free(void);
struct DRWView *DRW_view_create_with_zoffset(const struct DRWView *parent_view,
- const RegionView3D *rv3d,
+ const struct RegionView3D *rv3d,
float offset);
int DRW_object_wire_theme_get(struct Object *ob, struct ViewLayer *view_layer, float **r_color);
float *DRW_color_background_blend_get(int theme_id);
-bool DRW_object_is_flat(Object *ob, int *r_axis);
-bool DRW_object_axis_orthogonal_to_view(Object *ob, int axis);
+bool DRW_object_is_flat(struct Object *ob, int *r_axis);
+bool DRW_object_axis_orthogonal_to_view(struct Object *ob, int axis);
/* draw_hair.c */
@@ -187,6 +189,16 @@ void DRW_hair_init(void);
void DRW_hair_update(void);
void DRW_hair_free(void);
+/* draw_fluid.c */
+
+/* Fluid simulation. */
+void DRW_smoke_ensure(struct FluidModifierData *fmd, int highres);
+void DRW_smoke_ensure_coba_field(struct FluidModifierData *fmd);
+void DRW_smoke_ensure_velocity(struct FluidModifierData *fmd);
+
+void DRW_smoke_free(struct FluidModifierData *fmd);
+void DRW_smoke_free_velocity(struct FluidModifierData *fmd);
+
/* draw_common.c */
struct DRW_Global {
/** If needed, contains all global/Theme colors
diff --git a/source/blender/gpu/intern/gpu_draw_smoke.c b/source/blender/draw/intern/draw_fluid.c
index e0b94e20574..fea379126d2 100644
--- a/source/blender/gpu/intern/gpu_draw_smoke.c
+++ b/source/blender/draw/intern/draw_fluid.c
@@ -35,10 +35,10 @@
#include "BKE_colorband.h"
-#include "GPU_draw.h"
-#include "GPU_glew.h"
#include "GPU_texture.h"
+#include "draw_common.h" /* Own include. */
+
#ifdef WITH_FLUID
# include "manta_fluid_API.h"
#endif
@@ -62,7 +62,8 @@ static void create_flame_spectrum_texture(float *data)
# define MAX_FIRE_ALPHA 0.06f
# define FULL_ON_FIRE 100
- float *spec_pixels = MEM_mallocN(TFUNC_WIDTH * 4 * 16 * 16 * sizeof(float), "spec_pixels");
+ float *spec_pixels = (float *)MEM_mallocN(TFUNC_WIDTH * 4 * 16 * 16 * sizeof(float),
+ "spec_pixels");
blackbody_temperature_to_rgb_table(data, TFUNC_WIDTH, 1500, 3000);
@@ -105,7 +106,7 @@ static void create_color_ramp(const struct ColorBand *coba, float *data)
static GPUTexture *create_transfer_function(int type, const struct ColorBand *coba)
{
- float *data = MEM_mallocN(sizeof(float) * 4 * TFUNC_WIDTH, __func__);
+ float *data = (float *)MEM_mallocN(sizeof(float[4]) * TFUNC_WIDTH, __func__);
switch (type) {
case TFUNC_FLAME_SPECTRUM:
@@ -184,7 +185,7 @@ static GPUTexture *create_field_texture(FluidDomainSettings *fds)
}
GPUTexture *tex = GPU_texture_create_nD(
- fds->res[0], fds->res[1], fds->res[2], 3, field, GPU_R8, GPU_DATA_FLOAT, 0, true, NULL);
+ UNPACK3(fds->res), 3, field, GPU_R8, GPU_DATA_FLOAT, 0, true, NULL);
swizzle_texture_channel_single(tex);
return tex;
@@ -203,7 +204,7 @@ static GPUTexture *create_density_texture(FluidDomainSettings *fds, int highres)
}
GPUTexture *tex = GPU_texture_create_nD(
- dim[0], dim[1], dim[2], 3, data, GPU_R8, GPU_DATA_FLOAT, 0, true, NULL);
+ UNPACK3(dim), 3, data, GPU_R8, GPU_DATA_FLOAT, 0, true, NULL);
swizzle_texture_channel_single(tex);
@@ -221,7 +222,7 @@ static GPUTexture *create_color_texture(FluidDomainSettings *fds, int highres)
int cell_count = (highres) ? manta_noise_get_cells(fds->fluid) : fds->total_cells;
int *dim = (highres) ? fds->res_noise : fds->res;
- float *data = MEM_callocN(sizeof(float) * cell_count * 4, "smokeColorTexture");
+ float *data = (float *)MEM_callocN(sizeof(float) * cell_count * 4, "smokeColorTexture");
if (data == NULL) {
return NULL;
@@ -276,7 +277,7 @@ static GPUTexture *create_flame_texture(FluidDomainSettings *fds, int highres)
/** \name Public API
* \{ */
-void GPU_free_smoke(FluidModifierData *fmd)
+void DRW_smoke_free(FluidModifierData *fmd)
{
if (fmd->type & MOD_FLUID_TYPE_DOMAIN && fmd->domain) {
if (fmd->domain->tex_density) {
@@ -316,7 +317,7 @@ void GPU_free_smoke(FluidModifierData *fmd)
}
}
-void GPU_create_smoke_coba_field(FluidModifierData *fmd)
+void DRW_smoke_ensure_coba_field(FluidModifierData *fmd)
{
#ifndef WITH_FLUID
UNUSED_VARS(fmd);
@@ -334,7 +335,7 @@ void GPU_create_smoke_coba_field(FluidModifierData *fmd)
#endif
}
-void GPU_create_smoke(FluidModifierData *fmd, int highres)
+void DRW_smoke_ensure(FluidModifierData *fmd, int highres)
{
#ifndef WITH_FLUID
UNUSED_VARS(fmd, highres);
@@ -355,9 +356,7 @@ void GPU_create_smoke(FluidModifierData *fmd, int highres)
fds->tex_flame_coba = create_transfer_function(TFUNC_FLAME_SPECTRUM, NULL);
}
if (!fds->tex_shadow) {
- fds->tex_shadow = GPU_texture_create_nD(fds->res[0],
- fds->res[1],
- fds->res[2],
+ fds->tex_shadow = GPU_texture_create_nD(UNPACK3(fds->res),
3,
manta_smoke_get_shadow(fds->fluid),
GPU_R8,
@@ -370,7 +369,7 @@ void GPU_create_smoke(FluidModifierData *fmd, int highres)
#endif /* WITH_FLUID */
}
-void GPU_create_smoke_velocity(FluidModifierData *fmd)
+void DRW_smoke_ensure_velocity(FluidModifierData *fmd)
{
#ifndef WITH_FLUID
UNUSED_VARS(fmd);
@@ -387,19 +386,16 @@ void GPU_create_smoke_velocity(FluidModifierData *fmd)
}
if (!fds->tex_velocity_x) {
- fds->tex_velocity_x = GPU_texture_create_3d(
- fds->res[0], fds->res[1], fds->res[2], GPU_R16F, vel_x, NULL);
- fds->tex_velocity_y = GPU_texture_create_3d(
- fds->res[0], fds->res[1], fds->res[2], GPU_R16F, vel_y, NULL);
- fds->tex_velocity_z = GPU_texture_create_3d(
- fds->res[0], fds->res[1], fds->res[2], GPU_R16F, vel_z, NULL);
+ fds->tex_velocity_x = GPU_texture_create_3d(UNPACK3(fds->res), GPU_R16F, vel_x, NULL);
+ fds->tex_velocity_y = GPU_texture_create_3d(UNPACK3(fds->res), GPU_R16F, vel_y, NULL);
+ fds->tex_velocity_z = GPU_texture_create_3d(UNPACK3(fds->res), GPU_R16F, vel_z, NULL);
}
}
#endif /* WITH_FLUID */
}
-/* TODO Unify with the other GPU_free_smoke. */
-void GPU_free_smoke_velocity(FluidModifierData *fmd)
+/* TODO Unify with the other DRW_smoke_free. */
+void DRW_smoke_free_velocity(FluidModifierData *fmd)
{
if (fmd->type & MOD_FLUID_TYPE_DOMAIN && fmd->domain) {
if (fmd->domain->tex_velocity_x) {
diff --git a/source/blender/draw/intern/draw_hair.c b/source/blender/draw/intern/draw_hair.c
index cbdcbbf9090..1992b1d291e 100644
--- a/source/blender/draw/intern/draw_hair.c
+++ b/source/blender/draw/intern/draw_hair.c
@@ -114,7 +114,7 @@ void DRW_hair_init(void)
g_dummy_vbo = GPU_vertbuf_create_with_format(&format);
- float vert[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float vert[4] = {0.0f, 0.0f, 0.0f, 0.0f};
GPU_vertbuf_data_alloc(g_dummy_vbo, 1);
GPU_vertbuf_attr_fill(g_dummy_vbo, dummy_id, vert);
/* Create vbo immediately to bind to texture buffer. */
@@ -330,7 +330,7 @@ void DRW_hair_update(void)
GPU_ATTACHMENT_TEXTURE(tex),
});
- float *data = MEM_mallocN(sizeof(float) * 4 * width * height, "tf fallback buffer");
+ float *data = MEM_mallocN(sizeof(float[4]) * width * height, "tf fallback buffer");
GPU_framebuffer_bind(fb);
while (g_tf_calls != NULL) {
@@ -347,8 +347,8 @@ void DRW_hair_update(void)
/* Upload back to VBO. */
GPU_vertbuf_use(pr_call->vbo);
glBufferSubData(GL_ARRAY_BUFFER,
- sizeof(float) * 4 * g_tf_id_offset,
- sizeof(float) * 4 * max_read_px_len,
+ sizeof(float[4]) * g_tf_id_offset,
+ sizeof(float[4]) * max_read_px_len,
data);
g_tf_id_offset += max_read_px_len;
diff --git a/source/blender/draw/intern/draw_instance_data.c b/source/blender/draw/intern/draw_instance_data.c
index 45c201501b3..4e08e6e5129 100644
--- a/source/blender/draw/intern/draw_instance_data.c
+++ b/source/blender/draw/intern/draw_instance_data.c
@@ -59,49 +59,50 @@ struct DRWInstanceDataList {
};
typedef struct DRWTempBufferHandle {
- /** Must be first for casting. */
- GPUVertBuf buf;
+ GPUVertBuf *buf;
/** Format pointer for reuse. */
GPUVertFormat *format;
/** Touched vertex length for resize. */
int *vert_len;
} DRWTempBufferHandle;
-static ListBase g_idatalists = {NULL, NULL};
+typedef struct DRWTempInstancingHandle {
+ /** Copy of geom but with the per-instance attributes. */
+ GPUBatch *batch;
+ /** Batch containing instancing attributes. */
+ GPUBatch *instancer;
+ /** Callbuffer to be used instead of instancer . */
+ GPUVertBuf *buf;
+ /** Original non-instanced batch pointer. */
+ GPUBatch *geom;
+} DRWTempInstancingHandle;
-/* -------------------------------------------------------------------- */
-/** \name Instance Buffer Management
- * \{ */
+static ListBase g_idatalists = {NULL, NULL};
-static void instance_batch_free(GPUBatch *geom, void *UNUSED(user_data))
+static void instancing_batch_references_add(GPUBatch *batch)
{
- if (geom->verts[0] == NULL) {
- /** XXX This is a false positive case.
- * The batch has been requested but not init yet
- * and there is a chance that it might become init.
- */
- return;
+ for (int i = 0; i < GPU_BATCH_VBO_MAX_LEN && batch->verts[i]; i++) {
+ GPU_vertbuf_handle_ref_add(batch->verts[i]);
}
+ for (int i = 0; i < GPU_BATCH_INST_VBO_MAX_LEN && batch->inst[i]; i++) {
+ GPU_vertbuf_handle_ref_add(batch->inst[i]);
+ }
+}
- /* Free all batches that use the same vbos before they are reused. */
- /* TODO: Make it thread safe! Batch freeing can happen from another thread. */
- /* FIXME: This is not really correct. The correct way would be to check based on
- * the vertex buffers. We assume the batch containing the VBO is being when it should. */
- /* PERF: This is doing a linear search. This can be very costly. */
- LISTBASE_FOREACH (DRWInstanceDataList *, data_list, &g_idatalists) {
- BLI_memblock *memblock = data_list->pool_instancing;
- BLI_memblock_iter iter;
- BLI_memblock_iternew(memblock, &iter);
- GPUBatch *batch;
- while ((batch = (GPUBatch *)BLI_memblock_iterstep(&iter))) {
- /* Only check verts[0] that's enough. */
- if (batch->verts[0] == geom->verts[0]) {
- GPU_batch_clear(batch);
- }
- }
+static void instancing_batch_references_remove(GPUBatch *batch)
+{
+ for (int i = 0; i < GPU_BATCH_VBO_MAX_LEN && batch->verts[i]; i++) {
+ GPU_vertbuf_handle_ref_remove(batch->verts[i]);
+ }
+ for (int i = 0; i < GPU_BATCH_INST_VBO_MAX_LEN && batch->inst[i]; i++) {
+ GPU_vertbuf_handle_ref_remove(batch->inst[i]);
}
}
+/* -------------------------------------------------------------------- */
+/** \name Instance Buffer Management
+ * \{ */
+
/**
* This manager allows to distribute existing batches for instancing
* attributes. This reduce the number of batches creation.
@@ -118,20 +119,23 @@ GPUVertBuf *DRW_temp_buffer_request(DRWInstanceDataList *idatalist,
BLI_assert(vert_len != NULL);
DRWTempBufferHandle *handle = BLI_memblock_alloc(idatalist->pool_buffers);
- GPUVertBuf *vert = &handle->buf;
- handle->vert_len = vert_len;
if (handle->format != format) {
handle->format = format;
- /* TODO/PERF: Save the allocated data from freeing to avoid reallocation. */
- GPU_vertbuf_clear(vert);
+ GPU_VERTBUF_DISCARD_SAFE(handle->buf);
+
+ GPUVertBuf *vert = GPU_vertbuf_create(GPU_USAGE_DYNAMIC);
GPU_vertbuf_init_with_format_ex(vert, format, GPU_USAGE_DYNAMIC);
GPU_vertbuf_data_alloc(vert, DRW_BUFFER_VERTS_CHUNK);
+
+ handle->buf = vert;
}
- return vert;
+ handle->vert_len = vert_len;
+ return handle->buf;
}
-/* NOTE: Does not return a valid drawable batch until DRW_instance_buffer_finish has run. */
+/* NOTE: Does not return a valid drawable batch until DRW_instance_buffer_finish has run.
+ * Initialization is delayed because instancer or geom could still not be initialized. */
GPUBatch *DRW_temp_batch_instance_request(DRWInstanceDataList *idatalist,
GPUVertBuf *buf,
GPUBatch *instancer,
@@ -142,12 +146,17 @@ GPUBatch *DRW_temp_batch_instance_request(DRWInstanceDataList *idatalist,
/* Only call with one of them. */
BLI_assert((instancer != NULL) != (buf != NULL));
- GPUBatch *batch = BLI_memblock_alloc(idatalist->pool_instancing);
+ DRWTempInstancingHandle *handle = BLI_memblock_alloc(idatalist->pool_instancing);
+ if (handle->batch == NULL) {
+ handle->batch = GPU_batch_calloc();
+ }
+
+ GPUBatch *batch = handle->batch;
bool instancer_compat = buf ? ((batch->inst[0] == buf) && (buf->vbo_id != 0)) :
- ((batch->inst[0] == instancer->inst[0]) &&
- (batch->inst[1] == instancer->inst[1]));
- bool is_compatible = (batch->gl_prim_type == geom->gl_prim_type) && instancer_compat &&
- (batch->phase == GPU_BATCH_READY_TO_DRAW) && (batch->elem == geom->elem);
+ ((batch->inst[0] == instancer->verts[0]) &&
+ (batch->inst[1] == instancer->verts[1]));
+ bool is_compatible = (batch->prim_type == geom->prim_type) && instancer_compat &&
+ (batch->flag & GPU_BATCH_BUILDING) == 0 && (batch->elem == geom->elem);
for (int i = 0; i < GPU_BATCH_VBO_MAX_LEN && is_compatible; i++) {
if (batch->verts[i] != geom->verts[i]) {
is_compatible = false;
@@ -155,15 +164,13 @@ GPUBatch *DRW_temp_batch_instance_request(DRWInstanceDataList *idatalist,
}
if (!is_compatible) {
+ instancing_batch_references_remove(batch);
GPU_batch_clear(batch);
- /* Save args and init later */
- batch->inst[0] = buf;
- batch->inst[1] = (void *)instancer; /* HACK to save the pointer without other alloc. */
- batch->phase = GPU_BATCH_READY_TO_BUILD;
- batch->verts[0] = (void *)geom; /* HACK to save the pointer without other alloc. */
-
- /* Make sure to free this batch if the instance geom gets free. */
- GPU_batch_callback_free_set(geom, &instance_batch_free, NULL);
+ /* Save args and init later. */
+ batch->flag = GPU_BATCH_BUILDING;
+ handle->buf = buf;
+ handle->instancer = instancer;
+ handle->geom = geom;
}
return batch;
}
@@ -173,9 +180,14 @@ GPUBatch *DRW_temp_batch_request(DRWInstanceDataList *idatalist,
GPUVertBuf *buf,
GPUPrimType prim_type)
{
- GPUBatch *batch = BLI_memblock_alloc(idatalist->pool_batching);
+ GPUBatch **batch_ptr = BLI_memblock_alloc(idatalist->pool_batching);
+ if (*batch_ptr == NULL) {
+ *batch_ptr = GPU_batch_calloc();
+ }
+
+ GPUBatch *batch = *batch_ptr;
bool is_compatible = (batch->verts[0] == buf) && (buf->vbo_id != 0) &&
- (batch->gl_prim_type == convert_prim_type_to_gl(prim_type));
+ (batch->prim_type == prim_type);
if (!is_compatible) {
GPU_batch_clear(batch);
GPU_batch_init(batch, prim_type, buf, NULL);
@@ -186,7 +198,18 @@ GPUBatch *DRW_temp_batch_request(DRWInstanceDataList *idatalist,
static void temp_buffer_handle_free(DRWTempBufferHandle *handle)
{
handle->format = NULL;
- GPU_vertbuf_clear(&handle->buf);
+ GPU_VERTBUF_DISCARD_SAFE(handle->buf);
+}
+
+static void temp_instancing_handle_free(DRWTempInstancingHandle *handle)
+{
+ instancing_batch_references_remove(handle->batch);
+ GPU_BATCH_DISCARD_SAFE(handle->batch);
+}
+
+static void temp_batch_free(GPUBatch **batch)
+{
+ GPU_BATCH_DISCARD_SAFE(*batch);
}
void DRW_instance_buffer_finish(DRWInstanceDataList *idatalist)
@@ -199,22 +222,22 @@ void DRW_instance_buffer_finish(DRWInstanceDataList *idatalist)
if (handle->vert_len != NULL) {
uint vert_len = *(handle->vert_len);
uint target_buf_size = ((vert_len / DRW_BUFFER_VERTS_CHUNK) + 1) * DRW_BUFFER_VERTS_CHUNK;
- if (target_buf_size < handle->buf.vertex_alloc) {
- GPU_vertbuf_data_resize(&handle->buf, target_buf_size);
+ if (target_buf_size < handle->buf->vertex_alloc) {
+ GPU_vertbuf_data_resize(handle->buf, target_buf_size);
}
- GPU_vertbuf_data_len_set(&handle->buf, vert_len);
- GPU_vertbuf_use(&handle->buf); /* Send data. */
+ GPU_vertbuf_data_len_set(handle->buf, vert_len);
+ GPU_vertbuf_use(handle->buf); /* Send data. */
}
}
/* Finish pending instancing batches. */
- GPUBatch *batch;
+ DRWTempInstancingHandle *handle_inst;
BLI_memblock_iternew(idatalist->pool_instancing, &iter);
- while ((batch = BLI_memblock_iterstep(&iter))) {
- if (batch->phase == GPU_BATCH_READY_TO_BUILD) {
- GPUVertBuf *inst_buf = batch->inst[0];
- /* HACK see DRW_temp_batch_instance_request. */
- GPUBatch *inst_batch = (void *)batch->inst[1];
- GPUBatch *geom = (void *)batch->verts[0];
+ while ((handle_inst = BLI_memblock_iterstep(&iter))) {
+ GPUBatch *batch = handle_inst->batch;
+ if (batch && batch->flag == GPU_BATCH_BUILDING) {
+ GPUVertBuf *inst_buf = handle_inst->buf;
+ GPUBatch *inst_batch = handle_inst->instancer;
+ GPUBatch *geom = handle_inst->geom;
GPU_batch_copy(batch, geom);
if (inst_batch != NULL) {
for (int i = 0; i < GPU_BATCH_INST_VBO_MAX_LEN && inst_batch->verts[i]; i++) {
@@ -224,12 +247,15 @@ void DRW_instance_buffer_finish(DRWInstanceDataList *idatalist)
else {
GPU_batch_instbuf_add_ex(batch, inst_buf, false);
}
+ /* Add reference to avoid comparing pointers (in DRW_temp_batch_request) that could
+ * potentially be the same. This will delay the freeing of the GPUVertBuf itself. */
+ instancing_batch_references_add(batch);
}
}
/* Resize pools and free unused. */
BLI_memblock_clear(idatalist->pool_buffers, (MemblockValFreeFP)temp_buffer_handle_free);
- BLI_memblock_clear(idatalist->pool_instancing, (MemblockValFreeFP)GPU_batch_clear);
- BLI_memblock_clear(idatalist->pool_batching, (MemblockValFreeFP)GPU_batch_clear);
+ BLI_memblock_clear(idatalist->pool_instancing, (MemblockValFreeFP)temp_instancing_handle_free);
+ BLI_memblock_clear(idatalist->pool_batching, (MemblockValFreeFP)temp_batch_free);
}
/** \} */
@@ -300,8 +326,8 @@ DRWInstanceDataList *DRW_instance_data_list_create(void)
{
DRWInstanceDataList *idatalist = MEM_callocN(sizeof(DRWInstanceDataList), "DRWInstanceDataList");
- idatalist->pool_batching = BLI_memblock_create(sizeof(GPUBatch));
- idatalist->pool_instancing = BLI_memblock_create(sizeof(GPUBatch));
+ idatalist->pool_batching = BLI_memblock_create(sizeof(GPUBatch *));
+ idatalist->pool_instancing = BLI_memblock_create(sizeof(DRWTempInstancingHandle));
idatalist->pool_buffers = BLI_memblock_create(sizeof(DRWTempBufferHandle));
BLI_addtail(&g_idatalists, idatalist);
@@ -324,8 +350,8 @@ void DRW_instance_data_list_free(DRWInstanceDataList *idatalist)
}
BLI_memblock_destroy(idatalist->pool_buffers, (MemblockValFreeFP)temp_buffer_handle_free);
- BLI_memblock_destroy(idatalist->pool_instancing, (MemblockValFreeFP)GPU_batch_clear);
- BLI_memblock_destroy(idatalist->pool_batching, (MemblockValFreeFP)GPU_batch_clear);
+ BLI_memblock_destroy(idatalist->pool_instancing, (MemblockValFreeFP)temp_instancing_handle_free);
+ BLI_memblock_destroy(idatalist->pool_batching, (MemblockValFreeFP)temp_batch_free);
BLI_remlink(&g_idatalists, idatalist);
}
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 2beab021cfb..e436424b460 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -792,9 +792,8 @@ DrawDataList *DRW_drawdatalist_from_id(ID *id)
IdDdtTemplate *idt = (IdDdtTemplate *)id;
return &idt->drawdata;
}
- else {
- return NULL;
- }
+
+ return NULL;
}
DrawData *DRW_drawdata_get(ID *id, DrawEngineType *engine_type)
@@ -2031,7 +2030,7 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph,
}
}
- int viewport_size[2] = {BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)};
+ const int viewport_size[2] = {BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)};
struct GPUViewport *viewport = GPU_viewport_create();
GPU_viewport_size_set(viewport, viewport_size);
@@ -2723,7 +2722,7 @@ void DRW_engines_free(void)
void DRW_render_context_enable(Render *render)
{
if (G.background && DST.gl_context == NULL) {
- WM_init_opengl(G_MAIN);
+ WM_init_opengl();
}
if (GPU_use_main_context_workaround()) {
@@ -2825,7 +2824,6 @@ void DRW_opengl_context_enable_ex(bool restore)
if (!G.background) {
immActivate();
}
- BLF_batch_reset();
}
}
}
@@ -2854,7 +2852,7 @@ void DRW_opengl_context_disable_ex(bool restore)
void DRW_opengl_context_enable(void)
{
if (G.background && DST.gl_context == NULL) {
- WM_init_opengl(G_MAIN);
+ WM_init_opengl();
}
DRW_opengl_context_enable_ex(true);
}
@@ -2889,13 +2887,11 @@ void DRW_gpu_render_context_enable(void *re_gpu_context)
BLI_assert(!BLI_thread_is_main());
GPU_context_active_set(re_gpu_context);
- DRW_shape_cache_reset(); /* XXX fix that too. */
}
/* Needs to be called BEFORE DRW_opengl_render_context_disable() */
void DRW_gpu_render_context_disable(void *UNUSED(re_gpu_context))
{
- DRW_shape_cache_reset(); /* XXX fix that too. */
GPU_context_active_set(NULL);
}
diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h
index 92a01cbbe04..d15a55e7bef 100644
--- a/source/blender/draw/intern/draw_manager.h
+++ b/source/blender/draw/intern/draw_manager.h
@@ -35,6 +35,7 @@
#include "GPU_batch.h"
#include "GPU_context.h"
+#include "GPU_drawlist.h"
#include "GPU_framebuffer.h"
#include "GPU_shader.h"
#include "GPU_uniformbuffer.h"
diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c
index 9d8050504ab..c12b4a96488 100644
--- a/source/blender/draw/intern/draw_manager_data.c
+++ b/source/blender/draw/intern/draw_manager_data.c
@@ -582,7 +582,7 @@ uint32_t DRW_object_resource_id_get(Object *UNUSED(ob))
/* Handle not yet allocated. Return next handle. */
handle = DST.resource_handle;
}
- return handle & ~(1 << 31);
+ return handle & ~(1u << 31);
}
static DRWResourceHandle drw_resource_handle(DRWShadingGroup *shgroup,
@@ -594,28 +594,26 @@ static DRWResourceHandle drw_resource_handle(DRWShadingGroup *shgroup,
DRWResourceHandle handle = 0;
return handle;
}
- else {
- return drw_resource_handle_new(obmat, NULL);
- }
+
+ return drw_resource_handle_new(obmat, NULL);
+ }
+
+ if (DST.ob_handle == 0) {
+ DST.ob_handle = drw_resource_handle_new(obmat, ob);
+ DST.ob_state_obinfo_init = false;
}
- else {
- if (DST.ob_handle == 0) {
- DST.ob_handle = drw_resource_handle_new(obmat, ob);
- DST.ob_state_obinfo_init = false;
- }
- if (shgroup->objectinfo) {
- if (!DST.ob_state_obinfo_init) {
- DST.ob_state_obinfo_init = true;
- DRWObjectInfos *ob_infos = DRW_memblock_elem_from_handle(DST.vmempool->obinfos,
- &DST.ob_handle);
+ if (shgroup->objectinfo) {
+ if (!DST.ob_state_obinfo_init) {
+ DST.ob_state_obinfo_init = true;
+ DRWObjectInfos *ob_infos = DRW_memblock_elem_from_handle(DST.vmempool->obinfos,
+ &DST.ob_handle);
- drw_call_obinfos_init(ob_infos, ob);
- }
+ drw_call_obinfos_init(ob_infos, ob);
}
-
- return DST.ob_handle;
}
+
+ return DST.ob_handle;
}
static void command_type_set(uint64_t *command_type_bits, int index, eDRWCommandType type)
@@ -1292,13 +1290,10 @@ static DRWShadingGroup *drw_shgroup_material_create_ex(GPUPass *gpupass, DRWPass
}
static void drw_shgroup_material_texture(DRWShadingGroup *grp,
- GPUMaterialTexture *tex,
+ GPUTexture *gputex,
const char *name,
- eGPUSamplerState state,
- int textarget)
+ eGPUSamplerState state)
{
- GPUTexture *gputex = GPU_texture_from_blender(tex->ima, tex->iuser, NULL, textarget);
-
DRW_shgroup_uniform_texture_ex(grp, name, gputex, state);
GPUTexture **gputex_ref = BLI_memblock_alloc(DST.vmempool->images);
@@ -1314,15 +1309,16 @@ void DRW_shgroup_add_material_resources(DRWShadingGroup *grp, struct GPUMaterial
LISTBASE_FOREACH (GPUMaterialTexture *, tex, &textures) {
if (tex->ima) {
/* Image */
+ GPUTexture *gputex;
if (tex->tiled_mapping_name[0]) {
- drw_shgroup_material_texture(
- grp, tex, tex->sampler_name, tex->sampler_state, GL_TEXTURE_2D_ARRAY);
- drw_shgroup_material_texture(
- grp, tex, tex->tiled_mapping_name, tex->sampler_state, GL_TEXTURE_1D_ARRAY);
+ gputex = BKE_image_get_gpu_tiles(tex->ima, tex->iuser, NULL);
+ drw_shgroup_material_texture(grp, gputex, tex->sampler_name, tex->sampler_state);
+ gputex = BKE_image_get_gpu_tilemap(tex->ima, tex->iuser, NULL);
+ drw_shgroup_material_texture(grp, gputex, tex->tiled_mapping_name, tex->sampler_state);
}
else {
- drw_shgroup_material_texture(
- grp, tex, tex->sampler_name, tex->sampler_state, GL_TEXTURE_2D);
+ gputex = BKE_image_get_gpu_texture(tex->ima, tex->iuser, NULL);
+ drw_shgroup_material_texture(grp, gputex, tex->sampler_name, tex->sampler_state);
}
}
else if (tex->colorband) {
@@ -1870,7 +1866,7 @@ void DRW_view_clip_planes_set(DRWView *view, float (*planes)[4], int plane_len)
BLI_assert(plane_len <= MAX_CLIP_PLANES);
view->clip_planes_len = plane_len;
if (plane_len > 0) {
- memcpy(view->storage.clipplanes, planes, sizeof(float) * 4 * plane_len);
+ memcpy(view->storage.clipplanes, planes, sizeof(float[4]) * plane_len);
}
}
@@ -1906,9 +1902,8 @@ float DRW_view_near_distance_get(const DRWView *view)
if (DRW_view_is_persp_get(view)) {
return -projmat[3][2] / (projmat[2][2] - 1.0f);
}
- else {
- return -(projmat[3][2] + 1.0f) / projmat[2][2];
- }
+
+ return -(projmat[3][2] + 1.0f) / projmat[2][2];
}
float DRW_view_far_distance_get(const DRWView *view)
@@ -1919,9 +1914,8 @@ float DRW_view_far_distance_get(const DRWView *view)
if (DRW_view_is_persp_get(view)) {
return -projmat[3][2] / (projmat[2][2] + 1.0f);
}
- else {
- return -(projmat[3][2] - 1.0f) / projmat[2][2];
- }
+
+ return -(projmat[3][2] - 1.0f) / projmat[2][2];
}
void DRW_view_viewmat_get(const DRWView *view, float mat[4][4], bool inverse)
@@ -2028,18 +2022,16 @@ static int pass_shgroup_dist_sort(const void *a, const void *b)
if (shgrp_a->z_sorting.distance < shgrp_b->z_sorting.distance) {
return 1;
}
- else if (shgrp_a->z_sorting.distance > shgrp_b->z_sorting.distance) {
+ if (shgrp_a->z_sorting.distance > shgrp_b->z_sorting.distance) {
return -1;
}
- else {
- /* If distances are the same, keep original order. */
- if (shgrp_a->z_sorting.original_index > shgrp_b->z_sorting.original_index) {
- return -1;
- }
- else {
- return 0;
- }
+
+ /* If distances are the same, keep original order. */
+ if (shgrp_a->z_sorting.original_index > shgrp_b->z_sorting.original_index) {
+ return -1;
}
+
+ return 0;
}
/* ------------------ Shading group sorting --------------------- */
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index b6f51ada5a1..b931bdd0cbe 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -54,8 +54,6 @@ typedef struct DRWCommandsState {
int resource_id;
int base_inst;
int inst_count;
- int v_first;
- int v_count;
bool neg_scale;
/* Resource location. */
int obmats_loc;
@@ -446,6 +444,7 @@ void DRW_state_reset(void)
DRW_state_reset_ex(DRW_STATE_DEFAULT);
GPU_texture_unbind_all();
+ GPU_uniformbuffer_unbind_all();
/* Should stay constant during the whole rendering. */
GPU_point_size(5);
@@ -517,7 +516,7 @@ static bool draw_culling_box_test(const float (*frustum_planes)[4], const BoundB
* Go to next plane. */
break;
}
- else if (v == 7) {
+ if (v == 7) {
/* 8 points behind this plane. */
return false;
}
@@ -591,7 +590,7 @@ void DRW_culling_frustum_corners_get(const DRWView *view, BoundBox *corners)
void DRW_culling_frustum_planes_get(const DRWView *view, float planes[6][4])
{
view = view ? view : DST.view_default;
- memcpy(planes, view->frustum_planes, sizeof(float) * 6 * 4);
+ memcpy(planes, view->frustum_planes, sizeof(float[6][4]));
}
static void draw_compute_culling(DRWView *view)
@@ -662,19 +661,9 @@ BLI_INLINE void draw_legacy_matrix_update(DRWShadingGroup *shgroup,
BLI_INLINE void draw_geometry_bind(DRWShadingGroup *shgroup, GPUBatch *geom)
{
- /* XXX hacking #GPUBatch. we don't want to call glUseProgram! (huge performance loss) */
- if (DST.batch) {
- DST.batch->program_in_use = false;
- }
-
DST.batch = geom;
- GPU_batch_program_set_no_use(
- geom, GPU_shader_get_program(shgroup->shader), GPU_shader_get_interface(shgroup->shader));
-
- geom->program_in_use = true; /* XXX hacking #GPUBatch */
-
- GPU_batch_bind(geom);
+ GPU_batch_set_shader(geom, shgroup->shader);
}
BLI_INLINE void draw_geometry_execute(DRWShadingGroup *shgroup,
@@ -714,18 +703,12 @@ BLI_INLINE void draw_indirect_call(DRWShadingGroup *shgroup, DRWCommandsState *s
GPU_draw_list_submit(DST.draw_list);
draw_geometry_bind(shgroup, state->batch);
}
- GPU_draw_list_command_add(
- DST.draw_list, state->v_first, state->v_count, state->base_inst, state->inst_count);
+ GPU_draw_list_append(DST.draw_list, state->batch, state->base_inst, state->inst_count);
}
/* Fallback when unsupported */
else {
- draw_geometry_execute(shgroup,
- state->batch,
- state->v_first,
- state->v_count,
- state->base_inst,
- state->inst_count,
- state->baseinst_loc);
+ draw_geometry_execute(
+ shgroup, state->batch, 0, 0, state->base_inst, state->inst_count, state->baseinst_loc);
}
}
@@ -773,10 +756,11 @@ static bool ubo_bindings_validate(DRWShadingGroup *shgroup)
DRWPass *parent_pass = DRW_memblock_elem_from_handle(DST.vmempool->passes,
&shgroup->pass_handle);
- printf("Pass : %s, Shader : %s, Block : %s\n",
+ printf("Pass : %s, Shader : %s, Block : %s, Binding %d\n",
parent_pass->name,
shgroup->shader->name,
- blockname);
+ blockname,
+ binding);
}
}
# endif
@@ -872,10 +856,10 @@ BLI_INLINE void draw_select_buffer(DRWShadingGroup *shgroup,
/* Batching */
if (!is_instancing) {
/* FIXME: Meh a bit nasty. */
- if (batch->gl_prim_type == convert_prim_type_to_gl(GPU_PRIM_TRIS)) {
+ if (batch->prim_type == GPU_PRIM_TRIS) {
count = 3;
}
- else if (batch->gl_prim_type == convert_prim_type_to_gl(GPU_PRIM_LINES)) {
+ else if (batch->prim_type == GPU_PRIM_LINES) {
count = 2;
}
}
@@ -994,9 +978,8 @@ static void draw_call_single_do(DRWShadingGroup *shgroup,
draw_select_buffer(shgroup, state, batch, &handle);
return;
}
- else {
- GPU_select_load_id(state->select_id);
- }
+
+ GPU_select_load_id(state->select_id);
}
draw_geometry_execute(shgroup,
@@ -1015,8 +998,6 @@ static void draw_call_batching_start(DRWCommandsState *state)
state->resource_id = -1;
state->base_inst = 0;
state->inst_count = 0;
- state->v_first = 0;
- state->v_count = 0;
state->batch = NULL;
state->select_id = -1;
@@ -1039,15 +1020,10 @@ static void draw_call_batching_do(DRWShadingGroup *shgroup,
draw_call_batching_flush(shgroup, state);
state->batch = call->batch;
- state->v_first = (call->batch->elem) ? call->batch->elem->index_start : 0;
- state->v_count = (call->batch->elem) ? call->batch->elem->index_len :
- call->batch->verts[0]->vertex_len;
state->inst_count = 1;
state->base_inst = id;
draw_call_resource_bind(state, &call->handle);
-
- GPU_draw_list_init(DST.draw_list, state->batch);
}
/* Is the id consecutive? */
else if (id != state->base_inst + state->inst_count) {
@@ -1106,14 +1082,11 @@ static void draw_shgroup(DRWShadingGroup *shgroup, DRWState pass_state)
/* Unbinding can be costly. Skip in normal condition. */
if (G.debug & G_DEBUG_GPU) {
GPU_texture_unbind_all();
+ GPU_uniformbuffer_unbind_all();
}
}
GPU_shader_bind(shgroup->shader);
DST.shader = shgroup->shader;
- /* XXX hacking gawain */
- if (DST.batch) {
- DST.batch->program_in_use = false;
- }
DST.batch = NULL;
}
@@ -1304,7 +1277,6 @@ static void drw_draw_pass_ex(DRWPass *pass,
}
if (DST.batch) {
- DST.batch->program_in_use = false;
DST.batch = NULL;
}
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c
index 34069438e47..1c260721efb 100644
--- a/source/blender/draw/intern/draw_manager_shader.c
+++ b/source/blender/draw/intern/draw_manager_shader.c
@@ -447,7 +447,8 @@ GPUMaterial *DRW_shader_create_from_world(struct Scene *scene,
const char *geom,
const char *frag_lib,
const char *defines,
- bool deferred)
+ bool deferred,
+ GPUMaterialEvalCallbackFn callback)
{
GPUMaterial *mat = NULL;
if (DRW_state_is_image_render() || !deferred) {
@@ -467,7 +468,8 @@ GPUMaterial *DRW_shader_create_from_world(struct Scene *scene,
geom,
frag_lib,
defines,
- wo->id.name);
+ wo->id.name,
+ callback);
}
if (GPU_material_status(mat) == GPU_MAT_QUEUED) {
@@ -487,7 +489,8 @@ GPUMaterial *DRW_shader_create_from_material(struct Scene *scene,
const char *geom,
const char *frag_lib,
const char *defines,
- bool deferred)
+ bool deferred,
+ GPUMaterialEvalCallbackFn callback)
{
GPUMaterial *mat = NULL;
if (DRW_state_is_image_render() || !deferred) {
@@ -507,7 +510,8 @@ GPUMaterial *DRW_shader_create_from_material(struct Scene *scene,
geom,
frag_lib,
defines,
- ma->id.name);
+ ma->id.name,
+ callback);
}
if (GPU_material_status(mat) == GPU_MAT_QUEUED) {
diff --git a/source/blender/draw/intern/draw_select_buffer.c b/source/blender/draw/intern/draw_select_buffer.c
index 84c8d0f861f..ee5561e1e38 100644
--- a/source/blender/draw/intern/draw_select_buffer.c
+++ b/source/blender/draw/intern/draw_select_buffer.c
@@ -395,7 +395,7 @@ uint DRW_select_buffer_find_nearest_to_point(struct Depsgraph *depsgraph,
int center_x = width / 2;
int center_y = height / 2;
- /* Manhatten distance in keeping with other screen-based selection. */
+ /* Manhattan distance in keeping with other screen-based selection. */
*dist = (uint)(abs(hit_x - center_x) + abs(hit_y - center_y));
/* Indices start at 1 here. */
diff --git a/source/blender/draw/intern/draw_view.c b/source/blender/draw/intern/draw_view.c
index 3c470f802ec..1458ff5341c 100644
--- a/source/blender/draw/intern/draw_view.c
+++ b/source/blender/draw/intern/draw_view.c
@@ -88,7 +88,7 @@ static bool is_cursor_visible(const DRWContextState *draw_ctx, Scene *scene, Vie
/* no exception met? then don't draw cursor! */
return false;
}
- else if (draw_ctx->object_mode & OB_MODE_WEIGHT_GPENCIL) {
+ if (draw_ctx->object_mode & OB_MODE_WEIGHT_GPENCIL) {
/* grease pencil hide always in some modes */
return false;
}
@@ -184,8 +184,7 @@ void DRW_draw_cursor(void)
GPUBatch *cursor_batch = DRW_cache_cursor_get(is_aligned);
GPUShader *shader = GPU_shader_get_builtin_shader(GPU_SHADER_2D_FLAT_COLOR);
- GPU_batch_program_set(
- cursor_batch, GPU_shader_get_program(shader), GPU_shader_get_interface(shader));
+ GPU_batch_set_shader(cursor_batch, shader);
GPU_batch_draw(cursor_batch);
diff --git a/source/blender/draw/intern/shaders/common_hair_lib.glsl b/source/blender/draw/intern/shaders/common_hair_lib.glsl
index ffff631e34b..8684d82f228 100644
--- a/source/blender/draw/intern/shaders/common_hair_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_hair_lib.glsl
@@ -95,7 +95,7 @@ void hair_get_interp_attrs(
* For final drawing, the vertex index and the number of vertex per segment
*/
-#ifndef HAIR_PHASE_SUBDIV
+#if !defined(HAIR_PHASE_SUBDIV) && defined(GPU_VERTEX_SHADER)
int hair_get_strand_id(void)
{
return gl_VertexID / (hairStrandsRes * hairThicknessRes);
@@ -206,4 +206,24 @@ vec3 hair_get_strand_pos(void)
return texelFetch(hairPointBuffer, id).point_position;
}
+vec2 hair_get_barycentric(void)
+{
+ /* To match cycles without breaking into individual segment we encode if we need to invert
+ * the first component into the second component. We invert if the barycentricTexCo.y
+ * is NOT 0.0 or 1.0. */
+ int id = hair_get_base_id();
+ return vec2(float((id % 2) == 1), float(((id % 4) % 3) > 0));
+}
+
#endif
+
+/* To be fed the result of hair_get_barycentric from vertex shader. */
+vec2 hair_resolve_barycentric(vec2 vert_barycentric)
+{
+ if (fract(vert_barycentric.y) != 0.0) {
+ return vec2(vert_barycentric.x, 0.0);
+ }
+ else {
+ return vec2(1.0 - vert_barycentric.x, 0.0);
+ }
+}
diff --git a/source/blender/draw/intern/shaders/common_math_geom_lib.glsl b/source/blender/draw/intern/shaders/common_math_geom_lib.glsl
index e337376d7c4..643d7e7d942 100644
--- a/source/blender/draw/intern/shaders/common_math_geom_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_math_geom_lib.glsl
@@ -116,4 +116,4 @@ vec3 normal_decode(vec2 enc, vec3 view)
return n;
}
-/** \} */ \ No newline at end of file
+/** \} */
diff --git a/source/blender/draw/intern/shaders/common_pointcloud_lib.glsl b/source/blender/draw/intern/shaders/common_pointcloud_lib.glsl
index 36b67f2bd60..625e8bb1ff8 100644
--- a/source/blender/draw/intern/shaders/common_pointcloud_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_pointcloud_lib.glsl
@@ -36,4 +36,4 @@ vec3 pointcloud_get_pos(void)
vec3 outpos, outnor;
pointcloud_get_pos_and_nor(outpos, outnor);
return outpos;
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/intern/shaders/common_view_lib.glsl b/source/blender/draw/intern/shaders/common_view_lib.glsl
index c77537bbe48..73c112fe3fb 100644
--- a/source/blender/draw/intern/shaders/common_view_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_view_lib.glsl
@@ -22,6 +22,16 @@ layout(std140) uniform viewBlock
vec4 CameraTexCoFactors;
};
+#define ViewNear (ViewVecs[0].w)
+#define ViewFar (ViewVecs[1].w)
+
+#define cameraForward ViewMatrixInverse[2].xyz
+#define cameraPos ViewMatrixInverse[3].xyz
+#define cameraVec \
+ ((ProjectionMatrix[3][3] == 0.0) ? normalize(cameraPos - worldPosition) : cameraForward)
+#define viewCameraVec \
+ ((ProjectionMatrix[3][3] == 0.0) ? normalize(-viewPosition) : vec3(0.0, 0.0, 1.0))
+
#ifdef world_clip_planes_calc_clip_distance
# undef world_clip_planes_calc_clip_distance
# define world_clip_planes_calc_clip_distance(p) \
@@ -104,10 +114,13 @@ uniform int resourceId;
/* Use this to declare and pass the value if
* the fragment shader uses the resource_id. */
-# define RESOURCE_ID_VARYING flat out int resourceIDFrag;
-# define RESOURCE_ID_VARYING_GEOM flat out int resourceIDGeom;
-# define PASS_RESOURCE_ID resourceIDFrag = resource_id;
-# define PASS_RESOURCE_ID_GEOM resourceIDGeom = resource_id;
+# ifdef USE_GEOMETRY_SHADER
+# define RESOURCE_ID_VARYING flat out int resourceIDGeom;
+# define PASS_RESOURCE_ID resourceIDGeom = resource_id;
+# else
+# define RESOURCE_ID_VARYING flat out int resourceIDFrag;
+# define PASS_RESOURCE_ID resourceIDFrag = resource_id;
+# endif
#endif
/* If used in a fragment / geometry shader, we pass
@@ -118,7 +131,7 @@ uniform int resourceId;
flat in int resourceIDGeom[];
# define resource_id resourceIDGeom
-# define PASS_RESOURCE_ID(i) resourceIDFrag = resource_id[i];
+# define PASS_RESOURCE_ID resourceIDFrag = resource_id[0];
#endif
#ifdef GPU_FRAGMENT_SHADER
@@ -171,9 +184,12 @@ uniform mat4 ModelMatrixInverse;
* Note: This is only valid because we are only using the mat3 of the ViewMatrixInverse.
* ViewMatrix * transpose(ModelMatrixInverse)
**/
-#define normal_object_to_view(n) (mat3(ViewMatrix) * (transpose(mat3(ModelMatrixInverse)) * n))
-#define normal_object_to_world(n) (transpose(mat3(ModelMatrixInverse)) * n)
-#define normal_world_to_object(n) (transpose(mat3(ModelMatrix)) * n)
+#define NormalMatrix transpose(mat3(ModelMatrixInverse))
+#define NormalMatrixInverse transpose(mat3(ModelMatrix))
+
+#define normal_object_to_view(n) (mat3(ViewMatrix) * (NormalMatrix * n))
+#define normal_object_to_world(n) (NormalMatrix * n)
+#define normal_world_to_object(n) (NormalMatrixInverse * n)
#define normal_world_to_view(n) (mat3(ViewMatrix) * n)
#define normal_view_to_world(n) (mat3(ViewMatrixInverse) * n)
@@ -199,3 +215,78 @@ uniform mat4 ModelMatrixInverse;
#define DRW_BASE_FROM_DUPLI (1 << 2)
#define DRW_BASE_FROM_SET (1 << 3)
#define DRW_BASE_ACTIVE (1 << 4)
+
+/* ---- Opengl Depth conversion ---- */
+
+float linear_depth(bool is_persp, float z, float zf, float zn)
+{
+ if (is_persp) {
+ return (zn * zf) / (z * (zn - zf) + zf);
+ }
+ else {
+ return (z * 2.0 - 1.0) * zf;
+ }
+}
+
+float buffer_depth(bool is_persp, float z, float zf, float zn)
+{
+ if (is_persp) {
+ return (zf * (zn - z)) / (z * (zn - zf));
+ }
+ else {
+ return (z / (zf * 2.0)) + 0.5;
+ }
+}
+
+float get_view_z_from_depth(float depth)
+{
+ if (ProjectionMatrix[3][3] == 0.0) {
+ float d = 2.0 * depth - 1.0;
+ return -ProjectionMatrix[3][2] / (d + ProjectionMatrix[2][2]);
+ }
+ else {
+ return ViewVecs[0].z + depth * ViewVecs[1].z;
+ }
+}
+
+float get_depth_from_view_z(float z)
+{
+ if (ProjectionMatrix[3][3] == 0.0) {
+ float d = (-ProjectionMatrix[3][2] / z) - ProjectionMatrix[2][2];
+ return d * 0.5 + 0.5;
+ }
+ else {
+ return (z - ViewVecs[0].z) / ViewVecs[1].z;
+ }
+}
+
+vec2 get_uvs_from_view(vec3 view)
+{
+ vec4 ndc = ProjectionMatrix * vec4(view, 1.0);
+ return (ndc.xy / ndc.w) * 0.5 + 0.5;
+}
+
+vec3 get_view_space_from_depth(vec2 uvcoords, float depth)
+{
+ if (ProjectionMatrix[3][3] == 0.0) {
+ return vec3(ViewVecs[0].xy + uvcoords * ViewVecs[1].xy, 1.0) * get_view_z_from_depth(depth);
+ }
+ else {
+ return ViewVecs[0].xyz + vec3(uvcoords, depth) * ViewVecs[1].xyz;
+ }
+}
+
+vec3 get_world_space_from_depth(vec2 uvcoords, float depth)
+{
+ return (ViewMatrixInverse * vec4(get_view_space_from_depth(uvcoords, depth), 1.0)).xyz;
+}
+
+vec3 get_view_vector_from_screen_uv(vec2 uv)
+{
+ if (ProjectionMatrix[3][3] == 0.0) {
+ return normalize(vec3(ViewVecs[0].xy + uv * ViewVecs[1].xy, 1.0));
+ }
+ else {
+ return vec3(0.0, 0.0, 1.0);
+ }
+}
diff --git a/source/blender/draw/intern/smaa_textures.h b/source/blender/draw/intern/smaa_textures.h
index 7556f3a1952..fcf0ced1eed 100644
--- a/source/blender/draw/intern/smaa_textures.h
+++ b/source/blender/draw/intern/smaa_textures.h
@@ -15081,4 +15081,3 @@ static const unsigned char searchTexBytes[] = {
};
/* clang-format off */
-
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index 4cbea0ded15..b2f687b49af 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -398,9 +398,9 @@ static float normalization_factor_get(Scene *scene, FCurve *fcu, short flag, flo
correct_bezpart(v1, v2, v3, v4);
BKE_curve_forward_diff_bezier(
- v1[0], v2[0], v3[0], v4[0], data, resol, sizeof(float) * 3);
+ v1[0], v2[0], v3[0], v4[0], data, resol, sizeof(float[3]));
BKE_curve_forward_diff_bezier(
- v1[1], v2[1], v3[1], v4[1], data + 1, resol, sizeof(float) * 3);
+ v1[1], v2[1], v3[1], v4[1], data + 1, resol, sizeof(float[3]));
for (int j = 0; j <= resol; ++j) {
const float *fp = &data[j * 3];
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 50733afe6fb..8280b58c21a 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -427,7 +427,7 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac)
ac->spacetype = (area) ? area->spacetype : 0;
ac->regiontype = (region) ? region->regiontype : 0;
- /* initialise default y-scale factor */
+ /* Initialize default y-scale factor. */
animedit_get_yscale_factor(ac);
/* get data context info */
diff --git a/source/blender/editors/armature/armature_skinning.c b/source/blender/editors/armature/armature_skinning.c
index b3c58f2575b..ea9b0eb92b9 100644
--- a/source/blender/editors/armature/armature_skinning.c
+++ b/source/blender/editors/armature/armature_skinning.c
@@ -342,9 +342,9 @@ static void add_verts_to_dgroups(ReportList *reports,
/* create an array of root and tip positions transformed into
* global coords */
- root = MEM_callocN(numbones * sizeof(float) * 3, "root");
- tip = MEM_callocN(numbones * sizeof(float) * 3, "tip");
- selected = MEM_callocN(numbones * sizeof(int), "selected");
+ root = MEM_callocN(sizeof(float[3]) * numbones, "root");
+ tip = MEM_callocN(sizeof(float[3]) * numbones, "tip");
+ selected = MEM_callocN(sizeof(int) * numbones, "selected");
for (j = 0; j < numbones; j++) {
bone = bonelist[j];
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 11066595e2e..75ffd31854a 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -223,7 +223,7 @@ static LaplacianSystem *laplacian_system_construct_begin(int totvert, int totfac
sys->verts = MEM_callocN(sizeof(float *) * totvert, "LaplacianSystemVerts");
sys->vpinned = MEM_callocN(sizeof(char) * totvert, "LaplacianSystemVpinned");
- sys->faces = MEM_callocN(sizeof(int) * 3 * totface, "LaplacianSystemFaces");
+ sys->faces = MEM_callocN(sizeof(int[3]) * totface, "LaplacianSystemFaces");
sys->totvert = 0;
sys->totface = 0;
@@ -296,7 +296,7 @@ static void laplacian_system_construct_end(LaplacianSystem *sys)
}
if (sys->storeweights) {
- sys->fweights = MEM_callocN(sizeof(float) * 3 * totface, "LaplacianFWeight");
+ sys->fweights = MEM_callocN(sizeof(float[3]) * totface, "LaplacianFWeight");
}
for (a = 0, face = sys->faces; a < totface; a++, face++) {
@@ -568,7 +568,7 @@ static void heat_calc_vnormals(LaplacianSystem *sys)
float fnor[3];
int a, v1, v2, v3, (*face)[3];
- sys->heat.vnors = MEM_callocN(sizeof(float) * 3 * sys->totvert, "HeatVNors");
+ sys->heat.vnors = MEM_callocN(sizeof(float[3]) * sys->totvert, "HeatVNors");
for (a = 0, face = sys->faces; a < sys->totface; a++, face++) {
v1 = (*face)[0];
@@ -1762,7 +1762,7 @@ void ED_mesh_deform_bind_callback(MeshDeformModifierData *mmd,
memset(&mdb, 0, sizeof(MeshDeformBind));
/* get mesh and cage mesh */
- mdb.vertexcos = MEM_callocN(sizeof(float) * 3 * totvert, "MeshDeformCos");
+ mdb.vertexcos = MEM_callocN(sizeof(float[3]) * totvert, "MeshDeformCos");
mdb.totvert = totvert;
mdb.cagemesh = cagemesh;
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index 8df9c99896e..e60270bc3f0 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -251,7 +251,7 @@ static int pose_slide_init(bContext *C, wmOperator *op, ePoseSlide_Modes mode)
*/
BLI_dlrbTree_init(&pso->keys);
- /* initialise numeric input */
+ /* Initialize numeric input. */
initNumInput(&pso->num);
pso->num.idx_max = 0; /* one axis */
pso->num.val_flag[0] |= NUM_NO_NEGATIVE;
@@ -1310,7 +1310,7 @@ static int pose_slide_push_invoke(bContext *C, wmOperator *op, const wmEvent *ev
pso = op->customdata;
- /* initialise percentage so that it won't pop on first mouse move */
+ /* Initialize percentage so that it won't pop on first mouse move. */
pose_slide_mouse_update_percentage(pso, op, event);
/* do common setup work */
@@ -1370,7 +1370,7 @@ static int pose_slide_relax_invoke(bContext *C, wmOperator *op, const wmEvent *e
pso = op->customdata;
- /* initialise percentage so that it won't pop on first mouse move */
+ /* Initialize percentage so that it won't pop on first mouse move. */
pose_slide_mouse_update_percentage(pso, op, event);
/* do common setup work */
@@ -1429,7 +1429,7 @@ static int pose_slide_push_rest_invoke(bContext *C, wmOperator *op, const wmEven
pso = op->customdata;
- /* initialise percentage so that it won't pop on first mouse move */
+ /* Initialize percentage so that it won't pop on first mouse move. */
pose_slide_mouse_update_percentage(pso, op, event);
/* do common setup work */
@@ -1489,7 +1489,7 @@ static int pose_slide_relax_rest_invoke(bContext *C, wmOperator *op, const wmEve
pso = op->customdata;
- /* initialise percentage so that it won't pop on first mouse move */
+ /* Initialize percentage so that it won't pop on first mouse move. */
pose_slide_mouse_update_percentage(pso, op, event);
/* do common setup work */
@@ -1549,7 +1549,7 @@ static int pose_slide_breakdown_invoke(bContext *C, wmOperator *op, const wmEven
pso = op->customdata;
- /* initialise percentage so that it won't pop on first mouse move */
+ /* Initialize percentage so that it won't pop on first mouse move. */
pose_slide_mouse_update_percentage(pso, op, event);
/* do common setup work */
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 91a8ea0fa3a..d113e0693a4 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -569,14 +569,14 @@ GHash *ED_curve_keyindex_hash_duplicate(GHash *keyindex)
static void key_to_bezt(float *key, BezTriple *basebezt, BezTriple *bezt)
{
memcpy(bezt, basebezt, sizeof(BezTriple));
- memcpy(bezt->vec, key, sizeof(float) * 9);
+ memcpy(bezt->vec, key, sizeof(float[9]));
bezt->tilt = key[9];
bezt->radius = key[10];
}
static void bezt_to_key(BezTriple *bezt, float *key)
{
- memcpy(key, bezt->vec, sizeof(float) * 9);
+ memcpy(key, bezt->vec, sizeof(float[9]));
key[9] = bezt->tilt;
key[10] = bezt->radius;
}
@@ -691,7 +691,7 @@ static void calc_shapeKeys(Object *obedit, ListBase *newnurbs)
nu = nu->next;
}
- ofs = MEM_callocN(sizeof(float) * 3 * totvec, "currkey->data");
+ ofs = MEM_callocN(sizeof(float[3]) * totvec, "currkey->data");
nu = editnurb->nurbs.first;
i = 0;
while (nu) {
@@ -1137,7 +1137,7 @@ int ED_curve_updateAnimPaths(Main *bmain, Curve *cu)
/** \name Edit Mode Conversion (Make & Load)
* \{ */
-static int *initialize_index_map(Object *obedit, int *r_old_totvert)
+static int *init_index_map(Object *obedit, int *r_old_totvert)
{
Curve *curve = (Curve *)obedit->data;
EditNurb *editnurb = curve->editnurb;
@@ -1225,7 +1225,7 @@ static void remap_hooks_and_vertex_parents(Main *bmain, Object *obedit)
if ((object->parent) && (object->parent->data == curve) &&
ELEM(object->partype, PARVERT1, PARVERT3)) {
if (old_to_new_map == NULL) {
- old_to_new_map = initialize_index_map(obedit, &old_totvert);
+ old_to_new_map = init_index_map(obedit, &old_totvert);
}
if (object->par1 < old_totvert) {
@@ -1254,7 +1254,7 @@ static void remap_hooks_and_vertex_parents(Main *bmain, Object *obedit)
int i, j;
if (old_to_new_map == NULL) {
- old_to_new_map = initialize_index_map(obedit, &old_totvert);
+ old_to_new_map = init_index_map(obedit, &old_totvert);
}
for (i = j = 0; i < hmd->totindex; i++) {
@@ -1716,7 +1716,10 @@ static bool isNurbselV(Nurb *nu, int *u, int flag)
return 1;
}
-static void rotateflagNurb(ListBase *editnurb, short flag, const float cent[3], float rotmat[3][3])
+static void rotateflagNurb(ListBase *editnurb,
+ short flag,
+ const float cent[3],
+ const float rotmat[3][3])
{
/* all verts with (flag & 'flag') rotate */
Nurb *nu;
@@ -3495,7 +3498,7 @@ static void subdividenurb(Object *obedit, View3D *v3d, int number_cuts)
BEZT_ISSEL_ANY_HIDDENHANDLES(v3d, nextbezt)) {
float prevvec[3][3];
- memcpy(prevvec, bezt->vec, sizeof(float) * 9);
+ memcpy(prevvec, bezt->vec, sizeof(float[9]));
for (i = 0; i < number_cuts; i++) {
factor = 1.0f / (number_cuts + 1 - i);
@@ -3527,7 +3530,7 @@ static void subdividenurb(Object *obedit, View3D *v3d, int number_cuts)
beztn->radius = (bezt->radius + nextbezt->radius) / 2;
beztn->weight = (bezt->weight + nextbezt->weight) / 2;
- memcpy(prevvec, beztn->vec, sizeof(float) * 9);
+ memcpy(prevvec, beztn->vec, sizeof(float[9]));
beztn++;
}
}
diff --git a/source/blender/editors/curve/editcurve_add.c b/source/blender/editors/curve/editcurve_add.c
index bacdd5b69b5..19b05f0af0c 100644
--- a/source/blender/editors/curve/editcurve_add.c
+++ b/source/blender/editors/curve/editcurve_add.c
@@ -153,7 +153,7 @@ Nurb *ED_curve_add_nurbs_primitive(
nu->resolu = cu->resolu;
if (cutype == CU_BEZIER) {
nu->pntsu = 2;
- nu->bezt = (BezTriple *)MEM_callocN(2 * sizeof(BezTriple), "addNurbprim1");
+ nu->bezt = (BezTriple *)MEM_callocN(sizeof(BezTriple) * nu->pntsu, "addNurbprim1");
bezt = nu->bezt;
bezt->h1 = bezt->h2 = HD_ALIGN;
bezt->f1 = bezt->f2 = bezt->f3 = SELECT;
@@ -190,7 +190,7 @@ Nurb *ED_curve_add_nurbs_primitive(
nu->pntsu = 4;
nu->pntsv = 1;
nu->orderu = 4;
- nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * 4, "addNurbprim3");
+ nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * nu->pntsu, "addNurbprim3");
bp = nu->bp;
for (a = 0; a < 4; a++, bp++) {
@@ -227,7 +227,7 @@ Nurb *ED_curve_add_nurbs_primitive(
nu->orderu = 5;
nu->flagu = CU_NURB_ENDPOINT; /* endpoint */
nu->resolu = cu->resolu;
- nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * 5, "addNurbprim3");
+ nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * nu->pntsu, "addNurbprim3");
bp = nu->bp;
for (a = 0; a < 5; a++, bp++) {
@@ -262,7 +262,7 @@ Nurb *ED_curve_add_nurbs_primitive(
if (cutype == CU_BEZIER) {
nu->pntsu = 4;
- nu->bezt = (BezTriple *)MEM_callocN(sizeof(BezTriple) * 4, "addNurbprim1");
+ nu->bezt = (BezTriple *)MEM_callocN(sizeof(BezTriple) * nu->pntsu, "addNurbprim1");
nu->flagu = CU_NURB_CYCLIC;
bezt = nu->bezt;
@@ -307,7 +307,7 @@ Nurb *ED_curve_add_nurbs_primitive(
nu->pntsu = 8;
nu->pntsv = 1;
nu->orderu = 4;
- nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * 8, "addNurbprim6");
+ nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * nu->pntsu, "addNurbprim6");
nu->flagu = CU_NURB_CYCLIC;
bp = nu->bp;
@@ -397,8 +397,8 @@ Nurb *ED_curve_add_nurbs_primitive(
break;
case CU_PRIM_SPHERE: /* sphere */
if (cutype == CU_NURBS) {
- float tmp_cent[3] = {0.f, 0.f, 0.f};
- float tmp_vec[3] = {0.f, 0.f, 1.f};
+ const float tmp_cent[3] = {0.f, 0.f, 0.f};
+ const float tmp_vec[3] = {0.f, 0.f, 1.f};
nu->pntsu = 5;
nu->pntsv = 1;
@@ -406,7 +406,7 @@ Nurb *ED_curve_add_nurbs_primitive(
nu->resolu = cu->resolu;
nu->resolv = cu->resolv;
nu->flag = CU_SMOOTH;
- nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * 5, "addNurbprim6");
+ nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * nu->pntsu, "addNurbprim6");
nu->flagu = 0;
bp = nu->bp;
@@ -451,8 +451,8 @@ Nurb *ED_curve_add_nurbs_primitive(
break;
case CU_PRIM_DONUT: /* torus */
if (cutype == CU_NURBS) {
- float tmp_cent[3] = {0.f, 0.f, 0.f};
- float tmp_vec[3] = {0.f, 0.f, 1.f};
+ const float tmp_cent[3] = {0.f, 0.f, 0.f};
+ const float tmp_vec[3] = {0.f, 0.f, 1.f};
xzproj = 1;
nu = ED_curve_add_nurbs_primitive(C, obedit, mat, CU_NURBS | CU_PRIM_CIRCLE, 0);
diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c
index b759277572c..4147bb190e2 100644
--- a/source/blender/editors/curve/editfont.c
+++ b/source/blender/editors/curve/editfont.c
@@ -76,9 +76,9 @@ static int kill_selection(Object *obedit, int ins);
/** \name Internal Utilities
* \{ */
-static wchar_t findaccent(wchar_t char1, uint code)
+static char32_t findaccent(char32_t char1, uint code)
{
- wchar_t new = 0;
+ char32_t new = 0;
if (char1 == 'a') {
if (code == '`') {
@@ -474,7 +474,7 @@ static int kill_selection(Object *obedit, int ins) /* 1 == new character */
ef->selstart = ef->selend = 0;
}
- return (direction);
+ return direction;
}
/** \} */
@@ -648,7 +648,7 @@ static void txt_add_object(bContext *C, TextLine *firstline, int totline, const
int nchars = 0, nbytes = 0;
char *s;
int a;
- float rot[3] = {0.f, 0.f, 0.f};
+ const float rot[3] = {0.f, 0.f, 0.f};
obedit = BKE_object_add(bmain, scene, view_layer, OB_FONT, NULL);
base = view_layer->basact;
@@ -682,7 +682,7 @@ static void txt_add_object(bContext *C, TextLine *firstline, int totline, const
cu->strinfo = MEM_callocN((nchars + 4) * sizeof(CharInfo), "strinfo");
cu->len = 0;
- cu->len_wchar = nchars - 1;
+ cu->len_char32 = nchars - 1;
cu->pos = 0;
s = cu->str;
@@ -703,7 +703,7 @@ static void txt_add_object(bContext *C, TextLine *firstline, int totline, const
}
}
- cu->pos = cu->len_wchar;
+ cu->pos = cu->len_char32;
*s = '\0';
WM_event_add_notifier(C, NC_OBJECT | NA_ADDED, obedit);
@@ -1661,7 +1661,7 @@ static int insert_text_invoke(bContext *C, wmOperator *op, const wmEvent *event)
uintptr_t ascii = event->ascii;
int alt = event->alt, shift = event->shift, ctrl = event->ctrl;
int event_type = event->type, event_val = event->val;
- wchar_t inserted_text[2] = {0};
+ char32_t inserted_text[2] = {0};
if (RNA_struct_property_is_set(op->ptr, "text")) {
return insert_text_exec(C, op);
@@ -1733,7 +1733,7 @@ static int insert_text_invoke(bContext *C, wmOperator *op, const wmEvent *event)
/* store as utf8 in RNA string */
char inserted_utf8[8] = {0};
- BLI_strncpy_wchar_as_utf8(inserted_utf8, inserted_text, sizeof(inserted_utf8));
+ BLI_str_utf32_as_utf8(inserted_utf8, inserted_text, sizeof(inserted_utf8));
RNA_string_set(op->ptr, "text", inserted_utf8);
}
@@ -1867,7 +1867,7 @@ void ED_curve_editfont_make(Object *obedit)
{
Curve *cu = obedit->data;
EditFont *ef = cu->editfont;
- int len_wchar;
+ int len_char32;
if (ef == NULL) {
ef = cu->editfont = MEM_callocN(sizeof(EditFont), "editfont");
@@ -1876,10 +1876,10 @@ void ED_curve_editfont_make(Object *obedit)
ef->textbufinfo = MEM_callocN((MAXTEXT + 4) * sizeof(CharInfo), "texteditbufinfo");
}
- /* Convert the original text to wchar_t */
- len_wchar = BLI_str_utf8_as_utf32(ef->textbuf, cu->str, MAXTEXT + 4);
- BLI_assert(len_wchar == cu->len_wchar);
- ef->len = len_wchar;
+ /* Convert the original text to chat32_t. */
+ len_char32 = BLI_str_utf8_as_utf32(ef->textbuf, cu->str, MAXTEXT + 4);
+ BLI_assert(len_char32 == cu->len_char32);
+ ef->len = len_char32;
BLI_assert(ef->len >= 0);
memcpy(ef->textbufinfo, cu->strinfo, ef->len * sizeof(CharInfo));
@@ -1908,7 +1908,7 @@ void ED_curve_editfont_load(Object *obedit)
MEM_freeN(cu->str);
/* Calculate the actual string length in UTF-8 variable characters */
- cu->len_wchar = ef->len;
+ cu->len_char32 = ef->len;
cu->len = BLI_str_utf32_as_utf8_len(ef->textbuf);
/* Alloc memory for UTF-8 variable char length string */
@@ -1920,8 +1920,8 @@ void ED_curve_editfont_load(Object *obedit)
if (cu->strinfo) {
MEM_freeN(cu->strinfo);
}
- cu->strinfo = MEM_callocN((cu->len_wchar + 4) * sizeof(CharInfo), "texteditinfo");
- memcpy(cu->strinfo, ef->textbufinfo, cu->len_wchar * sizeof(CharInfo));
+ cu->strinfo = MEM_callocN((cu->len_char32 + 4) * sizeof(CharInfo), "texteditinfo");
+ memcpy(cu->strinfo, ef->textbufinfo, cu->len_char32 * sizeof(CharInfo));
/* Other vars */
cu->pos = ef->pos;
diff --git a/source/blender/editors/gizmo_library/gizmo_draw_utils.c b/source/blender/editors/gizmo_library/gizmo_draw_utils.c
index 71a364c60d7..033673a99a8 100644
--- a/source/blender/editors/gizmo_library/gizmo_draw_utils.c
+++ b/source/blender/editors/gizmo_library/gizmo_draw_utils.c
@@ -29,7 +29,6 @@
#include "ED_view3d.h"
#include "GPU_batch.h"
-#include "GPU_glew.h"
#include "GPU_immediate.h"
#include "MEM_guardedalloc.h"
diff --git a/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
index f31e004264c..341f43d0662 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
@@ -239,7 +239,7 @@ static int gizmo_arrow_test_select(bContext *UNUSED(C), wmGizmo *gz, const int m
WM_gizmo_calc_matrix_final(gz, matrix_final);
/* Arrow in pixel space. */
- float arrow_start[2] = {matrix_final[3][0], matrix_final[3][1]};
+ const float arrow_start[2] = {matrix_final[3][0], matrix_final[3][1]};
float arrow_end[2];
{
float co[3] = {0, 0, arrow_length};
diff --git a/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c
index 04b93f35681..c5231b3cd96 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c
@@ -99,7 +99,7 @@ static void button2d_geom_draw_backdrop(const wmGizmo *gz,
else {
/* Draw fill. */
if ((fill_alpha != 0.0f) || (select == true)) {
- float fill_color[4] = {UNPACK3(color), fill_alpha * color[3]};
+ const float fill_color[4] = {UNPACK3(color), fill_alpha * color[3]};
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
immUniformColor4fv(fill_color);
imm_draw_circle_fill_2d(pos, 0, 0, 1.0f, CIRCLE_RESOLUTION);
diff --git a/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c
index 85f84af5f14..406d66dfd8f 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c
@@ -999,7 +999,7 @@ static int gizmo_cage2d_modal(bContext *C,
if (data->dial == NULL) {
MUL_V2_V3_M4_FINAL(test_co, data->orig_matrix_offset[3]);
- data->dial = BLI_dial_initialize(test_co, FLT_EPSILON);
+ data->dial = BLI_dial_init(test_co, FLT_EPSILON);
MUL_V2_V3_M4_FINAL(test_co, data->orig_mouse);
BLI_dial_angle(data->dial, test_co);
diff --git a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
index 8955a666e22..0bc65fe10a5 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
@@ -257,7 +257,7 @@ static void cage3d_draw_circle_handles(const RegionView3D *rv3d,
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
immUniformColor3fv(color);
- float sign[3] = {-1.0f, 0.0f, 1.0f};
+ const float sign[3] = {-1.0f, 0.0f, 1.0f};
for (int x = 0; x < 3; x++) {
for (int y = 0; y < 3; y++) {
for (int z = 0; z < 3; z++) {
diff --git a/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
index a3921791427..24943ab5318 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
@@ -78,12 +78,11 @@ typedef struct SnapGizmo3D {
} SnapGizmo3D;
#ifdef USE_SNAP_DETECT_FROM_KEYMAP_HACK
-static bool invert_snap(const wmGizmo *gz, const wmWindowManager *wm, const wmEvent *event)
+static bool invert_snap(SnapGizmo3D *snap_gizmo, const wmWindowManager *wm, const wmEvent *event)
{
- SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
- wmKeyMap *keymap = WM_keymap_active(wm, gizmo_snap->keymap);
+ wmKeyMap *keymap = WM_keymap_active(wm, snap_gizmo->keymap);
- const int snap_on = gizmo_snap->snap_on;
+ const int snap_on = snap_gizmo->snap_on;
for (wmKeyMapItem *kmi = keymap->items.first; kmi; kmi = kmi->next) {
if (kmi->flag & KMI_INACTIVE) {
continue;
@@ -201,29 +200,34 @@ SnapObjectContext *ED_gizmotypes_snap_3d_context_ensure(Scene *scene,
const View3D *v3d,
wmGizmo *gz)
{
- SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
- if (gizmo_snap->snap_context_v3d == NULL) {
- gizmo_snap->snap_context_v3d = ED_transform_snap_object_context_create_view3d(
+ SnapGizmo3D *snap_gizmo = (SnapGizmo3D *)gz;
+ if (snap_gizmo->snap_context_v3d == NULL) {
+ snap_gizmo->snap_context_v3d = ED_transform_snap_object_context_create_view3d(
scene, 0, region, v3d);
}
- return gizmo_snap->snap_context_v3d;
+ return snap_gizmo->snap_context_v3d;
}
bool ED_gizmotypes_snap_3d_invert_snap_get(struct wmGizmo *gz)
{
- SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
- return gizmo_snap->invert_snap;
+#ifdef USE_SNAP_DETECT_FROM_KEYMAP_HACK
+ SnapGizmo3D *snap_gizmo = (SnapGizmo3D *)gz;
+ return snap_gizmo->invert_snap;
+#else
+ return false;
+#endif
}
+
void ED_gizmotypes_snap_3d_toggle_set(wmGizmo *gz, bool enable)
{
- SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
- gizmo_snap->use_snap_override = (int)enable;
+ SnapGizmo3D *snap_gizmo = (SnapGizmo3D *)gz;
+ snap_gizmo->use_snap_override = (int)enable;
}
void ED_gizmotypes_snap_3d_toggle_clear(wmGizmo *gz)
{
- SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
- gizmo_snap->use_snap_override = -1;
+ SnapGizmo3D *snap_gizmo = (SnapGizmo3D *)gz;
+ snap_gizmo->use_snap_override = -1;
}
short ED_gizmotypes_snap_3d_update(wmGizmo *gz,
@@ -235,29 +239,29 @@ short ED_gizmotypes_snap_3d_update(wmGizmo *gz,
float r_loc[3],
float r_nor[3])
{
- SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
+ SnapGizmo3D *snap_gizmo = (SnapGizmo3D *)gz;
Scene *scene = DEG_get_input_scene(depsgraph);
float co[3], no[3];
short snap_elem = 0;
int snap_elem_index[3] = {-1, -1, -1};
int index = -1;
- if (gizmo_snap->use_snap_override != -1) {
- if (gizmo_snap->use_snap_override == false) {
- gizmo_snap->snap_elem = 0;
+ if (snap_gizmo->use_snap_override != -1) {
+ if (snap_gizmo->use_snap_override == false) {
+ snap_gizmo->snap_elem = 0;
return 0;
}
}
#ifdef USE_SNAP_DETECT_FROM_KEYMAP_HACK
if (wm && wm->winactive) {
- gizmo_snap->invert_snap = invert_snap(gz, wm, wm->winactive->eventstate);
+ snap_gizmo->invert_snap = invert_snap(snap_gizmo, wm, wm->winactive->eventstate);
}
- if (gizmo_snap->use_snap_override == -1) {
+ if (snap_gizmo->use_snap_override == -1) {
const ToolSettings *ts = scene->toolsettings;
- if (gizmo_snap->invert_snap != !(ts->snap_flag & SCE_SNAP)) {
- gizmo_snap->snap_elem = 0;
+ if (snap_gizmo->invert_snap != !(ts->snap_flag & SCE_SNAP)) {
+ snap_gizmo->snap_elem = 0;
return 0;
}
}
@@ -267,8 +271,8 @@ short ED_gizmotypes_snap_3d_update(wmGizmo *gz,
wmGizmoProperty *gz_prop = WM_gizmo_target_property_find(gz, "snap_elements");
int snap_elements = RNA_property_enum_get(&gz_prop->ptr, gz_prop->prop);
- if (gz_prop->prop != gizmo_snap->prop_snap_force) {
- int snap_elements_force = RNA_property_enum_get(gz->ptr, gizmo_snap->prop_snap_force);
+ if (gz_prop->prop != snap_gizmo->prop_snap_force) {
+ int snap_elements_force = RNA_property_enum_get(gz->ptr, snap_gizmo->prop_snap_force);
snap_elements |= snap_elements_force;
}
snap_elements &= (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE |
@@ -276,8 +280,8 @@ short ED_gizmotypes_snap_3d_update(wmGizmo *gz,
if (snap_elements) {
float prev_co[3] = {0.0f};
- if (RNA_property_is_set(gz->ptr, gizmo_snap->prop_prevpoint)) {
- RNA_property_float_get_array(gz->ptr, gizmo_snap->prop_prevpoint, prev_co);
+ if (RNA_property_is_set(gz->ptr, snap_gizmo->prop_prevpoint)) {
+ RNA_property_float_get_array(gz->ptr, snap_gizmo->prop_prevpoint, prev_co);
}
else {
snap_elements &= ~SCE_SNAP_MODE_EDGE_PERPENDICULAR;
@@ -286,7 +290,7 @@ short ED_gizmotypes_snap_3d_update(wmGizmo *gz,
float dist_px = 12.0f * U.pixelsize;
ED_gizmotypes_snap_3d_context_ensure(scene, region, v3d, gz);
- snap_elem = ED_transform_snap_object_project_view3d_ex(gizmo_snap->snap_context_v3d,
+ snap_elem = ED_transform_snap_object_project_view3d_ex(snap_gizmo->snap_context_v3d,
depsgraph,
snap_elements,
&(const struct SnapObjectParams){
@@ -320,14 +324,15 @@ short ED_gizmotypes_snap_3d_update(wmGizmo *gz,
snap_elem_index[2] = index;
}
- gizmo_snap->snap_elem = snap_elem;
- RNA_property_float_set_array(gz->ptr, gizmo_snap->prop_location, co);
- RNA_property_float_set_array(gz->ptr, gizmo_snap->prop_normal, no);
- RNA_property_int_set_array(gz->ptr, gizmo_snap->prop_elem_index, snap_elem_index);
+ snap_gizmo->snap_elem = snap_elem;
+ RNA_property_float_set_array(gz->ptr, snap_gizmo->prop_location, co);
+ RNA_property_float_set_array(gz->ptr, snap_gizmo->prop_normal, no);
+ RNA_property_int_set_array(gz->ptr, snap_gizmo->prop_elem_index, snap_elem_index);
if (r_loc) {
copy_v3_v3(r_loc, co);
}
+
if (r_nor) {
copy_v3_v3(r_nor, no);
}
@@ -341,18 +346,18 @@ short ED_gizmotypes_snap_3d_update(wmGizmo *gz,
/** \name GIZMO_GT_snap_3d
* \{ */
-static void gizmo_snap_setup(wmGizmo *gz)
+static void snap_gizmo_setup(wmGizmo *gz)
{
- SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
+ SnapGizmo3D *snap_gizmo = (SnapGizmo3D *)gz;
/* For quick access to the props. */
- gizmo_snap->prop_prevpoint = RNA_struct_find_property(gz->ptr, "prev_point");
- gizmo_snap->prop_location = RNA_struct_find_property(gz->ptr, "location");
- gizmo_snap->prop_normal = RNA_struct_find_property(gz->ptr, "normal");
- gizmo_snap->prop_elem_index = RNA_struct_find_property(gz->ptr, "snap_elem_index");
- gizmo_snap->prop_snap_force = RNA_struct_find_property(gz->ptr, "snap_elements_force");
+ snap_gizmo->prop_prevpoint = RNA_struct_find_property(gz->ptr, "prev_point");
+ snap_gizmo->prop_location = RNA_struct_find_property(gz->ptr, "location");
+ snap_gizmo->prop_normal = RNA_struct_find_property(gz->ptr, "normal");
+ snap_gizmo->prop_elem_index = RNA_struct_find_property(gz->ptr, "snap_elem_index");
+ snap_gizmo->prop_snap_force = RNA_struct_find_property(gz->ptr, "snap_elements_force");
- gizmo_snap->use_snap_override = -1;
+ snap_gizmo->use_snap_override = -1;
/* Prop fallback. */
WM_gizmo_target_property_def_rna(gz, "snap_elements", gz->ptr, "snap_elements_force", -1);
@@ -361,10 +366,10 @@ static void gizmo_snap_setup(wmGizmo *gz)
gz->flag |= WM_GIZMO_NO_TOOLTIP;
}
-static void gizmo_snap_draw(const bContext *C, wmGizmo *gz)
+static void snap_gizmo_draw(const bContext *C, wmGizmo *gz)
{
- SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
- if (gizmo_snap->snap_elem == 0) {
+ SnapGizmo3D *snap_gizmo = (SnapGizmo3D *)gz;
+ if (snap_gizmo->snap_elem == 0) {
return;
}
@@ -376,22 +381,22 @@ static void gizmo_snap_draw(const bContext *C, wmGizmo *gz)
* And `snap_elem` is not really useful in this case. */
if ((rv3d->rflag & RV3D_NAVIGATING) ||
(!(gz->state & WM_GIZMO_STATE_HIGHLIGHT) && !wm_gizmomap_modal_get(region->gizmo_map))) {
- gizmo_snap->snap_elem = 0;
+ snap_gizmo->snap_elem = 0;
return;
}
float location[3], prev_point_stack[3], *prev_point = NULL;
uchar color_line[4], color_point[4];
- RNA_property_float_get_array(gz->ptr, gizmo_snap->prop_location, location);
+ RNA_property_float_get_array(gz->ptr, snap_gizmo->prop_location, location);
UI_GetThemeColor3ubv(TH_TRANSFORM, color_line);
color_line[3] = 128;
rgba_float_to_uchar(color_point, gz->color);
- if (RNA_property_is_set(gz->ptr, gizmo_snap->prop_prevpoint)) {
- RNA_property_float_get_array(gz->ptr, gizmo_snap->prop_prevpoint, prev_point_stack);
+ if (RNA_property_is_set(gz->ptr, snap_gizmo->prop_prevpoint)) {
+ RNA_property_float_get_array(gz->ptr, snap_gizmo->prop_prevpoint, prev_point_stack);
prev_point = prev_point_stack;
}
@@ -399,35 +404,36 @@ static void gizmo_snap_draw(const bContext *C, wmGizmo *gz)
GPU_line_width(1.0f);
ED_gizmotypes_snap_3d_draw_util(
- rv3d, prev_point, location, NULL, color_line, color_point, gizmo_snap->snap_elem);
+ rv3d, prev_point, location, NULL, color_line, color_point, snap_gizmo->snap_elem);
}
-static int gizmo_snap_test_select(bContext *C, wmGizmo *gz, const int mval[2])
+static int snap_gizmo_test_select(bContext *C, wmGizmo *gz, const int mval[2])
{
- SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
+ SnapGizmo3D *snap_gizmo = (SnapGizmo3D *)gz;
#ifdef USE_SNAP_DETECT_FROM_KEYMAP_HACK
wmWindowManager *wm = CTX_wm_manager(C);
- if (gizmo_snap->keymap == NULL) {
- gizmo_snap->keymap = WM_modalkeymap_find(wm->defaultconf, "Generic Gizmo Tweak Modal Map");
- RNA_enum_value_from_id(gizmo_snap->keymap->modal_items, "SNAP_ON", &gizmo_snap->snap_on);
+ if (snap_gizmo->keymap == NULL) {
+ snap_gizmo->keymap = WM_modalkeymap_find(wm->defaultconf, "Generic Gizmo Tweak Modal Map");
+ RNA_enum_value_from_id(snap_gizmo->keymap->modal_items, "SNAP_ON", &snap_gizmo->snap_on);
}
- const bool invert = wm->winactive ? invert_snap(gz, wm, wm->winactive->eventstate) : false;
- if (gizmo_snap->invert_snap == invert && gizmo_snap->mval[0] == mval[0] &&
- gizmo_snap->mval[1] == mval[1]) {
+ const bool invert = wm->winactive ? invert_snap(snap_gizmo, wm, wm->winactive->eventstate) :
+ false;
+ if (snap_gizmo->invert_snap == invert && snap_gizmo->mval[0] == mval[0] &&
+ snap_gizmo->mval[1] == mval[1]) {
/* Performance, do not update. */
- return gizmo_snap->snap_elem ? 0 : -1;
+ return snap_gizmo->snap_elem ? 0 : -1;
}
- gizmo_snap->invert_snap = invert;
+ snap_gizmo->invert_snap = invert;
#else
- if (gizmo_snap->mval[0] == mval[0] && gizmo_snap->mval[1] == mval[1]) {
+ if (snap_gizmo->mval[0] == mval[0] && snap_gizmo->mval[1] == mval[1]) {
/* Performance, do not update. */
- return gizmo_snap->snap_elem ? 0 : -1;
+ return snap_gizmo->snap_elem ? 0 : -1;
}
#endif
- copy_v2_v2_int(gizmo_snap->mval, mval);
+ copy_v2_v2_int(snap_gizmo->mval, mval);
ARegion *region = CTX_wm_region(C);
View3D *v3d = CTX_wm_view3d(C);
@@ -443,7 +449,7 @@ static int gizmo_snap_test_select(bContext *C, wmGizmo *gz, const int mval[2])
return -1;
}
-static int gizmo_snap_modal(bContext *UNUSED(C),
+static int snap_gizmo_modal(bContext *UNUSED(C),
wmGizmo *UNUSED(gz),
const wmEvent *UNUSED(event),
eWM_GizmoFlagTweak UNUSED(tweak_flag))
@@ -451,19 +457,19 @@ static int gizmo_snap_modal(bContext *UNUSED(C),
return OPERATOR_RUNNING_MODAL;
}
-static int gizmo_snap_invoke(bContext *UNUSED(C),
+static int snap_gizmo_invoke(bContext *UNUSED(C),
wmGizmo *UNUSED(gz),
const wmEvent *UNUSED(event))
{
return OPERATOR_RUNNING_MODAL;
}
-static void gizmo_snap_free(wmGizmo *gz)
+static void snap_gizmo_free(wmGizmo *gz)
{
- SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
- if (gizmo_snap->snap_context_v3d) {
- ED_transform_snap_object_context_destroy(gizmo_snap->snap_context_v3d);
- gizmo_snap->snap_context_v3d = NULL;
+ SnapGizmo3D *snap_gizmo = (SnapGizmo3D *)gz;
+ if (snap_gizmo->snap_context_v3d) {
+ ED_transform_snap_object_context_destroy(snap_gizmo->snap_context_v3d);
+ snap_gizmo->snap_context_v3d = NULL;
}
}
@@ -473,12 +479,12 @@ static void GIZMO_GT_snap_3d(wmGizmoType *gzt)
gzt->idname = "GIZMO_GT_snap_3d";
/* api callbacks */
- gzt->setup = gizmo_snap_setup;
- gzt->draw = gizmo_snap_draw;
- gzt->test_select = gizmo_snap_test_select;
- gzt->modal = gizmo_snap_modal;
- gzt->invoke = gizmo_snap_invoke;
- gzt->free = gizmo_snap_free;
+ gzt->setup = snap_gizmo_setup;
+ gzt->draw = snap_gizmo_draw;
+ gzt->test_select = snap_gizmo_test_select;
+ gzt->modal = snap_gizmo_modal;
+ gzt->invoke = snap_gizmo_invoke;
+ gzt->free = snap_gizmo_free;
gzt->struct_size = sizeof(SnapGizmo3D);
diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c
index 6f700f6c4b8..30e4fe0b531 100644
--- a/source/blender/editors/gpencil/annotate_paint.c
+++ b/source/blender/editors/gpencil/annotate_paint.c
@@ -200,7 +200,7 @@ typedef struct tGPsdata {
/* Macros for accessing sensitivity thresholds... */
/* minimum number of pixels mouse should move before new point created */
-#define MIN_MANHATTEN_PX (U.gp_manhattendist)
+#define MIN_MANHATTAN_PX (U.gp_manhattandist)
/* minimum length of new segment before new point can be added */
#define MIN_EUCLIDEAN_PX (U.gp_euclideandist)
@@ -271,7 +271,7 @@ static void annotation_get_3d_reference(tGPsdata *p, float vec[3])
/* Stroke Editing ---------------------------- */
/* check if the current mouse position is suitable for adding a new point */
-static bool annotation_stroke_filtermval(tGPsdata *p, const float mval[2], float pmval[2])
+static bool annotation_stroke_filtermval(tGPsdata *p, const float mval[2], const float pmval[2])
{
int dx = (int)fabsf(mval[0] - pmval[0]);
int dy = (int)fabsf(mval[1] - pmval[1]);
@@ -297,7 +297,7 @@ static bool annotation_stroke_filtermval(tGPsdata *p, const float mval[2], float
return false;
}
- if ((dx > MIN_MANHATTEN_PX) && (dy > MIN_MANHATTEN_PX)) {
+ if ((dx > MIN_MANHATTAN_PX) && (dy > MIN_MANHATTAN_PX)) {
return true;
}
@@ -573,14 +573,14 @@ static short annotation_stroke_addpoint(tGPsdata *p,
/* Arrow end corner. */
if (gpd->runtime.sbuffer_sflag & GP_STROKE_USE_ARROW_END) {
pt++;
- float e_heading[2] = {start[0] - end[0], start[1] - end[1]};
+ const float e_heading[2] = {start[0] - end[0], start[1] - end[1]};
/* Calculate points for ending arrow. */
annotation_stroke_arrow_calc_points(
pt, e_heading, end, gpd->runtime.arrow_end, gpd->runtime.arrow_end_style);
}
/* Arrow start corner. */
if (gpd->runtime.sbuffer_sflag & GP_STROKE_USE_ARROW_START) {
- float s_heading[2] = {end[0] - start[0], end[1] - start[1]};
+ const float s_heading[2] = {end[0] - start[0], end[1] - start[1]};
/* Calculate points for starting arrow. */
annotation_stroke_arrow_calc_points(
NULL, s_heading, start, gpd->runtime.arrow_start, gpd->runtime.arrow_start_style);
@@ -603,7 +603,7 @@ static short annotation_stroke_addpoint(tGPsdata *p,
/* store settings */
copy_v2_v2(&pt->x, mval);
pt->pressure = pressure;
- /* unused for annotations, but initialise for easier conversions to GP Object */
+ /* Unused for annotations, but initialize for easier conversions to GP Object. */
pt->strength = 1.0f;
/* point time */
@@ -704,7 +704,7 @@ static void annotation_stroke_arrow_init_point(
tGPsdata *p, tGPspoint *ptc, bGPDspoint *pt, const float co[8], const int co_idx)
{
/* Note: provided co_idx should be always pair number as it's [x1, y1, x2, y2, x3, y3]. */
- float real_co[2] = {co[co_idx], co[co_idx + 1]};
+ const float real_co[2] = {co[co_idx], co[co_idx + 1]};
copy_v2_v2(&ptc->x, real_co);
annotation_stroke_convertcoords(p, &ptc->x, &pt->x, NULL);
annotation_stroke_arrow_init_point_default(pt);
diff --git a/source/blender/editors/gpencil/gpencil_armature.c b/source/blender/editors/gpencil/gpencil_armature.c
index 962a74d9e6f..5cc5e7ecdcd 100644
--- a/source/blender/editors/gpencil/gpencil_armature.c
+++ b/source/blender/editors/gpencil/gpencil_armature.c
@@ -308,10 +308,10 @@ static void gpencil_add_verts_to_dgroups(
/* create an array of root and tip positions transformed into
* global coords */
- root = MEM_callocN(numbones * sizeof(float) * 3, "root");
- tip = MEM_callocN(numbones * sizeof(float) * 3, "tip");
- selected = MEM_callocN(numbones * sizeof(int), "selected");
- radsqr = MEM_callocN(numbones * sizeof(float), "radsqr");
+ root = MEM_callocN(sizeof(float[3]) * numbones, "root");
+ tip = MEM_callocN(sizeof(float[3]) * numbones, "tip");
+ selected = MEM_callocN(sizeof(int) * numbones, "selected");
+ radsqr = MEM_callocN(sizeof(float) * numbones, "radsqr");
for (j = 0; j < numbones; j++) {
bone = bonelist[j];
diff --git a/source/blender/editors/gpencil/gpencil_data.c b/source/blender/editors/gpencil/gpencil_data.c
index 96b0296a7de..348fb614977 100644
--- a/source/blender/editors/gpencil/gpencil_data.c
+++ b/source/blender/editors/gpencil/gpencil_data.c
@@ -861,6 +861,154 @@ void GPENCIL_OT_frame_clean_loose(wmOperatorType *ot)
INT_MAX);
}
+/* ********************* Clean Duplicated Frames ************************** */
+static bool gpencil_frame_is_equal(bGPDframe *gpf_a, bGPDframe *gpf_b)
+{
+ if ((gpf_a == NULL) || (gpf_b == NULL)) {
+ return false;
+ }
+ /* If the number of strokes is different, cannot be equal. */
+ int totstrokes_a = BLI_listbase_count(&gpf_a->strokes);
+ int totstrokes_b = BLI_listbase_count(&gpf_b->strokes);
+ if ((totstrokes_a == 0) || (totstrokes_b == 0) || (totstrokes_a != totstrokes_b)) {
+ return false;
+ }
+ /* Loop all strokes and check. */
+ bGPDstroke *gps_a = gpf_a->strokes.first;
+ bGPDstroke *gps_b = gpf_b->strokes.first;
+ for (int i = 0; i < totstrokes_a; i++) {
+ /* If the number of points is different, cannot be equal. */
+ if (gps_a->totpoints != gps_b->totpoints) {
+ return false;
+ }
+ /* Check other variables. */
+ if (!equals_v4v4(gps_a->vert_color_fill, gps_b->vert_color_fill)) {
+ return false;
+ }
+ if (gps_a->thickness != gps_b->thickness) {
+ return false;
+ }
+ if (gps_a->mat_nr != gps_b->mat_nr) {
+ return false;
+ }
+ if (gps_a->caps[0] != gps_b->caps[0]) {
+ return false;
+ }
+ if (gps_a->caps[1] != gps_b->caps[1]) {
+ return false;
+ }
+ if (gps_a->hardeness != gps_b->hardeness) {
+ return false;
+ }
+ if (!equals_v2v2(gps_a->aspect_ratio, gps_b->aspect_ratio)) {
+ return false;
+ }
+ if (gps_a->uv_rotation != gps_b->uv_rotation) {
+ return false;
+ }
+ if (!equals_v2v2(gps_a->uv_translation, gps_b->uv_translation)) {
+ return false;
+ }
+ if (gps_a->uv_scale != gps_b->uv_scale) {
+ return false;
+ }
+
+ /* Loop points and check if equals or not. */
+ for (int p = 0; p < gps_a->totpoints; p++) {
+ bGPDspoint *pt_a = &gps_a->points[p];
+ bGPDspoint *pt_b = &gps_b->points[p];
+ if (!equals_v3v3(&pt_a->x, &pt_b->x)) {
+ return false;
+ }
+ if (pt_a->pressure != pt_b->pressure) {
+ return false;
+ }
+ if (pt_a->strength != pt_b->strength) {
+ return false;
+ }
+ if (pt_a->uv_fac != pt_b->uv_fac) {
+ return false;
+ }
+ if (pt_a->uv_rot != pt_b->uv_rot) {
+ return false;
+ }
+ if (!equals_v4v4(pt_a->vert_color, pt_b->vert_color)) {
+ return false;
+ }
+ }
+
+ /* Look at next pair of strokes. */
+ gps_a = gps_a->next;
+ gps_b = gps_b->next;
+ }
+
+ return true;
+}
+
+static int gpencil_frame_clean_duplicate_exec(bContext *C, wmOperator *op)
+{
+#define SELECTED 1
+
+ bool changed = false;
+ Object *ob = CTX_data_active_object(C);
+ bGPdata *gpd = (bGPdata *)ob->data;
+ const int type = RNA_enum_get(op->ptr, "type");
+
+ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
+ /* Only editable and visible layers are considered. */
+ if (BKE_gpencil_layer_is_editable(gpl) && (gpl->frames.first != NULL)) {
+ bGPDframe *gpf = gpl->frames.first;
+
+ if ((type == SELECTED) && ((gpf->flag & GP_FRAME_SELECT) == 0)) {
+ continue;
+ }
+
+ while (gpf != NULL) {
+ if (gpencil_frame_is_equal(gpf, gpf->next)) {
+ /* Remove frame. */
+ BKE_gpencil_layer_frame_delete(gpl, gpf->next);
+ /* Tag for recalc. */
+ changed = true;
+ }
+ else {
+ gpf = gpf->next;
+ }
+ }
+ }
+ }
+
+ /* notifiers */
+ if (changed) {
+ DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void GPENCIL_OT_frame_clean_duplicate(wmOperatorType *ot)
+{
+ static const EnumPropertyItem clean_type[] = {
+ {0, "ALL", 0, "All Frames", ""},
+ {1, "SELECTED", 0, "Selected Frames", ""},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ /* identifiers */
+ ot->name = "Clean Duplicated Frames";
+ ot->idname = "GPENCIL_OT_frame_clean_duplicate";
+ ot->description = "Remove any duplicated frame";
+
+ /* callbacks */
+ ot->exec = gpencil_frame_clean_duplicate_exec;
+ ot->poll = gpencil_active_layer_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ ot->prop = RNA_def_enum(ot->srna, "type", clean_type, 0, "Type", "");
+}
+
/* *********************** Hide Layers ******************************** */
static int gpencil_hide_exec(bContext *C, wmOperator *op)
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index 286efeeff01..99e98df3397 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -94,6 +94,8 @@
/** \name Stroke Edit Mode Management
* \{ */
+static void gpencil_flip_stroke(bGPDstroke *gps);
+
/* poll callback for all stroke editing operators */
static bool gpencil_stroke_edit_poll(bContext *C)
{
@@ -1126,6 +1128,11 @@ static void gpencil_add_move_points(bGPDframe *gpf, bGPDstroke *gps)
pt->flag |= GP_SPOINT_SELECT;
}
+ /* Flip stroke if it was only one point to consider extrude point as last point. */
+ if (gps->totpoints == 2) {
+ gpencil_flip_stroke(gps);
+ }
+
/* Calc geometry data. */
BKE_gpencil_stroke_geometry_update(gps);
@@ -1764,7 +1771,7 @@ static int gpencil_blank_frame_add_exec(bContext *C, wmOperator *op)
const bool all_layers = RNA_boolean_get(op->ptr, "all_layers");
- /* Initialise datablock and an active layer if nothing exists yet */
+ /* Initialize data-block and an active layer if nothing exists yet. */
if (ELEM(NULL, gpd, active_gpl)) {
/* Let's just be lazy, and call the "Add New Layer" operator,
* which sets everything up as required. */
@@ -3369,7 +3376,7 @@ static void gpencil_stroke_join_strokes(bGPDstroke *gps_a,
bGPDspoint point;
bGPDspoint *pt;
int i;
- float delta[3] = {1.0f, 1.0f, 1.0f};
+ const float delta[3] = {1.0f, 1.0f, 1.0f};
float deltatime = 0.0f;
/* sanity checks */
@@ -4283,14 +4290,14 @@ static int gpencil_stroke_separate_exec(bContext *C, wmOperator *op)
base_new = ED_object_add_duplicate(bmain, scene, view_layer, base_prev, dupflag);
ob_dst = base_new->object;
ob_dst->mode = OB_MODE_OBJECT;
- /* Duplication will increment bGPdata usercount, but since we create a new greasepencil datablock
- * for ob_dst (which gets its own user automatically), we have to decrement the usercount again.
- */
+ /* Duplication will increment #bGPdata user-count, but since we create a new grease-pencil
+ * data-block for ob_dst (which gets its own user automatically),
+ * we have to decrement the user-count again. */
gpd_dst = BKE_gpencil_data_addnew(bmain, gpd_src->id.name + 2);
id_us_min(ob_dst->data);
ob_dst->data = (bGPdata *)gpd_dst;
- /* loop old datablock and separate parts */
+ /* Loop old data-block and separate parts. */
if ((mode == GP_SEPARATE_POINT) || (mode == GP_SEPARATE_STROKE)) {
CTX_DATA_BEGIN (C, bGPDlayer *, gpl, editable_gpencil_layers) {
gpl_dst = NULL;
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
index 517225e5a81..9d99773348b 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -104,6 +104,8 @@ typedef struct tGPDfill {
struct bGPdata *gpd;
/** current material */
struct Material *mat;
+ /** current brush */
+ struct Brush *brush;
/** layer */
struct bGPDlayer *gpl;
/** frame */
@@ -233,6 +235,9 @@ static void gpencil_draw_datablock(tGPDfill *tgpf, const float ink[4])
Object *ob = tgpf->ob;
bGPdata *gpd = tgpf->gpd;
+ Brush *brush = tgpf->brush;
+ BrushGpencilSettings *brush_settings = brush->gpencil_settings;
+ ToolSettings *ts = tgpf->scene->toolsettings;
tGPDdraw tgpw;
tgpw.rv3d = tgpf->rv3d;
@@ -249,6 +254,12 @@ static void gpencil_draw_datablock(tGPDfill *tgpf, const float ink[4])
GPU_blend(true);
+ bGPDlayer *gpl_active = BKE_gpencil_layer_active_get(gpd);
+ BLI_assert(gpl_active != NULL);
+
+ const int gpl_active_index = BLI_findindex(&gpd->layers, gpl_active);
+ BLI_assert(gpl_active_index >= 0);
+
LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
/* calculate parent position */
BKE_gpencil_parent_matrix_get(tgpw.depsgraph, ob, gpl, tgpw.diff_mat);
@@ -258,10 +269,55 @@ static void gpencil_draw_datablock(tGPDfill *tgpf, const float ink[4])
continue;
}
+ /* Decide if layer is included or not depending of the layer mode. */
+ const int gpl_index = BLI_findindex(&gpd->layers, gpl);
+ switch (brush_settings->fill_layer_mode) {
+ case GP_FILL_GPLMODE_ACTIVE: {
+ if (gpl_index != gpl_active_index) {
+ continue;
+ }
+ break;
+ }
+ case GP_FILL_GPLMODE_ABOVE: {
+ if (gpl_index != gpl_active_index + 1) {
+ continue;
+ }
+ break;
+ }
+ case GP_FILL_GPLMODE_BELOW: {
+ if (gpl_index != gpl_active_index - 1) {
+ continue;
+ }
+ break;
+ }
+ case GP_FILL_GPLMODE_ALL_ABOVE: {
+ if (gpl_index <= gpl_active_index) {
+ continue;
+ }
+ break;
+ }
+ case GP_FILL_GPLMODE_ALL_BELOW: {
+ if (gpl_index >= gpl_active_index) {
+ continue;
+ }
+ break;
+ }
+ case GP_FILL_GPLMODE_VISIBLE:
+ default:
+ break;
+ }
+
/* if active layer and no keyframe, create a new one */
if (gpl == tgpf->gpl) {
if ((gpl->actframe == NULL) || (gpl->actframe->framenum != tgpf->active_cfra)) {
- BKE_gpencil_layer_frame_get(gpl, tgpf->active_cfra, GP_GETFRAME_ADD_NEW);
+ short add_frame_mode;
+ if (ts->gpencil_flags & GP_TOOL_FLAG_RETAIN_LAST) {
+ add_frame_mode = GP_GETFRAME_ADD_COPY;
+ }
+ else {
+ add_frame_mode = GP_GETFRAME_ADD_NEW;
+ }
+ BKE_gpencil_layer_frame_get(gpl, tgpf->active_cfra, add_frame_mode);
}
}
@@ -408,7 +464,7 @@ static bool gpencil_render_offscreen(tGPDfill *tgpf)
GPU_matrix_set(tgpf->rv3d->viewmat);
/* draw strokes */
- float ink[4] = {1.0f, 0.0f, 0.0f, 1.0f};
+ const float ink[4] = {1.0f, 0.0f, 0.0f, 1.0f};
gpencil_draw_datablock(tgpf, ink);
GPU_matrix_pop_projection();
@@ -416,10 +472,10 @@ static bool gpencil_render_offscreen(tGPDfill *tgpf)
/* create a image to see result of template */
if (ibuf->rect_float) {
- GPU_offscreen_read_pixels(offscreen, GL_FLOAT, ibuf->rect_float);
+ GPU_offscreen_read_pixels(offscreen, GPU_DATA_FLOAT, ibuf->rect_float);
}
else if (ibuf->rect) {
- GPU_offscreen_read_pixels(offscreen, GL_UNSIGNED_BYTE, ibuf->rect);
+ GPU_offscreen_read_pixels(offscreen, GPU_DATA_UNSIGNED_BYTE, ibuf->rect);
}
if (ibuf->rect_float && ibuf->rect) {
IMB_rect_from_float(ibuf);
@@ -702,6 +758,92 @@ static void gpencil_set_borders(tGPDfill *tgpf, const bool transparent)
tgpf->ima->id.tag |= LIB_TAG_DOIT;
}
+/* Invert image to paint invese area. */
+static void gpencil_invert_image(tGPDfill *tgpf)
+{
+ ImBuf *ibuf;
+ void *lock;
+ const float fill_col[3][4] = {
+ {1.0f, 0.0f, 0.0f, 1.0f}, {0.0f, 1.0f, 0.0f, 1.0f}, {0.0f, 0.0f, 0.0f, 0.0f}};
+ ibuf = BKE_image_acquire_ibuf(tgpf->ima, NULL, &lock);
+
+ const int maxpixel = (ibuf->x * ibuf->y) - 1;
+
+ for (int v = maxpixel; v != 0; v--) {
+ float color[4];
+ get_pixel(ibuf, v, color);
+ /* Green. */
+ if (color[1] == 1.0f) {
+ set_pixel(ibuf, v, fill_col[0]);
+ }
+ else if (color[0] == 1.0f) {
+ set_pixel(ibuf, v, fill_col[1]);
+ }
+ else {
+ set_pixel(ibuf, v, fill_col[2]);
+ }
+ }
+
+ /* release ibuf */
+ if (ibuf) {
+ BKE_image_release_ibuf(tgpf->ima, ibuf, lock);
+ }
+
+ tgpf->ima->id.tag |= LIB_TAG_DOIT;
+}
+
+/* Mark and clear processed areas. */
+static void gpencil_erase_processed_area(tGPDfill *tgpf)
+{
+ ImBuf *ibuf;
+ void *lock;
+ const float blue_col[4] = {0.0f, 0.0f, 1.0f, 1.0f};
+ const float clear_col[4] = {1.0f, 0.0f, 0.0f, 1.0f};
+ tGPspoint *point2D;
+
+ if (tgpf->sbuffer_used == 0) {
+ return;
+ }
+
+ ibuf = BKE_image_acquire_ibuf(tgpf->ima, NULL, &lock);
+ point2D = (tGPspoint *)tgpf->sbuffer;
+
+ /* First set in blue the perimeter. */
+ for (int i = 0; i < tgpf->sbuffer_used && point2D; i++, point2D++) {
+ int image_idx = ibuf->x * (int)point2D->y + (int)point2D->x;
+ set_pixel(ibuf, image_idx, blue_col);
+ }
+
+ /* Second, clean by lines any pixel between blue pixels. */
+ float rgba[4];
+
+ for (int idy = 0; idy < ibuf->y; idy++) {
+ bool clear = false;
+ for (int idx = 0; idx < ibuf->x; idx++) {
+ int image_idx = ibuf->x * idy + idx;
+ get_pixel(ibuf, image_idx, rgba);
+ /* Blue. */
+ if (rgba[2] == 1.0f) {
+ clear = true;
+ }
+ /* Red. */
+ else if (rgba[0] == 1.0f) {
+ clear = false;
+ }
+ if (clear) {
+ set_pixel(ibuf, image_idx, clear_col);
+ }
+ }
+ }
+
+ /* release ibuf */
+ if (ibuf) {
+ BKE_image_release_ibuf(tgpf->ima, ibuf, lock);
+ }
+
+ tgpf->ima->id.tag |= LIB_TAG_DOIT;
+}
+
/* Naive dilate
*
* Expand green areas into enclosing red areas.
@@ -713,7 +855,7 @@ static void gpencil_set_borders(tGPDfill *tgpf, const bool transparent)
* XXXX
* -----------
*/
-static void dilate(ImBuf *ibuf)
+static void dilate_shape(ImBuf *ibuf)
{
BLI_Stack *stack = BLI_stack_new(sizeof(int), __func__);
const float green[4] = {0.0f, 1.0f, 0.0f, 1.0f};
@@ -812,7 +954,7 @@ static void dilate(ImBuf *ibuf)
* This is a Blender customized version of the general algorithm described
* in https://en.wikipedia.org/wiki/Moore_neighborhood
*/
-static void gpencil_get_outline_points(tGPDfill *tgpf)
+static void gpencil_get_outline_points(tGPDfill *tgpf, const bool dilate)
{
ImBuf *ibuf;
float rgba[4];
@@ -844,8 +986,10 @@ static void gpencil_get_outline_points(tGPDfill *tgpf)
ibuf = BKE_image_acquire_ibuf(tgpf->ima, NULL, &lock);
int imagesize = ibuf->x * ibuf->y;
- /* dilate */
- dilate(ibuf);
+ /* Dilate. */
+ if (dilate) {
+ dilate_shape(ibuf);
+ }
/* find the initial point to start outline analysis */
for (int idx = imagesize - 1; idx != 0; idx--) {
@@ -979,12 +1123,12 @@ static void gpencil_get_depth_array(tGPDfill *tgpf)
}
/* create array of points using stack as source */
-static void gpencil_points_from_stack(tGPDfill *tgpf)
+static int gpencil_points_from_stack(tGPDfill *tgpf)
{
tGPspoint *point2D;
int totpoints = BLI_stack_count(tgpf->stack);
if (totpoints == 0) {
- return;
+ return 0;
}
tgpf->sbuffer_used = (short)totpoints;
@@ -1002,6 +1146,8 @@ static void gpencil_points_from_stack(tGPDfill *tgpf)
point2D->time = 0.0f;
point2D++;
}
+
+ return totpoints;
}
/* create a grease pencil stroke using points in buffer */
@@ -1247,6 +1393,7 @@ static tGPDfill *gpencil_session_init_fill(bContext *C, wmOperator *UNUSED(op))
/* save filling parameters */
Brush *brush = BKE_paint_brush(&ts->gp_paint->paint);
+ tgpf->brush = brush;
tgpf->flag = brush->gpencil_settings->flag;
tgpf->fill_leak = brush->gpencil_settings->fill_leak;
tgpf->fill_threshold = brush->gpencil_settings->fill_threshold;
@@ -1412,6 +1559,10 @@ static int gpencil_fill_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
tGPDfill *tgpf = op->customdata;
Scene *scene = tgpf->scene;
+ Brush *brush = tgpf->brush;
+ BrushGpencilSettings *brush_settings = brush->gpencil_settings;
+ const bool is_brush_inv = brush_settings->fill_direction == BRUSH_DIR_IN;
+ const bool is_inverted = (is_brush_inv && !event->ctrl) || (!is_brush_inv && event->ctrl);
int estate = OPERATOR_PASS_THROUGH; /* default exit state - pass through */
@@ -1440,6 +1591,7 @@ static int gpencil_fill_modal(bContext *C, wmOperator *op, const wmEvent *event)
tgpf->active_cfra = CFRA;
/* render screen to temp image */
+ int totpoints = 1;
if (gpencil_render_offscreen(tgpf)) {
/* Set red borders to create a external limit. */
@@ -1448,30 +1600,45 @@ static int gpencil_fill_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* apply boundary fill */
gpencil_boundaryfill_area(tgpf);
+ /* Invert direction if press Ctrl. */
+ if (is_inverted) {
+ gpencil_invert_image(tgpf);
+ }
+
/* Clean borders to avoid infinite loops. */
gpencil_set_borders(tgpf, false);
- /* analyze outline */
- gpencil_get_outline_points(tgpf);
+ while (totpoints > 0) {
+ /* analyze outline */
+ gpencil_get_outline_points(tgpf, (totpoints == 1) ? true : false);
- /* create array of points from stack */
- gpencil_points_from_stack(tgpf);
+ /* create array of points from stack */
+ totpoints = gpencil_points_from_stack(tgpf);
- /* create z-depth array for reproject */
- gpencil_get_depth_array(tgpf);
+ /* create z-depth array for reproject */
+ gpencil_get_depth_array(tgpf);
- /* create stroke and reproject */
- gpencil_stroke_from_buffer(tgpf);
- }
+ /* create stroke and reproject */
+ gpencil_stroke_from_buffer(tgpf);
- /* free temp stack data */
- if (tgpf->stack) {
- BLI_stack_free(tgpf->stack);
- }
+ if (is_inverted) {
+ gpencil_erase_processed_area(tgpf);
+ }
+ else {
+ /* Exit of the loop. */
+ totpoints = 0;
+ }
- /* Free memory. */
- MEM_SAFE_FREE(tgpf->sbuffer);
- MEM_SAFE_FREE(tgpf->depth_arr);
+ /* free temp stack data */
+ if (tgpf->stack) {
+ BLI_stack_free(tgpf->stack);
+ }
+
+ /* Free memory. */
+ MEM_SAFE_FREE(tgpf->sbuffer);
+ MEM_SAFE_FREE(tgpf->depth_arr);
+ }
+ }
/* restore size */
tgpf->region->winx = (short)tgpf->bwinx;
diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h
index 66ac7948596..e6fdbf1ad17 100644
--- a/source/blender/editors/gpencil/gpencil_intern.h
+++ b/source/blender/editors/gpencil/gpencil_intern.h
@@ -202,6 +202,8 @@ typedef struct tGPDprimitive {
tGPspoint *points;
/** number of edges allocated */
int point_count;
+ /** number of subdivisions. */
+ int subdiv;
/** stored number of polygon edges */
int tot_stored_edges;
/** number of polygon edges */
@@ -484,6 +486,7 @@ void GPENCIL_OT_active_frames_delete_all(struct wmOperatorType *ot);
void GPENCIL_OT_frame_duplicate(struct wmOperatorType *ot);
void GPENCIL_OT_frame_clean_fill(struct wmOperatorType *ot);
void GPENCIL_OT_frame_clean_loose(struct wmOperatorType *ot);
+void GPENCIL_OT_frame_clean_duplicate(struct wmOperatorType *ot);
void GPENCIL_OT_convert(struct wmOperatorType *ot);
void GPENCIL_OT_bake_mesh_animation(struct wmOperatorType *ot);
@@ -552,7 +555,11 @@ void GPENCIL_OT_interpolate_reverse(struct wmOperatorType *ot);
/* primitives ---------- */
-void GPENCIL_OT_primitive(struct wmOperatorType *ot);
+void GPENCIL_OT_primitive_box(struct wmOperatorType *ot);
+void GPENCIL_OT_primitive_line(struct wmOperatorType *ot);
+void GPENCIL_OT_primitive_polyline(struct wmOperatorType *ot);
+void GPENCIL_OT_primitive_circle(struct wmOperatorType *ot);
+void GPENCIL_OT_primitive_curve(struct wmOperatorType *ot);
/* vertex groups ------------ */
void GPENCIL_OT_vertex_group_assign(struct wmOperatorType *ot);
diff --git a/source/blender/editors/gpencil/gpencil_merge.c b/source/blender/editors/gpencil/gpencil_merge.c
index 53dbc1620d0..4aae0b97e05 100644
--- a/source/blender/editors/gpencil/gpencil_merge.c
+++ b/source/blender/editors/gpencil/gpencil_merge.c
@@ -584,42 +584,14 @@ static int gpencil_stroke_merge_material_exec(bContext *C, wmOperator *op)
const float val_threshold = RNA_float_get(op->ptr, "val_threshold");
/* Review materials. */
- GHash *mat_table = BLI_ghash_int_new(__func__);
-
short *totcol = BKE_object_material_len_p(ob);
if (totcol == 0) {
return OPERATOR_CANCELLED;
}
- bool changed = BKE_gpencil_merge_materials_table_get(
- ob, hue_threshold, sat_threshold, val_threshold, mat_table);
-
- int removed = BLI_ghash_len(mat_table);
-
- /* Update stroke material index. */
- if (changed) {
- CTX_DATA_BEGIN (C, bGPDlayer *, gpl, editable_gpencil_layers) {
- LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
- LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
- if (ED_gpencil_stroke_can_use(C, gps) == false) {
- continue;
- }
- if (ED_gpencil_stroke_color_use(ob, gpl, gps) == false) {
- continue;
- }
-
- if (BLI_ghash_haskey(mat_table, POINTER_FROM_INT(gps->mat_nr))) {
- int *idx = BLI_ghash_lookup(mat_table, POINTER_FROM_INT(gps->mat_nr));
- gps->mat_nr = POINTER_AS_INT(idx);
- }
- }
- }
- }
- CTX_DATA_END;
- }
-
- /* Free hash memory. */
- BLI_ghash_free(mat_table, NULL, NULL);
+ int removed;
+ bool changed = BKE_gpencil_merge_materials(
+ ob, hue_threshold, sat_threshold, val_threshold, &removed);
/* notifiers */
if (changed) {
diff --git a/source/blender/editors/gpencil/gpencil_mesh.c b/source/blender/editors/gpencil/gpencil_mesh.c
index 11f42f7d3ac..a6088e31ff8 100644
--- a/source/blender/editors/gpencil/gpencil_mesh.c
+++ b/source/blender/editors/gpencil/gpencil_mesh.c
@@ -196,7 +196,7 @@ static int gpencil_bake_mesh_animation_exec(bContext *C, wmOperator *op)
bool newob = false;
if (STREQ(target, "*NEW")) {
ushort local_view_bits = (v3d && v3d->localvd) ? v3d->local_view_uuid : 0;
- float loc[3] = {0.0f, 0.0f, 0.0f};
+ const float loc[3] = {0.0f, 0.0f, 0.0f};
ob_gpencil = ED_gpencil_add_object(C, loc, local_view_bits);
newob = true;
}
diff --git a/source/blender/editors/gpencil/gpencil_ops.c b/source/blender/editors/gpencil/gpencil_ops.c
index efee05f7da3..211ff895e67 100644
--- a/source/blender/editors/gpencil/gpencil_ops.c
+++ b/source/blender/editors/gpencil/gpencil_ops.c
@@ -600,6 +600,7 @@ void ED_operatortypes_gpencil(void)
WM_operatortype_append(GPENCIL_OT_frame_duplicate);
WM_operatortype_append(GPENCIL_OT_frame_clean_fill);
WM_operatortype_append(GPENCIL_OT_frame_clean_loose);
+ WM_operatortype_append(GPENCIL_OT_frame_clean_duplicate);
WM_operatortype_append(GPENCIL_OT_convert);
WM_operatortype_append(GPENCIL_OT_bake_mesh_animation);
@@ -664,7 +665,11 @@ void ED_operatortypes_gpencil(void)
WM_operatortype_append(GPENCIL_OT_interpolate_reverse);
/* Primitives */
- WM_operatortype_append(GPENCIL_OT_primitive);
+ WM_operatortype_append(GPENCIL_OT_primitive_box);
+ WM_operatortype_append(GPENCIL_OT_primitive_line);
+ WM_operatortype_append(GPENCIL_OT_primitive_polyline);
+ WM_operatortype_append(GPENCIL_OT_primitive_circle);
+ WM_operatortype_append(GPENCIL_OT_primitive_curve);
/* convert old 2.7 files to 2.8 */
WM_operatortype_append(GPENCIL_OT_convert_old_files);
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 1880045e238..680e7b37d31 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -250,7 +250,8 @@ typedef struct tGPsdata {
short shift;
/** size in pixels for uv calculation */
float totpixlen;
-
+ /** Special mode for fill brush. */
+ bool disable_stabilizer;
/* guide */
tGPguide guide;
@@ -268,7 +269,7 @@ typedef struct tGPsdata {
/* Macros for accessing sensitivity thresholds... */
/* minimum number of pixels mouse should move before new point created */
-#define MIN_MANHATTEN_PX (U.gp_manhattendist)
+#define MIN_MANHATTEN_PX (U.gp_manhattandist)
/* minimum length of new segment before new point can be added */
#define MIN_EUCLIDEAN_PX (U.gp_euclideandist)
@@ -362,7 +363,7 @@ static void gpencil_get_3d_reference(tGPsdata *p, float vec[3])
/* Stroke Editing ---------------------------- */
/* check if the current mouse position is suitable for adding a new point */
-static bool gpencil_stroke_filtermval(tGPsdata *p, const float mval[2], float mvalo[2])
+static bool gpencil_stroke_filtermval(tGPsdata *p, const float mval[2], const float mvalo[2])
{
Brush *brush = p->brush;
int dx = (int)fabsf(mval[0] - mvalo[0]);
@@ -374,7 +375,7 @@ static bool gpencil_stroke_filtermval(tGPsdata *p, const float mval[2], float mv
return true;
}
/* if lazy mouse, check minimum distance */
- if (GPENCIL_LAZY_MODE(brush, p->shift)) {
+ if (GPENCIL_LAZY_MODE(brush, p->shift) && (!p->disable_stabilizer)) {
brush->gpencil_settings->flag |= GP_BRUSH_STABILIZE_MOUSE_TEMP;
if ((dx * dx + dy * dy) > (brush->smooth_stroke_radius * brush->smooth_stroke_radius)) {
return true;
@@ -519,7 +520,7 @@ static void gpencil_brush_angle(bGPdata *gpd, Brush *brush, tGPspoint *pt, const
/* default angle of brush in radians */
float angle = brush->gpencil_settings->draw_angle;
/* angle vector of the brush with full thickness */
- float v0[2] = {cos(angle), sin(angle)};
+ const float v0[2] = {cos(angle), sin(angle)};
/* Apply to first point (only if there are 2 points because before no data to do it ) */
if (gpd->runtime.sbuffer_used == 1) {
@@ -1817,15 +1818,15 @@ static void gpencil_init_drawing_brush(bContext *C, tGPsdata *p)
changed = true;
}
/* Be sure curves are initializated. */
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_sensitivity);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_strength);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_jitter);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_pressure);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_strength);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_uv);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_hue);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_saturation);
- BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_value);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_sensitivity);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_strength);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_jitter);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_rand_pressure);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_rand_strength);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_rand_uv);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_rand_hue);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_rand_saturation);
+ BKE_curvemapping_init(paint->brush->gpencil_settings->curve_rand_value);
/* assign to temp tGPsdata */
p->brush = paint->brush;
@@ -1886,6 +1887,7 @@ static bool gpencil_session_initdata(bContext *C, wmOperator *op, tGPsdata *p)
p->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
p->win = CTX_wm_window(C);
p->disable_fill = RNA_boolean_get(op->ptr, "disable_fill");
+ p->disable_stabilizer = RNA_boolean_get(op->ptr, "disable_stabilizer");
unit_m4(p->imat);
unit_m4(p->mat);
@@ -2681,7 +2683,7 @@ static void gpencil_draw_apply(bContext *C, wmOperator *op, tGPsdata *p, Depsgra
else if (gpencil_stroke_filtermval(p, p->mval, p->mvalo)) {
/* if lazy mouse, interpolate the last and current mouse positions */
- if (GPENCIL_LAZY_MODE(p->brush, p->shift)) {
+ if (GPENCIL_LAZY_MODE(p->brush, p->shift) && (!p->disable_stabilizer)) {
float now_mouse[2];
float last_mouse[2];
copy_v2_v2(now_mouse, p->mval);
@@ -3247,7 +3249,7 @@ static void gpencil_brush_angle_segment(tGPsdata *p, tGPspoint *pt_prev, tGPspoi
float fac;
/* angle vector of the brush with full thickness */
- float v0[2] = {cos(angle), sin(angle)};
+ const float v0[2] = {cos(angle), sin(angle)};
mvec[0] = pt->x - pt_prev->x;
mvec[1] = pt->y - pt_prev->y;
@@ -3269,7 +3271,7 @@ static void gpencil_brush_angle_segment(tGPsdata *p, tGPspoint *pt_prev, tGPspoi
* + PtA - 1
* /
* CTL is the vertice of the triangle created between PtA and PtB */
-static void gpencil_add_arc_points(tGPsdata *p, float mval[2], int segments)
+static void gpencil_add_arc_points(tGPsdata *p, const float mval[2], int segments)
{
bGPdata *gpd = p->gpd;
BrushGpencilSettings *brush_settings = p->brush->gpencil_settings;
@@ -3443,7 +3445,7 @@ static void gpencil_add_fake_points(const wmEvent *event, tGPsdata *p)
{
Brush *brush = p->brush;
/* Lazy mode do not use fake events. */
- if (GPENCIL_LAZY_MODE(brush, p->shift)) {
+ if (GPENCIL_LAZY_MODE(brush, p->shift) && (!p->disable_stabilizer)) {
return;
}
@@ -3891,6 +3893,9 @@ void GPENCIL_OT_draw(wmOperatorType *ot)
"Disable fill to use stroke as fill boundary");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ prop = RNA_def_boolean(ot->srna, "disable_stabilizer", false, "No Stabilizer", "");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
/* guides */
prop = RNA_def_float(ot->srna,
"guide_last_angle",
diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c
index 20f959e2e2c..a4c8fc770e2 100644
--- a/source/blender/editors/gpencil/gpencil_primitive.c
+++ b/source/blender/editors/gpencil/gpencil_primitive.c
@@ -109,7 +109,15 @@
/* ************************************************ */
/* Core/Shared Utilities */
-
+static const EnumPropertyItem gpencil_primitive_type[] = {
+ {GP_STROKE_BOX, "BOX", 0, "Box", ""},
+ {GP_STROKE_LINE, "LINE", 0, "Line", ""},
+ {GP_STROKE_POLYLINE, "POLYLINE", 0, "Polyline", ""},
+ {GP_STROKE_CIRCLE, "CIRCLE", 0, "Circle", ""},
+ {GP_STROKE_ARC, "ARC", 0, "Arc", ""},
+ {GP_STROKE_CURVE, "CURVE", 0, "Curve", ""},
+ {0, NULL, 0, NULL, NULL},
+};
/* clear the session buffers (call this before AND after a paint operation) */
static void gpencil_session_validatebuffer(tGPDprimitive *p)
{
@@ -378,7 +386,10 @@ static void gpencil_primitive_add_segment(tGPDprimitive *tgpi)
}
/* Helper: set control point */
-static void gpencil_primitive_set_cp(tGPDprimitive *tgpi, float p[2], float color[4], int size)
+static void gpencil_primitive_set_cp(tGPDprimitive *tgpi,
+ const float p[2],
+ float color[4],
+ int size)
{
if (tgpi->flag == IN_PROGRESS) {
return;
@@ -424,19 +435,20 @@ static void gpencil_primitive_status_indicators(bContext *C, tGPDprimitive *tgpi
}
else if (tgpi->type == GP_STROKE_CIRCLE) {
BLI_strncpy(msg_str,
- TIP_("Circle: ESC to cancel, Enter/MMB to confirm, WHEEL/+- to adjust edge "
+ TIP_("Circle: ESC to cancel, Enter/MMB to confirm, WHEEL/+- to adjust subdivision "
"number, Shift to square, Alt to center"),
UI_MAX_DRAW_STR);
}
else if (tgpi->type == GP_STROKE_ARC) {
- BLI_strncpy(msg_str,
- TIP_("Arc: ESC to cancel, Enter/MMB to confirm, WHEEL/+- to adjust edge number, "
- "Shift to square, Alt to center, M: Flip, E: extrude"),
- UI_MAX_DRAW_STR);
+ BLI_strncpy(
+ msg_str,
+ TIP_("Arc: ESC to cancel, Enter/MMB to confirm, WHEEL/+- to adjust subdivision number, "
+ "Shift to square, Alt to center, M: Flip, E: extrude"),
+ UI_MAX_DRAW_STR);
}
else if (tgpi->type == GP_STROKE_CURVE) {
BLI_strncpy(msg_str,
- TIP_("Curve: ESC to cancel, Enter/MMB to confirm, WHEEL/+- to adjust edge "
+ TIP_("Curve: ESC to cancel, Enter/MMB to confirm, WHEEL/+- to adjust subdivision "
"number, Shift to square, Alt to center, E: extrude"),
UI_MAX_DRAW_STR);
}
@@ -516,16 +528,23 @@ static void gpencil_primitive_rectangle(tGPDprimitive *tgpi, tGPspoint *points2D
coords[4][0] = tgpi->start[0];
coords[4][1] = tgpi->start[1];
- const float step = 1.0f / (float)(tgpi->tot_edges);
- int i = tgpi->tot_stored_edges;
-
- for (int j = 0; j < 4; j++) {
- float a = 0.0f;
- for (int k = 0; k < tgpi->tot_edges; k++) {
- tGPspoint *p2d = &points2D[i];
- interp_v2_v2v2(&p2d->x, coords[j], coords[j + 1], a);
- a += step;
- i++;
+ if (tgpi->tot_edges == 1) {
+ for (int j = 0; j < 4; j++) {
+ tGPspoint *p2d = &points2D[j];
+ copy_v2_v2(&p2d->x, coords[j]);
+ }
+ }
+ else {
+ const float step = 1.0f / (float)(tgpi->tot_edges);
+ int i = tgpi->tot_stored_edges;
+ for (int j = 0; j < 4; j++) {
+ float a = 0.0f;
+ for (int k = 0; k < tgpi->tot_edges; k++) {
+ tGPspoint *p2d = &points2D[i];
+ interp_v2_v2v2(&p2d->x, coords[j], coords[j + 1], a);
+ a += step;
+ i++;
+ }
}
}
@@ -696,9 +715,9 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
bool is_depth = (bool)(*align_flag & (GP_PROJECT_DEPTH_VIEW | GP_PROJECT_DEPTH_STROKE));
const bool is_camera = (bool)(ts->gp_sculpt.lock_axis == 0) &&
(tgpi->rv3d->persp == RV3D_CAMOB) && (!is_depth);
- const bool is_vertex_stroke = GPENCIL_USE_VERTEX_COLOR_STROKE(ts, brush);
if (tgpi->type == GP_STROKE_BOX) {
+ tgpi->tot_edges--;
gps->totpoints = (tgpi->tot_edges * 4 + tgpi->tot_stored_edges);
}
else {
@@ -714,7 +733,7 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
/* compute screen-space coordinates for points */
tGPspoint *points2D = tgpi->points;
- if (tgpi->tot_edges > 1) {
+ if (tgpi->tot_edges > 0) {
switch (tgpi->type) {
case GP_STROKE_BOX:
gpencil_primitive_rectangle(tgpi, points2D);
@@ -742,13 +761,13 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
gpencil_session_validatebuffer(tgpi);
gpencil_init_colors(tgpi);
if (gset->flag & GP_SCULPT_SETT_FLAG_PRIMITIVE_CURVE) {
- BKE_curvemapping_initialize(ts->gp_sculpt.cur_primitive);
+ BKE_curvemapping_init(ts->gp_sculpt.cur_primitive);
}
if (brush_settings->flag & GP_BRUSH_USE_JITTER_PRESSURE) {
- BKE_curvemapping_initialize(brush_settings->curve_jitter);
+ BKE_curvemapping_init(brush_settings->curve_jitter);
}
if (brush_settings->flag & GP_BRUSH_USE_STRENGTH_PRESSURE) {
- BKE_curvemapping_initialize(brush_settings->curve_strength);
+ BKE_curvemapping_init(brush_settings->curve_strength);
}
/* get an array of depths, far depths are blended */
@@ -1021,12 +1040,7 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
pt->time = 0.0f;
pt->flag = 0;
pt->uv_fac = tpt->uv_fac;
- if (is_vertex_stroke) {
- copy_v4_v4(pt->vert_color, tpt->vert_color);
- }
- else {
- zero_v4(pt->vert_color);
- }
+ ED_gpencil_point_vertex_color_set(ts, brush, pt, tpt);
if (gps->dvert != NULL) {
MDeformVert *dvert = &gps->dvert[i];
@@ -1092,7 +1106,7 @@ static void gpencil_primitive_update(bContext *C, wmOperator *op, tGPDprimitive
gpencil_primitive_update_strokes(C, tgpi);
}
-/* Initialise mouse points */
+/* Initialize mouse points. */
static void gpencil_primitive_interaction_begin(tGPDprimitive *tgpi, const wmEvent *event)
{
copy_v2fl_v2i(tgpi->mval, event->mval);
@@ -1214,31 +1228,10 @@ static void gpencil_primitive_init(bContext *C, wmOperator *op)
tgpi->curve = false;
}
- /* set default edge count */
- switch (tgpi->type) {
- case GP_STROKE_POLYLINE: {
- RNA_int_set(op->ptr, "edges", 8);
- break;
- }
- case GP_STROKE_LINE: {
- RNA_int_set(op->ptr, "edges", 8);
- break;
- }
- case GP_STROKE_BOX: {
- RNA_int_set(op->ptr, "edges", 8);
- break;
- }
- case GP_STROKE_CIRCLE: {
- RNA_int_set(op->ptr, "edges", 96);
- break;
- }
- default: {
- RNA_int_set(op->ptr, "edges", 64);
- break;
- }
- }
-
tgpi->tot_stored_edges = 0;
+
+ tgpi->subdiv = RNA_int_get(op->ptr, "subdivision");
+ RNA_int_set(op->ptr, "edges", tgpi->subdiv + 2);
tgpi->tot_edges = RNA_int_get(op->ptr, "edges");
tgpi->flag = IDLE;
tgpi->lock_axis = ts->gp_sculpt.lock_axis;
@@ -1354,11 +1347,6 @@ static void gpencil_primitive_interaction_end(bContext *C,
}
}
- /* Close stroke with geometry */
- if ((tgpi->type == GP_STROKE_BOX) || (tgpi->type == GP_STROKE_CIRCLE)) {
- BKE_gpencil_stroke_close(gps);
- }
-
DEG_id_tag_update(&tgpi->gpd->id, ID_RECALC_COPY_ON_WRITE);
DEG_id_tag_update(&tgpi->gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
@@ -1632,9 +1620,12 @@ static int gpencil_primitive_modal(bContext *C, wmOperator *op, const wmEvent *e
case RIGHTMOUSE: {
if (event->val == KM_PRESS) {
tgpi->flag = IDLE;
+ int last_edges = tgpi->tot_edges;
tgpi->tot_edges = tgpi->tot_stored_edges ? 1 : 0;
+ RNA_int_set(op->ptr, "edges", tgpi->tot_edges);
gpencil_primitive_update_strokes(C, tgpi);
gpencil_primitive_interaction_end(C, op, win, tgpi);
+ RNA_int_set(op->ptr, "edges", last_edges);
return OPERATOR_FINISHED;
}
break;
@@ -1961,22 +1952,45 @@ static void gpencil_primitive_cancel(bContext *C, wmOperator *op)
gpencil_primitive_exit(C, op);
}
-void GPENCIL_OT_primitive(wmOperatorType *ot)
+static void gpencil_primitive_common_props(wmOperatorType *ot, int subdiv, int type)
{
- static EnumPropertyItem primitive_type[] = {
- {GP_STROKE_BOX, "BOX", 0, "Box", ""},
- {GP_STROKE_LINE, "LINE", 0, "Line", ""},
- {GP_STROKE_POLYLINE, "POLYLINE", 0, "Polyline", ""},
- {GP_STROKE_CIRCLE, "CIRCLE", 0, "Circle", ""},
- {GP_STROKE_ARC, "ARC", 0, "Arc", ""},
- {GP_STROKE_CURVE, "CURVE", 0, "Curve", ""},
- {0, NULL, 0, NULL, NULL},
- };
+ PropertyRNA *prop;
+
+ prop = RNA_def_int(ot->srna,
+ "subdivision",
+ subdiv,
+ 0,
+ MAX_EDGES,
+ "Subdivisions",
+ "Number of subdivision by edges",
+ 0,
+ MAX_EDGES);
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
+ /* Internal prop. */
+ prop = RNA_def_int(ot->srna,
+ "edges",
+ MIN_EDGES,
+ MIN_EDGES,
+ MAX_EDGES,
+ "Edges",
+ "Number of points by edge",
+ MIN_EDGES,
+ MAX_EDGES);
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
+
+ RNA_def_enum(ot->srna, "type", gpencil_primitive_type, type, "Type", "Type of shape");
+ prop = RNA_def_boolean(ot->srna, "wait_for_input", true, "Wait for Input", "");
+ RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
+}
+
+void GPENCIL_OT_primitive_box(wmOperatorType *ot)
+{
/* identifiers */
- ot->name = "Grease Pencil Shapes";
- ot->idname = "GPENCIL_OT_primitive";
- ot->description = "Create predefined grease pencil stroke shapes";
+ ot->name = "Grease Pencil Box Shape";
+ ot->idname = "GPENCIL_OT_primitive_box";
+ ot->description = "Create predefined grease pencil stroke box shapes";
/* callbacks */
ot->invoke = gpencil_primitive_invoke;
@@ -1985,24 +1999,88 @@ void GPENCIL_OT_primitive(wmOperatorType *ot)
ot->poll = gpencil_primitive_add_poll;
/* flags */
- ot->flag = OPTYPE_UNDO | OPTYPE_BLOCKING;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* properties */
- PropertyRNA *prop;
+ gpencil_primitive_common_props(ot, 3, GP_STROKE_BOX);
+}
- prop = RNA_def_int(ot->srna,
- "edges",
- 4,
- MIN_EDGES,
- MAX_EDGES,
- "Edges",
- "Number of polygon edges",
- MIN_EDGES,
- MAX_EDGES);
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+void GPENCIL_OT_primitive_line(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Grease Pencil Line Shape";
+ ot->idname = "GPENCIL_OT_primitive_line";
+ ot->description = "Create predefined grease pencil stroke lines";
- RNA_def_enum(ot->srna, "type", primitive_type, GP_STROKE_BOX, "Type", "Type of shape");
+ /* callbacks */
+ ot->invoke = gpencil_primitive_invoke;
+ ot->modal = gpencil_primitive_modal;
+ ot->cancel = gpencil_primitive_cancel;
+ ot->poll = gpencil_primitive_add_poll;
- prop = RNA_def_boolean(ot->srna, "wait_for_input", true, "Wait for Input", "");
- RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
+
+ /* properties */
+ gpencil_primitive_common_props(ot, 6, GP_STROKE_LINE);
+}
+
+void GPENCIL_OT_primitive_polyline(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Grease Pencil Polyline Shape";
+ ot->idname = "GPENCIL_OT_primitive_polyline";
+ ot->description = "Create predefined grease pencil stroke polylines";
+
+ /* callbacks */
+ ot->invoke = gpencil_primitive_invoke;
+ ot->modal = gpencil_primitive_modal;
+ ot->cancel = gpencil_primitive_cancel;
+ ot->poll = gpencil_primitive_add_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
+
+ /* properties */
+ gpencil_primitive_common_props(ot, 6, GP_STROKE_POLYLINE);
+}
+
+void GPENCIL_OT_primitive_circle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Grease Pencil Circle Shape";
+ ot->idname = "GPENCIL_OT_primitive_circle";
+ ot->description = "Create predefined grease pencil stroke circle shapes";
+
+ /* callbacks */
+ ot->invoke = gpencil_primitive_invoke;
+ ot->modal = gpencil_primitive_modal;
+ ot->cancel = gpencil_primitive_cancel;
+ ot->poll = gpencil_primitive_add_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
+
+ /* properties */
+ gpencil_primitive_common_props(ot, 94, GP_STROKE_CIRCLE);
+}
+
+void GPENCIL_OT_primitive_curve(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Grease Pencil Curve Shape";
+ ot->idname = "GPENCIL_OT_primitive_curve";
+ ot->description = "Create predefined grease pencil stroke curve shapes";
+
+ /* callbacks */
+ ot->invoke = gpencil_primitive_invoke;
+ ot->modal = gpencil_primitive_modal;
+ ot->cancel = gpencil_primitive_cancel;
+ ot->poll = gpencil_primitive_add_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
+
+ /* properties */
+ gpencil_primitive_common_props(ot, 62, GP_STROKE_CURVE);
}
diff --git a/source/blender/editors/gpencil/gpencil_sculpt_paint.c b/source/blender/editors/gpencil/gpencil_sculpt_paint.c
index 20eeab65623..4a5da10cdbf 100644
--- a/source/blender/editors/gpencil/gpencil_sculpt_paint.c
+++ b/source/blender/editors/gpencil/gpencil_sculpt_paint.c
@@ -444,7 +444,9 @@ typedef struct tGPSB_Grab_StrokeData {
int size;
} tGPSB_Grab_StrokeData;
-/* initialise custom data for handling this stroke */
+/**
+ * Initialize custom data for handling this stroke.
+ */
static void gpencil_brush_grab_stroke_init(tGP_BrushEditData *gso, bGPDstroke *gps)
{
tGPSB_Grab_StrokeData *data = NULL;
@@ -910,13 +912,13 @@ typedef struct tGPSB_CloneBrushData {
GHash *new_colors;
} tGPSB_CloneBrushData;
-/* Initialise "clone" brush data */
+/* Initialize "clone" brush data. */
static void gpencil_brush_clone_init(bContext *C, tGP_BrushEditData *gso)
{
tGPSB_CloneBrushData *data;
bGPDstroke *gps;
- /* init custom data */
+ /* Initialize custom-data. */
gso->customdata = data = MEM_callocN(sizeof(tGPSB_CloneBrushData), "CloneBrushData");
/* compute midpoint of strokes on clipboard */
@@ -1188,7 +1190,7 @@ static bool gpencil_sculpt_brush_init(bContext *C, wmOperator *op)
Paint *paint = &ts->gp_sculptpaint->paint;
gso->brush = paint->brush;
- BKE_curvemapping_initialize(gso->brush->curve);
+ BKE_curvemapping_init(gso->brush->curve);
/* save mask */
gso->mask = ts->gpencil_selectmode_sculpt;
@@ -1200,10 +1202,10 @@ static bool gpencil_sculpt_brush_init(bContext *C, wmOperator *op)
/* Init multi-edit falloff curve data before doing anything,
* so we won't have to do it again later. */
if (gso->is_multiframe) {
- BKE_curvemapping_initialize(ts->gp_sculpt.cur_falloff);
+ BKE_curvemapping_init(ts->gp_sculpt.cur_falloff);
}
- /* initialise custom data for brushes */
+ /* Initialize custom data for brushes. */
char tool = gso->brush->gpencil_sculpt_tool;
switch (tool) {
case GPSCULPT_TOOL_CLONE: {
@@ -1229,13 +1231,13 @@ static bool gpencil_sculpt_brush_init(bContext *C, wmOperator *op)
op->customdata = NULL;
return false;
}
- /* initialise customdata */
+ /* Initialize custom-data. */
gpencil_brush_clone_init(C, gso);
break;
}
case GPSCULPT_TOOL_GRAB: {
- /* initialise the cache needed for this brush */
+ /* Initialize the cache needed for this brush. */
gso->stroke_customdata = BLI_ghash_ptr_new("GP Grab Brush - Strokes Hash");
break;
}
@@ -1924,7 +1926,7 @@ static int gpencil_sculpt_brush_invoke(bContext *C, wmOperator *op, const wmEven
/* the operator cannot work while play animation */
if (is_playing) {
- BKE_report(op->reports, RPT_ERROR, "Cannot sculpt while play animation");
+ BKE_report(op->reports, RPT_ERROR, "Cannot sculpt while animation is playing");
return OPERATOR_CANCELLED;
}
@@ -1936,7 +1938,7 @@ static int gpencil_sculpt_brush_invoke(bContext *C, wmOperator *op, const wmEven
gso = op->customdata;
- /* initialise type-specific data (used for the entire session) */
+ /* Initialize type-specific data (used for the entire session). */
char tool = gso->brush->gpencil_sculpt_tool;
switch (tool) {
/* Brushes requiring timer... */
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index f77bb394567..5aae10a5db5 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -1080,7 +1080,7 @@ void ED_gpencil_project_stroke_to_plane(const Scene *scene,
}
}
else {
- float scale[3] = {1.0f, 1.0f, 1.0f};
+ const float scale[3] = {1.0f, 1.0f, 1.0f};
plane_normal[2] = 1.0f;
float mat[4][4];
loc_eul_size_to_mat4(mat, cursor->location, cursor->rotation_euler, scale);
@@ -1285,7 +1285,7 @@ void ED_gpencil_project_point_to_plane(const Scene *scene,
}
}
else {
- float scale[3] = {1.0f, 1.0f, 1.0f};
+ const float scale[3] = {1.0f, 1.0f, 1.0f};
plane_normal[2] = 1.0f;
float mat[4][4];
loc_eul_size_to_mat4(mat, cursor->location, cursor->rotation_euler, scale);
@@ -1469,7 +1469,7 @@ void ED_gpencil_reset_layers_parent(Depsgraph *depsgraph, Object *obact, bGPdata
/* Helper function to create new OB_GPENCIL Object */
Object *ED_gpencil_add_object(bContext *C, const float loc[3], ushort local_view_bits)
{
- float rot[3] = {0.0f};
+ const float rot[3] = {0.0f};
Object *ob = ED_object_add_type(C, OB_GPENCIL, NULL, loc, rot, false, local_view_bits);
@@ -1500,7 +1500,7 @@ void ED_gpencil_add_defaults(bContext *C, Object *ob)
if (ts->gp_sculpt.cur_falloff == NULL) {
ts->gp_sculpt.cur_falloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
CurveMapping *gp_falloff_curve = ts->gp_sculpt.cur_falloff;
- BKE_curvemapping_initialize(gp_falloff_curve);
+ BKE_curvemapping_init(gp_falloff_curve);
BKE_curvemap_reset(gp_falloff_curve->cm,
&gp_falloff_curve->clipr,
CURVE_PRESET_GAUSS,
@@ -1723,7 +1723,7 @@ void ED_gpencil_vgroup_deselect(bContext *C, Object *ob)
/* Cursor drawing */
/* check if cursor is in drawing region */
-static bool gpencil_check_cursor_region(bContext *C, int mval_i[2])
+static bool gpencil_check_cursor_region(bContext *C, const int mval_i[2])
{
ARegion *region = CTX_wm_region(C);
ScrArea *area = CTX_wm_area(C);
@@ -2311,7 +2311,9 @@ static void gpencil_insert_point(
MEM_SAFE_FREE(temp_points);
}
-static float gpencil_calc_factor(float p2d_a1[2], float p2d_a2[2], float r_hit2d[2])
+static float gpencil_calc_factor(const float p2d_a1[2],
+ const float p2d_a2[2],
+ const float r_hit2d[2])
{
float dist1 = len_squared_v2v2(p2d_a1, p2d_a2);
float dist2 = len_squared_v2v2(p2d_a1, r_hit2d);
@@ -2688,7 +2690,11 @@ void ED_gpencil_tag_scene_gpencil(Scene *scene)
void ED_gpencil_fill_vertex_color_set(ToolSettings *ts, Brush *brush, bGPDstroke *gps)
{
- if (GPENCIL_USE_VERTEX_COLOR_FILL(ts, brush)) {
+ const bool is_vertex = (GPENCIL_USE_VERTEX_COLOR_FILL(ts, brush) &&
+ (brush->gpencil_settings->brush_draw_mode != GP_BRUSH_MODE_MATERIAL)) ||
+ (!GPENCIL_USE_VERTEX_COLOR_FILL(ts, brush) &&
+ (brush->gpencil_settings->brush_draw_mode == GP_BRUSH_MODE_VERTEXCOLOR));
+ if (is_vertex) {
copy_v3_v3(gps->vert_color_fill, brush->rgb);
gps->vert_color_fill[3] = brush->gpencil_settings->vertex_factor;
srgb_to_linearrgb_v4(gps->vert_color_fill, gps->vert_color_fill);
@@ -2703,7 +2709,12 @@ void ED_gpencil_point_vertex_color_set(ToolSettings *ts,
bGPDspoint *pt,
tGPspoint *tpt)
{
- if (GPENCIL_USE_VERTEX_COLOR_STROKE(ts, brush)) {
+ const bool is_vertex = (GPENCIL_USE_VERTEX_COLOR_STROKE(ts, brush) &&
+ (brush->gpencil_settings->brush_draw_mode != GP_BRUSH_MODE_MATERIAL)) ||
+ (!GPENCIL_USE_VERTEX_COLOR_STROKE(ts, brush) &&
+ (brush->gpencil_settings->brush_draw_mode == GP_BRUSH_MODE_VERTEXCOLOR));
+
+ if (is_vertex) {
if (tpt == NULL) {
copy_v3_v3(pt->vert_color, brush->rgb);
pt->vert_color[3] = brush->gpencil_settings->vertex_factor;
@@ -2859,6 +2870,18 @@ void ED_gpencil_sbuffer_vertex_color_set(Depsgraph *depsgraph,
bGPdata *gpd_eval = (bGPdata *)ob_eval->data;
MaterialGPencilStyle *gp_style = material->gp_style;
+ const bool is_vertex_fill =
+ (GPENCIL_USE_VERTEX_COLOR_FILL(ts, brush) &&
+ (brush->gpencil_settings->brush_draw_mode != GP_BRUSH_MODE_MATERIAL)) ||
+ (!GPENCIL_USE_VERTEX_COLOR_FILL(ts, brush) &&
+ (brush->gpencil_settings->brush_draw_mode == GP_BRUSH_MODE_VERTEXCOLOR));
+
+ const bool is_vertex_stroke =
+ (GPENCIL_USE_VERTEX_COLOR_STROKE(ts, brush) &&
+ (brush->gpencil_settings->brush_draw_mode != GP_BRUSH_MODE_MATERIAL)) ||
+ (!GPENCIL_USE_VERTEX_COLOR_STROKE(ts, brush) &&
+ (brush->gpencil_settings->brush_draw_mode == GP_BRUSH_MODE_VERTEXCOLOR));
+
int idx = gpd->runtime.sbuffer_used;
tGPspoint *tpt = (tGPspoint *)gpd->runtime.sbuffer + idx;
@@ -2868,14 +2891,14 @@ void ED_gpencil_sbuffer_vertex_color_set(Depsgraph *depsgraph,
srgb_to_linearrgb_v4(vertex_color, vertex_color);
/* Copy fill vertex color. */
- if (GPENCIL_USE_VERTEX_COLOR_FILL(ts, brush)) {
+ if (is_vertex_fill) {
copy_v4_v4(gpd->runtime.vert_color_fill, vertex_color);
}
else {
copy_v4_v4(gpd->runtime.vert_color_fill, gp_style->fill_rgba);
}
/* Copy stroke vertex color. */
- if (GPENCIL_USE_VERTEX_COLOR_STROKE(ts, brush)) {
+ if (is_vertex_stroke) {
copy_v4_v4(tpt->vert_color, vertex_color);
}
else {
@@ -2957,7 +2980,7 @@ bool ED_gpencil_stroke_point_is_inside(bGPDstroke *gps,
int(*mcoords)[2] = NULL;
int len = gps->totpoints;
- mcoords = MEM_mallocN(sizeof(int) * 2 * len, __func__);
+ mcoords = MEM_mallocN(sizeof(int[2]) * len, __func__);
/* Convert stroke to 2D array of points. */
bGPDspoint *pt;
diff --git a/source/blender/editors/gpencil/gpencil_uv.c b/source/blender/editors/gpencil/gpencil_uv.c
index e21b2049028..8304641611e 100644
--- a/source/blender/editors/gpencil/gpencil_uv.c
+++ b/source/blender/editors/gpencil/gpencil_uv.c
@@ -182,7 +182,7 @@ static bool gpencil_uv_transform_init(bContext *C, wmOperator *op)
if (i > 0) {
mul_v3_fl(center, 1.0f / i);
/* Create arrays to save all transformations. */
- opdata->array_loc = MEM_calloc_arrayN(i, 2 * sizeof(float), __func__);
+ opdata->array_loc = MEM_calloc_arrayN(i, sizeof(float[2]), __func__);
opdata->array_rot = MEM_calloc_arrayN(i, sizeof(float), __func__);
opdata->array_scale = MEM_calloc_arrayN(i, sizeof(float), __func__);
i = 0;
diff --git a/source/blender/editors/gpencil/gpencil_vertex_paint.c b/source/blender/editors/gpencil/gpencil_vertex_paint.c
index c36bc4388d7..b0dff6589da 100644
--- a/source/blender/editors/gpencil/gpencil_vertex_paint.c
+++ b/source/blender/editors/gpencil/gpencil_vertex_paint.c
@@ -727,7 +727,7 @@ static bool gpencil_vertexpaint_brush_init(bContext *C, wmOperator *op)
gso->brush = paint->brush;
srgb_to_linearrgb_v3_v3(gso->linear_color, gso->brush->rgb);
- BKE_curvemapping_initialize(gso->brush->curve);
+ BKE_curvemapping_init(gso->brush->curve);
gso->is_painting = false;
gso->first = true;
@@ -759,7 +759,7 @@ static bool gpencil_vertexpaint_brush_init(bContext *C, wmOperator *op)
/* Init multi-edit falloff curve data before doing anything,
* so we won't have to do it again later. */
if (gso->is_multiframe) {
- BKE_curvemapping_initialize(ts->gp_sculpt.cur_falloff);
+ BKE_curvemapping_init(ts->gp_sculpt.cur_falloff);
}
/* Setup space conversions. */
diff --git a/source/blender/editors/gpencil/gpencil_weight_paint.c b/source/blender/editors/gpencil/gpencil_weight_paint.c
index 4392ec92824..9d3e9c6ae45 100644
--- a/source/blender/editors/gpencil/gpencil_weight_paint.c
+++ b/source/blender/editors/gpencil/gpencil_weight_paint.c
@@ -295,7 +295,7 @@ static bool gpencil_weightpaint_brush_init(bContext *C, wmOperator *op)
gso->bmain = CTX_data_main(C);
gso->brush = paint->brush;
- BKE_curvemapping_initialize(gso->brush->curve);
+ BKE_curvemapping_init(gso->brush->curve);
gso->is_painting = false;
gso->first = true;
@@ -326,7 +326,7 @@ static bool gpencil_weightpaint_brush_init(bContext *C, wmOperator *op)
/* Init multi-edit falloff curve data before doing anything,
* so we won't have to do it again later. */
if (gso->is_multiframe) {
- BKE_curvemapping_initialize(ts->gp_sculpt.cur_falloff);
+ BKE_curvemapping_init(ts->gp_sculpt.cur_falloff);
}
/* Setup space conversions. */
diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h
index e0ce72e5c3c..1d688b2ad68 100644
--- a/source/blender/editors/include/BIF_glutil.h
+++ b/source/blender/editors/include/BIF_glutil.h
@@ -23,6 +23,8 @@
#pragma once
+#include "GPU_texture.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -65,21 +67,19 @@ void immDrawPixelsTex(IMMDrawPixelsTexState *state,
float y,
int img_w,
int img_h,
- int format,
- int type,
- int zoomfilter,
+ eGPUTextureFormat gpu_format,
+ bool use_filter,
void *rect,
float xzoom,
float yzoom,
- float color[4]);
+ const float color[4]);
void immDrawPixelsTex_clipping(IMMDrawPixelsTexState *state,
float x,
float y,
int img_w,
int img_h,
- int format,
- int type,
- int zoomfilter,
+ eGPUTextureFormat gpu_format,
+ bool use_filter,
void *rect,
float clip_min_x,
float clip_min_y,
@@ -87,29 +87,27 @@ void immDrawPixelsTex_clipping(IMMDrawPixelsTexState *state,
float clip_max_y,
float xzoom,
float yzoom,
- float color[4]);
+ const float color[4]);
void immDrawPixelsTexScaled(IMMDrawPixelsTexState *state,
float x,
float y,
int img_w,
int img_h,
- int format,
- int type,
- int zoomfilter,
+ eGPUTextureFormat gpu_format,
+ bool use_filter,
void *rect,
float scaleX,
float scaleY,
float xzoom,
float yzoom,
- float color[4]);
+ const float color[4]);
void immDrawPixelsTexScaled_clipping(IMMDrawPixelsTexState *state,
float x,
float y,
int img_w,
int img_h,
- int format,
- int type,
- int zoomfilter,
+ eGPUTextureFormat gpu_format,
+ bool use_filter,
void *rect,
float scaleX,
float scaleY,
@@ -119,7 +117,7 @@ void immDrawPixelsTexScaled_clipping(IMMDrawPixelsTexState *state,
float clip_max_y,
float xzoom,
float yzoom,
- float color[4]);
+ const float color[4]);
/* Image buffer drawing functions, with display transform
*
@@ -132,7 +130,7 @@ void immDrawPixelsTexScaled_clipping(IMMDrawPixelsTexState *state,
void ED_draw_imbuf(struct ImBuf *ibuf,
float x,
float y,
- int zoomfilter,
+ bool use_filter,
struct ColorManagedViewSettings *view_settings,
struct ColorManagedDisplaySettings *display_settings,
float zoom_x,
@@ -140,7 +138,7 @@ void ED_draw_imbuf(struct ImBuf *ibuf,
void ED_draw_imbuf_clipping(struct ImBuf *ibuf,
float x,
float y,
- int zoomfilter,
+ bool use_filter,
struct ColorManagedViewSettings *view_settings,
struct ColorManagedDisplaySettings *display_settings,
float clip_min_x,
@@ -154,14 +152,14 @@ void ED_draw_imbuf_ctx(const struct bContext *C,
struct ImBuf *ibuf,
float x,
float y,
- int zoomfilter,
+ bool use_filter,
float zoom_x,
float zoom_y);
void ED_draw_imbuf_ctx_clipping(const struct bContext *C,
struct ImBuf *ibuf,
float x,
float y,
- int zoomfilter,
+ bool use_filter,
float clip_min_x,
float clip_min_y,
float clip_max_x,
diff --git a/source/blender/editors/include/ED_buttons.h b/source/blender/editors/include/ED_buttons.h
index 8206f5a8619..ccef62eb8d2 100644
--- a/source/blender/editors/include/ED_buttons.h
+++ b/source/blender/editors/include/ED_buttons.h
@@ -26,6 +26,10 @@
extern "C" {
#endif
+struct SpaceProperties;
+
+int ED_buttons_tabs_list(struct SpaceProperties *sbuts, int *context_tabs_array);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/editors/include/ED_numinput.h b/source/blender/editors/include/ED_numinput.h
index 447b7b76c72..6c5aacafc7a 100644
--- a/source/blender/editors/include/ED_numinput.h
+++ b/source/blender/editors/include/ED_numinput.h
@@ -102,8 +102,12 @@ bool handleNumInput(struct bContext *C, NumInput *n, const struct wmEvent *event
#define NUM_MODAL_INCREMENT_UP 18
#define NUM_MODAL_INCREMENT_DOWN 19
-bool user_string_to_number(
- bContext *C, const char *str, const struct UnitSettings *unit, int type, double *r_value);
+bool user_string_to_number(bContext *C,
+ const char *str,
+ const struct UnitSettings *unit,
+ int type,
+ const char *error_prefix,
+ double *r_value);
/** \} */
diff --git a/source/blender/editors/include/ED_outliner.h b/source/blender/editors/include/ED_outliner.h
index 9853b4644c1..1d1471f0be6 100644
--- a/source/blender/editors/include/ED_outliner.h
+++ b/source/blender/editors/include/ED_outliner.h
@@ -45,7 +45,8 @@ void ED_outliner_select_sync_from_all_tag(struct bContext *C);
bool ED_outliner_select_sync_is_dirty(const struct bContext *C);
-void ED_outliner_select_sync_from_outliner(struct bContext *C, struct SpaceOutliner *soops);
+void ED_outliner_select_sync_from_outliner(struct bContext *C,
+ struct SpaceOutliner *space_outliner);
void ED_outliner_select_sync_flag_outliners(const struct bContext *C);
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 5a79e2de8d6..ad46dada0c9 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -72,7 +72,7 @@ void ED_region_exit(struct bContext *C, struct ARegion *region);
void ED_region_remove(struct bContext *C, struct ScrArea *area, struct ARegion *region);
void ED_region_pixelspace(struct ARegion *region);
void ED_region_update_rect(struct ARegion *region);
-void ED_region_floating_initialize(struct ARegion *region);
+void ED_region_floating_init(struct ARegion *region);
void ED_region_tag_redraw(struct ARegion *region);
void ED_region_tag_redraw_partial(struct ARegion *region, const struct rcti *rct, bool rebuild);
void ED_region_tag_redraw_cursor(struct ARegion *region);
@@ -170,7 +170,7 @@ void ED_spacetypes_keymap(struct wmKeyConfig *keyconf);
int ED_area_header_switchbutton(const struct bContext *C, struct uiBlock *block, int yco);
/* areas */
-void ED_area_initialize(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *area);
+void ED_area_init(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *area);
void ED_area_exit(struct bContext *C, struct ScrArea *area);
int ED_screen_area_active(const struct bContext *C);
void ED_screen_global_areas_refresh(struct wmWindow *win);
@@ -216,7 +216,7 @@ ScrArea *ED_screen_areas_iter_next(const bScreen *screen, const ScrArea *area);
vert_name->next)
/* screens */
-void ED_screens_initialize(struct Main *bmain, struct wmWindowManager *wm);
+void ED_screens_init(struct Main *bmain, struct wmWindowManager *wm);
void ED_screen_draw_edges(struct wmWindow *win);
void ED_screen_draw_join_shape(struct ScrArea *sa1, struct ScrArea *sa2);
void ED_screen_draw_split_preview(struct ScrArea *area, const int dir, const float fac);
@@ -282,6 +282,12 @@ bool ED_workspace_delete(struct WorkSpace *workspace,
struct bContext *C,
struct wmWindowManager *wm) ATTR_NONNULL();
void ED_workspace_scene_data_sync(struct WorkSpaceInstanceHook *hook, Scene *scene) ATTR_NONNULL();
+struct WorkSpaceLayout *ED_workspace_screen_change_ensure_unused_layout(
+ struct Main *bmain,
+ struct WorkSpace *workspace,
+ struct WorkSpaceLayout *layout_new,
+ const struct WorkSpaceLayout *layout_fallback_base,
+ struct wmWindow *win) ATTR_NONNULL();
struct WorkSpaceLayout *ED_workspace_layout_add(struct Main *bmain,
struct WorkSpace *workspace,
struct wmWindow *win,
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 739a2184fb5..ddbea592238 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -698,17 +698,6 @@ float ED_view3d_grid_view_scale(struct Scene *scene,
void ED_scene_draw_fps(const struct Scene *scene, int xoffset, int *yoffset);
-/* view matrix properties utilities */
-/* unused */
-#if 0
-void ED_view3d_operator_properties_viewmat(struct wmOperatorType *ot);
-void ED_view3d_operator_properties_viewmat_set(struct bContext *C, struct wmOperator *op);
-void ED_view3d_operator_properties_viewmat_get(struct wmOperator *op,
- int *winx,
- int *winy,
- float persmat[4][4]);
-#endif
-
/* render */
void ED_view3d_stop_render_preview(struct wmWindowManager *wm, struct ARegion *region);
void ED_view3d_shade_update(struct Main *bmain, struct View3D *v3d, struct ScrArea *area);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index d682597da8e..5d936cdfaa3 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -57,6 +57,7 @@ struct bNodeSocket;
struct bNodeTree;
struct bScreen;
struct rcti;
+struct uiButSearch;
struct uiFontStyle;
struct uiList;
struct uiStyle;
@@ -100,7 +101,7 @@ typedef struct uiPopupBlockHandle uiPopupBlockHandle;
/* use for clamping popups within the screen */
#define UI_SCREEN_MARGIN 10
-/* uiBlock->dt and uiBut->dt */
+/** #uiBlock.emboss and #uiBut.emboss */
enum {
UI_EMBOSS = 0, /* use widget style for drawing */
UI_EMBOSS_NONE = 1, /* Nothing, only icon and/or text */
@@ -371,12 +372,13 @@ typedef enum {
UI_BTYPE_SEPR_SPACER = 56 << 9,
/** Resize handle (resize uilist). */
UI_BTYPE_GRIP = 57 << 9,
+ UI_BTYPE_DECORATOR = 58 << 9,
} eButType;
#define BUTTYPE (63 << 9)
/** Gradient types, for color picker #UI_BTYPE_HSVCUBE etc. */
-enum {
+typedef enum eButGradientType {
UI_GRAD_SV = 0,
UI_GRAD_HV = 1,
UI_GRAD_HS = 2,
@@ -386,9 +388,7 @@ enum {
UI_GRAD_V_ALT = 9,
UI_GRAD_L_ALT = 10,
-};
-
-#define UI_PALETTE_COLOR 20
+} eButGradientType;
/* Drawing
*
@@ -500,7 +500,7 @@ typedef int (*uiButCompleteFunc)(struct bContext *C, char *str, void *arg);
/* Search types. */
typedef struct ARegion *(*uiButSearchCreateFn)(struct bContext *C,
struct ARegion *butregion,
- uiBut *but);
+ struct uiButSearch *search_but);
typedef void (*uiButSearchUpdateFn)(const struct bContext *C,
void *arg,
const char *str,
@@ -537,7 +537,7 @@ typedef bool (*uiMenuStepFunc)(struct bContext *C, int direction, void *arg1);
bool UI_but_has_tooltip_label(const uiBut *but);
bool UI_but_is_tool(const uiBut *but);
bool UI_but_is_utf8(const uiBut *but);
-#define UI_but_is_decorator(but) ((but)->func == ui_but_anim_decorate_cb)
+#define UI_but_is_decorator(but) ((but)->type == UI_BTYPE_DECORATOR)
bool UI_block_is_empty_ex(const uiBlock *block, const bool skip_title);
bool UI_block_is_empty(const uiBlock *block);
@@ -656,7 +656,7 @@ bool UI_popup_block_name_exists(const struct bScreen *screen, const char *name);
uiBlock *UI_block_begin(const struct bContext *C,
struct ARegion *region,
const char *name,
- short dt);
+ char emboss);
void UI_block_end_ex(const struct bContext *C, uiBlock *block, const int xy[2], int r_xy[2]);
void UI_block_end(const struct bContext *C, uiBlock *block);
void UI_block_draw(const struct bContext *C, struct uiBlock *block);
@@ -670,7 +670,7 @@ enum {
};
void UI_block_theme_style_set(uiBlock *block, char theme_style);
char UI_block_emboss_get(uiBlock *block);
-void UI_block_emboss_set(uiBlock *block, char dt);
+void UI_block_emboss_set(uiBlock *block, char emboss);
void UI_block_free(const struct bContext *C, uiBlock *block);
void UI_blocklist_free(const struct bContext *C, struct ListBase *lb);
@@ -1715,7 +1715,7 @@ struct Panel *UI_panel_add_instanced(struct ScrArea *area,
char *panel_idname,
int list_index,
struct PointerRNA *custom_data);
-void UI_panels_free_instanced(struct bContext *C, struct ARegion *region);
+void UI_panels_free_instanced(const struct bContext *C, struct ARegion *region);
#define LIST_PANEL_UNIQUE_STR_LEN 4
void UI_list_panel_unique_str(struct Panel *panel, char *r_name);
@@ -1929,8 +1929,6 @@ uiLayout *uiLayoutGridFlow(uiLayout *layout,
uiLayout *uiLayoutBox(uiLayout *layout);
uiLayout *uiLayoutListBox(uiLayout *layout,
struct uiList *ui_list,
- struct PointerRNA *ptr,
- struct PropertyRNA *prop,
struct PointerRNA *actptr,
struct PropertyRNA *actprop);
uiLayout *uiLayoutAbsolute(uiLayout *layout, bool align);
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index 6e0f4434b7b..d14731b81b7 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -120,6 +120,12 @@ void UI_view2d_curRect_validate(struct View2D *v2d);
void UI_view2d_curRect_reset(struct View2D *v2d);
void UI_view2d_sync(struct bScreen *screen, struct ScrArea *area, struct View2D *v2dcur, int flag);
+/* Perform all required updates after `v2d->cur` as been modified.
+ * This includes like validation view validation (#UI_view2d_curRect_validate).
+ *
+ * Current intent is to use it from user code, such as view navigation and zoom operations. */
+void UI_view2d_curRect_changed(const struct bContext *C, struct View2D *v2d);
+
void UI_view2d_totRect_set(struct View2D *v2d, int width, int height);
void UI_view2d_totRect_set_resize(struct View2D *v2d, int width, int height, bool resize);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 286cb1571bd..41e7db3a38c 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -52,7 +52,6 @@
#include "BKE_screen.h"
#include "BKE_unit.h"
-#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "GPU_state.h"
@@ -70,7 +69,9 @@
#include "RNA_access.h"
-#include "BPY_extern.h"
+#ifdef WITH_PYTHON
+# include "BPY_extern_run.h"
+#endif
#include "ED_numinput.h"
#include "ED_screen.h"
@@ -768,8 +769,6 @@ static bool ui_but_update_from_old_block(const bContext *C,
but->editstr = oldbut->editstr;
but->editval = oldbut->editval;
but->editvec = oldbut->editvec;
- but->editcoba = oldbut->editcoba;
- but->editcumap = oldbut->editcumap;
but->selsta = oldbut->selsta;
but->selend = oldbut->selend;
but->softmin = oldbut->softmin;
@@ -808,7 +807,12 @@ static bool ui_but_update_from_old_block(const bContext *C,
SWAP(ListBase, but->extra_op_icons, oldbut->extra_op_icons);
- SWAP(struct uiButSearchData *, oldbut->search, but->search);
+ if (oldbut->type == UI_BTYPE_SEARCH_MENU) {
+ uiButSearch *search_oldbut = (uiButSearch *)oldbut, *search_but = (uiButSearch *)but;
+
+ SWAP(uiButSearchArgFreeFn, search_oldbut->arg_free_fn, search_but->arg_free_fn);
+ SWAP(void *, search_oldbut->arg, search_but->arg);
+ }
/* copy hardmin for list rows to prevent 'sticking' highlight to mouse position
* when scrolling without moving mouse (see [#28432]) */
@@ -816,10 +820,10 @@ static bool ui_but_update_from_old_block(const bContext *C,
oldbut->hardmax = but->hardmax;
}
- /* Selectively copy a1, a2 since their use differs across all button types
- * (and we'll probably split these out later) */
- if (ELEM(oldbut->type, UI_BTYPE_PROGRESS_BAR)) {
- oldbut->a1 = but->a1;
+ if (oldbut->type == UI_BTYPE_PROGRESS_BAR) {
+ uiButProgressbar *progress_oldbut = (uiButProgressbar *)oldbut;
+ uiButProgressbar *progress_but = (uiButProgressbar *)but;
+ progress_oldbut->progress = progress_but->progress;
}
if (!BLI_listbase_is_empty(&block->butstore)) {
@@ -1493,7 +1497,7 @@ static void ui_menu_block_set_keymaps(const bContext *C, uiBlock *block)
continue;
}
}
- else if (but->dt != UI_EMBOSS_PULLDOWN) {
+ else if (but->emboss != UI_EMBOSS_PULLDOWN) {
continue;
}
@@ -1774,7 +1778,7 @@ void UI_block_end_ex(const bContext *C, uiBlock *block, const int xy[2], int r_x
ui_but_anim_flag(but, &anim_eval_context);
ui_but_override_flag(CTX_data_main(C), but);
if (UI_but_is_decorator(but)) {
- ui_but_anim_decorate_update_from_flag(but);
+ ui_but_anim_decorate_update_from_flag((uiButDecorator *)but);
}
ui_but_predefined_extra_operator_icons_add(but);
}
@@ -2022,6 +2026,7 @@ int ui_but_is_pushed_ex(uiBut *but, double *value)
case UI_BTYPE_HOTKEY_EVENT:
case UI_BTYPE_KEY_EVENT:
case UI_BTYPE_COLOR:
+ case UI_BTYPE_DECORATOR:
is_push = -1;
break;
case UI_BTYPE_BUT_TOGGLE:
@@ -2324,7 +2329,8 @@ bool ui_but_supports_cycling(const uiBut *but)
{
return ((ELEM(but->type, UI_BTYPE_ROW, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER, UI_BTYPE_LISTBOX)) ||
(but->type == UI_BTYPE_MENU && ui_but_menu_step_poll(but)) ||
- (but->type == UI_BTYPE_COLOR && but->a1 != -1) || (but->menu_step_func != NULL));
+ (but->type == UI_BTYPE_COLOR && ((uiButColor *)but)->is_pallete_color) ||
+ (but->menu_step_func != NULL));
}
double ui_but_value_get(uiBut *but)
@@ -2807,25 +2813,39 @@ char *ui_but_string_get_dynamic(uiBut *but, int *r_str_size)
return str;
}
-static bool ui_set_but_string_eval_num_unit(bContext *C,
- uiBut *but,
- const char *str,
- double *r_value)
+/**
+ * Report a generic error prefix when evaluating a string with #BPY_run_string_as_number
+ * as the Python error on it's own doesn't provide enough context.
+ */
+#define UI_NUMBER_EVAL_ERROR_PREFIX IFACE_("Error evaluating number, see Info editor for details")
+
+static bool ui_number_from_string_units(
+ bContext *C, const char *str, const int unit_type, const UnitSettings *unit, double *r_value)
+{
+ return user_string_to_number(C, str, unit, unit_type, UI_NUMBER_EVAL_ERROR_PREFIX, r_value);
+}
+
+static bool ui_number_from_string_units_with_but(bContext *C,
+ const char *str,
+ const uiBut *but,
+ double *r_value)
{
+ const int unit_type = RNA_SUBTYPE_UNIT_VALUE(UI_but_unit_type_get(but));
const UnitSettings *unit = but->block->unit;
- int type = RNA_SUBTYPE_UNIT_VALUE(UI_but_unit_type_get(but));
- return user_string_to_number(C, str, unit, type, r_value);
+ return ui_number_from_string_units(C, str, unit_type, unit, r_value);
}
static bool ui_number_from_string(bContext *C, const char *str, double *r_value)
{
+ bool ok;
#ifdef WITH_PYTHON
- return BPY_execute_string_as_number(C, NULL, str, true, r_value);
+ ok = BPY_run_string_as_number(C, NULL, str, UI_NUMBER_EVAL_ERROR_PREFIX, r_value);
#else
UNUSED_VARS(C);
*r_value = atof(str);
- return true;
+ ok = true;
#endif
+ return ok;
}
static bool ui_number_from_string_factor(bContext *C, const char *str, double *r_value)
@@ -2859,7 +2879,7 @@ static bool ui_number_from_string_percentage(bContext *C, const char *str, doubl
return ui_number_from_string(C, str, r_value);
}
-bool ui_but_string_set_eval_num(bContext *C, uiBut *but, const char *str, double *r_value)
+bool ui_but_string_eval_number(bContext *C, const uiBut *but, const char *str, double *r_value)
{
if (str[0] == '\0') {
*r_value = 0.0;
@@ -2873,7 +2893,7 @@ bool ui_but_string_set_eval_num(bContext *C, uiBut *but, const char *str, double
if (ui_but_is_float(but)) {
if (ui_but_is_unit(but)) {
- return ui_set_but_string_eval_num_unit(C, but, str, r_value);
+ return ui_number_from_string_units_with_but(C, str, but, r_value);
}
if (subtype == PROP_FACTOR) {
return ui_number_from_string_factor(C, str, r_value);
@@ -2932,10 +2952,10 @@ bool ui_but_string_set(bContext *C, uiBut *but, const char *str)
RNA_property_pointer_set(&but->rnapoin, but->rnaprop, PointerRNA_NULL, NULL);
return true;
}
+
+ uiButSearch *search_but = (but->type == UI_BTYPE_SEARCH_MENU) ? (uiButSearch *)but : NULL;
/* RNA pointer */
PointerRNA rptr;
- PointerRNA ptr = but->rnasearchpoin;
- PropertyRNA *prop = but->rnasearchprop;
/* This is kind of hackish, in theory think we could only ever use the second member of
* this if/else, since ui_searchbox_apply() is supposed to always set that pointer when
@@ -2943,12 +2963,16 @@ bool ui_but_string_set(bContext *C, uiBut *but, const char *str)
* to try to break as little as possible existing code. All this is band-aids anyway.
* Fact remains, using editstr as main 'reference' over whole search button thingy
* is utterly weak and should be redesigned imho, but that's not a simple task. */
- if (prop && RNA_property_collection_lookup_string(&ptr, prop, str, &rptr)) {
+ if (search_but && search_but->rnasearchprop &&
+ RNA_property_collection_lookup_string(
+ &search_but->rnasearchpoin, search_but->rnasearchprop, str, &rptr)) {
RNA_property_pointer_set(&but->rnapoin, but->rnaprop, rptr, NULL);
}
- else if (but->func_arg2 != NULL) {
- RNA_pointer_create(
- NULL, RNA_property_pointer_type(&but->rnapoin, but->rnaprop), but->func_arg2, &rptr);
+ else if (search_but->item_active != NULL) {
+ RNA_pointer_create(NULL,
+ RNA_property_pointer_type(&but->rnapoin, but->rnaprop),
+ search_but->item_active,
+ &rptr);
RNA_property_pointer_set(&but->rnapoin, but->rnaprop, rptr, NULL);
}
@@ -3013,7 +3037,7 @@ bool ui_but_string_set(bContext *C, uiBut *but, const char *str)
/* number editing */
double value;
- if (ui_but_string_set_eval_num(C, but, str, &value) == false) {
+ if (ui_but_string_eval_number(C, but, str, &value) == false) {
WM_report_banner_show();
return false;
}
@@ -3218,6 +3242,28 @@ void ui_but_range_set_soft(uiBut *but)
/* ******************* Free ********************/
+/**
+ * Free data specific to a certain button type.
+ * For now just do in a switch-case, we could instead have a callback stored in #uiBut and set that
+ * in #ui_but_alloc_info().
+ */
+static void ui_but_free_type_specific(uiBut *but)
+{
+ switch (but->type) {
+ case UI_BTYPE_SEARCH_MENU: {
+ uiButSearch *search_but = (uiButSearch *)but;
+
+ if (search_but->arg_free_fn) {
+ search_but->arg_free_fn(search_but->arg);
+ search_but->arg = NULL;
+ }
+ break;
+ }
+ default:
+ break;
+ }
+}
+
/* can be called with C==NULL */
static void ui_but_free(const bContext *C, uiBut *but)
{
@@ -3238,13 +3284,7 @@ static void ui_but_free(const bContext *C, uiBut *but)
MEM_freeN(but->hold_argN);
}
- if (but->search != NULL) {
- if (but->search->arg_free_fn) {
- but->search->arg_free_fn(but->search->arg);
- but->search->arg = NULL;
- }
- MEM_freeN(but->search);
- }
+ ui_but_free_type_specific(but);
if (but->active) {
/* XXX solve later, buttons should be free-able without context ideally,
@@ -3377,7 +3417,7 @@ void UI_block_region_set(uiBlock *block, ARegion *region)
block->oldblock = oldblock;
}
-uiBlock *UI_block_begin(const bContext *C, ARegion *region, const char *name, short dt)
+uiBlock *UI_block_begin(const bContext *C, ARegion *region, const char *name, char emboss)
{
uiBlock *block;
wmWindow *window;
@@ -3388,7 +3428,7 @@ uiBlock *UI_block_begin(const bContext *C, ARegion *region, const char *name, sh
block = MEM_callocN(sizeof(uiBlock), "uiBlock");
block->active = 1;
- block->dt = dt;
+ block->emboss = emboss;
block->evil_C = (void *)C; /* XXX */
if (scn) {
@@ -3427,12 +3467,12 @@ uiBlock *UI_block_begin(const bContext *C, ARegion *region, const char *name, sh
char UI_block_emboss_get(uiBlock *block)
{
- return block->dt;
+ return block->emboss;
}
-void UI_block_emboss_set(uiBlock *block, char dt)
+void UI_block_emboss_set(uiBlock *block, char emboss)
{
- block->dt = dt;
+ block->emboss = emboss;
}
void UI_block_theme_style_set(uiBlock *block, char theme_style)
@@ -3723,14 +3763,123 @@ void ui_block_cm_to_display_space_v3(uiBlock *block, float pixel[3])
IMB_colormanagement_scene_linear_to_display_v3(pixel, display);
}
-static uiBut *ui_but_alloc(const eButType type)
+static void ui_but_alloc_info(const eButType type,
+ size_t *r_alloc_size,
+ const char **r_alloc_str,
+ bool *r_has_custom_type)
{
+ size_t alloc_size;
+ const char *alloc_str;
+ bool has_custom_type = true;
+
switch (type) {
+ case UI_BTYPE_COLOR:
+ alloc_size = sizeof(uiButColor);
+ alloc_str = "uiButColor";
+ break;
+ case UI_BTYPE_DECORATOR:
+ alloc_size = sizeof(uiButDecorator);
+ alloc_str = "uiButDecorator";
+ break;
case UI_BTYPE_TAB:
- return MEM_callocN(sizeof(uiButTab), "uiButTab");
+ alloc_size = sizeof(uiButTab);
+ alloc_str = "uiButTab";
+ break;
+ case UI_BTYPE_SEARCH_MENU:
+ alloc_size = sizeof(uiButSearch);
+ alloc_str = "uiButSearch";
+ break;
+ case UI_BTYPE_PROGRESS_BAR:
+ alloc_size = sizeof(uiButProgressbar);
+ alloc_str = "uiButProgressbar";
+ break;
+ case UI_BTYPE_HSVCUBE:
+ alloc_size = sizeof(uiButHSVCube);
+ alloc_str = "uiButHSVCube";
+ break;
+ case UI_BTYPE_COLORBAND:
+ alloc_size = sizeof(uiButColorBand);
+ alloc_str = "uiButColorBand";
+ break;
+ case UI_BTYPE_CURVE:
+ alloc_size = sizeof(uiButCurveMapping);
+ alloc_str = "uiButCurveMapping";
+ break;
+ case UI_BTYPE_CURVEPROFILE:
+ alloc_size = sizeof(uiButCurveProfile);
+ alloc_str = "uiButCurveProfile";
+ break;
default:
- return MEM_callocN(sizeof(uiBut), "uiBut");
+ alloc_size = sizeof(uiBut);
+ alloc_str = "uiBut";
+ has_custom_type = false;
+ break;
+ }
+
+ if (r_alloc_size) {
+ *r_alloc_size = alloc_size;
+ }
+ if (r_alloc_str) {
+ *r_alloc_str = alloc_str;
}
+ if (r_has_custom_type) {
+ *r_has_custom_type = has_custom_type;
+ }
+}
+
+static uiBut *ui_but_alloc(const eButType type)
+{
+ size_t alloc_size;
+ const char *alloc_str;
+
+ ui_but_alloc_info(type, &alloc_size, &alloc_str, NULL);
+
+ return MEM_callocN(alloc_size, alloc_str);
+}
+
+/**
+ * Reallocate the button (new address is returned) for a new button type.
+ * This should generally be avoided and instead the correct type be created right away.
+ *
+ * \note Only the #uiBut data can be kept. If the old button used a derived type (e.g. #uiButTab),
+ * the data that is not inside #uiBut will be lost.
+ */
+uiBut *ui_but_change_type(uiBut *but, eButType new_type)
+{
+ if (but->type != new_type) {
+ size_t alloc_size;
+ const char *alloc_str;
+ uiBut *insert_after_but = but->prev;
+ bool new_has_custom_type, old_has_custom_type;
+
+ /* Remove old button address */
+ BLI_remlink(&but->block->buttons, but);
+
+ ui_but_alloc_info(but->type, NULL, NULL, &old_has_custom_type);
+ ui_but_alloc_info(new_type, &alloc_size, &alloc_str, &new_has_custom_type);
+
+ if (new_has_custom_type || old_has_custom_type) {
+ const void *old_but_ptr = but;
+ /* Button may have pointer to a member within itself, this will have to be updated. */
+ const bool has_str_ptr_to_self = but->str == but->strdata;
+
+ but = MEM_recallocN_id(but, alloc_size, alloc_str);
+ but->type = new_type;
+ if (has_str_ptr_to_self) {
+ but->str = but->strdata;
+ }
+
+ BLI_insertlinkafter(&but->block->buttons, insert_after_but, but);
+
+ if (but->layout) {
+ const bool found_layout = ui_layout_replace_but_ptr(but->layout, old_but_ptr, but);
+ BLI_assert(found_layout);
+ UNUSED_VARS_NDEBUG(found_layout);
+ }
+ }
+ }
+
+ return but;
}
/**
@@ -3812,7 +3961,7 @@ static uiBut *ui_def_but(uiBlock *block,
but->tip = tip;
but->disabled_info = block->lockstr;
- but->dt = block->dt;
+ but->emboss = block->emboss;
but->pie_dir = UI_RADIAL_NONE;
but->block = block; /* pointer back, used for frontbuffer status, and picker */
@@ -3878,6 +4027,7 @@ static uiBut *ui_def_but(uiBlock *block,
if (ELEM(but->type,
UI_BTYPE_BLOCK,
UI_BTYPE_BUT,
+ UI_BTYPE_DECORATOR,
UI_BTYPE_LABEL,
UI_BTYPE_PULLDOWN,
UI_BTYPE_ROUNDBOX,
@@ -4345,7 +4495,7 @@ static uiBut *ui_def_but_rna(uiBlock *block,
}
if (type == UI_BTYPE_MENU) {
- if (but->dt == UI_EMBOSS_PULLDOWN) {
+ if (but->emboss == UI_EMBOSS_PULLDOWN) {
ui_but_submenu_enable(block, but);
}
}
@@ -6372,54 +6522,55 @@ void UI_but_func_search_set(uiBut *but,
uiButHandleFunc search_exec_fn,
void *active)
{
+ uiButSearch *search_but = (uiButSearch *)but;
+
+ BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
+
/* needed since callers don't have access to internal functions
* (as an alternative we could expose it) */
if (search_create_fn == NULL) {
search_create_fn = ui_searchbox_create_generic;
}
- struct uiButSearchData *search = but->search;
- if (search != NULL) {
- if (search->arg_free_fn != NULL) {
- search->arg_free_fn(but->search->arg);
- search->arg = NULL;
- }
- }
- else {
- search = MEM_callocN(sizeof(*but->search), __func__);
- but->search = search;
+ if (search_but->arg_free_fn != NULL) {
+ search_but->arg_free_fn(search_but->arg);
+ search_but->arg = NULL;
}
- search->create_fn = search_create_fn;
- search->update_fn = search_update_fn;
+ search_but->popup_create_fn = search_create_fn;
+ search_but->items_update_fn = search_update_fn;
+ search_but->item_active = active;
- search->arg = arg;
- search->arg_free_fn = search_arg_free_fn;
+ search_but->arg = arg;
+ search_but->arg_free_fn = search_arg_free_fn;
if (search_exec_fn) {
#ifdef DEBUG
- if (but->func) {
+ if (search_but->but.func) {
/* watch this, can be cause of much confusion, see: T47691 */
printf("%s: warning, overwriting button callback with search function callback!\n",
__func__);
}
#endif
- UI_but_func_set(but, search_exec_fn, search->arg, active);
+ /* Handling will pass the active item as arg2 later, so keep it NULL here. */
+ UI_but_func_set(but, search_exec_fn, search_but->arg, NULL);
}
/* search buttons show red-alert if item doesn't exist, not for menus */
if (0 == (but->block->flag & UI_BLOCK_LOOP)) {
/* skip empty buttons, not all buttons need input, we only show invalid */
if (but->drawstr[0]) {
- ui_but_search_refresh(but);
+ ui_but_search_refresh(search_but);
}
}
}
void UI_but_func_search_set_context_menu(uiBut *but, uiButSearchContextMenuFn context_menu_fn)
{
- struct uiButSearchData *search = but->search;
- search->context_menu_fn = context_menu_fn;
+ uiButSearch *but_search = (uiButSearch *)but;
+ BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
+
+ but_search->item_context_menu_fn = context_menu_fn;
}
/**
@@ -6428,14 +6579,18 @@ void UI_but_func_search_set_context_menu(uiBut *but, uiButSearchContextMenuFn co
*/
void UI_but_func_search_set_sep_string(uiBut *but, const char *search_sep_string)
{
- struct uiButSearchData *search = but->search;
- search->sep_string = search_sep_string;
+ uiButSearch *but_search = (uiButSearch *)but;
+ BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
+
+ but_search->item_sep_string = search_sep_string;
}
void UI_but_func_search_set_tooltip(uiBut *but, uiButSearchTooltipFn tooltip_fn)
{
- struct uiButSearchData *search = but->search;
- search->tooltip_fn = tooltip_fn;
+ uiButSearch *but_search = (uiButSearch *)but;
+ BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
+
+ but_search->item_tooltip_fn = tooltip_fn;
}
/* Callbacks for operator search button. */
diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c
index d2f97eabc80..56df49981e0 100644
--- a/source/blender/editors/interface/interface_anim.c
+++ b/source/blender/editors/interface/interface_anim.c
@@ -120,35 +120,41 @@ void ui_but_anim_flag(uiBut *but, const AnimationEvalContext *anim_eval_context)
}
}
-static uiBut *ui_but_anim_decorate_find_attached_button(uiBut *but_decorate)
+static uiBut *ui_but_anim_decorate_find_attached_button(uiButDecorator *but_decorate)
{
uiBut *but_iter = NULL;
- BLI_assert(UI_but_is_decorator(but_decorate));
- BLI_assert(but_decorate->rnasearchpoin.data && but_decorate->rnasearchprop);
+ BLI_assert(UI_but_is_decorator(&but_decorate->but));
+ BLI_assert(but_decorate->rnapoin.data && but_decorate->rnaprop);
- LISTBASE_CIRCULAR_BACKWARD_BEGIN (&but_decorate->block->buttons, but_iter, but_decorate->prev) {
- if (but_iter != but_decorate &&
- ui_but_rna_equals_ex(but_iter,
- &but_decorate->rnasearchpoin,
- but_decorate->rnasearchprop,
- POINTER_AS_INT(but_decorate->custom_data))) {
+ LISTBASE_CIRCULAR_BACKWARD_BEGIN (
+ &but_decorate->but.block->buttons, but_iter, but_decorate->but.prev) {
+ if (but_iter != (uiBut *)but_decorate &&
+ ui_but_rna_equals_ex(
+ but_iter, &but_decorate->rnapoin, but_decorate->rnaprop, but_decorate->rnaindex)) {
return but_iter;
}
}
- LISTBASE_CIRCULAR_BACKWARD_END(&but_decorate->block->buttons, but_iter, but_decorate->prev);
+ LISTBASE_CIRCULAR_BACKWARD_END(
+ &but_decorate->but.block->buttons, but_iter, but_decorate->but.prev);
return NULL;
}
-void ui_but_anim_decorate_update_from_flag(uiBut *but)
+void ui_but_anim_decorate_update_from_flag(uiButDecorator *decorator_but)
{
- const uiBut *but_anim = ui_but_anim_decorate_find_attached_button(but);
+ if (!decorator_but->rnapoin.data || !decorator_but->rnaprop) {
+ /* Nothing to do. */
+ return;
+ }
+
+ const uiBut *but_anim = ui_but_anim_decorate_find_attached_button(decorator_but);
+ uiBut *but = &decorator_but->but;
if (!but_anim) {
printf("Could not find button with matching property to decorate (%s.%s)\n",
- RNA_struct_identifier(but->rnasearchpoin.type),
- RNA_property_identifier(but->rnasearchprop));
+ RNA_struct_identifier(decorator_but->rnapoin.type),
+ RNA_property_identifier(decorator_but->rnaprop));
return;
}
@@ -324,7 +330,7 @@ void ui_but_anim_paste_driver(bContext *C)
void ui_but_anim_decorate_cb(bContext *C, void *arg_but, void *UNUSED(arg_dummy))
{
wmWindowManager *wm = CTX_wm_manager(C);
- uiBut *but_decorate = arg_but;
+ uiButDecorator *but_decorate = arg_but;
uiBut *but_anim = ui_but_anim_decorate_find_attached_button(but_decorate);
if (!but_anim) {
@@ -332,7 +338,7 @@ void ui_but_anim_decorate_cb(bContext *C, void *arg_but, void *UNUSED(arg_dummy)
}
/* FIXME(campbell), swapping active pointer is weak. */
- SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->active);
+ SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->but.active);
wm->op_undo_depth++;
if (but_anim->flag & UI_BUT_DRIVEN) {
@@ -356,6 +362,6 @@ void ui_but_anim_decorate_cb(bContext *C, void *arg_but, void *UNUSED(arg_dummy)
WM_operator_properties_free(&props_ptr);
}
- SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->active);
+ SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->but.active);
wm->op_undo_depth--;
}
diff --git a/source/blender/editors/interface/interface_context_menu.c b/source/blender/editors/interface/interface_context_menu.c
index a08c5c45b6f..59178e209db 100644
--- a/source/blender/editors/interface/interface_context_menu.c
+++ b/source/blender/editors/interface/interface_context_menu.c
@@ -47,7 +47,10 @@
#include "RNA_access.h"
-#include "BPY_extern.h"
+#ifdef WITH_PYTHON
+# include "BPY_extern.h"
+# include "BPY_extern_run.h"
+#endif
#include "WM_api.h"
#include "WM_types.h"
@@ -407,7 +410,7 @@ static void ui_but_user_menu_add(bContext *C, uiBut *but, bUserMenu *um)
"'%s').label",
idname);
char *expr_result = NULL;
- if (BPY_execute_string_as_string(C, expr_imports, expr, true, &expr_result)) {
+ if (BPY_run_string_as_string(C, expr_imports, expr, __func__, &expr_result)) {
STRNCPY(drawstr, expr_result);
MEM_freeN(expr_result);
}
@@ -962,7 +965,7 @@ bool ui_popup_context_menu_for_button(bContext *C, uiBut *but)
const PropertyType prop_type = RNA_property_type(but->rnaprop);
if (((prop_type == PROP_POINTER) ||
(prop_type == PROP_STRING && but->type == UI_BTYPE_SEARCH_MENU &&
- but->search->update_fn == ui_rna_collection_search_update_fn)) &&
+ ((uiButSearch *)but)->items_update_fn == ui_rna_collection_search_update_fn)) &&
ui_jump_to_target_button_poll(C)) {
uiItemO(layout,
CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Jump to Target"),
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 4f901d49391..6cd274c8b15 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -773,9 +773,8 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(region),
(float)rect->ymin,
ibuf->x,
ibuf->y,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- GL_NEAREST,
+ GPU_RGBA8,
+ false,
ibuf->rect,
1.0f,
1.0f,
@@ -841,7 +840,7 @@ static void draw_scope_end(const rctf *rect, GLint *scissor)
/* outline */
UI_draw_roundbox_corner_set(UI_CNR_ALL);
- float color[4] = {0.0f, 0.0f, 0.0f, 0.5f};
+ const float color[4] = {0.0f, 0.0f, 0.0f, 0.5f};
UI_draw_roundbox_4fv(
false, rect->xmin - 1, rect->ymin, rect->xmax + 1, rect->ymax + 1, 3.0f, color);
}
@@ -859,7 +858,7 @@ static void histogram_draw_one(float r,
const bool is_line,
uint pos_attr)
{
- float color[4] = {r, g, b, alpha};
+ const float color[4] = {r, g, b, alpha};
/* that can happen */
if (res == 0) {
@@ -1033,7 +1032,7 @@ void ui_draw_but_WAVEFORM(ARegion *UNUSED(region),
Scopes *scopes = (Scopes *)but->poin;
int scissor[4];
float colors[3][3];
- float colorsycc[3][3] = {{1, 0, 1}, {1, 1, 0}, {0, 1, 1}};
+ const float colorsycc[3][3] = {{1, 0, 1}, {1, 1, 0}, {0, 1, 1}};
/* colors pre multiplied by alpha for speed up */
float colors_alpha[3][3], colorsycc_alpha[3][3];
float min, max;
@@ -1173,7 +1172,7 @@ void ui_draw_but_WAVEFORM(ARegion *UNUSED(region),
/* LUMA (1 channel) */
if (scopes->wavefrm_mode == SCOPES_WAVEFRM_LUMA) {
- float col[3] = {alpha, alpha, alpha};
+ const float col[3] = {alpha, alpha, alpha};
GPU_matrix_push();
GPU_matrix_translate_2f(rect.xmin, yofs);
@@ -1466,7 +1465,7 @@ void ui_draw_but_VECTORSCOPE(ARegion *UNUSED(region),
if (scopes->ok && scopes->vecscope != NULL) {
/* pixel point cloud */
- float col[3] = {alpha, alpha, alpha};
+ const float col[3] = {alpha, alpha, alpha};
GPU_blend_set_func(GPU_ONE, GPU_ONE);
GPU_point_size(1.0);
@@ -1640,7 +1639,9 @@ void ui_draw_but_COLORBAND(uiBut *but, const uiWidgetColors *UNUSED(wcol), const
struct ColorManagedDisplay *display = ui_block_cm_display_get(but->block);
uint pos_id, col_id;
- ColorBand *coba = (ColorBand *)(but->editcoba ? but->editcoba : but->poin);
+ uiButColorBand *but_coba = (uiButColorBand *)but;
+ ColorBand *coba = (but_coba->edit_coba == NULL) ? (ColorBand *)but->poin : but_coba->edit_coba;
+
if (coba == NULL) {
return;
}
@@ -1774,7 +1775,7 @@ void ui_draw_but_COLORBAND(uiBut *but, const uiWidgetColors *UNUSED(wcol), const
void ui_draw_but_UNITVEC(uiBut *but, const uiWidgetColors *wcol, const rcti *rect)
{
/* sphere color */
- float diffuse[3] = {1.0f, 1.0f, 1.0f};
+ const float diffuse[3] = {1.0f, 1.0f, 1.0f};
float light[3];
const float size = 0.5f * min_ff(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect));
@@ -1889,14 +1890,9 @@ static void gl_shaded_color(const uchar *color, int shade)
void ui_draw_but_CURVE(ARegion *region, uiBut *but, const uiWidgetColors *wcol, const rcti *rect)
{
- CurveMapping *cumap;
-
- if (but->editcumap) {
- cumap = but->editcumap;
- }
- else {
- cumap = (CurveMapping *)but->poin;
- }
+ uiButCurveMapping *but_cumap = (uiButCurveMapping *)but;
+ CurveMapping *cumap = (but_cumap->edit_cumap == NULL) ? (CurveMapping *)but->poin :
+ but_cumap->edit_cumap;
float clip_size_x = BLI_rctf_size_x(&cumap->curr);
float clip_size_y = BLI_rctf_size_y(&cumap->curr);
@@ -1938,7 +1934,7 @@ void ui_draw_but_CURVE(ARegion *region, uiBut *but, const uiWidgetColors *wcol,
/* Do this first to not mess imm context */
if (but->a1 == UI_GRAD_H) {
/* magic trigger for curve backgrounds */
- float col[3] = {0.0f, 0.0f, 0.0f}; /* dummy arg */
+ const float col[3] = {0.0f, 0.0f, 0.0f}; /* dummy arg */
rcti grid = {
.xmin = rect->xmin + zoomx * (-offsx),
@@ -2180,13 +2176,10 @@ void ui_draw_but_CURVEPROFILE(ARegion *region,
{
uint i;
float fx, fy;
- CurveProfile *profile;
- if (but->editprofile) {
- profile = but->editprofile;
- }
- else {
- profile = (CurveProfile *)but->poin;
- }
+
+ uiButCurveProfile *but_profile = (uiButCurveProfile *)but;
+ CurveProfile *profile = (but_profile->edit_profile == NULL) ? (CurveProfile *)but->poin :
+ but_profile->edit_profile;
/* Calculate offset and zoom. */
float zoomx = (BLI_rcti_size_x(rect) - 2.0f) / BLI_rctf_size_x(&profile->view_rect);
@@ -2255,12 +2248,12 @@ void ui_draw_but_CURVEPROFILE(ARegion *region,
/* Also add the last points on the right and bottom edges to close off the fill polygon. */
bool add_left_tri = profile->view_rect.xmin < 0.0f;
bool add_bottom_tri = profile->view_rect.ymin < 0.0f;
- uint tot_points = (uint)PROF_N_TABLE(profile->path_len) + 1 + add_left_tri + add_bottom_tri;
+ uint tot_points = (uint)PROF_TABLE_LEN(profile->path_len) + 1 + add_left_tri + add_bottom_tri;
uint tot_triangles = tot_points - 2;
/* Create array of the positions of the table's points. */
float(*table_coords)[2] = MEM_mallocN(sizeof(*table_coords) * tot_points, "table x coords");
- for (i = 0; i < (uint)PROF_N_TABLE(profile->path_len);
+ for (i = 0; i < (uint)PROF_TABLE_LEN(profile->path_len);
i++) { /* Only add the points from the table here. */
table_coords[i][0] = pts[i].x;
table_coords[i][1] = pts[i].y;
@@ -2482,7 +2475,7 @@ void ui_draw_but_TRACKPREVIEW(ARegion *UNUSED(region),
(rect.ymax + 1) - (rect.ymin - 1));
if (scopes->track_disabled) {
- float color[4] = {0.7f, 0.3f, 0.3f, 0.3f};
+ const float color[4] = {0.7f, 0.3f, 0.3f, 0.3f};
UI_draw_roundbox_corner_set(UI_CNR_ALL);
UI_draw_roundbox_4fv(
true, rect.xmin - 1, rect.ymin, rect.xmax + 1, rect.ymax + 1, 3.0f, color);
@@ -2531,7 +2524,7 @@ void ui_draw_but_TRACKPREVIEW(ARegion *UNUSED(region),
float col_sel[4], col_outline[4];
if (scopes->use_track_mask) {
- float color[4] = {0.0f, 0.0f, 0.0f, 0.3f};
+ const float color[4] = {0.0f, 0.0f, 0.0f, 0.3f};
UI_draw_roundbox_corner_set(UI_CNR_ALL);
UI_draw_roundbox_4fv(
true, rect.xmin - 1, rect.ymin, rect.xmax + 1, rect.ymax + 1, 3.0f, color);
@@ -2543,9 +2536,8 @@ void ui_draw_but_TRACKPREVIEW(ARegion *UNUSED(region),
rect.ymin + 1,
drawibuf->x,
drawibuf->y,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- GL_LINEAR,
+ GPU_RGBA8,
+ true,
drawibuf->rect,
1.0f,
1.0f,
@@ -2565,7 +2557,7 @@ void ui_draw_but_TRACKPREVIEW(ARegion *UNUSED(region),
/* Do stipple cross with geometry */
immBegin(GPU_PRIM_LINES, 7 * 2 * 2);
- float pos_sel[8] = {-10.0f, -7.0f, -4.0f, -1.0f, 2.0f, 5.0f, 8.0f, 11.0f};
+ const float pos_sel[8] = {-10.0f, -7.0f, -4.0f, -1.0f, 2.0f, 5.0f, 8.0f, 11.0f};
for (int axe = 0; axe < 2; axe++) {
for (int i = 0; i < 7; i++) {
float x1 = pos_sel[i] * (1 - axe);
@@ -2595,7 +2587,7 @@ void ui_draw_but_TRACKPREVIEW(ARegion *UNUSED(region),
}
if (!ok) {
- float color[4] = {0.0f, 0.0f, 0.0f, 0.3f};
+ const float color[4] = {0.0f, 0.0f, 0.0f, 0.3f};
UI_draw_roundbox_corner_set(UI_CNR_ALL);
UI_draw_roundbox_4fv(
true, rect.xmin - 1, rect.ymin, rect.xmax + 1, rect.ymax + 1, 3.0f, color);
@@ -2773,7 +2765,7 @@ void ui_draw_dropshadow(
GPU_batch_draw(batch);
/* outline emphasis */
- float color[4] = {0.0f, 0.0f, 0.0f, 0.4f};
+ const float color[4] = {0.0f, 0.0f, 0.0f, 0.4f};
UI_draw_roundbox_4fv(false,
rct->xmin - 0.5f,
rct->ymin - 0.5f,
diff --git a/source/blender/editors/interface/interface_eyedropper_color.c b/source/blender/editors/interface/interface_eyedropper_color.c
index 93b052b3b69..c86e35f91db 100644
--- a/source/blender/editors/interface/interface_eyedropper_color.c
+++ b/source/blender/editors/interface/interface_eyedropper_color.c
@@ -39,8 +39,6 @@
#include "RNA_access.h"
-#include "GPU_glew.h"
-
#include "UI_interface.h"
#include "IMB_colormanagement.h"
@@ -174,7 +172,7 @@ void eyedropper_color_sample_fl(bContext *C, int mx, int my, float r_col[3])
ARegion *region = BKE_area_find_region_xy(area, RGN_TYPE_WINDOW, mx, my);
if (region) {
SpaceNode *snode = area->spacedata.first;
- int mval[2] = {mx - region->winrct.xmin, my - region->winrct.ymin};
+ const int mval[2] = {mx - region->winrct.xmin, my - region->winrct.ymin};
if (ED_space_node_color_sample(bmain, snode, region, mval, r_col)) {
return;
@@ -196,7 +194,7 @@ void eyedropper_color_sample_fl(bContext *C, int mx, int my, float r_col[3])
if (win) {
/* Fallback to simple opengl picker. */
- int mval[2] = {mx, my};
+ const int mval[2] = {mx, my};
WM_window_pixel_sample_read(wm, win, mval, r_col);
IMB_colormanagement_display_to_scene_linear_v3(r_col, display);
}
diff --git a/source/blender/editors/interface/interface_eyedropper_colorband.c b/source/blender/editors/interface/interface_eyedropper_colorband.c
index 7b8357f5ef1..b757341ae13 100644
--- a/source/blender/editors/interface/interface_eyedropper_colorband.c
+++ b/source/blender/editors/interface/interface_eyedropper_colorband.c
@@ -179,8 +179,8 @@ static void eyedropper_colorband_sample_segment(bContext *C,
/* Since the mouse tends to move rather rapidly we use #BLI_bitmap_draw_2d_line_v2v2i
* to interpolate between the reported coordinates */
struct EyedropperColorband_Context userdata = {C, eye};
- int p1[2] = {eye->last_x, eye->last_y};
- int p2[2] = {mx, my};
+ const int p1[2] = {eye->last_x, eye->last_y};
+ const int p2[2] = {mx, my};
BLI_bitmap_draw_2d_line_v2v2i(p1, p2, eyedropper_colorband_sample_callback, &userdata);
}
diff --git a/source/blender/editors/interface/interface_eyedropper_gpencil_color.c b/source/blender/editors/interface/interface_eyedropper_gpencil_color.c
index 978d8ac09de..aa5b4d2c255 100644
--- a/source/blender/editors/interface/interface_eyedropper_gpencil_color.c
+++ b/source/blender/editors/interface/interface_eyedropper_gpencil_color.c
@@ -106,8 +106,11 @@ static void eyedropper_gpencil_exit(bContext *C, wmOperator *op)
MEM_SAFE_FREE(op->customdata);
}
-static void eyedropper_add_material(
- bContext *C, float col_conv[4], const bool only_stroke, const bool only_fill, const bool both)
+static void eyedropper_add_material(bContext *C,
+ const float col_conv[4],
+ const bool only_stroke,
+ const bool only_fill,
+ const bool both)
{
Main *bmain = CTX_data_main(C);
Object *ob = CTX_data_active_object(C);
@@ -193,7 +196,7 @@ static void eyedropper_add_material(
}
/* Create a new palette color and palette if needed. */
-static void eyedropper_add_palette_color(bContext *C, float col_conv[4])
+static void eyedropper_add_palette_color(bContext *C, const float col_conv[4])
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index bcb4f7c672f..455c4fd5073 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -767,11 +767,12 @@ static void ui_apply_but_func(bContext *C, uiBut *but)
after->rnapoin = but->rnapoin;
after->rnaprop = but->rnaprop;
- if (but->search != NULL) {
- after->search_arg_free_fn = but->search->arg_free_fn;
- after->search_arg = but->search->arg;
- but->search->arg_free_fn = NULL;
- but->search->arg = NULL;
+ if (but->type == UI_BTYPE_SEARCH_MENU) {
+ uiButSearch *search_but = (uiButSearch *)but;
+ after->search_arg_free_fn = search_but->arg_free_fn;
+ after->search_arg = search_but->arg;
+ search_but->arg_free_fn = NULL;
+ search_but->arg = NULL;
}
if (but->context) {
@@ -1047,8 +1048,19 @@ static void ui_apply_but_TEX(bContext *C, uiBut *but, uiHandleButtonData *data)
but->rename_orig = data->origstr;
data->origstr = NULL;
}
+
+ void *orig_arg2 = but->func_arg2;
+
+ /* If arg2 isn't in use already, pass the active search item through it. */
+ if ((but->func_arg2 == NULL) && (but->type == UI_BTYPE_SEARCH_MENU)) {
+ uiButSearch *search_but = (uiButSearch *)but;
+ but->func_arg2 = search_but->item_active;
+ }
+
ui_apply_but_func(C, but);
+ but->func_arg2 = orig_arg2;
+
data->retval = but->retval;
data->applied = true;
}
@@ -2013,6 +2025,8 @@ static void ui_apply_but_TRACKPREVIEW(bContext *C, uiBut *but, uiHandleButtonDat
static void ui_apply_but(
bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const bool interactive)
{
+ const int but_type = but->type; /* Store as const to quiet maybe uninitialized warning. */
+
char *editstr;
double *editval;
float *editvec;
@@ -2074,19 +2088,38 @@ static void ui_apply_but(
editstr = but->editstr;
editval = but->editval;
editvec = but->editvec;
- editcoba = but->editcoba;
- editcumap = but->editcumap;
- editprofile = but->editprofile;
+ if (but_type == UI_BTYPE_COLORBAND) {
+ uiButColorBand *but_coba = (uiButColorBand *)but;
+ editcoba = but_coba->edit_coba;
+ }
+ else if (but_type == UI_BTYPE_CURVE) {
+ uiButCurveMapping *but_cumap = (uiButCurveMapping *)but;
+ editcumap = but_cumap->edit_cumap;
+ }
+ else if (but_type == UI_BTYPE_CURVEPROFILE) {
+ uiButCurveProfile *but_profile = (uiButCurveProfile *)but;
+ editprofile = but_profile->edit_profile;
+ }
but->editstr = NULL;
but->editval = NULL;
but->editvec = NULL;
- but->editcoba = NULL;
- but->editcumap = NULL;
- but->editprofile = NULL;
+ if (but_type == UI_BTYPE_COLORBAND) {
+ uiButColorBand *but_coba = (uiButColorBand *)but;
+ but_coba->edit_coba = NULL;
+ }
+ else if (but_type == UI_BTYPE_CURVE) {
+ uiButCurveMapping *but_cumap = (uiButCurveMapping *)but;
+ but_cumap->edit_cumap = NULL;
+ }
+ else if (but_type == UI_BTYPE_CURVEPROFILE) {
+ uiButCurveProfile *but_profile = (uiButCurveProfile *)but;
+ but_profile->edit_profile = NULL;
+ }
/* handle different types */
- switch (but->type) {
+ switch (but_type) {
case UI_BTYPE_BUT:
+ case UI_BTYPE_DECORATOR:
ui_apply_but_BUT(C, but, data);
break;
case UI_BTYPE_TEXT:
@@ -2190,9 +2223,18 @@ static void ui_apply_but(
but->editstr = editstr;
but->editval = editval;
but->editvec = editvec;
- but->editcoba = editcoba;
- but->editcumap = editcumap;
- but->editprofile = editprofile;
+ if (but_type == UI_BTYPE_COLORBAND) {
+ uiButColorBand *but_coba = (uiButColorBand *)but;
+ but_coba->edit_coba = editcoba;
+ }
+ else if (but_type == UI_BTYPE_CURVE) {
+ uiButCurveMapping *but_cumap = (uiButCurveMapping *)but;
+ but_cumap->edit_cumap = editcumap;
+ }
+ else if (but_type == UI_BTYPE_CURVEPROFILE) {
+ uiButCurveProfile *but_profile = (uiButCurveProfile *)but;
+ but_profile->edit_profile = editprofile;
+ }
}
/** \} */
@@ -2367,7 +2409,7 @@ static void ui_but_paste_numeric_value(bContext *C,
{
double value;
- if (ui_but_string_set_eval_num(C, but, buf_paste, &value)) {
+ if (ui_but_string_eval_number(C, but, buf_paste, &value)) {
button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
data->value = value;
ui_but_string_set(C, but, buf_paste);
@@ -3023,7 +3065,7 @@ static bool ui_textedit_insert_buf(uiBut *but,
static bool ui_textedit_insert_ascii(uiBut *but, uiHandleButtonData *data, char ascii)
{
- char buf[2] = {ascii, '\0'};
+ const char buf[2] = {ascii, '\0'};
if (UI_but_is_utf8(but) && (BLI_str_utf8_size(buf) == -1)) {
printf(
@@ -3321,7 +3363,9 @@ static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data)
/* optional searchbox */
if (but->type == UI_BTYPE_SEARCH_MENU) {
- data->searchbox = but->search->create_fn(C, data->region, but);
+ uiButSearch *search_but = (uiButSearch *)but;
+
+ data->searchbox = search_but->popup_create_fn(C, data->region, search_but);
ui_searchbox_update(C, data->searchbox, but, true); /* true = reset */
}
@@ -3833,14 +3877,17 @@ static void ui_do_but_textedit_select(
static void ui_numedit_begin(uiBut *but, uiHandleButtonData *data)
{
if (but->type == UI_BTYPE_CURVE) {
- but->editcumap = (CurveMapping *)but->poin;
+ uiButCurveMapping *but_cumap = (uiButCurveMapping *)but;
+ but_cumap->edit_cumap = (CurveMapping *)but->poin;
}
- if (but->type == UI_BTYPE_CURVEPROFILE) {
- but->editprofile = (CurveProfile *)but->poin;
+ else if (but->type == UI_BTYPE_CURVEPROFILE) {
+ uiButCurveProfile *but_profile = (uiButCurveProfile *)but;
+ but_profile->edit_profile = (CurveProfile *)but->poin;
}
else if (but->type == UI_BTYPE_COLORBAND) {
+ uiButColorBand *but_coba = (uiButColorBand *)but;
data->coba = (ColorBand *)but->poin;
- but->editcoba = data->coba;
+ but_coba->edit_coba = data->coba;
}
else if (ELEM(but->type,
UI_BTYPE_UNITVEC,
@@ -3926,10 +3973,18 @@ static void ui_numedit_end(uiBut *but, uiHandleButtonData *data)
{
but->editval = NULL;
but->editvec = NULL;
- but->editcoba = NULL;
- but->editcumap = NULL;
- but->editprofile = NULL;
-
+ if (but->type == UI_BTYPE_COLORBAND) {
+ uiButColorBand *but_coba = (uiButColorBand *)but;
+ but_coba->edit_coba = NULL;
+ }
+ else if (but->type == UI_BTYPE_CURVE) {
+ uiButCurveMapping *but_cumap = (uiButCurveMapping *)but;
+ but_cumap->edit_cumap = NULL;
+ }
+ else if (but->type == UI_BTYPE_CURVEPROFILE) {
+ uiButCurveProfile *but_profile = (uiButCurveProfile *)but;
+ but_profile->edit_profile = NULL;
+ }
data->dragstartx = 0;
data->draglastx = 0;
data->dragchange = false;
@@ -4390,7 +4445,7 @@ static int ui_do_but_TEX(
if (ELEM(event->type, EVT_PADENTER, EVT_RETKEY) && (!UI_but_is_utf8(but))) {
/* pass - allow filesel, enter to execute */
}
- else if (but->dt == UI_EMBOSS_NONE && !event->ctrl) {
+ else if (but->emboss == UI_EMBOSS_NONE && !event->ctrl) {
/* pass */
}
else {
@@ -5698,21 +5753,24 @@ static bool ui_numedit_but_UNITVEC(
return changed;
}
-static void ui_palette_set_active(uiBut *but)
+static void ui_palette_set_active(uiButColor *color_but)
{
- if ((int)(but->a1) == UI_PALETTE_COLOR) {
- Palette *palette = (Palette *)but->rnapoin.owner_id;
- PaletteColor *color = but->rnapoin.data;
+ if (color_but->is_pallete_color) {
+ Palette *palette = (Palette *)color_but->but.rnapoin.owner_id;
+ PaletteColor *color = color_but->but.rnapoin.data;
palette->active_color = BLI_findindex(&palette->colors, color);
}
}
static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
{
+ BLI_assert(but->type == UI_BTYPE_COLOR);
+ uiButColor *color_but = (uiButColor *)but;
+
if (data->state == BUTTON_STATE_HIGHLIGHT) {
/* first handle click on icondrag type button */
if (event->type == LEFTMOUSE && but->dragpoin && event->val == KM_PRESS) {
- ui_palette_set_active(but);
+ ui_palette_set_active(color_but);
if (ui_but_contains_point_px_icon(but, data->region, event)) {
button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG);
data->dragstartx = event->x;
@@ -5722,7 +5780,7 @@ static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, co
}
#ifdef USE_DRAG_TOGGLE
if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
- ui_palette_set_active(but);
+ ui_palette_set_active(color_but);
button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG);
data->dragstartx = event->x;
data->dragstarty = event->y;
@@ -5731,7 +5789,7 @@ static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, co
#endif
/* regular open menu */
if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) {
- ui_palette_set_active(but);
+ ui_palette_set_active(color_but);
button_activate_state(C, but, BUTTON_STATE_MENU_OPEN);
return WM_UI_HANDLER_BREAK;
}
@@ -5762,8 +5820,7 @@ static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, co
ui_apply_but(C, but->block, but, data, true);
return WM_UI_HANDLER_BREAK;
}
- if ((int)(but->a1) == UI_PALETTE_COLOR && event->type == EVT_DELKEY &&
- event->val == KM_PRESS) {
+ if (color_but->is_pallete_color && (event->type == EVT_DELKEY) && (event->val == KM_PRESS)) {
Palette *palette = (Palette *)but->rnapoin.owner_id;
PaletteColor *color = but->rnapoin.data;
@@ -5794,7 +5851,7 @@ static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, co
}
if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
- if ((int)(but->a1) == UI_PALETTE_COLOR) {
+ if (color_but->is_pallete_color) {
if (!event->ctrl) {
float color[3];
Paint *paint = BKE_paint_get_active_from_context(C);
@@ -5924,9 +5981,11 @@ static void clamp_axis_max_v3(float v[3], const float max)
}
}
-static void ui_rgb_to_color_picker_HSVCUBE_compat_v(uiBut *but, const float rgb[3], float hsv[3])
+static void ui_rgb_to_color_picker_HSVCUBE_compat_v(const uiButHSVCube *hsv_but,
+ const float rgb[3],
+ float hsv[3])
{
- if (but->a1 == UI_GRAD_L_ALT) {
+ if (hsv_but->gradient_type == UI_GRAD_L_ALT) {
rgb_to_hsl_compat_v(rgb, hsv);
}
else {
@@ -5934,9 +5993,11 @@ static void ui_rgb_to_color_picker_HSVCUBE_compat_v(uiBut *but, const float rgb[
}
}
-static void ui_rgb_to_color_picker_HSVCUBE_v(uiBut *but, const float rgb[3], float hsv[3])
+static void ui_rgb_to_color_picker_HSVCUBE_v(const uiButHSVCube *hsv_but,
+ const float rgb[3],
+ float hsv[3])
{
- if (but->a1 == UI_GRAD_L_ALT) {
+ if (hsv_but->gradient_type == UI_GRAD_L_ALT) {
rgb_to_hsl_v(rgb, hsv);
}
else {
@@ -5944,9 +6005,11 @@ static void ui_rgb_to_color_picker_HSVCUBE_v(uiBut *but, const float rgb[3], flo
}
}
-static void ui_color_picker_to_rgb_HSVCUBE_v(uiBut *but, const float hsv[3], float rgb[3])
+static void ui_color_picker_to_rgb_HSVCUBE_v(const uiButHSVCube *hsv_but,
+ const float hsv[3],
+ float rgb[3])
{
- if (but->a1 == UI_GRAD_L_ALT) {
+ if (hsv_but->gradient_type == UI_GRAD_L_ALT) {
hsl_to_rgb_v(hsv, rgb);
}
else {
@@ -5961,6 +6024,7 @@ static bool ui_numedit_but_HSVCUBE(uiBut *but,
const enum eSnapType snap,
const bool shift)
{
+ const uiButHSVCube *hsv_but = (uiButHSVCube *)but;
ColorPicker *cpicker = but->custom_data;
float *hsv = cpicker->color_data;
float rgb[3];
@@ -5982,7 +6046,7 @@ static bool ui_numedit_but_HSVCUBE(uiBut *but,
ui_but_v3_get(but, rgb);
ui_scene_linear_to_color_picker_space(but, rgb);
- ui_rgb_to_color_picker_HSVCUBE_compat_v(but, rgb, hsv);
+ ui_rgb_to_color_picker_HSVCUBE_compat_v(hsv_but, rgb, hsv);
/* only apply the delta motion, not absolute */
if (shift) {
@@ -5997,10 +6061,10 @@ static bool ui_numedit_but_HSVCUBE(uiBut *but,
copy_v3_v3(hsvo, hsv);
- ui_rgb_to_color_picker_HSVCUBE_compat_v(but, rgb, hsvo);
+ ui_rgb_to_color_picker_HSVCUBE_compat_v(hsv_but, rgb, hsvo);
/* and original position */
- ui_hsvcube_pos_from_vals(but, &rect_i, hsvo, &xpos, &ypos);
+ ui_hsvcube_pos_from_vals(hsv_but, &rect_i, hsvo, &xpos, &ypos);
mx_fl = xpos - (data->dragstartx - mx_fl);
my_fl = ypos - (data->dragstarty - my_fl);
@@ -6012,7 +6076,7 @@ static bool ui_numedit_but_HSVCUBE(uiBut *but,
CLAMP(x, 0.0f, 1.0f);
CLAMP(y, 0.0f, 1.0f);
- switch ((int)but->a1) {
+ switch (hsv_but->gradient_type) {
case UI_GRAD_SV:
hsv[1] = x;
hsv[2] = y;
@@ -6050,16 +6114,16 @@ static bool ui_numedit_but_HSVCUBE(uiBut *but,
}
if (snap != SNAP_OFF) {
- if (ELEM((int)but->a1, UI_GRAD_HV, UI_GRAD_HS, UI_GRAD_H)) {
+ if (ELEM(hsv_but->gradient_type, UI_GRAD_HV, UI_GRAD_HS, UI_GRAD_H)) {
ui_color_snap_hue(snap, &hsv[0]);
}
}
- ui_color_picker_to_rgb_HSVCUBE_v(but, hsv, rgb);
+ ui_color_picker_to_rgb_HSVCUBE_v(hsv_but, hsv, rgb);
ui_color_picker_to_scene_linear_space(but, rgb);
/* clamp because with color conversion we can exceed range [#34295] */
- if (but->a1 == UI_GRAD_V_ALT) {
+ if (hsv_but->gradient_type == UI_GRAD_V_ALT) {
clamp_axis_max_v3(rgb, but->softmax);
}
@@ -6072,23 +6136,23 @@ static bool ui_numedit_but_HSVCUBE(uiBut *but,
}
#ifdef WITH_INPUT_NDOF
-static void ui_ndofedit_but_HSVCUBE(uiBut *but,
+static void ui_ndofedit_but_HSVCUBE(uiButHSVCube *hsv_but,
uiHandleButtonData *data,
const wmNDOFMotionData *ndof,
const enum eSnapType snap,
const bool shift)
{
- ColorPicker *cpicker = but->custom_data;
+ ColorPicker *cpicker = hsv_but->but.custom_data;
float *hsv = cpicker->color_data;
- const float hsv_v_max = max_ff(hsv[2], but->softmax);
+ const float hsv_v_max = max_ff(hsv[2], hsv_but->but.softmax);
float rgb[3];
float sensitivity = (shift ? 0.15f : 0.3f) * ndof->dt;
- ui_but_v3_get(but, rgb);
- ui_scene_linear_to_color_picker_space(but, rgb);
- ui_rgb_to_color_picker_HSVCUBE_compat_v(but, rgb, hsv);
+ ui_but_v3_get(&hsv_but->but, rgb);
+ ui_scene_linear_to_color_picker_space(&hsv_but->but, rgb);
+ ui_rgb_to_color_picker_HSVCUBE_compat_v(hsv_but, rgb, hsv);
- switch ((int)but->a1) {
+ switch (hsv_but->gradient_type) {
case UI_GRAD_SV:
hsv[1] += ndof->rvec[2] * sensitivity;
hsv[2] += ndof->rvec[0] * sensitivity;
@@ -6117,7 +6181,7 @@ static void ui_ndofedit_but_HSVCUBE(uiBut *but,
/* exception only for value strip - use the range set in but->min/max */
hsv[2] += ndof->rvec[0] * sensitivity;
- CLAMP(hsv[2], but->softmin, but->softmax);
+ CLAMP(hsv[2], hsv_but->but.softmin, hsv_but->but.softmax);
break;
default:
assert(!"invalid hsv type");
@@ -6125,7 +6189,7 @@ static void ui_ndofedit_but_HSVCUBE(uiBut *but,
}
if (snap != SNAP_OFF) {
- if (ELEM((int)but->a1, UI_GRAD_HV, UI_GRAD_HS, UI_GRAD_H)) {
+ if (ELEM(hsv_but->gradient_type, UI_GRAD_HV, UI_GRAD_HS, UI_GRAD_H)) {
ui_color_snap_hue(snap, &hsv[0]);
}
}
@@ -6133,17 +6197,18 @@ static void ui_ndofedit_but_HSVCUBE(uiBut *but,
/* ndof specific: the changes above aren't clamping */
hsv_clamp_v(hsv, hsv_v_max);
- ui_color_picker_to_rgb_HSVCUBE_v(but, hsv, rgb);
- ui_color_picker_to_scene_linear_space(but, rgb);
+ ui_color_picker_to_rgb_HSVCUBE_v(hsv_but, hsv, rgb);
+ ui_color_picker_to_scene_linear_space(&hsv_but->but, rgb);
copy_v3_v3(data->vec, rgb);
- ui_but_v3_set(but, data->vec);
+ ui_but_v3_set(&hsv_but->but, data->vec);
}
#endif /* WITH_INPUT_NDOF */
static int ui_do_but_HSVCUBE(
bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
{
+ uiButHSVCube *hsv_but = (uiButHSVCube *)but;
int mx, my;
mx = event->x;
@@ -6172,7 +6237,7 @@ static int ui_do_but_HSVCUBE(
const wmNDOFMotionData *ndof = event->customdata;
const enum eSnapType snap = ui_event_to_snap(event);
- ui_ndofedit_but_HSVCUBE(but, data, ndof, snap, event->shift != 0);
+ ui_ndofedit_but_HSVCUBE(hsv_but, data, ndof, snap, event->shift != 0);
button_activate_state(C, but, BUTTON_STATE_EXIT);
ui_apply_but(C, but->block, but, data, true);
@@ -6182,7 +6247,7 @@ static int ui_do_but_HSVCUBE(
#endif /* WITH_INPUT_NDOF */
/* XXX hardcoded keymap check.... */
if (event->type == EVT_BACKSPACEKEY && event->val == KM_PRESS) {
- if (ELEM(but->a1, UI_GRAD_V_ALT, UI_GRAD_L_ALT)) {
+ if (ELEM(hsv_but->gradient_type, UI_GRAD_V_ALT, UI_GRAD_L_ALT)) {
int len;
/* reset only value */
@@ -6195,15 +6260,15 @@ static int ui_do_but_HSVCUBE(
float *hsv = cpicker->color_data;
RNA_property_float_get_default_array(&but->rnapoin, but->rnaprop, def);
- ui_rgb_to_color_picker_HSVCUBE_v(but, def, def_hsv);
+ ui_rgb_to_color_picker_HSVCUBE_v(hsv_but, def, def_hsv);
ui_but_v3_get(but, rgb);
- ui_rgb_to_color_picker_HSVCUBE_compat_v(but, rgb, hsv);
+ ui_rgb_to_color_picker_HSVCUBE_compat_v(hsv_but, rgb, hsv);
def_hsv[0] = hsv[0];
def_hsv[1] = hsv[1];
- ui_color_picker_to_rgb_HSVCUBE_v(but, def_hsv, rgb);
+ ui_color_picker_to_rgb_HSVCUBE_v(hsv_but, def_hsv, rgb);
ui_but_v3_set(but, rgb);
RNA_property_update(C, &but->rnapoin, but->rnaprop);
@@ -6955,7 +7020,7 @@ static bool ui_numedit_but_CURVEPROFILE(uiBlock *block,
fy *= mval_factor;
/* Move all selected points. */
- float delta[2] = {fx, fy};
+ const float delta[2] = {fx, fy};
for (a = 0; a < profile->path_len; a++) {
/* Don't move the last and first control points. */
if ((pts[a].flag & PROF_SELECT) && (a != 0) && (a != profile->path_len)) {
@@ -7129,7 +7194,7 @@ static int ui_do_but_CURVEPROFILE(
dist_min_sq = square_f(U.dpi_fac * 8.0f); /* 8 pixel radius from each table point. */
/* Loop through the path's high resolution table and find what's near the click. */
- for (int i = 1; i <= PROF_N_TABLE(profile->path_len); i++) {
+ for (int i = 1; i <= PROF_TABLE_LEN(profile->path_len); i++) {
copy_v2_v2(f_xy_prev, f_xy);
BLI_rctf_transform_pt_v(&but->rect, &profile->view_rect, f_xy, &table[i].x);
@@ -7522,6 +7587,7 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent *
switch (but->type) {
case UI_BTYPE_BUT:
+ case UI_BTYPE_DECORATOR:
retval = ui_do_but_BUT(C, but, data, event);
break;
case UI_BTYPE_KEY_EVENT:
@@ -7597,13 +7663,7 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent *
retval = ui_do_but_BUT(C, but, data, event);
break;
case UI_BTYPE_COLOR:
- if (but->a1 == -1) {
- /* signal to prevent calling up color picker */
- retval = ui_do_but_EXIT(C, but, data, event);
- }
- else {
- retval = ui_do_but_COLOR(C, but, data, event);
- }
+ retval = ui_do_but_COLOR(C, but, data, event);
break;
case UI_BTYPE_UNITVEC:
retval = ui_do_but_UNITVEC(C, block, but, data, event);
@@ -8430,7 +8490,7 @@ void UI_context_update_anim_flag(const bContext *C)
ui_but_anim_flag(but, &anim_eval_context);
ui_but_override_flag(CTX_data_main(C), but);
if (UI_but_is_decorator(but)) {
- ui_but_anim_decorate_update_from_flag(but);
+ ui_but_anim_decorate_update_from_flag((uiButDecorator *)but);
}
ED_region_tag_redraw(region);
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 586f5e07997..a7b7bad2fe6 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -1517,18 +1517,8 @@ static void icon_draw_rect(float x,
immUniform1f("factor", desaturate);
}
- immDrawPixelsTex(&state,
- draw_x,
- draw_y,
- draw_w,
- draw_h,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- GL_NEAREST,
- rect,
- 1.0f,
- 1.0f,
- col);
+ immDrawPixelsTex(
+ &state, draw_x, draw_y, draw_w, draw_h, GPU_RGBA8, false, rect, 1.0f, 1.0f, col);
if (ima) {
IMB_freeImBuf(ima);
diff --git a/source/blender/editors/interface/interface_icons_event.c b/source/blender/editors/interface/interface_icons_event.c
index fed29571185..4be2dbc0b4e 100644
--- a/source/blender/editors/interface/interface_icons_event.c
+++ b/source/blender/editors/interface/interface_icons_event.c
@@ -143,7 +143,7 @@ void icon_draw_rect_input(float x,
};
if ((event_type >= EVT_AKEY) && (event_type <= EVT_ZKEY)) {
- char str[2] = {'A' + (event_type - EVT_AKEY), '\0'};
+ const char str[2] = {'A' + (event_type - EVT_AKEY), '\0'};
icon_draw_rect_input_text(&rect, color, str, 13);
}
else if ((event_type >= EVT_F1KEY) && (event_type <= EVT_F12KEY)) {
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index ab5d8806837..eb1bd1ba42e 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -33,6 +33,8 @@
struct AnimationEvalContext;
struct ARegion;
+struct CurveMapping;
+struct CurveProfile;
struct ID;
struct ImBuf;
struct Scene;
@@ -147,19 +149,11 @@ enum {
/* max amount of items a radial menu (pie menu) can contain */
#define PIE_MAX_ITEMS 8
-struct uiButSearchData {
- uiButSearchCreateFn create_fn;
- uiButSearchUpdateFn update_fn;
- void *arg;
- uiButSearchArgFreeFn arg_free_fn;
- uiButSearchContextMenuFn context_menu_fn;
- uiButSearchTooltipFn tooltip_fn;
-
- const char *sep_string;
-};
-
struct uiBut {
struct uiBut *next, *prev;
+
+ /* Pointer back to the layout item holding this button. */
+ uiLayout *layout;
int flag, drawflag;
eButType type;
eButPointerType pointype;
@@ -180,13 +174,10 @@ struct uiBut {
/**
* For #uiBut.type:
- * - UI_BTYPE_HSVCUBE: Use UI_GRAD_* values.
* - UI_BTYPE_NUM: Use to store RNA 'step' value, for dragging and click-step.
* - UI_BTYPE_LABEL: Use `(a1 == 1.0f)` to use a2 as a blending factor (imaginative!).
* - UI_BTYPE_SCROLL: Use as scroll size.
* - UI_BTYPE_SEARCH_MENU: Use as number or rows.
- * - UI_BTYPE_COLOR: Use as indication of color palette.
- * - UI_BTYPE_PROGRESS_BAR: Use to store progress (0..1).
*/
float a1;
@@ -196,7 +187,6 @@ struct uiBut {
* - UI_BTYPE_NUM: Use to store RNA 'precision' value, for dragging and click-step.
* - UI_BTYPE_LABEL: If `(a1 == 1.0f)` use a2 as a blending factor.
* - UI_BTYPE_SEARCH_MENU: Use as number or columns.
- * - UI_BTYPE_COLOR: Use as index in palette (not so good, needs refactor).
*/
float a2;
@@ -214,8 +204,6 @@ struct uiBut {
uiButCompleteFunc autocomplete_func;
void *autofunc_arg;
- struct uiButSearchData *search;
-
uiButHandleRenameFunc rename_func;
void *rename_arg1;
void *rename_orig;
@@ -232,8 +220,8 @@ struct uiBut {
const char *disabled_info;
BIFIconID icon;
- /** drawtype: UI_EMBOSS, UI_EMBOSS_NONE ... etc, copied from the block */
- char dt;
+ /** emboss: UI_EMBOSS, UI_EMBOSS_NONE ... etc, copied from the #uiBlock.emboss */
+ char emboss;
/** direction in a pie menu, used for collision detection (RadialDirection) */
signed char pie_dir;
/** could be made into a single flag */
@@ -256,9 +244,6 @@ struct uiBut {
struct PropertyRNA *rnaprop;
int rnaindex;
- struct PointerRNA rnasearchpoin;
- struct PropertyRNA *rnasearchprop;
-
/* Operator data */
struct wmOperatorType *optype;
struct PointerRNA *opptr;
@@ -283,9 +268,6 @@ struct uiBut {
char *editstr;
double *editval;
float *editvec;
- void *editcoba;
- void *editcumap;
- void *editprofile;
uiButPushedStateFunc pushed_state_func;
void *pushed_state_arg;
@@ -294,11 +276,85 @@ struct uiBut {
uiBlock *block;
};
+/** Derived struct for #UI_BTYPE_COLOR */
+typedef struct uiButColor {
+ uiBut but;
+
+ bool is_pallete_color;
+ int palette_color_index;
+} uiButColor;
+
+/** Derived struct for #UI_BTYPE_TAB */
typedef struct uiButTab {
uiBut but;
struct MenuType *menu;
} uiButTab;
+/** Derived struct for #UI_BTYPE_SEARCH_MENU */
+typedef struct uiButSearch {
+ uiBut but;
+
+ uiButSearchCreateFn popup_create_fn;
+ uiButSearchUpdateFn items_update_fn;
+ void *item_active;
+
+ void *arg;
+ uiButSearchArgFreeFn arg_free_fn;
+
+ uiButSearchContextMenuFn item_context_menu_fn;
+ uiButSearchTooltipFn item_tooltip_fn;
+
+ const char *item_sep_string;
+
+ struct PointerRNA rnasearchpoin;
+ struct PropertyRNA *rnasearchprop;
+} uiButSearch;
+
+/** Derived struct for #UI_BTYPE_DECORATOR */
+typedef struct uiButDecorator {
+ uiBut but;
+
+ struct PointerRNA rnapoin;
+ struct PropertyRNA *rnaprop;
+ int rnaindex;
+} uiButDecorator;
+
+/** Derived struct for #UI_BTYPE_PROGRESS_BAR. */
+typedef struct uiButProgressbar {
+ uiBut but;
+
+ /* 0..1 range */
+ float progress;
+} uiButProgressbar;
+
+/** Derived struct for #UI_BTYPE_HSVCUBE. */
+typedef struct uiButHSVCube {
+ uiBut but;
+
+ eButGradientType gradient_type;
+} uiButHSVCube;
+
+/** Derived struct for #UI_BTYPE_CURVEPROFILE. */
+typedef struct uiButColorBand {
+ uiBut but;
+
+ struct ColorBand *edit_coba;
+} uiButColorBand;
+
+/** Derived struct for #UI_BTYPE_CURVEPROFILE. */
+typedef struct uiButCurveProfile {
+ uiBut but;
+
+ struct CurveProfile *edit_profile;
+} uiButCurveProfile;
+
+/** Derived struct for #UI_BTYPE_CURVE. */
+typedef struct uiButCurveMapping {
+ uiBut but;
+
+ struct CurveMapping *edit_cumap;
+} uiButCurveMapping;
+
/**
* Additional, superimposed icon for a button, invoking an operator.
*/
@@ -404,8 +460,8 @@ struct uiBlock {
char direction;
/** UI_BLOCK_THEME_STYLE_* */
char theme_style;
- /** drawtype: UI_EMBOSS, UI_EMBOSS_NONE ... etc, copied to buttons */
- char dt;
+ /** UI_EMBOSS, UI_EMBOSS_NONE ... etc, copied to #uiBut.emboss */
+ char emboss;
bool auto_open;
char _pad[5];
double auto_open_last;
@@ -493,6 +549,8 @@ extern void ui_window_to_region_rcti(const struct ARegion *region,
extern void ui_region_to_window(const struct ARegion *region, int *x, int *y);
extern void ui_region_winrct_get_no_margin(const struct ARegion *region, struct rcti *r_rect);
+uiBut *ui_but_change_type(uiBut *but, eButType new_type);
+
extern double ui_but_value_get(uiBut *but);
extern void ui_but_value_set(uiBut *but, double value);
extern void ui_but_hsv_set(uiBut *but);
@@ -504,7 +562,7 @@ extern void ui_hsvcircle_vals_from_pos(
extern void ui_hsvcircle_pos_from_vals(
const ColorPicker *cpicker, const rcti *rect, const float *hsv, float *xpos, float *ypos);
extern void ui_hsvcube_pos_from_vals(
- const struct uiBut *but, const rcti *rect, const float *hsv, float *xp, float *yp);
+ const struct uiButHSVCube *hsv_but, const rcti *rect, const float *hsv, float *xp, float *yp);
extern void ui_but_string_get_ex(uiBut *but,
char *str,
@@ -516,10 +574,10 @@ extern void ui_but_string_get(uiBut *but, char *str, const size_t maxlen) ATTR_N
extern char *ui_but_string_get_dynamic(uiBut *but, int *r_str_size);
extern void ui_but_convert_to_unit_alt_name(uiBut *but, char *str, size_t maxlen) ATTR_NONNULL();
extern bool ui_but_string_set(struct bContext *C, uiBut *but, const char *str) ATTR_NONNULL();
-extern bool ui_but_string_set_eval_num(struct bContext *C,
- uiBut *but,
- const char *str,
- double *value) ATTR_NONNULL();
+extern bool ui_but_string_eval_number(struct bContext *C,
+ const uiBut *but,
+ const char *str,
+ double *value) ATTR_NONNULL();
extern int ui_but_string_get_max_length(uiBut *but);
/* Clear & exit the active button's string. */
extern void ui_but_active_string_clear_and_exit(struct bContext *C, uiBut *but) ATTR_NONNULL();
@@ -662,13 +720,13 @@ ColorPicker *ui_block_colorpicker_create(struct uiBlock *block);
/* Searchbox for string button */
struct ARegion *ui_searchbox_create_generic(struct bContext *C,
struct ARegion *butregion,
- uiBut *but);
+ uiButSearch *search_but);
struct ARegion *ui_searchbox_create_operator(struct bContext *C,
struct ARegion *butregion,
- uiBut *but);
+ uiButSearch *search_but);
struct ARegion *ui_searchbox_create_menu(struct bContext *C,
struct ARegion *butregion,
- uiBut *but);
+ uiButSearch *search_but);
bool ui_searchbox_inside(struct ARegion *region, int x, int y);
int ui_searchbox_find_index(struct ARegion *region, const char *name);
@@ -681,7 +739,7 @@ bool ui_searchbox_event(struct bContext *C,
const struct wmEvent *event);
bool ui_searchbox_apply(uiBut *but, struct ARegion *region);
void ui_searchbox_free(struct bContext *C, struct ARegion *region);
-void ui_but_search_refresh(uiBut *but);
+void ui_but_search_refresh(uiButSearch *but);
/* interface_region_menu_popup.c */
int ui_but_menu_step(uiBut *but, int step);
@@ -746,7 +804,10 @@ extern void ui_draw_aligned_panel(struct uiStyle *style,
extern void ui_draw_dropshadow(
const rctf *rct, float radius, float aspect, float alpha, int select);
-void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, const float alpha);
+void ui_draw_gradient(const rcti *rect,
+ const float hsv[3],
+ const eButGradientType type,
+ const float alpha);
void ui_draw_but_TAB_outline(const rcti *rect,
float rad,
@@ -925,11 +986,12 @@ void ui_resources_free(void);
/* interface_layout.c */
void ui_layout_add_but(uiLayout *layout, uiBut *but);
-void ui_but_add_search(uiBut *but,
- PointerRNA *ptr,
- PropertyRNA *prop,
- PointerRNA *searchptr,
- PropertyRNA *searchprop);
+bool ui_layout_replace_but_ptr(uiLayout *layout, const void *old_but_ptr, uiBut *new_but);
+uiBut *ui_but_add_search(uiBut *but,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ PointerRNA *searchptr,
+ PropertyRNA *searchprop);
void ui_layout_list_set_labels_active(uiLayout *layout);
/* menu callback */
void ui_item_menutype_func(struct bContext *C, struct uiLayout *layout, void *arg_mt);
@@ -950,7 +1012,7 @@ bool ui_but_anim_expression_create(uiBut *but, const char *str);
void ui_but_anim_autokey(struct bContext *C, uiBut *but, struct Scene *scene, float cfra);
void ui_but_anim_decorate_cb(struct bContext *C, void *arg_but, void *arg_dummy);
-void ui_but_anim_decorate_update_from_flag(uiBut *but);
+void ui_but_anim_decorate_update_from_flag(uiButDecorator *but);
/* interface_query.c */
bool ui_but_is_editable(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index f1d1ef589a5..888cacb64eb 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -674,7 +674,7 @@ static void ui_item_array(uiLayout *layout,
/* show checkboxes for rna on a non-emboss block (menu for eg) */
if (type == PROP_BOOLEAN &&
- ELEM(layout->root->block->dt, UI_EMBOSS_NONE, UI_EMBOSS_PULLDOWN)) {
+ ELEM(layout->root->block->emboss, UI_EMBOSS_NONE, UI_EMBOSS_PULLDOWN)) {
boolarr = MEM_callocN(sizeof(bool) * len, __func__);
RNA_property_boolean_get_array(ptr, prop, boolarr);
}
@@ -2278,7 +2278,7 @@ void uiItemFullR(uiLayout *layout,
/* property with separate label */
else if (type == PROP_ENUM || type == PROP_STRING || type == PROP_POINTER) {
but = ui_item_with_label(layout, block, name, icon, ptr, prop, index, 0, 0, w, h, flag);
- ui_but_add_search(but, ptr, prop, NULL, NULL);
+ but = ui_but_add_search(but, ptr, prop, NULL, NULL);
if (layout->redalert) {
UI_but_flag_enable(but, UI_BUT_REDALERT);
@@ -2333,7 +2333,7 @@ void uiItemFullR(uiLayout *layout,
/* Mark non-embossed textfields inside a listbox. */
if (but && (block->flag & UI_BLOCK_LIST_ITEM) && (but->type == UI_BTYPE_TEXT) &&
- (but->dt & UI_EMBOSS_NONE)) {
+ (but->emboss & UI_EMBOSS_NONE)) {
UI_but_flag_enable(but, UI_BUT_LIST_ITEM);
}
@@ -2651,7 +2651,10 @@ static void ui_rna_collection_search_arg_free_fn(void *ptr)
MEM_freeN(ptr);
}
-void ui_but_add_search(
+/**
+ * \note May reallocate \a but, so the possibly new address is returned.
+ */
+uiBut *ui_but_add_search(
uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *searchptr, PropertyRNA *searchprop)
{
StructRNA *ptype;
@@ -2669,11 +2672,13 @@ void ui_but_add_search(
/* turn button into search button */
if (searchprop) {
uiRNACollectionSearch *coll_search = MEM_mallocN(sizeof(*coll_search), __func__);
+ uiButSearch *search_but;
- but->type = UI_BTYPE_SEARCH_MENU;
+ but = ui_but_change_type(but, UI_BTYPE_SEARCH_MENU);
+ search_but = (uiButSearch *)but;
+ search_but->rnasearchpoin = *searchptr;
+ search_but->rnasearchprop = searchprop;
but->hardmax = MAX2(but->hardmax, 256.0f);
- but->rnasearchpoin = *searchptr;
- but->rnasearchprop = searchprop;
but->drawflag |= UI_BUT_ICON_LEFT | UI_BUT_TEXT_LEFT;
if (RNA_property_is_unlink(prop)) {
but->flag |= UI_BUT_VALUE_CLEAR;
@@ -2707,6 +2712,8 @@ void ui_but_add_search(
* so other code might have already set but->type to search menu... */
but->flag |= UI_BUT_DISABLED;
}
+
+ return but;
}
void uiItemPointerR_prop(uiLayout *layout,
@@ -2939,29 +2946,28 @@ void uiItemMContents(uiLayout *layout, const char *menuname)
void uiItemDecoratorR_prop(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index)
{
uiBlock *block = layout->root->block;
- uiBut *but = NULL;
-
uiLayout *col;
+
UI_block_layout_set_current(block, layout);
col = uiLayoutColumn(layout, false);
col->space = 0;
col->emboss = UI_EMBOSS_NONE;
if (ELEM(NULL, ptr, prop) || !RNA_property_animateable(ptr, prop)) {
- but = uiDefIconBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_BLANK1,
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- "");
+ uiBut *but = uiDefIconBut(block,
+ UI_BTYPE_DECORATOR,
+ 0,
+ ICON_BLANK1,
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ "");
but->flag |= UI_BUT_DISABLED;
return;
}
@@ -2971,27 +2977,28 @@ void uiItemDecoratorR_prop(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop,
/* Loop for the array-case, but only do in case of an expanded array. */
for (int i = 0; i < (is_expand ? RNA_property_array_length(ptr, prop) : 1); i++) {
- but = uiDefIconBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_DOT,
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- TIP_("Animate property"));
- UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL);
- but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK;
+ uiButDecorator *decorator_but = (uiButDecorator *)uiDefIconBut(block,
+ UI_BTYPE_DECORATOR,
+ 0,
+ ICON_DOT,
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ TIP_("Animate property"));
+
+ UI_but_func_set(&decorator_but->but, ui_but_anim_decorate_cb, decorator_but, NULL);
+ decorator_but->but.flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK;
/* Reusing RNA search members, setting actual RNA data has many side-effects. */
- but->rnasearchpoin = *ptr;
- but->rnasearchprop = prop;
+ decorator_but->rnapoin = *ptr;
+ decorator_but->rnaprop = prop;
/* ui_def_but_rna() sets non-array buttons to have a RNA index of 0. */
- but->custom_data = POINTER_FROM_INT((!is_array || is_expand) ? i : index);
+ decorator_but->rnaindex = (!is_array || is_expand) ? i : index;
}
}
@@ -3831,7 +3838,7 @@ static void ui_litem_layout_radial(uiLayout *litem)
bitem->but->rect.xmax += 1.5f * UI_UNIT_X;
/* enable drawing as pie item if supported by widget */
if (ui_item_is_radial_drawable(bitem)) {
- bitem->but->dt = UI_EMBOSS_RADIAL;
+ bitem->but->emboss = UI_EMBOSS_RADIAL;
bitem->but->drawflag |= UI_BUT_ICON_LEFT;
}
}
@@ -4819,8 +4826,6 @@ void ui_layout_list_set_labels_active(uiLayout *layout)
uiLayout *uiLayoutListBox(uiLayout *layout,
uiList *ui_list,
- PointerRNA *ptr,
- PropertyRNA *prop,
PointerRNA *actptr,
PropertyRNA *actprop)
{
@@ -4829,8 +4834,6 @@ uiLayout *uiLayoutListBox(uiLayout *layout,
but->custom_data = ui_list;
- but->rnasearchpoin = *ptr;
- but->rnasearchprop = prop;
but->rnapoin = *actptr;
but->rnaprop = actprop;
@@ -5039,7 +5042,7 @@ float uiLayoutGetUnitsY(uiLayout *layout)
int uiLayoutGetEmboss(uiLayout *layout)
{
if (layout->emboss == UI_EMBOSS_UNDEFINED) {
- return layout->root->block->dt;
+ return layout->root->block->emboss;
}
return layout->emboss;
}
@@ -5407,6 +5410,7 @@ void ui_layout_add_but(uiLayout *layout, uiBut *but)
else {
BLI_addtail(&layout->items, bitem);
}
+ but->layout = layout;
if (layout->context) {
but->context = layout->context;
@@ -5414,8 +5418,32 @@ void ui_layout_add_but(uiLayout *layout, uiBut *but)
}
if (layout->emboss != UI_EMBOSS_UNDEFINED) {
- but->dt = layout->emboss;
+ but->emboss = layout->emboss;
+ }
+}
+
+bool ui_layout_replace_but_ptr(uiLayout *layout, const void *old_but_ptr, uiBut *new_but)
+{
+ ListBase *child_list = layout->child_items_layout ? &layout->child_items_layout->items :
+ &layout->items;
+
+ LISTBASE_FOREACH (uiItem *, item, child_list) {
+ if (item->type == ITEM_BUTTON) {
+ uiButtonItem *bitem = (uiButtonItem *)item;
+
+ if (bitem->but == old_but_ptr) {
+ bitem->but = new_but;
+ return true;
+ }
+ }
+ else {
+ if (ui_layout_replace_but_ptr((uiLayout *)item, old_but_ptr, new_but)) {
+ return true;
+ }
+ }
}
+
+ return false;
}
void uiLayoutSetFixedSize(uiLayout *layout, bool fixed_size)
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index 39c1b8bb909..5a49f3e70d0 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -1148,10 +1148,11 @@ static bool jump_to_target_button(bContext *C, bool poll)
/* For string properties with prop_search, look up the search collection item. */
if (type == PROP_STRING) {
const uiBut *but = UI_context_active_but_get(C);
+ const uiButSearch *search_but = (but->type == UI_BTYPE_SEARCH_MENU) ? (uiButSearch *)but :
+ NULL;
- if (but->type == UI_BTYPE_SEARCH_MENU && but->search &&
- but->search->update_fn == ui_rna_collection_search_update_fn) {
- uiRNACollectionSearch *coll_search = but->search->arg;
+ if (search_but && search_but->items_update_fn == ui_rna_collection_search_update_fn) {
+ uiRNACollectionSearch *coll_search = search_but->arg;
char str_buf[MAXBONENAME];
char *str_ptr = RNA_property_string_get_alloc(&ptr, prop, str_buf, sizeof(str_buf), NULL);
@@ -1807,7 +1808,7 @@ static void UI_OT_drop_color(wmOperatorType *ot)
ot->flag = OPTYPE_INTERNAL;
RNA_def_float_color(ot->srna, "color", 3, NULL, 0.0, FLT_MAX, "Color", "Source color", 0.0, 1.0);
- RNA_def_boolean(ot->srna, "gamma", 0, "Gamma Corrected", "The source color is gamma corrected ");
+ RNA_def_boolean(ot->srna, "gamma", 0, "Gamma Corrected", "The source color is gamma corrected");
}
/** \} */
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 799a3b7fd5e..d334007a097 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -117,7 +117,9 @@ typedef struct PanelSort {
static int get_panel_real_size_y(const Panel *panel);
static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelState state);
static int compare_panel(const void *a1, const void *a2);
-static bool panel_type_context_poll(PanelType *panel_type, const char *context);
+static bool panel_type_context_poll(ARegion *region,
+ const PanelType *panel_type,
+ const char *context);
static void panel_title_color_get(bool show_background, uchar color[4])
{
@@ -370,7 +372,7 @@ static void panel_delete(const bContext *C, ARegion *region, ListBase *panels, P
* \note Can be called with NULL \a C, but it should be avoided because
* handlers might not be removed.
*/
-void UI_panels_free_instanced(bContext *C, ARegion *region)
+void UI_panels_free_instanced(const bContext *C, ARegion *region)
{
/* Delete panels with the instanced flag. */
LISTBASE_FOREACH_MUTABLE (Panel *, panel, &region->panels) {
@@ -460,14 +462,17 @@ static void reorder_instanced_panel_list(bContext *C, ARegion *region, Panel *dr
return;
}
- char *context = drag_panel->type->context;
+ char *context = NULL;
+ if (!UI_panel_category_is_visible(region)) {
+ context = drag_panel->type->context;
+ }
/* Find how many instanced panels with this context string. */
int list_panels_len = 0;
LISTBASE_FOREACH (Panel *, panel, &region->panels) {
if (panel->type) {
- if (panel_type_context_poll(panel->type, context)) {
- if (panel->type->flag & PNL_INSTANCED) {
+ if (panel->type->flag & PNL_INSTANCED) {
+ if (panel_type_context_poll(region, panel->type, context)) {
list_panels_len++;
}
}
@@ -479,8 +484,8 @@ static void reorder_instanced_panel_list(bContext *C, ARegion *region, Panel *dr
PanelSort *sort_index = panel_sort;
LISTBASE_FOREACH (Panel *, panel, &region->panels) {
if (panel->type) {
- if (panel_type_context_poll(panel->type, context)) {
- if (panel->type->flag & PNL_INSTANCED) {
+ if (panel->type->flag & PNL_INSTANCED) {
+ if (panel_type_context_poll(region, panel->type, context)) {
sort_index->panel = MEM_dupallocN(panel);
sort_index->orig = panel;
sort_index++;
@@ -657,11 +662,18 @@ static void panels_collapse_all(const bContext *C,
set_panels_list_data_expand_flag(C, region);
}
-static bool panel_type_context_poll(PanelType *panel_type, const char *context)
+static bool panel_type_context_poll(ARegion *region,
+ const PanelType *panel_type,
+ const char *context)
{
+ if (UI_panel_category_is_visible(region)) {
+ return STREQ(panel_type->category, UI_panel_category_active_get(region, false));
+ }
+
if (panel_type->context[0] && STREQ(panel_type->context, context)) {
return true;
}
+
return false;
}
diff --git a/source/blender/editors/interface/interface_query.c b/source/blender/editors/interface/interface_query.c
index 4634f4b95c9..edb5d51a392 100644
--- a/source/blender/editors/interface/interface_query.c
+++ b/source/blender/editors/interface/interface_query.c
@@ -90,7 +90,7 @@ bool ui_but_is_interactive(const uiBut *but, const bool labeledit)
if (but->flag & UI_SCROLLED) {
return false;
}
- if ((but->type == UI_BTYPE_TEXT) && (but->dt == UI_EMBOSS_NONE) && !labeledit) {
+ if ((but->type == UI_BTYPE_TEXT) && (but->emboss == UI_EMBOSS_NONE) && !labeledit) {
return false;
}
if ((but->type == UI_BTYPE_LISTROW) && labeledit) {
@@ -113,7 +113,7 @@ bool UI_but_is_utf8(const uiBut *but)
#ifdef USE_UI_POPOVER_ONCE
bool ui_but_is_popover_once_compat(const uiBut *but)
{
- return ((but->type == UI_BTYPE_BUT) || ui_but_is_toggle(but));
+ return (ELEM(but->type, UI_BTYPE_BUT, UI_BTYPE_DECORATOR) || ui_but_is_toggle(but));
}
#endif
diff --git a/source/blender/editors/interface/interface_region_color_picker.c b/source/blender/editors/interface/interface_region_color_picker.c
index f9873f8b96f..0d1b483716e 100644
--- a/source/blender/editors/interface/interface_region_color_picker.c
+++ b/source/blender/editors/interface/interface_region_color_picker.c
@@ -369,6 +369,7 @@ static void ui_colorpicker_circle(uiBlock *block,
ColorPicker *cpicker)
{
uiBut *bt;
+ uiButHSVCube *hsv_but;
/* HS circle */
bt = uiDefButR_prop(block,
@@ -392,91 +393,99 @@ static void ui_colorpicker_circle(uiBlock *block,
/* value */
if (U.color_picker_type == USER_CP_CIRCLE_HSL) {
- bt = uiDefButR_prop(block,
- UI_BTYPE_HSVCUBE,
- 0,
- "",
- PICKER_W + PICKER_SPACE,
- 0,
- PICKER_BAR,
- PICKER_H,
- ptr,
- prop,
- -1,
- 0.0,
- 0.0,
- UI_GRAD_L_ALT,
- 0,
- "Lightness");
- UI_but_func_set(bt, ui_colorpicker_rna_cb, bt, NULL);
+ hsv_but = (uiButHSVCube *)uiDefButR_prop(block,
+ UI_BTYPE_HSVCUBE,
+ 0,
+ "",
+ PICKER_W + PICKER_SPACE,
+ 0,
+ PICKER_BAR,
+ PICKER_H,
+ ptr,
+ prop,
+ -1,
+ 0.0,
+ 0.0,
+ 0,
+ 0,
+ "Lightness");
+ hsv_but->gradient_type = UI_GRAD_L_ALT;
+ UI_but_func_set(&hsv_but->but, ui_colorpicker_rna_cb, &hsv_but->but, NULL);
}
else {
- bt = uiDefButR_prop(block,
- UI_BTYPE_HSVCUBE,
- 0,
- "",
- PICKER_W + PICKER_SPACE,
- 0,
- PICKER_BAR,
- PICKER_H,
- ptr,
- prop,
- -1,
- 0.0,
- 0.0,
- UI_GRAD_V_ALT,
- 0,
- TIP_("Value"));
- UI_but_func_set(bt, ui_colorpicker_rna_cb, bt, NULL);
- }
- bt->custom_data = cpicker;
+ hsv_but = (uiButHSVCube *)uiDefButR_prop(block,
+ UI_BTYPE_HSVCUBE,
+ 0,
+ "",
+ PICKER_W + PICKER_SPACE,
+ 0,
+ PICKER_BAR,
+ PICKER_H,
+ ptr,
+ prop,
+ -1,
+ 0.0,
+ 0.0,
+ 0,
+ 0,
+ TIP_("Value"));
+ hsv_but->gradient_type = UI_GRAD_V_ALT;
+ UI_but_func_set(&hsv_but->but, ui_colorpicker_rna_cb, &hsv_but->but, NULL);
+ }
+ hsv_but->but.custom_data = cpicker;
}
-static void ui_colorpicker_square(
- uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int type, ColorPicker *cpicker)
+static void ui_colorpicker_square(uiBlock *block,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ eButGradientType type,
+ ColorPicker *cpicker)
{
- uiBut *bt;
- int bartype = type + 3;
+ uiButHSVCube *hsv_but;
+
+ BLI_assert(type <= UI_GRAD_HS);
/* HS square */
- bt = uiDefButR_prop(block,
- UI_BTYPE_HSVCUBE,
- 0,
- "",
- 0,
- PICKER_BAR + PICKER_SPACE,
- PICKER_TOTAL_W,
- PICKER_H,
- ptr,
- prop,
- -1,
- 0.0,
- 0.0,
- type,
- 0,
- TIP_("Color"));
- UI_but_func_set(bt, ui_colorpicker_rna_cb, bt, NULL);
- bt->custom_data = cpicker;
+ hsv_but = (uiButHSVCube *)uiDefButR_prop(block,
+ UI_BTYPE_HSVCUBE,
+ 0,
+ "",
+ 0,
+ PICKER_BAR + PICKER_SPACE,
+ PICKER_TOTAL_W,
+ PICKER_H,
+ ptr,
+ prop,
+ -1,
+ 0.0,
+ 0.0,
+ 0,
+ 0,
+ TIP_("Color"));
+ hsv_but->gradient_type = type;
+ UI_but_func_set(&hsv_but->but, ui_colorpicker_rna_cb, &hsv_but->but, NULL);
+ hsv_but->but.custom_data = cpicker;
/* value */
- bt = uiDefButR_prop(block,
- UI_BTYPE_HSVCUBE,
- 0,
- "",
- 0,
- 0,
- PICKER_TOTAL_W,
- PICKER_BAR,
- ptr,
- prop,
- -1,
- 0.0,
- 0.0,
- bartype,
- 0,
- TIP_("Value"));
- UI_but_func_set(bt, ui_colorpicker_rna_cb, bt, NULL);
- bt->custom_data = cpicker;
+ hsv_but = (uiButHSVCube *)uiDefButR_prop(block,
+ UI_BTYPE_HSVCUBE,
+ 0,
+ "",
+ 0,
+ 0,
+ PICKER_TOTAL_W,
+ PICKER_BAR,
+ ptr,
+ prop,
+ -1,
+ 0.0,
+ 0.0,
+ 0,
+ 0,
+ TIP_("Value"));
+ hsv_but->gradient_type = type + 3;
+ UI_but_func_set(&hsv_but->but, ui_colorpicker_rna_cb, &hsv_but->but, NULL);
+ hsv_but->but.custom_data = cpicker;
}
/* a HS circle, V slider, rgb/hsv/hex sliders */
diff --git a/source/blender/editors/interface/interface_region_hud.c b/source/blender/editors/interface/interface_region_hud.c
index 1f8af7b9e6e..1773a7b3057 100644
--- a/source/blender/editors/interface/interface_region_hud.c
+++ b/source/blender/editors/interface/interface_region_hud.c
@@ -367,7 +367,7 @@ void ED_area_type_hud_ensure(bContext *C, ScrArea *area)
ED_area_update_region_sizes(wm, win, area);
}
- ED_region_floating_initialize(region);
+ ED_region_floating_init(region);
ED_region_tag_redraw(region);
/* Reset zoom level (not well supported). */
diff --git a/source/blender/editors/interface/interface_region_popup.c b/source/blender/editors/interface/interface_region_popup.c
index 2ad7e517c60..13c85952f52 100644
--- a/source/blender/editors/interface/interface_region_popup.c
+++ b/source/blender/editors/interface/interface_region_popup.c
@@ -759,7 +759,7 @@ uiBlock *ui_popup_block_refresh(bContext *C,
ui_popup_block_scrolltest(block);
/* adds subwindow */
- ED_region_floating_initialize(region);
+ ED_region_floating_init(region);
/* get winmat now that we actually have the subwindow */
wmGetProjectionMatrix(block->winmat, &region->winrct);
diff --git a/source/blender/editors/interface/interface_region_search.c b/source/blender/editors/interface/interface_region_search.c
index a9e87f4cc07..2010d89165e 100644
--- a/source/blender/editors/interface/interface_region_search.c
+++ b/source/blender/editors/interface/interface_region_search.c
@@ -302,8 +302,11 @@ bool ui_searchbox_inside(ARegion *region, int x, int y)
bool ui_searchbox_apply(uiBut *but, ARegion *region)
{
uiSearchboxData *data = region->regiondata;
+ uiButSearch *search_but = (uiButSearch *)but;
- but->func_arg2 = NULL;
+ BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
+
+ search_but->item_active = NULL;
if (data->active != -1) {
const char *name = data->items.names[data->active] +
@@ -316,7 +319,7 @@ bool ui_searchbox_apply(uiBut *but, ARegion *region)
BLI_strncpy(but->editstr, name, name_sep ? (name_sep - name) + 1 : data->items.maxstrlen);
- but->func_arg2 = data->items.pointers[data->active];
+ search_but->item_active = data->items.pointers[data->active];
return true;
}
@@ -340,8 +343,13 @@ static struct ARegion *wm_searchbox_tooltip_init(struct bContext *C,
LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
- if (but->search && but->search->tooltip_fn) {
- return but->search->tooltip_fn(C, region, but->search->arg, but->func_arg2);
+ if (but->type != UI_BTYPE_SEARCH_MENU) {
+ continue;
+ }
+
+ uiButSearch *search_but = (uiButSearch *)but;
+ if (search_but->item_tooltip_fn) {
+ return search_but->item_tooltip_fn(C, region, search_but->arg, search_but->item_active);
}
}
}
@@ -352,10 +360,13 @@ bool ui_searchbox_event(
bContext *C, ARegion *region, uiBut *but, ARegion *butregion, const wmEvent *event)
{
uiSearchboxData *data = region->regiondata;
+ uiButSearch *search_but = (uiButSearch *)but;
int type = event->type, val = event->val;
bool handled = false;
bool tooltip_timer_started = false;
+ BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
+
if (type == MOUSEPAN) {
ui_pan_to_scroll(event, &type, &val);
}
@@ -373,7 +384,7 @@ bool ui_searchbox_event(
break;
case RIGHTMOUSE:
if (val) {
- if (but->search->context_menu_fn) {
+ if (search_but->item_context_menu_fn) {
if (data->active != -1) {
/* Check the cursor is over the active element
* (a little confusing if this isn't the case, although it does work). */
@@ -383,7 +394,7 @@ bool ui_searchbox_event(
&rect, event->x - region->winrct.xmin, event->y - region->winrct.ymin)) {
void *active = data->items.pointers[data->active];
- if (but->search->context_menu_fn(C, but->search->arg, active, event)) {
+ if (search_but->item_context_menu_fn(C, search_but->arg, active, event)) {
handled = true;
}
}
@@ -417,7 +428,7 @@ bool ui_searchbox_event(
if (is_inside) {
if (data->active != -1) {
ScrArea *area = CTX_wm_area(C);
- but->func_arg2 = data->items.pointers[data->active];
+ search_but->item_active = data->items.pointers[data->active];
WM_tooltip_timer_init(C, CTX_wm_window(C), area, butregion, wm_searchbox_tooltip_init);
tooltip_timer_started = true;
}
@@ -437,18 +448,24 @@ bool ui_searchbox_event(
}
/** Wrap #uiButSearchUpdateFn callback. */
-static void ui_searchbox_update_fn(bContext *C, uiBut *but, const char *str, uiSearchItems *items)
+static void ui_searchbox_update_fn(bContext *C,
+ uiButSearch *search_but,
+ const char *str,
+ uiSearchItems *items)
{
wmWindow *win = CTX_wm_window(C);
WM_tooltip_clear(C, win);
- but->search->update_fn(C, but->search->arg, str, items);
+ search_but->items_update_fn(C, search_but->arg, str, items);
}
/* region is the search box itself */
void ui_searchbox_update(bContext *C, ARegion *region, uiBut *but, const bool reset)
{
+ uiButSearch *search_but = (uiButSearch *)but;
uiSearchboxData *data = region->regiondata;
+ BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
+
/* reset vars */
data->items.totitem = 0;
data->items.more = 0;
@@ -460,9 +477,9 @@ void ui_searchbox_update(bContext *C, ARegion *region, uiBut *but, const bool re
data->active = -1;
/* handle active */
- if (but->search->update_fn && but->func_arg2) {
- data->items.active = but->func_arg2;
- ui_searchbox_update_fn(C, but, but->editstr, &data->items);
+ if (search_but->items_update_fn && search_but->item_active) {
+ data->items.active = search_but->item_active;
+ ui_searchbox_update_fn(C, search_but, but->editstr, &data->items);
data->items.active = NULL;
/* found active item, calculate real offset by centering it */
@@ -491,8 +508,8 @@ void ui_searchbox_update(bContext *C, ARegion *region, uiBut *but, const bool re
}
/* callback */
- if (but->search->update_fn) {
- ui_searchbox_update_fn(C, but, but->editstr, &data->items);
+ if (search_but->items_update_fn) {
+ ui_searchbox_update_fn(C, search_but, but->editstr, &data->items);
}
/* handle case where editstr is equal to one of items */
@@ -523,13 +540,16 @@ void ui_searchbox_update(bContext *C, ARegion *region, uiBut *but, const bool re
int ui_searchbox_autocomplete(bContext *C, ARegion *region, uiBut *but, char *str)
{
+ uiButSearch *search_but = (uiButSearch *)but;
uiSearchboxData *data = region->regiondata;
int match = AUTOCOMPLETE_NO_MATCH;
+ BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
+
if (str[0]) {
data->items.autocpl = UI_autocomplete_begin(str, ui_but_string_get_max_length(but));
- ui_searchbox_update_fn(C, but, but->editstr, &data->items);
+ ui_searchbox_update_fn(C, search_but, but->editstr, &data->items);
match = UI_autocomplete_end(data->items.autocpl, str);
data->items.autocpl = NULL;
@@ -673,10 +693,11 @@ static void ui_searchbox_region_free_cb(ARegion *region)
region->regiondata = NULL;
}
-ARegion *ui_searchbox_create_generic(bContext *C, ARegion *butregion, uiBut *but)
+ARegion *ui_searchbox_create_generic(bContext *C, ARegion *butregion, uiButSearch *search_but)
{
wmWindow *win = CTX_wm_window(C);
const uiStyle *style = UI_style_get();
+ uiBut *but = &search_but->but;
static ARegionType type;
ARegion *region;
uiSearchboxData *data;
@@ -725,7 +746,7 @@ ARegion *ui_searchbox_create_generic(bContext *C, ARegion *butregion, uiBut *but
if (but->optype != NULL || (but->drawflag & UI_BUT_HAS_SHORTCUT) != 0) {
data->use_sep = true;
}
- data->sep_string = but->search->sep_string;
+ data->sep_string = search_but->item_sep_string;
/* compute position */
if (but->block->flag & UI_BLOCK_SEARCH_MENU) {
@@ -819,7 +840,7 @@ ARegion *ui_searchbox_create_generic(bContext *C, ARegion *butregion, uiBut *but
}
/* adds subwindow */
- ED_region_floating_initialize(region);
+ ED_region_floating_init(region);
/* notify change and redraw */
ED_region_tag_redraw(region);
@@ -945,12 +966,12 @@ static void ui_searchbox_region_draw_cb__operator(const bContext *UNUSED(C), ARe
}
}
-ARegion *ui_searchbox_create_operator(bContext *C, ARegion *butregion, uiBut *but)
+ARegion *ui_searchbox_create_operator(bContext *C, ARegion *butregion, uiButSearch *search_but)
{
ARegion *region;
- UI_but_drawflag_enable(but, UI_BUT_HAS_SHORTCUT);
- region = ui_searchbox_create_generic(C, butregion, but);
+ UI_but_drawflag_enable(&search_but->but, UI_BUT_HAS_SHORTCUT);
+ region = ui_searchbox_create_generic(C, butregion, search_but);
region->type->draw = ui_searchbox_region_draw_cb__operator;
@@ -967,12 +988,12 @@ static void ui_searchbox_region_draw_cb__menu(const bContext *UNUSED(C), ARegion
/* Currently unused. */
}
-ARegion *ui_searchbox_create_menu(bContext *C, ARegion *butregion, uiBut *but)
+ARegion *ui_searchbox_create_menu(bContext *C, ARegion *butregion, uiButSearch *search_but)
{
ARegion *region;
- UI_but_drawflag_enable(but, UI_BUT_HAS_SHORTCUT);
- region = ui_searchbox_create_generic(C, butregion, but);
+ UI_but_drawflag_enable(&search_but->but, UI_BUT_HAS_SHORTCUT);
+ region = ui_searchbox_create_generic(C, butregion, search_but);
if (false) {
region->type->draw = ui_searchbox_region_draw_cb__menu;
@@ -983,8 +1004,9 @@ ARegion *ui_searchbox_create_menu(bContext *C, ARegion *butregion, uiBut *but)
/* sets red alert if button holds a string it can't find */
/* XXX weak: search_func adds all partial matches... */
-void ui_but_search_refresh(uiBut *but)
+void ui_but_search_refresh(uiButSearch *search_but)
{
+ uiBut *but = &search_but->but;
uiSearchItems *items;
int x1;
@@ -1004,7 +1026,7 @@ void ui_but_search_refresh(uiBut *but)
items->names[x1] = MEM_callocN(but->hardmax + 1, "search names");
}
- ui_searchbox_update_fn(but->block->evil_C, but, but->drawstr, items);
+ ui_searchbox_update_fn(but->block->evil_C, search_but, but->drawstr, items);
/* only redalert when we are sure of it, this can miss cases when >10 matches */
if (items->totitem == 0) {
diff --git a/source/blender/editors/interface/interface_region_tooltip.c b/source/blender/editors/interface/interface_region_tooltip.c
index 46814e11b9e..c324e27dff9 100644
--- a/source/blender/editors/interface/interface_region_tooltip.c
+++ b/source/blender/editors/interface/interface_region_tooltip.c
@@ -63,7 +63,7 @@
#include "BLT_translation.h"
#ifdef WITH_PYTHON
-# include "BPY_extern.h"
+# include "BPY_extern_run.h"
#endif
#include "ED_screen.h"
@@ -433,7 +433,7 @@ static uiTooltipData *ui_tooltip_data_from_tool(bContext *C, uiBut *but, bool is
if (has_valid_context == false) {
expr_result = BLI_strdup(has_valid_context_error);
}
- else if (BPY_execute_string_as_string(C, expr_imports, expr, true, &expr_result)) {
+ else if (BPY_run_string_as_string(C, expr_imports, expr, __func__, &expr_result)) {
if (STREQ(expr_result, "")) {
MEM_freeN(expr_result);
expr_result = NULL;
@@ -490,7 +490,7 @@ static uiTooltipData *ui_tooltip_data_from_tool(bContext *C, uiBut *but, bool is
if (has_valid_context == false) {
expr_result = BLI_strdup(has_valid_context_error);
}
- else if (BPY_execute_string_as_string(C, expr_imports, expr, true, &expr_result)) {
+ else if (BPY_run_string_as_string(C, expr_imports, expr, __func__, &expr_result)) {
if (STREQ(expr_result, ".")) {
MEM_freeN(expr_result);
expr_result = NULL;
@@ -594,7 +594,7 @@ static uiTooltipData *ui_tooltip_data_from_tool(bContext *C, uiBut *but, bool is
if (has_valid_context == false) {
shortcut = BLI_strdup(has_valid_context_error);
}
- else if (BPY_execute_string_as_intptr(C, expr_imports, expr, true, &expr_result)) {
+ else if (BPY_run_string_as_intptr(C, expr_imports, expr, __func__, &expr_result)) {
if (expr_result != 0) {
wmKeyMap *keymap = (wmKeyMap *)expr_result;
LISTBASE_FOREACH (wmKeyMapItem *, kmi, &keymap->items) {
@@ -658,8 +658,8 @@ static uiTooltipData *ui_tooltip_data_from_tool(bContext *C, uiBut *but, bool is
if (has_valid_context == false) {
/* pass */
}
- else if (BPY_execute_string_as_string_and_size(
- C, expr_imports, expr, true, &expr_result, &expr_result_len)) {
+ else if (BPY_run_string_as_string_and_size(
+ C, expr_imports, expr, __func__, &expr_result, &expr_result_len)) {
/* pass. */
}
}
@@ -736,7 +736,7 @@ static uiTooltipData *ui_tooltip_data_from_tool(bContext *C, uiBut *but, bool is
if (has_valid_context == false) {
/* pass */
}
- else if (BPY_execute_string_as_intptr(C, expr_imports, expr, true, &expr_result)) {
+ else if (BPY_run_string_as_intptr(C, expr_imports, expr, __func__, &expr_result)) {
if (expr_result != 0) {
{
uiTooltipField *field = text_field_add(data,
@@ -1386,7 +1386,7 @@ static ARegion *ui_tooltip_create_with_data(bContext *C,
}
/* adds subwindow */
- ED_region_floating_initialize(region);
+ ED_region_floating_init(region);
/* notify change and redraw */
ED_region_tag_redraw(region);
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index 64070725f2b..5310ff0e3ec 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -334,7 +334,7 @@ void UI_fontstyle_draw_simple_backdrop(const uiFontStyle *fs,
const float margin = height / 4.0f;
/* backdrop */
- float color[4] = {col_bg[0], col_bg[1], col_bg[2], 0.5f};
+ const float color[4] = {col_bg[0], col_bg[1], col_bg[2], 0.5f};
UI_draw_roundbox_corner_set(UI_CNR_ALL);
UI_draw_roundbox_aa(true,
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 50148d8a8cd..cdfe6120eee 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -5197,6 +5197,7 @@ void uiTemplateColorPicker(uiLayout *layout,
uiBlock *block = uiLayoutGetBlock(layout);
uiLayout *col, *row;
uiBut *but = NULL;
+ uiButHSVCube *hsv_but;
ColorPicker *cpicker = ui_block_colorpicker_create(block);
float softmin, softmax, step, precision;
@@ -5212,58 +5213,36 @@ void uiTemplateColorPicker(uiLayout *layout,
switch (U.color_picker_type) {
case USER_CP_SQUARE_SV:
- but = uiDefButR_prop(block,
- UI_BTYPE_HSVCUBE,
- 0,
- "",
- 0,
- 0,
- WHEEL_SIZE,
- WHEEL_SIZE,
- ptr,
- prop,
- -1,
- 0.0,
- 0.0,
- UI_GRAD_SV,
- 0,
- "");
- break;
case USER_CP_SQUARE_HS:
- but = uiDefButR_prop(block,
- UI_BTYPE_HSVCUBE,
- 0,
- "",
- 0,
- 0,
- WHEEL_SIZE,
- WHEEL_SIZE,
- ptr,
- prop,
- -1,
- 0.0,
- 0.0,
- UI_GRAD_HS,
- 0,
- "");
- break;
case USER_CP_SQUARE_HV:
- but = uiDefButR_prop(block,
- UI_BTYPE_HSVCUBE,
- 0,
- "",
- 0,
- 0,
- WHEEL_SIZE,
- WHEEL_SIZE,
- ptr,
- prop,
- -1,
- 0.0,
- 0.0,
- UI_GRAD_HV,
- 0,
- "");
+ hsv_but = (uiButHSVCube *)uiDefButR_prop(block,
+ UI_BTYPE_HSVCUBE,
+ 0,
+ "",
+ 0,
+ 0,
+ WHEEL_SIZE,
+ WHEEL_SIZE,
+ ptr,
+ prop,
+ -1,
+ 0.0,
+ 0.0,
+ 0,
+ 0,
+ "");
+ switch (U.color_picker_type) {
+ case USER_CP_SQUARE_SV:
+ hsv_but->gradient_type = UI_GRAD_SV;
+ break;
+ case USER_CP_SQUARE_HS:
+ hsv_but->gradient_type = UI_GRAD_HS;
+ break;
+ case USER_CP_SQUARE_HV:
+ hsv_but->gradient_type = UI_GRAD_HV;
+ break;
+ }
+ but = &hsv_but->but;
break;
/* user default */
@@ -5306,105 +5285,110 @@ void uiTemplateColorPicker(uiLayout *layout,
switch (U.color_picker_type) {
case USER_CP_CIRCLE_HSL:
uiItemS(row);
- but = uiDefButR_prop(block,
- UI_BTYPE_HSVCUBE,
- 0,
- "",
- WHEEL_SIZE + 6,
- 0,
- 14 * UI_DPI_FAC,
- WHEEL_SIZE,
- ptr,
- prop,
- -1,
- softmin,
- softmax,
- UI_GRAD_L_ALT,
- 0,
- "");
+ hsv_but = (uiButHSVCube *)uiDefButR_prop(block,
+ UI_BTYPE_HSVCUBE,
+ 0,
+ "",
+ WHEEL_SIZE + 6,
+ 0,
+ 14 * UI_DPI_FAC,
+ WHEEL_SIZE,
+ ptr,
+ prop,
+ -1,
+ softmin,
+ softmax,
+ 0,
+ 0,
+ "");
+ hsv_but->gradient_type = UI_GRAD_L_ALT;
break;
case USER_CP_SQUARE_SV:
uiItemS(col);
- but = uiDefButR_prop(block,
- UI_BTYPE_HSVCUBE,
- 0,
- "",
- 0,
- 4,
- WHEEL_SIZE,
- 18 * UI_DPI_FAC,
- ptr,
- prop,
- -1,
- softmin,
- softmax,
- UI_GRAD_SV + 3,
- 0,
- "");
+ hsv_but = (uiButHSVCube *)uiDefButR_prop(block,
+ UI_BTYPE_HSVCUBE,
+ 0,
+ "",
+ 0,
+ 4,
+ WHEEL_SIZE,
+ 18 * UI_DPI_FAC,
+ ptr,
+ prop,
+ -1,
+ softmin,
+ softmax,
+ 0,
+ 0,
+ "");
+ hsv_but->gradient_type = UI_GRAD_SV + 3;
break;
case USER_CP_SQUARE_HS:
uiItemS(col);
- but = uiDefButR_prop(block,
- UI_BTYPE_HSVCUBE,
- 0,
- "",
- 0,
- 4,
- WHEEL_SIZE,
- 18 * UI_DPI_FAC,
- ptr,
- prop,
- -1,
- softmin,
- softmax,
- UI_GRAD_HS + 3,
- 0,
- "");
+ hsv_but = (uiButHSVCube *)uiDefButR_prop(block,
+ UI_BTYPE_HSVCUBE,
+ 0,
+ "",
+ 0,
+ 4,
+ WHEEL_SIZE,
+ 18 * UI_DPI_FAC,
+ ptr,
+ prop,
+ -1,
+ softmin,
+ softmax,
+ 0,
+ 0,
+ "");
+ hsv_but->gradient_type = UI_GRAD_HS + 3;
break;
case USER_CP_SQUARE_HV:
uiItemS(col);
- but = uiDefButR_prop(block,
- UI_BTYPE_HSVCUBE,
- 0,
- "",
- 0,
- 4,
- WHEEL_SIZE,
- 18 * UI_DPI_FAC,
- ptr,
- prop,
- -1,
- softmin,
- softmax,
- UI_GRAD_HV + 3,
- 0,
- "");
+ hsv_but = (uiButHSVCube *)uiDefButR_prop(block,
+ UI_BTYPE_HSVCUBE,
+ 0,
+ "",
+ 0,
+ 4,
+ WHEEL_SIZE,
+ 18 * UI_DPI_FAC,
+ ptr,
+ prop,
+ -1,
+ softmin,
+ softmax,
+ 0,
+ 0,
+ "");
+ hsv_but->gradient_type = UI_GRAD_HV + 3;
break;
/* user default */
case USER_CP_CIRCLE_HSV:
default:
uiItemS(row);
- but = uiDefButR_prop(block,
- UI_BTYPE_HSVCUBE,
- 0,
- "",
- WHEEL_SIZE + 6,
- 0,
- 14 * UI_DPI_FAC,
- WHEEL_SIZE,
- ptr,
- prop,
- -1,
- softmin,
- softmax,
- UI_GRAD_V_ALT,
- 0,
- "");
+ hsv_but = (uiButHSVCube *)uiDefButR_prop(block,
+ UI_BTYPE_HSVCUBE,
+ 0,
+ "",
+ WHEEL_SIZE + 6,
+ 0,
+ 14 * UI_DPI_FAC,
+ WHEEL_SIZE,
+ ptr,
+ prop,
+ -1,
+ softmin,
+ softmax,
+ 0,
+ 0,
+ "");
+ hsv_but->gradient_type = UI_GRAD_V_ALT;
break;
}
- but->custom_data = cpicker;
+ hsv_but->but.custom_data = cpicker;
}
}
@@ -5521,22 +5505,24 @@ void uiTemplatePalette(uiLayout *layout,
}
RNA_pointer_create(&palette->id, &RNA_PaletteColor, color, &color_ptr);
- uiDefButR(block,
- UI_BTYPE_COLOR,
- 0,
- "",
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- &color_ptr,
- "color",
- -1,
- 0.0,
- 1.0,
- UI_PALETTE_COLOR,
- col_id,
- "");
+ uiButColor *color_but = (uiButColor *)uiDefButR(block,
+ UI_BTYPE_COLOR,
+ 0,
+ "",
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ &color_ptr,
+ "color",
+ -1,
+ 0.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ "");
+ color_but->is_pallete_color = true;
+ color_but->palette_color_index = col_id;
row_cols++;
col_id++;
}
@@ -6219,7 +6205,7 @@ void uiTemplateList(uiLayout *layout,
switch (layout_type) {
case UILST_LAYOUT_DEFAULT:
/* layout */
- box = uiLayoutListBox(layout, ui_list, dataptr, prop, active_dataptr, activeprop);
+ box = uiLayoutListBox(layout, ui_list, active_dataptr, activeprop);
glob = uiLayoutColumn(box, true);
row = uiLayoutRow(glob, false);
col = uiLayoutColumn(row, true);
@@ -6357,7 +6343,7 @@ void uiTemplateList(uiLayout *layout,
}
break;
case UILST_LAYOUT_GRID:
- box = uiLayoutListBox(layout, ui_list, dataptr, prop, active_dataptr, activeprop);
+ box = uiLayoutListBox(layout, ui_list, active_dataptr, activeprop);
glob = uiLayoutColumn(box, true);
row = uiLayoutRow(glob, false);
col = uiLayoutColumn(row, true);
@@ -6798,22 +6784,24 @@ void uiTemplateRunningJobs(uiLayout *layout, bContext *C)
struct ProgressTooltip_Store *tip_arg = MEM_mallocN(sizeof(*tip_arg), __func__);
tip_arg->wm = wm;
tip_arg->owner = owner;
- uiBut *but_progress = uiDefIconTextBut(block,
- UI_BTYPE_PROGRESS_BAR,
- 0,
- 0,
- text,
- UI_UNIT_X,
- 0,
- UI_UNIT_X * 6.0f,
- UI_UNIT_Y,
- NULL,
- 0.0f,
- 0.0f,
- progress,
- 0,
- NULL);
- UI_but_func_tooltip_set(but_progress, progress_tooltip_func, tip_arg);
+ uiButProgressbar *but_progress = (uiButProgressbar *)uiDefIconTextBut(block,
+ UI_BTYPE_PROGRESS_BAR,
+ 0,
+ 0,
+ text,
+ UI_UNIT_X,
+ 0,
+ UI_UNIT_X * 6.0f,
+ UI_UNIT_Y,
+ NULL,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0,
+ NULL);
+
+ but_progress->progress = progress;
+ UI_but_func_tooltip_set(&but_progress->but, progress_tooltip_func, tip_arg);
}
if (!wm->is_interface_locked) {
@@ -7357,6 +7345,9 @@ void uiTemplateCacheFile(uiLayout *layout,
uiItemR(row, &fileptr, "scale", 0, IFACE_("Manual Scale"), ICON_NONE);
}
+ uiItemR(layout, &fileptr, "velocity_name", 0, NULL, ICON_NONE);
+ uiItemR(layout, &fileptr, "velocity_unit", 0, NULL, ICON_NONE);
+
/* TODO: unused for now, so no need to expose. */
#if 0
row = uiLayoutRow(layout, false);
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 208fd7136da..4a1c7be918e 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -148,7 +148,7 @@ uiBut *uiDefAutoButR(uiBlock *block,
if (RNA_property_array_check(prop) && index == -1) {
if (ELEM(RNA_property_subtype(prop), PROP_COLOR, PROP_COLOR_GAMMA)) {
but = uiDefButR_prop(
- block, UI_BTYPE_COLOR, 0, name, x1, y1, x2, y2, ptr, prop, -1, 0, 0, -1, -1, NULL);
+ block, UI_BTYPE_COLOR, 0, name, x1, y1, x2, y2, ptr, prop, -1, 0, 0, 0, 0, NULL);
}
else {
return NULL;
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 9ba1a2c73f4..1be62e535de 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -518,7 +518,7 @@ GPUBatch *ui_batch_roundbox_shadow_get(void)
void UI_draw_anti_tria(
float x1, float y1, float x2, float y2, float x3, float y3, const float color[4])
{
- float tri_arr[3][2] = {{x1, y1}, {x2, y2}, {x3, y3}};
+ const float tri_arr[3][2] = {{x1, y1}, {x2, y2}, {x3, y3}};
float draw_color[4];
copy_v4_v4(draw_color, color);
@@ -1181,12 +1181,7 @@ void UI_widgetbase_draw_cache_flush(void)
MAX_WIDGET_PARAMETERS * MAX_WIDGET_BASE_BATCH,
(float *)g_widget_base_batch.params);
GPU_batch_uniform_3fv(batch, "checkerColorAndSize", checker_params);
- GPU_matrix_bind(batch->interface);
- GPU_shader_set_srgb_uniform(batch->interface);
- GPU_batch_bind(batch);
- GPU_batch_draw_advanced(batch, 0, 0, 0, g_widget_base_batch.count);
-
- GPU_batch_program_use_end(batch);
+ GPU_batch_draw_instanced(batch, g_widget_base_batch.count);
}
g_widget_base_batch.count = 0;
}
@@ -1356,7 +1351,7 @@ static void widget_draw_preview(BIFIconID icon, float alpha, const rcti *rect)
static int ui_but_draw_menu_icon(const uiBut *but)
{
- return (but->flag & UI_BUT_ICON_SUBMENU) && (but->dt == UI_EMBOSS_PULLDOWN);
+ return (but->flag & UI_BUT_ICON_SUBMENU) && (but->emboss == UI_EMBOSS_PULLDOWN);
}
/* icons have been standardized... and this call draws in untransformed coordinates */
@@ -1400,7 +1395,7 @@ static void widget_draw_icon(
alpha *= but->a2;
}
}
- else if (ELEM(but->type, UI_BTYPE_BUT)) {
+ else if (ELEM(but->type, UI_BTYPE_BUT, UI_BTYPE_DECORATOR)) {
if (but->flag & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
alpha *= 0.5f;
}
@@ -1417,7 +1412,7 @@ static void widget_draw_icon(
but->str && but->str[0] == '\0') {
xs = rect->xmin + 2.0f * ofs;
}
- else if (but->dt == UI_EMBOSS_NONE || but->type == UI_BTYPE_LABEL) {
+ else if (but->emboss == UI_EMBOSS_NONE || but->type == UI_BTYPE_LABEL) {
xs = rect->xmin + 2.0f * ofs;
}
else {
@@ -2375,7 +2370,7 @@ static void widget_draw_text_icon(const uiFontStyle *fstyle,
/* pass (even if its a menu toolbar) */
}
else if (ui_block_is_pie_menu(but->block)) {
- if (but->dt == UI_EMBOSS_RADIAL) {
+ if (but->emboss == UI_EMBOSS_RADIAL) {
rect->xmin += 0.3f * U.widget_unit;
}
}
@@ -2568,7 +2563,7 @@ static void widget_state(uiWidgetType *wt, int state, int drawflag)
}
if (state & UI_BUT_REDALERT) {
- uchar red[4] = {255, 0, 0};
+ const uchar red[4] = {255, 0, 0};
if (wt->draw) {
color_blend_v3_v3(wt->wcol.inner, red, 0.4f);
}
@@ -2585,7 +2580,7 @@ static void widget_state(uiWidgetType *wt, int state, int drawflag)
}
if (state & UI_BUT_NODE_ACTIVE) {
- uchar blue[4] = {86, 128, 194};
+ const uchar blue[4] = {86, 128, 194};
color_blend_v3_v3(wt->wcol.inner, blue, 0.3f);
}
}
@@ -2971,7 +2966,10 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, const uiWidgetColors *wcol, const
* \{ */
/* draws in resolution of 48x4 colors */
-void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, const float alpha)
+void ui_draw_gradient(const rcti *rect,
+ const float hsv[3],
+ const eButGradientType type,
+ const float alpha)
{
/* allows for 4 steps (red->yellow) */
const int steps = 48;
@@ -3088,6 +3086,8 @@ void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, cons
copy_v3_v3(col1[1], col1[2]);
copy_v3_v3(col1[3], col1[2]);
break;
+ default:
+ break;
}
/* rect */
@@ -3122,11 +3122,11 @@ void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, cons
}
void ui_hsvcube_pos_from_vals(
- const uiBut *but, const rcti *rect, const float *hsv, float *r_xp, float *r_yp)
+ const uiButHSVCube *hsv_but, const rcti *rect, const float *hsv, float *r_xp, float *r_yp)
{
float x = 0.0f, y = 0.0f;
- switch ((int)but->a1) {
+ switch (hsv_but->gradient_type) {
case UI_GRAD_SV:
x = hsv[1];
y = hsv[2];
@@ -3159,7 +3159,7 @@ void ui_hsvcube_pos_from_vals(
case UI_GRAD_V_ALT:
x = 0.5f;
/* exception only for value strip - use the range set in but->min/max */
- y = (hsv[2] - but->softmin) / (but->softmax - but->softmin);
+ y = (hsv[2] - hsv_but->but.softmin) / (hsv_but->but.softmax - hsv_but->but.softmin);
break;
}
@@ -3170,6 +3170,7 @@ void ui_hsvcube_pos_from_vals(
static void ui_draw_but_HSVCUBE(uiBut *but, const rcti *rect)
{
+ const uiButHSVCube *hsv_but = (uiButHSVCube *)but;
float rgb[3];
float x = 0.0f, y = 0.0f;
ColorPicker *cpicker = but->custom_data;
@@ -3183,9 +3184,9 @@ static void ui_draw_but_HSVCUBE(uiBut *but, const rcti *rect)
ui_scene_linear_to_color_picker_space(but, rgb);
rgb_to_hsv_compat_v(rgb, hsv_n);
- ui_draw_gradient(rect, hsv_n, but->a1, 1.0f);
+ ui_draw_gradient(rect, hsv_n, hsv_but->gradient_type, 1.0f);
- ui_hsvcube_pos_from_vals(but, rect, hsv_n, &x, &y);
+ ui_hsvcube_pos_from_vals(hsv_but, rect, hsv_n, &x, &y);
CLAMP(x, rect->xmin + 3.0f, rect->xmax - 3.0f);
CLAMP(y, rect->ymin + 3.0f, rect->ymax - 3.0f);
@@ -3202,6 +3203,7 @@ static void ui_draw_but_HSVCUBE(uiBut *but, const rcti *rect)
/* vertical 'value' slider, using new widget code */
static void ui_draw_but_HSV_v(uiBut *but, const rcti *rect)
{
+ const uiButHSVCube *hsv_but = (uiButHSVCube *)but;
bTheme *btheme = UI_GetTheme();
uiWidgetColors *wcol = &btheme->tui.wcol_numslider;
uiWidgetBase wtb;
@@ -3212,7 +3214,7 @@ static void ui_draw_but_HSV_v(uiBut *but, const rcti *rect)
ui_but_v3_get(but, rgb);
ui_scene_linear_to_color_picker_space(but, rgb);
- if (but->a1 == UI_GRAD_L_ALT) {
+ if (hsv_but->gradient_type == UI_GRAD_L_ALT) {
rgb_to_hsl_v(rgb, hsv);
}
else {
@@ -3221,7 +3223,7 @@ static void ui_draw_but_HSV_v(uiBut *but, const rcti *rect)
v = hsv[2];
/* map v from property range to [0,1] */
- if (but->a1 == UI_GRAD_V_ALT) {
+ if (hsv_but->gradient_type == UI_GRAD_V_ALT) {
float min = but->softmin, max = but->softmax;
v = (v - min) / (max - min);
}
@@ -3609,6 +3611,7 @@ static void widget_scroll(
static void widget_progressbar(
uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
{
+ uiButProgressbar *but_progressbar = (uiButProgressbar *)but;
uiWidgetBase wtb, wtb_bar;
rcti rect_prog = *rect, rect_bar = *rect;
@@ -3616,7 +3619,7 @@ static void widget_progressbar(
widget_init(&wtb_bar);
/* round corners */
- float value = but->a1;
+ float value = but_progressbar->progress;
float offs = wcol->roundness * BLI_rcti_size_y(&rect_prog);
float w = value * BLI_rcti_size_x(&rect_prog);
@@ -3768,6 +3771,8 @@ static void widget_numslider(
static void widget_swatch(
uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
{
+ BLI_assert(but->type == UI_BTYPE_COLOR);
+ uiButColor *color_but = (uiButColor *)but;
uiWidgetBase wtb;
float rad, col[4];
@@ -3822,8 +3827,8 @@ static void widget_swatch(
}
widgetbase_draw_ex(&wtb, wcol, show_alpha_checkers);
- if (but->a1 == UI_PALETTE_COLOR &&
- ((Palette *)but->rnapoin.owner_id)->active_color == (int)but->a2) {
+ if (color_but->is_pallete_color &&
+ ((Palette *)but->rnapoin.owner_id)->active_color == color_but->palette_color_index) {
float width = rect->xmax - rect->xmin;
float height = rect->ymax - rect->ymin;
/* find color luminance and change it slightly */
@@ -4071,7 +4076,7 @@ static void widget_state_label(uiWidgetType *wt, int state, int drawflag)
}
if (state & UI_BUT_REDALERT) {
- uchar red[4] = {255, 0, 0};
+ const uchar red[4] = {255, 0, 0};
color_blend_v3_v3(wt->wcol.text, red, 0.4f);
}
}
@@ -4502,7 +4507,7 @@ void ui_draw_but(const bContext *C, struct ARegion *region, uiStyle *style, uiBu
uiWidgetType *wt = NULL;
/* handle menus separately */
- if (but->dt == UI_EMBOSS_PULLDOWN) {
+ if (but->emboss == UI_EMBOSS_PULLDOWN) {
switch (but->type) {
case UI_BTYPE_LABEL:
widget_draw_text_icon(&style->widgetlabel, &tui->wcol_menu_back, but, rect);
@@ -4515,7 +4520,7 @@ void ui_draw_but(const bContext *C, struct ARegion *region, uiStyle *style, uiBu
break;
}
}
- else if (but->dt == UI_EMBOSS_NONE) {
+ else if (but->emboss == UI_EMBOSS_NONE) {
/* "nothing" */
switch (but->type) {
case UI_BTYPE_LABEL:
@@ -4526,11 +4531,11 @@ void ui_draw_but(const bContext *C, struct ARegion *region, uiStyle *style, uiBu
break;
}
}
- else if (but->dt == UI_EMBOSS_RADIAL) {
+ else if (but->emboss == UI_EMBOSS_RADIAL) {
wt = widget_type(UI_WTYPE_MENU_ITEM_RADIAL);
}
else {
- BLI_assert(but->dt == UI_EMBOSS);
+ BLI_assert(but->emboss == UI_EMBOSS);
switch (but->type) {
case UI_BTYPE_LABEL:
@@ -4552,6 +4557,7 @@ void ui_draw_but(const bContext *C, struct ARegion *region, uiStyle *style, uiBu
break;
case UI_BTYPE_BUT:
+ case UI_BTYPE_DECORATOR:
#ifdef USE_UI_TOOLBAR_HACK
if ((but->icon != ICON_NONE) && UI_but_is_tool(but)) {
wt = widget_type(UI_WTYPE_TOOLBAR_ITEM);
@@ -4666,8 +4672,10 @@ void ui_draw_but(const bContext *C, struct ARegion *region, uiStyle *style, uiBu
widget_draw_extra_mask(C, but, widget_type(UI_WTYPE_BOX), rect);
break;
- case UI_BTYPE_HSVCUBE:
- if (ELEM(but->a1, UI_GRAD_V_ALT, UI_GRAD_L_ALT)) {
+ case UI_BTYPE_HSVCUBE: {
+ const uiButHSVCube *hsv_but = (uiButHSVCube *)but;
+
+ if (ELEM(hsv_but->gradient_type, UI_GRAD_V_ALT, UI_GRAD_L_ALT)) {
/* vertical V slider, uses new widget draw now */
ui_draw_but_HSV_v(but, rect);
}
@@ -4675,6 +4683,7 @@ void ui_draw_but(const bContext *C, struct ARegion *region, uiStyle *style, uiBu
ui_draw_but_HSVCUBE(but, rect);
}
break;
+ }
case UI_BTYPE_HSVCIRCLE:
ui_draw_but_HSVCIRCLE(but, &tui->wcol_regular, rect);
@@ -4779,7 +4788,7 @@ void ui_draw_but(const bContext *C, struct ARegion *region, uiStyle *style, uiBu
}
if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
- if (but->dt != UI_EMBOSS_PULLDOWN) {
+ if (but->emboss != UI_EMBOSS_PULLDOWN) {
disabled = true;
}
}
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 0cbf73280a3..f15a95880f8 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -242,7 +242,7 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
bool tot_changed = false, do_init;
const uiStyle *style = UI_style_get();
- do_init = (v2d->flag & V2D_IS_INITIALISED) == 0;
+ do_init = (v2d->flag & V2D_IS_INIT) == 0;
/* see eView2D_CommonViewTypes in UI_view2d.h for available view presets */
switch (type) {
@@ -374,8 +374,8 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
break;
}
- /* set initialized flag so that View2D doesn't get reinitialised next time again */
- v2d->flag |= V2D_IS_INITIALISED;
+ /* set initialized flag so that View2D doesn't get reinitialized next time again */
+ v2d->flag |= V2D_IS_INIT;
/* store view size */
v2d->winx = winx;
@@ -853,6 +853,17 @@ void UI_view2d_curRect_validate(View2D *v2d)
ui_view2d_curRect_validate_resize(v2d, false);
}
+void UI_view2d_curRect_changed(const bContext *C, View2D *v2d)
+{
+ UI_view2d_curRect_validate(v2d);
+
+ ARegion *region = CTX_wm_region(C);
+
+ if (region->type->on_view2d_changed != NULL) {
+ region->type->on_view2d_changed(C, region);
+ }
+}
+
/* ------------------ */
/* Called by menus to activate it, or by view2d operators
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index 64cacd44e3d..7caa61ec91d 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -56,7 +56,7 @@ static bool view2d_poll(bContext *C)
{
ARegion *region = CTX_wm_region(C);
- return (region != NULL) && (region->v2d.flag & V2D_IS_INITIALISED);
+ return (region != NULL) && (region->v2d.flag & V2D_IS_INIT);
}
/** \} */
@@ -185,8 +185,8 @@ static void view_pan_apply_ex(bContext *C, v2dViewPanData *vpd, float dx, float
v2d->cur.ymax += dy;
}
- /* validate that view is in valid configuration after this operation */
- UI_view2d_curRect_validate(v2d);
+ /* Inform v2d about changes after this operation. */
+ UI_view2d_curRect_changed(C, v2d);
/* don't rebuild full tree in outliner, since we're just changing our view */
ED_region_tag_redraw_no_rebuild(vpd->region);
@@ -957,8 +957,8 @@ static void view_zoomstep_apply_ex(
}
}
- /* validate that view is in valid configuration after this operation */
- UI_view2d_curRect_validate(v2d);
+ /* Inform v2d about changes after this operation. */
+ UI_view2d_curRect_changed(C, v2d);
if (ED_region_snap_size_apply(region, snap_test)) {
ScrArea *area = CTX_wm_area(C);
@@ -1216,8 +1216,8 @@ static void view_zoomdrag_apply(bContext *C, wmOperator *op)
}
}
- /* validate that view is in valid configuration after this operation */
- UI_view2d_curRect_validate(v2d);
+ /* Inform v2d about changes after this operation. */
+ UI_view2d_curRect_changed(C, v2d);
if (ED_region_snap_size_apply(vzd->region, snap_test)) {
ScrArea *area = CTX_wm_area(C);
@@ -1806,7 +1806,7 @@ void UI_view2d_smooth_view(bContext *C, ARegion *region, const rctf *cur, const
if (ok == false) {
v2d->cur = sms.new_cur;
- UI_view2d_curRect_validate(v2d);
+ UI_view2d_curRect_changed(C, v2d);
ED_region_tag_redraw_no_rebuild(region);
UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_COPY);
}
@@ -1853,7 +1853,7 @@ static int view2d_smoothview_invoke(bContext *C, wmOperator *UNUSED(op), const w
BLI_rctf_interp(&v2d->cur, &sms->orig_cur, &sms->new_cur, step);
}
- UI_view2d_curRect_validate(v2d);
+ UI_view2d_curRect_changed(C, v2d);
UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_COPY);
ED_region_tag_redraw_no_rebuild(region);
@@ -2176,8 +2176,8 @@ static void scroller_activate_apply(bContext *C, wmOperator *op)
break;
}
- /* validate that view is in valid configuration after this operation */
- UI_view2d_curRect_validate(v2d);
+ /* Inform v2d about changes after this operation. */
+ UI_view2d_curRect_changed(C, v2d);
/* request updates to be done... */
ED_region_tag_redraw_no_rebuild(vsm->region);
@@ -2410,8 +2410,8 @@ static int reset_exec(bContext *C, wmOperator *UNUSED(op))
}
}
- /* validate that view is in valid configuration after this operation */
- UI_view2d_curRect_validate(v2d);
+ /* Inform v2d about changes after this operation. */
+ UI_view2d_curRect_changed(C, v2d);
if (ED_region_snap_size_apply(region, snap_test)) {
ScrArea *area = CTX_wm_area(C);
diff --git a/source/blender/editors/io/io_usd.c b/source/blender/editors/io/io_usd.c
index 096dc44c758..45ea52bdebc 100644
--- a/source/blender/editors/io/io_usd.c
+++ b/source/blender/editors/io/io_usd.c
@@ -113,6 +113,7 @@ static int wm_usd_export_exec(bContext *C, wmOperator *op)
MEM_SAFE_FREE(op->customdata);
const bool selected_objects_only = RNA_boolean_get(op->ptr, "selected_objects_only");
+ const bool visible_objects_only = RNA_boolean_get(op->ptr, "visible_objects_only");
const bool export_animation = RNA_boolean_get(op->ptr, "export_animation");
const bool export_hair = RNA_boolean_get(op->ptr, "export_hair");
const bool export_uvmaps = RNA_boolean_get(op->ptr, "export_uvmaps");
@@ -128,6 +129,7 @@ static int wm_usd_export_exec(bContext *C, wmOperator *op)
export_normals,
export_materials,
selected_objects_only,
+ visible_objects_only,
use_instancing,
evaluation_mode,
};
@@ -149,6 +151,7 @@ static void wm_usd_export_draw(bContext *UNUSED(C), wmOperator *op)
col = uiLayoutColumn(box, true);
uiItemR(col, ptr, "selected_objects_only", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "visible_objects_only", 0, NULL, ICON_NONE);
col = uiLayoutColumn(box, true);
uiItemR(col, ptr, "export_animation", 0, NULL, ICON_NONE);
@@ -192,6 +195,13 @@ void WM_OT_usd_export(struct wmOperatorType *ot)
"exported as empty transform");
RNA_def_boolean(ot->srna,
+ "visible_objects_only",
+ true,
+ "Visible Only",
+ "Only visible objects are exported. Invisible parents of exported objects are "
+ "exported as empty transform");
+
+ RNA_def_boolean(ot->srna,
"export_animation",
false,
"Animation",
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index c19a5b8ef68..3dc6227434e 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -796,7 +796,7 @@ static void define_primitive_add_properties(wmOperatorType *ot)
static int primitive_circle_add_exec(bContext *C, wmOperator *op)
{
const float points[4][2] = {{0.0f, 0.5f}, {0.5f, 1.0f}, {1.0f, 0.5f}, {0.5f, 0.0f}};
- int num_points = sizeof(points) / (2 * sizeof(float));
+ int num_points = sizeof(points) / (sizeof(float[2]));
create_primitive_from_points(C, op, points, num_points, HD_AUTO);
@@ -827,7 +827,7 @@ void MASK_OT_primitive_circle_add(wmOperatorType *ot)
static int primitive_square_add_exec(bContext *C, wmOperator *op)
{
const float points[4][2] = {{0.0f, 0.0f}, {0.0f, 1.0f}, {1.0f, 1.0f}, {1.0f, 0.0f}};
- int num_points = sizeof(points) / (2 * sizeof(float));
+ int num_points = sizeof(points) / (sizeof(float[2]));
create_primitive_from_points(C, op, points, num_points, HD_VECT);
diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c
index 3786ed2789c..c617c921d70 100644
--- a/source/blender/editors/mask/mask_draw.c
+++ b/source/blender/editors/mask/mask_draw.c
@@ -735,7 +735,7 @@ void ED_mask_draw_region(
}
if (draw_flag & MASK_DRAWFLAG_OVERLAY) {
- float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
+ const float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
float *buffer = mask_rasterize(mask_eval, width, height);
if (overlay_mode != MASK_OVERLAY_ALPHACHANNEL) {
@@ -753,8 +753,7 @@ void ED_mask_draw_region(
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR);
GPU_shader_uniform_vector(
state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red);
- immDrawPixelsTex(
- &state, 0.0f, 0.0f, width, height, GL_RED, GL_FLOAT, GL_NEAREST, buffer, 1.0f, 1.0f, NULL);
+ immDrawPixelsTex(&state, 0.0f, 0.0f, width, height, GL_R16F, false, buffer, 1.0f, 1.0f, NULL);
GPU_matrix_pop();
diff --git a/source/blender/editors/mask/mask_shapekey.c b/source/blender/editors/mask/mask_shapekey.c
index 74348f2c8cf..1eb6613d8fe 100644
--- a/source/blender/editors/mask/mask_shapekey.c
+++ b/source/blender/editors/mask/mask_shapekey.c
@@ -327,7 +327,7 @@ static int mask_shape_key_rekey_exec(bContext *C, wmOperator *op)
if (MASKPOINT_ISSEL_ANY(point)) {
if (do_location) {
- memcpy(shape_ele_dst->value, shape_ele_src->value, sizeof(float) * 6);
+ memcpy(shape_ele_dst->value, shape_ele_src->value, sizeof(float[6]));
}
if (do_feather) {
shape_ele_dst->value[6] = shape_ele_src->value[6];
diff --git a/source/blender/editors/mesh/editmesh_bevel.c b/source/blender/editors/mesh/editmesh_bevel.c
index 61b40dd3e60..dd4b8146154 100644
--- a/source/blender/editors/mesh/editmesh_bevel.c
+++ b/source/blender/editors/mesh/editmesh_bevel.c
@@ -1158,12 +1158,12 @@ void MESH_OT_bevel(wmOperatorType *ot)
PROFILE_HARD_MIN,
1.0f);
- prop = RNA_def_enum(ot->srna,
- "affect",
- prop_affect_items,
- BEVEL_AFFECT_EDGES,
- "Affect",
- "Affect Edges or Vertices");
+ RNA_def_enum(ot->srna,
+ "affect",
+ prop_affect_items,
+ BEVEL_AFFECT_EDGES,
+ "Affect",
+ "Affect Edges or Vertices");
RNA_def_boolean(ot->srna,
"clamp_overlap",
diff --git a/source/blender/editors/mesh/editmesh_extrude_spin.c b/source/blender/editors/mesh/editmesh_extrude_spin.c
index 9f1d499bb6a..6dde45a4f5f 100644
--- a/source/blender/editors/mesh/editmesh_extrude_spin.c
+++ b/source/blender/editors/mesh/editmesh_extrude_spin.c
@@ -57,7 +57,7 @@ static int edbm_spin_exec(bContext *C, wmOperator *op)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
float cent[3], axis[3];
- float d[3] = {0.0f, 0.0f, 0.0f};
+ const float d[3] = {0.0f, 0.0f, 0.0f};
RNA_float_get_array(op->ptr, "center", cent);
RNA_float_get_array(op->ptr, "axis", axis);
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 347f6806d13..b02e48a652e 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -1147,16 +1147,13 @@ static void knifetool_draw(const bContext *UNUSED(C), ARegion *UNUSED(region), v
GPUBatch *batch = GPU_batch_create_ex(GPU_PRIM_POINTS, vert, NULL, GPU_BATCH_OWNS_VBO);
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_UNIFORM_COLOR);
- GPU_batch_bind(batch);
/* draw any snapped verts first */
rgba_uchar_to_float(fcol, kcd->colors.point_a);
GPU_batch_uniform_4fv(batch, "color", fcol);
- GPU_matrix_bind(batch->interface);
- GPU_shader_set_srgb_uniform(batch->interface);
GPU_point_size(11);
if (snapped_verts_count > 0) {
- GPU_batch_draw_advanced(batch, 0, snapped_verts_count, 0, 0);
+ GPU_batch_draw_range(batch, 0, snapped_verts_count);
}
/* now draw the rest */
@@ -1164,10 +1161,9 @@ static void knifetool_draw(const bContext *UNUSED(C), ARegion *UNUSED(region), v
GPU_batch_uniform_4fv(batch, "color", fcol);
GPU_point_size(7);
if (other_verts_count > 0) {
- GPU_batch_draw_advanced(batch, snapped_verts_count, other_verts_count, 0, 0);
+ GPU_batch_draw_range(batch, snapped_verts_count, other_verts_count);
}
- GPU_batch_program_use_end(batch);
GPU_batch_discard(batch);
GPU_blend(false);
@@ -1628,9 +1624,9 @@ static void knife_find_line_hits(KnifeTool_OpData *kcd)
plane_from_point_normal_v3(plane, v1, plane);
}
- /* First use bvh tree to find faces, knife edges, and knife verts that might
+ /* First use BVH tree to find faces, knife edges, and knife verts that might
* intersect the cut plane with rays v1-v3 and v2-v4.
- * This deduplicates the candidates before doing more expensive intersection tests. */
+ * This de-duplicates the candidates before doing more expensive intersection tests. */
tree = BKE_bmbvh_tree_get(kcd->bmbvh);
results = BLI_bvhtree_intersect_plane(tree, plane, &tot);
@@ -2632,7 +2628,7 @@ static void knifetool_update_mval(KnifeTool_OpData *kcd, const float mval[2])
static void knifetool_update_mval_i(KnifeTool_OpData *kcd, const int mval_i[2])
{
- float mval[2] = {UNPACK2(mval_i)};
+ const float mval[2] = {UNPACK2(mval_i)};
knifetool_update_mval(kcd, mval);
}
diff --git a/source/blender/editors/mesh/editmesh_knife_project.c b/source/blender/editors/mesh/editmesh_knife_project.c
index ed22d381a02..ef78d31a6bb 100644
--- a/source/blender/editors/mesh/editmesh_knife_project.c
+++ b/source/blender/editors/mesh/editmesh_knife_project.c
@@ -164,7 +164,7 @@ void MESH_OT_knife_project(wmOperatorType *ot)
/* description */
ot->name = "Knife Project";
ot->idname = "MESH_OT_knife_project";
- ot->description = "Use other objects outlines & boundaries to project knife cuts";
+ ot->description = "Use other objects outlines and boundaries to project knife cuts";
/* callbacks */
ot->exec = knifeproject_exec;
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index 2f453369d92..b57e486634f 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -174,8 +174,10 @@ static void ringsel_finish(bContext *C, wmOperator *op)
if (lcd->do_cut) {
const bool is_macro = (op->opm != NULL);
/* a single edge (rare, but better support) */
- const bool is_single = (BM_edge_is_wire(lcd->eed));
- const int seltype = is_single ? SUBDIV_SELECT_INNER : SUBDIV_SELECT_LOOPCUT;
+ const bool is_edge_wire = BM_edge_is_wire(lcd->eed);
+ const bool is_single = is_edge_wire || !BM_edge_is_any_face_len_test(lcd->eed, 4);
+ const int seltype = is_edge_wire ? SUBDIV_SELECT_INNER :
+ is_single ? SUBDIV_SELECT_NONE : SUBDIV_SELECT_LOOPCUT;
/* Enable gridfill, so that intersecting loopcut works as one would expect.
* Note though that it will break edgeslide in this specific case.
diff --git a/source/blender/editors/mesh/editmesh_preselect_edgering.c b/source/blender/editors/mesh/editmesh_preselect_edgering.c
index 50af79fc5e1..d9bd63ef35f 100644
--- a/source/blender/editors/mesh/editmesh_preselect_edgering.c
+++ b/source/blender/editors/mesh/editmesh_preselect_edgering.c
@@ -343,12 +343,12 @@ void EDBM_preselect_edgering_update_from_edge(struct EditMesh_PreSelEdgeRing *ps
BM_mesh_elem_index_ensure(bm, BM_VERT);
}
- if (BM_edge_is_wire(eed_start)) {
- view3d_preselect_mesh_edgering_update_verts_from_edge(
+ if (BM_edge_is_any_face_len_test(eed_start, 4)) {
+ view3d_preselect_mesh_edgering_update_edges_from_edge(
psel, bm, eed_start, previewlines, coords);
}
else {
- view3d_preselect_mesh_edgering_update_edges_from_edge(
+ view3d_preselect_mesh_edgering_update_verts_from_edge(
psel, bm, eed_start, previewlines, coords);
}
}
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index 89a90dcf12d..62c646a81e4 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -343,8 +343,11 @@ static BMVert *edbm_ripsel_edloop_pair_start_vert(BMEdge *e)
return (edbm_ripsel_edge_uid_step(e, &v_test)) ? e->v1 : e->v2;
}
-static void edbm_ripsel_deselect_helper(
- BMesh *bm, EdgeLoopPair *eloop_pairs, ARegion *region, float projectMat[4][4], float fmval[2])
+static void edbm_ripsel_deselect_helper(BMesh *bm,
+ EdgeLoopPair *eloop_pairs,
+ ARegion *region,
+ float projectMat[4][4],
+ const float fmval[2])
{
EdgeLoopPair *lp;
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 1ea25353598..d2e9b57e950 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -205,7 +205,7 @@ static BMElem *edbm_select_id_bm_elem_get(Base **bases, const uint sel_id, uint
/* -------------------------------------------------------------------- */
/** \name Find Nearest Vert/Edge/Face
*
- * \note Screen-space manhatten distances are used here,
+ * \note Screen-space manhattan distances are used here,
* since its faster and good enough for the purpose of selection.
*
* \note \a dist_bias is used so we can bias against selected items.
@@ -415,7 +415,7 @@ struct NearestEdgeUserData_Hit {
int index;
BMEdge *edge;
- /* edges only, un-biased manhatten distance to which ever edge we pick
+ /* edges only, un-biased manhattan distance to which ever edge we pick
* (not used for choosing) */
float dist_center;
};
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 4de7143682a..1e4144db47e 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -4034,7 +4034,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
/* the floating point coordinates of verts in screen space will be
* stored in a hash table according to the vertices pointer */
- screen_vert_coords = sco = MEM_mallocN(bm->totvert * sizeof(float) * 2, __func__);
+ screen_vert_coords = sco = MEM_mallocN(sizeof(float[2]) * bm->totvert, __func__);
BM_ITER_MESH_INDEX (bv, &iter, bm, BM_VERTS_OF_MESH, i) {
if (ED_view3d_project_float_object(region, bv->co, *sco, V3D_PROJ_TEST_CLIP_NEAR) !=
@@ -7219,7 +7219,7 @@ void MESH_OT_wireframe(wmOperatorType *ot)
PropertyRNA *prop;
/* identifiers */
- ot->name = "Wire Frame";
+ ot->name = "Wireframe";
ot->idname = "MESH_OT_wireframe";
ot->description = "Create a solid wire-frame from faces";
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 964a43dead3..5278da67777 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -452,7 +452,7 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
if (kb->data) {
MEM_freeN(kb->data);
}
- kb->data = MEM_callocN(sizeof(float) * 3 * totvert, "join_shapekey");
+ kb->data = MEM_callocN(sizeof(float[3]) * totvert, "join_shapekey");
kb->totelem = totvert;
}
}
@@ -550,7 +550,7 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
BKE_keyblock_copy_settings(kbn, kb);
/* adjust settings to fit (allocate a new data-array) */
- kbn->data = MEM_callocN(sizeof(float) * 3 * totvert, "joined_shapekey");
+ kbn->data = MEM_callocN(sizeof(float[3]) * totvert, "joined_shapekey");
kbn->totelem = totvert;
}
@@ -1154,7 +1154,7 @@ int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em, Mesh *me_eval)
int a;
mirrorverts = MEM_callocN(sizeof(int) * totvert, "MirrorVerts");
- mirrorfaces = MEM_callocN(sizeof(int) * 2 * totface, "MirrorFaces");
+ mirrorfaces = MEM_callocN(sizeof(int[2]) * totface, "MirrorFaces");
mvert = me_eval ? me_eval->mvert : me->mvert;
mface = me_eval ? me_eval->mface : me->mface;
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 9c364d41e24..139900d0a4d 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -205,7 +205,7 @@ void ED_object_rotation_from_quat(float rot[3], const float viewquat[4], const c
switch (align_axis) {
case 'X': {
/* Same as 'rv3d->viewinv[1]' */
- float axis_y[4] = {0.0f, 1.0f, 0.0f};
+ const float axis_y[4] = {0.0f, 1.0f, 0.0f};
float quat_y[4], quat[4];
axis_angle_to_quat(quat_y, axis_y, M_PI_2);
mul_qt_qtqt(quat, viewquat, quat_y);
@@ -692,6 +692,46 @@ void OBJECT_OT_lightprobe_add(wmOperatorType *ot)
* \{ */
/* for object add operator */
+
+static const char *get_effector_defname(ePFieldType type)
+{
+ switch (type) {
+ case PFIELD_FORCE:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Force");
+ case PFIELD_VORTEX:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Vortex");
+ case PFIELD_MAGNET:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Magnet");
+ case PFIELD_WIND:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Wind");
+ case PFIELD_GUIDE:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "CurveGuide");
+ case PFIELD_TEXTURE:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "TextureField");
+ case PFIELD_HARMONIC:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Harmonic");
+ case PFIELD_CHARGE:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Charge");
+ case PFIELD_LENNARDJ:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Lennard-Jones");
+ case PFIELD_BOID:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Boid");
+ case PFIELD_TURBULENCE:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Turbulence");
+ case PFIELD_DRAG:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Drag");
+ case PFIELD_FLUIDFLOW:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "FluidField");
+ case PFIELD_NULL:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Field");
+ case NUM_PFIELD_TYPES:
+ break;
+ }
+
+ BLI_assert(false);
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Field");
+}
+
static int effector_add_exec(bContext *C, wmOperator *op)
{
Object *ob;
@@ -712,8 +752,8 @@ static int effector_add_exec(bContext *C, wmOperator *op)
if (type == PFIELD_GUIDE) {
Curve *cu;
- const char *name = CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "CurveGuide");
- ob = ED_object_add_type(C, OB_CURVE, name, loc, rot, false, local_view_bits);
+ ob = ED_object_add_type(
+ C, OB_CURVE, get_effector_defname(type), loc, rot, false, local_view_bits);
cu = ob->data;
cu->flag |= CU_PATH | CU_3D;
@@ -726,8 +766,8 @@ static int effector_add_exec(bContext *C, wmOperator *op)
}
}
else {
- const char *name = CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Field");
- ob = ED_object_add_type(C, OB_EMPTY, name, loc, rot, false, local_view_bits);
+ ob = ED_object_add_type(
+ C, OB_EMPTY, get_effector_defname(type), loc, rot, false, local_view_bits);
BKE_object_obdata_size_init(ob, dia);
if (ELEM(type, PFIELD_WIND, PFIELD_VORTEX)) {
ob->empty_drawtype = OB_SINGLE_ARROW;
@@ -1237,7 +1277,7 @@ static int object_gpencil_add_exec(bContext *C, wmOperator *op)
break;
}
- /* if this is a new object, initialise default stuff (colors, etc.) */
+ /* If this is a new object, initialize default stuff (colors, etc.) */
if (newob) {
/* set default viewport color to black */
copy_v3_fl(ob->color, 0.0f);
@@ -2607,7 +2647,7 @@ static int object_convert_exec(bContext *C, wmOperator *op)
ob_gpencil = ED_gpencil_add_object(C, ob->loc, local_view_bits);
copy_v3_v3(ob_gpencil->rot, ob->rot);
copy_v3_v3(ob_gpencil->scale, ob->scale);
- BKE_gpencil_convert_curve(bmain, scene, ob_gpencil, ob, false, false, true);
+ BKE_gpencil_convert_curve(bmain, scene, ob_gpencil, ob, false, 1.0f, 0.0f);
gpencilConverted = true;
}
}
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index baa24ab2f4e..ae1aae27b7f 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -60,8 +60,6 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-#include "GPU_draw.h" /* GPU_free_image */
-
#include "WM_api.h"
#include "WM_types.h"
@@ -530,7 +528,7 @@ static void multiresbake_freejob(void *bkv)
/* delete here, since this delete will be called from main thread */
for (link = data->images.first; link; link = link->next) {
Image *ima = (Image *)link->data;
- GPU_free_image(ima);
+ BKE_image_free_gputextures(ima);
}
MEM_freeN(data->ob_image.array);
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index edbe4ae9a83..eb8b976320f 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -68,8 +68,6 @@
#include "ED_screen.h"
#include "ED_uvedit.h"
-#include "GPU_draw.h"
-
#include "object_intern.h"
/* prototypes */
@@ -308,7 +306,7 @@ static void refresh_images(BakeImages *bake_images)
Image *ima = bake_images->data[i].image;
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile->ok == IMA_OK_LOADED) {
- GPU_free_image(ima);
+ BKE_image_free_gputextures(ima);
DEG_id_tag_update(&ima->id, 0);
break;
}
@@ -675,7 +673,7 @@ static void build_image_lookup(Main *bmain, Object *ob, BakeImages *bake_images)
/*
* returns the total number of pixels
*/
-static size_t initialize_internal_images(BakeImages *bake_images, ReportList *reports)
+static size_t init_internal_images(BakeImages *bake_images, ReportList *reports)
{
int i;
size_t tot_size = 0;
@@ -830,7 +828,7 @@ static int bake(Render *re,
build_image_lookup(bmain, ob_low, &bake_images);
if (is_save_internal) {
- num_pixels = initialize_internal_images(&bake_images, reports);
+ num_pixels = init_internal_images(&bake_images, reports);
if (num_pixels == 0) {
goto cleanup;
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 8b48406bce8..ceb6553bdf6 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -345,7 +345,8 @@ static bool object_modifier_remove(
object_remove_particle_system(bmain, scene, ob);
return true;
}
- else if (md->type == eModifierType_Softbody) {
+
+ if (md->type == eModifierType_Softbody) {
if (ob->soft) {
sbFree(ob);
ob->softflag = 0; /* TODO(Sybren): this should probably be moved into sbFree() */
@@ -888,12 +889,11 @@ int ED_object_modifier_copy(
BLI_insertlinkafter(&ob->modifiers, md, nmd);
return true;
}
- else {
- nmd = BKE_modifier_new(md->type);
- BKE_modifier_copydata(md, nmd);
- BLI_insertlinkafter(&ob->modifiers, md, nmd);
- BKE_modifier_unique_name(&ob->modifiers, nmd);
- }
+
+ nmd = BKE_modifier_new(md->type);
+ BKE_modifier_copydata(md, nmd);
+ BLI_insertlinkafter(&ob->modifiers, md, nmd);
+ BKE_modifier_unique_name(&ob->modifiers, nmd);
nmd->flag |= eModifierFlag_OverrideLibrary_Local;
@@ -1463,9 +1463,7 @@ static int modifier_apply_as_shapekey_invoke(bContext *C, wmOperator *op, const
if (edit_modifier_invoke_properties(C, op, event, &retval)) {
return modifier_apply_as_shapekey_exec(C, op);
}
- else {
- return retval;
- }
+ return retval;
}
static char *modifier_apply_as_shapekey_get_description(struct bContext *UNUSED(C),
@@ -2819,7 +2817,7 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
/* make a copy of ocean to use for baking - threadsafety */
ocean = BKE_ocean_add();
- BKE_ocean_init_from_modifier(ocean, omd);
+ BKE_ocean_init_from_modifier(ocean, omd, omd->resolution);
#if 0
BKE_ocean_bake(ocean, och);
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 9520b03f3a6..732d2f6ad52 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1175,7 +1175,7 @@ static int parent_noinv_set_exec(bContext *C, wmOperator *op)
else {
/* clear inverse matrix and also the object location */
unit_m4(ob->parentinv);
- memset(ob->loc, 0, 3 * sizeof(float));
+ memset(ob->loc, 0, sizeof(float[3]));
/* set recalc flags */
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
@@ -2283,7 +2283,8 @@ static int make_override_library_invoke(bContext *C, wmOperator *op, const wmEve
/* This invoke just calls another instance of this operator... */
return OPERATOR_INTERFACE;
}
- else if (ID_IS_LINKED(obact)) {
+
+ if (ID_IS_LINKED(obact)) {
/* Show menu with list of directly linked collections containing the active object. */
WM_enum_search_invoke(C, op, event);
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/object/object_remesh.c b/source/blender/editors/object/object_remesh.c
index 8981851394d..8d8f01dd61a 100644
--- a/source/blender/editors/object/object_remesh.c
+++ b/source/blender/editors/object/object_remesh.c
@@ -72,7 +72,6 @@
#include "RNA_define.h"
#include "RNA_enum_types.h"
-#include "GPU_draw.h"
#include "GPU_immediate.h"
#include "GPU_immediate_util.h"
#include "GPU_matrix.h"
@@ -407,7 +406,7 @@ static int voxel_size_edit_modal(bContext *C, wmOperator *op, const wmEvent *eve
return OPERATOR_FINISHED;
}
- float mval[2] = {event->mval[0], event->mval[1]};
+ const float mval[2] = {event->mval[0], event->mval[1]};
float d = cd->init_mval[0] - mval[0];
@@ -471,7 +470,7 @@ static int voxel_size_edit_invoke(bContext *C, wmOperator *op, const wmEvent *ev
BoundBox *bb = BKE_mesh_boundbox_get(cd->active_object);
/* Indices of the Bounding Box faces. */
- int BB_faces[6][4] = {
+ const int BB_faces[6][4] = {
{3, 0, 4, 7},
{1, 2, 6, 5},
{3, 2, 1, 0},
@@ -526,7 +525,7 @@ static int voxel_size_edit_invoke(bContext *C, wmOperator *op, const wmEvent *ev
float d_a[3], d_b[3];
float d_a_proj[2], d_b_proj[2];
float preview_plane_proj[4][3];
- float y_axis_proj[2] = {0.0f, 1.0f};
+ const float y_axis_proj[2] = {0.0f, 1.0f};
mid_v3_v3v3(text_pos, cd->preview_plane[0], cd->preview_plane[2]);
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index f2d7ad3ac11..52b572fb0dd 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -1907,7 +1907,7 @@ static int object_transform_axis_target_modal(bContext *C, wmOperator *op, const
for (int x = -ofs; x <= ofs; x += ofs / 2) {
for (int y = -ofs; y <= ofs; y += ofs / 2) {
if (x != 0 && y != 0) {
- int mval_ofs[2] = {event->mval[0] + x, event->mval[1] + y};
+ const int mval_ofs[2] = {event->mval[0] + x, event->mval[1] + y};
float n[3];
if (ED_view3d_depth_read_cached_normal(&xfd->vc, mval_ofs, n)) {
add_v3_v3(normal, n);
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 749c6cd640e..488bb7121a2 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -1386,7 +1386,7 @@ void recalc_emitter_field(Depsgraph *UNUSED(depsgraph), Object *UNUSED(ob), Part
totface = mesh->totface;
/*totvert=dm->getNumVerts(dm);*/ /*UNUSED*/
- edit->emitter_cosnos = MEM_callocN(totface * 6 * sizeof(float), "emitter cosnos");
+ edit->emitter_cosnos = MEM_callocN(sizeof(float[6]) * totface, "emitter cosnos");
edit->emitter_field = BLI_kdtree_3d_new(totface);
@@ -4346,7 +4346,7 @@ static int brush_add(const bContext *C, PEData *data, short number)
}
pa->size = 1.0f;
- initialize_particle(&sim, pa);
+ init_particle(&sim, pa);
reset_particle(&sim, pa, 0.0, 1.0);
point->flag |= PEP_EDIT_RECALC;
if (pe_x_mirror(ob)) {
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 673df69bf9b..f75dd428968 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -79,7 +79,6 @@
#include "RNA_define.h"
#include "GPU_framebuffer.h"
-#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "render_intern.h"
@@ -350,8 +349,8 @@ static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, R
ED_annotation_draw_ex(scene, gpd, sizex, sizey, scene->r.cfra, SPACE_SEQ);
G.f &= ~G_FLAG_RENDER_VIEWPORT;
- gp_rect = MEM_mallocN(sizex * sizey * sizeof(uchar) * 4, "offscreen rect");
- GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, gp_rect);
+ gp_rect = MEM_mallocN(sizeof(uchar[4]) * sizex * sizey, "offscreen rect");
+ GPU_offscreen_read_pixels(oglrender->ofs, GPU_DATA_UNSIGNED_BYTE, gp_rect);
for (i = 0; i < sizex * sizey * 4; i += 4) {
blend_color_mix_byte(&render_rect[i], &render_rect[i], &gp_rect[i]);
@@ -963,7 +962,7 @@ static void screen_opengl_render_cancel(bContext *C, wmOperator *op)
}
/* share between invoke and exec */
-static bool screen_opengl_render_anim_initialize(bContext *C, wmOperator *op)
+static bool screen_opengl_render_anim_init(bContext *C, wmOperator *op)
{
/* initialize animation */
OGLRender *oglrender;
@@ -1257,7 +1256,7 @@ static int screen_opengl_render_invoke(bContext *C, wmOperator *op, const wmEven
}
if (anim) {
- if (!screen_opengl_render_anim_initialize(C, op)) {
+ if (!screen_opengl_render_anim_init(C, op)) {
return OPERATOR_CANCELLED;
}
}
@@ -1293,7 +1292,7 @@ static int screen_opengl_render_exec(bContext *C, wmOperator *op)
bool ret = true;
- if (!screen_opengl_render_anim_initialize(C, op)) {
+ if (!screen_opengl_render_anim_init(C, op)) {
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 19e4f652963..9d0e4efa0b3 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -82,7 +82,6 @@
#include "BIF_glutil.h"
-#include "GPU_glew.h"
#include "GPU_shader.h"
#include "RE_engine.h"
@@ -632,18 +631,8 @@ static bool ed_preview_draw_rect(ScrArea *area, int split, int first, rcti *rect
}
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR);
- immDrawPixelsTex(&state,
- fx,
- fy,
- rres.rectx,
- rres.recty,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- GL_NEAREST,
- rect_byte,
- 1.0f,
- 1.0f,
- NULL);
+ immDrawPixelsTex(
+ &state, fx, fy, rres.rectx, rres.recty, GPU_RGBA8, false, rect_byte, 1.0f, 1.0f, NULL);
MEM_freeN(rect_byte);
@@ -775,7 +764,7 @@ static void shader_preview_texture(ShaderPreview *sp, Tex *tex, Scene *sce, Rend
/* Create buffer in empty RenderView created in the init step. */
RenderResult *rr = RE_AcquireResultWrite(re);
RenderView *rv = (RenderView *)rr->views.first;
- rv->rectf = MEM_callocN(sizeof(float) * 4 * width * height, "texture render result");
+ rv->rectf = MEM_callocN(sizeof(float[4]) * width * height, "texture render result");
RE_ReleaseResult(re);
/* Get texture image pool (if any) */
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index df33222ce37..02a1e1fa2f6 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -291,7 +291,7 @@ static void region_draw_azone_tab_arrow(ScrArea *area, ARegion *region, AZone *a
/* Workaround for different color spaces between normal areas and the ones using GPUViewports. */
float alpha = WM_region_use_viewport(area, region) ? 0.6f : 0.4f;
- float color[4] = {0.05f, 0.05f, 0.05f, alpha};
+ const float color[4] = {0.05f, 0.05f, 0.05f, alpha};
UI_draw_roundbox_aa(
true, (float)az->x1, (float)az->y1, (float)az->x2, (float)az->y2, 4.0f, color);
@@ -813,7 +813,7 @@ void ED_workspace_status_text(bContext *C, const char *str)
/* ************************************************************ */
-static void area_azone_initialize(wmWindow *win, const bScreen *screen, ScrArea *area)
+static void area_azone_init(wmWindow *win, const bScreen *screen, ScrArea *area)
{
AZone *az;
@@ -883,7 +883,7 @@ static void area_azone_initialize(wmWindow *win, const bScreen *screen, ScrArea
}
}
-static void fullscreen_azone_initialize(ScrArea *area, ARegion *region)
+static void fullscreen_azone_init(ScrArea *area, ARegion *region)
{
AZone *az;
@@ -1007,10 +1007,10 @@ static bool region_azone_edge_poll(const ARegion *region, const bool is_fullscre
return true;
}
-static void region_azone_edge_initialize(ScrArea *area,
- ARegion *region,
- AZEdge edge,
- const bool is_fullscreen)
+static void region_azone_edge_init(ScrArea *area,
+ ARegion *region,
+ AZEdge edge,
+ const bool is_fullscreen)
{
AZone *az = NULL;
const bool is_hidden = (region->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
@@ -1033,9 +1033,9 @@ static void region_azone_edge_initialize(ScrArea *area,
}
}
-static void region_azone_scrollbar_initialize(ScrArea *area,
- ARegion *region,
- AZScrollDirection direction)
+static void region_azone_scrollbar_init(ScrArea *area,
+ ARegion *region,
+ AZScrollDirection direction)
{
rcti scroller_vert = (direction == AZ_SCROLL_VERT) ? region->v2d.vert : region->v2d.hor;
AZone *az = MEM_callocN(sizeof(*az), __func__);
@@ -1061,16 +1061,16 @@ static void region_azone_scrollbar_initialize(ScrArea *area,
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
}
-static void region_azones_scrollbars_initialize(ScrArea *area, ARegion *region)
+static void region_azones_scrollbars_init(ScrArea *area, ARegion *region)
{
const View2D *v2d = &region->v2d;
if ((v2d->scroll & V2D_SCROLL_VERTICAL) && ((v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES) == 0)) {
- region_azone_scrollbar_initialize(area, region, AZ_SCROLL_VERT);
+ region_azone_scrollbar_init(area, region, AZ_SCROLL_VERT);
}
if ((v2d->scroll & V2D_SCROLL_HORIZONTAL) &&
((v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES) == 0)) {
- region_azone_scrollbar_initialize(area, region, AZ_SCROLL_HOR);
+ region_azone_scrollbar_init(area, region, AZ_SCROLL_HOR);
}
}
@@ -1083,16 +1083,16 @@ static void region_azones_add_edge(ScrArea *area,
/* edge code (t b l r) is along which area edge azone will be drawn */
if (alignment == RGN_ALIGN_TOP) {
- region_azone_edge_initialize(area, region, AE_BOTTOM_TO_TOPLEFT, is_fullscreen);
+ region_azone_edge_init(area, region, AE_BOTTOM_TO_TOPLEFT, is_fullscreen);
}
else if (alignment == RGN_ALIGN_BOTTOM) {
- region_azone_edge_initialize(area, region, AE_TOP_TO_BOTTOMRIGHT, is_fullscreen);
+ region_azone_edge_init(area, region, AE_TOP_TO_BOTTOMRIGHT, is_fullscreen);
}
else if (alignment == RGN_ALIGN_RIGHT) {
- region_azone_edge_initialize(area, region, AE_LEFT_TO_TOPRIGHT, is_fullscreen);
+ region_azone_edge_init(area, region, AE_LEFT_TO_TOPRIGHT, is_fullscreen);
}
else if (alignment == RGN_ALIGN_LEFT) {
- region_azone_edge_initialize(area, region, AE_RIGHT_TO_TOPLEFT, is_fullscreen);
+ region_azone_edge_init(area, region, AE_RIGHT_TO_TOPLEFT, is_fullscreen);
}
}
@@ -1116,10 +1116,10 @@ static void region_azones_add(const bScreen *screen, ScrArea *area, ARegion *reg
}
if (is_fullscreen) {
- fullscreen_azone_initialize(area, region);
+ fullscreen_azone_init(area, region);
}
- region_azones_scrollbars_initialize(area, region);
+ region_azones_scrollbars_init(area, region);
}
/* dir is direction to check, not the splitting edge direction! */
@@ -1828,7 +1828,7 @@ void ED_area_update_region_sizes(wmWindowManager *wm, wmWindow *win, ScrArea *ar
region_rect_recursive(area, area->regionbase.first, &rect, &overlap_rect, 0);
/* Dynamically sized regions may have changed region sizes, so we have to force azone update. */
- area_azone_initialize(win, screen, area);
+ area_azone_init(win, screen, area);
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
region_subwindow(region);
@@ -1847,7 +1847,7 @@ void ED_area_update_region_sizes(wmWindowManager *wm, wmWindow *win, ScrArea *ar
}
/* called in screen_refresh, or screens_init, also area size changes */
-void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *area)
+void ED_area_init(wmWindowManager *wm, wmWindow *win, ScrArea *area)
{
WorkSpace *workspace = WM_window_get_active_workspace(win);
const bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook);
@@ -1890,7 +1890,7 @@ void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *area)
}
/* clear all azones, add the area triangle widgets */
- area_azone_initialize(win, screen, area);
+ area_azone_init(win, screen, area);
/* region windows, default and own handlers */
for (region = area->regionbase.first; region; region = region->next) {
@@ -1944,7 +1944,7 @@ void ED_region_update_rect(ARegion *region)
}
/* externally called for floating regions like menus */
-void ED_region_floating_initialize(ARegion *region)
+void ED_region_floating_init(ARegion *region)
{
BLI_assert(region->alignment == RGN_ALIGN_FLOAT);
@@ -1980,7 +1980,7 @@ void ED_region_visibility_change_update(bContext *C, ScrArea *area, ARegion *reg
WM_event_remove_handlers(C, &region->handlers);
}
- ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), area);
+ ED_area_init(CTX_wm_manager(C), CTX_wm_window(C), area);
ED_area_tag_redraw(area);
}
@@ -2301,8 +2301,8 @@ void ED_area_swapspace(bContext *C, ScrArea *sa1, ScrArea *sa2)
ED_area_data_copy(tmp, sa1, false);
ED_area_data_copy(sa1, sa2, true);
ED_area_data_copy(sa2, tmp, true);
- ED_area_initialize(CTX_wm_manager(C), win, sa1);
- ED_area_initialize(CTX_wm_manager(C), win, sa2);
+ ED_area_init(CTX_wm_manager(C), win, sa1);
+ ED_area_init(CTX_wm_manager(C), win, sa2);
BKE_screen_area_free(tmp);
MEM_freeN(tmp);
@@ -2365,7 +2365,7 @@ void ED_area_newspace(bContext *C, ScrArea *area, int type, const bool skip_regi
area->spacetype = type;
area->type = st;
- /* If st->new may be called, don't use context until then. The
+ /* If st->create may be called, don't use context until then. The
* area->type->context() callback has changed but data may be invalid
* (e.g. with properties editor) until space-data is properly created */
@@ -2405,7 +2405,7 @@ void ED_area_newspace(bContext *C, ScrArea *area, int type, const bool skip_regi
if (st) {
/* Don't get scene from context here which may depend on space-data. */
Scene *scene = WM_window_get_active_scene(win);
- sl = st->new (area, scene);
+ sl = st->create(area, scene);
BLI_addhead(&area->spacedata, sl);
/* swap regions */
@@ -2422,7 +2422,7 @@ void ED_area_newspace(bContext *C, ScrArea *area, int type, const bool skip_regi
region_align_info_to_area(area, region_align_info);
}
- ED_area_initialize(CTX_wm_manager(C), win, area);
+ ED_area_init(CTX_wm_manager(C), win, area);
/* tell WM to refresh, cursor types etc */
WM_event_add_mousemove(win);
@@ -2876,29 +2876,35 @@ void ED_region_panels_layout_ex(const bContext *C,
if (has_instanced_panel) {
LISTBASE_FOREACH (Panel *, panel, &region->panels) {
if (panel->type == NULL) {
- continue; /* Some panels don't have a type.. */
+ continue; /* Some panels don't have a type. */
}
- if (panel->type->flag & PNL_INSTANCED) {
- if (panel && UI_panel_is_dragging(panel)) {
- /* Prevent View2d.tot rectangle size changes while dragging panels. */
- update_tot_size = false;
- }
-
- /* Use a unique identifier for instanced panels, otherwise an old block for a different
- * panel of the same type might be found. */
- char unique_panel_str[8];
- UI_list_panel_unique_str(panel, unique_panel_str);
- ed_panel_draw(C,
- area,
- region,
- &region->panels,
- panel->type,
- panel,
- (panel->type->flag & PNL_DRAW_BOX) ? w_box_panel : w,
- em,
- vertical,
- unique_panel_str);
+ if (!(panel->type->flag & PNL_INSTANCED)) {
+ continue;
}
+ if (use_category_tabs && panel->type->category[0] &&
+ !STREQ(category, panel->type->category)) {
+ continue;
+ }
+
+ if (panel && UI_panel_is_dragging(panel)) {
+ /* Prevent View2d.tot rectangle size changes while dragging panels. */
+ update_tot_size = false;
+ }
+
+ /* Use a unique identifier for instanced panels, otherwise an old block for a different
+ * panel of the same type might be found. */
+ char unique_panel_str[8];
+ UI_list_panel_unique_str(panel, unique_panel_str);
+ ed_panel_draw(C,
+ area,
+ region,
+ &region->panels,
+ panel->type,
+ panel,
+ (panel->type->flag & PNL_DRAW_BOX) ? w_box_panel : w,
+ em,
+ vertical,
+ unique_panel_str);
}
}
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 5c3b1944164..bcbb735d93d 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -95,9 +95,8 @@ void immDrawPixelsTexScaled_clipping(IMMDrawPixelsTexState *state,
float y,
int img_w,
int img_h,
- int format,
- int type,
- int zoomfilter,
+ eGPUTextureFormat gpu_format,
+ bool use_filter,
void *rect,
float scaleX,
float scaleY,
@@ -107,29 +106,38 @@ void immDrawPixelsTexScaled_clipping(IMMDrawPixelsTexState *state,
float clip_max_y,
float xzoom,
float yzoom,
- float color[4])
+ const float color[4])
{
int subpart_x, subpart_y, tex_w = 256, tex_h = 256;
int seamless, offset_x, offset_y, nsubparts_x, nsubparts_y;
int components;
const bool use_clipping = ((clip_min_x < clip_max_x) && (clip_min_y < clip_max_y));
- float white[4] = {1.0f, 1.0f, 1.0f, 1.0f};
+ const float white[4] = {1.0f, 1.0f, 1.0f, 1.0f};
- if (type != GL_FLOAT) {
- BLI_assert(type == GL_UNSIGNED_BYTE);
- type = GL_UNSIGNED_BYTE;
+ if (ELEM(gpu_format, GPU_RGBA8, GPU_RGBA16F)) {
+ components = 4;
+ }
+ else if (ELEM(gpu_format, GPU_RGB16F)) {
+ components = 3;
+ }
+ else if (ELEM(gpu_format, GPU_R8, GPU_R16F)) {
+ components = 1;
+ }
+ else {
+ BLI_assert(!"Incompatible format passed to immDrawPixels");
+ return;
}
- eGPUTextureFormat gpu_format = (type == GL_FLOAT) ? GPU_RGBA16F : GPU_RGBA8;
- eGPUDataFormat gpu_data = (type == GL_FLOAT) ? GPU_DATA_FLOAT : GPU_DATA_UNSIGNED_BYTE;
- GPUTexture *texture = GPU_texture_create_nD(
- tex_w, tex_h, 0, 2, NULL, gpu_format, gpu_data, 0, false, NULL);
+ const bool use_float_data = ELEM(gpu_format, GPU_RGBA16F, GPU_RGB16F, GPU_R16F);
+ eGPUDataFormat gpu_data = (use_float_data) ? GPU_DATA_FLOAT : GPU_DATA_UNSIGNED_BYTE;
+ size_t stride = components * ((use_float_data) ? sizeof(float) : sizeof(uchar));
- /* TODO replace GL_NEAREST/LINEAR in callers. */
- GPU_texture_filter_mode(texture, (zoomfilter == GL_LINEAR));
- GPU_texture_wrap_mode(texture, false, true);
+ GPUTexture *tex = GPU_texture_create_2d(tex_w, tex_h, gpu_format, NULL, NULL);
- GPU_texture_bind(texture, 0);
+ GPU_texture_filter_mode(tex, use_filter);
+ GPU_texture_wrap_mode(tex, false, true);
+
+ GPU_texture_bind(tex, 0);
/* setup seamless 2=on, 0=off */
seamless = ((tex_w < img_w || tex_h < img_h) && tex_w > 2 && tex_h > 2) ? 2 : 0;
@@ -140,20 +148,6 @@ void immDrawPixelsTexScaled_clipping(IMMDrawPixelsTexState *state,
nsubparts_x = (img_w + (offset_x - 1)) / (offset_x);
nsubparts_y = (img_h + (offset_y - 1)) / (offset_y);
- if (format == GL_RGBA) {
- components = 4;
- }
- else if (format == GL_RGB) {
- components = 3;
- }
- else if (format == GL_RED) {
- components = 1;
- }
- else {
- BLI_assert(!"Incompatible format passed to glaDrawPixelsTexScaled");
- return;
- }
-
/* optional */
/* NOTE: Shader could be null for GLSL OCIO drawing, it is fine, since
* it does not need color.
@@ -199,26 +193,32 @@ void immDrawPixelsTexScaled_clipping(IMMDrawPixelsTexState *state,
{
int src_y = subpart_y * offset_y;
int src_x = subpart_x * offset_x;
- size_t stride = components * ((type == GL_FLOAT) ? sizeof(float) : sizeof(uchar));
#define DATA(_y, _x) ((char *)rect + stride * ((size_t)(_y)*img_w + (_x)))
{
void *data = DATA(src_y, src_x);
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, subpart_w, subpart_h, format, type, data);
+ GPU_texture_update_sub(tex, gpu_data, data, 0, 0, 0, subpart_w, subpart_h, 0);
}
/* Add an extra border of pixels so linear interpolation looks ok
* at edges of full image. */
if (subpart_w < tex_w) {
void *data = DATA(src_y, src_x + subpart_w - 1);
- glTexSubImage2D(GL_TEXTURE_2D, 0, subpart_w, 0, 1, subpart_h, format, type, data);
+ const int offset[2] = {subpart_w, 0};
+ const int extent[2] = {1, subpart_h};
+ GPU_texture_update_sub(tex, gpu_data, data, UNPACK2(offset), 0, UNPACK2(extent), 0);
}
if (subpart_h < tex_h) {
void *data = DATA(src_y + subpart_h - 1, src_x);
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, subpart_h, subpart_w, 1, format, type, data);
+ const int offset[2] = {0, subpart_h};
+ const int extent[2] = {subpart_w, 1};
+ GPU_texture_update_sub(tex, gpu_data, data, UNPACK2(offset), 0, UNPACK2(extent), 0);
}
+
if (subpart_w < tex_w && subpart_h < tex_h) {
void *data = DATA(src_y + subpart_h - 1, src_x + subpart_w - 1);
- glTexSubImage2D(GL_TEXTURE_2D, 0, subpart_w, subpart_h, 1, 1, format, type, data);
+ const int offset[2] = {subpart_w, subpart_h};
+ const int extent[2] = {1, 1};
+ GPU_texture_update_sub(tex, gpu_data, data, UNPACK2(offset), 0, UNPACK2(extent), 0);
}
#undef DATA
}
@@ -253,8 +253,8 @@ void immDrawPixelsTexScaled_clipping(IMMDrawPixelsTexState *state,
immUnbindProgram();
}
- GPU_texture_unbind(texture);
- GPU_texture_free(texture);
+ GPU_texture_unbind(tex);
+ GPU_texture_free(tex);
/* Restore default. */
GPU_unpack_row_length_set(0);
@@ -265,24 +265,22 @@ void immDrawPixelsTexScaled(IMMDrawPixelsTexState *state,
float y,
int img_w,
int img_h,
- int format,
- int type,
- int zoomfilter,
+ eGPUTextureFormat gpu_format,
+ bool use_filter,
void *rect,
float scaleX,
float scaleY,
float xzoom,
float yzoom,
- float color[4])
+ const float color[4])
{
immDrawPixelsTexScaled_clipping(state,
x,
y,
img_w,
img_h,
- format,
- type,
- zoomfilter,
+ gpu_format,
+ use_filter,
rect,
scaleX,
scaleY,
@@ -300,22 +298,20 @@ void immDrawPixelsTex(IMMDrawPixelsTexState *state,
float y,
int img_w,
int img_h,
- int format,
- int type,
- int zoomfilter,
+ eGPUTextureFormat gpu_format,
+ bool use_filter,
void *rect,
float xzoom,
float yzoom,
- float color[4])
+ const float color[4])
{
immDrawPixelsTexScaled_clipping(state,
x,
y,
img_w,
img_h,
- format,
- type,
- zoomfilter,
+ gpu_format,
+ use_filter,
rect,
1.0f,
1.0f,
@@ -333,9 +329,8 @@ void immDrawPixelsTex_clipping(IMMDrawPixelsTexState *state,
float y,
int img_w,
int img_h,
- int format,
- int type,
- int zoomfilter,
+ eGPUTextureFormat gpu_format,
+ bool use_filter,
void *rect,
float clip_min_x,
float clip_min_y,
@@ -343,16 +338,15 @@ void immDrawPixelsTex_clipping(IMMDrawPixelsTexState *state,
float clip_max_y,
float xzoom,
float yzoom,
- float color[4])
+ const float color[4])
{
immDrawPixelsTexScaled_clipping(state,
x,
y,
img_w,
img_h,
- format,
- type,
- zoomfilter,
+ gpu_format,
+ use_filter,
rect,
1.0f,
1.0f,
@@ -371,7 +365,7 @@ void immDrawPixelsTex_clipping(IMMDrawPixelsTexState *state,
void ED_draw_imbuf_clipping(ImBuf *ibuf,
float x,
float y,
- int zoomfilter,
+ bool use_filter,
ColorManagedViewSettings *view_settings,
ColorManagedDisplaySettings *display_settings,
float clip_min_x,
@@ -421,13 +415,13 @@ void ED_draw_imbuf_clipping(ImBuf *ibuf,
if (ok) {
if (ibuf->rect_float) {
- int format = 0;
+ eGPUTextureFormat format = 0;
if (ibuf->channels == 3) {
- format = GL_RGB;
+ format = GPU_RGB16F;
}
else if (ibuf->channels == 4) {
- format = GL_RGBA;
+ format = GPU_RGBA16F;
}
else {
BLI_assert(!"Incompatible number of channels for GLSL display");
@@ -440,8 +434,7 @@ void ED_draw_imbuf_clipping(ImBuf *ibuf,
ibuf->x,
ibuf->y,
format,
- GL_FLOAT,
- zoomfilter,
+ use_filter,
ibuf->rect_float,
clip_min_x,
clip_min_y,
@@ -459,9 +452,8 @@ void ED_draw_imbuf_clipping(ImBuf *ibuf,
y,
ibuf->x,
ibuf->y,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- zoomfilter,
+ GPU_RGBA8,
+ use_filter,
ibuf->rect,
clip_min_x,
clip_min_y,
@@ -493,9 +485,8 @@ void ED_draw_imbuf_clipping(ImBuf *ibuf,
y,
ibuf->x,
ibuf->y,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- zoomfilter,
+ GPU_RGBA8,
+ use_filter,
display_buffer,
clip_min_x,
clip_min_y,
@@ -513,7 +504,7 @@ void ED_draw_imbuf_clipping(ImBuf *ibuf,
void ED_draw_imbuf(ImBuf *ibuf,
float x,
float y,
- int zoomfilter,
+ bool use_filter,
ColorManagedViewSettings *view_settings,
ColorManagedDisplaySettings *display_settings,
float zoom_x,
@@ -522,7 +513,7 @@ void ED_draw_imbuf(ImBuf *ibuf,
ED_draw_imbuf_clipping(ibuf,
x,
y,
- zoomfilter,
+ use_filter,
view_settings,
display_settings,
0.0f,
@@ -537,7 +528,7 @@ void ED_draw_imbuf_ctx_clipping(const bContext *C,
ImBuf *ibuf,
float x,
float y,
- int zoomfilter,
+ bool use_filter,
float clip_min_x,
float clip_min_y,
float clip_max_x,
@@ -553,7 +544,7 @@ void ED_draw_imbuf_ctx_clipping(const bContext *C,
ED_draw_imbuf_clipping(ibuf,
x,
y,
- zoomfilter,
+ use_filter,
view_settings,
display_settings,
clip_min_x,
@@ -565,9 +556,9 @@ void ED_draw_imbuf_ctx_clipping(const bContext *C,
}
void ED_draw_imbuf_ctx(
- const bContext *C, ImBuf *ibuf, float x, float y, int zoomfilter, float zoom_x, float zoom_y)
+ const bContext *C, ImBuf *ibuf, float x, float y, bool use_filter, float zoom_x, float zoom_y)
{
- ED_draw_imbuf_ctx_clipping(C, ibuf, x, y, zoomfilter, 0.0f, 0.0f, 0.0f, 0.0f, zoom_x, zoom_y);
+ ED_draw_imbuf_ctx_clipping(C, ibuf, x, y, use_filter, 0.0f, 0.0f, 0.0f, 0.0f, zoom_x, zoom_y);
}
int ED_draw_imbuf_method(ImBuf *ibuf)
@@ -575,7 +566,7 @@ int ED_draw_imbuf_method(ImBuf *ibuf)
if (U.image_draw_method == IMAGE_DRAW_METHOD_AUTO) {
/* Use faster GLSL when CPU to GPU transfer is unlikely to be a bottleneck,
* otherwise do color management on CPU side. */
- const size_t threshold = 2048 * 2048 * 4 * sizeof(float);
+ const size_t threshold = sizeof(float[4]) * 2048 * 2048;
const size_t data_size = (ibuf->rect_float) ? sizeof(float) : sizeof(uchar);
const size_t size = ibuf->x * ibuf->y * ibuf->channels * data_size;
diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c
index 7983ac889ef..c17a34f97b9 100644
--- a/source/blender/editors/screen/screen_context.c
+++ b/source/blender/editors/screen/screen_context.c
@@ -475,7 +475,6 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
CTX_data_id_pointer_set(result, &obpose->id);
}
return 1;
- return -1; /* found but not available */
}
if (CTX_data_equals(member, "sequences")) {
Editing *ed = BKE_sequencer_editing_get(scene, false);
diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c
index 1608e842376..d8d47fb01aa 100644
--- a/source/blender/editors/screen/screen_draw.c
+++ b/source/blender/editors/screen/screen_draw.c
@@ -343,6 +343,7 @@ static void drawscredge_area_draw(
}
GPUBatch *batch = batch_screen_edges_get(NULL);
+ GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_AREA_EDGES);
GPU_batch_uniform_4fv(batch, "rect", (float *)&rect);
GPU_batch_draw(batch);
}
@@ -619,7 +620,7 @@ void ED_screen_preview_render(const bScreen *screen, int size_x, int size_y, uin
screen_preview_draw(screen, size_x, size_y);
- GPU_offscreen_read_pixels(offscreen, GL_UNSIGNED_BYTE, r_rect);
+ GPU_offscreen_read_pixels(offscreen, GPU_DATA_UNSIGNED_BYTE, r_rect);
GPU_offscreen_unbind(offscreen, true);
GPU_offscreen_free(offscreen);
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index b6f210d7f13..06e800433b1 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -516,7 +516,7 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
ED_screen_areas_iter (win, screen, area) {
/* set spacetype and region callbacks, calls init() */
/* sets subwindows for regions, adds handlers */
- ED_area_initialize(wm, win, area);
+ ED_area_init(wm, win, area);
}
/* wake up animtimer */
@@ -536,7 +536,7 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
}
/* file read, set all screens, ... */
-void ED_screens_initialize(Main *bmain, wmWindowManager *wm)
+void ED_screens_init(Main *bmain, wmWindowManager *wm)
{
wmWindow *win;
@@ -897,7 +897,7 @@ static void screen_global_area_refresh(wmWindow *win,
else {
area = screen_area_create_with_geometry(&win->global_areas, rect, space_type);
SpaceType *stype = BKE_spacetype_from_id(space_type);
- SpaceLink *slink = stype->new (area, WM_window_get_active_scene(win));
+ SpaceLink *slink = stype->create(area, WM_window_get_active_scene(win));
area->regionbase = slink->regionbase;
@@ -985,39 +985,15 @@ void ED_screen_global_areas_refresh(wmWindow *win)
/* -------------------------------------------------------------------- */
/* Screen changing */
-static bScreen *screen_fullscreen_find_associated_normal_screen(const Main *bmain, bScreen *screen)
-{
- for (bScreen *screen_iter = bmain->screens.first; screen_iter;
- screen_iter = screen_iter->id.next) {
- if ((screen_iter != screen) && ELEM(screen_iter->state, SCREENMAXIMIZED, SCREENFULL)) {
- ScrArea *area = screen_iter->areabase.first;
- if (area && area->full == screen) {
- return screen_iter;
- }
- }
- }
-
- return screen;
-}
-
/**
* \return the screen to activate.
* \warning The returned screen may not always equal \a screen_new!
*/
-bScreen *screen_change_prepare(
+void screen_change_prepare(
bScreen *screen_old, bScreen *screen_new, Main *bmain, bContext *C, wmWindow *win)
{
- /* validate screen, it's called with notifier reference */
- if (BLI_findindex(&bmain->screens, screen_new) == -1) {
- return NULL;
- }
-
- screen_new = screen_fullscreen_find_associated_normal_screen(bmain, screen_new);
-
- /* check for valid winid */
- if (!(screen_new->winid == 0 || screen_new->winid == win->winid)) {
- return NULL;
- }
+ UNUSED_VARS_NDEBUG(bmain);
+ BLI_assert(BLI_findindex(&bmain->screens, screen_new) != -1);
if (screen_old != screen_new) {
wmTimer *wt = screen_old->animtimer;
@@ -1038,11 +1014,7 @@ bScreen *screen_change_prepare(
if (wt) {
screen_new->animtimer = wt;
}
-
- return screen_new;
}
-
- return NULL;
}
void screen_change_update(bContext *C, wmWindow *win, bScreen *screen)
@@ -1075,12 +1047,20 @@ bool ED_screen_change(bContext *C, bScreen *screen)
{
Main *bmain = CTX_data_main(C);
wmWindow *win = CTX_wm_window(C);
+ WorkSpace *workspace = BKE_workspace_active_get(win->workspace_hook);
+ WorkSpaceLayout *layout = BKE_workspace_layout_find(workspace, screen);
bScreen *screen_old = CTX_wm_screen(C);
- bScreen *screen_new = screen_change_prepare(screen_old, screen, bmain, C, win);
- if (screen_new) {
- WorkSpace *workspace = BKE_workspace_active_get(win->workspace_hook);
- WM_window_set_active_screen(win, workspace, screen);
+ /* Get the actual layout/screen to be activated (guaranteed to be unused, even if that means
+ * having to duplicate an existing one). */
+ WorkSpaceLayout *layout_new = ED_workspace_screen_change_ensure_unused_layout(
+ bmain, workspace, layout, layout, win);
+ bScreen *screen_new = BKE_workspace_layout_screen_get(layout_new);
+
+ screen_change_prepare(screen_old, screen_new, bmain, C, win);
+
+ if (screen_old != screen_new) {
+ WM_window_set_active_screen(win, workspace, screen_new);
screen_change_update(C, win, screen_new);
return true;
diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h
index 21168a992b5..a5b5e222ae9 100644
--- a/source/blender/editors/screen/screen_intern.h
+++ b/source/blender/editors/screen/screen_intern.h
@@ -49,11 +49,11 @@ bScreen *screen_add(struct Main *bmain, const char *name, const rcti *rect);
void screen_data_copy(bScreen *to, bScreen *from);
void screen_new_activate_prepare(const wmWindow *win, bScreen *screen_new);
void screen_change_update(struct bContext *C, wmWindow *win, bScreen *screen);
-bScreen *screen_change_prepare(bScreen *screen_old,
- bScreen *screen_new,
- struct Main *bmain,
- struct bContext *C,
- wmWindow *win);
+void screen_change_prepare(bScreen *screen_old,
+ bScreen *screen_new,
+ struct Main *bmain,
+ struct bContext *C,
+ wmWindow *win);
ScrArea *area_split(
const wmWindow *win, bScreen *screen, ScrArea *area, char dir, float fac, int merge);
int screen_area_join(struct bContext *C, bScreen *screen, ScrArea *sa1, ScrArea *sa2);
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index f882a786b65..b002b23a7f3 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -5184,7 +5184,7 @@ static void region_blend_end(bContext *C, ARegion *region, const bool is_running
else {
if (rgi->hidden) {
rgi->region->flag |= rgi->hidden;
- ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), rgi->area);
+ ED_area_init(CTX_wm_manager(C), CTX_wm_window(C), rgi->area);
}
/* area decoration needs redraw in end */
ED_area_tag_redraw(rgi->area);
@@ -5215,7 +5215,7 @@ void ED_region_visibility_change_update_animated(bContext *C, ScrArea *area, ARe
/* blend in, reinitialize regions because it got unhidden */
if (rgi->hidden == 0) {
- ED_area_initialize(wm, win, area);
+ ED_area_init(wm, win, area);
}
else {
WM_event_remove_handlers(C, &region->handlers);
diff --git a/source/blender/editors/screen/workspace_edit.c b/source/blender/editors/screen/workspace_edit.c
index 478a0adfd9a..b20dc80d158 100644
--- a/source/blender/editors/screen/workspace_edit.c
+++ b/source/blender/editors/screen/workspace_edit.c
@@ -88,22 +88,15 @@ static void workspace_change_update(WorkSpace *workspace_new,
#endif
}
-static bool workspace_change_find_new_layout_cb(const WorkSpaceLayout *layout, void *UNUSED(arg))
-{
- /* return false to stop the iterator if we've found a layout that can be activated */
- return workspace_layout_set_poll(layout) ? false : true;
-}
-
static WorkSpaceLayout *workspace_change_get_new_layout(Main *bmain,
WorkSpace *workspace_new,
wmWindow *win)
{
- /* ED_workspace_duplicate may have stored a layout to activate
- * once the workspace gets activated. */
WorkSpaceLayout *layout_old = WM_window_get_active_layout(win);
WorkSpaceLayout *layout_new;
- bScreen *screen_new;
+ /* ED_workspace_duplicate may have stored a layout to activate
+ * once the workspace gets activated. */
if (win->workspace_hook->temp_workspace_store) {
layout_new = win->workspace_hook->temp_layout_store;
}
@@ -113,20 +106,9 @@ static WorkSpaceLayout *workspace_change_get_new_layout(Main *bmain,
layout_new = workspace_new->layouts.first;
}
}
- screen_new = BKE_workspace_layout_screen_get(layout_new);
-
- if (screen_new->winid) {
- /* screen is already used, try to find a free one */
- WorkSpaceLayout *layout_temp = BKE_workspace_layout_iter_circular(
- workspace_new, layout_new, workspace_change_find_new_layout_cb, NULL, false);
- if (!layout_temp) {
- /* fallback solution: duplicate layout from old workspace */
- layout_temp = ED_workspace_layout_duplicate(bmain, workspace_new, layout_old, win);
- }
- layout_new = layout_temp;
- }
- return layout_new;
+ return ED_workspace_screen_change_ensure_unused_layout(
+ bmain, workspace_new, layout_new, layout_old, win);
}
/**
@@ -153,10 +135,7 @@ bool ED_workspace_change(WorkSpace *workspace_new, bContext *C, wmWindowManager
return false;
}
- screen_new = screen_change_prepare(screen_old, screen_new, bmain, C, win);
- if (BKE_workspace_layout_screen_get(layout_new) != screen_new) {
- layout_new = BKE_workspace_layout_find(workspace_new, screen_new);
- }
+ screen_change_prepare(screen_old, screen_new, bmain, C, win);
if (screen_new == NULL) {
return false;
diff --git a/source/blender/editors/screen/workspace_layout_edit.c b/source/blender/editors/screen/workspace_layout_edit.c
index 0af81e0db21..8a36cffa1f1 100644
--- a/source/blender/editors/screen/workspace_layout_edit.c
+++ b/source/blender/editors/screen/workspace_layout_edit.c
@@ -160,6 +160,66 @@ bool ED_workspace_layout_delete(WorkSpace *workspace, WorkSpaceLayout *layout_ol
return false;
}
+static bool workspace_change_find_new_layout_cb(const WorkSpaceLayout *layout, void *UNUSED(arg))
+{
+ /* return false to stop the iterator if we've found a layout that can be activated */
+ return workspace_layout_set_poll(layout) ? false : true;
+}
+
+static bScreen *screen_fullscreen_find_associated_normal_screen(const Main *bmain, bScreen *screen)
+{
+ for (bScreen *screen_iter = bmain->screens.first; screen_iter;
+ screen_iter = screen_iter->id.next) {
+ if ((screen_iter != screen) && ELEM(screen_iter->state, SCREENMAXIMIZED, SCREENFULL)) {
+ ScrArea *area = screen_iter->areabase.first;
+ if (area && area->full == screen) {
+ return screen_iter;
+ }
+ }
+ }
+
+ return screen;
+}
+
+static bool screen_is_used_by_other_window(const wmWindow *win, const bScreen *screen)
+{
+ return BKE_screen_is_used(screen) && (screen->winid != win->winid);
+}
+
+/**
+ * Make sure there is a non-fullscreen layout to switch to that is not used yet by an other window.
+ * Needed for workspace or screen switching to ensure valid screens.
+ *
+ * \param layout_fallback_base: As last resort, this layout is duplicated and returned.
+ */
+WorkSpaceLayout *ED_workspace_screen_change_ensure_unused_layout(
+ Main *bmain,
+ WorkSpace *workspace,
+ WorkSpaceLayout *layout_new,
+ const WorkSpaceLayout *layout_fallback_base,
+ wmWindow *win)
+{
+ WorkSpaceLayout *layout_temp = layout_new;
+ bScreen *screen_temp = BKE_workspace_layout_screen_get(layout_new);
+
+ screen_temp = screen_fullscreen_find_associated_normal_screen(bmain, screen_temp);
+ layout_temp = BKE_workspace_layout_find(workspace, screen_temp);
+
+ if (screen_is_used_by_other_window(win, screen_temp)) {
+ /* Screen is already used, try to find a free one. */
+ layout_temp = BKE_workspace_layout_iter_circular(
+ workspace, layout_new, workspace_change_find_new_layout_cb, NULL, false);
+ screen_temp = layout_temp ? BKE_workspace_layout_screen_get(layout_temp) : NULL;
+
+ if (!layout_temp || screen_is_used_by_other_window(win, screen_temp)) {
+ /* Fallback solution: duplicate layout. */
+ layout_temp = ED_workspace_layout_duplicate(bmain, workspace, layout_fallback_base, win);
+ }
+ }
+
+ return layout_temp;
+}
+
static bool workspace_layout_cycle_iter_cb(const WorkSpaceLayout *layout, void *UNUSED(arg))
{
/* return false to stop iterator when we have found a layout to activate */
diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt
index ed87d524627..51cfb912722 100644
--- a/source/blender/editors/sculpt_paint/CMakeLists.txt
+++ b/source/blender/editors/sculpt_paint/CMakeLists.txt
@@ -60,6 +60,7 @@ set(SRC
paint_vertex_weight_utils.c
sculpt.c
sculpt_automasking.c
+ sculpt_boundary.c
sculpt_cloth.c
sculpt_detail.c
sculpt_dyntopo.c
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index d0082769575..d4379262666 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -56,7 +56,6 @@
#include "DEG_depsgraph.h"
-#include "GPU_draw.h"
#include "GPU_immediate.h"
#include "GPU_immediate_util.h"
#include "GPU_matrix.h"
@@ -456,7 +455,7 @@ static int load_tex_cursor(Brush *br, ViewContext *vc, float zoom)
}
buffer = MEM_mallocN(sizeof(GLubyte) * size * size, "load_tex");
- BKE_curvemapping_initialize(br->curve);
+ BKE_curvemapping_init(br->curve);
LoadTexData data = {
.br = br,
@@ -540,54 +539,6 @@ static int project_brush_radius(ViewContext *vc, float radius, const float locat
return 0;
}
-static bool sculpt_get_brush_geometry(bContext *C,
- ViewContext *vc,
- int x,
- int y,
- int *pixel_radius,
- float location[3],
- UnifiedPaintSettings *ups)
-{
- Scene *scene = CTX_data_scene(C);
- Paint *paint = BKE_paint_get_active_from_context(C);
- float mouse[2];
- bool hit = false;
-
- mouse[0] = x;
- mouse[1] = y;
-
- if (vc->obact->sculpt && vc->obact->sculpt->pbvh) {
- if (!ups->stroke_active) {
- hit = SCULPT_stroke_get_location(C, location, mouse);
- }
- else {
- hit = ups->last_hit;
- copy_v3_v3(location, ups->last_location);
- }
- }
-
- if (hit) {
- Brush *brush = BKE_paint_brush(paint);
-
- *pixel_radius = project_brush_radius(
- vc, BKE_brush_unprojected_radius_get(scene, brush), location);
-
- if (*pixel_radius == 0) {
- *pixel_radius = BKE_brush_size_get(scene, brush);
- }
-
- mul_m4_v3(vc->obact->obmat, location);
- }
- else {
- Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
- Brush *brush = BKE_paint_brush(&sd->paint);
-
- *pixel_radius = BKE_brush_size_get(scene, brush);
- }
-
- return hit;
-}
-
/* Draw an overlay that shows what effect the brush's texture will
* have on brush strength. */
static bool paint_draw_tex_overlay(UnifiedPaintSettings *ups,
@@ -924,7 +875,7 @@ BLI_INLINE void draw_rect_point(uint pos,
imm_draw_box_wire_2d(pos, minx, miny, maxx, maxy);
}
-BLI_INLINE void draw_bezier_handle_lines(uint pos, float sel_col[4], BezTriple *bez)
+BLI_INLINE void draw_bezier_handle_lines(uint pos, const float sel_col[4], BezTriple *bez)
{
immUniformColor4f(0.0f, 0.0f, 0.0f, 0.5f);
GPU_line_width(3.0f);
@@ -1042,10 +993,10 @@ static void paint_draw_curve_cursor(Brush *brush, ViewContext *vc)
/* Special actions taken when paint cursor goes over mesh */
/* TODO: sculpt only for now. */
-static void paint_cursor_on_hit(UnifiedPaintSettings *ups,
- Brush *brush,
- ViewContext *vc,
- const float location[3])
+static void paint_cursor_update_unprojected_radius(UnifiedPaintSettings *ups,
+ Brush *brush,
+ ViewContext *vc,
+ const float location[3])
{
float unprojected_radius, projected_radius;
@@ -1077,18 +1028,6 @@ static void paint_cursor_on_hit(UnifiedPaintSettings *ups,
}
}
-static bool ommit_cursor_drawing(Paint *paint, ePaintMode mode, Brush *brush)
-{
- if (paint->flags & PAINT_SHOW_BRUSH) {
- if (ELEM(mode, PAINT_MODE_TEXTURE_2D, PAINT_MODE_TEXTURE_3D) &&
- brush->imagepaint_tool == PAINT_TOOL_FILL) {
- return true;
- }
- return false;
- }
- return true;
-}
-
static void cursor_draw_point_screen_space(const uint gpuattr,
const ARegion *region,
const float true_location[3],
@@ -1188,8 +1127,27 @@ static void cursor_draw_point_with_symmetry(const uint gpuattr,
}
}
-static void sculpt_geometry_preview_lines_draw(const uint gpuattr, SculptSession *ss)
+static void sculpt_geometry_preview_lines_draw(const uint gpuattr,
+ Brush *brush,
+ const bool is_multires,
+ SculptSession *ss)
{
+ if (!(brush->flag & BRUSH_GRAB_ACTIVE_VERTEX)) {
+ return;
+ }
+
+ if (is_multires) {
+ return;
+ }
+
+ if (BKE_pbvh_type(ss->pbvh) != PBVH_FACES) {
+ return;
+ }
+
+ if (!ss->deform_modifiers_active) {
+ return;
+ }
+
immUniformColor4f(1.0f, 1.0f, 1.0f, 0.6f);
/* Cursor normally draws on top, but for this part we need depth tests. */
@@ -1215,30 +1173,21 @@ static void sculpt_geometry_preview_lines_draw(const uint gpuattr, SculptSession
static void SCULPT_layer_brush_height_preview_draw(const uint gpuattr,
const Brush *brush,
- const float obmat[4][4],
- const float location[3],
- const float normal[3],
const float rds,
const float line_width,
const float outline_col[3],
const float alpha)
{
- float cursor_trans[4][4], cursor_rot[4][4];
- float z_axis[4] = {0.0f, 0.0f, 1.0f, 0.0f};
- float quat[4];
- float height_preview_trans[3];
- copy_m4_m4(cursor_trans, obmat);
- madd_v3_v3v3fl(height_preview_trans, location, normal, brush->height);
- translate_m4(
- cursor_trans, height_preview_trans[0], height_preview_trans[1], height_preview_trans[2]);
- rotation_between_vecs_to_quat(quat, z_axis, normal);
- quat_to_mat4(cursor_rot, quat);
+ float cursor_trans[4][4];
+ unit_m4(cursor_trans);
+ translate_m4(cursor_trans, 0.0f, 0.0f, brush->height);
+ GPU_matrix_push();
GPU_matrix_mul(cursor_trans);
- GPU_matrix_mul(cursor_rot);
GPU_line_width(line_width);
immUniformColor3fvAlpha(outline_col, alpha * 0.5f);
imm_draw_circle_wire_3d(gpuattr, 0, 0, rds, 80);
+ GPU_matrix_pop();
}
static bool paint_use_2d_cursor(ePaintMode mode)
@@ -1249,428 +1198,715 @@ static bool paint_use_2d_cursor(ePaintMode mode)
return false;
}
-static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
+typedef enum PaintCursorDrawingType {
+ PAINT_CURSOR_CURVE,
+ PAINT_CURSOR_2D,
+ PAINT_CURSOR_3D,
+} PaintCursorDrawingType;
+
+typedef struct PaintCursorContext {
+ bContext *C;
+ ARegion *region;
+ wmWindow *win;
+ wmWindowManager *wm;
+ Depsgraph *depsgraph;
+ Scene *scene;
+ UnifiedPaintSettings *ups;
+ Brush *brush;
+ Paint *paint;
+ ePaintMode mode;
+ ViewContext vc;
+
+ /* Sculpt related data. */
+ Sculpt *sd;
+ SculptSession *ss;
+ int prev_active_vertex_index;
+ bool is_stroke_active;
+ bool is_cursor_over_mesh;
+ bool is_multires;
+ float radius;
+
+ /* 3D view cursor position and normal. */
+ float location[3];
+ float scene_space_location[3];
+ float normal[3];
+
+ /* Cursor main colors. */
+ float outline_col[3];
+ float outline_alpha;
+
+ /* GPU attribute for drawing. */
+ uint pos;
+
+ PaintCursorDrawingType cursor_type;
+
+ /* This variable is set after drawing the overlay, not on initialization. It can't be used for
+ * checking if alpha overlay is enabled before drawing it. */
+ bool alpha_overlay_drawn;
+
+ float zoomx;
+ int x, y;
+ float translation[2];
+
+ float final_radius;
+ int pixel_radius;
+
+} PaintCursorContext;
+
+static bool paint_cursor_context_init(bContext *C,
+ const int x,
+ const int y,
+ PaintCursorContext *pcontext)
{
ARegion *region = CTX_wm_region(C);
if (region && region->regiontype != RGN_TYPE_WINDOW) {
- return;
+ return false;
}
- const wmWindowManager *wm = CTX_wm_manager(C);
- Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
- Scene *scene = CTX_data_scene(C);
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- Paint *paint = BKE_paint_get_active_from_context(C);
- Brush *brush = BKE_paint_brush(paint);
- ePaintMode mode = BKE_paintmode_get_active_from_context(C);
+ pcontext->C = C;
+ pcontext->region = region;
+ pcontext->wm = CTX_wm_manager(C);
+ pcontext->win = CTX_wm_window(C);
+ pcontext->depsgraph = CTX_data_depsgraph_pointer(C);
+ pcontext->scene = CTX_data_scene(C);
+ pcontext->ups = &pcontext->scene->toolsettings->unified_paint_settings;
+ pcontext->paint = BKE_paint_get_active_from_context(C);
+ pcontext->brush = BKE_paint_brush(pcontext->paint);
+ pcontext->mode = BKE_paintmode_get_active_from_context(C);
+
+ ED_view3d_viewcontext_init(C, &pcontext->vc, pcontext->depsgraph);
+
+ if (pcontext->brush->flag & BRUSH_CURVE) {
+ pcontext->cursor_type = PAINT_CURSOR_CURVE;
+ }
+ else if (paint_use_2d_cursor(pcontext->mode)) {
+ pcontext->cursor_type = PAINT_CURSOR_2D;
+ }
+ else {
+ pcontext->cursor_type = PAINT_CURSOR_3D;
+ }
- /* 2d or 3d painting? */
- const bool use_2d_cursor = paint_use_2d_cursor(mode);
+ pcontext->x = x;
+ pcontext->y = y;
+ pcontext->translation[0] = (float)x;
+ pcontext->translation[1] = (float)y;
- /* check that brush drawing is enabled */
- if (ommit_cursor_drawing(paint, mode, brush)) {
- return;
+ float zoomx, zoomy;
+ get_imapaint_zoom(C, &zoomx, &zoomy);
+ pcontext->zoomx = max_ff(zoomx, zoomy);
+ pcontext->final_radius = (BKE_brush_size_get(pcontext->scene, pcontext->brush) * zoomx);
+
+ /* There is currently no way to check if the direction is inverted before starting the stroke,
+ * so this does not reflect the state of the brush in the UI. */
+ if (((pcontext->ups->draw_inverted == 0) ^ ((pcontext->brush->flag & BRUSH_DIR_IN) == 0)) &&
+ BKE_brush_sculpt_has_secondary_color(pcontext->brush)) {
+ copy_v3_v3(pcontext->outline_col, pcontext->brush->sub_col);
}
+ else {
+ copy_v3_v3(pcontext->outline_col, pcontext->brush->add_col);
+ }
+ pcontext->outline_alpha = pcontext->brush->add_col[3];
- /* Can't use stroke vc here because this will be called during
- * mouse over too, not just during a stroke. */
- ViewContext vc;
- ED_view3d_viewcontext_init(C, &vc, depsgraph);
+ Object *active_object = pcontext->vc.obact;
+ pcontext->ss = active_object ? active_object->sculpt : NULL;
- if (vc.rv3d && (vc.rv3d->rflag & RV3D_NAVIGATING)) {
- return;
- }
+ pcontext->is_stroke_active = pcontext->ups->stroke_active;
- /* Skip everything and draw brush here. */
- if (brush->flag & BRUSH_CURVE) {
- paint_draw_curve_cursor(brush, &vc);
- return;
+ return true;
+}
+
+static void paint_cursor_update_pixel_radius(PaintCursorContext *pcontext)
+{
+ if (pcontext->is_cursor_over_mesh) {
+ Brush *brush = BKE_paint_brush(pcontext->paint);
+ pcontext->pixel_radius = project_brush_radius(
+ &pcontext->vc,
+ BKE_brush_unprojected_radius_get(pcontext->scene, brush),
+ pcontext->location);
+
+ if (pcontext->pixel_radius == 0) {
+ pcontext->pixel_radius = BKE_brush_size_get(pcontext->scene, brush);
+ }
+
+ copy_v3_v3(pcontext->scene_space_location, pcontext->location);
+ mul_m4_v3(pcontext->vc.obact->obmat, pcontext->scene_space_location);
}
+ else {
+ Sculpt *sd = CTX_data_tool_settings(pcontext->C)->sculpt;
+ Brush *brush = BKE_paint_brush(&sd->paint);
- float zoomx, zoomy;
- get_imapaint_zoom(C, &zoomx, &zoomy);
- zoomx = max_ff(zoomx, zoomy);
+ pcontext->pixel_radius = BKE_brush_size_get(pcontext->scene, brush);
+ }
+}
- /* Set various defaults. */
- const float *outline_col = brush->add_col;
- const float outline_alpha = brush->add_col[3];
- float translation[2] = {x, y};
- float final_radius = (BKE_brush_size_get(scene, brush) * zoomx);
+static void paint_cursor_sculpt_session_update_and_init(PaintCursorContext *pcontext)
+{
+ BLI_assert(pcontext->ss != NULL);
+ BLI_assert(pcontext->mode == PAINT_MODE_SCULPT);
+
+ bContext *C = pcontext->C;
+ SculptSession *ss = pcontext->ss;
+ Brush *brush = pcontext->brush;
+ Scene *scene = pcontext->scene;
+ UnifiedPaintSettings *ups = pcontext->ups;
+ ViewContext *vc = &pcontext->vc;
+ SculptCursorGeometryInfo gi;
+
+ const float mouse[2] = {
+ pcontext->x - pcontext->region->winrct.xmin,
+ pcontext->y - pcontext->region->winrct.ymin,
+ };
- /* Don't calculate rake angles while a stroke is active because the rake variables are global
- * and we may get interference with the stroke itself.
- * For line strokes, such interference is visible. */
+ /* This updates the active vertex, which is needed for most of the Sculpt/Vertex Colors tools to
+ * work correctly */
+ pcontext->prev_active_vertex_index = ss->active_vertex_index;
if (!ups->stroke_active) {
- paint_calculate_rake_rotation(ups, brush, translation);
+ pcontext->is_cursor_over_mesh = SCULPT_cursor_geometry_info_update(
+ C, &gi, mouse, (pcontext->brush->falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE));
+ copy_v3_v3(pcontext->location, gi.location);
+ copy_v3_v3(pcontext->normal, gi.normal);
+ }
+ else {
+ pcontext->is_cursor_over_mesh = ups->last_hit;
+ copy_v3_v3(pcontext->location, ups->last_location);
}
- /* Draw overlay. */
- bool alpha_overlay_active = paint_draw_alpha_overlay(ups, brush, &vc, x, y, zoomx, mode);
+ paint_cursor_update_pixel_radius(pcontext);
- if (ups->draw_anchored) {
- final_radius = ups->anchored_size;
- copy_v2_fl2(translation,
- ups->anchored_initial_mouse[0] + region->winrct.xmin,
- ups->anchored_initial_mouse[1] + region->winrct.ymin);
+ if (BKE_brush_use_locked_size(scene, brush)) {
+ BKE_brush_size_set(scene, brush, pcontext->pixel_radius);
}
- /* Make lines pretty. */
- GPU_line_width(2.0f);
+ if (pcontext->is_cursor_over_mesh) {
+ paint_cursor_update_unprojected_radius(ups, brush, vc, pcontext->scene_space_location);
+ }
- /* TODO: also set blend mode? */
- GPU_blend(true);
+ pcontext->is_multires = ss->pbvh != NULL && BKE_pbvh_type(ss->pbvh) == PBVH_GRIDS;
- GPU_line_smooth(true);
+ pcontext->sd = CTX_data_tool_settings(pcontext->C)->sculpt;
+}
- if (use_2d_cursor) {
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+static void paint_update_mouse_cursor(PaintCursorContext *pcontext)
+{
+ WM_cursor_set(pcontext->win, WM_CURSOR_PAINT);
+}
- immUniformColor3fvAlpha(outline_col, outline_alpha);
+static void paint_draw_2D_view_brush_cursor(PaintCursorContext *pcontext)
+{
+ immUniformColor3fvAlpha(pcontext->outline_col, pcontext->outline_alpha);
+
+ /* Draw brush outline. */
+ if (pcontext->ups->stroke_active && BKE_brush_use_size_pressure(pcontext->brush)) {
+ imm_draw_circle_wire_2d(pcontext->pos,
+ pcontext->translation[0],
+ pcontext->translation[1],
+ pcontext->final_radius * pcontext->ups->size_pressure_value,
+ 40);
+ /* Outer at half alpha. */
+ immUniformColor3fvAlpha(pcontext->outline_col, pcontext->outline_alpha * 0.5f);
+ }
- /* Draw brush outline. */
- if (ups->stroke_active && BKE_brush_use_size_pressure(brush)) {
- imm_draw_circle_wire_2d(
- pos, translation[0], translation[1], final_radius * ups->size_pressure_value, 40);
- /* Outer at half alpha. */
- immUniformColor3fvAlpha(outline_col, outline_alpha * 0.5f);
- }
+ GPU_line_width(1.0f);
+ imm_draw_circle_wire_2d(pcontext->pos,
+ pcontext->translation[0],
+ pcontext->translation[1],
+ pcontext->final_radius,
+ 40);
+}
- GPU_line_width(1.0f);
- imm_draw_circle_wire_2d(pos, translation[0], translation[1], final_radius, 40);
+static void paint_draw_legacy_3D_view_brush_cursor(PaintCursorContext *pcontext)
+{
+ GPU_line_width(1.0f);
+ immUniformColor3fvAlpha(pcontext->outline_col, pcontext->outline_alpha);
+ imm_draw_circle_wire_3d(pcontext->pos,
+ pcontext->translation[0],
+ pcontext->translation[1],
+ pcontext->final_radius,
+ 40);
+}
+
+static void paint_draw_3D_view_inactive_brush_cursor(PaintCursorContext *pcontext)
+{
+ GPU_line_width(1.0f);
+ /* Reduce alpha to increase the contrast when the cursor is over the mesh. */
+ immUniformColor3fvAlpha(pcontext->outline_col, pcontext->outline_alpha * 0.8);
+ imm_draw_circle_wire_3d(pcontext->pos,
+ pcontext->translation[0],
+ pcontext->translation[1],
+ pcontext->final_radius,
+ 80);
+ immUniformColor3fvAlpha(pcontext->outline_col, pcontext->outline_alpha * 0.35f);
+ imm_draw_circle_wire_3d(pcontext->pos,
+ pcontext->translation[0],
+ pcontext->translation[1],
+ pcontext->final_radius * clamp_f(pcontext->brush->alpha, 0.0f, 1.0f),
+ 80);
+}
+
+static void paint_cursor_update_object_space_radius(PaintCursorContext *pcontext)
+{
+ if (!BKE_brush_use_locked_size(pcontext->scene, pcontext->brush)) {
+ pcontext->radius = paint_calc_object_space_radius(
+ &pcontext->vc, pcontext->location, BKE_brush_size_get(pcontext->scene, pcontext->brush));
}
else {
- /* 3D Painting. */
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
-
- /* TODO: as sculpt and other paint modes are unified, this
- * special mode of drawing will go away. */
- Object *obact = vc.obact;
- SculptSession *ss = obact ? obact->sculpt : NULL;
- if ((mode == PAINT_MODE_SCULPT) && ss) {
- float location[3];
- int pixel_radius;
-
- /* Test if brush is over the mesh. */
- bool hit = sculpt_get_brush_geometry(C, &vc, x, y, &pixel_radius, location, ups);
-
- if (BKE_brush_use_locked_size(scene, brush)) {
- BKE_brush_size_set(scene, brush, pixel_radius);
- }
+ pcontext->radius = BKE_brush_unprojected_radius_get(pcontext->scene, pcontext->brush);
+ }
+}
- /* Check if brush is subtracting, use different color then */
- /* TODO: no way currently to know state of pen flip or
- * invert key modifier without starting a stroke. */
- if (((ups->draw_inverted == 0) ^ ((brush->flag & BRUSH_DIR_IN) == 0)) &&
- BKE_brush_sculpt_has_secondary_color(brush)) {
- outline_col = brush->sub_col;
- }
+static void paint_cursor_drawing_setup_cursor_space(PaintCursorContext *pcontext)
+{
+ float cursor_trans[4][4], cursor_rot[4][4];
+ const float z_axis[4] = {0.0f, 0.0f, 1.0f, 0.0f};
+ float quat[4];
+ copy_m4_m4(cursor_trans, pcontext->vc.obact->obmat);
+ translate_m4(cursor_trans, pcontext->location[0], pcontext->location[1], pcontext->location[2]);
+ rotation_between_vecs_to_quat(quat, z_axis, pcontext->normal);
+ quat_to_mat4(cursor_rot, quat);
+ GPU_matrix_mul(cursor_trans);
+ GPU_matrix_mul(cursor_rot);
+}
+
+static void paint_cursor_draw_main_inactive_cursor(PaintCursorContext *pcontext)
+{
+ immUniformColor3fvAlpha(pcontext->outline_col, pcontext->outline_alpha);
+ GPU_line_width(2.0f);
+ imm_draw_circle_wire_3d(pcontext->pos, 0, 0, pcontext->radius, 80);
+
+ GPU_line_width(1.0f);
+ immUniformColor3fvAlpha(pcontext->outline_col, pcontext->outline_alpha * 0.5f);
+ imm_draw_circle_wire_3d(
+ pcontext->pos, 0, 0, pcontext->radius * clamp_f(pcontext->brush->alpha, 0.0f, 1.0f), 80);
+}
+
+static void paint_cursor_pose_brush_segments_draw(PaintCursorContext *pcontext)
+{
+ SculptSession *ss = pcontext->ss;
+ immUniformColor4f(1.0f, 1.0f, 1.0f, 0.8f);
+ GPU_line_width(2.0f);
+
+ immBegin(GPU_PRIM_LINES, ss->pose_ik_chain_preview->tot_segments * 2);
+ for (int i = 0; i < ss->pose_ik_chain_preview->tot_segments; i++) {
+ immVertex3fv(pcontext->pos, ss->pose_ik_chain_preview->segments[i].initial_orig);
+ immVertex3fv(pcontext->pos, ss->pose_ik_chain_preview->segments[i].initial_head);
+ }
+
+ immEnd();
+}
+
+static void paint_cursor_pose_brush_origins_draw(PaintCursorContext *pcontext)
+{
+
+ SculptSession *ss = pcontext->ss;
+ immUniformColor4f(1.0f, 1.0f, 1.0f, 0.8f);
+ for (int i = 0; i < ss->pose_ik_chain_preview->tot_segments; i++) {
+ cursor_draw_point_screen_space(pcontext->pos,
+ pcontext->region,
+ ss->pose_ik_chain_preview->segments[i].initial_orig,
+ pcontext->vc.obact->obmat,
+ 3);
+ }
+}
- /* Only do if brush is over the mesh. */
- if (hit) {
- paint_cursor_on_hit(ups, brush, &vc, location);
+static void paint_cursor_preview_boundary_data_pivot_draw(PaintCursorContext *pcontext)
+{
+
+ if (!pcontext->ss->boundary_preview) {
+ /* There is no guarantee that a boundary preview exists as there may be no boundaries
+ * inside the brush radius. */
+ return;
+ }
+ immUniformColor4f(1.0f, 1.0f, 1.0f, 0.8f);
+ cursor_draw_point_screen_space(
+ pcontext->pos,
+ pcontext->region,
+ SCULPT_vertex_co_get(pcontext->ss, pcontext->ss->boundary_preview->pivot_vertex),
+ pcontext->vc.obact->obmat,
+ 3);
+}
+
+static void paint_cursor_preview_boundary_data_update(PaintCursorContext *pcontext,
+ const bool update_previews)
+{
+ SculptSession *ss = pcontext->ss;
+ if (!(update_previews || !ss->boundary_preview)) {
+ return;
+ }
+
+ /* Needed for updating the necessary SculptSession data in order to initialize the
+ * boundary data for the preview. */
+ BKE_sculpt_update_object_for_edit(pcontext->depsgraph, pcontext->vc.obact, true, false, false);
+
+ if (ss->boundary_preview) {
+ SCULPT_boundary_data_free(ss->boundary_preview);
+ }
+
+ ss->boundary_preview = SCULPT_boundary_data_init(
+ pcontext->vc.obact, pcontext->brush, ss->active_vertex_index, pcontext->radius);
+}
+
+static void paint_cursor_draw_3d_view_brush_cursor_inactive(PaintCursorContext *pcontext)
+{
+ Brush *brush = pcontext->brush;
+
+ /* 2D falloff is better represented with the default 2D cursor,
+ * there is no need to draw anything else. */
+ if (brush->falloff_shape == PAINT_FALLOFF_SHAPE_TUBE) {
+ paint_draw_legacy_3D_view_brush_cursor(pcontext);
+ return;
+ }
+
+ if (pcontext->alpha_overlay_drawn) {
+ paint_draw_legacy_3D_view_brush_cursor(pcontext);
+ return;
+ }
+
+ if (!pcontext->is_cursor_over_mesh) {
+ paint_draw_3D_view_inactive_brush_cursor(pcontext);
+ return;
+ }
+
+ paint_cursor_update_object_space_radius(pcontext);
+
+ const bool update_previews = pcontext->prev_active_vertex_index !=
+ SCULPT_active_vertex_get(pcontext->ss);
+
+ /* Setup drawing. */
+ wmViewport(&pcontext->region->winrct);
+
+ /* Drawing of Cursor overlays in 2D screen space. */
+
+ /* Cursor location symmetry points. */
+
+ const float *active_vertex_co = SCULPT_active_vertex_co_get(pcontext->ss);
+ if (len_v3v3(active_vertex_co, pcontext->location) < pcontext->radius) {
+ immUniformColor3fvAlpha(pcontext->outline_col, pcontext->outline_alpha);
+ cursor_draw_point_with_symmetry(pcontext->pos,
+ pcontext->region,
+ active_vertex_co,
+ pcontext->sd,
+ pcontext->vc.obact,
+ pcontext->radius);
+ }
+
+ /* Pose brush updates and rotation origins. */
+
+ if (brush->sculpt_tool == SCULPT_TOOL_POSE) {
+ /* Just after switching to the Pose Brush, the active vertex can be the same and the
+ * cursor won't be tagged to update, so always initialize the preview chain if it is
+ * null before drawing it. */
+ SculptSession *ss = pcontext->ss;
+ if (update_previews || !ss->pose_ik_chain_preview) {
+ BKE_sculpt_update_object_for_edit(
+ pcontext->depsgraph, pcontext->vc.obact, true, false, false);
+
+ /* Free the previous pose brush preview. */
+ if (ss->pose_ik_chain_preview) {
+ SCULPT_pose_ik_chain_free(ss->pose_ik_chain_preview);
}
+
+ /* Generate a new pose brush preview from the current cursor location. */
+ ss->pose_ik_chain_preview = SCULPT_pose_ik_chain_init(
+ pcontext->sd, pcontext->vc.obact, ss, brush, pcontext->location, pcontext->radius);
}
- immUniformColor3fvAlpha(outline_col, outline_alpha);
+ /* Draw the pose brush rotation origins. */
+ paint_cursor_pose_brush_origins_draw(pcontext);
+ }
+
+ if (brush->sculpt_tool == SCULPT_TOOL_BOUNDARY) {
+ paint_cursor_preview_boundary_data_update(pcontext, update_previews);
+ paint_cursor_preview_boundary_data_pivot_draw(pcontext);
+ }
- if (ups->stroke_active && BKE_brush_use_size_pressure(brush) && mode != PAINT_MODE_SCULPT) {
- imm_draw_circle_wire_3d(
- pos, translation[0], translation[1], final_radius * ups->size_pressure_value, 40);
- /* Outer at half alpha. */
- immUniformColor3fvAlpha(outline_col, outline_alpha * 0.5f);
- }
+ /* Setup 3D perspective drawing. */
+ GPU_matrix_push_projection();
+ ED_view3d_draw_setup_view(pcontext->wm,
+ pcontext->win,
+ pcontext->depsgraph,
+ pcontext->scene,
+ pcontext->region,
+ CTX_wm_view3d(pcontext->C),
+ NULL,
+ NULL,
+ NULL);
+
+ GPU_matrix_push();
+ GPU_matrix_mul(pcontext->vc.obact->obmat);
- /* Only sculpt mode cursor for now. */
- /* Disable for PBVH_GRIDS. */
- bool is_multires = ss && ss->pbvh && BKE_pbvh_type(ss->pbvh) == PBVH_GRIDS;
+ /* Drawing Cursor overlays in 3D object space. */
+ if (brush->sculpt_tool == SCULPT_TOOL_GRAB && (brush->flag & BRUSH_GRAB_ACTIVE_VERTEX)) {
+ SCULPT_geometry_preview_lines_update(pcontext->C, pcontext->ss, pcontext->radius);
+ sculpt_geometry_preview_lines_draw(
+ pcontext->pos, pcontext->brush, pcontext->is_multires, pcontext->ss);
+ }
- SculptCursorGeometryInfo gi;
- float mouse[2] = {x - region->winrct.xmin, y - region->winrct.ymin};
- int prev_active_vertex_index = -1;
- bool is_cursor_over_mesh = false;
+ if (brush->sculpt_tool == SCULPT_TOOL_POSE) {
+ paint_cursor_pose_brush_segments_draw(pcontext);
+ }
- /* Update the active vertex. */
- if ((mode == PAINT_MODE_SCULPT) && ss && !ups->stroke_active) {
- prev_active_vertex_index = ss->active_vertex_index;
- is_cursor_over_mesh = SCULPT_cursor_geometry_info_update(
- C, &gi, mouse, (brush->falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE));
+ if (brush->sculpt_tool == SCULPT_TOOL_BOUNDARY) {
+ SCULPT_boundary_edges_preview_draw(
+ pcontext->pos, pcontext->ss, pcontext->outline_col, pcontext->outline_alpha);
+ SCULPT_boundary_pivot_line_preview_draw(pcontext->pos, pcontext->ss);
+ }
+
+ GPU_matrix_pop();
+
+ /* Drawing Cursor overlays in Paint Cursor space (as additional info on top of the brush cursor)
+ */
+ GPU_matrix_push();
+ paint_cursor_drawing_setup_cursor_space(pcontext);
+ /* Main inactive cursor. */
+ paint_cursor_draw_main_inactive_cursor(pcontext);
+
+ /* Cloth brush local simulation areas. */
+ if (brush->sculpt_tool == SCULPT_TOOL_CLOTH &&
+ brush->cloth_simulation_area_type == BRUSH_CLOTH_SIMULATION_AREA_LOCAL) {
+ const float white[3] = {1.0f, 1.0f, 1.0f};
+ const float zero_v[3] = {0.0f};
+ /* This functions sets its own drawing space in order to draw the simulation limits when the
+ * cursor is active. When used here, this cursor overlay is already in cursor space, so its
+ * position and normal should be set to 0. */
+ SCULPT_cloth_simulation_limits_draw(
+ pcontext->pos, brush, zero_v, zero_v, pcontext->radius, 1.0f, white, 0.25f);
+ }
+
+ /* Layer brush height. */
+ if (brush->sculpt_tool == SCULPT_TOOL_LAYER) {
+ SCULPT_layer_brush_height_preview_draw(pcontext->pos,
+ brush,
+ pcontext->radius,
+ 1.0f,
+ pcontext->outline_col,
+ pcontext->outline_alpha);
+ }
+
+ GPU_matrix_pop();
+
+ /* Reset drawing. */
+ GPU_matrix_pop_projection();
+ wmWindowViewport(pcontext->win);
+}
+
+static void paint_cursor_cursor_draw_3d_view_brush_cursor_active(PaintCursorContext *pcontext)
+{
+ BLI_assert(pcontext->ss != NULL);
+ BLI_assert(pcontext->mode == PAINT_MODE_SCULPT);
+
+ SculptSession *ss = pcontext->ss;
+ Brush *brush = pcontext->brush;
+
+ /* The cursor can be updated as active before creating the StrokeCache, so this needs to be
+ * checked. */
+ if (!ss->cache) {
+ return;
+ }
+
+ /* Most of the brushes initialize the necessary data for the custom cursor drawing after the
+ * first brush step, so make sure that it is not drawn before being initialized. */
+ if (SCULPT_stroke_is_first_brush_step_of_symmetry_pass(ss->cache)) {
+ return;
+ }
+
+ /* Setup drawing. */
+ wmViewport(&pcontext->region->winrct);
+ GPU_matrix_push_projection();
+ ED_view3d_draw_setup_view(pcontext->wm,
+ pcontext->win,
+ pcontext->depsgraph,
+ pcontext->scene,
+ pcontext->region,
+ CTX_wm_view3d(pcontext->C),
+ NULL,
+ NULL,
+ NULL);
+ GPU_matrix_push();
+ GPU_matrix_mul(pcontext->vc.obact->obmat);
+
+ /* Draw the special active cursors different tools may have. */
+
+ if (brush->sculpt_tool == SCULPT_TOOL_GRAB) {
+ sculpt_geometry_preview_lines_draw(pcontext->pos, brush, pcontext->is_multires, ss);
+ }
+
+ if (brush->sculpt_tool == SCULPT_TOOL_MULTIPLANE_SCRAPE) {
+ SCULPT_multiplane_scrape_preview_draw(
+ pcontext->pos, brush, ss, pcontext->outline_col, pcontext->outline_alpha);
+ }
+
+ if (brush->sculpt_tool == SCULPT_TOOL_CLOTH) {
+ if (brush->cloth_force_falloff_type == BRUSH_CLOTH_FORCE_FALLOFF_PLANE) {
+ SCULPT_cloth_plane_falloff_preview_draw(
+ pcontext->pos, ss, pcontext->outline_col, pcontext->outline_alpha);
}
- /* Use special paint crosshair cursor in all paint modes. */
- wmWindow *win = CTX_wm_window(C);
- WM_cursor_set(win, WM_CURSOR_PAINT);
-
- if ((mode == PAINT_MODE_SCULPT) && ss &&
- (brush->falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE)) {
- Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
-
- if (!ups->stroke_active) {
- bool update_previews = false;
- if (is_cursor_over_mesh && !alpha_overlay_active) {
-
- if (prev_active_vertex_index != ss->active_vertex_index) {
- update_previews = true;
- }
-
- float rds;
- if (!BKE_brush_use_locked_size(scene, brush)) {
- rds = paint_calc_object_space_radius(
- &vc, gi.location, BKE_brush_size_get(scene, brush));
- }
- else {
- rds = BKE_brush_unprojected_radius_get(scene, brush);
- }
-
- wmViewport(&region->winrct);
-
- /* Draw 3D active vertex preview with symmetry. */
- if (len_v3v3(gi.active_vertex_co, gi.location) < rds) {
- cursor_draw_point_with_symmetry(pos, region, gi.active_vertex_co, sd, vc.obact, rds);
- }
-
- /* Draw pose brush origins. */
- if (brush->sculpt_tool == SCULPT_TOOL_POSE) {
- immUniformColor4f(1.0f, 1.0f, 1.0f, 0.8f);
-
- /* Just after switching to the Pose Brush, the active vertex can be the same and the
- * cursor won't be tagged to update, so always initialize the preview chain if it is
- * null before drawing it. */
- if (update_previews || !ss->pose_ik_chain_preview) {
- BKE_sculpt_update_object_for_edit(depsgraph, vc.obact, true, false, false);
-
- /* Free the previous pose brush preview. */
- if (ss->pose_ik_chain_preview) {
- SCULPT_pose_ik_chain_free(ss->pose_ik_chain_preview);
- }
-
- /* Generate a new pose brush preview from the current cursor location. */
- ss->pose_ik_chain_preview = SCULPT_pose_ik_chain_init(
- sd, vc.obact, ss, brush, gi.location, rds);
- }
-
- /* Draw the pose brush rotation origins. */
- for (int i = 0; i < ss->pose_ik_chain_preview->tot_segments; i++) {
- cursor_draw_point_screen_space(pos,
- region,
- ss->pose_ik_chain_preview->segments[i].initial_orig,
- vc.obact->obmat,
- 3);
- }
- }
-
- /* Draw 3D brush cursor. */
- GPU_matrix_push_projection();
- ED_view3d_draw_setup_view(wm,
- CTX_wm_window(C),
- CTX_data_depsgraph_pointer(C),
- CTX_data_scene(C),
- region,
- CTX_wm_view3d(C),
- NULL,
- NULL,
- NULL);
-
- float cursor_trans[4][4], cursor_rot[4][4];
- float z_axis[4] = {0.0f, 0.0f, 1.0f, 0.0f};
- float quat[4];
-
- copy_m4_m4(cursor_trans, vc.obact->obmat);
- translate_m4(cursor_trans, gi.location[0], gi.location[1], gi.location[2]);
- rotation_between_vecs_to_quat(quat, z_axis, gi.normal);
- quat_to_mat4(cursor_rot, quat);
-
- GPU_matrix_push();
- GPU_matrix_mul(cursor_trans);
- GPU_matrix_mul(cursor_rot);
- immUniformColor3fvAlpha(outline_col, outline_alpha);
- GPU_line_width(2.0f);
- imm_draw_circle_wire_3d(pos, 0, 0, rds, 80);
-
- GPU_line_width(1.0f);
- immUniformColor3fvAlpha(outline_col, outline_alpha * 0.5f);
- imm_draw_circle_wire_3d(pos, 0, 0, rds * clamp_f(brush->alpha, 0.0f, 1.0f), 80);
- GPU_matrix_pop();
-
- /* Cloth brush simulation areas. */
- if (brush->sculpt_tool == SCULPT_TOOL_CLOTH) {
- GPU_matrix_push();
- const float white[3] = {1.0f, 1.0f, 1.0f};
- SCULPT_cloth_simulation_limits_draw(
- pos, brush, vc.obact->obmat, gi.location, gi.normal, rds, 1.0f, white, 0.25f);
- GPU_matrix_pop();
- }
-
- /* Layer brush height. */
- if (brush->sculpt_tool == SCULPT_TOOL_LAYER) {
- GPU_matrix_push();
- SCULPT_layer_brush_height_preview_draw(pos,
- brush,
- vc.obact->obmat,
- gi.location,
- gi.normal,
- rds,
- 1.0f,
- outline_col,
- outline_alpha);
- GPU_matrix_pop();
- }
-
- /* Update and draw dynamic mesh preview lines. */
- GPU_matrix_push();
- GPU_matrix_mul(vc.obact->obmat);
- if (brush->sculpt_tool == SCULPT_TOOL_GRAB && (brush->flag & BRUSH_GRAB_ACTIVE_VERTEX) &&
- !is_multires) {
- if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES && ss->deform_modifiers_active) {
- SCULPT_geometry_preview_lines_update(C, ss, rds);
- sculpt_geometry_preview_lines_draw(pos, ss);
- }
- }
-
- /* Draw pose brush line preview. */
- if (brush->sculpt_tool == SCULPT_TOOL_POSE) {
- immUniformColor4f(1.0f, 1.0f, 1.0f, 0.8f);
- GPU_line_width(2.0f);
-
- immBegin(GPU_PRIM_LINES, ss->pose_ik_chain_preview->tot_segments * 2);
- for (int i = 0; i < ss->pose_ik_chain_preview->tot_segments; i++) {
- immVertex3fv(pos, ss->pose_ik_chain_preview->segments[i].initial_orig);
- immVertex3fv(pos, ss->pose_ik_chain_preview->segments[i].initial_head);
- }
-
- immEnd();
- }
-
- GPU_matrix_pop();
-
- GPU_matrix_pop_projection();
-
- wmWindowViewport(win);
- }
- else {
- /* Draw default cursor when the mouse is not over the mesh or there are no supported
- * overlays active. */
- GPU_line_width(1.0f);
- /* Reduce alpha to increase the contrast when the cursor is over the mesh. */
- immUniformColor3fvAlpha(outline_col, outline_alpha * 0.8);
- imm_draw_circle_wire_3d(pos, translation[0], translation[1], final_radius, 80);
- immUniformColor3fvAlpha(outline_col, outline_alpha * 0.35f);
- imm_draw_circle_wire_3d(pos,
- translation[0],
- translation[1],
- final_radius * clamp_f(brush->alpha, 0.0f, 1.0f),
- 80);
- }
- }
- else {
- if (vc.obact->sculpt->cache &&
- !SCULPT_stroke_is_first_brush_step_of_symmetry_pass(vc.obact->sculpt->cache)) {
- wmViewport(&region->winrct);
-
- /* Draw cached dynamic mesh preview lines. */
- if (brush->sculpt_tool == SCULPT_TOOL_GRAB && (brush->flag & BRUSH_GRAB_ACTIVE_VERTEX) &&
- !is_multires) {
- if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES && ss->deform_modifiers_active) {
- GPU_matrix_push_projection();
- ED_view3d_draw_setup_view(wm,
- CTX_wm_window(C),
- CTX_data_depsgraph_pointer(C),
- CTX_data_scene(C),
- region,
- CTX_wm_view3d(C),
- NULL,
- NULL,
- NULL);
- GPU_matrix_push();
- GPU_matrix_mul(vc.obact->obmat);
- sculpt_geometry_preview_lines_draw(pos, ss);
- GPU_matrix_pop();
- GPU_matrix_pop_projection();
- }
- }
-
- if (brush->sculpt_tool == SCULPT_TOOL_MULTIPLANE_SCRAPE &&
- brush->flag2 & BRUSH_MULTIPLANE_SCRAPE_PLANES_PREVIEW &&
- !SCULPT_stroke_is_first_brush_step_of_symmetry_pass(ss->cache)) {
- GPU_matrix_push_projection();
- ED_view3d_draw_setup_view(wm,
- CTX_wm_window(C),
- CTX_data_depsgraph_pointer(C),
- CTX_data_scene(C),
- region,
- CTX_wm_view3d(C),
- NULL,
- NULL,
- NULL);
- GPU_matrix_push();
- GPU_matrix_mul(vc.obact->obmat);
- SCULPT_multiplane_scrape_preview_draw(pos, ss, outline_col, outline_alpha);
- GPU_matrix_pop();
- GPU_matrix_pop_projection();
- }
-
- if (brush->sculpt_tool == SCULPT_TOOL_CLOTH &&
- !SCULPT_stroke_is_first_brush_step_of_symmetry_pass(ss->cache)) {
- GPU_matrix_push_projection();
- ED_view3d_draw_setup_view(CTX_wm_manager(C),
- CTX_wm_window(C),
- CTX_data_depsgraph_pointer(C),
- CTX_data_scene(C),
- region,
- CTX_wm_view3d(C),
- NULL,
- NULL,
- NULL);
-
- /* Plane falloff preview */
- if (brush->cloth_force_falloff_type == BRUSH_CLOTH_FORCE_FALLOFF_PLANE) {
- GPU_matrix_push();
- GPU_matrix_mul(vc.obact->obmat);
- SCULPT_cloth_plane_falloff_preview_draw(pos, ss, outline_col, outline_alpha);
- GPU_matrix_pop();
- }
-
- /* Display the simulation limits if sculpting outside them. */
- /* This does not makes much sense of plane fallof as the fallof is infinte. */
- else if (brush->cloth_force_falloff_type == BRUSH_CLOTH_FORCE_FALLOFF_RADIAL) {
- if (len_v3v3(ss->cache->true_location, ss->cache->true_initial_location) >
- ss->cache->radius * (1.0f + brush->cloth_sim_limit)) {
- const float red[3] = {1.0f, 0.2f, 0.2f};
- GPU_matrix_push();
- SCULPT_cloth_simulation_limits_draw(pos,
- brush,
- vc.obact->obmat,
- ss->cache->true_initial_location,
- ss->cache->true_initial_normal,
- ss->cache->radius,
- 2.0f,
- red,
- 0.8f);
- GPU_matrix_pop();
- }
- }
-
- GPU_matrix_pop_projection();
- }
-
- wmWindowViewport(win);
- }
+ else if (brush->cloth_force_falloff_type == BRUSH_CLOTH_FORCE_FALLOFF_RADIAL &&
+ brush->cloth_simulation_area_type == BRUSH_CLOTH_SIMULATION_AREA_LOCAL) {
+ /* Display the simulation limits if sculpting outside them. */
+ /* This does not makes much sense of plane fallof as the fallof is infinte or global. */
+
+ if (len_v3v3(ss->cache->true_location, ss->cache->true_initial_location) >
+ ss->cache->radius * (1.0f + brush->cloth_sim_limit)) {
+ const float red[3] = {1.0f, 0.2f, 0.2f};
+ SCULPT_cloth_simulation_limits_draw(pcontext->pos,
+ brush,
+ ss->cache->true_initial_location,
+ ss->cache->true_initial_normal,
+ ss->cache->radius,
+ 2.0f,
+ red,
+ 0.8f);
}
}
- else {
- /* Draw default cursor in unsupported modes. */
- GPU_line_width(1.0f);
- imm_draw_circle_wire_3d(pos, translation[0], translation[1], final_radius, 40);
+ }
+
+ GPU_matrix_pop();
+
+ /* This Cloth brush cursor overlay always works in cursor space. */
+ paint_cursor_drawing_setup_cursor_space(pcontext);
+
+ GPU_matrix_pop_projection();
+ wmWindowViewport(pcontext->win);
+}
+
+static void paint_cursor_draw_3D_view_brush_cursor(PaintCursorContext *pcontext)
+{
+
+ /* These paint tools are not using the SculptSession, so they need to use the default 2D brush
+ * cursor in the 3D view. */
+ if (pcontext->mode != PAINT_MODE_SCULPT || !pcontext->ss) {
+ paint_draw_legacy_3D_view_brush_cursor(pcontext);
+ return;
+ }
+
+ paint_cursor_sculpt_session_update_and_init(pcontext);
+
+ if (pcontext->is_stroke_active) {
+ paint_cursor_cursor_draw_3d_view_brush_cursor_active(pcontext);
+ }
+ else {
+ paint_cursor_draw_3d_view_brush_cursor_inactive(pcontext);
+ }
+}
+
+static bool paint_cursor_is_3d_view_navigating(PaintCursorContext *pcontext)
+{
+ ViewContext *vc = &pcontext->vc;
+ return vc->rv3d && (vc->rv3d->rflag & RV3D_NAVIGATING);
+}
+
+static bool paint_cursor_is_brush_cursor_enabled(PaintCursorContext *pcontext)
+{
+ if (pcontext->paint->flags & PAINT_SHOW_BRUSH) {
+ if (ELEM(pcontext->mode, PAINT_MODE_TEXTURE_2D, PAINT_MODE_TEXTURE_3D) &&
+ pcontext->brush->imagepaint_tool == PAINT_TOOL_FILL) {
+ return false;
}
+ return true;
}
+ return false;
+}
- immUnbindProgram();
+static void paint_cursor_update_rake_rotation(PaintCursorContext *pcontext)
+{
+ /* Don't calculate rake angles while a stroke is active because the rake variables are global
+ * and we may get interference with the stroke itself.
+ * For line strokes, such interference is visible. */
+ if (!pcontext->ups->stroke_active) {
+ paint_calculate_rake_rotation(pcontext->ups, pcontext->brush, pcontext->translation);
+ }
+}
+
+static void paint_cursor_check_and_draw_alpha_overlays(PaintCursorContext *pcontext)
+{
+ pcontext->alpha_overlay_drawn = paint_draw_alpha_overlay(pcontext->ups,
+ pcontext->brush,
+ &pcontext->vc,
+ pcontext->x,
+ pcontext->y,
+ pcontext->zoomx,
+ pcontext->mode);
+}
+
+static void paint_cursor_update_anchored_location(PaintCursorContext *pcontext)
+{
+ UnifiedPaintSettings *ups = pcontext->ups;
+ if (ups->draw_anchored) {
+ pcontext->final_radius = ups->anchored_size;
+ copy_v2_fl2(pcontext->translation,
+ ups->anchored_initial_mouse[0] + pcontext->region->winrct.xmin,
+ ups->anchored_initial_mouse[1] + pcontext->region->winrct.ymin);
+ }
+}
+
+static void paint_cursor_setup_2D_drawing(PaintCursorContext *pcontext)
+{
+ GPU_line_width(2.0f);
+ GPU_blend(true);
+ GPU_line_smooth(true);
+ pcontext->pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+}
+
+static void paint_cursor_setup_3D_drawing(PaintCursorContext *pcontext)
+{
+ GPU_line_width(2.0f);
+ GPU_blend(true);
+ GPU_line_smooth(true);
+ pcontext->pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+}
- /* Restore GL state. */
+static void paint_cursor_restore_drawing_state(void)
+{
+ immUnbindProgram();
GPU_blend(false);
GPU_line_smooth(false);
}
+static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
+{
+ PaintCursorContext pcontext;
+ if (!paint_cursor_context_init(C, x, y, &pcontext)) {
+ return;
+ }
+
+ if (!paint_cursor_is_brush_cursor_enabled(&pcontext)) {
+ return;
+ }
+ if (paint_cursor_is_3d_view_navigating(&pcontext)) {
+ return;
+ }
+
+ switch (pcontext.cursor_type) {
+ case PAINT_CURSOR_CURVE:
+ paint_draw_curve_cursor(pcontext.brush, &pcontext.vc);
+ break;
+ case PAINT_CURSOR_2D:
+ paint_cursor_update_rake_rotation(&pcontext);
+ paint_cursor_check_and_draw_alpha_overlays(&pcontext);
+ paint_cursor_update_anchored_location(&pcontext);
+
+ paint_cursor_setup_2D_drawing(&pcontext);
+ paint_draw_2D_view_brush_cursor(&pcontext);
+ paint_cursor_restore_drawing_state();
+ break;
+ case PAINT_CURSOR_3D:
+ paint_update_mouse_cursor(&pcontext);
+
+ paint_cursor_update_rake_rotation(&pcontext);
+ paint_cursor_check_and_draw_alpha_overlays(&pcontext);
+ paint_cursor_update_anchored_location(&pcontext);
+
+ paint_cursor_setup_3D_drawing(&pcontext);
+ paint_cursor_draw_3D_view_brush_cursor(&pcontext);
+ paint_cursor_restore_drawing_state();
+ break;
+ }
+}
+
/* Public API */
void paint_cursor_start(Paint *p, bool (*poll)(bContext *C))
diff --git a/source/blender/editors/sculpt_paint/paint_curve.c b/source/blender/editors/sculpt_paint/paint_curve.c
index 74e022bf84f..458f021ddb4 100644
--- a/source/blender/editors/sculpt_paint/paint_curve.c
+++ b/source/blender/editors/sculpt_paint/paint_curve.c
@@ -193,7 +193,7 @@ static void paintcurve_point_add(bContext *C, wmOperator *op, const int loc[2])
PaintCurvePoint *pcp;
wmWindow *window = CTX_wm_window(C);
ARegion *region = CTX_wm_region(C);
- float vec[3] = {loc[0], loc[1], 0.0};
+ const float vec[3] = {loc[0], loc[1], 0.0};
int add_index;
int i;
@@ -251,7 +251,7 @@ static void paintcurve_point_add(bContext *C, wmOperator *op, const int loc[2])
static int paintcurve_add_point_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- int loc[2] = {event->mval[0], event->mval[1]};
+ const int loc[2] = {event->mval[0], event->mval[1]};
paintcurve_point_add(C, op, loc);
RNA_int_set_array(op->ptr, "location", loc);
return OPERATOR_FINISHED;
@@ -480,7 +480,7 @@ static bool paintcurve_point_select(
static int paintcurve_select_point_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- int loc[2] = {UNPACK2(event->mval)};
+ const int loc[2] = {UNPACK2(event->mval)};
bool toggle = RNA_boolean_get(op->ptr, "toggle");
bool extend = RNA_boolean_get(op->ptr, "extend");
if (paintcurve_point_select(C, op, loc, toggle, extend)) {
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 7ee3d991eb7..431ab998f62 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -74,7 +74,6 @@
#include "RNA_access.h"
#include "RNA_define.h"
-#include "GPU_draw.h"
#include "GPU_immediate.h"
#include "GPU_state.h"
@@ -182,7 +181,7 @@ void imapaint_image_update(
int h = imapaintpartial.y2 - imapaintpartial.y1;
if (w && h) {
/* Testing with partial update in uv editor too */
- GPU_paint_update_image(image, iuser, imapaintpartial.x1, imapaintpartial.y1, w, h);
+ BKE_image_update_gputexture(image, iuser, imapaintpartial.x1, imapaintpartial.y1, w, h);
}
}
}
@@ -1164,9 +1163,9 @@ void ED_object_texture_paint_mode_enter_ex(Main *bmain, Scene *scene, Object *ob
BKE_paint_toolslots_brush_validate(bmain, &imapaint->paint);
if (U.glreslimit != 0) {
- GPU_free_images(bmain);
+ BKE_image_free_all_gputextures(bmain);
}
- GPU_paint_set_mipmap(bmain, 0);
+ BKE_image_paint_set_mipmap(bmain, 0);
toggle_paint_cursor(scene, true);
@@ -1189,9 +1188,9 @@ void ED_object_texture_paint_mode_exit_ex(Main *bmain, Scene *scene, Object *ob)
ob->mode &= ~OB_MODE_TEXTURE_PAINT;
if (U.glreslimit != 0) {
- GPU_free_images(bmain);
+ BKE_image_free_all_gputextures(bmain);
}
- GPU_paint_set_mipmap(bmain, 1);
+ BKE_image_paint_set_mipmap(bmain, 1);
toggle_paint_cursor(scene, false);
Mesh *me = BKE_mesh_from_object(ob);
@@ -1334,7 +1333,7 @@ void ED_imapaint_bucket_fill(struct bContext *C,
ED_image_undo_push_begin(op->type->name, PAINT_MODE_TEXTURE_2D);
- float mouse_init[2] = {mouse[0], mouse[1]};
+ const float mouse_init[2] = {mouse[0], mouse[1]};
paint_2d_bucket_fill(C, color, NULL, mouse_init, NULL, NULL);
ED_image_undo_push_end();
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index a7f09390a3d..d614c800350 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -57,8 +57,6 @@
#include "UI_view2d.h"
-#include "GPU_draw.h"
-
#include "paint_intern.h"
/* Brush Painting for 2D image editor */
@@ -1784,7 +1782,7 @@ void paint_2d_redraw(const bContext *C, void *ps, bool final)
if (final) {
if (s->image && !(s->sima && s->sima->lock)) {
- GPU_free_image(s->image);
+ BKE_image_free_gputextures(s->image);
}
/* compositor listener deals with updating */
@@ -2165,7 +2163,7 @@ void paint_2d_gradient_fill(
for (x_px = 0; x_px < ibuf->x; x_px++) {
for (y_px = 0; y_px < ibuf->y; y_px++) {
float f;
- float p[2] = {x_px - image_init[0], y_px - image_init[1]};
+ const float p[2] = {x_px - image_init[0], y_px - image_init[1]};
switch (br->gradient_fill_mode) {
case BRUSH_GRADIENT_LINEAR: {
@@ -2193,7 +2191,7 @@ void paint_2d_gradient_fill(
for (x_px = 0; x_px < ibuf->x; x_px++) {
for (y_px = 0; y_px < ibuf->y; y_px++) {
float f;
- float p[2] = {x_px - image_init[0], y_px - image_init[1]};
+ const float p[2] = {x_px - image_init[0], y_px - image_init[1]};
switch (br->gradient_fill_mode) {
case BRUSH_GRADIENT_LINEAR: {
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 5af3a3f4241..db7de01bee5 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -100,8 +100,6 @@
#include "RNA_define.h"
#include "RNA_enum_types.h"
-#include "GPU_draw.h"
-
#include "IMB_colormanagement.h"
//#include "bmesh_tools.h"
@@ -1385,7 +1383,7 @@ static void insert_seam_vert_array(const ProjPaintState *ps,
const int fidx[2] = {fidx1, ((fidx1 + 1) % 3)};
float vec[2];
- VertSeam *vseam = BLI_memarena_alloc(arena, sizeof(VertSeam) * 2);
+ VertSeam *vseam = BLI_memarena_alloc(arena, sizeof(VertSeam[2]));
vseam->prev = NULL;
vseam->next = NULL;
@@ -2787,10 +2785,10 @@ static void project_bucket_clip_face(const bool is_ortho,
}
if (flip) {
- qsort(isectVCosSS, *tot, sizeof(float) * 3, float_z_sort_flip);
+ qsort(isectVCosSS, *tot, sizeof(float[3]), float_z_sort_flip);
}
else {
- qsort(isectVCosSS, *tot, sizeof(float) * 3, float_z_sort);
+ qsort(isectVCosSS, *tot, sizeof(float[3]), float_z_sort);
}
doubles = true;
@@ -2930,7 +2928,7 @@ static void project_bucket_clip_face(const bool is_ortho,
/* checks if pt is inside a convex 2D polyline, the polyline must be ordered rotating clockwise
* otherwise it would have to test for mixed (line_point_side_v2 > 0.0f) cases */
-static bool IsectPoly2Df(const float pt[2], float uv[][2], const int tot)
+static bool IsectPoly2Df(const float pt[2], const float uv[][2], const int tot)
{
int i;
if (line_point_side_v2(uv[tot - 1], uv[0], pt) < 0.0f) {
@@ -2945,7 +2943,7 @@ static bool IsectPoly2Df(const float pt[2], float uv[][2], const int tot)
return true;
}
-static bool IsectPoly2Df_twoside(const float pt[2], float uv[][2], const int tot)
+static bool IsectPoly2Df_twoside(const float pt[2], const float uv[][2], const int tot)
{
const bool side = (line_point_side_v2(uv[tot - 1], uv[0], pt) > 0.0f);
@@ -3311,7 +3309,7 @@ static void project_paint_face_init(const ProjPaintState *ps,
has_x_isect = 0;
for (x = bounds_px.xmin; x < bounds_px.xmax; x++) {
- float puv[2] = {(float)x, (float)y};
+ const float puv[2] = {(float)x, (float)y};
bool in_bounds;
// uv[0] = (((float)x) + 0.5f) / (float)ibuf->x;
/* use offset uvs instead */
@@ -3874,7 +3872,7 @@ static void proj_paint_state_cavity_init(ProjPaintState *ps)
if (ps->do_mask_cavity) {
int *counter = MEM_callocN(sizeof(int) * ps->totvert_eval, "counter");
- float(*edges)[3] = MEM_callocN(sizeof(float) * 3 * ps->totvert_eval, "edges");
+ float(*edges)[3] = MEM_callocN(sizeof(float[3]) * ps->totvert_eval, "edges");
ps->cavities = MEM_mallocN(sizeof(float) * ps->totvert_eval, "ProjectPaint Cavities");
cavities = ps->cavities;
@@ -5758,7 +5756,7 @@ void paint_proj_stroke(const bContext *C,
View3D *v3d = CTX_wm_view3d(C);
ARegion *region = CTX_wm_region(C);
float *cursor = scene->cursor.location;
- int mval_i[2] = {(int)pos[0], (int)pos[1]};
+ const int mval_i[2] = {(int)pos[0], (int)pos[1]};
view3d_operator_needs_opengl(C);
@@ -6125,8 +6123,8 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- float pos[2] = {0.0, 0.0};
- float lastpos[2] = {0.0, 0.0};
+ const float pos[2] = {0.0, 0.0};
+ const float lastpos[2] = {0.0, 0.0};
int a;
project_paint_op(&ps, lastpos, pos);
@@ -6134,7 +6132,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
project_image_refresh_tagged(&ps);
for (a = 0; a < ps.image_tot; a++) {
- GPU_free_image(ps.projImages[a].ima);
+ BKE_image_free_gputextures(ps.projImages[a].ima);
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, ps.projImages[a].ima);
}
@@ -6175,7 +6173,7 @@ static bool texture_paint_image_from_view_poll(bContext *C)
CTX_wm_operator_poll_msg_set(C, "No 3D viewport found to create image from");
return false;
}
- if (G.background || !GPU_is_initialized()) {
+ if (G.background || !GPU_is_init()) {
return false;
}
return true;
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index d532ef977fe..65f78a2d988 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -340,6 +340,7 @@ typedef enum {
void PAINT_OT_mask_flood_fill(struct wmOperatorType *ot);
void PAINT_OT_mask_lasso_gesture(struct wmOperatorType *ot);
+void PAINT_OT_mask_box_gesture(struct wmOperatorType *ot);
/* paint_curve.c */
void PAINTCURVE_OT_new(struct wmOperatorType *ot);
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 6e0402fc6e0..05ffb80d8a1 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -25,6 +25,7 @@
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
+#include "DNA_vec_types.h"
#include "BLI_bitmap_draw_2d.h"
#include "BLI_lasso_2d.h"
@@ -99,6 +100,9 @@ typedef struct MaskTaskData {
PaintMaskFloodMode mode;
float value;
float (*clip_planes_final)[4];
+
+ bool front_faces_only;
+ float view_normal[3];
} MaskTaskData;
static void mask_flood_fill_task_cb(void *__restrict userdata,
@@ -264,9 +268,15 @@ static void mask_box_select_task_cb(void *__restrict userdata,
bool any_masked = false;
bool redraw = false;
+ float vertex_normal[3];
+
BKE_pbvh_vertex_iter_begin(data->pbvh, node, vi, PBVH_ITER_UNIQUE)
{
- if (is_effected(clip_planes_final, vi.co)) {
+ SCULPT_vertex_normal_get(data->ob->sculpt, vi.index, vertex_normal);
+ float dot = dot_v3v3(data->view_normal, vertex_normal);
+ const bool is_effected_front_face = !(data->front_faces_only && dot < 0.0f);
+
+ if (is_effected_front_face && is_effected(clip_planes_final, vi.co)) {
float prevmask = *vi.mask;
if (!any_masked) {
any_masked = true;
@@ -290,27 +300,33 @@ static void mask_box_select_task_cb(void *__restrict userdata,
}
}
-bool ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *rect, bool select)
+static int paint_mask_gesture_box_exec(bContext *C, wmOperator *op)
{
+ ViewContext vc;
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- Sculpt *sd = vc->scene->toolsettings->sculpt;
+ ED_view3d_viewcontext_init(C, &vc, depsgraph);
+
+ Sculpt *sd = vc.scene->toolsettings->sculpt;
BoundBox bb;
float clip_planes[4][4];
float clip_planes_final[4][4];
- ARegion *region = vc->region;
- Object *ob = vc->obact;
- PaintMaskFloodMode mode;
+ ARegion *region = vc.region;
+ Object *ob = vc.obact;
bool multires;
PBVH *pbvh;
PBVHNode **nodes;
int totnode;
int symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
- mode = PAINT_MASK_FLOOD_VALUE;
- float value = select ? 1.0f : 0.0f;
+ const PaintMaskFloodMode mode = RNA_enum_get(op->ptr, "mode");
+ const float value = RNA_float_get(op->ptr, "value");
+ const bool front_faces_only = RNA_boolean_get(op->ptr, "use_front_faces_only");
+
+ rcti rect;
+ WM_operator_properties_border_to_rcti(op, &rect);
/* Transform the clip planes in object space. */
- ED_view3d_clipping_calc(&bb, clip_planes, vc->region, vc->obact, rect);
+ ED_view3d_clipping_calc(&bb, clip_planes, vc.region, vc.obact, &rect);
BKE_sculpt_update_object_for_edit(depsgraph, ob, false, true, false);
pbvh = ob->sculpt->pbvh;
@@ -318,6 +334,16 @@ bool ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *
SCULPT_undo_push_begin("Mask box fill");
+ /* Calculate the view normal in object space. */
+ float mat[3][3];
+ float view_dir[3] = {0.0f, 0.0f, 1.0f};
+ float true_view_normal[3];
+ copy_m3_m4(mat, vc.rv3d->viewinv);
+ mul_m3_v3(mat, view_dir);
+ copy_m3_m4(mat, ob->imat);
+ mul_m3_v3(mat, view_dir);
+ normalize_v3_v3(true_view_normal, view_dir);
+
for (int symmpass = 0; symmpass <= symm; symmpass++) {
if (symmpass == 0 || (symm & symmpass && (symm != 5 || symmpass != 3) &&
(symm != 6 || (symmpass != 3 && symmpass != 5)))) {
@@ -340,8 +366,11 @@ bool ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *
.mode = mode,
.value = value,
.clip_planes_final = clip_planes_final,
+ .front_faces_only = front_faces_only,
};
+ flip_v3_v3(data.view_normal, true_view_normal, symmpass);
+
TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
BLI_task_parallel_range(0, totnode, &data, mask_box_select_task_cb, &settings);
@@ -383,7 +412,7 @@ typedef struct LassoMaskData {
* Lasso select. This could be defined as part of #VIEW3D_OT_select_lasso,
* still the shortcuts conflict, so we will use a separate operator.
*/
-static bool is_effected_lasso(LassoMaskData *data, float co[3])
+static bool is_effected_lasso(LassoMaskData *data, const float co[3])
{
float scr_co_f[2];
int scr_co_s[2];
@@ -433,9 +462,15 @@ static void mask_gesture_lasso_task_cb(void *__restrict userdata,
PBVHVertexIter vi;
bool any_masked = false;
+ float vertex_normal[3];
+
BKE_pbvh_vertex_iter_begin(data->pbvh, node, vi, PBVH_ITER_UNIQUE)
{
- if (is_effected_lasso(lasso_data, vi.co)) {
+ SCULPT_vertex_normal_get(data->ob->sculpt, vi.index, vertex_normal);
+ float dot = dot_v3v3(lasso_data->task_data.view_normal, vertex_normal);
+ const bool is_effected_front_face = !(data->front_faces_only && dot < 0.0f);
+
+ if (is_effected_front_face && is_effected_lasso(lasso_data, vi.co)) {
if (!any_masked) {
any_masked = true;
@@ -473,6 +508,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
bool multires;
PaintMaskFloodMode mode = RNA_enum_get(op->ptr, "mode");
float value = RNA_float_get(op->ptr, "value");
+ const bool front_faces_only = RNA_boolean_get(op->ptr, "use_front_faces_only");
/* Calculations of individual vertices are done in 2D screen space to diminish the amount of
* calculations done. Bounding box PBVH collision is not computed against enclosing rectangle
@@ -505,6 +541,16 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
SCULPT_undo_push_begin("Mask lasso fill");
+ /* Calculate the view normal in object space. */
+ float mat[3][3];
+ float view_dir[3] = {0.0f, 0.0f, 1.0f};
+ float true_view_normal[3];
+ copy_m3_m4(mat, vc.rv3d->viewinv);
+ mul_m3_v3(mat, view_dir);
+ copy_m3_m4(mat, ob->imat);
+ mul_m3_v3(mat, view_dir);
+ normalize_v3_v3(true_view_normal, view_dir);
+
for (int symmpass = 0; symmpass <= symm; symmpass++) {
if ((symmpass == 0) || (symm & symmpass && (symm != 5 || symmpass != 3) &&
(symm != 6 || (symmpass != 3 && symmpass != 5)))) {
@@ -514,6 +560,8 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
flip_plane(clip_planes_final[j], clip_planes[j], symmpass);
}
+ flip_v3_v3(data.task_data.view_normal, true_view_normal, symmpass);
+
data.symmpass = symmpass;
/* Gather nodes inside lasso's enclosing rectangle
@@ -530,6 +578,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
data.task_data.multires = multires;
data.task_data.mode = mode;
data.task_data.value = value;
+ data.task_data.front_faces_only = front_faces_only;
TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
@@ -588,4 +637,44 @@ void PAINT_OT_mask_lasso_gesture(wmOperatorType *ot)
"Mask level to use when mode is 'Value'; zero means no masking and one is fully masked",
0.0f,
1.0f);
+ RNA_def_boolean(ot->srna,
+ "use_front_faces_only",
+ false,
+ "Front Faces Only",
+ "Affect only faces facing towards the view");
+}
+
+void PAINT_OT_mask_box_gesture(wmOperatorType *ot)
+{
+ ot->name = "Mask Box Gesture";
+ ot->idname = "PAINT_OT_mask_box_gesture";
+ ot->description = "Add mask within the box as you move the brush";
+
+ ot->invoke = WM_gesture_box_invoke;
+ ot->modal = WM_gesture_box_modal;
+ ot->exec = paint_mask_gesture_box_exec;
+
+ ot->poll = SCULPT_mode_poll;
+
+ ot->flag = OPTYPE_REGISTER;
+
+ /* Properties. */
+ WM_operator_properties_border(ot);
+
+ RNA_def_enum(ot->srna, "mode", mode_items, PAINT_MASK_FLOOD_VALUE, "Mode", NULL);
+ RNA_def_float(
+ ot->srna,
+ "value",
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ "Value",
+ "Mask level to use when mode is 'Value'; zero means no masking and one is fully masked",
+ 0.0f,
+ 1.0f);
+ RNA_def_boolean(ot->srna,
+ "use_front_faces_only",
+ false,
+ "Front Faces Only",
+ "Affect only faces facing towards the view");
}
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index d65f158174f..43ff03ea7e2 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -913,7 +913,7 @@ static int stencil_control_invoke(bContext *C, wmOperator *op, const wmEvent *ev
{
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *br = BKE_paint_brush(paint);
- float mvalf[2] = {event->mval[0], event->mval[1]};
+ const float mvalf[2] = {event->mval[0], event->mval[1]};
ARegion *region = CTX_wm_region(C);
StencilControlData *scd;
int mask = RNA_enum_get(op->ptr, "texmode");
@@ -968,7 +968,7 @@ static void stencil_control_calculate(StencilControlData *scd, const int mval[2]
#define PIXEL_MARGIN 5
float mdiff[2];
- float mvalf[2] = {mval[0], mval[1]};
+ const float mvalf[2] = {mval[0], mval[1]};
switch (scd->mode) {
case STENCIL_TRANSLATE:
sub_v2_v2v2(mdiff, mvalf, scd->init_mouse);
@@ -1356,6 +1356,7 @@ void ED_operatortypes_paint(void)
/* paint masking */
WM_operatortype_append(PAINT_OT_mask_flood_fill);
WM_operatortype_append(PAINT_OT_mask_lasso_gesture);
+ WM_operatortype_append(PAINT_OT_mask_box_gesture);
}
void ED_keymap_paint(wmKeyConfig *keyconf)
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index caecc7b708a..90b0f017bd6 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -225,6 +225,7 @@ static bool paint_tool_require_location(Brush *brush, ePaintMode mode)
SCULPT_TOOL_GRAB,
SCULPT_TOOL_ELASTIC_DEFORM,
SCULPT_TOOL_POSE,
+ SCULPT_TOOL_BOUNDARY,
SCULPT_TOOL_ROTATE,
SCULPT_TOOL_SNAKE_HOOK,
SCULPT_TOOL_THUMB)) {
@@ -265,6 +266,7 @@ static bool paint_tool_require_inbetween_mouse_events(Brush *brush, ePaintMode m
SCULPT_TOOL_SNAKE_HOOK,
SCULPT_TOOL_ELASTIC_DEFORM,
SCULPT_TOOL_CLOTH,
+ SCULPT_TOOL_BOUNDARY,
SCULPT_TOOL_POSE)) {
return false;
}
@@ -920,9 +922,9 @@ PaintStroke *paint_stroke_new(bContext *C,
ups->average_stroke_counter = 0;
/* initialize here to avoid initialization conflict with threaded strokes */
- BKE_curvemapping_initialize(br->curve);
+ BKE_curvemapping_init(br->curve);
if (p->flags & PAINT_USE_CAVITY_MASK) {
- BKE_curvemapping_initialize(p->cavity_curve);
+ BKE_curvemapping_init(p->cavity_curve);
}
BKE_paint_set_overlay_override(br->overlay_flags);
@@ -1008,6 +1010,7 @@ static bool sculpt_is_grab_tool(Brush *br)
SCULPT_TOOL_GRAB,
SCULPT_TOOL_ELASTIC_DEFORM,
SCULPT_TOOL_POSE,
+ SCULPT_TOOL_BOUNDARY,
SCULPT_TOOL_THUMB,
SCULPT_TOOL_ROTATE,
SCULPT_TOOL_SNAKE_HOOK);
@@ -1198,7 +1201,10 @@ static void paint_line_strokes_spacing(bContext *C,
*length_residue = length;
}
-static void paint_stroke_line_end(bContext *C, wmOperator *op, PaintStroke *stroke, float mouse[2])
+static void paint_stroke_line_end(bContext *C,
+ wmOperator *op,
+ PaintStroke *stroke,
+ const float mouse[2])
{
Brush *br = stroke->brush;
if (stroke->stroke_started && (br->flag & BRUSH_LINE)) {
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 6c5d6f4ee4e..b7e5a73cbb3 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -169,7 +169,7 @@ float paint_get_tex_pixel(const MTex *mtex, float u, float v, struct ImagePool *
{
float intensity;
float rgba_dummy[4];
- float co[3] = {u, v, 0.0f};
+ const float co[3] = {u, v, 0.0f};
RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba_dummy);
@@ -185,7 +185,7 @@ void paint_get_tex_pixel_col(const MTex *mtex,
bool convert_to_linear,
struct ColorSpace *colorspace)
{
- float co[3] = {u, v, 0.0f};
+ const float co[3] = {u, v, 0.0f};
float intensity;
const bool hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
@@ -238,7 +238,7 @@ void paint_stroke_operator_properties(wmOperatorType *ot)
/* 3D Paint */
-static void imapaint_project(float matrix[4][4], const float co[3], float pco[4])
+static void imapaint_project(const float matrix[4][4], const float co[3], float pco[4])
{
copy_v3_v3(pco, co);
pco[3] = 1.0f;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
index 6965946d2ce..73014f9f2de 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
@@ -757,8 +757,8 @@ static int paint_weight_gradient_exec(bContext *C, wmOperator *op)
int y_start = RNA_int_get(op->ptr, "ystart");
int x_end = RNA_int_get(op->ptr, "xend");
int y_end = RNA_int_get(op->ptr, "yend");
- float sco_start[2] = {x_start, y_start};
- float sco_end[2] = {x_end, y_end};
+ const float sco_start[2] = {x_start, y_start};
+ const float sco_end[2] = {x_end, y_end};
const bool is_interactive = (gesture != NULL);
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
@@ -811,7 +811,7 @@ static int paint_weight_gradient_exec(bContext *C, wmOperator *op)
VPaint *wp = ts->wpaint;
struct Brush *brush = BKE_paint_brush(&wp->paint);
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
data.brush = brush;
data.weightpaint = BKE_brush_weight_get(scene, brush);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 13b576f0402..2fdf04a8b46 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -109,7 +109,7 @@
* For multi-resolution, the same vertex in multiple grids is counted multiple times, with
* different index for each grid. */
-void SCULPT_vertex_random_access_init(SculptSession *ss)
+void SCULPT_vertex_random_access_ensure(SculptSession *ss)
{
if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) {
BM_mesh_elem_index_ensure(ss->bm, BM_VERT);
@@ -196,7 +196,7 @@ void SCULPT_vertex_normal_get(SculptSession *ss, int index, float no[3])
}
}
-static const float *sculpt_vertex_persistent_co_get(SculptSession *ss, int index)
+const float *SCULPT_vertex_persistent_co_get(SculptSession *ss, int index)
{
if (ss->persistent_base) {
return ss->persistent_base[index].co;
@@ -204,7 +204,28 @@ static const float *sculpt_vertex_persistent_co_get(SculptSession *ss, int index
return SCULPT_vertex_co_get(ss, index);
}
-static void sculpt_vertex_persistent_normal_get(SculptSession *ss, int index, float no[3])
+void SCULPT_vertex_limit_surface_get(SculptSession *ss, int index, float r_co[3])
+{
+ switch (BKE_pbvh_type(ss->pbvh)) {
+ case PBVH_FACES:
+ case PBVH_BMESH:
+ copy_v3_v3(r_co, SCULPT_vertex_co_get(ss, index));
+ break;
+ case PBVH_GRIDS: {
+ const CCGKey *key = BKE_pbvh_get_grid_key(ss->pbvh);
+ const int grid_index = index / key->grid_area;
+ const int vertex_index = index - grid_index * key->grid_area;
+
+ SubdivCCGCoord coord = {.grid_index = grid_index,
+ .x = vertex_index % key->grid_size,
+ .y = vertex_index / key->grid_size};
+ BKE_subdiv_ccg_eval_limit_point(ss->subdiv_ccg, &coord, r_co);
+ break;
+ }
+ }
+}
+
+void SCULPT_vertex_persistent_normal_get(SculptSession *ss, int index, float no[3])
{
if (ss->persistent_base) {
copy_v3_v3(no, ss->persistent_base[index].no);
@@ -581,7 +602,8 @@ static bool sculpt_check_unique_face_set_for_edge_in_base_mesh(SculptSession *ss
p1 = vert_map->indices[i];
break;
}
- else if (p2 == -1) {
+
+ if (p2 == -1) {
p2 = vert_map->indices[i];
break;
}
@@ -999,7 +1021,7 @@ bool SCULPT_is_vertex_inside_brush_radius_symm(const float vertex[3],
void SCULPT_floodfill_init(SculptSession *ss, SculptFloodFill *flood)
{
int vertex_count = SCULPT_vertex_count_get(ss);
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
flood->queue = BLI_gsqueue_new(sizeof(int));
flood->visited_vertices = BLI_BITMAP_NEW(vertex_count, "visited vertices");
@@ -1125,6 +1147,7 @@ static bool sculpt_tool_needs_original(const char sculpt_tool)
SCULPT_TOOL_DRAW_SHARP,
SCULPT_TOOL_ELASTIC_DEFORM,
SCULPT_TOOL_SMOOTH,
+ SCULPT_TOOL_BOUNDARY,
SCULPT_TOOL_POSE);
}
@@ -1134,6 +1157,7 @@ static bool sculpt_tool_is_proxy_used(const char sculpt_tool)
SCULPT_TOOL_SMOOTH,
SCULPT_TOOL_LAYER,
SCULPT_TOOL_POSE,
+ SCULPT_TOOL_BOUNDARY,
SCULPT_TOOL_CLOTH,
SCULPT_TOOL_PAINT,
SCULPT_TOOL_SMEAR,
@@ -1918,8 +1942,7 @@ static void calc_area_normal_and_center_task_cb(void *__restrict userdata,
if (use_area_cos && area_test_r) {
/* Weight the coordinates towards the center. */
float p = 1.0f - (sqrtf(area_test.dist) / area_test.radius);
- float afactor = 3.0f * p * p - 2.0f * p * p * p;
- CLAMP(afactor, 0.0f, 1.0f);
+ const float afactor = clamp_f(3.0f * p * p - 2.0f * p * p * p, 0.0f, 1.0f);
float disp[3];
sub_v3_v3v3(disp, co, area_test.location);
@@ -1932,8 +1955,7 @@ static void calc_area_normal_and_center_task_cb(void *__restrict userdata,
if (use_area_nos && normal_test_r) {
/* Weight the normals towards the center. */
float p = 1.0f - (sqrtf(normal_test.dist) / normal_test.radius);
- float nfactor = 3.0f * p * p - 2.0f * p * p * p;
- CLAMP(nfactor, 0.0f, 1.0f);
+ const float nfactor = clamp_f(3.0f * p * p - 2.0f * p * p * p, 0.0f, 1.0f);
mul_v3_fl(no, nfactor);
add_v3_v3(anctd->area_nos[flip_index], no);
@@ -1994,8 +2016,7 @@ static void calc_area_normal_and_center_task_cb(void *__restrict userdata,
if (use_area_cos && area_test_r) {
/* Weight the coordinates towards the center. */
float p = 1.0f - (sqrtf(area_test.dist) / area_test.radius);
- float afactor = 3.0f * p * p - 2.0f * p * p * p;
- CLAMP(afactor, 0.0f, 1.0f);
+ const float afactor = clamp_f(3.0f * p * p - 2.0f * p * p * p, 0.0f, 1.0f);
float disp[3];
sub_v3_v3v3(disp, co, area_test.location);
@@ -2008,8 +2029,7 @@ static void calc_area_normal_and_center_task_cb(void *__restrict userdata,
if (use_area_nos && normal_test_r) {
/* Weight the normals towards the center. */
float p = 1.0f - (sqrtf(normal_test.dist) / normal_test.radius);
- float nfactor = 3.0f * p * p - 2.0f * p * p * p;
- CLAMP(nfactor, 0.0f, 1.0f);
+ const float nfactor = clamp_f(3.0f * p * p - 2.0f * p * p * p, 0.0f, 1.0f);
mul_v3_fl(no, nfactor);
add_v3_v3(anctd->area_nos[flip_index], no);
@@ -2237,6 +2257,8 @@ static float brush_strength(const Sculpt *sd,
case SCULPT_TOOL_DRAW_SHARP:
case SCULPT_TOOL_LAYER:
return alpha * flip * pressure * overlap * feather;
+ case SCULPT_TOOL_DISPLACEMENT_ERASER:
+ return alpha * pressure * overlap * feather;
case SCULPT_TOOL_CLOTH:
if (brush->cloth_deform_type == BRUSH_CLOTH_DEFORM_GRAB) {
/* Grab deform uses the same falloff as a regular grab brush. */
@@ -2337,6 +2359,7 @@ static float brush_strength(const Sculpt *sd,
case SCULPT_TOOL_ELASTIC_DEFORM:
case SCULPT_TOOL_POSE:
+ case SCULPT_TOOL_BOUNDARY:
return root_alpha * feather;
default:
@@ -2774,8 +2797,7 @@ static void do_topology_rake_bmesh_task_cb_ex(void *__restrict userdata,
return;
}
- float bstrength = data->strength;
- CLAMP(bstrength, 0.0f, 1.0f);
+ const float bstrength = clamp_f(data->strength, 0.0f, 1.0f);
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
@@ -2814,14 +2836,14 @@ static void bmesh_topology_rake(
Sculpt *sd, Object *ob, PBVHNode **nodes, const int totnode, float bstrength)
{
Brush *brush = BKE_paint_brush(&sd->paint);
- CLAMP(bstrength, 0.0f, 1.0f);
+ const float strength = clamp_f(bstrength, 0.0f, 1.0f);
/* Interactions increase both strength and quality. */
const int iterations = 3;
int iteration;
- const int count = iterations * bstrength + 1;
- const float factor = iterations * bstrength / count;
+ const int count = iterations * strength + 1;
+ const float factor = iterations * strength / count;
for (iteration = 0; iteration <= count; iteration++) {
@@ -2867,7 +2889,7 @@ static void do_mask_brush_draw_task_cb_ex(void *__restrict userdata,
else {
(*vd.mask) += fade * bstrength * (*vd.mask);
}
- CLAMP(*vd.mask, 0.0f, 1.0f);
+ *vd.mask = clamp_f(*vd.mask, 0.0f, 1.0f);
if (vd.mvert) {
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
@@ -2909,6 +2931,73 @@ static void do_mask_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
}
}
+/** \name Sculpt Multires Displacement Eraser Brush
+ * \{ */
+
+static void do_displacement_eraser_brush_task_cb_ex(void *__restrict userdata,
+ const int n,
+ const TaskParallelTLS *__restrict tls)
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ const Brush *brush = data->brush;
+ const float bstrength = clamp_f(ss->cache->bstrength, 0.0f, 1.0f);
+
+ float(*proxy)[3] = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
+
+ SculptBrushTest test;
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
+ ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
+ PBVHVertexIter vd;
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
+ {
+ if (sculpt_brush_test_sq_fn(&test, vd.co)) {
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ thread_id);
+
+ float limit_co[3];
+ float disp[3];
+ SCULPT_vertex_limit_surface_get(ss, vd.index, limit_co);
+ sub_v3_v3v3(disp, limit_co, vd.co);
+ mul_v3_v3fl(proxy[vd.i], disp, fade);
+
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+}
+
+static void do_displacement_eraser_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
+{
+ Brush *brush = BKE_paint_brush(&sd->paint);
+ BKE_curvemapping_init(brush->curve);
+
+ /* Threaded loop over nodes. */
+ SculptThreadedTaskData data = {
+ .sd = sd,
+ .ob = ob,
+ .brush = brush,
+ .nodes = nodes,
+ };
+
+ TaskParallelSettings settings;
+ BKE_pbvh_parallel_range_settings(&settings, true, totnode);
+ BLI_task_parallel_range(0, totnode, &data, do_displacement_eraser_brush_task_cb_ex, &settings);
+}
+
+/** \} */
+
static void do_draw_brush_task_cb_ex(void *__restrict userdata,
const int n,
const TaskParallelTLS *__restrict tls)
@@ -2966,7 +3055,7 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
/* XXX - this shouldn't be necessary, but sculpting crashes in blender2.8 otherwise
* initialize before threads so they can do curve mapping. */
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
/* Threaded loop over nodes. */
SculptThreadedTaskData data = {
@@ -3043,7 +3132,7 @@ static void do_draw_sharp_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
/* XXX - this shouldn't be necessary, but sculpting crashes in blender2.8 otherwise
* initialize before threads so they can do curve mapping. */
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
/* Threaded loop over nodes. */
SculptThreadedTaskData data = {
@@ -3189,7 +3278,7 @@ void SCULPT_relax_vertex(SculptSession *ss,
}
if (avg_count > 0) {
- mul_v3_fl(smooth_pos, 1.0f / (float)avg_count);
+ mul_v3_fl(smooth_pos, 1.0f / avg_count);
}
else {
copy_v3_v3(r_final_pos, vd->co);
@@ -3273,7 +3362,7 @@ static void do_slide_relax_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
return;
}
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
SculptThreadedTaskData data = {
.sd = sd,
@@ -4331,19 +4420,19 @@ static void do_layer_brush_task_cb_ex(void *__restrict userdata,
}
if (vd.mask) {
const float clamp_mask = 1.0f - *vd.mask;
- CLAMP(*disp_factor, -clamp_mask, clamp_mask);
+ *disp_factor = clamp_f(*disp_factor, -clamp_mask, clamp_mask);
}
else {
- CLAMP(*disp_factor, -1.0f, 1.0f);
+ *disp_factor = clamp_f(*disp_factor, -1.0f, 1.0f);
}
float final_co[3];
float normal[3];
if (use_persistent_base) {
- sculpt_vertex_persistent_normal_get(ss, vi, normal);
+ SCULPT_vertex_persistent_normal_get(ss, vi, normal);
mul_v3_fl(normal, brush->height);
- madd_v3_v3v3fl(final_co, sculpt_vertex_persistent_co_get(ss, vi), normal, *disp_factor);
+ madd_v3_v3v3fl(final_co, SCULPT_vertex_persistent_co_get(ss, vi), normal, *disp_factor);
}
else {
normal_short_to_float_v3(normal, orig_data.no);
@@ -5184,7 +5273,7 @@ static float sculpt_clay_thumb_get_stabilized_pressure(StrokeCache *cache)
for (int i = 0; i < SCULPT_CLAY_STABILIZER_LEN; i++) {
final_pressure += cache->clay_pressure_stabilizer[i];
}
- return final_pressure / (float)SCULPT_CLAY_STABILIZER_LEN;
+ return final_pressure / SCULPT_CLAY_STABILIZER_LEN;
}
static void do_clay_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
@@ -5225,7 +5314,7 @@ static void do_clay_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
* stroke. */
if (SCULPT_stroke_is_main_symmetry_pass(ss->cache)) {
ss->cache->clay_thumb_front_angle += 0.8f;
- CLAMP(ss->cache->clay_thumb_front_angle, 0.0f, 60.0f);
+ ss->cache->clay_thumb_front_angle = clamp_f(ss->cache->clay_thumb_front_angle, 0.0f, 60.0f);
}
if (is_zero_v3(ss->cache->grab_delta_symmetry)) {
@@ -5509,19 +5598,28 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
/* Pose needs all nodes because it applies all symmetry iterations at the same time and the IK
* chain can grow to any area of the model. */
/* This can be optimized by filtering the nodes after calculating the chain. */
- if (ELEM(brush->sculpt_tool, SCULPT_TOOL_ELASTIC_DEFORM, SCULPT_TOOL_POSE)) {
+ if (ELEM(brush->sculpt_tool,
+ SCULPT_TOOL_ELASTIC_DEFORM,
+ SCULPT_TOOL_POSE,
+ SCULPT_TOOL_BOUNDARY)) {
BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
}
else if (brush->sculpt_tool == SCULPT_TOOL_CLOTH) {
- SculptSearchSphereData data = {
- .ss = ss,
- .sd = sd,
- .radius_squared = square_f(ss->cache->initial_radius * (1.0 + brush->cloth_sim_limit)),
- .original = false,
- .ignore_fully_ineffective = false,
- .center = ss->cache->initial_location,
- };
- BKE_pbvh_search_gather(ss->pbvh, SCULPT_search_sphere_cb, &data, &nodes, &totnode);
+ if (brush->cloth_simulation_area_type == BRUSH_CLOTH_SIMULATION_AREA_LOCAL) {
+ SculptSearchSphereData data = {
+ .ss = ss,
+ .sd = sd,
+ .radius_squared = square_f(ss->cache->initial_radius * (1.0 + brush->cloth_sim_limit)),
+ .original = false,
+ .ignore_fully_ineffective = false,
+ .center = ss->cache->initial_location,
+ };
+ BKE_pbvh_search_gather(ss->pbvh, SCULPT_search_sphere_cb, &data, &nodes, &totnode);
+ }
+ else {
+ /* Gobal simulation, get all nodes. */
+ BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
+ }
}
else {
const bool use_original = sculpt_tool_needs_original(brush->sculpt_tool) ? true :
@@ -5683,12 +5781,18 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
case SCULPT_TOOL_SLIDE_RELAX:
do_slide_relax_brush(sd, ob, nodes, totnode);
break;
+ case SCULPT_TOOL_BOUNDARY:
+ SCULPT_do_boundary_brush(sd, ob, nodes, totnode);
+ break;
case SCULPT_TOOL_CLOTH:
SCULPT_do_cloth_brush(sd, ob, nodes, totnode);
break;
case SCULPT_TOOL_DRAW_FACE_SETS:
SCULPT_do_draw_face_sets_brush(sd, ob, nodes, totnode);
break;
+ case SCULPT_TOOL_DISPLACEMENT_ERASER:
+ do_displacement_eraser_brush(sd, ob, nodes, totnode);
+ break;
case SCULPT_TOOL_PAINT:
SCULPT_do_paint_brush(sd, ob, nodes, totnode);
break;
@@ -5717,8 +5821,10 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
}
/* The cloth brush adds the gravity as a regular force and it is processed in the solver. */
- if (ss->cache->supports_gravity &&
- !ELEM(brush->sculpt_tool, SCULPT_TOOL_CLOTH, SCULPT_TOOL_DRAW_FACE_SETS)) {
+ if (ss->cache->supports_gravity && !ELEM(brush->sculpt_tool,
+ SCULPT_TOOL_CLOTH,
+ SCULPT_TOOL_DRAW_FACE_SETS,
+ SCULPT_TOOL_BOUNDARY)) {
do_gravity(sd, ob, nodes, totnode, sd->gravity_factor);
}
@@ -5770,6 +5876,7 @@ static void sculpt_combine_proxies_task_cb(void *__restrict userdata,
SCULPT_TOOL_ROTATE,
SCULPT_TOOL_THUMB,
SCULPT_TOOL_ELASTIC_DEFORM,
+ SCULPT_TOOL_BOUNDARY,
SCULPT_TOOL_POSE);
PBVHVertexIter vd;
@@ -6231,10 +6338,14 @@ static const char *sculpt_tool_name(Sculpt *sd)
return "Multi-plane Scrape Brush";
case SCULPT_TOOL_SLIDE_RELAX:
return "Slide/Relax Brush";
+ case SCULPT_TOOL_BOUNDARY:
+ return "Boundary Brush";
case SCULPT_TOOL_CLOTH:
return "Cloth Brush";
case SCULPT_TOOL_DRAW_FACE_SETS:
return "Draw Face Sets";
+ case SCULPT_TOOL_DISPLACEMENT_ERASER:
+ return "Multires Displacement Eraser";
case SCULPT_TOOL_PAINT:
return "Paint Brush";
case SCULPT_TOOL_SMEAR:
@@ -6259,6 +6370,12 @@ void SCULPT_cache_free(StrokeCache *cache)
SCULPT_pose_ik_chain_free(cache->pose_ik_chain);
}
+ for (int i = 0; i < PAINT_SYMM_AREAS; i++) {
+ if (cache->bdata[i]) {
+ SCULPT_boundary_data_free(cache->bdata[i]);
+ }
+ }
+
if (cache->cloth_sim) {
SCULPT_cloth_simulation_free(cache->cloth_sim);
}
@@ -6390,7 +6507,7 @@ static void sculpt_update_cache_invariants(
brush = br;
cache->saved_smooth_size = BKE_brush_size_get(scene, brush);
BKE_brush_size_set(scene, brush, size);
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
}
}
}
@@ -6414,9 +6531,12 @@ static void sculpt_update_cache_invariants(
mul_m3_v3(mat, viewDir);
normalize_v3_v3(cache->true_view_normal, viewDir);
- cache->supports_gravity =
- (!ELEM(brush->sculpt_tool, SCULPT_TOOL_MASK, SCULPT_TOOL_SMOOTH, SCULPT_TOOL_SIMPLIFY) &&
- (sd->gravity_factor > 0.0f));
+ cache->supports_gravity = (!ELEM(brush->sculpt_tool,
+ SCULPT_TOOL_MASK,
+ SCULPT_TOOL_SMOOTH,
+ SCULPT_TOOL_SIMPLIFY,
+ SCULPT_TOOL_DISPLACEMENT_ERASER) &&
+ (sd->gravity_factor > 0.0f));
/* Get gravity vector in world space. */
if (cache->supports_gravity) {
if (sd->gravity_object) {
@@ -6458,7 +6578,7 @@ static void sculpt_update_cache_invariants(
#define PIXEL_INPUT_THRESHHOLD 5
if (brush->sculpt_tool == SCULPT_TOOL_ROTATE) {
- cache->dial = BLI_dial_initialize(cache->initial_mouse, PIXEL_INPUT_THRESHHOLD);
+ cache->dial = BLI_dial_init(cache->initial_mouse, PIXEL_INPUT_THRESHHOLD);
}
#undef PIXEL_INPUT_THRESHHOLD
@@ -6487,6 +6607,7 @@ static bool sculpt_needs_delta_from_anchored_origin(Brush *brush)
return ELEM(brush->sculpt_tool,
SCULPT_TOOL_GRAB,
SCULPT_TOOL_POSE,
+ SCULPT_TOOL_BOUNDARY,
SCULPT_TOOL_THUMB,
SCULPT_TOOL_ELASTIC_DEFORM) ||
SCULPT_is_cloth_deform_brush(brush);
@@ -6530,6 +6651,7 @@ static void sculpt_update_brush_delta(UnifiedPaintSettings *ups, Object *ob, Bru
SCULPT_TOOL_CLAY_THUMB,
SCULPT_TOOL_SNAKE_HOOK,
SCULPT_TOOL_POSE,
+ SCULPT_TOOL_BOUNDARY,
SCULPT_TOOL_THUMB) ||
sculpt_brush_use_topology_rake(ss, brush)) {
float grab_location[3], imat[4][4], delta[3], loc[3];
@@ -6818,6 +6940,7 @@ static bool sculpt_needs_connectivity_info(const Sculpt *sd,
(brush->sculpt_tool == SCULPT_TOOL_SMOOTH) || (brush->autosmooth_factor > 0) ||
((brush->sculpt_tool == SCULPT_TOOL_MASK) && (brush->mask_tool == BRUSH_MASK_SMOOTH)) ||
(brush->sculpt_tool == SCULPT_TOOL_POSE) ||
+ (brush->sculpt_tool == SCULPT_TOOL_BOUNDARY) ||
(brush->sculpt_tool == SCULPT_TOOL_SLIDE_RELAX) ||
(brush->sculpt_tool == SCULPT_TOOL_CLOTH) || (brush->sculpt_tool == SCULPT_TOOL_SMEAR) ||
(brush->sculpt_tool == SCULPT_TOOL_DRAW_FACE_SETS));
@@ -7002,6 +7125,7 @@ bool SCULPT_cursor_geometry_info_update(bContext *C,
/* Update the active vertex of the SculptSession. */
ss->active_vertex_index = srd.active_vertex_index;
+ SCULPT_vertex_random_access_ensure(ss);
copy_v3_v3(out->active_vertex_co, SCULPT_active_vertex_co_get(ss));
switch (BKE_pbvh_type(ss->pbvh)) {
@@ -7436,7 +7560,7 @@ static void sculpt_stroke_update_step(bContext *C,
else {
BKE_pbvh_bmesh_detail_size_set(ss->pbvh,
(ss->cache->radius / ss->cache->dyntopo_pixel_radius) *
- (float)(sd->detail_size * U.pixelsize) / 0.4f);
+ (sd->detail_size * U.pixelsize) / 0.4f);
}
if (SCULPT_stroke_is_dynamic_topology(ss, brush)) {
@@ -7671,7 +7795,7 @@ static int sculpt_set_persistent_base_exec(bContext *C, wmOperator *UNUSED(op))
SculptSession *ss = ob->sculpt;
if (ss) {
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
BKE_sculpt_update_object_for_edit(depsgraph, ob, false, false, false);
MEM_SAFE_FREE(ss->persistent_base);
@@ -8160,6 +8284,14 @@ void SCULPT_geometry_preview_lines_update(bContext *C, SculptSession *ss, float
return;
}
+ if (!ss->deform_modifiers_active) {
+ return;
+ }
+
+ if (BKE_pbvh_type(ss->pbvh) == PBVH_GRIDS) {
+ return;
+ }
+
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true, false);
if (!ss->pmap) {
@@ -8893,7 +9025,7 @@ static int sculpt_mask_by_color_invoke(bContext *C, wmOperator *op, const wmEven
return OPERATOR_CANCELLED;
}
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
/* Tools that are not brushes do not have the brush gizmo to update the vertex as the mouse move,
* so it needs to be updated here. */
diff --git a/source/blender/editors/sculpt_paint/sculpt_automasking.c b/source/blender/editors/sculpt_paint/sculpt_automasking.c
index c475259623a..eef090f484e 100644
--- a/source/blender/editors/sculpt_paint/sculpt_automasking.c
+++ b/source/blender/editors/sculpt_paint/sculpt_automasking.c
@@ -338,23 +338,23 @@ void SCULPT_automasking_init(Sculpt *sd, Object *ob)
}
if (SCULPT_is_automasking_mode_enabled(sd, brush, BRUSH_AUTOMASKING_TOPOLOGY)) {
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
SCULPT_topology_automasking_init(sd, ob, ss->cache->automask_factor);
}
if (SCULPT_is_automasking_mode_enabled(sd, brush, BRUSH_AUTOMASKING_FACE_SETS)) {
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
sculpt_face_sets_automasking_init(sd, ob, ss->cache->automask_factor);
}
if (SCULPT_is_automasking_mode_enabled(sd, brush, BRUSH_AUTOMASKING_BOUNDARY_EDGES)) {
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
SCULPT_boundary_automasking_init(ob,
AUTOMASK_INIT_BOUNDARY_EDGES,
brush->automasking_boundary_edges_propagation_steps,
ss->cache->automask_factor);
}
if (SCULPT_is_automasking_mode_enabled(sd, brush, BRUSH_AUTOMASKING_BOUNDARY_FACE_SETS)) {
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
SCULPT_boundary_automasking_init(ob,
AUTOMASK_INIT_BOUNDARY_FACE_SETS,
brush->automasking_boundary_edges_propagation_steps,
diff --git a/source/blender/editors/sculpt_paint/sculpt_boundary.c b/source/blender/editors/sculpt_paint/sculpt_boundary.c
new file mode 100644
index 00000000000..f65c64d6d78
--- /dev/null
+++ b/source/blender/editors/sculpt_paint/sculpt_boundary.c
@@ -0,0 +1,943 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edsculpt
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_edgehash.h"
+#include "BLI_math.h"
+#include "BLI_task.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+
+#include "BKE_brush.h"
+#include "BKE_ccg.h"
+#include "BKE_colortools.h"
+#include "BKE_context.h"
+#include "BKE_mesh.h"
+#include "BKE_multires.h"
+#include "BKE_node.h"
+#include "BKE_object.h"
+#include "BKE_paint.h"
+#include "BKE_pbvh.h"
+#include "BKE_scene.h"
+
+#include "paint_intern.h"
+#include "sculpt_intern.h"
+
+#include "GPU_immediate.h"
+#include "GPU_immediate_util.h"
+#include "GPU_matrix.h"
+#include "GPU_state.h"
+
+#include "bmesh.h"
+
+#include <math.h>
+#include <stdlib.h>
+
+#define BOUNDARY_VERTEX_NONE -1
+#define BOUNDARY_STEPS_NONE -1
+
+typedef struct BoundaryInitialVertexFloodFillData {
+ int initial_vertex;
+ int boundary_initial_vertex_steps;
+ int boundary_initial_vertex;
+ int *floodfill_steps;
+ float radius_sq;
+} BoundaryInitialVertexFloodFillData;
+
+static bool boundary_initial_vertex_floodfill_cb(
+ SculptSession *ss, int from_v, int to_v, bool is_duplicate, void *userdata)
+{
+ BoundaryInitialVertexFloodFillData *data = userdata;
+
+ if (!is_duplicate) {
+ data->floodfill_steps[to_v] = data->floodfill_steps[from_v] + 1;
+ }
+ else {
+ data->floodfill_steps[to_v] = data->floodfill_steps[from_v];
+ }
+
+ if (SCULPT_vertex_is_boundary(ss, to_v)) {
+ if (data->floodfill_steps[to_v] < data->boundary_initial_vertex_steps) {
+ data->boundary_initial_vertex_steps = data->floodfill_steps[to_v];
+ data->boundary_initial_vertex = to_v;
+ }
+ }
+
+ const float len_sq = len_squared_v3v3(SCULPT_vertex_co_get(ss, data->initial_vertex),
+ SCULPT_vertex_co_get(ss, to_v));
+ return len_sq < data->radius_sq;
+}
+
+/* From a vertex index anywhere in the mesh, returns the closest vertex in a mesh boundary inside
+ * the given radius, if it exists. */
+static int sculpt_boundary_get_closest_boundary_vertex(SculptSession *ss,
+ const int initial_vertex,
+ const float radius)
+{
+
+ if (SCULPT_vertex_is_boundary(ss, initial_vertex)) {
+ return initial_vertex;
+ }
+
+ SculptFloodFill flood;
+ SCULPT_floodfill_init(ss, &flood);
+ SCULPT_floodfill_add_initial(&flood, initial_vertex);
+
+ BoundaryInitialVertexFloodFillData fdata = {
+ .initial_vertex = initial_vertex,
+ .boundary_initial_vertex = BOUNDARY_VERTEX_NONE,
+ .boundary_initial_vertex_steps = INT_MAX,
+ .radius_sq = radius * radius,
+ };
+
+ fdata.floodfill_steps = MEM_calloc_arrayN(
+ SCULPT_vertex_count_get(ss), sizeof(int), "floodfill steps");
+
+ SCULPT_floodfill_execute(ss, &flood, boundary_initial_vertex_floodfill_cb, &fdata);
+ SCULPT_floodfill_free(&flood);
+
+ MEM_freeN(fdata.floodfill_steps);
+ return fdata.boundary_initial_vertex;
+}
+
+/* Used to allocate the memory of the boundary index arrays. This was decided considered the most
+ * common use cases for the brush deformers, taking into account how many vertices those
+ * deformations usually need in the boundary. */
+static int BOUNDARY_INDICES_BLOCK_SIZE = 300;
+
+static void sculpt_boundary_index_add(SculptBoundary *bdata,
+ const int new_index,
+ const float distance,
+ GSet *included_vertices)
+{
+
+ bdata->vertices[bdata->num_vertices] = new_index;
+ if (bdata->distance) {
+ bdata->distance[new_index] = distance;
+ }
+ if (included_vertices) {
+ BLI_gset_add(included_vertices, POINTER_FROM_INT(new_index));
+ }
+ bdata->num_vertices++;
+ if (bdata->num_vertices >= bdata->vertices_capacity) {
+ bdata->vertices_capacity += BOUNDARY_INDICES_BLOCK_SIZE;
+ bdata->vertices = MEM_reallocN_id(
+ bdata->vertices, bdata->vertices_capacity * sizeof(int), "boundary indices");
+ }
+};
+
+static void sculpt_boundary_preview_edge_add(SculptBoundary *bdata, const int v1, const int v2)
+{
+
+ bdata->edges[bdata->num_edges].v1 = v1;
+ bdata->edges[bdata->num_edges].v2 = v2;
+ bdata->num_edges++;
+
+ if (bdata->num_edges >= bdata->edges_capacity) {
+ bdata->edges_capacity += BOUNDARY_INDICES_BLOCK_SIZE;
+ bdata->edges = MEM_reallocN_id(
+ bdata->edges, bdata->edges_capacity * sizeof(SculptBoundaryPreviewEdge), "boundary edges");
+ }
+};
+
+/**
+ * This function is used to check where the propagation should stop when calculating the boundary,
+ * as well as to check if the initial vertex is valid.
+ */
+static bool sculpt_boundary_is_vertex_in_editable_boundary(SculptSession *ss,
+ const int initial_vertex)
+{
+
+ int neighbor_count = 0;
+ int boundary_vertex_count = 0;
+ SculptVertexNeighborIter ni;
+ SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, initial_vertex, ni) {
+ neighbor_count++;
+ if (SCULPT_vertex_is_boundary(ss, ni.index)) {
+ boundary_vertex_count++;
+ }
+ }
+ SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
+
+ /* Corners are ambiguous as it can't be decide which boundary should be active. The flood fill
+ * should also stop at corners. */
+ if (neighbor_count <= 2) {
+ return false;
+ }
+
+ /* Non manifold geometry in the mesh boundary.
+ * The deformation result will be unpredictable and not very useful. */
+ if (boundary_vertex_count > 2) {
+ return false;
+ }
+
+ return true;
+}
+
+/* Flood fill that adds to the boundary data all the vertices from a boundary and its duplicates.
+ */
+
+typedef struct BoundaryFloodFillData {
+ SculptBoundary *bdata;
+ GSet *included_vertices;
+ EdgeSet *preview_edges;
+
+ int last_visited_vertex;
+
+} BoundaryFloodFillData;
+
+static bool boundary_floodfill_cb(
+ SculptSession *ss, int from_v, int to_v, bool is_duplicate, void *userdata)
+{
+ BoundaryFloodFillData *data = userdata;
+ SculptBoundary *bdata = data->bdata;
+ if (SCULPT_vertex_is_boundary(ss, to_v)) {
+ const float edge_len = len_v3v3(SCULPT_vertex_co_get(ss, from_v),
+ SCULPT_vertex_co_get(ss, to_v));
+ const float distance_boundary_to_dst = bdata->distance ? bdata->distance[from_v] + edge_len :
+ 0.0f;
+ sculpt_boundary_index_add(bdata, to_v, distance_boundary_to_dst, data->included_vertices);
+ if (!is_duplicate) {
+ sculpt_boundary_preview_edge_add(bdata, from_v, to_v);
+ }
+ return sculpt_boundary_is_vertex_in_editable_boundary(ss, to_v);
+ }
+ return false;
+}
+
+static void sculpt_boundary_indices_init(SculptSession *ss,
+ SculptBoundary *bdata,
+ const bool init_boundary_distances,
+ const int initial_boundary_index)
+{
+
+ const int totvert = SCULPT_vertex_count_get(ss);
+ bdata->vertices = MEM_malloc_arrayN(
+ BOUNDARY_INDICES_BLOCK_SIZE, sizeof(int), "boundary indices");
+ if (init_boundary_distances) {
+ bdata->distance = MEM_calloc_arrayN(totvert, sizeof(float), "boundary distances");
+ }
+ bdata->edges = MEM_malloc_arrayN(
+ BOUNDARY_INDICES_BLOCK_SIZE, sizeof(SculptBoundaryPreviewEdge), "boundary edges");
+
+ GSet *included_vertices = BLI_gset_int_new_ex("included vertices", BOUNDARY_INDICES_BLOCK_SIZE);
+ SculptFloodFill flood;
+ SCULPT_floodfill_init(ss, &flood);
+
+ bdata->initial_vertex = initial_boundary_index;
+ copy_v3_v3(bdata->initial_vertex_position, SCULPT_vertex_co_get(ss, bdata->initial_vertex));
+ sculpt_boundary_index_add(bdata, initial_boundary_index, 0.0f, included_vertices);
+ SCULPT_floodfill_add_initial(&flood, initial_boundary_index);
+
+ BoundaryFloodFillData fdata = {
+ .bdata = bdata,
+ .included_vertices = included_vertices,
+ .last_visited_vertex = BOUNDARY_VERTEX_NONE,
+
+ };
+
+ SCULPT_floodfill_execute(ss, &flood, boundary_floodfill_cb, &fdata);
+ SCULPT_floodfill_free(&flood);
+
+ /* Check if the boundary loops into itself and add the extra preview edge to close the loop. */
+ if (fdata.last_visited_vertex != BOUNDARY_VERTEX_NONE &&
+ sculpt_boundary_is_vertex_in_editable_boundary(ss, fdata.last_visited_vertex)) {
+ SculptVertexNeighborIter ni;
+ SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, fdata.last_visited_vertex, ni) {
+ if (BLI_gset_haskey(included_vertices, POINTER_FROM_INT(ni.index)) &&
+ sculpt_boundary_is_vertex_in_editable_boundary(ss, ni.index)) {
+ sculpt_boundary_preview_edge_add(bdata, fdata.last_visited_vertex, ni.index);
+ bdata->forms_loop = true;
+ }
+ }
+ SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
+ }
+
+ BLI_gset_free(included_vertices, NULL);
+}
+
+/**
+ * This functions initializes all data needed to calculate falloffs and deformation from the
+ * boundary into the mesh into a #SculptBoundaryEditInfo array. This includes how many steps are
+ * needed to go from a boundary vertex to an interior vertex and which vertex of the boundary is
+ * the closest one.
+ */
+static void sculpt_boundary_edit_data_init(SculptSession *ss,
+ SculptBoundary *bdata,
+ const int initial_vertex,
+ const float radius)
+{
+ const int totvert = SCULPT_vertex_count_get(ss);
+
+ const bool has_duplicates = BKE_pbvh_type(ss->pbvh) == PBVH_GRIDS;
+
+ bdata->edit_info = MEM_malloc_arrayN(
+ totvert, sizeof(SculptBoundaryEditInfo), "Boundary edit info");
+
+ for (int i = 0; i < totvert; i++) {
+ bdata->edit_info[i].original_vertex = BOUNDARY_VERTEX_NONE;
+ bdata->edit_info[i].num_propagation_steps = BOUNDARY_STEPS_NONE;
+ }
+
+ GSQueue *current_iteration = BLI_gsqueue_new(sizeof(int));
+ GSQueue *next_iteration = BLI_gsqueue_new(sizeof(int));
+
+ /* Initialized the first iteration with the vertices already in the boundary. This is propagation
+ * step 0. */
+ BLI_bitmap *visited_vertices = BLI_BITMAP_NEW(SCULPT_vertex_count_get(ss), "visited_vertices");
+ for (int i = 0; i < bdata->num_vertices; i++) {
+ bdata->edit_info[bdata->vertices[i]].original_vertex = bdata->vertices[i];
+ bdata->edit_info[bdata->vertices[i]].num_propagation_steps = 0;
+
+ /* This ensures that all duplicate vertices in the boundary have the same original_vertex
+ * index, so the deformation for them will be the same. */
+ if (has_duplicates) {
+ SculptVertexNeighborIter ni_duplis;
+ SCULPT_VERTEX_DUPLICATES_AND_NEIGHBORS_ITER_BEGIN (ss, bdata->vertices[i], ni_duplis) {
+ if (ni_duplis.is_duplicate) {
+ bdata->edit_info[ni_duplis.index].original_vertex = bdata->vertices[i];
+ }
+ }
+ SCULPT_VERTEX_NEIGHBORS_ITER_END(ni_duplis);
+ }
+
+ BLI_gsqueue_push(current_iteration, &bdata->vertices[i]);
+ }
+
+ int num_propagation_steps = 0;
+ float accum_distance = 0.0f;
+
+ while (true) {
+ /* This steps is further away from the boundary than the brush radius, so stop adding more
+ * steps. */
+ if (accum_distance > radius) {
+ bdata->max_propagation_steps = num_propagation_steps;
+ break;
+ }
+
+ while (!BLI_gsqueue_is_empty(current_iteration)) {
+ int from_v;
+ BLI_gsqueue_pop(current_iteration, &from_v);
+
+ SculptVertexNeighborIter ni;
+ SCULPT_VERTEX_DUPLICATES_AND_NEIGHBORS_ITER_BEGIN (ss, from_v, ni) {
+ if (bdata->edit_info[ni.index].num_propagation_steps == BOUNDARY_STEPS_NONE) {
+ bdata->edit_info[ni.index].original_vertex = bdata->edit_info[from_v].original_vertex;
+
+ BLI_BITMAP_ENABLE(visited_vertices, ni.index);
+
+ if (ni.is_duplicate) {
+ /* Grids duplicates handling. */
+ bdata->edit_info[ni.index].num_propagation_steps =
+ bdata->edit_info[from_v].num_propagation_steps;
+ }
+ else {
+ bdata->edit_info[ni.index].num_propagation_steps =
+ bdata->edit_info[from_v].num_propagation_steps + 1;
+
+ BLI_gsqueue_push(next_iteration, &ni.index);
+
+ /* When copying the data to the neighbor for the next iteration, it has to be copied to
+ * all its duplicates too. This is because it is not possible to know if the updated
+ * neighbor or one if its uninitialized duplicates is going to come first in order to
+ * copy the data in the from_v neighbor iterator. */
+ if (has_duplicates) {
+ SculptVertexNeighborIter ni_duplis;
+ SCULPT_VERTEX_DUPLICATES_AND_NEIGHBORS_ITER_BEGIN (ss, ni.index, ni_duplis) {
+ if (ni_duplis.is_duplicate) {
+ bdata->edit_info[ni_duplis.index].original_vertex =
+ bdata->edit_info[from_v].original_vertex;
+ bdata->edit_info[ni_duplis.index].num_propagation_steps =
+ bdata->edit_info[from_v].num_propagation_steps + 1;
+ }
+ }
+ SCULPT_VERTEX_NEIGHBORS_ITER_END(ni_duplis);
+ }
+
+ /* Check the distance using the vertex that was propagated from the initial vertex that
+ * was used to initialize the boundary. */
+ if (bdata->edit_info[from_v].original_vertex == initial_vertex) {
+ bdata->pivot_vertex = ni.index;
+ copy_v3_v3(bdata->initial_pivot_position, SCULPT_vertex_co_get(ss, ni.index));
+ accum_distance += len_v3v3(SCULPT_vertex_co_get(ss, from_v),
+ SCULPT_vertex_co_get(ss, ni.index));
+ }
+ }
+ }
+ }
+ SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
+ }
+
+ /* Copy the new vertices to the queue to be processed in the next iteration. */
+ while (!BLI_gsqueue_is_empty(next_iteration)) {
+ int next_v;
+ BLI_gsqueue_pop(next_iteration, &next_v);
+ BLI_gsqueue_push(current_iteration, &next_v);
+ }
+
+ /* Stop if no vertices were added in this iteration. At this point, all the mesh should have
+ * been initialized with the edit data. */
+ if (BLI_gsqueue_is_empty(current_iteration)) {
+ break;
+ }
+
+ num_propagation_steps++;
+ }
+
+ MEM_SAFE_FREE(visited_vertices);
+
+ BLI_gsqueue_free(current_iteration);
+ BLI_gsqueue_free(next_iteration);
+}
+
+/* This functions assigns a falloff factor to each one of the SculptBoundaryEditInfo structs based
+ * on the brush curve and its propagation steps. The falloff goes from the boundary into the mesh.
+ */
+static void sculpt_boundary_falloff_factor_init(SculptSession *ss,
+ SculptBoundary *bdata,
+ Brush *brush,
+ const float radius)
+{
+ const int totvert = SCULPT_vertex_count_get(ss);
+ BKE_curvemapping_init(brush->curve);
+
+ for (int i = 0; i < totvert; i++) {
+ if (bdata->edit_info[i].num_propagation_steps != -1) {
+ bdata->edit_info[i].strength_factor = BKE_brush_curve_strength(
+ brush, bdata->edit_info[i].num_propagation_steps, bdata->max_propagation_steps);
+ }
+
+ if (bdata->edit_info[i].original_vertex == bdata->initial_vertex) {
+ /* All vertices that are propagated from the original vertex won't be affected by the
+ * boundary falloff, so there is no need to calculate anything else. */
+ continue;
+ }
+
+ if (!bdata->distance) {
+ /* There are falloff modes that do not require to modify the previously calculated falloff
+ * based on boundary distances. */
+ continue;
+ }
+
+ const float boundary_distance = bdata->distance[bdata->edit_info[i].original_vertex];
+ float falloff_distance = 0.0f;
+ float direction = 1.0f;
+
+ switch (brush->boundary_falloff_type) {
+ case BRUSH_BOUNDARY_FALLOFF_RADIUS:
+ falloff_distance = boundary_distance;
+ break;
+ case BRUSH_BOUNDARY_FALLOFF_LOOP: {
+ const int div = boundary_distance / radius;
+ const float mod = fmodf(boundary_distance, radius);
+ falloff_distance = div % 2 == 0 ? mod : radius - mod;
+ } break;
+ case BRUSH_BOUNDARY_FALLOFF_LOOP_INVERT: {
+ const int div = boundary_distance / radius;
+ const float mod = fmodf(boundary_distance, radius);
+ falloff_distance = div % 2 == 0 ? mod : radius - mod;
+ /* Inverts the faloff in the intervals 1 2 5 6 9 10 ... */
+ if (((div - 1) & 2) == 0) {
+ direction = -1.0f;
+ }
+ } break;
+ case BRUSH_BOUNDARY_FALLOFF_CONSTANT:
+ /* For constant falloff distances are not allocated, so this should never happen. */
+ BLI_assert(false);
+ }
+
+ bdata->edit_info[i].strength_factor *= direction * BKE_brush_curve_strength(
+ brush, falloff_distance, radius);
+ }
+}
+
+/* Main function to get SculptBoundary data both for brush deformation and viewport preview. Can
+ * return NULL if there is no boundary from the given vertex using the given radius. */
+SculptBoundary *SCULPT_boundary_data_init(Object *object,
+ Brush *brush,
+ const int initial_vertex,
+ const float radius)
+{
+ SculptSession *ss = object->sculpt;
+
+ SCULPT_vertex_random_access_ensure(ss);
+ SCULPT_boundary_info_ensure(object);
+
+ const int boundary_initial_vertex = sculpt_boundary_get_closest_boundary_vertex(
+ ss, initial_vertex, radius);
+
+ if (boundary_initial_vertex == BOUNDARY_VERTEX_NONE) {
+ return NULL;
+ }
+
+ /* Starting from a vertex that is the limit of a boundary is ambiguous, so return NULL instead of
+ * forcing a random active boundary from a corner. */
+ if (!sculpt_boundary_is_vertex_in_editable_boundary(ss, initial_vertex)) {
+ return NULL;
+ }
+
+ SculptBoundary *bdata = MEM_callocN(sizeof(SculptBoundary), "Boundary edit data");
+
+ const bool init_boundary_distances = brush->boundary_falloff_type !=
+ BRUSH_BOUNDARY_FALLOFF_CONSTANT;
+ sculpt_boundary_indices_init(ss, bdata, init_boundary_distances, boundary_initial_vertex);
+
+ const float boundary_radius = radius * (1.0f + brush->boundary_offset);
+ sculpt_boundary_edit_data_init(ss, bdata, boundary_initial_vertex, boundary_radius);
+
+ return bdata;
+}
+
+void SCULPT_boundary_data_free(SculptBoundary *bdata)
+{
+ MEM_SAFE_FREE(bdata->vertices);
+ MEM_SAFE_FREE(bdata->distance);
+ MEM_SAFE_FREE(bdata->edit_info);
+ MEM_SAFE_FREE(bdata->bend.pivot_positions);
+ MEM_SAFE_FREE(bdata->bend.pivot_rotation_axis);
+ MEM_SAFE_FREE(bdata->slide.directions);
+ MEM_SAFE_FREE(bdata);
+}
+
+/* These functions initialize the required vectors for the desired deformation using the
+ * SculptBoundaryEditInfo. They calculate the data using the vertices that have the
+ * max_propagation_steps value and them this data is copied to the rest of the vertices using the
+ * original vertex index. */
+static void sculpt_boundary_bend_data_init(SculptSession *ss, SculptBoundary *bdata)
+{
+ const int totvert = SCULPT_vertex_count_get(ss);
+ bdata->bend.pivot_rotation_axis = MEM_calloc_arrayN(
+ totvert, 3 * sizeof(float), "pivot rotation axis");
+ bdata->bend.pivot_positions = MEM_calloc_arrayN(totvert, 3 * sizeof(float), "pivot positions");
+
+ for (int i = 0; i < totvert; i++) {
+ if (bdata->edit_info[i].num_propagation_steps == bdata->max_propagation_steps) {
+ float dir[3];
+ float normal[3];
+ SCULPT_vertex_normal_get(ss, i, normal);
+ sub_v3_v3v3(dir,
+ SCULPT_vertex_co_get(ss, bdata->edit_info[i].original_vertex),
+ SCULPT_vertex_co_get(ss, i));
+ cross_v3_v3v3(
+ bdata->bend.pivot_rotation_axis[bdata->edit_info[i].original_vertex], dir, normal);
+ normalize_v3(bdata->bend.pivot_rotation_axis[bdata->edit_info[i].original_vertex]);
+ copy_v3_v3(bdata->bend.pivot_positions[bdata->edit_info[i].original_vertex],
+ SCULPT_vertex_co_get(ss, i));
+ }
+ }
+
+ for (int i = 0; i < totvert; i++) {
+ if (bdata->edit_info[i].num_propagation_steps != BOUNDARY_STEPS_NONE) {
+ copy_v3_v3(bdata->bend.pivot_positions[i],
+ bdata->bend.pivot_positions[bdata->edit_info[i].original_vertex]);
+ copy_v3_v3(bdata->bend.pivot_rotation_axis[i],
+ bdata->bend.pivot_rotation_axis[bdata->edit_info[i].original_vertex]);
+ }
+ }
+}
+
+static void sculpt_boundary_slide_data_init(SculptSession *ss, SculptBoundary *bdata)
+{
+ const int totvert = SCULPT_vertex_count_get(ss);
+ bdata->slide.directions = MEM_calloc_arrayN(totvert, 3 * sizeof(float), "slide directions");
+
+ for (int i = 0; i < totvert; i++) {
+ if (bdata->edit_info[i].num_propagation_steps == bdata->max_propagation_steps) {
+ sub_v3_v3v3(bdata->slide.directions[bdata->edit_info[i].original_vertex],
+ SCULPT_vertex_co_get(ss, bdata->edit_info[i].original_vertex),
+ SCULPT_vertex_co_get(ss, i));
+ normalize_v3(bdata->slide.directions[bdata->edit_info[i].original_vertex]);
+ }
+ }
+
+ for (int i = 0; i < totvert; i++) {
+ if (bdata->edit_info[i].num_propagation_steps != BOUNDARY_STEPS_NONE) {
+ copy_v3_v3(bdata->slide.directions[i],
+ bdata->slide.directions[bdata->edit_info[i].original_vertex]);
+ }
+ }
+}
+
+static void sculpt_boundary_twist_data_init(SculptSession *ss, SculptBoundary *bdata)
+{
+ zero_v3(bdata->twist.pivot_position);
+ float(*poly_verts)[3] = MEM_malloc_arrayN(bdata->num_vertices, sizeof(float) * 3, "poly verts");
+ for (int i = 0; i < bdata->num_vertices; i++) {
+ add_v3_v3(bdata->twist.pivot_position, SCULPT_vertex_co_get(ss, bdata->vertices[i]));
+ copy_v3_v3(poly_verts[i], SCULPT_vertex_co_get(ss, bdata->vertices[i]));
+ }
+ mul_v3_fl(bdata->twist.pivot_position, 1.0f / bdata->num_vertices);
+ if (bdata->forms_loop) {
+ normal_poly_v3(bdata->twist.rotation_axis, poly_verts, bdata->num_vertices);
+ }
+ else {
+ sub_v3_v3v3(bdata->twist.rotation_axis,
+ SCULPT_vertex_co_get(ss, bdata->pivot_vertex),
+ SCULPT_vertex_co_get(ss, bdata->initial_vertex));
+ normalize_v3(bdata->twist.rotation_axis);
+ }
+ MEM_freeN(poly_verts);
+}
+
+static float sculpt_boundary_displacement_from_grab_delta_get(SculptSession *ss,
+ SculptBoundary *bdata)
+{
+ float plane[4];
+ float pos[3];
+ float normal[3];
+ sub_v3_v3v3(normal, ss->cache->initial_location, bdata->initial_pivot_position);
+ normalize_v3(normal);
+ plane_from_point_normal_v3(plane, ss->cache->initial_location, normal);
+ add_v3_v3v3(pos, ss->cache->initial_location, ss->cache->grab_delta_symmetry);
+ return dist_signed_to_plane_v3(pos, plane);
+}
+
+/* Deformation tasks callbacks. */
+static void do_boundary_brush_bend_task_cb_ex(void *__restrict userdata,
+ const int n,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ const int symm_area = ss->cache->mirror_symmetry_pass;
+ SculptBoundary *bdata = ss->cache->bdata[symm_area];
+ const ePaintSymmetryFlags symm = data->sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
+
+ const float strength = ss->cache->bstrength;
+
+ PBVHVertexIter vd;
+ SculptOrigVertData orig_data;
+ SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
+
+ const float disp = strength * sculpt_boundary_displacement_from_grab_delta_get(ss, bdata);
+ float angle_factor = disp / ss->cache->radius;
+ /* Angle Snapping when inverting the brush. */
+ if (ss->cache->invert) {
+ angle_factor = floorf(angle_factor * 10) / 10.0f;
+ }
+ const float angle = angle_factor * M_PI;
+
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
+ {
+
+ if (bdata->edit_info[vd.index].num_propagation_steps != -1) {
+ SCULPT_orig_vert_data_update(&orig_data, &vd);
+ if (SCULPT_check_vertex_pivot_symmetry(orig_data.co, bdata->initial_vertex_position, symm)) {
+ const float mask = vd.mask ? 1.0f - *vd.mask : 1.0f;
+ float t_orig_co[3];
+ sub_v3_v3v3(t_orig_co, orig_data.co, bdata->bend.pivot_positions[vd.index]);
+ rotate_v3_v3v3fl(vd.co,
+ t_orig_co,
+ bdata->bend.pivot_rotation_axis[vd.index],
+ angle * bdata->edit_info[vd.index].strength_factor * mask);
+ add_v3_v3(vd.co, bdata->bend.pivot_positions[vd.index]);
+ }
+ }
+
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+}
+
+static void do_boundary_brush_slide_task_cb_ex(void *__restrict userdata,
+ const int n,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ const int symm_area = ss->cache->mirror_symmetry_pass;
+ SculptBoundary *bdata = ss->cache->bdata[symm_area];
+ const ePaintSymmetryFlags symm = data->sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
+
+ const float strength = ss->cache->bstrength;
+
+ PBVHVertexIter vd;
+ SculptOrigVertData orig_data;
+ SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
+
+ const float disp = sculpt_boundary_displacement_from_grab_delta_get(ss, bdata);
+
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
+ {
+
+ if (bdata->edit_info[vd.index].num_propagation_steps != -1) {
+ SCULPT_orig_vert_data_update(&orig_data, &vd);
+ if (SCULPT_check_vertex_pivot_symmetry(orig_data.co, bdata->initial_vertex_position, symm)) {
+ const float mask = vd.mask ? 1.0f - *vd.mask : 1.0f;
+ madd_v3_v3v3fl(vd.co,
+ orig_data.co,
+ bdata->slide.directions[vd.index],
+ bdata->edit_info[vd.index].strength_factor * disp * mask * strength);
+ }
+ }
+
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+}
+
+static void do_boundary_brush_inflate_task_cb_ex(void *__restrict userdata,
+ const int n,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ const int symm_area = ss->cache->mirror_symmetry_pass;
+ SculptBoundary *bdata = ss->cache->bdata[symm_area];
+ const ePaintSymmetryFlags symm = data->sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
+
+ const float strength = ss->cache->bstrength;
+
+ PBVHVertexIter vd;
+ SculptOrigVertData orig_data;
+ SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
+
+ const float disp = sculpt_boundary_displacement_from_grab_delta_get(ss, bdata);
+
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
+ {
+
+ if (bdata->edit_info[vd.index].num_propagation_steps != -1) {
+ SCULPT_orig_vert_data_update(&orig_data, &vd);
+ if (SCULPT_check_vertex_pivot_symmetry(orig_data.co, bdata->initial_vertex_position, symm)) {
+ const float mask = vd.mask ? 1.0f - *vd.mask : 1.0f;
+ float normal[3];
+ normal_short_to_float_v3(normal, orig_data.no);
+ madd_v3_v3v3fl(vd.co,
+ orig_data.co,
+ normal,
+ bdata->edit_info[vd.index].strength_factor * disp * mask * strength);
+ }
+ }
+
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+}
+
+static void do_boundary_brush_grab_task_cb_ex(void *__restrict userdata,
+ const int n,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ const int symm_area = ss->cache->mirror_symmetry_pass;
+ SculptBoundary *bdata = ss->cache->bdata[symm_area];
+ const ePaintSymmetryFlags symm = data->sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
+
+ const float strength = ss->cache->bstrength;
+
+ PBVHVertexIter vd;
+ SculptOrigVertData orig_data;
+ SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
+
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
+ {
+
+ if (bdata->edit_info[vd.index].num_propagation_steps != -1) {
+ SCULPT_orig_vert_data_update(&orig_data, &vd);
+ if (SCULPT_check_vertex_pivot_symmetry(orig_data.co, bdata->initial_vertex_position, symm)) {
+ const float mask = vd.mask ? 1.0f - *vd.mask : 1.0f;
+ madd_v3_v3v3fl(vd.co,
+ orig_data.co,
+ ss->cache->grab_delta_symmetry,
+ bdata->edit_info[vd.index].strength_factor * mask * strength);
+ }
+ }
+
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+}
+
+static void do_boundary_brush_twist_task_cb_ex(void *__restrict userdata,
+ const int n,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ const int symm_area = ss->cache->mirror_symmetry_pass;
+ SculptBoundary *bdata = ss->cache->bdata[symm_area];
+ const ePaintSymmetryFlags symm = data->sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
+
+ const float strength = ss->cache->bstrength;
+
+ PBVHVertexIter vd;
+ SculptOrigVertData orig_data;
+ SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
+
+ const float disp = strength * sculpt_boundary_displacement_from_grab_delta_get(ss, bdata);
+ float angle_factor = disp / ss->cache->radius;
+ /* Angle Snapping when inverting the brush. */
+ if (ss->cache->invert) {
+ angle_factor = floorf(angle_factor * 10) / 10.0f;
+ }
+ const float angle = angle_factor * M_PI;
+
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
+ {
+
+ if (bdata->edit_info[vd.index].num_propagation_steps != -1) {
+ SCULPT_orig_vert_data_update(&orig_data, &vd);
+ if (SCULPT_check_vertex_pivot_symmetry(orig_data.co, bdata->initial_vertex_position, symm)) {
+ const float mask = vd.mask ? 1.0f - *vd.mask : 1.0f;
+ float t_orig_co[3];
+ sub_v3_v3v3(t_orig_co, orig_data.co, bdata->twist.pivot_position);
+ rotate_v3_v3v3fl(vd.co,
+ t_orig_co,
+ bdata->twist.rotation_axis,
+ angle * mask * bdata->edit_info[vd.index].strength_factor);
+ add_v3_v3(vd.co, bdata->twist.pivot_position);
+ }
+ }
+
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+}
+
+/* Main Brush Function. */
+void SCULPT_do_boundary_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
+{
+ SculptSession *ss = ob->sculpt;
+ Brush *brush = BKE_paint_brush(&sd->paint);
+
+ const int symm_area = ss->cache->mirror_symmetry_pass;
+ if (SCULPT_stroke_is_first_brush_step_of_symmetry_pass(ss->cache)) {
+
+ int initial_vertex;
+ if (ss->cache->mirror_symmetry_pass == 0) {
+ initial_vertex = SCULPT_active_vertex_get(ss);
+ }
+ else {
+ float location[3];
+ flip_v3_v3(location, SCULPT_active_vertex_co_get(ss), symm_area);
+ initial_vertex = SCULPT_nearest_vertex_get(
+ sd, ob, location, ss->cache->radius_squared, false);
+ }
+
+ ss->cache->bdata[symm_area] = SCULPT_boundary_data_init(
+ ob, brush, initial_vertex, ss->cache->initial_radius);
+
+ if (ss->cache->bdata[symm_area]) {
+
+ switch (brush->boundary_deform_type) {
+ case BRUSH_BOUNDARY_DEFORM_BEND:
+ sculpt_boundary_bend_data_init(ss, ss->cache->bdata[symm_area]);
+ break;
+ case BRUSH_BOUNDARY_DEFORM_EXPAND:
+ sculpt_boundary_slide_data_init(ss, ss->cache->bdata[symm_area]);
+ break;
+ case BRUSH_BOUNDARY_DEFORM_TWIST:
+ sculpt_boundary_twist_data_init(ss, ss->cache->bdata[symm_area]);
+ break;
+ case BRUSH_BOUNDARY_DEFORM_INFLATE:
+ case BRUSH_BOUNDARY_DEFORM_GRAB:
+ /* Do nothing. These deform modes don't need any extra data to be precomputed. */
+ break;
+ }
+
+ sculpt_boundary_falloff_factor_init(
+ ss, ss->cache->bdata[symm_area], brush, ss->cache->initial_radius);
+ }
+ }
+
+ /* No active boundary under the cursor. */
+ if (!ss->cache->bdata[symm_area]) {
+ return;
+ }
+
+ SculptThreadedTaskData data = {
+ .sd = sd,
+ .ob = ob,
+ .brush = brush,
+ .nodes = nodes,
+ };
+
+ TaskParallelSettings settings;
+ BKE_pbvh_parallel_range_settings(&settings, true, totnode);
+
+ switch (brush->boundary_deform_type) {
+ case BRUSH_BOUNDARY_DEFORM_BEND:
+ BLI_task_parallel_range(0, totnode, &data, do_boundary_brush_bend_task_cb_ex, &settings);
+ break;
+ case BRUSH_BOUNDARY_DEFORM_EXPAND:
+ BLI_task_parallel_range(0, totnode, &data, do_boundary_brush_slide_task_cb_ex, &settings);
+ break;
+ case BRUSH_BOUNDARY_DEFORM_INFLATE:
+ BLI_task_parallel_range(0, totnode, &data, do_boundary_brush_inflate_task_cb_ex, &settings);
+ break;
+ case BRUSH_BOUNDARY_DEFORM_GRAB:
+ BLI_task_parallel_range(0, totnode, &data, do_boundary_brush_grab_task_cb_ex, &settings);
+ break;
+ case BRUSH_BOUNDARY_DEFORM_TWIST:
+ BLI_task_parallel_range(0, totnode, &data, do_boundary_brush_twist_task_cb_ex, &settings);
+ break;
+ }
+}
+
+void SCULPT_boundary_edges_preview_draw(const uint gpuattr,
+ SculptSession *ss,
+ const float outline_col[3],
+ const float outline_alpha)
+{
+ if (!ss->boundary_preview) {
+ return;
+ }
+ immUniformColor3fvAlpha(outline_col, outline_alpha);
+ GPU_line_width(2.0f);
+ immBegin(GPU_PRIM_LINES, ss->boundary_preview->num_edges * 2);
+ for (int i = 0; i < ss->boundary_preview->num_edges; i++) {
+ immVertex3fv(gpuattr, SCULPT_vertex_co_get(ss, ss->boundary_preview->edges[i].v1));
+ immVertex3fv(gpuattr, SCULPT_vertex_co_get(ss, ss->boundary_preview->edges[i].v2));
+ }
+ immEnd();
+}
+
+void SCULPT_boundary_pivot_line_preview_draw(const uint gpuattr, SculptSession *ss)
+{
+ if (!ss->boundary_preview) {
+ return;
+ }
+ immUniformColor4f(1.0f, 1.0f, 1.0f, 0.8f);
+ GPU_line_width(2.0f);
+ immBegin(GPU_PRIM_LINES, 2);
+ immVertex3fv(gpuattr, SCULPT_vertex_co_get(ss, ss->boundary_preview->pivot_vertex));
+ immVertex3fv(gpuattr, SCULPT_vertex_co_get(ss, ss->boundary_preview->initial_vertex));
+ immEnd();
+}
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c
index b401ed6d889..4070822a0a8 100644
--- a/source/blender/editors/sculpt_paint/sculpt_cloth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c
@@ -43,7 +43,9 @@
#include "DNA_scene_types.h"
#include "BKE_brush.h"
+#include "BKE_bvhutils.h"
#include "BKE_ccg.h"
+#include "BKE_collision.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_image.h"
@@ -69,6 +71,7 @@
#include "BKE_subsurf.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
#include "WM_api.h"
#include "WM_message.h"
@@ -85,7 +88,6 @@
#include "RNA_access.h"
#include "RNA_define.h"
-#include "GPU_draw.h"
#include "GPU_immediate.h"
#include "GPU_immediate_util.h"
#include "GPU_matrix.h"
@@ -101,6 +103,33 @@
#include <stdlib.h>
#include <string.h>
+static float cloth_brush_simulation_falloff_get(const Brush *brush,
+ const float radius,
+ const float location[3],
+ const float co[3])
+{
+ /* Global simulation does not have any falloff as the entire mesh is being simulated. */
+ if (brush->cloth_simulation_area_type == BRUSH_CLOTH_SIMULATION_AREA_GLOBAL) {
+ return 1.0f;
+ }
+
+ const float distance = len_v3v3(location, co);
+ const float limit = radius + (radius * brush->cloth_sim_limit);
+ const float falloff = radius + (radius * brush->cloth_sim_limit * brush->cloth_sim_falloff);
+
+ if (distance > limit) {
+ /* Outiside the limits. */
+ return 0.0f;
+ }
+ if (distance < falloff) {
+ /* Before the falloff area. */
+ return 1.0f;
+ }
+ /* Do a smoothstep transition inside the falloff area. */
+ float p = 1.0f - ((distance - falloff) / (limit - falloff));
+ return 3.0f * p * p - 2.0f * p * p * p;
+}
+
#define CLOTH_LENGTH_CONSTRAINTS_BLOCK 100000
#define CLOTH_SIMULATION_ITERATIONS 5
#define CLOTH_MAX_CONSTRAINTS_PER_VERTEX 1024
@@ -113,19 +142,8 @@ static bool cloth_brush_sim_has_length_constraint(SculptClothSimulation *cloth_s
return BLI_edgeset_haskey(cloth_sim->created_length_constraints, v1, v2);
}
-static void cloth_brush_add_length_constraint(SculptSession *ss,
- SculptClothSimulation *cloth_sim,
- const int v1,
- const int v2)
+static void cloth_brush_reallocate_constraints(SculptClothSimulation *cloth_sim)
{
- cloth_sim->length_constraints[cloth_sim->tot_length_constraints].v1 = v1;
- cloth_sim->length_constraints[cloth_sim->tot_length_constraints].v2 = v2;
- cloth_sim->length_constraints[cloth_sim->tot_length_constraints].length = len_v3v3(
- SCULPT_vertex_co_get(ss, v1), SCULPT_vertex_co_get(ss, v2));
-
- cloth_sim->tot_length_constraints++;
-
- /* Reallocation if the array capacity is exceeded. */
if (cloth_sim->tot_length_constraints >= cloth_sim->capacity_length_constraints) {
cloth_sim->capacity_length_constraints += CLOTH_LENGTH_CONSTRAINTS_BLOCK;
cloth_sim->length_constraints = MEM_reallocN_id(cloth_sim->length_constraints,
@@ -133,23 +151,119 @@ static void cloth_brush_add_length_constraint(SculptSession *ss,
sizeof(SculptClothLengthConstraint),
"length constraints");
}
+}
+
+static void cloth_brush_add_length_constraint(SculptSession *ss,
+ SculptClothSimulation *cloth_sim,
+ const int v1,
+ const int v2,
+ const bool use_persistent)
+{
+ SculptClothLengthConstraint *length_constraint =
+ &cloth_sim->length_constraints[cloth_sim->tot_length_constraints];
+
+ length_constraint->elem_index_a = v1;
+ length_constraint->elem_index_b = v2;
+
+ length_constraint->elem_position_a = cloth_sim->pos[v1];
+ length_constraint->elem_position_b = cloth_sim->pos[v2];
+
+ if (use_persistent) {
+ length_constraint->length = len_v3v3(SCULPT_vertex_persistent_co_get(ss, v1),
+ SCULPT_vertex_persistent_co_get(ss, v2));
+ }
+ else {
+ length_constraint->length = len_v3v3(SCULPT_vertex_co_get(ss, v1),
+ SCULPT_vertex_co_get(ss, v2));
+ }
+ length_constraint->strength = 1.0f;
+
+ cloth_sim->tot_length_constraints++;
+
+ /* Reallocation if the array capacity is exceeded. */
+ cloth_brush_reallocate_constraints(cloth_sim);
/* Add the constraint to the GSet to avoid creating it again. */
BLI_edgeset_add(cloth_sim->created_length_constraints, v1, v2);
}
+static void cloth_brush_add_softbody_constraint(SculptClothSimulation *cloth_sim,
+ const int v,
+ const float strength)
+{
+ SculptClothLengthConstraint *length_constraint =
+ &cloth_sim->length_constraints[cloth_sim->tot_length_constraints];
+
+ length_constraint->elem_index_a = v;
+ length_constraint->elem_index_b = v;
+
+ length_constraint->elem_position_a = cloth_sim->pos[v];
+ length_constraint->elem_position_b = cloth_sim->init_pos[v];
+
+ length_constraint->length = 0.0f;
+ length_constraint->strength = strength;
+
+ cloth_sim->tot_length_constraints++;
+
+ /* Reallocation if the array capacity is exceeded. */
+ cloth_brush_reallocate_constraints(cloth_sim);
+}
+
+static void cloth_brush_add_deformation_constraint(SculptClothSimulation *cloth_sim,
+ const int v,
+ const float strength)
+{
+ SculptClothLengthConstraint *length_constraint =
+ &cloth_sim->length_constraints[cloth_sim->tot_length_constraints];
+
+ length_constraint->elem_index_a = v;
+ length_constraint->elem_index_b = v;
+
+ length_constraint->elem_position_a = cloth_sim->pos[v];
+ length_constraint->elem_position_b = cloth_sim->deformation_pos[v];
+
+ length_constraint->length = 0.0f;
+ length_constraint->strength = strength;
+
+ cloth_sim->tot_length_constraints++;
+
+ /* Reallocation if the array capacity is exceeded. */
+ cloth_brush_reallocate_constraints(cloth_sim);
+}
+
static void do_cloth_brush_build_constraints_task_cb_ex(
void *__restrict userdata, const int n, const TaskParallelTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
+ const Brush *brush = data->brush;
PBVHVertexIter vd;
+ const bool pin_simulation_boundary = ss->cache != NULL && brush != NULL &&
+ brush->flag2 & BRUSH_CLOTH_PIN_SIMULATION_BOUNDARY;
+
+ const bool use_persistent = brush != NULL && brush->flag & BRUSH_PERSISTENT;
+
+ /* Brush can be NULL in tools that use the solver without relying of constraints with deformation
+ * positions. */
+ const bool cloth_is_deform_brush = ss->cache != NULL && brush != NULL &&
+ SCULPT_is_cloth_deform_brush(brush);
+ float radius_squared = 0.0f;
+ if (cloth_is_deform_brush) {
+ radius_squared = ss->cache->initial_radius * ss->cache->initial_radius;
+ }
+
+ /* Only limit the contraint creation to a radius when the simulation is local. */
+ const float cloth_sim_radius_squared = brush->cloth_simulation_area_type ==
+ BRUSH_CLOTH_SIMULATION_AREA_LOCAL ?
+ data->cloth_sim_radius * data->cloth_sim_radius :
+ FLT_MAX;
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
- if (len_squared_v3v3(vd.co, data->cloth_sim_initial_location) <
- data->cloth_sim_radius * data->cloth_sim_radius) {
+ const float len_squared = len_squared_v3v3(vd.co, data->cloth_sim_initial_location);
+ if (len_squared < cloth_sim_radius_squared) {
SculptVertexNeighborIter ni;
int build_indices[CLOTH_MAX_CONSTRAINTS_PER_VERTEX];
@@ -162,6 +276,11 @@ static void do_cloth_brush_build_constraints_task_cb_ex(
}
SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
+ if (brush->cloth_constraint_softbody_strength > 0.0f) {
+ cloth_brush_add_softbody_constraint(
+ data->cloth_sim, vd.index, brush->cloth_constraint_softbody_strength);
+ }
+
/* As we don't know the order of the neighbor vertices, we create all possible combinations
* between the neighbor and the original vertex as length constraints. */
/* This results on a pattern that contains structural, shear and bending constraints for all
@@ -172,35 +291,29 @@ static void do_cloth_brush_build_constraints_task_cb_ex(
if (c_i != c_j && !cloth_brush_sim_has_length_constraint(
data->cloth_sim, build_indices[c_i], build_indices[c_j])) {
cloth_brush_add_length_constraint(
- ss, data->cloth_sim, build_indices[c_i], build_indices[c_j]);
+ ss, data->cloth_sim, build_indices[c_i], build_indices[c_j], use_persistent);
}
}
}
}
- }
- BKE_pbvh_vertex_iter_end;
-}
-static float cloth_brush_simulation_falloff_get(const Brush *brush,
- const float radius,
- const float location[3],
- const float co[3])
-{
- const float distance = len_v3v3(location, co);
- const float limit = radius + (radius * brush->cloth_sim_limit);
- const float falloff = radius + (radius * brush->cloth_sim_limit * brush->cloth_sim_falloff);
+ if (cloth_is_deform_brush && len_squared < radius_squared) {
+ const float fade = BKE_brush_curve_strength(brush, sqrtf(len_squared), ss->cache->radius);
+ cloth_brush_add_deformation_constraint(data->cloth_sim, vd.index, fade);
+ }
- if (distance > limit) {
- /* Outiside the limits. */
- return 0.0f;
- }
- if (distance < falloff) {
- /* Before the falloff area. */
- return 1.0f;
+ if (pin_simulation_boundary) {
+ const float sim_falloff = cloth_brush_simulation_falloff_get(
+ brush, ss->cache->initial_radius, ss->cache->location, vd.co);
+ /* Vertex is inside the area of the simulation without any falloff aplied. */
+ if (sim_falloff < 1.0f) {
+ /* Create constraints with more strength the closer the vertex is to the simulation
+ * boundary. */
+ cloth_brush_add_softbody_constraint(data->cloth_sim, vd.index, 1.0f - sim_falloff);
+ }
+ }
}
- /* Do a smoothstep transition inside the falloff area. */
- float p = 1.0f - ((distance - falloff) / (limit - falloff));
- return 3.0f * p * p - 2.0f * p * p * p;
+ BKE_pbvh_vertex_iter_end;
}
static void cloth_brush_apply_force_to_vertex(SculptSession *UNUSED(ss),
@@ -323,9 +436,10 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
mul_v3_v3fl(force, offset, -fade);
break;
case BRUSH_CLOTH_DEFORM_GRAB:
- /* Grab writes the positions in the simulation directly without applying forces. */
- madd_v3_v3v3fl(
- cloth_sim->pos[vd.index], orig_data.co, ss->cache->grab_delta_symmetry, fade);
+ madd_v3_v3v3fl(cloth_sim->deformation_pos[vd.index],
+ orig_data.co,
+ ss->cache->grab_delta_symmetry,
+ fade);
zero_v3(force);
break;
case BRUSH_CLOTH_DEFORM_PINCH_POINT:
@@ -366,9 +480,36 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
BKE_pbvh_vertex_iter_end;
}
+static ListBase *cloth_brush_collider_cache_create(Depsgraph *depsgraph)
+{
+ ListBase *cache = NULL;
+ DEG_OBJECT_ITER_BEGIN (depsgraph,
+ ob,
+ DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY | DEG_ITER_OBJECT_FLAG_VISIBLE |
+ DEG_ITER_OBJECT_FLAG_DUPLI) {
+ CollisionModifierData *cmd = (CollisionModifierData *)BKE_modifiers_findby_type(
+ ob, eModifierType_Collision);
+ if (cmd && cmd->bvhtree) {
+ if (cache == NULL) {
+ cache = MEM_callocN(sizeof(ListBase), "ColliderCache array");
+ }
+
+ ColliderCache *col = MEM_callocN(sizeof(ColliderCache), "ColliderCache");
+ col->ob = ob;
+ col->collmd = cmd;
+ collision_move_object(cmd, 1.0, 0.0, true);
+ BLI_addtail(cache, col);
+ }
+ }
+ DEG_OBJECT_ITER_END;
+ return cache;
+}
+
static SculptClothSimulation *cloth_brush_simulation_create(SculptSession *ss,
+ Brush *brush,
const float cloth_mass,
- const float cloth_damping)
+ const float cloth_damping,
+ const bool use_collisions)
{
const int totverts = SCULPT_vertex_count_get(ss);
SculptClothSimulation *cloth_sim;
@@ -380,19 +521,130 @@ static SculptClothSimulation *cloth_brush_simulation_create(SculptSession *ss,
"cloth length constraints");
cloth_sim->capacity_length_constraints = CLOTH_LENGTH_CONSTRAINTS_BLOCK;
- cloth_sim->acceleration = MEM_callocN(sizeof(float) * 3 * totverts, "cloth sim acceleration");
- cloth_sim->pos = MEM_callocN(sizeof(float) * 3 * totverts, "cloth sim pos");
- cloth_sim->prev_pos = MEM_callocN(sizeof(float) * 3 * totverts, "cloth sim prev pos");
- cloth_sim->init_pos = MEM_callocN(sizeof(float) * 3 * totverts, "cloth sim init pos");
- cloth_sim->length_constraint_tweak = MEM_callocN(sizeof(float) * totverts,
- "cloth sim length tweak");
+ cloth_sim->acceleration = MEM_calloc_arrayN(
+ totverts, sizeof(float[3]), "cloth sim acceleration");
+ cloth_sim->pos = MEM_calloc_arrayN(totverts, sizeof(float[3]), "cloth sim pos");
+ cloth_sim->prev_pos = MEM_calloc_arrayN(totverts, sizeof(float[3]), "cloth sim prev pos");
+ cloth_sim->last_iteration_pos = MEM_calloc_arrayN(
+ totverts, sizeof(float[3]), "cloth sim last iteration pos");
+ cloth_sim->init_pos = MEM_calloc_arrayN(totverts, sizeof(float[3]), "cloth sim init pos");
+ cloth_sim->length_constraint_tweak = MEM_calloc_arrayN(
+ totverts, sizeof(float), "cloth sim length tweak");
+
+ /* Brush can be NULL for tools that need the solver but don't rely on constraint to deformation
+ * positions. */
+ if (brush && SCULPT_is_cloth_deform_brush(brush)) {
+ cloth_sim->deformation_pos = MEM_calloc_arrayN(
+ totverts, sizeof(float[3]), "cloth sim deformation positions");
+ }
cloth_sim->mass = cloth_mass;
cloth_sim->damping = cloth_damping;
+ if (use_collisions) {
+ cloth_sim->collider_list = cloth_brush_collider_cache_create(ss->depsgraph);
+ }
+
return cloth_sim;
}
+typedef struct ClothBrushCollision {
+ CollisionModifierData *col_data;
+ struct IsectRayPrecalc isect_precalc;
+} ClothBrushCollision;
+
+static void cloth_brush_collision_cb(void *userdata,
+ int index,
+ const BVHTreeRay *ray,
+ BVHTreeRayHit *hit)
+{
+ ClothBrushCollision *col = (ClothBrushCollision *)userdata;
+ CollisionModifierData *col_data = col->col_data;
+ MVertTri *verttri = &col_data->tri[index];
+ MVert *mverts = col_data->x;
+ float *tri[3], no[3], co[3];
+
+ tri[0] = mverts[verttri->tri[0]].co;
+ tri[1] = mverts[verttri->tri[1]].co;
+ tri[2] = mverts[verttri->tri[2]].co;
+ float dist = 0.0f;
+
+ bool tri_hit = isect_ray_tri_watertight_v3(
+ ray->origin, &col->isect_precalc, UNPACK3(tri), &dist, NULL);
+ normal_tri_v3(no, UNPACK3(tri));
+ madd_v3_v3v3fl(co, ray->origin, ray->direction, dist);
+
+ if (tri_hit && dist < hit->dist) {
+ hit->index = index;
+ hit->dist = dist;
+
+ copy_v3_v3(hit->co, co);
+ copy_v3_v3(hit->no, no);
+ }
+}
+
+static void cloth_brush_solve_collision(Object *object,
+ SculptClothSimulation *cloth_sim,
+ const int i)
+{
+ const int raycast_flag = BVH_RAYCAST_DEFAULT & ~(BVH_RAYCAST_WATERTIGHT);
+
+ ColliderCache *collider_cache;
+ BVHTreeRayHit hit;
+
+ float obmat_inv[4][4];
+ invert_m4_m4(obmat_inv, object->obmat);
+
+ for (collider_cache = cloth_sim->collider_list->first; collider_cache;
+ collider_cache = collider_cache->next) {
+ float ray_start[3], ray_normal[3];
+ float pos_world_space[3], prev_pos_world_space[3];
+
+ mul_v3_m4v3(pos_world_space, object->obmat, cloth_sim->pos[i]);
+ mul_v3_m4v3(prev_pos_world_space, object->obmat, cloth_sim->last_iteration_pos[i]);
+ sub_v3_v3v3(ray_normal, pos_world_space, prev_pos_world_space);
+ copy_v3_v3(ray_start, prev_pos_world_space);
+ hit.index = -1;
+ hit.dist = len_v3(ray_normal);
+ normalize_v3(ray_normal);
+
+ ClothBrushCollision col;
+ CollisionModifierData *collmd = collider_cache->collmd;
+ col.col_data = collmd;
+ isect_ray_tri_watertight_v3_precalc(&col.isect_precalc, ray_normal);
+
+ BLI_bvhtree_ray_cast_ex(collmd->bvhtree,
+ ray_start,
+ ray_normal,
+ 0.3f,
+ &hit,
+ cloth_brush_collision_cb,
+ &col,
+ raycast_flag);
+
+ if (hit.index != -1) {
+
+ float collision_disp[3];
+ float movement_disp[3];
+ mul_v3_v3fl(collision_disp, hit.no, 0.005f);
+ sub_v3_v3v3(movement_disp, pos_world_space, prev_pos_world_space);
+ float friction_plane[4];
+ float pos_on_friction_plane[3];
+ plane_from_point_normal_v3(friction_plane, hit.co, hit.no);
+ closest_to_plane_v3(pos_on_friction_plane, friction_plane, pos_world_space);
+ sub_v3_v3v3(movement_disp, pos_on_friction_plane, hit.co);
+
+ /* TODO(pablodp606): This can be exposed in a brush/filter property as friction. */
+ mul_v3_fl(movement_disp, 0.35f);
+
+ copy_v3_v3(cloth_sim->pos[i], hit.co);
+ add_v3_v3(cloth_sim->pos[i], movement_disp);
+ add_v3_v3(cloth_sim->pos[i], collision_disp);
+ mul_v3_m4v3(cloth_sim->pos[i], obmat_inv, cloth_sim->pos[i]);
+ }
+ }
+}
+
static void do_cloth_brush_solve_simulation_task_cb_ex(
void *__restrict userdata, const int n, const TaskParallelTLS *__restrict UNUSED(tls))
{
@@ -423,14 +675,22 @@ static void do_cloth_brush_solve_simulation_task_cb_ex(
const float mask_v = (1.0f - (vd.mask ? *vd.mask : 0.0f)) *
SCULPT_automasking_factor_get(ss, vd.index);
+
madd_v3_v3fl(cloth_sim->pos[i], pos_diff, mask_v);
madd_v3_v3fl(cloth_sim->pos[i], cloth_sim->acceleration[i], mask_v);
- copy_v3_v3(cloth_sim->prev_pos[i], temp);
+ if (cloth_sim->collider_list != NULL) {
+ cloth_brush_solve_collision(data->ob, cloth_sim, i);
+ }
+
+ copy_v3_v3(cloth_sim->last_iteration_pos[i], cloth_sim->pos[i]);
+ copy_v3_v3(cloth_sim->prev_pos[i], temp);
+ copy_v3_v3(cloth_sim->last_iteration_pos[i], cloth_sim->pos[i]);
copy_v3_fl(cloth_sim->acceleration[i], 0.0f);
copy_v3_v3(vd.co, cloth_sim->pos[vd.index]);
+
if (vd.mvert) {
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
@@ -484,11 +744,11 @@ static void cloth_brush_satisfy_constraints(SculptSession *ss,
for (int i = 0; i < cloth_sim->tot_length_constraints; i++) {
const SculptClothLengthConstraint *constraint = &cloth_sim->length_constraints[i];
- const int v1 = constraint->v1;
- const int v2 = constraint->v2;
+ const int v1 = constraint->elem_index_a;
+ const int v2 = constraint->elem_index_b;
float v1_to_v2[3];
- sub_v3_v3v3(v1_to_v2, cloth_sim->pos[v2], cloth_sim->pos[v1]);
+ sub_v3_v3v3(v1_to_v2, constraint->elem_position_b, constraint->elem_position_a);
const float current_distance = len_v3(v1_to_v2);
float correction_vector[3];
float correction_vector_half[3];
@@ -524,8 +784,14 @@ static void cloth_brush_satisfy_constraints(SculptSession *ss,
cloth_sim->init_pos[v2]) :
1.0f;
- madd_v3_v3fl(cloth_sim->pos[v1], correction_vector_half, 1.0f * mask_v1 * sim_factor_v1);
- madd_v3_v3fl(cloth_sim->pos[v2], correction_vector_half, -1.0f * mask_v2 * sim_factor_v2);
+ madd_v3_v3fl(cloth_sim->pos[v1],
+ correction_vector_half,
+ 1.0f * mask_v1 * sim_factor_v1 * constraint->strength);
+ if (v1 != v2) {
+ madd_v3_v3fl(cloth_sim->pos[v2],
+ correction_vector_half,
+ -1.0f * mask_v2 * sim_factor_v2 * constraint->strength);
+ }
}
}
}
@@ -577,7 +843,7 @@ static void cloth_brush_apply_brush_foces(Sculpt *sd, Object *ob, PBVHNode **nod
.mat = imat,
};
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
/* Init the grab delta. */
copy_v3_v3(grab_delta, ss->cache->grab_delta_symmetry);
@@ -648,11 +914,20 @@ void SCULPT_do_cloth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
/* The simulation structure only needs to be created on the first symmetry pass. */
if (SCULPT_stroke_is_first_brush_step(ss->cache) || !ss->cache->cloth_sim) {
+ const bool is_cloth_deform_brush = SCULPT_is_cloth_deform_brush(brush);
ss->cache->cloth_sim = cloth_brush_simulation_create(
- ss, brush->cloth_mass, brush->cloth_damping);
+ ss,
+ brush,
+ brush->cloth_mass,
+ brush->cloth_damping,
+ (brush->flag2 & BRUSH_CLOTH_USE_COLLISION));
for (int i = 0; i < totverts; i++) {
- copy_v3_v3(ss->cache->cloth_sim->prev_pos[i], SCULPT_vertex_co_get(ss, i));
+ copy_v3_v3(ss->cache->cloth_sim->last_iteration_pos[i], SCULPT_vertex_co_get(ss, i));
copy_v3_v3(ss->cache->cloth_sim->init_pos[i], SCULPT_vertex_co_get(ss, i));
+ copy_v3_v3(ss->cache->cloth_sim->prev_pos[i], SCULPT_vertex_co_get(ss, i));
+ if (is_cloth_deform_brush) {
+ copy_v3_v3(ss->cache->cloth_sim->deformation_pos[i], SCULPT_vertex_co_get(ss, i));
+ }
}
}
@@ -680,18 +955,22 @@ void SCULPT_do_cloth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
void SCULPT_cloth_simulation_free(struct SculptClothSimulation *cloth_sim)
{
MEM_SAFE_FREE(cloth_sim->pos);
+ MEM_SAFE_FREE(cloth_sim->last_iteration_pos);
MEM_SAFE_FREE(cloth_sim->prev_pos);
MEM_SAFE_FREE(cloth_sim->acceleration);
MEM_SAFE_FREE(cloth_sim->length_constraints);
MEM_SAFE_FREE(cloth_sim->length_constraint_tweak);
+ MEM_SAFE_FREE(cloth_sim->deformation_pos);
MEM_SAFE_FREE(cloth_sim->init_pos);
+ if (cloth_sim->collider_list) {
+ BKE_collider_cache_free(&cloth_sim->collider_list);
+ }
MEM_SAFE_FREE(cloth_sim);
}
/* Cursor drawing function. */
void SCULPT_cloth_simulation_limits_draw(const uint gpuattr,
const Brush *brush,
- const float obmat[4][4],
const float location[3],
const float normal[3],
const float rds,
@@ -700,12 +979,13 @@ void SCULPT_cloth_simulation_limits_draw(const uint gpuattr,
const float alpha)
{
float cursor_trans[4][4], cursor_rot[4][4];
- float z_axis[4] = {0.0f, 0.0f, 1.0f, 0.0f};
+ const float z_axis[4] = {0.0f, 0.0f, 1.0f, 0.0f};
float quat[4];
- copy_m4_m4(cursor_trans, obmat);
+ unit_m4(cursor_trans);
translate_m4(cursor_trans, location[0], location[1], location[2]);
rotation_between_vecs_to_quat(quat, z_axis, normal);
quat_to_mat4(cursor_rot, quat);
+ GPU_matrix_push();
GPU_matrix_mul(cursor_trans);
GPU_matrix_mul(cursor_rot);
@@ -715,6 +995,7 @@ void SCULPT_cloth_simulation_limits_draw(const uint gpuattr,
gpuattr, 0, 0, rds + (rds * brush->cloth_sim_limit * brush->cloth_sim_falloff), 320);
immUniformColor3fvAlpha(outline_col, alpha * 0.7f);
imm_draw_circle_wire_3d(gpuattr, 0, 0, rds + rds * brush->cloth_sim_limit, 80);
+ GPU_matrix_pop();
}
void SCULPT_cloth_plane_falloff_preview_draw(const uint gpuattr,
@@ -762,11 +1043,7 @@ static EnumPropertyItem prop_cloth_filter_type[] = {
{CLOTH_FILTER_GRAVITY, "GRAVITY", 0, "Gravity", "Applies gravity to the simulation"},
{CLOTH_FILTER_INFLATE, "INFLATE", 0, "Inflate", "Inflates the cloth"},
{CLOTH_FILTER_EXPAND, "EXPAND", 0, "Expand", "Expands the cloth's dimensions"},
- {CLOTH_FILTER_PINCH,
- "PINCH",
- 0,
- "Pinch",
- "Pinches the cloth to the point where the cursor was when the filter started"},
+ {CLOTH_FILTER_PINCH, "PINCH", 0, "Pinch", "Pulls the cloth to the cursor's start position"},
{0, NULL, 0, NULL, NULL},
};
@@ -856,11 +1133,12 @@ static int sculpt_cloth_filter_modal(bContext *C, wmOperator *op, const wmEvent
float len = event->prevclickx - event->mval[0];
filter_strength = filter_strength * -len * 0.001f * UI_DPI_FAC;
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true, false);
const int totverts = SCULPT_vertex_count_get(ss);
+
for (int i = 0; i < totverts; i++) {
copy_v3_v3(ss->filter_cache->cloth_sim->pos[i], SCULPT_vertex_co_get(ss, i));
}
@@ -892,7 +1170,7 @@ static int sculpt_cloth_filter_modal(bContext *C, wmOperator *op, const wmEvent
static int sculpt_cloth_filter_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Object *ob = CTX_data_active_object(C);
- Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
SculptSession *ss = ob->sculpt;
@@ -903,7 +1181,7 @@ static int sculpt_cloth_filter_invoke(bContext *C, wmOperator *op, const wmEvent
mouse[1] = event->mval[1];
SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
/* Needs mask data to be available as it is used when solving the constraints. */
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true, false);
@@ -913,11 +1191,15 @@ static int sculpt_cloth_filter_invoke(bContext *C, wmOperator *op, const wmEvent
const float cloth_mass = RNA_float_get(op->ptr, "cloth_mass");
const float cloth_damping = RNA_float_get(op->ptr, "cloth_damping");
- ss->filter_cache->cloth_sim = cloth_brush_simulation_create(ss, cloth_mass, cloth_damping);
+ const bool use_collisions = RNA_boolean_get(op->ptr, "use_collisions");
+ ss->filter_cache->cloth_sim = cloth_brush_simulation_create(
+ ss, NULL, cloth_mass, cloth_damping, use_collisions);
+
copy_v3_v3(ss->filter_cache->cloth_sim_pinch_point, SCULPT_active_vertex_co_get(ss));
const int totverts = SCULPT_vertex_count_get(ss);
for (int i = 0; i < totverts; i++) {
+ copy_v3_v3(ss->filter_cache->cloth_sim->last_iteration_pos[i], SCULPT_vertex_co_get(ss, i));
copy_v3_v3(ss->filter_cache->cloth_sim->prev_pos[i], SCULPT_vertex_co_get(ss, i));
copy_v3_v3(ss->filter_cache->cloth_sim->init_pos[i], SCULPT_vertex_co_get(ss, i));
}
@@ -946,7 +1228,7 @@ static int sculpt_cloth_filter_invoke(bContext *C, wmOperator *op, const wmEvent
void SCULPT_OT_cloth_filter(struct wmOperatorType *ot)
{
/* Identifiers. */
- ot->name = "Filter cloth";
+ ot->name = "Filter Cloth";
ot->idname = "SCULPT_OT_cloth_filter";
ot->description = "Applies a cloth simulation deformation to the entire mesh";
@@ -989,4 +1271,9 @@ void SCULPT_OT_cloth_filter(struct wmOperatorType *ot)
false,
"Use Face Sets",
"Apply the filter only to the Face Set under the cursor");
+ ot->prop = RNA_def_boolean(ot->srna,
+ "use_collisions",
+ false,
+ "Use Collisions",
+ "Collide with other collider objects in the scene");
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_detail.c b/source/blender/editors/sculpt_paint/sculpt_detail.c
index 463233fd6fb..69c92f2baeb 100644
--- a/source/blender/editors/sculpt_paint/sculpt_detail.c
+++ b/source/blender/editors/sculpt_paint/sculpt_detail.c
@@ -176,10 +176,10 @@ static void sample_detail_voxel(bContext *C, ViewContext *vc, int mx, int my)
SculptSession *ss = ob->sculpt;
SculptCursorGeometryInfo sgi;
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
/* Update the active vertex. */
- float mouse[2] = {mx, my};
+ const float mouse[2] = {mx, my};
SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, false, false);
@@ -219,7 +219,7 @@ static void sample_detail_dyntopo(bContext *C, ViewContext *vc, ARegion *region,
SCULPT_stroke_modifiers_check(C, ob, brush);
- float mouse[2] = {mx - region->winrct.xmin, my - region->winrct.ymin};
+ const float mouse[2] = {mx - region->winrct.xmin, my - region->winrct.ymin};
float ray_start[3], ray_end[3], ray_normal[3];
float depth = SCULPT_raycast_init(vc, mouse, ray_start, ray_end, ray_normal, false);
@@ -316,7 +316,7 @@ static int sculpt_sample_detail_size_modal(bContext *C, wmOperator *op, const wm
switch (event->type) {
case LEFTMOUSE:
if (event->val == KM_PRESS) {
- int ss_co[2] = {event->x, event->y};
+ const int ss_co[2] = {event->x, event->y};
int mode = RNA_enum_get(op->ptr, "mode");
sample_detail(C, ss_co[0], ss_co[1], mode);
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index 1940b007cb0..2afa3556dd9 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -192,7 +192,7 @@ void SCULPT_do_draw_face_sets_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
SculptSession *ss = ob->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
/* Threaded loop over nodes. */
SculptThreadedTaskData data = {
@@ -1005,22 +1005,26 @@ static EnumPropertyItem prop_sculpt_face_sets_edit_types[] = {
static void sculpt_face_set_grow(Object *ob,
SculptSession *ss,
- int *prev_face_sets,
- const int active_face_set_id)
+ const int *prev_face_sets,
+ const int active_face_set_id,
+ const bool modify_hidden)
{
Mesh *mesh = BKE_mesh_from_object(ob);
for (int p = 0; p < mesh->totpoly; p++) {
+ if (!modify_hidden && prev_face_sets[p] <= 0) {
+ continue;
+ }
const MPoly *c_poly = &mesh->mpoly[p];
for (int l = 0; l < c_poly->totloop; l++) {
const MLoop *c_loop = &mesh->mloop[c_poly->loopstart + l];
const MeshElemMap *vert_map = &ss->pmap[c_loop->v];
for (int i = 0; i < vert_map->count; i++) {
const int neighbor_face_index = vert_map->indices[i];
- if (neighbor_face_index != p) {
-
- if (abs(prev_face_sets[neighbor_face_index]) == active_face_set_id) {
- ss->face_sets[p] = active_face_set_id;
- }
+ if (neighbor_face_index == p) {
+ continue;
+ }
+ if (abs(prev_face_sets[neighbor_face_index]) == active_face_set_id) {
+ ss->face_sets[p] = active_face_set_id;
}
}
}
@@ -1029,11 +1033,15 @@ static void sculpt_face_set_grow(Object *ob,
static void sculpt_face_set_shrink(Object *ob,
SculptSession *ss,
- int *prev_face_sets,
- const int active_face_set_id)
+ const int *prev_face_sets,
+ const int active_face_set_id,
+ const bool modify_hidden)
{
Mesh *mesh = BKE_mesh_from_object(ob);
for (int p = 0; p < mesh->totpoly; p++) {
+ if (!modify_hidden && prev_face_sets[p] <= 0) {
+ continue;
+ }
if (abs(prev_face_sets[p]) == active_face_set_id) {
const MPoly *c_poly = &mesh->mpoly[p];
for (int l = 0; l < c_poly->totloop; l++) {
@@ -1041,10 +1049,11 @@ static void sculpt_face_set_shrink(Object *ob,
const MeshElemMap *vert_map = &ss->pmap[c_loop->v];
for (int i = 0; i < vert_map->count; i++) {
const int neighbor_face_index = vert_map->indices[i];
- if (neighbor_face_index != p) {
- if (abs(prev_face_sets[neighbor_face_index]) != active_face_set_id) {
- ss->face_sets[p] = prev_face_sets[neighbor_face_index];
- }
+ if (neighbor_face_index == p) {
+ continue;
+ }
+ if (abs(prev_face_sets[neighbor_face_index]) != active_face_set_id) {
+ ss->face_sets[p] = prev_face_sets[neighbor_face_index];
}
}
}
@@ -1052,7 +1061,10 @@ static void sculpt_face_set_shrink(Object *ob,
}
}
-static void sculpt_face_set_apply_edit(Object *ob, const int active_face_set_id, const int mode)
+static void sculpt_face_set_apply_edit(Object *ob,
+ const int active_face_set_id,
+ const int mode,
+ const bool modify_hidden)
{
SculptSession *ss = ob->sculpt;
@@ -1060,17 +1072,17 @@ static void sculpt_face_set_apply_edit(Object *ob, const int active_face_set_id,
switch (mode) {
case SCULPT_FACE_SET_EDIT_GROW:
- sculpt_face_set_grow(ob, ss, prev_face_sets, active_face_set_id);
+ sculpt_face_set_grow(ob, ss, prev_face_sets, active_face_set_id, modify_hidden);
break;
case SCULPT_FACE_SET_EDIT_SHRINK:
- sculpt_face_set_shrink(ob, ss, prev_face_sets, active_face_set_id);
+ sculpt_face_set_shrink(ob, ss, prev_face_sets, active_face_set_id, modify_hidden);
break;
}
MEM_SAFE_FREE(prev_face_sets);
}
-static int sculpt_face_set_edit_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+static int sculpt_face_set_edit_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
@@ -1084,8 +1096,21 @@ static int sculpt_face_set_edit_invoke(bContext *C, wmOperator *op, const wmEven
return OPERATOR_CANCELLED;
}
+ /* Ignore other events to avoid repeated operations. */
+ if (event->val != KM_PRESS) {
+ return OPERATOR_CANCELLED;
+ }
+
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, false, false);
+ /* Update the current active Face Set and Vertex as the operator can be used directly from the
+ * tool without brush cursor. */
+ SculptCursorGeometryInfo sgi;
+ float mouse[2];
+ mouse[0] = event->mval[0];
+ mouse[1] = event->mval[1];
+ SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+
PBVH *pbvh = ob->sculpt->pbvh;
PBVHNode **nodes;
int totnode;
@@ -1099,8 +1124,9 @@ static int sculpt_face_set_edit_invoke(bContext *C, wmOperator *op, const wmEven
SCULPT_undo_push_node(ob, nodes[0], SCULPT_UNDO_FACE_SETS);
const int active_face_set = SCULPT_active_face_set_get(ss);
+ const bool modify_hidden = RNA_boolean_get(op->ptr, "modify_hidden");
- sculpt_face_set_apply_edit(ob, abs(active_face_set), mode);
+ sculpt_face_set_apply_edit(ob, abs(active_face_set), mode, modify_hidden);
SCULPT_undo_push_end();
@@ -1145,4 +1171,9 @@ void SCULPT_OT_face_sets_edit(struct wmOperatorType *ot)
RNA_def_enum(
ot->srna, "mode", prop_sculpt_face_sets_edit_types, SCULPT_FACE_SET_EDIT_GROW, "Mode", "");
+ ot->prop = RNA_def_boolean(ot->srna,
+ "modify_hidden",
+ true,
+ "Modify Hidden",
+ "Apply the edit operation to hidden Face Sets");
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
index 912dfd808b0..576536cac03 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
@@ -127,7 +127,7 @@ static void color_filter_task_cb(void *__restrict userdata,
float fill_color_rgba[4];
copy_v3_v3(fill_color_rgba, data->filter_fill_color);
fill_color_rgba[3] = 1.0f;
- CLAMP(fade, 0.0f, 1.0f);
+ fade = clamp_f(fade, 0.0f, 1.0f);
mul_v4_fl(fill_color_rgba, fade);
blend_color_mix_float(final_color, orig_data.col, fill_color_rgba);
break;
@@ -140,33 +140,28 @@ static void color_filter_task_cb(void *__restrict userdata,
break;
case COLOR_FILTER_SATURATION:
rgb_to_hsv_v(orig_color, hsv_color);
- hsv_color[1] = hsv_color[1] + fade;
- CLAMP(hsv_color[1], 0.0f, 1.0f);
+ hsv_color[1] = clamp_f(hsv_color[1] + fade, 0.0f, 1.0f);
hsv_to_rgb_v(hsv_color, final_color);
break;
case COLOR_FILTER_VALUE:
rgb_to_hsv_v(orig_color, hsv_color);
- hsv_color[2] = hsv_color[2] + fade;
- CLAMP(hsv_color[2], 0.0f, 1.0f);
+ hsv_color[2] = clamp_f(hsv_color[2] + fade, 0.0f, 1.0f);
hsv_to_rgb_v(hsv_color, final_color);
break;
case COLOR_FILTER_RED:
- orig_color[0] = orig_color[0] + fade;
- CLAMP(orig_color[0], 0.0f, 1.0f);
+ orig_color[0] = clamp_f(orig_color[0] + fade, 0.0f, 1.0f);
copy_v3_v3(final_color, orig_color);
break;
case COLOR_FILTER_GREEN:
- orig_color[1] = orig_color[1] + fade;
- CLAMP(orig_color[1], 0.0f, 1.0f);
+ orig_color[1] = clamp_f(orig_color[1] + fade, 0.0f, 1.0f);
copy_v3_v3(final_color, orig_color);
break;
case COLOR_FILTER_BLUE:
- orig_color[2] = orig_color[2] + fade;
- CLAMP(orig_color[2], 0.0f, 1.0f);
+ orig_color[2] = clamp_f(orig_color[2] + fade, 0.0f, 1.0f);
copy_v3_v3(final_color, orig_color);
break;
case COLOR_FILTER_BRIGHTNESS:
- CLAMP(fade, -1.0f, 1.0f);
+ fade = clamp_f(fade, -1.0f, 1.0f);
brightness = fade;
contrast = 0;
delta = contrast / 2.0f;
@@ -174,12 +169,11 @@ static void color_filter_task_cb(void *__restrict userdata,
delta *= -1;
offset = gain * (brightness + delta);
for (int i = 0; i < 3; i++) {
- final_color[i] = gain * orig_color[i] + offset;
- CLAMP(final_color[i], 0.0f, 1.0f);
+ final_color[i] = clamp_f(gain * orig_color[i] + offset, 0.0f, 1.0f);
}
break;
case COLOR_FILTER_CONTRAST:
- CLAMP(fade, -1.0f, 1.0f);
+ fade = clamp_f(fade, -1.0f, 1.0f);
brightness = 0;
contrast = fade;
delta = contrast / 2.0f;
@@ -193,12 +187,11 @@ static void color_filter_task_cb(void *__restrict userdata,
offset = gain * (brightness + delta);
}
for (int i = 0; i < 3; i++) {
- final_color[i] = gain * orig_color[i] + offset;
- CLAMP(final_color[i], 0.0f, 1.0f);
+ final_color[i] = clamp_f(gain * orig_color[i] + offset, 0.0f, 1.0f);
}
break;
case COLOR_FILTER_SMOOTH: {
- CLAMP(fade, -1.0f, 1.0f);
+ fade = clamp_f(fade, -1.0f, 1.0f);
float smooth_color[4];
SCULPT_neighbor_color_average(ss, smooth_color, vd.index);
blend_color_interpolate_float(final_color, vd.col, smooth_color, fade);
@@ -305,7 +298,7 @@ static int sculpt_color_filter_invoke(bContext *C, wmOperator *op, const wmEvent
void SCULPT_OT_color_filter(struct wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Filter color";
+ ot->name = "Filter Color";
ot->idname = "SCULPT_OT_color_filter";
ot->description = "Applies a filter to modify the current sculpt vertex colors";
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
index 83145f5600f..e764df78c88 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
@@ -175,7 +175,7 @@ static void mask_filter_task_cb(void *__restrict userdata,
*vd.mask = gain * (*vd.mask) + offset;
break;
}
- CLAMP(*vd.mask, 0.0f, 1.0f);
+ *vd.mask = clamp_f(*vd.mask, 0.0f, 1.0f);
if (*vd.mask != prev_val) {
update = true;
}
@@ -204,7 +204,7 @@ static int sculpt_mask_filter_exec(bContext *C, wmOperator *op)
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true, false);
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
if (!ob->sculpt->pmap) {
return OPERATOR_CANCELLED;
@@ -434,7 +434,7 @@ static int sculpt_dirty_mask_exec(bContext *C, wmOperator *op)
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true, false);
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
if (!ob->sculpt->pmap) {
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
index e9a98a17f8a..f9ae91fce7f 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
@@ -82,7 +82,7 @@ void SCULPT_filter_cache_init(Object *ob, Sculpt *sd, const int undo_type)
ss->filter_cache->random_seed = rand();
- float center[3] = {0.0f};
+ const float center[3] = {0.0f};
SculptSearchSphereData search_data = {
.original = true,
.center = center,
@@ -132,6 +132,7 @@ void SCULPT_filter_cache_free(SculptSession *ss)
MEM_SAFE_FREE(ss->filter_cache->automask);
MEM_SAFE_FREE(ss->filter_cache->surface_smooth_laplacian_disp);
MEM_SAFE_FREE(ss->filter_cache->sharpen_factor);
+ MEM_SAFE_FREE(ss->filter_cache->sharpen_detail_directions);
MEM_SAFE_FREE(ss->filter_cache);
}
@@ -260,7 +261,7 @@ static void mesh_filter_task_cb(void *__restrict userdata,
switch (filter_type) {
case MESH_FILTER_SMOOTH:
- CLAMP(fade, -1.0f, 1.0f);
+ fade = clamp_f(fade, -1.0f, 1.0f);
SCULPT_neighbor_coords_average_interior(ss, avg, vd.index);
sub_v3_v3v3(val, avg, orig_co);
madd_v3_v3v3fl(val, orig_co, val, fade);
@@ -305,7 +306,7 @@ static void mesh_filter_task_cb(void *__restrict userdata,
const uint *hash_co = (const uint *)orig_co;
const uint hash = BLI_hash_int_2d(hash_co[0], hash_co[1]) ^
BLI_hash_int_2d(hash_co[2], ss->filter_cache->random_seed);
- mul_v3_fl(normal, hash * (1.0f / (float)0xFFFFFFFF) - 0.5f);
+ mul_v3_fl(normal, hash * (1.0f / 0xFFFFFFFF) - 0.5f);
mul_v3_v3fl(disp, normal, fade);
break;
}
@@ -356,6 +357,17 @@ static void mesh_filter_task_cb(void *__restrict userdata,
mul_v3_v3fl(
disp_avg, disp_avg, smooth_ratio * pow2f(ss->filter_cache->sharpen_factor[vd.index]));
add_v3_v3v3(disp, disp_avg, disp_sharpen);
+
+ /* Intensify details. */
+ if (ss->filter_cache->sharpen_intensify_detail_strength > 0.0f) {
+ float detail_strength[3];
+ normal_short_to_float_v3(detail_strength, orig_data.no);
+ copy_v3_v3(detail_strength, ss->filter_cache->sharpen_detail_directions[vd.index]);
+ madd_v3_v3fl(disp,
+ detail_strength,
+ -ss->filter_cache->sharpen_intensify_detail_strength *
+ ss->filter_cache->sharpen_factor[vd.index]);
+ }
break;
}
}
@@ -388,8 +400,10 @@ static void mesh_filter_sharpen_init_factors(SculptSession *ss)
for (int i = 0; i < totvert; i++) {
float avg[3];
SCULPT_neighbor_coords_average(ss, avg, i);
- ss->filter_cache->sharpen_factor[i] = len_v3v3(avg, SCULPT_vertex_co_get(ss, i));
+ sub_v3_v3v3(ss->filter_cache->sharpen_detail_directions[i], avg, SCULPT_vertex_co_get(ss, i));
+ ss->filter_cache->sharpen_factor[i] = len_v3(ss->filter_cache->sharpen_detail_directions[i]);
}
+
float max_factor = 0.0f;
for (int i = 0; i < totvert; i++) {
if (ss->filter_cache->sharpen_factor[i] > max_factor) {
@@ -402,6 +416,30 @@ static void mesh_filter_sharpen_init_factors(SculptSession *ss)
ss->filter_cache->sharpen_factor[i] *= max_factor;
ss->filter_cache->sharpen_factor[i] = 1.0f - pow2f(1.0f - ss->filter_cache->sharpen_factor[i]);
}
+
+ /* Smooth the calculated factors and directions to remove high frecuency detail. */
+ for (int smooth_iterations = 0;
+ smooth_iterations < ss->filter_cache->sharpen_curvature_smooth_iterations;
+ smooth_iterations++) {
+ for (int i = 0; i < totvert; i++) {
+ float direction_avg[3] = {0.0f, 0.0f, 0.0f};
+ float sharpen_avg = 0;
+ int total = 0;
+
+ SculptVertexNeighborIter ni;
+ SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, i, ni) {
+ add_v3_v3(direction_avg, ss->filter_cache->sharpen_detail_directions[ni.index]);
+ sharpen_avg += ss->filter_cache->sharpen_factor[ni.index];
+ total++;
+ }
+ SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
+
+ if (total > 0) {
+ mul_v3_v3fl(ss->filter_cache->sharpen_detail_directions[i], direction_avg, 1.0f / total);
+ ss->filter_cache->sharpen_factor[i] = sharpen_avg / total;
+ }
+ }
+ }
}
static void mesh_filter_surface_smooth_displace_task_cb(
@@ -461,7 +499,7 @@ static int sculpt_mesh_filter_modal(bContext *C, wmOperator *op, const wmEvent *
float len = event->prevclickx - event->mval[0];
filter_strength = filter_strength * -len * 0.001f * UI_DPI_FAC;
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
bool needs_pmap = sculpt_mesh_filter_needs_pmap(filter_type, use_face_sets);
BKE_sculpt_update_object_for_edit(depsgraph, ob, needs_pmap, false, false);
@@ -527,7 +565,7 @@ static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent
const bool use_face_sets = RNA_boolean_get(op->ptr, "use_face_sets");
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
const bool needs_topology_info = sculpt_mesh_filter_needs_pmap(filter_type, use_face_sets);
BKE_sculpt_update_object_for_edit(depsgraph, ob, needs_topology_info, false, false);
@@ -556,7 +594,7 @@ static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent
}
if (RNA_enum_get(op->ptr, "type") == MESH_FILTER_SURFACE_SMOOTH) {
- ss->filter_cache->surface_smooth_laplacian_disp = MEM_mallocN(3 * sizeof(float) * totvert,
+ ss->filter_cache->surface_smooth_laplacian_disp = MEM_mallocN(sizeof(float[3]) * totvert,
"surface smooth disp");
ss->filter_cache->surface_smooth_shape_preservation = RNA_float_get(
op->ptr, "surface_smooth_shape_preservation");
@@ -566,7 +604,14 @@ static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent
if (RNA_enum_get(op->ptr, "type") == MESH_FILTER_SHARPEN) {
ss->filter_cache->sharpen_smooth_ratio = RNA_float_get(op->ptr, "sharpen_smooth_ratio");
+ ss->filter_cache->sharpen_intensify_detail_strength = RNA_float_get(
+ op->ptr, "sharpen_intensify_detail_strength");
+ ss->filter_cache->sharpen_curvature_smooth_iterations = RNA_int_get(
+ op->ptr, "sharpen_curvature_smooth_iterations");
+
ss->filter_cache->sharpen_factor = MEM_mallocN(sizeof(float) * totvert, "sharpen factor");
+ ss->filter_cache->sharpen_detail_directions = MEM_malloc_arrayN(
+ totvert, sizeof(float[3]), "sharpen detail direction");
mesh_filter_sharpen_init_factors(ss);
}
@@ -582,7 +627,7 @@ static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent
void SCULPT_OT_mesh_filter(struct wmOperatorType *ot)
{
/* Identifiers. */
- ot->name = "Filter mesh";
+ ot->name = "Filter Mesh";
ot->idname = "SCULPT_OT_mesh_filter";
ot->description = "Applies a filter to modify the current mesh";
@@ -642,4 +687,24 @@ void SCULPT_OT_mesh_filter(struct wmOperatorType *ot)
"How much smoothing is applied to polished surfaces",
0.0f,
1.0f);
+
+ RNA_def_float(ot->srna,
+ "sharpen_intensify_detail_strength",
+ 0.0f,
+ 0.0f,
+ 10.0f,
+ "Intensify Details",
+ "How much creases and valleys are intensified",
+ 0.0f,
+ 1.0f);
+
+ RNA_def_int(ot->srna,
+ "sharpen_curvature_smooth_iterations",
+ 0,
+ 0,
+ 10,
+ "Curvature Smooth Iterations",
+ "How much smooth the resulting shape is, ignoring high frequency details",
+ 0,
+ 10);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 6a989ffea7e..ee0eaeb28f3 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -89,7 +89,7 @@ float SCULPT_raycast_init(struct ViewContext *vc,
bool original);
/* Sculpt PBVH abstraction API */
-void SCULPT_vertex_random_access_init(struct SculptSession *ss);
+void SCULPT_vertex_random_access_ensure(struct SculptSession *ss);
int SCULPT_vertex_count_get(struct SculptSession *ss);
const float *SCULPT_vertex_co_get(struct SculptSession *ss, int index);
@@ -97,6 +97,13 @@ void SCULPT_vertex_normal_get(SculptSession *ss, int index, float no[3]);
float SCULPT_vertex_mask_get(struct SculptSession *ss, int index);
const float *SCULPT_vertex_color_get(SculptSession *ss, int index);
+const float *SCULPT_vertex_persistent_co_get(SculptSession *ss, int index);
+void SCULPT_vertex_persistent_normal_get(SculptSession *ss, int index, float no[3]);
+
+/* Returns the info of the limit surface when Multires is available, otherwise it returns the
+ * current coordinate of the vertex. */
+void SCULPT_vertex_limit_surface_get(SculptSession *ss, int index, float r_co[3]);
+
#define SCULPT_VERTEX_NEIGHBOR_FIXED_CAPACITY 256
typedef struct SculptVertexNeighborIter {
/* Storage */
@@ -347,7 +354,6 @@ void SCULPT_cloth_simulation_free(struct SculptClothSimulation *cloth_sim);
void SCULPT_cloth_simulation_limits_draw(const uint gpuattr,
const struct Brush *brush,
- const float obmat[4][4],
const float location[3],
const float normal[3],
const float rds,
@@ -390,9 +396,27 @@ struct SculptPoseIKChain *SCULPT_pose_ik_chain_init(struct Sculpt *sd,
const float radius);
void SCULPT_pose_ik_chain_free(struct SculptPoseIKChain *ik_chain);
+/* Boundary Brush. */
+struct SculptBoundary *SCULPT_boundary_data_init(Object *object,
+ Brush *brush,
+ const int initial_vertex,
+ const float radius);
+void SCULPT_boundary_data_free(struct SculptBoundary *bdata);
+void SCULPT_do_boundary_brush(struct Sculpt *sd,
+ struct Object *ob,
+ struct PBVHNode **nodes,
+ int totnode);
+
+void SCULPT_boundary_edges_preview_draw(const uint gpuattr,
+ struct SculptSession *ss,
+ const float outline_col[3],
+ const float outline_alpha);
+void SCULPT_boundary_pivot_line_preview_draw(const uint gpuattr, struct SculptSession *ss);
+
/* Multiplane Scrape Brush. */
void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_multiplane_scrape_preview_draw(const uint gpuattr,
+ Brush *brush,
SculptSession *ss,
const float outline_col[3],
const float outline_alpha);
@@ -627,6 +651,9 @@ typedef struct SculptThreadedTaskData {
float transform_mats[8][4][4];
+ /* Boundary brush */
+ float boundary_deform_strength;
+
float cloth_time_step;
SculptClothSimulation *cloth_sim;
float *cloth_sim_initial_location;
@@ -852,6 +879,9 @@ typedef struct StrokeCache {
float initial_normal[3];
float true_initial_normal[3];
+ /* Boundary brush */
+ struct SculptBoundary *bdata[PAINT_SYMM_AREAS];
+
/* Surface Smooth Brush */
/* Stores the displacement produced by the laplacian step of HC smooth. */
float (*surface_smooth_laplacian_disp)[3];
@@ -905,7 +935,10 @@ typedef struct FilterCache {
/* Sharpen mesh filter. */
float sharpen_smooth_ratio;
+ float sharpen_intensify_detail_strength;
+ int sharpen_curvature_smooth_iterations;
float *sharpen_factor;
+ float (*sharpen_detail_directions)[3];
/* unmasked nodes */
PBVHNode **nodes;
diff --git a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
index 60483cc168d..0ae9baf7e2e 100644
--- a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
+++ b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
@@ -174,7 +174,7 @@ static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *
ARegion *region = CTX_wm_region(C);
float prevclick_f[2];
copy_v2_v2(prevclick_f, op->customdata);
- int prevclick[2] = {(int)prevclick_f[0], (int)prevclick_f[1]};
+ const int prevclick[2] = {(int)prevclick_f[0], (int)prevclick_f[1]};
int len = (int)len_v2v2_int(prevclick, event->mval);
len = abs(len);
int mask_speed = RNA_int_get(op->ptr, "mask_speed");
@@ -357,9 +357,9 @@ static int sculpt_mask_expand_invoke(bContext *C, wmOperator *op, const wmEvent
mouse[0] = event->mval[0];
mouse[1] = event->mval[1];
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
- op->customdata = MEM_mallocN(2 * sizeof(float), "initial mouse position");
+ op->customdata = MEM_mallocN(sizeof(float[2]), "initial mouse position");
copy_v2_v2(op->customdata, mouse);
SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
diff --git a/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c b/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
index b52036d753c..e47a94dff90 100644
--- a/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
+++ b/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
@@ -47,7 +47,6 @@
#include "paint_intern.h"
#include "sculpt_intern.h"
-#include "GPU_draw.h"
#include "GPU_immediate.h"
#include "GPU_immediate_util.h"
#include "GPU_matrix.h"
@@ -376,7 +375,7 @@ void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes,
/* Calculate the final left and right scrape planes. */
float plane_no[3];
float plane_no_rot[3];
- float y_axis[3] = {0.0f, 1.0f, 0.0f};
+ const float y_axis[3] = {0.0f, 1.0f, 0.0f};
float mat_inv[4][4];
invert_m4_m4(mat_inv, mat);
@@ -400,10 +399,15 @@ void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes,
}
void SCULPT_multiplane_scrape_preview_draw(const uint gpuattr,
+ Brush *brush,
SculptSession *ss,
const float outline_col[3],
const float outline_alpha)
{
+ if (!(brush->flag2 & BRUSH_MULTIPLANE_SCRAPE_PLANES_PREVIEW)) {
+ return;
+ }
+
float local_mat_inv[4][4];
invert_m4_m4(local_mat_inv, ss->cache->stroke_local_mat);
GPU_matrix_mul(local_mat_inv);
@@ -414,11 +418,11 @@ void SCULPT_multiplane_scrape_preview_draw(const uint gpuattr,
float offset = ss->cache->radius * 0.25f;
- float p[3] = {0.0f, 0.0f, ss->cache->radius};
- float y_axis[3] = {0.0f, 1.0f, 0.0f};
+ const float p[3] = {0.0f, 0.0f, ss->cache->radius};
+ const float y_axis[3] = {0.0f, 1.0f, 0.0f};
float p_l[3];
float p_r[3];
- float area_center[3] = {0.0f, 0.0f, 0.0f};
+ const float area_center[3] = {0.0f, 0.0f, 0.0f};
rotate_v3_v3v3fl(p_r, p, y_axis, DEG2RADF((angle + 180) * 0.5f));
rotate_v3_v3v3fl(p_l, p, y_axis, DEG2RADF(-(angle + 180) * 0.5f));
diff --git a/source/blender/editors/sculpt_paint/sculpt_paint_color.c b/source/blender/editors/sculpt_paint/sculpt_paint_color.c
index f01a914fdd3..000b7afdf55 100644
--- a/source/blender/editors/sculpt_paint/sculpt_paint_color.c
+++ b/source/blender/editors/sculpt_paint/sculpt_paint_color.c
@@ -255,7 +255,7 @@ void SCULPT_do_paint_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
return;
}
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
float area_no[3];
float mat[4][4];
@@ -327,7 +327,7 @@ void SCULPT_do_paint_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
if (swptd.tot_samples > 0 && is_finite_v4(swptd.color)) {
copy_v4_v4(wet_color, swptd.color);
- mul_v4_fl(wet_color, 1.0f / (float)swptd.tot_samples);
+ mul_v4_fl(wet_color, 1.0f / swptd.tot_samples);
CLAMP4(wet_color, 0.0f, 1.0f);
if (ss->cache->first_time) {
@@ -461,14 +461,14 @@ void SCULPT_do_smear_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
if (SCULPT_stroke_is_first_brush_step(ss->cache)) {
if (!ss->cache->prev_colors) {
- ss->cache->prev_colors = MEM_callocN(sizeof(float) * 4 * totvert, "prev colors");
+ ss->cache->prev_colors = MEM_callocN(sizeof(float[4]) * totvert, "prev colors");
for (int i = 0; i < totvert; i++) {
copy_v4_v4(ss->cache->prev_colors[i], SCULPT_vertex_color_get(ss, i));
}
}
}
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
SculptThreadedTaskData data = {
.sd = sd,
diff --git a/source/blender/editors/sculpt_paint/sculpt_pose.c b/source/blender/editors/sculpt_paint/sculpt_pose.c
index dc556fa1945..4d41d069155 100644
--- a/source/blender/editors/sculpt_paint/sculpt_pose.c
+++ b/source/blender/editors/sculpt_paint/sculpt_pose.c
@@ -549,7 +549,7 @@ void SCULPT_pose_calc_pose_data(Sculpt *sd,
float *r_pose_origin,
float *r_pose_factor)
{
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
/* Calculate the pose rotation point based on the boundaries of the brush factor. */
SculptFloodFill flood;
@@ -1006,7 +1006,7 @@ void SCULPT_pose_brush_init(Sculpt *sd, Object *ob, SculptSession *ss, Brush *br
static void sculpt_pose_do_translate_deform(SculptSession *ss, Brush *brush)
{
SculptPoseIKChain *ik_chain = ss->cache->pose_ik_chain;
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
pose_solve_translate_chain(ik_chain, ss->cache->grab_delta);
}
@@ -1031,8 +1031,10 @@ static void sculpt_pose_do_scale_deform(SculptSession *ss, Brush *brush)
copy_v3_v3(ik_target, ss->cache->true_location);
add_v3_v3(ik_target, ss->cache->grab_delta);
- /* Solve the IK for the first segment to include rotation as part of scale. */
- pose_solve_ik_chain(ik_chain, ik_target, brush->flag2 & BRUSH_POSE_IK_ANCHORED);
+ /* Solve the IK for the first segment to include rotation as part of scale if enabled. */
+ if (!(brush->flag2 & BRUSH_POSE_USE_LOCK_ROTATION)) {
+ pose_solve_ik_chain(ik_chain, ik_target, brush->flag2 & BRUSH_POSE_IK_ANCHORED);
+ }
float scale[3];
copy_v3_fl(scale, sculpt_pose_get_scale_from_grab_delta(ss, ik_target));
@@ -1047,7 +1049,7 @@ static void sculpt_pose_do_twist_deform(SculptSession *ss, Brush *brush)
/* Calculate the maximum roll. 0.02 radians per pixel works fine. */
float roll = (ss->cache->initial_mouse[0] - ss->cache->mouse[0]) * ss->cache->bstrength * 0.02f;
- BKE_curvemapping_initialize(brush->curve);
+ BKE_curvemapping_init(brush->curve);
pose_solve_roll_chain(ik_chain, brush, roll);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_smooth.c b/source/blender/editors/sculpt_paint/sculpt_smooth.c
index 7fbbcd1c896..2b93298ac4a 100644
--- a/source/blender/editors/sculpt_paint/sculpt_smooth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_smooth.c
@@ -150,7 +150,7 @@ void SCULPT_neighbor_coords_average(SculptSession *ss, float result[3], int inde
SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
if (total > 0) {
- mul_v3_v3fl(result, avg, 1.0f / (float)total);
+ mul_v3_v3fl(result, avg, 1.0f / total);
}
else {
copy_v3_v3(result, SCULPT_vertex_co_get(ss, index));
@@ -170,7 +170,7 @@ float SCULPT_neighbor_mask_average(SculptSession *ss, int index)
SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
if (total > 0) {
- return avg / (float)total;
+ return avg / total;
}
return SCULPT_vertex_mask_get(ss, index);
}
@@ -188,7 +188,7 @@ void SCULPT_neighbor_color_average(SculptSession *ss, float result[4], int index
SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
if (total > 0) {
- mul_v4_v4fl(result, avg, 1.0f / (float)total);
+ mul_v4_v4fl(result, avg, 1.0f / total);
}
else {
copy_v4_v4(result, SCULPT_vertex_color_get(ss, index));
@@ -276,7 +276,7 @@ void SCULPT_smooth(Sculpt *sd,
return;
}
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
SCULPT_boundary_info_ensure(ob);
for (iteration = 0; iteration <= count; iteration++) {
@@ -343,7 +343,7 @@ void SCULPT_surface_smooth_displace_step(SculptSession *ss,
}
SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
if (total > 0) {
- mul_v3_v3fl(b_current_vertex, b_avg, (1.0f - beta) / (float)total);
+ mul_v3_v3fl(b_current_vertex, b_avg, (1.0f - beta) / total);
madd_v3_v3fl(b_current_vertex, laplacian_disp[v_index], beta);
mul_v3_fl(b_current_vertex, clamp_f(fade, 0.0f, 1.0f));
sub_v3_v3(co, b_current_vertex);
@@ -443,7 +443,7 @@ void SCULPT_do_surface_smooth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
if (SCULPT_stroke_is_first_brush_step(ss->cache)) {
BLI_assert(ss->cache->surface_smooth_laplacian_disp == NULL);
ss->cache->surface_smooth_laplacian_disp = MEM_callocN(
- SCULPT_vertex_count_get(ss) * 3 * sizeof(float), "HC smooth laplacian b");
+ sizeof(float[3]) * SCULPT_vertex_count_get(ss), "HC smooth laplacian b");
}
/* Threaded loop over nodes. */
diff --git a/source/blender/editors/sculpt_paint/sculpt_transform.c b/source/blender/editors/sculpt_paint/sculpt_transform.c
index f616817c330..4c54a0465b9 100644
--- a/source/blender/editors/sculpt_paint/sculpt_transform.c
+++ b/source/blender/editors/sculpt_paint/sculpt_transform.c
@@ -75,7 +75,7 @@ void ED_sculpt_init_transform(struct bContext *C)
ss->pivot_rot[3] = 1.0f;
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
SCULPT_filter_cache_init(ob, sd, SCULPT_UNDO_COORDS);
}
@@ -126,7 +126,7 @@ void ED_sculpt_update_modal_transform(struct bContext *C)
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
const char symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
- SCULPT_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_ensure(ss);
BKE_sculpt_update_object_for_edit(depsgraph, ob, false, false, false);
SculptThreadedTaskData data = {
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index 4b3df2dfea2..be509f4aed6 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -488,7 +488,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, const wm
op->customdata = data;
- BKE_curvemapping_initialize(ts->uvsculpt->paint.brush->curve);
+ BKE_curvemapping_init(ts->uvsculpt->paint.brush->curve);
if (data) {
int counter = 0, i;
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index 079cee290ae..db55eff8284 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -60,7 +60,7 @@
/* ******************** default callbacks for action space ***************** */
-static SpaceLink *action_new(const ScrArea *area, const Scene *scene)
+static SpaceLink *action_create(const ScrArea *area, const Scene *scene)
{
SpaceAction *saction;
ARegion *region;
@@ -863,7 +863,7 @@ void ED_spacetype_action(void)
st->spaceid = SPACE_ACTION;
strncpy(st->name, "Action", BKE_ST_MAXNAME);
- st->new = action_new;
+ st->create = action_create;
st->free = action_free;
st->init = action_init;
st->duplicate = action_duplicate;
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index 3ae203b563b..1656a76e2d4 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -280,7 +280,7 @@ void ED_region_draw_cb_draw(const bContext *C, ARegion *region, int type)
void ED_spacetype_xxx(void);
/* allocate and init some vars */
-static SpaceLink *xxx_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
+static SpaceLink *xxx_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
return NULL;
}
@@ -324,7 +324,7 @@ void ED_spacetype_xxx(void)
st.spaceid = SPACE_VIEW3D;
- st.new = xxx_new;
+ st.create = xxx_create;
st.free = xxx_free;
st.init = xxx_init;
st.duplicate = xxx_duplicate;
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 16256f6c97e..5885d3dcbb0 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -101,7 +101,7 @@ static PointerRNA *get_pointer_type(ButsContextPath *path, StructRNA *type)
/************************* Creating the Path ************************/
-static int buttons_context_path_scene(ButsContextPath *path)
+static bool buttons_context_path_scene(ButsContextPath *path)
{
PointerRNA *ptr = &path->ptr[path->len - 1];
@@ -162,14 +162,14 @@ static int buttons_context_path_world(ButsContextPath *path)
return 0;
}
-static int buttons_context_path_linestyle(ButsContextPath *path, wmWindow *window)
+static bool buttons_context_path_linestyle(ButsContextPath *path, wmWindow *window)
{
FreestyleLineStyle *linestyle;
PointerRNA *ptr = &path->ptr[path->len - 1];
/* if we already have a (pinned) linestyle, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_FreestyleLineStyle)) {
- return 1;
+ return true;
}
/* if we have a view layer, use the lineset's linestyle */
if (buttons_context_path_view_layer(path, window)) {
@@ -178,24 +178,24 @@ static int buttons_context_path_linestyle(ButsContextPath *path, wmWindow *windo
if (linestyle) {
RNA_id_pointer_create(&linestyle->id, &path->ptr[path->len]);
path->len++;
- return 1;
+ return true;
}
}
/* no path to a linestyle possible */
- return 0;
+ return false;
}
-static int buttons_context_path_object(ButsContextPath *path)
+static bool buttons_context_path_object(ButsContextPath *path)
{
PointerRNA *ptr = &path->ptr[path->len - 1];
/* if we already have a (pinned) object, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_Object)) {
- return 1;
+ return true;
}
if (!RNA_struct_is_a(ptr->type, &RNA_ViewLayer)) {
- return 0;
+ return false;
}
ViewLayer *view_layer = ptr->data;
@@ -205,58 +205,58 @@ static int buttons_context_path_object(ButsContextPath *path)
RNA_id_pointer_create(&ob->id, &path->ptr[path->len]);
path->len++;
- return 1;
+ return true;
}
/* no path to a object possible */
- return 0;
+ return false;
}
-static int buttons_context_path_data(ButsContextPath *path, int type)
+static bool buttons_context_path_data(ButsContextPath *path, int type)
{
Object *ob;
PointerRNA *ptr = &path->ptr[path->len - 1];
/* if we already have a data, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_Mesh) && (type == -1 || type == OB_MESH)) {
- return 1;
+ return true;
}
if (RNA_struct_is_a(ptr->type, &RNA_Curve) &&
(type == -1 || ELEM(type, OB_CURVE, OB_SURF, OB_FONT))) {
- return 1;
+ return true;
}
if (RNA_struct_is_a(ptr->type, &RNA_Armature) && (type == -1 || type == OB_ARMATURE)) {
- return 1;
+ return true;
}
if (RNA_struct_is_a(ptr->type, &RNA_MetaBall) && (type == -1 || type == OB_MBALL)) {
- return 1;
+ return true;
}
if (RNA_struct_is_a(ptr->type, &RNA_Lattice) && (type == -1 || type == OB_LATTICE)) {
- return 1;
+ return true;
}
if (RNA_struct_is_a(ptr->type, &RNA_Camera) && (type == -1 || type == OB_CAMERA)) {
- return 1;
+ return true;
}
if (RNA_struct_is_a(ptr->type, &RNA_Light) && (type == -1 || type == OB_LAMP)) {
- return 1;
+ return true;
}
if (RNA_struct_is_a(ptr->type, &RNA_Speaker) && (type == -1 || type == OB_SPEAKER)) {
- return 1;
+ return true;
}
if (RNA_struct_is_a(ptr->type, &RNA_LightProbe) && (type == -1 || type == OB_LIGHTPROBE)) {
- return 1;
+ return true;
}
if (RNA_struct_is_a(ptr->type, &RNA_GreasePencil) && (type == -1 || type == OB_GPENCIL)) {
- return 1;
+ return true;
}
if (RNA_struct_is_a(ptr->type, &RNA_Hair) && (type == -1 || type == OB_HAIR)) {
- return 1;
+ return true;
}
if (RNA_struct_is_a(ptr->type, &RNA_PointCloud) && (type == -1 || type == OB_POINTCLOUD)) {
- return 1;
+ return true;
}
if (RNA_struct_is_a(ptr->type, &RNA_Volume) && (type == -1 || type == OB_VOLUME)) {
- return 1;
+ return true;
}
/* try to get an object in the path, no pinning supported here */
if (buttons_context_path_object(path)) {
@@ -266,15 +266,15 @@ static int buttons_context_path_data(ButsContextPath *path, int type)
RNA_id_pointer_create(ob->data, &path->ptr[path->len]);
path->len++;
- return 1;
+ return true;
}
}
/* no path to data possible */
- return 0;
+ return false;
}
-static int buttons_context_path_modifier(ButsContextPath *path)
+static bool buttons_context_path_modifier(ButsContextPath *path)
{
Object *ob;
@@ -291,14 +291,14 @@ static int buttons_context_path_modifier(ButsContextPath *path)
OB_HAIR,
OB_POINTCLOUD,
OB_VOLUME)) {
- return 1;
+ return true;
}
}
- return 0;
+ return false;
}
-static int buttons_context_path_shaderfx(ButsContextPath *path)
+static bool buttons_context_path_shaderfx(ButsContextPath *path)
{
Object *ob;
@@ -306,14 +306,14 @@ static int buttons_context_path_shaderfx(ButsContextPath *path)
ob = path->ptr[path->len - 1].data;
if (ob && ELEM(ob->type, OB_GPENCIL)) {
- return 1;
+ return true;
}
}
- return 0;
+ return false;
}
-static int buttons_context_path_material(ButsContextPath *path)
+static bool buttons_context_path_material(ButsContextPath *path)
{
Object *ob;
PointerRNA *ptr = &path->ptr[path->len - 1];
@@ -321,7 +321,7 @@ static int buttons_context_path_material(ButsContextPath *path)
/* if we already have a (pinned) material, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_Material)) {
- return 1;
+ return true;
}
/* if we have an object, use the object material slot */
if (buttons_context_path_object(path)) {
@@ -331,15 +331,15 @@ static int buttons_context_path_material(ButsContextPath *path)
ma = BKE_object_material_get(ob, ob->actcol);
RNA_id_pointer_create(&ma->id, &path->ptr[path->len]);
path->len++;
- return 1;
+ return true;
}
}
/* no path to a material possible */
- return 0;
+ return false;
}
-static int buttons_context_path_bone(ButsContextPath *path)
+static bool buttons_context_path_bone(ButsContextPath *path)
{
bArmature *arm;
EditBone *edbo;
@@ -353,29 +353,29 @@ static int buttons_context_path_bone(ButsContextPath *path)
edbo = arm->act_edbone;
RNA_pointer_create(&arm->id, &RNA_EditBone, edbo, &path->ptr[path->len]);
path->len++;
- return 1;
+ return true;
}
}
else {
if (arm->act_bone) {
RNA_pointer_create(&arm->id, &RNA_Bone, arm->act_bone, &path->ptr[path->len]);
path->len++;
- return 1;
+ return true;
}
}
}
/* no path to a bone possible */
- return 0;
+ return false;
}
-static int buttons_context_path_pose_bone(ButsContextPath *path)
+static bool buttons_context_path_pose_bone(ButsContextPath *path)
{
PointerRNA *ptr = &path->ptr[path->len - 1];
/* if we already have a (pinned) PoseBone, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_PoseBone)) {
- return 1;
+ return true;
}
/* if we have an armature, get the active bone */
@@ -384,7 +384,7 @@ static int buttons_context_path_pose_bone(ButsContextPath *path)
bArmature *arm = ob->data; /* path->ptr[path->len-1].data - works too */
if (ob->type != OB_ARMATURE || arm->edbo) {
- return 0;
+ return false;
}
if (arm->act_bone) {
@@ -392,16 +392,16 @@ static int buttons_context_path_pose_bone(ButsContextPath *path)
if (pchan) {
RNA_pointer_create(&ob->id, &RNA_PoseBone, pchan, &path->ptr[path->len]);
path->len++;
- return 1;
+ return true;
}
}
}
/* no path to a bone possible */
- return 0;
+ return false;
}
-static int buttons_context_path_particle(ButsContextPath *path)
+static bool buttons_context_path_particle(ButsContextPath *path)
{
Object *ob;
ParticleSystem *psys;
@@ -409,7 +409,7 @@ static int buttons_context_path_particle(ButsContextPath *path)
/* if we already have (pinned) particle settings, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_ParticleSettings)) {
- return 1;
+ return true;
}
/* if we have an object, get the active particle system */
if (buttons_context_path_object(path)) {
@@ -420,15 +420,15 @@ static int buttons_context_path_particle(ButsContextPath *path)
RNA_pointer_create(&ob->id, &RNA_ParticleSystem, psys, &path->ptr[path->len]);
path->len++;
- return 1;
+ return true;
}
}
/* no path to a particle system possible */
- return 0;
+ return false;
}
-static int buttons_context_path_brush(const bContext *C, ButsContextPath *path)
+static bool buttons_context_path_brush(const bContext *C, ButsContextPath *path)
{
Scene *scene;
Brush *br = NULL;
@@ -436,7 +436,7 @@ static int buttons_context_path_brush(const bContext *C, ButsContextPath *path)
/* if we already have a (pinned) brush, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_Brush)) {
- return 1;
+ return true;
}
/* if we have a scene, use the toolsettings brushes */
if (buttons_context_path_scene(path)) {
@@ -452,32 +452,32 @@ static int buttons_context_path_brush(const bContext *C, ButsContextPath *path)
RNA_id_pointer_create((ID *)br, &path->ptr[path->len]);
path->len++;
- return 1;
+ return true;
}
}
/* no path to a brush possible */
- return 0;
+ return false;
}
-static int buttons_context_path_texture(const bContext *C,
- ButsContextPath *path,
- ButsContextTexture *ct)
+static bool buttons_context_path_texture(const bContext *C,
+ ButsContextPath *path,
+ ButsContextTexture *ct)
{
PointerRNA *ptr = &path->ptr[path->len - 1];
ID *id;
if (!ct) {
- return 0;
+ return false;
}
/* if we already have a (pinned) texture, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_Texture)) {
- return 1;
+ return true;
}
if (!ct->user) {
- return 0;
+ return false;
}
id = ct->user->id;
@@ -502,7 +502,7 @@ static int buttons_context_path_texture(const bContext *C,
path->len++;
}
- return 1;
+ return true;
}
#ifdef WITH_FREESTYLE
@@ -531,7 +531,7 @@ static bool buttons_context_linestyle_pinnable(const bContext *C, ViewLayer *vie
}
#endif
-static int buttons_context_path(const bContext *C, ButsContextPath *path, int mainb, int flag)
+static bool buttons_context_path(const bContext *C, ButsContextPath *path, int mainb, int flag)
{
/* Note we don't use CTX_data here, instead we get it from the window.
* Otherwise there is a loop reading the context that we are setting. */
@@ -626,27 +626,27 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma
found = buttons_context_path_pose_bone(path);
break;
default:
- found = 0;
+ found = false;
break;
}
return found;
}
-static int buttons_shading_context(const bContext *C, int mainb)
+static bool buttons_shading_context(const bContext *C, int mainb)
{
wmWindow *window = CTX_wm_window(C);
ViewLayer *view_layer = WM_window_get_active_view_layer(window);
Object *ob = OBACT(view_layer);
if (ELEM(mainb, BCONTEXT_MATERIAL, BCONTEXT_WORLD, BCONTEXT_TEXTURE)) {
- return 1;
+ return true;
}
if (mainb == BCONTEXT_DATA && ob && ELEM(ob->type, OB_LAMP, OB_CAMERA)) {
- return 1;
+ return true;
}
- return 0;
+ return false;
}
static int buttons_shading_new_context(const bContext *C, int flag)
diff --git a/source/blender/editors/space_buttons/buttons_ops.c b/source/blender/editors/space_buttons/buttons_ops.c
index 733f344fbc6..a062b178fc8 100644
--- a/source/blender/editors/space_buttons/buttons_ops.c
+++ b/source/blender/editors/space_buttons/buttons_ops.c
@@ -52,7 +52,9 @@
#include "buttons_intern.h" /* own include */
-/********************** context_menu operator *********************/
+/* -------------------------------------------------------------------- */
+/** \name Context Menu Operator
+ * \{ */
static int context_menu_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
{
@@ -67,17 +69,21 @@ static int context_menu_invoke(bContext *C, wmOperator *UNUSED(op), const wmEven
void BUTTONS_OT_context_menu(wmOperatorType *ot)
{
- /* identifiers */
+ /* Identifiers. */
ot->name = "Context Menu";
ot->description = "Display properties editor context_menu";
ot->idname = "BUTTONS_OT_context_menu";
- /* api callbacks */
+ /* Callbacks. */
ot->invoke = context_menu_invoke;
ot->poll = ED_operator_buttons_active;
}
-/********************** filebrowse operator *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name File Browse Operator
+ * \{ */
typedef struct FileBrowseOp {
PointerRNA ptr;
@@ -101,7 +107,7 @@ static int file_browse_exec(bContext *C, wmOperator *op)
str = RNA_string_get_alloc(op->ptr, path_prop, NULL, 0);
- /* add slash for directories, important for some properties */
+ /* Add slash for directories, important for some properties. */
if (RNA_property_subtype(fbo->prop) == PROP_DIRPATH) {
const bool is_relative = RNA_boolean_get(op->ptr, "relative_path");
id = fbo->ptr.owner_id;
@@ -110,7 +116,7 @@ static int file_browse_exec(bContext *C, wmOperator *op)
BLI_path_abs(path, id ? ID_BLEND_PATH(bmain, id) : BKE_main_blendfile_path(bmain));
if (BLI_is_dir(path)) {
- /* do this first so '//' isnt converted to '//\' on windows */
+ /* Do this first so '//' isnt converted to '//\' on windows. */
BLI_path_slash_ensure(path);
if (is_relative) {
BLI_strncpy(path, str, FILE_MAX);
@@ -139,7 +145,7 @@ static int file_browse_exec(bContext *C, wmOperator *op)
ED_undo_push(C, undostr);
}
- /* special, annoying exception, filesel on redo panel [#26618] */
+ /* Special annoying exception, filesel on redo panel [#26618]. */
{
wmOperator *redo_op = WM_operator_last_redo(C);
if (redo_op) {
@@ -187,8 +193,8 @@ static int file_browse_invoke(bContext *C, wmOperator *op, const wmEvent *event)
str = RNA_property_string_get_alloc(&ptr, prop, NULL, 0, NULL);
- /* useful yet irritating feature, Shift+Click to open the file
- * Alt+Click to browse a folder in the OS's browser */
+ /* Useful yet irritating feature, Shift+Click to open the file
+ * Alt+Click to browse a folder in the OS's browser. */
if (event->shift || event->alt) {
wmOperatorType *ot = WM_operatortype_find("WM_OT_path_open", true);
PointerRNA props_ptr;
@@ -219,13 +225,13 @@ static int file_browse_invoke(bContext *C, wmOperator *op, const wmEvent *event)
fbo->is_userdef = is_userdef;
op->customdata = fbo;
- /* normally ED_fileselect_get_params would handle this but we need to because of stupid
- * user-prefs exception - campbell */
+ /* Normally ED_fileselect_get_params would handle this but we need to because of stupid
+ * user-prefs exception. - campbell */
if ((prop_relpath = RNA_struct_find_property(op->ptr, "relative_path"))) {
if (!RNA_property_is_set(op->ptr, prop_relpath)) {
bool is_relative = (U.flag & USER_RELPATHS) != 0;
- /* while we want to follow the defaults,
+ /* While we want to follow the defaults,
* we better not switch existing paths relative/absolute state. */
if (str[0]) {
is_relative = BLI_path_is_rel(str);
@@ -235,7 +241,7 @@ static int file_browse_invoke(bContext *C, wmOperator *op, const wmEvent *event)
is_relative = false;
}
- /* annoying exception!, if we're dealing with the user prefs, default relative to be off */
+ /* Annoying exception!, if we're dealing with the user prefs, default relative to be off. */
RNA_property_boolean_set(op->ptr, prop_relpath, is_relative);
}
}
@@ -250,21 +256,21 @@ static int file_browse_invoke(bContext *C, wmOperator *op, const wmEvent *event)
void BUTTONS_OT_file_browse(wmOperatorType *ot)
{
- /* identifiers */
+ /* Identifiers. */
ot->name = "Accept";
ot->description =
"Open a file browser, Hold Shift to open the file, Alt to browse containing directory";
ot->idname = "BUTTONS_OT_file_browse";
- /* api callbacks */
+ /* Callbacks. */
ot->invoke = file_browse_invoke;
ot->exec = file_browse_exec;
ot->cancel = file_browse_cancel;
- /* conditional undo based on button flag */
+ /* Conditional undo based on button flag. */
ot->flag = 0;
- /* properties */
+ /* Properties. */
WM_operator_properties_filesel(ot,
0,
FILE_SPECIAL,
@@ -274,7 +280,7 @@ void BUTTONS_OT_file_browse(wmOperatorType *ot)
FILE_SORT_ALPHA);
}
-/* second operator, only difference from BUTTONS_OT_file_browse is WM_FILESEL_DIRECTORY */
+/* Second operator, only difference from BUTTONS_OT_file_browse is WM_FILESEL_DIRECTORY. */
void BUTTONS_OT_directory_browse(wmOperatorType *ot)
{
/* identifiers */
@@ -300,3 +306,5 @@ void BUTTONS_OT_directory_browse(wmOperatorType *ot)
FILE_DEFAULTDISPLAY,
FILE_SORT_ALPHA);
}
+
+/** \} */
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index ac59bb245f3..dc34e56dc92 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -35,6 +35,7 @@
#include "BKE_screen.h"
#include "BKE_shader_fx.h"
+#include "ED_buttons.h"
#include "ED_screen.h"
#include "ED_space_api.h"
#include "ED_view3d.h" /* To draw toolbar UI. */
@@ -49,13 +50,11 @@
#include "UI_resources.h"
-#include "GPU_glew.h"
-
#include "buttons_intern.h" /* own include */
/* ******************** default callbacks for buttons space ***************** */
-static SpaceLink *buttons_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
+static SpaceLink *buttons_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *region;
SpaceProperties *sbuts;
@@ -139,6 +138,98 @@ static void buttons_main_region_init(wmWindowManager *wm, ARegion *region)
WM_event_add_keymap_handler(&region->handlers, keymap);
}
+/**
+ * Fills an array with the tab context values for the properties editor. -1 signals a separator.
+ *
+ * \return The total number of items in the array returned.
+ */
+int ED_buttons_tabs_list(SpaceProperties *sbuts, int *context_tabs_array)
+{
+ int length = 0;
+ if (sbuts->pathflag & (1 << BCONTEXT_TOOL)) {
+ context_tabs_array[length] = BCONTEXT_TOOL;
+ length++;
+ }
+ if (length != 0) {
+ context_tabs_array[length] = -1;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_RENDER)) {
+ context_tabs_array[length] = BCONTEXT_RENDER;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_OUTPUT)) {
+ context_tabs_array[length] = BCONTEXT_OUTPUT;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_VIEW_LAYER)) {
+ context_tabs_array[length] = BCONTEXT_VIEW_LAYER;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_SCENE)) {
+ context_tabs_array[length] = BCONTEXT_SCENE;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_WORLD)) {
+ context_tabs_array[length] = BCONTEXT_WORLD;
+ length++;
+ }
+ if (length != 0) {
+ context_tabs_array[length] = -1;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_OBJECT)) {
+ context_tabs_array[length] = BCONTEXT_OBJECT;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_MODIFIER)) {
+ context_tabs_array[length] = BCONTEXT_MODIFIER;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_SHADERFX)) {
+ context_tabs_array[length] = BCONTEXT_SHADERFX;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_PARTICLE)) {
+ context_tabs_array[length] = BCONTEXT_PARTICLE;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_PHYSICS)) {
+ context_tabs_array[length] = BCONTEXT_PHYSICS;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_CONSTRAINT)) {
+ context_tabs_array[length] = BCONTEXT_CONSTRAINT;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_DATA)) {
+ context_tabs_array[length] = BCONTEXT_DATA;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_BONE)) {
+ context_tabs_array[length] = BCONTEXT_BONE;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_BONE_CONSTRAINT)) {
+ context_tabs_array[length] = BCONTEXT_BONE_CONSTRAINT;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_MATERIAL)) {
+ context_tabs_array[length] = BCONTEXT_MATERIAL;
+ length++;
+ }
+ if (length != 0) {
+ context_tabs_array[length] = -1;
+ length++;
+ }
+ if (sbuts->pathflag & (1 << BCONTEXT_TEXTURE)) {
+ context_tabs_array[length] = BCONTEXT_TEXTURE;
+ length++;
+ }
+
+ return length;
+}
+
static void buttons_main_region_layout_properties(const bContext *C,
SpaceProperties *sbuts,
ARegion *region)
@@ -618,7 +709,7 @@ void ED_spacetype_buttons(void)
st->spaceid = SPACE_PROPERTIES;
strncpy(st->name, "Buttons", BKE_ST_MAXNAME);
- st->new = buttons_new;
+ st->create = buttons_create;
st->free = buttons_free;
st->init = buttons_init;
st->duplicate = buttons_duplicate;
diff --git a/source/blender/editors/space_clip/clip_buttons.c b/source/blender/editors/space_clip/clip_buttons.c
index 71f75d96cb1..80ce07d39ef 100644
--- a/source/blender/editors/space_clip/clip_buttons.c
+++ b/source/blender/editors/space_clip/clip_buttons.c
@@ -273,7 +273,7 @@ typedef struct {
int marker_flag;
} MarkerUpdateCb;
-static void to_pixel_space(float r[2], float a[2], int width, int height)
+static void to_pixel_space(float r[2], const float a[2], int width, int height)
{
copy_v2_v2(r, a);
r[0] *= width;
diff --git a/source/blender/editors/space_clip/clip_dopesheet_draw.c b/source/blender/editors/space_clip/clip_dopesheet_draw.c
index c3aca95910b..c7328ae9f8f 100644
--- a/source/blender/editors/space_clip/clip_dopesheet_draw.c
+++ b/source/blender/editors/space_clip/clip_dopesheet_draw.c
@@ -49,7 +49,9 @@
#include "clip_intern.h" /* own include */
-static void track_channel_color(MovieTrackingTrack *track, float default_color[3], float color[3])
+static void track_channel_color(MovieTrackingTrack *track,
+ const float default_color[3],
+ float color[3])
{
if (track->flag & TRACK_CUSTOMCOLOR) {
float bg[3];
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index d33f624063a..07bdd337269 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -322,7 +322,7 @@ static void draw_movieclip_buffer(const bContext *C,
float zoomy)
{
MovieClip *clip = ED_space_clip_get_clip(sc);
- int filter = GL_LINEAR;
+ bool use_filter = true;
int x, y;
/* find window pixel coordinates of origin */
@@ -340,10 +340,10 @@ static void draw_movieclip_buffer(const bContext *C,
/* non-scaled proxy shouldn't use filtering */
if ((clip->flag & MCLIP_USE_PROXY) == 0 ||
ELEM(sc->user.render_size, MCLIP_PROXY_RENDER_SIZE_FULL, MCLIP_PROXY_RENDER_SIZE_100)) {
- filter = GL_NEAREST;
+ use_filter = false;
}
- ED_draw_imbuf_ctx(C, ibuf, x, y, filter, zoomx * width / ibuf->x, zoomy * height / ibuf->y);
+ ED_draw_imbuf_ctx(C, ibuf, x, y, use_filter, zoomx * width / ibuf->x, zoomy * height / ibuf->y);
if (ibuf->planes == 32) {
GPU_blend(false);
@@ -1515,7 +1515,7 @@ static void draw_tracking_tracks(SpaceClip *sc,
/* undistort */
if (count) {
- marker_pos = MEM_callocN(2 * sizeof(float) * count, "draw_tracking_tracks marker_pos");
+ marker_pos = MEM_callocN(sizeof(float[2]) * count, "draw_tracking_tracks marker_pos");
track = tracksbase->first;
fp = marker_pos;
diff --git a/source/blender/editors/space_clip/clip_graph_ops.c b/source/blender/editors/space_clip/clip_graph_ops.c
index 589831b1c45..ffd3241a30f 100644
--- a/source/blender/editors/space_clip/clip_graph_ops.c
+++ b/source/blender/editors/space_clip/clip_graph_ops.c
@@ -114,7 +114,7 @@ static void find_nearest_tracking_segment_cb(void *userdata,
float val)
{
MouseSelectUserData *data = userdata;
- float co[2] = {scene_framenr, val};
+ const float co[2] = {scene_framenr, val};
if (!clip_graph_value_visible(data->sc, value_source)) {
return;
@@ -151,7 +151,7 @@ static void find_nearest_tracking_knot_cb(void *userdata,
float val)
{
MouseSelectUserData *data = userdata;
- float mdiff[2] = {scene_framenr - data->mouse_co[0], val - data->mouse_co[1]};
+ const float mdiff[2] = {scene_framenr - data->mouse_co[0], val - data->mouse_co[1]};
float dist_sq = len_squared_v2(mdiff);
if (!clip_graph_value_visible(data->sc, value_source)) {
@@ -159,7 +159,7 @@ static void find_nearest_tracking_knot_cb(void *userdata,
}
if (data->marker == NULL || dist_sq < data->min_dist_sq) {
- float co[2] = {scene_framenr, val};
+ const float co[2] = {scene_framenr, val};
data->track = track;
data->marker = marker;
@@ -178,7 +178,7 @@ static void mouse_select_init_data(bContext *C, MouseSelectUserData *userdata, c
copy_v2_v2(userdata->mouse_co, co);
}
-static bool mouse_select_knot(bContext *C, float co[2], bool extend)
+static bool mouse_select_knot(bContext *C, const float co[2], bool extend)
{
SpaceClip *sc = CTX_wm_space_clip(C);
MovieClip *clip = ED_space_clip_get_clip(sc);
@@ -236,7 +236,7 @@ static bool mouse_select_knot(bContext *C, float co[2], bool extend)
return false;
}
-static bool mouse_select_curve(bContext *C, float co[2], bool extend)
+static bool mouse_select_curve(bContext *C, const float co[2], bool extend)
{
SpaceClip *sc = CTX_wm_space_clip(C);
MovieClip *clip = ED_space_clip_get_clip(sc);
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 9c251fb619a..d27b80efd40 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -56,7 +56,6 @@
#include "IMB_imbuf.h"
#include "GPU_framebuffer.h"
-#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "WM_api.h"
@@ -238,7 +237,7 @@ static void clip_area_sync_frame_from_scene(ScrArea *area, Scene *scene)
/* ******************** default callbacks for clip space ***************** */
-static SpaceLink *clip_new(const ScrArea *area, const Scene *scene)
+static SpaceLink *clip_create(const ScrArea *area, const Scene *scene)
{
ARegion *region;
SpaceClip *sc;
@@ -685,7 +684,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
if (main_visible) {
if (region_main && (region_main->flag & RGN_FLAG_HIDDEN)) {
region_main->flag &= ~RGN_FLAG_HIDDEN;
- region_main->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_main->v2d.flag &= ~V2D_IS_INIT;
view_changed = true;
}
@@ -697,7 +696,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
else {
if (region_main && !(region_main->flag & RGN_FLAG_HIDDEN)) {
region_main->flag |= RGN_FLAG_HIDDEN;
- region_main->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_main->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_main->handlers);
view_changed = true;
}
@@ -710,7 +709,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
if (properties_visible) {
if (region_properties && (region_properties->flag & RGN_FLAG_HIDDEN)) {
region_properties->flag &= ~RGN_FLAG_HIDDEN;
- region_properties->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_properties->v2d.flag &= ~V2D_IS_INIT;
view_changed = true;
}
if (region_properties && region_properties->alignment != RGN_ALIGN_RIGHT) {
@@ -721,7 +720,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
else {
if (region_properties && !(region_properties->flag & RGN_FLAG_HIDDEN)) {
region_properties->flag |= RGN_FLAG_HIDDEN;
- region_properties->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_properties->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_properties->handlers);
view_changed = true;
}
@@ -734,7 +733,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
if (tools_visible) {
if (region_tools && (region_tools->flag & RGN_FLAG_HIDDEN)) {
region_tools->flag &= ~RGN_FLAG_HIDDEN;
- region_tools->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_tools->v2d.flag &= ~V2D_IS_INIT;
view_changed = true;
}
if (region_tools && region_tools->alignment != RGN_ALIGN_LEFT) {
@@ -745,7 +744,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
else {
if (region_tools && !(region_tools->flag & RGN_FLAG_HIDDEN)) {
region_tools->flag |= RGN_FLAG_HIDDEN;
- region_tools->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_tools->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_tools->handlers);
view_changed = true;
}
@@ -758,7 +757,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
if (preview_visible) {
if (region_preview && (region_preview->flag & RGN_FLAG_HIDDEN)) {
region_preview->flag &= ~RGN_FLAG_HIDDEN;
- region_preview->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_preview->v2d.flag &= ~V2D_IS_INIT;
region_preview->v2d.cur = region_preview->v2d.tot;
view_changed = true;
}
@@ -770,7 +769,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
else {
if (region_preview && !(region_preview->flag & RGN_FLAG_HIDDEN)) {
region_preview->flag |= RGN_FLAG_HIDDEN;
- region_preview->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_preview->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_preview->handlers);
view_changed = true;
}
@@ -783,7 +782,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
if (channels_visible) {
if (region_channels && (region_channels->flag & RGN_FLAG_HIDDEN)) {
region_channels->flag &= ~RGN_FLAG_HIDDEN;
- region_channels->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_channels->v2d.flag &= ~V2D_IS_INIT;
view_changed = true;
}
if (region_channels && region_channels->alignment != RGN_ALIGN_LEFT) {
@@ -794,7 +793,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
else {
if (region_channels && !(region_channels->flag & RGN_FLAG_HIDDEN)) {
region_channels->flag |= RGN_FLAG_HIDDEN;
- region_channels->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_channels->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_channels->handlers);
view_changed = true;
}
@@ -805,7 +804,7 @@ static void clip_refresh(const bContext *C, ScrArea *area)
}
if (view_changed) {
- ED_area_initialize(wm, window, area);
+ ED_area_init(wm, window, area);
ED_area_tag_redraw(area);
}
@@ -1352,7 +1351,7 @@ void ED_spacetype_clip(void)
st->spaceid = SPACE_CLIP;
strncpy(st->name, "Clip", BKE_ST_MAXNAME);
- st->new = clip_new;
+ st->create = clip_create;
st->free = clip_free;
st->init = clip_init;
st->duplicate = clip_duplicate;
diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c
index 739701b5595..177a0bc2bcf 100644
--- a/source/blender/editors/space_clip/tracking_ops.c
+++ b/source/blender/editors/space_clip/tracking_ops.c
@@ -513,7 +513,7 @@ static bool slide_check_corners(float (*corners)[2])
{
int i, next, prev;
float cross = 0.0f;
- float p[2] = {0.0f, 0.0f};
+ const float p[2] = {0.0f, 0.0f};
if (!isect_point_quad_v2(p, corners[0], corners[1], corners[2], corners[3])) {
return false;
@@ -861,7 +861,7 @@ static int slide_marker_modal(bContext *C, wmOperator *op, const wmEvent *event)
BKE_tracking_marker_clamp(data->marker, CLAMP_PAT_DIM);
}
else if (data->action == SLIDE_ACTION_OFFSET) {
- float d[2] = {dx, dy};
+ const float d[2] = {dx, dy};
for (int a = 0; a < data->track->markersnr; a++) {
add_v2_v2v2(data->track->markers[a].pos, data->old_markers[a], d);
}
@@ -940,7 +940,7 @@ static int slide_marker_modal(bContext *C, wmOperator *op, const wmEvent *event)
BKE_tracking_marker_clamp(data->marker, CLAMP_SEARCH_DIM);
}
else if (data->area == TRACK_AREA_SEARCH) {
- float d[2] = {dx, dy};
+ const float d[2] = {dx, dy};
add_v2_v2v2(data->min, data->old_search_min, d);
add_v2_v2v2(data->max, data->old_search_max, d);
}
diff --git a/source/blender/editors/space_clip/tracking_select.c b/source/blender/editors/space_clip/tracking_select.c
index b6f9ca9589f..80d0dd773b2 100644
--- a/source/blender/editors/space_clip/tracking_select.c
+++ b/source/blender/editors/space_clip/tracking_select.c
@@ -153,9 +153,9 @@ static float dist_to_rect(const float co[2],
const float max[2])
{
float d1, d2, d3, d4;
- float p[2] = {co[0] - pos[0], co[1] - pos[1]};
- float v1[2] = {min[0], min[1]}, v2[2] = {max[0], min[1]};
- float v3[2] = {max[0], max[1]}, v4[2] = {min[0], max[1]};
+ const float p[2] = {co[0] - pos[0], co[1] - pos[1]};
+ const float v1[2] = {min[0], min[1]}, v2[2] = {max[0], min[1]};
+ const float v3[2] = {max[0], max[1]}, v4[2] = {min[0], max[1]};
d1 = dist_squared_to_line_segment_v2(p, v1, v2);
d2 = dist_squared_to_line_segment_v2(p, v2, v3);
@@ -169,7 +169,7 @@ static float dist_to_rect(const float co[2],
static float dist_to_crns(const float co[2], const float pos[2], const float crns[4][2])
{
float d1, d2, d3, d4;
- float p[2] = {co[0] - pos[0], co[1] - pos[1]};
+ const float p[2] = {co[0] - pos[0], co[1] - pos[1]};
const float *v1 = crns[0], *v2 = crns[1];
const float *v3 = crns[2], *v4 = crns[3];
@@ -744,7 +744,9 @@ static int point_inside_ellipse(const float point[2],
return x * x + y * y < 1.0f;
}
-static int marker_inside_ellipse(MovieTrackingMarker *marker, float offset[2], float ellipse[2])
+static int marker_inside_ellipse(MovieTrackingMarker *marker,
+ const float offset[2],
+ const float ellipse[2])
{
return point_inside_ellipse(marker->pos, offset, ellipse);
}
diff --git a/source/blender/editors/space_console/space_console.c b/source/blender/editors/space_console/space_console.c
index 3c62aeb1759..3a0125356f7 100644
--- a/source/blender/editors/space_console/space_console.c
+++ b/source/blender/editors/space_console/space_console.c
@@ -46,7 +46,7 @@
/* ******************** default callbacks for console space ***************** */
-static SpaceLink *console_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
+static SpaceLink *console_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *region;
SpaceConsole *sconsole;
@@ -312,7 +312,7 @@ void ED_spacetype_console(void)
st->spaceid = SPACE_CONSOLE;
strncpy(st->name, "Console", BKE_ST_MAXNAME);
- st->new = console_new;
+ st->create = console_create;
st->free = console_free;
st->init = console_init;
st->duplicate = console_duplicate;
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index 5150f6bed69..083d41747b3 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -300,9 +300,8 @@ static void file_draw_preview(uiBlock *block,
(float)yco,
imb->x,
imb->y,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- GL_NEAREST,
+ GPU_RGBA8,
+ false,
imb->rect,
scale,
scale,
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index 6ce81f90de0..e9ffd4583d7 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -1697,6 +1697,19 @@ static int file_exec(bContext *C, wmOperator *exec_op)
return OPERATOR_FINISHED;
}
+static int file_exec_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ARegion *region = CTX_wm_region(C);
+ SpaceFile *sfile = CTX_wm_space_file(C);
+
+ if (!ED_fileselect_layout_is_inside_pt(
+ sfile->layout, &region->v2d, event->mval[0], event->mval[1])) {
+ return OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH;
+ }
+
+ return file_exec(C, op);
+}
+
void FILE_OT_execute(struct wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -1707,6 +1720,7 @@ void FILE_OT_execute(struct wmOperatorType *ot)
ot->idname = "FILE_OT_execute";
/* api callbacks */
+ ot->invoke = file_exec_invoke;
ot->exec = file_exec;
ot->poll = file_operator_poll;
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 3ce80c11160..67ea22a7ef5 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -2212,7 +2212,7 @@ static bool file_is_blend_backup(const char *str)
}
}
- return (retval);
+ return retval;
}
/* TODO: Maybe we should move this to BLI?
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 43939b9ff54..f520f91b89b 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -91,7 +91,7 @@ static ARegion *file_tool_props_region_ensure(ScrArea *area, ARegion *region_pre
/* ******************** default callbacks for file space ***************** */
-static SpaceLink *file_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
+static SpaceLink *file_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *region;
SpaceFile *sfile;
@@ -235,7 +235,7 @@ static void file_ensure_valid_region_state(bContext *C,
ARegion *region_ui = BKE_area_find_region_type(area, RGN_TYPE_UI);
ARegion *region_props = BKE_area_find_region_type(area, RGN_TYPE_TOOL_PROPS);
ARegion *region_execute = BKE_area_find_region_type(area, RGN_TYPE_EXECUTE);
- bool needs_init = false; /* To avoid multiple ED_area_initialize() calls. */
+ bool needs_init = false; /* To avoid multiple ED_area_init() calls. */
/* If there's an file-operation, ensure we have the option and execute region */
if (sfile->op && (region_props == NULL)) {
@@ -261,7 +261,7 @@ static void file_ensure_valid_region_state(bContext *C,
}
if (needs_init) {
- ED_area_initialize(wm, win, area);
+ ED_area_init(wm, win, area);
}
}
@@ -693,7 +693,7 @@ void ED_spacetype_file(void)
st->spaceid = SPACE_FILE;
strncpy(st->name, "File", BKE_ST_MAXNAME);
- st->new = file_new;
+ st->create = file_create;
st->free = file_free;
st->init = file_init;
st->exit = file_exit;
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index 5ae175f525f..f5861e792bc 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -810,9 +810,9 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2
correct_bezpart(v1, v2, v3, v4);
- BKE_curve_forward_diff_bezier(v1[0], v2[0], v3[0], v4[0], data, resol, sizeof(float) * 3);
+ BKE_curve_forward_diff_bezier(v1[0], v2[0], v3[0], v4[0], data, resol, sizeof(float[3]));
BKE_curve_forward_diff_bezier(
- v1[1], v2[1], v3[1], v4[1], data + 1, resol, sizeof(float) * 3);
+ v1[1], v2[1], v3[1], v4[1], data + 1, resol, sizeof(float[3]));
for (fp = data; resol; resol--, fp += 3) {
immVertex2fv(pos, fp);
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index 68fdef54a53..90fe95c6818 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -1487,7 +1487,7 @@ static int graphkeys_decimate_invoke(bContext *C, wmOperator *op, const wmEvent
dgo->area = CTX_wm_area(C);
dgo->region = CTX_wm_region(C);
- /* initialise percentage so that it will have the correct value before the first mouse move. */
+ /* Initialize percentage so that it will have the correct value before the first mouse move. */
decimate_mouse_update_percentage(dgo, op, event);
decimate_draw_status_header(op, dgo);
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index b1d995a7a0b..a4f76384cc6 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -64,7 +64,7 @@
/* ******************** default callbacks for ipo space ***************** */
-static SpaceLink *graph_new(const ScrArea *UNUSED(area), const Scene *scene)
+static SpaceLink *graph_create(const ScrArea *UNUSED(area), const Scene *scene)
{
ARegion *region;
SpaceGraph *sipo;
@@ -838,7 +838,7 @@ void ED_spacetype_ipo(void)
st->spaceid = SPACE_GRAPH;
strncpy(st->name, "Graph", BKE_ST_MAXNAME);
- st->new = graph_new;
+ st->create = graph_create;
st->free = graph_free;
st->init = graph_init;
st->duplicate = graph_duplicate;
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index a7fa7709c51..f70589ac5f1 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -168,9 +168,9 @@ void ED_image_draw_info(Scene *scene,
uchar green[3] = {0, 255, 0};
uchar blue[3] = {100, 100, 255};
#else
- uchar red[3] = {255, 255, 255};
- uchar green[3] = {255, 255, 255};
- uchar blue[3] = {255, 255, 255};
+ const uchar red[3] = {255, 255, 255};
+ const uchar green[3] = {255, 255, 255};
+ const uchar blue[3] = {255, 255, 255};
#endif
float hue = 0, sat = 0, val = 0, lum = 0, u = 0, v = 0;
float col[4], finalcol[4];
@@ -465,23 +465,22 @@ void ED_image_draw_info(Scene *scene,
static void sima_draw_zbuf_pixels(
float x1, float y1, int rectx, int recty, const int *rect, float zoomx, float zoomy)
{
- float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
+ const float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
/* Slowwww */
- int *recti = MEM_mallocN(rectx * recty * sizeof(int), "temp");
+ float *rectf = MEM_mallocN(rectx * recty * sizeof(float), "temp");
for (int a = rectx * recty - 1; a >= 0; a--) {
/* zbuffer values are signed, so we need to shift color range */
- recti[a] = rect[a] * 0.5f + 0.5f;
+ rectf[a] = rect[a] * 0.5f + 0.5f;
}
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR);
GPU_shader_uniform_vector(
state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red);
- immDrawPixelsTex(
- &state, x1, y1, rectx, recty, GL_RED, GL_INT, GL_NEAREST, recti, zoomx, zoomy, NULL);
+ immDrawPixelsTex(&state, x1, y1, rectx, recty, GPU_R16F, false, rectf, zoomx, zoomy, NULL);
- MEM_freeN(recti);
+ MEM_freeN(rectf);
}
static void sima_draw_zbuffloat_pixels(Scene *scene,
@@ -495,7 +494,7 @@ static void sima_draw_zbuffloat_pixels(Scene *scene,
{
float bias, scale, *rectf, clip_end;
int a;
- float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
+ const float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
if (scene->camera && scene->camera->type == OB_CAMERA) {
bias = ((Camera *)scene->camera->data)->clip_start;
@@ -526,8 +525,7 @@ static void sima_draw_zbuffloat_pixels(Scene *scene,
GPU_shader_uniform_vector(
state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red);
- immDrawPixelsTex(
- &state, x1, y1, rectx, recty, GL_RED, GL_FLOAT, GL_NEAREST, rectf, zoomx, zoomy, NULL);
+ immDrawPixelsTex(&state, x1, y1, rectx, recty, GL_R16F, false, rectf, zoomx, zoomy, NULL);
MEM_freeN(rectf);
}
@@ -612,8 +610,7 @@ static void draw_image_buffer(const bContext *C,
/* If RGBA display with color management */
if ((sima_flag & (SI_SHOW_R | SI_SHOW_G | SI_SHOW_B | SI_SHOW_ALPHA)) == 0) {
- ED_draw_imbuf_ctx_clipping(
- C, ibuf, x, y, GL_NEAREST, 0, 0, clip_max_x, clip_max_y, zoomx, zoomy);
+ ED_draw_imbuf_ctx_clipping(C, ibuf, x, y, false, 0, 0, clip_max_x, clip_max_y, zoomx, zoomy);
}
else {
float shuffle[4] = {0.0f, 0.0f, 0.0f, 0.0f};
@@ -649,9 +646,8 @@ static void draw_image_buffer(const bContext *C,
y,
ibuf->x,
ibuf->y,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- GL_NEAREST,
+ GPU_RGBA8,
+ false,
display_buffer,
0,
0,
@@ -780,18 +776,8 @@ static void draw_image_paint_helpers(
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR);
- immDrawPixelsTex(&state,
- x,
- y,
- ibuf->x,
- ibuf->y,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- GL_NEAREST,
- display_buffer,
- zoomx,
- zoomy,
- col);
+ immDrawPixelsTex(
+ &state, x, y, ibuf->x, ibuf->y, GPU_RGBA8, false, display_buffer, zoomx, zoomy, col);
GPU_blend(false);
@@ -812,7 +798,7 @@ static void draw_udim_tile_grid(uint pos_attr,
{
float x1, y1;
UI_view2d_view_to_region_fl(&region->v2d, x, y, &x1, &y1);
- int gridpos[5][2] = {{0, 0}, {0, 1}, {1, 1}, {1, 0}, {0, 0}};
+ const int gridpos[5][2] = {{0, 0}, {0, 1}, {1, 1}, {1, 0}, {0, 0}};
for (int i = 0; i < 4; i++) {
immAttr3fv(color_attr, color);
immVertex2f(pos_attr, x1 + gridpos[i][0] * stepx, y1 + gridpos[i][1] * stepy);
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 4e410d35df0..1a98ec0e7c1 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -69,7 +69,6 @@
#include "DEG_depsgraph.h"
-#include "GPU_draw.h"
#include "GPU_immediate.h"
#include "GPU_state.h"
@@ -2769,7 +2768,7 @@ static int image_invert_exec(bContext *C, wmOperator *op)
ED_image_undo_push_end();
/* force GPU reupload, all image is invalid */
- GPU_free_image(ima);
+ BKE_image_free_gputextures(ima);
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, ima);
@@ -2860,7 +2859,7 @@ static int image_scale_exec(bContext *C, wmOperator *op)
ED_image_undo_push_end();
/* force GPU reupload, all image is invalid */
- GPU_free_image(ima);
+ BKE_image_free_gputextures(ima);
DEG_id_tag_update(&ima->id, 0);
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, ima);
@@ -3715,7 +3714,7 @@ static void draw_fill_tile(PointerRNA *ptr, uiLayout *layout)
uiItemR(col[1], ptr, "float", 0, NULL, ICON_NONE);
}
-static void initialize_fill_tile(PointerRNA *ptr, Image *ima, ImageTile *tile)
+static void tile_fill_init(PointerRNA *ptr, Image *ima, ImageTile *tile)
{
ImageUser iuser;
BKE_imageuser_default(&iuser);
@@ -3828,7 +3827,7 @@ static int tile_add_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(ev
}
ImageTile *tile = BLI_findlink(&ima->tiles, ima->active_tile_index);
- initialize_fill_tile(op->ptr, ima, tile);
+ tile_fill_init(op->ptr, ima, tile);
RNA_int_set(op->ptr, "number", next_number);
RNA_int_set(op->ptr, "count", 1);
@@ -3974,7 +3973,7 @@ static int tile_fill_exec(bContext *C, wmOperator *op)
static int tile_fill_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
- initialize_fill_tile(op->ptr, CTX_data_edit_image(C), NULL);
+ tile_fill_init(op->ptr, CTX_data_edit_image(C), NULL);
return WM_operator_props_dialog_popup(C, op, 15 * UI_UNIT_X);
}
diff --git a/source/blender/editors/space_image/image_undo.c b/source/blender/editors/space_image/image_undo.c
index e0c44c3a0ba..27b84307f7d 100644
--- a/source/blender/editors/space_image/image_undo.c
+++ b/source/blender/editors/space_image/image_undo.c
@@ -60,8 +60,6 @@
#include "ED_undo.h"
#include "ED_util.h"
-#include "GPU_draw.h"
-
#include "WM_api.h"
static CLG_LogRef LOG = {"ed.image.undo"};
@@ -295,7 +293,8 @@ static void ptile_restore_runtime_list(ListBase *paint_tiles)
SWAP(uint *, ptile->rect.uint, tmpibuf->rect);
}
- GPU_free_image(image); /* force OpenGL reload (maybe partial update will operate better?) */
+ BKE_image_free_gputextures(
+ image); /* force OpenGL reload (maybe partial update will operate better?) */
if (ibuf->rect_float) {
ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
}
@@ -570,7 +569,7 @@ static void uhandle_restore_list(ListBase *undo_handles, bool use_init)
if (changed) {
BKE_image_mark_dirty(image, ibuf);
- GPU_free_image(image); /* force OpenGL reload */
+ BKE_image_free_gputextures(image); /* force OpenGL reload */
if (ibuf->rect_float) {
ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index ac0dbba1606..a64d5505ebe 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -116,7 +116,7 @@ static void image_user_refresh_scene(const bContext *C, SpaceImage *sima)
/* ******************** default callbacks for image space ***************** */
-static SpaceLink *image_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
+static SpaceLink *image_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *region;
SpaceImage *simage;
@@ -642,7 +642,6 @@ static void image_main_region_draw(const bContext *C, ARegion *region)
// View2DScrollers *scrollers;
float col[3];
- GPU_batch_presets_reset();
GPUViewport *viewport = WM_draw_region_get_viewport(region);
GPUFrameBuffer *framebuffer_default, *framebuffer_overlay;
@@ -1093,7 +1092,7 @@ void ED_spacetype_image(void)
st->spaceid = SPACE_IMAGE;
strncpy(st->name, "Image", BKE_ST_MAXNAME);
- st->new = image_new;
+ st->create = image_create;
st->free = image_free;
st->init = image_init;
st->duplicate = image_duplicate;
diff --git a/source/blender/editors/space_info/info_draw.c b/source/blender/editors/space_info/info_draw.c
index 6c818257ec7..72533b88406 100644
--- a/source/blender/editors/space_info/info_draw.c
+++ b/source/blender/editors/space_info/info_draw.c
@@ -270,12 +270,12 @@ void *info_text_pick(const SpaceInfo *sinfo,
int info_textview_height(const SpaceInfo *sinfo, const ARegion *region, const ReportList *reports)
{
- int mval[2] = {INT_MAX, INT_MAX};
+ const int mval[2] = {INT_MAX, INT_MAX};
return info_textview_main__internal(sinfo, region, reports, false, mval, NULL, NULL);
}
void info_textview_main(const SpaceInfo *sinfo, const ARegion *region, const ReportList *reports)
{
- int mval[2] = {INT_MAX, INT_MAX};
+ const int mval[2] = {INT_MAX, INT_MAX};
info_textview_main__internal(sinfo, region, reports, true, mval, NULL, NULL);
}
diff --git a/source/blender/editors/space_info/space_info.c b/source/blender/editors/space_info/space_info.c
index 836830916ed..b9153ec0cbd 100644
--- a/source/blender/editors/space_info/space_info.c
+++ b/source/blender/editors/space_info/space_info.c
@@ -53,7 +53,7 @@
/* ******************** default callbacks for info space ***************** */
-static SpaceLink *info_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
+static SpaceLink *info_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *region;
SpaceInfo *sinfo;
@@ -287,7 +287,7 @@ void ED_spacetype_info(void)
st->spaceid = SPACE_INFO;
strncpy(st->name, "Info", BKE_ST_MAXNAME);
- st->new = info_new;
+ st->create = info_create;
st->free = info_free;
st->init = info_init;
st->duplicate = info_duplicate;
diff --git a/source/blender/editors/space_info/textview.c b/source/blender/editors/space_info/textview.c
index eee8b989cc2..93a79d9a2bc 100644
--- a/source/blender/editors/space_info/textview.c
+++ b/source/blender/editors/space_info/textview.c
@@ -264,7 +264,7 @@ static bool textview_draw_string(TextViewDrawState *tds,
if (tds->sel[0] != tds->sel[1]) {
textview_step_sel(tds, -final_offset);
- int pos[2] = {tds->xy[0], line_bottom};
+ const int pos[2] = {tds->xy[0], line_bottom};
textview_draw_sel(s, pos, len, tds, bg_sel);
}
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index 96599fd92a7..97939a93d01 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -378,7 +378,7 @@ static void nla_draw_strip_curves(NlaStrip *strip, float yminc, float ymaxc, uin
}
/* helper call to setup dashed-lines for strip outlines */
-static uint nla_draw_use_dashed_outlines(float color[4], bool muted)
+static uint nla_draw_use_dashed_outlines(const float color[4], bool muted)
{
/* Note that we use dashed shader here, and make it draw solid lines if not muted... */
uint shdr_pos = GPU_vertformat_attr_add(
diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c
index b09536e0621..7bbfe451eed 100644
--- a/source/blender/editors/space_nla/space_nla.c
+++ b/source/blender/editors/space_nla/space_nla.c
@@ -57,7 +57,7 @@
/* ******************** default callbacks for nla space ***************** */
-static SpaceLink *nla_new(const ScrArea *area, const Scene *scene)
+static SpaceLink *nla_create(const ScrArea *area, const Scene *scene)
{
ARegion *region;
SpaceNla *snla;
@@ -608,7 +608,7 @@ void ED_spacetype_nla(void)
st->spaceid = SPACE_NLA;
strncpy(st->name, "NLA", BKE_ST_MAXNAME);
- st->new = nla_new;
+ st->create = nla_create;
st->free = nla_free;
st->init = nla_init;
st->duplicate = nla_duplicate;
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 01883f1c086..37daa881317 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -3678,9 +3678,8 @@ void draw_nodespace_back_pix(const bContext *C,
y,
ibuf->x,
ibuf->y,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- GL_NEAREST,
+ GPU_RGBA8,
+ false,
display_buffer,
snode->zoom,
snode->zoom,
@@ -3693,12 +3692,12 @@ void draw_nodespace_back_pix(const bContext *C,
GPU_blend_set_func_separate(
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
- ED_draw_imbuf_ctx(C, ibuf, x, y, GL_NEAREST, snode->zoom, snode->zoom);
+ ED_draw_imbuf_ctx(C, ibuf, x, y, false, snode->zoom, snode->zoom);
GPU_blend(false);
}
else {
- ED_draw_imbuf_ctx(C, ibuf, x, y, GL_NEAREST, snode->zoom, snode->zoom);
+ ED_draw_imbuf_ctx(C, ibuf, x, y, false, snode->zoom, snode->zoom);
}
if (cache_handle) {
@@ -3852,9 +3851,9 @@ bool node_link_bezier_points(
if (node_link_bezier_handles(v2d, snode, link, vec)) {
/* always do all three, to prevent data hanging around */
BKE_curve_forward_diff_bezier(
- vec[0][0], vec[1][0], vec[2][0], vec[3][0], coord_array[0] + 0, resol, sizeof(float) * 2);
+ vec[0][0], vec[1][0], vec[2][0], vec[3][0], coord_array[0] + 0, resol, sizeof(float[2]));
BKE_curve_forward_diff_bezier(
- vec[0][1], vec[1][1], vec[2][1], vec[3][1], coord_array[0] + 1, resol, sizeof(float) * 2);
+ vec[0][1], vec[1][1], vec[2][1], vec[3][1], coord_array[0] + 1, resol, sizeof(float[2]));
return 1;
}
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 22b549cbd5d..9d048bf7c3c 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -947,9 +947,8 @@ static void node_draw_preview(bNodePreview *preview, rctf *prv)
draw_rect.ymin,
preview->xsize,
preview->ysize,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- GL_LINEAR,
+ GPU_RGBA8,
+ true,
preview->rect,
scale,
scale,
@@ -979,23 +978,8 @@ static void node_toggle_button_cb(struct bContext *C, void *node_argv, void *op_
void node_draw_shadow(SpaceNode *snode, bNode *node, float radius, float alpha)
{
rctf *rct = &node->totr;
-
UI_draw_roundbox_corner_set(UI_CNR_ALL);
- if (node->parent == NULL) {
- ui_draw_dropshadow(rct, radius, snode->aspect, alpha, node->flag & SELECT);
- }
- else {
- const float margin = 3.0f;
-
- float color[4] = {0.0f, 0.0f, 0.0f, 0.33f};
- UI_draw_roundbox_aa(true,
- rct->xmin - margin,
- rct->ymin - margin,
- rct->xmax + margin,
- rct->ymax + margin,
- radius + margin,
- color);
- }
+ ui_draw_dropshadow(rct, radius, snode->aspect, alpha, node->flag & SELECT);
}
void node_draw_sockets(View2D *v2d,
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 7af64e75656..c88b6a1b297 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -1697,6 +1697,8 @@ static int node_mute_exec(bContext *C, wmOperator *UNUSED(op))
}
}
+ do_tag_update |= ED_node_is_simulation(snode);
+
snode_notify(C, snode);
if (do_tag_update) {
snode_dag_update(C, snode);
@@ -1739,6 +1741,8 @@ static int node_delete_exec(bContext *C, wmOperator *UNUSED(op))
}
}
+ do_tag_update |= ED_node_is_simulation(snode);
+
ntreeUpdateTree(CTX_data_main(C), snode->edittree);
snode_notify(C, snode);
@@ -2739,7 +2743,7 @@ static int clear_viewer_border_exec(bContext *C, wmOperator *UNUSED(op))
void NODE_OT_clear_viewer_border(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Clear Viewer Border";
+ ot->name = "Clear Viewer Region";
ot->description = "Clear the boundaries for viewer operations";
ot->idname = "NODE_OT_clear_viewer_border";
diff --git a/source/blender/editors/space_node/node_relationships.c b/source/blender/editors/space_node/node_relationships.c
index 3e898b7d400..a09c70b794a 100644
--- a/source/blender/editors/space_node/node_relationships.c
+++ b/source/blender/editors/space_node/node_relationships.c
@@ -670,6 +670,8 @@ static void node_link_exit(bContext *C, wmOperator *op, bool apply_links)
}
ntree->is_updating = false;
+ do_tag_update |= ED_node_is_simulation(snode);
+
ntreeUpdateTree(bmain, ntree);
snode_notify(C, snode);
if (do_tag_update) {
@@ -1002,7 +1004,7 @@ void NODE_OT_link_make(wmOperatorType *ot)
}
/* ********************** Cut Link operator ***************** */
-static bool cut_links_intersect(bNodeLink *link, float mcoords[][2], int tot)
+static bool cut_links_intersect(bNodeLink *link, const float mcoords[][2], int tot)
{
float coord_array[NODE_LINK_RESOL + 1][2];
int i, b;
@@ -1070,6 +1072,8 @@ static int cut_links_exec(bContext *C, wmOperator *op)
}
}
+ do_tag_update |= ED_node_is_simulation(snode);
+
if (found) {
ntreeUpdateTree(CTX_data_main(C), snode->edittree);
snode_notify(C, snode);
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index d4adad3fc25..6d570001347 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -244,7 +244,7 @@ void snode_group_offset(SpaceNode *snode, float *x, float *y)
/* ******************** default callbacks for node space ***************** */
-static SpaceLink *node_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
+static SpaceLink *node_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *region;
SpaceNode *snode;
@@ -954,7 +954,7 @@ void ED_spacetype_node(void)
st->spaceid = SPACE_NODE;
strncpy(st->name, "Node", BKE_ST_MAXNAME);
- st->new = node_new;
+ st->create = node_create;
st->free = node_free;
st->init = node_init;
st->duplicate = node_duplicate;
diff --git a/source/blender/editors/space_outliner/outliner_collections.c b/source/blender/editors/space_outliner/outliner_collections.c
index 0964e0c753e..efb91528e14 100644
--- a/source/blender/editors/space_outliner/outliner_collections.c
+++ b/source/blender/editors/space_outliner/outliner_collections.c
@@ -142,10 +142,14 @@ TreeTraversalAction outliner_find_selected_objects(TreeElement *te, void *custom
*/
void ED_outliner_selected_objects_get(const bContext *C, ListBase *objects)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
struct IDsSelectedData data = {{NULL}};
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, outliner_find_selected_objects, &data);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ outliner_find_selected_objects,
+ &data);
LISTBASE_FOREACH (LinkData *, link, &data.selected_array) {
TreeElement *ten_selected = (TreeElement *)link->data;
Object *ob = (Object *)TREESTORE(ten_selected)->id;
@@ -162,14 +166,15 @@ void ED_outliner_selected_objects_get(const bContext *C, ListBase *objects)
bool ED_outliner_collections_editor_poll(bContext *C)
{
- SpaceOutliner *so = CTX_wm_space_outliner(C);
- return (so != NULL) && ELEM(so->outlinevis, SO_VIEW_LAYER, SO_SCENES, SO_LIBRARIES);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
+ return (space_outliner != NULL) &&
+ ELEM(space_outliner->outlinevis, SO_VIEW_LAYER, SO_SCENES, SO_LIBRARIES);
}
static bool outliner_view_layer_collections_editor_poll(bContext *C)
{
- SpaceOutliner *so = CTX_wm_space_outliner(C);
- return (so != NULL) && (so->outlinevis == SO_VIEW_LAYER);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
+ return (space_outliner != NULL) && (space_outliner->outlinevis == SO_VIEW_LAYER);
}
/** \} */
@@ -203,7 +208,7 @@ static TreeTraversalAction collection_find_selected_to_add(TreeElement *te, void
static int collection_new_exec(bContext *C, wmOperator *op)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
ARegion *region = CTX_wm_region(C);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
@@ -215,10 +220,14 @@ static int collection_new_exec(bContext *C, wmOperator *op)
};
if (RNA_boolean_get(op->ptr, "nested")) {
- outliner_build_tree(bmain, scene, view_layer, soops, region);
+ outliner_build_tree(bmain, scene, view_layer, space_outliner, region);
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, collection_find_selected_to_add, &data);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ collection_find_selected_to_add,
+ &data);
if (data.error) {
BKE_report(op->reports, RPT_ERROR, "More than one collection is selected");
@@ -240,7 +249,7 @@ static int collection_new_exec(bContext *C, wmOperator *op)
DEG_id_tag_update(&data.collection->id, ID_RECALC_COPY_ON_WRITE);
DEG_relations_tag_update(bmain);
- outliner_cleanup_tree(soops);
+ outliner_cleanup_tree(space_outliner);
WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
return OPERATOR_FINISHED;
}
@@ -273,7 +282,7 @@ void OUTLINER_OT_collection_new(wmOperatorType *ot)
struct CollectionEditData {
Scene *scene;
- SpaceOutliner *soops;
+ SpaceOutliner *space_outliner;
GSet *collections_to_edit;
};
@@ -303,11 +312,11 @@ static TreeTraversalAction collection_find_data_to_edit(TreeElement *te, void *c
void outliner_collection_delete(
bContext *C, Main *bmain, Scene *scene, ReportList *reports, bool hierarchy)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
struct CollectionEditData data = {
.scene = scene,
- .soops = soops,
+ .space_outliner = space_outliner,
};
data.collections_to_edit = BLI_gset_ptr_new(__func__);
@@ -315,7 +324,7 @@ void outliner_collection_delete(
/* We first walk over and find the Collections we actually want to delete
* (ignoring duplicates). */
outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, collection_find_data_to_edit, &data);
+ space_outliner, &space_outliner->tree, 0, TSE_SELECTED, collection_find_data_to_edit, &data);
/* Effectively delete the collections. */
GSetIterator collections_to_edit_iter;
@@ -436,14 +445,18 @@ static TreeTraversalAction outliner_find_first_selected_layer_collection(TreeEle
static LayerCollection *outliner_active_layer_collection(bContext *C)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
struct CollectionObjectsSelectData data = {
.layer_collection = NULL,
};
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, outliner_find_first_selected_layer_collection, &data);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ outliner_find_first_selected_layer_collection,
+ &data);
return data.layer_collection;
}
@@ -527,14 +540,18 @@ static TreeTraversalAction outliner_find_first_selected_collection(TreeElement *
static TreeElement *outliner_active_collection(bContext *C)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
struct CollectionDuplicateData data = {
.te = NULL,
};
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, outliner_find_first_selected_collection, &data);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ outliner_find_first_selected_collection,
+ &data);
return data.te;
}
@@ -635,10 +652,10 @@ static int collection_link_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Collection *active_collection = CTX_data_layer_collection(C)->collection;
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
struct CollectionEditData data = {
.scene = scene,
- .soops = soops,
+ .space_outliner = space_outliner,
};
if (ID_IS_LINKED(active_collection) ||
@@ -651,7 +668,7 @@ static int collection_link_exec(bContext *C, wmOperator *op)
/* We first walk over and find the Collections we actually want to link (ignoring duplicates). */
outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, collection_find_data_to_edit, &data);
+ space_outliner, &space_outliner->tree, 0, TSE_SELECTED, collection_find_data_to_edit, &data);
/* Effectively link the collections. */
GSetIterator collections_to_edit_iter;
@@ -697,10 +714,10 @@ static int collection_instance_exec(bContext *C, wmOperator *UNUSED(op))
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
struct CollectionEditData data = {
.scene = scene,
- .soops = soops,
+ .space_outliner = space_outliner,
};
data.collections_to_edit = BLI_gset_ptr_new(__func__);
@@ -708,7 +725,7 @@ static int collection_instance_exec(bContext *C, wmOperator *UNUSED(op))
/* We first walk over and find the Collections we actually want to instance
* (ignoring duplicates). */
outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, collection_find_data_to_edit, &data);
+ space_outliner, &space_outliner->tree, 0, TSE_SELECTED, collection_find_data_to_edit, &data);
/* Find an active collection to add to, that doesn't give dependency cycles. */
LayerCollection *active_lc = BKE_layer_collection_get_active(view_layer);
@@ -790,21 +807,25 @@ static TreeTraversalAction layer_collection_find_data_to_edit(TreeElement *te, v
static bool collections_view_layer_poll(bContext *C, bool clear, int flag)
{
/* Poll function so the right click menu show current state of selected collections. */
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
- if (!(soops && soops->outlinevis == SO_VIEW_LAYER)) {
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
+ if (!(space_outliner && space_outliner->outlinevis == SO_VIEW_LAYER)) {
return false;
}
Scene *scene = CTX_data_scene(C);
struct CollectionEditData data = {
.scene = scene,
- .soops = soops,
+ .space_outliner = space_outliner,
};
data.collections_to_edit = BLI_gset_ptr_new(__func__);
bool result = false;
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, layer_collection_find_data_to_edit, &data);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ layer_collection_find_data_to_edit,
+ &data);
GSetIterator collections_to_edit_iter;
GSET_ITER (collections_to_edit_iter, data.collections_to_edit) {
@@ -857,10 +878,10 @@ static int collection_view_layer_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
struct CollectionEditData data = {
.scene = scene,
- .soops = soops,
+ .space_outliner = space_outliner,
};
bool clear = strstr(op->idname, "clear") != NULL;
int flag = strstr(op->idname, "holdout") ?
@@ -870,8 +891,12 @@ static int collection_view_layer_exec(bContext *C, wmOperator *op)
data.collections_to_edit = BLI_gset_ptr_new(__func__);
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, layer_collection_find_data_to_edit, &data);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ layer_collection_find_data_to_edit,
+ &data);
GSetIterator collections_to_edit_iter;
GSET_ITER (collections_to_edit_iter, data.collections_to_edit) {
@@ -991,15 +1016,19 @@ static int collection_isolate_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
const bool extend = RNA_boolean_get(op->ptr, "extend");
struct CollectionEditData data = {
.scene = scene,
- .soops = soops,
+ .space_outliner = space_outliner,
};
data.collections_to_edit = BLI_gset_ptr_new(__func__);
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, layer_collection_find_data_to_edit, &data);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ layer_collection_find_data_to_edit,
+ &data);
GSetIterator collections_to_edit_iter;
GSET_ITER (collections_to_edit_iter, data.collections_to_edit) {
@@ -1083,17 +1112,21 @@ static int collection_visibility_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
const bool is_inside = strstr(op->idname, "inside") != NULL;
const bool show = strstr(op->idname, "show") != NULL;
struct CollectionEditData data = {
.scene = scene,
- .soops = soops,
+ .space_outliner = space_outliner,
};
data.collections_to_edit = BLI_gset_ptr_new(__func__);
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, layer_collection_find_data_to_edit, &data);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ layer_collection_find_data_to_edit,
+ &data);
GSetIterator collections_to_edit_iter;
GSET_ITER (collections_to_edit_iter, data.collections_to_edit) {
@@ -1225,20 +1258,24 @@ static int collection_flag_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
const bool is_render = strstr(op->idname, "render");
const bool clear = strstr(op->idname, "show") || strstr(op->idname, "enable");
int flag = is_render ? COLLECTION_RESTRICT_RENDER : COLLECTION_RESTRICT_VIEWPORT;
struct CollectionEditData data = {
.scene = scene,
- .soops = soops,
+ .space_outliner = space_outliner,
};
data.collections_to_edit = BLI_gset_ptr_new(__func__);
- const bool has_layer_collection = soops->outlinevis == SO_VIEW_LAYER;
+ const bool has_layer_collection = space_outliner->outlinevis == SO_VIEW_LAYER;
if (has_layer_collection) {
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, layer_collection_find_data_to_edit, &data);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ layer_collection_find_data_to_edit,
+ &data);
GSetIterator collections_to_edit_iter;
GSET_ITER (collections_to_edit_iter, data.collections_to_edit) {
LayerCollection *layer_collection = BLI_gsetIterator_getKey(&collections_to_edit_iter);
@@ -1261,8 +1298,12 @@ static int collection_flag_exec(bContext *C, wmOperator *op)
BLI_gset_free(data.collections_to_edit, NULL);
}
else {
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, collection_find_data_to_edit, &data);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ collection_find_data_to_edit,
+ &data);
GSetIterator collections_to_edit_iter;
GSET_ITER (collections_to_edit_iter, data.collections_to_edit) {
Collection *collection = BLI_gsetIterator_getKey(&collections_to_edit_iter);
@@ -1351,7 +1392,7 @@ void OUTLINER_OT_collection_disable_render(wmOperatorType *ot)
struct OutlinerHideEditData {
Scene *scene;
ViewLayer *view_layer;
- SpaceOutliner *soops;
+ SpaceOutliner *space_outliner;
GSet *collections_to_edit;
GSet *bases_to_edit;
};
@@ -1397,17 +1438,21 @@ static int outliner_hide_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
struct OutlinerHideEditData data = {
.scene = scene,
.view_layer = view_layer,
- .soops = soops,
+ .space_outliner = space_outliner,
};
data.collections_to_edit = BLI_gset_ptr_new("outliner_hide_exec__collections_to_edit");
data.bases_to_edit = BLI_gset_ptr_new("outliner_hide_exec__bases_to_edit");
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, outliner_hide_find_data_to_edit, &data);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ outliner_hide_find_data_to_edit,
+ &data);
GSetIterator collections_to_edit_iter;
GSET_ITER (collections_to_edit_iter, data.collections_to_edit) {
diff --git a/source/blender/editors/space_outliner/outliner_dragdrop.c b/source/blender/editors/space_outliner/outliner_dragdrop.c
index 5baaef958fa..94052223e39 100644
--- a/source/blender/editors/space_outliner/outliner_dragdrop.c
+++ b/source/blender/editors/space_outliner/outliner_dragdrop.c
@@ -90,13 +90,13 @@ static TreeElement *outliner_dropzone_element(TreeElement *te,
}
/* Find tree element to drop into. */
-static TreeElement *outliner_dropzone_find(const SpaceOutliner *soops,
+static TreeElement *outliner_dropzone_find(const SpaceOutliner *space_outliner,
const float fmval[2],
const bool children)
{
TreeElement *te;
- for (te = soops->tree.first; te; te = te->next) {
+ for (te = space_outliner->tree.first; te; te = te->next) {
TreeElement *te_valid = outliner_dropzone_element(te, fmval, children);
if (te_valid) {
return te_valid;
@@ -108,11 +108,11 @@ static TreeElement *outliner_dropzone_find(const SpaceOutliner *soops,
static TreeElement *outliner_drop_find(bContext *C, const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
float fmval[2];
UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
- return outliner_dropzone_find(soops, fmval, true);
+ return outliner_dropzone_find(space_outliner, fmval, true);
}
static ID *outliner_ID_drop_find(bContext *C, const wmEvent *event, short idcode)
@@ -131,14 +131,14 @@ static TreeElement *outliner_drop_insert_find(bContext *C,
const wmEvent *event,
TreeElementInsertType *r_insert_type)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
ARegion *region = CTX_wm_region(C);
TreeElement *te_hovered;
float view_mval[2];
UI_view2d_region_to_view(
&region->v2d, event->mval[0], event->mval[1], &view_mval[0], &view_mval[1]);
- te_hovered = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]);
+ te_hovered = outliner_find_item_at_y(space_outliner, &space_outliner->tree, view_mval[1]);
if (te_hovered) {
/* Mouse hovers an element (ignoring x-axis),
@@ -146,7 +146,7 @@ static TreeElement *outliner_drop_insert_find(bContext *C,
const float margin = UI_UNIT_Y * (1.0f / 4);
if (view_mval[1] < (te_hovered->ys + margin)) {
- if (TSELEM_OPEN(TREESTORE(te_hovered), soops)) {
+ if (TSELEM_OPEN(TREESTORE(te_hovered), space_outliner)) {
/* inserting after a open item means we insert into it, but as first child */
if (BLI_listbase_is_empty(&te_hovered->subtree)) {
*r_insert_type = TE_INSERT_INTO;
@@ -168,8 +168,8 @@ static TreeElement *outliner_drop_insert_find(bContext *C,
/* Mouse doesn't hover any item (ignoring x-axis),
* so it's either above list bounds or below. */
- TreeElement *first = soops->tree.first;
- TreeElement *last = soops->tree.last;
+ TreeElement *first = space_outliner->tree.first;
+ TreeElement *last = space_outliner->tree.last;
if (view_mval[1] < last->ys) {
*r_insert_type = TE_INSERT_AFTER;
@@ -262,11 +262,11 @@ static bool parent_drop_allowed(TreeElement *te, Object *potential_child)
return true;
}
-static bool allow_parenting_without_modifier_key(SpaceOutliner *soops)
+static bool allow_parenting_without_modifier_key(SpaceOutliner *space_outliner)
{
- switch (soops->outlinevis) {
+ switch (space_outliner->outlinevis) {
case SO_VIEW_LAYER:
- return soops->filter & SO_FILTER_NO_COLLECTION;
+ return space_outliner->filter & SO_FILTER_NO_COLLECTION;
case SO_SCENES:
return true;
default:
@@ -279,9 +279,9 @@ static bool parent_drop_poll(bContext *C,
const wmEvent *event,
const char **UNUSED(r_tooltip))
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
- bool changed = outliner_flag_set(&soops->tree, TSE_DRAG_ANY, false);
+ bool changed = outliner_flag_set(&space_outliner->tree, TSE_DRAG_ANY, false);
if (changed) {
ED_region_tag_redraw_no_rebuild(CTX_wm_region(C));
}
@@ -291,7 +291,7 @@ static bool parent_drop_poll(bContext *C,
return false;
}
- if (!allow_parenting_without_modifier_key(soops)) {
+ if (!allow_parenting_without_modifier_key(space_outliner)) {
if (!event->shift) {
return false;
}
@@ -319,9 +319,9 @@ static void parent_drop_set_parents(bContext *C,
const bool keep_transform)
{
Main *bmain = CTX_data_main(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
- TreeElement *te = outliner_find_id(soops, &soops->tree, &parent->id);
+ TreeElement *te = outliner_find_id(space_outliner, &space_outliner->tree, &parent->id);
Scene *scene = (Scene *)outliner_search_back(te, ID_SCE);
if (scene == NULL) {
@@ -418,9 +418,9 @@ static bool parent_clear_poll(bContext *C,
const wmEvent *event,
const char **UNUSED(r_tooltip))
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
- if (!allow_parenting_without_modifier_key(soops)) {
+ if (!allow_parenting_without_modifier_key(space_outliner)) {
if (!event->shift) {
return false;
}
@@ -649,7 +649,7 @@ static bool collection_drop_init(bContext *C,
const wmEvent *event,
CollectionDrop *data)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
/* Get collection to drop into. */
TreeElementInsertType insert_type;
@@ -685,7 +685,7 @@ static bool collection_drop_init(bContext *C,
/* Get collection to drag out of. */
ID *parent = drag_id->from_parent;
Collection *from_collection = collection_parent_from_ID(parent);
- if (event->ctrl || soops->outlinevis == SO_SCENES) {
+ if (event->ctrl || space_outliner->outlinevis == SO_SCENES) {
from_collection = NULL;
}
@@ -712,9 +712,9 @@ static bool collection_drop_poll(bContext *C,
const wmEvent *event,
const char **r_tooltip)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
ARegion *region = CTX_wm_region(C);
- bool changed = outliner_flag_set(&soops->tree, TSE_HIGHLIGHTED | TSE_DRAG_ANY, false);
+ bool changed = outliner_flag_set(&space_outliner->tree, TSE_HIGHLIGHTED | TSE_DRAG_ANY, false);
CollectionDrop data;
if (!event->shift && collection_drop_init(C, drag, event, &data)) {
@@ -787,12 +787,12 @@ static int collection_drop_invoke(bContext *C, wmOperator *UNUSED(op), const wmE
bool relative_after = false;
if (ELEM(data.insert_type, TE_INSERT_BEFORE, TE_INSERT_AFTER)) {
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
relative = data.to;
relative_after = (data.insert_type == TE_INSERT_AFTER);
- TreeElement *parent_te = outliner_find_parent_element(&soops->tree, NULL, data.te);
+ TreeElement *parent_te = outliner_find_parent_element(&space_outliner->tree, NULL, data.te);
data.to = (parent_te) ? outliner_collection_from_tree_element(parent_te) : NULL;
}
@@ -860,14 +860,14 @@ void OUTLINER_OT_collection_drop(wmOperatorType *ot)
#define OUTLINER_DRAG_SCOLL_OUTSIDE_PAD 7 /* In UI units */
-static TreeElement *outliner_item_drag_element_find(SpaceOutliner *soops,
+static TreeElement *outliner_item_drag_element_find(SpaceOutliner *space_outliner,
ARegion *region,
const wmEvent *event)
{
/* note: using EVT_TWEAK_ events to trigger dragging is fine,
* it sends coordinates from where dragging was started */
const float my = UI_view2d_region_to_view_y(&region->v2d, event->mval[1]);
- return outliner_find_item_at_y(soops, &soops->tree, my);
+ return outliner_find_item_at_y(space_outliner, &space_outliner->tree, my);
}
static int outliner_item_drag_drop_invoke(bContext *C,
@@ -875,8 +875,8 @@ static int outliner_item_drag_drop_invoke(bContext *C,
const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
- TreeElement *te = outliner_item_drag_element_find(soops, region, event);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
+ TreeElement *te = outliner_item_drag_element_find(space_outliner, region, event);
if (!te) {
return (OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH);
@@ -912,7 +912,7 @@ static int outliner_item_drag_drop_invoke(bContext *C,
/* Only drag element under mouse if it was not selected before. */
if ((TREESTORE(te)->flag & TSE_SELECTED) == 0) {
- outliner_flag_set(&soops->tree, TSE_SELECTED, 0);
+ outliner_flag_set(&space_outliner->tree, TSE_SELECTED, 0);
TREESTORE(te)->flag |= TSE_SELECTED;
}
@@ -922,12 +922,20 @@ static int outliner_item_drag_drop_invoke(bContext *C,
};
if (GS(data.drag_id->name) == ID_OB) {
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, outliner_find_selected_objects, &selected);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ outliner_find_selected_objects,
+ &selected);
}
else {
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, outliner_find_selected_collections, &selected);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ outliner_find_selected_collections,
+ &selected);
}
LISTBASE_FOREACH (LinkData *, link, &selected.selected_array) {
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index a45b415b629..28e233b6dd2 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -86,7 +86,7 @@
/* ****************************************************** */
/* Tree Size Functions */
-static void outliner_tree_dimensions_impl(SpaceOutliner *soops,
+static void outliner_tree_dimensions_impl(SpaceOutliner *space_outliner,
ListBase *lb,
int *width,
int *height)
@@ -98,20 +98,20 @@ static void outliner_tree_dimensions_impl(SpaceOutliner *soops,
}
TreeStoreElem *tselem = TREESTORE(te);
- if (TSELEM_OPEN(tselem, soops)) {
- outliner_tree_dimensions_impl(soops, &te->subtree, width, height);
+ if (TSELEM_OPEN(tselem, space_outliner)) {
+ outliner_tree_dimensions_impl(space_outliner, &te->subtree, width, height);
}
else {
- outliner_tree_dimensions_impl(soops, &te->subtree, width, NULL);
+ outliner_tree_dimensions_impl(space_outliner, &te->subtree, width, NULL);
}
}
}
-static void outliner_tree_dimensions(SpaceOutliner *soops, int *r_width, int *r_height)
+static void outliner_tree_dimensions(SpaceOutliner *space_outliner, int *r_width, int *r_height)
{
*r_width = 0;
*r_height = 0;
- outliner_tree_dimensions_impl(soops, &soops->tree, r_width, r_height);
+ outliner_tree_dimensions_impl(space_outliner, &space_outliner->tree, r_width, r_height);
}
/**
@@ -667,13 +667,13 @@ static void scenes__collection_set_flag_recursive_fn(bContext *C, void *poin, vo
static void namebutton_fn(bContext *C, void *tsep, char *oldname)
{
Main *bmain = CTX_data_main(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
Object *obedit = CTX_data_edit_object(C);
- BLI_mempool *ts = soops->treestore;
+ BLI_mempool *ts = space_outliner->treestore;
TreeStoreElem *tselem = tsep;
if (ts && tselem) {
- TreeElement *te = outliner_find_tree_element(&soops->tree, tselem);
+ TreeElement *te = outliner_find_tree_element(&space_outliner->tree, tselem);
if (tselem->type == 0) {
BLI_libblock_ensure_unique_name(bmain, tselem->id->name);
@@ -760,7 +760,7 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
char newname[sizeof(bone->name)];
/* always make current object active */
- tree_element_active(C, &tvc, soops, te, OL_SETSEL_NORMAL, true);
+ tree_element_active(C, &tvc, space_outliner, te, OL_SETSEL_NORMAL, true);
/* restore bone name */
BLI_strncpy(newname, bone->name, sizeof(bone->name));
@@ -778,7 +778,7 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
char newname[sizeof(pchan->name)];
/* always make current pose-bone active */
- tree_element_active(C, &tvc, soops, te, OL_SETSEL_NORMAL, true);
+ tree_element_active(C, &tvc, space_outliner, te, OL_SETSEL_NORMAL, true);
BLI_assert(ob->type == OB_ARMATURE);
@@ -980,7 +980,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
Scene *scene,
ViewLayer *view_layer,
ARegion *region,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
ListBase *lb,
RestrictPropertiesActive props_active_parent)
{
@@ -1022,28 +1022,28 @@ static void outliner_draw_restrictbuts(uiBlock *block,
int restrict_column_offset = 0;
/* This will determine the order of drawing from RIGHT to LEFT. */
- if (soops->outlinevis == SO_VIEW_LAYER) {
- if (soops->show_restrict_flags & SO_RESTRICT_INDIRECT_ONLY) {
+ if (space_outliner->outlinevis == SO_VIEW_LAYER) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_INDIRECT_ONLY) {
restrict_offsets.indirect_only = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
}
- if (soops->show_restrict_flags & SO_RESTRICT_HOLDOUT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_HOLDOUT) {
restrict_offsets.holdout = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
}
}
- if (soops->show_restrict_flags & SO_RESTRICT_RENDER) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_RENDER) {
restrict_offsets.render = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
}
- if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
restrict_offsets.viewport = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
}
- if (soops->show_restrict_flags & SO_RESTRICT_HIDE) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_HIDE) {
restrict_offsets.hide = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
}
- if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_SELECT) {
restrict_offsets.select = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
}
BLI_assert((restrict_column_offset * UI_UNIT_X + V2D_SCROLL_WIDTH) ==
- outliner_restrict_columns_width(soops));
+ outliner_restrict_columns_width(space_outliner));
/* Create buttons. */
uiBut *bt;
@@ -1053,8 +1053,8 @@ static void outliner_draw_restrictbuts(uiBlock *block,
RestrictPropertiesActive props_active = props_active_parent;
if (te->ys + 2 * UI_UNIT_Y >= region->v2d.cur.ymin && te->ys <= region->v2d.cur.ymax) {
- if (tselem->type == TSE_R_LAYER && (soops->outlinevis == SO_SCENES)) {
- if (soops->show_restrict_flags & SO_RESTRICT_RENDER) {
+ if (tselem->type == TSE_R_LAYER && (space_outliner->outlinevis == SO_SCENES)) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_RENDER) {
/* View layer render toggle. */
ViewLayer *layer = te->directdata;
@@ -1087,7 +1087,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
Object *ob = (Object *)tselem->id;
RNA_id_pointer_create(&ob->id, &ptr);
- if (soops->show_restrict_flags & SO_RESTRICT_HIDE) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_HIDE) {
Base *base = (te->directdata) ? (Base *)te->directdata :
BKE_view_layer_base_find(view_layer, ob);
if (base) {
@@ -1119,7 +1119,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
}
}
- if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_SELECT) {
bt = uiDefIconButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
@@ -1144,7 +1144,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
}
}
- if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
bt = uiDefIconButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
@@ -1169,7 +1169,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
}
}
- if (soops->show_restrict_flags & SO_RESTRICT_RENDER) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_RENDER) {
bt = uiDefIconButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
@@ -1200,7 +1200,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
PointerRNA ptr;
RNA_pointer_create(tselem->id, &RNA_Constraint, con, &ptr);
- if (soops->show_restrict_flags & SO_RESTRICT_HIDE) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_HIDE) {
bt = uiDefIconButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
@@ -1229,7 +1229,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
PointerRNA ptr;
RNA_pointer_create(tselem->id, &RNA_Modifier, md, &ptr);
- if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
bt = uiDefIconButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
@@ -1252,7 +1252,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
}
}
- if (soops->show_restrict_flags & SO_RESTRICT_RENDER) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_RENDER) {
bt = uiDefIconButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
@@ -1284,7 +1284,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
RNA_pointer_create(&arm->id, &RNA_Bone, bone, &ptr);
- if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
bt = uiDefIconButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
@@ -1306,7 +1306,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
}
- if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_SELECT) {
bt = uiDefIconButBitI(block,
UI_BTYPE_ICON_TOGGLE,
BONE_UNSELECTABLE,
@@ -1330,7 +1330,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
else if (tselem->type == TSE_EBONE) {
EditBone *ebone = (EditBone *)te->directdata;
- if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
bt = uiDefIconButBitI(block,
UI_BTYPE_ICON_TOGGLE,
BONE_HIDDEN_A,
@@ -1351,7 +1351,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
}
- if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_SELECT) {
bt = uiDefIconButBitI(block,
UI_BTYPE_ICON_TOGGLE,
BONE_UNSELECTABLE,
@@ -1376,7 +1376,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
ID *id = tselem->id;
bGPDlayer *gpl = (bGPDlayer *)te->directdata;
- if (soops->show_restrict_flags & SO_RESTRICT_HIDE) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_HIDE) {
bt = uiDefIconButBitS(block,
UI_BTYPE_ICON_TOGGLE,
GP_LAYER_HIDE,
@@ -1397,7 +1397,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
}
- if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_SELECT) {
bt = uiDefIconButBitS(block,
UI_BTYPE_ICON_TOGGLE,
GP_LAYER_LOCKED,
@@ -1430,7 +1430,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
Collection *collection = outliner_collection_from_tree_element(te);
if (layer_collection != NULL) {
- if (soops->show_restrict_flags & SO_RESTRICT_HIDE) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_HIDE) {
bt = uiDefIconButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
@@ -1459,7 +1459,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
}
}
- if (soops->show_restrict_flags & SO_RESTRICT_HOLDOUT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_HOLDOUT) {
bt = uiDefIconButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
@@ -1488,7 +1488,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
}
}
- if (soops->show_restrict_flags & SO_RESTRICT_INDIRECT_ONLY) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_INDIRECT_ONLY) {
bt = uiDefIconButR_prop(
block,
UI_BTYPE_ICON_TOGGLE,
@@ -1521,7 +1521,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
}
}
- if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
bt = uiDefIconButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
@@ -1558,7 +1558,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
}
}
- if (soops->show_restrict_flags & SO_RESTRICT_RENDER) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_RENDER) {
bt = uiDefIconButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
@@ -1593,7 +1593,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
}
}
- if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_SELECT) {
bt = uiDefIconButR_prop(block,
UI_BTYPE_ICON_TOGGLE,
0,
@@ -1637,16 +1637,16 @@ static void outliner_draw_restrictbuts(uiBlock *block,
scene, te, &collection_ptr, &layer_collection_ptr, &props, &props_active);
}
- if (TSELEM_OPEN(tselem, soops)) {
+ if (TSELEM_OPEN(tselem, space_outliner)) {
outliner_draw_restrictbuts(
- block, scene, view_layer, region, soops, &te->subtree, props_active);
+ block, scene, view_layer, region, space_outliner, &te->subtree, props_active);
}
}
}
static void outliner_draw_userbuts(uiBlock *block,
ARegion *region,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
ListBase *lb)
{
@@ -1707,8 +1707,8 @@ static void outliner_draw_userbuts(uiBlock *block,
}
}
- if (TSELEM_OPEN(tselem, soops)) {
- outliner_draw_userbuts(block, region, soops, &te->subtree);
+ if (TSELEM_OPEN(tselem, space_outliner)) {
+ outliner_draw_userbuts(block, region, space_outliner, &te->subtree);
}
}
}
@@ -1742,7 +1742,7 @@ static void outliner_draw_rnacols(ARegion *region, int sizex)
}
static void outliner_draw_rnabuts(
- uiBlock *block, ARegion *region, SpaceOutliner *soops, int sizex, ListBase *lb)
+ uiBlock *block, ARegion *region, SpaceOutliner *space_outliner, int sizex, ListBase *lb)
{
PointerRNA *ptr;
PropertyRNA *prop;
@@ -1754,7 +1754,7 @@ static void outliner_draw_rnabuts(
ptr = &te->rnaptr;
prop = te->directdata;
- if (!TSELEM_OPEN(tselem, soops)) {
+ if (!TSELEM_OPEN(tselem, space_outliner)) {
if (RNA_property_type(prop) == PROP_POINTER) {
uiBut *but = uiDefAutoButR(block,
ptr,
@@ -1811,8 +1811,8 @@ static void outliner_draw_rnabuts(
}
}
- if (TSELEM_OPEN(tselem, soops)) {
- outliner_draw_rnabuts(block, region, soops, sizex, &te->subtree);
+ if (TSELEM_OPEN(tselem, space_outliner)) {
+ outliner_draw_rnabuts(block, region, space_outliner, sizex, &te->subtree);
}
}
}
@@ -1823,7 +1823,7 @@ static void outliner_buttons(const bContext *C,
const float restrict_column_width,
TreeElement *te)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
uiBut *bt;
TreeStoreElem *tselem;
int spx, dx, len;
@@ -1850,7 +1850,7 @@ static void outliner_buttons(const bContext *C,
spx = te->xs + 1.8f * UI_UNIT_X;
if ((tselem->type == TSE_LAYER_COLLECTION) &&
- (soops->show_restrict_flags & SO_RESTRICT_ENABLE)) {
+ (space_outliner->show_restrict_flags & SO_RESTRICT_ENABLE)) {
spx += UI_UNIT_X;
}
dx = region->v2d.cur.xmax - (spx + restrict_column_width + 0.2f * UI_UNIT_X);
@@ -2694,7 +2694,7 @@ static void outliner_draw_iconrow_number(const uiFontStyle *fstyle,
int ys,
const int num_elements)
{
- float color[4] = {0.0f, 0.0f, 0.0f, 1.0f};
+ const float color[4] = {0.0f, 0.0f, 0.0f, 1.0f};
float ufac = 0.25f * UI_UNIT_X;
float offset_x = (float)offsx + UI_UNIT_X * 0.35f;
@@ -2833,7 +2833,7 @@ static void outliner_draw_iconrow(bContext *C,
uiBlock *block,
const uiFontStyle *fstyle,
const TreeViewContext *tvc,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
ListBase *lb,
int level,
int xmax,
@@ -2858,7 +2858,7 @@ static void outliner_draw_iconrow(bContext *C,
active = OL_DRAWSEL_ACTIVE;
}
else {
- active = tree_element_active(C, tvc, soops, te, OL_SETSEL_NONE, false);
+ active = tree_element_active(C, tvc, space_outliner, te, OL_SETSEL_NONE, false);
}
}
else if (tselem->type == TSE_GP_LAYER) {
@@ -2866,7 +2866,8 @@ static void outliner_draw_iconrow(bContext *C,
active = (gpl->flag & GP_LAYER_ACTIVE) ? OL_DRAWSEL_ACTIVE : OL_DRAWSEL_NONE;
}
else {
- active = tree_element_type_active(C, tvc, soops, te, tselem, OL_SETSEL_NONE, false);
+ active = tree_element_type_active(
+ C, tvc, space_outliner, te, tselem, OL_SETSEL_NONE, false);
}
if (!ELEM(tselem->type, 0, TSE_LAYER_COLLECTION, TSE_R_LAYER, TSE_GP_LAYER)) {
@@ -2888,7 +2889,7 @@ static void outliner_draw_iconrow(bContext *C,
block,
fstyle,
tvc,
- soops,
+ space_outliner,
&te->subtree,
level + 1,
xmax,
@@ -2947,7 +2948,7 @@ static void outliner_draw_tree_element(bContext *C,
const uiFontStyle *fstyle,
const TreeViewContext *tvc,
ARegion *region,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
TreeElement *te,
bool draw_grayed_out,
int startx,
@@ -3021,7 +3022,7 @@ static void outliner_draw_tree_element(bContext *C,
active = OL_DRAWSEL_ACTIVE;
}
else {
- if (tree_element_active(C, tvc, soops, te, OL_SETSEL_NONE, false)) {
+ if (tree_element_active(C, tvc, space_outliner, te, OL_SETSEL_NONE, false)) {
/* active items like camera or material */
icon_bgcolor[3] = 0.2f;
active = OL_DRAWSEL_ACTIVE;
@@ -3036,14 +3037,14 @@ static void outliner_draw_tree_element(bContext *C,
}
}
else {
- active = tree_element_type_active(C, tvc, soops, te, tselem, OL_SETSEL_NONE, false);
+ active = tree_element_type_active(C, tvc, space_outliner, te, tselem, OL_SETSEL_NONE, false);
/* active collection*/
icon_bgcolor[3] = 0.2f;
}
/* Checkbox to enable collections. */
if ((tselem->type == TSE_LAYER_COLLECTION) &&
- (soops->show_restrict_flags & SO_RESTRICT_ENABLE)) {
+ (space_outliner->show_restrict_flags & SO_RESTRICT_ENABLE)) {
tselem_draw_layer_collection_enable_icon(
tvc->scene, block, xmax, (float)startx + offsx + UI_UNIT_X, (float)*starty, te, 0.8f);
offsx += UI_UNIT_X;
@@ -3081,7 +3082,7 @@ static void outliner_draw_tree_element(bContext *C,
int icon_x = startx;
/* Icons a bit higher. */
- if (TSELEM_OPEN(tselem, soops)) {
+ if (TSELEM_OPEN(tselem, space_outliner)) {
UI_icon_draw_alpha((float)icon_x + 2 * ufac,
(float)*starty + 1 * ufac,
ICON_DISCLOSURE_TRI_DOWN,
@@ -3130,7 +3131,7 @@ static void outliner_draw_tree_element(bContext *C,
offsx += (int)(UI_UNIT_X + UI_fontstyle_string_width(fstyle, te->name));
/* closed item, we draw the icons, not when it's a scene, or master-server list though */
- if (!TSELEM_OPEN(tselem, soops)) {
+ if (!TSELEM_OPEN(tselem, space_outliner)) {
if (te->subtree.first) {
if (tselem->type == 0 && te->idcode == ID_SCE) {
/* pass */
@@ -3146,7 +3147,7 @@ static void outliner_draw_tree_element(bContext *C,
block,
fstyle,
tvc,
- soops,
+ space_outliner,
&te->subtree,
0,
xmax,
@@ -3165,7 +3166,7 @@ static void outliner_draw_tree_element(bContext *C,
te->ys = *starty;
te->xend = startx + offsx;
- if (TSELEM_OPEN(tselem, soops)) {
+ if (TSELEM_OPEN(tselem, space_outliner)) {
*starty -= UI_UNIT_Y;
LISTBASE_FOREACH (TreeElement *, ten, &te->subtree) {
@@ -3177,7 +3178,7 @@ static void outliner_draw_tree_element(bContext *C,
fstyle,
tvc,
region,
- soops,
+ space_outliner,
ten,
draw_children_grayed_out,
startx + UI_UNIT_X,
@@ -3196,7 +3197,7 @@ static void outliner_draw_tree_element(bContext *C,
}
static void outliner_draw_hierarchy_lines_recursive(uint pos,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
ListBase *lb,
int startx,
const uchar col[4],
@@ -3264,9 +3265,14 @@ static void outliner_draw_hierarchy_lines_recursive(uint pos,
*starty -= UI_UNIT_Y;
- if (TSELEM_OPEN(tselem, soops)) {
- outliner_draw_hierarchy_lines_recursive(
- pos, soops, &te->subtree, startx + UI_UNIT_X, col, draw_children_grayed_out, starty);
+ if (TSELEM_OPEN(tselem, space_outliner)) {
+ outliner_draw_hierarchy_lines_recursive(pos,
+ space_outliner,
+ &te->subtree,
+ startx + UI_UNIT_X,
+ col,
+ draw_children_grayed_out,
+ starty);
}
}
@@ -3296,7 +3302,7 @@ static void outliner_draw_hierarchy_lines_recursive(uint pos,
}
}
-static void outliner_draw_hierarchy_lines(SpaceOutliner *soops,
+static void outliner_draw_hierarchy_lines(SpaceOutliner *space_outliner,
ListBase *lb,
int startx,
int *starty)
@@ -3310,14 +3316,14 @@ static void outliner_draw_hierarchy_lines(SpaceOutliner *soops,
col[3] = 255;
GPU_blend(true);
- outliner_draw_hierarchy_lines_recursive(pos, soops, lb, startx, col, false, starty);
+ outliner_draw_hierarchy_lines_recursive(pos, space_outliner, lb, startx, col, false, starty);
GPU_blend(false);
immUnbindProgram();
}
static void outliner_draw_struct_marks(ARegion *region,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
ListBase *lb,
int *starty)
{
@@ -3325,7 +3331,7 @@ static void outliner_draw_struct_marks(ARegion *region,
TreeStoreElem *tselem = TREESTORE(te);
/* selection status */
- if (TSELEM_OPEN(tselem, soops)) {
+ if (TSELEM_OPEN(tselem, space_outliner)) {
if (tselem->type == TSE_RNA_STRUCT) {
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
@@ -3337,8 +3343,8 @@ static void outliner_draw_struct_marks(ARegion *region,
}
*starty -= UI_UNIT_Y;
- if (TSELEM_OPEN(tselem, soops)) {
- outliner_draw_struct_marks(region, soops, &te->subtree, starty);
+ if (TSELEM_OPEN(tselem, space_outliner)) {
+ outliner_draw_struct_marks(region, space_outliner, &te->subtree, starty);
if (tselem->type == TSE_RNA_STRUCT) {
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
@@ -3358,7 +3364,7 @@ static void outliner_draw_struct_marks(ARegion *region,
static void outliner_draw_highlights_recursive(uint pos,
const ARegion *region,
- const SpaceOutliner *soops,
+ const SpaceOutliner *space_outliner,
const ListBase *lb,
const float col_selection[4],
const float col_active[4],
@@ -3367,8 +3373,9 @@ static void outliner_draw_highlights_recursive(uint pos,
int start_x,
int *io_start_y)
{
- const bool is_searching = (SEARCHING_OUTLINER(soops) ||
- (soops->outlinevis == SO_DATA_API && soops->search_string[0] != 0));
+ const bool is_searching = (SEARCHING_OUTLINER(space_outliner) ||
+ (space_outliner->outlinevis == SO_DATA_API &&
+ space_outliner->search_string[0] != 0));
LISTBASE_FOREACH (TreeElement *, te, lb) {
const TreeStoreElem *tselem = TREESTORE(te);
@@ -3427,10 +3434,10 @@ static void outliner_draw_highlights_recursive(uint pos,
}
*io_start_y -= UI_UNIT_Y;
- if (TSELEM_OPEN(tselem, soops)) {
+ if (TSELEM_OPEN(tselem, space_outliner)) {
outliner_draw_highlights_recursive(pos,
region,
- soops,
+ space_outliner,
&te->subtree,
col_selection,
col_active,
@@ -3443,7 +3450,7 @@ static void outliner_draw_highlights_recursive(uint pos,
}
static void outliner_draw_highlights(ARegion *region,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
int startx,
int *starty)
{
@@ -3463,8 +3470,8 @@ static void outliner_draw_highlights(ARegion *region,
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
outliner_draw_highlights_recursive(pos,
region,
- soops,
- &soops->tree,
+ space_outliner,
+ &space_outliner->tree,
col_selection,
col_active,
col_highlight,
@@ -3479,7 +3486,7 @@ static void outliner_draw_tree(bContext *C,
uiBlock *block,
const TreeViewContext *tvc,
ARegion *region,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
const float restrict_column_width,
TreeElement **te_edit)
{
@@ -3489,16 +3496,16 @@ static void outliner_draw_tree(bContext *C,
GPU_blend_set_func_separate(
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); /* Only once. */
- if (soops->outlinevis == SO_DATA_API) {
+ if (space_outliner->outlinevis == SO_DATA_API) {
/* struct marks */
starty = (int)region->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET;
- outliner_draw_struct_marks(region, soops, &soops->tree, &starty);
+ outliner_draw_struct_marks(region, space_outliner, &space_outliner->tree, &starty);
}
/* draw highlights before hierarchy */
starty = (int)region->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET;
startx = 0;
- outliner_draw_highlights(region, soops, startx, &starty);
+ outliner_draw_highlights(region, space_outliner, startx, &starty);
/* set scissor so tree elements or lines can't overlap restriction icons */
float scissor[4] = {0};
@@ -3513,18 +3520,18 @@ static void outliner_draw_tree(bContext *C,
/* Gray hierarchy lines. */
starty = (int)region->v2d.tot.ymax - UI_UNIT_Y / 2 - OL_Y_OFFSET;
startx = UI_UNIT_X / 2 - (U.pixelsize + 1) / 2;
- outliner_draw_hierarchy_lines(soops, &soops->tree, startx, &starty);
+ outliner_draw_hierarchy_lines(space_outliner, &space_outliner->tree, startx, &starty);
/* Items themselves. */
starty = (int)region->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET;
startx = 0;
- LISTBASE_FOREACH (TreeElement *, te, &soops->tree) {
+ LISTBASE_FOREACH (TreeElement *, te, &space_outliner->tree) {
outliner_draw_tree_element(C,
block,
fstyle,
tvc,
region,
- soops,
+ space_outliner,
te,
(te->flag & TE_DRAGGING) != 0,
startx,
@@ -3582,21 +3589,23 @@ static int outliner_data_api_buttons_start_x(int max_tree_width)
return max_ii(OL_RNA_COLX, max_tree_width + OL_RNA_COL_SPACEX);
}
-static int outliner_width(SpaceOutliner *soops, int max_tree_width, float restrict_column_width)
+static int outliner_width(SpaceOutliner *space_outliner,
+ int max_tree_width,
+ float restrict_column_width)
{
- if (soops->outlinevis == SO_DATA_API) {
+ if (space_outliner->outlinevis == SO_DATA_API) {
return outliner_data_api_buttons_start_x(max_tree_width) + OL_RNA_COL_SIZEX + 10 * UI_DPI_FAC;
}
return max_tree_width + restrict_column_width;
}
static void outliner_update_viewable_area(ARegion *region,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
int tree_width,
int tree_height,
float restrict_column_width)
{
- int sizex = outliner_width(soops, tree_width, restrict_column_width);
+ int sizex = outliner_width(space_outliner, tree_width, restrict_column_width);
int sizey = tree_height;
/* extend size to allow for horizontal scrollbar and extra offset */
@@ -3613,14 +3622,14 @@ void draw_outliner(const bContext *C)
Main *mainvar = CTX_data_main(C);
ARegion *region = CTX_wm_region(C);
View2D *v2d = &region->v2d;
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
uiBlock *block;
TreeElement *te_edit = NULL;
TreeViewContext tvc;
outliner_viewcontext_init(C, &tvc);
- outliner_build_tree(mainvar, tvc.scene, tvc.view_layer, soops, region); /* Always. */
+ outliner_build_tree(mainvar, tvc.scene, tvc.view_layer, space_outliner, region); /* Always. */
/* If global sync select is dirty, flag other outliners */
if (ED_outliner_select_sync_is_dirty(C)) {
@@ -3628,9 +3637,9 @@ void draw_outliner(const bContext *C)
}
/* Sync selection state from view layer */
- if (!ELEM(soops->outlinevis, SO_LIBRARIES, SO_DATA_API, SO_ID_ORPHANS) &&
- soops->flag & SO_SYNC_SELECT) {
- outliner_sync_selection(C, soops);
+ if (!ELEM(space_outliner->outlinevis, SO_LIBRARIES, SO_DATA_API, SO_ID_ORPHANS) &&
+ space_outliner->flag & SO_SYNC_SELECT) {
+ outliner_sync_selection(C, space_outliner);
}
/* force display to pixel coords */
@@ -3639,37 +3648,43 @@ void draw_outliner(const bContext *C)
UI_view2d_view_ortho(v2d);
/* draw outliner stuff (background, hierarchy lines and names) */
- const float restrict_column_width = outliner_restrict_columns_width(soops);
+ const float restrict_column_width = outliner_restrict_columns_width(space_outliner);
outliner_back(region);
block = UI_block_begin(C, region, __func__, UI_EMBOSS);
- outliner_draw_tree((bContext *)C, block, &tvc, region, soops, restrict_column_width, &te_edit);
+ outliner_draw_tree(
+ (bContext *)C, block, &tvc, region, space_outliner, restrict_column_width, &te_edit);
/* Compute outliner dimensions after it has been drawn. */
int tree_width, tree_height;
- outliner_tree_dimensions(soops, &tree_width, &tree_height);
+ outliner_tree_dimensions(space_outliner, &tree_width, &tree_height);
/* Default to no emboss for outliner UI. */
UI_block_emboss_set(block, UI_EMBOSS_NONE);
- if (soops->outlinevis == SO_DATA_API) {
+ if (space_outliner->outlinevis == SO_DATA_API) {
int buttons_start_x = outliner_data_api_buttons_start_x(tree_width);
/* draw rna buttons */
outliner_draw_rnacols(region, buttons_start_x);
UI_block_emboss_set(block, UI_EMBOSS);
- outliner_draw_rnabuts(block, region, soops, buttons_start_x, &soops->tree);
+ outliner_draw_rnabuts(block, region, space_outliner, buttons_start_x, &space_outliner->tree);
UI_block_emboss_set(block, UI_EMBOSS_NONE);
}
- else if (soops->outlinevis == SO_ID_ORPHANS) {
+ else if (space_outliner->outlinevis == SO_ID_ORPHANS) {
/* draw user toggle columns */
- outliner_draw_userbuts(block, region, soops, &soops->tree);
+ outliner_draw_userbuts(block, region, space_outliner, &space_outliner->tree);
}
else if (restrict_column_width > 0.0f) {
/* draw restriction columns */
RestrictPropertiesActive props_active;
memset(&props_active, 1, sizeof(RestrictPropertiesActive));
- outliner_draw_restrictbuts(
- block, tvc.scene, tvc.view_layer, region, soops, &soops->tree, props_active);
+ outliner_draw_restrictbuts(block,
+ tvc.scene,
+ tvc.view_layer,
+ region,
+ space_outliner,
+ &space_outliner->tree,
+ props_active);
}
UI_block_emboss_set(block, UI_EMBOSS);
@@ -3683,5 +3698,6 @@ void draw_outliner(const bContext *C)
UI_block_draw(C, block);
/* Update total viewable region. */
- outliner_update_viewable_area(region, soops, tree_width, tree_height, restrict_column_width);
+ outliner_update_viewable_area(
+ region, space_outliner, tree_width, tree_height, restrict_column_width);
}
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 4fe3d5b0df7..cd2fcd8e2cf 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -103,21 +103,22 @@ static int outliner_highlight_update(bContext *C, wmOperator *UNUSED(op), const
}
ARegion *region = CTX_wm_region(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
float view_mval[2];
UI_view2d_region_to_view(
&region->v2d, event->mval[0], event->mval[1], &view_mval[0], &view_mval[1]);
- TreeElement *hovered_te = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]);
+ TreeElement *hovered_te = outliner_find_item_at_y(
+ space_outliner, &space_outliner->tree, view_mval[1]);
if (hovered_te) {
- hovered_te = outliner_find_item_at_x_in_row(soops, hovered_te, view_mval[0], NULL);
+ hovered_te = outliner_find_item_at_x_in_row(space_outliner, hovered_te, view_mval[0], NULL);
}
bool changed = false;
if (!hovered_te || !(hovered_te->store_elem->flag & TSE_HIGHLIGHTED)) {
- changed = outliner_flag_set(&soops->tree, TSE_HIGHLIGHTED | TSE_DRAG_ANY, false);
+ changed = outliner_flag_set(&space_outliner->tree, TSE_HIGHLIGHTED | TSE_DRAG_ANY, false);
if (hovered_te) {
hovered_te->store_elem->flag |= TSE_HIGHLIGHTED;
changed = true;
@@ -174,14 +175,14 @@ typedef struct OpenCloseData {
static int outliner_item_openclose_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
float view_mval[2];
UI_view2d_region_to_view(
&region->v2d, event->mval[0], event->mval[1], &view_mval[0], &view_mval[1]);
if (event->type == MOUSEMOVE) {
- TreeElement *te = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]);
+ TreeElement *te = outliner_find_item_at_y(space_outliner, &space_outliner->tree, view_mval[1]);
OpenCloseData *data = (OpenCloseData *)op->customdata;
@@ -221,7 +222,7 @@ static int outliner_item_openclose_modal(bContext *C, wmOperator *op, const wmEv
static int outliner_item_openclose_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
const bool toggle_all = RNA_boolean_get(op->ptr, "all");
@@ -229,7 +230,7 @@ static int outliner_item_openclose_invoke(bContext *C, wmOperator *op, const wmE
UI_view2d_region_to_view(
&region->v2d, event->mval[0], event->mval[1], &view_mval[0], &view_mval[1]);
- TreeElement *te = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]);
+ TreeElement *te = outliner_find_item_at_y(space_outliner, &space_outliner->tree, view_mval[1]);
if (te && outliner_item_is_co_within_close_toggle(te, view_mval[0])) {
TreeStoreElem *tselem = TREESTORE(te);
@@ -312,7 +313,7 @@ static void item_object_mode_enter_exit(bContext *C, ReportList *reports, Object
outliner_object_mode_toggle(C, scene, view_layer, base);
}
-void item_object_mode_enter_cb(bContext *C,
+void item_object_mode_enter_fn(bContext *C,
ReportList *reports,
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -324,7 +325,7 @@ void item_object_mode_enter_cb(bContext *C,
item_object_mode_enter_exit(C, reports, ob, true);
}
-void item_object_mode_exit_cb(bContext *C,
+void item_object_mode_exit_fn(bContext *C,
ReportList *reports,
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -404,7 +405,7 @@ static void do_item_rename(ARegion *region,
}
}
-void item_rename_cb(bContext *C,
+void item_rename_fn(bContext *C,
ReportList *reports,
Scene *UNUSED(scene),
TreeElement *te,
@@ -438,13 +439,14 @@ static void do_outliner_item_rename(ReportList *reports,
static int outliner_item_rename(bContext *C, wmOperator *op, const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
TreeElement *te;
float fmval[2];
/* Rename active element if key pressed, otherwise rename element at cursor coordinates */
if (event->val == KM_PRESS) {
- TreeElement *active_element = outliner_find_element_with_flag(&soops->tree, TSE_ACTIVE);
+ TreeElement *active_element = outliner_find_element_with_flag(&space_outliner->tree,
+ TSE_ACTIVE);
if (active_element) {
do_item_rename(region, active_element, TREESTORE(active_element), op->reports);
@@ -456,7 +458,7 @@ static int outliner_item_rename(bContext *C, wmOperator *op, const wmEvent *even
else {
UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
- for (te = soops->tree.first; te; te = te->next) {
+ for (te = space_outliner->tree.first; te; te = te->next) {
do_outliner_item_rename(op->reports, region, te, fmval);
}
}
@@ -521,7 +523,7 @@ static void id_delete(bContext *C, ReportList *reports, TreeElement *te, TreeSto
WM_event_add_notifier(C, NC_WINDOW, NULL);
}
-void id_delete_cb(bContext *C,
+void id_delete_fn(bContext *C,
ReportList *reports,
Scene *UNUSED(scene),
TreeElement *te,
@@ -567,15 +569,15 @@ static int outliner_id_delete_invoke_do(bContext *C,
static int outliner_id_delete_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
TreeElement *te;
float fmval[2];
- BLI_assert(region && soops);
+ BLI_assert(region && space_outliner);
UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
- for (te = soops->tree.first; te; te = te->next) {
+ for (te = space_outliner->tree.first; te; te = te->next) {
int ret;
if ((ret = outliner_id_delete_invoke_do(C, op->reports, te, fmval))) {
@@ -608,7 +610,7 @@ void OUTLINER_OT_id_delete(wmOperatorType *ot)
static int outliner_id_remap_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
const short id_type = (short)RNA_enum_get(op->ptr, "id_type");
ID *old_id = BLI_findlink(which_libbase(CTX_data_main(C), id_type),
@@ -617,7 +619,7 @@ static int outliner_id_remap_exec(bContext *C, wmOperator *op)
RNA_enum_get(op->ptr, "new_id"));
/* check for invalid states */
- if (soops == NULL) {
+ if (space_outliner == NULL) {
return OPERATOR_CANCELLED;
}
@@ -684,14 +686,14 @@ static bool outliner_id_remap_find_tree_element(bContext *C,
static int outliner_id_remap_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
ARegion *region = CTX_wm_region(C);
float fmval[2];
if (!RNA_property_is_set(op->ptr, RNA_struct_find_property(op->ptr, "id_type"))) {
UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
- outliner_id_remap_find_tree_element(C, op, &soops->tree, fmval[1]);
+ outliner_id_remap_find_tree_element(C, op, &space_outliner->tree, fmval[1]);
}
return WM_operator_props_dialog_popup(C, op, 200);
@@ -754,7 +756,7 @@ void OUTLINER_OT_id_remap(wmOperatorType *ot)
RNA_def_property_flag(ot->prop, PROP_ENUM_NO_TRANSLATE);
}
-void id_remap_cb(bContext *C,
+void id_remap_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -783,7 +785,7 @@ void id_remap_cb(bContext *C,
/** \name ID Copy Operator
* \{ */
-static int outliner_id_copy_tag(SpaceOutliner *soops, ListBase *tree)
+static int outliner_id_copy_tag(SpaceOutliner *space_outliner, ListBase *tree)
{
TreeElement *te;
TreeStoreElem *tselem;
@@ -802,8 +804,8 @@ static int outliner_id_copy_tag(SpaceOutliner *soops, ListBase *tree)
}
/* go over sub-tree */
- if (TSELEM_OPEN(tselem, soops)) {
- num_ids += outliner_id_copy_tag(soops, &te->subtree);
+ if (TSELEM_OPEN(tselem, space_outliner)) {
+ num_ids += outliner_id_copy_tag(space_outliner, &te->subtree);
}
}
@@ -813,12 +815,12 @@ static int outliner_id_copy_tag(SpaceOutliner *soops, ListBase *tree)
static int outliner_id_copy_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
char str[FILE_MAX];
BKE_copybuffer_begin(bmain);
- const int num_ids = outliner_id_copy_tag(soops, &soops->tree);
+ const int num_ids = outliner_id_copy_tag(space_outliner, &space_outliner->tree);
if (num_ids == 0) {
BKE_report(op->reports, RPT_INFO, "No selected data-blocks to copy");
return OPERATOR_CANCELLED;
@@ -968,15 +970,15 @@ static int outliner_lib_relocate_invoke_do(
static int outliner_lib_relocate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
TreeElement *te;
float fmval[2];
- BLI_assert(region && soops);
+ BLI_assert(region && space_outliner);
UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
- for (te = soops->tree.first; te; te = te->next) {
+ for (te = space_outliner->tree.first; te; te = te->next) {
int ret;
if ((ret = outliner_lib_relocate_invoke_do(C, op->reports, te, fmval, false))) {
@@ -1003,7 +1005,7 @@ void OUTLINER_OT_lib_relocate(wmOperatorType *ot)
/* XXX This does not work with several items
* (it is only called once in the end, due to the 'deferred'
* filebrowser invocation through event system...). */
-void lib_relocate_cb(bContext *C,
+void lib_relocate_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *te,
@@ -1019,15 +1021,15 @@ void lib_relocate_cb(bContext *C,
static int outliner_lib_reload_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
TreeElement *te;
float fmval[2];
- BLI_assert(region && soops);
+ BLI_assert(region && space_outliner);
UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
- for (te = soops->tree.first; te; te = te->next) {
+ for (te = space_outliner->tree.first; te; te = te->next) {
int ret;
if ((ret = outliner_lib_relocate_invoke_do(C, op->reports, te, fmval, true))) {
@@ -1057,7 +1059,7 @@ void OUTLINER_OT_lib_reload(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-void lib_reload_cb(bContext *C,
+void lib_reload_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *te,
@@ -1194,14 +1196,14 @@ int common_restrict_check(bContext *C, Object *ob)
static int outliner_toggle_expanded_exec(bContext *C, wmOperator *UNUSED(op))
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
ARegion *region = CTX_wm_region(C);
- if (outliner_flag_is_any_test(&soops->tree, TSE_CLOSED, 1)) {
- outliner_flag_set(&soops->tree, TSE_CLOSED, 0);
+ if (outliner_flag_is_any_test(&space_outliner->tree, TSE_CLOSED, 1)) {
+ outliner_flag_set(&space_outliner->tree, TSE_CLOSED, 0);
}
else {
- outliner_flag_set(&soops->tree, TSE_CLOSED, 1);
+ outliner_flag_set(&space_outliner->tree, TSE_CLOSED, 1);
}
ED_region_tag_redraw(region);
@@ -1231,27 +1233,28 @@ void OUTLINER_OT_expanded_toggle(wmOperatorType *ot)
static int outliner_select_all_exec(bContext *C, wmOperator *op)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
ARegion *region = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
int action = RNA_enum_get(op->ptr, "action");
if (action == SEL_TOGGLE) {
- action = outliner_flag_is_any_test(&soops->tree, TSE_SELECTED, 1) ? SEL_DESELECT : SEL_SELECT;
+ action = outliner_flag_is_any_test(&space_outliner->tree, TSE_SELECTED, 1) ? SEL_DESELECT :
+ SEL_SELECT;
}
switch (action) {
case SEL_SELECT:
- outliner_flag_set(&soops->tree, TSE_SELECTED, 1);
+ outliner_flag_set(&space_outliner->tree, TSE_SELECTED, 1);
break;
case SEL_DESELECT:
- outliner_flag_set(&soops->tree, TSE_SELECTED, 0);
+ outliner_flag_set(&space_outliner->tree, TSE_SELECTED, 0);
break;
case SEL_INVERT:
- outliner_flag_flip(&soops->tree, TSE_SELECTED);
+ outliner_flag_flip(&space_outliner->tree, TSE_SELECTED);
break;
}
- ED_outliner_select_sync_from_outliner(C, soops);
+ ED_outliner_select_sync_from_outliner(C, space_outliner);
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
@@ -1283,7 +1286,7 @@ void OUTLINER_OT_select_all(wmOperatorType *ot)
/** \name View Show Active (Outliner) Operator
* \{ */
-static void outliner_set_coordinates_element_recursive(SpaceOutliner *soops,
+static void outliner_set_coordinates_element_recursive(SpaceOutliner *space_outliner,
TreeElement *te,
int startx,
int *starty)
@@ -1295,22 +1298,22 @@ static void outliner_set_coordinates_element_recursive(SpaceOutliner *soops,
te->ys = (float)(*starty);
*starty -= UI_UNIT_Y;
- if (TSELEM_OPEN(tselem, soops)) {
+ if (TSELEM_OPEN(tselem, space_outliner)) {
TreeElement *ten;
for (ten = te->subtree.first; ten; ten = ten->next) {
- outliner_set_coordinates_element_recursive(soops, ten, startx + UI_UNIT_X, starty);
+ outliner_set_coordinates_element_recursive(space_outliner, ten, startx + UI_UNIT_X, starty);
}
}
}
/* to retrieve coordinates with redrawing the entire tree */
-void outliner_set_coordinates(ARegion *region, SpaceOutliner *soops)
+void outliner_set_coordinates(ARegion *region, SpaceOutliner *space_outliner)
{
TreeElement *te;
int starty = (int)(region->v2d.tot.ymax) - UI_UNIT_Y;
- for (te = soops->tree.first; te; te = te->next) {
- outliner_set_coordinates_element_recursive(soops, te, 0, &starty);
+ for (te = space_outliner->tree.first; te; te = te->next) {
+ outliner_set_coordinates_element_recursive(space_outliner, te, 0, &starty);
}
}
@@ -1332,7 +1335,7 @@ static int outliner_open_back(TreeElement *te)
/* Return element representing the active base or bone in the outliner, or NULL if none exists */
static TreeElement *outliner_show_active_get_element(bContext *C,
- SpaceOutliner *so,
+ SpaceOutliner *space_outliner,
ViewLayer *view_layer)
{
TreeElement *te;
@@ -1343,7 +1346,7 @@ static TreeElement *outliner_show_active_get_element(bContext *C,
return NULL;
}
- te = outliner_find_id(so, &so->tree, &obact->id);
+ te = outliner_find_id(space_outliner, &space_outliner->tree, &obact->id);
if (te != NULL && obact->type == OB_ARMATURE) {
/* traverse down the bone hierarchy in case of armature */
@@ -1366,41 +1369,44 @@ static TreeElement *outliner_show_active_get_element(bContext *C,
return te;
}
-static void outliner_show_active(SpaceOutliner *so, ARegion *region, TreeElement *te, ID *id)
+static void outliner_show_active(SpaceOutliner *space_outliner,
+ ARegion *region,
+ TreeElement *te,
+ ID *id)
{
/* open up tree to active object/bone */
if (TREESTORE(te)->id == id) {
if (outliner_open_back(te)) {
- outliner_set_coordinates(region, so);
+ outliner_set_coordinates(region, space_outliner);
}
return;
}
LISTBASE_FOREACH (TreeElement *, ten, &te->subtree) {
- outliner_show_active(so, region, ten, id);
+ outliner_show_active(space_outliner, region, ten, id);
}
}
static int outliner_show_active_exec(bContext *C, wmOperator *UNUSED(op))
{
- SpaceOutliner *so = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
ARegion *region = CTX_wm_region(C);
View2D *v2d = &region->v2d;
- TreeElement *active_element = outliner_show_active_get_element(C, so, view_layer);
+ TreeElement *active_element = outliner_show_active_get_element(C, space_outliner, view_layer);
if (active_element) {
ID *id = TREESTORE(active_element)->id;
/* Expand all elements in the outliner with matching ID */
- LISTBASE_FOREACH (TreeElement *, te, &so->tree) {
- outliner_show_active(so, region, te, id);
+ LISTBASE_FOREACH (TreeElement *, te, &space_outliner->tree) {
+ outliner_show_active(space_outliner, region, te, id);
}
/* Also open back from the active_element (only done for the first found occurrence of ID
* though). */
- outliner_show_active(so, region, active_element, id);
+ outliner_show_active(space_outliner, region, active_element, id);
/* Center view on first element found */
int size_y = BLI_rcti_size_y(&v2d->mask) + 1;
@@ -1484,7 +1490,7 @@ void OUTLINER_OT_scroll_page(wmOperatorType *ot)
/* find next element that has this name */
static TreeElement *outliner_find_name(
- SpaceOutliner *soops, ListBase *lb, char *name, int flags, TreeElement *prev, int *prevFound)
+ SpaceOutliner *space_outliner, ListBase *lb, char *name, int flags, TreeElement *prev, int *prevFound)
{
TreeElement *te, *tes;
@@ -1506,7 +1512,7 @@ static TreeElement *outliner_find_name(
}
}
- tes = outliner_find_name(soops, &te->subtree, name, flags, prev, prevFound);
+ tes = outliner_find_name(space_outliner, &te->subtree, name, flags, prev, prevFound);
if (tes) {
return tes;
}
@@ -1517,37 +1523,37 @@ static TreeElement *outliner_find_name(
}
static void outliner_find_panel(
- Scene *UNUSED(scene), ARegion *region, SpaceOutliner *soops, int again, int flags)
+ Scene *UNUSED(scene), ARegion *region, SpaceOutliner *space_outliner, int again, int flags)
{
ReportList *reports = NULL; /* CTX_wm_reports(C); */
TreeElement *te = NULL;
TreeElement *last_find;
TreeStoreElem *tselem;
int ytop, xdelta, prevFound = 0;
- char name[sizeof(soops->search_string)];
+ char name[sizeof(space_outliner->search_string)];
/* get last found tree-element based on stored search_tse */
- last_find = outliner_find_tse(soops, &soops->search_tse);
+ last_find = outliner_find_tse(space_outliner, &space_outliner->search_tse);
/* determine which type of search to do */
if (again && last_find) {
/* no popup panel - previous + user wanted to search for next after previous */
- BLI_strncpy(name, soops->search_string, sizeof(name));
- flags = soops->search_flags;
+ BLI_strncpy(name, space_outliner->search_string, sizeof(name));
+ flags = space_outliner->search_flags;
/* try to find matching element */
- te = outliner_find_name(soops, &soops->tree, name, flags, last_find, &prevFound);
+ te = outliner_find_name(space_outliner, &space_outliner->tree, name, flags, last_find, &prevFound);
if (te == NULL) {
/* no more matches after previous, start from beginning again */
prevFound = 1;
- te = outliner_find_name(soops, &soops->tree, name, flags, last_find, &prevFound);
+ te = outliner_find_name(space_outliner, &space_outliner->tree, name, flags, last_find, &prevFound);
}
}
else {
/* pop up panel - no previous, or user didn't want search after previous */
name[0] = '\0';
/* XXX if (sbutton(name, 0, sizeof(name) - 1, "Find: ") && name[0]) { */
- /* te = outliner_find_name(soops, &soops->tree, name, flags, NULL, &prevFound); */
+ /* te = outliner_find_name(space_outliner, &space_outliner->tree, name, flags, NULL, &prevFound); */
/* } */
/* else return; XXX RETURN! XXX */
}
@@ -1557,12 +1563,12 @@ static void outliner_find_panel(
tselem = TREESTORE(te);
if (tselem) {
/* expand branches so that it will be visible, we need to get correct coordinates */
- if (outliner_open_back(soops, te)) {
- outliner_set_coordinates(region, soops);
+ if (outliner_open_back(space_outliner, te)) {
+ outliner_set_coordinates(region, space_outliner);
}
/* deselect all visible, and select found element */
- outliner_flag_set(soops, &soops->tree, TSE_SELECTED, 0);
+ outliner_flag_set(space_outliner, &space_outliner->tree, TSE_SELECTED, 0);
tselem->flag |= TSE_SELECTED;
/* make te->ys center of view */
@@ -1579,10 +1585,10 @@ static void outliner_find_panel(
region->v2d.cur.xmax += xdelta;
/* store selection */
- soops->search_tse = *tselem;
+ space_outliner->search_tse = *tselem;
- BLI_strncpy(soops->search_string, name, sizeof(soops->search_string));
- soops->search_flags = flags;
+ BLI_strncpy(space_outliner->search_string, name, sizeof(space_outliner->search_string));
+ space_outliner->search_flags = flags;
/* redraw */
ED_region_tag_redraw_no_rebuild(region);
@@ -1628,23 +1634,23 @@ static void outliner_openclose_level(ListBase *lb, int curlevel, int level, int
static int outliner_one_level_exec(bContext *C, wmOperator *op)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
ARegion *region = CTX_wm_region(C);
const bool add = RNA_boolean_get(op->ptr, "open");
int level;
- level = outliner_flag_is_any_test(&soops->tree, TSE_CLOSED, 1);
+ level = outliner_flag_is_any_test(&space_outliner->tree, TSE_CLOSED, 1);
if (add == 1) {
if (level) {
- outliner_openclose_level(&soops->tree, 1, level, 1);
+ outliner_openclose_level(&space_outliner->tree, 1, level, 1);
}
}
else {
if (level == 0) {
- level = outliner_count_levels(&soops->tree, 0);
+ level = outliner_count_levels(&space_outliner->tree, 0);
}
if (level) {
- outliner_openclose_level(&soops->tree, 1, level - 1, 0);
+ outliner_openclose_level(&space_outliner->tree, 1, level - 1, 0);
}
}
@@ -1699,7 +1705,7 @@ static int subtree_has_objects(ListBase *lb)
}
/* recursive helper function for Show Hierarchy operator */
-static void tree_element_show_hierarchy(Scene *scene, SpaceOutliner *soops, ListBase *lb)
+static void tree_element_show_hierarchy(Scene *scene, SpaceOutliner *space_outliner, ListBase *lb)
{
TreeElement *te;
TreeStoreElem *tselem;
@@ -1734,8 +1740,8 @@ static void tree_element_show_hierarchy(Scene *scene, SpaceOutliner *soops, List
tselem->flag |= TSE_CLOSED;
}
- if (TSELEM_OPEN(tselem, soops)) {
- tree_element_show_hierarchy(scene, soops, &te->subtree);
+ if (TSELEM_OPEN(tselem, space_outliner)) {
+ tree_element_show_hierarchy(scene, space_outliner, &te->subtree);
}
}
}
@@ -1743,12 +1749,12 @@ static void tree_element_show_hierarchy(Scene *scene, SpaceOutliner *soops, List
/* show entire object level hierarchy */
static int outliner_show_hierarchy_exec(bContext *C, wmOperator *UNUSED(op))
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
ARegion *region = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
/* recursively open/close levels */
- tree_element_show_hierarchy(scene, soops, &soops->tree);
+ tree_element_show_hierarchy(scene, space_outliner, &space_outliner->tree);
ED_region_tag_redraw(region);
@@ -1782,8 +1788,8 @@ static bool ed_operator_outliner_datablocks_active(bContext *C)
{
ScrArea *area = CTX_wm_area(C);
if ((area) && (area->spacetype == SPACE_OUTLINER)) {
- SpaceOutliner *so = CTX_wm_space_outliner(C);
- return (so->outlinevis == SO_DATA_API);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
+ return (space_outliner->outlinevis == SO_DATA_API);
}
return 0;
}
@@ -1957,7 +1963,7 @@ enum {
} /*eDrivers_EditModes*/;
/* Recursively iterate over tree, finding and working on selected items */
-static void do_outliner_drivers_editop(SpaceOutliner *soops,
+static void do_outliner_drivers_editop(SpaceOutliner *space_outliner,
ListBase *tree,
ReportList *reports,
short mode)
@@ -2025,8 +2031,8 @@ static void do_outliner_drivers_editop(SpaceOutliner *soops,
}
/* go over sub-tree */
- if (TSELEM_OPEN(tselem, soops)) {
- do_outliner_drivers_editop(soops, &te->subtree, reports, mode);
+ if (TSELEM_OPEN(tselem, space_outliner)) {
+ do_outliner_drivers_editop(space_outliner, &te->subtree, reports, mode);
}
}
}
@@ -2039,15 +2045,16 @@ static void do_outliner_drivers_editop(SpaceOutliner *soops,
static int outliner_drivers_addsel_exec(bContext *C, wmOperator *op)
{
- SpaceOutliner *soutliner = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
/* check for invalid states */
- if (soutliner == NULL) {
+ if (space_outliner == NULL) {
return OPERATOR_CANCELLED;
}
/* recursively go into tree, adding selected items */
- do_outliner_drivers_editop(soutliner, &soutliner->tree, op->reports, DRIVERS_EDITMODE_ADD);
+ do_outliner_drivers_editop(
+ space_outliner, &space_outliner->tree, op->reports, DRIVERS_EDITMODE_ADD);
/* send notifiers */
WM_event_add_notifier(C, NC_ANIMATION | ND_FCURVES_ORDER, NULL); /* XXX */
@@ -2078,15 +2085,16 @@ void OUTLINER_OT_drivers_add_selected(wmOperatorType *ot)
static int outliner_drivers_deletesel_exec(bContext *C, wmOperator *op)
{
- SpaceOutliner *soutliner = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
/* check for invalid states */
- if (soutliner == NULL) {
+ if (space_outliner == NULL) {
return OPERATOR_CANCELLED;
}
/* recursively go into tree, adding selected items */
- do_outliner_drivers_editop(soutliner, &soutliner->tree, op->reports, DRIVERS_EDITMODE_REMOVE);
+ do_outliner_drivers_editop(
+ space_outliner, &space_outliner->tree, op->reports, DRIVERS_EDITMODE_REMOVE);
/* send notifiers */
WM_event_add_notifier(C, ND_KEYS, NULL); /* XXX */
@@ -2153,7 +2161,7 @@ static KeyingSet *verify_active_keyingset(Scene *scene, short add)
}
/* Recursively iterate over tree, finding and working on selected items */
-static void do_outliner_keyingset_editop(SpaceOutliner *soops,
+static void do_outliner_keyingset_editop(SpaceOutliner *space_outliner,
KeyingSet *ks,
ListBase *tree,
short mode)
@@ -2211,8 +2219,8 @@ static void do_outliner_keyingset_editop(SpaceOutliner *soops,
}
/* go over sub-tree */
- if (TSELEM_OPEN(tselem, soops)) {
- do_outliner_keyingset_editop(soops, ks, &te->subtree, mode);
+ if (TSELEM_OPEN(tselem, space_outliner)) {
+ do_outliner_keyingset_editop(space_outliner, ks, &te->subtree, mode);
}
}
}
@@ -2225,7 +2233,7 @@ static void do_outliner_keyingset_editop(SpaceOutliner *soops,
static int outliner_keyingset_additems_exec(bContext *C, wmOperator *op)
{
- SpaceOutliner *soutliner = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
Scene *scene = CTX_data_scene(C);
KeyingSet *ks = verify_active_keyingset(scene, 1);
@@ -2234,12 +2242,12 @@ static int outliner_keyingset_additems_exec(bContext *C, wmOperator *op)
BKE_report(op->reports, RPT_ERROR, "Operation requires an active keying set");
return OPERATOR_CANCELLED;
}
- if (soutliner == NULL) {
+ if (space_outliner == NULL) {
return OPERATOR_CANCELLED;
}
/* recursively go into tree, adding selected items */
- do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_ADD);
+ do_outliner_keyingset_editop(space_outliner, ks, &space_outliner->tree, KEYINGSET_EDITMODE_ADD);
/* send notifiers */
WM_event_add_notifier(C, NC_SCENE | ND_KEYINGSET, NULL);
@@ -2270,17 +2278,18 @@ void OUTLINER_OT_keyingset_add_selected(wmOperatorType *ot)
static int outliner_keyingset_removeitems_exec(bContext *C, wmOperator *UNUSED(op))
{
- SpaceOutliner *soutliner = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
Scene *scene = CTX_data_scene(C);
KeyingSet *ks = verify_active_keyingset(scene, 1);
/* check for invalid states */
- if (soutliner == NULL) {
+ if (space_outliner == NULL) {
return OPERATOR_CANCELLED;
}
/* recursively go into tree, adding selected items */
- do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_REMOVE);
+ do_outliner_keyingset_editop(
+ space_outliner, ks, &space_outliner->tree, KEYINGSET_EDITMODE_REMOVE);
/* send notifiers */
WM_event_add_notifier(C, NC_SCENE | ND_KEYINGSET, NULL);
@@ -2313,8 +2322,8 @@ static bool ed_operator_outliner_id_orphans_active(bContext *C)
{
ScrArea *area = CTX_wm_area(C);
if (area != NULL && area->spacetype == SPACE_OUTLINER) {
- SpaceOutliner *so = CTX_wm_space_outliner(C);
- return (so->outlinevis == SO_ID_ORPHANS);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
+ return (space_outliner->outlinevis == SO_ID_ORPHANS);
}
return true;
}
@@ -2382,7 +2391,7 @@ static int outliner_orphans_purge_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
ScrArea *area = CTX_wm_area(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
int num_tagged[INDEX_ID_MAX] = {0};
if ((num_tagged[INDEX_ID_NULL] = RNA_int_get(op->ptr, "num_deleted")) == 0) {
@@ -2409,7 +2418,7 @@ static int outliner_orphans_purge_exec(bContext *C, wmOperator *op)
* handling notifiers/redraw which leads to deleting the same object twice.
* cleanup tree here to prevent such cases. */
if ((area != NULL) && (area->spacetype == SPACE_OUTLINER)) {
- outliner_cleanup_tree(soops);
+ outliner_cleanup_tree(space_outliner);
}
DEG_relations_tag_update(bmain);
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index 05729414f91..33dbbb274c0 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -170,7 +170,8 @@ typedef enum {
/* The outliner display modes that support the filter system.
* Note: keep it synced with space_outliner.py */
-#define SUPPORT_FILTER_OUTLINER(soops_) (ELEM((soops_)->outlinevis, SO_VIEW_LAYER))
+#define SUPPORT_FILTER_OUTLINER(space_outliner_) \
+ (ELEM((space_outliner_)->outlinevis, SO_VIEW_LAYER))
/* Outliner Searching --
*
@@ -227,13 +228,13 @@ typedef enum TreeItemSelectAction {
/* outliner_tree.c ----------------------------------------------- */
void outliner_free_tree(ListBase *tree);
-void outliner_cleanup_tree(struct SpaceOutliner *soops);
+void outliner_cleanup_tree(struct SpaceOutliner *space_outliner);
void outliner_free_tree_element(TreeElement *element, ListBase *parent_subtree);
void outliner_build_tree(struct Main *mainvar,
struct Scene *scene,
struct ViewLayer *view_layer,
- struct SpaceOutliner *soops,
+ struct SpaceOutliner *space_outliner,
struct ARegion *region);
bool outliner_element_needs_rebuild_on_open_change(const TreeStoreElem *tselem);
@@ -264,20 +265,20 @@ int tree_element_id_type_to_index(TreeElement *te);
/* outliner_select.c -------------------------------------------- */
eOLDrawState tree_element_type_active(struct bContext *C,
const TreeViewContext *tvc,
- struct SpaceOutliner *soops,
+ struct SpaceOutliner *space_outliner,
TreeElement *te,
TreeStoreElem *tselem,
const eOLSetState set,
bool recursive);
eOLDrawState tree_element_active(struct bContext *C,
const TreeViewContext *tvc,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
TreeElement *te,
const eOLSetState set,
const bool handle_all_types);
void outliner_item_select(struct bContext *C,
- struct SpaceOutliner *soops,
+ struct SpaceOutliner *space_outliner,
struct TreeElement *te,
const short select_flag);
@@ -290,7 +291,7 @@ bool outliner_item_is_co_over_name_icons(const TreeElement *te, float view_co_x)
bool outliner_item_is_co_within_close_toggle(const TreeElement *te, float view_co_x);
/* outliner_edit.c ---------------------------------------------- */
-typedef void (*outliner_operation_cb)(struct bContext *C,
+typedef void (*outliner_operation_fn)(struct bContext *C,
struct ReportList *,
struct Scene *scene,
struct TreeElement *,
@@ -301,17 +302,17 @@ typedef void (*outliner_operation_cb)(struct bContext *C,
void outliner_do_object_operation_ex(struct bContext *C,
struct ReportList *reports,
struct Scene *scene,
- struct SpaceOutliner *soops,
+ struct SpaceOutliner *space_outliner,
struct ListBase *lb,
- outliner_operation_cb operation_cb,
+ outliner_operation_fn operation_fn,
void *user_data,
bool recurse_selected);
void outliner_do_object_operation(struct bContext *C,
struct ReportList *reports,
struct Scene *scene,
- struct SpaceOutliner *soops,
+ struct SpaceOutliner *space_outliner,
struct ListBase *lb,
- outliner_operation_cb operation_cb);
+ outliner_operation_fn operation_fn);
int common_restrict_check(struct bContext *C, struct Object *ob);
@@ -319,21 +320,21 @@ int outliner_flag_is_any_test(ListBase *lb, short flag, const int curlevel);
bool outliner_flag_set(ListBase *lb, short flag, short set);
bool outliner_flag_flip(ListBase *lb, short flag);
-void item_rename_cb(struct bContext *C,
+void item_rename_fn(struct bContext *C,
struct ReportList *reports,
struct Scene *scene,
TreeElement *te,
struct TreeStoreElem *tsep,
struct TreeStoreElem *tselem,
void *user_data);
-void lib_relocate_cb(struct bContext *C,
+void lib_relocate_fn(struct bContext *C,
struct ReportList *reports,
struct Scene *scene,
struct TreeElement *te,
struct TreeStoreElem *tsep,
struct TreeStoreElem *tselem,
void *user_data);
-void lib_reload_cb(struct bContext *C,
+void lib_reload_fn(struct bContext *C,
struct ReportList *reports,
struct Scene *scene,
struct TreeElement *te,
@@ -341,14 +342,14 @@ void lib_reload_cb(struct bContext *C,
struct TreeStoreElem *tselem,
void *user_data);
-void id_delete_cb(struct bContext *C,
+void id_delete_fn(struct bContext *C,
struct ReportList *reports,
struct Scene *scene,
struct TreeElement *te,
struct TreeStoreElem *tsep,
struct TreeStoreElem *tselem,
void *user_data);
-void id_remap_cb(struct bContext *C,
+void id_remap_fn(struct bContext *C,
struct ReportList *reports,
struct Scene *scene,
struct TreeElement *te,
@@ -356,14 +357,14 @@ void id_remap_cb(struct bContext *C,
struct TreeStoreElem *tselem,
void *user_data);
-void item_object_mode_enter_cb(struct bContext *C,
+void item_object_mode_enter_fn(struct bContext *C,
struct ReportList *reports,
struct Scene *scene,
TreeElement *te,
struct TreeStoreElem *tsep,
struct TreeStoreElem *tselem,
void *user_data);
-void item_object_mode_exit_cb(struct bContext *C,
+void item_object_mode_exit_fn(struct bContext *C,
struct ReportList *reports,
struct Scene *scene,
TreeElement *te,
@@ -371,7 +372,7 @@ void item_object_mode_exit_cb(struct bContext *C,
struct TreeStoreElem *tselem,
void *user_data);
-void outliner_set_coordinates(struct ARegion *region, struct SpaceOutliner *soops);
+void outliner_set_coordinates(struct ARegion *region, struct SpaceOutliner *space_outliner);
void outliner_item_openclose(TreeElement *te, bool open, bool toggle_all);
@@ -485,34 +486,36 @@ void OUTLINER_OT_unhide_all(struct wmOperatorType *ot);
void outliner_viewcontext_init(const struct bContext *C, TreeViewContext *tvc);
-TreeElement *outliner_find_item_at_y(const SpaceOutliner *soops,
+TreeElement *outliner_find_item_at_y(const SpaceOutliner *space_outliner,
const ListBase *tree,
float view_co_y);
-TreeElement *outliner_find_item_at_x_in_row(const SpaceOutliner *soops,
+TreeElement *outliner_find_item_at_x_in_row(const SpaceOutliner *space_outliner,
const TreeElement *parent_te,
float view_co_x,
bool *multiple_objects);
-TreeElement *outliner_find_tse(struct SpaceOutliner *soops, const TreeStoreElem *tse);
+TreeElement *outliner_find_tse(struct SpaceOutliner *space_outliner, const TreeStoreElem *tse);
TreeElement *outliner_find_tree_element(ListBase *lb, const TreeStoreElem *store_elem);
TreeElement *outliner_find_parent_element(ListBase *lb,
TreeElement *parent_te,
const TreeElement *child_te);
-TreeElement *outliner_find_id(struct SpaceOutliner *soops, ListBase *lb, const struct ID *id);
+TreeElement *outliner_find_id(struct SpaceOutliner *space_outliner,
+ ListBase *lb,
+ const struct ID *id);
TreeElement *outliner_find_posechannel(ListBase *lb, const struct bPoseChannel *pchan);
TreeElement *outliner_find_editbone(ListBase *lb, const struct EditBone *ebone);
TreeElement *outliner_search_back_te(TreeElement *te, short idcode);
struct ID *outliner_search_back(TreeElement *te, short idcode);
-bool outliner_tree_traverse(const SpaceOutliner *soops,
+bool outliner_tree_traverse(const SpaceOutliner *space_outliner,
ListBase *tree,
int filter_te_flag,
int filter_tselem_flag,
TreeTraversalFunc func,
void *customdata);
-float outliner_restrict_columns_width(const struct SpaceOutliner *soops);
+float outliner_restrict_columns_width(const struct SpaceOutliner *space_outliner);
TreeElement *outliner_find_element_with_flag(const ListBase *lb, short flag);
bool outliner_is_element_visible(const TreeElement *te);
void outliner_scroll_view(struct ARegion *region, int delta_y);
/* outliner_sync.c ---------------------------------------------- */
-void outliner_sync_selection(const struct bContext *C, struct SpaceOutliner *soops);
+void outliner_sync_selection(const struct bContext *C, struct SpaceOutliner *space_outliner);
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index 8bf05c3018a..1ac1b46f0d1 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -334,7 +334,7 @@ static void do_outliner_ebone_select_recursive(bArmature *arm, EditBone *ebone_p
static eOLDrawState tree_element_set_active_object(bContext *C,
Scene *scene,
ViewLayer *view_layer,
- SpaceOutliner *UNUSED(soops),
+ SpaceOutliner *UNUSED(space_outliner),
TreeElement *te,
const eOLSetState set,
bool recursive)
@@ -526,7 +526,7 @@ static eOLDrawState tree_element_active_camera(bContext *C,
static eOLDrawState tree_element_active_world(bContext *C,
Scene *scene,
ViewLayer *UNUSED(sl),
- SpaceOutliner *UNUSED(soops),
+ SpaceOutliner *UNUSED(space_outliner),
TreeElement *te,
const eOLSetState set)
{
@@ -1033,7 +1033,7 @@ static eOLDrawState tree_element_active_layer_collection(bContext *C,
/* generic call for ID data check or make/check active in UI */
eOLDrawState tree_element_active(bContext *C,
const TreeViewContext *tvc,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
TreeElement *te,
const eOLSetState set,
const bool handle_all_types)
@@ -1045,13 +1045,13 @@ eOLDrawState tree_element_active(bContext *C,
case ID_OB:
if (handle_all_types) {
return tree_element_set_active_object(
- C, tvc->scene, tvc->view_layer, soops, te, set, false);
+ C, tvc->scene, tvc->view_layer, space_outliner, te, set, false);
}
break;
case ID_MA:
return tree_element_active_material(C, tvc->scene, tvc->view_layer, te, set);
case ID_WO:
- return tree_element_active_world(C, tvc->scene, tvc->view_layer, soops, te, set);
+ return tree_element_active_world(C, tvc->scene, tvc->view_layer, space_outliner, te, set);
case ID_CA:
return tree_element_active_camera(C, tvc->scene, tvc->view_layer, te, set);
}
@@ -1063,7 +1063,7 @@ eOLDrawState tree_element_active(bContext *C,
*/
eOLDrawState tree_element_type_active(bContext *C,
const TreeViewContext *tvc,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
TreeElement *te,
TreeStoreElem *tselem,
const eOLSetState set,
@@ -1080,7 +1080,8 @@ eOLDrawState tree_element_type_active(bContext *C,
return tree_element_active_modifier(C, tvc->scene, tvc->view_layer, te, tselem, set);
case TSE_LINKED_OB:
if (set != OL_SETSEL_NONE) {
- tree_element_set_active_object(C, tvc->scene, tvc->view_layer, soops, te, set, false);
+ tree_element_set_active_object(
+ C, tvc->scene, tvc->view_layer, space_outliner, te, set, false);
}
else if (tselem->id == (ID *)tvc->obact) {
return OL_DRAWSEL_NORMAL;
@@ -1126,7 +1127,7 @@ eOLDrawState tree_element_type_active(bContext *C,
*/
static void do_outliner_item_activate_tree_element(bContext *C,
const TreeViewContext *tvc,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
TreeElement *te,
TreeStoreElem *tselem,
const bool extend,
@@ -1153,7 +1154,7 @@ static void do_outliner_item_activate_tree_element(bContext *C,
tree_element_set_active_object(C,
tvc->scene,
tvc->view_layer,
- soops,
+ space_outliner,
te,
(extend && tselem->type == 0) ? OL_SETSEL_EXTEND :
OL_SETSEL_NORMAL,
@@ -1169,7 +1170,7 @@ static void do_outliner_item_activate_tree_element(bContext *C,
WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), (Scene *)tselem->id);
}
}
- else if ((te->idcode == ID_GR) && (soops->outlinevis != SO_VIEW_LAYER)) {
+ else if ((te->idcode == ID_GR) && (space_outliner->outlinevis != SO_VIEW_LAYER)) {
Collection *gr = (Collection *)tselem->id;
if (extend) {
@@ -1210,18 +1211,23 @@ static void do_outliner_item_activate_tree_element(bContext *C,
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, tvc->scene);
}
else { /* Rest of types. */
- tree_element_active(C, tvc, soops, te, OL_SETSEL_NORMAL, false);
+ tree_element_active(C, tvc, space_outliner, te, OL_SETSEL_NORMAL, false);
}
}
else if (do_activate_data) {
- tree_element_type_active(
- C, tvc, soops, te, tselem, extend ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL, recursive);
+ tree_element_type_active(C,
+ tvc,
+ space_outliner,
+ te,
+ tselem,
+ extend ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL,
+ recursive);
}
}
/* Select the item using the set flags */
void outliner_item_select(bContext *C,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
TreeElement *te,
const short select_flag)
{
@@ -1233,7 +1239,7 @@ void outliner_item_select(bContext *C,
/* Clear previous active when activating and clear selection when not extending selection */
const short clear_flag = (activate ? TSE_ACTIVE : 0) | (extend ? 0 : TSE_SELECTED);
if (clear_flag) {
- outliner_flag_set(&soops->tree, clear_flag, false);
+ outliner_flag_set(&space_outliner->tree, clear_flag, false);
}
if (select_flag & OL_ITEM_SELECT) {
@@ -1250,12 +1256,12 @@ void outliner_item_select(bContext *C,
tselem->flag |= TSE_ACTIVE;
do_outliner_item_activate_tree_element(C,
&tvc,
- soops,
+ space_outliner,
te,
tselem,
extend,
select_flag & OL_ITEM_RECURSIVE,
- activate_data || soops->flag & SO_SYNC_SELECT);
+ activate_data || space_outliner->flag & SO_SYNC_SELECT);
/* Mode toggle on data activate for now, but move later */
if (select_flag & OL_ITEM_TOGGLE_MODE) {
@@ -1296,15 +1302,15 @@ static bool do_outliner_range_select_recursive(ListBase *lb,
/* Select a range of items between cursor and active element */
static void do_outliner_range_select(bContext *C,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
TreeElement *cursor,
const bool extend)
{
- TreeElement *active = outliner_find_element_with_flag(&soops->tree, TSE_ACTIVE);
+ TreeElement *active = outliner_find_element_with_flag(&space_outliner->tree, TSE_ACTIVE);
/* If no active element exists, activate the element under the cursor */
if (!active) {
- outliner_item_select(C, soops, cursor, OL_ITEM_SELECT | OL_ITEM_ACTIVATE);
+ outliner_item_select(C, space_outliner, cursor, OL_ITEM_SELECT | OL_ITEM_ACTIVATE);
return;
}
@@ -1312,29 +1318,29 @@ static void do_outliner_range_select(bContext *C,
const bool active_selected = (tselem->flag & TSE_SELECTED);
if (!extend) {
- outliner_flag_set(&soops->tree, TSE_SELECTED, false);
+ outliner_flag_set(&space_outliner->tree, TSE_SELECTED, false);
}
/* Select active if under cursor */
if (active == cursor) {
- outliner_item_select(C, soops, cursor, OL_ITEM_SELECT);
+ outliner_item_select(C, space_outliner, cursor, OL_ITEM_SELECT);
return;
}
/* If active is not selected or visible, select and activate the element under the cursor */
if (!active_selected || !outliner_is_element_visible(active)) {
- outliner_item_select(C, soops, cursor, OL_ITEM_SELECT | OL_ITEM_ACTIVATE);
+ outliner_item_select(C, space_outliner, cursor, OL_ITEM_SELECT | OL_ITEM_ACTIVATE);
return;
}
- do_outliner_range_select_recursive(&soops->tree, active, cursor, false);
+ do_outliner_range_select_recursive(&space_outliner->tree, active, cursor, false);
}
-static bool outliner_is_co_within_restrict_columns(const SpaceOutliner *soops,
+static bool outliner_is_co_within_restrict_columns(const SpaceOutliner *space_outliner,
const ARegion *region,
float view_co_x)
{
- return (view_co_x > region->v2d.cur.xmax - outliner_restrict_columns_width(soops));
+ return (view_co_x > region->v2d.cur.xmax - outliner_restrict_columns_width(space_outliner));
}
/**
@@ -1349,20 +1355,20 @@ static int outliner_item_do_activate_from_cursor(bContext *C,
const bool deselect_all)
{
ARegion *region = CTX_wm_region(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
TreeElement *te;
float view_mval[2];
bool changed = false, rebuild_tree = false;
UI_view2d_region_to_view(&region->v2d, mval[0], mval[1], &view_mval[0], &view_mval[1]);
- if (outliner_is_co_within_restrict_columns(soops, region, view_mval[0])) {
+ if (outliner_is_co_within_restrict_columns(space_outliner, region, view_mval[0])) {
return OPERATOR_CANCELLED;
}
- if (!(te = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]))) {
+ if (!(te = outliner_find_item_at_y(space_outliner, &space_outliner->tree, view_mval[1]))) {
if (deselect_all) {
- outliner_flag_set(&soops->tree, TSE_SELECTED, false);
+ outliner_flag_set(&space_outliner->tree, TSE_SELECTED, false);
changed = true;
}
}
@@ -1375,7 +1381,7 @@ static int outliner_item_do_activate_from_cursor(bContext *C,
/* The row may also contain children, if one is hovered we want this instead of current te. */
bool merged_elements = false;
TreeElement *activate_te = outliner_find_item_at_x_in_row(
- soops, te, view_mval[0], &merged_elements);
+ space_outliner, te, view_mval[0], &merged_elements);
/* If the selected icon was an aggregate of multiple elements, run the search popup */
if (merged_elements) {
@@ -1386,7 +1392,7 @@ static int outliner_item_do_activate_from_cursor(bContext *C,
TreeStoreElem *activate_tselem = TREESTORE(activate_te);
if (use_range) {
- do_outliner_range_select(C, soops, activate_te, extend);
+ do_outliner_range_select(C, space_outliner, activate_te, extend);
}
else {
const bool is_over_name_icons = outliner_item_is_co_over_name_icons(activate_te,
@@ -1399,7 +1405,7 @@ static int outliner_item_do_activate_from_cursor(bContext *C,
(is_over_name_icons ? OL_ITEM_SELECT_DATA : 0) |
(extend ? OL_ITEM_EXTEND : 0) | OL_ITEM_TOGGLE_MODE;
- outliner_item_select(C, soops, activate_te, select_flag);
+ outliner_item_select(C, space_outliner, activate_te, select_flag);
}
changed = true;
@@ -1413,7 +1419,7 @@ static int outliner_item_do_activate_from_cursor(bContext *C,
ED_region_tag_redraw_no_rebuild(region);
}
- ED_outliner_select_sync_from_outliner(C, soops);
+ ED_outliner_select_sync_from_outliner(C, space_outliner);
}
return OPERATOR_FINISHED;
@@ -1457,20 +1463,24 @@ void OUTLINER_OT_item_activate(wmOperatorType *ot)
/* ****************************************************** */
/* **************** Box Select Tool ****************** */
-static void outliner_item_box_select(
- bContext *C, SpaceOutliner *soops, Scene *scene, rctf *rectf, TreeElement *te, bool select)
+static void outliner_item_box_select(bContext *C,
+ SpaceOutliner *space_outliner,
+ Scene *scene,
+ rctf *rectf,
+ TreeElement *te,
+ bool select)
{
TreeStoreElem *tselem = TREESTORE(te);
if (te->ys <= rectf->ymax && te->ys + UI_UNIT_Y >= rectf->ymin) {
outliner_item_select(
- C, soops, te, (select ? OL_ITEM_SELECT : OL_ITEM_DESELECT) | OL_ITEM_EXTEND);
+ C, space_outliner, te, (select ? OL_ITEM_SELECT : OL_ITEM_DESELECT) | OL_ITEM_EXTEND);
}
/* Look at its children. */
- if (TSELEM_OPEN(tselem, soops)) {
+ if (TSELEM_OPEN(tselem, space_outliner)) {
for (te = te->subtree.first; te; te = te->next) {
- outliner_item_box_select(C, soops, scene, rectf, te, select);
+ outliner_item_box_select(C, space_outliner, scene, rectf, te, select);
}
}
}
@@ -1478,35 +1488,35 @@ static void outliner_item_box_select(
static int outliner_box_select_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
ARegion *region = CTX_wm_region(C);
rctf rectf;
const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
const bool select = (sel_op != SEL_OP_SUB);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
- outliner_flag_set(&soops->tree, TSE_SELECTED, 0);
+ outliner_flag_set(&space_outliner->tree, TSE_SELECTED, 0);
}
WM_operator_properties_border_to_rctf(op, &rectf);
UI_view2d_region_to_view_rctf(&region->v2d, &rectf, &rectf);
- LISTBASE_FOREACH (TreeElement *, te, &soops->tree) {
- outliner_item_box_select(C, soops, scene, &rectf, te, select);
+ LISTBASE_FOREACH (TreeElement *, te, &space_outliner->tree) {
+ outliner_item_box_select(C, space_outliner, scene, &rectf, te, select);
}
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
ED_region_tag_redraw(region);
- ED_outliner_select_sync_from_outliner(C, soops);
+ ED_outliner_select_sync_from_outliner(C, space_outliner);
return OPERATOR_FINISHED;
}
static int outliner_box_select_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
ARegion *region = CTX_wm_region(C);
float view_mval[2];
const bool tweak = RNA_boolean_get(op->ptr, "tweak");
@@ -1515,7 +1525,7 @@ static int outliner_box_select_invoke(bContext *C, wmOperator *op, const wmEvent
&region->v2d, event->mval[0], event->mval[1], &view_mval[0], &view_mval[1]);
/* Find element clicked on */
- TreeElement *te = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]);
+ TreeElement *te = outliner_find_item_at_y(space_outliner, &space_outliner->tree, view_mval[1]);
/* Pass through if click is over name or icons, or not tweak event */
if (te && tweak && outliner_item_is_co_over_name_icons(te, view_mval[0])) {
@@ -1559,10 +1569,11 @@ void OUTLINER_OT_select_box(wmOperatorType *ot)
/* **************** Walk Select Tool ****************** */
/* Given a tree element return the rightmost child that is visible in the outliner */
-static TreeElement *outliner_find_rightmost_visible_child(SpaceOutliner *soops, TreeElement *te)
+static TreeElement *outliner_find_rightmost_visible_child(SpaceOutliner *space_outliner,
+ TreeElement *te)
{
while (te->subtree.last) {
- if (TSELEM_OPEN(TREESTORE(te), soops)) {
+ if (TSELEM_OPEN(TREESTORE(te), space_outliner)) {
te = te->subtree.last;
}
else {
@@ -1573,10 +1584,10 @@ static TreeElement *outliner_find_rightmost_visible_child(SpaceOutliner *soops,
}
/* Find previous visible element in the tree */
-static TreeElement *outliner_find_previous_element(SpaceOutliner *soops, TreeElement *te)
+static TreeElement *outliner_find_previous_element(SpaceOutliner *space_outliner, TreeElement *te)
{
if (te->prev) {
- te = outliner_find_rightmost_visible_child(soops, te->prev);
+ te = outliner_find_rightmost_visible_child(space_outliner, te->prev);
}
else if (te->parent) {
/* Use parent if at beginning of list */
@@ -1602,11 +1613,11 @@ static TreeElement *outliner_element_find_successor_in_parents(TreeElement *te)
}
/* Find next visible element in the tree */
-static TreeElement *outliner_find_next_element(SpaceOutliner *soops, TreeElement *te)
+static TreeElement *outliner_find_next_element(SpaceOutliner *space_outliner, TreeElement *te)
{
TreeStoreElem *tselem = TREESTORE(te);
- if (TSELEM_OPEN(tselem, soops) && te->subtree.first) {
+ if (TSELEM_OPEN(tselem, space_outliner) && te->subtree.first) {
te = te->subtree.first;
}
else if (te->next) {
@@ -1619,7 +1630,7 @@ static TreeElement *outliner_find_next_element(SpaceOutliner *soops, TreeElement
return te;
}
-static TreeElement *do_outliner_select_walk(SpaceOutliner *soops,
+static TreeElement *do_outliner_select_walk(SpaceOutliner *space_outliner,
TreeElement *te,
const int direction,
const bool extend,
@@ -1629,10 +1640,10 @@ static TreeElement *do_outliner_select_walk(SpaceOutliner *soops,
switch (direction) {
case UI_SELECT_WALK_UP:
- te = outliner_find_previous_element(soops, te);
+ te = outliner_find_previous_element(space_outliner, te);
break;
case UI_SELECT_WALK_DOWN:
- te = outliner_find_next_element(soops, te);
+ te = outliner_find_next_element(space_outliner, te);
break;
case UI_SELECT_WALK_LEFT:
outliner_item_openclose(te, false, toggle_all);
@@ -1654,14 +1665,14 @@ static TreeElement *do_outliner_select_walk(SpaceOutliner *soops,
/* Find the active element to walk from, or set one if none exists.
* Changed is set to true if the active element is found, or false if it was set */
-static TreeElement *find_walk_select_start_element(SpaceOutliner *soops, bool *changed)
+static TreeElement *find_walk_select_start_element(SpaceOutliner *space_outliner, bool *changed)
{
- TreeElement *active_te = outliner_find_element_with_flag(&soops->tree, TSE_ACTIVE);
+ TreeElement *active_te = outliner_find_element_with_flag(&space_outliner->tree, TSE_ACTIVE);
*changed = false;
/* If no active element exists, use the first element in the tree */
if (!active_te) {
- active_te = soops->tree.first;
+ active_te = space_outliner->tree.first;
*changed = true;
}
@@ -1694,7 +1705,7 @@ static void outliner_walk_scroll(ARegion *region, TreeElement *te)
static int outliner_walk_select_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
ARegion *region = CTX_wm_region(C);
const short direction = RNA_enum_get(op->ptr, "direction");
@@ -1702,20 +1713,22 @@ static int outliner_walk_select_invoke(bContext *C, wmOperator *op, const wmEven
const bool toggle_all = RNA_boolean_get(op->ptr, "toggle_all");
bool changed;
- TreeElement *active_te = find_walk_select_start_element(soops, &changed);
+ TreeElement *active_te = find_walk_select_start_element(space_outliner, &changed);
/* If finding the active element did not modify the selection, proceed to walk */
if (!changed) {
- active_te = do_outliner_select_walk(soops, active_te, direction, extend, toggle_all);
+ active_te = do_outliner_select_walk(space_outliner, active_te, direction, extend, toggle_all);
}
- outliner_item_select(
- C, soops, active_te, OL_ITEM_SELECT | OL_ITEM_ACTIVATE | (extend ? OL_ITEM_EXTEND : 0));
+ outliner_item_select(C,
+ space_outliner,
+ active_te,
+ OL_ITEM_SELECT | OL_ITEM_ACTIVATE | (extend ? OL_ITEM_EXTEND : 0));
/* Scroll outliner to focus on walk element */
outliner_walk_scroll(region, active_te);
- ED_outliner_select_sync_from_outliner(C, soops);
+ ED_outliner_select_sync_from_outliner(C, space_outliner);
ED_region_tag_redraw(region);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_outliner/outliner_sync.c b/source/blender/editors/space_outliner/outliner_sync.c
index a4be4062746..3055d15725b 100644
--- a/source/blender/editors/space_outliner/outliner_sync.c
+++ b/source/blender/editors/space_outliner/outliner_sync.c
@@ -99,9 +99,9 @@ void ED_outliner_select_sync_flag_outliners(const bContext *C)
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_OUTLINER) {
- SpaceOutliner *soutliner = (SpaceOutliner *)sl;
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
- soutliner->sync_select_dirty |= wm->outliner_sync_select_dirty;
+ space_outliner->sync_select_dirty |= wm->outliner_sync_select_dirty;
}
}
}
@@ -128,13 +128,13 @@ typedef struct SyncSelectTypes {
* interaction mode and outliner display mode
*/
static void outliner_sync_select_from_outliner_set_types(bContext *C,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
SyncSelectTypes *sync_types)
{
TreeViewContext tvc;
outliner_viewcontext_init(C, &tvc);
- const bool sequence_view = soops->outlinevis == SO_SEQUENCE;
+ const bool sequence_view = space_outliner->outlinevis == SO_SEQUENCE;
sync_types->object = !sequence_view;
sync_types->edit_bone = !sequence_view && (tvc.ob_edit && tvc.ob_edit->type == OB_ARMATURE);
@@ -148,22 +148,24 @@ static void outliner_sync_select_from_outliner_set_types(bContext *C,
* Returns true if a sync is needed.
*/
static bool outliner_sync_select_to_outliner_set_types(const bContext *C,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
SyncSelectTypes *sync_types)
{
TreeViewContext tvc;
outliner_viewcontext_init(C, &tvc);
- const bool sequence_view = soops->outlinevis == SO_SEQUENCE;
+ const bool sequence_view = space_outliner->outlinevis == SO_SEQUENCE;
sync_types->object = !sequence_view &&
- (soops->sync_select_dirty & WM_OUTLINER_SYNC_SELECT_FROM_OBJECT);
+ (space_outliner->sync_select_dirty & WM_OUTLINER_SYNC_SELECT_FROM_OBJECT);
sync_types->edit_bone = !sequence_view && (tvc.ob_edit && tvc.ob_edit->type == OB_ARMATURE) &&
- (soops->sync_select_dirty & WM_OUTLINER_SYNC_SELECT_FROM_EDIT_BONE);
+ (space_outliner->sync_select_dirty &
+ WM_OUTLINER_SYNC_SELECT_FROM_EDIT_BONE);
sync_types->pose_bone = !sequence_view && (tvc.ob_pose && tvc.ob_pose->mode == OB_MODE_POSE) &&
- (soops->sync_select_dirty & WM_OUTLINER_SYNC_SELECT_FROM_POSE_BONE);
- sync_types->sequence = sequence_view &&
- (soops->sync_select_dirty & WM_OUTLINER_SYNC_SELECT_FROM_SEQUENCE);
+ (space_outliner->sync_select_dirty &
+ WM_OUTLINER_SYNC_SELECT_FROM_POSE_BONE);
+ sync_types->sequence = sequence_view && (space_outliner->sync_select_dirty &
+ WM_OUTLINER_SYNC_SELECT_FROM_SEQUENCE);
return sync_types->object || sync_types->edit_bone || sync_types->pose_bone ||
sync_types->sequence;
@@ -349,11 +351,11 @@ static void outliner_sync_selection_from_outliner(Scene *scene,
}
/* Set clean outliner and mark other outliners for syncing */
-void ED_outliner_select_sync_from_outliner(bContext *C, SpaceOutliner *soops)
+void ED_outliner_select_sync_from_outliner(bContext *C, SpaceOutliner *space_outliner)
{
/* Don't sync if not checked or in certain outliner display modes */
- if (!(soops->flag & SO_SYNC_SELECT) ||
- ELEM(soops->outlinevis, SO_LIBRARIES, SO_DATA_API, SO_ID_ORPHANS)) {
+ if (!(space_outliner->flag & SO_SYNC_SELECT) ||
+ ELEM(space_outliner->outlinevis, SO_LIBRARIES, SO_DATA_API, SO_ID_ORPHANS)) {
return;
}
@@ -361,7 +363,7 @@ void ED_outliner_select_sync_from_outliner(bContext *C, SpaceOutliner *soops)
ViewLayer *view_layer = CTX_data_view_layer(C);
SyncSelectTypes sync_types;
- outliner_sync_select_from_outliner_set_types(C, soops, &sync_types);
+ outliner_sync_select_from_outliner_set_types(C, space_outliner, &sync_types);
/* To store elements that have been selected to prevent linked object sync errors */
SelectedItems selected_items;
@@ -369,24 +371,24 @@ void ED_outliner_select_sync_from_outliner(bContext *C, SpaceOutliner *soops)
selected_items_init(&selected_items);
outliner_sync_selection_from_outliner(
- scene, view_layer, &soops->tree, &sync_types, &selected_items);
+ scene, view_layer, &space_outliner->tree, &sync_types, &selected_items);
selected_items_free(&selected_items);
/* Tag for updates and clear dirty flag toprevent a sync to the outliner on draw */
if (sync_types.object) {
- soops->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_OBJECT;
+ space_outliner->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_OBJECT;
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
}
else if (sync_types.edit_bone) {
- soops->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_EDIT_BONE;
+ space_outliner->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_EDIT_BONE;
}
else if (sync_types.pose_bone) {
- soops->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_POSE_BONE;
+ space_outliner->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_POSE_BONE;
}
if (sync_types.sequence) {
- soops->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_SEQUENCE;
+ space_outliner->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_SEQUENCE;
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER | NA_SELECTED, scene);
}
}
@@ -491,7 +493,7 @@ typedef struct SyncSelectActiveData {
/** Sync select and active flags from active view layer, bones, and sequences to the outliner. */
static void outliner_sync_selection_to_outliner(ViewLayer *view_layer,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
ListBase *tree,
SyncSelectActiveData *active_data,
const SyncSelectTypes *sync_types)
@@ -524,7 +526,8 @@ static void outliner_sync_selection_to_outliner(ViewLayer *view_layer,
}
/* Sync subtree elements */
- outliner_sync_selection_to_outliner(view_layer, soops, &te->subtree, active_data, sync_types);
+ outliner_sync_selection_to_outliner(
+ view_layer, space_outliner, &te->subtree, active_data, sync_types);
}
}
@@ -540,11 +543,12 @@ static void get_sync_select_active_data(const bContext *C, SyncSelectActiveData
}
/* If outliner is dirty sync selection from view layer and sequwncer */
-void outliner_sync_selection(const bContext *C, SpaceOutliner *soops)
+void outliner_sync_selection(const bContext *C, SpaceOutliner *space_outliner)
{
/* Set which types of data to sync from sync dirty flag and outliner display mode */
SyncSelectTypes sync_types;
- const bool sync_required = outliner_sync_select_to_outliner_set_types(C, soops, &sync_types);
+ const bool sync_required = outliner_sync_select_to_outliner_set_types(
+ C, space_outliner, &sync_types);
if (sync_required) {
ViewLayer *view_layer = CTX_data_view_layer(C);
@@ -554,20 +558,20 @@ void outliner_sync_selection(const bContext *C, SpaceOutliner *soops)
get_sync_select_active_data(C, &active_data);
outliner_sync_selection_to_outliner(
- view_layer, soops, &soops->tree, &active_data, &sync_types);
+ view_layer, space_outliner, &space_outliner->tree, &active_data, &sync_types);
/* Keep any unsynced data in the dirty flag */
if (sync_types.object) {
- soops->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_OBJECT;
+ space_outliner->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_OBJECT;
}
if (sync_types.edit_bone) {
- soops->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_EDIT_BONE;
+ space_outliner->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_EDIT_BONE;
}
if (sync_types.pose_bone) {
- soops->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_POSE_BONE;
+ space_outliner->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_POSE_BONE;
}
if (sync_types.sequence) {
- soops->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_SEQUENCE;
+ space_outliner->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_SEQUENCE;
}
}
}
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index dae2ba32f09..6532ff189b5 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -95,7 +95,7 @@
/** \name ID/Library/Data Set/Un-link Utilities
* \{ */
-static void set_operation_types(SpaceOutliner *soops,
+static void set_operation_types(SpaceOutliner *space_outliner,
ListBase *lb,
int *scenelevel,
int *objectlevel,
@@ -192,13 +192,14 @@ static void set_operation_types(SpaceOutliner *soops,
}
}
}
- if (TSELEM_OPEN(tselem, soops)) {
- set_operation_types(soops, &te->subtree, scenelevel, objectlevel, idlevel, datalevel);
+ if (TSELEM_OPEN(tselem, space_outliner)) {
+ set_operation_types(
+ space_outliner, &te->subtree, scenelevel, objectlevel, idlevel, datalevel);
}
}
}
-static void unlink_action_cb(bContext *C,
+static void unlink_action_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -210,7 +211,7 @@ static void unlink_action_cb(bContext *C,
BKE_animdata_set_action(CTX_wm_reports(C), tsep->id, NULL);
}
-static void unlink_material_cb(bContext *UNUSED(C),
+static void unlink_material_fn(bContext *UNUSED(C),
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *te,
@@ -270,7 +271,7 @@ static void unlink_material_cb(bContext *UNUSED(C),
}
}
-static void unlink_texture_cb(bContext *UNUSED(C),
+static void unlink_texture_fn(bContext *UNUSED(C),
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *te,
@@ -299,7 +300,7 @@ static void unlink_texture_cb(bContext *UNUSED(C),
}
}
-static void unlink_collection_cb(bContext *C,
+static void unlink_collection_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -335,7 +336,7 @@ static void unlink_collection_cb(bContext *C,
}
}
-static void unlink_object_cb(bContext *C,
+static void unlink_object_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *te,
@@ -374,7 +375,7 @@ static void unlink_object_cb(bContext *C,
}
}
-static void unlink_world_cb(bContext *UNUSED(C),
+static void unlink_world_fn(bContext *UNUSED(C),
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -393,9 +394,9 @@ static void unlink_world_cb(bContext *UNUSED(C),
static void outliner_do_libdata_operation(bContext *C,
ReportList *reports,
Scene *scene,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
ListBase *lb,
- outliner_operation_cb operation_cb,
+ outliner_operation_fn operation_fn,
void *user_data)
{
TreeElement *te;
@@ -406,12 +407,12 @@ static void outliner_do_libdata_operation(bContext *C,
if (tselem->flag & TSE_SELECTED) {
if (ELEM(tselem->type, 0, TSE_LAYER_COLLECTION)) {
TreeStoreElem *tsep = te->parent ? TREESTORE(te->parent) : NULL;
- operation_cb(C, reports, scene, te, tsep, tselem, user_data);
+ operation_fn(C, reports, scene, te, tsep, tselem, user_data);
}
}
- if (TSELEM_OPEN(tselem, soops)) {
+ if (TSELEM_OPEN(tselem, space_outliner)) {
outliner_do_libdata_operation(
- C, reports, scene, soops, &te->subtree, operation_cb, user_data);
+ C, reports, scene, space_outliner, &te->subtree, operation_fn, user_data);
}
}
}
@@ -435,7 +436,7 @@ static bool outliner_do_scene_operation(
bContext *C,
eOutliner_PropSceneOps event,
ListBase *lb,
- bool (*operation_cb)(bContext *, eOutliner_PropSceneOps, TreeElement *, TreeStoreElem *))
+ bool (*operation_fn)(bContext *, eOutliner_PropSceneOps, TreeElement *, TreeStoreElem *))
{
TreeElement *te;
TreeStoreElem *tselem;
@@ -444,7 +445,7 @@ static bool outliner_do_scene_operation(
for (te = lb->first; te; te = te->next) {
tselem = TREESTORE(te);
if (tselem->flag & TSE_SELECTED) {
- if (operation_cb(C, event, te, tselem)) {
+ if (operation_fn(C, event, te, tselem)) {
success = true;
}
}
@@ -453,7 +454,7 @@ static bool outliner_do_scene_operation(
return success;
}
-static bool scene_cb(bContext *C,
+static bool scene_fn(bContext *C,
eOutliner_PropSceneOps event,
TreeElement *UNUSED(te),
TreeStoreElem *tselem)
@@ -474,15 +475,15 @@ static bool scene_cb(bContext *C,
static int outliner_scene_operation_exec(bContext *C, wmOperator *op)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
const eOutliner_PropSceneOps event = RNA_enum_get(op->ptr, "type");
- if (outliner_do_scene_operation(C, event, &soops->tree, scene_cb) == false) {
+ if (outliner_do_scene_operation(C, event, &space_outliner->tree, scene_fn) == false) {
return OPERATOR_CANCELLED;
}
if (event == OL_SCENE_OP_DELETE) {
- outliner_cleanup_tree(soops);
+ outliner_cleanup_tree(space_outliner);
ED_undo_push(C, "Delete Scene(s)");
}
else {
@@ -526,7 +527,7 @@ typedef struct MergedSearchData {
TreeElement *select_element;
} MergedSearchData;
-static void merged_element_search_cb_recursive(
+static void merged_element_search_fn_recursive(
const ListBase *tree, short tselem_type, short type, const char *str, uiSearchItems *items)
{
char name[64];
@@ -550,7 +551,7 @@ static void merged_element_search_cb_recursive(
}
}
- merged_element_search_cb_recursive(&te->subtree, tselem_type, type, str, items);
+ merged_element_search_fn_recursive(&te->subtree, tselem_type, type, str, items);
}
}
@@ -566,18 +567,18 @@ static void merged_element_search_update_fn(const bContext *UNUSED(C),
int type = tree_element_id_type_to_index(te);
- merged_element_search_cb_recursive(&parent->subtree, TREESTORE(te)->type, type, str, items);
+ merged_element_search_fn_recursive(&parent->subtree, TREESTORE(te)->type, type, str, items);
}
/* Activate an element from the merged element search menu */
static void merged_element_search_exec_fn(struct bContext *C, void *UNUSED(arg1), void *element)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
TreeElement *te = (TreeElement *)element;
- outliner_item_select(C, soops, te, OL_ITEM_SELECT | OL_ITEM_ACTIVATE);
+ outliner_item_select(C, space_outliner, te, OL_ITEM_SELECT | OL_ITEM_ACTIVATE);
- ED_outliner_select_sync_from_outliner(C, soops);
+ ED_outliner_select_sync_from_outliner(C, space_outliner);
}
/**
@@ -637,7 +638,7 @@ void merged_element_search_menu_invoke(bContext *C,
UI_popup_block_invoke(C, merged_element_search_menu, select_data, MEM_freeN);
}
-static void object_select_cb(bContext *C,
+static void object_select_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -660,7 +661,7 @@ static void object_select_cb(bContext *C,
/** \name Callbacks (Selection, Users & Library) Utilities
* \{ */
-static void object_select_hierarchy_cb(bContext *C,
+static void object_select_hierarchy_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *te,
@@ -670,11 +671,12 @@ static void object_select_hierarchy_cb(bContext *C,
{
/* Don't extend because this toggles, which is nice for Ctrl-Click but not for a menu item.
* it's especially confusing when multiple items are selected since some toggle on/off. */
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
- outliner_item_select(C, soops, te, OL_ITEM_SELECT | OL_ITEM_ACTIVATE | OL_ITEM_RECURSIVE);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
+ outliner_item_select(
+ C, space_outliner, te, OL_ITEM_SELECT | OL_ITEM_ACTIVATE | OL_ITEM_RECURSIVE);
}
-static void object_deselect_cb(bContext *C,
+static void object_deselect_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -719,7 +721,7 @@ static void outliner_object_delete_fn(bContext *C, ReportList *reports, Scene *s
}
}
-static void id_local_cb(bContext *C,
+static void id_local_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -744,7 +746,7 @@ typedef struct OutlinerLibOverrideData {
bool do_hierarchy;
} OutlinerLibOverrideData;
-static void id_override_library_create_cb(bContext *C,
+static void id_override_library_create_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *te,
@@ -797,7 +799,7 @@ static void id_override_library_create_cb(bContext *C,
}
}
-static void id_override_library_reset_cb(bContext *C,
+static void id_override_library_reset_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -825,7 +827,7 @@ static void id_override_library_reset_cb(bContext *C,
}
}
-static void id_fake_user_set_cb(bContext *UNUSED(C),
+static void id_fake_user_set_fn(bContext *UNUSED(C),
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -838,7 +840,7 @@ static void id_fake_user_set_cb(bContext *UNUSED(C),
id_fake_user_set(id);
}
-static void id_fake_user_clear_cb(bContext *UNUSED(C),
+static void id_fake_user_clear_fn(bContext *UNUSED(C),
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -851,7 +853,7 @@ static void id_fake_user_clear_cb(bContext *UNUSED(C),
id_fake_user_clear(id);
}
-static void id_select_linked_cb(bContext *C,
+static void id_select_linked_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -864,7 +866,7 @@ static void id_select_linked_cb(bContext *C,
ED_object_select_linked_by_id(C, id);
}
-static void singleuser_action_cb(bContext *C,
+static void singleuser_action_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *te,
@@ -892,7 +894,7 @@ static void singleuser_action_cb(bContext *C,
}
}
-static void singleuser_world_cb(bContext *C,
+static void singleuser_world_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
@@ -922,9 +924,9 @@ static void singleuser_world_cb(bContext *C,
void outliner_do_object_operation_ex(bContext *C,
ReportList *reports,
Scene *scene_act,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
ListBase *lb,
- outliner_operation_cb operation_cb,
+ outliner_operation_fn operation_fn,
void *user_data,
bool select_recurse)
{
@@ -942,15 +944,21 @@ void outliner_do_object_operation_ex(bContext *C,
/* Important to use 'scene_owner' not scene_act else deleting objects can crash.
* only use 'scene_act' when 'scene_owner' is NULL, which can happen when the
* outliner isn't showing scenes: Visible Layer draw mode for eg. */
- operation_cb(
+ operation_fn(
C, reports, scene_owner ? scene_owner : scene_act, te, NULL, tselem, user_data);
select_handled = true;
}
}
- if (TSELEM_OPEN(tselem, soops)) {
+ if (TSELEM_OPEN(tselem, space_outliner)) {
if ((select_handled == false) || select_recurse) {
- outliner_do_object_operation_ex(
- C, reports, scene_act, soops, &te->subtree, operation_cb, NULL, select_recurse);
+ outliner_do_object_operation_ex(C,
+ reports,
+ scene_act,
+ space_outliner,
+ &te->subtree,
+ operation_fn,
+ NULL,
+ select_recurse);
}
}
}
@@ -959,11 +967,12 @@ void outliner_do_object_operation_ex(bContext *C,
void outliner_do_object_operation(bContext *C,
ReportList *reports,
Scene *scene_act,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
ListBase *lb,
- outliner_operation_cb operation_cb)
+ outliner_operation_fn operation_fn)
{
- outliner_do_object_operation_ex(C, reports, scene_act, soops, lb, operation_cb, NULL, true);
+ outliner_do_object_operation_ex(
+ C, reports, scene_act, space_outliner, lb, operation_fn, NULL, true);
}
/** \} */
@@ -972,7 +981,7 @@ void outliner_do_object_operation(bContext *C,
/** \name Internal Tagging Utilities
* \{ */
-static void clear_animdata_cb(int UNUSED(event),
+static void clear_animdata_fn(int UNUSED(event),
TreeElement *UNUSED(te),
TreeStoreElem *tselem,
void *UNUSED(arg))
@@ -981,7 +990,7 @@ static void clear_animdata_cb(int UNUSED(event),
DEG_id_tag_update(tselem->id, ID_RECALC_ANIMATION);
}
-static void unlinkact_animdata_cb(int UNUSED(event),
+static void unlinkact_animdata_fn(int UNUSED(event),
TreeElement *UNUSED(te),
TreeStoreElem *tselem,
void *UNUSED(arg))
@@ -991,7 +1000,7 @@ static void unlinkact_animdata_cb(int UNUSED(event),
DEG_id_tag_update(tselem->id, ID_RECALC_ANIMATION);
}
-static void cleardrivers_animdata_cb(int UNUSED(event),
+static void cleardrivers_animdata_fn(int UNUSED(event),
TreeElement *UNUSED(te),
TreeStoreElem *tselem,
void *UNUSED(arg))
@@ -1003,7 +1012,7 @@ static void cleardrivers_animdata_cb(int UNUSED(event),
DEG_id_tag_update(tselem->id, ID_RECALC_ANIMATION);
}
-static void refreshdrivers_animdata_cb(int UNUSED(event),
+static void refreshdrivers_animdata_fn(int UNUSED(event),
TreeElement *UNUSED(te),
TreeStoreElem *tselem,
void *UNUSED(arg))
@@ -1048,7 +1057,7 @@ typedef enum eOutliner_PropModifierOps {
OL_MODIFIER_OP_DELETE,
} eOutliner_PropModifierOps;
-static void pchan_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem), void *UNUSED(arg))
+static void pchan_fn(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem), void *UNUSED(arg))
{
bPoseChannel *pchan = (bPoseChannel *)te->directdata;
@@ -1067,7 +1076,7 @@ static void pchan_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem),
}
}
-static void bone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem), void *UNUSED(arg))
+static void bone_fn(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem), void *UNUSED(arg))
{
Bone *bone = (Bone *)te->directdata;
@@ -1086,7 +1095,7 @@ static void bone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem), v
}
}
-static void ebone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem), void *UNUSED(arg))
+static void ebone_fn(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem), void *UNUSED(arg))
{
EditBone *ebone = (EditBone *)te->directdata;
@@ -1105,7 +1114,7 @@ static void ebone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem),
}
}
-static void sequence_cb(int event, TreeElement *te, TreeStoreElem *tselem, void *scene_ptr)
+static void sequence_fn(int event, TreeElement *te, TreeStoreElem *tselem, void *scene_ptr)
{
Sequence *seq = (Sequence *)te->directdata;
if (event == OL_DOP_SELECT) {
@@ -1119,7 +1128,7 @@ static void sequence_cb(int event, TreeElement *te, TreeStoreElem *tselem, void
(void)tselem;
}
-static void gpencil_layer_cb(int event,
+static void gpencil_layer_fn(int event,
TreeElement *te,
TreeStoreElem *UNUSED(tselem),
void *UNUSED(arg))
@@ -1140,7 +1149,7 @@ static void gpencil_layer_cb(int event,
}
}
-static void data_select_linked_cb(int event,
+static void data_select_linked_fn(int event,
TreeElement *te,
TreeStoreElem *UNUSED(tselem),
void *C_v)
@@ -1155,7 +1164,7 @@ static void data_select_linked_cb(int event,
}
}
-static void constraint_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem), void *C_v)
+static void constraint_fn(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem), void *C_v)
{
bContext *C = C_v;
Main *bmain = CTX_data_main(C);
@@ -1195,7 +1204,7 @@ static void constraint_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tsel
}
}
-static void modifier_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem), void *Carg)
+static void modifier_fn(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem), void *Carg)
{
bContext *C = (bContext *)Carg;
Main *bmain = CTX_data_main(C);
@@ -1221,11 +1230,11 @@ static void modifier_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem
}
static void outliner_do_data_operation(
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
int type,
int event,
ListBase *lb,
- void (*operation_cb)(int, TreeElement *, TreeStoreElem *, void *),
+ void (*operation_fn)(int, TreeElement *, TreeStoreElem *, void *),
void *arg)
{
TreeElement *te;
@@ -1235,11 +1244,11 @@ static void outliner_do_data_operation(
tselem = TREESTORE(te);
if (tselem->flag & TSE_SELECTED) {
if (tselem->type == type) {
- operation_cb(event, te, tselem, arg);
+ operation_fn(event, te, tselem, arg);
}
}
- if (TSELEM_OPEN(tselem, soops)) {
- outliner_do_data_operation(soops, type, event, &te->subtree, operation_cb, arg);
+ if (TSELEM_OPEN(tselem, space_outliner)) {
+ outliner_do_data_operation(space_outliner, type, event, &te->subtree, operation_fn, arg);
}
}
}
@@ -1359,13 +1368,13 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
wmWindow *win = CTX_wm_window(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
int event;
const char *str = NULL;
bool selection_changed = false;
/* check for invalid states */
- if (soops == NULL) {
+ if (space_outliner == NULL) {
return OPERATOR_CANCELLED;
}
@@ -1373,7 +1382,8 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
if (event == OL_OP_SELECT) {
Scene *sce = scene; /* To be able to delete, scenes are set... */
- outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_select_cb);
+ outliner_do_object_operation(
+ C, op->reports, scene, space_outliner, &space_outliner->tree, object_select_fn);
if (scene != sce) {
WM_window_set_active_scene(bmain, C, win, sce);
}
@@ -1383,8 +1393,14 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
}
else if (event == OL_OP_SELECT_HIERARCHY) {
Scene *sce = scene; /* To be able to delete, scenes are set... */
- outliner_do_object_operation_ex(
- C, op->reports, scene, soops, &soops->tree, object_select_hierarchy_cb, NULL, false);
+ outliner_do_object_operation_ex(C,
+ op->reports,
+ scene,
+ space_outliner,
+ &space_outliner->tree,
+ object_select_hierarchy_fn,
+ NULL,
+ false);
if (scene != sce) {
WM_window_set_active_scene(bmain, C, win, sce);
}
@@ -1392,31 +1408,35 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
selection_changed = true;
}
else if (event == OL_OP_DESELECT) {
- outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_deselect_cb);
+ outliner_do_object_operation(
+ C, op->reports, scene, space_outliner, &space_outliner->tree, object_deselect_fn);
str = "Deselect Objects";
selection_changed = true;
}
else if (event == OL_OP_REMAP) {
- outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_remap_cb, NULL);
+ outliner_do_libdata_operation(
+ C, op->reports, scene, space_outliner, &space_outliner->tree, id_remap_fn, NULL);
/* No undo push here, operator does it itself (since it's a modal one, the op_undo_depth
* trick does not work here). */
}
else if (event == OL_OP_LOCALIZED) { /* disabled, see above enum (ton) */
- outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, id_local_cb);
+ outliner_do_object_operation(
+ C, op->reports, scene, space_outliner, &space_outliner->tree, id_local_fn);
str = "Localized Objects";
}
else if (event == OL_OP_RENAME) {
- outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, item_rename_cb);
+ outliner_do_object_operation(
+ C, op->reports, scene, space_outliner, &space_outliner->tree, item_rename_fn);
str = "Rename Object";
}
else if (event == OL_OP_OBJECT_MODE_ENTER) {
outliner_do_object_operation(
- C, op->reports, scene, soops, &soops->tree, item_object_mode_enter_cb);
+ C, op->reports, scene, space_outliner, &space_outliner->tree, item_object_mode_enter_fn);
str = "Enter Current Mode";
}
else if (event == OL_OP_OBJECT_MODE_EXIT) {
outliner_do_object_operation(
- C, op->reports, scene, soops, &soops->tree, item_object_mode_exit_cb);
+ C, op->reports, scene, space_outliner, &space_outliner->tree, item_object_mode_exit_fn);
str = "Exit Current Mode";
}
else {
@@ -1497,7 +1517,7 @@ static int outliner_delete_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
struct wmMsgBus *mbus = CTX_wm_message_bus(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
const Base *basact_prev = BASACT(view_layer);
@@ -1507,8 +1527,12 @@ static int outliner_delete_exec(bContext *C, wmOperator *op)
/* Get selected objects skipping duplicates to prevent deleting objects linked to multiple
* collections twice */
GSet *objects_to_delete = BLI_gset_ptr_new(__func__);
- outliner_tree_traverse(
- soops, &soops->tree, 0, TSE_SELECTED, outliner_find_objects_to_delete, objects_to_delete);
+ outliner_tree_traverse(space_outliner,
+ &space_outliner->tree,
+ 0,
+ TSE_SELECTED,
+ outliner_find_objects_to_delete,
+ objects_to_delete);
if (delete_hierarchy) {
BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
@@ -1531,7 +1555,7 @@ static int outliner_delete_exec(bContext *C, wmOperator *op)
* outliner several mouse events can be handled in one cycle without
* handling notifiers/redraw which leads to deleting the same object twice.
* cleanup tree here to prevent such cases. */
- outliner_cleanup_tree(soops);
+ outliner_cleanup_tree(space_outliner);
DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
DEG_relations_tag_update(bmain);
@@ -1650,7 +1674,7 @@ static bool outliner_id_operation_item_poll(bContext *C,
PropertyRNA *UNUSED(prop),
const int enum_value)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
switch (enum_value) {
case OUTLINER_IDOP_OVERRIDE_LIBRARY_CREATE:
@@ -1660,7 +1684,7 @@ static bool outliner_id_operation_item_poll(bContext *C,
case OUTLINER_IDOP_OVERRIDE_LIBRARY_RESET_HIERARCHY:
return true;
case OUTLINER_IDOP_SINGLE:
- if (!soops || ELEM(soops->outlinevis, SO_SCENES, SO_VIEW_LAYER)) {
+ if (!space_outliner || ELEM(space_outliner->outlinevis, SO_SCENES, SO_VIEW_LAYER)) {
return true;
}
/* TODO (dalai): enable in the few cases where this can be supported
@@ -1698,16 +1722,17 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
{
wmWindowManager *wm = CTX_wm_manager(C);
Scene *scene = CTX_data_scene(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
int scenelevel = 0, objectlevel = 0, idlevel = 0, datalevel = 0;
eOutlinerIdOpTypes event;
/* check for invalid states */
- if (soops == NULL) {
+ if (space_outliner == NULL) {
return OPERATOR_CANCELLED;
}
- set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+ set_operation_types(
+ space_outliner, &space_outliner->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
event = RNA_enum_get(op->ptr, "type");
@@ -1716,7 +1741,7 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
/* unlink datablock from its parent */
if (objectlevel) {
outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, unlink_object_cb, NULL);
+ C, op->reports, scene, space_outliner, &space_outliner->tree, unlink_object_fn, NULL);
WM_event_add_notifier(C, NC_SCENE | ND_LAYER, NULL);
ED_undo_push(C, "Unlink Object");
@@ -1725,36 +1750,56 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
switch (idlevel) {
case ID_AC:
- outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, unlink_action_cb, NULL);
+ outliner_do_libdata_operation(C,
+ op->reports,
+ scene,
+ space_outliner,
+ &space_outliner->tree,
+ unlink_action_fn,
+ NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
ED_undo_push(C, "Unlink action");
break;
case ID_MA:
- outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, unlink_material_cb, NULL);
+ outliner_do_libdata_operation(C,
+ op->reports,
+ scene,
+ space_outliner,
+ &space_outliner->tree,
+ unlink_material_fn,
+ NULL);
WM_event_add_notifier(C, NC_OBJECT | ND_OB_SHADING, NULL);
ED_undo_push(C, "Unlink material");
break;
case ID_TE:
- outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, unlink_texture_cb, NULL);
+ outliner_do_libdata_operation(C,
+ op->reports,
+ scene,
+ space_outliner,
+ &space_outliner->tree,
+ unlink_texture_fn,
+ NULL);
WM_event_add_notifier(C, NC_OBJECT | ND_OB_SHADING, NULL);
ED_undo_push(C, "Unlink texture");
break;
case ID_WO:
outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, unlink_world_cb, NULL);
+ C, op->reports, scene, space_outliner, &space_outliner->tree, unlink_world_fn, NULL);
WM_event_add_notifier(C, NC_SCENE | ND_WORLD, NULL);
ED_undo_push(C, "Unlink world");
break;
case ID_GR:
- outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, unlink_collection_cb, NULL);
+ outliner_do_libdata_operation(C,
+ op->reports,
+ scene,
+ space_outliner,
+ &space_outliner->tree,
+ unlink_collection_fn,
+ NULL);
WM_event_add_notifier(C, NC_SCENE | ND_LAYER, NULL);
ED_undo_push(C, "Unlink Collection");
@@ -1767,7 +1812,8 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
}
case OUTLINER_IDOP_LOCAL: {
/* make local */
- outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_local_cb, NULL);
+ outliner_do_libdata_operation(
+ C, op->reports, scene, space_outliner, &space_outliner->tree, id_local_fn, NULL);
ED_undo_push(C, "Localized Data");
break;
}
@@ -1776,9 +1822,9 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
outliner_do_libdata_operation(C,
op->reports,
scene,
- soops,
- &soops->tree,
- id_override_library_create_cb,
+ space_outliner,
+ &space_outliner->tree,
+ id_override_library_create_fn,
&(OutlinerLibOverrideData){.do_hierarchy = false});
ED_undo_push(C, "Overridden Data");
break;
@@ -1788,9 +1834,9 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
outliner_do_libdata_operation(C,
op->reports,
scene,
- soops,
- &soops->tree,
- id_override_library_create_cb,
+ space_outliner,
+ &space_outliner->tree,
+ id_override_library_create_fn,
&(OutlinerLibOverrideData){.do_hierarchy = true});
ED_undo_push(C, "Overridden Data Hierarchy");
break;
@@ -1800,9 +1846,9 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
outliner_do_libdata_operation(C,
op->reports,
scene,
- soops,
- &soops->tree,
- id_override_library_reset_cb,
+ space_outliner,
+ &space_outliner->tree,
+ id_override_library_reset_fn,
&(OutlinerLibOverrideData){.do_hierarchy = false});
ED_undo_push(C, "Reset Overridden Data");
break;
@@ -1812,9 +1858,9 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
outliner_do_libdata_operation(C,
op->reports,
scene,
- soops,
- &soops->tree,
- id_override_library_reset_cb,
+ space_outliner,
+ &space_outliner->tree,
+ id_override_library_reset_fn,
&(OutlinerLibOverrideData){.do_hierarchy = true});
ED_undo_push(C, "Reset Overridden Data Hierarchy");
break;
@@ -1823,16 +1869,26 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
/* make single user */
switch (idlevel) {
case ID_AC:
- outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, singleuser_action_cb, NULL);
+ outliner_do_libdata_operation(C,
+ op->reports,
+ scene,
+ space_outliner,
+ &space_outliner->tree,
+ singleuser_action_fn,
+ NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
ED_undo_push(C, "Single-User Action");
break;
case ID_WO:
- outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, singleuser_world_cb, NULL);
+ outliner_do_libdata_operation(C,
+ op->reports,
+ scene,
+ space_outliner,
+ &space_outliner->tree,
+ singleuser_world_fn,
+ NULL);
WM_event_add_notifier(C, NC_SCENE | ND_WORLD, NULL);
ED_undo_push(C, "Single-User World");
@@ -1847,7 +1903,7 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_IDOP_DELETE: {
if (idlevel > 0) {
outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, id_delete_cb, NULL);
+ C, op->reports, scene, space_outliner, &space_outliner->tree, id_delete_fn, NULL);
ED_undo_push(C, "Delete");
}
break;
@@ -1855,7 +1911,7 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_IDOP_REMAP: {
if (idlevel > 0) {
outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, id_remap_cb, NULL);
+ C, op->reports, scene, space_outliner, &space_outliner->tree, id_remap_fn, NULL);
/* No undo push here, operator does it itself (since it's a modal one, the op_undo_depth
* trick does not work here). */
}
@@ -1879,7 +1935,7 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_IDOP_FAKE_ADD: {
/* set fake user */
outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, id_fake_user_set_cb, NULL);
+ C, op->reports, scene, space_outliner, &space_outliner->tree, id_fake_user_set_fn, NULL);
WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
ED_undo_push(C, "Add Fake User");
@@ -1887,8 +1943,13 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
}
case OUTLINER_IDOP_FAKE_CLEAR: {
/* clear fake user */
- outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, id_fake_user_clear_cb, NULL);
+ outliner_do_libdata_operation(C,
+ op->reports,
+ scene,
+ space_outliner,
+ &space_outliner->tree,
+ id_fake_user_clear_fn,
+ NULL);
WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
ED_undo_push(C, "Clear Fake User");
@@ -1897,7 +1958,7 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_IDOP_RENAME: {
/* rename */
outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, item_rename_cb, NULL);
+ C, op->reports, scene, space_outliner, &space_outliner->tree, item_rename_fn, NULL);
WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
ED_undo_push(C, "Rename");
@@ -1905,7 +1966,7 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
}
case OUTLINER_IDOP_SELECT_LINKED:
outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, id_select_linked_cb, NULL);
+ C, op->reports, scene, space_outliner, &space_outliner->tree, id_select_linked_fn, NULL);
ED_outliner_select_sync_from_all_tag(C);
ED_undo_push(C, "Select");
break;
@@ -1975,23 +2036,24 @@ static const EnumPropertyItem outliner_lib_op_type_items[] = {
static int outliner_lib_operation_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
int scenelevel = 0, objectlevel = 0, idlevel = 0, datalevel = 0;
eOutlinerLibOpTypes event;
/* check for invalid states */
- if (soops == NULL) {
+ if (space_outliner == NULL) {
return OPERATOR_CANCELLED;
}
- set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+ set_operation_types(
+ space_outliner, &space_outliner->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
event = RNA_enum_get(op->ptr, "type");
switch (event) {
case OL_LIB_RENAME: {
outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, item_rename_cb, NULL);
+ C, op->reports, scene, space_outliner, &space_outliner->tree, item_rename_fn, NULL);
WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
ED_undo_push(C, "Rename Library");
@@ -1999,20 +2061,20 @@ static int outliner_lib_operation_exec(bContext *C, wmOperator *op)
}
case OL_LIB_DELETE: {
outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, id_delete_cb, NULL);
+ C, op->reports, scene, space_outliner, &space_outliner->tree, id_delete_fn, NULL);
ED_undo_push(C, "Delete Library");
break;
}
case OL_LIB_RELOCATE: {
outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, lib_relocate_cb, NULL);
+ C, op->reports, scene, space_outliner, &space_outliner->tree, lib_relocate_fn, NULL);
/* No undo push here, operator does it itself (since it's a modal one, the op_undo_depth
* trick does not work here). */
break;
}
case OL_LIB_RELOAD: {
outliner_do_libdata_operation(
- C, op->reports, scene, soops, &soops->tree, lib_reload_cb, NULL);
+ C, op->reports, scene, space_outliner, &space_outliner->tree, lib_reload_fn, NULL);
/* No undo push here, operator does it itself (since it's a modal one, the op_undo_depth
* trick does not work here). */
break;
@@ -2053,11 +2115,11 @@ void OUTLINER_OT_lib_operation(wmOperatorType *ot)
* \{ */
static void outliner_do_id_set_operation(
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
int type,
ListBase *lb,
ID *newid,
- void (*operation_cb)(TreeElement *, TreeStoreElem *, TreeStoreElem *, ID *))
+ void (*operation_fn)(TreeElement *, TreeStoreElem *, TreeStoreElem *, ID *))
{
TreeElement *te;
TreeStoreElem *tselem;
@@ -2067,16 +2129,16 @@ static void outliner_do_id_set_operation(
if (tselem->flag & TSE_SELECTED) {
if (tselem->type == type) {
TreeStoreElem *tsep = te->parent ? TREESTORE(te->parent) : NULL;
- operation_cb(te, tselem, tsep, newid);
+ operation_fn(te, tselem, tsep, newid);
}
}
- if (TSELEM_OPEN(tselem, soops)) {
- outliner_do_id_set_operation(soops, type, &te->subtree, newid, operation_cb);
+ if (TSELEM_OPEN(tselem, space_outliner)) {
+ outliner_do_id_set_operation(space_outliner, type, &te->subtree, newid, operation_fn);
}
}
}
-static void actionset_id_cb(TreeElement *UNUSED(te),
+static void actionset_id_fn(TreeElement *UNUSED(te),
TreeStoreElem *tselem,
TreeStoreElem *tsep,
ID *actId)
@@ -2100,16 +2162,17 @@ static void actionset_id_cb(TreeElement *UNUSED(te),
static int outliner_action_set_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
int scenelevel = 0, objectlevel = 0, idlevel = 0, datalevel = 0;
bAction *act;
/* check for invalid states */
- if (soops == NULL) {
+ if (space_outliner == NULL) {
return OPERATOR_CANCELLED;
}
- set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+ set_operation_types(
+ space_outliner, &space_outliner->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
/* get action to use */
act = BLI_findlink(&bmain->actions, RNA_enum_get(op->ptr, "action"));
@@ -2131,10 +2194,12 @@ static int outliner_action_set_exec(bContext *C, wmOperator *op)
/* perform action if valid channel */
if (datalevel == TSE_ANIM_DATA) {
- outliner_do_id_set_operation(soops, datalevel, &soops->tree, (ID *)act, actionset_id_cb);
+ outliner_do_id_set_operation(
+ space_outliner, datalevel, &space_outliner->tree, (ID *)act, actionset_id_fn);
}
else if (idlevel == ID_AC) {
- outliner_do_id_set_operation(soops, idlevel, &soops->tree, (ID *)act, actionset_id_cb);
+ outliner_do_id_set_operation(
+ space_outliner, idlevel, &space_outliner->tree, (ID *)act, actionset_id_fn);
}
else {
return OPERATOR_CANCELLED;
@@ -2212,17 +2277,18 @@ static const EnumPropertyItem prop_animdata_op_types[] = {
static int outliner_animdata_operation_exec(bContext *C, wmOperator *op)
{
wmWindowManager *wm = CTX_wm_manager(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
int scenelevel = 0, objectlevel = 0, idlevel = 0, datalevel = 0;
eOutliner_AnimDataOps event;
/* check for invalid states */
- if (soops == NULL) {
+ if (space_outliner == NULL) {
return OPERATOR_CANCELLED;
}
event = RNA_enum_get(op->ptr, "type");
- set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+ set_operation_types(
+ space_outliner, &space_outliner->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
if (datalevel != TSE_ANIM_DATA) {
return OPERATOR_CANCELLED;
@@ -2232,7 +2298,8 @@ static int outliner_animdata_operation_exec(bContext *C, wmOperator *op)
switch (event) {
case OUTLINER_ANIMOP_CLEAR_ADT:
/* Remove Animation Data - this may remove the active action, in some cases... */
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, clear_animdata_cb, NULL);
+ outliner_do_data_operation(
+ space_outliner, datalevel, event, &space_outliner->tree, clear_animdata_fn, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
ED_undo_push(C, "Clear Animation Data");
@@ -2249,15 +2316,19 @@ static int outliner_animdata_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_ANIMOP_CLEAR_ACT:
/* clear active action - using standard rules */
outliner_do_data_operation(
- soops, datalevel, event, &soops->tree, unlinkact_animdata_cb, NULL);
+ space_outliner, datalevel, event, &space_outliner->tree, unlinkact_animdata_fn, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
ED_undo_push(C, "Unlink action");
break;
case OUTLINER_ANIMOP_REFRESH_DRV:
- outliner_do_data_operation(
- soops, datalevel, event, &soops->tree, refreshdrivers_animdata_cb, NULL);
+ outliner_do_data_operation(space_outliner,
+ datalevel,
+ event,
+ &space_outliner->tree,
+ refreshdrivers_animdata_fn,
+ NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN, NULL);
/* ED_undo_push(C, "Refresh Drivers"); No undo needed - shouldn't have any impact? */
@@ -2265,7 +2336,7 @@ static int outliner_animdata_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_ANIMOP_CLEAR_DRV:
outliner_do_data_operation(
- soops, datalevel, event, &soops->tree, cleardrivers_animdata_cb, NULL);
+ space_outliner, datalevel, event, &space_outliner->tree, cleardrivers_animdata_fn, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN, NULL);
ED_undo_push(C, "Clear Drivers");
@@ -2312,17 +2383,19 @@ static const EnumPropertyItem prop_constraint_op_types[] = {
static int outliner_constraint_operation_exec(bContext *C, wmOperator *op)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
int scenelevel = 0, objectlevel = 0, idlevel = 0, datalevel = 0;
eOutliner_PropConstraintOps event;
event = RNA_enum_get(op->ptr, "type");
- set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+ set_operation_types(
+ space_outliner, &space_outliner->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, constraint_cb, C);
+ outliner_do_data_operation(
+ space_outliner, datalevel, event, &space_outliner->tree, constraint_fn, C);
if (event == OL_CONSTRAINTOP_DELETE) {
- outliner_cleanup_tree(soops);
+ outliner_cleanup_tree(space_outliner);
}
ED_undo_push(C, "Constraint operation");
@@ -2362,17 +2435,19 @@ static const EnumPropertyItem prop_modifier_op_types[] = {
static int outliner_modifier_operation_exec(bContext *C, wmOperator *op)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
int scenelevel = 0, objectlevel = 0, idlevel = 0, datalevel = 0;
eOutliner_PropModifierOps event;
event = RNA_enum_get(op->ptr, "type");
- set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+ set_operation_types(
+ space_outliner, &space_outliner->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, modifier_cb, C);
+ outliner_do_data_operation(
+ space_outliner, datalevel, event, &space_outliner->tree, modifier_fn, C);
if (event == OL_MODIFIER_OP_DELETE) {
- outliner_cleanup_tree(soops);
+ outliner_cleanup_tree(space_outliner);
}
ED_undo_push(C, "Modifier operation");
@@ -2414,35 +2489,39 @@ static const EnumPropertyItem prop_data_op_types[] = {
static int outliner_data_operation_exec(bContext *C, wmOperator *op)
{
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
int scenelevel = 0, objectlevel = 0, idlevel = 0, datalevel = 0;
eOutliner_PropDataOps event;
/* check for invalid states */
- if (soops == NULL) {
+ if (space_outliner == NULL) {
return OPERATOR_CANCELLED;
}
event = RNA_enum_get(op->ptr, "type");
- set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+ set_operation_types(
+ space_outliner, &space_outliner->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
switch (datalevel) {
case TSE_POSE_CHANNEL: {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, pchan_cb, NULL);
+ outliner_do_data_operation(
+ space_outliner, datalevel, event, &space_outliner->tree, pchan_fn, NULL);
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
ED_undo_push(C, "PoseChannel operation");
break;
}
case TSE_BONE: {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, bone_cb, NULL);
+ outliner_do_data_operation(
+ space_outliner, datalevel, event, &space_outliner->tree, bone_fn, NULL);
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
ED_undo_push(C, "Bone operation");
break;
}
case TSE_EBONE: {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, ebone_cb, NULL);
+ outliner_do_data_operation(
+ space_outliner, datalevel, event, &space_outliner->tree, ebone_fn, NULL);
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
ED_undo_push(C, "EditBone operation");
@@ -2450,12 +2529,14 @@ static int outliner_data_operation_exec(bContext *C, wmOperator *op)
}
case TSE_SEQUENCE: {
Scene *scene = CTX_data_scene(C);
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, sequence_cb, scene);
+ outliner_do_data_operation(
+ space_outliner, datalevel, event, &space_outliner->tree, sequence_fn, scene);
break;
}
case TSE_GP_LAYER: {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, gpencil_layer_cb, NULL);
+ outliner_do_data_operation(
+ space_outliner, datalevel, event, &space_outliner->tree, gpencil_layer_fn, NULL);
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA, NULL);
ED_undo_push(C, "Grease Pencil Layer operation");
@@ -2464,7 +2545,7 @@ static int outliner_data_operation_exec(bContext *C, wmOperator *op)
case TSE_RNA_STRUCT:
if (event == OL_DOP_SELECT_LINKED) {
outliner_do_data_operation(
- soops, datalevel, event, &soops->tree, data_select_linked_cb, C);
+ space_outliner, datalevel, event, &space_outliner->tree, data_select_linked_fn, C);
}
break;
@@ -2518,8 +2599,11 @@ static int outliner_operator_menu(bContext *C, const char *opname)
return OPERATOR_INTERFACE;
}
-static int do_outliner_operation_event(
- bContext *C, ARegion *region, SpaceOutliner *soops, TreeElement *te, const float mval[2])
+static int do_outliner_operation_event(bContext *C,
+ ARegion *region,
+ SpaceOutliner *space_outliner,
+ TreeElement *te,
+ const float mval[2])
{
ReportList *reports = CTX_wm_reports(C); /* XXX... */
@@ -2530,8 +2614,8 @@ static int do_outliner_operation_event(
/* select object that's clicked on and popup context menu */
if (!(tselem->flag & TSE_SELECTED)) {
- if (outliner_flag_is_any_test(&soops->tree, TSE_SELECTED, 1)) {
- outliner_flag_set(&soops->tree, TSE_SELECTED, 0);
+ if (outliner_flag_is_any_test(&space_outliner->tree, TSE_SELECTED, 1)) {
+ outliner_flag_set(&space_outliner->tree, TSE_SELECTED, 0);
}
tselem->flag |= TSE_SELECTED;
@@ -2539,10 +2623,11 @@ static int do_outliner_operation_event(
/* Only redraw, don't rebuild here because TreeElement pointers will
* become invalid and operations will crash. */
ED_region_tag_redraw_no_rebuild(region);
- ED_outliner_select_sync_from_outliner(C, soops);
+ ED_outliner_select_sync_from_outliner(C, space_outliner);
}
- set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+ set_operation_types(
+ space_outliner, &space_outliner->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
if (scenelevel) {
if (objectlevel || datalevel || idlevel) {
@@ -2611,7 +2696,7 @@ static int do_outliner_operation_event(
}
for (te = te->subtree.first; te; te = te->next) {
- int retval = do_outliner_operation_event(C, region, soops, te, mval);
+ int retval = do_outliner_operation_event(C, region, space_outliner, te, mval);
if (retval) {
return retval;
}
@@ -2623,7 +2708,7 @@ static int do_outliner_operation_event(
static int outliner_operation(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
uiBut *but = UI_context_active_but_get(C);
TreeElement *te;
float fmval[2];
@@ -2634,8 +2719,8 @@ static int outliner_operation(bContext *C, wmOperator *UNUSED(op), const wmEvent
UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
- for (te = soops->tree.first; te; te = te->next) {
- int retval = do_outliner_operation_event(C, region, soops, te, fmval);
+ for (te = space_outliner->tree.first; te; te = te->next) {
+ int retval = do_outliner_operation_event(C, region, space_outliner, te, fmval);
if (retval) {
return retval;
}
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index e1d92c551c3..60058c82283 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -88,7 +88,7 @@
#endif
/* prototypes */
-static TreeElement *outliner_add_collection_recursive(SpaceOutliner *soops,
+static TreeElement *outliner_add_collection_recursive(SpaceOutliner *space_outliner,
Collection *collection,
TreeElement *ten);
static void outliner_make_object_parent_hierarchy(ListBase *lb);
@@ -96,9 +96,9 @@ static void outliner_make_object_parent_hierarchy(ListBase *lb);
/* ********************************************************* */
/* Persistent Data */
-static void outliner_storage_cleanup(SpaceOutliner *soops)
+static void outliner_storage_cleanup(SpaceOutliner *space_outliner)
{
- BLI_mempool *ts = soops->treestore;
+ BLI_mempool *ts = space_outliner->treestore;
if (ts) {
TreeStoreElem *tselem;
@@ -114,8 +114,8 @@ static void outliner_storage_cleanup(SpaceOutliner *soops)
/* cleanup only after reading file or undo step, and always for
* RNA data-blocks view in order to save memory */
- if (soops->storeflag & SO_TREESTORE_CLEANUP) {
- soops->storeflag &= ~SO_TREESTORE_CLEANUP;
+ if (space_outliner->storeflag & SO_TREESTORE_CLEANUP) {
+ space_outliner->storeflag &= ~SO_TREESTORE_CLEANUP;
BLI_mempool_iternew(ts, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
@@ -127,10 +127,10 @@ static void outliner_storage_cleanup(SpaceOutliner *soops)
if (unused) {
if (BLI_mempool_len(ts) == unused) {
BLI_mempool_destroy(ts);
- soops->treestore = NULL;
- if (soops->treehash) {
- BKE_outliner_treehash_free(soops->treehash);
- soops->treehash = NULL;
+ space_outliner->treestore = NULL;
+ if (space_outliner->treehash) {
+ BKE_outliner_treehash_free(space_outliner->treehash);
+ space_outliner->treehash = NULL;
}
}
else {
@@ -145,35 +145,39 @@ static void outliner_storage_cleanup(SpaceOutliner *soops)
}
}
BLI_mempool_destroy(ts);
- soops->treestore = new_ts;
- if (soops->treehash) {
+ space_outliner->treestore = new_ts;
+ if (space_outliner->treehash) {
/* update hash table to fix broken pointers */
- BKE_outliner_treehash_rebuild_from_treestore(soops->treehash, soops->treestore);
+ BKE_outliner_treehash_rebuild_from_treestore(space_outliner->treehash,
+ space_outliner->treestore);
}
}
}
}
- else if (soops->treehash) {
- BKE_outliner_treehash_clear_used(soops->treehash);
+ else if (space_outliner->treehash) {
+ BKE_outliner_treehash_clear_used(space_outliner->treehash);
}
}
}
-static void check_persistent(SpaceOutliner *soops, TreeElement *te, ID *id, short type, short nr)
+static void check_persistent(
+ SpaceOutliner *space_outliner, TreeElement *te, ID *id, short type, short nr)
{
TreeStoreElem *tselem;
- if (soops->treestore == NULL) {
+ if (space_outliner->treestore == NULL) {
/* if treestore was not created in readfile.c, create it here */
- soops->treestore = BLI_mempool_create(sizeof(TreeStoreElem), 1, 512, BLI_MEMPOOL_ALLOW_ITER);
+ space_outliner->treestore = BLI_mempool_create(
+ sizeof(TreeStoreElem), 1, 512, BLI_MEMPOOL_ALLOW_ITER);
}
- if (soops->treehash == NULL) {
- soops->treehash = BKE_outliner_treehash_create_from_treestore(soops->treestore);
+ if (space_outliner->treehash == NULL) {
+ space_outliner->treehash = BKE_outliner_treehash_create_from_treestore(
+ space_outliner->treestore);
}
/* find any unused tree element in treestore and mark it as used
* (note that there may be multiple unused elements in case of linked objects) */
- tselem = BKE_outliner_treehash_lookup_unused(soops->treehash, type, nr, id);
+ tselem = BKE_outliner_treehash_lookup_unused(space_outliner->treehash, type, nr, id);
if (tselem) {
te->store_elem = tselem;
tselem->used = 1;
@@ -181,14 +185,14 @@ static void check_persistent(SpaceOutliner *soops, TreeElement *te, ID *id, shor
}
/* add 1 element to treestore */
- tselem = BLI_mempool_alloc(soops->treestore);
+ tselem = BLI_mempool_alloc(space_outliner->treestore);
tselem->type = type;
tselem->nr = type ? nr : 0;
tselem->id = id;
tselem->used = 0;
tselem->flag = TSE_CLOSED;
te->store_elem = tselem;
- BKE_outliner_treehash_add_element(soops->treehash, tselem);
+ BKE_outliner_treehash_add_element(space_outliner->treehash, tselem);
}
/* ********************************************************* */
@@ -202,10 +206,10 @@ void outliner_free_tree(ListBase *tree)
}
}
-void outliner_cleanup_tree(SpaceOutliner *soops)
+void outliner_cleanup_tree(SpaceOutliner *space_outliner)
{
- outliner_free_tree(&soops->tree);
- outliner_storage_cleanup(soops);
+ outliner_free_tree(&space_outliner->tree);
+ outliner_storage_cleanup(space_outliner);
}
/**
@@ -230,8 +234,12 @@ void outliner_free_tree_element(TreeElement *element, ListBase *parent_subtree)
/* ********************************************************* */
/* Prototype, see functions below */
-static TreeElement *outliner_add_element(
- SpaceOutliner *soops, ListBase *lb, void *idv, TreeElement *parent, short type, short index);
+static TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
+ ListBase *lb,
+ void *idv,
+ TreeElement *parent,
+ short type,
+ short index);
/* -------------------------------------------------------- */
@@ -247,17 +255,21 @@ bool outliner_element_needs_rebuild_on_open_change(const TreeStoreElem *tselem)
}
/* special handling of hierarchical non-lib data */
-static void outliner_add_bone(
- SpaceOutliner *soops, ListBase *lb, ID *id, Bone *curBone, TreeElement *parent, int *a)
+static void outliner_add_bone(SpaceOutliner *space_outliner,
+ ListBase *lb,
+ ID *id,
+ Bone *curBone,
+ TreeElement *parent,
+ int *a)
{
- TreeElement *te = outliner_add_element(soops, lb, id, parent, TSE_BONE, *a);
+ TreeElement *te = outliner_add_element(space_outliner, lb, id, parent, TSE_BONE, *a);
(*a)++;
te->name = curBone->name;
te->directdata = curBone;
for (curBone = curBone->childbase.first; curBone; curBone = curBone->next) {
- outliner_add_bone(soops, &te->subtree, id, curBone, te, a);
+ outliner_add_bone(space_outliner, &te->subtree, id, curBone, te, a);
}
}
@@ -270,7 +282,7 @@ static bool outliner_animdata_test(AnimData *adt)
}
#ifdef WITH_FREESTYLE
-static void outliner_add_line_styles(SpaceOutliner *soops,
+static void outliner_add_line_styles(SpaceOutliner *space_outliner,
ListBase *lb,
Scene *sce,
TreeElement *te)
@@ -294,75 +306,81 @@ static void outliner_add_line_styles(SpaceOutliner *soops,
continue;
}
linestyle->id.tag &= ~LIB_TAG_DOIT;
- outliner_add_element(soops, lb, linestyle, te, 0, 0);
+ outliner_add_element(space_outliner, lb, linestyle, te, 0, 0);
}
}
}
}
#endif
-static void outliner_add_scene_contents(SpaceOutliner *soops,
+static void outliner_add_scene_contents(SpaceOutliner *space_outliner,
ListBase *lb,
Scene *sce,
TreeElement *te)
{
/* View layers */
- TreeElement *ten = outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
+ TreeElement *ten = outliner_add_element(space_outliner, lb, sce, te, TSE_R_LAYER_BASE, 0);
ten->name = IFACE_("View Layers");
ViewLayer *view_layer;
for (view_layer = sce->view_layers.first; view_layer; view_layer = view_layer->next) {
- TreeElement *tenlay = outliner_add_element(soops, &ten->subtree, sce, ten, TSE_R_LAYER, 0);
+ TreeElement *tenlay = outliner_add_element(
+ space_outliner, &ten->subtree, sce, ten, TSE_R_LAYER, 0);
tenlay->name = view_layer->name;
tenlay->directdata = view_layer;
}
/* World */
- outliner_add_element(soops, lb, sce->world, te, 0, 0);
+ outliner_add_element(space_outliner, lb, sce->world, te, 0, 0);
/* Collections */
- ten = outliner_add_element(soops, lb, &sce->id, te, TSE_SCENE_COLLECTION_BASE, 0);
+ ten = outliner_add_element(space_outliner, lb, &sce->id, te, TSE_SCENE_COLLECTION_BASE, 0);
ten->name = IFACE_("Scene Collection");
- outliner_add_collection_recursive(soops, sce->master_collection, ten);
+ outliner_add_collection_recursive(space_outliner, sce->master_collection, ten);
/* Objects */
- ten = outliner_add_element(soops, lb, sce, te, TSE_SCENE_OBJECTS_BASE, 0);
+ ten = outliner_add_element(space_outliner, lb, sce, te, TSE_SCENE_OBJECTS_BASE, 0);
ten->name = IFACE_("Objects");
FOREACH_SCENE_OBJECT_BEGIN (sce, ob) {
- outliner_add_element(soops, &ten->subtree, ob, ten, 0, 0);
+ outliner_add_element(space_outliner, &ten->subtree, ob, ten, 0, 0);
}
FOREACH_SCENE_OBJECT_END;
outliner_make_object_parent_hierarchy(&ten->subtree);
/* Animation Data */
if (outliner_animdata_test(sce->adt)) {
- outliner_add_element(soops, lb, sce, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, lb, sce, te, TSE_ANIM_DATA, 0);
}
}
/* Can be inlined if necessary. */
-static void outliner_add_object_contents(SpaceOutliner *soops,
+static void outliner_add_object_contents(SpaceOutliner *space_outliner,
TreeElement *te,
TreeStoreElem *tselem,
Object *ob)
{
if (outliner_animdata_test(ob->adt)) {
- outliner_add_element(soops, &te->subtree, ob, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, ob, te, TSE_ANIM_DATA, 0);
}
- outliner_add_element(
- soops, &te->subtree, ob->poselib, te, 0, 0); /* XXX FIXME.. add a special type for this. */
+ outliner_add_element(space_outliner,
+ &te->subtree,
+ ob->poselib,
+ te,
+ 0,
+ 0); /* XXX FIXME.. add a special type for this. */
if (ob->proxy && !ID_IS_LINKED(ob)) {
- outliner_add_element(soops, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
+ outliner_add_element(space_outliner, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
}
- outliner_add_element(soops, &te->subtree, ob->data, te, 0, 0);
+ outliner_add_element(space_outliner, &te->subtree, ob->data, te, 0, 0);
if (ob->pose) {
bArmature *arm = ob->data;
bPoseChannel *pchan;
- TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_POSE_BASE, 0);
+ TreeElement *tenla = outliner_add_element(
+ space_outliner, &te->subtree, ob, te, TSE_POSE_BASE, 0);
tenla->name = IFACE_("Pose");
@@ -372,7 +390,8 @@ static void outliner_add_object_contents(SpaceOutliner *soops,
int a = 0, const_index = 1000; /* ensure unique id for bone constraints */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next, a++) {
- ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a);
+ ten = outliner_add_element(
+ space_outliner, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a);
ten->name = pchan->name;
ten->directdata = pchan;
pchan->temp = (void *)ten;
@@ -382,13 +401,13 @@ static void outliner_add_object_contents(SpaceOutliner *soops,
bConstraint *con;
TreeElement *ten1;
TreeElement *tenla1 = outliner_add_element(
- soops, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0);
+ space_outliner, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0);
/* char *str; */
tenla1->name = IFACE_("Constraints");
for (con = pchan->constraints.first; con; con = con->next, const_index++) {
ten1 = outliner_add_element(
- soops, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index);
+ space_outliner, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index);
#if 0 /* disabled as it needs to be reworked for recoded constraints system */
target = get_constraint_target(con, &str);
if (str && str[0]) {
@@ -429,13 +448,14 @@ static void outliner_add_object_contents(SpaceOutliner *soops,
if (ob->pose->agroups.first) {
bActionGroup *agrp;
TreeElement *ten_bonegrp = outliner_add_element(
- soops, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0);
+ space_outliner, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0);
int a = 0;
ten_bonegrp->name = IFACE_("Bone Groups");
for (agrp = ob->pose->agroups.first; agrp; agrp = agrp->next, a++) {
TreeElement *ten;
- ten = outliner_add_element(soops, &ten_bonegrp->subtree, ob, ten_bonegrp, TSE_POSEGRP, a);
+ ten = outliner_add_element(
+ space_outliner, &ten_bonegrp->subtree, ob, ten_bonegrp, TSE_POSEGRP, a);
ten->name = agrp->name;
ten->directdata = agrp;
}
@@ -443,20 +463,21 @@ static void outliner_add_object_contents(SpaceOutliner *soops,
}
for (int a = 0; a < ob->totcol; a++) {
- outliner_add_element(soops, &te->subtree, ob->mat[a], te, 0, a);
+ outliner_add_element(space_outliner, &te->subtree, ob->mat[a], te, 0, a);
}
if (ob->constraints.first) {
/* Object *target; */
bConstraint *con;
TreeElement *ten;
- TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0);
+ TreeElement *tenla = outliner_add_element(
+ space_outliner, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0);
/* char *str; */
int a;
tenla->name = IFACE_("Constraints");
for (con = ob->constraints.first, a = 0; con; con = con->next, a++) {
- ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a);
+ ten = outliner_add_element(space_outliner, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a);
#if 0 /* disabled due to constraints system targets recode... code here needs review */
target = get_constraint_target(con, &str);
if (str && str[0]) {
@@ -477,37 +498,54 @@ static void outliner_add_object_contents(SpaceOutliner *soops,
if (ob->modifiers.first) {
ModifierData *md;
- TreeElement *ten_mod = outliner_add_element(soops, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
+ TreeElement *ten_mod = outliner_add_element(
+ space_outliner, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
int index;
ten_mod->name = IFACE_("Modifiers");
for (index = 0, md = ob->modifiers.first; md; index++, md = md->next) {
TreeElement *ten = outliner_add_element(
- soops, &ten_mod->subtree, ob, ten_mod, TSE_MODIFIER, index);
+ space_outliner, &ten_mod->subtree, ob, ten_mod, TSE_MODIFIER, index);
ten->name = md->name;
ten->directdata = md;
if (md->type == eModifierType_Lattice) {
- outliner_add_element(
- soops, &ten->subtree, ((LatticeModifierData *)md)->object, ten, TSE_LINKED_OB, 0);
+ outliner_add_element(space_outliner,
+ &ten->subtree,
+ ((LatticeModifierData *)md)->object,
+ ten,
+ TSE_LINKED_OB,
+ 0);
}
else if (md->type == eModifierType_Curve) {
- outliner_add_element(
- soops, &ten->subtree, ((CurveModifierData *)md)->object, ten, TSE_LINKED_OB, 0);
+ outliner_add_element(space_outliner,
+ &ten->subtree,
+ ((CurveModifierData *)md)->object,
+ ten,
+ TSE_LINKED_OB,
+ 0);
}
else if (md->type == eModifierType_Armature) {
- outliner_add_element(
- soops, &ten->subtree, ((ArmatureModifierData *)md)->object, ten, TSE_LINKED_OB, 0);
+ outliner_add_element(space_outliner,
+ &ten->subtree,
+ ((ArmatureModifierData *)md)->object,
+ ten,
+ TSE_LINKED_OB,
+ 0);
}
else if (md->type == eModifierType_Hook) {
- outliner_add_element(
- soops, &ten->subtree, ((HookModifierData *)md)->object, ten, TSE_LINKED_OB, 0);
+ outliner_add_element(space_outliner,
+ &ten->subtree,
+ ((HookModifierData *)md)->object,
+ ten,
+ TSE_LINKED_OB,
+ 0);
}
else if (md->type == eModifierType_ParticleSystem) {
ParticleSystem *psys = ((ParticleSystemModifierData *)md)->psys;
TreeElement *ten_psys;
- ten_psys = outliner_add_element(soops, &ten->subtree, ob, te, TSE_LINKED_PSYS, 0);
+ ten_psys = outliner_add_element(space_outliner, &ten->subtree, ob, te, TSE_LINKED_PSYS, 0);
ten_psys->directdata = psys;
ten_psys->name = psys->part->id.name + 2;
}
@@ -518,12 +556,13 @@ static void outliner_add_object_contents(SpaceOutliner *soops,
if (ob->defbase.first) {
bDeformGroup *defgroup;
TreeElement *ten;
- TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0);
+ TreeElement *tenla = outliner_add_element(
+ space_outliner, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0);
int a;
tenla->name = IFACE_("Vertex Groups");
for (defgroup = ob->defbase.first, a = 0; defgroup; defgroup = defgroup->next, a++) {
- ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a);
+ ten = outliner_add_element(space_outliner, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a);
ten->name = defgroup->name;
ten->directdata = defgroup;
}
@@ -531,12 +570,12 @@ static void outliner_add_object_contents(SpaceOutliner *soops,
/* duplicated group */
if (ob->instance_collection && (ob->transflag & OB_DUPLICOLLECTION)) {
- outliner_add_element(soops, &te->subtree, ob->instance_collection, te, 0, 0);
+ outliner_add_element(space_outliner, &te->subtree, ob->instance_collection, te, 0, 0);
}
}
/* Can be inlined if necessary. */
-static void outliner_add_id_contents(SpaceOutliner *soops,
+static void outliner_add_id_contents(SpaceOutliner *space_outliner,
TreeElement *te,
TreeStoreElem *tselem,
ID *id)
@@ -553,11 +592,11 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
break;
}
case ID_SCE: {
- outliner_add_scene_contents(soops, &te->subtree, (Scene *)id, te);
+ outliner_add_scene_contents(space_outliner, &te->subtree, (Scene *)id, te);
break;
}
case ID_OB: {
- outliner_add_object_contents(soops, te, tselem, (Object *)id);
+ outliner_add_object_contents(space_outliner, te, tselem, (Object *)id);
break;
}
case ID_ME: {
@@ -565,12 +604,12 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
int a;
if (outliner_animdata_test(me->adt)) {
- outliner_add_element(soops, &te->subtree, me, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, me, te, TSE_ANIM_DATA, 0);
}
- outliner_add_element(soops, &te->subtree, me->key, te, 0, 0);
+ outliner_add_element(space_outliner, &te->subtree, me->key, te, 0, 0);
for (a = 0; a < me->totcol; a++) {
- outliner_add_element(soops, &te->subtree, me->mat[a], te, 0, a);
+ outliner_add_element(space_outliner, &te->subtree, me->mat[a], te, 0, a);
}
/* could do tfaces with image links, but the images are not grouped nicely.
* would require going over all tfaces, sort images in use. etc... */
@@ -581,11 +620,11 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
int a;
if (outliner_animdata_test(cu->adt)) {
- outliner_add_element(soops, &te->subtree, cu, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, cu, te, TSE_ANIM_DATA, 0);
}
for (a = 0; a < cu->totcol; a++) {
- outliner_add_element(soops, &te->subtree, cu->mat[a], te, 0, a);
+ outliner_add_element(space_outliner, &te->subtree, cu->mat[a], te, 0, a);
}
break;
}
@@ -594,11 +633,11 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
int a;
if (outliner_animdata_test(mb->adt)) {
- outliner_add_element(soops, &te->subtree, mb, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, mb, te, TSE_ANIM_DATA, 0);
}
for (a = 0; a < mb->totcol; a++) {
- outliner_add_element(soops, &te->subtree, mb->mat[a], te, 0, a);
+ outliner_add_element(space_outliner, &te->subtree, mb->mat[a], te, 0, a);
}
break;
}
@@ -606,7 +645,7 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
Material *ma = (Material *)id;
if (outliner_animdata_test(ma->adt)) {
- outliner_add_element(soops, &te->subtree, ma, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, ma, te, TSE_ANIM_DATA, 0);
}
break;
}
@@ -614,16 +653,16 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
Tex *tex = (Tex *)id;
if (outliner_animdata_test(tex->adt)) {
- outliner_add_element(soops, &te->subtree, tex, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, tex, te, TSE_ANIM_DATA, 0);
}
- outliner_add_element(soops, &te->subtree, tex->ima, te, 0, 0);
+ outliner_add_element(space_outliner, &te->subtree, tex->ima, te, 0, 0);
break;
}
case ID_CA: {
Camera *ca = (Camera *)id;
if (outliner_animdata_test(ca->adt)) {
- outliner_add_element(soops, &te->subtree, ca, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, ca, te, TSE_ANIM_DATA, 0);
}
break;
}
@@ -631,7 +670,7 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
CacheFile *cache_file = (CacheFile *)id;
if (outliner_animdata_test(cache_file->adt)) {
- outliner_add_element(soops, &te->subtree, cache_file, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, cache_file, te, TSE_ANIM_DATA, 0);
}
break;
@@ -640,7 +679,7 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
Light *la = (Light *)id;
if (outliner_animdata_test(la->adt)) {
- outliner_add_element(soops, &te->subtree, la, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, la, te, TSE_ANIM_DATA, 0);
}
break;
}
@@ -648,7 +687,7 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
Speaker *spk = (Speaker *)id;
if (outliner_animdata_test(spk->adt)) {
- outliner_add_element(soops, &te->subtree, spk, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, spk, te, TSE_ANIM_DATA, 0);
}
break;
}
@@ -656,7 +695,7 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
LightProbe *prb = (LightProbe *)id;
if (outliner_animdata_test(prb->adt)) {
- outliner_add_element(soops, &te->subtree, prb, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, prb, te, TSE_ANIM_DATA, 0);
}
break;
}
@@ -664,7 +703,7 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
World *wrld = (World *)id;
if (outliner_animdata_test(wrld->adt)) {
- outliner_add_element(soops, &te->subtree, wrld, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, wrld, te, TSE_ANIM_DATA, 0);
}
break;
}
@@ -672,7 +711,7 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
Key *key = (Key *)id;
if (outliner_animdata_test(key->adt)) {
- outliner_add_element(soops, &te->subtree, key, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, key, te, TSE_ANIM_DATA, 0);
}
break;
}
@@ -686,7 +725,7 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
int a = 0;
if (outliner_animdata_test(arm->adt)) {
- outliner_add_element(soops, &te->subtree, arm, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, arm, te, TSE_ANIM_DATA, 0);
}
if (arm->edbo) {
@@ -694,7 +733,7 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
TreeElement *ten;
for (ebone = arm->edbo->first; ebone; ebone = ebone->next, a++) {
- ten = outliner_add_element(soops, &te->subtree, id, te, TSE_EBONE, a);
+ ten = outliner_add_element(space_outliner, &te->subtree, id, te, TSE_EBONE, a);
ten->directdata = ebone;
ten->name = ebone->name;
ebone->temp.p = ten;
@@ -722,7 +761,7 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
else {
Bone *curBone;
for (curBone = arm->bonebase.first; curBone; curBone = curBone->next) {
- outliner_add_bone(soops, &te->subtree, id, curBone, te, &a);
+ outliner_add_bone(space_outliner, &te->subtree, id, curBone, te, &a);
}
}
}
@@ -733,12 +772,12 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
int a;
if (outliner_animdata_test(linestyle->adt)) {
- outliner_add_element(soops, &te->subtree, linestyle, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, linestyle, te, TSE_ANIM_DATA, 0);
}
for (a = 0; a < MAX_MTEX; a++) {
if (linestyle->mtex[a]) {
- outliner_add_element(soops, &te->subtree, linestyle->mtex[a]->tex, te, 0, a);
+ outliner_add_element(space_outliner, &te->subtree, linestyle->mtex[a]->tex, te, 0, a);
}
}
break;
@@ -749,12 +788,12 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
int a = 0;
if (outliner_animdata_test(gpd->adt)) {
- outliner_add_element(soops, &te->subtree, gpd, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, gpd, te, TSE_ANIM_DATA, 0);
}
/* TODO: base element for layers? */
for (gpl = gpd->layers.last; gpl; gpl = gpl->prev) {
- outliner_add_element(soops, &te->subtree, gpl, te, TSE_GP_LAYER, a);
+ outliner_add_element(space_outliner, &te->subtree, gpl, te, TSE_GP_LAYER, a);
a++;
}
break;
@@ -763,35 +802,35 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
/* Don't expand for instances, creates too many elements. */
if (!(te->parent && te->parent->idcode == ID_OB)) {
Collection *collection = (Collection *)id;
- outliner_add_collection_recursive(soops, collection, te);
+ outliner_add_collection_recursive(space_outliner, collection, te);
}
break;
}
case ID_HA: {
Hair *hair = (Hair *)id;
if (outliner_animdata_test(hair->adt)) {
- outliner_add_element(soops, &te->subtree, hair, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, hair, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_PT: {
PointCloud *pointcloud = (PointCloud *)id;
if (outliner_animdata_test(pointcloud->adt)) {
- outliner_add_element(soops, &te->subtree, pointcloud, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, pointcloud, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_VO: {
Volume *volume = (Volume *)id;
if (outliner_animdata_test(volume->adt)) {
- outliner_add_element(soops, &te->subtree, volume, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, volume, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_SIM: {
Simulation *simulation = (Simulation *)id;
if (outliner_animdata_test(simulation->adt)) {
- outliner_add_element(soops, &te->subtree, simulation, te, TSE_ANIM_DATA, 0);
+ outliner_add_element(space_outliner, &te->subtree, simulation, te, TSE_ANIM_DATA, 0);
}
break;
}
@@ -807,8 +846,12 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
* \note: If child items are only added to the tree if the item is open, the TSE_ type _must_ be
* added to #outliner_element_needs_rebuild_on_open_change().
*/
-static TreeElement *outliner_add_element(
- SpaceOutliner *soops, ListBase *lb, void *idv, TreeElement *parent, short type, short index)
+static TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
+ ListBase *lb,
+ void *idv,
+ TreeElement *parent,
+ short type,
+ short index)
{
TreeElement *te;
TreeStoreElem *tselem;
@@ -842,11 +885,11 @@ static TreeElement *outliner_add_element(
/* add to the visual tree */
BLI_addtail(lb, te);
/* add to the storage */
- check_persistent(soops, te, id, type, index);
+ check_persistent(space_outliner, te, id, type, index);
tselem = TREESTORE(te);
/* if we are searching for something expand to see child elements */
- if (SEARCHING_OUTLINER(soops)) {
+ if (SEARCHING_OUTLINER(space_outliner)) {
tselem->flag |= TSE_CHILDSEARCH;
}
@@ -885,8 +928,8 @@ static TreeElement *outliner_add_element(
TreeStoreElem *tsepar = parent ? TREESTORE(parent) : NULL;
/* ID data-block. */
- if (tsepar == NULL || tsepar->type != TSE_ID_BASE || soops->filter_id_type) {
- outliner_add_id_contents(soops, te, tselem, id);
+ if (tsepar == NULL || tsepar->type != TSE_ID_BASE || space_outliner->filter_id_type) {
+ outliner_add_id_contents(space_outliner, te, tselem, id);
}
}
else if (type == TSE_ANIM_DATA) {
@@ -898,11 +941,12 @@ static TreeElement *outliner_add_element(
te->directdata = adt;
/* Action */
- outliner_add_element(soops, &te->subtree, adt->action, te, 0, 0);
+ outliner_add_element(space_outliner, &te->subtree, adt->action, te, 0, 0);
/* Drivers */
if (adt->drivers.first) {
- TreeElement *ted = outliner_add_element(soops, &te->subtree, adt, te, TSE_DRIVER_BASE, 0);
+ TreeElement *ted = outliner_add_element(
+ space_outliner, &te->subtree, adt, te, TSE_DRIVER_BASE, 0);
ID *lastadded = NULL;
FCurve *fcu;
@@ -918,7 +962,8 @@ static TreeElement *outliner_add_element(
DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
if (lastadded != dtar->id) {
/* XXX this lastadded check is rather lame, and also fails quite badly... */
- outliner_add_element(soops, &ted->subtree, dtar->id, ted, TSE_LINKED_OB, 0);
+ outliner_add_element(
+ space_outliner, &ted->subtree, dtar->id, ted, TSE_LINKED_OB, 0);
lastadded = dtar->id;
}
}
@@ -930,7 +975,7 @@ static TreeElement *outliner_add_element(
/* NLA Data */
if (adt->nla_tracks.first) {
- TreeElement *tenla = outliner_add_element(soops, &te->subtree, adt, te, TSE_NLA, 0);
+ TreeElement *tenla = outliner_add_element(space_outliner, &te->subtree, adt, te, TSE_NLA, 0);
NlaTrack *nlt;
int a = 0;
@@ -938,7 +983,7 @@ static TreeElement *outliner_add_element(
for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) {
TreeElement *tenlt = outliner_add_element(
- soops, &tenla->subtree, nlt, tenla, TSE_NLA_TRACK, a);
+ space_outliner, &tenla->subtree, nlt, tenla, TSE_NLA_TRACK, a);
NlaStrip *strip;
TreeElement *ten;
int b = 0;
@@ -946,7 +991,8 @@ static TreeElement *outliner_add_element(
tenlt->name = nlt->name;
for (strip = nlt->strips.first; strip; strip = strip->next, b++) {
- ten = outliner_add_element(soops, &tenlt->subtree, strip->act, tenlt, TSE_NLA_ACTION, b);
+ ten = outliner_add_element(
+ space_outliner, &tenlt->subtree, strip->act, tenlt, TSE_NLA_ACTION, b);
if (ten) {
ten->directdata = strip;
}
@@ -983,12 +1029,13 @@ static TreeElement *outliner_add_element(
if (seq->type == SEQ_TYPE_META) {
p = seq->seqbase.first;
while (p) {
- outliner_add_element(soops, &te->subtree, (void *)p, te, TSE_SEQUENCE, index);
+ outliner_add_element(space_outliner, &te->subtree, (void *)p, te, TSE_SEQUENCE, index);
p = p->next;
}
}
else {
- outliner_add_element(soops, &te->subtree, (void *)seq->strip, te, TSE_SEQ_STRIP, index);
+ outliner_add_element(
+ space_outliner, &te->subtree, (void *)seq->strip, te, TSE_SEQ_STRIP, index);
}
}
}
@@ -1039,7 +1086,7 @@ static TreeElement *outliner_add_element(
}
/* If searching don't expand RNA entries */
- if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name) == 0) {
+ if (SEARCHING_OUTLINER(space_outliner) && BLI_strcasecmp("RNA", te->name) == 0) {
tselem->flag &= ~TSE_CHILDSEARCH;
}
@@ -1054,11 +1101,12 @@ static TreeElement *outliner_add_element(
}
}
- if (TSELEM_OPEN(tselem, soops)) {
+ if (TSELEM_OPEN(tselem, space_outliner)) {
for (a = 0; a < tot; a++) {
RNA_property_collection_lookup_int(ptr, iterprop, a, &propptr);
if (!(RNA_property_flag(propptr.data) & PROP_HIDDEN)) {
- outliner_add_element(soops, &te->subtree, (void *)ptr, te, TSE_RNA_PROPERTY, a);
+ outliner_add_element(
+ space_outliner, &te->subtree, (void *)ptr, te, TSE_RNA_PROPERTY, a);
}
}
}
@@ -1081,7 +1129,7 @@ static TreeElement *outliner_add_element(
te->rnaptr = *ptr;
/* If searching don't expand RNA entries */
- if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name) == 0) {
+ if (SEARCHING_OUTLINER(space_outliner) && BLI_strcasecmp("RNA", te->name) == 0) {
tselem->flag &= ~TSE_CHILDSEARCH;
}
@@ -1089,8 +1137,9 @@ static TreeElement *outliner_add_element(
pptr = RNA_property_pointer_get(ptr, prop);
if (pptr.data) {
- if (TSELEM_OPEN(tselem, soops)) {
- outliner_add_element(soops, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, -1);
+ if (TSELEM_OPEN(tselem, space_outliner)) {
+ outliner_add_element(
+ space_outliner, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, -1);
}
else {
te->flag |= TE_LAZY_CLOSED;
@@ -1101,10 +1150,11 @@ static TreeElement *outliner_add_element(
tot = RNA_property_collection_length(ptr, prop);
CLAMP_MAX(tot, tot_limit);
- if (TSELEM_OPEN(tselem, soops)) {
+ if (TSELEM_OPEN(tselem, space_outliner)) {
for (a = 0; a < tot; a++) {
RNA_property_collection_lookup_int(ptr, prop, a, &pptr);
- outliner_add_element(soops, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, a);
+ outliner_add_element(
+ space_outliner, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, a);
}
}
else if (tot) {
@@ -1115,9 +1165,10 @@ static TreeElement *outliner_add_element(
tot = RNA_property_array_length(ptr, prop);
CLAMP_MAX(tot, tot_limit);
- if (TSELEM_OPEN(tselem, soops)) {
+ if (TSELEM_OPEN(tselem, space_outliner)) {
for (a = 0; a < tot; a++) {
- outliner_add_element(soops, &te->subtree, (void *)ptr, te, TSE_RNA_ARRAY_ELEM, a);
+ outliner_add_element(
+ space_outliner, &te->subtree, (void *)ptr, te, TSE_RNA_ARRAY_ELEM, a);
}
}
else if (tot) {
@@ -1136,7 +1187,7 @@ static TreeElement *outliner_add_element(
c = RNA_property_array_item_char(prop, index);
- te->name = MEM_callocN(sizeof(char) * 20, "OutlinerRNAArrayName");
+ te->name = MEM_callocN(sizeof(char[20]), "OutlinerRNAArrayName");
if (c) {
sprintf((char *)te->name, " %c", c);
}
@@ -1154,7 +1205,7 @@ static TreeElement *outliner_add_element(
te->directdata = idv;
te->name = km->idname;
- if (TSELEM_OPEN(tselem, soops)) {
+ if (TSELEM_OPEN(tselem, space_outliner)) {
int a = 0;
for (kmi = km->items.first; kmi; kmi = kmi->next, a++) {
@@ -1172,7 +1223,7 @@ static TreeElement *outliner_add_element(
if (ot || kmi->propvalue) {
TreeElement *ten = outliner_add_element(
- soops, &te->subtree, kmi, te, TSE_KEYMAP_ITEM, a);
+ space_outliner, &te->subtree, kmi, te, TSE_KEYMAP_ITEM, a);
ten->directdata = kmi;
@@ -1237,10 +1288,13 @@ static int need_add_seq_dup(Sequence *seq)
}
p = p->next;
}
- return (1);
+ return 1;
}
-static void outliner_add_seq_dup(SpaceOutliner *soops, Sequence *seq, TreeElement *te, short index)
+static void outliner_add_seq_dup(SpaceOutliner *space_outliner,
+ Sequence *seq,
+ TreeElement *te,
+ short index)
{
/* TreeElement *ch; */ /* UNUSED */
Sequence *p;
@@ -1254,7 +1308,7 @@ static void outliner_add_seq_dup(SpaceOutliner *soops, Sequence *seq, TreeElemen
if (STREQ(p->strip->stripdata->name, seq->strip->stripdata->name)) {
/* ch = */ /* UNUSED */ outliner_add_element(
- soops, &te->subtree, (void *)p, te, TSE_SEQUENCE, index);
+ space_outliner, &te->subtree, (void *)p, te, TSE_SEQUENCE, index);
}
p = p->next;
}
@@ -1296,17 +1350,19 @@ static bool outliner_library_id_show(Library *lib, ID *id, short filter_id_type)
}
static TreeElement *outliner_add_library_contents(Main *mainvar,
- SpaceOutliner *soops,
+ SpaceOutliner *space_outliner,
ListBase *lb,
Library *lib)
{
TreeElement *ten, *tenlib = NULL;
ListBase *lbarray[MAX_LIBARRAY];
int a, tot;
- short filter_id_type = (soops->filter & SO_FILTER_ID_TYPE) ? soops->filter_id_type : 0;
+ short filter_id_type = (space_outliner->filter & SO_FILTER_ID_TYPE) ?
+ space_outliner->filter_id_type :
+ 0;
if (filter_id_type) {
- lbarray[0] = which_libbase(mainvar, soops->filter_id_type);
+ lbarray[0] = which_libbase(mainvar, space_outliner->filter_id_type);
tot = 1;
}
else {
@@ -1331,10 +1387,10 @@ static TreeElement *outliner_add_library_contents(Main *mainvar,
if (!tenlib) {
/* Create library tree element on demand, depending if there are any data-blocks. */
if (lib) {
- tenlib = outliner_add_element(soops, lb, lib, NULL, 0, 0);
+ tenlib = outliner_add_element(space_outliner, lb, lib, NULL, 0, 0);
}
else {
- tenlib = outliner_add_element(soops, lb, mainvar, NULL, TSE_ID_BASE, 0);
+ tenlib = outliner_add_element(space_outliner, lb, mainvar, NULL, TSE_ID_BASE, 0);
tenlib->name = IFACE_("Current File");
}
}
@@ -1345,14 +1401,15 @@ static TreeElement *outliner_add_library_contents(Main *mainvar,
ten = tenlib;
}
else {
- ten = outliner_add_element(soops, &tenlib->subtree, lbarray[a], NULL, TSE_ID_BASE, 0);
+ ten = outliner_add_element(
+ space_outliner, &tenlib->subtree, lbarray[a], NULL, TSE_ID_BASE, 0);
ten->directdata = lbarray[a];
ten->name = outliner_idcode_to_plural(GS(id->name));
}
for (id = lbarray[a]->first; id; id = id->next) {
if (outliner_library_id_show(lib, id, filter_id_type)) {
- outliner_add_element(soops, &ten->subtree, id, ten, 0, 0);
+ outliner_add_element(space_outliner, &ten->subtree, id, ten, 0, 0);
}
}
}
@@ -1363,15 +1420,17 @@ static TreeElement *outliner_add_library_contents(Main *mainvar,
return tenlib;
}
-static void outliner_add_orphaned_datablocks(Main *mainvar, SpaceOutliner *soops)
+static void outliner_add_orphaned_datablocks(Main *mainvar, SpaceOutliner *space_outliner)
{
TreeElement *ten;
ListBase *lbarray[MAX_LIBARRAY];
int a, tot;
- short filter_id_type = (soops->filter & SO_FILTER_ID_TYPE) ? soops->filter_id_type : 0;
+ short filter_id_type = (space_outliner->filter & SO_FILTER_ID_TYPE) ?
+ space_outliner->filter_id_type :
+ 0;
if (filter_id_type) {
- lbarray[0] = which_libbase(mainvar, soops->filter_id_type);
+ lbarray[0] = which_libbase(mainvar, space_outliner->filter_id_type);
tot = 1;
}
else {
@@ -1395,7 +1454,8 @@ static void outliner_add_orphaned_datablocks(Main *mainvar, SpaceOutliner *soops
ten = NULL;
}
else {
- ten = outliner_add_element(soops, &soops->tree, lbarray[a], NULL, TSE_ID_BASE, 0);
+ ten = outliner_add_element(
+ space_outliner, &space_outliner->tree, lbarray[a], NULL, TSE_ID_BASE, 0);
ten->directdata = lbarray[a];
ten->name = outliner_idcode_to_plural(GS(id->name));
}
@@ -1403,7 +1463,8 @@ static void outliner_add_orphaned_datablocks(Main *mainvar, SpaceOutliner *soops
/* add the orphaned data-blocks - these will not be added with any subtrees attached */
for (id = lbarray[a]->first; id; id = id->next) {
if (ID_REAL_USERS(id) <= 0) {
- outliner_add_element(soops, (ten) ? &ten->subtree : &soops->tree, id, ten, 0, 0);
+ outliner_add_element(
+ space_outliner, (ten) ? &ten->subtree : &space_outliner->tree, id, ten, 0, 0);
}
}
}
@@ -1411,12 +1472,15 @@ static void outliner_add_orphaned_datablocks(Main *mainvar, SpaceOutliner *soops
}
}
-static void outliner_add_layer_collection_objects(
- SpaceOutliner *soops, ListBase *tree, ViewLayer *layer, LayerCollection *lc, TreeElement *ten)
+static void outliner_add_layer_collection_objects(SpaceOutliner *space_outliner,
+ ListBase *tree,
+ ViewLayer *layer,
+ LayerCollection *lc,
+ TreeElement *ten)
{
LISTBASE_FOREACH (CollectionObject *, cob, &lc->collection->gobject) {
Base *base = BKE_view_layer_base_find(layer, cob->ob);
- TreeElement *te_object = outliner_add_element(soops, tree, base->object, ten, 0, 0);
+ TreeElement *te_object = outliner_add_element(space_outliner, tree, base->object, ten, 0, 0);
te_object->directdata = base;
if (!(base->flag & BASE_VISIBLE_DEPSGRAPH)) {
@@ -1425,7 +1489,7 @@ static void outliner_add_layer_collection_objects(
}
}
-static void outliner_add_layer_collections_recursive(SpaceOutliner *soops,
+static void outliner_add_layer_collections_recursive(SpaceOutliner *space_outliner,
ListBase *tree,
ViewLayer *layer,
ListBase *layer_collections,
@@ -1436,12 +1500,12 @@ static void outliner_add_layer_collections_recursive(SpaceOutliner *soops,
const bool exclude = (lc->flag & LAYER_COLLECTION_EXCLUDE) != 0;
TreeElement *ten;
- if (exclude && ((soops->show_restrict_flags & SO_RESTRICT_ENABLE) == 0)) {
+ if (exclude && ((space_outliner->show_restrict_flags & SO_RESTRICT_ENABLE) == 0)) {
ten = parent_ten;
}
else {
ID *id = &lc->collection->id;
- ten = outliner_add_element(soops, tree, id, parent_ten, TSE_LAYER_COLLECTION, 0);
+ ten = outliner_add_element(space_outliner, tree, id, parent_ten, TSE_LAYER_COLLECTION, 0);
ten->name = id->name + 2;
ten->directdata = lc;
@@ -1458,14 +1522,14 @@ static void outliner_add_layer_collections_recursive(SpaceOutliner *soops,
}
outliner_add_layer_collections_recursive(
- soops, &ten->subtree, layer, &lc->layer_collections, ten, show_objects);
+ space_outliner, &ten->subtree, layer, &lc->layer_collections, ten, show_objects);
if (!exclude && show_objects) {
- outliner_add_layer_collection_objects(soops, &ten->subtree, layer, lc, ten);
+ outliner_add_layer_collection_objects(space_outliner, &ten->subtree, layer, lc, ten);
}
}
}
-static void outliner_add_view_layer(SpaceOutliner *soops,
+static void outliner_add_view_layer(SpaceOutliner *space_outliner,
ListBase *tree,
TreeElement *parent,
ViewLayer *layer,
@@ -1478,9 +1542,9 @@ static void outliner_add_view_layer(SpaceOutliner *soops,
}
outliner_add_layer_collections_recursive(
- soops, tree, layer, &lc->layer_collections, parent, show_objects);
+ space_outliner, tree, layer, &lc->layer_collections, parent, show_objects);
if (show_objects) {
- outliner_add_layer_collection_objects(soops, tree, layer, lc, parent);
+ outliner_add_layer_collection_objects(space_outliner, tree, layer, lc, parent);
}
}
@@ -1490,28 +1554,28 @@ BLI_INLINE void outliner_add_collection_init(TreeElement *te, Collection *collec
te->directdata = collection;
}
-BLI_INLINE void outliner_add_collection_objects(SpaceOutliner *soops,
+BLI_INLINE void outliner_add_collection_objects(SpaceOutliner *space_outliner,
ListBase *tree,
Collection *collection,
TreeElement *parent)
{
LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
- outliner_add_element(soops, tree, cob->ob, parent, 0, 0);
+ outliner_add_element(space_outliner, tree, cob->ob, parent, 0, 0);
}
}
-static TreeElement *outliner_add_collection_recursive(SpaceOutliner *soops,
+static TreeElement *outliner_add_collection_recursive(SpaceOutliner *space_outliner,
Collection *collection,
TreeElement *ten)
{
outliner_add_collection_init(ten, collection);
LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
- outliner_add_element(soops, &ten->subtree, &child->collection->id, ten, 0, 0);
+ outliner_add_element(space_outliner, &ten->subtree, &child->collection->id, ten, 0, 0);
}
- if (soops->outlinevis != SO_SCENES) {
- outliner_add_collection_objects(soops, &ten->subtree, collection, ten);
+ if (space_outliner->outlinevis != SO_SCENES) {
+ outliner_add_collection_objects(space_outliner, &ten->subtree, collection, ten);
}
return ten;
@@ -1552,7 +1616,7 @@ static void outliner_make_object_parent_hierarchy(ListBase *lb)
* For all objects in the tree, lookup the parent in this map,
* and move or add tree elements as needed.
*/
-static void outliner_make_object_parent_hierarchy_collections(SpaceOutliner *soops,
+static void outliner_make_object_parent_hierarchy_collections(SpaceOutliner *space_outliner,
GHash *object_tree_elements_hash)
{
GHashIterator gh_iter;
@@ -1600,7 +1664,7 @@ static void outliner_make_object_parent_hierarchy_collections(SpaceOutliner *soo
/* We add the child in the tree even if it is not in the collection.
* We deliberately clear its sub-tree though, to make it less prominent. */
TreeElement *child_ob_tree_element = outliner_add_element(
- soops, &parent_ob_tree_element->subtree, child, parent_ob_tree_element, 0, 0);
+ space_outliner, &parent_ob_tree_element->subtree, child, parent_ob_tree_element, 0, 0);
outliner_free_tree(&child_ob_tree_element->subtree);
child_ob_tree_element->flag |= TE_CHILD_NOT_IN_COLLECTION;
BLI_addtail(child_ob_tree_elements, BLI_genericNodeN(child_ob_tree_element));
@@ -1889,16 +1953,16 @@ typedef struct OutlinerTreeElementFocus {
* Bring the outliner scrolling back to where it was in relation to the original focus element
* Caller is expected to handle redrawing of ARegion.
*/
-static void outliner_restore_scrolling_position(SpaceOutliner *soops,
+static void outliner_restore_scrolling_position(SpaceOutliner *space_outliner,
ARegion *region,
OutlinerTreeElementFocus *focus)
{
View2D *v2d = &region->v2d;
if (focus->tselem != NULL) {
- outliner_set_coordinates(region, soops);
+ outliner_set_coordinates(region, space_outliner);
- TreeElement *te_new = outliner_find_tree_element(&soops->tree, focus->tselem);
+ TreeElement *te_new = outliner_find_tree_element(&space_outliner->tree, focus->tselem);
if (te_new != NULL) {
int ys_new = te_new->ys;
@@ -1928,7 +1992,7 @@ static bool test_object_callback(TreeElement *te)
* See if TreeElement or any of its children pass the callback_test.
*/
static TreeElement *outliner_find_first_desired_element_at_y_recursive(
- const SpaceOutliner *soops,
+ const SpaceOutliner *space_outliner,
TreeElement *te,
const float limit,
bool (*callback_test)(TreeElement *))
@@ -1937,11 +2001,11 @@ static TreeElement *outliner_find_first_desired_element_at_y_recursive(
return te;
}
- if (TSELEM_OPEN(te->store_elem, soops)) {
+ if (TSELEM_OPEN(te->store_elem, space_outliner)) {
TreeElement *te_iter, *te_sub;
for (te_iter = te->subtree.first; te_iter; te_iter = te_iter->next) {
te_sub = outliner_find_first_desired_element_at_y_recursive(
- soops, te_iter, limit, callback_test);
+ space_outliner, te_iter, limit, callback_test);
if (te_sub != NULL) {
return te_sub;
}
@@ -1961,15 +2025,16 @@ static TreeElement *outliner_find_first_desired_element_at_y_recursive(
* what we are looking for. If we are past the visible range and we can't find a valid element
* we return NULL.
*/
-static TreeElement *outliner_find_first_desired_element_at_y(const SpaceOutliner *soops,
+static TreeElement *outliner_find_first_desired_element_at_y(const SpaceOutliner *space_outliner,
const float view_co,
const float view_co_limit)
{
TreeElement *te, *te_sub;
- te = outliner_find_item_at_y(soops, &soops->tree, view_co);
+ te = outliner_find_item_at_y(space_outliner, &space_outliner->tree, view_co);
bool (*callback_test)(TreeElement *);
- if ((soops->outlinevis == SO_VIEW_LAYER) && (soops->filter & SO_FILTER_NO_COLLECTION)) {
+ if ((space_outliner->outlinevis == SO_VIEW_LAYER) &&
+ (space_outliner->filter & SO_FILTER_NO_COLLECTION)) {
callback_test = test_object_callback;
}
else {
@@ -1978,7 +2043,7 @@ static TreeElement *outliner_find_first_desired_element_at_y(const SpaceOutliner
while (te != NULL) {
te_sub = outliner_find_first_desired_element_at_y_recursive(
- soops, te, view_co_limit, callback_test);
+ space_outliner, te, view_co_limit, callback_test);
if (te_sub != NULL) {
/* Skip the element if it was not visible to start with. */
if (te->ys + UI_UNIT_Y > view_co_limit) {
@@ -2015,16 +2080,16 @@ static TreeElement *outliner_find_first_desired_element_at_y(const SpaceOutliner
* #OutlinerTreeElementFocus struct to retrieve this element later to make sure it is in the same
* original position as before filtering.
*/
-static void outliner_store_scrolling_position(SpaceOutliner *soops,
+static void outliner_store_scrolling_position(SpaceOutliner *space_outliner,
ARegion *region,
OutlinerTreeElementFocus *focus)
{
TreeElement *te;
float limit = region->v2d.cur.ymin;
- outliner_set_coordinates(region, soops);
+ outliner_set_coordinates(region, space_outliner);
- te = outliner_find_first_desired_element_at_y(soops, region->v2d.cur.ymax, limit);
+ te = outliner_find_first_desired_element_at_y(space_outliner, region->v2d.cur.ymax, limit);
if (te != NULL) {
focus->tselem = TREESTORE(te);
@@ -2035,11 +2100,11 @@ static void outliner_store_scrolling_position(SpaceOutliner *soops,
}
}
-static int outliner_exclude_filter_get(SpaceOutliner *soops)
+static int outliner_exclude_filter_get(SpaceOutliner *space_outliner)
{
- int exclude_filter = soops->filter & ~SO_FILTER_OB_STATE;
+ int exclude_filter = space_outliner->filter & ~SO_FILTER_OB_STATE;
- if (soops->search_string[0] != 0) {
+ if (space_outliner->search_string[0] != 0) {
exclude_filter |= SO_FILTER_SEARCH;
}
else {
@@ -2047,15 +2112,15 @@ static int outliner_exclude_filter_get(SpaceOutliner *soops)
}
/* Let's have this for the collection options at first. */
- if (!SUPPORT_FILTER_OUTLINER(soops)) {
+ if (!SUPPORT_FILTER_OUTLINER(space_outliner)) {
return (exclude_filter & SO_FILTER_SEARCH);
}
- if (soops->filter & SO_FILTER_NO_OBJECT) {
+ if (space_outliner->filter & SO_FILTER_NO_OBJECT) {
exclude_filter |= SO_FILTER_OB_TYPE;
}
- switch (soops->filter_state) {
+ switch (space_outliner->filter_state) {
case SO_FILTER_OB_VISIBLE:
exclude_filter |= SO_FILTER_OB_STATE_VISIBLE;
break;
@@ -2226,7 +2291,7 @@ static TreeElement *outliner_extract_children_from_subtree(TreeElement *element,
return te_next;
}
-static int outliner_filter_subtree(SpaceOutliner *soops,
+static int outliner_filter_subtree(SpaceOutliner *space_outliner,
ViewLayer *view_layer,
ListBase *lb,
const char *search_string,
@@ -2240,17 +2305,19 @@ static int outliner_filter_subtree(SpaceOutliner *soops,
if ((outliner_element_visible_get(view_layer, te, exclude_filter) == false)) {
/* Don't free the tree, but extract the children from the parent and add to this tree. */
/* This also needs filtering the subtree prior (see T69246). */
- outliner_filter_subtree(soops, view_layer, &te->subtree, search_string, exclude_filter);
+ outliner_filter_subtree(
+ space_outliner, view_layer, &te->subtree, search_string, exclude_filter);
te_next = outliner_extract_children_from_subtree(te, lb);
continue;
}
if ((exclude_filter & SO_FILTER_SEARCH) == 0) {
/* Filter subtree too. */
- outliner_filter_subtree(soops, view_layer, &te->subtree, search_string, exclude_filter);
+ outliner_filter_subtree(
+ space_outliner, view_layer, &te->subtree, search_string, exclude_filter);
continue;
}
- if (!outliner_filter_has_name(te, search_string, soops->search_flags)) {
+ if (!outliner_filter_has_name(te, search_string, space_outliner->search_flags)) {
/* item isn't something we're looking for, but...
* - if the subtree is expanded, check if there are any matches that can be easily found
* so that searching for "cu" in the default scene will still match the Cube
@@ -2262,9 +2329,9 @@ static int outliner_filter_subtree(SpaceOutliner *soops,
/* flag as not a found item */
tselem->flag &= ~TSE_SEARCHMATCH;
- if ((!TSELEM_OPEN(tselem, soops)) ||
+ if ((!TSELEM_OPEN(tselem, space_outliner)) ||
outliner_filter_subtree(
- soops, view_layer, &te->subtree, search_string, exclude_filter) == 0) {
+ space_outliner, view_layer, &te->subtree, search_string, exclude_filter) == 0) {
outliner_free_tree_element(te, lb);
}
}
@@ -2275,7 +2342,8 @@ static int outliner_filter_subtree(SpaceOutliner *soops,
tselem->flag |= TSE_SEARCHMATCH;
/* filter subtree too */
- outliner_filter_subtree(soops, view_layer, &te->subtree, search_string, exclude_filter);
+ outliner_filter_subtree(
+ space_outliner, view_layer, &te->subtree, search_string, exclude_filter);
}
}
@@ -2283,27 +2351,28 @@ static int outliner_filter_subtree(SpaceOutliner *soops,
return (BLI_listbase_is_empty(lb) == false);
}
-static void outliner_filter_tree(SpaceOutliner *soops, ViewLayer *view_layer)
+static void outliner_filter_tree(SpaceOutliner *space_outliner, ViewLayer *view_layer)
{
char search_buff[sizeof(((struct SpaceOutliner *)NULL)->search_string) + 2];
char *search_string;
- const int exclude_filter = outliner_exclude_filter_get(soops);
+ const int exclude_filter = outliner_exclude_filter_get(space_outliner);
if (exclude_filter == 0) {
return;
}
- if (soops->search_flags & SO_FIND_COMPLETE) {
- search_string = soops->search_string;
+ if (space_outliner->search_flags & SO_FIND_COMPLETE) {
+ search_string = space_outliner->search_string;
}
else {
/* Implicitly add heading/trailing wildcards if needed. */
- BLI_strncpy_ensure_pad(search_buff, soops->search_string, '*', sizeof(search_buff));
+ BLI_strncpy_ensure_pad(search_buff, space_outliner->search_string, '*', sizeof(search_buff));
search_string = search_buff;
}
- outliner_filter_subtree(soops, view_layer, &soops->tree, search_string, exclude_filter);
+ outliner_filter_subtree(
+ space_outliner, view_layer, &space_outliner->tree, search_string, exclude_filter);
}
/* ======================================================= */
@@ -2311,27 +2380,32 @@ static void outliner_filter_tree(SpaceOutliner *soops, ViewLayer *view_layer)
/* Main entry point for building the tree data-structure that the outliner represents. */
/* TODO: split each mode into its own function? */
-void outliner_build_tree(
- Main *mainvar, Scene *scene, ViewLayer *view_layer, SpaceOutliner *soops, ARegion *region)
+void outliner_build_tree(Main *mainvar,
+ Scene *scene,
+ ViewLayer *view_layer,
+ SpaceOutliner *space_outliner,
+ ARegion *region)
{
TreeElement *te = NULL, *ten;
TreeStoreElem *tselem;
/* on first view, we open scenes */
- int show_opened = !soops->treestore || !BLI_mempool_len(soops->treestore);
+ int show_opened = !space_outliner->treestore || !BLI_mempool_len(space_outliner->treestore);
/* Are we looking for something - we want to tag parents to filter child matches
* - NOT in data-blocks view - searching all data-blocks takes way too long to be useful
* - this variable is only set once per tree build */
- if (soops->search_string[0] != 0 && soops->outlinevis != SO_DATA_API) {
- soops->search_flags |= SO_SEARCH_RECURSIVE;
+ if (space_outliner->search_string[0] != 0 && space_outliner->outlinevis != SO_DATA_API) {
+ space_outliner->search_flags |= SO_SEARCH_RECURSIVE;
}
else {
- soops->search_flags &= ~SO_SEARCH_RECURSIVE;
+ space_outliner->search_flags &= ~SO_SEARCH_RECURSIVE;
}
- if (soops->treehash && (soops->storeflag & SO_TREESTORE_REBUILD) && soops->treestore) {
- soops->storeflag &= ~SO_TREESTORE_REBUILD;
- BKE_outliner_treehash_rebuild_from_treestore(soops->treehash, soops->treestore);
+ if (space_outliner->treehash && (space_outliner->storeflag & SO_TREESTORE_REBUILD) &&
+ space_outliner->treestore) {
+ space_outliner->storeflag &= ~SO_TREESTORE_REBUILD;
+ BKE_outliner_treehash_rebuild_from_treestore(space_outliner->treehash,
+ space_outliner->treestore);
}
if (region->do_draw & RGN_DRAW_NO_REBUILD) {
@@ -2339,17 +2413,17 @@ void outliner_build_tree(
}
OutlinerTreeElementFocus focus;
- outliner_store_scrolling_position(soops, region, &focus);
+ outliner_store_scrolling_position(space_outliner, region, &focus);
- outliner_free_tree(&soops->tree);
- outliner_storage_cleanup(soops);
+ outliner_free_tree(&space_outliner->tree);
+ outliner_storage_cleanup(space_outliner);
/* options */
- if (soops->outlinevis == SO_LIBRARIES) {
+ if (space_outliner->outlinevis == SO_LIBRARIES) {
Library *lib;
/* current file first - mainvar provides tselem with unique pointer - not used */
- ten = outliner_add_library_contents(mainvar, soops, &soops->tree, NULL);
+ ten = outliner_add_library_contents(mainvar, space_outliner, &space_outliner->tree, NULL);
if (ten) {
tselem = TREESTORE(ten);
if (!tselem->used) {
@@ -2358,14 +2432,14 @@ void outliner_build_tree(
}
for (lib = mainvar->libraries.first; lib; lib = lib->id.next) {
- ten = outliner_add_library_contents(mainvar, soops, &soops->tree, lib);
+ ten = outliner_add_library_contents(mainvar, space_outliner, &space_outliner->tree, lib);
/* NULL-check matters, due to filtering there may not be a new element. */
if (ten) {
lib->id.newid = (ID *)ten;
}
}
/* make hierarchy */
- ten = soops->tree.first;
+ ten = space_outliner->tree.first;
if (ten != NULL) {
ten = ten->next; /* first one is main */
while (ten) {
@@ -2376,14 +2450,14 @@ void outliner_build_tree(
par = (TreeElement *)lib->parent->id.newid;
if (tselem->id->tag & LIB_TAG_INDIRECT) {
/* Only remove from 'first level' if lib is not also directly used. */
- BLI_remlink(&soops->tree, ten);
+ BLI_remlink(&space_outliner->tree, ten);
BLI_addtail(&par->subtree, ten);
ten->parent = par;
}
else {
/* Else, make a new copy of the libtree for our parent. */
TreeElement *dupten = outliner_add_library_contents(
- mainvar, soops, &par->subtree, lib);
+ mainvar, space_outliner, &par->subtree, lib);
if (dupten) {
dupten->parent = par;
}
@@ -2397,10 +2471,10 @@ void outliner_build_tree(
lib->id.newid = NULL;
}
}
- else if (soops->outlinevis == SO_SCENES) {
+ else if (space_outliner->outlinevis == SO_SCENES) {
Scene *sce;
for (sce = mainvar->scenes.first; sce; sce = sce->id.next) {
- te = outliner_add_element(soops, &soops->tree, sce, NULL, 0, 0);
+ te = outliner_add_element(space_outliner, &space_outliner->tree, sce, NULL, 0, 0);
tselem = TREESTORE(te);
/* New scene elements open by default */
@@ -2411,7 +2485,7 @@ void outliner_build_tree(
outliner_make_object_parent_hierarchy(&te->subtree);
}
}
- else if (soops->outlinevis == SO_SEQUENCE) {
+ else if (space_outliner->outlinevis == SO_SEQUENCE) {
Sequence *seq;
Editing *ed = BKE_sequencer_editing_get(scene, false);
int op;
@@ -2428,76 +2502,81 @@ void outliner_build_tree(
while (seq) {
op = need_add_seq_dup(seq);
if (op == 1) {
- /* ten = */ outliner_add_element(soops, &soops->tree, (void *)seq, NULL, TSE_SEQUENCE, 0);
+ /* ten = */ outliner_add_element(
+ space_outliner, &space_outliner->tree, (void *)seq, NULL, TSE_SEQUENCE, 0);
}
else if (op == 0) {
- ten = outliner_add_element(soops, &soops->tree, (void *)seq, NULL, TSE_SEQUENCE_DUP, 0);
- outliner_add_seq_dup(soops, seq, ten, 0);
+ ten = outliner_add_element(
+ space_outliner, &space_outliner->tree, (void *)seq, NULL, TSE_SEQUENCE_DUP, 0);
+ outliner_add_seq_dup(space_outliner, seq, ten, 0);
}
seq = seq->next;
}
}
- else if (soops->outlinevis == SO_DATA_API) {
+ else if (space_outliner->outlinevis == SO_DATA_API) {
PointerRNA mainptr;
RNA_main_pointer_create(mainvar, &mainptr);
- ten = outliner_add_element(soops, &soops->tree, (void *)&mainptr, NULL, TSE_RNA_STRUCT, -1);
+ ten = outliner_add_element(
+ space_outliner, &space_outliner->tree, (void *)&mainptr, NULL, TSE_RNA_STRUCT, -1);
if (show_opened) {
tselem = TREESTORE(ten);
tselem->flag &= ~TSE_CLOSED;
}
}
- else if (soops->outlinevis == SO_ID_ORPHANS) {
- outliner_add_orphaned_datablocks(mainvar, soops);
+ else if (space_outliner->outlinevis == SO_ID_ORPHANS) {
+ outliner_add_orphaned_datablocks(mainvar, space_outliner);
}
- else if (soops->outlinevis == SO_VIEW_LAYER) {
- if (soops->filter & SO_FILTER_NO_COLLECTION) {
+ else if (space_outliner->outlinevis == SO_VIEW_LAYER) {
+ if (space_outliner->filter & SO_FILTER_NO_COLLECTION) {
/* Show objects in the view layer. */
LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
TreeElement *te_object = outliner_add_element(
- soops, &soops->tree, base->object, NULL, 0, 0);
+ space_outliner, &space_outliner->tree, base->object, NULL, 0, 0);
te_object->directdata = base;
}
- if ((soops->filter & SO_FILTER_NO_CHILDREN) == 0) {
- outliner_make_object_parent_hierarchy(&soops->tree);
+ if ((space_outliner->filter & SO_FILTER_NO_CHILDREN) == 0) {
+ outliner_make_object_parent_hierarchy(&space_outliner->tree);
}
}
else {
/* Show collections in the view layer. */
- ten = outliner_add_element(soops, &soops->tree, scene, NULL, TSE_VIEW_COLLECTION_BASE, 0);
+ ten = outliner_add_element(
+ space_outliner, &space_outliner->tree, scene, NULL, TSE_VIEW_COLLECTION_BASE, 0);
ten->name = IFACE_("Scene Collection");
TREESTORE(ten)->flag &= ~TSE_CLOSED;
- bool show_objects = !(soops->filter & SO_FILTER_NO_OBJECT);
- outliner_add_view_layer(soops, &ten->subtree, ten, view_layer, show_objects);
+ bool show_objects = !(space_outliner->filter & SO_FILTER_NO_OBJECT);
+ outliner_add_view_layer(space_outliner, &ten->subtree, ten, view_layer, show_objects);
- if ((soops->filter & SO_FILTER_NO_CHILDREN) == 0) {
+ if ((space_outliner->filter & SO_FILTER_NO_CHILDREN) == 0) {
GHash *object_tree_elements_hash = BLI_ghash_new(
BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__);
outliner_object_tree_elements_lookup_create_recursive(object_tree_elements_hash, ten);
- outliner_make_object_parent_hierarchy_collections(soops, object_tree_elements_hash);
+ outliner_make_object_parent_hierarchy_collections(space_outliner,
+ object_tree_elements_hash);
outliner_object_tree_elements_lookup_free(object_tree_elements_hash);
BLI_ghash_free(object_tree_elements_hash, NULL, NULL);
}
}
}
- if ((soops->flag & SO_SKIP_SORT_ALPHA) == 0) {
- outliner_sort(&soops->tree);
+ if ((space_outliner->flag & SO_SKIP_SORT_ALPHA) == 0) {
+ outliner_sort(&space_outliner->tree);
}
- else if ((soops->filter & SO_FILTER_NO_CHILDREN) == 0) {
+ else if ((space_outliner->filter & SO_FILTER_NO_CHILDREN) == 0) {
/* We group the children that are in the collection before the ones that are not.
* This way we can try to draw them in a different style altogether.
* We also have to respect the original order of the elements in case alphabetical
* sorting is not enabled. This keep object data and modifiers before its children. */
- outliner_collections_children_sort(&soops->tree);
+ outliner_collections_children_sort(&space_outliner->tree);
}
- outliner_filter_tree(soops, view_layer);
- outliner_restore_scrolling_position(soops, region, &focus);
+ outliner_filter_tree(space_outliner, view_layer);
+ outliner_restore_scrolling_position(space_outliner, region, &focus);
BKE_main_id_clear_newpoins(mainvar);
}
diff --git a/source/blender/editors/space_outliner/outliner_utils.c b/source/blender/editors/space_outliner/outliner_utils.c
index 9accf35784a..1da44b5e51e 100644
--- a/source/blender/editors/space_outliner/outliner_utils.c
+++ b/source/blender/editors/space_outliner/outliner_utils.c
@@ -74,7 +74,7 @@ void outliner_viewcontext_init(const bContext *C, TreeViewContext *tvc)
* Try to find an item under y-coordinate \a view_co_y (view-space).
* \note Recursive
*/
-TreeElement *outliner_find_item_at_y(const SpaceOutliner *soops,
+TreeElement *outliner_find_item_at_y(const SpaceOutliner *space_outliner,
const ListBase *tree,
float view_co_y)
{
@@ -85,7 +85,8 @@ TreeElement *outliner_find_item_at_y(const SpaceOutliner *soops,
return te_iter;
}
- if (BLI_listbase_is_empty(&te_iter->subtree) || !TSELEM_OPEN(TREESTORE(te_iter), soops)) {
+ if (BLI_listbase_is_empty(&te_iter->subtree) ||
+ !TSELEM_OPEN(TREESTORE(te_iter), space_outliner)) {
/* No need for recursion. */
continue;
}
@@ -99,7 +100,7 @@ TreeElement *outliner_find_item_at_y(const SpaceOutliner *soops,
/* co_y is lower than current element (but not lower than the next one), possibly inside
* children */
- TreeElement *te_sub = outliner_find_item_at_y(soops, &te_iter->subtree, view_co_y);
+ TreeElement *te_sub = outliner_find_item_at_y(space_outliner, &te_iter->subtree, view_co_y);
if (te_sub) {
return te_sub;
}
@@ -147,13 +148,13 @@ static TreeElement *outliner_find_item_at_x_in_row_recursive(const TreeElement *
*
* \return a hovered child item or \a parent_te (if no hovered child found).
*/
-TreeElement *outliner_find_item_at_x_in_row(const SpaceOutliner *soops,
+TreeElement *outliner_find_item_at_x_in_row(const SpaceOutliner *space_outliner,
const TreeElement *parent_te,
float view_co_x,
bool *r_merged)
{
/* if parent_te is opened, it doesn't show children in row */
- if (!TSELEM_OPEN(TREESTORE(parent_te), soops)) {
+ if (!TSELEM_OPEN(TREESTORE(parent_te), space_outliner)) {
return outliner_find_item_at_x_in_row_recursive(parent_te, view_co_x, r_merged);
}
@@ -196,7 +197,7 @@ TreeElement *outliner_find_parent_element(ListBase *lb,
}
/* tse is not in the treestore, we use its contents to find a match */
-TreeElement *outliner_find_tse(SpaceOutliner *soops, const TreeStoreElem *tse)
+TreeElement *outliner_find_tse(SpaceOutliner *space_outliner, const TreeStoreElem *tse)
{
TreeStoreElem *tselem;
@@ -205,16 +206,16 @@ TreeElement *outliner_find_tse(SpaceOutliner *soops, const TreeStoreElem *tse)
}
/* check if 'tse' is in treestore */
- tselem = BKE_outliner_treehash_lookup_any(soops->treehash, tse->type, tse->nr, tse->id);
+ tselem = BKE_outliner_treehash_lookup_any(space_outliner->treehash, tse->type, tse->nr, tse->id);
if (tselem) {
- return outliner_find_tree_element(&soops->tree, tselem);
+ return outliner_find_tree_element(&space_outliner->tree, tselem);
}
return NULL;
}
/* Find treestore that refers to given ID */
-TreeElement *outliner_find_id(SpaceOutliner *soops, ListBase *lb, const ID *id)
+TreeElement *outliner_find_id(SpaceOutliner *space_outliner, ListBase *lb, const ID *id)
{
LISTBASE_FOREACH (TreeElement *, te, lb) {
TreeStoreElem *tselem = TREESTORE(te);
@@ -224,7 +225,7 @@ TreeElement *outliner_find_id(SpaceOutliner *soops, ListBase *lb, const ID *id)
}
}
- TreeElement *tes = outliner_find_id(soops, &te->subtree, id);
+ TreeElement *tes = outliner_find_id(space_outliner, &te->subtree, id);
if (tes) {
return tes;
}
@@ -304,7 +305,7 @@ ID *outliner_search_back(TreeElement *te, short idcode)
* \param filter_tselem_flag: Same as \a filter_te_flag, but for the TreeStoreElem.
* \param func: Custom callback to execute for each visited item.
*/
-bool outliner_tree_traverse(const SpaceOutliner *soops,
+bool outliner_tree_traverse(const SpaceOutliner *space_outliner,
ListBase *tree,
int filter_te_flag,
int filter_tselem_flag,
@@ -337,7 +338,7 @@ bool outliner_tree_traverse(const SpaceOutliner *soops,
/* skip */
}
else if (!outliner_tree_traverse(
- soops, &subtree, filter_te_flag, filter_tselem_flag, func, customdata)) {
+ space_outliner, &subtree, filter_te_flag, filter_tselem_flag, func, customdata)) {
return false;
}
}
@@ -345,11 +346,11 @@ bool outliner_tree_traverse(const SpaceOutliner *soops,
return true;
}
-float outliner_restrict_columns_width(const SpaceOutliner *soops)
+float outliner_restrict_columns_width(const SpaceOutliner *space_outliner)
{
int num_columns = 0;
- switch (soops->outlinevis) {
+ switch (space_outliner->outlinevis) {
case SO_DATA_API:
case SO_SEQUENCE:
case SO_LIBRARIES:
@@ -358,24 +359,24 @@ float outliner_restrict_columns_width(const SpaceOutliner *soops)
num_columns = 3;
break;
case SO_VIEW_LAYER:
- if (soops->show_restrict_flags & SO_RESTRICT_HOLDOUT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_HOLDOUT) {
num_columns++;
}
- if (soops->show_restrict_flags & SO_RESTRICT_INDIRECT_ONLY) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_INDIRECT_ONLY) {
num_columns++;
}
ATTR_FALLTHROUGH;
case SO_SCENES:
- if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_SELECT) {
num_columns++;
}
- if (soops->show_restrict_flags & SO_RESTRICT_HIDE) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_HIDE) {
num_columns++;
}
- if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
num_columns++;
}
- if (soops->show_restrict_flags & SO_RESTRICT_RENDER) {
+ if (space_outliner->show_restrict_flags & SO_RESTRICT_RENDER) {
num_columns++;
}
break;
@@ -459,14 +460,14 @@ Base *ED_outliner_give_base_under_cursor(bContext *C, const int mval[2])
{
ARegion *region = CTX_wm_region(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
TreeElement *te;
Base *base = NULL;
float view_mval[2];
UI_view2d_region_to_view(&region->v2d, mval[0], mval[1], &view_mval[0], &view_mval[1]);
- te = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]);
+ te = outliner_find_item_at_y(space_outliner, &space_outliner->tree, view_mval[1]);
if (te) {
TreeStoreElem *tselem = TREESTORE(te);
if (tselem->type == 0) {
diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c
index aa1663dff01..b14afed81dd 100644
--- a/source/blender/editors/space_outliner/space_outliner.c
+++ b/source/blender/editors/space_outliner/space_outliner.c
@@ -242,14 +242,14 @@ static void outliner_main_region_message_subscribe(const struct bContext *UNUSED
struct ARegion *region,
struct wmMsgBus *mbus)
{
- SpaceOutliner *soops = area->spacedata.first;
+ SpaceOutliner *space_outliner = area->spacedata.first;
wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
.owner = region,
.user_data = region,
.notify = ED_region_do_msg_notify_tag_redraw,
};
- if (ELEM(soops->outlinevis, SO_VIEW_LAYER, SO_SCENES)) {
+ if (ELEM(space_outliner->outlinevis, SO_VIEW_LAYER, SO_SCENES)) {
WM_msg_subscribe_rna_anon_prop(mbus, Window, view_layer, &msg_sub_value_region_tag_redraw);
}
}
@@ -294,46 +294,46 @@ static void outliner_header_region_listener(wmWindow *UNUSED(win),
/* ******************** default callbacks for outliner space ***************** */
-static SpaceLink *outliner_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
+static SpaceLink *outliner_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *region;
- SpaceOutliner *soutliner;
+ SpaceOutliner *space_outliner;
- soutliner = MEM_callocN(sizeof(SpaceOutliner), "initoutliner");
- soutliner->spacetype = SPACE_OUTLINER;
- soutliner->filter_id_type = ID_GR;
- soutliner->show_restrict_flags = SO_RESTRICT_ENABLE | SO_RESTRICT_HIDE;
- soutliner->outlinevis = SO_VIEW_LAYER;
- soutliner->sync_select_dirty |= WM_OUTLINER_SYNC_SELECT_FROM_ALL;
- soutliner->flag |= SO_SYNC_SELECT;
+ space_outliner = MEM_callocN(sizeof(SpaceOutliner), "initoutliner");
+ space_outliner->spacetype = SPACE_OUTLINER;
+ space_outliner->filter_id_type = ID_GR;
+ space_outliner->show_restrict_flags = SO_RESTRICT_ENABLE | SO_RESTRICT_HIDE;
+ space_outliner->outlinevis = SO_VIEW_LAYER;
+ space_outliner->sync_select_dirty |= WM_OUTLINER_SYNC_SELECT_FROM_ALL;
+ space_outliner->flag |= SO_SYNC_SELECT;
/* header */
region = MEM_callocN(sizeof(ARegion), "header for outliner");
- BLI_addtail(&soutliner->regionbase, region);
+ BLI_addtail(&space_outliner->regionbase, region);
region->regiontype = RGN_TYPE_HEADER;
region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
/* main region */
region = MEM_callocN(sizeof(ARegion), "main region for outliner");
- BLI_addtail(&soutliner->regionbase, region);
+ BLI_addtail(&space_outliner->regionbase, region);
region->regiontype = RGN_TYPE_WINDOW;
- return (SpaceLink *)soutliner;
+ return (SpaceLink *)space_outliner;
}
/* not spacelink itself */
static void outliner_free(SpaceLink *sl)
{
- SpaceOutliner *soutliner = (SpaceOutliner *)sl;
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
- outliner_free_tree(&soutliner->tree);
- if (soutliner->treestore) {
- BLI_mempool_destroy(soutliner->treestore);
+ outliner_free_tree(&space_outliner->tree);
+ if (space_outliner->treestore) {
+ BLI_mempool_destroy(space_outliner->treestore);
}
- if (soutliner->treehash) {
- BKE_outliner_treehash_free(soutliner->treehash);
+ if (space_outliner->treehash) {
+ BKE_outliner_treehash_free(space_outliner->treehash);
}
}
@@ -344,48 +344,47 @@ static void outliner_init(wmWindowManager *UNUSED(wm), ScrArea *UNUSED(area))
static SpaceLink *outliner_duplicate(SpaceLink *sl)
{
- SpaceOutliner *soutliner = (SpaceOutliner *)sl;
- SpaceOutliner *soutlinern = MEM_dupallocN(soutliner);
+ SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
+ SpaceOutliner *space_outliner_new = MEM_dupallocN(space_outliner);
- BLI_listbase_clear(&soutlinern->tree);
- soutlinern->treestore = NULL;
- soutlinern->treehash = NULL;
+ BLI_listbase_clear(&space_outliner_new->tree);
+ space_outliner_new->treestore = NULL;
+ space_outliner_new->treehash = NULL;
- soutlinern->flag |= (soutliner->flag & SO_SYNC_SELECT);
- soutlinern->sync_select_dirty = WM_OUTLINER_SYNC_SELECT_FROM_ALL;
+ space_outliner_new->sync_select_dirty = WM_OUTLINER_SYNC_SELECT_FROM_ALL;
- return (SpaceLink *)soutlinern;
+ return (SpaceLink *)space_outliner_new;
}
static void outliner_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
{
- SpaceOutliner *so = (SpaceOutliner *)slink;
+ SpaceOutliner *space_outliner = (SpaceOutliner *)slink;
/* Some early out checks. */
if (!TREESTORE_ID_TYPE(old_id)) {
return; /* ID type is not used by outilner... */
}
- if (so->search_tse.id == old_id) {
- so->search_tse.id = new_id;
+ if (space_outliner->search_tse.id == old_id) {
+ space_outliner->search_tse.id = new_id;
}
- if (so->treestore) {
+ if (space_outliner->treestore) {
TreeStoreElem *tselem;
BLI_mempool_iter iter;
bool changed = false;
- BLI_mempool_iternew(so->treestore, &iter);
+ BLI_mempool_iternew(space_outliner->treestore, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
if (tselem->id == old_id) {
tselem->id = new_id;
changed = true;
}
}
- if (so->treehash && changed) {
+ if (space_outliner->treehash && changed) {
/* rebuild hash table, because it depends on ids too */
/* postpone a full rebuild because this can be called many times on-free */
- so->storeflag |= SO_TREESTORE_REBUILD;
+ space_outliner->storeflag |= SO_TREESTORE_REBUILD;
}
}
}
@@ -393,8 +392,8 @@ static void outliner_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_i
static void outliner_deactivate(struct ScrArea *area)
{
/* Remove hover highlights */
- SpaceOutliner *soops = area->spacedata.first;
- outliner_flag_set(&soops->tree, TSE_HIGHLIGHTED, false);
+ SpaceOutliner *space_outliner = area->spacedata.first;
+ outliner_flag_set(&space_outliner->tree, TSE_HIGHLIGHTED, false);
ED_region_tag_redraw_no_rebuild(BKE_area_find_region_type(area, RGN_TYPE_WINDOW));
}
@@ -407,7 +406,7 @@ void ED_spacetype_outliner(void)
st->spaceid = SPACE_OUTLINER;
strncpy(st->name, "Outliner", BKE_ST_MAXNAME);
- st->new = outliner_new;
+ st->create = outliner_create;
st->free = outliner_free;
st->init = outliner_init;
st->duplicate = outliner_duplicate;
diff --git a/source/blender/editors/space_script/script_edit.c b/source/blender/editors/space_script/script_edit.c
index e9ed1cec228..f739bfe367e 100644
--- a/source/blender/editors/space_script/script_edit.c
+++ b/source/blender/editors/space_script/script_edit.c
@@ -42,7 +42,7 @@
#include "script_intern.h" // own include
#ifdef WITH_PYTHON
-# include "BPY_extern.h" /* BPY_script_exec */
+# include "BPY_extern_run.h"
#endif
static int run_pyfile_exec(bContext *C, wmOperator *op)
@@ -50,7 +50,7 @@ static int run_pyfile_exec(bContext *C, wmOperator *op)
char path[512];
RNA_string_get(op->ptr, "filepath", path);
#ifdef WITH_PYTHON
- if (BPY_execute_filepath(C, path, op->reports)) {
+ if (BPY_run_filepath(C, path, op->reports)) {
ARegion *region = CTX_wm_region(C);
ED_region_tag_redraw(region);
return OPERATOR_FINISHED;
@@ -120,7 +120,7 @@ static int script_reload_exec(bContext *C, wmOperator *op)
/* TODO, this crashes on netrender and keying sets, need to look into why
* disable for now unless running in debug mode */
WM_cursor_wait(1);
- BPY_execute_string(
+ BPY_run_string_eval(
C, (const char *[]){"bpy", NULL}, "bpy.utils.load_scripts(reload_scripts=True)");
WM_cursor_wait(0);
WM_event_add_notifier(C, NC_WINDOW, NULL);
diff --git a/source/blender/editors/space_script/space_script.c b/source/blender/editors/space_script/space_script.c
index 343f35421a4..4d0c2b658c6 100644
--- a/source/blender/editors/space_script/space_script.c
+++ b/source/blender/editors/space_script/space_script.c
@@ -51,7 +51,7 @@
/* ******************** default callbacks for script space ***************** */
-static SpaceLink *script_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
+static SpaceLink *script_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *region;
SpaceScript *sscript;
@@ -179,7 +179,7 @@ void ED_spacetype_script(void)
st->spaceid = SPACE_SCRIPT;
strncpy(st->name, "Script", BKE_ST_MAXNAME);
- st->new = script_new;
+ st->create = script_create;
st->free = script_free;
st->init = script_init;
st->duplicate = script_duplicate;
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 995e980aba0..0f4690c11d5 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1599,7 +1599,7 @@ static void sequencer_draw_display_buffer(const bContext *C,
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
}
- /* Format needs to be created prior to any immBindProgram call.
+ /* Format needs to be created prior to any immBindShader call.
* Do it here because OCIO binds it's own shader. */
eGPUTextureFormat format;
eGPUDataFormat data;
@@ -2169,7 +2169,7 @@ static void draw_cache_view(const bContext *C)
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_FINAL_OUT) {
stripe_bot = UI_view2d_region_to_view_y(v2d, V2D_SCROLL_HANDLE_HEIGHT);
stripe_top = stripe_bot + stripe_ht;
- float bg_color[4] = {1.0f, 0.4f, 0.2f, 0.1f};
+ const float bg_color[4] = {1.0f, 0.4f, 0.2f, 0.1f};
immUniformColor4f(bg_color[0], bg_color[1], bg_color[2], bg_color[3]);
immRectf(pos, scene->r.sfra, stripe_bot, scene->r.efra, stripe_top);
@@ -2188,7 +2188,7 @@ static void draw_cache_view(const bContext *C)
stripe_top = stripe_bot + stripe_ht;
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_RAW) {
- float bg_color[4] = {1.0f, 0.1f, 0.02f, 0.1f};
+ const float bg_color[4] = {1.0f, 0.1f, 0.02f, 0.1f};
immUniformColor4f(bg_color[0], bg_color[1], bg_color[2], bg_color[3]);
immRectf(pos, seq->startdisp, stripe_bot, seq->enddisp, stripe_top);
}
@@ -2197,7 +2197,7 @@ static void draw_cache_view(const bContext *C)
stripe_top = stripe_bot + stripe_ht;
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_PREPROCESSED) {
- float bg_color[4] = {0.1f, 0.1f, 0.75f, 0.1f};
+ const float bg_color[4] = {0.1f, 0.1f, 0.75f, 0.1f};
immUniformColor4f(bg_color[0], bg_color[1], bg_color[2], bg_color[3]);
immRectf(pos, seq->startdisp, stripe_bot, seq->enddisp, stripe_top);
}
@@ -2206,7 +2206,7 @@ static void draw_cache_view(const bContext *C)
stripe_bot = stripe_top - stripe_ht;
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_COMPOSITE) {
- float bg_color[4] = {1.0f, 0.6f, 0.0f, 0.1f};
+ const float bg_color[4] = {1.0f, 0.6f, 0.0f, 0.1f};
immUniformColor4f(bg_color[0], bg_color[1], bg_color[2], bg_color[3]);
immRectf(pos, seq->startdisp, stripe_bot, seq->enddisp, stripe_top);
}
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index bab099a77c1..78ca2832c55 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -666,74 +666,6 @@ int seq_effect_find_selected(Scene *scene,
/** \name Delete Utilities
* \{ */
-static Sequence *del_seq_find_replace_recurs(Scene *scene, Sequence *seq)
-{
- Sequence *seq1, *seq2, *seq3;
-
- /* Try to find a replacement input sequence, and flag for later deletion if
- * no replacement can be found. */
-
- if (!seq) {
- return NULL;
- }
- if (!(seq->type & SEQ_TYPE_EFFECT)) {
- return ((seq->flag & SELECT) ? NULL : seq);
- }
- if (!(seq->flag & SELECT)) {
- /* Try to find replacement for effect inputs. */
- seq1 = del_seq_find_replace_recurs(scene, seq->seq1);
- seq2 = del_seq_find_replace_recurs(scene, seq->seq2);
- seq3 = del_seq_find_replace_recurs(scene, seq->seq3);
-
- if (seq1 == seq->seq1 && seq2 == seq->seq2 && seq3 == seq->seq3) {
- /* Pass. */
- }
- else if (seq1 || seq2 || seq3) {
- seq->seq1 = (seq1) ? seq1 : (seq2) ? seq2 : seq3;
- seq->seq2 = (seq2) ? seq2 : (seq1) ? seq1 : seq3;
- seq->seq3 = (seq3) ? seq3 : (seq1) ? seq1 : seq2;
-
- BKE_sequencer_update_changed_seq_and_deps(scene, seq, 1, 1);
- }
- else {
- seq->flag |= SELECT; /* Mark for delete. */
- }
- }
-
- if (seq->flag & SELECT) {
- if ((seq1 = del_seq_find_replace_recurs(scene, seq->seq1))) {
- return seq1;
- }
- if ((seq2 = del_seq_find_replace_recurs(scene, seq->seq2))) {
- return seq2;
- }
- if ((seq3 = del_seq_find_replace_recurs(scene, seq->seq3))) {
- return seq3;
- }
- return NULL;
- }
- return seq;
-}
-
-static void del_seq_clear_modifiers_recurs(Scene *scene, Sequence *deleting_sequence)
-{
- Editing *ed = BKE_sequencer_editing_get(scene, false);
- Sequence *current_sequence;
-
- SEQP_BEGIN (ed, current_sequence) {
- if (!(current_sequence->flag & SELECT) && current_sequence != deleting_sequence) {
- SequenceModifierData *smd;
-
- for (smd = current_sequence->modifiers.first; smd; smd = smd->next) {
- if (smd->mask_sequence == deleting_sequence) {
- smd->mask_sequence = NULL;
- }
- }
- }
- }
- SEQ_END;
-}
-
static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short deleteall)
{
Sequence *seq, *seqn;
@@ -2586,61 +2518,20 @@ static int sequencer_delete_exec(bContext *C, wmOperator *UNUSED(op))
Scene *scene = CTX_data_scene(C);
Editing *ed = BKE_sequencer_editing_get(scene, false);
Sequence *seq;
- MetaStack *ms;
- bool nothing_selected = true;
BKE_sequencer_prefetch_stop(scene);
- seq = BKE_sequencer_active_get(scene);
- if (seq && seq->flag & SELECT) { /* Avoid a loop since this is likely to be selected. */
- nothing_selected = false;
- }
- else {
- for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if (seq->flag & SELECT) {
- nothing_selected = false;
- break;
- }
- }
- }
-
- if (nothing_selected) {
- return OPERATOR_FINISHED;
- }
-
- /* For effects and modifiers, try to find a replacement input. */
- for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if (!(seq->flag & SELECT)) {
- if ((seq->type & SEQ_TYPE_EFFECT)) {
- del_seq_find_replace_recurs(scene, seq);
- }
- }
- else {
- del_seq_clear_modifiers_recurs(scene, seq);
+ SEQP_BEGIN (scene->ed, seq) {
+ if (seq->flag & SELECT) {
+ BKE_sequencer_flag_for_removal(scene, ed->seqbasep, seq);
}
}
-
- /* Delete all selected strips. */
- recurs_del_seq_flag(scene, ed->seqbasep, SELECT, 0);
-
- /* Update lengths, etc. */
- seq = ed->seqbasep->first;
- while (seq) {
- BKE_sequence_calc(scene, seq);
- seq = seq->next;
- }
-
- /* Free parent metas. */
- ms = ed->metastack.last;
- while (ms) {
- BKE_sequence_calc(scene, ms->parseq);
- ms = ms->prev;
- }
+ SEQ_END;
+ BKE_sequencer_remove_flagged_sequences(scene, ed->seqbasep);
DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS);
DEG_relations_tag_update(bmain);
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
-
return OPERATOR_FINISHED;
}
@@ -3042,8 +2933,8 @@ static int sequencer_meta_separate_exec(bContext *C, wmOperator *UNUSED(op))
}
/* This moves strips from meta to parent, sating within same edit and no new strips are
- * allocated. If the UUID was unique already (as it should) it will stay unique. Nn need to
- * re-generate the UUIDs.*/
+ * allocated. If the UUID was unique already (as it should) it will stay unique.
+ * No need to re-generate the UUIDs. */
BLI_movelisttolist(ed->seqbasep, &last_seq->seqbase);
BLI_listbase_clear(&last_seq->seqbase);
diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c
index 80b1c7a5194..ba573032350 100644
--- a/source/blender/editors/space_sequencer/sequencer_scopes.c
+++ b/source/blender/editors/space_sequencer/sequencer_scopes.c
@@ -730,7 +730,7 @@ static ImBuf *make_vectorscope_view_from_ibuf_float(ImBuf *ibuf)
const float *src1 = src + 4 * (ibuf->x * y + x);
const char *p;
- memcpy(rgb, src1, 3 * sizeof(float));
+ memcpy(rgb, src1, sizeof(float[3]));
clamp_v3(rgb, 0.0f, 1.0f);
diff --git a/source/blender/editors/space_sequencer/sequencer_view.c b/source/blender/editors/space_sequencer/sequencer_view.c
index c1dac30bcb6..491c475b596 100644
--- a/source/blender/editors/space_sequencer/sequencer_view.c
+++ b/source/blender/editors/space_sequencer/sequencer_view.c
@@ -144,17 +144,17 @@ void SEQUENCER_OT_view_frame(wmOperatorType *ot)
static int sequencer_view_all_preview_exec(bContext *C, wmOperator *UNUSED(op))
{
+ SpaceSeq *sseq = CTX_wm_space_seq(C);
bScreen *screen = CTX_wm_screen(C);
ScrArea *area = CTX_wm_area(C);
#if 0
ARegion *region = CTX_wm_region(C);
- SpaceSeq *sseq = area->spacedata.first;
Scene *scene = CTX_data_scene(C);
#endif
View2D *v2d = UI_view2d_fromcontext(C);
v2d->cur = v2d->tot;
- UI_view2d_curRect_validate(v2d);
+ UI_view2d_curRect_changed(C, v2d);
UI_view2d_sync(screen, area, v2d, V2D_LOCK_COPY);
#if 0
@@ -186,6 +186,8 @@ static int sequencer_view_all_preview_exec(bContext *C, wmOperator *UNUSED(op))
}
#endif
+ sseq->flag |= SEQ_ZOOM_TO_FIT;
+
ED_area_tag_redraw(CTX_wm_area(C));
return OPERATOR_FINISHED;
}
@@ -228,6 +230,8 @@ static int sequencer_view_zoom_ratio_exec(bContext *C, wmOperator *op)
ED_region_tag_redraw(CTX_wm_region(C));
+ UI_view2d_curRect_changed(C, v2d);
+
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index 926752c6488..4a6bd0de60c 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -86,7 +86,7 @@ static ARegion *sequencer_find_region(ScrArea *area, short type)
/* ******************** default callbacks for sequencer space ***************** */
-static SpaceLink *sequencer_new(const ScrArea *UNUSED(area), const Scene *scene)
+static SpaceLink *sequencer_create(const ScrArea *UNUSED(area), const Scene *scene)
{
ARegion *region;
SpaceSeq *sseq;
@@ -96,7 +96,8 @@ static SpaceLink *sequencer_new(const ScrArea *UNUSED(area), const Scene *scene)
sseq->chanshown = 0;
sseq->view = SEQ_VIEW_SEQUENCE;
sseq->mainb = SEQ_DRAW_IMG_IMBUF;
- sseq->flag = SEQ_SHOW_GPENCIL | SEQ_USE_ALPHA | SEQ_SHOW_MARKERS | SEQ_SHOW_FCURVES;
+ sseq->flag = SEQ_SHOW_GPENCIL | SEQ_USE_ALPHA | SEQ_SHOW_MARKERS | SEQ_SHOW_FCURVES |
+ SEQ_ZOOM_TO_FIT;
/* Tool header. */
region = MEM_callocN(sizeof(ARegion), "tool header for sequencer");
@@ -231,12 +232,12 @@ static void sequencer_refresh(const bContext *C, ScrArea *area)
case SEQ_VIEW_SEQUENCE:
if (region_main && (region_main->flag & RGN_FLAG_HIDDEN)) {
region_main->flag &= ~RGN_FLAG_HIDDEN;
- region_main->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_main->v2d.flag &= ~V2D_IS_INIT;
view_changed = true;
}
if (region_preview && !(region_preview->flag & RGN_FLAG_HIDDEN)) {
region_preview->flag |= RGN_FLAG_HIDDEN;
- region_preview->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_preview->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_preview->handlers);
view_changed = true;
}
@@ -252,13 +253,13 @@ static void sequencer_refresh(const bContext *C, ScrArea *area)
case SEQ_VIEW_PREVIEW:
if (region_main && !(region_main->flag & RGN_FLAG_HIDDEN)) {
region_main->flag |= RGN_FLAG_HIDDEN;
- region_main->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_main->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_main->handlers);
view_changed = true;
}
if (region_preview && (region_preview->flag & RGN_FLAG_HIDDEN)) {
region_preview->flag &= ~RGN_FLAG_HIDDEN;
- region_preview->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_preview->v2d.flag &= ~V2D_IS_INIT;
region_preview->v2d.cur = region_preview->v2d.tot;
view_changed = true;
}
@@ -281,13 +282,13 @@ static void sequencer_refresh(const bContext *C, ScrArea *area)
* 'full window' views before, though... Better than nothing. */
if (region_main->flag & RGN_FLAG_HIDDEN) {
region_main->flag &= ~RGN_FLAG_HIDDEN;
- region_main->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_main->v2d.flag &= ~V2D_IS_INIT;
region_preview->sizey = (int)(height - region_main->sizey);
view_changed = true;
}
if (region_preview->flag & RGN_FLAG_HIDDEN) {
region_preview->flag &= ~RGN_FLAG_HIDDEN;
- region_preview->v2d.flag &= ~V2D_IS_INITIALISED;
+ region_preview->v2d.flag &= ~V2D_IS_INIT;
region_preview->v2d.cur = region_preview->v2d.tot;
region_main->sizey = (int)(height - region_preview->sizey);
view_changed = true;
@@ -312,7 +313,7 @@ static void sequencer_refresh(const bContext *C, ScrArea *area)
}
if (view_changed) {
- ED_area_initialize(wm, window, area);
+ ED_area_init(wm, window, area);
ED_area_tag_redraw(area);
}
}
@@ -679,6 +680,22 @@ static void sequencer_preview_region_init(wmWindowManager *wm, ARegion *region)
WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
}
+static void sequencer_preview_region_layout(const bContext *C, ARegion *region)
+{
+ SpaceSeq *sseq = CTX_wm_space_seq(C);
+
+ if (sseq->flag & SEQ_ZOOM_TO_FIT) {
+ View2D *v2d = &region->v2d;
+ v2d->cur = v2d->tot;
+ }
+}
+
+static void sequencer_preview_region_view2d_changed(const bContext *C, ARegion *UNUSED(region))
+{
+ SpaceSeq *sseq = CTX_wm_space_seq(C);
+ sseq->flag &= ~SEQ_ZOOM_TO_FIT;
+}
+
static void sequencer_preview_region_draw(const bContext *C, ARegion *region)
{
ScrArea *area = CTX_wm_area(C);
@@ -852,7 +869,7 @@ void ED_spacetype_sequencer(void)
st->spaceid = SPACE_SEQ;
strncpy(st->name, "Sequencer", BKE_ST_MAXNAME);
- st->new = sequencer_new;
+ st->create = sequencer_create;
st->free = sequencer_free;
st->init = sequencer_init;
st->duplicate = sequencer_duplicate;
@@ -881,6 +898,8 @@ void ED_spacetype_sequencer(void)
art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer region");
art->regionid = RGN_TYPE_PREVIEW;
art->init = sequencer_preview_region_init;
+ art->layout = sequencer_preview_region_layout;
+ art->on_view2d_changed = sequencer_preview_region_view2d_changed;
art->draw = sequencer_preview_region_draw;
art->listener = sequencer_preview_region_listener;
art->keymapflag = ED_KEYMAP_TOOL | ED_KEYMAP_GIZMO | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES |
diff --git a/source/blender/editors/space_statusbar/space_statusbar.c b/source/blender/editors/space_statusbar/space_statusbar.c
index 34d7f8b0216..ae56b111360 100644
--- a/source/blender/editors/space_statusbar/space_statusbar.c
+++ b/source/blender/editors/space_statusbar/space_statusbar.c
@@ -42,7 +42,7 @@
/* ******************** default callbacks for statusbar space ******************** */
-static SpaceLink *statusbar_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
+static SpaceLink *statusbar_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *region;
SpaceStatusBar *sstatusbar;
@@ -158,7 +158,7 @@ void ED_spacetype_statusbar(void)
st->spaceid = SPACE_STATUSBAR;
strncpy(st->name, "Status Bar", BKE_ST_MAXNAME);
- st->new = statusbar_new;
+ st->create = statusbar_create;
st->free = statusbar_free;
st->init = statusbar_init;
st->duplicate = statusbar_duplicate;
diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c
index a2af99ee9f9..f6d00ec94bf 100644
--- a/source/blender/editors/space_text/space_text.c
+++ b/source/blender/editors/space_text/space_text.c
@@ -53,7 +53,7 @@
/* ******************** default callbacks for text space ***************** */
-static SpaceLink *text_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
+static SpaceLink *text_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *region;
SpaceText *stext;
@@ -445,7 +445,7 @@ void ED_spacetype_text(void)
st->spaceid = SPACE_TEXT;
strncpy(st->name, "Text", BKE_ST_MAXNAME);
- st->new = text_new;
+ st->create = text_create;
st->free = text_free;
st->init = text_init;
st->duplicate = text_duplicate;
diff --git a/source/blender/editors/space_text/text_autocomplete.c b/source/blender/editors/space_text/text_autocomplete.c
index 24c55e60513..74cf3c866d3 100644
--- a/source/blender/editors/space_text/text_autocomplete.c
+++ b/source/blender/editors/space_text/text_autocomplete.c
@@ -55,7 +55,7 @@ int text_do_suggest_select(SpaceText *st, ARegion *region)
TextLine *tmp;
int l, x, y, w, h, i;
int tgti, *top;
- int mval[2] = {0, 0};
+ const int mval[2] = {0, 0};
if (!st || !st->text) {
return 0;
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index 6be436cffb5..688dce3c54e 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -55,6 +55,7 @@
#ifdef WITH_PYTHON
# include "BPY_extern.h"
+# include "BPY_extern_run.h"
#endif
#include "text_format.h"
@@ -756,7 +757,7 @@ static int text_run_script(bContext *C, ReportList *reports)
void *curl_prev = text->curl;
int curc_prev = text->curc;
- if (BPY_execute_text(C, text, reports, !is_live)) {
+ if (BPY_run_text(C, text, reports, !is_live)) {
if (is_live) {
/* for nice live updates */
WM_event_add_notifier(C, NC_WINDOW | NA_EDITED, NULL);
@@ -2587,7 +2588,7 @@ static void text_scroll_apply(bContext *C, wmOperator *op, const wmEvent *event)
{
SpaceText *st = CTX_wm_space_text(C);
TextScroll *tsc = op->customdata;
- int mval[2] = {event->x, event->y};
+ const int mval[2] = {event->x, event->y};
text_update_character_width(st);
diff --git a/source/blender/editors/space_topbar/space_topbar.c b/source/blender/editors/space_topbar/space_topbar.c
index d06c567988d..dc357cdd355 100644
--- a/source/blender/editors/space_topbar/space_topbar.c
+++ b/source/blender/editors/space_topbar/space_topbar.c
@@ -52,7 +52,7 @@
/* ******************** default callbacks for topbar space ***************** */
-static SpaceLink *topbar_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
+static SpaceLink *topbar_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *region;
SpaceTopBar *stopbar;
@@ -250,7 +250,7 @@ void ED_spacetype_topbar(void)
st->spaceid = SPACE_TOPBAR;
strncpy(st->name, "Top Bar", BKE_ST_MAXNAME);
- st->new = topbar_new;
+ st->create = topbar_create;
st->free = topbar_free;
st->init = topbar_init;
st->duplicate = topbar_duplicate;
diff --git a/source/blender/editors/space_userpref/space_userpref.c b/source/blender/editors/space_userpref/space_userpref.c
index 9eae722d5c8..0242bb4fe24 100644
--- a/source/blender/editors/space_userpref/space_userpref.c
+++ b/source/blender/editors/space_userpref/space_userpref.c
@@ -45,7 +45,7 @@
/* ******************** default callbacks for userpref space ***************** */
-static SpaceLink *userpref_new(const ScrArea *area, const Scene *UNUSED(scene))
+static SpaceLink *userpref_create(const ScrArea *area, const Scene *UNUSED(scene))
{
ARegion *region;
SpaceUserPref *spref;
@@ -115,7 +115,7 @@ static void userpref_main_region_init(wmWindowManager *wm, ARegion *region)
{
/* do not use here, the properties changed in userprefs do a system-wide refresh,
* then scroller jumps back */
- /* region->v2d.flag &= ~V2D_IS_INITIALISED; */
+ /* region->v2d.flag &= ~V2D_IS_INIT; */
region->v2d.scroll = V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HIDE;
@@ -235,7 +235,7 @@ void ED_spacetype_userpref(void)
st->spaceid = SPACE_USERPREF;
strncpy(st->name, "Userpref", BKE_ST_MAXNAME);
- st->new = userpref_new;
+ st->create = userpref_create;
st->free = userpref_free;
st->init = userpref_init;
st->duplicate = userpref_duplicate;
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index f17d7ccd136..1ffa653372c 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -69,7 +69,7 @@ static const float cosval[CIRCLE_RESOL] = {
0.82076344, 0.91895781, 0.97952994, 1.00000000,
};
-static void circball_array_fill(float verts[CIRCLE_RESOL][3],
+static void circball_array_fill(const float verts[CIRCLE_RESOL][3],
const float cent[3],
float rad,
const float tmat[4][4])
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index c88303daa16..e5ba27cef07 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -260,7 +260,7 @@ void ED_view3d_shade_update(Main *bmain, View3D *v3d, ScrArea *area)
/* ******************** default callbacks for view3d space ***************** */
-static SpaceLink *view3d_new(const ScrArea *UNUSED(area), const Scene *scene)
+static SpaceLink *view3d_create(const ScrArea *UNUSED(area), const Scene *scene)
{
ARegion *region;
View3D *v3d;
@@ -616,11 +616,12 @@ static void view3d_lightcache_update(bContext *C)
return;
}
- WM_operator_properties_create(&op_ptr, "SCENE_OT_light_cache_bake");
+ wmOperatorType *ot = WM_operatortype_find("SCENE_OT_light_cache_bake", true);
+ WM_operator_properties_create_ptr(&op_ptr, ot);
RNA_int_set(&op_ptr, "delay", 200);
RNA_enum_set_identifier(C, &op_ptr, "subset", "DIRTY");
- WM_operator_name_call(C, "SCENE_OT_light_cache_bake", WM_OP_INVOKE_DEFAULT, &op_ptr);
+ WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &op_ptr);
WM_operator_properties_free(&op_ptr);
}
@@ -1610,7 +1611,7 @@ void ED_spacetype_view3d(void)
st->spaceid = SPACE_VIEW3D;
strncpy(st->name, "View3D", BKE_ST_MAXNAME);
- st->new = view3d_new;
+ st->create = view3d_create;
st->free = view3d_free;
st->init = view3d_init;
st->listener = space_view3d_listener;
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 2e170126574..38784a5c79e 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -1071,7 +1071,7 @@ static void v3d_object_dimension_buts(bContext *C, uiLayout *layout, View3D *v3d
const float lim = FLT_MAX;
for (int i = 0; i < 3; i++) {
uiBut *but;
- char text[3] = {'X' + i, ':', '\0'};
+ const char text[3] = {'X' + i, ':', '\0'};
but = uiDefButF(block,
UI_BTYPE_NUM,
B_TRANSFORM_PANEL_DIMS,
@@ -1474,6 +1474,7 @@ static void v3d_editmetaball_buts(uiLayout *layout, Object *ob)
uiLayout *col;
if (!mball || !(mball->lastelem)) {
+ uiItemL(layout, IFACE_("Nothing selected"), ICON_NONE);
return;
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 1af0cc074fc..ac70547c293 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -36,6 +36,7 @@
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_global.h"
+#include "BKE_image.h"
#include "BKE_key.h"
#include "BKE_layer.h"
#include "BKE_main.h"
@@ -74,7 +75,6 @@
#include "GPU_batch.h"
#include "GPU_batch_presets.h"
-#include "GPU_draw.h"
#include "GPU_framebuffer.h"
#include "GPU_immediate.h"
#include "GPU_immediate_util.h"
@@ -1620,13 +1620,9 @@ void view3d_main_region_draw(const bContext *C, ARegion *region)
view3d_draw_view(C, region);
DRW_cache_free_old_batches(bmain);
- GPU_free_images_old(bmain);
+ BKE_image_free_old_gputextures(bmain);
GPU_pass_cache_garbage_collect();
- /* XXX This is in order to draw UI batches with the DRW
- * old context since we now use it for drawing the entire area. */
- gpu_batch_presets_reset();
-
/* No depth test for drawing action zones afterwards. */
GPU_depth_test(false);
@@ -1710,7 +1706,7 @@ void ED_view3d_draw_offscreen(Depsgraph *depsgraph,
{
/* free images which can have changed on frame-change
* warning! can be slow so only free animated images - campbell */
- GPU_free_images_anim(G.main); /* XXX :((( */
+ BKE_image_free_anim_gputextures(G.main); /* XXX :((( */
}
GPU_matrix_push_projection();
@@ -1957,10 +1953,10 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Depsgraph *depsgraph,
NULL);
if (ibuf->rect_float) {
- GPU_offscreen_read_pixels(ofs, GL_FLOAT, ibuf->rect_float);
+ GPU_offscreen_read_pixels(ofs, GPU_DATA_FLOAT, ibuf->rect_float);
}
else if (ibuf->rect) {
- GPU_offscreen_read_pixels(ofs, GL_UNSIGNED_BYTE, ibuf->rect);
+ GPU_offscreen_read_pixels(ofs, GPU_DATA_UNSIGNED_BYTE, ibuf->rect);
}
/* unbind */
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 19aa9cb203b..ac9d12cdd58 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2500,7 +2500,10 @@ static bool viewdolly_offset_lock_check(bContext *C, wmOperator *op)
return false;
}
-static void view_dolly_to_vector_3d(ARegion *region, float orig_ofs[3], float dvec[3], float dfac)
+static void view_dolly_to_vector_3d(ARegion *region,
+ const float orig_ofs[3],
+ const float dvec[3],
+ float dfac)
{
RegionView3D *rv3d = region->regiondata;
madd_v3_v3v3fl(rv3d->ofs, orig_ofs, dvec, -(1.0f - dfac));
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
index 30212fcd9e5..e17993445df 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
@@ -156,7 +156,7 @@ static int gizmo_preselect_elem_test_select(bContext *C, wmGizmo *gz, const int
if (eve_test) {
BMVert *vert = (BMVert *)eve_test;
float vert_p_co[3], vert_co[3];
- float mval_f[2] = {UNPACK2(vc.mval)};
+ const float mval_f[2] = {UNPACK2(vc.mval)};
mul_v3_m4v3(vert_co, gz_ele->bases[base_index_vert]->object->obmat, vert->co);
ED_view3d_project(vc.region, vert_co, vert_p_co);
float len = len_v2v2(vert_p_co, mval_f);
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
index 59b2e378955..7799aba5c19 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
@@ -909,7 +909,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
static int gizmo_ruler_test_select(bContext *UNUSED(C), wmGizmo *gz, const int mval[2])
{
RulerItem *ruler_item_pick = (RulerItem *)gz;
- float mval_fl[2] = {UNPACK2(mval)};
+ const float mval_fl[2] = {UNPACK2(mval)};
int co_index;
/* select and drag */
diff --git a/source/blender/editors/space_view3d/view3d_placement.c b/source/blender/editors/space_view3d/view3d_placement.c
index b7219290654..a21c1458286 100644
--- a/source/blender/editors/space_view3d/view3d_placement.c
+++ b/source/blender/editors/space_view3d/view3d_placement.c
@@ -246,7 +246,7 @@ static bool idp_poject_surface_normal(SnapObjectContext *snap_context,
/** \name Primitive Drawing (Cube, Cone, Cylinder...)
* \{ */
-static void draw_line_loop(float coords[][3], int coords_len, const float color[4])
+static void draw_line_loop(const float coords[][3], int coords_len, const float color[4])
{
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
@@ -262,8 +262,6 @@ static void draw_line_loop(float coords[][3], int coords_len, const float color[
GPUBatch *batch = GPU_batch_create_ex(GPU_PRIM_LINE_LOOP, vert, NULL, GPU_BATCH_OWNS_VBO);
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR);
- GPU_batch_bind(batch);
-
GPU_batch_uniform_4fv(batch, "color", color);
float viewport[4];
@@ -273,13 +271,11 @@ static void draw_line_loop(float coords[][3], int coords_len, const float color[
GPU_batch_draw(batch);
- GPU_batch_program_use_end(batch);
-
GPU_batch_discard(batch);
GPU_blend(false);
}
-static void draw_line_pairs(float coords_a[][3],
+static void draw_line_pairs(const float coords_a[][3],
float coords_b[][3],
int coords_len,
const float color[4])
@@ -299,8 +295,6 @@ static void draw_line_pairs(float coords_a[][3],
GPUBatch *batch = GPU_batch_create_ex(GPU_PRIM_LINES, vert, NULL, GPU_BATCH_OWNS_VBO);
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR);
- GPU_batch_bind(batch);
-
GPU_batch_uniform_4fv(batch, "color", color);
float viewport[4];
@@ -310,8 +304,6 @@ static void draw_line_pairs(float coords_a[][3],
GPU_batch_draw(batch);
- GPU_batch_program_use_end(batch);
-
GPU_batch_discard(batch);
GPU_blend(false);
}
@@ -321,7 +313,7 @@ static void draw_line_bounds(const BoundBox *bounds, const float color[4])
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- int edges[12][2] = {
+ const int edges[12][2] = {
/* First side. */
{0, 1},
{1, 2},
@@ -351,8 +343,6 @@ static void draw_line_bounds(const BoundBox *bounds, const float color[4])
GPUBatch *batch = GPU_batch_create_ex(GPU_PRIM_LINES, vert, NULL, GPU_BATCH_OWNS_VBO);
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR);
- GPU_batch_bind(batch);
-
GPU_batch_uniform_4fv(batch, "color", color);
float viewport[4];
@@ -362,8 +352,6 @@ static void draw_line_bounds(const BoundBox *bounds, const float color[4])
GPU_batch_draw(batch);
- GPU_batch_program_use_end(batch);
-
GPU_batch_discard(batch);
GPU_blend(false);
}
@@ -507,7 +495,7 @@ static void draw_circle_in_quad(const float v1[2],
float theta = ((2.0f * M_PI) * ((float)i / (float)resolution)) + 0.01f;
float x = cosf(theta);
float y = sinf(theta);
- float pt[2] = {x, y};
+ const float pt[2] = {x, y};
float w[4];
barycentric_weights_v2_quad(UNPACK4(quad), pt, w);
diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c
index c10a88af146..c790a8659ee 100644
--- a/source/blender/editors/space_view3d/view3d_project.c
+++ b/source/blender/editors/space_view3d/view3d_project.c
@@ -778,7 +778,7 @@ void ED_view3d_project(const struct ARegion *region, const float world[3], float
{
// viewport is set up to make coordinates relative to the region, not window
RegionView3D *rv3d = region->regiondata;
- int viewport[4] = {0, 0, region->winx, region->winy};
+ const int viewport[4] = {0, 0, region->winx, region->winy};
GPU_matrix_project(world, rv3d->viewmat, rv3d->winmat, viewport, r_region_co);
}
@@ -787,8 +787,8 @@ bool ED_view3d_unproject(
const struct ARegion *region, float regionx, float regiony, float regionz, float world[3])
{
RegionView3D *rv3d = region->regiondata;
- int viewport[4] = {0, 0, region->winx, region->winy};
- float region_co[3] = {regionx, regiony, regionz};
+ const int viewport[4] = {0, 0, region->winx, region->winy};
+ const float region_co[3] = {regionx, regiony, regionz};
return GPU_matrix_unproject(region_co, rv3d->viewmat, rv3d->winmat, viewport, world);
}
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 64447015bdc..9490c807989 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -97,7 +97,6 @@
#include "UI_interface.h"
-#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "DEG_depsgraph.h"
@@ -3336,12 +3335,7 @@ static int view3d_box_select_exec(bContext *C, wmOperator *op)
FOREACH_OBJECT_IN_MODE_END;
}
else { /* No edit-mode, unified for bones and objects. */
- if (vc.obact && vc.obact->mode & OB_MODE_SCULPT) {
- /* XXX, this is not selection, could be it's own operator. */
- changed_multi = ED_sculpt_mask_box_select(
- C, &vc, &rect, sel_op == SEL_OP_ADD ? true : false);
- }
- else if (vc.obact && BKE_paint_select_face_test(vc.obact)) {
+ if (vc.obact && BKE_paint_select_face_test(vc.obact)) {
changed_multi = do_paintface_box_select(&vc, wm_userdata, &rect, sel_op);
}
else if (vc.obact && BKE_paint_select_vert_test(vc.obact)) {
diff --git a/source/blender/editors/space_view3d/view3d_utils.c b/source/blender/editors/space_view3d/view3d_utils.c
index 4e73a2be17e..a264e1560c6 100644
--- a/source/blender/editors/space_view3d/view3d_utils.c
+++ b/source/blender/editors/space_view3d/view3d_utils.c
@@ -1499,7 +1499,7 @@ void ED_view3d_from_m4(const float mat[4][4], float ofs[3], float quat[4], const
*/
void ED_view3d_to_m4(float mat[4][4], const float ofs[3], const float quat[4], const float dist)
{
- float iviewquat[4] = {-quat[0], quat[1], quat[2], quat[3]};
+ const float iviewquat[4] = {-quat[0], quat[1], quat[2], quat[3]};
float dvec[3] = {0.0f, 0.0f, dist};
quat_to_mat4(mat, iviewquat);
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 839f8c60a66..b986ebb75b6 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -50,7 +50,6 @@
#include "UI_resources.h"
-#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "GPU_select.h"
#include "GPU_state.h"
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 64167b83655..2cc41097070 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -387,7 +387,7 @@ static bool walk_floor_distance_get(RegionView3D *rv3d,
const float dvec[3],
float *r_distance)
{
- float ray_normal[3] = {0, 0, -1}; /* down */
+ const float ray_normal[3] = {0, 0, -1}; /* down */
float ray_start[3];
float r_location[3];
float r_normal_dummy[3];
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index bc00dd8e221..1917d9463f4 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -80,6 +80,7 @@ typedef struct TransSnap {
bool snap_self;
bool peel;
bool snap_spatial_grid;
+ bool use_backface_culling;
char status;
/* Snapped Element Type (currently for objects only). */
char snapElem;
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index e15239f37d4..d0e37f22236 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -388,7 +388,7 @@ void transform_constraint_snap_axis_to_face(const TransInfo *t,
* Return true if the 2x axis are both aligned when projected into the view.
* In this case, we can't usefully project the cursor onto the plane.
*/
-static bool isPlaneProjectionViewAligned(const TransInfo *t, float plane[4])
+static bool isPlaneProjectionViewAligned(const TransInfo *t, const float plane[4])
{
const float eps = 0.001f;
float view_to_plane[3];
diff --git a/source/blender/editors/transform/transform_convert_gpencil.c b/source/blender/editors/transform/transform_convert_gpencil.c
index 0eb12aeabed..84885dd8c49 100644
--- a/source/blender/editors/transform/transform_convert_gpencil.c
+++ b/source/blender/editors/transform/transform_convert_gpencil.c
@@ -104,7 +104,7 @@ void createTransGPencil(bContext *C, TransInfo *t)
/* initialize falloff curve */
if (is_multiedit) {
- BKE_curvemapping_initialize(ts->gp_sculpt.cur_falloff);
+ BKE_curvemapping_init(ts->gp_sculpt.cur_falloff);
}
/* First Pass: Count the number of data-points required for the strokes,
diff --git a/source/blender/editors/transform/transform_convert_mesh.c b/source/blender/editors/transform/transform_convert_mesh.c
index ad426713719..573f4550fec 100644
--- a/source/blender/editors/transform/transform_convert_mesh.c
+++ b/source/blender/editors/transform/transform_convert_mesh.c
@@ -754,7 +754,8 @@ void createTransEditVerts(TransInfo *t)
if (tc->use_mirror_axis_any) {
bool use_topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
bool use_select = (t->flag & T_PROP_EDIT) == 0;
- bool mirror_axis[3] = {tc->use_mirror_axis_x, tc->use_mirror_axis_y, tc->use_mirror_axis_z};
+ const bool mirror_axis[3] = {
+ tc->use_mirror_axis_x, tc->use_mirror_axis_y, tc->use_mirror_axis_z};
editmesh_mirror_data_calc(em, use_select, use_topology, mirror_axis, &mirror_data);
if (mirror_data.vert_map) {
@@ -1033,8 +1034,10 @@ static void mesh_customdatacorrect_free_cb(struct TransInfo *UNUSED(t),
# define FACE_SUBSTITUTE_INDEX INT_MIN
-/* Search for a neighboring face with area and preferably without selected vertex.
- * Used to replace arealess faces in customdata correction. */
+/**
+ * Search for a neighboring face with area and preferably without selected vertex.
+ * Used to replace area-less faces in custom-data correction.
+ */
static BMFace *mesh_customdatacorrect_find_best_face_substitute(BMFace *f)
{
BMFace *best_face = NULL;
diff --git a/source/blender/editors/transform/transform_gizmo_2d.c b/source/blender/editors/transform/transform_gizmo_2d.c
index dacdb72806c..11cde6a9038 100644
--- a/source/blender/editors/transform/transform_gizmo_2d.c
+++ b/source/blender/editors/transform/transform_gizmo_2d.c
@@ -350,8 +350,8 @@ static void gizmo2d_xform_setup(const bContext *UNUSED(C), wmGizmoGroup *gzgroup
ptr = WM_gizmo_operator_set(ggd->cage, 0, ot_translate, NULL);
RNA_boolean_set(ptr, "release_confirm", 1);
- bool constraint_x[3] = {1, 0, 0};
- bool constraint_y[3] = {0, 1, 0};
+ const bool constraint_x[3] = {1, 0, 0};
+ const bool constraint_y[3] = {0, 1, 0};
ptr = WM_gizmo_operator_set(ggd->cage, ED_GIZMO_CAGE2D_PART_SCALE_MIN_X, ot_resize, NULL);
PropertyRNA *prop_release_confirm = RNA_struct_find_property(ptr, "release_confirm");
@@ -484,7 +484,7 @@ static void gizmo2d_xform_draw_prepare(const bContext *C, wmGizmoGroup *gzgroup)
ARegion *region = CTX_wm_region(C);
GizmoGroup2D *ggd = gzgroup->customdata;
float origin[3] = {UNPACK2(ggd->origin), 0.0f};
- float origin_aa[3] = {UNPACK2(ggd->origin), 0.0f};
+ const float origin_aa[3] = {UNPACK2(ggd->origin), 0.0f};
gizmo2d_origin_to_region(region, origin);
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index 3878103fa4e..6155042f555 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -2053,7 +2053,7 @@ static void WIDGETGROUP_xform_cage_setup(const bContext *UNUSED(C), wmGizmoGroup
for (int x = 0; x < 3; x++) {
for (int y = 0; y < 3; y++) {
for (int z = 0; z < 3; z++) {
- bool constraint[3] = {x != 1, y != 1, z != 1};
+ const bool constraint[3] = {x != 1, y != 1, z != 1};
ptr = WM_gizmo_operator_set(gz, i, ot_resize, NULL);
if (prop_release_confirm == NULL) {
prop_release_confirm = RNA_struct_find_property(ptr, "release_confirm");
diff --git a/source/blender/editors/transform/transform_gizmo_extrude_3d.c b/source/blender/editors/transform/transform_gizmo_extrude_3d.c
index 7f6f3e53bc3..ae7cda0bd03 100644
--- a/source/blender/editors/transform/transform_gizmo_extrude_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_extrude_3d.c
@@ -213,7 +213,7 @@ static void gizmo_mesh_extrude_setup(const bContext *C, wmGizmoGroup *gzgroup)
PointerRNA macroptr = RNA_pointer_get(ptr, "TRANSFORM_OT_translate");
RNA_boolean_set(&macroptr, "release_confirm", true);
- bool constraint[3] = {0, 0, 0};
+ const bool constraint[3] = {0, 0, 0};
RNA_boolean_set_array(&macroptr, "constraint_axis", constraint);
}
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index 9c8d99d0d24..ce35a9f55ef 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -267,7 +267,7 @@ void setCustomPoints(TransInfo *UNUSED(t),
{
int *data;
- mi->data = MEM_reallocN(mi->data, sizeof(int) * 4);
+ mi->data = MEM_reallocN(mi->data, sizeof(int[4]));
data = mi->data;
diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c
index 38d49ab5efd..495c21bc755 100644
--- a/source/blender/editors/transform/transform_mode.c
+++ b/source/blender/editors/transform/transform_mode.c
@@ -178,7 +178,7 @@ static void protectedRotateBits(short protectflag, float eul[3], const float old
/* this function only does the delta rotation */
/* axis-angle is usually internally stored as quats... */
static void protectedAxisAngleBits(
- short protectflag, float axis[3], float *angle, float oldAxis[3], float oldAngle)
+ short protectflag, float axis[3], float *angle, const float oldAxis[3], float oldAngle)
{
/* check that protection flags are set */
if ((protectflag & (OB_LOCK_ROTX | OB_LOCK_ROTY | OB_LOCK_ROTZ | OB_LOCK_ROTW)) == 0) {
@@ -896,7 +896,7 @@ void headerResize(TransInfo *t, const float vec[3], char str[UI_MAX_DRAW_STR])
*
* \note this is a tricky area, before making changes see: T29633, T42444
*/
-static void TransMat3ToSize(float mat[3][3], float smat[3][3], float size[3])
+static void TransMat3ToSize(const float mat[3][3], const float smat[3][3], float size[3])
{
float rmat[3][3];
diff --git a/source/blender/editors/transform/transform_mode_bbone_resize.c b/source/blender/editors/transform/transform_mode_bbone_resize.c
index 2c2253630c0..80a5b307a91 100644
--- a/source/blender/editors/transform/transform_mode_bbone_resize.c
+++ b/source/blender/editors/transform/transform_mode_bbone_resize.c
@@ -87,7 +87,10 @@ static void headerBoneSize(TransInfo *t, const float vec[3], char str[UI_MAX_DRA
}
}
-static void ElementBoneSize(TransInfo *t, TransDataContainer *tc, TransData *td, float mat[3][3])
+static void ElementBoneSize(TransInfo *t,
+ TransDataContainer *tc,
+ TransData *td,
+ const float mat[3][3])
{
float tmat[3][3], smat[3][3], oldy;
float sizemat[3][3];
diff --git a/source/blender/editors/transform/transform_mode_edge_slide.c b/source/blender/editors/transform/transform_mode_edge_slide.c
index 4a648a77fe1..1886f95beae 100644
--- a/source/blender/editors/transform/transform_mode_edge_slide.c
+++ b/source/blender/editors/transform/transform_mode_edge_slide.c
@@ -534,7 +534,7 @@ static EdgeSlideData *createEdgeSlideVerts_double_side(TransInfo *t, TransDataCo
int sv_tot;
int *sv_table; /* BMVert -> sv_array index */
EdgeSlideData *sld = MEM_callocN(sizeof(*sld), "sld");
- float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
+ const float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
int numsel, i, loop_nr;
bool use_occlude_geometry = false;
View3D *v3d = NULL;
@@ -894,7 +894,7 @@ static EdgeSlideData *createEdgeSlideVerts_single_side(TransInfo *t, TransDataCo
int sv_tot;
int *sv_table; /* BMVert -> sv_array index */
EdgeSlideData *sld = MEM_callocN(sizeof(*sld), "sld");
- float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
+ const float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
int loop_nr;
bool use_occlude_geometry = false;
View3D *v3d = NULL;
diff --git a/source/blender/editors/transform/transform_mode_shear.c b/source/blender/editors/transform/transform_mode_shear.c
index fa33c1550e7..e508a1fa4c2 100644
--- a/source/blender/editors/transform/transform_mode_shear.c
+++ b/source/blender/editors/transform/transform_mode_shear.c
@@ -164,7 +164,7 @@ static void applyShear(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- const float *center, *co;
+ const float *center;
if (td->flag & TD_SKIP) {
continue;
}
@@ -178,19 +178,15 @@ static void applyShear(TransInfo *t, const int UNUSED(mval[2]))
if (is_local_center) {
center = td->center;
- co = td->loc;
}
else {
center = tc->center_local;
- co = td->center;
}
- sub_v3_v3v3(vec, co, center);
-
+ sub_v3_v3v3(vec, td->iloc, center);
mul_m3_v3(tmat, vec);
-
add_v3_v3(vec, center);
- sub_v3_v3(vec, co);
+ sub_v3_v3(vec, td->iloc);
if (t->options & CTX_GPENCIL_STROKES) {
/* grease pencil multiframe falloff */
diff --git a/source/blender/editors/transform/transform_mode_vert_slide.c b/source/blender/editors/transform/transform_mode_vert_slide.c
index b396317ba7c..38537194af3 100644
--- a/source/blender/editors/transform/transform_mode_vert_slide.c
+++ b/source/blender/editors/transform/transform_mode_vert_slide.c
@@ -126,7 +126,7 @@ static void calcVertSlideMouseActiveVert(struct TransInfo *t, const int mval[2])
{
/* Active object may have no selected vertices. */
VertSlideData *sld = TRANS_DATA_CONTAINER_FIRST_OK(t)->custom.mode.data;
- float mval_fl[2] = {UNPACK2(mval)};
+ const float mval_fl[2] = {UNPACK2(mval)};
TransDataVertSlideVert *sv;
/* set the vertex to use as a reference for the mouse direction 'curr_sv_index' */
@@ -153,8 +153,8 @@ static void calcVertSlideMouseActiveVert(struct TransInfo *t, const int mval[2])
static void calcVertSlideMouseActiveEdges(struct TransInfo *t, const int mval[2])
{
VertSlideData *sld = TRANS_DATA_CONTAINER_FIRST_OK(t)->custom.mode.data;
- float imval_fl[2] = {UNPACK2(t->mouse.imval)};
- float mval_fl[2] = {UNPACK2(mval)};
+ const float imval_fl[2] = {UNPACK2(t->mouse.imval)};
+ const float mval_fl[2] = {UNPACK2(mval)};
float dir[3];
TransDataVertSlideVert *sv;
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 2943c3cb8ea..a700dd320b7 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -37,6 +37,7 @@
#include "BKE_editmesh.h"
#include "BKE_layer.h"
#include "BKE_object.h"
+#include "BKE_scene.h"
#include "BKE_sequencer.h"
#include "RNA_access.h"
@@ -100,6 +101,24 @@ int BIF_snappingSupported(Object *obedit)
}
#endif
+static bool snap_use_backface_culling(const TransInfo *t)
+{
+ BLI_assert(t->spacetype == SPACE_VIEW3D);
+ View3D *v3d = t->view;
+ if ((v3d->shading.type == OB_SOLID) && (v3d->shading.flag & V3D_SHADING_BACKFACE_CULLING)) {
+ return true;
+ }
+ if (v3d->shading.type == OB_RENDER &&
+ (t->scene->display.shading.flag & V3D_SHADING_BACKFACE_CULLING) &&
+ BKE_scene_uses_blender_workbench(t->scene)) {
+ return true;
+ }
+ if (t->settings->snap_flag & SCE_SNAP_BACKFACE_CULLING) {
+ return true;
+ }
+ return false;
+}
+
bool validSnap(const TransInfo *t)
{
return (t->tsnap.status & (POINT_INIT | TARGET_INIT)) == (POINT_INIT | TARGET_INIT) ||
@@ -315,8 +334,7 @@ void applyProject(TransInfo *t)
.snap_select = t->tsnap.modeSelect,
.use_object_edit_cage = (t->flag & T_EDIT) != 0,
.use_occlusion_test = false,
- .use_backface_culling = (t->scene->toolsettings->snap_flag &
- SCE_SNAP_BACKFACE_CULLING) != 0,
+ .use_backface_culling = t->tsnap.use_backface_culling,
},
mval_fl,
NULL,
@@ -601,6 +619,7 @@ static void initSnappingMode(TransInfo *t)
if (t->spacetype == SPACE_VIEW3D) {
if (t->tsnap.object_context == NULL) {
+ t->tsnap.use_backface_culling = snap_use_backface_culling(t);
t->tsnap.object_context = ED_transform_snap_object_context_create_view3d(
t->scene, 0, t->region, t->view);
@@ -1120,13 +1139,12 @@ short snapObjectsTransform(
return ED_transform_snap_object_project_view3d_ex(
t->tsnap.object_context,
t->depsgraph,
- t->scene->toolsettings->snap_mode,
+ t->settings->snap_mode,
&(const struct SnapObjectParams){
.snap_select = t->tsnap.modeSelect,
.use_object_edit_cage = (t->flag & T_EDIT) != 0,
- .use_occlusion_test = t->scene->toolsettings->snap_mode != SCE_SNAP_MODE_FACE,
- .use_backface_culling = (t->scene->toolsettings->snap_flag &
- SCE_SNAP_BACKFACE_CULLING) != 0,
+ .use_occlusion_test = t->settings->snap_mode != SCE_SNAP_MODE_FACE,
+ .use_backface_culling = t->tsnap.use_backface_culling,
},
mval,
target,
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index eb14c5bec28..50b7c6d147b 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -1214,7 +1214,7 @@ static void cb_mlooptri_edges_get(const int index, int v_index[3], const BVHTree
const MLoopTri *lt = &data->looptri[index];
for (int j = 2, j_next = 0; j_next < 3; j = j_next++) {
const MEdge *ed = &medge[mloop[lt->tri[j]].e];
- uint tri_edge[2] = {mloop[lt->tri[j]].v, mloop[lt->tri[j_next]].v};
+ const uint tri_edge[2] = {mloop[lt->tri[j]].v, mloop[lt->tri[j_next]].v};
if (ELEM(ed->v1, tri_edge[0], tri_edge[1]) && ELEM(ed->v2, tri_edge[0], tri_edge[1])) {
// printf("real edge found\n");
v_index[j] = mloop[lt->tri[j]].e;
@@ -1302,11 +1302,11 @@ static bool test_projected_edge_dist(const struct DistProjectedAABBPrecalc *prec
* \{ */
typedef void (*Nearest2DGetVertCoCallback)(const int index, const float **co, void *data);
-typedef void (*Nearest2DGetEdgeVertsCallback)(const int index, int v_index[2], void *data);
-typedef void (*Nearest2DGetTriVertsCallback)(const int index, int v_index[3], void *data);
+typedef void (*Nearest2DGetEdgeVertsCallback)(const int index, const int v_index[2], void *data);
+typedef void (*Nearest2DGetTriVertsCallback)(const int index, const int v_index[3], void *data);
/* Equal the previous one */
-typedef void (*Nearest2DGetTriEdgesCallback)(const int index, int e_index[3], void *data);
-typedef void (*Nearest2DCopyVertNoCallback)(const int index, float r_no[3], void *data);
+typedef void (*Nearest2DGetTriEdgesCallback)(const int index, const int e_index[3], void *data);
+typedef void (*Nearest2DCopyVertNoCallback)(const int index, const float r_no[3], void *data);
typedef struct Nearest2dUserData {
void *userdata;
diff --git a/source/blender/editors/util/numinput.c b/source/blender/editors/util/numinput.c
index 3c747a29361..041b2fec00b 100644
--- a/source/blender/editors/util/numinput.c
+++ b/source/blender/editors/util/numinput.c
@@ -26,6 +26,8 @@
#include "BLI_string_utf8.h"
#include "BLI_utildefines.h"
+#include "BLT_translation.h"
+
#include "BKE_context.h"
#include "BKE_scene.h"
#include "BKE_unit.h"
@@ -36,7 +38,7 @@
#include "WM_types.h"
#ifdef WITH_PYTHON
-# include "BPY_extern.h"
+# include "BPY_extern_run.h"
#endif
#include "ED_numinput.h"
@@ -277,8 +279,12 @@ static bool editstr_insert_at_cursor(NumInput *n, const char *buf, const int buf
return true;
}
-bool user_string_to_number(
- bContext *C, const char *str, const UnitSettings *unit, int type, double *r_value)
+bool user_string_to_number(bContext *C,
+ const char *str,
+ const UnitSettings *unit,
+ int type,
+ const char *error_prefix,
+ double *r_value)
{
#ifdef WITH_PYTHON
double unit_scale = BKE_scene_unit_scale(unit, type, 1.0);
@@ -288,10 +294,10 @@ bool user_string_to_number(
bUnit_ReplaceString(
str_unit_convert, sizeof(str_unit_convert), str, unit_scale, unit->system, type);
- return BPY_execute_string_as_number(C, NULL, str_unit_convert, true, r_value);
+ return BPY_run_string_as_number(C, NULL, str_unit_convert, error_prefix, r_value);
}
- int success = BPY_execute_string_as_number(C, NULL, str, true, r_value);
+ int success = BPY_run_string_as_number(C, NULL, str, error_prefix, r_value);
*r_value *= bUnit_PreferredInputUnitScalar(unit, type);
*r_value /= unit_scale;
return success;
@@ -573,7 +579,8 @@ bool handleNumInput(bContext *C, NumInput *n, const wmEvent *event)
Scene *sce = CTX_data_scene(C);
double val;
- int success = user_string_to_number(C, n->str, &sce->unit, n->unit_type[idx], &val);
+ int success = user_string_to_number(
+ C, n->str, &sce->unit, n->unit_type[idx], IFACE_("Numeric input evaluation"), &val);
if (success) {
n->val[idx] = (float)val;
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index df8d3cfb8db..f26e95d8861 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -288,10 +288,6 @@ static void draw_uvs_texpaint(const Scene *scene, Object *ob, Depsgraph *depsgra
uint idx = 0;
bool prev_ma_match = (mpoly->mat_nr == (ob_eval->actcol - 1));
- GPU_matrix_bind(geom->interface);
- GPU_shader_set_srgb_uniform(geom->interface);
- GPU_batch_bind(geom);
-
/* TODO(fclem): If drawcall count becomes a problem in the future
* we can use multi draw indirect drawcalls for this.
* (not implemented in GPU module at the time of writing). */
@@ -299,7 +295,7 @@ static void draw_uvs_texpaint(const Scene *scene, Object *ob, Depsgraph *depsgra
bool ma_match = (mpoly->mat_nr == (ob_eval->actcol - 1));
if (ma_match != prev_ma_match) {
if (ma_match == false) {
- GPU_batch_draw_advanced(geom, draw_start, idx - draw_start, 0, 0);
+ GPU_batch_draw_range(geom, draw_start, idx - draw_start);
}
else {
draw_start = idx;
@@ -309,10 +305,8 @@ static void draw_uvs_texpaint(const Scene *scene, Object *ob, Depsgraph *depsgra
prev_ma_match = ma_match;
}
if (prev_ma_match == true) {
- GPU_batch_draw_advanced(geom, draw_start, idx - draw_start, 0, 0);
+ GPU_batch_draw_range(geom, draw_start, idx - draw_start);
}
-
- GPU_batch_program_use_end(geom);
}
else {
GPU_batch_draw(geom);
@@ -455,6 +449,8 @@ static void draw_uvs(SpaceImage *sima,
}
col1[3] = overlay_alpha;
+ GPU_batch_program_set_builtin(batch->edges, shader);
+
/* Inner Line. Use depth test to insure selection is drawn on top. */
GPU_depth_test(true);
GPU_line_width(1.0f);
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index 8a452941954..5a510aaf945 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -115,6 +115,7 @@ void UV_OT_sphere_project(struct wmOperatorType *ot);
void UV_OT_unwrap(struct wmOperatorType *ot);
void UV_OT_rip(struct wmOperatorType *ot);
void UV_OT_stitch(struct wmOperatorType *ot);
+void UV_OT_smart_project(struct wmOperatorType *ot);
/* uvedit_path.c */
void UV_OT_shortest_path_pick(struct wmOperatorType *ot);
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index deec72d368f..d3d8c58829b 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -2078,6 +2078,7 @@ void ED_operatortypes_uvedit(void)
WM_operatortype_append(UV_OT_reset);
WM_operatortype_append(UV_OT_sphere_project);
WM_operatortype_append(UV_OT_unwrap);
+ WM_operatortype_append(UV_OT_smart_project);
WM_operatortype_append(UV_OT_reveal);
WM_operatortype_append(UV_OT_hide);
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index e83b54ae8bf..f6485fdef5d 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -511,7 +511,7 @@ static void p_chart_uv_translate(PChart *chart, const float trans[2])
}
}
-static void p_chart_uv_transform(PChart *chart, float mat[2][2])
+static void p_chart_uv_transform(PChart *chart, const float mat[2][2])
{
PVert *v;
@@ -1512,10 +1512,10 @@ static void p_polygon_kernel_center(float (*points)[2], int npoints, float *cent
float(*oldpoints)[2], (*newpoints)[2], *p1, *p2;
size = npoints * 3;
- oldpoints = MEM_mallocN(sizeof(float) * 2 * size, "PPolygonOldPoints");
- newpoints = MEM_mallocN(sizeof(float) * 2 * size, "PPolygonNewPoints");
+ oldpoints = MEM_mallocN(sizeof(float[2]) * size, "PPolygonOldPoints");
+ newpoints = MEM_mallocN(sizeof(float[2]) * size, "PPolygonNewPoints");
- memcpy(oldpoints, points, sizeof(float) * 2 * npoints);
+ memcpy(oldpoints, points, sizeof(float[2]) * npoints);
for (i = 0; i < npoints; i++) {
p1 = points[i];
@@ -1524,7 +1524,7 @@ static void p_polygon_kernel_center(float (*points)[2], int npoints, float *cent
if (nnewpoints == 0) {
/* degenerate case, use center of original polygon */
- memcpy(oldpoints, points, sizeof(float) * 2 * npoints);
+ memcpy(oldpoints, points, sizeof(float[2]) * npoints);
nnewpoints = npoints;
break;
}
@@ -1542,10 +1542,10 @@ static void p_polygon_kernel_center(float (*points)[2], int npoints, float *cent
if (nnewpoints * 2 > size) {
size *= 2;
MEM_freeN(oldpoints);
- oldpoints = MEM_mallocN(sizeof(float) * 2 * size, "oldpoints");
- memcpy(oldpoints, newpoints, sizeof(float) * 2 * nnewpoints);
+ oldpoints = MEM_mallocN(sizeof(float[2]) * size, "oldpoints");
+ memcpy(oldpoints, newpoints, sizeof(float[2]) * nnewpoints);
MEM_freeN(newpoints);
- newpoints = MEM_mallocN(sizeof(float) * 2 * size, "newpoints");
+ newpoints = MEM_mallocN(sizeof(float[2]) * size, "newpoints");
}
else {
float(*sw_points)[2] = oldpoints;
@@ -1701,7 +1701,7 @@ static void p_vert_harmonic_insert(PVert *v)
npoints++;
}
- points = MEM_mallocN(sizeof(float) * 2 * npoints, "PHarmonicPoints");
+ points = MEM_mallocN(sizeof(float[2]) * npoints, "PHarmonicPoints");
e = v->edge;
i = 0;
@@ -2441,7 +2441,7 @@ static void p_abf_setup_system(PAbfSystem *sys)
sys->bAlpha = (float *)MEM_mallocN(sizeof(float) * sys->nangles, "ABFbalpha");
sys->bTriangle = (float *)MEM_mallocN(sizeof(float) * sys->nfaces, "ABFbtriangle");
- sys->bInterior = (float *)MEM_mallocN(sizeof(float) * 2 * sys->ninterior, "ABFbinterior");
+ sys->bInterior = (float *)MEM_mallocN(sizeof(float[2]) * sys->ninterior, "ABFbinterior");
sys->lambdaTriangle = (float *)MEM_callocN(sizeof(float) * sys->nfaces, "ABFlambdatri");
sys->lambdaPlanar = (float *)MEM_callocN(sizeof(float) * sys->ninterior, "ABFlamdaplane");
diff --git a/source/blender/editors/uvedit/uvedit_rip.c b/source/blender/editors/uvedit/uvedit_rip.c
index 07bec2da1ae..421e58b1cb5 100644
--- a/source/blender/editors/uvedit/uvedit_rip.c
+++ b/source/blender/editors/uvedit/uvedit_rip.c
@@ -538,23 +538,22 @@ static bool uv_rip_pairs_loop_change_sides_test(BMLoop *l_switch,
if (count_a + count_b == 4) {
return count_a > count_b;
}
- else {
- const float angle_a_before = uv_rip_pairs_calc_uv_angle(
- l_switch, side_a, aspect_y, cd_loop_uv_offset);
- const float angle_b_before = uv_rip_pairs_calc_uv_angle(
- l_target, side_b, aspect_y, cd_loop_uv_offset);
- UL(l_switch)->side = side_b;
+ const float angle_a_before = uv_rip_pairs_calc_uv_angle(
+ l_switch, side_a, aspect_y, cd_loop_uv_offset);
+ const float angle_b_before = uv_rip_pairs_calc_uv_angle(
+ l_target, side_b, aspect_y, cd_loop_uv_offset);
- const float angle_a_after = uv_rip_pairs_calc_uv_angle(
- l_switch, side_a, aspect_y, cd_loop_uv_offset);
- const float angle_b_after = uv_rip_pairs_calc_uv_angle(
- l_target, side_b, aspect_y, cd_loop_uv_offset);
+ UL(l_switch)->side = side_b;
- UL(l_switch)->side = side_a;
+ const float angle_a_after = uv_rip_pairs_calc_uv_angle(
+ l_switch, side_a, aspect_y, cd_loop_uv_offset);
+ const float angle_b_after = uv_rip_pairs_calc_uv_angle(
+ l_target, side_b, aspect_y, cd_loop_uv_offset);
- return fabsf(angle_a_before - angle_b_before) > fabsf(angle_a_after - angle_b_after);
- }
+ UL(l_switch)->side = side_a;
+
+ return fabsf(angle_a_before - angle_b_before) > fabsf(angle_a_after - angle_b_after);
}
/**
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index f649ee528d4..6332a6ab48f 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -323,7 +323,10 @@ static int getNumOfIslandUvs(UvElementMap *elementMap, int island)
return elementMap->islandIndices[island + 1] - elementMap->islandIndices[island];
}
-static void stitch_uv_rotate(float mat[2][2], float medianPoint[2], float uv[2], float aspect)
+static void stitch_uv_rotate(const float mat[2][2],
+ const float medianPoint[2],
+ float uv[2],
+ float aspect)
{
float uv_rotation_result[2];
@@ -1222,14 +1225,14 @@ static int stitch_process_data(StitchStateContainer *ssc,
uint buffer_index = 0;
/* initialize the preview buffers */
- preview->preview_polys = MEM_mallocN(preview->preview_uvs * sizeof(float) * 2,
+ preview->preview_polys = MEM_mallocN(sizeof(float[2]) * preview->preview_uvs,
"tri_uv_stitch_prev");
- preview->uvs_per_polygon = MEM_mallocN(preview->num_polys * sizeof(*preview->uvs_per_polygon),
+ preview->uvs_per_polygon = MEM_mallocN(sizeof(*preview->uvs_per_polygon) * preview->num_polys,
"tri_uv_stitch_prev");
- preview->static_tris = MEM_mallocN(state->tris_per_island[ssc->static_island] * sizeof(float) *
- 6,
- "static_island_preview_tris");
+ preview->static_tris = MEM_mallocN(
+ (sizeof(float[6]) * state->tris_per_island[ssc->static_island]),
+ "static_island_preview_tris");
preview->num_static_tris = state->tris_per_island[ssc->static_island];
/* will cause cancel and freeing of all data structures so OK */
@@ -1268,9 +1271,9 @@ static int stitch_process_data(StitchStateContainer *ssc,
&bm->ldata, lnext->next->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, lnext->head.data, CD_MLOOPUV);
- memcpy(preview->static_tris + buffer_index, fuv->uv, 2 * sizeof(float));
- memcpy(preview->static_tris + buffer_index + 2, luv->uv, 2 * sizeof(float));
- memcpy(preview->static_tris + buffer_index + 4, luvnext->uv, 2 * sizeof(float));
+ memcpy(preview->static_tris + buffer_index, fuv->uv, sizeof(float[2]));
+ memcpy(preview->static_tris + buffer_index + 2, luv->uv, sizeof(float[2]));
+ memcpy(preview->static_tris + buffer_index + 4, luvnext->uv, sizeof(float[2]));
buffer_index += 6;
}
else {
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 6fcfb0e0bfc..49f11cd6a74 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -35,7 +35,10 @@
#include "DNA_scene_types.h"
#include "BLI_alloca.h"
+#include "BLI_array.h"
+#include "BLI_linklist.h"
#include "BLI_math.h"
+#include "BLI_memarena.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "BLI_uvproject.h"
@@ -147,7 +150,13 @@ typedef struct UnwrapOptions {
/** Connectivity based on UV coordinates instead of seams. */
bool topology_from_uvs;
/** Only affect selected faces. */
- bool only_selected;
+ bool only_selected_faces;
+ /**
+ * Only affect selected UV's.
+ * \note Disable this for operations that don't run in the image-window.
+ * Unwrapping from the 3D view for example, where only 'only_selected_faces' should be used.
+ */
+ bool only_selected_uvs;
/** Fill holes to better preserve shape. */
bool fill_holes;
/** Correct for mapped image texture aspect ratio. */
@@ -299,7 +308,7 @@ static ParamHandle *construct_param_handle(const Scene *scene,
BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) {
if ((BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) ||
- (options->only_selected && BM_elem_flag_test(efa, BM_ELEM_SELECT) == 0)) {
+ (options->only_selected_faces && BM_elem_flag_test(efa, BM_ELEM_SELECT) == 0)) {
continue;
}
@@ -307,10 +316,12 @@ static ParamHandle *construct_param_handle(const Scene *scene,
bool is_loopsel = false;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
- is_loopsel = true;
- break;
+ if (options->only_selected_uvs &&
+ (uvedit_uv_select_test(scene, l, cd_loop_uv_offset) == false)) {
+ continue;
}
+ is_loopsel = true;
+ break;
}
if (is_loopsel == false) {
continue;
@@ -382,7 +393,7 @@ static ParamHandle *construct_param_handle_multi(const Scene *scene,
BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) {
if ((BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) ||
- (options->only_selected && BM_elem_flag_test(efa, BM_ELEM_SELECT) == 0)) {
+ (options->only_selected_faces && BM_elem_flag_test(efa, BM_ELEM_SELECT) == 0)) {
continue;
}
@@ -390,10 +401,12 @@ static ParamHandle *construct_param_handle_multi(const Scene *scene,
bool is_loopsel = false;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
- is_loopsel = true;
- break;
+ if (options->only_selected_uvs &&
+ (uvedit_uv_select_test(scene, l, cd_loop_uv_offset) == false)) {
+ continue;
}
+ is_loopsel = true;
+ break;
}
if (is_loopsel == false) {
continue;
@@ -571,7 +584,7 @@ static ParamHandle *construct_param_handle_subsurfed(const Scene *scene,
}
else {
if (BM_elem_flag_test(origFace, BM_ELEM_HIDDEN) ||
- (options->only_selected && !BM_elem_flag_test(origFace, BM_ELEM_SELECT))) {
+ (options->only_selected_faces && !BM_elem_flag_test(origFace, BM_ELEM_SELECT))) {
continue;
}
}
@@ -671,7 +684,8 @@ static bool minimize_stretch_init(bContext *C, wmOperator *op)
const UnwrapOptions options = {
.topology_from_uvs = true,
.fill_holes = RNA_boolean_get(op->ptr, "fill_holes"),
- .only_selected = true,
+ .only_selected_faces = true,
+ .only_selected_uvs = true,
.correct_aspect = true,
};
@@ -933,7 +947,8 @@ static void uvedit_pack_islands(const Scene *scene, Object *ob, BMesh *bm)
{
const UnwrapOptions options = {
.topology_from_uvs = true,
- .only_selected = false,
+ .only_selected_faces = false,
+ .only_selected_uvs = true,
.fill_holes = false,
.correct_aspect = false,
};
@@ -975,7 +990,8 @@ static int pack_islands_exec(bContext *C, wmOperator *op)
const UnwrapOptions options = {
.topology_from_uvs = true,
- .only_selected = true,
+ .only_selected_faces = true,
+ .only_selected_uvs = true,
.fill_holes = false,
.correct_aspect = true,
};
@@ -1040,7 +1056,8 @@ static int average_islands_scale_exec(bContext *C, wmOperator *UNUSED(op))
const UnwrapOptions options = {
.topology_from_uvs = true,
- .only_selected = true,
+ .only_selected_faces = true,
+ .only_selected_uvs = true,
.fill_holes = false,
.correct_aspect = true,
};
@@ -1114,7 +1131,8 @@ void ED_uvedit_live_unwrap_begin(Scene *scene, Object *obedit)
const UnwrapOptions options = {
.topology_from_uvs = false,
- .only_selected = false,
+ .only_selected_faces = false,
+ .only_selected_uvs = true,
.fill_holes = (scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES) != 0,
.correct_aspect = (scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT) == 0,
};
@@ -1330,7 +1348,7 @@ static void uv_map_rotation_matrix(float result[4][4],
float sideangledeg,
float radius)
{
- float offset[4] = {0};
+ const float offset[4] = {0};
uv_map_rotation_matrix_ex(result, rv3d, ob, upangledeg, sideangledeg, radius, offset);
}
@@ -1471,18 +1489,21 @@ static void correct_uv_aspect(Object *ob, BMEditMesh *em)
/** \name UV Map Clip & Correct
* \{ */
-static void uv_map_clip_correct_properties(wmOperatorType *ot)
+static void uv_map_clip_correct_properties_ex(wmOperatorType *ot, bool clip_to_bounds)
{
RNA_def_boolean(ot->srna,
"correct_aspect",
1,
"Correct Aspect",
"Map UVs taking image aspect ratio into account");
- RNA_def_boolean(ot->srna,
- "clip_to_bounds",
- 0,
- "Clip to Bounds",
- "Clip UV coordinates to bounds after unwrapping");
+ /* Optional, since not all unwrapping types need to be clipped. */
+ if (clip_to_bounds) {
+ RNA_def_boolean(ot->srna,
+ "clip_to_bounds",
+ 0,
+ "Clip to Bounds",
+ "Clip UV coordinates to bounds after unwrapping");
+ }
RNA_def_boolean(ot->srna,
"scale_to_bounds",
0,
@@ -1490,6 +1511,11 @@ static void uv_map_clip_correct_properties(wmOperatorType *ot)
"Scale UV coordinates to bounds after unwrapping");
}
+static void uv_map_clip_correct_properties(wmOperatorType *ot)
+{
+ uv_map_clip_correct_properties_ex(ot, true);
+}
+
static void uv_map_clip_correct_multi(Object **objects, uint objects_len, wmOperator *op)
{
BMFace *efa;
@@ -1498,7 +1524,8 @@ static void uv_map_clip_correct_multi(Object **objects, uint objects_len, wmOper
MLoopUV *luv;
float dx, dy, min[2], max[2];
const bool correct_aspect = RNA_boolean_get(op->ptr, "correct_aspect");
- const bool clip_to_bounds = RNA_boolean_get(op->ptr, "clip_to_bounds");
+ const bool clip_to_bounds = (RNA_struct_find_property(op->ptr, "clip_to_bounds") &&
+ RNA_boolean_get(op->ptr, "clip_to_bounds"));
const bool scale_to_bounds = RNA_boolean_get(op->ptr, "scale_to_bounds");
INIT_MINMAX2(min, max);
@@ -1635,7 +1662,8 @@ void ED_uvedit_live_unwrap(const Scene *scene, Object **objects, int objects_len
if (scene->toolsettings->edge_mode_live_unwrap) {
const UnwrapOptions options = {
.topology_from_uvs = false,
- .only_selected = false,
+ .only_selected_faces = false,
+ .only_selected_uvs = true,
.fill_holes = (scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES) != 0,
.correct_aspect = (scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT) == 0,
};
@@ -1670,7 +1698,8 @@ static int unwrap_exec(bContext *C, wmOperator *op)
const UnwrapOptions options = {
.topology_from_uvs = false,
- .only_selected = true,
+ .only_selected_faces = true,
+ .only_selected_uvs = true,
.fill_holes = RNA_boolean_get(op->ptr, "fill_holes"),
.correct_aspect = RNA_boolean_get(op->ptr, "correct_aspect"),
};
@@ -1829,6 +1858,363 @@ void UV_OT_unwrap(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Smart UV Project Operator
+ * \{ */
+
+/* Ignore all areas below this, as the UV's get zeroed. */
+static const float smart_uv_project_area_ignore = 1e-12f;
+
+typedef struct ThickFace {
+ float area;
+ BMFace *efa;
+} ThickFace;
+
+static int smart_uv_project_thickface_area_cmp_fn(const void *tf_a_p, const void *tf_b_p)
+{
+
+ const ThickFace *tf_a = (ThickFace *)tf_a_p;
+ const ThickFace *tf_b = (ThickFace *)tf_b_p;
+
+ /* Ignore the area of small faces.
+ * Also, order checks so `!isfinite(...)` values are counted as zero area. */
+ if (!((tf_a->area > smart_uv_project_area_ignore) ||
+ (tf_b->area > smart_uv_project_area_ignore))) {
+ return 0;
+ }
+
+ if (tf_a->area < tf_b->area) {
+ return 1;
+ }
+ if (tf_a->area > tf_b->area) {
+ return -1;
+ }
+ return 0;
+}
+
+static uint smart_uv_project_calculate_project_normals(const ThickFace *thick_faces,
+ const uint thick_faces_len,
+ BMesh *bm,
+ const float project_angle_limit_half_cos,
+ const float project_angle_limit_cos,
+ const float area_weight,
+ float (**r_project_normal_array)[3])
+{
+ if (UNLIKELY(thick_faces_len == 0)) {
+ *r_project_normal_array = NULL;
+ return 0;
+ }
+
+ const float *project_normal = thick_faces[0].efa->no;
+
+ const ThickFace **project_thick_faces = NULL;
+ BLI_array_declare(project_thick_faces);
+
+ float(*project_normal_array)[3] = NULL;
+ BLI_array_declare(project_normal_array);
+
+ BM_mesh_elem_hflag_disable_all(bm, BM_FACE, BM_ELEM_TAG, false);
+
+ while (true) {
+ for (int f_index = thick_faces_len - 1; f_index >= 0; f_index--) {
+ if (BM_elem_flag_test(thick_faces[f_index].efa, BM_ELEM_TAG)) {
+ continue;
+ }
+
+ if (dot_v3v3(thick_faces[f_index].efa->no, project_normal) > project_angle_limit_half_cos) {
+ BLI_array_append(project_thick_faces, &thick_faces[f_index]);
+ BM_elem_flag_set(thick_faces[f_index].efa, BM_ELEM_TAG, true);
+ }
+ }
+
+ float average_normal[3] = {0.0f, 0.0f, 0.0f};
+
+ if (area_weight <= 0.0f) {
+ for (int f_proj_index = 0; f_proj_index < BLI_array_len(project_thick_faces);
+ f_proj_index++) {
+ const ThickFace *tf = project_thick_faces[f_proj_index];
+ add_v3_v3(average_normal, tf->efa->no);
+ }
+ }
+ else if (area_weight >= 1.0f) {
+ for (int f_proj_index = 0; f_proj_index < BLI_array_len(project_thick_faces);
+ f_proj_index++) {
+ const ThickFace *tf = project_thick_faces[f_proj_index];
+ madd_v3_v3fl(average_normal, tf->efa->no, tf->area);
+ }
+ }
+ else {
+ for (int f_proj_index = 0; f_proj_index < BLI_array_len(project_thick_faces);
+ f_proj_index++) {
+ const ThickFace *tf = project_thick_faces[f_proj_index];
+ const float area_blend = (tf->area * area_weight) + (1.0f - area_weight);
+ madd_v3_v3fl(average_normal, tf->efa->no, area_blend);
+ }
+ }
+
+ /* Avoid NAN. */
+ if (normalize_v3(average_normal) != 0.0f) {
+ float(*normal)[3] = BLI_array_append_ret(project_normal_array);
+ copy_v3_v3(*normal, average_normal);
+ }
+
+ /* Find the most unique angle that points away from other normals. */
+ float anble_best = 1.0f;
+ uint angle_best_index = 0;
+
+ for (int f_index = thick_faces_len - 1; f_index >= 0; f_index--) {
+ if (BM_elem_flag_test(thick_faces[f_index].efa, BM_ELEM_TAG)) {
+ continue;
+ }
+
+ float angle_test = -1.0f;
+ for (int p_index = 0; p_index < BLI_array_len(project_normal_array); p_index++) {
+ angle_test = max_ff(angle_test,
+ dot_v3v3(project_normal_array[p_index], thick_faces[f_index].efa->no));
+ }
+
+ if (angle_test < anble_best) {
+ anble_best = angle_test;
+ angle_best_index = f_index;
+ }
+ }
+
+ if (anble_best < project_angle_limit_cos) {
+ project_normal = thick_faces[angle_best_index].efa->no;
+ BLI_array_clear(project_thick_faces);
+ BLI_array_append(project_thick_faces, &thick_faces[angle_best_index]);
+ BM_elem_flag_enable(thick_faces[angle_best_index].efa, BM_ELEM_TAG);
+ }
+ else {
+ if (BLI_array_len(project_normal_array) >= 1) {
+ break;
+ }
+ }
+ }
+
+ BLI_array_free(project_thick_faces);
+ BM_mesh_elem_hflag_disable_all(bm, BM_FACE, BM_ELEM_TAG, false);
+
+ *r_project_normal_array = project_normal_array;
+ return BLI_array_len(project_normal_array);
+}
+
+static int smart_project_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+
+ /* May be NULL. */
+ View3D *v3d = CTX_wm_view3d(C);
+
+ const float project_angle_limit = RNA_float_get(op->ptr, "angle_limit");
+ const float island_margin = RNA_float_get(op->ptr, "island_margin");
+ const float area_weight = RNA_float_get(op->ptr, "area_weight");
+
+ const float project_angle_limit_cos = cosf(project_angle_limit);
+ const float project_angle_limit_half_cos = cosf(project_angle_limit / 2);
+
+ /* Memory arena for list links (cleared for each object). */
+ MemArena *arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, v3d, &objects_len);
+
+ Object **objects_changed = MEM_mallocN(sizeof(*objects_changed) * objects_len, __func__);
+ uint object_changed_len = 0;
+
+ BMFace *efa;
+ BMIter iter;
+ uint ob_index;
+
+ for (ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ bool changed = false;
+
+ const uint cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ ThickFace *thick_faces = MEM_mallocN(sizeof(*thick_faces) * em->bm->totface, __func__);
+
+ uint thick_faces_len = 0;
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
+ continue;
+ }
+ thick_faces[thick_faces_len].area = BM_face_calc_area(efa);
+ thick_faces[thick_faces_len].efa = efa;
+ thick_faces_len++;
+ }
+
+ qsort(thick_faces, thick_faces_len, sizeof(ThickFace), smart_uv_project_thickface_area_cmp_fn);
+
+ /* Remove all zero area faces. */
+ while ((thick_faces_len > 0) &&
+ !(thick_faces[thick_faces_len - 1].area > smart_uv_project_area_ignore)) {
+
+ /* Zero UV's so they don't overlap with other faces being unwrapped. */
+ BMIter liter;
+ BMLoop *l;
+ BM_ITER_ELEM (l, &liter, thick_faces[thick_faces_len - 1].efa, BM_LOOPS_OF_FACE) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ zero_v2(luv->uv);
+ changed = true;
+ }
+
+ thick_faces_len -= 1;
+ }
+
+ float(*project_normal_array)[3] = NULL;
+ int project_normals_len = smart_uv_project_calculate_project_normals(
+ thick_faces,
+ thick_faces_len,
+ em->bm,
+ project_angle_limit_half_cos,
+ project_angle_limit_cos,
+ area_weight,
+ &project_normal_array);
+
+ if (project_normals_len == 0) {
+ MEM_freeN(thick_faces);
+ BLI_assert(project_normal_array == NULL);
+ continue;
+ }
+
+ /* After finding projection vectors, we find the uv positions. */
+ LinkNode **thickface_project_groups = MEM_callocN(
+ sizeof(*thickface_project_groups) * project_normals_len, __func__);
+
+ BLI_memarena_clear(arena);
+
+ for (int f_index = thick_faces_len - 1; f_index >= 0; f_index--) {
+ const float *f_normal = thick_faces[f_index].efa->no;
+
+ float angle_best = dot_v3v3(f_normal, project_normal_array[0]);
+ uint angle_best_index = 0;
+
+ for (int p_index = 1; p_index < project_normals_len; p_index++) {
+ const float angle_test = dot_v3v3(f_normal, project_normal_array[p_index]);
+ if (angle_test > angle_best) {
+ angle_best = angle_test;
+ angle_best_index = p_index;
+ }
+ }
+
+ BLI_linklist_prepend_arena(
+ &thickface_project_groups[angle_best_index], &thick_faces[f_index], arena);
+ }
+
+ for (int p_index = 0; p_index < project_normals_len; p_index++) {
+ if (thickface_project_groups[p_index] == NULL) {
+ continue;
+ }
+
+ float axis_mat[3][3];
+ axis_dominant_v3_to_m3_negate(axis_mat, project_normal_array[p_index]);
+
+ for (LinkNode *list = thickface_project_groups[p_index]; list; list = list->next) {
+ ThickFace *tf = list->link;
+ BMIter liter;
+ BMLoop *l;
+ BM_ITER_ELEM (l, &liter, tf->efa, BM_LOOPS_OF_FACE) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ mul_v2_m3v3(luv->uv, axis_mat, l->v->co);
+ }
+ changed = true;
+ }
+ }
+
+ MEM_freeN(thick_faces);
+ MEM_freeN(project_normal_array);
+
+ /* No need to free the lists in 'thickface_project_groups' values as the 'arena' is used. */
+ MEM_freeN(thickface_project_groups);
+
+ if (changed) {
+ objects_changed[object_changed_len] = objects[ob_index];
+ object_changed_len += 1;
+ }
+ }
+
+ BLI_memarena_free(arena);
+
+ MEM_freeN(objects);
+
+ /* Pack islands & Stretch to UV bounds */
+ if (object_changed_len > 0) {
+
+ scene->toolsettings->uvcalc_margin = island_margin;
+ const UnwrapOptions options = {
+ .topology_from_uvs = true,
+ .only_selected_faces = true,
+ .only_selected_uvs = false,
+ .fill_holes = true,
+ .correct_aspect = false,
+ };
+
+ /* Depsgraph refresh functions are called here. */
+ uvedit_pack_islands_multi(scene, objects_changed, object_changed_len, &options, true, false);
+ uv_map_clip_correct_multi(objects_changed, object_changed_len, op);
+ }
+
+ MEM_freeN(objects_changed);
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_smart_project(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Smart UV Project";
+ ot->idname = "UV_OT_smart_project";
+ ot->description = "Projection unwraps the selected faces of mesh objects";
+
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = smart_project_exec;
+ ot->poll = ED_operator_uvmap;
+ ot->invoke = WM_operator_props_popup_confirm;
+
+ /* properties */
+ prop = RNA_def_float_rotation(ot->srna,
+ "angle_limit",
+ 0,
+ NULL,
+ DEG2RADF(0.0f),
+ DEG2RADF(90.0f),
+ "Angle Limit",
+ "Lower for more projection groups, higher for less distortion",
+ DEG2RADF(0.0f),
+ DEG2RADF(89.0f));
+ RNA_def_property_float_default(prop, DEG2RADF(66.0f));
+
+ RNA_def_float(ot->srna,
+ "island_margin",
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ "Island Margin",
+ "Margin to reduce bleed from adjacent islands",
+ 0.0f,
+ 1.0f);
+ RNA_def_float(ot->srna,
+ "area_weight",
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ "Area Weight",
+ "Weight projections vector by faces with larger areas",
+ 0.0f,
+ 1.0f);
+
+ uv_map_clip_correct_properties_ex(ot, false);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Project UV From View Operator
* \{ */
diff --git a/source/blender/freestyle/FRS_freestyle.h b/source/blender/freestyle/FRS_freestyle.h
index 57b6dc815a3..bc5e9d49bee 100644
--- a/source/blender/freestyle/FRS_freestyle.h
+++ b/source/blender/freestyle/FRS_freestyle.h
@@ -42,7 +42,7 @@ struct FreestyleGlobals {
extern struct FreestyleGlobals g_freestyle;
/* Rendering */
-void FRS_initialize(void);
+void FRS_init(void);
void FRS_set_context(struct bContext *C);
int FRS_is_freestyle_enabled(struct ViewLayer *view_layer);
void FRS_init_stroke_renderer(struct Render *re);
diff --git a/source/blender/freestyle/intern/application/AppCanvas.cpp b/source/blender/freestyle/intern/application/AppCanvas.cpp
index 5681c65e5d2..d34be79cd66 100644
--- a/source/blender/freestyle/intern/application/AppCanvas.cpp
+++ b/source/blender/freestyle/intern/application/AppCanvas.cpp
@@ -122,7 +122,7 @@ void AppCanvas::Erase()
void AppCanvas::readColorPixels(int x, int y, int w, int h, RGBImage &oImage) const
{
float *rgb = new float[3 * w * h];
- memset(rgb, 0, sizeof(float) * 3 * w * h);
+ memset(rgb, 0, sizeof(float[3]) * w * h);
int xsch = width();
int ysch = height();
if (_pass_diffuse.buf) {
@@ -161,8 +161,7 @@ void AppCanvas::readColorPixels(int x, int y, int w, int h, RGBImage &oImage) co
if (ii < 0 || ii >= rectx) {
continue;
}
- memcpy(
- rgb + (w * j + i) * 3, _pass_diffuse.buf + (rectx * jj + ii) * 3, sizeof(float) * 3);
+ memcpy(rgb + (w * j + i) * 3, _pass_diffuse.buf + (rectx * jj + ii) * 3, sizeof(float[3]));
}
}
}
diff --git a/source/blender/freestyle/intern/application/Controller.cpp b/source/blender/freestyle/intern/application/Controller.cpp
index f9edadb2d4a..dea09b7620f 100644
--- a/source/blender/freestyle/intern/application/Controller.cpp
+++ b/source/blender/freestyle/intern/application/Controller.cpp
@@ -316,10 +316,9 @@ int Controller::LoadMesh(Render *re, ViewLayer *view_layer, Depsgraph *depsgraph
ClearRootNode();
return 0;
}
- else {
- delete _ViewMap;
- _ViewMap = NULL;
- }
+
+ delete _ViewMap;
+ _ViewMap = NULL;
}
_Chrono.start();
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
index e1763514e08..a06218620ac 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
@@ -684,7 +684,7 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
if (v0 == v1 || v0 == v2 || v1 == v2) {
continue; // do nothing for now
}
- else if (GeomUtils::distPointSegment<Vec3r>(v0, v1, v2) < 1.0e-6) {
+ if (GeomUtils::distPointSegment<Vec3r>(v0, v1, v2) < 1.0e-6) {
detri.viP = vi0;
detri.viA = vi1;
detri.viB = vi2;
diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
index 51ac281e330..388c2f35774 100644
--- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
+++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
@@ -100,7 +100,7 @@ static bCallbackFuncStore load_post_callback_funcstore = {
// Initialization
//=======================================================
-void FRS_initialize()
+void FRS_init()
{
if (freestyle_is_initialized) {
return;
@@ -376,7 +376,7 @@ static void prepare(Render *re, ViewLayer *view_layer, Depsgraph *depsgraph)
{FREESTYLE_FE_EXTERNAL_CONTOUR, 0},
{FREESTYLE_FE_EDGE_MARK, 0},
};
- int num_edge_types = sizeof(conditions) / sizeof(struct edge_type_condition);
+ int num_edge_types = ARRAY_SIZE(conditions);
if (G.debug & G_DEBUG_FREESTYLE) {
cout << "Linesets:" << endl;
}
diff --git a/source/blender/freestyle/intern/geometry/FitCurve.cpp b/source/blender/freestyle/intern/geometry/FitCurve.cpp
index b60de93c4a1..aeb4902e5b0 100644
--- a/source/blender/freestyle/intern/geometry/FitCurve.cpp
+++ b/source/blender/freestyle/intern/geometry/FitCurve.cpp
@@ -202,7 +202,7 @@ static BezierCurve GenerateBezier(
bezCurve[3] = d[last];
V2Add(&bezCurve[0], V2Scale(&tHat1, alpha_l), &bezCurve[1]);
V2Add(&bezCurve[3], V2Scale(&tHat2, alpha_r), &bezCurve[2]);
- return (bezCurve);
+ return bezCurve;
}
/*
@@ -223,7 +223,7 @@ static double *Reparameterize(Vector2 *d, int first, int last, double *u, Bezier
for (i = first; i <= last; i++) {
uPrime[i - first] = NewtonRaphsonRootFind(bezCurve, d[i], u[i - first]);
}
- return (uPrime);
+ return uPrime;
}
/*
diff --git a/source/blender/freestyle/intern/geometry/GeomUtils.cpp b/source/blender/freestyle/intern/geometry/GeomUtils.cpp
index 4c4f12faaba..89a89d095ea 100644
--- a/source/blender/freestyle/intern/geometry/GeomUtils.cpp
+++ b/source/blender/freestyle/intern/geometry/GeomUtils.cpp
@@ -77,7 +77,7 @@ intersection_test intersect2dSeg2dSeg(
// Check signs of r3 and r4. If both point 3 and point 4 lie on same side of line 1,
// the line segments do not intersect.
if (r3 != 0 && r4 != 0 && r3 * r4 > 0.0) {
- return (DONT_INTERSECT);
+ return DONT_INTERSECT;
}
// Compute a2, b2, c2
@@ -92,13 +92,13 @@ intersection_test intersect2dSeg2dSeg(
// Check signs of r1 and r2. If both point 1 and point 2 lie on same side of second line
// segment, the line segments do not intersect.
if (r1 != 0 && r2 != 0 && r1 * r2 > 0.0) {
- return (DONT_INTERSECT);
+ return DONT_INTERSECT;
}
// Line segments intersect: compute intersection point.
denom = a1 * b2 - a2 * b1;
if (fabs(denom) < M_EPSILON) {
- return (COLINEAR);
+ return COLINEAR;
}
num = b1 * c2 - b2 * c1;
@@ -107,7 +107,7 @@ intersection_test intersect2dSeg2dSeg(
num = a2 * c1 - a1 * c2;
res[1] = num / denom;
- return (DO_INTERSECT);
+ return DO_INTERSECT;
}
intersection_test intersect2dLine2dLine(
@@ -129,7 +129,7 @@ intersection_test intersect2dLine2dLine(
// Line segments intersect: compute intersection point.
denom = a1 * b2 - a2 * b1;
if (fabs(denom) < M_EPSILON) {
- return (COLINEAR);
+ return COLINEAR;
}
num = b1 * c2 - b2 * c1;
@@ -138,7 +138,7 @@ intersection_test intersect2dLine2dLine(
num = a2 * c1 - a1 * c2;
res[1] = num / denom;
- return (DO_INTERSECT);
+ return DO_INTERSECT;
}
intersection_test intersect2dSeg2dSegParametric(const Vec2r &p1,
@@ -165,7 +165,7 @@ intersection_test intersect2dSeg2dSegParametric(const Vec2r &p1,
// Check signs of r3 and r4. If both point 3 and point 4 lie on same side of line 1,
// the line segments do not intersect.
if (r3 != 0 && r4 != 0 && r3 * r4 > 0.0) {
- return (DONT_INTERSECT);
+ return DONT_INTERSECT;
}
// Compute a2, b2, c2
@@ -180,13 +180,13 @@ intersection_test intersect2dSeg2dSegParametric(const Vec2r &p1,
// Check signs of r1 and r2. If both point 1 and point 2 lie on same side of second line
// segment, the line segments do not intersect.
if (r1 != 0 && r2 != 0 && r1 * r2 > 0.0) {
- return (DONT_INTERSECT);
+ return DONT_INTERSECT;
}
// Line segments intersect: compute intersection point.
denom = a1 * b2 - a2 * b1;
if (fabs(denom) < epsilon) {
- return (COLINEAR);
+ return COLINEAR;
}
real d1, e1;
@@ -200,7 +200,7 @@ intersection_test intersect2dSeg2dSegParametric(const Vec2r &p1,
num = -b1 * d1 - a1 * e1;
u = num / denom;
- return (DO_INTERSECT);
+ return DO_INTERSECT;
}
// AABB-triangle overlap test code by Tomas Akenine-Möller
@@ -514,9 +514,8 @@ intersection_test intersectRayPlane(const Vec3r &orig,
if (fabs((norm * orig) + d) <= epsilon) {
return COINCIDENT; // plane and ray are coincident
}
- else {
- return COLINEAR;
- }
+
+ return COLINEAR;
}
t = -(d + (norm * orig)) / denom;
@@ -766,9 +765,8 @@ inline bool intersect2dSegPoly(Vec2r *seg, Vec2r *poly, unsigned n)
if (N < 0) {
return false;
}
- else {
- continue;
- }
+
+ continue;
}
t = N / D;
diff --git a/source/blender/freestyle/intern/python/BPy_Convert.cpp b/source/blender/freestyle/intern/python/BPy_Convert.cpp
index 427e4198e5c..03f9760344b 100644
--- a/source/blender/freestyle/intern/python/BPy_Convert.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Convert.cpp
@@ -110,22 +110,22 @@ PyObject *Any_BPy_Interface0D_from_Interface0D(Interface0D &if0D)
if (typeid(if0D) == typeid(CurvePoint)) {
return BPy_CurvePoint_from_CurvePoint(dynamic_cast<CurvePoint &>(if0D));
}
- else if (typeid(if0D) == typeid(StrokeVertex)) {
+ if (typeid(if0D) == typeid(StrokeVertex)) {
return BPy_StrokeVertex_from_StrokeVertex(dynamic_cast<StrokeVertex &>(if0D));
}
- else if (typeid(if0D) == typeid(SVertex)) {
+ if (typeid(if0D) == typeid(SVertex)) {
return BPy_SVertex_from_SVertex(dynamic_cast<SVertex &>(if0D));
}
- else if (typeid(if0D) == typeid(ViewVertex)) {
+ if (typeid(if0D) == typeid(ViewVertex)) {
return BPy_ViewVertex_from_ViewVertex(dynamic_cast<ViewVertex &>(if0D));
}
- else if (typeid(if0D) == typeid(NonTVertex)) {
+ if (typeid(if0D) == typeid(NonTVertex)) {
return BPy_NonTVertex_from_NonTVertex(dynamic_cast<NonTVertex &>(if0D));
}
- else if (typeid(if0D) == typeid(TVertex)) {
+ if (typeid(if0D) == typeid(TVertex)) {
return BPy_TVertex_from_TVertex(dynamic_cast<TVertex &>(if0D));
}
- else if (typeid(if0D) == typeid(Interface0D)) {
+ if (typeid(if0D) == typeid(Interface0D)) {
return BPy_Interface0D_from_Interface0D(if0D);
}
string msg("unexpected type: " + if0D.getExactTypeName());
@@ -138,22 +138,22 @@ PyObject *Any_BPy_Interface1D_from_Interface1D(Interface1D &if1D)
if (typeid(if1D) == typeid(ViewEdge)) {
return BPy_ViewEdge_from_ViewEdge(dynamic_cast<ViewEdge &>(if1D));
}
- else if (typeid(if1D) == typeid(Chain)) {
+ if (typeid(if1D) == typeid(Chain)) {
return BPy_Chain_from_Chain(dynamic_cast<Chain &>(if1D));
}
- else if (typeid(if1D) == typeid(Stroke)) {
+ if (typeid(if1D) == typeid(Stroke)) {
return BPy_Stroke_from_Stroke(dynamic_cast<Stroke &>(if1D));
}
- else if (typeid(if1D) == typeid(FEdgeSharp)) {
+ if (typeid(if1D) == typeid(FEdgeSharp)) {
return BPy_FEdgeSharp_from_FEdgeSharp(dynamic_cast<FEdgeSharp &>(if1D));
}
- else if (typeid(if1D) == typeid(FEdgeSmooth)) {
+ if (typeid(if1D) == typeid(FEdgeSmooth)) {
return BPy_FEdgeSmooth_from_FEdgeSmooth(dynamic_cast<FEdgeSmooth &>(if1D));
}
- else if (typeid(if1D) == typeid(FEdge)) {
+ if (typeid(if1D) == typeid(FEdge)) {
return BPy_FEdge_from_FEdge(dynamic_cast<FEdge &>(if1D));
}
- else if (typeid(if1D) == typeid(Interface1D)) {
+ if (typeid(if1D) == typeid(Interface1D)) {
return BPy_Interface1D_from_Interface1D(if1D);
}
string msg("unexpected type: " + if1D.getExactTypeName());
@@ -166,10 +166,10 @@ PyObject *Any_BPy_FEdge_from_FEdge(FEdge &fe)
if (typeid(fe) == typeid(FEdgeSharp)) {
return BPy_FEdgeSharp_from_FEdgeSharp(dynamic_cast<FEdgeSharp &>(fe));
}
- else if (typeid(fe) == typeid(FEdgeSmooth)) {
+ if (typeid(fe) == typeid(FEdgeSmooth)) {
return BPy_FEdgeSmooth_from_FEdgeSmooth(dynamic_cast<FEdgeSmooth &>(fe));
}
- else if (typeid(fe) == typeid(FEdge)) {
+ if (typeid(fe) == typeid(FEdge)) {
return BPy_FEdge_from_FEdge(fe);
}
string msg("unexpected type: " + fe.getExactTypeName());
@@ -182,10 +182,10 @@ PyObject *Any_BPy_ViewVertex_from_ViewVertex(ViewVertex &vv)
if (typeid(vv) == typeid(NonTVertex)) {
return BPy_NonTVertex_from_NonTVertex(dynamic_cast<NonTVertex &>(vv));
}
- else if (typeid(vv) == typeid(TVertex)) {
+ if (typeid(vv) == typeid(TVertex)) {
return BPy_TVertex_from_TVertex(dynamic_cast<TVertex &>(vv));
}
- else if (typeid(vv) == typeid(ViewVertex)) {
+ if (typeid(vv) == typeid(ViewVertex)) {
return BPy_ViewVertex_from_ViewVertex(vv);
}
string msg("unexpected type: " + vv.getExactTypeName());
@@ -773,7 +773,7 @@ bool float_array_from_PyObject(PyObject *obj, float *v, int n)
}
return 1;
}
- else if (ColorObject_Check(obj) && n == 3) {
+ if (ColorObject_Check(obj) && n == 3) {
if (BaseMath_ReadCallback((BaseMathObject *)obj) == -1) {
return 0;
}
@@ -782,10 +782,10 @@ bool float_array_from_PyObject(PyObject *obj, float *v, int n)
}
return 1;
}
- else if (PyList_Check(obj) && PyList_GET_SIZE(obj) == n) {
+ if (PyList_Check(obj) && PyList_GET_SIZE(obj) == n) {
return float_array_from_PyList(obj, v, n);
}
- else if (PyTuple_Check(obj) && PyTuple_GET_SIZE(obj) == n) {
+ if (PyTuple_Check(obj) && PyTuple_GET_SIZE(obj) == n) {
return float_array_from_PyTuple(obj, v, n);
}
return 0;
diff --git a/source/blender/freestyle/intern/python/BPy_Freestyle.cpp b/source/blender/freestyle/intern/python/BPy_Freestyle.cpp
index 33078e6ba6a..9796dcda964 100644
--- a/source/blender/freestyle/intern/python/BPy_Freestyle.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Freestyle.cpp
@@ -264,7 +264,7 @@ static PyObject *Freestyle_evaluateCurveMappingF(PyObject * /*self*/, PyObject *
return NULL;
}
cumap = (CurveMapping *)py_srna->ptr.data;
- BKE_curvemapping_initialize(cumap);
+ BKE_curvemapping_init(cumap);
/* disable extrapolation if enabled */
if ((cumap->flag & CUMA_EXTEND_EXTRAPOLATE)) {
cumap->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
diff --git a/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp b/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp
index 2c226e330d7..dbf1c12fb01 100644
--- a/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp
+++ b/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp
@@ -108,7 +108,7 @@ static int FrsMaterial_init(BPy_FrsMaterial *self, PyObject *args, PyObject *kwd
self->m = new FrsMaterial(*m);
}
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args,
kwds,
"O&O&O&O&O&fi",
@@ -508,9 +508,8 @@ static PyObject *BPy_FrsMaterial_richcmpr(PyObject *objectA,
if (comparison_type == Py_NE) {
Py_RETURN_TRUE;
}
- else {
- Py_RETURN_FALSE;
- }
+
+ Py_RETURN_FALSE;
}
matA = (BPy_FrsMaterial *)objectA;
@@ -531,9 +530,8 @@ static PyObject *BPy_FrsMaterial_richcmpr(PyObject *objectA,
if (result == true) {
Py_RETURN_TRUE;
}
- else {
- Py_RETURN_FALSE;
- }
+
+ Py_RETURN_FALSE;
}
static Py_hash_t FrsMaterial_hash(PyObject *self)
diff --git a/source/blender/freestyle/intern/python/BPy_Id.cpp b/source/blender/freestyle/intern/python/BPy_Id.cpp
index 4f61ba847f6..eb0eb661e3d 100644
--- a/source/blender/freestyle/intern/python/BPy_Id.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Id.cpp
@@ -75,7 +75,7 @@ static int Id_init(BPy_Id *self, PyObject *args, PyObject *kwds)
if (PyArg_ParseTupleAndKeywords(args, kwds, "O!", (char **)kwlist_1, &Id_Type, &brother)) {
self->id = new Id(*(((BPy_Id *)brother)->id));
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args, kwds, "|ii", (char **)kwlist_2, &first, &second)) {
self->id = new Id(first, second);
}
diff --git a/source/blender/freestyle/intern/python/BPy_IntegrationType.cpp b/source/blender/freestyle/intern/python/BPy_IntegrationType.cpp
index 98b0099bcad..9c155db913c 100644
--- a/source/blender/freestyle/intern/python/BPy_IntegrationType.cpp
+++ b/source/blender/freestyle/intern/python/BPy_IntegrationType.cpp
@@ -88,21 +88,20 @@ static PyObject *Integrator_integrate(PyObject * /*self*/, PyObject *args, PyObj
double res = integrate(*fun, it, it_end, t);
return PyFloat_FromDouble(res);
}
- else if (BPy_UnaryFunction0DFloat_Check(obj1)) {
+ if (BPy_UnaryFunction0DFloat_Check(obj1)) {
UnaryFunction0D<float> *fun = ((BPy_UnaryFunction0DFloat *)obj1)->uf0D_float;
float res = integrate(*fun, it, it_end, t);
return PyFloat_FromDouble(res);
}
- else if (BPy_UnaryFunction0DUnsigned_Check(obj1)) {
+ if (BPy_UnaryFunction0DUnsigned_Check(obj1)) {
UnaryFunction0D<unsigned int> *fun = ((BPy_UnaryFunction0DUnsigned *)obj1)->uf0D_unsigned;
unsigned int res = integrate(*fun, it, it_end, t);
return PyLong_FromLong(res);
}
- else {
- string class_name(Py_TYPE(obj1)->tp_name);
- PyErr_SetString(PyExc_TypeError, ("unsupported function type: " + class_name).c_str());
- return NULL;
- }
+
+ string class_name(Py_TYPE(obj1)->tp_name);
+ PyErr_SetString(PyExc_TypeError, ("unsupported function type: " + class_name).c_str());
+ return NULL;
}
/*-----------------------Integrator module docstring---------------------------------------*/
diff --git a/source/blender/freestyle/intern/python/BPy_Operators.cpp b/source/blender/freestyle/intern/python/BPy_Operators.cpp
index 510e823ba55..56f95b8ecbb 100644
--- a/source/blender/freestyle/intern/python/BPy_Operators.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Operators.cpp
@@ -365,8 +365,8 @@ static PyObject *Operators_sequential_split(BPy_Operators * /*self*/,
return NULL;
}
}
- else if (PyErr_Clear(),
- (f = 0.0f),
+ else if ((void)PyErr_Clear(),
+ (void)(f = 0.0f),
PyArg_ParseTupleAndKeywords(
args, kwds, "O!|f", (char **)kwlist_2, &UnaryPredicate0D_Type, &obj1, &f)) {
if (!((BPy_UnaryPredicate0D *)obj1)->up0D) {
@@ -484,8 +484,8 @@ static PyObject *Operators_recursive_split(BPy_Operators * /*self*/,
return NULL;
}
}
- else if (PyErr_Clear(),
- (f = 0.0f),
+ else if ((void)PyErr_Clear(),
+ (void)(f = 0.0f),
PyArg_ParseTupleAndKeywords(args,
kwds,
"O!O!O!|f",
diff --git a/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp b/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp
index 5f5407e82e3..214385f74ad 100644
--- a/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp
+++ b/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp
@@ -110,7 +110,7 @@ static int StrokeAttribute_init(BPy_StrokeAttribute *self, PyObject *args, PyObj
self->sa = new StrokeAttribute(*(((BPy_StrokeAttribute *)obj1)->sa));
}
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args,
kwds,
"O!O!f",
@@ -123,7 +123,7 @@ static int StrokeAttribute_init(BPy_StrokeAttribute *self, PyObject *args, PyObj
self->sa = new StrokeAttribute(
*(((BPy_StrokeAttribute *)obj1)->sa), *(((BPy_StrokeAttribute *)obj2)->sa), t);
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args,
kwds,
"ffffff",
diff --git a/source/blender/freestyle/intern/python/BPy_ViewShape.cpp b/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
index f59ae15ae01..2adcae13e6d 100644
--- a/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
+++ b/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
@@ -88,7 +88,7 @@ static int ViewShape_init(BPy_ViewShape *self, PyObject *args, PyObject *kwds)
self->py_ss = ((BPy_ViewShape *)obj)->py_ss;
}
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args, kwds, "O!", (char **)kwlist_2, &SShape_Type, &obj)) {
BPy_SShape *py_ss = (BPy_SShape *)obj;
self->vs = new ViewShape(py_ss->ss);
diff --git a/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp b/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp
index 6af80c4bfd9..81dd79ff270 100644
--- a/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp
@@ -95,7 +95,7 @@ static int CurvePoint_init(BPy_CurvePoint *self, PyObject *args, PyObject *kwds)
self->cp = new CurvePoint(*(((BPy_CurvePoint *)obj1)->cp));
}
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args,
kwds,
"O!O!f",
@@ -107,7 +107,7 @@ static int CurvePoint_init(BPy_CurvePoint *self, PyObject *args, PyObject *kwds)
&t2d)) {
self->cp = new CurvePoint(((BPy_SVertex *)obj1)->sv, ((BPy_SVertex *)obj2)->sv, t2d);
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args,
kwds,
"O!O!f",
diff --git a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp
index 71a87c2c01e..c01f1f17000 100644
--- a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp
@@ -72,7 +72,7 @@ static int SVertex_init(BPy_SVertex *self, PyObject *args, PyObject *kwds)
self->sv = new SVertex(*(((BPy_SVertex *)obj)->sv));
}
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(
args, kwds, "O&O!", (char **)kwlist_2, convert_v3, v, &Id_Type, &obj)) {
Vec3r point_3d(v[0], v[1], v[2]);
diff --git a/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
index b4c08714af0..519bd72db3b 100644
--- a/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
@@ -107,7 +107,7 @@ static int StrokeVertex_init(BPy_StrokeVertex *self, PyObject *args, PyObject *k
self->sv = new StrokeVertex(*(((BPy_StrokeVertex *)obj1)->sv));
}
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args,
kwds,
"O!O!f",
@@ -129,7 +129,7 @@ static int StrokeVertex_init(BPy_StrokeVertex *self, PyObject *args, PyObject *k
}
self->sv = new StrokeVertex(sv1, sv2, t3d);
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(
args, kwds, "O!", (char **)kwlist_3, &CurvePoint_Type, &obj1)) {
CurvePoint *cp = ((BPy_CurvePoint *)obj1)->cp;
@@ -139,8 +139,8 @@ static int StrokeVertex_init(BPy_StrokeVertex *self, PyObject *args, PyObject *k
}
self->sv = new StrokeVertex(cp);
}
- else if (PyErr_Clear(),
- (obj2 = 0),
+ else if ((void)PyErr_Clear(),
+ (void)(obj2 = 0),
PyArg_ParseTupleAndKeywords(args,
kwds,
"O!|O!",
diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.cpp b/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.cpp
index 8a09e7722ea..187ab94360a 100644
--- a/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.cpp
@@ -81,7 +81,7 @@ static int FEdge_init(BPy_FEdge *self, PyObject *args, PyObject *kwds)
self->fe = new FEdge(*(((BPy_FEdge *)obj1)->fe));
}
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args,
kwds,
"O!O!",
diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_FrsCurve.cpp b/source/blender/freestyle/intern/python/Interface1D/BPy_FrsCurve.cpp
index fd434f9c4ef..788dfa78992 100644
--- a/source/blender/freestyle/intern/python/Interface1D/BPy_FrsCurve.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/BPy_FrsCurve.cpp
@@ -72,7 +72,7 @@ static int FrsCurve_init(BPy_FrsCurve *self, PyObject *args, PyObject *kwds)
self->c = new Curve(*(((BPy_FrsCurve *)obj)->c));
}
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args, kwds, "O!", (char **)kwlist_2, &Id_Type, &obj)) {
self->c = new Curve(*(((BPy_Id *)obj)->id));
}
diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp b/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp
index 3a25ddb0252..b31efe1f923 100644
--- a/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp
@@ -157,7 +157,8 @@ static PyObject *Stroke_resample(BPy_Stroke *self, PyObject *args, PyObject *kwd
return NULL;
}
}
- else if (PyErr_Clear(), PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist_2, &f)) {
+ else if ((void)PyErr_Clear(),
+ PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist_2, &f)) {
if (self->s->Resample(f) < 0) {
PyErr_SetString(PyExc_RuntimeError, "Stroke resampling (by vertex interval) failed");
return NULL;
diff --git a/source/blender/freestyle/intern/python/Interface1D/Curve/BPy_Chain.cpp b/source/blender/freestyle/intern/python/Interface1D/Curve/BPy_Chain.cpp
index 285100193d3..9cdc344081e 100644
--- a/source/blender/freestyle/intern/python/Interface1D/Curve/BPy_Chain.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/Curve/BPy_Chain.cpp
@@ -71,7 +71,7 @@ static int Chain_init(BPy_Chain *self, PyObject *args, PyObject *kwds)
self->c = new Chain(*(((BPy_Chain *)obj)->c));
}
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args, kwds, "O!", (char **)kwlist_2, &Id_Type, &obj)) {
self->c = new Chain(*(((BPy_Id *)obj)->id));
}
diff --git a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
index 725daa80b5e..5db75c84608 100644
--- a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
@@ -75,7 +75,7 @@ static int FEdgeSharp_init(BPy_FEdgeSharp *self, PyObject *args, PyObject *kwds)
self->fes = new FEdgeSharp(*(((BPy_FEdgeSharp *)obj1)->fes));
}
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args,
kwds,
"O!O!",
diff --git a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
index 65d9dcbe01f..3fb739b18db 100644
--- a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
@@ -73,7 +73,7 @@ static int FEdgeSmooth_init(BPy_FEdgeSmooth *self, PyObject *args, PyObject *kwd
self->fes = new FEdgeSmooth(*(((BPy_FEdgeSmooth *)obj1)->fes));
}
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args,
kwds,
"O!O!",
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
index 74ae7809284..90e751333b9 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
@@ -82,8 +82,8 @@ static int AdjacencyIterator_init(BPy_AdjacencyIterator *self, PyObject *args, P
self->at_start = ((BPy_AdjacencyIterator *)obj1)->at_start;
}
}
- else if (PyErr_Clear(),
- (obj2 = obj3 = 0),
+ else if ((void)PyErr_Clear(),
+ (void)(obj2 = obj3 = 0),
PyArg_ParseTupleAndKeywords(args,
kwds,
"O!|O!O!",
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_ChainPredicateIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_ChainPredicateIterator.cpp
index 164e1646934..1703fc2bddb 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_ChainPredicateIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_ChainPredicateIterator.cpp
@@ -114,8 +114,8 @@ static int ChainPredicateIterator_init(BPy_ChainPredicateIterator *self,
Py_INCREF(self->upred);
Py_INCREF(self->bpred);
}
- else if (PyErr_Clear(),
- (obj3 = obj4 = obj5 = obj6 = 0),
+ else if ((void)PyErr_Clear(),
+ (void)(obj3 = obj4 = obj5 = obj6 = 0),
PyArg_ParseTupleAndKeywords(args,
kwds,
"O!O!|O!O!O&O!",
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_ChainSilhouetteIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_ChainSilhouetteIterator.cpp
index 401959be0c0..d8ad82d667c 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_ChainSilhouetteIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_ChainSilhouetteIterator.cpp
@@ -91,8 +91,8 @@ static int ChainSilhouetteIterator_init(BPy_ChainSilhouetteIterator *self,
args, kwds, "O!", (char **)kwlist_1, &ChainSilhouetteIterator_Type, &obj1)) {
self->cs_it = new ChainSilhouetteIterator(*(((BPy_ChainSilhouetteIterator *)obj1)->cs_it));
}
- else if (PyErr_Clear(),
- (obj1 = obj2 = obj3 = 0),
+ else if ((void)PyErr_Clear(),
+ (void)(obj1 = obj2 = obj3 = 0),
PyArg_ParseTupleAndKeywords(args,
kwds,
"|O!O&O!",
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.cpp
index b6d841c5b64..dbd6e8dd09d 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.cpp
@@ -91,8 +91,8 @@ static int ChainingIterator___init__(BPy_ChainingIterator *self, PyObject *args,
args, kwds, "O!", (char **)kwlist_1, &ChainingIterator_Type, &obj1)) {
self->c_it = new ChainingIterator(*(((BPy_ChainingIterator *)obj1)->c_it));
}
- else if (PyErr_Clear(),
- (obj1 = obj2 = obj3 = obj4 = 0),
+ else if ((void)PyErr_Clear(),
+ (void)(obj1 = obj2 = obj3 = obj4 = 0),
PyArg_ParseTupleAndKeywords(args,
kwds,
"|O!O!O&O!",
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp
index 6ea61a060cb..6c496b0308b 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp
@@ -75,7 +75,8 @@ static int CurvePointIterator_init(BPy_CurvePointIterator *self, PyObject *args,
*(((BPy_CurvePointIterator *)brother)->cp_it));
}
}
- else if (PyErr_Clear(), PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist_2, &step)) {
+ else if ((void)PyErr_Clear(),
+ PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist_2, &step)) {
self->cp_it = new CurveInternal::CurvePointIterator(step);
}
else {
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp
index 0dbef9f325c..734ed0117f4 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp
@@ -81,14 +81,14 @@ static int Interface0DIterator_init(BPy_Interface0DIterator *self, PyObject *arg
self->at_start = true;
self->reversed = false;
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(
args, kwds, "O!", (char **)kwlist_2, &Interface1D_Type, &inter)) {
self->if0D_it = new Interface0DIterator(((BPy_Interface1D *)inter)->if1D->verticesBegin());
self->at_start = true;
self->reversed = false;
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(
args, kwds, "O!", (char **)kwlist_3, &Interface0DIterator_Type, &brother)) {
self->if0D_it = new Interface0DIterator(*(((BPy_Interface0DIterator *)brother)->if0D_it));
@@ -124,7 +124,7 @@ static PyObject *Interface0DIterator_iternext(BPy_Interface0DIterator *self)
PyErr_SetNone(PyExc_StopIteration);
return NULL;
}
- else if (self->at_start) {
+ if (self->at_start) {
self->at_start = false;
}
else if (self->if0D_it->atLast()) {
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.cpp
index dd738b97473..4a5927ff6eb 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.cpp
@@ -82,7 +82,7 @@ static int SVertexIterator_init(BPy_SVertexIterator *self, PyObject *args, PyObj
self->sv_it = new ViewEdgeInternal::SVertexIterator(*(((BPy_SVertexIterator *)obj1)->sv_it));
}
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(args,
kwds,
"O!O!O!O!f",
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
index 84f57f1fe31..cda4031240b 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
@@ -74,7 +74,7 @@ static int StrokeVertexIterator_init(BPy_StrokeVertexIterator *self,
self->at_start = ((BPy_StrokeVertexIterator *)brother)->at_start;
}
- else if (PyErr_Clear(),
+ else if ((void)PyErr_Clear(),
PyArg_ParseTupleAndKeywords(
args, kwds, "|O!", (char **)kwlist_2, &Stroke_Type, &stroke)) {
if (!stroke) {
@@ -125,7 +125,7 @@ static PyObject *StrokeVertexIterator_iternext(BPy_StrokeVertexIterator *self)
}
/* If at the start of the iterator, only return the object
* and don't increment, to keep for-loops in sync */
- else if (self->at_start) {
+ if (self->at_start) {
self->at_start = false;
}
/* If sv_it.atLast() is true, the iterator is currently pointing to the final valid element.
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.cpp
index c8a978784a4..3d0ed5d5a4d 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.cpp
@@ -78,8 +78,8 @@ static int ViewEdgeIterator_init(BPy_ViewEdgeIterator *self, PyObject *args, PyO
args, kwds, "O!", (char **)kwlist_1, &ViewEdgeIterator_Type, &obj1)) {
self->ve_it = new ViewEdgeInternal::ViewEdgeIterator(*(((BPy_ViewEdgeIterator *)obj1)->ve_it));
}
- else if (PyErr_Clear(),
- (obj1 = obj2 = 0),
+ else if ((void)PyErr_Clear(),
+ (void)(obj1 = obj2 = 0),
PyArg_ParseTupleAndKeywords(
args, kwds, "|O&O!", (char **)kwlist_2, check_begin, &obj1, &PyBool_Type, &obj2)) {
ViewEdge *begin = (!obj1 || obj1 == Py_None) ? NULL : ((BPy_ViewEdge *)obj1)->ve;
diff --git a/source/blender/freestyle/intern/scene_graph/NodeCamera.cpp b/source/blender/freestyle/intern/scene_graph/NodeCamera.cpp
index ad2310d7875..052ae73da43 100644
--- a/source/blender/freestyle/intern/scene_graph/NodeCamera.cpp
+++ b/source/blender/freestyle/intern/scene_graph/NodeCamera.cpp
@@ -52,8 +52,8 @@ NodeCamera::NodeCamera(CameraType camera_type) : camera_type_(camera_type)
#if 0 /* UNUSED, gives warning in gcc */
NodeCamera::NodeCamera(const NodeCamera &iBrother) : camera_type_(iBrother.camera_type_)
{
- memcpy(modelview_matrix_, iBrother.modelview_matrix_, 16 * sizeof(double));
- memcpy(projection_matrix_, iBrother.projection_matrix_, 16 * sizeof(double));
+ memcpy(modelview_matrix_, iBrother.modelview_matrix_, sizeof(double[16]));
+ memcpy(projection_matrix_, iBrother.projection_matrix_, sizeof(double[16]));
}
#endif
@@ -64,12 +64,12 @@ void NodeCamera::accept(SceneVisitor &v)
void NodeCamera::setModelViewMatrix(double modelview_matrix[16])
{
- memcpy(modelview_matrix_, modelview_matrix, 16 * sizeof(double));
+ memcpy(modelview_matrix_, modelview_matrix, sizeof(double[16]));
}
void NodeCamera::setProjectionMatrix(double projection_matrix[16])
{
- memcpy(projection_matrix_, projection_matrix, 16 * sizeof(double));
+ memcpy(projection_matrix_, projection_matrix, sizeof(double[16]));
}
NodeOrthographicCamera::NodeOrthographicCamera()
diff --git a/source/blender/freestyle/intern/scene_graph/OrientedLineRep.cpp b/source/blender/freestyle/intern/scene_graph/OrientedLineRep.cpp
index 9e83527acad..e8e21d37d00 100644
--- a/source/blender/freestyle/intern/scene_graph/OrientedLineRep.cpp
+++ b/source/blender/freestyle/intern/scene_graph/OrientedLineRep.cpp
@@ -27,7 +27,9 @@ namespace Freestyle {
void OrientedLineRep::accept(SceneVisitor &v)
{
- Rep::accept(v);
+ Rep::accept(v); // NOLINT(bugprone-parent-virtual-call), this seems to intentionally *not* call
+ // the parent class' accept() function, but rather the grandparent's. The
+ // v.visitLineRep(*this); call below is actually what the parent class would do.
if (!frs_material()) {
v.visitOrientedLineRep(*this);
}
diff --git a/source/blender/freestyle/intern/stroke/ChainingIterators.cpp b/source/blender/freestyle/intern/stroke/ChainingIterators.cpp
index 271db48aabe..2b2ab0dc14a 100644
--- a/source/blender/freestyle/intern/stroke/ChainingIterators.cpp
+++ b/source/blender/freestyle/intern/stroke/ChainingIterators.cpp
@@ -169,7 +169,7 @@ int ChainSilhouetteIterator::traverse(const AdjacencyIterator &ait)
Nature::VALLEY,
Nature::RIDGE,
};
- int numNatures = sizeof(natures) / sizeof(Nature::EdgeNature);
+ int numNatures = ARRAY_SIZE(natures);
for (int i = 0; i < numNatures; ++i) {
if (getCurrentEdge()->getNature() & natures[i]) {
int n = 0;
diff --git a/source/blender/freestyle/intern/stroke/Curve.cpp b/source/blender/freestyle/intern/stroke/Curve.cpp
index 02a1d32953d..51c40c890a3 100644
--- a/source/blender/freestyle/intern/stroke/Curve.cpp
+++ b/source/blender/freestyle/intern/stroke/Curve.cpp
@@ -216,10 +216,10 @@ FEdge *CurvePoint::getFEdge(Interface0D &inter)
if (iVertexB->__B == 0) {
return __A->getFEdge(*(iVertexB->__A));
}
- else if (iVertexB->__A == __A) {
+ if (iVertexB->__A == __A) {
return __A->getFEdge(*(iVertexB->__B));
}
- else if (iVertexB->__B == __A) {
+ if (iVertexB->__B == __A) {
return __A->getFEdge(*(iVertexB->__A));
}
}
@@ -227,7 +227,7 @@ FEdge *CurvePoint::getFEdge(Interface0D &inter)
if (iVertexB->__A == __A) {
return __B->getFEdge(*(iVertexB->__A));
}
- else if (iVertexB->__A == __B) {
+ if (iVertexB->__A == __B) {
return __A->getFEdge(*(iVertexB->__A));
}
}
diff --git a/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp b/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp
index a76579c7c96..a29d015b4c9 100644
--- a/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp
@@ -101,9 +101,8 @@ unsigned TextureManager::getBrushTextureIndex(string name, Stroke::MediumType lo
cerr << "brush file " << name << " not found" << endl;
return 0;
}
- else {
- return _brushesMap[bt];
- }
+
+ return _brushesMap[bt];
}
void TextureManager::Options::setPatternsPath(const string &path)
diff --git a/source/blender/freestyle/intern/system/PseudoNoise.cpp b/source/blender/freestyle/intern/system/PseudoNoise.cpp
index 048be5d018c..c05c269c404 100644
--- a/source/blender/freestyle/intern/system/PseudoNoise.cpp
+++ b/source/blender/freestyle/intern/system/PseudoNoise.cpp
@@ -33,9 +33,8 @@ static int modf_to_index(Freestyle::real x, unsigned int range)
BLI_assert(i >= 0 && i < range);
return i;
}
- else {
- return 0;
- }
+
+ return 0;
}
namespace Freestyle {
diff --git a/source/blender/freestyle/intern/system/PythonInterpreter.h b/source/blender/freestyle/intern/system/PythonInterpreter.h
index bae69aa0a42..50ebacbd6e8 100644
--- a/source/blender/freestyle/intern/system/PythonInterpreter.h
+++ b/source/blender/freestyle/intern/system/PythonInterpreter.h
@@ -42,7 +42,7 @@ extern "C" {
#include "BKE_report.h"
#include "BKE_text.h"
-#include "BPY_extern.h"
+#include "BPY_extern_run.h"
#include "bpy_capi_utils.h"
@@ -68,12 +68,12 @@ class PythonInterpreter : public Interpreter {
BKE_reports_clear(reports);
char *fn = const_cast<char *>(filename.c_str());
#if 0
- bool ok = BPY_execute_filepath(_context, fn, reports);
+ bool ok = BPY_run_filepath(_context, fn, reports);
#else
bool ok;
Text *text = BKE_text_load(&_freestyle_bmain, fn, G_MAIN->name);
if (text) {
- ok = BPY_execute_text(_context, text, reports, false);
+ ok = BPY_run_text(_context, text, reports, false);
BKE_id_delete(&_freestyle_bmain, text);
}
else {
@@ -102,7 +102,7 @@ class PythonInterpreter : public Interpreter {
BKE_reports_clear(reports);
- if (!BPY_execute_string(_context, NULL, str.c_str())) {
+ if (!BPY_run_string_eval(_context, NULL, str.c_str())) {
BPy_errors_to_report(reports);
cerr << "\nError executing Python script from PythonInterpreter::interpretString" << endl;
cerr << "Name: " << name << endl;
@@ -122,7 +122,7 @@ class PythonInterpreter : public Interpreter {
BKE_reports_clear(reports);
- if (!BPY_execute_text(_context, text, reports, false)) {
+ if (!BPY_run_text(_context, text, reports, false)) {
cerr << "\nError executing Python script from PythonInterpreter::interpretText" << endl;
cerr << "Name: " << name << endl;
cerr << "Errors: " << endl;
diff --git a/source/blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp b/source/blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp
index 55bc02b8358..26a40ee587c 100644
--- a/source/blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp
+++ b/source/blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp
@@ -43,9 +43,8 @@ AutoPtr<GridDensityProvider> HeuristicGridDensityProviderFactory::newGridDensity
if (avg->cellSize() > p23->cellSize()) {
return (AutoPtr<GridDensityProvider>)p23;
}
- else {
- return (AutoPtr<GridDensityProvider>)avg;
- }
+
+ return (AutoPtr<GridDensityProvider>)avg;
}
AutoPtr<GridDensityProvider> HeuristicGridDensityProviderFactory::newGridDensityProvider(
@@ -58,9 +57,8 @@ AutoPtr<GridDensityProvider> HeuristicGridDensityProviderFactory::newGridDensity
if (avg->cellSize() > p23->cellSize()) {
return (AutoPtr<GridDensityProvider>)p23;
}
- else {
- return (AutoPtr<GridDensityProvider>)avg;
- }
+
+ return (AutoPtr<GridDensityProvider>)avg;
}
AutoPtr<GridDensityProvider> HeuristicGridDensityProviderFactory::newGridDensityProvider(
@@ -75,9 +73,8 @@ AutoPtr<GridDensityProvider> HeuristicGridDensityProviderFactory::newGridDensity
if (avg->cellSize() > p23->cellSize()) {
return (AutoPtr<GridDensityProvider>)p23;
}
- else {
- return (AutoPtr<GridDensityProvider>)avg;
- }
+
+ return (AutoPtr<GridDensityProvider>)avg;
}
} /* namespace Freestyle */
diff --git a/source/blender/freestyle/intern/view_map/OccluderSource.cpp b/source/blender/freestyle/intern/view_map/OccluderSource.cpp
index 7132e0172ae..e75856edc35 100644
--- a/source/blender/freestyle/intern/view_map/OccluderSource.cpp
+++ b/source/blender/freestyle/intern/view_map/OccluderSource.cpp
@@ -77,11 +77,10 @@ bool OccluderSource::next()
valid = false;
return false;
}
- else {
- vector<WFace *> &wFaces = (*currentShape)->GetFaceList();
- currentFace = wFaces.begin();
- facesEnd = wFaces.end();
- }
+
+ vector<WFace *> &wFaces = (*currentShape)->GetFaceList();
+ currentFace = wFaces.begin();
+ facesEnd = wFaces.end();
}
buildCachedPolygon();
return true;
diff --git a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
index 46d4389ea83..2624c70c988 100644
--- a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
+++ b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
@@ -124,7 +124,7 @@ void SilhouetteGeomEngine::setFrustum(real iZNear, real iZFar)
void SilhouetteGeomEngine::retrieveViewport(int viewport[4])
{
- memcpy(viewport, _viewport, 4 * sizeof(int));
+ memcpy(viewport, _viewport, sizeof(int[4]));
}
void SilhouetteGeomEngine::ProjectSilhouette(vector<SVertex *> &ioVertices)
diff --git a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
index d024c360e3f..aecd37fa0de 100644
--- a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
@@ -344,9 +344,8 @@ OWXFaceLayer ViewEdgeXBuilder::FindNextFaceLayer(const OWXFaceLayer &iFaceLayer)
if (woeend == winner->getSmoothEdge()->woea()->twin()) {
return OWXFaceLayer(winner, true);
}
- else {
- return OWXFaceLayer(winner, false);
- }
+
+ return OWXFaceLayer(winner, false);
}
}
++f;
@@ -368,19 +367,17 @@ OWXFaceLayer ViewEdgeXBuilder::FindNextFaceLayer(const OWXFaceLayer &iFaceLayer)
if ((sameNatureLayers.empty()) || (sameNatureLayers.size() != 1)) {
return OWXFaceLayer(NULL, true);
}
- else {
- WXFaceLayer *winner = sameNatureLayers[0];
- // check face mark continuity
- if (winner->getFace()->GetMark() != iFaceLayer.fl->getFace()->GetMark()) {
- return OWXFaceLayer(NULL, true);
- }
- if (woeend == winner->getSmoothEdge()->woea()->twin()) {
- return OWXFaceLayer(winner, true);
- }
- else {
- return OWXFaceLayer(winner, false);
- }
+
+ WXFaceLayer *winner = sameNatureLayers[0];
+ // check face mark continuity
+ if (winner->getFace()->GetMark() != iFaceLayer.fl->getFace()->GetMark()) {
+ return OWXFaceLayer(NULL, true);
+ }
+ if (woeend == winner->getSmoothEdge()->woea()->twin()) {
+ return OWXFaceLayer(winner, true);
}
+
+ return OWXFaceLayer(winner, false);
}
return OWXFaceLayer(NULL, true);
}
@@ -429,9 +426,8 @@ OWXFaceLayer ViewEdgeXBuilder::FindPreviousFaceLayer(const OWXFaceLayer &iFaceLa
if (woebegin == winner->getSmoothEdge()->woeb()->twin()) {
return OWXFaceLayer(winner, true);
}
- else {
- return OWXFaceLayer(winner, false);
- }
+
+ return OWXFaceLayer(winner, false);
}
}
}
@@ -452,19 +448,17 @@ OWXFaceLayer ViewEdgeXBuilder::FindPreviousFaceLayer(const OWXFaceLayer &iFaceLa
if ((sameNatureLayers.empty()) || (sameNatureLayers.size() != 1)) {
return OWXFaceLayer(NULL, true);
}
- else {
- WXFaceLayer *winner = sameNatureLayers[0];
- // check face mark continuity
- if (winner->getFace()->GetMark() != iFaceLayer.fl->getFace()->GetMark()) {
- return OWXFaceLayer(NULL, true);
- }
- if (woebegin == winner->getSmoothEdge()->woeb()->twin()) {
- return OWXFaceLayer(winner, true);
- }
- else {
- return OWXFaceLayer(winner, false);
- }
+
+ WXFaceLayer *winner = sameNatureLayers[0];
+ // check face mark continuity
+ if (winner->getFace()->GetMark() != iFaceLayer.fl->getFace()->GetMark()) {
+ return OWXFaceLayer(NULL, true);
+ }
+ if (woebegin == winner->getSmoothEdge()->woeb()->twin()) {
+ return OWXFaceLayer(winner, true);
}
+
+ return OWXFaceLayer(winner, false);
}
return OWXFaceLayer(NULL, true);
}
@@ -631,11 +625,10 @@ OWXEdge ViewEdgeXBuilder::FindNextWEdge(const OWXEdge &iEdge)
// So the vertex order is OK.
return OWXEdge(wxe, true);
}
- else {
- // That means that the face necessarily lies on the edge left.
- // So the vertex order is OK.
- return OWXEdge(wxe, false);
- }
+
+ // That means that the face necessarily lies on the edge left.
+ // So the vertex order is OK.
+ return OWXEdge(wxe, false);
}
// we did not find:
return OWXEdge(NULL, true);
@@ -679,9 +672,8 @@ OWXEdge ViewEdgeXBuilder::FindPreviousWEdge(const OWXEdge &iEdge)
if (wxe->GetbVertex() == v) {
return OWXEdge(wxe, true);
}
- else {
- return OWXEdge(wxe, false);
- }
+
+ return OWXEdge(wxe, false);
}
// we did not find:
return OWXEdge(NULL, true);
diff --git a/source/blender/freestyle/intern/view_map/ViewMap.cpp b/source/blender/freestyle/intern/view_map/ViewMap.cpp
index 47c6c3a1f6a..fa2f95dac72 100644
--- a/source/blender/freestyle/intern/view_map/ViewMap.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewMap.cpp
@@ -323,18 +323,16 @@ static bool ViewEdgeComp(ViewVertex::directedViewEdge &dve1, ViewVertex::directe
if (v2.y() < 0) {
return true;
}
- else {
- return (v1.x() > v2.x());
- }
+
+ return (v1.x() > v2.x());
}
- else {
- if (v2.y() > 0) {
- return false;
- }
- else {
- return (v1.x() < v2.x());
- }
+
+ if (v2.y() > 0) {
+ return false;
}
+
+ return (v1.x() < v2.x());
+
return false;
}
diff --git a/source/blender/freestyle/intern/view_map/ViewMapAdvancedIterators.h b/source/blender/freestyle/intern/view_map/ViewMapAdvancedIterators.h
index 25d8439173b..5cb52b6a0f3 100644
--- a/source/blender/freestyle/intern/view_map/ViewMapAdvancedIterators.h
+++ b/source/blender/freestyle/intern/view_map/ViewMapAdvancedIterators.h
@@ -498,7 +498,7 @@ class edge_iterator_base : public IteratorBase<Traits, BidirectionalIteratorTag_
// dereferencing
virtual reference operator*() const
{
- return (_ViewEdge);
+ return _ViewEdge;
}
virtual pointer operator->() const
@@ -626,7 +626,7 @@ class fedge_iterator_base : public IteratorBase<Traits, BidirectionalIteratorTag
// dereferencing
virtual reference operator*() const
{
- return (_FEdge);
+ return _FEdge;
}
virtual pointer operator->() const
@@ -774,7 +774,7 @@ class vertex_iterator_base : public IteratorBase<Traits, BidirectionalIteratorTa
// dereferencing
virtual reference operator*() const
{
- return (_SVertex);
+ return _SVertex;
}
virtual pointer operator->() const
diff --git a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
index 8ac272e92b5..a0989c52e4e 100644
--- a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
@@ -504,10 +504,10 @@ static void computeCumulativeVisibility(ViewMap *ioViewMap,
(*ve)->setaShape(0);
continue;
}
- else {
- ++qiMajority;
- qiMajority >>= 1;
- }
+
+ ++qiMajority;
+ qiMajority >>= 1;
+
#if LOGGING
if (_global.debug & G_DEBUG_FREESTYLE) {
cout << "\tqiMajority: " << qiMajority << endl;
@@ -702,10 +702,10 @@ static void computeDetailedVisibility(ViewMap *ioViewMap,
(*ve)->setaShape(0);
continue;
}
- else {
- ++qiMajority;
- qiMajority >>= 1;
- }
+
+ ++qiMajority;
+ qiMajority >>= 1;
+
#if LOGGING
if (_global.debug & G_DEBUG_FREESTYLE) {
cout << "\tqiMajority: " << qiMajority << endl;
@@ -873,10 +873,9 @@ static void computeFastVisibility(ViewMap *ioViewMap, G &grid, real epsilon)
(*ve)->setaShape(0);
continue;
}
- else {
- ++qiMajority;
- qiMajority >>= 1;
- }
+
+ ++qiMajority;
+ qiMajority >>= 1;
even_test = true;
maxIndex = 0;
diff --git a/source/blender/freestyle/intern/view_map/ViewMapIO.cpp b/source/blender/freestyle/intern/view_map/ViewMapIO.cpp
index 4c4e5ce7fe9..3cbf42ed388 100644
--- a/source/blender/freestyle/intern/view_map/ViewMapIO.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewMapIO.cpp
@@ -998,6 +998,7 @@ int load(istream &in, ViewMap *vm, ProgressBar *pb)
if (fe_s) {
bool b;
READ(b);
+ /* NOLINTNEXTLINE: bugprone-infinite-loop */
for (READ(fe_rle1), fe_rle2 = 0; fe_rle1 <= fe_s; fe_rle2 = fe_rle1, READ(fe_rle1)) {
if (b) {
for (unsigned int i = fe_rle2; i < fe_rle1; i++) {
@@ -1023,6 +1024,7 @@ int load(istream &in, ViewMap *vm, ProgressBar *pb)
if (vv_s) {
Nature::VertexNature nature;
READ(nature);
+ /* NOLINTNEXTLINE: bugprone-infinite-loop */
for (READ(vv_rle1), vv_rle2 = 0; vv_rle1 <= vv_s; vv_rle2 = vv_rle1, READ(vv_rle1)) {
if (nature & Nature::T_VERTEX) {
for (unsigned int i = vv_rle2; i < vv_rle1; i++) {
diff --git a/source/blender/freestyle/intern/winged_edge/WEdge.cpp b/source/blender/freestyle/intern/winged_edge/WEdge.cpp
index d624728250a..c8805c144e3 100644
--- a/source/blender/freestyle/intern/winged_edge/WEdge.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WEdge.cpp
@@ -114,7 +114,7 @@ bool WVertex::isBoundary()
if (_Border == 1) {
return true;
}
- else if (_Border == 0) {
+ if (_Border == 0) {
return false;
}
@@ -412,9 +412,8 @@ bool WFace::getOppositeEdge(const WVertex *v, WOEdge *&e)
if (!e) {
return false;
}
- else {
- return true;
- }
+
+ return true;
}
float WFace::getArea()
diff --git a/source/blender/functions/CMakeLists.txt b/source/blender/functions/CMakeLists.txt
index 2686275e898..ad29dbe6668 100644
--- a/source/blender/functions/CMakeLists.txt
+++ b/source/blender/functions/CMakeLists.txt
@@ -57,3 +57,20 @@ set(LIB
)
blender_add_lib(bf_functions "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
+
+if(WITH_GTESTS)
+ set(TEST_SRC
+ tests/FN_array_spans_test.cc
+ tests/FN_attributes_ref_test.cc
+ tests/FN_cpp_type_test.cc
+ tests/FN_generic_vector_array_test.cc
+ tests/FN_multi_function_network_test.cc
+ tests/FN_multi_function_test.cc
+ tests/FN_spans_test.cc
+ )
+ set (TEST_LIB
+ bf_functions
+ )
+ include(GTestTesting)
+ blender_add_test_lib(bf_functions_tests "${TEST_SRC}" "${INC};${TEST_INC}" "${INC_SYS}" "${LIB};${TEST_LIB}")
+endif()
diff --git a/source/blender/functions/FN_array_spans.hh b/source/blender/functions/FN_array_spans.hh
index 52325c19c1b..976b9a44d3e 100644
--- a/source/blender/functions/FN_array_spans.hh
+++ b/source/blender/functions/FN_array_spans.hh
@@ -157,7 +157,7 @@ class GVArraySpan : public VArraySpanBase<void> {
this->type_ = &array.type();
this->virtual_size_ = virtual_size;
this->category_ = VArraySpanCategory::SingleArray;
- this->data_.single_array.start = array.buffer();
+ this->data_.single_array.start = array.data();
this->data_.single_array.size = array.size();
}
diff --git a/source/blender/functions/FN_attributes_ref.hh b/source/blender/functions/FN_attributes_ref.hh
index fe7e59b5e00..a9236f73549 100644
--- a/source/blender/functions/FN_attributes_ref.hh
+++ b/source/blender/functions/FN_attributes_ref.hh
@@ -49,12 +49,12 @@ class AttributesInfoBuilder : NonCopyable, NonMovable {
AttributesInfoBuilder() = default;
~AttributesInfoBuilder();
- template<typename T> void add(StringRef name, const T &default_value)
+ template<typename T> bool add(StringRef name, const T &default_value)
{
- this->add(name, CPPType::get<T>(), (const void *)&default_value);
+ return this->add(name, CPPType::get<T>(), static_cast<const void *>(&default_value));
}
- void add(StringRef name, const CPPType &type, const void *default_value = nullptr);
+ bool add(StringRef name, const CPPType &type, const void *default_value = nullptr);
};
/**
@@ -107,7 +107,7 @@ class AttributesInfo : NonCopyable, NonMovable {
template<typename T> const T &default_of(int index) const
{
BLI_assert(type_by_index_[index]->is<T>());
- return *(T *)defaults_[index];
+ return *static_cast<T *>(defaults_[index]);
}
template<typename T> const T &default_of(StringRef name) const
@@ -203,7 +203,7 @@ class MutableAttributesRef {
template<typename T> MutableSpan<T> get(int index) const
{
BLI_assert(info_->type_of(index).is<T>());
- return MutableSpan<T>((T *)buffers_[index] + range_.start(), range_.size());
+ return MutableSpan<T>(static_cast<T *>(buffers_[index]) + range_.start(), range_.size());
}
template<typename T> MutableSpan<T> get(StringRef name) const
@@ -294,7 +294,7 @@ class AttributesRef {
template<typename T> Span<T> get(int index) const
{
BLI_assert(info_->type_of(index).is<T>());
- return Span<T>((T *)buffers_[index] + range_.start(), range_.size());
+ return Span<T>(static_cast<T *>(buffers_[index]) + range_.start(), range_.size());
}
template<typename T> Span<T> get(StringRef name) const
diff --git a/source/blender/functions/FN_cpp_type.hh b/source/blender/functions/FN_cpp_type.hh
index 1176a705e66..5f3981826c5 100644
--- a/source/blender/functions/FN_cpp_type.hh
+++ b/source/blender/functions/FN_cpp_type.hh
@@ -370,7 +370,7 @@ class CPPType : NonCopyable, NonMovable {
void copy_to_initialized_n(const void *src, void *dst, int64_t n) const
{
- BLI_assert(src != dst);
+ BLI_assert(n == 0 || src != dst);
BLI_assert(n == 0 || this->pointer_can_point_to_instance(src));
BLI_assert(n == 0 || this->pointer_can_point_to_instance(dst));
@@ -379,7 +379,7 @@ class CPPType : NonCopyable, NonMovable {
void copy_to_initialized_indices(const void *src, void *dst, IndexMask mask) const
{
- BLI_assert(src != dst);
+ BLI_assert(mask.size() == 0 || src != dst);
BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(src));
BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(dst));
@@ -405,7 +405,7 @@ class CPPType : NonCopyable, NonMovable {
void copy_to_uninitialized_n(const void *src, void *dst, int64_t n) const
{
- BLI_assert(src != dst);
+ BLI_assert(n == 0 || src != dst);
BLI_assert(n == 0 || this->pointer_can_point_to_instance(src));
BLI_assert(n == 0 || this->pointer_can_point_to_instance(dst));
@@ -414,7 +414,7 @@ class CPPType : NonCopyable, NonMovable {
void copy_to_uninitialized_indices(const void *src, void *dst, IndexMask mask) const
{
- BLI_assert(src != dst);
+ BLI_assert(mask.size() == 0 || src != dst);
BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(src));
BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(dst));
@@ -440,7 +440,7 @@ class CPPType : NonCopyable, NonMovable {
void relocate_to_initialized_n(void *src, void *dst, int64_t n) const
{
- BLI_assert(src != dst);
+ BLI_assert(n == 0 || src != dst);
BLI_assert(n == 0 || this->pointer_can_point_to_instance(src));
BLI_assert(n == 0 || this->pointer_can_point_to_instance(dst));
@@ -449,7 +449,7 @@ class CPPType : NonCopyable, NonMovable {
void relocate_to_initialized_indices(void *src, void *dst, IndexMask mask) const
{
- BLI_assert(src != dst);
+ BLI_assert(mask.size() == 0 || src != dst);
BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(src));
BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(dst));
@@ -475,7 +475,7 @@ class CPPType : NonCopyable, NonMovable {
void relocate_to_uninitialized_n(void *src, void *dst, int64_t n) const
{
- BLI_assert(src != dst);
+ BLI_assert(n == 0 || src != dst);
BLI_assert(n == 0 || this->pointer_can_point_to_instance(src));
BLI_assert(n == 0 || this->pointer_can_point_to_instance(dst));
@@ -484,7 +484,7 @@ class CPPType : NonCopyable, NonMovable {
void relocate_to_uninitialized_indices(void *src, void *dst, IndexMask mask) const
{
- BLI_assert(src != dst);
+ BLI_assert(mask.size() == 0 || src != dst);
BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(src));
BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(dst));
@@ -584,35 +584,35 @@ template<typename T> void construct_default_cb(void *ptr)
}
template<typename T> void construct_default_n_cb(void *ptr, int64_t n)
{
- blender::default_construct_n((T *)ptr, n);
+ blender::default_construct_n(static_cast<T *>(ptr), n);
}
template<typename T> void construct_default_indices_cb(void *ptr, IndexMask mask)
{
- mask.foreach_index([&](int64_t i) { new ((T *)ptr + i) T; });
+ mask.foreach_index([&](int64_t i) { new (static_cast<T *>(ptr) + i) T; });
}
template<typename T> void destruct_cb(void *ptr)
{
- ((T *)ptr)->~T();
+ (static_cast<T *>(ptr))->~T();
}
template<typename T> void destruct_n_cb(void *ptr, int64_t n)
{
- blender::destruct_n((T *)ptr, n);
+ blender::destruct_n(static_cast<T *>(ptr), n);
}
template<typename T> void destruct_indices_cb(void *ptr, IndexMask mask)
{
- T *ptr_ = (T *)ptr;
+ T *ptr_ = static_cast<T *>(ptr);
mask.foreach_index([&](int64_t i) { ptr_[i].~T(); });
}
template<typename T> void copy_to_initialized_cb(const void *src, void *dst)
{
- *(T *)dst = *(T *)src;
+ *static_cast<T *>(dst) = *static_cast<const T *>(src);
}
template<typename T> void copy_to_initialized_n_cb(const void *src, void *dst, int64_t n)
{
- const T *src_ = (const T *)src;
- T *dst_ = (T *)dst;
+ const T *src_ = static_cast<const T *>(src);
+ T *dst_ = static_cast<T *>(dst);
for (int64_t i = 0; i < n; i++) {
dst_[i] = src_[i];
@@ -621,45 +621,45 @@ template<typename T> void copy_to_initialized_n_cb(const void *src, void *dst, i
template<typename T>
void copy_to_initialized_indices_cb(const void *src, void *dst, IndexMask mask)
{
- const T *src_ = (const T *)src;
- T *dst_ = (T *)dst;
+ const T *src_ = static_cast<const T *>(src);
+ T *dst_ = static_cast<T *>(dst);
mask.foreach_index([&](int64_t i) { dst_[i] = src_[i]; });
}
template<typename T> void copy_to_uninitialized_cb(const void *src, void *dst)
{
- blender::uninitialized_copy_n((T *)src, 1, (T *)dst);
+ blender::uninitialized_copy_n(static_cast<const T *>(src), 1, static_cast<T *>(dst));
}
template<typename T> void copy_to_uninitialized_n_cb(const void *src, void *dst, int64_t n)
{
- blender::uninitialized_copy_n((T *)src, n, (T *)dst);
+ blender::uninitialized_copy_n(static_cast<const T *>(src), n, static_cast<T *>(dst));
}
template<typename T>
void copy_to_uninitialized_indices_cb(const void *src, void *dst, IndexMask mask)
{
- const T *src_ = (const T *)src;
- T *dst_ = (T *)dst;
+ const T *src_ = static_cast<const T *>(src);
+ T *dst_ = static_cast<T *>(dst);
mask.foreach_index([&](int64_t i) { new (dst_ + i) T(src_[i]); });
}
template<typename T> void relocate_to_initialized_cb(void *src, void *dst)
{
- T *src_ = (T *)src;
- T *dst_ = (T *)dst;
+ T *src_ = static_cast<T *>(src);
+ T *dst_ = static_cast<T *>(dst);
*dst_ = std::move(*src_);
src_->~T();
}
template<typename T> void relocate_to_initialized_n_cb(void *src, void *dst, int64_t n)
{
- blender::initialized_relocate_n((T *)src, n, (T *)dst);
+ blender::initialized_relocate_n(static_cast<T *>(src), n, static_cast<T *>(dst));
}
template<typename T> void relocate_to_initialized_indices_cb(void *src, void *dst, IndexMask mask)
{
- T *src_ = (T *)src;
- T *dst_ = (T *)dst;
+ T *src_ = static_cast<T *>(src);
+ T *dst_ = static_cast<T *>(dst);
mask.foreach_index([&](int64_t i) {
dst_[i] = std::move(src_[i]);
@@ -669,21 +669,21 @@ template<typename T> void relocate_to_initialized_indices_cb(void *src, void *ds
template<typename T> void relocate_to_uninitialized_cb(void *src, void *dst)
{
- T *src_ = (T *)src;
- T *dst_ = (T *)dst;
+ T *src_ = static_cast<T *>(src);
+ T *dst_ = static_cast<T *>(dst);
new (dst_) T(std::move(*src_));
src_->~T();
}
template<typename T> void relocate_to_uninitialized_n_cb(void *src, void *dst, int64_t n)
{
- blender::uninitialized_relocate_n((T *)src, n, (T *)dst);
+ blender::uninitialized_relocate_n(static_cast<T *>(src), n, static_cast<T *>(dst));
}
template<typename T>
void relocate_to_uninitialized_indices_cb(void *src, void *dst, IndexMask mask)
{
- T *src_ = (T *)src;
- T *dst_ = (T *)dst;
+ T *src_ = static_cast<T *>(src);
+ T *dst_ = static_cast<T *>(dst);
mask.foreach_index([&](int64_t i) {
new (dst_ + i) T(std::move(src_[i]));
@@ -693,8 +693,8 @@ void relocate_to_uninitialized_indices_cb(void *src, void *dst, IndexMask mask)
template<typename T> void fill_initialized_cb(const void *value, void *dst, int64_t n)
{
- const T &value_ = *(const T *)value;
- T *dst_ = (T *)dst;
+ const T &value_ = *static_cast<const T *>(value);
+ T *dst_ = static_cast<T *>(dst);
for (int64_t i = 0; i < n; i++) {
dst_[i] = value_;
@@ -702,16 +702,16 @@ template<typename T> void fill_initialized_cb(const void *value, void *dst, int6
}
template<typename T> void fill_initialized_indices_cb(const void *value, void *dst, IndexMask mask)
{
- const T &value_ = *(const T *)value;
- T *dst_ = (T *)dst;
+ const T &value_ = *static_cast<const T *>(value);
+ T *dst_ = static_cast<T *>(dst);
mask.foreach_index([&](int64_t i) { dst_[i] = value_; });
}
template<typename T> void fill_uninitialized_cb(const void *value, void *dst, int64_t n)
{
- const T &value_ = *(const T *)value;
- T *dst_ = (T *)dst;
+ const T &value_ = *static_cast<const T *>(value);
+ T *dst_ = static_cast<T *>(dst);
for (int64_t i = 0; i < n; i++) {
new (dst_ + i) T(value_);
@@ -720,28 +720,28 @@ template<typename T> void fill_uninitialized_cb(const void *value, void *dst, in
template<typename T>
void fill_uninitialized_indices_cb(const void *value, void *dst, IndexMask mask)
{
- const T &value_ = *(const T *)value;
- T *dst_ = (T *)dst;
+ const T &value_ = *static_cast<const T *>(value);
+ T *dst_ = static_cast<T *>(dst);
mask.foreach_index([&](int64_t i) { new (dst_ + i) T(value_); });
}
template<typename T> void debug_print_cb(const void *value, std::stringstream &ss)
{
- const T &value_ = *(const T *)value;
+ const T &value_ = *static_cast<const T *>(value);
ss << value_;
}
template<typename T> bool is_equal_cb(const void *a, const void *b)
{
- const T &a_ = *(T *)a;
- const T &b_ = *(T *)b;
+ const T &a_ = *static_cast<const T *>(a);
+ const T &b_ = *static_cast<const T *>(b);
return a_ == b_;
}
template<typename T> uint64_t hash_cb(const void *value)
{
- const T &value_ = *(const T *)value;
+ const T &value_ = *static_cast<const T *>(value);
return DefaultHash<T>{}(value_);
}
@@ -780,7 +780,7 @@ inline std::unique_ptr<const CPPType> create_cpp_type(StringRef name, const T &d
debug_print_cb<T>,
is_equal_cb<T>,
hash_cb<T>,
- (const void *)&default_value);
+ static_cast<const void *>(&default_value));
return std::unique_ptr<const CPPType>(type);
}
diff --git a/source/blender/functions/FN_generic_vector_array.hh b/source/blender/functions/FN_generic_vector_array.hh
index 0a173d1fbc6..dc5ad3c36ab 100644
--- a/source/blender/functions/FN_generic_vector_array.hh
+++ b/source/blender/functions/FN_generic_vector_array.hh
@@ -186,7 +186,8 @@ template<typename T> class GVectorArrayRef {
MutableSpan<T> operator[](int64_t index)
{
BLI_assert(index < vector_array_->starts_.size());
- return MutableSpan<T>((T *)vector_array_->starts_[index], vector_array_->lengths_[index]);
+ return MutableSpan<T>(static_cast<T *>(vector_array_->starts_[index]),
+ vector_array_->lengths_[index]);
}
int64_t size() const
diff --git a/source/blender/functions/FN_multi_function_builder.hh b/source/blender/functions/FN_multi_function_builder.hh
index dee0938eb3a..6d5ca7f64ad 100644
--- a/source/blender/functions/FN_multi_function_builder.hh
+++ b/source/blender/functions/FN_multi_function_builder.hh
@@ -58,7 +58,8 @@ template<typename In1, typename Out1> class CustomMF_SI_SO : public MultiFunctio
template<typename ElementFuncT> static FunctionT create_function(ElementFuncT element_fn)
{
return [=](IndexMask mask, VSpan<In1> in1, MutableSpan<Out1> out1) {
- mask.foreach_index([&](int i) { new ((void *)&out1[i]) Out1(element_fn(in1[i])); });
+ mask.foreach_index(
+ [&](int i) { new (static_cast<void *>(&out1[i])) Out1(element_fn(in1[i])); });
};
}
@@ -100,7 +101,8 @@ class CustomMF_SI_SI_SO : public MultiFunction {
template<typename ElementFuncT> static FunctionT create_function(ElementFuncT element_fn)
{
return [=](IndexMask mask, VSpan<In1> in1, VSpan<In2> in2, MutableSpan<Out1> out1) {
- mask.foreach_index([&](int i) { new ((void *)&out1[i]) Out1(element_fn(in1[i], in2[i])); });
+ mask.foreach_index(
+ [&](int i) { new (static_cast<void *>(&out1[i])) Out1(element_fn(in1[i], in2[i])); });
};
}
@@ -150,8 +152,9 @@ class CustomMF_SI_SI_SI_SO : public MultiFunction {
VSpan<In2> in2,
VSpan<In3> in3,
MutableSpan<Out1> out1) {
- mask.foreach_index(
- [&](int i) { new ((void *)&out1[i]) Out1(element_fn(in1[i], in2[i], in3[i])); });
+ mask.foreach_index([&](int i) {
+ new (static_cast<void *>(&out1[i])) Out1(element_fn(in1[i], in2[i], in3[i]));
+ });
};
}
@@ -220,7 +223,7 @@ template<typename From, typename To> class CustomMF_Convert : public MultiFuncti
MutableSpan<To> outputs = params.uninitialized_single_output<To>(1);
for (int64_t i : mask) {
- new ((void *)&outputs[i]) To(inputs[i]);
+ new (static_cast<void *>(&outputs[i])) To(inputs[i]);
}
}
};
@@ -294,7 +297,7 @@ template<typename T> class CustomMF_Constant : public MultiFunction {
if (other2 != nullptr) {
const CPPType &type = CPPType::get<T>();
if (type == other2->type_) {
- return type.is_equal((const void *)&value_, other2->value_);
+ return type.is_equal(static_cast<const void *>(&value_), other2->value_);
}
}
return false;
diff --git a/source/blender/functions/FN_multi_function_context.hh b/source/blender/functions/FN_multi_function_context.hh
index eec6b21ae7c..1d3ed726c4a 100644
--- a/source/blender/functions/FN_multi_function_context.hh
+++ b/source/blender/functions/FN_multi_function_context.hh
@@ -43,7 +43,7 @@ class MFContextBuilder {
public:
template<typename T> void add_global_context(std::string name, const T *context)
{
- global_contexts_.add_new(std::move(name), (const void *)context);
+ global_contexts_.add_new(std::move(name), static_cast<const void *>(context));
}
};
@@ -60,7 +60,7 @@ class MFContext {
{
const void *context = builder_.global_contexts_.lookup_default_as(name, nullptr);
/* TODO: Implement type checking. */
- return (const T *)context;
+ return static_cast<const T *>(context);
}
};
diff --git a/source/blender/functions/FN_multi_function_data_type.hh b/source/blender/functions/FN_multi_function_data_type.hh
index 34997703432..713f73c2b5a 100644
--- a/source/blender/functions/FN_multi_function_data_type.hh
+++ b/source/blender/functions/FN_multi_function_data_type.hh
@@ -110,7 +110,7 @@ class MFDataType {
uint64_t hash() const
{
- return DefaultHash<CPPType>{}(*type_) + (uint64_t)category_;
+ return DefaultHash<CPPType>{}(*type_) + static_cast<uint64_t>(category_);
}
};
diff --git a/source/blender/functions/FN_multi_function_network.hh b/source/blender/functions/FN_multi_function_network.hh
index 7a9f5b4cfaf..b303589106a 100644
--- a/source/blender/functions/FN_multi_function_network.hh
+++ b/source/blender/functions/FN_multi_function_network.hh
@@ -118,7 +118,7 @@ class MFFunctionNode : public MFNode {
};
class MFDummyNode : public MFNode {
- private:
+ protected:
StringRefNull name_;
MutableSpan<StringRefNull> input_names_;
MutableSpan<StringRefNull> output_names_;
@@ -279,25 +279,25 @@ inline bool MFNode::is_function() const
inline MFDummyNode &MFNode::as_dummy()
{
BLI_assert(is_dummy_);
- return *(MFDummyNode *)this;
+ return static_cast<MFDummyNode &>(*this);
}
inline const MFDummyNode &MFNode::as_dummy() const
{
BLI_assert(is_dummy_);
- return *(const MFDummyNode *)this;
+ return static_cast<const MFDummyNode &>(*this);
}
inline MFFunctionNode &MFNode::as_function()
{
BLI_assert(!is_dummy_);
- return *(MFFunctionNode *)this;
+ return static_cast<MFFunctionNode &>(*this);
}
inline const MFFunctionNode &MFNode::as_function() const
{
BLI_assert(!is_dummy_);
- return *(const MFFunctionNode *)this;
+ return static_cast<const MFFunctionNode &>(*this);
}
inline MFInputSocket &MFNode::input(int index)
@@ -440,25 +440,25 @@ inline bool MFSocket::is_output() const
inline MFInputSocket &MFSocket::as_input()
{
BLI_assert(this->is_input());
- return *(MFInputSocket *)this;
+ return static_cast<MFInputSocket &>(*this);
}
inline const MFInputSocket &MFSocket::as_input() const
{
BLI_assert(this->is_input());
- return *(const MFInputSocket *)this;
+ return static_cast<const MFInputSocket &>(*this);
}
inline MFOutputSocket &MFSocket::as_output()
{
BLI_assert(this->is_output());
- return *(MFOutputSocket *)this;
+ return static_cast<MFOutputSocket &>(*this);
}
inline const MFOutputSocket &MFSocket::as_output() const
{
BLI_assert(this->is_output());
- return *(const MFOutputSocket *)this;
+ return static_cast<const MFOutputSocket &>(*this);
}
/* --------------------------------------------------------------------
diff --git a/source/blender/functions/FN_multi_function_params.hh b/source/blender/functions/FN_multi_function_params.hh
index 71b05754717..ba2d1d0edd3 100644
--- a/source/blender/functions/FN_multi_function_params.hh
+++ b/source/blender/functions/FN_multi_function_params.hh
@@ -49,52 +49,56 @@ class MFParamsBuilder {
MFParamsBuilder(const class MultiFunction &fn, int64_t min_array_size);
- template<typename T> void add_readonly_single_input(const T *value)
+ template<typename T> void add_readonly_single_input(const T *value, StringRef expected_name = "")
{
- this->add_readonly_single_input(GVSpan::FromSingle(CPPType::get<T>(), value, min_array_size_));
+ this->add_readonly_single_input(GVSpan::FromSingle(CPPType::get<T>(), value, min_array_size_),
+ expected_name);
}
- void add_readonly_single_input(GVSpan ref)
+ void add_readonly_single_input(GVSpan ref, StringRef expected_name = "")
{
- this->assert_current_param_type(MFParamType::ForSingleInput(ref.type()));
+ this->assert_current_param_type(MFParamType::ForSingleInput(ref.type()), expected_name);
BLI_assert(ref.size() >= min_array_size_);
virtual_spans_.append(ref);
}
- void add_readonly_vector_input(GVArraySpan ref)
+ void add_readonly_vector_input(GVArraySpan ref, StringRef expected_name = "")
{
- this->assert_current_param_type(MFParamType::ForVectorInput(ref.type()));
+ this->assert_current_param_type(MFParamType::ForVectorInput(ref.type()), expected_name);
BLI_assert(ref.size() >= min_array_size_);
virtual_array_spans_.append(ref);
}
- template<typename T> void add_uninitialized_single_output(T *value)
+ template<typename T> void add_uninitialized_single_output(T *value, StringRef expected_name = "")
{
- this->add_uninitialized_single_output(GMutableSpan(CPPType::get<T>(), value, 1));
+ this->add_uninitialized_single_output(GMutableSpan(CPPType::get<T>(), value, 1),
+ expected_name);
}
- void add_uninitialized_single_output(GMutableSpan ref)
+ void add_uninitialized_single_output(GMutableSpan ref, StringRef expected_name = "")
{
- this->assert_current_param_type(MFParamType::ForSingleOutput(ref.type()));
+ this->assert_current_param_type(MFParamType::ForSingleOutput(ref.type()), expected_name);
BLI_assert(ref.size() >= min_array_size_);
mutable_spans_.append(ref);
}
- void add_vector_output(GVectorArray &vector_array)
+ void add_vector_output(GVectorArray &vector_array, StringRef expected_name = "")
{
- this->assert_current_param_type(MFParamType::ForVectorOutput(vector_array.type()));
+ this->assert_current_param_type(MFParamType::ForVectorOutput(vector_array.type()),
+ expected_name);
BLI_assert(vector_array.size() >= min_array_size_);
vector_arrays_.append(&vector_array);
}
- void add_single_mutable(GMutableSpan ref)
+ void add_single_mutable(GMutableSpan ref, StringRef expected_name = "")
{
- this->assert_current_param_type(MFParamType::ForMutableSingle(ref.type()));
+ this->assert_current_param_type(MFParamType::ForMutableSingle(ref.type()), expected_name);
BLI_assert(ref.size() >= min_array_size_);
mutable_spans_.append(ref);
}
- void add_vector_mutable(GVectorArray &vector_array)
+ void add_vector_mutable(GVectorArray &vector_array, StringRef expected_name = "")
{
- this->assert_current_param_type(MFParamType::ForMutableVector(vector_array.type()));
+ this->assert_current_param_type(MFParamType::ForMutableVector(vector_array.type()),
+ expected_name);
BLI_assert(vector_array.size() >= min_array_size_);
vector_arrays_.append(&vector_array);
}
@@ -118,11 +122,17 @@ class MFParamsBuilder {
}
private:
- void assert_current_param_type(MFParamType param_type)
+ void assert_current_param_type(MFParamType param_type, StringRef expected_name = "")
{
- UNUSED_VARS_NDEBUG(param_type);
+ UNUSED_VARS_NDEBUG(param_type, expected_name);
#ifdef DEBUG
int param_index = this->current_param_index();
+
+ if (expected_name != "") {
+ StringRef actual_name = signature_->param_names[param_index];
+ BLI_assert(actual_name == expected_name);
+ }
+
MFParamType expected_type = signature_->param_types[param_index];
BLI_assert(expected_type == param_type);
#endif
diff --git a/source/blender/functions/FN_multi_function_signature.hh b/source/blender/functions/FN_multi_function_signature.hh
index fd92bb2ff55..ef51ddbaf24 100644
--- a/source/blender/functions/FN_multi_function_signature.hh
+++ b/source/blender/functions/FN_multi_function_signature.hh
@@ -31,10 +31,9 @@ namespace blender::fn {
struct MFSignature {
std::string function_name;
- /* Use RawAllocator so that a MultiFunction can have static storage duration. */
- RawVector<std::string> param_names;
- RawVector<MFParamType> param_types;
- RawVector<int> param_data_indices;
+ Vector<std::string> param_names;
+ Vector<MFParamType> param_types;
+ Vector<int> param_data_indices;
bool depends_on_context = false;
int data_index(int param_index) const
diff --git a/source/blender/functions/FN_spans.hh b/source/blender/functions/FN_spans.hh
index 3ceb78ea6bd..2c1257f9ad2 100644
--- a/source/blender/functions/FN_spans.hh
+++ b/source/blender/functions/FN_spans.hh
@@ -50,12 +50,12 @@ namespace blender::fn {
class GSpan {
private:
const CPPType *type_;
- const void *buffer_;
+ const void *data_;
int64_t size_;
public:
GSpan(const CPPType &type, const void *buffer, int64_t size)
- : type_(&type), buffer_(buffer), size_(size)
+ : type_(&type), data_(buffer), size_(size)
{
BLI_assert(size >= 0);
BLI_assert(buffer != nullptr || size == 0);
@@ -67,7 +67,8 @@ class GSpan {
}
template<typename T>
- GSpan(Span<T> array) : GSpan(CPPType::get<T>(), (const void *)array.data(), array.size())
+ GSpan(Span<T> array)
+ : GSpan(CPPType::get<T>(), static_cast<const void *>(array.data()), array.size())
{
}
@@ -86,21 +87,21 @@ class GSpan {
return size_;
}
- const void *buffer() const
+ const void *data() const
{
- return buffer_;
+ return data_;
}
const void *operator[](int64_t index) const
{
BLI_assert(index < size_);
- return POINTER_OFFSET(buffer_, type_->size() * index);
+ return POINTER_OFFSET(data_, type_->size() * index);
}
template<typename T> Span<T> typed() const
{
BLI_assert(type_->is<T>());
- return Span<T>((const T *)buffer_, size_);
+ return Span<T>(static_cast<const T *>(data_), size_);
}
};
@@ -111,12 +112,12 @@ class GSpan {
class GMutableSpan {
private:
const CPPType *type_;
- void *buffer_;
+ void *data_;
int64_t size_;
public:
GMutableSpan(const CPPType &type, void *buffer, int64_t size)
- : type_(&type), buffer_(buffer), size_(size)
+ : type_(&type), data_(buffer), size_(size)
{
BLI_assert(size >= 0);
BLI_assert(buffer != nullptr || size == 0);
@@ -129,13 +130,13 @@ class GMutableSpan {
template<typename T>
GMutableSpan(MutableSpan<T> array)
- : GMutableSpan(CPPType::get<T>(), (void *)array.begin(), array.size())
+ : GMutableSpan(CPPType::get<T>(), static_cast<void *>(array.begin()), array.size())
{
}
operator GSpan() const
{
- return GSpan(*type_, buffer_, size_);
+ return GSpan(*type_, data_, size_);
}
const CPPType &type() const
@@ -153,21 +154,21 @@ class GMutableSpan {
return size_;
}
- void *buffer()
+ void *data()
{
- return buffer_;
+ return data_;
}
void *operator[](int64_t index)
{
BLI_assert(index < size_);
- return POINTER_OFFSET(buffer_, type_->size() * index);
+ return POINTER_OFFSET(data_, type_->size() * index);
}
template<typename T> MutableSpan<T> typed()
{
BLI_assert(type_->is<T>());
- return MutableSpan<T>((T *)buffer_, size_);
+ return MutableSpan<T>(static_cast<T *>(data_), size_);
}
};
@@ -208,6 +209,20 @@ template<typename T> struct VSpanBase {
return false;
}
+ bool is_full_array() const
+ {
+ switch (category_) {
+ case VSpanCategory::Single:
+ return virtual_size_ == 1;
+ case VSpanCategory::FullArray:
+ return true;
+ case VSpanCategory::FullPointerArray:
+ return virtual_size_ <= 1;
+ }
+ BLI_assert(false);
+ return false;
+ }
+
bool is_empty() const
{
return this->virtual_size_ == 0;
@@ -284,6 +299,22 @@ template<typename T> class VSpan : public VSpanBase<T> {
BLI_assert(false);
return *this->data_.single.data;
}
+
+ const T &as_single_element() const
+ {
+ BLI_assert(this->is_single_element());
+ return (*this)[0];
+ }
+
+ Span<T> as_full_array() const
+ {
+ BLI_assert(this->is_full_array());
+ if (this->virtual_size_ == 0) {
+ return Span<T>();
+ }
+ const T *data = &(*this)[0];
+ return Span<T>(data, this->virtual_size_);
+ }
};
/**
@@ -310,7 +341,7 @@ class GVSpan : public VSpanBase<void> {
this->type_ = &values.type();
this->virtual_size_ = values.size();
this->category_ = VSpanCategory::FullArray;
- this->data_.full_array.data = values.buffer();
+ this->data_.full_array.data = values.data();
}
GVSpan(GMutableSpan values) : GVSpan(GSpan(values))
@@ -394,6 +425,16 @@ class GVSpan : public VSpanBase<void> {
return (*this)[0];
}
+ GSpan as_full_array() const
+ {
+ BLI_assert(this->is_full_array());
+ if (this->virtual_size_ == 0) {
+ return GSpan(*this->type_);
+ }
+ const void *data = (*this)[0];
+ return GSpan(*this->type_, data, this->virtual_size_);
+ }
+
void materialize_to_uninitialized(void *dst) const
{
this->materialize_to_uninitialized(IndexRange(virtual_size_), dst);
diff --git a/source/blender/functions/intern/attributes_ref.cc b/source/blender/functions/intern/attributes_ref.cc
index 7bfcc69671a..9f1e7fa65e5 100644
--- a/source/blender/functions/intern/attributes_ref.cc
+++ b/source/blender/functions/intern/attributes_ref.cc
@@ -25,8 +25,12 @@ AttributesInfoBuilder::~AttributesInfoBuilder()
}
}
-void AttributesInfoBuilder::add(StringRef name, const CPPType &type, const void *default_value)
+bool AttributesInfoBuilder::add(StringRef name, const CPPType &type, const void *default_value)
{
+ if (name.size() == 0) {
+ std::cout << "Warning: Tried to add an attribute with empty name.\n";
+ return false;
+ }
if (names_.add_as(name)) {
types_.append(&type);
@@ -36,11 +40,15 @@ void AttributesInfoBuilder::add(StringRef name, const CPPType &type, const void
void *dst = allocator_.allocate(type.size(), type.alignment());
type.copy_to_uninitialized(default_value, dst);
defaults_.append(dst);
+ return true;
}
- else {
- /* The same name can be added more than once as long as the type is always the same. */
- BLI_assert(types_[names_.index_of_as(name)] == &type);
+
+ const CPPType &stored_type = *types_[names_.index_of_as(name)];
+ if (stored_type != type) {
+ std::cout << "Warning: Tried to add an attribute twice with different types (" << name << ": "
+ << stored_type.name() << ", " << type.name() << ").\n";
}
+ return false;
}
AttributesInfo::AttributesInfo(const AttributesInfoBuilder &builder)
diff --git a/source/blender/functions/intern/multi_function_builder.cc b/source/blender/functions/intern/multi_function_builder.cc
index 06084247e66..c9e8b88ba03 100644
--- a/source/blender/functions/intern/multi_function_builder.cc
+++ b/source/blender/functions/intern/multi_function_builder.cc
@@ -34,7 +34,7 @@ void CustomMF_GenericConstant::call(IndexMask mask,
MFContext UNUSED(context)) const
{
GMutableSpan output = params.uninitialized_single_output(0);
- type_.fill_uninitialized_indices(value_, output.buffer(), mask);
+ type_.fill_uninitialized_indices(value_, output.data(), mask);
}
uint64_t CustomMF_GenericConstant::hash() const
@@ -111,7 +111,7 @@ void CustomMF_DefaultOutput::call(IndexMask mask, MFParams params, MFContext UNU
if (param_type.data_type().is_single()) {
GMutableSpan span = params.uninitialized_single_output(param_index);
const CPPType &type = span.type();
- type.fill_uninitialized_indices(type.default_value(), span.buffer(), mask);
+ type.fill_uninitialized_indices(type.default_value(), span.data(), mask);
}
}
}
diff --git a/source/blender/functions/intern/multi_function_network.cc b/source/blender/functions/intern/multi_function_network.cc
index cd3c38dd09f..77c8ba6373f 100644
--- a/source/blender/functions/intern/multi_function_network.cc
+++ b/source/blender/functions/intern/multi_function_network.cc
@@ -285,8 +285,8 @@ std::string MFNetwork::to_dot(Span<const MFNode *> marked_nodes) const
Map<const MFNode *, dot::NodeWithSocketsRef> dot_nodes;
Vector<const MFNode *> all_nodes;
- all_nodes.extend(function_nodes_.as_span());
- all_nodes.extend(dummy_nodes_.as_span());
+ all_nodes.extend(function_nodes_.as_span().cast<const MFNode *>());
+ all_nodes.extend(dummy_nodes_.as_span().cast<const MFNode *>());
for (const MFNode *node : all_nodes) {
dot::Node &dot_node = digraph.new_node("");
diff --git a/source/blender/functions/intern/multi_function_network_evaluation.cc b/source/blender/functions/intern/multi_function_network_evaluation.cc
index 58577e31c42..c543d86ad34 100644
--- a/source/blender/functions/intern/multi_function_network_evaluation.cc
+++ b/source/blender/functions/intern/multi_function_network_evaluation.cc
@@ -390,7 +390,7 @@ BLI_NOINLINE void MFNetworkEvaluator::initialize_remaining_outputs(
case MFDataType::Single: {
GVSpan values = storage.get_single_input__full(*socket);
GMutableSpan output_values = params.uninitialized_single_output(param_index);
- values.materialize_to_uninitialized(storage.mask(), output_values.buffer());
+ values.materialize_to_uninitialized(storage.mask(), output_values.data());
break;
}
case MFDataType::Vector: {
@@ -519,20 +519,20 @@ MFNetworkEvaluationStorage::~MFNetworkEvaluationStorage()
if (any_value == nullptr) {
continue;
}
- else if (any_value->type == ValueType::OwnSingle) {
- OwnSingleValue *value = (OwnSingleValue *)any_value;
+ if (any_value->type == ValueType::OwnSingle) {
+ OwnSingleValue *value = static_cast<OwnSingleValue *>(any_value);
GMutableSpan span = value->span;
const CPPType &type = span.type();
if (value->is_single_allocated) {
- type.destruct(span.buffer());
+ type.destruct(span.data());
}
else {
- type.destruct_indices(span.buffer(), mask_);
- MEM_freeN(span.buffer());
+ type.destruct_indices(span.data(), mask_);
+ MEM_freeN(span.data());
}
}
else if (any_value->type == ValueType::OwnVector) {
- OwnVectorValue *value = (OwnVectorValue *)any_value;
+ OwnVectorValue *value = static_cast<OwnVectorValue *>(any_value);
delete value->vector_array;
}
}
@@ -550,7 +550,7 @@ bool MFNetworkEvaluationStorage::socket_is_computed(const MFOutputSocket &socket
return false;
}
if (ELEM(any_value->type, ValueType::OutputSingle, ValueType::OutputVector)) {
- return ((OutputValue *)any_value)->is_computed;
+ return static_cast<OutputValue *>(any_value)->is_computed;
}
return true;
}
@@ -560,17 +560,17 @@ bool MFNetworkEvaluationStorage::is_same_value_for_every_index(const MFOutputSoc
Value *any_value = value_per_output_id_[socket.id()];
switch (any_value->type) {
case ValueType::OwnSingle:
- return ((OwnSingleValue *)any_value)->span.size() == 1;
+ return static_cast<OwnSingleValue *>(any_value)->span.size() == 1;
case ValueType::OwnVector:
- return ((OwnVectorValue *)any_value)->vector_array->size() == 1;
+ return static_cast<OwnVectorValue *>(any_value)->vector_array->size() == 1;
case ValueType::InputSingle:
- return ((InputSingleValue *)any_value)->virtual_span.is_single_element();
+ return static_cast<InputSingleValue *>(any_value)->virtual_span.is_single_element();
case ValueType::InputVector:
- return ((InputVectorValue *)any_value)->virtual_array_span.is_single_array();
+ return static_cast<InputVectorValue *>(any_value)->virtual_array_span.is_single_array();
case ValueType::OutputSingle:
- return ((OutputSingleValue *)any_value)->span.size() == 1;
+ return static_cast<OutputSingleValue *>(any_value)->span.size() == 1;
case ValueType::OutputVector:
- return ((OutputVectorValue *)any_value)->vector_array->size() == 1;
+ return static_cast<OutputVectorValue *>(any_value)->vector_array->size() == 1;
}
BLI_assert(false);
return false;
@@ -605,7 +605,7 @@ void MFNetworkEvaluationStorage::finish_output_socket(const MFOutputSocket &sock
}
if (ELEM(any_value->type, ValueType::OutputSingle, ValueType::OutputVector)) {
- ((OutputValue *)any_value)->is_computed = true;
+ static_cast<OutputValue *>(any_value)->is_computed = true;
}
}
@@ -627,25 +627,25 @@ void MFNetworkEvaluationStorage::finish_input_socket(const MFInputSocket &socket
break;
}
case ValueType::OwnSingle: {
- OwnSingleValue *value = (OwnSingleValue *)any_value;
+ OwnSingleValue *value = static_cast<OwnSingleValue *>(any_value);
BLI_assert(value->max_remaining_users >= 1);
value->max_remaining_users--;
if (value->max_remaining_users == 0) {
GMutableSpan span = value->span;
const CPPType &type = span.type();
if (value->is_single_allocated) {
- type.destruct(span.buffer());
+ type.destruct(span.data());
}
else {
- type.destruct_indices(span.buffer(), mask_);
- MEM_freeN(span.buffer());
+ type.destruct_indices(span.data(), mask_);
+ MEM_freeN(span.data());
}
value_per_output_id_[origin.id()] = nullptr;
}
break;
}
case ValueType::OwnVector: {
- OwnVectorValue *value = (OwnVectorValue *)any_value;
+ OwnVectorValue *value = static_cast<OwnVectorValue *>(any_value);
BLI_assert(value->max_remaining_users >= 1);
value->max_remaining_users--;
if (value->max_remaining_users == 0) {
@@ -710,10 +710,9 @@ GMutableSpan MFNetworkEvaluationStorage::get_single_output__full(const MFOutputS
return span;
}
- else {
- BLI_assert(any_value->type == ValueType::OutputSingle);
- return ((OutputSingleValue *)any_value)->span;
- }
+
+ BLI_assert(any_value->type == ValueType::OutputSingle);
+ return static_cast<OutputSingleValue *>(any_value)->span;
}
GMutableSpan MFNetworkEvaluationStorage::get_single_output__single(const MFOutputSocket &socket)
@@ -729,12 +728,11 @@ GMutableSpan MFNetworkEvaluationStorage::get_single_output__single(const MFOutpu
return value->span;
}
- else {
- BLI_assert(any_value->type == ValueType::OutputSingle);
- GMutableSpan span = ((OutputSingleValue *)any_value)->span;
- BLI_assert(span.size() == 1);
- return span;
- }
+
+ BLI_assert(any_value->type == ValueType::OutputSingle);
+ GMutableSpan span = static_cast<OutputSingleValue *>(any_value)->span;
+ BLI_assert(span.size() == 1);
+ return span;
}
GVectorArray &MFNetworkEvaluationStorage::get_vector_output__full(const MFOutputSocket &socket)
@@ -749,10 +747,9 @@ GVectorArray &MFNetworkEvaluationStorage::get_vector_output__full(const MFOutput
return *value->vector_array;
}
- else {
- BLI_assert(any_value->type == ValueType::OutputVector);
- return *((OutputVectorValue *)any_value)->vector_array;
- }
+
+ BLI_assert(any_value->type == ValueType::OutputVector);
+ return *static_cast<OutputVectorValue *>(any_value)->vector_array;
}
GVectorArray &MFNetworkEvaluationStorage::get_vector_output__single(const MFOutputSocket &socket)
@@ -767,12 +764,11 @@ GVectorArray &MFNetworkEvaluationStorage::get_vector_output__single(const MFOutp
return *value->vector_array;
}
- else {
- BLI_assert(any_value->type == ValueType::OutputVector);
- GVectorArray &vector_array = *((OutputVectorValue *)any_value)->vector_array;
- BLI_assert(vector_array.size() == 1);
- return vector_array;
- }
+
+ BLI_assert(any_value->type == ValueType::OutputVector);
+ GVectorArray &vector_array = *static_cast<OutputVectorValue *>(any_value)->vector_array;
+ BLI_assert(vector_array.size() == 1);
+ return vector_array;
}
GMutableSpan MFNetworkEvaluationStorage::get_mutable_single__full(const MFInputSocket &input,
@@ -789,14 +785,14 @@ GMutableSpan MFNetworkEvaluationStorage::get_mutable_single__full(const MFInputS
if (to_any_value != nullptr) {
BLI_assert(to_any_value->type == ValueType::OutputSingle);
- GMutableSpan span = ((OutputSingleValue *)to_any_value)->span;
+ GMutableSpan span = static_cast<OutputSingleValue *>(to_any_value)->span;
GVSpan virtual_span = this->get_single_input__full(input);
- virtual_span.materialize_to_uninitialized(mask_, span.buffer());
+ virtual_span.materialize_to_uninitialized(mask_, span.data());
return span;
}
if (from_any_value->type == ValueType::OwnSingle) {
- OwnSingleValue *value = (OwnSingleValue *)from_any_value;
+ OwnSingleValue *value = static_cast<OwnSingleValue *>(from_any_value);
if (value->max_remaining_users == 1 && !value->is_single_allocated) {
value_per_output_id_[to.id()] = value;
value_per_output_id_[from.id()] = nullptr;
@@ -808,7 +804,7 @@ GMutableSpan MFNetworkEvaluationStorage::get_mutable_single__full(const MFInputS
GVSpan virtual_span = this->get_single_input__full(input);
void *new_buffer = MEM_mallocN_aligned(min_array_size_ * type.size(), type.alignment(), AT);
GMutableSpan new_array_ref(type, new_buffer, min_array_size_);
- virtual_span.materialize_to_uninitialized(mask_, new_array_ref.buffer());
+ virtual_span.materialize_to_uninitialized(mask_, new_array_ref.data());
OwnSingleValue *new_value = allocator_.construct<OwnSingleValue>(
new_array_ref, to.targets().size(), false);
@@ -830,7 +826,7 @@ GMutableSpan MFNetworkEvaluationStorage::get_mutable_single__single(const MFInpu
if (to_any_value != nullptr) {
BLI_assert(to_any_value->type == ValueType::OutputSingle);
- GMutableSpan span = ((OutputSingleValue *)to_any_value)->span;
+ GMutableSpan span = static_cast<OutputSingleValue *>(to_any_value)->span;
BLI_assert(span.size() == 1);
GVSpan virtual_span = this->get_single_input__single(input);
type.copy_to_uninitialized(virtual_span.as_single_element(), span[0]);
@@ -838,7 +834,7 @@ GMutableSpan MFNetworkEvaluationStorage::get_mutable_single__single(const MFInpu
}
if (from_any_value->type == ValueType::OwnSingle) {
- OwnSingleValue *value = (OwnSingleValue *)from_any_value;
+ OwnSingleValue *value = static_cast<OwnSingleValue *>(from_any_value);
if (value->max_remaining_users == 1) {
value_per_output_id_[to.id()] = value;
value_per_output_id_[from.id()] = nullptr;
@@ -874,14 +870,14 @@ GVectorArray &MFNetworkEvaluationStorage::get_mutable_vector__full(const MFInput
if (to_any_value != nullptr) {
BLI_assert(to_any_value->type == ValueType::OutputVector);
- GVectorArray &vector_array = *((OutputVectorValue *)to_any_value)->vector_array;
+ GVectorArray &vector_array = *static_cast<OutputVectorValue *>(to_any_value)->vector_array;
GVArraySpan virtual_array_span = this->get_vector_input__full(input);
vector_array.extend(mask_, virtual_array_span);
return vector_array;
}
if (from_any_value->type == ValueType::OwnVector) {
- OwnVectorValue *value = (OwnVectorValue *)from_any_value;
+ OwnVectorValue *value = static_cast<OwnVectorValue *>(from_any_value);
if (value->max_remaining_users == 1) {
value_per_output_id_[to.id()] = value;
value_per_output_id_[from.id()] = nullptr;
@@ -916,7 +912,7 @@ GVectorArray &MFNetworkEvaluationStorage::get_mutable_vector__single(const MFInp
if (to_any_value != nullptr) {
BLI_assert(to_any_value->type == ValueType::OutputVector);
- GVectorArray &vector_array = *((OutputVectorValue *)to_any_value)->vector_array;
+ GVectorArray &vector_array = *static_cast<OutputVectorValue *>(to_any_value)->vector_array;
BLI_assert(vector_array.size() == 1);
GVArraySpan virtual_array_span = this->get_vector_input__single(input);
vector_array.extend(0, virtual_array_span[0]);
@@ -924,7 +920,7 @@ GVectorArray &MFNetworkEvaluationStorage::get_mutable_vector__single(const MFInp
}
if (from_any_value->type == ValueType::OwnVector) {
- OwnVectorValue *value = (OwnVectorValue *)from_any_value;
+ OwnVectorValue *value = static_cast<OwnVectorValue *>(from_any_value);
if (value->max_remaining_users == 1) {
value_per_output_id_[to.id()] = value;
value_per_output_id_[from.id()] = nullptr;
@@ -951,20 +947,19 @@ GVSpan MFNetworkEvaluationStorage::get_single_input__full(const MFInputSocket &s
BLI_assert(any_value != nullptr);
if (any_value->type == ValueType::OwnSingle) {
- OwnSingleValue *value = (OwnSingleValue *)any_value;
+ OwnSingleValue *value = static_cast<OwnSingleValue *>(any_value);
if (value->is_single_allocated) {
- return GVSpan::FromSingle(value->span.type(), value->span.buffer(), min_array_size_);
- }
- else {
- return value->span;
+ return GVSpan::FromSingle(value->span.type(), value->span.data(), min_array_size_);
}
+
+ return value->span;
}
- else if (any_value->type == ValueType::InputSingle) {
- InputSingleValue *value = (InputSingleValue *)any_value;
+ if (any_value->type == ValueType::InputSingle) {
+ InputSingleValue *value = static_cast<InputSingleValue *>(any_value);
return value->virtual_span;
}
- else if (any_value->type == ValueType::OutputSingle) {
- OutputSingleValue *value = (OutputSingleValue *)any_value;
+ if (any_value->type == ValueType::OutputSingle) {
+ OutputSingleValue *value = static_cast<OutputSingleValue *>(any_value);
BLI_assert(value->is_computed);
return value->span;
}
@@ -980,17 +975,17 @@ GVSpan MFNetworkEvaluationStorage::get_single_input__single(const MFInputSocket
BLI_assert(any_value != nullptr);
if (any_value->type == ValueType::OwnSingle) {
- OwnSingleValue *value = (OwnSingleValue *)any_value;
+ OwnSingleValue *value = static_cast<OwnSingleValue *>(any_value);
BLI_assert(value->span.size() == 1);
return value->span;
}
- else if (any_value->type == ValueType::InputSingle) {
- InputSingleValue *value = (InputSingleValue *)any_value;
+ if (any_value->type == ValueType::InputSingle) {
+ InputSingleValue *value = static_cast<InputSingleValue *>(any_value);
BLI_assert(value->virtual_span.is_single_element());
return value->virtual_span;
}
- else if (any_value->type == ValueType::OutputSingle) {
- OutputSingleValue *value = (OutputSingleValue *)any_value;
+ if (any_value->type == ValueType::OutputSingle) {
+ OutputSingleValue *value = static_cast<OutputSingleValue *>(any_value);
BLI_assert(value->is_computed);
BLI_assert(value->span.size() == 1);
return value->span;
@@ -1007,21 +1002,20 @@ GVArraySpan MFNetworkEvaluationStorage::get_vector_input__full(const MFInputSock
BLI_assert(any_value != nullptr);
if (any_value->type == ValueType::OwnVector) {
- OwnVectorValue *value = (OwnVectorValue *)any_value;
+ OwnVectorValue *value = static_cast<OwnVectorValue *>(any_value);
if (value->vector_array->size() == 1) {
GSpan span = (*value->vector_array)[0];
return GVArraySpan(span, min_array_size_);
}
- else {
- return *value->vector_array;
- }
+
+ return *value->vector_array;
}
- else if (any_value->type == ValueType::InputVector) {
- InputVectorValue *value = (InputVectorValue *)any_value;
+ if (any_value->type == ValueType::InputVector) {
+ InputVectorValue *value = static_cast<InputVectorValue *>(any_value);
return value->virtual_array_span;
}
- else if (any_value->type == ValueType::OutputVector) {
- OutputVectorValue *value = (OutputVectorValue *)any_value;
+ if (any_value->type == ValueType::OutputVector) {
+ OutputVectorValue *value = static_cast<OutputVectorValue *>(any_value);
return *value->vector_array;
}
@@ -1036,17 +1030,17 @@ GVArraySpan MFNetworkEvaluationStorage::get_vector_input__single(const MFInputSo
BLI_assert(any_value != nullptr);
if (any_value->type == ValueType::OwnVector) {
- OwnVectorValue *value = (OwnVectorValue *)any_value;
+ OwnVectorValue *value = static_cast<OwnVectorValue *>(any_value);
BLI_assert(value->vector_array->size() == 1);
return *value->vector_array;
}
- else if (any_value->type == ValueType::InputVector) {
- InputVectorValue *value = (InputVectorValue *)any_value;
+ if (any_value->type == ValueType::InputVector) {
+ InputVectorValue *value = static_cast<InputVectorValue *>(any_value);
BLI_assert(value->virtual_array_span.is_single_array());
return value->virtual_array_span;
}
- else if (any_value->type == ValueType::OutputVector) {
- OutputVectorValue *value = (OutputVectorValue *)any_value;
+ if (any_value->type == ValueType::OutputVector) {
+ OutputVectorValue *value = static_cast<OutputVectorValue *>(any_value);
BLI_assert(value->vector_array->size() == 1);
return *value->vector_array;
}
diff --git a/source/blender/functions/intern/multi_function_network_optimization.cc b/source/blender/functions/intern/multi_function_network_optimization.cc
index f1e047f01a1..e24f157d4f9 100644
--- a/source/blender/functions/intern/multi_function_network_optimization.cc
+++ b/source/blender/functions/intern/multi_function_network_optimization.cc
@@ -28,6 +28,7 @@
#include "BLI_disjoint_set.hh"
#include "BLI_ghash.h"
#include "BLI_map.hh"
+#include "BLI_multi_value_map.hh"
#include "BLI_rand.h"
#include "BLI_stack.hh"
@@ -44,9 +45,8 @@ static bool set_tag_and_check_if_modified(bool &tag, bool new_value)
tag = new_value;
return true;
}
- else {
- return false;
- }
+
+ return false;
}
static Array<bool> mask_nodes_to_the_left(MFNetwork &network, Span<MFNode *> nodes)
@@ -130,7 +130,8 @@ static Vector<MFNode *> find_nodes_based_on_mask(MFNetwork &network,
*/
void dead_node_removal(MFNetwork &network)
{
- Array<bool> node_is_used_mask = mask_nodes_to_the_left(network, network.dummy_nodes());
+ Array<bool> node_is_used_mask = mask_nodes_to_the_left(network,
+ network.dummy_nodes().cast<MFNode *>());
Vector<MFNode *> nodes_to_remove = find_nodes_based_on_mask(network, node_is_used_mask, false);
network.remove(nodes_to_remove);
}
@@ -156,7 +157,7 @@ static bool function_node_can_be_constant(MFFunctionNode *node)
static Vector<MFNode *> find_non_constant_nodes(MFNetwork &network)
{
Vector<MFNode *> non_constant_nodes;
- non_constant_nodes.extend(network.dummy_nodes());
+ non_constant_nodes.extend(network.dummy_nodes().cast<MFNode *>());
for (MFFunctionNode *node : network.function_nodes()) {
if (!function_node_can_be_constant(node)) {
@@ -265,7 +266,7 @@ static Array<MFOutputSocket *> add_constant_folded_sockets(const MultiFunction &
case MFDataType::Single: {
const CPPType &cpp_type = data_type.single_type();
GMutableSpan array = params.computed_array(param_index);
- void *buffer = array.buffer();
+ void *buffer = array.data();
resources.add(buffer, array.type().destruct_cb(), AT);
constant_fn = &resources.construct<CustomMF_GenericConstant>(AT, cpp_type, buffer);
@@ -299,6 +300,10 @@ static Array<MFOutputSocket *> compute_constant_sockets_and_add_folded_nodes(
return add_constant_folded_sockets(network_fn, params, resources, network);
}
+class MyClass {
+ MFDummyNode node;
+};
+
/**
* Find function nodes that always output the same value and replace those with constant nodes.
*/
@@ -318,7 +323,7 @@ void constant_folding(MFNetwork &network, ResourceCollector &resources)
network.relink(original_socket, *folded_sockets[i]);
}
- network.remove(temporary_nodes);
+ network.remove(temporary_nodes.as_span().cast<MFNode *>());
}
/** \} */
@@ -403,15 +408,15 @@ static Array<uint64_t> compute_node_hashes(MFNetwork &network)
return node_hashes;
}
-static Map<uint64_t, Vector<MFNode *, 1>> group_nodes_by_hash(MFNetwork &network,
- Span<uint64_t> node_hashes)
+static MultiValueMap<uint64_t, MFNode *> group_nodes_by_hash(MFNetwork &network,
+ Span<uint64_t> node_hashes)
{
- Map<uint64_t, Vector<MFNode *, 1>> nodes_by_hash;
+ MultiValueMap<uint64_t, MFNode *> nodes_by_hash;
for (int id : IndexRange(network.node_id_amount())) {
MFNode *node = network.node_or_null_by_id(id);
if (node != nullptr) {
uint64_t node_hash = node_hashes[id];
- nodes_by_hash.lookup_or_add_default(node_hash).append(node);
+ nodes_by_hash.add(node_hash, node);
}
}
return nodes_by_hash;
@@ -456,7 +461,7 @@ static bool nodes_output_same_values(DisjointSet &cache, const MFNode &a, const
}
static void relink_duplicate_nodes(MFNetwork &network,
- Map<uint64_t, Vector<MFNode *, 1>> &nodes_by_hash)
+ MultiValueMap<uint64_t, MFNode *> &nodes_by_hash)
{
DisjointSet same_node_cache{network.node_id_amount()};
@@ -494,7 +499,7 @@ static void relink_duplicate_nodes(MFNetwork &network,
void common_subnetwork_elimination(MFNetwork &network)
{
Array<uint64_t> node_hashes = compute_node_hashes(network);
- Map<uint64_t, Vector<MFNode *, 1>> nodes_by_hash = group_nodes_by_hash(network, node_hashes);
+ MultiValueMap<uint64_t, MFNode *> nodes_by_hash = group_nodes_by_hash(network, node_hashes);
relink_duplicate_nodes(network, nodes_by_hash);
}
diff --git a/source/blender/functions/tests/FN_array_spans_test.cc b/source/blender/functions/tests/FN_array_spans_test.cc
new file mode 100644
index 00000000000..9a632b58be8
--- /dev/null
+++ b/source/blender/functions/tests/FN_array_spans_test.cc
@@ -0,0 +1,132 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "FN_array_spans.hh"
+#include "FN_generic_vector_array.hh"
+
+#include "BLI_array.hh"
+
+namespace blender::fn::tests {
+
+TEST(virtual_array_span, EmptyConstructor)
+{
+ VArraySpan<int> span;
+ EXPECT_EQ(span.size(), 0);
+ EXPECT_TRUE(span.is_empty());
+
+ GVArraySpan converted(span);
+ EXPECT_EQ(converted.type(), CPPType::get<int>());
+ EXPECT_EQ(converted.size(), 0);
+}
+
+TEST(virtual_array_span, SingleArrayConstructor)
+{
+ std::array<int, 4> values = {3, 4, 5, 6};
+ VArraySpan<int> span{Span<int>(values), 3};
+ EXPECT_EQ(span.size(), 3);
+ EXPECT_FALSE(span.is_empty());
+ EXPECT_EQ(span[0].size(), 4);
+ EXPECT_EQ(span[1].size(), 4);
+ EXPECT_EQ(span[2].size(), 4);
+ EXPECT_EQ(span[0][0], 3);
+ EXPECT_EQ(span[0][1], 4);
+ EXPECT_EQ(span[0][2], 5);
+ EXPECT_EQ(span[0][3], 6);
+ EXPECT_EQ(span[1][3], 6);
+ EXPECT_EQ(span[2][1], 4);
+
+ GVArraySpan converted(span);
+ EXPECT_EQ(converted.type(), CPPType::get<int>());
+ EXPECT_EQ(converted.size(), 3);
+ EXPECT_EQ(converted[0].size(), 4);
+ EXPECT_EQ(converted[1].size(), 4);
+ EXPECT_EQ(converted[1][2], &values[2]);
+}
+
+TEST(virtual_array_span, MultipleArrayConstructor)
+{
+ std::array<int, 4> values0 = {1, 2, 3, 4};
+ std::array<int, 2> values1 = {6, 7};
+ std::array<int, 1> values2 = {8};
+ std::array<const int *, 3> starts = {values0.data(), values1.data(), values2.data()};
+ std::array<int64_t, 3> sizes{values0.size(), values1.size(), values2.size()};
+
+ VArraySpan<int> span{starts, sizes};
+ EXPECT_EQ(span.size(), 3);
+ EXPECT_FALSE(span.is_empty());
+ EXPECT_EQ(span[0].size(), 4);
+ EXPECT_EQ(span[1].size(), 2);
+ EXPECT_EQ(span[2].size(), 1);
+ EXPECT_EQ(&span[0][0], values0.data());
+ EXPECT_EQ(&span[1][0], values1.data());
+ EXPECT_EQ(&span[2][0], values2.data());
+ EXPECT_EQ(span[2][0], 8);
+ EXPECT_EQ(span[1][1], 7);
+
+ GVArraySpan converted(span);
+ EXPECT_EQ(converted.type(), CPPType::get<int>());
+ EXPECT_EQ(converted.size(), 3);
+ EXPECT_EQ(converted[0].size(), 4);
+ EXPECT_EQ(converted[1].size(), 2);
+ EXPECT_EQ(converted[2].size(), 1);
+ EXPECT_EQ(converted[0][0], values0.data());
+ EXPECT_EQ(converted[1][1], values1.data() + 1);
+}
+
+TEST(generic_virtual_array_span, TypeConstructor)
+{
+ GVArraySpan span{CPPType::get<int32_t>()};
+ EXPECT_EQ(span.size(), 0);
+ EXPECT_TRUE(span.is_empty());
+
+ VArraySpan converted = span.typed<int>();
+ EXPECT_EQ(converted.size(), 0);
+}
+
+TEST(generic_virtual_array_span, GSpanConstructor)
+{
+ std::array<std::string, 3> values = {"hello", "world", "test"};
+ GVArraySpan span{GSpan(CPPType::get<std::string>(), values.data(), 3), 5};
+ EXPECT_EQ(span.size(), 5);
+ EXPECT_FALSE(span.is_empty());
+ EXPECT_EQ(span[0][0], values.data());
+ EXPECT_EQ(span[1][0], values.data());
+ EXPECT_EQ(span[4][0], values.data());
+ EXPECT_EQ(span[0].size(), 3);
+ EXPECT_EQ(span[2].size(), 3);
+ EXPECT_EQ(*(std::string *)span[3][1], "world");
+
+ VArraySpan converted = span.typed<std::string>();
+ EXPECT_EQ(converted.size(), 5);
+ EXPECT_EQ(converted[0][0], "hello");
+ EXPECT_EQ(converted[1][0], "hello");
+ EXPECT_EQ(converted[4][0], "hello");
+ EXPECT_EQ(converted[0].size(), 3);
+ EXPECT_EQ(converted[2].size(), 3);
+}
+
+TEST(generic_virtual_array_span, IsSingleArray1)
+{
+ Array<int> values = {5, 6, 7};
+ GVArraySpan span{GSpan(values.as_span()), 4};
+ EXPECT_TRUE(span.is_single_array());
+
+ VArraySpan converted = span.typed<int>();
+ EXPECT_TRUE(converted.is_single_array());
+}
+
+TEST(generic_virtual_array_span, IsSingleArray2)
+{
+ GVectorArray vectors{CPPType::get<int32_t>(), 3};
+ GVectorArrayRef<int> vectors_ref = vectors;
+ vectors_ref.append(1, 4);
+
+ GVArraySpan span = vectors;
+ EXPECT_FALSE(span.is_single_array());
+
+ VArraySpan converted = span.typed<int>();
+ EXPECT_FALSE(converted.is_single_array());
+}
+
+} // namespace blender::fn::tests
diff --git a/source/blender/functions/tests/FN_attributes_ref_test.cc b/source/blender/functions/tests/FN_attributes_ref_test.cc
new file mode 100644
index 00000000000..3a5e4743c1e
--- /dev/null
+++ b/source/blender/functions/tests/FN_attributes_ref_test.cc
@@ -0,0 +1,97 @@
+/* Apache License, Version 2.0 */
+
+#include "BLI_float3.hh"
+#include "FN_attributes_ref.hh"
+
+#include "testing/testing.h"
+
+namespace blender::fn::tests {
+
+TEST(attributes_info, BuildEmpty)
+{
+ AttributesInfoBuilder info_builder;
+ AttributesInfo info{info_builder};
+
+ EXPECT_EQ(info.size(), 0);
+}
+
+TEST(attributes_info, AddSameNameTwice)
+{
+ AttributesInfoBuilder info_builder;
+ info_builder.add<int>("A", 4);
+ info_builder.add<int>("A", 5);
+ AttributesInfo info{info_builder};
+ EXPECT_EQ(info.size(), 1);
+ EXPECT_TRUE(info.has_attribute("A", CPPType::get<int>()));
+ EXPECT_FALSE(info.has_attribute("B", CPPType::get<int>()));
+ EXPECT_FALSE(info.has_attribute("A", CPPType::get<float>()));
+ EXPECT_EQ(info.default_of<int>("A"), 4);
+ EXPECT_EQ(info.name_of(0), "A");
+ EXPECT_EQ(info.index_range().start(), 0);
+ EXPECT_EQ(info.index_range().one_after_last(), 1);
+}
+
+TEST(attributes_info, BuildWithDefaultString)
+{
+ AttributesInfoBuilder info_builder;
+ info_builder.add("A", CPPType::get<std::string>());
+ AttributesInfo info{info_builder};
+ EXPECT_EQ(info.default_of<std::string>("A"), "");
+}
+
+TEST(attributes_info, BuildWithGivenDefault)
+{
+ AttributesInfoBuilder info_builder;
+ info_builder.add<std::string>("A", "hello world");
+ AttributesInfo info{info_builder};
+ const void *default_value = info.default_of("A");
+ EXPECT_EQ(*(const std::string *)default_value, "hello world");
+ EXPECT_EQ(info.type_of("A"), CPPType::get<std::string>());
+}
+
+TEST(mutable_attributes_ref, ComplexTest)
+{
+ AttributesInfoBuilder info_builder;
+ info_builder.add<float3>("Position", {0, 0, 10});
+ info_builder.add<uint>("ID", 0);
+ info_builder.add<float>("Size", 0.5f);
+ info_builder.add<std::string>("Name", "<no name>");
+ AttributesInfo info{info_builder};
+
+ int amount = 5;
+ Array<float3> positions(amount);
+ Array<uint> ids(amount, 0);
+ Array<float> sizes(amount);
+ Array<std::string> names(amount);
+
+ Array<void *> buffers = {positions.data(), ids.data(), sizes.data(), names.data()};
+ MutableAttributesRef attributes{info, buffers, IndexRange(1, 3)};
+ EXPECT_EQ(attributes.size(), 3);
+ EXPECT_EQ(attributes.info().size(), 4);
+ EXPECT_EQ(attributes.get("Position").data(), positions.data() + 1);
+ EXPECT_EQ(attributes.get("ID").data(), ids.data() + 1);
+ EXPECT_EQ(attributes.get("Size").data(), sizes.data() + 1);
+ EXPECT_EQ(attributes.get("Name").data(), names.data() + 1);
+
+ EXPECT_EQ(attributes.get("ID").size(), 3);
+ EXPECT_EQ(attributes.get<uint>("ID").size(), 3);
+
+ EXPECT_EQ(ids[2], 0);
+ MutableSpan<uint> ids_span = attributes.get<uint>("ID");
+ ids_span[1] = 42;
+ EXPECT_EQ(ids[2], 42);
+
+ EXPECT_FALSE(attributes.try_get<int>("not existant").has_value());
+ EXPECT_FALSE(attributes.try_get<int>("Position").has_value());
+ EXPECT_TRUE(attributes.try_get<float3>("Position").has_value());
+ EXPECT_FALSE(attributes.try_get("not existant", CPPType::get<int>()).has_value());
+ EXPECT_FALSE(attributes.try_get("Position", CPPType::get<int>()).has_value());
+ EXPECT_TRUE(attributes.try_get("Position", CPPType::get<float3>()).has_value());
+
+ MutableAttributesRef sliced = attributes.slice(IndexRange(1, 2));
+ EXPECT_EQ(sliced.size(), 2);
+ sliced.get<uint>("ID")[0] = 100;
+ EXPECT_EQ(ids[2], 100);
+}
+
+} // namespace blender::fn::tests
diff --git a/source/blender/functions/tests/FN_cpp_type_test.cc b/source/blender/functions/tests/FN_cpp_type_test.cc
new file mode 100644
index 00000000000..29368b251cc
--- /dev/null
+++ b/source/blender/functions/tests/FN_cpp_type_test.cc
@@ -0,0 +1,325 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "FN_cpp_type.hh"
+
+namespace blender::fn::tests {
+
+static const int default_constructed_value = 1;
+static const int copy_constructed_value = 2;
+static const int move_constructed_value = 3;
+static const int copy_constructed_from_value = 4;
+static const int move_constructed_from_value = 5;
+static const int copy_assigned_value = 6;
+static const int copy_assigned_from_value = 7;
+static const int move_assigned_value = 8;
+static const int move_assigned_from_value = 9;
+static const int destructed_value = 10;
+
+struct TestType {
+ mutable volatile int value;
+
+ TestType()
+ {
+ value = default_constructed_value;
+ }
+
+ ~TestType()
+ {
+ value = destructed_value;
+ }
+
+ TestType(const TestType &other)
+ {
+ value = copy_constructed_value;
+ other.value = copy_constructed_from_value;
+ }
+
+ TestType(TestType &&other) noexcept
+ {
+ value = move_constructed_value;
+ other.value = move_constructed_from_value;
+ }
+
+ TestType &operator=(const TestType &other)
+ {
+ value = copy_assigned_value;
+ other.value = copy_assigned_from_value;
+ return *this;
+ }
+
+ TestType &operator=(TestType &&other) noexcept
+ {
+ value = move_assigned_value;
+ other.value = move_assigned_from_value;
+ return *this;
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, const TestType &value)
+ {
+ stream << value.value;
+ return stream;
+ }
+
+ friend bool operator==(const TestType &UNUSED(a), const TestType &UNUSED(b))
+ {
+ return false;
+ }
+
+ uint64_t hash() const
+ {
+ return 0;
+ }
+};
+
+} // namespace blender::fn::tests
+
+MAKE_CPP_TYPE(TestType, blender::fn::tests::TestType)
+
+namespace blender::fn::tests {
+
+const CPPType &CPPType_TestType = CPPType::get<TestType>();
+
+TEST(cpp_type, Size)
+{
+ EXPECT_EQ(CPPType_TestType.size(), sizeof(TestType));
+}
+
+TEST(cpp_type, Alignment)
+{
+ EXPECT_EQ(CPPType_TestType.alignment(), alignof(TestType));
+}
+
+TEST(cpp_type, Is)
+{
+ EXPECT_TRUE(CPPType_TestType.is<TestType>());
+ EXPECT_FALSE(CPPType_TestType.is<int>());
+}
+
+TEST(cpp_type, DefaultConstruction)
+{
+ int buffer[10] = {0};
+ CPPType_TestType.construct_default((void *)buffer);
+ EXPECT_EQ(buffer[0], default_constructed_value);
+ EXPECT_EQ(buffer[1], 0);
+ CPPType_TestType.construct_default_n((void *)buffer, 3);
+ EXPECT_EQ(buffer[0], default_constructed_value);
+ EXPECT_EQ(buffer[1], default_constructed_value);
+ EXPECT_EQ(buffer[2], default_constructed_value);
+ EXPECT_EQ(buffer[3], 0);
+ CPPType_TestType.construct_default_indices((void *)buffer, {2, 5, 7});
+ EXPECT_EQ(buffer[2], default_constructed_value);
+ EXPECT_EQ(buffer[4], 0);
+ EXPECT_EQ(buffer[5], default_constructed_value);
+ EXPECT_EQ(buffer[6], 0);
+ EXPECT_EQ(buffer[7], default_constructed_value);
+ EXPECT_EQ(buffer[8], 0);
+}
+
+TEST(cpp_type, Destruct)
+{
+ int buffer[10] = {0};
+ CPPType_TestType.destruct((void *)buffer);
+ EXPECT_EQ(buffer[0], destructed_value);
+ EXPECT_EQ(buffer[1], 0);
+ CPPType_TestType.destruct_n((void *)buffer, 3);
+ EXPECT_EQ(buffer[0], destructed_value);
+ EXPECT_EQ(buffer[1], destructed_value);
+ EXPECT_EQ(buffer[2], destructed_value);
+ EXPECT_EQ(buffer[3], 0);
+ CPPType_TestType.destruct_indices((void *)buffer, {2, 5, 7});
+ EXPECT_EQ(buffer[2], destructed_value);
+ EXPECT_EQ(buffer[4], 0);
+ EXPECT_EQ(buffer[5], destructed_value);
+ EXPECT_EQ(buffer[6], 0);
+ EXPECT_EQ(buffer[7], destructed_value);
+ EXPECT_EQ(buffer[8], 0);
+}
+
+TEST(cpp_type, CopyToUninitialized)
+{
+ int buffer1[10] = {0};
+ int buffer2[10] = {0};
+ CPPType_TestType.copy_to_uninitialized((void *)buffer1, (void *)buffer2);
+ EXPECT_EQ(buffer1[0], copy_constructed_from_value);
+ EXPECT_EQ(buffer2[0], copy_constructed_value);
+ CPPType_TestType.copy_to_uninitialized_n((void *)buffer1, (void *)buffer2, 3);
+ EXPECT_EQ(buffer1[0], copy_constructed_from_value);
+ EXPECT_EQ(buffer2[0], copy_constructed_value);
+ EXPECT_EQ(buffer1[1], copy_constructed_from_value);
+ EXPECT_EQ(buffer2[1], copy_constructed_value);
+ EXPECT_EQ(buffer1[2], copy_constructed_from_value);
+ EXPECT_EQ(buffer2[2], copy_constructed_value);
+ EXPECT_EQ(buffer1[3], 0);
+ EXPECT_EQ(buffer2[3], 0);
+ CPPType_TestType.copy_to_uninitialized_indices((void *)buffer1, (void *)buffer2, {2, 5, 7});
+ EXPECT_EQ(buffer1[2], copy_constructed_from_value);
+ EXPECT_EQ(buffer2[2], copy_constructed_value);
+ EXPECT_EQ(buffer1[4], 0);
+ EXPECT_EQ(buffer2[4], 0);
+ EXPECT_EQ(buffer1[5], copy_constructed_from_value);
+ EXPECT_EQ(buffer2[5], copy_constructed_value);
+ EXPECT_EQ(buffer1[6], 0);
+ EXPECT_EQ(buffer2[6], 0);
+ EXPECT_EQ(buffer1[7], copy_constructed_from_value);
+ EXPECT_EQ(buffer2[7], copy_constructed_value);
+ EXPECT_EQ(buffer1[8], 0);
+ EXPECT_EQ(buffer2[8], 0);
+}
+
+TEST(cpp_type, CopyToInitialized)
+{
+ int buffer1[10] = {0};
+ int buffer2[10] = {0};
+ CPPType_TestType.copy_to_initialized((void *)buffer1, (void *)buffer2);
+ EXPECT_EQ(buffer1[0], copy_assigned_from_value);
+ EXPECT_EQ(buffer2[0], copy_assigned_value);
+ CPPType_TestType.copy_to_initialized_n((void *)buffer1, (void *)buffer2, 3);
+ EXPECT_EQ(buffer1[0], copy_assigned_from_value);
+ EXPECT_EQ(buffer2[0], copy_assigned_value);
+ EXPECT_EQ(buffer1[1], copy_assigned_from_value);
+ EXPECT_EQ(buffer2[1], copy_assigned_value);
+ EXPECT_EQ(buffer1[2], copy_assigned_from_value);
+ EXPECT_EQ(buffer2[2], copy_assigned_value);
+ EXPECT_EQ(buffer1[3], 0);
+ EXPECT_EQ(buffer2[3], 0);
+ CPPType_TestType.copy_to_initialized_indices((void *)buffer1, (void *)buffer2, {2, 5, 7});
+ EXPECT_EQ(buffer1[2], copy_assigned_from_value);
+ EXPECT_EQ(buffer2[2], copy_assigned_value);
+ EXPECT_EQ(buffer1[4], 0);
+ EXPECT_EQ(buffer2[4], 0);
+ EXPECT_EQ(buffer1[5], copy_assigned_from_value);
+ EXPECT_EQ(buffer2[5], copy_assigned_value);
+ EXPECT_EQ(buffer1[6], 0);
+ EXPECT_EQ(buffer2[6], 0);
+ EXPECT_EQ(buffer1[7], copy_assigned_from_value);
+ EXPECT_EQ(buffer2[7], copy_assigned_value);
+ EXPECT_EQ(buffer1[8], 0);
+ EXPECT_EQ(buffer2[8], 0);
+}
+
+TEST(cpp_type, RelocateToUninitialized)
+{
+ int buffer1[10] = {0};
+ int buffer2[10] = {0};
+ CPPType_TestType.relocate_to_uninitialized((void *)buffer1, (void *)buffer2);
+ EXPECT_EQ(buffer1[0], destructed_value);
+ EXPECT_EQ(buffer2[0], move_constructed_value);
+ CPPType_TestType.relocate_to_uninitialized_n((void *)buffer1, (void *)buffer2, 3);
+ EXPECT_EQ(buffer1[0], destructed_value);
+ EXPECT_EQ(buffer2[0], move_constructed_value);
+ EXPECT_EQ(buffer1[1], destructed_value);
+ EXPECT_EQ(buffer2[1], move_constructed_value);
+ EXPECT_EQ(buffer1[2], destructed_value);
+ EXPECT_EQ(buffer2[2], move_constructed_value);
+ EXPECT_EQ(buffer1[3], 0);
+ EXPECT_EQ(buffer2[3], 0);
+ CPPType_TestType.relocate_to_uninitialized_indices((void *)buffer1, (void *)buffer2, {2, 5, 7});
+ EXPECT_EQ(buffer1[2], destructed_value);
+ EXPECT_EQ(buffer2[2], move_constructed_value);
+ EXPECT_EQ(buffer1[4], 0);
+ EXPECT_EQ(buffer2[4], 0);
+ EXPECT_EQ(buffer1[5], destructed_value);
+ EXPECT_EQ(buffer2[5], move_constructed_value);
+ EXPECT_EQ(buffer1[6], 0);
+ EXPECT_EQ(buffer2[6], 0);
+ EXPECT_EQ(buffer1[7], destructed_value);
+ EXPECT_EQ(buffer2[7], move_constructed_value);
+ EXPECT_EQ(buffer1[8], 0);
+ EXPECT_EQ(buffer2[8], 0);
+}
+
+TEST(cpp_type, RelocateToInitialized)
+{
+ int buffer1[10] = {0};
+ int buffer2[10] = {0};
+ CPPType_TestType.relocate_to_initialized((void *)buffer1, (void *)buffer2);
+ EXPECT_EQ(buffer1[0], destructed_value);
+ EXPECT_EQ(buffer2[0], move_assigned_value);
+ CPPType_TestType.relocate_to_initialized_n((void *)buffer1, (void *)buffer2, 3);
+ EXPECT_EQ(buffer1[0], destructed_value);
+ EXPECT_EQ(buffer2[0], move_assigned_value);
+ EXPECT_EQ(buffer1[1], destructed_value);
+ EXPECT_EQ(buffer2[1], move_assigned_value);
+ EXPECT_EQ(buffer1[2], destructed_value);
+ EXPECT_EQ(buffer2[2], move_assigned_value);
+ EXPECT_EQ(buffer1[3], 0);
+ EXPECT_EQ(buffer2[3], 0);
+ CPPType_TestType.relocate_to_initialized_indices((void *)buffer1, (void *)buffer2, {2, 5, 7});
+ EXPECT_EQ(buffer1[2], destructed_value);
+ EXPECT_EQ(buffer2[2], move_assigned_value);
+ EXPECT_EQ(buffer1[4], 0);
+ EXPECT_EQ(buffer2[4], 0);
+ EXPECT_EQ(buffer1[5], destructed_value);
+ EXPECT_EQ(buffer2[5], move_assigned_value);
+ EXPECT_EQ(buffer1[6], 0);
+ EXPECT_EQ(buffer2[6], 0);
+ EXPECT_EQ(buffer1[7], destructed_value);
+ EXPECT_EQ(buffer2[7], move_assigned_value);
+ EXPECT_EQ(buffer1[8], 0);
+ EXPECT_EQ(buffer2[8], 0);
+}
+
+TEST(cpp_type, FillInitialized)
+{
+ int buffer1 = 0;
+ int buffer2[10] = {0};
+ CPPType_TestType.fill_initialized((void *)&buffer1, (void *)buffer2, 3);
+ EXPECT_EQ(buffer1, copy_assigned_from_value);
+ EXPECT_EQ(buffer2[0], copy_assigned_value);
+ EXPECT_EQ(buffer2[1], copy_assigned_value);
+ EXPECT_EQ(buffer2[2], copy_assigned_value);
+ EXPECT_EQ(buffer2[3], 0);
+
+ buffer1 = 0;
+ CPPType_TestType.fill_initialized_indices((void *)&buffer1, (void *)buffer2, {1, 6, 8});
+ EXPECT_EQ(buffer1, copy_assigned_from_value);
+ EXPECT_EQ(buffer2[0], copy_assigned_value);
+ EXPECT_EQ(buffer2[1], copy_assigned_value);
+ EXPECT_EQ(buffer2[2], copy_assigned_value);
+ EXPECT_EQ(buffer2[3], 0);
+ EXPECT_EQ(buffer2[4], 0);
+ EXPECT_EQ(buffer2[5], 0);
+ EXPECT_EQ(buffer2[6], copy_assigned_value);
+ EXPECT_EQ(buffer2[7], 0);
+ EXPECT_EQ(buffer2[8], copy_assigned_value);
+ EXPECT_EQ(buffer2[9], 0);
+}
+
+TEST(cpp_type, FillUninitialized)
+{
+ int buffer1 = 0;
+ int buffer2[10] = {0};
+ CPPType_TestType.fill_uninitialized((void *)&buffer1, (void *)buffer2, 3);
+ EXPECT_EQ(buffer1, copy_constructed_from_value);
+ EXPECT_EQ(buffer2[0], copy_constructed_value);
+ EXPECT_EQ(buffer2[1], copy_constructed_value);
+ EXPECT_EQ(buffer2[2], copy_constructed_value);
+ EXPECT_EQ(buffer2[3], 0);
+
+ buffer1 = 0;
+ CPPType_TestType.fill_uninitialized_indices((void *)&buffer1, (void *)buffer2, {1, 6, 8});
+ EXPECT_EQ(buffer1, copy_constructed_from_value);
+ EXPECT_EQ(buffer2[0], copy_constructed_value);
+ EXPECT_EQ(buffer2[1], copy_constructed_value);
+ EXPECT_EQ(buffer2[2], copy_constructed_value);
+ EXPECT_EQ(buffer2[3], 0);
+ EXPECT_EQ(buffer2[4], 0);
+ EXPECT_EQ(buffer2[5], 0);
+ EXPECT_EQ(buffer2[6], copy_constructed_value);
+ EXPECT_EQ(buffer2[7], 0);
+ EXPECT_EQ(buffer2[8], copy_constructed_value);
+ EXPECT_EQ(buffer2[9], 0);
+}
+
+TEST(cpp_type, DebugPrint)
+{
+ int value = 42;
+ std::stringstream ss;
+ CPPType::get<int32_t>().debug_print((void *)&value, ss);
+ std::string text = ss.str();
+ EXPECT_EQ(text, "42");
+}
+
+} // namespace blender::fn::tests
diff --git a/source/blender/functions/tests/FN_generic_vector_array_test.cc b/source/blender/functions/tests/FN_generic_vector_array_test.cc
new file mode 100644
index 00000000000..77ec05f12dc
--- /dev/null
+++ b/source/blender/functions/tests/FN_generic_vector_array_test.cc
@@ -0,0 +1,101 @@
+/* Apache License, Version 2.0 */
+
+#include "FN_generic_vector_array.hh"
+
+#include "testing/testing.h"
+
+namespace blender::fn::tests {
+
+TEST(generic_vector_array, Constructor)
+{
+ GVectorArray vectors{CPPType::get<int32_t>(), 3};
+ EXPECT_EQ(vectors.size(), 3);
+ EXPECT_EQ(vectors.lengths().size(), 3);
+ EXPECT_EQ(vectors.starts().size(), 3);
+ EXPECT_EQ(vectors.lengths()[0], 0);
+ EXPECT_EQ(vectors.lengths()[1], 0);
+ EXPECT_EQ(vectors.lengths()[2], 0);
+ EXPECT_EQ(vectors.type(), CPPType::get<int32_t>());
+}
+
+TEST(generic_vector_array, Append)
+{
+ GVectorArray vectors{CPPType::get<std::string>(), 3};
+ std::string value = "hello";
+ vectors.append(0, &value);
+ value = "world";
+ vectors.append(0, &value);
+ vectors.append(2, &value);
+
+ EXPECT_EQ(vectors.lengths()[0], 2);
+ EXPECT_EQ(vectors.lengths()[1], 0);
+ EXPECT_EQ(vectors.lengths()[2], 1);
+ EXPECT_EQ(vectors[0].size(), 2);
+ EXPECT_EQ(vectors[0].typed<std::string>()[0], "hello");
+ EXPECT_EQ(vectors[0].typed<std::string>()[1], "world");
+ EXPECT_EQ(vectors[2].typed<std::string>()[0], "world");
+}
+
+TEST(generic_vector_array, AsArraySpan)
+{
+ GVectorArray vectors{CPPType::get<int32_t>(), 3};
+ int value = 3;
+ vectors.append(0, &value);
+ vectors.append(0, &value);
+ value = 5;
+ vectors.append(2, &value);
+ vectors.append(2, &value);
+ vectors.append(2, &value);
+
+ GVArraySpan span = vectors;
+ EXPECT_EQ(span.type(), CPPType::get<int32_t>());
+ EXPECT_EQ(span.size(), 3);
+ EXPECT_EQ(span[0].size(), 2);
+ EXPECT_EQ(span[1].size(), 0);
+ EXPECT_EQ(span[2].size(), 3);
+ EXPECT_EQ(span[0].typed<int>()[1], 3);
+ EXPECT_EQ(span[2].typed<int>()[0], 5);
+}
+
+TEST(generic_vector_array, TypedRef)
+{
+ GVectorArray vectors{CPPType::get<int32_t>(), 4};
+ GVectorArrayRef<int> ref = vectors.typed<int>();
+ ref.append(0, 2);
+ ref.append(0, 6);
+ ref.append(0, 7);
+ ref.append(2, 1);
+ ref.append(2, 1);
+ ref.append(3, 5);
+ ref.append(3, 6);
+
+ EXPECT_EQ(ref[0].size(), 3);
+ EXPECT_EQ(vectors[0].size(), 3);
+ EXPECT_EQ(ref[0][0], 2);
+ EXPECT_EQ(ref[0][1], 6);
+ EXPECT_EQ(ref[0][2], 7);
+ EXPECT_EQ(ref[1].size(), 0);
+ EXPECT_EQ(ref[2][0], 1);
+ EXPECT_EQ(ref[2][1], 1);
+ EXPECT_EQ(ref[3][0], 5);
+ EXPECT_EQ(ref[3][1], 6);
+}
+
+TEST(generic_vector_array, Extend)
+{
+ GVectorArray vectors{CPPType::get<int32_t>(), 3};
+ GVectorArrayRef<int> ref = vectors;
+
+ ref.extend(1, {5, 6, 7});
+ ref.extend(0, {3});
+
+ EXPECT_EQ(vectors[0].size(), 1);
+ EXPECT_EQ(vectors[1].size(), 3);
+ EXPECT_EQ(vectors[2].size(), 0);
+ EXPECT_EQ(ref[1][0], 5);
+ EXPECT_EQ(ref[1][1], 6);
+ EXPECT_EQ(ref[1][2], 7);
+ EXPECT_EQ(ref[0][0], 3);
+}
+
+} // namespace blender::fn::tests
diff --git a/source/blender/functions/tests/FN_multi_function_network_test.cc b/source/blender/functions/tests/FN_multi_function_network_test.cc
new file mode 100644
index 00000000000..f226e0eac2e
--- /dev/null
+++ b/source/blender/functions/tests/FN_multi_function_network_test.cc
@@ -0,0 +1,255 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "FN_multi_function_builder.hh"
+#include "FN_multi_function_network.hh"
+#include "FN_multi_function_network_evaluation.hh"
+
+namespace blender::fn::tests {
+namespace {
+
+TEST(multi_function_network, Test1)
+{
+ CustomMF_SI_SO<int, int> add_10_fn("add 10", [](int value) { return value + 10; });
+ CustomMF_SI_SI_SO<int, int, int> multiply_fn("multiply", [](int a, int b) { return a * b; });
+
+ MFNetwork network;
+
+ MFNode &node1 = network.add_function(add_10_fn);
+ MFNode &node2 = network.add_function(multiply_fn);
+ MFOutputSocket &input_socket = network.add_input("Input", MFDataType::ForSingle<int>());
+ MFInputSocket &output_socket = network.add_output("Output", MFDataType::ForSingle<int>());
+ network.add_link(node1.output(0), node2.input(0));
+ network.add_link(node1.output(0), node2.input(1));
+ network.add_link(node2.output(0), output_socket);
+ network.add_link(input_socket, node1.input(0));
+
+ MFNetworkEvaluator network_fn{{&input_socket}, {&output_socket}};
+
+ {
+ Array<int> values = {4, 6, 1, 2, 0};
+ Array<int> results(values.size(), 0);
+
+ MFParamsBuilder params(network_fn, values.size());
+ params.add_readonly_single_input(values.as_span());
+ params.add_uninitialized_single_output(results.as_mutable_span());
+
+ MFContextBuilder context;
+
+ network_fn.call({0, 2, 3, 4}, params, context);
+
+ EXPECT_EQ(results[0], 14 * 14);
+ EXPECT_EQ(results[1], 0);
+ EXPECT_EQ(results[2], 11 * 11);
+ EXPECT_EQ(results[3], 12 * 12);
+ EXPECT_EQ(results[4], 10 * 10);
+ }
+ {
+ int value = 3;
+ Array<int> results(5, 0);
+
+ MFParamsBuilder params(network_fn, results.size());
+ params.add_readonly_single_input(&value);
+ params.add_uninitialized_single_output(results.as_mutable_span());
+
+ MFContextBuilder context;
+
+ network_fn.call({1, 2, 4}, params, context);
+
+ EXPECT_EQ(results[0], 0);
+ EXPECT_EQ(results[1], 13 * 13);
+ EXPECT_EQ(results[2], 13 * 13);
+ EXPECT_EQ(results[3], 0);
+ EXPECT_EQ(results[4], 13 * 13);
+ }
+}
+
+class ConcatVectorsFunction : public MultiFunction {
+ public:
+ ConcatVectorsFunction()
+ {
+ MFSignatureBuilder signature = this->get_builder("Concat Vectors");
+ signature.vector_mutable<int>("A");
+ signature.vector_input<int>("B");
+ }
+
+ void call(IndexMask mask, MFParams params, MFContext UNUSED(context)) const override
+ {
+ GVectorArrayRef<int> a = params.vector_mutable<int>(0);
+ VArraySpan<int> b = params.readonly_vector_input<int>(1);
+
+ for (int64_t i : mask) {
+ a.extend(i, b[i]);
+ }
+ }
+};
+
+class AppendFunction : public MultiFunction {
+ public:
+ AppendFunction()
+ {
+ MFSignatureBuilder signature = this->get_builder("Append");
+ signature.vector_mutable<int>("Vector");
+ signature.single_input<int>("Value");
+ }
+
+ void call(IndexMask mask, MFParams params, MFContext UNUSED(context)) const override
+ {
+ GVectorArrayRef<int> vectors = params.vector_mutable<int>(0);
+ VSpan<int> values = params.readonly_single_input<int>(1);
+
+ for (int64_t i : mask) {
+ vectors.append(i, values[i]);
+ }
+ }
+};
+
+class SumVectorFunction : public MultiFunction {
+ public:
+ SumVectorFunction()
+ {
+ MFSignatureBuilder signature = this->get_builder("Sum Vector");
+ signature.vector_input<int>("Vector");
+ signature.single_output<int>("Sum");
+ }
+
+ void call(IndexMask mask, MFParams params, MFContext UNUSED(context)) const override
+ {
+ VArraySpan<int> vectors = params.readonly_vector_input<int>(0);
+ MutableSpan<int> sums = params.uninitialized_single_output<int>(1);
+
+ for (int64_t i : mask) {
+ int sum = 0;
+ VSpan<int> vector = vectors[i];
+ for (int j = 0; j < vector.size(); j++) {
+ sum += vector[j];
+ }
+ sums[i] = sum;
+ }
+ }
+};
+
+class CreateRangeFunction : public MultiFunction {
+ public:
+ CreateRangeFunction()
+ {
+ MFSignatureBuilder builder = this->get_builder("Create Range");
+ builder.single_input<int>("Size");
+ builder.vector_output<int>("Range");
+ }
+
+ void call(IndexMask mask, MFParams params, MFContext UNUSED(context)) const override
+ {
+ VSpan<int> sizes = params.readonly_single_input<int>(0, "Size");
+ GVectorArrayRef<int> ranges = params.vector_output<int>(1, "Range");
+
+ for (int64_t i : mask) {
+ int size = sizes[i];
+ for (int j : IndexRange(size)) {
+ ranges.append(i, j);
+ }
+ }
+ }
+};
+
+TEST(multi_function_network, Test2)
+{
+ CustomMF_SI_SO<int, int> add_3_fn("add 3", [](int value) { return value + 3; });
+
+ ConcatVectorsFunction concat_vectors_fn;
+ AppendFunction append_fn;
+ SumVectorFunction sum_fn;
+ CreateRangeFunction create_range_fn;
+
+ MFNetwork network;
+
+ MFOutputSocket &input1 = network.add_input("Input 1", MFDataType::ForVector<int>());
+ MFOutputSocket &input2 = network.add_input("Input 2", MFDataType::ForSingle<int>());
+ MFInputSocket &output1 = network.add_output("Output 1", MFDataType::ForVector<int>());
+ MFInputSocket &output2 = network.add_output("Output 2", MFDataType::ForSingle<int>());
+
+ MFNode &node1 = network.add_function(add_3_fn);
+ MFNode &node2 = network.add_function(create_range_fn);
+ MFNode &node3 = network.add_function(concat_vectors_fn);
+ MFNode &node4 = network.add_function(sum_fn);
+ MFNode &node5 = network.add_function(append_fn);
+ MFNode &node6 = network.add_function(sum_fn);
+
+ network.add_link(input2, node1.input(0));
+ network.add_link(node1.output(0), node2.input(0));
+ network.add_link(node2.output(0), node3.input(1));
+ network.add_link(input1, node3.input(0));
+ network.add_link(input1, node4.input(0));
+ network.add_link(node4.output(0), node5.input(1));
+ network.add_link(node3.output(0), node5.input(0));
+ network.add_link(node5.output(0), node6.input(0));
+ network.add_link(node3.output(0), output1);
+ network.add_link(node6.output(0), output2);
+
+ // std::cout << network.to_dot() << "\n\n";
+
+ MFNetworkEvaluator network_fn{{&input1, &input2}, {&output1, &output2}};
+
+ {
+ Array<int> input_value_1 = {3, 6};
+ int input_value_2 = 4;
+
+ GVectorArray output_value_1(CPPType::get<int32_t>(), 5);
+ Array<int> output_value_2(5, -1);
+
+ MFParamsBuilder params(network_fn, 5);
+ params.add_readonly_vector_input(GVArraySpan(input_value_1.as_span(), 5));
+ params.add_readonly_single_input(&input_value_2);
+ params.add_vector_output(output_value_1);
+ params.add_uninitialized_single_output(output_value_2.as_mutable_span());
+
+ MFContextBuilder context;
+
+ network_fn.call({1, 2, 4}, params, context);
+
+ EXPECT_EQ(output_value_1[0].size(), 0);
+ EXPECT_EQ(output_value_1[1].size(), 9);
+ EXPECT_EQ(output_value_1[2].size(), 9);
+ EXPECT_EQ(output_value_1[3].size(), 0);
+ EXPECT_EQ(output_value_1[4].size(), 9);
+
+ EXPECT_EQ(output_value_2[0], -1);
+ EXPECT_EQ(output_value_2[1], 39);
+ EXPECT_EQ(output_value_2[2], 39);
+ EXPECT_EQ(output_value_2[3], -1);
+ EXPECT_EQ(output_value_2[4], 39);
+ }
+ {
+ GVectorArray input_value_1(CPPType::get<int32_t>(), 3);
+ GVectorArrayRef<int> input_value_ref_1 = input_value_1;
+ input_value_ref_1.extend(0, {3, 4, 5});
+ input_value_ref_1.extend(1, {1, 2});
+
+ Array<int> input_value_2 = {4, 2, 3};
+
+ GVectorArray output_value_1(CPPType::get<int32_t>(), 3);
+ Array<int> output_value_2(3, -1);
+
+ MFParamsBuilder params(network_fn, 3);
+ params.add_readonly_vector_input(input_value_1);
+ params.add_readonly_single_input(input_value_2.as_span());
+ params.add_vector_output(output_value_1);
+ params.add_uninitialized_single_output(output_value_2.as_mutable_span());
+
+ MFContextBuilder context;
+
+ network_fn.call({0, 1, 2}, params, context);
+
+ EXPECT_EQ(output_value_1[0].size(), 10);
+ EXPECT_EQ(output_value_1[1].size(), 7);
+ EXPECT_EQ(output_value_1[2].size(), 6);
+
+ EXPECT_EQ(output_value_2[0], 45);
+ EXPECT_EQ(output_value_2[1], 16);
+ EXPECT_EQ(output_value_2[2], 15);
+ }
+}
+
+} // namespace
+} // namespace blender::fn::tests
diff --git a/source/blender/functions/tests/FN_multi_function_test.cc b/source/blender/functions/tests/FN_multi_function_test.cc
new file mode 100644
index 00000000000..cc023bce597
--- /dev/null
+++ b/source/blender/functions/tests/FN_multi_function_test.cc
@@ -0,0 +1,387 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "FN_multi_function.hh"
+#include "FN_multi_function_builder.hh"
+
+namespace blender::fn::tests {
+namespace {
+
+class AddFunction : public MultiFunction {
+ public:
+ AddFunction()
+ {
+ MFSignatureBuilder builder = this->get_builder("Add");
+ builder.single_input<int>("A");
+ builder.single_input<int>("B");
+ builder.single_output<int>("Result");
+ }
+
+ void call(IndexMask mask, MFParams params, MFContext UNUSED(context)) const override
+ {
+ VSpan<int> a = params.readonly_single_input<int>(0, "A");
+ VSpan<int> b = params.readonly_single_input<int>(1, "B");
+ MutableSpan<int> result = params.uninitialized_single_output<int>(2, "Result");
+
+ for (int64_t i : mask) {
+ result[i] = a[i] + b[i];
+ }
+ }
+};
+
+TEST(multi_function, AddFunction)
+{
+ AddFunction fn;
+
+ Array<int> input1 = {4, 5, 6};
+ Array<int> input2 = {10, 20, 30};
+ Array<int> output(3, -1);
+
+ MFParamsBuilder params(fn, 3);
+ params.add_readonly_single_input(input1.as_span());
+ params.add_readonly_single_input(input2.as_span());
+ params.add_uninitialized_single_output(output.as_mutable_span());
+
+ MFContextBuilder context;
+
+ fn.call({0, 2}, params, context);
+
+ EXPECT_EQ(output[0], 14);
+ EXPECT_EQ(output[1], -1);
+ EXPECT_EQ(output[2], 36);
+}
+
+class AddPrefixFunction : public MultiFunction {
+ public:
+ AddPrefixFunction()
+ {
+ MFSignatureBuilder builder = this->get_builder("Add Prefix");
+ builder.single_input<std::string>("Prefix");
+ builder.single_mutable<std::string>("Strings");
+ }
+
+ void call(IndexMask mask, MFParams params, MFContext UNUSED(context)) const override
+ {
+ VSpan<std::string> prefixes = params.readonly_single_input<std::string>(0, "Prefix");
+ MutableSpan<std::string> strings = params.single_mutable<std::string>(1, "Strings");
+
+ for (int64_t i : mask) {
+ strings[i] = prefixes[i] + strings[i];
+ }
+ }
+};
+
+TEST(multi_function, AddPrefixFunction)
+{
+ AddPrefixFunction fn;
+
+ Array<std::string> strings = {
+ "Hello",
+ "World",
+ "This is a test",
+ "Another much longer string to trigger an allocation",
+ };
+
+ std::string prefix = "AB";
+
+ MFParamsBuilder params(fn, strings.size());
+ params.add_readonly_single_input(&prefix);
+ params.add_single_mutable(strings.as_mutable_span());
+
+ MFContextBuilder context;
+
+ fn.call({0, 2, 3}, params, context);
+
+ EXPECT_EQ(strings[0], "ABHello");
+ EXPECT_EQ(strings[1], "World");
+ EXPECT_EQ(strings[2], "ABThis is a test");
+ EXPECT_EQ(strings[3], "ABAnother much longer string to trigger an allocation");
+}
+
+class CreateRangeFunction : public MultiFunction {
+ public:
+ CreateRangeFunction()
+ {
+ MFSignatureBuilder builder = this->get_builder("Create Range");
+ builder.single_input<uint>("Size");
+ builder.vector_output<uint>("Range");
+ }
+
+ void call(IndexMask mask, MFParams params, MFContext UNUSED(context)) const override
+ {
+ VSpan<uint> sizes = params.readonly_single_input<uint>(0, "Size");
+ GVectorArrayRef<uint> ranges = params.vector_output<uint>(1, "Range");
+
+ for (int64_t i : mask) {
+ uint size = sizes[i];
+ for (uint j : IndexRange(size)) {
+ ranges.append(i, j);
+ }
+ }
+ }
+};
+
+TEST(multi_function, CreateRangeFunction)
+{
+ CreateRangeFunction fn;
+
+ GVectorArray ranges(CPPType::get<uint>(), 5);
+ GVectorArrayRef<uint> ranges_ref(ranges);
+ Array<uint> sizes = {3, 0, 6, 1, 4};
+
+ MFParamsBuilder params(fn, ranges.size());
+ params.add_readonly_single_input(sizes.as_span());
+ params.add_vector_output(ranges);
+
+ MFContextBuilder context;
+
+ fn.call({0, 1, 2, 3}, params, context);
+
+ EXPECT_EQ(ranges_ref[0].size(), 3);
+ EXPECT_EQ(ranges_ref[1].size(), 0);
+ EXPECT_EQ(ranges_ref[2].size(), 6);
+ EXPECT_EQ(ranges_ref[3].size(), 1);
+ EXPECT_EQ(ranges_ref[4].size(), 0);
+
+ EXPECT_EQ(ranges_ref[0][0], 0);
+ EXPECT_EQ(ranges_ref[0][1], 1);
+ EXPECT_EQ(ranges_ref[0][2], 2);
+ EXPECT_EQ(ranges_ref[2][0], 0);
+ EXPECT_EQ(ranges_ref[2][1], 1);
+}
+
+class GenericAppendFunction : public MultiFunction {
+ public:
+ GenericAppendFunction(const CPPType &type)
+ {
+ MFSignatureBuilder builder = this->get_builder("Append");
+ builder.vector_mutable("Vector", type);
+ builder.single_input("Value", type);
+ }
+
+ void call(IndexMask mask, MFParams params, MFContext UNUSED(context)) const override
+ {
+ GVectorArray &vectors = params.vector_mutable(0, "Vector");
+ GVSpan values = params.readonly_single_input(1, "Value");
+
+ for (int64_t i : mask) {
+ vectors.append(i, values[i]);
+ }
+ }
+};
+
+TEST(multi_function, GenericAppendFunction)
+{
+ GenericAppendFunction fn(CPPType::get<int32_t>());
+
+ GVectorArray vectors(CPPType::get<int32_t>(), 4);
+ GVectorArrayRef<int> vectors_ref(vectors);
+ vectors_ref.append(0, 1);
+ vectors_ref.append(0, 2);
+ vectors_ref.append(2, 6);
+ Array<int> values = {5, 7, 3, 1};
+
+ MFParamsBuilder params(fn, vectors.size());
+ params.add_vector_mutable(vectors);
+ params.add_readonly_single_input(values.as_span());
+
+ MFContextBuilder context;
+
+ fn.call(IndexRange(vectors.size()), params, context);
+
+ EXPECT_EQ(vectors_ref[0].size(), 3);
+ EXPECT_EQ(vectors_ref[1].size(), 1);
+ EXPECT_EQ(vectors_ref[2].size(), 2);
+ EXPECT_EQ(vectors_ref[3].size(), 1);
+
+ EXPECT_EQ(vectors_ref[0][0], 1);
+ EXPECT_EQ(vectors_ref[0][1], 2);
+ EXPECT_EQ(vectors_ref[0][2], 5);
+ EXPECT_EQ(vectors_ref[1][0], 7);
+ EXPECT_EQ(vectors_ref[2][0], 6);
+ EXPECT_EQ(vectors_ref[2][1], 3);
+ EXPECT_EQ(vectors_ref[3][0], 1);
+}
+
+TEST(multi_function, CustomMF_SI_SO)
+{
+ CustomMF_SI_SO<std::string, uint> fn("strlen",
+ [](const std::string &str) { return str.size(); });
+
+ Array<std::string> strings = {"hello", "world", "test", "another test"};
+ Array<uint> sizes(strings.size(), 0);
+
+ MFParamsBuilder params(fn, strings.size());
+ params.add_readonly_single_input(strings.as_span());
+ params.add_uninitialized_single_output(sizes.as_mutable_span());
+
+ MFContextBuilder context;
+
+ fn.call(IndexRange(strings.size()), params, context);
+
+ EXPECT_EQ(sizes[0], 5);
+ EXPECT_EQ(sizes[1], 5);
+ EXPECT_EQ(sizes[2], 4);
+ EXPECT_EQ(sizes[3], 12);
+}
+
+TEST(multi_function, CustomMF_SI_SI_SO)
+{
+ CustomMF_SI_SI_SO<int, int, int> fn("mul", [](int a, int b) { return a * b; });
+
+ Array<int> values_a = {4, 6, 8, 9};
+ int value_b = 10;
+ Array<int> outputs(values_a.size(), -1);
+
+ MFParamsBuilder params(fn, values_a.size());
+ params.add_readonly_single_input(values_a.as_span());
+ params.add_readonly_single_input(&value_b);
+ params.add_uninitialized_single_output(outputs.as_mutable_span());
+
+ MFContextBuilder context;
+
+ fn.call({0, 1, 3}, params, context);
+
+ EXPECT_EQ(outputs[0], 40);
+ EXPECT_EQ(outputs[1], 60);
+ EXPECT_EQ(outputs[2], -1);
+ EXPECT_EQ(outputs[3], 90);
+}
+
+TEST(multi_function, CustomMF_SI_SI_SI_SO)
+{
+ CustomMF_SI_SI_SI_SO<int, std::string, bool, uint> fn{
+ "custom",
+ [](int a, const std::string &b, bool c) { return (uint)((uint)a + b.size() + (uint)c); }};
+
+ Array<int> values_a = {5, 7, 3, 8};
+ Array<std::string> values_b = {"hello", "world", "another", "test"};
+ Array<bool> values_c = {true, false, false, true};
+ Array<uint> outputs(values_a.size(), 0);
+
+ MFParamsBuilder params(fn, values_a.size());
+ params.add_readonly_single_input(values_a.as_span());
+ params.add_readonly_single_input(values_b.as_span());
+ params.add_readonly_single_input(values_c.as_span());
+ params.add_uninitialized_single_output(outputs.as_mutable_span());
+
+ MFContextBuilder context;
+
+ fn.call({1, 2, 3}, params, context);
+
+ EXPECT_EQ(outputs[0], 0);
+ EXPECT_EQ(outputs[1], 12);
+ EXPECT_EQ(outputs[2], 10);
+ EXPECT_EQ(outputs[3], 13);
+}
+
+TEST(multi_function, CustomMF_SM)
+{
+ CustomMF_SM<std::string> fn("AddSuffix", [](std::string &value) { value += " test"; });
+
+ Array<std::string> values = {"a", "b", "c", "d", "e"};
+
+ MFParamsBuilder params(fn, values.size());
+ params.add_single_mutable(values.as_mutable_span());
+
+ MFContextBuilder context;
+
+ fn.call({1, 2, 3}, params, context);
+
+ EXPECT_EQ(values[0], "a");
+ EXPECT_EQ(values[1], "b test");
+ EXPECT_EQ(values[2], "c test");
+ EXPECT_EQ(values[3], "d test");
+ EXPECT_EQ(values[4], "e");
+}
+
+TEST(multi_function, CustomMF_Constant)
+{
+ CustomMF_Constant<int> fn{42};
+
+ Array<int> outputs(4, 0);
+
+ MFParamsBuilder params(fn, outputs.size());
+ params.add_uninitialized_single_output(outputs.as_mutable_span());
+
+ MFContextBuilder context;
+
+ fn.call({0, 2, 3}, params, context);
+
+ EXPECT_EQ(outputs[0], 42);
+ EXPECT_EQ(outputs[1], 0);
+ EXPECT_EQ(outputs[2], 42);
+ EXPECT_EQ(outputs[3], 42);
+}
+
+TEST(multi_function, CustomMF_GenericConstant)
+{
+ int value = 42;
+ CustomMF_GenericConstant fn{CPPType::get<int32_t>(), (const void *)&value};
+ EXPECT_EQ(fn.param_name(0), "42");
+
+ Array<int> outputs(4, 0);
+
+ MFParamsBuilder params(fn, outputs.size());
+ params.add_uninitialized_single_output(outputs.as_mutable_span());
+
+ MFContextBuilder context;
+
+ fn.call({0, 1, 2}, params, context);
+
+ EXPECT_EQ(outputs[0], 42);
+ EXPECT_EQ(outputs[1], 42);
+ EXPECT_EQ(outputs[2], 42);
+ EXPECT_EQ(outputs[3], 0);
+}
+
+TEST(multi_function, CustomMF_GenericConstantArray)
+{
+ std::array<int, 4> values = {3, 4, 5, 6};
+ CustomMF_GenericConstantArray fn{GSpan(Span(values))};
+ EXPECT_EQ(fn.param_name(0), "[3, 4, 5, 6, ]");
+
+ GVectorArray g_vector_array{CPPType::get<int32_t>(), 4};
+ GVectorArrayRef<int> vector_array = g_vector_array;
+
+ MFParamsBuilder params(fn, g_vector_array.size());
+ params.add_vector_output(g_vector_array);
+
+ MFContextBuilder context;
+
+ fn.call({1, 2, 3}, params, context);
+
+ EXPECT_EQ(vector_array[0].size(), 0);
+ EXPECT_EQ(vector_array[1].size(), 4);
+ EXPECT_EQ(vector_array[2].size(), 4);
+ EXPECT_EQ(vector_array[3].size(), 4);
+ for (int i = 1; i < 4; i++) {
+ EXPECT_EQ(vector_array[i][0], 3);
+ EXPECT_EQ(vector_array[i][1], 4);
+ EXPECT_EQ(vector_array[i][2], 5);
+ EXPECT_EQ(vector_array[i][3], 6);
+ }
+}
+
+TEST(multi_function, CustomMF_Convert)
+{
+ CustomMF_Convert<float, int> fn;
+
+ Array<float> inputs = {5.4f, 7.1f, 9.0f};
+ Array<int> outputs(inputs.size(), 0);
+
+ MFParamsBuilder params(fn, inputs.size());
+ params.add_readonly_single_input(inputs.as_span());
+ params.add_uninitialized_single_output(outputs.as_mutable_span());
+
+ MFContextBuilder context;
+ fn.call({0, 2}, params, context);
+
+ EXPECT_EQ(outputs[0], 5);
+ EXPECT_EQ(outputs[1], 0);
+ EXPECT_EQ(outputs[2], 9);
+}
+
+} // namespace
+} // namespace blender::fn::tests
diff --git a/source/blender/functions/tests/FN_spans_test.cc b/source/blender/functions/tests/FN_spans_test.cc
new file mode 100644
index 00000000000..fbcf1fda71e
--- /dev/null
+++ b/source/blender/functions/tests/FN_spans_test.cc
@@ -0,0 +1,222 @@
+/* Apache License, Version 2.0 */
+
+#include "testing/testing.h"
+
+#include "FN_spans.hh"
+
+namespace blender::fn::tests {
+
+TEST(generic_span, TypeConstructor)
+{
+ GSpan span(CPPType::get<float>());
+ EXPECT_EQ(span.size(), 0);
+ EXPECT_EQ(span.typed<float>().size(), 0);
+ EXPECT_TRUE(span.is_empty());
+}
+
+TEST(generic_span, BufferAndSizeConstructor)
+{
+ int values[4] = {6, 7, 3, 2};
+ void *buffer = (void *)values;
+ GSpan span(CPPType::get<int32_t>(), buffer, 4);
+ EXPECT_EQ(span.size(), 4);
+ EXPECT_FALSE(span.is_empty());
+ EXPECT_EQ(span.typed<int>().size(), 4);
+ EXPECT_EQ(span[0], &values[0]);
+ EXPECT_EQ(span[1], &values[1]);
+ EXPECT_EQ(span[2], &values[2]);
+ EXPECT_EQ(span[3], &values[3]);
+}
+
+TEST(generic_mutable_span, TypeConstructor)
+{
+ GMutableSpan span(CPPType::get<int32_t>());
+ EXPECT_EQ(span.size(), 0);
+ EXPECT_TRUE(span.is_empty());
+}
+
+TEST(generic_mutable_span, BufferAndSizeConstructor)
+{
+ int values[4] = {4, 7, 3, 5};
+ void *buffer = (void *)values;
+ GMutableSpan span(CPPType::get<int32_t>(), buffer, 4);
+ EXPECT_EQ(span.size(), 4);
+ EXPECT_FALSE(span.is_empty());
+ EXPECT_EQ(span.typed<int>().size(), 4);
+ EXPECT_EQ(values[2], 3);
+ *(int *)span[2] = 10;
+ EXPECT_EQ(values[2], 10);
+ span.typed<int>()[2] = 20;
+ EXPECT_EQ(values[2], 20);
+}
+
+TEST(virtual_span, EmptyConstructor)
+{
+ VSpan<int> span;
+ EXPECT_EQ(span.size(), 0);
+ EXPECT_TRUE(span.is_empty());
+ EXPECT_FALSE(span.is_single_element());
+ EXPECT_TRUE(span.is_full_array());
+
+ GVSpan converted(span);
+ EXPECT_EQ(converted.type(), CPPType::get<int>());
+ EXPECT_EQ(converted.size(), 0);
+}
+
+TEST(virtual_span, SpanConstructor)
+{
+ std::array<int, 5> values = {7, 3, 8, 6, 4};
+ Span<int> span = values;
+ VSpan<int> virtual_span = span;
+ EXPECT_EQ(virtual_span.size(), 5);
+ EXPECT_FALSE(virtual_span.is_empty());
+ EXPECT_EQ(virtual_span[0], 7);
+ EXPECT_EQ(virtual_span[2], 8);
+ EXPECT_EQ(virtual_span[3], 6);
+ EXPECT_FALSE(virtual_span.is_single_element());
+ EXPECT_TRUE(virtual_span.is_full_array());
+
+ GVSpan converted(span);
+ EXPECT_EQ(converted.type(), CPPType::get<int>());
+ EXPECT_EQ(converted.size(), 5);
+}
+
+TEST(virtual_span, PointerSpanConstructor)
+{
+ int x0 = 3;
+ int x1 = 6;
+ int x2 = 7;
+ std::array<const int *, 3> pointers = {&x0, &x2, &x1};
+ VSpan<int> span = Span<const int *>(pointers);
+ EXPECT_EQ(span.size(), 3);
+ EXPECT_FALSE(span.is_empty());
+ EXPECT_EQ(span[0], 3);
+ EXPECT_EQ(span[1], 7);
+ EXPECT_EQ(span[2], 6);
+ EXPECT_EQ(&span[1], &x2);
+ EXPECT_FALSE(span.is_single_element());
+ EXPECT_FALSE(span.is_full_array());
+
+ GVSpan converted(span);
+ EXPECT_EQ(converted.type(), CPPType::get<int>());
+ EXPECT_EQ(converted.size(), 3);
+ EXPECT_EQ(converted[0], &x0);
+ EXPECT_EQ(converted[1], &x2);
+ EXPECT_EQ(converted[2], &x1);
+}
+
+TEST(virtual_span, SingleConstructor)
+{
+ int value = 5;
+ VSpan<int> span = VSpan<int>::FromSingle(&value, 3);
+ EXPECT_EQ(span.size(), 3);
+ EXPECT_FALSE(span.is_empty());
+ EXPECT_EQ(span[0], 5);
+ EXPECT_EQ(span[1], 5);
+ EXPECT_EQ(span[2], 5);
+ EXPECT_EQ(&span[0], &value);
+ EXPECT_EQ(&span[1], &value);
+ EXPECT_EQ(&span[2], &value);
+ EXPECT_TRUE(span.is_single_element());
+ EXPECT_FALSE(span.is_full_array());
+
+ GVSpan converted(span);
+ EXPECT_EQ(converted.type(), CPPType::get<int>());
+ EXPECT_EQ(converted.size(), 3);
+ EXPECT_EQ(converted[0], &value);
+ EXPECT_EQ(converted[1], &value);
+ EXPECT_EQ(converted[2], &value);
+}
+
+TEST(generic_virtual_span, TypeConstructor)
+{
+ GVSpan span(CPPType::get<int32_t>());
+ EXPECT_EQ(span.size(), 0);
+ EXPECT_TRUE(span.is_empty());
+ EXPECT_FALSE(span.is_single_element());
+ EXPECT_TRUE(span.is_full_array());
+
+ VSpan<int> converted = span.typed<int>();
+ EXPECT_EQ(converted.size(), 0);
+}
+
+TEST(generic_virtual_span, GenericSpanConstructor)
+{
+ int values[4] = {3, 4, 5, 6};
+ GVSpan span{GSpan(CPPType::get<int32_t>(), values, 4)};
+ EXPECT_EQ(span.size(), 4);
+ EXPECT_FALSE(span.is_empty());
+ EXPECT_EQ(span[0], &values[0]);
+ EXPECT_EQ(span[1], &values[1]);
+ EXPECT_EQ(span[2], &values[2]);
+ EXPECT_EQ(span[3], &values[3]);
+ EXPECT_FALSE(span.is_single_element());
+ EXPECT_TRUE(span.is_full_array());
+
+ int materialized[4] = {0};
+ span.materialize_to_uninitialized(materialized);
+ EXPECT_EQ(materialized[0], 3);
+ EXPECT_EQ(materialized[1], 4);
+ EXPECT_EQ(materialized[2], 5);
+ EXPECT_EQ(materialized[3], 6);
+
+ VSpan<int> converted = span.typed<int>();
+ EXPECT_EQ(converted.size(), 4);
+ EXPECT_EQ(converted[0], 3);
+ EXPECT_EQ(converted[1], 4);
+ EXPECT_EQ(converted[2], 5);
+ EXPECT_EQ(converted[3], 6);
+}
+
+TEST(generic_virtual_span, SpanConstructor)
+{
+ std::array<int, 3> values = {6, 7, 8};
+ GVSpan span{Span<int>(values)};
+ EXPECT_EQ(span.type(), CPPType::get<int32_t>());
+ EXPECT_EQ(span.size(), 3);
+ EXPECT_EQ(span[0], &values[0]);
+ EXPECT_EQ(span[1], &values[1]);
+ EXPECT_EQ(span[2], &values[2]);
+ EXPECT_FALSE(span.is_single_element());
+ EXPECT_TRUE(span.is_full_array());
+
+ int materialized[3] = {0};
+ span.materialize_to_uninitialized(materialized);
+ EXPECT_EQ(materialized[0], 6);
+ EXPECT_EQ(materialized[1], 7);
+ EXPECT_EQ(materialized[2], 8);
+
+ VSpan<int> converted = span.typed<int>();
+ EXPECT_EQ(converted.size(), 3);
+ EXPECT_EQ(converted[0], 6);
+ EXPECT_EQ(converted[1], 7);
+ EXPECT_EQ(converted[2], 8);
+}
+
+TEST(generic_virtual_span, SingleConstructor)
+{
+ int value = 5;
+ GVSpan span = GVSpan::FromSingle(CPPType::get<int32_t>(), &value, 3);
+ EXPECT_EQ(span.size(), 3);
+ EXPECT_FALSE(span.is_empty());
+ EXPECT_EQ(span[0], &value);
+ EXPECT_EQ(span[1], &value);
+ EXPECT_EQ(span[2], &value);
+ EXPECT_TRUE(span.is_single_element());
+ EXPECT_EQ(span.as_single_element(), &value);
+ EXPECT_FALSE(span.is_full_array());
+
+ int materialized[3] = {0};
+ span.materialize_to_uninitialized({1, 2}, materialized);
+ EXPECT_EQ(materialized[0], 0);
+ EXPECT_EQ(materialized[1], 5);
+ EXPECT_EQ(materialized[2], 5);
+
+ VSpan<int> converted = span.typed<int>();
+ EXPECT_EQ(converted.size(), 3);
+ EXPECT_EQ(converted[0], 5);
+ EXPECT_EQ(converted[1], 5);
+ EXPECT_EQ(converted[2], 5);
+}
+
+} // namespace blender::fn::tests
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
index f7929b58650..077a454db73 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
@@ -180,9 +180,8 @@ float get_modifier_point_weight(MDeformVert *dvert, bool inverse, int def_nr)
if (inverse == 1) {
return 1.0f;
}
- else {
- return -1.0f;
- }
+
+ return -1.0f;
}
return weight;
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c
index d92721f887f..d645064475b 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c
@@ -236,7 +236,7 @@ static void generate_geometry(GpencilModifierData *md,
float rand[3][3];
for (int j = 0; j < 3; j++) {
- uint primes[3] = {2, 3, 7};
+ const uint primes[3] = {2, 3, 7};
double offset[3] = {0.0, 0.0, 0.0};
double r[3];
/* To ensure a nice distribution, we use halton sequence and offset using the seed. */
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c
index 56d94611b5d..bf6c47b2df5 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c
@@ -484,7 +484,7 @@ static void generate_geometry(GpencilModifierData *md,
/* Early exit */
return;
}
- else if (ctime >= end_frame) {
+ if (ctime >= end_frame) {
/* Past End - Animation finished. Display final result. */
if (reverse) {
/* 1) Reverse = Start with all, end with nothing.
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c
index 03137a5cf23..21a8962b131 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c
@@ -69,7 +69,7 @@ static void initData(GpencilModifierData *md)
gpmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curve_intensity) {
CurveMapping *curve = gpmd->curve_intensity;
- BKE_curvemapping_initialize(curve);
+ BKE_curvemapping_init(curve);
}
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c
index 4761dc878c0..30ac18c64ae 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c
@@ -94,7 +94,7 @@ static void initData(GpencilModifierData *md)
gpmd->falloff_type = eGPHook_Falloff_Smooth;
gpmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curfalloff) {
- BKE_curvemapping_initialize(gpmd->curfalloff);
+ BKE_curvemapping_init(gpmd->curfalloff);
}
}
@@ -120,7 +120,7 @@ static float gpencil_hook_falloff(const struct GPHookData_cb *tData, const float
if (len_sq > tData->falloff_sq) {
return 0.0f;
}
- else if (len_sq > 0.0f) {
+ if (len_sq > 0.0f) {
float fac;
if (tData->falloff_type == eGPHook_Falloff_Const) {
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilmultiply.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilmultiply.c
index 619c37015e4..0f6daea50ef 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilmultiply.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilmultiply.c
@@ -147,9 +147,9 @@ static void duplicateStroke(Object *ob,
normalize_v3(stroke_normal);
}
- float *t1_array = MEM_callocN(sizeof(float) * 3 * gps->totpoints,
+ float *t1_array = MEM_callocN(sizeof(float[3]) * gps->totpoints,
"duplicate_temp_result_array_1");
- float *t2_array = MEM_callocN(sizeof(float) * 3 * gps->totpoints,
+ float *t2_array = MEM_callocN(sizeof(float[3]) * gps->totpoints,
"duplicate_temp_result_array_2");
pt = gps->points;
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
index 0d8a5f7914e..67c26bf2584 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
@@ -79,7 +79,7 @@ static void initData(GpencilModifierData *md)
if (gpmd->curve_intensity) {
CurveMapping *curve = gpmd->curve_intensity;
BKE_curvemap_reset(curve->cm, &curve->clipr, CURVE_PRESET_BELL, CURVEMAP_SLOPE_POSITIVE);
- BKE_curvemapping_initialize(curve);
+ BKE_curvemapping_init(curve);
}
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c
index 9cc3712e8f4..75f929e979e 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c
@@ -105,19 +105,23 @@ static void deformStroke(GpencilModifierData *md,
bGPDspoint *pt = &gps->points[i];
MDeformVert *dvert = gps->dvert != NULL ? &gps->dvert[i] : NULL;
- /* verify vertex group */
+ /* Verify vertex group. */
const float weight = get_modifier_point_weight(
dvert, (mmd->flag & GP_OFFSET_INVERT_VGROUP) != 0, def_nr);
if (weight < 0.0f) {
continue;
}
- /* calculate matrix */
+ /* Calculate matrix. */
mul_v3_v3fl(loc, mmd->loc, weight);
mul_v3_v3fl(rot, mmd->rot, weight);
mul_v3_v3fl(scale, mmd->scale, weight);
add_v3_fl(scale, 1.0);
loc_eul_size_to_mat4(mat, loc, rot, scale);
+ /* Apply scale to thickness. */
+ float unit_scale = (scale[0] + scale[1] + scale[2]) / 3.0f;
+ pt->pressure *= unit_scale;
+
mul_m4_v3(mat, &pt->x);
}
/* Calc geometry data. */
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c
index 34142709c18..efa58cc4ae0 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c
@@ -70,7 +70,7 @@ static void initData(GpencilModifierData *md)
gpmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curve_intensity) {
CurveMapping *curve = gpmd->curve_intensity;
- BKE_curvemapping_initialize(curve);
+ BKE_curvemapping_init(curve);
}
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c
index 557a305d731..e3511d9645e 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c
@@ -66,7 +66,7 @@ static void initData(GpencilModifierData *md)
gpmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curve_intensity) {
CurveMapping *curve = gpmd->curve_intensity;
- BKE_curvemapping_initialize(curve);
+ BKE_curvemapping_init(curve);
}
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c
index 4fa47a592ba..68547614776 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c
@@ -65,7 +65,7 @@ static void initData(GpencilModifierData *md)
gpmd->material = NULL;
gpmd->curve_thickness = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curve_thickness) {
- BKE_curvemapping_initialize(gpmd->curve_thickness);
+ BKE_curvemapping_init(gpmd->curve_thickness);
}
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c
index 315f1b9e19b..389f3ca1bd2 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c
@@ -169,7 +169,7 @@ static int remapTime(struct GpencilModifierData *md,
const int delta = abs(sfra - nfra);
return efra - delta + 1;
}
- else if (cfra + offset > efra) {
+ if (cfra + offset > efra) {
return nfra - efra + sfra - 1;
}
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c
index da7d33839f1..9d10fcbe49b 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c
@@ -96,7 +96,7 @@ static void initData(GpencilModifierData *md)
gpmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curve_intensity) {
CurveMapping *curve = gpmd->curve_intensity;
- BKE_curvemapping_initialize(curve);
+ BKE_curvemapping_init(curve);
}
}
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 4f90482d16e..906ae31fbc7 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -28,6 +28,8 @@ endif()
set(INC
.
+ intern
+ opengl
../blenkernel
../blenlib
../bmesh
@@ -42,6 +44,7 @@ set(INC
../nodes
../nodes/intern
+ ../../../intern/ghost
../../../intern/glew-mx
../../../intern/guardedalloc
../../../intern/mantaflow/extern
@@ -52,40 +55,45 @@ set(INC_SYS
)
set(SRC
- intern/gpu_attr_binding.c
- intern/gpu_batch.c
+ intern/gpu_attr_binding.cc
+ intern/gpu_batch.cc
intern/gpu_batch_presets.c
intern/gpu_batch_utils.c
intern/gpu_buffers.c
intern/gpu_codegen.c
- intern/gpu_context.cpp
- intern/gpu_debug.c
- intern/gpu_draw.c
- intern/gpu_draw_smoke.c
- intern/gpu_element.c
- intern/gpu_extensions.c
- intern/gpu_framebuffer.c
- intern/gpu_immediate.c
+ intern/gpu_context.cc
+ intern/gpu_debug.cc
+ intern/gpu_drawlist.cc
+ intern/gpu_element.cc
+ intern/gpu_extensions.cc
+ intern/gpu_framebuffer.cc
+ intern/gpu_immediate.cc
intern/gpu_immediate_util.c
intern/gpu_init_exit.c
intern/gpu_material.c
intern/gpu_material_library.c
- intern/gpu_matrix.c
+ intern/gpu_matrix.cc
intern/gpu_node_graph.c
- intern/gpu_platform.c
+ intern/gpu_platform.cc
intern/gpu_primitive.c
intern/gpu_select.c
intern/gpu_select_pick.c
intern/gpu_select_sample_query.c
- intern/gpu_shader.c
- intern/gpu_shader_interface.c
- intern/gpu_state.c
- intern/gpu_texture.c
- intern/gpu_uniformbuffer.c
- intern/gpu_vertex_buffer.c
- intern/gpu_vertex_format.c
+ intern/gpu_shader.cc
+ intern/gpu_shader_builtin.c
+ intern/gpu_shader_interface.cc
+ intern/gpu_state.cc
+ intern/gpu_texture.cc
+ intern/gpu_uniformbuffer.cc
+ intern/gpu_vertex_buffer.cc
+ intern/gpu_vertex_format.cc
intern/gpu_viewport.c
+ opengl/gl_batch.cc
+ opengl/gl_context.cc
+ opengl/gl_drawlist.cc
+ opengl/gl_vertex_array.cc
+
GPU_attr_binding.h
GPU_batch.h
GPU_batch_presets.h
@@ -94,7 +102,7 @@ set(SRC
GPU_common.h
GPU_context.h
GPU_debug.h
- GPU_draw.h
+ GPU_drawlist.h
GPU_element.h
GPU_extensions.h
GPU_framebuffer.h
@@ -118,9 +126,11 @@ set(SRC
GPU_viewport.h
intern/gpu_attr_binding_private.h
- intern/gpu_batch_private.h
+ intern/gpu_backend.hh
+ intern/gpu_batch_private.hh
intern/gpu_codegen.h
- intern/gpu_context_private.h
+ intern/gpu_context_private.hh
+ intern/gpu_drawlist_private.hh
intern/gpu_material_library.h
intern/gpu_matrix_private.h
intern/gpu_node_graph.h
@@ -129,6 +139,12 @@ set(SRC
intern/gpu_select_private.h
intern/gpu_shader_private.h
intern/gpu_vertex_format_private.h
+
+ opengl/gl_backend.hh
+ opengl/gl_batch.hh
+ opengl/gl_context.hh
+ opengl/gl_drawlist.hh
+ opengl/gl_vertex_array.hh
)
set(LIB
@@ -216,6 +232,8 @@ data_to_c_simple(shaders/gpu_shader_text_frag.glsl SRC)
data_to_c_simple(shaders/gpu_shader_keyframe_diamond_vert.glsl SRC)
data_to_c_simple(shaders/gpu_shader_keyframe_diamond_frag.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_codegen_lib.glsl SRC)
+
data_to_c_simple(shaders/gpu_shader_geometry.glsl SRC)
data_to_c_simple(shaders/material/gpu_shader_material_add_shader.glsl SRC)
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h
index ca6aaa90ddc..d57739156f8 100644
--- a/source/blender/gpu/GPU_batch.h
+++ b/source/blender/gpu/GPU_batch.h
@@ -26,84 +26,82 @@
#pragma once
+#include "BLI_utildefines.h"
+
#include "GPU_element.h"
#include "GPU_shader.h"
-#include "GPU_shader_interface.h"
#include "GPU_vertex_buffer.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-typedef enum {
- GPU_BATCH_UNUSED,
- GPU_BATCH_READY_TO_FORMAT,
- GPU_BATCH_READY_TO_BUILD,
- GPU_BATCH_BUILDING,
- GPU_BATCH_READY_TO_DRAW,
-} GPUBatchPhase;
-
#define GPU_BATCH_VBO_MAX_LEN 6
#define GPU_BATCH_INST_VBO_MAX_LEN 2
#define GPU_BATCH_VAO_STATIC_LEN 3
#define GPU_BATCH_VAO_DYN_ALLOC_COUNT 16
-typedef struct GPUBatch {
- /* geometry */
+typedef enum eGPUBatchFlag {
+ /** Invalid default state. */
+ GPU_BATCH_INVALID = 0,
+
+ /** GPUVertBuf ownership. (One bit per vbo) */
+ GPU_BATCH_OWNS_VBO = (1 << 0),
+ GPU_BATCH_OWNS_VBO_MAX = (GPU_BATCH_OWNS_VBO << (GPU_BATCH_VBO_MAX_LEN - 1)),
+ GPU_BATCH_OWNS_VBO_ANY = ((GPU_BATCH_OWNS_VBO << GPU_BATCH_VBO_MAX_LEN) - 1),
+ /** Instance GPUVertBuf ownership. (One bit per vbo) */
+ GPU_BATCH_OWNS_INST_VBO = (GPU_BATCH_OWNS_VBO_MAX << 1),
+ GPU_BATCH_OWNS_INST_VBO_MAX = (GPU_BATCH_OWNS_INST_VBO << (GPU_BATCH_INST_VBO_MAX_LEN - 1)),
+ GPU_BATCH_OWNS_INST_VBO_ANY = ((GPU_BATCH_OWNS_INST_VBO << GPU_BATCH_INST_VBO_MAX_LEN) - 1) &
+ ~GPU_BATCH_OWNS_VBO_ANY,
+ /** GPUIndexBuf ownership. */
+ GPU_BATCH_OWNS_INDEX = (GPU_BATCH_OWNS_INST_VBO_MAX << 1),
+
+ /** Has been initialized. At least one VBO is set. */
+ GPU_BATCH_INIT = (1 << 16),
+ /** Batch is initialized but it's VBOs are still being populated. (optional) */
+ GPU_BATCH_BUILDING = (1 << 16),
+ /** Cached data need to be rebuild. (VAO, PSO, ...) */
+ GPU_BATCH_DIRTY = (1 << 17),
+} eGPUBatchFlag;
+
+#define GPU_BATCH_OWNS_NONE GPU_BATCH_INVALID
+
+BLI_STATIC_ASSERT(GPU_BATCH_OWNS_INDEX < GPU_BATCH_INIT,
+ "eGPUBatchFlag: Error: status flags are shadowed by the ownership bits!")
+
+ENUM_OPERATORS(eGPUBatchFlag)
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * IMPORTANT: Do not allocate manually as the real struct is bigger (i.e: GLBatch). This is only
+ * the common and "public" part of the struct. Use the provided allocator.
+ * TODO(fclem) Make the content of this struct hidden and expose getters/setters.
+ **/
+typedef struct GPUBatch {
/** verts[0] is required, others can be NULL */
GPUVertBuf *verts[GPU_BATCH_VBO_MAX_LEN];
/** Instance attributes. */
GPUVertBuf *inst[GPU_BATCH_INST_VBO_MAX_LEN];
/** NULL if element list not needed */
GPUIndexBuf *elem;
- uint32_t gl_prim_type;
-
- /* cached values (avoid dereferencing later) */
- uint32_t vao_id;
- uint32_t program;
- const struct GPUShaderInterface *interface;
-
- /* book-keeping */
- uint owns_flag;
- /** used to free all vaos. this implies all vaos were created under the same context. */
- struct GPUContext *context;
- GPUBatchPhase phase;
- bool program_in_use;
-
- /* Vao management: remembers all geometry state (vertex attribute bindings & element buffer)
- * for each shader interface. Start with a static number of vaos and fallback to dynamic count
- * if necessary. Once a batch goes dynamic it does not go back. */
- bool is_dynamic_vao_count;
- union {
- /** Static handle count */
- struct {
- const struct GPUShaderInterface *interfaces[GPU_BATCH_VAO_STATIC_LEN];
- uint32_t vao_ids[GPU_BATCH_VAO_STATIC_LEN];
- } static_vaos;
- /** Dynamic handle count */
- struct {
- uint count;
- const struct GPUShaderInterface **interfaces;
- uint32_t *vao_ids;
- } dynamic_vaos;
- };
-
- /* XXX This is the only solution if we want to have some data structure using
- * batches as key to identify nodes. We must destroy these nodes with this callback. */
- void (*free_callback)(struct GPUBatch *, void *);
- void *callback_data;
+ /** Bookeeping. */
+ eGPUBatchFlag flag;
+ /** Type of geometry to draw. */
+ GPUPrimType prim_type;
+ /** Current assigned shader. DEPRECATED. Here only for uniform binding. */
+ struct GPUShader *shader;
} GPUBatch;
-enum {
- GPU_BATCH_OWNS_VBO = (1 << 0),
- /* each vbo index gets bit-shifted */
- GPU_BATCH_OWNS_INSTANCES = (1 << 30),
- GPU_BATCH_OWNS_INDEX = (1u << 31u),
-};
-
-GPUBatch *GPU_batch_create_ex(GPUPrimType, GPUVertBuf *, GPUIndexBuf *, uint owns_flag);
-void GPU_batch_init_ex(GPUBatch *, GPUPrimType, GPUVertBuf *, GPUIndexBuf *, uint owns_flag);
+GPUBatch *GPU_batch_calloc(void);
+GPUBatch *GPU_batch_create_ex(GPUPrimType prim,
+ GPUVertBuf *vert,
+ GPUIndexBuf *elem,
+ eGPUBatchFlag own_flag);
+void GPU_batch_init_ex(GPUBatch *batch,
+ GPUPrimType prim,
+ GPUVertBuf *vert,
+ GPUIndexBuf *elem,
+ eGPUBatchFlag own_flag);
void GPU_batch_copy(GPUBatch *batch_dst, GPUBatch *batch_src);
#define GPU_batch_create(prim, verts, elem) GPU_batch_create_ex(prim, verts, elem, 0)
@@ -114,10 +112,6 @@ void GPU_batch_clear(GPUBatch *);
void GPU_batch_discard(GPUBatch *); /* verts & elem are not discarded */
-void GPU_batch_vao_cache_clear(GPUBatch *);
-
-void GPU_batch_callback_free_set(GPUBatch *, void (*callback)(GPUBatch *, void *), void *);
-
void GPU_batch_instbuf_set(GPUBatch *, GPUVertBuf *, bool own_vbo); /* Instancing */
void GPU_batch_elembuf_set(GPUBatch *batch, GPUIndexBuf *elem, bool own_ibo);
@@ -126,21 +120,14 @@ int GPU_batch_vertbuf_add_ex(GPUBatch *, GPUVertBuf *, bool own_vbo);
#define GPU_batch_vertbuf_add(batch, verts) GPU_batch_vertbuf_add_ex(batch, verts, false)
-void GPU_batch_program_set_no_use(GPUBatch *, uint32_t program, const GPUShaderInterface *);
-void GPU_batch_program_set(GPUBatch *, uint32_t program, const GPUShaderInterface *);
-void GPU_batch_program_set_shader(GPUBatch *, GPUShader *shader);
+void GPU_batch_set_shader(GPUBatch *batch, GPUShader *shader);
void GPU_batch_program_set_imm_shader(GPUBatch *batch);
void GPU_batch_program_set_builtin(GPUBatch *batch, eGPUBuiltinShader shader_id);
void GPU_batch_program_set_builtin_with_config(GPUBatch *batch,
eGPUBuiltinShader shader_id,
eGPUShaderConfig sh_cfg);
-/* Entire batch draws with one shader program, but can be redrawn later with another program. */
-/* Vertex shader's inputs must be compatible with the batch's vertex format. */
-
-void GPU_batch_program_use_begin(GPUBatch *); /* call before Batch_Uniform (temp hack?) */
-void GPU_batch_program_use_end(GPUBatch *);
-void GPU_batch_uniform_1ui(GPUBatch *, const char *name, uint value);
+/* Will only work after setting the batch program. */
void GPU_batch_uniform_1i(GPUBatch *, const char *name, int value);
void GPU_batch_uniform_1b(GPUBatch *, const char *name, bool value);
void GPU_batch_uniform_1f(GPUBatch *, const char *name, float value);
@@ -154,10 +141,10 @@ void GPU_batch_uniform_2fv_array(GPUBatch *, const char *name, const int len, co
void GPU_batch_uniform_4fv_array(GPUBatch *, const char *name, const int len, const float *data);
void GPU_batch_uniform_mat4(GPUBatch *, const char *name, const float data[4][4]);
-void GPU_batch_draw(GPUBatch *);
+void GPU_batch_draw(GPUBatch *batch);
+void GPU_batch_draw_range(GPUBatch *batch, int v_first, int v_count);
+void GPU_batch_draw_instanced(GPUBatch *batch, int i_count);
-/* Needs to be called before GPU_batch_draw_advanced. */
-void GPU_batch_bind(GPUBatch *);
/* This does not bind/unbind shader and does not call GPU_matrix_bind() */
void GPU_batch_draw_advanced(GPUBatch *, int v_first, int v_count, int i_first, int i_count);
@@ -199,19 +186,6 @@ GPUBatch *create_BatchInGeneral(GPUPrimType, VertexBufferStuff, ElementListStuff
#endif /* future plans */
-/**
- * #GPUDrawList is an API to do lots of similar draw-calls very fast using multi-draw-indirect.
- * There is a fallback if the feature is not supported.
- */
-typedef struct GPUDrawList GPUDrawList;
-
-GPUDrawList *GPU_draw_list_create(int length);
-void GPU_draw_list_discard(GPUDrawList *list);
-void GPU_draw_list_init(GPUDrawList *list, GPUBatch *batch);
-void GPU_draw_list_command_add(
- GPUDrawList *list, int v_first, int v_count, int i_first, int i_count);
-void GPU_draw_list_submit(GPUDrawList *list);
-
void gpu_batch_init(void);
void gpu_batch_exit(void);
diff --git a/source/blender/gpu/GPU_batch_presets.h b/source/blender/gpu/GPU_batch_presets.h
index 1674cf776db..7a235dd0e12 100644
--- a/source/blender/gpu/GPU_batch_presets.h
+++ b/source/blender/gpu/GPU_batch_presets.h
@@ -46,11 +46,8 @@ struct GPUBatch *GPU_batch_preset_panel_drag_widget(const float pixelsize,
void gpu_batch_presets_init(void);
void gpu_batch_presets_register(struct GPUBatch *preset_batch);
bool gpu_batch_presets_unregister(struct GPUBatch *preset_batch);
-void gpu_batch_presets_reset(void);
void gpu_batch_presets_exit(void);
-void GPU_batch_presets_reset(void);
-
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/gpu/GPU_context.h b/source/blender/gpu/GPU_context.h
index 4f0edaf3ac8..e3d47cfe084 100644
--- a/source/blender/gpu/GPU_context.h
+++ b/source/blender/gpu/GPU_context.h
@@ -35,7 +35,15 @@ extern "C" {
typedef struct GPUContext GPUContext;
-GPUContext *GPU_context_create(GLuint default_framebuffer);
+typedef enum eGPUBackendType {
+ GPU_BACKEND_NONE = 0,
+ GPU_BACKEND_OPENGL,
+} eGPUBackendType;
+
+void GPU_backend_init(eGPUBackendType backend);
+void GPU_backend_exit(void);
+
+GPUContext *GPU_context_create(void *ghost_window);
void GPU_context_discard(GPUContext *);
void GPU_context_active_set(GPUContext *);
diff --git a/source/blender/gpu/GPU_debug.h b/source/blender/gpu/GPU_debug.h
index 282c2437640..be822056678 100644
--- a/source/blender/gpu/GPU_debug.h
+++ b/source/blender/gpu/GPU_debug.h
@@ -23,8 +23,6 @@
#pragma once
-#include "GPU_glew.h"
-
#ifdef __cplusplus
extern "C" {
#endif
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
deleted file mode 100644
index c0458fec7c3..00000000000
--- a/source/blender/gpu/GPU_draw.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2005 Blender Foundation.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup gpu
- */
-
-#pragma once
-
-#include "BLI_utildefines.h"
-#include "DNA_object_enums.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct FluidModifierData;
-struct ImBuf;
-struct Image;
-struct ImageUser;
-struct Main;
-
-/* OpenGL drawing functions related to shading. */
-
-/* Mipmap settings
- * - these will free textures on changes */
-
-void GPU_set_mipmap(struct Main *bmain, bool mipmap);
-bool GPU_get_mipmap(void);
-void GPU_set_linear_mipmap(bool linear);
-bool GPU_get_linear_mipmap(void);
-void GPU_paint_set_mipmap(struct Main *bmain, bool mipmap);
-
-/* Anisotropic filtering settings
- * - these will free textures on changes */
-void GPU_set_anisotropic(float value);
-float GPU_get_anisotropic(void);
-
-/* Image updates and free
- * - these deal with images bound as opengl textures */
-
-void GPU_paint_update_image(
- struct Image *ima, struct ImageUser *iuser, int x, int y, int w, int h);
-void GPU_create_gl_tex(unsigned int *bind,
- unsigned int *rect,
- float *frect,
- int rectw,
- int recth,
- int textarget,
- bool mipmap,
- bool half_float,
- bool use_srgb,
- struct Image *ima);
-void GPU_create_gl_tex_compressed(unsigned int *bind,
- int textarget,
- struct Image *ima,
- struct ImBuf *ibuf);
-bool GPU_upload_dxt_texture(struct ImBuf *ibuf, bool use_srgb);
-void GPU_free_image(struct Image *ima);
-void GPU_free_images(struct Main *bmain);
-void GPU_free_images_anim(struct Main *bmain);
-void GPU_free_images_old(struct Main *bmain);
-
-/* gpu_draw_smoke.c */
-void GPU_free_smoke(struct FluidModifierData *fmd);
-void GPU_free_smoke_velocity(struct FluidModifierData *fmd);
-void GPU_create_smoke(struct FluidModifierData *fmd, int highres);
-void GPU_create_smoke_coba_field(struct FluidModifierData *fmd);
-void GPU_create_smoke_velocity(struct FluidModifierData *fmd);
-
-/* Delayed free of OpenGL buffers by main thread */
-void GPU_free_unused_buffers(void);
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/source/blender/gpu/GPU_drawlist.h b/source/blender/gpu/GPU_drawlist.h
new file mode 100644
index 00000000000..27f70da8cf8
--- /dev/null
+++ b/source/blender/gpu/GPU_drawlist.h
@@ -0,0 +1,46 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ *
+ * GPUDrawList is an API to do lots of similar draw-calls very fast using
+ * multi-draw-indirect. There is a fallback if the feature is not supported.
+ */
+
+#pragma once
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct GPUBatch;
+
+typedef void *GPUDrawList; /* Opaque pointer. */
+
+/* Create a list with at least length drawcalls. Length can affect performance. */
+GPUDrawList GPU_draw_list_create(int length);
+void GPU_draw_list_discard(GPUDrawList list);
+
+void GPU_draw_list_append(GPUDrawList list, GPUBatch *batch, int i_first, int i_count);
+void GPU_draw_list_submit(GPUDrawList list);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/source/blender/gpu/GPU_element.h b/source/blender/gpu/GPU_element.h
index 3d5195b12fc..5cf85b4ea0e 100644
--- a/source/blender/gpu/GPU_element.h
+++ b/source/blender/gpu/GPU_element.h
@@ -54,6 +54,8 @@ typedef struct GPUIndexBuf {
};
} GPUIndexBuf;
+GPUIndexBuf *GPU_indexbuf_calloc(void);
+
void GPU_indexbuf_use(GPUIndexBuf *);
uint GPU_indexbuf_size_get(const GPUIndexBuf *);
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index 6cb7a297d09..2ce6e458378 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -51,6 +51,8 @@ bool GPU_use_main_context_workaround(void);
bool GPU_texture_copy_workaround(void);
bool GPU_crappy_amd_driver(void);
+int GPU_texture_size_with_limit(int res);
+
bool GPU_mem_stats_supported(void);
void GPU_mem_stats_get(int *totalmem, int *freemem);
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h
index 4958d1eaac8..9dc07fefd4e 100644
--- a/source/blender/gpu/GPU_framebuffer.h
+++ b/source/blender/gpu/GPU_framebuffer.h
@@ -31,7 +31,7 @@ extern "C" {
typedef struct GPUAttachment {
struct GPUTexture *tex;
- int mip, layer;
+ int layer, mip;
} GPUAttachment;
typedef enum eGPUFrameBufferBits {
@@ -119,35 +119,35 @@ void GPU_framebuffer_config_array(GPUFrameBuffer *fb, const GPUAttachment *confi
#define GPU_ATTACHMENT_NONE \
{ \
- .tex = NULL, .layer = -1, .mip = 0, \
+ NULL, -1, 0, \
}
#define GPU_ATTACHMENT_LEAVE \
{ \
- .tex = NULL, .layer = -1, .mip = -1, \
+ NULL, -1, -1, \
}
#define GPU_ATTACHMENT_TEXTURE(_tex) \
{ \
- .tex = _tex, .layer = -1, .mip = 0, \
+ _tex, -1, 0, \
}
#define GPU_ATTACHMENT_TEXTURE_MIP(_tex, _mip) \
{ \
- .tex = _tex, .layer = -1, .mip = _mip, \
+ _tex, -1, _mip, \
}
#define GPU_ATTACHMENT_TEXTURE_LAYER(_tex, _layer) \
{ \
- .tex = _tex, .layer = _layer, .mip = 0, \
+ _tex, _layer, 0, \
}
#define GPU_ATTACHMENT_TEXTURE_LAYER_MIP(_tex, _layer, _mip) \
{ \
- .tex = _tex, .layer = _layer, .mip = _mip, \
+ _tex, _layer, _mip, \
}
#define GPU_ATTACHMENT_TEXTURE_CUBEFACE(_tex, _face) \
{ \
- .tex = _tex, .layer = _face, .mip = 0, \
+ _tex, _face, 0, \
}
#define GPU_ATTACHMENT_TEXTURE_CUBEFACE_MIP(_tex, _face, _mip) \
{ \
- .tex = _tex, .layer = _face, .mip = _mip, \
+ _tex, _face, _mip, \
}
/* Framebuffer operations */
@@ -211,7 +211,7 @@ GPUOffScreen *GPU_offscreen_create(
void GPU_offscreen_free(GPUOffScreen *ofs);
void GPU_offscreen_bind(GPUOffScreen *ofs, bool save);
void GPU_offscreen_unbind(GPUOffScreen *ofs, bool restore);
-void GPU_offscreen_read_pixels(GPUOffScreen *ofs, int type, void *pixels);
+void GPU_offscreen_read_pixels(GPUOffScreen *ofs, eGPUDataFormat type, void *pixels);
void GPU_offscreen_draw_to_screen(GPUOffScreen *ofs, int x, int y);
int GPU_offscreen_width(const GPUOffScreen *ofs);
int GPU_offscreen_height(const GPUOffScreen *ofs);
diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h
index 08bfcb95942..41d4f5d28d3 100644
--- a/source/blender/gpu/GPU_immediate.h
+++ b/source/blender/gpu/GPU_immediate.h
@@ -41,7 +41,7 @@ extern "C" {
GPUVertFormat *immVertexFormat(void);
/** Every immBegin must have a program bound first. */
-void immBindProgram(uint32_t program, const GPUShaderInterface *);
+void immBindShader(GPUShader *shader);
/** Call after your last immEnd, or before binding another program. */
void immUnbindProgram(void);
@@ -133,7 +133,7 @@ void immUniformColor3ubvAlpha(const unsigned char rgb[3], unsigned char a);
void immUniformColor4ubv(const unsigned char rgba[4]);
/**
- * Extend #immBindProgram to use Blender’s library of built-in shader programs.
+ * Extend #immBindShader to use Blender’s library of built-in shader programs.
* Use #immUnbindProgram() when done.
*/
void immBindBuiltinProgram(eGPUBuiltinShader shader_id);
diff --git a/source/blender/gpu/GPU_init_exit.h b/source/blender/gpu/GPU_init_exit.h
index bd4771e2357..42c56940c4c 100644
--- a/source/blender/gpu/GPU_init_exit.h
+++ b/source/blender/gpu/GPU_init_exit.h
@@ -31,7 +31,7 @@ extern "C" {
void GPU_init(void);
void GPU_exit(void);
-bool GPU_is_initialized(void);
+bool GPU_is_init(void);
#ifdef __cplusplus
}
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index b2352b3f3b0..b8957ff1819 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -109,6 +109,7 @@ typedef enum eGPUMatFlag {
GPU_MATFLAG_GLOSSY = (1 << 1),
GPU_MATFLAG_REFRACT = (1 << 2),
GPU_MATFLAG_SSS = (1 << 3),
+ GPU_MATFLAG_BARYCENTRIC = (1 << 4),
} eGPUMatFlag;
typedef enum eGPUBlendMode {
@@ -136,6 +137,13 @@ typedef enum eGPUMaterialStatus {
GPU_MAT_SUCCESS,
} eGPUMaterialStatus;
+typedef void (*GPUMaterialEvalCallbackFn)(GPUMaterial *mat,
+ int options,
+ const char **vert_code,
+ const char **geom_code,
+ const char **frag_lib,
+ const char **defines);
+
GPUNodeLink *GPU_constant(const float *num);
GPUNodeLink *GPU_uniform(const float *num);
GPUNodeLink *GPU_attribute(GPUMaterial *mat, CustomDataType type, const char *name);
@@ -189,7 +197,8 @@ GPUMaterial *GPU_material_from_nodetree(struct Scene *scene,
const char *geom_code,
const char *frag_lib,
const char *defines,
- const char *name);
+ const char *name,
+ GPUMaterialEvalCallbackFn callback);
void GPU_material_compile(GPUMaterial *mat);
void GPU_material_free(struct ListBase *gpumaterial);
diff --git a/source/blender/gpu/GPU_platform.h b/source/blender/gpu/GPU_platform.h
index 0848252c788..a89298c0d01 100644
--- a/source/blender/gpu/GPU_platform.h
+++ b/source/blender/gpu/GPU_platform.h
@@ -24,10 +24,7 @@
#pragma once
#include "BLI_sys_types.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
+#include "BLI_utildefines.h"
/* GPU platform support */
@@ -42,6 +39,8 @@ typedef enum eGPUDeviceType {
GPU_DEVICE_ANY = (0xff),
} eGPUDeviceType;
+ENUM_OPERATORS(eGPUDeviceType)
+
typedef enum eGPUOSType {
GPU_OS_WIN = (1 << 8),
GPU_OS_MAC = (1 << 9),
@@ -62,6 +61,10 @@ typedef enum eGPUSupportLevel {
GPU_SUPPORT_LEVEL_UNSUPPORTED,
} eGPUSupportLevel;
+#ifdef __cplusplus
+extern "C" {
+#endif
+
bool GPU_type_matches(eGPUDeviceType device, eGPUOSType os, eGPUDriverType driver);
eGPUSupportLevel GPU_platform_support_level(void);
const char *GPU_platform_support_level_key(void);
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index 1ec70c1106b..0b9109fbd4b 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -86,8 +86,6 @@ void GPU_shader_transform_feedback_disable(GPUShader *shader);
int GPU_shader_get_program(GPUShader *shader);
-void *GPU_shader_get_interface(GPUShader *shader);
-
void GPU_shader_set_srgb_uniform(const struct GPUShaderInterface *interface);
int GPU_shader_get_uniform(GPUShader *shader, const char *name);
@@ -106,6 +104,19 @@ void GPU_shader_uniform_vector_int(
void GPU_shader_uniform_float(GPUShader *shader, int location, float value);
void GPU_shader_uniform_int(GPUShader *shader, int location, int value);
+void GPU_shader_uniform_1i(GPUShader *sh, const char *name, int value);
+void GPU_shader_uniform_1b(GPUShader *sh, const char *name, bool value);
+void GPU_shader_uniform_1f(GPUShader *sh, const char *name, float value);
+void GPU_shader_uniform_2f(GPUShader *sh, const char *name, float x, float y);
+void GPU_shader_uniform_3f(GPUShader *sh, const char *name, float x, float y, float z);
+void GPU_shader_uniform_4f(GPUShader *sh, const char *name, float x, float y, float z, float w);
+void GPU_shader_uniform_2fv(GPUShader *sh, const char *name, const float data[2]);
+void GPU_shader_uniform_3fv(GPUShader *sh, const char *name, const float data[3]);
+void GPU_shader_uniform_4fv(GPUShader *sh, const char *name, const float data[4]);
+void GPU_shader_uniform_mat4(GPUShader *sh, const char *name, const float data[4][4]);
+void GPU_shader_uniform_2fv_array(GPUShader *sh, const char *name, int len, const float (*val)[2]);
+void GPU_shader_uniform_4fv_array(GPUShader *sh, const char *name, int len, const float (*val)[4]);
+
int GPU_shader_get_attribute(GPUShader *shader, const char *name);
char *GPU_shader_get_binary(GPUShader *shader, uint *r_binary_format, int *r_binary_len);
diff --git a/source/blender/gpu/GPU_shader_interface.h b/source/blender/gpu/GPU_shader_interface.h
index 8aba1236b65..47e4e432d66 100644
--- a/source/blender/gpu/GPU_shader_interface.h
+++ b/source/blender/gpu/GPU_shader_interface.h
@@ -80,7 +80,7 @@ typedef struct GPUShaderInterface {
/** Buffer containing all inputs names separated by '\0'. */
char *name_buffer;
/** Reference to GPUBatches using this interface */
- struct GPUBatch **batches;
+ void **batches;
uint batches_len;
/** Input counts. */
uint attribute_len;
@@ -109,8 +109,8 @@ const GPUShaderInput *GPU_shaderinterface_ubo(const GPUShaderInterface *, const
const GPUShaderInput *GPU_shaderinterface_attr(const GPUShaderInterface *, const char *name);
/* keep track of batches using this interface */
-void GPU_shaderinterface_add_batch_ref(GPUShaderInterface *, struct GPUBatch *);
-void GPU_shaderinterface_remove_batch_ref(GPUShaderInterface *, struct GPUBatch *);
+void GPU_shaderinterface_add_batch_ref(GPUShaderInterface *interface, void *cache);
+void GPU_shaderinterface_remove_batch_ref(GPUShaderInterface *interface, void *cache);
#ifdef __cplusplus
}
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index 4cf1d9844ae..4a2c90e241b 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -86,6 +86,7 @@ bool GPU_depth_mask_get(void);
void GPU_stencil_mask(uint stencil);
void GPU_unpack_row_length_set(uint len);
void GPU_clip_distances(int enabled_len);
+bool GPU_mipmap_enabled(void);
void GPU_flush(void);
void GPU_finish(void);
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index 7cbd4b1eee3..7ee7f8fcdec 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -24,6 +24,7 @@
#pragma once
#include "BLI_utildefines.h"
+
#include "GPU_state.h"
struct GPUVertBuf;
@@ -42,7 +43,6 @@ typedef struct GPUTexture GPUTexture;
* - Internally used by textures.
* - All states are created at startup to avoid runtime costs.
*/
-
typedef enum eGPUSamplerState {
GPU_SAMPLER_FILTER = (1 << 0),
GPU_SAMPLER_MIPMAP = (1 << 1),
@@ -56,6 +56,8 @@ typedef enum eGPUSamplerState {
GPU_SAMPLER_MAX = (1 << 8),
} eGPUSamplerState;
+ENUM_OPERATORS(eGPUSamplerState)
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -120,7 +122,6 @@ typedef enum eGPUTextureFormat {
#if 0
GPU_RGB10_A2,
GPU_RGB10_A2UI,
- GPU_SRGB8_A8,
#endif
GPU_R11F_G11F_B10F,
GPU_DEPTH32F_STENCIL8,
@@ -149,7 +150,13 @@ typedef enum eGPUTextureFormat {
GPU_R8_SNORM,
#endif
-/* Special formats texture only */
+ /* Special formats texture only */
+ GPU_SRGB8_A8_DXT1,
+ GPU_SRGB8_A8_DXT3,
+ GPU_SRGB8_A8_DXT5,
+ GPU_RGBA8_DXT1,
+ GPU_RGBA8_DXT3,
+ GPU_RGBA8_DXT5,
#if 0
GPU_SRGB8,
GPU_RGB9_E5,
@@ -222,17 +229,10 @@ GPUTexture *GPU_texture_create_cube_array(
GPUTexture *GPU_texture_create_from_vertbuf(struct GPUVertBuf *vert);
GPUTexture *GPU_texture_create_buffer(eGPUTextureFormat data_type, const uint buffer);
-GPUTexture *GPU_texture_from_bindcode(int textarget, int bindcode);
-GPUTexture *GPU_texture_from_blender(struct Image *ima,
- struct ImageUser *iuser,
- struct ImBuf *ibuf,
- int textarget);
+GPUTexture *GPU_texture_create_compressed(
+ int w, int h, int miplen, eGPUTextureFormat format, const void *data);
-/* movie clip drawing */
-GPUTexture *GPU_texture_from_movieclip(struct MovieClip *clip,
- struct MovieClipUser *cuser,
- int textarget);
-void GPU_free_texture_movieclip(struct MovieClip *clip);
+GPUTexture *GPU_texture_create_error(int dimension, bool array);
void GPU_texture_add_mipmap(GPUTexture *tex,
eGPUDataFormat gpu_data_format,
@@ -268,6 +268,7 @@ void GPU_texture_unbind_all(void);
void GPU_texture_copy(GPUTexture *dst, GPUTexture *src);
void GPU_texture_generate_mipmap(GPUTexture *tex);
+void GPU_texture_anisotropic_filter(GPUTexture *tex, bool use_aniso);
void GPU_texture_compare_mode(GPUTexture *tex, bool use_compare);
void GPU_texture_filter_mode(GPUTexture *tex, bool use_filter);
void GPU_texture_mipmap_mode(GPUTexture *tex, bool use_mipmap, bool use_filter);
diff --git a/source/blender/gpu/GPU_uniformbuffer.h b/source/blender/gpu/GPU_uniformbuffer.h
index 56e258d8a48..e2b2a757fb9 100644
--- a/source/blender/gpu/GPU_uniformbuffer.h
+++ b/source/blender/gpu/GPU_uniformbuffer.h
@@ -41,8 +41,7 @@ void GPU_uniformbuffer_dynamic_update(GPUUniformBuffer *ubo_);
void GPU_uniformbuffer_bind(GPUUniformBuffer *ubo, int number);
void GPU_uniformbuffer_unbind(GPUUniformBuffer *ubo);
-
-int GPU_uniformbuffer_bindpoint(GPUUniformBuffer *ubo);
+void GPU_uniformbuffer_unbind_all(void);
bool GPU_uniformbuffer_is_empty(GPUUniformBuffer *ubo);
bool GPU_uniformbuffer_is_dirty(GPUUniformBuffer *ubo);
diff --git a/source/blender/gpu/GPU_vertex_buffer.h b/source/blender/gpu/GPU_vertex_buffer.h
index 8f194ed2c36..bd1019bb1f5 100644
--- a/source/blender/gpu/GPU_vertex_buffer.h
+++ b/source/blender/gpu/GPU_vertex_buffer.h
@@ -58,10 +58,12 @@ typedef struct GPUVertBuf {
/** 0 indicates not yet allocated. */
uint32_t vbo_id;
/** Usage hint for GL optimisation. */
- uint usage : 2;
+ GPUUsageType usage;
+ /** This counter will only avoid freeing the GPUVertBuf, not the data. */
+ char handle_refcount;
/** Data has been touched and need to be reuploaded to GPU. */
- uint dirty : 1;
- unsigned char *data; /* NULL indicates data in VRAM (unmapped) */
+ bool dirty;
+ uchar *data; /* NULL indicates data in VRAM (unmapped) */
} GPUVertBuf;
GPUVertBuf *GPU_vertbuf_create(GPUUsageType);
@@ -73,6 +75,10 @@ GPUVertBuf *GPU_vertbuf_create_with_format_ex(const GPUVertFormat *, GPUUsageTyp
void GPU_vertbuf_clear(GPUVertBuf *verts);
void GPU_vertbuf_discard(GPUVertBuf *);
+/* Avoid GPUVertBuf datablock being free but not its data. */
+void GPU_vertbuf_handle_ref_add(GPUVertBuf *verts);
+void GPU_vertbuf_handle_ref_remove(GPUVertBuf *verts);
+
void GPU_vertbuf_init(GPUVertBuf *, GPUUsageType);
void GPU_vertbuf_init_with_format_ex(GPUVertBuf *, const GPUVertFormat *, GPUUsageType);
diff --git a/source/blender/gpu/GPU_vertex_format.h b/source/blender/gpu/GPU_vertex_format.h
index 391eaf61876..59af912ed3d 100644
--- a/source/blender/gpu/GPU_vertex_format.h
+++ b/source/blender/gpu/GPU_vertex_format.h
@@ -41,7 +41,7 @@ extern "C" {
#define GPU_MAX_SAFE_ATTR_NAME 12
typedef enum {
- GPU_COMP_I8,
+ GPU_COMP_I8 = 0,
GPU_COMP_U8,
GPU_COMP_I16,
GPU_COMP_U16,
@@ -51,17 +51,21 @@ typedef enum {
GPU_COMP_F32,
GPU_COMP_I10,
+ /* Warning! adjust GPUVertAttr if changing. */
} GPUVertCompType;
typedef enum {
- GPU_FETCH_FLOAT,
+ GPU_FETCH_FLOAT = 0,
GPU_FETCH_INT,
GPU_FETCH_INT_TO_FLOAT_UNIT, /* 127 (ubyte) -> 0.5 (and so on for other int types) */
GPU_FETCH_INT_TO_FLOAT, /* 127 (any int type) -> 127.0 */
+ /* Warning! adjust GPUVertAttr if changing. */
} GPUVertFetchMode;
typedef struct GPUVertAttr {
+ /* GPUVertFetchMode */
uint fetch_mode : 2;
+ /* GPUVertCompType */
uint comp_type : 3;
/* 1 to 4 or 8 or 12 or 16 */
uint comp_len : 5;
@@ -71,8 +75,6 @@ typedef struct GPUVertAttr {
uint offset : 11;
/* up to GPU_VERT_ATTR_MAX_NAMES */
uint name_len : 3;
- uint gl_comp_type;
- /* -- 8 Bytes -- */
uchar names[GPU_VERT_ATTR_MAX_NAMES];
} GPUVertAttr;
diff --git a/source/blender/gpu/intern/gpu_attr_binding.c b/source/blender/gpu/intern/gpu_attr_binding.cc
index 6cb60884620..6cb60884620 100644
--- a/source/blender/gpu/intern/gpu_attr_binding.c
+++ b/source/blender/gpu/intern/gpu_attr_binding.cc
diff --git a/source/blender/gpu/intern/gpu_attr_binding_private.h b/source/blender/gpu/intern/gpu_attr_binding_private.h
index 4f18655ec62..4d359343c38 100644
--- a/source/blender/gpu/intern/gpu_attr_binding_private.h
+++ b/source/blender/gpu/intern/gpu_attr_binding_private.h
@@ -28,9 +28,18 @@
#include "GPU_shader_interface.h"
#include "GPU_vertex_format.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* TODO(fclem) remove, use shaderface directly. */
void AttrBinding_clear(GPUAttrBinding *binding);
void get_attr_locations(const GPUVertFormat *format,
GPUAttrBinding *binding,
const GPUShaderInterface *shaderface);
uint read_attr_location(const GPUAttrBinding *binding, uint a_idx);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/source/blender/gpu/intern/gpu_backend.hh b/source/blender/gpu/intern/gpu_backend.hh
new file mode 100644
index 00000000000..25d165098a7
--- /dev/null
+++ b/source/blender/gpu/intern/gpu_backend.hh
@@ -0,0 +1,51 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2020, Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ *
+ * GPUBackend derived class contain allocators that do not need a context bound.
+ * The backend is init at startup and is accessible using GPU_backend_get() */
+
+#pragma once
+
+#include "gpu_batch_private.hh"
+#include "gpu_context_private.hh"
+#include "gpu_drawlist_private.hh"
+
+namespace blender {
+namespace gpu {
+
+class GPUBackend {
+ public:
+ virtual ~GPUBackend(){};
+
+ static GPUBackend *get(void);
+
+ virtual GPUContext *context_alloc(void *ghost_window) = 0;
+
+ virtual Batch *batch_alloc(void) = 0;
+ virtual DrawList *drawlist_alloc(int list_length) = 0;
+ // virtual FrameBuffer *framebuffer_alloc(void) = 0;
+ // virtual Shader *shader_alloc(void) = 0;
+ // virtual Texture *texture_alloc(void) = 0;
+};
+
+} // namespace gpu
+} // namespace blender
diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c
deleted file mode 100644
index 5f77f13c135..00000000000
--- a/source/blender/gpu/intern/gpu_batch.c
+++ /dev/null
@@ -1,1049 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2016 by Mike Erwin.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup gpu
- *
- * GPU geometry batch
- * Contains VAOs + VBOs + Shader representing a drawable entity.
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "GPU_batch.h"
-#include "GPU_batch_presets.h"
-#include "GPU_extensions.h"
-#include "GPU_matrix.h"
-#include "GPU_platform.h"
-#include "GPU_shader.h"
-
-#include "gpu_batch_private.h"
-#include "gpu_context_private.h"
-#include "gpu_primitive_private.h"
-#include "gpu_shader_private.h"
-
-#include <limits.h>
-#include <stdlib.h>
-#include <string.h>
-
-static GLuint g_default_attr_vbo = 0;
-
-static void batch_update_program_bindings(GPUBatch *batch, uint i_first);
-
-void GPU_batch_vao_cache_clear(GPUBatch *batch)
-{
- if (batch->context == NULL) {
- return;
- }
- if (batch->is_dynamic_vao_count) {
- for (int i = 0; i < batch->dynamic_vaos.count; i++) {
- if (batch->dynamic_vaos.vao_ids[i]) {
- GPU_vao_free(batch->dynamic_vaos.vao_ids[i], batch->context);
- }
- if (batch->dynamic_vaos.interfaces[i]) {
- GPU_shaderinterface_remove_batch_ref(
- (GPUShaderInterface *)batch->dynamic_vaos.interfaces[i], batch);
- }
- }
- MEM_freeN((void *)batch->dynamic_vaos.interfaces);
- MEM_freeN(batch->dynamic_vaos.vao_ids);
- }
- else {
- for (int i = 0; i < GPU_BATCH_VAO_STATIC_LEN; i++) {
- if (batch->static_vaos.vao_ids[i]) {
- GPU_vao_free(batch->static_vaos.vao_ids[i], batch->context);
- }
- if (batch->static_vaos.interfaces[i]) {
- GPU_shaderinterface_remove_batch_ref(
- (GPUShaderInterface *)batch->static_vaos.interfaces[i], batch);
- }
- }
- }
- batch->is_dynamic_vao_count = false;
- for (int i = 0; i < GPU_BATCH_VAO_STATIC_LEN; i++) {
- batch->static_vaos.vao_ids[i] = 0;
- batch->static_vaos.interfaces[i] = NULL;
- }
- gpu_context_remove_batch(batch->context, batch);
- batch->context = NULL;
-}
-
-GPUBatch *GPU_batch_create_ex(GPUPrimType prim_type,
- GPUVertBuf *verts,
- GPUIndexBuf *elem,
- uint owns_flag)
-{
- GPUBatch *batch = MEM_callocN(sizeof(GPUBatch), "GPUBatch");
- GPU_batch_init_ex(batch, prim_type, verts, elem, owns_flag);
- return batch;
-}
-
-void GPU_batch_init_ex(
- GPUBatch *batch, GPUPrimType prim_type, GPUVertBuf *verts, GPUIndexBuf *elem, uint owns_flag)
-{
-#if TRUST_NO_ONE
- assert(verts != NULL);
-#endif
-
- batch->verts[0] = verts;
- for (int v = 1; v < GPU_BATCH_VBO_MAX_LEN; v++) {
- batch->verts[v] = NULL;
- }
- for (int v = 0; v < GPU_BATCH_INST_VBO_MAX_LEN; v++) {
- batch->inst[v] = NULL;
- }
- batch->elem = elem;
- batch->gl_prim_type = convert_prim_type_to_gl(prim_type);
- batch->phase = GPU_BATCH_READY_TO_DRAW;
- batch->is_dynamic_vao_count = false;
- batch->owns_flag = owns_flag;
- batch->free_callback = NULL;
-}
-
-/* This will share the VBOs with the new batch. */
-void GPU_batch_copy(GPUBatch *batch_dst, GPUBatch *batch_src)
-{
- GPU_batch_init_ex(batch_dst, GPU_PRIM_POINTS, batch_src->verts[0], batch_src->elem, 0);
-
- batch_dst->gl_prim_type = batch_src->gl_prim_type;
- for (int v = 1; v < GPU_BATCH_VBO_MAX_LEN; v++) {
- batch_dst->verts[v] = batch_src->verts[v];
- }
-}
-
-void GPU_batch_clear(GPUBatch *batch)
-{
- if (batch->owns_flag & GPU_BATCH_OWNS_INDEX) {
- GPU_indexbuf_discard(batch->elem);
- }
- if (batch->owns_flag & GPU_BATCH_OWNS_INSTANCES) {
- GPU_vertbuf_discard(batch->inst[0]);
- GPU_VERTBUF_DISCARD_SAFE(batch->inst[1]);
- }
- if ((batch->owns_flag & ~GPU_BATCH_OWNS_INDEX) != 0) {
- for (int v = 0; v < GPU_BATCH_VBO_MAX_LEN; v++) {
- if (batch->verts[v] == NULL) {
- break;
- }
- if (batch->owns_flag & (1 << v)) {
- GPU_vertbuf_discard(batch->verts[v]);
- }
- }
- }
- GPU_batch_vao_cache_clear(batch);
- batch->phase = GPU_BATCH_UNUSED;
-}
-
-void GPU_batch_discard(GPUBatch *batch)
-{
- if (batch->free_callback) {
- batch->free_callback(batch, batch->callback_data);
- }
-
- GPU_batch_clear(batch);
- MEM_freeN(batch);
-}
-
-void GPU_batch_callback_free_set(GPUBatch *batch,
- void (*callback)(GPUBatch *, void *),
- void *user_data)
-{
- batch->free_callback = callback;
- batch->callback_data = user_data;
-}
-
-void GPU_batch_instbuf_set(GPUBatch *batch, GPUVertBuf *inst, bool own_vbo)
-{
-#if TRUST_NO_ONE
- assert(inst != NULL);
-#endif
- /* redo the bindings */
- GPU_batch_vao_cache_clear(batch);
-
- if (batch->inst[0] != NULL && (batch->owns_flag & GPU_BATCH_OWNS_INSTANCES)) {
- GPU_vertbuf_discard(batch->inst[0]);
- GPU_VERTBUF_DISCARD_SAFE(batch->inst[1]);
- }
- batch->inst[0] = inst;
-
- if (own_vbo) {
- batch->owns_flag |= GPU_BATCH_OWNS_INSTANCES;
- }
- else {
- batch->owns_flag &= ~GPU_BATCH_OWNS_INSTANCES;
- }
-}
-
-void GPU_batch_elembuf_set(GPUBatch *batch, GPUIndexBuf *elem, bool own_ibo)
-{
- BLI_assert(elem != NULL);
- /* redo the bindings */
- GPU_batch_vao_cache_clear(batch);
-
- if (batch->elem != NULL && (batch->owns_flag & GPU_BATCH_OWNS_INDEX)) {
- GPU_indexbuf_discard(batch->elem);
- }
- batch->elem = elem;
-
- if (own_ibo) {
- batch->owns_flag |= GPU_BATCH_OWNS_INDEX;
- }
- else {
- batch->owns_flag &= ~GPU_BATCH_OWNS_INDEX;
- }
-}
-
-/* A bit of a quick hack. Should be streamlined as the vbos handling */
-int GPU_batch_instbuf_add_ex(GPUBatch *batch, GPUVertBuf *insts, bool own_vbo)
-{
- /* redo the bindings */
- GPU_batch_vao_cache_clear(batch);
-
- for (uint v = 0; v < GPU_BATCH_INST_VBO_MAX_LEN; v++) {
- if (batch->inst[v] == NULL) {
-#if TRUST_NO_ONE
- /* for now all VertexBuffers must have same vertex_len */
- if (batch->inst[0] != NULL) {
- /* Allow for different size of vertex buf (will choose the smallest number of verts). */
- // assert(insts->vertex_len == batch->inst[0]->vertex_len);
- assert(own_vbo == ((batch->owns_flag & GPU_BATCH_OWNS_INSTANCES) != 0));
- }
-#endif
- batch->inst[v] = insts;
- if (own_vbo) {
- batch->owns_flag |= GPU_BATCH_OWNS_INSTANCES;
- }
- return v;
- }
- }
-
- /* we only make it this far if there is no room for another GPUVertBuf */
-#if TRUST_NO_ONE
- assert(false);
-#endif
- return -1;
-}
-
-/* Returns the index of verts in the batch. */
-int GPU_batch_vertbuf_add_ex(GPUBatch *batch, GPUVertBuf *verts, bool own_vbo)
-{
- /* redo the bindings */
- GPU_batch_vao_cache_clear(batch);
-
- for (uint v = 0; v < GPU_BATCH_VBO_MAX_LEN; v++) {
- if (batch->verts[v] == NULL) {
-#if TRUST_NO_ONE
- /* for now all VertexBuffers must have same vertex_len */
- if (batch->verts[0] != NULL) {
- assert(verts->vertex_len == batch->verts[0]->vertex_len);
- }
-#endif
- batch->verts[v] = verts;
- /* TODO: mark dirty so we can keep attribute bindings up-to-date */
- if (own_vbo) {
- batch->owns_flag |= (1 << v);
- }
- return v;
- }
- }
-
- /* we only make it this far if there is no room for another GPUVertBuf */
-#if TRUST_NO_ONE
- assert(false);
-#endif
- return -1;
-}
-
-static GLuint batch_vao_get(GPUBatch *batch)
-{
- /* Search through cache */
- if (batch->is_dynamic_vao_count) {
- for (int i = 0; i < batch->dynamic_vaos.count; i++) {
- if (batch->dynamic_vaos.interfaces[i] == batch->interface) {
- return batch->dynamic_vaos.vao_ids[i];
- }
- }
- }
- else {
- for (int i = 0; i < GPU_BATCH_VAO_STATIC_LEN; i++) {
- if (batch->static_vaos.interfaces[i] == batch->interface) {
- return batch->static_vaos.vao_ids[i];
- }
- }
- }
-
- /* Set context of this batch.
- * It will be bound to it until GPU_batch_vao_cache_clear is called.
- * Until then it can only be drawn with this context. */
- if (batch->context == NULL) {
- batch->context = GPU_context_active_get();
- gpu_context_add_batch(batch->context, batch);
- }
-#if TRUST_NO_ONE
- else {
- /* Make sure you are not trying to draw this batch in another context. */
- assert(batch->context == GPU_context_active_get());
- }
-#endif
-
- /* Cache miss, time to add a new entry! */
- GLuint new_vao = 0;
- if (!batch->is_dynamic_vao_count) {
- int i; /* find first unused slot */
- for (i = 0; i < GPU_BATCH_VAO_STATIC_LEN; i++) {
- if (batch->static_vaos.vao_ids[i] == 0) {
- break;
- }
- }
-
- if (i < GPU_BATCH_VAO_STATIC_LEN) {
- batch->static_vaos.interfaces[i] = batch->interface;
- batch->static_vaos.vao_ids[i] = new_vao = GPU_vao_alloc();
- }
- else {
- /* Not enough place switch to dynamic. */
- batch->is_dynamic_vao_count = true;
- /* Erase previous entries, they will be added back if drawn again. */
- for (int j = 0; j < GPU_BATCH_VAO_STATIC_LEN; j++) {
- GPU_shaderinterface_remove_batch_ref(
- (GPUShaderInterface *)batch->static_vaos.interfaces[j], batch);
- GPU_vao_free(batch->static_vaos.vao_ids[j], batch->context);
- }
- /* Init dynamic arrays and let the branch below set the values. */
- batch->dynamic_vaos.count = GPU_BATCH_VAO_DYN_ALLOC_COUNT;
- batch->dynamic_vaos.interfaces = MEM_callocN(
- batch->dynamic_vaos.count * sizeof(GPUShaderInterface *), "dyn vaos interfaces");
- batch->dynamic_vaos.vao_ids = MEM_callocN(batch->dynamic_vaos.count * sizeof(GLuint),
- "dyn vaos ids");
- }
- }
-
- if (batch->is_dynamic_vao_count) {
- int i; /* find first unused slot */
- for (i = 0; i < batch->dynamic_vaos.count; i++) {
- if (batch->dynamic_vaos.vao_ids[i] == 0) {
- break;
- }
- }
-
- if (i == batch->dynamic_vaos.count) {
- /* Not enough place, realloc the array. */
- i = batch->dynamic_vaos.count;
- batch->dynamic_vaos.count += GPU_BATCH_VAO_DYN_ALLOC_COUNT;
- batch->dynamic_vaos.interfaces = MEM_recallocN((void *)batch->dynamic_vaos.interfaces,
- sizeof(GPUShaderInterface *) *
- batch->dynamic_vaos.count);
- batch->dynamic_vaos.vao_ids = MEM_recallocN(batch->dynamic_vaos.vao_ids,
- sizeof(GLuint) * batch->dynamic_vaos.count);
- }
- batch->dynamic_vaos.interfaces[i] = batch->interface;
- batch->dynamic_vaos.vao_ids[i] = new_vao = GPU_vao_alloc();
- }
-
- GPU_shaderinterface_add_batch_ref((GPUShaderInterface *)batch->interface, batch);
-
-#if TRUST_NO_ONE
- assert(new_vao != 0);
-#endif
-
- /* We just got a fresh VAO we need to initialize it. */
- glBindVertexArray(new_vao);
- batch_update_program_bindings(batch, 0);
- glBindVertexArray(0);
-
- return new_vao;
-}
-
-void GPU_batch_program_set_no_use(GPUBatch *batch,
- uint32_t program,
- const GPUShaderInterface *shaderface)
-{
-#if TRUST_NO_ONE
- assert(glIsProgram(program));
- assert(batch->program_in_use == 0);
-#endif
- batch->interface = shaderface;
- batch->program = program;
- batch->vao_id = batch_vao_get(batch);
-}
-
-void GPU_batch_program_set(GPUBatch *batch, uint32_t program, const GPUShaderInterface *shaderface)
-{
- GPU_batch_program_set_no_use(batch, program, shaderface);
- GPU_batch_program_use_begin(batch); /* hack! to make Batch_Uniform* simpler */
-}
-
-void gpu_batch_remove_interface_ref(GPUBatch *batch, const GPUShaderInterface *interface)
-{
- if (batch->is_dynamic_vao_count) {
- for (int i = 0; i < batch->dynamic_vaos.count; i++) {
- if (batch->dynamic_vaos.interfaces[i] == interface) {
- GPU_vao_free(batch->dynamic_vaos.vao_ids[i], batch->context);
- batch->dynamic_vaos.vao_ids[i] = 0;
- batch->dynamic_vaos.interfaces[i] = NULL;
- break; /* cannot have duplicates */
- }
- }
- }
- else {
- int i;
- for (i = 0; i < GPU_BATCH_VAO_STATIC_LEN; i++) {
- if (batch->static_vaos.interfaces[i] == interface) {
- GPU_vao_free(batch->static_vaos.vao_ids[i], batch->context);
- batch->static_vaos.vao_ids[i] = 0;
- batch->static_vaos.interfaces[i] = NULL;
- break; /* cannot have duplicates */
- }
- }
- }
-}
-
-static void create_bindings(GPUVertBuf *verts,
- const GPUShaderInterface *interface,
- uint16_t *attr_mask,
- uint v_first,
- const bool use_instancing)
-{
- const GPUVertFormat *format = &verts->format;
-
- const uint attr_len = format->attr_len;
- uint stride = format->stride;
- uint offset = 0;
-
- GPU_vertbuf_use(verts);
-
- for (uint a_idx = 0; a_idx < attr_len; a_idx++) {
- const GPUVertAttr *a = &format->attrs[a_idx];
-
- if (format->deinterleaved) {
- offset += ((a_idx == 0) ? 0 : format->attrs[a_idx - 1].sz) * verts->vertex_len;
- stride = a->sz;
- }
- else {
- offset = a->offset;
- }
-
- const GLvoid *pointer = (const GLubyte *)0 + offset + v_first * stride;
-
- for (uint n_idx = 0; n_idx < a->name_len; n_idx++) {
- const char *name = GPU_vertformat_attr_name_get(format, a, n_idx);
- const GPUShaderInput *input = GPU_shaderinterface_attr(interface, name);
-
- if (input == NULL) {
- continue;
- }
-
- *attr_mask &= ~(1 << input->location);
-
- if (a->comp_len == 16 || a->comp_len == 12 || a->comp_len == 8) {
-#if TRUST_NO_ONE
- assert(a->fetch_mode == GPU_FETCH_FLOAT);
- assert(a->gl_comp_type == GL_FLOAT);
-#endif
- for (int i = 0; i < a->comp_len / 4; i++) {
- glEnableVertexAttribArray(input->location + i);
- glVertexAttribDivisor(input->location + i, (use_instancing) ? 1 : 0);
- glVertexAttribPointer(input->location + i,
- 4,
- a->gl_comp_type,
- GL_FALSE,
- stride,
- (const GLubyte *)pointer + i * 16);
- }
- }
- else {
- glEnableVertexAttribArray(input->location);
- glVertexAttribDivisor(input->location, (use_instancing) ? 1 : 0);
-
- switch (a->fetch_mode) {
- case GPU_FETCH_FLOAT:
- case GPU_FETCH_INT_TO_FLOAT:
- glVertexAttribPointer(
- input->location, a->comp_len, a->gl_comp_type, GL_FALSE, stride, pointer);
- break;
- case GPU_FETCH_INT_TO_FLOAT_UNIT:
- glVertexAttribPointer(
- input->location, a->comp_len, a->gl_comp_type, GL_TRUE, stride, pointer);
- break;
- case GPU_FETCH_INT:
- glVertexAttribIPointer(input->location, a->comp_len, a->gl_comp_type, stride, pointer);
- break;
- }
- }
- }
- }
-}
-
-static void batch_update_program_bindings(GPUBatch *batch, uint i_first)
-{
- uint16_t attr_mask = batch->interface->enabled_attr_mask;
-
- /* Reverse order so first VBO'S have more prevalence (in term of attribute override). */
- for (int v = GPU_BATCH_VBO_MAX_LEN - 1; v > -1; v--) {
- if (batch->verts[v] != NULL) {
- create_bindings(batch->verts[v], batch->interface, &attr_mask, 0, false);
- }
- }
-
- for (int v = GPU_BATCH_INST_VBO_MAX_LEN - 1; v > -1; v--) {
- if (batch->inst[v]) {
- create_bindings(batch->inst[v], batch->interface, &attr_mask, i_first, true);
- }
- }
-
- if (attr_mask != 0 && GLEW_ARB_vertex_attrib_binding) {
- for (uint16_t mask = 1, a = 0; a < 16; a++, mask <<= 1) {
- if (attr_mask & mask) {
- /* This replaces glVertexAttrib4f(a, 0.0f, 0.0f, 0.0f, 1.0f); with a more modern style.
- * Fix issues for some drivers (see T75069). */
- glBindVertexBuffer(a, g_default_attr_vbo, (intptr_t)0, (intptr_t)0);
-
- glEnableVertexAttribArray(a);
- glVertexAttribFormat(a, 4, GL_FLOAT, GL_FALSE, 0);
- glVertexAttribBinding(a, a);
- }
- }
- }
-
- if (batch->elem) {
- GPU_indexbuf_use(batch->elem);
- }
-}
-
-void GPU_batch_program_use_begin(GPUBatch *batch)
-{
- /* NOTE: use_program & done_using_program are fragile, depend on staying in sync with
- * the GL context's active program.
- * use_program doesn't mark other programs as "not used". */
- /* TODO: make not fragile (somehow) */
-
- if (!batch->program_in_use) {
- glUseProgram(batch->program);
- batch->program_in_use = true;
- }
-}
-
-void GPU_batch_program_use_end(GPUBatch *batch)
-{
- if (batch->program_in_use) {
-#if PROGRAM_NO_OPTI
- glUseProgram(0);
-#endif
- batch->program_in_use = false;
- }
-}
-
-#if TRUST_NO_ONE
-# define GET_UNIFORM \
- const GPUShaderInput *uniform = GPU_shaderinterface_uniform(batch->interface, name); \
- assert(uniform);
-#else
-# define GET_UNIFORM \
- const GPUShaderInput *uniform = GPU_shaderinterface_uniform(batch->interface, name);
-#endif
-
-void GPU_batch_uniform_1ui(GPUBatch *batch, const char *name, uint value)
-{
- GET_UNIFORM
- glUniform1ui(uniform->location, value);
-}
-
-void GPU_batch_uniform_1i(GPUBatch *batch, const char *name, int value)
-{
- GET_UNIFORM
- glUniform1i(uniform->location, value);
-}
-
-void GPU_batch_uniform_1b(GPUBatch *batch, const char *name, bool value)
-{
- GET_UNIFORM
- glUniform1i(uniform->location, value ? GL_TRUE : GL_FALSE);
-}
-
-void GPU_batch_uniform_2f(GPUBatch *batch, const char *name, float x, float y)
-{
- GET_UNIFORM
- glUniform2f(uniform->location, x, y);
-}
-
-void GPU_batch_uniform_3f(GPUBatch *batch, const char *name, float x, float y, float z)
-{
- GET_UNIFORM
- glUniform3f(uniform->location, x, y, z);
-}
-
-void GPU_batch_uniform_4f(GPUBatch *batch, const char *name, float x, float y, float z, float w)
-{
- GET_UNIFORM
- glUniform4f(uniform->location, x, y, z, w);
-}
-
-void GPU_batch_uniform_1f(GPUBatch *batch, const char *name, float x)
-{
- GET_UNIFORM
- glUniform1f(uniform->location, x);
-}
-
-void GPU_batch_uniform_2fv(GPUBatch *batch, const char *name, const float data[2])
-{
- GET_UNIFORM
- glUniform2fv(uniform->location, 1, data);
-}
-
-void GPU_batch_uniform_3fv(GPUBatch *batch, const char *name, const float data[3])
-{
- GET_UNIFORM
- glUniform3fv(uniform->location, 1, data);
-}
-
-void GPU_batch_uniform_4fv(GPUBatch *batch, const char *name, const float data[4])
-{
- GET_UNIFORM
- glUniform4fv(uniform->location, 1, data);
-}
-
-void GPU_batch_uniform_2fv_array(GPUBatch *batch,
- const char *name,
- const int len,
- const float *data)
-{
- GET_UNIFORM
- glUniform2fv(uniform->location, len, data);
-}
-
-void GPU_batch_uniform_4fv_array(GPUBatch *batch,
- const char *name,
- const int len,
- const float *data)
-{
- GET_UNIFORM
- glUniform4fv(uniform->location, len, data);
-}
-
-void GPU_batch_uniform_mat4(GPUBatch *batch, const char *name, const float data[4][4])
-{
- GET_UNIFORM
- glUniformMatrix4fv(uniform->location, 1, GL_FALSE, (const float *)data);
-}
-
-static void *elem_offset(const GPUIndexBuf *el, int v_first)
-{
-#if GPU_TRACK_INDEX_RANGE
- if (el->index_type == GPU_INDEX_U16) {
- return (GLushort *)0 + v_first + el->index_start;
- }
-#endif
- return (GLuint *)0 + v_first + el->index_start;
-}
-
-/* Use when drawing with GPU_batch_draw_advanced */
-void GPU_batch_bind(GPUBatch *batch)
-{
- glBindVertexArray(batch->vao_id);
-
-#if GPU_TRACK_INDEX_RANGE
- /* Can be removed if GL 4.3 is required. */
- if (!GLEW_ARB_ES3_compatibility && batch->elem != NULL) {
- GLuint restart_index = (batch->elem->index_type == GPU_INDEX_U16) ? (GLuint)0xFFFF :
- (GLuint)0xFFFFFFFF;
- glPrimitiveRestartIndex(restart_index);
- }
-#endif
-}
-
-void GPU_batch_draw(GPUBatch *batch)
-{
-#if TRUST_NO_ONE
- assert(batch->phase == GPU_BATCH_READY_TO_DRAW);
- assert(batch->verts[0]->vbo_id != 0);
-#endif
- GPU_batch_program_use_begin(batch);
- GPU_matrix_bind(batch->interface); // external call.
- GPU_shader_set_srgb_uniform(batch->interface);
-
- GPU_batch_bind(batch);
- GPU_batch_draw_advanced(batch, 0, 0, 0, 0);
-
- GPU_batch_program_use_end(batch);
-}
-
-#if GPU_TRACK_INDEX_RANGE
-# define BASE_INDEX(el) ((el)->base_index)
-# define INDEX_TYPE(el) ((el)->gl_index_type)
-#else
-# define BASE_INDEX(el) 0
-# define INDEX_TYPE(el) GL_UNSIGNED_INT
-#endif
-
-void GPU_batch_draw_advanced(GPUBatch *batch, int v_first, int v_count, int i_first, int i_count)
-{
- BLI_assert(batch->program_in_use);
- /* TODO could assert that VAO is bound. */
-
- if (v_count == 0) {
- v_count = (batch->elem) ? batch->elem->index_len : batch->verts[0]->vertex_len;
- }
- if (i_count == 0) {
- i_count = (batch->inst[0]) ? batch->inst[0]->vertex_len : 1;
- /* Meh. This is to be able to use different numbers of verts in instance vbos. */
- if (batch->inst[1] && i_count > batch->inst[1]->vertex_len) {
- i_count = batch->inst[1]->vertex_len;
- }
- }
-
- if (v_count == 0 || i_count == 0) {
- /* Nothing to draw. */
- return;
- }
-
- /* Verify there is enough data do draw. */
- /* TODO(fclem) Nice to have but this is invalid when using procedural draw-calls.
- * The right assert would be to check if there is an enabled attribute from each VBO
- * and check their length. */
- // BLI_assert(i_first + i_count <= (batch->inst ? batch->inst->vertex_len : INT_MAX));
- // BLI_assert(v_first + v_count <=
- // (batch->elem ? batch->elem->index_len : batch->verts[0]->vertex_len));
-
-#ifdef __APPLE__
- GLuint vao = 0;
-#endif
-
- if (!GPU_arb_base_instance_is_supported()) {
- if (i_first > 0) {
-#ifdef __APPLE__
- /**
- * There seems to be a nasty bug when drawing using the same VAO reconfiguring. (see T71147)
- * We just use a throwaway VAO for that. Note that this is likely to degrade performance.
- **/
- glGenVertexArrays(1, &vao);
- glBindVertexArray(vao);
-#else
- /* If using offset drawing with instancing, we must
- * use the default VAO and redo bindings. */
- glBindVertexArray(GPU_vao_default());
-#endif
- batch_update_program_bindings(batch, i_first);
- }
- else {
- /* Previous call could have bind the default vao
- * see above. */
- glBindVertexArray(batch->vao_id);
- }
- }
-
- if (batch->elem) {
- const GPUIndexBuf *el = batch->elem;
- GLenum index_type = INDEX_TYPE(el);
- GLint base_index = BASE_INDEX(el);
- void *v_first_ofs = elem_offset(el, v_first);
-
- if (GPU_arb_base_instance_is_supported()) {
- glDrawElementsInstancedBaseVertexBaseInstance(
- batch->gl_prim_type, v_count, index_type, v_first_ofs, i_count, base_index, i_first);
- }
- else {
- glDrawElementsInstancedBaseVertex(
- batch->gl_prim_type, v_count, index_type, v_first_ofs, i_count, base_index);
- }
- }
- else {
-#ifdef __APPLE__
- glDisable(GL_PRIMITIVE_RESTART);
-#endif
- if (GPU_arb_base_instance_is_supported()) {
- glDrawArraysInstancedBaseInstance(batch->gl_prim_type, v_first, v_count, i_count, i_first);
- }
- else {
- glDrawArraysInstanced(batch->gl_prim_type, v_first, v_count, i_count);
- }
-#ifdef __APPLE__
- glEnable(GL_PRIMITIVE_RESTART);
-#endif
- }
-
-#ifdef __APPLE__
- if (vao != 0) {
- glDeleteVertexArrays(1, &vao);
- }
-#endif
-}
-
-/* just draw some vertices and let shader place them where we want. */
-void GPU_draw_primitive(GPUPrimType prim_type, int v_count)
-{
- /* we cannot draw without vao ... annoying ... */
- glBindVertexArray(GPU_vao_default());
-
- GLenum type = convert_prim_type_to_gl(prim_type);
- glDrawArrays(type, 0, v_count);
-
- /* Performance hog if you are drawing with the same vao multiple time.
- * Only activate for debugging.*/
- // glBindVertexArray(0);
-}
-
-/* -------------------------------------------------------------------- */
-/** \name Indirect Draw Calls
- * \{ */
-
-#if 0
-# define USE_MULTI_DRAW_INDIRECT 0
-#else
-# define USE_MULTI_DRAW_INDIRECT \
- (GL_ARB_multi_draw_indirect && GPU_arb_base_instance_is_supported())
-#endif
-
-typedef struct GPUDrawCommand {
- uint v_count;
- uint i_count;
- uint v_first;
- uint i_first;
-} GPUDrawCommand;
-
-typedef struct GPUDrawCommandIndexed {
- uint v_count;
- uint i_count;
- uint v_first;
- uint base_index;
- uint i_first;
-} GPUDrawCommandIndexed;
-
-struct GPUDrawList {
- GPUBatch *batch;
- uint base_index; /* Avoid dereferencing batch. */
- uint cmd_offset; /* in bytes, offset inside indirect command buffer. */
- uint cmd_len; /* Number of used command for the next call. */
- uint buffer_size; /* in bytes, size of indirect command buffer. */
- GLuint buffer_id; /* Draw Indirect Buffer id */
- union {
- GPUDrawCommand *commands;
- GPUDrawCommandIndexed *commands_indexed;
- };
-};
-
-GPUDrawList *GPU_draw_list_create(int length)
-{
- GPUDrawList *list = MEM_callocN(sizeof(GPUDrawList), "GPUDrawList");
- /* Alloc the biggest possible command list which is indexed. */
- list->buffer_size = sizeof(GPUDrawCommandIndexed) * length;
- if (USE_MULTI_DRAW_INDIRECT) {
- list->buffer_id = GPU_buf_alloc();
- glBindBuffer(GL_DRAW_INDIRECT_BUFFER, list->buffer_id);
- glBufferData(GL_DRAW_INDIRECT_BUFFER, list->buffer_size, NULL, GL_DYNAMIC_DRAW);
- }
- else {
- list->commands = MEM_mallocN(list->buffer_size, "GPUDrawList data");
- }
- return list;
-}
-
-void GPU_draw_list_discard(GPUDrawList *list)
-{
- if (list->buffer_id) {
- GPU_buf_free(list->buffer_id);
- }
- else {
- MEM_SAFE_FREE(list->commands);
- }
- MEM_freeN(list);
-}
-
-void GPU_draw_list_init(GPUDrawList *list, GPUBatch *batch)
-{
- BLI_assert(batch->phase == GPU_BATCH_READY_TO_DRAW);
- list->batch = batch;
- list->base_index = batch->elem ? BASE_INDEX(batch->elem) : UINT_MAX;
- list->cmd_len = 0;
-
- if (USE_MULTI_DRAW_INDIRECT) {
- if (list->commands == NULL) {
- glBindBuffer(GL_DRAW_INDIRECT_BUFFER, list->buffer_id);
- if (list->cmd_offset >= list->buffer_size) {
- /* Orphan buffer data and start fresh. */
- glBufferData(GL_DRAW_INDIRECT_BUFFER, list->buffer_size, NULL, GL_DYNAMIC_DRAW);
- list->cmd_offset = 0;
- }
- GLenum flags = GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT | GL_MAP_FLUSH_EXPLICIT_BIT;
- list->commands = glMapBufferRange(
- GL_DRAW_INDIRECT_BUFFER, list->cmd_offset, list->buffer_size - list->cmd_offset, flags);
- }
- }
- else {
- list->cmd_offset = 0;
- }
-}
-
-void GPU_draw_list_command_add(
- GPUDrawList *list, int v_first, int v_count, int i_first, int i_count)
-{
- BLI_assert(list->commands);
-
- if (v_count == 0 || i_count == 0) {
- return;
- }
-
- if (list->base_index != UINT_MAX) {
- GPUDrawCommandIndexed *cmd = list->commands_indexed + list->cmd_len;
- cmd->v_first = v_first;
- cmd->v_count = v_count;
- cmd->i_count = i_count;
- cmd->base_index = list->base_index;
- cmd->i_first = i_first;
- }
- else {
- GPUDrawCommand *cmd = list->commands + list->cmd_len;
- cmd->v_first = v_first;
- cmd->v_count = v_count;
- cmd->i_count = i_count;
- cmd->i_first = i_first;
- }
-
- list->cmd_len++;
- uint offset = list->cmd_offset + list->cmd_len * sizeof(GPUDrawCommandIndexed);
-
- if (offset == list->buffer_size) {
- GPU_draw_list_submit(list);
- GPU_draw_list_init(list, list->batch);
- }
-}
-
-void GPU_draw_list_submit(GPUDrawList *list)
-{
- GPUBatch *batch = list->batch;
-
- if (list->cmd_len == 0) {
- return;
- }
-
- BLI_assert(list->commands);
- BLI_assert(batch->program_in_use);
- /* TODO could assert that VAO is bound. */
-
- /* TODO We loose a bit of memory here if we only draw arrays. Fix that. */
- uintptr_t offset = list->cmd_offset;
- uint cmd_len = list->cmd_len;
- size_t bytes_used = cmd_len * sizeof(GPUDrawCommandIndexed);
- list->cmd_len = 0; /* Avoid reuse. */
-
- /* Only do multi-draw indirect if doing more than 2 drawcall.
- * This avoids the overhead of buffer mapping if scene is
- * not very instance friendly.
- * BUT we also need to take into account the case where only
- * a few instances are needed to finish filling a call buffer. */
- const bool do_mdi = (cmd_len > 2) || (list->cmd_offset + bytes_used == list->buffer_size);
-
- if (USE_MULTI_DRAW_INDIRECT && do_mdi) {
- GLenum prim = batch->gl_prim_type;
-
- glBindBuffer(GL_DRAW_INDIRECT_BUFFER, list->buffer_id);
- glFlushMappedBufferRange(GL_DRAW_INDIRECT_BUFFER, 0, bytes_used);
- glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER);
- list->commands = NULL; /* Unmapped */
- list->cmd_offset += bytes_used;
-
- if (batch->elem) {
- glMultiDrawElementsIndirect(prim, INDEX_TYPE(batch->elem), (void *)offset, cmd_len, 0);
- }
- else {
- glMultiDrawArraysIndirect(prim, (void *)offset, cmd_len, 0);
- }
- }
- else {
- /* Fallback */
- if (batch->elem) {
- GPUDrawCommandIndexed *cmd = list->commands_indexed;
- for (int i = 0; i < cmd_len; i++, cmd++) {
- /* Index start was added by Draw manager. Avoid counting it twice. */
- cmd->v_first -= batch->elem->index_start;
- GPU_batch_draw_advanced(batch, cmd->v_first, cmd->v_count, cmd->i_first, cmd->i_count);
- }
- }
- else {
- GPUDrawCommand *cmd = list->commands;
- for (int i = 0; i < cmd_len; i++, cmd++) {
- GPU_batch_draw_advanced(batch, cmd->v_first, cmd->v_count, cmd->i_first, cmd->i_count);
- }
- }
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Utilities
- * \{ */
-
-void GPU_batch_program_set_shader(GPUBatch *batch, GPUShader *shader)
-{
- GPU_batch_program_set(batch, shader->program, shader->interface);
-}
-
-void GPU_batch_program_set_builtin_with_config(GPUBatch *batch,
- eGPUBuiltinShader shader_id,
- eGPUShaderConfig sh_cfg)
-{
- GPUShader *shader = GPU_shader_get_builtin_shader_with_config(shader_id, sh_cfg);
- GPU_batch_program_set(batch, shader->program, shader->interface);
-}
-
-void GPU_batch_program_set_builtin(GPUBatch *batch, eGPUBuiltinShader shader_id)
-{
- GPU_batch_program_set_builtin_with_config(batch, shader_id, GPU_SHADER_CFG_DEFAULT);
-}
-
-/* Bind program bound to IMM to the batch.
- * XXX Use this with much care. Drawing with the GPUBatch API is not compatible with IMM.
- * DO NOT DRAW WITH THE BATCH BEFORE CALLING immUnbindProgram. */
-void GPU_batch_program_set_imm_shader(GPUBatch *batch)
-{
- GLuint program;
- GPUShaderInterface *interface;
- immGetProgram(&program, &interface);
- GPU_batch_program_set(batch, program, interface);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Init/Exit
- * \{ */
-
-void gpu_batch_init(void)
-{
- if (g_default_attr_vbo == 0) {
- g_default_attr_vbo = GPU_buf_alloc();
-
- float default_attrib_data[4] = {0.0f, 0.0f, 0.0f, 1.0f};
- glBindBuffer(GL_ARRAY_BUFFER, g_default_attr_vbo);
- glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 4, default_attrib_data, GL_STATIC_DRAW);
- glBindBuffer(GL_ARRAY_BUFFER, 0);
- }
-
- gpu_batch_presets_init();
-}
-
-void gpu_batch_exit(void)
-{
- GPU_buf_free(g_default_attr_vbo);
- g_default_attr_vbo = 0;
-
- gpu_batch_presets_exit();
-}
-
-/** \} */
diff --git a/source/blender/gpu/intern/gpu_batch.cc b/source/blender/gpu/intern/gpu_batch.cc
new file mode 100644
index 00000000000..9efb6b464bc
--- /dev/null
+++ b/source/blender/gpu/intern/gpu_batch.cc
@@ -0,0 +1,420 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2016 by Mike Erwin.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ *
+ * GPU geometry batch
+ * Contains VAOs + VBOs + Shader representing a drawable entity.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math_base.h"
+
+#include "GPU_batch.h"
+#include "GPU_batch_presets.h"
+#include "GPU_extensions.h"
+#include "GPU_matrix.h"
+#include "GPU_platform.h"
+#include "GPU_shader.h"
+
+#include "gpu_backend.hh"
+#include "gpu_batch_private.hh"
+#include "gpu_context_private.hh"
+#include "gpu_primitive_private.h"
+#include "gpu_shader_private.h"
+#include "gpu_vertex_format_private.h"
+
+#include <limits.h>
+#include <stdlib.h>
+#include <string.h>
+
+using namespace blender::gpu;
+
+/* -------------------------------------------------------------------- */
+/** \name Creation & Deletion
+ * \{ */
+
+GPUBatch *GPU_batch_calloc(void)
+{
+ GPUBatch *batch = GPUBackend::get()->batch_alloc();
+ memset(batch, 0, sizeof(*batch));
+ return batch;
+}
+
+GPUBatch *GPU_batch_create_ex(GPUPrimType prim_type,
+ GPUVertBuf *verts,
+ GPUIndexBuf *elem,
+ eGPUBatchFlag owns_flag)
+{
+ GPUBatch *batch = GPU_batch_calloc();
+ GPU_batch_init_ex(batch, prim_type, verts, elem, owns_flag);
+ return batch;
+}
+
+void GPU_batch_init_ex(GPUBatch *batch,
+ GPUPrimType prim_type,
+ GPUVertBuf *verts,
+ GPUIndexBuf *elem,
+ eGPUBatchFlag owns_flag)
+{
+ BLI_assert(verts != NULL);
+ /* Do not pass any other flag */
+ BLI_assert((owns_flag & ~(GPU_BATCH_OWNS_VBO | GPU_BATCH_OWNS_INDEX)) == 0);
+
+ batch->verts[0] = verts;
+ for (int v = 1; v < GPU_BATCH_VBO_MAX_LEN; v++) {
+ batch->verts[v] = NULL;
+ }
+ for (int v = 0; v < GPU_BATCH_INST_VBO_MAX_LEN; v++) {
+ batch->inst[v] = NULL;
+ }
+ batch->elem = elem;
+ batch->prim_type = prim_type;
+ batch->flag = owns_flag | GPU_BATCH_INIT | GPU_BATCH_DIRTY;
+ batch->shader = NULL;
+}
+
+/* This will share the VBOs with the new batch. */
+void GPU_batch_copy(GPUBatch *batch_dst, GPUBatch *batch_src)
+{
+ GPU_batch_init_ex(
+ batch_dst, GPU_PRIM_POINTS, batch_src->verts[0], batch_src->elem, GPU_BATCH_INVALID);
+
+ batch_dst->prim_type = batch_src->prim_type;
+ for (int v = 1; v < GPU_BATCH_VBO_MAX_LEN; v++) {
+ batch_dst->verts[v] = batch_src->verts[v];
+ }
+}
+
+void GPU_batch_clear(GPUBatch *batch)
+{
+ if (batch->flag & GPU_BATCH_OWNS_INDEX) {
+ GPU_indexbuf_discard(batch->elem);
+ }
+ if (batch->flag & GPU_BATCH_OWNS_VBO_ANY) {
+ for (int v = 0; (v < GPU_BATCH_VBO_MAX_LEN) && batch->verts[v]; v++) {
+ if (batch->flag & (GPU_BATCH_OWNS_VBO << v)) {
+ GPU_VERTBUF_DISCARD_SAFE(batch->verts[v]);
+ }
+ }
+ }
+ if (batch->flag & GPU_BATCH_OWNS_INST_VBO_ANY) {
+ for (int v = 0; (v < GPU_BATCH_INST_VBO_MAX_LEN) && batch->inst[v]; v++) {
+ if (batch->flag & (GPU_BATCH_OWNS_INST_VBO << v)) {
+ GPU_VERTBUF_DISCARD_SAFE(batch->inst[v]);
+ }
+ }
+ }
+ batch->flag = GPU_BATCH_INVALID;
+}
+
+void GPU_batch_discard(GPUBatch *batch)
+{
+ GPU_batch_clear(batch);
+
+ delete static_cast<Batch *>(batch);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Buffers Management
+ * \{ */
+
+/* NOTE: Override ONLY the first instance vbo (and free them if owned). */
+void GPU_batch_instbuf_set(GPUBatch *batch, GPUVertBuf *inst, bool own_vbo)
+{
+ BLI_assert(inst);
+ batch->flag |= GPU_BATCH_DIRTY;
+
+ if (batch->inst[0] && (batch->flag & GPU_BATCH_OWNS_INST_VBO)) {
+ GPU_vertbuf_discard(batch->inst[0]);
+ }
+ batch->inst[0] = inst;
+
+ SET_FLAG_FROM_TEST(batch->flag, own_vbo, GPU_BATCH_OWNS_INST_VBO);
+}
+
+/* NOTE: Override any previously assigned elem (and free it if owned). */
+void GPU_batch_elembuf_set(GPUBatch *batch, GPUIndexBuf *elem, bool own_ibo)
+{
+ BLI_assert(elem);
+ batch->flag |= GPU_BATCH_DIRTY;
+
+ if (batch->elem && (batch->flag & GPU_BATCH_OWNS_INDEX)) {
+ GPU_indexbuf_discard(batch->elem);
+ }
+ batch->elem = elem;
+
+ SET_FLAG_FROM_TEST(batch->flag, own_ibo, GPU_BATCH_OWNS_INDEX);
+}
+
+int GPU_batch_instbuf_add_ex(GPUBatch *batch, GPUVertBuf *insts, bool own_vbo)
+{
+ BLI_assert(insts);
+ batch->flag |= GPU_BATCH_DIRTY;
+
+ for (uint v = 0; v < GPU_BATCH_INST_VBO_MAX_LEN; v++) {
+ if (batch->inst[v] == NULL) {
+ /* for now all VertexBuffers must have same vertex_len */
+ if (batch->inst[0]) {
+ /* Allow for different size of vertex buffer (will choose the smallest number of verts). */
+ // BLI_assert(insts->vertex_len == batch->inst[0]->vertex_len);
+ }
+
+ batch->inst[v] = insts;
+ SET_FLAG_FROM_TEST(batch->flag, own_vbo, (eGPUBatchFlag)(GPU_BATCH_OWNS_INST_VBO << v));
+ return v;
+ }
+ }
+ /* we only make it this far if there is no room for another GPUVertBuf */
+ BLI_assert(0 && "Not enough Instance VBO slot in batch");
+ return -1;
+}
+
+/* Returns the index of verts in the batch. */
+int GPU_batch_vertbuf_add_ex(GPUBatch *batch, GPUVertBuf *verts, bool own_vbo)
+{
+ BLI_assert(verts);
+ batch->flag |= GPU_BATCH_DIRTY;
+
+ for (uint v = 0; v < GPU_BATCH_VBO_MAX_LEN; v++) {
+ if (batch->verts[v] == NULL) {
+ /* for now all VertexBuffers must have same vertex_len */
+ if (batch->verts[0] != NULL) {
+ BLI_assert(verts->vertex_len == batch->verts[0]->vertex_len);
+ }
+ batch->verts[v] = verts;
+ SET_FLAG_FROM_TEST(batch->flag, own_vbo, (eGPUBatchFlag)(GPU_BATCH_OWNS_VBO << v));
+ return v;
+ }
+ }
+ /* we only make it this far if there is no room for another GPUVertBuf */
+ BLI_assert(0 && "Not enough VBO slot in batch");
+ return -1;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Uniform setters
+ *
+ * TODO(fclem) port this to GPUShader.
+ * \{ */
+
+void GPU_batch_set_shader(GPUBatch *batch, GPUShader *shader)
+{
+ batch->shader = shader;
+ GPU_shader_bind(batch->shader);
+}
+
+#define GET_UNIFORM \
+ const GPUShaderInput *uniform = GPU_shaderinterface_uniform(batch->shader->interface, name); \
+ BLI_assert(uniform);
+
+void GPU_batch_uniform_1i(GPUBatch *batch, const char *name, int value)
+{
+ GET_UNIFORM
+ GPU_shader_uniform_int(batch->shader, uniform->location, value);
+}
+
+void GPU_batch_uniform_1b(GPUBatch *batch, const char *name, bool value)
+{
+ GPU_batch_uniform_1i(batch, name, value ? GL_TRUE : GL_FALSE);
+}
+
+void GPU_batch_uniform_2f(GPUBatch *batch, const char *name, float x, float y)
+{
+ const float data[2] = {x, y};
+ GPU_batch_uniform_2fv(batch, name, data);
+}
+
+void GPU_batch_uniform_3f(GPUBatch *batch, const char *name, float x, float y, float z)
+{
+ const float data[3] = {x, y, z};
+ GPU_batch_uniform_3fv(batch, name, data);
+}
+
+void GPU_batch_uniform_4f(GPUBatch *batch, const char *name, float x, float y, float z, float w)
+{
+ const float data[4] = {x, y, z, w};
+ GPU_batch_uniform_4fv(batch, name, data);
+}
+
+void GPU_batch_uniform_1f(GPUBatch *batch, const char *name, float x)
+{
+ GET_UNIFORM
+ GPU_shader_uniform_float(batch->shader, uniform->location, x);
+}
+
+void GPU_batch_uniform_2fv(GPUBatch *batch, const char *name, const float data[2])
+{
+ GET_UNIFORM
+ GPU_shader_uniform_vector(batch->shader, uniform->location, 2, 1, data);
+}
+
+void GPU_batch_uniform_3fv(GPUBatch *batch, const char *name, const float data[3])
+{
+ GET_UNIFORM
+ GPU_shader_uniform_vector(batch->shader, uniform->location, 3, 1, data);
+}
+
+void GPU_batch_uniform_4fv(GPUBatch *batch, const char *name, const float data[4])
+{
+ GET_UNIFORM
+ GPU_shader_uniform_vector(batch->shader, uniform->location, 4, 1, data);
+}
+
+void GPU_batch_uniform_2fv_array(GPUBatch *batch,
+ const char *name,
+ const int len,
+ const float *data)
+{
+ GET_UNIFORM
+ GPU_shader_uniform_vector(batch->shader, uniform->location, 2, len, data);
+}
+
+void GPU_batch_uniform_4fv_array(GPUBatch *batch,
+ const char *name,
+ const int len,
+ const float *data)
+{
+ GET_UNIFORM
+ GPU_shader_uniform_vector(batch->shader, uniform->location, 4, len, data);
+}
+
+void GPU_batch_uniform_mat4(GPUBatch *batch, const char *name, const float data[4][4])
+{
+ GET_UNIFORM
+ GPU_shader_uniform_vector(batch->shader, uniform->location, 16, 1, (const float *)data);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Drawing / Drawcall functions
+ * \{ */
+
+void GPU_batch_draw(GPUBatch *batch)
+{
+ GPU_shader_bind(batch->shader);
+ GPU_batch_draw_advanced(batch, 0, 0, 0, 0);
+ GPU_shader_unbind();
+}
+
+void GPU_batch_draw_range(GPUBatch *batch, int v_first, int v_count)
+{
+ GPU_shader_bind(batch->shader);
+ GPU_batch_draw_advanced(batch, v_first, v_count, 0, 0);
+ GPU_shader_unbind();
+}
+
+/* Draw multiple instance of a batch without having any instance attributes. */
+void GPU_batch_draw_instanced(GPUBatch *batch, int i_count)
+{
+ BLI_assert(batch->inst[0] == NULL);
+
+ GPU_shader_bind(batch->shader);
+ GPU_batch_draw_advanced(batch, 0, 0, 0, i_count);
+ GPU_shader_unbind();
+}
+
+void GPU_batch_draw_advanced(GPUBatch *batch, int v_first, int v_count, int i_first, int i_count)
+{
+ BLI_assert(GPU_context_active_get()->shader != NULL);
+
+ if (v_count == 0) {
+ v_count = (batch->elem) ? batch->elem->index_len : batch->verts[0]->vertex_len;
+ }
+ if (i_count == 0) {
+ i_count = (batch->inst[0]) ? batch->inst[0]->vertex_len : 1;
+ /* Meh. This is to be able to use different numbers of verts in instance vbos. */
+ if (batch->inst[1] != NULL) {
+ i_count = min_ii(i_count, batch->inst[1]->vertex_len);
+ }
+ }
+
+ if (v_count == 0 || i_count == 0) {
+ /* Nothing to draw. */
+ return;
+ }
+
+ static_cast<Batch *>(batch)->draw(v_first, v_count, i_first, i_count);
+}
+
+/* just draw some vertices and let shader place them where we want. */
+void GPU_draw_primitive(GPUPrimType prim_type, int v_count)
+{
+ /* we cannot draw without vao ... annoying ... */
+ glBindVertexArray(GPU_vao_default());
+
+ GLenum type = convert_prim_type_to_gl(prim_type);
+ glDrawArrays(type, 0, v_count);
+
+ /* Performance hog if you are drawing with the same vao multiple time.
+ * Only activate for debugging.*/
+ // glBindVertexArray(0);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Utilities
+ * \{ */
+
+void GPU_batch_program_set_builtin_with_config(GPUBatch *batch,
+ eGPUBuiltinShader shader_id,
+ eGPUShaderConfig sh_cfg)
+{
+ GPUShader *shader = GPU_shader_get_builtin_shader_with_config(shader_id, sh_cfg);
+ GPU_batch_set_shader(batch, shader);
+}
+
+void GPU_batch_program_set_builtin(GPUBatch *batch, eGPUBuiltinShader shader_id)
+{
+ GPU_batch_program_set_builtin_with_config(batch, shader_id, GPU_SHADER_CFG_DEFAULT);
+}
+
+/* Bind program bound to IMM to the batch.
+ * XXX Use this with much care. Drawing with the GPUBatch API is not compatible with IMM.
+ * DO NOT DRAW WITH THE BATCH BEFORE CALLING immUnbindProgram. */
+void GPU_batch_program_set_imm_shader(GPUBatch *batch)
+{
+ GPU_batch_set_shader(batch, immGetShader());
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Init/Exit
+ * \{ */
+
+void gpu_batch_init(void)
+{
+ gpu_batch_presets_init();
+}
+
+void gpu_batch_exit(void)
+{
+ gpu_batch_presets_exit();
+}
+
+/** \} */
diff --git a/source/blender/gpu/intern/gpu_batch_presets.c b/source/blender/gpu/intern/gpu_batch_presets.c
index 7f842d4d508..71c971d8656 100644
--- a/source/blender/gpu/intern/gpu_batch_presets.c
+++ b/source/blender/gpu/intern/gpu_batch_presets.c
@@ -129,12 +129,11 @@ GPUBatch *GPU_batch_preset_sphere(int lod)
if (lod == 0) {
return g_presets_3d.batch.sphere_low;
}
- else if (lod == 1) {
+ if (lod == 1) {
return g_presets_3d.batch.sphere_med;
}
- else {
- return g_presets_3d.batch.sphere_high;
- }
+
+ return g_presets_3d.batch.sphere_high;
}
GPUBatch *GPU_batch_preset_sphere_wire(int lod)
@@ -145,9 +144,8 @@ GPUBatch *GPU_batch_preset_sphere_wire(int lod)
if (lod == 0) {
return g_presets_3d.batch.sphere_wire_low;
}
- else {
- return g_presets_3d.batch.sphere_wire_med;
- }
+
+ return g_presets_3d.batch.sphere_wire_med;
}
/** \} */
@@ -382,18 +380,6 @@ bool gpu_batch_presets_unregister(GPUBatch *preset_batch)
return false;
}
-void gpu_batch_presets_reset(void)
-{
- BLI_mutex_lock(&g_presets_3d.mutex);
- /* Reset vao caches for these every time we switch opengl context.
- * This way they will draw correctly for each window. */
- LISTBASE_FOREACH (LinkData *, link, &presets_list) {
- GPUBatch *preset = link->data;
- GPU_batch_vao_cache_clear(preset);
- }
- BLI_mutex_unlock(&g_presets_3d.mutex);
-}
-
void gpu_batch_presets_exit(void)
{
LinkData *link;
@@ -406,17 +392,4 @@ void gpu_batch_presets_exit(void)
BLI_mutex_end(&g_presets_3d.mutex);
}
-/**
- * This function only needs to be accessed externally because
- * we are drawing UI batches with the DRW old context.
- *
- * And now we use it for drawing the entire area.
- *
- * XXX (Clément) - to cleanup in the upcoming 2.91 refactor.
- **/
-void GPU_batch_presets_reset()
-{
- gpu_batch_presets_reset();
-}
-
/** \} */
diff --git a/source/blender/gpu/intern/gpu_batch_private.h b/source/blender/gpu/intern/gpu_batch_private.hh
index 93745b9ca9b..3a8044efc1d 100644
--- a/source/blender/gpu/intern/gpu_batch_private.h
+++ b/source/blender/gpu/intern/gpu_batch_private.hh
@@ -30,12 +30,16 @@
#include "GPU_context.h"
#include "GPU_shader_interface.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
+namespace blender {
+namespace gpu {
-void gpu_batch_remove_interface_ref(GPUBatch *batch, const GPUShaderInterface *interface);
+class Batch : public GPUBatch {
+ public:
+ Batch(){};
+ virtual ~Batch(){};
-#ifdef __cplusplus
-}
-#endif
+ virtual void draw(int v_first, int v_count, int i_first, int i_count) = 0;
+};
+
+} // namespace gpu
+} // namespace blender
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 10d5a860f6a..83d70b32b7b 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -337,7 +337,7 @@ void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers,
}
}
/* Face Sets. */
- memcpy(GPU_vertbuf_raw_step(&fset_step), face_set_color, sizeof(uchar) * 3);
+ memcpy(GPU_vertbuf_raw_step(&fset_step), face_set_color, sizeof(uchar[3]));
}
}
}
@@ -695,7 +695,7 @@ void GPU_pbvh_grid_buffers_update(GPU_PBVH_Buffers *buffers,
}
if (show_vcol) {
- ushort vcol[4] = {USHRT_MAX, USHRT_MAX, USHRT_MAX, USHRT_MAX};
+ const ushort vcol[4] = {USHRT_MAX, USHRT_MAX, USHRT_MAX, USHRT_MAX};
GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.col, vbo_index, &vcol);
}
@@ -749,7 +749,7 @@ void GPU_pbvh_grid_buffers_update(GPU_PBVH_Buffers *buffers,
empty_mask = empty_mask && (cmask == 0);
}
- ushort vcol[4] = {USHRT_MAX, USHRT_MAX, USHRT_MAX, USHRT_MAX};
+ const ushort vcol[4] = {USHRT_MAX, USHRT_MAX, USHRT_MAX, USHRT_MAX};
GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.col, vbo_index + 0, &vcol);
GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.col, vbo_index + 1, &vcol);
GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.col, vbo_index + 2, &vcol);
@@ -832,12 +832,12 @@ static void gpu_bmesh_vert_to_buffer_copy(BMVert *v,
}
if (show_vcol) {
- ushort vcol[4] = {USHRT_MAX, USHRT_MAX, USHRT_MAX, USHRT_MAX};
+ const ushort vcol[4] = {USHRT_MAX, USHRT_MAX, USHRT_MAX, USHRT_MAX};
GPU_vertbuf_attr_set(vert_buf, g_vbo_id.col, v_index, &vcol);
}
/* Add default face sets color to avoid artifacts. */
- uchar face_set[3] = {UCHAR_MAX, UCHAR_MAX, UCHAR_MAX};
+ const uchar face_set[3] = {UCHAR_MAX, UCHAR_MAX, UCHAR_MAX};
GPU_vertbuf_attr_set(vert_buf, g_vbo_id.fset, v_index, &face_set);
}
@@ -1083,9 +1083,8 @@ GPUBatch *GPU_pbvh_buffers_batch_get(GPU_PBVH_Buffers *buffers, bool fast, bool
if (wires) {
return (fast && buffers->lines_fast) ? buffers->lines_fast : buffers->lines;
}
- else {
- return (fast && buffers->triangles_fast) ? buffers->triangles_fast : buffers->triangles;
- }
+
+ return (fast && buffers->triangles_fast) ? buffers->triangles_fast : buffers->triangles;
}
bool GPU_pbvh_buffers_has_overlays(GPU_PBVH_Buffers *buffers)
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index 155179205c5..b051d4fe59a 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -41,7 +41,6 @@
#include "BKE_material.h"
#include "GPU_extensions.h"
-#include "GPU_glew.h"
#include "GPU_material.h"
#include "GPU_shader.h"
#include "GPU_uniformbuffer.h"
@@ -56,8 +55,8 @@
#include <stdarg.h>
#include <string.h>
+extern char datatoc_gpu_shader_codegen_lib_glsl[];
extern char datatoc_gpu_shader_common_obinfos_lib_glsl[];
-extern char datatoc_common_view_lib_glsl[];
/* -------------------- GPUPass Cache ------------------ */
/**
@@ -112,11 +111,11 @@ static GPUPass *gpu_pass_cache_resolve_collision(GPUPass *pass,
BLI_spin_lock(&pass_cache_spin);
/* Collision, need to strcmp the whole shader. */
for (; pass && (pass->hash == hash); pass = pass->next) {
- if ((defs != NULL) && (strcmp(pass->defines, defs) != 0)) { /* Pass */
+ if ((defs != NULL) && (!STREQ(pass->defines, defs))) { /* Pass */
}
- else if ((geom != NULL) && (strcmp(pass->geometrycode, geom) != 0)) { /* Pass */
+ else if ((geom != NULL) && (!STREQ(pass->geometrycode, geom))) { /* Pass */
}
- else if ((strcmp(pass->fragmentcode, frag) == 0) && (strcmp(pass->vertexcode, vert) == 0)) {
+ else if ((!STREQ(pass->fragmentcode, frag) == 0) && (STREQ(pass->vertexcode, vert))) {
BLI_spin_unlock(&pass_cache_spin);
return pass;
}
@@ -221,79 +220,74 @@ static const char *gpu_builtin_name(eGPUBuiltin builtin)
if (builtin == GPU_VIEW_MATRIX) {
return "unfviewmat";
}
- else if (builtin == GPU_OBJECT_MATRIX) {
+ if (builtin == GPU_OBJECT_MATRIX) {
return "unfobmat";
}
- else if (builtin == GPU_INVERSE_VIEW_MATRIX) {
+ if (builtin == GPU_INVERSE_VIEW_MATRIX) {
return "unfinvviewmat";
}
- else if (builtin == GPU_INVERSE_OBJECT_MATRIX) {
+ if (builtin == GPU_INVERSE_OBJECT_MATRIX) {
return "unfinvobmat";
}
- else if (builtin == GPU_LOC_TO_VIEW_MATRIX) {
+ if (builtin == GPU_LOC_TO_VIEW_MATRIX) {
return "unflocaltoviewmat";
}
- else if (builtin == GPU_INVERSE_LOC_TO_VIEW_MATRIX) {
+ if (builtin == GPU_INVERSE_LOC_TO_VIEW_MATRIX) {
return "unfinvlocaltoviewmat";
}
- else if (builtin == GPU_VIEW_POSITION) {
+ if (builtin == GPU_VIEW_POSITION) {
return "varposition";
}
- else if (builtin == GPU_WORLD_NORMAL) {
+ if (builtin == GPU_WORLD_NORMAL) {
return "varwnormal";
}
- else if (builtin == GPU_VIEW_NORMAL) {
+ if (builtin == GPU_VIEW_NORMAL) {
return "varnormal";
}
- else if (builtin == GPU_OBJECT_COLOR) {
+ if (builtin == GPU_OBJECT_COLOR) {
return "unfobjectcolor";
}
- else if (builtin == GPU_AUTO_BUMPSCALE) {
+ if (builtin == GPU_AUTO_BUMPSCALE) {
return "unfobautobumpscale";
}
- else if (builtin == GPU_CAMERA_TEXCO_FACTORS) {
+ if (builtin == GPU_CAMERA_TEXCO_FACTORS) {
return "unfcameratexfactors";
}
- else if (builtin == GPU_PARTICLE_SCALAR_PROPS) {
+ if (builtin == GPU_PARTICLE_SCALAR_PROPS) {
return "unfparticlescalarprops";
}
- else if (builtin == GPU_PARTICLE_LOCATION) {
+ if (builtin == GPU_PARTICLE_LOCATION) {
return "unfparticleco";
}
- else if (builtin == GPU_PARTICLE_VELOCITY) {
+ if (builtin == GPU_PARTICLE_VELOCITY) {
return "unfparticlevel";
}
- else if (builtin == GPU_PARTICLE_ANG_VELOCITY) {
+ if (builtin == GPU_PARTICLE_ANG_VELOCITY) {
return "unfparticleangvel";
}
- else if (builtin == GPU_OBJECT_INFO) {
+ if (builtin == GPU_OBJECT_INFO) {
return "unfobjectinfo";
}
- else if (builtin == GPU_BARYCENTRIC_TEXCO) {
+ if (builtin == GPU_BARYCENTRIC_TEXCO) {
return "unfbarycentrictex";
}
- else if (builtin == GPU_BARYCENTRIC_DIST) {
+ if (builtin == GPU_BARYCENTRIC_DIST) {
return "unfbarycentricdist";
}
- else {
- return "";
- }
+ return "";
}
static void codegen_set_unique_ids(GPUNodeGraph *graph)
{
- GPUNode *node;
- GPUInput *input;
- GPUOutput *output;
int id = 1;
- for (node = graph->nodes.first; node; node = node->next) {
- for (input = node->inputs.first; input; input = input->next) {
+ LISTBASE_FOREACH (GPUNode *, node, &graph->nodes) {
+ LISTBASE_FOREACH (GPUInput *, input, &node->inputs) {
/* set id for unique names of uniform variables */
input->id = id++;
}
- for (output = node->outputs.first; output; output = output->next) {
+ LISTBASE_FOREACH (GPUOutput *, output, &node->outputs) {
/* set id for unique names of tmp variables storing output */
output->id = id++;
}
@@ -307,17 +301,10 @@ static int codegen_process_uniforms_functions(GPUMaterial *material,
DynStr *ds,
GPUNodeGraph *graph)
{
- GPUNode *node;
- GPUInput *input;
const char *name;
int builtins = 0;
ListBase ubo_inputs = {NULL, NULL};
- /* Attributes */
- LISTBASE_FOREACH (GPUMaterialAttribute *, attr, &graph->attributes) {
- BLI_dynstr_appendf(ds, "in %s var%d;\n", gpu_data_type_to_string(attr->gputype), attr->id);
- }
-
/* Textures */
LISTBASE_FOREACH (GPUMaterialTexture *, tex, &graph->textures) {
if (tex->colorband) {
@@ -339,8 +326,9 @@ static int codegen_process_uniforms_functions(GPUMaterial *material,
}
/* Print other uniforms */
- for (node = graph->nodes.first; node; node = node->next) {
- for (input = node->inputs.first; input; input = input->next) {
+
+ LISTBASE_FOREACH (GPUNode *, node, &graph->nodes) {
+ LISTBASE_FOREACH (GPUInput *, input, &node->inputs) {
if (input->source == GPU_SOURCE_BUILTIN) {
/* only define each builtin uniform/varying once */
if (!(builtins & input->builtin)) {
@@ -382,8 +370,8 @@ static int codegen_process_uniforms_functions(GPUMaterial *material,
BLI_dynstr_appendf(ds, "\nlayout (std140) uniform %s {\n", GPU_UBO_BLOCK_NAME);
LISTBASE_FOREACH (LinkData *, link, &ubo_inputs) {
- input = link->data;
- BLI_dynstr_appendf(ds, "\t%s unf%d;\n", gpu_data_type_to_string(input->type), input->id);
+ GPUInput *input = (GPUInput *)(link->data);
+ BLI_dynstr_appendf(ds, " %s unf%d;\n", gpu_data_type_to_string(input->type), input->id);
}
BLI_dynstr_append(ds, "};\n");
BLI_freelistN(&ubo_inputs);
@@ -396,34 +384,26 @@ static int codegen_process_uniforms_functions(GPUMaterial *material,
static void codegen_declare_tmps(DynStr *ds, GPUNodeGraph *graph)
{
- GPUNode *node;
- GPUOutput *output;
-
- for (node = graph->nodes.first; node; node = node->next) {
+ LISTBASE_FOREACH (GPUNode *, node, &graph->nodes) {
/* declare temporary variables for node output storage */
- for (output = node->outputs.first; output; output = output->next) {
+ LISTBASE_FOREACH (GPUOutput *, output, &node->outputs) {
if (output->type == GPU_CLOSURE) {
- BLI_dynstr_appendf(ds, "\tClosure tmp%d;\n", output->id);
+ BLI_dynstr_appendf(ds, " Closure tmp%d;\n", output->id);
}
else {
- BLI_dynstr_appendf(ds, "\t%s tmp%d;\n", gpu_data_type_to_string(output->type), output->id);
+ BLI_dynstr_appendf(ds, " %s tmp%d;\n", gpu_data_type_to_string(output->type), output->id);
}
}
}
-
BLI_dynstr_append(ds, "\n");
}
static void codegen_call_functions(DynStr *ds, GPUNodeGraph *graph, GPUOutput *finaloutput)
{
- GPUNode *node;
- GPUInput *input;
- GPUOutput *output;
+ LISTBASE_FOREACH (GPUNode *, node, &graph->nodes) {
+ BLI_dynstr_appendf(ds, " %s(", node->name);
- for (node = graph->nodes.first; node; node = node->next) {
- BLI_dynstr_appendf(ds, "\t%s(", node->name);
-
- for (input = node->inputs.first; input; input = input->next) {
+ LISTBASE_FOREACH (GPUInput *, input, &node->inputs) {
if (input->source == GPU_SOURCE_TEX) {
BLI_dynstr_append(ds, input->texture->sampler_name);
}
@@ -504,7 +484,7 @@ static void codegen_call_functions(DynStr *ds, GPUNodeGraph *graph, GPUOutput *f
BLI_dynstr_append(ds, ", ");
}
- for (output = node->outputs.first; output; output = output->next) {
+ LISTBASE_FOREACH (GPUOutput *, output, &node->outputs) {
BLI_dynstr_appendf(ds, "tmp%d", output->id);
if (output->next) {
BLI_dynstr_append(ds, ", ");
@@ -514,21 +494,24 @@ static void codegen_call_functions(DynStr *ds, GPUNodeGraph *graph, GPUOutput *f
BLI_dynstr_append(ds, ");\n");
}
- BLI_dynstr_appendf(ds, "\n\treturn tmp%d", finaloutput->id);
- BLI_dynstr_append(ds, ";\n");
+ BLI_dynstr_appendf(ds, "\n return tmp%d;\n", finaloutput->id);
}
-static char *code_generate_fragment(GPUMaterial *material, GPUNodeGraph *graph)
+static char *code_generate_fragment(GPUMaterial *material,
+ GPUNodeGraph *graph,
+ const char *interface_str)
{
DynStr *ds = BLI_dynstr_new();
char *code;
int builtins;
-#if 0
- BLI_dynstr_append(ds, FUNCTION_PROTOTYPES);
-#endif
-
codegen_set_unique_ids(graph);
+
+ /* Attributes, Shader stage interface. */
+ if (interface_str) {
+ BLI_dynstr_appendf(ds, "in codegenInterface {%s};\n\n", interface_str);
+ }
+
builtins = codegen_process_uniforms_functions(material, ds, graph);
if (builtins & (GPU_OBJECT_INFO | GPU_OBJECT_COLOR)) {
@@ -536,73 +519,61 @@ static char *code_generate_fragment(GPUMaterial *material, GPUNodeGraph *graph)
}
if (builtins & GPU_BARYCENTRIC_TEXCO) {
- BLI_dynstr_append(ds, "in vec2 barycentricTexCo;\n");
- }
-
- if (builtins & GPU_BARYCENTRIC_DIST) {
- BLI_dynstr_append(ds, "flat in vec3 barycentricDist;\n");
+ BLI_dynstr_append(ds, datatoc_gpu_shader_codegen_lib_glsl);
}
BLI_dynstr_append(ds, "Closure nodetree_exec(void)\n{\n");
if (builtins & GPU_BARYCENTRIC_TEXCO) {
- BLI_dynstr_append(ds, "#ifdef HAIR_SHADER\n");
- BLI_dynstr_append(ds,
- "\tvec2 barytexco = vec2((fract(barycentricTexCo.y) != 0.0)\n"
- "\t ? barycentricTexCo.x\n"
- "\t : 1.0 - barycentricTexCo.x,\n"
- "\t 0.0);\n");
- BLI_dynstr_append(ds, "#else\n");
- BLI_dynstr_append(ds, "\tvec2 barytexco = barycentricTexCo;\n");
- BLI_dynstr_append(ds, "#endif\n");
+ BLI_dynstr_append(ds, " vec2 barytexco = barycentric_resolve(barycentricTexCo);\n");
}
/* TODO(fclem) get rid of that. */
if (builtins & GPU_VIEW_MATRIX) {
- BLI_dynstr_append(ds, "\t#define viewmat ViewMatrix\n");
+ BLI_dynstr_append(ds, " #define viewmat ViewMatrix\n");
}
if (builtins & GPU_CAMERA_TEXCO_FACTORS) {
- BLI_dynstr_append(ds, "\t#define camtexfac CameraTexCoFactors\n");
+ BLI_dynstr_append(ds, " #define camtexfac CameraTexCoFactors\n");
}
if (builtins & GPU_OBJECT_MATRIX) {
- BLI_dynstr_append(ds, "\t#define objmat ModelMatrix\n");
+ BLI_dynstr_append(ds, " #define objmat ModelMatrix\n");
}
if (builtins & GPU_INVERSE_OBJECT_MATRIX) {
- BLI_dynstr_append(ds, "\t#define objinv ModelMatrixInverse\n");
+ BLI_dynstr_append(ds, " #define objinv ModelMatrixInverse\n");
}
if (builtins & GPU_INVERSE_VIEW_MATRIX) {
- BLI_dynstr_append(ds, "\t#define viewinv ViewMatrixInverse\n");
+ BLI_dynstr_append(ds, " #define viewinv ViewMatrixInverse\n");
}
if (builtins & GPU_LOC_TO_VIEW_MATRIX) {
- BLI_dynstr_append(ds, "\t#define localtoviewmat (ViewMatrix * ModelMatrix)\n");
+ BLI_dynstr_append(ds, " #define localtoviewmat (ViewMatrix * ModelMatrix)\n");
}
if (builtins & GPU_INVERSE_LOC_TO_VIEW_MATRIX) {
BLI_dynstr_append(ds,
- "\t#define invlocaltoviewmat (ModelMatrixInverse * ViewMatrixInverse)\n");
+ " #define invlocaltoviewmat (ModelMatrixInverse * ViewMatrixInverse)\n");
}
if (builtins & GPU_VIEW_NORMAL) {
BLI_dynstr_append(ds, "#ifdef HAIR_SHADER\n");
- BLI_dynstr_append(ds, "\tvec3 n;\n");
- BLI_dynstr_append(ds, "\tworld_normals_get(n);\n");
- BLI_dynstr_append(ds, "\tvec3 facingnormal = transform_direction(ViewMatrix, n);\n");
+ BLI_dynstr_append(ds, " vec3 n;\n");
+ BLI_dynstr_append(ds, " world_normals_get(n);\n");
+ BLI_dynstr_append(ds, " vec3 facingnormal = transform_direction(ViewMatrix, n);\n");
BLI_dynstr_append(ds, "#else\n");
- BLI_dynstr_append(ds, "\tvec3 facingnormal = gl_FrontFacing ? viewNormal: -viewNormal;\n");
+ BLI_dynstr_append(ds, " vec3 facingnormal = gl_FrontFacing ? viewNormal: -viewNormal;\n");
BLI_dynstr_append(ds, "#endif\n");
}
if (builtins & GPU_WORLD_NORMAL) {
- BLI_dynstr_append(ds, "\tvec3 facingwnormal;\n");
+ BLI_dynstr_append(ds, " vec3 facingwnormal;\n");
if (builtins & GPU_VIEW_NORMAL) {
BLI_dynstr_append(ds, "#ifdef HAIR_SHADER\n");
- BLI_dynstr_append(ds, "\tfacingwnormal = n;\n");
+ BLI_dynstr_append(ds, " facingwnormal = n;\n");
BLI_dynstr_append(ds, "#else\n");
- BLI_dynstr_append(ds, "\tworld_normals_get(facingwnormal);\n");
+ BLI_dynstr_append(ds, " world_normals_get(facingwnormal);\n");
BLI_dynstr_append(ds, "#endif\n");
}
else {
- BLI_dynstr_append(ds, "\tworld_normals_get(facingwnormal);\n");
+ BLI_dynstr_append(ds, " world_normals_get(facingwnormal);\n");
}
}
if (builtins & GPU_VIEW_POSITION) {
- BLI_dynstr_append(ds, "\t#define viewposition viewPosition\n");
+ BLI_dynstr_append(ds, " #define viewposition viewPosition\n");
}
codegen_declare_tmps(ds, graph);
@@ -610,21 +581,6 @@ static char *code_generate_fragment(GPUMaterial *material, GPUNodeGraph *graph)
BLI_dynstr_append(ds, "}\n");
- /* XXX This cannot go into gpu_shader_material.glsl because main()
- * would be parsed and generate error */
- /* Old glsl mode compat. */
- /* TODO(fclem) This is only used by world shader now. get rid of it? */
- BLI_dynstr_append(ds, "#ifndef NODETREE_EXEC\n");
- BLI_dynstr_append(ds, "out vec4 fragColor;\n");
- BLI_dynstr_append(ds, "void main()\n");
- BLI_dynstr_append(ds, "{\n");
- BLI_dynstr_append(ds, "\tClosure cl = nodetree_exec();\n");
- BLI_dynstr_append(ds,
- "\tfragColor = vec4(cl.radiance, "
- "saturate(1.0 - avg(cl.transmittance)));\n");
- BLI_dynstr_append(ds, "}\n");
- BLI_dynstr_append(ds, "#endif\n\n");
-
/* create shader */
code = BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
@@ -659,23 +615,48 @@ static const char *attr_prefix_get(CustomDataType type)
}
}
-static char *code_generate_vertex(GPUNodeGraph *graph, const char *vert_code, bool use_geom)
+/* We talk about shader stage interface, not to be mistaken with GPUShaderInterface. */
+static char *code_generate_interface(GPUNodeGraph *graph, int builtins)
{
+ if (BLI_listbase_is_empty(&graph->attributes) &&
+ (builtins & (GPU_BARYCENTRIC_DIST | GPU_BARYCENTRIC_TEXCO)) == 0) {
+ return NULL;
+ }
+
DynStr *ds = BLI_dynstr_new();
- GPUNode *node;
- GPUInput *input;
- char *code;
- int builtins = 0;
- /* Hairs uv and col attributes are passed by bufferTextures. */
- BLI_dynstr_append(ds,
- "#ifdef HAIR_SHADER\n"
- "#define DEFINE_ATTR(type, attr) uniform samplerBuffer attr\n"
- "#else\n"
- "#define DEFINE_ATTR(type, attr) in type attr\n"
- "#endif\n");
+ BLI_dynstr_append(ds, "\n");
LISTBASE_FOREACH (GPUMaterialAttribute *, attr, &graph->attributes) {
+ BLI_dynstr_appendf(ds, "%s var%d;\n", gpu_data_type_to_string(attr->gputype), attr->id);
+ }
+ if (builtins & GPU_BARYCENTRIC_TEXCO) {
+ BLI_dynstr_append(ds, "vec2 barycentricTexCo;\n");
+ }
+ if (builtins & GPU_BARYCENTRIC_DIST) {
+ BLI_dynstr_append(ds, "vec3 barycentricDist;\n");
+ }
+
+ char *code = BLI_dynstr_get_cstring(ds);
+
+ BLI_dynstr_free(ds);
+
+ return code;
+}
+
+static char *code_generate_vertex(GPUNodeGraph *graph,
+ const char *interface_str,
+ const char *vert_code,
+ int builtins)
+{
+ DynStr *ds = BLI_dynstr_new();
+
+ BLI_dynstr_append(ds, datatoc_gpu_shader_codegen_lib_glsl);
+
+ /* Inputs */
+ LISTBASE_FOREACH (GPUMaterialAttribute *, attr, &graph->attributes) {
+ const char *type_str = gpu_data_type_to_string(attr->gputype);
+ const char *prefix = attr_prefix_get(attr->type);
/* XXX FIXME : see notes in mesh_render_data_create() */
/* NOTE : Replicate changes to mesh_render_data_create() in draw_cache_impl_mesh.c */
if (attr->type == CD_ORCO) {
@@ -684,188 +665,58 @@ static char *code_generate_vertex(GPUNodeGraph *graph, const char *vert_code, bo
BLI_dynstr_append(ds, "DEFINE_ATTR(vec4, orco);\n");
}
else if (attr->name[0] == '\0') {
- BLI_dynstr_appendf(ds,
- "DEFINE_ATTR(%s, %s);\n",
- gpu_data_type_to_string(attr->gputype),
- attr_prefix_get(attr->type));
- BLI_dynstr_appendf(ds, "#define att%d %s\n", attr->id, attr_prefix_get(attr->type));
+ BLI_dynstr_appendf(ds, "DEFINE_ATTR(%s, %s);\n", type_str, prefix);
+ BLI_dynstr_appendf(ds, "#define att%d %s\n", attr->id, prefix);
}
else {
char attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
GPU_vertformat_safe_attr_name(attr->name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
- BLI_dynstr_appendf(ds,
- "DEFINE_ATTR(%s, %s%s);\n",
- gpu_data_type_to_string(attr->gputype),
- attr_prefix_get(attr->type),
- attr_safe_name);
- BLI_dynstr_appendf(
- ds, "#define att%d %s%s\n", attr->id, attr_prefix_get(attr->type), attr_safe_name);
+ BLI_dynstr_appendf(ds, "DEFINE_ATTR(%s, %s%s);\n", type_str, prefix, attr_safe_name);
+ BLI_dynstr_appendf(ds, "#define att%d %s%s\n", attr->id, prefix, attr_safe_name);
}
- BLI_dynstr_appendf(ds,
- "out %s var%d%s;\n",
- gpu_data_type_to_string(attr->gputype),
- attr->id,
- use_geom ? "g" : "");
- }
-
- for (node = graph->nodes.first; node; node = node->next) {
- for (input = node->inputs.first; input; input = input->next) {
- if (input->source == GPU_SOURCE_BUILTIN) {
- builtins |= input->builtin;
- }
- }
- }
-
- if (builtins & GPU_BARYCENTRIC_TEXCO) {
- BLI_dynstr_append(ds, "#ifdef HAIR_SHADER\n");
- BLI_dynstr_appendf(ds, "out vec2 barycentricTexCo%s;\n", use_geom ? "g" : "");
- BLI_dynstr_append(ds, "#endif\n");
}
- if (builtins & GPU_BARYCENTRIC_DIST) {
- BLI_dynstr_append(ds, "out vec3 barycentricPosg;\n");
+ /* Outputs interface */
+ if (interface_str) {
+ BLI_dynstr_appendf(ds, "out codegenInterface {%s};\n\n", interface_str);
}
- BLI_dynstr_append(ds, "\n#define USE_ATTR\n");
-
- /* Prototype, defined later (this is because of matrices definition). */
- BLI_dynstr_append(ds, "void pass_attr(in vec3 position);\n");
-
- BLI_dynstr_append(ds, "\n");
-
- if (use_geom) {
- /* XXX HACK: Eevee specific. */
- char *vert_new, *vert_new2;
- vert_new = BLI_str_replaceN(vert_code, "worldPosition", "worldPositiong");
- vert_new2 = vert_new;
- vert_new = BLI_str_replaceN(vert_new2, "viewPosition", "viewPositiong");
- MEM_freeN(vert_new2);
- vert_new2 = vert_new;
- vert_new = BLI_str_replaceN(vert_new2, "worldNormal", "worldNormalg");
- MEM_freeN(vert_new2);
- vert_new2 = vert_new;
- vert_new = BLI_str_replaceN(vert_new2, "viewNormal", "viewNormalg");
- MEM_freeN(vert_new2);
-
- BLI_dynstr_append(ds, vert_new);
-
- MEM_freeN(vert_new);
- }
- else {
- BLI_dynstr_append(ds, vert_code);
- }
+ /* Prototype. Needed for hair functions. */
+ BLI_dynstr_append(ds, "void pass_attr(vec3 position, mat3 normalmat, mat4 modelmatinv);\n");
+ BLI_dynstr_append(ds, "#define USE_ATTR\n\n");
+ BLI_dynstr_append(ds, vert_code);
BLI_dynstr_append(ds, "\n");
- BLI_dynstr_append(ds, use_geom ? "RESOURCE_ID_VARYING_GEOM\n" : "RESOURCE_ID_VARYING\n");
-
- /* Prototype because defined later. */
- BLI_dynstr_append(ds,
- "vec2 hair_get_customdata_vec2(const samplerBuffer);\n"
- "vec3 hair_get_customdata_vec3(const samplerBuffer);\n"
- "vec4 hair_get_customdata_vec4(const samplerBuffer);\n"
- "vec3 hair_get_strand_pos(void);\n"
- "int hair_get_base_id(void);\n"
- "\n");
-
- BLI_dynstr_append(ds, "void pass_attr(in vec3 position) {\n");
-
- BLI_dynstr_append(ds, use_geom ? "\tPASS_RESOURCE_ID_GEOM\n" : "\tPASS_RESOURCE_ID\n");
-
- BLI_dynstr_append(ds, "#ifdef HAIR_SHADER\n");
-
- if (builtins & GPU_BARYCENTRIC_TEXCO) {
- /* To match cycles without breaking into individual segment we encode if we need to invert
- * the first component into the second component. We invert if the barycentricTexCo.y
- * is NOT 0.0 or 1.0. */
- BLI_dynstr_append(ds, "\tint _base_id = hair_get_base_id();\n");
- BLI_dynstr_appendf(
- ds, "\tbarycentricTexCo%s.x = float((_base_id %% 2) == 1);\n", use_geom ? "g" : "");
- BLI_dynstr_appendf(
- ds, "\tbarycentricTexCo%s.y = float(((_base_id %% 4) %% 3) > 0);\n", use_geom ? "g" : "");
- }
-
- if (builtins & GPU_BARYCENTRIC_DIST) {
- BLI_dynstr_append(ds, "\tbarycentricPosg = position;\n");
- }
-
- LISTBASE_FOREACH (GPUMaterialAttribute *, attr, &graph->attributes) {
- if (attr->type == CD_TANGENT) {
- /* Not supported by hairs */
- BLI_dynstr_appendf(ds, "\tvar%d%s = vec4(0.0);\n", attr->id, use_geom ? "g" : "");
- }
- else if (attr->type == CD_ORCO) {
- BLI_dynstr_appendf(ds,
- "\tvar%d%s = OrcoTexCoFactors[0].xyz + (ModelMatrixInverse * "
- "vec4(hair_get_strand_pos(), 1.0)).xyz * OrcoTexCoFactors[1].xyz;\n",
- attr->id,
- use_geom ? "g" : "");
- /* TODO: fix ORCO with modifiers. */
- }
- else {
- BLI_dynstr_appendf(ds,
- "\tvar%d%s = hair_get_customdata_%s(att%d);\n",
- attr->id,
- use_geom ? "g" : "",
- gpu_data_type_to_string(attr->gputype),
- attr->id);
- }
- }
-
- BLI_dynstr_append(ds, "#else /* MESH_SHADER */\n");
+ BLI_dynstr_append(ds, "void pass_attr(vec3 position, mat3 normalmat, mat4 modelmatinv) {\n");
/* GPU_BARYCENTRIC_TEXCO cannot be computed based on gl_VertexID
* for MESH_SHADER because of indexed drawing. In this case a
* geometry shader is needed. */
-
+ if (builtins & GPU_BARYCENTRIC_TEXCO) {
+ BLI_dynstr_appendf(ds, " barycentricTexCo = barycentric_get();\n");
+ }
if (builtins & GPU_BARYCENTRIC_DIST) {
- BLI_dynstr_append(ds, "\tbarycentricPosg = (ModelMatrix * vec4(position, 1.0)).xyz;\n");
+ BLI_dynstr_appendf(ds, " barycentricDist = vec3(0);\n");
}
LISTBASE_FOREACH (GPUMaterialAttribute *, attr, &graph->attributes) {
if (attr->type == CD_TANGENT) { /* silly exception */
- BLI_dynstr_appendf(ds,
- "\tvar%d%s.xyz = transpose(mat3(ModelMatrixInverse)) * att%d.xyz;\n",
- attr->id,
- use_geom ? "g" : "",
- attr->id);
- BLI_dynstr_appendf(ds, "\tvar%d%s.w = att%d.w;\n", attr->id, use_geom ? "g" : "", attr->id);
- /* Normalize only if vector is not null. */
- BLI_dynstr_appendf(ds,
- "\tfloat lvar%d = dot(var%d%s.xyz, var%d%s.xyz);\n",
- attr->id,
- attr->id,
- use_geom ? "g" : "",
- attr->id,
- use_geom ? "g" : "");
- BLI_dynstr_appendf(ds,
- "\tvar%d%s.xyz *= (lvar%d > 0.0) ? inversesqrt(lvar%d) : 1.0;\n",
- attr->id,
- use_geom ? "g" : "",
- attr->id,
- attr->id);
+ BLI_dynstr_appendf(ds, " var%d = tangent_get(att%d, normalmat);\n", attr->id, attr->id);
}
else if (attr->type == CD_ORCO) {
- BLI_dynstr_appendf(ds,
- "\tvar%d%s = OrcoTexCoFactors[0].xyz + position *"
- " OrcoTexCoFactors[1].xyz;\n",
- attr->id,
- use_geom ? "g" : "");
- /* See mesh_create_loop_orco() for explanation. */
- BLI_dynstr_appendf(ds,
- "\tif (orco.w == 0.0) { var%d%s = orco.xyz * 0.5 + 0.5; }\n",
- attr->id,
- use_geom ? "g" : "");
+ BLI_dynstr_appendf(
+ ds, " var%d = orco_get(position, modelmatinv, OrcoTexCoFactors, orco);\n", attr->id);
}
else {
- BLI_dynstr_appendf(ds, "\tvar%d%s = att%d;\n", attr->id, use_geom ? "g" : "", attr->id);
+ const char *type_str = gpu_data_type_to_string(attr->gputype);
+ BLI_dynstr_appendf(ds, " var%d = GET_ATTR(%s, att%d);\n", attr->id, type_str, attr->id);
}
}
- BLI_dynstr_append(ds, "#endif /* HAIR_SHADER */\n");
BLI_dynstr_append(ds, "}\n");
- code = BLI_dynstr_get_cstring(ds);
+ char *code = BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
@@ -879,146 +730,46 @@ static char *code_generate_vertex(GPUNodeGraph *graph, const char *vert_code, bo
}
static char *code_generate_geometry(GPUNodeGraph *graph,
+ const char *interface_str,
const char *geom_code,
- const char *defines)
+ int builtins)
{
- DynStr *ds = BLI_dynstr_new();
- GPUNode *node;
- GPUInput *input;
- char *code;
- int builtins = 0;
-
- /* XXX we should not make specific eevee cases here. */
- bool is_hair_shader = (strstr(defines, "HAIR_SHADER") != NULL);
-
- /* Create prototype because attributes cannot be declared before layout. */
- BLI_dynstr_append(ds, "void pass_attr(in int vert);\n");
- BLI_dynstr_append(ds, "void calc_barycentric_distances(vec3 pos0, vec3 pos1, vec3 pos2);\n");
- BLI_dynstr_append(ds, "#define USE_ATTR\n");
-
- /* Generate varying declarations. */
- for (node = graph->nodes.first; node; node = node->next) {
- for (input = node->inputs.first; input; input = input->next) {
- if (input->source == GPU_SOURCE_BUILTIN) {
- builtins |= input->builtin;
- }
- }
- }
-
- LISTBASE_FOREACH (GPUMaterialAttribute *, attr, &graph->attributes) {
- BLI_dynstr_appendf(ds, "in %s var%dg[];\n", gpu_data_type_to_string(attr->gputype), attr->id);
- BLI_dynstr_appendf(ds, "out %s var%d;\n", gpu_data_type_to_string(attr->gputype), attr->id);
+ if (!geom_code) {
+ return NULL;
}
- if (builtins & GPU_BARYCENTRIC_TEXCO) {
- BLI_dynstr_append(ds, "#ifdef HAIR_SHADER\n");
- BLI_dynstr_append(ds, "in vec2 barycentricTexCog[];\n");
- BLI_dynstr_append(ds, "#endif\n");
-
- BLI_dynstr_append(ds, "out vec2 barycentricTexCo;\n");
- }
+ DynStr *ds = BLI_dynstr_new();
- if (builtins & GPU_BARYCENTRIC_DIST) {
- BLI_dynstr_append(ds, "in vec3 barycentricPosg[];\n");
- BLI_dynstr_append(ds, "flat out vec3 barycentricDist;\n");
+ /* Attributes, Shader interface; */
+ if (interface_str) {
+ BLI_dynstr_appendf(ds, "in codegenInterface {%s} dataAttrIn[];\n\n", interface_str);
+ BLI_dynstr_appendf(ds, "out codegenInterface {%s} dataAttrOut;\n\n", interface_str);
}
- if (geom_code == NULL) {
- /* Force geometry usage if GPU_BARYCENTRIC_DIST or GPU_BARYCENTRIC_TEXCO are used.
- * Note: GPU_BARYCENTRIC_TEXCO only requires it if the shader is not drawing hairs. */
- if ((builtins & (GPU_BARYCENTRIC_DIST | GPU_BARYCENTRIC_TEXCO)) == 0 || is_hair_shader) {
- /* Early out */
- BLI_dynstr_free(ds);
- return NULL;
- }
- else {
- /* Force geom shader usage */
- /* TODO put in external file. */
- BLI_dynstr_append(ds, "layout(triangles) in;\n");
- BLI_dynstr_append(ds, "layout(triangle_strip, max_vertices=3) out;\n");
-
- BLI_dynstr_append(ds, "in vec3 worldPositiong[];\n");
- BLI_dynstr_append(ds, "in vec3 viewPositiong[];\n");
- BLI_dynstr_append(ds, "in vec3 worldNormalg[];\n");
- BLI_dynstr_append(ds, "in vec3 viewNormalg[];\n");
-
- BLI_dynstr_append(ds, "out vec3 worldPosition;\n");
- BLI_dynstr_append(ds, "out vec3 viewPosition;\n");
- BLI_dynstr_append(ds, "out vec3 worldNormal;\n");
- BLI_dynstr_append(ds, "out vec3 viewNormal;\n");
-
- BLI_dynstr_append(ds, datatoc_common_view_lib_glsl);
-
- BLI_dynstr_append(ds, "void main(){\n");
-
- if (builtins & GPU_BARYCENTRIC_DIST) {
- BLI_dynstr_append(ds,
- "\tcalc_barycentric_distances(barycentricPosg[0], barycentricPosg[1], "
- "barycentricPosg[2]);\n");
- }
-
- for (int i = 0; i < 3; i++) {
- BLI_dynstr_appendf(ds, "\tgl_Position = gl_in[%d].gl_Position;\n", i);
- BLI_dynstr_appendf(ds, "\tgl_ClipDistance[0] = gl_in[%d].gl_ClipDistance[0];\n", i);
- BLI_dynstr_appendf(ds, "\tpass_attr(%d);\n", i);
- BLI_dynstr_append(ds, "\tEmitVertex();\n");
- }
- BLI_dynstr_append(ds, "}\n");
- }
- }
- else {
- BLI_dynstr_append(ds, geom_code);
- }
+ BLI_dynstr_append(ds, datatoc_gpu_shader_codegen_lib_glsl);
if (builtins & GPU_BARYCENTRIC_DIST) {
- BLI_dynstr_append(ds, "void calc_barycentric_distances(vec3 pos0, vec3 pos1, vec3 pos2) {\n");
- BLI_dynstr_append(ds, "\tvec3 edge21 = pos2 - pos1;\n");
- BLI_dynstr_append(ds, "\tvec3 edge10 = pos1 - pos0;\n");
- BLI_dynstr_append(ds, "\tvec3 edge02 = pos0 - pos2;\n");
- BLI_dynstr_append(ds, "\tvec3 d21 = normalize(edge21);\n");
- BLI_dynstr_append(ds, "\tvec3 d10 = normalize(edge10);\n");
- BLI_dynstr_append(ds, "\tvec3 d02 = normalize(edge02);\n");
-
- BLI_dynstr_append(ds, "\tfloat d = dot(d21, edge02);\n");
- BLI_dynstr_append(ds, "\tbarycentricDist.x = sqrt(dot(edge02, edge02) - d * d);\n");
- BLI_dynstr_append(ds, "\td = dot(d02, edge10);\n");
- BLI_dynstr_append(ds, "\tbarycentricDist.y = sqrt(dot(edge10, edge10) - d * d);\n");
- BLI_dynstr_append(ds, "\td = dot(d10, edge21);\n");
- BLI_dynstr_append(ds, "\tbarycentricDist.z = sqrt(dot(edge21, edge21) - d * d);\n");
- BLI_dynstr_append(ds, "}\n");
+ /* geom_code should do something with this, but may not. */
+ BLI_dynstr_append(ds, "#define DO_BARYCENTRIC_DISTANCES\n");
}
- BLI_dynstr_append(ds, "RESOURCE_ID_VARYING\n");
-
/* Generate varying assignments. */
- BLI_dynstr_append(ds, "void pass_attr(in int vert) {\n");
-
- BLI_dynstr_append(ds, "\tPASS_RESOURCE_ID(vert)\n");
-
- /* XXX HACK: Eevee specific. */
- if (geom_code == NULL) {
- BLI_dynstr_append(ds, "\tworldPosition = worldPositiong[vert];\n");
- BLI_dynstr_append(ds, "\tviewPosition = viewPositiong[vert];\n");
- BLI_dynstr_append(ds, "\tworldNormal = worldNormalg[vert];\n");
- BLI_dynstr_append(ds, "\tviewNormal = viewNormalg[vert];\n");
- }
+ BLI_dynstr_append(ds, "#define USE_ATTR\n");
+ BLI_dynstr_append(ds, "void pass_attr(const int vert) {\n");
if (builtins & GPU_BARYCENTRIC_TEXCO) {
- BLI_dynstr_append(ds, "#ifdef HAIR_SHADER\n");
- BLI_dynstr_append(ds, "\tbarycentricTexCo = barycentricTexCog[vert];\n");
- BLI_dynstr_append(ds, "#else\n");
- BLI_dynstr_append(ds, "\tbarycentricTexCo.x = float((vert % 3) == 0);\n");
- BLI_dynstr_append(ds, "\tbarycentricTexCo.y = float((vert % 3) == 1);\n");
- BLI_dynstr_append(ds, "#endif\n");
+ BLI_dynstr_append(ds, " dataAttrOut.barycentricTexCo = calc_barycentric_co(vert);\n");
}
LISTBASE_FOREACH (GPUMaterialAttribute *, attr, &graph->attributes) {
/* TODO let shader choose what to do depending on what the attribute is. */
- BLI_dynstr_appendf(ds, "\tvar%d = var%dg[vert];\n", attr->id, attr->id);
+ BLI_dynstr_appendf(ds, " dataAttrOut.var%d = dataAttrIn[vert].var%d;\n", attr->id, attr->id);
}
- BLI_dynstr_append(ds, "}\n");
+ BLI_dynstr_append(ds, "}\n\n");
- code = BLI_dynstr_get_cstring(ds);
+ BLI_dynstr_append(ds, geom_code);
+
+ char *code = BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
return code;
@@ -1048,8 +799,17 @@ GPUPass *GPU_generate_pass(GPUMaterial *material,
* generated VBOs are ready to accept the future shader. */
gpu_node_graph_prune_unused(graph);
+ int builtins = 0;
+ LISTBASE_FOREACH (GPUNode *, node, &graph->nodes) {
+ LISTBASE_FOREACH (GPUInput *, input, &node->inputs) {
+ if (input->source == GPU_SOURCE_BUILTIN) {
+ builtins |= input->builtin;
+ }
+ }
+ }
/* generate code */
- char *fragmentgen = code_generate_fragment(material, graph);
+ char *interface_str = code_generate_interface(graph, builtins);
+ char *fragmentgen = code_generate_fragment(material, graph, interface_str);
/* Cache lookup: Reuse shaders already compiled */
uint32_t hash = gpu_pass_hash(fragmentgen, defines, &graph->attributes);
@@ -1057,6 +817,7 @@ GPUPass *GPU_generate_pass(GPUMaterial *material,
if (pass_hash && (pass_hash->next == NULL || pass_hash->next->hash != hash)) {
/* No collision, just return the pass. */
+ MEM_SAFE_FREE(interface_str);
MEM_freeN(fragmentgen);
if (!gpu_pass_is_valid(pass_hash)) {
/* Shader has already been created but failed to compile. */
@@ -1071,10 +832,11 @@ GPUPass *GPU_generate_pass(GPUMaterial *material,
GSet *used_libraries = gpu_material_used_libraries(material);
char *tmp = gpu_material_library_generate_code(used_libraries, frag_lib);
- char *geometrycode = code_generate_geometry(graph, geom_code, defines);
- char *vertexcode = code_generate_vertex(graph, vert_code, (geometrycode != NULL));
+ char *geometrycode = code_generate_geometry(graph, interface_str, geom_code, builtins);
+ char *vertexcode = code_generate_vertex(graph, interface_str, vert_code, builtins);
char *fragmentcode = BLI_strdupcat(tmp, fragmentgen);
+ MEM_SAFE_FREE(interface_str);
MEM_freeN(fragmentgen);
MEM_freeN(tmp);
diff --git a/source/blender/gpu/intern/gpu_codegen.h b/source/blender/gpu/intern/gpu_codegen.h
index 1454edeb1e0..5d130d75d2c 100644
--- a/source/blender/gpu/intern/gpu_codegen.h
+++ b/source/blender/gpu/intern/gpu_codegen.h
@@ -25,6 +25,10 @@
#pragma once
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct GPUMaterial;
struct GPUNodeGraph;
struct GPUOutput;
@@ -61,3 +65,7 @@ void GPU_pass_release(GPUPass *pass);
void gpu_codegen_init(void);
void gpu_codegen_exit(void);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/source/blender/gpu/intern/gpu_context.cc b/source/blender/gpu/intern/gpu_context.cc
new file mode 100644
index 00000000000..e04631910c1
--- /dev/null
+++ b/source/blender/gpu/intern/gpu_context.cc
@@ -0,0 +1,281 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2016 by Mike Erwin.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ *
+ * Manage GL vertex array IDs in a thread-safe way
+ * Use these instead of glGenBuffers & its friends
+ * - alloc must be called from a thread that is bound
+ * to the context that will be used for drawing with
+ * this vao.
+ * - free can be called from any thread
+ */
+
+/* TODO Create cmake option. */
+#define WITH_OPENGL_BACKEND 1
+
+#include "BLI_assert.h"
+#include "BLI_utildefines.h"
+
+#include "GPU_context.h"
+#include "GPU_framebuffer.h"
+
+#include "GHOST_C-api.h"
+
+#include "gpu_backend.hh"
+#include "gpu_batch_private.hh"
+#include "gpu_context_private.hh"
+#include "gpu_matrix_private.h"
+
+#ifdef WITH_OPENGL_BACKEND
+# include "gl_backend.hh"
+# include "gl_context.hh"
+#endif
+
+#include <mutex>
+#include <vector>
+
+using namespace blender::gpu;
+
+static thread_local GPUContext *active_ctx = NULL;
+
+/* -------------------------------------------------------------------- */
+/** \name GPUContext methods
+ * \{ */
+
+GPUContext::GPUContext()
+{
+ thread_ = pthread_self();
+ is_active_ = false;
+ matrix_state = GPU_matrix_state_create();
+}
+
+GPUContext::~GPUContext()
+{
+ GPU_matrix_state_discard(matrix_state);
+}
+
+bool GPUContext::is_active_on_thread(void)
+{
+ return (this == active_ctx) && pthread_equal(pthread_self(), thread_);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+GPUContext *GPU_context_create(void *ghost_window)
+{
+ if (GPUBackend::get() == NULL) {
+ /* TODO move where it make sense. */
+ GPU_backend_init(GPU_BACKEND_OPENGL);
+ }
+
+ GPUContext *ctx = GPUBackend::get()->context_alloc(ghost_window);
+
+ GPU_context_active_set(ctx);
+ return ctx;
+}
+
+/* to be called after GPU_context_active_set(ctx_to_destroy) */
+void GPU_context_discard(GPUContext *ctx)
+{
+ delete ctx;
+ active_ctx = NULL;
+}
+
+/* ctx can be NULL */
+void GPU_context_active_set(GPUContext *ctx)
+{
+ if (active_ctx) {
+ active_ctx->deactivate();
+ }
+
+ active_ctx = ctx;
+
+ if (ctx) {
+ ctx->activate();
+ }
+}
+
+GPUContext *GPU_context_active_get(void)
+{
+ return active_ctx;
+}
+
+GLuint GPU_vao_default(void)
+{
+ BLI_assert(active_ctx); /* need at least an active context */
+ return static_cast<GLContext *>(active_ctx)->default_vao_;
+}
+
+GLuint GPU_framebuffer_default(void)
+{
+ BLI_assert(active_ctx); /* need at least an active context */
+ return static_cast<GLContext *>(active_ctx)->default_framebuffer_;
+}
+
+GLuint GPU_vao_alloc(void)
+{
+ GLuint new_vao_id = 0;
+ glGenVertexArrays(1, &new_vao_id);
+ return new_vao_id;
+}
+
+GLuint GPU_fbo_alloc(void)
+{
+ GLuint new_fbo_id = 0;
+ glGenFramebuffers(1, &new_fbo_id);
+ return new_fbo_id;
+}
+
+GLuint GPU_buf_alloc(void)
+{
+ GLuint new_buffer_id = 0;
+ glGenBuffers(1, &new_buffer_id);
+ return new_buffer_id;
+}
+
+GLuint GPU_tex_alloc(void)
+{
+ GLuint new_texture_id = 0;
+ glGenTextures(1, &new_texture_id);
+ return new_texture_id;
+}
+
+void GPU_vao_free(GLuint vao_id, GPUContext *ctx)
+{
+ static_cast<GLContext *>(ctx)->vao_free(vao_id);
+}
+
+void GPU_fbo_free(GLuint fbo_id, GPUContext *ctx)
+{
+ static_cast<GLContext *>(ctx)->fbo_free(fbo_id);
+}
+
+void GPU_buf_free(GLuint buf_id)
+{
+ /* TODO avoid using backend */
+ GPUBackend *backend = GPUBackend::get();
+ static_cast<GLBackend *>(backend)->buf_free(buf_id);
+}
+
+void GPU_tex_free(GLuint tex_id)
+{
+ /* TODO avoid using backend */
+ GPUBackend *backend = GPUBackend::get();
+ static_cast<GLBackend *>(backend)->tex_free(tex_id);
+}
+
+/* GPUBatch & GPUFrameBuffer contains respectively VAO & FBO indices
+ * which are not shared across contexts. So we need to keep track of
+ * ownership. */
+
+void gpu_context_add_framebuffer(GPUContext *ctx, GPUFrameBuffer *fb)
+{
+#ifdef DEBUG
+ BLI_assert(ctx);
+ static_cast<GLContext *>(ctx)->framebuffer_register(fb);
+#else
+ UNUSED_VARS(ctx, fb);
+#endif
+}
+
+void gpu_context_remove_framebuffer(GPUContext *ctx, GPUFrameBuffer *fb)
+{
+#ifdef DEBUG
+ BLI_assert(ctx);
+ static_cast<GLContext *>(ctx)->framebuffer_unregister(fb);
+#else
+ UNUSED_VARS(ctx, fb);
+#endif
+}
+
+void gpu_context_active_framebuffer_set(GPUContext *ctx, GPUFrameBuffer *fb)
+{
+ ctx->current_fbo = fb;
+}
+
+GPUFrameBuffer *gpu_context_active_framebuffer_get(GPUContext *ctx)
+{
+ return ctx->current_fbo;
+}
+
+struct GPUMatrixState *gpu_context_active_matrix_state_get()
+{
+ BLI_assert(active_ctx);
+ return active_ctx->matrix_state;
+}
+
+/* -------------------------------------------------------------------- */
+/** \name Main context global mutex
+ *
+ * Used to avoid crash on some old drivers.
+ * \{ */
+
+static std::mutex main_context_mutex;
+
+void GPU_context_main_lock(void)
+{
+ main_context_mutex.lock();
+}
+
+void GPU_context_main_unlock(void)
+{
+ main_context_mutex.unlock();
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Backend selection
+ * \{ */
+
+static GPUBackend *g_backend;
+
+void GPU_backend_init(eGPUBackendType backend_type)
+{
+ BLI_assert(g_backend == NULL);
+
+ switch (backend_type) {
+#if WITH_OPENGL_BACKEND
+ case GPU_BACKEND_OPENGL:
+ g_backend = new GLBackend;
+ break;
+#endif
+ default:
+ BLI_assert(0);
+ break;
+ }
+}
+
+void GPU_backend_exit(void)
+{
+ /* TODO assert no resource left. Currently UI textures are still not freed in their context
+ * correctly. */
+ delete g_backend;
+}
+
+GPUBackend *GPUBackend::get(void)
+{
+ return g_backend;
+}
+
+/** \} */
diff --git a/source/blender/gpu/intern/gpu_context.cpp b/source/blender/gpu/intern/gpu_context.cpp
deleted file mode 100644
index e6356580ea3..00000000000
--- a/source/blender/gpu/intern/gpu_context.cpp
+++ /dev/null
@@ -1,358 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2016 by Mike Erwin.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup gpu
- *
- * Manage GL vertex array IDs in a thread-safe way
- * Use these instead of glGenBuffers & its friends
- * - alloc must be called from a thread that is bound
- * to the context that will be used for drawing with
- * this vao.
- * - free can be called from any thread
- */
-
-#include "BLI_assert.h"
-#include "BLI_utildefines.h"
-
-#include "GPU_context.h"
-#include "GPU_framebuffer.h"
-
-#include "gpu_batch_private.h"
-#include "gpu_context_private.h"
-#include "gpu_matrix_private.h"
-
-#include <mutex>
-#include <pthread.h>
-#include <string.h>
-#include <unordered_set>
-#include <vector>
-
-#if TRUST_NO_ONE
-# if 0
-extern "C" {
-extern int BLI_thread_is_main(void); /* Blender-specific function */
-}
-
-static bool thread_is_main()
-{
- /* "main" here means the GL context's thread */
- return BLI_thread_is_main();
-}
-# endif
-#endif
-
-static std::vector<GLuint> orphaned_buffer_ids;
-static std::vector<GLuint> orphaned_texture_ids;
-
-static std::mutex orphans_mutex;
-static std::mutex main_context_mutex;
-
-struct GPUContext {
- GLuint default_vao;
- GLuint default_framebuffer;
- GPUFrameBuffer *current_fbo;
- std::unordered_set<GPUBatch *> batches; /* Batches that have VAOs from this context */
-#ifdef DEBUG
- std::unordered_set<GPUFrameBuffer *>
- framebuffers; /* Framebuffers that have FBO from this context */
-#endif
- struct GPUMatrixState *matrix_state;
- std::vector<GLuint> orphaned_vertarray_ids;
- std::vector<GLuint> orphaned_framebuffer_ids;
- std::mutex orphans_mutex; /* todo: try spinlock instead */
-#if TRUST_NO_ONE
- pthread_t thread; /* Thread on which this context is active. */
- bool thread_is_used;
-#endif
-
- GPUContext()
- {
-#if TRUST_NO_ONE
- thread_is_used = false;
-#endif
- current_fbo = 0;
- }
-};
-
-static thread_local GPUContext *active_ctx = NULL;
-
-static void orphans_add(GPUContext *ctx, std::vector<GLuint> *orphan_list, GLuint id)
-{
- std::mutex *mutex = (ctx) ? &ctx->orphans_mutex : &orphans_mutex;
-
- mutex->lock();
- orphan_list->emplace_back(id);
- mutex->unlock();
-}
-
-static void orphans_clear(GPUContext *ctx)
-{
- /* need at least an active context */
- BLI_assert(ctx);
-
- /* context has been activated by another thread! */
- BLI_assert(pthread_equal(pthread_self(), ctx->thread));
-
- ctx->orphans_mutex.lock();
- if (!ctx->orphaned_vertarray_ids.empty()) {
- uint orphan_len = (uint)ctx->orphaned_vertarray_ids.size();
- glDeleteVertexArrays(orphan_len, ctx->orphaned_vertarray_ids.data());
- ctx->orphaned_vertarray_ids.clear();
- }
- if (!ctx->orphaned_framebuffer_ids.empty()) {
- uint orphan_len = (uint)ctx->orphaned_framebuffer_ids.size();
- glDeleteFramebuffers(orphan_len, ctx->orphaned_framebuffer_ids.data());
- ctx->orphaned_framebuffer_ids.clear();
- }
-
- ctx->orphans_mutex.unlock();
-
- orphans_mutex.lock();
- if (!orphaned_buffer_ids.empty()) {
- uint orphan_len = (uint)orphaned_buffer_ids.size();
- glDeleteBuffers(orphan_len, orphaned_buffer_ids.data());
- orphaned_buffer_ids.clear();
- }
- if (!orphaned_texture_ids.empty()) {
- uint orphan_len = (uint)orphaned_texture_ids.size();
- glDeleteTextures(orphan_len, orphaned_texture_ids.data());
- orphaned_texture_ids.clear();
- }
- orphans_mutex.unlock();
-}
-
-GPUContext *GPU_context_create(GLuint default_framebuffer)
-{
- /* BLI_assert(thread_is_main()); */
- GPUContext *ctx = new GPUContext;
- glGenVertexArrays(1, &ctx->default_vao);
- ctx->default_framebuffer = default_framebuffer;
- ctx->matrix_state = GPU_matrix_state_create();
- GPU_context_active_set(ctx);
- return ctx;
-}
-
-/* to be called after GPU_context_active_set(ctx_to_destroy) */
-void GPU_context_discard(GPUContext *ctx)
-{
- /* Make sure no other thread has locked it. */
- BLI_assert(ctx == active_ctx);
- BLI_assert(pthread_equal(pthread_self(), ctx->thread));
- BLI_assert(ctx->orphaned_vertarray_ids.empty());
-#ifdef DEBUG
- /* For now don't allow GPUFrameBuffers to be reuse in another ctx. */
- BLI_assert(ctx->framebuffers.empty());
-#endif
- /* delete remaining vaos */
- while (!ctx->batches.empty()) {
- /* this removes the array entry */
- GPU_batch_vao_cache_clear(*ctx->batches.begin());
- }
- GPU_matrix_state_discard(ctx->matrix_state);
- glDeleteVertexArrays(1, &ctx->default_vao);
- delete ctx;
- active_ctx = NULL;
-}
-
-/* ctx can be NULL */
-void GPU_context_active_set(GPUContext *ctx)
-{
-#if TRUST_NO_ONE
- if (active_ctx) {
- active_ctx->thread_is_used = false;
- }
- /* Make sure no other context is already bound to this thread. */
- if (ctx) {
- /* Make sure no other thread has locked it. */
- assert(ctx->thread_is_used == false);
- ctx->thread = pthread_self();
- ctx->thread_is_used = true;
- }
-#endif
- if (ctx) {
- orphans_clear(ctx);
- }
- active_ctx = ctx;
-}
-
-GPUContext *GPU_context_active_get(void)
-{
- return active_ctx;
-}
-
-GLuint GPU_vao_default(void)
-{
- BLI_assert(active_ctx); /* need at least an active context */
- BLI_assert(pthread_equal(
- pthread_self(), active_ctx->thread)); /* context has been activated by another thread! */
- return active_ctx->default_vao;
-}
-
-GLuint GPU_framebuffer_default(void)
-{
- BLI_assert(active_ctx); /* need at least an active context */
- BLI_assert(pthread_equal(
- pthread_self(), active_ctx->thread)); /* context has been activated by another thread! */
- return active_ctx->default_framebuffer;
-}
-
-GLuint GPU_vao_alloc(void)
-{
- GLuint new_vao_id = 0;
- orphans_clear(active_ctx);
- glGenVertexArrays(1, &new_vao_id);
- return new_vao_id;
-}
-
-GLuint GPU_fbo_alloc(void)
-{
- GLuint new_fbo_id = 0;
- orphans_clear(active_ctx);
- glGenFramebuffers(1, &new_fbo_id);
- return new_fbo_id;
-}
-
-GLuint GPU_buf_alloc(void)
-{
- GLuint new_buffer_id = 0;
- orphans_clear(active_ctx);
- glGenBuffers(1, &new_buffer_id);
- return new_buffer_id;
-}
-
-GLuint GPU_tex_alloc(void)
-{
- GLuint new_texture_id = 0;
- orphans_clear(active_ctx);
- glGenTextures(1, &new_texture_id);
- return new_texture_id;
-}
-
-void GPU_vao_free(GLuint vao_id, GPUContext *ctx)
-{
- BLI_assert(ctx);
- if (ctx == active_ctx) {
- glDeleteVertexArrays(1, &vao_id);
- }
- else {
- orphans_add(ctx, &ctx->orphaned_vertarray_ids, vao_id);
- }
-}
-
-void GPU_fbo_free(GLuint fbo_id, GPUContext *ctx)
-{
- BLI_assert(ctx);
- if (ctx == active_ctx) {
- glDeleteFramebuffers(1, &fbo_id);
- }
- else {
- orphans_add(ctx, &ctx->orphaned_framebuffer_ids, fbo_id);
- }
-}
-
-void GPU_buf_free(GLuint buf_id)
-{
- if (active_ctx) {
- glDeleteBuffers(1, &buf_id);
- }
- else {
- orphans_add(NULL, &orphaned_buffer_ids, buf_id);
- }
-}
-
-void GPU_tex_free(GLuint tex_id)
-{
- if (active_ctx) {
- glDeleteTextures(1, &tex_id);
- }
- else {
- orphans_add(NULL, &orphaned_texture_ids, tex_id);
- }
-}
-
-/* GPUBatch & GPUFrameBuffer contains respectively VAO & FBO indices
- * which are not shared across contexts. So we need to keep track of
- * ownership. */
-
-void gpu_context_add_batch(GPUContext *ctx, GPUBatch *batch)
-{
- BLI_assert(ctx);
- ctx->orphans_mutex.lock();
- ctx->batches.emplace(batch);
- ctx->orphans_mutex.unlock();
-}
-
-void gpu_context_remove_batch(GPUContext *ctx, GPUBatch *batch)
-{
- BLI_assert(ctx);
- ctx->orphans_mutex.lock();
- ctx->batches.erase(batch);
- ctx->orphans_mutex.unlock();
-}
-
-void gpu_context_add_framebuffer(GPUContext *ctx, GPUFrameBuffer *fb)
-{
-#ifdef DEBUG
- BLI_assert(ctx);
- ctx->orphans_mutex.lock();
- ctx->framebuffers.emplace(fb);
- ctx->orphans_mutex.unlock();
-#else
- UNUSED_VARS(ctx, fb);
-#endif
-}
-
-void gpu_context_remove_framebuffer(GPUContext *ctx, GPUFrameBuffer *fb)
-{
-#ifdef DEBUG
- BLI_assert(ctx);
- ctx->orphans_mutex.lock();
- ctx->framebuffers.erase(fb);
- ctx->orphans_mutex.unlock();
-#else
- UNUSED_VARS(ctx, fb);
-#endif
-}
-
-void gpu_context_active_framebuffer_set(GPUContext *ctx, GPUFrameBuffer *fb)
-{
- ctx->current_fbo = fb;
-}
-
-GPUFrameBuffer *gpu_context_active_framebuffer_get(GPUContext *ctx)
-{
- return ctx->current_fbo;
-}
-
-struct GPUMatrixState *gpu_context_active_matrix_state_get()
-{
- BLI_assert(active_ctx);
- return active_ctx->matrix_state;
-}
-
-void GPU_context_main_lock(void)
-{
- main_context_mutex.lock();
-}
-
-void GPU_context_main_unlock(void)
-{
- main_context_mutex.unlock();
-}
diff --git a/source/blender/gpu/intern/gpu_context_private.h b/source/blender/gpu/intern/gpu_context_private.hh
index 08fbefe3b3f..3f9fca16ff7 100644
--- a/source/blender/gpu/intern/gpu_context_private.h
+++ b/source/blender/gpu/intern/gpu_context_private.hh
@@ -25,13 +25,42 @@
#pragma once
+#include "MEM_guardedalloc.h"
+
#include "GPU_context.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
+#include <mutex>
+#include <pthread.h>
+#include <string.h>
+#include <unordered_set>
+#include <vector>
struct GPUFrameBuffer;
+struct GPUMatrixState;
+
+struct GPUContext {
+ public:
+ /** State managment */
+ GPUShader *shader = NULL;
+ GPUFrameBuffer *current_fbo = NULL;
+ GPUMatrixState *matrix_state = NULL;
+
+ protected:
+ /** Thread on which this context is active. */
+ pthread_t thread_;
+ bool is_active_;
+
+ public:
+ GPUContext();
+ virtual ~GPUContext();
+
+ virtual void activate(void) = 0;
+ virtual void deactivate(void) = 0;
+
+ bool is_active_on_thread(void);
+
+ MEM_CXX_CLASS_ALLOC_FUNCS("GPUContext")
+};
GLuint GPU_vao_default(void);
GLuint GPU_framebuffer_default(void);
@@ -49,9 +78,6 @@ void GPU_tex_free(GLuint tex_id);
void GPU_vao_free(GLuint vao_id, GPUContext *ctx);
void GPU_fbo_free(GLuint fbo_id, GPUContext *ctx);
-void gpu_context_add_batch(GPUContext *ctx, GPUBatch *batch);
-void gpu_context_remove_batch(GPUContext *ctx, GPUBatch *batch);
-
void gpu_context_add_framebuffer(GPUContext *ctx, struct GPUFrameBuffer *fb);
void gpu_context_remove_framebuffer(GPUContext *ctx, struct GPUFrameBuffer *fb);
@@ -59,7 +85,3 @@ void gpu_context_active_framebuffer_set(GPUContext *ctx, struct GPUFrameBuffer *
struct GPUFrameBuffer *gpu_context_active_framebuffer_get(GPUContext *ctx);
struct GPUMatrixState *gpu_context_active_matrix_state_get(void);
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/source/blender/gpu/intern/gpu_debug.c b/source/blender/gpu/intern/gpu_debug.cc
index f7d6236071d..f7d6236071d 100644
--- a/source/blender/gpu/intern/gpu_debug.c
+++ b/source/blender/gpu/intern/gpu_debug.cc
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
deleted file mode 100644
index e5f49555265..00000000000
--- a/source/blender/gpu/intern/gpu_draw.c
+++ /dev/null
@@ -1,1469 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2005 Blender Foundation.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup gpu
- *
- * Utility functions for dealing with OpenGL texture & material context,
- * mipmap generation and light objects.
- *
- * These are some obscure rendering functions shared between the game engine (not anymore)
- * and the blender, in this module to avoid duplication
- * and abstract them away from the rest a bit.
- */
-
-#include <string.h>
-
-#include "BLI_blenlib.h"
-#include "BLI_boxpack_2d.h"
-#include "BLI_linklist.h"
-#include "BLI_math.h"
-#include "BLI_threads.h"
-#include "BLI_utildefines.h"
-
-#include "DNA_image_types.h"
-#include "DNA_movieclip_types.h"
-#include "DNA_userdef_types.h"
-
-#include "MEM_guardedalloc.h"
-
-#include "IMB_colormanagement.h"
-#include "IMB_imbuf.h"
-#include "IMB_imbuf_types.h"
-
-#include "BKE_global.h"
-#include "BKE_image.h"
-#include "BKE_main.h"
-#include "BKE_movieclip.h"
-
-#include "GPU_draw.h"
-#include "GPU_extensions.h"
-#include "GPU_glew.h"
-#include "GPU_matrix.h"
-#include "GPU_platform.h"
-#include "GPU_texture.h"
-
-#include "PIL_time.h"
-
-static void gpu_free_image(Image *ima, const bool immediate);
-static void gpu_free_unused_buffers(void);
-
-//* Checking powers of two for images since OpenGL ES requires it */
-#ifdef WITH_DDS
-static bool is_power_of_2_resolution(int w, int h)
-{
- return is_power_of_2_i(w) && is_power_of_2_i(h);
-}
-#endif
-
-static bool is_over_resolution_limit(GLenum textarget, int w, int h)
-{
- int size = (textarget == GL_TEXTURE_CUBE_MAP) ? GPU_max_cube_map_size() : GPU_max_texture_size();
- int reslimit = (U.glreslimit != 0) ? min_ii(U.glreslimit, size) : size;
-
- return (w > reslimit || h > reslimit);
-}
-
-static int smaller_power_of_2_limit(int num)
-{
- int reslimit = (U.glreslimit != 0) ? min_ii(U.glreslimit, GPU_max_texture_size()) :
- GPU_max_texture_size();
- /* take texture clamping into account */
- if (num > reslimit) {
- return reslimit;
- }
-
- return power_of_2_min_i(num);
-}
-
-/* Current OpenGL state caching for GPU_set_tpage */
-
-static struct GPUTextureState {
- /* also controls min/mag filtering */
- bool domipmap;
- /* only use when 'domipmap' is set */
- bool linearmipmap;
- /* store this so that new images created while texture painting won't be set to mipmapped */
- bool texpaint;
-
- float anisotropic;
-} GTS = {1, 0, 0, 1.0f};
-
-/* Mipmap settings */
-
-void GPU_set_mipmap(Main *bmain, bool mipmap)
-{
- if (GTS.domipmap != mipmap) {
- GPU_free_images(bmain);
- GTS.domipmap = mipmap;
- }
-}
-
-void GPU_set_linear_mipmap(bool linear)
-{
- if (GTS.linearmipmap != linear) {
- GTS.linearmipmap = linear;
- }
-}
-
-bool GPU_get_mipmap(void)
-{
- return GTS.domipmap && !GTS.texpaint;
-}
-
-bool GPU_get_linear_mipmap(void)
-{
- return GTS.linearmipmap;
-}
-
-static GLenum gpu_get_mipmap_filter(bool mag)
-{
- /* linearmipmap is off by default *when mipmapping is off,
- * use unfiltered display */
- if (mag) {
- if (GTS.domipmap) {
- return GL_LINEAR;
- }
- else {
- return GL_NEAREST;
- }
- }
- else {
- if (GTS.domipmap) {
- if (GTS.linearmipmap) {
- return GL_LINEAR_MIPMAP_LINEAR;
- }
- else {
- return GL_LINEAR_MIPMAP_NEAREST;
- }
- }
- else {
- return GL_NEAREST;
- }
- }
-}
-
-/* Anisotropic filtering settings */
-void GPU_set_anisotropic(float value)
-{
- if (GTS.anisotropic != value) {
- GPU_samplers_free();
-
- /* Clamp value to the maximum value the graphics card supports */
- const float max = GPU_max_texture_anisotropy();
- if (value > max) {
- value = max;
- }
-
- GTS.anisotropic = value;
-
- GPU_samplers_init();
- }
-}
-
-float GPU_get_anisotropic(void)
-{
- return GTS.anisotropic;
-}
-
-/* Set OpenGL state for an MTFace */
-
-static GPUTexture **gpu_get_image_gputexture(Image *ima, GLenum textarget, const int multiview_eye)
-{
- if (textarget == GL_TEXTURE_2D) {
- return &(ima->gputexture[TEXTARGET_TEXTURE_2D][multiview_eye]);
- }
- else if (textarget == GL_TEXTURE_CUBE_MAP) {
- return &(ima->gputexture[TEXTARGET_TEXTURE_CUBE_MAP][multiview_eye]);
- }
- else if (textarget == GL_TEXTURE_2D_ARRAY) {
- return &(ima->gputexture[TEXTARGET_TEXTURE_2D_ARRAY][multiview_eye]);
- }
- else if (textarget == GL_TEXTURE_1D_ARRAY) {
- return &(ima->gputexture[TEXTARGET_TEXTURE_TILE_MAPPING][multiview_eye]);
- }
-
- return NULL;
-}
-
-static uint gpu_texture_create_tile_mapping(Image *ima, const int multiview_eye)
-{
- GPUTexture *tilearray = ima->gputexture[TEXTARGET_TEXTURE_2D_ARRAY][multiview_eye];
-
- if (tilearray == NULL) {
- return 0;
- }
-
- float array_w = GPU_texture_width(tilearray);
- float array_h = GPU_texture_height(tilearray);
-
- ImageTile *last_tile = ima->tiles.last;
- /* Tiles are sorted by number. */
- int max_tile = last_tile->tile_number - 1001;
-
- /* create image */
- int bindcode;
- glGenTextures(1, (GLuint *)&bindcode);
- glBindTexture(GL_TEXTURE_1D_ARRAY, bindcode);
-
- int width = max_tile + 1;
- float *data = MEM_callocN(width * 8 * sizeof(float), __func__);
- for (int i = 0; i < width; i++) {
- data[4 * i] = -1.0f;
- }
- LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
- int i = tile->tile_number - 1001;
- data[4 * i] = tile->runtime.tilearray_layer;
-
- float *tile_info = &data[4 * width + 4 * i];
- tile_info[0] = tile->runtime.tilearray_offset[0] / array_w;
- tile_info[1] = tile->runtime.tilearray_offset[1] / array_h;
- tile_info[2] = tile->runtime.tilearray_size[0] / array_w;
- tile_info[3] = tile->runtime.tilearray_size[1] / array_h;
- }
-
- glTexImage2D(GL_TEXTURE_1D_ARRAY, 0, GL_RGBA32F, width, 2, 0, GL_RGBA, GL_FLOAT, data);
- MEM_freeN(data);
-
- glTexParameteri(GL_TEXTURE_1D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_1D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-
- glBindTexture(GL_TEXTURE_1D_ARRAY, 0);
-
- return bindcode;
-}
-
-typedef struct PackTile {
- FixedSizeBoxPack boxpack;
- ImageTile *tile;
- float pack_score;
-} PackTile;
-
-static int compare_packtile(const void *a, const void *b)
-{
- const PackTile *tile_a = a;
- const PackTile *tile_b = b;
-
- return tile_a->pack_score < tile_b->pack_score;
-}
-
-static uint gpu_texture_create_tile_array(Image *ima, ImBuf *main_ibuf)
-{
- int arraywidth = 0, arrayheight = 0;
-
- ListBase boxes = {NULL};
-
- LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
- ImageUser iuser;
- BKE_imageuser_default(&iuser);
- iuser.tile = tile->tile_number;
- ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
-
- if (ibuf) {
- PackTile *packtile = MEM_callocN(sizeof(PackTile), __func__);
- packtile->tile = tile;
- packtile->boxpack.w = ibuf->x;
- packtile->boxpack.h = ibuf->y;
-
- if (is_over_resolution_limit(
- GL_TEXTURE_2D_ARRAY, packtile->boxpack.w, packtile->boxpack.h)) {
- packtile->boxpack.w = smaller_power_of_2_limit(packtile->boxpack.w);
- packtile->boxpack.h = smaller_power_of_2_limit(packtile->boxpack.h);
- }
- arraywidth = max_ii(arraywidth, packtile->boxpack.w);
- arrayheight = max_ii(arrayheight, packtile->boxpack.h);
-
- /* We sort the tiles by decreasing size, with an additional penalty term
- * for high aspect ratios. This improves packing efficiency. */
- float w = packtile->boxpack.w, h = packtile->boxpack.h;
- packtile->pack_score = max_ff(w, h) / min_ff(w, h) * w * h;
-
- BKE_image_release_ibuf(ima, ibuf, NULL);
- BLI_addtail(&boxes, packtile);
- }
- }
-
- BLI_assert(arraywidth > 0 && arrayheight > 0);
-
- BLI_listbase_sort(&boxes, compare_packtile);
- int arraylayers = 0;
- /* Keep adding layers until all tiles are packed. */
- while (boxes.first != NULL) {
- ListBase packed = {NULL};
- BLI_box_pack_2d_fixedarea(&boxes, arraywidth, arrayheight, &packed);
- BLI_assert(packed.first != NULL);
-
- LISTBASE_FOREACH (PackTile *, packtile, &packed) {
- ImageTile *tile = packtile->tile;
- int *tileoffset = tile->runtime.tilearray_offset;
- int *tilesize = tile->runtime.tilearray_size;
-
- tileoffset[0] = packtile->boxpack.x;
- tileoffset[1] = packtile->boxpack.y;
- tilesize[0] = packtile->boxpack.w;
- tilesize[1] = packtile->boxpack.h;
- tile->runtime.tilearray_layer = arraylayers;
- }
-
- BLI_freelistN(&packed);
- arraylayers++;
- }
-
- /* create image */
- int bindcode;
- glGenTextures(1, (GLuint *)&bindcode);
- glBindTexture(GL_TEXTURE_2D_ARRAY, bindcode);
-
- GLenum data_type, internal_format;
- if (main_ibuf->rect_float) {
- data_type = GL_FLOAT;
- internal_format = (!(main_ibuf->flags & IB_halffloat) && (ima->flag & IMA_HIGH_BITDEPTH)) ?
- GL_RGBA32F :
- GL_RGBA16F;
- }
- else {
- data_type = GL_UNSIGNED_BYTE;
- internal_format = GL_RGBA8;
- if (!IMB_colormanagement_space_is_data(main_ibuf->rect_colorspace) &&
- !IMB_colormanagement_space_is_scene_linear(main_ibuf->rect_colorspace)) {
- internal_format = GL_SRGB8_ALPHA8;
- }
- }
-
- glTexImage3D(GL_TEXTURE_2D_ARRAY,
- 0,
- internal_format,
- arraywidth,
- arrayheight,
- arraylayers,
- 0,
- GL_RGBA,
- data_type,
- NULL);
-
- LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
- int tilelayer = tile->runtime.tilearray_layer;
- int *tileoffset = tile->runtime.tilearray_offset;
- int *tilesize = tile->runtime.tilearray_size;
-
- if (tilesize[0] == 0 || tilesize[1] == 0) {
- continue;
- }
-
- ImageUser iuser;
- BKE_imageuser_default(&iuser);
- iuser.tile = tile->tile_number;
- ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
-
- if (ibuf) {
- bool needs_scale = (ibuf->x != tilesize[0] || ibuf->y != tilesize[1]);
-
- ImBuf *scale_ibuf = NULL;
- if (ibuf->rect_float) {
- float *rect_float = ibuf->rect_float;
-
- const bool store_premultiplied = ima->alpha_mode != IMA_ALPHA_STRAIGHT;
- if (ibuf->channels != 4 || !store_premultiplied) {
- rect_float = MEM_mallocN(sizeof(float) * 4 * ibuf->x * ibuf->y, __func__);
- IMB_colormanagement_imbuf_to_float_texture(
- rect_float, 0, 0, ibuf->x, ibuf->y, ibuf, store_premultiplied);
- }
-
- float *pixeldata = rect_float;
- if (needs_scale) {
- scale_ibuf = IMB_allocFromBuffer(NULL, rect_float, ibuf->x, ibuf->y, 4);
- IMB_scaleImBuf(scale_ibuf, tilesize[0], tilesize[1]);
- pixeldata = scale_ibuf->rect_float;
- }
-
- glTexSubImage3D(GL_TEXTURE_2D_ARRAY,
- 0,
- tileoffset[0],
- tileoffset[1],
- tilelayer,
- tilesize[0],
- tilesize[1],
- 1,
- GL_RGBA,
- GL_FLOAT,
- pixeldata);
-
- if (rect_float != ibuf->rect_float) {
- MEM_freeN(rect_float);
- }
- }
- else {
- unsigned int *rect = ibuf->rect;
-
- if (!IMB_colormanagement_space_is_data(ibuf->rect_colorspace)) {
- rect = MEM_mallocN(sizeof(uchar) * 4 * ibuf->x * ibuf->y, __func__);
- IMB_colormanagement_imbuf_to_byte_texture((uchar *)rect,
- 0,
- 0,
- ibuf->x,
- ibuf->y,
- ibuf,
- internal_format == GL_SRGB8_ALPHA8,
- ima->alpha_mode == IMA_ALPHA_PREMUL);
- }
-
- unsigned int *pixeldata = rect;
- if (needs_scale) {
- scale_ibuf = IMB_allocFromBuffer(rect, NULL, ibuf->x, ibuf->y, 4);
- IMB_scaleImBuf(scale_ibuf, tilesize[0], tilesize[1]);
- pixeldata = scale_ibuf->rect;
- }
- glTexSubImage3D(GL_TEXTURE_2D_ARRAY,
- 0,
- tileoffset[0],
- tileoffset[1],
- tilelayer,
- tilesize[0],
- tilesize[1],
- 1,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- pixeldata);
-
- if (rect != ibuf->rect) {
- MEM_freeN(rect);
- }
- }
- if (scale_ibuf != NULL) {
- IMB_freeImBuf(scale_ibuf);
- }
- }
-
- BKE_image_release_ibuf(ima, ibuf, NULL);
- }
-
- if (GPU_get_mipmap()) {
- glGenerateMipmap(GL_TEXTURE_2D_ARRAY);
- if (ima) {
- ima->gpuflag |= IMA_GPU_MIPMAP_COMPLETE;
- }
- }
-
- glBindTexture(GL_TEXTURE_2D_ARRAY, 0);
-
- return bindcode;
-}
-
-static uint gpu_texture_create_from_ibuf(Image *ima, ImBuf *ibuf, int textarget)
-{
- uint bindcode = 0;
- const bool mipmap = GPU_get_mipmap();
- const bool half_float = (ibuf->flags & IB_halffloat) != 0;
-
-#ifdef WITH_DDS
- if (ibuf->ftype == IMB_FTYPE_DDS) {
- /* DDS is loaded directly in compressed form. */
- GPU_create_gl_tex_compressed(&bindcode, textarget, ima, ibuf);
- return bindcode;
- }
-#endif
-
- /* Regular uncompressed texture. */
- float *rect_float = ibuf->rect_float;
- uchar *rect = (uchar *)ibuf->rect;
- bool compress_as_srgb = false;
-
- if (rect_float == NULL) {
- /* Byte image is in original colorspace from the file. If the file is sRGB
- * scene linear, or non-color data no conversion is needed. Otherwise we
- * compress as scene linear + sRGB transfer function to avoid precision loss
- * in common cases.
- *
- * We must also convert to premultiplied for correct texture interpolation
- * and consistency with float images. */
- if (!IMB_colormanagement_space_is_data(ibuf->rect_colorspace)) {
- compress_as_srgb = !IMB_colormanagement_space_is_scene_linear(ibuf->rect_colorspace);
-
- rect = MEM_mallocN(sizeof(uchar) * 4 * ibuf->x * ibuf->y, __func__);
- if (rect == NULL) {
- return bindcode;
- }
-
- /* Texture storage of images is defined by the alpha mode of the image. The
- * downside of this is that there can be artifacts near alpha edges. However,
- * this allows us to use sRGB texture formats and preserves color values in
- * zero alpha areas, and appears generally closer to what game engines that we
- * want to be compatible with do. */
- const bool store_premultiplied = ima ? (ima->alpha_mode == IMA_ALPHA_PREMUL) : true;
- IMB_colormanagement_imbuf_to_byte_texture(
- rect, 0, 0, ibuf->x, ibuf->y, ibuf, compress_as_srgb, store_premultiplied);
- }
- }
- else {
- /* Float image is already in scene linear colorspace or non-color data by
- * convention, no colorspace conversion needed. But we do require 4 channels
- * currently. */
- const bool store_premultiplied = ima ? (ima->alpha_mode != IMA_ALPHA_STRAIGHT) : false;
-
- if (ibuf->channels != 4 || !store_premultiplied) {
- rect_float = MEM_mallocN(sizeof(float) * 4 * ibuf->x * ibuf->y, __func__);
- if (rect_float == NULL) {
- return bindcode;
- }
- IMB_colormanagement_imbuf_to_float_texture(
- rect_float, 0, 0, ibuf->x, ibuf->y, ibuf, store_premultiplied);
- }
- }
-
- /* Create OpenGL texture. */
- GPU_create_gl_tex(&bindcode,
- (uint *)rect,
- rect_float,
- ibuf->x,
- ibuf->y,
- textarget,
- mipmap,
- half_float,
- compress_as_srgb,
- ima);
-
- /* Free buffers if needed. */
- if (rect && rect != (uchar *)ibuf->rect) {
- MEM_freeN(rect);
- }
- if (rect_float && rect_float != ibuf->rect_float) {
- MEM_freeN(rect_float);
- }
-
- return bindcode;
-}
-
-static GPUTexture **gpu_get_movieclip_gputexture(MovieClip *clip,
- MovieClipUser *cuser,
- GLenum textarget)
-{
- MovieClip_RuntimeGPUTexture *tex;
- for (tex = clip->runtime.gputextures.first; tex; tex = tex->next) {
- if (memcmp(&tex->user, cuser, sizeof(MovieClipUser)) == 0) {
- break;
- }
- }
-
- if (tex == NULL) {
- tex = MEM_mallocN(sizeof(MovieClip_RuntimeGPUTexture), __func__);
-
- for (int i = 0; i < TEXTARGET_COUNT; i++) {
- tex->gputexture[i] = NULL;
- }
-
- memcpy(&tex->user, cuser, sizeof(MovieClipUser));
- BLI_addtail(&clip->runtime.gputextures, tex);
- }
-
- if (textarget == GL_TEXTURE_2D) {
- return &tex->gputexture[TEXTARGET_TEXTURE_2D];
- }
- else if (textarget == GL_TEXTURE_CUBE_MAP) {
- return &tex->gputexture[TEXTARGET_TEXTURE_CUBE_MAP];
- }
-
- return NULL;
-}
-
-static ImBuf *update_do_scale(uchar *rect,
- float *rect_float,
- int *x,
- int *y,
- int *w,
- int *h,
- int limit_w,
- int limit_h,
- int full_w,
- int full_h)
-{
- /* Partial update with scaling. */
- float xratio = limit_w / (float)full_w;
- float yratio = limit_h / (float)full_h;
-
- int part_w = *w, part_h = *h;
-
- /* Find sub coordinates in scaled image. Take ceiling because we will be
- * losing 1 pixel due to rounding errors in x,y. */
- *x *= xratio;
- *y *= yratio;
- *w = (int)ceil(xratio * (*w));
- *h = (int)ceil(yratio * (*h));
-
- /* ...but take back if we are over the limit! */
- if (*x + *w > limit_w) {
- (*w)--;
- }
- if (*y + *h > limit_h) {
- (*h)--;
- }
-
- /* Scale pixels. */
- ImBuf *ibuf = IMB_allocFromBuffer((uint *)rect, rect_float, part_w, part_h, 4);
- IMB_scaleImBuf(ibuf, *w, *h);
-
- return ibuf;
-}
-
-static void gpu_texture_update_scaled_array(uchar *rect,
- float *rect_float,
- int full_w,
- int full_h,
- int x,
- int y,
- int layer,
- const int *tile_offset,
- const int *tile_size,
- int w,
- int h)
-{
- ImBuf *ibuf = update_do_scale(
- rect, rect_float, &x, &y, &w, &h, tile_size[0], tile_size[1], full_w, full_h);
-
- /* Shift to account for tile packing. */
- x += tile_offset[0];
- y += tile_offset[1];
-
- if (ibuf->rect_float) {
- glTexSubImage3D(
- GL_TEXTURE_2D_ARRAY, 0, x, y, layer, w, h, 1, GL_RGBA, GL_FLOAT, ibuf->rect_float);
- }
- else {
- glTexSubImage3D(
- GL_TEXTURE_2D_ARRAY, 0, x, y, layer, w, h, 1, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
- }
-
- IMB_freeImBuf(ibuf);
-}
-
-static void gpu_texture_update_scaled(
- uchar *rect, float *rect_float, int full_w, int full_h, int x, int y, int w, int h)
-{
- /* Partial update with scaling. */
- int limit_w = smaller_power_of_2_limit(full_w);
- int limit_h = smaller_power_of_2_limit(full_h);
-
- ImBuf *ibuf = update_do_scale(
- rect, rect_float, &x, &y, &w, &h, limit_w, limit_h, full_w, full_h);
-
- if (ibuf->rect_float) {
- glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, GL_RGBA, GL_FLOAT, ibuf->rect_float);
- }
- else {
- glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
- }
-
- IMB_freeImBuf(ibuf);
-}
-
-static void gpu_texture_update_unscaled(uchar *rect,
- float *rect_float,
- int x,
- int y,
- int layer,
- int w,
- int h,
- GLint tex_stride,
- GLint tex_offset)
-{
- /* Partial update without scaling. Stride and offset are used to copy only a
- * subset of a possible larger buffer than what we are updating. */
- GPU_unpack_row_length_set(tex_stride);
-
- if (layer >= 0) {
- if (rect_float == NULL) {
- glTexSubImage3D(GL_TEXTURE_2D_ARRAY,
- 0,
- x,
- y,
- layer,
- w,
- h,
- 1,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- rect + tex_offset);
- }
- else {
- glTexSubImage3D(GL_TEXTURE_2D_ARRAY,
- 0,
- x,
- y,
- layer,
- w,
- h,
- 1,
- GL_RGBA,
- GL_FLOAT,
- rect_float + tex_offset);
- }
- }
- else {
- if (rect_float == NULL) {
- glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, rect + tex_offset);
- }
- else {
- glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, GL_RGBA, GL_FLOAT, rect_float + tex_offset);
- }
- }
-
- /* Restore default. */
- GPU_unpack_row_length_set(0);
-}
-
-static void gpu_texture_update_from_ibuf(
- GPUTexture *tex, Image *ima, ImBuf *ibuf, ImageTile *tile, int x, int y, int w, int h)
-{
- /* Partial update of texture for texture painting. This is often much
- * quicker than fully updating the texture for high resolution images. */
- GPU_texture_bind(tex, 0);
-
- bool scaled;
- if (tile != NULL) {
- int *tilesize = tile->runtime.tilearray_size;
- scaled = (ibuf->x != tilesize[0]) || (ibuf->y != tilesize[1]);
- }
- else {
- scaled = is_over_resolution_limit(GL_TEXTURE_2D, ibuf->x, ibuf->y);
- }
-
- if (scaled) {
- /* Extra padding to account for bleed from neighboring pixels. */
- const int padding = 4;
- const int xmax = min_ii(x + w + padding, ibuf->x);
- const int ymax = min_ii(y + h + padding, ibuf->y);
- x = max_ii(x - padding, 0);
- y = max_ii(y - padding, 0);
- w = xmax - x;
- h = ymax - y;
- }
-
- /* Get texture data pointers. */
- float *rect_float = ibuf->rect_float;
- uchar *rect = (uchar *)ibuf->rect;
- GLint tex_stride = ibuf->x;
- GLint tex_offset = ibuf->channels * (y * ibuf->x + x);
-
- if (rect_float == NULL) {
- /* Byte pixels. */
- if (!IMB_colormanagement_space_is_data(ibuf->rect_colorspace)) {
- const bool compress_as_srgb = !IMB_colormanagement_space_is_scene_linear(
- ibuf->rect_colorspace);
-
- rect = MEM_mallocN(sizeof(uchar) * 4 * w * h, __func__);
- if (rect == NULL) {
- return;
- }
-
- tex_stride = w;
- tex_offset = 0;
-
- /* Convert to scene linear with sRGB compression, and premultiplied for
- * correct texture interpolation. */
- const bool store_premultiplied = (ima->alpha_mode == IMA_ALPHA_PREMUL);
- IMB_colormanagement_imbuf_to_byte_texture(
- rect, x, y, w, h, ibuf, compress_as_srgb, store_premultiplied);
- }
- }
- else {
- /* Float pixels. */
- const bool store_premultiplied = (ima->alpha_mode != IMA_ALPHA_STRAIGHT);
-
- if (ibuf->channels != 4 || scaled || !store_premultiplied) {
- rect_float = MEM_mallocN(sizeof(float) * 4 * w * h, __func__);
- if (rect_float == NULL) {
- return;
- }
-
- tex_stride = w;
- tex_offset = 0;
-
- IMB_colormanagement_imbuf_to_float_texture(
- rect_float, x, y, w, h, ibuf, store_premultiplied);
- }
- }
-
- if (scaled) {
- /* Slower update where we first have to scale the input pixels. */
- if (tile != NULL) {
- int *tileoffset = tile->runtime.tilearray_offset;
- int *tilesize = tile->runtime.tilearray_size;
- int tilelayer = tile->runtime.tilearray_layer;
- gpu_texture_update_scaled_array(
- rect, rect_float, ibuf->x, ibuf->y, x, y, tilelayer, tileoffset, tilesize, w, h);
- }
- else {
- gpu_texture_update_scaled(rect, rect_float, ibuf->x, ibuf->y, x, y, w, h);
- }
- }
- else {
- /* Fast update at same resolution. */
- if (tile != NULL) {
- int *tileoffset = tile->runtime.tilearray_offset;
- int tilelayer = tile->runtime.tilearray_layer;
- gpu_texture_update_unscaled(rect,
- rect_float,
- x + tileoffset[0],
- y + tileoffset[1],
- tilelayer,
- w,
- h,
- tex_stride,
- tex_offset);
- }
- else {
- gpu_texture_update_unscaled(rect, rect_float, x, y, -1, w, h, tex_stride, tex_offset);
- }
- }
-
- /* Free buffers if needed. */
- if (rect && rect != (uchar *)ibuf->rect) {
- MEM_freeN(rect);
- }
- if (rect_float && rect_float != ibuf->rect_float) {
- MEM_freeN(rect_float);
- }
-
- if (GPU_get_mipmap()) {
- glGenerateMipmap((tile != NULL) ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D);
- }
- else {
- ima->gpuflag &= ~IMA_GPU_MIPMAP_COMPLETE;
- }
-
- GPU_texture_unbind(tex);
-}
-
-/* Get the GPUTexture for a given `Image`.
- *
- * `iuser` and `ibuf` are mutual exclusive parameters. The caller can pass the `ibuf` when already
- * available. It is also required when requesting the GPUTexture for a render result. */
-GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, ImBuf *ibuf, int textarget)
-{
-#ifndef GPU_STANDALONE
- if (ima == NULL) {
- return NULL;
- }
-
- /* Free any unused GPU textures, since we know we are in a thread with OpenGL
- * context and might as well ensure we have as much space free as possible. */
- gpu_free_unused_buffers();
-
- /* currently, gpu refresh tagging is used by ima sequences */
- if (ima->gpuflag & IMA_GPU_REFRESH) {
- gpu_free_image(ima, true);
- ima->gpuflag &= ~IMA_GPU_REFRESH;
- }
-
- /* Tag as in active use for garbage collector. */
- BKE_image_tag_time(ima);
-
- /* Test if we already have a texture. */
- GPUTexture **tex = gpu_get_image_gputexture(ima, textarget, iuser ? iuser->multiview_eye : 0);
- if (*tex) {
- return *tex;
- }
-
- /* Check if we have a valid image. If not, we return a dummy
- * texture with zero bindcode so we don't keep trying. */
- uint bindcode = 0;
- ImageTile *tile = BKE_image_get_tile(ima, 0);
- if (tile == NULL || tile->ok == 0) {
- *tex = GPU_texture_from_bindcode(textarget, bindcode);
- return *tex;
- }
-
- /* check if we have a valid image buffer */
- ImBuf *ibuf_intern = ibuf;
- if (ibuf_intern == NULL) {
- ibuf_intern = BKE_image_acquire_ibuf(ima, iuser, NULL);
- if (ibuf_intern == NULL) {
- *tex = GPU_texture_from_bindcode(textarget, bindcode);
- return *tex;
- }
- }
-
- if (textarget == GL_TEXTURE_2D_ARRAY) {
- bindcode = gpu_texture_create_tile_array(ima, ibuf_intern);
- }
- else if (textarget == GL_TEXTURE_1D_ARRAY) {
- bindcode = gpu_texture_create_tile_mapping(ima, iuser ? iuser->multiview_eye : 0);
- }
- else {
- bindcode = gpu_texture_create_from_ibuf(ima, ibuf_intern, textarget);
- }
-
- /* if `ibuf` was given, we don't own the `ibuf_intern` */
- if (ibuf == NULL) {
- BKE_image_release_ibuf(ima, ibuf_intern, NULL);
- }
-
- *tex = GPU_texture_from_bindcode(textarget, bindcode);
-
- GPU_texture_orig_size_set(*tex, ibuf_intern->x, ibuf_intern->y);
-
- if (textarget == GL_TEXTURE_1D_ARRAY) {
- /* Special for tile mapping. */
- GPU_texture_mipmap_mode(*tex, false, false);
- }
-
- return *tex;
-#endif
- return NULL;
-}
-
-GPUTexture *GPU_texture_from_movieclip(MovieClip *clip, MovieClipUser *cuser, int textarget)
-{
-#ifndef GPU_STANDALONE
- if (clip == NULL) {
- return NULL;
- }
-
- GPUTexture **tex = gpu_get_movieclip_gputexture(clip, cuser, textarget);
- if (*tex) {
- return *tex;
- }
-
- /* check if we have a valid image buffer */
- uint bindcode = 0;
- ImBuf *ibuf = BKE_movieclip_get_ibuf(clip, cuser);
- if (ibuf == NULL) {
- *tex = GPU_texture_from_bindcode(textarget, bindcode);
- return *tex;
- }
-
- bindcode = gpu_texture_create_from_ibuf(NULL, ibuf, textarget);
- IMB_freeImBuf(ibuf);
-
- *tex = GPU_texture_from_bindcode(textarget, bindcode);
- return *tex;
-#else
- return NULL;
-#endif
-}
-
-void GPU_free_texture_movieclip(struct MovieClip *clip)
-{
- /* number of gpu textures to keep around as cache
- * We don't want to keep too many GPU textures for
- * movie clips around, as they can be large.*/
- const int MOVIECLIP_NUM_GPUTEXTURES = 1;
-
- while (BLI_listbase_count(&clip->runtime.gputextures) > MOVIECLIP_NUM_GPUTEXTURES) {
- MovieClip_RuntimeGPUTexture *tex = BLI_pophead(&clip->runtime.gputextures);
- for (int i = 0; i < TEXTARGET_COUNT; i++) {
- /* free glsl image binding */
- if (tex->gputexture[i]) {
- GPU_texture_free(tex->gputexture[i]);
- tex->gputexture[i] = NULL;
- }
- }
- MEM_freeN(tex);
- }
-}
-
-static void **gpu_gen_cube_map(uint *rect, float *frect, int rectw, int recth)
-{
- size_t block_size = frect ? sizeof(float[4]) : sizeof(uchar[4]);
- void **sides = NULL;
- int h = recth / 2;
- int w = rectw / 3;
-
- if (w != h) {
- return sides;
- }
-
- /* PosX, NegX, PosY, NegY, PosZ, NegZ */
- sides = MEM_mallocN(sizeof(void *) * 6, "");
- for (int i = 0; i < 6; i++) {
- sides[i] = MEM_mallocN(block_size * w * h, "");
- }
-
- /* divide image into six parts */
- /* ______________________
- * | | | |
- * | NegX | NegY | PosX |
- * |______|______|______|
- * | | | |
- * | NegZ | PosZ | PosY |
- * |______|______|______|
- */
- if (frect) {
- float(*frectb)[4] = (float(*)[4])frect;
- float(**fsides)[4] = (float(**)[4])sides;
-
- for (int y = 0; y < h; y++) {
- for (int x = 0; x < w; x++) {
- memcpy(&fsides[0][x * h + y], &frectb[(recth - y - 1) * rectw + 2 * w + x], block_size);
- memcpy(&fsides[1][x * h + y], &frectb[(y + h) * rectw + w - 1 - x], block_size);
- memcpy(
- &fsides[3][y * w + x], &frectb[(recth - y - 1) * rectw + 2 * w - 1 - x], block_size);
- memcpy(&fsides[5][y * w + x], &frectb[(h - y - 1) * rectw + w - 1 - x], block_size);
- }
- memcpy(&fsides[2][y * w], frectb[y * rectw + 2 * w], block_size * w);
- memcpy(&fsides[4][y * w], frectb[y * rectw + w], block_size * w);
- }
- }
- else {
- uint **isides = (uint **)sides;
-
- for (int y = 0; y < h; y++) {
- for (int x = 0; x < w; x++) {
- isides[0][x * h + y] = rect[(recth - y - 1) * rectw + 2 * w + x];
- isides[1][x * h + y] = rect[(y + h) * rectw + w - 1 - x];
- isides[3][y * w + x] = rect[(recth - y - 1) * rectw + 2 * w - 1 - x];
- isides[5][y * w + x] = rect[(h - y - 1) * rectw + w - 1 - x];
- }
- memcpy(&isides[2][y * w], &rect[y * rectw + 2 * w], block_size * w);
- memcpy(&isides[4][y * w], &rect[y * rectw + w], block_size * w);
- }
- }
-
- return sides;
-}
-
-static void gpu_del_cube_map(void **cube_map)
-{
- int i;
- if (cube_map == NULL) {
- return;
- }
- for (i = 0; i < 6; i++) {
- MEM_freeN(cube_map[i]);
- }
- MEM_freeN(cube_map);
-}
-
-/* Image *ima can be NULL */
-void GPU_create_gl_tex(uint *bind,
- uint *rect,
- float *frect,
- int rectw,
- int recth,
- int textarget,
- bool mipmap,
- bool half_float,
- bool use_srgb,
- Image *ima)
-{
- ImBuf *ibuf = NULL;
-
- if (textarget == GL_TEXTURE_2D && is_over_resolution_limit(textarget, rectw, recth)) {
- int tpx = rectw;
- int tpy = recth;
- rectw = smaller_power_of_2_limit(rectw);
- recth = smaller_power_of_2_limit(recth);
-
- if (frect) {
- ibuf = IMB_allocFromBuffer(NULL, frect, tpx, tpy, 4);
- IMB_scaleImBuf(ibuf, rectw, recth);
-
- frect = ibuf->rect_float;
- }
- else {
- ibuf = IMB_allocFromBuffer(rect, NULL, tpx, tpy, 4);
- IMB_scaleImBuf(ibuf, rectw, recth);
-
- rect = ibuf->rect;
- }
- }
-
- /* create image */
- glGenTextures(1, (GLuint *)bind);
- glBindTexture(textarget, *bind);
-
- GLenum float_format = (!half_float && (ima && (ima->flag & IMA_HIGH_BITDEPTH))) ? GL_RGBA32F :
- GL_RGBA16F;
- GLenum internal_format = (frect) ? float_format : (use_srgb) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
-
- if (textarget == GL_TEXTURE_2D) {
- if (frect) {
- glTexImage2D(GL_TEXTURE_2D, 0, internal_format, rectw, recth, 0, GL_RGBA, GL_FLOAT, frect);
- }
- else {
- glTexImage2D(
- GL_TEXTURE_2D, 0, internal_format, rectw, recth, 0, GL_RGBA, GL_UNSIGNED_BYTE, rect);
- }
-
- if (GPU_get_mipmap() && mipmap) {
- glGenerateMipmap(GL_TEXTURE_2D);
- if (ima) {
- ima->gpuflag |= IMA_GPU_MIPMAP_COMPLETE;
- }
- }
- }
- else if (textarget == GL_TEXTURE_CUBE_MAP) {
- int w = rectw / 3, h = recth / 2;
-
- if (h == w && is_power_of_2_i(h) && !is_over_resolution_limit(textarget, h, w)) {
- void **cube_map = gpu_gen_cube_map(rect, frect, rectw, recth);
- GLenum type = frect ? GL_FLOAT : GL_UNSIGNED_BYTE;
-
- if (cube_map) {
- for (int i = 0; i < 6; i++) {
- glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i,
- 0,
- internal_format,
- w,
- h,
- 0,
- GL_RGBA,
- type,
- cube_map[i]);
- }
- }
-
- if (GPU_get_mipmap() && mipmap) {
- glGenerateMipmap(GL_TEXTURE_CUBE_MAP);
-
- if (ima) {
- ima->gpuflag |= IMA_GPU_MIPMAP_COMPLETE;
- }
- }
-
- gpu_del_cube_map(cube_map);
- }
- else {
- printf("Incorrect envmap size\n");
- }
- }
-
- glBindTexture(textarget, 0);
-
- if (ibuf) {
- IMB_freeImBuf(ibuf);
- }
-}
-
-/**
- * GPU_upload_dxt_texture() assumes that the texture is already bound and ready to go.
- * This is so the viewport and the BGE can share some code.
- * Returns false if the provided ImBuf doesn't have a supported DXT compression format
- */
-bool GPU_upload_dxt_texture(ImBuf *ibuf, bool use_srgb)
-{
-#ifdef WITH_DDS
- GLint format = 0;
- int blocksize, height, width, i, size, offset = 0;
-
- width = ibuf->x;
- height = ibuf->y;
-
- if (GLEW_EXT_texture_compression_s3tc) {
- if (ibuf->dds_data.fourcc == FOURCC_DXT1) {
- format = (use_srgb) ? GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT :
- GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
- }
- else if (ibuf->dds_data.fourcc == FOURCC_DXT3) {
- format = (use_srgb) ? GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT :
- GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
- }
- else if (ibuf->dds_data.fourcc == FOURCC_DXT5) {
- format = (use_srgb) ? GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT :
- GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
- }
- }
-
- if (format == 0) {
- fprintf(stderr, "Unable to find a suitable DXT compression, falling back to uncompressed\n");
- return false;
- }
-
- if (!is_power_of_2_resolution(width, height)) {
- fprintf(
- stderr,
- "Unable to load non-power-of-two DXT image resolution, falling back to uncompressed\n");
- return false;
- }
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gpu_get_mipmap_filter(0));
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1));
-
- /* Reset to opengl Defaults. (Untested, might not be needed) */
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
-
- blocksize = (ibuf->dds_data.fourcc == FOURCC_DXT1) ? 8 : 16;
- for (i = 0; i < ibuf->dds_data.nummipmaps && (width || height); i++) {
- if (width == 0) {
- width = 1;
- }
- if (height == 0) {
- height = 1;
- }
-
- size = ((width + 3) / 4) * ((height + 3) / 4) * blocksize;
-
- glCompressedTexImage2D(
- GL_TEXTURE_2D, i, format, width, height, 0, size, ibuf->dds_data.data + offset);
-
- offset += size;
- width >>= 1;
- height >>= 1;
- }
- /* Restore Blender default. */
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- /* set number of mipmap levels we have, needed in case they don't go down to 1x1 */
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, i - 1);
-
- return true;
-#else
- UNUSED_VARS(ibuf, use_srgb);
- return false;
-#endif
-}
-
-void GPU_create_gl_tex_compressed(unsigned int *bind, int textarget, Image *ima, ImBuf *ibuf)
-{
- /* For DDS we only support data, scene linear and sRGB. Converting to
- * different colorspace would break the compression. */
- const bool use_srgb = !(IMB_colormanagement_space_is_data(ibuf->rect_colorspace) ||
- IMB_colormanagement_space_is_scene_linear(ibuf->rect_colorspace));
- const bool mipmap = GPU_get_mipmap();
- const bool half_float = (ibuf->flags & IB_halffloat) != 0;
-
-#ifndef WITH_DDS
- (void)ibuf;
- /* Fall back to uncompressed if DDS isn't enabled */
- GPU_create_gl_tex(
- bind, ibuf->rect, NULL, ibuf->x, ibuf->y, textarget, mipmap, half_float, use_srgb, ima);
-#else
- glGenTextures(1, (GLuint *)bind);
- glBindTexture(textarget, *bind);
-
- if (textarget == GL_TEXTURE_2D && GPU_upload_dxt_texture(ibuf, use_srgb) == 0) {
- glDeleteTextures(1, (GLuint *)bind);
- GPU_create_gl_tex(
- bind, ibuf->rect, NULL, ibuf->x, ibuf->y, textarget, mipmap, half_float, use_srgb, ima);
- }
-
- glBindTexture(textarget, 0);
-#endif
-}
-
-/* these two functions are called on entering and exiting texture paint mode,
- * temporary disabling/enabling mipmapping on all images for quick texture
- * updates with glTexSubImage2D. images that didn't change don't have to be
- * re-uploaded to OpenGL */
-void GPU_paint_set_mipmap(Main *bmain, bool mipmap)
-{
-#ifndef GPU_STANDALONE
- if (!GTS.domipmap) {
- return;
- }
-
- GTS.texpaint = !mipmap;
-
- if (mipmap) {
- for (Image *ima = bmain->images.first; ima; ima = ima->id.next) {
- if (BKE_image_has_opengl_texture(ima)) {
- if (ima->gpuflag & IMA_GPU_MIPMAP_COMPLETE) {
- for (int eye = 0; eye < 2; eye++) {
- for (int a = 0; a < TEXTARGET_COUNT; a++) {
- if (ELEM(a, TEXTARGET_TEXTURE_2D, TEXTARGET_TEXTURE_2D_ARRAY)) {
- GPUTexture *tex = ima->gputexture[a][eye];
- if (tex != NULL) {
- GPU_texture_bind(tex, 0);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gpu_get_mipmap_filter(0));
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1));
- GPU_texture_unbind(tex);
- }
- }
- }
- }
- }
- else {
- GPU_free_image(ima);
- }
- }
- else {
- ima->gpuflag &= ~IMA_GPU_MIPMAP_COMPLETE;
- }
- }
- }
- else {
- for (Image *ima = bmain->images.first; ima; ima = ima->id.next) {
- if (BKE_image_has_opengl_texture(ima)) {
- for (int eye = 0; eye < 2; eye++) {
- for (int a = 0; a < TEXTARGET_COUNT; a++) {
- if (ELEM(a, TEXTARGET_TEXTURE_2D, TEXTARGET_TEXTURE_2D_ARRAY)) {
- GPUTexture *tex = ima->gputexture[a][eye];
- if (tex != NULL) {
- GPU_texture_bind(tex, 0);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1));
- GPU_texture_unbind(tex);
- }
- }
- }
- }
- }
- else {
- ima->gpuflag &= ~IMA_GPU_MIPMAP_COMPLETE;
- }
- }
- }
-#endif /* GPU_STANDALONE */
-}
-
-void GPU_paint_update_image(Image *ima, ImageUser *iuser, int x, int y, int w, int h)
-{
-#ifndef GPU_STANDALONE
- ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, NULL);
- ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
-
- if ((ibuf == NULL) || (w == 0) || (h == 0)) {
- /* Full reload of texture. */
- GPU_free_image(ima);
- }
-
- GPUTexture *tex = ima->gputexture[TEXTARGET_TEXTURE_2D][0];
- /* Check if we need to update the main gputexture. */
- if (tex != NULL && tile == ima->tiles.first) {
- gpu_texture_update_from_ibuf(tex, ima, ibuf, NULL, x, y, w, h);
- }
-
- /* Check if we need to update the array gputexture. */
- tex = ima->gputexture[TEXTARGET_TEXTURE_2D_ARRAY][0];
- if (tex != NULL) {
- gpu_texture_update_from_ibuf(tex, ima, ibuf, tile, x, y, w, h);
- }
-
- BKE_image_release_ibuf(ima, ibuf, NULL);
-#endif
-}
-
-/* Delayed GPU texture free. Image datablocks can be deleted by any thread,
- * but there may not be any active OpenGL context. In that case we push them
- * into a queue and free the buffers later. */
-static LinkNode *gpu_texture_free_queue = NULL;
-static ThreadMutex gpu_texture_queue_mutex = BLI_MUTEX_INITIALIZER;
-
-static void gpu_free_unused_buffers()
-{
- if (gpu_texture_free_queue == NULL) {
- return;
- }
-
- BLI_mutex_lock(&gpu_texture_queue_mutex);
-
- if (gpu_texture_free_queue != NULL) {
- for (LinkNode *node = gpu_texture_free_queue; node; node = node->next) {
- GPUTexture *tex = node->link;
- GPU_texture_free(tex);
- }
-
- BLI_linklist_free(gpu_texture_free_queue, NULL);
- gpu_texture_free_queue = NULL;
- }
-
- BLI_mutex_unlock(&gpu_texture_queue_mutex);
-}
-
-static void gpu_free_image(Image *ima, const bool immediate)
-{
- for (int eye = 0; eye < 2; eye++) {
- for (int i = 0; i < TEXTARGET_COUNT; i++) {
- if (ima->gputexture[i][eye] != NULL) {
- if (immediate) {
- GPU_texture_free(ima->gputexture[i][eye]);
- }
- else {
- BLI_mutex_lock(&gpu_texture_queue_mutex);
- BLI_linklist_prepend(&gpu_texture_free_queue, ima->gputexture[i][eye]);
- BLI_mutex_unlock(&gpu_texture_queue_mutex);
- }
-
- ima->gputexture[i][eye] = NULL;
- }
- }
- }
-
- ima->gpuflag &= ~IMA_GPU_MIPMAP_COMPLETE;
-}
-
-void GPU_free_unused_buffers()
-{
- if (BLI_thread_is_main()) {
- gpu_free_unused_buffers();
- }
-}
-
-void GPU_free_image(Image *ima)
-{
- gpu_free_image(ima, BLI_thread_is_main());
-}
-
-void GPU_free_images(Main *bmain)
-{
- if (bmain) {
- for (Image *ima = bmain->images.first; ima; ima = ima->id.next) {
- GPU_free_image(ima);
- }
- }
-}
-
-/* same as above but only free animated images */
-void GPU_free_images_anim(Main *bmain)
-{
- if (bmain) {
- for (Image *ima = bmain->images.first; ima; ima = ima->id.next) {
- if (BKE_image_is_animated(ima)) {
- GPU_free_image(ima);
- }
- }
- }
-}
-
-void GPU_free_images_old(Main *bmain)
-{
- static int lasttime = 0;
- int ctime = (int)PIL_check_seconds_timer();
-
- /*
- * Run garbage collector once for every collecting period of time
- * if textimeout is 0, that's the option to NOT run the collector
- */
- if (U.textimeout == 0 || ctime % U.texcollectrate || ctime == lasttime) {
- return;
- }
-
- /* of course not! */
- if (G.is_rendering) {
- return;
- }
-
- lasttime = ctime;
-
- Image *ima = bmain->images.first;
- while (ima) {
- if ((ima->flag & IMA_NOCOLLECT) == 0 && ctime - ima->lastused > U.textimeout) {
- /* If it's in GL memory, deallocate and set time tag to current time
- * This gives textures a "second chance" to be used before dying. */
- if (BKE_image_has_opengl_texture(ima)) {
- GPU_free_image(ima);
- ima->lastused = ctime;
- }
- /* Otherwise, just kill the buffers */
- else {
- BKE_image_free_buffers(ima);
- }
- }
- ima = ima->id.next;
- }
-}
diff --git a/source/blender/gpu/intern/gpu_drawlist.cc b/source/blender/gpu/intern/gpu_drawlist.cc
new file mode 100644
index 00000000000..7b807a2fa80
--- /dev/null
+++ b/source/blender/gpu/intern/gpu_drawlist.cc
@@ -0,0 +1,59 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2016 by Mike Erwin.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ *
+ * Implementation of Multi Draw Indirect.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "GPU_batch.h"
+#include "GPU_drawlist.h"
+
+#include "gpu_backend.hh"
+
+#include "gpu_drawlist_private.hh"
+
+using namespace blender::gpu;
+
+GPUDrawList GPU_draw_list_create(int list_length)
+{
+ DrawList *list_ptr = GPUBackend::get()->drawlist_alloc(list_length);
+ return reinterpret_cast<DrawList *>(list_ptr);
+}
+
+void GPU_draw_list_discard(GPUDrawList list)
+{
+ DrawList *list_ptr = reinterpret_cast<DrawList *>(list);
+ delete list_ptr;
+}
+
+void GPU_draw_list_append(GPUDrawList list, GPUBatch *batch, int i_first, int i_count)
+{
+ DrawList *list_ptr = reinterpret_cast<DrawList *>(list);
+ list_ptr->append(batch, i_first, i_count);
+}
+
+void GPU_draw_list_submit(GPUDrawList list)
+{
+ DrawList *list_ptr = reinterpret_cast<DrawList *>(list);
+ list_ptr->submit();
+}
diff --git a/source/blender/gpu/intern/gpu_drawlist_private.hh b/source/blender/gpu/intern/gpu_drawlist_private.hh
new file mode 100644
index 00000000000..04cc18a5ffd
--- /dev/null
+++ b/source/blender/gpu/intern/gpu_drawlist_private.hh
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#pragma once
+
+#include "MEM_guardedalloc.h"
+
+namespace blender {
+namespace gpu {
+
+class DrawList {
+ public:
+ virtual ~DrawList(){};
+
+ virtual void append(GPUBatch *batch, int i_first, int i_count) = 0;
+ virtual void submit() = 0;
+};
+
+} // namespace gpu
+} // namespace blender
diff --git a/source/blender/gpu/intern/gpu_element.c b/source/blender/gpu/intern/gpu_element.cc
index 036588b4a48..29c95c725fd 100644
--- a/source/blender/gpu/intern/gpu_element.c
+++ b/source/blender/gpu/intern/gpu_element.cc
@@ -26,8 +26,9 @@
#include "MEM_guardedalloc.h"
#include "GPU_element.h"
+#include "GPU_glew.h"
-#include "gpu_context_private.h"
+#include "gpu_context_private.hh"
#include <stdlib.h>
@@ -37,21 +38,18 @@
static GLenum convert_index_type_to_gl(GPUIndexBufType type)
{
- static const GLenum table[] = {
- [GPU_INDEX_U16] = GL_UNSIGNED_SHORT,
- [GPU_INDEX_U32] = GL_UNSIGNED_INT,
- };
- return table[type];
+#if GPU_TRACK_INDEX_RANGE
+ return (type == GPU_INDEX_U32) ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT;
+#else
+ return GL_UNSIGNED_INT;
+#endif
}
uint GPU_indexbuf_size_get(const GPUIndexBuf *elem)
{
#if GPU_TRACK_INDEX_RANGE
- static const uint table[] = {
- [GPU_INDEX_U16] = sizeof(GLushort),
- [GPU_INDEX_U32] = sizeof(GLuint),
- };
- return elem->index_len * table[elem->index_type];
+ return elem->index_len *
+ ((elem->index_type == GPU_INDEX_U32) ? sizeof(GLuint) : sizeof(GLshort));
#else
return elem->index_len * sizeof(GLuint);
#endif
@@ -86,7 +84,7 @@ void GPU_indexbuf_init_ex(GPUIndexBufBuilder *builder,
builder->max_index_len = index_len;
builder->index_len = 0; // start empty
builder->prim_type = prim_type;
- builder->data = MEM_callocN(builder->max_index_len * sizeof(uint), "GPUIndexBuf data");
+ builder->data = (uint *)MEM_callocN(builder->max_index_len * sizeof(uint), "GPUIndexBuf data");
}
void GPU_indexbuf_init(GPUIndexBufBuilder *builder,
@@ -241,7 +239,7 @@ void GPU_indexbuf_set_tri_restart(GPUIndexBufBuilder *builder, uint elem)
GPUIndexBuf *GPU_indexbuf_create_subrange(GPUIndexBuf *elem_src, uint start, uint length)
{
- GPUIndexBuf *elem = MEM_callocN(sizeof(GPUIndexBuf), "GPUIndexBuf");
+ GPUIndexBuf *elem = (GPUIndexBuf *)MEM_callocN(sizeof(GPUIndexBuf), "GPUIndexBuf");
GPU_indexbuf_create_subrange_in_place(elem, elem_src, start, length);
return elem;
}
@@ -282,7 +280,7 @@ static uint index_range(const uint values[], uint value_len, uint *min_out, uint
if (value == RESTART_INDEX) {
continue;
}
- else if (value < min_value) {
+ if (value < min_value) {
min_value = value;
}
else if (value > max_value) {
@@ -294,11 +292,10 @@ static uint index_range(const uint values[], uint value_len, uint *min_out, uint
*max_out = 0;
return 0;
}
- else {
- *min_out = min_value;
- *max_out = max_value;
- return max_value - min_value;
- }
+
+ *min_out = min_value;
+ *max_out = max_value;
+ return max_value - min_value;
}
static void squeeze_indices_short(GPUIndexBufBuilder *builder,
@@ -329,9 +326,14 @@ static void squeeze_indices_short(GPUIndexBufBuilder *builder,
#endif /* GPU_TRACK_INDEX_RANGE */
+GPUIndexBuf *GPU_indexbuf_calloc(void)
+{
+ return (GPUIndexBuf *)MEM_callocN(sizeof(GPUIndexBuf), __func__);
+}
+
GPUIndexBuf *GPU_indexbuf_build(GPUIndexBufBuilder *builder)
{
- GPUIndexBuf *elem = MEM_callocN(sizeof(GPUIndexBuf), "GPUIndexBuf");
+ GPUIndexBuf *elem = (GPUIndexBuf *)MEM_callocN(sizeof(GPUIndexBuf), "GPUIndexBuf");
GPU_indexbuf_build_in_place(builder, elem);
return elem;
}
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.cc
index 9c37cc32e1d..8074e4b64f0 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.cc
@@ -31,6 +31,8 @@
#include "BKE_global.h"
#include "MEM_guardedalloc.h"
+#include "DNA_userdef_types.h"
+
#include "GPU_extensions.h"
#include "GPU_framebuffer.h"
#include "GPU_glew.h"
@@ -104,7 +106,7 @@ static struct GPUGlobal {
static void gpu_detect_mip_render_workaround(void)
{
int cube_size = 2;
- float *source_pix = MEM_callocN(sizeof(float) * 4 * 6 * cube_size * cube_size, __func__);
+ float *source_pix = (float *)MEM_callocN(sizeof(float[4][6]) * cube_size * cube_size, __func__);
float clear_color[4] = {1.0f, 0.5f, 0.0f, 0.0f};
GPUTexture *tex = GPU_texture_create_cube(cube_size, GPU_RGBA16F, source_pix, NULL);
@@ -123,7 +125,7 @@ static void gpu_detect_mip_render_workaround(void)
GPU_framebuffer_restore();
GPU_framebuffer_free(fb);
- float *data = GPU_texture_read(tex, GPU_DATA_FLOAT, 1);
+ float *data = (float *)GPU_texture_read(tex, GPU_DATA_FLOAT, 1);
GG.mip_render_workaround = !equals_v4v4(clear_color, data);
MEM_freeN(data);
@@ -238,6 +240,13 @@ bool GPU_crappy_amd_driver(void)
return GG.broken_amd_driver;
}
+int GPU_texture_size_with_limit(int res)
+{
+ int size = GPU_max_texture_size();
+ int reslimit = (U.glreslimit != 0) ? min_ii(U.glreslimit, size) : size;
+ return min_ii(reslimit, res);
+}
+
void gpu_extensions_init(void)
{
/* during 2.8 development each platform has its own OpenGL minimum requirements
@@ -311,7 +320,7 @@ void gpu_extensions_init(void)
if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_WIN, GPU_DRIVER_OFFICIAL)) {
/* Limit this fix to older hardware with GL < 4.5. This means Broadwell GPUs are
* covered since they only support GL 4.4 on windows.
- * This fixes some issues with workbench antialiasing on Win + Intel GPU. (see T76273) */
+ * This fixes some issues with workbench anti-aliasing on Win + Intel GPU. (see T76273) */
if (!GLEW_VERSION_4_5) {
GG.texture_copy_workaround = true;
}
diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.cc
index 77abb786117..5f3089b2ffb 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.c
+++ b/source/blender/gpu/intern/gpu_framebuffer.cc
@@ -28,13 +28,12 @@
#include "BLI_utildefines.h"
#include "GPU_batch.h"
-#include "GPU_draw.h"
#include "GPU_extensions.h"
#include "GPU_framebuffer.h"
#include "GPU_shader.h"
#include "GPU_texture.h"
-#include "gpu_context_private.h"
+#include "gpu_context_private.hh"
#include "gpu_private.h"
typedef enum {
@@ -53,6 +52,10 @@ typedef enum {
GPU_FB_MAX_ATTACHEMENT,
} GPUAttachmentType;
+#define FOREACH_ATTACHMENT_RANGE(att, _start, _end) \
+ for (GPUAttachmentType att = static_cast<GPUAttachmentType>(_start); att < _end; \
+ att = static_cast<GPUAttachmentType>(att + 1))
+
#define GPU_FB_MAX_COLOR_ATTACHMENT (GPU_FB_MAX_ATTACHEMENT - GPU_FB_COLOR_ATTACHMENT0)
#define GPU_FB_DIRTY_DRAWBUFFER (1 << 15)
@@ -74,17 +77,25 @@ struct GPUFrameBuffer {
static GLenum convert_attachment_type_to_gl(GPUAttachmentType type)
{
- static const GLenum table[] = {
- [GPU_FB_DEPTH_ATTACHMENT] = GL_DEPTH_ATTACHMENT,
- [GPU_FB_DEPTH_STENCIL_ATTACHMENT] = GL_DEPTH_STENCIL_ATTACHMENT,
- [GPU_FB_COLOR_ATTACHMENT0] = GL_COLOR_ATTACHMENT0,
- [GPU_FB_COLOR_ATTACHMENT1] = GL_COLOR_ATTACHMENT1,
- [GPU_FB_COLOR_ATTACHMENT2] = GL_COLOR_ATTACHMENT2,
- [GPU_FB_COLOR_ATTACHMENT3] = GL_COLOR_ATTACHMENT3,
- [GPU_FB_COLOR_ATTACHMENT4] = GL_COLOR_ATTACHMENT4,
- [GPU_FB_COLOR_ATTACHMENT5] = GL_COLOR_ATTACHMENT5,
- };
- return table[type];
+#define ATTACHMENT(type) \
+ case GPU_FB_##type: { \
+ return GL_##type; \
+ } \
+ ((void)0)
+
+ switch (type) {
+ ATTACHMENT(DEPTH_ATTACHMENT);
+ ATTACHMENT(DEPTH_STENCIL_ATTACHMENT);
+ ATTACHMENT(COLOR_ATTACHMENT0);
+ ATTACHMENT(COLOR_ATTACHMENT1);
+ ATTACHMENT(COLOR_ATTACHMENT2);
+ ATTACHMENT(COLOR_ATTACHMENT3);
+ ATTACHMENT(COLOR_ATTACHMENT4);
+ ATTACHMENT(COLOR_ATTACHMENT5);
+ default:
+ BLI_assert(0);
+ return GL_COLOR_ATTACHMENT0;
+ }
}
static GPUAttachmentType attachment_type_from_tex(GPUTexture *tex, int slot)
@@ -98,7 +109,7 @@ static GPUAttachmentType attachment_type_from_tex(GPUTexture *tex, int slot)
case GPU_DEPTH32F_STENCIL8:
return GPU_FB_DEPTH_STENCIL_ATTACHMENT;
default:
- return GPU_FB_COLOR_ATTACHMENT0 + slot;
+ return static_cast<GPUAttachmentType>(GPU_FB_COLOR_ATTACHMENT0 + slot);
}
}
@@ -116,9 +127,8 @@ static GPUTexture *framebuffer_get_depth_tex(GPUFrameBuffer *fb)
if (fb->attachments[GPU_FB_DEPTH_ATTACHMENT].tex) {
return fb->attachments[GPU_FB_DEPTH_ATTACHMENT].tex;
}
- else {
- return fb->attachments[GPU_FB_DEPTH_STENCIL_ATTACHMENT].tex;
- }
+
+ return fb->attachments[GPU_FB_DEPTH_STENCIL_ATTACHMENT].tex;
}
static GPUTexture *framebuffer_get_color_tex(GPUFrameBuffer *fb, int slot)
@@ -179,9 +189,8 @@ GPUFrameBuffer *GPU_framebuffer_active_get(void)
if (ctx) {
return gpu_context_active_framebuffer_get(ctx);
}
- else {
- return 0;
- }
+
+ return 0;
}
static void gpu_framebuffer_current_set(GPUFrameBuffer *fb)
@@ -198,7 +207,7 @@ GPUFrameBuffer *GPU_framebuffer_create(void)
{
/* We generate the FB object later at first use in order to
* create the framebuffer in the right opengl context. */
- return MEM_callocN(sizeof(GPUFrameBuffer), "GPUFrameBuffer");
+ return (GPUFrameBuffer *)MEM_callocN(sizeof(GPUFrameBuffer), "GPUFrameBuffer");
}
static void gpu_framebuffer_init(GPUFrameBuffer *fb)
@@ -210,7 +219,8 @@ static void gpu_framebuffer_init(GPUFrameBuffer *fb)
void GPU_framebuffer_free(GPUFrameBuffer *fb)
{
- for (GPUAttachmentType type = 0; type < GPU_FB_MAX_ATTACHEMENT; type++) {
+ for (int i_type = 0; i_type < GPU_FB_MAX_ATTACHEMENT; i_type++) {
+ GPUAttachmentType type = static_cast<GPUAttachmentType>(i_type);
if (fb->attachments[type].tex != NULL) {
GPU_framebuffer_texture_detach(fb, fb->attachments[type].tex);
}
@@ -249,7 +259,7 @@ static void gpu_framebuffer_texture_attach_ex(
if ((attachment->tex == tex) && (attachment->mip == mip) && (attachment->layer == layer)) {
return; /* Exact same texture already bound here. */
}
- else if (attachment->tex != NULL) {
+ if (attachment->tex != NULL) {
GPU_framebuffer_texture_detach(fb, attachment->tex);
}
@@ -304,7 +314,7 @@ void GPU_framebuffer_texture_detach_slot(GPUFrameBuffer *fb, GPUTexture *tex, in
void GPU_framebuffer_texture_detach(GPUFrameBuffer *fb, GPUTexture *tex)
{
- GPUAttachmentType type = GPU_texture_detach_framebuffer(tex, fb);
+ GPUAttachmentType type = (GPUAttachmentType)GPU_texture_detach_framebuffer(tex, fb);
GPU_framebuffer_texture_detach_slot(fb, tex, type);
}
@@ -387,8 +397,8 @@ static void gpu_framebuffer_update_attachments(GPUFrameBuffer *fb)
BLI_assert(GPU_framebuffer_active_get() == fb);
/* Update attachments */
- for (GPUAttachmentType type = 0; type < GPU_FB_MAX_ATTACHEMENT; type++) {
-
+ FOREACH_ATTACHMENT_RANGE(type, 0, GPU_FB_MAX_ATTACHEMENT)
+ {
if (type >= GPU_FB_COLOR_ATTACHMENT0) {
if (fb->attachments[type].tex) {
gl_attachments[numslots] = convert_attachment_type_to_gl(type);
@@ -402,7 +412,7 @@ static void gpu_framebuffer_update_attachments(GPUFrameBuffer *fb)
if (GPU_FB_ATTACHEMENT_IS_DIRTY(fb->dirty_flag, type) == false) {
continue;
}
- else if (fb->attachments[type].tex != NULL) {
+ if (fb->attachments[type].tex != NULL) {
gpu_framebuffer_attachment_attach(&fb->attachments[type], type);
fb->multisample = (GPU_texture_samples(fb->attachments[type].tex) > 0);
@@ -438,7 +448,8 @@ static void gpu_framebuffer_update_attachments_and_fill_empty_slots(GPUFrameBuff
BLI_assert(GPU_framebuffer_active_get() == fb);
/* Update attachments */
- for (GPUAttachmentType type = GPU_FB_MAX_ATTACHEMENT; type--;) {
+ for (int i_type = GPU_FB_MAX_ATTACHEMENT - 1; i_type >= 0; --i_type) {
+ GPUAttachmentType type = static_cast<GPUAttachmentType>(i_type);
GPUTexture *tex = fb->attachments[type].tex;
if (type >= GPU_FB_COLOR_ATTACHMENT0) {
@@ -623,8 +634,9 @@ void GPU_framebuffer_multi_clear(GPUFrameBuffer *fb, const float (*clear_cols)[4
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
- GPUAttachmentType type = GPU_FB_COLOR_ATTACHMENT0;
- for (int i = 0; type < GPU_FB_MAX_ATTACHEMENT; i++, type++) {
+ int i_type = GPU_FB_COLOR_ATTACHMENT0;
+ for (int i = 0; i_type < GPU_FB_MAX_ATTACHEMENT; i++, i_type++) {
+ GPUAttachmentType type = static_cast<GPUAttachmentType>(i_type);
if (fb->attachments[type].tex != NULL) {
glClearBufferfv(GL_COLOR, i, clear_cols[i]);
}
@@ -702,7 +714,8 @@ void GPU_framebuffer_read_color(GPUFrameBuffer *fb,
void *data)
{
CHECK_FRAMEBUFFER_IS_BOUND(fb);
- gpu_framebuffer_read_color_ex(x, y, w, h, channels, GL_COLOR_ATTACHMENT0 + slot, format, data);
+ gpu_framebuffer_read_color_ex(
+ x, y, w, h, channels, GL_COLOR_ATTACHMENT0 + slot, format, (float *)data);
}
/* read_slot and write_slot are only used for color buffers. */
@@ -815,7 +828,8 @@ void GPU_framebuffer_recursive_downsample(GPUFrameBuffer *fb,
current_dim[0] = max_ii(current_dim[0] / 2, 1);
current_dim[1] = max_ii(current_dim[1] / 2, 1);
- for (GPUAttachmentType type = 0; type < GPU_FB_MAX_ATTACHEMENT; type++) {
+ for (int i_type = 0; i_type < GPU_FB_MAX_ATTACHEMENT; i_type++) {
+ GPUAttachmentType type = static_cast<GPUAttachmentType>(i_type);
if (fb->attachments[type].tex != NULL) {
/* Some Intel HDXXX have issue with rendering to a mipmap that is below
* the texture GL_TEXTURE_MAX_LEVEL. So even if it not correct, in this case
@@ -844,7 +858,8 @@ void GPU_framebuffer_recursive_downsample(GPUFrameBuffer *fb,
}
}
- for (GPUAttachmentType type = 0; type < GPU_FB_MAX_ATTACHEMENT; type++) {
+ for (int i_type = 0; i_type < GPU_FB_MAX_ATTACHEMENT; i_type++) {
+ GPUAttachmentType type = static_cast<GPUAttachmentType>(i_type);
if (fb->attachments[type].tex != NULL) {
/* reset mipmap level range */
GPUTexture *tex = fb->attachments[type].tex;
@@ -885,9 +900,11 @@ static GPUFrameBuffer *gpu_offscreen_fb_get(GPUOffScreen *ofs)
for (int i = 0; i < MAX_CTX_FB_LEN; i++) {
if (ofs->framebuffers[i].fb == NULL) {
ofs->framebuffers[i].ctx = ctx;
- GPU_framebuffer_ensure_config(
- &ofs->framebuffers[i].fb,
- {GPU_ATTACHMENT_TEXTURE(ofs->depth), GPU_ATTACHMENT_TEXTURE(ofs->color)});
+ GPU_framebuffer_ensure_config(&ofs->framebuffers[i].fb,
+ {
+ GPU_ATTACHMENT_TEXTURE(ofs->depth),
+ GPU_ATTACHMENT_TEXTURE(ofs->color),
+ });
}
if (ofs->framebuffers[i].ctx == ctx) {
@@ -916,9 +933,7 @@ static GPUFrameBuffer *gpu_offscreen_fb_get(GPUOffScreen *ofs)
GPUOffScreen *GPU_offscreen_create(
int width, int height, bool depth, bool high_bitdepth, char err_out[256])
{
- GPUOffScreen *ofs;
-
- ofs = MEM_callocN(sizeof(GPUOffScreen), "GPUOffScreen");
+ GPUOffScreen *ofs = (GPUOffScreen *)MEM_callocN(sizeof(GPUOffScreen), __func__);
/* Sometimes areas can have 0 height or width and this will
* create a 1D texture which we don't want. */
@@ -975,7 +990,7 @@ void GPU_offscreen_free(GPUOffScreen *ofs)
void GPU_offscreen_bind(GPUOffScreen *ofs, bool save)
{
if (save) {
- gpuPushAttr(GPU_SCISSOR_BIT | GPU_VIEWPORT_BIT);
+ gpuPushAttr((eGPUAttrMask)(GPU_SCISSOR_BIT | GPU_VIEWPORT_BIT));
GPUFrameBuffer *fb = GPU_framebuffer_active_get();
gpuPushFrameBuffer(fb);
}
@@ -1023,14 +1038,15 @@ void GPU_offscreen_draw_to_screen(GPUOffScreen *ofs, int x, int y)
glBindFramebuffer(GL_READ_FRAMEBUFFER, GPU_framebuffer_default());
}
-void GPU_offscreen_read_pixels(GPUOffScreen *ofs, int type, void *pixels)
+void GPU_offscreen_read_pixels(GPUOffScreen *ofs, eGPUDataFormat type, void *pixels)
{
const int w = GPU_texture_width(ofs->color);
const int h = GPU_texture_height(ofs->color);
- BLI_assert(type == GL_UNSIGNED_BYTE || type == GL_FLOAT);
+ BLI_assert(ELEM(type, GPU_DATA_UNSIGNED_BYTE, GPU_DATA_FLOAT));
+ GLenum gl_type = (type == GPU_DATA_FLOAT) ? GL_FLOAT : GL_UNSIGNED_BYTE;
- glReadPixels(0, 0, w, h, GL_RGBA, type, pixels);
+ glReadPixels(0, 0, w, h, GL_RGBA, gl_type, pixels);
}
int GPU_offscreen_width(const GPUOffScreen *ofs)
@@ -1077,8 +1093,7 @@ void GPU_clear(eGPUFrameBufferBits flags)
void GPU_frontbuffer_read_pixels(
int x, int y, int w, int h, int channels, eGPUDataFormat format, void *data)
{
- glReadBuffer(GL_FRONT);
- gpu_framebuffer_read_color_ex(x, y, w, h, channels, GL_FRONT, format, data);
+ gpu_framebuffer_read_color_ex(x, y, w, h, channels, GL_FRONT, format, (float *)data);
}
/* For stereo rendering. */
diff --git a/source/blender/gpu/intern/gpu_immediate.c b/source/blender/gpu/intern/gpu_immediate.cc
index 1e99371f9a1..2d137c2f21c 100644
--- a/source/blender/gpu/intern/gpu_immediate.c
+++ b/source/blender/gpu/intern/gpu_immediate.cc
@@ -29,10 +29,11 @@
#include "GPU_attr_binding.h"
#include "GPU_immediate.h"
+#include "GPU_matrix.h"
#include "GPU_texture.h"
#include "gpu_attr_binding_private.h"
-#include "gpu_context_private.h"
+#include "gpu_context_private.hh"
#include "gpu_primitive_private.h"
#include "gpu_shader_private.h"
#include "gpu_vertex_format_private.h"
@@ -40,10 +41,6 @@
#include <stdlib.h>
#include <string.h>
-/* necessary functions from matrix API */
-extern void GPU_matrix_bind(const GPUShaderInterface *);
-extern bool GPU_matrix_dirty_get(void);
-
typedef struct ImmediateDrawBuffer {
GLuint vbo_id;
GLubyte *buffer_data;
@@ -75,7 +72,7 @@ typedef struct {
GLuint vao_id;
- GLuint bound_program;
+ GPUShader *bound_program;
const GPUShaderInterface *shader_interface;
GPUAttrBinding attr_binding;
uint16_t prev_enabled_attr_bits; /* <-- only affects this VAO, so we're ok */
@@ -146,48 +143,43 @@ GPUVertFormat *immVertexFormat(void)
return &imm.vertex_format;
}
-void immBindProgram(GLuint program, const GPUShaderInterface *shaderface)
+void immBindShader(GPUShader *shader)
{
#if TRUST_NO_ONE
- assert(imm.bound_program == 0);
- assert(glIsProgram(program));
+ assert(imm.bound_program == NULL);
+ assert(glIsProgram(shader->program));
#endif
- imm.bound_program = program;
- imm.shader_interface = shaderface;
+ imm.bound_program = shader;
+ imm.shader_interface = shader->interface;
if (!imm.vertex_format.packed) {
VertexFormat_pack(&imm.vertex_format);
}
- glUseProgram(program);
- get_attr_locations(&imm.vertex_format, &imm.attr_binding, shaderface);
- GPU_matrix_bind(shaderface);
- GPU_shader_set_srgb_uniform(shaderface);
+ GPU_shader_bind(shader);
+ get_attr_locations(&imm.vertex_format, &imm.attr_binding, imm.shader_interface);
+ GPU_matrix_bind(imm.shader_interface);
+ GPU_shader_set_srgb_uniform(imm.shader_interface);
}
void immBindBuiltinProgram(eGPUBuiltinShader shader_id)
{
GPUShader *shader = GPU_shader_get_builtin_shader(shader_id);
- immBindProgram(shader->program, shader->interface);
+ immBindShader(shader);
}
void immUnbindProgram(void)
{
-#if TRUST_NO_ONE
- assert(imm.bound_program != 0);
-#endif
-#if PROGRAM_NO_OPTI
- glUseProgram(0);
-#endif
- imm.bound_program = 0;
+ BLI_assert(imm.bound_program != NULL);
+ GPU_shader_unbind();
+ imm.bound_program = NULL;
}
/* XXX do not use it. Special hack to use OCIO with batch API. */
-void immGetProgram(GLuint *program, GPUShaderInterface **shaderface)
+GPUShader *immGetShader(void)
{
- *program = imm.bound_program;
- *shaderface = (GPUShaderInterface *)imm.shader_interface;
+ return imm.bound_program;
}
#if TRUST_NO_ONE
@@ -281,7 +273,7 @@ void immBegin(GPUPrimType prim_type, uint vertex_len)
}
#endif
- active_buffer->buffer_data = glMapBufferRange(
+ active_buffer->buffer_data = (GLubyte *)glMapBufferRange(
GL_ARRAY_BUFFER,
active_buffer->buffer_offset,
bytes_needed,
@@ -325,7 +317,7 @@ GPUBatch *immBeginBatch(GPUPrimType prim_type, uint vertex_len)
imm.vertex_data = verts->data;
imm.batch = GPU_batch_create_ex(prim_type, verts, NULL, GPU_BATCH_OWNS_VBO);
- imm.batch->phase = GPU_BATCH_BUILDING;
+ imm.batch->flag |= GPU_BATCH_BUILDING;
return imm.batch;
}
@@ -367,17 +359,18 @@ static void immDrawSetup(void)
const GLvoid *pointer = (const GLubyte *)0 + offset;
const uint loc = read_attr_location(&imm.attr_binding, a_idx);
+ const GLenum type = convert_comp_type_to_gl(static_cast<GPUVertCompType>(a->comp_type));
switch (a->fetch_mode) {
case GPU_FETCH_FLOAT:
case GPU_FETCH_INT_TO_FLOAT:
- glVertexAttribPointer(loc, a->comp_len, a->gl_comp_type, GL_FALSE, stride, pointer);
+ glVertexAttribPointer(loc, a->comp_len, type, GL_FALSE, stride, pointer);
break;
case GPU_FETCH_INT_TO_FLOAT_UNIT:
- glVertexAttribPointer(loc, a->comp_len, a->gl_comp_type, GL_TRUE, stride, pointer);
+ glVertexAttribPointer(loc, a->comp_len, type, GL_TRUE, stride, pointer);
break;
case GPU_FETCH_INT:
- glVertexAttribIPointer(loc, a->comp_len, a->gl_comp_type, stride, pointer);
+ glVertexAttribIPointer(loc, a->comp_len, type, stride, pointer);
}
}
@@ -425,8 +418,8 @@ void immEnd(void)
GPU_vertbuf_data_resize(imm.batch->verts[0], imm.vertex_len);
/* TODO: resize only if vertex count is much smaller */
}
- GPU_batch_program_set(imm.batch, imm.bound_program, imm.shader_interface);
- imm.batch->phase = GPU_BATCH_READY_TO_DRAW;
+ GPU_batch_set_shader(imm.batch, imm.bound_program);
+ imm.batch->flag &= ~GPU_BATCH_BUILDING;
imm.batch = NULL; /* don't free, batch belongs to caller */
}
else {
diff --git a/source/blender/gpu/intern/gpu_immediate_util.c b/source/blender/gpu/intern/gpu_immediate_util.c
index e834d6afccb..b8cd9fe356d 100644
--- a/source/blender/gpu/intern/gpu_immediate_util.c
+++ b/source/blender/gpu/intern/gpu_immediate_util.c
@@ -460,10 +460,10 @@ void imm_draw_cylinder_fill_normal_3d(
float h1 = height * ((float)j / (float)stacks);
float h2 = height * ((float)(j + 1) / (float)stacks);
- float v1[3] = {r1 * cos2, r1 * sin2, h1};
- float v2[3] = {r2 * cos2, r2 * sin2, h2};
- float v3[3] = {r2 * cos1, r2 * sin1, h2};
- float v4[3] = {r1 * cos1, r1 * sin1, h1};
+ const float v1[3] = {r1 * cos2, r1 * sin2, h1};
+ const float v2[3] = {r2 * cos2, r2 * sin2, h2};
+ const float v3[3] = {r2 * cos1, r2 * sin1, h2};
+ const float v4[3] = {r1 * cos1, r1 * sin1, h1};
float n1[3], n2[3];
/* calc normals */
@@ -516,10 +516,10 @@ void imm_draw_cylinder_wire_3d(
float h1 = height * ((float)j / (float)stacks);
float h2 = height * ((float)(j + 1) / (float)stacks);
- float v1[3] = {r1 * cos2, r1 * sin2, h1};
- float v2[3] = {r2 * cos2, r2 * sin2, h2};
- float v3[3] = {r2 * cos1, r2 * sin1, h2};
- float v4[3] = {r1 * cos1, r1 * sin1, h1};
+ const float v1[3] = {r1 * cos2, r1 * sin2, h1};
+ const float v2[3] = {r2 * cos2, r2 * sin2, h2};
+ const float v3[3] = {r2 * cos1, r2 * sin1, h2};
+ const float v4[3] = {r1 * cos1, r1 * sin1, h1};
immVertex3fv(pos, v1);
immVertex3fv(pos, v2);
@@ -554,10 +554,10 @@ void imm_draw_cylinder_fill_3d(
float h1 = height * ((float)j / (float)stacks);
float h2 = height * ((float)(j + 1) / (float)stacks);
- float v1[3] = {r1 * cos2, r1 * sin2, h1};
- float v2[3] = {r2 * cos2, r2 * sin2, h2};
- float v3[3] = {r2 * cos1, r2 * sin1, h2};
- float v4[3] = {r1 * cos1, r1 * sin1, h1};
+ const float v1[3] = {r1 * cos2, r1 * sin2, h1};
+ const float v2[3] = {r2 * cos2, r2 * sin2, h2};
+ const float v3[3] = {r2 * cos1, r2 * sin1, h2};
+ const float v4[3] = {r1 * cos1, r1 * sin1, h1};
/* first tri */
immVertex3fv(pos, v1);
diff --git a/source/blender/gpu/intern/gpu_init_exit.c b/source/blender/gpu/intern/gpu_init_exit.c
index 54ddb9351b9..ba0da95eb9d 100644
--- a/source/blender/gpu/intern/gpu_init_exit.c
+++ b/source/blender/gpu/intern/gpu_init_exit.c
@@ -26,6 +26,7 @@
#include "BLI_sys_types.h"
#include "GPU_batch.h"
#include "GPU_buffers.h"
+#include "GPU_context.h"
#include "GPU_immediate.h"
#include "intern/gpu_codegen.h"
@@ -95,7 +96,7 @@ void GPU_exit(void)
initialized = false;
}
-bool GPU_is_initialized(void)
+bool GPU_is_init(void)
{
return initialized;
}
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index c65c1046b8f..8df1f94238a 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -85,7 +85,7 @@ struct GPUMaterial {
bool has_surface_output;
/* Only used by Eevee to know which bsdf are used. */
- int flag;
+ eGPUMatFlag flag;
/* Used by 2.8 pipeline */
GPUUniformBuffer *ubo; /* UBOs for shader uniforms. */
@@ -311,12 +311,11 @@ static float eval_profile(float r, short falloff_type, float sharpness, float pa
if (falloff_type == SHD_SUBSURFACE_BURLEY || falloff_type == SHD_SUBSURFACE_RANDOM_WALK) {
return burley_profile(r, param) / BURLEY_TRUNCATE_CDF;
}
- else if (falloff_type == SHD_SUBSURFACE_CUBIC) {
+ if (falloff_type == SHD_SUBSURFACE_CUBIC) {
return cubic_profile(r, param, sharpness);
}
- else {
- return gaussian_profile(r, param);
- }
+
+ return gaussian_profile(r, param);
}
/* Resolution for each sample of the precomputed kernel profile */
@@ -440,7 +439,7 @@ static void compute_sss_translucence_kernel(const GPUSssKernelData *kd,
float **output)
{
float(*texels)[4];
- texels = MEM_callocN(sizeof(float) * 4 * resolution, "compute_sss_translucence_kernel");
+ texels = MEM_callocN(sizeof(float[4]) * resolution, "compute_sss_translucence_kernel");
*output = (float *)texels;
/* Last texel should be black, hence the - 1. */
@@ -659,7 +658,8 @@ GPUMaterial *GPU_material_from_nodetree(Scene *scene,
const char *geom_code,
const char *frag_lib,
const char *defines,
- const char *name)
+ const char *name,
+ GPUMaterialEvalCallbackFn callback)
{
LinkData *link;
bool has_volume_output, has_surface_output;
@@ -696,6 +696,9 @@ GPUMaterial *GPU_material_from_nodetree(Scene *scene,
mat->has_volume_output = has_volume_output;
if (mat->graph.outlink) {
+ if (callback) {
+ callback(mat, options, &vert_code, &geom_code, &frag_lib, &defines);
+ }
/* HACK: this is only for eevee. We add the define here after the nodetree evaluation. */
if (GPU_material_flag_get(mat, GPU_MATFLAG_SSS)) {
defines = BLI_string_joinN(defines,
diff --git a/source/blender/gpu/intern/gpu_material_library.c b/source/blender/gpu/intern/gpu_material_library.c
index 42cd9673ac2..e0165e1fa83 100644
--- a/source/blender/gpu/intern/gpu_material_library.c
+++ b/source/blender/gpu/intern/gpu_material_library.c
@@ -678,14 +678,13 @@ char *gpu_str_skip_token(char *str, char *token, int max)
if (ELEM(*str, ' ', '(', ')', ',', ';', '\t', '\n', '\r')) {
break;
}
- else {
- if (token && len < max - 1) {
- *token = *str;
- token++;
- len++;
- }
- str++;
+
+ if (token && len < max - 1) {
+ *token = *str;
+ token++;
+ len++;
}
+ str++;
}
if (token) {
diff --git a/source/blender/gpu/intern/gpu_matrix.c b/source/blender/gpu/intern/gpu_matrix.cc
index 669bf56b726..5d8d77bbf1c 100644
--- a/source/blender/gpu/intern/gpu_matrix.c
+++ b/source/blender/gpu/intern/gpu_matrix.cc
@@ -23,7 +23,7 @@
#include "GPU_shader_interface.h"
-#include "gpu_context_private.h"
+#include "gpu_context_private.hh"
#include "gpu_matrix_private.h"
#define SUPPRESS_GENERIC_MATRIX_API
@@ -37,8 +37,6 @@
#include "MEM_guardedalloc.h"
-#define DEBUG_MATRIX_BIND 0
-
#define MATRIX_STACK_DEPTH 32
typedef float Mat4[4][4];
@@ -79,7 +77,7 @@ GPUMatrixState *GPU_matrix_state_create(void)
} \
}
- GPUMatrixState *state = MEM_mallocN(sizeof(*state), __func__);
+ GPUMatrixState *state = (GPUMatrixState *)MEM_mallocN(sizeof(*state), __func__);
const MatrixStack identity_stack = {{MATRIX_4X4_IDENTITY}, 0};
state->model_view_stack = state->projection_stack = identity_stack;
@@ -592,9 +590,8 @@ const float (*GPU_matrix_model_view_get(float m[4][4]))[4]
copy_m4_m4(m, ModelView);
return m;
}
- else {
- return ModelView;
- }
+
+ return ModelView;
}
const float (*GPU_matrix_projection_get(float m[4][4]))[4]
@@ -603,9 +600,8 @@ const float (*GPU_matrix_projection_get(float m[4][4]))[4]
copy_m4_m4(m, Projection);
return m;
}
- else {
- return Projection;
- }
+
+ return Projection;
}
const float (*GPU_matrix_model_view_projection_get(float m[4][4]))[4]
@@ -662,51 +658,32 @@ void GPU_matrix_bind(const GPUShaderInterface *shaderface)
int32_t MV_inv = GPU_shaderinterface_uniform_builtin(shaderface, GPU_UNIFORM_MODELVIEW_INV);
int32_t P_inv = GPU_shaderinterface_uniform_builtin(shaderface, GPU_UNIFORM_PROJECTION_INV);
+ /* XXX(fclem) this works but this assumes shader is unused inside GPU_shader_uniform_vector. */
+ GPUShader *sh = NULL;
if (MV != -1) {
-#if DEBUG_MATRIX_BIND
- puts("setting MV matrix");
-#endif
-
- glUniformMatrix4fv(MV, 1, GL_FALSE, (const float *)GPU_matrix_model_view_get(NULL));
+ GPU_shader_uniform_vector(sh, MV, 16, 1, (const float *)GPU_matrix_model_view_get(NULL));
}
-
if (P != -1) {
-#if DEBUG_MATRIX_BIND
- puts("setting P matrix");
-#endif
-
- glUniformMatrix4fv(P, 1, GL_FALSE, (const float *)GPU_matrix_projection_get(NULL));
+ GPU_shader_uniform_vector(sh, P, 16, 1, (const float *)GPU_matrix_projection_get(NULL));
}
-
if (MVP != -1) {
-#if DEBUG_MATRIX_BIND
- puts("setting MVP matrix");
-#endif
-
- glUniformMatrix4fv(
- MVP, 1, GL_FALSE, (const float *)GPU_matrix_model_view_projection_get(NULL));
+ GPU_shader_uniform_vector(
+ sh, MVP, 16, 1, (const float *)GPU_matrix_model_view_projection_get(NULL));
}
-
if (N != -1) {
-#if DEBUG_MATRIX_BIND
- puts("setting normal matrix");
-#endif
-
- glUniformMatrix3fv(N, 1, GL_FALSE, (const float *)GPU_matrix_normal_get(NULL));
+ GPU_shader_uniform_vector(sh, N, 9, 1, (const float *)GPU_matrix_normal_get(NULL));
}
-
if (MV_inv != -1) {
Mat4 m;
GPU_matrix_model_view_get(m);
invert_m4(m);
- glUniformMatrix4fv(MV_inv, 1, GL_FALSE, (const float *)m);
+ GPU_shader_uniform_vector(sh, MV_inv, 16, 1, (const float *)m);
}
-
if (P_inv != -1) {
Mat4 m;
GPU_matrix_projection_get(m);
invert_m4(m);
- glUniformMatrix4fv(P_inv, 1, GL_FALSE, (const float *)m);
+ GPU_shader_uniform_vector(sh, P_inv, 16, 1, (const float *)m);
}
gpu_matrix_state_active_set_dirty(false);
diff --git a/source/blender/gpu/intern/gpu_node_graph.c b/source/blender/gpu/intern/gpu_node_graph.c
index 17d97dc05e2..81cf2d69f4d 100644
--- a/source/blender/gpu/intern/gpu_node_graph.c
+++ b/source/blender/gpu/intern/gpu_node_graph.c
@@ -457,10 +457,10 @@ GPUNodeLink *GPU_volume_grid(GPUMaterial *mat, const char *name)
/* Two special cases, where we adjust the output values of smoke grids to
* bring the into standard range without having to modify the grid values. */
- if (strcmp(name, "color") == 0) {
+ if (STREQ(name, "color")) {
GPU_link(mat, "node_attribute_volume_color", link, transform_link, &link);
}
- else if (strcmp(name, "temperature") == 0) {
+ else if (STREQ(name, "temperature")) {
GPU_link(mat, "node_attribute_volume_temperature", link, transform_link, &link);
}
else {
diff --git a/source/blender/gpu/intern/gpu_node_graph.h b/source/blender/gpu/intern/gpu_node_graph.h
index 21bb139f610..7265abf4d65 100644
--- a/source/blender/gpu/intern/gpu_node_graph.h
+++ b/source/blender/gpu/intern/gpu_node_graph.h
@@ -28,7 +28,6 @@
#include "DNA_customdata_types.h"
#include "DNA_listBase.h"
-#include "GPU_glew.h"
#include "GPU_material.h"
#include "GPU_shader.h"
diff --git a/source/blender/gpu/intern/gpu_platform.c b/source/blender/gpu/intern/gpu_platform.cc
index 5cabde61bc3..5cabde61bc3 100644
--- a/source/blender/gpu/intern/gpu_platform.c
+++ b/source/blender/gpu/intern/gpu_platform.cc
diff --git a/source/blender/gpu/intern/gpu_primitive.c b/source/blender/gpu/intern/gpu_primitive.c
index 2285c1ab95b..3b11b38db87 100644
--- a/source/blender/gpu/intern/gpu_primitive.c
+++ b/source/blender/gpu/intern/gpu_primitive.c
@@ -26,35 +26,6 @@
#include "GPU_primitive.h"
#include "gpu_primitive_private.h"
-GPUPrimClass GPU_primtype_class(GPUPrimType prim_type)
-{
- static const GPUPrimClass classes[] = {
- [GPU_PRIM_POINTS] = GPU_PRIM_CLASS_POINT,
- [GPU_PRIM_LINES] = GPU_PRIM_CLASS_LINE,
- [GPU_PRIM_LINE_STRIP] = GPU_PRIM_CLASS_LINE,
- [GPU_PRIM_LINE_LOOP] = GPU_PRIM_CLASS_LINE,
- [GPU_PRIM_TRIS] = GPU_PRIM_CLASS_SURFACE,
- [GPU_PRIM_TRI_STRIP] = GPU_PRIM_CLASS_SURFACE,
- [GPU_PRIM_TRI_FAN] = GPU_PRIM_CLASS_SURFACE,
-
- [GPU_PRIM_LINES_ADJ] = GPU_PRIM_CLASS_LINE,
- [GPU_PRIM_LINE_STRIP_ADJ] = GPU_PRIM_CLASS_LINE,
- [GPU_PRIM_TRIS_ADJ] = GPU_PRIM_CLASS_SURFACE,
-
- [GPU_PRIM_NONE] = GPU_PRIM_CLASS_NONE,
- };
-
- return classes[prim_type];
-}
-
-bool GPU_primtype_belongs_to_class(GPUPrimType prim_type, GPUPrimClass prim_class)
-{
- if (prim_class == GPU_PRIM_CLASS_NONE && prim_type == GPU_PRIM_NONE) {
- return true;
- }
- return prim_class & GPU_primtype_class(prim_type);
-}
-
GLenum convert_prim_type_to_gl(GPUPrimType prim_type)
{
#if TRUST_NO_ONE
diff --git a/source/blender/gpu/intern/gpu_primitive_private.h b/source/blender/gpu/intern/gpu_primitive_private.h
index b3b6bd7fc88..e91eec18786 100644
--- a/source/blender/gpu/intern/gpu_primitive_private.h
+++ b/source/blender/gpu/intern/gpu_primitive_private.h
@@ -25,4 +25,13 @@
#pragma once
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* TODO(fclem) move to OGL backend */
GLenum convert_prim_type_to_gl(GPUPrimType);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/source/blender/gpu/intern/gpu_private.h b/source/blender/gpu/intern/gpu_private.h
index a5caa816ef4..ef96bedae4a 100644
--- a/source/blender/gpu/intern/gpu_private.h
+++ b/source/blender/gpu/intern/gpu_private.h
@@ -20,6 +20,10 @@
#pragma once
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/* call this before running any of the functions below */
void gpu_platform_init(void);
void gpu_platform_exit(void);
@@ -39,3 +43,7 @@ void gpu_framebuffer_module_exit(void);
/* gpu_pbvh.c */
void gpu_pbvh_init(void);
void gpu_pbvh_exit(void);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/source/blender/gpu/intern/gpu_select.c b/source/blender/gpu/intern/gpu_select.c
index 5766a176a96..c069cbe012f 100644
--- a/source/blender/gpu/intern/gpu_select.c
+++ b/source/blender/gpu/intern/gpu_select.c
@@ -26,7 +26,6 @@
#include <stdlib.h>
#include <string.h>
-#include "GPU_glew.h"
#include "GPU_select.h"
#include "MEM_guardedalloc.h"
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c
index c6d8545527c..0f6f29fab40 100644
--- a/source/blender/gpu/intern/gpu_select_pick.c
+++ b/source/blender/gpu/intern/gpu_select_pick.c
@@ -27,7 +27,6 @@
#include <stdlib.h>
#include <string.h>
-#include "GPU_draw.h"
#include "GPU_glew.h"
#include "GPU_immediate.h"
#include "GPU_select.h"
@@ -205,12 +204,11 @@ static int depth_id_cmp(const void *v1, const void *v2)
if (d1->id < d2->id) {
return -1;
}
- else if (d1->id > d2->id) {
+ if (d1->id > d2->id) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
static int depth_cmp(const void *v1, const void *v2)
@@ -219,12 +217,11 @@ static int depth_cmp(const void *v1, const void *v2)
if (d1->depth < d2->depth) {
return -1;
}
- else if (d1->depth > d2->depth) {
+ if (d1->depth > d2->depth) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
/* depth sorting */
diff --git a/source/blender/gpu/intern/gpu_select_sample_query.c b/source/blender/gpu/intern/gpu_select_sample_query.c
index 70ad2f6759e..f67c9c36a6b 100644
--- a/source/blender/gpu/intern/gpu_select_sample_query.c
+++ b/source/blender/gpu/intern/gpu_select_sample_query.c
@@ -147,9 +147,8 @@ bool gpu_select_query_load_id(uint id)
g_query_state.index++;
return true;
}
- else {
- return false;
- }
+
+ return false;
}
}
diff --git a/source/blender/gpu/intern/gpu_shader.cc b/source/blender/gpu/intern/gpu_shader.cc
new file mode 100644
index 00000000000..7a44efce7fb
--- /dev/null
+++ b/source/blender/gpu/intern/gpu_shader.cc
@@ -0,0 +1,867 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math_base.h"
+#include "BLI_math_vector.h"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+#include "BLI_string_utils.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_appdir.h"
+#include "BKE_global.h"
+
+#include "DNA_space_types.h"
+
+#include "GPU_extensions.h"
+#include "GPU_matrix.h"
+#include "GPU_platform.h"
+#include "GPU_shader.h"
+#include "GPU_texture.h"
+#include "GPU_uniformbuffer.h"
+
+#include "gpu_context_private.hh"
+#include "gpu_shader_private.h"
+
+extern "C" char datatoc_gpu_shader_colorspace_lib_glsl[];
+
+/* Adjust these constants as needed. */
+#define MAX_DEFINE_LENGTH 256
+#define MAX_EXT_DEFINE_LENGTH 512
+
+#ifndef NDEBUG
+static uint g_shaderid = 0;
+#endif
+
+/* -------------------------------------------------------------------- */
+/** \name Convenience functions
+ * \{ */
+
+static void shader_print_errors(const char *task, const char *log, const char **code, int totcode)
+{
+ int line = 1;
+
+ fprintf(stderr, "GPUShader: %s error:\n", task);
+
+ for (int i = 0; i < totcode; i++) {
+ const char *c, *pos, *end = code[i] + strlen(code[i]);
+
+ if (G.debug & G_DEBUG) {
+ fprintf(stderr, "===== shader string %d ====\n", i + 1);
+
+ c = code[i];
+ while ((c < end) && (pos = strchr(c, '\n'))) {
+ fprintf(stderr, "%2d ", line);
+ fwrite(c, (pos + 1) - c, 1, stderr);
+ c = pos + 1;
+ line++;
+ }
+
+ fprintf(stderr, "%s", c);
+ }
+ }
+
+ fprintf(stderr, "%s\n", log);
+}
+
+static const char *gpu_shader_version(void)
+{
+ return "#version 330\n";
+}
+
+static void gpu_shader_standard_extensions(char defines[MAX_EXT_DEFINE_LENGTH])
+{
+ /* enable extensions for features that are not part of our base GLSL version
+ * don't use an extension for something already available!
+ */
+
+ if (GLEW_ARB_texture_gather) {
+ /* There is a bug on older Nvidia GPU where GL_ARB_texture_gather
+ * is reported to be supported but yield a compile error (see T55802). */
+ if (!GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_ANY) || GLEW_VERSION_4_0) {
+ strcat(defines, "#extension GL_ARB_texture_gather: enable\n");
+
+ /* Some drivers don't agree on GLEW_ARB_texture_gather and the actual support in the
+ * shader so double check the preprocessor define (see T56544). */
+ if (!GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_ANY) && !GLEW_VERSION_4_0) {
+ strcat(defines, "#ifdef GL_ARB_texture_gather\n");
+ strcat(defines, "# define GPU_ARB_texture_gather\n");
+ strcat(defines, "#endif\n");
+ }
+ else {
+ strcat(defines, "#define GPU_ARB_texture_gather\n");
+ }
+ }
+ }
+ if (GLEW_ARB_texture_query_lod) {
+ /* a #version 400 feature, but we use #version 330 maximum so use extension */
+ strcat(defines, "#extension GL_ARB_texture_query_lod: enable\n");
+ }
+ if (GLEW_ARB_shader_draw_parameters) {
+ strcat(defines, "#extension GL_ARB_shader_draw_parameters : enable\n");
+ strcat(defines, "#define GPU_ARB_shader_draw_parameters\n");
+ }
+ if (GPU_arb_texture_cube_map_array_is_supported()) {
+ strcat(defines, "#extension GL_ARB_texture_cube_map_array : enable\n");
+ strcat(defines, "#define GPU_ARB_texture_cube_map_array\n");
+ }
+}
+
+static void gpu_shader_standard_defines(char defines[MAX_DEFINE_LENGTH])
+{
+ /* some useful defines to detect GPU type */
+ if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_ANY, GPU_DRIVER_ANY)) {
+ strcat(defines, "#define GPU_ATI\n");
+ if (GPU_crappy_amd_driver()) {
+ strcat(defines, "#define GPU_DEPRECATED_AMD_DRIVER\n");
+ }
+ }
+ else if (GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_ANY)) {
+ strcat(defines, "#define GPU_NVIDIA\n");
+ }
+ else if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) {
+ strcat(defines, "#define GPU_INTEL\n");
+ }
+
+ /* some useful defines to detect OS type */
+ if (GPU_type_matches(GPU_DEVICE_ANY, GPU_OS_WIN, GPU_DRIVER_ANY)) {
+ strcat(defines, "#define OS_WIN\n");
+ }
+ else if (GPU_type_matches(GPU_DEVICE_ANY, GPU_OS_MAC, GPU_DRIVER_ANY)) {
+ strcat(defines, "#define OS_MAC\n");
+ }
+ else if (GPU_type_matches(GPU_DEVICE_ANY, GPU_OS_UNIX, GPU_DRIVER_ANY)) {
+ strcat(defines, "#define OS_UNIX\n");
+ }
+
+ float derivatives_factors[2];
+ GPU_get_dfdy_factors(derivatives_factors);
+ if (derivatives_factors[0] == 1.0f) {
+ strcat(defines, "#define DFDX_SIGN 1.0\n");
+ }
+ else {
+ strcat(defines, "#define DFDX_SIGN -1.0\n");
+ }
+
+ if (derivatives_factors[1] == 1.0f) {
+ strcat(defines, "#define DFDY_SIGN 1.0\n");
+ }
+ else {
+ strcat(defines, "#define DFDY_SIGN -1.0\n");
+ }
+}
+
+#define DEBUG_SHADER_NONE ""
+#define DEBUG_SHADER_VERTEX "vert"
+#define DEBUG_SHADER_FRAGMENT "frag"
+#define DEBUG_SHADER_GEOMETRY "geom"
+
+/**
+ * Dump GLSL shaders to disk
+ *
+ * This is used for profiling shader performance externally and debug if shader code is correct.
+ * If called with no code, it simply bumps the shader index, so different shaders for the same
+ * program share the same index.
+ */
+static void gpu_dump_shaders(const char **code, const int num_shaders, const char *extension)
+{
+ if ((G.debug & G_DEBUG_GPU_SHADERS) == 0) {
+ return;
+ }
+
+ /* We use the same shader index for shaders in the same program.
+ * So we call this function once before calling for the individual shaders. */
+ static int shader_index = 0;
+ if (code == NULL) {
+ shader_index++;
+ BLI_assert(STREQ(DEBUG_SHADER_NONE, extension));
+ return;
+ }
+
+ /* Determine the full path of the new shader. */
+ char shader_path[FILE_MAX];
+
+ char file_name[512] = {'\0'};
+ sprintf(file_name, "%04d.%s", shader_index, extension);
+
+ BLI_join_dirfile(shader_path, sizeof(shader_path), BKE_tempdir_session(), file_name);
+
+ /* Write shader to disk. */
+ FILE *f = fopen(shader_path, "w");
+ if (f == NULL) {
+ printf("Error writing to file: %s\n", shader_path);
+ }
+ for (int j = 0; j < num_shaders; j++) {
+ fprintf(f, "%s", code[j]);
+ }
+ fclose(f);
+ printf("Shader file written to disk: %s\n", shader_path);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Creation / Destruction
+ * \{ */
+
+GPUShader *GPU_shader_create(const char *vertexcode,
+ const char *fragcode,
+ const char *geocode,
+ const char *libcode,
+ const char *defines,
+ const char *shname)
+{
+ return GPU_shader_create_ex(
+ vertexcode, fragcode, geocode, libcode, defines, GPU_SHADER_TFB_NONE, NULL, 0, shname);
+}
+
+GPUShader *GPU_shader_create_from_python(const char *vertexcode,
+ const char *fragcode,
+ const char *geocode,
+ const char *libcode,
+ const char *defines)
+{
+ char *libcodecat = NULL;
+
+ if (libcode == NULL) {
+ libcode = datatoc_gpu_shader_colorspace_lib_glsl;
+ }
+ else {
+ libcode = libcodecat = BLI_strdupcat(libcode, datatoc_gpu_shader_colorspace_lib_glsl);
+ }
+
+ GPUShader *sh = GPU_shader_create_ex(
+ vertexcode, fragcode, geocode, libcode, defines, GPU_SHADER_TFB_NONE, NULL, 0, NULL);
+
+ MEM_SAFE_FREE(libcodecat);
+ return sh;
+}
+
+GPUShader *GPU_shader_create_ex(const char *vertexcode,
+ const char *fragcode,
+ const char *geocode,
+ const char *libcode,
+ const char *defines,
+ const eGPUShaderTFBType tf_type,
+ const char **tf_names,
+ const int tf_count,
+ const char *shname)
+{
+ GLint status;
+ GLchar log[5000];
+ GLsizei length = 0;
+ GPUShader *shader;
+ char standard_defines[MAX_DEFINE_LENGTH] = "";
+ char standard_extensions[MAX_EXT_DEFINE_LENGTH] = "";
+
+ shader = (GPUShader *)MEM_callocN(sizeof(GPUShader), "GPUShader");
+ gpu_dump_shaders(NULL, 0, DEBUG_SHADER_NONE);
+
+#ifndef NDEBUG
+ BLI_snprintf(shader->name, sizeof(shader->name), "%s_%u", shname, g_shaderid++);
+#else
+ UNUSED_VARS(shname);
+#endif
+
+ /* At least a vertex shader and a fragment shader are required. */
+ BLI_assert((fragcode != NULL) && (vertexcode != NULL));
+
+ if (vertexcode) {
+ shader->vertex = glCreateShader(GL_VERTEX_SHADER);
+ }
+ if (fragcode) {
+ shader->fragment = glCreateShader(GL_FRAGMENT_SHADER);
+ }
+ if (geocode) {
+ shader->geometry = glCreateShader(GL_GEOMETRY_SHADER);
+ }
+
+ shader->program = glCreateProgram();
+
+ if (!shader->program || (vertexcode && !shader->vertex) || (fragcode && !shader->fragment) ||
+ (geocode && !shader->geometry)) {
+ fprintf(stderr, "GPUShader, object creation failed.\n");
+ GPU_shader_free(shader);
+ return NULL;
+ }
+
+ gpu_shader_standard_defines(standard_defines);
+ gpu_shader_standard_extensions(standard_extensions);
+
+ if (vertexcode) {
+ const char *source[7];
+ /* custom limit, may be too small, beware */
+ int num_source = 0;
+
+ source[num_source++] = gpu_shader_version();
+ source[num_source++] =
+ "#define GPU_VERTEX_SHADER\n"
+ "#define IN_OUT out\n";
+ source[num_source++] = standard_extensions;
+ source[num_source++] = standard_defines;
+
+ if (geocode) {
+ source[num_source++] = "#define USE_GEOMETRY_SHADER\n";
+ }
+ if (defines) {
+ source[num_source++] = defines;
+ }
+ source[num_source++] = vertexcode;
+
+ gpu_dump_shaders(source, num_source, DEBUG_SHADER_VERTEX);
+
+ glAttachShader(shader->program, shader->vertex);
+ glShaderSource(shader->vertex, num_source, source, NULL);
+
+ glCompileShader(shader->vertex);
+ glGetShaderiv(shader->vertex, GL_COMPILE_STATUS, &status);
+
+ if (!status) {
+ glGetShaderInfoLog(shader->vertex, sizeof(log), &length, log);
+ shader_print_errors("compile", log, source, num_source);
+
+ GPU_shader_free(shader);
+ return NULL;
+ }
+ }
+
+ if (fragcode) {
+ const char *source[8];
+ int num_source = 0;
+
+ source[num_source++] = gpu_shader_version();
+ source[num_source++] =
+ "#define GPU_FRAGMENT_SHADER\n"
+ "#define IN_OUT in\n";
+ source[num_source++] = standard_extensions;
+ source[num_source++] = standard_defines;
+
+ if (geocode) {
+ source[num_source++] = "#define USE_GEOMETRY_SHADER\n";
+ }
+ if (defines) {
+ source[num_source++] = defines;
+ }
+ if (libcode) {
+ source[num_source++] = libcode;
+ }
+ source[num_source++] = fragcode;
+
+ gpu_dump_shaders(source, num_source, DEBUG_SHADER_FRAGMENT);
+
+ glAttachShader(shader->program, shader->fragment);
+ glShaderSource(shader->fragment, num_source, source, NULL);
+
+ glCompileShader(shader->fragment);
+ glGetShaderiv(shader->fragment, GL_COMPILE_STATUS, &status);
+
+ if (!status) {
+ glGetShaderInfoLog(shader->fragment, sizeof(log), &length, log);
+ shader_print_errors("compile", log, source, num_source);
+
+ GPU_shader_free(shader);
+ return NULL;
+ }
+ }
+
+ if (geocode) {
+ const char *source[6];
+ int num_source = 0;
+
+ source[num_source++] = gpu_shader_version();
+ source[num_source++] = "#define GPU_GEOMETRY_SHADER\n";
+ source[num_source++] = standard_extensions;
+ source[num_source++] = standard_defines;
+
+ if (defines) {
+ source[num_source++] = defines;
+ }
+ source[num_source++] = geocode;
+
+ gpu_dump_shaders(source, num_source, DEBUG_SHADER_GEOMETRY);
+
+ glAttachShader(shader->program, shader->geometry);
+ glShaderSource(shader->geometry, num_source, source, NULL);
+
+ glCompileShader(shader->geometry);
+ glGetShaderiv(shader->geometry, GL_COMPILE_STATUS, &status);
+
+ if (!status) {
+ glGetShaderInfoLog(shader->geometry, sizeof(log), &length, log);
+ shader_print_errors("compile", log, source, num_source);
+
+ GPU_shader_free(shader);
+ return NULL;
+ }
+ }
+
+ if (tf_names != NULL) {
+ glTransformFeedbackVaryings(shader->program, tf_count, tf_names, GL_INTERLEAVED_ATTRIBS);
+ /* Primitive type must be setup */
+ BLI_assert(tf_type != GPU_SHADER_TFB_NONE);
+ shader->feedback_transform_type = tf_type;
+ }
+
+ glLinkProgram(shader->program);
+ glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
+ if (!status) {
+ glGetProgramInfoLog(shader->program, sizeof(log), &length, log);
+ /* print attached shaders in pipeline order */
+ if (defines) {
+ shader_print_errors("linking", log, &defines, 1);
+ }
+ if (vertexcode) {
+ shader_print_errors("linking", log, &vertexcode, 1);
+ }
+ if (geocode) {
+ shader_print_errors("linking", log, &geocode, 1);
+ }
+ if (libcode) {
+ shader_print_errors("linking", log, &libcode, 1);
+ }
+ if (fragcode) {
+ shader_print_errors("linking", log, &fragcode, 1);
+ }
+
+ GPU_shader_free(shader);
+ return NULL;
+ }
+
+ glUseProgram(shader->program);
+ shader->interface = GPU_shaderinterface_create(shader->program);
+
+ return shader;
+}
+
+#undef DEBUG_SHADER_GEOMETRY
+#undef DEBUG_SHADER_FRAGMENT
+#undef DEBUG_SHADER_VERTEX
+#undef DEBUG_SHADER_NONE
+
+void GPU_shader_free(GPUShader *shader)
+{
+#if 0 /* Would be nice to have, but for now the Deferred compilation \
+ * does not have a GPUContext. */
+ BLI_assert(GPU_context_active_get() != NULL);
+#endif
+ BLI_assert(shader);
+
+ if (shader->vertex) {
+ glDeleteShader(shader->vertex);
+ }
+ if (shader->geometry) {
+ glDeleteShader(shader->geometry);
+ }
+ if (shader->fragment) {
+ glDeleteShader(shader->fragment);
+ }
+ if (shader->program) {
+ glDeleteProgram(shader->program);
+ }
+
+ if (shader->interface) {
+ GPU_shaderinterface_discard(shader->interface);
+ }
+
+ MEM_freeN(shader);
+}
+
+static const char *string_join_array_maybe_alloc(const char **str_arr, bool *r_is_alloc)
+{
+ bool is_alloc = false;
+ if (str_arr == NULL) {
+ *r_is_alloc = false;
+ return NULL;
+ }
+ /* Skip empty strings (avoid alloc if we can). */
+ while (str_arr[0] && str_arr[0][0] == '\0') {
+ str_arr++;
+ }
+ int i;
+ for (i = 0; str_arr[i]; i++) {
+ if (i != 0 && str_arr[i][0] != '\0') {
+ is_alloc = true;
+ }
+ }
+ *r_is_alloc = is_alloc;
+ if (is_alloc) {
+ return BLI_string_join_arrayN(str_arr, i);
+ }
+
+ return str_arr[0];
+}
+
+/**
+ * Use via #GPU_shader_create_from_arrays macro (avoids passing in param).
+ *
+ * Similar to #DRW_shader_create_with_lib with the ability to include libs for each type of shader.
+ *
+ * It has the advantage that each item can be conditionally included
+ * without having to build the string inline, then free it.
+ *
+ * \param params: NULL terminated arrays of strings.
+ *
+ * Example:
+ * \code{.c}
+ * sh = GPU_shader_create_from_arrays({
+ * .vert = (const char *[]){shader_lib_glsl, shader_vert_glsl, NULL},
+ * .geom = (const char *[]){shader_geom_glsl, NULL},
+ * .frag = (const char *[]){shader_frag_glsl, NULL},
+ * .defs = (const char *[]){"#define DEFINE\n", test ? "#define OTHER_DEFINE\n" : "", NULL},
+ * });
+ * \endcode
+ */
+struct GPUShader *GPU_shader_create_from_arrays_impl(
+ const struct GPU_ShaderCreateFromArray_Params *params)
+{
+ struct {
+ const char *str;
+ bool is_alloc;
+ } str_dst[4] = {{0}};
+ const char **str_src[4] = {params->vert, params->frag, params->geom, params->defs};
+
+ for (int i = 0; i < ARRAY_SIZE(str_src); i++) {
+ str_dst[i].str = string_join_array_maybe_alloc(str_src[i], &str_dst[i].is_alloc);
+ }
+
+ GPUShader *sh = GPU_shader_create(
+ str_dst[0].str, str_dst[1].str, str_dst[2].str, NULL, str_dst[3].str, __func__);
+
+ for (int i = 0; i < ARRAY_SIZE(str_dst); i++) {
+ if (str_dst[i].is_alloc) {
+ MEM_freeN((void *)str_dst[i].str);
+ }
+ }
+ return sh;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Binding
+ * \{ */
+
+void GPU_shader_bind(GPUShader *shader)
+{
+ BLI_assert(shader && shader->program);
+
+ GPUContext *ctx = GPU_context_active_get();
+
+ if (ctx->shader != shader) {
+ ctx->shader = shader;
+ glUseProgram(shader->program);
+ GPU_matrix_bind(shader->interface);
+ GPU_shader_set_srgb_uniform(shader->interface);
+ }
+
+ if (GPU_matrix_dirty_get()) {
+ GPU_matrix_bind(shader->interface);
+ }
+}
+
+void GPU_shader_unbind(void)
+{
+#ifndef NDEBUG
+ GPUContext *ctx = GPU_context_active_get();
+ ctx->shader = NULL;
+ glUseProgram(0);
+#endif
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Transform feedback
+ * \{ */
+
+bool GPU_shader_transform_feedback_enable(GPUShader *shader, uint vbo_id)
+{
+ if (shader->feedback_transform_type == GPU_SHADER_TFB_NONE) {
+ return false;
+ }
+
+ glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, vbo_id);
+
+ switch (shader->feedback_transform_type) {
+ case GPU_SHADER_TFB_POINTS:
+ glBeginTransformFeedback(GL_POINTS);
+ return true;
+ case GPU_SHADER_TFB_LINES:
+ glBeginTransformFeedback(GL_LINES);
+ return true;
+ case GPU_SHADER_TFB_TRIANGLES:
+ glBeginTransformFeedback(GL_TRIANGLES);
+ return true;
+ default:
+ return false;
+ }
+}
+
+void GPU_shader_transform_feedback_disable(GPUShader *UNUSED(shader))
+{
+ glEndTransformFeedback();
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Uniforms / Resource location
+ * \{ */
+
+int GPU_shader_get_uniform(GPUShader *shader, const char *name)
+{
+ BLI_assert(shader && shader->program);
+ const GPUShaderInput *uniform = GPU_shaderinterface_uniform(shader->interface, name);
+ return uniform ? uniform->location : -1;
+}
+
+int GPU_shader_get_builtin_uniform(GPUShader *shader, int builtin)
+{
+ BLI_assert(shader && shader->program);
+ return GPU_shaderinterface_uniform_builtin(shader->interface,
+ static_cast<GPUUniformBuiltin>(builtin));
+}
+
+int GPU_shader_get_builtin_block(GPUShader *shader, int builtin)
+{
+ BLI_assert(shader && shader->program);
+ return GPU_shaderinterface_block_builtin(shader->interface,
+ static_cast<GPUUniformBlockBuiltin>(builtin));
+}
+
+int GPU_shader_get_uniform_block(GPUShader *shader, const char *name)
+{
+ BLI_assert(shader && shader->program);
+ const GPUShaderInput *ubo = GPU_shaderinterface_ubo(shader->interface, name);
+ return ubo ? ubo->location : -1;
+}
+
+int GPU_shader_get_uniform_block_binding(GPUShader *shader, const char *name)
+{
+ BLI_assert(shader && shader->program);
+ const GPUShaderInput *ubo = GPU_shaderinterface_ubo(shader->interface, name);
+ return ubo ? ubo->binding : -1;
+}
+
+int GPU_shader_get_texture_binding(GPUShader *shader, const char *name)
+{
+ BLI_assert(shader && shader->program);
+ const GPUShaderInput *tex = GPU_shaderinterface_uniform(shader->interface, name);
+ return tex ? tex->binding : -1;
+}
+
+int GPU_shader_get_attribute(GPUShader *shader, const char *name)
+{
+ BLI_assert(shader && shader->program);
+ const GPUShaderInput *attr = GPU_shaderinterface_attr(shader->interface, name);
+ return attr ? attr->location : -1;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Getters
+ * \{ */
+
+/* Clement : Temp */
+int GPU_shader_get_program(GPUShader *shader)
+{
+ return (int)shader->program;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Uniforms setters
+ * \{ */
+
+void GPU_shader_uniform_vector(
+ GPUShader *UNUSED(shader), int location, int length, int arraysize, const float *value)
+{
+ if (location == -1 || value == NULL) {
+ return;
+ }
+
+ switch (length) {
+ case 1:
+ glUniform1fv(location, arraysize, value);
+ break;
+ case 2:
+ glUniform2fv(location, arraysize, value);
+ break;
+ case 3:
+ glUniform3fv(location, arraysize, value);
+ break;
+ case 4:
+ glUniform4fv(location, arraysize, value);
+ break;
+ case 9:
+ glUniformMatrix3fv(location, arraysize, 0, value);
+ break;
+ case 16:
+ glUniformMatrix4fv(location, arraysize, 0, value);
+ break;
+ default:
+ BLI_assert(0);
+ break;
+ }
+}
+
+void GPU_shader_uniform_vector_int(
+ GPUShader *UNUSED(shader), int location, int length, int arraysize, const int *value)
+{
+ switch (length) {
+ case 1:
+ glUniform1iv(location, arraysize, value);
+ break;
+ case 2:
+ glUniform2iv(location, arraysize, value);
+ break;
+ case 3:
+ glUniform3iv(location, arraysize, value);
+ break;
+ case 4:
+ glUniform4iv(location, arraysize, value);
+ break;
+ default:
+ BLI_assert(0);
+ break;
+ }
+}
+
+void GPU_shader_uniform_int(GPUShader *shader, int location, int value)
+{
+ GPU_shader_uniform_vector_int(shader, location, 1, 1, &value);
+}
+
+void GPU_shader_uniform_float(GPUShader *shader, int location, float value)
+{
+ GPU_shader_uniform_vector(shader, location, 1, 1, &value);
+}
+
+#define GET_UNIFORM \
+ const GPUShaderInput *uniform = GPU_shaderinterface_uniform(sh->interface, name); \
+ BLI_assert(uniform);
+
+void GPU_shader_uniform_1i(GPUShader *sh, const char *name, int value)
+{
+ GET_UNIFORM
+ GPU_shader_uniform_int(sh, uniform->location, value);
+}
+
+void GPU_shader_uniform_1b(GPUShader *sh, const char *name, bool value)
+{
+ GPU_shader_uniform_1i(sh, name, value ? 1 : 0);
+}
+
+void GPU_shader_uniform_2f(GPUShader *sh, const char *name, float x, float y)
+{
+ const float data[2] = {x, y};
+ GPU_shader_uniform_2fv(sh, name, data);
+}
+
+void GPU_shader_uniform_3f(GPUShader *sh, const char *name, float x, float y, float z)
+{
+ const float data[3] = {x, y, z};
+ GPU_shader_uniform_3fv(sh, name, data);
+}
+
+void GPU_shader_uniform_4f(GPUShader *sh, const char *name, float x, float y, float z, float w)
+{
+ const float data[4] = {x, y, z, w};
+ GPU_shader_uniform_4fv(sh, name, data);
+}
+
+void GPU_shader_uniform_1f(GPUShader *sh, const char *name, float x)
+{
+ GET_UNIFORM
+ GPU_shader_uniform_float(sh, uniform->location, x);
+}
+
+void GPU_shader_uniform_2fv(GPUShader *sh, const char *name, const float data[2])
+{
+ GET_UNIFORM
+ GPU_shader_uniform_vector(sh, uniform->location, 2, 1, data);
+}
+
+void GPU_shader_uniform_3fv(GPUShader *sh, const char *name, const float data[3])
+{
+ GET_UNIFORM
+ GPU_shader_uniform_vector(sh, uniform->location, 3, 1, data);
+}
+
+void GPU_shader_uniform_4fv(GPUShader *sh, const char *name, const float data[4])
+{
+ GET_UNIFORM
+ GPU_shader_uniform_vector(sh, uniform->location, 4, 1, data);
+}
+
+void GPU_shader_uniform_mat4(GPUShader *sh, const char *name, const float data[4][4])
+{
+ GET_UNIFORM
+ GPU_shader_uniform_vector(sh, uniform->location, 16, 1, (const float *)data);
+}
+
+void GPU_shader_uniform_2fv_array(GPUShader *sh, const char *name, int len, const float (*val)[2])
+{
+ GET_UNIFORM
+ GPU_shader_uniform_vector(sh, uniform->location, 2, len, (const float *)val);
+}
+
+void GPU_shader_uniform_4fv_array(GPUShader *sh, const char *name, int len, const float (*val)[4])
+{
+ GET_UNIFORM
+ GPU_shader_uniform_vector(sh, uniform->location, 4, len, (const float *)val);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name sRGB Rendering Workaround
+ *
+ * The viewport overlay frame-buffer is sRGB and will expect shaders to output display referred
+ * Linear colors. But other frame-buffers (i.e: the area frame-buffers) are not sRGB and require
+ * the shader output color to be in sRGB space
+ * (assumed display encoded color-space as the time of writing).
+ * For this reason we have a uniform to switch the transform on and off depending on the current
+ * frame-buffer color-space.
+ * \{ */
+
+static int g_shader_builtin_srgb_transform = 0;
+
+void GPU_shader_set_srgb_uniform(const GPUShaderInterface *interface)
+{
+ int32_t loc = GPU_shaderinterface_uniform_builtin(interface, GPU_UNIFORM_SRGB_TRANSFORM);
+ if (loc != -1) {
+ glUniform1i(loc, g_shader_builtin_srgb_transform);
+ }
+}
+
+void GPU_shader_set_framebuffer_srgb_target(int use_srgb_to_linear)
+{
+ g_shader_builtin_srgb_transform = use_srgb_to_linear;
+}
+
+/** \} */
diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader_builtin.c
index 1578e0e19ce..9c0692b76e2 100644
--- a/source/blender/gpu/intern/gpu_shader.c
+++ b/source/blender/gpu/intern/gpu_shader_builtin.c
@@ -153,11 +153,6 @@ const struct GPUShaderConfigData GPU_shader_cfg_data[GPU_SHADER_CFG_LEN] = {
/* cache of built-in shaders (each is created on first use) */
static GPUShader *builtin_shaders[GPU_SHADER_CFG_LEN][GPU_SHADER_BUILTIN_LEN] = {{NULL}};
-static int g_shader_builtin_srgb_transform = 0;
-
-#ifndef NDEBUG
-static uint g_shaderid = 0;
-#endif
typedef struct {
const char *vert;
@@ -168,728 +163,6 @@ typedef struct {
const char *defs;
} GPUShaderStages;
-static void shader_print_errors(const char *task, const char *log, const char **code, int totcode)
-{
- int line = 1;
-
- fprintf(stderr, "GPUShader: %s error:\n", task);
-
- for (int i = 0; i < totcode; i++) {
- const char *c, *pos, *end = code[i] + strlen(code[i]);
-
- if (G.debug & G_DEBUG) {
- fprintf(stderr, "===== shader string %d ====\n", i + 1);
-
- c = code[i];
- while ((c < end) && (pos = strchr(c, '\n'))) {
- fprintf(stderr, "%2d ", line);
- fwrite(c, (pos + 1) - c, 1, stderr);
- c = pos + 1;
- line++;
- }
-
- fprintf(stderr, "%s", c);
- }
- }
-
- fprintf(stderr, "%s\n", log);
-}
-
-static const char *gpu_shader_version(void)
-{
- return "#version 330\n";
-}
-
-static void gpu_shader_standard_extensions(char defines[MAX_EXT_DEFINE_LENGTH])
-{
- /* enable extensions for features that are not part of our base GLSL version
- * don't use an extension for something already available!
- */
-
- if (GLEW_ARB_texture_gather) {
- /* There is a bug on older Nvidia GPU where GL_ARB_texture_gather
- * is reported to be supported but yield a compile error (see T55802). */
- if (!GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_ANY) || GLEW_VERSION_4_0) {
- strcat(defines, "#extension GL_ARB_texture_gather: enable\n");
-
- /* Some drivers don't agree on GLEW_ARB_texture_gather and the actual support in the
- * shader so double check the preprocessor define (see T56544). */
- if (!GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_ANY) && !GLEW_VERSION_4_0) {
- strcat(defines, "#ifdef GL_ARB_texture_gather\n");
- strcat(defines, "# define GPU_ARB_texture_gather\n");
- strcat(defines, "#endif\n");
- }
- else {
- strcat(defines, "#define GPU_ARB_texture_gather\n");
- }
- }
- }
- if (GLEW_ARB_texture_query_lod) {
- /* a #version 400 feature, but we use #version 330 maximum so use extension */
- strcat(defines, "#extension GL_ARB_texture_query_lod: enable\n");
- }
- if (GLEW_ARB_shader_draw_parameters) {
- strcat(defines, "#extension GL_ARB_shader_draw_parameters : enable\n");
- strcat(defines, "#define GPU_ARB_shader_draw_parameters\n");
- }
- if (GPU_arb_texture_cube_map_array_is_supported()) {
- strcat(defines, "#extension GL_ARB_texture_cube_map_array : enable\n");
- strcat(defines, "#define GPU_ARB_texture_cube_map_array\n");
- }
-}
-
-static void gpu_shader_standard_defines(char defines[MAX_DEFINE_LENGTH])
-{
- /* some useful defines to detect GPU type */
- if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_ANY, GPU_DRIVER_ANY)) {
- strcat(defines, "#define GPU_ATI\n");
- if (GPU_crappy_amd_driver()) {
- strcat(defines, "#define GPU_DEPRECATED_AMD_DRIVER\n");
- }
- }
- else if (GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_ANY)) {
- strcat(defines, "#define GPU_NVIDIA\n");
- }
- else if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) {
- strcat(defines, "#define GPU_INTEL\n");
- }
-
- /* some useful defines to detect OS type */
- if (GPU_type_matches(GPU_DEVICE_ANY, GPU_OS_WIN, GPU_DRIVER_ANY)) {
- strcat(defines, "#define OS_WIN\n");
- }
- else if (GPU_type_matches(GPU_DEVICE_ANY, GPU_OS_MAC, GPU_DRIVER_ANY)) {
- strcat(defines, "#define OS_MAC\n");
- }
- else if (GPU_type_matches(GPU_DEVICE_ANY, GPU_OS_UNIX, GPU_DRIVER_ANY)) {
- strcat(defines, "#define OS_UNIX\n");
- }
-
- float derivatives_factors[2];
- GPU_get_dfdy_factors(derivatives_factors);
- if (derivatives_factors[0] == 1.0f) {
- strcat(defines, "#define DFDX_SIGN 1.0\n");
- }
- else {
- strcat(defines, "#define DFDX_SIGN -1.0\n");
- }
-
- if (derivatives_factors[1] == 1.0f) {
- strcat(defines, "#define DFDY_SIGN 1.0\n");
- }
- else {
- strcat(defines, "#define DFDY_SIGN -1.0\n");
- }
-}
-
-GPUShader *GPU_shader_create(const char *vertexcode,
- const char *fragcode,
- const char *geocode,
- const char *libcode,
- const char *defines,
- const char *shname)
-{
- return GPU_shader_create_ex(
- vertexcode, fragcode, geocode, libcode, defines, GPU_SHADER_TFB_NONE, NULL, 0, shname);
-}
-
-GPUShader *GPU_shader_create_from_python(const char *vertexcode,
- const char *fragcode,
- const char *geocode,
- const char *libcode,
- const char *defines)
-{
- char *libcodecat = NULL;
-
- if (libcode == NULL) {
- libcode = datatoc_gpu_shader_colorspace_lib_glsl;
- }
- else {
- libcode = libcodecat = BLI_strdupcat(libcode, datatoc_gpu_shader_colorspace_lib_glsl);
- }
-
- GPUShader *sh = GPU_shader_create_ex(
- vertexcode, fragcode, geocode, libcode, defines, GPU_SHADER_TFB_NONE, NULL, 0, NULL);
-
- MEM_SAFE_FREE(libcodecat);
- return sh;
-}
-
-GPUShader *GPU_shader_load_from_binary(const char *binary,
- const int binary_format,
- const int binary_len,
- const char *shname)
-{
- BLI_assert(GL_ARB_get_program_binary);
- int success;
- int program = glCreateProgram();
-
- glProgramBinary(program, binary_format, binary, binary_len);
- glGetProgramiv(program, GL_LINK_STATUS, &success);
-
- if (success) {
- glUseProgram(program);
-
- GPUShader *shader = MEM_callocN(sizeof(*shader), __func__);
- shader->interface = GPU_shaderinterface_create(program);
- shader->program = program;
-
-#ifndef NDEBUG
- BLI_snprintf(shader->name, sizeof(shader->name), "%s_%u", shname, g_shaderid++);
-#else
- UNUSED_VARS(shname);
-#endif
-
- return shader;
- }
-
- glDeleteProgram(program);
- return NULL;
-}
-
-#define DEBUG_SHADER_NONE ""
-#define DEBUG_SHADER_VERTEX "vert"
-#define DEBUG_SHADER_FRAGMENT "frag"
-#define DEBUG_SHADER_GEOMETRY "geom"
-
-/**
- * Dump GLSL shaders to disk
- *
- * This is used for profiling shader performance externally and debug if shader code is correct.
- * If called with no code, it simply bumps the shader index, so different shaders for the same
- * program share the same index.
- */
-static void gpu_dump_shaders(const char **code, const int num_shaders, const char *extension)
-{
- if ((G.debug & G_DEBUG_GPU_SHADERS) == 0) {
- return;
- }
-
- /* We use the same shader index for shaders in the same program.
- * So we call this function once before calling for the individual shaders. */
- static int shader_index = 0;
- if (code == NULL) {
- shader_index++;
- BLI_assert(STREQ(DEBUG_SHADER_NONE, extension));
- return;
- }
-
- /* Determine the full path of the new shader. */
- char shader_path[FILE_MAX];
-
- char file_name[512] = {'\0'};
- sprintf(file_name, "%04d.%s", shader_index, extension);
-
- BLI_join_dirfile(shader_path, sizeof(shader_path), BKE_tempdir_session(), file_name);
-
- /* Write shader to disk. */
- FILE *f = fopen(shader_path, "w");
- if (f == NULL) {
- printf("Error writing to file: %s\n", shader_path);
- }
- for (int j = 0; j < num_shaders; j++) {
- fprintf(f, "%s", code[j]);
- }
- fclose(f);
- printf("Shader file written to disk: %s\n", shader_path);
-}
-
-GPUShader *GPU_shader_create_ex(const char *vertexcode,
- const char *fragcode,
- const char *geocode,
- const char *libcode,
- const char *defines,
- const eGPUShaderTFBType tf_type,
- const char **tf_names,
- const int tf_count,
- const char *shname)
-{
- GLint status;
- GLchar log[5000];
- GLsizei length = 0;
- GPUShader *shader;
- char standard_defines[MAX_DEFINE_LENGTH] = "";
- char standard_extensions[MAX_EXT_DEFINE_LENGTH] = "";
-
- shader = MEM_callocN(sizeof(GPUShader), "GPUShader");
- gpu_dump_shaders(NULL, 0, DEBUG_SHADER_NONE);
-
-#ifndef NDEBUG
- BLI_snprintf(shader->name, sizeof(shader->name), "%s_%u", shname, g_shaderid++);
-#else
- UNUSED_VARS(shname);
-#endif
-
- /* At least a vertex shader and a fragment shader are required. */
- BLI_assert((fragcode != NULL) && (vertexcode != NULL));
-
- if (vertexcode) {
- shader->vertex = glCreateShader(GL_VERTEX_SHADER);
- }
- if (fragcode) {
- shader->fragment = glCreateShader(GL_FRAGMENT_SHADER);
- }
- if (geocode) {
- shader->geometry = glCreateShader(GL_GEOMETRY_SHADER);
- }
-
- shader->program = glCreateProgram();
-
- if (!shader->program || (vertexcode && !shader->vertex) || (fragcode && !shader->fragment) ||
- (geocode && !shader->geometry)) {
- fprintf(stderr, "GPUShader, object creation failed.\n");
- GPU_shader_free(shader);
- return NULL;
- }
-
- gpu_shader_standard_defines(standard_defines);
- gpu_shader_standard_extensions(standard_extensions);
-
- if (vertexcode) {
- const char *source[6];
- /* custom limit, may be too small, beware */
- int num_source = 0;
-
- source[num_source++] = gpu_shader_version();
- source[num_source++] =
- "#define GPU_VERTEX_SHADER\n"
- "#define IN_OUT out\n";
- source[num_source++] = standard_extensions;
- source[num_source++] = standard_defines;
-
- if (defines) {
- source[num_source++] = defines;
- }
- source[num_source++] = vertexcode;
-
- gpu_dump_shaders(source, num_source, DEBUG_SHADER_VERTEX);
-
- glAttachShader(shader->program, shader->vertex);
- glShaderSource(shader->vertex, num_source, source, NULL);
-
- glCompileShader(shader->vertex);
- glGetShaderiv(shader->vertex, GL_COMPILE_STATUS, &status);
-
- if (!status) {
- glGetShaderInfoLog(shader->vertex, sizeof(log), &length, log);
- shader_print_errors("compile", log, source, num_source);
-
- GPU_shader_free(shader);
- return NULL;
- }
- }
-
- if (fragcode) {
- const char *source[7];
- int num_source = 0;
-
- source[num_source++] = gpu_shader_version();
- source[num_source++] =
- "#define GPU_FRAGMENT_SHADER\n"
- "#define IN_OUT in\n";
- source[num_source++] = standard_extensions;
- source[num_source++] = standard_defines;
-
- if (defines) {
- source[num_source++] = defines;
- }
- if (libcode) {
- source[num_source++] = libcode;
- }
- source[num_source++] = fragcode;
-
- gpu_dump_shaders(source, num_source, DEBUG_SHADER_FRAGMENT);
-
- glAttachShader(shader->program, shader->fragment);
- glShaderSource(shader->fragment, num_source, source, NULL);
-
- glCompileShader(shader->fragment);
- glGetShaderiv(shader->fragment, GL_COMPILE_STATUS, &status);
-
- if (!status) {
- glGetShaderInfoLog(shader->fragment, sizeof(log), &length, log);
- shader_print_errors("compile", log, source, num_source);
-
- GPU_shader_free(shader);
- return NULL;
- }
- }
-
- if (geocode) {
- const char *source[6];
- int num_source = 0;
-
- source[num_source++] = gpu_shader_version();
- source[num_source++] = "#define GPU_GEOMETRY_SHADER\n";
- source[num_source++] = standard_extensions;
- source[num_source++] = standard_defines;
-
- if (defines) {
- source[num_source++] = defines;
- }
- source[num_source++] = geocode;
-
- gpu_dump_shaders(source, num_source, DEBUG_SHADER_GEOMETRY);
-
- glAttachShader(shader->program, shader->geometry);
- glShaderSource(shader->geometry, num_source, source, NULL);
-
- glCompileShader(shader->geometry);
- glGetShaderiv(shader->geometry, GL_COMPILE_STATUS, &status);
-
- if (!status) {
- glGetShaderInfoLog(shader->geometry, sizeof(log), &length, log);
- shader_print_errors("compile", log, source, num_source);
-
- GPU_shader_free(shader);
- return NULL;
- }
- }
-
- if (tf_names != NULL) {
- glTransformFeedbackVaryings(shader->program, tf_count, tf_names, GL_INTERLEAVED_ATTRIBS);
- /* Primitive type must be setup */
- BLI_assert(tf_type != GPU_SHADER_TFB_NONE);
- shader->feedback_transform_type = tf_type;
- }
-
- glLinkProgram(shader->program);
- glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
- if (!status) {
- glGetProgramInfoLog(shader->program, sizeof(log), &length, log);
- /* print attached shaders in pipeline order */
- if (vertexcode) {
- shader_print_errors("linking", log, &vertexcode, 1);
- }
- if (geocode) {
- shader_print_errors("linking", log, &geocode, 1);
- }
- if (libcode) {
- shader_print_errors("linking", log, &libcode, 1);
- }
- if (fragcode) {
- shader_print_errors("linking", log, &fragcode, 1);
- }
-
- GPU_shader_free(shader);
- return NULL;
- }
-
- glUseProgram(shader->program);
- shader->interface = GPU_shaderinterface_create(shader->program);
-
- return shader;
-}
-
-#undef DEBUG_SHADER_GEOMETRY
-#undef DEBUG_SHADER_FRAGMENT
-#undef DEBUG_SHADER_VERTEX
-#undef DEBUG_SHADER_NONE
-
-static const char *string_join_array_maybe_alloc(const char **str_arr, bool *r_is_alloc)
-{
- bool is_alloc = false;
- if (str_arr == NULL) {
- *r_is_alloc = false;
- return NULL;
- }
- /* Skip empty strings (avoid alloc if we can). */
- while (str_arr[0] && str_arr[0][0] == '\0') {
- str_arr++;
- }
- int i;
- for (i = 0; str_arr[i]; i++) {
- if (i != 0 && str_arr[i][0] != '\0') {
- is_alloc = true;
- }
- }
- *r_is_alloc = is_alloc;
- if (is_alloc) {
- return BLI_string_join_arrayN(str_arr, i);
- }
- else {
- return str_arr[0];
- }
-}
-
-/**
- * Use via #GPU_shader_create_from_arrays macro (avoids passing in param).
- *
- * Similar to #DRW_shader_create_with_lib with the ability to include libs for each type of shader.
- *
- * It has the advantage that each item can be conditionally included
- * without having to build the string inline, then free it.
- *
- * \param params: NULL terminated arrays of strings.
- *
- * Example:
- * \code{.c}
- * sh = GPU_shader_create_from_arrays({
- * .vert = (const char *[]){shader_lib_glsl, shader_vert_glsl, NULL},
- * .geom = (const char *[]){shader_geom_glsl, NULL},
- * .frag = (const char *[]){shader_frag_glsl, NULL},
- * .defs = (const char *[]){"#define DEFINE\n", test ? "#define OTHER_DEFINE\n" : "", NULL},
- * });
- * \endcode
- */
-struct GPUShader *GPU_shader_create_from_arrays_impl(
- const struct GPU_ShaderCreateFromArray_Params *params)
-{
- struct {
- const char *str;
- bool is_alloc;
- } str_dst[4] = {{0}};
- const char **str_src[4] = {params->vert, params->frag, params->geom, params->defs};
-
- for (int i = 0; i < ARRAY_SIZE(str_src); i++) {
- str_dst[i].str = string_join_array_maybe_alloc(str_src[i], &str_dst[i].is_alloc);
- }
-
- GPUShader *sh = GPU_shader_create(
- str_dst[0].str, str_dst[1].str, str_dst[2].str, NULL, str_dst[3].str, __func__);
-
- for (int i = 0; i < ARRAY_SIZE(str_dst); i++) {
- if (str_dst[i].is_alloc) {
- MEM_freeN((void *)str_dst[i].str);
- }
- }
- return sh;
-}
-
-void GPU_shader_bind(GPUShader *shader)
-{
- BLI_assert(shader && shader->program);
-
- glUseProgram(shader->program);
- GPU_matrix_bind(shader->interface);
- GPU_shader_set_srgb_uniform(shader->interface);
-}
-
-void GPU_shader_unbind(void)
-{
- glUseProgram(0);
-}
-
-bool GPU_shader_transform_feedback_enable(GPUShader *shader, uint vbo_id)
-{
- if (shader->feedback_transform_type == GPU_SHADER_TFB_NONE) {
- return false;
- }
-
- glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, vbo_id);
-
- switch (shader->feedback_transform_type) {
- case GPU_SHADER_TFB_POINTS:
- glBeginTransformFeedback(GL_POINTS);
- return true;
- case GPU_SHADER_TFB_LINES:
- glBeginTransformFeedback(GL_LINES);
- return true;
- case GPU_SHADER_TFB_TRIANGLES:
- glBeginTransformFeedback(GL_TRIANGLES);
- return true;
- default:
- return false;
- }
-}
-
-void GPU_shader_transform_feedback_disable(GPUShader *UNUSED(shader))
-{
- glEndTransformFeedback();
-}
-
-void GPU_shader_free(GPUShader *shader)
-{
-#if 0 /* Would be nice to have, but for now the Deferred compilation \
- * does not have a GPUContext. */
- BLI_assert(GPU_context_active_get() != NULL);
-#endif
- BLI_assert(shader);
-
- if (shader->vertex) {
- glDeleteShader(shader->vertex);
- }
- if (shader->geometry) {
- glDeleteShader(shader->geometry);
- }
- if (shader->fragment) {
- glDeleteShader(shader->fragment);
- }
- if (shader->program) {
- glDeleteProgram(shader->program);
- }
-
- if (shader->interface) {
- GPU_shaderinterface_discard(shader->interface);
- }
-
- MEM_freeN(shader);
-}
-
-int GPU_shader_get_uniform(GPUShader *shader, const char *name)
-{
- BLI_assert(shader && shader->program);
- const GPUShaderInput *uniform = GPU_shaderinterface_uniform(shader->interface, name);
- return uniform ? uniform->location : -1;
-}
-
-int GPU_shader_get_builtin_uniform(GPUShader *shader, int builtin)
-{
- BLI_assert(shader && shader->program);
- return GPU_shaderinterface_uniform_builtin(shader->interface, builtin);
-}
-
-int GPU_shader_get_builtin_block(GPUShader *shader, int builtin)
-{
- BLI_assert(shader && shader->program);
- return GPU_shaderinterface_block_builtin(shader->interface, builtin);
-}
-
-int GPU_shader_get_uniform_block(GPUShader *shader, const char *name)
-{
- BLI_assert(shader && shader->program);
- const GPUShaderInput *ubo = GPU_shaderinterface_ubo(shader->interface, name);
- return ubo ? ubo->location : -1;
-}
-
-int GPU_shader_get_uniform_block_binding(GPUShader *shader, const char *name)
-{
- BLI_assert(shader && shader->program);
- const GPUShaderInput *ubo = GPU_shaderinterface_ubo(shader->interface, name);
- return ubo ? ubo->binding : -1;
-}
-
-int GPU_shader_get_texture_binding(GPUShader *shader, const char *name)
-{
- BLI_assert(shader && shader->program);
- const GPUShaderInput *tex = GPU_shaderinterface_uniform(shader->interface, name);
- return tex ? tex->binding : -1;
-}
-
-void *GPU_shader_get_interface(GPUShader *shader)
-{
- return shader->interface;
-}
-
-/* Clement : Temp */
-int GPU_shader_get_program(GPUShader *shader)
-{
- return (int)shader->program;
-}
-
-void GPU_shader_uniform_float(GPUShader *UNUSED(shader), int location, float value)
-{
- if (location == -1) {
- return;
- }
-
- glUniform1f(location, value);
-}
-
-void GPU_shader_uniform_vector(
- GPUShader *UNUSED(shader), int location, int length, int arraysize, const float *value)
-{
- if (location == -1 || value == NULL) {
- return;
- }
-
- switch (length) {
- case 1:
- glUniform1fv(location, arraysize, value);
- break;
- case 2:
- glUniform2fv(location, arraysize, value);
- break;
- case 3:
- glUniform3fv(location, arraysize, value);
- break;
- case 4:
- glUniform4fv(location, arraysize, value);
- break;
- case 9:
- glUniformMatrix3fv(location, arraysize, 0, value);
- break;
- case 16:
- glUniformMatrix4fv(location, arraysize, 0, value);
- break;
- default:
- BLI_assert(0);
- break;
- }
-}
-
-void GPU_shader_uniform_vector_int(
- GPUShader *UNUSED(shader), int location, int length, int arraysize, const int *value)
-{
- if (location == -1) {
- return;
- }
-
- switch (length) {
- case 1:
- glUniform1iv(location, arraysize, value);
- break;
- case 2:
- glUniform2iv(location, arraysize, value);
- break;
- case 3:
- glUniform3iv(location, arraysize, value);
- break;
- case 4:
- glUniform4iv(location, arraysize, value);
- break;
- default:
- BLI_assert(0);
- break;
- }
-}
-
-void GPU_shader_uniform_int(GPUShader *UNUSED(shader), int location, int value)
-{
- if (location == -1) {
- return;
- }
-
- glUniform1i(location, value);
-}
-
-void GPU_shader_set_srgb_uniform(const GPUShaderInterface *interface)
-{
- int32_t loc = GPU_shaderinterface_uniform_builtin(interface, GPU_UNIFORM_SRGB_TRANSFORM);
- if (loc != -1) {
- glUniform1i(loc, g_shader_builtin_srgb_transform);
- }
-}
-
-int GPU_shader_get_attribute(GPUShader *shader, const char *name)
-{
- BLI_assert(shader && shader->program);
- const GPUShaderInput *attr = GPU_shaderinterface_attr(shader->interface, name);
- return attr ? attr->location : -1;
-}
-
-char *GPU_shader_get_binary(GPUShader *shader, uint *r_binary_format, int *r_binary_len)
-{
- BLI_assert(GLEW_ARB_get_program_binary);
- char *r_binary;
- int binary_len = 0;
-
- glGetProgramiv(shader->program, GL_PROGRAM_BINARY_LENGTH, &binary_len);
- r_binary = MEM_mallocN(binary_len, __func__);
- glGetProgramBinary(shader->program, binary_len, NULL, r_binary_format, r_binary);
-
- if (r_binary_len) {
- *r_binary_len = binary_len;
- }
-
- return r_binary;
-}
-
-void GPU_shader_set_framebuffer_srgb_target(int use_srgb_to_linear)
-{
- g_shader_builtin_srgb_transform = use_srgb_to_linear;
-}
-
static const GPUShaderStages builtin_shader_stages[GPU_SHADER_BUILTIN_LEN] = {
[GPU_SHADER_TEXT] =
{
@@ -1243,6 +516,7 @@ GPUShader *GPU_shader_get_builtin_shader_with_config(eGPUBuiltinShader shader,
return *sh_p;
}
+
GPUShader *GPU_shader_get_builtin_shader(eGPUBuiltinShader shader)
{
return GPU_shader_get_builtin_shader_with_config(shader, GPU_SHADER_CFG_DEFAULT);
diff --git a/source/blender/gpu/intern/gpu_shader_interface.c b/source/blender/gpu/intern/gpu_shader_interface.cc
index 9d9f98c6bb0..ef90dde1877 100644
--- a/source/blender/gpu/intern/gpu_shader_interface.c
+++ b/source/blender/gpu/intern/gpu_shader_interface.cc
@@ -32,8 +32,10 @@
#include "GPU_shader_interface.h"
-#include "gpu_batch_private.h"
-#include "gpu_context_private.h"
+#include "gpu_batch_private.hh"
+#include "gpu_context_private.hh"
+
+#include "gl_batch.hh"
#include <stddef.h>
#include <stdlib.h>
@@ -45,54 +47,75 @@
# include <stdio.h>
#endif
+using namespace blender::gpu;
+
static const char *BuiltinUniform_name(GPUUniformBuiltin u)
{
- static const char *names[] = {
- [GPU_UNIFORM_MODEL] = "ModelMatrix",
- [GPU_UNIFORM_VIEW] = "ViewMatrix",
- [GPU_UNIFORM_MODELVIEW] = "ModelViewMatrix",
- [GPU_UNIFORM_PROJECTION] = "ProjectionMatrix",
- [GPU_UNIFORM_VIEWPROJECTION] = "ViewProjectionMatrix",
- [GPU_UNIFORM_MVP] = "ModelViewProjectionMatrix",
-
- [GPU_UNIFORM_MODEL_INV] = "ModelMatrixInverse",
- [GPU_UNIFORM_VIEW_INV] = "ViewMatrixInverse",
- [GPU_UNIFORM_MODELVIEW_INV] = "ModelViewMatrixInverse",
- [GPU_UNIFORM_PROJECTION_INV] = "ProjectionMatrixInverse",
- [GPU_UNIFORM_VIEWPROJECTION_INV] = "ViewProjectionMatrixInverse",
-
- [GPU_UNIFORM_NORMAL] = "NormalMatrix",
- [GPU_UNIFORM_ORCO] = "OrcoTexCoFactors",
- [GPU_UNIFORM_CLIPPLANES] = "WorldClipPlanes",
-
- [GPU_UNIFORM_COLOR] = "color",
- [GPU_UNIFORM_BASE_INSTANCE] = "baseInstance",
- [GPU_UNIFORM_RESOURCE_CHUNK] = "resourceChunk",
- [GPU_UNIFORM_RESOURCE_ID] = "resourceId",
- [GPU_UNIFORM_SRGB_TRANSFORM] = "srgbTarget",
-
- [GPU_NUM_UNIFORMS] = NULL,
- };
-
- return names[u];
+ switch (u) {
+ case GPU_UNIFORM_MODEL:
+ return "ModelMatrix";
+ case GPU_UNIFORM_VIEW:
+ return "ViewMatrix";
+ case GPU_UNIFORM_MODELVIEW:
+ return "ModelViewMatrix";
+ case GPU_UNIFORM_PROJECTION:
+ return "ProjectionMatrix";
+ case GPU_UNIFORM_VIEWPROJECTION:
+ return "ViewProjectionMatrix";
+ case GPU_UNIFORM_MVP:
+ return "ModelViewProjectionMatrix";
+
+ case GPU_UNIFORM_MODEL_INV:
+ return "ModelMatrixInverse";
+ case GPU_UNIFORM_VIEW_INV:
+ return "ViewMatrixInverse";
+ case GPU_UNIFORM_MODELVIEW_INV:
+ return "ModelViewMatrixInverse";
+ case GPU_UNIFORM_PROJECTION_INV:
+ return "ProjectionMatrixInverse";
+ case GPU_UNIFORM_VIEWPROJECTION_INV:
+ return "ViewProjectionMatrixInverse";
+
+ case GPU_UNIFORM_NORMAL:
+ return "NormalMatrix";
+ case GPU_UNIFORM_ORCO:
+ return "OrcoTexCoFactors";
+ case GPU_UNIFORM_CLIPPLANES:
+ return "WorldClipPlanes";
+
+ case GPU_UNIFORM_COLOR:
+ return "color";
+ case GPU_UNIFORM_BASE_INSTANCE:
+ return "baseInstance";
+ case GPU_UNIFORM_RESOURCE_CHUNK:
+ return "resourceChunk";
+ case GPU_UNIFORM_RESOURCE_ID:
+ return "resourceId";
+ case GPU_UNIFORM_SRGB_TRANSFORM:
+ return "srgbTarget";
+
+ default:
+ return NULL;
+ }
}
static const char *BuiltinUniformBlock_name(GPUUniformBlockBuiltin u)
{
- static const char *names[] = {
- [GPU_UNIFORM_BLOCK_VIEW] = "viewBlock",
- [GPU_UNIFORM_BLOCK_MODEL] = "modelBlock",
- [GPU_UNIFORM_BLOCK_INFO] = "infoBlock",
-
- [GPU_NUM_UNIFORM_BLOCKS] = NULL,
- };
-
- return names[u];
+ switch (u) {
+ case GPU_UNIFORM_BLOCK_VIEW:
+ return "viewBlock";
+ case GPU_UNIFORM_BLOCK_MODEL:
+ return "modelBlock";
+ case GPU_UNIFORM_BLOCK_INFO:
+ return "infoBlock";
+ default:
+ return NULL;
+ }
}
GPU_INLINE bool match(const char *a, const char *b)
{
- return strcmp(a, b) == 0;
+ return STREQ(a, b);
}
GPU_INLINE uint hash_string(const char *str)
@@ -138,13 +161,12 @@ GPU_INLINE const GPUShaderInput *input_lookup(const GPUShaderInterface *shaderfa
}
return NULL; /* not found */
}
- else {
- /* This is a bit dangerous since we could have a hash collision.
- * where the asked uniform that does not exist has the same hash
- * as a real uniform. */
- BLI_assert(match(name, shaderface->name_buffer + inputs[i].name_offset));
- return inputs + i;
- }
+
+ /* This is a bit dangerous since we could have a hash collision.
+ * where the asked uniform that does not exist has the same hash
+ * as a real uniform. */
+ BLI_assert(match(name, shaderface->name_buffer + inputs[i].name_offset));
+ return inputs + i;
}
}
return NULL; /* not found */
@@ -273,7 +295,7 @@ GPUShaderInterface *GPU_shaderinterface_create(int32_t program)
/* Bit set to true if uniform comes from a uniform block. */
BLI_bitmap *uniforms_from_blocks = BLI_BITMAP_NEW(active_uniform_len, __func__);
/* Set uniforms from block for exclusion. */
- GLint *ubo_uni_ids = MEM_mallocN(sizeof(GLint) * max_ubo_uni_len, __func__);
+ GLint *ubo_uni_ids = (GLint *)MEM_mallocN(sizeof(GLint) * max_ubo_uni_len, __func__);
for (int i = 0; i < ubo_len; i++) {
GLint ubo_uni_len;
glGetActiveUniformBlockiv(program, i, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, &ubo_uni_len);
@@ -291,16 +313,18 @@ GPUShaderInterface *GPU_shaderinterface_create(int32_t program)
int input_tot_len = attr_len + ubo_len + uniform_len;
size_t interface_size = sizeof(GPUShaderInterface) + sizeof(GPUShaderInput) * input_tot_len;
- GPUShaderInterface *shaderface = MEM_callocN(interface_size, "GPUShaderInterface");
+ GPUShaderInterface *shaderface = (GPUShaderInterface *)MEM_callocN(interface_size,
+ "GPUShaderInterface");
shaderface->attribute_len = attr_len;
shaderface->ubo_len = ubo_len;
shaderface->uniform_len = uniform_len;
- shaderface->name_buffer = MEM_mallocN(name_buffer_len, "name_buffer");
+ shaderface->name_buffer = (char *)MEM_mallocN(name_buffer_len, "name_buffer");
GPUShaderInput *inputs = shaderface->inputs;
/* Temp buffer. */
int input_tmp_len = max_iii(attr_len, ubo_len, uniform_len);
- GPUShaderInput *inputs_tmp = MEM_mallocN(sizeof(GPUShaderInput) * input_tmp_len, "name_buffer");
+ GPUShaderInput *inputs_tmp = (GPUShaderInput *)MEM_mallocN(
+ sizeof(GPUShaderInput) * input_tmp_len, "name_buffer");
/* Attributes */
shaderface->enabled_attr_mask = 0;
@@ -366,27 +390,29 @@ GPUShaderInterface *GPU_shaderinterface_create(int32_t program)
sort_input_list(inputs, inputs_tmp, shaderface->uniform_len);
/* Builtin Uniforms */
- for (GPUUniformBuiltin u = 0; u < GPU_NUM_UNIFORMS; u++) {
+ for (int32_t u_int = 0; u_int < GPU_NUM_UNIFORMS; u_int++) {
+ GPUUniformBuiltin u = static_cast<GPUUniformBuiltin>(u_int);
shaderface->builtins[u] = glGetUniformLocation(program, BuiltinUniform_name(u));
}
/* Builtin Uniforms Blocks */
- for (GPUUniformBlockBuiltin u = 0; u < GPU_NUM_UNIFORM_BLOCKS; u++) {
+ for (int32_t u_int = 0; u_int < GPU_NUM_UNIFORM_BLOCKS; u_int++) {
+ GPUUniformBlockBuiltin u = static_cast<GPUUniformBlockBuiltin>(u_int);
const GPUShaderInput *block = GPU_shaderinterface_ubo(shaderface, BuiltinUniformBlock_name(u));
shaderface->builtin_blocks[u] = (block != NULL) ? block->binding : -1;
}
/* Batches ref buffer */
shaderface->batches_len = GPU_SHADERINTERFACE_REF_ALLOC_COUNT;
- shaderface->batches = MEM_callocN(shaderface->batches_len * sizeof(GPUBatch *),
- "GPUShaderInterface batches");
+ shaderface->batches = (void **)MEM_callocN(shaderface->batches_len * sizeof(GPUBatch *),
+ "GPUShaderInterface batches");
MEM_freeN(uniforms_from_blocks);
MEM_freeN(inputs_tmp);
/* Resize name buffer to save some memory. */
if (name_buffer_offset < name_buffer_len) {
- shaderface->name_buffer = MEM_reallocN(shaderface->name_buffer, name_buffer_offset);
+ shaderface->name_buffer = (char *)MEM_reallocN(shaderface->name_buffer, name_buffer_offset);
}
#if DEBUG_SHADER_INTERFACE
@@ -446,7 +472,8 @@ void GPU_shaderinterface_discard(GPUShaderInterface *shaderface)
/* Remove this interface from all linked Batches vao cache. */
for (int i = 0; i < shaderface->batches_len; i++) {
if (shaderface->batches[i] != NULL) {
- gpu_batch_remove_interface_ref(shaderface->batches[i], shaderface);
+ /* XXX GL specific. to be removed during refactor. */
+ reinterpret_cast<GLVaoCache *>(shaderface->batches[i])->remove(shaderface);
}
}
MEM_freeN(shaderface->batches);
@@ -489,7 +516,7 @@ int32_t GPU_shaderinterface_block_builtin(const GPUShaderInterface *shaderface,
return shaderface->builtin_blocks[builtin];
}
-void GPU_shaderinterface_add_batch_ref(GPUShaderInterface *shaderface, GPUBatch *batch)
+void GPU_shaderinterface_add_batch_ref(GPUShaderInterface *shaderface, void *batch)
{
int i; /* find first unused slot */
for (i = 0; i < shaderface->batches_len; i++) {
@@ -501,13 +528,14 @@ void GPU_shaderinterface_add_batch_ref(GPUShaderInterface *shaderface, GPUBatch
/* Not enough place, realloc the array. */
i = shaderface->batches_len;
shaderface->batches_len += GPU_SHADERINTERFACE_REF_ALLOC_COUNT;
- shaderface->batches = MEM_recallocN(shaderface->batches,
- sizeof(GPUBatch *) * shaderface->batches_len);
+ shaderface->batches = (void **)MEM_recallocN(shaderface->batches,
+ sizeof(void *) * shaderface->batches_len);
}
- shaderface->batches[i] = batch;
+ /** XXX todo cleanup. */
+ shaderface->batches[i] = reinterpret_cast<void *>(batch);
}
-void GPU_shaderinterface_remove_batch_ref(GPUShaderInterface *shaderface, GPUBatch *batch)
+void GPU_shaderinterface_remove_batch_ref(GPUShaderInterface *shaderface, void *batch)
{
for (int i = 0; i < shaderface->batches_len; i++) {
if (shaderface->batches[i] == batch) {
diff --git a/source/blender/gpu/intern/gpu_shader_private.h b/source/blender/gpu/intern/gpu_shader_private.h
index e04d8655421..0f89fbda737 100644
--- a/source/blender/gpu/intern/gpu_shader_private.h
+++ b/source/blender/gpu/intern/gpu_shader_private.h
@@ -20,9 +20,12 @@
#pragma once
-#include "GPU_glew.h"
#include "GPU_shader_interface.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct GPUShader {
/** Handle for full program (links shader stages below). */
GLuint program;
@@ -44,4 +47,8 @@ struct GPUShader {
};
/* XXX do not use it. Special hack to use OCIO with batch API. */
-void immGetProgram(GLuint *program, GPUShaderInterface **shaderface);
+GPUShader *immGetShader(void);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/source/blender/gpu/intern/gpu_state.c b/source/blender/gpu/intern/gpu_state.cc
index bd7aff9772b..794c7a3eb97 100644
--- a/source/blender/gpu/intern/gpu_state.c
+++ b/source/blender/gpu/intern/gpu_state.cc
@@ -268,6 +268,12 @@ void GPU_clip_distances(int distances_new)
distances_enabled = distances_new;
}
+bool GPU_mipmap_enabled(void)
+{
+ /* TODO(fclem) this used to be a userdef option. */
+ return true;
+}
+
/** \name GPU Push/Pop State
* \{ */
@@ -276,33 +282,18 @@ void GPU_clip_distances(int distances_new)
typedef struct {
eGPUAttrMask mask;
- /* GL_ENABLE_BIT */
+ /* GL_BLEND_BIT */
uint is_blend : 1;
- uint is_cull_face : 1;
- uint is_depth_test : 1;
- /* uint is_lighting : 1; */ /* UNUSED */
- uint is_line_smooth : 1;
- uint is_color_logic_op : 1;
- uint is_multisample : 1;
- uint is_polygon_offset_line : 1;
- uint is_polygon_offset_fill : 1;
- uint is_polygon_smooth : 1;
- uint is_sample_alpha_to_coverage : 1;
- uint is_scissor_test : 1;
- uint is_stencil_test : 1;
- uint is_framebuffer_srgb : 1;
-
- bool is_clip_plane[6];
/* GL_DEPTH_BUFFER_BIT */
- /* uint is_depth_test : 1; */
+ uint is_depth_test : 1;
int depth_func;
double depth_clear_value;
bool depth_write_mask;
/* GL_SCISSOR_BIT */
int scissor_box[4];
- /* uint is_scissor_test : 1; */
+ uint is_scissor_test : 1;
/* GL_VIEWPORT_BIT */
int viewport[4];
@@ -315,7 +306,8 @@ typedef struct {
} GPUAttrStack;
static GPUAttrStack state = {
- .top = 0,
+ {},
+ 0,
};
#define AttrStack state
@@ -338,26 +330,6 @@ void gpuPushAttr(eGPUAttrMask mask)
glGetBooleanv(GL_DEPTH_WRITEMASK, (GLboolean *)&Attr.depth_write_mask);
}
- if ((mask & GPU_ENABLE_BIT) != 0) {
- Attr.is_blend = glIsEnabled(GL_BLEND);
-
- for (int i = 0; i < 6; i++) {
- Attr.is_clip_plane[i] = glIsEnabled(GL_CLIP_PLANE0 + i);
- }
-
- Attr.is_cull_face = glIsEnabled(GL_CULL_FACE);
- Attr.is_depth_test = glIsEnabled(GL_DEPTH_TEST);
- Attr.is_line_smooth = glIsEnabled(GL_LINE_SMOOTH);
- Attr.is_color_logic_op = glIsEnabled(GL_COLOR_LOGIC_OP);
- Attr.is_multisample = glIsEnabled(GL_MULTISAMPLE);
- Attr.is_polygon_offset_line = glIsEnabled(GL_POLYGON_OFFSET_LINE);
- Attr.is_polygon_offset_fill = glIsEnabled(GL_POLYGON_OFFSET_FILL);
- Attr.is_polygon_smooth = glIsEnabled(GL_POLYGON_SMOOTH);
- Attr.is_sample_alpha_to_coverage = glIsEnabled(GL_SAMPLE_ALPHA_TO_COVERAGE);
- Attr.is_scissor_test = glIsEnabled(GL_SCISSOR_TEST);
- Attr.is_stencil_test = glIsEnabled(GL_STENCIL_TEST);
- }
-
if ((mask & GPU_SCISSOR_BIT) != 0) {
Attr.is_scissor_test = glIsEnabled(GL_SCISSOR_TEST);
glGetIntegerv(GL_SCISSOR_BOX, (GLint *)&Attr.scissor_box);
@@ -366,7 +338,6 @@ void gpuPushAttr(eGPUAttrMask mask)
if ((mask & GPU_VIEWPORT_BIT) != 0) {
glGetDoublev(GL_DEPTH_RANGE, (GLdouble *)&Attr.near_far);
glGetIntegerv(GL_VIEWPORT, (GLint *)&Attr.viewport);
- Attr.is_framebuffer_srgb = glIsEnabled(GL_FRAMEBUFFER_SRGB);
}
if ((mask & GPU_BLEND_BIT) != 0) {
@@ -401,30 +372,9 @@ void gpuPopAttr(void)
glDepthMask(Attr.depth_write_mask);
}
- if ((mask & GPU_ENABLE_BIT) != 0) {
- restore_mask(GL_BLEND, Attr.is_blend);
-
- for (int i = 0; i < 6; i++) {
- restore_mask(GL_CLIP_PLANE0 + i, Attr.is_clip_plane[i]);
- }
-
- restore_mask(GL_CULL_FACE, Attr.is_cull_face);
- restore_mask(GL_DEPTH_TEST, Attr.is_depth_test);
- restore_mask(GL_LINE_SMOOTH, Attr.is_line_smooth);
- restore_mask(GL_COLOR_LOGIC_OP, Attr.is_color_logic_op);
- restore_mask(GL_MULTISAMPLE, Attr.is_multisample);
- restore_mask(GL_POLYGON_OFFSET_LINE, Attr.is_polygon_offset_line);
- restore_mask(GL_POLYGON_OFFSET_FILL, Attr.is_polygon_offset_fill);
- restore_mask(GL_POLYGON_SMOOTH, Attr.is_polygon_smooth);
- restore_mask(GL_SAMPLE_ALPHA_TO_COVERAGE, Attr.is_sample_alpha_to_coverage);
- restore_mask(GL_SCISSOR_TEST, Attr.is_scissor_test);
- restore_mask(GL_STENCIL_TEST, Attr.is_stencil_test);
- }
-
if ((mask & GPU_VIEWPORT_BIT) != 0) {
glViewport(Attr.viewport[0], Attr.viewport[1], Attr.viewport[2], Attr.viewport[3]);
glDepthRange(Attr.near_far[0], Attr.near_far[1]);
- restore_mask(GL_FRAMEBUFFER_SRGB, Attr.is_framebuffer_srgb);
}
if ((mask & GPU_SCISSOR_BIT) != 0) {
diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.cc
index 5bbfd04c114..a45bd222664 100644
--- a/source/blender/gpu/intern/gpu_texture.c
+++ b/source/blender/gpu/intern/gpu_texture.cc
@@ -26,6 +26,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_image_types.h"
+#include "DNA_userdef_types.h"
#include "BLI_blenlib.h"
#include "BLI_math_base.h"
@@ -36,14 +37,23 @@
#include "GPU_batch.h"
#include "GPU_context.h"
#include "GPU_debug.h"
-#include "GPU_draw.h"
#include "GPU_extensions.h"
#include "GPU_framebuffer.h"
#include "GPU_glew.h"
#include "GPU_platform.h"
#include "GPU_texture.h"
-#include "gpu_context_private.h"
+#include "gpu_context_private.hh"
+
+#define WARN_NOT_BOUND(_tex) \
+ { \
+ if (_tex->number == -1) { \
+ fprintf(stderr, "Warning : Trying to set parameter on a texture not bound.\n"); \
+ BLI_assert(0); \
+ return; \
+ } \
+ } \
+ ((void)0)
static struct GPUTextureGlobal {
/** Texture used in place of invalid textures (not loaded correctly, missing). */
@@ -71,6 +81,8 @@ typedef enum eGPUTextureFormatFlag {
GPU_FORMAT_ARRAY = (1 << 14),
} eGPUTextureFormatFlag;
+ENUM_OPERATORS(eGPUTextureFormatFlag)
+
/* GPUTexture */
struct GPUTexture {
int w, h, d; /* width/height/depth */
@@ -103,7 +115,7 @@ static void gpu_texture_framebuffer_ensure(GPUTexture *tex);
/* ------ Memory Management ------- */
/* Records every texture allocation / free
* to estimate the Texture Pool Memory consumption */
-static uint memory_usage;
+static uint memory_usage = 0;
static uint gpu_texture_memory_footprint_compute(GPUTexture *tex)
{
@@ -161,54 +173,58 @@ uint GPU_texture_memory_usage_get(void)
static const char *gl_enum_to_str(GLenum e)
{
-#define ENUM_TO_STRING(e) [GL_##e] = STRINGIFY_ARG(e)
- static const char *enum_strings[] = {
- ENUM_TO_STRING(TEXTURE_CUBE_MAP),
- ENUM_TO_STRING(TEXTURE_CUBE_MAP_ARRAY),
- ENUM_TO_STRING(TEXTURE_2D),
- ENUM_TO_STRING(TEXTURE_2D_ARRAY),
- ENUM_TO_STRING(TEXTURE_1D),
- ENUM_TO_STRING(TEXTURE_1D_ARRAY),
- ENUM_TO_STRING(TEXTURE_3D),
- ENUM_TO_STRING(TEXTURE_2D_MULTISAMPLE),
- ENUM_TO_STRING(RGBA32F),
- ENUM_TO_STRING(RGBA16F),
- ENUM_TO_STRING(RGBA16UI),
- ENUM_TO_STRING(RGBA16I),
- ENUM_TO_STRING(RGBA16),
- ENUM_TO_STRING(RGBA8UI),
- ENUM_TO_STRING(RGBA8I),
- ENUM_TO_STRING(RGBA8),
- ENUM_TO_STRING(RGB16F),
- ENUM_TO_STRING(RG32F),
- ENUM_TO_STRING(RG16F),
- ENUM_TO_STRING(RG16UI),
- ENUM_TO_STRING(RG16I),
- ENUM_TO_STRING(RG16),
- ENUM_TO_STRING(RG8UI),
- ENUM_TO_STRING(RG8I),
- ENUM_TO_STRING(RG8),
- ENUM_TO_STRING(R8UI),
- ENUM_TO_STRING(R8I),
- ENUM_TO_STRING(R8),
- ENUM_TO_STRING(R32F),
- ENUM_TO_STRING(R32UI),
- ENUM_TO_STRING(R32I),
- ENUM_TO_STRING(R16F),
- ENUM_TO_STRING(R16UI),
- ENUM_TO_STRING(R16I),
- ENUM_TO_STRING(R16),
- ENUM_TO_STRING(R11F_G11F_B10F),
- ENUM_TO_STRING(SRGB8_ALPHA8),
- ENUM_TO_STRING(DEPTH24_STENCIL8),
- ENUM_TO_STRING(DEPTH32F_STENCIL8),
- ENUM_TO_STRING(DEPTH_COMPONENT32F),
- ENUM_TO_STRING(DEPTH_COMPONENT24),
- ENUM_TO_STRING(DEPTH_COMPONENT16),
+#define ENUM_TO_STRING(e) \
+ case GL_##e: { \
+ return STRINGIFY_ARG(e); \
+ }
+
+ switch (e) {
+ ENUM_TO_STRING(TEXTURE_CUBE_MAP);
+ ENUM_TO_STRING(TEXTURE_CUBE_MAP_ARRAY);
+ ENUM_TO_STRING(TEXTURE_2D);
+ ENUM_TO_STRING(TEXTURE_2D_ARRAY);
+ ENUM_TO_STRING(TEXTURE_1D);
+ ENUM_TO_STRING(TEXTURE_1D_ARRAY);
+ ENUM_TO_STRING(TEXTURE_3D);
+ ENUM_TO_STRING(TEXTURE_2D_MULTISAMPLE);
+ ENUM_TO_STRING(RGBA32F);
+ ENUM_TO_STRING(RGBA16F);
+ ENUM_TO_STRING(RGBA16UI);
+ ENUM_TO_STRING(RGBA16I);
+ ENUM_TO_STRING(RGBA16);
+ ENUM_TO_STRING(RGBA8UI);
+ ENUM_TO_STRING(RGBA8I);
+ ENUM_TO_STRING(RGBA8);
+ ENUM_TO_STRING(RGB16F);
+ ENUM_TO_STRING(RG32F);
+ ENUM_TO_STRING(RG16F);
+ ENUM_TO_STRING(RG16UI);
+ ENUM_TO_STRING(RG16I);
+ ENUM_TO_STRING(RG16);
+ ENUM_TO_STRING(RG8UI);
+ ENUM_TO_STRING(RG8I);
+ ENUM_TO_STRING(RG8);
+ ENUM_TO_STRING(R8UI);
+ ENUM_TO_STRING(R8I);
+ ENUM_TO_STRING(R8);
+ ENUM_TO_STRING(R32F);
+ ENUM_TO_STRING(R32UI);
+ ENUM_TO_STRING(R32I);
+ ENUM_TO_STRING(R16F);
+ ENUM_TO_STRING(R16UI);
+ ENUM_TO_STRING(R16I);
+ ENUM_TO_STRING(R16);
+ ENUM_TO_STRING(R11F_G11F_B10F);
+ ENUM_TO_STRING(SRGB8_ALPHA8);
+ ENUM_TO_STRING(DEPTH24_STENCIL8);
+ ENUM_TO_STRING(DEPTH32F_STENCIL8);
+ ENUM_TO_STRING(DEPTH_COMPONENT32F);
+ ENUM_TO_STRING(DEPTH_COMPONENT24);
+ ENUM_TO_STRING(DEPTH_COMPONENT16);
+ default:
+ return "Unkown enum";
};
#undef ENUM_TO_STRING
-
- return enum_strings[e];
}
static int gpu_get_component_count(eGPUTextureFormat format)
@@ -296,31 +312,28 @@ static eGPUDataFormat gpu_get_data_format_from_tex_format(eGPUTextureFormat tex_
if (ELEM(tex_format, GPU_DEPTH_COMPONENT24, GPU_DEPTH_COMPONENT16, GPU_DEPTH_COMPONENT32F)) {
return GPU_DATA_FLOAT;
}
- else if (ELEM(tex_format, GPU_DEPTH24_STENCIL8, GPU_DEPTH32F_STENCIL8)) {
+ if (ELEM(tex_format, GPU_DEPTH24_STENCIL8, GPU_DEPTH32F_STENCIL8)) {
return GPU_DATA_UNSIGNED_INT_24_8;
}
- else {
- /* Integer formats */
- if (ELEM(tex_format, GPU_RG16I, GPU_R16I, GPU_RG16UI, GPU_R8UI, GPU_R16UI, GPU_R32UI)) {
- if (ELEM(tex_format, GPU_R8UI, GPU_R16UI, GPU_RG16UI, GPU_R32UI)) {
- return GPU_DATA_UNSIGNED_INT;
- }
- else {
- return GPU_DATA_INT;
- }
- }
- /* Byte formats */
- else if (ELEM(tex_format, GPU_R8)) {
- return GPU_DATA_UNSIGNED_BYTE;
- }
- /* Special case */
- else if (ELEM(tex_format, GPU_R11F_G11F_B10F)) {
- return GPU_DATA_10_11_11_REV;
- }
- else {
- return GPU_DATA_FLOAT;
+
+ /* Integer formats */
+ if (ELEM(tex_format, GPU_RG16I, GPU_R16I, GPU_RG16UI, GPU_R8UI, GPU_R16UI, GPU_R32UI)) {
+ if (ELEM(tex_format, GPU_R8UI, GPU_R16UI, GPU_RG16UI, GPU_R32UI)) {
+ return GPU_DATA_UNSIGNED_INT;
}
+
+ return GPU_DATA_INT;
+ }
+ /* Byte formats */
+ if (ELEM(tex_format, GPU_R8)) {
+ return GPU_DATA_UNSIGNED_BYTE;
+ }
+ /* Special case */
+ if (ELEM(tex_format, GPU_R11F_G11F_B10F)) {
+ return GPU_DATA_10_11_11_REV;
}
+
+ return GPU_DATA_FLOAT;
}
/* Definitely not complete, edit according to the gl specification. */
@@ -331,51 +344,50 @@ static GLenum gpu_get_gl_dataformat(eGPUTextureFormat data_type,
*format_flag |= GPU_FORMAT_DEPTH;
return GL_DEPTH_COMPONENT;
}
- else if (ELEM(data_type, GPU_DEPTH24_STENCIL8, GPU_DEPTH32F_STENCIL8)) {
+ if (ELEM(data_type, GPU_DEPTH24_STENCIL8, GPU_DEPTH32F_STENCIL8)) {
*format_flag |= GPU_FORMAT_DEPTH | GPU_FORMAT_STENCIL;
return GL_DEPTH_STENCIL;
}
- else {
- /* Integer formats */
- if (ELEM(data_type, GPU_R8UI, GPU_RG16I, GPU_R16I, GPU_RG16UI, GPU_R16UI, GPU_R32UI)) {
- *format_flag |= GPU_FORMAT_INTEGER;
- switch (gpu_get_component_count(data_type)) {
- case 1:
- return GL_RED_INTEGER;
- break;
- case 2:
- return GL_RG_INTEGER;
- break;
- case 3:
- return GL_RGB_INTEGER;
- break;
- case 4:
- return GL_RGBA_INTEGER;
- break;
- }
- }
- else if (ELEM(data_type, GPU_R8)) {
- *format_flag |= GPU_FORMAT_FLOAT;
- return GL_RED;
+ /* Integer formats */
+ if (ELEM(data_type, GPU_R8UI, GPU_RG16I, GPU_R16I, GPU_RG16UI, GPU_R16UI, GPU_R32UI)) {
+ *format_flag |= GPU_FORMAT_INTEGER;
+
+ switch (gpu_get_component_count(data_type)) {
+ case 1:
+ return GL_RED_INTEGER;
+ break;
+ case 2:
+ return GL_RG_INTEGER;
+ break;
+ case 3:
+ return GL_RGB_INTEGER;
+ break;
+ case 4:
+ return GL_RGBA_INTEGER;
+ break;
}
- else {
- *format_flag |= GPU_FORMAT_FLOAT;
+ }
+ else if (ELEM(data_type, GPU_R8)) {
+ *format_flag |= GPU_FORMAT_FLOAT;
+ return GL_RED;
+ }
+ else {
+ *format_flag |= GPU_FORMAT_FLOAT;
- switch (gpu_get_component_count(data_type)) {
- case 1:
- return GL_RED;
- break;
- case 2:
- return GL_RG;
- break;
- case 3:
- return GL_RGB;
- break;
- case 4:
- return GL_RGBA;
- break;
- }
+ switch (gpu_get_component_count(data_type)) {
+ case 1:
+ return GL_RED;
+ break;
+ case 2:
+ return GL_RG;
+ break;
+ case 3:
+ return GL_RGB;
+ break;
+ case 4:
+ return GL_RGBA;
+ break;
}
}
@@ -423,6 +435,13 @@ static uint gpu_get_bytesize(eGPUTextureFormat data_type)
case GPU_R8:
case GPU_R8UI:
return 1;
+ case GPU_SRGB8_A8_DXT1:
+ case GPU_SRGB8_A8_DXT3:
+ case GPU_SRGB8_A8_DXT5:
+ case GPU_RGBA8_DXT1:
+ case GPU_RGBA8_DXT3:
+ case GPU_RGBA8_DXT5:
+ return 1; /* Incorrect but actual size is fractional. */
default:
BLI_assert(!"Texture format incorrect or unsupported\n");
return 0;
@@ -508,7 +527,18 @@ static GLenum gpu_format_to_gl_internalformat(eGPUTextureFormat format)
case GPU_RGB16F:
return GL_RGB16F;
/* Special formats texture only */
- /* ** Add Format here */
+ case GPU_SRGB8_A8_DXT1:
+ return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;
+ case GPU_SRGB8_A8_DXT3:
+ return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
+ case GPU_SRGB8_A8_DXT5:
+ return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
+ case GPU_RGBA8_DXT1:
+ return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
+ case GPU_RGBA8_DXT3:
+ return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+ case GPU_RGBA8_DXT5:
+ return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
/* Depth Formats */
case GPU_DEPTH_COMPONENT32F:
return GL_DEPTH_COMPONENT32F;
@@ -522,99 +552,6 @@ static GLenum gpu_format_to_gl_internalformat(eGPUTextureFormat format)
}
}
-static eGPUTextureFormat gl_internalformat_to_gpu_format(const GLint glformat)
-{
- /* You can add any of the available type to this list
- * For available types see GPU_texture.h */
- switch (glformat) {
- /* Formats texture & renderbuffer */
- case GL_RGBA8UI:
- return GPU_RGBA8UI;
- case GL_RGBA8I:
- return GPU_RGBA8I;
- case GL_RGBA8:
- return GPU_RGBA8;
- case GL_RGBA32UI:
- return GPU_RGBA32UI;
- case GL_RGBA32I:
- return GPU_RGBA32I;
- case GL_RGBA32F:
- return GPU_RGBA32F;
- case GL_RGBA16UI:
- return GPU_RGBA16UI;
- case GL_RGBA16I:
- return GPU_RGBA16I;
- case GL_RGBA16F:
- return GPU_RGBA16F;
- case GL_RGBA16:
- return GPU_RGBA16;
- case GL_RG8UI:
- return GPU_RG8UI;
- case GL_RG8I:
- return GPU_RG8I;
- case GL_RG8:
- return GPU_RG8;
- case GL_RG32UI:
- return GPU_RG32UI;
- case GL_RG32I:
- return GPU_RG32I;
- case GL_RG32F:
- return GPU_RG32F;
- case GL_RG16UI:
- return GPU_RG16UI;
- case GL_RG16I:
- return GPU_RG16I;
- case GL_RG16F:
- return GPU_RGBA32F;
- case GL_RG16:
- return GPU_RG16;
- case GL_R8UI:
- return GPU_R8UI;
- case GL_R8I:
- return GPU_R8I;
- case GL_R8:
- return GPU_R8;
- case GL_R32UI:
- return GPU_R32UI;
- case GL_R32I:
- return GPU_R32I;
- case GL_R32F:
- return GPU_R32F;
- case GL_R16UI:
- return GPU_R16UI;
- case GL_R16I:
- return GPU_R16I;
- case GL_R16F:
- return GPU_R16F;
- case GL_R16:
- return GPU_R16;
- /* Special formats texture & renderbuffer */
- case GL_R11F_G11F_B10F:
- return GPU_R11F_G11F_B10F;
- case GL_DEPTH32F_STENCIL8:
- return GPU_DEPTH32F_STENCIL8;
- case GL_DEPTH24_STENCIL8:
- return GPU_DEPTH24_STENCIL8;
- case GL_SRGB8_ALPHA8:
- return GPU_SRGB8_A8;
- /* Texture only format */
- case GL_RGB16F:
- return GPU_RGB16F;
- /* Special formats texture only */
- /* ** Add Format here */
- /* Depth Formats */
- case GL_DEPTH_COMPONENT32F:
- return GPU_DEPTH_COMPONENT32F;
- case GL_DEPTH_COMPONENT24:
- return GPU_DEPTH_COMPONENT24;
- case GL_DEPTH_COMPONENT16:
- return GPU_DEPTH_COMPONENT16;
- default:
- BLI_assert(!"Internal format incorrect or unsupported\n");
- }
- return -1;
-}
-
static GLenum gpu_get_gl_datatype(eGPUDataFormat format)
{
switch (format) {
@@ -640,8 +577,8 @@ static float *GPU_texture_rescale_3d(
GPUTexture *tex, int w, int h, int d, int channels, const float *fpixels)
{
const uint xf = w / tex->w, yf = h / tex->h, zf = d / tex->d;
- float *nfpixels = MEM_mallocN(channels * sizeof(float) * tex->w * tex->h * tex->d,
- "GPUTexture Rescaled 3Dtex");
+ float *nfpixels = (float *)MEM_mallocN(channels * sizeof(float) * tex->w * tex->h * tex->d,
+ "GPUTexture Rescaled 3Dtex");
if (nfpixels) {
GPU_print_error_debug("You need to scale a 3D texture, feel the pain!");
@@ -733,31 +670,30 @@ static bool gpu_texture_check_capacity(
return true;
}
- else {
- switch (proxy) {
- case GL_PROXY_TEXTURE_1D:
- glTexImage1D(proxy, 0, internalformat, tex->w, 0, data_format, data_type, NULL);
- break;
- case GL_PROXY_TEXTURE_1D_ARRAY:
- case GL_PROXY_TEXTURE_2D:
- case GL_PROXY_TEXTURE_CUBE_MAP:
- glTexImage2D(proxy, 0, internalformat, tex->w, tex->h, 0, data_format, data_type, NULL);
- break;
- case GL_PROXY_TEXTURE_2D_ARRAY:
- case GL_PROXY_TEXTURE_3D:
- glTexImage3D(
- proxy, 0, internalformat, tex->w, tex->h, tex->d, 0, data_format, data_type, NULL);
- break;
- case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB:
- glTexImage3D(
- proxy, 0, internalformat, tex->w, tex->h, tex->d * 6, 0, data_format, data_type, NULL);
- break;
- }
- int width = 0;
- glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &width);
- return (width > 0);
+ switch (proxy) {
+ case GL_PROXY_TEXTURE_1D:
+ glTexImage1D(proxy, 0, internalformat, tex->w, 0, data_format, data_type, NULL);
+ break;
+ case GL_PROXY_TEXTURE_1D_ARRAY:
+ case GL_PROXY_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ glTexImage2D(proxy, 0, internalformat, tex->w, tex->h, 0, data_format, data_type, NULL);
+ break;
+ case GL_PROXY_TEXTURE_2D_ARRAY:
+ case GL_PROXY_TEXTURE_3D:
+ glTexImage3D(
+ proxy, 0, internalformat, tex->w, tex->h, tex->d, 0, data_format, data_type, NULL);
+ break;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB:
+ glTexImage3D(
+ proxy, 0, internalformat, tex->w, tex->h, tex->d * 6, 0, data_format, data_type, NULL);
+ break;
}
+ int width = 0;
+ glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &width);
+
+ return (width > 0);
}
/* This tries to allocate video memory for a given texture
@@ -843,7 +779,7 @@ GPUTexture *GPU_texture_create_nD(int w,
tex_format = GPU_DEPTH32F_STENCIL8;
}
- GPUTexture *tex = MEM_callocN(sizeof(GPUTexture), "GPUTexture");
+ GPUTexture *tex = (GPUTexture *)MEM_callocN(sizeof(GPUTexture), __func__);
tex->w = w;
tex->h = h;
tex->d = d;
@@ -852,7 +788,7 @@ GPUTexture *GPU_texture_create_nD(int w,
tex->format = tex_format;
tex->components = gpu_get_component_count(tex_format);
tex->mipmaps = 0;
- tex->format_flag = 0;
+ tex->format_flag = static_cast<eGPUTextureFormatFlag>(0);
tex->number = -1;
if (n == 2) {
@@ -936,7 +872,7 @@ GPUTexture *GPU_texture_create_nD(int w,
data_type,
tex->components,
can_rescale,
- pixels,
+ (float *)pixels,
&rescaled_pixels);
if (G.debug & G_DEBUG_GPU || !valid) {
@@ -969,7 +905,7 @@ GPUTexture *GPU_texture_create_nD(int w,
gpu_texture_memory_footprint_add(tex);
/* Upload Texture */
- const float *pix = (rescaled_pixels) ? rescaled_pixels : pixels;
+ const void *pix = (rescaled_pixels) ? rescaled_pixels : pixels;
if (tex->target == GL_TEXTURE_2D || tex->target == GL_TEXTURE_2D_MULTISAMPLE ||
tex->target == GL_TEXTURE_1D_ARRAY) {
@@ -1019,7 +955,7 @@ GPUTexture *GPU_texture_cube_create(int w,
eGPUDataFormat gpu_data_format,
char err_out[256])
{
- GPUTexture *tex = MEM_callocN(sizeof(GPUTexture), "GPUTexture");
+ GPUTexture *tex = (GPUTexture *)MEM_callocN(sizeof(GPUTexture), __func__);
tex->w = w;
tex->h = w;
tex->d = d;
@@ -1168,11 +1104,11 @@ GPUTexture *GPU_texture_cube_create(int w,
/* Special buffer textures. tex_format must be compatible with the buffer content. */
GPUTexture *GPU_texture_create_buffer(eGPUTextureFormat tex_format, const GLuint buffer)
{
- GPUTexture *tex = MEM_callocN(sizeof(GPUTexture), "GPUTexture");
+ GPUTexture *tex = (GPUTexture *)MEM_callocN(sizeof(GPUTexture), __func__);
tex->refcount = 1;
tex->format = tex_format;
tex->components = gpu_get_component_count(tex_format);
- tex->format_flag = 0;
+ tex->format_flag = static_cast<eGPUTextureFormatFlag>(0);
tex->target_base = tex->target = GL_TEXTURE_BUFFER;
tex->mipmaps = 0;
tex->number = -1;
@@ -1218,44 +1154,87 @@ GPUTexture *GPU_texture_create_buffer(eGPUTextureFormat tex_format, const GLuint
return tex;
}
-GPUTexture *GPU_texture_from_bindcode(int textarget, int bindcode)
+static GLenum convert_target_to_gl(int dimension, bool is_array)
{
- GPUTexture *tex = MEM_callocN(sizeof(GPUTexture), "GPUTexture");
- tex->bindcode = bindcode;
+ switch (dimension) {
+ case 1:
+ return is_array ? GL_TEXTURE_1D : GL_TEXTURE_1D_ARRAY;
+ case 2:
+ return is_array ? GL_TEXTURE_2D : GL_TEXTURE_2D_ARRAY;
+ case 3:
+ return GL_TEXTURE_3D;
+ default:
+ BLI_assert(0);
+ return GL_TEXTURE_2D;
+ }
+}
+
+/* Create an error texture that will bind an invalid texture (pink) at draw time. */
+GPUTexture *GPU_texture_create_error(int dimension, bool is_array)
+{
+ GLenum textarget = convert_target_to_gl(dimension, is_array);
+
+ GPUTexture *tex = (GPUTexture *)MEM_callocN(sizeof(GPUTexture), __func__);
+ tex->bindcode = 0;
tex->refcount = 1;
tex->target = textarget;
tex->target_base = textarget;
tex->samples = 0;
- tex->sampler_state = GPU_SAMPLER_REPEAT | GPU_SAMPLER_ANISO;
- if (GPU_get_mipmap()) {
- tex->sampler_state |= (GPU_SAMPLER_MIPMAP | GPU_SAMPLER_FILTER);
- }
+ tex->sampler_state = GPU_SAMPLER_DEFAULT;
tex->number = -1;
- if (!glIsTexture(tex->bindcode)) {
- GPU_print_error_debug("Blender Texture Not Loaded");
+ GPU_print_error_debug("Blender Texture Not Loaded");
+ return tex;
+}
+
+/* DDS texture loading. Return NULL if support is not available. */
+GPUTexture *GPU_texture_create_compressed(
+ int w, int h, int miplen, eGPUTextureFormat tex_format, const void *data)
+{
+ if (!GLEW_EXT_texture_compression_s3tc) {
+ return NULL;
}
- else {
- GLint w, h, gl_format;
- GLenum gettarget;
- gettarget = (textarget == GL_TEXTURE_CUBE_MAP) ? GL_TEXTURE_CUBE_MAP_POSITIVE_X : textarget;
-
- glBindTexture(textarget, tex->bindcode);
- glGetTexLevelParameteriv(gettarget, 0, GL_TEXTURE_WIDTH, &w);
- glGetTexLevelParameteriv(gettarget, 0, GL_TEXTURE_HEIGHT, &h);
- glGetTexLevelParameteriv(gettarget, 0, GL_TEXTURE_INTERNAL_FORMAT, &gl_format);
- tex->w = w;
- tex->h = h;
- tex->format = gl_internalformat_to_gpu_format(gl_format);
- tex->components = gpu_get_component_count(tex->format);
- glBindTexture(textarget, 0);
-
- /* Depending on how this bindcode was obtained, the memory used here could
- * already have been computed.
- * But that is not the case currently. */
- gpu_texture_memory_footprint_add(tex);
+
+ GPUTexture *tex = (GPUTexture *)MEM_callocN(sizeof(GPUTexture), __func__);
+ tex->w = w;
+ tex->h = h;
+ tex->refcount = 1;
+ tex->target = tex->target_base = GL_TEXTURE_2D;
+ tex->format_flag = static_cast<eGPUTextureFormatFlag>(0);
+ tex->components = gpu_get_component_count(tex_format);
+ tex->mipmaps = miplen - 1;
+ tex->sampler_state = GPU_SAMPLER_DEFAULT;
+ tex->number = -1;
+
+ GLenum internalformat = gpu_format_to_gl_internalformat(tex_format);
+
+ glGenTextures(1, &tex->bindcode);
+ glBindTexture(tex->target, tex->bindcode);
+
+ /* Reset to opengl Defaults. (Untested, might not be needed) */
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
+
+ int blocksize = (ELEM(tex_format, GPU_RGBA8_DXT1, GPU_SRGB8_A8_DXT1)) ? 8 : 16;
+
+ size_t ofs = 0;
+ for (int mip = 0; mip < miplen && (w || h); mip++, w >>= 1, h >>= 1) {
+ w = max_ii(1, w);
+ h = max_ii(1, h);
+ size_t size = ((w + 3) / 4) * ((h + 3) / 4) * blocksize;
+
+ glCompressedTexImage2D(tex->target, mip, internalformat, w, h, 0, size, (uchar *)data + ofs);
+
+ ofs += size;
}
+ /* Restore Blender default. */
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ glTexParameteri(tex->target, GL_TEXTURE_MAX_LEVEL, tex->mipmaps);
+ glTexParameteri(tex->target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+
+ glBindTexture(tex->target, 0);
+
return tex;
}
@@ -1510,7 +1489,8 @@ void GPU_texture_update_sub(GPUTexture *tex,
GLenum data_format = gpu_get_gl_dataformat(tex->format, &tex->format_flag);
GLenum data_type = gpu_get_gl_datatype(gpu_data_format);
- glBindTexture(tex->target, tex->bindcode);
+ WARN_NOT_BOUND(tex);
+
switch (tex->target) {
case GL_TEXTURE_1D:
glTexSubImage1D(tex->target, 0, offset_x, width, data_format, data_type, pixels);
@@ -1538,8 +1518,6 @@ void GPU_texture_update_sub(GPUTexture *tex,
default:
BLI_assert(!"tex->target mode not supported");
}
-
- glBindTexture(tex->target, 0);
}
void *GPU_texture_read(GPUTexture *tex, eGPUDataFormat gpu_data_format, int miplvl)
@@ -1833,16 +1811,6 @@ void GPU_texture_unbind_all(void)
glActiveTexture(GL_TEXTURE0);
}
-#define WARN_NOT_BOUND(_tex) \
- { \
- if (_tex->number == -1) { \
- fprintf(stderr, "Warning : Trying to set parameter on a texture not bound.\n"); \
- BLI_assert(0); \
- return; \
- } \
- } \
- ((void)0)
-
void GPU_texture_generate_mipmap(GPUTexture *tex)
{
WARN_NOT_BOUND(tex);
@@ -1986,6 +1954,14 @@ void GPU_texture_mipmap_mode(GPUTexture *tex, bool use_mipmap, bool use_filter)
SET_FLAG_FROM_TEST(tex->sampler_state, use_filter, GPU_SAMPLER_FILTER);
}
+void GPU_texture_anisotropic_filter(GPUTexture *tex, bool use_aniso)
+{
+ /* Stencil and integer format does not support filtering. */
+ BLI_assert(!(use_aniso) || !(GPU_texture_stencil(tex) || GPU_texture_integer(tex)));
+
+ SET_FLAG_FROM_TEST(tex->sampler_state, use_aniso, GPU_SAMPLER_ANISO);
+}
+
void GPU_texture_wrap_mode(GPUTexture *tex, bool use_repeat, bool use_clamp)
{
SET_FLAG_FROM_TEST(tex->sampler_state, use_repeat, GPU_SAMPLER_REPEAT);
@@ -2200,7 +2176,7 @@ void GPU_samplers_init(void)
{
glGenSamplers(GPU_SAMPLER_MAX, GG.samplers);
for (int i = 0; i < GPU_SAMPLER_MAX; i++) {
- eGPUSamplerState state = i;
+ eGPUSamplerState state = static_cast<eGPUSamplerState>(i);
GLenum clamp_type = (state & GPU_SAMPLER_CLAMP_BORDER) ? GL_CLAMP_TO_BORDER : GL_CLAMP_TO_EDGE;
GLenum wrap_s = (state & GPU_SAMPLER_REPEAT_S) ? GL_REPEAT : clamp_type;
GLenum wrap_t = (state & GPU_SAMPLER_REPEAT_T) ? GL_REPEAT : clamp_type;
@@ -2210,8 +2186,9 @@ void GPU_samplers_init(void)
((state & GPU_SAMPLER_MIPMAP) ? GL_LINEAR_MIPMAP_LINEAR : GL_LINEAR) :
((state & GPU_SAMPLER_MIPMAP) ? GL_NEAREST_MIPMAP_LINEAR : GL_NEAREST);
GLenum compare_mode = (state & GPU_SAMPLER_COMPARE) ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE;
+ /* TODO(fclem) Anisotropic level should be a render engine parameter. */
float aniso_filter = ((state & GPU_SAMPLER_MIPMAP) && (state & GPU_SAMPLER_ANISO)) ?
- GPU_get_anisotropic() :
+ U.anisotropic_filter :
1.0f;
glSamplerParameteri(GG.samplers[i], GL_TEXTURE_WRAP_S, wrap_s);
diff --git a/source/blender/gpu/intern/gpu_uniformbuffer.c b/source/blender/gpu/intern/gpu_uniformbuffer.cc
index 130e8fe7da1..e203ffd848f 100644
--- a/source/blender/gpu/intern/gpu_uniformbuffer.c
+++ b/source/blender/gpu/intern/gpu_uniformbuffer.cc
@@ -25,8 +25,9 @@
#include <string.h>
#include "BLI_blenlib.h"
+#include "BLI_math_base.h"
-#include "gpu_context_private.h"
+#include "gpu_context_private.hh"
#include "gpu_node_graph.h"
#include "GPU_extensions.h"
@@ -34,217 +35,63 @@
#include "GPU_material.h"
#include "GPU_uniformbuffer.h"
-typedef enum eGPUUniformBufferFlag {
- GPU_UBO_FLAG_INITIALIZED = (1 << 0),
- GPU_UBO_FLAG_DIRTY = (1 << 1),
-} eGPUUniformBufferFlag;
-
-typedef enum eGPUUniformBufferType {
- GPU_UBO_STATIC = 0,
- GPU_UBO_DYNAMIC = 1,
-} eGPUUniformBufferType;
-
-struct GPUUniformBuffer {
- int size; /* in bytes */
- GLuint bindcode; /* opengl identifier for UBO */
- int bindpoint; /* current binding point */
- eGPUUniformBufferType type;
-};
-
-#define GPUUniformBufferStatic GPUUniformBuffer
-
-typedef struct GPUUniformBufferDynamic {
- GPUUniformBuffer buffer;
- void *data; /* Continuous memory block to copy to GPU. */
- char flag;
-} GPUUniformBufferDynamic;
-
-/* Prototypes */
-static eGPUType get_padded_gpu_type(struct LinkData *link);
-static void gpu_uniformbuffer_inputs_sort(struct ListBase *inputs);
-
-/* Only support up to this type, if you want to extend it, make sure the
- * padding logic is correct for the new types. */
-#define MAX_UBO_GPU_TYPE GPU_MAT4
-
-static void gpu_uniformbuffer_initialize(GPUUniformBuffer *ubo, const void *data)
-{
- glBindBuffer(GL_UNIFORM_BUFFER, ubo->bindcode);
- glBufferData(GL_UNIFORM_BUFFER, ubo->size, data, GL_DYNAMIC_DRAW);
- glBindBuffer(GL_UNIFORM_BUFFER, 0);
-}
+typedef struct GPUUniformBuffer {
+ /** Data size in bytes. */
+ int size;
+ /** GL handle for UBO. */
+ GLuint bindcode;
+ /** Current binding point. */
+ int bindpoint;
+ /** Continuous memory block to copy to GPU. Is own by the GPUUniformBuffer. */
+ void *data;
+} GPUUniformBuffer;
GPUUniformBuffer *GPU_uniformbuffer_create(int size, const void *data, char err_out[256])
{
/* Make sure that UBO is padded to size of vec4 */
BLI_assert((size % 16) == 0);
- GPUUniformBuffer *ubo = MEM_callocN(sizeof(GPUUniformBufferStatic), "GPUUniformBufferStatic");
- ubo->size = size;
- ubo->bindpoint = -1;
-
- /* Generate Buffer object */
- ubo->bindcode = GPU_buf_alloc();
-
- if (!ubo->bindcode) {
- if (err_out) {
- BLI_strncpy(err_out, "GPUUniformBuffer: UBO create failed", 256);
- }
- GPU_uniformbuffer_free(ubo);
- return NULL;
- }
-
- if (ubo->size > GPU_max_ubo_size()) {
+ if (size > GPU_max_ubo_size()) {
if (err_out) {
BLI_strncpy(err_out, "GPUUniformBuffer: UBO too big", 256);
}
- GPU_uniformbuffer_free(ubo);
- return NULL;
- }
-
- gpu_uniformbuffer_initialize(ubo, data);
- return ubo;
-}
-
-/**
- * Create dynamic UBO from parameters
- * Return NULL if failed to create or if \param inputs: is empty.
- *
- * \param inputs: ListBase of #BLI_genericNodeN(#GPUInput).
- */
-GPUUniformBuffer *GPU_uniformbuffer_dynamic_create(ListBase *inputs, char err_out[256])
-{
- /* There is no point on creating an UBO if there is no arguments. */
- if (BLI_listbase_is_empty(inputs)) {
return NULL;
}
- GPUUniformBufferDynamic *ubo = MEM_callocN(sizeof(GPUUniformBufferDynamic),
- "GPUUniformBufferDynamic");
- ubo->buffer.type = GPU_UBO_DYNAMIC;
- ubo->buffer.bindpoint = -1;
- ubo->flag = GPU_UBO_FLAG_DIRTY;
-
- /* Generate Buffer object. */
- ubo->buffer.bindcode = GPU_buf_alloc();
-
- if (!ubo->buffer.bindcode) {
- if (err_out) {
- BLI_strncpy(err_out, "GPUUniformBuffer: UBO create failed", 256);
- }
- GPU_uniformbuffer_free(&ubo->buffer);
- return NULL;
- }
-
- if (ubo->buffer.size > GPU_max_ubo_size()) {
- if (err_out) {
- BLI_strncpy(err_out, "GPUUniformBuffer: UBO too big", 256);
- }
- GPU_uniformbuffer_free(&ubo->buffer);
- return NULL;
- }
-
- /* Make sure we comply to the ubo alignment requirements. */
- gpu_uniformbuffer_inputs_sort(inputs);
-
- LISTBASE_FOREACH (LinkData *, link, inputs) {
- const eGPUType gputype = get_padded_gpu_type(link);
- ubo->buffer.size += gputype * sizeof(float);
- }
-
- /* Round up to size of vec4 */
- ubo->buffer.size = ((ubo->buffer.size + 15) / 16) * 16;
-
- /* Allocate the data. */
- ubo->data = MEM_mallocN(ubo->buffer.size, __func__);
+ GPUUniformBuffer *ubo = (GPUUniformBuffer *)MEM_mallocN(sizeof(GPUUniformBuffer), __func__);
+ ubo->size = size;
+ ubo->data = NULL;
+ ubo->bindcode = 0;
+ ubo->bindpoint = -1;
- /* Now that we know the total ubo size we can start populating it. */
- float *offset = ubo->data;
- LISTBASE_FOREACH (LinkData *, link, inputs) {
- GPUInput *input = link->data;
- memcpy(offset, input->vec, input->type * sizeof(float));
- offset += get_padded_gpu_type(link);
+ /* Direct init. */
+ if (data != NULL) {
+ GPU_uniformbuffer_update(ubo, data);
}
- /* Note since we may create the UBOs in the CPU in a different thread than the main drawing one,
- * we don't create the UBO in the GPU here. This will happen when we first bind the UBO.
- */
-
- return &ubo->buffer;
-}
-
-/**
- * Free the data
- */
-static void gpu_uniformbuffer_dynamic_free(GPUUniformBuffer *ubo_)
-{
- BLI_assert(ubo_->type == GPU_UBO_DYNAMIC);
- GPUUniformBufferDynamic *ubo = (GPUUniformBufferDynamic *)ubo_;
-
- ubo->buffer.size = 0;
- if (ubo->data) {
- MEM_freeN(ubo->data);
- }
+ return ubo;
}
void GPU_uniformbuffer_free(GPUUniformBuffer *ubo)
{
- if (ubo->type == GPU_UBO_DYNAMIC) {
- gpu_uniformbuffer_dynamic_free(ubo);
- }
-
+ MEM_SAFE_FREE(ubo->data);
GPU_buf_free(ubo->bindcode);
MEM_freeN(ubo);
}
-static void gpu_uniformbuffer_update(GPUUniformBuffer *ubo, const void *data)
-{
- glBindBuffer(GL_UNIFORM_BUFFER, ubo->bindcode);
- glBufferSubData(GL_UNIFORM_BUFFER, 0, ubo->size, data);
- glBindBuffer(GL_UNIFORM_BUFFER, 0);
-}
-
-void GPU_uniformbuffer_update(GPUUniformBuffer *ubo, const void *data)
-{
- BLI_assert(ubo->type == GPU_UBO_STATIC);
- gpu_uniformbuffer_update(ubo, data);
-}
-
-/**
- * We need to recalculate the internal data, and re-generate it
- * from its populated items.
- */
-void GPU_uniformbuffer_dynamic_update(GPUUniformBuffer *ubo_)
-{
- BLI_assert(ubo_->type == GPU_UBO_DYNAMIC);
- GPUUniformBufferDynamic *ubo = (GPUUniformBufferDynamic *)ubo_;
-
- if (ubo->flag & GPU_UBO_FLAG_INITIALIZED) {
- gpu_uniformbuffer_update(ubo_, ubo->data);
- }
- else {
- ubo->flag |= GPU_UBO_FLAG_INITIALIZED;
- gpu_uniformbuffer_initialize(ubo_, ubo->data);
- }
-
- ubo->flag &= ~GPU_UBO_FLAG_DIRTY;
-}
-
/**
* We need to pad some data types (vec3) on the C side
* To match the GPU expected memory block alignment.
*/
static eGPUType get_padded_gpu_type(LinkData *link)
{
- GPUInput *input = link->data;
+ GPUInput *input = (GPUInput *)link->data;
eGPUType gputype = input->type;
-
/* Unless the vec3 is followed by a float we need to treat it as a vec4. */
if (gputype == GPU_VEC3 && (link->next != NULL) &&
(((GPUInput *)link->next->data)->type != GPU_FLOAT)) {
gputype = GPU_VEC4;
}
-
return gputype;
}
@@ -254,8 +101,9 @@ static eGPUType get_padded_gpu_type(LinkData *link)
*/
static int inputs_cmp(const void *a, const void *b)
{
- const LinkData *link_a = a, *link_b = b;
- const GPUInput *input_a = link_a->data, *input_b = link_b->data;
+ const LinkData *link_a = (const LinkData *)a, *link_b = (const LinkData *)b;
+ const GPUInput *input_a = (const GPUInput *)link_a->data;
+ const GPUInput *input_b = (const GPUInput *)link_b->data;
return input_a->type < input_b->type ? 1 : 0;
}
@@ -265,22 +113,26 @@ static int inputs_cmp(const void *a, const void *b)
*/
static void gpu_uniformbuffer_inputs_sort(ListBase *inputs)
{
+/* Only support up to this type, if you want to extend it, make sure the
+ * padding logic is correct for the new types. */
+#define MAX_UBO_GPU_TYPE GPU_MAT4
+
/* Order them as mat4, vec4, vec3, vec2, float. */
BLI_listbase_sort(inputs, inputs_cmp);
/* Creates a lookup table for the different types; */
LinkData *inputs_lookup[MAX_UBO_GPU_TYPE + 1] = {NULL};
- eGPUType cur_type = MAX_UBO_GPU_TYPE + 1;
+ eGPUType cur_type = static_cast<eGPUType>(MAX_UBO_GPU_TYPE + 1);
LISTBASE_FOREACH (LinkData *, link, inputs) {
- GPUInput *input = link->data;
+ GPUInput *input = (GPUInput *)link->data;
if (input->type == GPU_MAT3) {
/* Alignment for mat3 is not handled currently, so not supported */
BLI_assert(!"mat3 not supported in UBO");
continue;
}
- else if (input->type > MAX_UBO_GPU_TYPE) {
+ if (input->type > MAX_UBO_GPU_TYPE) {
BLI_assert(!"GPU type not supported in UBO");
continue;
}
@@ -288,10 +140,9 @@ static void gpu_uniformbuffer_inputs_sort(ListBase *inputs)
if (input->type == cur_type) {
continue;
}
- else {
- inputs_lookup[input->type] = link;
- cur_type = input->type;
- }
+
+ inputs_lookup[input->type] = link;
+ cur_type = input->type;
}
/* If there is no GPU_VEC3 there is no need for alignment. */
@@ -319,6 +170,74 @@ static void gpu_uniformbuffer_inputs_sort(ListBase *inputs)
link = link_next;
}
+#undef MAX_UBO_GPU_TYPE
+}
+
+/**
+ * Create dynamic UBO from parameters
+ * Return NULL if failed to create or if \param inputs: is empty.
+ *
+ * \param inputs: ListBase of #BLI_genericNodeN(#GPUInput).
+ */
+GPUUniformBuffer *GPU_uniformbuffer_dynamic_create(ListBase *inputs, char err_out[256])
+{
+ /* There is no point on creating an UBO if there is no arguments. */
+ if (BLI_listbase_is_empty(inputs)) {
+ return NULL;
+ }
+ /* Make sure we comply to the ubo alignment requirements. */
+ gpu_uniformbuffer_inputs_sort(inputs);
+
+ size_t buffer_size = 0;
+
+ LISTBASE_FOREACH (LinkData *, link, inputs) {
+ const eGPUType gputype = get_padded_gpu_type(link);
+ buffer_size += gputype * sizeof(float);
+ }
+ /* Round up to size of vec4. (Opengl Requirement) */
+ size_t alignment = sizeof(float[4]);
+ buffer_size = divide_ceil_u(buffer_size, alignment) * alignment;
+ void *data = MEM_mallocN(buffer_size, __func__);
+
+ /* Now that we know the total ubo size we can start populating it. */
+ float *offset = (float *)data;
+ LISTBASE_FOREACH (LinkData *, link, inputs) {
+ GPUInput *input = (GPUInput *)link->data;
+ memcpy(offset, input->vec, input->type * sizeof(float));
+ offset += get_padded_gpu_type(link);
+ }
+
+ /* Pass data as NULL for late init. */
+ GPUUniformBuffer *ubo = GPU_uniformbuffer_create(buffer_size, NULL, err_out);
+ /* Data will be update just before binding. */
+ ubo->data = data;
+ return ubo;
+}
+
+static void gpu_uniformbuffer_init(GPUUniformBuffer *ubo)
+{
+ BLI_assert(ubo->bindcode == 0);
+ ubo->bindcode = GPU_buf_alloc();
+
+ if (ubo->bindcode == 0) {
+ fprintf(stderr, "GPUUniformBuffer: UBO create failed");
+ BLI_assert(0);
+ return;
+ }
+
+ glBindBuffer(GL_UNIFORM_BUFFER, ubo->bindcode);
+ glBufferData(GL_UNIFORM_BUFFER, ubo->size, NULL, GL_DYNAMIC_DRAW);
+}
+
+void GPU_uniformbuffer_update(GPUUniformBuffer *ubo, const void *data)
+{
+ if (ubo->bindcode == 0) {
+ gpu_uniformbuffer_init(ubo);
+ }
+
+ glBindBuffer(GL_UNIFORM_BUFFER, ubo->bindcode);
+ glBufferSubData(GL_UNIFORM_BUFFER, 0, ubo->size, data);
+ glBindBuffer(GL_UNIFORM_BUFFER, 0);
}
void GPU_uniformbuffer_bind(GPUUniformBuffer *ubo, int number)
@@ -328,28 +247,30 @@ void GPU_uniformbuffer_bind(GPUUniformBuffer *ubo, int number)
return;
}
- if (ubo->type == GPU_UBO_DYNAMIC) {
- GPUUniformBufferDynamic *ubo_dynamic = (GPUUniformBufferDynamic *)ubo;
- if (ubo_dynamic->flag & GPU_UBO_FLAG_DIRTY) {
- GPU_uniformbuffer_dynamic_update(ubo);
- }
+ if (ubo->bindcode == 0) {
+ gpu_uniformbuffer_init(ubo);
}
- if (ubo->bindcode != 0) {
- glBindBufferBase(GL_UNIFORM_BUFFER, number, ubo->bindcode);
+ if (ubo->data != NULL) {
+ GPU_uniformbuffer_update(ubo, ubo->data);
+ MEM_SAFE_FREE(ubo->data);
}
+ glBindBufferBase(GL_UNIFORM_BUFFER, number, ubo->bindcode);
ubo->bindpoint = number;
}
void GPU_uniformbuffer_unbind(GPUUniformBuffer *ubo)
{
- ubo->bindpoint = -1;
+#ifndef NDEBUG
+ glBindBufferBase(GL_UNIFORM_BUFFER, ubo->bindpoint, 0);
+#endif
+ ubo->bindpoint = 0;
}
-int GPU_uniformbuffer_bindpoint(GPUUniformBuffer *ubo)
+void GPU_uniformbuffer_unbind_all(void)
{
- return ubo->bindpoint;
+ for (int i = 0; i < GPU_max_ubo_binds(); i++) {
+ glBindBufferBase(GL_UNIFORM_BUFFER, i, 0);
+ }
}
-
-#undef MAX_UBO_GPU_TYPE
diff --git a/source/blender/gpu/intern/gpu_vertex_buffer.c b/source/blender/gpu/intern/gpu_vertex_buffer.cc
index 3b4d469542c..debf9835c90 100644
--- a/source/blender/gpu/intern/gpu_vertex_buffer.c
+++ b/source/blender/gpu/intern/gpu_vertex_buffer.cc
@@ -27,7 +27,7 @@
#include "GPU_vertex_buffer.h"
-#include "gpu_context_private.h"
+#include "gpu_context_private.hh"
#include "gpu_vertex_format_private.h"
#include <stdlib.h>
@@ -39,17 +39,22 @@ static uint vbo_memory_usage;
static GLenum convert_usage_type_to_gl(GPUUsageType type)
{
- static const GLenum table[] = {
- [GPU_USAGE_STREAM] = GL_STREAM_DRAW,
- [GPU_USAGE_STATIC] = GL_STATIC_DRAW,
- [GPU_USAGE_DYNAMIC] = GL_DYNAMIC_DRAW,
- };
- return table[type];
+ switch (type) {
+ case GPU_USAGE_STREAM:
+ return GL_STREAM_DRAW;
+ case GPU_USAGE_DYNAMIC:
+ return GL_DYNAMIC_DRAW;
+ case GPU_USAGE_STATIC:
+ return GL_STATIC_DRAW;
+ default:
+ BLI_assert(0);
+ return GL_STATIC_DRAW;
+ }
}
GPUVertBuf *GPU_vertbuf_create(GPUUsageType usage)
{
- GPUVertBuf *verts = MEM_mallocN(sizeof(GPUVertBuf), "GPUVertBuf");
+ GPUVertBuf *verts = (GPUVertBuf *)MEM_mallocN(sizeof(GPUVertBuf), "GPUVertBuf");
GPU_vertbuf_init(verts, usage);
return verts;
}
@@ -72,6 +77,7 @@ void GPU_vertbuf_init(GPUVertBuf *verts, GPUUsageType usage)
memset(verts, 0, sizeof(GPUVertBuf));
verts->usage = usage;
verts->dirty = true;
+ verts->handle_refcount = 1;
}
void GPU_vertbuf_init_with_format_ex(GPUVertBuf *verts,
@@ -109,7 +115,7 @@ GPUVertBuf *GPU_vertbuf_duplicate(GPUVertBuf *verts)
}
if (verts->data) {
- verts_dst->data = MEM_dupallocN(verts->data);
+ verts_dst->data = (uchar *)MEM_dupallocN(verts->data);
}
return verts_dst;
}
@@ -132,7 +138,23 @@ void GPU_vertbuf_clear(GPUVertBuf *verts)
void GPU_vertbuf_discard(GPUVertBuf *verts)
{
GPU_vertbuf_clear(verts);
- MEM_freeN(verts);
+ GPU_vertbuf_handle_ref_remove(verts);
+}
+
+void GPU_vertbuf_handle_ref_add(GPUVertBuf *verts)
+{
+ verts->handle_refcount++;
+}
+
+void GPU_vertbuf_handle_ref_remove(GPUVertBuf *verts)
+{
+ BLI_assert(verts->handle_refcount > 0);
+ verts->handle_refcount--;
+ if (verts->handle_refcount == 0) {
+ /* Should already have been cleared. */
+ BLI_assert(verts->vbo_id == 0 && verts->data == NULL);
+ MEM_freeN(verts);
+ }
}
uint GPU_vertbuf_size_get(const GPUVertBuf *verts)
@@ -161,7 +183,7 @@ void GPU_vertbuf_data_alloc(GPUVertBuf *verts, uint v_len)
#endif
verts->dirty = true;
verts->vertex_len = verts->vertex_alloc = v_len;
- verts->data = MEM_mallocN(sizeof(GLubyte) * GPU_vertbuf_size_get(verts), "GPUVertBuf data");
+ verts->data = (uchar *)MEM_mallocN(sizeof(GLubyte) * GPU_vertbuf_size_get(verts), __func__);
}
/* resize buffer keeping existing data */
@@ -178,7 +200,7 @@ void GPU_vertbuf_data_resize(GPUVertBuf *verts, uint v_len)
#endif
verts->dirty = true;
verts->vertex_len = verts->vertex_alloc = v_len;
- verts->data = MEM_reallocN(verts->data, sizeof(GLubyte) * GPU_vertbuf_size_get(verts));
+ verts->data = (uchar *)MEM_reallocN(verts->data, sizeof(GLubyte) * GPU_vertbuf_size_get(verts));
}
/* Set vertex count but does not change allocation.
diff --git a/source/blender/gpu/intern/gpu_vertex_format.c b/source/blender/gpu/intern/gpu_vertex_format.cc
index 585a22277b2..2e8017660d0 100644
--- a/source/blender/gpu/intern/gpu_vertex_format.c
+++ b/source/blender/gpu/intern/gpu_vertex_format.cc
@@ -63,21 +63,29 @@ void GPU_vertformat_copy(GPUVertFormat *dest, const GPUVertFormat *src)
memcpy(dest, src, sizeof(GPUVertFormat));
}
-static GLenum convert_comp_type_to_gl(GPUVertCompType type)
+GLenum convert_comp_type_to_gl(GPUVertCompType type)
{
- static const GLenum table[] = {
- [GPU_COMP_I8] = GL_BYTE,
- [GPU_COMP_U8] = GL_UNSIGNED_BYTE,
- [GPU_COMP_I16] = GL_SHORT,
- [GPU_COMP_U16] = GL_UNSIGNED_SHORT,
- [GPU_COMP_I32] = GL_INT,
- [GPU_COMP_U32] = GL_UNSIGNED_INT,
-
- [GPU_COMP_F32] = GL_FLOAT,
-
- [GPU_COMP_I10] = GL_INT_2_10_10_10_REV,
- };
- return table[type];
+ switch (type) {
+ case GPU_COMP_I8:
+ return GL_BYTE;
+ case GPU_COMP_U8:
+ return GL_UNSIGNED_BYTE;
+ case GPU_COMP_I16:
+ return GL_SHORT;
+ case GPU_COMP_U16:
+ return GL_UNSIGNED_SHORT;
+ case GPU_COMP_I32:
+ return GL_INT;
+ case GPU_COMP_U32:
+ return GL_UNSIGNED_INT;
+ case GPU_COMP_F32:
+ return GL_FLOAT;
+ case GPU_COMP_I10:
+ return GL_INT_2_10_10_10_REV;
+ default:
+ BLI_assert(0);
+ return GL_FLOAT;
+ }
}
static uint comp_sz(GPUVertCompType type)
@@ -94,7 +102,7 @@ static uint attr_sz(const GPUVertAttr *a)
if (a->comp_type == GPU_COMP_I10) {
return 4; /* always packed as 10_10_10_2 */
}
- return a->comp_len * comp_sz(a->comp_type);
+ return a->comp_len * comp_sz(static_cast<GPUVertCompType>(a->comp_type));
}
static uint attr_align(const GPUVertAttr *a)
@@ -102,13 +110,12 @@ static uint attr_align(const GPUVertAttr *a)
if (a->comp_type == GPU_COMP_I10) {
return 4; /* always packed as 10_10_10_2 */
}
- uint c = comp_sz(a->comp_type);
+ uint c = comp_sz(static_cast<GPUVertCompType>(a->comp_type));
if (a->comp_len == 3 && c <= 2) {
return 4 * c; /* AMD HW can't fetch these well, so pad it out (other vendors too?) */
}
- else {
- return c; /* most fetches are ok if components are naturally aligned */
- }
+
+ return c; /* most fetches are ok if components are naturally aligned */
}
uint vertex_buffer_size(const GPUVertFormat *format, uint vertex_len)
@@ -185,7 +192,6 @@ uint GPU_vertformat_attr_add(GPUVertFormat *format,
attr->names[attr->name_len++] = copy_attr_name(format, name);
attr->comp_type = comp_type;
- attr->gl_comp_type = convert_comp_type_to_gl(comp_type);
attr->comp_len = (comp_type == GPU_COMP_I10) ?
4 :
comp_len; /* system needs 10_10_10_2 to be 4 or BGRA */
@@ -279,7 +285,7 @@ void GPU_vertformat_attr_rename(GPUVertFormat *format, int attr_id, const char *
/* Encode 8 original bytes into 11 safe bytes. */
static void safe_bytes(char out[11], const char data[8])
{
- char safe_chars[63] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_";
+ char safe_chars[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_";
uint64_t in = *(uint64_t *)data;
for (int i = 0; i < 11; i++) {
@@ -368,14 +374,6 @@ static void show_pack(uint a_idx, uint sz, uint pad)
void VertexFormat_pack(GPUVertFormat *format)
{
- /* For now, attributes are packed in the order they were added,
- * making sure each attribute is naturally aligned (add padding where necessary)
- * Later we can implement more efficient packing w/ reordering
- * (keep attribute ID order, adjust their offsets to reorder in buffer). */
-
- /* TODO: realloc just enough to hold the final combo string. And just enough to
- * hold used attributes, not all 16. */
-
GPUVertAttr *a0 = &format->attrs[0];
a0->offset = 0;
uint offset = a0->sz;
@@ -512,7 +510,6 @@ void GPU_vertformat_from_shader(GPUVertFormat *format, const GPUShader *shader)
attr->sz = attr->comp_len * 4;
attr->fetch_mode = fetch_mode;
attr->comp_type = comp_type;
- attr->gl_comp_type = convert_comp_type_to_gl(comp_type);
attr += 1;
}
}
diff --git a/source/blender/gpu/intern/gpu_vertex_format_private.h b/source/blender/gpu/intern/gpu_vertex_format_private.h
index a80c085b44a..45523c0e956 100644
--- a/source/blender/gpu/intern/gpu_vertex_format_private.h
+++ b/source/blender/gpu/intern/gpu_vertex_format_private.h
@@ -25,6 +25,15 @@
#pragma once
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void VertexFormat_pack(GPUVertFormat *format);
uint padding(uint offset, uint alignment);
uint vertex_buffer_size(const GPUVertFormat *format, uint vertex_len);
+GLenum convert_comp_type_to_gl(GPUVertCompType type);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c
index 7f133ca626d..ba938349761 100644
--- a/source/blender/gpu/intern/gpu_viewport.c
+++ b/source/blender/gpu/intern/gpu_viewport.c
@@ -38,7 +38,6 @@
#include "DNA_vec_types.h"
#include "GPU_framebuffer.h"
-#include "GPU_glew.h"
#include "GPU_immediate.h"
#include "GPU_matrix.h"
#include "GPU_texture.h"
@@ -913,9 +912,8 @@ GPUTexture *GPU_viewport_color_texture(GPUViewport *viewport, int view)
if (viewport->active_view == view) {
return dtxl->color;
}
- else {
- return dtxl->color_stereo;
- }
+
+ return dtxl->color_stereo;
}
return NULL;
diff --git a/source/blender/gpu/opengl/gl_backend.hh b/source/blender/gpu/opengl/gl_backend.hh
new file mode 100644
index 00000000000..eba275f0245
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_backend.hh
@@ -0,0 +1,69 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2020, Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#pragma once
+
+#include "gpu_backend.hh"
+
+#include "BLI_vector.hh"
+
+#include "gl_batch.hh"
+#include "gl_context.hh"
+#include "gl_drawlist.hh"
+
+namespace blender {
+namespace gpu {
+
+class GLBackend : public GPUBackend {
+ private:
+ GLSharedOrphanLists shared_orphan_list_;
+
+ public:
+ GPUContext *context_alloc(void *ghost_window)
+ {
+ return new GLContext(ghost_window, shared_orphan_list_);
+ };
+
+ Batch *batch_alloc(void)
+ {
+ return new GLBatch();
+ };
+
+ DrawList *drawlist_alloc(int list_length)
+ {
+ return new GLDrawList(list_length);
+ };
+
+ /* TODO remove */
+ void buf_free(GLuint buf_id);
+ void tex_free(GLuint tex_id);
+ void orphans_add(Vector<GLuint> &orphan_list, std::mutex &list_mutex, unsigned int id)
+ {
+ list_mutex.lock();
+ orphan_list.append(id);
+ list_mutex.unlock();
+ }
+};
+
+} // namespace gpu
+} // namespace blender
diff --git a/source/blender/gpu/opengl/gl_batch.cc b/source/blender/gpu/opengl/gl_batch.cc
new file mode 100644
index 00000000000..00e1a61f7cf
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_batch.cc
@@ -0,0 +1,367 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2016 by Mike Erwin.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ *
+ * GL implementation of GPUBatch.
+ * The only specificity of GL here is that it caches a list of
+ * Vertex Array Objects based on the bound shader interface.
+ */
+
+#include "BLI_assert.h"
+
+#include "glew-mx.h"
+
+#include "GPU_extensions.h"
+
+#include "gpu_batch_private.hh"
+#include "gpu_primitive_private.h"
+#include "gpu_shader_private.h"
+
+#include "gl_batch.hh"
+#include "gl_context.hh"
+#include "gl_vertex_array.hh"
+
+using namespace blender::gpu;
+
+/* -------------------------------------------------------------------- */
+/** \name Vao cache
+ *
+ * Each GLBatch has a small cache of VAO objects that are used to avoid VAO reconfiguration.
+ * TODO(fclem) Could be revisited to avoid so much cross references.
+ * \{ */
+
+GLVaoCache::GLVaoCache(void)
+{
+ init();
+}
+
+GLVaoCache::~GLVaoCache()
+{
+ this->clear();
+}
+
+void GLVaoCache::init(void)
+{
+ context_ = NULL;
+ interface_ = NULL;
+ is_dynamic_vao_count = false;
+ for (int i = 0; i < GPU_VAO_STATIC_LEN; i++) {
+ static_vaos.interfaces[i] = NULL;
+ static_vaos.vao_ids[i] = 0;
+ }
+ vao_base_instance_ = 0;
+ base_instance_ = 0;
+}
+
+/* Create a new VAO object and store it in the cache. */
+void GLVaoCache::insert(const GPUShaderInterface *interface, GLuint vao)
+{
+ /* Now insert the cache. */
+ if (!is_dynamic_vao_count) {
+ int i; /* find first unused slot */
+ for (i = 0; i < GPU_VAO_STATIC_LEN; i++) {
+ if (static_vaos.vao_ids[i] == 0) {
+ break;
+ }
+ }
+
+ if (i < GPU_VAO_STATIC_LEN) {
+ static_vaos.interfaces[i] = interface;
+ static_vaos.vao_ids[i] = vao;
+ }
+ else {
+ /* Erase previous entries, they will be added back if drawn again. */
+ for (int i = 0; i < GPU_VAO_STATIC_LEN; i++) {
+ if (static_vaos.interfaces[i] != NULL) {
+ GPU_shaderinterface_remove_batch_ref(
+ const_cast<GPUShaderInterface *>(static_vaos.interfaces[i]), this);
+ context_->vao_free(static_vaos.vao_ids[i]);
+ }
+ }
+ /* Not enough place switch to dynamic. */
+ is_dynamic_vao_count = true;
+ /* Init dynamic arrays and let the branch below set the values. */
+ dynamic_vaos.count = GPU_BATCH_VAO_DYN_ALLOC_COUNT;
+ dynamic_vaos.interfaces = (const GPUShaderInterface **)MEM_callocN(
+ dynamic_vaos.count * sizeof(GPUShaderInterface *), "dyn vaos interfaces");
+ dynamic_vaos.vao_ids = (GLuint *)MEM_callocN(dynamic_vaos.count * sizeof(GLuint),
+ "dyn vaos ids");
+ }
+ }
+
+ if (is_dynamic_vao_count) {
+ int i; /* find first unused slot */
+ for (i = 0; i < dynamic_vaos.count; i++) {
+ if (dynamic_vaos.vao_ids[i] == 0) {
+ break;
+ }
+ }
+
+ if (i == dynamic_vaos.count) {
+ /* Not enough place, realloc the array. */
+ i = dynamic_vaos.count;
+ dynamic_vaos.count += GPU_BATCH_VAO_DYN_ALLOC_COUNT;
+ dynamic_vaos.interfaces = (const GPUShaderInterface **)MEM_recallocN(
+ (void *)dynamic_vaos.interfaces, sizeof(GPUShaderInterface *) * dynamic_vaos.count);
+ dynamic_vaos.vao_ids = (GLuint *)MEM_recallocN(dynamic_vaos.vao_ids,
+ sizeof(GLuint) * dynamic_vaos.count);
+ }
+ dynamic_vaos.interfaces[i] = interface;
+ dynamic_vaos.vao_ids[i] = vao;
+ }
+
+ GPU_shaderinterface_add_batch_ref(const_cast<GPUShaderInterface *>(interface), this);
+}
+
+void GLVaoCache::remove(const GPUShaderInterface *interface)
+{
+ const int count = (is_dynamic_vao_count) ? dynamic_vaos.count : GPU_VAO_STATIC_LEN;
+ GLuint *vaos = (is_dynamic_vao_count) ? dynamic_vaos.vao_ids : static_vaos.vao_ids;
+ const GPUShaderInterface **interfaces = (is_dynamic_vao_count) ? dynamic_vaos.interfaces :
+ static_vaos.interfaces;
+ for (int i = 0; i < count; i++) {
+ if (interfaces[i] == interface) {
+ context_->vao_free(vaos[i]);
+ vaos[i] = 0;
+ interfaces[i] = NULL;
+ break; /* cannot have duplicates */
+ }
+ }
+}
+
+void GLVaoCache::clear(void)
+{
+ GLContext *ctx = static_cast<GLContext *>(GPU_context_active_get());
+ const int count = (is_dynamic_vao_count) ? dynamic_vaos.count : GPU_VAO_STATIC_LEN;
+ GLuint *vaos = (is_dynamic_vao_count) ? dynamic_vaos.vao_ids : static_vaos.vao_ids;
+ const GPUShaderInterface **interfaces = (is_dynamic_vao_count) ? dynamic_vaos.interfaces :
+ static_vaos.interfaces;
+ /* Early out, nothing to free. */
+ if (context_ == NULL) {
+ return;
+ }
+
+ if (context_ == ctx) {
+ glDeleteVertexArrays(count, vaos);
+ glDeleteVertexArrays(1, &vao_base_instance_);
+ }
+ else {
+ /* TODO(fclem) Slow way. Could avoid multiple mutex lock here */
+ for (int i = 0; i < count; i++) {
+ context_->vao_free(vaos[i]);
+ }
+ context_->vao_free(vao_base_instance_);
+ }
+
+ for (int i = 0; i < count; i++) {
+ if (interfaces[i] == NULL) {
+ continue;
+ }
+ GPU_shaderinterface_remove_batch_ref(const_cast<GPUShaderInterface *>(interfaces[i]), this);
+ }
+
+ if (is_dynamic_vao_count) {
+ MEM_freeN((void *)dynamic_vaos.interfaces);
+ MEM_freeN(dynamic_vaos.vao_ids);
+ }
+
+ if (context_) {
+ context_->vao_cache_unregister(this);
+ }
+ /* Reinit. */
+ this->init();
+}
+
+/* Return 0 on cache miss (invalid VAO) */
+GLuint GLVaoCache::lookup(const GPUShaderInterface *interface)
+{
+ const int count = (is_dynamic_vao_count) ? dynamic_vaos.count : GPU_VAO_STATIC_LEN;
+ const GPUShaderInterface **interfaces = (is_dynamic_vao_count) ? dynamic_vaos.interfaces :
+ static_vaos.interfaces;
+ for (int i = 0; i < count; i++) {
+ if (interfaces[i] == interface) {
+ return (is_dynamic_vao_count) ? dynamic_vaos.vao_ids[i] : static_vaos.vao_ids[i];
+ }
+ }
+ return 0;
+}
+
+/* The GLVaoCache object is only valid for one GLContext.
+ * Reset the cache if trying to draw in another context; */
+void GLVaoCache::context_check(void)
+{
+ GLContext *ctx = static_cast<GLContext *>(GPU_context_active_get());
+ BLI_assert(ctx);
+
+ if (context_ != ctx) {
+ if (context_ != NULL) {
+ /* IMPORTANT: Trying to draw a batch in multiple different context will trash the VAO cache.
+ * This has major performance impact and should be avoided in most cases. */
+ context_->vao_cache_unregister(this);
+ }
+ this->clear();
+ context_ = ctx;
+ context_->vao_cache_register(this);
+ }
+}
+
+GLuint GLVaoCache::base_instance_vao_get(GPUBatch *batch, int i_first)
+{
+ this->context_check();
+ /* Make sure the interface is up to date. */
+ if (interface_ != GPU_context_active_get()->shader->interface) {
+ vao_get(batch);
+ /* Trigger update. */
+ base_instance_ = 0;
+ }
+ /**
+ * There seems to be a nasty bug when drawing using the same VAO reconfiguring (T71147).
+ * We just use a throwaway VAO for that. Note that this is likely to degrade performance.
+ **/
+#ifdef __APPLE__
+ glDeleteVertexArrays(1, &vao_base_instance_);
+ vao_base_instance_ = 0;
+#endif
+
+ if (vao_base_instance_ == 0) {
+ glGenVertexArrays(1, &vao_base_instance_);
+ }
+
+ if (base_instance_ != i_first) {
+ base_instance_ = i_first;
+ GLVertArray::update_bindings(vao_base_instance_, batch, interface_, i_first);
+ }
+ return base_instance_;
+}
+
+GLuint GLVaoCache::vao_get(GPUBatch *batch)
+{
+ this->context_check();
+
+ GPUContext *ctx = GPU_context_active_get();
+ if (interface_ != ctx->shader->interface) {
+ interface_ = ctx->shader->interface;
+ vao_id_ = this->lookup(interface_);
+
+ if (vao_id_ == 0) {
+ /* Cache miss, create a new VAO. */
+ glGenVertexArrays(1, &vao_id_);
+ this->insert(interface_, vao_id_);
+ GLVertArray::update_bindings(vao_id_, batch, interface_, 0);
+ }
+ }
+
+ return vao_id_;
+}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Creation & Deletion
+ * \{ */
+
+GLBatch::GLBatch(void)
+{
+}
+
+GLBatch::~GLBatch()
+{
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Drawing
+ * \{ */
+
+#if GPU_TRACK_INDEX_RANGE
+# define BASE_INDEX(el) ((el)->base_index)
+# define INDEX_TYPE(el) ((el)->gl_index_type)
+#else
+# define BASE_INDEX(el) 0
+# define INDEX_TYPE(el) GL_UNSIGNED_INT
+#endif
+
+void GLBatch::bind(int i_first)
+{
+ if (flag & GPU_BATCH_DIRTY) {
+ vao_cache_.clear();
+ }
+
+#if GPU_TRACK_INDEX_RANGE
+ /* Can be removed if GL 4.3 is required. */
+ if (!GLEW_ARB_ES3_compatibility && (elem != NULL)) {
+ glPrimitiveRestartIndex((elem->index_type == GPU_INDEX_U16) ? 0xFFFFu : 0xFFFFFFFFu);
+ }
+#endif
+
+ /* Can be removed if GL 4.2 is required. */
+ if (!GPU_arb_base_instance_is_supported() && (i_first > 0)) {
+ glBindVertexArray(vao_cache_.base_instance_vao_get(this, i_first));
+ }
+ else {
+ glBindVertexArray(vao_cache_.vao_get(this));
+ }
+}
+
+void GLBatch::draw(int v_first, int v_count, int i_first, int i_count)
+{
+ this->bind(i_first);
+
+ GLenum gl_type = convert_prim_type_to_gl(prim_type);
+
+ if (elem) {
+ const GPUIndexBuf *el = elem;
+ GLenum index_type = INDEX_TYPE(el);
+ GLint base_index = BASE_INDEX(el);
+ void *v_first_ofs = (GLuint *)0 + v_first + el->index_start;
+
+#if GPU_TRACK_INDEX_RANGE
+ if (el->index_type == GPU_INDEX_U16) {
+ v_first_ofs = (GLushort *)0 + v_first + el->index_start;
+ }
+#endif
+
+ if (GPU_arb_base_instance_is_supported()) {
+ glDrawElementsInstancedBaseVertexBaseInstance(
+ gl_type, v_count, index_type, v_first_ofs, i_count, base_index, i_first);
+ }
+ else {
+ glDrawElementsInstancedBaseVertex(
+ gl_type, v_count, index_type, v_first_ofs, i_count, base_index);
+ }
+ }
+ else {
+#ifdef __APPLE__
+ glDisable(GL_PRIMITIVE_RESTART);
+#endif
+ if (GPU_arb_base_instance_is_supported()) {
+ glDrawArraysInstancedBaseInstance(gl_type, v_first, v_count, i_count, i_first);
+ }
+ else {
+ glDrawArraysInstanced(gl_type, v_first, v_count, i_count);
+ }
+#ifdef __APPLE__
+ glEnable(GL_PRIMITIVE_RESTART);
+#endif
+ }
+}
+
+/** \} */
diff --git a/source/blender/gpu/opengl/gl_batch.hh b/source/blender/gpu/opengl/gl_batch.hh
new file mode 100644
index 00000000000..d70f43aed2a
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_batch.hh
@@ -0,0 +1,105 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2020, Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ *
+ * GPU geometry batch
+ * Contains VAOs + VBOs + Shader representing a drawable entity.
+ */
+
+#pragma once
+
+#include "MEM_guardedalloc.h"
+
+#include "gpu_batch_private.hh"
+
+#include "glew-mx.h"
+
+#include "GPU_shader_interface.h"
+
+namespace blender {
+namespace gpu {
+
+#define GPU_VAO_STATIC_LEN 3
+
+/* Vao management: remembers all geometry state (vertex attribute bindings & element buffer)
+ * for each shader interface. Start with a static number of vaos and fallback to dynamic count
+ * if necessary. Once a batch goes dynamic it does not go back. */
+class GLVaoCache {
+ private:
+ /** Context for which the vao_cache_ was generated. */
+ struct GLContext *context_ = NULL;
+ /** Last interface this batch was drawn with. */
+ GPUShaderInterface *interface_ = NULL;
+ /** Cached vao for the last interface. */
+ GLuint vao_id_ = 0;
+ /** Used whend arb_base_instance is not supported. */
+ GLuint vao_base_instance_ = 0;
+ int base_instance_ = 0;
+
+ bool is_dynamic_vao_count = false;
+ union {
+ /** Static handle count */
+ struct {
+ const GPUShaderInterface *interfaces[GPU_VAO_STATIC_LEN];
+ GLuint vao_ids[GPU_VAO_STATIC_LEN];
+ } static_vaos;
+ /** Dynamic handle count */
+ struct {
+ uint count;
+ const GPUShaderInterface **interfaces;
+ GLuint *vao_ids;
+ } dynamic_vaos;
+ };
+
+ public:
+ GLVaoCache();
+ ~GLVaoCache();
+
+ GLuint vao_get(GPUBatch *batch);
+ GLuint base_instance_vao_get(GPUBatch *batch, int i_first);
+
+ GLuint lookup(const GPUShaderInterface *interface);
+ void insert(const GPUShaderInterface *interface, GLuint vao_id);
+ void remove(const GPUShaderInterface *interface);
+ void clear(void);
+
+ private:
+ void init(void);
+ void context_check(void);
+};
+
+class GLBatch : public Batch {
+ public:
+ /** All vaos corresponding to all the GPUShaderInterface this batch was drawn with. */
+ GLVaoCache vao_cache_;
+
+ public:
+ GLBatch();
+ ~GLBatch();
+
+ void draw(int v_first, int v_count, int i_first, int i_count) override;
+ void bind(int i_first);
+
+ MEM_CXX_CLASS_ALLOC_FUNCS("GLBatch");
+};
+
+} // namespace gpu
+} // namespace blender
diff --git a/source/blender/gpu/opengl/gl_context.cc b/source/blender/gpu/opengl/gl_context.cc
new file mode 100644
index 00000000000..dd413612879
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_context.cc
@@ -0,0 +1,236 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2020, Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#include "BLI_assert.h"
+#include "BLI_utildefines.h"
+
+#include "GPU_framebuffer.h"
+
+#include "GHOST_C-api.h"
+
+#include "gpu_context_private.hh"
+
+#include "gl_backend.hh" /* TODO remove */
+#include "gl_context.hh"
+
+using namespace blender;
+using namespace blender::gpu;
+
+/* -------------------------------------------------------------------- */
+/** \name Constructor / Destructor
+ * \{ */
+
+GLContext::GLContext(void *ghost_window, GLSharedOrphanLists &shared_orphan_list)
+ : shared_orphan_list_(shared_orphan_list)
+{
+ default_framebuffer_ = ghost_window ?
+ GHOST_GetDefaultOpenGLFramebuffer((GHOST_WindowHandle)ghost_window) :
+ 0;
+
+ glGenVertexArrays(1, &default_vao_);
+
+ float data[4] = {0.0f, 0.0f, 0.0f, 1.0f};
+ glGenBuffers(1, &default_attr_vbo_);
+ glBindBuffer(GL_ARRAY_BUFFER, default_attr_vbo_);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+}
+
+GLContext::~GLContext()
+{
+ BLI_assert(orphaned_framebuffers_.is_empty());
+ BLI_assert(orphaned_vertarrays_.is_empty());
+ /* For now don't allow GPUFrameBuffers to be reuse in another context. */
+ BLI_assert(framebuffers_.is_empty());
+ /* Delete vaos so the batch can be reused in another context. */
+ for (GLVaoCache *cache : vao_caches_) {
+ cache->clear();
+ }
+ glDeleteVertexArrays(1, &default_vao_);
+ glDeleteBuffers(1, &default_attr_vbo_);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Activate / Deactivate context
+ * \{ */
+
+void GLContext::activate(void)
+{
+ /* Make sure no other context is already bound to this thread. */
+ BLI_assert(is_active_ == false);
+
+ is_active_ = true;
+ thread_ = pthread_self();
+
+ /* Clear accumulated orphans. */
+ orphans_clear();
+}
+
+void GLContext::deactivate(void)
+{
+ is_active_ = false;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Safe object deletion
+ *
+ * GPU objects can be freed when the context is not bound.
+ * In this case we delay the deletion until the context is bound again.
+ * \{ */
+
+void GLSharedOrphanLists::orphans_clear(void)
+{
+ /* Check if any context is active on this thread! */
+ BLI_assert(GPU_context_active_get());
+
+ lists_mutex.lock();
+ if (!buffers.is_empty()) {
+ glDeleteBuffers((uint)buffers.size(), buffers.data());
+ buffers.clear();
+ }
+ if (!textures.is_empty()) {
+ glDeleteTextures((uint)textures.size(), textures.data());
+ textures.clear();
+ }
+ lists_mutex.unlock();
+};
+
+void GLContext::orphans_clear(void)
+{
+ /* Check if context has been activated by another thread! */
+ BLI_assert(this->is_active_on_thread());
+
+ lists_mutex_.lock();
+ if (!orphaned_vertarrays_.is_empty()) {
+ glDeleteVertexArrays((uint)orphaned_vertarrays_.size(), orphaned_vertarrays_.data());
+ orphaned_vertarrays_.clear();
+ }
+ if (!orphaned_framebuffers_.is_empty()) {
+ glDeleteFramebuffers((uint)orphaned_framebuffers_.size(), orphaned_framebuffers_.data());
+ orphaned_framebuffers_.clear();
+ }
+ lists_mutex_.unlock();
+
+ shared_orphan_list_.orphans_clear();
+};
+
+void GLContext::orphans_add(Vector<GLuint> &orphan_list, std::mutex &list_mutex, GLuint id)
+{
+ list_mutex.lock();
+ orphan_list.append(id);
+ list_mutex.unlock();
+}
+
+void GLContext::vao_free(GLuint vao_id)
+{
+ if (this == GPU_context_active_get()) {
+ glDeleteVertexArrays(1, &vao_id);
+ }
+ else {
+ orphans_add(orphaned_vertarrays_, lists_mutex_, vao_id);
+ }
+}
+
+void GLContext::fbo_free(GLuint fbo_id)
+{
+ if (this == GPU_context_active_get()) {
+ glDeleteFramebuffers(1, &fbo_id);
+ }
+ else {
+ orphans_add(orphaned_framebuffers_, lists_mutex_, fbo_id);
+ }
+}
+
+void GLBackend::buf_free(GLuint buf_id)
+{
+ /* Any context can free. */
+ if (GPU_context_active_get()) {
+ glDeleteBuffers(1, &buf_id);
+ }
+ else {
+ orphans_add(shared_orphan_list_.buffers, shared_orphan_list_.lists_mutex, buf_id);
+ }
+}
+
+void GLBackend::tex_free(GLuint tex_id)
+{
+ /* Any context can free. */
+ if (GPU_context_active_get()) {
+ glDeleteTextures(1, &tex_id);
+ }
+ else {
+ orphans_add(shared_orphan_list_.textures, shared_orphan_list_.lists_mutex, tex_id);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Linked object deletion
+ *
+ * These objects contain data that are stored per context. We
+ * need to do some cleanup if they are used across context or if context
+ * is discarded.
+ * \{ */
+
+void GLContext::vao_cache_register(GLVaoCache *cache)
+{
+ lists_mutex_.lock();
+ vao_caches_.add(cache);
+ lists_mutex_.unlock();
+}
+
+void GLContext::vao_cache_unregister(GLVaoCache *cache)
+{
+ lists_mutex_.lock();
+ vao_caches_.remove(cache);
+ lists_mutex_.unlock();
+}
+
+void GLContext::framebuffer_register(struct GPUFrameBuffer *fb)
+{
+#ifdef DEBUG
+ lists_mutex_.lock();
+ framebuffers_.add(fb);
+ lists_mutex_.unlock();
+#else
+ UNUSED_VARS(fb);
+#endif
+}
+
+void GLContext::framebuffer_unregister(struct GPUFrameBuffer *fb)
+{
+#ifdef DEBUG
+ lists_mutex_.lock();
+ framebuffers_.remove(fb);
+ lists_mutex_.unlock();
+#else
+ UNUSED_VARS(fb);
+#endif
+}
+
+/** \} */
diff --git a/source/blender/gpu/opengl/gl_context.hh b/source/blender/gpu/opengl/gl_context.hh
new file mode 100644
index 00000000000..0b762c939f1
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_context.hh
@@ -0,0 +1,98 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2020, Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#pragma once
+
+#include "gpu_context_private.hh"
+
+#include "GPU_framebuffer.h"
+
+#include "BLI_set.hh"
+#include "BLI_vector.hh"
+
+#include "glew-mx.h"
+
+#include "gl_batch.hh"
+
+#include <mutex>
+
+namespace blender {
+namespace gpu {
+
+class GLSharedOrphanLists {
+ public:
+ /** Mutex for the bellow structures. */
+ std::mutex lists_mutex;
+ /** Buffers and textures are shared across context. Any context can free them. */
+ Vector<GLuint> textures;
+ Vector<GLuint> buffers;
+
+ public:
+ void orphans_clear(void);
+};
+
+struct GLContext : public GPUContext {
+ /* TODO(fclem) these needs to become private. */
+ public:
+ /** Default VAO for procedural draw calls. */
+ GLuint default_vao_;
+ /** Default framebuffer object for some GL implementation. */
+ GLuint default_framebuffer_;
+ /** VBO for missing vertex attrib binding. Avoid undefined behavior on some implementation. */
+ GLuint default_attr_vbo_;
+ /**
+ * GPUBatch & GPUFramebuffer have references to the context they are from, in the case the
+ * context is destroyed, we need to remove any reference to it.
+ */
+ Set<GLVaoCache *> vao_caches_;
+ Set<GPUFrameBuffer *> framebuffers_;
+ /** Mutex for the bellow structures. */
+ std::mutex lists_mutex_;
+ /** VertexArrays and framebuffers are not shared across context. */
+ Vector<GLuint> orphaned_vertarrays_;
+ Vector<GLuint> orphaned_framebuffers_;
+ /** GLBackend onws this data. */
+ GLSharedOrphanLists &shared_orphan_list_;
+
+ public:
+ GLContext(void *ghost_window, GLSharedOrphanLists &shared_orphan_list);
+ ~GLContext();
+
+ void activate(void) override;
+ void deactivate(void) override;
+
+ /* TODO(fclem) these needs to become private. */
+ public:
+ void orphans_add(Vector<GLuint> &orphan_list, std::mutex &list_mutex, GLuint id);
+ void orphans_clear(void);
+
+ void vao_free(GLuint vao_id);
+ void fbo_free(GLuint fbo_id);
+ void vao_cache_register(GLVaoCache *cache);
+ void vao_cache_unregister(GLVaoCache *cache);
+ void framebuffer_register(struct GPUFrameBuffer *fb);
+ void framebuffer_unregister(struct GPUFrameBuffer *fb);
+};
+
+} // namespace gpu
+} // namespace blender
diff --git a/source/blender/gpu/opengl/gl_drawlist.cc b/source/blender/gpu/opengl/gl_drawlist.cc
new file mode 100644
index 00000000000..575b2c989e4
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_drawlist.cc
@@ -0,0 +1,240 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2016 by Mike Erwin.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ *
+ * Implementation of Multi Draw Indirect using OpenGL.
+ * Fallback if the needed extensions are not supported.
+ */
+
+#include "BLI_assert.h"
+
+#include "GPU_batch.h"
+#include "GPU_extensions.h"
+
+#include "glew-mx.h"
+
+#include "gpu_context_private.hh"
+#include "gpu_drawlist_private.hh"
+#include "gpu_primitive_private.h"
+
+#include "gl_backend.hh"
+#include "gl_drawlist.hh"
+
+#include <limits.h>
+
+#define USE_MULTI_DRAW_INDIRECT 1
+
+/* TODO remove. */
+#if GPU_TRACK_INDEX_RANGE
+# define BASE_INDEX(el) ((el)->base_index)
+# define INDEX_TYPE(el) ((el)->gl_index_type)
+#else
+# define BASE_INDEX(el) 0
+# define INDEX_TYPE(el) GL_UNSIGNED_INT
+#endif
+
+using namespace blender::gpu;
+
+typedef struct GLDrawCommand {
+ GLuint v_count;
+ GLuint i_count;
+ GLuint v_first;
+ GLuint i_first;
+} GLDrawCommand;
+
+typedef struct GLDrawCommandIndexed {
+ GLuint v_count;
+ GLuint i_count;
+ GLuint v_first;
+ GLuint base_index;
+ GLuint i_first;
+} GLDrawCommandIndexed;
+
+#define MDI_ENABLED (buffer_size_ != 0)
+#define MDI_DISABLED (buffer_size_ == 0)
+#define MDI_INDEXED (base_index_ != UINT_MAX)
+
+GLDrawList::GLDrawList(int length)
+{
+ BLI_assert(length > 0);
+ batch_ = NULL;
+ buffer_id_ = 0;
+ command_len_ = 0;
+ command_offset_ = 0;
+ data_offset_ = 0;
+ data_size_ = 0;
+ data_ = NULL;
+
+ if (USE_MULTI_DRAW_INDIRECT && GLEW_ARB_multi_draw_indirect &&
+ GPU_arb_base_instance_is_supported()) {
+ /* Alloc the biggest possible command list, which is indexed. */
+ buffer_size_ = sizeof(GLDrawCommandIndexed) * length;
+ }
+ else {
+ /* Indicates MDI is not supported. */
+ buffer_size_ = 0;
+ }
+}
+
+GLDrawList::~GLDrawList()
+{
+ /* TODO This ... */
+ static_cast<GLBackend *>(GPUBackend::get())->buf_free(buffer_id_);
+ /* ... should be this. */
+ // context_->buf_free(buffer_id_)
+}
+
+void GLDrawList::init(void)
+{
+ BLI_assert(GPU_context_active_get());
+ BLI_assert(MDI_ENABLED);
+ BLI_assert(data_ == NULL);
+ batch_ = NULL;
+ command_len_ = 0;
+
+ if (buffer_id_ == 0) {
+ /* Allocate on first use. */
+ glGenBuffers(1, &buffer_id_);
+ context_ = static_cast<GLContext *>(GPU_context_active_get());
+ }
+
+ glBindBuffer(GL_DRAW_INDIRECT_BUFFER, buffer_id_);
+ /* If buffer is full, orphan buffer data and start fresh. */
+ // if (command_offset_ >= data_size_) {
+ glBufferData(GL_DRAW_INDIRECT_BUFFER, buffer_size_, NULL, GL_DYNAMIC_DRAW);
+ data_offset_ = 0;
+ // }
+ /* Map the remaining range. */
+ GLbitfield flag = GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT | GL_MAP_FLUSH_EXPLICIT_BIT;
+ data_size_ = buffer_size_ - data_offset_;
+ data_ = (GLbyte *)glMapBufferRange(GL_DRAW_INDIRECT_BUFFER, data_offset_, data_size_, flag);
+ command_offset_ = 0;
+}
+
+void GLDrawList::append(GPUBatch *batch, int i_first, int i_count)
+{
+ /* Fallback when MultiDrawIndirect is not supported/enabled. */
+ if (MDI_DISABLED) {
+ GPU_batch_draw_advanced(batch, 0, 0, i_first, i_count);
+ return;
+ }
+
+ if (data_ == NULL) {
+ this->init();
+ }
+
+ if (batch != batch_) {
+ // BLI_assert(batch->flag | GPU_BATCH_INIT);
+ this->submit();
+ batch_ = batch;
+ /* Cached for faster access. */
+ base_index_ = batch->elem ? BASE_INDEX(batch->elem) : UINT_MAX;
+ v_first_ = batch->elem ? batch->elem->index_start : 0;
+ v_count_ = batch->elem ? batch->elem->index_len : batch->verts[0]->vertex_len;
+ }
+
+ if (MDI_INDEXED) {
+ GLDrawCommandIndexed *cmd = reinterpret_cast<GLDrawCommandIndexed *>(data_ + command_offset_);
+ cmd->v_first = v_first_;
+ cmd->v_count = v_count_;
+ cmd->i_count = i_count;
+ cmd->base_index = base_index_;
+ cmd->i_first = i_first;
+ command_offset_ += sizeof(GLDrawCommandIndexed);
+ }
+ else {
+ GLDrawCommand *cmd = reinterpret_cast<GLDrawCommand *>(data_ + command_offset_);
+ cmd->v_first = v_first_;
+ cmd->v_count = v_count_;
+ cmd->i_count = i_count;
+ cmd->i_first = i_first;
+ command_offset_ += sizeof(GLDrawCommand);
+ }
+
+ command_len_++;
+
+ if (command_offset_ >= data_size_) {
+ this->submit();
+ }
+}
+
+void GLDrawList::submit(void)
+{
+ if (command_len_ == 0) {
+ return;
+ }
+ /* Something's wrong if we get here without MDI support. */
+ BLI_assert(MDI_ENABLED);
+ BLI_assert(data_);
+ BLI_assert(GPU_context_active_get()->shader != NULL);
+
+ GLBatch *batch = static_cast<GLBatch *>(batch_);
+
+ /* Only do multi-draw indirect if doing more than 2 drawcall. This avoids the overhead of
+ * buffer mapping if scene is not very instance friendly. BUT we also need to take into
+ * account the
+ * case where only a few instances are needed to finish filling a call buffer. */
+ const bool is_finishing_a_buffer = (command_offset_ >= data_size_);
+ if (command_len_ > 2 || is_finishing_a_buffer) {
+ GLenum prim = convert_prim_type_to_gl(batch_->prim_type);
+ void *offset = (void *)data_offset_;
+
+ glBindBuffer(GL_DRAW_INDIRECT_BUFFER, buffer_id_);
+ glFlushMappedBufferRange(GL_DRAW_INDIRECT_BUFFER, 0, command_offset_);
+ glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER);
+ data_ = NULL; /* Unmapped */
+ data_offset_ += command_offset_;
+
+ batch->bind(0);
+
+ if (MDI_INDEXED) {
+ glMultiDrawElementsIndirect(prim, INDEX_TYPE(batch_->elem), offset, command_len_, 0);
+ }
+ else {
+ glMultiDrawArraysIndirect(prim, offset, command_len_, 0);
+ }
+ }
+ else {
+ /* Fallback do simple drawcalls, and don't unmap the buffer. */
+ if (MDI_INDEXED) {
+ GLDrawCommandIndexed *cmd = (GLDrawCommandIndexed *)data_;
+ for (int i = 0; i < command_len_; i++, cmd++) {
+ /* Index start was already added. Avoid counting it twice. */
+ cmd->v_first -= batch->elem->index_start;
+ batch->draw(cmd->v_first, cmd->v_count, cmd->i_first, cmd->i_count);
+ }
+ /* Reuse the same data. */
+ command_offset_ -= command_len_ * sizeof(GLDrawCommandIndexed);
+ }
+ else {
+ GLDrawCommand *cmd = (GLDrawCommand *)data_;
+ for (int i = 0; i < command_len_; i++, cmd++) {
+ batch->draw(cmd->v_first, cmd->v_count, cmd->i_first, cmd->i_count);
+ }
+ /* Reuse the same data. */
+ command_offset_ -= command_len_ * sizeof(GLDrawCommand);
+ }
+ }
+ /* Do not submit this buffer again. */
+ command_len_ = 0;
+}
+
+/** \} */
diff --git a/source/blender/gpu/opengl/gl_drawlist.hh b/source/blender/gpu/opengl/gl_drawlist.hh
new file mode 100644
index 00000000000..4f085149388
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_drawlist.hh
@@ -0,0 +1,80 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#pragma once
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_sys_types.h"
+
+#include "GPU_batch.h"
+#include "GPU_glew.h"
+
+#include "gpu_drawlist_private.hh"
+
+#include "gl_context.hh"
+
+namespace blender {
+namespace gpu {
+
+class GLDrawList : public DrawList {
+ public:
+ GLDrawList(int length);
+ ~GLDrawList();
+
+ void append(GPUBatch *batch, int i_first, int i_count) override;
+ void submit(void) override;
+
+ private:
+ void init(void);
+
+ /** Batch for which we are recording commands for. */
+ GPUBatch *batch_;
+ /** Mapped memory bounds. */
+ GLbyte *data_;
+ /** Length of the mapped buffer (in byte). */
+ GLsizeiptr data_size_;
+ /** Current offset inside the mapped buffer (in byte). */
+ GLintptr command_offset_;
+ /** Current number of command recorded inside the mapped buffer. */
+ uint command_len_;
+ /** Is UINT_MAX if not drawing indexed geom. Also Avoid dereferencing batch. */
+ GLuint base_index_;
+ /** Also Avoid dereferencing batch. */
+ GLuint v_first_, v_count_;
+
+ /** GL Indirect Buffer id. 0 means MultiDrawIndirect is not supported/enabled. */
+ GLuint buffer_id_;
+ /** Length of whole the buffer (in byte). */
+ GLsizeiptr buffer_size_;
+ /** Offset of data_ inside the whole buffer (in byte). */
+ GLintptr data_offset_;
+
+ /** To free the buffer_id_. */
+ GLContext *context_;
+
+ MEM_CXX_CLASS_ALLOC_FUNCS("GLDrawList");
+};
+
+} // namespace gpu
+} // namespace blender
diff --git a/source/blender/gpu/opengl/gl_vertex_array.cc b/source/blender/gpu/opengl/gl_vertex_array.cc
new file mode 100644
index 00000000000..907dc37e46f
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_vertex_array.cc
@@ -0,0 +1,158 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2016 by Mike Erwin.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#include "GPU_glew.h"
+
+#include "GPU_shader_interface.h"
+#include "GPU_vertex_buffer.h"
+
+#include "gpu_vertex_format_private.h"
+
+#include "gl_batch.hh"
+#include "gl_context.hh"
+
+#include "gl_vertex_array.hh"
+
+using namespace blender::gpu;
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex Array Bindings
+ * \{ */
+
+/* Returns enabled vertex pointers as a bitflag (one bit per attrib). */
+static uint16_t vbo_bind(const GPUShaderInterface *interface,
+ const GPUVertFormat *format,
+ uint v_first,
+ uint v_len,
+ const bool use_instancing)
+{
+ uint16_t enabled_attrib = 0;
+ const uint attr_len = format->attr_len;
+ uint stride = format->stride;
+ uint offset = 0;
+ GLuint divisor = (use_instancing) ? 1 : 0;
+
+ for (uint a_idx = 0; a_idx < attr_len; a_idx++) {
+ const GPUVertAttr *a = &format->attrs[a_idx];
+
+ if (format->deinterleaved) {
+ offset += ((a_idx == 0) ? 0 : format->attrs[a_idx - 1].sz) * v_len;
+ stride = a->sz;
+ }
+ else {
+ offset = a->offset;
+ }
+
+ const GLvoid *pointer = (const GLubyte *)0 + offset + v_first * stride;
+ const GLenum type = convert_comp_type_to_gl(static_cast<GPUVertCompType>(a->comp_type));
+
+ for (uint n_idx = 0; n_idx < a->name_len; n_idx++) {
+ const char *name = GPU_vertformat_attr_name_get(format, a, n_idx);
+ const GPUShaderInput *input = GPU_shaderinterface_attr(interface, name);
+
+ if (input == NULL) {
+ continue;
+ }
+
+ enabled_attrib |= (1 << input->location);
+
+ if (a->comp_len == 16 || a->comp_len == 12 || a->comp_len == 8) {
+ BLI_assert(a->fetch_mode == GPU_FETCH_FLOAT);
+ BLI_assert(a->comp_type == GPU_COMP_F32);
+ for (int i = 0; i < a->comp_len / 4; i++) {
+ glEnableVertexAttribArray(input->location + i);
+ glVertexAttribDivisor(input->location + i, divisor);
+ glVertexAttribPointer(
+ input->location + i, 4, type, GL_FALSE, stride, (const GLubyte *)pointer + i * 16);
+ }
+ }
+ else {
+ glEnableVertexAttribArray(input->location);
+ glVertexAttribDivisor(input->location, divisor);
+
+ switch (a->fetch_mode) {
+ case GPU_FETCH_FLOAT:
+ case GPU_FETCH_INT_TO_FLOAT:
+ glVertexAttribPointer(input->location, a->comp_len, type, GL_FALSE, stride, pointer);
+ break;
+ case GPU_FETCH_INT_TO_FLOAT_UNIT:
+ glVertexAttribPointer(input->location, a->comp_len, type, GL_TRUE, stride, pointer);
+ break;
+ case GPU_FETCH_INT:
+ glVertexAttribIPointer(input->location, a->comp_len, type, stride, pointer);
+ break;
+ }
+ }
+ }
+ }
+ return enabled_attrib;
+}
+
+/* Update the Attrib Binding of the currently bound VAO. */
+void GLVertArray::update_bindings(const GLuint vao,
+ const GPUBatch *batch,
+ const GPUShaderInterface *interface,
+ const int base_instance)
+{
+ uint16_t attr_mask = interface->enabled_attr_mask;
+
+ glBindVertexArray(vao);
+
+ /* Reverse order so first VBO'S have more prevalence (in term of attribute override). */
+ for (int v = GPU_BATCH_VBO_MAX_LEN - 1; v > -1; v--) {
+ GPUVertBuf *vbo = batch->verts[v];
+ if (vbo) {
+ GPU_vertbuf_use(vbo);
+ attr_mask &= ~vbo_bind(interface, &vbo->format, 0, vbo->vertex_len, false);
+ }
+ }
+
+ for (int v = GPU_BATCH_INST_VBO_MAX_LEN - 1; v > -1; v--) {
+ GPUVertBuf *vbo = batch->inst[v];
+ if (vbo) {
+ GPU_vertbuf_use(vbo);
+ attr_mask &= ~vbo_bind(interface, &vbo->format, base_instance, vbo->vertex_len, true);
+ }
+ }
+
+ if (attr_mask != 0 && GLEW_ARB_vertex_attrib_binding) {
+ for (uint16_t mask = 1, a = 0; a < 16; a++, mask <<= 1) {
+ if (attr_mask & mask) {
+ GLContext *ctx = static_cast<GLContext *>(GPU_context_active_get());
+ /* This replaces glVertexAttrib4f(a, 0.0f, 0.0f, 0.0f, 1.0f); with a more modern style.
+ * Fix issues for some drivers (see T75069). */
+ glBindVertexBuffer(a, ctx->default_attr_vbo_, (intptr_t)0, (intptr_t)0);
+ glEnableVertexAttribArray(a);
+ glVertexAttribFormat(a, 4, GL_FLOAT, GL_FALSE, 0);
+ glVertexAttribBinding(a, a);
+ }
+ }
+ }
+
+ if (batch->elem) {
+ /* Binds the index buffer. This state is also saved in the VAO. */
+ GPU_indexbuf_use(batch->elem);
+ }
+}
+
+/** \} */
diff --git a/source/blender/gpu/opengl/gl_vertex_array.hh b/source/blender/gpu/opengl/gl_vertex_array.hh
new file mode 100644
index 00000000000..6da414d7e62
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_vertex_array.hh
@@ -0,0 +1,44 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#pragma once
+
+#include "glew-mx.h"
+
+#include "GPU_batch.h"
+#include "GPU_shader_interface.h"
+
+namespace blender {
+namespace gpu {
+
+namespace GLVertArray {
+
+void update_bindings(const GLuint vao,
+ const GPUBatch *batch,
+ const GPUShaderInterface *interface,
+ const int base_instance);
+
+} // namespace GLVertArray
+
+} // namespace gpu
+} // namespace blender
diff --git a/source/blender/gpu/shaders/gpu_shader_codegen_lib.glsl b/source/blender/gpu/shaders/gpu_shader_codegen_lib.glsl
new file mode 100644
index 00000000000..f7bf3d33361
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_codegen_lib.glsl
@@ -0,0 +1,87 @@
+
+vec3 calc_barycentric_distances(vec3 pos0, vec3 pos1, vec3 pos2)
+{
+ vec3 edge21 = pos2 - pos1;
+ vec3 edge10 = pos1 - pos0;
+ vec3 edge02 = pos0 - pos2;
+ vec3 d21 = normalize(edge21);
+ vec3 d10 = normalize(edge10);
+ vec3 d02 = normalize(edge02);
+
+ vec3 dists;
+ float d = dot(d21, edge02);
+ dists.x = sqrt(dot(edge02, edge02) - d * d);
+ d = dot(d02, edge10);
+ dists.y = sqrt(dot(edge10, edge10) - d * d);
+ d = dot(d10, edge21);
+ dists.z = sqrt(dot(edge21, edge21) - d * d);
+ return dists;
+}
+
+vec2 calc_barycentric_co(int vertid)
+{
+ vec2 bary;
+ bary.x = float((vertid % 3) == 0);
+ bary.y = float((vertid % 3) == 1);
+ return bary;
+}
+
+#ifdef HAIR_SHADER
+
+/* Hairs uv and col attributes are passed by bufferTextures. */
+# define DEFINE_ATTR(type, attr) uniform samplerBuffer attr
+# define GET_ATTR(type, attr) hair_get_customdata_##type(attr)
+
+# define barycentric_get() hair_get_barycentric()
+# define barycentric_resolve(bary) hair_resolve_barycentric(bary)
+
+vec3 orco_get(vec3 local_pos, mat4 modelmatinv, vec4 orco_madd[2], const samplerBuffer orco_samp)
+{
+ /* TODO: fix ORCO with modifiers. */
+ vec3 orco = (modelmatinv * vec4(local_pos, 1.0)).xyz;
+ return orco_madd[0].xyz + orco * orco_madd[1].xyz;
+}
+
+vec4 tangent_get(const samplerBuffer attr, mat3 normalmat)
+{
+ /* Unsupported */
+ return vec4(0.0);
+}
+
+#else /* MESH_SHADER */
+
+# define DEFINE_ATTR(type, attr) in type attr
+# define GET_ATTR(type, attr) attr
+
+/* Calculated in geom shader later with calc_barycentric_co. */
+# define barycentric_get() vec2(0)
+# define barycentric_resolve(bary) bary
+
+vec3 orco_get(vec3 local_pos, mat4 modelmatinv, vec4 orco_madd[2], vec4 orco)
+{
+ /* If the object does not have any deformation, the orco layer calculation is done on the fly
+ * using the orco_madd factors.
+ * We know when there is no orco layer when orco.w is 1.0 because it uses the generic vertex
+ * attrib (which is [0,0,0,1]). */
+ if (orco.w == 0.0) {
+ return orco.xyz * 0.5 + 0.5;
+ }
+ else {
+ return orco_madd[0].xyz + local_pos * orco_madd[1].xyz;
+ }
+}
+
+vec4 tangent_get(vec4 attr, mat3 normalmat)
+{
+ vec4 tangent;
+ tangent.xyz = normalmat * attr.xyz;
+ tangent.w = attr.w;
+ float len_sqr = dot(tangent.xyz, tangent.xyz);
+ /* Normalize only if vector is not null. */
+ if (len_sqr > 0.0) {
+ tangent.xyz *= inversesqrt(len_sqr);
+ }
+ return tangent;
+}
+
+#endif
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl
index d6d6fbab971..eea8d19efce 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl
@@ -3,7 +3,7 @@ void node_ambient_occlusion(
vec4 color, float distance, vec3 normal, out vec4 result_color, out float result_ao)
{
vec3 bent_normal;
- vec4 rand = texelFetch(utilTex, ivec3(ivec2(gl_FragCoord.xy) % LUT_SIZE, 2.0), 0);
+ vec4 rand = texelfetch_noise_tex(gl_FragCoord.xy);
result_ao = occlusion_compute(normalize(normal), viewPosition, 1.0, rand, bent_normal);
result_color = result_ao * color;
}
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_hair_info.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_hair_info.glsl
index 3b23ac976ae..6330daa4391 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_hair_info.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_hair_info.glsl
@@ -1,3 +1,15 @@
+
+float wang_hash_noise(uint s)
+{
+ s = (s ^ 61u) ^ (s >> 16u);
+ s *= 9u;
+ s = s ^ (s >> 4u);
+ s *= 0x27d4eb2du;
+ s = s ^ (s >> 15u);
+
+ return fract(float(s) / 4294967296.0);
+}
+
void node_hair_info(out float is_strand,
out float intercept,
out float thickness,
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_world_normals.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_world_normals.glsl
index f9691beee6f..d33465fa846 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_world_normals.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_world_normals.glsl
@@ -6,7 +6,7 @@ void world_normals_get(out vec3 N)
vec3 B = normalize(cross(worldNormal, hairTangent));
float cos_theta;
if (hairThicknessRes == 1) {
- vec4 rand = texelFetch(utilTex, ivec3(ivec2(gl_FragCoord.xy) % LUT_SIZE, 2.0), 0);
+ vec4 rand = texelfetch_noise_tex(gl_FragCoord.xy);
/* Random cosine normal distribution on the hair surface. */
cos_theta = rand.x * 2.0 - 1.0;
}
diff --git a/source/blender/ikplugin/BIK_api.h b/source/blender/ikplugin/BIK_api.h
index fa7d7ff555c..674b384adf2 100644
--- a/source/blender/ikplugin/BIK_api.h
+++ b/source/blender/ikplugin/BIK_api.h
@@ -35,10 +35,10 @@ struct bConstraint;
struct bPose;
struct bPoseChannel;
-void BIK_initialize_tree(struct Depsgraph *depsgraph,
- struct Scene *scene,
- struct Object *ob,
- float ctime);
+void BIK_init_tree(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ struct Object *ob,
+ float ctime);
void BIK_execute_tree(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
diff --git a/source/blender/ikplugin/intern/ikplugin_api.c b/source/blender/ikplugin/intern/ikplugin_api.c
index 5e683d36408..233150a77aa 100644
--- a/source/blender/ikplugin/intern/ikplugin_api.c
+++ b/source/blender/ikplugin/intern/ikplugin_api.c
@@ -80,7 +80,7 @@ static IKPlugin *get_plugin(bPose *pose)
/*----------------------------------------*/
/* Plugin API */
-void BIK_initialize_tree(struct Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime)
+void BIK_init_tree(struct Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime)
{
IKPlugin *plugin = get_plugin(ob->pose);
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.c b/source/blender/ikplugin/intern/iksolver_plugin.c
index 3646686e81f..ba096653e0f 100644
--- a/source/blender/ikplugin/intern/iksolver_plugin.c
+++ b/source/blender/ikplugin/intern/iksolver_plugin.c
@@ -452,21 +452,20 @@ static void execute_posetree(struct Depsgraph *depsgraph,
/* don't solve IK when we are setting the pole angle */
break;
}
- else {
- mul_m4_m4m4(goal, goalinv, rootmat);
- copy_v3_v3(polepos, goal[3]);
- poleconstrain = 1;
-
- /* for pole targets, we blend the result of the ik solver
- * instead of the target position, otherwise we can't get
- * a smooth transition */
- resultblend = 1;
- resultinf = target->con->enforce;
-
- if (data->flag & CONSTRAINT_IK_GETANGLE) {
- poleangledata = data;
- data->flag &= ~CONSTRAINT_IK_GETANGLE;
- }
+
+ mul_m4_m4m4(goal, goalinv, rootmat);
+ copy_v3_v3(polepos, goal[3]);
+ poleconstrain = 1;
+
+ /* for pole targets, we blend the result of the ik solver
+ * instead of the target position, otherwise we can't get
+ * a smooth transition */
+ resultblend = 1;
+ resultinf = target->con->enforce;
+
+ if (data->flag & CONSTRAINT_IK_GETANGLE) {
+ poleangledata = data;
+ data->flag &= ~CONSTRAINT_IK_GETANGLE;
}
}
diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp
index 8f84d04f602..a5fdb9ef491 100644
--- a/source/blender/ikplugin/intern/itasc_plugin.cpp
+++ b/source/blender/ikplugin/intern/itasc_plugin.cpp
@@ -446,24 +446,21 @@ static double EulerAngleFromMatrix(const KDL::Rotation &R, int axis)
if (axis == 0) {
return -KDL::atan2(R(1, 2), R(2, 2));
}
- else if (axis == 1) {
+ if (axis == 1) {
return KDL::atan2(-R(0, 2), t);
}
- else {
- return -KDL::atan2(R(0, 1), R(0, 0));
- }
+
+ return -KDL::atan2(R(0, 1), R(0, 0));
}
- else {
- if (axis == 0) {
- return -KDL::atan2(-R(2, 1), R(1, 1));
- }
- else if (axis == 1) {
- return KDL::atan2(-R(0, 2), t);
- }
- else {
- return 0.0f;
- }
+
+ if (axis == 0) {
+ return -KDL::atan2(-R(2, 1), R(1, 1));
+ }
+ if (axis == 1) {
+ return KDL::atan2(-R(0, 2), t);
}
+
+ return 0.0f;
}
static double ComputeTwist(const KDL::Rotation &R)
diff --git a/source/blender/imbuf/CMakeLists.txt b/source/blender/imbuf/CMakeLists.txt
index cad0be659ec..cf637a06405 100644
--- a/source/blender/imbuf/CMakeLists.txt
+++ b/source/blender/imbuf/CMakeLists.txt
@@ -23,6 +23,7 @@ set(INC
../blenkernel
../blenlib
../blenloader
+ ../gpu
../makesdna
../makesrna
../../../intern/guardedalloc
@@ -63,6 +64,7 @@ set(SRC
intern/thumbs_blend.c
intern/thumbs_font.c
intern/util.c
+ intern/util_gpu.c
intern/writeimage.c
IMB_colormanagement.h
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index 0f3d121ff96..37046521dd8 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -89,6 +89,12 @@ struct Stereo3dFormat;
/**
*
+ * \attention defined in GPU_texture.h
+ */
+struct GPUTexture;
+
+/**
+ *
* \attention Defined in allocimbuf.c
*/
void IMB_init(void);
@@ -728,6 +734,25 @@ const char *IMB_ffmpeg_last_error(void);
/**
*
+ * \attention defined in util_gpu.c
+ */
+struct GPUTexture *IMB_create_gpu_texture(struct ImBuf *ibuf,
+ bool use_high_bitdepth,
+ bool use_premult);
+struct GPUTexture *IMB_touch_gpu_texture(
+ struct ImBuf *ibuf, int w, int h, int layers, bool use_high_bitdepth);
+void IMB_update_gpu_texture_sub(struct GPUTexture *tex,
+ struct ImBuf *ibuf,
+ int x,
+ int y,
+ int z,
+ int w,
+ int h,
+ bool use_high_bitdepth,
+ bool use_premult);
+
+/**
+ *
* \attention defined in stereoimbuf.c
*/
void IMB_stereo3d_write_dimensions(const char mode,
diff --git a/source/blender/imbuf/intern/allocimbuf.c b/source/blender/imbuf/intern/allocimbuf.c
index 4b3858e6d5a..8dfb3ada7d6 100644
--- a/source/blender/imbuf/intern/allocimbuf.c
+++ b/source/blender/imbuf/intern/allocimbuf.c
@@ -423,9 +423,8 @@ bool imb_addrectImBuf(ImBuf *ibuf)
if (ibuf->planes > 32) {
return (addzbufImBuf(ibuf));
}
- else {
- return true;
- }
+
+ return true;
}
return false;
@@ -489,7 +488,7 @@ ImBuf *IMB_allocImBuf(unsigned int x, unsigned int y, uchar planes, unsigned int
}
}
- return (ibuf);
+ return ibuf;
}
bool IMB_initImBuf(
@@ -624,7 +623,7 @@ ImBuf *IMB_dupImBuf(const ImBuf *ibuf1)
*ibuf2 = tbuf;
- return (ibuf2);
+ return ibuf2;
}
size_t IMB_get_size_in_memory(ImBuf *ibuf)
diff --git a/source/blender/imbuf/intern/anim_movie.c b/source/blender/imbuf/intern/anim_movie.c
index 9fab450cc76..f5ae602946e 100644
--- a/source/blender/imbuf/intern/anim_movie.c
+++ b/source/blender/imbuf/intern/anim_movie.c
@@ -301,7 +301,7 @@ struct anim *IMB_open_anim(const char *name,
anim->ib_flags = ib_flags;
anim->streamindex = streamindex;
}
- return (anim);
+ return anim;
}
bool IMB_anim_can_produce_frames(const struct anim *anim)
@@ -743,7 +743,7 @@ static int startffmpeg(struct anim *anim)
}
# endif
- return (0);
+ return 0;
}
/* postprocess the image in anim->pFrame and do color conversion
@@ -803,7 +803,7 @@ static void ffmpeg_postprocess(struct anim *anim)
if (ENDIAN_ORDER == B_ENDIAN) {
int *dstStride = anim->pFrameRGB->linesize;
uint8_t **dst = anim->pFrameRGB->data;
- int dstStride2[4] = {dstStride[0], 0, 0, 0};
+ const int dstStride2[4] = {dstStride[0], 0, 0, 0};
uint8_t *dst2[4] = {dst[0], 0, 0, 0};
int x, y, h, w;
unsigned char *bottom;
@@ -849,7 +849,7 @@ static void ffmpeg_postprocess(struct anim *anim)
else {
int *dstStride = anim->pFrameRGB->linesize;
uint8_t **dst = anim->pFrameRGB->data;
- int dstStride2[4] = {-dstStride[0], 0, 0, 0};
+ const int dstStride2[4] = {-dstStride[0], 0, 0, 0};
uint8_t *dst2[4] = {dst[0] + (anim->y - 1) * dstStride[0], 0, 0, 0};
sws_scale(anim->img_convert_ctx,
@@ -1060,7 +1060,7 @@ static ImBuf *ffmpeg_fetchibuf(struct anim *anim, int position, IMB_Timecode_Typ
int old_frame_index = 0; /* To quiet gcc barking... */
if (anim == NULL) {
- return (0);
+ return 0;
}
av_log(anim->pFormatCtx, AV_LOG_DEBUG, "FETCH: pos=%d\n", position);
@@ -1291,7 +1291,7 @@ static ImBuf *anim_getnew(struct anim *anim)
struct ImBuf *ibuf = NULL;
if (anim == NULL) {
- return (NULL);
+ return NULL;
}
free_anim_movie(anim);
@@ -1305,7 +1305,7 @@ static ImBuf *anim_getnew(struct anim *anim)
#endif
if (anim->curtype != 0) {
- return (NULL);
+ return NULL;
}
anim->curtype = imb_get_anim_type(anim->name);
@@ -1319,7 +1319,7 @@ static ImBuf *anim_getnew(struct anim *anim)
break;
case ANIM_MOVIE:
if (startmovie(anim)) {
- return (NULL);
+ return NULL;
}
ibuf = IMB_allocImBuf(anim->x, anim->y, 24, 0); /* fake */
break;
@@ -1327,7 +1327,7 @@ static ImBuf *anim_getnew(struct anim *anim)
case ANIM_AVI:
if (startavi(anim)) {
printf("couldn't start avi\n");
- return (NULL);
+ return NULL;
}
ibuf = IMB_allocImBuf(anim->x, anim->y, 24, 0);
break;
@@ -1335,13 +1335,13 @@ static ImBuf *anim_getnew(struct anim *anim)
#ifdef WITH_FFMPEG
case ANIM_FFMPEG:
if (startffmpeg(anim)) {
- return (0);
+ return 0;
}
ibuf = IMB_allocImBuf(anim->x, anim->y, 24, 0);
break;
#endif
}
- return (ibuf);
+ return ibuf;
}
struct ImBuf *IMB_anim_previewframe(struct anim *anim)
@@ -1369,7 +1369,7 @@ struct ImBuf *IMB_anim_absolute(struct anim *anim,
int pic;
int filter_y;
if (anim == NULL) {
- return (NULL);
+ return NULL;
}
filter_y = (anim->ib_flags & IB_animdeinterlace);
@@ -1378,7 +1378,7 @@ struct ImBuf *IMB_anim_absolute(struct anim *anim,
if (anim->curtype == 0) {
ibuf = anim_getnew(anim);
if (ibuf == NULL) {
- return (NULL);
+ return NULL;
}
IMB_freeImBuf(ibuf); /* ???? */
@@ -1386,10 +1386,10 @@ struct ImBuf *IMB_anim_absolute(struct anim *anim,
}
if (position < 0) {
- return (NULL);
+ return NULL;
}
if (position >= anim->duration_in_frames) {
- return (NULL);
+ return NULL;
}
}
else {
@@ -1444,7 +1444,7 @@ struct ImBuf *IMB_anim_absolute(struct anim *anim,
}
BLI_snprintf(ibuf->name, sizeof(ibuf->name), "%s.%04d", anim->name, anim->curposition + 1);
}
- return (ibuf);
+ return ibuf;
}
/***/
diff --git a/source/blender/imbuf/intern/bmp.c b/source/blender/imbuf/intern/bmp.c
index 3cac0be7935..31f8b651eff 100644
--- a/source/blender/imbuf/intern/bmp.c
+++ b/source/blender/imbuf/intern/bmp.c
@@ -101,7 +101,7 @@ static int checkbmp(const uchar *mem)
}
}
- return (ret_val);
+ return ret_val;
}
int imb_is_a_bmp(const uchar *buf)
@@ -123,7 +123,7 @@ ImBuf *imb_bmp_decode(const uchar *mem, size_t size, int flags, char colorspace[
(void)size; /* unused */
if (checkbmp(mem) == 0) {
- return (NULL);
+ return NULL;
}
colorspace_set_default_role(colorspace, IM_MAX_SPACE, COLOR_ROLE_DEFAULT_BYTE);
@@ -272,7 +272,7 @@ ImBuf *imb_bmp_decode(const uchar *mem, size_t size, int flags, char colorspace[
ibuf->ftype = IMB_FTYPE_BMP;
}
- return (ibuf);
+ return ibuf;
}
#undef CHECK_HEADER_FIELD_BMP
diff --git a/source/blender/imbuf/intern/cineon/cineon_dpx.c b/source/blender/imbuf/intern/cineon/cineon_dpx.c
index 18942c9abb8..50785d7a857 100644
--- a/source/blender/imbuf/intern/cineon/cineon_dpx.c
+++ b/source/blender/imbuf/intern/cineon/cineon_dpx.c
@@ -139,7 +139,7 @@ static int imb_save_dpx_cineon(ImBuf *ibuf, const char *filename, int use_cineon
/* don't use the float buffer to save 8 bpp picture to prevent color banding
* (there's no dithering algorithm behind the logImageSetDataRGBA function) */
- fbuf = (float *)MEM_mallocN(ibuf->x * ibuf->y * 4 * sizeof(float),
+ fbuf = (float *)MEM_mallocN(sizeof(float[4]) * ibuf->x * ibuf->y,
"fbuf in imb_save_dpx_cineon");
for (y = 0; y < ibuf->y; y++) {
@@ -158,7 +158,7 @@ static int imb_save_dpx_cineon(ImBuf *ibuf, const char *filename, int use_cineon
IMB_rect_from_float(ibuf);
}
- fbuf = (float *)MEM_mallocN(ibuf->x * ibuf->y * 4 * sizeof(float),
+ fbuf = (float *)MEM_mallocN(sizeof(float[4]) * ibuf->x * ibuf->y,
"fbuf in imb_save_dpx_cineon");
if (fbuf == NULL) {
printf("DPX/Cineon: error allocating memory.\n");
diff --git a/source/blender/imbuf/intern/cineon/dpxlib.c b/source/blender/imbuf/intern/cineon/dpxlib.c
index 8acfc23439f..73003265d8d 100644
--- a/source/blender/imbuf/intern/cineon/dpxlib.c
+++ b/source/blender/imbuf/intern/cineon/dpxlib.c
@@ -207,7 +207,7 @@ LogImageFile *dpxOpen(const unsigned char *byteStuff, int fromMemory, size_t buf
dpx->srcFormat = format_DPX;
dpx->numElements = swap_ushort(header.imageHeader.elements_per_image, dpx->isMSB);
- size_t max_elements = sizeof(header.imageHeader.element) / sizeof(header.imageHeader.element[0]);
+ size_t max_elements = ARRAY_SIZE(header.imageHeader.element);
if (dpx->numElements == 0 || dpx->numElements >= max_elements) {
if (verbose) {
printf("DPX: Wrong number of elements: %d\n", dpx->numElements);
diff --git a/source/blender/imbuf/intern/cineon/logImageCore.c b/source/blender/imbuf/intern/cineon/logImageCore.c
index e9030496498..6a81abd96e3 100644
--- a/source/blender/imbuf/intern/cineon/logImageCore.c
+++ b/source/blender/imbuf/intern/cineon/logImageCore.c
@@ -119,7 +119,7 @@ LogImageFile *logImageOpenFromFile(const char *filename, int cineon)
if (logImageIsDpx(&magicNum)) {
return dpxOpen((const unsigned char *)filename, 0, 0);
}
- else if (logImageIsCineon(&magicNum)) {
+ if (logImageIsCineon(&magicNum)) {
return cineonOpen((const unsigned char *)filename, 0, 0);
}
@@ -131,7 +131,7 @@ LogImageFile *logImageOpenFromMemory(const unsigned char *buffer, unsigned int s
if (logImageIsDpx(buffer)) {
return dpxOpen(buffer, 1, size);
}
- else if (logImageIsCineon(buffer)) {
+ if (logImageIsCineon(buffer)) {
return cineonOpen(buffer, 1, size);
}
@@ -154,18 +154,17 @@ LogImageFile *logImageCreate(const char *filename,
if (cineon) {
return cineonCreate(filename, width, height, bitsPerSample, creator);
}
- else {
- return dpxCreate(filename,
- width,
- height,
- bitsPerSample,
- isLogarithmic,
- hasAlpha,
- referenceWhite,
- referenceBlack,
- gamma,
- creator);
- }
+
+ return dpxCreate(filename,
+ width,
+ height,
+ bitsPerSample,
+ isLogarithmic,
+ hasAlpha,
+ referenceWhite,
+ referenceBlack,
+ gamma,
+ creator);
return NULL;
}
@@ -484,7 +483,7 @@ int logImageGetDataRGBA(LogImageFile *logImage, float *data, int dataIsLinearRGB
memcpy(&mergedElement, &logImage->element[0], sizeof(LogImageElement));
mergedElement.descriptor = -1;
mergedElement.depth = logImage->depth;
- memset(&sortedElementData, -1, 8 * sizeof(int));
+ memset(&sortedElementData, -1, sizeof(int[8]));
/* Try to know how to assemble the elements */
for (i = 0; i < logImage->numElements; i++) {
@@ -1677,7 +1676,7 @@ static int convertLogElementToRGBA(
if (rvalue == 1) {
return 1;
}
- else if (dstIsLinearRGB) {
+ if (dstIsLinearRGB) {
/* convert data from sRGB to Linear RGB via lut */
float *lut = getSrgbToLinLut(logElement);
src_ptr = dst; // no error here
diff --git a/source/blender/imbuf/intern/cineon/logmemfile.c b/source/blender/imbuf/intern/cineon/logmemfile.c
index 91351d309de..aca84df91ca 100644
--- a/source/blender/imbuf/intern/cineon/logmemfile.c
+++ b/source/blender/imbuf/intern/cineon/logmemfile.c
@@ -64,10 +64,9 @@ int logimage_fwrite(void *buffer, size_t size, unsigned int count, LogImageFile
if (logFile->file) {
return fwrite(buffer, size, count, logFile->file);
}
- else { /* we're writing to memory */
- /* do nothing as this isn't supported yet */
- return count;
- }
+ /* we're writing to memory */
+ /* do nothing as this isn't supported yet */
+ return count;
}
int logimage_fread(void *buffer, size_t size, unsigned int count, LogImageFile *logFile)
@@ -75,23 +74,22 @@ int logimage_fread(void *buffer, size_t size, unsigned int count, LogImageFile *
if (logFile->file) {
return fread(buffer, size, count, logFile->file);
}
- else { /* we're reading from memory */
- unsigned char *buf = (unsigned char *)buffer;
- uintptr_t pos = (uintptr_t)logFile->memCursor - (uintptr_t)logFile->memBuffer;
- size_t total_size = size * count;
- if (pos + total_size > logFile->memBufferSize) {
- /* how many elements can we read without overflow ? */
- count = (logFile->memBufferSize - pos) / size;
- /* recompute the size */
- total_size = size * count;
- }
-
- if (total_size != 0) {
- memcpy(buf, logFile->memCursor, total_size);
- }
+ /* we're reading from memory */
+ unsigned char *buf = (unsigned char *)buffer;
+ uintptr_t pos = (uintptr_t)logFile->memCursor - (uintptr_t)logFile->memBuffer;
+ size_t total_size = size * count;
+ if (pos + total_size > logFile->memBufferSize) {
+ /* how many elements can we read without overflow ? */
+ count = (logFile->memBufferSize - pos) / size;
+ /* recompute the size */
+ total_size = size * count;
+ }
- return count;
+ if (total_size != 0) {
+ memcpy(buf, logFile->memCursor, total_size);
}
+
+ return count;
}
int logimage_read_uchar(unsigned char *x, LogImageFile *logFile)
diff --git a/source/blender/imbuf/intern/colormanagement.c b/source/blender/imbuf/intern/colormanagement.c
index c9b3db39976..2c42d59a2d9 100644
--- a/source/blender/imbuf/intern/colormanagement.c
+++ b/source/blender/imbuf/intern/colormanagement.c
@@ -1399,9 +1399,8 @@ const char *IMB_colormanagement_get_float_colorspace(ImBuf *ibuf)
if (ibuf->float_colorspace) {
return ibuf->float_colorspace->name;
}
- else {
- return IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_SCENE_LINEAR);
- }
+
+ return IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_SCENE_LINEAR);
}
const char *IMB_colormanagement_get_rect_colorspace(ImBuf *ibuf)
@@ -1409,9 +1408,8 @@ const char *IMB_colormanagement_get_rect_colorspace(ImBuf *ibuf)
if (ibuf->rect_colorspace) {
return ibuf->rect_colorspace->name;
}
- else {
- return IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_BYTE);
- }
+
+ return IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_BYTE);
}
bool IMB_colormanagement_space_is_data(ColorSpace *colorspace)
@@ -2344,7 +2342,7 @@ void IMB_colormanagement_imbuf_to_float_texture(float *out_buffer,
}
}
else {
- memcpy(out, in, sizeof(float) * 4 * width);
+ memcpy(out, in, sizeof(float[4]) * width);
}
}
}
@@ -3513,7 +3511,7 @@ static void partial_buffer_update_rect(ImBuf *ibuf,
size_t display_offset = ((size_t)display_stride * i + xmin) * 4;
memcpy(
- display_buffer + display_offset, byte_buffer + byte_offset, 4 * sizeof(char) * width);
+ display_buffer + display_offset, byte_buffer + byte_offset, sizeof(char[4]) * width);
}
}
}
@@ -3958,7 +3956,7 @@ static void curve_mapping_to_ocio_settings(CurveMapping *curve_mapping,
{
int i;
- BKE_curvemapping_initialize(curve_mapping);
+ BKE_curvemapping_init(curve_mapping);
BKE_curvemapping_premultiply(curve_mapping, false);
BKE_curvemapping_table_RGBA(
curve_mapping, &curve_mapping_settings->lut, &curve_mapping_settings->lut_size);
diff --git a/source/blender/imbuf/intern/dds/BlockDXT.cpp b/source/blender/imbuf/intern/dds/BlockDXT.cpp
index 9fd6d71e091..1fbe7b46963 100644
--- a/source/blender/imbuf/intern/dds/BlockDXT.cpp
+++ b/source/blender/imbuf/intern/dds/BlockDXT.cpp
@@ -97,21 +97,20 @@ uint BlockDXT1::evaluatePalette(Color32 color_array[4]) const
return 4;
}
- else {
- // Three-color block: derive the other color.
- color_array[2].r = (color_array[0].r + color_array[1].r) / 2;
- color_array[2].g = (color_array[0].g + color_array[1].g) / 2;
- color_array[2].b = (color_array[0].b + color_array[1].b) / 2;
- color_array[2].a = 0xFF;
- // Set all components to 0 to match DXT specs.
- color_array[3].r = 0x00; // color_array[2].r;
- color_array[3].g = 0x00; // color_array[2].g;
- color_array[3].b = 0x00; // color_array[2].b;
- color_array[3].a = 0x00;
+ // Three-color block: derive the other color.
+ color_array[2].r = (color_array[0].r + color_array[1].r) / 2;
+ color_array[2].g = (color_array[0].g + color_array[1].g) / 2;
+ color_array[2].b = (color_array[0].b + color_array[1].b) / 2;
+ color_array[2].a = 0xFF;
- return 3;
- }
+ // Set all components to 0 to match DXT specs.
+ color_array[3].r = 0x00; // color_array[2].r;
+ color_array[3].g = 0x00; // color_array[2].g;
+ color_array[3].b = 0x00; // color_array[2].b;
+ color_array[3].a = 0x00;
+
+ return 3;
}
uint BlockDXT1::evaluatePaletteNV5x(Color32 color_array[4]) const
@@ -143,21 +142,20 @@ uint BlockDXT1::evaluatePaletteNV5x(Color32 color_array[4]) const
return 4;
}
- else {
- // Three-color block: derive the other color.
- color_array[2].r = ((col0.r + col1.r) * 33) / 8;
- color_array[2].g = (256 * color_array[0].g + gdiff / 4 + 128 + gdiff * 128) / 256;
- color_array[2].b = ((col0.b + col1.b) * 33) / 8;
- color_array[2].a = 0xFF;
- // Set all components to 0 to match DXT specs.
- color_array[3].r = 0x00; // color_array[2].r;
- color_array[3].g = 0x00; // color_array[2].g;
- color_array[3].b = 0x00; // color_array[2].b;
- color_array[3].a = 0x00;
+ // Three-color block: derive the other color.
+ color_array[2].r = ((col0.r + col1.r) * 33) / 8;
+ color_array[2].g = (256 * color_array[0].g + gdiff / 4 + 128 + gdiff * 128) / 256;
+ color_array[2].b = ((col0.b + col1.b) * 33) / 8;
+ color_array[2].a = 0xFF;
- return 3;
- }
+ // Set all components to 0 to match DXT specs.
+ color_array[3].r = 0x00; // color_array[2].r;
+ color_array[3].g = 0x00; // color_array[2].g;
+ color_array[3].b = 0x00; // color_array[2].b;
+ color_array[3].a = 0x00;
+
+ return 3;
}
// Evaluate palette assuming 3 color block.
diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
index 9730153819e..7ec059607c5 100644
--- a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
+++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
@@ -864,9 +864,8 @@ uint DDSHeader::d3d9Format() const
if (pf.flags & DDPF_FOURCC) {
return pf.fourcc;
}
- else {
- return findD3D9Format(pf.bitcount, pf.rmask, pf.gmask, pf.bmask, pf.amask);
- }
+
+ return findD3D9Format(pf.bitcount, pf.rmask, pf.gmask, pf.bmask, pf.amask);
}
DirectDrawSurface::DirectDrawSurface(unsigned char *mem, uint size) : stream(mem, size), header()
@@ -923,33 +922,32 @@ bool DirectDrawSurface::isSupported() const
return false;
}
- else {
- if (header.pf.flags & DDPF_FOURCC) {
- if (header.pf.fourcc != FOURCC_DXT1 && header.pf.fourcc != FOURCC_DXT2 &&
- header.pf.fourcc != FOURCC_DXT3 && header.pf.fourcc != FOURCC_DXT4 &&
- header.pf.fourcc != FOURCC_DXT5 && header.pf.fourcc != FOURCC_RXGB &&
- header.pf.fourcc != FOURCC_ATI1 && header.pf.fourcc != FOURCC_ATI2) {
- // Unknown fourcc code.
- return false;
- }
- }
- else if ((header.pf.flags & DDPF_RGB) || (header.pf.flags & DDPF_LUMINANCE)) {
- // All RGB and luminance formats are supported now.
- }
- else {
- return false;
- }
- if (isTextureCube() &&
- (header.caps.caps2 & DDSCAPS2_CUBEMAP_ALL_FACES) != DDSCAPS2_CUBEMAP_ALL_FACES) {
- // Cubemaps must contain all faces.
+ if (header.pf.flags & DDPF_FOURCC) {
+ if (header.pf.fourcc != FOURCC_DXT1 && header.pf.fourcc != FOURCC_DXT2 &&
+ header.pf.fourcc != FOURCC_DXT3 && header.pf.fourcc != FOURCC_DXT4 &&
+ header.pf.fourcc != FOURCC_DXT5 && header.pf.fourcc != FOURCC_RXGB &&
+ header.pf.fourcc != FOURCC_ATI1 && header.pf.fourcc != FOURCC_ATI2) {
+ // Unknown fourcc code.
return false;
}
+ }
+ else if ((header.pf.flags & DDPF_RGB) || (header.pf.flags & DDPF_LUMINANCE)) {
+ // All RGB and luminance formats are supported now.
+ }
+ else {
+ return false;
+ }
- if (isTexture3D()) {
- // @@ 3D textures not supported yet.
- return false;
- }
+ if (isTextureCube() &&
+ (header.caps.caps2 & DDSCAPS2_CUBEMAP_ALL_FACES) != DDSCAPS2_CUBEMAP_ALL_FACES) {
+ // Cubemaps must contain all faces.
+ return false;
+ }
+
+ if (isTexture3D()) {
+ // @@ 3D textures not supported yet.
+ return false;
}
return true;
@@ -963,23 +961,21 @@ bool DirectDrawSurface::hasAlpha() const
header.header10.dxgiFormat == DXGI_FORMAT_BC2_UNORM ||
header.header10.dxgiFormat == DXGI_FORMAT_BC3_UNORM;
}
- else {
- if (header.pf.flags & DDPF_RGB) {
- return header.pf.amask != 0;
- }
- else if (header.pf.flags & DDPF_FOURCC) {
- if (header.pf.fourcc == FOURCC_RXGB || header.pf.fourcc == FOURCC_ATI1 ||
- header.pf.fourcc == FOURCC_ATI2 || header.pf.flags & DDPF_NORMAL) {
- return false;
- }
- else {
- // @@ Here we could check the ALPHA_PIXELS flag, but nobody sets it. (except us?)
- return true;
- }
+
+ if (header.pf.flags & DDPF_RGB) {
+ return header.pf.amask != 0;
+ }
+ if (header.pf.flags & DDPF_FOURCC) {
+ if (header.pf.fourcc == FOURCC_RXGB || header.pf.fourcc == FOURCC_ATI1 ||
+ header.pf.fourcc == FOURCC_ATI2 || header.pf.flags & DDPF_NORMAL) {
+ return false;
}
- return false;
+ // @@ Here we could check the ALPHA_PIXELS flag, but nobody sets it. (except us?)
+ return true;
}
+
+ return false;
}
uint DirectDrawSurface::mipmapCount() const
@@ -987,9 +983,8 @@ uint DirectDrawSurface::mipmapCount() const
if (header.flags & DDSD_MIPMAPCOUNT) {
return header.mipmapcount;
}
- else {
- return 1;
- }
+
+ return 1;
}
uint DirectDrawSurface::fourCC() const
@@ -1002,9 +997,8 @@ uint DirectDrawSurface::width() const
if (header.flags & DDSD_WIDTH) {
return header.width;
}
- else {
- return 1;
- }
+
+ return 1;
}
uint DirectDrawSurface::height() const
@@ -1012,9 +1006,8 @@ uint DirectDrawSurface::height() const
if (header.flags & DDSD_HEIGHT) {
return header.height;
}
- else {
- return 1;
- }
+
+ return 1;
}
uint DirectDrawSurface::depth() const
@@ -1022,9 +1015,8 @@ uint DirectDrawSurface::depth() const
if (header.flags & DDSD_DEPTH) {
return header.depth;
}
- else {
- return 1;
- }
+
+ return 1;
}
bool DirectDrawSurface::isTexture1D() const
@@ -1040,9 +1032,8 @@ bool DirectDrawSurface::isTexture2D() const
if (header.hasDX10Header()) {
return header.header10.resourceDimension == D3D10_RESOURCE_DIMENSION_TEXTURE2D;
}
- else {
- return !isTexture3D() && !isTextureCube();
- }
+
+ return !isTexture3D() && !isTextureCube();
}
bool DirectDrawSurface::isTexture3D() const
@@ -1050,9 +1041,8 @@ bool DirectDrawSurface::isTexture3D() const
if (header.hasDX10Header()) {
return header.header10.resourceDimension == D3D10_RESOURCE_DIMENSION_TEXTURE3D;
}
- else {
- return (header.caps.caps2 & DDSCAPS2_VOLUME) != 0;
- }
+
+ return (header.caps.caps2 & DDSCAPS2_VOLUME) != 0;
}
bool DirectDrawSurface::isTextureCube() const
@@ -1355,16 +1345,15 @@ uint DirectDrawSurface::mipmapSize(uint mipmap) const
h = (h + 3) / 4;
return blockSize() * w * h;
}
- else if (header.pf.flags & DDPF_RGB || (header.pf.flags & DDPF_LUMINANCE)) {
+ if (header.pf.flags & DDPF_RGB || (header.pf.flags & DDPF_LUMINANCE)) {
uint pitch = computePitch(
w, header.pf.bitcount, 8); // Assuming 8 bit alignment, which is the same D3DX expects.
return pitch * h * d;
}
- else {
- printf("DDS: mipmap format not supported\n");
- return (0);
- }
+
+ printf("DDS: mipmap format not supported\n");
+ return 0;
}
uint DirectDrawSurface::faceSize() const
diff --git a/source/blender/imbuf/intern/dds/FlipDXT.cpp b/source/blender/imbuf/intern/dds/FlipDXT.cpp
index f5c937654b3..f46f50eb2b9 100644
--- a/source/blender/imbuf/intern/dds/FlipDXT.cpp
+++ b/source/blender/imbuf/intern/dds/FlipDXT.cpp
@@ -217,7 +217,7 @@ int FlipDXTCImage(
// no flip to do, and we're done.
break;
}
- else if (mip_height == 2) {
+ if (mip_height == 2) {
// flip the first 2 lines in each block.
for (unsigned int i = 0; i < blocks_per_row; i++) {
half_block_function(data + i * block_bytes);
diff --git a/source/blender/imbuf/intern/dds/Stream.cpp b/source/blender/imbuf/intern/dds/Stream.cpp
index 271717f165c..e1c5eb1d505 100644
--- a/source/blender/imbuf/intern/dds/Stream.cpp
+++ b/source/blender/imbuf/intern/dds/Stream.cpp
@@ -42,55 +42,55 @@ unsigned int mem_read(Stream &mem, unsigned long long &i)
{
if (mem.pos + 8 > mem.size) {
mem.set_failed(msg_error_seek);
- return (0);
+ return 0;
}
memcpy(&i, mem.mem + mem.pos, 8); // @@ todo: make sure little endian
mem.pos += 8;
- return (8);
+ return 8;
}
unsigned int mem_read(Stream &mem, unsigned int &i)
{
if (mem.pos + 4 > mem.size) {
mem.set_failed(msg_error_read);
- return (0);
+ return 0;
}
memcpy(&i, mem.mem + mem.pos, 4); // @@ todo: make sure little endian
mem.pos += 4;
- return (4);
+ return 4;
}
unsigned int mem_read(Stream &mem, unsigned short &i)
{
if (mem.pos + 2 > mem.size) {
mem.set_failed(msg_error_read);
- return (0);
+ return 0;
}
memcpy(&i, mem.mem + mem.pos, 2); // @@ todo: make sure little endian
mem.pos += 2;
- return (2);
+ return 2;
}
unsigned int mem_read(Stream &mem, unsigned char &i)
{
if (mem.pos + 1 > mem.size) {
mem.set_failed(msg_error_read);
- return (0);
+ return 0;
}
i = (mem.mem + mem.pos)[0];
mem.pos += 1;
- return (1);
+ return 1;
}
unsigned int mem_read(Stream &mem, unsigned char *i, unsigned int cnt)
{
if (mem.pos + cnt > mem.size) {
mem.set_failed(msg_error_read);
- return (0);
+ return 0;
}
memcpy(i, mem.mem + mem.pos, cnt);
mem.pos += cnt;
- return (cnt);
+ return cnt;
}
void Stream::set_failed(const char *msg)
diff --git a/source/blender/imbuf/intern/dds/dds_api.cpp b/source/blender/imbuf/intern/dds/dds_api.cpp
index 83d304203a0..309b5d6410f 100644
--- a/source/blender/imbuf/intern/dds/dds_api.cpp
+++ b/source/blender/imbuf/intern/dds/dds_api.cpp
@@ -44,14 +44,14 @@ extern "C" {
int imb_save_dds(struct ImBuf *ibuf, const char *name, int /*flags*/)
{
- return (0); /* todo: finish this function */
+ return 0; /* todo: finish this function */
/* check image buffer */
if (ibuf == 0) {
- return (0);
+ return 0;
}
if (ibuf->rect == 0) {
- return (0);
+ return 0;
}
/* open file for writing */
@@ -69,7 +69,7 @@ int imb_save_dds(struct ImBuf *ibuf, const char *name, int /*flags*/)
fildes << "DDS ";
fildes.close();
- return (1);
+ return 1;
}
int imb_is_a_dds(const unsigned char *mem) // note: use at most first 32 bytes
@@ -77,13 +77,13 @@ int imb_is_a_dds(const unsigned char *mem) // note: use at most first 32 bytes
/* heuristic check to see if mem contains a DDS file */
/* header.fourcc == FOURCC_DDS */
if ((mem[0] != 'D') || (mem[1] != 'D') || (mem[2] != 'S') || (mem[3] != ' ')) {
- return (0);
+ return 0;
}
/* header.size == 124 */
if ((mem[4] != 124) || mem[5] || mem[6] || mem[7]) {
- return (0);
+ return 0;
}
- return (1);
+ return 1;
}
struct ImBuf *imb_load_dds(const unsigned char *mem,
@@ -109,27 +109,27 @@ struct ImBuf *imb_load_dds(const unsigned char *mem,
colorspace_set_default_role(colorspace, IM_MAX_SPACE, COLOR_ROLE_DEFAULT_BYTE);
if (!imb_is_a_dds(mem)) {
- return (0);
+ return 0;
}
/* check if DDS is valid and supported */
if (!dds.isValid()) {
/* no need to print error here, just testing if it is a DDS */
if (flags & IB_test) {
- return (0);
+ return 0;
}
printf("DDS: not valid; header follows\n");
dds.printInfo();
- return (0);
+ return 0;
}
if (!dds.isSupported()) {
printf("DDS: format not supported\n");
- return (0);
+ return 0;
}
if ((dds.width() > 65535) || (dds.height() > 65535)) {
printf("DDS: dimensions too large\n");
- return (0);
+ return 0;
}
/* convert DDS into ImBuf */
@@ -149,7 +149,7 @@ struct ImBuf *imb_load_dds(const unsigned char *mem,
}
ibuf = IMB_allocImBuf(dds.width(), dds.height(), bits_per_pixel, 0);
if (ibuf == 0) {
- return (0); /* memory allocation failed */
+ return 0; /* memory allocation failed */
}
ibuf->ftype = IMB_FTYPE_DDS;
@@ -158,10 +158,10 @@ struct ImBuf *imb_load_dds(const unsigned char *mem,
if ((flags & IB_test) == 0) {
if (!imb_addrectImBuf(ibuf)) {
- return (ibuf);
+ return ibuf;
}
if (ibuf->rect == 0) {
- return (ibuf);
+ return ibuf;
}
rect = ibuf->rect;
@@ -196,7 +196,7 @@ struct ImBuf *imb_load_dds(const unsigned char *mem,
IMB_flipy(ibuf);
}
- return (ibuf);
+ return ibuf;
}
} // extern "C"
diff --git a/source/blender/imbuf/intern/divers.c b/source/blender/imbuf/intern/divers.c
index bcc8488089d..798849f2dd4 100644
--- a/source/blender/imbuf/intern/divers.c
+++ b/source/blender/imbuf/intern/divers.c
@@ -666,7 +666,7 @@ void IMB_buffer_byte_from_byte(uchar *rect_to,
if (profile_to == profile_from) {
/* same profile, copy */
- memcpy(to, from, sizeof(uchar) * 4 * width);
+ memcpy(to, from, sizeof(uchar[4]) * width);
}
else if (profile_to == IB_PROFILE_LINEAR_RGB) {
/* convert to sRGB to linear */
@@ -785,7 +785,7 @@ void IMB_float_from_rect(ImBuf *ibuf)
size_t size;
size = ((size_t)ibuf->x) * ibuf->y;
- size = size * 4 * sizeof(float);
+ size = sizeof(float[4]) * size;
ibuf->channels = 4;
rect_float = MEM_callocN(size, "IMB_float_from_rect");
diff --git a/source/blender/imbuf/intern/filetype.c b/source/blender/imbuf/intern/filetype.c
index 29430036182..5aa588da36d 100644
--- a/source/blender/imbuf/intern/filetype.c
+++ b/source/blender/imbuf/intern/filetype.c
@@ -224,8 +224,7 @@ const ImFileType IMB_FILE_TYPES[] = {
{NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0},
};
-const ImFileType *IMB_FILE_TYPES_LAST =
- &IMB_FILE_TYPES[sizeof(IMB_FILE_TYPES) / sizeof(ImFileType) - 1];
+const ImFileType *IMB_FILE_TYPES_LAST = &IMB_FILE_TYPES[ARRAY_SIZE(IMB_FILE_TYPES) - 1];
void imb_filetypes_init(void)
{
diff --git a/source/blender/imbuf/intern/filter.c b/source/blender/imbuf/intern/filter.c
index d8a5096af71..12f90f27309 100644
--- a/source/blender/imbuf/intern/filter.c
+++ b/source/blender/imbuf/intern/filter.c
@@ -394,9 +394,8 @@ static int filter_make_index(const int x, const int y, const int w, const int h)
if (x < 0 || x >= w || y < 0 || y >= h) {
return -1; /* return bad index */
}
- else {
- return y * w + x;
- }
+
+ return y * w + x;
}
static int check_pixel_assigned(
diff --git a/source/blender/imbuf/intern/indexer.c b/source/blender/imbuf/intern/indexer.c
index 7cc31b99077..76717bef537 100644
--- a/source/blender/imbuf/intern/indexer.c
+++ b/source/blender/imbuf/intern/indexer.c
@@ -268,9 +268,8 @@ int IMB_indexer_get_frame_index(struct anim_index *idx, int frameno)
if (first == idx->num_entries) {
return idx->num_entries - 1;
}
- else {
- return first;
- }
+
+ return first;
}
unsigned long long IMB_indexer_get_pts(struct anim_index *idx, int frame_index)
@@ -473,10 +472,6 @@ static struct proxy_output_ctx *alloc_proxy_output_ffmpeg(
char fname[FILE_MAX];
int ffmpeg_quality;
- /* JPEG requires this */
- width = round_up(width, 8);
- height = round_up(height, 8);
-
rv->proxy_size = proxy_size;
rv->anim = anim;
@@ -633,9 +628,8 @@ static int add_to_proxy_output_ffmpeg(struct proxy_output_ctx *ctx, AVFrame *fra
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
static void free_proxy_output_ffmpeg(struct proxy_output_ctx *ctx, int rollback)
diff --git a/source/blender/imbuf/intern/iris.c b/source/blender/imbuf/intern/iris.c
index 2516df22151..2d8f1510d7b 100644
--- a/source/blender/imbuf/intern/iris.c
+++ b/source/blender/imbuf/intern/iris.c
@@ -281,18 +281,18 @@ struct ImBuf *imb_loadiris(const uchar *mem, size_t size, int flags, char colors
readheader(inf, &image);
if (image.imagic != IMAGIC) {
fprintf(stderr, "longimagedata: bad magic number in image file\n");
- return (NULL);
+ return NULL;
}
rle = ISRLE(image.type);
bpp = BPP(image.type);
if (bpp != 1 && bpp != 2) {
fprintf(stderr, "longimagedata: image must have 1 or 2 byte per pix chan\n");
- return (NULL);
+ return NULL;
}
if ((uint)image.zsize > 8) {
fprintf(stderr, "longimagedata: channels over 8 not supported\n");
- return (NULL);
+ return NULL;
}
const int xsize = image.xsize;
@@ -304,7 +304,7 @@ struct ImBuf *imb_loadiris(const uchar *mem, size_t size, int flags, char colors
if (ibuf) {
ibuf->ftype = IMB_FTYPE_IMAGIC;
}
- return (ibuf);
+ return ibuf;
}
if (rle) {
@@ -598,7 +598,7 @@ struct ImBuf *imb_loadiris(const uchar *mem, size_t size, int flags, char colors
IMB_convert_rgba_to_abgr(ibuf);
}
- return (ibuf);
+ return ibuf;
}
/* static utility functions for longimagedata */
@@ -892,10 +892,9 @@ static int output_iris(uint *lptr, int xsize, int ysize, int zsize, const char *
if (goodwrite) {
return 1;
}
- else {
- fprintf(stderr, "output_iris: not enough space for image!!\n");
- return 0;
- }
+
+ fprintf(stderr, "output_iris: not enough space for image!!\n");
+ return 0;
}
/* static utility functions for output_iris */
@@ -989,5 +988,5 @@ int imb_saveiris(struct ImBuf *ibuf, const char *name, int flags)
IMB_convert_rgba_to_abgr(ibuf);
test_endian_zbuf(ibuf);
- return (ret);
+ return ret;
}
diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c
index 5154f50c7e8..2244a9c3051 100644
--- a/source/blender/imbuf/intern/jp2.c
+++ b/source/blender/imbuf/intern/jp2.c
@@ -73,12 +73,11 @@ static OPJ_CODEC_FORMAT format_from_header(const unsigned char mem[JP2_FILEHEADE
if (check_jp2(mem)) {
return OPJ_CODEC_JP2;
}
- else if (check_j2k(mem)) {
+ if (check_j2k(mem)) {
return OPJ_CODEC_J2K;
}
- else {
- return OPJ_CODEC_UNKNOWN;
- }
+
+ return OPJ_CODEC_UNKNOWN;
}
int imb_is_a_jp2(const unsigned char *buf)
@@ -339,16 +338,14 @@ ImBuf *imb_load_jp2_filepath(const char *filepath, int flags, char colorspace[IM
if (stream) {
return NULL;
}
- else {
- if (fread(mem, sizeof(mem), 1, p_file) != sizeof(mem)) {
- opj_stream_destroy(stream);
- return NULL;
- }
- else {
- fseek(p_file, 0, SEEK_SET);
- }
+
+ if (fread(mem, sizeof(mem), 1, p_file) != sizeof(mem)) {
+ opj_stream_destroy(stream);
+ return NULL;
}
+ fseek(p_file, 0, SEEK_SET);
+
const OPJ_CODEC_FORMAT format = format_from_header(mem);
ImBuf *ibuf = imb_load_jp2_stream(stream, format, flags, colorspace);
opj_stream_destroy(stream);
@@ -651,7 +648,7 @@ BLI_INLINE int DOWNSAMPLE_FLOAT_TO_16BIT(const float _val)
#define COMP_24_CS 1041666 /*Maximum size per color component for 2K & 4K @ 24fps*/
#define COMP_48_CS 520833 /*Maximum size per color component for 2K @ 48fps*/
-static int initialise_4K_poc(opj_poc_t *POC, int numres)
+static int init_4K_poc(opj_poc_t *POC, int numres)
{
POC[0].tile = 1;
POC[0].resno0 = 0;
@@ -750,7 +747,7 @@ static void cinema_setup_encoder(opj_cparameters_t *parameters,
else {
parameters->cp_rsiz = DCP_CINEMA2K;
}
- parameters->numpocs = initialise_4K_poc(parameters->POC, parameters->numresolution);
+ parameters->numpocs = init_4K_poc(parameters->POC, parameters->numresolution);
break;
case OPJ_OFF:
/* do nothing */
@@ -899,7 +896,7 @@ static opj_image_t *ibuftoimage(ImBuf *ibuf, opj_cparameters_t *parameters)
h = ibuf->y;
/* initialize image components */
- memset(&cmptparm, 0, 4 * sizeof(opj_image_cmptparm_t));
+ memset(&cmptparm, 0, sizeof(opj_image_cmptparm_t[4]));
for (i = 0; i < numcomps; i++) {
cmptparm[i].prec = prec;
cmptparm[i].bpp = prec;
diff --git a/source/blender/imbuf/intern/jpeg.c b/source/blender/imbuf/intern/jpeg.c
index fe74d9bc23f..3346f1c0964 100644
--- a/source/blender/imbuf/intern/jpeg.c
+++ b/source/blender/imbuf/intern/jpeg.c
@@ -417,7 +417,7 @@ static ImBuf *ibJpegImageFromCinfo(struct jpeg_decompress_struct *cinfo, int fla
}
}
- return (ibuf);
+ return ibuf;
}
ImBuf *imb_load_jpeg(const unsigned char *buffer,
@@ -452,7 +452,7 @@ ImBuf *imb_load_jpeg(const unsigned char *buffer,
ibuf = ibJpegImageFromCinfo(cinfo, flags);
- return (ibuf);
+ return ibuf;
}
static void write_jpeg(struct jpeg_compress_struct *cinfo, struct ImBuf *ibuf)
@@ -479,7 +479,7 @@ static void write_jpeg(struct jpeg_compress_struct *cinfo, struct ImBuf *ibuf)
for (prop = ibuf->metadata->data.group.first; prop; prop = prop->next) {
if (prop->type == IDP_STRING) {
int text_len;
- if (!strcmp(prop->name, "None")) {
+ if (STREQ(prop->name, "None")) {
jpeg_write_marker(cinfo, JPEG_COM, (JOCTET *)IDP_String(prop), prop->len + 1);
}
@@ -605,7 +605,7 @@ static int init_jpeg(FILE *outfile, struct jpeg_compress_struct *cinfo, struct I
cinfo->dct_method = JDCT_FLOAT;
jpeg_set_quality(cinfo, quality, true);
- return (0);
+ return 0;
}
static int save_stdjpeg(const char *name, struct ImBuf *ibuf)
diff --git a/source/blender/imbuf/intern/moviecache.c b/source/blender/imbuf/intern/moviecache.c
index 96ecbdce9cc..e395222a214 100644
--- a/source/blender/imbuf/intern/moviecache.c
+++ b/source/blender/imbuf/intern/moviecache.c
@@ -192,9 +192,8 @@ static size_t get_size_in_memory(ImBuf *ibuf)
if (ibuf->userflags & IB_PERSISTENT) {
return 0;
}
- else {
- return IMB_get_size_in_memory(ibuf);
- }
+
+ return IMB_get_size_in_memory(ibuf);
}
static size_t get_item_size(void *p)
{
@@ -537,7 +536,7 @@ void IMB_moviecache_get_cache_segments(
if (totseg) {
int b, *points;
- points = MEM_callocN(2 * sizeof(int) * totseg, "movieclip cache segments");
+ points = MEM_callocN(sizeof(int[2]) * totseg, "movieclip cache segments");
/* fill */
for (a = 0, b = 0; a < totframe; a++) {
diff --git a/source/blender/imbuf/intern/oiio/openimageio_api.cpp b/source/blender/imbuf/intern/oiio/openimageio_api.cpp
index df51aada5f0..86bb5934db6 100644
--- a/source/blender/imbuf/intern/oiio/openimageio_api.cpp
+++ b/source/blender/imbuf/intern/oiio/openimageio_api.cpp
@@ -182,10 +182,10 @@ int imb_save_photoshop(struct ImBuf *ibuf, const char * /*name*/, int flags)
<< " currently not supported" << std::endl;
imb_addencodedbufferImBuf(ibuf);
ibuf->encodedsize = 0;
- return (0);
+ return 0;
}
- return (0);
+ return 0;
}
struct ImBuf *imb_load_photoshop(const char *filename, int flags, char colorspace[IM_MAX_SPACE])
@@ -199,7 +199,7 @@ struct ImBuf *imb_load_photoshop(const char *filename, int flags, char colorspac
/* load image from file through OIIO */
if (imb_is_a_photoshop(filename) == 0) {
- return (NULL);
+ return NULL;
}
colorspace_set_default_role(colorspace, IM_MAX_SPACE, COLOR_ROLE_DEFAULT_BYTE);
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index 9b614eab0dc..67bb3677834 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -131,9 +131,8 @@ class IMemStream : public Imf::IStream {
_exrpos += n;
return true;
}
- else {
- return false;
- }
+
+ return false;
}
virtual Int64 tellg()
@@ -597,15 +596,13 @@ int imb_save_openexr(struct ImBuf *ibuf, const char *name, int flags)
if (ibuf->foptions.flag & OPENEXR_HALF) {
return (int)imb_save_openexr_half(ibuf, name, flags);
}
- else {
- /* when no float rect, we save as half (16 bits is sufficient) */
- if (ibuf->rect_float == NULL) {
- return (int)imb_save_openexr_half(ibuf, name, flags);
- }
- else {
- return (int)imb_save_openexr_float(ibuf, name, flags);
- }
+
+ /* when no float rect, we save as half (16 bits is sufficient) */
+ if (ibuf->rect_float == NULL) {
+ return (int)imb_save_openexr_half(ibuf, name, flags);
}
+
+ return (int)imb_save_openexr_float(ibuf, name, flags);
}
/* ******* Nicer API, MultiLayer and with Tile file support ************************************ */
@@ -719,9 +716,8 @@ static int imb_exr_get_multiView_id(StringVector &views, const std::string &name
if (name == *i) {
return count;
}
- else {
- count++;
- }
+
+ count++;
}
/* no views or wrong name */
@@ -741,7 +737,7 @@ static void imb_exr_get_views(MultiPartInputFile &file, StringVector &views)
else {
for (int p = 0; p < file.parts(); p++) {
- std::string view = "";
+ std::string view;
if (file.header(p).hasView()) {
view = file.header(p).view();
}
@@ -1173,7 +1169,7 @@ void IMB_exrtile_write_channels(
/* eventually we can make the parts' channels to include
* only the current view TODO */
- if (strcmp(viewname, echan->m->view.c_str()) != 0) {
+ if (!STREQ(viewname, echan->m->view.c_str())) {
continue;
}
@@ -1421,7 +1417,7 @@ static int imb_exr_split_channel_name(ExrChannel *echan, char *layname, char *pa
printf("multilayer read: bad channel name: %s\n", name);
return 0;
}
- else if (len == 1) {
+ if (len == 1) {
echan->chan_id = token[0];
}
else if (len > 1) {
@@ -1904,7 +1900,7 @@ struct ImBuf *imb_load_openexr(const unsigned char *mem,
MultiPartInputFile *file = NULL;
if (imb_is_a_openexr(mem) == 0) {
- return (NULL);
+ return NULL;
}
colorspace_set_default_role(colorspace, IM_MAX_SPACE, COLOR_ROLE_DEFAULT_FLOAT);
@@ -1980,7 +1976,7 @@ struct ImBuf *imb_load_openexr(const unsigned char *mem,
const bool has_luma = exr_has_luma(*file);
FrameBuffer frameBuffer;
float *first;
- int xstride = sizeof(float) * 4;
+ int xstride = sizeof(float[4]);
int ystride = -xstride * width;
imb_addrectfloatImBuf(ibuf);
@@ -2077,7 +2073,7 @@ struct ImBuf *imb_load_openexr(const unsigned char *mem,
ibuf->flags |= IB_alphamode_premul;
}
}
- return (ibuf);
+ return ibuf;
}
catch (const std::exception &exc) {
std::cerr << exc.what() << std::endl;
@@ -2087,7 +2083,7 @@ struct ImBuf *imb_load_openexr(const unsigned char *mem,
delete file;
delete membuf;
- return (0);
+ return 0;
}
}
diff --git a/source/blender/imbuf/intern/png.c b/source/blender/imbuf/intern/png.c
index 9e600f363c5..2eb1b216572 100644
--- a/source/blender/imbuf/intern/png.c
+++ b/source/blender/imbuf/intern/png.c
@@ -71,7 +71,7 @@ int imb_is_a_png(const unsigned char *mem)
ret_val = !png_sig_cmp(mem, 0, 8);
#endif
}
- return (ret_val);
+ return ret_val;
}
static void Flush(png_structp png_ptr)
@@ -161,7 +161,7 @@ int imb_savepng(struct ImBuf *ibuf, const char *name, int flags)
bytesperpixel = (ibuf->planes + 7) >> 3;
if ((bytesperpixel > 4) || (bytesperpixel == 2)) {
printf("imb_savepng: Unsupported bytes per pixel: %d for file: '%s'\n", bytesperpixel, name);
- return (0);
+ return 0;
}
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
@@ -511,7 +511,7 @@ int imb_savepng(struct ImBuf *ibuf, const char *name, int flags)
fclose(fp);
}
- return (1);
+ return 1;
}
static void imb_png_warning(png_structp UNUSED(png_ptr), png_const_charp message)
@@ -549,7 +549,7 @@ ImBuf *imb_loadpng(const unsigned char *mem, size_t size, int flags, char colors
unsigned int channels;
if (imb_is_a_png(mem) == 0) {
- return (NULL);
+ return NULL;
}
/* both 8 and 16 bit PNGs are default to standard byte colorspace */
@@ -819,5 +819,5 @@ ImBuf *imb_loadpng(const unsigned char *mem, size_t size, int flags, char colors
}
png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
- return (ibuf);
+ return ibuf;
}
diff --git a/source/blender/imbuf/intern/rectop.c b/source/blender/imbuf/intern/rectop.c
index 91787d64525..8b4f33bb306 100644
--- a/source/blender/imbuf/intern/rectop.c
+++ b/source/blender/imbuf/intern/rectop.c
@@ -610,7 +610,7 @@ void IMB_rectblend(ImBuf *dbuf,
}
if (do_float) {
- memcpy(drectf, srectf, width * sizeof(float) * 4);
+ memcpy(drectf, srectf, sizeof(float[4]) * width);
drectf += destskip * 4;
srectf += srcskip * 4;
}
diff --git a/source/blender/imbuf/intern/rotate.c b/source/blender/imbuf/intern/rotate.c
index 17b485b5171..c2fc2190ce5 100644
--- a/source/blender/imbuf/intern/rotate.c
+++ b/source/blender/imbuf/intern/rotate.c
@@ -108,11 +108,11 @@ void IMB_flipx(struct ImBuf *ibuf)
if (ibuf->rect_float) {
for (yi = y - 1; yi >= 0; yi--) {
for (xr = x - 1, xl = 0; xr >= xl; xr--, xl++) {
- memcpy(&px_f, &ibuf->rect_float[((x * yi) + xr) * 4], 4 * sizeof(float));
+ memcpy(&px_f, &ibuf->rect_float[((x * yi) + xr) * 4], sizeof(float[4]));
memcpy(&ibuf->rect_float[((x * yi) + xr) * 4],
&ibuf->rect_float[((x * yi) + xl) * 4],
- 4 * sizeof(float));
- memcpy(&ibuf->rect_float[((x * yi) + xl) * 4], &px_f, 4 * sizeof(float));
+ sizeof(float[4]));
+ memcpy(&ibuf->rect_float[((x * yi) + xl) * 4], &px_f, sizeof(float[4]));
}
}
}
diff --git a/source/blender/imbuf/intern/scaling.c b/source/blender/imbuf/intern/scaling.c
index 95f720a9d16..1fd9bba68f3 100644
--- a/source/blender/imbuf/intern/scaling.c
+++ b/source/blender/imbuf/intern/scaling.c
@@ -99,10 +99,10 @@ struct ImBuf *IMB_half_x(struct ImBuf *ibuf1)
struct ImBuf *ibuf2;
if (ibuf1 == NULL) {
- return (NULL);
+ return NULL;
}
if (ibuf1->rect == NULL && ibuf1->rect_float == NULL) {
- return (NULL);
+ return NULL;
}
if (ibuf1->x <= 1) {
@@ -111,12 +111,12 @@ struct ImBuf *IMB_half_x(struct ImBuf *ibuf1)
ibuf2 = IMB_allocImBuf((ibuf1->x) / 2, ibuf1->y, ibuf1->planes, ibuf1->flags);
if (ibuf2 == NULL) {
- return (NULL);
+ return NULL;
}
imb_half_x_no_alloc(ibuf2, ibuf1);
- return (ibuf2);
+ return ibuf2;
}
struct ImBuf *IMB_double_fast_x(struct ImBuf *ibuf1)
@@ -126,10 +126,10 @@ struct ImBuf *IMB_double_fast_x(struct ImBuf *ibuf1)
float *p1f, *destf;
if (ibuf1 == NULL) {
- return (NULL);
+ return NULL;
}
if (ibuf1->rect == NULL && ibuf1->rect_float == NULL) {
- return (NULL);
+ return NULL;
}
do_rect = (ibuf1->rect != NULL);
@@ -137,7 +137,7 @@ struct ImBuf *IMB_double_fast_x(struct ImBuf *ibuf1)
ibuf2 = IMB_allocImBuf(2 * ibuf1->x, ibuf1->y, ibuf1->planes, ibuf1->flags);
if (ibuf2 == NULL) {
- return (NULL);
+ return NULL;
}
p1 = (int *)ibuf1->rect;
@@ -161,7 +161,7 @@ struct ImBuf *IMB_double_fast_x(struct ImBuf *ibuf1)
}
}
- return (ibuf2);
+ return ibuf2;
}
struct ImBuf *IMB_double_x(struct ImBuf *ibuf1)
@@ -169,16 +169,16 @@ struct ImBuf *IMB_double_x(struct ImBuf *ibuf1)
struct ImBuf *ibuf2;
if (ibuf1 == NULL) {
- return (NULL);
+ return NULL;
}
if (ibuf1->rect == NULL && ibuf1->rect_float == NULL) {
- return (NULL);
+ return NULL;
}
ibuf2 = IMB_double_fast_x(ibuf1);
imb_filterx(ibuf2);
- return (ibuf2);
+ return ibuf2;
}
static void imb_half_y_no_alloc(struct ImBuf *ibuf2, struct ImBuf *ibuf1)
@@ -253,10 +253,10 @@ struct ImBuf *IMB_half_y(struct ImBuf *ibuf1)
struct ImBuf *ibuf2;
if (ibuf1 == NULL) {
- return (NULL);
+ return NULL;
}
if (ibuf1->rect == NULL && ibuf1->rect_float == NULL) {
- return (NULL);
+ return NULL;
}
if (ibuf1->y <= 1) {
@@ -265,12 +265,12 @@ struct ImBuf *IMB_half_y(struct ImBuf *ibuf1)
ibuf2 = IMB_allocImBuf(ibuf1->x, (ibuf1->y) / 2, ibuf1->planes, ibuf1->flags);
if (ibuf2 == NULL) {
- return (NULL);
+ return NULL;
}
imb_half_y_no_alloc(ibuf2, ibuf1);
- return (ibuf2);
+ return ibuf2;
}
struct ImBuf *IMB_double_fast_y(struct ImBuf *ibuf1)
@@ -282,10 +282,10 @@ struct ImBuf *IMB_double_fast_y(struct ImBuf *ibuf1)
int do_rect, do_float;
if (ibuf1 == NULL) {
- return (NULL);
+ return NULL;
}
if (ibuf1->rect == NULL && ibuf1->rect_float == NULL) {
- return (NULL);
+ return NULL;
}
do_rect = (ibuf1->rect != NULL);
@@ -293,7 +293,7 @@ struct ImBuf *IMB_double_fast_y(struct ImBuf *ibuf1)
ibuf2 = IMB_allocImBuf(ibuf1->x, 2 * ibuf1->y, ibuf1->planes, ibuf1->flags);
if (ibuf2 == NULL) {
- return (NULL);
+ return NULL;
}
p1 = (int *)ibuf1->rect;
@@ -318,7 +318,7 @@ struct ImBuf *IMB_double_fast_y(struct ImBuf *ibuf1)
}
}
- return (ibuf2);
+ return ibuf2;
}
struct ImBuf *IMB_double_y(struct ImBuf *ibuf1)
@@ -326,16 +326,16 @@ struct ImBuf *IMB_double_y(struct ImBuf *ibuf1)
struct ImBuf *ibuf2;
if (ibuf1 == NULL) {
- return (NULL);
+ return NULL;
}
if (ibuf1->rect == NULL) {
- return (NULL);
+ return NULL;
}
ibuf2 = IMB_double_fast_y(ibuf1);
IMB_filtery(ibuf2);
- return (ibuf2);
+ return ibuf2;
}
/* pretty much specific functions which converts uchar <-> ushort but assumes
@@ -453,10 +453,10 @@ ImBuf *IMB_onehalf(struct ImBuf *ibuf1)
struct ImBuf *ibuf2;
if (ibuf1 == NULL) {
- return (NULL);
+ return NULL;
}
if (ibuf1->rect == NULL && ibuf1->rect_float == NULL) {
- return (NULL);
+ return NULL;
}
if (ibuf1->x <= 1) {
@@ -468,12 +468,12 @@ ImBuf *IMB_onehalf(struct ImBuf *ibuf1)
ibuf2 = IMB_allocImBuf((ibuf1->x) / 2, (ibuf1->y) / 2, ibuf1->planes, ibuf1->flags);
if (ibuf2 == NULL) {
- return (NULL);
+ return NULL;
}
imb_onehalf_no_alloc(ibuf2, ibuf1);
- return (ibuf2);
+ return ibuf2;
}
/* q_scale_linear_interpolation helper functions */
@@ -886,7 +886,7 @@ static bool q_scale_linear_interpolation(struct ImBuf *ibuf, int newx, int newy)
}
if (ibuf->rect) {
- unsigned char *newrect = MEM_mallocN(newx * newy * sizeof(int), "q_scale rect");
+ unsigned char *newrect = MEM_mallocN(sizeof(int) * newx * newy, "q_scale rect");
q_scale_byte((unsigned char *)ibuf->rect, newrect, ibuf->x, ibuf->y, newx, newy);
imb_freerectImBuf(ibuf);
@@ -894,7 +894,7 @@ static bool q_scale_linear_interpolation(struct ImBuf *ibuf, int newx, int newy)
ibuf->rect = (unsigned int *)newrect;
}
if (ibuf->rect_float) {
- float *newrect = MEM_mallocN(newx * newy * 4 * sizeof(float), "q_scale rectfloat");
+ float *newrect = MEM_mallocN(sizeof(float[4]) * newx * newy, "q_scale rectfloat");
q_scale_float(ibuf->rect_float, newrect, ibuf->x, ibuf->y, newx, newy);
imb_freerectfloatImBuf(ibuf);
ibuf->mall |= IB_rectfloat;
@@ -923,22 +923,22 @@ static ImBuf *scaledownx(struct ImBuf *ibuf, int newx)
nvalf[0] = nvalf[1] = nvalf[2] = nvalf[3] = 0.0f;
if (!do_rect && !do_float) {
- return (ibuf);
+ return ibuf;
}
if (do_rect) {
- _newrect = MEM_mallocN(newx * ibuf->y * sizeof(uchar) * 4, "scaledownx");
+ _newrect = MEM_mallocN(sizeof(uchar[4]) * newx * ibuf->y, "scaledownx");
if (_newrect == NULL) {
- return (ibuf);
+ return ibuf;
}
}
if (do_float) {
- _newrectf = MEM_mallocN(newx * ibuf->y * sizeof(float) * 4, "scaledownxf");
+ _newrectf = MEM_mallocN(sizeof(float[4]) * newx * ibuf->y, "scaledownxf");
if (_newrectf == NULL) {
if (_newrect) {
MEM_freeN(_newrect);
}
- return (ibuf);
+ return ibuf;
}
}
@@ -1044,7 +1044,7 @@ static ImBuf *scaledownx(struct ImBuf *ibuf, int newx)
(void)rect_size; /* UNUSED in release builds */
ibuf->x = newx;
- return (ibuf);
+ return ibuf;
}
static ImBuf *scaledowny(struct ImBuf *ibuf, int newy)
@@ -1064,22 +1064,22 @@ static ImBuf *scaledowny(struct ImBuf *ibuf, int newy)
nvalf[0] = nvalf[1] = nvalf[2] = nvalf[3] = 0.0f;
if (!do_rect && !do_float) {
- return (ibuf);
+ return ibuf;
}
if (do_rect) {
- _newrect = MEM_mallocN(newy * ibuf->x * sizeof(uchar) * 4, "scaledowny");
+ _newrect = MEM_mallocN(sizeof(uchar[4]) * newy * ibuf->x, "scaledowny");
if (_newrect == NULL) {
- return (ibuf);
+ return ibuf;
}
}
if (do_float) {
- _newrectf = MEM_mallocN(newy * ibuf->x * sizeof(float) * 4, "scaledownyf");
+ _newrectf = MEM_mallocN(sizeof(float[4]) * newy * ibuf->x, "scaledownyf");
if (_newrectf == NULL) {
if (_newrect) {
MEM_freeN(_newrect);
}
- return (ibuf);
+ return ibuf;
}
}
@@ -1186,7 +1186,7 @@ static ImBuf *scaledowny(struct ImBuf *ibuf, int newy)
(void)rect_size; /* UNUSED in release builds */
ibuf->y = newy;
- return (ibuf);
+ return ibuf;
}
static ImBuf *scaleupx(struct ImBuf *ibuf, int newx)
@@ -1210,27 +1210,27 @@ static ImBuf *scaleupx(struct ImBuf *ibuf, int newx)
val_af = nval_af = diff_af = val_bf = nval_bf = diff_bf = 0;
val_gf = nval_gf = diff_gf = val_rf = nval_rf = diff_rf = 0;
if (ibuf == NULL) {
- return (NULL);
+ return NULL;
}
if (ibuf->rect == NULL && ibuf->rect_float == NULL) {
- return (ibuf);
+ return ibuf;
}
if (ibuf->rect) {
do_rect = true;
_newrect = MEM_mallocN(newx * ibuf->y * sizeof(int), "scaleupx");
if (_newrect == NULL) {
- return (ibuf);
+ return ibuf;
}
}
if (ibuf->rect_float) {
do_float = true;
- _newrectf = MEM_mallocN(newx * ibuf->y * sizeof(float) * 4, "scaleupxf");
+ _newrectf = MEM_mallocN(sizeof(float[4]) * newx * ibuf->y, "scaleupxf");
if (_newrectf == NULL) {
if (_newrect) {
MEM_freeN(_newrect);
}
- return (ibuf);
+ return ibuf;
}
}
@@ -1362,7 +1362,7 @@ static ImBuf *scaleupx(struct ImBuf *ibuf, int newx)
}
ibuf->x = newx;
- return (ibuf);
+ return ibuf;
}
static ImBuf *scaleupy(struct ImBuf *ibuf, int newy)
@@ -1386,27 +1386,27 @@ static ImBuf *scaleupy(struct ImBuf *ibuf, int newy)
val_af = nval_af = diff_af = val_bf = nval_bf = diff_bf = 0;
val_gf = nval_gf = diff_gf = val_rf = nval_rf = diff_rf = 0;
if (ibuf == NULL) {
- return (NULL);
+ return NULL;
}
if (ibuf->rect == NULL && ibuf->rect_float == NULL) {
- return (ibuf);
+ return ibuf;
}
if (ibuf->rect) {
do_rect = true;
_newrect = MEM_mallocN(ibuf->x * newy * sizeof(int), "scaleupy");
if (_newrect == NULL) {
- return (ibuf);
+ return ibuf;
}
}
if (ibuf->rect_float) {
do_float = true;
- _newrectf = MEM_mallocN(ibuf->x * newy * sizeof(float) * 4, "scaleupyf");
+ _newrectf = MEM_mallocN(sizeof(float[4]) * ibuf->x * newy, "scaleupyf");
if (_newrectf == NULL) {
if (_newrect) {
MEM_freeN(_newrect);
}
- return (ibuf);
+ return ibuf;
}
}
@@ -1545,7 +1545,7 @@ static ImBuf *scaleupy(struct ImBuf *ibuf, int newy)
}
ibuf->y = newy;
- return (ibuf);
+ return ibuf;
}
static void scalefast_Z_ImBuf(ImBuf *ibuf, int newx, int newy)
@@ -1703,7 +1703,7 @@ bool IMB_scalefastImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned int newy
}
if (do_float) {
- _newrectf = MEM_mallocN(newx * newy * sizeof(float) * 4, "scalefastimbuf f");
+ _newrectf = MEM_mallocN(sizeof(float[4]) * newx * newy, "scalefastimbuf f");
if (_newrectf == NULL) {
if (_newrect) {
MEM_freeN(_newrect);
diff --git a/source/blender/imbuf/intern/stereoimbuf.c b/source/blender/imbuf/intern/stereoimbuf.c
index 5569e119b95..247122065de 100644
--- a/source/blender/imbuf/intern/stereoimbuf.c
+++ b/source/blender/imbuf/intern/stereoimbuf.c
@@ -669,17 +669,17 @@ static void imb_stereo3d_squeeze_rect(
/*************************** preparing to call the write functions **************************/
-static void imb_stereo3d_data_initialize(Stereo3DData *s3d_data,
- const bool is_float,
- const size_t x,
- const size_t y,
- const size_t channels,
- int *rect_left,
- int *rect_right,
- int *rect_stereo,
- float *rectf_left,
- float *rectf_right,
- float *rectf_stereo)
+static void imb_stereo3d_data_init(Stereo3DData *s3d_data,
+ const bool is_float,
+ const size_t x,
+ const size_t y,
+ const size_t channels,
+ int *rect_left,
+ int *rect_right,
+ int *rect_stereo,
+ float *rectf_left,
+ float *rectf_right,
+ float *rectf_stereo)
{
s3d_data->is_float = is_float;
s3d_data->x = x;
@@ -709,7 +709,7 @@ int *IMB_stereo3d_from_rect(ImageFormatData *im_format,
im_format->stereo3d_format.display_mode, false, x, y, &width, &height);
r_rect = MEM_mallocN(channels * sizeof(int) * width * height, __func__);
- imb_stereo3d_data_initialize(
+ imb_stereo3d_data_init(
&s3d_data, is_float, x, y, channels, rect_left, rect_right, r_rect, NULL, NULL, NULL);
imb_stereo3d_write_doit(&s3d_data, &im_format->stereo3d_format);
imb_stereo3d_squeeze_rect(r_rect, &im_format->stereo3d_format, x, y, channels);
@@ -733,7 +733,7 @@ float *IMB_stereo3d_from_rectf(ImageFormatData *im_format,
im_format->stereo3d_format.display_mode, false, x, y, &width, &height);
r_rectf = MEM_mallocN(channels * sizeof(float) * width * height, __func__);
- imb_stereo3d_data_initialize(
+ imb_stereo3d_data_init(
&s3d_data, is_float, x, y, channels, NULL, NULL, NULL, rectf_left, rectf_right, r_rectf);
imb_stereo3d_write_doit(&s3d_data, &im_format->stereo3d_format);
imb_stereo3d_squeeze_rectf(r_rectf, &im_format->stereo3d_format, x, y, channels);
@@ -759,17 +759,17 @@ ImBuf *IMB_stereo3d_ImBuf(ImageFormatData *im_format, ImBuf *ibuf_left, ImBuf *i
ibuf_stereo->flags = ibuf_left->flags;
- imb_stereo3d_data_initialize(&s3d_data,
- is_float,
- ibuf_left->x,
- ibuf_left->y,
- 4,
- (int *)ibuf_left->rect,
- (int *)ibuf_right->rect,
- (int *)ibuf_stereo->rect,
- ibuf_left->rect_float,
- ibuf_right->rect_float,
- ibuf_stereo->rect_float);
+ imb_stereo3d_data_init(&s3d_data,
+ is_float,
+ ibuf_left->x,
+ ibuf_left->y,
+ 4,
+ (int *)ibuf_left->rect,
+ (int *)ibuf_right->rect,
+ (int *)ibuf_stereo->rect,
+ ibuf_left->rect_float,
+ ibuf_right->rect_float,
+ ibuf_stereo->rect_float);
imb_stereo3d_write_doit(&s3d_data, &im_format->stereo3d_format);
imb_stereo3d_squeeze_ImBuf(ibuf_stereo, &im_format->stereo3d_format, ibuf_left->x, ibuf_left->y);
@@ -1286,17 +1286,17 @@ void IMB_ImBufFromStereo3d(Stereo3dFormat *s3d,
&height);
imb_stereo3d_unsqueeze_ImBuf(ibuf_stereo3d, s3d, width, height);
- imb_stereo3d_data_initialize(&s3d_data,
- is_float,
- ibuf_left->x,
- ibuf_left->y,
- 4,
- (int *)ibuf_left->rect,
- (int *)ibuf_right->rect,
- (int *)ibuf_stereo3d->rect,
- ibuf_left->rect_float,
- ibuf_right->rect_float,
- ibuf_stereo3d->rect_float);
+ imb_stereo3d_data_init(&s3d_data,
+ is_float,
+ ibuf_left->x,
+ ibuf_left->y,
+ 4,
+ (int *)ibuf_left->rect,
+ (int *)ibuf_right->rect,
+ (int *)ibuf_stereo3d->rect,
+ ibuf_left->rect_float,
+ ibuf_right->rect_float,
+ ibuf_stereo3d->rect_float);
imb_stereo3d_read_doit(&s3d_data, s3d);
@@ -1310,17 +1310,17 @@ void IMB_ImBufFromStereo3d(Stereo3dFormat *s3d,
addzbufImBuf(ibuf_right);
}
- imb_stereo3d_data_initialize(&s3d_data,
- is_float,
- ibuf_left->x,
- ibuf_left->y,
- 1,
- (int *)ibuf_left->zbuf,
- (int *)ibuf_right->zbuf,
- (int *)ibuf_stereo3d->zbuf,
- ibuf_left->zbuf_float,
- ibuf_right->zbuf_float,
- ibuf_stereo3d->zbuf_float);
+ imb_stereo3d_data_init(&s3d_data,
+ is_float,
+ ibuf_left->x,
+ ibuf_left->y,
+ 1,
+ (int *)ibuf_left->zbuf,
+ (int *)ibuf_right->zbuf,
+ (int *)ibuf_stereo3d->zbuf,
+ ibuf_left->zbuf_float,
+ ibuf_right->zbuf_float,
+ ibuf_stereo3d->zbuf_float);
imb_stereo3d_read_doit(&s3d_data, s3d);
}
diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c
index 715f2aaf621..c95476fa628 100644
--- a/source/blender/imbuf/intern/tiff.c
+++ b/source/blender/imbuf/intern/tiff.c
@@ -104,7 +104,7 @@ static int imb_tiff_DummyMapProc(
(void)pbase;
(void)psize;
- return (0);
+ return 0;
}
/**
@@ -145,7 +145,7 @@ static tsize_t imb_tiff_ReadProc(thandle_t handle, tdata_t data, tsize_t n)
/* on EOF, return immediately and read (copy) nothing */
if (nCopy <= 0) {
- return (0);
+ return 0;
}
/* all set -> do the read (copy) */
@@ -238,7 +238,7 @@ static int imb_tiff_CloseProc(thandle_t handle)
mfile = IMB_TIFF_GET_MEMFILE(handle);
if (!mfile || !mfile->mem) {
fprintf(stderr, "imb_tiff_CloseProc: !mfile || !mfile->mem!\n");
- return (0);
+ return 0;
}
/* virtually close the file */
@@ -246,7 +246,7 @@ static int imb_tiff_CloseProc(thandle_t handle)
mfile->offset = 0;
mfile->size = 0;
- return (0);
+ return 0;
}
/**
@@ -262,7 +262,7 @@ static toff_t imb_tiff_SizeProc(thandle_t handle)
mfile = IMB_TIFF_GET_MEMFILE(handle);
if (!mfile || !mfile->mem) {
fprintf(stderr, "imb_tiff_SizeProc: !mfile || !mfile->mem!\n");
- return (0);
+ return 0;
}
/* return the size */
@@ -306,8 +306,8 @@ static TIFF *imb_tiff_client_open(ImbTIFFMemFile *memFile, const unsigned char *
#define IMB_TIFF_NCB 4 /* number of comparison bytes used */
int imb_is_a_tiff(const unsigned char *mem)
{
- char big_endian[IMB_TIFF_NCB] = {0x4d, 0x4d, 0x00, 0x2a};
- char lil_endian[IMB_TIFF_NCB] = {0x49, 0x49, 0x2a, 0x00};
+ const char big_endian[IMB_TIFF_NCB] = {0x4d, 0x4d, 0x00, 0x2a};
+ const char lil_endian[IMB_TIFF_NCB] = {0x49, 0x49, 0x2a, 0x00};
return ((memcmp(big_endian, mem, IMB_TIFF_NCB) == 0) ||
(memcmp(lil_endian, mem, IMB_TIFF_NCB) == 0));
@@ -764,7 +764,7 @@ int imb_savetiff(ImBuf *ibuf, const char *name, int flags)
"imb_savetiff: unsupported number of bytes per "
"pixel: %d\n",
samplesperpixel);
- return (0);
+ return 0;
}
if ((ibuf->foptions.flag & TIF_16BIT) && ibuf->rect_float) {
@@ -790,21 +790,21 @@ int imb_savetiff(ImBuf *ibuf, const char *name, int flags)
fprintf(stderr,
"imb_savetiff: creation of in-memory TIFF files is "
"not yet supported.\n");
- return (0);
+ return 0;
}
- else {
- /* create image as a file */
+
+ /* create image as a file */
#ifdef WIN32
- wchar_t *wname = alloc_utf16_from_8(name, 0);
- image = TIFFOpenW(wname, "w");
- free(wname);
+ wchar_t *wname = alloc_utf16_from_8(name, 0);
+ image = TIFFOpenW(wname, "w");
+ free(wname);
#else
- image = TIFFOpen(name, "w");
+ image = TIFFOpen(name, "w");
#endif
- }
+
if (image == NULL) {
fprintf(stderr, "imb_savetiff: could not open TIFF for writing.\n");
- return (0);
+ return 0;
}
/* allocate array for pixel data */
@@ -819,7 +819,7 @@ int imb_savetiff(ImBuf *ibuf, const char *name, int flags)
if (pixels == NULL && pixels16 == NULL) {
fprintf(stderr, "imb_savetiff: could not allocate pixels array.\n");
TIFFClose(image);
- return (0);
+ return 0;
}
/* setup pointers */
@@ -945,7 +945,7 @@ int imb_savetiff(ImBuf *ibuf, const char *name, int flags)
if (pixels16) {
_TIFFfree(pixels16);
}
- return (1);
+ return 1;
}
/* close the TIFF file */
@@ -956,5 +956,5 @@ int imb_savetiff(ImBuf *ibuf, const char *name, int flags)
if (pixels16) {
_TIFFfree(pixels16);
}
- return (1);
+ return 1;
}
diff --git a/source/blender/imbuf/intern/util.c b/source/blender/imbuf/intern/util.c
index 3c420f3f297..64b03f332a8 100644
--- a/source/blender/imbuf/intern/util.c
+++ b/source/blender/imbuf/intern/util.c
@@ -339,42 +339,42 @@ int imb_get_anim_type(const char *name)
# ifdef WITH_FFMPEG
/* stat test below fails on large files > 4GB */
if (isffmpeg(name)) {
- return (ANIM_FFMPEG);
+ return ANIM_FFMPEG;
}
# endif
if (BLI_stat(name, &st) == -1) {
- return (0);
+ return 0;
}
if (((st.st_mode) & S_IFMT) != S_IFREG) {
- return (0);
+ return 0;
}
if (isavi(name)) {
- return (ANIM_AVI);
+ return ANIM_AVI;
}
if (ismovie(name)) {
- return (ANIM_MOVIE);
+ return ANIM_MOVIE;
}
#else
if (BLI_stat(name, &st) == -1) {
- return (0);
+ return 0;
}
if (((st.st_mode) & S_IFMT) != S_IFREG) {
- return (0);
+ return 0;
}
if (ismovie(name)) {
- return (ANIM_MOVIE);
+ return ANIM_MOVIE;
}
# ifdef WITH_FFMPEG
if (isffmpeg(name)) {
- return (ANIM_FFMPEG);
+ return ANIM_FFMPEG;
}
# endif
if (isavi(name)) {
- return (ANIM_AVI);
+ return ANIM_AVI;
}
#endif
type = IMB_ispic(name);
diff --git a/source/blender/imbuf/intern/util_gpu.c b/source/blender/imbuf/intern/util_gpu.c
new file mode 100644
index 00000000000..58ff8473a85
--- /dev/null
+++ b/source/blender/imbuf/intern/util_gpu.c
@@ -0,0 +1,260 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ * util.c
+ */
+
+/** \file
+ * \ingroup imbuf
+ */
+
+#include "imbuf.h"
+
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+#include "MEM_guardedalloc.h"
+
+#include "BKE_global.h"
+
+#include "GPU_extensions.h"
+#include "GPU_texture.h"
+
+#include "IMB_colormanagement.h"
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+/* gpu ibuf utils */
+
+static void imb_gpu_get_format(const ImBuf *ibuf,
+ bool high_bitdepth,
+ eGPUDataFormat *r_data_format,
+ eGPUTextureFormat *r_texture_format)
+{
+ const bool float_rect = (ibuf->rect_float != NULL);
+ const bool use_srgb = (!IMB_colormanagement_space_is_data(ibuf->rect_colorspace) &&
+ !IMB_colormanagement_space_is_scene_linear(ibuf->rect_colorspace));
+ high_bitdepth = (!(ibuf->flags & IB_halffloat) && high_bitdepth);
+
+ *r_data_format = (float_rect) ? GPU_DATA_FLOAT : GPU_DATA_UNSIGNED_BYTE;
+
+ if (float_rect) {
+ *r_texture_format = high_bitdepth ? GPU_RGBA32F : GPU_RGBA16F;
+ }
+ else {
+ *r_texture_format = use_srgb ? GPU_SRGB8_A8 : GPU_RGBA8;
+ }
+}
+
+/* Return false if no suitable format was found. */
+#ifdef WITH_DDS
+static bool IMB_gpu_get_compressed_format(const ImBuf *ibuf, eGPUTextureFormat *r_texture_format)
+{
+ /* For DDS we only support data, scene linear and sRGB. Converting to
+ * different colorspace would break the compression. */
+ const bool use_srgb = (!IMB_colormanagement_space_is_data(ibuf->rect_colorspace) &&
+ !IMB_colormanagement_space_is_scene_linear(ibuf->rect_colorspace));
+
+ if (ibuf->dds_data.fourcc == FOURCC_DXT1) {
+ *r_texture_format = (use_srgb) ? GPU_SRGB8_A8_DXT1 : GPU_RGBA8_DXT1;
+ }
+ else if (ibuf->dds_data.fourcc == FOURCC_DXT3) {
+ *r_texture_format = (use_srgb) ? GPU_SRGB8_A8_DXT3 : GPU_RGBA8_DXT3;
+ }
+ else if (ibuf->dds_data.fourcc == FOURCC_DXT5) {
+ *r_texture_format = (use_srgb) ? GPU_SRGB8_A8_DXT5 : GPU_RGBA8_DXT5;
+ }
+ else {
+ return false;
+ }
+ return true;
+}
+#endif
+
+/**
+ * Apply colormanagement and scale buffer if needed.
+ * *r_freedata is set to true if the returned buffer need to be manually freed.
+ **/
+static void *imb_gpu_get_data(const ImBuf *ibuf,
+ const bool do_rescale,
+ const int rescale_size[2],
+ const bool compress_as_srgb,
+ const bool store_premultiplied,
+ bool *r_freedata)
+{
+ const bool is_float_rect = (ibuf->rect_float != NULL);
+ void *data_rect = (is_float_rect) ? (void *)ibuf->rect_float : (void *)ibuf->rect;
+
+ if (is_float_rect) {
+ /* Float image is already in scene linear colorspace or non-color data by
+ * convention, no colorspace conversion needed. But we do require 4 channels
+ * currently. */
+ if (ibuf->channels != 4 || !store_premultiplied) {
+ data_rect = MEM_mallocN(sizeof(float[4]) * ibuf->x * ibuf->y, __func__);
+ *r_freedata = true;
+
+ if (data_rect == NULL) {
+ return NULL;
+ }
+
+ IMB_colormanagement_imbuf_to_float_texture(
+ (float *)data_rect, 0, 0, ibuf->x, ibuf->y, ibuf, store_premultiplied);
+ }
+ }
+ else {
+ /* Byte image is in original colorspace from the file. If the file is sRGB
+ * scene linear, or non-color data no conversion is needed. Otherwise we
+ * compress as scene linear + sRGB transfer function to avoid precision loss
+ * in common cases.
+ *
+ * We must also convert to premultiplied for correct texture interpolation
+ * and consistency with float images. */
+ if (!IMB_colormanagement_space_is_data(ibuf->rect_colorspace)) {
+ data_rect = MEM_mallocN(sizeof(uchar[4]) * ibuf->x * ibuf->y, __func__);
+ *r_freedata = true;
+
+ if (data_rect == NULL) {
+ return NULL;
+ }
+
+ /* Texture storage of images is defined by the alpha mode of the image. The
+ * downside of this is that there can be artifacts near alpha edges. However,
+ * this allows us to use sRGB texture formats and preserves color values in
+ * zero alpha areas, and appears generally closer to what game engines that we
+ * want to be compatible with do. */
+ IMB_colormanagement_imbuf_to_byte_texture(
+ (uchar *)data_rect, 0, 0, ibuf->x, ibuf->y, ibuf, compress_as_srgb, store_premultiplied);
+ }
+ }
+
+ if (do_rescale) {
+ uint *rect = (is_float_rect) ? NULL : (uint *)data_rect;
+ float *rect_float = (is_float_rect) ? (float *)data_rect : NULL;
+
+ ImBuf *scale_ibuf = IMB_allocFromBuffer(rect, rect_float, ibuf->x, ibuf->y, 4);
+ IMB_scaleImBuf(scale_ibuf, UNPACK2(rescale_size));
+
+ data_rect = (is_float_rect) ? (void *)scale_ibuf->rect_float : (void *)scale_ibuf->rect;
+ *r_freedata = true;
+ /* Steal the rescaled buffer to avoid double free. */
+ scale_ibuf->rect_float = NULL;
+ scale_ibuf->rect = NULL;
+ IMB_freeImBuf(scale_ibuf);
+ }
+ return data_rect;
+}
+
+/* The ibuf is only here to detect the storage type. The produced texture will have undefined
+ * content. It will need to be populated by using IMB_update_gpu_texture_sub(). */
+GPUTexture *IMB_touch_gpu_texture(ImBuf *ibuf, int w, int h, int layers, bool use_high_bitdepth)
+{
+ eGPUDataFormat data_format;
+ eGPUTextureFormat tex_format;
+ imb_gpu_get_format(ibuf, use_high_bitdepth, &data_format, &tex_format);
+
+ GPUTexture *tex = GPU_texture_create_nD(
+ w, h, layers, 2, NULL, tex_format, data_format, 0, false, NULL);
+
+ GPU_texture_anisotropic_filter(tex, true);
+ return tex;
+}
+
+/* Will update a GPUTexture using the content of the ImBuf. Only one layer will be updated.
+ * Will resize the ibuf if needed.
+ * z is the layer to update. Unused if the texture is 2D. */
+void IMB_update_gpu_texture_sub(GPUTexture *tex,
+ ImBuf *ibuf,
+ int x,
+ int y,
+ int z,
+ int w,
+ int h,
+ bool use_high_bitdepth,
+ bool use_premult)
+{
+ const bool do_rescale = (ibuf->x != w || ibuf->y != h);
+ const int size[2] = {w, h};
+
+ eGPUDataFormat data_format;
+ eGPUTextureFormat tex_format;
+ imb_gpu_get_format(ibuf, use_high_bitdepth, &data_format, &tex_format);
+
+ const bool compress_as_srgb = (tex_format == GPU_SRGB8_A8);
+ bool freebuf = false;
+
+ void *data = imb_gpu_get_data(ibuf, do_rescale, size, compress_as_srgb, use_premult, &freebuf);
+
+ /* Update Texture. */
+ GPU_texture_update_sub(tex, data_format, data, x, y, z, w, h, 1);
+
+ if (freebuf) {
+ MEM_freeN(data);
+ }
+}
+
+GPUTexture *IMB_create_gpu_texture(ImBuf *ibuf, bool use_high_bitdepth, bool use_premult)
+{
+ GPUTexture *tex = NULL;
+ const int size[2] = {GPU_texture_size_with_limit(ibuf->x), GPU_texture_size_with_limit(ibuf->y)};
+ bool do_rescale = (ibuf->x != size[0]) || (ibuf->y != size[1]);
+
+#ifdef WITH_DDS
+ if (ibuf->ftype == IMB_FTYPE_DDS) {
+ eGPUTextureFormat compressed_format;
+ if (!IMB_gpu_get_compressed_format(ibuf, &compressed_format)) {
+ fprintf(stderr, "Unable to find a suitable DXT compression,");
+ }
+ else if (do_rescale) {
+ fprintf(stderr, "Unable to load DXT image resolution,");
+ }
+ else if (!is_power_of_2_i(ibuf->x) || !is_power_of_2_i(ibuf->y)) {
+ fprintf(stderr, "Unable to load non-power-of-two DXT image resolution,");
+ }
+ else {
+ tex = GPU_texture_create_compressed(
+ ibuf->x, ibuf->y, ibuf->dds_data.nummipmaps, compressed_format, ibuf->dds_data.data);
+
+ if (tex != NULL) {
+ return tex;
+ }
+
+ fprintf(stderr, "ST3C support not found,");
+ }
+ /* Fallback to uncompressed texture. */
+ fprintf(stderr, " falling back to uncompressed.\n");
+ }
+#endif
+
+ eGPUDataFormat data_format;
+ eGPUTextureFormat tex_format;
+ imb_gpu_get_format(ibuf, use_high_bitdepth, &data_format, &tex_format);
+
+ const bool compress_as_srgb = (tex_format == GPU_SRGB8_A8);
+ bool freebuf = false;
+
+ void *data = imb_gpu_get_data(ibuf, do_rescale, size, compress_as_srgb, use_premult, &freebuf);
+
+ /* Create Texture. */
+ tex = GPU_texture_create_nD(UNPACK2(size), 0, 2, data, tex_format, data_format, 0, false, NULL);
+
+ GPU_texture_anisotropic_filter(tex, true);
+
+ if (freebuf) {
+ MEM_freeN(data);
+ }
+
+ return tex;
+}
diff --git a/source/blender/imbuf/intern/writeimage.c b/source/blender/imbuf/intern/writeimage.c
index 9cb0436cb98..1d77233a7e2 100644
--- a/source/blender/imbuf/intern/writeimage.c
+++ b/source/blender/imbuf/intern/writeimage.c
@@ -50,7 +50,7 @@ short IMB_saveiff(struct ImBuf *ibuf, const char *name, int flags)
BLI_assert(!BLI_path_is_rel(name));
if (ibuf == NULL) {
- return (false);
+ return false;
}
ibuf->flags = flags;
diff --git a/source/blender/io/alembic/ABC_alembic.h b/source/blender/io/alembic/ABC_alembic.h
index ddf75aa3258..67f8aeb0a67 100644
--- a/source/blender/io/alembic/ABC_alembic.h
+++ b/source/blender/io/alembic/ABC_alembic.h
@@ -128,6 +128,16 @@ struct CacheReader *CacheReader_open_alembic_object(struct AbcArchiveHandle *han
struct Object *object,
const char *object_path);
+bool ABC_has_vec3_array_property_named(struct CacheReader *reader, const char *name);
+
+/* r_vertex_velocities should point to a preallocated array of num_vertices floats */
+int ABC_read_velocity_cache(struct CacheReader *reader,
+ const char *velocity_name,
+ float time,
+ float fps,
+ int num_vertices,
+ float *r_vertex_velocities);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/io/alembic/CMakeLists.txt b/source/blender/io/alembic/CMakeLists.txt
index 681d6d04acd..de99a2c9d65 100644
--- a/source/blender/io/alembic/CMakeLists.txt
+++ b/source/blender/io/alembic/CMakeLists.txt
@@ -110,3 +110,17 @@ list(APPEND LIB
)
blender_add_lib(bf_alembic "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
+
+if(WITH_GTESTS)
+ set(TEST_SRC
+ tests/abc_export_test.cc
+ tests/abc_matrix_test.cc
+ )
+ set(TEST_INC
+ )
+ set(TEST_LIB
+ bf_alembic
+ )
+ include(GTestTesting)
+ blender_add_test_lib(bf_io_alembic_tests "${TEST_SRC}" "${INC};${TEST_INC}" "${INC_SYS}" "${LIB};${TEST_LIB}")
+endif()
diff --git a/source/blender/io/alembic/exporter/abc_export_capi.cc b/source/blender/io/alembic/exporter/abc_export_capi.cc
index 8c5f3d89870..c4966a965eb 100644
--- a/source/blender/io/alembic/exporter/abc_export_capi.cc
+++ b/source/blender/io/alembic/exporter/abc_export_capi.cc
@@ -67,11 +67,17 @@ namespace io {
namespace alembic {
// Construct the depsgraph for exporting.
-static void build_depsgraph(Depsgraph *depsgraph, Main *bmain)
+static void build_depsgraph(Depsgraph *depsgraph, Main *bmain, const bool visible_objects_only)
{
Scene *scene = DEG_get_input_scene(depsgraph);
ViewLayer *view_layer = DEG_get_input_view_layer(depsgraph);
- DEG_graph_build_from_view_layer(depsgraph, bmain, scene, view_layer);
+
+ if (visible_objects_only) {
+ DEG_graph_build_from_view_layer(depsgraph, bmain, scene, view_layer);
+ }
+ else {
+ DEG_graph_build_for_all_objects(depsgraph, bmain, scene, view_layer);
+ }
}
static void export_startjob(void *customdata,
@@ -91,7 +97,7 @@ static void export_startjob(void *customdata,
*progress = 0.0f;
*do_update = true;
- build_depsgraph(data->depsgraph, data->bmain);
+ build_depsgraph(data->depsgraph, data->bmain, data->params.visible_objects_only);
SubdivModifierDisabler subdiv_disabler(data->depsgraph);
if (!data->params.apply_subdiv) {
subdiv_disabler.disable_modifiers();
diff --git a/source/blender/io/alembic/exporter/abc_writer_abstract.cc b/source/blender/io/alembic/exporter/abc_writer_abstract.cc
index e43b394e27f..84527a12e85 100644
--- a/source/blender/io/alembic/exporter/abc_writer_abstract.cc
+++ b/source/blender/io/alembic/exporter/abc_writer_abstract.cc
@@ -25,6 +25,10 @@
#include "DNA_modifier_types.h"
+#include "DEG_depsgraph.h"
+
+#include <Alembic/AbcGeom/Visibility.h>
+
#include "CLG_log.h"
static CLG_LogRef LOG = {"io.alembic"};
@@ -96,6 +100,18 @@ void ABCAbstractWriter::update_bounding_box(Object *object)
bounding_box_.max.z = -bb->vec[0][1];
}
+void ABCAbstractWriter::write_visibility(const HierarchyContext &context)
+{
+ const bool is_visible = context.is_object_visible(DAG_EVAL_RENDER);
+ Alembic::Abc::OObject abc_object = get_alembic_object();
+
+ if (!abc_visibility_.valid()) {
+ abc_visibility_ = Alembic::AbcGeom::CreateVisibilityProperty(abc_object, timesample_index_);
+ }
+ abc_visibility_.set(is_visible ? Alembic::AbcGeom::kVisibilityVisible :
+ Alembic::AbcGeom::kVisibilityHidden);
+}
+
} // namespace alembic
} // namespace io
} // namespace blender
diff --git a/source/blender/io/alembic/exporter/abc_writer_abstract.h b/source/blender/io/alembic/exporter/abc_writer_abstract.h
index a83373a567a..f46409b7902 100644
--- a/source/blender/io/alembic/exporter/abc_writer_abstract.h
+++ b/source/blender/io/alembic/exporter/abc_writer_abstract.h
@@ -43,6 +43,9 @@ class ABCAbstractWriter : public AbstractHierarchyWriter {
uint32_t timesample_index_;
Imath::Box3d bounding_box_;
+ /* Visibility of this writer's data in Alembic. */
+ Alembic::Abc::OCharProperty abc_visibility_;
+
public:
explicit ABCAbstractWriter(const ABCWriterConstructorArgs &args);
virtual ~ABCAbstractWriter();
@@ -70,6 +73,8 @@ class ABCAbstractWriter : public AbstractHierarchyWriter {
virtual void do_write(HierarchyContext &context) = 0;
virtual void update_bounding_box(Object *object);
+
+ void write_visibility(const HierarchyContext &context);
};
} // namespace alembic
diff --git a/source/blender/io/alembic/exporter/abc_writer_mesh.cc b/source/blender/io/alembic/exporter/abc_writer_mesh.cc
index 89cb76db9a6..517f0212712 100644
--- a/source/blender/io/alembic/exporter/abc_writer_mesh.cc
+++ b/source/blender/io/alembic/exporter/abc_writer_mesh.cc
@@ -159,27 +159,10 @@ ModifierData *ABCGenericMeshWriter::get_liquid_sim_modifier(Scene *scene, Object
bool ABCGenericMeshWriter::is_supported(const HierarchyContext *context) const
{
- Object *object = context->object;
- bool is_dupli = context->duplicator != nullptr;
- int base_flag;
-
- if (is_dupli) {
- /* Construct the object's base flags from its dupli-parent, just like is done in
- * deg_objects_dupli_iterator_next(). Without this, the visibility check below will fail. Doing
- * this here, instead of a more suitable location in AbstractHierarchyIterator, prevents
- * copying the Object for every dupli. */
- base_flag = object->base_flag;
- object->base_flag = context->duplicator->base_flag | BASE_FROM_DUPLI;
+ if (args_.export_params->visible_objects_only) {
+ return context->is_object_visible(DAG_EVAL_RENDER);
}
-
- int visibility = BKE_object_visibility(
- object, DAG_EVAL_RENDER /* TODO(Sybren): add evaluation mode to export options? */);
-
- if (is_dupli) {
- object->base_flag = base_flag;
- }
-
- return (visibility & OB_VISIBLE_SELF) != 0;
+ return true;
}
void ABCGenericMeshWriter::do_write(HierarchyContext &context)
diff --git a/source/blender/io/alembic/exporter/abc_writer_transform.cc b/source/blender/io/alembic/exporter/abc_writer_transform.cc
index 39af99c142c..7694066a13d 100644
--- a/source/blender/io/alembic/exporter/abc_writer_transform.cc
+++ b/source/blender/io/alembic/exporter/abc_writer_transform.cc
@@ -92,6 +92,8 @@ void ABCTransformWriter::do_write(HierarchyContext &context)
xform_sample.setMatrix(convert_matrix_datatype(parent_relative_matrix));
xform_sample.setInheritsXforms(true);
abc_xform_schema_.set(xform_sample);
+
+ write_visibility(context);
}
const OObject ABCTransformWriter::get_alembic_object() const
diff --git a/source/blender/io/alembic/intern/abc_axis_conversion.cc b/source/blender/io/alembic/intern/abc_axis_conversion.cc
index cebab1f2e41..396c8fdb28b 100644
--- a/source/blender/io/alembic/intern/abc_axis_conversion.cc
+++ b/source/blender/io/alembic/intern/abc_axis_conversion.cc
@@ -170,4 +170,4 @@ void create_transform_matrix(Object *obj,
} // namespace alembic
} // namespace io
-} // namespace blender \ No newline at end of file
+} // namespace blender
diff --git a/source/blender/io/alembic/intern/abc_axis_conversion.h b/source/blender/io/alembic/intern/abc_axis_conversion.h
index 9a19e9116be..645d9fc783b 100644
--- a/source/blender/io/alembic/intern/abc_axis_conversion.h
+++ b/source/blender/io/alembic/intern/abc_axis_conversion.h
@@ -100,4 +100,4 @@ void create_transform_matrix(Object *obj,
} // namespace alembic
} // namespace io
-} // namespace blender \ No newline at end of file
+} // namespace blender
diff --git a/source/blender/io/alembic/intern/abc_customdata.cc b/source/blender/io/alembic/intern/abc_customdata.cc
index f3e2342e844..408894a8de2 100644
--- a/source/blender/io/alembic/intern/abc_customdata.cc
+++ b/source/blender/io/alembic/intern/abc_customdata.cc
@@ -330,7 +330,7 @@ static void read_custom_data_mcols(const std::string &iobject_full_name,
if (IC3fGeomParam::matches(prop_header)) {
IC3fGeomParam color_param(arbGeomParams, prop_header.getName());
IC3fGeomParam::Sample sample;
- BLI_assert(!strcmp("rgb", color_param.getInterpretation()));
+ BLI_assert(STREQ("rgb", color_param.getInterpretation()));
color_param.getIndexed(sample, iss);
is_facevarying = sample.getScope() == kFacevaryingScope &&
@@ -343,7 +343,7 @@ static void read_custom_data_mcols(const std::string &iobject_full_name,
else if (IC4fGeomParam::matches(prop_header)) {
IC4fGeomParam color_param(arbGeomParams, prop_header.getName());
IC4fGeomParam::Sample sample;
- BLI_assert(!strcmp("rgba", color_param.getInterpretation()));
+ BLI_assert(STREQ("rgba", color_param.getInterpretation()));
color_param.getIndexed(sample, iss);
is_facevarying = sample.getScope() == kFacevaryingScope &&
diff --git a/source/blender/io/alembic/intern/abc_reader_archive.cc b/source/blender/io/alembic/intern/abc_reader_archive.cc
index d7f1095f0fd..776b8955d47 100644
--- a/source/blender/io/alembic/intern/abc_reader_archive.cc
+++ b/source/blender/io/alembic/intern/abc_reader_archive.cc
@@ -63,7 +63,7 @@ static IArchive open_archive(const std::string &filename,
else if (!the_file.read(header, sizeof(header))) {
std::cerr << "Unable to read from " << filename << std::endl;
}
- else if (strncmp(header + 1, "HDF", 3)) {
+ else if (strncmp(header + 1, "HDF", 3) != 0) {
std::cerr << filename << " has an unknown file format, unable to read." << std::endl;
}
else {
diff --git a/source/blender/io/alembic/intern/alembic_capi.cc b/source/blender/io/alembic/intern/alembic_capi.cc
index 7cde2d4fe73..eba7f64db02 100644
--- a/source/blender/io/alembic/intern/alembic_capi.cc
+++ b/source/blender/io/alembic/intern/alembic_capi.cc
@@ -22,6 +22,7 @@
#include <Alembic/AbcMaterial/IMaterial.h>
+#include "abc_axis_conversion.h"
#include "abc_reader_archive.h"
#include "abc_reader_camera.h"
#include "abc_reader_curves.h"
@@ -47,18 +48,13 @@
#include "BKE_lib_id.h"
#include "BKE_object.h"
#include "BKE_scene.h"
+#include "BKE_screen.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "ED_undo.h"
-/* SpaceType struct has a member called 'new' which obviously conflicts with C++
- * so temporarily redefining the new keyword to make it compile. */
-#define new extern_new
-#include "BKE_screen.h"
-#undef new
-
#include "BLI_compiler_compat.h"
#include "BLI_fileops.h"
#include "BLI_ghash.h"
@@ -70,7 +66,10 @@
#include "WM_api.h"
#include "WM_types.h"
+using Alembic::Abc::IV3fArrayProperty;
using Alembic::Abc::ObjectHeader;
+using Alembic::Abc::PropertyHeader;
+using Alembic::Abc::V3fArraySamplePtr;
using Alembic::AbcGeom::ICamera;
using Alembic::AbcGeom::ICurves;
using Alembic::AbcGeom::IFaceSet;
@@ -79,9 +78,11 @@ using Alembic::AbcGeom::INuPatch;
using Alembic::AbcGeom::IObject;
using Alembic::AbcGeom::IPoints;
using Alembic::AbcGeom::IPolyMesh;
+using Alembic::AbcGeom::IPolyMeshSchema;
using Alembic::AbcGeom::ISampleSelector;
using Alembic::AbcGeom::ISubD;
using Alembic::AbcGeom::IXform;
+using Alembic::AbcGeom::kWrapExisting;
using Alembic::AbcGeom::MetaData;
using Alembic::AbcMaterial::IMaterial;
@@ -859,3 +860,136 @@ CacheReader *CacheReader_open_alembic_object(AbcArchiveHandle *handle,
return reinterpret_cast<CacheReader *>(abc_reader);
}
+
+/* ************************************************************************** */
+
+static const PropertyHeader *get_property_header(const IPolyMeshSchema &schema, const char *name)
+{
+ const PropertyHeader *prop_header = schema.getPropertyHeader(name);
+
+ if (prop_header) {
+ return prop_header;
+ }
+
+ ICompoundProperty prop = schema.getArbGeomParams();
+
+ if (!has_property(prop, name)) {
+ return nullptr;
+ }
+
+ return prop.getPropertyHeader(name);
+}
+
+bool ABC_has_vec3_array_property_named(struct CacheReader *reader, const char *name)
+{
+ AbcObjectReader *abc_reader = reinterpret_cast<AbcObjectReader *>(reader);
+
+ if (!abc_reader) {
+ return false;
+ }
+
+ IObject iobject = abc_reader->iobject();
+
+ if (!iobject.valid()) {
+ return false;
+ }
+
+ const ObjectHeader &header = iobject.getHeader();
+
+ if (!IPolyMesh::matches(header)) {
+ return false;
+ }
+
+ IPolyMesh mesh(iobject, kWrapExisting);
+ IPolyMeshSchema schema = mesh.getSchema();
+
+ const PropertyHeader *prop_header = get_property_header(schema, name);
+
+ if (!prop_header) {
+ return false;
+ }
+
+ return IV3fArrayProperty::matches(prop_header->getMetaData());
+}
+
+static V3fArraySamplePtr get_velocity_prop(const IPolyMeshSchema &schema,
+ const ISampleSelector &iss,
+ const std::string &name)
+{
+ const PropertyHeader *prop_header = schema.getPropertyHeader(name);
+
+ if (prop_header) {
+ const IV3fArrayProperty &velocity_prop = IV3fArrayProperty(schema, name, 0);
+ return velocity_prop.getValue(iss);
+ }
+
+ ICompoundProperty prop = schema.getArbGeomParams();
+
+ if (!has_property(prop, name)) {
+ return V3fArraySamplePtr();
+ }
+
+ const IV3fArrayProperty &velocity_prop = IV3fArrayProperty(prop, name, 0);
+
+ if (velocity_prop) {
+ return velocity_prop.getValue(iss);
+ }
+
+ return V3fArraySamplePtr();
+}
+
+int ABC_read_velocity_cache(CacheReader *reader,
+ const char *velocity_name,
+ const float time,
+ float velocity_scale,
+ int num_vertices,
+ float *r_vertex_velocities)
+{
+ AbcObjectReader *abc_reader = reinterpret_cast<AbcObjectReader *>(reader);
+
+ if (!abc_reader) {
+ return -1;
+ }
+
+ IObject iobject = abc_reader->iobject();
+
+ if (!iobject.valid()) {
+ return -1;
+ }
+
+ const ObjectHeader &header = iobject.getHeader();
+
+ if (!IPolyMesh::matches(header)) {
+ return -1;
+ }
+
+ IPolyMesh mesh(iobject, kWrapExisting);
+ IPolyMeshSchema schema = mesh.getSchema();
+ ISampleSelector sample_sel(time);
+ const IPolyMeshSchema::Sample sample = schema.getValue(sample_sel);
+
+ V3fArraySamplePtr velocities = get_velocity_prop(schema, sample_sel, velocity_name);
+
+ if (!velocities) {
+ return -1;
+ }
+
+ float vel[3];
+
+ int num_velocity_vectors = static_cast<int>(velocities->size());
+
+ if (num_velocity_vectors != num_vertices) {
+ return -1;
+ }
+
+ for (size_t i = 0; i < velocities->size(); ++i) {
+ const Imath::V3f &vel_in = (*velocities)[i];
+ copy_zup_from_yup(vel, vel_in.getValue());
+
+ mul_v3_fl(vel, velocity_scale);
+
+ copy_v3_v3(r_vertex_velocities + i * 3, vel);
+ }
+
+ return num_vertices;
+}
diff --git a/source/blender/io/alembic/tests/abc_export_test.cc b/source/blender/io/alembic/tests/abc_export_test.cc
new file mode 100644
index 00000000000..5c2b505958e
--- /dev/null
+++ b/source/blender/io/alembic/tests/abc_export_test.cc
@@ -0,0 +1,161 @@
+#include "testing/testing.h"
+
+// Keep first since utildefines defines AT which conflicts with STL
+#include "exporter/abc_archive.h"
+#include "intern/abc_util.h"
+
+#include "BKE_main.h"
+#include "BLI_fileops.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+#include "DNA_scene_types.h"
+
+#include "DEG_depsgraph.h"
+
+namespace blender {
+namespace io {
+namespace alembic {
+
+class AlembicExportTest : public testing::Test {
+ protected:
+ ABCArchive *abc_archive;
+
+ AlembicExportParams params;
+ Scene scene;
+ Depsgraph *depsgraph;
+ Main *bmain;
+
+ virtual void SetUp()
+ {
+ abc_archive = nullptr;
+
+ /* Fake a 25 FPS scene with a nonzero base (because that's sometimes forgotten) */
+ scene.r.frs_sec = 50;
+ scene.r.frs_sec_base = 2;
+ strcpy(scene.id.name, "SCTestScene");
+
+ bmain = BKE_main_new();
+
+ /* TODO(sergey): Pass scene layer somehow? */
+ ViewLayer *view_layer = (ViewLayer *)scene.view_layers.first;
+ depsgraph = DEG_graph_new(bmain, &scene, view_layer, DAG_EVAL_RENDER);
+ }
+
+ virtual void TearDown()
+ {
+ BKE_main_free(bmain);
+ DEG_graph_free(depsgraph);
+ deleteArchive();
+ }
+
+ // Call after setting up the parameters.
+ void createArchive()
+ {
+ if (abc_archive != nullptr) {
+ deleteArchive();
+ }
+ abc_archive = new ABCArchive(bmain, &scene, params, "somefile.abc");
+ }
+
+ void deleteArchive()
+ {
+ delete abc_archive;
+ if (BLI_exists("somefile.abc")) {
+ BLI_delete("somefile.abc", false, false);
+ }
+ abc_archive = nullptr;
+ }
+};
+
+TEST_F(AlembicExportTest, TimeSamplesFullShutterUniform)
+{
+ /* Test 5 samples per frame, for 2 frames. */
+ params.shutter_open = 0.0;
+ params.shutter_close = 1.0;
+ params.frame_start = 31.0;
+ params.frame_end = 32.0;
+ params.frame_samples_xform = params.frame_samples_shape = 5;
+ createArchive();
+ std::vector<double> frames(abc_archive->frames_begin(), abc_archive->frames_end());
+ EXPECT_EQ(10, frames.size());
+ EXPECT_NEAR(31.0, frames[0], 1e-5);
+ EXPECT_NEAR(31.2, frames[1], 1e-5);
+ EXPECT_NEAR(31.4, frames[2], 1e-5);
+ EXPECT_NEAR(31.6, frames[3], 1e-5);
+ EXPECT_NEAR(31.8, frames[4], 1e-5);
+ EXPECT_NEAR(32.0, frames[5], 1e-5);
+ EXPECT_NEAR(32.2, frames[6], 1e-5);
+ EXPECT_NEAR(32.4, frames[7], 1e-5);
+ EXPECT_NEAR(32.6, frames[8], 1e-5);
+ EXPECT_NEAR(32.8, frames[9], 1e-5);
+
+ for (double frame : frames) {
+ EXPECT_TRUE(abc_archive->is_xform_frame(frame));
+ EXPECT_TRUE(abc_archive->is_shape_frame(frame));
+ }
+}
+
+TEST_F(AlembicExportTest, TimeSamplesFullShutterDifferent)
+{
+ /* Test 3 samples per frame for transforms, and 2 per frame for shapes, for 2 frames. */
+ params.shutter_open = 0.0;
+ params.shutter_close = 1.0;
+ params.frame_start = 31.0;
+ params.frame_end = 32.0;
+ params.frame_samples_xform = 3;
+ params.frame_samples_shape = 2;
+ createArchive();
+ std::vector<double> frames(abc_archive->frames_begin(), abc_archive->frames_end());
+ EXPECT_EQ(8, frames.size());
+ EXPECT_NEAR(31.0, frames[0], 1e-5); // transform + shape
+ EXPECT_TRUE(abc_archive->is_xform_frame(frames[0]));
+ EXPECT_TRUE(abc_archive->is_shape_frame(frames[0]));
+ EXPECT_NEAR(31.33333, frames[1], 1e-5); // transform
+ EXPECT_TRUE(abc_archive->is_xform_frame(frames[1]));
+ EXPECT_FALSE(abc_archive->is_shape_frame(frames[1]));
+ EXPECT_NEAR(31.5, frames[2], 1e-5); // shape
+ EXPECT_FALSE(abc_archive->is_xform_frame(frames[2]));
+ EXPECT_TRUE(abc_archive->is_shape_frame(frames[2]));
+ EXPECT_NEAR(31.66666, frames[3], 1e-5); // transform
+ EXPECT_TRUE(abc_archive->is_xform_frame(frames[3]));
+ EXPECT_FALSE(abc_archive->is_shape_frame(frames[3]));
+ EXPECT_NEAR(32.0, frames[4], 1e-5); // transform + shape
+ EXPECT_TRUE(abc_archive->is_xform_frame(frames[4]));
+ EXPECT_TRUE(abc_archive->is_shape_frame(frames[4]));
+ EXPECT_NEAR(32.33333, frames[5], 1e-5); // transform
+ EXPECT_TRUE(abc_archive->is_xform_frame(frames[5]));
+ EXPECT_FALSE(abc_archive->is_shape_frame(frames[5]));
+ EXPECT_NEAR(32.5, frames[6], 1e-5); // shape
+ EXPECT_FALSE(abc_archive->is_xform_frame(frames[6]));
+ EXPECT_TRUE(abc_archive->is_shape_frame(frames[6]));
+ EXPECT_NEAR(32.66666, frames[7], 1e-5); // transform
+ EXPECT_TRUE(abc_archive->is_xform_frame(frames[7]));
+ EXPECT_FALSE(abc_archive->is_shape_frame(frames[7]));
+}
+
+TEST_F(AlembicExportTest, TimeSamples180degShutter)
+{
+ /* Test 5 samples per frame, for 2 frames. */
+ params.shutter_open = -0.25;
+ params.shutter_close = 0.25;
+ params.frame_start = 31.0;
+ params.frame_end = 32.0;
+ params.frame_samples_xform = params.frame_samples_shape = 5;
+ createArchive();
+ std::vector<double> frames(abc_archive->frames_begin(), abc_archive->frames_end());
+ EXPECT_EQ(10, frames.size());
+ EXPECT_NEAR(31 - 0.25, frames[0], 1e-5);
+ EXPECT_NEAR(31 - 0.15, frames[1], 1e-5);
+ EXPECT_NEAR(31 - 0.05, frames[2], 1e-5);
+ EXPECT_NEAR(31 + 0.05, frames[3], 1e-5);
+ EXPECT_NEAR(31 + 0.15, frames[4], 1e-5);
+ EXPECT_NEAR(32 - 0.25, frames[5], 1e-5);
+ EXPECT_NEAR(32 - 0.15, frames[6], 1e-5);
+ EXPECT_NEAR(32 - 0.05, frames[7], 1e-5);
+ EXPECT_NEAR(32 + 0.05, frames[8], 1e-5);
+ EXPECT_NEAR(32 + 0.15, frames[9], 1e-5);
+}
+
+} // namespace alembic
+} // namespace io
+} // namespace blender
diff --git a/source/blender/io/alembic/tests/abc_matrix_test.cc b/source/blender/io/alembic/tests/abc_matrix_test.cc
new file mode 100644
index 00000000000..b58e989b1a1
--- /dev/null
+++ b/source/blender/io/alembic/tests/abc_matrix_test.cc
@@ -0,0 +1,292 @@
+#include "testing/testing.h"
+
+// Keep first since utildefines defines AT which conflicts with STL
+#include "intern/abc_axis_conversion.h"
+
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+namespace blender {
+namespace io {
+namespace alembic {
+
+TEST(abc_matrix, CreateRotationMatrixY_YfromZ)
+{
+ // Input variables
+ float rot_x_mat[3][3];
+ float rot_y_mat[3][3];
+ float rot_z_mat[3][3];
+ float euler[3] = {0.f, M_PI_4, 0.f};
+
+ // Construct expected matrices
+ float unit[3][3];
+ float rot_z_min_quart_pi[3][3]; // rotation of -pi/4 radians over z-axis
+
+ unit_m3(unit);
+ unit_m3(rot_z_min_quart_pi);
+ rot_z_min_quart_pi[0][0] = M_SQRT1_2;
+ rot_z_min_quart_pi[0][1] = -M_SQRT1_2;
+ rot_z_min_quart_pi[1][0] = M_SQRT1_2;
+ rot_z_min_quart_pi[1][1] = M_SQRT1_2;
+
+ // Run tests
+ create_swapped_rotation_matrix(rot_x_mat, rot_y_mat, rot_z_mat, euler, ABC_YUP_FROM_ZUP);
+
+ EXPECT_M3_NEAR(rot_x_mat, unit, 1e-5f);
+ EXPECT_M3_NEAR(rot_y_mat, unit, 1e-5f);
+ EXPECT_M3_NEAR(rot_z_mat, rot_z_min_quart_pi, 1e-5f);
+}
+
+TEST(abc_matrix, CreateRotationMatrixZ_YfromZ)
+{
+ // Input variables
+ float rot_x_mat[3][3];
+ float rot_y_mat[3][3];
+ float rot_z_mat[3][3];
+ float euler[3] = {0.f, 0.f, M_PI_4};
+
+ // Construct expected matrices
+ float unit[3][3];
+ float rot_y_quart_pi[3][3]; // rotation of pi/4 radians over y-axis
+
+ unit_m3(unit);
+ unit_m3(rot_y_quart_pi);
+ rot_y_quart_pi[0][0] = M_SQRT1_2;
+ rot_y_quart_pi[0][2] = -M_SQRT1_2;
+ rot_y_quart_pi[2][0] = M_SQRT1_2;
+ rot_y_quart_pi[2][2] = M_SQRT1_2;
+
+ // Run tests
+ create_swapped_rotation_matrix(rot_x_mat, rot_y_mat, rot_z_mat, euler, ABC_YUP_FROM_ZUP);
+
+ EXPECT_M3_NEAR(rot_x_mat, unit, 1e-5f);
+ EXPECT_M3_NEAR(rot_y_mat, rot_y_quart_pi, 1e-5f);
+ EXPECT_M3_NEAR(rot_z_mat, unit, 1e-5f);
+}
+
+TEST(abc_matrix, CreateRotationMatrixXYZ_YfromZ)
+{
+ // Input variables
+ float rot_x_mat[3][3];
+ float rot_y_mat[3][3];
+ float rot_z_mat[3][3];
+ // in degrees: X=10, Y=20, Z=30
+ float euler[3] = {0.17453292012214f, 0.34906581044197f, 0.52359879016876f};
+
+ // Construct expected matrices
+ float rot_x_p10[3][3]; // rotation of +10 degrees over x-axis
+ float rot_y_p30[3][3]; // rotation of +30 degrees over y-axis
+ float rot_z_m20[3][3]; // rotation of -20 degrees over z-axis
+
+ unit_m3(rot_x_p10);
+ rot_x_p10[1][1] = 0.9848077297210693f;
+ rot_x_p10[1][2] = 0.1736481785774231f;
+ rot_x_p10[2][1] = -0.1736481785774231f;
+ rot_x_p10[2][2] = 0.9848077297210693f;
+
+ unit_m3(rot_y_p30);
+ rot_y_p30[0][0] = 0.8660253882408142f;
+ rot_y_p30[0][2] = -0.5f;
+ rot_y_p30[2][0] = 0.5f;
+ rot_y_p30[2][2] = 0.8660253882408142f;
+
+ unit_m3(rot_z_m20);
+ rot_z_m20[0][0] = 0.9396926164627075f;
+ rot_z_m20[0][1] = -0.3420201241970062f;
+ rot_z_m20[1][0] = 0.3420201241970062f;
+ rot_z_m20[1][1] = 0.9396926164627075f;
+
+ // Run tests
+ create_swapped_rotation_matrix(rot_x_mat, rot_y_mat, rot_z_mat, euler, ABC_YUP_FROM_ZUP);
+
+ EXPECT_M3_NEAR(rot_x_mat, rot_x_p10, 1e-5f);
+ EXPECT_M3_NEAR(rot_y_mat, rot_y_p30, 1e-5f);
+ EXPECT_M3_NEAR(rot_z_mat, rot_z_m20, 1e-5f);
+}
+
+TEST(abc_matrix, CreateRotationMatrixXYZ_ZfromY)
+{
+ // Input variables
+ float rot_x_mat[3][3];
+ float rot_y_mat[3][3];
+ float rot_z_mat[3][3];
+ // in degrees: X=10, Y=20, Z=30
+ float euler[3] = {0.1745329201221466f, 0.3490658104419708f, 0.5235987901687622f};
+
+ // Construct expected matrices
+ float rot_x_p10[3][3]; // rotation of +10 degrees over x-axis
+ float rot_y_m30[3][3]; // rotation of -30 degrees over y-axis
+ float rot_z_p20[3][3]; // rotation of +20 degrees over z-axis
+
+ unit_m3(rot_x_p10);
+ rot_x_p10[1][1] = 0.9848077297210693f;
+ rot_x_p10[1][2] = 0.1736481785774231f;
+ rot_x_p10[2][1] = -0.1736481785774231f;
+ rot_x_p10[2][2] = 0.9848077297210693f;
+
+ unit_m3(rot_y_m30);
+ rot_y_m30[0][0] = 0.8660253882408142f;
+ rot_y_m30[0][2] = 0.5f;
+ rot_y_m30[2][0] = -0.5f;
+ rot_y_m30[2][2] = 0.8660253882408142f;
+
+ unit_m3(rot_z_p20);
+ rot_z_p20[0][0] = 0.9396926164627075f;
+ rot_z_p20[0][1] = 0.3420201241970062f;
+ rot_z_p20[1][0] = -0.3420201241970062f;
+ rot_z_p20[1][1] = 0.9396926164627075f;
+
+ // Run tests
+ create_swapped_rotation_matrix(rot_x_mat, rot_y_mat, rot_z_mat, euler, ABC_ZUP_FROM_YUP);
+
+ EXPECT_M3_NEAR(rot_x_mat, rot_x_p10, 1e-5f);
+ EXPECT_M3_NEAR(rot_y_mat, rot_y_m30, 1e-5f);
+ EXPECT_M3_NEAR(rot_z_mat, rot_z_p20, 1e-5f);
+}
+
+TEST(abc_matrix, CopyM44AxisSwap_YfromZ)
+{
+ float result[4][4];
+
+ /* Construct an input matrix that performs a rotation like the tests
+ * above. This matrix was created by rotating a cube in Blender over
+ * (X=10, Y=20, Z=30 degrees in XYZ order) and translating over (1, 2, 3) */
+ float input[4][4] = {
+ {0.81379765272f, 0.4698463380336f, -0.342020124197f, 0.f},
+ {-0.44096961617f, 0.8825641274452f, 0.163175910711f, 0.f},
+ {0.37852230668f, 0.0180283170193f, 0.925416588783f, 0.f},
+ {1.f, 2.f, 3.f, 1.f},
+ };
+
+ copy_m44_axis_swap(result, input, ABC_YUP_FROM_ZUP);
+
+ /* Check the resulting rotation & translation. */
+ float trans[4] = {1.f, 3.f, -2.f, 1.f};
+ EXPECT_V4_NEAR(trans, result[3], 1e-5f);
+
+ /* This matrix was created by rotating a cube in Blender over
+ * (X=10, Y=30, Z=-20 degrees in XZY order) and translating over (1, 3, -2) */
+ float expect[4][4] = {
+ {0.813797652721f, -0.342020124197f, -0.469846338033f, 0.f},
+ {0.378522306680f, 0.925416588783f, -0.018028317019f, 0.f},
+ {0.440969616174f, -0.163175910711f, 0.882564127445f, 0.f},
+ {1.f, 3.f, -2.f, 1.f},
+ };
+ EXPECT_M4_NEAR(expect, result, 1e-5f);
+}
+
+TEST(abc_matrix, CopyM44AxisSwapWithScale_YfromZ)
+{
+ float result[4][4];
+
+ /* Construct an input matrix that performs a rotation like the tests
+ * above. This matrix was created by rotating a cube in Blender over
+ * (X=10, Y=20, Z=30 degrees in XYZ order), translating over (1, 2, 3),
+ * and scaling by (4, 5, 6). */
+ float input[4][4] = {
+ {3.25519061088f, 1.8793853521347f, -1.368080496788f, 0.f},
+ {-2.20484805107f, 4.4128208160400f, 0.815879583358f, 0.f},
+ {2.27113389968f, 0.1081698983907f, 5.552499771118f, 0.f},
+ {1.f, 2.f, 3.f, 1.f},
+ };
+
+ copy_m44_axis_swap(result, input, ABC_YUP_FROM_ZUP);
+
+ /* This matrix was created by rotating a cube in Blender over
+ * (X=10, Y=30, Z=-20 degrees in XZY order), translating over (1, 3, -2)
+ * and scaling over (4, 6, 5). */
+ float expect[4][4] = {
+ {3.255190610885f, -1.368080496788f, -1.879385352134f, 0.f},
+ {2.271133899688f, 5.552499771118f, -0.108169898390f, 0.f},
+ {2.204848051071f, -0.815879583358f, 4.412820816040f, 0.f},
+ {1.f, 3.f, -2.f, 1.f},
+ };
+ EXPECT_M4_NEAR(expect, result, 1e-5f);
+}
+
+TEST(abc_matrix, CopyM44AxisSwap_ZfromY)
+{
+ float result[4][4];
+
+ /* This matrix was created by rotating a cube in Blender over
+ * (X=10, Y=30, Z=-20 degrees in XZY order) and translating over (1, 3, -2) */
+ float input[4][4] = {
+ {0.813797652721f, -0.342020124197f, -0.469846338033f, 0.f},
+ {0.378522306680f, 0.925416588783f, -0.018028317019f, 0.f},
+ {0.440969616174f, -0.163175910711f, 0.882564127445f, 0.f},
+ {1.f, 3.f, -2.f, 1.f},
+ };
+
+ copy_m44_axis_swap(result, input, ABC_ZUP_FROM_YUP);
+
+ /* This matrix was created by rotating a cube in Blender over
+ * (X=10, Y=20, Z=30 degrees in XYZ order) and translating over (1, 2, 3) */
+ float expect[4][4] = {
+ {0.813797652721f, 0.469846338033f, -0.342020124197f, 0.f},
+ {-0.44096961617f, 0.882564127445f, 0.163175910711f, 0.f},
+ {0.378522306680f, 0.018028317019f, 0.925416588783f, 0.f},
+ {1.f, 2.f, 3.f, 1.f},
+ };
+
+ EXPECT_M4_NEAR(expect, result, 1e-5f);
+}
+
+TEST(abc_matrix, CopyM44AxisSwapWithScale_ZfromY)
+{
+ float result[4][4];
+
+ /* This matrix was created by rotating a cube in Blender over
+ * (X=10, Y=30, Z=-20 degrees in XZY order), translating over (1, 3, -2)
+ * and scaling over (4, 6, 5). */
+ float input[4][4] = {
+ {3.2551906108f, -1.36808049678f, -1.879385352134f, 0.f},
+ {2.2711338996f, 5.55249977111f, -0.108169898390f, 0.f},
+ {2.2048480510f, -0.81587958335f, 4.412820816040f, 0.f},
+ {1.f, 3.f, -2.f, 1.f},
+ };
+
+ copy_m44_axis_swap(result, input, ABC_ZUP_FROM_YUP);
+
+ /* This matrix was created by rotating a cube in Blender over
+ * (X=10, Y=20, Z=30 degrees in XYZ order), translating over (1, 2, 3),
+ * and scaling by (4, 5, 6). */
+ float expect[4][4] = {
+ {3.25519061088f, 1.879385352134f, -1.36808049678f, 0.f},
+ {-2.2048480510f, 4.412820816040f, 0.81587958335f, 0.f},
+ {2.27113389968f, 0.108169898390f, 5.55249977111f, 0.f},
+ {1.f, 2.f, 3.f, 1.f},
+ };
+
+ EXPECT_M4_NEAR(expect, result, 1e-5f);
+}
+
+TEST(abc_matrix, CopyM44AxisSwapWithScale_gimbal_ZfromY)
+{
+ float result[4][4];
+
+ /* This matrix represents a rotation over (-90, -0, -0) degrees,
+ * and a translation over (-0, -0.1, -0). It is in Y=up. */
+ float input[4][4] = {
+ {1.000f, 0.000f, 0.000f, 0.000f},
+ {0.000f, 0.000f, -1.000f, 0.000f},
+ {0.000f, 1.000f, 0.000f, 0.000f},
+ {-0.000f, -0.100f, -0.000f, 1.000f},
+ };
+
+ copy_m44_axis_swap(result, input, ABC_ZUP_FROM_YUP);
+
+ /* Since the rotation is only over the X-axis, it should not change.
+ * The translation does change. */
+ float expect[4][4] = {
+ {1.000f, 0.000f, 0.000f, 0.000f},
+ {0.000f, 0.000f, -1.000f, 0.000f},
+ {0.000f, 1.000f, 0.000f, 0.000f},
+ {-0.000f, 0.000f, -0.100f, 1.000f},
+ };
+
+ EXPECT_M4_NEAR(expect, result, 1e-5f);
+}
+
+} // namespace alembic
+} // namespace io
+} // namespace blender
diff --git a/source/blender/io/avi/intern/avi.c b/source/blender/io/avi/intern/avi.c
index e829a15deba..0ab51b7a084 100644
--- a/source/blender/io/avi/intern/avi.c
+++ b/source/blender/io/avi/intern/avi.c
@@ -116,9 +116,8 @@ int AVI_get_stream(AviMovie *movie, int avist_type, int stream_num)
if (stream_num == 0) {
return cur_stream;
}
- else {
- stream_num--;
- }
+
+ stream_num--;
}
}
@@ -572,9 +571,8 @@ AviError AVI_open_movie(const char *name, AviMovie *movie)
if (GET_FCC(movie->fp) == FCC("movi")) {
break;
}
- else {
- BLI_fseek(movie->fp, size - 4, SEEK_CUR);
- }
+
+ BLI_fseek(movie->fp, size - 4, SEEK_CUR);
}
else {
BLI_fseek(movie->fp, size, SEEK_CUR);
diff --git a/source/blender/io/avi/intern/avi_rgb.c b/source/blender/io/avi/intern/avi_rgb.c
index 44542af96ae..8af728f0737 100644
--- a/source/blender/io/avi/intern/avi_rgb.c
+++ b/source/blender/io/avi/intern/avi_rgb.c
@@ -96,35 +96,34 @@ void *avi_converter_from_avi_rgb(AviMovie *movie,
return buf;
}
- else {
- buf = imb_alloc_pixels(
- movie->header->Height, movie->header->Width, 3, sizeof(unsigned char), "fromavirgbbuf");
-
- if (buf) {
- size_t rowstride = movie->header->Width * 3;
- BLI_assert(bits != 16);
- if (movie->header->Width % 2) {
- rowstride++;
- }
- for (size_t y = 0; y < movie->header->Height; y++) {
- memcpy(&buf[y * movie->header->Width * 3],
- &buffer[((movie->header->Height - 1) - y) * rowstride],
- movie->header->Width * 3);
- }
+ buf = imb_alloc_pixels(
+ movie->header->Height, movie->header->Width, 3, sizeof(unsigned char), "fromavirgbbuf");
- for (size_t y = 0; y < (size_t)movie->header->Height * (size_t)movie->header->Width * 3;
- y += 3) {
- int i = buf[y];
- buf[y] = buf[y + 2];
- buf[y + 2] = i;
- }
+ if (buf) {
+ size_t rowstride = movie->header->Width * 3;
+ BLI_assert(bits != 16);
+ if (movie->header->Width % 2) {
+ rowstride++;
}
- MEM_freeN(buffer);
+ for (size_t y = 0; y < movie->header->Height; y++) {
+ memcpy(&buf[y * movie->header->Width * 3],
+ &buffer[((movie->header->Height - 1) - y) * rowstride],
+ movie->header->Width * 3);
+ }
- return buf;
+ for (size_t y = 0; y < (size_t)movie->header->Height * (size_t)movie->header->Width * 3;
+ y += 3) {
+ int i = buf[y];
+ buf[y] = buf[y + 2];
+ buf[y + 2] = i;
+ }
}
+
+ MEM_freeN(buffer);
+
+ return buf;
}
void *avi_converter_to_avi_rgb(AviMovie *movie, int stream, unsigned char *buffer, size_t *size)
diff --git a/source/blender/io/collada/AnimationExporter.cpp b/source/blender/io/collada/AnimationExporter.cpp
index c25b4ea543b..a4302a680a3 100644
--- a/source/blender/io/collada/AnimationExporter.cpp
+++ b/source/blender/io/collada/AnimationExporter.cpp
@@ -230,7 +230,7 @@ void AnimationExporter::export_matrix_animation(Object *ob, BCAnimationSampler &
std::string name = encode_xml(id_name(ob));
std::string action_name = (action == NULL) ? name + "-action" : id_name(action);
std::string channel_type = "transform";
- std::string axis = "";
+ std::string axis;
std::string id = bc_get_action_id(action_name, name, channel_type, axis);
std::string target = translate_id(name) + '/' + channel_type;
@@ -395,15 +395,15 @@ bool AnimationExporter::is_bone_deform_group(Bone *bone)
return true;
}
/* Check child bones */
- else {
- for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) {
- /* loop through all the children until deform bone is found, and then return */
- is_def = is_bone_deform_group(child);
- if (is_def) {
- return true;
- }
+
+ for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) {
+ /* loop through all the children until deform bone is found, and then return */
+ is_def = is_bone_deform_group(child);
+ if (is_def) {
+ return true;
}
}
+
/* no deform bone found in children also */
return false;
}
@@ -840,12 +840,11 @@ std::string AnimationExporter::get_collada_sid(const BCAnimationCurve &curve,
if (is_angle) {
return tm_name + std::string(axis_name) + ".ANGLE";
}
- else if (!axis_name.empty()) {
+ if (!axis_name.empty()) {
return tm_name + "." + std::string(axis_name);
}
- else {
- return tm_name;
- }
+
+ return tm_name;
}
return tm_name;
diff --git a/source/blender/io/collada/AnimationImporter.cpp b/source/blender/io/collada/AnimationImporter.cpp
index b53aa95a11f..1dada68293e 100644
--- a/source/blender/io/collada/AnimationImporter.cpp
+++ b/source/blender/io/collada/AnimationImporter.cpp
@@ -717,37 +717,36 @@ void AnimationImporter::Assign_float_animations(const COLLADAFW::UniqueId &listi
if (animlist_map.find(listid) == animlist_map.end()) {
return;
}
- else {
- /* anim_type has animations */
- const COLLADAFW::AnimationList *animlist = animlist_map[listid];
- const COLLADAFW::AnimationList::AnimationBindings &bindings = animlist->getAnimationBindings();
- /* all the curves belonging to the current binding */
- std::vector<FCurve *> animcurves;
- for (unsigned int j = 0; j < bindings.getCount(); j++) {
- animcurves = curve_map[bindings[j].animation];
-
- BLI_strncpy(rna_path, anim_type, sizeof(rna_path));
- modify_fcurve(&animcurves, rna_path, 0);
- std::vector<FCurve *>::iterator iter;
- /* Add the curves of the current animation to the object */
- for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
- FCurve *fcu = *iter;
- /* All anim_types whose values are to be converted from Degree to Radians can be ORed here
+
+ /* anim_type has animations */
+ const COLLADAFW::AnimationList *animlist = animlist_map[listid];
+ const COLLADAFW::AnimationList::AnimationBindings &bindings = animlist->getAnimationBindings();
+ /* all the curves belonging to the current binding */
+ std::vector<FCurve *> animcurves;
+ for (unsigned int j = 0; j < bindings.getCount(); j++) {
+ animcurves = curve_map[bindings[j].animation];
+
+ BLI_strncpy(rna_path, anim_type, sizeof(rna_path));
+ modify_fcurve(&animcurves, rna_path, 0);
+ std::vector<FCurve *>::iterator iter;
+ /* Add the curves of the current animation to the object */
+ for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
+ FCurve *fcu = *iter;
+ /* All anim_types whose values are to be converted from Degree to Radians can be ORed here
+ */
+ if (STREQ("spot_size", anim_type)) {
+ /* NOTE: Do NOT convert if imported file was made by blender <= 2.69.10
+ * Reason: old blender versions stored spot_size in radians (was a bug)
*/
- if (STREQ("spot_size", anim_type)) {
- /* NOTE: Do NOT convert if imported file was made by blender <= 2.69.10
- * Reason: old blender versions stored spot_size in radians (was a bug)
- */
- if (this->import_from_version.empty() ||
- BLI_strcasecmp_natural(this->import_from_version.c_str(), "2.69.10") != -1) {
- fcurve_deg_to_rad(fcu);
- }
+ if (this->import_from_version.empty() ||
+ BLI_strcasecmp_natural(this->import_from_version.c_str(), "2.69.10") != -1) {
+ fcurve_deg_to_rad(fcu);
}
- /** XXX What About animtype "rotation" ? */
-
- BLI_addtail(AnimCurves, fcu);
- fcurve_is_used(fcu);
}
+ /** XXX What About animtype "rotation" ? */
+
+ BLI_addtail(AnimCurves, fcu);
+ fcurve_is_used(fcu);
}
}
}
@@ -780,35 +779,34 @@ void AnimationImporter::Assign_lens_animations(const COLLADAFW::UniqueId &listid
if (animlist_map.find(listid) == animlist_map.end()) {
return;
}
- else {
- /* anim_type has animations */
- const COLLADAFW::AnimationList *animlist = animlist_map[listid];
- const COLLADAFW::AnimationList::AnimationBindings &bindings = animlist->getAnimationBindings();
- /* all the curves belonging to the current binding */
- std::vector<FCurve *> animcurves;
- for (unsigned int j = 0; j < bindings.getCount(); j++) {
- animcurves = curve_map[bindings[j].animation];
- BLI_strncpy(rna_path, anim_type, sizeof(rna_path));
+ /* anim_type has animations */
+ const COLLADAFW::AnimationList *animlist = animlist_map[listid];
+ const COLLADAFW::AnimationList::AnimationBindings &bindings = animlist->getAnimationBindings();
+ /* all the curves belonging to the current binding */
+ std::vector<FCurve *> animcurves;
+ for (unsigned int j = 0; j < bindings.getCount(); j++) {
+ animcurves = curve_map[bindings[j].animation];
- modify_fcurve(&animcurves, rna_path, 0);
- std::vector<FCurve *>::iterator iter;
- /* Add the curves of the current animation to the object */
- for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
- FCurve *fcu = *iter;
+ BLI_strncpy(rna_path, anim_type, sizeof(rna_path));
- for (unsigned int i = 0; i < fcu->totvert; i++) {
- fcu->bezt[i].vec[0][1] = convert_to_focal_length(
- fcu->bezt[i].vec[0][1], fov_type, aspect, cam->sensor_x);
- fcu->bezt[i].vec[1][1] = convert_to_focal_length(
- fcu->bezt[i].vec[1][1], fov_type, aspect, cam->sensor_x);
- fcu->bezt[i].vec[2][1] = convert_to_focal_length(
- fcu->bezt[i].vec[2][1], fov_type, aspect, cam->sensor_x);
- }
+ modify_fcurve(&animcurves, rna_path, 0);
+ std::vector<FCurve *>::iterator iter;
+ /* Add the curves of the current animation to the object */
+ for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
+ FCurve *fcu = *iter;
- BLI_addtail(AnimCurves, fcu);
- fcurve_is_used(fcu);
+ for (unsigned int i = 0; i < fcu->totvert; i++) {
+ fcu->bezt[i].vec[0][1] = convert_to_focal_length(
+ fcu->bezt[i].vec[0][1], fov_type, aspect, cam->sensor_x);
+ fcu->bezt[i].vec[1][1] = convert_to_focal_length(
+ fcu->bezt[i].vec[1][1], fov_type, aspect, cam->sensor_x);
+ fcu->bezt[i].vec[2][1] = convert_to_focal_length(
+ fcu->bezt[i].vec[2][1], fov_type, aspect, cam->sensor_x);
}
+
+ BLI_addtail(AnimCurves, fcu);
+ fcurve_is_used(fcu);
}
}
}
@@ -1077,35 +1075,34 @@ void AnimationImporter::translate_Animations(
if (animlist_map.find(listid) == animlist_map.end()) {
continue;
}
- else {
- /* transformation has animations */
- const COLLADAFW::AnimationList *animlist = animlist_map[listid];
- const COLLADAFW::AnimationList::AnimationBindings &bindings =
- animlist->getAnimationBindings();
- /* all the curves belonging to the current binding */
- std::vector<FCurve *> animcurves;
- for (unsigned int j = 0; j < bindings.getCount(); j++) {
- animcurves = curve_map[bindings[j].animation];
- if (is_matrix) {
- apply_matrix_curves(ob, animcurves, root, node, transform);
- }
- else {
- /* calculate rnapaths and array index of fcurves according to transformation and
- * animation class */
- Assign_transform_animations(
- transform, &bindings[j], &animcurves, is_joint, joint_path);
-
- std::vector<FCurve *>::iterator iter;
- /* Add the curves of the current animation to the object */
- for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
- FCurve *fcu = *iter;
-
- BLI_addtail(AnimCurves, fcu);
- fcurve_is_used(fcu);
- }
+
+ /* transformation has animations */
+ const COLLADAFW::AnimationList *animlist = animlist_map[listid];
+ const COLLADAFW::AnimationList::AnimationBindings &bindings =
+ animlist->getAnimationBindings();
+ /* all the curves belonging to the current binding */
+ std::vector<FCurve *> animcurves;
+ for (unsigned int j = 0; j < bindings.getCount(); j++) {
+ animcurves = curve_map[bindings[j].animation];
+ if (is_matrix) {
+ apply_matrix_curves(ob, animcurves, root, node, transform);
+ }
+ else {
+ /* calculate rnapaths and array index of fcurves according to transformation and
+ * animation class */
+ Assign_transform_animations(transform, &bindings[j], &animcurves, is_joint, joint_path);
+
+ std::vector<FCurve *>::iterator iter;
+ /* Add the curves of the current animation to the object */
+ for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
+ FCurve *fcu = *iter;
+
+ BLI_addtail(AnimCurves, fcu);
+ fcurve_is_used(fcu);
}
}
}
+
if (is_rotation && !(is_joint || is_matrix)) {
ob->rotmode = ROT_MODE_EUL;
}
@@ -1423,10 +1420,9 @@ AnimationImporter::AnimMix *AnimationImporter::get_animation_type(
if (animlist_map.find(listid) == animlist_map.end()) {
continue;
}
- else {
- types->transform = types->transform | BC_NODE_TRANSFORM;
- break;
- }
+
+ types->transform = types->transform | BC_NODE_TRANSFORM;
+ break;
}
const COLLADAFW::InstanceLightPointerArray &nodeLights = node->getInstanceLights();
@@ -1995,7 +1991,7 @@ bool AnimationImporter::evaluate_animation(COLLADAFW::Transformation *tm,
return true;
}
- else if (is_scale || is_translate) {
+ if (is_scale || is_translate) {
bool is_xyz = animclass == COLLADAFW::AnimationList::POSITION_XYZ;
if ((!is_xyz && curves.size() != 1) || (is_xyz && curves.size() != 3)) {
diff --git a/source/blender/io/collada/BCAnimationCurve.cpp b/source/blender/io/collada/BCAnimationCurve.cpp
index 61dded368b5..5fdbb65fb6e 100644
--- a/source/blender/io/collada/BCAnimationCurve.cpp
+++ b/source/blender/io/collada/BCAnimationCurve.cpp
@@ -559,9 +559,8 @@ inline bool operator<(const BCAnimationCurve &lhs, const BCAnimationCurve &rhs)
const int rha = rhs.get_channel_index();
return lha < rha;
}
- else {
- return lhtgt < rhtgt;
- }
+
+ return lhtgt < rhtgt;
}
BCCurveKey::BCCurveKey()
diff --git a/source/blender/io/collada/BCAnimationSampler.cpp b/source/blender/io/collada/BCAnimationSampler.cpp
index f44e3e8385d..6f363aa76c2 100644
--- a/source/blender/io/collada/BCAnimationSampler.cpp
+++ b/source/blender/io/collada/BCAnimationSampler.cpp
@@ -558,7 +558,7 @@ const bool BCSampleFrame::has_sample_for(Object *ob) const
const bool BCSampleFrame::has_sample_for(Object *ob, Bone *bone) const
{
const BCMatrix *bc_bone = get_sample_matrix(ob, bone);
- return (bc_bone);
+ return bc_bone;
}
/* ==================================================================== */
diff --git a/source/blender/io/collada/DocumentImporter.cpp b/source/blender/io/collada/DocumentImporter.cpp
index 0f84db79c28..83c8a805076 100644
--- a/source/blender/io/collada/DocumentImporter.cpp
+++ b/source/blender/io/collada/DocumentImporter.cpp
@@ -1254,9 +1254,6 @@ bool DocumentImporter::is_armature(COLLADAFW::Node *node)
if (child_nodes[i]->getType() == COLLADAFW::Node::JOINT) {
return true;
}
- else {
- continue;
- }
}
/* no child is JOINT */
diff --git a/source/blender/io/collada/collada_internal.cpp b/source/blender/io/collada/collada_internal.cpp
index f123e8ea31f..b3fa9ba1251 100644
--- a/source/blender/io/collada/collada_internal.cpp
+++ b/source/blender/io/collada/collada_internal.cpp
@@ -277,7 +277,7 @@ std::string encode_xml(std::string xml)
{'<', "&lt;"}, {'>', "&gt;"}, {'"', "&quot;"}, {'\'', "&apos;"}, {'&', "&amp;"}};
std::map<char, std::string>::const_iterator it;
- std::string encoded_xml = "";
+ std::string encoded_xml;
for (unsigned int i = 0; i < xml.size(); i++) {
char c = xml.at(i);
diff --git a/source/blender/io/collada/collada_utils.cpp b/source/blender/io/collada/collada_utils.cpp
index 2c54a49198a..2493b3a386b 100644
--- a/source/blender/io/collada/collada_utils.cpp
+++ b/source/blender/io/collada/collada_utils.cpp
@@ -88,9 +88,8 @@ float bc_get_float_value(const COLLADAFW::FloatOrDoubleArray &array, unsigned in
if (array.getType() == COLLADAFW::MeshVertexData::DATA_TYPE_FLOAT) {
return array.getFloatValues()->getData()[index];
}
- else {
- return array.getDoubleValues()->getData()[index];
- }
+
+ return array.getDoubleValues()->getData()[index];
}
/* copied from /editors/object/object_relations.c */
@@ -330,9 +329,8 @@ bool bc_is_root_bone(Bone *aBone, bool deform_bones_only)
}
return (aBone == root);
}
- else {
- return !(aBone->parent);
- }
+
+ return !(aBone->parent);
}
int bc_get_active_UVLayer(Object *ob)
@@ -672,8 +670,7 @@ void BoneExtended::set_bone_layers(std::string layerString, std::vector<std::str
std::string BoneExtended::get_bone_layers(int bitfield)
{
- std::string result = "";
- std::string sep = "";
+ std::string sep;
int bit = 1u;
std::ostringstream ss;
@@ -1323,9 +1320,8 @@ COLLADASW::ColorOrTexture bc_get_base_color(Material *ma)
if (ma->use_nodes && shader) {
return bc_get_cot_from_shader(shader, "Base Color", default_color, false);
}
- else {
- return bc_get_cot(default_color);
- }
+
+ return bc_get_cot(default_color);
}
COLLADASW::ColorOrTexture bc_get_emission(Material *ma)
@@ -1335,9 +1331,8 @@ COLLADASW::ColorOrTexture bc_get_emission(Material *ma)
if (ma->use_nodes && shader) {
return bc_get_cot_from_shader(shader, "Emission", default_color);
}
- else {
- return bc_get_cot(default_color); /* default black */
- }
+
+ return bc_get_cot(default_color); /* default black */
}
COLLADASW::ColorOrTexture bc_get_ambient(Material *ma)
@@ -1420,9 +1415,8 @@ COLLADASW::ColorOrTexture bc_get_cot_from_shader(bNode *shader,
float *col = dcol->value;
return bc_get_cot(col, with_alpha);
}
- else {
- return bc_get_cot(default_color, with_alpha);
- }
+
+ return bc_get_cot(default_color, with_alpha);
}
bNode *bc_get_master_shader(Material *ma)
diff --git a/source/blender/io/collada/collada_utils.h b/source/blender/io/collada/collada_utils.h
index 657a82f70d2..38050556b47 100644
--- a/source/blender/io/collada/collada_utils.h
+++ b/source/blender/io/collada/collada_utils.h
@@ -154,7 +154,7 @@ inline std::string bc_string_after(const std::string &s, const std::string probe
if (i != std::string::npos) {
return (s.substr(i + probe.length(), s.length() - i));
}
- return (s);
+ return s;
}
inline std::string bc_string_before(const std::string &s, const std::string probe)
@@ -163,7 +163,7 @@ inline std::string bc_string_before(const std::string &s, const std::string prob
if (i != std::string::npos) {
return s.substr(0, i);
}
- return (s);
+ return s;
}
inline bool bc_startswith(std::string const &value, std::string const &starting)
diff --git a/source/blender/io/common/CMakeLists.txt b/source/blender/io/common/CMakeLists.txt
index d3341767f8b..7e39af32f11 100644
--- a/source/blender/io/common/CMakeLists.txt
+++ b/source/blender/io/common/CMakeLists.txt
@@ -55,8 +55,11 @@ if(WITH_GTESTS)
intern/hierarchy_context_order_test.cc
intern/object_identifier_test.cc
)
+ set(TEST_INC
+ ../../blenloader
+ )
set(TEST_LIB
- bf_blenloader_test
+ bf_blenloader_tests
bf_io_common
)
include(GTestTesting)
diff --git a/source/blender/io/common/IO_abstract_hierarchy_iterator.h b/source/blender/io/common/IO_abstract_hierarchy_iterator.h
index d0d9d72b880..1d78cc38746 100644
--- a/source/blender/io/common/IO_abstract_hierarchy_iterator.h
+++ b/source/blender/io/common/IO_abstract_hierarchy_iterator.h
@@ -37,6 +37,8 @@
#include "IO_dupli_persistent_id.hh"
+#include "DEG_depsgraph.h"
+
#include <map>
#include <set>
#include <string>
@@ -111,6 +113,8 @@ struct HierarchyContext {
bool is_instance() const;
void mark_as_instance_of(const std::string &reference_export_path);
void mark_as_not_instanced();
+
+ bool is_object_visible(const enum eEvaluationMode evaluation_mode) const;
};
/* Abstract writer for objects. Create concrete subclasses to write to USD, Alembic, etc.
diff --git a/source/blender/io/common/intern/abstract_hierarchy_iterator.cc b/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
index fbefc8c8e7e..d825625cafc 100644
--- a/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
+++ b/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
@@ -28,6 +28,7 @@
#include "BKE_anim_data.h"
#include "BKE_duplilist.h"
#include "BKE_key.h"
+#include "BKE_object.h"
#include "BKE_particle.h"
#include "BLI_assert.h"
@@ -77,6 +78,29 @@ void HierarchyContext::mark_as_not_instanced()
original_export_path.clear();
}
+bool HierarchyContext::is_object_visible(const enum eEvaluationMode evaluation_mode) const
+{
+ const bool is_dupli = duplicator != nullptr;
+ int base_flag;
+
+ if (is_dupli) {
+ /* Construct the object's base flags from its dupli-parent, just like is done in
+ * deg_objects_dupli_iterator_next(). Without this, the visibility check below will fail. Doing
+ * this here, instead of a more suitable location in AbstractHierarchyIterator, prevents
+ * copying the Object for every dupli. */
+ base_flag = object->base_flag;
+ object->base_flag = duplicator->base_flag | BASE_FROM_DUPLI;
+ }
+
+ const int visibility = BKE_object_visibility(object, evaluation_mode);
+
+ if (is_dupli) {
+ object->base_flag = base_flag;
+ }
+
+ return (visibility & OB_VISIBLE_SELF) != 0;
+}
+
EnsuredWriter::EnsuredWriter() : writer_(nullptr), newly_created_(false)
{
}
diff --git a/source/blender/io/common/intern/abstract_hierarchy_iterator_test.cc b/source/blender/io/common/intern/abstract_hierarchy_iterator_test.cc
index 2bc7560e177..57bc68d25bf 100644
--- a/source/blender/io/common/intern/abstract_hierarchy_iterator_test.cc
+++ b/source/blender/io/common/intern/abstract_hierarchy_iterator_test.cc
@@ -17,10 +17,14 @@
* All rights reserved.
*/
#include "IO_abstract_hierarchy_iterator.h"
-#include "blenloader/blendfile_loading_base_test.h"
+#include "tests/blendfile_loading_base_test.h"
+
+#include "BKE_scene.h"
#include "BLI_math.h"
+#include "BLO_readfile.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
#include "DNA_object_types.h"
#include <map>
@@ -98,7 +102,7 @@ class TestingHierarchyIterator : public AbstractHierarchyIterator {
}
};
-class USDHierarchyIteratorTest : public BlendfileLoadingBaseTest {
+class AbstractHierarchyIteratorTest : public BlendfileLoadingBaseTest {
protected:
TestingHierarchyIterator *iterator;
@@ -130,7 +134,7 @@ class USDHierarchyIteratorTest : public BlendfileLoadingBaseTest {
}
};
-TEST_F(USDHierarchyIteratorTest, ExportHierarchyTest)
+TEST_F(AbstractHierarchyIteratorTest, ExportHierarchyTest)
{
/* Load the test blend file. */
if (!blendfile_load("usd/usd_hierarchy_export_test.blend")) {
@@ -205,7 +209,7 @@ TEST_F(USDHierarchyIteratorTest, ExportHierarchyTest)
EXPECT_EQ(expected_data, iterator->data_writers);
}
-TEST_F(USDHierarchyIteratorTest, ExportSubsetTest)
+TEST_F(AbstractHierarchyIteratorTest, ExportSubsetTest)
{
// The scene has no hair or particle systems, and this is already covered by ExportHierarchyTest,
// so not included here. Update this test when hair & particle systems are included.
@@ -316,4 +320,45 @@ TEST_F(USDHierarchyIteratorTest, ExportSubsetTest)
EXPECT_EQ(expected_transforms, iterator->transform_writers);
EXPECT_EQ(expected_data, iterator->data_writers);
}
+
+/* Test class that constructs a depsgraph in such a way that it includes invisible objects. */
+class AbstractHierarchyIteratorInvisibleTest : public AbstractHierarchyIteratorTest {
+ protected:
+ void depsgraph_create(eEvaluationMode depsgraph_evaluation_mode) override
+ {
+ depsgraph = DEG_graph_new(
+ bfile->main, bfile->curscene, bfile->cur_view_layer, depsgraph_evaluation_mode);
+ DEG_graph_build_for_all_objects(
+ depsgraph, bfile->main, bfile->curscene, bfile->cur_view_layer);
+ BKE_scene_graph_update_tagged(depsgraph, bfile->main);
+ }
+};
+
+TEST_F(AbstractHierarchyIteratorInvisibleTest, ExportInvisibleTest)
+{
+ if (!blendfile_load("alembic/visibility.blend")) {
+ return;
+ }
+ depsgraph_create(DAG_EVAL_RENDER);
+ iterator_create();
+
+ iterator->iterate_and_write();
+
+ // Mapping from object name to set of export paths.
+ used_writers expected_transforms = {{"OBInvisibleAnimatedCube", {"/InvisibleAnimatedCube"}},
+ {"OBInvisibleCube", {"/InvisibleCube"}},
+ {"OBVisibleCube", {"/VisibleCube"}}};
+ EXPECT_EQ(expected_transforms, iterator->transform_writers);
+
+ used_writers expected_data = {{"OBInvisibleAnimatedCube", {"/InvisibleAnimatedCube/Cube"}},
+ {"OBInvisibleCube", {"/InvisibleCube/Cube"}},
+ {"OBVisibleCube", {"/VisibleCube/Cube"}}};
+
+ EXPECT_EQ(expected_data, iterator->data_writers);
+
+ // The scene has no hair or particle systems.
+ EXPECT_EQ(0, iterator->hair_writers.size());
+ EXPECT_EQ(0, iterator->particle_writers.size());
+}
+
} // namespace blender::io
diff --git a/source/blender/io/usd/intern/usd_capi.cc b/source/blender/io/usd/intern/usd_capi.cc
index 98aef62f38e..a7c5ff1a305 100644
--- a/source/blender/io/usd/intern/usd_capi.cc
+++ b/source/blender/io/usd/intern/usd_capi.cc
@@ -76,7 +76,12 @@ static void export_startjob(void *customdata,
// Construct the depsgraph for exporting.
Scene *scene = DEG_get_input_scene(data->depsgraph);
ViewLayer *view_layer = DEG_get_input_view_layer(data->depsgraph);
- DEG_graph_build_from_view_layer(data->depsgraph, data->bmain, scene, view_layer);
+ if (data->params.visible_objects_only) {
+ DEG_graph_build_from_view_layer(data->depsgraph, data->bmain, scene, view_layer);
+ }
+ else {
+ DEG_graph_build_for_all_objects(data->depsgraph, data->bmain, scene, view_layer);
+ }
BKE_scene_graph_update_tagged(data->depsgraph, data->bmain);
*progress = 0.0f;
diff --git a/source/blender/io/usd/intern/usd_writer_abstract.cc b/source/blender/io/usd/intern/usd_writer_abstract.cc
index a416941fb4d..4910b7f11dd 100644
--- a/source/blender/io/usd/intern/usd_writer_abstract.cc
+++ b/source/blender/io/usd/intern/usd_writer_abstract.cc
@@ -114,6 +114,20 @@ pxr::UsdShadeMaterial USDAbstractWriter::ensure_usd_material(Material *material)
return usd_material;
}
+void USDAbstractWriter::write_visibility(const HierarchyContext &context,
+ const pxr::UsdTimeCode timecode,
+ pxr::UsdGeomImageable &usd_geometry)
+{
+ pxr::UsdAttribute attr_visibility = usd_geometry.CreateVisibilityAttr(pxr::VtValue(), true);
+
+ const bool is_visible = context.is_object_visible(
+ usd_export_context_.export_params.evaluation_mode);
+ const pxr::TfToken visibility = is_visible ? pxr::UsdGeomTokens->inherited :
+ pxr::UsdGeomTokens->invisible;
+
+ usd_value_writer_.SetAttribute(attr_visibility, pxr::VtValue(visibility), timecode);
+}
+
} // namespace usd
} // namespace io
} // namespace blender
diff --git a/source/blender/io/usd/intern/usd_writer_abstract.h b/source/blender/io/usd/intern/usd_writer_abstract.h
index a689deaf0d8..248bdd22a3b 100644
--- a/source/blender/io/usd/intern/usd_writer_abstract.h
+++ b/source/blender/io/usd/intern/usd_writer_abstract.h
@@ -72,6 +72,10 @@ class USDAbstractWriter : public AbstractHierarchyWriter {
pxr::UsdTimeCode get_export_time_code() const;
pxr::UsdShadeMaterial ensure_usd_material(Material *material);
+
+ void write_visibility(const HierarchyContext &context,
+ const pxr::UsdTimeCode timecode,
+ pxr::UsdGeomImageable &usd_geometry);
};
} // namespace usd
diff --git a/source/blender/io/usd/intern/usd_writer_mesh.cc b/source/blender/io/usd/intern/usd_writer_mesh.cc
index bd2c549e729..75d1ca605d4 100644
--- a/source/blender/io/usd/intern/usd_writer_mesh.cc
+++ b/source/blender/io/usd/intern/usd_writer_mesh.cc
@@ -42,6 +42,8 @@
#include "DNA_object_fluidsim_types.h"
#include "DNA_particle_types.h"
+#include <iostream>
+
namespace blender {
namespace io {
namespace usd {
@@ -52,27 +54,10 @@ USDGenericMeshWriter::USDGenericMeshWriter(const USDExporterContext &ctx) : USDA
bool USDGenericMeshWriter::is_supported(const HierarchyContext *context) const
{
- Object *object = context->object;
- bool is_dupli = context->duplicator != nullptr;
- int base_flag;
-
- if (is_dupli) {
- /* Construct the object's base flags from its dupli-parent, just like is done in
- * deg_objects_dupli_iterator_next(). Without this, the visibility check below will fail. Doing
- * this here, instead of a more suitable location in AbstractHierarchyIterator, prevents
- * copying the Object for every dupli. */
- base_flag = object->base_flag;
- object->base_flag = context->duplicator->base_flag | BASE_FROM_DUPLI;
- }
-
- int visibility = BKE_object_visibility(object,
- usd_export_context_.export_params.evaluation_mode);
-
- if (is_dupli) {
- object->base_flag = base_flag;
+ if (usd_export_context_.export_params.visible_objects_only) {
+ return context->is_object_visible(usd_export_context_.export_params.evaluation_mode);
}
-
- return (visibility & OB_VISIBLE_SELF) != 0;
+ return true;
}
void USDGenericMeshWriter::do_write(HierarchyContext &context)
@@ -169,6 +154,8 @@ void USDGenericMeshWriter::write_mesh(HierarchyContext &context, Mesh *mesh)
const pxr::SdfPath &usd_path = usd_export_context_.usd_path;
pxr::UsdGeomMesh usd_mesh = pxr::UsdGeomMesh::Define(stage, usd_path);
+ write_visibility(context, timecode, usd_mesh);
+
USDMeshData usd_mesh_data;
get_geometry_data(mesh, usd_mesh_data);
diff --git a/source/blender/io/usd/usd.h b/source/blender/io/usd/usd.h
index f2826cd1d7c..b9ea90736ff 100644
--- a/source/blender/io/usd/usd.h
+++ b/source/blender/io/usd/usd.h
@@ -35,6 +35,7 @@ struct USDExportParams {
bool export_normals;
bool export_materials;
bool selected_objects_only;
+ bool visible_objects_only;
bool use_instancing;
enum eEvaluationMode evaluation_mode;
};
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 10a7dbcd811..6c4d2856526 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -66,7 +66,9 @@ typedef struct BrushGpencilSettings {
short draw_smoothlvl;
/** Number of times to subdivide new strokes. */
short draw_subdivide;
- char _pad[4];
+ /** Layers used for fill. */
+ short fill_layer_mode;
+ short fill_direction;
/** Factor for transparency. */
float fill_threshold;
@@ -117,7 +119,8 @@ typedef struct BrushGpencilSettings {
int sculpt_mode_flag;
/** Preset type (used to reset brushes - internal). */
short preset_type;
- char _pad3[2];
+ /** Brush preselected mode (Active/Material/Vertexcolor). */
+ short brush_draw_mode;
/** Randomness for Hue. */
float random_hue;
@@ -250,6 +253,16 @@ typedef enum eGP_FillDrawModes {
GP_FILL_DMODE_CONTROL = 2,
} eGP_FillDrawModes;
+/* BrushGpencilSettings->fill_layer_mode */
+typedef enum eGP_FillLayerModes {
+ GP_FILL_GPLMODE_VISIBLE = 0,
+ GP_FILL_GPLMODE_ACTIVE = 1,
+ GP_FILL_GPLMODE_ALL_ABOVE = 2,
+ GP_FILL_GPLMODE_ALL_BELOW = 3,
+ GP_FILL_GPLMODE_ABOVE = 4,
+ GP_FILL_GPLMODE_BELOW = 5,
+} eGP_FillLayerModes;
+
/* BrushGpencilSettings->gp_eraser_mode */
typedef enum eGP_BrushEraserMode {
GP_BRUSH_ERASER_SOFT = 0,
@@ -257,6 +270,13 @@ typedef enum eGP_BrushEraserMode {
GP_BRUSH_ERASER_STROKE = 2,
} eGP_BrushEraserMode;
+/* BrushGpencilSettings->brush_draw_mode */
+typedef enum eGP_BrushMode {
+ GP_BRUSH_MODE_ACTIVE = 0,
+ GP_BRUSH_MODE_MATERIAL = 1,
+ GP_BRUSH_MODE_VERTEXCOLOR = 2,
+} eGP_BrushMode;
+
/* BrushGpencilSettings default brush icons */
typedef enum eGP_BrushIcons {
GP_BRUSH_ICON_PENCIL = 1,
@@ -330,6 +350,11 @@ typedef enum eBrushClothForceFalloffType {
BRUSH_CLOTH_FORCE_FALLOFF_PLANE = 1,
} eBrushClothForceFalloffType;
+typedef enum eBrushClothSimulationAreaType {
+ BRUSH_CLOTH_SIMULATION_AREA_LOCAL = 0,
+ BRUSH_CLOTH_SIMULATION_AREA_GLOBAL = 1,
+} eBrushClothSimulationAreaType;
+
typedef enum eBrushPoseDeformType {
BRUSH_POSE_DEFORM_ROTATE_TWIST = 0,
BRUSH_POSE_DEFORM_SCALE_TRASLATE = 1,
@@ -354,6 +379,21 @@ typedef enum eBrushSlideDeformType {
BRUSH_SLIDE_DEFORM_EXPAND = 2,
} eBrushSlideDeformType;
+typedef enum eBrushBoundaryDeformType {
+ BRUSH_BOUNDARY_DEFORM_BEND = 0,
+ BRUSH_BOUNDARY_DEFORM_EXPAND = 1,
+ BRUSH_BOUNDARY_DEFORM_INFLATE = 2,
+ BRUSH_BOUNDARY_DEFORM_GRAB = 3,
+ BRUSH_BOUNDARY_DEFORM_TWIST = 4,
+} eBrushBushBoundaryDeformType;
+
+typedef enum eBrushBoundaryFalloffType {
+ BRUSH_BOUNDARY_FALLOFF_CONSTANT = 0,
+ BRUSH_BOUNDARY_FALLOFF_RADIUS = 1,
+ BRUSH_BOUNDARY_FALLOFF_LOOP = 2,
+ BRUSH_BOUNDARY_FALLOFF_LOOP_INVERT = 3,
+} eBrushBoundaryFalloffType;
+
/* Gpencilsettings.Vertex_mode */
typedef enum eGp_Vertex_Mode {
/* Affect to Stroke only. */
@@ -525,7 +565,7 @@ typedef struct Brush {
char gpencil_sculpt_tool;
/** Active grease pencil weight tool. */
char gpencil_weight_tool;
- char _pad1[6];
+ char _pad1[2];
float autosmooth_factor;
@@ -561,9 +601,15 @@ typedef struct Brush {
int pose_ik_segments;
int pose_origin_type;
+ /* boundary */
+ int boundary_deform_type;
+ int boundary_falloff_type;
+ float boundary_offset;
+
/* cloth */
int cloth_deform_type;
int cloth_force_falloff_type;
+ int cloth_simulation_area_type;
float cloth_mass;
float cloth_damping;
@@ -571,6 +617,8 @@ typedef struct Brush {
float cloth_sim_limit;
float cloth_sim_falloff;
+ float cloth_constraint_softbody_strength;
+
/* smooth */
int smooth_deform_type;
float surface_smooth_shape_preservation;
@@ -715,6 +763,9 @@ typedef enum eBrushFlags2 {
BRUSH_MULTIPLANE_SCRAPE_PLANES_PREVIEW = (1 << 1),
BRUSH_POSE_IK_ANCHORED = (1 << 2),
BRUSH_USE_CONNECTED_ONLY = (1 << 3),
+ BRUSH_CLOTH_PIN_SIMULATION_BOUNDARY = (1 << 4),
+ BRUSH_POSE_USE_LOCK_ROTATION = (1 << 5),
+ BRUSH_CLOTH_USE_COLLISION = (1 << 6),
} eBrushFlags2;
typedef enum {
@@ -767,6 +818,8 @@ typedef enum eBrushSculptTool {
SCULPT_TOOL_DRAW_FACE_SETS = 27,
SCULPT_TOOL_PAINT = 28,
SCULPT_TOOL_SMEAR = 29,
+ SCULPT_TOOL_BOUNDARY = 30,
+ SCULPT_TOOL_DISPLACEMENT_ERASER = 31,
} eBrushSculptTool;
/* Brush.uv_sculpt_tool */
@@ -804,6 +857,7 @@ typedef enum eBrushUVSculptTool {
SCULPT_TOOL_CLOTH, \
SCULPT_TOOL_THUMB, \
SCULPT_TOOL_LAYER, \
+ SCULPT_TOOL_DISPLACEMENT_ERASER, \
SCULPT_TOOL_DRAW_SHARP, \
SCULPT_TOOL_SLIDE_RELAX, \
SCULPT_TOOL_ELASTIC_DEFORM, \
@@ -823,6 +877,7 @@ typedef enum eBrushUVSculptTool {
SCULPT_TOOL_ROTATE, \
SCULPT_TOOL_THUMB, \
SCULPT_TOOL_DRAW_SHARP, \
+ SCULPT_TOOL_DISPLACEMENT_ERASER, \
SCULPT_TOOL_SLIDE_RELAX, \
SCULPT_TOOL_MASK) == 0)
diff --git a/source/blender/makesdna/DNA_cachefile_types.h b/source/blender/makesdna/DNA_cachefile_types.h
index 581248ed52b..04c99c6c4b1 100644
--- a/source/blender/makesdna/DNA_cachefile_types.h
+++ b/source/blender/makesdna/DNA_cachefile_types.h
@@ -52,6 +52,13 @@ typedef struct AlembicObjectPath {
char path[4096];
} AlembicObjectPath;
+/* CacheFile::velocity_unit
+ * Determines what temporal unit is used to interpret velocity vectors for motion blur effects. */
+enum {
+ CACHEFILE_VELOCITY_UNIT_FRAME,
+ CACHEFILE_VELOCITY_UNIT_SECOND,
+};
+
typedef struct CacheFile {
ID id;
struct AnimData *adt;
@@ -77,7 +84,11 @@ typedef struct CacheFile {
short flag;
short draw_flag; /* UNUSED */
- char _pad[4];
+ char _pad[3];
+
+ char velocity_unit;
+ /* Name of the velocity property in the Alembic file. */
+ char velocity_name[64];
/* Runtime */
struct AbcArchiveHandle *handle;
diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h
index c442e160bad..2ae9ba13177 100644
--- a/source/blender/makesdna/DNA_curve_types.h
+++ b/source/blender/makesdna/DNA_curve_types.h
@@ -273,9 +273,12 @@ typedef struct Curve {
int selstart, selend;
/* text data */
- /** Number of characters (strinfo). */
- int len_wchar;
- /** Number of bytes (str - utf8). */
+ /**
+ * Number of characters (unicode code-points)
+ * This is the length of #Curve.strinfo and the result of `BLI_strlen_utf8(cu->str)`.
+ */
+ int len_char32;
+ /** Number of bytes: `strlen(Curve.str)`. */
int len;
char *str;
struct EditFont *editfont;
diff --git a/source/blender/makesdna/DNA_curveprofile_types.h b/source/blender/makesdna/DNA_curveprofile_types.h
index b45eb832232..5b425741df2 100644
--- a/source/blender/makesdna/DNA_curveprofile_types.h
+++ b/source/blender/makesdna/DNA_curveprofile_types.h
@@ -30,7 +30,7 @@
/** Number of table points per control point. */
#define PROF_RESOL 16
/** Dynamic size of widget's high resolution table. Input should be profile->totpoint. */
-#define PROF_N_TABLE(n_pts) min_ii(PROF_TABLE_MAX, (((n_pts - 1)) * PROF_RESOL) + 1)
+#define PROF_TABLE_LEN(n_pts) min_ii(PROF_TABLE_MAX, (((n_pts - 1)) * PROF_RESOL) + 1)
/**
* Each control point that makes up the profile.
diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h
index 17f3fe24fbc..749bc55fcb9 100644
--- a/source/blender/makesdna/DNA_image_types.h
+++ b/source/blender/makesdna/DNA_image_types.h
@@ -116,13 +116,13 @@ typedef struct ImageTile {
#define IMA_NEED_FRAME_RECALC (1 << 3)
#define IMA_SHOW_STEREO (1 << 4)
-enum {
- TEXTARGET_TEXTURE_2D = 0,
- TEXTARGET_TEXTURE_CUBE_MAP = 1,
- TEXTARGET_TEXTURE_2D_ARRAY = 2,
- TEXTARGET_TEXTURE_TILE_MAPPING = 3,
- TEXTARGET_COUNT = 4,
-};
+/* Used to get the correct gpu texture from an Image datablock. */
+typedef enum eGPUTextureTarget {
+ TEXTARGET_2D = 0,
+ TEXTARGET_2D_ARRAY,
+ TEXTARGET_TILE_MAPPING,
+ TEXTARGET_COUNT,
+} eGPUTextureTarget;
typedef struct Image {
ID id;
@@ -132,8 +132,8 @@ typedef struct Image {
/** Not written in file. */
struct MovieCache *cache;
- /** Not written in file 4 = TEXTARGET_COUNT, 2 = stereo eyes. */
- struct GPUTexture *gputexture[4][2];
+ /** Not written in file 3 = TEXTARGET_COUNT, 2 = stereo eyes. */
+ struct GPUTexture *gputexture[3][2];
/* sources from: */
ListBase anims;
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 93434e64df1..fc50261eb03 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -22,6 +22,7 @@
#include "DNA_defs.h"
#include "DNA_listBase.h"
+#include "DNA_session_uuid_types.h"
#ifdef __cplusplus
extern "C" {
@@ -124,6 +125,11 @@ typedef struct ModifierData {
/* Pointer to a ModifierData in the original domain. */
struct ModifierData *orig_modifier_data;
+
+ /* Runtime field which contains unique identifier of the modifier. */
+ SessionUUID session_uuid;
+
+ /* Runtime field which contains runtime data which is specific to a modifier type. */
void *runtime;
} ModifierData;
@@ -1276,7 +1282,11 @@ typedef struct OceanModifierData {
struct Ocean *ocean;
struct OceanCache *oceancache;
+ /** Render resolution. */
int resolution;
+ /** Viewport resolution for the non-render case. */
+ int viewport_resolution;
+
int spatial_size;
float wind_velocity;
@@ -1293,8 +1303,6 @@ typedef struct OceanModifierData {
float foam_coverage;
float time;
- char _pad1[4];
-
/* Spectrum being used. */
int spectrum;
@@ -2051,6 +2059,10 @@ enum {
MOD_NORMALEDIT_MIX_MUL = 3,
};
+typedef struct MeshCacheVertexVelocity {
+ float vel[3];
+} MeshCacheVertexVelocity;
+
typedef struct MeshSeqCacheModifierData {
ModifierData modifier;
@@ -2059,11 +2071,31 @@ typedef struct MeshSeqCacheModifierData {
char object_path[1024];
char read_flag;
- char _pad[7];
+ char _pad[3];
+
+ float velocity_scale;
/* Runtime. */
struct CacheReader *reader;
char reader_object_path[1024];
+
+ /* Vertex velocities read from the cache. The velocities are not automatically read during
+ * modifier execution, and therefore have to manually be read when needed. This is only used
+ * through the RNA for now. */
+ struct MeshCacheVertexVelocity *vertex_velocities;
+
+ /* The number of vertices of the Alembic mesh, set when the modifier is executed. */
+ int num_vertices;
+
+ /* Time (in frames or seconds) between two velocity samples. Automatically computed to
+ * scale the velocity vectors at render time for generating proper motion blur data. */
+ float velocity_delta;
+
+ /* Caches the scene time (in seconds) used to lookup data in the Alembic archive when the
+ * modifier was last executed. Used to access Alembic samples through the RNA. */
+ float last_lookup_time;
+
+ int _pad1;
} MeshSeqCacheModifierData;
/* MeshSeqCacheModifierData.read_flag */
diff --git a/source/blender/makesdna/DNA_movieclip_types.h b/source/blender/makesdna/DNA_movieclip_types.h
index 123ff5bfb7e..2b1fd546450 100644
--- a/source/blender/makesdna/DNA_movieclip_types.h
+++ b/source/blender/makesdna/DNA_movieclip_types.h
@@ -63,8 +63,8 @@ typedef struct MovieClipProxy {
typedef struct MovieClip_RuntimeGPUTexture {
void *next, *prev;
MovieClipUser user;
- /** Not written in file 4 = TEXTARGET_COUNT. */
- struct GPUTexture *gputexture[4];
+ /** Not written in file 3 = TEXTARGET_COUNT. */
+ struct GPUTexture *gputexture[3];
} MovieClip_RuntimeGPUTexture;
typedef struct MovieClip_Runtime {
diff --git a/source/blender/makesdna/DNA_rigidbody_types.h b/source/blender/makesdna/DNA_rigidbody_types.h
index 3a4925217ff..02a4a158d8c 100644
--- a/source/blender/makesdna/DNA_rigidbody_types.h
+++ b/source/blender/makesdna/DNA_rigidbody_types.h
@@ -213,7 +213,7 @@ typedef enum eRigidBody_Shape {
RB_SHAPE_TRIMESH = 6,
/* concave mesh approximated using primitives */
- // RB_SHAPE_COMPOUND,
+ RB_SHAPE_COMPOUND = 7,
} eRigidBody_Shape;
typedef enum eRigidBody_MeshSource {
diff --git a/source/blender/makesdna/DNA_scene_defaults.h b/source/blender/makesdna/DNA_scene_defaults.h
index ec64eea0aae..69580da8c5f 100644
--- a/source/blender/makesdna/DNA_scene_defaults.h
+++ b/source/blender/makesdna/DNA_scene_defaults.h
@@ -364,4 +364,3 @@
}
/* clang-format off */
-
diff --git a/source/blender/makesdna/DNA_simulation_types.h b/source/blender/makesdna/DNA_simulation_types.h
index de4c9522334..8cc2db99332 100644
--- a/source/blender/makesdna/DNA_simulation_types.h
+++ b/source/blender/makesdna/DNA_simulation_types.h
@@ -29,16 +29,21 @@ typedef struct Simulation {
struct bNodeTree *nodetree;
- int flag;
+ uint32_t flag;
+
+ /** This is the frame in scene time, that the states correspond to. */
float current_frame;
+
+ /** Time since the start of the simulation in simulation time (which might differ from scene
+ * time). */
float current_simulation_time;
char _pad[4];
/** List containing SimulationState objects. */
struct ListBase states;
- /** List containing PersistentDataHandleItem objects. */
- struct ListBase persistent_data_handles;
+ /** List containing SimulationDependency objects. */
+ struct ListBase dependencies;
} Simulation;
typedef struct SimulationState {
@@ -53,8 +58,8 @@ typedef struct ParticleSimulationState {
SimulationState head;
/** Contains the state of the particles at time Simulation->current_frame. */
- int tot_particles;
- int next_particle_id;
+ int32_t tot_particles;
+ int32_t next_particle_id;
struct CustomData attributes;
} ParticleSimulationState;
@@ -65,19 +70,26 @@ typedef struct ParticleMeshEmitterSimulationState {
char _pad[4];
} ParticleMeshEmitterSimulationState;
-/** Stores a mapping between an integer handle and a corresponding ID data block. */
-typedef struct PersistentDataHandleItem {
- struct PersistentDataHandleItem *next;
- struct PersistentDataHandleItem *prev;
+/** Stores a reference to data that the simulation depends on. This is partially derived from the
+ * simulation node tree. */
+typedef struct SimulationDependency {
+ struct SimulationDependency *next;
+ struct SimulationDependency *prev;
struct ID *id;
- int handle;
- char _pad[4];
-} PersistentDataHandleItem;
+ int32_t handle;
+ uint32_t flag;
+} SimulationDependency;
/* Simulation.flag */
enum {
SIM_DS_EXPAND = (1 << 0),
};
+/* SimulationDependency.flag */
+enum {
+ SIM_DEPENDS_ON_TRANSFORM = (1 << 0),
+ SIM_DEPENDS_ON_GEOMETRY = (1 << 1),
+};
+
#define SIM_TYPE_NAME_PARTICLE_SIMULATION "Particle Simulation"
#define SIM_TYPE_NAME_PARTICLE_MESH_EMITTER "Particle Mesh Emitter"
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 7d77e8478ae..ad1635ba0c0 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -612,6 +612,7 @@ typedef enum eSpaceSeq_Flag {
SEQ_SHOW_SAFE_CENTER = (1 << 9),
SEQ_SHOW_METADATA = (1 << 10),
SEQ_SHOW_MARKERS = (1 << 11), /* show markers region */
+ SEQ_ZOOM_TO_FIT = (1 << 12),
} eSpaceSeq_Flag;
/* SpaceSeq.view */
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index a632d42fd8b..c2ed6c97d3d 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -732,7 +732,7 @@ typedef struct UserDef {
char _pad1[2];
int undomemory;
float gpu_viewport_quality DNA_DEPRECATED;
- short gp_manhattendist, gp_euclideandist, gp_eraser;
+ short gp_manhattandist, gp_euclideandist, gp_eraser;
/** #eGP_UserdefSettings. */
short gp_settings;
char _pad13[4];
diff --git a/source/blender/makesdna/DNA_view2d_types.h b/source/blender/makesdna/DNA_view2d_types.h
index d7a6386d12f..63038b6be2d 100644
--- a/source/blender/makesdna/DNA_view2d_types.h
+++ b/source/blender/makesdna/DNA_view2d_types.h
@@ -136,7 +136,7 @@ enum {
/* apply pixel offsets on y-axis when setting view matrices */
V2D_PIXELOFS_Y = (1 << 3),
/* view settings need to be set still... */
- V2D_IS_INITIALISED = (1 << 10),
+ V2D_IS_INIT = (1 << 10),
};
/* scroller flags for View2D (v2d->scroll) */
diff --git a/source/blender/makesdna/DNA_windowmanager_types.h b/source/blender/makesdna/DNA_windowmanager_types.h
index 4a6d642bcb6..dd11fed021d 100644
--- a/source/blender/makesdna/DNA_windowmanager_types.h
+++ b/source/blender/makesdna/DNA_windowmanager_types.h
@@ -197,8 +197,8 @@ typedef struct wmWindowManager {
/* wmWindowManager.initialized */
enum {
- WM_WINDOW_IS_INITIALIZED = (1 << 0),
- WM_KEYCONFIG_IS_INITIALIZED = (1 << 1),
+ WM_WINDOW_IS_INIT = (1 << 0),
+ WM_KEYCONFIG_IS_INIT = (1 << 1),
};
/* wmWindowManager.outliner_sync_select_dirty */
diff --git a/source/blender/makesdna/intern/dna_genfile.c b/source/blender/makesdna/intern/dna_genfile.c
index 3d95eba4aed..8ad0271f355 100644
--- a/source/blender/makesdna/intern/dna_genfile.c
+++ b/source/blender/makesdna/intern/dna_genfile.c
@@ -356,141 +356,140 @@ static bool init_structDNA(SDNA *sdna, bool do_endian_swap, const char **r_error
*r_error_message = "SDNA error in SDNA file";
return false;
}
- else {
- const char *cp;
- data++;
- /* Names array ('NAME') */
- if (*data == MAKE_ID('N', 'A', 'M', 'E')) {
- data++;
+ const char *cp;
- sdna->names_len = *data;
- if (do_endian_swap) {
- BLI_endian_switch_int32(&sdna->names_len);
- }
- sdna->names_len_alloc = sdna->names_len;
+ data++;
+ /* Names array ('NAME') */
+ if (*data == MAKE_ID('N', 'A', 'M', 'E')) {
+ data++;
- data++;
- sdna->names = MEM_callocN(sizeof(void *) * sdna->names_len, "sdnanames");
- }
- else {
- *r_error_message = "NAME error in SDNA file";
- return false;
+ sdna->names_len = *data;
+ if (do_endian_swap) {
+ BLI_endian_switch_int32(&sdna->names_len);
}
+ sdna->names_len_alloc = sdna->names_len;
- cp = (char *)data;
- for (int nr = 0; nr < sdna->names_len; nr++) {
- sdna->names[nr] = cp;
-
- /* "float gravity [3]" was parsed wrong giving both "gravity" and
- * "[3]" members. we rename "[3]", and later set the type of
- * "gravity" to "void" so the offsets work out correct */
- if (*cp == '[' && strcmp(cp, "[3]") == 0) {
- if (nr && strcmp(sdna->names[nr - 1], "Cvi") == 0) {
- sdna->names[nr] = "gravity[3]";
- gravity_fix = nr;
- }
- }
- while (*cp) {
- cp++;
+ data++;
+ sdna->names = MEM_callocN(sizeof(void *) * sdna->names_len, "sdnanames");
+ }
+ else {
+ *r_error_message = "NAME error in SDNA file";
+ return false;
+ }
+
+ cp = (char *)data;
+ for (int nr = 0; nr < sdna->names_len; nr++) {
+ sdna->names[nr] = cp;
+
+ /* "float gravity [3]" was parsed wrong giving both "gravity" and
+ * "[3]" members. we rename "[3]", and later set the type of
+ * "gravity" to "void" so the offsets work out correct */
+ if (*cp == '[' && STREQ(cp, "[3]")) {
+ if (nr && STREQ(sdna->names[nr - 1], "Cvi")) {
+ sdna->names[nr] = "gravity[3]";
+ gravity_fix = nr;
}
+ }
+ while (*cp) {
cp++;
}
+ cp++;
+ }
- cp = pad_up_4(cp);
-
- /* Type names array ('TYPE') */
- data = (int *)cp;
- if (*data == MAKE_ID('T', 'Y', 'P', 'E')) {
- data++;
+ cp = pad_up_4(cp);
- sdna->types_len = *data;
- if (do_endian_swap) {
- BLI_endian_switch_int32(&sdna->types_len);
- }
+ /* Type names array ('TYPE') */
+ data = (int *)cp;
+ if (*data == MAKE_ID('T', 'Y', 'P', 'E')) {
+ data++;
- data++;
- sdna->types = MEM_callocN(sizeof(void *) * sdna->types_len, "sdnatypes");
- }
- else {
- *r_error_message = "TYPE error in SDNA file";
- return false;
+ sdna->types_len = *data;
+ if (do_endian_swap) {
+ BLI_endian_switch_int32(&sdna->types_len);
}
- cp = (char *)data;
- for (int nr = 0; nr < sdna->types_len; nr++) {
- /* WARNING! See: DNA_struct_rename_legacy_hack_static_from_alias docs. */
- sdna->types[nr] = DNA_struct_rename_legacy_hack_static_from_alias(cp);
- while (*cp) {
- cp++;
- }
+ data++;
+ sdna->types = MEM_callocN(sizeof(void *) * sdna->types_len, "sdnatypes");
+ }
+ else {
+ *r_error_message = "TYPE error in SDNA file";
+ return false;
+ }
+
+ cp = (char *)data;
+ for (int nr = 0; nr < sdna->types_len; nr++) {
+ /* WARNING! See: DNA_struct_rename_legacy_hack_static_from_alias docs. */
+ sdna->types[nr] = DNA_struct_rename_legacy_hack_static_from_alias(cp);
+ while (*cp) {
cp++;
}
+ cp++;
+ }
- cp = pad_up_4(cp);
-
- /* Type lengths array ('TLEN') */
- data = (int *)cp;
- if (*data == MAKE_ID('T', 'L', 'E', 'N')) {
- data++;
- sp = (short *)data;
- sdna->types_size = sp;
+ cp = pad_up_4(cp);
- if (do_endian_swap) {
- BLI_endian_switch_int16_array(sp, sdna->types_len);
- }
+ /* Type lengths array ('TLEN') */
+ data = (int *)cp;
+ if (*data == MAKE_ID('T', 'L', 'E', 'N')) {
+ data++;
+ sp = (short *)data;
+ sdna->types_size = sp;
- sp += sdna->types_len;
- }
- else {
- *r_error_message = "TLEN error in SDNA file";
- return false;
- }
- /* prevent BUS error */
- if (sdna->types_len & 1) {
- sp++;
+ if (do_endian_swap) {
+ BLI_endian_switch_int16_array(sp, sdna->types_len);
}
- /* Struct array ('STRC') */
- data = (int *)sp;
- if (*data == MAKE_ID('S', 'T', 'R', 'C')) {
- data++;
+ sp += sdna->types_len;
+ }
+ else {
+ *r_error_message = "TLEN error in SDNA file";
+ return false;
+ }
+ /* prevent BUS error */
+ if (sdna->types_len & 1) {
+ sp++;
+ }
- sdna->structs_len = *data;
- if (do_endian_swap) {
- BLI_endian_switch_int32(&sdna->structs_len);
- }
+ /* Struct array ('STRC') */
+ data = (int *)sp;
+ if (*data == MAKE_ID('S', 'T', 'R', 'C')) {
+ data++;
- data++;
- sdna->structs = MEM_callocN(sizeof(void *) * sdna->structs_len, "sdnastrcs");
- }
- else {
- *r_error_message = "STRC error in SDNA file";
- return false;
+ sdna->structs_len = *data;
+ if (do_endian_swap) {
+ BLI_endian_switch_int32(&sdna->structs_len);
}
- sp = (short *)data;
- for (int nr = 0; nr < sdna->structs_len; nr++) {
- sdna->structs[nr] = sp;
+ data++;
+ sdna->structs = MEM_callocN(sizeof(void *) * sdna->structs_len, "sdnastrcs");
+ }
+ else {
+ *r_error_message = "STRC error in SDNA file";
+ return false;
+ }
+
+ sp = (short *)data;
+ for (int nr = 0; nr < sdna->structs_len; nr++) {
+ sdna->structs[nr] = sp;
- if (do_endian_swap) {
- short a;
+ if (do_endian_swap) {
+ short a;
+ BLI_endian_switch_int16(&sp[0]);
+ BLI_endian_switch_int16(&sp[1]);
+
+ a = sp[1];
+ sp += 2;
+ while (a--) {
BLI_endian_switch_int16(&sp[0]);
BLI_endian_switch_int16(&sp[1]);
-
- a = sp[1];
sp += 2;
- while (a--) {
- BLI_endian_switch_int16(&sp[0]);
- BLI_endian_switch_int16(&sp[1]);
- sp += 2;
- }
- }
- else {
- sp += 2 * sp[1] + 2;
}
}
+ else {
+ sp += 2 * sp[1] + 2;
+ }
}
{
@@ -498,7 +497,7 @@ static bool init_structDNA(SDNA *sdna, bool do_endian_swap, const char **r_error
if (gravity_fix > -1) {
for (int nr = 0; nr < sdna->structs_len; nr++) {
sp = sdna->structs[nr];
- if (strcmp(sdna->types[sp[0]], "ClothSimSettings") == 0) {
+ if (STREQ(sdna->types[sp[0]], "ClothSimSettings")) {
sp[10] = SDNA_TYPE_VOID;
}
}
@@ -578,16 +577,15 @@ SDNA *DNA_sdna_from_data(const void *data,
if (init_structDNA(sdna, do_endian_swap, &error_message)) {
return sdna;
}
+
+ if (r_error_message == NULL) {
+ fprintf(stderr, "Error decoding blend file SDNA: %s\n", error_message);
+ }
else {
- if (r_error_message == NULL) {
- fprintf(stderr, "Error decoding blend file SDNA: %s\n", error_message);
- }
- else {
- *r_error_message = error_message;
- }
- DNA_sdna_free(sdna);
- return NULL;
+ *r_error_message = error_message;
}
+ DNA_sdna_free(sdna);
+ return NULL;
}
/**
@@ -700,13 +698,13 @@ const char *DNA_struct_get_compareflags(const SDNA *oldsdna, const SDNA *newsdna
while (b > 0) {
str1 = newsdna->types[sp_new[0]];
str2 = oldsdna->types[sp_old[0]];
- if (strcmp(str1, str2) != 0) {
+ if (!STREQ(str1, str2)) {
break;
}
str1 = newsdna->names[sp_new[1]];
str2 = oldsdna->names[sp_old[1]];
- if (strcmp(str1, str2) != 0) {
+ if (!STREQ(str1, str2)) {
break;
}
@@ -764,34 +762,33 @@ static eSDNA_Type sdna_type_nr(const char *dna_type)
if (STR_ELEM(dna_type, "char", "const char")) {
return SDNA_TYPE_CHAR;
}
- else if (STR_ELEM(dna_type, "uchar", "unsigned char")) {
+ if (STR_ELEM(dna_type, "uchar", "unsigned char")) {
return SDNA_TYPE_UCHAR;
}
- else if (STR_ELEM(dna_type, "short")) {
+ if (STR_ELEM(dna_type, "short")) {
return SDNA_TYPE_SHORT;
}
- else if (STR_ELEM(dna_type, "ushort", "unsigned short")) {
+ if (STR_ELEM(dna_type, "ushort", "unsigned short")) {
return SDNA_TYPE_USHORT;
}
- else if (STR_ELEM(dna_type, "int")) {
+ if (STR_ELEM(dna_type, "int")) {
return SDNA_TYPE_INT;
}
- else if (STR_ELEM(dna_type, "float")) {
+ if (STR_ELEM(dna_type, "float")) {
return SDNA_TYPE_FLOAT;
}
- else if (STR_ELEM(dna_type, "double")) {
+ if (STR_ELEM(dna_type, "double")) {
return SDNA_TYPE_DOUBLE;
}
- else if (STR_ELEM(dna_type, "int64_t")) {
+ if (STR_ELEM(dna_type, "int64_t")) {
return SDNA_TYPE_INT64;
}
- else if (STR_ELEM(dna_type, "uint64_t")) {
+ if (STR_ELEM(dna_type, "uint64_t")) {
return SDNA_TYPE_UINT64;
}
/* invalid! */
- else {
- return -1;
- }
+
+ return -1;
}
/**
@@ -940,13 +937,13 @@ static void cast_pointer(
/**
* Equality test on name and oname excluding any array-size suffix.
*/
-static int elem_strcmp(const char *name, const char *oname)
+static bool elem_streq(const char *name, const char *oname)
{
int a = 0;
while (1) {
if (name[a] != oname[a]) {
- return 1;
+ return false;
}
if (name[a] == '[' || oname[a] == '[') {
break;
@@ -956,7 +953,7 @@ static int elem_strcmp(const char *name, const char *oname)
}
a++;
}
- return 0;
+ return true;
}
/**
@@ -987,8 +984,8 @@ static bool elem_exists_impl(
otype = types[old[0]];
oname = names[old[1]];
- if (elem_strcmp(name, oname) == 0) { /* name equal */
- return strcmp(type, otype) == 0; /* type equal */
+ if (elem_streq(name, oname)) { /* name equal */
+ return STREQ(type, otype); /* type equal */
}
}
return false;
@@ -1063,8 +1060,8 @@ static const char *find_elem(const SDNA *sdna,
len = DNA_elem_size_nr(sdna, old[0], old[1]);
- if (elem_strcmp(name, oname) == 0) { /* name equal */
- if (strcmp(type, otype) == 0) { /* type equal */
+ if (elem_streq(name, oname)) { /* name equal */
+ if (STREQ(type, otype)) { /* type equal */
if (sppo) {
*sppo = old;
}
@@ -1132,7 +1129,7 @@ static void reconstruct_elem(const SDNA *newsdna,
oname = oldsdna->names[old[1]];
len = DNA_elem_size_nr(oldsdna, old[0], old[1]);
- if (strcmp(name, oname) == 0) { /* name equal */
+ if (STREQ(name, oname)) { /* name equal */
if (ispointer(name)) { /* pointer of functionpointer afhandelen */
cast_pointer(newsdna->pointer_size,
@@ -1141,7 +1138,7 @@ static void reconstruct_elem(const SDNA *newsdna,
curdata,
olddata);
}
- else if (strcmp(type, otype) == 0) { /* type equal */
+ else if (STREQ(type, otype)) { /* type equal */
memcpy(curdata, olddata, len);
}
else {
@@ -1150,7 +1147,7 @@ static void reconstruct_elem(const SDNA *newsdna,
return;
}
- else if (countpos != 0) { /* name is an array */
+ if (countpos != 0) { /* name is an array */
if (oname[countpos] == '[' && strncmp(name, oname, countpos) == 0) { /* basis equal */
const int new_name_array_len = newsdna->names_array_len[new_name_nr];
@@ -1161,7 +1158,7 @@ static void reconstruct_elem(const SDNA *newsdna,
cast_pointer(
newsdna->pointer_size, oldsdna->pointer_size, min_name_array_len, curdata, olddata);
}
- else if (strcmp(type, otype) == 0) { /* type equal */
+ else if (STREQ(type, otype)) { /* type equal */
/* size of single old array element */
mul = len / old_name_array_len;
/* smaller of sizes of old and new arrays */
@@ -1169,7 +1166,7 @@ static void reconstruct_elem(const SDNA *newsdna,
memcpy(curdata, olddata, mul);
- if (old_name_array_len > new_name_array_len && strcmp(type, "char") == 0) {
+ if (old_name_array_len > new_name_array_len && STREQ(type, "char")) {
/* string had to be truncated, ensure it's still null-terminated */
curdata[mul - 1] = '\0';
}
@@ -1368,7 +1365,7 @@ void DNA_struct_switch_endian(const SDNA *oldsdna, int oldSDNAnr, char *data)
/* exception: variable called blocktype: derived from ID_ */
bool skip = false;
if (name[0] == 'b' && name[1] == 'l') {
- if (strcmp(name, "blocktype") == 0) {
+ if (STREQ(name, "blocktype")) {
skip = true;
}
}
diff --git a/source/blender/makesdna/intern/dna_rename_defs.h b/source/blender/makesdna/intern/dna_rename_defs.h
index f2cf72843bd..a73fc747f84 100644
--- a/source/blender/makesdna/intern/dna_rename_defs.h
+++ b/source/blender/makesdna/intern/dna_rename_defs.h
@@ -67,6 +67,7 @@ DNA_STRUCT_RENAME_ELEM(Bone, scaleOut, scale_out_x)
DNA_STRUCT_RENAME_ELEM(BrushGpencilSettings, gradient_f, hardeness)
DNA_STRUCT_RENAME_ELEM(BrushGpencilSettings, gradient_s, aspect_ratio)
DNA_STRUCT_RENAME_ELEM(Camera, YF_dofdist, dof_distance)
+DNA_STRUCT_RENAME_ELEM(Curve, len_wchar, len_char32)
DNA_STRUCT_RENAME_ELEM(Camera, clipend, clip_end)
DNA_STRUCT_RENAME_ELEM(Camera, clipsta, clip_start)
DNA_STRUCT_RENAME_ELEM(Collection, dupli_ofs, instance_offset)
@@ -90,6 +91,7 @@ DNA_STRUCT_RENAME_ELEM(ParticleSettings, dupliweights, instance_weights)
DNA_STRUCT_RENAME_ELEM(Text, name, filepath)
DNA_STRUCT_RENAME_ELEM(ThemeSpace, scrubbing_background, time_scrub_background)
DNA_STRUCT_RENAME_ELEM(ThemeSpace, show_back_grad, background_type)
+DNA_STRUCT_RENAME_ELEM(UserDef, gp_manhattendist, gp_manhattandist)
DNA_STRUCT_RENAME_ELEM(VFont, name, filepath)
DNA_STRUCT_RENAME_ELEM(View3D, far, clip_end)
DNA_STRUCT_RENAME_ELEM(View3D, near, clip_start)
diff --git a/source/blender/makesdna/intern/dna_utils.c b/source/blender/makesdna/intern/dna_utils.c
index 97f4785374a..3cf5c52a4c6 100644
--- a/source/blender/makesdna/intern/dna_utils.c
+++ b/source/blender/makesdna/intern/dna_utils.c
@@ -235,7 +235,9 @@ void DNA_alias_maps(enum eDNA_RenameDir version_dir, GHash **r_struct_map, GHash
if (version_dir == DNA_RENAME_STATIC_FROM_ALIAS) {
const char *renames[][2] = {
- {"int8_t", "char"}, /* Note that a char is always unsigned in Blender. */
+ /* Disable 'int8_t' until we support 'signed char', since changing negative
+ * values to a different type isn't supported and will change the value. */
+ /* {"int8_t", "char"}, */
{"uint8_t", "uchar"},
{"int16_t", "short"},
{"uint16_t", "ushort"},
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index 898d2e58e45..7aaedbff1ce 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -360,7 +360,7 @@ static int add_type(const char *str, int size)
if (str[0] == 0) {
return -1;
}
- else if (strchr(str, '*')) {
+ if (strchr(str, '*')) {
/* note: this is valid C syntax but we can't parse, complain!
* `struct SomeStruct* some_var;` <-- correct but we cant handle right now. */
return -1;
@@ -370,7 +370,7 @@ static int add_type(const char *str, int size)
/* search through type array */
for (int index = 0; index < types_len; index++) {
- if (strcmp(str, types[index]) == 0) {
+ if (STREQ(str, types[index])) {
if (size) {
types_size_native[index] = size;
types_size_32[index] = size;
@@ -523,7 +523,7 @@ static int add_name(const char *str)
/* search name array */
for (nr = 0; nr < names_len; nr++) {
- if (strcmp(name, names[nr]) == 0) {
+ if (STREQ(name, names[nr])) {
return nr;
}
}
@@ -1532,12 +1532,21 @@ int main(int argc, char **argv)
#endif /* if 0 */
-/* even though DNA supports, 'long' shouldn't be used since it can be either 32 or 64bit,
- * use int or int64_t instead.
+/**
+ * Disable types:
+ *
+ * - 'long': even though DNA supports, 'long' shouldn't be used since it can be either 32 or 64bit,
+ * use int, int32_t or int64_t instead.
+ * - 'int8_t': as DNA doesn't yet support 'signed char' types,
+ * all char types are assumed to be unsigned.
+ * We should be able to support this, it's just not something which has been added yet.
+ *
* Only valid use would be as a runtime variable if an API expected a long,
- * but so far we dont have this happening. */
+ * but so far we don't have this happening.
+ */
#ifdef __GNUC__
# pragma GCC poison long
+# pragma GCC poison int8_t
#endif
#include "DNA_ID.h"
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index b7f0fb87536..779e4363be0 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -175,7 +175,7 @@ static int replace_if_different(const char *tmpfile, const char *dep_files[])
if (dep_files) {
int pass;
for (pass = 0; dep_files[pass]; pass++) {
- char from_path[4096] = __FILE__;
+ const char from_path[4096] = __FILE__;
char *p1, *p2;
/* dir only */
@@ -3590,7 +3590,7 @@ static void rna_generate_struct_prototypes(FILE *f)
if (found == 0) {
fprintf(f, "struct %s;\n", struct_name);
- if (all_structures >= sizeof(structures) / sizeof(structures[0])) {
+ if (all_structures >= ARRAY_SIZE(structures)) {
printf("Array size to store all structures names is too small\n");
exit(1);
}
@@ -5147,7 +5147,7 @@ int main(int argc, char **argv)
{
int return_status = 0;
- MEM_initialize_memleak_detection();
+ MEM_init_memleak_detection();
MEM_set_error_callback(mem_error_cb);
CLG_init();
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 84f9ec749cb..a3fa4fed575 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -95,10 +95,12 @@ const EnumPropertyItem rna_enum_brush_sculpt_tool_items[] = {
{SCULPT_TOOL_NUDGE, "NUDGE", ICON_BRUSH_NUDGE, "Nudge", ""},
{SCULPT_TOOL_ROTATE, "ROTATE", ICON_BRUSH_ROTATE, "Rotate", ""},
{SCULPT_TOOL_SLIDE_RELAX, "TOPOLOGY", ICON_BRUSH_GRAB, "Slide Relax", ""},
+ {SCULPT_TOOL_BOUNDARY, "BOUNDARY", ICON_BRUSH_GRAB, "Boundary", ""},
{0, "", 0, NULL, NULL},
{SCULPT_TOOL_CLOTH, "CLOTH", ICON_BRUSH_SCULPT_DRAW, "Cloth", ""},
{SCULPT_TOOL_SIMPLIFY, "SIMPLIFY", ICON_BRUSH_DATA, "Simplify", ""},
{SCULPT_TOOL_MASK, "MASK", ICON_BRUSH_MASK, "Mask", ""},
+ {SCULPT_TOOL_DISPLACEMENT_ERASER, "DISPLACEMENT_ERASER", ICON_BRUSH_SCULPT_DRAW, "Multires Displacement Eraser", ""},
{SCULPT_TOOL_PAINT, "PAINT", ICON_BRUSH_SCULPT_DRAW, "Paint", ""},
{SCULPT_TOOL_SMEAR, "SMEAR", ICON_BRUSH_SCULPT_DRAW, "Smear", ""},
{SCULPT_TOOL_DRAW_FACE_SETS, "DRAW_FACE_SETS", ICON_BRUSH_MASK, "Draw Face Sets", ""},
@@ -237,12 +239,33 @@ static EnumPropertyItem rna_enum_gpencil_fill_draw_modes_items[] = {
{GP_FILL_DMODE_BOTH,
"BOTH",
0,
- "Default",
+ "All",
"Use both visible strokes and edit lines as fill boundary limits"},
{GP_FILL_DMODE_STROKE, "STROKE", 0, "Strokes", "Use visible strokes as fill boundary limits"},
{GP_FILL_DMODE_CONTROL, "CONTROL", 0, "Edit Lines", "Use edit lines as fill boundary limits"},
{0, NULL, 0, NULL, NULL}};
+static EnumPropertyItem rna_enum_gpencil_fill_layers_modes_items[] = {
+ {GP_FILL_GPLMODE_VISIBLE, "VISIBLE", 0, "Visible", "Visible layers"},
+ {GP_FILL_GPLMODE_ACTIVE, "ACTIVE", 0, "Active", "Only active layer"},
+ {GP_FILL_GPLMODE_ABOVE, "ABOVE", 0, "Layer Above", "Layer above active"},
+ {GP_FILL_GPLMODE_BELOW, "BELOW", 0, "Layer Below", "Layer below active"},
+ {GP_FILL_GPLMODE_ALL_ABOVE, "ALL_ABOVE", 0, "All Above", "All layers above active"},
+ {GP_FILL_GPLMODE_ALL_BELOW, "ALL_BELOW", 0, "All Below", "All layers below active"},
+ {0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem rna_enum_gpencil_fill_direction_items[] = {
+ {0, "NORMAL", ICON_ADD, "Normal", "Fill internal area"},
+ {BRUSH_DIR_IN, "INVERT", ICON_REMOVE, "Inverted", "Fill inverted area"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static EnumPropertyItem rna_enum_gpencil_brush_modes_items[] = {
+ {GP_BRUSH_MODE_ACTIVE, "ACTIVE", 0, "Active", "Use current mode"},
+ {GP_BRUSH_MODE_MATERIAL, "MATERIAL", 0, "Material", "Use always material mode"},
+ {GP_BRUSH_MODE_VERTEXCOLOR, "VERTEXCOLOR", 0, "Vertex Color", "Use always Vertex Color mode"},
+ {0, NULL, 0, NULL, NULL}};
+
static EnumPropertyItem rna_enum_gpencil_brush_paint_icons_items[] = {
{GP_BRUSH_ICON_PENCIL, "PENCIL", ICON_GPBRUSH_PENCIL, "Pencil", ""},
{GP_BRUSH_ICON_PEN, "PEN", ICON_GPBRUSH_PEN, "Pen", ""},
@@ -359,7 +382,7 @@ static bool rna_BrushCapabilities_has_overlay_get(PointerRNA *ptr)
static bool rna_BrushCapabilitiesSculpt_has_persistence_get(PointerRNA *ptr)
{
Brush *br = (Brush *)ptr->data;
- return br->sculpt_tool == SCULPT_TOOL_LAYER;
+ return ELEM(br->sculpt_tool, SCULPT_TOOL_LAYER, SCULPT_TOOL_CLOTH);
}
static bool rna_BrushCapabilitiesSculpt_has_pinch_factor_get(PointerRNA *ptr)
@@ -1640,6 +1663,24 @@ static void rna_def_gpencil_options(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Mode", "Mode to draw boundary limits");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ prop = RNA_def_property(srna, "fill_layer_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "fill_layer_mode");
+ RNA_def_property_enum_items(prop, rna_enum_gpencil_fill_layers_modes_items);
+ RNA_def_property_ui_text(prop, "Layer Mode", "Layers used as boundaries");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+
+ prop = RNA_def_property(srna, "fill_direction", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "fill_direction");
+ RNA_def_property_enum_items(prop, rna_enum_gpencil_fill_direction_items);
+ RNA_def_property_ui_text(prop, "Direction", "Direction of the fill");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+
+ prop = RNA_def_property(srna, "brush_draw_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "brush_draw_mode");
+ RNA_def_property_enum_items(prop, rna_enum_gpencil_brush_modes_items);
+ RNA_def_property_ui_text(prop, "Mode", "Preselected mode when using this brush");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+
prop = RNA_def_property(srna, "trim", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_BRUSH_TRIM_STROKE);
RNA_def_property_boolean_default(prop, false);
@@ -1956,6 +1997,41 @@ static void rna_def_brush(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL},
};
+ static const EnumPropertyItem brush_boundary_falloff_type_items[] = {
+ {BRUSH_BOUNDARY_FALLOFF_CONSTANT,
+ "CONSTANT",
+ 0,
+ "Constant",
+ "Applies the same deformation in the entire boundary"},
+ {BRUSH_BOUNDARY_FALLOFF_RADIUS,
+ "RADIUS",
+ 0,
+ "Brush Radius",
+ "Applies the deformation in a localiced area limited by the brush radius"},
+ {BRUSH_BOUNDARY_FALLOFF_LOOP,
+ "LOOP",
+ 0,
+ "Loop",
+ "Applies the brush falloff in a loop pattern"},
+ {BRUSH_BOUNDARY_FALLOFF_LOOP_INVERT,
+ "LOOP_INVERT",
+ 0,
+ "Loop and Invert",
+ "Applies the fallof radius in a loop pattern, inverting the displacement direction in each "
+ "pattern repetition"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ static const EnumPropertyItem brush_cloth_simulation_area_type_items[] = {
+ {BRUSH_CLOTH_SIMULATION_AREA_LOCAL,
+ "LOCAL",
+ 0,
+ "Local",
+ "Simulates only a specific area arround the brush limited by a fixed radius"},
+ {BRUSH_CLOTH_SIMULATION_AREA_GLOBAL, "GLOBAL", 0, "Global", "Simulates the entire mesh"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
static const EnumPropertyItem brush_smooth_deform_type_items[] = {
{BRUSH_SMOOTH_DEFORM_LAPLACIAN,
"LAPLACIAN",
@@ -1973,7 +2049,7 @@ static void rna_def_brush(BlenderRNA *brna)
static const EnumPropertyItem brush_pose_deform_type_items[] = {
{BRUSH_POSE_DEFORM_ROTATE_TWIST, "ROTATE_TWIST", 0, "Rotate/Twist", ""},
{BRUSH_POSE_DEFORM_SCALE_TRASLATE, "SCALE_TRANSLATE", 0, "Scale/Translate", ""},
- {BRUSH_POSE_DEFORM_SQUASH_STRETCH, "SQUASH_STRETCH", 0, "Squash/Stretch", ""},
+ {BRUSH_POSE_DEFORM_SQUASH_STRETCH, "SQUASH_STRETCH", 0, "Squash & Stretch", ""},
{0, NULL, 0, NULL, NULL},
};
@@ -2011,6 +2087,15 @@ static void rna_def_brush(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL},
};
+ static const EnumPropertyItem brush_boundary_deform_type_items[] = {
+ {BRUSH_BOUNDARY_DEFORM_BEND, "BEND", 0, "Bend", ""},
+ {BRUSH_BOUNDARY_DEFORM_EXPAND, "EXPAND", 0, "Expand", ""},
+ {BRUSH_BOUNDARY_DEFORM_INFLATE, "INFLATE", 0, "Inflate", ""},
+ {BRUSH_BOUNDARY_DEFORM_GRAB, "GRAB", 0, "Grab", ""},
+ {BRUSH_BOUNDARY_DEFORM_TWIST, "TWIST", 0, "Twist", ""},
+ {0, NULL, 0, NULL, NULL},
+ };
+
srna = RNA_def_struct(brna, "Brush", "ID");
RNA_def_struct_ui_text(
srna, "Brush", "Brush data-block for storing brush settings for painting and sculpting");
@@ -2126,6 +2211,20 @@ static void rna_def_brush(BlenderRNA *brna)
prop, "Force Falloff", "Shape used in the brush to apply force to the cloth");
RNA_def_property_update(prop, 0, "rna_Brush_update");
+ prop = RNA_def_property(srna, "cloth_simulation_area_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, brush_cloth_simulation_area_type_items);
+ RNA_def_property_ui_text(
+ prop,
+ "Simulation Area",
+ "Part of the mesh that is going to be simulated when the stroke is active");
+ RNA_def_property_update(prop, 0, "rna_Brush_update");
+
+ prop = RNA_def_property(srna, "boundary_falloff_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, brush_boundary_falloff_type_items);
+ RNA_def_property_ui_text(
+ prop, "Boundary Falloff", "How the brush falloff is applied across the boundary");
+ RNA_def_property_update(prop, 0, "rna_Brush_update");
+
prop = RNA_def_property(srna, "smooth_deform_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, brush_smooth_deform_type_items);
RNA_def_property_ui_text(prop, "Deformation", "Deformation type that is used in the brush");
@@ -2141,6 +2240,11 @@ static void rna_def_brush(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Deformation", "Deformation type that is used in the brush");
RNA_def_property_update(prop, 0, "rna_Brush_update");
+ prop = RNA_def_property(srna, "boundary_deform_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, brush_boundary_deform_type_items);
+ RNA_def_property_ui_text(prop, "Deformation", "Deformation type that is used in the brush");
+ RNA_def_property_update(prop, 0, "rna_Brush_update");
+
prop = RNA_def_property(srna, "pose_deform_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, brush_pose_deform_type_items);
RNA_def_property_ui_text(prop, "Deformation", "Deformation type that is used in the brush");
@@ -2472,6 +2576,14 @@ static void rna_def_brush(BlenderRNA *brna)
"Maximum distance to search for disconnected loose parts in the mesh");
RNA_def_property_update(prop, 0, "rna_Brush_update");
+ prop = RNA_def_property(srna, "boundary_offset", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "boundary_offset");
+ RNA_def_property_range(prop, 0.0f, 30.0f);
+ RNA_def_property_ui_text(prop,
+ "Boundary Origin Offset",
+ "Offset of the boundary origin in relation to the brush radius");
+ RNA_def_property_update(prop, 0, "rna_Brush_update");
+
prop = RNA_def_property(srna, "surface_smooth_shape_preservation", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "surface_smooth_shape_preservation");
RNA_def_property_range(prop, 0.0f, 1.0f);
@@ -2556,6 +2668,15 @@ static void rna_def_brush(BlenderRNA *brna)
"Area to apply deformation falloff to the effects of the simulation");
RNA_def_property_update(prop, 0, "rna_Brush_update");
+ prop = RNA_def_property(srna, "cloth_constraint_softbody_strength", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "cloth_constraint_softbody_strength");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(
+ prop,
+ "Soft Body Influence",
+ "How much the simulation preserves the original shape, acting as a soft body");
+ RNA_def_property_update(prop, 0, "rna_Brush_update");
+
prop = RNA_def_property(srna, "hardness", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "hardness");
RNA_def_property_range(prop, 0.0f, 1.0f);
@@ -2767,11 +2888,32 @@ static void rna_def_brush(BlenderRNA *brna)
prop, "Keep Anchor Point", "Keep the position of the last segment in the IK chain fixed");
RNA_def_property_update(prop, 0, "rna_Brush_update");
+ prop = RNA_def_property(srna, "use_pose_lock_rotation", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", BRUSH_POSE_USE_LOCK_ROTATION);
+ RNA_def_property_ui_text(prop,
+ "Lock Rotation When Scaling",
+ "Do not rotate the segment when using the scale deform mode");
+ RNA_def_property_update(prop, 0, "rna_Brush_update");
+
prop = RNA_def_property(srna, "use_connected_only", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag2", BRUSH_USE_CONNECTED_ONLY);
RNA_def_property_ui_text(prop, "Connected Only", "Affect only topologically connected elements");
RNA_def_property_update(prop, 0, "rna_Brush_update");
+ prop = RNA_def_property(srna, "use_cloth_pin_simulation_boundary", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", BRUSH_CLOTH_PIN_SIMULATION_BOUNDARY);
+ RNA_def_property_ui_text(
+ prop,
+ "Pin Simulation Boundary",
+ "Lock the position of the vertices in the simulation falloff area to avoid artifacts and "
+ "create a softer transitionwith with unnafected areas");
+ RNA_def_property_update(prop, 0, "rna_Brush_update");
+
+ prop = RNA_def_property(srna, "use_cloth_collision", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", BRUSH_CLOTH_USE_COLLISION);
+ RNA_def_property_ui_text(prop, "Enable Collision", "Collide with objects during the simulation");
+ RNA_def_property_update(prop, 0, "rna_Brush_update");
+
prop = RNA_def_property(srna, "invert_to_scrape_fill", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_INVERT_TO_SCRAPE_FILL);
RNA_def_property_ui_text(prop,
diff --git a/source/blender/makesrna/intern/rna_cachefile.c b/source/blender/makesrna/intern/rna_cachefile.c
index f9275ef1993..c25cea1b4b3 100644
--- a/source/blender/makesrna/intern/rna_cachefile.c
+++ b/source/blender/makesrna/intern/rna_cachefile.c
@@ -174,6 +174,32 @@ static void rna_def_cachefile(BlenderRNA *brna)
RNA_def_property_ui_text(
prop, "Object Paths", "Paths of the objects inside the Alembic archive");
+ /* ----------------- Alembic Velocity Attribute ----------------- */
+
+ prop = RNA_def_property(srna, "velocity_name", PROP_STRING, PROP_NONE);
+ RNA_def_property_ui_text(prop,
+ "Velocity Attribute",
+ "Name of the Alembic attribute used for generating motion blur data");
+ RNA_def_property_update(prop, 0, "rna_CacheFile_update");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+
+ static const EnumPropertyItem velocity_unit_items[] = {
+ {CACHEFILE_VELOCITY_UNIT_SECOND, "SECOND", 0, "Second", ""},
+ {CACHEFILE_VELOCITY_UNIT_FRAME, "FRAME", 0, "Frame", ""},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ prop = RNA_def_property(srna, "velocity_unit", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "velocity_unit");
+ RNA_def_property_enum_items(prop, velocity_unit_items);
+ RNA_def_property_ui_text(
+ prop,
+ "Velocity Unit",
+ "Define how the velocity vectors are interpreted with regard to time, 'frame' means "
+ "the delta time is 1 frame, 'second' means the delta time is 1 / FPS");
+ RNA_def_property_update(prop, 0, "rna_CacheFile_update");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+
RNA_define_lib_overridable(false);
rna_def_cachefile_object_paths(brna, prop);
diff --git a/source/blender/makesrna/intern/rna_color.c b/source/blender/makesrna/intern/rna_color.c
index 56ad8e2677b..cfc20db12f4 100644
--- a/source/blender/makesrna/intern/rna_color.c
+++ b/source/blender/makesrna/intern/rna_color.c
@@ -702,7 +702,7 @@ static float rna_CurveMapping_evaluateF(struct CurveMapping *cumap,
static void rna_CurveMap_initialize(struct CurveMapping *cumap)
{
- BKE_curvemapping_initialize(cumap);
+ BKE_curvemapping_init(cumap);
}
#else
@@ -1222,7 +1222,7 @@ static void rna_def_colormanage(BlenderRNA *brna)
"rna_ColorManagedViewSettings_look_set",
"rna_ColorManagedViewSettings_look_itemf");
RNA_def_property_ui_text(
- prop, "Look", "Additional transform applied before view transform for an artistic needs");
+ prop, "Look", "Additional transform applied before view transform for artistic needs");
RNA_def_property_update(prop, NC_WINDOW, "rna_ColorManagement_update");
prop = RNA_def_property(srna, "view_transform", PROP_ENUM, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_context.c b/source/blender/makesrna/intern/rna_context.c
index c8abf774561..e6dceb5af72 100644
--- a/source/blender/makesrna/intern/rna_context.c
+++ b/source/blender/makesrna/intern/rna_context.c
@@ -41,7 +41,7 @@ const EnumPropertyItem rna_enum_context_mode_items[] = {
{CTX_MODE_EDIT_ARMATURE, "EDIT_ARMATURE", 0, "Armature Edit", ""},
{CTX_MODE_EDIT_METABALL, "EDIT_METABALL", 0, "Metaball Edit", ""},
{CTX_MODE_EDIT_LATTICE, "EDIT_LATTICE", 0, "Lattice Edit", ""},
- {CTX_MODE_POSE, "POSE", 0, "Pose ", ""},
+ {CTX_MODE_POSE, "POSE", 0, "Pose", ""},
{CTX_MODE_SCULPT, "SCULPT", 0, "Sculpt", ""},
{CTX_MODE_PAINT_WEIGHT, "PAINT_WEIGHT", 0, "Weight Paint", ""},
{CTX_MODE_PAINT_VERTEX, "PAINT_VERTEX", 0, "Vertex Paint", ""},
diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c
index 771235c85aa..1768d79fe8f 100644
--- a/source/blender/makesrna/intern/rna_curve.c
+++ b/source/blender/makesrna/intern/rna_curve.c
@@ -570,7 +570,7 @@ static void rna_Curve_body_set(PointerRNA *ptr, const char *value)
Curve *cu = (Curve *)ptr->owner_id;
- cu->len_wchar = len_chars;
+ cu->len_char32 = len_chars;
cu->len = len_bytes;
cu->pos = len_chars;
@@ -1191,9 +1191,9 @@ static void rna_def_font(BlenderRNA *UNUSED(brna), StructRNA *srna)
RNA_def_property_ui_text(
prop,
"Object Font",
- "Use Objects as font characters (give font objects a common name "
+ "Use objects as font characters (give font objects a common name "
"followed by the character they represent, eg. 'family-a', 'family-b', etc, "
- "set this setting to 'family-', and turn on Vertex Duplication)");
+ "set this setting to 'family-', and turn on Vertex Instancing)");
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
prop = RNA_def_property(srna, "body", PROP_STRING, PROP_NONE);
@@ -1206,7 +1206,7 @@ static void rna_def_font(BlenderRNA *UNUSED(brna), StructRNA *srna)
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
prop = RNA_def_property(srna, "body_format", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_sdna(prop, NULL, "strinfo", "len_wchar");
+ RNA_def_property_collection_sdna(prop, NULL, "strinfo", "len_char32");
RNA_def_property_struct_type(prop, "TextCharacterFormat");
RNA_def_property_ui_text(prop, "Character Info", "Stores the style of each character");
diff --git a/source/blender/makesrna/intern/rna_curveprofile.c b/source/blender/makesrna/intern/rna_curveprofile.c
index ce91fc79085..ee1c659fcd5 100644
--- a/source/blender/makesrna/intern/rna_curveprofile.c
+++ b/source/blender/makesrna/intern/rna_curveprofile.c
@@ -146,7 +146,7 @@ static void rna_CurveProfile_evaluate(struct CurveProfile *profile,
static void rna_CurveProfile_initialize(struct CurveProfile *profile, int segments_len)
{
- BKE_curveprofile_initialize(profile, (short)segments_len);
+ BKE_curveprofile_init(profile, (short)segments_len);
}
static void rna_CurveProfile_update(struct CurveProfile *profile)
diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c
index bb791dd6e2d..e94dad59176 100644
--- a/source/blender/makesrna/intern/rna_define.c
+++ b/source/blender/makesrna/intern/rna_define.c
@@ -4384,7 +4384,7 @@ void RNA_enum_item_add(EnumPropertyItem **items, int *totitem, const EnumPropert
int tot = *totitem;
if (tot == 0) {
- *items = MEM_callocN(sizeof(EnumPropertyItem) * 8, __func__);
+ *items = MEM_callocN(sizeof(EnumPropertyItem[8]), __func__);
}
else if (tot >= 8 && (tot & (tot - 1)) == 0) {
/* power of two > 8 */
diff --git a/source/blender/makesrna/intern/rna_fcurve.c b/source/blender/makesrna/intern/rna_fcurve.c
index 3ae16f8577a..d5449a69cf6 100644
--- a/source/blender/makesrna/intern/rna_fcurve.c
+++ b/source/blender/makesrna/intern/rna_fcurve.c
@@ -1635,7 +1635,7 @@ static void rna_def_fmodifier(BlenderRNA *brna)
/* TODO: setting this to true must ensure that all others in stack are turned off too... */
prop = RNA_def_property(srna, "active", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", FMODIFIER_FLAG_ACTIVE);
- RNA_def_property_ui_text(prop, "Active", "F-Curve Modifier is the one being edited ");
+ RNA_def_property_ui_text(prop, "Active", "F-Curve Modifier is the one being edited");
RNA_def_property_boolean_funcs(prop, NULL, "rna_FModifier_active_set");
RNA_def_property_update(prop, NC_ANIMATION | ND_KEYFRAME_PROP, "rna_FModifier_active_update");
RNA_def_property_ui_icon(prop, ICON_RADIOBUT_OFF, 1);
diff --git a/source/blender/makesrna/intern/rna_fluid.c b/source/blender/makesrna/intern/rna_fluid.c
index 47e0333edb1..0a58f8af593 100644
--- a/source/blender/makesrna/intern/rna_fluid.c
+++ b/source/blender/makesrna/intern/rna_fluid.c
@@ -1681,7 +1681,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
RNA_def_property_range(prop, 0.001, 1.0);
RNA_def_property_ui_range(prop, 0.01, 1.0, 0.05, -1);
RNA_def_property_ui_text(prop,
- "Obstacle-Fluid Threshold ",
+ "Obstacle-Fluid Threshold",
"Determines how much fluid is allowed in an obstacle cell "
"(higher values will tag a boundary cell as an obstacle easier "
"and reduce the boundary smoothening effect)");
@@ -2052,6 +2052,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
prop,
"Start",
"Frame on which the simulation starts. This is the first frame that will be baked");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
prop = RNA_def_property(srna, "cache_frame_end", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "cache_frame_end");
@@ -2061,6 +2062,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
prop,
"End",
"Frame on which the simulation stops. This is the last frame that will be baked");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
prop = RNA_def_property(srna, "cache_frame_offset", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "cache_frame_offset");
@@ -2070,6 +2072,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
"Offset",
"Frame offset that is used when loading the simulation from the cache. It is not considered "
"when baking the simulation, only when loading it");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
prop = RNA_def_property(srna, "cache_frame_pause_data", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "cache_frame_pause_data");
@@ -2093,6 +2096,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
prop, NULL, "rna_Fluid_cachetype_mesh_set", "rna_Fluid_cachetype_mesh_itemf");
RNA_def_property_ui_text(
prop, "File Format", "Select the file format to be used for caching surface data");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_meshcache_reset");
prop = RNA_def_property(srna, "cache_data_format", PROP_ENUM, PROP_NONE);
@@ -2102,6 +2106,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
prop, NULL, "rna_Fluid_cachetype_data_set", "rna_Fluid_cachetype_volume_itemf");
RNA_def_property_ui_text(
prop, "File Format", "Select the file format to be used for caching volumetric data");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_datacache_reset");
prop = RNA_def_property(srna, "cache_particle_format", PROP_ENUM, PROP_NONE);
@@ -2111,6 +2116,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
prop, NULL, "rna_Fluid_cachetype_particle_set", "rna_Fluid_cachetype_particle_itemf");
RNA_def_property_ui_text(
prop, "File Format", "Select the file format to be used for caching particle data");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_particlescache_reset");
prop = RNA_def_property(srna, "cache_noise_format", PROP_ENUM, PROP_NONE);
@@ -2120,6 +2126,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
prop, NULL, "rna_Fluid_cachetype_noise_set", "rna_Fluid_cachetype_volume_itemf");
RNA_def_property_ui_text(
prop, "File Format", "Select the file format to be used for caching noise data");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_noisecache_reset");
prop = RNA_def_property(srna, "cache_type", PROP_ENUM, PROP_NONE);
@@ -2127,6 +2134,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
RNA_def_property_enum_items(prop, cache_types);
RNA_def_property_enum_funcs(prop, NULL, "rna_Fluid_cachetype_set", NULL);
RNA_def_property_ui_text(prop, "Type", "Change the cache type of the simulation");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Fluid_domain_data_reset");
prop = RNA_def_property(srna, "cache_resumable", PROP_BOOLEAN, PROP_NONE);
@@ -2137,6 +2145,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
"Additional data will be saved so that the bake jobs can be resumed after pausing. Because "
"more data will be written to disk it is recommended to avoid enabling this option when "
"baking at high resolutions");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_datacache_reset");
prop = RNA_def_property(srna, "cache_directory", PROP_STRING, PROP_DIRPATH);
diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c
index 887bded8540..1c43815d3a2 100644
--- a/source/blender/makesrna/intern/rna_image.c
+++ b/source/blender/makesrna/intern/rna_image.c
@@ -67,7 +67,6 @@ static const EnumPropertyItem image_source_items[] = {
# include "BKE_global.h"
-# include "GPU_draw.h"
# include "GPU_texture.h"
# include "IMB_imbuf.h"
@@ -200,7 +199,7 @@ static void rna_Image_gpu_texture_update(Main *UNUSED(bmain),
Image *ima = (Image *)ptr->owner_id;
if (!G.background) {
- GPU_free_image(ima);
+ BKE_image_free_gputextures(ima);
}
WM_main_add_notifier(NC_IMAGE | ND_DISPLAY, &ima->id);
@@ -398,7 +397,7 @@ static void rna_Image_resolution_set(PointerRNA *ptr, const float *values)
static int rna_Image_bindcode_get(PointerRNA *ptr)
{
Image *ima = (Image *)ptr->data;
- GPUTexture *tex = ima->gputexture[TEXTARGET_TEXTURE_2D][0];
+ GPUTexture *tex = ima->gputexture[TEXTARGET_2D][0];
return (tex) ? GPU_texture_opengl_bindcode(tex) : 0;
}
@@ -516,7 +515,7 @@ static void rna_Image_pixels_set(PointerRNA *ptr, const float *values)
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID | IB_MIPMAP_INVALID;
BKE_image_mark_dirty(ima, ibuf);
if (!G.background) {
- GPU_free_image(ima);
+ BKE_image_free_gputextures(ima);
}
WM_main_add_notifier(NC_IMAGE | ND_DISPLAY, &ima->id);
}
diff --git a/source/blender/makesrna/intern/rna_image_api.c b/source/blender/makesrna/intern/rna_image_api.c
index 41c0e724234..6f876923e52 100644
--- a/source/blender/makesrna/intern/rna_image_api.c
+++ b/source/blender/makesrna/intern/rna_image_api.c
@@ -50,8 +50,6 @@
# include "DNA_image_types.h"
# include "DNA_scene_types.h"
-# include "GPU_glew.h"
-
# include "MEM_guardedalloc.h"
static void rna_ImagePackedFile_save(ImagePackedFile *imapf, Main *bmain, ReportList *reports)
@@ -222,23 +220,24 @@ static int rna_Image_gl_load(Image *image, ReportList *reports, int frame)
BKE_imageuser_default(&iuser);
iuser.framenr = frame;
- GPUTexture *tex = GPU_texture_from_blender(image, &iuser, NULL, GL_TEXTURE_2D);
+ GPUTexture *tex = BKE_image_get_gpu_texture(image, &iuser, NULL);
if (tex == NULL) {
BKE_reportf(reports, RPT_ERROR, "Failed to load image texture '%s'", image->id.name + 2);
- return (int)GL_INVALID_OPERATION;
+ /* TODO(fclem) this error code makes no sense for vulkan. */
+ return 0x0502; /* GL_INVALID_OPERATION */
}
- return GL_NO_ERROR;
+ return 0; /* GL_NO_ERROR */
}
static int rna_Image_gl_touch(Image *image, ReportList *reports, int frame)
{
- int error = GL_NO_ERROR;
+ int error = 0; /* GL_NO_ERROR */
BKE_image_tag_time(image);
- if (image->gputexture[TEXTARGET_TEXTURE_2D] == NULL) {
+ if (image->gputexture[TEXTARGET_2D][0] == NULL) {
error = rna_Image_gl_load(image, reports, frame);
}
@@ -247,7 +246,7 @@ static int rna_Image_gl_touch(Image *image, ReportList *reports, int frame)
static void rna_Image_gl_free(Image *image)
{
- GPU_free_image(image);
+ BKE_image_free_gputextures(image);
/* remove the nocollect flag, image is available for garbage collection again */
image->flag &= ~IMA_NOCOLLECT;
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 86f05c350f3..f95899262d3 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -302,7 +302,7 @@ const EnumPropertyItem rna_enum_modifier_triangulate_quad_method_items[] = {
{MOD_TRIANGULATE_QUAD_BEAUTY,
"BEAUTY",
0,
- "Beauty ",
+ "Beauty",
"Split the quads in nice triangles, slower method"},
{MOD_TRIANGULATE_QUAD_FIXED,
"FIXED",
@@ -1163,7 +1163,7 @@ static void rna_BevelModifier_update_segments(Main *bmain, Scene *scene, Pointer
BevelModifierData *bmd = (BevelModifierData *)ptr->data;
if (RNA_enum_get(ptr, "profile_type") == MOD_BEVEL_PROFILE_CUSTOM) {
short segments = (short)RNA_int_get(ptr, "segments");
- BKE_curveprofile_initialize(bmd->custom_profile, segments);
+ BKE_curveprofile_init(bmd->custom_profile, segments);
}
rna_Modifier_update(bmain, scene, ptr);
}
@@ -1699,6 +1699,51 @@ static bool rna_Modifier_show_expanded_get(PointerRNA *ptr)
return md->ui_expand_flag & (1 << 0);
}
+static int rna_MeshSequenceCacheModifier_has_velocity_get(PointerRNA *ptr)
+{
+# ifdef WITH_ALEMBIC
+ MeshSeqCacheModifierData *mcmd = (MeshSeqCacheModifierData *)ptr->data;
+ return ABC_has_vec3_array_property_named(mcmd->reader, mcmd->cache_file->velocity_name);
+# else
+ return false;
+ UNUSED_VARS(ptr);
+# endif
+}
+
+static int rna_MeshSequenceCacheModifier_read_velocity_get(PointerRNA *ptr)
+{
+# ifdef WITH_ALEMBIC
+ MeshSeqCacheModifierData *mcmd = (MeshSeqCacheModifierData *)ptr->data;
+
+ if (mcmd->num_vertices == 0) {
+ return 0;
+ }
+
+ if (mcmd->vertex_velocities) {
+ MEM_freeN(mcmd->vertex_velocities);
+ }
+
+ mcmd->vertex_velocities = MEM_mallocN(sizeof(MeshCacheVertexVelocity) * mcmd->num_vertices,
+ "Mesh Cache Velocities");
+
+ int num_read = ABC_read_velocity_cache(mcmd->reader,
+ mcmd->cache_file->velocity_name,
+ mcmd->last_lookup_time,
+ mcmd->velocity_scale * mcmd->velocity_delta,
+ mcmd->num_vertices,
+ (float *)mcmd->vertex_velocities);
+
+ if (num_read == -1 || num_read != mcmd->num_vertices) {
+ return false;
+ }
+
+ return true;
+# else
+ return false;
+ UNUSED_VARS(ptr);
+# endif
+}
+
#else
/* NOTE: *MUST* return subdivision_type property. */
@@ -5494,7 +5539,8 @@ static void rna_def_modifier_remesh(BlenderRNA *brna)
prop = RNA_def_property(srna, "octree_depth", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "depth");
- RNA_def_property_range(prop, 1, 12);
+ RNA_def_property_range(prop, 1, 24);
+ RNA_def_property_ui_range(prop, 1, 12, 1, 3);
RNA_def_property_ui_text(
prop, "Octree Depth", "Resolution of the octree; higher values give finer details");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
@@ -5667,7 +5713,17 @@ static void rna_def_modifier_ocean(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 1, 1024);
RNA_def_property_ui_range(prop, 1, 32, 1, -1);
- RNA_def_property_ui_text(prop, "Resolution", "Resolution of the generated surface");
+ RNA_def_property_ui_text(
+ prop, "Render Resolution", "Resolution of the generated surface for rendering and baking");
+ RNA_def_property_update(prop, 0, "rna_OceanModifier_init_update");
+
+ prop = RNA_def_property(srna, "viewport_resolution", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_sdna(prop, NULL, "viewport_resolution");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_range(prop, 1, 1024);
+ RNA_def_property_ui_range(prop, 1, 32, 1, -1);
+ RNA_def_property_ui_text(
+ prop, "Viewport Resolution", "Viewport resolution of the generated surface");
RNA_def_property_update(prop, 0, "rna_OceanModifier_init_update");
prop = RNA_def_property(srna, "spatial_size", PROP_INT, PROP_NONE);
@@ -5905,7 +5961,7 @@ static void rna_def_modifier_triangulate(BlenderRNA *brna)
static void rna_def_modifier_meshcache(BlenderRNA *brna)
{
static const EnumPropertyItem prop_format_type_items[] = {
- {MOD_MESHCACHE_TYPE_MDD, "MDD", 0, "MDD ", ""},
+ {MOD_MESHCACHE_TYPE_MDD, "MDD", 0, "MDD", ""},
{MOD_MESHCACHE_TYPE_PC2, "PC2", 0, "PC2", ""},
{0, NULL, 0, NULL, NULL},
};
@@ -5926,7 +5982,7 @@ static void rna_def_modifier_meshcache(BlenderRNA *brna)
};
static const EnumPropertyItem prop_interpolation_type_items[] = {
- {MOD_MESHCACHE_INTERP_NONE, "NONE", 0, "None ", ""},
+ {MOD_MESHCACHE_INTERP_NONE, "NONE", 0, "None", ""},
{MOD_MESHCACHE_INTERP_LINEAR, "LINEAR", 0, "Linear", ""},
/* for cardinal we'd need to read 4x cache's */
// {MOD_MESHCACHE_INTERP_CARDINAL, "CARDINAL", 0, "Cardinal", ""},
@@ -6066,6 +6122,22 @@ static void rna_def_modifier_meshcache(BlenderRNA *brna)
RNA_define_lib_overridable(false);
}
+static void rna_def_mesh_cache_velocities(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "MeshCacheVertexVelocity", NULL);
+ RNA_def_struct_ui_text(srna, "Mesh Cache Velocity", "Velocity attribute of an Alembic mesh");
+ RNA_def_struct_ui_icon(srna, ICON_VERTEXSEL);
+
+ prop = RNA_def_property(srna, "velocity", PROP_FLOAT, PROP_VELOCITY);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_float_sdna(prop, NULL, "vel");
+ RNA_def_property_ui_text(prop, "Velocity", "");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+}
+
static void rna_def_modifier_meshseqcache(BlenderRNA *brna)
{
StructRNA *srna;
@@ -6108,6 +6180,35 @@ static void rna_def_modifier_meshseqcache(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Modifier_update");
+ prop = RNA_def_property(srna, "velocity_scale", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "velocity_scale");
+ RNA_def_property_range(prop, 0.0f, FLT_MAX);
+ RNA_def_property_ui_text(
+ prop,
+ "Velocity Scale",
+ "Multiplier used to control the magnitude of the velocity vectors for time effects");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
+ /* -------------------------- Velocity Vectors -------------------------- */
+
+ prop = RNA_def_property(srna, "vertex_velocities", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "vertex_velocities", "num_vertices");
+ RNA_def_property_struct_type(prop, "MeshCacheVertexVelocity");
+ RNA_def_property_ui_text(
+ prop, "Fluid Mesh Vertices", "Vertices of the fluid mesh generated by simulation");
+
+ rna_def_mesh_cache_velocities(brna);
+
+ prop = RNA_def_property(srna, "has_velocity", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Has Velocity Cache", "");
+ RNA_def_property_boolean_funcs(prop, "rna_MeshSequenceCacheModifier_has_velocity_get", NULL);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
+ prop = RNA_def_property(srna, "read_velocity", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Read Velocity Cache", "");
+ RNA_def_property_boolean_funcs(prop, "rna_MeshSequenceCacheModifier_read_velocity_get", NULL);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
RNA_define_lib_overridable(false);
}
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 3eb2c15c053..af07185ab4a 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -38,6 +38,7 @@
#include "BKE_animsys.h"
#include "BKE_image.h"
#include "BKE_node.h"
+#include "BKE_simulation.h"
#include "BKE_texture.h"
#include "RNA_access.h"
@@ -2848,6 +2849,14 @@ static void rna_NodeSocketStandard_value_update(struct bContext *C, PointerRNA *
}
}
+static void rna_NodeSocketStandard_value_and_relation_update(struct bContext *C, PointerRNA *ptr)
+{
+ rna_NodeSocketStandard_value_update(C, ptr);
+ bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
+ Main *bmain = CTX_data_main(C);
+ ntreeUpdateTree(bmain, ntree);
+}
+
/* ******** Node Types ******** */
static void rna_NodeInternalSocketTemplate_name_get(PointerRNA *ptr, char *value)
@@ -6495,7 +6504,7 @@ static void def_cmp_channel_matte(StructRNA *srna)
static const EnumPropertyItem algorithm_items[] = {
{0, "SINGLE", 0, "Single", "Limit by single channel"},
- {1, "MAX", 0, "Max", "Limit by max of other channels "},
+ {1, "MAX", 0, "Max", "Limit by max of other channels"},
{0, NULL, 0, NULL, NULL},
};
@@ -8868,7 +8877,8 @@ static void rna_def_node_socket_object(BlenderRNA *brna,
RNA_def_property_pointer_sdna(prop, NULL, "value");
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
- RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
+ RNA_def_property_update(
+ prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_and_relation_update");
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT | PROP_CONTEXT_UPDATE);
/* socket interface */
@@ -8902,7 +8912,8 @@ static void rna_def_node_socket_image(BlenderRNA *brna,
RNA_def_property_pointer_sdna(prop, NULL, "value");
RNA_def_property_struct_type(prop, "Image");
RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
- RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
+ RNA_def_property_update(
+ prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_and_relation_update");
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT | PROP_CONTEXT_UPDATE);
/* socket interface */
@@ -9916,7 +9927,7 @@ static void rna_def_composite_nodetree(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_viewer_border", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", NTREE_VIEWER_BORDER);
RNA_def_property_ui_text(
- prop, "Viewer Border", "Use boundaries for viewer nodes and composite backdrop");
+ prop, "Viewer Region", "Use boundaries for viewer nodes and composite backdrop");
RNA_def_property_update(prop, NC_NODE | ND_DISPLAY, "rna_NodeTree_update");
}
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 84b83bee089..08ca3f16b6d 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -193,6 +193,12 @@ static EnumPropertyItem instance_items_nogroup[] = {
INSTANCE_ITEMS_SHARED,
{0, NULL, 0, NULL, NULL},
};
+
+static EnumPropertyItem instance_items_pointcloud[] = {
+ {0, "NONE", 0, "None", ""},
+ {OB_DUPLIVERTS, "POINTS", 0, "Points", "Instantiate child objects on all points"},
+ {0, NULL, 0, NULL, NULL},
+};
#endif
#undef INSTANCE_ITEMS_SHARED
#undef INSTANCE_ITEM_COLLECTION
@@ -707,6 +713,9 @@ static const EnumPropertyItem *rna_Object_instance_type_itemf(bContext *UNUSED(C
if (ob->type == OB_EMPTY) {
item = instance_items;
}
+ else if (ob->type == OB_POINTCLOUD) {
+ item = instance_items_pointcloud;
+ }
else {
item = instance_items_nogroup;
}
diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c
index 3b80714bcc5..ab6b60603c7 100644
--- a/source/blender/makesrna/intern/rna_object_api.c
+++ b/source/blender/makesrna/intern/rna_object_api.c
@@ -713,8 +713,9 @@ bool rna_Object_generate_gpencil_strokes(Object *ob,
bContext *C,
ReportList *reports,
Object *ob_gpencil,
- bool gpencil_lines,
- bool use_collections)
+ bool use_collections,
+ float scale_thickness,
+ float sample)
{
if (ob->type != OB_CURVE) {
BKE_reportf(reports,
@@ -726,7 +727,8 @@ bool rna_Object_generate_gpencil_strokes(Object *ob,
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- BKE_gpencil_convert_curve(bmain, scene, ob_gpencil, ob, gpencil_lines, use_collections, false);
+ BKE_gpencil_convert_curve(
+ bmain, scene, ob_gpencil, ob, use_collections, scale_thickness, sample);
WM_main_add_notifier(NC_GPENCIL | ND_DATA, NULL);
@@ -1190,12 +1192,17 @@ void RNA_api_object(StructRNA *srna)
RNA_def_function_ui_description(func, "Convert a curve object to grease pencil strokes.");
RNA_def_function_flag(func, FUNC_USE_CONTEXT | FUNC_USE_REPORTS);
- parm = RNA_def_pointer(
- func, "ob_gpencil", "Object", "", "Grease Pencil object used to create new strokes");
+ parm = RNA_def_pointer(func,
+ "grease_pencil_object",
+ "Object",
+ "",
+ "Grease Pencil object used to create new strokes");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED);
- parm = RNA_def_boolean(func, "gpencil_lines", 0, "", "Create Lines");
- parm = RNA_def_boolean(func, "use_collections", 1, "", "Use Collections");
-
+ parm = RNA_def_boolean(func, "use_collections", true, "", "Use Collections");
+ parm = RNA_def_float(
+ func, "scale_thickness", 1.0f, 0.0f, FLT_MAX, "", "Thickness scaling factor", 0.0f, 100.0f);
+ parm = RNA_def_float(
+ func, "sample", 0.0f, 0.0f, FLT_MAX, "", "Sample distance, zero to disable", 0.0f, 100.0f);
parm = RNA_def_boolean(func, "result", 0, "", "Result");
RNA_def_function_return(func, parm);
}
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index af1f1847fc6..3067a5a9453 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -2887,7 +2887,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
RNA_def_property_int_sdna(prop, NULL, "userjit");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 0, 1000);
- RNA_def_property_ui_text(prop, "P/F", "Emission locations / face (0 = automatic)");
+ RNA_def_property_ui_text(prop, "Particles/Face", "Emission locations per face (0 = automatic)");
RNA_def_property_update(prop, 0, "rna_Particle_reset");
prop = RNA_def_property(srna, "grid_resolution", PROP_INT, PROP_UNSIGNED);
diff --git a/source/blender/makesrna/intern/rna_rigidbody.c b/source/blender/makesrna/intern/rna_rigidbody.c
index 264b0da8e0a..fb550b38b31 100644
--- a/source/blender/makesrna/intern/rna_rigidbody.c
+++ b/source/blender/makesrna/intern/rna_rigidbody.c
@@ -77,6 +77,11 @@ const EnumPropertyItem rna_enum_rigidbody_object_shape_items[] = {
"Mesh",
"Mesh consisting of triangles only, allowing for more detailed interactions than convex "
"hulls"},
+ {RB_SHAPE_COMPOUND,
+ "COMPOUND",
+ ICON_MESH_DATA,
+ "Compound Parent",
+ "Combines all of its direct rigid body children into one rigid object."},
{0, NULL, 0, NULL, NULL},
};
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 66698d60423..5d266e910ad 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -2862,7 +2862,7 @@ static void rna_def_tool_settings(BlenderRNA *brna)
"3D Cursor",
"Draw stroke at 3D cursor location"},
/* Weird, GP_PROJECT_VIEWALIGN is inverted. */
- {0, "VIEW", ICON_RESTRICT_VIEW_ON, "View", "Stick stroke to the view "},
+ {0, "VIEW", ICON_RESTRICT_VIEW_ON, "View", "Stick stroke to the view"},
{GP_PROJECT_VIEWSPACE | GP_PROJECT_DEPTH_VIEW,
"SURFACE",
ICON_FACESEL,
@@ -3589,7 +3589,7 @@ static void rna_def_unified_paint_settings(BlenderRNA *brna)
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
RNA_def_property_enum_items(prop, brush_size_unit_items);
RNA_def_property_ui_text(
- prop, "Radius Unit", "Measure brush size relative to the view or the scene ");
+ prop, "Radius Unit", "Measure brush size relative to the view or the scene");
}
static void rna_def_curve_paint_settings(BlenderRNA *brna)
@@ -6465,7 +6465,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
prop = RNA_def_property(srna, "simplify_gpencil_shader_fx", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "simplify_gpencil", SIMPLIFY_GPENCIL_FX);
- RNA_def_property_ui_text(prop, "Shaders Effects", "Display Shader Effects");
+ RNA_def_property_ui_text(prop, "Shader Effects", "Display Shader Effects");
RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, "rna_GPencil_update");
prop = RNA_def_property(srna, "simplify_gpencil_tint", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index a66e20258d2..06c73fbb19c 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -138,8 +138,7 @@ static void rna_SceneRender_get_frame_path(
}
static void rna_Scene_ray_cast(Scene *scene,
- Main *bmain,
- ViewLayer *view_layer,
+ Depsgraph *depsgraph,
float origin[3],
float direction[3],
float ray_dist,
@@ -151,8 +150,6 @@ static void rna_Scene_ray_cast(Scene *scene,
float r_obmat[16])
{
normalize_v3(direction);
-
- Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true);
SnapObjectContext *sctx = ED_transform_snap_object_context_create(scene, 0);
bool ret = ED_transform_snap_object_project_ray_ex(sctx,
@@ -292,9 +289,9 @@ void RNA_api_scene(StructRNA *srna)
/* Ray Cast */
func = RNA_def_function(srna, "ray_cast", "rna_Scene_ray_cast");
- RNA_def_function_flag(func, FUNC_USE_MAIN);
RNA_def_function_ui_description(func, "Cast a ray onto in object space");
- parm = RNA_def_pointer(func, "view_layer", "ViewLayer", "", "Scene Layer");
+
+ parm = RNA_def_pointer(func, "depsgraph", "Depsgraph", "", "The current dependency graph");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED);
/* ray start and end */
parm = RNA_def_float_vector(func, "origin", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4);
diff --git a/source/blender/makesrna/intern/rna_screen.c b/source/blender/makesrna/intern/rna_screen.c
index 24c4818694f..fb2a60db0fd 100644
--- a/source/blender/makesrna/intern/rna_screen.c
+++ b/source/blender/makesrna/intern/rna_screen.c
@@ -231,7 +231,7 @@ static int rna_Area_ui_type_get(PointerRNA *ptr)
* the area type is changing.
* So manually do the lookup in those cases, but do not actually change area->type
* since that prevents a proper exit when the area type is changing.
- * Logic copied from `ED_area_initialize()`.*/
+ * Logic copied from `ED_area_init()`.*/
SpaceType *type = area->type;
if (type == NULL || area_changing) {
type = BKE_spacetype_from_id(area_type);
diff --git a/source/blender/makesrna/intern/rna_sequencer_api.c b/source/blender/makesrna/intern/rna_sequencer_api.c
index 4157747455d..59cedf8fcb8 100644
--- a/source/blender/makesrna/intern/rna_sequencer_api.c
+++ b/source/blender/makesrna/intern/rna_sequencer_api.c
@@ -370,13 +370,14 @@ static void rna_Sequences_remove(
Sequence *seq = seq_ptr->data;
Scene *scene = (Scene *)id;
- if (BLI_remlink_safe(&ed->seqbase, seq) == false) {
+ if (BLI_findindex(&ed->seqbase, seq) == -1) {
BKE_reportf(
reports, RPT_ERROR, "Sequence '%s' not in scene '%s'", seq->name + 2, scene->id.name + 2);
return;
}
- BKE_sequence_free(scene, seq, true);
+ BKE_sequencer_flag_for_removal(scene, &ed->seqbase, seq);
+ BKE_sequencer_remove_flagged_sequences(scene, &ed->seqbase);
RNA_POINTER_INVALIDATE(seq_ptr);
DEG_relations_tag_update(bmain);
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 494fcec4c31..317aa6bad5d 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -1297,15 +1297,13 @@ static const EnumPropertyItem *rna_3DViewShading_render_pass_itemf(bContext *C,
{
Scene *scene = CTX_data_scene(C);
- const bool ao_enabled = scene->eevee.flag & SCE_EEVEE_GTAO_ENABLED;
const bool bloom_enabled = scene->eevee.flag & SCE_EEVEE_BLOOM_ENABLED;
int totitem = 0;
EnumPropertyItem *result = NULL;
for (int i = 0; rna_enum_view3dshading_render_pass_type_items[i].identifier != NULL; i++) {
const EnumPropertyItem *item = &rna_enum_view3dshading_render_pass_type_items[i];
- if (!((!ao_enabled && item->value == EEVEE_RENDER_PASS_AO) ||
- (!bloom_enabled &&
+ if (!((!bloom_enabled &&
(item->value == EEVEE_RENDER_PASS_BLOOM || STREQ(item->name, "Effects"))))) {
RNA_enum_item_add(&result, &totitem, item);
}
@@ -1321,9 +1319,6 @@ static int rna_3DViewShading_render_pass_get(PointerRNA *ptr)
eViewLayerEEVEEPassType result = shading->render_pass;
Scene *scene = rna_3DViewShading_scene(ptr);
- if (result == EEVEE_RENDER_PASS_AO && ((scene->eevee.flag & SCE_EEVEE_GTAO_ENABLED) == 0)) {
- result = EEVEE_RENDER_PASS_COMBINED;
- }
if (result == EEVEE_RENDER_PASS_BLOOM && ((scene->eevee.flag & SCE_EEVEE_BLOOM_ENABLED) == 0)) {
result = EEVEE_RENDER_PASS_COMBINED;
}
@@ -1776,87 +1771,28 @@ static const EnumPropertyItem *rna_SpaceProperties_context_itemf(bContext *UNUSE
{
SpaceProperties *sbuts = (SpaceProperties *)(ptr->data);
EnumPropertyItem *item = NULL;
- int totitem = 0;
-
- if (sbuts->pathflag & (1 << BCONTEXT_TOOL)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_TOOL);
- }
-
- if (totitem) {
- RNA_enum_item_add_separator(&item, &totitem);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_RENDER)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_RENDER);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_OUTPUT)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_OUTPUT);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_VIEW_LAYER)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_VIEW_LAYER);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_SCENE)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_SCENE);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_WORLD)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_WORLD);
- }
-
- if (totitem) {
- RNA_enum_item_add_separator(&item, &totitem);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_OBJECT)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_OBJECT);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_MODIFIER)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_MODIFIER);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_SHADERFX)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_SHADERFX);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_PARTICLE)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_PARTICLE);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_PHYSICS)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_PHYSICS);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_CONSTRAINT)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_CONSTRAINT);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_DATA)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_DATA);
- (item + totitem - 1)->icon = sbuts->dataicon;
- }
- if (sbuts->pathflag & (1 << BCONTEXT_BONE)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_BONE);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_BONE_CONSTRAINT)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_BONE_CONSTRAINT);
- }
+ /* We use 32 tabs maximum here so a flag for each can fit into a 32 bit integer flag.
+ * A theoretical maximum would be BCONTEXT_TOT * 2, with every tab displayed and a spacer
+ * in every other item. But this size is currently limited by the size of integer
+ * supported by RNA enums. */
+ int context_tabs_array[32];
+ int totitem = ED_buttons_tabs_list(sbuts, context_tabs_array);
+ BLI_assert(totitem <= ARRAY_SIZE(context_tabs_array));
+
+ int totitem_added = 0;
+ for (int i = 0; i < totitem; i++) {
+ if (context_tabs_array[i] == -1) {
+ RNA_enum_item_add_separator(&item, &totitem_added);
+ continue;
+ }
- if (sbuts->pathflag & (1 << BCONTEXT_MATERIAL)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_MATERIAL);
- }
+ RNA_enum_items_add_value(&item, &totitem_added, buttons_context_items, context_tabs_array[i]);
- if (totitem) {
- RNA_enum_item_add_separator(&item, &totitem);
- }
-
- if (sbuts->pathflag & (1 << BCONTEXT_TEXTURE)) {
- RNA_enum_items_add_value(&item, &totitem, buttons_context_items, BCONTEXT_TEXTURE);
+ /* Add the object data icon dynamically for the data tab. */
+ if (context_tabs_array[i] == BCONTEXT_DATA) {
+ (item + totitem_added - 1)->icon = sbuts->dataicon;
+ }
}
RNA_enum_item_end(&item, &totitem);
@@ -4855,6 +4791,12 @@ static void rna_def_space_sequencer(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Waveform Displaying", "How Waveforms are drawn");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_SEQUENCER, NULL);
+ prop = RNA_def_property(srna, "use_zoom_to_fit", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_ZOOM_TO_FIT);
+ RNA_def_property_ui_text(
+ prop, "Zoom to Fit", "Automatically zoom preview image to make it fully fit the region");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_SEQUENCER, NULL);
+
prop = RNA_def_property(srna, "show_overexposed", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "zebra");
RNA_def_property_ui_text(prop, "Show Overexposed", "Show overexposed areas with zebra stripes");
diff --git a/source/blender/makesrna/intern/rna_tracking.c b/source/blender/makesrna/intern/rna_tracking.c
index 27297a4d19a..b8500264e12 100644
--- a/source/blender/makesrna/intern/rna_tracking.c
+++ b/source/blender/makesrna/intern/rna_tracking.c
@@ -815,7 +815,7 @@ static void rna_trackingCameras_matrix_from_frame(ID *id,
MovieTrackingObject *object = find_object_for_reconstruction(tracking, reconstruction);
BKE_tracking_camera_get_reconstructed_interpolate(tracking, object, framenr, mat);
- memcpy(matrix, mat, sizeof(float) * 16);
+ memcpy(matrix, mat, sizeof(float[4][4]));
}
#else
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 00bbff5cf51..90873fa73f4 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -179,6 +179,7 @@ static const EnumPropertyItem rna_enum_userdef_viewport_aa_items[] = {
# include "BKE_blender.h"
# include "BKE_global.h"
# include "BKE_idprop.h"
+# include "BKE_image.h"
# include "BKE_main.h"
# include "BKE_mesh_runtime.h"
# include "BKE_paint.h"
@@ -187,9 +188,9 @@ static const EnumPropertyItem rna_enum_userdef_viewport_aa_items[] = {
# include "DEG_depsgraph.h"
-# include "GPU_draw.h"
# include "GPU_extensions.h"
# include "GPU_select.h"
+# include "GPU_texture.h"
# include "BLF_api.h"
@@ -363,13 +364,14 @@ static void rna_userdef_load_ui_update(Main *UNUSED(bmain), Scene *UNUSED(scene)
static void rna_userdef_anisotropic_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
- GPU_set_anisotropic(U.anisotropic_filter);
+ GPU_samplers_free();
+ GPU_samplers_init();
rna_userdef_update(bmain, scene, ptr);
}
static void rna_userdef_gl_texture_limit_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
- GPU_free_images(bmain);
+ BKE_image_free_all_gputextures(bmain);
rna_userdef_update(bmain, scene, ptr);
}
@@ -1086,7 +1088,7 @@ int rna_show_statusbar_vram_editable(struct PointerRNA *UNUSED(ptr), const char
static size_t max_memory_in_megabytes(void)
{
/* Maximum addressable bytes on this platform. */
- const size_t limit_bytes = (((size_t)1) << ((sizeof(size_t) * 8) - 1));
+ const size_t limit_bytes = (((size_t)1) << ((sizeof(size_t[8])) - 1));
/* Convert it to megabytes and return. */
return (limit_bytes >> 20);
}
@@ -4593,7 +4595,7 @@ static void rna_def_userdef_view(BlenderRNA *brna)
"no matter opening direction");
static const EnumPropertyItem header_align_items[] = {
- {0, "NONE", 0, "Default", "Keep existing header alignment"},
+ {0, "NONE", 0, "Keep Existing", "Keep existing header alignment"},
{USER_HEADER_FROM_PREF, "TOP", 0, "Top", "Top aligned on load"},
{USER_HEADER_FROM_PREF | USER_HEADER_BOTTOM,
"BOTTOM",
@@ -4988,7 +4990,7 @@ static void rna_def_userdef_edit(BlenderRNA *brna)
/* grease pencil */
prop = RNA_def_property(srna, "grease_pencil_manhattan_distance", PROP_INT, PROP_PIXEL);
- RNA_def_property_int_sdna(prop, NULL, "gp_manhattendist");
+ RNA_def_property_int_sdna(prop, NULL, "gp_manhattandist");
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop,
"Grease Pencil Manhattan Distance",
diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c
index 48d69f8e02c..1c98cec915e 100644
--- a/source/blender/modifiers/intern/MOD_array.c
+++ b/source/blender/modifiers/intern/MOD_array.c
@@ -139,12 +139,11 @@ static int svert_sum_cmp(const void *e1, const void *e2)
if (sv1->sum_co > sv2->sum_co) {
return 1;
}
- else if (sv1->sum_co < sv2->sum_co) {
+ if (sv1->sum_co < sv2->sum_co) {
return -1;
}
- else {
- return 0;
- }
+
+ return 0;
}
static void svert_from_mvert(SortVertsElem *sv,
@@ -826,10 +825,10 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
if (amd->curve_ob && amd->curve_ob->type != OB_CURVE) {
return true;
}
- else if (amd->start_cap && amd->start_cap->type != OB_MESH) {
+ if (amd->start_cap && amd->start_cap->type != OB_MESH) {
return true;
}
- else if (amd->end_cap && amd->end_cap->type != OB_MESH) {
+ if (amd->end_cap && amd->end_cap->type != OB_MESH) {
return true;
}
diff --git a/source/blender/modifiers/intern/MOD_cloth.c b/source/blender/modifiers/intern/MOD_cloth.c
index f3ee14e0206..0cd3430f009 100644
--- a/source/blender/modifiers/intern/MOD_cloth.c
+++ b/source/blender/modifiers/intern/MOD_cloth.c
@@ -121,7 +121,7 @@ static void deformVerts(ModifierData *md,
&mesh_src->vdata, CD_CLOTH_ORCO, CD_CALLOC, NULL, mesh_src->totvert);
}
- memcpy(layerorco, kb->data, sizeof(float) * 3 * numVerts);
+ memcpy(layerorco, kb->data, sizeof(float[3]) * numVerts);
}
}
diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c
index 9b9dd0a079c..191623112bb 100644
--- a/source/blender/modifiers/intern/MOD_displace.c
+++ b/source/blender/modifiers/intern/MOD_displace.c
@@ -103,9 +103,8 @@ static bool dependsOnTime(ModifierData *md)
if (dmd->texture) {
return BKE_texture_dependsOnTime(dmd->texture);
}
- else {
- return false;
- }
+
+ return false;
}
static bool dependsOnNormals(ModifierData *md)
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index 4e46e135b72..d520cccf0a2 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -1180,9 +1180,8 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
BKE_id_free(NULL, split_m);
return explode;
}
- else {
- return explodeMesh(emd, psmd, ctx, scene, mesh);
- }
+
+ return explodeMesh(emd, psmd, ctx, scene, mesh);
}
return mesh;
}
diff --git a/source/blender/modifiers/intern/MOD_hook.c b/source/blender/modifiers/intern/MOD_hook.c
index 083348dfb26..86592245368 100644
--- a/source/blender/modifiers/intern/MOD_hook.c
+++ b/source/blender/modifiers/intern/MOD_hook.c
@@ -185,7 +185,7 @@ static float hook_falloff(const struct HookData_cb *hd, const float len_sq)
if (len_sq > hd->falloff_sq) {
return 0.0f;
}
- else if (len_sq > 0.0f) {
+ if (len_sq > 0.0f) {
float fac;
if (hd->falloff_type == eHook_Falloff_Const) {
@@ -304,7 +304,7 @@ static void deformVerts_do(HookModifierData *hmd,
}
if (hmd->curfalloff) {
- BKE_curvemapping_initialize(hmd->curfalloff);
+ BKE_curvemapping_init(hmd->curfalloff);
}
/* Generic data needed for applying per-vertex calculations (initialize all members) */
diff --git a/source/blender/modifiers/intern/MOD_mask.cc b/source/blender/modifiers/intern/MOD_mask.cc
index 93fb7749392..c173ab52ce8 100644
--- a/source/blender/modifiers/intern/MOD_mask.cc
+++ b/source/blender/modifiers/intern/MOD_mask.cc
@@ -44,12 +44,7 @@
#include "BKE_lib_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
-
-/* SpaceType struct has a member called 'new' which obviously conflicts with C++
- * so temporarily redefining the new keyword to make it compile. */
-#define new extern_new
#include "BKE_screen.h"
-#undef new
#include "UI_interface.h"
#include "UI_resources.h"
@@ -82,13 +77,13 @@ static void requiredDataMask(Object *UNUSED(ob),
static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
{
- MaskModifierData *mmd = (MaskModifierData *)md;
+ MaskModifierData *mmd = reinterpret_cast<MaskModifierData *>(md);
walk(userData, ob, &mmd->ob_arm, IDWALK_CB_NOP);
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
- MaskModifierData *mmd = (MaskModifierData *)md;
+ MaskModifierData *mmd = reinterpret_cast<MaskModifierData *>(md);
if (mmd->ob_arm) {
bArmature *arm = (bArmature *)mmd->ob_arm->data;
/* Tag relationship in depsgraph, but also on the armature. */
@@ -311,7 +306,7 @@ static void copy_masked_polys_to_new_mesh(const Mesh &src_mesh,
*/
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
- MaskModifierData *mmd = (MaskModifierData *)md;
+ MaskModifierData *mmd = reinterpret_cast<MaskModifierData *>(md);
Object *ob = ctx->object;
const bool invert_mask = mmd->flag & MOD_MASK_INV;
@@ -393,7 +388,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
ModifierData *md,
bool UNUSED(useRenderParams))
{
- MaskModifierData *mmd = (MaskModifierData *)md;
+ MaskModifierData *mmd = reinterpret_cast<MaskModifierData *>(md);
/* The object type check is only needed here in case we have a placeholder
* object assigned (because the library containing the armature is missing).
diff --git a/source/blender/modifiers/intern/MOD_meshcache_mdd.c b/source/blender/modifiers/intern/MOD_meshcache_mdd.c
index 60376f61708..cb150976ff5 100644
--- a/source/blender/modifiers/intern/MOD_meshcache_mdd.c
+++ b/source/blender/modifiers/intern/MOD_meshcache_mdd.c
@@ -160,7 +160,7 @@ bool MOD_meshcache_read_mdd_index(FILE *fp,
return false;
}
- if (BLI_fseek(fp, sizeof(float) * 3 * index * mdd_head.verts_tot, SEEK_CUR) != 0) {
+ if (BLI_fseek(fp, sizeof(float[3]) * index * mdd_head.verts_tot, SEEK_CUR) != 0) {
*err_str = "Failed to seek frame";
return false;
}
@@ -170,7 +170,7 @@ bool MOD_meshcache_read_mdd_index(FILE *fp,
float *vco = *vertexCos;
uint i;
for (i = mdd_head.verts_tot; i != 0; i--, vco += 3) {
- fread(vco, sizeof(float) * 3, 1, fp);
+ fread(vco, sizeof(float[3]), 1, fp);
# ifdef __LITTLE_ENDIAN__
BLI_endian_switch_float(vco + 0);
@@ -180,7 +180,7 @@ bool MOD_meshcache_read_mdd_index(FILE *fp,
}
#else
/* no blending */
- if (!fread(vertexCos, sizeof(float) * 3, mdd_head.verts_tot, f)) {
+ if (!fread(vertexCos, sizeof(float[3]), mdd_head.verts_tot, f)) {
*err_str = errno ? strerror(errno) : "Failed to read frame";
return false;
}
@@ -195,7 +195,7 @@ bool MOD_meshcache_read_mdd_index(FILE *fp,
uint i;
for (i = mdd_head.verts_tot; i != 0; i--, vco += 3) {
float tvec[3];
- fread(tvec, sizeof(float) * 3, 1, fp);
+ fread(tvec, sizeof(float[3]), 1, fp);
#ifdef __LITTLE_ENDIAN__
BLI_endian_switch_float(tvec + 0);
@@ -238,22 +238,19 @@ bool MOD_meshcache_read_mdd_frame(FILE *fp,
MOD_meshcache_read_mdd_index(fp, vertexCos, verts_tot, index_range[0], 1.0f, err_str)) {
return true;
}
- else {
- return false;
- }
+
+ return false;
}
- else {
- /* read both and interpolate */
- if ((BLI_fseek(fp, 0, SEEK_SET) == 0) &&
- MOD_meshcache_read_mdd_index(fp, vertexCos, verts_tot, index_range[0], 1.0f, err_str) &&
- (BLI_fseek(fp, 0, SEEK_SET) == 0) &&
- MOD_meshcache_read_mdd_index(fp, vertexCos, verts_tot, index_range[1], factor, err_str)) {
- return true;
- }
- else {
- return false;
- }
+
+ /* read both and interpolate */
+ if ((BLI_fseek(fp, 0, SEEK_SET) == 0) &&
+ MOD_meshcache_read_mdd_index(fp, vertexCos, verts_tot, index_range[0], 1.0f, err_str) &&
+ (BLI_fseek(fp, 0, SEEK_SET) == 0) &&
+ MOD_meshcache_read_mdd_index(fp, vertexCos, verts_tot, index_range[1], factor, err_str)) {
+ return true;
}
+
+ return false;
}
bool MOD_meshcache_read_mdd_times(const char *filepath,
diff --git a/source/blender/modifiers/intern/MOD_meshcache_pc2.c b/source/blender/modifiers/intern/MOD_meshcache_pc2.c
index 60011458c67..120d1d6d71a 100644
--- a/source/blender/modifiers/intern/MOD_meshcache_pc2.c
+++ b/source/blender/modifiers/intern/MOD_meshcache_pc2.c
@@ -146,7 +146,7 @@ bool MOD_meshcache_read_pc2_index(FILE *fp,
return false;
}
- if (BLI_fseek(fp, sizeof(float) * 3 * index * pc2_head.verts_tot, SEEK_CUR) != 0) {
+ if (BLI_fseek(fp, sizeof(float[3]) * index * pc2_head.verts_tot, SEEK_CUR) != 0) {
*err_str = "Failed to seek frame";
return false;
}
@@ -155,7 +155,7 @@ bool MOD_meshcache_read_pc2_index(FILE *fp,
float *vco = *vertexCos;
uint i;
for (i = pc2_head.verts_tot; i != 0; i--, vco += 3) {
- fread(vco, sizeof(float) * 3, 1, fp);
+ fread(vco, sizeof(float[3]), 1, fp);
#ifdef __BIG_ENDIAN__
BLI_endian_switch_float(vco + 0);
@@ -170,7 +170,7 @@ bool MOD_meshcache_read_pc2_index(FILE *fp,
uint i;
for (i = pc2_head.verts_tot; i != 0; i--, vco += 3) {
float tvec[3];
- fread(tvec, sizeof(float) * 3, 1, fp);
+ fread(tvec, sizeof(float[3]), 1, fp);
#ifdef __BIG_ENDIAN__
BLI_endian_switch_float(tvec + 0);
@@ -213,22 +213,19 @@ bool MOD_meshcache_read_pc2_frame(FILE *fp,
MOD_meshcache_read_pc2_index(fp, vertexCos, verts_tot, index_range[0], 1.0f, err_str)) {
return true;
}
- else {
- return false;
- }
+
+ return false;
}
- else {
- /* read both and interpolate */
- if ((BLI_fseek(fp, 0, SEEK_SET) == 0) &&
- MOD_meshcache_read_pc2_index(fp, vertexCos, verts_tot, index_range[0], 1.0f, err_str) &&
- (BLI_fseek(fp, 0, SEEK_SET) == 0) &&
- MOD_meshcache_read_pc2_index(fp, vertexCos, verts_tot, index_range[1], factor, err_str)) {
- return true;
- }
- else {
- return false;
- }
+
+ /* read both and interpolate */
+ if ((BLI_fseek(fp, 0, SEEK_SET) == 0) &&
+ MOD_meshcache_read_pc2_index(fp, vertexCos, verts_tot, index_range[0], 1.0f, err_str) &&
+ (BLI_fseek(fp, 0, SEEK_SET) == 0) &&
+ MOD_meshcache_read_pc2_index(fp, vertexCos, verts_tot, index_range[1], factor, err_str)) {
+ return true;
}
+
+ return false;
}
bool MOD_meshcache_read_pc2_times(const char *filepath,
diff --git a/source/blender/modifiers/intern/MOD_meshsequencecache.c b/source/blender/modifiers/intern/MOD_meshsequencecache.c
index 8f6676dd0b2..5513e6b4971 100644
--- a/source/blender/modifiers/intern/MOD_meshsequencecache.c
+++ b/source/blender/modifiers/intern/MOD_meshsequencecache.c
@@ -33,6 +33,8 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "MEM_guardedalloc.h"
+
#include "BKE_cachefile.h"
#include "BKE_context.h"
#include "BKE_lib_query.h"
@@ -65,6 +67,9 @@ static void initData(ModifierData *md)
mcmd->cache_file = NULL;
mcmd->object_path[0] = '\0';
mcmd->read_flag = MOD_MESHSEQ_READ_ALL;
+ mcmd->velocity_scale = 1.0f;
+ mcmd->vertex_velocities = NULL;
+ mcmd->num_vertices = 0;
mcmd->reader = NULL;
mcmd->reader_object_path[0] = '\0';
@@ -91,6 +96,10 @@ static void freeData(ModifierData *md)
mcmd->reader_object_path[0] = '\0';
BKE_cachefile_reader_free(mcmd->cache_file, &mcmd->reader);
}
+
+ if (mcmd->vertex_velocities) {
+ MEM_freeN(mcmd->vertex_velocities);
+ }
}
static bool isDisabled(const struct Scene *UNUSED(scene),
@@ -154,6 +163,17 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
Mesh *result = ABC_read_mesh(mcmd->reader, ctx->object, mesh, time, &err_str, mcmd->read_flag);
+ mcmd->velocity_delta = 1.0f;
+ if (mcmd->cache_file->velocity_unit == CACHEFILE_VELOCITY_UNIT_SECOND) {
+ mcmd->velocity_delta /= FPS;
+ }
+
+ mcmd->last_lookup_time = time;
+
+ if (result != NULL) {
+ mcmd->num_vertices = result->totvert;
+ }
+
if (err_str) {
BKE_modifier_set_error(md, "%s", err_str);
}
@@ -221,6 +241,8 @@ static void panel_draw(const bContext *C, Panel *panel)
uiItemR(layout, &ptr, "read_data", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
+ uiItemR(layout, &ptr, "velocity_scale", 0, NULL, ICON_NONE);
+
modifier_panel_end(layout, &ptr);
}
diff --git a/source/blender/modifiers/intern/MOD_multires.c b/source/blender/modifiers/intern/MOD_multires.c
index 7f0ed9af106..7853bc4acac 100644
--- a/source/blender/modifiers/intern/MOD_multires.c
+++ b/source/blender/modifiers/intern/MOD_multires.c
@@ -484,7 +484,7 @@ static void panelRegister(ARegionType *region_type)
{
PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Multires, panel_draw);
modifier_subpanel_register(
- region_type, "subdivide", "Subdivisions", NULL, subdivisions_panel_draw, panel_type);
+ region_type, "subdivide", "Subdivision", NULL, subdivisions_panel_draw, panel_type);
modifier_subpanel_register(region_type, "shape", "Shape", NULL, shape_panel_draw, panel_type);
modifier_subpanel_register(
region_type, "generate", "Generate", NULL, generate_panel_draw, panel_type);
diff --git a/source/blender/modifiers/intern/MOD_normal_edit.c b/source/blender/modifiers/intern/MOD_normal_edit.c
index ded7ec132cc..f22ece11726 100644
--- a/source/blender/modifiers/intern/MOD_normal_edit.c
+++ b/source/blender/modifiers/intern/MOD_normal_edit.c
@@ -472,7 +472,7 @@ static bool is_valid_target(NormalEditModifierData *enmd)
if (enmd->mode == MOD_NORMALEDIT_MODE_RADIAL) {
return true;
}
- else if ((enmd->mode == MOD_NORMALEDIT_MODE_DIRECTIONAL) && enmd->target) {
+ if ((enmd->mode == MOD_NORMALEDIT_MODE_DIRECTIONAL) && enmd->target) {
return true;
}
BKE_modifier_set_error((ModifierData *)enmd, "Invalid target settings");
diff --git a/source/blender/modifiers/intern/MOD_ocean.c b/source/blender/modifiers/intern/MOD_ocean.c
index 6374f081581..7b31886a220 100644
--- a/source/blender/modifiers/intern/MOD_ocean.c
+++ b/source/blender/modifiers/intern/MOD_ocean.c
@@ -59,7 +59,7 @@
#include "MOD_ui_common.h"
#ifdef WITH_OCEANSIM
-static void init_cache_data(Object *ob, struct OceanModifierData *omd)
+static void init_cache_data(Object *ob, struct OceanModifierData *omd, const int resolution)
{
const char *relbase = BKE_modifier_path_relbase_from_global(ob);
@@ -71,7 +71,7 @@ static void init_cache_data(Object *ob, struct OceanModifierData *omd)
omd->chop_amount,
omd->foam_coverage,
omd->foam_fade,
- omd->resolution);
+ resolution);
}
static void simulate_ocean_modifier(struct OceanModifierData *omd)
@@ -87,7 +87,11 @@ static void initData(ModifierData *md)
#ifdef WITH_OCEANSIM
OceanModifierData *omd = (OceanModifierData *)md;
+ /* Render resolution */
omd->resolution = 7;
+ /* Display resolution for the non-render case */
+ omd->viewport_resolution = 7;
+
omd->spatial_size = 50;
omd->wave_alignment = 0.0;
@@ -126,7 +130,7 @@ static void initData(ModifierData *md)
omd->spraylayername[0] = '\0'; /* layer name empty by default */
omd->ocean = BKE_ocean_add();
- BKE_ocean_init_from_modifier(omd->ocean, omd);
+ BKE_ocean_init_from_modifier(omd->ocean, omd, omd->viewport_resolution);
simulate_ocean_modifier(omd);
#else /* WITH_OCEANSIM */
/* unused */
@@ -164,7 +168,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
tomd->oceancache = NULL;
tomd->ocean = BKE_ocean_add();
- BKE_ocean_init_from_modifier(tomd->ocean, tomd);
+ BKE_ocean_init_from_modifier(tomd->ocean, tomd, tomd->viewport_resolution);
simulate_ocean_modifier(tomd);
#else /* WITH_OCEANSIM */
/* unused */
@@ -288,7 +292,7 @@ static void generate_ocean_geometry_uvs(void *__restrict userdata,
}
}
-static Mesh *generate_ocean_geometry(OceanModifierData *omd, Mesh *mesh_orig)
+static Mesh *generate_ocean_geometry(OceanModifierData *omd, Mesh *mesh_orig, const int resolution)
{
Mesh *result;
@@ -297,10 +301,10 @@ static Mesh *generate_ocean_geometry(OceanModifierData *omd, Mesh *mesh_orig)
int num_verts;
int num_polys;
- const bool use_threading = omd->resolution > 4;
+ const bool use_threading = resolution > 4;
- gogd.rx = omd->resolution * omd->resolution;
- gogd.ry = omd->resolution * omd->resolution;
+ gogd.rx = resolution * resolution;
+ gogd.ry = resolution * resolution;
gogd.res_x = gogd.rx * omd->repeat_x;
gogd.res_y = gogd.ry * omd->repeat_y;
@@ -362,6 +366,9 @@ static Mesh *doOcean(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mes
Mesh *result = NULL;
OceanResult ocr;
+ const int resolution = (ctx->flag & MOD_APPLY_RENDER) ? omd->resolution :
+ omd->viewport_resolution;
+
MVert *mverts;
int cfra_for_cache;
@@ -383,7 +390,7 @@ static Mesh *doOcean(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mes
/* do ocean simulation */
if (omd->cached == true) {
if (!omd->oceancache) {
- init_cache_data(ob, omd);
+ init_cache_data(ob, omd, resolution);
}
BKE_ocean_simulate_cache(omd->oceancache, cfra_scene);
}
@@ -393,12 +400,12 @@ static Mesh *doOcean(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mes
* This function is only called on an original object when applying the modifier
* using the 'Apply Modifier' button, and thus it is not called frequently for
* simulation. */
- allocated_ocean |= BKE_ocean_ensure(omd);
+ allocated_ocean |= BKE_ocean_ensure(omd, resolution);
simulate_ocean_modifier(omd);
}
if (omd->geometry_mode == MOD_OCEAN_GEOM_GENERATE) {
- result = generate_ocean_geometry(omd, mesh);
+ result = generate_ocean_geometry(omd, mesh, resolution);
BKE_mesh_ensure_normals(result);
}
else if (omd->geometry_mode == MOD_OCEAN_GEOM_DISPLACE) {
@@ -558,7 +565,10 @@ static void panel_draw(const bContext *C, Panel *panel)
uiItemR(sub, &ptr, "repeat_x", 0, IFACE_("Repeat X"), ICON_NONE);
uiItemR(sub, &ptr, "repeat_y", 0, IFACE_("Y"), ICON_NONE);
}
- uiItemR(col, &ptr, "resolution", 0, NULL, ICON_NONE);
+
+ sub = uiLayoutColumn(col, true);
+ uiItemR(sub, &ptr, "viewport_resolution", 0, IFACE_("Resolution Viewport"), ICON_NONE);
+ uiItemR(sub, &ptr, "resolution", 0, IFACE_("Render"), ICON_NONE);
uiItemR(col, &ptr, "time", 0, NULL, ICON_NONE);
diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c
index dd881f1ac74..d3d2f891929 100644
--- a/source/blender/modifiers/intern/MOD_particleinstance.c
+++ b/source/blender/modifiers/intern/MOD_particleinstance.c
@@ -198,12 +198,11 @@ static bool particle_skip(ParticleInstanceModifierData *pimd, ParticleSystem *ps
if (maxp > minp) {
return randp < minp || randp >= maxp;
}
- else if (maxp < minp) {
+ if (maxp < minp) {
return randp < minp && randp >= maxp;
}
- else {
- return true;
- }
+
+ return true;
return false;
}
@@ -443,7 +442,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
float angle = 2.0f * M_PI *
(pimd->rotation +
pimd->random_rotation * (psys_frand(psys, 19957323 + p) - 0.5f));
- float eul[3] = {0.0f, 0.0f, angle};
+ const float eul[3] = {0.0f, 0.0f, angle};
float rot[4];
eul_to_quat(rot, eul);
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index b9bb7add811..3bb7ecd43f4 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -301,7 +301,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
float totlen = len_v3(mtx_tx[3]);
if (totlen != 0.0f) {
- float zero[3] = {0.0f, 0.0f, 0.0f};
+ const float zero[3] = {0.0f, 0.0f, 0.0f};
float cp[3];
screw_ofs = closest_to_line_v3(cp, mtx_tx[3], zero, axis_vec);
}
@@ -412,7 +412,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
CustomData_copy_data(&mesh->vdata, &result->vdata, 0, 0, (int)totvert);
if (mloopuv_layers_tot) {
- float zero_co[3] = {0};
+ const float zero_co[3] = {0};
plane_from_point_normal_v3(uv_axis_plane, zero_co, axis_vec);
}
diff --git a/source/blender/modifiers/intern/MOD_shrinkwrap.c b/source/blender/modifiers/intern/MOD_shrinkwrap.c
index a5f6be04a08..c40fbffc506 100644
--- a/source/blender/modifiers/intern/MOD_shrinkwrap.c
+++ b/source/blender/modifiers/intern/MOD_shrinkwrap.c
@@ -96,7 +96,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
if (!smd->target || smd->target->type != OB_MESH) {
return true;
}
- else if (smd->auxTarget && smd->auxTarget->type != OB_MESH) {
+ if (smd->auxTarget && smd->auxTarget->type != OB_MESH) {
return true;
}
return false;
diff --git a/source/blender/modifiers/intern/MOD_simulation.cc b/source/blender/modifiers/intern/MOD_simulation.cc
index d9cc9840e08..99cd582f37d 100644
--- a/source/blender/modifiers/intern/MOD_simulation.cc
+++ b/source/blender/modifiers/intern/MOD_simulation.cc
@@ -46,16 +46,11 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_pointcloud.h"
+#include "BKE_screen.h"
#include "BKE_simulation.h"
#include "BLO_read_write.h"
-/* SpaceType struct has a member called 'new' which obviously conflicts with C++
- * so temporarily redefining the new keyword to make it compile. */
-#define new extern_new
-#include "BKE_screen.h"
-#undef new
-
#include "UI_interface.h"
#include "UI_resources.h"
@@ -71,7 +66,7 @@ using blender::float3;
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
- SimulationModifierData *smd = (SimulationModifierData *)md;
+ SimulationModifierData *smd = reinterpret_cast<SimulationModifierData *>(md);
if (smd->simulation) {
DEG_add_simulation_relation(ctx->node, smd->simulation, "Accessed Simulation");
}
@@ -79,7 +74,7 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
- SimulationModifierData *smd = (SimulationModifierData *)md;
+ SimulationModifierData *smd = reinterpret_cast<SimulationModifierData *>(md);
walk(userData, ob, (ID **)&smd->simulation, IDWALK_CB_USER);
}
@@ -87,21 +82,22 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
ModifierData *md,
bool UNUSED(useRenderParams))
{
- SimulationModifierData *smd = (SimulationModifierData *)md;
+ SimulationModifierData *smd = reinterpret_cast<SimulationModifierData *>(md);
return smd->simulation == nullptr;
}
static const ParticleSimulationState *find_particle_state(SimulationModifierData *smd)
{
- return (const ParticleSimulationState *)BKE_simulation_state_try_find_by_name_and_type(
- smd->simulation, smd->data_path, SIM_TYPE_NAME_PARTICLE_SIMULATION);
+ return reinterpret_cast<const ParticleSimulationState *>(
+ BKE_simulation_state_try_find_by_name_and_type(
+ smd->simulation, smd->data_path, SIM_TYPE_NAME_PARTICLE_SIMULATION));
}
static PointCloud *modifyPointCloud(ModifierData *md,
const ModifierEvalContext *UNUSED(ctx),
PointCloud *input_pointcloud)
{
- SimulationModifierData *smd = (SimulationModifierData *)md;
+ SimulationModifierData *smd = reinterpret_cast<SimulationModifierData *>(md);
const ParticleSimulationState *state = find_particle_state(smd);
if (state == nullptr) {
return input_pointcloud;
@@ -112,12 +108,14 @@ static PointCloud *modifyPointCloud(ModifierData *md,
return pointcloud;
}
- const float3 *positions = (const float3 *)CustomData_get_layer_named(
- &state->attributes, CD_PROP_FLOAT3, "Position");
+ const float3 *positions = static_cast<const float3 *>(
+ CustomData_get_layer_named(&state->attributes, CD_PROP_FLOAT3, "Position"));
+ const float *radii = static_cast<const float *>(
+ CustomData_get_layer_named(&state->attributes, CD_PROP_FLOAT, "Radius"));
memcpy(pointcloud->co, positions, sizeof(float3) * state->tot_particles);
for (int i = 0; i < state->tot_particles; i++) {
- pointcloud->radius[i] = 0.03f;
+ pointcloud->radius[i] = radii[i];
}
return pointcloud;
@@ -131,6 +129,9 @@ static void panel_draw(const bContext *C, Panel *panel)
PointerRNA ob_ptr;
modifier_panel_get_property_pointers(C, panel, &ob_ptr, &ptr);
+ uiLayoutSetPropSep(layout, true);
+ uiLayoutSetPropDecorate(layout, false);
+
uiItemR(layout, &ptr, "simulation", 0, NULL, ICON_NONE);
uiItemR(layout, &ptr, "data_path", 0, NULL, ICON_NONE);
@@ -144,20 +145,20 @@ static void panelRegister(ARegionType *region_type)
static void blendWrite(BlendWriter *writer, const ModifierData *md)
{
- const SimulationModifierData *smd = (const SimulationModifierData *)md;
+ const SimulationModifierData *smd = reinterpret_cast<const SimulationModifierData *>(md);
BLO_write_string(writer, smd->data_path);
}
static void blendRead(BlendDataReader *reader, ModifierData *md)
{
- SimulationModifierData *smd = (SimulationModifierData *)md;
+ SimulationModifierData *smd = reinterpret_cast<SimulationModifierData *>(md);
BLO_read_data_address(reader, &smd->data_path);
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
- const SimulationModifierData *smd = (const SimulationModifierData *)md;
- SimulationModifierData *tsmd = (SimulationModifierData *)target;
+ const SimulationModifierData *smd = reinterpret_cast<const SimulationModifierData *>(md);
+ SimulationModifierData *tsmd = reinterpret_cast<SimulationModifierData *>(target);
BKE_modifier_copydata_generic(md, target, flag);
if (smd->data_path != nullptr) {
@@ -167,7 +168,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
static void freeData(ModifierData *md)
{
- SimulationModifierData *smd = (SimulationModifierData *)md;
+ SimulationModifierData *smd = reinterpret_cast<SimulationModifierData *>(md);
if (smd->data_path) {
MEM_freeN(smd->data_path);
}
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c
index 228cd4cc4ae..797d9e9e251 100644
--- a/source/blender/modifiers/intern/MOD_skin.c
+++ b/source/blender/modifiers/intern/MOD_skin.c
@@ -222,9 +222,8 @@ static bool skin_frame_find_contained_faces(const Frame *frame, BMFace *fill_fac
if (diag) {
return BM_edge_face_pair(diag, &fill_faces[0], &fill_faces[1]);
}
- else {
- return false;
- }
+
+ return false;
}
/* Returns true if hull is successfully built, false otherwise */
@@ -460,7 +459,7 @@ static void node_frames_init(SkinNode *nf, int totframe)
}
static void create_frame(
- Frame *frame, const float co[3], const float radius[2], float mat[3][3], float offset)
+ Frame *frame, const float co[3], const float radius[2], const float mat[3][3], float offset)
{
float rx[3], ry[3], rz[3];
int i;
@@ -819,9 +818,8 @@ static int calc_edge_subdivisions(const MVert *mvert,
if (v1_branch && v2_branch) {
return 2;
}
- else {
- return 0;
- }
+
+ return 0;
}
avg_radius = half_v2(evs[0]->radius) + half_v2(evs[1]->radius);
@@ -1283,7 +1281,7 @@ static void skin_choose_quad_bridge_order(BMVert *a[4], BMVert *b[4], int best_o
if (len < shortest_len) {
shortest_len = len;
- memcpy(best_order, orders[i], sizeof(int) * 4);
+ memcpy(best_order, orders[i], sizeof(int[4]));
}
}
}
diff --git a/source/blender/modifiers/intern/MOD_solidify_extrude.c b/source/blender/modifiers/intern/MOD_solidify_extrude.c
index 7e5e4ecd9d3..818327e120b 100644
--- a/source/blender/modifiers/intern/MOD_solidify_extrude.c
+++ b/source/blender/modifiers/intern/MOD_solidify_extrude.c
@@ -182,7 +182,7 @@ static void mesh_calc_hq_normal(Mesh *mesh, float (*poly_nors)[3], float (*r_ver
/* -------------------------------------------------------------------- */
/** \name Main Solidify Function
* \{ */
-
+/* NOLINTNEXTLINE: readability-function-size */
Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
@@ -355,7 +355,7 @@ Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContex
}
if (smd->flag & MOD_SOLIDIFY_NORMAL_CALC) {
- vert_nors = MEM_calloc_arrayN(numVerts, 3 * sizeof(float), "mod_solid_vno_hq");
+ vert_nors = MEM_calloc_arrayN(numVerts, sizeof(float[3]), "mod_solid_vno_hq");
mesh_calc_hq_normal(mesh, poly_nors, vert_nors);
}
@@ -726,13 +726,13 @@ Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContex
#endif
/* same as EM_solidify() in editmesh_lib.c */
float *vert_angles = MEM_calloc_arrayN(
- numVerts, 2 * sizeof(float), "mod_solid_pair"); /* 2 in 1 */
+ numVerts, sizeof(float[2]), "mod_solid_pair"); /* 2 in 1 */
float *vert_accum = vert_angles + numVerts;
uint vidx;
uint i;
if (vert_nors == NULL) {
- vert_nors = MEM_malloc_arrayN(numVerts, 3 * sizeof(float), "mod_solid_vno");
+ vert_nors = MEM_malloc_arrayN(numVerts, sizeof(float[3]), "mod_solid_vno");
for (i = 0, mv = mvert; i < numVerts; i++, mv++) {
normal_short_to_float_v3(vert_nors[i], mv->no);
}
@@ -1044,7 +1044,7 @@ Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContex
const bool do_side_normals = !(result->runtime.cd_dirty_vert & CD_MASK_NORMAL);
/* annoying to allocate these since we only need the edge verts, */
float(*edge_vert_nos)[3] = do_side_normals ?
- MEM_calloc_arrayN(numVerts, 3 * sizeof(float), __func__) :
+ MEM_calloc_arrayN(numVerts, sizeof(float[3]), __func__) :
NULL;
float nor[3];
#endif
diff --git a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
index 423a6b4458a..1e0269617ec 100644
--- a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
+++ b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
@@ -132,6 +132,7 @@ static int comp_float_int_pair(const void *a, const void *b)
return (int)(x->angle > y->angle) - (int)(x->angle < y->angle);
}
+/* NOLINTNEXTLINE: readability-function-size */
Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh)
@@ -479,12 +480,12 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
old_edge_vert_ref->edges_len++;
break;
}
- else if (vm[orig_medge[edge].v1] == vs[1 - j]) {
+ if (vm[orig_medge[edge].v1] == vs[1 - j]) {
invalid_edge_index = edge + 1;
invalid_edge_reversed = (j == 0);
break;
}
- else if (vm[orig_medge[edge].v2] == vs[1 - j]) {
+ if (vm[orig_medge[edge].v2] == vs[1 - j]) {
invalid_edge_index = edge + 1;
invalid_edge_reversed = (j == 1);
break;
@@ -936,7 +937,7 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
}
break;
}
- else if (edge->faces[0] == eg_track_faces[0]) {
+ if (edge->faces[0] == eg_track_faces[0]) {
insert_at_start = true;
eg_track_faces[0] = edge->faces[1];
found_edge = edge;
@@ -945,14 +946,14 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
}
break;
}
- else if (edge->faces[1] != NULL) {
+ if (edge->faces[1] != NULL) {
if (edge->faces[1] == eg_track_faces[1]) {
insert_at_start = false;
eg_track_faces[1] = edge->faces[0];
found_edge = edge;
break;
}
- else if (edge->faces[1] == eg_track_faces[0]) {
+ if (edge->faces[1] == eg_track_faces[0]) {
insert_at_start = true;
eg_track_faces[0] = edge->faces[0];
found_edge = edge;
diff --git a/source/blender/modifiers/intern/MOD_surfacedeform.c b/source/blender/modifiers/intern/MOD_surfacedeform.c
index 6a0e82a686b..962e93be215 100644
--- a/source/blender/modifiers/intern/MOD_surfacedeform.c
+++ b/source/blender/modifiers/intern/MOD_surfacedeform.c
@@ -372,9 +372,8 @@ BLI_INLINE uint nearestVert(SDefBindCalcData *const data, const float point_co[3
len_squared_v3v3(point_co, data->targetCos[edge->v2])) {
return edge->v1;
}
- else {
- return edge->v2;
- }
+
+ return edge->v2;
}
BLI_INLINE int isPolyValid(const float coords[][2], const uint nr)
@@ -450,7 +449,7 @@ BLI_INLINE SDefBindWeightData *computeBindWeights(SDefBindCalcData *const data,
SDefBindWeightData *bwdata;
SDefBindPoly *bpoly;
- float world[3] = {0.0f, 0.0f, 1.0f};
+ const float world[3] = {0.0f, 0.0f, 1.0f};
float avg_point_dist = 0.0f;
float tot_weight = 0.0f;
int inf_weight_flags = 0;
@@ -1283,7 +1282,7 @@ static void surfacedeformModifier_do(ModifierData *md,
BKE_modifier_set_error(md, "Vertices changed from %u to %u", smd->numverts, numverts);
return;
}
- else if (smd->numpoly != tnumpoly) {
+ if (smd->numpoly != tnumpoly) {
BKE_modifier_set_error(md, "Target polygons changed from %u to %u", smd->numpoly, tnumpoly);
return;
}
diff --git a/source/blender/modifiers/intern/MOD_ui_common.c b/source/blender/modifiers/intern/MOD_ui_common.c
index 01b9e972086..8de4b042eb3 100644
--- a/source/blender/modifiers/intern/MOD_ui_common.c
+++ b/source/blender/modifiers/intern/MOD_ui_common.c
@@ -179,12 +179,11 @@ static int modifier_is_simulation(ModifierData *md)
return 1;
}
/* Particle Tab */
- else if (md->type == eModifierType_ParticleSystem) {
+ if (md->type == eModifierType_ParticleSystem) {
return 2;
}
- else {
- return 0;
- }
+
+ return 0;
}
static bool modifier_can_delete(ModifierData *md)
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
index c6dff375109..179996d5acf 100644
--- a/source/blender/modifiers/intern/MOD_util.c
+++ b/source/blender/modifiers/intern/MOD_util.c
@@ -143,10 +143,9 @@ void MOD_get_texture_coords(MappingInfoModifierData *dmd,
MEM_freeN(done);
return;
}
- else {
- /* if there are no UVs, default to local */
- texmapping = MOD_DISP_MAP_LOCAL;
- }
+
+ /* if there are no UVs, default to local */
+ texmapping = MOD_DISP_MAP_LOCAL;
}
MVert *mv = mesh->mvert;
diff --git a/source/blender/modifiers/intern/MOD_uvwarp.c b/source/blender/modifiers/intern/MOD_uvwarp.c
index 1c7c3f6baf1..05224e1ffaa 100644
--- a/source/blender/modifiers/intern/MOD_uvwarp.c
+++ b/source/blender/modifiers/intern/MOD_uvwarp.c
@@ -49,7 +49,9 @@
#include "MOD_ui_common.h"
#include "MOD_util.h"
-static void uv_warp_from_mat4_pair(float uv_dst[2], const float uv_src[2], float warp_mat[4][4])
+static void uv_warp_from_mat4_pair(float uv_dst[2],
+ const float uv_src[2],
+ const float warp_mat[4][4])
{
float tuv[3] = {0.0f};
@@ -185,7 +187,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
mul_m4_m4m4(warp_mat, mat_cent, warp_mat);
}
- int shuf_indices[4] = {axis_u, axis_v, -1, 3};
+ const int shuf_indices[4] = {axis_u, axis_v, -1, 3};
shuffle_m4(shuf_mat, shuf_indices);
mul_m4_m4m4(warp_mat, shuf_mat, warp_mat);
transpose_m4(shuf_mat);
diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c
index cbe774e91da..45252fed031 100644
--- a/source/blender/modifiers/intern/MOD_warp.c
+++ b/source/blender/modifiers/intern/MOD_warp.c
@@ -123,9 +123,8 @@ static bool dependsOnTime(ModifierData *md)
if (wmd->texture) {
return BKE_texture_dependsOnTime(wmd->texture);
}
- else {
- return false;
- }
+
+ return false;
}
static void freeData(ModifierData *md)
@@ -236,7 +235,7 @@ static void warpModifier_do(WarpModifierData *wmd,
}
if (wmd->curfalloff) {
- BKE_curvemapping_initialize(wmd->curfalloff);
+ BKE_curvemapping_init(wmd->curfalloff);
}
invert_m4_m4(obinv, ob->obmat);
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.c b/source/blender/modifiers/intern/MOD_weightvg_util.c
index 54d3aa46344..4ee1f9f669a 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.c
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.c
@@ -83,7 +83,7 @@ void weightvg_do_map(
}
if (cmap && falloff_type == MOD_WVG_MAPPING_CURVE) {
- BKE_curvemapping_initialize(cmap);
+ BKE_curvemapping_init(cmap);
}
/* Map each weight (vertex) to its new value, accordingly to the chosen mode. */
@@ -382,4 +382,4 @@ void weightvg_ui_common(const bContext *C, PointerRNA *ob_ptr, PointerRNA *ptr,
}
}
}
-} \ No newline at end of file
+}
diff --git a/source/blender/modifiers/intern/MOD_weightvgedit.c b/source/blender/modifiers/intern/MOD_weightvgedit.c
index e15320afc28..4f67fd88d4e 100644
--- a/source/blender/modifiers/intern/MOD_weightvgedit.c
+++ b/source/blender/modifiers/intern/MOD_weightvgedit.c
@@ -72,7 +72,7 @@ static void initData(ModifierData *md)
wmd->default_weight = 0.0f;
wmd->cmap_curve = BKE_curvemapping_add(1, 0.0, 0.0, 1.0, 1.0);
- BKE_curvemapping_initialize(wmd->cmap_curve);
+ BKE_curvemapping_init(wmd->cmap_curve);
wmd->rem_threshold = 0.01f;
wmd->add_threshold = 0.01f;
diff --git a/source/blender/modifiers/intern/MOD_weightvgmix.c b/source/blender/modifiers/intern/MOD_weightvgmix.c
index cdd0e2c00de..649481a7023 100644
--- a/source/blender/modifiers/intern/MOD_weightvgmix.c
+++ b/source/blender/modifiers/intern/MOD_weightvgmix.c
@@ -95,16 +95,16 @@ static float mix_weight(float weight, float weight2, char mix_mode)
if (mix_mode == MOD_WVG_MIX_SET) {
return weight2;
}
- else if (mix_mode == MOD_WVG_MIX_ADD) {
+ if (mix_mode == MOD_WVG_MIX_ADD) {
return (weight + weight2);
}
- else if (mix_mode == MOD_WVG_MIX_SUB) {
+ if (mix_mode == MOD_WVG_MIX_SUB) {
return (weight - weight2);
}
- else if (mix_mode == MOD_WVG_MIX_MUL) {
+ if (mix_mode == MOD_WVG_MIX_MUL) {
return (weight * weight2);
}
- else if (mix_mode == MOD_WVG_MIX_DIV) {
+ if (mix_mode == MOD_WVG_MIX_DIV) {
/* Avoid dividing by zero (or really small values). */
if (weight2 < 0.0f && weight2 > -MOD_WVG_ZEROFLOOR) {
weight2 = -MOD_WVG_ZEROFLOOR;
@@ -114,15 +114,14 @@ static float mix_weight(float weight, float weight2, char mix_mode)
}
return (weight / weight2);
}
- else if (mix_mode == MOD_WVG_MIX_DIF) {
+ if (mix_mode == MOD_WVG_MIX_DIF) {
return (weight < weight2 ? weight2 - weight : weight - weight2);
}
- else if (mix_mode == MOD_WVG_MIX_AVG) {
+ if (mix_mode == MOD_WVG_MIX_AVG) {
return (weight + weight2) * 0.5f;
}
- else {
- return weight2;
- }
+
+ return weight2;
}
/**************************************
diff --git a/source/blender/modifiers/intern/MOD_weld.c b/source/blender/modifiers/intern/MOD_weld.c
index cf92da1b0e6..a89209f5dbb 100644
--- a/source/blender/modifiers/intern/MOD_weld.c
+++ b/source/blender/modifiers/intern/MOD_weld.c
@@ -1850,23 +1850,22 @@ static Mesh *weldModifier_doWeld(WeldModifierData *wmd, const ModifierEvalContex
&iter, wp, weld_mesh.wloop, mloop, weld_mesh.loop_map, group_buffer)) {
continue;
}
- else {
- if (wp->poly_dst != OUT_OF_CONTEXT) {
- continue;
- }
- while (weld_iter_loop_of_poly_next(&iter)) {
- customdata_weld(&mesh->ldata, &result->ldata, group_buffer, iter.group_len, loop_cur);
- uint v = vert_final[iter.v];
- uint e = edge_final[iter.e];
- r_ml->v = v;
- r_ml->e = e;
- r_ml++;
- loop_cur++;
- if (iter.type) {
- result->medge[e].flag &= ~ME_LOOSEEDGE;
- }
- BLI_assert((result->medge[e].flag & ME_LOOSEEDGE) == 0);
+
+ if (wp->poly_dst != OUT_OF_CONTEXT) {
+ continue;
+ }
+ while (weld_iter_loop_of_poly_next(&iter)) {
+ customdata_weld(&mesh->ldata, &result->ldata, group_buffer, iter.group_len, loop_cur);
+ uint v = vert_final[iter.v];
+ uint e = edge_final[iter.e];
+ r_ml->v = v;
+ r_ml->e = e;
+ r_ml++;
+ loop_cur++;
+ if (iter.type) {
+ result->medge[e].flag &= ~ME_LOOSEEDGE;
}
+ BLI_assert((result->medge[e].flag & ME_LOOSEEDGE) == 0);
}
}
@@ -1885,24 +1884,24 @@ static Mesh *weldModifier_doWeld(WeldModifierData *wmd, const ModifierEvalContex
&iter, wp, weld_mesh.wloop, mloop, weld_mesh.loop_map, group_buffer)) {
continue;
}
- else {
- if (wp->poly_dst != OUT_OF_CONTEXT) {
- continue;
- }
- while (weld_iter_loop_of_poly_next(&iter)) {
- customdata_weld(&mesh->ldata, &result->ldata, group_buffer, iter.group_len, loop_cur);
- uint v = vert_final[iter.v];
- uint e = edge_final[iter.e];
- r_ml->v = v;
- r_ml->e = e;
- r_ml++;
- loop_cur++;
- if (iter.type) {
- result->medge[e].flag &= ~ME_LOOSEEDGE;
- }
- BLI_assert((result->medge[e].flag & ME_LOOSEEDGE) == 0);
+
+ if (wp->poly_dst != OUT_OF_CONTEXT) {
+ continue;
+ }
+ while (weld_iter_loop_of_poly_next(&iter)) {
+ customdata_weld(&mesh->ldata, &result->ldata, group_buffer, iter.group_len, loop_cur);
+ uint v = vert_final[iter.v];
+ uint e = edge_final[iter.e];
+ r_ml->v = v;
+ r_ml->e = e;
+ r_ml++;
+ loop_cur++;
+ if (iter.type) {
+ result->medge[e].flag &= ~ME_LOOSEEDGE;
}
+ BLI_assert((result->medge[e].flag & ME_LOOSEEDGE) == 0);
}
+
r_mp->loopstart = loop_start;
r_mp->totloop = loop_cur - loop_start;
r_mp++;
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 80720f5206a..33b95d50cc0 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -136,6 +136,7 @@ set(SRC
function/nodes/node_fn_float_compare.cc
function/nodes/node_fn_group_instance_id.cc
function/nodes/node_fn_object_transforms.cc
+ function/nodes/node_fn_random_float.cc
function/nodes/node_fn_switch.cc
function/node_function_util.cc
@@ -160,7 +161,7 @@ set(SRC
shader/nodes/node_shader_bsdf_velvet.c
shader/nodes/node_shader_bump.c
shader/nodes/node_shader_camera.c
- shader/nodes/node_shader_clamp.c
+ shader/nodes/node_shader_clamp.cc
shader/nodes/node_shader_common.c
shader/nodes/node_shader_curves.c
shader/nodes/node_shader_displacement.c
@@ -232,10 +233,12 @@ set(SRC
shader/node_shader_tree.c
shader/node_shader_util.c
+ simulation/nodes/node_sim_age_reached_event.cc
simulation/nodes/node_sim_common.cc
simulation/nodes/node_sim_emit_particles.cc
simulation/nodes/node_sim_execute_condition.cc
simulation/nodes/node_sim_force.cc
+ simulation/nodes/node_sim_kill_particle.cc
simulation/nodes/node_sim_multi_execute.cc
simulation/nodes/node_sim_particle_attribute.cc
simulation/nodes/node_sim_particle_birth_event.cc
@@ -278,6 +281,7 @@ set(SRC
intern/node_common.c
intern/node_exec.c
intern/node_socket.cc
+ intern/node_tree_dependencies.cc
intern/node_tree_multi_function.cc
intern/node_tree_ref.cc
intern/node_util.c
@@ -292,6 +296,7 @@ set(SRC
NOD_composite.h
NOD_derived_node_tree.hh
NOD_function.h
+ NOD_node_tree_dependencies.hh
NOD_node_tree_multi_function.hh
NOD_node_tree_ref.hh
NOD_shader.h
diff --git a/source/blender/nodes/NOD_derived_node_tree.hh b/source/blender/nodes/NOD_derived_node_tree.hh
index 205ba68dd0a..9c71ae79cf2 100644
--- a/source/blender/nodes/NOD_derived_node_tree.hh
+++ b/source/blender/nodes/NOD_derived_node_tree.hh
@@ -171,7 +171,6 @@ using NodeTreeRefMap = Map<bNodeTree *, std::unique_ptr<const NodeTreeRef>>;
class DerivedNodeTree : NonCopyable, NonMovable {
private:
LinearAllocator<> allocator_;
- bNodeTree *btree_;
Vector<DNode *> nodes_by_id_;
Vector<DGroupInput *> group_inputs_;
Vector<DParentNode *> parent_nodes_;
@@ -180,7 +179,7 @@ class DerivedNodeTree : NonCopyable, NonMovable {
Vector<DInputSocket *> input_sockets_;
Vector<DOutputSocket *> output_sockets_;
- Map<const bNodeType *, Vector<DNode *>> nodes_by_type_;
+ MultiValueMap<const bNodeType *, DNode *> nodes_by_type_;
public:
DerivedNodeTree(bNodeTree *btree, NodeTreeRefMap &node_tree_refs);
@@ -266,12 +265,12 @@ inline const DSocket &DSocket::as_base() const
inline const DInputSocket &DSocket::as_input() const
{
- return *(DInputSocket *)this;
+ return static_cast<const DInputSocket &>(*this);
}
inline const DOutputSocket &DSocket::as_output() const
{
- return *(DOutputSocket *)this;
+ return static_cast<const DOutputSocket &>(*this);
}
inline PointerRNA *DSocket::rna() const
@@ -482,13 +481,7 @@ inline Span<const DNode *> DerivedNodeTree::nodes_by_type(StringRefNull idname)
inline Span<const DNode *> DerivedNodeTree::nodes_by_type(const bNodeType *nodetype) const
{
- const Vector<DNode *> *nodes = nodes_by_type_.lookup_ptr(nodetype);
- if (nodes == nullptr) {
- return {};
- }
- else {
- return *nodes;
- }
+ return nodes_by_type_.lookup(nodetype);
}
inline Span<const DSocket *> DerivedNodeTree::sockets() const
diff --git a/source/blender/nodes/NOD_function.h b/source/blender/nodes/NOD_function.h
index 5391951debb..58a968151ac 100644
--- a/source/blender/nodes/NOD_function.h
+++ b/source/blender/nodes/NOD_function.h
@@ -26,6 +26,7 @@ void register_node_type_fn_switch(void);
void register_node_type_fn_group_instance_id(void);
void register_node_type_fn_combine_strings(void);
void register_node_type_fn_object_transforms(void);
+void register_node_type_fn_random_float(void);
#ifdef __cplusplus
}
diff --git a/source/blender/nodes/NOD_node_tree_dependencies.hh b/source/blender/nodes/NOD_node_tree_dependencies.hh
new file mode 100644
index 00000000000..13bb2bde2f3
--- /dev/null
+++ b/source/blender/nodes/NOD_node_tree_dependencies.hh
@@ -0,0 +1,76 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#pragma once
+
+#include "BLI_vector_set.hh"
+
+#include "DNA_ID.h"
+#include "DNA_object_types.h"
+
+struct bNodeTree;
+
+namespace blender::nodes {
+
+class NodeTreeDependencies {
+ private:
+ VectorSet<Object *> transform_deps_;
+ VectorSet<Object *> geometry_deps_;
+ VectorSet<ID *> id_deps_;
+
+ public:
+ void add_transform_dependency(Object *object)
+ {
+ if (object == nullptr) {
+ return;
+ }
+ transform_deps_.add(object);
+ id_deps_.add(&object->id);
+ }
+
+ void add_geometry_dependency(Object *object)
+ {
+ if (object == nullptr) {
+ return;
+ }
+ geometry_deps_.add(object);
+ id_deps_.add(&object->id);
+ }
+
+ bool depends_on(ID *id) const
+ {
+ return id_deps_.contains(id);
+ }
+
+ Span<Object *> transform_dependencies()
+ {
+ return transform_deps_;
+ }
+
+ Span<Object *> geometry_dependencies()
+ {
+ return geometry_deps_;
+ }
+
+ Span<ID *> id_dependencies()
+ {
+ return id_deps_;
+ }
+};
+
+NodeTreeDependencies find_node_tree_dependencies(bNodeTree &ntree);
+
+} // namespace blender::nodes
diff --git a/source/blender/nodes/NOD_node_tree_multi_function.hh b/source/blender/nodes/NOD_node_tree_multi_function.hh
index f5cb827dc4f..25787231afa 100644
--- a/source/blender/nodes/NOD_node_tree_multi_function.hh
+++ b/source/blender/nodes/NOD_node_tree_multi_function.hh
@@ -126,8 +126,20 @@ class MFNetworkTreeMap {
void add_try_match(const DNode &dnode, fn::MFNode &node)
{
- this->add_try_match(dnode.inputs(), node.inputs());
- this->add_try_match(dnode.outputs(), node.outputs());
+ this->add_try_match(dnode.inputs().cast<const DSocket *>(),
+ node.inputs().cast<fn::MFSocket *>());
+ this->add_try_match(dnode.outputs().cast<const DSocket *>(),
+ node.outputs().cast<fn::MFSocket *>());
+ }
+
+ void add_try_match(Span<const DInputSocket *> dsockets, Span<fn::MFInputSocket *> sockets)
+ {
+ this->add_try_match(dsockets.cast<const DSocket *>(), sockets.cast<fn::MFSocket *>());
+ }
+
+ void add_try_match(Span<const DOutputSocket *> dsockets, Span<fn::MFOutputSocket *> sockets)
+ {
+ this->add_try_match(dsockets.cast<const DSocket *>(), sockets.cast<fn::MFSocket *>());
}
void add_try_match(Span<const DSocket *> dsockets, Span<fn::MFSocket *> sockets)
@@ -250,19 +262,17 @@ class MFNetworkBuilderBase {
*/
class SocketMFNetworkBuilder : public MFNetworkBuilderBase {
private:
- const DSocket *dsocket_ = nullptr;
- const DGroupInput *group_input_ = nullptr;
bNodeSocket *bsocket_;
fn::MFOutputSocket *built_socket_ = nullptr;
public:
SocketMFNetworkBuilder(CommonMFNetworkBuilderData &common, const DSocket &dsocket)
- : MFNetworkBuilderBase(common), dsocket_(&dsocket), bsocket_(dsocket.bsocket())
+ : MFNetworkBuilderBase(common), bsocket_(dsocket.bsocket())
{
}
SocketMFNetworkBuilder(CommonMFNetworkBuilderData &common, const DGroupInput &group_input)
- : MFNetworkBuilderBase(common), group_input_(&group_input), bsocket_(group_input.bsocket())
+ : MFNetworkBuilderBase(common), bsocket_(group_input.bsocket())
{
}
@@ -279,7 +289,7 @@ class SocketMFNetworkBuilder : public MFNetworkBuilderBase {
*/
template<typename T> T *socket_default_value()
{
- return (T *)bsocket_->default_value;
+ return static_cast<T *>(bsocket_->default_value);
}
/**
diff --git a/source/blender/nodes/NOD_node_tree_ref.hh b/source/blender/nodes/NOD_node_tree_ref.hh
index f18a20d6df9..3b085248a39 100644
--- a/source/blender/nodes/NOD_node_tree_ref.hh
+++ b/source/blender/nodes/NOD_node_tree_ref.hh
@@ -46,6 +46,7 @@
#include "BLI_array.hh"
#include "BLI_linear_allocator.hh"
#include "BLI_map.hh"
+#include "BLI_multi_value_map.hh"
#include "BLI_string_ref.hh"
#include "BLI_timeit.hh"
#include "BLI_utility_mixins.hh"
@@ -161,7 +162,7 @@ class NodeTreeRef : NonCopyable, NonMovable {
Vector<SocketRef *> sockets_by_id_;
Vector<InputSocketRef *> input_sockets_;
Vector<OutputSocketRef *> output_sockets_;
- Map<const bNodeType *, Vector<NodeRef *>> nodes_by_type_;
+ MultiValueMap<const bNodeType *, NodeRef *> nodes_by_type_;
public:
NodeTreeRef(bNodeTree *btree);
@@ -247,13 +248,13 @@ inline const SocketRef &SocketRef::as_base() const
inline const InputSocketRef &SocketRef::as_input() const
{
BLI_assert(this->is_input());
- return *(const InputSocketRef *)this;
+ return static_cast<const InputSocketRef &>(*this);
}
inline const OutputSocketRef &SocketRef::as_output() const
{
BLI_assert(this->is_output());
- return *(const OutputSocketRef *)this;
+ return static_cast<const OutputSocketRef &>(*this);
}
inline PointerRNA *SocketRef::rna() const
@@ -410,13 +411,7 @@ inline Span<const NodeRef *> NodeTreeRef::nodes_by_type(StringRefNull idname) co
inline Span<const NodeRef *> NodeTreeRef::nodes_by_type(const bNodeType *nodetype) const
{
- const Vector<NodeRef *> *nodes = nodes_by_type_.lookup_ptr(nodetype);
- if (nodes == nullptr) {
- return {};
- }
- else {
- return *nodes;
- }
+ return nodes_by_type_.lookup(nodetype);
}
inline Span<const SocketRef *> NodeTreeRef::sockets() const
diff --git a/source/blender/nodes/NOD_simulation.h b/source/blender/nodes/NOD_simulation.h
index d769bbce204..266ded997c6 100644
--- a/source/blender/nodes/NOD_simulation.h
+++ b/source/blender/nodes/NOD_simulation.h
@@ -38,6 +38,8 @@ void register_node_type_sim_particle_mesh_collision_event(void);
void register_node_type_sim_emit_particles(void);
void register_node_type_sim_time(void);
void register_node_type_sim_particle_attribute(void);
+void register_node_type_sim_age_reached_event(void);
+void register_node_type_sim_kill_particle(void);
#ifdef __cplusplus
}
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 31ce3f81450..7922a73902c 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -270,6 +270,8 @@ DefNode(SimulationNode, SIM_NODE_PARTICLE_MESH_COLLISION_EVENT, 0, "PARTIC
DefNode(SimulationNode, SIM_NODE_EMIT_PARTICLES, 0, "EMIT_PARTICLES", EmitParticles, "Emit Particles", "")
DefNode(SimulationNode, SIM_NODE_TIME, def_sim_time, "TIME", Time, "Time", "")
DefNode(SimulationNode, SIM_NODE_PARTICLE_ATTRIBUTE, def_sim_particle_attribute, "PARTICLE_ATTRIBUTE", ParticleAttribute, "Particle Attribute", "")
+DefNode(SimulationNode, SIM_NODE_AGE_REACHED_EVENT, 0, "AGE_REACHED_EVENT", AgeReachedEvent, "Age Reached Event", "")
+DefNode(SimulationNode, SIM_NODE_KILL_PARTICLE, 0, "KILL_PARTICLE", KillParticle, "Kill Particle", "")
DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH, def_boolean_math, "BOOLEAN_MATH", BooleanMath, "Boolean Math", "")
DefNode(FunctionNode, FN_NODE_FLOAT_COMPARE, def_float_compare, "FLOAT_COMPARE", FloatCompare, "Float Compare", "")
@@ -277,7 +279,7 @@ DefNode(FunctionNode, FN_NODE_SWITCH, def_fn_switch, "SWITCH",
DefNode(FunctionNode, FN_NODE_GROUP_INSTANCE_ID, 0, "GROUP_INSTANCE_ID", GroupInstanceID, "Group Instance ID", "")
DefNode(FunctionNode, FN_NODE_COMBINE_STRINGS, 0, "COMBINE_STRINGS", CombineStrings, "Combine Strings", "")
DefNode(FunctionNode, FN_NODE_OBJECT_TRANSFORMS, 0, "OBJECT_TRANSFORMS", ObjectTransforms, "Object Transforms", "")
-
+DefNode(FunctionNode, FN_NODE_RANDOM_FLOAT, 0, "RANDOM_FLOAT", RandomFloat, "Random Float", "")
/* undefine macros */
diff --git a/source/blender/nodes/function/nodes/node_fn_random_float.cc b/source/blender/nodes/function/nodes/node_fn_random_float.cc
new file mode 100644
index 00000000000..584c544946e
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_random_float.cc
@@ -0,0 +1,89 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_function_util.hh"
+
+#include "BLI_hash.h"
+
+static bNodeSocketTemplate fn_node_random_float_in[] = {
+ {SOCK_FLOAT, N_("Min"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE},
+ {SOCK_FLOAT, N_("Max"), 1.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE},
+ {SOCK_INT, N_("Seed")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate fn_node_random_float_out[] = {
+ {SOCK_FLOAT, N_("Value")},
+ {-1, ""},
+};
+
+class RandomFloatFunction : public blender::fn::MultiFunction {
+ private:
+ uint32_t function_seed_;
+
+ public:
+ RandomFloatFunction(uint32_t function_seed) : function_seed_(function_seed)
+ {
+ blender::fn::MFSignatureBuilder signature = this->get_builder("Random float");
+ signature.single_input<float>("Min");
+ signature.single_input<float>("Max");
+ signature.single_input<int>("Seed");
+ signature.single_output<float>("Value");
+ }
+
+ void call(blender::IndexMask mask,
+ blender::fn::MFParams params,
+ blender::fn::MFContext UNUSED(context)) const override
+ {
+ blender::fn::VSpan<float> min_values = params.readonly_single_input<float>(0, "Min");
+ blender::fn::VSpan<float> max_values = params.readonly_single_input<float>(1, "Max");
+ blender::fn::VSpan<int> seeds = params.readonly_single_input<int>(2, "Seed");
+ blender::MutableSpan<float> values = params.uninitialized_single_output<float>(3, "Value");
+
+ for (int64_t i : mask) {
+ const float min_value = min_values[i];
+ const float max_value = max_values[i];
+ const int seed = seeds[i];
+ const float value = BLI_hash_int_01(static_cast<uint32_t>(seed) ^ function_seed_);
+ values[i] = value * (max_value - min_value) + min_value;
+ }
+ }
+};
+
+static void fn_node_random_float_expand_in_mf_network(
+ blender::nodes::NodeMFNetworkBuilder &builder)
+{
+ uint32_t function_seed = 1746872341u;
+ const blender::nodes::DNode &node = builder.dnode();
+ const blender::DefaultHash<blender::StringRefNull> hasher;
+ function_seed = 33 * function_seed + hasher(node.name());
+ for (const blender::nodes::DParentNode *parent = node.parent(); parent != nullptr;
+ parent = parent->parent()) {
+ function_seed = 33 * function_seed + hasher(parent->node_ref().name());
+ }
+
+ builder.construct_and_set_matching_fn<RandomFloatFunction>(function_seed);
+}
+
+void register_node_type_fn_random_float()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_RANDOM_FLOAT, "Random Float", 0, 0);
+ node_type_socket_templates(&ntype, fn_node_random_float_in, fn_node_random_float_out);
+ ntype.expand_in_mf_network = fn_node_random_float_expand_in_mf_network;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/intern/derived_node_tree.cc b/source/blender/nodes/intern/derived_node_tree.cc
index b7c78cb1499..4612a479ebc 100644
--- a/source/blender/nodes/intern/derived_node_tree.cc
+++ b/source/blender/nodes/intern/derived_node_tree.cc
@@ -28,7 +28,7 @@ static const NodeTreeRef &get_tree_ref(NodeTreeRefMap &node_tree_refs, bNodeTree
[&]() { return std::make_unique<NodeTreeRef>(btree); });
}
-DerivedNodeTree::DerivedNodeTree(bNodeTree *btree, NodeTreeRefMap &node_tree_refs) : btree_(btree)
+DerivedNodeTree::DerivedNodeTree(bNodeTree *btree, NodeTreeRefMap &node_tree_refs)
{
const NodeTreeRef &main_tree_ref = get_tree_ref(node_tree_refs, btree);
@@ -59,9 +59,10 @@ BLI_NOINLINE void DerivedNodeTree::insert_nodes_and_links_in_id_order(const Node
/* Insert links. */
for (const NodeRef *node_ref : tree_ref.nodes()) {
for (const InputSocketRef *to_socket_ref : node_ref->inputs()) {
- DInputSocket *to_socket = (DInputSocket *)sockets_map[to_socket_ref->id()];
+ DInputSocket *to_socket = static_cast<DInputSocket *>(sockets_map[to_socket_ref->id()]);
for (const OutputSocketRef *from_socket_ref : to_socket_ref->linked_sockets()) {
- DOutputSocket *from_socket = (DOutputSocket *)sockets_map[from_socket_ref->id()];
+ DOutputSocket *from_socket = static_cast<DOutputSocket *>(
+ sockets_map[from_socket_ref->id()]);
to_socket->linked_sockets_.append(from_socket);
from_socket->linked_sockets_.append(to_socket);
}
@@ -130,7 +131,7 @@ BLI_NOINLINE void DerivedNodeTree::expand_group_node(DNode &group_node,
const NodeRef &group_node_ref = *group_node.node_ref_;
BLI_assert(group_node_ref.is_group_node());
- bNodeTree *btree = (bNodeTree *)group_node_ref.bnode()->id;
+ bNodeTree *btree = reinterpret_cast<bNodeTree *>(group_node_ref.bnode()->id);
if (btree == nullptr) {
return;
}
@@ -321,7 +322,7 @@ BLI_NOINLINE void DerivedNodeTree::store_in_this_and_init_ids(
node->id_ = node_index;
const bNodeType *nodetype = node->node_ref_->bnode()->typeinfo;
- nodes_by_type_.lookup_or_add_default(nodetype).append(node);
+ nodes_by_type_.add(nodetype, node);
for (DInputSocket *socket : node->inputs_) {
socket->id_ = sockets_by_id_.append_and_get_index(socket);
@@ -366,7 +367,7 @@ static dot::Cluster *get_cluster_for_parent(dot::DirectedGraph &graph,
}
return clusters.lookup_or_add_cb(parent, [&]() {
dot::Cluster *parent_cluster = get_cluster_for_parent(graph, clusters, parent->parent());
- bNodeTree *btree = (bNodeTree *)parent->node_ref().bnode()->id;
+ bNodeTree *btree = reinterpret_cast<bNodeTree *>(parent->node_ref().bnode()->id);
dot::Cluster *new_cluster = &graph.new_cluster(parent->node_ref().name() + " / " +
StringRef(btree->id.name + 2));
new_cluster->set_parent_cluster(parent_cluster);
diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c
index 439e41b963b..aa1f23163a0 100644
--- a/source/blender/nodes/intern/node_common.c
+++ b/source/blender/nodes/intern/node_common.c
@@ -84,13 +84,11 @@ bool node_group_poll_instance(bNode *node, bNodeTree *nodetree)
if (grouptree) {
return nodeGroupPoll(nodetree, grouptree);
}
- else {
- return true; /* without a linked node tree, group node is always ok */
- }
- }
- else {
- return false;
+
+ return true; /* without a linked node tree, group node is always ok */
}
+
+ return false;
}
int nodeGroupPoll(bNodeTree *nodetree, bNodeTree *grouptree)
diff --git a/source/blender/nodes/intern/node_socket.cc b/source/blender/nodes/intern/node_socket.cc
index 04d86f5b44e..0dfae7424cb 100644
--- a/source/blender/nodes/intern/node_socket.cc
+++ b/source/blender/nodes/intern/node_socket.cc
@@ -634,10 +634,10 @@ static bNodeSocketType *make_socket_type_string()
class ObjectSocketMultiFunction : public blender::fn::MultiFunction {
private:
- const Object *object_;
+ Object *object_;
public:
- ObjectSocketMultiFunction(const Object *object) : object_(object)
+ ObjectSocketMultiFunction(Object *object) : object_(object)
{
blender::fn::MFSignatureBuilder signature = this->get_builder("Object Socket");
signature.depends_on_context();
@@ -679,7 +679,7 @@ static bNodeSocketType *make_socket_type_object()
return blender::fn::MFDataType::ForSingle<blender::bke::PersistentObjectHandle>();
};
socktype->expand_in_mf_network = [](blender::nodes::SocketMFNetworkBuilder &builder) {
- const Object *object = builder.socket_default_value<bNodeSocketValueObject>()->value;
+ Object *object = builder.socket_default_value<bNodeSocketValueObject>()->value;
builder.construct_generator_fn<ObjectSocketMultiFunction>(object);
};
return socktype;
diff --git a/source/blender/nodes/intern/node_tree_dependencies.cc b/source/blender/nodes/intern/node_tree_dependencies.cc
new file mode 100644
index 00000000000..9d279dd4d75
--- /dev/null
+++ b/source/blender/nodes/intern/node_tree_dependencies.cc
@@ -0,0 +1,57 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "NOD_node_tree_dependencies.hh"
+
+#include "DNA_node_types.h"
+
+#include "BKE_node.h"
+
+namespace blender::nodes {
+
+static void add_dependencies_of_node_tree(bNodeTree &ntree, NodeTreeDependencies &r_dependencies)
+{
+ /* TODO: Do a bit more sophisticated parsing to see which dependencies are really required. */
+ LISTBASE_FOREACH (bNode *, node, &ntree.nodes) {
+ LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) {
+ if (socket->type == SOCK_OBJECT) {
+ Object *object = reinterpret_cast<bNodeSocketValueObject *>(socket->default_value)->value;
+ if (object != nullptr) {
+ r_dependencies.add_transform_dependency(object);
+ if (object->type == OB_MESH) {
+ r_dependencies.add_geometry_dependency(object);
+ }
+ }
+ }
+ }
+
+ if (node->type == NODE_GROUP) {
+ bNodeTree *group = reinterpret_cast<bNodeTree *>(node->id);
+ if (group != nullptr) {
+ add_dependencies_of_node_tree(*group, r_dependencies);
+ }
+ }
+ }
+}
+
+NodeTreeDependencies find_node_tree_dependencies(bNodeTree &ntree)
+{
+ NodeTreeDependencies dependencies;
+ add_dependencies_of_node_tree(ntree, dependencies);
+ return dependencies;
+}
+
+} // namespace blender::nodes
diff --git a/source/blender/nodes/intern/node_tree_multi_function.cc b/source/blender/nodes/intern/node_tree_multi_function.cc
index 82842c4ef32..09a80fd23f4 100644
--- a/source/blender/nodes/intern/node_tree_multi_function.cc
+++ b/source/blender/nodes/intern/node_tree_multi_function.cc
@@ -176,13 +176,12 @@ static fn::MFOutputSocket *try_find_origin(CommonMFNetworkBuilderData &common,
}
return nullptr;
}
- else {
- const DGroupInput &from_group_input = *from_group_inputs[0];
- if (is_multi_function_data_socket(from_group_input.bsocket())) {
- return &common.network_map.lookup(from_group_input);
- }
- return nullptr;
+
+ const DGroupInput &from_group_input = *from_group_inputs[0];
+ if (is_multi_function_data_socket(from_group_input.bsocket())) {
+ return &common.network_map.lookup(from_group_input);
}
+ return nullptr;
}
using ImplicitConversionsMap =
diff --git a/source/blender/nodes/intern/node_tree_ref.cc b/source/blender/nodes/intern/node_tree_ref.cc
index 186ca750f10..96ad1e0280e 100644
--- a/source/blender/nodes/intern/node_tree_ref.cc
+++ b/source/blender/nodes/intern/node_tree_ref.cc
@@ -79,7 +79,7 @@ NodeTreeRef::NodeTreeRef(bNodeTree *btree) : btree_(btree)
for (NodeRef *node : nodes_by_id_) {
const bNodeType *nodetype = node->bnode_->typeinfo;
- nodes_by_type_.lookup_or_add_default(nodetype).append(node);
+ nodes_by_type_.add(nodetype, node);
}
}
@@ -101,9 +101,9 @@ InputSocketRef &NodeTreeRef::find_input_socket(Map<bNode *, NodeRef *> &node_map
bNodeSocket *bsocket)
{
NodeRef *node = node_mapping.lookup(bnode);
- for (SocketRef *socket : node->inputs_) {
+ for (InputSocketRef *socket : node->inputs_) {
if (socket->bsocket_ == bsocket) {
- return *(InputSocketRef *)socket;
+ return *socket;
}
}
BLI_assert(false);
@@ -115,9 +115,9 @@ OutputSocketRef &NodeTreeRef::find_output_socket(Map<bNode *, NodeRef *> &node_m
bNodeSocket *bsocket)
{
NodeRef *node = node_mapping.lookup(bnode);
- for (SocketRef *socket : node->outputs_) {
+ for (OutputSocketRef *socket : node->outputs_) {
if (socket->bsocket_ == bsocket) {
- return *(OutputSocketRef *)socket;
+ return *socket;
}
}
BLI_assert(false);
diff --git a/source/blender/nodes/intern/node_util.c b/source/blender/nodes/intern/node_util.c
index 9efbdc079e6..b2309abe32e 100644
--- a/source/blender/nodes/intern/node_util.c
+++ b/source/blender/nodes/intern/node_util.c
@@ -73,7 +73,7 @@ void *node_initexec_curves(bNodeExecContext *UNUSED(context),
bNode *node,
bNodeInstanceKey UNUSED(key))
{
- BKE_curvemapping_initialize(node->storage);
+ BKE_curvemapping_init(node->storage);
return NULL; /* unused return */
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_attribute.c b/source/blender/nodes/shader/nodes/node_shader_attribute.c
index 6b5d46e250b..116bc181997 100644
--- a/source/blender/nodes/shader/nodes/node_shader_attribute.c
+++ b/source/blender/nodes/shader/nodes/node_shader_attribute.c
@@ -55,17 +55,16 @@ static int node_shader_gpu_attribute(GPUMaterial *mat,
return 1;
}
- else {
- GPUNodeLink *cd_attr = GPU_attribute(mat, CD_AUTO_FROM_NAME, attr->name);
- GPU_stack_link(mat, node, "node_attribute", in, out, cd_attr);
- /* for each output. */
- for (int i = 0; sh_node_attribute_out[i].type != -1; i++) {
- node_shader_gpu_bump_tex_coord(mat, node, &out[i].link);
- }
+ GPUNodeLink *cd_attr = GPU_attribute(mat, CD_AUTO_FROM_NAME, attr->name);
+ GPU_stack_link(mat, node, "node_attribute", in, out, cd_attr);
- return 1;
+ /* for each output. */
+ for (int i = 0; sh_node_attribute_out[i].type != -1; i++) {
+ node_shader_gpu_bump_tex_coord(mat, node, &out[i].link);
}
+
+ return 1;
}
/* node type definition */
diff --git a/source/blender/nodes/shader/nodes/node_shader_clamp.c b/source/blender/nodes/shader/nodes/node_shader_clamp.cc
index 808f9686f0a..d3a893e1d76 100644
--- a/source/blender/nodes/shader/nodes/node_shader_clamp.c
+++ b/source/blender/nodes/shader/nodes/node_shader_clamp.cc
@@ -50,6 +50,29 @@ static int gpu_shader_clamp(GPUMaterial *mat,
GPU_stack_link(mat, node, "clamp_range", in, out);
}
+static void sh_node_clamp_expand_in_mf_network(blender::nodes::NodeMFNetworkBuilder &builder)
+{
+ static blender::fn::CustomMF_SI_SI_SI_SO<float, float, float, float> minmax_fn{
+ "Clamp (Min Max)",
+ [](float value, float min, float max) { return std::min(std::max(value, min), max); }};
+ static blender::fn::CustomMF_SI_SI_SI_SO<float, float, float, float> range_fn{
+ "Clamp (Range)", [](float value, float a, float b) {
+ if (a < b) {
+ return clamp_f(value, a, b);
+ }
+
+ return clamp_f(value, b, a);
+ }};
+
+ int clamp_type = builder.bnode().custom1;
+ if (clamp_type == NODE_CLAMP_MINMAX) {
+ builder.set_matching_fn(minmax_fn);
+ }
+ else {
+ builder.set_matching_fn(range_fn);
+ }
+}
+
void register_node_type_sh_clamp(void)
{
static bNodeType ntype;
@@ -58,6 +81,7 @@ void register_node_type_sh_clamp(void)
node_type_socket_templates(&ntype, sh_node_clamp_in, sh_node_clamp_out);
node_type_init(&ntype, node_shader_init_clamp);
node_type_gpu(&ntype, gpu_shader_clamp);
+ ntype.expand_in_mf_network = sh_node_clamp_expand_in_mf_network;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_curves.c b/source/blender/nodes/shader/nodes/node_shader_curves.c
index 68f252cb092..42299a193e2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_curves.c
+++ b/source/blender/nodes/shader/nodes/node_shader_curves.c
@@ -168,7 +168,7 @@ static int gpu_shader_curve_rgb(GPUMaterial *mat,
CurveMapping *cumap = node->storage;
- BKE_curvemapping_initialize(cumap);
+ BKE_curvemapping_init(cumap);
BKE_curvemapping_table_RGBA(cumap, &array, &size);
GPUNodeLink *tex = GPU_color_band(mat, size, array, &layer);
@@ -215,20 +215,19 @@ static int gpu_shader_curve_rgb(GPUMaterial *mat,
GPU_uniform(range_rgba),
GPU_uniform(ext_rgba[3]));
}
- else {
- return GPU_stack_link(mat,
- node,
- "curves_rgb",
- in,
- out,
- tex,
- GPU_constant(&layer),
- GPU_uniform(range_rgba),
- GPU_uniform(ext_rgba[0]),
- GPU_uniform(ext_rgba[1]),
- GPU_uniform(ext_rgba[2]),
- GPU_uniform(ext_rgba[3]));
- }
+
+ return GPU_stack_link(mat,
+ node,
+ "curves_rgb",
+ in,
+ out,
+ tex,
+ GPU_constant(&layer),
+ GPU_uniform(range_rgba),
+ GPU_uniform(ext_rgba[0]),
+ GPU_uniform(ext_rgba[1]),
+ GPU_uniform(ext_rgba[2]),
+ GPU_uniform(ext_rgba[3]));
}
void register_node_type_sh_curve_rgb(void)
diff --git a/source/blender/nodes/shader/nodes/node_shader_displacement.c b/source/blender/nodes/shader/nodes/node_shader_displacement.c
index 22fbe4e4da6..649aad370c0 100644
--- a/source/blender/nodes/shader/nodes/node_shader_displacement.c
+++ b/source/blender/nodes/shader/nodes/node_shader_displacement.c
@@ -64,10 +64,9 @@ static int gpu_shader_displacement(GPUMaterial *mat,
return GPU_stack_link(
mat, node, "node_displacement_object", in, out, GPU_builtin(GPU_OBJECT_MATRIX));
}
- else {
- return GPU_stack_link(
- mat, node, "node_displacement_world", in, out, GPU_builtin(GPU_OBJECT_MATRIX));
- }
+
+ return GPU_stack_link(
+ mat, node, "node_displacement_world", in, out, GPU_builtin(GPU_OBJECT_MATRIX));
}
/* node type definition */
diff --git a/source/blender/nodes/shader/nodes/node_shader_geometry.c b/source/blender/nodes/shader/nodes/node_shader_geometry.c
index deb0ee9037c..f66633e64c8 100644
--- a/source/blender/nodes/shader/nodes/node_shader_geometry.c
+++ b/source/blender/nodes/shader/nodes/node_shader_geometry.c
@@ -42,9 +42,12 @@ static int node_shader_gpu_geometry(GPUMaterial *mat,
{
/* HACK: Don't request GPU_BARYCENTRIC_TEXCO if not used because it will
* trigger the use of geometry shader (and the performance penalty it implies). */
- float val[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float val[4] = {0.0f, 0.0f, 0.0f, 0.0f};
GPUNodeLink *bary_link = (!out[5].hasoutput) ? GPU_constant(val) :
GPU_builtin(GPU_BARYCENTRIC_TEXCO);
+ if (out[5].hasoutput) {
+ GPU_material_flag_set(mat, GPU_MATFLAG_BARYCENTRIC);
+ }
/* Opti: don't request orco if not needed. */
GPUNodeLink *orco_link = (!out[2].hasoutput) ? GPU_constant(val) :
GPU_attribute(mat, CD_ORCO, "");
diff --git a/source/blender/nodes/shader/nodes/node_shader_mapping.c b/source/blender/nodes/shader/nodes/node_shader_mapping.c
index 6750acf5ee1..774e7fed029 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mapping.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mapping.c
@@ -53,9 +53,8 @@ static int gpu_shader_mapping(GPUMaterial *mat,
if (node->custom1 < ARRAY_SIZE(names) && names[node->custom1]) {
return GPU_stack_link(mat, node, names[node->custom1], in, out);
}
- else {
- return 0;
- }
+
+ return 0;
}
static void node_shader_update_mapping(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.cc b/source/blender/nodes/shader/nodes/node_shader_math.cc
index c7035da8c70..e7bbadfbcb0 100644
--- a/source/blender/nodes/shader/nodes/node_shader_math.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_math.cc
@@ -141,9 +141,8 @@ static int gpu_shader_math(GPUMaterial *mat,
}
return ret;
}
- else {
- return 0;
- }
+
+ return 0;
}
static const blender::fn::MultiFunction &get_base_multi_function(
diff --git a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
index 93e88664d1a..8725122b12c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
@@ -91,16 +91,15 @@ static int gpu_shader_mix_rgb(GPUMaterial *mat,
if (node->custom1 < ARRAY_SIZE(names) && names[node->custom1]) {
int ret = GPU_stack_link(mat, node, names[node->custom1], in, out);
if (ret && node->custom2 & SHD_MIXRGB_CLAMP) {
- float min[3] = {0.0f, 0.0f, 0.0f};
- float max[3] = {1.0f, 1.0f, 1.0f};
+ const float min[3] = {0.0f, 0.0f, 0.0f};
+ const float max[3] = {1.0f, 1.0f, 1.0f};
GPU_link(
mat, "clamp_color", out[0].link, GPU_constant(min), GPU_constant(max), &out[0].link);
}
return ret;
}
- else {
- return 0;
- }
+
+ return 0;
}
void register_node_type_sh_mix_rgb(void)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tangent.c b/source/blender/nodes/shader/nodes/node_shader_tangent.c
index e8bedde0a62..2c12bf9bc01 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tangent.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tangent.c
@@ -45,28 +45,27 @@ static int node_shader_gpu_tangent(GPUMaterial *mat,
return GPU_stack_link(
mat, node, "node_tangentmap", in, out, GPU_attribute(mat, CD_TANGENT, attr->uv_map));
}
- else {
- GPUNodeLink *orco = GPU_attribute(mat, CD_ORCO, "");
- if (attr->axis == SHD_TANGENT_AXIS_X) {
- GPU_link(mat, "tangent_orco_x", orco, &orco);
- }
- else if (attr->axis == SHD_TANGENT_AXIS_Y) {
- GPU_link(mat, "tangent_orco_y", orco, &orco);
- }
- else {
- GPU_link(mat, "tangent_orco_z", orco, &orco);
- }
+ GPUNodeLink *orco = GPU_attribute(mat, CD_ORCO, "");
- return GPU_stack_link(mat,
- node,
- "node_tangent",
- in,
- out,
- GPU_builtin(GPU_WORLD_NORMAL),
- orco,
- GPU_builtin(GPU_OBJECT_MATRIX));
+ if (attr->axis == SHD_TANGENT_AXIS_X) {
+ GPU_link(mat, "tangent_orco_x", orco, &orco);
+ }
+ else if (attr->axis == SHD_TANGENT_AXIS_Y) {
+ GPU_link(mat, "tangent_orco_y", orco, &orco);
}
+ else {
+ GPU_link(mat, "tangent_orco_z", orco, &orco);
+ }
+
+ return GPU_stack_link(mat,
+ node,
+ "node_tangent",
+ in,
+ out,
+ GPU_builtin(GPU_WORLD_NORMAL),
+ orco,
+ GPU_builtin(GPU_OBJECT_MATRIX));
}
/* node type definition */
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
index 0cf4b51f307..38e79ebe94d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
@@ -19,8 +19,6 @@
#include "../node_shader_util.h"
-#include "GPU_draw.h"
-
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_tex_environment_in[] = {
@@ -59,7 +57,8 @@ static int node_shader_gpu_tex_environment(GPUMaterial *mat,
NodeTexImage *tex_original = node_original->storage;
ImageUser *iuser = &tex_original->iuser;
eGPUSamplerState sampler = GPU_SAMPLER_REPEAT | GPU_SAMPLER_ANISO | GPU_SAMPLER_FILTER;
- if (GPU_get_mipmap()) {
+ /* TODO(fclem) For now assume mipmap is always enabled. */
+ if (true) {
sampler |= GPU_SAMPLER_MIPMAP;
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_image.c b/source/blender/nodes/shader/nodes/node_shader_tex_image.c
index cbda72cd228..1a78d2f5bf2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_image.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_image.c
@@ -19,8 +19,6 @@
#include "../node_shader_util.h"
-#include "GPU_draw.h"
-
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_tex_image_in[] = {
@@ -95,7 +93,8 @@ static int node_shader_gpu_tex_image(GPUMaterial *mat,
if (tex->interpolation != SHD_INTERP_CLOSEST) {
sampler_state |= GPU_SAMPLER_ANISO | GPU_SAMPLER_FILTER;
- sampler_state |= GPU_get_mipmap() ? GPU_SAMPLER_MIPMAP : 0;
+ /* TODO(fclem) For now assume mipmap is always enabled. */
+ sampler_state |= true ? GPU_SAMPLER_MIPMAP : 0;
}
const bool use_cubic = ELEM(tex->interpolation, SHD_INTERP_CUBIC, SHD_INTERP_SMART);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
index 94ffbbe0c55..9ef05d781bd 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
@@ -170,7 +170,7 @@ static int node_shader_gpu_tex_sky(GPUMaterial *mat,
GPU_uniform(xyz_to_rgb.g),
GPU_uniform(xyz_to_rgb.b));
}
- else if (tex->sky_model == 1) {
+ if (tex->sky_model == 1) {
/* Hosek / Wilkie */
sun_angles[0] = fmin(M_PI_2, sun_angles[0]); /* clamp to horizon */
SKY_ArHosekSkyModelState *sky_state = SKY_arhosek_xyz_skymodelstate_alloc_init(
@@ -210,9 +210,8 @@ static int node_shader_gpu_tex_sky(GPUMaterial *mat,
GPU_uniform(xyz_to_rgb.g),
GPU_uniform(xyz_to_rgb.b));
}
- else {
- return GPU_stack_link(mat, node, "node_tex_sky_nishita", in, out);
- }
+
+ return GPU_stack_link(mat, node, "node_tex_sky_nishita", in, out);
}
static void node_shader_update_sky(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c
index 817ccdc8b6a..56ecb6d4476 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c
@@ -54,9 +54,8 @@ static int gpu_shader_tex_white_noise(GPUMaterial *mat,
if (node->custom1 < ARRAY_SIZE(names) && names[node->custom1]) {
return GPU_stack_link(mat, node, names[node->custom1], in, out);
}
- else {
- return 0;
- }
+
+ return 0;
}
static void node_shader_update_tex_white_noise(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc b/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc
index 7f712b0db40..7b4e568e923 100644
--- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc
@@ -121,9 +121,8 @@ static int gpu_shader_valtorgb(GPUMaterial *mat,
if (coba->ipotype == COLBAND_INTERP_CONSTANT) {
return GPU_stack_link(mat, node, "valtorgb_nearest", in, out, tex, GPU_constant(&layer));
}
- else {
- return GPU_stack_link(mat, node, "valtorgb", in, out, tex, GPU_constant(&layer));
- }
+
+ return GPU_stack_link(mat, node, "valtorgb", in, out, tex, GPU_constant(&layer));
}
class ColorBandFunction : public blender::fn::MultiFunction {
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_displacement.c b/source/blender/nodes/shader/nodes/node_shader_vector_displacement.c
index c9f79293328..0e82f346529 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_displacement.c
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_displacement.c
@@ -55,13 +55,12 @@ static int gpu_shader_vector_displacement(GPUMaterial *mat,
GPU_builtin(GPU_OBJECT_MATRIX),
GPU_builtin(GPU_VIEW_MATRIX));
}
- else if (node->custom1 == SHD_SPACE_OBJECT) {
+ if (node->custom1 == SHD_SPACE_OBJECT) {
return GPU_stack_link(
mat, node, "node_vector_displacement_object", in, out, GPU_builtin(GPU_OBJECT_MATRIX));
}
- else {
- return GPU_stack_link(mat, node, "node_vector_displacement_world", in, out);
- }
+
+ return GPU_stack_link(mat, node, "node_vector_displacement_world", in, out);
}
/* node type definition */
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_math.cc b/source/blender/nodes/shader/nodes/node_shader_vector_math.cc
index c18ad8bb244..e8396c7cfc1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_math.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_math.cc
@@ -103,9 +103,8 @@ static int gpu_shader_vector_math(GPUMaterial *mat,
if (name != nullptr) {
return GPU_stack_link(mat, node, name, in, out);
}
- else {
- return 0;
- }
+
+ return 0;
}
static void node_shader_update_vector_math(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_rotate.c b/source/blender/nodes/shader/nodes/node_shader_vector_rotate.c
index 46a6ff1f353..b2132c59cde 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_rotate.c
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_rotate.c
@@ -53,9 +53,8 @@ static int gpu_shader_vector_rotate(GPUMaterial *mat,
float invert = (node->custom2) ? -1.0 : 1.0;
return GPU_stack_link(mat, node, names[node->custom1], in, out, GPU_constant(&invert));
}
- else {
- return 0;
- }
+
+ return 0;
}
static void node_shader_update_vector_rotate(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_wireframe.c b/source/blender/nodes/shader/nodes/node_shader_wireframe.c
index e1da1cd34e4..37e60ddb205 100644
--- a/source/blender/nodes/shader/nodes/node_shader_wireframe.c
+++ b/source/blender/nodes/shader/nodes/node_shader_wireframe.c
@@ -36,20 +36,20 @@ static int node_shader_gpu_wireframe(GPUMaterial *mat,
GPUNodeStack *in,
GPUNodeStack *out)
{
+ GPU_material_flag_set(mat, GPU_MATFLAG_BARYCENTRIC);
/* node->custom1 is use_pixel_size */
if (node->custom1) {
return GPU_stack_link(
mat, node, "node_wireframe_screenspace", in, out, GPU_builtin(GPU_BARYCENTRIC_TEXCO));
}
- else {
- return GPU_stack_link(mat,
- node,
- "node_wireframe",
- in,
- out,
- GPU_builtin(GPU_BARYCENTRIC_TEXCO),
- GPU_builtin(GPU_BARYCENTRIC_DIST));
- }
+
+ return GPU_stack_link(mat,
+ node,
+ "node_wireframe",
+ in,
+ out,
+ GPU_builtin(GPU_BARYCENTRIC_TEXCO),
+ GPU_builtin(GPU_BARYCENTRIC_DIST));
}
/* node type definition */
diff --git a/source/blender/nodes/simulation/node_simulation_tree.cc b/source/blender/nodes/simulation/node_simulation_tree.cc
index 3f0e70259d6..eb3257d7e66 100644
--- a/source/blender/nodes/simulation/node_simulation_tree.cc
+++ b/source/blender/nodes/simulation/node_simulation_tree.cc
@@ -32,8 +32,8 @@ bNodeTreeType *ntreeType_Simulation;
void register_node_tree_type_sim(void)
{
- bNodeTreeType *tt = ntreeType_Simulation = (bNodeTreeType *)MEM_callocN(
- sizeof(bNodeTreeType), "simulation node tree type");
+ bNodeTreeType *tt = ntreeType_Simulation = static_cast<bNodeTreeType *>(
+ MEM_callocN(sizeof(bNodeTreeType), "simulation node tree type"));
tt->type = NTREE_SIMULATION;
strcpy(tt->idname, "SimulationNodeTree");
strcpy(tt->ui_name, N_("Simulation Editor"));
diff --git a/source/blender/nodes/simulation/nodes/node_sim_age_reached_event.cc b/source/blender/nodes/simulation/nodes/node_sim_age_reached_event.cc
new file mode 100644
index 00000000000..add8c4eba4d
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_age_reached_event.cc
@@ -0,0 +1,38 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_age_reached_event_in[] = {
+ {SOCK_FLOAT, N_("Age"), 3, 0, 0, 0, 0, 10000000},
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_age_reached_event_out[] = {
+ {SOCK_EVENTS, N_("Event")},
+ {-1, ""},
+};
+
+void register_node_type_sim_age_reached_event()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_AGE_REACHED_EVENT, "Age Reached Event", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_age_reached_event_in, sim_node_age_reached_event_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_kill_particle.cc b/source/blender/nodes/simulation/nodes/node_sim_kill_particle.cc
new file mode 100644
index 00000000000..793b40d9365
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_kill_particle.cc
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_kill_particle_in[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_kill_particle_out[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+void register_node_type_sim_kill_particle()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_KILL_PARTICLE, "Kill Particle", 0, 0);
+ node_type_socket_templates(&ntype, sim_node_kill_particle_in, sim_node_kill_particle_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc
index 2de7be2d3eb..5e1a6c35d52 100644
--- a/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc
@@ -20,7 +20,8 @@
static bNodeSocketTemplate sim_node_particle_mesh_emitter_in[] = {
{SOCK_OBJECT, N_("Object")},
- {SOCK_FLOAT, N_("Rate"), 10.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX},
+ {SOCK_FLOAT, N_("Rate"), 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX},
+ {SOCK_CONTROL_FLOW, N_("Execute")},
{-1, ""},
};
diff --git a/source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc b/source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc
index 8696dbe340c..8f5c6818cb4 100644
--- a/source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc
+++ b/source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc
@@ -18,6 +18,7 @@
#include "node_simulation_util.h"
static bNodeSocketTemplate sim_node_set_particle_attribute_in[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
{SOCK_STRING, N_("Name")},
{SOCK_FLOAT, N_("Float"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
{SOCK_INT, N_("Int"), 0, 0, 0, 0, -10000, 10000},
@@ -38,7 +39,7 @@ static void sim_node_set_particle_attribute_update(bNodeTree *UNUSED(ntree), bNo
{
int index = 0;
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
- if (index >= 1) {
+ if (index >= 2) {
nodeSetSocketAvailability(sock, sock->type == node->custom1);
}
index++;
diff --git a/source/blender/nodes/texture/node_texture_util.c b/source/blender/nodes/texture/node_texture_util.c
index 1d7641753e0..981fc4e308a 100644
--- a/source/blender/nodes/texture/node_texture_util.c
+++ b/source/blender/nodes/texture/node_texture_util.c
@@ -145,14 +145,13 @@ void tex_output(bNode *node,
/* do not add a delegate if the node is muted */
return;
}
+
+ if (!out->data) {
+ /* Freed in tex_end_exec (node.c) */
+ dg = out->data = MEM_mallocN(sizeof(TexDelegate), "tex delegate");
+ }
else {
- if (!out->data) {
- /* Freed in tex_end_exec (node.c) */
- dg = out->data = MEM_mallocN(sizeof(TexDelegate), "tex delegate");
- }
- else {
- dg = out->data;
- }
+ dg = out->data;
}
dg->cdata = cdata;
diff --git a/source/blender/nodes/texture/nodes/node_texture_curves.c b/source/blender/nodes/texture/nodes/node_texture_curves.c
index d42985ba041..70f7e731720 100644
--- a/source/blender/nodes/texture/nodes/node_texture_curves.c
+++ b/source/blender/nodes/texture/nodes/node_texture_curves.c
@@ -39,7 +39,7 @@ static void time_colorfn(
fac = (p->cfra - node->custom1) / (float)(node->custom2 - node->custom1);
}
- BKE_curvemapping_initialize(node->storage);
+ BKE_curvemapping_init(node->storage);
fac = BKE_curvemapping_evaluateF(node->storage, 0, fac);
out[0] = CLAMPIS(fac, 0.0f, 1.0f);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_rotate.c b/source/blender/nodes/texture/nodes/node_texture_rotate.c
index 825f9d56147..06eb632378c 100644
--- a/source/blender/nodes/texture/nodes/node_texture_rotate.c
+++ b/source/blender/nodes/texture/nodes/node_texture_rotate.c
@@ -38,7 +38,7 @@ static bNodeSocketTemplate outputs[] = {
{-1, ""},
};
-static void rotate(float new_co[3], float a, float ax[3], const float co[3])
+static void rotate(float new_co[3], float a, const float ax[3], const float co[3])
{
float para[3];
float perp[3];
diff --git a/source/blender/python/BPY_extern.h b/source/blender/python/BPY_extern.h
index da9b5d642ef..e1e0d01055a 100644
--- a/source/blender/python/BPY_extern.h
+++ b/source/blender/python/BPY_extern.h
@@ -50,12 +50,6 @@ void BPY_pyconstraint_update(struct Object *owner, struct bConstraint *con);
int BPY_is_pyconstraint(struct Text *text);
// void BPY_free_pyconstraint_links(struct Text *text);
-void BPY_python_start(int argc, const char **argv);
-void BPY_python_end(void);
-void BPY_python_reset(struct bContext *C);
-void BPY_python_use_system_env(void);
-void BPY_python_backtrace(/* FILE */ void *file);
-
/* global interpreter lock */
typedef void *BPy_ThreadStatePtr;
@@ -73,40 +67,6 @@ void BPY_thread_restore(BPy_ThreadStatePtr tstate);
} \
(void)0
-bool BPY_execute_filepath(struct bContext *C, const char *filepath, struct ReportList *reports);
-bool BPY_execute_text(struct bContext *C,
- struct Text *text,
- struct ReportList *reports,
- const bool do_jump);
-
-bool BPY_execute_string_as_number(struct bContext *C,
- const char *imports[],
- const char *expr,
- const bool verbose,
- double *r_value);
-bool BPY_execute_string_as_intptr(struct bContext *C,
- const char *imports[],
- const char *expr,
- const bool verbose,
- intptr_t *r_value);
-bool BPY_execute_string_as_string_and_size(struct bContext *C,
- const char *imports[],
- const char *expr,
- const bool verbose,
- char **r_value,
- size_t *r_value_size);
-bool BPY_execute_string_as_string(struct bContext *C,
- const char *imports[],
- const char *expr,
- const bool verbose,
- char **r_value);
-
-bool BPY_execute_string_ex(struct bContext *C,
- const char *imports[],
- const char *expr,
- bool use_eval);
-bool BPY_execute_string(struct bContext *C, const char *imports[], const char *expr);
-
void BPY_text_free_code(struct Text *text);
void BPY_modules_update(
struct bContext *C); // XXX - annoying, need this for pointers that get out of date
diff --git a/source/blender/python/BPY_extern_python.h b/source/blender/python/BPY_extern_python.h
new file mode 100644
index 00000000000..348f6986863
--- /dev/null
+++ b/source/blender/python/BPY_extern_python.h
@@ -0,0 +1,43 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup python
+ *
+ * Functionality relating to Python setup & tear down.
+ */
+
+#pragma once
+
+struct bContext;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* For 'FILE'. */
+#include <stdio.h>
+
+/* bpy_interface.c */
+void BPY_python_start(int argc, const char **argv);
+void BPY_python_end(void);
+void BPY_python_reset(struct bContext *C);
+void BPY_python_use_system_env(void);
+void BPY_python_backtrace(FILE *file);
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
diff --git a/source/blender/python/BPY_extern_run.h b/source/blender/python/BPY_extern_run.h
new file mode 100644
index 00000000000..5f12ada4ff2
--- /dev/null
+++ b/source/blender/python/BPY_extern_run.h
@@ -0,0 +1,70 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup python
+ */
+
+#pragma once
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "BLI_sys_types.h"
+
+struct ReportList;
+struct Text;
+struct bContext;
+
+/* bpy_interface_run.c */
+bool BPY_run_filepath(struct bContext *C, const char *filepath, struct ReportList *reports);
+bool BPY_run_text(struct bContext *C,
+ struct Text *text,
+ struct ReportList *reports,
+ const bool do_jump);
+
+/* Use the 'eval' for simple single-line expressions,
+ * otherwise 'exec' for full multi-line scripts. */
+bool BPY_run_string_exec(struct bContext *C, const char *imports[], const char *expr);
+bool BPY_run_string_eval(struct bContext *C, const char *imports[], const char *expr);
+
+/* Run, evaluating to fixed type result. */
+bool BPY_run_string_as_number(struct bContext *C,
+ const char *imports[],
+ const char *expr,
+ const char *report_prefix,
+ double *r_value);
+bool BPY_run_string_as_intptr(struct bContext *C,
+ const char *imports[],
+ const char *expr,
+ const char *report_prefix,
+ intptr_t *r_value);
+bool BPY_run_string_as_string_and_size(struct bContext *C,
+ const char *imports[],
+ const char *expr,
+ const char *report_prefix,
+ char **r_value,
+ size_t *r_value_size);
+bool BPY_run_string_as_string(struct bContext *C,
+ const char *imports[],
+ const char *expr,
+ const char *report_prefix,
+ char **r_value);
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
diff --git a/source/blender/python/bmesh/bmesh_py_ops.c b/source/blender/python/bmesh/bmesh_py_ops.c
index 1eccfe06d15..cdbd4832159 100644
--- a/source/blender/python/bmesh/bmesh_py_ops.c
+++ b/source/blender/python/bmesh/bmesh_py_ops.c
@@ -250,11 +250,9 @@ static PyObject *bpy_bmesh_ops_fakemod_getattro(PyObject *UNUSED(self), PyObject
if (BMO_opcode_from_opname(opname) != -1) {
return bpy_bmesh_op_CreatePyObject(opname);
}
- else {
- PyErr_Format(
- PyExc_AttributeError, "BMeshOpsModule: operator \"%.200s\" doesn't exist", opname);
- return NULL;
- }
+
+ PyErr_Format(PyExc_AttributeError, "BMeshOpsModule: operator \"%.200s\" doesn't exist", opname);
+ return NULL;
}
static PyObject *bpy_bmesh_ops_fakemod_dir(PyObject *UNUSED(self))
diff --git a/source/blender/python/bmesh/bmesh_py_ops_call.c b/source/blender/python/bmesh/bmesh_py_ops_call.c
index b1e5c1c761b..a387ba31c84 100644
--- a/source/blender/python/bmesh/bmesh_py_ops_call.c
+++ b/source/blender/python/bmesh/bmesh_py_ops_call.c
@@ -82,7 +82,7 @@ static int bpy_slot_from_py_elem_check(BPy_BMElem *value,
Py_TYPE(value)->tp_name);
return -1;
}
- else if (value->bm == NULL) {
+ if (value->bm == NULL) {
PyErr_Format(PyExc_TypeError,
"%.200s: keyword \"%.200s\" %.200s invalidated element",
opname,
@@ -90,7 +90,7 @@ static int bpy_slot_from_py_elem_check(BPy_BMElem *value,
descr);
return -1;
}
- else if (value->bm != bm) { /* we may want to make this check optional by setting 'bm' to NULL */
+ if (value->bm != bm) { /* we may want to make this check optional by setting 'bm' to NULL */
PyErr_Format(PyExc_TypeError,
"%.200s: keyword \"%.200s\" %.200s invalidated element",
opname,
@@ -127,7 +127,7 @@ static int bpy_slot_from_py_elemseq_check(BPy_BMGeneric *value,
descr);
return -1;
}
- else if (value->bm != bm) { /* we may want to make this check optional by setting 'bm' to NULL */
+ if (value->bm != bm) { /* we may want to make this check optional by setting 'bm' to NULL */
PyErr_Format(PyExc_TypeError,
"%.200s: keyword \"%.200s\" %.200s, invalidated sequence",
opname,
@@ -135,7 +135,7 @@ static int bpy_slot_from_py_elemseq_check(BPy_BMGeneric *value,
descr);
return -1;
}
- else if ((htype_py & htype_bmo) == 0) {
+ if ((htype_py & htype_bmo) == 0) {
char str_bmo[32];
char str_py[32];
PyErr_Format(PyExc_TypeError,
@@ -175,9 +175,8 @@ static int bpy_slot_from_py(BMesh *bm,
Py_TYPE(value)->tp_name);
return -1;
}
- else {
- BMO_SLOT_AS_BOOL(slot) = param;
- }
+
+ BMO_SLOT_AS_BOOL(slot) = param;
break;
}
@@ -223,9 +222,8 @@ static int bpy_slot_from_py(BMesh *bm,
Py_TYPE(value)->tp_name);
return -1;
}
- else {
- BMO_SLOT_AS_INT(slot) = param;
- }
+
+ BMO_SLOT_AS_INT(slot) = param;
}
break;
}
@@ -239,9 +237,9 @@ static int bpy_slot_from_py(BMesh *bm,
Py_TYPE(value)->tp_name);
return -1;
}
- else {
- BMO_SLOT_AS_FLOAT(slot) = param;
- }
+
+ BMO_SLOT_AS_FLOAT(slot) = param;
+
break;
}
case BMO_OP_SLOT_MAT: {
diff --git a/source/blender/python/bmesh/bmesh_py_types.c b/source/blender/python/bmesh/bmesh_py_types.c
index fccdfe7fbdc..e39b5faf3c4 100644
--- a/source/blender/python/bmesh/bmesh_py_types.c
+++ b/source/blender/python/bmesh/bmesh_py_types.c
@@ -292,14 +292,13 @@ static int bpy_bmesh_select_mode_set(BPy_BMesh *self, PyObject *value)
-1) {
return -1;
}
- else if (flag == 0) {
+ if (flag == 0) {
PyErr_SetString(PyExc_TypeError, "bm.select_mode: cant assignt an empty value");
return -1;
}
- else {
- self->bm->selectmode = flag;
- return 0;
- }
+
+ self->bm->selectmode = flag;
+ return 0;
}
PyDoc_STRVAR(bpy_bmesh_select_history_doc,
@@ -338,9 +337,8 @@ static int bpy_bmvert_co_set(BPy_BMVert *self, PyObject *value)
if (mathutils_array_parse(self->v->co, 3, 3, value, "BMVert.co") != -1) {
return 0;
}
- else {
- return -1;
- }
+
+ return -1;
}
PyDoc_STRVAR(
@@ -359,9 +357,8 @@ static int bpy_bmvert_normal_set(BPy_BMVert *self, PyObject *value)
if (mathutils_array_parse(self->v->no, 3, 3, value, "BMVert.normal") != -1) {
return 0;
}
- else {
- return -1;
- }
+
+ return -1;
}
PyDoc_STRVAR(bpy_bmvert_is_manifold_doc,
@@ -453,9 +450,8 @@ static int bpy_bmface_normal_set(BPy_BMFace *self, PyObject *value)
if (mathutils_array_parse(self->f->no, 3, 3, value, "BMFace.normal") != -1) {
return 0;
}
- else {
- return -1;
- }
+
+ return -1;
}
PyDoc_STRVAR(bpy_bmface_material_index_doc, "The face's material index.\n\n:type: int");
@@ -481,10 +477,9 @@ static int bpy_bmface_material_index_set(BPy_BMFace *self, PyObject *value)
PyErr_SetString(PyExc_ValueError, "material index outside of usable range (0 - 32766)");
return -1;
}
- else {
- self->f->mat_nr = (short)param;
- return 0;
- }
+
+ self->f->mat_nr = (short)param;
+ return 0;
}
/* Loop
@@ -586,9 +581,8 @@ static PyObject *bpy_bmfaceseq_active_get(BPy_BMElemSeq *self, void *UNUSED(clos
if (bm->act_face) {
return BPy_BMElem_CreatePyObject(bm, (BMHeader *)bm->act_face);
}
- else {
- Py_RETURN_NONE;
- }
+
+ Py_RETURN_NONE;
}
static int bpy_bmfaceseq_active_set(BPy_BMElem *self, PyObject *value, void *UNUSED(closure))
@@ -598,18 +592,17 @@ static int bpy_bmfaceseq_active_set(BPy_BMElem *self, PyObject *value, void *UNU
bm->act_face = NULL;
return 0;
}
- else if (BPy_BMFace_Check(value)) {
+ if (BPy_BMFace_Check(value)) {
BPY_BM_CHECK_SOURCE_INT(bm, "faces.active = f", value);
bm->act_face = ((BPy_BMFace *)value)->f;
return 0;
}
- else {
- PyErr_Format(PyExc_TypeError,
- "faces.active = f: expected BMFace or None, not %.200s",
- Py_TYPE(value)->tp_name);
- return -1;
- }
+
+ PyErr_Format(PyExc_TypeError,
+ "faces.active = f: expected BMFace or None, not %.200s",
+ Py_TYPE(value)->tp_name);
+ return -1;
}
static PyGetSetDef bpy_bmesh_getseters[] = {
@@ -971,10 +964,9 @@ static PyObject *bpy_bmesh_copy(BPy_BMesh *self)
if (bm_copy) {
return BPy_BMesh_CreatePyObject(bm_copy, BPY_BMFLAG_NOP);
}
- else {
- PyErr_SetString(PyExc_SystemError, "Unable to copy BMesh, internal error");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_SystemError, "Unable to copy BMesh, internal error");
+ return NULL;
}
PyDoc_STRVAR(bpy_bmesh_clear_doc,
@@ -1141,9 +1133,8 @@ static PyObject *bpy_bmesh_from_object(BPy_BMesh *self, PyObject *args, PyObject
"evaluation mode is RENDER");
return NULL;
}
- else {
- me_eval = mesh_create_eval_final_render(depsgraph, scene_eval, ob_eval, &data_masks);
- }
+
+ me_eval = mesh_create_eval_final_render(depsgraph, scene_eval, ob_eval, &data_masks);
}
else {
if (use_cage) {
@@ -1161,7 +1152,7 @@ static PyObject *bpy_bmesh_from_object(BPy_BMesh *self, PyObject *args, PyObject
"from_object(...): cage arg is unsupported when deform=False");
return NULL;
}
- else if (use_render) {
+ if (use_render) {
me_eval = mesh_create_eval_no_deform_render(depsgraph, scene_eval, ob, &data_masks);
}
else {
@@ -1329,38 +1320,36 @@ static PyObject *bpy_bmesh_transform(BPy_BMElem *self, PyObject *args, PyObject
&filter)) {
return NULL;
}
- else {
- BMVert *eve;
- BMIter iter;
- void *mat_ptr;
- if (BaseMath_ReadCallback(mat) == -1) {
- return NULL;
- }
- else if (mat->num_col != 4 || mat->num_row != 4) {
- PyErr_SetString(PyExc_ValueError, "expected a 4x4 matrix");
- return NULL;
- }
+ BMVert *eve;
+ BMIter iter;
+ void *mat_ptr;
- if (filter != NULL &&
- PyC_FlagSet_ToBitfield(bpy_bm_hflag_all_flags, filter, &filter_flags, "bm.transform") ==
- -1) {
- return NULL;
- }
+ if (BaseMath_ReadCallback(mat) == -1) {
+ return NULL;
+ }
+ if (mat->num_col != 4 || mat->num_row != 4) {
+ PyErr_SetString(PyExc_ValueError, "expected a 4x4 matrix");
+ return NULL;
+ }
- mat_ptr = mat->matrix;
+ if (filter != NULL && PyC_FlagSet_ToBitfield(
+ bpy_bm_hflag_all_flags, filter, &filter_flags, "bm.transform") == -1) {
+ return NULL;
+ }
- if (!filter_flags) {
- BM_ITER_MESH (eve, &iter, self->bm, BM_VERTS_OF_MESH) {
- mul_m4_v3((float(*)[4])mat_ptr, eve->co);
- }
+ mat_ptr = mat->matrix;
+
+ if (!filter_flags) {
+ BM_ITER_MESH (eve, &iter, self->bm, BM_VERTS_OF_MESH) {
+ mul_m4_v3((float(*)[4])mat_ptr, eve->co);
}
- else {
- char filter_flags_ch = (char)filter_flags;
- BM_ITER_MESH (eve, &iter, self->bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(eve, filter_flags_ch)) {
- mul_m4_v3((float(*)[4])mat_ptr, eve->co);
- }
+ }
+ else {
+ char filter_flags_ch = (char)filter_flags;
+ BM_ITER_MESH (eve, &iter, self->bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(eve, filter_flags_ch)) {
+ mul_m4_v3((float(*)[4])mat_ptr, eve->co);
}
}
}
@@ -1388,9 +1377,8 @@ static PyObject *bpy_bmesh_calc_volume(BPy_BMElem *self, PyObject *args, PyObjec
args, kw, "|O!:calc_volume", (char **)kwlist, &PyBool_Type, &is_signed)) {
return NULL;
}
- else {
- return PyFloat_FromDouble(BM_mesh_calc_volume(self->bm, is_signed != Py_False));
- }
+
+ return PyFloat_FromDouble(BM_mesh_calc_volume(self->bm, is_signed != Py_False));
}
PyDoc_STRVAR(bpy_bmesh_calc_loop_triangles_doc,
@@ -1531,30 +1519,29 @@ static PyObject *bpy_bmvert_copy_from_vert_interp(BPy_BMVert *self, PyObject *ar
if (!PyArg_ParseTuple(args, "Of:BMVert.copy_from_vert_interp", &vert_seq, &fac)) {
return NULL;
}
- else {
- BMesh *bm = self->bm;
- BMVert **vert_array = NULL;
- Py_ssize_t vert_seq_len; /* always 2 */
-
- vert_array = BPy_BMElem_PySeq_As_Array(&bm,
- vert_seq,
- 2,
- 2,
- &vert_seq_len,
- BM_VERT,
- true,
- true,
- "BMVert.copy_from_vert_interp(...)");
-
- if (vert_array == NULL) {
- return NULL;
- }
-
- BM_data_interp_from_verts(bm, vert_array[0], vert_array[1], self->v, clamp_f(fac, 0.0f, 1.0f));
- PyMem_FREE(vert_array);
- Py_RETURN_NONE;
+ BMesh *bm = self->bm;
+ BMVert **vert_array = NULL;
+ Py_ssize_t vert_seq_len; /* always 2 */
+
+ vert_array = BPy_BMElem_PySeq_As_Array(&bm,
+ vert_seq,
+ 2,
+ 2,
+ &vert_seq_len,
+ BM_VERT,
+ true,
+ true,
+ "BMVert.copy_from_vert_interp(...)");
+
+ if (vert_array == NULL) {
+ return NULL;
}
+
+ BM_data_interp_from_verts(bm, vert_array[0], vert_array[1], self->v, clamp_f(fac, 0.0f, 1.0f));
+
+ PyMem_FREE(vert_array);
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(bpy_bmvert_copy_from_face_interp_doc,
@@ -1574,15 +1561,14 @@ static PyObject *bpy_bmvert_copy_from_face_interp(BPy_BMVert *self, PyObject *ar
if (!PyArg_ParseTuple(args, "O!:BMVert.copy_from_face_interp", &BPy_BMFace_Type, &py_face)) {
return NULL;
}
- else {
- BMesh *bm = self->bm;
- BPY_BM_CHECK_SOURCE_OBJ(bm, "copy_from_face_interp()", py_face);
+ BMesh *bm = self->bm;
- BM_vert_interp_from_face(bm, self->v, py_face->f);
+ BPY_BM_CHECK_SOURCE_OBJ(bm, "copy_from_face_interp()", py_face);
- Py_RETURN_NONE;
- }
+ BM_vert_interp_from_face(bm, self->v, py_face->f);
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(bpy_bmvert_calc_edge_angle_doc,
@@ -1615,12 +1601,11 @@ static PyObject *bpy_bmvert_calc_edge_angle(BPy_BMVert *self, PyObject *args)
Py_INCREF(fallback);
return fallback;
}
- else {
- PyErr_SetString(PyExc_ValueError,
- "BMVert.calc_edge_angle(): "
- "vert must connect to exactly 2 edges");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError,
+ "BMVert.calc_edge_angle(): "
+ "vert must connect to exactly 2 edges");
+ return NULL;
}
return PyFloat_FromDouble(angle);
@@ -1697,12 +1682,11 @@ static PyObject *bpy_bmedge_calc_face_angle(BPy_BMEdge *self, PyObject *args)
Py_INCREF(fallback);
return fallback;
}
- else {
- PyErr_SetString(PyExc_ValueError,
- "BMEdge.calc_face_angle(): "
- "edge doesn't use 2 faces");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError,
+ "BMEdge.calc_face_angle(): "
+ "edge doesn't use 2 faces");
+ return NULL;
}
return PyFloat_FromDouble(angle);
@@ -1737,12 +1721,11 @@ static PyObject *bpy_bmedge_calc_face_angle_signed(BPy_BMEdge *self, PyObject *a
Py_INCREF(fallback);
return fallback;
}
- else {
- PyErr_SetString(PyExc_ValueError,
- "BMEdge.calc_face_angle_signed(): "
- "edge doesn't use 2 faces");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError,
+ "BMEdge.calc_face_angle_signed(): "
+ "edge doesn't use 2 faces");
+ return NULL;
}
return PyFloat_FromDouble(angle);
@@ -1767,13 +1750,12 @@ static PyObject *bpy_bmedge_calc_tangent(BPy_BMEdge *self, PyObject *args)
if (!PyArg_ParseTuple(args, "O!:BMEdge.calc_face_tangent", &BPy_BMLoop_Type, &py_loop)) {
return NULL;
}
- else {
- float vec[3];
- BPY_BM_CHECK_OBJ(py_loop);
- /* no need to check if they are from the same mesh or even connected */
- BM_edge_calc_face_tangent(self->e, py_loop->l, vec);
- return Vector_CreatePyObject(vec, 3, NULL);
- }
+
+ float vec[3];
+ BPY_BM_CHECK_OBJ(py_loop);
+ /* no need to check if they are from the same mesh or even connected */
+ BM_edge_calc_face_tangent(self->e, py_loop->l, vec);
+ return Vector_CreatePyObject(vec, 3, NULL);
}
PyDoc_STRVAR(
@@ -1805,10 +1787,9 @@ static PyObject *bpy_bmedge_other_vert(BPy_BMEdge *self, BPy_BMVert *value)
if (other) {
return BPy_BMVert_CreatePyObject(self->bm, other);
}
- else {
- /* could raise an exception here */
- Py_RETURN_NONE;
- }
+
+ /* could raise an exception here */
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(bpy_bmedge_normal_update_doc,
@@ -1852,15 +1833,14 @@ static PyObject *bpy_bmface_copy_from_face_interp(BPy_BMFace *self, PyObject *ar
&do_vertex)) {
return NULL;
}
- else {
- BMesh *bm = self->bm;
- BPY_BM_CHECK_SOURCE_OBJ(bm, "BMFace.copy_from_face_interp(face)", py_face);
+ BMesh *bm = self->bm;
- BM_face_interp_from_face(bm, self->f, py_face->f, do_vertex);
+ BPY_BM_CHECK_SOURCE_OBJ(bm, "BMFace.copy_from_face_interp(face)", py_face);
- Py_RETURN_NONE;
- }
+ BM_face_interp_from_face(bm, self->f, py_face->f, do_vertex);
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(bpy_bmface_copy_doc,
@@ -1901,11 +1881,9 @@ static PyObject *bpy_bmface_copy(BPy_BMFace *self, PyObject *args, PyObject *kw)
if (f_cpy) {
return BPy_BMFace_CreatePyObject(bm, f_cpy);
}
- else {
- PyErr_SetString(PyExc_ValueError,
- "BMFace.copy(): couldn't create the new face, internal error");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError, "BMFace.copy(): couldn't create the new face, internal error");
+ return NULL;
}
PyDoc_STRVAR(bpy_bmface_calc_area_doc,
@@ -2109,15 +2087,14 @@ static PyObject *bpy_bmloop_copy_from_face_interp(BPy_BMLoop *self, PyObject *ar
&do_multires)) {
return NULL;
}
- else {
- BMesh *bm = self->bm;
- BPY_BM_CHECK_SOURCE_OBJ(bm, "BMLoop.copy_from_face_interp(face)", py_face);
+ BMesh *bm = self->bm;
- BM_loop_interp_from_face(bm, self->l, py_face->f, do_vertex, do_multires);
+ BPY_BM_CHECK_SOURCE_OBJ(bm, "BMLoop.copy_from_face_interp(face)", py_face);
- Py_RETURN_NONE;
- }
+ BM_loop_interp_from_face(bm, self->l, py_face->f, do_vertex, do_multires);
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(bpy_bmloop_calc_angle_doc,
@@ -2190,33 +2167,32 @@ static PyObject *bpy_bmvertseq_new(BPy_BMElemSeq *self, PyObject *args)
if (!PyArg_ParseTuple(args, "|OO!:verts.new", &py_co, &BPy_BMVert_Type, &py_vert_example)) {
return NULL;
}
- else {
- BMesh *bm = self->bm;
- BMVert *v;
- float co[3] = {0.0f, 0.0f, 0.0f};
- if (py_vert_example) {
- BPY_BM_CHECK_OBJ(py_vert_example);
- }
+ BMesh *bm = self->bm;
+ BMVert *v;
+ float co[3] = {0.0f, 0.0f, 0.0f};
- if (py_co && mathutils_array_parse(co, 3, 3, py_co, "verts.new(co)") == -1) {
- return NULL;
- }
+ if (py_vert_example) {
+ BPY_BM_CHECK_OBJ(py_vert_example);
+ }
- v = BM_vert_create(bm, co, NULL, BM_CREATE_NOP);
+ if (py_co && mathutils_array_parse(co, 3, 3, py_co, "verts.new(co)") == -1) {
+ return NULL;
+ }
- if (v == NULL) {
- PyErr_SetString(PyExc_ValueError,
- "faces.new(verts): couldn't create the new face, internal error");
- return NULL;
- }
+ v = BM_vert_create(bm, co, NULL, BM_CREATE_NOP);
- if (py_vert_example) {
- BM_elem_attrs_copy(py_vert_example->bm, bm, py_vert_example->v, v);
- }
+ if (v == NULL) {
+ PyErr_SetString(PyExc_ValueError,
+ "faces.new(verts): couldn't create the new face, internal error");
+ return NULL;
+ }
- return BPy_BMVert_CreatePyObject(bm, v);
+ if (py_vert_example) {
+ BM_elem_attrs_copy(py_vert_example->bm, bm, py_vert_example->v, v);
}
+
+ return BPy_BMVert_CreatePyObject(bm, v);
}
/* Edge Seq
@@ -2242,49 +2218,48 @@ static PyObject *bpy_bmedgeseq_new(BPy_BMElemSeq *self, PyObject *args)
if (!PyArg_ParseTuple(args, "O|O!:edges.new", &vert_seq, &BPy_BMEdge_Type, &py_edge_example)) {
return NULL;
}
- else {
- BMesh *bm = self->bm;
- BMEdge *e;
- BMVert **vert_array = NULL;
- Py_ssize_t vert_seq_len; /* always 2 */
- PyObject *ret = NULL;
- if (py_edge_example) {
- BPY_BM_CHECK_OBJ(py_edge_example);
- }
+ BMesh *bm = self->bm;
+ BMEdge *e;
+ BMVert **vert_array = NULL;
+ Py_ssize_t vert_seq_len; /* always 2 */
+ PyObject *ret = NULL;
- vert_array = BPy_BMElem_PySeq_As_Array(
- &bm, vert_seq, 2, 2, &vert_seq_len, BM_VERT, true, true, "edges.new(...)");
+ if (py_edge_example) {
+ BPY_BM_CHECK_OBJ(py_edge_example);
+ }
- if (vert_array == NULL) {
- return NULL;
- }
+ vert_array = BPy_BMElem_PySeq_As_Array(
+ &bm, vert_seq, 2, 2, &vert_seq_len, BM_VERT, true, true, "edges.new(...)");
- if (BM_edge_exists(vert_array[0], vert_array[1])) {
- PyErr_SetString(PyExc_ValueError, "edges.new(): this edge exists");
- goto cleanup;
- }
+ if (vert_array == NULL) {
+ return NULL;
+ }
- e = BM_edge_create(bm, vert_array[0], vert_array[1], NULL, BM_CREATE_NOP);
+ if (BM_edge_exists(vert_array[0], vert_array[1])) {
+ PyErr_SetString(PyExc_ValueError, "edges.new(): this edge exists");
+ goto cleanup;
+ }
- if (e == NULL) {
- PyErr_SetString(PyExc_ValueError,
- "faces.new(verts): couldn't create the new face, internal error");
- goto cleanup;
- }
+ e = BM_edge_create(bm, vert_array[0], vert_array[1], NULL, BM_CREATE_NOP);
- if (py_edge_example) {
- BM_elem_attrs_copy(py_edge_example->bm, bm, py_edge_example->e, e);
- }
+ if (e == NULL) {
+ PyErr_SetString(PyExc_ValueError,
+ "faces.new(verts): couldn't create the new face, internal error");
+ goto cleanup;
+ }
- ret = BPy_BMEdge_CreatePyObject(bm, e);
+ if (py_edge_example) {
+ BM_elem_attrs_copy(py_edge_example->bm, bm, py_edge_example->e, e);
+ }
- cleanup:
- if (vert_array) {
- PyMem_FREE(vert_array);
- }
- return ret;
+ ret = BPy_BMEdge_CreatePyObject(bm, e);
+
+cleanup:
+ if (vert_array) {
+ PyMem_FREE(vert_array);
}
+ return ret;
}
/* Face Seq
@@ -2310,58 +2285,57 @@ static PyObject *bpy_bmfaceseq_new(BPy_BMElemSeq *self, PyObject *args)
if (!PyArg_ParseTuple(args, "O|O!:faces.new", &vert_seq, &BPy_BMFace_Type, &py_face_example)) {
return NULL;
}
- else {
- BMesh *bm = self->bm;
- Py_ssize_t vert_seq_len;
- BMVert **vert_array = NULL;
+ BMesh *bm = self->bm;
+ Py_ssize_t vert_seq_len;
- PyObject *ret = NULL;
+ BMVert **vert_array = NULL;
- BMFace *f_new;
+ PyObject *ret = NULL;
- if (py_face_example) {
- BPY_BM_CHECK_OBJ(py_face_example);
- }
+ BMFace *f_new;
- vert_array = BPy_BMElem_PySeq_As_Array(
- &bm, vert_seq, 3, PY_SSIZE_T_MAX, &vert_seq_len, BM_VERT, true, true, "faces.new(...)");
+ if (py_face_example) {
+ BPY_BM_CHECK_OBJ(py_face_example);
+ }
- if (vert_array == NULL) {
- return NULL;
- }
+ vert_array = BPy_BMElem_PySeq_As_Array(
+ &bm, vert_seq, 3, PY_SSIZE_T_MAX, &vert_seq_len, BM_VERT, true, true, "faces.new(...)");
- /* check if the face exists */
- if (BM_face_exists(vert_array, vert_seq_len) != NULL) {
- PyErr_SetString(PyExc_ValueError, "faces.new(verts): face already exists");
- goto cleanup;
- }
+ if (vert_array == NULL) {
+ return NULL;
+ }
- /* Go ahead and make the face!
- * --------------------------- */
+ /* check if the face exists */
+ if (BM_face_exists(vert_array, vert_seq_len) != NULL) {
+ PyErr_SetString(PyExc_ValueError, "faces.new(verts): face already exists");
+ goto cleanup;
+ }
- f_new = BM_face_create_verts(bm,
- vert_array,
- vert_seq_len,
- py_face_example ? py_face_example->f : NULL,
- BM_CREATE_NOP,
- true);
+ /* Go ahead and make the face!
+ * --------------------------- */
- if (UNLIKELY(f_new == NULL)) {
- PyErr_SetString(PyExc_ValueError,
- "faces.new(verts): couldn't create the new face, internal error");
- goto cleanup;
- }
+ f_new = BM_face_create_verts(bm,
+ vert_array,
+ vert_seq_len,
+ py_face_example ? py_face_example->f : NULL,
+ BM_CREATE_NOP,
+ true);
- ret = BPy_BMFace_CreatePyObject(bm, f_new);
+ if (UNLIKELY(f_new == NULL)) {
+ PyErr_SetString(PyExc_ValueError,
+ "faces.new(verts): couldn't create the new face, internal error");
+ goto cleanup;
+ }
- /* pass through */
- cleanup:
- if (vert_array) {
- PyMem_FREE(vert_array);
- }
- return ret;
+ ret = BPy_BMFace_CreatePyObject(bm, f_new);
+
+ /* pass through */
+cleanup:
+ if (vert_array) {
+ PyMem_FREE(vert_array);
}
+ return ret;
}
/* Elem Seq
@@ -2378,16 +2352,15 @@ static PyObject *bpy_bmvertseq_remove(BPy_BMElemSeq *self, BPy_BMVert *value)
if (!BPy_BMVert_Check(value)) {
return NULL;
}
- else {
- BMesh *bm = self->bm;
- BPY_BM_CHECK_SOURCE_OBJ(bm, "verts.remove(vert)", value);
+ BMesh *bm = self->bm;
- BM_vert_kill(bm, value->v);
- bpy_bm_generic_invalidate((BPy_BMGeneric *)value);
+ BPY_BM_CHECK_SOURCE_OBJ(bm, "verts.remove(vert)", value);
- Py_RETURN_NONE;
- }
+ BM_vert_kill(bm, value->v);
+ bpy_bm_generic_invalidate((BPy_BMGeneric *)value);
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(bpy_bmedgeseq_remove_doc,
@@ -2401,16 +2374,15 @@ static PyObject *bpy_bmedgeseq_remove(BPy_BMElemSeq *self, BPy_BMEdge *value)
if (!BPy_BMEdge_Check(value)) {
return NULL;
}
- else {
- BMesh *bm = self->bm;
- BPY_BM_CHECK_SOURCE_OBJ(bm, "edges.remove(edges)", value);
+ BMesh *bm = self->bm;
- BM_edge_kill(bm, value->e);
- bpy_bm_generic_invalidate((BPy_BMGeneric *)value);
+ BPY_BM_CHECK_SOURCE_OBJ(bm, "edges.remove(edges)", value);
- Py_RETURN_NONE;
- }
+ BM_edge_kill(bm, value->e);
+ bpy_bm_generic_invalidate((BPy_BMGeneric *)value);
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(bpy_bmfaceseq_remove_doc,
@@ -2424,16 +2396,15 @@ static PyObject *bpy_bmfaceseq_remove(BPy_BMElemSeq *self, BPy_BMFace *value)
if (!BPy_BMFace_Check(value)) {
return NULL;
}
- else {
- BMesh *bm = self->bm;
- BPY_BM_CHECK_SOURCE_OBJ(bm, "faces.remove(face)", value);
+ BMesh *bm = self->bm;
- BM_face_kill(bm, value->f);
- bpy_bm_generic_invalidate((BPy_BMGeneric *)value);
+ BPY_BM_CHECK_SOURCE_OBJ(bm, "faces.remove(face)", value);
- Py_RETURN_NONE;
- }
+ BM_face_kill(bm, value->f);
+ bpy_bm_generic_invalidate((BPy_BMGeneric *)value);
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(bpy_bmedgeseq_get__method_doc,
@@ -2456,31 +2427,30 @@ static PyObject *bpy_bmedgeseq_get__method(BPy_BMElemSeq *self, PyObject *args)
if (!PyArg_ParseTuple(args, "O|O:edges.get", &vert_seq, &fallback)) {
return NULL;
}
- else {
- BMesh *bm = self->bm;
- BMEdge *e;
- BMVert **vert_array = NULL;
- Py_ssize_t vert_seq_len; /* always 2 */
- PyObject *ret = NULL;
- vert_array = BPy_BMElem_PySeq_As_Array(
- &bm, vert_seq, 2, 2, &vert_seq_len, BM_VERT, true, true, "edges.get(...)");
+ BMesh *bm = self->bm;
+ BMEdge *e;
+ BMVert **vert_array = NULL;
+ Py_ssize_t vert_seq_len; /* always 2 */
+ PyObject *ret = NULL;
- if (vert_array == NULL) {
- return NULL;
- }
+ vert_array = BPy_BMElem_PySeq_As_Array(
+ &bm, vert_seq, 2, 2, &vert_seq_len, BM_VERT, true, true, "edges.get(...)");
- if ((e = BM_edge_exists(vert_array[0], vert_array[1]))) {
- ret = BPy_BMEdge_CreatePyObject(bm, e);
- }
- else {
- ret = fallback;
- Py_INCREF(ret);
- }
+ if (vert_array == NULL) {
+ return NULL;
+ }
- PyMem_FREE(vert_array);
- return ret;
+ if ((e = BM_edge_exists(vert_array[0], vert_array[1]))) {
+ ret = BPy_BMEdge_CreatePyObject(bm, e);
+ }
+ else {
+ ret = fallback;
+ Py_INCREF(ret);
}
+
+ PyMem_FREE(vert_array);
+ return ret;
}
PyDoc_STRVAR(bpy_bmfaceseq_get__method_doc,
@@ -2503,32 +2473,31 @@ static PyObject *bpy_bmfaceseq_get__method(BPy_BMElemSeq *self, PyObject *args)
if (!PyArg_ParseTuple(args, "O|O:faces.get", &vert_seq, &fallback)) {
return NULL;
}
- else {
- BMesh *bm = self->bm;
- BMFace *f = NULL;
- BMVert **vert_array = NULL;
- Py_ssize_t vert_seq_len;
- PyObject *ret = NULL;
- vert_array = BPy_BMElem_PySeq_As_Array(
- &bm, vert_seq, 1, PY_SSIZE_T_MAX, &vert_seq_len, BM_VERT, true, true, "faces.get(...)");
+ BMesh *bm = self->bm;
+ BMFace *f = NULL;
+ BMVert **vert_array = NULL;
+ Py_ssize_t vert_seq_len;
+ PyObject *ret = NULL;
- if (vert_array == NULL) {
- return NULL;
- }
+ vert_array = BPy_BMElem_PySeq_As_Array(
+ &bm, vert_seq, 1, PY_SSIZE_T_MAX, &vert_seq_len, BM_VERT, true, true, "faces.get(...)");
- f = BM_face_exists(vert_array, vert_seq_len);
- if (f != NULL) {
- ret = BPy_BMFace_CreatePyObject(bm, f);
- }
- else {
- ret = fallback;
- Py_INCREF(ret);
- }
+ if (vert_array == NULL) {
+ return NULL;
+ }
- PyMem_FREE(vert_array);
- return ret;
+ f = BM_face_exists(vert_array, vert_seq_len);
+ if (f != NULL) {
+ ret = BPy_BMFace_CreatePyObject(bm, f);
}
+ else {
+ ret = fallback;
+ Py_INCREF(ret);
+ }
+
+ PyMem_FREE(vert_array);
+ return ret;
}
PyDoc_STRVAR(
@@ -2651,12 +2620,11 @@ static int bpy_bmelemseq_sort_cmp_by_keys_ascending(const void *index1_v,
if (keys[*index1] < keys[*index2]) {
return -1;
}
- else if (keys[*index1] > keys[*index2]) {
+ if (keys[*index1] > keys[*index2]) {
return 1;
}
- else {
- return 0;
- }
+
+ return 0;
}
static int bpy_bmelemseq_sort_cmp_by_keys_descending(const void *index1_v,
@@ -3260,54 +3228,51 @@ static PyObject *bpy_bmelemseq_subscript(BPy_BMElemSeq *self, PyObject *key)
}
return bpy_bmelemseq_subscript_int(self, i);
}
- else if (PySlice_Check(key)) {
+ if (PySlice_Check(key)) {
PySliceObject *key_slice = (PySliceObject *)key;
Py_ssize_t step = 1;
if (key_slice->step != Py_None && !_PyEval_SliceIndex(key, &step)) {
return NULL;
}
- else if (step != 1) {
+ if (step != 1) {
PyErr_SetString(PyExc_TypeError, "BMElemSeq[slice]: slice steps not supported");
return NULL;
}
- else if (key_slice->start == Py_None && key_slice->stop == Py_None) {
+ if (key_slice->start == Py_None && key_slice->stop == Py_None) {
return bpy_bmelemseq_subscript_slice(self, 0, PY_SSIZE_T_MAX);
}
- else {
- Py_ssize_t start = 0, stop = PY_SSIZE_T_MAX;
- /* avoid PySlice_GetIndicesEx because it needs to know the length ahead of time. */
- if (key_slice->start != Py_None && !_PyEval_SliceIndex(key_slice->start, &start)) {
- return NULL;
- }
- if (key_slice->stop != Py_None && !_PyEval_SliceIndex(key_slice->stop, &stop)) {
- return NULL;
- }
+ Py_ssize_t start = 0, stop = PY_SSIZE_T_MAX;
- if (start < 0 || stop < 0) {
- /* only get the length for negative values */
- Py_ssize_t len = bpy_bmelemseq_length(self);
- if (start < 0) {
- start += len;
- }
- if (stop < 0) {
- stop += len;
- }
- }
+ /* avoid PySlice_GetIndicesEx because it needs to know the length ahead of time. */
+ if (key_slice->start != Py_None && !_PyEval_SliceIndex(key_slice->start, &start)) {
+ return NULL;
+ }
+ if (key_slice->stop != Py_None && !_PyEval_SliceIndex(key_slice->stop, &stop)) {
+ return NULL;
+ }
- if (stop - start <= 0) {
- return PyList_New(0);
+ if (start < 0 || stop < 0) {
+ /* only get the length for negative values */
+ Py_ssize_t len = bpy_bmelemseq_length(self);
+ if (start < 0) {
+ start += len;
}
- else {
- return bpy_bmelemseq_subscript_slice(self, start, stop);
+ if (stop < 0) {
+ stop += len;
}
}
+
+ if (stop - start <= 0) {
+ return PyList_New(0);
+ }
+
+ return bpy_bmelemseq_subscript_slice(self, start, stop);
}
- else {
- PyErr_SetString(PyExc_AttributeError, "BMElemSeq[key]: invalid key, key must be an int");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_AttributeError, "BMElemSeq[key]: invalid key, key must be an int");
+ return NULL;
}
static int bpy_bmelemseq_contains(BPy_BMElemSeq *self, PyObject *value)
@@ -3395,9 +3360,8 @@ static PyObject *bpy_bmiter_next(BPy_BMIter *self)
PyErr_SetNone(PyExc_StopIteration);
return NULL;
}
- else {
- return (PyObject *)BPy_BMElem_CreatePyObject(self->bm, ele);
- }
+
+ return (PyObject *)BPy_BMElem_CreatePyObject(self->bm, ele);
}
/* Dealloc Functions
@@ -3532,9 +3496,8 @@ static PyObject *bpy_bmesh_repr(BPy_BMesh *self)
bm->totface,
bm->totloop);
}
- else {
- return PyUnicode_FromFormat("<BMesh dead at %p>", self);
- }
+
+ return PyUnicode_FromFormat("<BMesh dead at %p>", self);
}
static PyObject *bpy_bmvert_repr(BPy_BMVert *self)
@@ -3545,9 +3508,8 @@ static PyObject *bpy_bmvert_repr(BPy_BMVert *self)
BMVert *v = self->v;
return PyUnicode_FromFormat("<BMVert(%p), index=%d>", v, BM_elem_index_get(v));
}
- else {
- return PyUnicode_FromFormat("<BMVert dead at %p>", self);
- }
+
+ return PyUnicode_FromFormat("<BMVert dead at %p>", self);
}
static PyObject *bpy_bmedge_repr(BPy_BMEdge *self)
@@ -3564,9 +3526,8 @@ static PyObject *bpy_bmedge_repr(BPy_BMEdge *self)
e->v2,
BM_elem_index_get(e->v2));
}
- else {
- return PyUnicode_FromFormat("<BMEdge dead at %p>", self);
- }
+
+ return PyUnicode_FromFormat("<BMEdge dead at %p>", self);
}
static PyObject *bpy_bmface_repr(BPy_BMFace *self)
@@ -3578,9 +3539,8 @@ static PyObject *bpy_bmface_repr(BPy_BMFace *self)
return PyUnicode_FromFormat(
"<BMFace(%p), index=%d, totverts=%d>", f, BM_elem_index_get(f), f->len);
}
- else {
- return PyUnicode_FromFormat("<BMFace dead at %p>", self);
- }
+
+ return PyUnicode_FromFormat("<BMFace dead at %p>", self);
}
static PyObject *bpy_bmloop_repr(BPy_BMLoop *self)
@@ -3599,9 +3559,8 @@ static PyObject *bpy_bmloop_repr(BPy_BMLoop *self)
l->f,
BM_elem_index_get(l->f));
}
- else {
- return PyUnicode_FromFormat("<BMLoop dead at %p>", self);
- }
+
+ return PyUnicode_FromFormat("<BMLoop dead at %p>", self);
}
/* Types
@@ -4054,12 +4013,10 @@ int bpy_bm_generic_valid_check(BPy_BMGeneric *self)
return 0;
}
- else {
- PyErr_Format(PyExc_ReferenceError,
- "BMesh data of type %.200s has been removed",
- Py_TYPE(self)->tp_name);
- return -1;
- }
+
+ PyErr_Format(
+ PyExc_ReferenceError, "BMesh data of type %.200s has been removed", Py_TYPE(self)->tp_name);
+ return -1;
}
int bpy_bm_generic_valid_check_source(BMesh *bm_source,
@@ -4079,16 +4036,15 @@ int bpy_bm_generic_valid_check_source(BMesh *bm_source,
if (UNLIKELY(ret == -1)) {
break;
}
- else {
- if (UNLIKELY(py_bm_elem->bm != bm_source)) {
- /* could give more info here */
- PyErr_Format(PyExc_ValueError,
- "%.200s: BMesh data of type %.200s is from another mesh",
- error_prefix,
- Py_TYPE(py_bm_elem)->tp_name);
- ret = -1;
- break;
- }
+
+ if (UNLIKELY(py_bm_elem->bm != bm_source)) {
+ /* could give more info here */
+ PyErr_Format(PyExc_ValueError,
+ "%.200s: BMesh data of type %.200s is from another mesh",
+ error_prefix,
+ Py_TYPE(py_bm_elem)->tp_name);
+ ret = -1;
+ break;
}
}
}
diff --git a/source/blender/python/bmesh/bmesh_py_types_customdata.c b/source/blender/python/bmesh/bmesh_py_types_customdata.c
index 8615da653ae..51616030d30 100644
--- a/source/blender/python/bmesh/bmesh_py_types_customdata.c
+++ b/source/blender/python/bmesh/bmesh_py_types_customdata.c
@@ -67,10 +67,9 @@ static CustomDataLayer *bpy_bmlayeritem_get(BPy_BMLayerItem *self)
if (index_absolute != -1) {
return &data->layers[index_absolute];
}
- else {
- PyErr_SetString(PyExc_RuntimeError, "layer has become invalid");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_RuntimeError, "layer has become invalid");
+ return NULL;
}
/* py-type definitions
@@ -142,9 +141,8 @@ static PyObject *bpy_bmlayercollection_active_get(BPy_BMLayerItem *self, void *U
if (index != -1) {
return BPy_BMLayerItem_CreatePyObject(self->bm, self->htype, self->type, index);
}
- else {
- Py_RETURN_NONE;
- }
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(
@@ -169,9 +167,8 @@ static PyObject *bpy_bmlayeritem_name_get(BPy_BMLayerItem *self, void *UNUSED(fl
if (layer) {
return PyUnicode_FromString(layer->name);
}
- else {
- return NULL;
- }
+
+ return NULL;
}
static PyGetSetDef bpy_bmlayeraccess_vert_getseters[] = {
@@ -617,16 +614,15 @@ static PyObject *bpy_bmlayercollection_get(BPy_BMLayerCollection *self, PyObject
if (!PyArg_ParseTuple(args, "s|O:get", &key, &def)) {
return NULL;
}
- else {
- CustomData *data;
- int index;
- data = bpy_bm_customdata_get(self->bm, self->htype);
- index = CustomData_get_named_layer(data, self->type, key); /* type relative */
+ CustomData *data;
+ int index;
- if (index != -1) {
- return BPy_BMLayerItem_CreatePyObject(self->bm, self->htype, self->type, index);
- }
+ data = bpy_bm_customdata_get(self->bm, self->htype);
+ index = CustomData_get_named_layer(data, self->type, key); /* type relative */
+
+ if (index != -1) {
+ return BPy_BMLayerItem_CreatePyObject(self->bm, self->htype, self->type, index);
}
return Py_INCREF_RET(def);
@@ -689,10 +685,9 @@ static PyObject *bpy_bmlayercollection_subscript_str(BPy_BMLayerCollection *self
if (index != -1) {
return BPy_BMLayerItem_CreatePyObject(self->bm, self->htype, self->type, index);
}
- else {
- PyErr_Format(PyExc_KeyError, "BMLayerCollection[key]: key \"%.200s\" not found", keyname);
- return NULL;
- }
+
+ PyErr_Format(PyExc_KeyError, "BMLayerCollection[key]: key \"%.200s\" not found", keyname);
+ return NULL;
}
static PyObject *bpy_bmlayercollection_subscript_int(BPy_BMLayerCollection *self, int keynum)
@@ -750,62 +745,58 @@ static PyObject *bpy_bmlayercollection_subscript(BPy_BMLayerCollection *self, Py
if (PyUnicode_Check(key)) {
return bpy_bmlayercollection_subscript_str(self, _PyUnicode_AsString(key));
}
- else if (PyIndex_Check(key)) {
+ if (PyIndex_Check(key)) {
Py_ssize_t i = PyNumber_AsSsize_t(key, PyExc_IndexError);
if (i == -1 && PyErr_Occurred()) {
return NULL;
}
return bpy_bmlayercollection_subscript_int(self, i);
}
- else if (PySlice_Check(key)) {
+ if (PySlice_Check(key)) {
PySliceObject *key_slice = (PySliceObject *)key;
Py_ssize_t step = 1;
if (key_slice->step != Py_None && !_PyEval_SliceIndex(key, &step)) {
return NULL;
}
- else if (step != 1) {
+ if (step != 1) {
PyErr_SetString(PyExc_TypeError, "BMLayerCollection[slice]: slice steps not supported");
return NULL;
}
- else if (key_slice->start == Py_None && key_slice->stop == Py_None) {
+ if (key_slice->start == Py_None && key_slice->stop == Py_None) {
return bpy_bmlayercollection_subscript_slice(self, 0, PY_SSIZE_T_MAX);
}
- else {
- Py_ssize_t start = 0, stop = PY_SSIZE_T_MAX;
- /* avoid PySlice_GetIndicesEx because it needs to know the length ahead of time. */
- if (key_slice->start != Py_None && !_PyEval_SliceIndex(key_slice->start, &start)) {
- return NULL;
- }
- if (key_slice->stop != Py_None && !_PyEval_SliceIndex(key_slice->stop, &stop)) {
- return NULL;
- }
+ Py_ssize_t start = 0, stop = PY_SSIZE_T_MAX;
- if (start < 0 || stop < 0) {
- /* only get the length for negative values */
- Py_ssize_t len = bpy_bmlayercollection_length(self);
- if (start < 0) {
- start += len;
- }
- if (stop < 0) {
- stop += len;
- }
- }
+ /* avoid PySlice_GetIndicesEx because it needs to know the length ahead of time. */
+ if (key_slice->start != Py_None && !_PyEval_SliceIndex(key_slice->start, &start)) {
+ return NULL;
+ }
+ if (key_slice->stop != Py_None && !_PyEval_SliceIndex(key_slice->stop, &stop)) {
+ return NULL;
+ }
- if (stop - start <= 0) {
- return PyTuple_New(0);
+ if (start < 0 || stop < 0) {
+ /* only get the length for negative values */
+ Py_ssize_t len = bpy_bmlayercollection_length(self);
+ if (start < 0) {
+ start += len;
}
- else {
- return bpy_bmlayercollection_subscript_slice(self, start, stop);
+ if (stop < 0) {
+ stop += len;
}
}
+
+ if (stop - start <= 0) {
+ return PyTuple_New(0);
+ }
+
+ return bpy_bmlayercollection_subscript_slice(self, start, stop);
}
- else {
- PyErr_SetString(PyExc_AttributeError,
- "BMLayerCollection[key]: invalid key, key must be an int");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_AttributeError, "BMLayerCollection[key]: invalid key, key must be an int");
+ return NULL;
}
static int bpy_bmlayercollection_contains(BPy_BMLayerCollection *self, PyObject *value)
@@ -1024,11 +1015,11 @@ static void *bpy_bmlayeritem_ptr_get(BPy_BMElem *py_ele, BPy_BMLayerItem *py_lay
PyErr_SetString(PyExc_AttributeError, "BMElem[key]: invalid key, must be a BMLayerItem");
return NULL;
}
- else if (UNLIKELY(py_ele->bm != py_layer->bm)) {
+ if (UNLIKELY(py_ele->bm != py_layer->bm)) {
PyErr_SetString(PyExc_ValueError, "BMElem[layer]: layer is from another mesh");
return NULL;
}
- else if (UNLIKELY(ele->head.htype != py_layer->htype)) {
+ if (UNLIKELY(ele->head.htype != py_layer->htype)) {
char namestr_1[32], namestr_2[32];
PyErr_Format(PyExc_ValueError,
"Layer/Element type mismatch, expected %.200s got layer type %.200s",
@@ -1046,9 +1037,8 @@ static void *bpy_bmlayeritem_ptr_get(BPy_BMElem *py_ele, BPy_BMLayerItem *py_lay
PyErr_SetString(PyExc_KeyError, "BMElem[key]: layer not found");
return NULL;
}
- else {
- return value;
- }
+
+ return value;
}
/**
diff --git a/source/blender/python/bmesh/bmesh_py_types_meshdata.c b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
index 82b6cf5c3d5..f42348975c9 100644
--- a/source/blender/python/bmesh/bmesh_py_types_meshdata.c
+++ b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
@@ -65,9 +65,8 @@ static int bpy_bmloopuv_uv_set(BPy_BMLoopUV *self, PyObject *value, void *UNUSED
copy_v2_v2(self->data->uv, tvec);
return 0;
}
- else {
- return -1;
- }
+
+ return -1;
}
PyDoc_STRVAR(bpy_bmloopuv_flag__pin_uv_doc, "UV pin state.\n\n:type: boolean");
@@ -136,10 +135,9 @@ int BPy_BMLoopUV_AssignPyObject(struct MLoopUV *mloopuv, PyObject *value)
PyErr_Format(PyExc_TypeError, "expected BMLoopUV, not a %.200s", Py_TYPE(value)->tp_name);
return -1;
}
- else {
- *((MLoopUV *)mloopuv) = *(((BPy_BMLoopUV *)value)->data);
- return 0;
- }
+
+ *((MLoopUV *)mloopuv) = *(((BPy_BMLoopUV *)value)->data);
+ return 0;
}
PyObject *BPy_BMLoopUV_CreatePyObject(struct MLoopUV *mloopuv)
@@ -174,9 +172,8 @@ static int bpy_bmvertskin_radius_set(BPy_BMVertSkin *self, PyObject *value, void
copy_v2_v2(self->data->radius, tvec);
return 0;
}
- else {
- return -1;
- }
+
+ return -1;
}
PyDoc_STRVAR(bpy_bmvertskin_flag__use_root_doc,
@@ -251,10 +248,9 @@ int BPy_BMVertSkin_AssignPyObject(struct MVertSkin *mvertskin, PyObject *value)
PyErr_Format(PyExc_TypeError, "expected BMVertSkin, not a %.200s", Py_TYPE(value)->tp_name);
return -1;
}
- else {
- *((MVertSkin *)mvertskin) = *(((BPy_BMVertSkin *)value)->data);
- return 0;
- }
+
+ *((MVertSkin *)mvertskin) = *(((BPy_BMVertSkin *)value)->data);
+ return 0;
}
PyObject *BPy_BMVertSkin_CreatePyObject(struct MVertSkin *mvertskin)
@@ -351,9 +347,8 @@ int BPy_BMLoopColor_AssignPyObject(struct MLoopCol *mloopcol, PyObject *value)
mloopcol_from_float(mloopcol, tvec);
return 0;
}
- else {
- return -1;
- }
+
+ return -1;
}
PyObject *BPy_BMLoopColor_CreatePyObject(struct MLoopCol *data)
@@ -416,25 +411,22 @@ static PyObject *bpy_bmdeformvert_subscript(BPy_BMDeformVert *self, PyObject *ke
if (i == -1 && PyErr_Occurred()) {
return NULL;
}
- else {
- MDeformWeight *dw = BKE_defvert_find_index(self->data, i);
- if (dw == NULL) {
- PyErr_SetString(PyExc_KeyError,
- "BMDeformVert[key] = x: "
- "key not found");
- return NULL;
- }
- else {
- return PyFloat_FromDouble(dw->weight);
- }
+ MDeformWeight *dw = BKE_defvert_find_index(self->data, i);
+
+ if (dw == NULL) {
+ PyErr_SetString(PyExc_KeyError,
+ "BMDeformVert[key] = x: "
+ "key not found");
+ return NULL;
}
+
+ return PyFloat_FromDouble(dw->weight);
}
- else {
- PyErr_Format(
- PyExc_TypeError, "BMDeformVert keys must be integers, not %.200s", Py_TYPE(key)->tp_name);
- return NULL;
- }
+
+ PyErr_Format(
+ PyExc_TypeError, "BMDeformVert keys must be integers, not %.200s", Py_TYPE(key)->tp_name);
+ return NULL;
}
static int bpy_bmdeformvert_ass_subscript(BPy_BMDeformVert *self, PyObject *key, PyObject *value)
@@ -455,18 +447,17 @@ static int bpy_bmdeformvert_ass_subscript(BPy_BMDeformVert *self, PyObject *key,
"weight keys can't be negative");
return -1;
}
- else {
- MDeformWeight *dw = BKE_defvert_ensure_index(self->data, i);
- const float f = PyFloat_AsDouble(value);
- if (f == -1 && PyErr_Occurred()) { // parsed key not a number
- PyErr_SetString(PyExc_TypeError,
- "BMDeformVert[key] = x: "
- "assigned value not a number");
- return -1;
- }
-
- dw->weight = clamp_f(f, 0.0f, 1.0f);
+
+ MDeformWeight *dw = BKE_defvert_ensure_index(self->data, i);
+ const float f = PyFloat_AsDouble(value);
+ if (f == -1 && PyErr_Occurred()) { // parsed key not a number
+ PyErr_SetString(PyExc_TypeError,
+ "BMDeformVert[key] = x: "
+ "assigned value not a number");
+ return -1;
}
+
+ dw->weight = clamp_f(f, 0.0f, 1.0f);
}
else {
/* del dvert[group_index] */
@@ -482,11 +473,10 @@ static int bpy_bmdeformvert_ass_subscript(BPy_BMDeformVert *self, PyObject *key,
return 0;
}
- else {
- PyErr_Format(
- PyExc_TypeError, "BMDeformVert keys must be integers, not %.200s", Py_TYPE(key)->tp_name);
- return -1;
- }
+
+ PyErr_Format(
+ PyExc_TypeError, "BMDeformVert keys must be integers, not %.200s", Py_TYPE(key)->tp_name);
+ return -1;
}
static int bpy_bmdeformvert_contains(BPy_BMDeformVert *self, PyObject *value)
@@ -616,16 +606,14 @@ static PyObject *bpy_bmdeformvert_get(BPy_BMDeformVert *self, PyObject *args)
if (!PyArg_ParseTuple(args, "i|O:get", &key, &def)) {
return NULL;
}
- else {
- MDeformWeight *dw = BKE_defvert_find_index(self->data, key);
- if (dw) {
- return PyFloat_FromDouble(dw->weight);
- }
- else {
- return Py_INCREF_RET(def);
- }
+ MDeformWeight *dw = BKE_defvert_find_index(self->data, key);
+
+ if (dw) {
+ return PyFloat_FromDouble(dw->weight);
}
+
+ return Py_INCREF_RET(def);
}
PyDoc_STRVAR(bpy_bmdeformvert_clear_doc,
@@ -675,13 +663,12 @@ int BPy_BMDeformVert_AssignPyObject(struct MDeformVert *dvert, PyObject *value)
PyErr_Format(PyExc_TypeError, "expected BMDeformVert, not a %.200s", Py_TYPE(value)->tp_name);
return -1;
}
- else {
- MDeformVert *dvert_src = ((BPy_BMDeformVert *)value)->data;
- if (LIKELY(dvert != dvert_src)) {
- BKE_defvert_copy(dvert, dvert_src);
- }
- return 0;
+
+ MDeformVert *dvert_src = ((BPy_BMDeformVert *)value)->data;
+ if (LIKELY(dvert != dvert_src)) {
+ BKE_defvert_copy(dvert, dvert_src);
}
+ return 0;
}
PyObject *BPy_BMDeformVert_CreatePyObject(struct MDeformVert *dvert)
diff --git a/source/blender/python/bmesh/bmesh_py_types_select.c b/source/blender/python/bmesh/bmesh_py_types_select.c
index 5e064453a04..d69668341ff 100644
--- a/source/blender/python/bmesh/bmesh_py_types_select.c
+++ b/source/blender/python/bmesh/bmesh_py_types_select.c
@@ -51,9 +51,8 @@ static PyObject *bpy_bmeditselseq_active_get(BPy_BMEditSelSeq *self, void *UNUSE
if ((ese = self->bm->selected.last)) {
return BPy_BMElem_CreatePyObject(self->bm, &ese->ele->head);
}
- else {
- Py_RETURN_NONE;
- }
+
+ Py_RETURN_NONE;
}
static PyGetSetDef bpy_bmeditselseq_getseters[] = {
@@ -196,10 +195,9 @@ static PyObject *bpy_bmeditselseq_subscript_int(BPy_BMEditSelSeq *self, int keyn
if (ese) {
return BPy_BMElem_CreatePyObject(self->bm, &ese->ele->head);
}
- else {
- PyErr_Format(PyExc_IndexError, "BMElemSeq[index]: index %d out of range", keynum);
- return NULL;
- }
+
+ PyErr_Format(PyExc_IndexError, "BMElemSeq[index]: index %d out of range", keynum);
+ return NULL;
}
static PyObject *bpy_bmeditselseq_subscript_slice(BPy_BMEditSelSeq *self,
@@ -254,54 +252,51 @@ static PyObject *bpy_bmeditselseq_subscript(BPy_BMEditSelSeq *self, PyObject *ke
}
return bpy_bmeditselseq_subscript_int(self, i);
}
- else if (PySlice_Check(key)) {
+ if (PySlice_Check(key)) {
PySliceObject *key_slice = (PySliceObject *)key;
Py_ssize_t step = 1;
if (key_slice->step != Py_None && !_PyEval_SliceIndex(key, &step)) {
return NULL;
}
- else if (step != 1) {
+ if (step != 1) {
PyErr_SetString(PyExc_TypeError, "BMElemSeq[slice]: slice steps not supported");
return NULL;
}
- else if (key_slice->start == Py_None && key_slice->stop == Py_None) {
+ if (key_slice->start == Py_None && key_slice->stop == Py_None) {
return bpy_bmeditselseq_subscript_slice(self, 0, PY_SSIZE_T_MAX);
}
- else {
- Py_ssize_t start = 0, stop = PY_SSIZE_T_MAX;
- /* avoid PySlice_GetIndicesEx because it needs to know the length ahead of time. */
- if (key_slice->start != Py_None && !_PyEval_SliceIndex(key_slice->start, &start)) {
- return NULL;
- }
- if (key_slice->stop != Py_None && !_PyEval_SliceIndex(key_slice->stop, &stop)) {
- return NULL;
- }
+ Py_ssize_t start = 0, stop = PY_SSIZE_T_MAX;
- if (start < 0 || stop < 0) {
- /* only get the length for negative values */
- Py_ssize_t len = bpy_bmeditselseq_length(self);
- if (start < 0) {
- start += len;
- }
- if (stop < 0) {
- stop += len;
- }
- }
+ /* avoid PySlice_GetIndicesEx because it needs to know the length ahead of time. */
+ if (key_slice->start != Py_None && !_PyEval_SliceIndex(key_slice->start, &start)) {
+ return NULL;
+ }
+ if (key_slice->stop != Py_None && !_PyEval_SliceIndex(key_slice->stop, &stop)) {
+ return NULL;
+ }
- if (stop - start <= 0) {
- return PyList_New(0);
+ if (start < 0 || stop < 0) {
+ /* only get the length for negative values */
+ Py_ssize_t len = bpy_bmeditselseq_length(self);
+ if (start < 0) {
+ start += len;
}
- else {
- return bpy_bmeditselseq_subscript_slice(self, start, stop);
+ if (stop < 0) {
+ stop += len;
}
}
+
+ if (stop - start <= 0) {
+ return PyList_New(0);
+ }
+
+ return bpy_bmeditselseq_subscript_slice(self, start, stop);
}
- else {
- PyErr_SetString(PyExc_AttributeError, "BMElemSeq[key]: invalid key, key must be an int");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_AttributeError, "BMElemSeq[key]: invalid key, key must be an int");
+ return NULL;
}
static int bpy_bmeditselseq_contains(BPy_BMEditSelSeq *self, PyObject *value)
@@ -358,10 +353,9 @@ static PyObject *bpy_bmeditseliter_next(BPy_BMEditSelIter *self)
PyErr_SetNone(PyExc_StopIteration);
return NULL;
}
- else {
- self->ese = ese->next;
- return (PyObject *)BPy_BMElem_CreatePyObject(self->bm, &ese->ele->head);
- }
+
+ self->ese = ese->next;
+ return (PyObject *)BPy_BMElem_CreatePyObject(self->bm, &ese->ele->head);
}
PyTypeObject BPy_BMEditSelSeq_Type;
diff --git a/source/blender/python/bmesh/bmesh_py_utils.c b/source/blender/python/bmesh/bmesh_py_utils.c
index 9b207693e37..eab9ab226e4 100644
--- a/source/blender/python/bmesh/bmesh_py_utils.c
+++ b/source/blender/python/bmesh/bmesh_py_utils.c
@@ -91,11 +91,10 @@ static PyObject *bpy_bm_utils_vert_collapse_edge(PyObject *UNUSED(self), PyObjec
if (e_new) {
return BPy_BMEdge_CreatePyObject(bm, e_new);
}
- else {
- PyErr_SetString(PyExc_ValueError,
- "vert_collapse_edge(vert, edge): no new edge created, internal error");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError,
+ "vert_collapse_edge(vert, edge): no new edge created, internal error");
+ return NULL;
}
PyDoc_STRVAR(bpy_bm_utils_vert_collapse_faces_doc,
@@ -158,11 +157,10 @@ static PyObject *bpy_bm_utils_vert_collapse_faces(PyObject *UNUSED(self), PyObje
if (e_new) {
return BPy_BMEdge_CreatePyObject(bm, e_new);
}
- else {
- PyErr_SetString(PyExc_ValueError,
- "vert_collapse_faces(vert, edge): no new edge created, internal error");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError,
+ "vert_collapse_faces(vert, edge): no new edge created, internal error");
+ return NULL;
}
PyDoc_STRVAR(bpy_bm_utils_vert_dissolve_doc,
@@ -360,11 +358,10 @@ static PyObject *bpy_bm_utils_edge_split(PyObject *UNUSED(self), PyObject *args)
ret, BPy_BMEdge_CreatePyObject(bm, e_new), BPy_BMVert_CreatePyObject(bm, v_new));
return ret;
}
- else {
- PyErr_SetString(PyExc_ValueError,
- "edge_split(edge, vert): couldn't split the edge, internal error");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError,
+ "edge_split(edge, vert): couldn't split the edge, internal error");
+ return NULL;
}
PyDoc_STRVAR(bpy_bm_utils_edge_rotate_doc,
@@ -401,9 +398,8 @@ static PyObject *bpy_bm_utils_edge_rotate(PyObject *UNUSED(self), PyObject *args
if (e_new) {
return BPy_BMEdge_CreatePyObject(bm, e_new);
}
- else {
- Py_RETURN_NONE;
- }
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(
@@ -534,10 +530,9 @@ static PyObject *bpy_bm_utils_face_split(PyObject *UNUSED(self), PyObject *args,
ret, BPy_BMFace_CreatePyObject(bm, f_new), BPy_BMLoop_CreatePyObject(bm, l_new));
return ret;
}
- else {
- PyErr_SetString(PyExc_ValueError, "face_split(...): couldn't split the face, internal error");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError, "face_split(...): couldn't split the face, internal error");
+ return NULL;
}
PyDoc_STRVAR(bpy_bm_utils_face_split_edgenet_doc,
@@ -617,11 +612,10 @@ static PyObject *bpy_bm_utils_face_split_edgenet(PyObject *UNUSED(self),
}
return ret;
}
- else {
- PyErr_SetString(PyExc_ValueError,
- "face_split_edgenet(...): couldn't split the face, internal error");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError,
+ "face_split_edgenet(...): couldn't split the face, internal error");
+ return NULL;
}
PyDoc_STRVAR(bpy_bm_utils_face_join_doc,
@@ -664,9 +658,8 @@ static PyObject *bpy_bm_utils_face_join(PyObject *UNUSED(self), PyObject *args)
if (f_new) {
return BPy_BMFace_CreatePyObject(bm, f_new);
}
- else {
- Py_RETURN_NONE;
- }
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(
@@ -721,9 +714,8 @@ static PyObject *bpy_bm_utils_face_vert_separate(PyObject *UNUSED(self), PyObjec
if (v_new != v_old) {
return BPy_BMVert_CreatePyObject(bm, v_new);
}
- else {
- Py_RETURN_NONE;
- }
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(bpy_bm_utils_face_flip_doc,
@@ -782,9 +774,8 @@ static PyObject *bpy_bm_utils_loop_separate(PyObject *UNUSED(self), BPy_BMLoop *
if (v_new != v_old) {
return BPy_BMVert_CreatePyObject(bm, v_new);
}
- else {
- Py_RETURN_NONE;
- }
+
+ Py_RETURN_NONE;
}
static struct PyMethodDef BPy_BM_utils_methods[] = {
diff --git a/source/blender/python/generic/CMakeLists.txt b/source/blender/python/generic/CMakeLists.txt
index 785c1d66407..dce6a7e1c91 100644
--- a/source/blender/python/generic/CMakeLists.txt
+++ b/source/blender/python/generic/CMakeLists.txt
@@ -32,18 +32,18 @@ set(INC_SYS
set(SRC
bgl.c
+ bl_math_py_api.c
blf_py_api.c
bpy_threads.c
idprop_py_api.c
imbuf_py_api.c
- bl_math_py_api.c
py_capi_utils.c
bgl.h
+ bl_math_py_api.h
blf_py_api.h
idprop_py_api.h
imbuf_py_api.h
- bl_math_py_api.h
py_capi_utils.h
# header-only
diff --git a/source/blender/python/generic/bgl.c b/source/blender/python/generic/bgl.c
index 2ad2794c76f..405541554c9 100644
--- a/source/blender/python/generic/bgl.c
+++ b/source/blender/python/generic/bgl.c
@@ -415,10 +415,9 @@ typedef struct BufferOrOffset {
if (ret_str) { \
return PyUnicode_FromString((const char *)ret_str); \
} \
- else { \
- PyErr_SetString(PyExc_AttributeError, "could not get opengl string"); \
- return NULL; \
- }
+\
+ PyErr_SetString(PyExc_AttributeError, "could not get opengl string"); \
+ return NULL;
/** \} */
@@ -705,7 +704,7 @@ static int BGL_BufferOrOffsetConverter(PyObject *object, BufferOrOffset *buffer)
buffer->offset = NULL;
return 1;
}
- else if (PyNumber_Check(object)) {
+ if (PyNumber_Check(object)) {
Py_ssize_t offset = PyNumber_AsSsize_t(object, PyExc_IndexError);
if (offset == -1 && PyErr_Occurred()) {
return 0;
@@ -715,15 +714,14 @@ static int BGL_BufferOrOffsetConverter(PyObject *object, BufferOrOffset *buffer)
buffer->offset = (void *)offset;
return 1;
}
- else if (PyObject_TypeCheck(object, &BGL_bufferType)) {
+ if (PyObject_TypeCheck(object, &BGL_bufferType)) {
buffer->buffer = (Buffer *)object;
buffer->offset = NULL;
return 1;
}
- else {
- PyErr_SetString(PyExc_TypeError, "expected a bgl.Buffer or None");
- return 0;
- }
+
+ PyErr_SetString(PyExc_TypeError, "expected a bgl.Buffer or None");
+ return 0;
}
#define MAX_DIMENSIONS 256
@@ -766,7 +764,7 @@ static PyObject *Buffer_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject
"too many dimensions, max is " STRINGIFY(MAX_DIMENSIONS));
return NULL;
}
- else if (ndimensions < 1) {
+ if (ndimensions < 1) {
PyErr_SetString(PyExc_AttributeError, "sequence must have at least one dimension");
return NULL;
}
@@ -913,9 +911,8 @@ static int Buffer_ass_item(Buffer *self, int i, PyObject *v)
Py_DECREF(row);
return ret;
}
- else {
- return -1;
- }
+
+ return -1;
}
switch (self->type) {
@@ -996,7 +993,7 @@ static PyObject *Buffer_subscript(Buffer *self, PyObject *item)
}
return Buffer_item(self, i);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, self->dimensions[0], &start, &stop, &step, &slicelength) < 0) {
@@ -1006,19 +1003,17 @@ static PyObject *Buffer_subscript(Buffer *self, PyObject *item)
if (slicelength <= 0) {
return PyTuple_New(0);
}
- else if (step == 1) {
+ if (step == 1) {
return Buffer_slice(self, start, stop);
}
- else {
- PyErr_SetString(PyExc_IndexError, "slice steps not supported with vectors");
- return NULL;
- }
- }
- else {
- PyErr_Format(
- PyExc_TypeError, "buffer indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_IndexError, "slice steps not supported with vectors");
return NULL;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "buffer indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return NULL;
}
static int Buffer_ass_subscript(Buffer *self, PyObject *item, PyObject *value)
@@ -1033,7 +1028,7 @@ static int Buffer_ass_subscript(Buffer *self, PyObject *item, PyObject *value)
}
return Buffer_ass_item(self, i, value);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, self->dimensions[0], &start, &stop, &step, &slicelength) < 0) {
@@ -1043,16 +1038,14 @@ static int Buffer_ass_subscript(Buffer *self, PyObject *item, PyObject *value)
if (step == 1) {
return Buffer_ass_slice(self, start, stop, value);
}
- else {
- PyErr_SetString(PyExc_IndexError, "slice steps not supported with vectors");
- return -1;
- }
- }
- else {
- PyErr_Format(
- PyExc_TypeError, "buffer indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_IndexError, "slice steps not supported with vectors");
return -1;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "buffer indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return -1;
}
static void Buffer_dealloc(Buffer *self)
@@ -1442,24 +1435,10 @@ static void py_module_dict_add_method(PyObject *submodule,
}
}
-PyObject *BPyInit_bgl(void)
-{
- PyObject *submodule, *dict;
- submodule = PyModule_Create(&BGL_module_def);
- dict = PyModule_GetDict(submodule);
-
- if (PyType_Ready(&BGL_bufferType) < 0) {
- return NULL; /* should never happen */
- }
-
- PyModule_AddObject(submodule, "Buffer", (PyObject *)&BGL_bufferType);
- Py_INCREF((PyObject *)&BGL_bufferType);
-
/* needed since some function pointers won't be NULL */
#ifdef __GNUC__
# pragma GCC diagnostic ignored "-Waddress"
#endif
-
#define PY_MOD_ADD_METHOD(func) \
{ \
static PyMethodDef method_def = {"gl" #func, Method_##func, METH_VARARGS}; \
@@ -1467,788 +1446,790 @@ PyObject *BPyInit_bgl(void)
} \
((void)0)
+static void init_bgl_version_1_0_methods(PyObject *submodule, PyObject *dict)
+{
/* GL_VERSION_1_0 */
- {
- PY_MOD_ADD_METHOD(BlendFunc);
- PY_MOD_ADD_METHOD(Clear);
- PY_MOD_ADD_METHOD(ClearColor);
- PY_MOD_ADD_METHOD(ClearDepth);
- PY_MOD_ADD_METHOD(ClearStencil);
- PY_MOD_ADD_METHOD(ColorMask);
- PY_MOD_ADD_METHOD(CullFace);
- PY_MOD_ADD_METHOD(DepthFunc);
- PY_MOD_ADD_METHOD(DepthMask);
- PY_MOD_ADD_METHOD(DepthRange);
- PY_MOD_ADD_METHOD(Disable);
- PY_MOD_ADD_METHOD(DrawBuffer);
- PY_MOD_ADD_METHOD(Enable);
- PY_MOD_ADD_METHOD(Finish);
- PY_MOD_ADD_METHOD(Flush);
- PY_MOD_ADD_METHOD(FrontFace);
- PY_MOD_ADD_METHOD(GetBooleanv);
- PY_MOD_ADD_METHOD(GetDoublev);
- PY_MOD_ADD_METHOD(GetError);
- PY_MOD_ADD_METHOD(GetFloatv);
- PY_MOD_ADD_METHOD(GetIntegerv);
- PY_MOD_ADD_METHOD(GetString);
- PY_MOD_ADD_METHOD(GetTexImage);
- PY_MOD_ADD_METHOD(GetTexLevelParameterfv);
- PY_MOD_ADD_METHOD(GetTexLevelParameteriv);
- PY_MOD_ADD_METHOD(GetTexParameterfv);
- PY_MOD_ADD_METHOD(GetTexParameteriv);
- PY_MOD_ADD_METHOD(Hint);
- PY_MOD_ADD_METHOD(IsEnabled);
- PY_MOD_ADD_METHOD(LineWidth);
- PY_MOD_ADD_METHOD(LogicOp);
- PY_MOD_ADD_METHOD(PixelStoref);
- PY_MOD_ADD_METHOD(PixelStorei);
- PY_MOD_ADD_METHOD(PointSize);
- PY_MOD_ADD_METHOD(PolygonMode);
- PY_MOD_ADD_METHOD(ReadBuffer);
- PY_MOD_ADD_METHOD(ReadPixels);
- PY_MOD_ADD_METHOD(Scissor);
- PY_MOD_ADD_METHOD(StencilFunc);
- PY_MOD_ADD_METHOD(StencilMask);
- PY_MOD_ADD_METHOD(StencilOp);
- PY_MOD_ADD_METHOD(TexImage1D);
- PY_MOD_ADD_METHOD(TexImage2D);
- PY_MOD_ADD_METHOD(TexParameterf);
- PY_MOD_ADD_METHOD(TexParameterfv);
- PY_MOD_ADD_METHOD(TexParameteri);
- PY_MOD_ADD_METHOD(TexParameteriv);
- PY_MOD_ADD_METHOD(Viewport);
- }
-
+ PY_MOD_ADD_METHOD(BlendFunc);
+ PY_MOD_ADD_METHOD(Clear);
+ PY_MOD_ADD_METHOD(ClearColor);
+ PY_MOD_ADD_METHOD(ClearDepth);
+ PY_MOD_ADD_METHOD(ClearStencil);
+ PY_MOD_ADD_METHOD(ColorMask);
+ PY_MOD_ADD_METHOD(CullFace);
+ PY_MOD_ADD_METHOD(DepthFunc);
+ PY_MOD_ADD_METHOD(DepthMask);
+ PY_MOD_ADD_METHOD(DepthRange);
+ PY_MOD_ADD_METHOD(Disable);
+ PY_MOD_ADD_METHOD(DrawBuffer);
+ PY_MOD_ADD_METHOD(Enable);
+ PY_MOD_ADD_METHOD(Finish);
+ PY_MOD_ADD_METHOD(Flush);
+ PY_MOD_ADD_METHOD(FrontFace);
+ PY_MOD_ADD_METHOD(GetBooleanv);
+ PY_MOD_ADD_METHOD(GetDoublev);
+ PY_MOD_ADD_METHOD(GetError);
+ PY_MOD_ADD_METHOD(GetFloatv);
+ PY_MOD_ADD_METHOD(GetIntegerv);
+ PY_MOD_ADD_METHOD(GetString);
+ PY_MOD_ADD_METHOD(GetTexImage);
+ PY_MOD_ADD_METHOD(GetTexLevelParameterfv);
+ PY_MOD_ADD_METHOD(GetTexLevelParameteriv);
+ PY_MOD_ADD_METHOD(GetTexParameterfv);
+ PY_MOD_ADD_METHOD(GetTexParameteriv);
+ PY_MOD_ADD_METHOD(Hint);
+ PY_MOD_ADD_METHOD(IsEnabled);
+ PY_MOD_ADD_METHOD(LineWidth);
+ PY_MOD_ADD_METHOD(LogicOp);
+ PY_MOD_ADD_METHOD(PixelStoref);
+ PY_MOD_ADD_METHOD(PixelStorei);
+ PY_MOD_ADD_METHOD(PointSize);
+ PY_MOD_ADD_METHOD(PolygonMode);
+ PY_MOD_ADD_METHOD(ReadBuffer);
+ PY_MOD_ADD_METHOD(ReadPixels);
+ PY_MOD_ADD_METHOD(Scissor);
+ PY_MOD_ADD_METHOD(StencilFunc);
+ PY_MOD_ADD_METHOD(StencilMask);
+ PY_MOD_ADD_METHOD(StencilOp);
+ PY_MOD_ADD_METHOD(TexImage1D);
+ PY_MOD_ADD_METHOD(TexImage2D);
+ PY_MOD_ADD_METHOD(TexParameterf);
+ PY_MOD_ADD_METHOD(TexParameterfv);
+ PY_MOD_ADD_METHOD(TexParameteri);
+ PY_MOD_ADD_METHOD(TexParameteriv);
+ PY_MOD_ADD_METHOD(Viewport);
+}
+static void init_bgl_version_1_1_methods(PyObject *submodule, PyObject *dict)
+{
/* GL_VERSION_1_1 */
- {
- PY_MOD_ADD_METHOD(BindTexture);
- PY_MOD_ADD_METHOD(CopyTexImage1D);
- PY_MOD_ADD_METHOD(CopyTexImage2D);
- PY_MOD_ADD_METHOD(CopyTexSubImage1D);
- PY_MOD_ADD_METHOD(CopyTexSubImage2D);
- PY_MOD_ADD_METHOD(DeleteTextures);
- PY_MOD_ADD_METHOD(DrawArrays);
- PY_MOD_ADD_METHOD(DrawElements);
- PY_MOD_ADD_METHOD(GenTextures);
- PY_MOD_ADD_METHOD(IsTexture);
- PY_MOD_ADD_METHOD(PolygonOffset);
- PY_MOD_ADD_METHOD(TexSubImage1D);
- PY_MOD_ADD_METHOD(TexSubImage2D);
- }
-
+ PY_MOD_ADD_METHOD(BindTexture);
+ PY_MOD_ADD_METHOD(CopyTexImage1D);
+ PY_MOD_ADD_METHOD(CopyTexImage2D);
+ PY_MOD_ADD_METHOD(CopyTexSubImage1D);
+ PY_MOD_ADD_METHOD(CopyTexSubImage2D);
+ PY_MOD_ADD_METHOD(DeleteTextures);
+ PY_MOD_ADD_METHOD(DrawArrays);
+ PY_MOD_ADD_METHOD(DrawElements);
+ PY_MOD_ADD_METHOD(GenTextures);
+ PY_MOD_ADD_METHOD(IsTexture);
+ PY_MOD_ADD_METHOD(PolygonOffset);
+ PY_MOD_ADD_METHOD(TexSubImage1D);
+ PY_MOD_ADD_METHOD(TexSubImage2D);
+}
+static void init_bgl_version_1_2_methods(PyObject *submodule, PyObject *dict)
+{
/* GL_VERSION_1_2 */
- {
- PY_MOD_ADD_METHOD(CopyTexSubImage3D);
- PY_MOD_ADD_METHOD(DrawRangeElements);
- PY_MOD_ADD_METHOD(TexImage3D);
- PY_MOD_ADD_METHOD(TexSubImage3D);
- }
-
+ PY_MOD_ADD_METHOD(CopyTexSubImage3D);
+ PY_MOD_ADD_METHOD(DrawRangeElements);
+ PY_MOD_ADD_METHOD(TexImage3D);
+ PY_MOD_ADD_METHOD(TexSubImage3D);
+}
+static void init_bgl_version_1_3_methods(PyObject *submodule, PyObject *dict)
+{
/* GL_VERSION_1_3 */
- {
- PY_MOD_ADD_METHOD(ActiveTexture);
- PY_MOD_ADD_METHOD(CompressedTexImage1D);
- PY_MOD_ADD_METHOD(CompressedTexImage2D);
- PY_MOD_ADD_METHOD(CompressedTexImage3D);
- PY_MOD_ADD_METHOD(CompressedTexSubImage1D);
- PY_MOD_ADD_METHOD(CompressedTexSubImage2D);
- PY_MOD_ADD_METHOD(CompressedTexSubImage3D);
- PY_MOD_ADD_METHOD(GetCompressedTexImage);
- PY_MOD_ADD_METHOD(SampleCoverage);
- }
-
+ PY_MOD_ADD_METHOD(ActiveTexture);
+ PY_MOD_ADD_METHOD(CompressedTexImage1D);
+ PY_MOD_ADD_METHOD(CompressedTexImage2D);
+ PY_MOD_ADD_METHOD(CompressedTexImage3D);
+ PY_MOD_ADD_METHOD(CompressedTexSubImage1D);
+ PY_MOD_ADD_METHOD(CompressedTexSubImage2D);
+ PY_MOD_ADD_METHOD(CompressedTexSubImage3D);
+ PY_MOD_ADD_METHOD(GetCompressedTexImage);
+ PY_MOD_ADD_METHOD(SampleCoverage);
+}
+static void init_bgl_version_1_4_methods(PyObject *submodule, PyObject *dict)
+{
/* GL_VERSION_1_4 */
- {
- PY_MOD_ADD_METHOD(BlendColor);
- PY_MOD_ADD_METHOD(BlendEquation);
- }
-
- /* GL_VERSION_1_5 */
- {
- PY_MOD_ADD_METHOD(BeginQuery);
- PY_MOD_ADD_METHOD(BindBuffer);
- PY_MOD_ADD_METHOD(BufferData);
- PY_MOD_ADD_METHOD(BufferSubData);
- PY_MOD_ADD_METHOD(DeleteBuffers);
- PY_MOD_ADD_METHOD(DeleteQueries);
- PY_MOD_ADD_METHOD(EndQuery);
- PY_MOD_ADD_METHOD(GenBuffers);
- PY_MOD_ADD_METHOD(GenQueries);
- PY_MOD_ADD_METHOD(GetBufferParameteriv);
- PY_MOD_ADD_METHOD(GetBufferPointerv);
- PY_MOD_ADD_METHOD(GetBufferSubData);
- PY_MOD_ADD_METHOD(GetQueryObjectiv);
- PY_MOD_ADD_METHOD(GetQueryObjectuiv);
- PY_MOD_ADD_METHOD(GetQueryiv);
- PY_MOD_ADD_METHOD(IsBuffer);
- PY_MOD_ADD_METHOD(IsQuery);
- PY_MOD_ADD_METHOD(MapBuffer);
- PY_MOD_ADD_METHOD(UnmapBuffer);
- }
-
+ PY_MOD_ADD_METHOD(BlendColor);
+ PY_MOD_ADD_METHOD(BlendEquation);
+}
+static void init_bgl_version_1_5_methods(PyObject *submodule, PyObject *dict)
+/* GL_VERSION_1_5 */
+{
+ PY_MOD_ADD_METHOD(BeginQuery);
+ PY_MOD_ADD_METHOD(BindBuffer);
+ PY_MOD_ADD_METHOD(BufferData);
+ PY_MOD_ADD_METHOD(BufferSubData);
+ PY_MOD_ADD_METHOD(DeleteBuffers);
+ PY_MOD_ADD_METHOD(DeleteQueries);
+ PY_MOD_ADD_METHOD(EndQuery);
+ PY_MOD_ADD_METHOD(GenBuffers);
+ PY_MOD_ADD_METHOD(GenQueries);
+ PY_MOD_ADD_METHOD(GetBufferParameteriv);
+ PY_MOD_ADD_METHOD(GetBufferPointerv);
+ PY_MOD_ADD_METHOD(GetBufferSubData);
+ PY_MOD_ADD_METHOD(GetQueryObjectiv);
+ PY_MOD_ADD_METHOD(GetQueryObjectuiv);
+ PY_MOD_ADD_METHOD(GetQueryiv);
+ PY_MOD_ADD_METHOD(IsBuffer);
+ PY_MOD_ADD_METHOD(IsQuery);
+ PY_MOD_ADD_METHOD(MapBuffer);
+ PY_MOD_ADD_METHOD(UnmapBuffer);
+}
+static void init_bgl_version_2_0_methods(PyObject *submodule, PyObject *dict)
+{
/* GL_VERSION_2_0 */
- {
- PY_MOD_ADD_METHOD(AttachShader);
- PY_MOD_ADD_METHOD(BindAttribLocation);
- PY_MOD_ADD_METHOD(BlendEquationSeparate);
- PY_MOD_ADD_METHOD(CompileShader);
- PY_MOD_ADD_METHOD(CreateProgram);
- PY_MOD_ADD_METHOD(CreateShader);
- PY_MOD_ADD_METHOD(DeleteProgram);
- PY_MOD_ADD_METHOD(DeleteShader);
- PY_MOD_ADD_METHOD(DetachShader);
- PY_MOD_ADD_METHOD(DisableVertexAttribArray);
- PY_MOD_ADD_METHOD(DrawBuffers);
- PY_MOD_ADD_METHOD(EnableVertexAttribArray);
- PY_MOD_ADD_METHOD(GetActiveAttrib);
- PY_MOD_ADD_METHOD(GetActiveUniform);
- PY_MOD_ADD_METHOD(GetAttachedShaders);
- PY_MOD_ADD_METHOD(GetAttribLocation);
- PY_MOD_ADD_METHOD(GetProgramInfoLog);
- PY_MOD_ADD_METHOD(GetProgramiv);
- PY_MOD_ADD_METHOD(GetShaderInfoLog);
- PY_MOD_ADD_METHOD(GetShaderSource);
- PY_MOD_ADD_METHOD(GetShaderiv);
- PY_MOD_ADD_METHOD(GetUniformLocation);
- PY_MOD_ADD_METHOD(GetUniformfv);
- PY_MOD_ADD_METHOD(GetUniformiv);
- PY_MOD_ADD_METHOD(GetVertexAttribPointerv);
- PY_MOD_ADD_METHOD(GetVertexAttribdv);
- PY_MOD_ADD_METHOD(GetVertexAttribfv);
- PY_MOD_ADD_METHOD(GetVertexAttribiv);
- PY_MOD_ADD_METHOD(IsProgram);
- PY_MOD_ADD_METHOD(IsShader);
- PY_MOD_ADD_METHOD(LinkProgram);
- PY_MOD_ADD_METHOD(ShaderSource);
- PY_MOD_ADD_METHOD(StencilFuncSeparate);
- PY_MOD_ADD_METHOD(StencilMaskSeparate);
- PY_MOD_ADD_METHOD(StencilOpSeparate);
- PY_MOD_ADD_METHOD(Uniform1f);
- PY_MOD_ADD_METHOD(Uniform1fv);
- PY_MOD_ADD_METHOD(Uniform1i);
- PY_MOD_ADD_METHOD(Uniform1iv);
- PY_MOD_ADD_METHOD(Uniform2f);
- PY_MOD_ADD_METHOD(Uniform2fv);
- PY_MOD_ADD_METHOD(Uniform2i);
- PY_MOD_ADD_METHOD(Uniform2iv);
- PY_MOD_ADD_METHOD(Uniform3f);
- PY_MOD_ADD_METHOD(Uniform3fv);
- PY_MOD_ADD_METHOD(Uniform3i);
- PY_MOD_ADD_METHOD(Uniform3iv);
- PY_MOD_ADD_METHOD(Uniform4f);
- PY_MOD_ADD_METHOD(Uniform4fv);
- PY_MOD_ADD_METHOD(Uniform4i);
- PY_MOD_ADD_METHOD(Uniform4iv);
- PY_MOD_ADD_METHOD(UniformMatrix2fv);
- PY_MOD_ADD_METHOD(UniformMatrix3fv);
- PY_MOD_ADD_METHOD(UniformMatrix4fv);
- PY_MOD_ADD_METHOD(UseProgram);
- PY_MOD_ADD_METHOD(ValidateProgram);
- PY_MOD_ADD_METHOD(VertexAttrib1d);
- PY_MOD_ADD_METHOD(VertexAttrib1dv);
- PY_MOD_ADD_METHOD(VertexAttrib1f);
- PY_MOD_ADD_METHOD(VertexAttrib1fv);
- PY_MOD_ADD_METHOD(VertexAttrib1s);
- PY_MOD_ADD_METHOD(VertexAttrib1sv);
- PY_MOD_ADD_METHOD(VertexAttrib2d);
- PY_MOD_ADD_METHOD(VertexAttrib2dv);
- PY_MOD_ADD_METHOD(VertexAttrib2f);
- PY_MOD_ADD_METHOD(VertexAttrib2fv);
- PY_MOD_ADD_METHOD(VertexAttrib2s);
- PY_MOD_ADD_METHOD(VertexAttrib2sv);
- PY_MOD_ADD_METHOD(VertexAttrib3d);
- PY_MOD_ADD_METHOD(VertexAttrib3dv);
- PY_MOD_ADD_METHOD(VertexAttrib3f);
- PY_MOD_ADD_METHOD(VertexAttrib3fv);
- PY_MOD_ADD_METHOD(VertexAttrib3s);
- PY_MOD_ADD_METHOD(VertexAttrib3sv);
- PY_MOD_ADD_METHOD(VertexAttrib4Nbv);
- PY_MOD_ADD_METHOD(VertexAttrib4Niv);
- PY_MOD_ADD_METHOD(VertexAttrib4Nsv);
- PY_MOD_ADD_METHOD(VertexAttrib4Nub);
- PY_MOD_ADD_METHOD(VertexAttrib4Nubv);
- PY_MOD_ADD_METHOD(VertexAttrib4Nuiv);
- PY_MOD_ADD_METHOD(VertexAttrib4Nusv);
- PY_MOD_ADD_METHOD(VertexAttrib4bv);
- PY_MOD_ADD_METHOD(VertexAttrib4d);
- PY_MOD_ADD_METHOD(VertexAttrib4dv);
- PY_MOD_ADD_METHOD(VertexAttrib4f);
- PY_MOD_ADD_METHOD(VertexAttrib4fv);
- PY_MOD_ADD_METHOD(VertexAttrib4iv);
- PY_MOD_ADD_METHOD(VertexAttrib4s);
- PY_MOD_ADD_METHOD(VertexAttrib4sv);
- PY_MOD_ADD_METHOD(VertexAttrib4ubv);
- PY_MOD_ADD_METHOD(VertexAttrib4uiv);
- PY_MOD_ADD_METHOD(VertexAttrib4usv);
- PY_MOD_ADD_METHOD(VertexAttribPointer);
- }
-
+ PY_MOD_ADD_METHOD(AttachShader);
+ PY_MOD_ADD_METHOD(BindAttribLocation);
+ PY_MOD_ADD_METHOD(BlendEquationSeparate);
+ PY_MOD_ADD_METHOD(CompileShader);
+ PY_MOD_ADD_METHOD(CreateProgram);
+ PY_MOD_ADD_METHOD(CreateShader);
+ PY_MOD_ADD_METHOD(DeleteProgram);
+ PY_MOD_ADD_METHOD(DeleteShader);
+ PY_MOD_ADD_METHOD(DetachShader);
+ PY_MOD_ADD_METHOD(DisableVertexAttribArray);
+ PY_MOD_ADD_METHOD(DrawBuffers);
+ PY_MOD_ADD_METHOD(EnableVertexAttribArray);
+ PY_MOD_ADD_METHOD(GetActiveAttrib);
+ PY_MOD_ADD_METHOD(GetActiveUniform);
+ PY_MOD_ADD_METHOD(GetAttachedShaders);
+ PY_MOD_ADD_METHOD(GetAttribLocation);
+ PY_MOD_ADD_METHOD(GetProgramInfoLog);
+ PY_MOD_ADD_METHOD(GetProgramiv);
+ PY_MOD_ADD_METHOD(GetShaderInfoLog);
+ PY_MOD_ADD_METHOD(GetShaderSource);
+ PY_MOD_ADD_METHOD(GetShaderiv);
+ PY_MOD_ADD_METHOD(GetUniformLocation);
+ PY_MOD_ADD_METHOD(GetUniformfv);
+ PY_MOD_ADD_METHOD(GetUniformiv);
+ PY_MOD_ADD_METHOD(GetVertexAttribPointerv);
+ PY_MOD_ADD_METHOD(GetVertexAttribdv);
+ PY_MOD_ADD_METHOD(GetVertexAttribfv);
+ PY_MOD_ADD_METHOD(GetVertexAttribiv);
+ PY_MOD_ADD_METHOD(IsProgram);
+ PY_MOD_ADD_METHOD(IsShader);
+ PY_MOD_ADD_METHOD(LinkProgram);
+ PY_MOD_ADD_METHOD(ShaderSource);
+ PY_MOD_ADD_METHOD(StencilFuncSeparate);
+ PY_MOD_ADD_METHOD(StencilMaskSeparate);
+ PY_MOD_ADD_METHOD(StencilOpSeparate);
+ PY_MOD_ADD_METHOD(Uniform1f);
+ PY_MOD_ADD_METHOD(Uniform1fv);
+ PY_MOD_ADD_METHOD(Uniform1i);
+ PY_MOD_ADD_METHOD(Uniform1iv);
+ PY_MOD_ADD_METHOD(Uniform2f);
+ PY_MOD_ADD_METHOD(Uniform2fv);
+ PY_MOD_ADD_METHOD(Uniform2i);
+ PY_MOD_ADD_METHOD(Uniform2iv);
+ PY_MOD_ADD_METHOD(Uniform3f);
+ PY_MOD_ADD_METHOD(Uniform3fv);
+ PY_MOD_ADD_METHOD(Uniform3i);
+ PY_MOD_ADD_METHOD(Uniform3iv);
+ PY_MOD_ADD_METHOD(Uniform4f);
+ PY_MOD_ADD_METHOD(Uniform4fv);
+ PY_MOD_ADD_METHOD(Uniform4i);
+ PY_MOD_ADD_METHOD(Uniform4iv);
+ PY_MOD_ADD_METHOD(UniformMatrix2fv);
+ PY_MOD_ADD_METHOD(UniformMatrix3fv);
+ PY_MOD_ADD_METHOD(UniformMatrix4fv);
+ PY_MOD_ADD_METHOD(UseProgram);
+ PY_MOD_ADD_METHOD(ValidateProgram);
+ PY_MOD_ADD_METHOD(VertexAttrib1d);
+ PY_MOD_ADD_METHOD(VertexAttrib1dv);
+ PY_MOD_ADD_METHOD(VertexAttrib1f);
+ PY_MOD_ADD_METHOD(VertexAttrib1fv);
+ PY_MOD_ADD_METHOD(VertexAttrib1s);
+ PY_MOD_ADD_METHOD(VertexAttrib1sv);
+ PY_MOD_ADD_METHOD(VertexAttrib2d);
+ PY_MOD_ADD_METHOD(VertexAttrib2dv);
+ PY_MOD_ADD_METHOD(VertexAttrib2f);
+ PY_MOD_ADD_METHOD(VertexAttrib2fv);
+ PY_MOD_ADD_METHOD(VertexAttrib2s);
+ PY_MOD_ADD_METHOD(VertexAttrib2sv);
+ PY_MOD_ADD_METHOD(VertexAttrib3d);
+ PY_MOD_ADD_METHOD(VertexAttrib3dv);
+ PY_MOD_ADD_METHOD(VertexAttrib3f);
+ PY_MOD_ADD_METHOD(VertexAttrib3fv);
+ PY_MOD_ADD_METHOD(VertexAttrib3s);
+ PY_MOD_ADD_METHOD(VertexAttrib3sv);
+ PY_MOD_ADD_METHOD(VertexAttrib4Nbv);
+ PY_MOD_ADD_METHOD(VertexAttrib4Niv);
+ PY_MOD_ADD_METHOD(VertexAttrib4Nsv);
+ PY_MOD_ADD_METHOD(VertexAttrib4Nub);
+ PY_MOD_ADD_METHOD(VertexAttrib4Nubv);
+ PY_MOD_ADD_METHOD(VertexAttrib4Nuiv);
+ PY_MOD_ADD_METHOD(VertexAttrib4Nusv);
+ PY_MOD_ADD_METHOD(VertexAttrib4bv);
+ PY_MOD_ADD_METHOD(VertexAttrib4d);
+ PY_MOD_ADD_METHOD(VertexAttrib4dv);
+ PY_MOD_ADD_METHOD(VertexAttrib4f);
+ PY_MOD_ADD_METHOD(VertexAttrib4fv);
+ PY_MOD_ADD_METHOD(VertexAttrib4iv);
+ PY_MOD_ADD_METHOD(VertexAttrib4s);
+ PY_MOD_ADD_METHOD(VertexAttrib4sv);
+ PY_MOD_ADD_METHOD(VertexAttrib4ubv);
+ PY_MOD_ADD_METHOD(VertexAttrib4uiv);
+ PY_MOD_ADD_METHOD(VertexAttrib4usv);
+ PY_MOD_ADD_METHOD(VertexAttribPointer);
+}
+static void init_bgl_version_2_1_methods(PyObject *submodule, PyObject *dict)
+{
/* GL_VERSION_2_1 */
- {
- PY_MOD_ADD_METHOD(UniformMatrix2x3fv);
- PY_MOD_ADD_METHOD(UniformMatrix2x4fv);
- PY_MOD_ADD_METHOD(UniformMatrix3x2fv);
- PY_MOD_ADD_METHOD(UniformMatrix3x4fv);
- PY_MOD_ADD_METHOD(UniformMatrix4x2fv);
- PY_MOD_ADD_METHOD(UniformMatrix4x3fv);
- }
-
+ PY_MOD_ADD_METHOD(UniformMatrix2x3fv);
+ PY_MOD_ADD_METHOD(UniformMatrix2x4fv);
+ PY_MOD_ADD_METHOD(UniformMatrix3x2fv);
+ PY_MOD_ADD_METHOD(UniformMatrix3x4fv);
+ PY_MOD_ADD_METHOD(UniformMatrix4x2fv);
+ PY_MOD_ADD_METHOD(UniformMatrix4x3fv);
+}
+static void init_bgl_version_3_0_methods(PyObject *submodule, PyObject *dict)
+{
/* GL_VERSION_3_0 */
- {
- PY_MOD_ADD_METHOD(BindFramebuffer);
- PY_MOD_ADD_METHOD(BindRenderbuffer);
- PY_MOD_ADD_METHOD(BindVertexArray);
- PY_MOD_ADD_METHOD(BlitFramebuffer);
- PY_MOD_ADD_METHOD(CheckFramebufferStatus);
- PY_MOD_ADD_METHOD(DeleteFramebuffers);
- PY_MOD_ADD_METHOD(DeleteRenderbuffers);
- PY_MOD_ADD_METHOD(DeleteVertexArrays);
- PY_MOD_ADD_METHOD(FramebufferRenderbuffer);
- PY_MOD_ADD_METHOD(GenFramebuffers);
- PY_MOD_ADD_METHOD(GenRenderbuffers);
- PY_MOD_ADD_METHOD(GenVertexArrays);
- PY_MOD_ADD_METHOD(GetStringi);
- PY_MOD_ADD_METHOD(IsVertexArray);
- PY_MOD_ADD_METHOD(RenderbufferStorage);
- PY_MOD_ADD_METHOD(VertexAttribIPointer);
- }
-
+ PY_MOD_ADD_METHOD(BindFramebuffer);
+ PY_MOD_ADD_METHOD(BindRenderbuffer);
+ PY_MOD_ADD_METHOD(BindVertexArray);
+ PY_MOD_ADD_METHOD(BlitFramebuffer);
+ PY_MOD_ADD_METHOD(CheckFramebufferStatus);
+ PY_MOD_ADD_METHOD(DeleteFramebuffers);
+ PY_MOD_ADD_METHOD(DeleteRenderbuffers);
+ PY_MOD_ADD_METHOD(DeleteVertexArrays);
+ PY_MOD_ADD_METHOD(FramebufferRenderbuffer);
+ PY_MOD_ADD_METHOD(GenFramebuffers);
+ PY_MOD_ADD_METHOD(GenRenderbuffers);
+ PY_MOD_ADD_METHOD(GenVertexArrays);
+ PY_MOD_ADD_METHOD(GetStringi);
+ PY_MOD_ADD_METHOD(IsVertexArray);
+ PY_MOD_ADD_METHOD(RenderbufferStorage);
+ PY_MOD_ADD_METHOD(VertexAttribIPointer);
+}
+static void init_bgl_version_3_1_methods(PyObject *submodule, PyObject *dict)
+{
/* GL_VERSION_3_1 */
- {
- PY_MOD_ADD_METHOD(BindBufferBase);
- PY_MOD_ADD_METHOD(BindBufferRange);
- PY_MOD_ADD_METHOD(GetActiveUniformBlockName);
- PY_MOD_ADD_METHOD(GetActiveUniformBlockiv);
- PY_MOD_ADD_METHOD(GetActiveUniformName);
- PY_MOD_ADD_METHOD(GetActiveUniformsiv);
- PY_MOD_ADD_METHOD(GetIntegeri_v);
- PY_MOD_ADD_METHOD(GetUniformBlockIndex);
- PY_MOD_ADD_METHOD(GetUniformIndices);
- PY_MOD_ADD_METHOD(UniformBlockBinding);
- }
-
+ PY_MOD_ADD_METHOD(BindBufferBase);
+ PY_MOD_ADD_METHOD(BindBufferRange);
+ PY_MOD_ADD_METHOD(GetActiveUniformBlockName);
+ PY_MOD_ADD_METHOD(GetActiveUniformBlockiv);
+ PY_MOD_ADD_METHOD(GetActiveUniformName);
+ PY_MOD_ADD_METHOD(GetActiveUniformsiv);
+ PY_MOD_ADD_METHOD(GetIntegeri_v);
+ PY_MOD_ADD_METHOD(GetUniformBlockIndex);
+ PY_MOD_ADD_METHOD(GetUniformIndices);
+ PY_MOD_ADD_METHOD(UniformBlockBinding);
+}
+static void init_bgl_version_3_2_methods(PyObject *submodule, PyObject *dict)
+{
/* GL_VERSION_3_2 */
- {
- PY_MOD_ADD_METHOD(FramebufferTexture);
- PY_MOD_ADD_METHOD(GetBufferParameteri64v);
- PY_MOD_ADD_METHOD(GetInteger64i_v);
- PY_MOD_ADD_METHOD(GetMultisamplefv);
- PY_MOD_ADD_METHOD(SampleMaski);
- PY_MOD_ADD_METHOD(TexImage2DMultisample);
- PY_MOD_ADD_METHOD(TexImage3DMultisample);
- }
-
+ PY_MOD_ADD_METHOD(FramebufferTexture);
+ PY_MOD_ADD_METHOD(GetBufferParameteri64v);
+ PY_MOD_ADD_METHOD(GetInteger64i_v);
+ PY_MOD_ADD_METHOD(GetMultisamplefv);
+ PY_MOD_ADD_METHOD(SampleMaski);
+ PY_MOD_ADD_METHOD(TexImage2DMultisample);
+ PY_MOD_ADD_METHOD(TexImage3DMultisample);
+}
+static void init_bgl_version_3_3_methods(PyObject *UNUSED(submodule), PyObject *UNUSED(dict))
+{
/* GL_VERSION_3_3 */
- {
- }
+}
#define PY_DICT_ADD_INT(x) py_module_dict_add_int(dict, #x, x)
#define PY_DICT_ADD_INT64(x) py_module_dict_add_int64(dict, #x, x)
+static void init_bgl_version_1_1_constants(PyObject *dict)
+{
/* GL_VERSION_1_1 */
- {
- PY_DICT_ADD_INT(GL_ALPHA);
- PY_DICT_ADD_INT(GL_ALWAYS);
- PY_DICT_ADD_INT(GL_AND);
- PY_DICT_ADD_INT(GL_AND_INVERTED);
- PY_DICT_ADD_INT(GL_AND_REVERSE);
- PY_DICT_ADD_INT(GL_BACK);
- PY_DICT_ADD_INT(GL_BACK_LEFT);
- PY_DICT_ADD_INT(GL_BACK_RIGHT);
- PY_DICT_ADD_INT(GL_BLEND);
- PY_DICT_ADD_INT(GL_BLEND_DST);
- PY_DICT_ADD_INT(GL_BLEND_SRC);
- PY_DICT_ADD_INT(GL_BLUE);
- PY_DICT_ADD_INT(GL_BYTE);
- PY_DICT_ADD_INT(GL_CCW);
- PY_DICT_ADD_INT(GL_CLEAR);
- PY_DICT_ADD_INT(GL_COLOR);
- PY_DICT_ADD_INT(GL_COLOR_BUFFER_BIT);
- PY_DICT_ADD_INT(GL_COLOR_CLEAR_VALUE);
- PY_DICT_ADD_INT(GL_COLOR_LOGIC_OP);
- PY_DICT_ADD_INT(GL_COLOR_WRITEMASK);
- PY_DICT_ADD_INT(GL_COPY);
- PY_DICT_ADD_INT(GL_COPY_INVERTED);
- PY_DICT_ADD_INT(GL_CULL_FACE);
- PY_DICT_ADD_INT(GL_CULL_FACE_MODE);
- PY_DICT_ADD_INT(GL_CW);
- PY_DICT_ADD_INT(GL_DECR);
- PY_DICT_ADD_INT(GL_DEPTH);
- PY_DICT_ADD_INT(GL_DEPTH_BUFFER_BIT);
- PY_DICT_ADD_INT(GL_DEPTH_CLEAR_VALUE);
- PY_DICT_ADD_INT(GL_DEPTH_COMPONENT);
- PY_DICT_ADD_INT(GL_DEPTH_FUNC);
- PY_DICT_ADD_INT(GL_DEPTH_RANGE);
- PY_DICT_ADD_INT(GL_DEPTH_TEST);
- PY_DICT_ADD_INT(GL_DEPTH_WRITEMASK);
- PY_DICT_ADD_INT(GL_DITHER);
- PY_DICT_ADD_INT(GL_DONT_CARE);
- PY_DICT_ADD_INT(GL_DOUBLE);
- PY_DICT_ADD_INT(GL_DOUBLEBUFFER);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER);
- PY_DICT_ADD_INT(GL_DST_ALPHA);
- PY_DICT_ADD_INT(GL_DST_COLOR);
- PY_DICT_ADD_INT(GL_EQUAL);
- PY_DICT_ADD_INT(GL_EQUIV);
- PY_DICT_ADD_INT(GL_EXTENSIONS);
- PY_DICT_ADD_INT(GL_FALSE);
- PY_DICT_ADD_INT(GL_FASTEST);
- PY_DICT_ADD_INT(GL_FILL);
- PY_DICT_ADD_INT(GL_FLOAT);
- PY_DICT_ADD_INT(GL_FRONT);
- PY_DICT_ADD_INT(GL_FRONT_AND_BACK);
- PY_DICT_ADD_INT(GL_FRONT_FACE);
- PY_DICT_ADD_INT(GL_FRONT_LEFT);
- PY_DICT_ADD_INT(GL_FRONT_RIGHT);
- PY_DICT_ADD_INT(GL_GEQUAL);
- PY_DICT_ADD_INT(GL_GREATER);
- PY_DICT_ADD_INT(GL_GREEN);
- PY_DICT_ADD_INT(GL_INCR);
- PY_DICT_ADD_INT(GL_INT);
- PY_DICT_ADD_INT(GL_INVALID_ENUM);
- PY_DICT_ADD_INT(GL_INVALID_OPERATION);
- PY_DICT_ADD_INT(GL_INVALID_VALUE);
- PY_DICT_ADD_INT(GL_INVERT);
- PY_DICT_ADD_INT(GL_KEEP);
- PY_DICT_ADD_INT(GL_LEFT);
- PY_DICT_ADD_INT(GL_LEQUAL);
- PY_DICT_ADD_INT(GL_LESS);
- PY_DICT_ADD_INT(GL_LINE);
- PY_DICT_ADD_INT(GL_LINEAR);
- PY_DICT_ADD_INT(GL_LINEAR_MIPMAP_LINEAR);
- PY_DICT_ADD_INT(GL_LINEAR_MIPMAP_NEAREST);
- PY_DICT_ADD_INT(GL_LINES);
- PY_DICT_ADD_INT(GL_LINE_LOOP);
- PY_DICT_ADD_INT(GL_LINE_SMOOTH);
- PY_DICT_ADD_INT(GL_LINE_SMOOTH_HINT);
- PY_DICT_ADD_INT(GL_LINE_STRIP);
- PY_DICT_ADD_INT(GL_LINE_WIDTH);
- PY_DICT_ADD_INT(GL_LINE_WIDTH_GRANULARITY);
- PY_DICT_ADD_INT(GL_LINE_WIDTH_RANGE);
- PY_DICT_ADD_INT(GL_LOGIC_OP_MODE);
- PY_DICT_ADD_INT(GL_MAX_TEXTURE_SIZE);
- PY_DICT_ADD_INT(GL_MAX_VIEWPORT_DIMS);
- PY_DICT_ADD_INT(GL_NAND);
- PY_DICT_ADD_INT(GL_NEAREST);
- PY_DICT_ADD_INT(GL_NEAREST_MIPMAP_LINEAR);
- PY_DICT_ADD_INT(GL_NEAREST_MIPMAP_NEAREST);
- PY_DICT_ADD_INT(GL_NEVER);
- PY_DICT_ADD_INT(GL_NICEST);
- PY_DICT_ADD_INT(GL_NONE);
- PY_DICT_ADD_INT(GL_NOOP);
- PY_DICT_ADD_INT(GL_NOR);
- PY_DICT_ADD_INT(GL_NOTEQUAL);
- PY_DICT_ADD_INT(GL_NO_ERROR);
- PY_DICT_ADD_INT(GL_ONE);
- PY_DICT_ADD_INT(GL_ONE_MINUS_DST_ALPHA);
- PY_DICT_ADD_INT(GL_ONE_MINUS_DST_COLOR);
- PY_DICT_ADD_INT(GL_ONE_MINUS_SRC_ALPHA);
- PY_DICT_ADD_INT(GL_ONE_MINUS_SRC_COLOR);
- PY_DICT_ADD_INT(GL_OR);
- PY_DICT_ADD_INT(GL_OR_INVERTED);
- PY_DICT_ADD_INT(GL_OR_REVERSE);
- PY_DICT_ADD_INT(GL_OUT_OF_MEMORY);
- PY_DICT_ADD_INT(GL_PACK_ALIGNMENT);
- PY_DICT_ADD_INT(GL_PACK_LSB_FIRST);
- PY_DICT_ADD_INT(GL_PACK_ROW_LENGTH);
- PY_DICT_ADD_INT(GL_PACK_SKIP_PIXELS);
- PY_DICT_ADD_INT(GL_PACK_SKIP_ROWS);
- PY_DICT_ADD_INT(GL_PACK_SWAP_BYTES);
- PY_DICT_ADD_INT(GL_POINT);
- PY_DICT_ADD_INT(GL_POINTS);
- PY_DICT_ADD_INT(GL_POINT_SIZE);
- PY_DICT_ADD_INT(GL_POLYGON_MODE);
- PY_DICT_ADD_INT(GL_POLYGON_OFFSET_FACTOR);
- PY_DICT_ADD_INT(GL_POLYGON_OFFSET_FILL);
- PY_DICT_ADD_INT(GL_POLYGON_OFFSET_LINE);
- PY_DICT_ADD_INT(GL_POLYGON_OFFSET_POINT);
- PY_DICT_ADD_INT(GL_POLYGON_OFFSET_UNITS);
- PY_DICT_ADD_INT(GL_POLYGON_SMOOTH);
- PY_DICT_ADD_INT(GL_POLYGON_SMOOTH_HINT);
- PY_DICT_ADD_INT(GL_PROXY_TEXTURE_1D);
- PY_DICT_ADD_INT(GL_PROXY_TEXTURE_2D);
- PY_DICT_ADD_INT(GL_R3_G3_B2);
- PY_DICT_ADD_INT(GL_READ_BUFFER);
- PY_DICT_ADD_INT(GL_RED);
- PY_DICT_ADD_INT(GL_RENDERER);
- PY_DICT_ADD_INT(GL_REPEAT);
- PY_DICT_ADD_INT(GL_REPLACE);
- PY_DICT_ADD_INT(GL_RGB);
- PY_DICT_ADD_INT(GL_RGB10);
- PY_DICT_ADD_INT(GL_RGB10_A2);
- PY_DICT_ADD_INT(GL_RGB12);
- PY_DICT_ADD_INT(GL_RGB16);
- PY_DICT_ADD_INT(GL_RGB4);
- PY_DICT_ADD_INT(GL_RGB5);
- PY_DICT_ADD_INT(GL_RGB5_A1);
- PY_DICT_ADD_INT(GL_RGB8);
- PY_DICT_ADD_INT(GL_RGBA);
- PY_DICT_ADD_INT(GL_RGBA12);
- PY_DICT_ADD_INT(GL_RGBA16);
- PY_DICT_ADD_INT(GL_RGBA2);
- PY_DICT_ADD_INT(GL_RGBA4);
- PY_DICT_ADD_INT(GL_RGBA8);
- PY_DICT_ADD_INT(GL_RIGHT);
- PY_DICT_ADD_INT(GL_SCISSOR_BOX);
- PY_DICT_ADD_INT(GL_SCISSOR_TEST);
- PY_DICT_ADD_INT(GL_SET);
- PY_DICT_ADD_INT(GL_SHORT);
- PY_DICT_ADD_INT(GL_SRC_ALPHA);
- PY_DICT_ADD_INT(GL_SRC_ALPHA_SATURATE);
- PY_DICT_ADD_INT(GL_SRC_COLOR);
- PY_DICT_ADD_INT(GL_STENCIL);
- PY_DICT_ADD_INT(GL_STENCIL_BUFFER_BIT);
- PY_DICT_ADD_INT(GL_STENCIL_CLEAR_VALUE);
- PY_DICT_ADD_INT(GL_STENCIL_FAIL);
- PY_DICT_ADD_INT(GL_STENCIL_FUNC);
- PY_DICT_ADD_INT(GL_STENCIL_INDEX);
- PY_DICT_ADD_INT(GL_STENCIL_PASS_DEPTH_FAIL);
- PY_DICT_ADD_INT(GL_STENCIL_PASS_DEPTH_PASS);
- PY_DICT_ADD_INT(GL_STENCIL_REF);
- PY_DICT_ADD_INT(GL_STENCIL_TEST);
- PY_DICT_ADD_INT(GL_STENCIL_VALUE_MASK);
- PY_DICT_ADD_INT(GL_STENCIL_WRITEMASK);
- PY_DICT_ADD_INT(GL_STEREO);
- PY_DICT_ADD_INT(GL_SUBPIXEL_BITS);
- PY_DICT_ADD_INT(GL_TEXTURE);
- PY_DICT_ADD_INT(GL_TEXTURE_1D);
- PY_DICT_ADD_INT(GL_TEXTURE_2D);
- PY_DICT_ADD_INT(GL_TEXTURE_ALPHA_SIZE);
- PY_DICT_ADD_INT(GL_TEXTURE_BINDING_1D);
- PY_DICT_ADD_INT(GL_TEXTURE_BINDING_2D);
- PY_DICT_ADD_INT(GL_TEXTURE_BLUE_SIZE);
- PY_DICT_ADD_INT(GL_TEXTURE_BORDER_COLOR);
- PY_DICT_ADD_INT(GL_TEXTURE_GREEN_SIZE);
- PY_DICT_ADD_INT(GL_TEXTURE_HEIGHT);
- PY_DICT_ADD_INT(GL_TEXTURE_INTERNAL_FORMAT);
- PY_DICT_ADD_INT(GL_TEXTURE_MAG_FILTER);
- PY_DICT_ADD_INT(GL_TEXTURE_MIN_FILTER);
- PY_DICT_ADD_INT(GL_TEXTURE_RED_SIZE);
- PY_DICT_ADD_INT(GL_TEXTURE_WIDTH);
- PY_DICT_ADD_INT(GL_TEXTURE_WRAP_S);
- PY_DICT_ADD_INT(GL_TEXTURE_WRAP_T);
- PY_DICT_ADD_INT(GL_TRIANGLES);
- PY_DICT_ADD_INT(GL_TRIANGLE_FAN);
- PY_DICT_ADD_INT(GL_TRIANGLE_STRIP);
- PY_DICT_ADD_INT(GL_TRUE);
- PY_DICT_ADD_INT(GL_UNPACK_ALIGNMENT);
- PY_DICT_ADD_INT(GL_UNPACK_LSB_FIRST);
- PY_DICT_ADD_INT(GL_UNPACK_ROW_LENGTH);
- PY_DICT_ADD_INT(GL_UNPACK_SKIP_PIXELS);
- PY_DICT_ADD_INT(GL_UNPACK_SKIP_ROWS);
- PY_DICT_ADD_INT(GL_UNPACK_SWAP_BYTES);
- PY_DICT_ADD_INT(GL_UNSIGNED_BYTE);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT);
- PY_DICT_ADD_INT(GL_UNSIGNED_SHORT);
- PY_DICT_ADD_INT(GL_VENDOR);
- PY_DICT_ADD_INT(GL_VERSION);
- PY_DICT_ADD_INT(GL_VIEWPORT);
- PY_DICT_ADD_INT(GL_XOR);
- PY_DICT_ADD_INT(GL_ZERO);
- }
-
+ PY_DICT_ADD_INT(GL_ALPHA);
+ PY_DICT_ADD_INT(GL_ALWAYS);
+ PY_DICT_ADD_INT(GL_AND);
+ PY_DICT_ADD_INT(GL_AND_INVERTED);
+ PY_DICT_ADD_INT(GL_AND_REVERSE);
+ PY_DICT_ADD_INT(GL_BACK);
+ PY_DICT_ADD_INT(GL_BACK_LEFT);
+ PY_DICT_ADD_INT(GL_BACK_RIGHT);
+ PY_DICT_ADD_INT(GL_BLEND);
+ PY_DICT_ADD_INT(GL_BLEND_DST);
+ PY_DICT_ADD_INT(GL_BLEND_SRC);
+ PY_DICT_ADD_INT(GL_BLUE);
+ PY_DICT_ADD_INT(GL_BYTE);
+ PY_DICT_ADD_INT(GL_CCW);
+ PY_DICT_ADD_INT(GL_CLEAR);
+ PY_DICT_ADD_INT(GL_COLOR);
+ PY_DICT_ADD_INT(GL_COLOR_BUFFER_BIT);
+ PY_DICT_ADD_INT(GL_COLOR_CLEAR_VALUE);
+ PY_DICT_ADD_INT(GL_COLOR_LOGIC_OP);
+ PY_DICT_ADD_INT(GL_COLOR_WRITEMASK);
+ PY_DICT_ADD_INT(GL_COPY);
+ PY_DICT_ADD_INT(GL_COPY_INVERTED);
+ PY_DICT_ADD_INT(GL_CULL_FACE);
+ PY_DICT_ADD_INT(GL_CULL_FACE_MODE);
+ PY_DICT_ADD_INT(GL_CW);
+ PY_DICT_ADD_INT(GL_DECR);
+ PY_DICT_ADD_INT(GL_DEPTH);
+ PY_DICT_ADD_INT(GL_DEPTH_BUFFER_BIT);
+ PY_DICT_ADD_INT(GL_DEPTH_CLEAR_VALUE);
+ PY_DICT_ADD_INT(GL_DEPTH_COMPONENT);
+ PY_DICT_ADD_INT(GL_DEPTH_FUNC);
+ PY_DICT_ADD_INT(GL_DEPTH_RANGE);
+ PY_DICT_ADD_INT(GL_DEPTH_TEST);
+ PY_DICT_ADD_INT(GL_DEPTH_WRITEMASK);
+ PY_DICT_ADD_INT(GL_DITHER);
+ PY_DICT_ADD_INT(GL_DONT_CARE);
+ PY_DICT_ADD_INT(GL_DOUBLE);
+ PY_DICT_ADD_INT(GL_DOUBLEBUFFER);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER);
+ PY_DICT_ADD_INT(GL_DST_ALPHA);
+ PY_DICT_ADD_INT(GL_DST_COLOR);
+ PY_DICT_ADD_INT(GL_EQUAL);
+ PY_DICT_ADD_INT(GL_EQUIV);
+ PY_DICT_ADD_INT(GL_EXTENSIONS);
+ PY_DICT_ADD_INT(GL_FALSE);
+ PY_DICT_ADD_INT(GL_FASTEST);
+ PY_DICT_ADD_INT(GL_FILL);
+ PY_DICT_ADD_INT(GL_FLOAT);
+ PY_DICT_ADD_INT(GL_FRONT);
+ PY_DICT_ADD_INT(GL_FRONT_AND_BACK);
+ PY_DICT_ADD_INT(GL_FRONT_FACE);
+ PY_DICT_ADD_INT(GL_FRONT_LEFT);
+ PY_DICT_ADD_INT(GL_FRONT_RIGHT);
+ PY_DICT_ADD_INT(GL_GEQUAL);
+ PY_DICT_ADD_INT(GL_GREATER);
+ PY_DICT_ADD_INT(GL_GREEN);
+ PY_DICT_ADD_INT(GL_INCR);
+ PY_DICT_ADD_INT(GL_INT);
+ PY_DICT_ADD_INT(GL_INVALID_ENUM);
+ PY_DICT_ADD_INT(GL_INVALID_OPERATION);
+ PY_DICT_ADD_INT(GL_INVALID_VALUE);
+ PY_DICT_ADD_INT(GL_INVERT);
+ PY_DICT_ADD_INT(GL_KEEP);
+ PY_DICT_ADD_INT(GL_LEFT);
+ PY_DICT_ADD_INT(GL_LEQUAL);
+ PY_DICT_ADD_INT(GL_LESS);
+ PY_DICT_ADD_INT(GL_LINE);
+ PY_DICT_ADD_INT(GL_LINEAR);
+ PY_DICT_ADD_INT(GL_LINEAR_MIPMAP_LINEAR);
+ PY_DICT_ADD_INT(GL_LINEAR_MIPMAP_NEAREST);
+ PY_DICT_ADD_INT(GL_LINES);
+ PY_DICT_ADD_INT(GL_LINE_LOOP);
+ PY_DICT_ADD_INT(GL_LINE_SMOOTH);
+ PY_DICT_ADD_INT(GL_LINE_SMOOTH_HINT);
+ PY_DICT_ADD_INT(GL_LINE_STRIP);
+ PY_DICT_ADD_INT(GL_LINE_WIDTH);
+ PY_DICT_ADD_INT(GL_LINE_WIDTH_GRANULARITY);
+ PY_DICT_ADD_INT(GL_LINE_WIDTH_RANGE);
+ PY_DICT_ADD_INT(GL_LOGIC_OP_MODE);
+ PY_DICT_ADD_INT(GL_MAX_TEXTURE_SIZE);
+ PY_DICT_ADD_INT(GL_MAX_VIEWPORT_DIMS);
+ PY_DICT_ADD_INT(GL_NAND);
+ PY_DICT_ADD_INT(GL_NEAREST);
+ PY_DICT_ADD_INT(GL_NEAREST_MIPMAP_LINEAR);
+ PY_DICT_ADD_INT(GL_NEAREST_MIPMAP_NEAREST);
+ PY_DICT_ADD_INT(GL_NEVER);
+ PY_DICT_ADD_INT(GL_NICEST);
+ PY_DICT_ADD_INT(GL_NONE);
+ PY_DICT_ADD_INT(GL_NOOP);
+ PY_DICT_ADD_INT(GL_NOR);
+ PY_DICT_ADD_INT(GL_NOTEQUAL);
+ PY_DICT_ADD_INT(GL_NO_ERROR);
+ PY_DICT_ADD_INT(GL_ONE);
+ PY_DICT_ADD_INT(GL_ONE_MINUS_DST_ALPHA);
+ PY_DICT_ADD_INT(GL_ONE_MINUS_DST_COLOR);
+ PY_DICT_ADD_INT(GL_ONE_MINUS_SRC_ALPHA);
+ PY_DICT_ADD_INT(GL_ONE_MINUS_SRC_COLOR);
+ PY_DICT_ADD_INT(GL_OR);
+ PY_DICT_ADD_INT(GL_OR_INVERTED);
+ PY_DICT_ADD_INT(GL_OR_REVERSE);
+ PY_DICT_ADD_INT(GL_OUT_OF_MEMORY);
+ PY_DICT_ADD_INT(GL_PACK_ALIGNMENT);
+ PY_DICT_ADD_INT(GL_PACK_LSB_FIRST);
+ PY_DICT_ADD_INT(GL_PACK_ROW_LENGTH);
+ PY_DICT_ADD_INT(GL_PACK_SKIP_PIXELS);
+ PY_DICT_ADD_INT(GL_PACK_SKIP_ROWS);
+ PY_DICT_ADD_INT(GL_PACK_SWAP_BYTES);
+ PY_DICT_ADD_INT(GL_POINT);
+ PY_DICT_ADD_INT(GL_POINTS);
+ PY_DICT_ADD_INT(GL_POINT_SIZE);
+ PY_DICT_ADD_INT(GL_POLYGON_MODE);
+ PY_DICT_ADD_INT(GL_POLYGON_OFFSET_FACTOR);
+ PY_DICT_ADD_INT(GL_POLYGON_OFFSET_FILL);
+ PY_DICT_ADD_INT(GL_POLYGON_OFFSET_LINE);
+ PY_DICT_ADD_INT(GL_POLYGON_OFFSET_POINT);
+ PY_DICT_ADD_INT(GL_POLYGON_OFFSET_UNITS);
+ PY_DICT_ADD_INT(GL_POLYGON_SMOOTH);
+ PY_DICT_ADD_INT(GL_POLYGON_SMOOTH_HINT);
+ PY_DICT_ADD_INT(GL_PROXY_TEXTURE_1D);
+ PY_DICT_ADD_INT(GL_PROXY_TEXTURE_2D);
+ PY_DICT_ADD_INT(GL_R3_G3_B2);
+ PY_DICT_ADD_INT(GL_READ_BUFFER);
+ PY_DICT_ADD_INT(GL_RED);
+ PY_DICT_ADD_INT(GL_RENDERER);
+ PY_DICT_ADD_INT(GL_REPEAT);
+ PY_DICT_ADD_INT(GL_REPLACE);
+ PY_DICT_ADD_INT(GL_RGB);
+ PY_DICT_ADD_INT(GL_RGB10);
+ PY_DICT_ADD_INT(GL_RGB10_A2);
+ PY_DICT_ADD_INT(GL_RGB12);
+ PY_DICT_ADD_INT(GL_RGB16);
+ PY_DICT_ADD_INT(GL_RGB4);
+ PY_DICT_ADD_INT(GL_RGB5);
+ PY_DICT_ADD_INT(GL_RGB5_A1);
+ PY_DICT_ADD_INT(GL_RGB8);
+ PY_DICT_ADD_INT(GL_RGBA);
+ PY_DICT_ADD_INT(GL_RGBA12);
+ PY_DICT_ADD_INT(GL_RGBA16);
+ PY_DICT_ADD_INT(GL_RGBA2);
+ PY_DICT_ADD_INT(GL_RGBA4);
+ PY_DICT_ADD_INT(GL_RGBA8);
+ PY_DICT_ADD_INT(GL_RIGHT);
+ PY_DICT_ADD_INT(GL_SCISSOR_BOX);
+ PY_DICT_ADD_INT(GL_SCISSOR_TEST);
+ PY_DICT_ADD_INT(GL_SET);
+ PY_DICT_ADD_INT(GL_SHORT);
+ PY_DICT_ADD_INT(GL_SRC_ALPHA);
+ PY_DICT_ADD_INT(GL_SRC_ALPHA_SATURATE);
+ PY_DICT_ADD_INT(GL_SRC_COLOR);
+ PY_DICT_ADD_INT(GL_STENCIL);
+ PY_DICT_ADD_INT(GL_STENCIL_BUFFER_BIT);
+ PY_DICT_ADD_INT(GL_STENCIL_CLEAR_VALUE);
+ PY_DICT_ADD_INT(GL_STENCIL_FAIL);
+ PY_DICT_ADD_INT(GL_STENCIL_FUNC);
+ PY_DICT_ADD_INT(GL_STENCIL_INDEX);
+ PY_DICT_ADD_INT(GL_STENCIL_PASS_DEPTH_FAIL);
+ PY_DICT_ADD_INT(GL_STENCIL_PASS_DEPTH_PASS);
+ PY_DICT_ADD_INT(GL_STENCIL_REF);
+ PY_DICT_ADD_INT(GL_STENCIL_TEST);
+ PY_DICT_ADD_INT(GL_STENCIL_VALUE_MASK);
+ PY_DICT_ADD_INT(GL_STENCIL_WRITEMASK);
+ PY_DICT_ADD_INT(GL_STEREO);
+ PY_DICT_ADD_INT(GL_SUBPIXEL_BITS);
+ PY_DICT_ADD_INT(GL_TEXTURE);
+ PY_DICT_ADD_INT(GL_TEXTURE_1D);
+ PY_DICT_ADD_INT(GL_TEXTURE_2D);
+ PY_DICT_ADD_INT(GL_TEXTURE_ALPHA_SIZE);
+ PY_DICT_ADD_INT(GL_TEXTURE_BINDING_1D);
+ PY_DICT_ADD_INT(GL_TEXTURE_BINDING_2D);
+ PY_DICT_ADD_INT(GL_TEXTURE_BLUE_SIZE);
+ PY_DICT_ADD_INT(GL_TEXTURE_BORDER_COLOR);
+ PY_DICT_ADD_INT(GL_TEXTURE_GREEN_SIZE);
+ PY_DICT_ADD_INT(GL_TEXTURE_HEIGHT);
+ PY_DICT_ADD_INT(GL_TEXTURE_INTERNAL_FORMAT);
+ PY_DICT_ADD_INT(GL_TEXTURE_MAG_FILTER);
+ PY_DICT_ADD_INT(GL_TEXTURE_MIN_FILTER);
+ PY_DICT_ADD_INT(GL_TEXTURE_RED_SIZE);
+ PY_DICT_ADD_INT(GL_TEXTURE_WIDTH);
+ PY_DICT_ADD_INT(GL_TEXTURE_WRAP_S);
+ PY_DICT_ADD_INT(GL_TEXTURE_WRAP_T);
+ PY_DICT_ADD_INT(GL_TRIANGLES);
+ PY_DICT_ADD_INT(GL_TRIANGLE_FAN);
+ PY_DICT_ADD_INT(GL_TRIANGLE_STRIP);
+ PY_DICT_ADD_INT(GL_TRUE);
+ PY_DICT_ADD_INT(GL_UNPACK_ALIGNMENT);
+ PY_DICT_ADD_INT(GL_UNPACK_LSB_FIRST);
+ PY_DICT_ADD_INT(GL_UNPACK_ROW_LENGTH);
+ PY_DICT_ADD_INT(GL_UNPACK_SKIP_PIXELS);
+ PY_DICT_ADD_INT(GL_UNPACK_SKIP_ROWS);
+ PY_DICT_ADD_INT(GL_UNPACK_SWAP_BYTES);
+ PY_DICT_ADD_INT(GL_UNSIGNED_BYTE);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT);
+ PY_DICT_ADD_INT(GL_UNSIGNED_SHORT);
+ PY_DICT_ADD_INT(GL_VENDOR);
+ PY_DICT_ADD_INT(GL_VERSION);
+ PY_DICT_ADD_INT(GL_VIEWPORT);
+ PY_DICT_ADD_INT(GL_XOR);
+ PY_DICT_ADD_INT(GL_ZERO);
+}
+static void init_bgl_version_1_2_constants(PyObject *dict)
+{
/* GL_VERSION_1_2 */
- {
- PY_DICT_ADD_INT(GL_ALIASED_LINE_WIDTH_RANGE);
- PY_DICT_ADD_INT(GL_BGR);
- PY_DICT_ADD_INT(GL_BGRA);
- PY_DICT_ADD_INT(GL_CLAMP_TO_EDGE);
- PY_DICT_ADD_INT(GL_MAX_3D_TEXTURE_SIZE);
- PY_DICT_ADD_INT(GL_MAX_ELEMENTS_INDICES);
- PY_DICT_ADD_INT(GL_MAX_ELEMENTS_VERTICES);
- PY_DICT_ADD_INT(GL_PACK_IMAGE_HEIGHT);
- PY_DICT_ADD_INT(GL_PACK_SKIP_IMAGES);
- PY_DICT_ADD_INT(GL_PROXY_TEXTURE_3D);
- PY_DICT_ADD_INT(GL_SMOOTH_LINE_WIDTH_GRANULARITY);
- PY_DICT_ADD_INT(GL_SMOOTH_LINE_WIDTH_RANGE);
- PY_DICT_ADD_INT(GL_SMOOTH_POINT_SIZE_GRANULARITY);
- PY_DICT_ADD_INT(GL_SMOOTH_POINT_SIZE_RANGE);
- PY_DICT_ADD_INT(GL_TEXTURE_3D);
- PY_DICT_ADD_INT(GL_TEXTURE_BASE_LEVEL);
- PY_DICT_ADD_INT(GL_TEXTURE_BINDING_3D);
- PY_DICT_ADD_INT(GL_TEXTURE_DEPTH);
- PY_DICT_ADD_INT(GL_TEXTURE_MAX_LEVEL);
- PY_DICT_ADD_INT(GL_TEXTURE_MAX_LOD);
- PY_DICT_ADD_INT(GL_TEXTURE_MIN_LOD);
- PY_DICT_ADD_INT(GL_TEXTURE_WRAP_R);
- PY_DICT_ADD_INT(GL_UNPACK_IMAGE_HEIGHT);
- PY_DICT_ADD_INT(GL_UNPACK_SKIP_IMAGES);
- PY_DICT_ADD_INT(GL_UNSIGNED_BYTE_2_3_3_REV);
- PY_DICT_ADD_INT(GL_UNSIGNED_BYTE_3_3_2);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_10_10_10_2);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_2_10_10_10_REV);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_8_8_8_8);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_8_8_8_8_REV);
- PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_1_5_5_5_REV);
- PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_4_4_4_4);
- PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_4_4_4_4_REV);
- PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_5_5_5_1);
- PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_5_6_5);
- PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_5_6_5_REV);
- }
-
+ PY_DICT_ADD_INT(GL_ALIASED_LINE_WIDTH_RANGE);
+ PY_DICT_ADD_INT(GL_BGR);
+ PY_DICT_ADD_INT(GL_BGRA);
+ PY_DICT_ADD_INT(GL_CLAMP_TO_EDGE);
+ PY_DICT_ADD_INT(GL_MAX_3D_TEXTURE_SIZE);
+ PY_DICT_ADD_INT(GL_MAX_ELEMENTS_INDICES);
+ PY_DICT_ADD_INT(GL_MAX_ELEMENTS_VERTICES);
+ PY_DICT_ADD_INT(GL_PACK_IMAGE_HEIGHT);
+ PY_DICT_ADD_INT(GL_PACK_SKIP_IMAGES);
+ PY_DICT_ADD_INT(GL_PROXY_TEXTURE_3D);
+ PY_DICT_ADD_INT(GL_SMOOTH_LINE_WIDTH_GRANULARITY);
+ PY_DICT_ADD_INT(GL_SMOOTH_LINE_WIDTH_RANGE);
+ PY_DICT_ADD_INT(GL_SMOOTH_POINT_SIZE_GRANULARITY);
+ PY_DICT_ADD_INT(GL_SMOOTH_POINT_SIZE_RANGE);
+ PY_DICT_ADD_INT(GL_TEXTURE_3D);
+ PY_DICT_ADD_INT(GL_TEXTURE_BASE_LEVEL);
+ PY_DICT_ADD_INT(GL_TEXTURE_BINDING_3D);
+ PY_DICT_ADD_INT(GL_TEXTURE_DEPTH);
+ PY_DICT_ADD_INT(GL_TEXTURE_MAX_LEVEL);
+ PY_DICT_ADD_INT(GL_TEXTURE_MAX_LOD);
+ PY_DICT_ADD_INT(GL_TEXTURE_MIN_LOD);
+ PY_DICT_ADD_INT(GL_TEXTURE_WRAP_R);
+ PY_DICT_ADD_INT(GL_UNPACK_IMAGE_HEIGHT);
+ PY_DICT_ADD_INT(GL_UNPACK_SKIP_IMAGES);
+ PY_DICT_ADD_INT(GL_UNSIGNED_BYTE_2_3_3_REV);
+ PY_DICT_ADD_INT(GL_UNSIGNED_BYTE_3_3_2);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_10_10_10_2);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_2_10_10_10_REV);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_8_8_8_8);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_8_8_8_8_REV);
+ PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_1_5_5_5_REV);
+ PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_4_4_4_4);
+ PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_4_4_4_4_REV);
+ PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_5_5_5_1);
+ PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_5_6_5);
+ PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_5_6_5_REV);
+}
+static void init_bgl_version_1_3_constants(PyObject *dict)
+{
/* GL_VERSION_1_3 */
- {
- PY_DICT_ADD_INT(GL_ACTIVE_TEXTURE);
- PY_DICT_ADD_INT(GL_CLAMP_TO_BORDER);
- PY_DICT_ADD_INT(GL_COMPRESSED_RGB);
- PY_DICT_ADD_INT(GL_COMPRESSED_RGBA);
- PY_DICT_ADD_INT(GL_COMPRESSED_TEXTURE_FORMATS);
- PY_DICT_ADD_INT(GL_MAX_CUBE_MAP_TEXTURE_SIZE);
- PY_DICT_ADD_INT(GL_MULTISAMPLE);
- PY_DICT_ADD_INT(GL_NUM_COMPRESSED_TEXTURE_FORMATS);
- PY_DICT_ADD_INT(GL_PROXY_TEXTURE_CUBE_MAP);
- PY_DICT_ADD_INT(GL_SAMPLES);
- PY_DICT_ADD_INT(GL_SAMPLE_ALPHA_TO_COVERAGE);
- PY_DICT_ADD_INT(GL_SAMPLE_ALPHA_TO_ONE);
- PY_DICT_ADD_INT(GL_SAMPLE_BUFFERS);
- PY_DICT_ADD_INT(GL_SAMPLE_COVERAGE);
- PY_DICT_ADD_INT(GL_SAMPLE_COVERAGE_INVERT);
- PY_DICT_ADD_INT(GL_SAMPLE_COVERAGE_VALUE);
- PY_DICT_ADD_INT(GL_TEXTURE0);
- PY_DICT_ADD_INT(GL_TEXTURE1);
- PY_DICT_ADD_INT(GL_TEXTURE10);
- PY_DICT_ADD_INT(GL_TEXTURE11);
- PY_DICT_ADD_INT(GL_TEXTURE12);
- PY_DICT_ADD_INT(GL_TEXTURE13);
- PY_DICT_ADD_INT(GL_TEXTURE14);
- PY_DICT_ADD_INT(GL_TEXTURE15);
- PY_DICT_ADD_INT(GL_TEXTURE16);
- PY_DICT_ADD_INT(GL_TEXTURE17);
- PY_DICT_ADD_INT(GL_TEXTURE18);
- PY_DICT_ADD_INT(GL_TEXTURE19);
- PY_DICT_ADD_INT(GL_TEXTURE2);
- PY_DICT_ADD_INT(GL_TEXTURE20);
- PY_DICT_ADD_INT(GL_TEXTURE21);
- PY_DICT_ADD_INT(GL_TEXTURE22);
- PY_DICT_ADD_INT(GL_TEXTURE23);
- PY_DICT_ADD_INT(GL_TEXTURE24);
- PY_DICT_ADD_INT(GL_TEXTURE25);
- PY_DICT_ADD_INT(GL_TEXTURE26);
- PY_DICT_ADD_INT(GL_TEXTURE27);
- PY_DICT_ADD_INT(GL_TEXTURE28);
- PY_DICT_ADD_INT(GL_TEXTURE29);
- PY_DICT_ADD_INT(GL_TEXTURE3);
- PY_DICT_ADD_INT(GL_TEXTURE30);
- PY_DICT_ADD_INT(GL_TEXTURE31);
- PY_DICT_ADD_INT(GL_TEXTURE4);
- PY_DICT_ADD_INT(GL_TEXTURE5);
- PY_DICT_ADD_INT(GL_TEXTURE6);
- PY_DICT_ADD_INT(GL_TEXTURE7);
- PY_DICT_ADD_INT(GL_TEXTURE8);
- PY_DICT_ADD_INT(GL_TEXTURE9);
- PY_DICT_ADD_INT(GL_TEXTURE_BINDING_CUBE_MAP);
- PY_DICT_ADD_INT(GL_TEXTURE_COMPRESSED);
- PY_DICT_ADD_INT(GL_TEXTURE_COMPRESSED_IMAGE_SIZE);
- PY_DICT_ADD_INT(GL_TEXTURE_COMPRESSION_HINT);
- PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP);
- PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X);
- PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y);
- PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
- PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_POSITIVE_X);
- PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y);
- PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z);
- }
-
+ PY_DICT_ADD_INT(GL_ACTIVE_TEXTURE);
+ PY_DICT_ADD_INT(GL_CLAMP_TO_BORDER);
+ PY_DICT_ADD_INT(GL_COMPRESSED_RGB);
+ PY_DICT_ADD_INT(GL_COMPRESSED_RGBA);
+ PY_DICT_ADD_INT(GL_COMPRESSED_TEXTURE_FORMATS);
+ PY_DICT_ADD_INT(GL_MAX_CUBE_MAP_TEXTURE_SIZE);
+ PY_DICT_ADD_INT(GL_MULTISAMPLE);
+ PY_DICT_ADD_INT(GL_NUM_COMPRESSED_TEXTURE_FORMATS);
+ PY_DICT_ADD_INT(GL_PROXY_TEXTURE_CUBE_MAP);
+ PY_DICT_ADD_INT(GL_SAMPLES);
+ PY_DICT_ADD_INT(GL_SAMPLE_ALPHA_TO_COVERAGE);
+ PY_DICT_ADD_INT(GL_SAMPLE_ALPHA_TO_ONE);
+ PY_DICT_ADD_INT(GL_SAMPLE_BUFFERS);
+ PY_DICT_ADD_INT(GL_SAMPLE_COVERAGE);
+ PY_DICT_ADD_INT(GL_SAMPLE_COVERAGE_INVERT);
+ PY_DICT_ADD_INT(GL_SAMPLE_COVERAGE_VALUE);
+ PY_DICT_ADD_INT(GL_TEXTURE0);
+ PY_DICT_ADD_INT(GL_TEXTURE1);
+ PY_DICT_ADD_INT(GL_TEXTURE10);
+ PY_DICT_ADD_INT(GL_TEXTURE11);
+ PY_DICT_ADD_INT(GL_TEXTURE12);
+ PY_DICT_ADD_INT(GL_TEXTURE13);
+ PY_DICT_ADD_INT(GL_TEXTURE14);
+ PY_DICT_ADD_INT(GL_TEXTURE15);
+ PY_DICT_ADD_INT(GL_TEXTURE16);
+ PY_DICT_ADD_INT(GL_TEXTURE17);
+ PY_DICT_ADD_INT(GL_TEXTURE18);
+ PY_DICT_ADD_INT(GL_TEXTURE19);
+ PY_DICT_ADD_INT(GL_TEXTURE2);
+ PY_DICT_ADD_INT(GL_TEXTURE20);
+ PY_DICT_ADD_INT(GL_TEXTURE21);
+ PY_DICT_ADD_INT(GL_TEXTURE22);
+ PY_DICT_ADD_INT(GL_TEXTURE23);
+ PY_DICT_ADD_INT(GL_TEXTURE24);
+ PY_DICT_ADD_INT(GL_TEXTURE25);
+ PY_DICT_ADD_INT(GL_TEXTURE26);
+ PY_DICT_ADD_INT(GL_TEXTURE27);
+ PY_DICT_ADD_INT(GL_TEXTURE28);
+ PY_DICT_ADD_INT(GL_TEXTURE29);
+ PY_DICT_ADD_INT(GL_TEXTURE3);
+ PY_DICT_ADD_INT(GL_TEXTURE30);
+ PY_DICT_ADD_INT(GL_TEXTURE31);
+ PY_DICT_ADD_INT(GL_TEXTURE4);
+ PY_DICT_ADD_INT(GL_TEXTURE5);
+ PY_DICT_ADD_INT(GL_TEXTURE6);
+ PY_DICT_ADD_INT(GL_TEXTURE7);
+ PY_DICT_ADD_INT(GL_TEXTURE8);
+ PY_DICT_ADD_INT(GL_TEXTURE9);
+ PY_DICT_ADD_INT(GL_TEXTURE_BINDING_CUBE_MAP);
+ PY_DICT_ADD_INT(GL_TEXTURE_COMPRESSED);
+ PY_DICT_ADD_INT(GL_TEXTURE_COMPRESSED_IMAGE_SIZE);
+ PY_DICT_ADD_INT(GL_TEXTURE_COMPRESSION_HINT);
+ PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP);
+ PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X);
+ PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y);
+ PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
+ PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_POSITIVE_X);
+ PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y);
+ PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z);
+}
+static void init_bgl_version_1_4_constants(PyObject *dict)
+{
/* GL_VERSION_1_4 */
- {
- PY_DICT_ADD_INT(GL_BLEND_DST_ALPHA);
- PY_DICT_ADD_INT(GL_BLEND_DST_RGB);
- PY_DICT_ADD_INT(GL_BLEND_SRC_ALPHA);
- PY_DICT_ADD_INT(GL_BLEND_SRC_RGB);
- PY_DICT_ADD_INT(GL_CONSTANT_ALPHA);
- PY_DICT_ADD_INT(GL_CONSTANT_COLOR);
- PY_DICT_ADD_INT(GL_DECR_WRAP);
- PY_DICT_ADD_INT(GL_DEPTH_COMPONENT16);
- PY_DICT_ADD_INT(GL_DEPTH_COMPONENT24);
- PY_DICT_ADD_INT(GL_DEPTH_COMPONENT32);
- PY_DICT_ADD_INT(GL_FUNC_ADD);
- PY_DICT_ADD_INT(GL_FUNC_REVERSE_SUBTRACT);
- PY_DICT_ADD_INT(GL_FUNC_SUBTRACT);
- PY_DICT_ADD_INT(GL_INCR_WRAP);
- PY_DICT_ADD_INT(GL_MAX);
- PY_DICT_ADD_INT(GL_MAX_TEXTURE_LOD_BIAS);
- PY_DICT_ADD_INT(GL_MIN);
- PY_DICT_ADD_INT(GL_MIRRORED_REPEAT);
- PY_DICT_ADD_INT(GL_ONE_MINUS_CONSTANT_ALPHA);
- PY_DICT_ADD_INT(GL_ONE_MINUS_CONSTANT_COLOR);
- PY_DICT_ADD_INT(GL_POINT_FADE_THRESHOLD_SIZE);
- PY_DICT_ADD_INT(GL_TEXTURE_COMPARE_FUNC);
- PY_DICT_ADD_INT(GL_TEXTURE_COMPARE_MODE);
- PY_DICT_ADD_INT(GL_TEXTURE_DEPTH_SIZE);
- PY_DICT_ADD_INT(GL_TEXTURE_LOD_BIAS);
- }
-
+ PY_DICT_ADD_INT(GL_BLEND_DST_ALPHA);
+ PY_DICT_ADD_INT(GL_BLEND_DST_RGB);
+ PY_DICT_ADD_INT(GL_BLEND_SRC_ALPHA);
+ PY_DICT_ADD_INT(GL_BLEND_SRC_RGB);
+ PY_DICT_ADD_INT(GL_CONSTANT_ALPHA);
+ PY_DICT_ADD_INT(GL_CONSTANT_COLOR);
+ PY_DICT_ADD_INT(GL_DECR_WRAP);
+ PY_DICT_ADD_INT(GL_DEPTH_COMPONENT16);
+ PY_DICT_ADD_INT(GL_DEPTH_COMPONENT24);
+ PY_DICT_ADD_INT(GL_DEPTH_COMPONENT32);
+ PY_DICT_ADD_INT(GL_FUNC_ADD);
+ PY_DICT_ADD_INT(GL_FUNC_REVERSE_SUBTRACT);
+ PY_DICT_ADD_INT(GL_FUNC_SUBTRACT);
+ PY_DICT_ADD_INT(GL_INCR_WRAP);
+ PY_DICT_ADD_INT(GL_MAX);
+ PY_DICT_ADD_INT(GL_MAX_TEXTURE_LOD_BIAS);
+ PY_DICT_ADD_INT(GL_MIN);
+ PY_DICT_ADD_INT(GL_MIRRORED_REPEAT);
+ PY_DICT_ADD_INT(GL_ONE_MINUS_CONSTANT_ALPHA);
+ PY_DICT_ADD_INT(GL_ONE_MINUS_CONSTANT_COLOR);
+ PY_DICT_ADD_INT(GL_POINT_FADE_THRESHOLD_SIZE);
+ PY_DICT_ADD_INT(GL_TEXTURE_COMPARE_FUNC);
+ PY_DICT_ADD_INT(GL_TEXTURE_COMPARE_MODE);
+ PY_DICT_ADD_INT(GL_TEXTURE_DEPTH_SIZE);
+ PY_DICT_ADD_INT(GL_TEXTURE_LOD_BIAS);
+}
+static void init_bgl_version_1_5_constants(PyObject *dict)
+{
/* GL_VERSION_1_5 */
- {
- PY_DICT_ADD_INT(GL_ARRAY_BUFFER);
- PY_DICT_ADD_INT(GL_ARRAY_BUFFER_BINDING);
- PY_DICT_ADD_INT(GL_BUFFER_ACCESS);
- PY_DICT_ADD_INT(GL_BUFFER_MAPPED);
- PY_DICT_ADD_INT(GL_BUFFER_MAP_POINTER);
- PY_DICT_ADD_INT(GL_BUFFER_SIZE);
- PY_DICT_ADD_INT(GL_BUFFER_USAGE);
- PY_DICT_ADD_INT(GL_CURRENT_QUERY);
- PY_DICT_ADD_INT(GL_DYNAMIC_COPY);
- PY_DICT_ADD_INT(GL_DYNAMIC_DRAW);
- PY_DICT_ADD_INT(GL_DYNAMIC_READ);
- PY_DICT_ADD_INT(GL_ELEMENT_ARRAY_BUFFER);
- PY_DICT_ADD_INT(GL_ELEMENT_ARRAY_BUFFER_BINDING);
- PY_DICT_ADD_INT(GL_QUERY_COUNTER_BITS);
- PY_DICT_ADD_INT(GL_QUERY_RESULT);
- PY_DICT_ADD_INT(GL_QUERY_RESULT_AVAILABLE);
- PY_DICT_ADD_INT(GL_READ_ONLY);
- PY_DICT_ADD_INT(GL_READ_WRITE);
- PY_DICT_ADD_INT(GL_SAMPLES_PASSED);
- PY_DICT_ADD_INT(GL_STATIC_COPY);
- PY_DICT_ADD_INT(GL_STATIC_DRAW);
- PY_DICT_ADD_INT(GL_STATIC_READ);
- PY_DICT_ADD_INT(GL_STREAM_COPY);
- PY_DICT_ADD_INT(GL_STREAM_DRAW);
- PY_DICT_ADD_INT(GL_STREAM_READ);
- PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING);
- PY_DICT_ADD_INT(GL_WRITE_ONLY);
- }
-
+ PY_DICT_ADD_INT(GL_ARRAY_BUFFER);
+ PY_DICT_ADD_INT(GL_ARRAY_BUFFER_BINDING);
+ PY_DICT_ADD_INT(GL_BUFFER_ACCESS);
+ PY_DICT_ADD_INT(GL_BUFFER_MAPPED);
+ PY_DICT_ADD_INT(GL_BUFFER_MAP_POINTER);
+ PY_DICT_ADD_INT(GL_BUFFER_SIZE);
+ PY_DICT_ADD_INT(GL_BUFFER_USAGE);
+ PY_DICT_ADD_INT(GL_CURRENT_QUERY);
+ PY_DICT_ADD_INT(GL_DYNAMIC_COPY);
+ PY_DICT_ADD_INT(GL_DYNAMIC_DRAW);
+ PY_DICT_ADD_INT(GL_DYNAMIC_READ);
+ PY_DICT_ADD_INT(GL_ELEMENT_ARRAY_BUFFER);
+ PY_DICT_ADD_INT(GL_ELEMENT_ARRAY_BUFFER_BINDING);
+ PY_DICT_ADD_INT(GL_QUERY_COUNTER_BITS);
+ PY_DICT_ADD_INT(GL_QUERY_RESULT);
+ PY_DICT_ADD_INT(GL_QUERY_RESULT_AVAILABLE);
+ PY_DICT_ADD_INT(GL_READ_ONLY);
+ PY_DICT_ADD_INT(GL_READ_WRITE);
+ PY_DICT_ADD_INT(GL_SAMPLES_PASSED);
+ PY_DICT_ADD_INT(GL_STATIC_COPY);
+ PY_DICT_ADD_INT(GL_STATIC_DRAW);
+ PY_DICT_ADD_INT(GL_STATIC_READ);
+ PY_DICT_ADD_INT(GL_STREAM_COPY);
+ PY_DICT_ADD_INT(GL_STREAM_DRAW);
+ PY_DICT_ADD_INT(GL_STREAM_READ);
+ PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING);
+ PY_DICT_ADD_INT(GL_WRITE_ONLY);
+}
+static void init_bgl_version_2_0_constants(PyObject *dict)
+{
/* GL_VERSION_2_0 */
- {
- PY_DICT_ADD_INT(GL_ACTIVE_ATTRIBUTES);
- PY_DICT_ADD_INT(GL_ACTIVE_ATTRIBUTE_MAX_LENGTH);
- PY_DICT_ADD_INT(GL_ACTIVE_UNIFORMS);
- PY_DICT_ADD_INT(GL_ACTIVE_UNIFORM_MAX_LENGTH);
- PY_DICT_ADD_INT(GL_ATTACHED_SHADERS);
- PY_DICT_ADD_INT(GL_BLEND_EQUATION_ALPHA);
- PY_DICT_ADD_INT(GL_BLEND_EQUATION_RGB);
- PY_DICT_ADD_INT(GL_BOOL);
- PY_DICT_ADD_INT(GL_BOOL_VEC2);
- PY_DICT_ADD_INT(GL_BOOL_VEC3);
- PY_DICT_ADD_INT(GL_BOOL_VEC4);
- PY_DICT_ADD_INT(GL_COMPILE_STATUS);
- PY_DICT_ADD_INT(GL_CURRENT_PROGRAM);
- PY_DICT_ADD_INT(GL_CURRENT_VERTEX_ATTRIB);
- PY_DICT_ADD_INT(GL_DELETE_STATUS);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER0);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER1);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER10);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER11);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER12);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER13);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER14);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER15);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER2);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER3);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER4);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER5);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER6);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER7);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER8);
- PY_DICT_ADD_INT(GL_DRAW_BUFFER9);
- PY_DICT_ADD_INT(GL_FLOAT_MAT2);
- PY_DICT_ADD_INT(GL_FLOAT_MAT3);
- PY_DICT_ADD_INT(GL_FLOAT_MAT4);
- PY_DICT_ADD_INT(GL_FLOAT_VEC2);
- PY_DICT_ADD_INT(GL_FLOAT_VEC3);
- PY_DICT_ADD_INT(GL_FLOAT_VEC4);
- PY_DICT_ADD_INT(GL_FRAGMENT_SHADER);
- PY_DICT_ADD_INT(GL_FRAGMENT_SHADER_DERIVATIVE_HINT);
- PY_DICT_ADD_INT(GL_INFO_LOG_LENGTH);
- PY_DICT_ADD_INT(GL_INT_VEC2);
- PY_DICT_ADD_INT(GL_INT_VEC3);
- PY_DICT_ADD_INT(GL_INT_VEC4);
- PY_DICT_ADD_INT(GL_LINK_STATUS);
- PY_DICT_ADD_INT(GL_LOWER_LEFT);
- PY_DICT_ADD_INT(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
- PY_DICT_ADD_INT(GL_MAX_DRAW_BUFFERS);
- PY_DICT_ADD_INT(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS);
- PY_DICT_ADD_INT(GL_MAX_TEXTURE_IMAGE_UNITS);
- PY_DICT_ADD_INT(GL_MAX_VARYING_FLOATS);
- PY_DICT_ADD_INT(GL_MAX_VERTEX_ATTRIBS);
- PY_DICT_ADD_INT(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS);
- PY_DICT_ADD_INT(GL_MAX_VERTEX_UNIFORM_COMPONENTS);
- PY_DICT_ADD_INT(GL_POINT_SPRITE_COORD_ORIGIN);
- PY_DICT_ADD_INT(GL_SAMPLER_1D);
- PY_DICT_ADD_INT(GL_SAMPLER_1D_SHADOW);
- PY_DICT_ADD_INT(GL_SAMPLER_2D);
- PY_DICT_ADD_INT(GL_SAMPLER_2D_SHADOW);
- PY_DICT_ADD_INT(GL_SAMPLER_3D);
- PY_DICT_ADD_INT(GL_SAMPLER_CUBE);
- PY_DICT_ADD_INT(GL_SHADER_SOURCE_LENGTH);
- PY_DICT_ADD_INT(GL_SHADER_TYPE);
- PY_DICT_ADD_INT(GL_SHADING_LANGUAGE_VERSION);
- PY_DICT_ADD_INT(GL_STENCIL_BACK_FAIL);
- PY_DICT_ADD_INT(GL_STENCIL_BACK_FUNC);
- PY_DICT_ADD_INT(GL_STENCIL_BACK_PASS_DEPTH_FAIL);
- PY_DICT_ADD_INT(GL_STENCIL_BACK_PASS_DEPTH_PASS);
- PY_DICT_ADD_INT(GL_STENCIL_BACK_REF);
- PY_DICT_ADD_INT(GL_STENCIL_BACK_VALUE_MASK);
- PY_DICT_ADD_INT(GL_STENCIL_BACK_WRITEMASK);
- PY_DICT_ADD_INT(GL_UPPER_LEFT);
- PY_DICT_ADD_INT(GL_VALIDATE_STATUS);
- PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_ENABLED);
- PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED);
- PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_POINTER);
- PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_SIZE);
- PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_STRIDE);
- PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_TYPE);
- PY_DICT_ADD_INT(GL_VERTEX_PROGRAM_POINT_SIZE);
- PY_DICT_ADD_INT(GL_VERTEX_SHADER);
- }
-
+ PY_DICT_ADD_INT(GL_ACTIVE_ATTRIBUTES);
+ PY_DICT_ADD_INT(GL_ACTIVE_ATTRIBUTE_MAX_LENGTH);
+ PY_DICT_ADD_INT(GL_ACTIVE_UNIFORMS);
+ PY_DICT_ADD_INT(GL_ACTIVE_UNIFORM_MAX_LENGTH);
+ PY_DICT_ADD_INT(GL_ATTACHED_SHADERS);
+ PY_DICT_ADD_INT(GL_BLEND_EQUATION_ALPHA);
+ PY_DICT_ADD_INT(GL_BLEND_EQUATION_RGB);
+ PY_DICT_ADD_INT(GL_BOOL);
+ PY_DICT_ADD_INT(GL_BOOL_VEC2);
+ PY_DICT_ADD_INT(GL_BOOL_VEC3);
+ PY_DICT_ADD_INT(GL_BOOL_VEC4);
+ PY_DICT_ADD_INT(GL_COMPILE_STATUS);
+ PY_DICT_ADD_INT(GL_CURRENT_PROGRAM);
+ PY_DICT_ADD_INT(GL_CURRENT_VERTEX_ATTRIB);
+ PY_DICT_ADD_INT(GL_DELETE_STATUS);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER0);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER1);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER10);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER11);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER12);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER13);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER14);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER15);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER2);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER3);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER4);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER5);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER6);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER7);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER8);
+ PY_DICT_ADD_INT(GL_DRAW_BUFFER9);
+ PY_DICT_ADD_INT(GL_FLOAT_MAT2);
+ PY_DICT_ADD_INT(GL_FLOAT_MAT3);
+ PY_DICT_ADD_INT(GL_FLOAT_MAT4);
+ PY_DICT_ADD_INT(GL_FLOAT_VEC2);
+ PY_DICT_ADD_INT(GL_FLOAT_VEC3);
+ PY_DICT_ADD_INT(GL_FLOAT_VEC4);
+ PY_DICT_ADD_INT(GL_FRAGMENT_SHADER);
+ PY_DICT_ADD_INT(GL_FRAGMENT_SHADER_DERIVATIVE_HINT);
+ PY_DICT_ADD_INT(GL_INFO_LOG_LENGTH);
+ PY_DICT_ADD_INT(GL_INT_VEC2);
+ PY_DICT_ADD_INT(GL_INT_VEC3);
+ PY_DICT_ADD_INT(GL_INT_VEC4);
+ PY_DICT_ADD_INT(GL_LINK_STATUS);
+ PY_DICT_ADD_INT(GL_LOWER_LEFT);
+ PY_DICT_ADD_INT(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ PY_DICT_ADD_INT(GL_MAX_DRAW_BUFFERS);
+ PY_DICT_ADD_INT(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS);
+ PY_DICT_ADD_INT(GL_MAX_TEXTURE_IMAGE_UNITS);
+ PY_DICT_ADD_INT(GL_MAX_VARYING_FLOATS);
+ PY_DICT_ADD_INT(GL_MAX_VERTEX_ATTRIBS);
+ PY_DICT_ADD_INT(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS);
+ PY_DICT_ADD_INT(GL_MAX_VERTEX_UNIFORM_COMPONENTS);
+ PY_DICT_ADD_INT(GL_POINT_SPRITE_COORD_ORIGIN);
+ PY_DICT_ADD_INT(GL_SAMPLER_1D);
+ PY_DICT_ADD_INT(GL_SAMPLER_1D_SHADOW);
+ PY_DICT_ADD_INT(GL_SAMPLER_2D);
+ PY_DICT_ADD_INT(GL_SAMPLER_2D_SHADOW);
+ PY_DICT_ADD_INT(GL_SAMPLER_3D);
+ PY_DICT_ADD_INT(GL_SAMPLER_CUBE);
+ PY_DICT_ADD_INT(GL_SHADER_SOURCE_LENGTH);
+ PY_DICT_ADD_INT(GL_SHADER_TYPE);
+ PY_DICT_ADD_INT(GL_SHADING_LANGUAGE_VERSION);
+ PY_DICT_ADD_INT(GL_STENCIL_BACK_FAIL);
+ PY_DICT_ADD_INT(GL_STENCIL_BACK_FUNC);
+ PY_DICT_ADD_INT(GL_STENCIL_BACK_PASS_DEPTH_FAIL);
+ PY_DICT_ADD_INT(GL_STENCIL_BACK_PASS_DEPTH_PASS);
+ PY_DICT_ADD_INT(GL_STENCIL_BACK_REF);
+ PY_DICT_ADD_INT(GL_STENCIL_BACK_VALUE_MASK);
+ PY_DICT_ADD_INT(GL_STENCIL_BACK_WRITEMASK);
+ PY_DICT_ADD_INT(GL_UPPER_LEFT);
+ PY_DICT_ADD_INT(GL_VALIDATE_STATUS);
+ PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_ENABLED);
+ PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED);
+ PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_POINTER);
+ PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_SIZE);
+ PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_STRIDE);
+ PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_TYPE);
+ PY_DICT_ADD_INT(GL_VERTEX_PROGRAM_POINT_SIZE);
+ PY_DICT_ADD_INT(GL_VERTEX_SHADER);
+}
+static void init_bgl_version_2_1_constants(PyObject *dict)
+{
/* GL_VERSION_2_1 */
- {
- PY_DICT_ADD_INT(GL_COMPRESSED_SRGB);
- PY_DICT_ADD_INT(GL_COMPRESSED_SRGB_ALPHA);
- PY_DICT_ADD_INT(GL_FLOAT_MAT2x3);
- PY_DICT_ADD_INT(GL_FLOAT_MAT2x4);
- PY_DICT_ADD_INT(GL_FLOAT_MAT3x2);
- PY_DICT_ADD_INT(GL_FLOAT_MAT3x4);
- PY_DICT_ADD_INT(GL_FLOAT_MAT4x2);
- PY_DICT_ADD_INT(GL_FLOAT_MAT4x3);
- PY_DICT_ADD_INT(GL_PIXEL_PACK_BUFFER);
- PY_DICT_ADD_INT(GL_PIXEL_PACK_BUFFER_BINDING);
- PY_DICT_ADD_INT(GL_PIXEL_UNPACK_BUFFER);
- PY_DICT_ADD_INT(GL_PIXEL_UNPACK_BUFFER_BINDING);
- PY_DICT_ADD_INT(GL_SRGB);
- PY_DICT_ADD_INT(GL_SRGB8);
- PY_DICT_ADD_INT(GL_SRGB8_ALPHA8);
- PY_DICT_ADD_INT(GL_SRGB_ALPHA);
- }
-
+ PY_DICT_ADD_INT(GL_COMPRESSED_SRGB);
+ PY_DICT_ADD_INT(GL_COMPRESSED_SRGB_ALPHA);
+ PY_DICT_ADD_INT(GL_FLOAT_MAT2x3);
+ PY_DICT_ADD_INT(GL_FLOAT_MAT2x4);
+ PY_DICT_ADD_INT(GL_FLOAT_MAT3x2);
+ PY_DICT_ADD_INT(GL_FLOAT_MAT3x4);
+ PY_DICT_ADD_INT(GL_FLOAT_MAT4x2);
+ PY_DICT_ADD_INT(GL_FLOAT_MAT4x3);
+ PY_DICT_ADD_INT(GL_PIXEL_PACK_BUFFER);
+ PY_DICT_ADD_INT(GL_PIXEL_PACK_BUFFER_BINDING);
+ PY_DICT_ADD_INT(GL_PIXEL_UNPACK_BUFFER);
+ PY_DICT_ADD_INT(GL_PIXEL_UNPACK_BUFFER_BINDING);
+ PY_DICT_ADD_INT(GL_SRGB);
+ PY_DICT_ADD_INT(GL_SRGB8);
+ PY_DICT_ADD_INT(GL_SRGB8_ALPHA8);
+ PY_DICT_ADD_INT(GL_SRGB_ALPHA);
+}
+static void init_bgl_version_3_0_constants(PyObject *dict)
+{
/* GL_VERSION_3_0 */
- {
- PY_DICT_ADD_INT(GL_BGRA_INTEGER);
- PY_DICT_ADD_INT(GL_BGR_INTEGER);
- PY_DICT_ADD_INT(GL_BLUE_INTEGER);
- PY_DICT_ADD_INT(GL_BUFFER_ACCESS_FLAGS);
- PY_DICT_ADD_INT(GL_BUFFER_MAP_LENGTH);
- PY_DICT_ADD_INT(GL_BUFFER_MAP_OFFSET);
- PY_DICT_ADD_INT(GL_CLAMP_READ_COLOR);
- PY_DICT_ADD_INT(GL_CLIP_DISTANCE0);
- PY_DICT_ADD_INT(GL_CLIP_DISTANCE1);
- PY_DICT_ADD_INT(GL_CLIP_DISTANCE2);
- PY_DICT_ADD_INT(GL_CLIP_DISTANCE3);
- PY_DICT_ADD_INT(GL_CLIP_DISTANCE4);
- PY_DICT_ADD_INT(GL_CLIP_DISTANCE5);
+ PY_DICT_ADD_INT(GL_BGRA_INTEGER);
+ PY_DICT_ADD_INT(GL_BGR_INTEGER);
+ PY_DICT_ADD_INT(GL_BLUE_INTEGER);
+ PY_DICT_ADD_INT(GL_BUFFER_ACCESS_FLAGS);
+ PY_DICT_ADD_INT(GL_BUFFER_MAP_LENGTH);
+ PY_DICT_ADD_INT(GL_BUFFER_MAP_OFFSET);
+ PY_DICT_ADD_INT(GL_CLAMP_READ_COLOR);
+ PY_DICT_ADD_INT(GL_CLIP_DISTANCE0);
+ PY_DICT_ADD_INT(GL_CLIP_DISTANCE1);
+ PY_DICT_ADD_INT(GL_CLIP_DISTANCE2);
+ PY_DICT_ADD_INT(GL_CLIP_DISTANCE3);
+ PY_DICT_ADD_INT(GL_CLIP_DISTANCE4);
+ PY_DICT_ADD_INT(GL_CLIP_DISTANCE5);
#if 0
PY_DICT_ADD_INT(GL_CLIP_DISTANCE6);
PY_DICT_ADD_INT(GL_CLIP_DISTANCE7);
#endif
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT0);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT1);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT2);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT3);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT4);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT5);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT6);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT7);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT8);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT9);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT10);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT11);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT12);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT13);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT14);
- PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT15);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT0);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT1);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT2);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT3);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT4);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT5);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT6);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT7);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT8);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT9);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT10);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT11);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT12);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT13);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT14);
+ PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT15);
#if 0
PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT16);
PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT17);
@@ -2267,346 +2248,384 @@ PyObject *BPyInit_bgl(void)
PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT30);
PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT31);
#endif
- PY_DICT_ADD_INT(GL_COMPARE_REF_TO_TEXTURE);
- PY_DICT_ADD_INT(GL_COMPRESSED_RED);
- PY_DICT_ADD_INT(GL_COMPRESSED_RED_RGTC1);
- PY_DICT_ADD_INT(GL_COMPRESSED_RG);
- PY_DICT_ADD_INT(GL_COMPRESSED_RG_RGTC2);
- PY_DICT_ADD_INT(GL_COMPRESSED_SIGNED_RED_RGTC1);
- PY_DICT_ADD_INT(GL_COMPRESSED_SIGNED_RG_RGTC2);
- PY_DICT_ADD_INT(GL_CONTEXT_FLAGS);
- PY_DICT_ADD_INT(GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT);
- PY_DICT_ADD_INT(GL_DEPTH24_STENCIL8);
- PY_DICT_ADD_INT(GL_DEPTH32F_STENCIL8);
- PY_DICT_ADD_INT(GL_DEPTH_ATTACHMENT);
- PY_DICT_ADD_INT(GL_DEPTH_COMPONENT32F);
- PY_DICT_ADD_INT(GL_DEPTH_STENCIL);
- PY_DICT_ADD_INT(GL_DEPTH_STENCIL_ATTACHMENT);
- PY_DICT_ADD_INT(GL_DRAW_FRAMEBUFFER);
- PY_DICT_ADD_INT(GL_DRAW_FRAMEBUFFER_BINDING);
- PY_DICT_ADD_INT(GL_FIXED_ONLY);
- PY_DICT_ADD_INT(GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_BINDING);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_COMPLETE);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_DEFAULT);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_SRGB);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_UNDEFINED);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_UNSUPPORTED);
- PY_DICT_ADD_INT(GL_GREEN_INTEGER);
- PY_DICT_ADD_INT(GL_HALF_FLOAT);
- PY_DICT_ADD_INT(GL_INDEX);
- PY_DICT_ADD_INT(GL_INTERLEAVED_ATTRIBS);
- PY_DICT_ADD_INT(GL_INT_SAMPLER_1D);
- PY_DICT_ADD_INT(GL_INT_SAMPLER_1D_ARRAY);
- PY_DICT_ADD_INT(GL_INT_SAMPLER_2D);
- PY_DICT_ADD_INT(GL_INT_SAMPLER_2D_ARRAY);
- PY_DICT_ADD_INT(GL_INT_SAMPLER_3D);
- PY_DICT_ADD_INT(GL_INT_SAMPLER_CUBE);
- PY_DICT_ADD_INT(GL_INVALID_FRAMEBUFFER_OPERATION);
- PY_DICT_ADD_INT(GL_MAJOR_VERSION);
- PY_DICT_ADD_INT(GL_MAP_FLUSH_EXPLICIT_BIT);
- PY_DICT_ADD_INT(GL_MAP_INVALIDATE_BUFFER_BIT);
- PY_DICT_ADD_INT(GL_MAP_INVALIDATE_RANGE_BIT);
- PY_DICT_ADD_INT(GL_MAP_READ_BIT);
- PY_DICT_ADD_INT(GL_MAP_UNSYNCHRONIZED_BIT);
- PY_DICT_ADD_INT(GL_MAP_WRITE_BIT);
- PY_DICT_ADD_INT(GL_MAX_ARRAY_TEXTURE_LAYERS);
- PY_DICT_ADD_INT(GL_MAX_CLIP_DISTANCES);
- PY_DICT_ADD_INT(GL_MAX_COLOR_ATTACHMENTS);
- PY_DICT_ADD_INT(GL_MAX_PROGRAM_TEXEL_OFFSET);
- PY_DICT_ADD_INT(GL_MAX_RENDERBUFFER_SIZE);
- PY_DICT_ADD_INT(GL_MAX_SAMPLES);
- PY_DICT_ADD_INT(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS);
- PY_DICT_ADD_INT(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS);
- PY_DICT_ADD_INT(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS);
- PY_DICT_ADD_INT(GL_MAX_VARYING_COMPONENTS);
- PY_DICT_ADD_INT(GL_MINOR_VERSION);
- PY_DICT_ADD_INT(GL_MIN_PROGRAM_TEXEL_OFFSET);
- PY_DICT_ADD_INT(GL_NUM_EXTENSIONS);
- PY_DICT_ADD_INT(GL_PRIMITIVES_GENERATED);
- PY_DICT_ADD_INT(GL_PROXY_TEXTURE_1D_ARRAY);
- PY_DICT_ADD_INT(GL_PROXY_TEXTURE_2D_ARRAY);
- PY_DICT_ADD_INT(GL_QUERY_BY_REGION_NO_WAIT);
- PY_DICT_ADD_INT(GL_QUERY_BY_REGION_WAIT);
- PY_DICT_ADD_INT(GL_QUERY_NO_WAIT);
- PY_DICT_ADD_INT(GL_QUERY_WAIT);
- PY_DICT_ADD_INT(GL_R11F_G11F_B10F);
- PY_DICT_ADD_INT(GL_R16);
- PY_DICT_ADD_INT(GL_R16F);
- PY_DICT_ADD_INT(GL_R16I);
- PY_DICT_ADD_INT(GL_R16UI);
- PY_DICT_ADD_INT(GL_R32F);
- PY_DICT_ADD_INT(GL_R32I);
- PY_DICT_ADD_INT(GL_R32UI);
- PY_DICT_ADD_INT(GL_R8);
- PY_DICT_ADD_INT(GL_R8I);
- PY_DICT_ADD_INT(GL_R8UI);
- PY_DICT_ADD_INT(GL_RASTERIZER_DISCARD);
- PY_DICT_ADD_INT(GL_READ_FRAMEBUFFER);
- PY_DICT_ADD_INT(GL_READ_FRAMEBUFFER_BINDING);
- PY_DICT_ADD_INT(GL_RED_INTEGER);
- PY_DICT_ADD_INT(GL_RENDERBUFFER);
- PY_DICT_ADD_INT(GL_RENDERBUFFER_ALPHA_SIZE);
- PY_DICT_ADD_INT(GL_RENDERBUFFER_BINDING);
- PY_DICT_ADD_INT(GL_RENDERBUFFER_BLUE_SIZE);
- PY_DICT_ADD_INT(GL_RENDERBUFFER_DEPTH_SIZE);
- PY_DICT_ADD_INT(GL_RENDERBUFFER_GREEN_SIZE);
- PY_DICT_ADD_INT(GL_RENDERBUFFER_HEIGHT);
- PY_DICT_ADD_INT(GL_RENDERBUFFER_INTERNAL_FORMAT);
- PY_DICT_ADD_INT(GL_RENDERBUFFER_RED_SIZE);
- PY_DICT_ADD_INT(GL_RENDERBUFFER_SAMPLES);
- PY_DICT_ADD_INT(GL_RENDERBUFFER_STENCIL_SIZE);
- PY_DICT_ADD_INT(GL_RENDERBUFFER_WIDTH);
- PY_DICT_ADD_INT(GL_RG);
- PY_DICT_ADD_INT(GL_RG16);
- PY_DICT_ADD_INT(GL_RG16F);
- PY_DICT_ADD_INT(GL_RG16I);
- PY_DICT_ADD_INT(GL_RG16UI);
- PY_DICT_ADD_INT(GL_RG32F);
- PY_DICT_ADD_INT(GL_RG32I);
- PY_DICT_ADD_INT(GL_RG32UI);
- PY_DICT_ADD_INT(GL_RG8);
- PY_DICT_ADD_INT(GL_RG8I);
- PY_DICT_ADD_INT(GL_RG8UI);
- PY_DICT_ADD_INT(GL_RGB16F);
- PY_DICT_ADD_INT(GL_RGB16I);
- PY_DICT_ADD_INT(GL_RGB16UI);
- PY_DICT_ADD_INT(GL_RGB32F);
- PY_DICT_ADD_INT(GL_RGB32I);
- PY_DICT_ADD_INT(GL_RGB32UI);
- PY_DICT_ADD_INT(GL_RGB8I);
- PY_DICT_ADD_INT(GL_RGB8UI);
- PY_DICT_ADD_INT(GL_RGB9_E5);
- PY_DICT_ADD_INT(GL_RGBA16F);
- PY_DICT_ADD_INT(GL_RGBA16I);
- PY_DICT_ADD_INT(GL_RGBA16UI);
- PY_DICT_ADD_INT(GL_RGBA32F);
- PY_DICT_ADD_INT(GL_RGBA32I);
- PY_DICT_ADD_INT(GL_RGBA32UI);
- PY_DICT_ADD_INT(GL_RGBA8I);
- PY_DICT_ADD_INT(GL_RGBA8UI);
- PY_DICT_ADD_INT(GL_RGBA_INTEGER);
- PY_DICT_ADD_INT(GL_RGB_INTEGER);
- PY_DICT_ADD_INT(GL_RG_INTEGER);
- PY_DICT_ADD_INT(GL_SAMPLER_1D_ARRAY);
- PY_DICT_ADD_INT(GL_SAMPLER_1D_ARRAY_SHADOW);
- PY_DICT_ADD_INT(GL_SAMPLER_2D_ARRAY);
- PY_DICT_ADD_INT(GL_SAMPLER_2D_ARRAY_SHADOW);
- PY_DICT_ADD_INT(GL_SAMPLER_CUBE_SHADOW);
- PY_DICT_ADD_INT(GL_SEPARATE_ATTRIBS);
- PY_DICT_ADD_INT(GL_STENCIL_ATTACHMENT);
- PY_DICT_ADD_INT(GL_STENCIL_INDEX1);
- PY_DICT_ADD_INT(GL_STENCIL_INDEX16);
- PY_DICT_ADD_INT(GL_STENCIL_INDEX4);
- PY_DICT_ADD_INT(GL_STENCIL_INDEX8);
- PY_DICT_ADD_INT(GL_TEXTURE_1D_ARRAY);
- PY_DICT_ADD_INT(GL_TEXTURE_2D_ARRAY);
- PY_DICT_ADD_INT(GL_TEXTURE_ALPHA_TYPE);
- PY_DICT_ADD_INT(GL_TEXTURE_BINDING_1D_ARRAY);
- PY_DICT_ADD_INT(GL_TEXTURE_BINDING_2D_ARRAY);
- PY_DICT_ADD_INT(GL_TEXTURE_BLUE_TYPE);
- PY_DICT_ADD_INT(GL_TEXTURE_DEPTH_TYPE);
- PY_DICT_ADD_INT(GL_TEXTURE_GREEN_TYPE);
- PY_DICT_ADD_INT(GL_TEXTURE_RED_TYPE);
- PY_DICT_ADD_INT(GL_TEXTURE_SHARED_SIZE);
- PY_DICT_ADD_INT(GL_TEXTURE_STENCIL_SIZE);
- PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER);
- PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING);
- PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER_MODE);
- PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE);
- PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER_START);
- PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);
- PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_VARYINGS);
- PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_10F_11F_11F_REV);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_24_8);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_5_9_9_9_REV);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_1D);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_3D);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_CUBE);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_VEC2);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_VEC3);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_VEC4);
- PY_DICT_ADD_INT(GL_UNSIGNED_NORMALIZED);
- PY_DICT_ADD_INT(GL_VERTEX_ARRAY_BINDING);
- PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_INTEGER);
- }
-
+ PY_DICT_ADD_INT(GL_COMPARE_REF_TO_TEXTURE);
+ PY_DICT_ADD_INT(GL_COMPRESSED_RED);
+ PY_DICT_ADD_INT(GL_COMPRESSED_RED_RGTC1);
+ PY_DICT_ADD_INT(GL_COMPRESSED_RG);
+ PY_DICT_ADD_INT(GL_COMPRESSED_RG_RGTC2);
+ PY_DICT_ADD_INT(GL_COMPRESSED_SIGNED_RED_RGTC1);
+ PY_DICT_ADD_INT(GL_COMPRESSED_SIGNED_RG_RGTC2);
+ PY_DICT_ADD_INT(GL_CONTEXT_FLAGS);
+ PY_DICT_ADD_INT(GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT);
+ PY_DICT_ADD_INT(GL_DEPTH24_STENCIL8);
+ PY_DICT_ADD_INT(GL_DEPTH32F_STENCIL8);
+ PY_DICT_ADD_INT(GL_DEPTH_ATTACHMENT);
+ PY_DICT_ADD_INT(GL_DEPTH_COMPONENT32F);
+ PY_DICT_ADD_INT(GL_DEPTH_STENCIL);
+ PY_DICT_ADD_INT(GL_DEPTH_STENCIL_ATTACHMENT);
+ PY_DICT_ADD_INT(GL_DRAW_FRAMEBUFFER);
+ PY_DICT_ADD_INT(GL_DRAW_FRAMEBUFFER_BINDING);
+ PY_DICT_ADD_INT(GL_FIXED_ONLY);
+ PY_DICT_ADD_INT(GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_BINDING);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_COMPLETE);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_DEFAULT);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_SRGB);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_UNDEFINED);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_UNSUPPORTED);
+ PY_DICT_ADD_INT(GL_GREEN_INTEGER);
+ PY_DICT_ADD_INT(GL_HALF_FLOAT);
+ PY_DICT_ADD_INT(GL_INDEX);
+ PY_DICT_ADD_INT(GL_INTERLEAVED_ATTRIBS);
+ PY_DICT_ADD_INT(GL_INT_SAMPLER_1D);
+ PY_DICT_ADD_INT(GL_INT_SAMPLER_1D_ARRAY);
+ PY_DICT_ADD_INT(GL_INT_SAMPLER_2D);
+ PY_DICT_ADD_INT(GL_INT_SAMPLER_2D_ARRAY);
+ PY_DICT_ADD_INT(GL_INT_SAMPLER_3D);
+ PY_DICT_ADD_INT(GL_INT_SAMPLER_CUBE);
+ PY_DICT_ADD_INT(GL_INVALID_FRAMEBUFFER_OPERATION);
+ PY_DICT_ADD_INT(GL_MAJOR_VERSION);
+ PY_DICT_ADD_INT(GL_MAP_FLUSH_EXPLICIT_BIT);
+ PY_DICT_ADD_INT(GL_MAP_INVALIDATE_BUFFER_BIT);
+ PY_DICT_ADD_INT(GL_MAP_INVALIDATE_RANGE_BIT);
+ PY_DICT_ADD_INT(GL_MAP_READ_BIT);
+ PY_DICT_ADD_INT(GL_MAP_UNSYNCHRONIZED_BIT);
+ PY_DICT_ADD_INT(GL_MAP_WRITE_BIT);
+ PY_DICT_ADD_INT(GL_MAX_ARRAY_TEXTURE_LAYERS);
+ PY_DICT_ADD_INT(GL_MAX_CLIP_DISTANCES);
+ PY_DICT_ADD_INT(GL_MAX_COLOR_ATTACHMENTS);
+ PY_DICT_ADD_INT(GL_MAX_PROGRAM_TEXEL_OFFSET);
+ PY_DICT_ADD_INT(GL_MAX_RENDERBUFFER_SIZE);
+ PY_DICT_ADD_INT(GL_MAX_SAMPLES);
+ PY_DICT_ADD_INT(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS);
+ PY_DICT_ADD_INT(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS);
+ PY_DICT_ADD_INT(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS);
+ PY_DICT_ADD_INT(GL_MAX_VARYING_COMPONENTS);
+ PY_DICT_ADD_INT(GL_MINOR_VERSION);
+ PY_DICT_ADD_INT(GL_MIN_PROGRAM_TEXEL_OFFSET);
+ PY_DICT_ADD_INT(GL_NUM_EXTENSIONS);
+ PY_DICT_ADD_INT(GL_PRIMITIVES_GENERATED);
+ PY_DICT_ADD_INT(GL_PROXY_TEXTURE_1D_ARRAY);
+ PY_DICT_ADD_INT(GL_PROXY_TEXTURE_2D_ARRAY);
+ PY_DICT_ADD_INT(GL_QUERY_BY_REGION_NO_WAIT);
+ PY_DICT_ADD_INT(GL_QUERY_BY_REGION_WAIT);
+ PY_DICT_ADD_INT(GL_QUERY_NO_WAIT);
+ PY_DICT_ADD_INT(GL_QUERY_WAIT);
+ PY_DICT_ADD_INT(GL_R11F_G11F_B10F);
+ PY_DICT_ADD_INT(GL_R16);
+ PY_DICT_ADD_INT(GL_R16F);
+ PY_DICT_ADD_INT(GL_R16I);
+ PY_DICT_ADD_INT(GL_R16UI);
+ PY_DICT_ADD_INT(GL_R32F);
+ PY_DICT_ADD_INT(GL_R32I);
+ PY_DICT_ADD_INT(GL_R32UI);
+ PY_DICT_ADD_INT(GL_R8);
+ PY_DICT_ADD_INT(GL_R8I);
+ PY_DICT_ADD_INT(GL_R8UI);
+ PY_DICT_ADD_INT(GL_RASTERIZER_DISCARD);
+ PY_DICT_ADD_INT(GL_READ_FRAMEBUFFER);
+ PY_DICT_ADD_INT(GL_READ_FRAMEBUFFER_BINDING);
+ PY_DICT_ADD_INT(GL_RED_INTEGER);
+ PY_DICT_ADD_INT(GL_RENDERBUFFER);
+ PY_DICT_ADD_INT(GL_RENDERBUFFER_ALPHA_SIZE);
+ PY_DICT_ADD_INT(GL_RENDERBUFFER_BINDING);
+ PY_DICT_ADD_INT(GL_RENDERBUFFER_BLUE_SIZE);
+ PY_DICT_ADD_INT(GL_RENDERBUFFER_DEPTH_SIZE);
+ PY_DICT_ADD_INT(GL_RENDERBUFFER_GREEN_SIZE);
+ PY_DICT_ADD_INT(GL_RENDERBUFFER_HEIGHT);
+ PY_DICT_ADD_INT(GL_RENDERBUFFER_INTERNAL_FORMAT);
+ PY_DICT_ADD_INT(GL_RENDERBUFFER_RED_SIZE);
+ PY_DICT_ADD_INT(GL_RENDERBUFFER_SAMPLES);
+ PY_DICT_ADD_INT(GL_RENDERBUFFER_STENCIL_SIZE);
+ PY_DICT_ADD_INT(GL_RENDERBUFFER_WIDTH);
+ PY_DICT_ADD_INT(GL_RG);
+ PY_DICT_ADD_INT(GL_RG16);
+ PY_DICT_ADD_INT(GL_RG16F);
+ PY_DICT_ADD_INT(GL_RG16I);
+ PY_DICT_ADD_INT(GL_RG16UI);
+ PY_DICT_ADD_INT(GL_RG32F);
+ PY_DICT_ADD_INT(GL_RG32I);
+ PY_DICT_ADD_INT(GL_RG32UI);
+ PY_DICT_ADD_INT(GL_RG8);
+ PY_DICT_ADD_INT(GL_RG8I);
+ PY_DICT_ADD_INT(GL_RG8UI);
+ PY_DICT_ADD_INT(GL_RGB16F);
+ PY_DICT_ADD_INT(GL_RGB16I);
+ PY_DICT_ADD_INT(GL_RGB16UI);
+ PY_DICT_ADD_INT(GL_RGB32F);
+ PY_DICT_ADD_INT(GL_RGB32I);
+ PY_DICT_ADD_INT(GL_RGB32UI);
+ PY_DICT_ADD_INT(GL_RGB8I);
+ PY_DICT_ADD_INT(GL_RGB8UI);
+ PY_DICT_ADD_INT(GL_RGB9_E5);
+ PY_DICT_ADD_INT(GL_RGBA16F);
+ PY_DICT_ADD_INT(GL_RGBA16I);
+ PY_DICT_ADD_INT(GL_RGBA16UI);
+ PY_DICT_ADD_INT(GL_RGBA32F);
+ PY_DICT_ADD_INT(GL_RGBA32I);
+ PY_DICT_ADD_INT(GL_RGBA32UI);
+ PY_DICT_ADD_INT(GL_RGBA8I);
+ PY_DICT_ADD_INT(GL_RGBA8UI);
+ PY_DICT_ADD_INT(GL_RGBA_INTEGER);
+ PY_DICT_ADD_INT(GL_RGB_INTEGER);
+ PY_DICT_ADD_INT(GL_RG_INTEGER);
+ PY_DICT_ADD_INT(GL_SAMPLER_1D_ARRAY);
+ PY_DICT_ADD_INT(GL_SAMPLER_1D_ARRAY_SHADOW);
+ PY_DICT_ADD_INT(GL_SAMPLER_2D_ARRAY);
+ PY_DICT_ADD_INT(GL_SAMPLER_2D_ARRAY_SHADOW);
+ PY_DICT_ADD_INT(GL_SAMPLER_CUBE_SHADOW);
+ PY_DICT_ADD_INT(GL_SEPARATE_ATTRIBS);
+ PY_DICT_ADD_INT(GL_STENCIL_ATTACHMENT);
+ PY_DICT_ADD_INT(GL_STENCIL_INDEX1);
+ PY_DICT_ADD_INT(GL_STENCIL_INDEX16);
+ PY_DICT_ADD_INT(GL_STENCIL_INDEX4);
+ PY_DICT_ADD_INT(GL_STENCIL_INDEX8);
+ PY_DICT_ADD_INT(GL_TEXTURE_1D_ARRAY);
+ PY_DICT_ADD_INT(GL_TEXTURE_2D_ARRAY);
+ PY_DICT_ADD_INT(GL_TEXTURE_ALPHA_TYPE);
+ PY_DICT_ADD_INT(GL_TEXTURE_BINDING_1D_ARRAY);
+ PY_DICT_ADD_INT(GL_TEXTURE_BINDING_2D_ARRAY);
+ PY_DICT_ADD_INT(GL_TEXTURE_BLUE_TYPE);
+ PY_DICT_ADD_INT(GL_TEXTURE_DEPTH_TYPE);
+ PY_DICT_ADD_INT(GL_TEXTURE_GREEN_TYPE);
+ PY_DICT_ADD_INT(GL_TEXTURE_RED_TYPE);
+ PY_DICT_ADD_INT(GL_TEXTURE_SHARED_SIZE);
+ PY_DICT_ADD_INT(GL_TEXTURE_STENCIL_SIZE);
+ PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER);
+ PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING);
+ PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER_MODE);
+ PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE);
+ PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER_START);
+ PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);
+ PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_VARYINGS);
+ PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_10F_11F_11F_REV);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_24_8);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_5_9_9_9_REV);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_1D);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_3D);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_CUBE);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_VEC2);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_VEC3);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_VEC4);
+ PY_DICT_ADD_INT(GL_UNSIGNED_NORMALIZED);
+ PY_DICT_ADD_INT(GL_VERTEX_ARRAY_BINDING);
+ PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_INTEGER);
+}
+static void init_bgl_version_3_1_constants(PyObject *dict)
+{
/* GL_VERSION_3_1 */
- {
- PY_DICT_ADD_INT(GL_ACTIVE_UNIFORM_BLOCKS);
- PY_DICT_ADD_INT(GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH);
- PY_DICT_ADD_INT(GL_COPY_READ_BUFFER);
- PY_DICT_ADD_INT(GL_COPY_WRITE_BUFFER);
- PY_DICT_ADD_INT(GL_INT_SAMPLER_2D_RECT);
- PY_DICT_ADD_INT(GL_INT_SAMPLER_BUFFER);
- PY_DICT_ADD_INT(GL_INVALID_INDEX);
- PY_DICT_ADD_INT(GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS);
- PY_DICT_ADD_INT(GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS);
- PY_DICT_ADD_INT(GL_MAX_COMBINED_UNIFORM_BLOCKS);
- PY_DICT_ADD_INT(GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS);
- PY_DICT_ADD_INT(GL_MAX_FRAGMENT_UNIFORM_BLOCKS);
- PY_DICT_ADD_INT(GL_MAX_GEOMETRY_UNIFORM_BLOCKS);
- PY_DICT_ADD_INT(GL_MAX_RECTANGLE_TEXTURE_SIZE);
- PY_DICT_ADD_INT(GL_MAX_TEXTURE_BUFFER_SIZE);
- PY_DICT_ADD_INT(GL_MAX_UNIFORM_BLOCK_SIZE);
- PY_DICT_ADD_INT(GL_MAX_UNIFORM_BUFFER_BINDINGS);
- PY_DICT_ADD_INT(GL_MAX_VERTEX_UNIFORM_BLOCKS);
- PY_DICT_ADD_INT(GL_PRIMITIVE_RESTART);
- PY_DICT_ADD_INT(GL_PRIMITIVE_RESTART_INDEX);
- PY_DICT_ADD_INT(GL_PROXY_TEXTURE_RECTANGLE);
- PY_DICT_ADD_INT(GL_R16_SNORM);
- PY_DICT_ADD_INT(GL_R8_SNORM);
- PY_DICT_ADD_INT(GL_RG16_SNORM);
- PY_DICT_ADD_INT(GL_RG8_SNORM);
- PY_DICT_ADD_INT(GL_RGB16_SNORM);
- PY_DICT_ADD_INT(GL_RGB8_SNORM);
- PY_DICT_ADD_INT(GL_RGBA16_SNORM);
- PY_DICT_ADD_INT(GL_RGBA8_SNORM);
- PY_DICT_ADD_INT(GL_SAMPLER_2D_RECT);
- PY_DICT_ADD_INT(GL_SAMPLER_2D_RECT_SHADOW);
- PY_DICT_ADD_INT(GL_SAMPLER_BUFFER);
- PY_DICT_ADD_INT(GL_SIGNED_NORMALIZED);
- PY_DICT_ADD_INT(GL_TEXTURE_BINDING_BUFFER);
- PY_DICT_ADD_INT(GL_TEXTURE_BINDING_RECTANGLE);
- PY_DICT_ADD_INT(GL_TEXTURE_BUFFER);
- PY_DICT_ADD_INT(GL_TEXTURE_BUFFER_DATA_STORE_BINDING);
- PY_DICT_ADD_INT(GL_TEXTURE_RECTANGLE);
- PY_DICT_ADD_INT(GL_UNIFORM_ARRAY_STRIDE);
- PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS);
- PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES);
- PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_BINDING);
- PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_DATA_SIZE);
- PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_INDEX);
- PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_NAME_LENGTH);
- PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER);
- PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER);
- PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER);
- PY_DICT_ADD_INT(GL_UNIFORM_BUFFER);
- PY_DICT_ADD_INT(GL_UNIFORM_BUFFER_BINDING);
- PY_DICT_ADD_INT(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
- PY_DICT_ADD_INT(GL_UNIFORM_BUFFER_SIZE);
- PY_DICT_ADD_INT(GL_UNIFORM_BUFFER_START);
- PY_DICT_ADD_INT(GL_UNIFORM_IS_ROW_MAJOR);
- PY_DICT_ADD_INT(GL_UNIFORM_MATRIX_STRIDE);
- PY_DICT_ADD_INT(GL_UNIFORM_NAME_LENGTH);
- PY_DICT_ADD_INT(GL_UNIFORM_OFFSET);
- PY_DICT_ADD_INT(GL_UNIFORM_SIZE);
- PY_DICT_ADD_INT(GL_UNIFORM_TYPE);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D_RECT);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_BUFFER);
- }
+ PY_DICT_ADD_INT(GL_ACTIVE_UNIFORM_BLOCKS);
+ PY_DICT_ADD_INT(GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH);
+ PY_DICT_ADD_INT(GL_COPY_READ_BUFFER);
+ PY_DICT_ADD_INT(GL_COPY_WRITE_BUFFER);
+ PY_DICT_ADD_INT(GL_INT_SAMPLER_2D_RECT);
+ PY_DICT_ADD_INT(GL_INT_SAMPLER_BUFFER);
+ PY_DICT_ADD_INT(GL_INVALID_INDEX);
+ PY_DICT_ADD_INT(GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS);
+ PY_DICT_ADD_INT(GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS);
+ PY_DICT_ADD_INT(GL_MAX_COMBINED_UNIFORM_BLOCKS);
+ PY_DICT_ADD_INT(GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS);
+ PY_DICT_ADD_INT(GL_MAX_FRAGMENT_UNIFORM_BLOCKS);
+ PY_DICT_ADD_INT(GL_MAX_GEOMETRY_UNIFORM_BLOCKS);
+ PY_DICT_ADD_INT(GL_MAX_RECTANGLE_TEXTURE_SIZE);
+ PY_DICT_ADD_INT(GL_MAX_TEXTURE_BUFFER_SIZE);
+ PY_DICT_ADD_INT(GL_MAX_UNIFORM_BLOCK_SIZE);
+ PY_DICT_ADD_INT(GL_MAX_UNIFORM_BUFFER_BINDINGS);
+ PY_DICT_ADD_INT(GL_MAX_VERTEX_UNIFORM_BLOCKS);
+ PY_DICT_ADD_INT(GL_PRIMITIVE_RESTART);
+ PY_DICT_ADD_INT(GL_PRIMITIVE_RESTART_INDEX);
+ PY_DICT_ADD_INT(GL_PROXY_TEXTURE_RECTANGLE);
+ PY_DICT_ADD_INT(GL_R16_SNORM);
+ PY_DICT_ADD_INT(GL_R8_SNORM);
+ PY_DICT_ADD_INT(GL_RG16_SNORM);
+ PY_DICT_ADD_INT(GL_RG8_SNORM);
+ PY_DICT_ADD_INT(GL_RGB16_SNORM);
+ PY_DICT_ADD_INT(GL_RGB8_SNORM);
+ PY_DICT_ADD_INT(GL_RGBA16_SNORM);
+ PY_DICT_ADD_INT(GL_RGBA8_SNORM);
+ PY_DICT_ADD_INT(GL_SAMPLER_2D_RECT);
+ PY_DICT_ADD_INT(GL_SAMPLER_2D_RECT_SHADOW);
+ PY_DICT_ADD_INT(GL_SAMPLER_BUFFER);
+ PY_DICT_ADD_INT(GL_SIGNED_NORMALIZED);
+ PY_DICT_ADD_INT(GL_TEXTURE_BINDING_BUFFER);
+ PY_DICT_ADD_INT(GL_TEXTURE_BINDING_RECTANGLE);
+ PY_DICT_ADD_INT(GL_TEXTURE_BUFFER);
+ PY_DICT_ADD_INT(GL_TEXTURE_BUFFER_DATA_STORE_BINDING);
+ PY_DICT_ADD_INT(GL_TEXTURE_RECTANGLE);
+ PY_DICT_ADD_INT(GL_UNIFORM_ARRAY_STRIDE);
+ PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS);
+ PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES);
+ PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_BINDING);
+ PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_DATA_SIZE);
+ PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_INDEX);
+ PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_NAME_LENGTH);
+ PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER);
+ PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER);
+ PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER);
+ PY_DICT_ADD_INT(GL_UNIFORM_BUFFER);
+ PY_DICT_ADD_INT(GL_UNIFORM_BUFFER_BINDING);
+ PY_DICT_ADD_INT(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
+ PY_DICT_ADD_INT(GL_UNIFORM_BUFFER_SIZE);
+ PY_DICT_ADD_INT(GL_UNIFORM_BUFFER_START);
+ PY_DICT_ADD_INT(GL_UNIFORM_IS_ROW_MAJOR);
+ PY_DICT_ADD_INT(GL_UNIFORM_MATRIX_STRIDE);
+ PY_DICT_ADD_INT(GL_UNIFORM_NAME_LENGTH);
+ PY_DICT_ADD_INT(GL_UNIFORM_OFFSET);
+ PY_DICT_ADD_INT(GL_UNIFORM_SIZE);
+ PY_DICT_ADD_INT(GL_UNIFORM_TYPE);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D_RECT);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_BUFFER);
+}
+static void init_bgl_version_3_2_constants(PyObject *dict)
+/* GL_VERSION_3_2 */
+{
+ PY_DICT_ADD_INT(GL_ALREADY_SIGNALED);
+ PY_DICT_ADD_INT(GL_CONDITION_SATISFIED);
+ PY_DICT_ADD_INT(GL_CONTEXT_COMPATIBILITY_PROFILE_BIT);
+ PY_DICT_ADD_INT(GL_CONTEXT_CORE_PROFILE_BIT);
+ PY_DICT_ADD_INT(GL_CONTEXT_PROFILE_MASK);
+ PY_DICT_ADD_INT(GL_DEPTH_CLAMP);
+ PY_DICT_ADD_INT(GL_FIRST_VERTEX_CONVENTION);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_LAYERED);
+ PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS);
+ PY_DICT_ADD_INT(GL_GEOMETRY_INPUT_TYPE);
+ PY_DICT_ADD_INT(GL_GEOMETRY_OUTPUT_TYPE);
+ PY_DICT_ADD_INT(GL_GEOMETRY_SHADER);
+ PY_DICT_ADD_INT(GL_GEOMETRY_VERTICES_OUT);
+ PY_DICT_ADD_INT(GL_INT_SAMPLER_2D_MULTISAMPLE);
+ PY_DICT_ADD_INT(GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY);
+ PY_DICT_ADD_INT(GL_LAST_VERTEX_CONVENTION);
+ PY_DICT_ADD_INT(GL_LINES_ADJACENCY);
+ PY_DICT_ADD_INT(GL_LINE_STRIP_ADJACENCY);
+ PY_DICT_ADD_INT(GL_MAX_COLOR_TEXTURE_SAMPLES);
+ PY_DICT_ADD_INT(GL_MAX_DEPTH_TEXTURE_SAMPLES);
+ PY_DICT_ADD_INT(GL_MAX_FRAGMENT_INPUT_COMPONENTS);
+ PY_DICT_ADD_INT(GL_MAX_GEOMETRY_INPUT_COMPONENTS);
+ PY_DICT_ADD_INT(GL_MAX_GEOMETRY_OUTPUT_COMPONENTS);
+ PY_DICT_ADD_INT(GL_MAX_GEOMETRY_OUTPUT_VERTICES);
+ PY_DICT_ADD_INT(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS);
+ PY_DICT_ADD_INT(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS);
+ PY_DICT_ADD_INT(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS);
+ PY_DICT_ADD_INT(GL_MAX_INTEGER_SAMPLES);
+ PY_DICT_ADD_INT(GL_MAX_SAMPLE_MASK_WORDS);
+ PY_DICT_ADD_INT(GL_MAX_SERVER_WAIT_TIMEOUT);
+ PY_DICT_ADD_INT(GL_MAX_VERTEX_OUTPUT_COMPONENTS);
+ PY_DICT_ADD_INT(GL_OBJECT_TYPE);
+ PY_DICT_ADD_INT(GL_PROGRAM_POINT_SIZE);
+ PY_DICT_ADD_INT(GL_PROVOKING_VERTEX);
+ PY_DICT_ADD_INT(GL_PROXY_TEXTURE_2D_MULTISAMPLE);
+ PY_DICT_ADD_INT(GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY);
+ PY_DICT_ADD_INT(GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION);
+ PY_DICT_ADD_INT(GL_SAMPLER_2D_MULTISAMPLE);
+ PY_DICT_ADD_INT(GL_SAMPLER_2D_MULTISAMPLE_ARRAY);
+ PY_DICT_ADD_INT(GL_SAMPLE_MASK);
+ PY_DICT_ADD_INT(GL_SAMPLE_MASK_VALUE);
+ PY_DICT_ADD_INT(GL_SAMPLE_POSITION);
+ PY_DICT_ADD_INT(GL_SIGNALED);
+ PY_DICT_ADD_INT(GL_SYNC_CONDITION);
+ PY_DICT_ADD_INT(GL_SYNC_FENCE);
+ PY_DICT_ADD_INT(GL_SYNC_FLAGS);
+ PY_DICT_ADD_INT(GL_SYNC_FLUSH_COMMANDS_BIT);
+ PY_DICT_ADD_INT(GL_SYNC_GPU_COMMANDS_COMPLETE);
+ PY_DICT_ADD_INT(GL_SYNC_STATUS);
+ PY_DICT_ADD_INT(GL_TEXTURE_2D_MULTISAMPLE);
+ PY_DICT_ADD_INT(GL_TEXTURE_2D_MULTISAMPLE_ARRAY);
+ PY_DICT_ADD_INT(GL_TEXTURE_BINDING_2D_MULTISAMPLE);
+ PY_DICT_ADD_INT(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY);
+ PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_SEAMLESS);
+ PY_DICT_ADD_INT(GL_TEXTURE_FIXED_SAMPLE_LOCATIONS);
+ PY_DICT_ADD_INT(GL_TEXTURE_SAMPLES);
+ PY_DICT_ADD_INT(GL_TIMEOUT_EXPIRED);
+ PY_DICT_ADD_INT64(GL_TIMEOUT_IGNORED);
+ PY_DICT_ADD_INT(GL_TRIANGLES_ADJACENCY);
+ PY_DICT_ADD_INT(GL_TRIANGLE_STRIP_ADJACENCY);
+ PY_DICT_ADD_INT(GL_UNSIGNALED);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE);
+ PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY);
+ PY_DICT_ADD_INT(GL_WAIT_FAILED);
+}
+static void init_bgl_version_3_3_constants(PyObject *dict)
+{
+ /* GL_VERSION_3_3 */
+ PY_DICT_ADD_INT(GL_ANY_SAMPLES_PASSED);
+ PY_DICT_ADD_INT(GL_INT_2_10_10_10_REV);
+ PY_DICT_ADD_INT(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS);
+ PY_DICT_ADD_INT(GL_ONE_MINUS_SRC1_ALPHA);
+ PY_DICT_ADD_INT(GL_ONE_MINUS_SRC1_COLOR);
+ PY_DICT_ADD_INT(GL_RGB10_A2UI);
+ PY_DICT_ADD_INT(GL_SAMPLER_BINDING);
+ PY_DICT_ADD_INT(GL_SRC1_COLOR);
+ PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_A);
+ PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_B);
+ PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_G);
+ PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_R);
+ PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_RGBA);
+ PY_DICT_ADD_INT(GL_TIMESTAMP);
+ PY_DICT_ADD_INT(GL_TIME_ELAPSED);
+ PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_DIVISOR);
+}
- /* GL_VERSION_3_2 */
- {
- PY_DICT_ADD_INT(GL_ALREADY_SIGNALED);
- PY_DICT_ADD_INT(GL_CONDITION_SATISFIED);
- PY_DICT_ADD_INT(GL_CONTEXT_COMPATIBILITY_PROFILE_BIT);
- PY_DICT_ADD_INT(GL_CONTEXT_CORE_PROFILE_BIT);
- PY_DICT_ADD_INT(GL_CONTEXT_PROFILE_MASK);
- PY_DICT_ADD_INT(GL_DEPTH_CLAMP);
- PY_DICT_ADD_INT(GL_FIRST_VERTEX_CONVENTION);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_LAYERED);
- PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS);
- PY_DICT_ADD_INT(GL_GEOMETRY_INPUT_TYPE);
- PY_DICT_ADD_INT(GL_GEOMETRY_OUTPUT_TYPE);
- PY_DICT_ADD_INT(GL_GEOMETRY_SHADER);
- PY_DICT_ADD_INT(GL_GEOMETRY_VERTICES_OUT);
- PY_DICT_ADD_INT(GL_INT_SAMPLER_2D_MULTISAMPLE);
- PY_DICT_ADD_INT(GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY);
- PY_DICT_ADD_INT(GL_LAST_VERTEX_CONVENTION);
- PY_DICT_ADD_INT(GL_LINES_ADJACENCY);
- PY_DICT_ADD_INT(GL_LINE_STRIP_ADJACENCY);
- PY_DICT_ADD_INT(GL_MAX_COLOR_TEXTURE_SAMPLES);
- PY_DICT_ADD_INT(GL_MAX_DEPTH_TEXTURE_SAMPLES);
- PY_DICT_ADD_INT(GL_MAX_FRAGMENT_INPUT_COMPONENTS);
- PY_DICT_ADD_INT(GL_MAX_GEOMETRY_INPUT_COMPONENTS);
- PY_DICT_ADD_INT(GL_MAX_GEOMETRY_OUTPUT_COMPONENTS);
- PY_DICT_ADD_INT(GL_MAX_GEOMETRY_OUTPUT_VERTICES);
- PY_DICT_ADD_INT(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS);
- PY_DICT_ADD_INT(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS);
- PY_DICT_ADD_INT(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS);
- PY_DICT_ADD_INT(GL_MAX_INTEGER_SAMPLES);
- PY_DICT_ADD_INT(GL_MAX_SAMPLE_MASK_WORDS);
- PY_DICT_ADD_INT(GL_MAX_SERVER_WAIT_TIMEOUT);
- PY_DICT_ADD_INT(GL_MAX_VERTEX_OUTPUT_COMPONENTS);
- PY_DICT_ADD_INT(GL_OBJECT_TYPE);
- PY_DICT_ADD_INT(GL_PROGRAM_POINT_SIZE);
- PY_DICT_ADD_INT(GL_PROVOKING_VERTEX);
- PY_DICT_ADD_INT(GL_PROXY_TEXTURE_2D_MULTISAMPLE);
- PY_DICT_ADD_INT(GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY);
- PY_DICT_ADD_INT(GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION);
- PY_DICT_ADD_INT(GL_SAMPLER_2D_MULTISAMPLE);
- PY_DICT_ADD_INT(GL_SAMPLER_2D_MULTISAMPLE_ARRAY);
- PY_DICT_ADD_INT(GL_SAMPLE_MASK);
- PY_DICT_ADD_INT(GL_SAMPLE_MASK_VALUE);
- PY_DICT_ADD_INT(GL_SAMPLE_POSITION);
- PY_DICT_ADD_INT(GL_SIGNALED);
- PY_DICT_ADD_INT(GL_SYNC_CONDITION);
- PY_DICT_ADD_INT(GL_SYNC_FENCE);
- PY_DICT_ADD_INT(GL_SYNC_FLAGS);
- PY_DICT_ADD_INT(GL_SYNC_FLUSH_COMMANDS_BIT);
- PY_DICT_ADD_INT(GL_SYNC_GPU_COMMANDS_COMPLETE);
- PY_DICT_ADD_INT(GL_SYNC_STATUS);
- PY_DICT_ADD_INT(GL_TEXTURE_2D_MULTISAMPLE);
- PY_DICT_ADD_INT(GL_TEXTURE_2D_MULTISAMPLE_ARRAY);
- PY_DICT_ADD_INT(GL_TEXTURE_BINDING_2D_MULTISAMPLE);
- PY_DICT_ADD_INT(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY);
- PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_SEAMLESS);
- PY_DICT_ADD_INT(GL_TEXTURE_FIXED_SAMPLE_LOCATIONS);
- PY_DICT_ADD_INT(GL_TEXTURE_SAMPLES);
- PY_DICT_ADD_INT(GL_TIMEOUT_EXPIRED);
- PY_DICT_ADD_INT64(GL_TIMEOUT_IGNORED);
- PY_DICT_ADD_INT(GL_TRIANGLES_ADJACENCY);
- PY_DICT_ADD_INT(GL_TRIANGLE_STRIP_ADJACENCY);
- PY_DICT_ADD_INT(GL_UNSIGNALED);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE);
- PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY);
- PY_DICT_ADD_INT(GL_WAIT_FAILED);
- }
+PyObject *BPyInit_bgl(void)
+{
+ PyObject *submodule, *dict;
+ submodule = PyModule_Create(&BGL_module_def);
+ dict = PyModule_GetDict(submodule);
- /* GL_VERSION_3_3 */
- {
- PY_DICT_ADD_INT(GL_ANY_SAMPLES_PASSED);
- PY_DICT_ADD_INT(GL_INT_2_10_10_10_REV);
- PY_DICT_ADD_INT(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS);
- PY_DICT_ADD_INT(GL_ONE_MINUS_SRC1_ALPHA);
- PY_DICT_ADD_INT(GL_ONE_MINUS_SRC1_COLOR);
- PY_DICT_ADD_INT(GL_RGB10_A2UI);
- PY_DICT_ADD_INT(GL_SAMPLER_BINDING);
- PY_DICT_ADD_INT(GL_SRC1_COLOR);
- PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_A);
- PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_B);
- PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_G);
- PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_R);
- PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_RGBA);
- PY_DICT_ADD_INT(GL_TIMESTAMP);
- PY_DICT_ADD_INT(GL_TIME_ELAPSED);
- PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_DIVISOR);
+ if (PyType_Ready(&BGL_bufferType) < 0) {
+ return NULL; /* should never happen */
}
+ PyModule_AddObject(submodule, "Buffer", (PyObject *)&BGL_bufferType);
+ Py_INCREF((PyObject *)&BGL_bufferType);
+
+ init_bgl_version_1_0_methods(submodule, dict);
+ init_bgl_version_1_1_methods(submodule, dict);
+ init_bgl_version_1_2_methods(submodule, dict);
+ init_bgl_version_1_3_methods(submodule, dict);
+ init_bgl_version_1_4_methods(submodule, dict);
+ init_bgl_version_1_5_methods(submodule, dict);
+ init_bgl_version_2_0_methods(submodule, dict);
+ init_bgl_version_2_1_methods(submodule, dict);
+ init_bgl_version_3_0_methods(submodule, dict);
+ init_bgl_version_3_1_methods(submodule, dict);
+ init_bgl_version_3_2_methods(submodule, dict);
+ init_bgl_version_3_3_methods(submodule, dict);
+
+ init_bgl_version_1_1_constants(dict);
+ init_bgl_version_1_2_constants(dict);
+ init_bgl_version_1_3_constants(dict);
+ init_bgl_version_1_4_constants(dict);
+ init_bgl_version_1_5_constants(dict);
+ init_bgl_version_2_0_constants(dict);
+ init_bgl_version_2_1_constants(dict);
+ init_bgl_version_3_0_constants(dict);
+ init_bgl_version_3_1_constants(dict);
+ init_bgl_version_3_2_constants(dict);
+ init_bgl_version_3_3_constants(dict);
+
return submodule;
}
diff --git a/source/blender/python/generic/idprop_py_api.c b/source/blender/python/generic/idprop_py_api.c
index cabeeba18b9..615ce514a3e 100644
--- a/source/blender/python/generic/idprop_py_api.c
+++ b/source/blender/python/generic/idprop_py_api.c
@@ -51,13 +51,12 @@ static PyObject *idprop_py_from_idp_string(const IDProperty *prop)
if (prop->subtype == IDP_STRING_SUB_BYTE) {
return PyBytes_FromStringAndSize(IDP_String(prop), prop->len);
}
- else {
+
#ifdef USE_STRING_COERCE
- return PyC_UnicodeFromByteAndSize(IDP_Array(prop), prop->len - 1);
+ return PyC_UnicodeFromByteAndSize(IDP_Array(prop), prop->len - 1);
#else
- return PyUnicode_FromStringAndSize(IDP_String(prop), prop->len - 1);
+ return PyUnicode_FromStringAndSize(IDP_String(prop), prop->len - 1);
#endif
- }
}
static PyObject *idprop_py_from_idp_int(const IDProperty *prop)
@@ -479,10 +478,10 @@ static IDProperty *idp_from_PySequence_Buffer(const char *name, Py_buffer *buffe
/* should never happen as the type has been checked before */
return NULL;
}
- else {
- val.array.type = id_type;
- val.array.len = buffer->len / buffer->itemsize;
- }
+
+ val.array.type = id_type;
+ val.array.len = buffer->len / buffer->itemsize;
+
prop = IDP_New(IDP_ARRAY, &val, name);
memcpy(IDP_Array(prop), buffer->buf, buffer->len);
return prop;
@@ -576,17 +575,15 @@ static IDProperty *idp_from_PySequence(const char *name, PyObject *ob)
PyBuffer_Release(&buffer);
return prop;
}
- else {
- PyObject *ob_seq_fast = PySequence_Fast(ob, "py -> idprop");
- if (ob_seq_fast != NULL) {
- IDProperty *prop = idp_from_PySequence_Fast(name, ob_seq_fast);
- Py_DECREF(ob_seq_fast);
- return prop;
- }
- else {
- return NULL;
- }
+
+ PyObject *ob_seq_fast = PySequence_Fast(ob, "py -> idprop");
+ if (ob_seq_fast != NULL) {
+ IDProperty *prop = idp_from_PySequence_Fast(name, ob_seq_fast);
+ Py_DECREF(ob_seq_fast);
+ return prop;
}
+
+ return NULL;
}
static IDProperty *idp_from_PyMapping(const char *name, PyObject *ob)
@@ -641,29 +638,28 @@ static IDProperty *idp_from_PyObject(PyObject *name_obj, PyObject *ob)
if (PyFloat_Check(ob)) {
return idp_from_PyFloat(name, ob);
}
- else if (PyLong_Check(ob)) {
+ if (PyLong_Check(ob)) {
return idp_from_PyLong(name, ob);
}
- else if (PyUnicode_Check(ob)) {
+ if (PyUnicode_Check(ob)) {
return idp_from_PyUnicode(name, ob);
}
- else if (PyBytes_Check(ob)) {
+ if (PyBytes_Check(ob)) {
return idp_from_PyBytes(name, ob);
}
- else if (PySequence_Check(ob)) {
+ if (PySequence_Check(ob)) {
return idp_from_PySequence(name, ob);
}
- else if (ob == Py_None || pyrna_id_CheckPyObject(ob)) {
+ if (ob == Py_None || pyrna_id_CheckPyObject(ob)) {
return idp_from_DatablockPointer(name, ob);
}
- else if (PyMapping_Check(ob)) {
+ if (PyMapping_Check(ob)) {
return idp_from_PyMapping(name, ob);
}
- else {
- PyErr_Format(
- PyExc_TypeError, "invalid id-property type %.200s not supported", Py_TYPE(ob)->tp_name);
- return NULL;
- }
+
+ PyErr_Format(
+ PyExc_TypeError, "invalid id-property type %.200s not supported", Py_TYPE(ob)->tp_name);
+ return NULL;
}
/** \} */
@@ -736,21 +732,19 @@ int BPy_Wrap_SetMapItem(IDProperty *prop, PyObject *key, PyObject *val)
IDP_FreeFromGroup(prop, pkey);
return 0;
}
- else {
- PyErr_SetString(PyExc_KeyError, "property not found in group");
- return -1;
- }
+
+ PyErr_SetString(PyExc_KeyError, "property not found in group");
+ return -1;
}
- else {
- bool ok;
- ok = BPy_IDProperty_Map_ValidateAndCreate(key, prop, val);
- if (ok == false) {
- return -1;
- }
+ bool ok;
- return 0;
+ ok = BPy_IDProperty_Map_ValidateAndCreate(key, prop, val);
+ if (ok == false) {
+ return -1;
}
+
+ return 0;
}
static int BPy_IDGroup_Map_SetItem(BPy_IDProperty *self, PyObject *key, PyObject *val)
@@ -1485,7 +1479,7 @@ static PyObject *BPy_IDArray_subscript(BPy_IDArray *self, PyObject *item)
}
return BPy_IDArray_GetItem(self, i);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, self->prop->len, &start, &stop, &step, &slicelength) < 0) {
@@ -1495,21 +1489,19 @@ static PyObject *BPy_IDArray_subscript(BPy_IDArray *self, PyObject *item)
if (slicelength <= 0) {
return PyTuple_New(0);
}
- else if (step == 1) {
+ if (step == 1) {
return BPy_IDArray_slice(self, start, stop);
}
- else {
- PyErr_SetString(PyExc_TypeError, "slice steps not supported with vectors");
- return NULL;
- }
- }
- else {
- PyErr_Format(PyExc_TypeError,
- "vector indices must be integers, not %.200s",
- __func__,
- Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_TypeError, "slice steps not supported with vectors");
return NULL;
}
+
+ PyErr_Format(PyExc_TypeError,
+ "vector indices must be integers, not %.200s",
+ __func__,
+ Py_TYPE(item)->tp_name);
+ return NULL;
}
static int BPy_IDArray_ass_subscript(BPy_IDArray *self, PyObject *item, PyObject *value)
@@ -1524,7 +1516,7 @@ static int BPy_IDArray_ass_subscript(BPy_IDArray *self, PyObject *item, PyObject
}
return BPy_IDArray_SetItem(self, i, value);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, self->prop->len, &start, &stop, &step, &slicelength) < 0) {
@@ -1534,16 +1526,14 @@ static int BPy_IDArray_ass_subscript(BPy_IDArray *self, PyObject *item, PyObject
if (step == 1) {
return BPy_IDArray_ass_slice(self, start, stop, value);
}
- else {
- PyErr_SetString(PyExc_TypeError, "slice steps not supported with vectors");
- return -1;
- }
- }
- else {
- PyErr_Format(
- PyExc_TypeError, "vector indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_TypeError, "slice steps not supported with vectors");
return -1;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "vector indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return -1;
}
static PyMappingMethods BPy_IDArray_AsMapping = {
@@ -1709,14 +1699,12 @@ static PyObject *BPy_Group_Iter_Next(BPy_IDGroup_Iter *self)
BPy_IDGroup_WrapData(self->group->id, cur, self->group->prop));
return ret;
}
- else {
- return PyUnicode_FromString(cur->name);
- }
- }
- else {
- PyErr_SetNone(PyExc_StopIteration);
- return NULL;
+
+ return PyUnicode_FromString(cur->name);
}
+
+ PyErr_SetNone(PyExc_StopIteration);
+ return NULL;
}
PyTypeObject BPy_IDGroup_Iter_Type = {
diff --git a/source/blender/python/generic/imbuf_py_api.c b/source/blender/python/generic/imbuf_py_api.c
index 8a02638786d..3536236754e 100644
--- a/source/blender/python/generic/imbuf_py_api.c
+++ b/source/blender/python/generic/imbuf_py_api.c
@@ -57,11 +57,10 @@ static int py_imbuf_valid_check(Py_ImBuf *self)
if (LIKELY(self->ibuf)) {
return 0;
}
- else {
- PyErr_Format(
- PyExc_ReferenceError, "ImBuf data of type %.200s has been freed", Py_TYPE(self)->tp_name);
- return -1;
- }
+
+ PyErr_Format(
+ PyExc_ReferenceError, "ImBuf data of type %.200s has been freed", Py_TYPE(self)->tp_name);
+ return -1;
}
#define PY_IMBUF_CHECK_OBJ(obj) \
@@ -324,9 +323,8 @@ static PyObject *py_imbuf_repr(Py_ImBuf *self)
return PyUnicode_FromFormat(
"<imbuf: address=%p, filepath='%s', size=(%d, %d)>", ibuf, ibuf->name, ibuf->x, ibuf->y);
}
- else {
- return PyUnicode_FromString("<imbuf: address=0x0>");
- }
+
+ return PyUnicode_FromString("<imbuf: address=0x0>");
}
static Py_hash_t py_imbuf_hash(Py_ImBuf *self)
diff --git a/source/blender/python/generic/py_capi_utils.c b/source/blender/python/generic/py_capi_utils.c
index 37ed96bcaa0..838a1239210 100644
--- a/source/blender/python/generic/py_capi_utils.c
+++ b/source/blender/python/generic/py_capi_utils.c
@@ -51,6 +51,10 @@
# include "BLI_math_base.h" /* isfinite() */
#endif
+/* -------------------------------------------------------------------- */
+/** \name Fast Python to C Array Conversion for Primitive Types
+ * \{ */
+
/* array utility function */
int PyC_AsArray_FAST(void *array,
PyObject *value_fast,
@@ -137,11 +141,12 @@ int PyC_AsArray(void *array,
return ret;
}
+/** \} */
+
/* -------------------------------------------------------------------- */
/** \name Typed Tuple Packing
*
* \note See #PyC_Tuple_Pack_* macros that take multiple arguments.
- *
* \{ */
/* array utility function */
@@ -192,6 +197,10 @@ PyObject *PyC_Tuple_PackArray_Bool(const bool *array, uint len)
/** \} */
+/* -------------------------------------------------------------------- */
+/** \name Tuple/List Filling
+ * \{ */
+
/**
* Caller needs to ensure tuple is uninitialized.
* Handy for filling a tuple with None for eg.
@@ -218,6 +227,12 @@ void PyC_List_Fill(PyObject *list, PyObject *value)
}
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Bool/Enum Argument Parsing
+ * \{ */
+
/**
* Use with PyArg_ParseTuple's "O&" formatting.
*
@@ -274,8 +289,16 @@ int PyC_CheckArgs_DeepCopy(PyObject *args)
return PyArg_ParseTuple(args, "|O!:__deepcopy__", &PyDict_Type, &dummy_pydict) != 0;
}
+/** \} */
+
#ifndef MATH_STANDALONE
+/* -------------------------------------------------------------------- */
+/** \name Simple Printing (for debugging)
+ *
+ * These are useful to run directly from a debugger to be able to inspect the state.
+ * \{ */
+
/* for debugging */
void PyC_ObSpit(const char *name, PyObject *var)
{
@@ -352,28 +375,19 @@ void PyC_StackSpit(void)
fprintf(stderr, "python line lookup failed, interpreter inactive\n");
return;
}
- else {
- /* lame but handy */
- PyGILState_STATE gilstate = PyGILState_Ensure();
- PyRun_SimpleString("__import__('traceback').print_stack()");
- PyGILState_Release(gilstate);
- }
-}
-void PyC_StackPrint(/* FILE */ void *fp)
-{
- PyThreadState *tstate = PyGILState_GetThisThreadState();
- if (tstate != NULL && tstate->frame != NULL) {
- PyFrameObject *frame = tstate->frame;
- do {
- const int line = PyCode_Addr2Line(frame->f_code, frame->f_lasti);
- const char *filename = _PyUnicode_AsString(frame->f_code->co_filename);
- const char *funcname = _PyUnicode_AsString(frame->f_code->co_name);
- fprintf(fp, " File \"%s\", line %d in %s\n", filename, line, funcname);
- } while ((frame = frame->f_back));
- }
+ /* lame but handy */
+ PyGILState_STATE gilstate = PyGILState_Ensure();
+ PyRun_SimpleString("__import__('traceback').print_stack()");
+ PyGILState_Release(gilstate);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Access Current Frame File Name & Line Number
+ * \{ */
+
void PyC_FileAndNum(const char **r_filename, int *r_lineno)
{
PyFrameObject *frame;
@@ -433,6 +447,12 @@ void PyC_FileAndNum_Safe(const char **r_filename, int *r_lineno)
PyC_FileAndNum(r_filename, r_lineno);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Access Utilities
+ * \{ */
+
/* Would be nice if python had this built in */
PyObject *PyC_Object_GetAttrStringArgs(PyObject *o, Py_ssize_t n, ...)
{
@@ -461,6 +481,12 @@ PyObject *PyC_Object_GetAttrStringArgs(PyObject *o, Py_ssize_t n, ...)
return item;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Frozen Set Creation
+ * \{ */
+
PyObject *PyC_FrozenSetFromStrings(const char **strings)
{
const char **str;
@@ -477,6 +503,12 @@ PyObject *PyC_FrozenSetFromStrings(const char **strings)
return ret;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Exception Utilities
+ * \{ */
+
/**
* Similar to #PyErr_Format(),
*
@@ -542,6 +574,12 @@ void PyC_Err_PrintWithFunc(PyObject *py_func)
_PyUnicode_AsString(((PyFunctionObject *)py_func)->func_name));
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Exception Buffer Access
+ * \{ */
+
/* returns the exception string as a new PyUnicode object, depends on external traceback module */
# if 0
@@ -648,7 +686,7 @@ error_cleanup:
PyObject *PyC_ExceptionBuffer_Simple(void)
{
- PyObject *string_io_buf;
+ PyObject *string_io_buf = NULL;
PyObject *error_type, *error_value, *error_traceback;
@@ -662,7 +700,19 @@ PyObject *PyC_ExceptionBuffer_Simple(void)
return NULL;
}
- string_io_buf = PyObject_Str(error_value);
+ if (PyErr_GivenExceptionMatches(error_type, PyExc_SyntaxError)) {
+ /* Special exception for syntax errors,
+ * in these cases the full error is verbose and not very useful,
+ * just use the initial text so we know what the error is. */
+ if (PyTuple_CheckExact(error_value) && PyTuple_GET_SIZE(error_value) >= 1) {
+ string_io_buf = PyObject_Str(PyTuple_GET_ITEM(error_value, 0));
+ }
+ }
+
+ if (string_io_buf == NULL) {
+ string_io_buf = PyObject_Str(error_value);
+ }
+
/* Python does this too */
if (UNLIKELY(string_io_buf == NULL)) {
string_io_buf = PyUnicode_FromFormat("<unprintable %s object>", Py_TYPE(error_value)->tp_name);
@@ -675,6 +725,14 @@ PyObject *PyC_ExceptionBuffer_Simple(void)
return string_io_buf;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Unicode Conversion
+ *
+ * In some cases we need to coerce strings, avoid doing this inline.
+ * \{ */
+
/* string conversion, escape non-unicode chars, coerce must be set to NULL */
const char *PyC_UnicodeAsByteAndSize(PyObject *py_str, Py_ssize_t *size, PyObject **coerce)
{
@@ -687,22 +745,20 @@ const char *PyC_UnicodeAsByteAndSize(PyObject *py_str, Py_ssize_t *size, PyObjec
* chars since blender doesn't limit this */
return result;
}
- else {
- PyErr_Clear();
- if (PyBytes_Check(py_str)) {
- *size = PyBytes_GET_SIZE(py_str);
- return PyBytes_AS_STRING(py_str);
- }
- else if ((*coerce = PyUnicode_EncodeFSDefault(py_str))) {
- *size = PyBytes_GET_SIZE(*coerce);
- return PyBytes_AS_STRING(*coerce);
- }
- else {
- /* leave error raised from EncodeFS */
- return NULL;
- }
+ PyErr_Clear();
+
+ if (PyBytes_Check(py_str)) {
+ *size = PyBytes_GET_SIZE(py_str);
+ return PyBytes_AS_STRING(py_str);
+ }
+ if ((*coerce = PyUnicode_EncodeFSDefault(py_str))) {
+ *size = PyBytes_GET_SIZE(*coerce);
+ return PyBytes_AS_STRING(*coerce);
}
+
+ /* leave error raised from EncodeFS */
+ return NULL;
}
const char *PyC_UnicodeAsByte(PyObject *py_str, PyObject **coerce)
@@ -716,20 +772,18 @@ const char *PyC_UnicodeAsByte(PyObject *py_str, PyObject **coerce)
* chars since blender doesn't limit this. */
return result;
}
- else {
- PyErr_Clear();
- if (PyBytes_Check(py_str)) {
- return PyBytes_AS_STRING(py_str);
- }
- else if ((*coerce = PyUnicode_EncodeFSDefault(py_str))) {
- return PyBytes_AS_STRING(*coerce);
- }
- else {
- /* leave error raised from EncodeFS */
- return NULL;
- }
+ PyErr_Clear();
+
+ if (PyBytes_Check(py_str)) {
+ return PyBytes_AS_STRING(py_str);
+ }
+ if ((*coerce = PyUnicode_EncodeFSDefault(py_str))) {
+ return PyBytes_AS_STRING(*coerce);
}
+
+ /* leave error raised from EncodeFS */
+ return NULL;
}
PyObject *PyC_UnicodeFromByteAndSize(const char *str, Py_ssize_t size)
@@ -740,12 +794,11 @@ PyObject *PyC_UnicodeFromByteAndSize(const char *str, Py_ssize_t size)
* chars since blender doesn't limit this */
return result;
}
- else {
- PyErr_Clear();
- /* this means paths will always be accessible once converted, on all OS's */
- result = PyUnicode_DecodeFSDefaultAndSize(str, size);
- return result;
- }
+
+ PyErr_Clear();
+ /* this means paths will always be accessible once converted, on all OS's */
+ result = PyUnicode_DecodeFSDefaultAndSize(str, size);
+ return result;
}
PyObject *PyC_UnicodeFromByte(const char *str)
@@ -753,6 +806,12 @@ PyObject *PyC_UnicodeFromByte(const char *str)
return PyC_UnicodeFromByteAndSize(str, strlen(str));
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Name Space Creation/Manipulation
+ * \{ */
+
/*****************************************************************************
* Description: This function creates a new Python dictionary object.
* note: dict is owned by sys.modules["__main__"] module, reference is borrowed
@@ -818,8 +877,18 @@ void PyC_MainModule_Restore(PyObject *main_mod)
Py_XDECREF(main_mod);
}
-/* Must be called before Py_Initialize,
- * expects output of BKE_appdir_folder_id(BLENDER_PYTHON, NULL). */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name #Py_SetPythonHome Wrapper
+ * \{ */
+
+/**
+ * - Must be called before #Py_Initialize.
+ * - Expects output of `BKE_appdir_folder_id(BLENDER_PYTHON, NULL)`.
+ * - Note that the `PYTHONPATH` environment variable isn't reliable, see T31506.
+ Use #Py_SetPythonHome instead.
+ */
void PyC_SetHomePath(const char *py_path_bundle)
{
if (py_path_bundle == NULL) {
@@ -838,24 +907,14 @@ void PyC_SetHomePath(const char *py_path_bundle)
/* OSX allow file/directory names to contain : character (represented as / in the Finder)
* but current Python lib (release 3.1.1) doesn't handle these correctly */
if (strchr(py_path_bundle, ':')) {
- printf(
- "Warning : Blender application is located in a path containing : or / chars\
- \nThis may make python import function fail\n");
- }
-# endif
-
-# if 0 /* disable for now [#31506] - campbell */
-# ifdef _WIN32
- /* cmake/MSVC debug build crashes without this, why only
- * in this case is unknown.. */
- {
- /*BLI_setenv("PYTHONPATH", py_path_bundle)*/;
+ fprintf(stderr,
+ "Warning! Blender application is located in a path containing ':' or '/' chars\n"
+ "This may make python import function fail\n");
}
-# endif
# endif
{
- static wchar_t py_path_bundle_wchar[1024];
+ wchar_t py_path_bundle_wchar[1024];
/* Can't use this, on linux gives bug: #23018,
* TODO: try LANG="en_US.UTF-8" /usr/bin/blender, suggested 2008 */
@@ -875,6 +934,12 @@ bool PyC_IsInterpreterActive(void)
return (PyThreadState_GetDict() != NULL);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name #Py_SetPythonHome Wrapper
+ * \{ */
+
/* Would be nice if python had this built in
* See: https://wiki.blender.org/wiki/Tools/Debugging/PyFromC
*/
@@ -1051,15 +1116,22 @@ void *PyC_RNA_AsPointer(PyObject *value, const char *type_name)
return result;
}
- else {
- PyErr_Format(PyExc_TypeError,
- "expected '%.200s' type found '%.200s' instead",
- type_name,
- Py_TYPE(value)->tp_name);
- return NULL;
- }
+
+ PyErr_Format(PyExc_TypeError,
+ "expected '%.200s' type found '%.200s' instead",
+ type_name,
+ Py_TYPE(value)->tp_name);
+ return NULL;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Flag Set Utilities (#PyC_FlagSet)
+ *
+ * Convert to/from Python set of strings to an int flag.
+ * \{ */
+
PyObject *PyC_FlagSet_AsString(PyC_FlagSet *item)
{
PyObject *py_items = PyList_New(0);
@@ -1160,6 +1232,12 @@ PyObject *PyC_FlagSet_FromBitfield(PyC_FlagSet *items, int flag)
return ret;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Run String (Evaluate to Primitive Types)
+ * \{ */
+
/**
* \return success
*
@@ -1323,6 +1401,8 @@ bool PyC_RunString_AsString(const char *imports[],
return PyC_RunString_AsStringAndSize(imports, expr, filename, r_value, &value_size);
}
+/** \} */
+
#endif /* #ifndef MATH_STANDALONE */
/* -------------------------------------------------------------------- */
@@ -1410,6 +1490,12 @@ uint32_t PyC_Long_AsU32(PyObject *value)
* PyC_Long_AsU64
*/
+#ifdef __GNUC__
+# pragma warning(pop)
+#endif
+
+/** \} */
+
/* -------------------------------------------------------------------- */
/** \name Py_buffer Utils
*
@@ -1486,9 +1572,3 @@ bool PyC_StructFmt_type_is_bool(char format)
}
/** \} */
-
-#ifdef __GNUC__
-# pragma warning(pop)
-#endif
-
-/** \} */
diff --git a/source/blender/python/generic/py_capi_utils.h b/source/blender/python/generic/py_capi_utils.h
index dde450012d0..e8b2e8ff502 100644
--- a/source/blender/python/generic/py_capi_utils.h
+++ b/source/blender/python/generic/py_capi_utils.h
@@ -28,7 +28,6 @@ void PyC_ObSpit(const char *name, PyObject *var);
void PyC_ObSpitStr(char *result, size_t result_len, PyObject *var);
void PyC_LineSpit(void);
void PyC_StackSpit(void);
-void PyC_StackPrint(/* FILE */ void *fp);
PyObject *PyC_ExceptionBuffer(void);
PyObject *PyC_ExceptionBuffer_Simple(void);
PyObject *PyC_Object_GetAttrStringArgs(PyObject *o, Py_ssize_t n, ...);
diff --git a/source/blender/python/gpu/gpu_py_api.c b/source/blender/python/gpu/gpu_py_api.c
index 1379c0e557a..da7674eb7f9 100644
--- a/source/blender/python/gpu/gpu_py_api.c
+++ b/source/blender/python/gpu/gpu_py_api.c
@@ -43,9 +43,9 @@
/** \name Utils to invalidate functions
* \{ */
-bool bpygpu_is_initialized_or_error(void)
+bool bpygpu_is_init_or_error(void)
{
- if (!GPU_is_initialized()) {
+ if (!GPU_is_init()) {
PyErr_SetString(PyExc_SystemError,
"GPU functions for drawing are not available in background mode");
diff --git a/source/blender/python/gpu/gpu_py_api.h b/source/blender/python/gpu/gpu_py_api.h
index 2360bba1f5d..b8f0cde129f 100644
--- a/source/blender/python/gpu/gpu_py_api.h
+++ b/source/blender/python/gpu/gpu_py_api.h
@@ -24,14 +24,14 @@ int bpygpu_ParsePrimType(PyObject *o, void *p);
PyObject *BPyInit_gpu(void);
-bool bpygpu_is_initialized_or_error(void);
+bool bpygpu_is_init_or_error(void);
#define BPYGPU_IS_INIT_OR_ERROR_OBJ \
- if (UNLIKELY(!bpygpu_is_initialized_or_error())) { \
+ if (UNLIKELY(!bpygpu_is_init_or_error())) { \
return NULL; \
} \
((void)0)
#define BPYGPU_IS_INIT_OR_ERROR_INT \
- if (UNLIKELY(!bpygpu_is_initialized_or_error())) { \
+ if (UNLIKELY(!bpygpu_is_init_or_error())) { \
return -1; \
} \
((void)0)
diff --git a/source/blender/python/gpu/gpu_py_batch.c b/source/blender/python/gpu/gpu_py_batch.c
index b3df991cf12..bb7028c11ab 100644
--- a/source/blender/python/gpu/gpu_py_batch.c
+++ b/source/blender/python/gpu/gpu_py_batch.c
@@ -50,7 +50,7 @@
static bool bpygpu_batch_is_program_or_error(BPyGPUBatch *self)
{
- if (!glIsProgram(self->batch->program)) {
+ if (!self->batch->shader) {
PyErr_SetString(PyExc_RuntimeError, "batch does not have any program assigned to it");
return false;
}
@@ -184,8 +184,7 @@ static PyObject *bpygpu_Batch_program_set(BPyGPUBatch *self, BPyGPUShader *py_sh
}
GPUShader *shader = py_shader->shader;
- GPU_batch_program_set(
- self->batch, GPU_shader_get_program(shader), GPU_shader_get_interface(shader));
+ GPU_batch_set_shader(self->batch, shader);
#ifdef USE_GPU_PY_REFERENCES
/* Remove existing user (if any), hold new user. */
@@ -223,15 +222,13 @@ static PyObject *bpygpu_Batch_draw(BPyGPUBatch *self, PyObject *args)
if (!PyArg_ParseTuple(args, "|O!:GPUBatch.draw", &BPyGPUShader_Type, &py_program)) {
return NULL;
}
- else if (py_program == NULL) {
+ if (py_program == NULL) {
if (!bpygpu_batch_is_program_or_error(self)) {
return NULL;
}
}
- else if (self->batch->program != GPU_shader_get_program(py_program->shader)) {
- GPU_batch_program_set(self->batch,
- GPU_shader_get_program(py_program->shader),
- GPU_shader_get_interface(py_program->shader));
+ else if (self->batch->shader != py_program->shader) {
+ GPU_batch_set_shader(self->batch, py_program->shader);
}
GPU_batch_draw(self->batch);
@@ -243,7 +240,7 @@ static PyObject *bpygpu_Batch_program_use_begin(BPyGPUBatch *self)
if (!bpygpu_batch_is_program_or_error(self)) {
return NULL;
}
- GPU_batch_program_use_begin(self->batch);
+ GPU_shader_bind(self->batch->shader);
Py_RETURN_NONE;
}
@@ -252,7 +249,7 @@ static PyObject *bpygpu_Batch_program_use_end(BPyGPUBatch *self)
if (!bpygpu_batch_is_program_or_error(self)) {
return NULL;
}
- GPU_batch_program_use_end(self->batch);
+ GPU_shader_unbind();
Py_RETURN_NONE;
}
diff --git a/source/blender/python/intern/CMakeLists.txt b/source/blender/python/intern/CMakeLists.txt
index 769618005af..44949c478cc 100644
--- a/source/blender/python/intern/CMakeLists.txt
+++ b/source/blender/python/intern/CMakeLists.txt
@@ -62,6 +62,7 @@ set(SRC
bpy_gizmo_wrap.c
bpy_interface.c
bpy_interface_atexit.c
+ bpy_interface_run.c
bpy_intern_string.c
bpy_library_load.c
bpy_library_write.c
diff --git a/source/blender/python/intern/bpy_app_handlers.c b/source/blender/python/intern/bpy_app_handlers.c
index dde1d13477f..cdbd3bc0b9c 100644
--- a/source/blender/python/intern/bpy_app_handlers.c
+++ b/source/blender/python/intern/bpy_app_handlers.c
@@ -118,22 +118,20 @@ static PyObject *bpy_app_handlers_persistent_new(PyTypeObject *UNUSED(type),
"get the dictionary from the function passed");
return NULL;
}
- else {
- /* set id */
- if (*dict_ptr == NULL) {
- *dict_ptr = PyDict_New();
- }
- PyDict_SetItemString(*dict_ptr, PERMINENT_CB_ID, Py_None);
+ /* set id */
+ if (*dict_ptr == NULL) {
+ *dict_ptr = PyDict_New();
}
+ PyDict_SetItemString(*dict_ptr, PERMINENT_CB_ID, Py_None);
+
Py_INCREF(value);
return value;
}
- else {
- PyErr_SetString(PyExc_ValueError, "bpy.app.handlers.persistent expected a function");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError, "bpy.app.handlers.persistent expected a function");
+ return NULL;
}
/* dummy type because decorators can't be PyCFunctions */
diff --git a/source/blender/python/intern/bpy_capi_utils.c b/source/blender/python/intern/bpy_capi_utils.c
index 89ef2f40a30..27eea80f1f6 100644
--- a/source/blender/python/intern/bpy_capi_utils.c
+++ b/source/blender/python/intern/bpy_capi_utils.c
@@ -97,7 +97,10 @@ void BPy_reports_write_stdout(const ReportList *reports, const char *header)
}
}
-bool BPy_errors_to_report_ex(ReportList *reports, const bool use_full, const bool use_location)
+bool BPy_errors_to_report_ex(ReportList *reports,
+ const char *error_prefix,
+ const bool use_full,
+ const bool use_location)
{
PyObject *pystring;
@@ -124,40 +127,38 @@ bool BPy_errors_to_report_ex(ReportList *reports, const bool use_full, const boo
return 0;
}
+ if (error_prefix == NULL) {
+ /* Not very helpful, better than nothing. */
+ error_prefix = "Python";
+ }
+
if (use_location) {
const char *filename;
int lineno;
- PyObject *pystring_format; /* workaround, see below */
- const char *cstring;
-
PyC_FileAndNum(&filename, &lineno);
if (filename == NULL) {
filename = "<unknown location>";
}
-#if 0 /* ARG!. workaround for a bug in blenders use of vsnprintf */
BKE_reportf(reports,
RPT_ERROR,
- "%s\nlocation: %s:%d\n",
+ TIP_("%s: %s\nlocation: %s:%d\n"),
+ error_prefix,
_PyUnicode_AsString(pystring),
filename,
lineno);
-#else
- pystring_format = PyUnicode_FromFormat(
- TIP_("%s\nlocation: %s:%d\n"), _PyUnicode_AsString(pystring), filename, lineno);
-
- cstring = _PyUnicode_AsString(pystring_format);
- BKE_report(reports, RPT_ERROR, cstring);
-
- /* not exactly needed. just for testing */
- fprintf(stderr, TIP_("%s\nlocation: %s:%d\n"), cstring, filename, lineno);
- Py_DECREF(pystring_format); /* workaround */
-#endif
+ /* Not exactly needed. Useful for developers tracking down issues. */
+ fprintf(stderr,
+ TIP_("%s: %s\nlocation: %s:%d\n"),
+ error_prefix,
+ _PyUnicode_AsString(pystring),
+ filename,
+ lineno);
}
else {
- BKE_report(reports, RPT_ERROR, _PyUnicode_AsString(pystring));
+ BKE_reportf(reports, RPT_ERROR, "%s: %s", error_prefix, _PyUnicode_AsString(pystring));
}
Py_DECREF(pystring);
@@ -166,5 +167,5 @@ bool BPy_errors_to_report_ex(ReportList *reports, const bool use_full, const boo
bool BPy_errors_to_report(ReportList *reports)
{
- return BPy_errors_to_report_ex(reports, true, true);
+ return BPy_errors_to_report_ex(reports, NULL, true, true);
}
diff --git a/source/blender/python/intern/bpy_capi_utils.h b/source/blender/python/intern/bpy_capi_utils.h
index c021ec14933..861b23190a2 100644
--- a/source/blender/python/intern/bpy_capi_utils.h
+++ b/source/blender/python/intern/bpy_capi_utils.h
@@ -42,8 +42,10 @@ char *BPy_enum_as_string(const struct EnumPropertyItem *item);
short BPy_reports_to_error(struct ReportList *reports, PyObject *exception, const bool clear);
void BPy_reports_write_stdout(const struct ReportList *reports, const char *header);
bool BPy_errors_to_report_ex(struct ReportList *reports,
+ const char *error_prefix,
const bool use_full,
const bool use_location);
+bool BPy_errors_to_report_brief_with_prefix(struct ReportList *reports, const char *error_prefix);
bool BPy_errors_to_report(struct ReportList *reports);
/* TODO - find a better solution! */
diff --git a/source/blender/python/intern/bpy_driver.c b/source/blender/python/intern/bpy_driver.c
index 5e2162c9e2d..7fb4b0c469c 100644
--- a/source/blender/python/intern/bpy_driver.c
+++ b/source/blender/python/intern/bpy_driver.c
@@ -83,9 +83,8 @@ int bpy_pydriver_create_dict(void)
if (d == NULL) {
return -1;
}
- else {
- bpy_pydriver_Dict = d;
- }
+
+ bpy_pydriver_Dict = d;
/* import some modules: builtins, bpy, math, (Blender.noise)*/
PyDict_SetItemString(d, "__builtins__", PyEval_GetBuiltins());
@@ -411,8 +410,10 @@ static PyObject *bpy_pydriver_depsgraph_as_pyobject(struct Depsgraph *depsgraph)
return pyrna_struct_CreatePyObject(&depsgraph_ptr);
}
-/* Adds a variable 'depsgraph' to the driver variables. This can then be used to obtain evaluated
- * datablocks, and the current view layer and scene. See T75553. */
+/**
+ * Adds a variable 'depsgraph' to the driver variables. This can then be used to obtain evaluated
+ * data-blocks, and the current view layer and scene. See T75553.
+ */
static void bpy_pydriver_namespace_add_depsgraph(PyObject *driver_vars,
struct Depsgraph *depsgraph)
{
@@ -428,17 +429,18 @@ static void bpy_pydriver_namespace_add_depsgraph(PyObject *driver_vars,
}
}
-/* This evals py driver expressions, 'expr' is a Python expression that
- * should evaluate to a float number, which is returned.
+/**
+ * This evaluates Python driver expressions, `driver_orig->expression`
+ * is a Python expression that should evaluate to a float number, which is returned.
*
* (old)note: PyGILState_Ensure() isn't always called because python can call
* the bake operator which intern starts a thread which calls scene update
- * which does a driver update. to avoid a deadlock check PyC_IsInterpreterActive()
- * if PyGILState_Ensure() is needed - see [#27683]
+ * which does a driver update. to avoid a deadlock check #PyC_IsInterpreterActive()
+ * if #PyGILState_Ensure() is needed, see T27683.
*
- * (new)note: checking if python is running is not threadsafe [#28114]
+ * (new)note: checking if python is running is not thread-safe T28114
* now release the GIL on python operator execution instead, using
- * PyEval_SaveThread() / PyEval_RestoreThread() so we don't lock up blender.
+ * #PyEval_SaveThread() / #PyEval_RestoreThread() so we don't lock up blender.
*
* For copy-on-write we always cache expressions and write errors in the
* original driver, otherwise these would get freed while editing. Due to
@@ -677,11 +679,8 @@ float BPY_driver_exec(struct PathResolvedRNA *anim_rna,
if (isfinite(result)) {
return (float)result;
}
- else {
- fprintf(stderr,
- "\tBPY_driver_eval() - driver '%s' evaluates to '%f'\n",
- driver->expression,
- result);
- return 0.0f;
- }
+
+ fprintf(
+ stderr, "\tBPY_driver_eval() - driver '%s' evaluates to '%f'\n", driver->expression, result);
+ return 0.0f;
}
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index 4fbe2db3ecd..b0b36baa839 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -25,6 +25,7 @@
*/
#include <Python.h>
+#include <frameobject.h>
#include "MEM_guardedalloc.h"
@@ -62,6 +63,8 @@
#endif
#include "BPY_extern.h"
+#include "BPY_extern_python.h"
+#include "BPY_extern_run.h"
#include "../generic/py_capi_utils.h"
@@ -258,11 +261,13 @@ void BPY_python_start(int argc, const char **argv)
PyThreadState *py_tstate = NULL;
const char *py_path_bundle = BKE_appdir_folder_id(BLENDER_SYSTEM_PYTHON, NULL);
- /* not essential but nice to set our name */
- static wchar_t program_path_wchar[FILE_MAX]; /* python holds a reference */
- BLI_strncpy_wchar_from_utf8(
- program_path_wchar, BKE_appdir_program_path(), ARRAY_SIZE(program_path_wchar));
- Py_SetProgramName(program_path_wchar);
+ /* Not essential but nice to set our name. */
+ {
+ const char *program_path = BKE_appdir_program_path();
+ wchar_t program_path_wchar[FILE_MAX];
+ BLI_strncpy_wchar_from_utf8(program_path_wchar, program_path, ARRAY_SIZE(program_path_wchar));
+ Py_SetProgramName(program_path_wchar);
+ }
/* must run before python initializes */
PyImport_ExtendInittab(bpy_internal_modules);
@@ -424,180 +429,19 @@ void BPY_python_use_system_env(void)
py_use_system_env = true;
}
-static void python_script_error_jump_text(struct Text *text)
-{
- int lineno;
- int offset;
- python_script_error_jump(text->id.name + 2, &lineno, &offset);
- if (lineno != -1) {
- /* select the line with the error */
- txt_move_to(text, lineno - 1, INT_MAX, false);
- txt_move_to(text, lineno - 1, offset, true);
- }
-}
-
-void BPY_python_backtrace(/* FILE */ void *fp)
+void BPY_python_backtrace(FILE *fp)
{
fputs("\n# Python backtrace\n", fp);
- PyC_StackPrint(fp);
-}
-
-/* super annoying, undo _PyModule_Clear(), bug [#23871] */
-#define PYMODULE_CLEAR_WORKAROUND
-
-#ifdef PYMODULE_CLEAR_WORKAROUND
-/* bad!, we should never do this, but currently only safe way I could find to keep namespace.
- * from being cleared. - campbell */
-typedef struct {
- PyObject_HEAD PyObject *md_dict;
- /* omit other values, we only want the dict. */
-} PyModuleObject;
-#endif
-
-/* returns a dummy filename for a textblock so we can tell what file a text block comes from */
-static void bpy_text_filename_get(char *fn, const Main *bmain, size_t fn_len, const Text *text)
-{
- BLI_snprintf(fn, fn_len, "%s%c%s", ID_BLEND_PATH(bmain, &text->id), SEP, text->id.name + 2);
-}
-
-static bool python_script_exec(
- bContext *C, const char *fn, struct Text *text, struct ReportList *reports, const bool do_jump)
-{
- Main *bmain_old = CTX_data_main(C);
- PyObject *main_mod = NULL;
- PyObject *py_dict = NULL, *py_result = NULL;
- PyGILState_STATE gilstate;
-
- BLI_assert(fn || text);
-
- if (fn == NULL && text == NULL) {
- return 0;
- }
-
- bpy_context_set(C, &gilstate);
-
- PyC_MainModule_Backup(&main_mod);
-
- if (text) {
- char fn_dummy[FILE_MAXDIR];
- bpy_text_filename_get(fn_dummy, bmain_old, sizeof(fn_dummy), text);
-
- if (text->compiled == NULL) { /* if it wasn't already compiled, do it now */
- char *buf;
- PyObject *fn_dummy_py;
-
- fn_dummy_py = PyC_UnicodeFromByte(fn_dummy);
-
- buf = txt_to_buf(text, NULL);
- text->compiled = Py_CompileStringObject(buf, fn_dummy_py, Py_file_input, NULL, -1);
- MEM_freeN(buf);
-
- Py_DECREF(fn_dummy_py);
-
- if (PyErr_Occurred()) {
- if (do_jump) {
- python_script_error_jump_text(text);
- }
- BPY_text_free_code(text);
- }
- }
-
- if (text->compiled) {
- py_dict = PyC_DefaultNameSpace(fn_dummy);
- py_result = PyEval_EvalCode(text->compiled, py_dict, py_dict);
- }
- }
- else {
- FILE *fp = BLI_fopen(fn, "r");
-
- if (fp) {
- py_dict = PyC_DefaultNameSpace(fn);
-
-#ifdef _WIN32
- /* Previously we used PyRun_File to run directly the code on a FILE
- * object, but as written in the Python/C API Ref Manual, chapter 2,
- * 'FILE structs for different C libraries can be different and
- * incompatible'.
- * So now we load the script file data to a buffer.
- *
- * Note on use of 'globals()', it's important not copy the dictionary because
- * tools may inspect 'sys.modules["__main__"]' for variables defined in the code
- * where using a copy of 'globals()' causes code execution
- * to leave the main namespace untouched. see: T51444
- *
- * This leaves us with the problem of variables being included,
- * currently this is worked around using 'dict.__del__' it's ugly but works.
- */
- {
- const char *pystring =
- "with open(__file__, 'rb') as f:"
- "exec(compile(f.read(), __file__, 'exec'), globals().__delitem__('f') or globals())";
-
- fclose(fp);
-
- py_result = PyRun_String(pystring, Py_file_input, py_dict, py_dict);
- }
-#else
- py_result = PyRun_File(fp, fn, Py_file_input, py_dict, py_dict);
- fclose(fp);
-#endif
- }
- else {
- PyErr_Format(
- PyExc_IOError, "Python file \"%s\" could not be opened: %s", fn, strerror(errno));
- py_result = NULL;
- }
- }
-
- if (!py_result) {
- if (text) {
- if (do_jump) {
- /* ensure text is valid before use, the script may have freed its self */
- Main *bmain_new = CTX_data_main(C);
- if ((bmain_old == bmain_new) && (BLI_findindex(&bmain_new->texts, text) != -1)) {
- python_script_error_jump_text(text);
- }
- }
- }
- BPy_errors_to_report(reports);
- }
- else {
- Py_DECREF(py_result);
+ PyThreadState *tstate = PyGILState_GetThisThreadState();
+ if (tstate != NULL && tstate->frame != NULL) {
+ PyFrameObject *frame = tstate->frame;
+ do {
+ const int line = PyCode_Addr2Line(frame->f_code, frame->f_lasti);
+ const char *filename = _PyUnicode_AsString(frame->f_code->co_filename);
+ const char *funcname = _PyUnicode_AsString(frame->f_code->co_name);
+ fprintf(fp, " File \"%s\", line %d in %s\n", filename, line, funcname);
+ } while ((frame = frame->f_back));
}
-
- if (py_dict) {
-#ifdef PYMODULE_CLEAR_WORKAROUND
- PyModuleObject *mmod = (PyModuleObject *)PyDict_GetItem(PyImport_GetModuleDict(),
- bpy_intern_str___main__);
- PyObject *dict_back = mmod->md_dict;
- /* freeing the module will clear the namespace,
- * gives problems running classes defined in this namespace being used later. */
- mmod->md_dict = NULL;
- Py_DECREF(dict_back);
-#endif
-
-#undef PYMODULE_CLEAR_WORKAROUND
- }
-
- PyC_MainModule_Restore(main_mod);
-
- bpy_context_clear(C, &gilstate);
-
- return (py_result != NULL);
-}
-
-/* Can run a file or text block */
-bool BPY_execute_filepath(bContext *C, const char *filepath, struct ReportList *reports)
-{
- return python_script_exec(C, filepath, NULL, reports, false);
-}
-
-bool BPY_execute_text(bContext *C,
- struct Text *text,
- struct ReportList *reports,
- const bool do_jump)
-{
- return python_script_exec(C, NULL, text, reports, do_jump);
}
void BPY_DECREF(void *pyob_ptr)
@@ -618,168 +462,6 @@ void BPY_DECREF_RNA_INVALIDATE(void *pyob_ptr)
PyGILState_Release(gilstate);
}
-/**
- * \return success
- */
-bool BPY_execute_string_as_number(
- bContext *C, const char *imports[], const char *expr, const bool verbose, double *r_value)
-{
- PyGILState_STATE gilstate;
- bool ok = true;
-
- if (!r_value || !expr) {
- return -1;
- }
-
- if (expr[0] == '\0') {
- *r_value = 0.0;
- return ok;
- }
-
- bpy_context_set(C, &gilstate);
-
- ok = PyC_RunString_AsNumber(imports, expr, "<expr as number>", r_value);
-
- if (ok == false) {
- if (verbose) {
- BPy_errors_to_report_ex(CTX_wm_reports(C), false, false);
- }
- else {
- PyErr_Clear();
- }
- }
-
- bpy_context_clear(C, &gilstate);
-
- return ok;
-}
-
-/**
- * \return success
- */
-bool BPY_execute_string_as_string_and_size(bContext *C,
- const char *imports[],
- const char *expr,
- const bool verbose,
- char **r_value,
- size_t *r_value_size)
-{
- BLI_assert(r_value && expr);
- PyGILState_STATE gilstate;
- bool ok = true;
-
- if (expr[0] == '\0') {
- *r_value = NULL;
- return ok;
- }
-
- bpy_context_set(C, &gilstate);
-
- ok = PyC_RunString_AsStringAndSize(imports, expr, "<expr as str>", r_value, r_value_size);
-
- if (ok == false) {
- if (verbose) {
- BPy_errors_to_report_ex(CTX_wm_reports(C), false, false);
- }
- else {
- PyErr_Clear();
- }
- }
-
- bpy_context_clear(C, &gilstate);
-
- return ok;
-}
-
-bool BPY_execute_string_as_string(
- bContext *C, const char *imports[], const char *expr, const bool verbose, char **r_value)
-{
- size_t value_dummy_size;
- return BPY_execute_string_as_string_and_size(
- C, imports, expr, verbose, r_value, &value_dummy_size);
-}
-
-/**
- * Support both int and pointers.
- *
- * \return success
- */
-bool BPY_execute_string_as_intptr(
- bContext *C, const char *imports[], const char *expr, const bool verbose, intptr_t *r_value)
-{
- BLI_assert(r_value && expr);
- PyGILState_STATE gilstate;
- bool ok = true;
-
- if (expr[0] == '\0') {
- *r_value = 0;
- return ok;
- }
-
- bpy_context_set(C, &gilstate);
-
- ok = PyC_RunString_AsIntPtr(imports, expr, "<expr as intptr>", r_value);
-
- if (ok == false) {
- if (verbose) {
- BPy_errors_to_report_ex(CTX_wm_reports(C), false, false);
- }
- else {
- PyErr_Clear();
- }
- }
-
- bpy_context_clear(C, &gilstate);
-
- return ok;
-}
-
-bool BPY_execute_string_ex(bContext *C, const char *imports[], const char *expr, bool use_eval)
-{
- BLI_assert(expr);
- PyGILState_STATE gilstate;
- PyObject *main_mod = NULL;
- PyObject *py_dict, *retval;
- bool ok = true;
-
- if (expr[0] == '\0') {
- return ok;
- }
-
- bpy_context_set(C, &gilstate);
-
- PyC_MainModule_Backup(&main_mod);
-
- py_dict = PyC_DefaultNameSpace("<blender string>");
-
- if (imports && (!PyC_NameSpace_ImportArray(py_dict, imports))) {
- Py_DECREF(py_dict);
- retval = NULL;
- }
- else {
- retval = PyRun_String(expr, use_eval ? Py_eval_input : Py_file_input, py_dict, py_dict);
- }
-
- if (retval == NULL) {
- ok = false;
- BPy_errors_to_report(CTX_wm_reports(C));
- }
- else {
- Py_DECREF(retval);
- }
-
- PyC_MainModule_Restore(main_mod);
-
- bpy_context_clear(C, &gilstate);
-
- return ok;
-}
-
-bool BPY_execute_string(bContext *C, const char *imports[], const char *expr)
-{
- return BPY_execute_string_ex(C, imports, expr, true);
-}
-
void BPY_modules_load_user(bContext *C)
{
PyGILState_STATE gilstate;
@@ -812,7 +494,7 @@ void BPY_modules_load_user(bContext *C)
}
}
else {
- BPY_execute_text(C, text, NULL, false);
+ BPY_run_text(C, text, NULL, false);
/* Check if the script loaded a new file. */
if (bmain != CTX_data_main(C)) {
@@ -916,8 +598,11 @@ int BPY_context_member_get(bContext *C, const char *member, bContextDataResult *
/* TODO, reloading the module isn't functional at the moment. */
static void bpy_module_free(void *mod);
+
+/* Defined in 'creator.c' when building as a Python module. */
extern int main_python_enter(int argc, const char **argv);
extern void main_python_exit(void);
+
static struct PyModuleDef bpy_proxy_def = {
PyModuleDef_HEAD_INIT,
"bpy", /* m_name */
diff --git a/source/blender/python/intern/bpy_interface_run.c b/source/blender/python/intern/bpy_interface_run.c
new file mode 100644
index 00000000000..a7593ae7d79
--- /dev/null
+++ b/source/blender/python/intern/bpy_interface_run.c
@@ -0,0 +1,422 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup pythonintern
+ */
+
+#include <stdio.h>
+
+#include <Python.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_fileops.h"
+#include "BLI_listbase.h"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+
+#include "BKE_context.h"
+#include "BKE_main.h"
+#include "BKE_text.h"
+
+#include "DNA_text_types.h"
+
+#include "BPY_extern.h"
+#include "BPY_extern_run.h"
+
+#include "bpy_capi_utils.h"
+#include "bpy_intern_string.h"
+#include "bpy_traceback.h"
+
+#include "../generic/py_capi_utils.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Private Utilities
+ * \{ */
+
+static void python_script_error_jump_text(Text *text)
+{
+ int lineno;
+ int offset;
+ python_script_error_jump(text->id.name + 2, &lineno, &offset);
+ if (lineno != -1) {
+ /* select the line with the error */
+ txt_move_to(text, lineno - 1, INT_MAX, false);
+ txt_move_to(text, lineno - 1, offset, true);
+ }
+}
+
+/* returns a dummy filename for a textblock so we can tell what file a text block comes from */
+static void bpy_text_filename_get(char *fn, const Main *bmain, size_t fn_len, const Text *text)
+{
+ BLI_snprintf(fn, fn_len, "%s%c%s", ID_BLEND_PATH(bmain, &text->id), SEP, text->id.name + 2);
+}
+
+/* Very annoying! Undo #_PyModule_Clear(), see T23871. */
+#define PYMODULE_CLEAR_WORKAROUND
+
+#ifdef PYMODULE_CLEAR_WORKAROUND
+/* bad!, we should never do this, but currently only safe way I could find to keep namespace.
+ * from being cleared. - campbell */
+typedef struct {
+ PyObject_HEAD PyObject *md_dict;
+ /* omit other values, we only want the dict. */
+} PyModuleObject;
+#endif
+
+static bool python_script_exec(
+ bContext *C, const char *fn, struct Text *text, struct ReportList *reports, const bool do_jump)
+{
+ Main *bmain_old = CTX_data_main(C);
+ PyObject *main_mod = NULL;
+ PyObject *py_dict = NULL, *py_result = NULL;
+ PyGILState_STATE gilstate;
+
+ BLI_assert(fn || text);
+
+ if (fn == NULL && text == NULL) {
+ return 0;
+ }
+
+ bpy_context_set(C, &gilstate);
+
+ PyC_MainModule_Backup(&main_mod);
+
+ if (text) {
+ char fn_dummy[FILE_MAXDIR];
+ bpy_text_filename_get(fn_dummy, bmain_old, sizeof(fn_dummy), text);
+
+ if (text->compiled == NULL) { /* if it wasn't already compiled, do it now */
+ char *buf;
+ PyObject *fn_dummy_py;
+
+ fn_dummy_py = PyC_UnicodeFromByte(fn_dummy);
+
+ buf = txt_to_buf(text, NULL);
+ text->compiled = Py_CompileStringObject(buf, fn_dummy_py, Py_file_input, NULL, -1);
+ MEM_freeN(buf);
+
+ Py_DECREF(fn_dummy_py);
+
+ if (PyErr_Occurred()) {
+ if (do_jump) {
+ python_script_error_jump_text(text);
+ }
+ BPY_text_free_code(text);
+ }
+ }
+
+ if (text->compiled) {
+ py_dict = PyC_DefaultNameSpace(fn_dummy);
+ py_result = PyEval_EvalCode(text->compiled, py_dict, py_dict);
+ }
+ }
+ else {
+ FILE *fp = BLI_fopen(fn, "r");
+
+ if (fp) {
+ py_dict = PyC_DefaultNameSpace(fn);
+
+#ifdef _WIN32
+ /* Previously we used PyRun_File to run directly the code on a FILE
+ * object, but as written in the Python/C API Ref Manual, chapter 2,
+ * 'FILE structs for different C libraries can be different and
+ * incompatible'.
+ * So now we load the script file data to a buffer.
+ *
+ * Note on use of 'globals()', it's important not copy the dictionary because
+ * tools may inspect 'sys.modules["__main__"]' for variables defined in the code
+ * where using a copy of 'globals()' causes code execution
+ * to leave the main namespace untouched. see: T51444
+ *
+ * This leaves us with the problem of variables being included,
+ * currently this is worked around using 'dict.__del__' it's ugly but works.
+ */
+ {
+ const char *pystring =
+ "with open(__file__, 'rb') as f:"
+ "exec(compile(f.read(), __file__, 'exec'), globals().__delitem__('f') or globals())";
+
+ fclose(fp);
+
+ py_result = PyRun_String(pystring, Py_file_input, py_dict, py_dict);
+ }
+#else
+ py_result = PyRun_File(fp, fn, Py_file_input, py_dict, py_dict);
+ fclose(fp);
+#endif
+ }
+ else {
+ PyErr_Format(
+ PyExc_IOError, "Python file \"%s\" could not be opened: %s", fn, strerror(errno));
+ py_result = NULL;
+ }
+ }
+
+ if (!py_result) {
+ if (text) {
+ if (do_jump) {
+ /* ensure text is valid before use, the script may have freed its self */
+ Main *bmain_new = CTX_data_main(C);
+ if ((bmain_old == bmain_new) && (BLI_findindex(&bmain_new->texts, text) != -1)) {
+ python_script_error_jump_text(text);
+ }
+ }
+ }
+ BPy_errors_to_report(reports);
+ }
+ else {
+ Py_DECREF(py_result);
+ }
+
+ if (py_dict) {
+#ifdef PYMODULE_CLEAR_WORKAROUND
+ PyModuleObject *mmod = (PyModuleObject *)PyDict_GetItem(PyImport_GetModuleDict(),
+ bpy_intern_str___main__);
+ PyObject *dict_back = mmod->md_dict;
+ /* freeing the module will clear the namespace,
+ * gives problems running classes defined in this namespace being used later. */
+ mmod->md_dict = NULL;
+ Py_DECREF(dict_back);
+#endif
+
+#undef PYMODULE_CLEAR_WORKAROUND
+ }
+
+ PyC_MainModule_Restore(main_mod);
+
+ bpy_context_clear(C, &gilstate);
+
+ return (py_result != NULL);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Run Text / Filename / String
+ * \{ */
+
+/* Can run a file or text block */
+bool BPY_run_filepath(bContext *C, const char *filepath, struct ReportList *reports)
+{
+ return python_script_exec(C, filepath, NULL, reports, false);
+}
+
+bool BPY_run_text(bContext *C, struct Text *text, struct ReportList *reports, const bool do_jump)
+{
+ return python_script_exec(C, NULL, text, reports, do_jump);
+}
+
+/**
+ * \param mode: Passed to #PyRun_String, matches Python's `compile` functions mode argument.
+ * #Py_eval_input for `eval`, #Py_file_input for `exec`.
+ */
+static bool bpy_run_string_impl(bContext *C,
+ const char *imports[],
+ const char *expr,
+ const int mode)
+{
+ BLI_assert(expr);
+ PyGILState_STATE gilstate;
+ PyObject *main_mod = NULL;
+ PyObject *py_dict, *retval;
+ bool ok = true;
+
+ if (expr[0] == '\0') {
+ return ok;
+ }
+
+ bpy_context_set(C, &gilstate);
+
+ PyC_MainModule_Backup(&main_mod);
+
+ py_dict = PyC_DefaultNameSpace("<blender string>");
+
+ if (imports && (!PyC_NameSpace_ImportArray(py_dict, imports))) {
+ Py_DECREF(py_dict);
+ retval = NULL;
+ }
+ else {
+ retval = PyRun_String(expr, mode, py_dict, py_dict);
+ }
+
+ if (retval == NULL) {
+ ok = false;
+ BPy_errors_to_report(CTX_wm_reports(C));
+ }
+ else {
+ Py_DECREF(retval);
+ }
+
+ PyC_MainModule_Restore(main_mod);
+
+ bpy_context_clear(C, &gilstate);
+
+ return ok;
+}
+
+/**
+ * Run an expression, matches: `exec(compile(..., "eval"))`
+ */
+bool BPY_run_string_eval(bContext *C, const char *imports[], const char *expr)
+{
+ return bpy_run_string_impl(C, imports, expr, Py_eval_input);
+}
+
+/**
+ * Run an entire script, matches: `exec(compile(..., "exec"))`
+ */
+bool BPY_run_string_exec(bContext *C, const char *imports[], const char *expr)
+{
+ return bpy_run_string_impl(C, imports, expr, Py_file_input);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Run Python & Evaluate Utilities
+ *
+ * Return values as plain C types, useful to run Python scripts
+ * in code that doesn't deal with Python data-types.
+ * \{ */
+
+/**
+ * \return success
+ */
+bool BPY_run_string_as_number(bContext *C,
+ const char *imports[],
+ const char *expr,
+ const char *report_prefix,
+ double *r_value)
+{
+ PyGILState_STATE gilstate;
+ bool ok = true;
+
+ if (!r_value || !expr) {
+ return -1;
+ }
+
+ if (expr[0] == '\0') {
+ *r_value = 0.0;
+ return ok;
+ }
+
+ bpy_context_set(C, &gilstate);
+
+ ok = PyC_RunString_AsNumber(imports, expr, "<expr as number>", r_value);
+
+ if (ok == false) {
+ if (report_prefix != NULL) {
+ BPy_errors_to_report_ex(CTX_wm_reports(C), report_prefix, false, false);
+ }
+ else {
+ PyErr_Clear();
+ }
+ }
+
+ bpy_context_clear(C, &gilstate);
+
+ return ok;
+}
+
+/**
+ * \return success
+ */
+bool BPY_run_string_as_string_and_size(bContext *C,
+ const char *imports[],
+ const char *expr,
+ const char *report_prefix,
+ char **r_value,
+ size_t *r_value_size)
+{
+ BLI_assert(r_value && expr);
+ PyGILState_STATE gilstate;
+ bool ok = true;
+
+ if (expr[0] == '\0') {
+ *r_value = NULL;
+ return ok;
+ }
+
+ bpy_context_set(C, &gilstate);
+
+ ok = PyC_RunString_AsStringAndSize(imports, expr, "<expr as str>", r_value, r_value_size);
+
+ if (ok == false) {
+ if (report_prefix != NULL) {
+ BPy_errors_to_report_ex(CTX_wm_reports(C), false, false, report_prefix);
+ }
+ else {
+ PyErr_Clear();
+ }
+ }
+
+ bpy_context_clear(C, &gilstate);
+
+ return ok;
+}
+
+bool BPY_run_string_as_string(bContext *C,
+ const char *imports[],
+ const char *expr,
+ const char *report_prefix,
+ char **r_value)
+{
+ size_t value_dummy_size;
+ return BPY_run_string_as_string_and_size(
+ C, imports, expr, report_prefix, r_value, &value_dummy_size);
+}
+
+/**
+ * Support both int and pointers.
+ *
+ * \return success
+ */
+bool BPY_run_string_as_intptr(bContext *C,
+ const char *imports[],
+ const char *expr,
+ const char *report_prefix,
+ intptr_t *r_value)
+{
+ BLI_assert(r_value && expr);
+ PyGILState_STATE gilstate;
+ bool ok = true;
+
+ if (expr[0] == '\0') {
+ *r_value = 0;
+ return ok;
+ }
+
+ bpy_context_set(C, &gilstate);
+
+ ok = PyC_RunString_AsIntPtr(imports, expr, "<expr as intptr>", r_value);
+
+ if (ok == false) {
+ if (report_prefix != NULL) {
+ BPy_errors_to_report_ex(CTX_wm_reports(C), report_prefix, false, false);
+ }
+ else {
+ PyErr_Clear();
+ }
+ }
+
+ bpy_context_clear(C, &gilstate);
+
+ return ok;
+}
+
+/** \} */
diff --git a/source/blender/python/intern/bpy_library_load.c b/source/blender/python/intern/bpy_library_load.c
index 05cbc9af601..bcf13b1d88f 100644
--- a/source/blender/python/intern/bpy_library_load.c
+++ b/source/blender/python/intern/bpy_library_load.c
@@ -244,21 +244,20 @@ static PyObject *bpy_lib_enter(BPy_Library *self)
}
return NULL;
}
- else {
- int i = 0, code;
- while ((code = BKE_idtype_idcode_iter_step(&i))) {
- if (BKE_idtype_idcode_is_linkable(code)) {
- const char *name_plural = BKE_idtype_idcode_to_name_plural(code);
- PyObject *str = PyUnicode_FromString(name_plural);
- PyObject *item;
-
- PyDict_SetItem(self->dict, str, item = PyList_New(0));
- Py_DECREF(item);
- PyDict_SetItem(from_dict, str, item = _bpy_names(self, code));
- Py_DECREF(item);
-
- Py_DECREF(str);
- }
+
+ int i = 0, code;
+ while ((code = BKE_idtype_idcode_iter_step(&i))) {
+ if (BKE_idtype_idcode_is_linkable(code)) {
+ const char *name_plural = BKE_idtype_idcode_to_name_plural(code);
+ PyObject *str = PyUnicode_FromString(name_plural);
+ PyObject *item;
+
+ PyDict_SetItem(self->dict, str, item = PyList_New(0));
+ Py_DECREF(item);
+ PyDict_SetItem(from_dict, str, item = _bpy_names(self, code));
+ Py_DECREF(item);
+
+ Py_DECREF(str);
}
}
@@ -393,65 +392,64 @@ static PyObject *bpy_lib_exit(BPy_Library *self, PyObject *UNUSED(args))
BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, false);
return NULL;
}
- else {
- Library *lib = mainl->curlib; /* newly added lib, assign before append end */
- BLO_library_link_end(mainl, &(self->blo_handle), self->flag, NULL, NULL, NULL, NULL);
- BLO_blendhandle_close(self->blo_handle);
- self->blo_handle = NULL;
- GHash *old_to_new_ids = BLI_ghash_ptr_new(__func__);
+ Library *lib = mainl->curlib; /* newly added lib, assign before append end */
+ BLO_library_link_end(mainl, &(self->blo_handle), self->flag, NULL, NULL, NULL, NULL);
+ BLO_blendhandle_close(self->blo_handle);
+ self->blo_handle = NULL;
- /* copied from wm_operator.c */
- {
- /* mark all library linked objects to be updated */
- BKE_main_lib_objects_recalc_all(bmain);
+ GHash *old_to_new_ids = BLI_ghash_ptr_new(__func__);
- /* append, rather than linking */
- if (do_append) {
- BKE_library_make_local(bmain, lib, old_to_new_ids, true, false);
- }
+ /* copied from wm_operator.c */
+ {
+ /* mark all library linked objects to be updated */
+ BKE_main_lib_objects_recalc_all(bmain);
+
+ /* append, rather than linking */
+ if (do_append) {
+ BKE_library_make_local(bmain, lib, old_to_new_ids, true, false);
}
+ }
- BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, false);
+ BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, false);
- /* finally swap the capsules for real bpy objects
- * important since BLO_library_append_end initializes NodeTree types used by srna->refine */
+ /* finally swap the capsules for real bpy objects
+ * important since BLO_library_append_end initializes NodeTree types used by srna->refine */
#ifdef USE_RNA_DATABLOCKS
- {
- int idcode_step = 0, idcode;
- while ((idcode = BKE_idtype_idcode_iter_step(&idcode_step))) {
- if (BKE_idtype_idcode_is_linkable(idcode) && (idcode != ID_WS || do_append)) {
- const char *name_plural = BKE_idtype_idcode_to_name_plural(idcode);
- PyObject *ls = PyDict_GetItemString(self->dict, name_plural);
- if (ls && PyList_Check(ls)) {
- Py_ssize_t size = PyList_GET_SIZE(ls);
- Py_ssize_t i;
- PyObject *item;
-
- for (i = 0; i < size; i++) {
- item = PyList_GET_ITEM(ls, i);
- if (PyCapsule_CheckExact(item)) {
- PointerRNA id_ptr;
- ID *id;
-
- id = PyCapsule_GetPointer(item, NULL);
- id = BLI_ghash_lookup_default(old_to_new_ids, id, id);
- Py_DECREF(item);
-
- RNA_id_pointer_create(id, &id_ptr);
- item = pyrna_struct_CreatePyObject(&id_ptr);
- PyList_SET_ITEM(ls, i, item);
- }
+ {
+ int idcode_step = 0, idcode;
+ while ((idcode = BKE_idtype_idcode_iter_step(&idcode_step))) {
+ if (BKE_idtype_idcode_is_linkable(idcode) && (idcode != ID_WS || do_append)) {
+ const char *name_plural = BKE_idtype_idcode_to_name_plural(idcode);
+ PyObject *ls = PyDict_GetItemString(self->dict, name_plural);
+ if (ls && PyList_Check(ls)) {
+ Py_ssize_t size = PyList_GET_SIZE(ls);
+ Py_ssize_t i;
+ PyObject *item;
+
+ for (i = 0; i < size; i++) {
+ item = PyList_GET_ITEM(ls, i);
+ if (PyCapsule_CheckExact(item)) {
+ PointerRNA id_ptr;
+ ID *id;
+
+ id = PyCapsule_GetPointer(item, NULL);
+ id = BLI_ghash_lookup_default(old_to_new_ids, id, id);
+ Py_DECREF(item);
+
+ RNA_id_pointer_create(id, &id_ptr);
+ item = pyrna_struct_CreatePyObject(&id_ptr);
+ PyList_SET_ITEM(ls, i, item);
}
}
}
}
}
+ }
#endif /* USE_RNA_DATABLOCKS */
- BLI_ghash_free(old_to_new_ids, NULL, NULL);
- Py_RETURN_NONE;
- }
+ BLI_ghash_free(old_to_new_ids, NULL, NULL);
+ Py_RETURN_NONE;
}
static PyObject *bpy_lib_dir(BPy_Library *self)
diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c
index 830acd987d9..66c67ca061c 100644
--- a/source/blender/python/intern/bpy_props.c
+++ b/source/blender/python/intern/bpy_props.c
@@ -1408,9 +1408,8 @@ static bool py_long_as_int(PyObject *py_long, int *r_int)
*r_int = (int)PyLong_AS_LONG(py_long);
return true;
}
- else {
- return false;
- }
+
+ return false;
}
#if 0
@@ -1716,16 +1715,15 @@ static int bpy_prop_callback_check(PyObject *py_func, const char *keyword, int a
Py_TYPE(py_func)->tp_name);
return -1;
}
- else {
- PyCodeObject *f_code = (PyCodeObject *)PyFunction_GET_CODE(py_func);
- if (f_code->co_argcount != argcount) {
- PyErr_Format(PyExc_TypeError,
- "%s keyword: expected a function taking %d arguments, not %d",
- keyword,
- argcount,
- f_code->co_argcount);
- return -1;
- }
+
+ PyCodeObject *f_code = (PyCodeObject *)PyFunction_GET_CODE(py_func);
+ if (f_code->co_argcount != argcount) {
+ PyErr_Format(PyExc_TypeError,
+ "%s keyword: expected a function taking %d arguments, not %d",
+ keyword,
+ argcount,
+ f_code->co_argcount);
+ return -1;
}
}
@@ -1981,7 +1979,7 @@ static void bpy_prop_callback_assign_enum(struct PropertyRNA *prop,
Py_DECREF(args); \
return ret; \
} \
- else if (PyTuple_GET_SIZE(args) > 1) { \
+ if (PyTuple_GET_SIZE(args) > 1) { \
PyErr_SetString(PyExc_ValueError, "all args must be keywords"); \
return NULL; \
} \
@@ -3537,7 +3535,7 @@ static PyObject *BPy_RemoveProperty(PyObject *self, PyObject *args, PyObject *kw
Py_DECREF(args);
return ret;
}
- else if (PyTuple_GET_SIZE(args) > 1) {
+ if (PyTuple_GET_SIZE(args) > 1) {
PyErr_SetString(PyExc_ValueError, "expected one positional arg, one keyword arg");
return NULL;
}
@@ -3546,27 +3544,27 @@ static PyObject *BPy_RemoveProperty(PyObject *self, PyObject *args, PyObject *kw
if (srna == NULL && PyErr_Occurred()) {
return NULL; /* self's type was compatible but error getting the srna */
}
- else if (srna == NULL) {
+ if (srna == NULL) {
PyErr_SetString(PyExc_TypeError, "RemoveProperty(): struct rna not available for this type");
return NULL;
}
- else {
- const char *id = NULL;
- static const char *_keywords[] = {
- "attr",
- NULL,
- };
- static _PyArg_Parser _parser = {"s:RemoveProperty", _keywords, 0};
- if (!_PyArg_ParseTupleAndKeywordsFast(args, kw, &_parser, &id)) {
- return NULL;
- }
+ const char *id = NULL;
- if (RNA_def_property_free_identifier(srna, id) != 1) {
- PyErr_Format(PyExc_TypeError, "RemoveProperty(): '%s' not a defined dynamic property", id);
- return NULL;
- }
+ static const char *_keywords[] = {
+ "attr",
+ NULL,
+ };
+ static _PyArg_Parser _parser = {"s:RemoveProperty", _keywords, 0};
+ if (!_PyArg_ParseTupleAndKeywordsFast(args, kw, &_parser, &id)) {
+ return NULL;
+ }
+
+ if (RNA_def_property_free_identifier(srna, id) != 1) {
+ PyErr_Format(PyExc_TypeError, "RemoveProperty(): '%s' not a defined dynamic property", id);
+ return NULL;
}
+
Py_RETURN_NONE;
}
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 893832b61b6..955a24bc880 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -987,24 +987,23 @@ static PyObject *pyrna_prop_str(BPy_PropertyRNA *self)
PyErr_SetString(PyExc_RuntimeError, "could not use property type, internal error");
return NULL;
}
- else {
- /* This should never fail. */
- int len = -1;
- char *c = type_fmt;
- while ((*c++ = tolower(*type_id++))) {
- }
+ /* This should never fail. */
+ int len = -1;
+ char *c = type_fmt;
- if (type == PROP_COLLECTION) {
- len = pyrna_prop_collection_length(self);
- }
- else if (RNA_property_array_check(self->prop)) {
- len = pyrna_prop_array_length((BPy_PropertyArrayRNA *)self);
- }
+ while ((*c++ = tolower(*type_id++))) {
+ }
- if (len != -1) {
- sprintf(--c, "[%d]", len);
- }
+ if (type == PROP_COLLECTION) {
+ len = pyrna_prop_collection_length(self);
+ }
+ else if (RNA_property_array_check(self->prop)) {
+ len = pyrna_prop_array_length((BPy_PropertyArrayRNA *)self);
+ }
+
+ if (len != -1) {
+ sprintf(--c, "[%d]", len);
}
/* If a pointer, try to print name of pointer target too. */
@@ -1246,17 +1245,16 @@ static int pyrna_string_to_enum(
Py_TYPE(item)->tp_name);
return -1;
}
- else {
- if (!RNA_property_enum_value(BPy_GetContext(), ptr, prop, param, r_value)) {
- const char *enum_str = pyrna_enum_as_string(ptr, prop);
- PyErr_Format(PyExc_TypeError,
- "%.200s enum \"%.200s\" not found in (%s)",
- error_prefix,
- param,
- enum_str);
- MEM_freeN((void *)enum_str);
- return -1;
- }
+
+ if (!RNA_property_enum_value(BPy_GetContext(), ptr, prop, param, r_value)) {
+ const char *enum_str = pyrna_enum_as_string(ptr, prop);
+ PyErr_Format(PyExc_TypeError,
+ "%.200s enum \"%.200s\" not found in (%s)",
+ error_prefix,
+ param,
+ enum_str);
+ MEM_freeN((void *)enum_str);
+ return -1;
}
return 0;
@@ -1715,14 +1713,14 @@ static int pyrna_py_to_prop(
Py_TYPE(value)->tp_name);
return -1;
}
+
+ if (data) {
+ *((bool *)data) = param;
+ }
else {
- if (data) {
- *((bool *)data) = param;
- }
- else {
- RNA_property_boolean_set(ptr, prop, param);
- }
+ RNA_property_boolean_set(ptr, prop, param);
}
+
break;
}
case PROP_INT: {
@@ -1737,7 +1735,7 @@ static int pyrna_py_to_prop(
RNA_property_identifier(prop));
return -1;
}
- else if (param == -1 && PyErr_Occurred()) {
+ if (param == -1 && PyErr_Occurred()) {
PyErr_Format(PyExc_TypeError,
"%.200s %.200s.%.200s expected an int type, not %.200s",
error_prefix,
@@ -1746,16 +1744,16 @@ static int pyrna_py_to_prop(
Py_TYPE(value)->tp_name);
return -1;
}
+
+ int param_i = (int)param;
+ if (data) {
+ RNA_property_int_clamp(ptr, prop, &param_i);
+ *((int *)data) = param_i;
+ }
else {
- int param_i = (int)param;
- if (data) {
- RNA_property_int_clamp(ptr, prop, &param_i);
- *((int *)data) = param_i;
- }
- else {
- RNA_property_int_set(ptr, prop, param_i);
- }
+ RNA_property_int_set(ptr, prop, param_i);
}
+
break;
}
case PROP_FLOAT: {
@@ -1769,15 +1767,15 @@ static int pyrna_py_to_prop(
Py_TYPE(value)->tp_name);
return -1;
}
+
+ if (data) {
+ RNA_property_float_clamp(ptr, prop, (float *)&param);
+ *((float *)data) = param;
+ }
else {
- if (data) {
- RNA_property_float_clamp(ptr, prop, (float *)&param);
- *((float *)data) = param;
- }
- else {
- RNA_property_float_set(ptr, prop, param);
- }
+ RNA_property_float_set(ptr, prop, param);
}
+
break;
}
case PROP_STRING: {
@@ -1835,19 +1833,18 @@ static int pyrna_py_to_prop(
return -1;
}
- else {
- if (data) {
- if (RNA_property_flag(prop) & PROP_THICK_WRAP) {
- BLI_strncpy((char *)data, (char *)param, RNA_property_string_maxlength(prop));
- }
- else {
- *((char **)data) = (char *)param;
- }
+
+ if (data) {
+ if (RNA_property_flag(prop) & PROP_THICK_WRAP) {
+ BLI_strncpy((char *)data, (char *)param, RNA_property_string_maxlength(prop));
}
else {
- RNA_property_string_set_bytes(ptr, prop, param, PyBytes_Size(value));
+ *((char **)data) = (char *)param;
}
}
+ else {
+ RNA_property_string_set_bytes(ptr, prop, param, PyBytes_Size(value));
+ }
}
else {
/* Unicode String. */
@@ -1886,22 +1883,22 @@ static int pyrna_py_to_prop(
return -1;
}
- else {
- /* Same as bytes. */
- /* XXX, this is suspect, but needed for function calls,
- * need to see if there's a better way. */
- if (data) {
- if (RNA_property_flag(prop) & PROP_THICK_WRAP) {
- BLI_strncpy((char *)data, (char *)param, RNA_property_string_maxlength(prop));
- }
- else {
- *((char **)data) = (char *)param;
- }
+
+ /* Same as bytes. */
+ /* XXX, this is suspect, but needed for function calls,
+ * need to see if there's a better way. */
+ if (data) {
+ if (RNA_property_flag(prop) & PROP_THICK_WRAP) {
+ BLI_strncpy((char *)data, (char *)param, RNA_property_string_maxlength(prop));
}
else {
- RNA_property_string_set(ptr, prop, param);
+ *((char **)data) = (char *)param;
}
}
+ else {
+ RNA_property_string_set(ptr, prop, param);
+ }
+
#ifdef USE_STRING_COERCE
Py_XDECREF(value_coerce);
#endif /* USE_STRING_COERCE */
@@ -1971,7 +1968,7 @@ static int pyrna_py_to_prop(
PointerRNA opptr = RNA_property_pointer_get(ptr, prop);
return pyrna_pydict_to_props(&opptr, value, false, error_prefix);
}
- else if (base_type == &RNA_GizmoProperties) {
+ if (base_type == &RNA_GizmoProperties) {
PointerRNA opptr = RNA_property_pointer_get(ptr, prop);
return pyrna_pydict_to_props(&opptr, value, false, error_prefix);
}
@@ -2008,7 +2005,7 @@ static int pyrna_py_to_prop(
Py_XDECREF(value_new);
return -1;
}
- else if ((flag & PROP_NEVER_NULL) && value == Py_None) {
+ if ((flag & PROP_NEVER_NULL) && value == Py_None) {
PyErr_Format(PyExc_TypeError,
"%.200s %.200s.%.200s does not support a 'None' assignment %.200s type",
error_prefix,
@@ -2018,8 +2015,8 @@ static int pyrna_py_to_prop(
Py_XDECREF(value_new);
return -1;
}
- else if ((value != Py_None) && ((flag & PROP_ID_SELF_CHECK) &&
- ptr->owner_id == ((BPy_StructRNA *)value)->ptr.owner_id)) {
+ if ((value != Py_None) && ((flag & PROP_ID_SELF_CHECK) &&
+ ptr->owner_id == ((BPy_StructRNA *)value)->ptr.owner_id)) {
PyErr_Format(PyExc_TypeError,
"%.200s %.200s.%.200s ID type does not support assignment to itself",
error_prefix,
@@ -2028,85 +2025,84 @@ static int pyrna_py_to_prop(
Py_XDECREF(value_new);
return -1;
}
- else {
- BPy_StructRNA *param = (BPy_StructRNA *)value;
- bool raise_error = false;
- if (data) {
- if (flag_parameter & PARM_RNAPTR) {
- if (flag & PROP_THICK_WRAP) {
- if (value == Py_None) {
- memset(data, 0, sizeof(PointerRNA));
- }
- else if (RNA_struct_is_a(param->ptr.type, ptr_type)) {
- *((PointerRNA *)data) = param->ptr;
- }
- else {
- raise_error = true;
- }
+ BPy_StructRNA *param = (BPy_StructRNA *)value;
+ bool raise_error = false;
+ if (data) {
+
+ if (flag_parameter & PARM_RNAPTR) {
+ if (flag & PROP_THICK_WRAP) {
+ if (value == Py_None) {
+ memset(data, 0, sizeof(PointerRNA));
+ }
+ else if (RNA_struct_is_a(param->ptr.type, ptr_type)) {
+ *((PointerRNA *)data) = param->ptr;
}
else {
- /* For function calls, we sometimes want to pass the 'ptr' directly,
- * but watch out that it remains valid!
- * We could possibly support this later if needed. */
- BLI_assert(value_new == NULL);
- if (value == Py_None) {
- *((void **)data) = NULL;
- }
- else if (RNA_struct_is_a(param->ptr.type, ptr_type)) {
- *((PointerRNA **)data) = &param->ptr;
- }
- else {
- raise_error = true;
- }
+ raise_error = true;
}
}
- else if (value == Py_None) {
- *((void **)data) = NULL;
- }
- else if (RNA_struct_is_a(param->ptr.type, ptr_type)) {
- *((void **)data) = param->ptr.data;
- }
else {
- raise_error = true;
+ /* For function calls, we sometimes want to pass the 'ptr' directly,
+ * but watch out that it remains valid!
+ * We could possibly support this later if needed. */
+ BLI_assert(value_new == NULL);
+ if (value == Py_None) {
+ *((void **)data) = NULL;
+ }
+ else if (RNA_struct_is_a(param->ptr.type, ptr_type)) {
+ *((PointerRNA **)data) = &param->ptr;
+ }
+ else {
+ raise_error = true;
+ }
}
}
+ else if (value == Py_None) {
+ *((void **)data) = NULL;
+ }
+ else if (RNA_struct_is_a(param->ptr.type, ptr_type)) {
+ *((void **)data) = param->ptr.data;
+ }
else {
- /* Data == NULL, assign to RNA. */
- if (value == Py_None || RNA_struct_is_a(param->ptr.type, ptr_type)) {
- ReportList reports;
- BKE_reports_init(&reports, RPT_STORE);
- RNA_property_pointer_set(
- ptr, prop, value == Py_None ? PointerRNA_NULL : param->ptr, &reports);
- int err = (BPy_reports_to_error(&reports, PyExc_RuntimeError, true));
- if (err == -1) {
- Py_XDECREF(value_new);
- return -1;
- }
- }
- else {
- raise_error = true;
+ raise_error = true;
+ }
+ }
+ else {
+ /* Data == NULL, assign to RNA. */
+ if (value == Py_None || RNA_struct_is_a(param->ptr.type, ptr_type)) {
+ ReportList reports;
+ BKE_reports_init(&reports, RPT_STORE);
+ RNA_property_pointer_set(
+ ptr, prop, value == Py_None ? PointerRNA_NULL : param->ptr, &reports);
+ int err = (BPy_reports_to_error(&reports, PyExc_RuntimeError, true));
+ if (err == -1) {
+ Py_XDECREF(value_new);
+ return -1;
}
}
+ else {
+ raise_error = true;
+ }
+ }
- if (raise_error) {
- if (pyrna_struct_validity_check(param) == -1) {
- /* Error set. */
- }
- else {
- PointerRNA tmp;
- RNA_pointer_create(NULL, ptr_type, NULL, &tmp);
- PyErr_Format(PyExc_TypeError,
- "%.200s %.200s.%.200s expected a %.200s type, not %.200s",
- error_prefix,
- RNA_struct_identifier(ptr->type),
- RNA_property_identifier(prop),
- RNA_struct_identifier(tmp.type),
- RNA_struct_identifier(param->ptr.type));
- }
- Py_XDECREF(value_new);
- return -1;
+ if (raise_error) {
+ if (pyrna_struct_validity_check(param) == -1) {
+ /* Error set. */
}
+ else {
+ PointerRNA tmp;
+ RNA_pointer_create(NULL, ptr_type, NULL, &tmp);
+ PyErr_Format(PyExc_TypeError,
+ "%.200s %.200s.%.200s expected a %.200s type, not %.200s",
+ error_prefix,
+ RNA_struct_identifier(ptr->type),
+ RNA_property_identifier(prop),
+ RNA_struct_identifier(tmp.type),
+ RNA_struct_identifier(param->ptr.type));
+ }
+ Py_XDECREF(value_new);
+ return -1;
}
Py_XDECREF(value_new);
@@ -2295,9 +2291,8 @@ static Py_ssize_t pyrna_prop_array_length(BPy_PropertyArrayRNA *self)
if (RNA_property_array_dimension(&self->ptr, self->prop, NULL) > 1) {
return RNA_property_multi_array_length(&self->ptr, self->prop, self->arraydim);
}
- else {
- return RNA_property_array_length(&self->ptr, self->prop);
- }
+
+ return RNA_property_array_length(&self->ptr, self->prop);
}
static Py_ssize_t pyrna_prop_collection_length(BPy_PropertyRNA *self)
@@ -2356,25 +2351,24 @@ static PyObject *pyrna_prop_collection_subscript_int(BPy_PropertyRNA *self, Py_s
if (RNA_property_collection_lookup_int(&self->ptr, self->prop, keynum_abs, &newptr)) {
return pyrna_struct_CreatePyObject(&newptr);
}
- else {
- const int len = RNA_property_collection_length(&self->ptr, self->prop);
- if (keynum_abs >= len) {
- PyErr_Format(PyExc_IndexError,
- "bpy_prop_collection[index]: "
- "index %d out of range, size %d",
- keynum,
- len);
- }
- else {
- PyErr_Format(PyExc_RuntimeError,
- "bpy_prop_collection[index]: internal error, "
- "valid index %d given in %d sized collection, but value not found",
- keynum_abs,
- len);
- }
- return NULL;
+ const int len = RNA_property_collection_length(&self->ptr, self->prop);
+ if (keynum_abs >= len) {
+ PyErr_Format(PyExc_IndexError,
+ "bpy_prop_collection[index]: "
+ "index %d out of range, size %d",
+ keynum,
+ len);
+ }
+ else {
+ PyErr_Format(PyExc_RuntimeError,
+ "bpy_prop_collection[index]: internal error, "
+ "valid index %d given in %d sized collection, but value not found",
+ keynum_abs,
+ len);
}
+
+ return NULL;
}
/* Values type must have been already checked. */
@@ -2473,79 +2467,76 @@ static int pyrna_prop_collection_subscript_str_lib_pair_ptr(BPy_PropertyRNA *sel
PyTuple_GET_SIZE(key));
return -1;
}
- else if (self->ptr.type != &RNA_BlendData) {
+ if (self->ptr.type != &RNA_BlendData) {
PyErr_Format(PyExc_KeyError,
"%s: is only valid for bpy.data collections, not %.200s",
err_prefix,
RNA_struct_identifier(self->ptr.type));
return -1;
}
- else if ((keyname = _PyUnicode_AsString(PyTuple_GET_ITEM(key, 0))) == NULL) {
+ if ((keyname = _PyUnicode_AsString(PyTuple_GET_ITEM(key, 0))) == NULL) {
PyErr_Format(PyExc_KeyError,
"%s: id must be a string, not %.200s",
err_prefix,
Py_TYPE(PyTuple_GET_ITEM(key, 0))->tp_name);
return -1;
}
- else {
- PyObject *keylib = PyTuple_GET_ITEM(key, 1);
- Library *lib;
- bool found = false;
-
- if (keylib == Py_None) {
- lib = NULL;
- }
- else if (PyUnicode_Check(keylib)) {
- Main *bmain = self->ptr.data;
- const char *keylib_str = _PyUnicode_AsString(keylib);
- lib = BLI_findstring(&bmain->libraries, keylib_str, offsetof(Library, filepath));
- if (lib == NULL) {
- if (err_not_found) {
- PyErr_Format(PyExc_KeyError,
- "%s: lib name '%.240s' "
- "does not reference a valid library",
- err_prefix,
- keylib_str);
- return -1;
- }
- else {
- return 0;
- }
+
+ PyObject *keylib = PyTuple_GET_ITEM(key, 1);
+ Library *lib;
+ bool found = false;
+
+ if (keylib == Py_None) {
+ lib = NULL;
+ }
+ else if (PyUnicode_Check(keylib)) {
+ Main *bmain = self->ptr.data;
+ const char *keylib_str = _PyUnicode_AsString(keylib);
+ lib = BLI_findstring(&bmain->libraries, keylib_str, offsetof(Library, filepath));
+ if (lib == NULL) {
+ if (err_not_found) {
+ PyErr_Format(PyExc_KeyError,
+ "%s: lib name '%.240s' "
+ "does not reference a valid library",
+ err_prefix,
+ keylib_str);
+ return -1;
}
+
+ return 0;
}
- else {
- PyErr_Format(PyExc_KeyError,
- "%s: lib must be a string or None, not %.200s",
- err_prefix,
- Py_TYPE(keylib)->tp_name);
- return -1;
- }
+ }
+ else {
+ PyErr_Format(PyExc_KeyError,
+ "%s: lib must be a string or None, not %.200s",
+ err_prefix,
+ Py_TYPE(keylib)->tp_name);
+ return -1;
+ }
- /* lib is either a valid pointer or NULL,
- * either way can do direct comparison with id.lib */
+ /* lib is either a valid pointer or NULL,
+ * either way can do direct comparison with id.lib */
- RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop) {
- ID *id = itemptr.data; /* Always an ID. */
- if (id->lib == lib && (STREQLEN(keyname, id->name + 2, sizeof(id->name) - 2))) {
- found = true;
- if (r_ptr) {
- *r_ptr = itemptr;
- }
- break;
+ RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop) {
+ ID *id = itemptr.data; /* Always an ID. */
+ if (id->lib == lib && (STREQLEN(keyname, id->name + 2, sizeof(id->name) - 2))) {
+ found = true;
+ if (r_ptr) {
+ *r_ptr = itemptr;
}
+ break;
}
- RNA_PROP_END;
+ }
+ RNA_PROP_END;
- /* We may want to fail silently as with collection.get(). */
- if ((found == false) && err_not_found) {
- /* Only runs for getitem access so use fixed string. */
- PyErr_SetString(PyExc_KeyError, "bpy_prop_collection[key, lib]: not found");
- return -1;
- }
- else {
- return found; /* 1 / 0, no exception. */
- }
+ /* We may want to fail silently as with collection.get(). */
+ if ((found == false) && err_not_found) {
+ /* Only runs for getitem access so use fixed string. */
+ PyErr_SetString(PyExc_KeyError, "bpy_prop_collection[key, lib]: not found");
+ return -1;
}
+
+ return found; /* 1 / 0, no exception. */
}
static PyObject *pyrna_prop_collection_subscript_str_lib_pair(BPy_PropertyRNA *self,
@@ -2560,9 +2551,8 @@ static PyObject *pyrna_prop_collection_subscript_str_lib_pair(BPy_PropertyRNA *s
if (contains == 1) {
return pyrna_struct_CreatePyObject(&ptr);
}
- else {
- return NULL;
- }
+
+ return NULL;
}
static PyObject *pyrna_prop_collection_subscript_slice(BPy_PropertyRNA *self,
@@ -2707,7 +2697,7 @@ static PyObject *pyrna_prop_collection_subscript(BPy_PropertyRNA *self, PyObject
if (PyUnicode_Check(key)) {
return pyrna_prop_collection_subscript_str(self, _PyUnicode_AsString(key));
}
- else if (PyIndex_Check(key)) {
+ if (PyIndex_Check(key)) {
Py_ssize_t i = PyNumber_AsSsize_t(key, PyExc_IndexError);
if (i == -1 && PyErr_Occurred()) {
return NULL;
@@ -2715,62 +2705,59 @@ static PyObject *pyrna_prop_collection_subscript(BPy_PropertyRNA *self, PyObject
return pyrna_prop_collection_subscript_int(self, i);
}
- else if (PySlice_Check(key)) {
+ if (PySlice_Check(key)) {
PySliceObject *key_slice = (PySliceObject *)key;
Py_ssize_t step = 1;
if (key_slice->step != Py_None && !_PyEval_SliceIndex(key, &step)) {
return NULL;
}
- else if (step != 1) {
+ if (step != 1) {
PyErr_SetString(PyExc_TypeError, "bpy_prop_collection[slice]: slice steps not supported");
return NULL;
}
- else if (key_slice->start == Py_None && key_slice->stop == Py_None) {
+ if (key_slice->start == Py_None && key_slice->stop == Py_None) {
return pyrna_prop_collection_subscript_slice(self, 0, PY_SSIZE_T_MAX);
}
- else {
- Py_ssize_t start = 0, stop = PY_SSIZE_T_MAX;
- /* Avoid PySlice_GetIndicesEx because it needs to know the length ahead of time. */
- if (key_slice->start != Py_None && !_PyEval_SliceIndex(key_slice->start, &start)) {
- return NULL;
- }
- if (key_slice->stop != Py_None && !_PyEval_SliceIndex(key_slice->stop, &stop)) {
- return NULL;
- }
+ Py_ssize_t start = 0, stop = PY_SSIZE_T_MAX;
- if (start < 0 || stop < 0) {
- /* Only get the length for negative values. */
- Py_ssize_t len = (Py_ssize_t)RNA_property_collection_length(&self->ptr, self->prop);
- if (start < 0) {
- start += len;
- }
- if (stop < 0) {
- stop += len;
- }
- }
+ /* Avoid PySlice_GetIndicesEx because it needs to know the length ahead of time. */
+ if (key_slice->start != Py_None && !_PyEval_SliceIndex(key_slice->start, &start)) {
+ return NULL;
+ }
+ if (key_slice->stop != Py_None && !_PyEval_SliceIndex(key_slice->stop, &stop)) {
+ return NULL;
+ }
- if (stop - start <= 0) {
- return PyList_New(0);
+ if (start < 0 || stop < 0) {
+ /* Only get the length for negative values. */
+ Py_ssize_t len = (Py_ssize_t)RNA_property_collection_length(&self->ptr, self->prop);
+ if (start < 0) {
+ start += len;
}
- else {
- return pyrna_prop_collection_subscript_slice(self, start, stop);
+ if (stop < 0) {
+ stop += len;
}
}
+
+ if (stop - start <= 0) {
+ return PyList_New(0);
+ }
+
+ return pyrna_prop_collection_subscript_slice(self, start, stop);
}
- else if (PyTuple_Check(key)) {
+ if (PyTuple_Check(key)) {
/* Special case, for ID datablocks we. */
return pyrna_prop_collection_subscript_str_lib_pair(
self, key, "bpy_prop_collection[id, lib]", true);
}
- else {
- PyErr_Format(PyExc_TypeError,
- "bpy_prop_collection[key]: invalid key, "
- "must be a string or an int, not %.200s",
- Py_TYPE(key)->tp_name);
- return NULL;
- }
+
+ PyErr_Format(PyExc_TypeError,
+ "bpy_prop_collection[key]: invalid key, "
+ "must be a string or an int, not %.200s",
+ Py_TYPE(key)->tp_name);
+ return NULL;
}
/* generic check to see if a PyObject is compatible with a collection
@@ -2786,18 +2773,17 @@ static int pyrna_prop_collection_type_check(BPy_PropertyRNA *self, PyObject *val
"this collection doesn't support None assignment");
return -1;
}
- else {
- return 0; /* None is OK. */
- }
+
+ return 0; /* None is OK. */
}
- else if (BPy_StructRNA_Check(value) == 0) {
+ if (BPy_StructRNA_Check(value) == 0) {
PyErr_Format(PyExc_TypeError,
"bpy_prop_collection[key] = value: invalid, "
"expected a StructRNA type or None, not a %.200s",
Py_TYPE(value)->tp_name);
return -1;
}
- else if ((prop_srna = RNA_property_pointer_type(&self->ptr, self->prop))) {
+ if ((prop_srna = RNA_property_pointer_type(&self->ptr, self->prop))) {
StructRNA *value_srna = ((BPy_StructRNA *)value)->ptr.type;
if (RNA_struct_is_a(value_srna, prop_srna) == 0) {
PyErr_Format(PyExc_TypeError,
@@ -2807,9 +2793,8 @@ static int pyrna_prop_collection_type_check(BPy_PropertyRNA *self, PyObject *val
RNA_struct_identifier(value_srna));
return -1;
}
- else {
- return 0; /* OK, this is the correct type! */
- }
+
+ return 0; /* OK, this is the correct type! */
}
PyErr_Format(PyExc_TypeError,
@@ -2831,7 +2816,7 @@ static int pyrna_prop_collection_ass_subscript(BPy_PropertyRNA *self,
PyErr_SetString(PyExc_TypeError, "del bpy_prop_collection[key]: not supported");
return -1;
}
- else if (pyrna_prop_collection_type_check(self, value) == -1) {
+ if (pyrna_prop_collection_type_check(self, value) == -1) {
return -1; /* Exception is set. */
}
@@ -2895,13 +2880,12 @@ static int pyrna_prop_collection_ass_subscript(BPy_PropertyRNA *self,
}
}
#endif
- else {
- PyErr_Format(PyExc_TypeError,
- "bpy_prop_collection[key]: invalid key, "
- "must be a string or an int, not %.200s",
- Py_TYPE(key)->tp_name);
- return -1;
- }
+
+ PyErr_Format(PyExc_TypeError,
+ "bpy_prop_collection[key]: invalid key, "
+ "must be a string or an int, not %.200s",
+ Py_TYPE(key)->tp_name);
+ return -1;
}
static PyObject *pyrna_prop_array_subscript(BPy_PropertyArrayRNA *self, PyObject *key)
@@ -2921,43 +2905,40 @@ static PyObject *pyrna_prop_array_subscript(BPy_PropertyArrayRNA *self, PyObject
}
return pyrna_prop_array_subscript_int(self, i);
}
- else if (PySlice_Check(key)) {
+ if (PySlice_Check(key)) {
Py_ssize_t step = 1;
PySliceObject *key_slice = (PySliceObject *)key;
if (key_slice->step != Py_None && !_PyEval_SliceIndex(key, &step)) {
return NULL;
}
- else if (step != 1) {
+ if (step != 1) {
PyErr_SetString(PyExc_TypeError, "bpy_prop_array[slice]: slice steps not supported");
return NULL;
}
- else if (key_slice->start == Py_None && key_slice->stop == Py_None) {
+ if (key_slice->start == Py_None && key_slice->stop == Py_None) {
/* Note: no significant advantage with optimizing [:] slice as with collections,
* but include here for consistency with collection slice func */
Py_ssize_t len = (Py_ssize_t)pyrna_prop_array_length(self);
return pyrna_prop_array_subscript_slice(self, &self->ptr, self->prop, 0, len, len);
}
- else {
- int len = pyrna_prop_array_length(self);
- Py_ssize_t start, stop, slicelength;
- if (PySlice_GetIndicesEx(key, len, &start, &stop, &step, &slicelength) < 0) {
- return NULL;
- }
+ int len = pyrna_prop_array_length(self);
+ Py_ssize_t start, stop, slicelength;
- if (slicelength <= 0) {
- return PyTuple_New(0);
- }
- else {
- return pyrna_prop_array_subscript_slice(self, &self->ptr, self->prop, start, stop, len);
- }
+ if (PySlice_GetIndicesEx(key, len, &start, &stop, &step, &slicelength) < 0) {
+ return NULL;
}
+
+ if (slicelength <= 0) {
+ return PyTuple_New(0);
+ }
+
+ return pyrna_prop_array_subscript_slice(self, &self->ptr, self->prop, start, stop, len);
}
- else {
- PyErr_SetString(PyExc_AttributeError, "bpy_prop_array[key]: invalid key, key must be an int");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_AttributeError, "bpy_prop_array[key]: invalid key, key must be an int");
+ return NULL;
}
/**
@@ -2972,7 +2953,7 @@ static PyObject *prop_subscript_ass_array_slice__as_seq_fast(PyObject *value, in
"element in assignment is not a sequence type"))) {
return NULL;
}
- else if (PySequence_Fast_GET_SIZE(value_fast) != length) {
+ if (PySequence_Fast_GET_SIZE(value_fast) != length) {
Py_DECREF(value_fast);
PyErr_SetString(PyExc_ValueError,
"bpy_prop_array[slice] = value: "
@@ -2980,9 +2961,8 @@ static PyObject *prop_subscript_ass_array_slice__as_seq_fast(PyObject *value, in
return NULL;
}
- else {
- return value_fast;
- }
+
+ return value_fast;
}
static int prop_subscript_ass_array_slice__float_recursive(
@@ -3005,17 +2985,16 @@ static int prop_subscript_ass_array_slice__float_recursive(
}
return index;
}
- else {
- BLI_assert(totdim == 1);
- const float min = range[0], max = range[1];
- int i;
- for (i = 0; i != length; i++) {
- float v = PyFloat_AsDouble(value_items[i]);
- CLAMP(v, min, max);
- value[i] = v;
- }
- return i;
+
+ BLI_assert(totdim == 1);
+ const float min = range[0], max = range[1];
+ int i;
+ for (i = 0; i != length; i++) {
+ float v = PyFloat_AsDouble(value_items[i]);
+ CLAMP(v, min, max);
+ value[i] = v;
}
+ return i;
}
static int prop_subscript_ass_array_slice__int_recursive(
@@ -3038,17 +3017,16 @@ static int prop_subscript_ass_array_slice__int_recursive(
}
return index;
}
- else {
- BLI_assert(totdim == 1);
- const int min = range[0], max = range[1];
- int i;
- for (i = 0; i != length; i++) {
- int v = PyLong_AsLong(value_items[i]);
- CLAMP(v, min, max);
- value[i] = v;
- }
- return i;
+
+ BLI_assert(totdim == 1);
+ const int min = range[0], max = range[1];
+ int i;
+ for (i = 0; i != length; i++) {
+ int v = PyLong_AsLong(value_items[i]);
+ CLAMP(v, min, max);
+ value[i] = v;
}
+ return i;
}
static int prop_subscript_ass_array_slice__bool_recursive(PyObject **value_items,
@@ -3073,15 +3051,14 @@ static int prop_subscript_ass_array_slice__bool_recursive(PyObject **value_items
}
return index;
}
- else {
- BLI_assert(totdim == 1);
- int i;
- for (i = 0; i != length; i++) {
- int v = PyLong_AsLong(value_items[i]);
- value[i] = v;
- }
- return i;
+
+ BLI_assert(totdim == 1);
+ int i;
+ for (i = 0; i != length; i++) {
+ int v = PyLong_AsLong(value_items[i]);
+ value[i] = v;
}
+ return i;
}
/* Could call `pyrna_py_to_prop_array_index(self, i, value)` in a loop, but it is slow. */
@@ -3364,23 +3341,21 @@ static int pyrna_prop_collection_contains(BPy_PropertyRNA *self, PyObject *key)
return pyrna_prop_collection_subscript_str_lib_pair_ptr(
self, key, "(id, lib) in bpy_prop_collection", false, NULL);
}
- else {
-
- /* Key in dict style check. */
- const char *keyname = _PyUnicode_AsString(key);
- if (keyname == NULL) {
- PyErr_SetString(PyExc_TypeError,
- "bpy_prop_collection.__contains__: expected a string or a tuple of strings");
- return -1;
- }
+ /* Key in dict style check. */
+ const char *keyname = _PyUnicode_AsString(key);
- if (RNA_property_collection_lookup_string(&self->ptr, self->prop, keyname, &newptr)) {
- return 1;
- }
+ if (keyname == NULL) {
+ PyErr_SetString(PyExc_TypeError,
+ "bpy_prop_collection.__contains__: expected a string or a tuple of strings");
+ return -1;
+ }
- return 0;
+ if (RNA_property_collection_lookup_string(&self->ptr, self->prop, keyname, &newptr)) {
+ return 1;
}
+
+ return 0;
}
static int pyrna_struct_contains(BPy_StructRNA *self, PyObject *value)
@@ -3821,30 +3796,25 @@ static PyObject *pyrna_struct_path_resolve(BPy_StructRNA *self, PyObject *args)
path);
return NULL;
}
- else {
- return pyrna_array_index(&r_ptr, r_prop, index);
- }
+
+ return pyrna_array_index(&r_ptr, r_prop, index);
}
- else {
- if (coerce == Py_False) {
- return pyrna_prop_CreatePyObject(&r_ptr, r_prop);
- }
- else {
- return pyrna_prop_to_py(&r_ptr, r_prop);
- }
+
+ if (coerce == Py_False) {
+ return pyrna_prop_CreatePyObject(&r_ptr, r_prop);
}
+
+ return pyrna_prop_to_py(&r_ptr, r_prop);
}
- else {
- return pyrna_struct_CreatePyObject(&r_ptr);
- }
- }
- else {
- PyErr_Format(PyExc_ValueError,
- "%.200s.path_resolve(\"%.200s\") could not be resolved",
- RNA_struct_identifier(self->ptr.type),
- path);
- return NULL;
+
+ return pyrna_struct_CreatePyObject(&r_ptr);
}
+
+ PyErr_Format(PyExc_ValueError,
+ "%.200s.path_resolve(\"%.200s\") could not be resolved",
+ RNA_struct_identifier(self->ptr.type),
+ path);
+ return NULL;
}
PyDoc_STRVAR(pyrna_struct_path_from_id_doc,
@@ -3954,22 +3924,21 @@ static PyObject *pyrna_prop_as_bytes(BPy_PropertyRNA *self)
RNA_property_identifier(self->prop));
return NULL;
}
- else {
- PyObject *ret;
- char buf_fixed[256], *buf;
- int buf_len;
- buf = RNA_property_string_get_alloc(
- &self->ptr, self->prop, buf_fixed, sizeof(buf_fixed), &buf_len);
+ PyObject *ret;
+ char buf_fixed[256], *buf;
+ int buf_len;
- ret = PyBytes_FromStringAndSize(buf, buf_len);
+ buf = RNA_property_string_get_alloc(
+ &self->ptr, self->prop, buf_fixed, sizeof(buf_fixed), &buf_len);
- if (buf_fixed != buf) {
- MEM_freeN(buf);
- }
+ ret = PyBytes_FromStringAndSize(buf, buf_len);
- return ret;
+ if (buf_fixed != buf) {
+ MEM_freeN(buf);
}
+
+ return ret;
}
PyDoc_STRVAR(pyrna_prop_update_doc,
@@ -4478,7 +4447,7 @@ static int pyrna_struct_setattro(BPy_StructRNA *self, PyObject *pyname, PyObject
PyErr_SetString(PyExc_AttributeError, "bpy_struct: __setattr__ must be a string");
return -1;
}
- else if (name[0] != '_' && (prop = RNA_struct_find_property(&self->ptr, name))) {
+ if (name[0] != '_' && (prop = RNA_struct_find_property(&self->ptr, name))) {
if (!RNA_property_editable_flag(&self->ptr, prop)) {
PyErr_Format(PyExc_AttributeError,
"bpy_struct: attribute \"%.200s\" from \"%.200s\" is read-only",
@@ -4497,22 +4466,21 @@ static int pyrna_struct_setattro(BPy_StructRNA *self, PyObject *pyname, PyObject
name);
return -1;
}
- else {
- PointerRNA newptr;
- ListBase newlb;
- short newtype;
- int done = CTX_data_get(C, name, &newptr, &newlb, &newtype);
+ PointerRNA newptr;
+ ListBase newlb;
+ short newtype;
- if (done == 1) {
- PyErr_Format(
- PyExc_AttributeError, "bpy_struct: Context property \"%.200s\" is read-only", name);
- BLI_freelistN(&newlb);
- return -1;
- }
+ int done = CTX_data_get(C, name, &newptr, &newlb, &newtype);
+ if (done == 1) {
+ PyErr_Format(
+ PyExc_AttributeError, "bpy_struct: Context property \"%.200s\" is read-only", name);
BLI_freelistN(&newlb);
+ return -1;
}
+
+ BLI_freelistN(&newlb);
}
/* pyrna_py_to_prop sets its own exceptions */
@@ -4523,9 +4491,8 @@ static int pyrna_struct_setattro(BPy_StructRNA *self, PyObject *pyname, PyObject
}
return pyrna_py_to_prop(&self->ptr, prop, NULL, value, "bpy_struct: item.attr = val:");
}
- else {
- return PyObject_GenericSetAttr((PyObject *)self, pyname, value);
- }
+
+ return PyObject_GenericSetAttr((PyObject *)self, pyname, value);
}
static PyObject *pyrna_prop_dir(BPy_PropertyRNA *self)
@@ -4563,7 +4530,7 @@ static PyObject *pyrna_prop_collection_getattro(BPy_PropertyRNA *self, PyObject
PyErr_SetString(PyExc_AttributeError, "bpy_prop_collection: __getattr__ must be a string");
return NULL;
}
- else if (name[0] != '_') {
+ if (name[0] != '_') {
PyObject *ret;
PropertyRNA *prop;
FunctionRNA *func;
@@ -4575,7 +4542,7 @@ static PyObject *pyrna_prop_collection_getattro(BPy_PropertyRNA *self, PyObject
return ret;
}
- else if ((func = RNA_struct_find_function(r_ptr.type, name))) {
+ if ((func = RNA_struct_find_function(r_ptr.type, name))) {
PyObject *self_collection = pyrna_struct_CreatePyObject(&r_ptr);
ret = pyrna_func_to_py(&((BPy_DummyPointerRNA *)self_collection)->ptr, func);
Py_DECREF(self_collection);
@@ -4639,11 +4606,11 @@ static int pyrna_prop_collection_setattro(BPy_PropertyRNA *self, PyObject *pynam
PyErr_SetString(PyExc_AttributeError, "bpy_prop: __setattr__ must be a string");
return -1;
}
- else if (value == NULL) {
+ if (value == NULL) {
PyErr_SetString(PyExc_AttributeError, "bpy_prop: del not supported");
return -1;
}
- else if (RNA_property_collection_type_get(&self->ptr, self->prop, &r_ptr)) {
+ if (RNA_property_collection_type_get(&self->ptr, self->prop, &r_ptr)) {
if ((prop = RNA_struct_find_property(&r_ptr, name))) {
/* pyrna_py_to_prop sets its own exceptions. */
return pyrna_py_to_prop(&r_ptr, prop, NULL, value, "BPy_PropertyRNA - Attribute (setattr):");
@@ -4673,9 +4640,8 @@ static PyObject *pyrna_prop_collection_idprop_add(BPy_PropertyRNA *self)
"bpy_prop_collection.add(): not supported for this collection");
return NULL;
}
- else {
- return pyrna_struct_CreatePyObject(&r_ptr);
- }
+
+ return pyrna_struct_CreatePyObject(&r_ptr);
}
static PyObject *pyrna_prop_collection_idprop_remove(BPy_PropertyRNA *self, PyObject *value)
@@ -5798,7 +5764,7 @@ static PyObject *pyrna_struct_new(PyTypeObject *type, PyObject *args, PyObject *
Py_INCREF(base);
return (PyObject *)base;
}
- else if (PyType_IsSubtype(Py_TYPE(base), &pyrna_struct_Type)) {
+ if (PyType_IsSubtype(Py_TYPE(base), &pyrna_struct_Type)) {
/* this almost never runs, only when using user defined subclasses of built-in object.
* this isn't common since it's NOT related to registerable subclasses. eg:
*
@@ -5826,10 +5792,9 @@ static PyObject *pyrna_struct_new(PyTypeObject *type, PyObject *args, PyObject *
type->tp_name);
return NULL;
}
- else {
- PyErr_Format(PyExc_TypeError, "bpy_struct.__new__(type): expected a single argument");
- return NULL;
- }
+
+ PyErr_Format(PyExc_TypeError, "bpy_struct.__new__(type): expected a single argument");
+ return NULL;
}
/* only needed for subtyping, so a new class gets a valid BPy_StructRNA
@@ -5845,18 +5810,17 @@ static PyObject *pyrna_prop_new(PyTypeObject *type, PyObject *args, PyObject *UN
if (type == Py_TYPE(base)) {
return Py_INCREF_RET((PyObject *)base);
}
- else if (PyType_IsSubtype(type, &pyrna_prop_Type)) {
+ if (PyType_IsSubtype(type, &pyrna_prop_Type)) {
BPy_PropertyRNA *ret = (BPy_PropertyRNA *)type->tp_alloc(type, 0);
ret->ptr = base->ptr;
ret->prop = base->prop;
return (PyObject *)ret;
}
- else {
- PyErr_Format(PyExc_TypeError,
- "bpy_prop.__new__(type): type '%.200s' is not a subtype of bpy_prop",
- type->tp_name);
- return NULL;
- }
+
+ PyErr_Format(PyExc_TypeError,
+ "bpy_prop.__new__(type): type '%.200s' is not a subtype of bpy_prop",
+ type->tp_name);
+ return NULL;
}
static PyObject *pyrna_param_to_py(PointerRNA *ptr, PropertyRNA *prop, void *data)
@@ -6192,9 +6156,8 @@ static PyObject *pyrna_func_call(BPy_FunctionRNA *self, PyObject *args, PyObject
err = -1;
break;
}
- else { /* PyDict_GetItemString wont raise an error. */
- continue;
- }
+ /* PyDict_GetItemString wont raise an error. */
+ continue;
}
#ifdef DEBUG_STRING_FREE
@@ -7131,25 +7094,24 @@ static PyObject *pyrna_prop_collection_iter_next(BPy_PropertyCollectionIterRNA *
PyErr_SetNone(PyExc_StopIteration);
return NULL;
}
- else {
- BPy_StructRNA *pyrna = (BPy_StructRNA *)pyrna_struct_CreatePyObject(&self->iter.ptr);
+
+ BPy_StructRNA *pyrna = (BPy_StructRNA *)pyrna_struct_CreatePyObject(&self->iter.ptr);
# ifdef USE_PYRNA_STRUCT_REFERENCE
- if (pyrna) { /* Unlikely, but may fail. */
- if ((PyObject *)pyrna != Py_None) {
- /* hold a reference to the iterator since it may have
- * allocated memory 'pyrna' needs. eg: introspecting dynamic enum's */
- /* TODO, we could have an api call to know if this is
- * needed since most collections don't */
- pyrna_struct_reference_set(pyrna, (PyObject *)self);
- }
+ if (pyrna) { /* Unlikely, but may fail. */
+ if ((PyObject *)pyrna != Py_None) {
+ /* hold a reference to the iterator since it may have
+ * allocated memory 'pyrna' needs. eg: introspecting dynamic enum's */
+ /* TODO, we could have an api call to know if this is
+ * needed since most collections don't */
+ pyrna_struct_reference_set(pyrna, (PyObject *)self);
}
+ }
# endif /* !USE_PYRNA_STRUCT_REFERENCE */
- RNA_property_collection_next(&self->iter);
+ RNA_property_collection_next(&self->iter);
- return (PyObject *)pyrna;
- }
+ return (PyObject *)pyrna;
}
static void pyrna_prop_collection_iter_dealloc(BPy_PropertyCollectionIterRNA *self)
@@ -7413,9 +7375,8 @@ static StructRNA *srna_from_ptr(PointerRNA *ptr)
if (ptr->type == &RNA_Struct) {
return ptr->data;
}
- else {
- return ptr->type;
- }
+
+ return ptr->type;
}
/* Always returns a new ref, be sure to decref when done. */
@@ -7445,15 +7406,14 @@ PyObject *pyrna_struct_CreatePyObject(PointerRNA *ptr)
Py_INCREF(pyrna);
return (PyObject *)pyrna;
}
- else {
- /* Existing users will need to use 'type_recast' method. */
- Py_DECREF(pyrna);
- *instance = NULL;
- /* Continue as if no instance was made. */
+
+ /* Existing users will need to use 'type_recast' method. */
+ Py_DECREF(pyrna);
+ *instance = NULL;
+ /* Continue as if no instance was made. */
#if 0 /* No need to assign, will be written to next... */
pyrna = NULL;
#endif
- }
}
{
@@ -7560,9 +7520,8 @@ PyObject *pyrna_id_CreatePyObject(ID *id)
RNA_id_pointer_create(id, &ptr);
return pyrna_struct_CreatePyObject(&ptr);
}
- else {
- Py_RETURN_NONE;
- }
+
+ Py_RETURN_NONE;
}
bool pyrna_id_FromPyObject(PyObject *obj, ID **id)
@@ -7571,10 +7530,9 @@ bool pyrna_id_FromPyObject(PyObject *obj, ID **id)
*id = ((BPy_StructRNA *)obj)->ptr.owner_id;
return true;
}
- else {
- *id = NULL;
- return false;
- }
+
+ *id = NULL;
+ return false;
}
bool pyrna_id_CheckPyObject(PyObject *obj)
@@ -7869,30 +7827,29 @@ StructRNA *srna_from_self(PyObject *self, const char *error_prefix)
if (self == NULL) {
return NULL;
}
- else if (PyCapsule_CheckExact(self)) {
+ if (PyCapsule_CheckExact(self)) {
return PyCapsule_GetPointer(self, NULL);
}
- else if (PyType_Check(self) == 0) {
+ if (PyType_Check(self) == 0) {
return NULL;
}
- else {
- /* These cases above not errors, they just mean the type was not compatible
- * After this any errors will be raised in the script */
- PyObject *error_type, *error_value, *error_traceback;
- StructRNA *srna;
+ /* These cases above not errors, they just mean the type was not compatible
+ * After this any errors will be raised in the script */
- PyErr_Fetch(&error_type, &error_value, &error_traceback);
- PyErr_Clear();
+ PyObject *error_type, *error_value, *error_traceback;
+ StructRNA *srna;
- srna = pyrna_struct_as_srna(self, false, error_prefix);
+ PyErr_Fetch(&error_type, &error_value, &error_traceback);
+ PyErr_Clear();
- if (!PyErr_Occurred()) {
- PyErr_Restore(error_type, error_value, error_traceback);
- }
+ srna = pyrna_struct_as_srna(self, false, error_prefix);
- return srna;
+ if (!PyErr_Occurred()) {
+ PyErr_Restore(error_type, error_value, error_traceback);
}
+
+ return srna;
}
static int deferred_register_prop(StructRNA *srna, PyObject *key, PyObject *item)
diff --git a/source/blender/python/intern/bpy_rna_anim.c b/source/blender/python/intern/bpy_rna_anim.c
index 8aba2ae8598..ae19f89c348 100644
--- a/source/blender/python/intern/bpy_rna_anim.c
+++ b/source/blender/python/intern/bpy_rna_anim.c
@@ -181,24 +181,24 @@ static int pyrna_struct_anim_args_parse_no_resolve(PointerRNA *ptr,
*r_path_full = path;
return 0;
}
- else {
- char *path_prefix = RNA_path_from_ID_to_struct(ptr);
- if (path_prefix == NULL) {
- PyErr_Format(PyExc_TypeError,
- "%.200s could not make path for type %s",
- error_prefix,
- RNA_struct_identifier(ptr->type));
- return -1;
- }
- if (*path == '[') {
- *r_path_full = BLI_string_joinN(path_prefix, path);
- }
- else {
- *r_path_full = BLI_string_join_by_sep_charN('.', path_prefix, path);
- }
- MEM_freeN(path_prefix);
+ char *path_prefix = RNA_path_from_ID_to_struct(ptr);
+ if (path_prefix == NULL) {
+ PyErr_Format(PyExc_TypeError,
+ "%.200s could not make path for type %s",
+ error_prefix,
+ RNA_struct_identifier(ptr->type));
+ return -1;
+ }
+
+ if (*path == '[') {
+ *r_path_full = BLI_string_joinN(path_prefix, path);
}
+ else {
+ *r_path_full = BLI_string_join_by_sep_charN('.', path_prefix, path);
+ }
+ MEM_freeN(path_prefix);
+
return 0;
}
@@ -383,33 +383,32 @@ PyObject *pyrna_struct_keyframe_insert(BPy_StructRNA *self, PyObject *args, PyOb
return PyBool_FromLong(result);
}
- else {
- ID *id = self->ptr.owner_id;
- ReportList reports;
- bool result;
-
- BKE_reports_init(&reports, RPT_STORE);
-
- BLI_assert(BKE_id_is_in_global_main(id));
- result = (insert_keyframe(G_MAIN,
- &reports,
- id,
- NULL,
- group_name,
- path_full,
- index,
- &anim_eval_context,
- keytype,
- NULL,
- options) != 0);
- MEM_freeN((void *)path_full);
- if (BPy_reports_to_error(&reports, PyExc_RuntimeError, true) == -1) {
- return NULL;
- }
-
- return PyBool_FromLong(result);
+ ID *id = self->ptr.owner_id;
+ ReportList reports;
+ bool result;
+
+ BKE_reports_init(&reports, RPT_STORE);
+
+ BLI_assert(BKE_id_is_in_global_main(id));
+ result = (insert_keyframe(G_MAIN,
+ &reports,
+ id,
+ NULL,
+ group_name,
+ path_full,
+ index,
+ &anim_eval_context,
+ keytype,
+ NULL,
+ options) != 0);
+ MEM_freeN((void *)path_full);
+
+ if (BPy_reports_to_error(&reports, PyExc_RuntimeError, true) == -1) {
+ return NULL;
}
+
+ return PyBool_FromLong(result);
}
char pyrna_struct_keyframe_delete_doc[] =
@@ -453,7 +452,7 @@ PyObject *pyrna_struct_keyframe_delete(BPy_StructRNA *self, PyObject *args, PyOb
NULL) == -1) {
return NULL;
}
- else if (self->ptr.type == &RNA_NlaStrip) {
+ if (self->ptr.type == &RNA_NlaStrip) {
/* Handle special properties for NLA Strips, whose F-Curves are stored on the
* strips themselves. These are stored separately or else the properties will
* not have any effect.
@@ -518,22 +517,21 @@ PyObject *pyrna_struct_keyframe_delete(BPy_StructRNA *self, PyObject *args, PyOb
return PyBool_FromLong(result);
}
- else {
- bool result;
- ReportList reports;
- BKE_reports_init(&reports, RPT_STORE);
+ bool result;
+ ReportList reports;
- result = (delete_keyframe(
- G.main, &reports, self->ptr.owner_id, NULL, path_full, index, cfra) != 0);
- MEM_freeN((void *)path_full);
+ BKE_reports_init(&reports, RPT_STORE);
- if (BPy_reports_to_error(&reports, PyExc_RuntimeError, true) == -1) {
- return NULL;
- }
+ result = (delete_keyframe(G.main, &reports, self->ptr.owner_id, NULL, path_full, index, cfra) !=
+ 0);
+ MEM_freeN((void *)path_full);
- return PyBool_FromLong(result);
+ if (BPy_reports_to_error(&reports, PyExc_RuntimeError, true) == -1) {
+ return NULL;
}
+
+ return PyBool_FromLong(result);
}
char pyrna_struct_driver_add_doc[] =
@@ -563,60 +561,59 @@ PyObject *pyrna_struct_driver_add(BPy_StructRNA *self, PyObject *args)
&self->ptr, "bpy_struct.driver_add():", path, &path_full, &index) == -1) {
return NULL;
}
- else {
- PyObject *ret = NULL;
- ReportList reports;
- int result;
- BKE_reports_init(&reports, RPT_STORE);
+ PyObject *ret = NULL;
+ ReportList reports;
+ int result;
- result = ANIM_add_driver(&reports,
- (ID *)self->ptr.owner_id,
- path_full,
- index,
- CREATEDRIVER_WITH_FMODIFIER,
- DRIVER_TYPE_PYTHON);
+ BKE_reports_init(&reports, RPT_STORE);
- if (BPy_reports_to_error(&reports, PyExc_RuntimeError, true) == -1) {
- return NULL;
- }
+ result = ANIM_add_driver(&reports,
+ (ID *)self->ptr.owner_id,
+ path_full,
+ index,
+ CREATEDRIVER_WITH_FMODIFIER,
+ DRIVER_TYPE_PYTHON);
- if (result) {
- ID *id = self->ptr.owner_id;
- AnimData *adt = BKE_animdata_from_id(id);
- FCurve *fcu;
+ if (BPy_reports_to_error(&reports, PyExc_RuntimeError, true) == -1) {
+ return NULL;
+ }
- PointerRNA tptr;
+ if (result) {
+ ID *id = self->ptr.owner_id;
+ AnimData *adt = BKE_animdata_from_id(id);
+ FCurve *fcu;
- if (index == -1) { /* all, use a list */
- int i = 0;
- ret = PyList_New(0);
- while ((fcu = BKE_fcurve_find(&adt->drivers, path_full, i++))) {
- RNA_pointer_create(id, &RNA_FCurve, fcu, &tptr);
- PyList_APPEND(ret, pyrna_struct_CreatePyObject(&tptr));
- }
- }
- else {
- fcu = BKE_fcurve_find(&adt->drivers, path_full, index);
+ PointerRNA tptr;
+
+ if (index == -1) { /* all, use a list */
+ int i = 0;
+ ret = PyList_New(0);
+ while ((fcu = BKE_fcurve_find(&adt->drivers, path_full, i++))) {
RNA_pointer_create(id, &RNA_FCurve, fcu, &tptr);
- ret = pyrna_struct_CreatePyObject(&tptr);
+ PyList_APPEND(ret, pyrna_struct_CreatePyObject(&tptr));
}
-
- bContext *context = BPy_GetContext();
- WM_event_add_notifier(BPy_GetContext(), NC_ANIMATION | ND_FCURVES_ORDER, NULL);
- DEG_relations_tag_update(CTX_data_main(context));
}
else {
- /* XXX, should be handled by reports, */
- PyErr_SetString(PyExc_TypeError,
- "bpy_struct.driver_add(): failed because of an internal error");
- return NULL;
+ fcu = BKE_fcurve_find(&adt->drivers, path_full, index);
+ RNA_pointer_create(id, &RNA_FCurve, fcu, &tptr);
+ ret = pyrna_struct_CreatePyObject(&tptr);
}
- MEM_freeN((void *)path_full);
-
- return ret;
+ bContext *context = BPy_GetContext();
+ WM_event_add_notifier(BPy_GetContext(), NC_ANIMATION | ND_FCURVES_ORDER, NULL);
+ DEG_relations_tag_update(CTX_data_main(context));
}
+ else {
+ /* XXX, should be handled by reports, */
+ PyErr_SetString(PyExc_TypeError,
+ "bpy_struct.driver_add(): failed because of an internal error");
+ return NULL;
+ }
+
+ MEM_freeN((void *)path_full);
+
+ return ret;
}
char pyrna_struct_driver_remove_doc[] =
@@ -646,26 +643,25 @@ PyObject *pyrna_struct_driver_remove(BPy_StructRNA *self, PyObject *args)
&self->ptr, "bpy_struct.driver_remove():", path, &path_full, &index) == -1) {
return NULL;
}
- else {
- short result;
- ReportList reports;
- BKE_reports_init(&reports, RPT_STORE);
+ short result;
+ ReportList reports;
- result = ANIM_remove_driver(&reports, (ID *)self->ptr.owner_id, path_full, index, 0);
+ BKE_reports_init(&reports, RPT_STORE);
- if (path != path_full) {
- MEM_freeN((void *)path_full);
- }
+ result = ANIM_remove_driver(&reports, (ID *)self->ptr.owner_id, path_full, index, 0);
- if (BPy_reports_to_error(&reports, PyExc_RuntimeError, true) == -1) {
- return NULL;
- }
-
- bContext *context = BPy_GetContext();
- WM_event_add_notifier(context, NC_ANIMATION | ND_FCURVES_ORDER, NULL);
- DEG_relations_tag_update(CTX_data_main(context));
+ if (path != path_full) {
+ MEM_freeN((void *)path_full);
+ }
- return PyBool_FromLong(result);
+ if (BPy_reports_to_error(&reports, PyExc_RuntimeError, true) == -1) {
+ return NULL;
}
+
+ bContext *context = BPy_GetContext();
+ WM_event_add_notifier(context, NC_ANIMATION | ND_FCURVES_ORDER, NULL);
+ DEG_relations_tag_update(CTX_data_main(context));
+
+ return PyBool_FromLong(result);
}
diff --git a/source/blender/python/intern/bpy_rna_array.c b/source/blender/python/intern/bpy_rna_array.c
index 1e5b53b819e..66e07d556a6 100644
--- a/source/blender/python/intern/bpy_rna_array.c
+++ b/source/blender/python/intern/bpy_rna_array.c
@@ -180,7 +180,7 @@ static int validate_array_type(PyObject *seq,
Py_TYPE(seq)->tp_name);
return -1;
}
- else if ((seq_size != dimsize[dim]) && (is_dynamic == false)) {
+ if ((seq_size != dimsize[dim]) && (is_dynamic == false)) {
PyErr_Format(PyExc_ValueError,
"%s sequences of dimension %d should contain %d items, not %d",
error_prefix,
@@ -201,7 +201,7 @@ static int validate_array_type(PyObject *seq,
i);
return -1;
}
- else if (!check_item_type(item)) {
+ if (!check_item_type(item)) {
Py_DECREF(item);
#if 0
@@ -279,7 +279,7 @@ static int validate_array_length(PyObject *rvalue,
RNA_property_identifier(prop));
return -1;
}
- else if ((RNA_property_flag(prop) & PROP_DYNAMIC) && lvalue_dim == 0) {
+ if ((RNA_property_flag(prop) & PROP_DYNAMIC) && lvalue_dim == 0) {
if (RNA_property_array_length(ptr, prop) != tot) {
#if 0
/* length is flexible */
@@ -382,7 +382,7 @@ static int validate_array(PyObject *rvalue,
RNA_property_identifier(prop));
return -1;
}
- else if (totdim != 2) {
+ if (totdim != 2) {
PyErr_Format(PyExc_ValueError,
"%s %.200s.%.200s, matrix assign array with %d dimensions",
error_prefix,
@@ -391,7 +391,7 @@ static int validate_array(PyObject *rvalue,
totdim);
return -1;
}
- else if (pymat->num_col != dimsize[0] || pymat->num_row != dimsize[1]) {
+ if (pymat->num_col != dimsize[0] || pymat->num_row != dimsize[1]) {
PyErr_Format(PyExc_ValueError,
"%s %.200s.%.200s, matrix assign dimension size mismatch, "
"is %dx%d, expected be %dx%d",
@@ -404,10 +404,9 @@ static int validate_array(PyObject *rvalue,
dimsize[1]);
return -1;
}
- else {
- *r_totitem = dimsize[0] * dimsize[1];
- return 0;
- }
+
+ *r_totitem = dimsize[0] * dimsize[1];
+ return 0;
}
}
#endif /* USE_MATHUTILS */
@@ -1017,31 +1016,31 @@ int pyrna_array_contains_py(PointerRNA *ptr, PropertyRNA *prop, PyObject *value)
PyErr_Clear();
return 0;
}
- else {
- float tmp[32];
- float *tmp_arr;
- if (len * sizeof(float) > sizeof(tmp)) {
- tmp_arr = PyMem_MALLOC(len * sizeof(float));
- }
- else {
- tmp_arr = tmp;
- }
+ float tmp[32];
+ float *tmp_arr;
- RNA_property_float_get_array(ptr, prop, tmp_arr);
+ if (len * sizeof(float) > sizeof(tmp)) {
+ tmp_arr = PyMem_MALLOC(len * sizeof(float));
+ }
+ else {
+ tmp_arr = tmp;
+ }
- for (i = 0; i < len; i++) {
- if (tmp_arr[i] == value_f) {
- break;
- }
- }
+ RNA_property_float_get_array(ptr, prop, tmp_arr);
- if (tmp_arr != tmp) {
- PyMem_FREE(tmp_arr);
+ for (i = 0; i < len; i++) {
+ if (tmp_arr[i] == value_f) {
+ break;
}
+ }
- return i < len ? 1 : 0;
+ if (tmp_arr != tmp) {
+ PyMem_FREE(tmp_arr);
}
+
+ return i < len ? 1 : 0;
+
break;
}
case PROP_INT: {
@@ -1050,31 +1049,31 @@ int pyrna_array_contains_py(PointerRNA *ptr, PropertyRNA *prop, PyObject *value)
PyErr_Clear();
return 0;
}
- else {
- int tmp[32];
- int *tmp_arr;
- if (len * sizeof(int) > sizeof(tmp)) {
- tmp_arr = PyMem_MALLOC(len * sizeof(int));
- }
- else {
- tmp_arr = tmp;
- }
+ int tmp[32];
+ int *tmp_arr;
- RNA_property_int_get_array(ptr, prop, tmp_arr);
+ if (len * sizeof(int) > sizeof(tmp)) {
+ tmp_arr = PyMem_MALLOC(len * sizeof(int));
+ }
+ else {
+ tmp_arr = tmp;
+ }
- for (i = 0; i < len; i++) {
- if (tmp_arr[i] == value_i) {
- break;
- }
- }
+ RNA_property_int_get_array(ptr, prop, tmp_arr);
- if (tmp_arr != tmp) {
- PyMem_FREE(tmp_arr);
+ for (i = 0; i < len; i++) {
+ if (tmp_arr[i] == value_i) {
+ break;
}
+ }
- return i < len ? 1 : 0;
+ if (tmp_arr != tmp) {
+ PyMem_FREE(tmp_arr);
}
+
+ return i < len ? 1 : 0;
+
break;
}
case PROP_BOOLEAN: {
@@ -1083,31 +1082,31 @@ int pyrna_array_contains_py(PointerRNA *ptr, PropertyRNA *prop, PyObject *value)
PyErr_Clear();
return 0;
}
- else {
- bool tmp[32];
- bool *tmp_arr;
- if (len * sizeof(bool) > sizeof(tmp)) {
- tmp_arr = PyMem_MALLOC(len * sizeof(bool));
- }
- else {
- tmp_arr = tmp;
- }
+ bool tmp[32];
+ bool *tmp_arr;
- RNA_property_boolean_get_array(ptr, prop, tmp_arr);
+ if (len * sizeof(bool) > sizeof(tmp)) {
+ tmp_arr = PyMem_MALLOC(len * sizeof(bool));
+ }
+ else {
+ tmp_arr = tmp;
+ }
- for (i = 0; i < len; i++) {
- if (tmp_arr[i] == value_i) {
- break;
- }
- }
+ RNA_property_boolean_get_array(ptr, prop, tmp_arr);
- if (tmp_arr != tmp) {
- PyMem_FREE(tmp_arr);
+ for (i = 0; i < len; i++) {
+ if (tmp_arr[i] == value_i) {
+ break;
}
+ }
- return i < len ? 1 : 0;
+ if (tmp_arr != tmp) {
+ PyMem_FREE(tmp_arr);
}
+
+ return i < len ? 1 : 0;
+
break;
}
}
diff --git a/source/blender/python/intern/bpy_rna_callback.c b/source/blender/python/intern/bpy_rna_callback.c
index f9bcb8943f4..976b8a65ac7 100644
--- a/source/blender/python/intern/bpy_rna_callback.c
+++ b/source/blender/python/intern/bpy_rna_callback.c
@@ -317,10 +317,10 @@ PyObject *pyrna_callback_classmethod_add(PyObject *UNUSED(self), PyObject *args)
error_prefix) == -1) {
return NULL;
}
- else if (params.region_type_str && pyrna_enum_value_from_id(rna_enum_region_type_items,
- params.region_type_str,
- &params.region_type,
- error_prefix) == -1) {
+ if (params.region_type_str && pyrna_enum_value_from_id(rna_enum_region_type_items,
+ params.region_type_str,
+ &params.region_type,
+ error_prefix) == -1) {
return NULL;
}
@@ -352,29 +352,26 @@ PyObject *pyrna_callback_classmethod_add(PyObject *UNUSED(self), PyObject *args)
region_draw_mode_items, params.event_str, &params.event, error_prefix) == -1) {
return NULL;
}
- else if (pyrna_enum_value_from_id(rna_enum_region_type_items,
- params.region_type_str,
- &params.region_type,
- error_prefix) == -1) {
+ if (pyrna_enum_value_from_id(rna_enum_region_type_items,
+ params.region_type_str,
+ &params.region_type,
+ error_prefix) == -1) {
return NULL;
}
- else {
- const eSpace_Type spaceid = rna_Space_refine_reverse(srna);
- if (spaceid == SPACE_EMPTY) {
- PyErr_Format(PyExc_TypeError, "unknown space type '%.200s'", RNA_struct_identifier(srna));
- return NULL;
- }
- else {
- SpaceType *st = BKE_spacetype_from_id(spaceid);
- ARegionType *art = BKE_regiontype_from_id(st, params.region_type);
- if (art == NULL) {
- PyErr_Format(
- PyExc_TypeError, "region type '%.200s' not in space", params.region_type_str);
- return NULL;
- }
- handle = ED_region_draw_cb_activate(art, cb_region_draw, (void *)args, params.event);
- }
+
+ const eSpace_Type spaceid = rna_Space_refine_reverse(srna);
+ if (spaceid == SPACE_EMPTY) {
+ PyErr_Format(PyExc_TypeError, "unknown space type '%.200s'", RNA_struct_identifier(srna));
+ return NULL;
}
+
+ SpaceType *st = BKE_spacetype_from_id(spaceid);
+ ARegionType *art = BKE_regiontype_from_id(st, params.region_type);
+ if (art == NULL) {
+ PyErr_Format(PyExc_TypeError, "region type '%.200s' not in space", params.region_type_str);
+ return NULL;
+ }
+ handle = ED_region_draw_cb_activate(art, cb_region_draw, (void *)args, params.event);
}
else {
PyErr_SetString(PyExc_TypeError, "callback_add(): type does not support callbacks");
@@ -448,24 +445,21 @@ PyObject *pyrna_callback_classmethod_remove(PyObject *UNUSED(self), PyObject *ar
error_prefix) == -1) {
return NULL;
}
- else {
- const eSpace_Type spaceid = rna_Space_refine_reverse(srna);
- if (spaceid == SPACE_EMPTY) {
- PyErr_Format(PyExc_TypeError, "unknown space type '%.200s'", RNA_struct_identifier(srna));
- return NULL;
- }
- else {
- SpaceType *st = BKE_spacetype_from_id(spaceid);
- ARegionType *art = BKE_regiontype_from_id(st, params.region_type);
- if (art == NULL) {
- PyErr_Format(
- PyExc_TypeError, "region type '%.200s' not in space", params.region_type_str);
- return NULL;
- }
- ED_region_draw_cb_exit(art, handle);
- capsule_clear = true;
- }
+
+ const eSpace_Type spaceid = rna_Space_refine_reverse(srna);
+ if (spaceid == SPACE_EMPTY) {
+ PyErr_Format(PyExc_TypeError, "unknown space type '%.200s'", RNA_struct_identifier(srna));
+ return NULL;
}
+
+ SpaceType *st = BKE_spacetype_from_id(spaceid);
+ ARegionType *art = BKE_regiontype_from_id(st, params.region_type);
+ if (art == NULL) {
+ PyErr_Format(PyExc_TypeError, "region type '%.200s' not in space", params.region_type_str);
+ return NULL;
+ }
+ ED_region_draw_cb_exit(art, handle);
+ capsule_clear = true;
}
else {
PyErr_SetString(PyExc_TypeError, "callback_remove(): type does not support callbacks");
diff --git a/source/blender/python/intern/bpy_rna_gizmo.c b/source/blender/python/intern/bpy_rna_gizmo.c
index aff81c68358..4ef718ef023 100644
--- a/source/blender/python/intern/bpy_rna_gizmo.c
+++ b/source/blender/python/intern/bpy_rna_gizmo.c
@@ -367,10 +367,10 @@ static PyObject *bpy_gizmo_target_get_value(PyObject *UNUSED(self), PyObject *ar
WM_gizmo_target_property_float_get_array(gz, gz_prop, value);
return PyC_Tuple_PackArray_F32(value, array_len);
}
- else {
- float value = WM_gizmo_target_property_float_get(gz, gz_prop);
- return PyFloat_FromDouble(value);
- }
+
+ float value = WM_gizmo_target_property_float_get(gz, gz_prop);
+ return PyFloat_FromDouble(value);
+
break;
}
default: {
diff --git a/source/blender/python/mathutils/mathutils.c b/source/blender/python/mathutils/mathutils.c
index 5764db4e70c..308d2ef9618 100644
--- a/source/blender/python/mathutils/mathutils.c
+++ b/source/blender/python/mathutils/mathutils.c
@@ -249,42 +249,41 @@ int mathutils_array_parse_alloc(float **array,
memcpy(*array, ((BaseMathObject *)value)->data, size * sizeof(float));
return size;
}
- else
-#endif
- {
- PyObject *value_fast = NULL;
- // *array = NULL;
- int ret;
- /* non list/tuple cases */
- if (!(value_fast = PySequence_Fast(value, error_prefix))) {
- /* PySequence_Fast sets the error */
- return -1;
- }
+#endif
- size = PySequence_Fast_GET_SIZE(value_fast);
+ PyObject *value_fast = NULL;
+ // *array = NULL;
+ int ret;
- if (size < array_min) {
- Py_DECREF(value_fast);
- PyErr_Format(PyExc_ValueError,
- "%.200s: sequence size is %d, expected > %d",
- error_prefix,
- size,
- array_min);
- return -1;
- }
+ /* non list/tuple cases */
+ if (!(value_fast = PySequence_Fast(value, error_prefix))) {
+ /* PySequence_Fast sets the error */
+ return -1;
+ }
- *array = PyMem_Malloc(size * sizeof(float));
+ size = PySequence_Fast_GET_SIZE(value_fast);
- ret = mathutils_array_parse_fast(*array, size, value_fast, error_prefix);
+ if (size < array_min) {
Py_DECREF(value_fast);
+ PyErr_Format(PyExc_ValueError,
+ "%.200s: sequence size is %d, expected > %d",
+ error_prefix,
+ size,
+ array_min);
+ return -1;
+ }
- if (ret == -1) {
- PyMem_Free(*array);
- }
+ *array = PyMem_Malloc(size * sizeof(float));
+
+ ret = mathutils_array_parse_fast(*array, size, value_fast, error_prefix);
+ Py_DECREF(value_fast);
- return ret;
+ if (ret == -1) {
+ PyMem_Free(*array);
}
+
+ return ret;
}
/* parse an array of vectors */
@@ -482,45 +481,41 @@ int mathutils_any_to_rotmat(float rmat[3][3], PyObject *value, const char *error
if (BaseMath_ReadCallback((BaseMathObject *)value) == -1) {
return -1;
}
- else {
- eulO_to_mat3(rmat, ((EulerObject *)value)->eul, ((EulerObject *)value)->order);
- return 0;
- }
+
+ eulO_to_mat3(rmat, ((EulerObject *)value)->eul, ((EulerObject *)value)->order);
+ return 0;
}
- else if (QuaternionObject_Check(value)) {
+ if (QuaternionObject_Check(value)) {
if (BaseMath_ReadCallback((BaseMathObject *)value) == -1) {
return -1;
}
- else {
- float tquat[4];
- normalize_qt_qt(tquat, ((QuaternionObject *)value)->quat);
- quat_to_mat3(rmat, tquat);
- return 0;
- }
+
+ float tquat[4];
+ normalize_qt_qt(tquat, ((QuaternionObject *)value)->quat);
+ quat_to_mat3(rmat, tquat);
+ return 0;
}
- else if (MatrixObject_Check(value)) {
+ if (MatrixObject_Check(value)) {
if (BaseMath_ReadCallback((BaseMathObject *)value) == -1) {
return -1;
}
- else if (((MatrixObject *)value)->num_row < 3 || ((MatrixObject *)value)->num_col < 3) {
+ if (((MatrixObject *)value)->num_row < 3 || ((MatrixObject *)value)->num_col < 3) {
PyErr_Format(
PyExc_ValueError, "%.200s: matrix must have minimum 3x3 dimensions", error_prefix);
return -1;
}
- else {
- matrix_as_3x3(rmat, (MatrixObject *)value);
- normalize_m3(rmat);
- return 0;
- }
- }
- else {
- PyErr_Format(PyExc_TypeError,
- "%.200s: expected a Euler, Quaternion or Matrix type, "
- "found %.200s",
- error_prefix,
- Py_TYPE(value)->tp_name);
- return -1;
+
+ matrix_as_3x3(rmat, (MatrixObject *)value);
+ normalize_m3(rmat);
+ return 0;
}
+
+ PyErr_Format(PyExc_TypeError,
+ "%.200s: expected a Euler, Quaternion or Matrix type, "
+ "found %.200s",
+ error_prefix,
+ Py_TYPE(value)->tp_name);
+ return -1;
}
/* ----------------------------------MATRIX FUNCTIONS-------------------- */
diff --git a/source/blender/python/mathutils/mathutils_Color.c b/source/blender/python/mathutils/mathutils_Color.c
index 08dede8ff78..6bffff467cd 100644
--- a/source/blender/python/mathutils/mathutils_Color.c
+++ b/source/blender/python/mathutils/mathutils_Color.c
@@ -347,7 +347,7 @@ static PyObject *Color_subscript(ColorObject *self, PyObject *item)
}
return Color_item(self, i);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, COLOR_SIZE, &start, &stop, &step, &slicelength) < 0) {
@@ -357,19 +357,17 @@ static PyObject *Color_subscript(ColorObject *self, PyObject *item)
if (slicelength <= 0) {
return PyTuple_New(0);
}
- else if (step == 1) {
+ if (step == 1) {
return Color_slice(self, start, stop);
}
- else {
- PyErr_SetString(PyExc_IndexError, "slice steps not supported with color");
- return NULL;
- }
- }
- else {
- PyErr_Format(
- PyExc_TypeError, "color indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_IndexError, "slice steps not supported with color");
return NULL;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "color indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return NULL;
}
static int Color_ass_subscript(ColorObject *self, PyObject *item, PyObject *value)
@@ -384,7 +382,7 @@ static int Color_ass_subscript(ColorObject *self, PyObject *item, PyObject *valu
}
return Color_ass_item(self, i, value);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, COLOR_SIZE, &start, &stop, &step, &slicelength) < 0) {
@@ -394,16 +392,14 @@ static int Color_ass_subscript(ColorObject *self, PyObject *item, PyObject *valu
if (step == 1) {
return Color_ass_slice(self, start, stop, value);
}
- else {
- PyErr_SetString(PyExc_IndexError, "slice steps not supported with color");
- return -1;
- }
- }
- else {
- PyErr_Format(
- PyExc_TypeError, "color indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_IndexError, "slice steps not supported with color");
return -1;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "color indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return -1;
}
/* -----------------PROTCOL DECLARATIONS-------------------------- */
diff --git a/source/blender/python/mathutils/mathutils_Euler.c b/source/blender/python/mathutils/mathutils_Euler.c
index 7ece587e38f..ebc71706bef 100644
--- a/source/blender/python/mathutils/mathutils_Euler.c
+++ b/source/blender/python/mathutils/mathutils_Euler.c
@@ -558,7 +558,7 @@ static PyObject *Euler_subscript(EulerObject *self, PyObject *item)
}
return Euler_item(self, i);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, EULER_SIZE, &start, &stop, &step, &slicelength) < 0) {
@@ -568,19 +568,17 @@ static PyObject *Euler_subscript(EulerObject *self, PyObject *item)
if (slicelength <= 0) {
return PyTuple_New(0);
}
- else if (step == 1) {
+ if (step == 1) {
return Euler_slice(self, start, stop);
}
- else {
- PyErr_SetString(PyExc_IndexError, "slice steps not supported with eulers");
- return NULL;
- }
- }
- else {
- PyErr_Format(
- PyExc_TypeError, "euler indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_IndexError, "slice steps not supported with eulers");
return NULL;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "euler indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return NULL;
}
static int Euler_ass_subscript(EulerObject *self, PyObject *item, PyObject *value)
@@ -595,7 +593,7 @@ static int Euler_ass_subscript(EulerObject *self, PyObject *item, PyObject *valu
}
return Euler_ass_item(self, i, value);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, EULER_SIZE, &start, &stop, &step, &slicelength) < 0) {
@@ -605,16 +603,14 @@ static int Euler_ass_subscript(EulerObject *self, PyObject *item, PyObject *valu
if (step == 1) {
return Euler_ass_slice(self, start, stop, value);
}
- else {
- PyErr_SetString(PyExc_IndexError, "slice steps not supported with euler");
- return -1;
- }
- }
- else {
- PyErr_Format(
- PyExc_TypeError, "euler indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_IndexError, "slice steps not supported with euler");
return -1;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "euler indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return -1;
}
/* -----------------PROTCOL DECLARATIONS-------------------------- */
diff --git a/source/blender/python/mathutils/mathutils_Matrix.c b/source/blender/python/mathutils/mathutils_Matrix.c
index 3e30c81c8c6..236bb1de29d 100644
--- a/source/blender/python/mathutils/mathutils_Matrix.c
+++ b/source/blender/python/mathutils/mathutils_Matrix.c
@@ -54,9 +54,8 @@ static int matrix_row_vector_check(MatrixObject *mat, VectorObject *vec, int row
"owner matrix has been resized since this row vector was created");
return 0;
}
- else {
- return 1;
- }
+
+ return 1;
}
static int matrix_col_vector_check(MatrixObject *mat, VectorObject *vec, int col)
@@ -67,9 +66,8 @@ static int matrix_col_vector_check(MatrixObject *mat, VectorObject *vec, int col
"owner matrix has been resized since this column vector was created");
return 0;
}
- else {
- return 1;
- }
+
+ return 1;
}
/* ----------------------------------------------------------------------------
@@ -380,9 +378,8 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
if (Matrix_ass_slice((MatrixObject *)matrix, 0, INT_MAX, arg) == 0) {
return matrix;
}
- else { /* matrix ok, slice assignment not */
- Py_DECREF(matrix);
- }
+ /* matrix ok, slice assignment not */
+ Py_DECREF(matrix);
}
}
break;
@@ -406,15 +403,13 @@ static PyObject *matrix__apply_to_copy(PyObject *(*matrix_func)(MatrixObject *),
Py_DECREF(ret_dummy);
return ret;
}
- else { /* error */
- Py_DECREF(ret);
- return NULL;
- }
- }
- else {
- /* copy may fail if the read callback errors out */
+ /* error */
+ Py_DECREF(ret);
return NULL;
}
+
+ /* copy may fail if the read callback errors out */
+ return NULL;
}
/* when a matrix is 4x4 size but initialized as a 3x3, re-assign values for 4x4 */
@@ -512,10 +507,9 @@ static PyObject *C_Matrix_Rotation(PyObject *cls, PyObject *args)
"or a string in 'X', 'Y', 'Z'");
return NULL;
}
- else {
- /* use the string */
- vec = NULL;
- }
+
+ /* use the string */
+ vec = NULL;
}
angle = angle_wrap_rad(angle);
@@ -1023,7 +1017,7 @@ static float matrix_determinant_internal(const MatrixObject *self)
MATRIX_ITEM(self, 1, 0),
MATRIX_ITEM(self, 1, 1));
}
- else if (self->num_col == 3) {
+ if (self->num_col == 3) {
return determinant_m3(MATRIX_ITEM(self, 0, 0),
MATRIX_ITEM(self, 0, 1),
MATRIX_ITEM(self, 0, 2),
@@ -1034,9 +1028,8 @@ static float matrix_determinant_internal(const MatrixObject *self)
MATRIX_ITEM(self, 2, 1),
MATRIX_ITEM(self, 2, 2));
}
- else {
- return determinant_m4((float(*)[4])self->matrix);
- }
+
+ return determinant_m4((float(*)[4])self->matrix);
}
static void adjoint_matrix_n(float *mat_dst, const float *mat_src, const ushort dim)
@@ -1094,9 +1087,8 @@ static bool matrix_invert_internal(const MatrixObject *self, float *r_mat)
matrix_invert_with_det_n_internal(r_mat, self->matrix, det, self->num_col);
return true;
}
- else {
- return false;
- }
+
+ return false;
}
/**
@@ -1475,9 +1467,8 @@ static bool matrix_invert_is_compat(const MatrixObject *self)
"only square matrices are supported");
return false;
}
- else {
- return true;
- }
+
+ return true;
}
static bool matrix_invert_args_check(const MatrixObject *self, PyObject *args, bool check_type)
@@ -1605,10 +1596,9 @@ static PyObject *Matrix_inverted(MatrixObject *self, PyObject *args)
Py_INCREF(fallback);
return fallback;
}
- else {
- matrix_invert_raise_degenerate();
- return NULL;
- }
+
+ matrix_invert_raise_degenerate();
+ return NULL;
}
return Matrix_copy_notest(self, mat);
@@ -2386,48 +2376,47 @@ static int Matrix_ass_slice(MatrixObject *self, int begin, int end, PyObject *va
/* PySequence_Fast sets the error */
return -1;
}
- else {
- PyObject **value_fast_items = PySequence_Fast_ITEMS(value_fast);
- const int size = end - begin;
- int row, col;
- float mat[MATRIX_MAX_DIM * MATRIX_MAX_DIM];
- float vec[4];
- if (PySequence_Fast_GET_SIZE(value_fast) != size) {
- Py_DECREF(value_fast);
- PyErr_SetString(PyExc_ValueError,
- "matrix[begin:end] = []: "
- "size mismatch in slice assignment");
- return -1;
- }
+ PyObject **value_fast_items = PySequence_Fast_ITEMS(value_fast);
+ const int size = end - begin;
+ int row, col;
+ float mat[MATRIX_MAX_DIM * MATRIX_MAX_DIM];
+ float vec[4];
+
+ if (PySequence_Fast_GET_SIZE(value_fast) != size) {
+ Py_DECREF(value_fast);
+ PyErr_SetString(PyExc_ValueError,
+ "matrix[begin:end] = []: "
+ "size mismatch in slice assignment");
+ return -1;
+ }
- memcpy(mat, self->matrix, self->num_col * self->num_row * sizeof(float));
+ memcpy(mat, self->matrix, self->num_col * self->num_row * sizeof(float));
- /* parse sub items */
- for (row = begin; row < end; row++) {
- /* parse each sub sequence */
- PyObject *item = value_fast_items[row - begin];
+ /* parse sub items */
+ for (row = begin; row < end; row++) {
+ /* parse each sub sequence */
+ PyObject *item = value_fast_items[row - begin];
- if (mathutils_array_parse(
- vec, self->num_col, self->num_col, item, "matrix[begin:end] = value assignment") ==
- -1) {
- Py_DECREF(value_fast);
- return -1;
- }
+ if (mathutils_array_parse(
+ vec, self->num_col, self->num_col, item, "matrix[begin:end] = value assignment") ==
+ -1) {
+ Py_DECREF(value_fast);
+ return -1;
+ }
- for (col = 0; col < self->num_col; col++) {
- mat[col * self->num_row + row] = vec[col];
- }
+ for (col = 0; col < self->num_col; col++) {
+ mat[col * self->num_row + row] = vec[col];
}
+ }
- Py_DECREF(value_fast);
+ Py_DECREF(value_fast);
- /*parsed well - now set in matrix*/
- memcpy(self->matrix, mat, self->num_col * self->num_row * sizeof(float));
+ /*parsed well - now set in matrix*/
+ memcpy(self->matrix, mat, self->num_col * self->num_row * sizeof(float));
- (void)BaseMath_WriteCallback(self);
- return 0;
- }
+ (void)BaseMath_WriteCallback(self);
+ return 0;
}
/*------------------------NUMERIC PROTOCOLS----------------------
*------------------------obj + obj------------------------------*/
@@ -2540,7 +2529,7 @@ static PyObject *Matrix_mul(PyObject *m1, PyObject *m2)
return Matrix_CreatePyObject(mat, mat2->num_col, mat1->num_row, Py_TYPE(mat1));
}
- else if (mat2) {
+ if (mat2) {
/*FLOAT/INT * MATRIX */
if (((scalar = PyFloat_AsDouble(m1)) == -1.0f && PyErr_Occurred()) == 0) {
return matrix_mul_float(mat2, scalar);
@@ -2655,7 +2644,7 @@ static PyObject *Matrix_matmul(PyObject *m1, PyObject *m2)
return Matrix_CreatePyObject(mat, mat2->num_col, mat1->num_row, Py_TYPE(mat1));
}
- else if (mat1) {
+ if (mat1) {
/* MATRIX @ VECTOR */
if (VectorObject_Check(m2)) {
VectorObject *vec2 = (VectorObject *)m2;
@@ -2772,7 +2761,7 @@ static PyObject *Matrix_subscript(MatrixObject *self, PyObject *item)
}
return Matrix_item_row(self, i);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, self->num_row, &start, &stop, &step, &slicelength) < 0) {
@@ -2782,19 +2771,17 @@ static PyObject *Matrix_subscript(MatrixObject *self, PyObject *item)
if (slicelength <= 0) {
return PyTuple_New(0);
}
- else if (step == 1) {
+ if (step == 1) {
return Matrix_slice(self, start, stop);
}
- else {
- PyErr_SetString(PyExc_IndexError, "slice steps not supported with matrices");
- return NULL;
- }
- }
- else {
- PyErr_Format(
- PyExc_TypeError, "matrix indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_IndexError, "slice steps not supported with matrices");
return NULL;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "matrix indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return NULL;
}
static int Matrix_ass_subscript(MatrixObject *self, PyObject *item, PyObject *value)
@@ -2809,7 +2796,7 @@ static int Matrix_ass_subscript(MatrixObject *self, PyObject *item, PyObject *va
}
return Matrix_ass_item_row(self, i, value);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, self->num_row, &start, &stop, &step, &slicelength) < 0) {
@@ -2819,16 +2806,14 @@ static int Matrix_ass_subscript(MatrixObject *self, PyObject *item, PyObject *va
if (step == 1) {
return Matrix_ass_slice(self, start, stop, value);
}
- else {
- PyErr_SetString(PyExc_IndexError, "slice steps not supported with matrices");
- return -1;
- }
- }
- else {
- PyErr_Format(
- PyExc_TypeError, "matrix indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_IndexError, "slice steps not supported with matrices");
return -1;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "matrix indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return -1;
}
static PyMappingMethods Matrix_AsMapping = {
@@ -2977,15 +2962,14 @@ static PyObject *Matrix_is_negative_get(MatrixObject *self, void *UNUSED(closure
if (self->num_row == 4 && self->num_col == 4) {
return PyBool_FromLong(is_negative_m4((float(*)[4])self->matrix));
}
- else if (self->num_row == 3 && self->num_col == 3) {
+ if (self->num_row == 3 && self->num_col == 3) {
return PyBool_FromLong(is_negative_m3((float(*)[3])self->matrix));
}
- else {
- PyErr_SetString(PyExc_AttributeError,
- "Matrix.is_negative: "
- "inappropriate matrix size - expects 3x3 or 4x4 matrix");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_AttributeError,
+ "Matrix.is_negative: "
+ "inappropriate matrix size - expects 3x3 or 4x4 matrix");
+ return NULL;
}
PyDoc_STRVAR(Matrix_is_orthogonal_doc,
@@ -3000,15 +2984,14 @@ static PyObject *Matrix_is_orthogonal_get(MatrixObject *self, void *UNUSED(closu
if (self->num_row == 4 && self->num_col == 4) {
return PyBool_FromLong(is_orthonormal_m4((float(*)[4])self->matrix));
}
- else if (self->num_row == 3 && self->num_col == 3) {
+ if (self->num_row == 3 && self->num_col == 3) {
return PyBool_FromLong(is_orthonormal_m3((float(*)[3])self->matrix));
}
- else {
- PyErr_SetString(PyExc_AttributeError,
- "Matrix.is_orthogonal: "
- "inappropriate matrix size - expects 3x3 or 4x4 matrix");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_AttributeError,
+ "Matrix.is_orthogonal: "
+ "inappropriate matrix size - expects 3x3 or 4x4 matrix");
+ return NULL;
}
PyDoc_STRVAR(Matrix_is_orthogonal_axis_vectors_doc,
@@ -3024,15 +3007,14 @@ static PyObject *Matrix_is_orthogonal_axis_vectors_get(MatrixObject *self, void
if (self->num_row == 4 && self->num_col == 4) {
return PyBool_FromLong(is_orthogonal_m4((float(*)[4])self->matrix));
}
- else if (self->num_row == 3 && self->num_col == 3) {
+ if (self->num_row == 3 && self->num_col == 3) {
return PyBool_FromLong(is_orthogonal_m3((float(*)[3])self->matrix));
}
- else {
- PyErr_SetString(PyExc_AttributeError,
- "Matrix.is_orthogonal_axis_vectors: "
- "inappropriate matrix size - expects 3x3 or 4x4 matrix");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_AttributeError,
+ "Matrix.is_orthogonal_axis_vectors: "
+ "inappropriate matrix size - expects 3x3 or 4x4 matrix");
+ return NULL;
}
/*****************************************************************************/
@@ -3478,14 +3460,13 @@ static PyObject *MatrixAccess_subscript(MatrixAccessObject *self, PyObject *item
}
return Matrix_item_row(matrix_user, i);
}
- else { /* MAT_ACCESS_ROW */
- if (i < 0) {
- i += matrix_user->num_col;
- }
- return Matrix_item_col(matrix_user, i);
+ /* MAT_ACCESS_ROW */
+ if (i < 0) {
+ i += matrix_user->num_col;
}
+ return Matrix_item_col(matrix_user, i);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, MatrixAccess_len(self), &start, &stop, &step, &slicelength) <
@@ -3496,19 +3477,17 @@ static PyObject *MatrixAccess_subscript(MatrixAccessObject *self, PyObject *item
if (slicelength <= 0) {
return PyTuple_New(0);
}
- else if (step == 1) {
+ if (step == 1) {
return MatrixAccess_slice(self, start, stop);
}
- else {
- PyErr_SetString(PyExc_IndexError, "slice steps not supported with matrix accessors");
- return NULL;
- }
- }
- else {
- PyErr_Format(
- PyExc_TypeError, "matrix indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_IndexError, "slice steps not supported with matrix accessors");
return NULL;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "matrix indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return NULL;
}
static int MatrixAccess_ass_subscript(MatrixAccessObject *self, PyObject *item, PyObject *value)
@@ -3527,19 +3506,17 @@ static int MatrixAccess_ass_subscript(MatrixAccessObject *self, PyObject *item,
}
return Matrix_ass_item_row(matrix_user, i, value);
}
- else { /* MAT_ACCESS_ROW */
- if (i < 0) {
- i += matrix_user->num_col;
- }
- return Matrix_ass_item_col(matrix_user, i, value);
+ /* MAT_ACCESS_ROW */
+ if (i < 0) {
+ i += matrix_user->num_col;
}
+ return Matrix_ass_item_col(matrix_user, i, value);
}
/* TODO, slice */
- else {
- PyErr_Format(
- PyExc_TypeError, "matrix indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
- return -1;
- }
+
+ PyErr_Format(
+ PyExc_TypeError, "matrix indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return -1;
}
static PyObject *MatrixAccess_iter(MatrixAccessObject *self)
diff --git a/source/blender/python/mathutils/mathutils_Quaternion.c b/source/blender/python/mathutils/mathutils_Quaternion.c
index 2b7761b7678..b0e6b330968 100644
--- a/source/blender/python/mathutils/mathutils_Quaternion.c
+++ b/source/blender/python/mathutils/mathutils_Quaternion.c
@@ -815,7 +815,7 @@ static PyObject *Quaternion_subscript(QuaternionObject *self, PyObject *item)
}
return Quaternion_item(self, i);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, QUAT_SIZE, &start, &stop, &step, &slicelength) < 0) {
@@ -825,20 +825,17 @@ static PyObject *Quaternion_subscript(QuaternionObject *self, PyObject *item)
if (slicelength <= 0) {
return PyTuple_New(0);
}
- else if (step == 1) {
+ if (step == 1) {
return Quaternion_slice(self, start, stop);
}
- else {
- PyErr_SetString(PyExc_IndexError, "slice steps not supported with quaternions");
- return NULL;
- }
- }
- else {
- PyErr_Format(PyExc_TypeError,
- "quaternion indices must be integers, not %.200s",
- Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_IndexError, "slice steps not supported with quaternions");
return NULL;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "quaternion indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return NULL;
}
static int Quaternion_ass_subscript(QuaternionObject *self, PyObject *item, PyObject *value)
@@ -853,7 +850,7 @@ static int Quaternion_ass_subscript(QuaternionObject *self, PyObject *item, PyOb
}
return Quaternion_ass_item(self, i, value);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, QUAT_SIZE, &start, &stop, &step, &slicelength) < 0) {
@@ -863,17 +860,14 @@ static int Quaternion_ass_subscript(QuaternionObject *self, PyObject *item, PyOb
if (step == 1) {
return Quaternion_ass_slice(self, start, stop, value);
}
- else {
- PyErr_SetString(PyExc_IndexError, "slice steps not supported with quaternion");
- return -1;
- }
- }
- else {
- PyErr_Format(PyExc_TypeError,
- "quaternion indices must be integers, not %.200s",
- Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_IndexError, "slice steps not supported with quaternion");
return -1;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "quaternion indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return -1;
}
/* ------------------------NUMERIC PROTOCOLS---------------------- */
@@ -967,7 +961,7 @@ static PyObject *Quaternion_mul(PyObject *q1, PyObject *q2)
return Quaternion_CreatePyObject(quat, Py_TYPE(q1));
}
/* the only case this can happen (for a supported type is "FLOAT * QUAT") */
- else if (quat2) { /* FLOAT * QUAT */
+ if (quat2) { /* FLOAT * QUAT */
if (((scalar = PyFloat_AsDouble(q1)) == -1.0f && PyErr_Occurred()) == 0) {
return quat_mul_float(quat2, scalar);
}
@@ -1049,7 +1043,7 @@ static PyObject *Quaternion_matmul(PyObject *q1, PyObject *q2)
mul_qt_qtqt(quat, quat1->quat, quat2->quat);
return Quaternion_CreatePyObject(quat, Py_TYPE(q1));
}
- else if (quat1) {
+ if (quat1) {
/* QUAT @ VEC */
if (VectorObject_Check(q2)) {
VectorObject *vec2 = (VectorObject *)q2;
@@ -1384,10 +1378,9 @@ static PyObject *quat__apply_to_copy(PyObject *(*quat_func)(QuaternionObject *),
Py_DECREF(ret_dummy);
return ret;
}
- else { /* error */
- Py_DECREF(ret);
- return NULL;
- }
+ /* error */
+ Py_DECREF(ret);
+ return NULL;
}
/* axis vector suffers from precision errors, use this function to ensure */
diff --git a/source/blender/python/mathutils/mathutils_Vector.c b/source/blender/python/mathutils/mathutils_Vector.c
index 4b47440a530..3ee6e766413 100644
--- a/source/blender/python/mathutils/mathutils_Vector.c
+++ b/source/blender/python/mathutils/mathutils_Vector.c
@@ -104,10 +104,9 @@ static PyObject *vec__apply_to_copy(PyObject *(*vec_func)(VectorObject *), Vecto
Py_DECREF(ret_dummy);
return (PyObject *)ret;
}
- else { /* error */
- Py_DECREF(ret);
- return NULL;
- }
+ /* error */
+ Py_DECREF(ret);
+ return NULL;
}
/*-----------------------CLASS-METHODS----------------------------*/
@@ -484,7 +483,7 @@ static PyObject *Vector_resize_2d(VectorObject *self)
return NULL;
}
- self->vec = PyMem_Realloc(self->vec, (sizeof(float) * 2));
+ self->vec = PyMem_Realloc(self->vec, sizeof(float[2]));
if (self->vec == NULL) {
PyErr_SetString(PyExc_MemoryError,
"Vector.resize_2d(): "
@@ -515,7 +514,7 @@ static PyObject *Vector_resize_3d(VectorObject *self)
return NULL;
}
- self->vec = PyMem_Realloc(self->vec, (sizeof(float) * 3));
+ self->vec = PyMem_Realloc(self->vec, sizeof(float[3]));
if (self->vec == NULL) {
PyErr_SetString(PyExc_MemoryError,
"Vector.resize_3d(): "
@@ -550,7 +549,7 @@ static PyObject *Vector_resize_4d(VectorObject *self)
return NULL;
}
- self->vec = PyMem_Realloc(self->vec, (sizeof(float) * 4));
+ self->vec = PyMem_Realloc(self->vec, sizeof(float[4]));
if (self->vec == NULL) {
PyErr_SetString(PyExc_MemoryError,
"Vector.resize_4d(): "
@@ -1004,12 +1003,11 @@ static PyObject *Vector_angle(VectorObject *self, PyObject *args)
Py_INCREF(fallback);
return fallback;
}
- else {
- PyErr_SetString(PyExc_ValueError,
- "Vector.angle(other): "
- "zero length vectors have no valid angle");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError,
+ "Vector.angle(other): "
+ "zero length vectors have no valid angle");
+ return NULL;
}
return PyFloat_FromDouble(saacos(dot / (sqrt(dot_self) * sqrt(dot_other))));
@@ -1059,12 +1057,11 @@ static PyObject *Vector_angle_signed(VectorObject *self, PyObject *args)
Py_INCREF(fallback);
return fallback;
}
- else {
- PyErr_SetString(PyExc_ValueError,
- "Vector.angle_signed(other): "
- "zero length vectors have no valid angle");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError,
+ "Vector.angle_signed(other): "
+ "zero length vectors have no valid angle");
+ return NULL;
}
return PyFloat_FromDouble(angle_signed_v2v2(self->vec, tvec));
@@ -1238,12 +1235,11 @@ static PyObject *Vector_slerp(VectorObject *self, PyObject *args)
Py_INCREF(fallback);
return fallback;
}
- else {
- PyErr_SetString(PyExc_ValueError,
- "Vector.slerp(): "
- "zero length vectors unsupported");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError,
+ "Vector.slerp(): "
+ "zero length vectors unsupported");
+ return NULL;
}
/* We have sane state, execute slerp */
@@ -1256,12 +1252,11 @@ static PyObject *Vector_slerp(VectorObject *self, PyObject *args)
Py_INCREF(fallback);
return fallback;
}
- else {
- PyErr_SetString(PyExc_ValueError,
- "Vector.slerp(): "
- "opposite vectors unsupported");
- return NULL;
- }
+
+ PyErr_SetString(PyExc_ValueError,
+ "Vector.slerp(): "
+ "opposite vectors unsupported");
+ return NULL;
}
interp_dot_slerp(fac, cosom, w);
@@ -1785,7 +1780,7 @@ static PyObject *Vector_mul(PyObject *v1, PyObject *v2)
/* element-wise product */
return vector_mul_vec(vec1, vec2);
}
- else if (vec1) {
+ if (vec1) {
if (((scalar = PyFloat_AsDouble(v2)) == -1.0f && PyErr_Occurred()) == 0) { /* VEC * FLOAT */
return vector_mul_float(vec1, scalar);
}
@@ -1890,7 +1885,7 @@ static PyObject *Vector_matmul(PyObject *v1, PyObject *v2)
/*dot product*/
return PyFloat_FromDouble(dot_vn_vn(vec1->vec, vec2->vec, vec1->size));
}
- else if (vec1) {
+ if (vec1) {
if (MatrixObject_Check(v2)) {
/* VEC @ MATRIX */
float tvec[MAX_DIMENSIONS];
@@ -2039,9 +2034,8 @@ static PyObject *Vector_richcmpr(PyObject *objectA, PyObject *objectB, int compa
if (comparison_type == Py_NE) {
Py_RETURN_TRUE;
}
- else {
- Py_RETURN_FALSE;
- }
+
+ Py_RETURN_FALSE;
}
vecA = (VectorObject *)objectA;
vecB = (VectorObject *)objectB;
@@ -2054,9 +2048,8 @@ static PyObject *Vector_richcmpr(PyObject *objectA, PyObject *objectB, int compa
if (comparison_type == Py_NE) {
Py_RETURN_TRUE;
}
- else {
- Py_RETURN_FALSE;
- }
+
+ Py_RETURN_FALSE;
}
switch (comparison_type) {
@@ -2107,9 +2100,8 @@ static PyObject *Vector_richcmpr(PyObject *objectA, PyObject *objectB, int compa
if (result == 1) {
Py_RETURN_TRUE;
}
- else {
- Py_RETURN_FALSE;
- }
+
+ Py_RETURN_FALSE;
}
static Py_hash_t Vector_hash(VectorObject *self)
@@ -2152,7 +2144,7 @@ static PyObject *Vector_subscript(VectorObject *self, PyObject *item)
}
return Vector_item(self, i);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, self->size, &start, &stop, &step, &slicelength) < 0) {
@@ -2162,19 +2154,17 @@ static PyObject *Vector_subscript(VectorObject *self, PyObject *item)
if (slicelength <= 0) {
return PyTuple_New(0);
}
- else if (step == 1) {
+ if (step == 1) {
return Vector_slice(self, start, stop);
}
- else {
- PyErr_SetString(PyExc_IndexError, "slice steps not supported with vectors");
- return NULL;
- }
- }
- else {
- PyErr_Format(
- PyExc_TypeError, "vector indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_IndexError, "slice steps not supported with vectors");
return NULL;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "vector indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return NULL;
}
static int Vector_ass_subscript(VectorObject *self, PyObject *item, PyObject *value)
@@ -2189,7 +2179,7 @@ static int Vector_ass_subscript(VectorObject *self, PyObject *item, PyObject *va
}
return Vector_ass_item(self, i, value);
}
- else if (PySlice_Check(item)) {
+ if (PySlice_Check(item)) {
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(item, self->size, &start, &stop, &step, &slicelength) < 0) {
@@ -2199,16 +2189,14 @@ static int Vector_ass_subscript(VectorObject *self, PyObject *item, PyObject *va
if (step == 1) {
return Vector_ass_slice(self, start, stop, value);
}
- else {
- PyErr_SetString(PyExc_IndexError, "slice steps not supported with vectors");
- return -1;
- }
- }
- else {
- PyErr_Format(
- PyExc_TypeError, "vector indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+
+ PyErr_SetString(PyExc_IndexError, "slice steps not supported with vectors");
return -1;
}
+
+ PyErr_Format(
+ PyExc_TypeError, "vector indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
+ return -1;
}
static PyMappingMethods Vector_AsMapping = {
@@ -2523,9 +2511,8 @@ static int Vector_swizzle_set(VectorObject *self, PyObject *value, void *closure
if (BaseMath_WriteCallback(self) == -1) {
return -1;
}
- else {
- return 0;
- }
+
+ return 0;
}
#define _SWIZZLE1(a) ((a) | SWIZZLE_VALID_AXIS)
diff --git a/source/blender/python/mathutils/mathutils_bvhtree.c b/source/blender/python/mathutils/mathutils_bvhtree.c
index 6a007502d3e..9d76f07e4fb 100644
--- a/source/blender/python/mathutils/mathutils_bvhtree.c
+++ b/source/blender/python/mathutils/mathutils_bvhtree.c
@@ -549,8 +549,7 @@ static bool py_bvhtree_overlap_cb(void *userdata, int index_a, int index_b, int
}
}
- return (isect_tri_tri_v3(
- UNPACK3(tri_a_co), UNPACK3(tri_b_co), ix_pair[0], ix_pair[1]) &&
+ return (isect_tri_tri_v3(UNPACK3(tri_a_co), UNPACK3(tri_b_co), ix_pair[0], ix_pair[1]) &&
((verts_shared == 0) || (len_squared_v3v3(ix_pair[0], ix_pair[1]) > data->epsilon)));
}
@@ -914,16 +913,15 @@ static PyObject *C_BVHTree_FromPolygons(PyObject *UNUSED(cls), PyObject *args, P
return bvhtree_CreatePyObject(
tree, epsilon, coords, coords_len, tris, tris_len, orig_index, orig_normal);
}
- else {
- if (coords) {
- MEM_freeN(coords);
- }
- if (tris) {
- MEM_freeN(tris);
- }
- return NULL;
+ if (coords) {
+ MEM_freeN(coords);
+ }
+ if (tris) {
+ MEM_freeN(tris);
}
+
+ return NULL;
}
#ifndef MATH_STANDALONE
@@ -1053,55 +1051,48 @@ static Mesh *bvh_get_mesh(const char *funcname,
funcname);
return NULL;
}
- else {
- *r_free_mesh = true;
- return mesh_create_eval_final_render(depsgraph, scene, ob, &data_masks);
- }
+
+ *r_free_mesh = true;
+ return mesh_create_eval_final_render(depsgraph, scene, ob, &data_masks);
}
- else if (ob_eval != NULL) {
+ if (ob_eval != NULL) {
if (use_cage) {
return mesh_get_eval_deform(depsgraph, scene, ob_eval, &data_masks);
}
- else {
- return mesh_get_eval_final(depsgraph, scene, ob_eval, &data_masks);
- }
+
+ return mesh_get_eval_final(depsgraph, scene, ob_eval, &data_masks);
}
- else {
- PyErr_Format(PyExc_ValueError,
- "%s(...): Cannot get evaluated data from given dependency graph / object pair",
- funcname);
+
+ PyErr_Format(PyExc_ValueError,
+ "%s(...): Cannot get evaluated data from given dependency graph / object pair",
+ funcname);
+ return NULL;
+ }
+
+ /* !use_deform */
+ if (use_render) {
+ if (use_cage) {
+ PyErr_Format(
+ PyExc_ValueError,
+ "%s(...): cage arg is unsupported when dependency graph evaluation mode is RENDER",
+ funcname);
return NULL;
}
+
+ *r_free_mesh = true;
+ return mesh_create_eval_no_deform_render(depsgraph, scene, ob, &data_masks);
}
- else {
- /* !use_deform */
- if (use_render) {
- if (use_cage) {
- PyErr_Format(
- PyExc_ValueError,
- "%s(...): cage arg is unsupported when dependency graph evaluation mode is RENDER",
- funcname);
- return NULL;
- }
- else {
- *r_free_mesh = true;
- return mesh_create_eval_no_deform_render(depsgraph, scene, ob, &data_masks);
- }
- }
- else {
- if (use_cage) {
- PyErr_Format(PyExc_ValueError,
- "%s(...): cage arg is unsupported when deform=False and dependency graph "
- "evaluation mode is not RENDER",
- funcname);
- return NULL;
- }
- else {
- *r_free_mesh = true;
- return mesh_create_eval_no_deform(depsgraph, scene, ob, &data_masks);
- }
- }
+
+ if (use_cage) {
+ PyErr_Format(PyExc_ValueError,
+ "%s(...): cage arg is unsupported when deform=False and dependency graph "
+ "evaluation mode is not RENDER",
+ funcname);
+ return NULL;
}
+
+ *r_free_mesh = true;
+ return mesh_create_eval_no_deform(depsgraph, scene, ob, &data_masks);
}
PyDoc_STRVAR(C_BVHTree_FromObject_doc,
diff --git a/source/blender/python/mathutils/mathutils_geometry.c b/source/blender/python/mathutils/mathutils_geometry.c
index 93dbac32c19..37997e9f912 100644
--- a/source/blender/python/mathutils/mathutils_geometry.c
+++ b/source/blender/python/mathutils/mathutils_geometry.c
@@ -204,12 +204,11 @@ static PyObject *M_Geometry_intersect_line_line(PyObject *UNUSED(self), PyObject
/* collinear */
Py_RETURN_NONE;
}
- else {
- tuple = PyTuple_New(2);
- PyTuple_SET_ITEMS(
- tuple, Vector_CreatePyObject(i1, len, NULL), Vector_CreatePyObject(i2, len, NULL));
- return tuple;
- }
+
+ tuple = PyTuple_New(2);
+ PyTuple_SET_ITEMS(
+ tuple, Vector_CreatePyObject(i1, len, NULL), Vector_CreatePyObject(i2, len, NULL));
+ return tuple;
}
/* Line-Line intersection using algorithm from mathworld.wolfram.com */
@@ -466,9 +465,8 @@ static PyObject *M_Geometry_intersect_line_line_2d(PyObject *UNUSED(self), PyObj
if (isect_seg_seg_v2_point(UNPACK4(lines), vi) == 1) {
return Vector_CreatePyObject(vi, 2, NULL);
}
- else {
- Py_RETURN_NONE;
- }
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(
@@ -519,9 +517,8 @@ static PyObject *M_Geometry_intersect_line_plane(PyObject *UNUSED(self), PyObjec
if (isect_line_plane_v3(isect, line_a, line_b, plane_co, plane_no) == 1) {
return Vector_CreatePyObject(isect, 3, NULL);
}
- else {
- Py_RETURN_NONE;
- }
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(
@@ -637,43 +634,42 @@ static PyObject *M_Geometry_intersect_line_sphere(PyObject *UNUSED(self), PyObje
-1)) == 0) {
return NULL;
}
- else {
- bool use_a = true;
- bool use_b = true;
- float lambda;
- PyObject *ret = PyTuple_New(2);
+ bool use_a = true;
+ bool use_b = true;
+ float lambda;
- switch (isect_line_sphere_v3(line_a, line_b, sphere_co, sphere_radius, isect_a, isect_b)) {
- case 1:
- if (!(!clip || (((lambda = line_point_factor_v3(isect_a, line_a, line_b)) >= 0.0f) &&
- (lambda <= 1.0f)))) {
- use_a = false;
- }
- use_b = false;
- break;
- case 2:
- if (!(!clip || (((lambda = line_point_factor_v3(isect_a, line_a, line_b)) >= 0.0f) &&
- (lambda <= 1.0f)))) {
- use_a = false;
- }
- if (!(!clip || (((lambda = line_point_factor_v3(isect_b, line_a, line_b)) >= 0.0f) &&
- (lambda <= 1.0f)))) {
- use_b = false;
- }
- break;
- default:
+ PyObject *ret = PyTuple_New(2);
+
+ switch (isect_line_sphere_v3(line_a, line_b, sphere_co, sphere_radius, isect_a, isect_b)) {
+ case 1:
+ if (!(!clip || (((lambda = line_point_factor_v3(isect_a, line_a, line_b)) >= 0.0f) &&
+ (lambda <= 1.0f)))) {
+ use_a = false;
+ }
+ use_b = false;
+ break;
+ case 2:
+ if (!(!clip || (((lambda = line_point_factor_v3(isect_a, line_a, line_b)) >= 0.0f) &&
+ (lambda <= 1.0f)))) {
use_a = false;
+ }
+ if (!(!clip || (((lambda = line_point_factor_v3(isect_b, line_a, line_b)) >= 0.0f) &&
+ (lambda <= 1.0f)))) {
use_b = false;
- break;
- }
+ }
+ break;
+ default:
+ use_a = false;
+ use_b = false;
+ break;
+ }
- PyTuple_SET_ITEMS(ret,
- use_a ? Vector_CreatePyObject(isect_a, 3, NULL) : Py_INCREF_RET(Py_None),
- use_b ? Vector_CreatePyObject(isect_b, 3, NULL) : Py_INCREF_RET(Py_None));
+ PyTuple_SET_ITEMS(ret,
+ use_a ? Vector_CreatePyObject(isect_a, 3, NULL) : Py_INCREF_RET(Py_None),
+ use_b ? Vector_CreatePyObject(isect_b, 3, NULL) : Py_INCREF_RET(Py_None));
- return ret;
- }
+ return ret;
}
/* keep in sync with M_Geometry_intersect_line_sphere */
@@ -723,43 +719,42 @@ static PyObject *M_Geometry_intersect_line_sphere_2d(PyObject *UNUSED(self), PyO
-1)) == 0) {
return NULL;
}
- else {
- bool use_a = true;
- bool use_b = true;
- float lambda;
- PyObject *ret = PyTuple_New(2);
+ bool use_a = true;
+ bool use_b = true;
+ float lambda;
- switch (isect_line_sphere_v2(line_a, line_b, sphere_co, sphere_radius, isect_a, isect_b)) {
- case 1:
- if (!(!clip || (((lambda = line_point_factor_v2(isect_a, line_a, line_b)) >= 0.0f) &&
- (lambda <= 1.0f)))) {
- use_a = false;
- }
- use_b = false;
- break;
- case 2:
- if (!(!clip || (((lambda = line_point_factor_v2(isect_a, line_a, line_b)) >= 0.0f) &&
- (lambda <= 1.0f)))) {
- use_a = false;
- }
- if (!(!clip || (((lambda = line_point_factor_v2(isect_b, line_a, line_b)) >= 0.0f) &&
- (lambda <= 1.0f)))) {
- use_b = false;
- }
- break;
- default:
+ PyObject *ret = PyTuple_New(2);
+
+ switch (isect_line_sphere_v2(line_a, line_b, sphere_co, sphere_radius, isect_a, isect_b)) {
+ case 1:
+ if (!(!clip || (((lambda = line_point_factor_v2(isect_a, line_a, line_b)) >= 0.0f) &&
+ (lambda <= 1.0f)))) {
+ use_a = false;
+ }
+ use_b = false;
+ break;
+ case 2:
+ if (!(!clip || (((lambda = line_point_factor_v2(isect_a, line_a, line_b)) >= 0.0f) &&
+ (lambda <= 1.0f)))) {
use_a = false;
+ }
+ if (!(!clip || (((lambda = line_point_factor_v2(isect_b, line_a, line_b)) >= 0.0f) &&
+ (lambda <= 1.0f)))) {
use_b = false;
- break;
- }
+ }
+ break;
+ default:
+ use_a = false;
+ use_b = false;
+ break;
+ }
- PyTuple_SET_ITEMS(ret,
- use_a ? Vector_CreatePyObject(isect_a, 2, NULL) : Py_INCREF_RET(Py_None),
- use_b ? Vector_CreatePyObject(isect_b, 2, NULL) : Py_INCREF_RET(Py_None));
+ PyTuple_SET_ITEMS(ret,
+ use_a ? Vector_CreatePyObject(isect_a, 2, NULL) : Py_INCREF_RET(Py_None),
+ use_b ? Vector_CreatePyObject(isect_b, 2, NULL) : Py_INCREF_RET(Py_None));
- return ret;
- }
+ return ret;
}
PyDoc_STRVAR(
@@ -849,9 +844,8 @@ static PyObject *M_Geometry_intersect_point_tri(PyObject *UNUSED(self), PyObject
if (isect_point_tri_v3(pt, UNPACK3(tri), vi)) {
return Vector_CreatePyObject(vi, 3, NULL);
}
- else {
- Py_RETURN_NONE;
- }
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(M_Geometry_closest_point_on_tri_doc,
@@ -1094,88 +1088,84 @@ static PyObject *M_Geometry_points_in_planes(PyObject *UNUSED(self), PyObject *a
(float **)&planes, 4, py_planes, "points_in_planes")) == -1) {
return NULL;
}
- else {
- /* note, this could be refactored into plain C easy - py bits are noted */
- const float eps = 0.0001f;
- const uint len = (uint)planes_len;
- uint i, j, k, l;
-
- float n1n2[3], n2n3[3], n3n1[3];
- float potentialVertex[3];
- char *planes_used = PyMem_Malloc(sizeof(char) * len);
-
- /* python */
- PyObject *py_verts = PyList_New(0);
- PyObject *py_plane_index = PyList_New(0);
-
- memset(planes_used, 0, sizeof(char) * len);
-
- for (i = 0; i < len; i++) {
- const float *N1 = planes[i];
- for (j = i + 1; j < len; j++) {
- const float *N2 = planes[j];
- cross_v3_v3v3(n1n2, N1, N2);
- if (len_squared_v3(n1n2) > eps) {
- for (k = j + 1; k < len; k++) {
- const float *N3 = planes[k];
- cross_v3_v3v3(n2n3, N2, N3);
- if (len_squared_v3(n2n3) > eps) {
- cross_v3_v3v3(n3n1, N3, N1);
- if (len_squared_v3(n3n1) > eps) {
- const float quotient = dot_v3v3(N1, n2n3);
- if (fabsf(quotient) > eps) {
- /**
- * <pre>
- * potentialVertex = (
- * (n2n3 * N1[3] + n3n1 * N2[3] + n1n2 * N3[3]) *
- * (-1.0 / quotient));
- * </pre>
- */
- const float quotient_ninv = -1.0f / quotient;
- potentialVertex[0] = ((n2n3[0] * N1[3]) + (n3n1[0] * N2[3]) +
- (n1n2[0] * N3[3])) *
- quotient_ninv;
- potentialVertex[1] = ((n2n3[1] * N1[3]) + (n3n1[1] * N2[3]) +
- (n1n2[1] * N3[3])) *
- quotient_ninv;
- potentialVertex[2] = ((n2n3[2] * N1[3]) + (n3n1[2] * N2[3]) +
- (n1n2[2] * N3[3])) *
- quotient_ninv;
- for (l = 0; l < len; l++) {
- const float *NP = planes[l];
- if ((dot_v3v3(NP, potentialVertex) + NP[3]) > 0.000001f) {
- break;
- }
- }
- if (l == len) { /* ok */
- /* python */
- PyList_APPEND(py_verts, Vector_CreatePyObject(potentialVertex, 3, NULL));
- planes_used[i] = planes_used[j] = planes_used[k] = true;
+ /* note, this could be refactored into plain C easy - py bits are noted */
+ const float eps = 0.0001f;
+ const uint len = (uint)planes_len;
+ uint i, j, k, l;
+
+ float n1n2[3], n2n3[3], n3n1[3];
+ float potentialVertex[3];
+ char *planes_used = PyMem_Malloc(sizeof(char) * len);
+
+ /* python */
+ PyObject *py_verts = PyList_New(0);
+ PyObject *py_plane_index = PyList_New(0);
+
+ memset(planes_used, 0, sizeof(char) * len);
+
+ for (i = 0; i < len; i++) {
+ const float *N1 = planes[i];
+ for (j = i + 1; j < len; j++) {
+ const float *N2 = planes[j];
+ cross_v3_v3v3(n1n2, N1, N2);
+ if (len_squared_v3(n1n2) > eps) {
+ for (k = j + 1; k < len; k++) {
+ const float *N3 = planes[k];
+ cross_v3_v3v3(n2n3, N2, N3);
+ if (len_squared_v3(n2n3) > eps) {
+ cross_v3_v3v3(n3n1, N3, N1);
+ if (len_squared_v3(n3n1) > eps) {
+ const float quotient = dot_v3v3(N1, n2n3);
+ if (fabsf(quotient) > eps) {
+ /**
+ * <pre>
+ * potentialVertex = (
+ * (n2n3 * N1[3] + n3n1 * N2[3] + n1n2 * N3[3]) *
+ * (-1.0 / quotient));
+ * </pre>
+ */
+ const float quotient_ninv = -1.0f / quotient;
+ potentialVertex[0] = ((n2n3[0] * N1[3]) + (n3n1[0] * N2[3]) + (n1n2[0] * N3[3])) *
+ quotient_ninv;
+ potentialVertex[1] = ((n2n3[1] * N1[3]) + (n3n1[1] * N2[3]) + (n1n2[1] * N3[3])) *
+ quotient_ninv;
+ potentialVertex[2] = ((n2n3[2] * N1[3]) + (n3n1[2] * N2[3]) + (n1n2[2] * N3[3])) *
+ quotient_ninv;
+ for (l = 0; l < len; l++) {
+ const float *NP = planes[l];
+ if ((dot_v3v3(NP, potentialVertex) + NP[3]) > 0.000001f) {
+ break;
}
}
+
+ if (l == len) { /* ok */
+ /* python */
+ PyList_APPEND(py_verts, Vector_CreatePyObject(potentialVertex, 3, NULL));
+ planes_used[i] = planes_used[j] = planes_used[k] = true;
+ }
}
}
}
}
}
}
+ }
- PyMem_Free(planes);
+ PyMem_Free(planes);
- /* now make a list of used planes */
- for (i = 0; i < len; i++) {
- if (planes_used[i]) {
- PyList_APPEND(py_plane_index, PyLong_FromLong(i));
- }
+ /* now make a list of used planes */
+ for (i = 0; i < len; i++) {
+ if (planes_used[i]) {
+ PyList_APPEND(py_plane_index, PyLong_FromLong(i));
}
- PyMem_Free(planes_used);
+ }
+ PyMem_Free(planes_used);
- {
- PyObject *ret = PyTuple_New(2);
- PyTuple_SET_ITEMS(ret, py_verts, py_plane_index);
- return ret;
- }
+ {
+ PyObject *ret = PyTuple_New(2);
+ PyTuple_SET_ITEMS(ret, py_verts, py_plane_index);
+ return ret;
}
}
@@ -1321,7 +1311,7 @@ static PyObject *M_Geometry_tessellate_polygon(PyObject *UNUSED(self), PyObject
BKE_displist_free(&dispbase); /* possible some dl was allocated */
return NULL;
}
- else if (totpoints) {
+ if (totpoints) {
/* now make the list to return */
BKE_displist_fill(&dispbase, &dispbase, is_2d ? ((const float[3]){0, 0, -1}) : NULL, false);
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c
index 0790d40d56c..0527766d865 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -519,9 +519,8 @@ float RE_engine_get_camera_shift_x(RenderEngine *engine, Object *camera, bool us
if (use_spherical_stereo || re == NULL) {
return BKE_camera_multiview_shift_x(NULL, camera, NULL);
}
- else {
- return BKE_camera_multiview_shift_x(&re->r, camera, re->viewname);
- }
+
+ return BKE_camera_multiview_shift_x(&re->r, camera, re->viewname);
}
void RE_engine_get_camera_model_matrix(RenderEngine *engine,
diff --git a/source/blender/render/intern/source/imagetexture.c b/source/blender/render/intern/source/imagetexture.c
index 7b28728cfe7..188bdab316c 100644
--- a/source/blender/render/intern/source/imagetexture.c
+++ b/source/blender/render/intern/source/imagetexture.c
@@ -491,7 +491,7 @@ static float clipx_rctf(rctf *rf, float x1, float x2)
rf->xmin = rf->xmax;
return 0.0;
}
- else if (size != 0.0f) {
+ if (size != 0.0f) {
return BLI_rctf_size_x(rf) / size;
}
return 1.0;
@@ -514,7 +514,7 @@ static float clipy_rctf(rctf *rf, float y1, float y2)
rf->ymin = rf->ymax;
return 0.0;
}
- else if (size != 0.0f) {
+ if (size != 0.0f) {
return BLI_rctf_size_y(rf) / size;
}
return 1.0;
@@ -888,7 +888,7 @@ static void ewa_read_pixel_cb(void *userdata, int x, int y, float result[4])
static void ewa_eval(TexResult *texr, ImBuf *ibuf, float fx, float fy, afdata_t *AFD)
{
ReadEWAData data;
- float uv[2] = {fx, fy};
+ const float uv[2] = {fx, fy};
data.ibuf = ibuf;
data.AFD = AFD;
BLI_ewa_filter(ibuf->x,
diff --git a/source/blender/render/intern/source/multires_bake.c b/source/blender/render/intern/source/multires_bake.c
index b30821a1b73..f12b425ee8b 100644
--- a/source/blender/render/intern/source/multires_bake.c
+++ b/source/blender/render/intern/source/multires_bake.c
@@ -157,7 +157,7 @@ static void init_bake_rast(MBakeRast *bake_rast,
static void flush_pixel(const MResolvePixelData *data, const int x, const int y)
{
- float st[2] = {(x + 0.5f) / data->w, (y + 0.5f) / data->h};
+ const float st[2] = {(x + 0.5f) / data->w, (y + 0.5f) / data->h};
const float *st0, *st1, *st2;
const float *tang0, *tang1, *tang2;
float no0[3], no1[3], no2[3];
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index ade80898131..3236026c69f 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -281,9 +281,8 @@ RenderLayer *RE_GetRenderLayer(RenderResult *rr, const char *name)
if (rr == NULL) {
return NULL;
}
- else {
- return BLI_findstring(&rr->layers, name, offsetof(RenderLayer, name));
- }
+
+ return BLI_findstring(&rr->layers, name, offsetof(RenderLayer, name));
}
bool RE_HasSingleLayer(Render *re)
@@ -1655,9 +1654,8 @@ static bool check_valid_compositing_camera(Scene *scene, Object *camera_override
return true;
}
- else {
- return (camera_override != NULL || scene->camera != NULL);
- }
+
+ return (camera_override != NULL || scene->camera != NULL);
}
static bool check_valid_camera_multiview(Scene *scene, Object *camera, ReportList *reports)
@@ -1755,7 +1753,7 @@ static bool node_tree_has_composite_output(bNodeTree *ntree)
if (ELEM(node->type, CMP_NODE_COMPOSITE, CMP_NODE_OUTPUT_FILE)) {
return true;
}
- else if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) {
+ if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) {
if (node->id) {
if (node_tree_has_composite_output((bNodeTree *)node->id)) {
return true;
@@ -1879,14 +1877,14 @@ const char *RE_GetActiveRenderView(Render *re)
}
/* evaluating scene options for general Blender render */
-static int render_initialize_from_main(Render *re,
- const RenderData *rd,
- Main *bmain,
- Scene *scene,
- ViewLayer *single_layer,
- Object *camera_override,
- int anim,
- int anim_init)
+static int render_init_from_main(Render *re,
+ const RenderData *rd,
+ Main *bmain,
+ Scene *scene,
+ ViewLayer *single_layer,
+ Object *camera_override,
+ int anim,
+ int anim_init)
{
int winx, winy;
rcti disprect;
@@ -2004,8 +2002,7 @@ void RE_RenderFrame(Render *re,
scene->r.cfra = frame;
- if (render_initialize_from_main(
- re, &scene->r, bmain, scene, single_layer, camera_override, 0, 0)) {
+ if (render_init_from_main(re, &scene->r, bmain, scene, single_layer, camera_override, 0, 0)) {
const RenderData rd = scene->r;
MEM_reset_peak_memory();
@@ -2058,7 +2055,7 @@ void RE_RenderFrame(Render *re,
void RE_RenderFreestyleStrokes(Render *re, Main *bmain, Scene *scene, int render)
{
re->result_ok = 0;
- if (render_initialize_from_main(re, &scene->r, bmain, scene, NULL, NULL, 0, 0)) {
+ if (render_init_from_main(re, &scene->r, bmain, scene, NULL, NULL, 0, 0)) {
if (render) {
do_render_3d(re);
}
@@ -2422,7 +2419,7 @@ void RE_RenderAnim(Render *re,
(rd.im_format.views_format == R_IMF_VIEWS_INDIVIDUAL));
/* do not fully call for each frame, it initializes & pops output window */
- if (!render_initialize_from_main(re, &rd, bmain, scene, single_layer, camera_override, 0, 1)) {
+ if (!render_init_from_main(re, &rd, bmain, scene, single_layer, camera_override, 0, 1)) {
return;
}
@@ -2501,15 +2498,14 @@ void RE_RenderAnim(Render *re,
render_update_depsgraph(re);
/* only border now, todo: camera lens. (ton) */
- render_initialize_from_main(re, &rd, bmain, scene, single_layer, camera_override, 1, 0);
+ render_init_from_main(re, &rd, bmain, scene, single_layer, camera_override, 1, 0);
if (nfra != scene->r.cfra) {
/* Skip this frame, but could update for physics and particles system. */
continue;
}
- else {
- nfra += tfra;
- }
+
+ nfra += tfra;
/* Touch/NoOverwrite options are only valid for image's */
if (is_movie == false) {
@@ -2783,7 +2779,7 @@ void RE_layer_load_from_file(
IMB_float_from_rect(ibuf);
}
- memcpy(rpass->rect, ibuf->rect_float, sizeof(float) * 4 * layer->rectx * layer->recty);
+ memcpy(rpass->rect, ibuf->rect_float, sizeof(float[4]) * layer->rectx * layer->recty);
}
else {
if ((ibuf->x - x >= layer->rectx) && (ibuf->y - y >= layer->recty)) {
@@ -2798,7 +2794,7 @@ void RE_layer_load_from_file(
IMB_rectcpy(ibuf_clip, ibuf, 0, 0, x, y, layer->rectx, layer->recty);
memcpy(
- rpass->rect, ibuf_clip->rect_float, sizeof(float) * 4 * layer->rectx * layer->recty);
+ rpass->rect, ibuf_clip->rect_float, sizeof(float[4]) * layer->rectx * layer->recty);
IMB_freeImBuf(ibuf_clip);
}
else {
@@ -2864,7 +2860,7 @@ RenderPass *RE_pass_find_by_name(volatile RenderLayer *rl, const char *name, con
if (viewname == NULL || viewname[0] == '\0') {
break;
}
- else if (STREQ(rp->view, viewname)) {
+ if (STREQ(rp->view, viewname)) {
break;
}
}
diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c
index 8daad33b477..12b80da9f59 100644
--- a/source/blender/render/intern/source/pointdensity.c
+++ b/source/blender/render/intern/source/pointdensity.c
@@ -557,7 +557,7 @@ static float density_falloff(PointDensityRangeData *pdr, int index, float square
}
if (pdr->density_curve && dist != 0.0f) {
- BKE_curvemapping_initialize(pdr->density_curve);
+ BKE_curvemapping_init(pdr->density_curve);
density = BKE_curvemapping_evaluateF(pdr->density_curve, 0, density / dist) * dist;
}
@@ -770,7 +770,7 @@ static void pointdensity_color(
static void sample_dummy_point_density(int resolution, float *values)
{
- memset(values, 0, sizeof(float) * 4 * resolution * resolution * resolution);
+ memset(values, 0, sizeof(float[4]) * resolution * resolution * resolution);
}
static void particle_system_minmax(Depsgraph *depsgraph,
@@ -868,7 +868,7 @@ void RE_point_density_minmax(struct Depsgraph *depsgraph,
particle_system_minmax(depsgraph, scene, object, psys, pd->radius, r_min, r_max);
}
else {
- float radius[3] = {pd->radius, pd->radius, pd->radius};
+ const float radius[3] = {pd->radius, pd->radius, pd->radius};
BoundBox *bb = BKE_object_boundbox_get(object);
if (bb != NULL) {
diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c
index 4b74bfb3e5c..ef44c896a25 100644
--- a/source/blender/render/intern/source/render_result.c
+++ b/source/blender/render/intern/source/render_result.c
@@ -475,7 +475,7 @@ RenderResult *render_result_new(Render *re,
const char *view = rv->name;
if (viewname && viewname[0]) {
- if (strcmp(view, viewname) != 0) {
+ if (!STREQ(view, viewname)) {
continue;
}
}
@@ -709,7 +709,7 @@ static int order_render_passes(const void *a, const void *b)
if (passtype_a > passtype_b) {
return 1;
}
- else if (passtype_a < passtype_b) {
+ if (passtype_a < passtype_b) {
return 0;
}
}
@@ -728,7 +728,7 @@ static int order_render_passes(const void *a, const void *b)
if (STREQ(rpa->view, STEREO_LEFT_NAME)) {
return 0;
}
- else if (STREQ(rpb->view, STEREO_LEFT_NAME)) {
+ if (STREQ(rpb->view, STEREO_LEFT_NAME)) {
return 1;
}
@@ -736,7 +736,7 @@ static int order_render_passes(const void *a, const void *b)
if (STREQ(rpa->view, STEREO_RIGHT_NAME)) {
return 0;
}
- else if (STREQ(rpb->view, STEREO_RIGHT_NAME)) {
+ if (STREQ(rpb->view, STEREO_RIGHT_NAME)) {
return 1;
}
@@ -877,7 +877,7 @@ void render_result_merge(RenderResult *rr, RenderResult *rrpart)
continue;
}
/* Renderresult have all passes, renderpart only the active view's passes. */
- if (strcmp(rpassp->fullname, rpass->fullname) != 0) {
+ if (!STREQ(rpassp->fullname, rpass->fullname)) {
continue;
}
@@ -930,9 +930,8 @@ bool RE_WriteRenderResult(ReportList *reports,
if (!STREQ(view, viewname)) {
continue;
}
- else {
- viewname = "";
- }
+
+ viewname = "";
}
/* Skip compositing if only a single other layer is requested. */
@@ -993,9 +992,8 @@ bool RE_WriteRenderResult(ReportList *reports,
if (!STREQ(view, viewname)) {
continue;
}
- else {
- viewname = "";
- }
+
+ viewname = "";
}
/* We only store RGBA passes as half float, for
@@ -1509,10 +1507,10 @@ void RE_render_result_rect_from_ibuf(RenderResult *rr,
rr->have_combined = true;
if (!rv->rectf) {
- rv->rectf = MEM_mallocN(4 * sizeof(float) * rr->rectx * rr->recty, "render_seq rectf");
+ rv->rectf = MEM_mallocN(sizeof(float[4]) * rr->rectx * rr->recty, "render_seq rectf");
}
- memcpy(rv->rectf, ibuf->rect_float, 4 * sizeof(float) * rr->rectx * rr->recty);
+ memcpy(rv->rectf, ibuf->rect_float, sizeof(float[4]) * rr->rectx * rr->recty);
/* TSK! Since sequence render doesn't free the *rr render result, the old rect32
* can hang around when sequence render has rendered a 32 bits one before */
@@ -1537,7 +1535,7 @@ void render_result_rect_fill_zero(RenderResult *rr, const int view_id)
RenderView *rv = RE_RenderViewGetById(rr, view_id);
if (rv->rectf) {
- memset(rv->rectf, 0, 4 * sizeof(float) * rr->rectx * rr->recty);
+ memset(rv->rectf, 0, sizeof(float[4]) * rr->rectx * rr->recty);
}
else if (rv->rect32) {
memset(rv->rect32, 0, 4 * rr->rectx * rr->recty);
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index b37eeed3681..e5c62dbd784 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -1381,20 +1381,19 @@ static int multitex_nodes_intern(Tex *tex,
return rgbnor;
}
- else {
- return multitex(tex,
- texvec,
- dxt,
- dyt,
- osatex,
- texres,
- thread,
- which_output,
- pool,
- skip_load_image,
- texnode_preview,
- use_nodes);
- }
+
+ return multitex(tex,
+ texvec,
+ dxt,
+ dyt,
+ osatex,
+ texres,
+ thread,
+ which_output,
+ pool,
+ skip_load_image,
+ texnode_preview,
+ use_nodes);
}
/* this is called from the shader and texture nodes
diff --git a/source/blender/simulation/CMakeLists.txt b/source/blender/simulation/CMakeLists.txt
index 243b056db74..e47586d55cc 100644
--- a/source/blender/simulation/CMakeLists.txt
+++ b/source/blender/simulation/CMakeLists.txt
@@ -43,8 +43,10 @@ set(SRC
intern/implicit_eigen.cpp
intern/particle_allocator.cc
intern/particle_function.cc
+ intern/particle_mesh_emitter.cc
intern/simulation_collect_influences.cc
intern/simulation_solver.cc
+ intern/simulation_solver_influences.cc
intern/simulation_update.cc
intern/ConstrainedConjugateGradient.h
@@ -52,8 +54,10 @@ set(SRC
intern/implicit.h
intern/particle_allocator.hh
intern/particle_function.hh
+ intern/particle_mesh_emitter.hh
intern/simulation_collect_influences.hh
intern/simulation_solver.hh
+ intern/simulation_solver_influences.hh
intern/time_interval.hh
SIM_mass_spring.h
diff --git a/source/blender/simulation/SIM_simulation_update.hh b/source/blender/simulation/SIM_simulation_update.hh
index 2c64fdec02e..7c2726f038e 100644
--- a/source/blender/simulation/SIM_simulation_update.hh
+++ b/source/blender/simulation/SIM_simulation_update.hh
@@ -26,4 +26,6 @@ void update_simulation_in_depsgraph(Depsgraph *depsgraph,
Scene *scene_cow,
Simulation *simulation_cow);
-}
+bool update_simulation_dependencies(Simulation *simulation);
+
+} // namespace blender::sim
diff --git a/source/blender/simulation/intern/hair_volume.cpp b/source/blender/simulation/intern/hair_volume.cpp
index c80ae69ce73..c24b7154d13 100644
--- a/source/blender/simulation/intern/hair_volume.cpp
+++ b/source/blender/simulation/intern/hair_volume.cpp
@@ -710,9 +710,8 @@ BLI_INLINE float hair_volume_density_divergence(float density,
if (density > density_threshold && density > target_density) {
return strength * logf(target_density / density);
}
- else {
- return 0.0f;
- }
+
+ return 0.0f;
}
bool SIM_hair_volume_solve_divergence(HairGrid *grid,
@@ -1030,14 +1029,13 @@ bool SIM_hair_volume_solve_divergence(HairGrid *grid,
return true;
}
- else {
- /* Clear result in case of error */
- for (i = 0, vert = grid->verts; i < num_cells; i++, vert++) {
- zero_v3(vert->velocity_smooth);
- }
- return false;
+ /* Clear result in case of error */
+ for (i = 0, vert = grid->verts; i < num_cells; i++, vert++) {
+ zero_v3(vert->velocity_smooth);
}
+
+ return false;
}
#if 0 /* XXX weighting is incorrect, disabled for now */
diff --git a/source/blender/simulation/intern/implicit_blender.c b/source/blender/simulation/intern/implicit_blender.c
index 856572aa3f5..b4912492678 100644
--- a/source/blender/simulation/intern/implicit_blender.c
+++ b/source/blender/simulation/intern/implicit_blender.c
@@ -98,7 +98,7 @@ DO_INLINE void mul_fvector_S(float to[3], const float from[3], float scalar)
}
/* simple v^T * v product ("outer product") */
/* STATUS: HAS TO BE verified (*should* work) */
-DO_INLINE void mul_fvectorT_fvector(float to[3][3], float vectorA[3], float vectorB[3])
+DO_INLINE void mul_fvectorT_fvector(float to[3][3], const float vectorA[3], const float vectorB[3])
{
mul_fvector_S(to[0], vectorB, vectorA[0]);
mul_fvector_S(to[1], vectorB, vectorA[1]);
@@ -156,7 +156,7 @@ DO_INLINE void cp_lfvector(float (*to)[3], float (*from)[3], unsigned int verts)
memcpy(to, from, verts * sizeof(lfVector));
}
/* init long vector with float[3] */
-DO_INLINE void init_lfvector(float (*fLongVector)[3], float vector[3], unsigned int verts)
+DO_INLINE void init_lfvector(float (*fLongVector)[3], const float vector[3], unsigned int verts)
{
unsigned int i = 0;
for (i = 0; i < verts; i++) {
@@ -360,9 +360,9 @@ static void print_bfmatrix(fmatrix3x3 *m)
# endif
/* copy 3x3 matrix */
-DO_INLINE void cp_fmatrix(float to[3][3], float from[3][3])
+DO_INLINE void cp_fmatrix(float to[3][3], const float from[3][3])
{
- // memcpy(to, from, sizeof (float) * 9);
+ // memcpy(to, from, sizeof(float[3][3]));
copy_v3_v3(to[0], from[0]);
copy_v3_v3(to[1], from[1]);
copy_v3_v3(to[2], from[2]);
@@ -429,7 +429,7 @@ DO_INLINE void mul_fmatrix_S(float matrix[3][3], float scalar)
/* a vector multiplied by a 3x3 matrix */
/* STATUS: verified */
-DO_INLINE void mul_fvector_fmatrix(float *to, const float *from, float matrix[3][3])
+DO_INLINE void mul_fvector_fmatrix(float *to, const float *from, const float matrix[3][3])
{
to[0] = matrix[0][0] * from[0] + matrix[1][0] * from[1] + matrix[2][0] * from[2];
to[1] = matrix[0][1] * from[0] + matrix[1][1] * from[1] + matrix[2][1] * from[2];
@@ -438,14 +438,16 @@ DO_INLINE void mul_fvector_fmatrix(float *to, const float *from, float matrix[3]
/* 3x3 matrix multiplied by a vector */
/* STATUS: verified */
-DO_INLINE void mul_fmatrix_fvector(float *to, float matrix[3][3], float from[3])
+DO_INLINE void mul_fmatrix_fvector(float *to, const float matrix[3][3], const float from[3])
{
to[0] = dot_v3v3(matrix[0], from);
to[1] = dot_v3v3(matrix[1], from);
to[2] = dot_v3v3(matrix[2], from);
}
/* 3x3 matrix addition with 3x3 matrix */
-DO_INLINE void add_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
+DO_INLINE void add_fmatrix_fmatrix(float to[3][3],
+ const float matrixA[3][3],
+ const float matrixB[3][3])
{
add_v3_v3v3(to[0], matrixA[0], matrixB[0]);
add_v3_v3v3(to[1], matrixA[1], matrixB[1]);
@@ -453,14 +455,16 @@ DO_INLINE void add_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float ma
}
/* A -= B*x + C*y (3x3 matrix sub-addition with 3x3 matrix) */
DO_INLINE void subadd_fmatrixS_fmatrixS(
- float to[3][3], float matrixA[3][3], float aS, float matrixB[3][3], float bS)
+ float to[3][3], const float matrixA[3][3], float aS, const float matrixB[3][3], float bS)
{
VECSUBADDSS(to[0], matrixA[0], aS, matrixB[0], bS);
VECSUBADDSS(to[1], matrixA[1], aS, matrixB[1], bS);
VECSUBADDSS(to[2], matrixA[2], aS, matrixB[2], bS);
}
/* A = B - C (3x3 matrix subtraction with 3x3 matrix) */
-DO_INLINE void sub_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
+DO_INLINE void sub_fmatrix_fmatrix(float to[3][3],
+ const float matrixA[3][3],
+ const float matrixB[3][3])
{
sub_v3_v3v3(to[0], matrixA[0], matrixB[0]);
sub_v3_v3v3(to[1], matrixA[1], matrixB[1]);
@@ -471,14 +475,14 @@ DO_INLINE void sub_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float ma
/////////////////////////////////////////////////////////////////
/* 3x3 matrix multiplied+added by a vector */
/* STATUS: verified */
-DO_INLINE void muladd_fmatrix_fvector(float to[3], float matrix[3][3], float from[3])
+DO_INLINE void muladd_fmatrix_fvector(float to[3], const float matrix[3][3], const float from[3])
{
to[0] += dot_v3v3(matrix[0], from);
to[1] += dot_v3v3(matrix[1], from);
to[2] += dot_v3v3(matrix[2], from);
}
-DO_INLINE void muladd_fmatrixT_fvector(float to[3], float matrix[3][3], const float from[3])
+DO_INLINE void muladd_fmatrixT_fvector(float to[3], const float matrix[3][3], const float from[3])
{
to[0] += matrix[0][0] * from[0] + matrix[1][0] * from[1] + matrix[2][0] * from[2];
to[1] += matrix[0][1] * from[0] + matrix[1][1] * from[1] + matrix[2][1] * from[2];
@@ -492,7 +496,7 @@ BLI_INLINE void outerproduct(float r[3][3], const float a[3], const float b[3])
mul_v3_v3fl(r[2], a, b[2]);
}
-BLI_INLINE void cross_m3_v3m3(float r[3][3], const float v[3], float m[3][3])
+BLI_INLINE void cross_m3_v3m3(float r[3][3], const float v[3], const float m[3][3])
{
cross_v3_v3v3(r[0], v, m[0]);
cross_v3_v3v3(r[1], v, m[1]);
@@ -512,7 +516,7 @@ BLI_INLINE void cross_v3_identity(float r[3][3], const float v[3])
r[2][2] = 0.0f;
}
-BLI_INLINE void madd_m3_m3fl(float r[3][3], float m[3][3], float f)
+BLI_INLINE void madd_m3_m3fl(float r[3][3], const float m[3][3], float f)
{
r[0][0] += m[0][0] * f;
r[0][1] += m[0][1] * f;
@@ -744,7 +748,10 @@ BLI_INLINE void root_to_world_v3(Implicit_Data *data, int index, float r[3], con
mul_v3_m3v3(r, data->tfm[index].m, v);
}
-BLI_INLINE void world_to_root_m3(Implicit_Data *data, int index, float r[3][3], float m[3][3])
+BLI_INLINE void world_to_root_m3(Implicit_Data *data,
+ int index,
+ float r[3][3],
+ const float m[3][3])
{
float trot[3][3];
copy_m3_m3(trot, data->tfm[index].m);
@@ -752,7 +759,10 @@ BLI_INLINE void world_to_root_m3(Implicit_Data *data, int index, float r[3][3],
mul_m3_m3m3(r, trot, m);
}
-BLI_INLINE void root_to_world_m3(Implicit_Data *data, int index, float r[3][3], float m[3][3])
+BLI_INLINE void root_to_world_m3(Implicit_Data *data,
+ int index,
+ float r[3][3],
+ const float m[3][3])
{
mul_m3_m3m3(r, data->tfm[index].m, m);
}
@@ -1469,7 +1479,7 @@ void SIM_mass_spring_force_face_wind(
Implicit_Data *data, int v1, int v2, int v3, const float (*winvec)[3])
{
const float effector_scale = 0.02f;
- int vs[3] = {v1, v2, v3};
+ const int vs[3] = {v1, v2, v3};
float win[3], nor[3], area;
float factor, base_force;
float force[3];
@@ -1509,7 +1519,7 @@ void SIM_mass_spring_force_face_extern(
Implicit_Data *data, int v1, int v2, int v3, const float (*forcevec)[3])
{
const float effector_scale = 0.02f;
- int vs[3] = {v1, v2, v3};
+ const int vs[3] = {v1, v2, v3};
float nor[3], area;
float factor, base_force[3];
float force[3][3];
@@ -1711,9 +1721,8 @@ BLI_INLINE float fbstar(float length, float L, float kb, float cb)
if (tempfb_fl < fbstar_fl) {
return fbstar_fl;
}
- else {
- return tempfb_fl;
- }
+
+ return tempfb_fl;
}
// function to calculae bending spring force (taken from Choi & Co)
@@ -1725,9 +1734,8 @@ BLI_INLINE float fbstar_jacobi(float length, float L, float kb, float cb)
if (tempfb_fl < fbstar_fl) {
return -cb;
}
- else {
- return -kb * fbderiv(length, L);
- }
+
+ return -kb * fbderiv(length, L);
}
/* calculate elonglation */
@@ -1763,8 +1771,12 @@ BLI_INLINE bool spring_length(Implicit_Data *data,
return true;
}
-BLI_INLINE void apply_spring(
- Implicit_Data *data, int i, int j, const float f[3], float dfdx[3][3], float dfdv[3][3])
+BLI_INLINE void apply_spring(Implicit_Data *data,
+ int i,
+ int j,
+ const float f[3],
+ const float dfdx[3][3],
+ const float dfdv[3][3])
{
int block_ij = SIM_mass_spring_add_block(data, i, j);
@@ -1864,9 +1876,8 @@ bool SIM_mass_spring_force_spring_bending(
return true;
}
- else {
- return false;
- }
+
+ return false;
}
BLI_INLINE void poly_avg(lfVector *data, const int *inds, int len, float r_avg[3])
@@ -1902,7 +1913,7 @@ BLI_INLINE void edge_norm(lfVector *data, int i, int j, float r_dir[3])
normalize_v3(r_dir);
}
-BLI_INLINE float bend_angle(float dir_a[3], float dir_b[3], float dir_e[3])
+BLI_INLINE float bend_angle(const float dir_a[3], const float dir_b[3], const float dir_e[3])
{
float cos, sin;
float tmp[3];
@@ -2352,9 +2363,8 @@ bool SIM_mass_spring_force_spring_goal(Implicit_Data *data,
return true;
}
- else {
- return false;
- }
+
+ return false;
}
#endif /* IMPLICIT_SOLVER_BLENDER */
diff --git a/source/blender/simulation/intern/particle_allocator.cc b/source/blender/simulation/intern/particle_allocator.cc
index eb1e998e63a..91ca667a239 100644
--- a/source/blender/simulation/intern/particle_allocator.cc
+++ b/source/blender/simulation/intern/particle_allocator.cc
@@ -16,6 +16,8 @@
#include "particle_allocator.hh"
+#include "BLI_rand.hh"
+
namespace blender::sim {
AttributesAllocator::~AttributesAllocator()
@@ -67,8 +69,15 @@ fn::MutableAttributesRef ParticleAllocator::allocate(int size)
ids[pindex] = start_id + pindex;
}
}
+ else if (name == "Hash") {
+ MutableSpan<int> hashes = attributes.get<int>("Hash");
+ RandomNumberGenerator rng(hash_seed_ ^ static_cast<uint32_t>(next_id_));
+ for (int pindex : IndexRange(size)) {
+ hashes[pindex] = static_cast<int>(rng.get_uint32());
+ }
+ }
else {
- type.fill_uninitialized(info.default_of(i), attributes.get(i).buffer(), size);
+ type.fill_uninitialized(info.default_of(i), attributes.get(i).data(), size);
}
}
return attributes;
diff --git a/source/blender/simulation/intern/particle_allocator.hh b/source/blender/simulation/intern/particle_allocator.hh
index ae23c8c8238..c0bbdb845d9 100644
--- a/source/blender/simulation/intern/particle_allocator.hh
+++ b/source/blender/simulation/intern/particle_allocator.hh
@@ -69,10 +69,11 @@ class ParticleAllocator : NonCopyable, NonMovable {
private:
AttributesAllocator attributes_allocator_;
std::atomic<int> next_id_;
+ uint32_t hash_seed_;
public:
- ParticleAllocator(const fn::AttributesInfo &attributes_info, int next_id)
- : attributes_allocator_(attributes_info), next_id_(next_id)
+ ParticleAllocator(const fn::AttributesInfo &attributes_info, int next_id, uint32_t hash_seed)
+ : attributes_allocator_(attributes_info), next_id_(next_id), hash_seed_(hash_seed)
{
}
diff --git a/source/blender/simulation/intern/particle_function.cc b/source/blender/simulation/intern/particle_function.cc
index 935ef7983d9..69977eb2054 100644
--- a/source/blender/simulation/intern/particle_function.cc
+++ b/source/blender/simulation/intern/particle_function.cc
@@ -49,19 +49,17 @@ ParticleFunction::ParticleFunction(const fn::MultiFunction *global_fn,
}
}
-ParticleFunctionEvaluator::ParticleFunctionEvaluator(
- const ParticleFunction &particle_fn,
- const SimulationSolveContext &solve_context,
- const ParticleChunkContext &particle_chunk_context)
+ParticleFunctionEvaluator::ParticleFunctionEvaluator(const ParticleFunction &particle_fn,
+ const SimulationSolveContext &solve_context,
+ const ParticleChunkContext &particles)
: particle_fn_(particle_fn),
solve_context_(solve_context),
- particle_chunk_context_(particle_chunk_context),
- mask_(particle_chunk_context_.index_mask()),
+ particles_(particles),
+ mask_(particles_.index_mask),
outputs_(particle_fn_.output_types_.size(), nullptr)
{
- global_context_.add_global_context("PersistentDataHandleMap", &solve_context_.handle_map());
- per_particle_context_.add_global_context("PersistentDataHandleMap",
- &solve_context_.handle_map());
+ global_context_.add_global_context("PersistentDataHandleMap", &solve_context_.handle_map);
+ per_particle_context_.add_global_context("PersistentDataHandleMap", &solve_context_.handle_map);
}
ParticleFunctionEvaluator::~ParticleFunctionEvaluator()
@@ -92,8 +90,10 @@ void ParticleFunctionEvaluator::compute()
fn::GVSpan ParticleFunctionEvaluator::get(int output_index, StringRef expected_name) const
{
#ifdef DEBUG
- StringRef real_name = particle_fn_.output_names_[output_index];
- BLI_assert(expected_name == real_name);
+ if (expected_name != "") {
+ StringRef real_name = particle_fn_.output_names_[output_index];
+ BLI_assert(expected_name == real_name);
+ }
BLI_assert(is_computed_);
#endif
UNUSED_VARS_NDEBUG(expected_name);
@@ -102,9 +102,8 @@ fn::GVSpan ParticleFunctionEvaluator::get(int output_index, StringRef expected_n
if (particle_fn_.output_is_global_[output_index]) {
return fn::GVSpan::FromSingleWithMaxSize(type, buffer);
}
- else {
- return fn::GVSpan(fn::GSpan(type, buffer, mask_.min_array_size()));
- }
+
+ return fn::GVSpan(fn::GSpan(type, buffer, mask_.min_array_size()));
}
void ParticleFunctionEvaluator::compute_globals()
@@ -116,8 +115,9 @@ void ParticleFunctionEvaluator::compute_globals()
fn::MFParamsBuilder params(*particle_fn_.global_fn_, mask_.min_array_size());
/* Add input parameters. */
+ ParticleFunctionInputContext input_context{solve_context_, particles_};
for (const ParticleFunctionInput *input : particle_fn_.global_inputs_) {
- input->add_input(particle_chunk_context_.attributes(), params, resources_);
+ input->add_input(input_context, params, resources_);
}
/* Add output parameters. */
@@ -143,8 +143,9 @@ void ParticleFunctionEvaluator::compute_per_particle()
fn::MFParamsBuilder params(*particle_fn_.per_particle_fn_, mask_.min_array_size());
/* Add input parameters. */
+ ParticleFunctionInputContext input_context{solve_context_, particles_};
for (const ParticleFunctionInput *input : particle_fn_.per_particle_inputs_) {
- input->add_input(particle_chunk_context_.attributes(), params, resources_);
+ input->add_input(input_context, params, resources_);
}
/* Add output parameters. */
diff --git a/source/blender/simulation/intern/particle_function.hh b/source/blender/simulation/intern/particle_function.hh
index cc8ccbd8243..ead4e6f3c31 100644
--- a/source/blender/simulation/intern/particle_function.hh
+++ b/source/blender/simulation/intern/particle_function.hh
@@ -25,10 +25,15 @@
namespace blender::sim {
+struct ParticleFunctionInputContext {
+ const SimulationSolveContext &solve_context;
+ const ParticleChunkContext &particles;
+};
+
class ParticleFunctionInput {
public:
virtual ~ParticleFunctionInput() = default;
- virtual void add_input(fn::AttributesRef attributes,
+ virtual void add_input(ParticleFunctionInputContext &context,
fn::MFParamsBuilder &params,
ResourceCollector &resources) const = 0;
};
@@ -60,7 +65,7 @@ class ParticleFunctionEvaluator {
ResourceCollector resources_;
const ParticleFunction &particle_fn_;
const SimulationSolveContext &solve_context_;
- const ParticleChunkContext &particle_chunk_context_;
+ const ParticleChunkContext &particles_;
IndexMask mask_;
fn::MFContextBuilder global_context_;
fn::MFContextBuilder per_particle_context_;
@@ -70,13 +75,13 @@ class ParticleFunctionEvaluator {
public:
ParticleFunctionEvaluator(const ParticleFunction &particle_fn,
const SimulationSolveContext &solve_context,
- const ParticleChunkContext &particle_chunk_context);
+ const ParticleChunkContext &particles);
~ParticleFunctionEvaluator();
void compute();
- fn::GVSpan get(int output_index, StringRef expected_name) const;
+ fn::GVSpan get(int output_index, StringRef expected_name = "") const;
- template<typename T> fn::VSpan<T> get(int output_index, StringRef expected_name) const
+ template<typename T> fn::VSpan<T> get(int output_index, StringRef expected_name = "") const
{
return this->get(output_index, expected_name).typed<T>();
}
diff --git a/source/blender/simulation/intern/particle_mesh_emitter.cc b/source/blender/simulation/intern/particle_mesh_emitter.cc
new file mode 100644
index 00000000000..3d43d4d8001
--- /dev/null
+++ b/source/blender/simulation/intern/particle_mesh_emitter.cc
@@ -0,0 +1,362 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "particle_mesh_emitter.hh"
+
+#include "BLI_float4x4.hh"
+#include "BLI_rand.hh"
+#include "BLI_vector_adaptor.hh"
+
+#include "BKE_mesh_runtime.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+
+namespace blender::sim {
+
+ParticleMeshEmitter::~ParticleMeshEmitter() = default;
+
+struct EmitterSettings {
+ Object *object;
+ float rate;
+};
+
+static BLI_NOINLINE void compute_birth_times(float rate,
+ TimeInterval emit_interval,
+ ParticleMeshEmitterSimulationState &state,
+ Vector<float> &r_birth_times)
+{
+ const float time_between_particles = 1.0f / rate;
+ int counter = 0;
+ while (true) {
+ counter++;
+ const float time_offset = counter * time_between_particles;
+ const float birth_time = state.last_birth_time + time_offset;
+ if (birth_time > emit_interval.stop()) {
+ break;
+ }
+ if (birth_time <= emit_interval.start()) {
+ continue;
+ }
+ r_birth_times.append(birth_time);
+ }
+}
+
+static BLI_NOINLINE Span<MLoopTri> get_mesh_triangles(Mesh &mesh)
+{
+ const MLoopTri *triangles = BKE_mesh_runtime_looptri_ensure(&mesh);
+ int amount = BKE_mesh_runtime_looptri_len(&mesh);
+ return Span(triangles, amount);
+}
+
+static BLI_NOINLINE void compute_triangle_areas(Mesh &mesh,
+ Span<MLoopTri> triangles,
+ MutableSpan<float> r_areas)
+{
+ assert_same_size(triangles, r_areas);
+
+ for (int i : triangles.index_range()) {
+ const MLoopTri &tri = triangles[i];
+
+ const float3 v1 = mesh.mvert[mesh.mloop[tri.tri[0]].v].co;
+ const float3 v2 = mesh.mvert[mesh.mloop[tri.tri[1]].v].co;
+ const float3 v3 = mesh.mvert[mesh.mloop[tri.tri[2]].v].co;
+
+ const float area = area_tri_v3(v1, v2, v3);
+ r_areas[i] = area;
+ }
+}
+
+static BLI_NOINLINE void compute_triangle_weights(Mesh &mesh,
+ Span<MLoopTri> triangles,
+ MutableSpan<float> r_weights)
+{
+ assert_same_size(triangles, r_weights);
+ compute_triangle_areas(mesh, triangles, r_weights);
+}
+
+static BLI_NOINLINE void compute_cumulative_distribution(Span<float> weights,
+ MutableSpan<float> r_cumulative_weights)
+{
+ BLI_assert(weights.size() + 1 == r_cumulative_weights.size());
+
+ r_cumulative_weights[0] = 0;
+ for (int i : weights.index_range()) {
+ r_cumulative_weights[i + 1] = r_cumulative_weights[i] + weights[i];
+ }
+}
+
+static void sample_cumulative_distribution_recursive(RandomNumberGenerator &rng,
+ int amount,
+ int start,
+ int one_after_end,
+ Span<float> cumulative_weights,
+ VectorAdaptor<int> &r_sampled_indices)
+{
+ BLI_assert(start <= one_after_end);
+ const int size = one_after_end - start;
+ if (size == 0) {
+ BLI_assert(amount == 0);
+ }
+ else if (amount == 0) {
+ return;
+ }
+ else if (size == 1) {
+ r_sampled_indices.append_n_times(start, amount);
+ }
+ else {
+ const int middle = start + size / 2;
+ const float left_weight = cumulative_weights[middle] - cumulative_weights[start];
+ const float right_weight = cumulative_weights[one_after_end] - cumulative_weights[middle];
+ BLI_assert(left_weight >= 0.0f && right_weight >= 0.0f);
+ const float weight_sum = left_weight + right_weight;
+ BLI_assert(weight_sum > 0.0f);
+
+ const float left_factor = left_weight / weight_sum;
+ const float right_factor = right_weight / weight_sum;
+
+ int left_amount = amount * left_factor;
+ int right_amount = amount * right_factor;
+
+ if (left_amount + right_amount < amount) {
+ BLI_assert(left_amount + right_amount + 1 == amount);
+ const float weight_per_item = weight_sum / amount;
+ const float total_remaining_weight = weight_sum -
+ (left_amount + right_amount) * weight_per_item;
+ const float left_remaining_weight = left_weight - left_amount * weight_per_item;
+ const float left_remaining_factor = left_remaining_weight / total_remaining_weight;
+ if (rng.get_float() < left_remaining_factor) {
+ left_amount++;
+ }
+ else {
+ right_amount++;
+ }
+ }
+
+ sample_cumulative_distribution_recursive(
+ rng, left_amount, start, middle, cumulative_weights, r_sampled_indices);
+ sample_cumulative_distribution_recursive(
+ rng, right_amount, middle, one_after_end, cumulative_weights, r_sampled_indices);
+ }
+}
+
+static BLI_NOINLINE void sample_cumulative_distribution(RandomNumberGenerator &rng,
+ Span<float> cumulative_weights,
+ MutableSpan<int> r_samples)
+{
+ VectorAdaptor<int> sampled_indices(r_samples);
+ sample_cumulative_distribution_recursive(rng,
+ r_samples.size(),
+ 0,
+ cumulative_weights.size() - 1,
+ cumulative_weights,
+ sampled_indices);
+ BLI_assert(sampled_indices.is_full());
+}
+
+static BLI_NOINLINE bool sample_weighted_buckets(RandomNumberGenerator &rng,
+ Span<float> weights,
+ MutableSpan<int> r_samples)
+{
+ Array<float> cumulative_weights(weights.size() + 1);
+ compute_cumulative_distribution(weights, cumulative_weights);
+
+ if (r_samples.size() > 0 && cumulative_weights.as_span().last() == 0.0f) {
+ /* All weights are zero. */
+ return false;
+ }
+
+ sample_cumulative_distribution(rng, cumulative_weights, r_samples);
+ return true;
+}
+
+static BLI_NOINLINE void sample_looptris(RandomNumberGenerator &rng,
+ Mesh &mesh,
+ Span<MLoopTri> triangles,
+ Span<int> triangles_to_sample,
+ MutableSpan<float3> r_sampled_positions,
+ MutableSpan<float3> r_sampled_normals)
+{
+ assert_same_size(triangles_to_sample, r_sampled_positions, r_sampled_normals);
+
+ MLoop *loops = mesh.mloop;
+ MVert *verts = mesh.mvert;
+
+ for (uint i : triangles_to_sample.index_range()) {
+ const uint triangle_index = triangles_to_sample[i];
+ const MLoopTri &triangle = triangles[triangle_index];
+
+ const float3 v1 = verts[loops[triangle.tri[0]].v].co;
+ const float3 v2 = verts[loops[triangle.tri[1]].v].co;
+ const float3 v3 = verts[loops[triangle.tri[2]].v].co;
+
+ const float3 bary_coords = rng.get_barycentric_coordinates();
+
+ float3 position;
+ interp_v3_v3v3v3(position, v1, v2, v3, bary_coords);
+
+ float3 normal;
+ normal_tri_v3(normal, v1, v2, v3);
+
+ r_sampled_positions[i] = position;
+ r_sampled_normals[i] = normal;
+ }
+}
+
+static BLI_NOINLINE bool compute_new_particle_attributes(ParticleEmitterContext &context,
+ EmitterSettings &settings,
+ ParticleMeshEmitterSimulationState &state,
+ Vector<float3> &r_positions,
+ Vector<float3> &r_velocities,
+ Vector<float> &r_birth_times)
+{
+ if (settings.object == nullptr) {
+ return false;
+ }
+ if (settings.rate <= 0.000001f) {
+ return false;
+ }
+ if (settings.object->type != OB_MESH) {
+ return false;
+ }
+ Mesh &mesh = *static_cast<Mesh *>(settings.object->data);
+ if (mesh.totvert == 0) {
+ return false;
+ }
+
+ const float start_time = context.emit_interval.start();
+ const uint32_t seed = DefaultHash<StringRef>{}(state.head.name);
+ RandomNumberGenerator rng{*reinterpret_cast<const uint32_t *>(&start_time) ^ seed};
+
+ compute_birth_times(settings.rate, context.emit_interval, state, r_birth_times);
+ const int particle_amount = r_birth_times.size();
+ if (particle_amount == 0) {
+ return false;
+ }
+
+ const float last_birth_time = r_birth_times.last();
+ rng.shuffle(r_birth_times.as_mutable_span());
+
+ Span<MLoopTri> triangles = get_mesh_triangles(mesh);
+ if (triangles.is_empty()) {
+ return false;
+ }
+
+ Array<float> triangle_weights(triangles.size());
+ compute_triangle_weights(mesh, triangles, triangle_weights);
+
+ Array<int> triangles_to_sample(particle_amount);
+ if (!sample_weighted_buckets(rng, triangle_weights, triangles_to_sample)) {
+ return false;
+ }
+
+ r_positions.resize(particle_amount);
+ r_velocities.resize(particle_amount);
+ sample_looptris(rng, mesh, triangles, triangles_to_sample, r_positions, r_velocities);
+
+ if (context.solve_context.dependency_animations.is_object_transform_changing(*settings.object)) {
+ Array<float4x4> local_to_world_matrices(particle_amount);
+ context.solve_context.dependency_animations.get_object_transforms(
+ *settings.object, r_birth_times, local_to_world_matrices);
+
+ for (int i : IndexRange(particle_amount)) {
+ const float4x4 &position_to_world = local_to_world_matrices[i];
+ const float4x4 normal_to_world = position_to_world.inverted_transposed_affine();
+ r_positions[i] = position_to_world * r_positions[i];
+ r_velocities[i] = normal_to_world * r_velocities[i];
+ }
+ }
+ else {
+ const float4x4 position_to_world = settings.object->obmat;
+ const float4x4 normal_to_world = position_to_world.inverted_transposed_affine();
+ for (int i : IndexRange(particle_amount)) {
+ r_positions[i] = position_to_world * r_positions[i];
+ r_velocities[i] = normal_to_world * r_velocities[i];
+ }
+ }
+
+ for (int i : IndexRange(particle_amount)) {
+ r_velocities[i].normalize();
+ }
+
+ state.last_birth_time = last_birth_time;
+ return true;
+}
+
+static BLI_NOINLINE EmitterSettings compute_settings(const fn::MultiFunction &inputs_fn,
+ ParticleEmitterContext &context)
+{
+ EmitterSettings parameters;
+
+ fn::MFContextBuilder mf_context;
+ mf_context.add_global_context("PersistentDataHandleMap", &context.solve_context.handle_map);
+
+ fn::MFParamsBuilder mf_params{inputs_fn, 1};
+ bke::PersistentObjectHandle object_handle;
+ mf_params.add_uninitialized_single_output(&object_handle, "Object");
+ mf_params.add_uninitialized_single_output(&parameters.rate, "Rate");
+
+ inputs_fn.call(IndexRange(1), mf_params, mf_context);
+
+ parameters.object = context.solve_context.handle_map.lookup(object_handle);
+ return parameters;
+}
+
+void ParticleMeshEmitter::emit(ParticleEmitterContext &context) const
+{
+ auto *state = context.lookup_state<ParticleMeshEmitterSimulationState>(own_state_name_);
+ if (state == nullptr) {
+ return;
+ }
+
+ EmitterSettings settings = compute_settings(inputs_fn_, context);
+
+ Vector<float3> new_positions;
+ Vector<float3> new_velocities;
+ Vector<float> new_birth_times;
+
+ if (!compute_new_particle_attributes(
+ context, settings, *state, new_positions, new_velocities, new_birth_times)) {
+ return;
+ }
+
+ for (StringRef name : particle_names_) {
+ ParticleAllocator *allocator = context.try_get_particle_allocator(name);
+ if (allocator == nullptr) {
+ continue;
+ }
+
+ int amount = new_positions.size();
+ fn::MutableAttributesRef attributes = allocator->allocate(amount);
+
+ attributes.get<float3>("Position").copy_from(new_positions);
+ attributes.get<float3>("Velocity").copy_from(new_velocities);
+ attributes.get<float>("Birth Time").copy_from(new_birth_times);
+
+ if (action_ != nullptr) {
+ ParticleChunkContext particles{
+ *context.solve_context.state_map.lookup<ParticleSimulationState>(name),
+ IndexRange(amount),
+ attributes,
+ nullptr};
+ ParticleActionContext action_context{context.solve_context, particles};
+ action_->execute(action_context);
+ }
+ }
+}
+
+} // namespace blender::sim
diff --git a/source/blender/simulation/intern/particle_mesh_emitter.hh b/source/blender/simulation/intern/particle_mesh_emitter.hh
new file mode 100644
index 00000000000..cdcf2a34e16
--- /dev/null
+++ b/source/blender/simulation/intern/particle_mesh_emitter.hh
@@ -0,0 +1,49 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#pragma once
+
+#include "simulation_solver_influences.hh"
+
+#include "FN_multi_function.hh"
+
+namespace blender::sim {
+
+class ParticleMeshEmitter final : public ParticleEmitter {
+ private:
+ std::string own_state_name_;
+ Array<std::string> particle_names_;
+ const fn::MultiFunction &inputs_fn_;
+ const ParticleAction *action_;
+
+ public:
+ ParticleMeshEmitter(std::string own_state_name,
+ Array<std::string> particle_names,
+ const fn::MultiFunction &inputs_fn,
+ const ParticleAction *action)
+ : own_state_name_(std::move(own_state_name)),
+ particle_names_(particle_names),
+ inputs_fn_(inputs_fn),
+ action_(action)
+ {
+ }
+
+ ~ParticleMeshEmitter();
+
+ void emit(ParticleEmitterContext &context) const override;
+};
+
+} // namespace blender::sim
diff --git a/source/blender/simulation/intern/simulation_collect_influences.cc b/source/blender/simulation/intern/simulation_collect_influences.cc
index 764e587d157..818415e5d88 100644
--- a/source/blender/simulation/intern/simulation_collect_influences.cc
+++ b/source/blender/simulation/intern/simulation_collect_influences.cc
@@ -16,6 +16,7 @@
#include "simulation_collect_influences.hh"
#include "particle_function.hh"
+#include "particle_mesh_emitter.hh"
#include "FN_attributes_ref.hh"
#include "FN_multi_function_network_evaluation.hh"
@@ -23,38 +24,125 @@
#include "NOD_node_tree_multi_function.hh"
+#include "DEG_depsgraph_query.h"
+
+#include "BLI_hash.h"
#include "BLI_rand.hh"
+#include "BLI_set.hh"
namespace blender::sim {
+using fn::GVSpan;
+using fn::MFContextBuilder;
+using fn::MFDataType;
+using fn::MFDummyNode;
+using fn::MFFunctionNode;
+using fn::MFInputSocket;
+using fn::MFNetwork;
+using fn::MFNetworkEvaluator;
+using fn::MFNode;
+using fn::MFOutputSocket;
+using fn::MFParamsBuilder;
+using fn::MFParamType;
+using fn::MultiFunction;
+using fn::VSpan;
+using nodes::DerivedNodeTree;
+using nodes::DInputSocket;
+using nodes::DNode;
+using nodes::DOutputSocket;
+using nodes::DParentNode;
+using nodes::MFNetworkTreeMap;
+using nodes::NodeTreeRefMap;
+
struct DummyDataSources {
- Map<const fn::MFOutputSocket *, std::string> particle_attributes;
+ Map<const MFOutputSocket *, std::string> particle_attributes;
+ Set<const MFOutputSocket *> simulation_time;
+ Set<const MFOutputSocket *> scene_time;
};
extern "C" {
void WM_clipboard_text_set(const char *buf, bool selection);
}
-static std::string dnode_to_path(const nodes::DNode &dnode)
+static std::string dnode_to_path(const DNode &dnode)
{
std::string path;
- for (const nodes::DParentNode *parent = dnode.parent(); parent; parent = parent->parent()) {
+ for (const DParentNode *parent = dnode.parent(); parent; parent = parent->parent()) {
path = parent->node_ref().name() + "/" + path;
}
path = path + dnode.name();
return path;
}
-static Span<const nodes::DNode *> get_particle_simulation_nodes(const nodes::DerivedNodeTree &tree)
+struct CollectContext : NonCopyable, NonMovable {
+ SimulationInfluences &influences;
+ RequiredStates &required_states;
+ ResourceCollector &resources;
+ MFNetworkTreeMap &network_map;
+ MFNetwork &network;
+ const DerivedNodeTree &tree;
+
+ DummyDataSources data_sources;
+ Span<const DNode *> particle_simulation_nodes;
+ Map<const DNode *, std::string> node_paths;
+
+ CollectContext(SimulationInfluences &influences,
+ RequiredStates &required_states,
+ ResourceCollector &resources,
+ MFNetworkTreeMap &network_map)
+ : influences(influences),
+ required_states(required_states),
+ resources(resources),
+ network_map(network_map),
+ network(network_map.network()),
+ tree(network_map.tree())
+ {
+ particle_simulation_nodes = tree.nodes_by_type("SimulationNodeParticleSimulation");
+ }
+};
+
+static const ParticleAction *create_particle_action(CollectContext &context,
+ const DOutputSocket &dsocket,
+ Span<StringRefNull> particle_names);
+
+static const ParticleAction *create_particle_action(CollectContext &context,
+ const DInputSocket &dsocket,
+ Span<StringRefNull> particle_names)
+{
+ BLI_assert(dsocket.bsocket()->type == SOCK_CONTROL_FLOW);
+ if (dsocket.linked_sockets().size() != 1) {
+ return nullptr;
+ }
+ return create_particle_action(context, *dsocket.linked_sockets()[0], particle_names);
+}
+
+static StringRefNull get_identifier(CollectContext &context, const DNode &dnode)
+{
+ return context.node_paths.lookup_or_add_cb(&dnode, [&]() { return dnode_to_path(dnode); });
+}
+
+static Span<const DNode *> nodes_by_type(CollectContext &context, StringRefNull idname)
{
- return tree.nodes_by_type("SimulationNodeParticleSimulation");
+ return context.tree.nodes_by_type(idname);
+}
+
+static Array<StringRefNull> find_linked_particle_simulations(CollectContext &context,
+ const DOutputSocket &output_socket)
+{
+ VectorSet<StringRefNull> names;
+ for (const DInputSocket *target_socket : output_socket.linked_sockets()) {
+ if (target_socket->node().idname() == "SimulationNodeParticleSimulation") {
+ names.add(get_identifier(context, target_socket->node()));
+ }
+ }
+ return names.as_span();
}
/* Returns true on success. */
-static bool compute_global_inputs(nodes::MFNetworkTreeMap &network_map,
+static bool compute_global_inputs(MFNetworkTreeMap &network_map,
ResourceCollector &resources,
- Span<const fn::MFInputSocket *> sockets,
- MutableSpan<fn::GMutableSpan> r_results)
+ Span<const MFInputSocket *> sockets,
+ MutableSpan<GMutableSpan> r_results)
{
int amount = sockets.size();
if (amount == 0) {
@@ -65,28 +153,28 @@ static bool compute_global_inputs(nodes::MFNetworkTreeMap &network_map,
return false;
}
- fn::MFNetworkEvaluator network_fn{{}, sockets};
- fn::MFParamsBuilder params{network_fn, 1};
+ MFNetworkEvaluator network_fn{{}, sockets};
+ MFParamsBuilder params{network_fn, 1};
for (int param_index : network_fn.param_indices()) {
- fn::MFParamType param_type = network_fn.param_type(param_index);
- BLI_assert(param_type.category() == fn::MFParamType::Category::SingleOutput); /* For now. */
- const fn::CPPType &type = param_type.data_type().single_type();
+ MFParamType param_type = network_fn.param_type(param_index);
+ BLI_assert(param_type.category() == MFParamType::Category::SingleOutput); /* For now. */
+ const CPPType &type = param_type.data_type().single_type();
void *buffer = resources.linear_allocator().allocate(type.size(), type.alignment());
resources.add(buffer, type.destruct_cb(), AT);
- fn::GMutableSpan span{type, buffer, 1};
+ GMutableSpan span{type, buffer, 1};
r_results[param_index] = span;
params.add_uninitialized_single_output(span);
}
- fn::MFContextBuilder context;
+ MFContextBuilder context;
network_fn.call(IndexRange(1), params, context);
return true;
}
static std::optional<Array<std::string>> compute_global_string_inputs(
- nodes::MFNetworkTreeMap &network_map, Span<const fn::MFInputSocket *> sockets)
+ MFNetworkTreeMap &network_map, Span<const MFInputSocket *> sockets)
{
ResourceCollector local_resources;
- Array<fn::GMutableSpan> computed_values(sockets.size(), NoInitialization());
+ Array<GMutableSpan> computed_values(sockets.size(), NoInitialization());
if (!compute_global_inputs(network_map, local_resources, sockets, computed_values)) {
return {};
}
@@ -98,107 +186,177 @@ static std::optional<Array<std::string>> compute_global_string_inputs(
return strings;
}
-static void find_and_deduplicate_particle_attribute_nodes(nodes::MFNetworkTreeMap &network_map,
- DummyDataSources &r_data_sources)
+/**
+ * This will find all the particle attribute input nodes. Then it will compute the attribute names
+ * by evaluating the network (those names should not depend on per particle data). In the end,
+ * input nodes that access the same attribute are combined.
+ */
+static void prepare_particle_attribute_nodes(CollectContext &context)
{
- fn::MFNetwork &network = network_map.network();
- const nodes::DerivedNodeTree &tree = network_map.tree();
-
- Span<const nodes::DNode *> attribute_dnodes = tree.nodes_by_type(
- "SimulationNodeParticleAttribute");
+ Span<const DNode *> attribute_dnodes = nodes_by_type(context, "SimulationNodeParticleAttribute");
- Vector<fn::MFInputSocket *> name_sockets;
- for (const nodes::DNode *dnode : attribute_dnodes) {
- fn::MFInputSocket &name_socket = network_map.lookup_dummy(dnode->input(0));
+ Vector<MFInputSocket *> name_sockets;
+ for (const DNode *dnode : attribute_dnodes) {
+ MFInputSocket &name_socket = context.network_map.lookup_dummy(dnode->input(0));
name_sockets.append(&name_socket);
}
- std::optional<Array<std::string>> attribute_names = compute_global_string_inputs(network_map,
- name_sockets);
+ std::optional<Array<std::string>> attribute_names = compute_global_string_inputs(
+ context.network_map, name_sockets);
if (!attribute_names.has_value()) {
return;
}
- Map<std::pair<std::string, fn::MFDataType>, Vector<fn::MFNode *>>
- attribute_nodes_by_name_and_type;
+ MultiValueMap<std::pair<std::string, MFDataType>, MFNode *> attribute_nodes_by_name_and_type;
for (int i : attribute_names->index_range()) {
- attribute_nodes_by_name_and_type
- .lookup_or_add_default(
- {(*attribute_names)[i], name_sockets[i]->node().output(0).data_type()})
- .append(&name_sockets[i]->node());
+ attribute_nodes_by_name_and_type.add(
+ {(*attribute_names)[i], name_sockets[i]->node().output(0).data_type()},
+ &name_sockets[i]->node());
}
- Map<const fn::MFOutputSocket *, std::string> attribute_inputs;
+ Map<const MFOutputSocket *, std::string> attribute_inputs;
for (auto item : attribute_nodes_by_name_and_type.items()) {
StringRef attribute_name = item.key.first;
- fn::MFDataType data_type = item.key.second;
- Span<fn::MFNode *> nodes = item.value;
+ MFDataType data_type = item.key.second;
+ Span<MFNode *> nodes = item.value;
- fn::MFOutputSocket &new_attribute_socket = network.add_input(
+ MFOutputSocket &new_attribute_socket = context.network.add_input(
"Attribute '" + attribute_name + "'", data_type);
- for (fn::MFNode *node : nodes) {
- network.relink(node->output(0), new_attribute_socket);
+ for (MFNode *node : nodes) {
+ context.network.relink(node->output(0), new_attribute_socket);
}
- network.remove(nodes);
+ context.network.remove(nodes);
- r_data_sources.particle_attributes.add_new(&new_attribute_socket, attribute_name);
+ context.data_sources.particle_attributes.add_new(&new_attribute_socket, attribute_name);
+ }
+}
+
+static void prepare_time_input_nodes(CollectContext &context)
+{
+ Span<const DNode *> time_input_dnodes = nodes_by_type(context, "SimulationNodeTime");
+ Vector<const DNode *> simulation_time_inputs;
+ Vector<const DNode *> scene_time_inputs;
+ for (const DNode *dnode : time_input_dnodes) {
+ NodeSimInputTimeType type = (NodeSimInputTimeType)dnode->node_ref().bnode()->custom1;
+ switch (type) {
+ case NODE_SIM_INPUT_SIMULATION_TIME: {
+ simulation_time_inputs.append(dnode);
+ break;
+ }
+ case NODE_SIM_INPUT_SCENE_TIME: {
+ scene_time_inputs.append(dnode);
+ break;
+ }
+ }
+ }
+
+ if (simulation_time_inputs.size() > 0) {
+ MFOutputSocket &new_socket = context.network.add_input("Simulation Time",
+ MFDataType::ForSingle<float>());
+ for (const DNode *dnode : simulation_time_inputs) {
+ MFOutputSocket &old_socket = context.network_map.lookup_dummy(dnode->output(0));
+ context.network.relink(old_socket, new_socket);
+ context.network.remove(old_socket.node());
+ }
+ context.data_sources.simulation_time.add(&new_socket);
+ }
+ if (scene_time_inputs.size() > 0) {
+ MFOutputSocket &new_socket = context.network.add_input("Scene Time",
+ MFDataType::ForSingle<float>());
+ for (const DNode *dnode : scene_time_inputs) {
+ MFOutputSocket &old_socket = context.network_map.lookup_dummy(dnode->output(0));
+ context.network.relink(old_socket, new_socket);
+ context.network.remove(old_socket.node());
+ }
+ context.data_sources.scene_time.add(&new_socket);
}
}
class ParticleAttributeInput : public ParticleFunctionInput {
private:
std::string attribute_name_;
- const fn::CPPType &attribute_type_;
+ const CPPType &attribute_type_;
public:
- ParticleAttributeInput(std::string attribute_name, const fn::CPPType &attribute_type)
+ ParticleAttributeInput(std::string attribute_name, const CPPType &attribute_type)
: attribute_name_(std::move(attribute_name)), attribute_type_(attribute_type)
{
}
- void add_input(fn::AttributesRef attributes,
- fn::MFParamsBuilder &params,
+ void add_input(ParticleFunctionInputContext &context,
+ MFParamsBuilder &params,
ResourceCollector &UNUSED(resources)) const override
{
- std::optional<fn::GSpan> span = attributes.try_get(attribute_name_, attribute_type_);
+ std::optional<GSpan> span = context.particles.attributes.try_get(attribute_name_,
+ attribute_type_);
if (span.has_value()) {
params.add_readonly_single_input(*span);
}
else {
- params.add_readonly_single_input(fn::GVSpan::FromDefault(attribute_type_));
+ params.add_readonly_single_input(GVSpan::FromDefault(attribute_type_));
}
}
};
+class SceneTimeInput : public ParticleFunctionInput {
+ void add_input(ParticleFunctionInputContext &context,
+ MFParamsBuilder &params,
+ ResourceCollector &resources) const override
+ {
+ const float time = DEG_get_ctime(&context.solve_context.depsgraph);
+ float *time_ptr = &resources.construct<float>(AT, time);
+ params.add_readonly_single_input(time_ptr);
+ }
+};
+
+class SimulationTimeInput : public ParticleFunctionInput {
+ void add_input(ParticleFunctionInputContext &context,
+ MFParamsBuilder &params,
+ ResourceCollector &resources) const override
+ {
+ /* TODO: Vary this per particle. */
+ const float time = context.solve_context.solve_interval.stop();
+ float *time_ptr = &resources.construct<float>(AT, time);
+ params.add_readonly_single_input(time_ptr);
+ }
+};
+
static const ParticleFunction *create_particle_function_for_inputs(
- Span<const fn::MFInputSocket *> sockets_to_compute,
- ResourceCollector &resources,
- DummyDataSources &data_sources)
+ CollectContext &context, Span<const MFInputSocket *> sockets_to_compute)
{
BLI_assert(sockets_to_compute.size() >= 1);
- const fn::MFNetwork &network = sockets_to_compute[0]->node().network();
+ const MFNetwork &network = sockets_to_compute[0]->node().network();
- VectorSet<const fn::MFOutputSocket *> dummy_deps;
- VectorSet<const fn::MFInputSocket *> unlinked_input_deps;
+ VectorSet<const MFOutputSocket *> dummy_deps;
+ VectorSet<const MFInputSocket *> unlinked_input_deps;
network.find_dependencies(sockets_to_compute, dummy_deps, unlinked_input_deps);
BLI_assert(unlinked_input_deps.size() == 0);
Vector<const ParticleFunctionInput *> per_particle_inputs;
- for (const fn::MFOutputSocket *socket : dummy_deps) {
- const std::string *attribute_name = data_sources.particle_attributes.lookup_ptr(socket);
- if (attribute_name == nullptr) {
- return nullptr;
+ for (const MFOutputSocket *socket : dummy_deps) {
+ if (context.data_sources.particle_attributes.contains(socket)) {
+ const std::string *attribute_name = context.data_sources.particle_attributes.lookup_ptr(
+ socket);
+ if (attribute_name == nullptr) {
+ return nullptr;
+ }
+ per_particle_inputs.append(&context.resources.construct<ParticleAttributeInput>(
+ AT, *attribute_name, socket->data_type().single_type()));
+ }
+ else if (context.data_sources.scene_time.contains(socket)) {
+ per_particle_inputs.append(&context.resources.construct<SceneTimeInput>(AT));
+ }
+ else if (context.data_sources.simulation_time.contains(socket)) {
+ per_particle_inputs.append(&context.resources.construct<SimulationTimeInput>(AT));
}
- per_particle_inputs.append(&resources.construct<ParticleAttributeInput>(
- AT, *attribute_name, socket->data_type().single_type()));
}
- const fn::MultiFunction &per_particle_fn = resources.construct<fn::MFNetworkEvaluator>(
+ const MultiFunction &per_particle_fn = context.resources.construct<MFNetworkEvaluator>(
AT, dummy_deps.as_span(), sockets_to_compute);
Array<bool> output_is_global(sockets_to_compute.size(), false);
- const ParticleFunction &particle_fn = resources.construct<ParticleFunction>(
+ const ParticleFunction &particle_fn = context.resources.construct<ParticleFunction>(
AT,
nullptr,
&per_particle_fn,
@@ -209,6 +367,17 @@ static const ParticleFunction *create_particle_function_for_inputs(
return &particle_fn;
}
+static const ParticleFunction *create_particle_function_for_inputs(
+ CollectContext &context, Span<const DInputSocket *> dsockets_to_compute)
+{
+ Vector<const MFInputSocket *> sockets_to_compute;
+ for (const DInputSocket *dsocket : dsockets_to_compute) {
+ const MFInputSocket &socket = context.network_map.lookup_dummy(*dsocket);
+ sockets_to_compute.append(&socket);
+ }
+ return create_particle_function_for_inputs(context, sockets_to_compute);
+}
+
class ParticleFunctionForce : public ParticleForce {
private:
const ParticleFunction &particle_fn_;
@@ -220,13 +389,12 @@ class ParticleFunctionForce : public ParticleForce {
void add_force(ParticleForceContext &context) const override
{
- IndexMask mask = context.particle_chunk().index_mask();
- MutableSpan<float3> r_combined_force = context.force_dst();
+ IndexMask mask = context.particles.index_mask;
+ MutableSpan<float3> r_combined_force = context.force_dst;
- ParticleFunctionEvaluator evaluator{
- particle_fn_, context.solve_context(), context.particle_chunk()};
+ ParticleFunctionEvaluator evaluator{particle_fn_, context.solve_context, context.particles};
evaluator.compute();
- fn::VSpan<float3> forces = evaluator.get<float3>(0, "Force");
+ VSpan<float3> forces = evaluator.get<float3>(0, "Force");
for (int64_t i : mask) {
r_combined_force[i] += forces[i];
@@ -234,218 +402,473 @@ class ParticleFunctionForce : public ParticleForce {
}
};
-static Vector<const ParticleForce *> create_forces_for_particle_simulation(
- const nodes::DNode &simulation_node,
- nodes::MFNetworkTreeMap &network_map,
- ResourceCollector &resources,
- DummyDataSources &data_sources)
+static void create_forces_for_particle_simulation(CollectContext &context,
+ const DNode &simulation_node)
{
Vector<const ParticleForce *> forces;
- for (const nodes::DOutputSocket *origin_socket :
- simulation_node.input(2, "Forces").linked_sockets()) {
- const nodes::DNode &origin_node = origin_socket->node();
+ for (const DOutputSocket *origin_socket : simulation_node.input(2, "Forces").linked_sockets()) {
+ const DNode &origin_node = origin_socket->node();
if (origin_node.idname() != "SimulationNodeForce") {
continue;
}
- const fn::MFInputSocket &force_socket = network_map.lookup_dummy(
- origin_node.input(0, "Force"));
-
const ParticleFunction *particle_fn = create_particle_function_for_inputs(
- {&force_socket}, resources, data_sources);
+ context, {&origin_node.input(0, "Force")});
if (particle_fn == nullptr) {
continue;
}
- const ParticleForce &force = resources.construct<ParticleFunctionForce>(AT, *particle_fn);
+ const ParticleForce &force = context.resources.construct<ParticleFunctionForce>(AT,
+ *particle_fn);
forces.append(&force);
}
- return forces;
+
+ StringRef particle_name = get_identifier(context, simulation_node);
+ context.influences.particle_forces.add_multiple_as(particle_name, forces);
+}
+
+static void collect_forces(CollectContext &context)
+{
+ for (const DNode *dnode : context.particle_simulation_nodes) {
+ create_forces_for_particle_simulation(context, *dnode);
+ }
+}
+
+static ParticleEmitter *create_particle_emitter(CollectContext &context, const DNode &dnode)
+{
+ Array<StringRefNull> names = find_linked_particle_simulations(context, dnode.output(0));
+ if (names.size() == 0) {
+ return nullptr;
+ }
+
+ Array<const MFInputSocket *> input_sockets{2};
+ for (int i : input_sockets.index_range()) {
+ input_sockets[i] = &context.network_map.lookup_dummy(dnode.input(i));
+ }
+
+ if (context.network.have_dummy_or_unlinked_dependencies(input_sockets)) {
+ return nullptr;
+ }
+
+ MultiFunction &inputs_fn = context.resources.construct<MFNetworkEvaluator>(
+ AT, Span<const MFOutputSocket *>(), input_sockets.as_span());
+
+ const ParticleAction *birth_action = create_particle_action(
+ context, dnode.input(2, "Execute"), names);
+
+ StringRefNull own_state_name = get_identifier(context, dnode);
+ context.required_states.add(own_state_name, SIM_TYPE_NAME_PARTICLE_MESH_EMITTER);
+ ParticleEmitter &emitter = context.resources.construct<ParticleMeshEmitter>(
+ AT, own_state_name, names.as_span(), inputs_fn, birth_action);
+ return &emitter;
+}
+
+static void collect_emitters(CollectContext &context)
+{
+ for (const DNode *dnode : nodes_by_type(context, "SimulationNodeParticleMeshEmitter")) {
+ ParticleEmitter *emitter = create_particle_emitter(context, *dnode);
+ if (emitter != nullptr) {
+ context.influences.particle_emitters.append(emitter);
+ }
+ }
}
-static void collect_forces(nodes::MFNetworkTreeMap &network_map,
- ResourceCollector &resources,
- DummyDataSources &data_sources,
- SimulationInfluences &r_influences)
+static void collect_birth_events(CollectContext &context)
{
- for (const nodes::DNode *dnode : get_particle_simulation_nodes(network_map.tree())) {
- std::string name = dnode_to_path(*dnode);
- Vector<const ParticleForce *> forces = create_forces_for_particle_simulation(
- *dnode, network_map, resources, data_sources);
- r_influences.particle_forces.add_new(std::move(name), std::move(forces));
+ for (const DNode *event_dnode : nodes_by_type(context, "SimulationNodeParticleBirthEvent")) {
+ const DInputSocket &execute_input = event_dnode->input(0);
+ if (execute_input.linked_sockets().size() != 1) {
+ continue;
+ }
+
+ Array<StringRefNull> particle_names = find_linked_particle_simulations(context,
+ event_dnode->output(0));
+
+ const DOutputSocket &execute_source = *execute_input.linked_sockets()[0];
+ const ParticleAction *action = create_particle_action(context, execute_source, particle_names);
+ if (action == nullptr) {
+ continue;
+ }
+
+ for (StringRefNull particle_name : particle_names) {
+ context.influences.particle_birth_actions.add_as(particle_name, action);
+ }
+ }
+}
+
+static void collect_time_step_events(CollectContext &context)
+{
+ for (const DNode *event_dnode : nodes_by_type(context, "SimulationNodeParticleTimeStepEvent")) {
+ const DInputSocket &execute_input = event_dnode->input(0);
+ Array<StringRefNull> particle_names = find_linked_particle_simulations(context,
+ event_dnode->output(0));
+
+ const ParticleAction *action = create_particle_action(context, execute_input, particle_names);
+ if (action == nullptr) {
+ continue;
+ }
+
+ NodeSimParticleTimeStepEventType type =
+ (NodeSimParticleTimeStepEventType)event_dnode->node_ref().bnode()->custom1;
+ if (type == NODE_PARTICLE_TIME_STEP_EVENT_BEGIN) {
+ for (StringRefNull particle_name : particle_names) {
+ context.influences.particle_time_step_begin_actions.add_as(particle_name, action);
+ }
+ }
+ else {
+ for (StringRefNull particle_name : particle_names) {
+ context.influences.particle_time_step_end_actions.add_as(particle_name, action);
+ }
+ }
}
}
-class MyBasicEmitter : public ParticleEmitter {
+class SequenceParticleAction : public ParticleAction {
private:
- Array<std::string> names_;
- std::string my_state_;
- const fn::MultiFunction &inputs_fn_;
- uint32_t seed_;
+ Vector<const ParticleAction *> actions_;
public:
- MyBasicEmitter(Array<std::string> names,
- std::string my_state,
- const fn::MultiFunction &inputs_fn,
- uint32_t seed)
- : names_(std::move(names)),
- my_state_(std::move(my_state)),
- inputs_fn_(inputs_fn),
- seed_(seed)
+ SequenceParticleAction(Span<const ParticleAction *> actions) : actions_(std::move(actions))
{
}
- void emit(ParticleEmitterContext &context) const override
+ void execute(ParticleActionContext &context) const override
{
- auto *state = context.solve_context().state_map().lookup<ParticleMeshEmitterSimulationState>(
- my_state_);
- if (state == nullptr) {
- return;
+ for (const ParticleAction *action : actions_) {
+ action->execute(context);
}
+ }
+};
- fn::MFContextBuilder mf_context;
- mf_context.add_global_context("PersistentDataHandleMap",
- &context.solve_context().handle_map());
+class SetParticleAttributeAction : public ParticleAction {
+ private:
+ std::string attribute_name_;
+ const CPPType &cpp_type_;
+ const ParticleFunction &inputs_fn_;
- fn::MFParamsBuilder mf_params{inputs_fn_, 1};
- bke::PersistentObjectHandle object_handle;
- float rate;
- mf_params.add_uninitialized_single_output(&object_handle);
- mf_params.add_uninitialized_single_output(&rate);
- inputs_fn_.call(IndexRange(1), mf_params, mf_context);
+ public:
+ SetParticleAttributeAction(std::string attribute_name,
+ const CPPType &cpp_type,
+ const ParticleFunction &inputs_fn)
+ : attribute_name_(std::move(attribute_name)), cpp_type_(cpp_type), inputs_fn_(inputs_fn)
+ {
+ }
- const Object *object = context.solve_context().handle_map().lookup(object_handle);
- if (object == nullptr) {
+ void execute(ParticleActionContext &context) const override
+ {
+ std::optional<GMutableSpan> attribute_array = context.particles.attributes.try_get(
+ attribute_name_, cpp_type_);
+ if (!attribute_array.has_value()) {
return;
}
- Vector<float3> new_positions;
- Vector<float3> new_velocities;
- Vector<float> new_birth_times;
-
- TimeInterval time_interval = context.simulation_time_interval();
- float start_time = time_interval.start();
- RandomNumberGenerator rng{(*(uint32_t *)&start_time) ^ seed_};
+ ParticleFunctionEvaluator evaluator{inputs_fn_, context.solve_context, context.particles};
+ evaluator.compute();
+ GVSpan values = evaluator.get(0);
- const float time_between_particles = 1.0f / rate;
- while (state->last_birth_time + time_between_particles < time_interval.end()) {
- new_positions.append(rng.get_unit_float3() * 0.3 + float3(object->loc));
- new_velocities.append(rng.get_unit_float3());
- const float birth_time = state->last_birth_time + time_between_particles;
- new_birth_times.append(birth_time);
- state->last_birth_time = birth_time;
+ if (values.is_single_element()) {
+ cpp_type_.fill_initialized_indices(
+ values.as_single_element(), attribute_array->data(), context.particles.index_mask);
+ }
+ else {
+ GSpan value_array = values.as_full_array();
+ cpp_type_.copy_to_initialized_indices(
+ value_array.data(), attribute_array->data(), context.particles.index_mask);
}
- for (StringRef name : names_) {
- ParticleAllocator *allocator = context.try_get_particle_allocator(name);
- if (allocator == nullptr) {
- return;
- }
-
- int amount = new_positions.size();
- fn::MutableAttributesRef attributes = allocator->allocate(amount);
-
- initialized_copy_n(new_positions.data(), amount, attributes.get<float3>("Position").data());
- initialized_copy_n(new_velocities.data(), amount, attributes.get<float3>("Velocity").data());
- initialized_copy_n(
- new_birth_times.data(), amount, attributes.get<float>("Birth Time").data());
+ if (attribute_name_ == "Velocity") {
+ context.particles.update_diffs_after_velocity_change();
}
}
};
-static Vector<const nodes::DNode *> find_linked_particle_simulations(
- const nodes::DOutputSocket &output_socket)
+static const ParticleAction *concatenate_actions(CollectContext &context,
+ Span<const ParticleAction *> actions)
{
- Vector<const nodes::DNode *> simulation_nodes;
- for (const nodes::DInputSocket *target_socket : output_socket.linked_sockets()) {
- if (target_socket->node().idname() == "SimulationNodeParticleSimulation") {
- simulation_nodes.append(&target_socket->node());
+ Vector<const ParticleAction *> non_null_actions;
+ for (const ParticleAction *action : actions) {
+ if (action != nullptr) {
+ non_null_actions.append(action);
}
}
- return simulation_nodes;
+ if (non_null_actions.size() == 0) {
+ return nullptr;
+ }
+ if (non_null_actions.size() == 1) {
+ return non_null_actions[0];
+ }
+ return &context.resources.construct<SequenceParticleAction>(AT, std::move(non_null_actions));
}
-static ParticleEmitter *create_particle_emitter(const nodes::DNode &dnode,
- ResourceCollector &resources,
- nodes::MFNetworkTreeMap &network_map,
- RequiredStates &r_required_states)
+static const ParticleAction *create_set_particle_attribute_action(
+ CollectContext &context, const DOutputSocket &dsocket, Span<StringRefNull> particle_names)
{
- Vector<const nodes::DNode *> simulation_dnodes = find_linked_particle_simulations(
- dnode.output(0));
- if (simulation_dnodes.size() == 0) {
- return nullptr;
+ const DNode &dnode = dsocket.node();
+
+ const ParticleAction *previous_action = create_particle_action(
+ context, dnode.input(0), particle_names);
+
+ MFInputSocket &name_socket = context.network_map.lookup_dummy(dnode.input(1));
+ MFInputSocket &value_socket = name_socket.node().input(1);
+ std::optional<Array<std::string>> names = compute_global_string_inputs(context.network_map,
+ {&name_socket});
+ if (!names.has_value()) {
+ return previous_action;
}
- Array<std::string> names{simulation_dnodes.size()};
- for (int i : simulation_dnodes.index_range()) {
- names[i] = dnode_to_path(*simulation_dnodes[i]);
+ std::string attribute_name = (*names)[0];
+ if (attribute_name.empty()) {
+ return previous_action;
}
+ const CPPType &attribute_type = value_socket.data_type().single_type();
- Array<const fn::MFInputSocket *> input_sockets{dnode.inputs().size()};
- for (int i : input_sockets.index_range()) {
- input_sockets[i] = &network_map.lookup_dummy(dnode.input(i));
+ const ParticleFunction *inputs_fn = create_particle_function_for_inputs(context,
+ {&value_socket});
+ if (inputs_fn == nullptr) {
+ return previous_action;
}
- if (network_map.network().have_dummy_or_unlinked_dependencies(input_sockets)) {
- return nullptr;
+ for (StringRef particle_name : particle_names) {
+ context.influences.particle_attributes_builder.lookup_as(particle_name)
+ ->add(attribute_name, attribute_type);
}
- fn::MultiFunction &inputs_fn = resources.construct<fn::MFNetworkEvaluator>(
- AT, Span<const fn::MFOutputSocket *>(), input_sockets.as_span());
+ ParticleAction &this_action = context.resources.construct<SetParticleAttributeAction>(
+ AT, attribute_name, attribute_type, *inputs_fn);
- std::string my_state_name = dnode_to_path(dnode);
- r_required_states.add(my_state_name, SIM_TYPE_NAME_PARTICLE_MESH_EMITTER);
- uint32_t seed = DefaultHash<std::string>{}(my_state_name);
- ParticleEmitter &emitter = resources.construct<MyBasicEmitter>(
- AT, std::move(names), std::move(my_state_name), inputs_fn, seed);
- return &emitter;
+ return concatenate_actions(context, {previous_action, &this_action});
}
-static void collect_emitters(nodes::MFNetworkTreeMap &network_map,
- ResourceCollector &resources,
- SimulationInfluences &r_influences,
- RequiredStates &r_required_states)
+class ParticleConditionAction : public ParticleAction {
+ private:
+ const ParticleFunction &inputs_fn_;
+ const ParticleAction *action_true_;
+ const ParticleAction *action_false_;
+
+ public:
+ ParticleConditionAction(const ParticleFunction &inputs_fn,
+ const ParticleAction *action_true,
+ const ParticleAction *action_false)
+ : inputs_fn_(inputs_fn), action_true_(action_true), action_false_(action_false)
+ {
+ }
+
+ void execute(ParticleActionContext &context) const override
+ {
+ ParticleFunctionEvaluator evaluator{inputs_fn_, context.solve_context, context.particles};
+ evaluator.compute();
+ VSpan<bool> conditions = evaluator.get<bool>(0, "Condition");
+
+ if (conditions.is_single_element()) {
+ const bool condition = conditions.as_single_element();
+ if (condition) {
+ if (action_true_ != nullptr) {
+ action_true_->execute(context);
+ }
+ }
+ else {
+ if (action_false_ != nullptr) {
+ action_false_->execute(context);
+ }
+ }
+ }
+ else {
+ Span<bool> conditions_array = conditions.as_full_array();
+
+ Vector<int64_t> true_indices;
+ Vector<int64_t> false_indices;
+ for (int i : context.particles.index_mask) {
+ if (conditions_array[i]) {
+ true_indices.append(i);
+ }
+ else {
+ false_indices.append(i);
+ }
+ }
+
+ if (action_true_ != nullptr) {
+ ParticleChunkContext chunk_context{context.particles.state,
+ true_indices.as_span(),
+ context.particles.attributes,
+ context.particles.integration};
+ ParticleActionContext action_context{context.solve_context, chunk_context};
+ action_true_->execute(action_context);
+ }
+ if (action_false_ != nullptr) {
+ ParticleChunkContext chunk_context{context.particles.state,
+ false_indices.as_span(),
+ context.particles.attributes,
+ context.particles.integration};
+ ParticleActionContext action_context{context.solve_context, chunk_context};
+ action_false_->execute(action_context);
+ }
+ }
+ }
+};
+
+static const ParticleAction *create_particle_condition_action(CollectContext &context,
+ const DOutputSocket &dsocket,
+ Span<StringRefNull> particle_names)
{
- for (const nodes::DNode *dnode :
- network_map.tree().nodes_by_type("SimulationNodeParticleMeshEmitter")) {
- ParticleEmitter *emitter = create_particle_emitter(
- *dnode, resources, network_map, r_required_states);
- if (emitter != nullptr) {
- r_influences.particle_emitters.append(emitter);
+ const DNode &dnode = dsocket.node();
+
+ const ParticleFunction *inputs_fn = create_particle_function_for_inputs(
+ context, {&dnode.input(0, "Condition")});
+ if (inputs_fn == nullptr) {
+ return nullptr;
+ }
+
+ const ParticleAction *true_action = create_particle_action(
+ context, dnode.input(1), particle_names);
+ const ParticleAction *false_action = create_particle_action(
+ context, dnode.input(2), particle_names);
+
+ if (true_action == nullptr && false_action == nullptr) {
+ return nullptr;
+ }
+ return &context.resources.construct<ParticleConditionAction>(
+ AT, *inputs_fn, true_action, false_action);
+}
+
+class KillParticleAction : public ParticleAction {
+ public:
+ void execute(ParticleActionContext &context) const override
+ {
+ MutableSpan<int> dead_states = context.particles.attributes.get<int>("Dead");
+ for (int i : context.particles.index_mask) {
+ dead_states[i] = true;
}
}
+};
+
+static const ParticleAction *create_particle_action(CollectContext &context,
+ const DOutputSocket &dsocket,
+ Span<StringRefNull> particle_names)
+{
+ const DNode &dnode = dsocket.node();
+ StringRef idname = dnode.idname();
+ if (idname == "SimulationNodeSetParticleAttribute") {
+ return create_set_particle_attribute_action(context, dsocket, particle_names);
+ }
+ if (idname == "SimulationNodeExecuteCondition") {
+ return create_particle_condition_action(context, dsocket, particle_names);
+ }
+ if (idname == "SimulationNodeKillParticle") {
+ return &context.resources.construct<KillParticleAction>(AT);
+ }
+ return nullptr;
}
-static void prepare_particle_attribute_builders(nodes::MFNetworkTreeMap &network_map,
- ResourceCollector &resources,
- SimulationInfluences &r_influences)
+static void initialize_particle_attribute_builders(CollectContext &context)
{
- for (const nodes::DNode *dnode : get_particle_simulation_nodes(network_map.tree())) {
- std::string name = dnode_to_path(*dnode);
- fn::AttributesInfoBuilder &builder = resources.construct<fn::AttributesInfoBuilder>(AT);
- builder.add<float3>("Position", {0, 0, 0});
- builder.add<float3>("Velocity", {0, 0, 0});
- builder.add<int>("ID", 0);
+ for (const DNode *dnode : context.particle_simulation_nodes) {
+ StringRef name = get_identifier(context, *dnode);
+ AttributesInfoBuilder &attributes_builder = context.resources.construct<AttributesInfoBuilder>(
+ AT);
+ attributes_builder.add<float3>("Position", {0, 0, 0});
+ attributes_builder.add<float3>("Velocity", {0, 0, 0});
+ attributes_builder.add<int>("ID", 0);
/* TODO: Use bool property, but need to add CD_PROP_BOOL first. */
- builder.add<int>("Dead", 0);
- builder.add<float>("Birth Time", 0.0f);
- r_influences.particle_attributes_builder.add_new(std::move(name), &builder);
+ attributes_builder.add<int>("Dead", 0);
+ /* TODO: Use uint32_t, but we don't have a corresponding custom property type. */
+ attributes_builder.add<int>("Hash", 0);
+ attributes_builder.add<float>("Birth Time", 0.0f);
+ attributes_builder.add<float>("Radius", 0.02f);
+ context.influences.particle_attributes_builder.add_new(name, &attributes_builder);
}
}
-static void find_used_data_blocks(const nodes::DerivedNodeTree &tree,
- SimulationInfluences &r_influences)
+static void optimize_function_network(CollectContext &context)
+{
+ fn::mf_network_optimization::constant_folding(context.network, context.resources);
+ fn::mf_network_optimization::common_subnetwork_elimination(context.network);
+ fn::mf_network_optimization::dead_node_removal(context.network);
+ // WM_clipboard_text_set(network.to_dot().c_str(), false);
+}
+
+class AgeReachedEvent : public ParticleEvent {
+ private:
+ std::string attribute_name_;
+ const ParticleFunction &inputs_fn_;
+ const ParticleAction &action_;
+
+ public:
+ AgeReachedEvent(std::string attribute_name,
+ const ParticleFunction &inputs_fn,
+ const ParticleAction &action)
+ : attribute_name_(std::move(attribute_name)), inputs_fn_(inputs_fn), action_(action)
+ {
+ }
+
+ void filter(ParticleEventFilterContext &context) const override
+ {
+ Span<float> birth_times = context.particles.attributes.get<float>("Birth Time");
+ std::optional<Span<int>> has_been_triggered = context.particles.attributes.try_get<int>(
+ attribute_name_);
+ if (!has_been_triggered.has_value()) {
+ return;
+ }
+
+ ParticleFunctionEvaluator evaluator{inputs_fn_, context.solve_context, context.particles};
+ evaluator.compute();
+ VSpan<float> trigger_ages = evaluator.get<float>(0, "Age");
+
+ const float end_time = context.particles.integration->end_time;
+ for (int i : context.particles.index_mask) {
+ if ((*has_been_triggered)[i]) {
+ continue;
+ }
+ const float trigger_age = trigger_ages[i];
+ const float birth_time = birth_times[i];
+ const float trigger_time = birth_time + trigger_age;
+ if (trigger_time > end_time) {
+ continue;
+ }
+
+ const float duration = context.particles.integration->durations[i];
+ TimeInterval interval(end_time - duration, duration);
+ const float time_factor = interval.safe_factor_at_time(trigger_time);
+
+ context.factor_dst[i] = std::max<float>(0.0f, time_factor);
+ }
+ }
+
+ void execute(ParticleActionContext &context) const override
+ {
+ MutableSpan<int> has_been_triggered = context.particles.attributes.get<int>(attribute_name_);
+ for (int i : context.particles.index_mask) {
+ has_been_triggered[i] = 1;
+ }
+ action_.execute(context);
+ }
+};
+
+static void collect_age_reached_events(CollectContext &context)
{
- const bNodeSocketType *socktype = nodeSocketTypeFind("NodeSocketObject");
- BLI_assert(socktype != nullptr);
-
- for (const nodes::DInputSocket *dsocket : tree.input_sockets()) {
- const bNodeSocket *bsocket = dsocket->bsocket();
- if (bsocket->typeinfo == socktype) {
- Object *value = ((const bNodeSocketValueObject *)bsocket->default_value)->value;
- if (value != nullptr) {
- r_influences.used_data_blocks.add(&value->id);
+ for (const DNode *dnode : nodes_by_type(context, "SimulationNodeAgeReachedEvent")) {
+ const DInputSocket &age_input = dnode->input(0, "Age");
+ const DInputSocket &execute_input = dnode->input(1, "Execute");
+ Array<StringRefNull> particle_names = find_linked_particle_simulations(context,
+ dnode->output(0));
+ const ParticleAction *action = create_particle_action(context, execute_input, particle_names);
+ if (action == nullptr) {
+ continue;
+ }
+ const ParticleFunction *inputs_fn = create_particle_function_for_inputs(context, {&age_input});
+ if (inputs_fn == nullptr) {
+ continue;
+ }
+
+ std::string attribute_name = get_identifier(context, *dnode);
+ const ParticleEvent &event = context.resources.construct<AgeReachedEvent>(
+ AT, attribute_name, *inputs_fn, *action);
+ for (StringRefNull particle_name : particle_names) {
+ const bool added_attribute = context.influences.particle_attributes_builder
+ .lookup_as(particle_name)
+ ->add<int>(attribute_name, 0);
+ if (added_attribute) {
+ context.influences.particle_events.add_as(particle_name, &event);
}
}
}
@@ -456,30 +879,29 @@ void collect_simulation_influences(Simulation &simulation,
SimulationInfluences &r_influences,
RequiredStates &r_required_states)
{
- nodes::NodeTreeRefMap tree_refs;
- const nodes::DerivedNodeTree tree{simulation.nodetree, tree_refs};
+ NodeTreeRefMap tree_refs;
+ const DerivedNodeTree tree{simulation.nodetree, tree_refs};
- fn::MFNetwork &network = resources.construct<fn::MFNetwork>(AT);
- nodes::MFNetworkTreeMap network_map = insert_node_tree_into_mf_network(network, tree, resources);
+ MFNetwork &network = resources.construct<MFNetwork>(AT);
+ MFNetworkTreeMap network_map = insert_node_tree_into_mf_network(network, tree, resources);
- prepare_particle_attribute_builders(network_map, resources, r_influences);
+ CollectContext context{r_influences, r_required_states, resources, network_map};
+ initialize_particle_attribute_builders(context);
- DummyDataSources data_sources;
- find_and_deduplicate_particle_attribute_nodes(network_map, data_sources);
+ prepare_particle_attribute_nodes(context);
+ prepare_time_input_nodes(context);
- fn::mf_network_optimization::constant_folding(network, resources);
- fn::mf_network_optimization::common_subnetwork_elimination(network);
- fn::mf_network_optimization::dead_node_removal(network);
- // WM_clipboard_text_set(network.to_dot().c_str(), false);
+ collect_forces(context);
+ collect_emitters(context);
+ collect_birth_events(context);
+ collect_time_step_events(context);
+ collect_age_reached_events(context);
- collect_forces(network_map, resources, data_sources, r_influences);
- collect_emitters(network_map, resources, r_influences, r_required_states);
+ optimize_function_network(context);
- for (const nodes::DNode *dnode : get_particle_simulation_nodes(tree)) {
- r_required_states.add(dnode_to_path(*dnode), SIM_TYPE_NAME_PARTICLE_SIMULATION);
+ for (const DNode *dnode : context.particle_simulation_nodes) {
+ r_required_states.add(get_identifier(context, *dnode), SIM_TYPE_NAME_PARTICLE_SIMULATION);
}
-
- find_used_data_blocks(tree, r_influences);
}
} // namespace blender::sim
diff --git a/source/blender/simulation/intern/simulation_collect_influences.hh b/source/blender/simulation/intern/simulation_collect_influences.hh
index 5035461191e..8673a308b04 100644
--- a/source/blender/simulation/intern/simulation_collect_influences.hh
+++ b/source/blender/simulation/intern/simulation_collect_influences.hh
@@ -20,7 +20,7 @@
#include "BLI_resource_collector.hh"
-#include "simulation_solver.hh"
+#include "simulation_solver_influences.hh"
namespace blender::sim {
diff --git a/source/blender/simulation/intern/simulation_solver.cc b/source/blender/simulation/intern/simulation_solver.cc
index ee7a8d40035..d53ccd2bd49 100644
--- a/source/blender/simulation/intern/simulation_solver.cc
+++ b/source/blender/simulation/intern/simulation_solver.cc
@@ -17,23 +17,16 @@
#include "simulation_solver.hh"
#include "BKE_customdata.h"
-#include "BKE_lib_id.h"
#include "BKE_persistent_data_handle.hh"
#include "BLI_rand.hh"
#include "BLI_set.hh"
-namespace blender::sim {
-
-ParticleForce::~ParticleForce()
-{
-}
+#include "DEG_depsgraph_query.h"
-ParticleEmitter::~ParticleEmitter()
-{
-}
+namespace blender::sim {
-static CustomDataType cpp_to_custom_data_type(const fn::CPPType &type)
+static CustomDataType cpp_to_custom_data_type(const CPPType &type)
{
if (type.is<float3>()) {
return CD_PROP_FLOAT3;
@@ -48,18 +41,18 @@ static CustomDataType cpp_to_custom_data_type(const fn::CPPType &type)
return CD_PROP_FLOAT;
}
-static const fn::CPPType &custom_to_cpp_data_type(CustomDataType type)
+static const CPPType &custom_to_cpp_data_type(CustomDataType type)
{
switch (type) {
case CD_PROP_FLOAT3:
- return fn::CPPType::get<float3>();
+ return CPPType::get<float3>();
case CD_PROP_FLOAT:
- return fn::CPPType::get<float>();
+ return CPPType::get<float>();
case CD_PROP_INT32:
- return fn::CPPType::get<int32_t>();
+ return CPPType::get<int32_t>();
default:
BLI_assert(false);
- return fn::CPPType::get<float>();
+ return CPPType::get<float>();
}
}
@@ -67,33 +60,33 @@ class CustomDataAttributesRef {
private:
Array<void *> buffers_;
int64_t size_;
- const fn::AttributesInfo &info_;
+ const AttributesInfo &info_;
public:
- CustomDataAttributesRef(CustomData &custom_data, int64_t size, const fn::AttributesInfo &info)
+ CustomDataAttributesRef(CustomData &custom_data, int64_t size, const AttributesInfo &info)
: buffers_(info.size(), nullptr), size_(size), info_(info)
{
for (int attribute_index : info.index_range()) {
StringRefNull name = info.name_of(attribute_index);
- const fn::CPPType &cpp_type = info.type_of(attribute_index);
+ const CPPType &cpp_type = info.type_of(attribute_index);
CustomDataType custom_type = cpp_to_custom_data_type(cpp_type);
void *data = CustomData_get_layer_named(&custom_data, custom_type, name.c_str());
buffers_[attribute_index] = data;
}
}
- operator fn::MutableAttributesRef()
+ operator MutableAttributesRef()
{
- return fn::MutableAttributesRef(info_, buffers_, size_);
+ return MutableAttributesRef(info_, buffers_, size_);
}
- operator fn::AttributesRef() const
+ operator AttributesRef() const
{
- return fn::AttributesRef(info_, buffers_, size_);
+ return AttributesRef(info_, buffers_, size_);
}
};
-static void ensure_attributes_exist(ParticleSimulationState *state, const fn::AttributesInfo &info)
+static void ensure_attributes_exist(ParticleSimulationState *state, const AttributesInfo &info)
{
bool found_layer_to_remove;
do {
@@ -101,7 +94,7 @@ static void ensure_attributes_exist(ParticleSimulationState *state, const fn::At
for (int layer_index = 0; layer_index < state->attributes.totlayer; layer_index++) {
CustomDataLayer *layer = &state->attributes.layers[layer_index];
BLI_assert(layer->name != nullptr);
- const fn::CPPType &cpp_type = custom_to_cpp_data_type((CustomDataType)layer->type);
+ const CPPType &cpp_type = custom_to_cpp_data_type((CustomDataType)layer->type);
StringRefNull name = layer->name;
if (!info.has_attribute(name, cpp_type)) {
found_layer_to_remove = true;
@@ -113,7 +106,7 @@ static void ensure_attributes_exist(ParticleSimulationState *state, const fn::At
for (int attribute_index : info.index_range()) {
StringRefNull attribute_name = info.name_of(attribute_index);
- const fn::CPPType &cpp_type = info.type_of(attribute_index);
+ const CPPType &cpp_type = info.type_of(attribute_index);
CustomDataType custom_type = cpp_to_custom_data_type(cpp_type);
if (CustomData_get_layer_named(&state->attributes, custom_type, attribute_name.c_str()) ==
nullptr) {
@@ -128,50 +121,241 @@ static void ensure_attributes_exist(ParticleSimulationState *state, const fn::At
}
}
-BLI_NOINLINE static void simulate_existing_particles(SimulationSolveContext &solve_context,
- ParticleSimulationState &state,
- const fn::AttributesInfo &attributes_info)
+BLI_NOINLINE static void apply_remaining_diffs(ParticleChunkContext &context)
{
- CustomDataAttributesRef custom_data_attributes{
- state.attributes, state.tot_particles, attributes_info};
- fn::MutableAttributesRef attributes = custom_data_attributes;
+ BLI_assert(context.integration != nullptr);
+ MutableSpan<float3> positions = context.attributes.get<float3>("Position");
+ MutableSpan<float3> velocities = context.attributes.get<float3>("Velocity");
+
+ for (int i : context.index_mask) {
+ positions[i] += context.integration->position_diffs[i];
+ velocities[i] += context.integration->velocity_diffs[i];
+ }
+}
- Array<float3> force_vectors{state.tot_particles, {0, 0, 0}};
- const Vector<const ParticleForce *> *forces =
- solve_context.influences().particle_forces.lookup_ptr(state.head.name);
+BLI_NOINLINE static void find_next_event_per_particle(
+ SimulationSolveContext &solve_context,
+ ParticleChunkContext &particles,
+ Span<const ParticleEvent *> events,
+ MutableSpan<int> r_next_event_indices,
+ MutableSpan<float> r_time_factors_to_next_event)
+{
+ r_next_event_indices.fill_indices(particles.index_mask, -1);
+ r_time_factors_to_next_event.fill_indices(particles.index_mask, 1.0f);
+
+ Array<float> time_factors(particles.index_mask.min_array_size());
+ for (int event_index : events.index_range()) {
+ time_factors.fill(-1.0f);
+ ParticleEventFilterContext event_context{solve_context, particles, time_factors};
+ const ParticleEvent &event = *events[event_index];
+ event.filter(event_context);
+
+ for (int i : particles.index_mask) {
+ const float time_factor = time_factors[i];
+ const float previously_smallest_time_factor = r_time_factors_to_next_event[i];
+ if (time_factor >= 0.0f && time_factor <= previously_smallest_time_factor) {
+ r_time_factors_to_next_event[i] = time_factor;
+ r_next_event_indices[i] = event_index;
+ }
+ }
+ }
+}
- if (forces != nullptr) {
- ParticleChunkContext particle_chunk_context{IndexMask(state.tot_particles), attributes};
- ParticleForceContext particle_force_context{
- solve_context, particle_chunk_context, force_vectors};
+BLI_NOINLINE static void forward_particles_to_next_event_or_end(
+ ParticleChunkContext &particles, Span<float> time_factors_to_next_event)
+{
+ MutableSpan<float3> positions = particles.attributes.get<float3>("Position");
+ MutableSpan<float3> velocities = particles.attributes.get<float3>("Velocity");
+
+ MutableSpan<float3> position_diffs = particles.integration->position_diffs;
+ MutableSpan<float3> velocity_diffs = particles.integration->velocity_diffs;
+ MutableSpan<float> durations = particles.integration->durations;
+
+ for (int i : particles.index_mask) {
+ const float time_factor = time_factors_to_next_event[i];
+ positions[i] += position_diffs[i] * time_factor;
+ velocities[i] += velocity_diffs[i] * time_factor;
+
+ const float remaining_time_factor = 1.0f - time_factor;
+ position_diffs[i] *= remaining_time_factor;
+ velocity_diffs[i] *= remaining_time_factor;
+ durations[i] *= remaining_time_factor;
+ }
+}
- for (const ParticleForce *force : *forces) {
- force->add_force(particle_force_context);
+BLI_NOINLINE static void group_particles_by_event(
+ IndexMask mask,
+ Span<int> next_event_indices,
+ MutableSpan<Vector<int64_t>> r_particles_per_event)
+{
+ for (int i : mask) {
+ int event_index = next_event_indices[i];
+ if (event_index >= 0) {
+ r_particles_per_event[event_index].append(i);
}
}
+}
- MutableSpan<float3> positions = attributes.get<float3>("Position");
- MutableSpan<float3> velocities = attributes.get<float3>("Velocity");
- MutableSpan<float> birth_times = attributes.get<float>("Birth Time");
- MutableSpan<int> dead_states = attributes.get<int>("Dead");
- float end_time = solve_context.solve_interval().end();
- float time_step = solve_context.solve_interval().duration();
- for (int i : positions.index_range()) {
- velocities[i] += force_vectors[i] * time_step;
- positions[i] += velocities[i] * time_step;
-
- if (end_time - birth_times[i] > 2) {
- dead_states[i] = true;
+BLI_NOINLINE static void execute_events(SimulationSolveContext &solve_context,
+ ParticleChunkContext &all_particles,
+ Span<const ParticleEvent *> events,
+ Span<Vector<int64_t>> particles_per_event)
+{
+ for (int event_index : events.index_range()) {
+ Span<int64_t> pindices = particles_per_event[event_index];
+ if (pindices.is_empty()) {
+ continue;
+ }
+
+ const ParticleEvent &event = *events[event_index];
+ ParticleChunkContext particles{
+ all_particles.state, pindices, all_particles.attributes, all_particles.integration};
+ ParticleActionContext action_context{solve_context, particles};
+ event.execute(action_context);
+ }
+}
+
+BLI_NOINLINE static void find_unfinished_particles(IndexMask index_mask,
+ Span<float> time_factors_to_next_event,
+ Vector<int64_t> &r_unfinished_pindices)
+{
+ for (int i : index_mask) {
+ float time_factor = time_factors_to_next_event[i];
+ if (time_factor < 1.0f) {
+ r_unfinished_pindices.append(i);
+ }
+ }
+}
+
+BLI_NOINLINE static void simulate_to_next_event(SimulationSolveContext &solve_context,
+ ParticleChunkContext &particles,
+ Span<const ParticleEvent *> events,
+ Vector<int64_t> &r_unfinished_pindices)
+{
+ int array_size = particles.index_mask.min_array_size();
+ Array<int> next_event_indices(array_size);
+ Array<float> time_factors_to_next_event(array_size);
+
+ find_next_event_per_particle(
+ solve_context, particles, events, next_event_indices, time_factors_to_next_event);
+
+ forward_particles_to_next_event_or_end(particles, time_factors_to_next_event);
+
+ Array<Vector<int64_t>> particles_per_event(events.size());
+ group_particles_by_event(particles.index_mask, next_event_indices, particles_per_event);
+
+ execute_events(solve_context, particles, events, particles_per_event);
+ find_unfinished_particles(
+ particles.index_mask, time_factors_to_next_event, r_unfinished_pindices);
+}
+
+BLI_NOINLINE static void simulate_with_max_n_events(SimulationSolveContext &solve_context,
+ ParticleSimulationState &state,
+ ParticleChunkContext &particles,
+ int max_events)
+{
+ Span<const ParticleEvent *> events = solve_context.influences.particle_events.lookup_as(
+ state.head.name);
+ if (events.size() == 0) {
+ apply_remaining_diffs(particles);
+ return;
+ }
+
+ Vector<int64_t> unfininished_pindices = particles.index_mask.indices();
+ for (int iteration : IndexRange(max_events)) {
+ UNUSED_VARS(iteration);
+ if (unfininished_pindices.is_empty()) {
+ break;
}
+
+ Vector<int64_t> new_unfinished_pindices;
+ ParticleChunkContext remaining_particles{particles.state,
+ unfininished_pindices.as_span(),
+ particles.attributes,
+ particles.integration};
+ simulate_to_next_event(solve_context, remaining_particles, events, new_unfinished_pindices);
+ unfininished_pindices = std::move(new_unfinished_pindices);
+ }
+
+ if (!unfininished_pindices.is_empty()) {
+ ParticleChunkContext remaining_particles{particles.state,
+ unfininished_pindices.as_span(),
+ particles.attributes,
+ particles.integration};
+ apply_remaining_diffs(remaining_particles);
}
}
+BLI_NOINLINE static void simulate_particle_chunk(SimulationSolveContext &solve_context,
+ ParticleSimulationState &state,
+ MutableAttributesRef attributes,
+ MutableSpan<float> remaining_durations,
+ float end_time)
+{
+ int particle_amount = attributes.size();
+
+ Span<const ParticleAction *> begin_actions =
+ solve_context.influences.particle_time_step_begin_actions.lookup_as(state.head.name);
+ for (const ParticleAction *action : begin_actions) {
+ ParticleChunkContext particles{state, IndexMask(particle_amount), attributes};
+ ParticleActionContext action_context{solve_context, particles};
+ action->execute(action_context);
+ }
+
+ Array<float3> force_vectors{particle_amount, {0, 0, 0}};
+ Span<const ParticleForce *> forces = solve_context.influences.particle_forces.lookup_as(
+ state.head.name);
+ for (const ParticleForce *force : forces) {
+ ParticleChunkContext particles{state, IndexMask(particle_amount), attributes};
+ ParticleForceContext particle_force_context{solve_context, particles, force_vectors};
+ force->add_force(particle_force_context);
+ }
+
+ MutableSpan<float3> velocities = attributes.get<float3>("Velocity");
+
+ Array<float3> position_diffs(particle_amount);
+ Array<float3> velocity_diffs(particle_amount);
+ for (int i : IndexRange(particle_amount)) {
+ const float time_step = remaining_durations[i];
+ velocity_diffs[i] = force_vectors[i] * time_step;
+ position_diffs[i] = (velocities[i] + velocity_diffs[i] / 2.0f) * time_step;
+ }
+
+ ParticleChunkIntegrationContext integration_context = {
+ position_diffs, velocity_diffs, remaining_durations, end_time};
+ ParticleChunkContext particle_chunk_context{
+ state, IndexMask(particle_amount), attributes, &integration_context};
+
+ simulate_with_max_n_events(solve_context, state, particle_chunk_context, 10);
+
+ Span<const ParticleAction *> end_actions =
+ solve_context.influences.particle_time_step_end_actions.lookup_as(state.head.name);
+ for (const ParticleAction *action : end_actions) {
+ ParticleChunkContext particles{state, IndexMask(particle_amount), attributes};
+ ParticleActionContext action_context{solve_context, particles};
+ action->execute(action_context);
+ }
+}
+
+BLI_NOINLINE static void simulate_existing_particles(SimulationSolveContext &solve_context,
+ ParticleSimulationState &state,
+ const AttributesInfo &attributes_info)
+{
+ CustomDataAttributesRef custom_data_attributes{
+ state.attributes, state.tot_particles, attributes_info};
+ MutableAttributesRef attributes = custom_data_attributes;
+
+ Array<float> remaining_durations(state.tot_particles, solve_context.solve_interval.duration());
+ simulate_particle_chunk(
+ solve_context, state, attributes, remaining_durations, solve_context.solve_interval.stop());
+}
+
BLI_NOINLINE static void run_emitters(SimulationSolveContext &solve_context,
ParticleAllocators &particle_allocators)
{
- for (const ParticleEmitter *emitter : solve_context.influences().particle_emitters) {
+ for (const ParticleEmitter *emitter : solve_context.influences.particle_emitters) {
ParticleEmitterContext emitter_context{
- solve_context, particle_allocators, solve_context.solve_interval()};
+ solve_context, particle_allocators, solve_context.solve_interval};
emitter->emit(emitter_context);
}
}
@@ -181,10 +365,10 @@ BLI_NOINLINE static int count_particles_after_time_step(ParticleSimulationState
{
CustomDataAttributesRef custom_data_attributes{
state.attributes, state.tot_particles, allocator.attributes_info()};
- fn::MutableAttributesRef attributes = custom_data_attributes;
+ MutableAttributesRef attributes = custom_data_attributes;
int new_particle_amount = attributes.get<int>("Dead").count(0);
- for (fn::MutableAttributesRef emitted_attributes : allocator.get_allocations()) {
+ for (MutableAttributesRef emitted_attributes : allocator.get_allocations()) {
new_particle_amount += emitted_attributes.get<int>("Dead").count(0);
}
@@ -199,7 +383,7 @@ BLI_NOINLINE static void remove_dead_and_add_new_particles(ParticleSimulationSta
CustomDataAttributesRef custom_data_attributes{
state.attributes, state.tot_particles, allocator.attributes_info()};
- Vector<fn::MutableAttributesRef> particle_sources;
+ Vector<MutableAttributesRef> particle_sources;
particle_sources.append(custom_data_attributes);
particle_sources.extend(allocator.get_allocations());
@@ -211,16 +395,16 @@ BLI_NOINLINE static void remove_dead_and_add_new_particles(ParticleSimulationSta
dead_layer = &layer;
continue;
}
- const fn::CPPType &cpp_type = custom_to_cpp_data_type((CustomDataType)layer.type);
- fn::GMutableSpan new_buffer{
+ const CPPType &cpp_type = custom_to_cpp_data_type((CustomDataType)layer.type);
+ GMutableSpan new_buffer{
cpp_type,
MEM_mallocN_aligned(new_particle_amount * cpp_type.size(), cpp_type.alignment(), AT),
new_particle_amount};
int current = 0;
- for (fn::MutableAttributesRef attributes : particle_sources) {
+ for (MutableAttributesRef attributes : particle_sources) {
Span<int> dead_states = attributes.get<int>("Dead");
- fn::GSpan source_buffer = attributes.get(name);
+ GSpan source_buffer = attributes.get(name);
BLI_assert(source_buffer.type() == cpp_type);
for (int i : attributes.index_range()) {
if (dead_states[i] == 0) {
@@ -233,7 +417,7 @@ BLI_NOINLINE static void remove_dead_and_add_new_particles(ParticleSimulationSta
if (layer.data != nullptr) {
MEM_freeN(layer.data);
}
- layer.data = new_buffer.buffer();
+ layer.data = new_buffer.data();
}
BLI_assert(dead_layer != nullptr);
@@ -246,56 +430,10 @@ BLI_NOINLINE static void remove_dead_and_add_new_particles(ParticleSimulationSta
state.next_particle_id += allocator.total_allocated();
}
-static void update_persistent_data_handles(Simulation &simulation,
- const VectorSet<ID *> &used_data_blocks)
-{
- Set<ID *> contained_ids;
- Set<int> used_handles;
-
- /* Remove handles that have been invalidated. */
- LISTBASE_FOREACH_MUTABLE (
- PersistentDataHandleItem *, handle_item, &simulation.persistent_data_handles) {
- if (handle_item->id == nullptr) {
- BLI_remlink(&simulation.persistent_data_handles, handle_item);
- continue;
- }
- if (!used_data_blocks.contains(handle_item->id)) {
- id_us_min(handle_item->id);
- BLI_remlink(&simulation.persistent_data_handles, handle_item);
- MEM_freeN(handle_item);
- continue;
- }
- contained_ids.add_new(handle_item->id);
- used_handles.add_new(handle_item->handle);
- }
-
- /* Add new handles that are not in the list yet. */
- int next_handle = 0;
- for (ID *id : used_data_blocks) {
- if (contained_ids.contains(id)) {
- continue;
- }
-
- /* Find the next available handle. */
- while (used_handles.contains(next_handle)) {
- next_handle++;
- }
- used_handles.add_new(next_handle);
-
- PersistentDataHandleItem *handle_item = (PersistentDataHandleItem *)MEM_callocN(
- sizeof(*handle_item), AT);
- /* Cannot store const pointers in DNA. */
- id_us_plus(id);
- handle_item->id = id;
- handle_item->handle = next_handle;
-
- BLI_addtail(&simulation.persistent_data_handles, handle_item);
- }
-}
-
void initialize_simulation_states(Simulation &simulation,
Depsgraph &UNUSED(depsgraph),
- const SimulationInfluences &UNUSED(influences))
+ const SimulationInfluences &UNUSED(influences),
+ const bke::PersistentDataHandleMap &UNUSED(handle_map))
{
simulation.current_simulation_time = 0.0f;
}
@@ -303,15 +441,10 @@ void initialize_simulation_states(Simulation &simulation,
void solve_simulation_time_step(Simulation &simulation,
Depsgraph &depsgraph,
const SimulationInfluences &influences,
+ const bke::PersistentDataHandleMap &handle_map,
+ const DependencyAnimations &dependency_animations,
float time_step)
{
- update_persistent_data_handles(simulation, influences.used_data_blocks);
-
- bke::PersistentDataHandleMap handle_map;
- LISTBASE_FOREACH (PersistentDataHandleItem *, handle, &simulation.persistent_data_handles) {
- handle_map.add(handle->handle, *handle->id);
- }
-
SimulationStateMap state_map;
LISTBASE_FOREACH (SimulationState *, state, &simulation.states) {
state_map.add(state);
@@ -322,30 +455,32 @@ void solve_simulation_time_step(Simulation &simulation,
influences,
TimeInterval(simulation.current_simulation_time, time_step),
state_map,
- handle_map};
- TimeInterval simulation_time_interval{simulation.current_simulation_time, time_step};
+ handle_map,
+ dependency_animations};
Span<ParticleSimulationState *> particle_simulation_states =
state_map.lookup<ParticleSimulationState>();
- Map<std::string, std::unique_ptr<fn::AttributesInfo>> attribute_infos;
+ Map<std::string, std::unique_ptr<AttributesInfo>> attribute_infos;
Map<std::string, std::unique_ptr<ParticleAllocator>> particle_allocators_map;
for (ParticleSimulationState *state : particle_simulation_states) {
- const fn::AttributesInfoBuilder &builder = *influences.particle_attributes_builder.lookup_as(
+ const AttributesInfoBuilder &builder = *influences.particle_attributes_builder.lookup_as(
state->head.name);
- auto info = std::make_unique<fn::AttributesInfo>(builder);
+ auto info = std::make_unique<AttributesInfo>(builder);
ensure_attributes_exist(state, *info);
+ uint32_t hash_seed = DefaultHash<StringRef>{}(state->head.name);
particle_allocators_map.add_new(
- state->head.name, std::make_unique<ParticleAllocator>(*info, state->next_particle_id));
+ state->head.name,
+ std::make_unique<ParticleAllocator>(*info, state->next_particle_id, hash_seed));
attribute_infos.add_new(state->head.name, std::move(info));
}
ParticleAllocators particle_allocators{particle_allocators_map};
for (ParticleSimulationState *state : particle_simulation_states) {
- const fn::AttributesInfo &attributes_info = *attribute_infos.lookup_as(state->head.name);
+ const AttributesInfo &attributes_info = *attribute_infos.lookup_as(state->head.name);
simulate_existing_particles(solve_context, *state, attributes_info);
}
@@ -353,10 +488,35 @@ void solve_simulation_time_step(Simulation &simulation,
for (ParticleSimulationState *state : particle_simulation_states) {
ParticleAllocator &allocator = *particle_allocators.try_get_allocator(state->head.name);
+
+ for (MutableAttributesRef attributes : allocator.get_allocations()) {
+ Span<const ParticleAction *> actions = influences.particle_birth_actions.lookup_as(
+ state->head.name);
+ for (const ParticleAction *action : actions) {
+ ParticleChunkContext chunk_context{*state, IndexRange(attributes.size()), attributes};
+ ParticleActionContext action_context{solve_context, chunk_context};
+ action->execute(action_context);
+ }
+ }
+ }
+
+ for (ParticleSimulationState *state : particle_simulation_states) {
+ ParticleAllocator &allocator = *particle_allocators.try_get_allocator(state->head.name);
+
+ for (MutableAttributesRef attributes : allocator.get_allocations()) {
+ Array<float> remaining_durations(attributes.size());
+ Span<float> birth_times = attributes.get<float>("Birth Time");
+ const float end_time = solve_context.solve_interval.stop();
+ for (int i : attributes.index_range()) {
+ remaining_durations[i] = end_time - birth_times[i];
+ }
+ simulate_particle_chunk(solve_context, *state, attributes, remaining_durations, end_time);
+ }
+
remove_dead_and_add_new_particles(*state, allocator);
}
- simulation.current_simulation_time = simulation_time_interval.end();
+ simulation.current_simulation_time = solve_context.solve_interval.stop();
}
} // namespace blender::sim
diff --git a/source/blender/simulation/intern/simulation_solver.hh b/source/blender/simulation/intern/simulation_solver.hh
index 3fc61f579e3..2cf8eb2aa27 100644
--- a/source/blender/simulation/intern/simulation_solver.hh
+++ b/source/blender/simulation/intern/simulation_solver.hh
@@ -16,259 +16,22 @@
#pragma once
-#include "BLI_float3.hh"
-#include "BLI_span.hh"
-
-#include "DNA_simulation_types.h"
-
-#include "FN_attributes_ref.hh"
-
-#include "BKE_persistent_data_handle.hh"
-#include "BKE_simulation.h"
-
-#include "particle_allocator.hh"
-#include "time_interval.hh"
+#include "simulation_collect_influences.hh"
struct Depsgraph;
namespace blender::sim {
-class ParticleEmitterContext;
-class ParticleForceContext;
-
-class ParticleEmitter {
- public:
- virtual ~ParticleEmitter();
- virtual void emit(ParticleEmitterContext &context) const = 0;
-};
-
-class ParticleForce {
- public:
- virtual ~ParticleForce();
- virtual void add_force(ParticleForceContext &context) const = 0;
-};
-
-struct SimulationInfluences {
- Map<std::string, Vector<const ParticleForce *>> particle_forces;
- Map<std::string, fn::AttributesInfoBuilder *> particle_attributes_builder;
- Vector<const ParticleEmitter *> particle_emitters;
- VectorSet<ID *> used_data_blocks;
-};
-
-class SimulationStateMap {
- private:
- Map<StringRefNull, SimulationState *> states_by_name_;
- Map<StringRefNull, Vector<SimulationState *>> states_by_type_;
-
- public:
- void add(SimulationState *state)
- {
- states_by_name_.add_new(state->name, state);
- states_by_type_.lookup_or_add_default(state->type).append(state);
- }
-
- template<typename StateType> StateType *lookup(StringRef name) const
- {
- const char *type = BKE_simulation_get_state_type_name<StateType>();
- return (StateType *)this->lookup_name_type(name, type);
- }
-
- template<typename StateType> Span<StateType *> lookup() const
- {
- const char *type = BKE_simulation_get_state_type_name<StateType>();
- return this->lookup_type(type).cast<StateType *>();
- }
-
- SimulationState *lookup_name_type(StringRef name, StringRef type) const
- {
- SimulationState *state = states_by_name_.lookup_default_as(name, nullptr);
- if (state == nullptr) {
- return nullptr;
- }
- if (state->type == type) {
- return state;
- }
- return nullptr;
- }
-
- Span<SimulationState *> lookup_type(StringRef type) const
- {
- const Vector<SimulationState *> *states = states_by_type_.lookup_ptr_as(type);
- if (states == nullptr) {
- return {};
- }
- else {
- return states->as_span();
- }
- }
-};
-
-class SimulationSolveContext {
- private:
- Simulation &simulation_;
- Depsgraph &depsgraph_;
- const SimulationInfluences &influences_;
- TimeInterval solve_interval_;
- const SimulationStateMap &state_map_;
- const bke::PersistentDataHandleMap &id_handle_map_;
-
- public:
- SimulationSolveContext(Simulation &simulation,
- Depsgraph &depsgraph,
- const SimulationInfluences &influences,
- TimeInterval solve_interval,
- const SimulationStateMap &state_map,
- const bke::PersistentDataHandleMap &handle_map)
- : simulation_(simulation),
- depsgraph_(depsgraph),
- influences_(influences),
- solve_interval_(solve_interval),
- state_map_(state_map),
- id_handle_map_(handle_map)
- {
- }
-
- TimeInterval solve_interval() const
- {
- return solve_interval_;
- }
-
- const SimulationInfluences &influences() const
- {
- return influences_;
- }
-
- const bke::PersistentDataHandleMap &handle_map() const
- {
- return id_handle_map_;
- }
-
- const SimulationStateMap &state_map() const
- {
- return state_map_;
- }
-};
-
-class ParticleAllocators {
- private:
- Map<std::string, std::unique_ptr<ParticleAllocator>> &allocators_;
-
- public:
- ParticleAllocators(Map<std::string, std::unique_ptr<ParticleAllocator>> &allocators)
- : allocators_(allocators)
- {
- }
-
- ParticleAllocator *try_get_allocator(StringRef particle_simulation_name)
- {
- auto *ptr = allocators_.lookup_ptr_as(particle_simulation_name);
- if (ptr != nullptr) {
- return ptr->get();
- }
- else {
- return nullptr;
- }
- }
-};
-
-class ParticleChunkContext {
- private:
- IndexMask index_mask_;
- fn::MutableAttributesRef attributes_;
-
- public:
- ParticleChunkContext(IndexMask index_mask, fn::MutableAttributesRef attributes)
- : index_mask_(index_mask), attributes_(attributes)
- {
- }
-
- IndexMask index_mask() const
- {
- return index_mask_;
- }
-
- fn::MutableAttributesRef attributes()
- {
- return attributes_;
- }
-
- fn::AttributesRef attributes() const
- {
- return attributes_;
- }
-};
-
-class ParticleEmitterContext {
- private:
- SimulationSolveContext &solve_context_;
- ParticleAllocators &particle_allocators_;
- TimeInterval simulation_time_interval_;
-
- public:
- ParticleEmitterContext(SimulationSolveContext &solve_context,
- ParticleAllocators &particle_allocators,
- TimeInterval simulation_time_interval)
- : solve_context_(solve_context),
- particle_allocators_(particle_allocators),
- simulation_time_interval_(simulation_time_interval)
- {
- }
-
- SimulationSolveContext &solve_context()
- {
- return solve_context_;
- }
-
- ParticleAllocator *try_get_particle_allocator(StringRef particle_simulation_name)
- {
- return particle_allocators_.try_get_allocator(particle_simulation_name);
- }
-
- TimeInterval simulation_time_interval() const
- {
- return simulation_time_interval_;
- }
-};
-
-class ParticleForceContext {
- private:
- SimulationSolveContext &solve_context_;
- const ParticleChunkContext &particle_chunk_context_;
- MutableSpan<float3> force_dst_;
-
- public:
- ParticleForceContext(SimulationSolveContext &solve_context,
- const ParticleChunkContext &particle_chunk_context,
- MutableSpan<float3> force_dst)
- : solve_context_(solve_context),
- particle_chunk_context_(particle_chunk_context),
- force_dst_(force_dst)
- {
- }
-
- SimulationSolveContext &solve_context()
- {
- return solve_context_;
- }
-
- const ParticleChunkContext &particle_chunk() const
- {
- return particle_chunk_context_;
- }
-
- MutableSpan<float3> force_dst()
- {
- return force_dst_;
- }
-};
-
void initialize_simulation_states(Simulation &simulation,
Depsgraph &depsgraph,
- const SimulationInfluences &influences);
+ const SimulationInfluences &influences,
+ const bke::PersistentDataHandleMap &handle_map);
void solve_simulation_time_step(Simulation &simulation,
Depsgraph &depsgraph,
const SimulationInfluences &influences,
+ const bke::PersistentDataHandleMap &handle_map,
+ const DependencyAnimations &dependency_animations,
float time_step);
} // namespace blender::sim
diff --git a/source/blender/simulation/intern/simulation_solver_influences.cc b/source/blender/simulation/intern/simulation_solver_influences.cc
new file mode 100644
index 00000000000..3485d7c7bfb
--- /dev/null
+++ b/source/blender/simulation/intern/simulation_solver_influences.cc
@@ -0,0 +1,57 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "simulation_solver_influences.hh"
+
+#include "DNA_object_types.h"
+
+namespace blender::sim {
+
+ParticleForce::~ParticleForce()
+{
+}
+
+ParticleEmitter::~ParticleEmitter()
+{
+}
+
+ParticleAction::~ParticleAction()
+{
+}
+
+ParticleEvent::~ParticleEvent()
+{
+}
+
+DependencyAnimations::~DependencyAnimations()
+{
+}
+
+bool DependencyAnimations::is_object_transform_changing(Object &UNUSED(object)) const
+{
+ return false;
+}
+
+void DependencyAnimations::get_object_transforms(Object &object,
+ Span<float> simulation_times,
+ MutableSpan<float4x4> r_transforms) const
+{
+ assert_same_size(simulation_times, r_transforms);
+ float4x4 world_matrix = object.obmat;
+ r_transforms.fill(world_matrix);
+}
+
+} // namespace blender::sim
diff --git a/source/blender/simulation/intern/simulation_solver_influences.hh b/source/blender/simulation/intern/simulation_solver_influences.hh
new file mode 100644
index 00000000000..7dc0b3b8c8d
--- /dev/null
+++ b/source/blender/simulation/intern/simulation_solver_influences.hh
@@ -0,0 +1,234 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#pragma once
+
+#include "BLI_float3.hh"
+#include "BLI_float4x4.hh"
+#include "BLI_multi_value_map.hh"
+#include "BLI_span.hh"
+
+#include "DNA_simulation_types.h"
+
+#include "FN_attributes_ref.hh"
+
+#include "BKE_persistent_data_handle.hh"
+#include "BKE_simulation.h"
+
+#include "particle_allocator.hh"
+#include "time_interval.hh"
+
+namespace blender::sim {
+
+using fn::AttributesInfo;
+using fn::AttributesInfoBuilder;
+using fn::AttributesRef;
+using fn::CPPType;
+using fn::GMutableSpan;
+using fn::GSpan;
+using fn::MutableAttributesRef;
+
+struct ParticleEmitterContext;
+struct ParticleForceContext;
+struct ParticleActionContext;
+struct ParticleEventFilterContext;
+
+class ParticleEmitter {
+ public:
+ virtual ~ParticleEmitter();
+ virtual void emit(ParticleEmitterContext &context) const = 0;
+};
+
+class ParticleForce {
+ public:
+ virtual ~ParticleForce();
+ virtual void add_force(ParticleForceContext &context) const = 0;
+};
+
+class ParticleAction {
+ public:
+ virtual ~ParticleAction();
+ virtual void execute(ParticleActionContext &context) const = 0;
+};
+
+class ParticleEvent {
+ public:
+ virtual ~ParticleEvent();
+ virtual void filter(ParticleEventFilterContext &context) const = 0;
+ virtual void execute(ParticleActionContext &context) const = 0;
+};
+
+struct SimulationInfluences {
+ MultiValueMap<std::string, const ParticleForce *> particle_forces;
+ MultiValueMap<std::string, const ParticleAction *> particle_birth_actions;
+ MultiValueMap<std::string, const ParticleAction *> particle_time_step_begin_actions;
+ MultiValueMap<std::string, const ParticleAction *> particle_time_step_end_actions;
+ MultiValueMap<std::string, const ParticleEvent *> particle_events;
+ Map<std::string, AttributesInfoBuilder *> particle_attributes_builder;
+ Vector<const ParticleEmitter *> particle_emitters;
+};
+
+class SimulationStateMap {
+ private:
+ Map<StringRefNull, SimulationState *> states_by_name_;
+ MultiValueMap<StringRefNull, SimulationState *> states_by_type_;
+
+ public:
+ void add(SimulationState *state)
+ {
+ states_by_name_.add_new(state->name, state);
+ states_by_type_.add(state->type, state);
+ }
+
+ template<typename StateType> StateType *lookup(StringRef name) const
+ {
+ const char *type = BKE_simulation_get_state_type_name<StateType>();
+ return reinterpret_cast<StateType *>(this->lookup_name_type(name, type));
+ }
+
+ template<typename StateType> Span<StateType *> lookup() const
+ {
+ const char *type = BKE_simulation_get_state_type_name<StateType>();
+ return this->lookup_type(type).cast<StateType *>();
+ }
+
+ SimulationState *lookup_name_type(StringRef name, StringRef type) const
+ {
+ SimulationState *state = states_by_name_.lookup_default_as(name, nullptr);
+ if (state == nullptr) {
+ return nullptr;
+ }
+ if (state->type == type) {
+ return state;
+ }
+ return nullptr;
+ }
+
+ Span<SimulationState *> lookup_type(StringRef type) const
+ {
+ return states_by_type_.lookup_as(type);
+ }
+};
+
+class DependencyAnimations {
+ public:
+ ~DependencyAnimations();
+
+ virtual bool is_object_transform_changing(Object &object) const;
+ virtual void get_object_transforms(Object &object,
+ Span<float> simulation_times,
+ MutableSpan<float4x4> r_transforms) const;
+};
+
+struct SimulationSolveContext {
+ Simulation &simulation;
+ Depsgraph &depsgraph;
+ const SimulationInfluences &influences;
+ TimeInterval solve_interval;
+ const SimulationStateMap &state_map;
+ const bke::PersistentDataHandleMap &handle_map;
+ const DependencyAnimations &dependency_animations;
+};
+
+class ParticleAllocators {
+ private:
+ Map<std::string, std::unique_ptr<ParticleAllocator>> &allocators_;
+
+ public:
+ ParticleAllocators(Map<std::string, std::unique_ptr<ParticleAllocator>> &allocators)
+ : allocators_(allocators)
+ {
+ }
+
+ ParticleAllocator *try_get_allocator(StringRef particle_simulation_name)
+ {
+ auto *ptr = allocators_.lookup_ptr_as(particle_simulation_name);
+ if (ptr != nullptr) {
+ return ptr->get();
+ }
+ else {
+ return nullptr;
+ }
+ }
+};
+
+struct ParticleChunkIntegrationContext {
+ MutableSpan<float3> position_diffs;
+ MutableSpan<float3> velocity_diffs;
+ MutableSpan<float> durations;
+ float end_time;
+};
+
+struct ParticleChunkContext {
+ ParticleSimulationState &state;
+ IndexMask index_mask;
+ MutableAttributesRef attributes;
+ ParticleChunkIntegrationContext *integration = nullptr;
+
+ void update_diffs_after_velocity_change()
+ {
+ if (integration == nullptr) {
+ return;
+ }
+
+ Span<float> remaining_durations = integration->durations;
+ MutableSpan<float3> position_diffs = integration->position_diffs;
+ Span<float3> velocities = attributes.get<float3>("Velocity");
+
+ for (int i : index_mask) {
+ const float duration = remaining_durations[i];
+ /* This is certainly not a perfect way to "re-integrate" the velocity, but it should be good
+ * enough for most use cases. Changing the velocity in an instant is not physically correct
+ * anyway. */
+ position_diffs[i] = velocities[i] * duration;
+ }
+ }
+};
+
+struct ParticleEmitterContext {
+ SimulationSolveContext &solve_context;
+ ParticleAllocators &particle_allocators;
+ TimeInterval emit_interval;
+
+ template<typename StateType> StateType *lookup_state(StringRef name)
+ {
+ return solve_context.state_map.lookup<StateType>(name);
+ }
+
+ ParticleAllocator *try_get_particle_allocator(StringRef particle_simulation_name)
+ {
+ return particle_allocators.try_get_allocator(particle_simulation_name);
+ }
+};
+
+struct ParticleForceContext {
+ SimulationSolveContext &solve_context;
+ ParticleChunkContext &particles;
+ MutableSpan<float3> force_dst;
+};
+
+struct ParticleActionContext {
+ SimulationSolveContext &solve_context;
+ ParticleChunkContext &particles;
+};
+
+struct ParticleEventFilterContext {
+ SimulationSolveContext &solve_context;
+ ParticleChunkContext &particles;
+ MutableSpan<float> factor_dst;
+};
+
+} // namespace blender::sim
diff --git a/source/blender/simulation/intern/simulation_update.cc b/source/blender/simulation/intern/simulation_update.cc
index 09219e0238f..452b222bb08 100644
--- a/source/blender/simulation/intern/simulation_update.cc
+++ b/source/blender/simulation/intern/simulation_update.cc
@@ -17,8 +17,11 @@
#include "SIM_simulation_update.hh"
#include "BKE_customdata.h"
+#include "BKE_lib_id.h"
+#include "BKE_object.h"
#include "BKE_simulation.h"
+#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
#include "DNA_simulation_types.h"
@@ -29,8 +32,11 @@
#include "BLI_listbase.h"
#include "BLI_map.hh"
#include "BLI_rand.h"
+#include "BLI_set.hh"
#include "BLI_vector.hh"
+#include "NOD_node_tree_dependencies.hh"
+
#include "particle_function.hh"
#include "simulation_collect_influences.hh"
#include "simulation_solver.hh"
@@ -88,6 +94,131 @@ static void update_simulation_state_list(Simulation *simulation,
add_missing_states(simulation, required_states);
}
+class SampledDependencyAnimations : public DependencyAnimations {
+ private:
+ TimeInterval simulation_time_interval_;
+ MultiValueMap<Object *, float4x4> object_transforms_cache_;
+
+ public:
+ SampledDependencyAnimations(TimeInterval simulation_time_interval)
+ : simulation_time_interval_(simulation_time_interval)
+ {
+ }
+
+ void add_object_transforms(Object &object, Span<float4x4> transforms)
+ {
+ object_transforms_cache_.add_multiple(&object, transforms);
+ }
+
+ bool is_object_transform_changing(Object &object) const
+ {
+ return object_transforms_cache_.lookup(&object).size() >= 2;
+ }
+
+ void get_object_transforms(Object &object,
+ Span<float> simulation_times,
+ MutableSpan<float4x4> r_transforms) const
+ {
+ assert_same_size(simulation_times, r_transforms);
+ Span<float4x4> cached_transforms = object_transforms_cache_.lookup(&object);
+ if (cached_transforms.size() == 0) {
+ r_transforms.fill(object.obmat);
+ return;
+ }
+ if (cached_transforms.size() == 1) {
+ r_transforms.fill(cached_transforms[0]);
+ return;
+ }
+
+ for (int i : simulation_times.index_range()) {
+ const float simulation_time = simulation_times[i];
+ if (simulation_time <= simulation_time_interval_.start()) {
+ r_transforms[i] = cached_transforms.first();
+ continue;
+ }
+ if (simulation_time >= simulation_time_interval_.stop()) {
+ r_transforms[i] = cached_transforms.last();
+ continue;
+ }
+ const float factor = simulation_time_interval_.factor_at_time(simulation_time);
+ BLI_assert(factor > 0.0f && factor < 1.0f);
+ const float scaled_factor = factor * (cached_transforms.size() - 1);
+ const int lower_sample = static_cast<int>(scaled_factor);
+ const int upper_sample = lower_sample + 1;
+ const float mix_factor = scaled_factor - lower_sample;
+ r_transforms[i] = float4x4::interpolate(
+ cached_transforms[lower_sample], cached_transforms[upper_sample], mix_factor);
+ }
+ }
+};
+
+static void sample_object_transforms(Object &object,
+ Depsgraph &depsgraph,
+ Scene &scene,
+ TimeInterval scene_frame_interval,
+ MutableSpan<float4x4> r_transforms)
+{
+ if (r_transforms.size() == 0) {
+ return;
+ }
+ if (r_transforms.size() == 1) {
+ r_transforms[0] = object.obmat;
+ return;
+ }
+
+ Array<float> frames(r_transforms.size());
+ scene_frame_interval.compute_uniform_samples(frames);
+
+ for (int i : frames.index_range()) {
+ float frame = frames[i];
+ const int recursion_depth = 5;
+ BKE_object_modifier_update_subframe(
+ &depsgraph, &scene, &object, false, recursion_depth, frame, eModifierType_None);
+ r_transforms[i] = object.obmat;
+ }
+}
+
+template<typename T> static bool all_values_equal(Span<T> values)
+{
+ if (values.size() == 0) {
+ return true;
+ }
+ for (const T &value : values.drop_front(1)) {
+ if (value != values[0]) {
+ return false;
+ }
+ }
+ return true;
+}
+
+static void prepare_dependency_animations(Depsgraph &depsgraph,
+ Scene &scene,
+ Simulation &simulation,
+ TimeInterval scene_frame_interval,
+ SampledDependencyAnimations &r_dependency_animations)
+{
+ LISTBASE_FOREACH (SimulationDependency *, dependency, &simulation.dependencies) {
+ ID *id_cow = DEG_get_evaluated_id(&depsgraph, dependency->id);
+ if (id_cow == nullptr) {
+ continue;
+ }
+ if (GS(id_cow->name) != ID_OB) {
+ continue;
+ }
+ Object &object_cow = *reinterpret_cast<Object *>(id_cow);
+ constexpr int sample_count = 10;
+ Array<float4x4, sample_count> transforms(sample_count);
+ sample_object_transforms(object_cow, depsgraph, scene, scene_frame_interval, transforms);
+
+ /* If all samples are the same, only store one. */
+ Span<float4x4> transforms_to_use = (all_values_equal(transforms.as_span())) ?
+ transforms.as_span().take_front(1) :
+ transforms.as_span();
+
+ r_dependency_animations.add_object_transforms(object_cow, transforms_to_use);
+ }
+}
+
void update_simulation_in_depsgraph(Depsgraph *depsgraph,
Scene *scene_cow,
Simulation *simulation_cow)
@@ -102,19 +233,27 @@ void update_simulation_in_depsgraph(Depsgraph *depsgraph,
return;
}
- Simulation *simulation_orig = (Simulation *)DEG_get_original_id(&simulation_cow->id);
+ Simulation *simulation_orig = reinterpret_cast<Simulation *>(
+ DEG_get_original_id(&simulation_cow->id));
ResourceCollector resources;
SimulationInfluences influences;
RequiredStates required_states;
- /* TODO: Use simulation_cow, but need to add depsgraph relations before that. */
- collect_simulation_influences(*simulation_orig, resources, influences, required_states);
+ collect_simulation_influences(*simulation_cow, resources, influences, required_states);
+
+ bke::PersistentDataHandleMap handle_map;
+ LISTBASE_FOREACH (SimulationDependency *, dependency, &simulation_orig->dependencies) {
+ ID *id_cow = DEG_get_evaluated_id(depsgraph, dependency->id);
+ if (id_cow != nullptr) {
+ handle_map.add(dependency->handle, *id_cow);
+ }
+ }
if (current_frame == 1) {
reinitialize_empty_simulation_states(simulation_orig, required_states);
- initialize_simulation_states(*simulation_orig, *depsgraph, influences);
+ initialize_simulation_states(*simulation_orig, *depsgraph, influences, handle_map);
simulation_orig->current_frame = 1;
copy_states_to_cow(simulation_orig, simulation_cow);
@@ -122,12 +261,97 @@ void update_simulation_in_depsgraph(Depsgraph *depsgraph,
else if (current_frame == simulation_orig->current_frame + 1) {
update_simulation_state_list(simulation_orig, required_states);
- float time_step = 1.0f / 24.0f;
- solve_simulation_time_step(*simulation_orig, *depsgraph, influences, time_step);
+ const float fps = scene_cow->r.frs_sec / scene_cow->r.frs_sec_base;
+ const float time_step = 1.0f / fps;
+ TimeInterval scene_frame_interval(current_frame - 1, 1);
+ TimeInterval simulation_time_interval(simulation_orig->current_simulation_time, time_step);
+ SampledDependencyAnimations dependency_animations{simulation_time_interval};
+ prepare_dependency_animations(
+ *depsgraph, *scene_cow, *simulation_orig, scene_frame_interval, dependency_animations);
+
+ solve_simulation_time_step(
+ *simulation_orig, *depsgraph, influences, handle_map, dependency_animations, time_step);
simulation_orig->current_frame = current_frame;
copy_states_to_cow(simulation_orig, simulation_cow);
}
}
+/* Returns true when dependencies have changed. */
+bool update_simulation_dependencies(Simulation *simulation)
+{
+ nodes::NodeTreeDependencies dependencies = nodes::find_node_tree_dependencies(
+ *simulation->nodetree);
+
+ ListBase *dependency_list = &simulation->dependencies;
+
+ bool dependencies_changed = false;
+
+ Map<ID *, SimulationDependency *> dependency_by_id;
+ Map<SimulationDependency *, int> old_flag_by_dependency;
+ Set<int> used_handles;
+
+ /* Remove unused handle items and clear flags that are reinitialized later. */
+ LISTBASE_FOREACH_MUTABLE (SimulationDependency *, dependency, dependency_list) {
+ if (dependencies.depends_on(dependency->id)) {
+ dependency_by_id.add_new(dependency->id, dependency);
+ used_handles.add_new(dependency->handle);
+ old_flag_by_dependency.add_new(dependency, dependency->flag);
+ dependency->flag &= ~(SIM_DEPENDS_ON_TRANSFORM | SIM_DEPENDS_ON_GEOMETRY);
+ }
+ else {
+ if (dependency->id != nullptr) {
+ id_us_min(dependency->id);
+ }
+ BLI_remlink(dependency_list, dependency);
+ MEM_freeN(dependency);
+ dependencies_changed = true;
+ }
+ }
+
+ /* Add handle items for new id dependencies. */
+ int next_handle = 0;
+ for (ID *id : dependencies.id_dependencies()) {
+ dependency_by_id.lookup_or_add_cb(id, [&]() {
+ while (used_handles.contains(next_handle)) {
+ next_handle++;
+ }
+ used_handles.add_new(next_handle);
+
+ SimulationDependency *dependency = static_cast<SimulationDependency *>(
+ MEM_callocN(sizeof(*dependency), AT));
+ id_us_plus(id);
+ dependency->id = id;
+ dependency->handle = next_handle;
+ BLI_addtail(dependency_list, dependency);
+
+ return dependency;
+ });
+ }
+
+ /* Set appropriate dependency flags. */
+ for (Object *object : dependencies.transform_dependencies()) {
+ SimulationDependency *dependency = dependency_by_id.lookup(&object->id);
+ dependency->flag |= SIM_DEPENDS_ON_TRANSFORM;
+ }
+ for (Object *object : dependencies.geometry_dependencies()) {
+ SimulationDependency *dependency = dependency_by_id.lookup(&object->id);
+ dependency->flag |= SIM_DEPENDS_ON_GEOMETRY;
+ }
+
+ if (!dependencies_changed) {
+ /* Check if any flags have changed. */
+ LISTBASE_FOREACH (SimulationDependency *, dependency, dependency_list) {
+ uint32_t old_flag = old_flag_by_dependency.lookup_default(dependency, 0);
+ uint32_t new_flag = dependency->flag;
+ if (old_flag != new_flag) {
+ dependencies_changed = true;
+ break;
+ }
+ }
+ }
+
+ return dependencies_changed;
+}
+
} // namespace blender::sim
diff --git a/source/blender/simulation/intern/time_interval.hh b/source/blender/simulation/intern/time_interval.hh
index 6f13634ed06..034628fa9be 100644
--- a/source/blender/simulation/intern/time_interval.hh
+++ b/source/blender/simulation/intern/time_interval.hh
@@ -21,7 +21,7 @@
namespace blender::sim {
/**
- * The start time is inclusive and the end time is exclusive. The duration is zero, the interval
+ * The start time is exclusive and the end time is inclusive. If the duration is zero, the interval
* describes a single point in time.
*/
class TimeInterval {
@@ -40,7 +40,7 @@ class TimeInterval {
return start_;
}
- float end() const
+ float stop() const
{
return start_ + duration_;
}
@@ -49,6 +49,42 @@ class TimeInterval {
{
return duration_;
}
+
+ float time_at_factor(float factor) const
+ {
+ return start_ + factor * duration_;
+ }
+
+ float factor_at_time(float time) const
+ {
+ BLI_assert(duration_ > 0.0f);
+ return (time - start_) / duration_;
+ }
+
+ float safe_factor_at_time(float time) const
+ {
+ if (duration_ > 0.0f) {
+ return this->factor_at_time(time);
+ }
+ return 0.0f;
+ }
+
+ void compute_uniform_samples(MutableSpan<float> r_samples) const
+ {
+ int64_t amount = r_samples.size();
+ if (amount == 0) {
+ return;
+ }
+ if (amount == 1) {
+ r_samples[0] = this->time_at_factor(0.5f);
+ return;
+ }
+
+ const float step = duration_ / (float)(amount - 1);
+ for (int64_t i : r_samples.index_range()) {
+ r_samples[i] = start_ + i * step;
+ }
+ }
};
} // namespace blender::sim
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 332f53c9ee7..07746af4b60 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -98,7 +98,7 @@ void WM_main(struct bContext *C) ATTR_NORETURN;
void WM_init_splash(struct bContext *C);
-void WM_init_opengl(struct Main *bmain);
+void WM_init_opengl(void);
void WM_check(struct bContext *C);
void WM_reinit_gizmomap_all(struct Main *bmain);
diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo.c b/source/blender/windowmanager/gizmo/intern/wm_gizmo.c
index e687af15982..87cb4d5f584 100644
--- a/source/blender/windowmanager/gizmo/intern/wm_gizmo.c
+++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo.c
@@ -29,7 +29,6 @@
#include "BKE_context.h"
#include "GPU_batch.h"
-#include "GPU_glew.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -453,9 +452,7 @@ bool wm_gizmo_select_and_highlight(bContext *C, wmGizmoMap *gzmap, wmGizmo *gz)
wm_gizmomap_highlight_set(gzmap, C, gz, gz->highlight_part);
return true;
}
- else {
- return false;
- }
+ return false;
}
/**
diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo_group.c b/source/blender/windowmanager/gizmo/intern/wm_gizmo_group.c
index 67f30f0d7ee..b64d544962d 100644
--- a/source/blender/windowmanager/gizmo/intern/wm_gizmo_group.c
+++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo_group.c
@@ -166,12 +166,10 @@ int WM_gizmo_cmp_temp_fl(const void *gz_a_ptr, const void *gz_b_ptr)
if (gz_a->temp.f < gz_b->temp.f) {
return -1;
}
- else if (gz_a->temp.f > gz_b->temp.f) {
+ if (gz_a->temp.f > gz_b->temp.f) {
return 1;
}
- else {
- return 0;
- }
+ return 0;
}
int WM_gizmo_cmp_temp_fl_reverse(const void *gz_a_ptr, const void *gz_b_ptr)
@@ -181,12 +179,10 @@ int WM_gizmo_cmp_temp_fl_reverse(const void *gz_a_ptr, const void *gz_b_ptr)
if (gz_a->temp.f < gz_b->temp.f) {
return 1;
}
- else if (gz_a->temp.f > gz_b->temp.f) {
+ if (gz_a->temp.f > gz_b->temp.f) {
return -1;
}
- else {
- return 0;
- }
+ return 0;
}
static bool wm_gizmo_keymap_uses_event_modifier(wmWindowManager *wm,
@@ -396,10 +392,9 @@ static int gizmo_select_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSE
return OPERATOR_FINISHED;
}
- else {
- BLI_assert(0);
- return (OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH);
- }
+
+ BLI_assert(0);
+ return (OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH);
}
void GIZMOGROUP_OT_gizmo_select(wmOperatorType *ot)
@@ -476,9 +471,7 @@ static bool gizmo_tweak_start_and_finish(
}
return true;
}
- else {
- return false;
- }
+ return false;
}
static void gizmo_tweak_finish(bContext *C, wmOperator *op, const bool cancel, bool clear_modal)
diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
index 396b59ba6e2..cecd324ff28 100644
--- a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
+++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
@@ -38,7 +38,6 @@
#include "ED_select_utils.h"
#include "ED_view3d.h"
-#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "GPU_select.h"
#include "GPU_state.h"
@@ -264,11 +263,10 @@ bool WM_gizmomap_minmax(const wmGizmoMap *gzmap,
}
return i != 0;
}
- else {
- bool ok = false;
- BLI_assert(!"TODO");
- return ok;
- }
+
+ bool ok = false;
+ BLI_assert(!"TODO");
+ return ok;
}
/**
@@ -582,7 +580,7 @@ static int gizmo_find_intersected_3d_intern(wmGizmo **visible_gizmos,
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
rcti rect;
/* Almost certainly overkill, but allow for many custom gizmos. */
- GLuint buffer[MAXPICKBUF];
+ uint buffer[MAXPICKBUF];
short hits;
BLI_rcti_init_pt_radius(&rect, co, hotspot);
@@ -625,7 +623,7 @@ static int gizmo_find_intersected_3d_intern(wmGizmo **visible_gizmos,
GPU_matrix_unproject_with_precalc(&unproj_precalc, co_screen, co_3d_origin);
- GLuint *buf_iter = buffer;
+ uint *buf_iter = buffer;
int hit_found = -1;
float dot_best = FLT_MAX;
@@ -648,10 +646,9 @@ static int gizmo_find_intersected_3d_intern(wmGizmo **visible_gizmos,
}
return hit_found;
}
- else {
- const GLuint *hit_near = GPU_select_buffer_near(buffer, hits);
- return hit_near ? hit_near[3] : -1;
- }
+
+ const uint *hit_near = GPU_select_buffer_near(buffer, hits);
+ return hit_near ? hit_near[3] : -1;
}
/**
diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c b/source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c
index 2dc03d1419c..b056ed40943 100644
--- a/source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c
+++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c
@@ -70,9 +70,7 @@ wmGizmoProperty *WM_gizmo_target_property_find(wmGizmo *gz, const char *idname)
if (index != -1) {
return WM_gizmo_target_property_at_index(gz, index);
}
- else {
- return NULL;
- }
+ return NULL;
}
void WM_gizmo_target_property_def_rna_ptr(wmGizmo *gz,
@@ -195,9 +193,7 @@ float WM_gizmo_target_property_float_get(const wmGizmo *gz, wmGizmoProperty *gz_
if (gz_prop->index == -1) {
return RNA_property_float_get(&gz_prop->ptr, gz_prop->prop);
}
- else {
- return RNA_property_float_get_index(&gz_prop->ptr, gz_prop->prop, gz_prop->index);
- }
+ return RNA_property_float_get_index(&gz_prop->ptr, gz_prop->prop, gz_prop->index);
}
void WM_gizmo_target_property_float_set(bContext *C,
@@ -255,9 +251,7 @@ bool WM_gizmo_target_property_float_range_get(const wmGizmo *gz,
gz_prop->custom_func.range_get_fn(gz, gz_prop, range);
return true;
}
- else {
- return false;
- }
+ return false;
}
float step, precision;
diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c
index 2112477e62a..5d0520bb674 100644
--- a/source/blender/windowmanager/intern/wm.c
+++ b/source/blender/windowmanager/intern/wm.c
@@ -66,6 +66,7 @@
#ifdef WITH_PYTHON
# include "BPY_extern.h"
+# include "BPY_extern_run.h"
#endif
/* ****************************************************** */
@@ -270,7 +271,7 @@ void WM_keyconfig_reload(bContext *C)
{
if (CTX_py_init_get(C) && !G.background) {
#ifdef WITH_PYTHON
- BPY_execute_string(C, (const char *[]){"bpy", NULL}, "bpy.utils.keyconfig_init()");
+ BPY_run_string_eval(C, (const char *[]){"bpy", NULL}, "bpy.utils.keyconfig_init()");
#endif
}
}
@@ -293,7 +294,7 @@ void WM_keyconfig_init(bContext *C)
/* initialize only after python init is done, for keymaps that
* use python operators */
- if (CTX_py_init_get(C) && (wm->initialized & WM_KEYCONFIG_IS_INITIALIZED) == 0) {
+ if (CTX_py_init_get(C) && (wm->initialized & WM_KEYCONFIG_IS_INIT) == 0) {
/* create default key config, only initialize once,
* it's persistent across sessions */
if (!(wm->defaultconf->flag & KEYCONF_INIT_DEFAULT)) {
@@ -308,7 +309,7 @@ void WM_keyconfig_init(bContext *C)
WM_keyconfig_update_tag(NULL, NULL);
WM_keyconfig_update(wm);
- wm->initialized |= WM_KEYCONFIG_IS_INITIALIZED;
+ wm->initialized |= WM_KEYCONFIG_IS_INIT;
}
}
@@ -334,7 +335,7 @@ void WM_check(bContext *C)
if (!G.background) {
/* case: fileread */
- if ((wm->initialized & WM_WINDOW_IS_INITIALIZED) == 0) {
+ if ((wm->initialized & WM_WINDOW_IS_INIT) == 0) {
WM_keyconfig_init(C);
WM_autosave_init(wm);
}
@@ -345,9 +346,9 @@ void WM_check(bContext *C)
/* case: fileread */
/* note: this runs in bg mode to set the screen context cb */
- if ((wm->initialized & WM_WINDOW_IS_INITIALIZED) == 0) {
- ED_screens_initialize(bmain, wm);
- wm->initialized |= WM_WINDOW_IS_INITIALIZED;
+ if ((wm->initialized & WM_WINDOW_IS_INIT) == 0) {
+ ED_screens_init(bmain, wm);
+ wm->initialized |= WM_WINDOW_IS_INIT;
}
}
diff --git a/source/blender/windowmanager/intern/wm_cursors.c b/source/blender/windowmanager/intern/wm_cursors.c
index 2af68956923..8e89c08a831 100644
--- a/source/blender/windowmanager/intern/wm_cursors.c
+++ b/source/blender/windowmanager/intern/wm_cursors.c
@@ -121,7 +121,7 @@ static GHOST_TStandardCursor convert_to_ghost_standard_cursor(WMCursorType curs)
}
static void window_set_custom_cursor(
- wmWindow *win, const uchar mask[16][2], uchar bitmap[16][2], int hotx, int hoty)
+ wmWindow *win, const uchar mask[16][2], const uchar bitmap[16][2], int hotx, int hoty)
{
GHOST_SetCustomCursorShape(
win->ghostwin, (GHOST_TUns8 *)bitmap, (GHOST_TUns8 *)mask, 16, 16, hotx, hoty, true);
@@ -319,15 +319,15 @@ bool wm_cursor_arrow_move(wmWindow *win, const wmEvent *event)
wm_cursor_warp_relative(win, 0, fac);
return 1;
}
- else if (event->type == EVT_DOWNARROWKEY) {
+ if (event->type == EVT_DOWNARROWKEY) {
wm_cursor_warp_relative(win, 0, -fac);
return 1;
}
- else if (event->type == EVT_LEFTARROWKEY) {
+ if (event->type == EVT_LEFTARROWKEY) {
wm_cursor_warp_relative(win, -fac, 0);
return 1;
}
- else if (event->type == EVT_RIGHTARROWKEY) {
+ if (event->type == EVT_RIGHTARROWKEY) {
wm_cursor_warp_relative(win, fac, 0);
return 1;
}
diff --git a/source/blender/windowmanager/intern/wm_dragdrop.c b/source/blender/windowmanager/intern/wm_dragdrop.c
index ad3fc7a1302..ec18a401fa4 100644
--- a/source/blender/windowmanager/intern/wm_dragdrop.c
+++ b/source/blender/windowmanager/intern/wm_dragdrop.c
@@ -39,7 +39,6 @@
#include "BKE_context.h"
#include "BKE_idtype.h"
-#include "GPU_glew.h"
#include "GPU_shader.h"
#include "GPU_state.h"
#include "GPU_viewport.h"
@@ -297,7 +296,7 @@ void WM_drag_add_ID(wmDrag *drag, ID *id, ID *from_parent)
}
return;
}
- else if (GS(drag_id->id->name) != GS(id->name)) {
+ if (GS(drag_id->id->name) != GS(id->name)) {
BLI_assert(!"All dragged IDs must have the same type");
return;
}
@@ -356,7 +355,7 @@ static const char *wm_drag_name(wmDrag *drag)
if (single) {
return id->name + 2;
}
- else if (id) {
+ if (id) {
return BKE_idtype_idcode_to_name_plural(GS(id->name));
}
break;
@@ -424,9 +423,8 @@ void wm_drags_draw(bContext *C, wmWindow *win, rcti *rect)
y,
drag->imb->x,
drag->imb->y,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- GL_NEAREST,
+ GPU_RGBA8,
+ false,
drag->imb->rect,
drag->scale,
drag->scale,
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index fdbc7a7d136..b8cb5432a49 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -52,7 +52,6 @@
#include "ED_view3d.h"
#include "GPU_context.h"
-#include "GPU_draw.h"
#include "GPU_framebuffer.h"
#include "GPU_immediate.h"
#include "GPU_state.h"
@@ -208,7 +207,7 @@ static bool wm_draw_region_stereo_set(Main *bmain,
if (region->regiontype == RGN_TYPE_PREVIEW) {
return true;
}
- else if (region->regiontype == RGN_TYPE_WINDOW) {
+ if (region->regiontype == RGN_TYPE_WINDOW) {
return (sseq->draw_flag & SEQ_DRAW_BACKDROP) != 0;
}
}
@@ -521,9 +520,7 @@ GPUTexture *wm_draw_region_texture(ARegion *region, int view)
if (viewport) {
return GPU_viewport_color_texture(viewport, view);
}
- else {
- return GPU_offscreen_color_texture(region->draw_buffer->offscreen);
- }
+ return GPU_offscreen_color_texture(region->draw_buffer->offscreen);
}
void wm_draw_region_blend(ARegion *region, int view, bool blend)
@@ -573,8 +570,8 @@ void wm_draw_region_blend(ARegion *region, int view, bool blend)
}
/* Not the same layout as rectf/recti. */
- float rectt[4] = {rect_tex.xmin, rect_tex.ymin, rect_tex.xmax, rect_tex.ymax};
- float rectg[4] = {rect_geo.xmin, rect_geo.ymin, rect_geo.xmax, rect_geo.ymax};
+ const float rectt[4] = {rect_tex.xmin, rect_tex.ymin, rect_tex.xmax, rect_tex.ymax};
+ const float rectg[4] = {rect_geo.xmin, rect_geo.ymin, rect_geo.xmax, rect_geo.ymax};
if (blend) {
/* GL_ONE because regions drawn offscreen have premultiplied alpha. */
@@ -1001,7 +998,7 @@ void wm_draw_update(bContext *C)
wmWindow *win;
GPU_context_main_lock();
- GPU_free_unused_buffers();
+ BKE_image_free_unused_gpu_textures();
for (win = wm->windows.first; win; win = win->next) {
#ifdef WIN32
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index c14413e3d01..1b991112f01 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -609,7 +609,7 @@ static int wm_handler_ui_call(bContext *C,
if (is_wheel) {
return WM_HANDLER_CONTINUE;
}
- else if (wm_event_always_pass(event) == 0) {
+ if (wm_event_always_pass(event) == 0) {
do_wheel_ui = true;
}
}
@@ -795,7 +795,7 @@ bool WM_operator_poll(bContext *C, wmOperatorType *ot)
if (ot->pyop_poll) {
return ot->pyop_poll(C, ot);
}
- else if (ot->poll) {
+ if (ot->poll) {
return ot->poll(C);
}
@@ -1107,7 +1107,7 @@ bool WM_operator_repeat_check(const bContext *UNUSED(C), wmOperator *op)
if (op->type->exec != NULL) {
return true;
}
- else if (op->opm) {
+ if (op->opm) {
/* for macros, check all have exec() we can call */
wmOperatorTypeMacro *otmacro;
for (otmacro = op->opm->type->macro.first; otmacro; otmacro = otmacro->next) {
@@ -1827,10 +1827,10 @@ static bool wm_eventmatch(const wmEvent *winevent, const wmKeyMapItem *kmi)
/* tablet events can occur on hover + keypress */
return false;
}
- else if ((kmitype == TABLET_STYLUS) && (wmtab->active != EVT_TABLET_STYLUS)) {
+ if ((kmitype == TABLET_STYLUS) && (wmtab->active != EVT_TABLET_STYLUS)) {
return false;
}
- else if ((kmitype == TABLET_ERASER) && (wmtab->active != EVT_TABLET_ERASER)) {
+ if ((kmitype == TABLET_ERASER) && (wmtab->active != EVT_TABLET_ERASER)) {
return false;
}
}
@@ -2445,13 +2445,11 @@ static int wm_handlers_do_keymap_with_keymap_handler(
}
break;
}
+ if (action & WM_HANDLER_HANDLED) {
+ CLOG_INFO(WM_LOG_HANDLERS, 2, "handled - and pass on! '%s'", kmi->idname);
+ }
else {
- if (action & WM_HANDLER_HANDLED) {
- CLOG_INFO(WM_LOG_HANDLERS, 2, "handled - and pass on! '%s'", kmi->idname);
- }
- else {
- CLOG_INFO(WM_LOG_HANDLERS, 2, "un-handled '%s'", kmi->idname);
- }
+ CLOG_INFO(WM_LOG_HANDLERS, 2, "un-handled '%s'", kmi->idname);
}
}
}
@@ -2503,16 +2501,14 @@ static int wm_handlers_do_keymap_with_gizmo_handler(
}
break;
}
- else {
- if (action & WM_HANDLER_HANDLED) {
- if (G.debug & (G_DEBUG_EVENTS | G_DEBUG_HANDLERS)) {
- printf("%s: handled - and pass on! '%s'\n", __func__, kmi->idname);
- }
- }
- else {
- PRINT("%s: un-handled '%s'\n", __func__, kmi->idname);
+ if (action & WM_HANDLER_HANDLED) {
+ if (G.debug & (G_DEBUG_EVENTS | G_DEBUG_HANDLERS)) {
+ printf("%s: handled - and pass on! '%s'\n", __func__, kmi->idname);
}
}
+ else {
+ PRINT("%s: un-handled '%s'\n", __func__, kmi->idname);
+ }
}
}
}
@@ -3137,13 +3133,9 @@ static bool wm_event_pie_filter(wmWindow *win, const wmEvent *event)
win->lock_pie_event = EVENT_NONE;
return false;
}
- else {
- return true;
- }
- }
- else {
- return false;
+ return true;
}
+ return false;
}
/**
@@ -3703,10 +3695,8 @@ wmKeyMap *WM_event_get_keymap_from_toolsystem_fallback(wmWindowManager *wm,
handler->keymap_tool = area->runtime.tool;
return km;
}
- else {
- printf(
- "Keymap: '%s' not found for tool '%s'\n", tref_rt->keymap, area->runtime.tool->idname);
- }
+ printf(
+ "Keymap: '%s' not found for tool '%s'\n", tref_rt->keymap, area->runtime.tool->idname);
}
}
return NULL;
@@ -3727,10 +3717,8 @@ wmKeyMap *WM_event_get_keymap_from_toolsystem(wmWindowManager *wm, wmEventHandle
handler->keymap_tool = area->runtime.tool;
return km;
}
- else {
- printf(
- "Keymap: '%s' not found for tool '%s'\n", tref_rt->keymap, area->runtime.tool->idname);
- }
+ printf(
+ "Keymap: '%s' not found for tool '%s'\n", tref_rt->keymap, area->runtime.tool->idname);
}
}
return NULL;
@@ -3786,12 +3774,10 @@ static bool event_or_prev_in_rect(const wmEvent *event, const rcti *rect)
if (BLI_rcti_isect_pt(rect, event->x, event->y)) {
return true;
}
- else if (event->type == MOUSEMOVE && BLI_rcti_isect_pt(rect, event->prevx, event->prevy)) {
+ if (event->type == MOUSEMOVE && BLI_rcti_isect_pt(rect, event->prevx, event->prevy)) {
return true;
}
- else {
- return false;
- }
+ return false;
}
static bool handler_region_v2d_mask_test(const ARegion *region, const wmEvent *event)
@@ -3977,138 +3963,137 @@ static int convert_key(GHOST_TKey key)
if (key >= GHOST_kKeyA && key <= GHOST_kKeyZ) {
return (EVT_AKEY + ((int)key - GHOST_kKeyA));
}
- else if (key >= GHOST_kKey0 && key <= GHOST_kKey9) {
+ if (key >= GHOST_kKey0 && key <= GHOST_kKey9) {
return (EVT_ZEROKEY + ((int)key - GHOST_kKey0));
}
- else if (key >= GHOST_kKeyNumpad0 && key <= GHOST_kKeyNumpad9) {
+ if (key >= GHOST_kKeyNumpad0 && key <= GHOST_kKeyNumpad9) {
return (EVT_PAD0 + ((int)key - GHOST_kKeyNumpad0));
}
- else if (key >= GHOST_kKeyF1 && key <= GHOST_kKeyF24) {
+ if (key >= GHOST_kKeyF1 && key <= GHOST_kKeyF24) {
return (EVT_F1KEY + ((int)key - GHOST_kKeyF1));
}
- else {
- switch (key) {
- case GHOST_kKeyBackSpace:
- return EVT_BACKSPACEKEY;
- case GHOST_kKeyTab:
- return EVT_TABKEY;
- case GHOST_kKeyLinefeed:
- return EVT_LINEFEEDKEY;
- case GHOST_kKeyClear:
- return 0;
- case GHOST_kKeyEnter:
- return EVT_RETKEY;
-
- case GHOST_kKeyEsc:
- return EVT_ESCKEY;
- case GHOST_kKeySpace:
- return EVT_SPACEKEY;
- case GHOST_kKeyQuote:
- return EVT_QUOTEKEY;
- case GHOST_kKeyComma:
- return EVT_COMMAKEY;
- case GHOST_kKeyMinus:
- return EVT_MINUSKEY;
- case GHOST_kKeyPlus:
- return EVT_PLUSKEY;
- case GHOST_kKeyPeriod:
- return EVT_PERIODKEY;
- case GHOST_kKeySlash:
- return EVT_SLASHKEY;
-
- case GHOST_kKeySemicolon:
- return EVT_SEMICOLONKEY;
- case GHOST_kKeyEqual:
- return EVT_EQUALKEY;
-
- case GHOST_kKeyLeftBracket:
- return EVT_LEFTBRACKETKEY;
- case GHOST_kKeyRightBracket:
- return EVT_RIGHTBRACKETKEY;
- case GHOST_kKeyBackslash:
- return EVT_BACKSLASHKEY;
- case GHOST_kKeyAccentGrave:
- return EVT_ACCENTGRAVEKEY;
-
- case GHOST_kKeyLeftShift:
- return EVT_LEFTSHIFTKEY;
- case GHOST_kKeyRightShift:
- return EVT_RIGHTSHIFTKEY;
- case GHOST_kKeyLeftControl:
- return EVT_LEFTCTRLKEY;
- case GHOST_kKeyRightControl:
- return EVT_RIGHTCTRLKEY;
- case GHOST_kKeyOS:
- return EVT_OSKEY;
- case GHOST_kKeyLeftAlt:
- return EVT_LEFTALTKEY;
- case GHOST_kKeyRightAlt:
- return EVT_RIGHTALTKEY;
- case GHOST_kKeyApp:
- return EVT_APPKEY;
-
- case GHOST_kKeyCapsLock:
- return EVT_CAPSLOCKKEY;
- case GHOST_kKeyNumLock:
- return 0;
- case GHOST_kKeyScrollLock:
- return 0;
-
- case GHOST_kKeyLeftArrow:
- return EVT_LEFTARROWKEY;
- case GHOST_kKeyRightArrow:
- return EVT_RIGHTARROWKEY;
- case GHOST_kKeyUpArrow:
- return EVT_UPARROWKEY;
- case GHOST_kKeyDownArrow:
- return EVT_DOWNARROWKEY;
-
- case GHOST_kKeyPrintScreen:
- return 0;
- case GHOST_kKeyPause:
- return EVT_PAUSEKEY;
-
- case GHOST_kKeyInsert:
- return EVT_INSERTKEY;
- case GHOST_kKeyDelete:
- return EVT_DELKEY;
- case GHOST_kKeyHome:
- return EVT_HOMEKEY;
- case GHOST_kKeyEnd:
- return EVT_ENDKEY;
- case GHOST_kKeyUpPage:
- return EVT_PAGEUPKEY;
- case GHOST_kKeyDownPage:
- return EVT_PAGEDOWNKEY;
-
- case GHOST_kKeyNumpadPeriod:
- return EVT_PADPERIOD;
- case GHOST_kKeyNumpadEnter:
- return EVT_PADENTER;
- case GHOST_kKeyNumpadPlus:
- return EVT_PADPLUSKEY;
- case GHOST_kKeyNumpadMinus:
- return EVT_PADMINUS;
- case GHOST_kKeyNumpadAsterisk:
- return EVT_PADASTERKEY;
- case GHOST_kKeyNumpadSlash:
- return EVT_PADSLASHKEY;
-
- case GHOST_kKeyGrLess:
- return EVT_GRLESSKEY;
-
- case GHOST_kKeyMediaPlay:
- return EVT_MEDIAPLAY;
- case GHOST_kKeyMediaStop:
- return EVT_MEDIASTOP;
- case GHOST_kKeyMediaFirst:
- return EVT_MEDIAFIRST;
- case GHOST_kKeyMediaLast:
- return EVT_MEDIALAST;
-
- default:
- return EVT_UNKNOWNKEY; /* GHOST_kKeyUnknown */
- }
+
+ switch (key) {
+ case GHOST_kKeyBackSpace:
+ return EVT_BACKSPACEKEY;
+ case GHOST_kKeyTab:
+ return EVT_TABKEY;
+ case GHOST_kKeyLinefeed:
+ return EVT_LINEFEEDKEY;
+ case GHOST_kKeyClear:
+ return 0;
+ case GHOST_kKeyEnter:
+ return EVT_RETKEY;
+
+ case GHOST_kKeyEsc:
+ return EVT_ESCKEY;
+ case GHOST_kKeySpace:
+ return EVT_SPACEKEY;
+ case GHOST_kKeyQuote:
+ return EVT_QUOTEKEY;
+ case GHOST_kKeyComma:
+ return EVT_COMMAKEY;
+ case GHOST_kKeyMinus:
+ return EVT_MINUSKEY;
+ case GHOST_kKeyPlus:
+ return EVT_PLUSKEY;
+ case GHOST_kKeyPeriod:
+ return EVT_PERIODKEY;
+ case GHOST_kKeySlash:
+ return EVT_SLASHKEY;
+
+ case GHOST_kKeySemicolon:
+ return EVT_SEMICOLONKEY;
+ case GHOST_kKeyEqual:
+ return EVT_EQUALKEY;
+
+ case GHOST_kKeyLeftBracket:
+ return EVT_LEFTBRACKETKEY;
+ case GHOST_kKeyRightBracket:
+ return EVT_RIGHTBRACKETKEY;
+ case GHOST_kKeyBackslash:
+ return EVT_BACKSLASHKEY;
+ case GHOST_kKeyAccentGrave:
+ return EVT_ACCENTGRAVEKEY;
+
+ case GHOST_kKeyLeftShift:
+ return EVT_LEFTSHIFTKEY;
+ case GHOST_kKeyRightShift:
+ return EVT_RIGHTSHIFTKEY;
+ case GHOST_kKeyLeftControl:
+ return EVT_LEFTCTRLKEY;
+ case GHOST_kKeyRightControl:
+ return EVT_RIGHTCTRLKEY;
+ case GHOST_kKeyOS:
+ return EVT_OSKEY;
+ case GHOST_kKeyLeftAlt:
+ return EVT_LEFTALTKEY;
+ case GHOST_kKeyRightAlt:
+ return EVT_RIGHTALTKEY;
+ case GHOST_kKeyApp:
+ return EVT_APPKEY;
+
+ case GHOST_kKeyCapsLock:
+ return EVT_CAPSLOCKKEY;
+ case GHOST_kKeyNumLock:
+ return 0;
+ case GHOST_kKeyScrollLock:
+ return 0;
+
+ case GHOST_kKeyLeftArrow:
+ return EVT_LEFTARROWKEY;
+ case GHOST_kKeyRightArrow:
+ return EVT_RIGHTARROWKEY;
+ case GHOST_kKeyUpArrow:
+ return EVT_UPARROWKEY;
+ case GHOST_kKeyDownArrow:
+ return EVT_DOWNARROWKEY;
+
+ case GHOST_kKeyPrintScreen:
+ return 0;
+ case GHOST_kKeyPause:
+ return EVT_PAUSEKEY;
+
+ case GHOST_kKeyInsert:
+ return EVT_INSERTKEY;
+ case GHOST_kKeyDelete:
+ return EVT_DELKEY;
+ case GHOST_kKeyHome:
+ return EVT_HOMEKEY;
+ case GHOST_kKeyEnd:
+ return EVT_ENDKEY;
+ case GHOST_kKeyUpPage:
+ return EVT_PAGEUPKEY;
+ case GHOST_kKeyDownPage:
+ return EVT_PAGEDOWNKEY;
+
+ case GHOST_kKeyNumpadPeriod:
+ return EVT_PADPERIOD;
+ case GHOST_kKeyNumpadEnter:
+ return EVT_PADENTER;
+ case GHOST_kKeyNumpadPlus:
+ return EVT_PADPLUSKEY;
+ case GHOST_kKeyNumpadMinus:
+ return EVT_PADMINUS;
+ case GHOST_kKeyNumpadAsterisk:
+ return EVT_PADASTERKEY;
+ case GHOST_kKeyNumpadSlash:
+ return EVT_PADSLASHKEY;
+
+ case GHOST_kKeyGrLess:
+ return EVT_GRLESSKEY;
+
+ case GHOST_kKeyMediaPlay:
+ return EVT_MEDIAPLAY;
+ case GHOST_kKeyMediaStop:
+ return EVT_MEDIASTOP;
+ case GHOST_kKeyMediaFirst:
+ return EVT_MEDIAFIRST;
+ case GHOST_kKeyMediaLast:
+ return EVT_MEDIALAST;
+
+ default:
+ return EVT_UNKNOWNKEY; /* GHOST_kKeyUnknown */
}
}
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index f431a6f431b..62d9c099cd5 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -121,7 +121,8 @@
#include "RE_engine.h"
#ifdef WITH_PYTHON
-# include "BPY_extern.h"
+# include "BPY_extern_python.h"
+# include "BPY_extern_run.h"
#endif
#include "DEG_depsgraph.h"
@@ -258,7 +259,7 @@ static void wm_window_match_keep_current_wm(const bContext *C,
bScreen *screen = NULL;
/* match oldwm to new dbase, only old files */
- wm->initialized &= ~WM_WINDOW_IS_INITIALIZED;
+ wm->initialized &= ~WM_WINDOW_IS_INIT;
/* when loading without UI, no matching needed */
if (load_ui && (screen = CTX_wm_screen(C))) {
@@ -579,14 +580,14 @@ static void wm_file_read_post(bContext *C,
if (use_userdef || reset_app_template) {
/* Only run when we have a template path found. */
if (BKE_appdir_app_template_any()) {
- BPY_execute_string(
+ BPY_run_string_eval(
C, (const char *[]){"bl_app_template_utils", NULL}, "bl_app_template_utils.reset()");
reset_all = true;
}
}
if (reset_all) {
/* sync addons, these may have changed from the defaults */
- BPY_execute_string(C, (const char *[]){"addon_utils", NULL}, "addon_utils.reset_all()");
+ BPY_run_string_eval(C, (const char *[]){"addon_utils", NULL}, "addon_utils.reset_all()");
}
if (use_data) {
BPY_python_reset(C);
@@ -923,7 +924,7 @@ void wm_homefile_read(bContext *C,
*
* Note that this fits into 'wm_file_read_pre' function but gets messy
* since we need to know if 'reset_app_template' is true. */
- BPY_execute_string(C, (const char *[]){"addon_utils", NULL}, "addon_utils.disable_all()");
+ BPY_run_string_eval(C, (const char *[]){"addon_utils", NULL}, "addon_utils.disable_all()");
}
#endif /* WITH_PYTHON */
}
@@ -1404,10 +1405,8 @@ bool write_crash_blend(void)
printf("written: %s\n", path);
return 1;
}
- else {
- printf("failed: %s\n", path);
- return 0;
- }
+ printf("failed: %s\n", path);
+ return 0;
}
/**
@@ -2091,9 +2090,7 @@ static int wm_homefile_read_invoke(bContext *C, wmOperator *op, const wmEvent *U
wm_close_file_dialog(C, callback);
return OPERATOR_INTERFACE;
}
- else {
- return wm_homefile_read_exec(C, op);
- }
+ return wm_homefile_read_exec(C, op);
}
static void read_homefile_props(wmOperatorType *ot)
@@ -2255,9 +2252,7 @@ static int wm_open_mainfile__discard_changes(bContext *C, wmOperator *op)
wm_close_file_dialog(C, callback);
return OPERATOR_INTERFACE;
}
- else {
- return wm_open_mainfile_dispatch(C, op);
- }
+ return wm_open_mainfile_dispatch(C, op);
}
static int wm_open_mainfile__select_file_path(bContext *C, wmOperator *op)
@@ -2328,9 +2323,7 @@ static int wm_open_mainfile__open(bContext *C, wmOperator *op)
ED_view3d_local_collections_reset(C, (G.fileflags & G_FILE_NO_UI) != 0);
return OPERATOR_FINISHED;
}
- else {
- return OPERATOR_CANCELLED;
- }
+ return OPERATOR_CANCELLED;
}
static OperatorDispatchTarget wm_open_mainfile_dispatch_targets[] = {
@@ -2475,9 +2468,7 @@ static int wm_revert_mainfile_exec(bContext *C, wmOperator *op)
if (success) {
return OPERATOR_FINISHED;
}
- else {
- return OPERATOR_CANCELLED;
- }
+ return OPERATOR_CANCELLED;
}
static bool wm_revert_mainfile_poll(bContext *UNUSED(C))
@@ -2572,9 +2563,7 @@ static int wm_recover_auto_save_exec(bContext *C, wmOperator *op)
if (success) {
return OPERATOR_FINISHED;
}
- else {
- return OPERATOR_CANCELLED;
- }
+ return OPERATOR_CANCELLED;
}
static int wm_recover_auto_save_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
diff --git a/source/blender/windowmanager/intern/wm_files_link.c b/source/blender/windowmanager/intern/wm_files_link.c
index 31d36603505..6ccc5d79962 100644
--- a/source/blender/windowmanager/intern/wm_files_link.c
+++ b/source/blender/windowmanager/intern/wm_files_link.c
@@ -357,11 +357,11 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
BKE_reportf(op->reports, RPT_ERROR, "'%s': not a library", path);
return OPERATOR_CANCELLED;
}
- else if (!group) {
+ if (!group) {
BKE_reportf(op->reports, RPT_ERROR, "'%s': nothing indicated", path);
return OPERATOR_CANCELLED;
}
- else if (BLI_path_cmp(BKE_main_blendfile_path(bmain), libname) == 0) {
+ if (BLI_path_cmp(BKE_main_blendfile_path(bmain), libname) == 0) {
BKE_reportf(op->reports, RPT_ERROR, "'%s': cannot use current file as library", path);
return OPERATOR_CANCELLED;
}
@@ -755,7 +755,7 @@ static void lib_relocate_do_remap(Main *bmain,
if (c == '.') {
break;
}
- else if (c < '0' || c > '9') {
+ if (c < '0' || c > '9') {
has_num = false;
break;
}
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index eee93fc9459..55233168ab2 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -324,7 +324,7 @@ static void draw_filled_lasso(wmGesture *gt)
int(*mcoords)[2] = MEM_mallocN(sizeof(*mcoords) * (mcoords_len + 1), __func__);
int i;
rcti rect;
- float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
+ const float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
for (i = 0; i < mcoords_len; i++, lasso += 2) {
mcoords[i][0] = lasso[0];
@@ -362,18 +362,8 @@ static void draw_filled_lasso(wmGesture *gt)
GPU_shader_uniform_vector(
state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red);
- immDrawPixelsTex(&state,
- rect.xmin,
- rect.ymin,
- w,
- h,
- GL_RED,
- GL_UNSIGNED_BYTE,
- GL_NEAREST,
- pixel_buf,
- 1.0f,
- 1.0f,
- NULL);
+ immDrawPixelsTex(
+ &state, rect.xmin, rect.ymin, w, h, GL_R8, false, pixel_buf, 1.0f, 1.0f, NULL);
GPU_shader_unbind();
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 945d5fd42e4..075469743ec 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -59,6 +59,7 @@
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_icons.h"
+#include "BKE_image.h"
#include "BKE_keyconfig.h"
#include "BKE_lib_remap.h"
#include "BKE_main.h"
@@ -84,6 +85,7 @@
#ifdef WITH_PYTHON
# include "BPY_extern.h"
+# include "BPY_extern_python.h"
#endif
#include "GHOST_C-api.h"
@@ -120,7 +122,7 @@
#include "UI_interface.h"
#include "UI_resources.h"
-#include "GPU_draw.h"
+#include "GPU_context.h"
#include "GPU_init_exit.h"
#include "GPU_material.h"
@@ -171,7 +173,7 @@ void WM_init_state_start_with_console_set(bool value)
*/
static bool opengl_is_init = false;
-void WM_init_opengl(Main *bmain)
+void WM_init_opengl(void)
{
/* must be called only once */
BLI_assert(opengl_is_init == false);
@@ -185,9 +187,6 @@ void WM_init_opengl(Main *bmain)
DRW_opengl_context_create();
GPU_init();
- GPU_set_mipmap(bmain, true);
- GPU_set_linear_mipmap(true);
- GPU_set_anisotropic(U.anisotropic_filter);
GPU_pass_cache_init();
@@ -315,7 +314,7 @@ void WM_init(bContext *C, int argc, const char **argv)
/* sets 3D mouse deadzone */
WM_ndof_deadzone_set(U.ndof_deadzone);
#endif
- WM_init_opengl(G_MAIN);
+ WM_init_opengl();
if (!WM_platform_support_perform_checks()) {
exit(-1);
@@ -578,7 +577,7 @@ void WM_exit_ex(bContext *C, const bool do_python)
BKE_subdiv_exit();
if (opengl_is_init) {
- GPU_free_unused_buffers();
+ BKE_image_free_unused_gpu_textures();
}
BKE_blender_free(); /* blender.c, does entire library and spacetypes */
@@ -637,6 +636,8 @@ void WM_exit_ex(bContext *C, const bool do_python)
RNA_exit(); /* should be after BPY_python_end so struct python slots are cleared */
+ GPU_backend_exit();
+
wm_ghost_exit();
CTX_free(C);
diff --git a/source/blender/windowmanager/intern/wm_jobs.c b/source/blender/windowmanager/intern/wm_jobs.c
index 87a19d832c9..c9b125901e7 100644
--- a/source/blender/windowmanager/intern/wm_jobs.c
+++ b/source/blender/windowmanager/intern/wm_jobs.c
@@ -344,9 +344,7 @@ void *WM_jobs_customdata_get(wmJob *wm_job)
if (!wm_job->customdata) {
return wm_job->run_customdata;
}
- else {
- return wm_job->customdata;
- }
+ return wm_job->customdata;
}
void WM_jobs_customdata_set(wmJob *wm_job, void *customdata, void (*free)(void *))
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index d7102a1e8af..d7ff2689a86 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -321,9 +321,7 @@ bool WM_keyconfig_remove(wmWindowManager *wm, wmKeyConfig *keyconf)
return true;
}
- else {
- return false;
- }
+ return false;
}
void WM_keyconfig_clear(wmKeyConfig *keyconf)
@@ -363,7 +361,7 @@ void WM_keyconfig_set_active(wmWindowManager *wm, const char *idname)
WM_keyconfig_update(wm);
BLI_strncpy(U.keyconfigstr, idname, sizeof(U.keyconfigstr));
- if (wm->initialized & WM_KEYCONFIG_IS_INITIALIZED) {
+ if (wm->initialized & WM_KEYCONFIG_IS_INIT) {
U.runtime.is_dirty = true;
}
@@ -448,9 +446,7 @@ bool WM_keymap_remove(wmKeyConfig *keyconf, wmKeyMap *keymap)
return true;
}
- else {
- return false;
- }
+ return false;
}
bool WM_keymap_poll(bContext *C, wmKeyMap *keymap)
@@ -551,9 +547,7 @@ bool WM_keymap_remove_item(wmKeyMap *keymap, wmKeyMapItem *kmi)
WM_keyconfig_update_tag(keymap, NULL);
return true;
}
- else {
- return false;
- }
+ return false;
}
/** \} */
@@ -1122,7 +1116,7 @@ const char *WM_key_event_string(const short type, const bool compact)
if (platform == MACOS) {
return key_event_glyph_or_text(font_id, IFACE_("Cmd"), "\xe2\x8c\x98");
}
- else if (platform == MSWIN) {
+ if (platform == MSWIN) {
return key_event_glyph_or_text(font_id, IFACE_("Win"), "\xe2\x9d\x96");
}
return IFACE_("OS");
diff --git a/source/blender/windowmanager/intern/wm_keymap_utils.c b/source/blender/windowmanager/intern/wm_keymap_utils.c
index 460b19ac8d1..953fb9fed79 100644
--- a/source/blender/windowmanager/intern/wm_keymap_utils.c
+++ b/source/blender/windowmanager/intern/wm_keymap_utils.c
@@ -382,7 +382,25 @@ wmKeyMap *WM_keymap_guess_opname(const bContext *C, const char *opname)
}
/* Animation Generic - after channels */
else if (STRPREFIX(opname, "ANIM_OT")) {
- km = WM_keymap_find_all(wm, "Animation", 0, 0);
+ if (sl->spacetype == SPACE_VIEW3D) {
+ switch (CTX_data_mode_enum(C)) {
+ case CTX_MODE_OBJECT:
+ km = WM_keymap_find_all(wm, "Object Mode", 0, 0);
+ break;
+ case CTX_MODE_POSE:
+ km = WM_keymap_find_all(wm, "Pose", 0, 0);
+ break;
+ default:
+ break;
+ }
+ if (km && !WM_keymap_poll((bContext *)C, km)) {
+ km = NULL;
+ }
+ }
+
+ if (!km) {
+ km = WM_keymap_find_all(wm, "Animation", 0, 0);
+ }
}
/* Graph Editor */
else if (STRPREFIX(opname, "GRAPH_OT")) {
diff --git a/source/blender/windowmanager/intern/wm_operator_type.c b/source/blender/windowmanager/intern/wm_operator_type.c
index 650d5bbe015..457cd0f16be 100644
--- a/source/blender/windowmanager/intern/wm_operator_type.c
+++ b/source/blender/windowmanager/intern/wm_operator_type.c
@@ -606,9 +606,7 @@ char *WM_operatortype_description(struct bContext *C,
if (description[0]) {
return description;
}
- else {
- MEM_freeN(description);
- }
+ MEM_freeN(description);
}
}
@@ -621,9 +619,7 @@ char *WM_operatortype_description(struct bContext *C,
if (info && info[0]) {
return BLI_strdup(info);
}
- else {
- return NULL;
- }
+ return NULL;
}
/** \} */
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index e14b59d77b2..1964813fff9 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -864,19 +864,17 @@ int WM_generic_select_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
return ret_value | OPERATOR_PASS_THROUGH;
}
- else {
- /* If we are in init phase, and cannot validate init of modal operations,
- * just fall back to basic exec.
- */
- RNA_property_boolean_set(op->ptr, wait_to_deselect_prop, false);
+ /* If we are in init phase, and cannot validate init of modal operations,
+ * just fall back to basic exec.
+ */
+ RNA_property_boolean_set(op->ptr, wait_to_deselect_prop, false);
- ret_value = op->type->exec(C, op);
- OPERATOR_RETVAL_CHECK(ret_value);
+ ret_value = op->type->exec(C, op);
+ OPERATOR_RETVAL_CHECK(ret_value);
- return ret_value | OPERATOR_PASS_THROUGH;
- }
+ return ret_value | OPERATOR_PASS_THROUGH;
}
- else if (event->type == init_event_type && event->val == KM_RELEASE) {
+ if (event->type == init_event_type && event->val == KM_RELEASE) {
RNA_property_boolean_set(op->ptr, wait_to_deselect_prop, false);
ret_value = op->type->exec(C, op);
@@ -884,7 +882,7 @@ int WM_generic_select_modal(bContext *C, wmOperator *op, const wmEvent *event)
return ret_value | OPERATOR_PASS_THROUGH;
}
- else if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) {
+ if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) {
const int drag_delta[2] = {
mval[0] - event->mval[0],
mval[1] - event->mval[1],
@@ -895,11 +893,9 @@ int WM_generic_select_modal(bContext *C, wmOperator *op, const wmEvent *event)
if (WM_event_drag_test_with_delta(event, drag_delta)) {
return OPERATOR_FINISHED | OPERATOR_PASS_THROUGH;
}
- else {
- /* Important not to return anything other than PASS_THROUGH here,
- * otherwise it prevents underlying tweak detection code to work properly. */
- return OPERATOR_PASS_THROUGH;
- }
+ /* Important not to return anything other than PASS_THROUGH here,
+ * otherwise it prevents underlying tweak detection code to work properly. */
+ return OPERATOR_PASS_THROUGH;
}
return OPERATOR_RUNNING_MODAL | OPERATOR_PASS_THROUGH;
@@ -1151,9 +1147,7 @@ int WM_operator_confirm_or_exec(bContext *C, wmOperator *op, const wmEvent *UNUS
if (confirm) {
return WM_operator_confirm_message(C, op, NULL);
}
- else {
- return op->type->exec(C, op);
- }
+ return op->type->exec(C, op);
}
/* op->invoke, opens fileselect if path property not set, otherwise executes */
@@ -1162,10 +1156,8 @@ int WM_operator_filesel(bContext *C, wmOperator *op, const wmEvent *UNUSED(event
if (RNA_struct_property_is_set(op->ptr, "filepath")) {
return WM_operator_call_notest(C, op); /* call exec direct */
}
- else {
- WM_event_add_fileselect(C, op);
- return OPERATOR_RUNNING_MODAL;
- }
+ WM_event_add_fileselect(C, op);
+ return OPERATOR_RUNNING_MODAL;
}
bool WM_operator_filesel_ensure_ext_imtype(wmOperator *op, const struct ImageFormatData *im_format)
@@ -2322,7 +2314,7 @@ static void radial_control_paint_curve(uint pos, Brush *br, float radius, int li
GPU_line_width(2.0f);
immUniformColor4f(0.8f, 0.8f, 0.8f, 0.85f);
float step = (radius * 2.0f) / (float)line_segments;
- BKE_curvemapping_initialize(br->curve);
+ BKE_curvemapping_init(br->curve);
immBegin(GPU_PRIM_LINES, line_segments * 2);
for (int i = 0; i < line_segments; i++) {
float h1 = BKE_brush_curve_strength_clamped(br, fabsf((i * step) - radius), radius);
@@ -2453,7 +2445,7 @@ static void radial_control_paint_cursor(bContext *UNUSED(C), int x, int y, void
imm_draw_circle_wire_2d(pos, 0.0f, 0.0f, r2, 80);
if (rmin > 0.0f) {
/* Inner fill circle to increase the contrast of the value */
- float black[3] = {0.0f};
+ const float black[3] = {0.0f};
immUniformColor3fvAlpha(black, 0.2f);
imm_draw_circle_fill_2d(pos, 0.0, 0.0f, rmin, 80);
@@ -2536,10 +2528,8 @@ static int radial_control_get_path(PointerRNA *ctx_ptr,
if (flags & RC_PROP_ALLOW_MISSING) {
return 1;
}
- else {
- BKE_reportf(op->reports, RPT_ERROR, "Could not resolve path '%s'", name);
- return 0;
- }
+ BKE_reportf(op->reports, RPT_ERROR, "Could not resolve path '%s'", name);
+ return 0;
}
/* check property type */
@@ -2591,13 +2581,12 @@ static int radial_control_get_properties(bContext *C, wmOperator *op)
(RC_PROP_ALLOW_MISSING | RC_PROP_REQUIRE_BOOL))) {
return 0;
}
+
+ if (use_secondary_prop && RNA_property_boolean_get(&use_secondary_ptr, use_secondary_prop)) {
+ data_path = "data_path_secondary";
+ }
else {
- if (use_secondary_prop && RNA_property_boolean_get(&use_secondary_ptr, use_secondary_prop)) {
- data_path = "data_path_secondary";
- }
- else {
- data_path = "data_path_primary";
- }
+ data_path = "data_path_primary";
}
if (!radial_control_get_path(&ctx_ptr, op, data_path, &rc->ptr, &rc->prop, 0, 0)) {
@@ -2664,7 +2653,7 @@ static int radial_control_get_properties(bContext *C, wmOperator *op)
if (!radial_control_get_path(&ctx_ptr, op, "image_id", &rc->image_id_ptr, NULL, 0, 0)) {
return 0;
}
- else if (rc->image_id_ptr.data) {
+ if (rc->image_id_ptr.data) {
/* extra check, pointer must be to an ID */
if (!RNA_struct_is_ID(rc->image_id_ptr.type)) {
BKE_report(op->reports, RPT_ERROR, "Pointer from path image_id is not an ID");
@@ -2841,171 +2830,169 @@ static int radial_control_modal(bContext *C, wmOperator *op, const wmEvent *even
radial_control_update_header(op, C);
return OPERATOR_RUNNING_MODAL;
}
- else {
- handled = false;
- switch (event->type) {
- case EVT_ESCKEY:
- case RIGHTMOUSE:
- /* canceled; restore original value */
- radial_control_set_value(rc, rc->initial_value);
- ret = OPERATOR_CANCELLED;
- break;
-
- case LEFTMOUSE:
- case EVT_PADENTER:
- case EVT_RETKEY:
- /* done; value already set */
- RNA_property_update(C, &rc->ptr, rc->prop);
- ret = OPERATOR_FINISHED;
- break;
-
- case MOUSEMOVE:
- if (!has_numInput) {
- if (rc->slow_mode) {
- if (rc->subtype == PROP_ANGLE) {
- float position[2] = {event->x, event->y};
-
- /* calculate the initial angle here first */
- delta[0] = rc->initial_mouse[0] - rc->slow_mouse[0];
- delta[1] = rc->initial_mouse[1] - rc->slow_mouse[1];
-
- /* precision angle gets calculated from dial and gets added later */
- angle_precision = -0.1f * BLI_dial_angle(rc->dial, position);
- }
- else {
- delta[0] = rc->initial_mouse[0] - rc->slow_mouse[0];
- delta[1] = 0.0f;
- if (rc->zoom_prop) {
- RNA_property_float_get_array(&rc->zoom_ptr, rc->zoom_prop, zoom);
- delta[0] /= zoom[0];
- }
+ handled = false;
+ switch (event->type) {
+ case EVT_ESCKEY:
+ case RIGHTMOUSE:
+ /* canceled; restore original value */
+ radial_control_set_value(rc, rc->initial_value);
+ ret = OPERATOR_CANCELLED;
+ break;
- dist = len_v2(delta);
+ case LEFTMOUSE:
+ case EVT_PADENTER:
+ case EVT_RETKEY:
+ /* done; value already set */
+ RNA_property_update(C, &rc->ptr, rc->prop);
+ ret = OPERATOR_FINISHED;
+ break;
- delta[0] = event->x - rc->slow_mouse[0];
+ case MOUSEMOVE:
+ if (!has_numInput) {
+ if (rc->slow_mode) {
+ if (rc->subtype == PROP_ANGLE) {
+ const float position[2] = {event->x, event->y};
- if (rc->zoom_prop) {
- delta[0] /= zoom[0];
- }
+ /* calculate the initial angle here first */
+ delta[0] = rc->initial_mouse[0] - rc->slow_mouse[0];
+ delta[1] = rc->initial_mouse[1] - rc->slow_mouse[1];
- dist = dist + 0.1f * (delta[0]);
- }
+ /* precision angle gets calculated from dial and gets added later */
+ angle_precision = -0.1f * BLI_dial_angle(rc->dial, position);
}
else {
- delta[0] = rc->initial_mouse[0] - event->x;
- delta[1] = rc->initial_mouse[1] - event->y;
+ delta[0] = rc->initial_mouse[0] - rc->slow_mouse[0];
+ delta[1] = 0.0f;
+
if (rc->zoom_prop) {
RNA_property_float_get_array(&rc->zoom_ptr, rc->zoom_prop, zoom);
delta[0] /= zoom[0];
- delta[1] /= zoom[1];
}
- if (rc->subtype == PROP_ANGLE) {
- dist = len_v2(delta);
- }
- else {
- dist = clamp_f(-delta[0], 0.0f, FLT_MAX);
+
+ dist = len_v2(delta);
+
+ delta[0] = event->x - rc->slow_mouse[0];
+
+ if (rc->zoom_prop) {
+ delta[0] /= zoom[0];
}
- }
- /* calculate new value and apply snapping */
- switch (rc->subtype) {
- case PROP_NONE:
- case PROP_DISTANCE:
- case PROP_PIXEL:
- new_value = dist;
- if (snap) {
- new_value = ((int)new_value + 5) / 10 * 10;
- }
- break;
- case PROP_PERCENTAGE:
- new_value = ((dist - WM_RADIAL_CONTROL_DISPLAY_MIN_SIZE) /
- WM_RADIAL_CONTROL_DISPLAY_WIDTH) *
- 100.0f;
- if (snap) {
- new_value = ((int)(new_value + 2.5f)) / 5 * 5;
- }
- break;
- case PROP_FACTOR:
- new_value = (WM_RADIAL_CONTROL_DISPLAY_SIZE - dist) /
- WM_RADIAL_CONTROL_DISPLAY_WIDTH;
- if (snap) {
- new_value = ((int)ceil(new_value * 10.f) * 10.0f) / 100.f;
- }
- /* Invert new value to increase the factor moving the mouse to the right */
- new_value = 1 - new_value;
- break;
- case PROP_ANGLE:
- new_value = atan2f(delta[1], delta[0]) + (float)M_PI + angle_precision;
- new_value = fmod(new_value, 2.0f * (float)M_PI);
- if (new_value < 0.0f) {
- new_value += 2.0f * (float)M_PI;
- }
- if (snap) {
- new_value = DEG2RADF(((int)RAD2DEGF(new_value) + 5) / 10 * 10);
- }
- break;
- default:
- new_value = dist; /* dummy value, should this ever happen? - campbell */
- break;
+ dist = dist + 0.1f * (delta[0]);
}
-
- /* clamp and update */
- CLAMP(new_value, rc->min_value, rc->max_value);
- radial_control_set_value(rc, new_value);
- rc->current_value = new_value;
- handled = true;
- break;
}
- break;
-
- case EVT_LEFTSHIFTKEY:
- case EVT_RIGHTSHIFTKEY: {
- if (event->val == KM_PRESS) {
- rc->slow_mouse[0] = event->x;
- rc->slow_mouse[1] = event->y;
- rc->slow_mode = true;
+ else {
+ delta[0] = rc->initial_mouse[0] - event->x;
+ delta[1] = rc->initial_mouse[1] - event->y;
+ if (rc->zoom_prop) {
+ RNA_property_float_get_array(&rc->zoom_ptr, rc->zoom_prop, zoom);
+ delta[0] /= zoom[0];
+ delta[1] /= zoom[1];
+ }
if (rc->subtype == PROP_ANGLE) {
- float initial_position[2] = {UNPACK2(rc->initial_mouse)};
- float current_position[2] = {UNPACK2(rc->slow_mouse)};
- rc->dial = BLI_dial_initialize(initial_position, 0.0f);
- /* immediately set the position to get a an initial direction */
- BLI_dial_angle(rc->dial, current_position);
+ dist = len_v2(delta);
}
- handled = true;
- }
- if (event->val == KM_RELEASE) {
- rc->slow_mode = false;
- handled = true;
- if (rc->dial) {
- MEM_freeN(rc->dial);
- rc->dial = NULL;
+ else {
+ dist = clamp_f(-delta[0], 0.0f, FLT_MAX);
}
}
+
+ /* calculate new value and apply snapping */
+ switch (rc->subtype) {
+ case PROP_NONE:
+ case PROP_DISTANCE:
+ case PROP_PIXEL:
+ new_value = dist;
+ if (snap) {
+ new_value = ((int)new_value + 5) / 10 * 10;
+ }
+ break;
+ case PROP_PERCENTAGE:
+ new_value = ((dist - WM_RADIAL_CONTROL_DISPLAY_MIN_SIZE) /
+ WM_RADIAL_CONTROL_DISPLAY_WIDTH) *
+ 100.0f;
+ if (snap) {
+ new_value = ((int)(new_value + 2.5f)) / 5 * 5;
+ }
+ break;
+ case PROP_FACTOR:
+ new_value = (WM_RADIAL_CONTROL_DISPLAY_SIZE - dist) / WM_RADIAL_CONTROL_DISPLAY_WIDTH;
+ if (snap) {
+ new_value = ((int)ceil(new_value * 10.f) * 10.0f) / 100.f;
+ }
+ /* Invert new value to increase the factor moving the mouse to the right */
+ new_value = 1 - new_value;
+ break;
+ case PROP_ANGLE:
+ new_value = atan2f(delta[1], delta[0]) + (float)M_PI + angle_precision;
+ new_value = fmod(new_value, 2.0f * (float)M_PI);
+ if (new_value < 0.0f) {
+ new_value += 2.0f * (float)M_PI;
+ }
+ if (snap) {
+ new_value = DEG2RADF(((int)RAD2DEGF(new_value) + 5) / 10 * 10);
+ }
+ break;
+ default:
+ new_value = dist; /* dummy value, should this ever happen? - campbell */
+ break;
+ }
+
+ /* clamp and update */
+ CLAMP(new_value, rc->min_value, rc->max_value);
+ radial_control_set_value(rc, new_value);
+ rc->current_value = new_value;
+ handled = true;
break;
}
+ break;
+
+ case EVT_LEFTSHIFTKEY:
+ case EVT_RIGHTSHIFTKEY: {
+ if (event->val == KM_PRESS) {
+ rc->slow_mouse[0] = event->x;
+ rc->slow_mouse[1] = event->y;
+ rc->slow_mode = true;
+ if (rc->subtype == PROP_ANGLE) {
+ const float initial_position[2] = {UNPACK2(rc->initial_mouse)};
+ const float current_position[2] = {UNPACK2(rc->slow_mouse)};
+ rc->dial = BLI_dial_init(initial_position, 0.0f);
+ /* immediately set the position to get a an initial direction */
+ BLI_dial_angle(rc->dial, current_position);
+ }
+ handled = true;
+ }
+ if (event->val == KM_RELEASE) {
+ rc->slow_mode = false;
+ handled = true;
+ if (rc->dial) {
+ MEM_freeN(rc->dial);
+ rc->dial = NULL;
+ }
+ }
+ break;
}
+ }
- /* Modal numinput inactive, try to handle numeric inputs last... */
- if (!handled && event->val == KM_PRESS && handleNumInput(C, &rc->num_input, event)) {
- applyNumInput(&rc->num_input, &numValue);
+ /* Modal numinput inactive, try to handle numeric inputs last... */
+ if (!handled && event->val == KM_PRESS && handleNumInput(C, &rc->num_input, event)) {
+ applyNumInput(&rc->num_input, &numValue);
- if (rc->subtype == PROP_ANGLE) {
- numValue = fmod(numValue, 2.0f * (float)M_PI);
- if (numValue < 0.0f) {
- numValue += 2.0f * (float)M_PI;
- }
+ if (rc->subtype == PROP_ANGLE) {
+ numValue = fmod(numValue, 2.0f * (float)M_PI);
+ if (numValue < 0.0f) {
+ numValue += 2.0f * (float)M_PI;
}
+ }
- CLAMP(numValue, rc->min_value, rc->max_value);
- new_value = numValue;
+ CLAMP(numValue, rc->min_value, rc->max_value);
+ new_value = numValue;
- radial_control_set_value(rc, new_value);
+ radial_control_set_value(rc, new_value);
- rc->current_value = new_value;
- radial_control_update_header(op, C);
- return OPERATOR_RUNNING_MODAL;
- }
+ rc->current_value = new_value;
+ radial_control_update_header(op, C);
+ return OPERATOR_RUNNING_MODAL;
}
ED_region_tag_redraw(CTX_wm_region(C));
@@ -3918,6 +3905,7 @@ static void gesture_box_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_assign(keymap, "CLIP_OT_select_box");
WM_modalkeymap_assign(keymap, "CLIP_OT_graph_select_box");
WM_modalkeymap_assign(keymap, "MASK_OT_select_box");
+ WM_modalkeymap_assign(keymap, "PAINT_OT_mask_box_gesture");
WM_modalkeymap_assign(keymap, "VIEW2D_OT_zoom_border");
WM_modalkeymap_assign(keymap, "VIEW3D_OT_clip_border");
WM_modalkeymap_assign(keymap, "VIEW3D_OT_render_border");
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c
index 74e1c495a00..a0a21fadbbb 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -335,9 +335,8 @@ static void playanim_toscreen(
offs_y + (ps->draw_flip[1] ? span_y : 0.0f),
ibuf->x,
ibuf->y,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- GL_NEAREST,
+ GPU_RGBA8,
+ false,
ibuf->rect,
((ps->draw_flip[0] ? -1.0f : 1.0f)) * (ps->zoom / (float)ps->win_x),
((ps->draw_flip[1] ? -1.0f : 1.0f)) * (ps->zoom / (float)ps->win_y),
@@ -1294,8 +1293,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
// GHOST_ActivateWindowDrawingContext(g_WS.ghost_window);
/* initialize OpenGL immediate mode */
- GLuint default_fb = GHOST_GetDefaultOpenGLFramebuffer(g_WS.ghost_window);
- g_WS.gpu_context = GPU_context_create(default_fb);
+ g_WS.gpu_context = GPU_context_create(g_WS.ghost_window);
GPU_init();
immActivate();
diff --git a/source/blender/windowmanager/intern/wm_stereo.c b/source/blender/windowmanager/intern/wm_stereo.c
index 245560d3795..9667ed5b631 100644
--- a/source/blender/windowmanager/intern/wm_stereo.c
+++ b/source/blender/windowmanager/intern/wm_stereo.c
@@ -353,12 +353,11 @@ int wm_stereo3d_set_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;
}
- else {
- /* without this, the popup won't be freed freed properly T44688 */
- CTX_wm_window_set(C, win_src);
- win_src->stereo3d_format->display_mode = prev_display_mode;
- return OPERATOR_CANCELLED;
- }
+
+ /* without this, the popup won't be freed freed properly T44688 */
+ CTX_wm_window_set(C, win_src);
+ win_src->stereo3d_format->display_mode = prev_display_mode;
+ return OPERATOR_CANCELLED;
}
int wm_stereo3d_set_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
@@ -368,9 +367,7 @@ int wm_stereo3d_set_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(ev
if (wm_stereo3d_set_properties(C, op)) {
return wm_stereo3d_set_exec(C, op);
}
- else {
- return WM_operator_props_dialog_popup(C, op, 250);
- }
+ return WM_operator_props_dialog_popup(C, op, 250);
}
void wm_stereo3d_set_draw(bContext *UNUSED(C), wmOperator *op)
diff --git a/source/blender/windowmanager/intern/wm_subwindow.c b/source/blender/windowmanager/intern/wm_subwindow.c
index 477579ed620..0cb76404258 100644
--- a/source/blender/windowmanager/intern/wm_subwindow.c
+++ b/source/blender/windowmanager/intern/wm_subwindow.c
@@ -29,7 +29,6 @@
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"
-#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "GPU_viewport.h"
diff --git a/source/blender/windowmanager/intern/wm_surface.c b/source/blender/windowmanager/intern/wm_surface.c
index 12e55790259..9948434d340 100644
--- a/source/blender/windowmanager/intern/wm_surface.c
+++ b/source/blender/windowmanager/intern/wm_surface.c
@@ -56,8 +56,6 @@ void wm_surface_clear_drawable(void)
WM_opengl_context_release(g_drawable->ghost_ctx);
GPU_context_active_set(NULL);
- BLF_batch_reset();
- gpu_batch_presets_reset();
immDeactivate();
if (g_drawable->deactivate) {
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index e444c5b2109..a8a1817be5e 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -355,10 +355,8 @@ wmWindow *wm_window_copy_test(bContext *C,
WM_event_add_notifier_ex(wm, CTX_wm_window(C), NC_WINDOW | NA_ADDED, NULL);
return win_dst;
}
- else {
- wm_window_close(C, wm, win_dst);
- return NULL;
- }
+ wm_window_close(C, wm, win_dst);
+ return NULL;
}
/** \} */
@@ -617,8 +615,7 @@ static void wm_window_ghostwindow_add(wmWindowManager *wm,
if (ghostwin) {
GHOST_RectangleHandle bounds;
- GLuint default_fb = GHOST_GetDefaultOpenGLFramebuffer(ghostwin);
- win->gpuctx = GPU_context_create(default_fb);
+ win->gpuctx = GPU_context_create(ghostwin);
/* needed so we can detect the graphics card below */
GPU_init();
@@ -813,9 +810,7 @@ static bool wm_window_update_size_position(wmWindow *win)
win->posy = posy;
return true;
}
- else {
- return false;
- }
+ return false;
}
/**
@@ -840,11 +835,10 @@ wmWindow *WM_window_open(bContext *C, const rcti *rect)
if (win->ghostwin) {
return win;
}
- else {
- wm_window_close(C, wm, win);
- CTX_wm_window_set(C, win_prev);
- return NULL;
- }
+
+ wm_window_close(C, wm, win);
+ CTX_wm_window_set(C, win_prev);
+ return NULL;
}
/**
@@ -969,13 +963,12 @@ wmWindow *WM_window_open_temp(bContext *C,
GHOST_SetTitle(win->ghostwin, title);
return win;
}
- else {
- /* very unlikely! but opening a new window can fail */
- wm_window_close(C, wm, win);
- CTX_wm_window_set(C, win_prev);
- return NULL;
- }
+ /* very unlikely! but opening a new window can fail */
+ wm_window_close(C, wm, win);
+ CTX_wm_window_set(C, win_prev);
+
+ return NULL;
}
/* ****************** Operators ****************** */
@@ -1119,8 +1112,6 @@ static void wm_window_set_drawable(wmWindowManager *wm, wmWindow *win, bool acti
void wm_window_clear_drawable(wmWindowManager *wm)
{
if (wm->windrawable) {
- BLF_batch_reset();
- gpu_batch_presets_reset();
immDeactivate();
wm->windrawable = NULL;
}
@@ -1206,7 +1197,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
/* Ghost now can call this function for life resizes,
* but it should return if WM didn't initialize yet.
* Can happen on file read (especially full size window). */
- if ((wm->initialized & WM_WINDOW_IS_INITIALIZED) == 0) {
+ if ((wm->initialized & WM_WINDOW_IS_INIT) == 0) {
return 1;
}
if (!ghostwin) {
@@ -1215,15 +1206,13 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
puts("<!> event has no window");
return 1;
}
- else if (!GHOST_ValidWindow(g_system, ghostwin)) {
+ if (!GHOST_ValidWindow(g_system, ghostwin)) {
/* XXX - should be checked, why are we getting an event here, and */
/* what is it? */
puts("<!> event has invalid window");
return 1;
}
- else {
- win = GHOST_GetWindowUserData(ghostwin);
- }
+ win = GHOST_GetWindowUserData(ghostwin);
switch (type) {
case GHOST_kEventWindowDeactivate:
diff --git a/source/blender/windowmanager/wm_draw.h b/source/blender/windowmanager/wm_draw.h
index a26c02317d0..4997361b485 100644
--- a/source/blender/windowmanager/wm_draw.h
+++ b/source/blender/windowmanager/wm_draw.h
@@ -23,8 +23,6 @@
#pragma once
-#include "GPU_glew.h"
-
struct GPUOffScreen;
struct GPUTexture;
struct GPUViewport;
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_session.c b/source/blender/windowmanager/xr/intern/wm_xr_session.c
index 4edfd53c37a..78dadbf9513 100644
--- a/source/blender/windowmanager/xr/intern/wm_xr_session.c
+++ b/source/blender/windowmanager/xr/intern/wm_xr_session.c
@@ -226,16 +226,15 @@ static wmXrSessionStateEvent wm_xr_session_state_to_event(const wmXrSessionState
if (!state->is_view_data_set) {
return SESSION_STATE_EVENT_START;
}
- else if (wm_xr_session_draw_data_needs_reset_to_base_pose(state, settings)) {
+ if (wm_xr_session_draw_data_needs_reset_to_base_pose(state, settings)) {
return SESSION_STATE_EVENT_RESET_TO_BASE_POSE;
}
- else {
- const bool position_tracking_toggled = ((state->prev_settings_flag &
- XR_SESSION_USE_POSITION_TRACKING) !=
- (settings->flag & XR_SESSION_USE_POSITION_TRACKING));
- if (position_tracking_toggled) {
- return SESSION_STATE_EVENT_POSITON_TRACKING_TOGGLE;
- }
+
+ const bool position_tracking_toggled = ((state->prev_settings_flag &
+ XR_SESSION_USE_POSITION_TRACKING) !=
+ (settings->flag & XR_SESSION_USE_POSITION_TRACKING));
+ if (position_tracking_toggled) {
+ return SESSION_STATE_EVENT_POSITON_TRACKING_TOGGLE;
}
return SESSION_STATE_EVENT_NONE;