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-rw-r--r--source/blender/blenfont/intern/blf_font.c224
-rw-r--r--source/blender/blenfont/intern/blf_glyph.c133
-rw-r--r--source/blender/blenfont/intern/blf_internal.h8
-rw-r--r--source/blender/blenfont/intern/blf_internal_types.h10
-rw-r--r--source/blender/blenfont/intern/blf_thumbs.c2
-rw-r--r--source/blender/blenkernel/BKE_blender_version.h6
-rw-r--r--source/blender/blenkernel/BKE_image.h3
-rw-r--r--source/blender/blenkernel/BKE_lib_query.h20
-rw-r--r--source/blender/blenkernel/BKE_lib_remap.h10
-rw-r--r--source/blender/blenkernel/intern/action.c2
-rw-r--r--source/blender/blenkernel/intern/anim_data.c2
-rw-r--r--source/blender/blenkernel/intern/appdir.c30
-rw-r--r--source/blender/blenkernel/intern/armature.c20
-rw-r--r--source/blender/blenkernel/intern/asset.cc2
-rw-r--r--source/blender/blenkernel/intern/asset_catalog.cc11
-rw-r--r--source/blender/blenkernel/intern/asset_library.cc8
-rw-r--r--source/blender/blenkernel/intern/asset_library_service.cc6
-rw-r--r--source/blender/blenkernel/intern/asset_library_service_test.cc2
-rw-r--r--source/blender/blenkernel/intern/blender.c1
-rw-r--r--source/blender/blenkernel/intern/brush.c5
-rw-r--r--source/blender/blenkernel/intern/collection.c2
-rw-r--r--source/blender/blenkernel/intern/fcurve.c12
-rw-r--r--source/blender/blenkernel/intern/geometry_set.cc44
-rw-r--r--source/blender/blenkernel/intern/image.c129
-rw-r--r--source/blender/blenkernel/intern/lib_query.c158
-rw-r--r--source/blender/blenkernel/intern/lib_remap.c72
-rw-r--r--source/blender/blenkernel/intern/light.c3
-rw-r--r--source/blender/blenkernel/intern/linestyle.c6
-rw-r--r--source/blender/blenkernel/intern/material.c5
-rw-r--r--source/blender/blenkernel/intern/nla.c4
-rw-r--r--source/blender/blenkernel/intern/node.cc22
-rw-r--r--source/blender/blenkernel/intern/object.c50
-rw-r--r--source/blender/blenkernel/intern/particle.c3
-rw-r--r--source/blender/blenkernel/intern/scene.c304
-rw-r--r--source/blender/blenkernel/intern/screen.c37
-rw-r--r--source/blender/blenkernel/intern/simulation.cc3
-rw-r--r--source/blender/blenkernel/intern/texture.c3
-rw-r--r--source/blender/blenkernel/intern/world.c3
-rw-r--r--source/blender/blenlib/BLI_serialize.hh19
-rw-r--r--source/blender/blenloader/tests/blendfile_loading_base_test.cc1
-rw-r--r--source/blender/draw/CMakeLists.txt6
-rw-r--r--source/blender/draw/engines/image/image_engine.cc (renamed from source/blender/draw/engines/image/image_engine.c)78
-rw-r--r--source/blender/draw/engines/image/image_engine.h9
-rw-r--r--source/blender/draw/engines/image/image_private.hh (renamed from source/blender/draw/engines/image/image_private.h)27
-rw-r--r--source/blender/draw/engines/image/image_shader.cc (renamed from source/blender/draw/engines/image/image_shader.c)26
-rw-r--r--source/blender/draw/tests/shaders_test.cc4
-rw-r--r--source/blender/editors/animation/anim_ipo_utils.c16
-rw-r--r--source/blender/editors/asset/intern/asset_catalog.cc1
-rw-r--r--source/blender/editors/asset/intern/asset_filter.cc1
-rw-r--r--source/blender/editors/asset/intern/asset_handle.cc1
-rw-r--r--source/blender/editors/asset/intern/asset_library_reference_enum.cc1
-rw-r--r--source/blender/editors/asset/intern/asset_list.cc2
-rw-r--r--source/blender/editors/asset/intern/asset_mark_clear.cc5
-rw-r--r--source/blender/editors/asset/intern/asset_ops.cc7
-rw-r--r--source/blender/editors/asset/intern/asset_temp_id_consumer.cc1
-rw-r--r--source/blender/editors/curve/editfont.c4
-rw-r--r--source/blender/editors/gpencil/annotate_paint.c20
-rw-r--r--source/blender/editors/gpencil/gpencil_fill.c18
-rw-r--r--source/blender/editors/gpencil/gpencil_intern.h2
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c29
-rw-r--r--source/blender/editors/gpencil/gpencil_primitive.c14
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c2
-rw-r--r--source/blender/editors/include/ED_view3d.h8
-rw-r--r--source/blender/editors/object/object_add.c11
-rw-r--r--source/blender/editors/object/object_relations.c16
-rw-r--r--source/blender/editors/space_file/filelist.c2
-rw-r--r--source/blender/editors/space_graph/graph_slider_ops.c157
-rw-r--r--source/blender/editors/space_spreadsheet/CMakeLists.txt10
-rw-r--r--source/blender/editors/space_spreadsheet/space_spreadsheet.cc2
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_cell_value.hh1
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc97
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.hh20
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_dataset_draw.cc17
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc6
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_layout.cc17
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc7
-rw-r--r--source/blender/editors/space_view3d/view3d_utils.c23
-rw-r--r--source/blender/makesdna/DNA_image_types.h8
-rw-r--r--source/blender/makesdna/DNA_space_types.h1
-rw-r--r--source/blender/makesrna/RNA_enum_items.h2
-rw-r--r--source/blender/makesrna/intern/rna_volume.c42
-rw-r--r--source/blender/nodes/geometry/node_geometry_util.hh9
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_parameter.cc158
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc22
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc27
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc19
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc48
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc28
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc17
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc44
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc11
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc225
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc21
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc65
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc24
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc12
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc21
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc18
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc10
-rw-r--r--source/blender/windowmanager/intern/wm.c9
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c3
-rw-r--r--source/blender/windowmanager/intern/wm_files_link.c2
-rw-r--r--source/blender/windowmanager/intern/wm_playanim.c1
104 files changed, 1831 insertions, 1083 deletions
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c
index 27478bd7f8e..a2c778fcf16 100644
--- a/source/blender/blenfont/intern/blf_font.c
+++ b/source/blender/blenfont/intern/blf_font.c
@@ -34,6 +34,7 @@
#include FT_FREETYPE_H
#include FT_GLYPH_H
+#include FT_ADVANCES_H /* For FT_Get_Advance */
#include "MEM_guardedalloc.h"
@@ -297,44 +298,27 @@ static void blf_batch_draw_end(void)
* characters.
*/
-BLI_INLINE GlyphBLF *blf_utf8_next_fast(
- FontBLF *font, GlyphCacheBLF *gc, const char *str, size_t str_len, size_t *i_p, uint *r_c)
+BLI_INLINE GlyphBLF *blf_glyph_from_utf8_and_step(
+ FontBLF *font, GlyphCacheBLF *gc, const char *str, size_t str_len, size_t *i_p)
{
- GlyphBLF *g;
- if ((*r_c = str[*i_p]) < GLYPH_ASCII_TABLE_SIZE) {
- g = (gc->glyph_ascii_table)[*r_c];
- if (UNLIKELY(g == NULL)) {
- g = blf_glyph_add(font, gc, FT_Get_Char_Index(font->face, *r_c), *r_c);
- gc->glyph_ascii_table[*r_c] = g;
- }
- (*i_p)++;
- }
- else {
- *r_c = BLI_str_utf8_as_unicode_step(str, str_len, i_p);
- g = blf_glyph_search(gc, *r_c);
- if (UNLIKELY(g == NULL)) {
- g = blf_glyph_add(font, gc, FT_Get_Char_Index(font->face, *r_c), *r_c);
- }
- }
- return g;
+ uint charcode = BLI_str_utf8_as_unicode_step(str, str_len, i_p);
+ /* Invalid unicode sequences return the byte value, stepping forward one.
+ * This allows `latin1` to display (which is sometimes used for file-paths). */
+ BLI_assert(charcode != BLI_UTF8_ERR);
+ return blf_glyph_ensure(font, gc, charcode);
}
-BLI_INLINE void blf_kerning_step_fast(FontBLF *font,
- const GlyphBLF *g_prev,
- const GlyphBLF *g,
- const uint c_prev,
- const uint c,
- int *pen_x_p)
+BLI_INLINE int blf_kerning(FontBLF *font, const GlyphBLF *g_prev, const GlyphBLF *g)
{
if (!FT_HAS_KERNING(font->face) || g_prev == NULL) {
- return;
+ return 0;
}
FT_Vector delta = {KERNING_ENTRY_UNSET};
/* Get unscaled kerning value from our cache if ASCII. */
- if ((c_prev < KERNING_CACHE_TABLE_SIZE) && (c < GLYPH_ASCII_TABLE_SIZE)) {
- delta.x = font->kerning_cache->ascii_table[c][c_prev];
+ if ((g_prev->c < KERNING_CACHE_TABLE_SIZE) && (g->c < GLYPH_ASCII_TABLE_SIZE)) {
+ delta.x = font->kerning_cache->ascii_table[g->c][g_prev->c];
}
/* If not ASCII or not found in cache, ask FreeType for kerning. */
@@ -344,14 +328,16 @@ BLI_INLINE void blf_kerning_step_fast(FontBLF *font,
}
/* If ASCII we save this value to our cache for quicker access next time. */
- if ((c_prev < KERNING_CACHE_TABLE_SIZE) && (c < GLYPH_ASCII_TABLE_SIZE)) {
- font->kerning_cache->ascii_table[c][c_prev] = (int)delta.x;
+ if ((g_prev->c < KERNING_CACHE_TABLE_SIZE) && (g->c < GLYPH_ASCII_TABLE_SIZE)) {
+ font->kerning_cache->ascii_table[g->c][g_prev->c] = (int)delta.x;
}
if (delta.x != 0) {
/* Convert unscaled design units to pixels and move pen. */
- *pen_x_p += blf_unscaled_F26Dot6_to_pixels(font, delta.x);
+ return blf_unscaled_F26Dot6_to_pixels(font, delta.x);
}
+
+ return 0;
}
/** \} */
@@ -367,7 +353,6 @@ static void blf_font_draw_ex(FontBLF *font,
struct ResultBLF *r_info,
int pen_y)
{
- unsigned int c, c_prev = BLI_UTF8_ERR;
GlyphBLF *g, *g_prev = NULL;
int pen_x = 0;
size_t i = 0;
@@ -380,22 +365,18 @@ static void blf_font_draw_ex(FontBLF *font,
blf_batch_draw_begin(font);
while ((i < str_len) && str[i]) {
- g = blf_utf8_next_fast(font, gc, str, str_len, &i, &c);
+ g = blf_glyph_from_utf8_and_step(font, gc, str, str_len, &i);
- if (UNLIKELY(c == BLI_UTF8_ERR)) {
- break;
- }
if (UNLIKELY(g == NULL)) {
continue;
}
- blf_kerning_step_fast(font, g_prev, g, c_prev, c, &pen_x);
+ pen_x += blf_kerning(font, g_prev, g);
/* do not return this loop if clipped, we want every character tested */
- blf_glyph_render(font, gc, g, (float)pen_x, (float)pen_y);
+ blf_glyph_draw(font, gc, g, (float)pen_x, (float)pen_y);
pen_x += g->advance_i;
g_prev = g;
- c_prev = c;
}
blf_batch_draw_end();
@@ -415,7 +396,6 @@ void blf_font_draw(FontBLF *font, const char *str, const size_t str_len, struct
/* use fixed column width, but an utf8 character may occupy multiple columns */
int blf_font_draw_mono(FontBLF *font, const char *str, const size_t str_len, int cwidth)
{
- unsigned int c;
GlyphBLF *g;
int col, columns = 0;
int pen_x = 0, pen_y = 0;
@@ -426,19 +406,15 @@ int blf_font_draw_mono(FontBLF *font, const char *str, const size_t str_len, int
blf_batch_draw_begin(font);
while ((i < str_len) && str[i]) {
- g = blf_utf8_next_fast(font, gc, str, str_len, &i, &c);
+ g = blf_glyph_from_utf8_and_step(font, gc, str, str_len, &i);
- if (UNLIKELY(c == BLI_UTF8_ERR)) {
- break;
- }
if (UNLIKELY(g == NULL)) {
continue;
}
-
/* do not return this loop if clipped, we want every character tested */
- blf_glyph_render(font, gc, g, (float)pen_x, (float)pen_y);
+ blf_glyph_draw(font, gc, g, (float)pen_x, (float)pen_y);
- col = BLI_wcwidth((char32_t)c);
+ col = BLI_wcwidth((char32_t)g->c);
if (col < 0) {
col = 1;
}
@@ -467,7 +443,6 @@ static void blf_font_draw_buffer_ex(FontBLF *font,
struct ResultBLF *r_info,
int pen_y)
{
- unsigned int c, c_prev = BLI_UTF8_ERR;
GlyphBLF *g, *g_prev = NULL;
int pen_x = (int)font->pos[0];
int pen_y_basis = (int)font->pos[1] + pen_y;
@@ -483,15 +458,12 @@ static void blf_font_draw_buffer_ex(FontBLF *font,
/* another buffer specific call for color conversion */
while ((i < str_len) && str[i]) {
- g = blf_utf8_next_fast(font, gc, str, str_len, &i, &c);
+ g = blf_glyph_from_utf8_and_step(font, gc, str, str_len, &i);
- if (UNLIKELY(c == BLI_UTF8_ERR)) {
- break;
- }
if (UNLIKELY(g == NULL)) {
continue;
}
- blf_kerning_step_fast(font, g_prev, g, c_prev, c, &pen_x);
+ pen_x += blf_kerning(font, g_prev, g);
chx = pen_x + ((int)g->pos[0]);
chy = pen_y_basis + g->dims[1];
@@ -588,7 +560,6 @@ static void blf_font_draw_buffer_ex(FontBLF *font,
pen_x += g->advance_i;
g_prev = g;
- c_prev = c;
}
if (r_info) {
@@ -617,31 +588,22 @@ void blf_font_draw_buffer(FontBLF *font,
* - #BLF_width_to_rstrlen
* \{ */
-static bool blf_font_width_to_strlen_glyph_process(FontBLF *font,
- const uint c_prev,
- const uint c,
- GlyphBLF *g_prev,
- GlyphBLF *g,
- int *pen_x,
- const int width_i)
+static bool blf_font_width_to_strlen_glyph_process(
+ FontBLF *font, GlyphBLF *g_prev, GlyphBLF *g, int *pen_x, const int width_i)
{
- if (UNLIKELY(c == BLI_UTF8_ERR)) {
- return true; /* break the calling loop. */
- }
if (UNLIKELY(g == NULL)) {
return false; /* continue the calling loop. */
}
- blf_kerning_step_fast(font, g_prev, g, c_prev, c, pen_x);
-
+ *pen_x += blf_kerning(font, g_prev, g);
*pen_x += g->advance_i;
+ /* When true, break the calling loop. */
return (*pen_x >= width_i);
}
size_t blf_font_width_to_strlen(
FontBLF *font, const char *str, const size_t str_len, float width, float *r_width)
{
- unsigned int c, c_prev = BLI_UTF8_ERR;
GlyphBLF *g, *g_prev;
int pen_x, width_new;
size_t i, i_prev;
@@ -649,11 +611,11 @@ size_t blf_font_width_to_strlen(
GlyphCacheBLF *gc = blf_glyph_cache_acquire(font);
const int width_i = (int)width;
- for (i_prev = i = 0, width_new = pen_x = 0, g_prev = NULL, c_prev = 0; (i < str_len) && str[i];
- i_prev = i, width_new = pen_x, c_prev = c, g_prev = g) {
- g = blf_utf8_next_fast(font, gc, str, str_len, &i, &c);
+ for (i_prev = i = 0, width_new = pen_x = 0, g_prev = NULL; (i < str_len) && str[i];
+ i_prev = i, width_new = pen_x, g_prev = g) {
+ g = blf_glyph_from_utf8_and_step(font, gc, str, str_len, &i);
- if (blf_font_width_to_strlen_glyph_process(font, c_prev, c, g_prev, g, &pen_x, width_i)) {
+ if (blf_font_width_to_strlen_glyph_process(font, g_prev, g, &pen_x, width_i)) {
break;
}
}
@@ -669,7 +631,6 @@ size_t blf_font_width_to_strlen(
size_t blf_font_width_to_rstrlen(
FontBLF *font, const char *str, const size_t str_len, float width, float *r_width)
{
- unsigned int c, c_prev = BLI_UTF8_ERR;
GlyphBLF *g, *g_prev;
int pen_x, width_new;
size_t i, i_prev, i_tmp;
@@ -685,19 +646,19 @@ size_t blf_font_width_to_rstrlen(
i_prev = (size_t)(s_prev - str);
i_tmp = i;
- g = blf_utf8_next_fast(font, gc, str, str_len, &i_tmp, &c);
+ g = blf_glyph_from_utf8_and_step(font, gc, str, str_len, &i_tmp);
for (width_new = pen_x = 0; (s != NULL);
- i = i_prev, s = s_prev, c = c_prev, g = g_prev, g_prev = NULL, width_new = pen_x) {
+ i = i_prev, s = s_prev, g = g_prev, g_prev = NULL, width_new = pen_x) {
s_prev = BLI_str_find_prev_char_utf8(s, str);
i_prev = (size_t)(s_prev - str);
if (s_prev != NULL) {
i_tmp = i_prev;
- g_prev = blf_utf8_next_fast(font, gc, str, str_len, &i_tmp, &c_prev);
+ g_prev = blf_glyph_from_utf8_and_step(font, gc, str, str_len, &i_tmp);
BLI_assert(i_tmp == i);
}
- if (blf_font_width_to_strlen_glyph_process(font, c_prev, c, g_prev, g, &pen_x, width_i)) {
+ if (blf_font_width_to_strlen_glyph_process(font, g_prev, g, &pen_x, width_i)) {
break;
}
}
@@ -724,7 +685,6 @@ static void blf_font_boundbox_ex(FontBLF *font,
struct ResultBLF *r_info,
int pen_y)
{
- unsigned int c, c_prev = BLI_UTF8_ERR;
GlyphBLF *g, *g_prev = NULL;
int pen_x = 0;
size_t i = 0;
@@ -736,15 +696,12 @@ static void blf_font_boundbox_ex(FontBLF *font,
box->ymax = -32000.0f;
while ((i < str_len) && str[i]) {
- g = blf_utf8_next_fast(font, gc, str, str_len, &i, &c);
+ g = blf_glyph_from_utf8_and_step(font, gc, str, str_len, &i);
- if (UNLIKELY(c == BLI_UTF8_ERR)) {
- break;
- }
if (UNLIKELY(g == NULL)) {
continue;
}
- blf_kerning_step_fast(font, g_prev, g, c_prev, c, &pen_x);
+ pen_x += blf_kerning(font, g_prev, g);
gbox.xmin = (float)pen_x;
gbox.xmax = (float)pen_x + g->advance;
@@ -767,7 +724,6 @@ static void blf_font_boundbox_ex(FontBLF *font,
pen_x += g->advance_i;
g_prev = g;
- c_prev = c;
}
if (box->xmin > box->xmax) {
@@ -869,22 +825,7 @@ float blf_font_height(FontBLF *font,
float blf_font_fixed_width(FontBLF *font)
{
- const unsigned int c = ' ';
-
- GlyphCacheBLF *gc = blf_glyph_cache_acquire(font);
- GlyphBLF *g = blf_glyph_search(gc, c);
- if (!g) {
- g = blf_glyph_add(font, gc, FT_Get_Char_Index(font->face, c), c);
-
- /* if we don't find the glyph. */
- if (!g) {
- blf_glyph_cache_release(font);
- return 0.0f;
- }
- }
-
- blf_glyph_cache_release(font);
- return g->advance;
+ return (float)font->fixed_width;
}
static void blf_font_boundbox_foreach_glyph_ex(FontBLF *font,
@@ -896,7 +837,6 @@ static void blf_font_boundbox_foreach_glyph_ex(FontBLF *font,
struct ResultBLF *r_info,
int pen_y)
{
- unsigned int c, c_prev = BLI_UTF8_ERR;
GlyphBLF *g, *g_prev = NULL;
int pen_x = 0;
size_t i = 0, i_curr;
@@ -909,15 +849,12 @@ static void blf_font_boundbox_foreach_glyph_ex(FontBLF *font,
while ((i < str_len) && str[i]) {
i_curr = i;
- g = blf_utf8_next_fast(font, gc, str, str_len, &i, &c);
+ g = blf_glyph_from_utf8_and_step(font, gc, str, str_len, &i);
- if (UNLIKELY(c == BLI_UTF8_ERR)) {
- break;
- }
if (UNLIKELY(g == NULL)) {
continue;
}
- blf_kerning_step_fast(font, g_prev, g, c_prev, c, &pen_x);
+ pen_x += blf_kerning(font, g_prev, g);
gbox.xmin = pen_x;
gbox.xmax = gbox.xmin + MIN2(g->advance_i, g->dims[0]);
@@ -931,7 +868,6 @@ static void blf_font_boundbox_foreach_glyph_ex(FontBLF *font,
}
g_prev = g;
- c_prev = c;
}
if (r_info) {
@@ -978,7 +914,6 @@ static void blf_font_wrap_apply(FontBLF *font,
void *userdata),
void *userdata)
{
- unsigned int c, c_prev = BLI_UTF8_ERR;
GlyphBLF *g, *g_prev = NULL;
int pen_x = 0, pen_y = 0;
size_t i = 0;
@@ -999,15 +934,12 @@ static void blf_font_wrap_apply(FontBLF *font,
size_t i_curr = i;
bool do_draw = false;
- g = blf_utf8_next_fast(font, gc, str, str_len, &i, &c);
+ g = blf_glyph_from_utf8_and_step(font, gc, str, str_len, &i);
- if (UNLIKELY(c == BLI_UTF8_ERR)) {
- break;
- }
if (UNLIKELY(g == NULL)) {
continue;
}
- blf_kerning_step_fast(font, g_prev, g, c_prev, c, &pen_x);
+ pen_x += blf_kerning(font, g_prev, g);
/**
* Implementation Detail (utf8).
@@ -1045,16 +977,14 @@ static void blf_font_wrap_apply(FontBLF *font,
wrap.start = wrap.last[0];
i = wrap.last[1];
pen_x = 0;
- pen_y -= gc->glyph_height_max;
+ pen_y -= blf_font_height_max(font);
g_prev = NULL;
- c_prev = BLI_UTF8_ERR;
lines += 1;
continue;
}
pen_x = pen_x_next;
g_prev = g;
- c_prev = c;
}
// printf("done! lines: %d, width, %d\n", lines, pen_x_next);
@@ -1170,45 +1100,41 @@ int blf_font_count_missing_chars(FontBLF *font,
int blf_font_height_max(FontBLF *font)
{
int height_max;
-
- GlyphCacheBLF *gc = blf_glyph_cache_acquire(font);
- height_max = gc->glyph_height_max;
-
- blf_glyph_cache_release(font);
- return height_max;
+ if (FT_IS_SCALABLE(font->face)) {
+ height_max = (int)((float)(font->face->ascender - font->face->descender) *
+ (((float)font->face->size->metrics.y_ppem) /
+ ((float)font->face->units_per_EM)));
+ }
+ else {
+ height_max = (int)(((float)font->face->size->metrics.height) / 64.0f);
+ }
+ /* can happen with size 1 fonts */
+ return MAX2(height_max, 1);
}
int blf_font_width_max(FontBLF *font)
{
int width_max;
-
- GlyphCacheBLF *gc = blf_glyph_cache_acquire(font);
- width_max = gc->glyph_width_max;
-
- blf_glyph_cache_release(font);
- return width_max;
+ if (FT_IS_SCALABLE(font->face)) {
+ width_max = (int)((float)(font->face->bbox.xMax - font->face->bbox.xMin) *
+ (((float)font->face->size->metrics.x_ppem) /
+ ((float)font->face->units_per_EM)));
+ }
+ else {
+ width_max = (int)(((float)font->face->size->metrics.max_advance) / 64.0f);
+ }
+ /* can happen with size 1 fonts */
+ return MAX2(width_max, 1);
}
float blf_font_descender(FontBLF *font)
{
- float descender;
-
- GlyphCacheBLF *gc = blf_glyph_cache_acquire(font);
- descender = gc->descender;
-
- blf_glyph_cache_release(font);
- return descender;
+ return ((float)font->face->size->metrics.descender) / 64.0f;
}
float blf_font_ascender(FontBLF *font)
{
- float ascender;
-
- GlyphCacheBLF *gc = blf_glyph_cache_acquire(font);
- ascender = gc->ascender;
-
- blf_glyph_cache_release(font);
- return ascender;
+ return ((float)font->face->size->metrics.ascender) / 64.0f;
}
char *blf_display_name(FontBLF *font)
@@ -1439,6 +1365,22 @@ void blf_font_size(FontBLF *font, unsigned int size, unsigned int dpi)
}
blf_glyph_cache_release(font);
+
+ /* Set fixed-width size for monospaced output. */
+ FT_UInt gindex = FT_Get_Char_Index(font->face, U'0');
+ if (gindex) {
+ FT_Fixed advance = 0;
+ FT_Get_Advance(font->face, gindex, FT_LOAD_NO_HINTING, &advance);
+ /* Use CSS 'ch unit' width, advance of zero character. */
+ font->fixed_width = (int)(advance >> 16);
+ }
+ else {
+ /* Font does not contain "0" so use CSS fallback of 1/2 of em. */
+ font->fixed_width = (int)((font->face->size->metrics.height / 2) >> 6);
+ }
+ if (font->fixed_width < 1) {
+ font->fixed_width = 1;
+ }
}
/** \} */
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index 6cdf5fc5996..c4ffb3f87f1 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -86,27 +86,6 @@ GlyphCacheBLF *blf_glyph_cache_new(FontBLF *font)
memset(gc->glyph_ascii_table, 0, sizeof(gc->glyph_ascii_table));
memset(gc->bucket, 0, sizeof(gc->bucket));
- gc->ascender = ((float)font->face->size->metrics.ascender) / 64.0f;
- gc->descender = ((float)font->face->size->metrics.descender) / 64.0f;
-
- if (FT_IS_SCALABLE(font->face)) {
- gc->glyph_width_max = (int)((float)(font->face->bbox.xMax - font->face->bbox.xMin) *
- (((float)font->face->size->metrics.x_ppem) /
- ((float)font->face->units_per_EM)));
-
- gc->glyph_height_max = (int)((float)(font->face->bbox.yMax - font->face->bbox.yMin) *
- (((float)font->face->size->metrics.y_ppem) /
- ((float)font->face->units_per_EM)));
- }
- else {
- gc->glyph_width_max = (int)(((float)font->face->size->metrics.max_advance) / 64.0f);
- gc->glyph_height_max = (int)(((float)font->face->size->metrics.height) / 64.0f);
- }
-
- /* can happen with size 1 fonts */
- CLAMP_MIN(gc->glyph_width_max, 1);
- CLAMP_MIN(gc->glyph_height_max, 1);
-
BLI_addhead(&font->cache, gc);
return gc;
}
@@ -159,7 +138,7 @@ void blf_glyph_cache_free(GlyphCacheBLF *gc)
MEM_freeN(gc);
}
-GlyphBLF *blf_glyph_search(GlyphCacheBLF *gc, unsigned int c)
+static GlyphBLF *blf_glyph_search(GlyphCacheBLF *gc, unsigned int c)
{
GlyphBLF *p;
unsigned int key;
@@ -175,33 +154,8 @@ GlyphBLF *blf_glyph_search(GlyphCacheBLF *gc, unsigned int c)
return NULL;
}
-GlyphBLF *blf_glyph_add(FontBLF *font, GlyphCacheBLF *gc, unsigned int index, unsigned int c)
+static bool blf_glyph_render(FontBLF *font, FT_UInt glyph_index)
{
- FT_GlyphSlot slot;
- GlyphBLF *g;
- FT_Error err;
- FT_Bitmap bitmap, tempbitmap;
- FT_BBox bbox;
- unsigned int key;
-
- g = blf_glyph_search(gc, c);
- if (g) {
- return g;
- }
-
- /* glyphs are dynamically created as needed by font rendering. this means that
- * to make font rendering thread safe we have to do locking here. note that this
- * must be a lock for the whole library and not just per font, because the font
- * renderer uses a shared buffer internally */
- BLI_spin_lock(font->ft_lib_mutex);
-
- /* search again after locking */
- g = blf_glyph_search(gc, c);
- if (g) {
- BLI_spin_unlock(font->ft_lib_mutex);
- return g;
- }
-
int load_flags;
int render_mode;
@@ -228,7 +182,10 @@ GlyphBLF *blf_glyph_add(FontBLF *font, GlyphCacheBLF *gc, unsigned int index, un
}
}
- err = FT_Load_Glyph(font->face, (FT_UInt)index, load_flags);
+ FT_Error err = FT_Load_Glyph(font->face, glyph_index, load_flags);
+ if (err != 0) {
+ return false;
+ }
/* Do not oblique a font that is designed to be italic! */
if (((font->flags & BLF_ITALIC) != 0) && !(font->face->style_flags & FT_STYLE_FLAG_ITALIC) &&
@@ -243,9 +200,8 @@ GlyphBLF *blf_glyph_add(FontBLF *font, GlyphCacheBLF *gc, unsigned int index, un
}
/* Do not embolden an already bold font! */
- if (((font->flags & BLF_BOLD) != 0) &&
- !(font->face->style_flags & FT_STYLE_FLAG_BOLD) &
- (font->face->glyph->format == FT_GLYPH_FORMAT_OUTLINE)) {
+ if (((font->flags & BLF_BOLD) != 0) && !(font->face->style_flags & FT_STYLE_FLAG_BOLD) &&
+ (font->face->glyph->format == FT_GLYPH_FORMAT_OUTLINE)) {
/* Strengthen the width more than the height. */
const FT_Pos extra_x = FT_MulFix(font->face->units_per_EM, font->face->size->metrics.x_scale) /
14;
@@ -263,15 +219,12 @@ GlyphBLF *blf_glyph_add(FontBLF *font, GlyphCacheBLF *gc, unsigned int index, un
}
}
- if (err) {
- BLI_spin_unlock(font->ft_lib_mutex);
- return NULL;
- }
-
/* get the glyph. */
- slot = font->face->glyph;
+ FT_GlyphSlot slot = font->face->glyph;
err = FT_Render_Glyph(slot, render_mode);
+ FT_Bitmap tempbitmap;
+
if (font->flags & BLF_MONOCHROME) {
/* Convert result from 1 bit per pixel to 8 bit per pixel */
/* Accum errors for later, fine if not interested beyond "ok vs any error" */
@@ -284,45 +237,69 @@ GlyphBLF *blf_glyph_add(FontBLF *font, GlyphCacheBLF *gc, unsigned int index, un
}
if (err || slot->format != FT_GLYPH_FORMAT_BITMAP) {
- BLI_spin_unlock(font->ft_lib_mutex);
- return NULL;
+ return false;
}
- g = (GlyphBLF *)MEM_callocN(sizeof(GlyphBLF), "blf_glyph_add");
- g->c = c;
- g->idx = (FT_UInt)index;
- bitmap = slot->bitmap;
- g->dims[0] = (int)bitmap.width;
- g->dims[1] = (int)bitmap.rows;
+ return true;
+}
- const int buffer_size = g->dims[0] * g->dims[1];
+GlyphBLF *blf_glyph_ensure(FontBLF *font, GlyphCacheBLF *gc, uint charcode)
+{
+ GlyphBLF *g = (charcode < GLYPH_ASCII_TABLE_SIZE) ? (gc->glyph_ascii_table)[charcode] :
+ blf_glyph_search(gc, charcode);
+ if (g) {
+ return g;
+ }
- if (buffer_size != 0) {
- if (font->flags & BLF_MONOCHROME) {
- /* Font buffer uses only 0 or 1 values, Blender expects full 0..255 range */
- for (int i = 0; i < buffer_size; i++) {
- bitmap.buffer[i] = bitmap.buffer[i] ? 255 : 0;
- }
- }
+ FT_UInt glyph_index = FT_Get_Char_Index(font->face, charcode);
- g->bitmap = MEM_mallocN((size_t)buffer_size, "glyph bitmap");
- memcpy(g->bitmap, bitmap.buffer, (size_t)buffer_size);
+ if (!blf_glyph_render(font, glyph_index)) {
+ return NULL;
}
+ FT_GlyphSlot slot = font->face->glyph;
+
+ /* glyphs are dynamically created as needed by font rendering. this means that
+ * to make font rendering thread safe we have to do locking here. note that this
+ * must be a lock for the whole library and not just per font, because the font
+ * renderer uses a shared buffer internally */
+ BLI_spin_lock(font->ft_lib_mutex);
+
+ g = (GlyphBLF *)MEM_callocN(sizeof(GlyphBLF), "blf_glyph_get");
+ g->c = charcode;
+ g->idx = glyph_index;
g->advance = ((float)slot->advance.x) / 64.0f;
g->advance_i = (int)g->advance;
g->pos[0] = slot->bitmap_left;
g->pos[1] = slot->bitmap_top;
+ g->dims[0] = (int)slot->bitmap.width;
+ g->dims[1] = (int)slot->bitmap.rows;
g->pitch = slot->bitmap.pitch;
+ FT_BBox bbox;
FT_Outline_Get_CBox(&(slot->outline), &bbox);
g->box.xmin = ((float)bbox.xMin) / 64.0f;
g->box.xmax = ((float)bbox.xMax) / 64.0f;
g->box.ymin = ((float)bbox.yMin) / 64.0f;
g->box.ymax = ((float)bbox.yMax) / 64.0f;
- key = blf_hash(g->c);
+ const int buffer_size = (int)(slot->bitmap.width * slot->bitmap.rows);
+ if (buffer_size != 0) {
+ if (font->flags & BLF_MONOCHROME) {
+ /* Font buffer uses only 0 or 1 values, Blender expects full 0..255 range */
+ for (int i = 0; i < buffer_size; i++) {
+ slot->bitmap.buffer[i] = slot->bitmap.buffer[i] ? 255 : 0;
+ }
+ }
+ g->bitmap = MEM_mallocN((size_t)buffer_size, "glyph bitmap");
+ memcpy(g->bitmap, slot->bitmap.buffer, (size_t)buffer_size);
+ }
+
+ unsigned int key = blf_hash(g->c);
BLI_addhead(&(gc->bucket[key]), g);
+ if (charcode < GLYPH_ASCII_TABLE_SIZE) {
+ gc->glyph_ascii_table[charcode] = g;
+ }
BLI_spin_unlock(font->ft_lib_mutex);
@@ -419,7 +396,7 @@ static void blf_glyph_calc_rect_shadow(rctf *rect, GlyphBLF *g, float x, float y
blf_glyph_calc_rect(rect, g, x + (float)font->shadow_x, y + (float)font->shadow_y);
}
-void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, float y)
+void blf_glyph_draw(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, float y)
{
if ((!g->dims[0]) || (!g->dims[1])) {
return;
diff --git a/source/blender/blenfont/intern/blf_internal.h b/source/blender/blenfont/intern/blf_internal.h
index 6fd5e8b7503..a715d5df692 100644
--- a/source/blender/blenfont/intern/blf_internal.h
+++ b/source/blender/blenfont/intern/blf_internal.h
@@ -139,14 +139,10 @@ void blf_glyph_cache_release(struct FontBLF *font);
void blf_glyph_cache_clear(struct FontBLF *font);
void blf_glyph_cache_free(struct GlyphCacheBLF *gc);
-struct GlyphBLF *blf_glyph_search(struct GlyphCacheBLF *gc, unsigned int c);
-struct GlyphBLF *blf_glyph_add(struct FontBLF *font,
- struct GlyphCacheBLF *gc,
- unsigned int index,
- unsigned int c);
+struct GlyphBLF *blf_glyph_ensure(struct FontBLF *font, struct GlyphCacheBLF *gc, uint charcode);
void blf_glyph_free(struct GlyphBLF *g);
-void blf_glyph_render(
+void blf_glyph_draw(
struct FontBLF *font, struct GlyphCacheBLF *gc, struct GlyphBLF *g, float x, float y);
#ifdef WIN32
diff --git a/source/blender/blenfont/intern/blf_internal_types.h b/source/blender/blenfont/intern/blf_internal_types.h
index e90f82da7f3..aae666fa182 100644
--- a/source/blender/blenfont/intern/blf_internal_types.h
+++ b/source/blender/blenfont/intern/blf_internal_types.h
@@ -86,13 +86,6 @@ typedef struct GlyphCacheBLF {
int bitmap_len_landed;
int bitmap_len_alloc;
- /* and the bigger glyph in the font. */
- int glyph_width_max;
- int glyph_height_max;
-
- /* ascender and descender value. */
- float ascender;
- float descender;
} GlyphCacheBLF;
typedef struct GlyphBLF {
@@ -214,6 +207,9 @@ typedef struct FontBLF {
/* font size. */
unsigned int size;
+ /* Column width when printing monospaced. */
+ int fixed_width;
+
/* max texture size. */
int tex_size_max;
diff --git a/source/blender/blenfont/intern/blf_thumbs.c b/source/blender/blenfont/intern/blf_thumbs.c
index 3153a55b697..12a83f7634e 100644
--- a/source/blender/blenfont/intern/blf_thumbs.c
+++ b/source/blender/blenfont/intern/blf_thumbs.c
@@ -106,7 +106,7 @@ void BLF_thumb_preview(const char *filename,
font_size_curr -= (font_size_curr / font_shrink);
font_shrink += 1;
- font->pos[1] -= gc->ascender * 1.1f;
+ font->pos[1] -= blf_font_ascender(font) * 1.1f;
/* We fallback to default english strings in case not enough chars are available in current
* font for given translated string (useful in non-latin i18n context, like Chinese,
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index 115de3334b2..6fc2fa37d9f 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -31,15 +31,15 @@ extern "C" {
*/
/* Blender major and minor version. */
-#define BLENDER_VERSION 300
+#define BLENDER_VERSION 301
/* Blender patch version for bugfix releases. */
#define BLENDER_VERSION_PATCH 0
/** Blender release cycle stage: alpha/beta/rc/release. */
-#define BLENDER_VERSION_CYCLE beta
+#define BLENDER_VERSION_CYCLE alpha
/* Blender file format version. */
#define BLENDER_FILE_VERSION BLENDER_VERSION
-#define BLENDER_FILE_SUBVERSION 40
+#define BLENDER_FILE_SUBVERSION 0
/* Minimum Blender version that supports reading file written with the current
* version. Older Blender versions will test this and show a warning if the file
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 7a8c55071df..77f1d197844 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -47,9 +47,6 @@ struct anim;
#define IMA_MAX_SPACE 64
#define IMA_UDIM_MAX 2000
-void BKE_images_init(void);
-void BKE_images_exit(void);
-
void BKE_image_free_packedfiles(struct Image *image);
void BKE_image_free_views(struct Image *image);
void BKE_image_free_buffers(struct Image *image);
diff --git a/source/blender/blenkernel/BKE_lib_query.h b/source/blender/blenkernel/BKE_lib_query.h
index 957a623577e..30c742e3af6 100644
--- a/source/blender/blenkernel/BKE_lib_query.h
+++ b/source/blender/blenkernel/BKE_lib_query.h
@@ -143,7 +143,8 @@ enum {
typedef struct LibraryForeachIDData LibraryForeachIDData;
-bool BKE_lib_query_foreachid_process(struct LibraryForeachIDData *data,
+bool BKE_lib_query_foreachid_iter_stop(struct LibraryForeachIDData *data);
+void BKE_lib_query_foreachid_process(struct LibraryForeachIDData *data,
struct ID **id_pp,
int cb_flag);
int BKE_lib_query_foreachid_process_flags_get(struct LibraryForeachIDData *data);
@@ -154,7 +155,8 @@ int BKE_lib_query_foreachid_process_callback_flag_override(struct LibraryForeach
#define BKE_LIB_FOREACHID_PROCESS_ID(_data, _id, _cb_flag) \
{ \
CHECK_TYPE_ANY((_id), ID *, void *); \
- if (!BKE_lib_query_foreachid_process((_data), (ID **)&(_id), (_cb_flag))) { \
+ BKE_lib_query_foreachid_process((_data), (ID **)&(_id), (_cb_flag)); \
+ if (BKE_lib_query_foreachid_iter_stop((_data))) { \
return; \
} \
} \
@@ -163,13 +165,23 @@ int BKE_lib_query_foreachid_process_callback_flag_override(struct LibraryForeach
#define BKE_LIB_FOREACHID_PROCESS_IDSUPER(_data, _id_super, _cb_flag) \
{ \
CHECK_TYPE(&((_id_super)->id), ID *); \
- if (!BKE_lib_query_foreachid_process((_data), (ID **)&(_id_super), (_cb_flag))) { \
+ BKE_lib_query_foreachid_process((_data), (ID **)&(_id_super), (_cb_flag)); \
+ if (BKE_lib_query_foreachid_iter_stop((_data))) { \
return; \
} \
} \
((void)0)
-bool BKE_library_foreach_ID_embedded(struct LibraryForeachIDData *data, struct ID **id_pp);
+#define BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(_data, _func_call) \
+ { \
+ _func_call; \
+ if (BKE_lib_query_foreachid_iter_stop((_data))) { \
+ return; \
+ } \
+ } \
+ ((void)0)
+
+void BKE_library_foreach_ID_embedded(struct LibraryForeachIDData *data, struct ID **id_pp);
void BKE_lib_query_idpropertiesForeachIDLink_callback(struct IDProperty *id_prop, void *user_data);
/* Loop over all of the ID's this datablock links to. */
diff --git a/source/blender/blenkernel/BKE_lib_remap.h b/source/blender/blenkernel/BKE_lib_remap.h
index c70521f9593..5e154459a6c 100644
--- a/source/blender/blenkernel/BKE_lib_remap.h
+++ b/source/blender/blenkernel/BKE_lib_remap.h
@@ -89,6 +89,12 @@ enum {
* dealing with IDs temporarily out of Main, but which will be put in it ultimately).
*/
ID_REMAP_FORCE_USER_REFCOUNT = 1 << 8,
+ /**
+ * Force obdata pointers to also be processed, even when object (`id_owner`) is in Edit mode.
+ * This is required by some tools creating/deleting IDs while operating in Edit mode, like e.g.
+ * the 'separate' mesh operator.
+ */
+ ID_REMAP_FORCE_OBDATA_IN_EDITMODE = 1 << 9,
};
/* NOTE: Requiring new_id to be non-null, this *may* not be the case ultimately,
@@ -111,8 +117,8 @@ void BKE_libblock_relink_ex(struct Main *bmain,
void *new_idv,
const short remap_flags) ATTR_NONNULL(1, 2);
-void BKE_libblock_relink_to_newid(struct ID *id) ATTR_NONNULL();
-void BKE_libblock_relink_to_newid_new(struct Main *bmain, struct ID *id) ATTR_NONNULL();
+void BKE_libblock_relink_to_newid(struct Main *bmain, struct ID *id, const int remap_flag)
+ ATTR_NONNULL();
typedef void (*BKE_library_free_notifier_reference_cb)(const void *);
typedef void (*BKE_library_remap_editor_id_reference_cb)(struct ID *, struct ID *);
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 7403b7f2109..cae72ddf68c 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -175,7 +175,7 @@ static void action_foreach_id(ID *id, LibraryForeachIDData *data)
bAction *act = (bAction *)id;
LISTBASE_FOREACH (FCurve *, fcu, &act->curves) {
- BKE_fcurve_foreach_id(fcu, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, BKE_fcurve_foreach_id(fcu, data));
}
LISTBASE_FOREACH (TimeMarker *, marker, &act->markers) {
diff --git a/source/blender/blenkernel/intern/anim_data.c b/source/blender/blenkernel/intern/anim_data.c
index 23d2c4fe55f..21887d514d9 100644
--- a/source/blender/blenkernel/intern/anim_data.c
+++ b/source/blender/blenkernel/intern/anim_data.c
@@ -294,7 +294,7 @@ bool BKE_animdata_id_is_animated(const struct ID *id)
void BKE_animdata_foreach_id(AnimData *adt, LibraryForeachIDData *data)
{
LISTBASE_FOREACH (FCurve *, fcu, &adt->drivers) {
- BKE_fcurve_foreach_id(fcu, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, BKE_fcurve_foreach_id(fcu, data));
}
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, adt->action, IDWALK_CB_USER);
diff --git a/source/blender/blenkernel/intern/appdir.c b/source/blender/blenkernel/intern/appdir.c
index 08a3b7d0bbb..d872dc67dcb 100644
--- a/source/blender/blenkernel/intern/appdir.c
+++ b/source/blender/blenkernel/intern/appdir.c
@@ -279,23 +279,31 @@ bool BKE_appdir_folder_caches(char *r_path, const size_t path_len)
/**
* Gets a good default directory for fonts.
*/
-bool BKE_appdir_font_folder_default(
- /* This parameter can only be `const` on non-windows platforms.
- * NOLINTNEXTLINE: readability-non-const-parameter. */
- char *dir)
+bool BKE_appdir_font_folder_default(char *dir)
{
- bool success = false;
+ char test_dir[FILE_MAXDIR];
+ test_dir[0] = '\0';
+
#ifdef WIN32
wchar_t wpath[FILE_MAXDIR];
- success = SHGetSpecialFolderPathW(0, wpath, CSIDL_FONTS, 0);
- if (success) {
+ if (SHGetSpecialFolderPathW(0, wpath, CSIDL_FONTS, 0)) {
wcscat(wpath, L"\\");
- BLI_strncpy_wchar_as_utf8(dir, wpath, FILE_MAXDIR);
+ BLI_strncpy_wchar_as_utf8(test_dir, wpath, sizeof(test_dir));
+ }
+#elif defined(__APPLE__)
+ const char *home = BLI_getenv("HOME");
+ if (home) {
+ BLI_path_join(test_dir, sizeof(test_dir), home, "Library", "Fonts", NULL);
}
+#else
+ STRNCPY(test_dir, "/usr/share/fonts");
#endif
- /* TODO: Values for other platforms. */
- UNUSED_VARS(dir);
- return success;
+
+ if (test_dir[0] && BLI_exists(test_dir)) {
+ BLI_strncpy(dir, test_dir, FILE_MAXDIR);
+ return true;
+ }
+ return false;
}
/** \} */
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index b64b050f4e7..b830c9de5f5 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -161,30 +161,36 @@ static void armature_free_data(struct ID *id)
static void armature_foreach_id_bone(Bone *bone, LibraryForeachIDData *data)
{
- IDP_foreach_property(
- bone->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data,
+ IDP_foreach_property(
+ bone->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data));
LISTBASE_FOREACH (Bone *, curbone, &bone->childbase) {
- armature_foreach_id_bone(curbone, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, armature_foreach_id_bone(curbone, data));
}
}
static void armature_foreach_id_editbone(EditBone *edit_bone, LibraryForeachIDData *data)
{
- IDP_foreach_property(
- edit_bone->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data,
+ IDP_foreach_property(edit_bone->prop,
+ IDP_TYPE_FILTER_ID,
+ BKE_lib_query_idpropertiesForeachIDLink_callback,
+ data));
}
static void armature_foreach_id(ID *id, LibraryForeachIDData *data)
{
bArmature *arm = (bArmature *)id;
LISTBASE_FOREACH (Bone *, bone, &arm->bonebase) {
- armature_foreach_id_bone(bone, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, armature_foreach_id_bone(bone, data));
}
if (arm->edbo != NULL) {
LISTBASE_FOREACH (EditBone *, edit_bone, arm->edbo) {
- armature_foreach_id_editbone(edit_bone, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, armature_foreach_id_editbone(edit_bone, data));
}
}
}
diff --git a/source/blender/blenkernel/intern/asset.cc b/source/blender/blenkernel/intern/asset.cc
index 7bea089b9bf..59e402b6680 100644
--- a/source/blender/blenkernel/intern/asset.cc
+++ b/source/blender/blenkernel/intern/asset.cc
@@ -21,14 +21,12 @@
#include <cstring>
#include "DNA_ID.h"
-#include "DNA_asset_types.h"
#include "DNA_defaults.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_string_ref.hh"
#include "BLI_string_utils.h"
-#include "BLI_utildefines.h"
#include "BLI_uuid.h"
#include "BKE_asset.h"
diff --git a/source/blender/blenkernel/intern/asset_catalog.cc b/source/blender/blenkernel/intern/asset_catalog.cc
index 13f66445c46..03043f3b784 100644
--- a/source/blender/blenkernel/intern/asset_catalog.cc
+++ b/source/blender/blenkernel/intern/asset_catalog.cc
@@ -18,25 +18,20 @@
* \ingroup bke
*/
+#include <fstream>
+#include <set>
+
#include "BKE_asset_catalog.hh"
#include "BKE_asset_library.h"
-#include "BKE_preferences.h"
#include "BLI_fileops.h"
#include "BLI_path_util.h"
-#include "BLI_set.hh"
-#include "BLI_string_ref.hh"
-
-#include "DNA_userdef_types.h"
/* For S_ISREG() and S_ISDIR() on Windows. */
#ifdef WIN32
# include "BLI_winstuff.h"
#endif
-#include <fstream>
-#include <set>
-
namespace blender::bke {
const CatalogFilePath AssetCatalogService::DEFAULT_CATALOG_FILENAME = "blender_assets.cats.txt";
diff --git a/source/blender/blenkernel/intern/asset_library.cc b/source/blender/blenkernel/intern/asset_library.cc
index aae8a289d32..68e43852a21 100644
--- a/source/blender/blenkernel/intern/asset_library.cc
+++ b/source/blender/blenkernel/intern/asset_library.cc
@@ -18,9 +18,9 @@
* \ingroup bke
*/
-#include "BKE_asset_catalog.hh"
+#include <memory>
+
#include "BKE_asset_library.hh"
-#include "BKE_callbacks.h"
#include "BKE_main.h"
#include "BKE_preferences.h"
@@ -29,12 +29,8 @@
#include "DNA_asset_types.h"
#include "DNA_userdef_types.h"
-#include "MEM_guardedalloc.h"
-
#include "asset_library_service.hh"
-#include <memory>
-
bool blender::bke::AssetLibrary::save_catalogs_when_file_is_saved = true;
/**
diff --git a/source/blender/blenkernel/intern/asset_library_service.cc b/source/blender/blenkernel/intern/asset_library_service.cc
index 7cf95ee4cc1..d202d6462cf 100644
--- a/source/blender/blenkernel/intern/asset_library_service.cc
+++ b/source/blender/blenkernel/intern/asset_library_service.cc
@@ -20,16 +20,12 @@
#include "asset_library_service.hh"
-#include "BKE_asset_library.hh"
#include "BKE_blender.h"
-#include "BKE_callbacks.h"
-#include "BLI_fileops.h"
+#include "BLI_fileops.h" /* For PATH_MAX (at least on Windows). */
#include "BLI_path_util.h"
#include "BLI_string_ref.hh"
-#include "MEM_guardedalloc.h"
-
#include "CLG_log.h"
static CLG_LogRef LOG = {"bke.asset_service"};
diff --git a/source/blender/blenkernel/intern/asset_library_service_test.cc b/source/blender/blenkernel/intern/asset_library_service_test.cc
index e26ae05301e..ee910cab945 100644
--- a/source/blender/blenkernel/intern/asset_library_service_test.cc
+++ b/source/blender/blenkernel/intern/asset_library_service_test.cc
@@ -19,7 +19,7 @@
#include "asset_library_service.hh"
-#include "BLI_fileops.h"
+#include "BLI_fileops.h" /* For PATH_MAX (at least on Windows). */
#include "BLI_path_util.h"
#include "BKE_appdir.h"
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index 97f8bddc043..fb65a9bec7e 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -90,7 +90,6 @@ void BKE_blender_free(void)
IMB_exit();
BKE_cachefiles_exit();
- BKE_images_exit();
DEG_free_node_types();
BKE_brush_system_exit();
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 7d217d6907d..dc3c2a8e55e 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -213,8 +213,9 @@ static void brush_foreach_id(ID *id, LibraryForeachIDData *data)
if (brush->gpencil_settings) {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, brush->gpencil_settings->material, IDWALK_CB_USER);
}
- BKE_texture_mtex_foreach_id(data, &brush->mtex);
- BKE_texture_mtex_foreach_id(data, &brush->mask_mtex);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, BKE_texture_mtex_foreach_id(data, &brush->mtex));
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data,
+ BKE_texture_mtex_foreach_id(data, &brush->mask_mtex));
}
static void brush_blend_write(BlendWriter *writer, ID *id, const void *id_address)
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 2dca5dcb75d..22b939d3cf9 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -716,7 +716,7 @@ Collection *BKE_collection_duplicate(Main *bmain,
collection_new->id.tag &= ~LIB_TAG_NEW;
/* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW. */
- BKE_libblock_relink_to_newid(&collection_new->id);
+ BKE_libblock_relink_to_newid(bmain, &collection_new->id, 0);
#ifndef NDEBUG
/* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those flags. */
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 1564eb3aa7b..bbf61c51bfb 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -205,12 +205,16 @@ void BKE_fcurve_foreach_id(FCurve *fcu, LibraryForeachIDData *data)
FMod_Python *fcm_py = (FMod_Python *)fcm->data;
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, fcm_py->script, IDWALK_CB_NOP);
- IDP_foreach_property(fcm_py->prop,
- IDP_TYPE_FILTER_ID,
- BKE_lib_query_idpropertiesForeachIDLink_callback,
- data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data,
+ IDP_foreach_property(fcm_py->prop,
+ IDP_TYPE_FILTER_ID,
+ BKE_lib_query_idpropertiesForeachIDLink_callback,
+ data));
break;
}
+ default:
+ break;
}
}
}
diff --git a/source/blender/blenkernel/intern/geometry_set.cc b/source/blender/blenkernel/intern/geometry_set.cc
index cd1bafe445a..c250c14f1d7 100644
--- a/source/blender/blenkernel/intern/geometry_set.cc
+++ b/source/blender/blenkernel/intern/geometry_set.cc
@@ -610,24 +610,32 @@ bool BKE_object_has_geometry_set_instances(const Object *ob)
if (geometry_set == nullptr) {
return false;
}
- if (geometry_set->has_instances()) {
- return true;
- }
- const bool has_mesh = geometry_set->has_mesh();
- const bool has_pointcloud = geometry_set->has_pointcloud();
- const bool has_volume = geometry_set->has_volume();
- const bool has_curve = geometry_set->has_curve();
- if (ob->type == OB_MESH) {
- return has_pointcloud || has_volume || has_curve;
- }
- if (ob->type == OB_POINTCLOUD) {
- return has_mesh || has_volume || has_curve;
- }
- if (ob->type == OB_VOLUME) {
- return has_mesh || has_pointcloud || has_curve;
- }
- if (ELEM(ob->type, OB_CURVE, OB_FONT)) {
- return has_mesh || has_pointcloud || has_volume;
+ for (const GeometryComponent *component : geometry_set->get_components_for_read()) {
+ if (component->is_empty()) {
+ continue;
+ }
+ const GeometryComponentType type = component->type();
+ bool is_instance = false;
+ switch (type) {
+ case GEO_COMPONENT_TYPE_MESH:
+ is_instance = ob->type != OB_MESH;
+ break;
+ case GEO_COMPONENT_TYPE_POINT_CLOUD:
+ is_instance = ob->type != OB_POINTCLOUD;
+ break;
+ case GEO_COMPONENT_TYPE_INSTANCES:
+ is_instance = true;
+ break;
+ case GEO_COMPONENT_TYPE_VOLUME:
+ is_instance = ob->type != OB_VOLUME;
+ break;
+ case GEO_COMPONENT_TYPE_CURVE:
+ is_instance = !ELEM(ob->type, OB_CURVE, OB_FONT);
+ break;
+ }
+ if (is_instance) {
+ return true;
+ }
}
return false;
}
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index c9ac1f32804..8472ad5d8aa 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -112,12 +112,26 @@
#include "DNA_view3d_types.h"
static CLG_LogRef LOG = {"bke.image"};
-static ThreadMutex *image_mutex;
static void image_init(Image *ima, short source, short type);
static void image_free_packedfiles(Image *ima);
static void copy_image_packedfiles(ListBase *lb_dst, const ListBase *lb_src);
+/* Reset runtime image fields when datablock is being initialized. */
+static void image_runtime_reset(struct Image *image)
+{
+ memset(&image->runtime, 0, sizeof(image->runtime));
+ image->runtime.cache_mutex = MEM_mallocN(sizeof(ThreadMutex), "image runtime cache_mutex");
+ BLI_mutex_init(image->runtime.cache_mutex);
+}
+
+/* Reset runtime image fields when datablock is being copied. */
+static void image_runtime_reset_on_copy(struct Image *image)
+{
+ image->runtime.cache_mutex = MEM_mallocN(sizeof(ThreadMutex), "image runtime cache_mutex");
+ BLI_mutex_init(image->runtime.cache_mutex);
+}
+
static void image_init_data(ID *id)
{
Image *image = (Image *)id;
@@ -167,6 +181,8 @@ static void image_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, c
else {
image_dst->preview = NULL;
}
+
+ image_runtime_reset_on_copy(image_dst);
}
static void image_free_data(ID *id)
@@ -194,6 +210,9 @@ static void image_free_data(ID *id)
BLI_freelistN(&image->tiles);
BLI_freelistN(&image->gpu_refresh_areas);
+
+ BLI_mutex_end(image->runtime.cache_mutex);
+ MEM_freeN(image->runtime.cache_mutex);
}
static void image_foreach_cache(ID *id,
@@ -325,6 +344,8 @@ static void image_blend_read_data(BlendDataReader *reader, ID *id)
ima->lastused = 0;
ima->gpuflag = 0;
BLI_listbase_clear(&ima->gpu_refresh_areas);
+
+ image_runtime_reset(ima);
}
static void image_blend_read_lib(BlendLibReader *UNUSED(reader), ID *id)
@@ -452,16 +473,6 @@ static struct ImBuf *imagecache_get(Image *image, int index, bool *r_is_cached_e
return NULL;
}
-void BKE_images_init(void)
-{
- image_mutex = BLI_mutex_alloc();
-}
-
-void BKE_images_exit(void)
-{
- BLI_mutex_free(image_mutex);
-}
-
/* ***************** ALLOC & FREE, DATA MANAGING *************** */
static void image_free_cached_frames(Image *image)
@@ -514,7 +525,7 @@ static void image_free_anims(Image *ima)
void BKE_image_free_buffers_ex(Image *ima, bool do_lock)
{
if (do_lock) {
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(ima->runtime.cache_mutex);
}
image_free_cached_frames(ima);
@@ -528,7 +539,7 @@ void BKE_image_free_buffers_ex(Image *ima, bool do_lock)
BKE_image_free_gputextures(ima);
if (do_lock) {
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(ima->runtime.cache_mutex);
}
}
@@ -567,6 +578,8 @@ static void image_init(Image *ima, short source, short type)
}
}
+ image_runtime_reset(ima);
+
BKE_color_managed_colorspace_settings_init(&ima->colorspace_settings);
ima->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Image Stereo Format");
}
@@ -640,7 +653,9 @@ void BKE_image_merge(Main *bmain, Image *dest, Image *source)
{
/* sanity check */
if (dest && source && dest != source) {
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(source->runtime.cache_mutex);
+ BLI_mutex_lock(dest->runtime.cache_mutex);
+
if (source->cache != NULL) {
struct MovieCacheIter *iter;
iter = IMB_moviecacheIter_new(source->cache);
@@ -652,7 +667,9 @@ void BKE_image_merge(Main *bmain, Image *dest, Image *source)
}
IMB_moviecacheIter_free(iter);
}
- BLI_mutex_unlock(image_mutex);
+
+ BLI_mutex_unlock(dest->runtime.cache_mutex);
+ BLI_mutex_unlock(source->runtime.cache_mutex);
BKE_id_free(bmain, source);
}
@@ -1243,7 +1260,8 @@ static uintptr_t image_mem_size(Image *image)
return 0;
}
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(image->runtime.cache_mutex);
+
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
@@ -1277,7 +1295,8 @@ static uintptr_t image_mem_size(Image *image)
}
IMB_moviecacheIter_free(iter);
}
- BLI_mutex_unlock(image_mutex);
+
+ BLI_mutex_unlock(image->runtime.cache_mutex);
return size;
}
@@ -1355,11 +1374,11 @@ static bool imagecache_check_free_anim(ImBuf *ibuf, void *UNUSED(userkey), void
/* except_frame is weak, only works for seqs without offset... */
void BKE_image_free_anim_ibufs(Image *ima, int except_frame)
{
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(ima->runtime.cache_mutex);
if (ima->cache != NULL) {
IMB_moviecache_cleanup(ima->cache, imagecache_check_free_anim, &except_frame);
}
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(ima->runtime.cache_mutex);
}
void BKE_image_all_free_anim_ibufs(Main *bmain, int cfra)
@@ -3278,7 +3297,7 @@ void BKE_image_ensure_viewer_views(const RenderData *rd, Image *ima, ImageUser *
}
if (do_reset) {
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(ima->runtime.cache_mutex);
image_free_cached_frames(ima);
BKE_image_free_views(ima);
@@ -3286,7 +3305,7 @@ void BKE_image_ensure_viewer_views(const RenderData *rd, Image *ima, ImageUser *
/* add new views */
image_viewer_create_views(rd, ima);
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(ima->runtime.cache_mutex);
}
BLI_thread_unlock(LOCK_DRAW_IMAGE);
@@ -3550,7 +3569,7 @@ void BKE_image_signal(Main *bmain, Image *ima, ImageUser *iuser, int signal)
return;
}
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(ima->runtime.cache_mutex);
switch (signal) {
case IMA_SIGNAL_FREE:
@@ -3670,7 +3689,7 @@ void BKE_image_signal(Main *bmain, Image *ima, ImageUser *iuser, int signal)
break;
}
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(ima->runtime.cache_mutex);
/* don't use notifiers because they are not 100% sure to succeeded
* this also makes sure all scenes are accounted for. */
@@ -5095,11 +5114,11 @@ ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock)
{
ImBuf *ibuf;
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(ima->runtime.cache_mutex);
ibuf = image_acquire_ibuf(ima, iuser, r_lock);
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(ima->runtime.cache_mutex);
return ibuf;
}
@@ -5118,9 +5137,9 @@ void BKE_image_release_ibuf(Image *ima, ImBuf *ibuf, void *lock)
}
if (ibuf) {
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(ima->runtime.cache_mutex);
IMB_freeImBuf(ibuf);
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(ima->runtime.cache_mutex);
}
}
@@ -5134,7 +5153,7 @@ bool BKE_image_has_ibuf(Image *ima, ImageUser *iuser)
return false;
}
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(ima->runtime.cache_mutex);
ibuf = image_get_cached_ibuf(ima, iuser, NULL, NULL, NULL);
@@ -5142,7 +5161,7 @@ bool BKE_image_has_ibuf(Image *ima, ImageUser *iuser)
ibuf = image_acquire_ibuf(ima, iuser, NULL);
}
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(ima->runtime.cache_mutex);
IMB_freeImBuf(ibuf);
@@ -5162,6 +5181,7 @@ typedef struct ImagePoolItem {
typedef struct ImagePool {
ListBase image_buffers;
BLI_mempool *memory_pool;
+ ThreadMutex mutex;
} ImagePool;
ImagePool *BKE_image_pool_new(void)
@@ -5169,21 +5189,28 @@ ImagePool *BKE_image_pool_new(void)
ImagePool *pool = MEM_callocN(sizeof(ImagePool), "Image Pool");
pool->memory_pool = BLI_mempool_create(sizeof(ImagePoolItem), 0, 128, BLI_MEMPOOL_NOP);
+ BLI_mutex_init(&pool->mutex);
+
return pool;
}
void BKE_image_pool_free(ImagePool *pool)
{
/* Use single lock to dereference all the image buffers. */
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(&pool->mutex);
for (ImagePoolItem *item = pool->image_buffers.first; item != NULL; item = item->next) {
if (item->ibuf != NULL) {
+ BLI_mutex_lock(item->image->runtime.cache_mutex);
IMB_freeImBuf(item->ibuf);
+ BLI_mutex_unlock(item->image->runtime.cache_mutex);
}
}
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(&pool->mutex);
BLI_mempool_destroy(pool->memory_pool);
+
+ BLI_mutex_end(&pool->mutex);
+
MEM_freeN(pool);
}
@@ -5215,28 +5242,34 @@ ImBuf *BKE_image_pool_acquire_ibuf(Image *ima, ImageUser *iuser, ImagePool *pool
}
if (pool == NULL) {
- /* pool could be NULL, in this case use general acquire function */
+ /* Pool could be NULL, in this case use general acquire function. */
return BKE_image_acquire_ibuf(ima, iuser, NULL);
}
image_get_entry_and_index(ima, iuser, &entry, &index);
+ /* Use double-checked locking, to avoid locking when the requested image buffer is already in the
+ * pool. */
+
ibuf = image_pool_find_item(pool, ima, entry, index, &found);
if (found) {
return ibuf;
}
- BLI_mutex_lock(image_mutex);
+ /* Lock the pool, to allow thread-safe modification of the content of the pool. */
+ BLI_mutex_lock(&pool->mutex);
ibuf = image_pool_find_item(pool, ima, entry, index, &found);
- /* will also create item even in cases image buffer failed to load,
- * prevents trying to load the same buggy file multiple times
- */
+ /* Will also create item even in cases image buffer failed to load,
+ * prevents trying to load the same buggy file multiple times. */
if (!found) {
ImagePoolItem *item;
- ibuf = image_acquire_ibuf(ima, iuser, NULL);
+ /* Thread-safe acquisition of an image buffer from the image.
+ * The acquisition does not use image pools, so there is no risk of recursive or out-of-order
+ * mutex locking. */
+ ibuf = BKE_image_acquire_ibuf(ima, iuser, NULL);
item = BLI_mempool_alloc(pool->memory_pool);
item->image = ima;
@@ -5247,7 +5280,7 @@ ImBuf *BKE_image_pool_acquire_ibuf(Image *ima, ImageUser *iuser, ImagePool *pool
BLI_addtail(&pool->image_buffers, item);
}
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(&pool->mutex);
return ibuf;
}
@@ -5636,7 +5669,7 @@ bool BKE_image_is_dirty_writable(Image *image, bool *r_is_writable)
bool is_dirty = false;
bool is_writable = false;
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(image->runtime.cache_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
@@ -5651,7 +5684,7 @@ bool BKE_image_is_dirty_writable(Image *image, bool *r_is_writable)
}
IMB_moviecacheIter_free(iter);
}
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(image->runtime.cache_mutex);
if (r_is_writable) {
*r_is_writable = is_writable;
@@ -5680,7 +5713,7 @@ bool BKE_image_buffer_format_writable(ImBuf *ibuf)
void BKE_image_file_format_set(Image *image, int ftype, const ImbFormatOptions *options)
{
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(image->runtime.cache_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
@@ -5694,14 +5727,14 @@ void BKE_image_file_format_set(Image *image, int ftype, const ImbFormatOptions *
}
IMB_moviecacheIter_free(iter);
}
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(image->runtime.cache_mutex);
}
bool BKE_image_has_loaded_ibuf(Image *image)
{
bool has_loaded_ibuf = false;
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(image->runtime.cache_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
@@ -5711,7 +5744,7 @@ bool BKE_image_has_loaded_ibuf(Image *image)
}
IMB_moviecacheIter_free(iter);
}
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(image->runtime.cache_mutex);
return has_loaded_ibuf;
}
@@ -5724,7 +5757,7 @@ ImBuf *BKE_image_get_ibuf_with_name(Image *image, const char *name)
{
ImBuf *ibuf = NULL;
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(image->runtime.cache_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
@@ -5739,7 +5772,7 @@ ImBuf *BKE_image_get_ibuf_with_name(Image *image, const char *name)
}
IMB_moviecacheIter_free(iter);
}
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(image->runtime.cache_mutex);
return ibuf;
}
@@ -5757,7 +5790,7 @@ ImBuf *BKE_image_get_first_ibuf(Image *image)
{
ImBuf *ibuf = NULL;
- BLI_mutex_lock(image_mutex);
+ BLI_mutex_lock(image->runtime.cache_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
@@ -5770,7 +5803,7 @@ ImBuf *BKE_image_get_first_ibuf(Image *image)
}
IMB_moviecacheIter_free(iter);
}
- BLI_mutex_unlock(image_mutex);
+ BLI_mutex_unlock(image->runtime.cache_mutex);
return ibuf;
}
diff --git a/source/blender/blenkernel/intern/lib_query.c b/source/blender/blenkernel/intern/lib_query.c
index 4165452801c..74750a9b61a 100644
--- a/source/blender/blenkernel/intern/lib_query.c
+++ b/source/blender/blenkernel/intern/lib_query.c
@@ -76,48 +76,52 @@ typedef struct LibraryForeachIDData {
BLI_LINKSTACK_DECLARE(ids_todo, ID *);
} LibraryForeachIDData;
-bool BKE_lib_query_foreachid_process(LibraryForeachIDData *data, ID **id_pp, int cb_flag)
+/** Check whether current iteration over ID usages should be stopped or not.
+ * \return true if the iteration should be stopped, false otherwise. */
+bool BKE_lib_query_foreachid_iter_stop(LibraryForeachIDData *data)
{
- if (!(data->status & IDWALK_STOP)) {
- const int flag = data->flag;
- ID *old_id = *id_pp;
-
- /* Update the callback flags with the ones defined (or forbidden) in `data` by the generic
- * caller code. */
- cb_flag = ((cb_flag | data->cb_flag) & ~data->cb_flag_clear);
-
- /* Update the callback flags with some extra information regarding overrides: all 'loopback',
- * 'internal', 'embedded' etc. ID pointers are never overridable. */
- if (cb_flag &
- (IDWALK_CB_INTERNAL | IDWALK_CB_LOOPBACK | IDWALK_CB_OVERRIDE_LIBRARY_REFERENCE)) {
- cb_flag |= IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE;
- }
+ return (data->status & IDWALK_STOP) != 0;
+}
- const int callback_return = data->callback(
- &(struct LibraryIDLinkCallbackData){.user_data = data->user_data,
- .bmain = data->bmain,
- .id_owner = data->owner_id,
- .id_self = data->self_id,
- .id_pointer = id_pp,
- .cb_flag = cb_flag});
- if (flag & IDWALK_READONLY) {
- BLI_assert(*(id_pp) == old_id);
- }
- if (old_id && (flag & IDWALK_RECURSE)) {
- if (BLI_gset_add((data)->ids_handled, old_id)) {
- if (!(callback_return & IDWALK_RET_STOP_RECURSION)) {
- BLI_LINKSTACK_PUSH(data->ids_todo, old_id);
- }
+void BKE_lib_query_foreachid_process(LibraryForeachIDData *data, ID **id_pp, int cb_flag)
+{
+ if (BKE_lib_query_foreachid_iter_stop(data)) {
+ return;
+ }
+
+ const int flag = data->flag;
+ ID *old_id = *id_pp;
+
+ /* Update the callback flags with the ones defined (or forbidden) in `data` by the generic
+ * caller code. */
+ cb_flag = ((cb_flag | data->cb_flag) & ~data->cb_flag_clear);
+
+ /* Update the callback flags with some extra information regarding overrides: all 'loopback',
+ * 'internal', 'embedded' etc. ID pointers are never overridable. */
+ if (cb_flag & (IDWALK_CB_INTERNAL | IDWALK_CB_LOOPBACK | IDWALK_CB_OVERRIDE_LIBRARY_REFERENCE)) {
+ cb_flag |= IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE;
+ }
+
+ const int callback_return = data->callback(
+ &(struct LibraryIDLinkCallbackData){.user_data = data->user_data,
+ .bmain = data->bmain,
+ .id_owner = data->owner_id,
+ .id_self = data->self_id,
+ .id_pointer = id_pp,
+ .cb_flag = cb_flag});
+ if (flag & IDWALK_READONLY) {
+ BLI_assert(*(id_pp) == old_id);
+ }
+ if (old_id && (flag & IDWALK_RECURSE)) {
+ if (BLI_gset_add((data)->ids_handled, old_id)) {
+ if (!(callback_return & IDWALK_RET_STOP_RECURSION)) {
+ BLI_LINKSTACK_PUSH(data->ids_todo, old_id);
}
}
- if (callback_return & IDWALK_RET_STOP_ITER) {
- data->status |= IDWALK_STOP;
- return false;
- }
- return true;
}
-
- return false;
+ if (callback_return & IDWALK_RET_STOP_ITER) {
+ data->status |= IDWALK_STOP;
+ }
}
int BKE_lib_query_foreachid_process_flags_get(LibraryForeachIDData *data)
@@ -139,7 +143,7 @@ int BKE_lib_query_foreachid_process_callback_flag_override(LibraryForeachIDData
return cb_flag_backup;
}
-static void library_foreach_ID_link(Main *bmain,
+static bool library_foreach_ID_link(Main *bmain,
ID *id_owner,
ID *id,
LibraryIDLinkCallback callback,
@@ -158,19 +162,24 @@ void BKE_lib_query_idpropertiesForeachIDLink_callback(IDProperty *id_prop, void
BKE_LIB_FOREACHID_PROCESS_ID(data, id_prop->data.pointer, cb_flag);
}
-bool BKE_library_foreach_ID_embedded(LibraryForeachIDData *data, ID **id_pp)
+/** Process embedded ID pointers (root nodetrees, master collections, ...).
+ *
+ * Those require specific care, since they are technically sub-data of their owner, yet in some
+ * cases they still behave as regular IDs. */
+void BKE_library_foreach_ID_embedded(LibraryForeachIDData *data, ID **id_pp)
{
/* Needed e.g. for callbacks handling relationships. This call shall be absolutely read-only. */
ID *id = *id_pp;
const int flag = data->flag;
- if (!BKE_lib_query_foreachid_process(data, id_pp, IDWALK_CB_EMBEDDED)) {
- return false;
+ BKE_lib_query_foreachid_process(data, id_pp, IDWALK_CB_EMBEDDED);
+ if (BKE_lib_query_foreachid_iter_stop(data)) {
+ return;
}
BLI_assert(id == *id_pp);
if (id == NULL) {
- return true;
+ return;
}
if (flag & IDWALK_IGNORE_EMBEDDED_ID) {
@@ -186,14 +195,24 @@ bool BKE_library_foreach_ID_embedded(LibraryForeachIDData *data, ID **id_pp)
}
}
else {
- library_foreach_ID_link(
- data->bmain, data->owner_id, id, data->callback, data->user_data, data->flag, data);
+ if (!library_foreach_ID_link(
+ data->bmain, data->owner_id, id, data->callback, data->user_data, data->flag, data)) {
+ data->status |= IDWALK_STOP;
+ return;
+ }
}
+}
- return true;
+static void library_foreach_ID_data_cleanup(LibraryForeachIDData *data)
+{
+ if (data->ids_handled != NULL) {
+ BLI_gset_free(data->ids_handled, NULL);
+ BLI_LINKSTACK_FREE(data->ids_todo);
+ }
}
-static void library_foreach_ID_link(Main *bmain,
+/** \return false in case iteration over ID pointers must be stopped, true otherwise. */
+static bool library_foreach_ID_link(Main *bmain,
ID *id_owner,
ID *id,
LibraryIDLinkCallback callback,
@@ -210,6 +229,10 @@ static void library_foreach_ID_link(Main *bmain,
flag |= IDWALK_READONLY;
flag &= ~IDWALK_DO_INTERNAL_RUNTIME_POINTERS;
+ /* NOTE: This function itself should never be called recursively when IDWALK_RECURSE is set,
+ * see also comments in #BKE_library_foreach_ID_embedded.
+ * This is why we can always create this data here, and do not need to try and re-use it from
+ * `inherit_data`. */
data.ids_handled = BLI_gset_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__);
BLI_LINKSTACK_INIT(data.ids_todo);
@@ -224,10 +247,26 @@ static void library_foreach_ID_link(Main *bmain,
data.user_data = user_data;
#define CALLBACK_INVOKE_ID(check_id, cb_flag) \
- BKE_LIB_FOREACHID_PROCESS_ID(&data, check_id, cb_flag)
+ { \
+ CHECK_TYPE_ANY((check_id), ID *, void *); \
+ BKE_lib_query_foreachid_process(&data, (ID **)&(check_id), (cb_flag)); \
+ if (BKE_lib_query_foreachid_iter_stop(&data)) { \
+ library_foreach_ID_data_cleanup(&data); \
+ return false; \
+ } \
+ } \
+ ((void)0)
#define CALLBACK_INVOKE(check_id_super, cb_flag) \
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(&data, check_id_super, cb_flag)
+ { \
+ CHECK_TYPE(&((check_id_super)->id), ID *); \
+ BKE_lib_query_foreachid_process(&data, (ID **)&(check_id_super), (cb_flag)); \
+ if (BKE_lib_query_foreachid_iter_stop(&data)) { \
+ library_foreach_ID_data_cleanup(&data); \
+ return false; \
+ } \
+ } \
+ ((void)0)
for (; id != NULL; id = (flag & IDWALK_RECURSE) ? BLI_LINKSTACK_POP(data.ids_todo) : NULL) {
data.self_id = id;
@@ -269,6 +308,10 @@ static void library_foreach_ID_link(Main *bmain,
to_id_entry = to_id_entry->next) {
BKE_lib_query_foreachid_process(
&data, to_id_entry->id_pointer.to, to_id_entry->usage_flag);
+ if (BKE_lib_query_foreachid_iter_stop(&data)) {
+ library_foreach_ID_data_cleanup(&data);
+ return false;
+ }
}
continue;
}
@@ -292,26 +335,33 @@ static void library_foreach_ID_link(Main *bmain,
IDP_TYPE_FILTER_ID,
BKE_lib_query_idpropertiesForeachIDLink_callback,
&data);
+ if (BKE_lib_query_foreachid_iter_stop(&data)) {
+ library_foreach_ID_data_cleanup(&data);
+ return false;
+ }
AnimData *adt = BKE_animdata_from_id(id);
if (adt) {
BKE_animdata_foreach_id(adt, &data);
+ if (BKE_lib_query_foreachid_iter_stop(&data)) {
+ library_foreach_ID_data_cleanup(&data);
+ return false;
+ }
}
const IDTypeInfo *id_type = BKE_idtype_get_info_from_id(id);
if (id_type->foreach_id != NULL) {
id_type->foreach_id(id, &data);
- if (data.status & IDWALK_STOP) {
- break;
+ if (BKE_lib_query_foreachid_iter_stop(&data)) {
+ library_foreach_ID_data_cleanup(&data);
+ return false;
}
}
}
- if (data.ids_handled) {
- BLI_gset_free(data.ids_handled, NULL);
- BLI_LINKSTACK_FREE(data.ids_todo);
- }
+ library_foreach_ID_data_cleanup(&data);
+ return true;
#undef CALLBACK_INVOKE_ID
#undef CALLBACK_INVOKE
diff --git a/source/blender/blenkernel/intern/lib_remap.c b/source/blender/blenkernel/intern/lib_remap.c
index 905ac5af512..014c923f04f 100644
--- a/source/blender/blenkernel/intern/lib_remap.c
+++ b/source/blender/blenkernel/intern/lib_remap.c
@@ -132,7 +132,8 @@ static int foreach_libblock_remap_callback(LibraryIDLinkCallbackData *cb_data)
const bool is_obj = (GS(id_owner->name) == ID_OB);
const bool is_obj_proxy = (is_obj &&
(((Object *)id_owner)->proxy || ((Object *)id_owner)->proxy_group));
- const bool is_obj_editmode = (is_obj && BKE_object_is_in_editmode((Object *)id_owner));
+ const bool is_obj_editmode = (is_obj && BKE_object_is_in_editmode((Object *)id_owner) &&
+ (id_remap_data->flag & ID_REMAP_FORCE_OBDATA_IN_EDITMODE) == 0);
const bool is_never_null = ((cb_flag & IDWALK_CB_NEVER_NULL) && (new_id == NULL) &&
(id_remap_data->flag & ID_REMAP_FORCE_NEVER_NULL_USAGE) == 0);
const bool skip_reference = (id_remap_data->flag & ID_REMAP_SKIP_OVERRIDE_LIBRARY) != 0;
@@ -669,57 +670,10 @@ void BKE_libblock_relink_ex(
DEG_relations_tag_update(bmain);
}
+static void libblock_relink_to_newid(Main *bmain, ID *id, const int remap_flag);
static int id_relink_to_newid_looper(LibraryIDLinkCallbackData *cb_data)
{
const int cb_flag = cb_data->cb_flag;
- if (cb_flag & IDWALK_CB_EMBEDDED) {
- return IDWALK_RET_NOP;
- }
-
- ID **id_pointer = cb_data->id_pointer;
- ID *id = *id_pointer;
- if (id) {
- /* See: NEW_ID macro */
- if (id->newid) {
- BKE_library_update_ID_link_user(id->newid, id, cb_flag);
- id = id->newid;
- *id_pointer = id;
- }
- if (id->tag & LIB_TAG_NEW) {
- id->tag &= ~LIB_TAG_NEW;
- BKE_libblock_relink_to_newid(id);
- }
- }
- return IDWALK_RET_NOP;
-}
-
-/**
- * Similar to #libblock_relink_ex,
- * but is remapping IDs to their newid value if non-NULL, in given \a id.
- *
- * Very specific usage, not sure we'll keep it on the long run,
- * currently only used in Object/Collection duplication code...
- *
- * WARNING: This is a deprecated version of this function, should not be used by new code. See
- * #BKE_libblock_relink_to_newid_new below.
- */
-void BKE_libblock_relink_to_newid(ID *id)
-{
- if (ID_IS_LINKED(id)) {
- return;
- }
-
- BKE_library_foreach_ID_link(NULL, id, id_relink_to_newid_looper, NULL, 0);
-}
-
-/* ************************
- * FIXME: Port all usages of #BKE_libblock_relink_to_newid to this
- * #BKE_libblock_relink_to_newid_new new code and remove old one.
- ************************** */
-static void libblock_relink_to_newid_new(Main *bmain, ID *id);
-static int id_relink_to_newid_looper_new(LibraryIDLinkCallbackData *cb_data)
-{
- const int cb_flag = cb_data->cb_flag;
if (cb_flag & (IDWALK_CB_EMBEDDED | IDWALK_CB_OVERRIDE_LIBRARY_REFERENCE)) {
return IDWALK_RET_NOP;
}
@@ -729,31 +683,31 @@ static int id_relink_to_newid_looper_new(LibraryIDLinkCallbackData *cb_data)
ID **id_pointer = cb_data->id_pointer;
ID *id = *id_pointer;
if (id) {
+ const int remap_flag = POINTER_AS_INT(cb_data->user_data);
/* See: NEW_ID macro */
if (id->newid != NULL) {
- BKE_libblock_relink_ex(bmain,
- id_owner,
- id,
- id->newid,
- ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_OVERRIDE_LIBRARY);
+ const int remap_flag_final = remap_flag | ID_REMAP_SKIP_INDIRECT_USAGE |
+ ID_REMAP_SKIP_OVERRIDE_LIBRARY;
+ BKE_libblock_relink_ex(bmain, id_owner, id, id->newid, (short)remap_flag_final);
id = id->newid;
}
if (id->tag & LIB_TAG_NEW) {
id->tag &= ~LIB_TAG_NEW;
- libblock_relink_to_newid_new(bmain, id);
+ libblock_relink_to_newid(bmain, id, remap_flag);
}
}
return IDWALK_RET_NOP;
}
-static void libblock_relink_to_newid_new(Main *bmain, ID *id)
+static void libblock_relink_to_newid(Main *bmain, ID *id, const int remap_flag)
{
if (ID_IS_LINKED(id)) {
return;
}
id->tag &= ~LIB_TAG_NEW;
- BKE_library_foreach_ID_link(bmain, id, id_relink_to_newid_looper_new, NULL, 0);
+ BKE_library_foreach_ID_link(
+ bmain, id, id_relink_to_newid_looper, POINTER_FROM_INT(remap_flag), 0);
}
/**
@@ -765,7 +719,7 @@ static void libblock_relink_to_newid_new(Main *bmain, ID *id)
* Very specific usage, not sure we'll keep it on the long run,
* currently only used in Object/Collection duplication code...
*/
-void BKE_libblock_relink_to_newid_new(Main *bmain, ID *id)
+void BKE_libblock_relink_to_newid(Main *bmain, ID *id, const int remap_flag)
{
if (ID_IS_LINKED(id)) {
return;
@@ -774,7 +728,7 @@ void BKE_libblock_relink_to_newid_new(Main *bmain, ID *id)
BLI_assert(bmain->relations == NULL);
BKE_layer_collection_resync_forbid();
- libblock_relink_to_newid_new(bmain, id);
+ libblock_relink_to_newid(bmain, id, remap_flag);
BKE_layer_collection_resync_allow();
BKE_main_collection_sync_remap(bmain);
}
diff --git a/source/blender/blenkernel/intern/light.c b/source/blender/blenkernel/intern/light.c
index a6150028f46..05e8d4fe978 100644
--- a/source/blender/blenkernel/intern/light.c
+++ b/source/blender/blenkernel/intern/light.c
@@ -129,7 +129,8 @@ static void light_foreach_id(ID *id, LibraryForeachIDData *data)
Light *lamp = (Light *)id;
if (lamp->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- BKE_library_foreach_ID_embedded(data, (ID **)&lamp->nodetree);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_library_foreach_ID_embedded(data, (ID **)&lamp->nodetree));
}
}
diff --git a/source/blender/blenkernel/intern/linestyle.c b/source/blender/blenkernel/intern/linestyle.c
index a1c93920731..3c305d1fb3f 100644
--- a/source/blender/blenkernel/intern/linestyle.c
+++ b/source/blender/blenkernel/intern/linestyle.c
@@ -155,12 +155,14 @@ static void linestyle_foreach_id(ID *id, LibraryForeachIDData *data)
for (int i = 0; i < MAX_MTEX; i++) {
if (linestyle->mtex[i]) {
- BKE_texture_mtex_foreach_id(data, linestyle->mtex[i]);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_texture_mtex_foreach_id(data, linestyle->mtex[i]));
}
}
if (linestyle->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- BKE_library_foreach_ID_embedded(data, (ID **)&linestyle->nodetree);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_library_foreach_ID_embedded(data, (ID **)&linestyle->nodetree));
}
LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->color_modifiers) {
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index d82559a27cb..3a4e39812ab 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -166,9 +166,8 @@ static void material_foreach_id(ID *id, LibraryForeachIDData *data)
{
Material *material = (Material *)id;
/* Nodetrees **are owned by IDs**, treat them as mere sub-data and not real ID! */
- if (!BKE_library_foreach_ID_embedded(data, (ID **)&material->nodetree)) {
- return;
- }
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_library_foreach_ID_embedded(data, (ID **)&material->nodetree));
if (material->texpaintslot != NULL) {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, material->texpaintslot->ima, IDWALK_CB_NOP);
}
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index ef84afd8668..124db07298d 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -491,11 +491,11 @@ void BKE_nla_strip_foreach_id(NlaStrip *strip, LibraryForeachIDData *data)
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, strip->act, IDWALK_CB_USER);
LISTBASE_FOREACH (FCurve *, fcu, &strip->fcurves) {
- BKE_fcurve_foreach_id(fcu, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, BKE_fcurve_foreach_id(fcu, data));
}
LISTBASE_FOREACH (NlaStrip *, substrip, &strip->strips) {
- BKE_nla_strip_foreach_id(substrip, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, BKE_nla_strip_foreach_id(substrip, data));
}
}
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index 6b409ae656e..688005454c8 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -307,8 +307,10 @@ static void ntree_free_data(ID *id)
static void library_foreach_node_socket(LibraryForeachIDData *data, bNodeSocket *sock)
{
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data,
+ IDP_foreach_property(
+ sock->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data));
switch ((eNodeSocketDatatype)sock->type) {
case SOCK_OBJECT: {
@@ -360,21 +362,25 @@ static void node_foreach_id(ID *id, LibraryForeachIDData *data)
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
BKE_LIB_FOREACHID_PROCESS_ID(data, node->id, IDWALK_CB_USER);
- IDP_foreach_property(
- node->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data,
+ IDP_foreach_property(node->prop,
+ IDP_TYPE_FILTER_ID,
+ BKE_lib_query_idpropertiesForeachIDLink_callback,
+ data));
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
- library_foreach_node_socket(data, sock);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, library_foreach_node_socket(data, sock));
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
- library_foreach_node_socket(data, sock);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, library_foreach_node_socket(data, sock));
}
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
- library_foreach_node_socket(data, sock);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, library_foreach_node_socket(data, sock));
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
- library_foreach_node_socket(data, sock);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, library_foreach_node_socket(data, sock));
}
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index dc6ef580408..b5d39921f26 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -389,7 +389,8 @@ static void library_foreach_modifiersForeachIDLink(void *user_data,
int cb_flag)
{
LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_lib_query_foreachid_process(data, id_pointer, cb_flag));
}
static void library_foreach_gpencil_modifiersForeachIDLink(void *user_data,
@@ -398,7 +399,8 @@ static void library_foreach_gpencil_modifiersForeachIDLink(void *user_data,
int cb_flag)
{
LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_lib_query_foreachid_process(data, id_pointer, cb_flag));
}
static void library_foreach_shaderfxForeachIDLink(void *user_data,
@@ -407,7 +409,8 @@ static void library_foreach_shaderfxForeachIDLink(void *user_data,
int cb_flag)
{
LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_lib_query_foreachid_process(data, id_pointer, cb_flag));
}
static void library_foreach_constraintObjectLooper(bConstraint *UNUSED(con),
@@ -417,7 +420,8 @@ static void library_foreach_constraintObjectLooper(bConstraint *UNUSED(con),
{
LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
const int cb_flag = is_reference ? IDWALK_CB_USER : IDWALK_CB_NOP;
- BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_lib_query_foreachid_process(data, id_pointer, cb_flag));
}
static void library_foreach_particlesystemsObjectLooper(ParticleSystem *UNUSED(psys),
@@ -426,7 +430,8 @@ static void library_foreach_particlesystemsObjectLooper(ParticleSystem *UNUSED(p
int cb_flag)
{
LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_lib_query_foreachid_process(data, id_pointer, cb_flag));
}
static void object_foreach_id(ID *id, LibraryForeachIDData *data)
@@ -493,10 +498,18 @@ static void object_foreach_id(ID *id, LibraryForeachIDData *data)
const int cb_flag_orig = BKE_lib_query_foreachid_process_callback_flag_override(
data, proxy_cb_flag, false);
LISTBASE_FOREACH (bPoseChannel *, pchan, &object->pose->chanbase) {
- IDP_foreach_property(
- pchan->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data,
+ IDP_foreach_property(pchan->prop,
+ IDP_TYPE_FILTER_ID,
+ BKE_lib_query_idpropertiesForeachIDLink_callback,
+ data));
+
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, pchan->custom, IDWALK_CB_USER);
- BKE_constraints_id_loop(&pchan->constraints, library_foreach_constraintObjectLooper, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data,
+ BKE_constraints_id_loop(
+ &pchan->constraints, library_foreach_constraintObjectLooper, data));
}
BKE_lib_query_foreachid_process_callback_flag_override(data, cb_flag_orig, true);
}
@@ -508,14 +521,21 @@ static void object_foreach_id(ID *id, LibraryForeachIDData *data)
data, object->rigidbody_constraint->ob2, IDWALK_CB_NEVER_SELF);
}
- BKE_modifiers_foreach_ID_link(object, library_foreach_modifiersForeachIDLink, data);
- BKE_gpencil_modifiers_foreach_ID_link(
- object, library_foreach_gpencil_modifiersForeachIDLink, data);
- BKE_constraints_id_loop(&object->constraints, library_foreach_constraintObjectLooper, data);
- BKE_shaderfx_foreach_ID_link(object, library_foreach_shaderfxForeachIDLink, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_modifiers_foreach_ID_link(object, library_foreach_modifiersForeachIDLink, data));
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data,
+ BKE_gpencil_modifiers_foreach_ID_link(
+ object, library_foreach_gpencil_modifiersForeachIDLink, data));
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data,
+ BKE_constraints_id_loop(&object->constraints, library_foreach_constraintObjectLooper, data));
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_shaderfx_foreach_ID_link(object, library_foreach_shaderfxForeachIDLink, data));
LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
- BKE_particlesystem_id_loop(psys, library_foreach_particlesystemsObjectLooper, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_particlesystem_id_loop(psys, library_foreach_particlesystemsObjectLooper, data));
}
if (object->soft) {
@@ -2854,7 +2874,7 @@ Object *BKE_object_duplicate(Main *bmain,
if (!is_subprocess) {
/* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW. */
- BKE_libblock_relink_to_newid(&obn->id);
+ BKE_libblock_relink_to_newid(bmain, &obn->id, 0);
#ifndef NDEBUG
/* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those flags. */
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index feb997a4c5d..5b62761bd91 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -180,7 +180,8 @@ static void particle_settings_foreach_id(ID *id, LibraryForeachIDData *data)
for (int i = 0; i < MAX_MTEX; i++) {
if (psett->mtex[i]) {
- BKE_texture_mtex_foreach_id(data, psett->mtex[i]);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data,
+ BKE_texture_mtex_foreach_id(data, psett->mtex[i]));
}
}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index d7fc2005ab2..04106e6f42a 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -471,7 +471,8 @@ static void scene_foreach_rigidbodyworldSceneLooper(struct RigidBodyWorld *UNUSE
int cb_flag)
{
LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_lib_query_foreachid_process(data, id_pointer, cb_flag));
}
/**
@@ -522,7 +523,10 @@ static void scene_foreach_toolsettings_id_pointer_process(
}
}
-#define BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS( \
+/* Special handling is needed here, as `scene_foreach_toolsettings` (and its dependency
+ * `scene_foreach_paint`) are also used by `scene_undo_preserve`, where `LibraryForeachIDData
+ * *data` is NULL. */
+#define BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_IDSUPER( \
__data, __id, __do_undo_restore, __action, __reader, __id_old, __cb_flag) \
{ \
if (__do_undo_restore) { \
@@ -530,24 +534,38 @@ static void scene_foreach_toolsettings_id_pointer_process(
(ID **)&(__id), __action, __reader, (ID **)&(__id_old), __cb_flag); \
} \
else { \
+ BLI_assert((__data) != NULL); \
BKE_LIB_FOREACHID_PROCESS_IDSUPER(__data, __id, __cb_flag); \
} \
} \
(void)0
+#define BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_FUNCTION_CALL( \
+ __data, __do_undo_restore, __func_call) \
+ { \
+ if (__do_undo_restore) { \
+ __func_call; \
+ } \
+ else { \
+ BLI_assert((__data) != NULL); \
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(__data, __func_call); \
+ } \
+ } \
+ (void)0
+
static void scene_foreach_paint(LibraryForeachIDData *data,
Paint *paint,
const bool do_undo_restore,
BlendLibReader *reader,
Paint *paint_old)
{
- BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data,
- paint->brush,
- do_undo_restore,
- SCENE_FOREACH_UNDO_RESTORE,
- reader,
- paint_old->brush,
- IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_IDSUPER(data,
+ paint->brush,
+ do_undo_restore,
+ SCENE_FOREACH_UNDO_RESTORE,
+ reader,
+ paint_old->brush,
+ IDWALK_CB_USER);
for (int i = 0; i < paint_old->tool_slots_len; i++) {
/* This is a bit tricky.
* - In case we do not do `undo_restore`, `paint` and `paint_old` pointers are the same, so
@@ -559,21 +577,21 @@ static void scene_foreach_paint(LibraryForeachIDData *data,
*/
Brush *brush_tmp = NULL;
Brush **brush_p = i < paint->tool_slots_len ? &paint->tool_slots[i].brush : &brush_tmp;
- BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data,
- *brush_p,
- do_undo_restore,
- SCENE_FOREACH_UNDO_RESTORE,
- reader,
- paint_old->brush,
- IDWALK_CB_USER);
- }
- BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data,
- paint->palette,
- do_undo_restore,
- SCENE_FOREACH_UNDO_RESTORE,
- reader,
- paint_old->palette,
- IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_IDSUPER(data,
+ *brush_p,
+ do_undo_restore,
+ SCENE_FOREACH_UNDO_RESTORE,
+ reader,
+ paint_old->brush,
+ IDWALK_CB_USER);
+ }
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_IDSUPER(data,
+ paint->palette,
+ do_undo_restore,
+ SCENE_FOREACH_UNDO_RESTORE,
+ reader,
+ paint_old->palette,
+ IDWALK_CB_USER);
}
static void scene_foreach_toolsettings(LibraryForeachIDData *data,
@@ -582,110 +600,152 @@ static void scene_foreach_toolsettings(LibraryForeachIDData *data,
BlendLibReader *reader,
ToolSettings *toolsett_old)
{
- BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data,
- toolsett->particle.scene,
- do_undo_restore,
- SCENE_FOREACH_UNDO_NO_RESTORE,
- reader,
- toolsett_old->particle.scene,
- IDWALK_CB_NOP);
- BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data,
- toolsett->particle.object,
- do_undo_restore,
- SCENE_FOREACH_UNDO_NO_RESTORE,
- reader,
- toolsett_old->particle.object,
- IDWALK_CB_NOP);
- BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data,
- toolsett->particle.shape_object,
- do_undo_restore,
- SCENE_FOREACH_UNDO_NO_RESTORE,
- reader,
- toolsett_old->particle.shape_object,
- IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_IDSUPER(data,
+ toolsett->particle.scene,
+ do_undo_restore,
+ SCENE_FOREACH_UNDO_NO_RESTORE,
+ reader,
+ toolsett_old->particle.scene,
+ IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_IDSUPER(data,
+ toolsett->particle.object,
+ do_undo_restore,
+ SCENE_FOREACH_UNDO_NO_RESTORE,
+ reader,
+ toolsett_old->particle.object,
+ IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_IDSUPER(data,
+ toolsett->particle.shape_object,
+ do_undo_restore,
+ SCENE_FOREACH_UNDO_NO_RESTORE,
+ reader,
+ toolsett_old->particle.shape_object,
+ IDWALK_CB_NOP);
scene_foreach_paint(
data, &toolsett->imapaint.paint, do_undo_restore, reader, &toolsett_old->imapaint.paint);
- BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data,
- toolsett->imapaint.stencil,
- do_undo_restore,
- SCENE_FOREACH_UNDO_RESTORE,
- reader,
- toolsett_old->imapaint.stencil,
- IDWALK_CB_USER);
- BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data,
- toolsett->imapaint.clone,
- do_undo_restore,
- SCENE_FOREACH_UNDO_RESTORE,
- reader,
- toolsett_old->imapaint.clone,
- IDWALK_CB_USER);
- BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data,
- toolsett->imapaint.canvas,
- do_undo_restore,
- SCENE_FOREACH_UNDO_RESTORE,
- reader,
- toolsett_old->imapaint.canvas,
- IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_IDSUPER(data,
+ toolsett->imapaint.stencil,
+ do_undo_restore,
+ SCENE_FOREACH_UNDO_RESTORE,
+ reader,
+ toolsett_old->imapaint.stencil,
+ IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_IDSUPER(data,
+ toolsett->imapaint.clone,
+ do_undo_restore,
+ SCENE_FOREACH_UNDO_RESTORE,
+ reader,
+ toolsett_old->imapaint.clone,
+ IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_IDSUPER(data,
+ toolsett->imapaint.canvas,
+ do_undo_restore,
+ SCENE_FOREACH_UNDO_RESTORE,
+ reader,
+ toolsett_old->imapaint.canvas,
+ IDWALK_CB_USER);
if (toolsett->vpaint) {
- scene_foreach_paint(
- data, &toolsett->vpaint->paint, do_undo_restore, reader, &toolsett_old->vpaint->paint);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_FUNCTION_CALL(
+ data,
+ do_undo_restore,
+ scene_foreach_paint(data,
+ &toolsett->vpaint->paint,
+ do_undo_restore,
+ reader,
+ &toolsett_old->vpaint->paint));
}
if (toolsett->wpaint) {
- scene_foreach_paint(
- data, &toolsett->wpaint->paint, do_undo_restore, reader, &toolsett_old->wpaint->paint);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_FUNCTION_CALL(
+ data,
+ do_undo_restore,
+ scene_foreach_paint(data,
+ &toolsett->wpaint->paint,
+ do_undo_restore,
+ reader,
+ &toolsett_old->wpaint->paint));
}
if (toolsett->sculpt) {
- scene_foreach_paint(
- data, &toolsett->sculpt->paint, do_undo_restore, reader, &toolsett_old->sculpt->paint);
- BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data,
- toolsett->sculpt->gravity_object,
- do_undo_restore,
- SCENE_FOREACH_UNDO_NO_RESTORE,
- reader,
- toolsett_old->sculpt->gravity_object,
- IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_FUNCTION_CALL(
+ data,
+ do_undo_restore,
+ scene_foreach_paint(data,
+ &toolsett->sculpt->paint,
+ do_undo_restore,
+ reader,
+ &toolsett_old->sculpt->paint));
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_IDSUPER(data,
+ toolsett->sculpt->gravity_object,
+ do_undo_restore,
+ SCENE_FOREACH_UNDO_NO_RESTORE,
+ reader,
+ toolsett_old->sculpt->gravity_object,
+ IDWALK_CB_NOP);
}
if (toolsett->uvsculpt) {
- scene_foreach_paint(
- data, &toolsett->uvsculpt->paint, do_undo_restore, reader, &toolsett_old->uvsculpt->paint);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_FUNCTION_CALL(
+ data,
+ do_undo_restore,
+ scene_foreach_paint(data,
+ &toolsett->uvsculpt->paint,
+ do_undo_restore,
+ reader,
+ &toolsett_old->uvsculpt->paint));
}
if (toolsett->gp_paint) {
- scene_foreach_paint(
- data, &toolsett->gp_paint->paint, do_undo_restore, reader, &toolsett_old->gp_paint->paint);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_FUNCTION_CALL(
+ data,
+ do_undo_restore,
+ scene_foreach_paint(data,
+ &toolsett->gp_paint->paint,
+ do_undo_restore,
+ reader,
+ &toolsett_old->gp_paint->paint));
}
if (toolsett->gp_vertexpaint) {
- scene_foreach_paint(data,
- &toolsett->gp_vertexpaint->paint,
- do_undo_restore,
- reader,
- &toolsett_old->gp_vertexpaint->paint);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_FUNCTION_CALL(
+ data,
+ do_undo_restore,
+ scene_foreach_paint(data,
+ &toolsett->gp_vertexpaint->paint,
+ do_undo_restore,
+ reader,
+ &toolsett_old->gp_vertexpaint->paint));
}
if (toolsett->gp_sculptpaint) {
- scene_foreach_paint(data,
- &toolsett->gp_sculptpaint->paint,
- do_undo_restore,
- reader,
- &toolsett_old->gp_sculptpaint->paint);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_FUNCTION_CALL(
+ data,
+ do_undo_restore,
+ scene_foreach_paint(data,
+ &toolsett->gp_sculptpaint->paint,
+ do_undo_restore,
+ reader,
+ &toolsett_old->gp_sculptpaint->paint));
}
if (toolsett->gp_weightpaint) {
- scene_foreach_paint(data,
- &toolsett->gp_weightpaint->paint,
- do_undo_restore,
- reader,
- &toolsett_old->gp_weightpaint->paint);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_FUNCTION_CALL(
+ data,
+ do_undo_restore,
+ scene_foreach_paint(data,
+ &toolsett->gp_weightpaint->paint,
+ do_undo_restore,
+ reader,
+ &toolsett_old->gp_weightpaint->paint));
}
- BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data,
- toolsett->gp_sculpt.guide.reference_object,
- do_undo_restore,
- SCENE_FOREACH_UNDO_NO_RESTORE,
- reader,
- toolsett_old->gp_sculpt.guide.reference_object,
- IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_IDSUPER(data,
+ toolsett->gp_sculpt.guide.reference_object,
+ do_undo_restore,
+ SCENE_FOREACH_UNDO_NO_RESTORE,
+ reader,
+ toolsett_old->gp_sculpt.guide.reference_object,
+ IDWALK_CB_NOP);
}
+#undef BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_IDSUPER
+#undef BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS_FUNCTION_CALL
+
static void scene_foreach_layer_collection(LibraryForeachIDData *data, ListBase *lb)
{
LISTBASE_FOREACH (LayerCollection *, lc, lb) {
@@ -707,7 +767,8 @@ static bool seq_foreach_member_id_cb(Sequence *seq, void *user_data)
#define FOREACHID_PROCESS_IDSUPER(_data, _id_super, _cb_flag) \
{ \
CHECK_TYPE(&((_id_super)->id), ID *); \
- if (!BKE_lib_query_foreachid_process((_data), (ID **)&(_id_super), (_cb_flag))) { \
+ BKE_lib_query_foreachid_process((_data), (ID **)&(_id_super), (_cb_flag)); \
+ if (BKE_lib_query_foreachid_iter_stop((_data))) { \
return false; \
} \
} \
@@ -746,15 +807,18 @@ static void scene_foreach_id(ID *id, LibraryForeachIDData *data)
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, scene->r.bake.cage_object, IDWALK_CB_NOP);
if (scene->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- BKE_library_foreach_ID_embedded(data, (ID **)&scene->nodetree);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_library_foreach_ID_embedded(data, (ID **)&scene->nodetree));
}
if (scene->ed) {
- SEQ_for_each_callback(&scene->ed->seqbase, seq_foreach_member_id_cb, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, SEQ_for_each_callback(&scene->ed->seqbase, seq_foreach_member_id_cb, data));
}
/* This pointer can be NULL during old files reading, better be safe than sorry. */
if (scene->master_collection != NULL) {
- BKE_library_foreach_ID_embedded(data, (ID **)&scene->master_collection);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_library_foreach_ID_embedded(data, (ID **)&scene->master_collection));
}
LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) {
@@ -765,7 +829,8 @@ static void scene_foreach_id(ID *id, LibraryForeachIDData *data)
data, base->object, IDWALK_CB_NOP | IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE);
}
- scene_foreach_layer_collection(data, &view_layer->layer_collections);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, scene_foreach_layer_collection(data, &view_layer->layer_collections));
LISTBASE_FOREACH (FreestyleModuleConfig *, fmc, &view_layer->freestyle_config.modules) {
if (fmc->script) {
@@ -786,18 +851,25 @@ static void scene_foreach_id(ID *id, LibraryForeachIDData *data)
LISTBASE_FOREACH (TimeMarker *, marker, &scene->markers) {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, marker->camera, IDWALK_CB_NOP);
- IDP_foreach_property(
- marker->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data,
+ IDP_foreach_property(marker->prop,
+ IDP_TYPE_FILTER_ID,
+ BKE_lib_query_idpropertiesForeachIDLink_callback,
+ data));
}
ToolSettings *toolsett = scene->toolsettings;
if (toolsett) {
- scene_foreach_toolsettings(data, toolsett, false, NULL, toolsett);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, scene_foreach_toolsettings(data, toolsett, false, NULL, toolsett));
}
if (scene->rigidbody_world) {
- BKE_rigidbody_world_id_loop(
- scene->rigidbody_world, scene_foreach_rigidbodyworldSceneLooper, data);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data,
+ BKE_rigidbody_world_id_loop(
+ scene->rigidbody_world, scene_foreach_rigidbodyworldSceneLooper, data));
}
}
@@ -1853,7 +1925,7 @@ Scene *BKE_scene_duplicate(Main *bmain, Scene *sce, eSceneCopyMethod type)
if (!is_subprocess) {
/* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW. */
- BKE_libblock_relink_to_newid(&sce_copy->id);
+ BKE_libblock_relink_to_newid(bmain, &sce_copy->id, 0);
#ifndef NDEBUG
/* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 233a4f344b5..6352e08ec4b 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -97,6 +97,10 @@ static void screen_foreach_id_dopesheet(LibraryForeachIDData *data, bDopeSheet *
}
}
+/**
+ * Callback used by lib_query to walk over all ID usages (mimics `foreach_id` callback of
+ * `IDTypeInfo` structure).
+ */
void BKE_screen_foreach_id_screen_area(LibraryForeachIDData *data, ScrArea *area)
{
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, area->full, IDWALK_CB_NOP);
@@ -107,10 +111,8 @@ void BKE_screen_foreach_id_screen_area(LibraryForeachIDData *data, ScrArea *area
switch (sl->spacetype) {
case SPACE_VIEW3D: {
View3D *v3d = (View3D *)sl;
-
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, v3d->camera, IDWALK_CB_NOP);
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, v3d->ob_center, IDWALK_CB_NOP);
-
if (v3d->localvd) {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, v3d->localvd->camera, IDWALK_CB_NOP);
}
@@ -118,13 +120,12 @@ void BKE_screen_foreach_id_screen_area(LibraryForeachIDData *data, ScrArea *area
}
case SPACE_GRAPH: {
SpaceGraph *sipo = (SpaceGraph *)sl;
-
- screen_foreach_id_dopesheet(data, sipo->ads);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data,
+ screen_foreach_id_dopesheet(data, sipo->ads));
break;
}
case SPACE_PROPERTIES: {
SpaceProperties *sbuts = (SpaceProperties *)sl;
-
BKE_LIB_FOREACHID_PROCESS_ID(data, sbuts->pinid, IDWALK_CB_NOP);
break;
}
@@ -132,14 +133,12 @@ void BKE_screen_foreach_id_screen_area(LibraryForeachIDData *data, ScrArea *area
break;
case SPACE_ACTION: {
SpaceAction *saction = (SpaceAction *)sl;
-
screen_foreach_id_dopesheet(data, &saction->ads);
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, saction->action, IDWALK_CB_NOP);
break;
}
case SPACE_IMAGE: {
SpaceImage *sima = (SpaceImage *)sl;
-
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, sima->image, IDWALK_CB_USER_ONE);
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, sima->mask_info.mask, IDWALK_CB_USER_ONE);
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, sima->gpd, IDWALK_CB_USER);
@@ -147,33 +146,28 @@ void BKE_screen_foreach_id_screen_area(LibraryForeachIDData *data, ScrArea *area
}
case SPACE_SEQ: {
SpaceSeq *sseq = (SpaceSeq *)sl;
-
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, sseq->gpd, IDWALK_CB_USER);
break;
}
case SPACE_NLA: {
SpaceNla *snla = (SpaceNla *)sl;
-
- screen_foreach_id_dopesheet(data, snla->ads);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data,
+ screen_foreach_id_dopesheet(data, snla->ads));
break;
}
case SPACE_TEXT: {
SpaceText *st = (SpaceText *)sl;
-
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, st->text, IDWALK_CB_NOP);
break;
}
case SPACE_SCRIPT: {
SpaceScript *scpt = (SpaceScript *)sl;
-
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, scpt->script, IDWALK_CB_NOP);
break;
}
case SPACE_OUTLINER: {
SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
-
BKE_LIB_FOREACHID_PROCESS_ID(data, space_outliner->search_tse.id, IDWALK_CB_NOP);
-
if (space_outliner->treestore != NULL) {
TreeStoreElem *tselem;
BLI_mempool_iter iter;
@@ -187,13 +181,11 @@ void BKE_screen_foreach_id_screen_area(LibraryForeachIDData *data, ScrArea *area
}
case SPACE_NODE: {
SpaceNode *snode = (SpaceNode *)sl;
-
const bool is_private_nodetree = snode->id != NULL &&
ntreeFromID(snode->id) == snode->nodetree;
BKE_LIB_FOREACHID_PROCESS_ID(data, snode->id, IDWALK_CB_NOP);
BKE_LIB_FOREACHID_PROCESS_ID(data, snode->from, IDWALK_CB_NOP);
-
BKE_LIB_FOREACHID_PROCESS_IDSUPER(
data, snode->nodetree, is_private_nodetree ? IDWALK_CB_EMBEDDED : IDWALK_CB_USER_ONE);
@@ -219,14 +211,12 @@ void BKE_screen_foreach_id_screen_area(LibraryForeachIDData *data, ScrArea *area
}
case SPACE_CLIP: {
SpaceClip *sclip = (SpaceClip *)sl;
-
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, sclip->clip, IDWALK_CB_USER_ONE);
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, sclip->mask_info.mask, IDWALK_CB_USER_ONE);
break;
}
case SPACE_SPREADSHEET: {
SpaceSpreadsheet *sspreadsheet = (SpaceSpreadsheet *)sl;
-
LISTBASE_FOREACH (SpreadsheetContext *, context, &sspreadsheet->context_path) {
if (context->type == SPREADSHEET_CONTEXT_OBJECT) {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(
@@ -243,12 +233,13 @@ void BKE_screen_foreach_id_screen_area(LibraryForeachIDData *data, ScrArea *area
static void screen_foreach_id(ID *id, LibraryForeachIDData *data)
{
- if (BKE_lib_query_foreachid_process_flags_get(data) & IDWALK_INCLUDE_UI) {
- bScreen *screen = (bScreen *)id;
+ if ((BKE_lib_query_foreachid_process_flags_get(data) & IDWALK_INCLUDE_UI) == 0) {
+ return;
+ }
+ bScreen *screen = (bScreen *)id;
- LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
- BKE_screen_foreach_id_screen_area(data, area);
- }
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, BKE_screen_foreach_id_screen_area(data, area));
}
}
diff --git a/source/blender/blenkernel/intern/simulation.cc b/source/blender/blenkernel/intern/simulation.cc
index 1d297b3ced9..98e7405bde6 100644
--- a/source/blender/blenkernel/intern/simulation.cc
+++ b/source/blender/blenkernel/intern/simulation.cc
@@ -103,7 +103,8 @@ static void simulation_foreach_id(ID *id, LibraryForeachIDData *data)
Simulation *simulation = (Simulation *)id;
if (simulation->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- BKE_library_foreach_ID_embedded(data, (ID **)&simulation->nodetree);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_library_foreach_ID_embedded(data, (ID **)&simulation->nodetree));
}
}
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index c878abf0dff..a8c8eaa6a1c 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -142,7 +142,8 @@ static void texture_foreach_id(ID *id, LibraryForeachIDData *data)
Tex *texture = (Tex *)id;
if (texture->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- BKE_library_foreach_ID_embedded(data, (ID **)&texture->nodetree);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_library_foreach_ID_embedded(data, (ID **)&texture->nodetree));
}
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, texture->ima, IDWALK_CB_USER);
}
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index fe03c5b817a..2f0a282a298 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -131,7 +131,8 @@ static void world_foreach_id(ID *id, LibraryForeachIDData *data)
if (world->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- BKE_library_foreach_ID_embedded(data, (ID **)&world->nodetree);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
+ data, BKE_library_foreach_ID_embedded(data, (ID **)&world->nodetree));
}
}
diff --git a/source/blender/blenlib/BLI_serialize.hh b/source/blender/blenlib/BLI_serialize.hh
index 7b8aa03b807..051731ab801 100644
--- a/source/blender/blenlib/BLI_serialize.hh
+++ b/source/blender/blenlib/BLI_serialize.hh
@@ -103,11 +103,11 @@ using IntValue = PrimitiveValue<int64_t, eValueType::Int>;
using DoubleValue = PrimitiveValue<double, eValueType::Double>;
using BooleanValue = PrimitiveValue<bool, eValueType::Boolean>;
-template<typename Container, typename ContainerItem, eValueType V> class ContainerValue;
+template<typename Container, eValueType V, typename ContainerItem = typename Container::value_type>
+class ContainerValue;
/* ArrayValue stores its items as shared pointer as it shares data with a lookup table that can
* be created by calling `create_lookup`. */
-using ArrayValue =
- ContainerValue<Vector<std::shared_ptr<Value>>, std::shared_ptr<Value>, eValueType::Array>;
+using ArrayValue = ContainerValue<Vector<std::shared_ptr<Value>>, eValueType::Array>;
/**
* Class containing a (de)serializable value.
@@ -138,7 +138,7 @@ class Value {
public:
virtual ~Value() = default;
- const eValueType type() const
+ eValueType type() const
{
return type_;
}
@@ -234,11 +234,11 @@ template<
/** The container type where the elements are stored in. */
typename Container,
- /** Type of the data inside the container. */
- typename ContainerItem,
-
/** ValueType representing the value (object/array). */
- eValueType V>
+ eValueType V,
+
+ /** Type of the data inside the container. */
+ typename ContainerItem>
class ContainerValue : public Value {
public:
using Items = Container;
@@ -275,8 +275,7 @@ using ObjectElementType = std::pair<std::string, std::shared_ptr<Value>>;
* Object is a key-value container where the key must be a std::string.
* Internally it is stored in a blender::Vector to ensure the order of keys.
*/
-class ObjectValue
- : public ContainerValue<Vector<ObjectElementType>, ObjectElementType, eValueType::Object> {
+class ObjectValue : public ContainerValue<Vector<ObjectElementType>, eValueType::Object> {
public:
using LookupValue = std::shared_ptr<Value>;
using Lookup = Map<std::string, LookupValue>;
diff --git a/source/blender/blenloader/tests/blendfile_loading_base_test.cc b/source/blender/blenloader/tests/blendfile_loading_base_test.cc
index 8afa631ffc5..f06f6f7d329 100644
--- a/source/blender/blenloader/tests/blendfile_loading_base_test.cc
+++ b/source/blender/blenloader/tests/blendfile_loading_base_test.cc
@@ -65,7 +65,6 @@ void BlendfileLoadingBaseTest::SetUpTestCase()
BKE_idtype_init();
BKE_appdir_init();
IMB_init();
- BKE_images_init();
BKE_modifier_init();
DEG_register_node_types();
RNA_init();
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index 0baf994d978..3577b836d77 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -112,8 +112,8 @@ set(SRC
intern/draw_view_data.cc
intern/smaa_textures.c
engines/basic/basic_engine.c
- engines/image/image_engine.c
- engines/image/image_shader.c
+ engines/image/image_engine.cc
+ engines/image/image_shader.cc
engines/eevee/eevee_bloom.c
engines/eevee/eevee_cryptomatte.c
engines/eevee/eevee_data.c
@@ -220,7 +220,7 @@ set(SRC
engines/eevee/eevee_private.h
engines/external/external_engine.h
engines/image/image_engine.h
- engines/image/image_private.h
+ engines/image/image_private.hh
engines/workbench/workbench_engine.h
engines/workbench/workbench_private.h
engines/select/select_engine.h
diff --git a/source/blender/draw/engines/image/image_engine.c b/source/blender/draw/engines/image/image_engine.cc
index 8b4acfbd5e3..776639f5224 100644
--- a/source/blender/draw/engines/image/image_engine.c
+++ b/source/blender/draw/engines/image/image_engine.cc
@@ -39,7 +39,9 @@
#include "GPU_batch.h"
#include "image_engine.h"
-#include "image_private.h"
+#include "image_private.hh"
+
+namespace blender::draw::image_engine {
#define IMAGE_DRAW_FLAG_SHOW_ALPHA (1 << 0)
#define IMAGE_DRAW_FLAG_APPLY_ALPHA (1 << 1)
@@ -107,7 +109,7 @@ static void space_image_gpu_texture_get(Image *image,
{
const DRWContextState *draw_ctx = DRW_context_state_get();
SpaceImage *sima = (SpaceImage *)draw_ctx->space_data;
- if (image->rr != NULL) {
+ if (image->rr != nullptr) {
/* Update multi-index and pass for the current eye. */
BKE_image_multilayer_index(image->rr, &sima->iuser);
}
@@ -115,14 +117,14 @@ static void space_image_gpu_texture_get(Image *image,
BKE_image_multiview_index(image, &sima->iuser);
}
- if (ibuf == NULL) {
+ if (ibuf == nullptr) {
return;
}
- if (ibuf->rect == NULL && ibuf->rect_float == NULL) {
+ if (ibuf->rect == nullptr && ibuf->rect_float == nullptr) {
/* This code-path is only supposed to happen when drawing a lazily-allocatable render result.
- * In all the other cases the `ED_space_image_acquire_buffer()` is expected to return NULL as
- * an image buffer when it has no pixels. */
+ * In all the other cases the `ED_space_image_acquire_buffer()` is expected to return nullptr
+ * as an image buffer when it has no pixels. */
BLI_assert(image->type == IMA_TYPE_R_RESULT);
@@ -150,7 +152,7 @@ static void space_image_gpu_texture_get(Image *image,
}
else if (image->source == IMA_SRC_TILED) {
*r_gpu_texture = BKE_image_get_gpu_tiles(image, iuser, ibuf);
- *r_tex_tile_data = BKE_image_get_gpu_tilemap(image, iuser, NULL);
+ *r_tex_tile_data = BKE_image_get_gpu_tilemap(image, iuser, nullptr);
*r_owns_texture = false;
}
else {
@@ -168,7 +170,7 @@ static void space_node_gpu_texture_get(Image *image,
{
*r_gpu_texture = BKE_image_get_gpu_texture(image, iuser, ibuf);
*r_owns_texture = false;
- *r_tex_tile_data = NULL;
+ *r_tex_tile_data = nullptr;
}
static void image_gpu_texture_get(Image *image,
@@ -204,7 +206,7 @@ static void image_cache_image(IMAGE_Data *vedata, Image *image, ImageUser *iuser
const char space_type = draw_ctx->space_data->spacetype;
const Scene *scene = draw_ctx->scene;
- GPUTexture *tex_tile_data = NULL;
+ GPUTexture *tex_tile_data = nullptr;
image_gpu_texture_get(image, iuser, ibuf, &pd->texture, &pd->owns_texture, &tex_tile_data);
if (pd->texture) {
@@ -218,7 +220,7 @@ static void image_cache_image(IMAGE_Data *vedata, Image *image, ImageUser *iuser
}
const bool use_premul_alpha = BKE_image_has_gpu_texture_premultiplied_alpha(image, ibuf);
- const bool is_tiled_texture = tex_tile_data != NULL;
+ const bool is_tiled_texture = tex_tile_data != nullptr;
int draw_flags = 0;
if (space_type == SPACE_IMAGE) {
@@ -307,11 +309,11 @@ static void image_cache_image(IMAGE_Data *vedata, Image *image, ImageUser *iuser
GPUShader *shader = IMAGE_shader_image_get(is_tiled_texture);
DRWShadingGroup *shgrp = DRW_shgroup_create(shader, psl->image_pass);
if (is_tiled_texture) {
- DRW_shgroup_uniform_texture_ex(shgrp, "imageTileArray", pd->texture, 0);
+ DRW_shgroup_uniform_texture_ex(shgrp, "imageTileArray", pd->texture, GPU_SAMPLER_DEFAULT);
DRW_shgroup_uniform_texture(shgrp, "imageTileData", tex_tile_data);
}
else {
- DRW_shgroup_uniform_texture_ex(shgrp, "imageTexture", pd->texture, 0);
+ DRW_shgroup_uniform_texture_ex(shgrp, "imageTexture", pd->texture, GPU_SAMPLER_DEFAULT);
}
DRW_shgroup_uniform_vec2_copy(shgrp, "farNearDistances", far_near);
DRW_shgroup_uniform_vec4_copy(shgrp, "color", color);
@@ -332,13 +334,13 @@ static void IMAGE_engine_init(void *ved)
IMAGE_Data *vedata = (IMAGE_Data *)ved;
IMAGE_StorageList *stl = vedata->stl;
if (!stl->pd) {
- stl->pd = MEM_callocN(sizeof(IMAGE_PrivateData), __func__);
+ stl->pd = static_cast<IMAGE_PrivateData *>(MEM_callocN(sizeof(IMAGE_PrivateData), __func__));
}
IMAGE_PrivateData *pd = stl->pd;
- pd->ibuf = NULL;
- pd->lock = NULL;
- pd->texture = NULL;
+ pd->ibuf = nullptr;
+ pd->lock = nullptr;
+ pd->texture = nullptr;
}
static void IMAGE_cache_init(void *ved)
@@ -352,14 +354,14 @@ static void IMAGE_cache_init(void *ved)
{
/* Write depth is needed for background overlay rendering. Near depth is used for
* transparency checker and Far depth is used for indicating the image size. */
- DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_ALWAYS |
- DRW_STATE_BLEND_ALPHA_PREMUL;
+ DRWState state = static_cast<DRWState>(DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH |
+ DRW_STATE_DEPTH_ALWAYS | DRW_STATE_BLEND_ALPHA_PREMUL);
psl->image_pass = DRW_pass_create("Image", state);
}
const SpaceLink *space_link = draw_ctx->space_data;
const char space_type = space_link->spacetype;
- pd->view = NULL;
+ pd->view = nullptr;
if (space_type == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)draw_ctx->space_data;
Image *image = ED_space_image(sima);
@@ -372,15 +374,15 @@ static void IMAGE_cache_init(void *ved)
ARegion *region = draw_ctx->region;
Main *bmain = CTX_data_main(draw_ctx->evil_C);
Image *image = BKE_image_ensure_viewer(bmain, IMA_TYPE_COMPOSITE, "Viewer Node");
- ImBuf *ibuf = BKE_image_acquire_ibuf(image, NULL, &pd->lock);
+ ImBuf *ibuf = BKE_image_acquire_ibuf(image, nullptr, &pd->lock);
{
/* Setup a screen pixel view. The backdrop of the node editor doesn't follow the region. */
float winmat[4][4], viewmat[4][4];
orthographic_m4(viewmat, 0.0, region->winx, 0.0, region->winy, 0.0, 1.0);
unit_m4(winmat);
- pd->view = DRW_view_create(viewmat, winmat, NULL, NULL, NULL);
+ pd->view = DRW_view_create(viewmat, winmat, nullptr, nullptr, nullptr);
}
- image_cache_image(vedata, image, NULL, ibuf);
+ image_cache_image(vedata, image, nullptr, ibuf);
pd->image = image;
pd->ibuf = ibuf;
}
@@ -405,14 +407,14 @@ static void image_draw_finish(IMAGE_Data *ved)
else if (space_type == SPACE_NODE) {
BKE_image_release_ibuf(pd->image, pd->ibuf, pd->lock);
}
- pd->image = NULL;
- pd->ibuf = NULL;
+ pd->image = nullptr;
+ pd->ibuf = nullptr;
if (pd->texture && pd->owns_texture) {
GPU_texture_free(pd->texture);
pd->owns_texture = false;
}
- pd->texture = NULL;
+ pd->texture = nullptr;
}
static void IMAGE_draw_scene(void *ved)
@@ -428,11 +430,11 @@ static void IMAGE_draw_scene(void *ved)
DRW_view_set_active(pd->view);
DRW_draw_pass(psl->image_pass);
- DRW_view_set_active(NULL);
+ DRW_view_set_active(nullptr);
image_draw_finish(vedata);
}
-static void IMAGE_engine_free(void)
+static void IMAGE_engine_free()
{
IMAGE_shader_free();
}
@@ -441,19 +443,27 @@ static void IMAGE_engine_free(void)
static const DrawEngineDataSize IMAGE_data_size = DRW_VIEWPORT_DATA_SIZE(IMAGE_Data);
+} // namespace blender::draw::image_engine
+
+extern "C" {
+
+using namespace blender::draw::image_engine;
+
DrawEngineType draw_engine_image_type = {
- NULL, /* next */
- NULL, /* prev */
+ nullptr, /* next */
+ nullptr, /* prev */
N_("UV/Image"), /* idname */
&IMAGE_data_size, /* vedata_size */
&IMAGE_engine_init, /* engine_init */
&IMAGE_engine_free, /* engine_free */
&IMAGE_cache_init, /* cache_init */
&IMAGE_cache_populate, /* cache_populate */
- NULL, /* cache_finish */
+ nullptr, /* cache_finish */
&IMAGE_draw_scene, /* draw_scene */
- NULL, /* view_update */
- NULL, /* id_update */
- NULL, /* render_to_image */
- NULL, /* store_metadata */
+ nullptr, /* view_update */
+ nullptr, /* id_update */
+ nullptr, /* render_to_image */
+ nullptr, /* store_metadata */
};
+}
+
diff --git a/source/blender/draw/engines/image/image_engine.h b/source/blender/draw/engines/image/image_engine.h
index 0098d863ef9..ba1e87088f1 100644
--- a/source/blender/draw/engines/image/image_engine.h
+++ b/source/blender/draw/engines/image/image_engine.h
@@ -22,4 +22,13 @@
#pragma once
+#ifdef __cplusplus
+extern "C" {
+#endif
+
extern DrawEngineType draw_engine_image_type;
+
+#ifdef __cplusplus
+}
+#endif
+
diff --git a/source/blender/draw/engines/image/image_private.h b/source/blender/draw/engines/image/image_private.hh
index 76a94e68da1..434e27eff65 100644
--- a/source/blender/draw/engines/image/image_private.h
+++ b/source/blender/draw/engines/image/image_private.hh
@@ -20,10 +20,6 @@
* \ingroup draw_engine
*/
-#ifdef __cplusplus
-extern "C" {
-#endif
-
/* Forward declarations */
struct GPUTexture;
struct ImBuf;
@@ -31,13 +27,15 @@ struct Image;
/* *********** LISTS *********** */
+namespace blender::draw::image_engine {
+
/* GPUViewport.storage
* Is freed every time the viewport engine changes. */
-typedef struct IMAGE_PassList {
+struct IMAGE_PassList {
DRWPass *image_pass;
-} IMAGE_PassList;
+};
-typedef struct IMAGE_PrivateData {
+struct IMAGE_PrivateData {
void *lock;
struct ImBuf *ibuf;
struct Image *image;
@@ -45,25 +43,24 @@ typedef struct IMAGE_PrivateData {
struct GPUTexture *texture;
bool owns_texture;
-} IMAGE_PrivateData;
+};
-typedef struct IMAGE_StorageList {
+struct IMAGE_StorageList {
IMAGE_PrivateData *pd;
-} IMAGE_StorageList;
+};
-typedef struct IMAGE_Data {
+struct IMAGE_Data {
void *engine_type;
DRWViewportEmptyList *fbl;
DRWViewportEmptyList *txl;
IMAGE_PassList *psl;
IMAGE_StorageList *stl;
-} IMAGE_Data;
+};
/* image_shader.c */
GPUShader *IMAGE_shader_image_get(bool is_tiled_image);
void IMAGE_shader_library_ensure(void);
void IMAGE_shader_free(void);
-#ifdef __cplusplus
-}
-#endif
+} // namespace blender::draw::image_engine
+
diff --git a/source/blender/draw/engines/image/image_shader.c b/source/blender/draw/engines/image/image_shader.cc
index 691c0d7029a..1c6abf36505 100644
--- a/source/blender/draw/engines/image/image_shader.c
+++ b/source/blender/draw/engines/image/image_shader.cc
@@ -27,27 +27,31 @@
#include "GPU_batch.h"
#include "image_engine.h"
-#include "image_private.h"
+#include "image_private.hh"
+extern "C" {
extern char datatoc_common_colormanagement_lib_glsl[];
extern char datatoc_common_globals_lib_glsl[];
extern char datatoc_common_view_lib_glsl[];
extern char datatoc_engine_image_frag_glsl[];
extern char datatoc_engine_image_vert_glsl[];
+}
+
+namespace blender::draw::image_engine {
-typedef struct IMAGE_Shaders {
+struct IMAGE_Shaders {
GPUShader *image_sh[2];
-} IMAGE_Shaders;
+};
static struct {
IMAGE_Shaders shaders;
DRWShaderLibrary *lib;
-} e_data = {{{0}}}; /* Engine data */
+} e_data = {{{nullptr}}}; /* Engine data */
-void IMAGE_shader_library_ensure(void)
+void IMAGE_shader_library_ensure()
{
- if (e_data.lib == NULL) {
+ if (e_data.lib == nullptr) {
e_data.lib = DRW_shader_library_create();
/* NOTE: These need to be ordered by dependencies. */
DRW_SHADER_LIB_ADD(e_data.lib, common_colormanagement_lib);
@@ -60,18 +64,18 @@ GPUShader *IMAGE_shader_image_get(bool is_tiled_image)
{
const int index = is_tiled_image ? 1 : 0;
IMAGE_Shaders *sh_data = &e_data.shaders;
- if (!sh_data->image_sh[index]) {
+ if (sh_data->image_sh[index] == nullptr) {
sh_data->image_sh[index] = DRW_shader_create_with_shaderlib(
datatoc_engine_image_vert_glsl,
- NULL,
+ nullptr,
datatoc_engine_image_frag_glsl,
e_data.lib,
- is_tiled_image ? "#define TILED_IMAGE\n" : NULL);
+ is_tiled_image ? "#define TILED_IMAGE\n" : nullptr);
}
return sh_data->image_sh[index];
}
-void IMAGE_shader_free(void)
+void IMAGE_shader_free()
{
GPUShader **sh_data_as_array = (GPUShader **)&e_data.shaders;
for (int i = 0; i < (sizeof(IMAGE_Shaders) / sizeof(GPUShader *)); i++) {
@@ -80,3 +84,5 @@ void IMAGE_shader_free(void)
DRW_SHADER_LIB_FREE_SAFE(e_data.lib);
}
+
+} // namespace blender::draw::image_engine
diff --git a/source/blender/draw/tests/shaders_test.cc b/source/blender/draw/tests/shaders_test.cc
index a9810b4cc77..1abd056502d 100644
--- a/source/blender/draw/tests/shaders_test.cc
+++ b/source/blender/draw/tests/shaders_test.cc
@@ -15,13 +15,15 @@
#include "engines/eevee/eevee_private.h"
#include "engines/gpencil/gpencil_engine.h"
-#include "engines/image/image_private.h"
+#include "engines/image/image_private.hh"
#include "engines/overlay/overlay_private.h"
#include "engines/workbench/workbench_private.h"
#include "intern/draw_shader.h"
namespace blender::draw {
+using namespace blender::draw::image_engine;
+
static void test_workbench_glsl_shaders()
{
workbench_shader_library_ensure();
diff --git a/source/blender/editors/animation/anim_ipo_utils.c b/source/blender/editors/animation/anim_ipo_utils.c
index 6fe32699907..05837ed17b9 100644
--- a/source/blender/editors/animation/anim_ipo_utils.c
+++ b/source/blender/editors/animation/anim_ipo_utils.c
@@ -145,6 +145,22 @@ int getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
}
}
}
+ /* For node sockets, it is useful to include the node name as well (multiple similar nodes
+ * are not distinguishable otherwise). Unfortunately, the node label cannot be retrieved
+ * from the rna path, for this to work access to the underlying node is needed (but finding
+ * the node iterates all nodes & sockets which would result in bad performance in some
+ * circumstances). */
+ if (RNA_struct_is_a(ptr.type, &RNA_NodeSocket)) {
+ char nodename[256];
+ if (BLI_str_quoted_substr(fcu->rna_path, "nodes[", nodename, sizeof(nodename))) {
+ const char *structname_all = BLI_sprintfN("%s : %s", nodename, structname);
+ if (free_structname) {
+ MEM_freeN((void *)structname);
+ }
+ structname = structname_all;
+ free_structname = 1;
+ }
+ }
}
/* Property Name is straightforward */
diff --git a/source/blender/editors/asset/intern/asset_catalog.cc b/source/blender/editors/asset/intern/asset_catalog.cc
index 8e1e5be2e47..9634665be7b 100644
--- a/source/blender/editors/asset/intern/asset_catalog.cc
+++ b/source/blender/editors/asset/intern/asset_catalog.cc
@@ -19,7 +19,6 @@
*/
#include "BKE_asset_catalog.hh"
-#include "BKE_asset_catalog_path.hh"
#include "BKE_asset_library.hh"
#include "BKE_main.h"
diff --git a/source/blender/editors/asset/intern/asset_filter.cc b/source/blender/editors/asset/intern/asset_filter.cc
index 329342a30cd..c22bbc923eb 100644
--- a/source/blender/editors/asset/intern/asset_filter.cc
+++ b/source/blender/editors/asset/intern/asset_filter.cc
@@ -22,7 +22,6 @@
#include "BLI_listbase.h"
-#include "DNA_ID.h"
#include "DNA_asset_types.h"
#include "ED_asset_filter.h"
diff --git a/source/blender/editors/asset/intern/asset_handle.cc b/source/blender/editors/asset/intern/asset_handle.cc
index 5c8d0b1349c..363bd9226da 100644
--- a/source/blender/editors/asset/intern/asset_handle.cc
+++ b/source/blender/editors/asset/intern/asset_handle.cc
@@ -26,7 +26,6 @@
#include <string>
-#include "DNA_asset_types.h"
#include "DNA_space_types.h"
#include "BLO_readfile.h"
diff --git a/source/blender/editors/asset/intern/asset_library_reference_enum.cc b/source/blender/editors/asset/intern/asset_library_reference_enum.cc
index c57d121a18f..1a2d3f5837a 100644
--- a/source/blender/editors/asset/intern/asset_library_reference_enum.cc
+++ b/source/blender/editors/asset/intern/asset_library_reference_enum.cc
@@ -27,7 +27,6 @@
#include "BKE_preferences.h"
-#include "DNA_asset_types.h"
#include "DNA_userdef_types.h"
#include "UI_resources.h"
diff --git a/source/blender/editors/asset/intern/asset_list.cc b/source/blender/editors/asset/intern/asset_list.cc
index 4bc15e842fc..b5ea054fb5d 100644
--- a/source/blender/editors/asset/intern/asset_list.cc
+++ b/source/blender/editors/asset/intern/asset_list.cc
@@ -32,7 +32,6 @@
#include "BLI_path_util.h"
#include "BLI_utility_mixins.hh"
-#include "DNA_asset_types.h"
#include "DNA_space_types.h"
#include "BKE_preferences.h"
@@ -40,7 +39,6 @@
#include "ED_fileselect.h"
#include "WM_api.h"
-#include "WM_types.h"
/* XXX uses private header of file-space. */
#include "../space_file/filelist.h"
diff --git a/source/blender/editors/asset/intern/asset_mark_clear.cc b/source/blender/editors/asset/intern/asset_mark_clear.cc
index a0a2c63b407..2e5bdb63359 100644
--- a/source/blender/editors/asset/intern/asset_mark_clear.cc
+++ b/source/blender/editors/asset/intern/asset_mark_clear.cc
@@ -20,9 +20,6 @@
* Functions for marking and clearing assets.
*/
-#include <memory>
-#include <string>
-
#include "DNA_ID.h"
#include "BKE_asset.h"
@@ -32,8 +29,6 @@
#include "BKE_lib_id.h"
#include "BKE_main.h"
-#include "BLO_readfile.h"
-
#include "UI_interface_icons.h"
#include "RNA_access.h"
diff --git a/source/blender/editors/asset/intern/asset_ops.cc b/source/blender/editors/asset/intern/asset_ops.cc
index d2fd8ab88a4..f7c567c89f6 100644
--- a/source/blender/editors/asset/intern/asset_ops.cc
+++ b/source/blender/editors/asset/intern/asset_ops.cc
@@ -18,19 +18,13 @@
* \ingroup edasset
*/
-#include "BKE_asset.h"
-#include "BKE_asset_catalog.hh"
#include "BKE_asset_library.hh"
#include "BKE_context.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_report.h"
-#include "BLI_string_ref.hh"
-#include "BLI_vector.hh"
-
#include "ED_asset.h"
-#include "ED_asset_catalog.hh"
/* XXX needs access to the file list, should all be done via the asset system in future. */
#include "ED_fileselect.h"
@@ -38,7 +32,6 @@
#include "RNA_define.h"
#include "WM_api.h"
-#include "WM_types.h"
using namespace blender;
diff --git a/source/blender/editors/asset/intern/asset_temp_id_consumer.cc b/source/blender/editors/asset/intern/asset_temp_id_consumer.cc
index f664eab5cbb..f136c08f129 100644
--- a/source/blender/editors/asset/intern/asset_temp_id_consumer.cc
+++ b/source/blender/editors/asset/intern/asset_temp_id_consumer.cc
@@ -23,7 +23,6 @@
#include <new>
-#include "DNA_asset_types.h"
#include "DNA_space_types.h"
#include "BKE_report.h"
diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c
index 1b44cf88db1..6f18798bd2a 100644
--- a/source/blender/editors/curve/editfont.c
+++ b/source/blender/editors/curve/editfont.c
@@ -2155,8 +2155,8 @@ void FONT_OT_open(wmOperatorType *ot)
FILE_SPECIAL,
FILE_OPENFILE,
WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH,
- FILE_DEFAULTDISPLAY,
- FILE_SORT_DEFAULT);
+ FILE_IMGDISPLAY,
+ FILE_SORT_ALPHA);
}
/** \} */
diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c
index ba603cdd6ec..bdb4e485373 100644
--- a/source/blender/editors/gpencil/annotate_paint.c
+++ b/source/blender/editors/gpencil/annotate_paint.c
@@ -123,6 +123,8 @@ typedef struct tGPsdata {
ARegion *region;
/** needed for GP_STROKE_2DSPACE. */
View2D *v2d;
+ /** For operations that require occlusion testing. */
+ ViewDepths *depths;
/** for using the camera rect within the 3d view. */
rctf *subrect;
rctf subrect_data;
@@ -972,12 +974,13 @@ static void annotation_stroke_newfrombuffer(tGPsdata *p)
depth_arr = MEM_mallocN(sizeof(float) * gpd->runtime.sbuffer_used, "depth_points");
+ const ViewDepths *depths = p->depths;
for (i = 0, ptc = gpd->runtime.sbuffer; i < gpd->runtime.sbuffer_used; i++, ptc++, pt++) {
round_v2i_v2fl(mval_i, &ptc->x);
- if ((ED_view3d_autodist_depth(p->region, mval_i, depth_margin, depth_arr + i) == 0) &&
- (i && (ED_view3d_autodist_depth_seg(
- p->region, mval_i, mval_prev, depth_margin + 1, depth_arr + i) == 0))) {
+ if ((ED_view3d_depth_read_cached(depths, mval_i, depth_margin, depth_arr + i) == 0) &&
+ (i && (ED_view3d_depth_read_cached_seg(
+ depths, mval_i, mval_prev, depth_margin + 1, depth_arr + i) == 0))) {
interp_depth = true;
}
else {
@@ -1086,7 +1089,10 @@ static bool annotation_stroke_eraser_is_occluded(tGPsdata *p,
const int mval_i[2] = {x, y};
float mval_3d[3];
- if (ED_view3d_autodist_simple(p->region, mval_i, mval_3d, 0, NULL)) {
+ float p_depth;
+ if (ED_view3d_depth_read_cached(p->depths, mval_i, 0, &p_depth)) {
+ ED_view3d_depth_unproject_v3(p->region, mval_i, (double)p_depth, mval_3d);
+
const float depth_mval = ED_view3d_calc_depth_for_comparison(rv3d, mval_3d);
const float depth_pt = ED_view3d_calc_depth_for_comparison(rv3d, &pt->x);
@@ -1211,7 +1217,8 @@ static void annotation_stroke_doeraser(tGPsdata *p)
if (p->flags & GP_PAINTFLAG_V3D_ERASER_DEPTH) {
View3D *v3d = p->area->spacedata.first;
view3d_region_operator_needs_opengl(p->win, p->region);
- ED_view3d_depth_override(p->depsgraph, p->region, v3d, NULL, V3D_DEPTH_NO_GPENCIL, NULL);
+ ED_view3d_depth_override(
+ p->depsgraph, p->region, v3d, NULL, V3D_DEPTH_NO_GPENCIL, &p->depths);
}
}
@@ -1499,6 +1506,9 @@ static void annotation_session_cleanup(tGPsdata *p)
static void annotation_session_free(tGPsdata *p)
{
+ if (p->depths) {
+ ED_view3d_depths_free(p->depths);
+ }
MEM_freeN(p);
}
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
index 1b69947b294..9860c75f290 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -127,6 +127,8 @@ typedef struct tGPDfill {
struct bGPDstroke *gps_mouse;
/** Pointer to report messages. */
struct ReportList *reports;
+ /** For operations that require occlusion testing. */
+ struct ViewDepths *depths;
/** flags */
short flag;
/** avoid too fast events */
@@ -1374,7 +1376,7 @@ static void gpencil_get_depth_array(tGPDfill *tgpf)
/* need to restore the original projection settings before packing up */
view3d_region_operator_needs_opengl(tgpf->win, tgpf->region);
ED_view3d_depth_override(
- tgpf->depsgraph, tgpf->region, tgpf->v3d, NULL, V3D_DEPTH_NO_GPENCIL, NULL);
+ tgpf->depsgraph, tgpf->region, tgpf->v3d, NULL, V3D_DEPTH_NO_GPENCIL, &tgpf->depths);
/* Since strokes are so fine, when using their depth we need a margin
* otherwise they might get missed. */
@@ -1385,6 +1387,7 @@ static void gpencil_get_depth_array(tGPDfill *tgpf)
int interp_depth = 0;
int found_depth = 0;
+ const ViewDepths *depths = tgpf->depths;
tgpf->depth_arr = MEM_mallocN(sizeof(float) * totpoints, "depth_points");
for (i = 0, ptc = tgpf->sbuffer; i < totpoints; i++, ptc++) {
@@ -1392,11 +1395,9 @@ static void gpencil_get_depth_array(tGPDfill *tgpf)
int mval_i[2];
round_v2i_v2fl(mval_i, &ptc->x);
- if ((ED_view3d_autodist_depth(tgpf->region, mval_i, depth_margin, tgpf->depth_arr + i) ==
- 0) &&
- (i &&
- (ED_view3d_autodist_depth_seg(
- tgpf->region, mval_i, mval_prev, depth_margin + 1, tgpf->depth_arr + i) == 0))) {
+ if ((ED_view3d_depth_read_cached(depths, mval_i, depth_margin, tgpf->depth_arr + i) == 0) &&
+ (i && (ED_view3d_depth_read_cached_seg(
+ depths, mval_i, mval_prev, depth_margin + 1, tgpf->depth_arr + i) == 0))) {
interp_depth = true;
}
else {
@@ -1771,6 +1772,11 @@ static void gpencil_fill_exit(bContext *C, wmOperator *op)
ED_region_draw_cb_exit(tgpf->region->type, tgpf->draw_handle_3d);
}
+ /* Remove depth buffer in cache. */
+ if (tgpf->depths) {
+ ED_view3d_depths_free(tgpf->depths);
+ }
+
/* finally, free memory used by temp data */
MEM_freeN(tgpf);
}
diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h
index b6730cb123b..3f3fd4fff39 100644
--- a/source/blender/editors/gpencil/gpencil_intern.h
+++ b/source/blender/editors/gpencil/gpencil_intern.h
@@ -155,6 +155,8 @@ typedef struct tGPDprimitive {
struct Material *material;
/** current brush */
struct Brush *brush;
+ /** For operations that require occlusion testing. */
+ struct ViewDepths *depths;
/** Settings to pass to gp_points_to_xy(). */
GP_SpaceConversion gsc;
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 3e9f22f25d3..8d72ea72532 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -161,6 +161,8 @@ typedef struct tGPsdata {
ARegion *region;
/** needed for GP_STROKE_2DSPACE. */
View2D *v2d;
+ /** For operations that require occlusion testing. */
+ ViewDepths *depths;
/** for using the camera rect within the 3d view. */
rctf *subrect;
rctf subrect_data;
@@ -1090,14 +1092,16 @@ static void gpencil_stroke_newfrombuffer(tGPsdata *p)
int found_depth = 0;
depth_arr = MEM_mallocN(sizeof(float) * gpd->runtime.sbuffer_used, "depth_points");
+
+ const ViewDepths *depths = p->depths;
int i;
for (i = 0, ptc = gpd->runtime.sbuffer; i < gpd->runtime.sbuffer_used; i++, ptc++, pt++) {
round_v2i_v2fl(mval_i, &ptc->x);
- if ((ED_view3d_autodist_depth(p->region, mval_i, depth_margin, depth_arr + i) == 0) &&
- (i && (ED_view3d_autodist_depth_seg(
- p->region, mval_i, mval_prev, depth_margin + 1, depth_arr + i) == 0))) {
+ if ((ED_view3d_depth_read_cached(depths, mval_i, depth_margin, depth_arr + i) == 0) &&
+ (i && (ED_view3d_depth_read_cached_seg(
+ depths, mval_i, mval_prev, depth_margin + 1, depth_arr + i) == 0))) {
interp_depth = true;
}
else {
@@ -1346,7 +1350,10 @@ static bool gpencil_stroke_eraser_is_occluded(
/* calculate difference matrix if parent object */
BKE_gpencil_layer_transform_matrix_get(p->depsgraph, obact, gpl, diff_mat);
- if (ED_view3d_autodist_simple(p->region, mval_i, mval_3d, 0, NULL)) {
+ float p_depth;
+ if (ED_view3d_depth_read_cached(p->depths, mval_i, 0, &p_depth)) {
+ ED_view3d_depth_unproject_v3(p->region, mval_i, (double)p_depth, mval_3d);
+
const float depth_mval = ED_view3d_calc_depth_for_comparison(rv3d, mval_3d);
mul_v3_m4v3(fpt, diff_mat, &pt->x);
@@ -1733,7 +1740,7 @@ static void gpencil_stroke_doeraser(tGPsdata *p)
if ((gp_settings != NULL) && (gp_settings->flag & GP_BRUSH_OCCLUDE_ERASER)) {
View3D *v3d = p->area->spacedata.first;
view3d_region_operator_needs_opengl(p->win, p->region);
- ED_view3d_depth_override(p->depsgraph, p->region, v3d, NULL, V3D_DEPTH_NO_GPENCIL, NULL);
+ ED_view3d_depth_override(p->depsgraph, p->region, v3d, NULL, V3D_DEPTH_NO_GPENCIL, &p->depths);
}
/* loop over all layers too, since while it's easy to restrict editing to
@@ -2087,6 +2094,9 @@ static void gpencil_session_free(tGPsdata *p)
if (p->rng != NULL) {
BLI_rng_free(p->rng);
}
+ if (p->depths != NULL) {
+ ED_view3d_depths_free(p->depths);
+ }
MEM_freeN(p);
}
@@ -2267,8 +2277,9 @@ static void gpencil_paint_initstroke(tGPsdata *p,
static void gpencil_paint_strokeend(tGPsdata *p)
{
ToolSettings *ts = p->scene->toolsettings;
- /* for surface sketching, need to set the right OpenGL context stuff so that
- * the conversions will project the values correctly...
+ const bool is_eraser = (p->gpd->runtime.sbuffer_sflag & GP_STROKE_ERASER) != 0;
+ /* for surface sketching, need to set the right OpenGL context stuff so
+ * that the conversions will project the values correctly...
*/
if (gpencil_project_check(p)) {
View3D *v3d = p->area->spacedata.first;
@@ -2282,11 +2293,11 @@ static void gpencil_paint_strokeend(tGPsdata *p)
(ts->gpencil_v3d_align & GP_PROJECT_DEPTH_STROKE) ?
V3D_DEPTH_GPENCIL_ONLY :
V3D_DEPTH_NO_GPENCIL,
- NULL);
+ is_eraser ? NULL : &p->depths);
}
/* check if doing eraser or not */
- if ((p->gpd->runtime.sbuffer_sflag & GP_STROKE_ERASER) == 0) {
+ if (!is_eraser) {
/* transfer stroke to frame */
gpencil_stroke_newfrombuffer(p);
}
diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c
index f8cfc130e35..7382aca9a87 100644
--- a/source/blender/editors/gpencil/gpencil_primitive.c
+++ b/source/blender/editors/gpencil/gpencil_primitive.c
@@ -795,15 +795,16 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
(ts->gpencil_v3d_align & GP_PROJECT_DEPTH_STROKE) ?
V3D_DEPTH_GPENCIL_ONLY :
V3D_DEPTH_NO_GPENCIL,
- NULL);
+ &tgpi->depths);
depth_arr = MEM_mallocN(sizeof(float) * gps->totpoints, "depth_points");
+ const ViewDepths *depths = tgpi->depths;
tGPspoint *ptc = &points2D[0];
for (int i = 0; i < gps->totpoints; i++, ptc++) {
round_v2i_v2fl(mval_i, &ptc->x);
- if ((ED_view3d_autodist_depth(tgpi->region, mval_i, depth_margin, depth_arr + i) == 0) &&
- (i && (ED_view3d_autodist_depth_seg(
- tgpi->region, mval_i, mval_prev, depth_margin + 1, depth_arr + i) == 0))) {
+ if ((ED_view3d_depth_read_cached(depths, mval_i, depth_margin, depth_arr + i) == 0) &&
+ (i && (ED_view3d_depth_read_cached_seg(
+ depths, mval_i, mval_prev, depth_margin + 1, depth_arr + i) == 0))) {
interp_depth = true;
}
else {
@@ -1154,6 +1155,11 @@ static void gpencil_primitive_exit(bContext *C, wmOperator *op)
BLI_rng_free(tgpi->rng);
}
+ /* Remove depth buffer in cache. */
+ if (tgpi->depths) {
+ ED_view3d_depths_free(tgpi->depths);
+ }
+
MEM_freeN(tgpi);
}
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index d3640c6eebd..c4319fd7ee2 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -979,7 +979,7 @@ bool gpencil_point_xy_to_3d(const GP_SpaceConversion *gsc,
* to 3D coordinates.
*
* \param point2D: The screen-space 2D point data to convert.
- * \param depth: Depth array (via #ED_view3d_autodist_depth()).
+ * \param depth: Depth array (via #ED_view3d_depth_read_cached()).
* \param r_out: The resulting 2D point data.
*/
void gpencil_stroke_convertcoords_tpoint(Scene *scene,
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index ebf3316a509..f9ccd916327 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -609,12 +609,8 @@ bool ED_view3d_autodist_simple(struct ARegion *region,
float mouse_worldloc[3],
int margin,
const float *force_depth);
-bool ED_view3d_autodist_depth(struct ARegion *region, const int mval[2], int margin, float *depth);
-bool ED_view3d_autodist_depth_seg(struct ARegion *region,
- const int mval_sta[2],
- const int mval_end[2],
- int margin,
- float *depth);
+bool ED_view3d_depth_read_cached_seg(
+ const ViewDepths *vd, const int mval_sta[2], const int mval_end[2], int margin, float *depth);
/* select */
#define MAXPICKELEMS 2500
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 90caeecd91f..8b5894923ad 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -2145,7 +2145,7 @@ static void copy_object_set_idnew(bContext *C)
Main *bmain = CTX_data_main(C);
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
- BKE_libblock_relink_to_newid(&ob->id);
+ BKE_libblock_relink_to_newid(bmain, &ob->id, 0);
}
CTX_DATA_END;
@@ -2378,7 +2378,7 @@ static void make_object_duplilist_real(bContext *C,
Object *ob_dst = BLI_ghash_lookup(dupli_gh, dob);
/* Remap new object to itself, and clear again newid pointer of orig object. */
- BKE_libblock_relink_to_newid(&ob_dst->id);
+ BKE_libblock_relink_to_newid(bmain, &ob_dst->id, 0);
DEG_id_tag_update(&ob_dst->id, ID_RECALC_GEOMETRY);
@@ -3374,8 +3374,11 @@ Base *ED_object_add_duplicate(
ob = basen->object;
- /* link own references to the newly duplicated data T26816. */
- BKE_libblock_relink_to_newid(&ob->id);
+ /* Link own references to the newly duplicated data T26816.
+ * Note that this function can be called from edit-mode code, in which case we may have to
+ * enforce remapping obdata (by default this is forbidden in edit mode). */
+ const int remap_flag = BKE_object_is_in_editmode(ob) ? ID_REMAP_FORCE_OBDATA_IN_EDITMODE : 0;
+ BKE_libblock_relink_to_newid(bmain, &ob->id, remap_flag);
/* DAG_relations_tag_update(bmain); */ /* caller must do */
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index aa15ce36582..b51644eebf3 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1685,18 +1685,20 @@ static bool single_data_needs_duplication(ID *id)
return (id != NULL && (id->us > 1 || ID_IS_LINKED(id)));
}
-static void libblock_relink_collection(Collection *collection, const bool do_collection)
+static void libblock_relink_collection(Main *bmain,
+ Collection *collection,
+ const bool do_collection)
{
if (do_collection) {
- BKE_libblock_relink_to_newid(&collection->id);
+ BKE_libblock_relink_to_newid(bmain, &collection->id, 0);
}
for (CollectionObject *cob = collection->gobject.first; cob != NULL; cob = cob->next) {
- BKE_libblock_relink_to_newid(&cob->ob->id);
+ BKE_libblock_relink_to_newid(bmain, &cob->ob->id, 0);
}
LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
- libblock_relink_collection(child->collection, true);
+ libblock_relink_collection(bmain, child->collection, true);
}
}
@@ -1766,10 +1768,10 @@ static void single_object_users(
single_object_users_collection(bmain, scene, master_collection, flag, copy_collections, true);
/* Will also handle the master collection. */
- BKE_libblock_relink_to_newid(&scene->id);
+ BKE_libblock_relink_to_newid(bmain, &scene->id, 0);
/* Collection and object pointers in collections */
- libblock_relink_collection(scene->master_collection, false);
+ libblock_relink_collection(bmain, scene->master_collection, false);
/* We also have to handle runtime things in UI. */
if (v3d) {
@@ -2654,7 +2656,7 @@ void OBJECT_OT_drop_named_material(wmOperatorType *ot)
/* api callbacks */
ot->invoke = drop_named_material_invoke;
- ot->poll = ED_operator_objectmode;
+ ot->poll = ED_operator_objectmode_poll_msg;
/* flags */
ot->flag = OPTYPE_UNDO | OPTYPE_INTERNAL;
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index a1b1c8cc363..a73fa2b9740 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -1911,6 +1911,7 @@ static void filelist_clear_asset_library(FileList *filelist)
{
/* The AssetLibraryService owns the AssetLibrary pointer, so no need for us to free it. */
filelist->asset_library = NULL;
+ file_delete_asset_catalog_filter_settings(&filelist->filter_data.asset_catalog_filter);
}
void filelist_clear_ex(struct FileList *filelist,
@@ -2010,7 +2011,6 @@ void filelist_free(struct FileList *filelist)
filelist->selection_state = NULL;
}
- file_delete_asset_catalog_filter_settings(&filelist->filter_data.asset_catalog_filter);
MEM_SAFE_FREE(filelist->asset_library_ref);
memset(&filelist->filter_data, 0, sizeof(filelist->filter_data));
diff --git a/source/blender/editors/space_graph/graph_slider_ops.c b/source/blender/editors/space_graph/graph_slider_ops.c
index f04336cab84..22e03cfa46c 100644
--- a/source/blender/editors/space_graph/graph_slider_ops.c
+++ b/source/blender/editors/space_graph/graph_slider_ops.c
@@ -48,37 +48,10 @@
#include "graph_intern.h"
-/* ******************** GRAPH SLIDER OPERATORS ************************* */
-/* This file contains a collection of operators to modify keyframes in the graph editor. All
- * operators are modal and use a slider that allows the user to define a percentage to modify the
- * operator. */
-
-/* ******************** Decimate Keyframes Operator ************************* */
-
-static void decimate_graph_keys(bAnimContext *ac, float remove_ratio, float error_sq_max)
-{
- ListBase anim_data = {NULL, NULL};
- bAnimListElem *ale;
- int filter;
-
- /* Filter data. */
- filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_FOREDIT |
- ANIMFILTER_SEL | ANIMFILTER_NODUPLIS);
- ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
-
- /* Loop through filtered data and clean curves. */
- for (ale = anim_data.first; ale; ale = ale->next) {
- if (!decimate_fcurve(ale, remove_ratio, error_sq_max)) {
- /* The selection contains unsupported keyframe types! */
- WM_report(RPT_WARNING, "Decimate: Skipping non linear/bezier keyframes!");
- }
-
- ale->update |= ANIM_UPDATE_DEFAULT;
- }
-
- ANIM_animdata_update(ac, &anim_data);
- ANIM_animdata_freelist(&anim_data);
-}
+/* Used to obtain a list of animation channels for the operators to work on. */
+#define OPERATOR_DATA_FILTER \
+ (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_SEL | \
+ ANIMFILTER_NODUPLIS)
/* ------------------- */
@@ -110,20 +83,88 @@ typedef enum tDecimModes {
DECIM_ERROR,
} tDecimModes;
+/* ******************** GRAPH SLIDER OPERATORS ************************* */
+/* This file contains a collection of operators to modify keyframes in the graph editor. All
+ * operators are modal and use a slider that allows the user to define a percentage to modify the
+ * operator. */
+
+/* ******************** Utility Functions ************************* */
+
+/* Construct a list with the original bezt arrays so we can restore them during modal operation.
+ * The data is stored on the struct that is passed.*/
+static void store_original_bezt_arrays(tDecimateGraphOp *dgo)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimContext *ac = &dgo->ac;
+ bAnimListElem *ale;
+
+ ANIM_animdata_filter(ac, &anim_data, OPERATOR_DATA_FILTER, ac->data, ac->datatype);
+
+ /* Loop through filtered data and copy the curves. */
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ FCurve *fcu = (FCurve *)ale->key_data;
+
+ if (fcu->bezt == NULL) {
+ /* This curve is baked, skip it. */
+ continue;
+ }
+
+ const int arr_size = sizeof(BezTriple) * fcu->totvert;
+
+ tBeztCopyData *copy = MEM_mallocN(sizeof(tBeztCopyData), "bezts_copy");
+ BezTriple *bezts_copy = MEM_mallocN(arr_size, "bezts_copy_array");
+
+ copy->tot_vert = fcu->totvert;
+ memcpy(bezts_copy, fcu->bezt, arr_size);
+
+ copy->bezt = bezts_copy;
+
+ LinkData *link = NULL;
+
+ link = MEM_callocN(sizeof(LinkData), "Bezt Link");
+ link->data = copy;
+
+ BLI_addtail(&dgo->bezt_arr_list, link);
+ }
+
+ ANIM_animdata_freelist(&anim_data);
+}
+
+/* ******************** Decimate Keyframes Operator ************************* */
+
+static void decimate_graph_keys(bAnimContext *ac, float remove_ratio, float error_sq_max)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+
+ /* Filter data. */
+ ANIM_animdata_filter(ac, &anim_data, OPERATOR_DATA_FILTER, ac->data, ac->datatype);
+
+ /* Loop through filtered data and clean curves. */
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ if (!decimate_fcurve(ale, remove_ratio, error_sq_max)) {
+ /* The selection contains unsupported keyframe types! */
+ WM_report(RPT_WARNING, "Decimate: Skipping non linear/bezier keyframes!");
+ }
+
+ ale->update |= ANIM_UPDATE_DEFAULT;
+ }
+
+ ANIM_animdata_update(ac, &anim_data);
+ ANIM_animdata_freelist(&anim_data);
+}
+
/* Overwrite the current bezts arrays with the original data. */
static void decimate_reset_bezts(tDecimateGraphOp *dgo)
{
ListBase anim_data = {NULL, NULL};
LinkData *link_bezt;
bAnimListElem *ale;
- int filter;
bAnimContext *ac = &dgo->ac;
/* Filter data. */
- filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_FOREDIT |
- ANIMFILTER_SEL | ANIMFILTER_NODUPLIS);
- ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+ ANIM_animdata_filter(ac, &anim_data, OPERATOR_DATA_FILTER, ac->data, ac->datatype);
/* Loop through filtered data and reset bezts. */
for (ale = anim_data.first, link_bezt = dgo->bezt_arr_list.first; ale; ale = ale->next) {
@@ -229,56 +270,14 @@ static int graphkeys_decimate_invoke(bContext *C, wmOperator *op, const wmEvent
dgo->area = CTX_wm_area(C);
dgo->region = CTX_wm_region(C);
+ store_original_bezt_arrays(dgo);
+
dgo->slider = ED_slider_create(C);
ED_slider_init(dgo->slider, event);
ED_slider_allow_overshoot_set(dgo->slider, false);
decimate_draw_status(C, dgo);
- /* Construct a list with the original bezt arrays so we can restore them during modal operation.
- */
- {
- ListBase anim_data = {NULL, NULL};
- bAnimContext *ac = &dgo->ac;
- bAnimListElem *ale;
-
- int filter;
-
- /* Filter data. */
- filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_FOREDIT |
- ANIMFILTER_SEL | ANIMFILTER_NODUPLIS);
- ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
-
- /* Loop through filtered data and copy the curves. */
- for (ale = anim_data.first; ale; ale = ale->next) {
- FCurve *fcu = (FCurve *)ale->key_data;
-
- if (fcu->bezt == NULL) {
- /* This curve is baked, skip it. */
- continue;
- }
-
- const int arr_size = sizeof(BezTriple) * fcu->totvert;
-
- tBeztCopyData *copy = MEM_mallocN(sizeof(tBeztCopyData), "bezts_copy");
- BezTriple *bezts_copy = MEM_mallocN(arr_size, "bezts_copy_array");
-
- copy->tot_vert = fcu->totvert;
- memcpy(bezts_copy, fcu->bezt, arr_size);
-
- copy->bezt = bezts_copy;
-
- LinkData *link = NULL;
-
- link = MEM_callocN(sizeof(LinkData), "Bezt Link");
- link->data = copy;
-
- BLI_addtail(&dgo->bezt_arr_list, link);
- }
-
- ANIM_animdata_freelist(&anim_data);
- }
-
if (dgo->bezt_arr_list.first == NULL) {
WM_report(RPT_WARNING,
"Fcurve Decimate: Can't decimate baked channels. Unbake them and try again.");
diff --git a/source/blender/editors/space_spreadsheet/CMakeLists.txt b/source/blender/editors/space_spreadsheet/CMakeLists.txt
index 91fe1bc01b7..192b80881ee 100644
--- a/source/blender/editors/space_spreadsheet/CMakeLists.txt
+++ b/source/blender/editors/space_spreadsheet/CMakeLists.txt
@@ -67,4 +67,14 @@ set(SRC
set(LIB
)
+if(WITH_OPENVDB)
+ list(APPEND INC_SYS
+ ${OPENVDB_INCLUDE_DIRS}
+ )
+ list(APPEND LIB
+ ${OPENVDB_LIBRARIES}
+ )
+ add_definitions(-DWITH_OPENVDB ${OPENVDB_DEFINITIONS})
+endif()
+
blender_add_lib(bf_editor_space_spreadsheet "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_spreadsheet/space_spreadsheet.cc b/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
index d54af7ffe2c..50b67c55bd6 100644
--- a/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
+++ b/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
@@ -319,6 +319,8 @@ static float get_default_column_width(const ColumnValues &values)
return 4.0f * float_width;
case SPREADSHEET_VALUE_TYPE_INSTANCES:
return 8.0f;
+ case SPREADSHEET_VALUE_TYPE_STRING:
+ return 5.0f;
}
return float_width;
}
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_cell_value.hh b/source/blender/editors/space_spreadsheet/spreadsheet_cell_value.hh
index 97170693cb3..c11b4a2b23d 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_cell_value.hh
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_cell_value.hh
@@ -58,6 +58,7 @@ class CellValue {
std::optional<ObjectCellValue> value_object;
std::optional<CollectionCellValue> value_collection;
std::optional<GeometrySetCellValue> value_geometry_set;
+ std::optional<std::string> value_string;
};
} // namespace blender::ed::spreadsheet
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
index c1d345d1861..cf048d1bbd8 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
@@ -20,6 +20,7 @@
#include "BKE_mesh.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"
+#include "BKE_volume.h"
#include "DNA_ID.h"
#include "DNA_mesh_types.h"
@@ -33,6 +34,11 @@
#include "NOD_geometry_nodes_eval_log.hh"
+#include "BLT_translation.h"
+
+#include "RNA_access.h"
+#include "RNA_enum_types.h"
+
#include "FN_field_cpp_type.hh"
#include "bmesh.h"
@@ -112,6 +118,9 @@ std::unique_ptr<ColumnValues> ExtraColumns::get_column_values(
r_cell_value.value_color = *(
const ColorGeometry4f *)value;
break;
+ case SPREADSHEET_VALUE_TYPE_STRING:
+ r_cell_value.value_string = *(const std::string *)value;
+ break;
case SPREADSHEET_VALUE_TYPE_INSTANCES:
break;
}
@@ -487,6 +496,91 @@ int InstancesDataSource::tot_rows() const
return component_->instances_amount();
}
+void VolumeDataSource::foreach_default_column_ids(
+ FunctionRef<void(const SpreadsheetColumnID &, bool is_extra)> fn) const
+{
+ if (component_->is_empty()) {
+ return;
+ }
+
+ for (const char *name : {"Grid Name", "Data Type", "Class"}) {
+ SpreadsheetColumnID column_id{(char *)name};
+ fn(column_id, false);
+ }
+}
+
+std::unique_ptr<ColumnValues> VolumeDataSource::get_column_values(
+ const SpreadsheetColumnID &column_id) const
+{
+ const Volume *volume = component_->get_for_read();
+ if (volume == nullptr) {
+ return {};
+ }
+
+#ifdef WITH_OPENVDB
+ const int size = this->tot_rows();
+ if (STREQ(column_id.name, "Grid Name")) {
+ return column_values_from_function(
+ SPREADSHEET_VALUE_TYPE_STRING,
+ IFACE_("Grid Name"),
+ size,
+ [volume](int index, CellValue &r_cell_value) {
+ const VolumeGrid *volume_grid = BKE_volume_grid_get_for_read(volume, index);
+ r_cell_value.value_string = BKE_volume_grid_name(volume_grid);
+ },
+ 6.0f);
+ }
+ if (STREQ(column_id.name, "Data Type")) {
+ return column_values_from_function(
+ SPREADSHEET_VALUE_TYPE_STRING,
+ IFACE_("Type"),
+ size,
+ [volume](int index, CellValue &r_cell_value) {
+ const VolumeGrid *volume_grid = BKE_volume_grid_get_for_read(volume, index);
+ const VolumeGridType type = BKE_volume_grid_type(volume_grid);
+ const char *name = nullptr;
+ RNA_enum_name_from_value(rna_enum_volume_grid_data_type_items, type, &name);
+ r_cell_value.value_string = IFACE_(name);
+ },
+ 5.0f);
+ }
+ if (STREQ(column_id.name, "Class")) {
+ return column_values_from_function(
+ SPREADSHEET_VALUE_TYPE_STRING,
+ IFACE_("Class"),
+ size,
+ [volume](int index, CellValue &r_cell_value) {
+ const VolumeGrid *volume_grid = BKE_volume_grid_get_for_read(volume, index);
+ openvdb::GridBase::ConstPtr grid = BKE_volume_grid_openvdb_for_read(volume, volume_grid);
+ openvdb::GridClass grid_class = grid->getGridClass();
+ if (grid_class == openvdb::GridClass::GRID_FOG_VOLUME) {
+ r_cell_value.value_string = IFACE_("Fog Volume");
+ }
+ else if (grid_class == openvdb::GridClass::GRID_LEVEL_SET) {
+ r_cell_value.value_string = IFACE_("Level Set");
+ }
+ else {
+ r_cell_value.value_string = IFACE_("Unkown");
+ }
+ },
+ 5.0f);
+ }
+#else
+ UNUSED_VARS(column_id);
+#endif
+
+ return {};
+}
+
+int VolumeDataSource::tot_rows() const
+{
+ const Volume *volume = component_->get_for_read();
+ if (volume == nullptr) {
+ return 0;
+ }
+ return BKE_volume_num_grids(volume);
+}
+
GeometrySet spreadsheet_get_display_geometry_set(const SpaceSpreadsheet *sspreadsheet,
Object *object_eval,
const GeometryComponentType used_component_type)
@@ -682,6 +776,9 @@ std::unique_ptr<DataSource> data_source_from_geometry(const bContext *C, Object
if (component_type == GEO_COMPONENT_TYPE_INSTANCES) {
return std::make_unique<InstancesDataSource>(geometry_set, std::move(extra_columns));
}
+ if (component_type == GEO_COMPONENT_TYPE_VOLUME) {
+ return std::make_unique<VolumeDataSource>(geometry_set);
+ }
return std::make_unique<GeometryDataSource>(
object_eval, geometry_set, component_type, domain, std::move(extra_columns));
}
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.hh b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.hh
index 6c88a94f585..a4114dd1f6a 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.hh
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.hh
@@ -116,6 +116,26 @@ class InstancesDataSource : public DataSource {
int tot_rows() const override;
};
+class VolumeDataSource : public DataSource {
+ const GeometrySet geometry_set_;
+ const VolumeComponent *component_;
+
+ public:
+ VolumeDataSource(GeometrySet geometry_set)
+ : geometry_set_(std::move(geometry_set)),
+ component_(geometry_set_.get_component_for_read<VolumeComponent>())
+ {
+ }
+
+ void foreach_default_column_ids(
+ FunctionRef<void(const SpreadsheetColumnID &, bool is_extra)> fn) const override;
+
+ std::unique_ptr<ColumnValues> get_column_values(
+ const SpreadsheetColumnID &column_id) const override;
+
+ int tot_rows() const override;
+};
+
std::unique_ptr<DataSource> data_source_from_geometry(const bContext *C, Object *object_eval);
} // namespace blender::ed::spreadsheet
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_dataset_draw.cc b/source/blender/editors/space_spreadsheet/spreadsheet_dataset_draw.cc
index 4cf6d14cbda..b9a508d7764 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_dataset_draw.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_dataset_draw.cc
@@ -20,6 +20,7 @@
#include "DNA_windowmanager_types.h"
#include "BKE_context.h"
+#include "BKE_volume.h"
#include "BLF_api.h"
@@ -48,7 +49,7 @@ static int is_component_row_selected(struct uiBut *but, const void *arg)
const bool is_domain_selected = (AttributeDomain)sspreadsheet->attribute_domain == domain;
bool is_selected = is_component_selected && is_domain_selected;
- if (component == GEO_COMPONENT_TYPE_INSTANCES) {
+ if (ELEM(component, GEO_COMPONENT_TYPE_VOLUME, GEO_COMPONENT_TYPE_INSTANCES)) {
is_selected = is_component_selected;
}
@@ -141,6 +142,14 @@ static int element_count_from_instances(const GeometrySet &geometry_set)
return 0;
}
+static int element_count_from_volume(const GeometrySet &geometry_set)
+{
+ if (const Volume *volume = geometry_set.get_volume_for_read()) {
+ return BKE_volume_num_grids(volume);
+ }
+ return 0;
+}
+
static int element_count_from_component_domain(const GeometrySet &geometry_set,
GeometryComponentType component,
AttributeDomain domain)
@@ -191,6 +200,10 @@ void DatasetRegionDrawer::draw_dataset_row(const int indentation,
BLI_str_format_attribute_domain_size(
element_count, element_count_from_instances(draw_context.current_geometry_set));
}
+ if (component == GEO_COMPONENT_TYPE_VOLUME) {
+ BLI_str_format_attribute_domain_size(
+ element_count, element_count_from_volume(draw_context.current_geometry_set));
+ }
else {
BLI_str_format_attribute_domain_size(
element_count,
@@ -237,7 +250,7 @@ void DatasetRegionDrawer::draw_dataset_row(const int indentation,
void DatasetRegionDrawer::draw_component_row(const DatasetComponentLayoutInfo &component_info)
{
- if (component_info.type == GEO_COMPONENT_TYPE_INSTANCES) {
+ if (ELEM(component_info.type, GEO_COMPONENT_TYPE_VOLUME, GEO_COMPONENT_TYPE_INSTANCES)) {
draw_dataset_row(
0, component_info.type, std::nullopt, component_info.icon, component_info.label, true);
}
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc b/source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc
index abbad8c7088..f15af2e4d32 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc
@@ -75,6 +75,12 @@ constexpr DatasetComponentLayoutInfo DATASET_layout_hierarchy[] = {
},
},
{
+ GEO_COMPONENT_TYPE_VOLUME,
+ N_("Volume Grids"),
+ ICON_VOLUME_DATA,
+ {},
+ },
+ {
GEO_COMPONENT_TYPE_INSTANCES,
N_("Instances"),
ICON_EMPTY_AXIS,
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_layout.cc b/source/blender/editors/space_spreadsheet/spreadsheet_layout.cc
index 355899be279..202523c0e64 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_layout.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_layout.cc
@@ -228,6 +228,23 @@ class SpreadsheetLayoutDrawer : public SpreadsheetDrawer {
0,
nullptr);
}
+ else if (cell_value.value_string.has_value()) {
+ uiDefIconTextBut(params.block,
+ UI_BTYPE_LABEL,
+ 0,
+ ICON_NONE,
+ cell_value.value_string->c_str(),
+ params.xmin,
+ params.ymin,
+ params.width,
+ params.height,
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ nullptr);
+ }
}
void draw_float_vector(const CellDrawParams &params, const Span<float> values) const
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc b/source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc
index d56049990b4..a07abac4474 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc
@@ -105,12 +105,15 @@ static std::string value_string(const SpreadsheetRowFilter &row_filter,
return row_filter.value_string;
}
return "";
- case SPREADSHEET_VALUE_TYPE_COLOR:
+ case SPREADSHEET_VALUE_TYPE_COLOR: {
std::ostringstream result;
result.precision(3);
result << std::fixed << "(" << row_filter.value_color[0] << ", " << row_filter.value_color[1]
<< ", " << row_filter.value_color[2] << ", " << row_filter.value_color[3] << ")";
return result.str();
+ }
+ case SPREADSHEET_VALUE_TYPE_STRING:
+ return row_filter.value_string;
}
BLI_assert_unreachable();
return "";
@@ -234,6 +237,8 @@ static void spreadsheet_filter_panel_draw(const bContext *C, Panel *panel)
uiItemR(layout, filter_ptr, "value_color", 0, IFACE_("Value"), ICON_NONE);
uiItemR(layout, filter_ptr, "threshold", 0, nullptr, ICON_NONE);
break;
+ case SPREADSHEET_VALUE_TYPE_STRING:
+ break;
}
}
diff --git a/source/blender/editors/space_view3d/view3d_utils.c b/source/blender/editors/space_view3d/view3d_utils.c
index e09453b9957..dab1b55072a 100644
--- a/source/blender/editors/space_view3d/view3d_utils.c
+++ b/source/blender/editors/space_view3d/view3d_utils.c
@@ -1094,17 +1094,10 @@ bool ED_view3d_autodist_simple(ARegion *region,
return ED_view3d_unproject_v3(region, centx, centy, depth, mouse_worldloc);
}
-bool ED_view3d_autodist_depth(ARegion *region, const int mval[2], int margin, float *depth)
-{
- *depth = view_autodist_depth_margin(region, mval, margin);
-
- return (*depth != FLT_MAX);
-}
-
static bool depth_segment_cb(int x, int y, void *userData)
{
struct {
- ARegion *region;
+ const ViewDepths *vd;
int margin;
float depth;
} *data = userData;
@@ -1114,27 +1107,25 @@ static bool depth_segment_cb(int x, int y, void *userData)
mval[0] = x;
mval[1] = y;
- depth = view_autodist_depth_margin(data->region, mval, data->margin);
-
- if (depth != FLT_MAX) {
+ if (ED_view3d_depth_read_cached(data->vd, mval, data->margin, &depth)) {
data->depth = depth;
return false;
}
return true;
}
-bool ED_view3d_autodist_depth_seg(
- ARegion *region, const int mval_sta[2], const int mval_end[2], int margin, float *depth)
+bool ED_view3d_depth_read_cached_seg(
+ const ViewDepths *vd, const int mval_sta[2], const int mval_end[2], int margin, float *depth)
{
struct {
- ARegion *region;
+ const ViewDepths *vd;
int margin;
float depth;
} data = {NULL};
int p1[2];
int p2[2];
- data.region = region;
+ data.vd = vd;
data.margin = margin;
data.depth = FLT_MAX;
@@ -1691,6 +1682,8 @@ bool ED_view3d_depth_read_cached(const ViewDepths *vd,
return true;
}
+ /* GPencil and Anotations also need the returned depth value to be high so that it is invalid. */
+ *r_depth = FLT_MAX;
return false;
}
diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h
index 2464eb05a6d..64c8fd3e3a9 100644
--- a/source/blender/makesdna/DNA_image_types.h
+++ b/source/blender/makesdna/DNA_image_types.h
@@ -142,6 +142,12 @@ typedef enum eImageTextureResolution {
IMA_TEXTURE_RESOLUTION_LEN
} eImageTextureResolution;
+typedef struct Image_Runtime {
+ /* Mutex used to guarantee thread-safe access to the cached ImBuf of the corresponding image ID.
+ */
+ void *cache_mutex;
+} Image_Runtime;
+
typedef struct Image {
ID id;
@@ -208,6 +214,8 @@ typedef struct Image {
/** ImageView. */
ListBase views;
struct Stereo3dFormat *stereo3d_format;
+
+ Image_Runtime runtime;
} Image;
/* **************** IMAGE ********************* */
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 5ebc81fff4f..671cc182d7e 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -2006,6 +2006,7 @@ typedef enum eSpreadsheetColumnValueType {
SPREADSHEET_VALUE_TYPE_FLOAT3 = 4,
SPREADSHEET_VALUE_TYPE_COLOR = 5,
SPREADSHEET_VALUE_TYPE_INSTANCES = 6,
+ SPREADSHEET_VALUE_TYPE_STRING = 7,
} eSpreadsheetColumnValueType;
/**
diff --git a/source/blender/makesrna/RNA_enum_items.h b/source/blender/makesrna/RNA_enum_items.h
index f3e15d08fa3..fb18802483d 100644
--- a/source/blender/makesrna/RNA_enum_items.h
+++ b/source/blender/makesrna/RNA_enum_items.h
@@ -211,6 +211,8 @@ DEF_ENUM(rna_enum_attribute_domain_items)
DEF_ENUM(rna_enum_attribute_domain_without_corner_items)
DEF_ENUM(rna_enum_attribute_domain_with_auto_items)
+DEF_ENUM(rna_enum_volume_grid_data_type_items)
+
DEF_ENUM(rna_enum_collection_color_items)
DEF_ENUM(rna_enum_strip_color_items)
diff --git a/source/blender/makesrna/intern/rna_volume.c b/source/blender/makesrna/intern/rna_volume.c
index f6b8b55688c..3100c1195f4 100644
--- a/source/blender/makesrna/intern/rna_volume.c
+++ b/source/blender/makesrna/intern/rna_volume.c
@@ -33,6 +33,26 @@
#include "BLI_math_base.h"
+const EnumPropertyItem rna_enum_volume_grid_data_type_items[] = {
+ {VOLUME_GRID_BOOLEAN, "BOOLEAN", 0, "Boolean", "Boolean"},
+ {VOLUME_GRID_FLOAT, "FLOAT", 0, "Float", "Single precision float"},
+ {VOLUME_GRID_DOUBLE, "DOUBLE", 0, "Double", "Double precision"},
+ {VOLUME_GRID_INT, "INT", 0, "Integer", "32-bit integer"},
+ {VOLUME_GRID_INT64, "INT64", 0, "Integer 64-bit", "64-bit integer"},
+ {VOLUME_GRID_MASK, "MASK", 0, "Mask", "No data, boolean mask of active voxels"},
+ {VOLUME_GRID_STRING, "STRING", 0, "String", "Text string"},
+ {VOLUME_GRID_VECTOR_FLOAT, "VECTOR_FLOAT", 0, "Float Vector", "3D float vector"},
+ {VOLUME_GRID_VECTOR_DOUBLE, "VECTOR_DOUBLE", 0, "Double Vector", "3D double vector"},
+ {VOLUME_GRID_VECTOR_INT, "VECTOR_INT", 0, "Integer Vector", "3D integer vector"},
+ {VOLUME_GRID_POINTS,
+ "POINTS",
+ 0,
+ "Points (Unsupported)",
+ "Points grid, currently unsupported by volume objects"},
+ {VOLUME_GRID_UNKNOWN, "UNKNOWN", 0, "Unknown", "Unsupported data type"},
+ {0, NULL, 0, NULL, NULL},
+};
+
#ifdef RNA_RUNTIME
# include "DEG_depsgraph.h"
@@ -244,30 +264,10 @@ static void rna_def_volume_grid(BlenderRNA *brna)
prop, "rna_VolumeGrid_name_get", "rna_VolumeGrid_name_length", NULL);
RNA_def_property_ui_text(prop, "Name", "Volume grid name");
- static const EnumPropertyItem data_type_items[] = {
- {VOLUME_GRID_BOOLEAN, "BOOLEAN", 0, "Boolean", "Boolean"},
- {VOLUME_GRID_FLOAT, "FLOAT", 0, "Float", "Single precision float"},
- {VOLUME_GRID_DOUBLE, "DOUBLE", 0, "Double", "Double precision"},
- {VOLUME_GRID_INT, "INT", 0, "Integer", "32-bit integer"},
- {VOLUME_GRID_INT64, "INT64", 0, "Integer 64-bit", "64-bit integer"},
- {VOLUME_GRID_MASK, "MASK", 0, "Mask", "No data, boolean mask of active voxels"},
- {VOLUME_GRID_STRING, "STRING", 0, "String", "Text string"},
- {VOLUME_GRID_VECTOR_FLOAT, "VECTOR_FLOAT", 0, "Float Vector", "3D float vector"},
- {VOLUME_GRID_VECTOR_DOUBLE, "VECTOR_DOUBLE", 0, "Double Vector", "3D double vector"},
- {VOLUME_GRID_VECTOR_INT, "VECTOR_INT", 0, "Integer Vector", "3D integer vector"},
- {VOLUME_GRID_POINTS,
- "POINTS",
- 0,
- "Points (Unsupported)",
- "Points grid, currently unsupported by volume objects"},
- {VOLUME_GRID_UNKNOWN, "UNKNOWN", 0, "Unknown", "Unsupported data type"},
- {0, NULL, 0, NULL, NULL},
- };
-
prop = RNA_def_property(srna, "data_type", PROP_ENUM, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_enum_funcs(prop, "rna_VolumeGrid_data_type_get", NULL, NULL);
- RNA_def_property_enum_items(prop, data_type_items);
+ RNA_def_property_enum_items(prop, rna_enum_volume_grid_data_type_items);
RNA_def_property_ui_text(prop, "Data Type", "Data type of voxel values");
prop = RNA_def_property(srna, "channels", PROP_INT, PROP_UNSIGNED);
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh b/source/blender/nodes/geometry/node_geometry_util.hh
index 167765fa131..ac346eb705b 100644
--- a/source/blender/nodes/geometry/node_geometry_util.hh
+++ b/source/blender/nodes/geometry/node_geometry_util.hh
@@ -67,13 +67,20 @@ Mesh *create_grid_mesh(const int verts_x,
const float size_x,
const float size_y);
+struct ConeAttributeOutputs {
+ StrongAnonymousAttributeID top_id;
+ StrongAnonymousAttributeID bottom_id;
+ StrongAnonymousAttributeID side_id;
+};
+
Mesh *create_cylinder_or_cone_mesh(const float radius_top,
const float radius_bottom,
const float depth,
const int circle_segments,
const int side_segments,
const int fill_segments,
- const GeometryNodeMeshCircleFillType fill_type);
+ const GeometryNodeMeshCircleFillType fill_type,
+ ConeAttributeOutputs &attribute_outputs);
Mesh *create_cuboid_mesh(float3 size, int verts_x, int verts_y, int verts_z);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_parameter.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_parameter.cc
index 4c89aba2e6d..ee7a78ccf71 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_parameter.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_parameter.cc
@@ -24,7 +24,16 @@ namespace blender::nodes {
static void geo_node_curve_parameter_declare(NodeDeclarationBuilder &b)
{
- b.add_output<decl::Float>(N_("Factor")).field_source();
+ b.add_output<decl::Float>(N_("Factor"))
+ .field_source()
+ .description(
+ N_("For points, the portion of the spline's total length at the control point. For "
+ "Splines, the factor of that spline within the entire curve"));
+ b.add_output<decl::Float>(N_("Length"))
+ .field_source()
+ .description(
+ N_("For points, the distance along the control point's spline, For splines, the "
+ "distance along the entire curve"));
}
/**
@@ -32,47 +41,42 @@ static void geo_node_curve_parameter_declare(NodeDeclarationBuilder &b)
* average parameter for each spline would just be 0.5, or close to it. Instead, the parameter for
* each spline is the portion of the total length at the start of the spline.
*/
-static Array<float> curve_parameter_spline_domain(const CurveEval &curve, const IndexMask mask)
+static Array<float> curve_length_spline_domain(const CurveEval &curve,
+ const IndexMask UNUSED(mask))
{
Span<SplinePtr> splines = curve.splines();
float length = 0.0f;
- Array<float> parameters(splines.size());
+ Array<float> lengths(splines.size());
for (const int i : splines.index_range()) {
- parameters[i] = length;
+ lengths[i] = length;
length += splines[i]->length();
}
- const float total_length_inverse = length == 0.0f ? 0.0f : 1.0f / length;
- mask.foreach_index([&](const int64_t i) { parameters[i] *= total_length_inverse; });
-
- return parameters;
+ return lengths;
}
/**
* The parameter at each control point is the factor at the corresponding evaluated point.
*/
-static void calculate_bezier_parameters(const BezierSpline &spline, MutableSpan<float> parameters)
+static void calculate_bezier_lengths(const BezierSpline &spline, MutableSpan<float> lengths)
{
Span<int> offsets = spline.control_point_offsets();
- Span<float> lengths = spline.evaluated_lengths();
- const float total_length = spline.length();
- const float total_length_inverse = total_length == 0.0f ? 0.0f : 1.0f / total_length;
-
+ Span<float> lengths_eval = spline.evaluated_lengths();
for (const int i : IndexRange(1, spline.size() - 1)) {
- parameters[i] = lengths[offsets[i] - 1] * total_length_inverse;
+ lengths[i] = lengths_eval[offsets[i] - 1];
}
}
/**
* The parameter for poly splines is simply the evaluated lengths divided by the total length.
*/
-static void calculate_poly_parameters(const PolySpline &spline, MutableSpan<float> parameters)
+static void calculate_poly_length(const PolySpline &spline, MutableSpan<float> lengths)
{
- Span<float> lengths = spline.evaluated_lengths();
- const float total_length = spline.length();
- const float total_length_inverse = total_length == 0.0f ? 0.0f : 1.0f / total_length;
-
- for (const int i : IndexRange(1, spline.size() - 1)) {
- parameters[i] = lengths[i - 1] * total_length_inverse;
+ Span<float> lengths_eval = spline.evaluated_lengths();
+ if (spline.is_cyclic()) {
+ lengths.drop_front(1).copy_from(lengths_eval.drop_back(1));
+ }
+ else {
+ lengths.drop_front(1).copy_from(lengths_eval);
}
}
@@ -82,52 +86,47 @@ static void calculate_poly_parameters(const PolySpline &spline, MutableSpan<floa
* each point is not well defined. So instead, treat the control points as if they were a poly
* spline.
*/
-static void calculate_nurbs_parameters(const NURBSpline &spline, MutableSpan<float> parameters)
+static void calculate_nurbs_lengths(const NURBSpline &spline, MutableSpan<float> lengths)
{
Span<float3> positions = spline.positions();
Array<float> control_point_lengths(spline.size());
-
float length = 0.0f;
for (const int i : IndexRange(positions.size() - 1)) {
- parameters[i] = length;
+ lengths[i] = length;
length += float3::distance(positions[i], positions[i + 1]);
}
-
- const float total_length_inverse = length == 0.0f ? 0.0f : 1.0f / length;
- for (float &parameter : parameters) {
- parameter *= total_length_inverse;
- }
+ lengths.last() = length;
}
-static Array<float> curve_parameter_point_domain(const CurveEval &curve)
+static Array<float> curve_length_point_domain(const CurveEval &curve)
{
Span<SplinePtr> splines = curve.splines();
Array<int> offsets = curve.control_point_offsets();
const int total_size = offsets.last();
- Array<float> parameters(total_size);
+ Array<float> lengths(total_size);
threading::parallel_for(splines.index_range(), 128, [&](IndexRange range) {
for (const int i : range) {
const Spline &spline = *splines[i];
- MutableSpan spline_factors{parameters.as_mutable_span().slice(offsets[i], spline.size())};
+ MutableSpan spline_factors{lengths.as_mutable_span().slice(offsets[i], spline.size())};
spline_factors.first() = 0.0f;
switch (splines[i]->type()) {
case Spline::Type::Bezier: {
- calculate_bezier_parameters(static_cast<const BezierSpline &>(spline), spline_factors);
+ calculate_bezier_lengths(static_cast<const BezierSpline &>(spline), spline_factors);
break;
}
case Spline::Type::Poly: {
- calculate_poly_parameters(static_cast<const PolySpline &>(spline), spline_factors);
+ calculate_poly_length(static_cast<const PolySpline &>(spline), spline_factors);
break;
}
case Spline::Type::NURBS: {
- calculate_nurbs_parameters(static_cast<const NURBSpline &>(spline), spline_factors);
+ calculate_nurbs_lengths(static_cast<const NURBSpline &>(spline), spline_factors);
break;
}
}
}
});
- return parameters;
+ return lengths;
}
static const GVArray *construct_curve_parameter_gvarray(const CurveEval &curve,
@@ -136,13 +135,50 @@ static const GVArray *construct_curve_parameter_gvarray(const CurveEval &curve,
ResourceScope &scope)
{
if (domain == ATTR_DOMAIN_POINT) {
- Array<float> parameters = curve_parameter_point_domain(curve);
- return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(parameters));
+ Span<SplinePtr> splines = curve.splines();
+ Array<float> values = curve_length_point_domain(curve);
+
+ const Array<int> offsets = curve.control_point_offsets();
+ for (const int i_spline : curve.splines().index_range()) {
+ const Spline &spline = *splines[i_spline];
+ const float spline_length = spline.length();
+ const float spline_length_inv = spline_length == 0.0f ? 0.0f : 1.0f / spline_length;
+ for (const int i : IndexRange(spline.size())) {
+ values[offsets[i_spline] + i] *= spline_length_inv;
+ }
+ }
+ return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(values));
}
if (domain == ATTR_DOMAIN_CURVE) {
- Array<float> parameters = curve_parameter_spline_domain(curve, mask);
- return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(parameters));
+ Array<float> values = curve.accumulated_spline_lengths();
+ const float total_length_inv = values.last() == 0.0f ? 0.0f : 1.0f / values.last();
+ for (const int i : mask) {
+ values[i] *= total_length_inv;
+ }
+ return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(values));
+ }
+ return nullptr;
+}
+
+static const GVArray *construct_curve_length_gvarray(const CurveEval &curve,
+ const IndexMask mask,
+ const AttributeDomain domain,
+ ResourceScope &scope)
+{
+ if (domain == ATTR_DOMAIN_POINT) {
+ Array<float> lengths = curve_length_point_domain(curve);
+ return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(lengths));
+ }
+
+ if (domain == ATTR_DOMAIN_CURVE) {
+ if (curve.splines().size() == 1) {
+ Array<float> lengths(1, 0.0f);
+ return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(lengths));
+ }
+
+ Array<float> lengths = curve_length_spline_domain(curve, mask);
+ return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(lengths));
}
return nullptr;
@@ -188,10 +224,51 @@ class CurveParameterFieldInput final : public fn::FieldInput {
}
};
+class CurveLengthFieldInput final : public fn::FieldInput {
+ public:
+ CurveLengthFieldInput() : fn::FieldInput(CPPType::get<float>(), "Curve Length node")
+ {
+ category_ = Category::Generated;
+ }
+
+ const GVArray *get_varray_for_context(const fn::FieldContext &context,
+ IndexMask mask,
+ ResourceScope &scope) const final
+ {
+ if (const GeometryComponentFieldContext *geometry_context =
+ dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
+
+ const GeometryComponent &component = geometry_context->geometry_component();
+ const AttributeDomain domain = geometry_context->domain();
+ if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
+ const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
+ const CurveEval *curve = curve_component.get_for_read();
+ if (curve) {
+ return construct_curve_length_gvarray(*curve, mask, domain, scope);
+ }
+ }
+ }
+ return nullptr;
+ }
+
+ uint64_t hash() const override
+ {
+ /* Some random constant hash. */
+ return 345634563454;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ return dynamic_cast<const CurveLengthFieldInput *>(&other) != nullptr;
+ }
+};
+
static void geo_node_curve_parameter_exec(GeoNodeExecParams params)
{
Field<float> parameter_field{std::make_shared<CurveParameterFieldInput>()};
+ Field<float> length_field{std::make_shared<CurveLengthFieldInput>()};
params.set_output("Factor", std::move(parameter_field));
+ params.set_output("Length", std::move(length_field));
}
} // namespace blender::nodes
@@ -199,7 +276,6 @@ static void geo_node_curve_parameter_exec(GeoNodeExecParams params)
void register_node_type_geo_curve_parameter()
{
static bNodeType ntype;
-
geo_node_type_base(&ntype, GEO_NODE_CURVE_PARAMETER, "Curve Parameter", NODE_CLASS_INPUT, 0);
ntype.geometry_node_execute = blender::nodes::geo_node_curve_parameter_exec;
ntype.declare = blender::nodes::geo_node_curve_parameter_declare;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc
index a755d47cc6a..673a5095044 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc
@@ -29,15 +29,27 @@ static void geo_node_curve_primitive_bezier_segment_declare(NodeDeclarationBuild
.default_value(16)
.min(1)
.max(256)
- .subtype(PROP_UNSIGNED);
+ .subtype(PROP_UNSIGNED)
+ .description(N_("The number of evaluated points on the curve"));
b.add_input<decl::Vector>(N_("Start"))
.default_value({-1.0f, 0.0f, 0.0f})
- .subtype(PROP_TRANSLATION);
+ .subtype(PROP_TRANSLATION)
+ .description(N_("Position of the start control point of the curve"));
b.add_input<decl::Vector>(N_("Start Handle"))
.default_value({-0.5f, 0.5f, 0.0f})
- .subtype(PROP_TRANSLATION);
- b.add_input<decl::Vector>(N_("End Handle")).subtype(PROP_TRANSLATION);
- b.add_input<decl::Vector>(N_("End")).default_value({1.0f, 0.0f, 0.0f}).subtype(PROP_TRANSLATION);
+ .subtype(PROP_TRANSLATION)
+ .description(
+ N_("Position of the start handle used to define the shape of the curve. In Offset mode, "
+ "relative to Start point"));
+ b.add_input<decl::Vector>(N_("End Handle"))
+ .subtype(PROP_TRANSLATION)
+ .description(
+ N_("Position of the end handle used to define the shape of the curve. In Offset mode, "
+ "relative to End point"));
+ b.add_input<decl::Vector>(N_("End"))
+ .default_value({1.0f, 0.0f, 0.0f})
+ .subtype(PROP_TRANSLATION)
+ .description(N_("Position of the end control point of the curve"));
b.add_output<decl::Geometry>(N_("Curve"));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
index bf4f22d6578..ffede480c75 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
@@ -25,17 +25,34 @@ namespace blender::nodes {
static void geo_node_curve_primitive_circle_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Int>(N_("Resolution")).default_value(32).min(3).max(512);
+ b.add_input<decl::Int>(N_("Resolution"))
+ .default_value(32)
+ .min(3)
+ .max(512)
+ .description(N_("Number of points on the circle"));
b.add_input<decl::Vector>(N_("Point 1"))
.default_value({-1.0f, 0.0f, 0.0f})
- .subtype(PROP_TRANSLATION);
+ .subtype(PROP_TRANSLATION)
+ .description(
+ N_("One of the three points on the circle. The point order determines the circle's "
+ "direction"));
b.add_input<decl::Vector>(N_("Point 2"))
.default_value({0.0f, 1.0f, 0.0f})
- .subtype(PROP_TRANSLATION);
+ .subtype(PROP_TRANSLATION)
+ .description(
+ N_("One of the three points on the circle. The point order determines the circle's "
+ "direction"));
b.add_input<decl::Vector>(N_("Point 3"))
.default_value({1.0f, 0.0f, 0.0f})
- .subtype(PROP_TRANSLATION);
- b.add_input<decl::Float>(N_("Radius")).default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE);
+ .subtype(PROP_TRANSLATION)
+ .description(
+ N_("One of the three points on the circle. The point order determines the circle's "
+ "direction"));
+ b.add_input<decl::Float>(N_("Radius"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Distance of the points from the origin"));
b.add_output<decl::Geometry>(N_("Curve"));
b.add_output<decl::Vector>(N_("Center"));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
index 5b215797052..37a5989d3f1 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
@@ -25,10 +25,21 @@ namespace blender::nodes {
static void geo_node_curve_primitive_line_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Vector>(N_("Start")).subtype(PROP_TRANSLATION);
- b.add_input<decl::Vector>(N_("End")).default_value({0.0f, 0.0f, 1.0f}).subtype(PROP_TRANSLATION);
- b.add_input<decl::Vector>(N_("Direction")).default_value({0.0f, 0.0f, 1.0f});
- b.add_input<decl::Float>(N_("Length")).default_value(1.0f).subtype(PROP_DISTANCE);
+ b.add_input<decl::Vector>(N_("Start"))
+ .subtype(PROP_TRANSLATION)
+ .description(N_("Position of the first control point"));
+ b.add_input<decl::Vector>(N_("End"))
+ .default_value({0.0f, 0.0f, 1.0f})
+ .subtype(PROP_TRANSLATION)
+ .description(N_("Position of the second control point"));
+ b.add_input<decl::Vector>(N_("Direction"))
+ .default_value({0.0f, 0.0f, 1.0f})
+ .description(
+ N_("Direction the line is going in. The length of this vector does not matter"));
+ b.add_input<decl::Float>(N_("Length"))
+ .default_value(1.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Distance between the two points"));
b.add_output<decl::Geometry>(N_("Curve"));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc
index 6041ddee02d..27bf4a310df 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc
@@ -25,14 +25,20 @@ static void geo_node_curve_primitive_quadratic_bezier_declare(NodeDeclarationBui
.default_value(16)
.min(3)
.max(256)
- .subtype(PROP_UNSIGNED);
+ .subtype(PROP_UNSIGNED)
+ .description(N_("The number of edges on the curve"));
b.add_input<decl::Vector>(N_("Start"))
.default_value({-1.0f, 0.0f, 0.0f})
- .subtype(PROP_TRANSLATION);
+ .subtype(PROP_TRANSLATION)
+ .description(N_("Position of the first control point"));
b.add_input<decl::Vector>(N_("Middle"))
.default_value({0.0f, 2.0f, 0.0f})
- .subtype(PROP_TRANSLATION);
- b.add_input<decl::Vector>(N_("End")).default_value({1.0f, 0.0f, 0.0f}).subtype(PROP_TRANSLATION);
+ .subtype(PROP_TRANSLATION)
+ .description(N_("Position of the middle control point"));
+ b.add_input<decl::Vector>(N_("End"))
+ .default_value({1.0f, 0.0f, 0.0f})
+ .subtype(PROP_TRANSLATION)
+ .description(N_("Position of the last control point"));
b.add_output<decl::Geometry>(N_("Curve"));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
index 7260da05a8d..e00a502bf32 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
@@ -23,31 +23,57 @@ namespace blender::nodes {
static void geo_node_curve_primitive_quadrilateral_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Float>(N_("Width")).default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE);
- b.add_input<decl::Float>(N_("Height")).default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE);
+ b.add_input<decl::Float>(N_("Width"))
+ .default_value(2.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("The X axis size of the shape"));
+ b.add_input<decl::Float>(N_("Height"))
+ .default_value(2.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("The Y axis size of the shape"));
b.add_input<decl::Float>(N_("Bottom Width"))
.default_value(4.0f)
.min(0.0f)
- .subtype(PROP_DISTANCE);
- b.add_input<decl::Float>(N_("Top Width")).default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE);
- b.add_input<decl::Float>(N_("Offset")).default_value(1.0f).subtype(PROP_DISTANCE);
+ .subtype(PROP_DISTANCE)
+ .description(N_("The X axis size of the shape"));
+ b.add_input<decl::Float>(N_("Top Width"))
+ .default_value(2.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("The X axis size of the shape"));
+ b.add_input<decl::Float>(N_("Offset"))
+ .default_value(1.0f)
+ .subtype(PROP_DISTANCE)
+ .description(
+ N_("For Parallelogram, the relative X difference between the top and bottom edges. For "
+ "Trapezoid, the amount to move the top edge in the positive X axis"));
b.add_input<decl::Float>(N_("Bottom Height"))
.default_value(3.0f)
.min(0.0f)
- .subtype(PROP_DISTANCE);
- b.add_input<decl::Float>(N_("Top Height")).default_value(1.0f).subtype(PROP_DISTANCE);
+ .subtype(PROP_DISTANCE)
+ .description(N_("The distance between the bottom point and the X axis"));
+ b.add_input<decl::Float>(N_("Top Height"))
+ .default_value(1.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("The distance between the top point and the X axis"));
b.add_input<decl::Vector>(N_("Point 1"))
.default_value({-1.0f, -1.0f, 0.0f})
- .subtype(PROP_DISTANCE);
+ .subtype(PROP_DISTANCE)
+ .description(N_("The exact location of the point to use"));
b.add_input<decl::Vector>(N_("Point 2"))
.default_value({1.0f, -1.0f, 0.0f})
- .subtype(PROP_DISTANCE);
+ .subtype(PROP_DISTANCE)
+ .description(N_("The exact location of the point to use"));
b.add_input<decl::Vector>(N_("Point 3"))
.default_value({1.0f, 1.0f, 0.0f})
- .subtype(PROP_DISTANCE);
+ .subtype(PROP_DISTANCE)
+ .description(N_("The exact location of the point to use"));
b.add_input<decl::Vector>(N_("Point 4"))
.default_value({-1.0f, 1.0f, 0.0f})
- .subtype(PROP_DISTANCE);
+ .subtype(PROP_DISTANCE)
+ .description(N_("The exact location of the point to use"));
b.add_output<decl::Geometry>(N_("Curve"));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc
index 1dc9cd7f107..2a872fd82cb 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc
@@ -26,12 +26,28 @@ static void geo_node_curve_primitive_spiral_declare(NodeDeclarationBuilder &b)
.default_value(32)
.min(1)
.max(1024)
- .subtype(PROP_UNSIGNED);
- b.add_input<decl::Float>(N_("Rotations")).default_value(2.0f).min(0.0f);
- b.add_input<decl::Float>(N_("Start Radius")).default_value(1.0f).subtype(PROP_DISTANCE);
- b.add_input<decl::Float>(N_("End Radius")).default_value(2.0f).subtype(PROP_DISTANCE);
- b.add_input<decl::Float>(N_("Height")).default_value(2.0f).subtype(PROP_DISTANCE);
- b.add_input<decl::Bool>(N_("Reverse"));
+ .subtype(PROP_UNSIGNED)
+ .description(N_("Number of points in one rotation of the spiral"));
+ b.add_input<decl::Float>(N_("Rotations"))
+ .default_value(2.0f)
+ .min(0.0f)
+ .description(N_("Number of times the spiral makes a full rotation"));
+ b.add_input<decl::Float>(N_("Start Radius"))
+ .default_value(1.0f)
+ .subtype(PROP_DISTANCE)
+ .description(
+ N_("Horizontal Distance from the Z axis at the start of the spiral"));
+ b.add_input<decl::Float>(N_("End Radius"))
+ .default_value(2.0f)
+ .subtype(PROP_DISTANCE)
+ .description(
+ N_("Horizontal Distance from the Z axis at the end of the spiral"));
+ b.add_input<decl::Float>(N_("Height"))
+ .default_value(2.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("The height perpendicular to the base of the spiral"));
+ b.add_input<decl::Bool>(N_("Reverse"))
+ .description(N_("Switch the direction from clockwise to counterclockwise"));
b.add_output<decl::Geometry>(N_("Curve"));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc
index b5bafce17c6..7f682b198b3 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc
@@ -22,16 +22,25 @@ namespace blender::nodes {
static void geo_node_curve_primitive_star_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Int>(N_("Points")).default_value(8).min(3).max(256).subtype(PROP_UNSIGNED);
+ b.add_input<decl::Int>(N_("Points"))
+ .default_value(8)
+ .min(3)
+ .max(256)
+ .subtype(PROP_UNSIGNED)
+ .description(N_("Number of points on each of the circles"));
b.add_input<decl::Float>(N_("Inner Radius"))
.default_value(1.0f)
.min(0.0f)
- .subtype(PROP_DISTANCE);
+ .subtype(PROP_DISTANCE)
+ .description(N_("Radius of the inner circle; can be larger than outer radius"));
b.add_input<decl::Float>(N_("Outer Radius"))
.default_value(2.0f)
.min(0.0f)
- .subtype(PROP_DISTANCE);
- b.add_input<decl::Float>(N_("Twist")).subtype(PROP_ANGLE);
+ .subtype(PROP_DISTANCE)
+ .description(N_("Radius of the outer circle; can be smaller than inner radius"));
+ b.add_input<decl::Float>(N_("Twist"))
+ .subtype(PROP_ANGLE)
+ .description(N_("The counterclockwise rotation of the inner set of points"));
b.add_output<decl::Geometry>(N_("Curve"));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
index 945dac5650b..fb2021c307b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
@@ -41,6 +41,7 @@ static void geo_node_curve_resample_declare(NodeDeclarationBuilder &b)
.min(0.001f)
.supports_field()
.subtype(PROP_DISTANCE);
+ b.add_input<decl::Bool>(N_("Selection")).default_value(true).supports_field();
b.add_output<decl::Geometry>(N_("Curve"));
}
@@ -74,6 +75,7 @@ struct SampleModeParam {
GeometryNodeCurveResampleMode mode;
std::optional<Field<float>> length;
std::optional<Field<int>> count;
+ Field<bool> selection;
};
static SplinePtr resample_spline(const Spline &src, const int count)
@@ -183,42 +185,64 @@ static std::unique_ptr<CurveEval> resample_curve(const CurveComponent *component
if (mode_param.mode == GEO_NODE_CURVE_RESAMPLE_COUNT) {
fn::FieldEvaluator evaluator{field_context, domain_size};
evaluator.add(*mode_param.count);
+ evaluator.add(mode_param.selection);
evaluator.evaluate();
const VArray<int> &cuts = evaluator.get_evaluated<int>(0);
+ const VArray<bool> &selections = evaluator.get_evaluated<bool>(1);
threading::parallel_for(input_splines.index_range(), 128, [&](IndexRange range) {
for (const int i : range) {
BLI_assert(mode_param.count);
- output_splines[i] = resample_spline(*input_splines[i], std::max(cuts[i], 1));
+ if (selections[i]) {
+ output_splines[i] = resample_spline(*input_splines[i], std::max(cuts[i], 1));
+ }
+ else {
+ output_splines[i] = input_splines[i]->copy();
+ }
}
});
}
else if (mode_param.mode == GEO_NODE_CURVE_RESAMPLE_LENGTH) {
fn::FieldEvaluator evaluator{field_context, domain_size};
evaluator.add(*mode_param.length);
+ evaluator.add(mode_param.selection);
evaluator.evaluate();
const VArray<float> &lengths = evaluator.get_evaluated<float>(0);
+ const VArray<bool> &selections = evaluator.get_evaluated<bool>(1);
threading::parallel_for(input_splines.index_range(), 128, [&](IndexRange range) {
for (const int i : range) {
- /* Don't allow asymptotic count increase for low resolution values. */
- const float divide_length = std::max(lengths[i], 0.0001f);
- const float spline_length = input_splines[i]->length();
- const int count = std::max(int(spline_length / divide_length) + 1, 1);
- output_splines[i] = resample_spline(*input_splines[i], count);
+ if (selections[i]) {
+ /* Don't allow asymptotic count increase for low resolution values. */
+ const float divide_length = std::max(lengths[i], 0.0001f);
+ const float spline_length = input_splines[i]->length();
+ const int count = std::max(int(spline_length / divide_length) + 1, 1);
+ output_splines[i] = resample_spline(*input_splines[i], count);
+ }
+ else {
+ output_splines[i] = input_splines[i]->copy();
+ }
}
});
}
else if (mode_param.mode == GEO_NODE_CURVE_RESAMPLE_EVALUATED) {
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.add(mode_param.selection);
+ evaluator.evaluate();
+ const VArray<bool> &selections = evaluator.get_evaluated<bool>(0);
+
threading::parallel_for(input_splines.index_range(), 128, [&](IndexRange range) {
for (const int i : range) {
- output_splines[i] = resample_spline_evaluated(*input_splines[i]);
+ if (selections[i]) {
+ output_splines[i] = resample_spline_evaluated(*input_splines[i]);
+ }
+ else {
+ output_splines[i] = input_splines[i]->copy();
+ }
}
});
}
-
output_curve->attributes = input_curve->attributes;
-
return output_curve;
}
@@ -244,6 +268,8 @@ static void geo_node_resample_exec(GeoNodeExecParams params)
SampleModeParam mode_param;
mode_param.mode = mode;
+ mode_param.selection = params.extract_input<Field<bool>>("Selection");
+
if (mode == GEO_NODE_CURVE_RESAMPLE_COUNT) {
Field<int> count = params.extract_input<Field<int>>("Count");
if (count < 1) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
index 685a8faff5c..f1f95be107a 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
@@ -29,8 +29,15 @@ namespace blender::nodes {
static void geo_node_mesh_primitive_circle_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Int>(N_("Vertices")).default_value(32).min(3);
- b.add_input<decl::Float>(N_("Radius")).default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE);
+ b.add_input<decl::Int>(N_("Vertices"))
+ .default_value(32)
+ .min(3)
+ .description(N_("Number of vertices on the circle"));
+ b.add_input<decl::Float>(N_("Radius"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Distance of the vertices from the origin"));
b.add_output<decl::Geometry>(N_("Mesh"));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
index 206d48d40c8..01378431ca6 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
@@ -25,20 +25,45 @@
#include "node_geometry_util.hh"
+#include <cmath>
+
namespace blender::nodes {
static void geo_node_mesh_primitive_cone_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Int>(N_("Vertices")).default_value(32).min(3).max(512);
- b.add_input<decl::Int>(N_("Side Segments")).default_value(1).min(1).max(512);
- b.add_input<decl::Int>(N_("Fill Segments")).default_value(1).min(1).max(512);
- b.add_input<decl::Float>(N_("Radius Top")).min(0.0f).subtype(PROP_DISTANCE);
+ b.add_input<decl::Int>(N_("Vertices"))
+ .default_value(32)
+ .min(3)
+ .max(512)
+ .description(N_("Number of points on the circle at the top and bottom"));
+ b.add_input<decl::Int>(N_("Side Segments"))
+ .default_value(1)
+ .min(1)
+ .max(512)
+ .description(N_("The number of edges running vertically along the side of the cone"));
+ b.add_input<decl::Int>(N_("Fill Segments"))
+ .default_value(1)
+ .min(1)
+ .max(512)
+ .description(N_("Number of concentric rings used to fill the round face"));
+ b.add_input<decl::Float>(N_("Radius Top"))
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Radius of the top circle of the cone"));
b.add_input<decl::Float>(N_("Radius Bottom"))
.default_value(1.0f)
.min(0.0f)
- .subtype(PROP_DISTANCE);
- b.add_input<decl::Float>(N_("Depth")).default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE);
+ .subtype(PROP_DISTANCE)
+ .description(N_("Radius of the bottom circle of the cone"));
+ b.add_input<decl::Float>(N_("Depth"))
+ .default_value(2.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Height of the generated cone"));
b.add_output<decl::Geometry>(N_("Mesh"));
+ b.add_output<decl::Bool>(N_("Top")).field_source();
+ b.add_output<decl::Bool>(N_("Bottom")).field_source();
+ b.add_output<decl::Bool>(N_("Side")).field_source();
}
static void geo_node_mesh_primitive_cone_init(bNodeTree *UNUSED(ntree), bNode *node)
@@ -94,6 +119,8 @@ struct ConeConfig {
int tot_edge_rings;
int tot_verts;
int tot_edges;
+ int tot_corners;
+ int tot_faces;
/* Helpful vertex indices. */
int first_vert;
@@ -107,6 +134,14 @@ struct ConeConfig {
int last_fan_edges_start;
int last_edge;
+ /* Helpful face indices. */
+ int top_faces_start;
+ int top_faces_len;
+ int side_faces_start;
+ int side_faces_len;
+ int bottom_faces_start;
+ int bottom_faces_len;
+
ConeConfig(float radius_top,
float radius_bottom,
float depth,
@@ -133,6 +168,7 @@ struct ConeConfig {
this->tot_edge_rings = this->calculate_total_edge_rings();
this->tot_verts = this->calculate_total_verts();
this->tot_edges = this->calculate_total_edges();
+ this->tot_corners = this->calculate_total_corners();
this->first_vert = 0;
this->first_ring_verts_start = this->top_has_center_vert ? 1 : first_vert;
@@ -144,6 +180,36 @@ struct ConeConfig {
this->tot_quad_rings * this->circle_segments * 2;
this->last_fan_edges_start = this->tot_edges - this->circle_segments;
this->last_edge = this->tot_edges - 1;
+
+ this->top_faces_start = 0;
+ if (!this->top_is_point) {
+ this->top_faces_len = (fill_segments - 1) * circle_segments;
+ this->top_faces_len += this->top_has_center_vert ? circle_segments : 0;
+ this->top_faces_len += this->fill_type == GEO_NODE_MESH_CIRCLE_FILL_NGON ? 1 : 0;
+ }
+ else {
+ this->top_faces_len = 0;
+ }
+
+ this->side_faces_start = this->top_faces_len;
+ if (this->top_is_point && this->bottom_is_point) {
+ this->side_faces_len = 0;
+ }
+ else {
+ this->side_faces_len = side_segments * circle_segments;
+ }
+
+ if (!this->bottom_is_point) {
+ this->bottom_faces_len = (fill_segments - 1) * circle_segments;
+ this->bottom_faces_len += this->bottom_has_center_vert ? circle_segments : 0;
+ this->bottom_faces_len += this->fill_type == GEO_NODE_MESH_CIRCLE_FILL_NGON ? 1 : 0;
+ }
+ else {
+ this->bottom_faces_len = 0;
+ }
+ this->bottom_faces_start = this->side_faces_start + this->side_faces_len;
+
+ this->tot_faces = this->top_faces_len + this->side_faces_len + this->bottom_faces_len;
}
private:
@@ -151,10 +217,7 @@ struct ConeConfig {
int calculate_total_edge_rings();
int calculate_total_verts();
int calculate_total_edges();
-
- public:
- int get_tot_corners() const;
- int get_tot_faces() const;
+ int calculate_total_corners();
};
int ConeConfig::calculate_total_quad_rings()
@@ -248,7 +311,7 @@ int ConeConfig::calculate_total_edges()
return edge_total;
}
-int ConeConfig::get_tot_corners() const
+int ConeConfig::calculate_total_corners()
{
if (top_is_point && bottom_is_point) {
return 0;
@@ -275,32 +338,6 @@ int ConeConfig::get_tot_corners() const
return corner_total;
}
-int ConeConfig::get_tot_faces() const
-{
- if (top_is_point && bottom_is_point) {
- return 0;
- }
-
- int face_total = 0;
- if (top_has_center_vert) {
- face_total += circle_segments;
- }
- else if (!top_is_point && fill_type == GEO_NODE_MESH_CIRCLE_FILL_NGON) {
- face_total++;
- }
-
- face_total += tot_quad_rings * circle_segments;
-
- if (bottom_has_center_vert) {
- face_total += circle_segments;
- }
- else if (!bottom_is_point && fill_type == GEO_NODE_MESH_CIRCLE_FILL_NGON) {
- face_total++;
- }
-
- return face_total;
-}
-
static void calculate_cone_vertices(const MutableSpan<MVert> &verts, const ConeConfig &config)
{
Array<float2> circle(config.circle_segments);
@@ -522,6 +559,60 @@ static void calculate_cone_faces(const MutableSpan<MLoop> &loops,
}
}
+static void calculate_selection_outputs(Mesh *mesh,
+ const ConeConfig &config,
+ ConeAttributeOutputs &attribute_outputs)
+{
+ MeshComponent mesh_component;
+ mesh_component.replace(mesh, GeometryOwnershipType::Editable);
+
+ /* Populate "Top" selection output. */
+ if (attribute_outputs.top_id) {
+ const bool face = !config.top_is_point && config.fill_type != GEO_NODE_MESH_CIRCLE_FILL_NONE;
+ OutputAttribute_Typed<bool> attribute = mesh_component.attribute_try_get_for_output_only<bool>(
+ attribute_outputs.top_id.get(), face ? ATTR_DOMAIN_FACE : ATTR_DOMAIN_POINT);
+ MutableSpan<bool> selection = attribute.as_span();
+
+ if (config.top_is_point) {
+ selection[config.first_vert] = true;
+ }
+ else {
+ selection.slice(0, face ? config.top_faces_len : config.circle_segments).fill(true);
+ }
+ attribute.save();
+ }
+
+ /* Populate "Bottom" selection output. */
+ if (attribute_outputs.bottom_id) {
+ const bool face = !config.bottom_is_point &&
+ config.fill_type != GEO_NODE_MESH_CIRCLE_FILL_NONE;
+ OutputAttribute_Typed<bool> attribute = mesh_component.attribute_try_get_for_output_only<bool>(
+ attribute_outputs.bottom_id.get(), face ? ATTR_DOMAIN_FACE : ATTR_DOMAIN_POINT);
+ MutableSpan<bool> selection = attribute.as_span();
+
+ if (config.bottom_is_point) {
+ selection[config.last_vert] = true;
+ }
+ else {
+ selection
+ .slice(config.bottom_faces_start,
+ face ? config.bottom_faces_len : config.circle_segments)
+ .fill(true);
+ }
+ attribute.save();
+ }
+
+ /* Populate "Side" selection output. */
+ if (attribute_outputs.side_id) {
+ OutputAttribute_Typed<bool> attribute = mesh_component.attribute_try_get_for_output_only<bool>(
+ attribute_outputs.side_id.get(), ATTR_DOMAIN_FACE);
+ MutableSpan<bool> selection = attribute.as_span();
+
+ selection.slice(config.side_faces_start, config.side_faces_len).fill(true);
+ attribute.save();
+ }
+}
+
/**
* If the top is the cone tip or has a fill, it is unwrapped into a circle in the
* lower left quadrant of the UV.
@@ -665,7 +756,8 @@ Mesh *create_cylinder_or_cone_mesh(const float radius_top,
const int circle_segments,
const int side_segments,
const int fill_segments,
- const GeometryNodeMeshCircleFillType fill_type)
+ const GeometryNodeMeshCircleFillType fill_type,
+ ConeAttributeOutputs &attribute_outputs)
{
const ConeConfig config(
radius_top, radius_bottom, depth, circle_segments, side_segments, fill_segments, fill_type);
@@ -683,7 +775,7 @@ Mesh *create_cylinder_or_cone_mesh(const float radius_top,
}
Mesh *mesh = BKE_mesh_new_nomain(
- config.tot_verts, config.tot_edges, 0, config.get_tot_corners(), config.get_tot_faces());
+ config.tot_verts, config.tot_edges, 0, config.tot_corners, config.tot_faces);
BKE_id_material_eval_ensure_default_slot(&mesh->id);
MutableSpan<MVert> verts{mesh->mvert, mesh->totvert};
@@ -695,6 +787,7 @@ Mesh *create_cylinder_or_cone_mesh(const float radius_top,
calculate_cone_edges(edges, config);
calculate_cone_faces(loops, polys, config);
calculate_cone_uvs(mesh, config);
+ calculate_selection_outputs(mesh, config, attribute_outputs);
BKE_mesh_normals_tag_dirty(mesh);
@@ -708,38 +801,76 @@ static void geo_node_mesh_primitive_cone_exec(GeoNodeExecParams params)
const GeometryNodeMeshCircleFillType fill_type = (const GeometryNodeMeshCircleFillType)
storage.fill_type;
+ auto return_default = [&]() {
+ params.set_output("Top", fn::make_constant_field<bool>(false));
+ params.set_output("Bottom", fn::make_constant_field<bool>(false));
+ params.set_output("Side", fn::make_constant_field<bool>(false));
+ params.set_output("Mesh", GeometrySet());
+ };
+
const int circle_segments = params.extract_input<int>("Vertices");
if (circle_segments < 3) {
params.error_message_add(NodeWarningType::Info, TIP_("Vertices must be at least 3"));
- params.set_output("Mesh", GeometrySet());
- return;
+ return return_default();
}
const int side_segments = params.extract_input<int>("Side Segments");
if (side_segments < 1) {
params.error_message_add(NodeWarningType::Info, TIP_("Side Segments must be at least 1"));
- params.set_output("Mesh", GeometrySet());
- return;
+ return return_default();
}
const bool no_fill = fill_type == GEO_NODE_MESH_CIRCLE_FILL_NONE;
const int fill_segments = no_fill ? 1 : params.extract_input<int>("Fill Segments");
if (fill_segments < 1) {
params.error_message_add(NodeWarningType::Info, TIP_("Fill Segments must be at least 1"));
- params.set_output("Mesh", GeometrySet());
- return;
+ return return_default();
}
const float radius_top = params.extract_input<float>("Radius Top");
const float radius_bottom = params.extract_input<float>("Radius Bottom");
const float depth = params.extract_input<float>("Depth");
- Mesh *mesh = create_cylinder_or_cone_mesh(
- radius_top, radius_bottom, depth, circle_segments, side_segments, fill_segments, fill_type);
+ ConeAttributeOutputs attribute_outputs;
+ if (params.output_is_required("Top")) {
+ attribute_outputs.top_id = StrongAnonymousAttributeID("top_selection");
+ }
+ if (params.output_is_required("Bottom")) {
+ attribute_outputs.bottom_id = StrongAnonymousAttributeID("bottom_selection");
+ }
+ if (params.output_is_required("Side")) {
+ attribute_outputs.side_id = StrongAnonymousAttributeID("side_selection");
+ }
+
+ Mesh *mesh = create_cylinder_or_cone_mesh(radius_top,
+ radius_bottom,
+ depth,
+ circle_segments,
+ side_segments,
+ fill_segments,
+ fill_type,
+ attribute_outputs);
/* Transform the mesh so that the base of the cone is at the origin. */
BKE_mesh_translate(mesh, float3(0.0f, 0.0f, depth * 0.5f), false);
+ if (attribute_outputs.top_id) {
+ params.set_output("Top",
+ AnonymousAttributeFieldInput::Create<bool>(
+ std::move(attribute_outputs.top_id), params.attribute_producer_name()));
+ }
+ if (attribute_outputs.bottom_id) {
+ params.set_output(
+ "Bottom",
+ AnonymousAttributeFieldInput::Create<bool>(std::move(attribute_outputs.bottom_id),
+ params.attribute_producer_name()));
+ }
+ if (attribute_outputs.side_id) {
+ params.set_output("Side",
+ AnonymousAttributeFieldInput::Create<bool>(
+ std::move(attribute_outputs.side_id), params.attribute_producer_name()));
+ }
+
params.set_output("Mesh", GeometrySet::create_with_mesh(mesh));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc
index 3a211993bdc..b5903f7b71e 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc
@@ -29,10 +29,23 @@ static void geo_node_mesh_primitive_cube_declare(NodeDeclarationBuilder &b)
b.add_input<decl::Vector>(N_("Size"))
.default_value(float3(1))
.min(0.0f)
- .subtype(PROP_TRANSLATION);
- b.add_input<decl::Int>(N_("Vertices X")).default_value(2).min(2).max(1000);
- b.add_input<decl::Int>(N_("Vertices Y")).default_value(2).min(2).max(1000);
- b.add_input<decl::Int>(N_("Vertices Z")).default_value(2).min(2).max(1000);
+ .subtype(PROP_TRANSLATION)
+ .description(N_("Side length along each axis"));
+ b.add_input<decl::Int>(N_("Vertices X"))
+ .default_value(2)
+ .min(2)
+ .max(1000)
+ .description(N_("Number of vertices for the X side of the shape"));
+ b.add_input<decl::Int>(N_("Vertices Y"))
+ .default_value(2)
+ .min(2)
+ .max(1000)
+ .description(N_("Number of vertices for the Y side of the shape"));
+ b.add_input<decl::Int>(N_("Vertices Z"))
+ .default_value(2)
+ .min(2)
+ .max(1000)
+ .description(N_("Number of vertices for the Z side of the shape"));
b.add_output<decl::Geometry>(N_("Mesh"));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
index 3bcf42b40b1..51ecff72e68 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
@@ -33,17 +33,17 @@ static void geo_node_mesh_primitive_cylinder_declare(NodeDeclarationBuilder &b)
.default_value(32)
.min(3)
.max(512)
- .description(N_("The number of vertices around the circumference"));
+ .description(N_("The number of vertices on the top and bottom circles"));
b.add_input<decl::Int>(N_("Side Segments"))
.default_value(1)
.min(1)
.max(512)
- .description(N_("The number of segments along the side"));
+ .description(N_("The number of rectangular segments along each side"));
b.add_input<decl::Int>(N_("Fill Segments"))
.default_value(1)
.min(1)
.max(512)
- .description(N_("The number of concentric segments of the fill"));
+ .description(N_("The number of concentric rings used to fill the round faces"));
b.add_input<decl::Float>(N_("Radius"))
.default_value(1.0f)
.min(0.0f)
@@ -53,8 +53,11 @@ static void geo_node_mesh_primitive_cylinder_declare(NodeDeclarationBuilder &b)
.default_value(2.0f)
.min(0.0f)
.subtype(PROP_DISTANCE)
- .description(N_("The height of the cylinder on the Z axis"));
+ .description(N_("The height of the cylinder"));
b.add_output<decl::Geometry>(N_("Mesh"));
+ b.add_output<decl::Bool>(N_("Top")).field_source();
+ b.add_output<decl::Bool>(N_("Bottom")).field_source();
+ b.add_output<decl::Bool>(N_("Side")).field_source();
}
static void geo_node_mesh_primitive_cylinder_layout(uiLayout *layout,
@@ -97,33 +100,71 @@ static void geo_node_mesh_primitive_cylinder_exec(GeoNodeExecParams params)
const GeometryNodeMeshCircleFillType fill_type = (const GeometryNodeMeshCircleFillType)
storage.fill_type;
+ auto return_default = [&]() {
+ params.set_output("Top", fn::make_constant_field<bool>(false));
+ params.set_output("Bottom", fn::make_constant_field<bool>(false));
+ params.set_output("Side", fn::make_constant_field<bool>(false));
+ params.set_output("Mesh", GeometrySet());
+ };
+
const float radius = params.extract_input<float>("Radius");
const float depth = params.extract_input<float>("Depth");
const int circle_segments = params.extract_input<int>("Vertices");
if (circle_segments < 3) {
params.error_message_add(NodeWarningType::Info, TIP_("Vertices must be at least 3"));
- params.set_output("Mesh", GeometrySet());
- return;
+ return return_default();
}
const int side_segments = params.extract_input<int>("Side Segments");
if (side_segments < 1) {
params.error_message_add(NodeWarningType::Info, TIP_("Side Segments must be at least 1"));
- params.set_output("Mesh", GeometrySet());
- return;
+ return return_default();
}
const bool no_fill = fill_type == GEO_NODE_MESH_CIRCLE_FILL_NONE;
const int fill_segments = no_fill ? 1 : params.extract_input<int>("Fill Segments");
if (fill_segments < 1) {
params.error_message_add(NodeWarningType::Info, TIP_("Fill Segments must be at least 1"));
- params.set_output("Mesh", GeometrySet());
- return;
+ return return_default();
+ }
+
+ ConeAttributeOutputs attribute_outputs;
+ if (params.output_is_required("Top")) {
+ attribute_outputs.top_id = StrongAnonymousAttributeID("top_selection");
+ }
+ if (params.output_is_required("Bottom")) {
+ attribute_outputs.bottom_id = StrongAnonymousAttributeID("bottom_selection");
+ }
+ if (params.output_is_required("Side")) {
+ attribute_outputs.side_id = StrongAnonymousAttributeID("side_selection");
}
/* The cylinder is a special case of the cone mesh where the top and bottom radius are equal. */
- Mesh *mesh = create_cylinder_or_cone_mesh(
- radius, radius, depth, circle_segments, side_segments, fill_segments, fill_type);
+ Mesh *mesh = create_cylinder_or_cone_mesh(radius,
+ radius,
+ depth,
+ circle_segments,
+ side_segments,
+ fill_segments,
+ fill_type,
+ attribute_outputs);
+
+ if (attribute_outputs.top_id) {
+ params.set_output("Top",
+ AnonymousAttributeFieldInput::Create<bool>(
+ std::move(attribute_outputs.top_id), params.attribute_producer_name()));
+ }
+ if (attribute_outputs.bottom_id) {
+ params.set_output(
+ "Bottom",
+ AnonymousAttributeFieldInput::Create<bool>(std::move(attribute_outputs.bottom_id),
+ params.attribute_producer_name()));
+ }
+ if (attribute_outputs.side_id) {
+ params.set_output("Side",
+ AnonymousAttributeFieldInput::Create<bool>(
+ std::move(attribute_outputs.side_id), params.attribute_producer_name()));
+ }
params.set_output("Mesh", GeometrySet::create_with_mesh(mesh));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc
index c4e476981c1..73c679e18f8 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc
@@ -29,10 +29,26 @@ namespace blender::nodes {
static void geo_node_mesh_primitive_grid_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Float>(N_("Size X")).default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE);
- b.add_input<decl::Float>(N_("Size Y")).default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE);
- b.add_input<decl::Int>(N_("Vertices X")).default_value(3).min(2).max(1000);
- b.add_input<decl::Int>(N_("Vertices Y")).default_value(3).min(2).max(1000);
+ b.add_input<decl::Float>(N_("Size X"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Side length of the plane in the X direction"));
+ b.add_input<decl::Float>(N_("Size Y"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Side length of the plane in the Y direction"));
+ b.add_input<decl::Int>(N_("Vertices X"))
+ .default_value(3)
+ .min(2)
+ .max(1000)
+ .description(N_("Number of vertices in the X direction"));
+ b.add_input<decl::Int>(N_("Vertices Y"))
+ .default_value(3)
+ .min(2)
+ .max(1000)
+ .description(N_("Number of vertices in the Y direction"));
b.add_output<decl::Geometry>(N_("Mesh"));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
index da3dfef3aea..f49cc5e7e18 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
@@ -28,8 +28,16 @@ namespace blender::nodes {
static void geo_node_mesh_primitive_ico_sphere_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Float>(N_("Radius")).default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE);
- b.add_input<decl::Int>(N_("Subdivisions")).default_value(1).min(1).max(7);
+ b.add_input<decl::Float>(N_("Radius"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Distance from the generated points to the origin"));
+ b.add_input<decl::Int>(N_("Subdivisions"))
+ .default_value(1)
+ .min(1)
+ .max(7)
+ .description(N_("Number of subdivisions on top of the basic icosahedron"));
b.add_output<decl::Geometry>(N_("Mesh"));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
index 6515afe5966..df4efb2427c 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
@@ -29,12 +29,25 @@ namespace blender::nodes {
static void geo_node_mesh_primitive_line_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Int>(N_("Count")).default_value(10).min(1).max(10000);
- b.add_input<decl::Float>(N_("Resolution")).default_value(1.0f).min(0.1f).subtype(PROP_DISTANCE);
- b.add_input<decl::Vector>(N_("Start Location")).subtype(PROP_TRANSLATION);
+ b.add_input<decl::Int>(N_("Count"))
+ .default_value(10)
+ .min(1)
+ .max(10000)
+ .description(N_("Number of vertices on the line"));
+ b.add_input<decl::Float>(N_("Resolution"))
+ .default_value(1.0f)
+ .min(0.1f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Length of each individual edge"));
+ b.add_input<decl::Vector>(N_("Start Location"))
+ .subtype(PROP_TRANSLATION)
+ .description(N_("Position of the first vertex"));
b.add_input<decl::Vector>(N_("Offset"))
.default_value({0.0f, 0.0f, 1.0f})
- .subtype(PROP_TRANSLATION);
+ .subtype(PROP_TRANSLATION)
+ .description(N_(
+ "In offset mode, the distance between each socket on each axis. In end points mode, the "
+ "position of the final vertex"));
b.add_output<decl::Geometry>(N_("Mesh"));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
index 54a762fc15d..3197a94c27b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
@@ -29,9 +29,21 @@ namespace blender::nodes {
static void geo_node_mesh_primitive_uv_shpere_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Int>(N_("Segments")).default_value(32).min(3).max(1024);
- b.add_input<decl::Int>(N_("Rings")).default_value(16).min(2).max(1024);
- b.add_input<decl::Float>(N_("Radius")).default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE);
+ b.add_input<decl::Int>(N_("Segments"))
+ .default_value(32)
+ .min(3)
+ .max(1024)
+ .description(N_("Horizontal resolution of the sphere"));
+ b.add_input<decl::Int>(N_("Rings"))
+ .default_value(16)
+ .min(2)
+ .max(1024)
+ .description(N_("The number of horizontal rings"));
+ b.add_input<decl::Float>(N_("Radius"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Distance from the generated points to the origin"));
b.add_output<decl::Geometry>(N_("Mesh"));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc b/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
index 312ea7df919..18d674a38a4 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
@@ -222,16 +222,12 @@ static void initialize_volume_component_from_points(GeoNodeExecParams &params,
Volume *volume = (Volume *)BKE_id_new_nomain(ID_VO, nullptr);
BKE_volume_init_grids(volume);
- VolumeGrid *c_density_grid = BKE_volume_grid_add(volume, "density", VOLUME_GRID_FLOAT);
- openvdb::FloatGrid::Ptr density_grid = openvdb::gridPtrCast<openvdb::FloatGrid>(
- BKE_volume_grid_openvdb_for_write(volume, c_density_grid, false));
-
const float density = params.get_input<float>("Density");
convert_to_grid_index_space(voxel_size, positions, radii);
openvdb::FloatGrid::Ptr new_grid = generate_volume_from_points(positions, radii, density);
- /* This merge is cheap, because the #density_grid is empty. */
- density_grid->merge(*new_grid);
- density_grid->transform().postScale(voxel_size);
+ new_grid->transform().postScale(voxel_size);
+ BKE_volume_grid_add_vdb(*volume, "density", std::move(new_grid));
+
r_geometry_set.keep_only({GEO_COMPONENT_TYPE_VOLUME, GEO_COMPONENT_TYPE_INSTANCES});
r_geometry_set.replace_volume(volume);
}
diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c
index 4458b386ab6..47ee296823b 100644
--- a/source/blender/windowmanager/intern/wm.c
+++ b/source/blender/windowmanager/intern/wm.c
@@ -91,13 +91,18 @@ static void window_manager_foreach_id(ID *id, LibraryForeachIDData *data)
/* This pointer can be NULL during old files reading, better be safe than sorry. */
if (win->workspace_hook != NULL) {
ID *workspace = (ID *)BKE_workspace_active_get(win->workspace_hook);
- BKE_LIB_FOREACHID_PROCESS_ID(data, workspace, IDWALK_CB_NOP);
+ BKE_lib_query_foreachid_process(data, &workspace, IDWALK_CB_USER);
/* Allow callback to set a different workspace. */
BKE_workspace_active_set(win->workspace_hook, (WorkSpace *)workspace);
+ if (BKE_lib_query_foreachid_iter_stop(data)) {
+ return;
+ }
}
+
if (BKE_lib_query_foreachid_process_flags_get(data) & IDWALK_INCLUDE_UI) {
LISTBASE_FOREACH (ScrArea *, area, &win->global_areas.areabase) {
- BKE_screen_foreach_id_screen_area(data, area);
+ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data,
+ BKE_screen_foreach_id_screen_area(data, area));
}
}
}
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index 8acce240046..d8d57a9370c 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -108,6 +108,8 @@ static void wm_paintcursor_draw(bContext *C, ScrArea *area, ARegion *region)
}
if (pc->poll == NULL || pc->poll(C)) {
+ UI_SetTheme(area->spacetype, region->regiontype);
+
/* Prevent drawing outside region. */
GPU_scissor_test(true);
GPU_scissor(region->winrct.xmin,
@@ -839,6 +841,7 @@ static void wm_draw_window_onscreen(bContext *C, wmWindow *win, int view)
}
/* After area regions so we can do area 'overlay' drawing. */
+ UI_SetTheme(0, 0);
ED_screen_draw_edges(win);
wm_draw_callbacks(win);
wmWindowViewport(win);
diff --git a/source/blender/windowmanager/intern/wm_files_link.c b/source/blender/windowmanager/intern/wm_files_link.c
index 97e610b797d..c3e0764f6c2 100644
--- a/source/blender/windowmanager/intern/wm_files_link.c
+++ b/source/blender/windowmanager/intern/wm_files_link.c
@@ -812,7 +812,7 @@ static void wm_append_do(WMLinkAppendData *lapp_data,
BLI_assert(!ID_IS_LINKED(id));
- BKE_libblock_relink_to_newid_new(bmain, id);
+ BKE_libblock_relink_to_newid(bmain, id, 0);
}
/* Remove linked IDs when a local existing data has been reused instead. */
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c
index fa21dbcb4bb..a41fa94e8c2 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -1845,7 +1845,6 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
}
IMB_exit();
- BKE_images_exit();
DEG_free_node_types();
totblock = MEM_get_memory_blocks_in_use();