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-rw-r--r--source/blender/blenkernel/BKE_animsys.h6
-rw-r--r--source/blender/blenkernel/BKE_armature.h2
-rw-r--r--source/blender/blenkernel/BKE_blender_version.h6
-rw-r--r--source/blender/blenkernel/BKE_curve.h2
-rw-r--r--source/blender/blenkernel/BKE_fcurve.h63
-rw-r--r--source/blender/blenkernel/BKE_fcurve_driver.h106
-rw-r--r--source/blender/blenkernel/BKE_idtype.h1
-rw-r--r--source/blender/blenkernel/BKE_image.h2
-rw-r--r--source/blender/blenkernel/BKE_main.h3
-rw-r--r--source/blender/blenkernel/BKE_modifier.h36
-rw-r--r--source/blender/blenkernel/BKE_multires.h23
-rw-r--r--source/blender/blenkernel/BKE_node.h36
-rw-r--r--source/blender/blenkernel/BKE_pbvh.h23
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h14
-rw-r--r--source/blender/blenkernel/BKE_simulation.h33
-rw-r--r--source/blender/blenkernel/BKE_subdiv_ccg.h6
-rw-r--r--source/blender/blenkernel/BKE_tracking.h14
-rw-r--r--source/blender/blenkernel/CMakeLists.txt8
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c23
-rw-r--r--source/blender/blenkernel/intern/action.c2
-rw-r--r--source/blender/blenkernel/intern/anim_data.c8
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c26
-rw-r--r--source/blender/blenkernel/intern/blendfile.c3
-rw-r--r--source/blender/blenkernel/intern/brush.c26
-rw-r--r--source/blender/blenkernel/intern/colortools.c69
-rw-r--r--source/blender/blenkernel/intern/constraint.c8
-rw-r--r--source/blender/blenkernel/intern/crazyspace.c2
-rw-r--r--source/blender/blenkernel/intern/curve.c14
-rw-r--r--source/blender/blenkernel/intern/displist.c18
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c33
-rw-r--r--source/blender/blenkernel/intern/editmesh_tangent.c7
-rw-r--r--source/blender/blenkernel/intern/fcurve.c1961
-rw-r--r--source/blender/blenkernel/intern/fcurve_driver.c1294
-rw-r--r--source/blender/blenkernel/intern/fluid.c56
-rw-r--r--source/blender/blenkernel/intern/hair.c61
-rw-r--r--source/blender/blenkernel/intern/idtype.c5
-rw-r--r--source/blender/blenkernel/intern/image.c4
-rw-r--r--source/blender/blenkernel/intern/ipo.c1
-rw-r--r--source/blender/blenkernel/intern/lattice.c2
-rw-r--r--source/blender/blenkernel/intern/lib_id.c63
-rw-r--r--source/blender/blenkernel/intern/lib_id_delete.c62
-rw-r--r--source/blender/blenkernel/intern/lib_query.c95
-rw-r--r--source/blender/blenkernel/intern/light.c2
-rw-r--r--source/blender/blenkernel/intern/linestyle.c2
-rw-r--r--source/blender/blenkernel/intern/main.c3
-rw-r--r--source/blender/blenkernel/intern/material.c4
-rw-r--r--source/blender/blenkernel/intern/mesh_convert.c2
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c10
-rw-r--r--source/blender/blenkernel/intern/mesh_tangent.c8
-rw-r--r--source/blender/blenkernel/intern/modifier.c8
-rw-r--r--source/blender/blenkernel/intern/movieclip.c8
-rw-r--r--source/blender/blenkernel/intern/multires.c22
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.c76
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.h31
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_smooth.c146
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_subdivide.c106
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_util.c90
-rw-r--r--source/blender/blenkernel/intern/multires_unsubdivide.c1297
-rw-r--r--source/blender/blenkernel/intern/multires_unsubdivide.h94
-rw-r--r--source/blender/blenkernel/intern/node.c159
-rw-r--r--source/blender/blenkernel/intern/object.c42
-rw-r--r--source/blender/blenkernel/intern/ocean.c51
-rw-r--r--source/blender/blenkernel/intern/paint.c4
-rw-r--r--source/blender/blenkernel/intern/particle.c13
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c12
-rw-r--r--source/blender/blenkernel/intern/particle_system.c17
-rw-r--r--source/blender/blenkernel/intern/pbvh.c28
-rw-r--r--source/blender/blenkernel/intern/pointcloud.c63
-rw-r--r--source/blender/blenkernel/intern/scene.c2
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c70
-rw-r--r--source/blender/blenkernel/intern/seqprefetch.c3
-rw-r--r--source/blender/blenkernel/intern/sequencer.c69
-rw-r--r--source/blender/blenkernel/intern/simulation.cc110
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg.c82
-rw-r--r--source/blender/blenkernel/intern/subdiv_deform.c40
-rw-r--r--source/blender/blenkernel/intern/subdiv_foreach.c86
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.c120
-rw-r--r--source/blender/blenkernel/intern/texture.c2
-rw-r--r--source/blender/blenkernel/intern/tracking.c28
-rw-r--r--source/blender/blenkernel/intern/tracking_util.c12
-rw-r--r--source/blender/blenkernel/intern/volume.cc48
-rw-r--r--source/blender/blenkernel/intern/world.c2
-rw-r--r--source/blender/blenlib/BLI_allocator.hh (renamed from source/blender/blenlib/BLI_allocator.h)6
-rw-r--r--source/blender/blenlib/BLI_array.hh (renamed from source/blender/blenlib/BLI_array_cxx.h)21
-rw-r--r--source/blender/blenlib/BLI_array_ref.hh (renamed from source/blender/blenlib/BLI_array_ref.h)10
-rw-r--r--source/blender/blenlib/BLI_color.hh92
-rw-r--r--source/blender/blenlib/BLI_dot_export.hh290
-rw-r--r--source/blender/blenlib/BLI_dot_export_attribute_enums.hh125
-rw-r--r--source/blender/blenlib/BLI_float2.hh86
-rw-r--r--source/blender/blenlib/BLI_float3.hh218
-rw-r--r--source/blender/blenlib/BLI_float4x4.hh115
-rw-r--r--source/blender/blenlib/BLI_gsqueue.h2
-rw-r--r--source/blender/blenlib/BLI_hash.h2
-rw-r--r--source/blender/blenlib/BLI_hash.hh (renamed from source/blender/blenlib/BLI_hash_cxx.h)36
-rw-r--r--source/blender/blenlib/BLI_index_range.hh (renamed from source/blender/blenlib/BLI_index_range.h)6
-rw-r--r--source/blender/blenlib/BLI_linear_allocator.hh173
-rw-r--r--source/blender/blenlib/BLI_listbase_wrapper.hh (renamed from source/blender/blenlib/BLI_listbase_wrapper.h)12
-rw-r--r--source/blender/blenlib/BLI_map.hh (renamed from source/blender/blenlib/BLI_map.h)68
-rw-r--r--source/blender/blenlib/BLI_math_vector.h5
-rw-r--r--source/blender/blenlib/BLI_memory_utils.hh (renamed from source/blender/blenlib/BLI_memory_utils_cxx.h)6
-rw-r--r--source/blender/blenlib/BLI_open_addressing.hh (renamed from source/blender/blenlib/BLI_open_addressing.h)112
-rw-r--r--source/blender/blenlib/BLI_optional.hh (renamed from source/blender/blenlib/BLI_optional.h)8
-rw-r--r--source/blender/blenlib/BLI_set.hh (renamed from source/blender/blenlib/BLI_set.h)49
-rw-r--r--source/blender/blenlib/BLI_stack.hh (renamed from source/blender/blenlib/BLI_stack_cxx.h)13
-rw-r--r--source/blender/blenlib/BLI_string_map.hh (renamed from source/blender/blenlib/BLI_string_map.h)85
-rw-r--r--source/blender/blenlib/BLI_string_ref.hh (renamed from source/blender/blenlib/BLI_string_ref.h)26
-rw-r--r--source/blender/blenlib/BLI_system.h4
-rw-r--r--source/blender/blenlib/BLI_task.h100
-rw-r--r--source/blender/blenlib/BLI_threads.h2
-rw-r--r--source/blender/blenlib/BLI_timeit.hh62
-rw-r--r--source/blender/blenlib/BLI_utility_mixins.hh (renamed from source/blender/blenlib/BLI_utility_mixins.h)6
-rw-r--r--source/blender/blenlib/BLI_vector.hh (renamed from source/blender/blenlib/BLI_vector.h)56
-rw-r--r--source/blender/blenlib/BLI_vector_set.hh (renamed from source/blender/blenlib/BLI_vector_set.h)120
-rw-r--r--source/blender/blenlib/CMakeLists.txt58
-rw-r--r--source/blender/blenlib/intern/BLI_index_range.cc8
-rw-r--r--source/blender/blenlib/intern/delaunay_2d.c1
-rw-r--r--source/blender/blenlib/intern/dot_export.cc305
-rw-r--r--source/blender/blenlib/intern/math_vector_inline.c21
-rw-r--r--source/blender/blenlib/intern/system.c51
-rw-r--r--source/blender/blenlib/intern/system_win32.c375
-rw-r--r--source/blender/blenlib/intern/task_iterator.c558
-rw-r--r--source/blender/blenlib/intern/task_pool.cc1149
-rw-r--r--source/blender/blenlib/intern/task_range.cc (renamed from source/blender/blenkernel/intern/pbvh_parallel.cc)103
-rw-r--r--source/blender/blenlib/intern/task_scheduler.cc73
-rw-r--r--source/blender/blenlib/intern/threads.c26
-rw-r--r--source/blender/blenlib/intern/timeit.cc36
-rw-r--r--source/blender/blenloader/CMakeLists.txt1
-rw-r--r--source/blender/blenloader/intern/readfile.c155
-rw-r--r--source/blender/blenloader/intern/readfile.h1
-rw-r--r--source/blender/blenloader/intern/versioning_270.c2
-rw-r--r--source/blender/blenloader/intern/versioning_280.c1
-rw-r--r--source/blender/blenloader/intern/versioning_290.c66
-rw-r--r--source/blender/blenloader/intern/versioning_defaults.c3
-rw-r--r--source/blender/blenloader/intern/writefile.c33
-rw-r--r--source/blender/blentranslation/BLT_translation.h2
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c1
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c65
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c12
-rw-r--r--source/blender/compositor/operations/COM_MovieDistortionOperation.cpp3
-rw-r--r--source/blender/depsgraph/DEG_depsgraph.h2
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_query.h8
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder.cc4
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.cc56
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.h5
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc73
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h14
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc42
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.h2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc4
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_rna.cc43
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_rna.h3
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_transitive.cc21
-rw-r--r--source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc11
-rw-r--r--source/blender/depsgraph/intern/depsgraph.cc23
-rw-r--r--source/blender/depsgraph/intern/depsgraph.h8
-rw-r--r--source/blender/depsgraph/intern/depsgraph_build.cc1
-rw-r--r--source/blender/depsgraph/intern/depsgraph_debug.cc4
-rw-r--r--source/blender/depsgraph/intern/depsgraph_eval.cc3
-rw-r--r--source/blender/depsgraph/intern/depsgraph_physics.cc61
-rw-r--r--source/blender/depsgraph/intern/depsgraph_query.cc11
-rw-r--r--source/blender/depsgraph/intern/depsgraph_query_foreach.cc75
-rw-r--r--source/blender/depsgraph/intern/depsgraph_registry.cc35
-rw-r--r--source/blender/depsgraph/intern/depsgraph_registry.h2
-rw-r--r--source/blender/depsgraph/intern/depsgraph_relation.cc14
-rw-r--r--source/blender/depsgraph/intern/depsgraph_tag.cc4
-rw-r--r--source/blender/depsgraph/intern/depsgraph_type.cc1
-rw-r--r--source/blender/depsgraph/intern/depsgraph_type.h16
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval.cc60
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_flush.cc18
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_stats.cc4
-rw-r--r--source/blender/depsgraph/intern/node/deg_node.h2
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_component.cc67
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_component.h20
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_id.cc51
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_id.h18
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_operation.cc1
-rw-r--r--source/blender/draw/engines/eevee/eevee_motion_blur.c3
-rw-r--r--source/blender/draw/intern/draw_cache_extract_mesh.c10
-rw-r--r--source/blender/draw/intern/draw_manager_shader.c4
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c79
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c15
-rw-r--r--source/blender/editors/animation/anim_filter.c14
-rw-r--r--source/blender/editors/animation/drivers.c1
-rw-r--r--source/blender/editors/animation/keyframing.c1
-rw-r--r--source/blender/editors/armature/armature_relations.c2
-rw-r--r--source/blender/editors/armature/pose_slide.c77
-rw-r--r--source/blender/editors/armature/pose_transform.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_data.c52
-rw-r--r--source/blender/editors/gpencil/gpencil_intern.h7
-rw-r--r--source/blender/editors/gpencil/gpencil_ops.c3
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c34
-rw-r--r--source/blender/editors/include/ED_anim_api.h3
-rw-r--r--source/blender/editors/include/ED_info.h6
-rw-r--r--source/blender/editors/include/ED_node.h6
-rw-r--r--source/blender/editors/include/ED_transform.h2
-rw-r--r--source/blender/editors/include/UI_interface.h36
-rw-r--r--source/blender/editors/interface/interface.c36
-rw-r--r--source/blender/editors/interface/interface_anim.c56
-rw-r--r--source/blender/editors/interface/interface_icons.c3
-rw-r--r--source/blender/editors/interface/interface_intern.h7
-rw-r--r--source/blender/editors/interface/interface_layout.c353
-rw-r--r--source/blender/editors/interface/interface_panel.c43
-rw-r--r--source/blender/editors/interface/interface_templates.c479
-rw-r--r--source/blender/editors/interface/interface_utils.c16
-rw-r--r--source/blender/editors/interface/interface_widgets.c121
-rw-r--r--source/blender/editors/interface/view2d.c78
-rw-r--r--source/blender/editors/mesh/editmesh_extrude.c18
-rw-r--r--source/blender/editors/mesh/editmesh_undo.c8
-rw-r--r--source/blender/editors/mesh/mesh_ops.c12
-rw-r--r--source/blender/editors/object/CMakeLists.txt1
-rw-r--r--source/blender/editors/object/object_edit.c192
-rw-r--r--source/blender/editors/object/object_intern.h2
-rw-r--r--source/blender/editors/object/object_modifier.c151
-rw-r--r--source/blender/editors/object/object_ops.c2
-rw-r--r--source/blender/editors/object/object_transform.c22
-rw-r--r--source/blender/editors/physics/particle_edit.c31
-rw-r--r--source/blender/editors/physics/physics_fluid.c4
-rw-r--r--source/blender/editors/render/render_opengl.c20
-rw-r--r--source/blender/editors/screen/area.c21
-rw-r--r--source/blender/editors/screen/screen_ops.c1
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c7
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c10
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c12
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c10
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c28
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c208
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_cloth.c15
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_face_set.c15
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_mask.c14
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_mesh.c10
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_mask_expand.c8
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c14
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_pose.c12
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_smooth.c31
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_transform.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c4
-rw-r--r--source/blender/editors/space_clip/clip_draw.c63
-rw-r--r--source/blender/editors/space_clip/clip_editor.c13
-rw-r--r--source/blender/editors/space_clip/clip_ops.c9
-rw-r--r--source/blender/editors/space_clip/clip_utils.c3
-rw-r--r--source/blender/editors/space_file/filelist.c14
-rw-r--r--source/blender/editors/space_graph/graph_buttons.c1
-rw-r--r--source/blender/editors/space_image/space_image.c1
-rw-r--r--source/blender/editors/space_info/info_stats.c304
-rw-r--r--source/blender/editors/space_nla/nla_buttons.c29
-rw-r--r--source/blender/editors/space_nla/nla_channels.c3
-rw-r--r--source/blender/editors/space_node/CMakeLists.txt4
-rw-r--r--source/blender/editors/space_node/drawnode.c950
-rw-r--r--source/blender/editors/space_node/node_buttons.c2
-rw-r--r--source/blender/editors/space_node/node_draw.c262
-rw-r--r--source/blender/editors/space_node/node_edit.c6
-rw-r--r--source/blender/editors/space_node/node_group.c9
-rw-r--r--source/blender/editors/space_node/node_intern.h14
-rw-r--r--source/blender/editors/space_node/node_templates.c118
-rw-r--r--source/blender/editors/space_node/space_node.c5
-rw-r--r--source/blender/editors/space_outliner/outliner_collections.c38
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c200
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h11
-rw-r--r--source/blender/editors/space_outliner/outliner_ops.c3
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c210
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c10
-rw-r--r--source/blender/editors/space_sequencer/sequencer_scopes.c20
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c24
-rw-r--r--source/blender/editors/transform/transform.c190
-rw-r--r--source/blender/editors/transform/transform.h26
-rw-r--r--source/blender/editors/transform/transform_constraints.c26
-rw-r--r--source/blender/editors/transform/transform_constraints.h2
-rw-r--r--source/blender/editors/transform/transform_convert.c32
-rw-r--r--source/blender/editors/transform/transform_convert.h8
-rw-r--r--source/blender/editors/transform/transform_convert_armature.c10
-rw-r--r--source/blender/editors/transform/transform_generics.c151
-rw-r--r--source/blender/editors/transform/transform_gizmo_3d.c4
-rw-r--r--source/blender/editors/transform/transform_mode.c2
-rw-r--r--source/blender/editors/transform/transform_mode_edge_rotate_normal.c2
-rw-r--r--source/blender/editors/transform/transform_mode_rotate.c2
-rw-r--r--source/blender/editors/transform/transform_mode_shear.c12
-rw-r--r--source/blender/editors/transform/transform_ops.c11
-rw-r--r--source/blender/editors/transform/transform_orientations.c55
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c33
-rw-r--r--source/blender/gpencil_modifiers/CMakeLists.txt1
-rw-r--r--source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h1
-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c1
-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c165
-rw-r--r--source/blender/gpu/GPU_immediate_util.h7
-rw-r--r--source/blender/gpu/intern/gpu_immediate.c8
-rw-r--r--source/blender/gpu/intern/gpu_immediate_util.c26
-rw-r--r--source/blender/gpu/intern/gpu_shader_interface.c6
-rw-r--r--source/blender/gpu/intern/gpu_viewport.c8
-rw-r--r--source/blender/imbuf/intern/imageprocess.c16
-rw-r--r--source/blender/makesdna/DNA_ID.h9
-rw-r--r--source/blender/makesdna/DNA_armature_types.h18
-rw-r--r--source/blender/makesdna/DNA_brush_types.h4
-rw-r--r--source/blender/makesdna/DNA_constraint_types.h36
-rw-r--r--source/blender/makesdna/DNA_gpencil_modifier_types.h48
-rw-r--r--source/blender/makesdna/DNA_gpencil_types.h1
-rw-r--r--source/blender/makesdna/DNA_layer_types.h1
-rw-r--r--source/blender/makesdna/DNA_material_types.h20
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h32
-rw-r--r--source/blender/makesdna/DNA_node_types.h44
-rw-r--r--source/blender/makesdna/DNA_object_force_types.h1
-rw-r--r--source/blender/makesdna/DNA_object_types.h1
-rw-r--r--source/blender/makesdna/DNA_scene_types.h42
-rw-r--r--source/blender/makesdna/DNA_screen_types.h4
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h3
-rw-r--r--source/blender/makesdna/DNA_shader_fx_types.h1
-rw-r--r--source/blender/makesdna/DNA_simulation_defaults.h40
-rw-r--r--source/blender/makesdna/DNA_simulation_types.h41
-rw-r--r--source/blender/makesdna/DNA_space_types.h6
-rw-r--r--source/blender/makesdna/DNA_tracking_types.h4
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h7
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h1
-rw-r--r--source/blender/makesdna/DNA_volume_types.h6
-rw-r--r--source/blender/makesdna/intern/CMakeLists.txt1
-rw-r--r--source/blender/makesdna/intern/dna_defaults.c8
-rw-r--r--source/blender/makesdna/intern/makesdna.c2
-rw-r--r--source/blender/makesrna/RNA_access.h8
-rw-r--r--source/blender/makesrna/RNA_enum_types.h10
-rw-r--r--source/blender/makesrna/intern/CMakeLists.txt12
-rw-r--r--source/blender/makesrna/intern/makesrna.c3
-rw-r--r--source/blender/makesrna/intern/rna_ID.c14
-rw-r--r--source/blender/makesrna/intern/rna_access.c117
-rw-r--r--source/blender/makesrna/intern/rna_fcurve.c1
-rw-r--r--source/blender/makesrna/intern/rna_fluid.c2
-rw-r--r--source/blender/makesrna/intern/rna_gpencil.c2
-rw-r--r--source/blender/makesrna/intern/rna_gpencil_modifier.c144
-rw-r--r--source/blender/makesrna/intern/rna_internal.h2
-rw-r--r--source/blender/makesrna/intern/rna_main.c11
-rw-r--r--source/blender/makesrna/intern/rna_main_api.c57
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c2
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c418
-rw-r--r--source/blender/makesrna/intern/rna_object.c1
-rw-r--r--source/blender/makesrna/intern/rna_scene.c24
-rw-r--r--source/blender/makesrna/intern/rna_sequencer.c14
-rw-r--r--source/blender/makesrna/intern/rna_simulation.c56
-rw-r--r--source/blender/makesrna/intern/rna_space.c66
-rw-r--r--source/blender/makesrna/intern/rna_tracking.c14
-rw-r--r--source/blender/makesrna/intern/rna_ui_api.c31
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c4
-rw-r--r--source/blender/makesrna/intern/rna_xr.c16
-rw-r--r--source/blender/modifiers/intern/MOD_armature.c7
-rw-r--r--source/blender/modifiers/intern/MOD_array.c7
-rw-r--r--source/blender/modifiers/intern/MOD_bevel.c7
-rw-r--r--source/blender/modifiers/intern/MOD_boolean.c7
-rw-r--r--source/blender/modifiers/intern/MOD_build.c7
-rw-r--r--source/blender/modifiers/intern/MOD_cast.c7
-rw-r--r--source/blender/modifiers/intern/MOD_cloth.c5
-rw-r--r--source/blender/modifiers/intern/MOD_collision.c5
-rw-r--r--source/blender/modifiers/intern/MOD_correctivesmooth.c5
-rw-r--r--source/blender/modifiers/intern/MOD_curve.c7
-rw-r--r--source/blender/modifiers/intern/MOD_datatransfer.c10
-rw-r--r--source/blender/modifiers/intern/MOD_decimate.c7
-rw-r--r--source/blender/modifiers/intern/MOD_displace.c5
-rw-r--r--source/blender/modifiers/intern/MOD_dynamicpaint.c7
-rw-r--r--source/blender/modifiers/intern/MOD_edgesplit.c7
-rw-r--r--source/blender/modifiers/intern/MOD_explode.c7
-rw-r--r--source/blender/modifiers/intern/MOD_fluid.c7
-rw-r--r--source/blender/modifiers/intern/MOD_hook.c7
-rw-r--r--source/blender/modifiers/intern/MOD_laplaciandeform.c5
-rw-r--r--source/blender/modifiers/intern/MOD_laplaciansmooth.c5
-rw-r--r--source/blender/modifiers/intern/MOD_lattice.c7
-rw-r--r--source/blender/modifiers/intern/MOD_mask.cc17
-rw-r--r--source/blender/modifiers/intern/MOD_meshcache.c7
-rw-r--r--source/blender/modifiers/intern/MOD_meshdeform.c7
-rw-r--r--source/blender/modifiers/intern/MOD_meshsequencecache.c7
-rw-r--r--source/blender/modifiers/intern/MOD_mirror.c7
-rw-r--r--source/blender/modifiers/intern/MOD_multires.c7
-rw-r--r--source/blender/modifiers/intern/MOD_none.c5
-rw-r--r--source/blender/modifiers/intern/MOD_normal_edit.c7
-rw-r--r--source/blender/modifiers/intern/MOD_ocean.c7
-rw-r--r--source/blender/modifiers/intern/MOD_particleinstance.c7
-rw-r--r--source/blender/modifiers/intern/MOD_particlesystem.c5
-rw-r--r--source/blender/modifiers/intern/MOD_remesh.c13
-rw-r--r--source/blender/modifiers/intern/MOD_screw.c7
-rw-r--r--source/blender/modifiers/intern/MOD_shapekey.c7
-rw-r--r--source/blender/modifiers/intern/MOD_shrinkwrap.c7
-rw-r--r--source/blender/modifiers/intern/MOD_simpledeform.c7
-rw-r--r--source/blender/modifiers/intern/MOD_skin.c7
-rw-r--r--source/blender/modifiers/intern/MOD_smooth.c5
-rw-r--r--source/blender/modifiers/intern/MOD_softbody.c7
-rw-r--r--source/blender/modifiers/intern/MOD_solidify.c11
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_extrude.c4
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_nonmanifold.c6
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_util.h12
-rw-r--r--source/blender/modifiers/intern/MOD_subsurf.c7
-rw-r--r--source/blender/modifiers/intern/MOD_surface.c5
-rw-r--r--source/blender/modifiers/intern/MOD_surfacedeform.c7
-rw-r--r--source/blender/modifiers/intern/MOD_triangulate.c7
-rw-r--r--source/blender/modifiers/intern/MOD_uvproject.c7
-rw-r--r--source/blender/modifiers/intern/MOD_uvwarp.c7
-rw-r--r--source/blender/modifiers/intern/MOD_warp.c7
-rw-r--r--source/blender/modifiers/intern/MOD_wave.c7
-rw-r--r--source/blender/modifiers/intern/MOD_weighted_normal.c7
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgedit.c7
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgmix.c7
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgproximity.c7
-rw-r--r--source/blender/modifiers/intern/MOD_weld.c7
-rw-r--r--source/blender/modifiers/intern/MOD_wireframe.c9
-rw-r--r--source/blender/nodes/CMakeLists.txt27
-rw-r--r--source/blender/nodes/NOD_common.h8
-rw-r--r--source/blender/nodes/NOD_function.h32
-rw-r--r--source/blender/nodes/NOD_simulation.h47
-rw-r--r--source/blender/nodes/NOD_static_types.h18
-rw-r--r--source/blender/nodes/function/node_function_util.cc30
-rw-r--r--source/blender/nodes/function/node_function_util.h40
-rw-r--r--source/blender/nodes/function/nodes/node_fn_boolean_math.cc62
-rw-r--r--source/blender/nodes/function/nodes/node_fn_float_compare.cc66
-rw-r--r--source/blender/nodes/function/nodes/node_fn_switch.cc76
-rw-r--r--source/blender/nodes/intern/node_common.h8
-rw-r--r--source/blender/nodes/intern/node_socket.c54
-rw-r--r--source/blender/nodes/intern/node_util.h8
-rw-r--r--source/blender/nodes/shader/node_shader_util.c11
-rw-r--r--source/blender/nodes/shader/node_shader_util.h2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_brightness.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_clamp.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_gamma.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_hueSatVal.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_invert.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_map_range.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_math.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mixRgb.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c3
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_noise.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c3
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_valToRgb.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_math.c2
-rw-r--r--source/blender/nodes/simulation/node_simulation_tree.cc45
-rw-r--r--source/blender/nodes/simulation/node_simulation_util.cc29
-rw-r--r--source/blender/nodes/simulation/node_simulation_util.h40
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_common.cc45
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_emit_particles.cc38
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_execute_condition.cc39
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_force.cc36
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_multi_execute.cc38
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_attribute.cc52
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc37
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_mesh_collision_event.cc40
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc40
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_simulation.cc39
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_time_step_event.cc37
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc57
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_simulation_time.cc31
-rw-r--r--source/blender/nodes/texture/node_texture_tree.c2
-rw-r--r--source/blender/python/intern/bpy_driver.c2
-rw-r--r--source/blender/python/intern/bpy_rna_driver.c2
-rw-r--r--source/blender/render/extern/include/RE_render_ext.h22
-rw-r--r--source/blender/render/intern/source/pipeline.c2
-rw-r--r--source/blender/render/intern/source/render_texture.c77
-rw-r--r--source/blender/windowmanager/CMakeLists.txt4
-rw-r--r--source/blender/windowmanager/WM_api.h1
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c2
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c39
-rw-r--r--source/blender/windowmanager/intern/wm_playanim.c8
-rw-r--r--source/blender/windowmanager/intern/wm_window.c13
-rw-r--r--source/blender/windowmanager/wm_window.h7
-rw-r--r--source/blender/windowmanager/xr/intern/wm_xr_intern.h5
-rw-r--r--source/blender/windowmanager/xr/intern/wm_xr_session.c21
461 files changed, 14474 insertions, 7311 deletions
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index a8915c178d4..4076bca3b19 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -207,17 +207,15 @@ bool BKE_animsys_read_rna_setting(struct PathResolvedRNA *anim_rna, float *r_val
bool BKE_animsys_write_rna_setting(struct PathResolvedRNA *anim_rna, const float value);
/* Evaluation loop for evaluating animation data */
-void BKE_animsys_evaluate_animdata(struct Scene *scene,
- struct ID *id,
+void BKE_animsys_evaluate_animdata(struct ID *id,
struct AnimData *adt,
float ctime,
- short recalc,
+ eAnimData_Recalc recalc,
const bool flush_to_original);
/* Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only */
void BKE_animsys_evaluate_all_animation(struct Main *main,
struct Depsgraph *depsgraph,
- struct Scene *scene,
float ctime);
/* ------------ Specialized API --------------- */
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index 6c383ae5011..e59d5728350 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -27,6 +27,8 @@
extern "C" {
#endif
+#include "BLI_listbase.h"
+
struct Bone;
struct Depsgraph;
struct ListBase;
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index c9b70d681f4..bc64f78ffae 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -26,8 +26,8 @@
*
* \note Use #STRINGIFY() rather than defining with quotes.
*/
-#define BLENDER_VERSION 283
-#define BLENDER_SUBVERSION 15
+#define BLENDER_VERSION 290
+#define BLENDER_SUBVERSION 0
/** Several breakages with 280, e.g. collections vs layers. */
#define BLENDER_MINVERSION 280
#define BLENDER_MINSUBVERSION 0
@@ -36,7 +36,7 @@
/** Can be left blank, otherwise a,b,c... etc with no quotes. */
#define BLENDER_VERSION_CHAR
/** alpha/beta/rc/release, docs use this. */
-#define BLENDER_VERSION_CYCLE beta
+#define BLENDER_VERSION_CYCLE alpha
/** Optionally set to 1,2,... for example to get alpha1 or rc2. */
#define BLENDER_VERSION_CYCLE_NUMBER
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index 164867b228b..3524be99d0a 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -111,6 +111,8 @@ void BKE_curve_material_index_clear(struct Curve *cu);
bool BKE_curve_material_index_validate(struct Curve *cu);
void BKE_curve_material_remap(struct Curve *cu, const unsigned int *remap, unsigned int remap_len);
+void BKE_curve_smooth_flag_set(struct Curve *cu, const bool use_smooth);
+
ListBase *BKE_curve_nurbs_get(struct Curve *cu);
int BKE_curve_nurb_vert_index_get(const struct Nurb *nu, const void *vert);
diff --git a/source/blender/blenkernel/BKE_fcurve.h b/source/blender/blenkernel/BKE_fcurve.h
index d389b557503..e620beb6ccc 100644
--- a/source/blender/blenkernel/BKE_fcurve.h
+++ b/source/blender/blenkernel/BKE_fcurve.h
@@ -29,8 +29,6 @@ extern "C" {
#endif
struct ChannelDriver;
-struct DriverTarget;
-struct DriverVar;
struct FCM_EnvelopeData;
struct FCurve;
struct FModifier;
@@ -56,67 +54,6 @@ typedef struct CfraElem {
void bezt_add_to_cfra_elem(ListBase *lb, struct BezTriple *bezt);
-/* ************** F-Curve Drivers ***************** */
-
-/* With these iterators for convenience, the variables "tarIndex" and "dtar" can be
- * accessed directly from the code using them, but it is not recommended that their
- * values be changed to point at other slots...
- */
-
-/* convenience looper over ALL driver targets for a given variable (even the unused ones) */
-#define DRIVER_TARGETS_LOOPER_BEGIN(dvar) \
- { \
- DriverTarget *dtar = &dvar->targets[0]; \
- int tarIndex = 0; \
- for (; tarIndex < MAX_DRIVER_TARGETS; tarIndex++, dtar++)
-
-/* convenience looper over USED driver targets only */
-#define DRIVER_TARGETS_USED_LOOPER_BEGIN(dvar) \
- { \
- DriverTarget *dtar = &dvar->targets[0]; \
- int tarIndex = 0; \
- for (; tarIndex < dvar->num_targets; tarIndex++, dtar++)
-
-/* tidy up for driver targets loopers */
-#define DRIVER_TARGETS_LOOPER_END \
- } \
- ((void)0)
-
-/* ---------------------- */
-
-void fcurve_free_driver(struct FCurve *fcu);
-struct ChannelDriver *fcurve_copy_driver(const struct ChannelDriver *driver);
-
-void driver_variables_copy(struct ListBase *dst_vars, const struct ListBase *src_vars);
-
-void BKE_driver_target_matrix_to_rot_channels(
- float mat[4][4], int auto_order, int rotation_mode, int channel, bool angles, float r_buf[4]);
-
-void driver_free_variable(struct ListBase *variables, struct DriverVar *dvar);
-void driver_free_variable_ex(struct ChannelDriver *driver, struct DriverVar *dvar);
-
-void driver_change_variable_type(struct DriverVar *dvar, int type);
-void driver_variable_name_validate(struct DriverVar *dvar);
-struct DriverVar *driver_add_new_variable(struct ChannelDriver *driver);
-
-float driver_get_variable_value(struct ChannelDriver *driver, struct DriverVar *dvar);
-bool driver_get_variable_property(struct ChannelDriver *driver,
- struct DriverTarget *dtar,
- struct PointerRNA *r_ptr,
- struct PropertyRNA **r_prop,
- int *r_index);
-
-bool BKE_driver_has_simple_expression(struct ChannelDriver *driver);
-bool BKE_driver_expression_depends_on_time(struct ChannelDriver *driver);
-void BKE_driver_invalidate_expression(struct ChannelDriver *driver,
- bool expr_changed,
- bool varname_changed);
-
-float evaluate_driver(struct PathResolvedRNA *anim_rna,
- struct ChannelDriver *driver,
- struct ChannelDriver *driver_orig,
- const float evaltime);
-
/* ************** F-Curve Modifiers *************** */
/* F-Curve Modifier Type-Info (fmi):
diff --git a/source/blender/blenkernel/BKE_fcurve_driver.h b/source/blender/blenkernel/BKE_fcurve_driver.h
new file mode 100644
index 00000000000..ee531abfb72
--- /dev/null
+++ b/source/blender/blenkernel/BKE_fcurve_driver.h
@@ -0,0 +1,106 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ */
+
+#ifndef __BKE_FCURVE_DRIVER_H__
+#define __BKE_FCURVE_DRIVER_H__
+
+/** \file
+ * \ingroup bke
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct ChannelDriver;
+struct DriverTarget;
+struct DriverVar;
+struct FCurve;
+struct PathResolvedRNA;
+struct PointerRNA;
+struct PropertyRNA;
+
+#include "DNA_curve_types.h"
+
+/* ************** F-Curve Drivers ***************** */
+
+/* With these iterators for convenience, the variables "tarIndex" and "dtar" can be
+ * accessed directly from the code using them, but it is not recommended that their
+ * values be changed to point at other slots...
+ */
+
+/* convenience looper over ALL driver targets for a given variable (even the unused ones) */
+#define DRIVER_TARGETS_LOOPER_BEGIN(dvar) \
+ { \
+ DriverTarget *dtar = &dvar->targets[0]; \
+ int tarIndex = 0; \
+ for (; tarIndex < MAX_DRIVER_TARGETS; tarIndex++, dtar++)
+
+/* convenience looper over USED driver targets only */
+#define DRIVER_TARGETS_USED_LOOPER_BEGIN(dvar) \
+ { \
+ DriverTarget *dtar = &dvar->targets[0]; \
+ int tarIndex = 0; \
+ for (; tarIndex < dvar->num_targets; tarIndex++, dtar++)
+
+/* tidy up for driver targets loopers */
+#define DRIVER_TARGETS_LOOPER_END \
+ } \
+ ((void)0)
+
+/* ---------------------- */
+
+void fcurve_free_driver(struct FCurve *fcu);
+struct ChannelDriver *fcurve_copy_driver(const struct ChannelDriver *driver);
+
+void driver_variables_copy(struct ListBase *dst_vars, const struct ListBase *src_vars);
+
+void BKE_driver_target_matrix_to_rot_channels(
+ float mat[4][4], int auto_order, int rotation_mode, int channel, bool angles, float r_buf[4]);
+
+void driver_free_variable(struct ListBase *variables, struct DriverVar *dvar);
+void driver_free_variable_ex(struct ChannelDriver *driver, struct DriverVar *dvar);
+
+void driver_change_variable_type(struct DriverVar *dvar, int type);
+void driver_variable_name_validate(struct DriverVar *dvar);
+struct DriverVar *driver_add_new_variable(struct ChannelDriver *driver);
+
+float driver_get_variable_value(struct ChannelDriver *driver, struct DriverVar *dvar);
+bool driver_get_variable_property(struct ChannelDriver *driver,
+ struct DriverTarget *dtar,
+ struct PointerRNA *r_ptr,
+ struct PropertyRNA **r_prop,
+ int *r_index);
+
+bool BKE_driver_has_simple_expression(struct ChannelDriver *driver);
+bool BKE_driver_expression_depends_on_time(struct ChannelDriver *driver);
+void BKE_driver_invalidate_expression(struct ChannelDriver *driver,
+ bool expr_changed,
+ bool varname_changed);
+
+float evaluate_driver(struct PathResolvedRNA *anim_rna,
+ struct ChannelDriver *driver,
+ struct ChannelDriver *driver_orig,
+ const float evaltime);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __BKE_FCURVE_DRIVER_H__*/
diff --git a/source/blender/blenkernel/BKE_idtype.h b/source/blender/blenkernel/BKE_idtype.h
index 05545216217..6dc504c2007 100644
--- a/source/blender/blenkernel/BKE_idtype.h
+++ b/source/blender/blenkernel/BKE_idtype.h
@@ -165,6 +165,7 @@ extern IDTypeInfo IDType_ID_LP;
extern IDTypeInfo IDType_ID_HA;
extern IDTypeInfo IDType_ID_PT;
extern IDTypeInfo IDType_ID_VO;
+extern IDTypeInfo IDType_ID_SIM;
extern IDTypeInfo IDType_ID_LINK_PLACEHOLDER;
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 0d8b6efb4b1..37082947687 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -318,7 +318,7 @@ bool BKE_image_fill_tile(struct Image *ima,
bool is_float);
struct ImageTile *BKE_image_get_tile(struct Image *ima, int tile_number);
-struct ImageTile *BKE_image_get_tile_from_iuser(struct Image *ima, struct ImageUser *iuser);
+struct ImageTile *BKE_image_get_tile_from_iuser(struct Image *ima, const struct ImageUser *iuser);
int BKE_image_get_tile_from_pos(struct Image *ima,
const float uv[2],
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index ed1f67350c3..b2472e862ec 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -147,6 +147,7 @@ typedef struct Main {
ListBase hairs;
ListBase pointclouds;
ListBase volumes;
+ ListBase simulations;
/**
* Must be generated, used and freed by same code - never assume this is valid data unless you
@@ -220,7 +221,7 @@ const char *BKE_main_blendfile_path_from_global(void);
struct ListBase *which_libbase(struct Main *mainlib, short type);
-#define MAX_LIBARRAY 40
+#define MAX_LIBARRAY 41
int set_listbasepointers(struct Main *main, struct ListBase *lb[MAX_LIBARRAY]);
#define MAIN_VERSION_ATLEAST(main, ver, subver) \
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index c37e56149eb..3a3be7e82c2 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -100,7 +100,7 @@ typedef enum {
/* For modifiers that use CD_PREVIEW_MCOL for preview. */
eModifierTypeFlag_UsesPreview = (1 << 9),
- eModifierTypeFlag_AcceptsLattice = (1 << 10),
+ eModifierTypeFlag_AcceptsVertexCosOnly = (1 << 10),
} ModifierTypeFlag;
/* IMPORTANT! Keep ObjectWalkFunc and IDWalkFunc signatures compatible. */
@@ -211,18 +211,28 @@ typedef struct ModifierTypeInfo {
/********************* Non-deform modifier functions *********************/
- /* For non-deform types: apply the modifier and return a mesh object.
+ /* For non-deform types: apply the modifier and return a mesh datablock.
*
- * The mesh argument should always be non-NULL; the modifier
- * should read the object data from the mesh object instead of the
- * actual object data.
+ * The mesh argument should always be non-NULL; the modifier should use the
+ * passed in mesh datablock rather than object->data, as it contains the mesh
+ * with modifier applied up to this point.
*
- * The modifier may reuse the mesh argument (i.e. return it in
- * modified form), but must not release it.
+ * The modifier may modify and return the mesh argument, but must not free it
+ * and must ensure any referenced data layers are converted to non-referenced
+ * before modification.
*/
- struct Mesh *(*applyModifier)(struct ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct Mesh *mesh);
+ struct Mesh *(*modifyMesh)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Mesh *mesh);
+ struct Hair *(*modifyHair)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Hair *hair);
+ struct PointCloud *(*modifyPointCloud)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct PointCloud *pointcloud);
+ struct Volume *(*modifyVolume)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Volume *volume);
/********************* Optional functions *********************/
@@ -450,9 +460,9 @@ struct ModifierData *modifier_get_evaluated(struct Depsgraph *depsgraph,
/* wrappers for modifier callbacks that ensure valid normals */
-struct Mesh *modwrap_applyModifier(ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct Mesh *me);
+struct Mesh *modwrap_modifyMesh(ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Mesh *me);
void modwrap_deformVerts(ModifierData *md,
const struct ModifierEvalContext *ctx,
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index fe5b8cff31c..927aad287a6 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -110,6 +110,11 @@ void multiresModifier_del_levels(struct MultiresModifierData *mmd,
void multiresModifier_base_apply(struct Depsgraph *depsgraph,
struct Object *object,
struct MultiresModifierData *mmd);
+int multiresModifier_rebuild_subdiv(struct Depsgraph *depsgraph,
+ struct Object *object,
+ struct MultiresModifierData *mmd,
+ int rebuild_limit,
+ bool switch_view_to_lower_level);
void multiresModifier_subdivide_legacy(struct MultiresModifierData *mmd,
struct Scene *scene,
struct Object *ob,
@@ -175,13 +180,25 @@ bool multiresModifier_reshapeFromCCG(const int tot_level,
struct SubdivCCG *subdiv_ccg);
/* Subdivide multires displacement once. */
-void multiresModifier_subdivide(struct Object *object, struct MultiresModifierData *mmd);
+
+typedef enum eMultiresSubdivideModeType {
+ MULTIRES_SUBDIVIDE_CATMULL_CLARK,
+ MULTIRES_SUBDIVIDE_SIMPLE,
+ MULTIRES_SUBDIVIDE_LINEAR,
+} eMultiresSubdivideModeType;
+
+void multiresModifier_subdivide(struct Object *object,
+ struct MultiresModifierData *mmd,
+ const eMultiresSubdivideModeType mode);
+void multires_subdivide_create_tangent_displacement_linear_grids(struct Object *object,
+ struct MultiresModifierData *mmd);
/* Subdivide displacement to the given level.
* If level is lower than the current top level nothing happens. */
void multiresModifier_subdivide_to_level(struct Object *object,
struct MultiresModifierData *mmd,
- const int top_level);
+ const int top_level,
+ const eMultiresSubdivideModeType mode);
/* Subdivision integration, defined in multires_subdiv.c */
@@ -213,8 +230,6 @@ BLI_INLINE void BKE_multires_construct_tangent_matrix(float tangent_matrix[3][3]
const float dPdv[3],
const int corner);
-int BKE_multires_sculpt_level_get(const struct MultiresModifierData *mmd);
-
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 38fe974c228..7c77d57bc69 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -385,8 +385,8 @@ struct bNodeTree *ntreeAddTree(struct Main *bmain, const char *name, const char
/* copy/free funcs, need to manage ID users */
void ntreeFreeTree(struct bNodeTree *ntree);
-/* Free tree which is owned byt another datablock. */
-void ntreeFreeNestedTree(struct bNodeTree *ntree);
+/* Free tree which is embedded into another datablock. */
+void ntreeFreeEmbeddedTree(struct bNodeTree *ntree);
struct bNodeTree *ntreeCopyTree_ex(const struct bNodeTree *ntree,
struct Main *bmain,
const bool do_id_user);
@@ -852,6 +852,7 @@ struct NodeTreeIterStore {
struct Light *light;
struct World *world;
struct FreestyleLineStyle *linestyle;
+ struct Simulation *simulation;
};
void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *bmain);
@@ -1275,13 +1276,42 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
float dyt[3],
int osatex,
const short thread,
- struct Tex *tex,
+ const struct Tex *tex,
short which_output,
int cfra,
int preview,
struct MTex *mtex);
/** \} */
+/* -------------------------------------------------------------------- */
+/** \name Simulation Nodes
+ * \{ */
+
+#define SIM_NODE_PARTICLE_SIMULATION 1000
+#define SIM_NODE_FORCE 1001
+#define SIM_NODE_SET_PARTICLE_ATTRIBUTE 1002
+#define SIM_NODE_PARTICLE_BIRTH_EVENT 1003
+#define SIM_NODE_PARTICLE_TIME_STEP_EVENT 1004
+#define SIM_NODE_EXECUTE_CONDITION 1005
+#define SIM_NODE_MULTI_EXECUTE 1006
+#define SIM_NODE_PARTICLE_MESH_EMITTER 1007
+#define SIM_NODE_PARTICLE_MESH_COLLISION_EVENT 1008
+#define SIM_NODE_EMIT_PARTICLES 1009
+#define SIM_NODE_TIME 1010
+#define SIM_NODE_PARTICLE_ATTRIBUTE 1011
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Function Nodes
+ * \{ */
+
+#define FN_NODE_BOOLEAN_MATH 1200
+#define FN_NODE_SWITCH 1201
+#define FN_NODE_FLOAT_COMPARE 1202
+
+/** \} */
+
void init_nodesystem(void);
void free_nodesystem(void);
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h
index 94f0e544a6b..6b0861769c3 100644
--- a/source/blender/blenkernel/BKE_pbvh.h
+++ b/source/blender/blenkernel/BKE_pbvh.h
@@ -49,6 +49,7 @@ struct PBVH;
struct PBVHNode;
struct SubdivCCG;
struct TaskParallelTLS;
+struct TaskParallelSettings;
typedef struct PBVH PBVH;
typedef struct PBVHNode PBVHNode;
@@ -456,30 +457,10 @@ bool pbvh_has_face_sets(PBVH *bvh);
void pbvh_show_face_sets_set(PBVH *bvh, bool show_face_sets);
/* Parallelization */
-typedef void (*PBVHParallelRangeFunc)(void *__restrict userdata,
- const int iter,
- const struct TaskParallelTLS *__restrict tls);
-typedef void (*PBVHParallelReduceFunc)(const void *__restrict userdata,
- void *__restrict chunk_join,
- void *__restrict chunk);
-
-typedef struct PBVHParallelSettings {
- bool use_threading;
- void *userdata_chunk;
- size_t userdata_chunk_size;
- PBVHParallelReduceFunc func_reduce;
-} PBVHParallelSettings;
-
-void BKE_pbvh_parallel_range_settings(struct PBVHParallelSettings *settings,
+void BKE_pbvh_parallel_range_settings(struct TaskParallelSettings *settings,
bool use_threading,
int totnode);
-void BKE_pbvh_parallel_range(const int start,
- const int stop,
- void *userdata,
- PBVHParallelRangeFunc func,
- const struct PBVHParallelSettings *settings);
-
struct MVert *BKE_pbvh_get_verts(const PBVH *bvh);
#ifdef __cplusplus
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 939fcb33b2d..8b7be11e852 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -218,6 +218,15 @@ struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context,
float cfra,
int chan_shown,
struct ListBase *seqbasep);
+struct ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh,
+ const SeqRenderData *context,
+ struct Sequence *seq,
+ float cfra,
+ float facf0,
+ float facf1,
+ struct ImBuf *ibuf1,
+ struct ImBuf *ibuf2,
+ struct ImBuf *ibuf3);
/* **********************************************************************
* sequencer.c
@@ -374,6 +383,10 @@ struct Sequence *BKE_sequencer_prefetch_get_original_sequence(struct Sequence *s
/* intern */
struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq);
void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force);
+float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context,
+ struct Sequence *seq,
+ float cfra,
+ int input);
/* extern */
struct SeqEffectHandle BKE_sequence_get_effect(struct Sequence *seq);
@@ -507,6 +520,7 @@ void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq);
void BKE_sequence_init_colorspace(struct Sequence *seq);
float BKE_sequence_get_fps(struct Scene *scene, struct Sequence *seq);
+float BKE_sequencer_give_stripelem_index(struct Sequence *seq, float cfra);
/* RNA enums, just to be more readable */
enum {
diff --git a/source/blender/blenkernel/BKE_simulation.h b/source/blender/blenkernel/BKE_simulation.h
new file mode 100644
index 00000000000..aad0ada75a9
--- /dev/null
+++ b/source/blender/blenkernel/BKE_simulation.h
@@ -0,0 +1,33 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BKE_SIMULATION_H__
+#define __BKE_SIMULATION_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct Main;
+struct Simulation;
+
+void *BKE_simulation_add(struct Main *bmain, const char *name);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __BKE_SIMULATION_H__ */
diff --git a/source/blender/blenkernel/BKE_subdiv_ccg.h b/source/blender/blenkernel/BKE_subdiv_ccg.h
index 7c7638e65d2..8d2565c31f7 100644
--- a/source/blender/blenkernel/BKE_subdiv_ccg.h
+++ b/source/blender/blenkernel/BKE_subdiv_ccg.h
@@ -40,7 +40,7 @@ struct DMFlagMat;
struct Mesh;
struct Subdiv;
-/* =============================================================================
+/* --------------------------------------------------------------------
* Masks.
*/
@@ -61,7 +61,7 @@ typedef struct SubdivCCGMaskEvaluator {
bool BKE_subdiv_ccg_mask_init_from_paint(SubdivCCGMaskEvaluator *mask_evaluator,
const struct Mesh *mesh);
-/* =============================================================================
+/* --------------------------------------------------------------------
* Materials.
*/
@@ -80,7 +80,7 @@ typedef struct SubdivCCGMaterialFlagsEvaluator {
void BKE_subdiv_ccg_material_flags_init_from_mesh(
SubdivCCGMaterialFlagsEvaluator *material_flags_evaluator, const struct Mesh *mesh);
-/* =============================================================================
+/* --------------------------------------------------------------------
* SubdivCCG.
*/
diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h
index 20236745438..bb88fbf863b 100644
--- a/source/blender/blenkernel/BKE_tracking.h
+++ b/source/blender/blenkernel/BKE_tracking.h
@@ -261,8 +261,16 @@ void BKE_tracking_distortion_undistort_v2(struct MovieDistortion *distortion,
float r_co[2]);
void BKE_tracking_distortion_free(struct MovieDistortion *distortion);
-void BKE_tracking_distort_v2(struct MovieTracking *tracking, const float co[2], float r_co[2]);
-void BKE_tracking_undistort_v2(struct MovieTracking *tracking, const float co[2], float r_co[2]);
+void BKE_tracking_distort_v2(struct MovieTracking *tracking,
+ int image_width,
+ int image_height,
+ const float co[2],
+ float r_co[2]);
+void BKE_tracking_undistort_v2(struct MovieTracking *tracking,
+ int image_width,
+ int image_height,
+ const float co[2],
+ float r_co[2]);
struct ImBuf *BKE_tracking_undistort_frame(struct MovieTracking *tracking,
struct ImBuf *ibuf,
@@ -276,6 +284,8 @@ struct ImBuf *BKE_tracking_distort_frame(struct MovieTracking *tracking,
float overscan);
void BKE_tracking_max_distortion_delta_across_bound(struct MovieTracking *tracking,
+ int image_width,
+ int image_height,
struct rcti *rect,
bool undistort,
float delta[2]);
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 6e612df33d5..8e73afea3ac 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -116,6 +116,7 @@ set(SRC
intern/editmesh_tangent.c
intern/effect.c
intern/fcurve.c
+ intern/fcurve_driver.c
intern/fluid.c
intern/fmodifier.c
intern/font.c
@@ -175,9 +176,11 @@ set(SRC
intern/multires_reshape_apply_base.c
intern/multires_reshape_ccg.c
intern/multires_reshape_smooth.c
+ intern/multires_reshape_subdivide.c
intern/multires_reshape_util.c
intern/multires_reshape_vertcos.c
intern/multires_subdiv.c
+ intern/multires_unsubdivide.c
intern/nla.c
intern/node.c
intern/object.c
@@ -197,7 +200,6 @@ set(SRC
intern/particle_system.c
intern/pbvh.c
intern/pbvh_bmesh.c
- intern/pbvh_parallel.cc
intern/pointcache.c
intern/pointcloud.c
intern/report.c
@@ -211,6 +213,7 @@ set(SRC
intern/sequencer.c
intern/shader_fx.c
intern/shrinkwrap.c
+ intern/simulation.cc
intern/softbody.c
intern/sound.c
intern/speaker.c
@@ -299,6 +302,7 @@ set(SRC
BKE_editmesh_tangent.h
BKE_effect.h
BKE_fcurve.h
+ BKE_fcurve_driver.h
BKE_fluid.h
BKE_font.h
BKE_freestyle.h
@@ -362,6 +366,7 @@ set(SRC
BKE_sequencer.h
BKE_shader_fx.h
BKE_shrinkwrap.h
+ BKE_simulation.h
BKE_softbody.h
BKE_sound.h
BKE_speaker.h
@@ -396,6 +401,7 @@ set(SRC
intern/lib_intern.h
intern/multires_inline.h
intern/multires_reshape.h
+ intern/multires_unsubdivide.h
intern/pbvh_intern.h
intern/subdiv_converter.h
intern/subdiv_inline.h
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index baef2b2290e..b8226c57f80 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -901,16 +901,16 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
/* Sculpt can skip certain modifiers. */
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
- const bool has_multires = (mmd && BKE_multires_sculpt_level_get(mmd) != 0);
+ const bool has_multires = (mmd && mmd->sculptlvl != 0);
bool multires_applied = false;
const bool sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt && !use_render;
const bool sculpt_dyntopo = (sculpt_mode && ob->sculpt->bm) && !use_render;
/* Modifier evaluation contexts for different types of modifiers. */
- ModifierApplyFlag app_render = use_render ? MOD_APPLY_RENDER : 0;
- ModifierApplyFlag app_cache = use_cache ? MOD_APPLY_USECACHE : 0;
- const ModifierEvalContext mectx = {depsgraph, ob, app_render | app_cache};
- const ModifierEvalContext mectx_orco = {depsgraph, ob, app_render | MOD_APPLY_ORCO};
+ ModifierApplyFlag apply_render = use_render ? MOD_APPLY_RENDER : 0;
+ ModifierApplyFlag apply_cache = use_cache ? MOD_APPLY_USECACHE : 0;
+ const ModifierEvalContext mectx = {depsgraph, ob, apply_render | apply_cache};
+ const ModifierEvalContext mectx_orco = {depsgraph, ob, apply_render | MOD_APPLY_ORCO};
/* Get effective list of modifiers to execute. Some effects like shape keys
* are added as virtual modifiers before the user created modifiers. */
@@ -1020,8 +1020,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
if (sculpt_mode && (!has_multires || multires_applied || sculpt_dyntopo)) {
bool unsupported = false;
- if (md->type == eModifierType_Multires &&
- BKE_multires_sculpt_level_get((MultiresModifierData *)md) == 0) {
+ if (md->type == eModifierType_Multires && ((MultiresModifierData *)md)->sculptlvl == 0) {
/* If multires is on level 0 skip it silently without warning message. */
if (!sculpt_dyntopo) {
continue;
@@ -1176,7 +1175,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
}
}
- Mesh *mesh_next = modwrap_applyModifier(md, &mectx, mesh_final);
+ Mesh *mesh_next = modwrap_modifyMesh(md, &mectx, mesh_final);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1212,7 +1211,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
CustomData_MeshMasks_update(&temp_cddata_masks, &nextmask);
mesh_set_only_copy(mesh_orco, &temp_cddata_masks);
- mesh_next = modwrap_applyModifier(md, &mectx_orco, mesh_orco);
+ mesh_next = modwrap_modifyMesh(md, &mectx_orco, mesh_orco);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1238,7 +1237,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
nextmask.pmask |= CD_MASK_ORIGINDEX;
mesh_set_only_copy(mesh_orco_cloth, &nextmask);
- mesh_next = modwrap_applyModifier(md, &mectx_orco, mesh_orco_cloth);
+ mesh_next = modwrap_modifyMesh(md, &mectx_orco, mesh_orco_cloth);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1595,7 +1594,7 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
mask.pmask |= CD_MASK_ORIGINDEX;
mesh_set_only_copy(mesh_orco, &mask);
- Mesh *mesh_next = modwrap_applyModifier(md, &mectx_orco, mesh_orco);
+ Mesh *mesh_next = modwrap_modifyMesh(md, &mectx_orco, mesh_orco);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1626,7 +1625,7 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
}
}
- Mesh *mesh_next = modwrap_applyModifier(md, &mectx, mesh_final);
+ Mesh *mesh_next = modwrap_modifyMesh(md, &mectx, mesh_final);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index ba77538bfb6..4f51e23496c 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -1665,6 +1665,6 @@ void what_does_obaction(
adt.action = act;
/* execute effects of Action on to workob (or it's PoseChannels) */
- BKE_animsys_evaluate_animdata(NULL, &workob->id, &adt, cframe, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata(&workob->id, &adt, cframe, ADT_RECALC_ANIM, false);
}
}
diff --git a/source/blender/blenkernel/intern/anim_data.c b/source/blender/blenkernel/intern/anim_data.c
index 41bfc5b59e4..02b7763a9b4 100644
--- a/source/blender/blenkernel/intern/anim_data.c
+++ b/source/blender/blenkernel/intern/anim_data.c
@@ -29,6 +29,7 @@
#include "BKE_animsys.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
@@ -95,6 +96,7 @@ bool id_type_can_have_animdata(const short id_type)
case ID_HA:
case ID_PT:
case ID_VO:
+ case ID_SIM:
return true;
/* no AnimData */
@@ -1321,6 +1323,9 @@ void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *use
/* volumes */
ANIMDATA_IDS_CB(bmain->volumes.first);
+
+ /* simulations */
+ ANIMDATA_IDS_CB(bmain->simulations.first);
}
/* Fix all RNA-Paths throughout the database (directly access the Global.main version)
@@ -1430,6 +1435,9 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id,
/* volumes */
RENAMEFIX_ANIM_IDS(bmain->volumes.first);
+ /* simulations */
+ RENAMEFIX_ANIM_IDS(bmain->simulations.first);
+
/* scenes */
RENAMEFIX_ANIM_NODETREE_IDS(bmain->scenes.first, Scene);
}
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 18320ef0f8d..5e4b280d0d0 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -2500,7 +2500,7 @@ static void animsys_evaluate_overrides(PointerRNA *ptr, AnimData *adt)
* have been set already by the depsgraph. Now, we use the recalc
*/
void BKE_animsys_evaluate_animdata(
- Scene *scene, ID *id, AnimData *adt, float ctime, short recalc, const bool flush_to_original)
+ ID *id, AnimData *adt, float ctime, eAnimData_Recalc recalc, const bool flush_to_original)
{
PointerRNA id_ptr;
@@ -2547,13 +2547,6 @@ void BKE_animsys_evaluate_animdata(
* - It is best that we execute this every time, so that no errors are likely to occur.
*/
animsys_evaluate_overrides(&id_ptr, adt);
-
- /* execute and clear all cached property update functions */
- if (scene) {
- Main *bmain = G.main; // xxx - to get passed in!
- RNA_property_update_cache_flush(bmain, scene);
- RNA_property_update_cache_free();
- }
}
/* Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only
@@ -2563,10 +2556,7 @@ void BKE_animsys_evaluate_animdata(
* 'local' (i.e. belonging in the nearest ID-block that setting is related to, not a
* standard 'root') block are overridden by a larger 'user'
*/
-void BKE_animsys_evaluate_all_animation(Main *main,
- Depsgraph *depsgraph,
- Scene *scene,
- float ctime)
+void BKE_animsys_evaluate_all_animation(Main *main, Depsgraph *depsgraph, float ctime)
{
ID *id;
@@ -2585,7 +2575,7 @@ void BKE_animsys_evaluate_all_animation(Main *main,
for (id = first; id; id = id->next) { \
if (ID_REAL_USERS(id) > 0) { \
AnimData *adt = BKE_animdata_from_id(id); \
- BKE_animsys_evaluate_animdata(scene, id, adt, ctime, aflag, flush_to_original); \
+ BKE_animsys_evaluate_animdata(id, adt, ctime, aflag, flush_to_original); \
} \
} \
(void)0
@@ -2604,9 +2594,9 @@ void BKE_animsys_evaluate_all_animation(Main *main,
if (ntp->nodetree) { \
AnimData *adt2 = BKE_animdata_from_id((ID *)ntp->nodetree); \
BKE_animsys_evaluate_animdata( \
- scene, (ID *)ntp->nodetree, adt2, ctime, ADT_RECALC_ANIM, flush_to_original); \
+ &ntp->nodetree->id, adt2, ctime, ADT_RECALC_ANIM, flush_to_original); \
} \
- BKE_animsys_evaluate_animdata(scene, id, adt, ctime, aflag, flush_to_original); \
+ BKE_animsys_evaluate_animdata(id, adt, ctime, aflag, flush_to_original); \
} \
} \
(void)0
@@ -2690,6 +2680,9 @@ void BKE_animsys_evaluate_all_animation(Main *main,
/* volumes */
EVAL_ANIM_IDS(main->volumes.first, ADT_RECALC_ANIM);
+ /* simulations */
+ EVAL_ANIM_IDS(main->simulations.first, ADT_RECALC_ANIM);
+
/* objects */
/* ADT_RECALC_ANIM doesn't need to be supplied here, since object AnimData gets
* this tagged by Depsgraph on framechange. This optimization means that objects
@@ -2718,10 +2711,9 @@ void BKE_animsys_eval_animdata(Depsgraph *depsgraph, ID *id)
AnimData *adt = BKE_animdata_from_id(id);
/* XXX: this is only needed for flushing RNA updates,
* which should get handled as part of the dependency graph instead. */
- Scene *scene = NULL;
DEG_debug_print_eval_time(depsgraph, __func__, id->name, id, ctime);
const bool flush_to_original = DEG_is_active(depsgraph);
- BKE_animsys_evaluate_animdata(scene, id, adt, ctime, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(id, adt, ctime, ADT_RECALC_ANIM, flush_to_original);
}
void BKE_animsys_update_driver_array(ID *id)
diff --git a/source/blender/blenkernel/intern/blendfile.c b/source/blender/blenkernel/intern/blendfile.c
index 5c000fbcb36..13dcc7b06f6 100644
--- a/source/blender/blenkernel/intern/blendfile.c
+++ b/source/blender/blenkernel/intern/blendfile.c
@@ -279,9 +279,6 @@ static void setup_app_data(bContext *C,
// CTX_wm_manager_set(C, NULL);
BKE_blender_globals_clear();
- /* clear old property update cache, in case some old references are left dangling */
- RNA_property_update_cache_free();
-
bmain = G_MAIN = bfd->main;
bfd->main = NULL;
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 2cc1d869e4c..052f16b36a3 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -49,7 +49,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-#include "RE_render_ext.h" /* externtex */
+#include "RE_render_ext.h" /* RE_texture_evaluate */
static void brush_init_data(ID *id)
{
@@ -1552,8 +1552,7 @@ float BKE_brush_sample_tex_3d(const Scene *scene,
else if (mtex->brush_map_mode == MTEX_MAP_MODE_3D) {
/* Get strength by feeding the vertex
* location directly into a texture */
- hasrgb = externtex(
- mtex, point, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ hasrgb = RE_texture_evaluate(mtex, point, thread, pool, false, false, &intensity, rgba);
}
else if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) {
float rotation = -mtex->rot;
@@ -1583,8 +1582,7 @@ float BKE_brush_sample_tex_3d(const Scene *scene,
co[1] = y;
co[2] = 0.0f;
- hasrgb = externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
}
else {
float rotation = -mtex->rot;
@@ -1640,8 +1638,7 @@ float BKE_brush_sample_tex_3d(const Scene *scene,
co[1] = y;
co[2] = 0.0f;
- hasrgb = externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
}
intensity += br->texture_sample_bias;
@@ -1698,8 +1695,7 @@ float BKE_brush_sample_masktex(
co[1] = y;
co[2] = 0.0f;
- externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
}
else {
float rotation = -mtex->rot;
@@ -1755,8 +1751,7 @@ float BKE_brush_sample_masktex(
co[1] = y;
co[2] = 0.0f;
- externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
}
CLAMP(intensity, 0.0f, 1.0f);
@@ -2060,7 +2055,7 @@ unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side, bool use_sec
unsigned int *texcache = NULL;
MTex *mtex = (use_secondary) ? &br->mask_mtex : &br->mtex;
float intensity;
- float rgba[4];
+ float rgba_dummy[4];
int ix, iy;
int side = half_side * 2;
@@ -2078,11 +2073,8 @@ unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side, bool use_sec
/* This is copied from displace modifier code */
/* TODO(sergey): brush are always caching with CM enabled for now. */
- externtex(mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false);
-
- ((char *)texcache)[(iy * side + ix) * 4] = ((char *)texcache)[(iy * side + ix) * 4 + 1] =
- ((char *)texcache)[(iy * side + ix) * 4 + 2] = ((
- char *)texcache)[(iy * side + ix) * 4 + 3] = (char)(intensity * 255.0f);
+ RE_texture_evaluate(mtex, co, 0, NULL, false, false, &intensity, rgba_dummy);
+ copy_v4_uchar((uchar *)&texcache[iy * side + ix], (char)(intensity * 255.0f));
}
}
}
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index f82b8b6675c..3da384a2745 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -1383,8 +1383,6 @@ typedef struct ScopesUpdateData {
struct ColormanageProcessor *cm_processor;
const unsigned char *display_buffer;
const int ycc_mode;
-
- unsigned int *bin_lum, *bin_r, *bin_g, *bin_b, *bin_a;
} ScopesUpdateData;
typedef struct ScopesUpdateDataChunk {
@@ -1495,23 +1493,24 @@ static void scopes_update_cb(void *__restrict userdata,
}
}
-static void scopes_update_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void scopes_update_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- const ScopesUpdateData *data = userdata;
- const ScopesUpdateDataChunk *data_chunk = userdata_chunk;
-
- unsigned int *bin_lum = data->bin_lum;
- unsigned int *bin_r = data->bin_r;
- unsigned int *bin_g = data->bin_g;
- unsigned int *bin_b = data->bin_b;
- unsigned int *bin_a = data->bin_a;
+ ScopesUpdateDataChunk *join_chunk = chunk_join;
+ const ScopesUpdateDataChunk *data_chunk = chunk;
+
+ unsigned int *bin_lum = join_chunk->bin_lum;
+ unsigned int *bin_r = join_chunk->bin_r;
+ unsigned int *bin_g = join_chunk->bin_g;
+ unsigned int *bin_b = join_chunk->bin_b;
+ unsigned int *bin_a = join_chunk->bin_a;
const unsigned int *bin_lum_c = data_chunk->bin_lum;
const unsigned int *bin_r_c = data_chunk->bin_r;
const unsigned int *bin_g_c = data_chunk->bin_g;
const unsigned int *bin_b_c = data_chunk->bin_b;
const unsigned int *bin_a_c = data_chunk->bin_a;
- float(*minmax)[2] = data->scopes->minmax;
const float *min = data_chunk->min;
const float *max = data_chunk->max;
@@ -1524,11 +1523,11 @@ static void scopes_update_finalize(void *__restrict userdata, void *__restrict u
}
for (int c = 3; c--;) {
- if (min[c] < minmax[c][0]) {
- minmax[c][0] = min[c];
+ if (min[c] < join_chunk->min[c]) {
+ join_chunk->min[c] = min[c];
}
- if (max[c] > minmax[c][1]) {
- minmax[c][1] = max[c];
+ if (max[c] > join_chunk->max[c]) {
+ join_chunk->max[c] = max[c];
}
}
}
@@ -1542,7 +1541,6 @@ void BKE_scopes_update(Scopes *scopes,
unsigned int nl, na, nr, ng, nb;
double divl, diva, divr, divg, divb;
const unsigned char *display_buffer = NULL;
- uint bin_lum[256] = {0}, bin_r[256] = {0}, bin_g[256] = {0}, bin_b[256] = {0}, bin_a[256] = {0};
int ycc_mode = -1;
void *cache_handle = NULL;
struct ColormanageProcessor *cm_processor = NULL;
@@ -1638,11 +1636,6 @@ void BKE_scopes_update(Scopes *scopes,
.cm_processor = cm_processor,
.display_buffer = display_buffer,
.ycc_mode = ycc_mode,
- .bin_lum = bin_lum,
- .bin_r = bin_r,
- .bin_g = bin_g,
- .bin_b = bin_b,
- .bin_a = bin_a,
};
ScopesUpdateDataChunk data_chunk = {{0}};
INIT_MINMAX(data_chunk.min, data_chunk.max);
@@ -1652,26 +1645,26 @@ void BKE_scopes_update(Scopes *scopes,
settings.use_threading = (ibuf->y > 256);
settings.userdata_chunk = &data_chunk;
settings.userdata_chunk_size = sizeof(data_chunk);
- settings.func_finalize = scopes_update_finalize;
+ settings.func_reduce = scopes_update_reduce;
BLI_task_parallel_range(0, ibuf->y, &data, scopes_update_cb, &settings);
/* convert hist data to float (proportional to max count) */
nl = na = nr = nb = ng = 0;
for (a = 0; a < 256; a++) {
- if (bin_lum[a] > nl) {
- nl = bin_lum[a];
+ if (data_chunk.bin_lum[a] > nl) {
+ nl = data_chunk.bin_lum[a];
}
- if (bin_r[a] > nr) {
- nr = bin_r[a];
+ if (data_chunk.bin_r[a] > nr) {
+ nr = data_chunk.bin_r[a];
}
- if (bin_g[a] > ng) {
- ng = bin_g[a];
+ if (data_chunk.bin_g[a] > ng) {
+ ng = data_chunk.bin_g[a];
}
- if (bin_b[a] > nb) {
- nb = bin_b[a];
+ if (data_chunk.bin_b[a] > nb) {
+ nb = data_chunk.bin_b[a];
}
- if (bin_a[a] > na) {
- na = bin_a[a];
+ if (data_chunk.bin_a[a] > na) {
+ na = data_chunk.bin_a[a];
}
}
divl = nl ? 1.0 / (double)nl : 1.0;
@@ -1681,11 +1674,11 @@ void BKE_scopes_update(Scopes *scopes,
divb = nb ? 1.0 / (double)nb : 1.0;
for (a = 0; a < 256; a++) {
- scopes->hist.data_luma[a] = bin_lum[a] * divl;
- scopes->hist.data_r[a] = bin_r[a] * divr;
- scopes->hist.data_g[a] = bin_g[a] * divg;
- scopes->hist.data_b[a] = bin_b[a] * divb;
- scopes->hist.data_a[a] = bin_a[a] * diva;
+ scopes->hist.data_luma[a] = data_chunk.bin_lum[a] * divl;
+ scopes->hist.data_r[a] = data_chunk.bin_r[a] * divr;
+ scopes->hist.data_g[a] = data_chunk.bin_g[a] * divg;
+ scopes->hist.data_b[a] = data_chunk.bin_b[a] * divb;
+ scopes->hist.data_a[a] = data_chunk.bin_a[a] * diva;
}
if (cm_processor) {
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 099fdacf401..3c68753cbf9 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -62,7 +62,7 @@
#include "BKE_deform.h"
#include "BKE_displist.h"
#include "BKE_editmesh.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_lib_id.h"
@@ -1009,8 +1009,8 @@ static void trackto_new_data(void *cdata)
{
bTrackToConstraint *data = (bTrackToConstraint *)cdata;
- data->reserved1 = TRACK_Y;
- data->reserved2 = UP_Z;
+ data->reserved1 = TRACK_nZ;
+ data->reserved2 = UP_Y;
}
static void trackto_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata)
@@ -4694,7 +4694,7 @@ static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase
pos[0] *= width;
pos[1] *= height;
- BKE_tracking_undistort_v2(tracking, pos, pos);
+ BKE_tracking_undistort_v2(tracking, width, height, pos, pos);
/* Normalize pixel coordinates back. */
pos[0] /= width;
diff --git a/source/blender/blenkernel/intern/crazyspace.c b/source/blender/blenkernel/intern/crazyspace.c
index 7ec1da8eab4..3c47615b071 100644
--- a/source/blender/blenkernel/intern/crazyspace.c
+++ b/source/blender/blenkernel/intern/crazyspace.c
@@ -386,7 +386,7 @@ int BKE_sculpt_get_first_deform_matrices(struct Depsgraph *depsgraph,
crazyspace_init_object_for_eval(depsgraph, object, &object_eval);
MultiresModifierData *mmd = get_multires_modifier(scene, &object_eval, 0);
const bool is_sculpt_mode = (object->mode & OB_MODE_SCULPT) != 0;
- const bool has_multires = mmd != NULL && BKE_multires_sculpt_level_get(mmd) > 0;
+ const bool has_multires = mmd != NULL && mmd->sculptlvl > 0;
const ModifierEvalContext mectx = {depsgraph, &object_eval, 0};
if (is_sculpt_mode && has_multires) {
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index b4a8625c0bb..76dec63903b 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -5506,6 +5506,20 @@ void BKE_curve_material_remap(Curve *cu, const unsigned int *remap, unsigned int
#undef MAT_NR_REMAP
}
+void BKE_curve_smooth_flag_set(Curve *cu, const bool use_smooth)
+{
+ if (use_smooth) {
+ for (Nurb *nu = cu->nurb.first; nu; nu = nu->next) {
+ nu->flag |= CU_SMOOTH;
+ }
+ }
+ else {
+ for (Nurb *nu = cu->nurb.first; nu; nu = nu->next) {
+ nu->flag &= ~CU_SMOOTH;
+ }
+ }
+}
+
void BKE_curve_rect_from_textbox(const struct Curve *cu,
const struct TextBox *tb,
struct rctf *r_rect)
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 5cb536f98b9..d35dc32738b 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -858,7 +858,7 @@ static bool curve_calc_modifiers_pre(
Curve *cu = ob->data;
int numElems = 0, numVerts = 0;
const bool editmode = (!for_render && (cu->editnurb || cu->editfont));
- ModifierApplyFlag app_flag = 0;
+ ModifierApplyFlag apply_flag = 0;
float(*deformedVerts)[3] = NULL;
float *keyVerts = NULL;
int required_mode;
@@ -867,17 +867,17 @@ static bool curve_calc_modifiers_pre(
modifiers_clearErrors(ob);
if (editmode) {
- app_flag |= MOD_APPLY_USECACHE;
+ apply_flag |= MOD_APPLY_USECACHE;
}
if (for_render) {
- app_flag |= MOD_APPLY_RENDER;
+ apply_flag |= MOD_APPLY_RENDER;
required_mode = eModifierMode_Render;
}
else {
required_mode = eModifierMode_Realtime;
}
- const ModifierEvalContext mectx = {depsgraph, ob, app_flag};
+ const ModifierEvalContext mectx = {depsgraph, ob, apply_flag};
pretessellatePoint = curve_get_tessellate_point(scene, ob, for_render, editmode);
@@ -990,10 +990,10 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
Mesh *modified = NULL, *mesh_applied;
float(*vertCos)[3] = NULL;
int useCache = !for_render;
- ModifierApplyFlag app_flag = 0;
+ ModifierApplyFlag apply_flag = 0;
if (for_render) {
- app_flag |= MOD_APPLY_RENDER;
+ apply_flag |= MOD_APPLY_RENDER;
required_mode = eModifierMode_Render;
}
else {
@@ -1001,9 +1001,9 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
}
const ModifierEvalContext mectx_deform = {
- depsgraph, ob, editmode ? app_flag | MOD_APPLY_USECACHE : app_flag};
+ depsgraph, ob, editmode ? apply_flag | MOD_APPLY_USECACHE : apply_flag};
const ModifierEvalContext mectx_apply = {
- depsgraph, ob, useCache ? app_flag | MOD_APPLY_USECACHE : app_flag};
+ depsgraph, ob, useCache ? apply_flag | MOD_APPLY_USECACHE : apply_flag};
pretessellatePoint = curve_get_tessellate_point(scene, ob, for_render, editmode);
@@ -1100,7 +1100,7 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
if (need_normal) {
BKE_mesh_ensure_normals(modified);
}
- mesh_applied = mti->applyModifier(md, &mectx_apply, modified);
+ mesh_applied = mti->modifyMesh(md, &mectx_apply, modified);
if (mesh_applied) {
/* Modifier returned a new derived mesh */
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index a704e199007..2e1b17844c4 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -653,15 +653,15 @@ static void grid_bound_insert_cb_ex(void *__restrict userdata,
boundInsert(grid_bound, bData->realCoord[bData->s_pos[i]].v);
}
-static void grid_bound_insert_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void grid_bound_insert_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- PaintBakeData *bData = userdata;
- VolumeGrid *grid = bData->grid;
-
- Bounds3D *grid_bound = userdata_chunk;
+ Bounds3D *join = chunk_join;
+ Bounds3D *grid_bound = chunk;
- boundInsert(&grid->grid_bounds, grid_bound->min);
- boundInsert(&grid->grid_bounds, grid_bound->max);
+ boundInsert(join, grid_bound->min);
+ boundInsert(join, grid_bound->max);
}
static void grid_cell_points_cb_ex(void *__restrict userdata,
@@ -685,17 +685,20 @@ static void grid_cell_points_cb_ex(void *__restrict userdata,
s_num[temp_t_index[i]]++;
}
-static void grid_cell_points_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void grid_cell_points_reduce(const void *__restrict userdata,
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- PaintBakeData *bData = userdata;
- VolumeGrid *grid = bData->grid;
+ const PaintBakeData *bData = userdata;
+ const VolumeGrid *grid = bData->grid;
const int grid_cells = grid->dim[0] * grid->dim[1] * grid->dim[2];
- int *s_num = userdata_chunk;
+ int *join_s_num = chunk_join;
+ int *s_num = chunk;
/* calculate grid indexes */
for (int i = 0; i < grid_cells; i++) {
- grid->s_num[i] += s_num[i];
+ join_s_num[i] += s_num[i];
}
}
@@ -753,7 +756,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
settings.use_threading = (sData->total_points > 1000);
settings.userdata_chunk = &grid->grid_bounds;
settings.userdata_chunk_size = sizeof(grid->grid_bounds);
- settings.func_finalize = grid_bound_insert_finalize;
+ settings.func_reduce = grid_bound_insert_reduce;
BLI_task_parallel_range(0, sData->total_points, bData, grid_bound_insert_cb_ex, &settings);
}
/* get dimensions */
@@ -814,7 +817,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
settings.use_threading = (sData->total_points > 1000);
settings.userdata_chunk = grid->s_num;
settings.userdata_chunk_size = sizeof(*grid->s_num) * grid_cells;
- settings.func_finalize = grid_cell_points_finalize;
+ settings.func_reduce = grid_cell_points_reduce;
BLI_task_parallel_range(0, sData->total_points, bData, grid_cell_points_cb_ex, &settings);
}
@@ -4882,7 +4885,7 @@ static void dynamicPaint_prepareAdjacencyData(DynamicPaintSurface *surface, cons
0, sData->total_points, sData, dynamic_paint_prepare_adjacency_cb, &settings);
/* calculate average values (single thread).
- * Note: tried to put this in threaded callback (using _finalize feature),
+ * Note: tried to put this in threaded callback (using _reduce feature),
* but gave ~30% slower result! */
bData->average_dist = 0.0;
for (index = 0; index < sData->total_points; index++) {
diff --git a/source/blender/blenkernel/intern/editmesh_tangent.c b/source/blender/blenkernel/intern/editmesh_tangent.c
index c3ae2a54e13..6fcaf84d4ca 100644
--- a/source/blender/blenkernel/intern/editmesh_tangent.c
+++ b/source/blender/blenkernel/intern/editmesh_tangent.c
@@ -251,9 +251,7 @@ finally:
pRes[3] = fSign;
}
-static void emDM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void emDM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
struct SGLSLEditMeshToTangent *mesh2tangent = taskdata;
/* new computation method */
@@ -362,9 +360,8 @@ void BKE_editmesh_loop_tangent_calc(BMEditMesh *em,
#endif
/* Calculation */
if (em->tottri != 0) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
- task_pool = BLI_task_pool_create(scheduler, NULL, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(NULL, TASK_PRIORITY_LOW);
tangent_mask_curr = 0;
/* Calculate tangent layers */
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 439992a4113..3f55831cfeb 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -30,49 +30,28 @@
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
-#include "DNA_constraint_types.h"
#include "DNA_object_types.h"
-#include "BLI_alloca.h"
#include "BLI_blenlib.h"
#include "BLI_easing.h"
-#include "BLI_expr_pylike_eval.h"
#include "BLI_math.h"
-#include "BLI_string_utils.h"
-#include "BLI_threads.h"
-#include "BLI_utildefines.h"
-#include "BLT_translation.h"
-
-#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_animsys.h"
-#include "BKE_armature.h"
-#include "BKE_constraint.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_nla.h"
-#include "BKE_object.h"
#include "RNA_access.h"
-#include "atomic_ops.h"
-
#include "CLG_log.h"
-#ifdef WITH_PYTHON
-# include "BPY_extern.h"
-#endif
-
#define SMALL -1.0e-10
#define SELECT 1
-#ifdef WITH_PYTHON
-static ThreadMutex python_driver_lock = BLI_MUTEX_INITIALIZER;
-#endif
-
static CLG_LogRef LOG = {"bke.fcurve"};
/* ************************** Data-Level Functions ************************* */
@@ -1256,1236 +1235,6 @@ short test_time_fcurve(FCurve *fcu)
return 0;
}
-/* ***************************** Drivers ********************************* */
-
-/* Driver Variables --------------------------- */
-
-/* TypeInfo for Driver Variables (dvti) */
-typedef struct DriverVarTypeInfo {
- /* evaluation callback */
- float (*get_value)(ChannelDriver *driver, DriverVar *dvar);
-
- /* allocation of target slots */
- int num_targets; /* number of target slots required */
- const char *target_names[MAX_DRIVER_TARGETS]; /* UI names that should be given to the slots */
- short target_flags[MAX_DRIVER_TARGETS]; /* flags defining the requirements for each slot */
-} DriverVarTypeInfo;
-
-/* Macro to begin definitions */
-#define BEGIN_DVAR_TYPEDEF(type) {
-
-/* Macro to end definitions */
-#define END_DVAR_TYPEDEF }
-
-/* ......... */
-
-static ID *dtar_id_ensure_proxy_from(ID *id)
-{
- if (id && GS(id->name) == ID_OB && ((Object *)id)->proxy_from) {
- return (ID *)(((Object *)id)->proxy_from);
- }
- return id;
-}
-
-/**
- * Helper function to obtain a value using RNA from the specified source
- * (for evaluating drivers).
- */
-static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar)
-{
- PointerRNA id_ptr, ptr;
- PropertyRNA *prop;
- ID *id;
- int index = -1;
- float value = 0.0f;
-
- /* sanity check */
- if (ELEM(NULL, driver, dtar)) {
- return 0.0f;
- }
-
- id = dtar_id_ensure_proxy_from(dtar->id);
-
- /* error check for missing pointer... */
- if (id == NULL) {
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
- }
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return 0.0f;
- }
-
- /* get RNA-pointer for the ID-block given in target */
- RNA_id_pointer_create(id, &id_ptr);
-
- /* get property to read from, and get value as appropriate */
- if (!RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
- /* path couldn't be resolved */
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG,
- "Driver Evaluation Error: cannot resolve target for %s -> %s",
- id->name,
- dtar->rna_path);
- }
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return 0.0f;
- }
-
- if (RNA_property_array_check(prop)) {
- /* array */
- if (index < 0 || index >= RNA_property_array_length(&ptr, prop)) {
- /* out of bounds */
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG,
- "Driver Evaluation Error: array index is out of bounds for %s -> %s (%d)",
- id->name,
- dtar->rna_path,
- index);
- }
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return 0.0f;
- }
-
- switch (RNA_property_type(prop)) {
- case PROP_BOOLEAN:
- value = (float)RNA_property_boolean_get_index(&ptr, prop, index);
- break;
- case PROP_INT:
- value = (float)RNA_property_int_get_index(&ptr, prop, index);
- break;
- case PROP_FLOAT:
- value = RNA_property_float_get_index(&ptr, prop, index);
- break;
- default:
- break;
- }
- }
- else {
- /* not an array */
- switch (RNA_property_type(prop)) {
- case PROP_BOOLEAN:
- value = (float)RNA_property_boolean_get(&ptr, prop);
- break;
- case PROP_INT:
- value = (float)RNA_property_int_get(&ptr, prop);
- break;
- case PROP_FLOAT:
- value = RNA_property_float_get(&ptr, prop);
- break;
- case PROP_ENUM:
- value = (float)RNA_property_enum_get(&ptr, prop);
- break;
- default:
- break;
- }
- }
-
- /* if we're still here, we should be ok... */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- return value;
-}
-
-/**
- * Same as 'dtar_get_prop_val'. but get the RNA property.
- */
-bool driver_get_variable_property(ChannelDriver *driver,
- DriverTarget *dtar,
- PointerRNA *r_ptr,
- PropertyRNA **r_prop,
- int *r_index)
-{
- PointerRNA id_ptr;
- PointerRNA ptr;
- PropertyRNA *prop;
- ID *id;
- int index = -1;
-
- /* sanity check */
- if (ELEM(NULL, driver, dtar)) {
- return false;
- }
-
- id = dtar_id_ensure_proxy_from(dtar->id);
-
- /* error check for missing pointer... */
- if (id == NULL) {
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
- }
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return false;
- }
-
- /* get RNA-pointer for the ID-block given in target */
- RNA_id_pointer_create(id, &id_ptr);
-
- /* get property to read from, and get value as appropriate */
- if (dtar->rna_path == NULL || dtar->rna_path[0] == '\0') {
- ptr = PointerRNA_NULL;
- prop = NULL; /* ok */
- }
- else if (RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
- /* ok */
- }
- else {
- /* path couldn't be resolved */
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG,
- "Driver Evaluation Error: cannot resolve target for %s -> %s",
- id->name,
- dtar->rna_path);
- }
-
- ptr = PointerRNA_NULL;
- *r_prop = NULL;
- *r_index = -1;
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return false;
- }
-
- *r_ptr = ptr;
- *r_prop = prop;
- *r_index = index;
-
- /* if we're still here, we should be ok... */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- return true;
-}
-
-static short driver_check_valid_targets(ChannelDriver *driver, DriverVar *dvar)
-{
- short valid_targets = 0;
-
- DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
- Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
-
- /* check if this target has valid data */
- if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
- /* invalid target, so will not have enough targets */
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- }
- else {
- /* target seems to be OK now... */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- valid_targets++;
- }
- }
- DRIVER_TARGETS_LOOPER_END;
-
- return valid_targets;
-}
-
-/* ......... */
-
-/* evaluate 'single prop' driver variable */
-static float dvar_eval_singleProp(ChannelDriver *driver, DriverVar *dvar)
-{
- /* just evaluate the first target slot */
- return dtar_get_prop_val(driver, &dvar->targets[0]);
-}
-
-/* evaluate 'rotation difference' driver variable */
-static float dvar_eval_rotDiff(ChannelDriver *driver, DriverVar *dvar)
-{
- short valid_targets = driver_check_valid_targets(driver, dvar);
-
- /* make sure we have enough valid targets to use - all or nothing for now... */
- if (driver_check_valid_targets(driver, dvar) != 2) {
- if (G.debug & G_DEBUG) {
- CLOG_WARN(&LOG,
- "RotDiff DVar: not enough valid targets (n = %d) (a = %p, b = %p)",
- valid_targets,
- dvar->targets[0].id,
- dvar->targets[1].id);
- }
- return 0.0f;
- }
-
- float(*mat[2])[4];
-
- /* NOTE: for now, these are all just worldspace */
- for (int i = 0; i < 2; i++) {
- /* get pointer to loc values to store in */
- DriverTarget *dtar = &dvar->targets[i];
- Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
- bPoseChannel *pchan;
-
- /* after the checks above, the targets should be valid here... */
- BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
-
- /* try to get posechannel */
- pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
-
- /* check if object or bone */
- if (pchan) {
- /* bone */
- mat[i] = pchan->pose_mat;
- }
- else {
- /* object */
- mat[i] = ob->obmat;
- }
- }
-
- float q1[4], q2[4], quat[4], angle;
-
- /* use the final posed locations */
- mat4_to_quat(q1, mat[0]);
- mat4_to_quat(q2, mat[1]);
-
- invert_qt_normalized(q1);
- mul_qt_qtqt(quat, q1, q2);
- angle = 2.0f * (saacos(quat[0]));
- angle = fabsf(angle);
-
- return (angle > (float)M_PI) ? (float)((2.0f * (float)M_PI) - angle) : (float)(angle);
-}
-
-/* evaluate 'location difference' driver variable */
-/* TODO: this needs to take into account space conversions... */
-static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
-{
- float loc1[3] = {0.0f, 0.0f, 0.0f};
- float loc2[3] = {0.0f, 0.0f, 0.0f};
- short valid_targets = driver_check_valid_targets(driver, dvar);
-
- /* make sure we have enough valid targets to use - all or nothing for now... */
- if (valid_targets < dvar->num_targets) {
- if (G.debug & G_DEBUG) {
- CLOG_WARN(&LOG,
- "LocDiff DVar: not enough valid targets (n = %d) (a = %p, b = %p)",
- valid_targets,
- dvar->targets[0].id,
- dvar->targets[1].id);
- }
- return 0.0f;
- }
-
- /* SECOND PASS: get two location values */
- /* NOTE: for now, these are all just worldspace */
- DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
- /* get pointer to loc values to store in */
- Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
- bPoseChannel *pchan;
- float tmp_loc[3];
-
- /* after the checks above, the targets should be valid here... */
- BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
-
- /* try to get posechannel */
- pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
-
- /* check if object or bone */
- if (pchan) {
- /* bone */
- if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
- if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- float mat[4][4];
-
- /* extract transform just like how the constraints do it! */
- copy_m4_m4(mat, pchan->pose_mat);
- BKE_constraint_mat_convertspace(
- ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
-
- /* ... and from that, we get our transform */
- copy_v3_v3(tmp_loc, mat[3]);
- }
- else {
- /* transform space (use transform values directly) */
- copy_v3_v3(tmp_loc, pchan->loc);
- }
- }
- else {
- /* convert to worldspace */
- copy_v3_v3(tmp_loc, pchan->pose_head);
- mul_m4_v3(ob->obmat, tmp_loc);
- }
- }
- else {
- /* object */
- if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
- if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- /* XXX: this should practically be the same as transform space... */
- float mat[4][4];
-
- /* extract transform just like how the constraints do it! */
- copy_m4_m4(mat, ob->obmat);
- BKE_constraint_mat_convertspace(
- ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
-
- /* ... and from that, we get our transform */
- copy_v3_v3(tmp_loc, mat[3]);
- }
- else {
- /* transform space (use transform values directly) */
- copy_v3_v3(tmp_loc, ob->loc);
- }
- }
- else {
- /* worldspace */
- copy_v3_v3(tmp_loc, ob->obmat[3]);
- }
- }
-
- /* copy the location to the right place */
- if (tarIndex) {
- copy_v3_v3(loc2, tmp_loc);
- }
- else {
- copy_v3_v3(loc1, tmp_loc);
- }
- }
- DRIVER_TARGETS_LOOPER_END;
-
- /* if we're still here, there should now be two targets to use,
- * so just take the length of the vector between these points
- */
- return len_v3v3(loc1, loc2);
-}
-
-/* evaluate 'transform channel' driver variable */
-static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
-{
- DriverTarget *dtar = &dvar->targets[0];
- Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
- bPoseChannel *pchan;
- float mat[4][4];
- float oldEul[3] = {0.0f, 0.0f, 0.0f};
- bool use_eulers = false;
- short rot_order = ROT_MODE_EUL;
-
- /* check if this target has valid data */
- if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
- /* invalid target, so will not have enough targets */
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return 0.0f;
- }
- else {
- /* target should be valid now */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- }
-
- /* try to get posechannel */
- pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
-
- /* check if object or bone, and get transform matrix accordingly
- * - "useEulers" code is used to prevent the problems associated with non-uniqueness
- * of euler decomposition from matrices [#20870]
- * - localspace is for [#21384], where parent results are not wanted
- * but local-consts is for all the common "corrective-shapes-for-limbs" situations
- */
- if (pchan) {
- /* bone */
- if (pchan->rotmode > 0) {
- copy_v3_v3(oldEul, pchan->eul);
- rot_order = pchan->rotmode;
- use_eulers = true;
- }
-
- if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
- if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- /* just like how the constraints do it! */
- copy_m4_m4(mat, pchan->pose_mat);
- BKE_constraint_mat_convertspace(
- ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
- }
- else {
- /* specially calculate local matrix, since chan_mat is not valid
- * since it stores delta transform of pose_mat so that deforms work
- * so it cannot be used here for "transform" space
- */
- BKE_pchan_to_mat4(pchan, mat);
- }
- }
- else {
- /* worldspace matrix */
- mul_m4_m4m4(mat, ob->obmat, pchan->pose_mat);
- }
- }
- else {
- /* object */
- if (ob->rotmode > 0) {
- copy_v3_v3(oldEul, ob->rot);
- rot_order = ob->rotmode;
- use_eulers = true;
- }
-
- if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
- if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- /* just like how the constraints do it! */
- copy_m4_m4(mat, ob->obmat);
- BKE_constraint_mat_convertspace(
- ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
- }
- else {
- /* transforms to matrix */
- BKE_object_to_mat4(ob, mat);
- }
- }
- else {
- /* worldspace matrix - just the good-old one */
- copy_m4_m4(mat, ob->obmat);
- }
- }
-
- /* check which transform */
- if (dtar->transChan >= MAX_DTAR_TRANSCHAN_TYPES) {
- /* not valid channel */
- return 0.0f;
- }
- else if (dtar->transChan == DTAR_TRANSCHAN_SCALE_AVG) {
- /* Cubic root of the change in volume, equal to the geometric mean
- * of scale over all three axes unless the matrix includes shear. */
- return cbrtf(mat4_to_volume_scale(mat));
- }
- else if (ELEM(dtar->transChan,
- DTAR_TRANSCHAN_SCALEX,
- DTAR_TRANSCHAN_SCALEY,
- DTAR_TRANSCHAN_SCALEZ)) {
- /* Extract scale, and choose the right axis,
- * inline 'mat4_to_size'. */
- return len_v3(mat[dtar->transChan - DTAR_TRANSCHAN_SCALEX]);
- }
- else if (dtar->transChan >= DTAR_TRANSCHAN_ROTX) {
- /* extract rotation as eulers (if needed)
- * - definitely if rotation order isn't eulers already
- * - if eulers, then we have 2 options:
- * a) decompose transform matrix as required, then try to make eulers from
- * there compatible with original values
- * b) [NOT USED] directly use the original values (no decomposition)
- * - only an option for "transform space", if quality is really bad with a)
- */
- float quat[4];
- int channel;
-
- if (dtar->transChan == DTAR_TRANSCHAN_ROTW) {
- channel = 0;
- }
- else {
- channel = 1 + dtar->transChan - DTAR_TRANSCHAN_ROTX;
- BLI_assert(channel < 4);
- }
-
- BKE_driver_target_matrix_to_rot_channels(
- mat, rot_order, dtar->rotation_mode, channel, false, quat);
-
- if (use_eulers && dtar->rotation_mode == DTAR_ROTMODE_AUTO) {
- compatible_eul(quat + 1, oldEul);
- }
-
- return quat[channel];
- }
- else {
- /* extract location and choose right axis */
- return mat[3][dtar->transChan];
- }
-}
-
-/* Convert a quaternion to pseudo-angles representing the weighted amount of rotation. */
-static void quaternion_to_angles(float quat[4], int channel)
-{
- if (channel < 0) {
- quat[0] = 2.0f * saacosf(quat[0]);
-
- for (int i = 1; i < 4; i++) {
- quat[i] = 2.0f * saasinf(quat[i]);
- }
- }
- else if (channel == 0) {
- quat[0] = 2.0f * saacosf(quat[0]);
- }
- else {
- quat[channel] = 2.0f * saasinf(quat[channel]);
- }
-}
-
-/* Compute channel values for a rotational Transform Channel driver variable. */
-void BKE_driver_target_matrix_to_rot_channels(
- float mat[4][4], int auto_order, int rotation_mode, int channel, bool angles, float r_buf[4])
-{
- float *const quat = r_buf;
- float *const eul = r_buf + 1;
-
- zero_v4(r_buf);
-
- if (rotation_mode == DTAR_ROTMODE_AUTO) {
- mat4_to_eulO(eul, auto_order, mat);
- }
- else if (rotation_mode >= DTAR_ROTMODE_EULER_MIN && rotation_mode <= DTAR_ROTMODE_EULER_MAX) {
- mat4_to_eulO(eul, rotation_mode, mat);
- }
- else if (rotation_mode == DTAR_ROTMODE_QUATERNION) {
- mat4_to_quat(quat, mat);
-
- /* For Transformation constraint convenience, convert to pseudo-angles. */
- if (angles) {
- quaternion_to_angles(quat, channel);
- }
- }
- else if (rotation_mode >= DTAR_ROTMODE_SWING_TWIST_X &&
- rotation_mode <= DTAR_ROTMODE_SWING_TWIST_Z) {
- int axis = rotation_mode - DTAR_ROTMODE_SWING_TWIST_X;
- float raw_quat[4], twist;
-
- mat4_to_quat(raw_quat, mat);
-
- if (channel == axis + 1) {
- /* If only the twist angle is needed, skip computing swing. */
- twist = quat_split_swing_and_twist(raw_quat, axis, NULL, NULL);
- }
- else {
- twist = quat_split_swing_and_twist(raw_quat, axis, quat, NULL);
-
- quaternion_to_angles(quat, channel);
- }
-
- quat[axis + 1] = twist;
- }
- else {
- BLI_assert(false);
- }
-}
-
-/* ......... */
-
-/* Table of Driver Variable Type Info Data */
-static DriverVarTypeInfo dvar_types[MAX_DVAR_TYPES] = {
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_SINGLE_PROP) dvar_eval_singleProp, /* eval callback */
- 1, /* number of targets used */
- {"Property"}, /* UI names for targets */
- {0} /* flags */
- END_DVAR_TYPEDEF,
-
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_ROT_DIFF) dvar_eval_rotDiff, /* eval callback */
- 2, /* number of targets used */
- {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
- {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
- DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
- END_DVAR_TYPEDEF,
-
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_LOC_DIFF) dvar_eval_locDiff, /* eval callback */
- 2, /* number of targets used */
- {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
- {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
- DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
- END_DVAR_TYPEDEF,
-
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_TRANSFORM_CHAN) dvar_eval_transChan, /* eval callback */
- 1, /* number of targets used */
- {"Object/Bone"}, /* UI names for targets */
- {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
- END_DVAR_TYPEDEF,
-};
-
-/* Get driver variable typeinfo */
-static const DriverVarTypeInfo *get_dvar_typeinfo(int type)
-{
- /* check if valid type */
- if ((type >= 0) && (type < MAX_DVAR_TYPES)) {
- return &dvar_types[type];
- }
- else {
- return NULL;
- }
-}
-
-/* Driver API --------------------------------- */
-
-/* Perform actual freeing driver variable and remove it from the given list */
-void driver_free_variable(ListBase *variables, DriverVar *dvar)
-{
- /* sanity checks */
- if (dvar == NULL) {
- return;
- }
-
- /* free target vars
- * - need to go over all of them, not just up to the ones that are used
- * currently, since there may be some lingering RNA paths from
- * previous users needing freeing
- */
- DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
- /* free RNA path if applicable */
- if (dtar->rna_path) {
- MEM_freeN(dtar->rna_path);
- }
- }
- DRIVER_TARGETS_LOOPER_END;
-
- /* remove the variable from the driver */
- BLI_freelinkN(variables, dvar);
-}
-
-/* Free the driver variable and do extra updates */
-void driver_free_variable_ex(ChannelDriver *driver, DriverVar *dvar)
-{
- /* remove and free the driver variable */
- driver_free_variable(&driver->variables, dvar);
-
- /* since driver variables are cached, the expression needs re-compiling too */
- BKE_driver_invalidate_expression(driver, false, true);
-}
-
-/* Copy driver variables from src_vars list to dst_vars list */
-void driver_variables_copy(ListBase *dst_vars, const ListBase *src_vars)
-{
- BLI_assert(BLI_listbase_is_empty(dst_vars));
- BLI_duplicatelist(dst_vars, src_vars);
-
- LISTBASE_FOREACH (DriverVar *, dvar, dst_vars) {
- /* need to go over all targets so that we don't leave any dangling paths */
- DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
- /* make a copy of target's rna path if available */
- if (dtar->rna_path) {
- dtar->rna_path = MEM_dupallocN(dtar->rna_path);
- }
- }
- DRIVER_TARGETS_LOOPER_END;
- }
-}
-
-/* Change the type of driver variable */
-void driver_change_variable_type(DriverVar *dvar, int type)
-{
- const DriverVarTypeInfo *dvti = get_dvar_typeinfo(type);
-
- /* sanity check */
- if (ELEM(NULL, dvar, dvti)) {
- return;
- }
-
- /* set the new settings */
- dvar->type = type;
- dvar->num_targets = dvti->num_targets;
-
- /* make changes to the targets based on the defines for these types
- * NOTE: only need to make sure the ones we're using here are valid...
- */
- DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
- short flags = dvti->target_flags[tarIndex];
-
- /* store the flags */
- dtar->flag = flags;
-
- /* object ID types only, or idtype not yet initialized */
- if ((flags & DTAR_FLAG_ID_OB_ONLY) || (dtar->idtype == 0)) {
- dtar->idtype = ID_OB;
- }
- }
- DRIVER_TARGETS_LOOPER_END;
-}
-
-/* Validate driver name (after being renamed) */
-void driver_variable_name_validate(DriverVar *dvar)
-{
- /* Special character blacklist */
- const char special_char_blacklist[] = {
- '~', '`', '!', '@', '#', '$', '%', '^', '&', '*', '+', '=', '-', '/', '\\',
- '?', ':', ';', '<', '>', '{', '}', '[', ']', '|', ' ', '.', '\t', '\n', '\r',
- };
-
- /* sanity checks */
- if (dvar == NULL) {
- return;
- }
-
- /* clear all invalid-name flags */
- dvar->flag &= ~DVAR_ALL_INVALID_FLAGS;
-
- /* 0) Zero-length identifiers are not allowed */
- if (dvar->name[0] == '\0') {
- dvar->flag |= DVAR_FLAG_INVALID_EMPTY;
- }
-
- /* 1) Must start with a letter */
- /* XXX: We assume that valid unicode letters in other languages are ok too,
- * hence the blacklisting. */
- if (IN_RANGE_INCL(dvar->name[0], '0', '9')) {
- dvar->flag |= DVAR_FLAG_INVALID_START_NUM;
- }
- else if (dvar->name[0] == '_') {
- /* NOTE: We don't allow names to start with underscores
- * (i.e. it helps when ruling out security risks) */
- dvar->flag |= DVAR_FLAG_INVALID_START_CHAR;
- }
-
- /* 2) Must not contain invalid stuff in the middle of the string */
- if (strchr(dvar->name, ' ')) {
- dvar->flag |= DVAR_FLAG_INVALID_HAS_SPACE;
- }
- if (strchr(dvar->name, '.')) {
- dvar->flag |= DVAR_FLAG_INVALID_HAS_DOT;
- }
-
- /* 3) Check for special characters - Either at start, or in the middle */
- for (int i = 0; i < sizeof(special_char_blacklist); i++) {
- char *match = strchr(dvar->name, special_char_blacklist[i]);
-
- if (match == dvar->name) {
- dvar->flag |= DVAR_FLAG_INVALID_START_CHAR;
- }
- else if (match != NULL) {
- dvar->flag |= DVAR_FLAG_INVALID_HAS_SPECIAL;
- }
- }
-
- /* 4) Check if the name is a reserved keyword
- * NOTE: These won't confuse Python, but it will be impossible to use the variable
- * in an expression without Python misinterpreting what these are for
- */
-#ifdef WITH_PYTHON
- if (BPY_string_is_keyword(dvar->name)) {
- dvar->flag |= DVAR_FLAG_INVALID_PY_KEYWORD;
- }
-#endif
-
- /* If any these conditions match, the name is invalid */
- if (dvar->flag & DVAR_ALL_INVALID_FLAGS) {
- dvar->flag |= DVAR_FLAG_INVALID_NAME;
- }
-}
-
-/* Add a new driver variable */
-DriverVar *driver_add_new_variable(ChannelDriver *driver)
-{
- DriverVar *dvar;
-
- /* sanity checks */
- if (driver == NULL) {
- return NULL;
- }
-
- /* make a new variable */
- dvar = MEM_callocN(sizeof(DriverVar), "DriverVar");
- BLI_addtail(&driver->variables, dvar);
-
- /* give the variable a 'unique' name */
- strcpy(dvar->name, CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "var"));
- BLI_uniquename(&driver->variables,
- dvar,
- CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "var"),
- '_',
- offsetof(DriverVar, name),
- sizeof(dvar->name));
-
- /* set the default type to 'single prop' */
- driver_change_variable_type(dvar, DVAR_TYPE_SINGLE_PROP);
-
- /* since driver variables are cached, the expression needs re-compiling too */
- BKE_driver_invalidate_expression(driver, false, true);
-
- /* return the target */
- return dvar;
-}
-
-/* This frees the driver itself */
-void fcurve_free_driver(FCurve *fcu)
-{
- ChannelDriver *driver;
- DriverVar *dvar, *dvarn;
-
- /* sanity checks */
- if (ELEM(NULL, fcu, fcu->driver)) {
- return;
- }
- driver = fcu->driver;
-
- /* free driver targets */
- for (dvar = driver->variables.first; dvar; dvar = dvarn) {
- dvarn = dvar->next;
- driver_free_variable_ex(driver, dvar);
- }
-
-#ifdef WITH_PYTHON
- /* free compiled driver expression */
- if (driver->expr_comp) {
- BPY_DECREF(driver->expr_comp);
- }
-#endif
-
- BLI_expr_pylike_free(driver->expr_simple);
-
- /* Free driver itself, then set F-Curve's point to this to NULL
- * (as the curve may still be used). */
- MEM_freeN(driver);
- fcu->driver = NULL;
-}
-
-/* This makes a copy of the given driver */
-ChannelDriver *fcurve_copy_driver(const ChannelDriver *driver)
-{
- ChannelDriver *ndriver;
-
- /* sanity checks */
- if (driver == NULL) {
- return NULL;
- }
-
- /* copy all data */
- ndriver = MEM_dupallocN(driver);
- ndriver->expr_comp = NULL;
- ndriver->expr_simple = NULL;
-
- /* copy variables */
-
- /* to get rid of refs to non-copied data (that's still used on original) */
- BLI_listbase_clear(&ndriver->variables);
- driver_variables_copy(&ndriver->variables, &driver->variables);
-
- /* return the new driver */
- return ndriver;
-}
-
-/* Driver Expression Evaluation --------------- */
-
-/* Index constants for the expression parameter array. */
-enum {
- /* Index of the 'frame' variable. */
- VAR_INDEX_FRAME = 0,
- /* Index of the first user-defined driver variable. */
- VAR_INDEX_CUSTOM
-};
-
-static ExprPyLike_Parsed *driver_compile_simple_expr_impl(ChannelDriver *driver)
-{
- /* Prepare parameter names. */
- int names_len = BLI_listbase_count(&driver->variables);
- const char **names = BLI_array_alloca(names, names_len + VAR_INDEX_CUSTOM);
- int i = VAR_INDEX_CUSTOM;
-
- names[VAR_INDEX_FRAME] = "frame";
-
- LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
- names[i++] = dvar->name;
- }
-
- return BLI_expr_pylike_parse(driver->expression, names, names_len + VAR_INDEX_CUSTOM);
-}
-
-static bool driver_check_simple_expr_depends_on_time(ExprPyLike_Parsed *expr)
-{
- /* Check if the 'frame' parameter is actually used. */
- return BLI_expr_pylike_is_using_param(expr, VAR_INDEX_FRAME);
-}
-
-static bool driver_evaluate_simple_expr(ChannelDriver *driver,
- ExprPyLike_Parsed *expr,
- float *result,
- float time)
-{
- /* Prepare parameter values. */
- int vars_len = BLI_listbase_count(&driver->variables);
- double *vars = BLI_array_alloca(vars, vars_len + VAR_INDEX_CUSTOM);
- int i = VAR_INDEX_CUSTOM;
-
- vars[VAR_INDEX_FRAME] = time;
-
- LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
- vars[i++] = driver_get_variable_value(driver, dvar);
- }
-
- /* Evaluate expression. */
- double result_val;
- eExprPyLike_EvalStatus status = BLI_expr_pylike_eval(
- expr, vars, vars_len + VAR_INDEX_CUSTOM, &result_val);
- const char *message;
-
- switch (status) {
- case EXPR_PYLIKE_SUCCESS:
- if (isfinite(result_val)) {
- *result = (float)result_val;
- }
- return true;
-
- case EXPR_PYLIKE_DIV_BY_ZERO:
- case EXPR_PYLIKE_MATH_ERROR:
- message = (status == EXPR_PYLIKE_DIV_BY_ZERO) ? "Division by Zero" : "Math Domain Error";
- CLOG_ERROR(&LOG, "%s in Driver: '%s'", message, driver->expression);
-
- driver->flag |= DRIVER_FLAG_INVALID;
- return true;
-
- default:
- /* arriving here means a bug, not user error */
- CLOG_ERROR(&LOG, "simple driver expression evaluation failed: '%s'", driver->expression);
- return false;
- }
-}
-
-/* Compile and cache the driver expression if necessary, with thread safety. */
-static bool driver_compile_simple_expr(ChannelDriver *driver)
-{
- if (driver->expr_simple != NULL) {
- return true;
- }
-
- if (driver->type != DRIVER_TYPE_PYTHON) {
- return false;
- }
-
- /* It's safe to parse in multiple threads; at worst it'll
- * waste some effort, but in return avoids mutex contention. */
- ExprPyLike_Parsed *expr = driver_compile_simple_expr_impl(driver);
-
- /* Store the result if the field is still NULL, or discard
- * it if another thread got here first. */
- if (atomic_cas_ptr((void **)&driver->expr_simple, NULL, expr) != NULL) {
- BLI_expr_pylike_free(expr);
- }
-
- return true;
-}
-
-/* Try using the simple expression evaluator to compute the result of the driver.
- * On success, stores the result and returns true; on failure result is set to 0. */
-static bool driver_try_evaluate_simple_expr(ChannelDriver *driver,
- ChannelDriver *driver_orig,
- float *result,
- float time)
-{
- *result = 0.0f;
-
- return driver_compile_simple_expr(driver_orig) &&
- BLI_expr_pylike_is_valid(driver_orig->expr_simple) &&
- driver_evaluate_simple_expr(driver, driver_orig->expr_simple, result, time);
-}
-
-/* Check if the expression in the driver conforms to the simple subset. */
-bool BKE_driver_has_simple_expression(ChannelDriver *driver)
-{
- return driver_compile_simple_expr(driver) && BLI_expr_pylike_is_valid(driver->expr_simple);
-}
-
-/* TODO(sergey): This is somewhat weak, but we don't want neither false-positive
- * time dependencies nor special exceptions in the depsgraph evaluation. */
-static bool python_driver_exression_depends_on_time(const char *expression)
-{
- if (expression[0] == '\0') {
- /* Empty expression depends on nothing. */
- return false;
- }
- if (strchr(expression, '(') != NULL) {
- /* Function calls are considered dependent on a time. */
- return true;
- }
- if (strstr(expression, "frame") != NULL) {
- /* Variable `frame` depends on time. */
- /* TODO(sergey): This is a bit weak, but not sure about better way of handling this. */
- return true;
- }
- /* Possible indirect time relation s should be handled via variable targets. */
- return false;
-}
-
-/* Check if the expression in the driver may depend on the current frame. */
-bool BKE_driver_expression_depends_on_time(ChannelDriver *driver)
-{
- if (driver->type != DRIVER_TYPE_PYTHON) {
- return false;
- }
-
- if (BKE_driver_has_simple_expression(driver)) {
- /* Simple expressions can be checked exactly. */
- return driver_check_simple_expr_depends_on_time(driver->expr_simple);
- }
- else {
- /* Otherwise, heuristically scan the expression string for certain patterns. */
- return python_driver_exression_depends_on_time(driver->expression);
- }
-}
-
-/* Reset cached compiled expression data */
-void BKE_driver_invalidate_expression(ChannelDriver *driver,
- bool expr_changed,
- bool varname_changed)
-{
- if (expr_changed || varname_changed) {
- BLI_expr_pylike_free(driver->expr_simple);
- driver->expr_simple = NULL;
- }
-
-#ifdef WITH_PYTHON
- if (expr_changed) {
- driver->flag |= DRIVER_FLAG_RECOMPILE;
- }
-
- if (varname_changed) {
- driver->flag |= DRIVER_FLAG_RENAMEVAR;
- }
-#endif
-}
-
-/* Driver Evaluation -------------------------- */
-
-/* Evaluate a Driver Variable to get a value that contributes to the final */
-float driver_get_variable_value(ChannelDriver *driver, DriverVar *dvar)
-{
- const DriverVarTypeInfo *dvti;
-
- /* sanity check */
- if (ELEM(NULL, driver, dvar)) {
- return 0.0f;
- }
-
- /* call the relevant callbacks to get the variable value
- * using the variable type info, storing the obtained value
- * in dvar->curval so that drivers can be debugged
- */
- dvti = get_dvar_typeinfo(dvar->type);
-
- if (dvti && dvti->get_value) {
- dvar->curval = dvti->get_value(driver, dvar);
- }
- else {
- dvar->curval = 0.0f;
- }
-
- return dvar->curval;
-}
-
-static void evaluate_driver_sum(ChannelDriver *driver)
-{
- DriverVar *dvar;
-
- /* check how many variables there are first (i.e. just one?) */
- if (BLI_listbase_is_single(&driver->variables)) {
- /* just one target, so just use that */
- dvar = driver->variables.first;
- driver->curval = driver_get_variable_value(driver, dvar);
- return;
- }
-
- /* more than one target, so average the values of the targets */
- float value = 0.0f;
- int tot = 0;
-
- /* loop through targets, adding (hopefully we don't get any overflow!) */
- for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
- value += driver_get_variable_value(driver, dvar);
- tot++;
- }
-
- /* perform operations on the total if appropriate */
- if (driver->type == DRIVER_TYPE_AVERAGE) {
- driver->curval = tot ? (value / (float)tot) : 0.0f;
- }
- else {
- driver->curval = value;
- }
-}
-
-static void evaluate_driver_min_max(ChannelDriver *driver)
-{
- DriverVar *dvar;
- float value = 0.0f;
-
- /* loop through the variables, getting the values and comparing them to existing ones */
- for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
- /* get value */
- float tmp_val = driver_get_variable_value(driver, dvar);
-
- /* store this value if appropriate */
- if (dvar->prev) {
- /* check if greater/smaller than the baseline */
- if (driver->type == DRIVER_TYPE_MAX) {
- /* max? */
- if (tmp_val > value) {
- value = tmp_val;
- }
- }
- else {
- /* min? */
- if (tmp_val < value) {
- value = tmp_val;
- }
- }
- }
- else {
- /* first item - make this the baseline for comparisons */
- value = tmp_val;
- }
- }
-
- /* store value in driver */
- driver->curval = value;
-}
-
-static void evaluate_driver_python(PathResolvedRNA *anim_rna,
- ChannelDriver *driver,
- ChannelDriver *driver_orig,
- const float evaltime)
-{
- /* check for empty or invalid expression */
- if ((driver_orig->expression[0] == '\0') || (driver_orig->flag & DRIVER_FLAG_INVALID)) {
- driver->curval = 0.0f;
- }
- else if (!driver_try_evaluate_simple_expr(driver, driver_orig, &driver->curval, evaltime)) {
-#ifdef WITH_PYTHON
- /* this evaluates the expression using Python, and returns its result:
- * - on errors it reports, then returns 0.0f
- */
- BLI_mutex_lock(&python_driver_lock);
-
- driver->curval = BPY_driver_exec(anim_rna, driver, driver_orig, evaltime);
-
- BLI_mutex_unlock(&python_driver_lock);
-#else /* WITH_PYTHON*/
- UNUSED_VARS(anim_rna, evaltime);
-#endif /* WITH_PYTHON*/
- }
-}
-
-/* Evaluate an Channel-Driver to get a 'time' value to use instead of "evaltime"
- * - "evaltime" is the frame at which F-Curve is being evaluated
- * - has to return a float value
- * - driver_orig is where we cache Python expressions, in case of COW
- */
-float evaluate_driver(PathResolvedRNA *anim_rna,
- ChannelDriver *driver,
- ChannelDriver *driver_orig,
- const float evaltime)
-{
- /* check if driver can be evaluated */
- if (driver_orig->flag & DRIVER_FLAG_INVALID) {
- return 0.0f;
- }
-
- switch (driver->type) {
- case DRIVER_TYPE_AVERAGE: /* average values of driver targets */
- case DRIVER_TYPE_SUM: /* sum values of driver targets */
- evaluate_driver_sum(driver);
- break;
- case DRIVER_TYPE_MIN: /* smallest value */
- case DRIVER_TYPE_MAX: /* largest value */
- evaluate_driver_min_max(driver);
- break;
- case DRIVER_TYPE_PYTHON: /* expression */
- evaluate_driver_python(anim_rna, driver, driver_orig, evaltime);
- break;
- default:
- /* special 'hack' - just use stored value
- * This is currently used as the mechanism which allows animated settings to be able
- * to be changed via the UI.
- */
- break;
- }
-
- /* return value for driver */
- return driver->curval;
-}
-
/* ***************************** Curve Calculations ********************************* */
/* The total length of the handles is not allowed to be more
@@ -2666,437 +1415,325 @@ static void berekeny(float f1, float f2, float f3, float f4, float *o, int b)
/* -------------------------- */
-/* Calculate F-Curve value for 'evaltime' using BezTriple keyframes */
-static float fcurve_eval_keyframes(FCurve *fcu, BezTriple *bezts, float evaltime)
+static float fcurve_eval_keyframes_extrapolate(
+ FCurve *fcu, BezTriple *bezts, float evaltime, int endpoint_offset, int direction_to_neighbor)
+{
+ BezTriple *endpoint_bezt = bezts + endpoint_offset; /* The first/last keyframe. */
+ BezTriple *neighbor_bezt = endpoint_bezt +
+ direction_to_neighbor; /* The second (to last) keyframe. */
+
+ if (endpoint_bezt->ipo == BEZT_IPO_CONST || fcu->extend == FCURVE_EXTRAPOLATE_CONSTANT ||
+ (fcu->flag & FCURVE_DISCRETE_VALUES) != 0) {
+ /* Constant (BEZT_IPO_HORIZ) extrapolation or constant interpolation, so just extend the
+ * endpoint's value. */
+ return endpoint_bezt->vec[1][1];
+ }
+
+ if (endpoint_bezt->ipo == BEZT_IPO_LIN) {
+ /* Use the next center point instead of our own handle for linear interpolated extrapolate. */
+ if (fcu->totvert == 1) {
+ return endpoint_bezt->vec[1][1];
+ }
+
+ float dx = endpoint_bezt->vec[1][0] - evaltime;
+ float fac = neighbor_bezt->vec[1][0] - endpoint_bezt->vec[1][0];
+
+ /* Prevent division by zero. */
+ if (fac == 0.0f) {
+ return endpoint_bezt->vec[1][1];
+ }
+
+ fac = (neighbor_bezt->vec[1][1] - endpoint_bezt->vec[1][1]) / fac;
+ return endpoint_bezt->vec[1][1] - (fac * dx);
+ }
+
+ /* Use the gradient of the second handle (later) of neighbour to calculate the gradient and thus
+ * the value of the curve at evaltime */
+ int handle = direction_to_neighbor > 0 ? 0 : 2;
+ float dx = endpoint_bezt->vec[1][0] - evaltime;
+ float fac = endpoint_bezt->vec[1][0] - endpoint_bezt->vec[handle][0];
+
+ /* Prevent division by zero. */
+ if (fac == 0.0f) {
+ return endpoint_bezt->vec[1][1];
+ }
+
+ fac = (endpoint_bezt->vec[1][1] - endpoint_bezt->vec[handle][1]) / fac;
+ return endpoint_bezt->vec[1][1] - (fac * dx);
+}
+
+static float fcurve_eval_keyframes_interpolate(FCurve *fcu, BezTriple *bezts, float evaltime)
{
const float eps = 1.e-8f;
- BezTriple *bezt, *prevbezt, *lastbezt;
- float v1[2], v2[2], v3[2], v4[2], opl[32], dx, fac;
+ BezTriple *bezt, *prevbezt;
unsigned int a;
- int b;
- float cvalue = 0.0f;
- /* get pointers */
- a = fcu->totvert - 1;
- prevbezt = bezts;
- bezt = prevbezt + 1;
- lastbezt = prevbezt + a;
+ /* evaltime occurs somewhere in the middle of the curve */
+ bool exact = false;
+
+ /* Use binary search to find appropriate keyframes...
+ *
+ * The threshold here has the following constraints:
+ * - 0.001 is too coarse:
+ * We get artifacts with 2cm driver movements at 1BU = 1m (see T40332)
+ *
+ * - 0.00001 is too fine:
+ * Weird errors, like selecting the wrong keyframe range (see T39207), occur.
+ * This lower bound was established in b888a32eee8147b028464336ad2404d8155c64dd.
+ */
+ a = binarysearch_bezt_index_ex(bezts, evaltime, fcu->totvert, 0.0001, &exact);
+ bezt = bezts + a;
- /* evaluation time at or past endpoints? */
- if (prevbezt->vec[1][0] >= evaltime) {
- /* before or on first keyframe */
- if ((fcu->extend == FCURVE_EXTRAPOLATE_LINEAR) && (prevbezt->ipo != BEZT_IPO_CONST) &&
- !(fcu->flag & FCURVE_DISCRETE_VALUES)) {
- /* linear or bezier interpolation */
- if (prevbezt->ipo == BEZT_IPO_LIN) {
- /* Use the next center point instead of our own handle for
- * linear interpolated extrapolate
- */
- if (fcu->totvert == 1) {
- cvalue = prevbezt->vec[1][1];
- }
- else {
- bezt = prevbezt + 1;
- dx = prevbezt->vec[1][0] - evaltime;
- fac = bezt->vec[1][0] - prevbezt->vec[1][0];
-
- /* prevent division by zero */
- if (fac) {
- fac = (bezt->vec[1][1] - prevbezt->vec[1][1]) / fac;
- cvalue = prevbezt->vec[1][1] - (fac * dx);
- }
- else {
- cvalue = prevbezt->vec[1][1];
- }
- }
- }
- else {
- /* Use the first handle (earlier) of first BezTriple to calculate the
- * gradient and thus the value of the curve at evaltime
- */
- dx = prevbezt->vec[1][0] - evaltime;
- fac = prevbezt->vec[1][0] - prevbezt->vec[0][0];
+ if (exact) {
+ /* index returned must be interpreted differently when it sits on top of an existing keyframe
+ * - that keyframe is the start of the segment we need (see action_bug_2.blend in T39207)
+ */
+ return bezt->vec[1][1];
+ }
- /* prevent division by zero */
- if (fac) {
- fac = (prevbezt->vec[1][1] - prevbezt->vec[0][1]) / fac;
- cvalue = prevbezt->vec[1][1] - (fac * dx);
- }
- else {
- cvalue = prevbezt->vec[1][1];
- }
- }
- }
- else {
- /* constant (BEZT_IPO_HORIZ) extrapolation or constant interpolation,
- * so just extend first keyframe's value
- */
- cvalue = prevbezt->vec[1][1];
+ /* index returned refers to the keyframe that the eval-time occurs *before*
+ * - hence, that keyframe marks the start of the segment we're dealing with
+ */
+ prevbezt = (a > 0) ? (bezt - 1) : bezt;
+
+ /* Use if the key is directly on the frame, in rare cases this is needed else we get 0.0 instead.
+ * XXX: consult T39207 for examples of files where failure of these checks can cause issues */
+ if (fabsf(bezt->vec[1][0] - evaltime) < eps) {
+ return bezt->vec[1][1];
+ }
+
+ if (evaltime < prevbezt->vec[1][0] || bezt->vec[1][0] < evaltime) {
+ if (G.debug & G_DEBUG) {
+ printf(" ERROR: failed eval - p=%f b=%f, t=%f (%f)\n",
+ prevbezt->vec[1][0],
+ bezt->vec[1][0],
+ evaltime,
+ fabsf(bezt->vec[1][0] - evaltime));
}
+ return 0.0f;
}
- else if (lastbezt->vec[1][0] <= evaltime) {
- /* after or on last keyframe */
- if ((fcu->extend == FCURVE_EXTRAPOLATE_LINEAR) && (lastbezt->ipo != BEZT_IPO_CONST) &&
- !(fcu->flag & FCURVE_DISCRETE_VALUES)) {
- /* linear or bezier interpolation */
- if (lastbezt->ipo == BEZT_IPO_LIN) {
- /* Use the next center point instead of our own handle for
- * linear interpolated extrapolate
+
+ /* Evaltime occurs within the interval defined by these two keyframes. */
+ const float begin = prevbezt->vec[1][1];
+ const float change = bezt->vec[1][1] - prevbezt->vec[1][1];
+ const float duration = bezt->vec[1][0] - prevbezt->vec[1][0];
+ const float time = evaltime - prevbezt->vec[1][0];
+ const float amplitude = prevbezt->amplitude;
+ const float period = prevbezt->period;
+
+ /* value depends on interpolation mode */
+ if ((prevbezt->ipo == BEZT_IPO_CONST) || (fcu->flag & FCURVE_DISCRETE_VALUES) ||
+ (duration == 0)) {
+ /* constant (evaltime not relevant, so no interpolation needed) */
+ return prevbezt->vec[1][1];
+ }
+
+ switch (prevbezt->ipo) {
+ /* interpolation ...................................... */
+ case BEZT_IPO_BEZ: {
+ float v1[2], v2[2], v3[2], v4[2], opl[32];
+
+ /* bezier interpolation */
+ /* (v1, v2) are the first keyframe and its 2nd handle */
+ v1[0] = prevbezt->vec[1][0];
+ v1[1] = prevbezt->vec[1][1];
+ v2[0] = prevbezt->vec[2][0];
+ v2[1] = prevbezt->vec[2][1];
+ /* (v3, v4) are the last keyframe's 1st handle + the last keyframe */
+ v3[0] = bezt->vec[0][0];
+ v3[1] = bezt->vec[0][1];
+ v4[0] = bezt->vec[1][0];
+ v4[1] = bezt->vec[1][1];
+
+ if (fabsf(v1[1] - v4[1]) < FLT_EPSILON && fabsf(v2[1] - v3[1]) < FLT_EPSILON &&
+ fabsf(v3[1] - v4[1]) < FLT_EPSILON) {
+ /* Optimization: If all the handles are flat/at the same values,
+ * the value is simply the shared value (see T40372 -> F91346)
*/
- if (fcu->totvert == 1) {
- cvalue = lastbezt->vec[1][1];
- }
- else {
- prevbezt = lastbezt - 1;
- dx = evaltime - lastbezt->vec[1][0];
- fac = lastbezt->vec[1][0] - prevbezt->vec[1][0];
-
- /* prevent division by zero */
- if (fac) {
- fac = (lastbezt->vec[1][1] - prevbezt->vec[1][1]) / fac;
- cvalue = lastbezt->vec[1][1] + (fac * dx);
- }
- else {
- cvalue = lastbezt->vec[1][1];
- }
+ return v1[1];
+ }
+ /* adjust handles so that they don't overlap (forming a loop) */
+ correct_bezpart(v1, v2, v3, v4);
+
+ /* try to get a value for this position - if failure, try another set of points */
+ if (!findzero(evaltime, v1[0], v2[0], v3[0], v4[0], opl)) {
+ if (G.debug & G_DEBUG) {
+ printf(" ERROR: findzero() failed at %f with %f %f %f %f\n",
+ evaltime,
+ v1[0],
+ v2[0],
+ v3[0],
+ v4[0]);
}
+ return 0.0;
}
- else {
- /* Use the gradient of the second handle (later) of last BezTriple to calculate the
- * gradient and thus the value of the curve at evaltime
- */
- dx = evaltime - lastbezt->vec[1][0];
- fac = lastbezt->vec[2][0] - lastbezt->vec[1][0];
- /* prevent division by zero */
- if (fac) {
- fac = (lastbezt->vec[2][1] - lastbezt->vec[1][1]) / fac;
- cvalue = lastbezt->vec[1][1] + (fac * dx);
- }
- else {
- cvalue = lastbezt->vec[1][1];
- }
+ berekeny(v1[1], v2[1], v3[1], v4[1], opl, 1);
+ return opl[0];
+ }
+ case BEZT_IPO_LIN:
+ /* linear - simply linearly interpolate between values of the two keyframes */
+ return BLI_easing_linear_ease(time, begin, change, duration);
+
+ /* easing ............................................ */
+ case BEZT_IPO_BACK:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_back_ease_in(time, begin, change, duration, prevbezt->back);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_back_ease_out(time, begin, change, duration, prevbezt->back);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_back_ease_in_out(time, begin, change, duration, prevbezt->back);
+
+ default: /* default/auto: same as ease out */
+ return BLI_easing_back_ease_out(time, begin, change, duration, prevbezt->back);
}
- }
- else {
- /* constant (BEZT_IPO_HORIZ) extrapolation or constant interpolation,
- * so just extend last keyframe's value
- */
- cvalue = lastbezt->vec[1][1];
- }
- }
- else {
- /* evaltime occurs somewhere in the middle of the curve */
- bool exact = false;
-
- /* Use binary search to find appropriate keyframes...
- *
- * The threshold here has the following constraints:
- * - 0.001 is too coarse:
- * We get artifacts with 2cm driver movements at 1BU = 1m (see T40332)
- *
- * - 0.00001 is too fine:
- * Weird errors, like selecting the wrong keyframe range (see T39207), occur.
- * This lower bound was established in b888a32eee8147b028464336ad2404d8155c64dd.
- */
- a = binarysearch_bezt_index_ex(bezts, evaltime, fcu->totvert, 0.0001, &exact);
+ break;
- if (exact) {
- /* index returned must be interpreted differently when it sits on top of an existing keyframe
- * - that keyframe is the start of the segment we need (see action_bug_2.blend in T39207)
- */
- prevbezt = bezts + a;
- bezt = (a < fcu->totvert - 1) ? (prevbezt + 1) : prevbezt;
- }
- else {
- /* index returned refers to the keyframe that the eval-time occurs *before*
- * - hence, that keyframe marks the start of the segment we're dealing with
- */
- bezt = bezts + a;
- prevbezt = (a > 0) ? (bezt - 1) : bezt;
- }
+ case BEZT_IPO_BOUNCE:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_bounce_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_bounce_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_bounce_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease out */
+ return BLI_easing_bounce_ease_out(time, begin, change, duration);
+ }
+ break;
- /* use if the key is directly on the frame,
- * rare cases this is needed else we get 0.0 instead. */
- /* XXX: consult T39207 for examples of files where failure of these checks can cause issues */
- if (exact) {
- cvalue = prevbezt->vec[1][1];
- }
- else if (fabsf(bezt->vec[1][0] - evaltime) < eps) {
- cvalue = bezt->vec[1][1];
- }
- /* evaltime occurs within the interval defined by these two keyframes */
- else if ((prevbezt->vec[1][0] <= evaltime) && (bezt->vec[1][0] >= evaltime)) {
- const float begin = prevbezt->vec[1][1];
- const float change = bezt->vec[1][1] - prevbezt->vec[1][1];
- const float duration = bezt->vec[1][0] - prevbezt->vec[1][0];
- const float time = evaltime - prevbezt->vec[1][0];
- const float amplitude = prevbezt->amplitude;
- const float period = prevbezt->period;
-
- /* value depends on interpolation mode */
- if ((prevbezt->ipo == BEZT_IPO_CONST) || (fcu->flag & FCURVE_DISCRETE_VALUES) ||
- (duration == 0)) {
- /* constant (evaltime not relevant, so no interpolation needed) */
- cvalue = prevbezt->vec[1][1];
+ case BEZT_IPO_CIRC:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_circ_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_circ_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_circ_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_circ_ease_in(time, begin, change, duration);
}
- else {
- switch (prevbezt->ipo) {
- /* interpolation ...................................... */
- case BEZT_IPO_BEZ:
- /* bezier interpolation */
- /* (v1, v2) are the first keyframe and its 2nd handle */
- v1[0] = prevbezt->vec[1][0];
- v1[1] = prevbezt->vec[1][1];
- v2[0] = prevbezt->vec[2][0];
- v2[1] = prevbezt->vec[2][1];
- /* (v3, v4) are the last keyframe's 1st handle + the last keyframe */
- v3[0] = bezt->vec[0][0];
- v3[1] = bezt->vec[0][1];
- v4[0] = bezt->vec[1][0];
- v4[1] = bezt->vec[1][1];
-
- if (fabsf(v1[1] - v4[1]) < FLT_EPSILON && fabsf(v2[1] - v3[1]) < FLT_EPSILON &&
- fabsf(v3[1] - v4[1]) < FLT_EPSILON) {
- /* Optimization: If all the handles are flat/at the same values,
- * the value is simply the shared value (see T40372 -> F91346)
- */
- cvalue = v1[1];
- }
- else {
- /* adjust handles so that they don't overlap (forming a loop) */
- correct_bezpart(v1, v2, v3, v4);
-
- /* try to get a value for this position - if failure, try another set of points */
- b = findzero(evaltime, v1[0], v2[0], v3[0], v4[0], opl);
- if (b) {
- berekeny(v1[1], v2[1], v3[1], v4[1], opl, 1);
- cvalue = opl[0];
- /* break; */
- }
- else {
- if (G.debug & G_DEBUG) {
- printf(" ERROR: findzero() failed at %f with %f %f %f %f\n",
- evaltime,
- v1[0],
- v2[0],
- v3[0],
- v4[0]);
- }
- }
- }
- break;
-
- case BEZT_IPO_LIN:
- /* linear - simply linearly interpolate between values of the two keyframes */
- cvalue = BLI_easing_linear_ease(time, begin, change, duration);
- break;
-
- /* easing ............................................ */
- case BEZT_IPO_BACK:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_back_ease_in(time, begin, change, duration, prevbezt->back);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_back_ease_out(time, begin, change, duration, prevbezt->back);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_back_ease_in_out(
- time, begin, change, duration, prevbezt->back);
- break;
-
- default: /* default/auto: same as ease out */
- cvalue = BLI_easing_back_ease_out(time, begin, change, duration, prevbezt->back);
- break;
- }
- break;
-
- case BEZT_IPO_BOUNCE:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_bounce_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_bounce_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_bounce_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease out */
- cvalue = BLI_easing_bounce_ease_out(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_CIRC:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_circ_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_circ_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_circ_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_circ_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_CUBIC:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_cubic_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_cubic_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_cubic_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_cubic_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_ELASTIC:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_elastic_ease_in(
- time, begin, change, duration, amplitude, period);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_elastic_ease_out(
- time, begin, change, duration, amplitude, period);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_elastic_ease_in_out(
- time, begin, change, duration, amplitude, period);
- break;
-
- default: /* default/auto: same as ease out */
- cvalue = BLI_easing_elastic_ease_out(
- time, begin, change, duration, amplitude, period);
- break;
- }
- break;
-
- case BEZT_IPO_EXPO:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_expo_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_expo_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_expo_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_expo_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_QUAD:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_quad_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_quad_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_quad_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_quad_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_QUART:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_quart_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_quart_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_quart_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_quart_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_QUINT:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_quint_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_quint_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_quint_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_quint_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_SINE:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_sine_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_sine_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_sine_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_sine_ease_in(time, begin, change, duration);
- break;
- }
- break;
+ break;
- default:
- cvalue = prevbezt->vec[1][1];
- break;
- }
+ case BEZT_IPO_CUBIC:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_cubic_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_cubic_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_cubic_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_cubic_ease_in(time, begin, change, duration);
}
- }
- else {
- if (G.debug & G_DEBUG) {
- printf(" ERROR: failed eval - p=%f b=%f, t=%f (%f)\n",
- prevbezt->vec[1][0],
- bezt->vec[1][0],
- evaltime,
- fabsf(bezt->vec[1][0] - evaltime));
+ break;
+
+ case BEZT_IPO_ELASTIC:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_elastic_ease_in(time, begin, change, duration, amplitude, period);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_elastic_ease_out(time, begin, change, duration, amplitude, period);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_elastic_ease_in_out(time, begin, change, duration, amplitude, period);
+
+ default: /* default/auto: same as ease out */
+ return BLI_easing_elastic_ease_out(time, begin, change, duration, amplitude, period);
}
- }
+ break;
+
+ case BEZT_IPO_EXPO:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_expo_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_expo_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_expo_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_expo_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ case BEZT_IPO_QUAD:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_quad_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_quad_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_quad_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_quad_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ case BEZT_IPO_QUART:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_quart_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_quart_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_quart_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_quart_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ case BEZT_IPO_QUINT:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_quint_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_quint_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_quint_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_quint_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ case BEZT_IPO_SINE:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_sine_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_sine_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_sine_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_sine_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ default:
+ return prevbezt->vec[1][1];
+ }
+}
+
+/* Calculate F-Curve value for 'evaltime' using BezTriple keyframes */
+static float fcurve_eval_keyframes(FCurve *fcu, BezTriple *bezts, float evaltime)
+{
+ if (evaltime <= bezts->vec[1][0]) {
+ return fcurve_eval_keyframes_extrapolate(fcu, bezts, evaltime, 0, +1);
}
- /* return value */
- return cvalue;
+ BezTriple *lastbezt = bezts + fcu->totvert - 1;
+ if (lastbezt->vec[1][0] <= evaltime) {
+ return fcurve_eval_keyframes_extrapolate(fcu, bezts, evaltime, fcu->totvert - 1, -1);
+ }
+
+ return fcurve_eval_keyframes_interpolate(fcu, bezts, evaltime);
}
/* Calculate F-Curve value for 'evaltime' using FPoint samples */
diff --git a/source/blender/blenkernel/intern/fcurve_driver.c b/source/blender/blenkernel/intern/fcurve_driver.c
new file mode 100644
index 00000000000..78a6cf28824
--- /dev/null
+++ b/source/blender/blenkernel/intern/fcurve_driver.c
@@ -0,0 +1,1294 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+// #include <float.h>
+// #include <math.h>
+// #include <stddef.h>
+// #include <stdio.h>
+// #include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_alloca.h"
+#include "BLI_expr_pylike_eval.h"
+#include "BLI_math.h"
+#include "BLI_string_utils.h"
+#include "BLI_threads.h"
+#include "BLI_utildefines.h"
+
+#include "BLT_translation.h"
+
+#include "BKE_action.h"
+#include "BKE_armature.h"
+#include "BKE_constraint.h"
+#include "BKE_fcurve_driver.h"
+#include "BKE_global.h"
+#include "BKE_object.h"
+
+#include "RNA_access.h"
+
+#include "atomic_ops.h"
+
+#include "CLG_log.h"
+
+#ifdef WITH_PYTHON
+# include "BPY_extern.h"
+#endif
+
+#ifdef WITH_PYTHON
+static ThreadMutex python_driver_lock = BLI_MUTEX_INITIALIZER;
+#endif
+
+static CLG_LogRef LOG = {"bke.fcurve"};
+
+/* Driver Variables --------------------------- */
+
+/* TypeInfo for Driver Variables (dvti) */
+typedef struct DriverVarTypeInfo {
+ /* evaluation callback */
+ float (*get_value)(ChannelDriver *driver, DriverVar *dvar);
+
+ /* allocation of target slots */
+ int num_targets; /* number of target slots required */
+ const char *target_names[MAX_DRIVER_TARGETS]; /* UI names that should be given to the slots */
+ short target_flags[MAX_DRIVER_TARGETS]; /* flags defining the requirements for each slot */
+} DriverVarTypeInfo;
+
+/* Macro to begin definitions */
+#define BEGIN_DVAR_TYPEDEF(type) {
+
+/* Macro to end definitions */
+#define END_DVAR_TYPEDEF }
+
+/* ......... */
+
+static ID *dtar_id_ensure_proxy_from(ID *id)
+{
+ if (id && GS(id->name) == ID_OB && ((Object *)id)->proxy_from) {
+ return (ID *)(((Object *)id)->proxy_from);
+ }
+ return id;
+}
+
+/**
+ * Helper function to obtain a value using RNA from the specified source
+ * (for evaluating drivers).
+ */
+static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar)
+{
+ PointerRNA id_ptr, ptr;
+ PropertyRNA *prop;
+ ID *id;
+ int index = -1;
+ float value = 0.0f;
+
+ /* sanity check */
+ if (ELEM(NULL, driver, dtar)) {
+ return 0.0f;
+ }
+
+ id = dtar_id_ensure_proxy_from(dtar->id);
+
+ /* error check for missing pointer... */
+ if (id == NULL) {
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
+ }
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return 0.0f;
+ }
+
+ /* get RNA-pointer for the ID-block given in target */
+ RNA_id_pointer_create(id, &id_ptr);
+
+ /* get property to read from, and get value as appropriate */
+ if (!RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
+ /* path couldn't be resolved */
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG,
+ "Driver Evaluation Error: cannot resolve target for %s -> %s",
+ id->name,
+ dtar->rna_path);
+ }
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return 0.0f;
+ }
+
+ if (RNA_property_array_check(prop)) {
+ /* array */
+ if (index < 0 || index >= RNA_property_array_length(&ptr, prop)) {
+ /* out of bounds */
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG,
+ "Driver Evaluation Error: array index is out of bounds for %s -> %s (%d)",
+ id->name,
+ dtar->rna_path,
+ index);
+ }
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return 0.0f;
+ }
+
+ switch (RNA_property_type(prop)) {
+ case PROP_BOOLEAN:
+ value = (float)RNA_property_boolean_get_index(&ptr, prop, index);
+ break;
+ case PROP_INT:
+ value = (float)RNA_property_int_get_index(&ptr, prop, index);
+ break;
+ case PROP_FLOAT:
+ value = RNA_property_float_get_index(&ptr, prop, index);
+ break;
+ default:
+ break;
+ }
+ }
+ else {
+ /* not an array */
+ switch (RNA_property_type(prop)) {
+ case PROP_BOOLEAN:
+ value = (float)RNA_property_boolean_get(&ptr, prop);
+ break;
+ case PROP_INT:
+ value = (float)RNA_property_int_get(&ptr, prop);
+ break;
+ case PROP_FLOAT:
+ value = RNA_property_float_get(&ptr, prop);
+ break;
+ case PROP_ENUM:
+ value = (float)RNA_property_enum_get(&ptr, prop);
+ break;
+ default:
+ break;
+ }
+ }
+
+ /* if we're still here, we should be ok... */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
+ return value;
+}
+
+/**
+ * Same as 'dtar_get_prop_val'. but get the RNA property.
+ */
+bool driver_get_variable_property(ChannelDriver *driver,
+ DriverTarget *dtar,
+ PointerRNA *r_ptr,
+ PropertyRNA **r_prop,
+ int *r_index)
+{
+ PointerRNA id_ptr;
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ ID *id;
+ int index = -1;
+
+ /* sanity check */
+ if (ELEM(NULL, driver, dtar)) {
+ return false;
+ }
+
+ id = dtar_id_ensure_proxy_from(dtar->id);
+
+ /* error check for missing pointer... */
+ if (id == NULL) {
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
+ }
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return false;
+ }
+
+ /* get RNA-pointer for the ID-block given in target */
+ RNA_id_pointer_create(id, &id_ptr);
+
+ /* get property to read from, and get value as appropriate */
+ if (dtar->rna_path == NULL || dtar->rna_path[0] == '\0') {
+ ptr = PointerRNA_NULL;
+ prop = NULL; /* ok */
+ }
+ else if (RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
+ /* ok */
+ }
+ else {
+ /* path couldn't be resolved */
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG,
+ "Driver Evaluation Error: cannot resolve target for %s -> %s",
+ id->name,
+ dtar->rna_path);
+ }
+
+ ptr = PointerRNA_NULL;
+ *r_prop = NULL;
+ *r_index = -1;
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return false;
+ }
+
+ *r_ptr = ptr;
+ *r_prop = prop;
+ *r_index = index;
+
+ /* if we're still here, we should be ok... */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
+ return true;
+}
+
+static short driver_check_valid_targets(ChannelDriver *driver, DriverVar *dvar)
+{
+ short valid_targets = 0;
+
+ DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+
+ /* check if this target has valid data */
+ if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
+ /* invalid target, so will not have enough targets */
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ }
+ else {
+ /* target seems to be OK now... */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
+ valid_targets++;
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+
+ return valid_targets;
+}
+
+/* ......... */
+
+/* evaluate 'single prop' driver variable */
+static float dvar_eval_singleProp(ChannelDriver *driver, DriverVar *dvar)
+{
+ /* just evaluate the first target slot */
+ return dtar_get_prop_val(driver, &dvar->targets[0]);
+}
+
+/* evaluate 'rotation difference' driver variable */
+static float dvar_eval_rotDiff(ChannelDriver *driver, DriverVar *dvar)
+{
+ short valid_targets = driver_check_valid_targets(driver, dvar);
+
+ /* make sure we have enough valid targets to use - all or nothing for now... */
+ if (driver_check_valid_targets(driver, dvar) != 2) {
+ if (G.debug & G_DEBUG) {
+ CLOG_WARN(&LOG,
+ "RotDiff DVar: not enough valid targets (n = %d) (a = %p, b = %p)",
+ valid_targets,
+ dvar->targets[0].id,
+ dvar->targets[1].id);
+ }
+ return 0.0f;
+ }
+
+ float(*mat[2])[4];
+
+ /* NOTE: for now, these are all just worldspace */
+ for (int i = 0; i < 2; i++) {
+ /* get pointer to loc values to store in */
+ DriverTarget *dtar = &dvar->targets[i];
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+ bPoseChannel *pchan;
+
+ /* after the checks above, the targets should be valid here... */
+ BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
+
+ /* try to get posechannel */
+ pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
+
+ /* check if object or bone */
+ if (pchan) {
+ /* bone */
+ mat[i] = pchan->pose_mat;
+ }
+ else {
+ /* object */
+ mat[i] = ob->obmat;
+ }
+ }
+
+ float q1[4], q2[4], quat[4], angle;
+
+ /* use the final posed locations */
+ mat4_to_quat(q1, mat[0]);
+ mat4_to_quat(q2, mat[1]);
+
+ invert_qt_normalized(q1);
+ mul_qt_qtqt(quat, q1, q2);
+ angle = 2.0f * (saacos(quat[0]));
+ angle = fabsf(angle);
+
+ return (angle > (float)M_PI) ? (float)((2.0f * (float)M_PI) - angle) : (float)(angle);
+}
+
+/* evaluate 'location difference' driver variable */
+/* TODO: this needs to take into account space conversions... */
+static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
+{
+ float loc1[3] = {0.0f, 0.0f, 0.0f};
+ float loc2[3] = {0.0f, 0.0f, 0.0f};
+ short valid_targets = driver_check_valid_targets(driver, dvar);
+
+ /* make sure we have enough valid targets to use - all or nothing for now... */
+ if (valid_targets < dvar->num_targets) {
+ if (G.debug & G_DEBUG) {
+ CLOG_WARN(&LOG,
+ "LocDiff DVar: not enough valid targets (n = %d) (a = %p, b = %p)",
+ valid_targets,
+ dvar->targets[0].id,
+ dvar->targets[1].id);
+ }
+ return 0.0f;
+ }
+
+ /* SECOND PASS: get two location values */
+ /* NOTE: for now, these are all just worldspace */
+ DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
+ /* get pointer to loc values to store in */
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+ bPoseChannel *pchan;
+ float tmp_loc[3];
+
+ /* after the checks above, the targets should be valid here... */
+ BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
+
+ /* try to get posechannel */
+ pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
+
+ /* check if object or bone */
+ if (pchan) {
+ /* bone */
+ if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
+ if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
+ float mat[4][4];
+
+ /* extract transform just like how the constraints do it! */
+ copy_m4_m4(mat, pchan->pose_mat);
+ BKE_constraint_mat_convertspace(
+ ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
+
+ /* ... and from that, we get our transform */
+ copy_v3_v3(tmp_loc, mat[3]);
+ }
+ else {
+ /* transform space (use transform values directly) */
+ copy_v3_v3(tmp_loc, pchan->loc);
+ }
+ }
+ else {
+ /* convert to worldspace */
+ copy_v3_v3(tmp_loc, pchan->pose_head);
+ mul_m4_v3(ob->obmat, tmp_loc);
+ }
+ }
+ else {
+ /* object */
+ if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
+ if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
+ /* XXX: this should practically be the same as transform space... */
+ float mat[4][4];
+
+ /* extract transform just like how the constraints do it! */
+ copy_m4_m4(mat, ob->obmat);
+ BKE_constraint_mat_convertspace(
+ ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
+
+ /* ... and from that, we get our transform */
+ copy_v3_v3(tmp_loc, mat[3]);
+ }
+ else {
+ /* transform space (use transform values directly) */
+ copy_v3_v3(tmp_loc, ob->loc);
+ }
+ }
+ else {
+ /* worldspace */
+ copy_v3_v3(tmp_loc, ob->obmat[3]);
+ }
+ }
+
+ /* copy the location to the right place */
+ if (tarIndex) {
+ copy_v3_v3(loc2, tmp_loc);
+ }
+ else {
+ copy_v3_v3(loc1, tmp_loc);
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+
+ /* if we're still here, there should now be two targets to use,
+ * so just take the length of the vector between these points
+ */
+ return len_v3v3(loc1, loc2);
+}
+
+/* evaluate 'transform channel' driver variable */
+static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
+{
+ DriverTarget *dtar = &dvar->targets[0];
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+ bPoseChannel *pchan;
+ float mat[4][4];
+ float oldEul[3] = {0.0f, 0.0f, 0.0f};
+ bool use_eulers = false;
+ short rot_order = ROT_MODE_EUL;
+
+ /* check if this target has valid data */
+ if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
+ /* invalid target, so will not have enough targets */
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return 0.0f;
+ }
+ else {
+ /* target should be valid now */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
+ }
+
+ /* try to get posechannel */
+ pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
+
+ /* check if object or bone, and get transform matrix accordingly
+ * - "useEulers" code is used to prevent the problems associated with non-uniqueness
+ * of euler decomposition from matrices [#20870]
+ * - localspace is for [#21384], where parent results are not wanted
+ * but local-consts is for all the common "corrective-shapes-for-limbs" situations
+ */
+ if (pchan) {
+ /* bone */
+ if (pchan->rotmode > 0) {
+ copy_v3_v3(oldEul, pchan->eul);
+ rot_order = pchan->rotmode;
+ use_eulers = true;
+ }
+
+ if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
+ if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
+ /* just like how the constraints do it! */
+ copy_m4_m4(mat, pchan->pose_mat);
+ BKE_constraint_mat_convertspace(
+ ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
+ }
+ else {
+ /* specially calculate local matrix, since chan_mat is not valid
+ * since it stores delta transform of pose_mat so that deforms work
+ * so it cannot be used here for "transform" space
+ */
+ BKE_pchan_to_mat4(pchan, mat);
+ }
+ }
+ else {
+ /* worldspace matrix */
+ mul_m4_m4m4(mat, ob->obmat, pchan->pose_mat);
+ }
+ }
+ else {
+ /* object */
+ if (ob->rotmode > 0) {
+ copy_v3_v3(oldEul, ob->rot);
+ rot_order = ob->rotmode;
+ use_eulers = true;
+ }
+
+ if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
+ if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
+ /* just like how the constraints do it! */
+ copy_m4_m4(mat, ob->obmat);
+ BKE_constraint_mat_convertspace(
+ ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
+ }
+ else {
+ /* transforms to matrix */
+ BKE_object_to_mat4(ob, mat);
+ }
+ }
+ else {
+ /* worldspace matrix - just the good-old one */
+ copy_m4_m4(mat, ob->obmat);
+ }
+ }
+
+ /* check which transform */
+ if (dtar->transChan >= MAX_DTAR_TRANSCHAN_TYPES) {
+ /* not valid channel */
+ return 0.0f;
+ }
+ else if (dtar->transChan == DTAR_TRANSCHAN_SCALE_AVG) {
+ /* Cubic root of the change in volume, equal to the geometric mean
+ * of scale over all three axes unless the matrix includes shear. */
+ return cbrtf(mat4_to_volume_scale(mat));
+ }
+ else if (ELEM(dtar->transChan,
+ DTAR_TRANSCHAN_SCALEX,
+ DTAR_TRANSCHAN_SCALEY,
+ DTAR_TRANSCHAN_SCALEZ)) {
+ /* Extract scale, and choose the right axis,
+ * inline 'mat4_to_size'. */
+ return len_v3(mat[dtar->transChan - DTAR_TRANSCHAN_SCALEX]);
+ }
+ else if (dtar->transChan >= DTAR_TRANSCHAN_ROTX) {
+ /* extract rotation as eulers (if needed)
+ * - definitely if rotation order isn't eulers already
+ * - if eulers, then we have 2 options:
+ * a) decompose transform matrix as required, then try to make eulers from
+ * there compatible with original values
+ * b) [NOT USED] directly use the original values (no decomposition)
+ * - only an option for "transform space", if quality is really bad with a)
+ */
+ float quat[4];
+ int channel;
+
+ if (dtar->transChan == DTAR_TRANSCHAN_ROTW) {
+ channel = 0;
+ }
+ else {
+ channel = 1 + dtar->transChan - DTAR_TRANSCHAN_ROTX;
+ BLI_assert(channel < 4);
+ }
+
+ BKE_driver_target_matrix_to_rot_channels(
+ mat, rot_order, dtar->rotation_mode, channel, false, quat);
+
+ if (use_eulers && dtar->rotation_mode == DTAR_ROTMODE_AUTO) {
+ compatible_eul(quat + 1, oldEul);
+ }
+
+ return quat[channel];
+ }
+ else {
+ /* extract location and choose right axis */
+ return mat[3][dtar->transChan];
+ }
+}
+
+/* Convert a quaternion to pseudo-angles representing the weighted amount of rotation. */
+static void quaternion_to_angles(float quat[4], int channel)
+{
+ if (channel < 0) {
+ quat[0] = 2.0f * saacosf(quat[0]);
+
+ for (int i = 1; i < 4; i++) {
+ quat[i] = 2.0f * saasinf(quat[i]);
+ }
+ }
+ else if (channel == 0) {
+ quat[0] = 2.0f * saacosf(quat[0]);
+ }
+ else {
+ quat[channel] = 2.0f * saasinf(quat[channel]);
+ }
+}
+
+/* Compute channel values for a rotational Transform Channel driver variable. */
+void BKE_driver_target_matrix_to_rot_channels(
+ float mat[4][4], int auto_order, int rotation_mode, int channel, bool angles, float r_buf[4])
+{
+ float *const quat = r_buf;
+ float *const eul = r_buf + 1;
+
+ zero_v4(r_buf);
+
+ if (rotation_mode == DTAR_ROTMODE_AUTO) {
+ mat4_to_eulO(eul, auto_order, mat);
+ }
+ else if (rotation_mode >= DTAR_ROTMODE_EULER_MIN && rotation_mode <= DTAR_ROTMODE_EULER_MAX) {
+ mat4_to_eulO(eul, rotation_mode, mat);
+ }
+ else if (rotation_mode == DTAR_ROTMODE_QUATERNION) {
+ mat4_to_quat(quat, mat);
+
+ /* For Transformation constraint convenience, convert to pseudo-angles. */
+ if (angles) {
+ quaternion_to_angles(quat, channel);
+ }
+ }
+ else if (rotation_mode >= DTAR_ROTMODE_SWING_TWIST_X &&
+ rotation_mode <= DTAR_ROTMODE_SWING_TWIST_Z) {
+ int axis = rotation_mode - DTAR_ROTMODE_SWING_TWIST_X;
+ float raw_quat[4], twist;
+
+ mat4_to_quat(raw_quat, mat);
+
+ if (channel == axis + 1) {
+ /* If only the twist angle is needed, skip computing swing. */
+ twist = quat_split_swing_and_twist(raw_quat, axis, NULL, NULL);
+ }
+ else {
+ twist = quat_split_swing_and_twist(raw_quat, axis, quat, NULL);
+
+ quaternion_to_angles(quat, channel);
+ }
+
+ quat[axis + 1] = twist;
+ }
+ else {
+ BLI_assert(false);
+ }
+}
+
+/* ......... */
+
+/* Table of Driver Variable Type Info Data */
+static DriverVarTypeInfo dvar_types[MAX_DVAR_TYPES] = {
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_SINGLE_PROP) dvar_eval_singleProp, /* eval callback */
+ 1, /* number of targets used */
+ {"Property"}, /* UI names for targets */
+ {0} /* flags */
+ END_DVAR_TYPEDEF,
+
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_ROT_DIFF) dvar_eval_rotDiff, /* eval callback */
+ 2, /* number of targets used */
+ {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
+ {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
+ DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
+ END_DVAR_TYPEDEF,
+
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_LOC_DIFF) dvar_eval_locDiff, /* eval callback */
+ 2, /* number of targets used */
+ {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
+ {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
+ DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
+ END_DVAR_TYPEDEF,
+
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_TRANSFORM_CHAN) dvar_eval_transChan, /* eval callback */
+ 1, /* number of targets used */
+ {"Object/Bone"}, /* UI names for targets */
+ {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
+ END_DVAR_TYPEDEF,
+};
+
+/* Get driver variable typeinfo */
+static const DriverVarTypeInfo *get_dvar_typeinfo(int type)
+{
+ /* check if valid type */
+ if ((type >= 0) && (type < MAX_DVAR_TYPES)) {
+ return &dvar_types[type];
+ }
+ else {
+ return NULL;
+ }
+}
+
+/* Driver API --------------------------------- */
+
+/* Perform actual freeing driver variable and remove it from the given list */
+void driver_free_variable(ListBase *variables, DriverVar *dvar)
+{
+ /* sanity checks */
+ if (dvar == NULL) {
+ return;
+ }
+
+ /* free target vars
+ * - need to go over all of them, not just up to the ones that are used
+ * currently, since there may be some lingering RNA paths from
+ * previous users needing freeing
+ */
+ DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
+ /* free RNA path if applicable */
+ if (dtar->rna_path) {
+ MEM_freeN(dtar->rna_path);
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+
+ /* remove the variable from the driver */
+ BLI_freelinkN(variables, dvar);
+}
+
+/* Free the driver variable and do extra updates */
+void driver_free_variable_ex(ChannelDriver *driver, DriverVar *dvar)
+{
+ /* remove and free the driver variable */
+ driver_free_variable(&driver->variables, dvar);
+
+ /* since driver variables are cached, the expression needs re-compiling too */
+ BKE_driver_invalidate_expression(driver, false, true);
+}
+
+/* Copy driver variables from src_vars list to dst_vars list */
+void driver_variables_copy(ListBase *dst_vars, const ListBase *src_vars)
+{
+ BLI_assert(BLI_listbase_is_empty(dst_vars));
+ BLI_duplicatelist(dst_vars, src_vars);
+
+ LISTBASE_FOREACH (DriverVar *, dvar, dst_vars) {
+ /* need to go over all targets so that we don't leave any dangling paths */
+ DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
+ /* make a copy of target's rna path if available */
+ if (dtar->rna_path) {
+ dtar->rna_path = MEM_dupallocN(dtar->rna_path);
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+ }
+}
+
+/* Change the type of driver variable */
+void driver_change_variable_type(DriverVar *dvar, int type)
+{
+ const DriverVarTypeInfo *dvti = get_dvar_typeinfo(type);
+
+ /* sanity check */
+ if (ELEM(NULL, dvar, dvti)) {
+ return;
+ }
+
+ /* set the new settings */
+ dvar->type = type;
+ dvar->num_targets = dvti->num_targets;
+
+ /* make changes to the targets based on the defines for these types
+ * NOTE: only need to make sure the ones we're using here are valid...
+ */
+ DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
+ short flags = dvti->target_flags[tarIndex];
+
+ /* store the flags */
+ dtar->flag = flags;
+
+ /* object ID types only, or idtype not yet initialized */
+ if ((flags & DTAR_FLAG_ID_OB_ONLY) || (dtar->idtype == 0)) {
+ dtar->idtype = ID_OB;
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+}
+
+/* Validate driver name (after being renamed) */
+void driver_variable_name_validate(DriverVar *dvar)
+{
+ /* Special character blacklist */
+ const char special_char_blacklist[] = {
+ '~', '`', '!', '@', '#', '$', '%', '^', '&', '*', '+', '=', '-', '/', '\\',
+ '?', ':', ';', '<', '>', '{', '}', '[', ']', '|', ' ', '.', '\t', '\n', '\r',
+ };
+
+ /* sanity checks */
+ if (dvar == NULL) {
+ return;
+ }
+
+ /* clear all invalid-name flags */
+ dvar->flag &= ~DVAR_ALL_INVALID_FLAGS;
+
+ /* 0) Zero-length identifiers are not allowed */
+ if (dvar->name[0] == '\0') {
+ dvar->flag |= DVAR_FLAG_INVALID_EMPTY;
+ }
+
+ /* 1) Must start with a letter */
+ /* XXX: We assume that valid unicode letters in other languages are ok too,
+ * hence the blacklisting. */
+ if (IN_RANGE_INCL(dvar->name[0], '0', '9')) {
+ dvar->flag |= DVAR_FLAG_INVALID_START_NUM;
+ }
+ else if (dvar->name[0] == '_') {
+ /* NOTE: We don't allow names to start with underscores
+ * (i.e. it helps when ruling out security risks) */
+ dvar->flag |= DVAR_FLAG_INVALID_START_CHAR;
+ }
+
+ /* 2) Must not contain invalid stuff in the middle of the string */
+ if (strchr(dvar->name, ' ')) {
+ dvar->flag |= DVAR_FLAG_INVALID_HAS_SPACE;
+ }
+ if (strchr(dvar->name, '.')) {
+ dvar->flag |= DVAR_FLAG_INVALID_HAS_DOT;
+ }
+
+ /* 3) Check for special characters - Either at start, or in the middle */
+ for (int i = 0; i < sizeof(special_char_blacklist); i++) {
+ char *match = strchr(dvar->name, special_char_blacklist[i]);
+
+ if (match == dvar->name) {
+ dvar->flag |= DVAR_FLAG_INVALID_START_CHAR;
+ }
+ else if (match != NULL) {
+ dvar->flag |= DVAR_FLAG_INVALID_HAS_SPECIAL;
+ }
+ }
+
+ /* 4) Check if the name is a reserved keyword
+ * NOTE: These won't confuse Python, but it will be impossible to use the variable
+ * in an expression without Python misinterpreting what these are for
+ */
+#ifdef WITH_PYTHON
+ if (BPY_string_is_keyword(dvar->name)) {
+ dvar->flag |= DVAR_FLAG_INVALID_PY_KEYWORD;
+ }
+#endif
+
+ /* If any these conditions match, the name is invalid */
+ if (dvar->flag & DVAR_ALL_INVALID_FLAGS) {
+ dvar->flag |= DVAR_FLAG_INVALID_NAME;
+ }
+}
+
+/* Add a new driver variable */
+DriverVar *driver_add_new_variable(ChannelDriver *driver)
+{
+ DriverVar *dvar;
+
+ /* sanity checks */
+ if (driver == NULL) {
+ return NULL;
+ }
+
+ /* make a new variable */
+ dvar = MEM_callocN(sizeof(DriverVar), "DriverVar");
+ BLI_addtail(&driver->variables, dvar);
+
+ /* give the variable a 'unique' name */
+ strcpy(dvar->name, CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "var"));
+ BLI_uniquename(&driver->variables,
+ dvar,
+ CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "var"),
+ '_',
+ offsetof(DriverVar, name),
+ sizeof(dvar->name));
+
+ /* set the default type to 'single prop' */
+ driver_change_variable_type(dvar, DVAR_TYPE_SINGLE_PROP);
+
+ /* since driver variables are cached, the expression needs re-compiling too */
+ BKE_driver_invalidate_expression(driver, false, true);
+
+ /* return the target */
+ return dvar;
+}
+
+/* This frees the driver itself */
+void fcurve_free_driver(FCurve *fcu)
+{
+ ChannelDriver *driver;
+ DriverVar *dvar, *dvarn;
+
+ /* sanity checks */
+ if (ELEM(NULL, fcu, fcu->driver)) {
+ return;
+ }
+ driver = fcu->driver;
+
+ /* free driver targets */
+ for (dvar = driver->variables.first; dvar; dvar = dvarn) {
+ dvarn = dvar->next;
+ driver_free_variable_ex(driver, dvar);
+ }
+
+#ifdef WITH_PYTHON
+ /* free compiled driver expression */
+ if (driver->expr_comp) {
+ BPY_DECREF(driver->expr_comp);
+ }
+#endif
+
+ BLI_expr_pylike_free(driver->expr_simple);
+
+ /* Free driver itself, then set F-Curve's point to this to NULL
+ * (as the curve may still be used). */
+ MEM_freeN(driver);
+ fcu->driver = NULL;
+}
+
+/* This makes a copy of the given driver */
+ChannelDriver *fcurve_copy_driver(const ChannelDriver *driver)
+{
+ ChannelDriver *ndriver;
+
+ /* sanity checks */
+ if (driver == NULL) {
+ return NULL;
+ }
+
+ /* copy all data */
+ ndriver = MEM_dupallocN(driver);
+ ndriver->expr_comp = NULL;
+ ndriver->expr_simple = NULL;
+
+ /* copy variables */
+
+ /* to get rid of refs to non-copied data (that's still used on original) */
+ BLI_listbase_clear(&ndriver->variables);
+ driver_variables_copy(&ndriver->variables, &driver->variables);
+
+ /* return the new driver */
+ return ndriver;
+}
+
+/* Driver Expression Evaluation --------------- */
+
+/* Index constants for the expression parameter array. */
+enum {
+ /* Index of the 'frame' variable. */
+ VAR_INDEX_FRAME = 0,
+ /* Index of the first user-defined driver variable. */
+ VAR_INDEX_CUSTOM
+};
+
+static ExprPyLike_Parsed *driver_compile_simple_expr_impl(ChannelDriver *driver)
+{
+ /* Prepare parameter names. */
+ int names_len = BLI_listbase_count(&driver->variables);
+ const char **names = BLI_array_alloca(names, names_len + VAR_INDEX_CUSTOM);
+ int i = VAR_INDEX_CUSTOM;
+
+ names[VAR_INDEX_FRAME] = "frame";
+
+ LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
+ names[i++] = dvar->name;
+ }
+
+ return BLI_expr_pylike_parse(driver->expression, names, names_len + VAR_INDEX_CUSTOM);
+}
+
+static bool driver_check_simple_expr_depends_on_time(ExprPyLike_Parsed *expr)
+{
+ /* Check if the 'frame' parameter is actually used. */
+ return BLI_expr_pylike_is_using_param(expr, VAR_INDEX_FRAME);
+}
+
+static bool driver_evaluate_simple_expr(ChannelDriver *driver,
+ ExprPyLike_Parsed *expr,
+ float *result,
+ float time)
+{
+ /* Prepare parameter values. */
+ int vars_len = BLI_listbase_count(&driver->variables);
+ double *vars = BLI_array_alloca(vars, vars_len + VAR_INDEX_CUSTOM);
+ int i = VAR_INDEX_CUSTOM;
+
+ vars[VAR_INDEX_FRAME] = time;
+
+ LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
+ vars[i++] = driver_get_variable_value(driver, dvar);
+ }
+
+ /* Evaluate expression. */
+ double result_val;
+ eExprPyLike_EvalStatus status = BLI_expr_pylike_eval(
+ expr, vars, vars_len + VAR_INDEX_CUSTOM, &result_val);
+ const char *message;
+
+ switch (status) {
+ case EXPR_PYLIKE_SUCCESS:
+ if (isfinite(result_val)) {
+ *result = (float)result_val;
+ }
+ return true;
+
+ case EXPR_PYLIKE_DIV_BY_ZERO:
+ case EXPR_PYLIKE_MATH_ERROR:
+ message = (status == EXPR_PYLIKE_DIV_BY_ZERO) ? "Division by Zero" : "Math Domain Error";
+ CLOG_ERROR(&LOG, "%s in Driver: '%s'", message, driver->expression);
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ return true;
+
+ default:
+ /* arriving here means a bug, not user error */
+ CLOG_ERROR(&LOG, "simple driver expression evaluation failed: '%s'", driver->expression);
+ return false;
+ }
+}
+
+/* Compile and cache the driver expression if necessary, with thread safety. */
+static bool driver_compile_simple_expr(ChannelDriver *driver)
+{
+ if (driver->expr_simple != NULL) {
+ return true;
+ }
+
+ if (driver->type != DRIVER_TYPE_PYTHON) {
+ return false;
+ }
+
+ /* It's safe to parse in multiple threads; at worst it'll
+ * waste some effort, but in return avoids mutex contention. */
+ ExprPyLike_Parsed *expr = driver_compile_simple_expr_impl(driver);
+
+ /* Store the result if the field is still NULL, or discard
+ * it if another thread got here first. */
+ if (atomic_cas_ptr((void **)&driver->expr_simple, NULL, expr) != NULL) {
+ BLI_expr_pylike_free(expr);
+ }
+
+ return true;
+}
+
+/* Try using the simple expression evaluator to compute the result of the driver.
+ * On success, stores the result and returns true; on failure result is set to 0. */
+static bool driver_try_evaluate_simple_expr(ChannelDriver *driver,
+ ChannelDriver *driver_orig,
+ float *result,
+ float time)
+{
+ *result = 0.0f;
+
+ return driver_compile_simple_expr(driver_orig) &&
+ BLI_expr_pylike_is_valid(driver_orig->expr_simple) &&
+ driver_evaluate_simple_expr(driver, driver_orig->expr_simple, result, time);
+}
+
+/* Check if the expression in the driver conforms to the simple subset. */
+bool BKE_driver_has_simple_expression(ChannelDriver *driver)
+{
+ return driver_compile_simple_expr(driver) && BLI_expr_pylike_is_valid(driver->expr_simple);
+}
+
+/* TODO(sergey): This is somewhat weak, but we don't want neither false-positive
+ * time dependencies nor special exceptions in the depsgraph evaluation. */
+static bool python_driver_exression_depends_on_time(const char *expression)
+{
+ if (expression[0] == '\0') {
+ /* Empty expression depends on nothing. */
+ return false;
+ }
+ if (strchr(expression, '(') != NULL) {
+ /* Function calls are considered dependent on a time. */
+ return true;
+ }
+ if (strstr(expression, "frame") != NULL) {
+ /* Variable `frame` depends on time. */
+ /* TODO(sergey): This is a bit weak, but not sure about better way of handling this. */
+ return true;
+ }
+ /* Possible indirect time relation s should be handled via variable targets. */
+ return false;
+}
+
+/* Check if the expression in the driver may depend on the current frame. */
+bool BKE_driver_expression_depends_on_time(ChannelDriver *driver)
+{
+ if (driver->type != DRIVER_TYPE_PYTHON) {
+ return false;
+ }
+
+ if (BKE_driver_has_simple_expression(driver)) {
+ /* Simple expressions can be checked exactly. */
+ return driver_check_simple_expr_depends_on_time(driver->expr_simple);
+ }
+ else {
+ /* Otherwise, heuristically scan the expression string for certain patterns. */
+ return python_driver_exression_depends_on_time(driver->expression);
+ }
+}
+
+/* Reset cached compiled expression data */
+void BKE_driver_invalidate_expression(ChannelDriver *driver,
+ bool expr_changed,
+ bool varname_changed)
+{
+ if (expr_changed || varname_changed) {
+ BLI_expr_pylike_free(driver->expr_simple);
+ driver->expr_simple = NULL;
+ }
+
+#ifdef WITH_PYTHON
+ if (expr_changed) {
+ driver->flag |= DRIVER_FLAG_RECOMPILE;
+ }
+
+ if (varname_changed) {
+ driver->flag |= DRIVER_FLAG_RENAMEVAR;
+ }
+#endif
+}
+
+/* Driver Evaluation -------------------------- */
+
+/* Evaluate a Driver Variable to get a value that contributes to the final */
+float driver_get_variable_value(ChannelDriver *driver, DriverVar *dvar)
+{
+ const DriverVarTypeInfo *dvti;
+
+ /* sanity check */
+ if (ELEM(NULL, driver, dvar)) {
+ return 0.0f;
+ }
+
+ /* call the relevant callbacks to get the variable value
+ * using the variable type info, storing the obtained value
+ * in dvar->curval so that drivers can be debugged
+ */
+ dvti = get_dvar_typeinfo(dvar->type);
+
+ if (dvti && dvti->get_value) {
+ dvar->curval = dvti->get_value(driver, dvar);
+ }
+ else {
+ dvar->curval = 0.0f;
+ }
+
+ return dvar->curval;
+}
+
+static void evaluate_driver_sum(ChannelDriver *driver)
+{
+ DriverVar *dvar;
+
+ /* check how many variables there are first (i.e. just one?) */
+ if (BLI_listbase_is_single(&driver->variables)) {
+ /* just one target, so just use that */
+ dvar = driver->variables.first;
+ driver->curval = driver_get_variable_value(driver, dvar);
+ return;
+ }
+
+ /* more than one target, so average the values of the targets */
+ float value = 0.0f;
+ int tot = 0;
+
+ /* loop through targets, adding (hopefully we don't get any overflow!) */
+ for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
+ value += driver_get_variable_value(driver, dvar);
+ tot++;
+ }
+
+ /* perform operations on the total if appropriate */
+ if (driver->type == DRIVER_TYPE_AVERAGE) {
+ driver->curval = tot ? (value / (float)tot) : 0.0f;
+ }
+ else {
+ driver->curval = value;
+ }
+}
+
+static void evaluate_driver_min_max(ChannelDriver *driver)
+{
+ DriverVar *dvar;
+ float value = 0.0f;
+
+ /* loop through the variables, getting the values and comparing them to existing ones */
+ for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
+ /* get value */
+ float tmp_val = driver_get_variable_value(driver, dvar);
+
+ /* store this value if appropriate */
+ if (dvar->prev) {
+ /* check if greater/smaller than the baseline */
+ if (driver->type == DRIVER_TYPE_MAX) {
+ /* max? */
+ if (tmp_val > value) {
+ value = tmp_val;
+ }
+ }
+ else {
+ /* min? */
+ if (tmp_val < value) {
+ value = tmp_val;
+ }
+ }
+ }
+ else {
+ /* first item - make this the baseline for comparisons */
+ value = tmp_val;
+ }
+ }
+
+ /* store value in driver */
+ driver->curval = value;
+}
+
+static void evaluate_driver_python(PathResolvedRNA *anim_rna,
+ ChannelDriver *driver,
+ ChannelDriver *driver_orig,
+ const float evaltime)
+{
+ /* check for empty or invalid expression */
+ if ((driver_orig->expression[0] == '\0') || (driver_orig->flag & DRIVER_FLAG_INVALID)) {
+ driver->curval = 0.0f;
+ }
+ else if (!driver_try_evaluate_simple_expr(driver, driver_orig, &driver->curval, evaltime)) {
+#ifdef WITH_PYTHON
+ /* this evaluates the expression using Python, and returns its result:
+ * - on errors it reports, then returns 0.0f
+ */
+ BLI_mutex_lock(&python_driver_lock);
+
+ driver->curval = BPY_driver_exec(anim_rna, driver, driver_orig, evaltime);
+
+ BLI_mutex_unlock(&python_driver_lock);
+#else /* WITH_PYTHON*/
+ UNUSED_VARS(anim_rna, evaltime);
+#endif /* WITH_PYTHON*/
+ }
+}
+
+/* Evaluate an Channel-Driver to get a 'time' value to use instead of "evaltime"
+ * - "evaltime" is the frame at which F-Curve is being evaluated
+ * - has to return a float value
+ * - driver_orig is where we cache Python expressions, in case of COW
+ */
+float evaluate_driver(PathResolvedRNA *anim_rna,
+ ChannelDriver *driver,
+ ChannelDriver *driver_orig,
+ const float evaltime)
+{
+ /* check if driver can be evaluated */
+ if (driver_orig->flag & DRIVER_FLAG_INVALID) {
+ return 0.0f;
+ }
+
+ switch (driver->type) {
+ case DRIVER_TYPE_AVERAGE: /* average values of driver targets */
+ case DRIVER_TYPE_SUM: /* sum values of driver targets */
+ evaluate_driver_sum(driver);
+ break;
+ case DRIVER_TYPE_MIN: /* smallest value */
+ case DRIVER_TYPE_MAX: /* largest value */
+ evaluate_driver_min_max(driver);
+ break;
+ case DRIVER_TYPE_PYTHON: /* expression */
+ evaluate_driver_python(anim_rna, driver, driver_orig, evaltime);
+ break;
+ default:
+ /* special 'hack' - just use stored value
+ * This is currently used as the mechanism which allows animated settings to be able
+ * to be changed via the UI.
+ */
+ break;
+ }
+
+ /* return value for driver */
+ return driver->curval;
+}
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 96efac8f2c5..5340fa63f38 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -81,6 +81,8 @@
# include "RE_shader_ext.h"
+# include "CLG_log.h"
+
# include "manta_fluid_API.h"
#endif /* WITH_FLUID */
@@ -96,6 +98,8 @@ static void BKE_fluid_modifier_reset_ex(struct FluidModifierData *mmd, bool need
#ifdef WITH_FLUID
// #define DEBUG_PRINT
+static CLG_LogRef LOG = {"bke.fluid"};
+
/* -------------------------------------------------------------------- */
/** \name Fluid API
* \{ */
@@ -487,32 +491,6 @@ static void manta_set_domain_from_mesh(FluidDomainSettings *mds,
mds->cell_size[2] /= (float)mds->base_res[2];
}
-static void manta_set_domain_gravity(Scene *scene, FluidDomainSettings *mds)
-{
- const float normalization_factor = 1.0f / 9.81f;
-
- /* Use global gravity if enabled. */
- if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) {
- float gravity[3];
- copy_v3_v3(gravity, scene->physics_settings.gravity);
- /* Map default value to 1.0. */
- mul_v3_fl(gravity, normalization_factor);
-
- /* Convert gravity to domain space. */
- float gravity_mag = len_v3(gravity);
- mul_mat3_m4_v3(mds->imat, gravity);
- normalize_v3(gravity);
- mul_v3_fl(gravity, gravity_mag);
-
- copy_v3_v3(mds->gravity, gravity);
- }
- else {
- mul_v3_fl(mds->gravity, normalization_factor);
- }
-
- mul_v3_fl(mds->gravity, mds->effector_weights->global_gravity);
-}
-
static bool BKE_fluid_modifier_init(
FluidModifierData *mmd, Depsgraph *depsgraph, Object *ob, Scene *scene, Mesh *me)
{
@@ -523,8 +501,11 @@ static bool BKE_fluid_modifier_init(
int res[3];
/* Set domain dimensions from mesh. */
manta_set_domain_from_mesh(mds, ob, me, true);
- /* Set domain gravity. */
- manta_set_domain_gravity(scene, mds);
+ /* Set domain gravity, use global gravity if enabled. */
+ if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) {
+ copy_v3_v3(mds->gravity, scene->physics_settings.gravity);
+ }
+ mul_v3_fl(mds->gravity, mds->effector_weights->global_gravity);
/* Reset domain values. */
zero_v3_int(mds->shift);
zero_v3(mds->shift_f);
@@ -948,11 +929,7 @@ static void sample_effector(FluidEffectorSettings *mes,
velocity_map[index * 3 + 2] += hit_vel[2];
# ifdef DEBUG_PRINT
/* Debugging: Print object velocities. */
- printf("adding effector object vel: [%f, %f, %f], dx is: %f\n",
- hit_vel[0],
- hit_vel[1],
- hit_vel[2],
- mds->dx);
+ printf("adding effector object vel: [%f, %f, %f]\n", hit_vel[0], hit_vel[1], hit_vel[2]);
# endif
}
}
@@ -1996,9 +1973,9 @@ static void sample_mesh(FluidFlowSettings *mfs,
normalize_v3(hit_normal);
/* Apply normal directional velocity. */
- velocity_map[index * 3] += hit_normal[0] * mfs->vel_normal * 0.25f;
- velocity_map[index * 3 + 1] += hit_normal[1] * mfs->vel_normal * 0.25f;
- velocity_map[index * 3 + 2] += hit_normal[2] * mfs->vel_normal * 0.25f;
+ velocity_map[index * 3] += hit_normal[0] * mfs->vel_normal;
+ velocity_map[index * 3 + 1] += hit_normal[1] * mfs->vel_normal;
+ velocity_map[index * 3 + 2] += hit_normal[2] * mfs->vel_normal;
}
/* Apply object velocity. */
if (has_velocity && mfs->vel_multi) {
@@ -3773,6 +3750,7 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
/* Fluid domain init must not fail in order to continue modifier evaluation. */
if (!mds->fluid && !BKE_fluid_modifier_init(mmd, depsgraph, ob, scene, me)) {
+ CLOG_ERROR(&LOG, "Fluid initialization failed. Should not happen!");
return;
}
BLI_assert(mds->fluid);
@@ -3794,6 +3772,12 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
/* Get distance between cache start and current frame for total time. */
mds->time_total = abs(scene_framenr - mds->cache_frame_start) * mds->frame_length;
+ /* Ensure that gravity is copied over every frame (could be keyframed). */
+ if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) {
+ copy_v3_v3(mds->gravity, scene->physics_settings.gravity);
+ mul_v3_fl(mds->gravity, mds->effector_weights->global_gravity);
+ }
+
int next_frame = scene_framenr + 1;
int prev_frame = scene_framenr - 1;
/* Ensure positivity of previous frame. */
diff --git a/source/blender/blenkernel/intern/hair.c b/source/blender/blenkernel/intern/hair.c
index 5cdb7761540..9d66b509c72 100644
--- a/source/blender/blenkernel/intern/hair.c
+++ b/source/blender/blenkernel/intern/hair.c
@@ -247,12 +247,65 @@ Hair *BKE_hair_copy_for_eval(Hair *hair_src, bool reference)
return result;
}
-static Hair *hair_evaluate_modifiers(struct Depsgraph *UNUSED(depsgraph),
- struct Scene *UNUSED(scene),
- Object *UNUSED(object),
+static Hair *hair_evaluate_modifiers(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ Object *object,
Hair *hair_input)
{
- return hair_input;
+ Hair *hair = hair_input;
+
+ /* Modifier evaluation modes. */
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+ ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
+ const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
+
+ /* Get effective list of modifiers to execute. Some effects like shape keys
+ * are added as virtual modifiers before the user created modifiers. */
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = modifiers_getVirtualModifierList(object, &virtualModifierData);
+
+ /* Evaluate modifiers. */
+ for (; md; md = md->next) {
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+
+ if (!modifier_isEnabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if ((mti->type == eModifierTypeType_OnlyDeform) &&
+ (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
+ /* Ensure we are not modifying the input. */
+ if (hair == hair_input) {
+ hair = BKE_hair_copy_for_eval(hair, true);
+ }
+
+ /* Ensure we are not overwriting referenced data. */
+ CustomData_duplicate_referenced_layer(&hair->pdata, CD_LOCATION, hair->totpoint);
+ BKE_hair_update_customdata_pointers(hair);
+
+ /* Created deformed coordinates array on demand. */
+ mti->deformVerts(md, &mectx, NULL, hair->co, hair->totpoint);
+ }
+ else if (mti->modifyHair) {
+ /* Ensure we are not modifying the input. */
+ if (hair == hair_input) {
+ hair = BKE_hair_copy_for_eval(hair, true);
+ }
+
+ Hair *hair_next = mti->modifyHair(md, &mectx, hair);
+
+ if (hair_next && hair_next != hair) {
+ /* If the modifier returned a new hair, release the old one. */
+ if (hair != hair_input) {
+ BKE_id_free(NULL, hair);
+ }
+ hair = hair_next;
+ }
+ }
+ }
+
+ return hair;
}
void BKE_hair_data_update(struct Depsgraph *depsgraph, struct Scene *scene, Object *object)
diff --git a/source/blender/blenkernel/intern/idtype.c b/source/blender/blenkernel/intern/idtype.c
index 5a6e8f532c9..fafd223a0e5 100644
--- a/source/blender/blenkernel/intern/idtype.c
+++ b/source/blender/blenkernel/intern/idtype.c
@@ -92,6 +92,7 @@ static void id_type_init(void)
INIT_TYPE(ID_HA);
INIT_TYPE(ID_PT);
INIT_TYPE(ID_VO);
+ INIT_TYPE(ID_SIM);
/* Special naughty boy... */
BLI_assert(IDType_ID_LINK_PLACEHOLDER.main_listbase_index == INDEX_ID_NULL);
@@ -251,6 +252,7 @@ uint64_t BKE_idtype_idcode_to_idfilter(const short idcode)
CASE_IDFILTER(PT);
CASE_IDFILTER(LP);
CASE_IDFILTER(SCE);
+ CASE_IDFILTER(SIM);
CASE_IDFILTER(SPK);
CASE_IDFILTER(SO);
CASE_IDFILTER(TE);
@@ -302,6 +304,7 @@ short BKE_idtype_idcode_from_idfilter(const uint64_t idfilter)
CASE_IDFILTER(PT);
CASE_IDFILTER(LP);
CASE_IDFILTER(SCE);
+ CASE_IDFILTER(SIM);
CASE_IDFILTER(SPK);
CASE_IDFILTER(SO);
CASE_IDFILTER(TE);
@@ -356,6 +359,7 @@ int BKE_idtype_idcode_to_index(const short idcode)
CASE_IDINDEX(LP);
CASE_IDINDEX(SCE);
CASE_IDINDEX(SCR);
+ CASE_IDINDEX(SIM);
CASE_IDINDEX(SPK);
CASE_IDINDEX(SO);
CASE_IDINDEX(TE);
@@ -417,6 +421,7 @@ short BKE_idtype_idcode_from_index(const int index)
CASE_IDCODE(LP);
CASE_IDCODE(SCE);
CASE_IDCODE(SCR);
+ CASE_IDCODE(SIM);
CASE_IDCODE(SPK);
CASE_IDCODE(SO);
CASE_IDCODE(TE);
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index ee1bd5afa61..f5b28355d85 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -571,7 +571,7 @@ ImageTile *BKE_image_get_tile(Image *ima, int tile_number)
return NULL;
}
-ImageTile *BKE_image_get_tile_from_iuser(Image *ima, ImageUser *iuser)
+ImageTile *BKE_image_get_tile_from_iuser(Image *ima, const ImageUser *iuser)
{
return BKE_image_get_tile(ima, (iuser && iuser->tile) ? iuser->tile : 1001);
}
@@ -4796,7 +4796,7 @@ static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *r_entry,
return ibuf;
}
-BLI_INLINE bool image_quick_test(Image *ima, ImageUser *iuser)
+BLI_INLINE bool image_quick_test(Image *ima, const ImageUser *iuser)
{
if (ima == NULL) {
return false;
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index b0b88a13a75..12c1cf6bafa 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -60,6 +60,7 @@
#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_idtype.h"
#include "BKE_ipo.h"
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index d371af93bb7..68893ad8877 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -1134,7 +1134,7 @@ void BKE_lattice_modifiers_calc(struct Depsgraph *depsgraph, Scene *scene, Objec
for (; md; md = md->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- if (!(mti->flags & eModifierTypeFlag_AcceptsLattice)) {
+ if (!(mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
continue;
}
if (!(md->mode & eModifierMode_Realtime)) {
diff --git a/source/blender/blenkernel/intern/lib_id.c b/source/blender/blenkernel/intern/lib_id.c
index d1337620de8..fe25016344e 100644
--- a/source/blender/blenkernel/intern/lib_id.c
+++ b/source/blender/blenkernel/intern/lib_id.c
@@ -36,38 +36,12 @@
#include "MEM_guardedalloc.h"
/* all types are needed here, in order to do memory operations */
+#include "DNA_ID.h"
#include "DNA_anim_types.h"
-#include "DNA_armature_types.h"
-#include "DNA_brush_types.h"
-#include "DNA_cachefile_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_collection_types.h"
#include "DNA_gpencil_types.h"
-#include "DNA_hair_types.h"
-#include "DNA_ipo_types.h"
#include "DNA_key_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_light_types.h"
-#include "DNA_lightprobe_types.h"
-#include "DNA_linestyle_types.h"
-#include "DNA_mask_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_movieclip_types.h"
#include "DNA_node_types.h"
-#include "DNA_object_types.h"
-#include "DNA_pointcloud_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_sound_types.h"
-#include "DNA_speaker_types.h"
-#include "DNA_text_types.h"
-#include "DNA_vfont_types.h"
-#include "DNA_volume_types.h"
-#include "DNA_windowmanager_types.h"
#include "DNA_workspace_types.h"
-#include "DNA_world_types.h"
#include "BLI_utildefines.h"
@@ -80,50 +54,21 @@
#include "BLT_translation.h"
-#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_armature.h"
#include "BKE_bpath.h"
-#include "BKE_brush.h"
-#include "BKE_cachefile.h"
-#include "BKE_camera.h"
-#include "BKE_collection.h"
#include "BKE_context.h"
-#include "BKE_curve.h"
-#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
-#include "BKE_hair.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
-#include "BKE_image.h"
#include "BKE_key.h"
-#include "BKE_lattice.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
-#include "BKE_light.h"
-#include "BKE_lightprobe.h"
-#include "BKE_linestyle.h"
#include "BKE_main.h"
-#include "BKE_mask.h"
-#include "BKE_material.h"
-#include "BKE_mball.h"
-#include "BKE_mesh.h"
-#include "BKE_movieclip.h"
#include "BKE_node.h"
-#include "BKE_object.h"
-#include "BKE_paint.h"
-#include "BKE_particle.h"
-#include "BKE_pointcloud.h"
#include "BKE_rigidbody.h"
-#include "BKE_scene.h"
-#include "BKE_sound.h"
-#include "BKE_speaker.h"
-#include "BKE_text.h"
-#include "BKE_texture.h"
-#include "BKE_volume.h"
-#include "BKE_world.h"
#include "DEG_depsgraph.h"
@@ -663,7 +608,7 @@ static void id_swap(Main *bmain, ID *id_a, ID *id_b, const bool do_full_id)
* Does a mere memory swap over the whole IDs data (including type-specific memory).
* \note Most internal ID data itself is not swapped (only IDProperties are).
*
- * \param bmain May be NULL, in which case there will be no remapping of internal pointers to
+ * \param bmain: May be NULL, in which case there will be no remapping of internal pointers to
* itself.
*/
void BKE_lib_id_swap(Main *bmain, ID *id_a, ID *id_b)
@@ -675,7 +620,7 @@ void BKE_lib_id_swap(Main *bmain, ID *id_a, ID *id_b)
* Does a mere memory swap over the whole IDs data (including type-specific memory).
* \note All internal ID data itself is also swapped.
*
- * \param bmain May be NULL, in which case there will be no remapping of internal pointers to
+ * \param bmain: May be NULL, in which case there will be no remapping of internal pointers to
* itself.
*/
void BKE_lib_id_swap_full(Main *bmain, ID *id_a, ID *id_b)
@@ -1260,7 +1205,7 @@ ID *BKE_libblock_find_name(struct Main *bmain, const short type, const char *nam
*
* \note All other IDs beside given one are assumed already properly sorted in the list.
*
- * \param id_sorting_hint Ignored if NULL. Otherwise, used to check if we can insert \a id
+ * \param id_sorting_hint: Ignored if NULL. Otherwise, used to check if we can insert \a id
* immediately before or after that pointer. It must always be into given \a lb list.
*/
void id_sort_by_name(ListBase *lb, ID *id, ID *id_sorting_hint)
diff --git a/source/blender/blenkernel/intern/lib_id_delete.c b/source/blender/blenkernel/intern/lib_id_delete.c
index 245e4f43452..fdee5500fbd 100644
--- a/source/blender/blenkernel/intern/lib_id_delete.c
+++ b/source/blender/blenkernel/intern/lib_id_delete.c
@@ -23,80 +23,20 @@
#include "MEM_guardedalloc.h"
/* all types are needed here, in order to do memory operations */
-#include "DNA_armature_types.h"
-#include "DNA_brush_types.h"
-#include "DNA_cachefile_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_collection_types.h"
-#include "DNA_gpencil_types.h"
-#include "DNA_ipo_types.h"
-#include "DNA_key_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_light_types.h"
-#include "DNA_lightprobe_types.h"
-#include "DNA_linestyle_types.h"
-#include "DNA_mask_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_movieclip_types.h"
-#include "DNA_node_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_sound_types.h"
-#include "DNA_speaker_types.h"
-#include "DNA_text_types.h"
-#include "DNA_vfont_types.h"
-#include "DNA_windowmanager_types.h"
-#include "DNA_workspace_types.h"
-#include "DNA_world_types.h"
+#include "DNA_ID.h"
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
-#include "BKE_action.h"
#include "BKE_anim_data.h"
-#include "BKE_armature.h"
-#include "BKE_brush.h"
-#include "BKE_cachefile.h"
-#include "BKE_camera.h"
-#include "BKE_collection.h"
-#include "BKE_curve.h"
-#include "BKE_font.h"
-#include "BKE_gpencil.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
-#include "BKE_image.h"
-#include "BKE_ipo.h"
-#include "BKE_key.h"
-#include "BKE_lattice.h"
#include "BKE_lib_id.h"
#include "BKE_lib_override.h"
#include "BKE_lib_remap.h"
#include "BKE_library.h"
-#include "BKE_light.h"
-#include "BKE_lightprobe.h"
-#include "BKE_linestyle.h"
#include "BKE_main.h"
-#include "BKE_mask.h"
-#include "BKE_material.h"
-#include "BKE_mball.h"
-#include "BKE_mesh.h"
-#include "BKE_movieclip.h"
-#include "BKE_node.h"
-#include "BKE_object.h"
-#include "BKE_paint.h"
-#include "BKE_particle.h"
-#include "BKE_scene.h"
-#include "BKE_screen.h"
-#include "BKE_sound.h"
-#include "BKE_speaker.h"
-#include "BKE_text.h"
-#include "BKE_texture.h"
-#include "BKE_workspace.h"
-#include "BKE_world.h"
#include "lib_intern.h"
diff --git a/source/blender/blenkernel/intern/lib_query.c b/source/blender/blenkernel/intern/lib_query.c
index 2ca03fd5d7e..31ac8ca623b 100644
--- a/source/blender/blenkernel/intern/lib_query.c
+++ b/source/blender/blenkernel/intern/lib_query.c
@@ -49,6 +49,7 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
@@ -67,7 +68,7 @@
#include "BKE_anim_data.h"
#include "BKE_collection.h"
#include "BKE_constraint.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_idprop.h"
#include "BKE_lib_id.h"
@@ -182,6 +183,41 @@ static void library_foreach_idpropertiesForeachIDLink(IDProperty *id_prop, void
FOREACH_FINALIZE_VOID;
}
+static void library_foreach_node_socket(LibraryForeachIDData *data, bNodeSocket *sock)
+{
+ IDP_foreach_property(
+ sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ FOREACH_CALLBACK_INVOKE_ID_PP(data, (ID **)&default_value->value, IDWALK_CB_USER);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ FOREACH_CALLBACK_INVOKE_ID_PP(data, (ID **)&default_value->value, IDWALK_CB_USER);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+
+ FOREACH_FINALIZE_VOID;
+}
+
static void library_foreach_rigidbodyworldSceneLooper(struct RigidBodyWorld *UNUSED(rbw),
ID **id_pointer,
void *user_data,
@@ -499,14 +535,12 @@ static void library_foreach_screen_area(LibraryForeachIDData *data, ScrArea *are
FOREACH_FINALIZE_VOID;
}
-static void library_foreach_ID_as_subdata_link(ID **id_pp,
- LibraryIDLinkCallback callback,
- void *user_data,
- int flag,
- LibraryForeachIDData *data)
+static void library_foreach_ID_as_subdata_link(ID **id_pp, LibraryForeachIDData *data)
{
/* Needed e.g. for callbacks handling relationships... This call shall be absolutely readonly. */
ID *id = *id_pp;
+ const int flag = data->flag;
+
FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pp, IDWALK_CB_EMBEDDED);
BLI_assert(id == *id_pp);
@@ -523,7 +557,8 @@ static void library_foreach_ID_as_subdata_link(ID **id_pp,
}
}
else {
- library_foreach_ID_link(data->bmain, data->owner_id, id, callback, user_data, flag, data);
+ library_foreach_ID_link(
+ data->bmain, data->owner_id, id, data->callback, data->user_data, data->flag, data);
}
FOREACH_FINALIZE_VOID;
@@ -639,8 +674,7 @@ static void library_foreach_ID_link(Main *bmain,
CALLBACK_INVOKE(scene->r.bake.cage_object, IDWALK_CB_NOP);
if (scene->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&scene->nodetree, callback, user_data, flag, &data);
+ library_foreach_ID_as_subdata_link((ID **)&scene->nodetree, &data);
}
if (scene->ed) {
Sequence *seq;
@@ -893,8 +927,7 @@ static void library_foreach_ID_link(Main *bmain,
Material *material = (Material *)id;
if (material->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&material->nodetree, callback, user_data, flag, &data);
+ library_foreach_ID_as_subdata_link((ID **)&material->nodetree, &data);
}
if (material->texpaintslot != NULL) {
CALLBACK_INVOKE(material->texpaintslot->ima, IDWALK_CB_NOP);
@@ -910,8 +943,7 @@ static void library_foreach_ID_link(Main *bmain,
Tex *texture = (Tex *)id;
if (texture->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&texture->nodetree, callback, user_data, flag, &data);
+ library_foreach_ID_as_subdata_link((ID **)&texture->nodetree, &data);
}
CALLBACK_INVOKE(texture->ima, IDWALK_CB_USER);
break;
@@ -927,8 +959,7 @@ static void library_foreach_ID_link(Main *bmain,
Light *lamp = (Light *)id;
if (lamp->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&lamp->nodetree, callback, user_data, flag, &data);
+ library_foreach_ID_as_subdata_link((ID **)&lamp->nodetree, &data);
}
break;
}
@@ -958,8 +989,7 @@ static void library_foreach_ID_link(Main *bmain,
World *world = (World *)id;
if (world->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&world->nodetree, callback, user_data, flag, &data);
+ library_foreach_ID_as_subdata_link((ID **)&world->nodetree, &data);
}
break;
}
@@ -994,22 +1024,18 @@ static void library_foreach_ID_link(Main *bmain,
IDP_foreach_property(
node->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ library_foreach_node_socket(&data, sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ library_foreach_node_socket(&data, sock);
}
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ library_foreach_node_socket(&data, sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ library_foreach_node_socket(&data, sock);
}
break;
}
@@ -1119,8 +1145,7 @@ static void library_foreach_ID_link(Main *bmain,
}
if (linestyle->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&linestyle->nodetree, callback, user_data, flag, &data);
+ library_foreach_ID_as_subdata_link((ID **)&linestyle->nodetree, &data);
}
LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->color_modifiers) {
@@ -1246,6 +1271,14 @@ static void library_foreach_ID_link(Main *bmain,
}
break;
}
+ case ID_SIM: {
+ Simulation *simulation = (Simulation *)id;
+ if (simulation->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ library_foreach_ID_as_subdata_link((ID **)&simulation->nodetree, &data);
+ }
+ break;
+ }
/* Nothing needed for those... */
case ID_IM:
@@ -1300,14 +1333,11 @@ void BKE_library_update_ID_link_user(ID *id_dst, ID *id_src, const int cb_flag)
}
/**
- * Say whether given \a id_type_owner can use (in any way) a data-block of \a id_type_used.
+ * Say whether given \a id_owner may use (in any way) a data-block of \a id_type_used.
*
* This is a 'simplified' abstract version of #BKE_library_foreach_ID_link() above,
- * quite useful to reduce* useless iterations in some cases.
+ * quite useful to reduce useless iterations in some cases.
*/
-/* XXX This has to be fully rethink, basing check on ID type is not really working anymore
- * (and even worth once IDProps will support ID pointers),
- * we'll have to do some quick checks on IDs themselves... */
bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
{
/* any type of ID can be used in custom props. */
@@ -1417,6 +1447,7 @@ bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
case ID_PAL:
case ID_PC:
case ID_CF:
+ case ID_SIM:
/* Those types never use/reference other IDs... */
return false;
case ID_IP:
diff --git a/source/blender/blenkernel/intern/light.c b/source/blender/blenkernel/intern/light.c
index 3d0503b2e70..13f4815124b 100644
--- a/source/blender/blenkernel/intern/light.c
+++ b/source/blender/blenkernel/intern/light.c
@@ -97,7 +97,7 @@ static void light_free_data(ID *id)
/* is no lib link block, but light extension */
if (la->nodetree) {
- ntreeFreeNestedTree(la->nodetree);
+ ntreeFreeEmbeddedTree(la->nodetree);
MEM_freeN(la->nodetree);
la->nodetree = NULL;
}
diff --git a/source/blender/blenkernel/intern/linestyle.c b/source/blender/blenkernel/intern/linestyle.c
index 42506e0d7c8..0401ae48b5c 100644
--- a/source/blender/blenkernel/intern/linestyle.c
+++ b/source/blender/blenkernel/intern/linestyle.c
@@ -125,7 +125,7 @@ static void linestyle_free_data(ID *id)
/* is no lib link block, but linestyle extension */
if (linestyle->nodetree) {
- ntreeFreeNestedTree(linestyle->nodetree);
+ ntreeFreeEmbeddedTree(linestyle->nodetree);
MEM_freeN(linestyle->nodetree);
linestyle->nodetree = NULL;
}
diff --git a/source/blender/blenkernel/intern/main.c b/source/blender/blenkernel/intern/main.c
index caa29f7817a..ea3bee8b2f6 100644
--- a/source/blender/blenkernel/intern/main.c
+++ b/source/blender/blenkernel/intern/main.c
@@ -479,6 +479,8 @@ ListBase *which_libbase(Main *bmain, short type)
return &(bmain->pointclouds);
case ID_VO:
return &(bmain->volumes);
+ case ID_SIM:
+ return &(bmain->simulations);
}
return NULL;
}
@@ -554,6 +556,7 @@ int set_listbasepointers(Main *bmain, ListBase **lb)
lb[INDEX_ID_WS] = &(bmain->workspaces); /* before wm, so it's freed after it! */
lb[INDEX_ID_WM] = &(bmain->wm);
lb[INDEX_ID_MSK] = &(bmain->masks);
+ lb[INDEX_ID_SIM] = &(bmain->simulations);
lb[INDEX_ID_NULL] = NULL;
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 1b21ff9b36e..440f46f4f7c 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -130,7 +130,7 @@ static void material_free_data(ID *id)
/* is no lib link block, but material extension */
if (material->nodetree) {
- ntreeFreeNestedTree(material->nodetree);
+ ntreeFreeEmbeddedTree(material->nodetree);
MEM_freeN(material->nodetree);
material->nodetree = NULL;
}
@@ -1601,7 +1601,7 @@ void BKE_material_copybuf_paste(Main *bmain, Material *ma)
GPU_material_free(&ma->gpumaterial);
if (ma->nodetree) {
- ntreeFreeNestedTree(ma->nodetree);
+ ntreeFreeEmbeddedTree(ma->nodetree);
MEM_freeN(ma->nodetree);
}
diff --git a/source/blender/blenkernel/intern/mesh_convert.c b/source/blender/blenkernel/intern/mesh_convert.c
index 28a32e1573b..e7dbd7be664 100644
--- a/source/blender/blenkernel/intern/mesh_convert.c
+++ b/source/blender/blenkernel/intern/mesh_convert.c
@@ -1353,7 +1353,7 @@ Mesh *BKE_mesh_create_derived_for_modifier(struct Depsgraph *depsgraph,
add_shapekey_layers(mesh_temp, me);
}
- result = mti->applyModifier(md_eval, &mectx, mesh_temp);
+ result = mti->modifyMesh(md_eval, &mectx, mesh_temp);
ASSERT_IS_VALID_MESH(result);
if (mesh_temp != result) {
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index e5be85b5ec7..f0d19f01aab 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -1300,9 +1300,9 @@ static void loop_split_worker_do(LoopSplitTaskDataCommon *common_data,
}
}
-static void loop_split_worker(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
+static void loop_split_worker(TaskPool *__restrict pool, void *taskdata)
{
- LoopSplitTaskDataCommon *common_data = BLI_task_pool_userdata(pool);
+ LoopSplitTaskDataCommon *common_data = BLI_task_pool_user_data(pool);
LoopSplitTaskData *data = taskdata;
/* Temp edge vectors stack, only used when computing lnor spacearr. */
@@ -1704,11 +1704,7 @@ void BKE_mesh_normals_loop_split(const MVert *mverts,
loop_split_generator(NULL, &common_data);
}
else {
- TaskScheduler *task_scheduler;
- TaskPool *task_pool;
-
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create(task_scheduler, &common_data, TASK_PRIORITY_HIGH);
+ TaskPool *task_pool = BLI_task_pool_create(&common_data, TASK_PRIORITY_HIGH);
loop_split_generator(task_pool, &common_data);
diff --git a/source/blender/blenkernel/intern/mesh_tangent.c b/source/blender/blenkernel/intern/mesh_tangent.c
index a2a198cdb0d..d6f945cf34f 100644
--- a/source/blender/blenkernel/intern/mesh_tangent.c
+++ b/source/blender/blenkernel/intern/mesh_tangent.c
@@ -452,9 +452,7 @@ finally:
pRes[3] = fSign;
}
-static void DM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void DM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
struct SGLSLMeshToTangent *mesh2tangent = taskdata;
/* new computation method */
@@ -658,9 +656,7 @@ void BKE_mesh_calc_loop_tangent_ex(const MVert *mvert,
/* Calculation */
if (looptri_len != 0) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
- TaskPool *task_pool;
- task_pool = BLI_task_pool_create(scheduler, NULL, TASK_PRIORITY_LOW);
+ TaskPool *task_pool = BLI_task_pool_create(NULL, TASK_PRIORITY_LOW);
tangent_mask_curr = 0;
/* Calculate tangent layers */
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 0a76b61cdb1..4b05f4635a2 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -945,11 +945,9 @@ void modifier_path_init(char *path, int path_maxlen, const char *name)
BLI_join_dirfile(path, path_maxlen, G.relbase_valid ? "//" : BKE_tempdir_session(), name);
}
-/* wrapper around ModifierTypeInfo.applyModifier that ensures valid normals */
+/* wrapper around ModifierTypeInfo.modifyMesh that ensures valid normals */
-struct Mesh *modwrap_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- struct Mesh *me)
+struct Mesh *modwrap_modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct Mesh *me)
{
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
BLI_assert(CustomData_has_layer(&me->pdata, CD_NORMAL) == false);
@@ -957,7 +955,7 @@ struct Mesh *modwrap_applyModifier(ModifierData *md,
if (mti->dependsOnNormals && mti->dependsOnNormals(md)) {
BKE_mesh_calc_normals(me);
}
- return mti->applyModifier(md, ctx, me);
+ return mti->modifyMesh(md, ctx, me);
}
void modwrap_deformVerts(ModifierData *md,
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 193fe859def..4c7b791f103 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -460,6 +460,7 @@ typedef struct MovieClipCache {
float principal[2];
float polynomial_k[3];
float division_k[2];
+ float nuke_k[2];
short distortion_model;
bool undistortion_used;
@@ -908,6 +909,9 @@ static bool check_undistortion_cache_flags(const MovieClip *clip)
if (!equals_v2v2(&camera->division_k1, cache->postprocessed.division_k)) {
return false;
}
+ if (!equals_v2v2(&camera->nuke_k1, cache->postprocessed.nuke_k)) {
+ return false;
+ }
return true;
}
@@ -1010,6 +1014,7 @@ static void put_postprocessed_frame_to_cache(
copy_v2_v2(cache->postprocessed.principal, camera->principal);
copy_v3_v3(cache->postprocessed.polynomial_k, &camera->k1);
copy_v2_v2(cache->postprocessed.division_k, &camera->division_k1);
+ copy_v2_v2(cache->postprocessed.nuke_k, &camera->nuke_k1);
cache->postprocessed.undistortion_used = true;
}
else {
@@ -1512,7 +1517,8 @@ void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClip
undist_marker.pos[0] *= width;
undist_marker.pos[1] *= height * aspy;
- BKE_tracking_undistort_v2(&clip->tracking, undist_marker.pos, undist_marker.pos);
+ BKE_tracking_undistort_v2(
+ &clip->tracking, width, height, undist_marker.pos, undist_marker.pos);
undist_marker.pos[0] /= width;
undist_marker.pos[1] /= height * aspy;
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 69cd338e15f..d79dbbb7d32 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -290,7 +290,7 @@ Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph,
};
const ModifierTypeInfo *mti = modifierType_getInfo(mmd->modifier.type);
- Mesh *result = mti->applyModifier(&mmd->modifier, &modifier_ctx, deformed_mesh);
+ Mesh *result = mti->modifyMesh(&mmd->modifier, &modifier_ctx, deformed_mesh);
if (result == deformed_mesh) {
result = BKE_mesh_copy_for_eval(deformed_mesh, true);
@@ -407,7 +407,7 @@ int multires_get_level(const Scene *scene,
mmd->renderlvl;
}
else if (ob->mode == OB_MODE_SCULPT) {
- return BKE_multires_sculpt_level_get(mmd);
+ return mmd->sculptlvl;
}
else if (ignore_simplify) {
return mmd->lvl;
@@ -2234,7 +2234,14 @@ void multiresModifier_sync_levels_ex(Object *ob_dst,
}
if (mmd_src->totlvl > mmd_dst->totlvl) {
- multiresModifier_subdivide_to_level(ob_dst, mmd_dst, mmd_src->totlvl);
+ if (mmd_dst->simple) {
+ multiresModifier_subdivide_to_level(
+ ob_dst, mmd_dst, mmd_src->totlvl, MULTIRES_SUBDIVIDE_SIMPLE);
+ }
+ else {
+ multiresModifier_subdivide_to_level(
+ ob_dst, mmd_dst, mmd_src->totlvl, MULTIRES_SUBDIVIDE_CATMULL_CLARK);
+ }
}
else {
multires_del_higher(mmd_dst, ob_dst, mmd_src->totlvl);
@@ -2516,12 +2523,3 @@ int mdisp_rot_face_to_crn(struct MVert *UNUSED(mvert),
return S;
}
-
-/* This is a workaround for T58473.
- * Force sculpting on the highest level for until the root of the issue is solved.
- *
- * When that issue is solved simple replace call of this function with mmd->sculptlvl. */
-int BKE_multires_sculpt_level_get(const struct MultiresModifierData *mmd)
-{
- return mmd->totlvl;
-}
diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
index 02cd5f094a6..480a1d0b2a0 100644
--- a/source/blender/blenkernel/intern/multires_reshape.c
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -28,8 +28,6 @@
#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
-#include "BLI_math_vector.h"
-
#include "BKE_customdata.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
@@ -37,14 +35,16 @@
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_subdiv.h"
+#include "BKE_subsurf.h"
+#include "BLI_math_vector.h"
#include "DEG_depsgraph_query.h"
#include "multires_reshape.h"
-/* ================================================================================================
- * Reshape from object.
- */
+/* -------------------------------------------------------------------- */
+/** \name Reshape from object
+ * \{ */
bool multiresModifier_reshapeFromVertcos(struct Depsgraph *depsgraph,
struct Object *object,
@@ -93,9 +93,11 @@ bool multiresModifier_reshapeFromObject(struct Depsgraph *depsgraph,
return result;
}
-/* ================================================================================================
- * Reshape from modifier.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Reshape from modifier
+ * \{ */
bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
struct Object *object,
@@ -133,9 +135,11 @@ bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
return result;
}
-/* ================================================================================================
- * Reshape from grids.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Reshape from grids
+ * \{ */
bool multiresModifier_reshapeFromCCG(const int tot_level,
Mesh *coarse_mesh,
@@ -161,19 +165,24 @@ bool multiresModifier_reshapeFromCCG(const int tot_level,
return true;
}
-/* ================================================================================================
- * Subdivision.
- */
+/** \} */
-void multiresModifier_subdivide(Object *object, MultiresModifierData *mmd)
+/* -------------------------------------------------------------------- */
+/** \name Subdivision
+ * \{ */
+
+void multiresModifier_subdivide(Object *object,
+ MultiresModifierData *mmd,
+ const eMultiresSubdivideModeType mode)
{
const int top_level = mmd->totlvl + 1;
- multiresModifier_subdivide_to_level(object, mmd, top_level);
+ multiresModifier_subdivide_to_level(object, mmd, top_level, mode);
}
void multiresModifier_subdivide_to_level(struct Object *object,
struct MultiresModifierData *mmd,
- const int top_level)
+ const int top_level,
+ const eMultiresSubdivideModeType mode)
{
if (top_level <= mmd->totlvl) {
return;
@@ -190,7 +199,12 @@ void multiresModifier_subdivide_to_level(struct Object *object,
}
if (!has_mdisps || top_level == 1) {
multires_reshape_ensure_grids(coarse_mesh, top_level);
- multires_set_tot_level(object, mmd, top_level);
+ if (ELEM(mode, MULTIRES_SUBDIVIDE_LINEAR, MULTIRES_SUBDIVIDE_SIMPLE)) {
+ multires_subdivide_create_tangent_displacement_linear_grids(object, mmd);
+ }
+ else {
+ multires_set_tot_level(object, mmd, top_level);
+ }
return;
}
@@ -199,25 +213,33 @@ void multiresModifier_subdivide_to_level(struct Object *object,
if (!multires_reshape_context_create_from_subdivide(&reshape_context, object, mmd, top_level)) {
return;
}
+
multires_reshape_store_original_grids(&reshape_context);
multires_reshape_ensure_grids(coarse_mesh, reshape_context.top.level);
multires_reshape_assign_final_coords_from_orig_mdisps(&reshape_context);
- /* Free original grids which makes it so smoothing with details thinks all the details were
- * added against base mesh's limit surface. This is similar behavior to as if we've done all
- * displacement in sculpt mode at the old top level and then propagated to the new top level. */
- multires_reshape_free_original_grids(&reshape_context);
+ if (ELEM(mode, MULTIRES_SUBDIVIDE_LINEAR, MULTIRES_SUBDIVIDE_SIMPLE)) {
+ multires_reshape_smooth_object_grids(&reshape_context, mode);
+ }
+ else {
+ /* Free original grids which makes it so smoothing with details thinks all the details were
+ * added against base mesh's limit surface. This is similar behavior to as if we've done all
+ * displacement in sculpt mode at the old top level and then propagated to the new top level.*/
+ multires_reshape_free_original_grids(&reshape_context);
- multires_reshape_smooth_object_grids_with_details(&reshape_context);
+ multires_reshape_smooth_object_grids_with_details(&reshape_context);
+ }
multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
multires_reshape_context_free(&reshape_context);
multires_set_tot_level(object, mmd, top_level);
}
-/* ================================================================================================
- * Apply base.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Apply base
+ * \{ */
void multiresModifier_base_apply(struct Depsgraph *depsgraph,
Object *object,
@@ -263,3 +285,5 @@ void multiresModifier_base_apply(struct Depsgraph *depsgraph,
multires_reshape_context_free(&reshape_context);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/multires_reshape.h b/source/blender/blenkernel/intern/multires_reshape.h
index adfa2659661..644404b5cb3 100644
--- a/source/blender/blenkernel/intern/multires_reshape.h
+++ b/source/blender/blenkernel/intern/multires_reshape.h
@@ -26,6 +26,8 @@
#include "BLI_sys_types.h"
+#include "BKE_multires.h"
+
struct Depsgraph;
struct GridPaintMask;
struct MDisps;
@@ -138,7 +140,7 @@ typedef struct ReshapeConstGridElement {
float mask;
} ReshapeConstGridElement;
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Construct/destruct reshape context.
*/
@@ -156,6 +158,11 @@ bool multires_reshape_context_create_from_object(MultiresReshapeContext *reshape
struct Object *object,
struct MultiresModifierData *mmd);
+bool multires_reshape_context_create_from_base_mesh(MultiresReshapeContext *reshape_context,
+ struct Depsgraph *depsgraph,
+ struct Object *object,
+ struct MultiresModifierData *mmd);
+
bool multires_reshape_context_create_from_ccg(MultiresReshapeContext *reshape_context,
struct SubdivCCG *subdiv_ccg,
struct Mesh *base_mesh,
@@ -169,7 +176,7 @@ bool multires_reshape_context_create_from_subdivide(MultiresReshapeContext *resh
void multires_reshape_free_original_grids(MultiresReshapeContext *reshape_context);
void multires_reshape_context_free(MultiresReshapeContext *reshape_context);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Helper accessors.
*/
@@ -214,7 +221,7 @@ ReshapeGridElement multires_reshape_grid_element_for_ptex_coord(
ReshapeConstGridElement multires_reshape_orig_grid_element_for_grid_coord(
const MultiresReshapeContext *reshape_context, const GridCoord *grid_coord);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Sample limit surface of the base mesh.
*/
@@ -225,14 +232,14 @@ void multires_reshape_evaluate_limit_at_grid(const MultiresReshapeContext *resha
float r_P[3],
float r_tangent_matrix[3][3]);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Custom data preparation.
*/
/* Make sure custom data is allocated for the given level. */
void multires_reshape_ensure_grids(struct Mesh *mesh, const int level);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Functions specific to reshaping from a set of vertices in a object position.
*/
@@ -245,7 +252,7 @@ bool multires_reshape_assign_final_coords_from_vertcos(
const float (*vert_coords)[3],
const int num_vert_coords);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Functions specific to reshaping from CCG.
*/
@@ -255,7 +262,7 @@ bool multires_reshape_assign_final_coords_from_vertcos(
bool multires_reshape_assign_final_coords_from_ccg(const MultiresReshapeContext *reshape_context,
struct SubdivCCG *subdiv_ccg);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Functions specific to reshaping from MDISPS.
*/
@@ -267,7 +274,7 @@ void multires_reshape_assign_final_coords_from_mdisps(
void multires_reshape_assign_final_coords_from_orig_mdisps(
const MultiresReshapeContext *reshape_context);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Displacement smooth.
*/
@@ -284,9 +291,10 @@ void multires_reshape_smooth_object_grids_with_details(
*
* Makes it so surface on top level looks smooth. Details are not preserved
*/
-void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context);
+void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context,
+ const enum eMultiresSubdivideModeType mode);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Displacement, space conversion.
*/
@@ -297,7 +305,7 @@ void multires_reshape_store_original_grids(MultiresReshapeContext *reshape_conte
void multires_reshape_object_grids_to_tangent_displacement(
const MultiresReshapeContext *reshape_context);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Apply base.
*/
@@ -319,5 +327,4 @@ void multires_reshape_apply_base_refine_from_base(MultiresReshapeContext *reshap
*
* NOTE: Will re-evaluate all leading modifiers, so it's not cheap. */
void multires_reshape_apply_base_refine_from_deform(MultiresReshapeContext *reshape_context);
-
#endif /* __BKE_INTERN_MULTIRES_RESHAPE_H__ */
diff --git a/source/blender/blenkernel/intern/multires_reshape_smooth.c b/source/blender/blenkernel/intern/multires_reshape_smooth.c
index 514608a0f1d..04acb95909f 100644
--- a/source/blender/blenkernel/intern/multires_reshape_smooth.c
+++ b/source/blender/blenkernel/intern/multires_reshape_smooth.c
@@ -48,6 +48,10 @@
#include "atomic_ops.h"
#include "subdiv_converter.h"
+/* -------------------------------------------------------------------- */
+/** \name Local Structs
+ * \{ */
+
typedef struct SurfacePoint {
float P[3];
float tangent_matrix[3][3];
@@ -115,11 +119,21 @@ typedef struct MultiresReshapeSmoothContext {
Subdiv *reshape_subdiv;
SurfaceGrid *base_surface_grids;
+
+ /* Defines how displacement is interpolated on the higher levels (for example, whether
+ * displacement is smoothed in Catmull-Clark mode or interpolated linearly preserving sharp edges
+ * of the current sculpt level).
+ *
+ * NOTE: Uses same enumerator type as Subdivide operator, since the values are the same and
+ * decoupling type just adds extra headache to convert one enumerator to another. */
+ eMultiresSubdivideModeType smoothing_type;
} MultiresReshapeSmoothContext;
-/* ================================================================================================
- * Masks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Masks
+ * \{ */
/* Interpolate mask grid at a reshape level.
* Will return 0 if there is no masks custom data layer. */
@@ -165,9 +179,11 @@ static float interpolate_masks_grid(const MultiresReshapeSmoothContext *reshape_
mask_elements[2] * weights[2] + mask_elements[3] * weights[3];
}
-/* ================================================================================================
- * Surface.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Surface
+ * \{ */
static void base_surface_grids_allocate(MultiresReshapeSmoothContext *reshape_smooth_context)
{
@@ -227,9 +243,11 @@ static void base_surface_grids_write(const MultiresReshapeSmoothContext *reshape
copy_m3_m3(point->tangent_matrix, tangent_matrix);
}
-/* ================================================================================================
- * Evaluation of subdivision surface at a reshape level.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation of subdivision surface at a reshape level
+ * \{ */
typedef void (*ForeachTopLevelGridCoordCallback)(
const MultiresReshapeSmoothContext *reshape_smooth_context,
@@ -383,11 +401,14 @@ static void foreach_toplevel_grid_coord(const MultiresReshapeSmoothContext *resh
0, num_faces, &data, foreach_toplevel_grid_coord_task, &parallel_range_settings);
}
-/* ================================================================================================
- * Generation of a topology information for OpenSubdiv converter.
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generation of a topology information for OpenSubdiv converter
*
* Calculates vertices, their coordinates in the original grids, and connections of them so then
- * it's easy to create OpenSubdiv's topology refiner. */
+ * it's easy to create OpenSubdiv's topology refiner.
+ * \{ */
static int get_reshape_level_resolution(const MultiresReshapeContext *reshape_context)
{
@@ -399,15 +420,17 @@ static int get_reshape_level_resolution(const MultiresReshapeContext *reshape_co
static char get_effective_edge_crease_char(
const MultiresReshapeSmoothContext *reshape_smooth_context, const MEdge *base_edge)
{
- const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
- if (reshape_context->subdiv->settings.is_simple) {
+ if (ELEM(reshape_smooth_context->smoothing_type,
+ MULTIRES_SUBDIVIDE_LINEAR,
+ MULTIRES_SUBDIVIDE_SIMPLE)) {
return 255;
}
return base_edge->crease;
}
static void context_init(MultiresReshapeSmoothContext *reshape_smooth_context,
- const MultiresReshapeContext *reshape_context)
+ const MultiresReshapeContext *reshape_context,
+ const eMultiresSubdivideModeType mode)
{
reshape_smooth_context->reshape_context = reshape_context;
@@ -427,6 +450,8 @@ static void context_init(MultiresReshapeSmoothContext *reshape_smooth_context,
reshape_smooth_context->non_loose_base_edge_map = NULL;
reshape_smooth_context->reshape_subdiv = NULL;
reshape_smooth_context->base_surface_grids = NULL;
+
+ reshape_smooth_context->smoothing_type = mode;
}
static void context_free_geometry(MultiresReshapeSmoothContext *reshape_smooth_context)
@@ -461,12 +486,14 @@ static void context_free(MultiresReshapeSmoothContext *reshape_smooth_context)
static bool foreach_topology_info(const SubdivForeachContext *foreach_context,
const int num_vertices,
- const int UNUSED(num_edges),
+ const int num_edges,
const int num_loops,
const int num_polygons)
{
MultiresReshapeSmoothContext *reshape_smooth_context = foreach_context->user_data;
- const int max_edges = reshape_smooth_context->geometry.max_edges;
+ const int max_edges = reshape_smooth_context->smoothing_type == MULTIRES_SUBDIVIDE_LINEAR ?
+ num_edges :
+ reshape_smooth_context->geometry.max_edges;
/* NOTE: Calloc so the counters are re-set to 0 "for free". */
reshape_smooth_context->geometry.num_vertices = num_vertices;
@@ -659,6 +686,22 @@ static void foreach_vertex_of_loose_edge(const struct SubdivForeachContext *fore
}
}
+static void store_edge(MultiresReshapeSmoothContext *reshape_smooth_context,
+ const int subdiv_v1,
+ const int subdiv_v2,
+ const char crease)
+{
+ /* This is a bit overhead to use atomics in such a simple function called from many threads,
+ * but this allows to save quite measurable amount of memory. */
+ const int edge_index = atomic_fetch_and_add_z(&reshape_smooth_context->geometry.num_edges, 1);
+ BLI_assert(edge_index < reshape_smooth_context->geometry.max_edges);
+
+ Edge *edge = &reshape_smooth_context->geometry.edges[edge_index];
+ edge->v1 = subdiv_v1;
+ edge->v2 = subdiv_v2;
+ edge->sharpness = BKE_subdiv_edge_crease_to_sharpness_char(crease);
+}
+
static void foreach_edge(const struct SubdivForeachContext *foreach_context,
void *UNUSED(tls),
const int coarse_edge_index,
@@ -669,8 +712,15 @@ static void foreach_edge(const struct SubdivForeachContext *foreach_context,
MultiresReshapeSmoothContext *reshape_smooth_context = foreach_context->user_data;
const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
- /* Ignore all inner face edges as they have sharpness of zero. */
- if (coarse_edge_index == ORIGINDEX_NONE) {
+ if (reshape_smooth_context->smoothing_type == MULTIRES_SUBDIVIDE_LINEAR) {
+ store_edge(reshape_smooth_context, subdiv_v1, subdiv_v2, (char)255);
+ return;
+ }
+
+ /* Ignore all inner face edges as they have sharpness of zero when using Catmull-Clark mode. In
+ * simple mode, all edges have maximum sharpness, so they can't be skipped. */
+ if (coarse_edge_index == ORIGINDEX_NONE &&
+ reshape_smooth_context->smoothing_type != MULTIRES_SUBDIVIDE_SIMPLE) {
return;
}
/* Ignore all loose edges as well, as they are not communicated to the OpenSubdiv. */
@@ -684,16 +734,7 @@ static void foreach_edge(const struct SubdivForeachContext *foreach_context,
if (crease == 0) {
return;
}
-
- /* This is a bit overhead to use atomics in such a simple function called from many threads,
- * but this allows to save quite measurable amount of memory. */
- const int edge_index = atomic_fetch_and_add_z(&reshape_smooth_context->geometry.num_edges, 1);
- BLI_assert(edge_index < reshape_smooth_context->geometry.max_edges);
-
- Edge *edge = &reshape_smooth_context->geometry.edges[edge_index];
- edge->v1 = subdiv_v1;
- edge->v2 = subdiv_v2;
- edge->sharpness = BKE_subdiv_edge_crease_to_sharpness_char(crease);
+ store_edge(reshape_smooth_context, subdiv_v1, subdiv_v2, crease);
}
static void geometry_init_loose_information(MultiresReshapeSmoothContext *reshape_smooth_context)
@@ -757,9 +798,11 @@ static void geometry_create(MultiresReshapeSmoothContext *reshape_smooth_context
reshape_context->subdiv, &foreach_context, &mesh_settings, reshape_context->base_mesh);
}
-/* ================================================================================================
- * Generation of OpenSubdiv evaluator for topology created form reshape level.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generation of OpenSubdiv evaluator for topology created form reshape level
+ * \{ */
static OpenSubdiv_SchemeType get_scheme_type(const OpenSubdiv_Converter *UNUSED(converter))
{
@@ -1037,9 +1080,11 @@ static void reshape_subdiv_evaluate_limit_at_grid(
BKE_multires_construct_tangent_matrix(r_tangent_matrix, dPdu, dPdv, corner);
}
-/* ================================================================================================
- * Evaluation of base surface.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation of base surface
+ * \{ */
static void evaluate_base_surface_grids_callback(
const MultiresReshapeSmoothContext *reshape_smooth_context,
@@ -1060,9 +1105,11 @@ static void evaluate_base_surface_grids(const MultiresReshapeSmoothContext *resh
foreach_toplevel_grid_coord(reshape_smooth_context, evaluate_base_surface_grids_callback, NULL);
}
-/* ================================================================================================
- * Evaluation of new surface.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation of new surface
+ * \{ */
/* Evaluate final position of the original (pre-sculpt-edit) point position at a given grid
* coordinate. */
@@ -1176,9 +1223,12 @@ static void evaluate_higher_grid_positions(
foreach_toplevel_grid_coord(
reshape_smooth_context, evaluate_higher_grid_positions_callback, NULL);
}
-/* ================================================================================================
- * Entry point.
- */
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Entry point
+ * \{ */
void multires_reshape_smooth_object_grids_with_details(
const MultiresReshapeContext *reshape_context)
@@ -1190,7 +1240,12 @@ void multires_reshape_smooth_object_grids_with_details(
}
MultiresReshapeSmoothContext reshape_smooth_context;
- context_init(&reshape_smooth_context, reshape_context);
+ if (reshape_context->subdiv->settings.is_simple) {
+ context_init(&reshape_smooth_context, reshape_context, MULTIRES_SUBDIVIDE_SIMPLE);
+ }
+ else {
+ context_init(&reshape_smooth_context, reshape_context, MULTIRES_SUBDIVIDE_CATMULL_CLARK);
+ }
geometry_create(&reshape_smooth_context);
@@ -1206,7 +1261,8 @@ void multires_reshape_smooth_object_grids_with_details(
context_free(&reshape_smooth_context);
}
-void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context)
+void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context,
+ const eMultiresSubdivideModeType mode)
{
const int level_difference = (reshape_context->top.level - reshape_context->reshape.level);
if (level_difference == 0) {
@@ -1215,7 +1271,7 @@ void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_
}
MultiresReshapeSmoothContext reshape_smooth_context;
- context_init(&reshape_smooth_context, reshape_context);
+ context_init(&reshape_smooth_context, reshape_context, mode);
geometry_create(&reshape_smooth_context);
@@ -1226,3 +1282,5 @@ void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_
context_free(&reshape_smooth_context);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/multires_reshape_subdivide.c b/source/blender/blenkernel/intern/multires_reshape_subdivide.c
new file mode 100644
index 00000000000..5923e0430f2
--- /dev/null
+++ b/source/blender/blenkernel/intern/multires_reshape_subdivide.c
@@ -0,0 +1,106 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_customdata.h"
+#include "BKE_lib_id.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_runtime.h"
+#include "BKE_modifier.h"
+#include "BKE_multires.h"
+#include "BKE_subdiv.h"
+#include "BKE_subsurf.h"
+#include "BLI_math_vector.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "multires_reshape.h"
+
+static void multires_subdivide_create_object_space_linear_grids(Mesh *mesh)
+{
+ MDisps *mdisps = CustomData_get_layer(&mesh->ldata, CD_MDISPS);
+ const int totpoly = mesh->totpoly;
+ for (int p = 0; p < totpoly; p++) {
+ MPoly *poly = &mesh->mpoly[p];
+ float poly_center[3];
+ BKE_mesh_calc_poly_center(poly, &mesh->mloop[poly->loopstart], mesh->mvert, poly_center);
+ for (int l = 0; l < poly->totloop; l++) {
+ const int loop_index = poly->loopstart + l;
+
+ float(*disps)[3] = mdisps[loop_index].disps;
+ mdisps[loop_index].totdisp = 4;
+ mdisps[loop_index].level = 1;
+
+ int prev_loop_index = l - 1 >= 0 ? loop_index - 1 : loop_index + poly->totloop - 1;
+ int next_loop_index = l + 1 < poly->totloop ? loop_index + 1 : poly->loopstart;
+
+ MLoop *loop = &mesh->mloop[loop_index];
+ MLoop *loop_next = &mesh->mloop[next_loop_index];
+ MLoop *loop_prev = &mesh->mloop[prev_loop_index];
+
+ copy_v3_v3(disps[0], poly_center);
+ mid_v3_v3v3(disps[1], mesh->mvert[loop->v].co, mesh->mvert[loop_next->v].co);
+ mid_v3_v3v3(disps[2], mesh->mvert[loop->v].co, mesh->mvert[loop_prev->v].co);
+ copy_v3_v3(disps[3], mesh->mvert[loop->v].co);
+ }
+ }
+}
+
+void multires_subdivide_create_tangent_displacement_linear_grids(Object *object,
+ MultiresModifierData *mmd)
+{
+ Mesh *coarse_mesh = object->data;
+ multires_force_sculpt_rebuild(object);
+
+ MultiresReshapeContext reshape_context;
+
+ const int new_top_level = mmd->totlvl + 1;
+
+ const bool has_mdisps = CustomData_has_layer(&coarse_mesh->ldata, CD_MDISPS);
+ if (!has_mdisps) {
+ CustomData_add_layer(&coarse_mesh->ldata, CD_MDISPS, CD_CALLOC, NULL, coarse_mesh->totloop);
+ }
+
+ if (new_top_level == 1) {
+ /* No MDISPS. Create new grids for level 1 using the edges mid point and poly centers. */
+ multires_reshape_ensure_grids(coarse_mesh, 1);
+ multires_subdivide_create_object_space_linear_grids(coarse_mesh);
+ }
+
+ /* Convert the new grids to tangent displacement. */
+ multires_set_tot_level(object, mmd, new_top_level);
+
+ if (!multires_reshape_context_create_from_subdivide(
+ &reshape_context, object, mmd, new_top_level)) {
+ return;
+ }
+
+ multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
+ multires_reshape_context_free(&reshape_context);
+}
diff --git a/source/blender/blenkernel/intern/multires_reshape_util.c b/source/blender/blenkernel/intern/multires_reshape_util.c
index 57d790d2c34..4d54b7b6e87 100644
--- a/source/blender/blenkernel/intern/multires_reshape_util.c
+++ b/source/blender/blenkernel/intern/multires_reshape_util.c
@@ -43,9 +43,9 @@
#include "DEG_depsgraph_query.h"
-/* ================================================================================================
- * Construct/destruct reshape context.
- */
+/* -------------------------------------------------------------------- */
+/** \name Construct/destruct reshape context
+ * \{ */
/* Create subdivision surface descriptor which is configured for surface evaluation at a given
* multires modifier. */
@@ -152,6 +152,39 @@ static bool context_verify_or_free(MultiresReshapeContext *reshape_context)
return is_valid;
}
+bool multires_reshape_context_create_from_base_mesh(MultiresReshapeContext *reshape_context,
+ Depsgraph *depsgraph,
+ Object *object,
+ MultiresModifierData *mmd)
+{
+ context_zero(reshape_context);
+
+ const bool use_render_params = false;
+ Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
+ Mesh *base_mesh = (Mesh *)object->data;
+
+ reshape_context->depsgraph = depsgraph;
+ reshape_context->object = object;
+ reshape_context->mmd = mmd;
+
+ reshape_context->base_mesh = base_mesh;
+
+ reshape_context->subdiv = multires_reshape_create_subdiv(NULL, object, mmd);
+ reshape_context->need_free_subdiv = true;
+
+ reshape_context->reshape.level = multires_get_level(
+ scene_eval, object, mmd, use_render_params, true);
+ reshape_context->reshape.grid_size = BKE_subdiv_grid_size_from_level(
+ reshape_context->reshape.level);
+
+ reshape_context->top.level = mmd->totlvl;
+ reshape_context->top.grid_size = BKE_subdiv_grid_size_from_level(reshape_context->top.level);
+
+ context_init_commoon(reshape_context);
+
+ return context_verify_or_free(reshape_context);
+}
+
bool multires_reshape_context_create_from_object(MultiresReshapeContext *reshape_context,
Depsgraph *depsgraph,
Object *object,
@@ -272,14 +305,16 @@ void multires_reshape_context_free(MultiresReshapeContext *reshape_context)
multires_reshape_free_original_grids(reshape_context);
- MEM_freeN(reshape_context->face_start_grid_index);
- MEM_freeN(reshape_context->ptex_start_grid_index);
- MEM_freeN(reshape_context->grid_to_face_index);
+ MEM_SAFE_FREE(reshape_context->face_start_grid_index);
+ MEM_SAFE_FREE(reshape_context->ptex_start_grid_index);
+ MEM_SAFE_FREE(reshape_context->grid_to_face_index);
}
-/* ================================================================================================
- * Helper accessors.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Helper accessors
+ * \{ */
/* For the given grid index get index of face it was created for. */
int multires_reshape_grid_to_face_index(const MultiresReshapeContext *reshape_context,
@@ -453,9 +488,11 @@ ReshapeConstGridElement multires_reshape_orig_grid_element_for_grid_coord(
return grid_element;
}
-/* ================================================================================================
- * Sample limit surface of the base mesh.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Sample limit surface of the base mesh
+ * \{ */
void multires_reshape_evaluate_limit_at_grid(const MultiresReshapeContext *reshape_context,
const GridCoord *grid_coord,
@@ -475,9 +512,11 @@ void multires_reshape_evaluate_limit_at_grid(const MultiresReshapeContext *resha
reshape_context, face_index, corner, dPdu, dPdv, r_tangent_matrix);
}
-/* ================================================================================================
- * Custom data preparation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Custom data preparation
+ * \{ */
static void allocate_displacement_grid(MDisps *displacement_grid, const int level)
{
@@ -539,9 +578,11 @@ void multires_reshape_ensure_grids(Mesh *mesh, const int level)
ensure_mask_grids(mesh, level);
}
-/* ================================================================================================
- * Displacement, space conversion.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Displacement, space conversion
+ * \{ */
void multires_reshape_store_original_grids(MultiresReshapeContext *reshape_context)
{
@@ -678,10 +719,13 @@ void multires_reshape_object_grids_to_tangent_displacement(
NULL);
}
-/* ================================================================================================
- * MDISPS
- *
- * TODO(sergey): Make foreach_grid_coordinate more accessible and move this functionality to
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name MDISPS
+ * \{ */
+
+/* TODO(sergey): Make foreach_grid_coordinate more accessible and move this functionality to
* own file. */
static void assign_final_coords_from_mdisps(const MultiresReshapeContext *reshape_context,
@@ -732,3 +776,5 @@ void multires_reshape_assign_final_coords_from_orig_mdisps(
foreach_grid_coordinate(
reshape_context, reshape_context->top.level, assign_final_coords_from_orig_mdisps, NULL);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/multires_unsubdivide.c b/source/blender/blenkernel/intern/multires_unsubdivide.c
new file mode 100644
index 00000000000..49de88db521
--- /dev/null
+++ b/source/blender/blenkernel/intern/multires_unsubdivide.c
@@ -0,0 +1,1297 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ *
+ * This implements the un-subdivide algorithm, which generates a lower resolution base mesh and
+ * its corresponding grids to match a given original mesh.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_gsqueue.h"
+#include "BLI_math_vector.h"
+
+#include "BKE_customdata.h"
+#include "BKE_lib_id.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_runtime.h"
+#include "BKE_modifier.h"
+#include "BKE_multires.h"
+#include "BKE_subdiv.h"
+#include "BKE_subsurf.h"
+
+#include "bmesh.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "multires_reshape.h"
+#include "multires_unsubdivide.h"
+
+/* This is done in the following steps:
+ *
+ * - If there are already grids in the original mesh,
+ * convert them from tangent displacement to object space coordinates.
+ * - Assign data-layers to the original mesh to map vertices to a new base mesh.
+ * These data-layers store the indices of the elements in the original mesh.
+ * This way the original indices are
+ * preserved when doing mesh modifications (removing and dissolving vertices)
+ * when building the new base mesh.
+ * - Try to find a lower resolution base mesh. This is done by flood fill operation that tags the
+ * center vertices of the lower level grid.
+ * If the algorithm can tag all vertices correctly,
+ * the lower level base mesh is generated by dissolving the tagged vertices.
+ * - Use the data-layers to map vertices from the base mesh to the original mesh and original to
+ * base mesh.
+ * - Find two adjacent vertices on the base mesh to a given vertex to map that loop from base mesh
+ * to original mesh
+ * - Extract the grid from the original mesh from that loop. If there are no grids in the original
+ * mesh, build the new grid directly from the vertex coordinates by iterating in a grid pattern
+ * over them. If there are grids in the original mesh, iterate in a grid pattern over the polys,
+ * reorder all the coordinates of the grid in that poly and copy those coordinates to the new
+ * base mesh grid.
+ * - Copy the new grid data over to a new allocated MDISP layer with the appropriate size to store
+ * the new levels.
+ * - Convert the grid data from object space to tangent displacement.
+ */
+
+/**
+ * Used to check if a vertex is in a disconnected element ID.
+ */
+static bool is_vertex_in_id(BMVert *v, int *elem_id, int elem)
+{
+ const int v_index = BM_elem_index_get(v);
+ return elem_id[v_index] == elem;
+}
+
+static bool is_vertex_pole_three(BMVert *v)
+{
+ return !BM_vert_is_boundary(v) && (BM_vert_edge_count(v) == 3);
+}
+
+static bool is_vertex_pole(BMVert *v)
+{
+ return !BM_vert_is_boundary(v) && (BM_vert_edge_count(v) == 3 || BM_vert_edge_count(v) >= 5);
+}
+
+/**
+ * Returns the first pole that is found in an element ID.
+ *
+ * Tries to give priority to 3 vert poles as they generally generate better results in cases were
+ * the un-subdivide solution is ambiguous.
+ */
+static BMVert *unsubdivide_find_any_pole(BMesh *bm, int *elem_id, int elem)
+{
+ BMIter iter;
+ BMVert *v;
+ BMVert *pole = NULL;
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (is_vertex_in_id(v, elem_id, elem) && is_vertex_pole_three(v)) {
+ return v;
+ }
+ else if (is_vertex_in_id(v, elem_id, elem) && is_vertex_pole(v)) {
+ pole = v;
+ }
+ }
+ return pole;
+}
+
+/**
+ * Checks if the mesh is all quads.
+ *
+ * TODO(pablodp606): This can perform additional checks if they are faster than trying to search
+ * for an un-subdivide solution. This way it is possible to cancel the operation faster.
+ */
+static bool unsubdivide_is_all_quads(BMesh *bm)
+{
+ BMIter iter;
+ BMIter iter_a;
+ BMFace *f;
+ BMVert *v;
+ int count = 0;
+ if (bm->totface < 3) {
+ return false;
+ }
+
+ BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
+ count = 0;
+ BM_ITER_ELEM (v, &iter_a, f, BM_VERTS_OF_FACE) {
+ count++;
+ }
+
+ if (count != 4) {
+ return false;
+ }
+ }
+
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BM_vert_is_wire(v)) {
+ return false;
+ }
+ if (BM_vert_edge_count(v) == 0) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+/**
+ * Returns true if from_v and to_v, which should be part of the same quad face, are diagonals.
+ */
+static bool is_vertex_diagonal(BMVert *from_v, BMVert *to_v)
+{
+ return !BM_edge_exists(from_v, to_v);
+}
+
+/**
+ * Generates a possible solution for un-subdivision by tagging the (0,0)
+ * vertices of the possible grids.
+ *
+ * This works using a flood fill operation using the quads diagonals to jump to the next vertex.
+ *
+ * If initial_vertex is part of the base mesh solution, the flood fill should tag only the (0.0)
+ * vertices of the grids that need to be dissolved, and nothing else.
+ */
+static void unsubdivide_face_center_vertex_tag(BMesh *bm, BMVert *initial_vertex)
+{
+ bool *visited_vertices = MEM_calloc_arrayN(sizeof(bool), bm->totvert, "visited vertices");
+ GSQueue *queue;
+ queue = BLI_gsqueue_new(sizeof(BMVert *));
+
+ /* Add and tag the vertices connected by a diagonal to initial_vertex to the flood fill queue. If
+ * initial_vertex is a pole and there is a valid solution, those vertices should be the (0,0) of
+ * the grids for the loops of initial_vertex. */
+ BMIter iter;
+ BMIter iter_a;
+ BMFace *f;
+ BMVert *neighbor_v;
+ BM_ITER_ELEM (f, &iter, initial_vertex, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_a, f, BM_VERTS_OF_FACE) {
+ int neighbor_vertex_index = BM_elem_index_get(neighbor_v);
+ if (neighbor_v != initial_vertex && is_vertex_diagonal(neighbor_v, initial_vertex)) {
+ BLI_gsqueue_push(queue, &neighbor_v);
+ visited_vertices[neighbor_vertex_index] = true;
+ BM_elem_flag_set(neighbor_v, BM_ELEM_TAG, true);
+ }
+ }
+ }
+
+ /* Repeat a similar operation for all vertices in the queue. */
+ /* In this case, add to the queue the vertices connected by 2 steps using the diagonals in any
+ * direction. If a solution exists and intial_vertex was a pole, this is guaranteed that will tag
+ * all the (0,0) vertices of the grids, and nothing else. */
+ /* If it was not a pole, it may or may not find a solution, even if the solution exists. */
+ while (!BLI_gsqueue_is_empty(queue)) {
+ BMVert *from_v;
+ BLI_gsqueue_pop(queue, &from_v);
+
+ /* Get the diagonals (first connected step) */
+ GSQueue *diagonals;
+ diagonals = BLI_gsqueue_new(sizeof(BMVert *));
+ BM_ITER_ELEM (f, &iter, from_v, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_a, f, BM_VERTS_OF_FACE) {
+ if (neighbor_v != from_v && is_vertex_diagonal(neighbor_v, from_v)) {
+ BLI_gsqueue_push(diagonals, &neighbor_v);
+ }
+ }
+ }
+
+ /* Do the second connected step. This vertices are the ones that are added to the flood fill
+ * queue. */
+ while (!BLI_gsqueue_is_empty(diagonals)) {
+ BMVert *diagonal_v;
+ BLI_gsqueue_pop(diagonals, &diagonal_v);
+ BM_ITER_ELEM (f, &iter, diagonal_v, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_a, f, BM_VERTS_OF_FACE) {
+ int neighbor_vertex_index = BM_elem_index_get(neighbor_v);
+ if (!visited_vertices[neighbor_vertex_index] && neighbor_v != diagonal_v &&
+ is_vertex_diagonal(neighbor_v, diagonal_v)) {
+ BLI_gsqueue_push(queue, &neighbor_v);
+ visited_vertices[neighbor_vertex_index] = true;
+ BM_elem_flag_set(neighbor_v, BM_ELEM_TAG, true);
+ }
+ }
+ }
+ }
+ BLI_gsqueue_free(diagonals);
+ }
+
+ BLI_gsqueue_free(queue);
+ MEM_freeN(visited_vertices);
+}
+
+/**
+ * This function checks if the current status of the #BMVert tags
+ * corresponds to a valid un-subdivide solution.
+ *
+ * This means that all vertices corresponding to the (0,0) grid coordinate should be tagged.
+ *
+ * On a valid solution, the following things should happen:
+ * - No boundary vertices should be tagged
+ * - No vertices connected by an edge or a quad diagonal to a tagged vertex should be tagged
+ * - All boundary vertices should have one vertex connected by an edge or a diagonal tagged
+ */
+static bool unsubdivide_is_center_vertex_tag_valid(BMesh *bm, int *elem_id, int elem)
+{
+ BMVert *v, *neighbor_v;
+ BMIter iter, iter_a, iter_b;
+ BMFace *f;
+
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (is_vertex_in_id(v, elem_id, elem)) {
+ if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ /* Tagged vertex in boundary */
+ if (BM_vert_is_boundary(v)) {
+ return false;
+ }
+ /* Tagged vertex with connected tagged vertex. */
+ BM_ITER_ELEM (f, &iter_a, v, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_b, f, BM_VERTS_OF_FACE) {
+ if (neighbor_v != v && BM_elem_flag_test(neighbor_v, BM_ELEM_TAG)) {
+ return false;
+ }
+ }
+ }
+ }
+ if (BM_vert_is_boundary(v)) {
+ /* Un-tagged vertex in boundary without connected tagged vertices. */
+ bool any_tagged = false;
+ BM_ITER_ELEM (f, &iter_a, v, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_b, f, BM_VERTS_OF_FACE) {
+ if (neighbor_v != v && BM_elem_flag_test(neighbor_v, BM_ELEM_TAG)) {
+ any_tagged = true;
+ }
+ }
+ }
+ if (!any_tagged) {
+ return false;
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+/**
+ * Search and validates an un-subdivide solution for a given element ID.
+ */
+static bool unsubdivide_tag_disconnected_mesh_element(BMesh *bm, int *elem_id, int elem)
+{
+ /* First, get vertex candidates to try to generate possible un-subdivide solution. */
+ /* Find a vertex pole. If there is a solution on an all quad base mesh, this vertex should be
+ * part of the base mesh. If it isn't, then there is no solution. */
+ GSQueue *initial_vertex = BLI_gsqueue_new(sizeof(BMVert *));
+ BMVert *initial_vertex_pole = unsubdivide_find_any_pole(bm, elem_id, elem);
+ if (initial_vertex_pole != NULL) {
+ BLI_gsqueue_push(initial_vertex, &initial_vertex_pole);
+ }
+
+ /* Also try from the different 4 vertices of a quad in the current
+ * disconnected element ID. If a solution exists the search should return a valid solution from
+ * one of these vertices.*/
+ BMFace *f, *init_face = NULL;
+ BMVert *v;
+ BMIter iter_a, iter_b;
+ BM_ITER_MESH (f, &iter_a, bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (v, &iter_b, f, BM_VERTS_OF_FACE) {
+ if (is_vertex_in_id(v, elem_id, elem)) {
+ init_face = f;
+ break;
+ }
+ }
+ if (init_face != NULL) {
+ break;
+ }
+ }
+
+ BM_ITER_ELEM (v, &iter_a, init_face, BM_VERTS_OF_FACE) {
+ BLI_gsqueue_push(initial_vertex, &v);
+ }
+
+ bool valid_tag_found = false;
+
+ /* Check all vertex candidates to a solution. */
+ while (!BLI_gsqueue_is_empty(initial_vertex)) {
+
+ BMVert *iv;
+ BLI_gsqueue_pop(initial_vertex, &iv);
+
+ /* Generate a possible solution. */
+ unsubdivide_face_center_vertex_tag(bm, iv);
+
+ /* Check if the solution is valid. If it is, stop searching. */
+ if (unsubdivide_is_center_vertex_tag_valid(bm, elem_id, elem)) {
+ valid_tag_found = true;
+ break;
+ }
+
+ /* If the solution is not valid, reset the state of all tags in this disconnected element ID
+ * and try again. */
+ BMVert *v_reset;
+ BMIter iter;
+ BM_ITER_MESH (v_reset, &iter, bm, BM_VERTS_OF_MESH) {
+ if (is_vertex_in_id(v_reset, elem_id, elem)) {
+ BM_elem_flag_set(v_reset, BM_ELEM_TAG, false);
+ }
+ }
+ }
+ BLI_gsqueue_free(initial_vertex);
+ return valid_tag_found;
+}
+
+/**
+ * Uses a flood fill operation to generate a different ID for each disconnected mesh element.
+ */
+static int unsubdivide_init_elem_ids(BMesh *bm, int *elem_id)
+{
+ bool *visited_vertices = MEM_calloc_arrayN(sizeof(bool), bm->totvert, "visited vertices");
+ int current_id = 0;
+ for (int i = 0; i < bm->totvert; i++) {
+ if (!visited_vertices[i]) {
+ GSQueue *queue;
+ queue = BLI_gsqueue_new(sizeof(BMVert *));
+
+ visited_vertices[i] = true;
+ elem_id[i] = current_id;
+ BMVert *iv = BM_vert_at_index(bm, i);
+ BLI_gsqueue_push(queue, &iv);
+
+ while (!BLI_gsqueue_is_empty(queue)) {
+ BMIter iter;
+ BMVert *current_v, *neighbor_v;
+ BMEdge *ed;
+ BLI_gsqueue_pop(queue, &current_v);
+ BM_ITER_ELEM (ed, &iter, current_v, BM_EDGES_OF_VERT) {
+ neighbor_v = BM_edge_other_vert(ed, current_v);
+ const int neighbor_index = BM_elem_index_get(neighbor_v);
+ if (!visited_vertices[neighbor_index]) {
+ visited_vertices[neighbor_index] = true;
+ elem_id[neighbor_index] = current_id;
+ BLI_gsqueue_push(queue, &neighbor_v);
+ }
+ }
+ }
+ current_id++;
+ BLI_gsqueue_free(queue);
+ }
+ }
+ MEM_freeN(visited_vertices);
+ return current_id;
+}
+
+/**
+ * Builds a base mesh one subdivision level down from the current original mesh if the original
+ * mesh has a valid solution stored in the #BMVert tags.
+ */
+static void unsubdivide_build_base_mesh_from_tags(BMesh *bm)
+{
+ BMVert *v;
+ BMIter iter;
+
+ /* Stores the vertices which correspond to (1, 0) and (0, 1) of the grids in the select flag. */
+ BM_mesh_elem_hflag_enable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
+ BMVert *v_neighbor;
+ BMIter iter_a;
+ BMEdge *ed;
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ BM_ITER_ELEM (ed, &iter_a, v, BM_EDGES_OF_VERT) {
+ v_neighbor = BM_edge_other_vert(ed, v);
+ if (BM_elem_flag_test(v_neighbor, BM_ELEM_TAG)) {
+ BM_elem_flag_set(v, BM_ELEM_SELECT, false);
+ }
+ }
+ }
+
+ /* Dissolves the (0,0) vertices of the grids. */
+ BMO_op_callf(bm,
+ (BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE),
+ "dissolve_verts verts=%hv use_face_split=%b use_boundary_tear=%b",
+ BM_ELEM_TAG,
+ false,
+ true);
+
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+
+ /* Copy the select flag to the tag flag. */
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (!BM_elem_flag_test(v, BM_ELEM_SELECT)) {
+ BM_elem_flag_set(v, BM_ELEM_TAG, true);
+ }
+ }
+
+ /* Dissolves the (1,0) and (0,1) vertices of the grids. */
+ BMO_op_callf(bm,
+ (BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE),
+ "dissolve_verts verts=%hv use_face_split=%b use_boundary_tear=%b",
+ BM_ELEM_TAG,
+ false,
+ true);
+}
+
+/**
+ * Main function to get a base mesh one level down from the current original mesh if it exists.
+ *
+ * This searches for different un-subdivide solutions and stores them as a combination of #BMVert
+ * flags for each disconnected mesh element.
+ *
+ * If the solution for all elements are valid, it builds a new base mesh based on those tags by
+ * dissolving and merging vertices.
+ */
+static bool multires_unsubdivide_single_level(BMesh *bm)
+{
+
+ /* Do a first check to make sure that it makes sense to search for un-subdivision in this mesh.
+ */
+ if (!unsubdivide_is_all_quads(bm)) {
+ return false;
+ };
+
+ /* Initialize the vertex table. */
+ BM_mesh_elem_table_init(bm, BM_VERT);
+ BM_mesh_elem_table_ensure(bm, BM_VERT);
+
+ /* Build disconnected elements IDs. Each disconnected mesh element is evaluated separately. */
+ int *elem_id = MEM_calloc_arrayN(sizeof(int), bm->totvert, " ELEM ID");
+ const int tot_ids = unsubdivide_init_elem_ids(bm, elem_id);
+
+ bool valid_tag_found = true;
+
+ /* Reset the #BMesh flags as they are used to store data during the un-subdivide process. */
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
+
+ /* For each disconnected mesh element ID, search if an un-subdivide solution is possible. The
+ * whole un-subdivide process fails if a single disconnected mesh element fails. */
+ for (int id = 0; id < tot_ids; id++) {
+ /* Try to the #BMesh vertex flag tags corresponding to an un-subdivide solution. */
+ if (!unsubdivide_tag_disconnected_mesh_element(bm, elem_id, id)) {
+ valid_tag_found = false;
+ break;
+ }
+ }
+
+ /* If a solution was found for all elements IDs, build the new base mesh using the solution
+ * stored in the BMVert tags. */
+ if (valid_tag_found) {
+ unsubdivide_build_base_mesh_from_tags(bm);
+ }
+
+ MEM_freeN(elem_id);
+ return valid_tag_found;
+}
+
+/**
+ * Returns the next edge and vertex in the direction of a given edge.
+ */
+static BMEdge *edge_step(BMVert *v, BMEdge *edge, BMVert **r_next_vertex)
+{
+ BMIter iter;
+ BMEdge *test_edge;
+ if (edge == NULL) {
+ (*r_next_vertex) = v;
+ return edge;
+ }
+ (*r_next_vertex) = BM_edge_other_vert(edge, v);
+ BM_ITER_ELEM (test_edge, &iter, (*r_next_vertex), BM_EDGES_OF_VERT) {
+ if (!BM_edge_share_quad_check(test_edge, edge)) {
+ return test_edge;
+ }
+ }
+ return NULL;
+}
+
+static BMFace *face_step(BMEdge *edge, BMFace *f)
+{
+ BMIter iter;
+ BMFace *face_iter;
+
+ BM_ITER_ELEM (face_iter, &iter, edge, BM_FACES_OF_EDGE) {
+ if (BM_face_share_edge_check(face_iter, f)) {
+ return face_iter;
+ }
+ }
+ return f;
+}
+
+/**
+ * Returns the other edge which belongs to the face f which is different from edge_x and shares
+ * initial_vertex.
+ */
+static BMEdge *get_initial_edge_y(BMFace *f, BMEdge *edge_x, BMVert *initial_vertex)
+{
+ BMIter iter;
+ BMEdge *test_edge;
+ BM_ITER_ELEM (test_edge, &iter, f, BM_EDGES_OF_FACE) {
+ if (edge_x != test_edge) {
+ if (test_edge->v1 != initial_vertex && test_edge->v2 == initial_vertex) {
+ return test_edge;
+ }
+ if (test_edge->v2 != initial_vertex && test_edge->v1 == initial_vertex) {
+ return test_edge;
+ }
+ }
+ }
+ return NULL;
+}
+
+/**
+ * Writes the current mdisp data into the corresponding area of quad poly giving its corner's loop.
+ */
+static void write_loop_in_face_grid(
+ float (*face_grid)[3], MDisps *mdisp, int face_grid_size, int orig_grid_size, int loop)
+{
+ int origin[2];
+ int step_x[2];
+ int step_y[2];
+
+ const int grid_offset = orig_grid_size - 1;
+ origin[0] = grid_offset;
+ origin[1] = grid_offset;
+
+ switch (loop) {
+ case 0:
+ step_x[0] = -1;
+ step_x[1] = 0;
+
+ step_y[0] = 0;
+ step_y[1] = -1;
+
+ break;
+ case 1:
+ step_x[0] = 0;
+ step_x[1] = 1;
+
+ step_y[0] = -1;
+ step_y[1] = -0;
+ break;
+ case 2:
+ step_x[0] = 1;
+ step_x[1] = 0;
+
+ step_y[0] = 0;
+ step_y[1] = 1;
+ break;
+ case 3:
+ step_x[0] = 0;
+ step_x[1] = -1;
+
+ step_y[0] = 1;
+ step_y[1] = 0;
+ break;
+ default:
+ BLI_assert(!"Should never happen");
+ break;
+ }
+
+ for (int y = 0; y < orig_grid_size; y++) {
+ for (int x = 0; x < orig_grid_size; x++) {
+ const int remap_x = origin[1] + (step_x[1] * x) + (step_y[1] * y);
+ const int remap_y = origin[0] + (step_x[0] * x) + (step_y[0] * y);
+
+ const int final_index = remap_x + remap_y * face_grid_size;
+ copy_v3_v3(face_grid[final_index], mdisp->disps[x + y * orig_grid_size]);
+ }
+ }
+}
+
+/**
+ * Writes a buffer containing the 4 grids in the correct orientation of the 4 loops of a face into
+ * the main #MultiresUnsubdivideGrid that is being extracted.
+ */
+static void write_face_grid_in_unsubdivide_grid(MultiresUnsubdivideGrid *grid,
+ float (*face_grid)[3],
+ int face_grid_size,
+ int gunsub_x,
+ int gunsub_y)
+{
+ const int grid_it = face_grid_size - 1;
+ for (int y = 0; y < face_grid_size; y++) {
+ for (int x = 0; x < face_grid_size; x++) {
+ const int remap_x = (grid_it * gunsub_x) + x;
+ const int remap_y = (grid_it * gunsub_y) + y;
+
+ const int remap_index_y = grid->grid_size - remap_x - 1;
+ const int remap_index_x = grid->grid_size - remap_y - 1;
+ const int grid_index = remap_index_x + (remap_index_y * grid->grid_size);
+ copy_v3_v3(grid->grid_co[grid_index], face_grid[x + y * face_grid_size]);
+ }
+ }
+}
+
+/**
+ * Stores the data from the mdisps grids of the loops of the face f
+ * into the new grid for the new base mesh.
+ *
+ * Used when there are already grids in the original mesh.
+ */
+static void store_grid_data(MultiresUnsubdivideContext *context,
+ MultiresUnsubdivideGrid *grid,
+ BMVert *v,
+ BMFace *f,
+ int grid_x,
+ int grid_y)
+{
+
+ Mesh *original_mesh = context->original_mesh;
+ MPoly *poly = &original_mesh->mpoly[BM_elem_index_get(f)];
+
+ const int corner_vertex_index = BM_elem_index_get(v);
+
+ /* Calculates an offset to write the grids correctly oriented in the main
+ * #MultiresUnsubdivideGrid. */
+ int loop_offset = 0;
+ for (int i = 0; i < poly->totloop; i++) {
+ const int loop_index = poly->loopstart + i;
+ MLoop *l = &original_mesh->mloop[loop_index];
+ if (l->v == corner_vertex_index) {
+ loop_offset = i;
+ break;
+ }
+ }
+
+ /* Write the 4 grids of the current quad with the right orientation into the face_grid buffer. */
+ const int grid_size = BKE_ccg_gridsize(context->num_original_levels);
+ const int face_grid_size = BKE_ccg_gridsize(context->num_original_levels + 1);
+ const int face_grid_area = face_grid_size * face_grid_size;
+ float(*face_grid)[3] = MEM_calloc_arrayN(face_grid_area, 3 * sizeof(float), "face_grid");
+
+ for (int i = 0; i < poly->totloop; i++) {
+ const int loop_index = poly->loopstart + i;
+ MDisps *mdisp = &context->original_mdisp[loop_index];
+ int quad_loop = i - loop_offset;
+ if (quad_loop < 0) {
+ quad_loop += 4;
+ }
+ if (quad_loop >= 4) {
+ quad_loop -= 4;
+ }
+ write_loop_in_face_grid(face_grid, mdisp, face_grid_size, grid_size, quad_loop);
+ }
+
+ /* Write the face_grid buffer in the correct position in the #MultiresUnsubdivideGrids that is
+ * being extracted. */
+ write_face_grid_in_unsubdivide_grid(grid, face_grid, face_grid_size, grid_x, grid_y);
+
+ MEM_freeN(face_grid);
+}
+
+/**
+ * Stores the data into the new grid from a #BMVert.
+ * Used when there are no grids in the original mesh.
+ */
+static void store_vertex_data(MultiresUnsubdivideGrid *grid, BMVert *v, int grid_x, int grid_y)
+{
+ const int remap_index_y = grid->grid_size - 1 - grid_x;
+ const int remap_index_x = grid->grid_size - 1 - grid_y;
+
+ const int grid_index = remap_index_x + (remap_index_y * grid->grid_size);
+
+ copy_v3_v3(grid->grid_co[grid_index], v->co);
+}
+
+/**
+ * Main function to extract data from the original bmesh and MDISPS as grids for the new base mesh.
+ */
+static void multires_unsubdivide_extract_single_grid_from_face_edge(
+ MultiresUnsubdivideContext *context,
+ BMFace *f1,
+ BMEdge *e1,
+ bool flip_grid,
+ MultiresUnsubdivideGrid *grid)
+{
+ BMVert *initial_vertex;
+ BMEdge *initial_edge_x;
+ BMEdge *initial_edge_y;
+
+ const int grid_size = BKE_ccg_gridsize(context->num_new_levels);
+ const int unsubdiv_grid_size = grid->grid_size = BKE_ccg_gridsize(context->num_total_levels);
+ grid->grid_size = unsubdiv_grid_size;
+ grid->grid_co = MEM_calloc_arrayN(
+ unsubdiv_grid_size * unsubdiv_grid_size, 3 * sizeof(float), "grids coordinates");
+
+ /* Get the vertex on the corner of the grid. This vertex was tagged previously as it also exist
+ * on the base mesh. */
+ initial_edge_x = e1;
+ if (BM_elem_flag_test(initial_edge_x->v1, BM_ELEM_TAG)) {
+ initial_vertex = initial_edge_x->v1;
+ }
+ else {
+ initial_vertex = initial_edge_x->v2;
+ }
+
+ /* From that vertex, get the edge that defines the grid Y axis for extraction. */
+ initial_edge_y = get_initial_edge_y(f1, initial_edge_x, initial_vertex);
+
+ if (flip_grid) {
+ BMEdge *edge_temp;
+ edge_temp = initial_edge_x;
+ initial_edge_x = initial_edge_y;
+ initial_edge_y = edge_temp;
+ }
+
+ int grid_x = 0;
+ int grid_y = 0;
+
+ BMVert *current_vertex_x = initial_vertex;
+ BMEdge *edge_x = initial_edge_x;
+
+ BMVert *current_vertex_y = initial_vertex;
+ BMEdge *edge_y = initial_edge_y;
+ BMEdge *prev_edge_y = initial_edge_y;
+
+ BMFace *current_face = f1;
+ BMFace *grid_face = f1;
+
+ /* If the data is going to be extracted from the already existing grids, there is no need to go
+ * to the last vertex of the iteration as that coordinate is also included in the grids
+ * corresponding to the loop of the face of the previous iteration. */
+ int grid_iteration_max_steps = grid_size;
+ if (context->num_original_levels > 0) {
+ grid_iteration_max_steps = grid_size - 1;
+ }
+
+ /* Iterate over the mesh vertices in a grid pattern using the axis defined by the two initial
+ * edges. */
+ while (grid_y < grid_iteration_max_steps) {
+
+ grid_face = current_face;
+
+ while (grid_x < grid_iteration_max_steps) {
+ if (context->num_original_levels == 0) {
+ /* If there were no grids on the original mesh, extract the data directly from the
+ * vertices. */
+ store_vertex_data(grid, current_vertex_x, grid_x, grid_y);
+ edge_x = edge_step(current_vertex_x, edge_x, &current_vertex_x);
+ }
+ else {
+ /* If there were grids in the original mesh, extract the data from the grids and iterate
+ * over the faces. */
+ store_grid_data(context, grid, current_vertex_x, grid_face, grid_x, grid_y);
+ edge_x = edge_step(current_vertex_x, edge_x, &current_vertex_x);
+ grid_face = face_step(edge_x, grid_face);
+ }
+
+ grid_x++;
+ }
+ grid_x = 0;
+
+ edge_y = edge_step(current_vertex_y, edge_y, &current_vertex_y);
+ current_vertex_x = current_vertex_y;
+
+ /* Get the next edge_x to extract the next row of the grid. This needs to be done because there
+ * may be two edges connected to current_vertex_x that belong to two different grids. */
+ BMIter iter;
+ BMEdge *ed;
+ BMFace *f;
+ BM_ITER_ELEM (ed, &iter, current_vertex_x, BM_EDGES_OF_VERT) {
+ if (ed != prev_edge_y && BM_edge_in_face(ed, current_face)) {
+ edge_x = ed;
+ break;
+ }
+ }
+ BM_ITER_ELEM (f, &iter, edge_x, BM_FACES_OF_EDGE) {
+ if (f != current_face) {
+ current_face = f;
+ break;
+ }
+ }
+
+ prev_edge_y = edge_y;
+ grid_y++;
+ }
+}
+
+/**
+ * Returns the l+1 and l-1 vertices of the base mesh poly were the grid from the face f1 and edge
+ * e1 is going to be extracted.
+ *
+ * These vertices should always have an corresponding existing vertex on the base mesh.
+ */
+static void multires_unsubdivide_get_grid_corners_on_base_mesh(BMFace *f1,
+ BMEdge *e1,
+ BMVert **r_corner_x,
+ BMVert **r_corner_y)
+{
+ BMVert *initial_vertex;
+ BMEdge *initial_edge_x;
+ BMEdge *initial_edge_y;
+
+ initial_edge_x = e1;
+ if (BM_elem_flag_test(initial_edge_x->v1, BM_ELEM_TAG)) {
+ initial_vertex = initial_edge_x->v1;
+ }
+ else {
+ initial_vertex = initial_edge_x->v2;
+ }
+
+ /* From that vertex, get the edge that defines the grid Y axis for extraction. */
+ initial_edge_y = get_initial_edge_y(f1, initial_edge_x, initial_vertex);
+
+ BMVert *current_vertex_x = initial_vertex;
+ BMEdge *edge_x = initial_edge_x;
+
+ BMVert *current_vertex_y = initial_vertex;
+ BMEdge *edge_y = initial_edge_y;
+
+ /* Do an edge step until it finds a tagged vertex, which is part of the base mesh. */
+ /* x axis */
+ edge_x = edge_step(current_vertex_x, edge_x, &current_vertex_x);
+ while (!BM_elem_flag_test(current_vertex_x, BM_ELEM_TAG)) {
+ edge_x = edge_step(current_vertex_x, edge_x, &current_vertex_x);
+ }
+ (*r_corner_x) = current_vertex_x;
+
+ /* Same for y axis */
+ edge_y = edge_step(current_vertex_y, edge_y, &current_vertex_y);
+ while (!BM_elem_flag_test(current_vertex_y, BM_ELEM_TAG)) {
+ edge_y = edge_step(current_vertex_y, edge_y, &current_vertex_y);
+ }
+ (*r_corner_y) = current_vertex_y;
+}
+
+static BMesh *get_bmesh_from_mesh(Mesh *mesh)
+{
+ const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(mesh);
+ BMesh *bm = BM_mesh_create(&allocsize,
+ &((struct BMeshCreateParams){
+ .use_toolflags = true,
+ }));
+
+ BM_mesh_bm_from_me(bm,
+ mesh,
+ (&(struct BMeshFromMeshParams){
+ .calc_face_normal = true,
+ }));
+
+ return bm;
+}
+
+/* Data-layer names to store the original indices of the elements before modifying the mesh. */
+static const char lname[] = "l_remap_index";
+static const char vname[] = "v_remap_index";
+
+static void multires_unsubdivide_free_original_datalayers(Mesh *mesh)
+{
+ const int l_layer_index = CustomData_get_named_layer_index(&mesh->ldata, CD_PROP_INT, lname);
+ if (l_layer_index != -1) {
+ CustomData_free_layer(&mesh->ldata, CD_PROP_INT, mesh->totloop, l_layer_index);
+ }
+
+ const int v_layer_index = CustomData_get_named_layer_index(&mesh->vdata, CD_PROP_INT, vname);
+ if (v_layer_index != -1) {
+ CustomData_free_layer(&mesh->vdata, CD_PROP_INT, mesh->totvert, v_layer_index);
+ }
+}
+
+/**
+ * Generates two data-layers to map loops and vertices from base mesh to original mesh after
+ * dissolving the vertices.
+ */
+static void multires_unsubdivide_add_original_index_datalayers(Mesh *mesh)
+{
+ multires_unsubdivide_free_original_datalayers(mesh);
+
+ int *l_index = CustomData_add_layer_named(
+ &mesh->ldata, CD_PROP_INT, CD_CALLOC, NULL, mesh->totloop, lname);
+
+ int *v_index = CustomData_add_layer_named(
+ &mesh->vdata, CD_PROP_INT, CD_CALLOC, NULL, mesh->totvert, vname);
+
+ /* Initialize these data-layer with the indices in the current mesh. */
+ for (int i = 0; i < mesh->totloop; i++) {
+ l_index[i] = i;
+ }
+ for (int i = 0; i < mesh->totvert; i++) {
+ v_index[i] = i;
+ }
+}
+
+static void multires_unsubdivide_prepare_original_bmesh_for_extract(
+ MultiresUnsubdivideContext *context)
+{
+
+ Mesh *original_mesh = context->original_mesh;
+ Mesh *base_mesh = context->base_mesh;
+
+ BMesh *bm_original_mesh = context->bm_original_mesh = get_bmesh_from_mesh(original_mesh);
+
+ /* Initialize the elem tables. */
+ BM_mesh_elem_table_ensure(bm_original_mesh, BM_EDGE);
+ BM_mesh_elem_table_ensure(bm_original_mesh, BM_FACE);
+ BM_mesh_elem_table_ensure(bm_original_mesh, BM_VERT);
+
+ /* Disable all flags. */
+ BM_mesh_elem_hflag_disable_all(
+ bm_original_mesh, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+ BM_mesh_elem_hflag_disable_all(
+ bm_original_mesh, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
+
+ /* Get the mapping data-layer. */
+ context->base_to_orig_vmap = CustomData_get_layer_named(&base_mesh->vdata, CD_PROP_INT, vname);
+
+ /* Tag the base mesh vertices in the original mesh. */
+ for (int i = 0; i < base_mesh->totvert; i++) {
+ int vert_basemesh_index = context->base_to_orig_vmap[i];
+ BMVert *v = BM_vert_at_index(bm_original_mesh, vert_basemesh_index);
+ BM_elem_flag_set(v, BM_ELEM_TAG, true);
+ }
+
+ /* Create a map from loop index to poly index for the original mesh. */
+ context->loop_to_face_map = MEM_calloc_arrayN(sizeof(int), original_mesh->totloop, "loop map");
+
+ for (int i = 0; i < original_mesh->totpoly; i++) {
+ MPoly *poly = &original_mesh->mpoly[i];
+ for (int l = 0; l < poly->totloop; l++) {
+ int original_loop_index = l + poly->loopstart;
+ context->loop_to_face_map[original_loop_index] = i;
+ }
+ }
+}
+
+/**
+ * Checks the orientation of the loops to flip the x and y axis when extracting the grid if
+ * necessary.
+ */
+static bool multires_unsubdivide_flip_grid_x_axis(Mesh *mesh, int poly, int loop, int v_x)
+{
+ MPoly *p = &mesh->mpoly[poly];
+
+ MLoop *l_first = &mesh->mloop[p->loopstart];
+ if ((loop == (p->loopstart + (p->totloop - 1))) && l_first->v == v_x) {
+ return true;
+ }
+
+ int next_l_index = loop + 1;
+ if (next_l_index < p->loopstart + p->totloop) {
+ MLoop *l_next = &mesh->mloop[next_l_index];
+ if (l_next->v == v_x) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+static void multires_unsubdivide_extract_grids(MultiresUnsubdivideContext *context)
+{
+ Mesh *original_mesh = context->original_mesh;
+ Mesh *base_mesh = context->base_mesh;
+
+ BMesh *bm_original_mesh = context->bm_original_mesh;
+
+ context->num_grids = base_mesh->totloop;
+ context->base_mesh_grids = MEM_calloc_arrayN(
+ sizeof(MultiresUnsubdivideGrid), base_mesh->totloop, "grids");
+
+ /* Based on the existing indices in the data-layers, generate two vertex indices maps. */
+ /* From vertex index in original to vertex index in base and from vertex index in base to vertex
+ * index in original. */
+ int *orig_to_base_vmap = MEM_calloc_arrayN(sizeof(int), bm_original_mesh->totvert, "orig vmap");
+ int *base_to_orig_vmap = MEM_calloc_arrayN(sizeof(int), base_mesh->totvert, "base vmap");
+
+ context->base_to_orig_vmap = CustomData_get_layer_named(&base_mesh->vdata, CD_PROP_INT, vname);
+ for (int i = 0; i < base_mesh->totvert; i++) {
+ base_to_orig_vmap[i] = context->base_to_orig_vmap[i];
+ }
+
+ /* If an index in original does not exist in base (it was dissolved when creating the new base
+ * mesh, return -1. */
+ for (int i = 0; i < original_mesh->totvert; i++) {
+ orig_to_base_vmap[i] = -1;
+ }
+
+ for (int i = 0; i < base_mesh->totvert; i++) {
+ const int orig_vertex_index = context->base_to_orig_vmap[i];
+ orig_to_base_vmap[orig_vertex_index] = i;
+ }
+
+ /* Add the original data-layers to the base mesh to have the loop indices stored in a data-layer,
+ * so they can be used from #BMesh. */
+ multires_unsubdivide_add_original_index_datalayers(base_mesh);
+
+ const int base_l_layer_index = CustomData_get_named_layer_index(
+ &base_mesh->ldata, CD_PROP_INT, lname);
+ BMesh *bm_base_mesh = get_bmesh_from_mesh(base_mesh);
+ BMIter iter, iter_a, iter_b;
+ BMVert *v;
+ BMLoop *l, *lb;
+
+ BM_mesh_elem_table_ensure(bm_base_mesh, BM_VERT);
+ BM_mesh_elem_table_ensure(bm_base_mesh, BM_FACE);
+
+ /* Get the data-layer that contains the loops indices. */
+ const int base_l_offset = CustomData_get_n_offset(
+ &bm_base_mesh->ldata, CD_PROP_INT, base_l_layer_index);
+
+ /* Main loop for extracting the grids. Iterates over the base mesh vertices. */
+ BM_ITER_MESH (v, &iter, bm_base_mesh, BM_VERTS_OF_MESH) {
+
+ /* For each base mesh vertex, get the corresponding #BMVert of the original mesh using the
+ * vertex map. */
+ const int orig_vertex_index = base_to_orig_vmap[BM_elem_index_get(v)];
+ BMVert *vert_original = BM_vert_at_index(bm_original_mesh, orig_vertex_index);
+
+ /* Iterate over the loops of that vertex in the original mesh. */
+ BM_ITER_ELEM (l, &iter_a, vert_original, BM_LOOPS_OF_VERT) {
+ /* For each loop, get the two vertices that should map to the l+1 and l-1 vertices in the
+ * base mesh of the poly of grid that is going to be extracted. */
+ BMVert *corner_x, *corner_y;
+ multires_unsubdivide_get_grid_corners_on_base_mesh(l->f, l->e, &corner_x, &corner_y);
+
+ /* Map the two obtained vertices to the base mesh. */
+ const int corner_x_index = orig_to_base_vmap[BM_elem_index_get(corner_x)];
+ const int corner_y_index = orig_to_base_vmap[BM_elem_index_get(corner_y)];
+
+ /* Iterate over the loops of the same vertex in the base mesh. With the previously obtained
+ * vertices and the current vertex it is possible to get the index of the loop in the base
+ * mesh the grid that is going to be extracted belongs to. */
+ BM_ITER_ELEM (lb, &iter_b, v, BM_LOOPS_OF_VERT) {
+ BMFace *base_face = lb->f;
+ BMVert *base_corner_x = BM_vert_at_index(bm_base_mesh, corner_x_index);
+ BMVert *base_corner_y = BM_vert_at_index(bm_base_mesh, corner_y_index);
+ /* If this is the correct loop in the base mesh, the original vertex and the two corners
+ * should be in the loop's face. */
+ if (BM_vert_in_face(base_corner_x, base_face) &&
+ BM_vert_in_face(base_corner_y, base_face)) {
+ /* Get the index of the loop. */
+ const int base_mesh_loop_index = BM_ELEM_CD_GET_INT(lb, base_l_offset);
+ const int base_mesh_face_index = BM_elem_index_get(base_face);
+
+ /* Check the orientation of the loops in case that is needed to flip the x and y axis
+ * when extracting the grid. */
+ const bool flip_grid = multires_unsubdivide_flip_grid_x_axis(
+ base_mesh, base_mesh_face_index, base_mesh_loop_index, corner_x_index);
+
+ /* Extract the grid for that loop. */
+ context->base_mesh_grids[base_mesh_loop_index].grid_index = base_mesh_loop_index;
+ multires_unsubdivide_extract_single_grid_from_face_edge(
+ context, l->f, l->e, !flip_grid, &context->base_mesh_grids[base_mesh_loop_index]);
+
+ break;
+ }
+ }
+ }
+ }
+
+ MEM_freeN(orig_to_base_vmap);
+ MEM_freeN(base_to_orig_vmap);
+
+ BM_mesh_free(bm_base_mesh);
+ multires_unsubdivide_free_original_datalayers(base_mesh);
+}
+
+static void multires_unsubdivide_private_extract_data_free(MultiresUnsubdivideContext *context)
+{
+ if (context->bm_original_mesh != NULL) {
+ BM_mesh_free(context->bm_original_mesh);
+ }
+ MEM_SAFE_FREE(context->loop_to_face_map);
+}
+
+void multires_unsubdivide_context_init(MultiresUnsubdivideContext *context,
+ Mesh *original_mesh,
+ struct MultiresModifierData *mmd)
+{
+ context->original_mesh = original_mesh;
+ context->num_new_levels = 0;
+ context->num_total_levels = 0;
+ context->num_original_levels = mmd->totlvl;
+}
+
+bool multires_unsubdivide_to_basemesh(MultiresUnsubdivideContext *context)
+{
+ Mesh *original_mesh = context->original_mesh;
+
+ /* Prepare the data-layers to map base to original. */
+ multires_unsubdivide_add_original_index_datalayers(original_mesh);
+ BMesh *bm_base_mesh = get_bmesh_from_mesh(original_mesh);
+
+ /* Un-subdivide as many iterations as possible. */
+ context->num_new_levels = 0;
+ int num_levels_left = context->max_new_levels;
+ while (num_levels_left > 0 && multires_unsubdivide_single_level(bm_base_mesh)) {
+ context->num_new_levels++;
+ num_levels_left--;
+ }
+
+ /* If no un-subdivide steps were possible, free the bmesh, the map data-layers and stop. */
+ if (context->num_new_levels == 0) {
+ multires_unsubdivide_free_original_datalayers(original_mesh);
+ BM_mesh_free(bm_base_mesh);
+ return false;
+ }
+
+ /* Calculate the final levels for the new grids over base mesh. */
+ context->num_total_levels = context->num_new_levels + context->num_original_levels;
+
+ /* Store the new base-mesh as a mesh in context, free bmesh. */
+ context->base_mesh = BKE_mesh_new_nomain(0, 0, 0, 0, 0);
+ BM_mesh_bm_to_me(NULL,
+ bm_base_mesh,
+ context->base_mesh,
+ (&(struct BMeshToMeshParams){
+ .calc_object_remap = true,
+ }));
+ BM_mesh_free(bm_base_mesh);
+
+ /* Initialize bmesh and maps for the original mesh and extract the grids. */
+
+ multires_unsubdivide_prepare_original_bmesh_for_extract(context);
+ multires_unsubdivide_extract_grids(context);
+
+ return true;
+}
+
+void multires_unsubdivide_context_free(MultiresUnsubdivideContext *context)
+{
+ multires_unsubdivide_private_extract_data_free(context);
+ for (int i = 0; i < context->num_grids; i++) {
+ if (context->base_mesh_grids[i].grid_size > 0) {
+ MEM_SAFE_FREE(context->base_mesh_grids[i].grid_co);
+ }
+ }
+ MEM_SAFE_FREE(context->base_mesh_grids);
+}
+
+/**
+ * This function allocates new mdisps with the right size to fit the new extracted grids from the
+ * base mesh and copies the data to them.
+ */
+static void multires_create_grids_in_unsubdivided_base_mesh(MultiresUnsubdivideContext *context,
+ Mesh *base_mesh)
+{
+ /* Free the current MDISPS and create a new ones. */
+ if (CustomData_has_layer(&base_mesh->ldata, CD_MDISPS)) {
+ CustomData_free_layers(&base_mesh->ldata, CD_MDISPS, base_mesh->totloop);
+ }
+ MDisps *mdisps = CustomData_add_layer(
+ &base_mesh->ldata, CD_MDISPS, CD_CALLOC, NULL, base_mesh->totloop);
+
+ const int totdisp = pow_i(BKE_ccg_gridsize(context->num_total_levels), 2);
+ const int totloop = base_mesh->totloop;
+
+ BLI_assert(base_mesh->totloop == context->num_grids);
+
+ /* Allocate the MDISPS grids and copy the extracted data from context. */
+ for (int i = 0; i < totloop; i++) {
+ float(*disps)[3] = MEM_calloc_arrayN(totdisp, 3 * sizeof(float), "multires disps");
+
+ if (mdisps[i].disps) {
+ MEM_freeN(mdisps[i].disps);
+ }
+
+ for (int j = 0; j < totdisp; j++) {
+ if (context->base_mesh_grids[i].grid_co) {
+ copy_v3_v3(disps[j], context->base_mesh_grids[i].grid_co[j]);
+ }
+ }
+
+ mdisps[i].disps = disps;
+ mdisps[i].totdisp = totdisp;
+ mdisps[i].level = context->num_total_levels;
+ }
+}
+
+int multiresModifier_rebuild_subdiv(struct Depsgraph *depsgraph,
+ struct Object *object,
+ struct MultiresModifierData *mmd,
+ int rebuild_limit,
+ bool switch_view_to_lower_level)
+{
+ Mesh *mesh = object->data;
+
+ multires_force_sculpt_rebuild(object);
+
+ MultiresUnsubdivideContext unsubdiv_context = {0};
+ MultiresReshapeContext reshape_context = {0};
+
+ multires_unsubdivide_context_init(&unsubdiv_context, mesh, mmd);
+
+ /* Convert and store the existing grids in object space if available. */
+ if (mmd->totlvl != 0) {
+ if (!multires_reshape_context_create_from_object(&reshape_context, depsgraph, object, mmd)) {
+ return 0;
+ }
+
+ multires_reshape_store_original_grids(&reshape_context);
+ multires_reshape_assign_final_coords_from_mdisps(&reshape_context);
+ unsubdiv_context.original_mdisp = reshape_context.mdisps;
+ }
+
+ /* Set the limit for the levels that should be rebuild. */
+ unsubdiv_context.max_new_levels = rebuild_limit;
+
+ /* Un-subdivide and create the data for the new grids. */
+ if (multires_unsubdivide_to_basemesh(&unsubdiv_context) == 0) {
+ /* If there was no possible to rebuild any level, free the data and return. */
+ if (mmd->totlvl != 0) {
+ multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
+ multires_unsubdivide_context_free(&unsubdiv_context);
+ }
+ multires_reshape_context_free(&reshape_context);
+ return 0;
+ }
+
+ /* Free the reshape context used to convert the data from the original grids to object space. */
+ if (mmd->totlvl != 0) {
+ multires_reshape_context_free(&reshape_context);
+ }
+
+ /* Copy the new base mesh to the original mesh. */
+ BKE_mesh_nomain_to_mesh(unsubdiv_context.base_mesh, object->data, object, &CD_MASK_MESH, true);
+ Mesh *base_mesh = object->data;
+ multires_create_grids_in_unsubdivided_base_mesh(&unsubdiv_context, base_mesh);
+
+ /* Update the levels in the modifier. Force always to display at level 0 as it contains the new
+ * created level. */
+ mmd->totlvl = (char)unsubdiv_context.num_total_levels;
+
+ if (switch_view_to_lower_level) {
+ mmd->sculptlvl = 0;
+ mmd->lvl = 0;
+ }
+ else {
+ mmd->sculptlvl = (char)(mmd->sculptlvl + unsubdiv_context.num_new_levels);
+ mmd->lvl = (char)(mmd->lvl + unsubdiv_context.num_new_levels);
+ }
+
+ mmd->renderlvl = (char)(mmd->renderlvl + unsubdiv_context.num_new_levels);
+
+ /* Create a reshape context to convert the MDISPS data to tangent displacement. It can be the
+ * same as the previous one as a new Subdivision needs to be created for the new base mesh. */
+ if (!multires_reshape_context_create_from_base_mesh(&reshape_context, depsgraph, object, mmd)) {
+ return 0;
+ }
+ multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
+ multires_reshape_context_free(&reshape_context);
+
+ /* Free the un-subdivide context and return the total number of levels that were rebuild. */
+ const int rebuild_subdvis = unsubdiv_context.num_new_levels;
+ multires_unsubdivide_context_free(&unsubdiv_context);
+
+ return rebuild_subdvis;
+}
diff --git a/source/blender/blenkernel/intern/multires_unsubdivide.h b/source/blender/blenkernel/intern/multires_unsubdivide.h
new file mode 100644
index 00000000000..55d425c08bc
--- /dev/null
+++ b/source/blender/blenkernel/intern/multires_unsubdivide.h
@@ -0,0 +1,94 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#ifndef __BKE_INTERN_MULTIRES_UNSUBDIVIDE_H__
+#define __BKE_INTERN_MULTIRES_UNSUBDIVIDE_H__
+
+#include "BLI_sys_types.h"
+
+struct BMesh;
+struct Depsgraph;
+struct Mesh;
+struct MultiresModifierData;
+struct Object;
+
+typedef struct MultiresUnsubdivideGrid {
+ /* For sanity checks. */
+ int grid_index;
+ int grid_size;
+
+ /** Grid coordinates in object space. */
+ float (*grid_co)[3];
+
+} MultiresUnsubdivideGrid;
+
+typedef struct MultiresUnsubdivideContext {
+ /* Input Mesh to un-subdivide. */
+ struct Mesh *original_mesh;
+ struct MDisps *original_mdisp;
+
+ /** Number of subdivision in the grids of the input mesh. */
+ int num_original_levels;
+
+ /** Level 0 base mesh after applying the maximum amount of unsubdivisions. */
+ struct Mesh *base_mesh;
+
+ /** Limit on how many levels down the unsubdivide operation should create, if possible. */
+ int max_new_levels;
+
+ /** New levels that were created after unsubdividing. */
+ int num_new_levels;
+
+ /**
+ * Number of subdivisions that should be applied to the base mesh.
+ * (num_new_levels + num_original_levels).
+ */
+ int num_total_levels;
+
+ /** Data for the new grids, indexed by base mesh loop index. */
+ int num_grids;
+ struct MultiresUnsubdivideGrid *base_mesh_grids;
+
+ /* Private data. */
+ struct BMesh *bm_original_mesh;
+ int *loop_to_face_map;
+ int *base_to_orig_vmap;
+} MultiresUnsubdivideContext;
+
+/* --------------------------------------------------------------------
+ * Construct/destruct reshape context.
+ */
+
+void multires_unsubdivide_context_init(MultiresUnsubdivideContext *context,
+ struct Mesh *original_mesh,
+ struct MultiresModifierData *mmd);
+void multires_unsubdivide_context_free(MultiresUnsubdivideContext *context);
+
+/* --------------------------------------------------------------------
+ * Rebuild Lower Subdivisions.
+ */
+
+/* Rebuilds all subdivision to the level 0 base mesh. */
+bool multires_unsubdivide_to_basemesh(MultiresUnsubdivideContext *context);
+
+#endif /* __BKE_INTERN_MULTIRES_UNSUBDIVIDE_H__ */
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index c3c538f3424..f9477339b9b 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -37,6 +37,7 @@
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_scene_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_texture_types.h"
#include "DNA_world_types.h"
@@ -66,7 +67,9 @@
#include "NOD_common.h"
#include "NOD_composite.h"
+#include "NOD_function.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_socket.h"
#include "NOD_texture.h"
@@ -86,7 +89,9 @@ static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo);
static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag);
static void free_localized_node_groups(bNodeTree *ntree);
static void node_free_node(bNodeTree *ntree, bNode *node);
-static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock);
+static void node_socket_interface_free(bNodeTree *UNUSED(ntree),
+ bNodeSocket *sock,
+ const bool do_id_user);
static void ntree_init_data(ID *id)
{
@@ -229,12 +234,12 @@ static void ntree_free_data(ID *id)
/* free interface sockets */
for (sock = ntree->inputs.first; sock; sock = nextsock) {
nextsock = sock->next;
- node_socket_interface_free(ntree, sock);
+ node_socket_interface_free(ntree, sock, false);
MEM_freeN(sock);
}
for (sock = ntree->outputs.first; sock; sock = nextsock) {
nextsock = sock->next;
- node_socket_interface_free(ntree, sock);
+ node_socket_interface_free(ntree, sock, false);
MEM_freeN(sock);
}
@@ -744,6 +749,66 @@ static bNodeSocket *make_socket(bNodeTree *ntree,
return sock;
}
+static void socket_id_user_increment(bNodeSocket *sock)
+{
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ id_us_plus(&default_value->value->id);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ id_us_plus(&default_value->value->id);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+}
+
+static void socket_id_user_decrement(bNodeSocket *sock)
+{
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ id_us_min(&default_value->value->id);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ id_us_min(&default_value->value->id);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+}
+
void nodeModifySocketType(
bNodeTree *ntree, bNode *UNUSED(node), bNodeSocket *sock, int type, int subtype)
{
@@ -755,6 +820,7 @@ void nodeModifySocketType(
}
if (sock->default_value) {
+ socket_id_user_decrement(sock);
MEM_freeN(sock->default_value);
sock->default_value = NULL;
}
@@ -858,6 +924,18 @@ const char *nodeStaticSocketType(int type, int subtype)
return "NodeSocketString";
case SOCK_SHADER:
return "NodeSocketShader";
+ case SOCK_OBJECT:
+ return "NodeSocketObject";
+ case SOCK_IMAGE:
+ return "NodeSocketImage";
+ case SOCK_EMITTERS:
+ return "NodeSocketEmitters";
+ case SOCK_EVENTS:
+ return "NodeSocketEvents";
+ case SOCK_FORCES:
+ return "NodeSocketForces";
+ case SOCK_CONTROL_FLOW:
+ return "NodeSocketControlFlow";
}
return NULL;
}
@@ -919,6 +997,18 @@ const char *nodeStaticSocketInterfaceType(int type, int subtype)
return "NodeSocketInterfaceString";
case SOCK_SHADER:
return "NodeSocketInterfaceShader";
+ case SOCK_OBJECT:
+ return "NodeSocketInterfaceObject";
+ case SOCK_IMAGE:
+ return "NodeSocketInterfaceImage";
+ case SOCK_EMITTERS:
+ return "NodeSocketInterfaceEmitters";
+ case SOCK_EVENTS:
+ return "NodeSocketInterfaceEvents";
+ case SOCK_FORCES:
+ return "NodeSocketInterfaceForces";
+ case SOCK_CONTROL_FLOW:
+ return "NodeSocketInterfaceControlFlow";
}
return NULL;
}
@@ -977,6 +1067,9 @@ static void node_socket_free(bNodeTree *UNUSED(ntree),
}
if (sock->default_value) {
+ if (do_id_user) {
+ socket_id_user_decrement(sock);
+ }
MEM_freeN(sock->default_value);
}
}
@@ -1263,6 +1356,10 @@ static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src,
if (sock_src->default_value) {
sock_dst->default_value = MEM_dupallocN(sock_src->default_value);
+
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
+ socket_id_user_increment(sock_dst);
+ }
}
sock_dst->stack_index = 0;
@@ -2083,6 +2180,13 @@ void nodeRemoveNode(Main *bmain, bNodeTree *ntree, bNode *node, bool do_id_user)
if (node->id) {
id_us_min(node->id);
}
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ socket_id_user_decrement(sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ socket_id_user_decrement(sock);
+ }
}
/* Remove animation data. */
@@ -2102,13 +2206,18 @@ void nodeRemoveNode(Main *bmain, bNodeTree *ntree, bNode *node, bool do_id_user)
node_free_node(ntree, node);
}
-static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock)
+static void node_socket_interface_free(bNodeTree *UNUSED(ntree),
+ bNodeSocket *sock,
+ const bool do_id_user)
{
if (sock->prop) {
- IDP_FreeProperty(sock->prop);
+ IDP_FreeProperty_ex(sock->prop, do_id_user);
}
if (sock->default_value) {
+ if (do_id_user) {
+ socket_id_user_decrement(sock);
+ }
MEM_freeN(sock->default_value);
}
}
@@ -2143,7 +2252,7 @@ void ntreeFreeTree(bNodeTree *ntree)
BKE_animdata_free(&ntree->id, false);
}
-void ntreeFreeNestedTree(bNodeTree *ntree)
+void ntreeFreeEmbeddedTree(bNodeTree *ntree)
{
ntreeFreeTree(ntree);
BKE_libblock_free_data(&ntree->id, true);
@@ -2266,6 +2375,8 @@ bNodeTree **BKE_ntree_ptr_from_id(ID *id)
return &((Scene *)id)->nodetree;
case ID_LS:
return &((FreestyleLineStyle *)id)->nodetree;
+ case ID_SIM:
+ return &((Simulation *)id)->nodetree;
default:
return NULL;
}
@@ -2529,7 +2640,7 @@ void ntreeRemoveSocketInterface(bNodeTree *ntree, bNodeSocket *sock)
BLI_remlink(&ntree->inputs, sock);
BLI_remlink(&ntree->outputs, sock);
- node_socket_interface_free(ntree, sock);
+ node_socket_interface_free(ntree, sock, true);
MEM_freeN(sock);
ntree->update |= NTREE_UPDATE_GROUP;
@@ -4114,6 +4225,31 @@ static void registerTextureNodes(void)
register_node_type_tex_proc_distnoise();
}
+static void registerSimulationNodes(void)
+{
+ register_node_type_sim_group();
+
+ register_node_type_sim_particle_simulation();
+ register_node_type_sim_force();
+ register_node_type_sim_set_particle_attribute();
+ register_node_type_sim_particle_birth_event();
+ register_node_type_sim_particle_time_step_event();
+ register_node_type_sim_execute_condition();
+ register_node_type_sim_multi_execute();
+ register_node_type_sim_particle_mesh_emitter();
+ register_node_type_sim_particle_mesh_collision_event();
+ register_node_type_sim_emit_particles();
+ register_node_type_sim_time();
+ register_node_type_sim_particle_attribute();
+}
+
+static void registerFunctionNodes(void)
+{
+ register_node_type_fn_boolean_math();
+ register_node_type_fn_float_compare();
+ register_node_type_fn_switch();
+}
+
void init_nodesystem(void)
{
nodetreetypes_hash = BLI_ghash_str_new("nodetreetypes_hash gh");
@@ -4127,6 +4263,7 @@ void init_nodesystem(void)
register_node_tree_type_cmp();
register_node_tree_type_sh();
register_node_tree_type_tex();
+ register_node_tree_type_sim();
register_node_type_frame();
register_node_type_reroute();
@@ -4136,6 +4273,8 @@ void init_nodesystem(void)
registerCompositNodes();
registerShaderNodes();
registerTextureNodes();
+ registerSimulationNodes();
+ registerFunctionNodes();
}
void free_nodesystem(void)
@@ -4192,6 +4331,7 @@ void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *b
ntreeiter->light = bmain->lights.first;
ntreeiter->world = bmain->worlds.first;
ntreeiter->linestyle = bmain->linestyles.first;
+ ntreeiter->simulation = bmain->simulations.first;
}
bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
bNodeTree **r_nodetree,
@@ -4232,6 +4372,11 @@ bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
*r_id = (ID *)ntreeiter->linestyle;
ntreeiter->linestyle = ntreeiter->linestyle->id.next;
}
+ else if (ntreeiter->simulation) {
+ *r_nodetree = ntreeiter->simulation->nodetree;
+ *r_id = (ID *)ntreeiter->simulation;
+ ntreeiter->simulation = ntreeiter->simulation->id.next;
+ }
else {
return false;
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index f68b1a4d314..4df8b6f595a 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -83,6 +83,7 @@
#include "BKE_editmesh.h"
#include "BKE_effect.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
@@ -514,21 +515,31 @@ bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
mti = modifierType_getInfo(modifier_type);
- /* only geometry objects should be able to get modifiers [#25291] */
- if (!ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
- return false;
+ /* Only geometry objects should be able to get modifiers [#25291] */
+ if (ob->type == OB_HAIR) {
+ return (mti->modifyHair != NULL) || (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly);
}
-
- if (ob->type == OB_LATTICE && (mti->flags & eModifierTypeFlag_AcceptsLattice) == 0) {
- return false;
+ else if (ob->type == OB_POINTCLOUD) {
+ return (mti->modifyPointCloud != NULL) ||
+ (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly);
+ }
+ else if (ob->type == OB_VOLUME) {
+ return (mti->modifyVolume != NULL);
}
+ else if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
+ if (ob->type == OB_LATTICE && (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly) == 0) {
+ return false;
+ }
- if (!((mti->flags & eModifierTypeFlag_AcceptsCVs) ||
- (ob->type == OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh)))) {
- return false;
+ if (!((mti->flags & eModifierTypeFlag_AcceptsCVs) ||
+ (ob->type == OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh)))) {
+ return false;
+ }
+
+ return true;
}
- return true;
+ return false;
}
void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_src)
@@ -2677,7 +2688,7 @@ void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *o
{
/* Execute drivers and animation. */
const bool flush_to_original = DEG_is_active(depsgraph);
- BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, ctime, ADT_RECALC_ALL, flush_to_original);
+ BKE_animsys_evaluate_animdata(&ob->id, ob->adt, ctime, ADT_RECALC_ALL, flush_to_original);
object_where_is_calc_ex(depsgraph, scene, ob, ctime, NULL, NULL);
}
@@ -4567,8 +4578,7 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
/* TODO(sergey): What about animation? */
ob->id.recalc |= ID_RECALC_ALL;
if (update_mesh) {
- BKE_animsys_evaluate_animdata(
- scene, &ob->id, ob->adt, frame, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(&ob->id, ob->adt, frame, ADT_RECALC_ANIM, flush_to_original);
/* ignore cache clear during subframe updates
* to not mess up cache validity */
object_cacheIgnoreClear(ob, 1);
@@ -4582,14 +4592,12 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
/* for curve following objects, parented curve has to be updated too */
if (ob->type == OB_CURVE) {
Curve *cu = ob->data;
- BKE_animsys_evaluate_animdata(
- scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(&cu->id, cu->adt, frame, ADT_RECALC_ANIM, flush_to_original);
}
/* and armatures... */
if (ob->type == OB_ARMATURE) {
bArmature *arm = ob->data;
- BKE_animsys_evaluate_animdata(
- scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(&arm->id, arm->adt, frame, ADT_RECALC_ANIM, flush_to_original);
BKE_pose_where_is(depsgraph, scene, ob);
}
diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c
index 2683d384bc7..8957628c76a 100644
--- a/source/blender/blenkernel/intern/ocean.c
+++ b/source/blender/blenkernel/intern/ocean.c
@@ -453,21 +453,17 @@ static void ocean_compute_htilda(void *__restrict userdata,
}
}
-static void ocean_compute_displacement_y(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_displacement_y(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
fftw_execute(o->_disp_y_plan);
}
-static void ocean_compute_displacement_x(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_displacement_x(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float scale = osd->scale;
const float chop_amount = osd->chop_amount;
@@ -494,11 +490,9 @@ static void ocean_compute_displacement_x(TaskPool *__restrict pool,
fftw_execute(o->_disp_x_plan);
}
-static void ocean_compute_displacement_z(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_displacement_z(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float scale = osd->scale;
const float chop_amount = osd->chop_amount;
@@ -525,11 +519,9 @@ static void ocean_compute_displacement_z(TaskPool *__restrict pool,
fftw_execute(o->_disp_z_plan);
}
-static void ocean_compute_jacobian_jxx(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_jacobian_jxx(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float chop_amount = osd->chop_amount;
int i, j;
@@ -560,11 +552,9 @@ static void ocean_compute_jacobian_jxx(TaskPool *__restrict pool,
}
}
-static void ocean_compute_jacobian_jzz(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_jacobian_jzz(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float chop_amount = osd->chop_amount;
int i, j;
@@ -595,11 +585,9 @@ static void ocean_compute_jacobian_jzz(TaskPool *__restrict pool,
}
}
-static void ocean_compute_jacobian_jxz(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_jacobian_jxz(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float chop_amount = osd->chop_amount;
int i, j;
@@ -624,11 +612,9 @@ static void ocean_compute_jacobian_jxz(TaskPool *__restrict pool,
fftw_execute(o->_Jxz_plan);
}
-static void ocean_compute_normal_x(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_normal_x(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
int i, j;
@@ -645,11 +631,9 @@ static void ocean_compute_normal_x(TaskPool *__restrict pool,
fftw_execute(o->_N_x_plan);
}
-static void ocean_compute_normal_z(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_normal_z(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
int i, j;
@@ -668,7 +652,6 @@ static void ocean_compute_normal_z(TaskPool *__restrict pool,
void BKE_ocean_simulate(struct Ocean *o, float t, float scale, float chop_amount)
{
- TaskScheduler *scheduler = BLI_task_scheduler_get();
TaskPool *pool;
OceanSimulateData osd;
@@ -680,7 +663,7 @@ void BKE_ocean_simulate(struct Ocean *o, float t, float scale, float chop_amount
osd.scale = scale;
osd.chop_amount = chop_amount;
- pool = BLI_task_pool_create(scheduler, &osd, TASK_PRIORITY_HIGH);
+ pool = BLI_task_pool_create(&osd, TASK_PRIORITY_HIGH);
BLI_rw_mutex_lock(&o->oceanmutex, THREAD_LOCK_WRITE);
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 4bbbae7081d..4b90e320052 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -1414,7 +1414,7 @@ MultiresModifierData *BKE_sculpt_multires_active(Scene *scene, Object *ob)
continue;
}
- if (BKE_multires_sculpt_level_get(mmd) > 0) {
+ if (mmd->sculptlvl > 0) {
return mmd;
}
else {
@@ -1686,7 +1686,7 @@ int BKE_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd)
* isn't one already */
if (mmd && !CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK)) {
GridPaintMask *gmask;
- int level = max_ii(1, BKE_multires_sculpt_level_get(mmd));
+ int level = max_ii(1, mmd->sculptlvl);
int gridsize = BKE_ccg_gridsize(level);
int gridarea = gridsize * gridsize;
int i, j;
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 0e35fa5d19f..e5ebae02558 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -2787,9 +2787,7 @@ static void psys_thread_create_path(ParticleTask *task,
}
}
-static void exec_child_path_cache(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void exec_child_path_cache(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ParticleTask *task = taskdata;
ParticleThreadContext *ctx = task->ctx;
@@ -2810,7 +2808,6 @@ void psys_cache_child_paths(ParticleSimulationData *sim,
const bool editupdate,
const bool use_render_params)
{
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
ParticleThreadContext ctx;
ParticleTask *tasks_parent, *tasks_child;
@@ -2826,8 +2823,7 @@ void psys_cache_child_paths(ParticleSimulationData *sim,
return;
}
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create(task_scheduler, &ctx, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_LOW);
totchild = ctx.totchild;
totparent = ctx.totparent;
@@ -3377,7 +3373,6 @@ void psys_cache_edit_paths(Depsgraph *depsgraph,
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, psys_cache_edit_paths_iter, &settings);
edit->totcached = totpart;
@@ -4009,7 +4004,7 @@ static void get_cpa_texture(Mesh *mesh,
break;
}
- externtex(mtex, texvec, &value, rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false);
+ RE_texture_evaluate(mtex, texvec, 0, NULL, false, false, &value, rgba);
if ((event & mtex->mapto) & PAMAP_ROUGH) {
ptex->rough1 = ptex->rough2 = ptex->roughe = texture_value_blend(
@@ -4124,7 +4119,7 @@ void psys_get_texture(
break;
}
- externtex(mtex, texvec, &value, rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false);
+ RE_texture_evaluate(mtex, texvec, 0, NULL, false, false, &value, rgba);
if ((event & mtex->mapto) & PAMAP_TIME) {
/* the first time has to set the base value for time regardless of blend mode */
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index d91e27a92d8..7b9b2484dbe 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -773,9 +773,7 @@ static void distribute_children_exec(ParticleTask *thread, ChildParticle *cpa, i
}
}
-static void exec_distribute_parent(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void exec_distribute_parent(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ParticleTask *task = taskdata;
ParticleSystem *psys = task->ctx->sim.psys;
@@ -804,9 +802,7 @@ static void exec_distribute_parent(TaskPool *__restrict UNUSED(pool),
}
}
-static void exec_distribute_child(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void exec_distribute_child(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ParticleTask *task = taskdata;
ParticleSystem *psys = task->ctx->sim.psys;
@@ -1324,7 +1320,6 @@ static void psys_task_init_distribute(ParticleTask *task, ParticleSimulationData
static void distribute_particles_on_dm(ParticleSimulationData *sim, int from)
{
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
ParticleThreadContext ctx;
ParticleTask *tasks;
@@ -1336,8 +1331,7 @@ static void distribute_particles_on_dm(ParticleSimulationData *sim, int from)
return;
}
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create(task_scheduler, &ctx, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_LOW);
totpart = (from == PART_FROM_CHILD ? sim->psys->totchild : sim->psys->totpart);
psys_tasks_create(&ctx, 0, totpart, &tasks, &numtasks);
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index f7400264131..83f1dca4b8c 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -3693,10 +3693,11 @@ typedef struct DynamicStepSolverTaskData {
SpinLock spin;
} DynamicStepSolverTaskData;
-static void dynamics_step_finalize_sphdata(void *__restrict UNUSED(userdata),
- void *__restrict tls_userdata_chunk)
+static void dynamics_step_sphdata_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict UNUSED(join_v),
+ void *__restrict chunk_v)
{
- SPHData *sphdata = tls_userdata_chunk;
+ SPHData *sphdata = chunk_v;
psys_sph_flush_springs(sphdata);
}
@@ -3987,7 +3988,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata);
- settings.func_finalize = dynamics_step_finalize_sphdata;
+ settings.func_reduce = dynamics_step_sphdata_reduce;
BLI_task_parallel_range(
0, psys->totpart, &task_data, dynamics_step_sph_ddr_task_cb_ex, &settings);
@@ -4019,7 +4020,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata);
- settings.func_finalize = dynamics_step_finalize_sphdata;
+ settings.func_reduce = dynamics_step_sphdata_reduce;
BLI_task_parallel_range(0,
psys->totpart,
&task_data,
@@ -4034,7 +4035,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata);
- settings.func_finalize = dynamics_step_finalize_sphdata;
+ settings.func_reduce = dynamics_step_sphdata_reduce;
BLI_task_parallel_range(0,
psys->totpart,
&task_data,
@@ -4190,7 +4191,7 @@ static void particles_fluid_step(ParticleSimulationData *sim,
ParticleSettings *part = psys->part;
ParticleData *pa = NULL;
- int p, totpart, tottypepart = 0;
+ int p, totpart = 0, tottypepart = 0;
int flagActivePart, activeParts = 0;
float posX, posY, posZ, velX, velY, velZ;
float resX, resY, resZ;
@@ -4848,7 +4849,7 @@ void particle_system_update(struct Depsgraph *depsgraph,
hcfra = 100.0f * (float)i / (float)psys->part->hair_step;
if ((part->flag & PART_HAIR_REGROW) == 0) {
BKE_animsys_evaluate_animdata(
- scene, &part_local->id, part_local->adt, hcfra, ADT_RECALC_ANIM, false);
+ &part_local->id, part_local->adt, hcfra, ADT_RECALC_ANIM, false);
}
system_step(&sim, hcfra, use_render_params);
psys->cfra = hcfra;
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index e6d672ad9d9..aa541b3d715 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -1115,11 +1115,11 @@ static void pbvh_faces_update_normals(PBVH *bvh, PBVHNode **nodes, int totnode)
.vnors = vnors,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_normals_accum_task_cb, &settings);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_normals_store_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_normals_accum_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_normals_store_task_cb, &settings);
MEM_freeN(vnors);
}
@@ -1169,9 +1169,9 @@ static void pbvh_update_mask_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, in
.flag = flag,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_mask_redraw_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_mask_redraw_task_cb, &settings);
}
static void pbvh_update_visibility_redraw_task_cb(void *__restrict userdata,
@@ -1207,9 +1207,9 @@ static void pbvh_update_visibility_redraw(PBVH *bvh, PBVHNode **nodes, int totno
.flag = flag,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_visibility_redraw_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_visibility_redraw_task_cb, &settings);
}
static void pbvh_update_BB_redraw_task_cb(void *__restrict userdata,
@@ -1245,9 +1245,9 @@ void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag)
.flag = flag,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_BB_redraw_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_BB_redraw_task_cb, &settings);
}
static int pbvh_get_buffers_update_flags(PBVH *bvh, bool show_vcol)
@@ -1365,9 +1365,9 @@ static void pbvh_update_draw_buffers(
.show_vcol = show_vcol,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_draw_buffer_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_draw_buffer_cb, &settings);
}
static int pbvh_flush_bb(PBVH *bvh, PBVHNode *node, int flag)
@@ -1558,9 +1558,9 @@ static void pbvh_update_visibility(PBVH *bvh, PBVHNode **nodes, int totnode)
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_visibility_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_visibility_task_cb, &settings);
}
void BKE_pbvh_update_visibility(PBVH *bvh)
@@ -2994,7 +2994,7 @@ void BKE_pbvh_get_frustum_planes(PBVH *bvh, PBVHFrustumPlanes *planes)
}
}
-void BKE_pbvh_parallel_range_settings(PBVHParallelSettings *settings,
+void BKE_pbvh_parallel_range_settings(TaskParallelSettings *settings,
bool use_threading,
int totnode)
{
diff --git a/source/blender/blenkernel/intern/pointcloud.c b/source/blender/blenkernel/intern/pointcloud.c
index 31b8de53291..c943d30aaa5 100644
--- a/source/blender/blenkernel/intern/pointcloud.c
+++ b/source/blender/blenkernel/intern/pointcloud.c
@@ -184,7 +184,7 @@ void BKE_pointcloud_update_customdata_pointers(PointCloud *pointcloud)
PointCloud *BKE_pointcloud_new_for_eval(const PointCloud *pointcloud_src, int totpoint)
{
- PointCloud *pointcloud_dst = BKE_id_new_nomain(ID_HA, NULL);
+ PointCloud *pointcloud_dst = BKE_id_new_nomain(ID_PT, NULL);
STRNCPY(pointcloud_dst->id.name, pointcloud_src->id.name);
pointcloud_dst->mat = MEM_dupallocN(pointcloud_src->mat);
@@ -211,12 +211,65 @@ PointCloud *BKE_pointcloud_copy_for_eval(struct PointCloud *pointcloud_src, bool
return result;
}
-static PointCloud *pointcloud_evaluate_modifiers(struct Depsgraph *UNUSED(depsgraph),
- struct Scene *UNUSED(scene),
- Object *UNUSED(object),
+static PointCloud *pointcloud_evaluate_modifiers(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ Object *object,
PointCloud *pointcloud_input)
{
- return pointcloud_input;
+ PointCloud *pointcloud = pointcloud_input;
+
+ /* Modifier evaluation modes. */
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+ ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
+ const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
+
+ /* Get effective list of modifiers to execute. Some effects like shape keys
+ * are added as virtual modifiers before the user created modifiers. */
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = modifiers_getVirtualModifierList(object, &virtualModifierData);
+
+ /* Evaluate modifiers. */
+ for (; md; md = md->next) {
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+
+ if (!modifier_isEnabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if ((mti->type == eModifierTypeType_OnlyDeform) &&
+ (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
+ /* Ensure we are not modifying the input. */
+ if (pointcloud == pointcloud_input) {
+ pointcloud = BKE_pointcloud_copy_for_eval(pointcloud, true);
+ }
+
+ /* Ensure we are not overwriting referenced data. */
+ CustomData_duplicate_referenced_layer(&pointcloud->pdata, CD_LOCATION, pointcloud->totpoint);
+ BKE_pointcloud_update_customdata_pointers(pointcloud);
+
+ /* Created deformed coordinates array on demand. */
+ mti->deformVerts(md, &mectx, NULL, pointcloud->co, pointcloud->totpoint);
+ }
+ else if (mti->modifyPointCloud) {
+ /* Ensure we are not modifying the input. */
+ if (pointcloud == pointcloud_input) {
+ pointcloud = BKE_pointcloud_copy_for_eval(pointcloud, true);
+ }
+
+ PointCloud *pointcloud_next = mti->modifyPointCloud(md, &mectx, pointcloud);
+
+ if (pointcloud_next && pointcloud_next != pointcloud) {
+ /* If the modifier returned a new pointcloud, release the old one. */
+ if (pointcloud != pointcloud_input) {
+ BKE_id_free(NULL, pointcloud);
+ }
+ pointcloud = pointcloud_next;
+ }
+ }
+ }
+
+ return pointcloud;
}
void BKE_pointcloud_data_update(struct Depsgraph *depsgraph, struct Scene *scene, Object *object)
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index f7c018edbd8..5a6d729568a 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -340,7 +340,7 @@ static void scene_free_data(ID *id)
/* is no lib link block, but scene extension */
if (scene->nodetree) {
- ntreeFreeNestedTree(scene->nodetree);
+ ntreeFreeEmbeddedTree(scene->nodetree);
MEM_freeN(scene->nodetree);
scene->nodetree = NULL;
}
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index c1644e39afa..9fa43ed0a5f 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -61,6 +61,8 @@
#include "BLF_api.h"
+static struct SeqEffectHandle get_sequence_effect_impl(int seq_type);
+
static void slice_get_byte_buffers(const SeqRenderData *context,
const ImBuf *ibuf1,
const ImBuf *ibuf2,
@@ -3118,7 +3120,7 @@ static void copy_speed_effect(Sequence *dst, Sequence *src, const int UNUSED(fla
static int early_out_speed(Sequence *UNUSED(seq), float UNUSED(facf0), float UNUSED(facf1))
{
- return EARLY_USE_INPUT_1;
+ return EARLY_DO_EFFECT;
}
static void store_icu_yrange_speed(Sequence *seq, short UNUSED(adrcode), float *ymin, float *ymax)
@@ -3248,36 +3250,60 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for
}
}
+/* Override cfra when rendering speed effect input. */
+float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context,
+ Sequence *seq,
+ float cfra,
+ int input)
+{
+ int nr = BKE_sequencer_give_stripelem_index(seq, cfra);
+ SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
+ BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false);
+
+ /* No interpolation. */
+ if ((s->flags & SEQ_SPEED_USE_INTERPOLATION) == 0) {
+ return seq->start + s->frameMap[nr];
+ }
+
+ /* We need to provide current and next image for interpolation. */
+ if (input == 0) { /* Current frame. */
+ return floor(seq->start + s->frameMap[nr]);
+ }
+ else { /* Next frame. */
+ return ceil(seq->start + s->frameMap[nr]);
+ }
+}
+
+static float speed_effect_interpolation_ratio_get(SpeedControlVars *s, Sequence *seq, float cfra)
+{
+ int nr = BKE_sequencer_give_stripelem_index(seq, cfra);
+ return s->frameMap[nr] - floor(s->frameMap[nr]);
+}
+
static ImBuf *do_speed_effect(const SeqRenderData *context,
- Sequence *UNUSED(seq),
- float UNUSED(cfra),
+ Sequence *seq,
+ float cfra,
float facf0,
float facf1,
ImBuf *ibuf1,
ImBuf *ibuf2,
ImBuf *ibuf3)
{
- ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
+ struct SeqEffectHandle cross_effect = get_sequence_effect_impl(SEQ_TYPE_CROSS);
+ ImBuf *out;
- if (out->rect_float) {
- do_cross_effect_float(facf0,
- facf1,
- context->rectx,
- context->recty,
- ibuf1->rect_float,
- ibuf2->rect_float,
- out->rect_float);
+ if (s->flags & SEQ_SPEED_USE_INTERPOLATION) {
+ out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ facf0 = facf1 = speed_effect_interpolation_ratio_get(s, seq, cfra);
+ /* Current frame is ibuf1, next frame is ibuf2. */
+ out = BKE_sequencer_effect_execute_threaded(
+ &cross_effect, context, NULL, cfra, facf0, facf1, ibuf1, ibuf2, ibuf3);
+ return out;
}
- else {
- do_cross_effect_byte(facf0,
- facf1,
- context->rectx,
- context->recty,
- (unsigned char *)ibuf1->rect,
- (unsigned char *)ibuf2->rect,
- (unsigned char *)out->rect);
- }
- return out;
+
+ /* No interpolation. */
+ return IMB_dupImBuf(ibuf1);
}
/*********************** overdrop *************************/
diff --git a/source/blender/blenkernel/intern/seqprefetch.c b/source/blender/blenkernel/intern/seqprefetch.c
index 67ed40cd48f..bba829529a3 100644
--- a/source/blender/blenkernel/intern/seqprefetch.c
+++ b/source/blender/blenkernel/intern/seqprefetch.c
@@ -333,8 +333,7 @@ static void *seq_prefetch_frames(void *job)
seq_prefetch_update_depsgraph(pfjob);
AnimData *adt = BKE_animdata_from_id(&pfjob->context_cpy.scene->id);
- BKE_animsys_evaluate_animdata(pfjob->context_cpy.scene,
- &pfjob->context_cpy.scene->id,
+ BKE_animsys_evaluate_animdata(&pfjob->context_cpy.scene->id,
adt,
pfjob->cfra + pfjob->num_frames_prefetched,
ADT_RECALC_ALL,
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index d3d885fccd9..b962c99b109 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -1394,7 +1394,7 @@ static void multibuf(ImBuf *ibuf, const float fmul)
}
}
-static float give_stripelem_index(Sequence *seq, float cfra)
+float BKE_sequencer_give_stripelem_index(Sequence *seq, float cfra)
{
float nr;
int sta = seq->start;
@@ -1452,7 +1452,7 @@ StripElem *BKE_sequencer_give_stripelem(Sequence *seq, int cfra)
* all other strips don't use this...
*/
- int nr = (int)give_stripelem_index(seq, cfra);
+ int nr = (int)BKE_sequencer_give_stripelem_index(seq, cfra);
if (nr == -1 || se == NULL) {
return NULL;
@@ -1889,7 +1889,7 @@ static bool seq_proxy_get_fname(Editing *ed,
frameno = 1;
}
else {
- frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs;
+ frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs;
BLI_snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####%s", dir, proxy_size_number, suffix);
}
@@ -1922,7 +1922,7 @@ static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int c
}
if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) {
- int frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs;
+ int frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs;
if (proxy->anim == NULL) {
if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) {
return NULL;
@@ -2887,15 +2887,15 @@ static void *render_effect_execute_do_thread(void *thread_data_v)
return NULL;
}
-static ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh,
- const SeqRenderData *context,
- Sequence *seq,
- float cfra,
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *ibuf3)
+ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh,
+ const SeqRenderData *context,
+ Sequence *seq,
+ float cfra,
+ float facf0,
+ float facf1,
+ ImBuf *ibuf1,
+ ImBuf *ibuf2,
+ ImBuf *ibuf3)
{
RenderEffectInitData init_data;
ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3);
@@ -2969,14 +2969,21 @@ static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context,
break;
case EARLY_DO_EFFECT:
for (i = 0; i < 3; i++) {
- if (input[i]) {
- ibuf[i] = seq_render_strip(context, state, input[i], cfra);
+ /* Speed effect requires time remapping of cfra for input(s). */
+ if (input[1] && seq->type == SEQ_TYPE_SPEED) {
+ float target_frame = BKE_sequencer_speed_effect_target_frame_get(context, seq, cfra, i);
+ ibuf[i] = seq_render_strip(context, state, input[i], target_frame);
+ }
+ else { /* Other effects. */
+ if (input[i]) {
+ ibuf[i] = seq_render_strip(context, state, input[i], cfra);
+ }
}
}
if (ibuf[0] && ibuf[1]) {
if (sh.multithreaded) {
- out = seq_render_effect_execute_threaded(
+ out = BKE_sequencer_effect_execute_threaded(
&sh, context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]);
}
else {
@@ -3330,8 +3337,7 @@ static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr
/* anim-data */
adt = BKE_animdata_from_id(&mask->id);
- BKE_animsys_evaluate_animdata(
- context->scene, &mask_temp->id, adt, mask->sfra + nr, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata(&mask_temp->id, adt, mask->sfra + nr, ADT_RECALC_ANIM, false);
maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__);
@@ -3660,8 +3666,7 @@ static ImBuf *do_render_strip_seqbase(const SeqRenderData *context,
if (seqbase && !BLI_listbase_is_empty(seqbase)) {
if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) {
- BKE_animsys_evaluate_all_animation(
- context->bmain, context->depsgraph, seq->scene, nr + offset);
+ BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, nr + offset);
}
ibuf = seq_render_strip_stack(context,
@@ -3681,9 +3686,8 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context,
float cfra)
{
ImBuf *ibuf = NULL;
- float nr = give_stripelem_index(seq, cfra);
- int type = (seq->type & SEQ_TYPE_EFFECT && seq->type != SEQ_TYPE_SPEED) ? SEQ_TYPE_EFFECT :
- seq->type;
+ float nr = BKE_sequencer_give_stripelem_index(seq, cfra);
+ int type = (seq->type & SEQ_TYPE_EFFECT) ? SEQ_TYPE_EFFECT : seq->type;
switch (type) {
case SEQ_TYPE_META: {
ibuf = do_render_strip_seqbase(context, state, seq, nr);
@@ -3725,21 +3729,8 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context,
break;
}
- case SEQ_TYPE_SPEED: {
- float f_cfra;
- SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
-
- BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false);
-
- /* weeek! */
- f_cfra = seq->start + s->frameMap[(int)nr];
- ibuf = seq_render_strip(context, state, seq->seq1, f_cfra);
-
- break;
- }
-
case SEQ_TYPE_EFFECT: {
- ibuf = seq_render_effect_strip_impl(context, state, seq, seq->start + nr);
+ ibuf = seq_render_effect_strip_impl(context, state, seq, cfra);
break;
}
@@ -3933,7 +3924,7 @@ static ImBuf *seq_render_strip_stack_apply_effect(
if (swap_input) {
if (sh.multithreaded) {
- out = seq_render_effect_execute_threaded(
+ out = BKE_sequencer_effect_execute_threaded(
&sh, context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL);
}
else {
@@ -3942,7 +3933,7 @@ static ImBuf *seq_render_strip_stack_apply_effect(
}
else {
if (sh.multithreaded) {
- out = seq_render_effect_execute_threaded(
+ out = BKE_sequencer_effect_execute_threaded(
&sh, context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL);
}
else {
diff --git a/source/blender/blenkernel/intern/simulation.cc b/source/blender/blenkernel/intern/simulation.cc
new file mode 100644
index 00000000000..ace91424764
--- /dev/null
+++ b/source/blender/blenkernel/intern/simulation.cc
@@ -0,0 +1,110 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_ID.h"
+#include "DNA_defaults.h"
+#include "DNA_simulation_types.h"
+
+#include "BLI_compiler_compat.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_anim_data.h"
+#include "BKE_animsys.h"
+#include "BKE_idtype.h"
+#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
+#include "BKE_lib_remap.h"
+#include "BKE_main.h"
+#include "BKE_node.h"
+#include "BKE_simulation.h"
+
+#include "NOD_simulation.h"
+
+#include "BLT_translation.h"
+
+static void simulation_init_data(ID *id)
+{
+ Simulation *simulation = (Simulation *)id;
+ BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(simulation, id));
+
+ MEMCPY_STRUCT_AFTER(simulation, DNA_struct_default_get(Simulation), id);
+
+ bNodeTree *ntree = ntreeAddTree(nullptr, "Simulation Nodetree", ntreeType_Simulation->idname);
+ simulation->nodetree = ntree;
+}
+
+static void simulation_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int flag)
+{
+ Simulation *simulation_dst = (Simulation *)id_dst;
+ Simulation *simulation_src = (Simulation *)id_src;
+
+ /* We always need allocation of our private ID data. */
+ const int flag_private_id_data = flag & ~LIB_ID_CREATE_NO_ALLOCATE;
+
+ if (simulation_src->nodetree) {
+ BKE_id_copy_ex(bmain,
+ (ID *)simulation_src->nodetree,
+ (ID **)&simulation_dst->nodetree,
+ flag_private_id_data);
+ }
+}
+
+static void simulation_free_data(ID *id)
+{
+ Simulation *simulation = (Simulation *)id;
+
+ BKE_animdata_free(&simulation->id, false);
+
+ if (simulation->nodetree) {
+ ntreeFreeEmbeddedTree(simulation->nodetree);
+ MEM_freeN(simulation->nodetree);
+ simulation->nodetree = nullptr;
+ }
+}
+
+void *BKE_simulation_add(Main *bmain, const char *name)
+{
+ Simulation *simulation = (Simulation *)BKE_libblock_alloc(bmain, ID_SIM, name, 0);
+
+ simulation_init_data(&simulation->id);
+
+ return simulation;
+}
+
+IDTypeInfo IDType_ID_SIM = {
+ /* id_code */ ID_SIM,
+ /* id_filter */ FILTER_ID_SIM,
+ /* main_listbase_index */ INDEX_ID_SIM,
+ /* struct_size */ sizeof(Simulation),
+ /* name */ "Simulation",
+ /* name_plural */ "simulations",
+ /* translation_context */ BLT_I18NCONTEXT_ID_SIMULATION,
+ /* flags */ 0,
+
+ /* init_data */ simulation_init_data,
+ /* copy_data */ simulation_copy_data,
+ /* free_data */ simulation_free_data,
+ /* make_local */ nullptr,
+};
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c
index 0ae32701cd5..d5d5530c1ce 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg.c
@@ -40,9 +40,9 @@
#include "opensubdiv_topology_refiner_capi.h"
-/* =============================================================================
- * Various forward declarations.
- */
+/* -------------------------------------------------------------------- */
+/** \name Various forward declarations
+ * \{ */
static void subdiv_ccg_average_all_boundaries_and_corners(SubdivCCG *subdiv_ccg, CCGKey *key);
@@ -50,9 +50,11 @@ static void subdiv_ccg_average_inner_face_grids(SubdivCCG *subdiv_ccg,
CCGKey *key,
SubdivCCGFace *face);
-/* =============================================================================
- * Generally useful internal helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generally useful internal helpers
+ * \{ */
/* Number of floats in per-vertex elements. */
static int num_element_float_get(const SubdivCCG *subdiv_ccg)
@@ -74,9 +76,11 @@ static int element_size_bytes_get(const SubdivCCG *subdiv_ccg)
return sizeof(float) * num_element_float_get(subdiv_ccg);
}
-/* =============================================================================
- * Internal helpers for CCG creation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Internal helpers for CCG creation
+ * \{ */
static void subdiv_ccg_init_layers(SubdivCCG *subdiv_ccg, const SubdivToCCGSettings *settings)
{
@@ -158,9 +162,11 @@ static void subdiv_ccg_alloc_elements(SubdivCCG *subdiv_ccg, Subdiv *subdiv)
}
}
-/* =============================================================================
- * Grids evaluation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Grids evaluation
+ * \{ */
typedef struct CCGEvalGridsData {
SubdivCCG *subdiv_ccg;
@@ -556,9 +562,11 @@ static void subdiv_ccg_init_faces_neighborhood(SubdivCCG *subdiv_ccg)
subdiv_ccg_init_faces_vertex_neighborhood(subdiv_ccg);
}
-/* =============================================================================
- * Creation / evaluation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Creation / evaluation
+ * \{ */
SubdivCCG *BKE_subdiv_to_ccg(Subdiv *subdiv,
const SubdivToCCGSettings *settings,
@@ -670,9 +678,11 @@ void BKE_subdiv_ccg_key_top_level(CCGKey *key, const SubdivCCG *subdiv_ccg)
BKE_subdiv_ccg_key(key, subdiv_ccg, subdiv_ccg->level);
}
-/* =============================================================================
- * Normals.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Normals
+ * \{ */
typedef struct RecalcInnerNormalsData {
SubdivCCG *subdiv_ccg;
@@ -770,8 +780,8 @@ static void subdiv_ccg_recalc_inner_normal_task(void *__restrict userdata_v,
subdiv_ccg_average_inner_face_normals(data->subdiv_ccg, data->key, tls, grid_index);
}
-static void subdiv_ccg_recalc_inner_normal_finalize(void *__restrict UNUSED(userdata),
- void *__restrict tls_v)
+static void subdiv_ccg_recalc_inner_normal_free(const void *__restrict UNUSED(userdata),
+ void *__restrict tls_v)
{
RecalcInnerNormalsTLSData *tls = tls_v;
MEM_SAFE_FREE(tls->face_normals);
@@ -791,7 +801,7 @@ static void subdiv_ccg_recalc_inner_grid_normals(SubdivCCG *subdiv_ccg)
BLI_parallel_range_settings_defaults(&parallel_range_settings);
parallel_range_settings.userdata_chunk = &tls_data;
parallel_range_settings.userdata_chunk_size = sizeof(tls_data);
- parallel_range_settings.func_finalize = subdiv_ccg_recalc_inner_normal_finalize;
+ parallel_range_settings.func_free = subdiv_ccg_recalc_inner_normal_free;
BLI_task_parallel_range(0,
subdiv_ccg->num_grids,
&data,
@@ -834,8 +844,8 @@ static void subdiv_ccg_recalc_modified_inner_normal_task(void *__restrict userda
subdiv_ccg_average_inner_face_grids(subdiv_ccg, key, face);
}
-static void subdiv_ccg_recalc_modified_inner_normal_finalize(void *__restrict UNUSED(userdata),
- void *__restrict tls_v)
+static void subdiv_ccg_recalc_modified_inner_normal_free(const void *__restrict UNUSED(userdata),
+ void *__restrict tls_v)
{
RecalcInnerNormalsTLSData *tls = tls_v;
MEM_SAFE_FREE(tls->face_normals);
@@ -857,7 +867,7 @@ static void subdiv_ccg_recalc_modified_inner_grid_normals(SubdivCCG *subdiv_ccg,
BLI_parallel_range_settings_defaults(&parallel_range_settings);
parallel_range_settings.userdata_chunk = &tls_data;
parallel_range_settings.userdata_chunk_size = sizeof(tls_data);
- parallel_range_settings.func_finalize = subdiv_ccg_recalc_modified_inner_normal_finalize;
+ parallel_range_settings.func_free = subdiv_ccg_recalc_modified_inner_normal_free;
BLI_task_parallel_range(0,
num_effected_faces,
&data,
@@ -885,9 +895,11 @@ void BKE_subdiv_ccg_update_normals(SubdivCCG *subdiv_ccg,
subdiv_ccg_average_all_boundaries_and_corners(subdiv_ccg, &key);
}
-/* =============================================================================
- * Boundary averaging/stitching.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Boundary averaging/stitching
+ * \{ */
typedef struct AverageInnerGridsData {
SubdivCCG *subdiv_ccg;
@@ -1077,8 +1089,8 @@ static void subdiv_ccg_average_grids_boundaries_task(void *__restrict userdata_v
subdiv_ccg_average_grids_boundary(subdiv_ccg, key, adjacent_edge, tls);
}
-static void subdiv_ccg_average_grids_boundaries_finalize(void *__restrict UNUSED(userdata),
- void *__restrict tls_v)
+static void subdiv_ccg_average_grids_boundaries_free(const void *__restrict UNUSED(userdata),
+ void *__restrict tls_v)
{
AverageGridsBoundariesTLSData *tls = tls_v;
MEM_SAFE_FREE(tls->accumulators);
@@ -1136,7 +1148,7 @@ static void subdiv_ccg_average_all_boundaries(SubdivCCG *subdiv_ccg, CCGKey *key
AverageGridsBoundariesTLSData tls_data = {NULL};
parallel_range_settings.userdata_chunk = &tls_data;
parallel_range_settings.userdata_chunk_size = sizeof(tls_data);
- parallel_range_settings.func_finalize = subdiv_ccg_average_grids_boundaries_finalize;
+ parallel_range_settings.func_free = subdiv_ccg_average_grids_boundaries_free;
BLI_task_parallel_range(0,
subdiv_ccg->num_adjacent_edges,
&boundaries_data,
@@ -1244,9 +1256,11 @@ void BKE_subdiv_ccg_topology_counters(const SubdivCCG *subdiv_ccg,
*r_num_loops = *r_num_faces * 4;
}
-/* =============================================================================
- * Neighbors.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Neighbors
+ * \{ */
void BKE_subdiv_ccg_print_coord(const char *message, const SubdivCCGCoord *coord)
{
@@ -1791,3 +1805,5 @@ int BKE_subdiv_ccg_grid_to_face_index(const SubdivCCG *subdiv_ccg, const int gri
const int face_index = face - subdiv_ccg->faces;
return face_index;
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subdiv_deform.c b/source/blender/blenkernel/intern/subdiv_deform.c
index db0a51c390b..f03cf4c4d21 100644
--- a/source/blender/blenkernel/intern/subdiv_deform.c
+++ b/source/blender/blenkernel/intern/subdiv_deform.c
@@ -39,9 +39,9 @@
#include "MEM_guardedalloc.h"
-/* ================================================================================================
- * Subdivision context.
- */
+/* -------------------------------------------------------------------- */
+/** \name Subdivision context
+ * \{ */
typedef struct SubdivDeformContext {
const Mesh *coarse_mesh;
@@ -77,9 +77,11 @@ static void subdiv_mesh_context_free(SubdivDeformContext *ctx)
MEM_SAFE_FREE(ctx->accumulated_counters);
}
-/* ================================================================================================
- * Accumulation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Accumulation helpers
+ * \{ */
static void subdiv_accumulate_vertex_displacement(SubdivDeformContext *ctx,
const int ptex_face_index,
@@ -105,9 +107,11 @@ static void subdiv_accumulate_vertex_displacement(SubdivDeformContext *ctx,
++ctx->accumulated_counters[vertex_index];
}
-/* ================================================================================================
- * Subdivision callbacks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Subdivision callbacks
+ * \{ */
static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_context,
const int UNUSED(num_vertices),
@@ -165,9 +169,11 @@ static void subdiv_mesh_vertex_corner(const SubdivForeachContext *foreach_contex
add_v3_v3(vertex_co, D);
}
-/* ================================================================================================
- * Initialization.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Initialization
+ * \{ */
static void setup_foreach_callbacks(const SubdivDeformContext *subdiv_context,
SubdivForeachContext *foreach_context)
@@ -182,9 +188,11 @@ static void setup_foreach_callbacks(const SubdivDeformContext *subdiv_context,
foreach_context->vertex_corner = subdiv_mesh_vertex_corner;
}
-/* ================================================================================================
- * Public entry point.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Public entry point
+ * \{ */
void BKE_subdiv_deform_coarse_vertices(struct Subdiv *subdiv,
const struct Mesh *coarse_mesh,
@@ -234,3 +242,5 @@ void BKE_subdiv_deform_coarse_vertices(struct Subdiv *subdiv,
/* Free used memory. */
subdiv_mesh_context_free(&subdiv_context);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subdiv_foreach.c b/source/blender/blenkernel/intern/subdiv_foreach.c
index b31fb2c9312..ff7f6fad5f0 100644
--- a/source/blender/blenkernel/intern/subdiv_foreach.c
+++ b/source/blender/blenkernel/intern/subdiv_foreach.c
@@ -40,9 +40,9 @@
#include "MEM_guardedalloc.h"
-/* =============================================================================
- * General helpers.
- */
+/* -------------------------------------------------------------------- */
+/** \name General helpers
+ * \{ */
/* Number of ptex faces for a given polygon. */
BLI_INLINE int num_ptex_faces_per_poly_get(const MPoly *poly)
@@ -75,9 +75,11 @@ BLI_INLINE int ptex_face_resolution_get(const MPoly *poly, int resolution)
return (poly->totloop == 4) ? (resolution) : ((resolution >> 1) + 1);
}
-/* =============================================================================
- * Context which is passed to all threaded tasks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Context which is passed to all threaded tasks
+ * \{ */
typedef struct SubdivForeachTaskContext {
const Mesh *coarse_mesh;
@@ -122,9 +124,11 @@ typedef struct SubdivForeachTaskContext {
BLI_bitmap *coarse_edges_used_map;
} SubdivForeachTaskContext;
-/* =============================================================================
- * Threading helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Threading helpers
+ * \{ */
static void *subdiv_foreach_tls_alloc(SubdivForeachTaskContext *ctx)
{
@@ -148,9 +152,11 @@ static void subdiv_foreach_tls_free(SubdivForeachTaskContext *ctx, void *tls)
MEM_freeN(tls);
}
-/* =============================================================================
- * Initialization.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Initialization
+ * \{ */
/* NOTE: Expects edge map to be zeroed. */
static void subdiv_foreach_ctx_count(SubdivForeachTaskContext *ctx)
@@ -294,9 +300,11 @@ static void subdiv_foreach_ctx_free(SubdivForeachTaskContext *ctx)
MEM_freeN(ctx->subdiv_polygon_offset);
}
-/* =============================================================================
- * Vertex traversal process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex traversal process
+ * \{ */
/* Traversal of corner vertices. They are coming from coarse vertices. */
@@ -706,9 +714,11 @@ static void subdiv_foreach_vertices(SubdivForeachTaskContext *ctx, void *tls, co
}
}
-/* =============================================================================
- * Edge traversal process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Edge traversal process
+ * \{ */
/* TODO(sergey): Coarse edge are always NONE, consider getting rid of it. */
static int subdiv_foreach_edges_row(SubdivForeachTaskContext *ctx,
@@ -1022,9 +1032,11 @@ static void subdiv_foreach_boundary_edges(SubdivForeachTaskContext *ctx,
ctx->foreach_context, tls, coarse_edge_index, subdiv_edge_index, v1, v2);
}
-/* =============================================================================
- * Loops traversal.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loops traversal
+ * \{ */
static void rotate_indices(const int rot, int *a, int *b, int *c, int *d)
{
@@ -1666,9 +1678,11 @@ static void subdiv_foreach_loops(SubdivForeachTaskContext *ctx, void *tls, int p
}
}
-/* =============================================================================
- * Polygons traverse process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Polygons traverse process
+ * \{ */
static void subdiv_foreach_polys(SubdivForeachTaskContext *ctx, void *tls, int poly_index)
{
@@ -1697,9 +1711,11 @@ static void subdiv_foreach_polys(SubdivForeachTaskContext *ctx, void *tls, int p
}
}
-/* =============================================================================
- * Loose elements traverse process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loose elements traverse process
+ * \{ */
static void subdiv_foreach_loose_vertices_task(void *__restrict userdata,
const int coarse_vertex_index,
@@ -1754,9 +1770,11 @@ static void subdiv_foreach_vertices_of_loose_edges_task(void *__restrict userdat
}
}
-/* =============================================================================
- * Subdivision process entry points.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Subdivision process entry points
+ * \{ */
static void subdiv_foreach_single_geometry_vertices(SubdivForeachTaskContext *ctx, void *tls)
{
@@ -1838,9 +1856,9 @@ static void subdiv_foreach_boundary_edges_task(void *__restrict userdata,
subdiv_foreach_boundary_edges(ctx, tls->userdata_chunk, edge_index);
}
-static void subdiv_foreach_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void subdiv_foreach_free(const void *__restrict userdata, void *__restrict userdata_chunk)
{
- SubdivForeachTaskContext *ctx = userdata;
+ const SubdivForeachTaskContext *ctx = userdata;
ctx->foreach_context->user_data_tls_free(userdata_chunk);
}
@@ -1873,7 +1891,7 @@ bool BKE_subdiv_foreach_subdiv_geometry(Subdiv *subdiv,
parallel_range_settings.userdata_chunk_size = context->user_data_tls_size;
parallel_range_settings.min_iter_per_thread = 1;
if (context->user_data_tls_free != NULL) {
- parallel_range_settings.func_finalize = subdiv_foreach_finalize;
+ parallel_range_settings.func_free = subdiv_foreach_free;
}
/* TODO(sergey): Possible optimization is to have a single pool and push all
@@ -1908,3 +1926,5 @@ bool BKE_subdiv_foreach_subdiv_geometry(Subdiv *subdiv,
subdiv_foreach_ctx_free(&ctx);
return true;
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c
index bd091108b11..987cc0311c7 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_mesh.c
@@ -41,9 +41,9 @@
#include "MEM_guardedalloc.h"
-/* =============================================================================
- * Subdivision context.
- */
+/* -------------------------------------------------------------------- */
+/** \name Subdivision Context
+ * \{ */
typedef struct SubdivMeshContext {
const SubdivToMeshSettings *settings;
@@ -119,9 +119,11 @@ static void subdiv_mesh_context_free(SubdivMeshContext *ctx)
MEM_SAFE_FREE(ctx->accumulated_counters);
}
-/* =============================================================================
- * Loop custom data copy helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loop custom data copy helpers
+ * \{ */
typedef struct LoopsOfPtex {
/* First loop of the ptex, starts at ptex (0, 0) and goes in u direction. */
@@ -159,9 +161,11 @@ static void loops_of_ptex_get(const SubdivMeshContext *ctx,
}
}
-/* =============================================================================
- * Vertex custom data interpolation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex custom data interpolation helpers
+ * \{ */
/* TODO(sergey): Somehow de-duplicate with loops storage, without too much
* exception cases all over the code. */
@@ -295,9 +299,11 @@ static void vertex_interpolation_end(VerticesForInterpolation *vertex_interpolat
}
}
-/* =============================================================================
- * Loop custom data interpolation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loop custom data interpolation helpers
+ * \{ */
typedef struct LoopsForInterpolation {
/* This field points to a loop data which is to be used for interpolation.
@@ -413,9 +419,11 @@ static void loop_interpolation_end(LoopsForInterpolation *loop_interpolation)
}
}
-/* =============================================================================
- * TLS.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name TLS
+ * \{ */
typedef struct SubdivMeshTLS {
bool vertex_interpolation_initialized;
@@ -440,9 +448,11 @@ static void subdiv_mesh_tls_free(void *tls_v)
}
}
-/* =============================================================================
- * Evaluation helper functions.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation helper functions
+ * \{ */
static void eval_final_point_and_vertex_normal(Subdiv *subdiv,
const int ptex_face_index,
@@ -459,9 +469,11 @@ static void eval_final_point_and_vertex_normal(Subdiv *subdiv,
}
}
-/* =============================================================================
- * Accumulation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Accumulation helpers
+ * \{ */
static void subdiv_accumulate_vertex_normal_and_displacement(SubdivMeshContext *ctx,
const int ptex_face_index,
@@ -490,9 +502,11 @@ static void subdiv_accumulate_vertex_normal_and_displacement(SubdivMeshContext *
++ctx->accumulated_counters[subdiv_vertex_index];
}
-/* =============================================================================
- * Callbacks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Callbacks
+ * \{ */
static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_context,
const int num_vertices,
@@ -513,9 +527,11 @@ static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_contex
return true;
}
-/* =============================================================================
- * Vertex subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex subdivision process
+ * \{ */
static void subdiv_vertex_data_copy(const SubdivMeshContext *ctx,
const MVert *coarse_vertex,
@@ -778,9 +794,11 @@ static void subdiv_mesh_vertex_inner(const SubdivForeachContext *foreach_context
subdiv_mesh_tag_center_vertex(coarse_poly, subdiv_vert, u, v);
}
-/* =============================================================================
- * Edge subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Edge subdivision process
+ * \{ */
static void subdiv_copy_edge_data(SubdivMeshContext *ctx,
MEdge *subdiv_edge,
@@ -827,9 +845,11 @@ static void subdiv_mesh_edge(const SubdivForeachContext *foreach_context,
subdiv_edge->v2 = subdiv_v2;
}
-/* =============================================================================
- * Loops creation/interpolation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loops creation/interpolation
+ * \{ */
static void subdiv_interpolate_loop_data(const SubdivMeshContext *ctx,
MLoop *subdiv_loop,
@@ -921,9 +941,11 @@ static void subdiv_mesh_loop(const SubdivForeachContext *foreach_context,
subdiv_loop->e = subdiv_edge_index;
}
-/* =============================================================================
- * Polygons subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Polygons subdivision process
+ * \{ */
static void subdiv_copy_poly_data(const SubdivMeshContext *ctx,
MPoly *subdiv_poly,
@@ -955,9 +977,11 @@ static void subdiv_mesh_poly(const SubdivForeachContext *foreach_context,
subdiv_poly->totloop = num_loops;
}
-/* =============================================================================
- * Loose elements subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loose elements subdivision process
+ * \{ */
static void subdiv_mesh_vertex_loose(const SubdivForeachContext *foreach_context,
void *UNUSED(tls),
@@ -1127,9 +1151,11 @@ static void subdiv_mesh_vertex_of_loose_edge(const struct SubdivForeachContext *
normal_float_to_short_v3(subdiv_vertex->no, no);
}
-/* =============================================================================
- * Initialization.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Initialization
+ * \{ */
static void setup_foreach_callbacks(const SubdivMeshContext *subdiv_context,
SubdivForeachContext *foreach_context)
@@ -1157,9 +1183,11 @@ static void setup_foreach_callbacks(const SubdivMeshContext *subdiv_context,
foreach_context->user_data_tls_free = subdiv_mesh_tls_free;
}
-/* =============================================================================
- * Public entry point.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Public entry point
+ * \{ */
Mesh *BKE_subdiv_to_mesh(Subdiv *subdiv,
const SubdivToMeshSettings *settings,
@@ -1206,3 +1234,5 @@ Mesh *BKE_subdiv_to_mesh(Subdiv *subdiv,
subdiv_mesh_context_free(&subdiv_context);
return result;
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index fe10861f96e..0abee335036 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -112,7 +112,7 @@ static void texture_free_data(ID *id)
/* is no lib link block, but texture extension */
if (texture->nodetree) {
- ntreeFreeNestedTree(texture->nodetree);
+ ntreeFreeEmbeddedTree(texture->nodetree);
MEM_freeN(texture->nodetree);
texture->nodetree = NULL;
}
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index 0204667b3bd..97d95cb7e46 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -2288,13 +2288,15 @@ void BKE_tracking_distortion_free(MovieDistortion *distortion)
MEM_freeN(distortion);
}
-void BKE_tracking_distort_v2(MovieTracking *tracking, const float co[2], float r_co[2])
+void BKE_tracking_distort_v2(
+ MovieTracking *tracking, int image_width, int image_height, const float co[2], float r_co[2])
{
const MovieTrackingCamera *camera = &tracking->camera;
const float aspy = 1.0f / tracking->camera.pixel_aspect;
libmv_CameraIntrinsicsOptions camera_intrinsics_options;
- tracking_cameraIntrinscisOptionsFromTracking(tracking, 0, 0, &camera_intrinsics_options);
+ tracking_cameraIntrinscisOptionsFromTracking(
+ tracking, image_width, image_height, &camera_intrinsics_options);
libmv_CameraIntrinsics *intrinsics = libmv_cameraIntrinsicsNew(&camera_intrinsics_options);
/* Normalize coordinates. */
@@ -2309,13 +2311,15 @@ void BKE_tracking_distort_v2(MovieTracking *tracking, const float co[2], float r
r_co[1] = y;
}
-void BKE_tracking_undistort_v2(MovieTracking *tracking, const float co[2], float r_co[2])
+void BKE_tracking_undistort_v2(
+ MovieTracking *tracking, int image_width, int image_height, const float co[2], float r_co[2])
{
const MovieTrackingCamera *camera = &tracking->camera;
const float aspy = 1.0f / tracking->camera.pixel_aspect;
libmv_CameraIntrinsicsOptions camera_intrinsics_options;
- tracking_cameraIntrinscisOptionsFromTracking(tracking, 0, 0, &camera_intrinsics_options);
+ tracking_cameraIntrinscisOptionsFromTracking(
+ tracking, image_width, image_height, &camera_intrinsics_options);
libmv_CameraIntrinsics *intrinsics = libmv_cameraIntrinsicsNew(&camera_intrinsics_options);
double x = co[0], y = co[1];
@@ -2361,13 +2365,19 @@ ImBuf *BKE_tracking_distort_frame(MovieTracking *tracking,
}
void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
+ int image_width,
+ int image_height,
rcti *rect,
bool undistort,
float delta[2])
{
float pos[2], warped_pos[2];
const int coord_delta = 5;
- void (*apply_distortion)(MovieTracking * tracking, const float pos[2], float out[2]);
+ void (*apply_distortion)(MovieTracking * tracking,
+ int image_width,
+ int image_height,
+ const float pos[2],
+ float out[2]);
if (undistort) {
apply_distortion = BKE_tracking_undistort_v2;
@@ -2387,7 +2397,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = a;
pos[1] = rect->ymin;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
@@ -2396,7 +2406,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = a;
pos[1] = rect->ymax;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
@@ -2415,7 +2425,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = rect->xmin;
pos[1] = a;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
@@ -2424,7 +2434,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = rect->xmax;
pos[1] = a;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
diff --git a/source/blender/blenkernel/intern/tracking_util.c b/source/blender/blenkernel/intern/tracking_util.c
index 5f7452e4775..629c01ec298 100644
--- a/source/blender/blenkernel/intern/tracking_util.c
+++ b/source/blender/blenkernel/intern/tracking_util.c
@@ -451,6 +451,12 @@ static void distortion_model_parameters_from_tracking(
camera_intrinsics_options->division_k1 = camera->division_k1;
camera_intrinsics_options->division_k2 = camera->division_k2;
return;
+
+ case TRACKING_DISTORTION_MODEL_NUKE:
+ camera_intrinsics_options->distortion_model = LIBMV_DISTORTION_MODEL_NUKE;
+ camera_intrinsics_options->nuke_k1 = camera->nuke_k1;
+ camera_intrinsics_options->nuke_k2 = camera->nuke_k2;
+ return;
}
/* Unknown distortion model, which might be due to opening newer file in older Blender.
@@ -479,6 +485,12 @@ static void distortion_model_parameters_from_options(
camera->division_k1 = camera_intrinsics_options->division_k1;
camera->division_k2 = camera_intrinsics_options->division_k2;
return;
+
+ case LIBMV_DISTORTION_MODEL_NUKE:
+ camera->distortion_model = TRACKING_DISTORTION_MODEL_NUKE;
+ camera->nuke_k1 = camera_intrinsics_options->nuke_k1;
+ camera->nuke_k2 = camera_intrinsics_options->nuke_k2;
+ return;
}
/* Libmv returned distortion model which is not known to Blender. This is a logical error in code
diff --git a/source/blender/blenkernel/intern/volume.cc b/source/blender/blenkernel/intern/volume.cc
index 9d9e8423bcf..1098ad6d95c 100644
--- a/source/blender/blenkernel/intern/volume.cc
+++ b/source/blender/blenkernel/intern/volume.cc
@@ -795,12 +795,52 @@ bool BKE_volume_is_points_only(const Volume *volume)
/* Dependency Graph */
-static Volume *volume_evaluate_modifiers(struct Depsgraph *UNUSED(depsgraph),
- struct Scene *UNUSED(scene),
- Object *UNUSED(object),
+static Volume *volume_evaluate_modifiers(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ Object *object,
Volume *volume_input)
{
- return volume_input;
+ Volume *volume = volume_input;
+
+ /* Modifier evaluation modes. */
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+ ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
+ const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
+
+ /* Get effective list of modifiers to execute. Some effects like shape keys
+ * are added as virtual modifiers before the user created modifiers. */
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = modifiers_getVirtualModifierList(object, &virtualModifierData);
+
+ /* Evaluate modifiers. */
+ for (; md; md = md->next) {
+ const ModifierTypeInfo *mti = (const ModifierTypeInfo *)modifierType_getInfo(
+ (ModifierType)md->type);
+
+ if (!modifier_isEnabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if (mti->modifyVolume) {
+ /* Ensure we are not modifying the input. */
+ if (volume == volume_input) {
+ volume = BKE_volume_copy_for_eval(volume, true);
+ }
+
+ Volume *volume_next = mti->modifyVolume(md, &mectx, volume);
+
+ if (volume_next && volume_next != volume) {
+ /* If the modifier returned a new volume, release the old one. */
+ if (volume != volume_input) {
+ BKE_id_free(NULL, volume);
+ }
+ volume = volume_next;
+ }
+ }
+ }
+
+ return volume;
}
void BKE_volume_eval_geometry(struct Depsgraph *depsgraph, Volume *volume)
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index f2219ad1cf8..3be62750673 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -59,7 +59,7 @@ static void world_free_data(ID *id)
/* is no lib link block, but world extension */
if (wrld->nodetree) {
- ntreeFreeNestedTree(wrld->nodetree);
+ ntreeFreeEmbeddedTree(wrld->nodetree);
MEM_freeN(wrld->nodetree);
wrld->nodetree = NULL;
}
diff --git a/source/blender/blenlib/BLI_allocator.h b/source/blender/blenlib/BLI_allocator.hh
index e2d39c4e897..c52db4aab53 100644
--- a/source/blender/blenlib/BLI_allocator.h
+++ b/source/blender/blenlib/BLI_allocator.hh
@@ -13,8 +13,8 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_ALLOCATOR_H__
-#define __BLI_ALLOCATOR_H__
+#ifndef __BLI_ALLOCATOR_HH__
+#define __BLI_ALLOCATOR_HH__
/** \file
* \ingroup bli
@@ -102,4 +102,4 @@ class RawAllocator {
} // namespace BLI
-#endif /* __BLI_ALLOCATOR_H__ */
+#endif /* __BLI_ALLOCATOR_HH__ */
diff --git a/source/blender/blenlib/BLI_array_cxx.h b/source/blender/blenlib/BLI_array.hh
index 8fc2aec6698..61d57599619 100644
--- a/source/blender/blenlib/BLI_array_cxx.h
+++ b/source/blender/blenlib/BLI_array.hh
@@ -13,8 +13,8 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_ARRAY_CXX_H__
-#define __BLI_ARRAY_CXX_H__
+#ifndef __BLI_ARRAY_HH__
+#define __BLI_ARRAY_HH__
/** \file
* \ingroup bli
@@ -23,20 +23,21 @@
* a template argument. Instead it can be specified at the construction time.
*/
-#include "BLI_allocator.h"
-#include "BLI_array_ref.h"
-#include "BLI_index_range.h"
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_allocator.hh"
+#include "BLI_array_ref.hh"
+#include "BLI_index_range.hh"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
namespace BLI {
-template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Array {
+template<typename T, uint InlineBufferCapacity = 4, typename Allocator = GuardedAllocator>
+class Array {
private:
T *m_data;
uint m_size;
Allocator m_allocator;
- AlignedBuffer<sizeof(T) * N, alignof(T)> m_inline_storage;
+ AlignedBuffer<sizeof(T) * InlineBufferCapacity, alignof(T)> m_inline_storage;
public:
Array()
@@ -204,7 +205,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ar
private:
T *get_buffer_for_size(uint size)
{
- if (size <= N) {
+ if (size <= InlineBufferCapacity) {
return this->inline_storage();
}
else {
@@ -231,4 +232,4 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ar
} // namespace BLI
-#endif /* __BLI_ARRAY_CXX_H__ */
+#endif /* __BLI_ARRAY_HH__ */
diff --git a/source/blender/blenlib/BLI_array_ref.h b/source/blender/blenlib/BLI_array_ref.hh
index 2c2e441a47d..dd9421d289c 100644
--- a/source/blender/blenlib/BLI_array_ref.h
+++ b/source/blender/blenlib/BLI_array_ref.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_ARRAY_REF_H__
-#define __BLI_ARRAY_REF_H__
+#ifndef __BLI_ARRAY_REF_HH__
+#define __BLI_ARRAY_REF_HH__
/** \file
* \ingroup bli
@@ -41,8 +41,8 @@
#include <string>
#include <vector>
-#include "BLI_index_range.h"
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_index_range.hh"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
namespace BLI {
@@ -542,4 +542,4 @@ void assert_same_size(const T1 &v1, const T2 &v2, const T3 &v3)
} /* namespace BLI */
-#endif /* __BLI_ARRAY_REF_H__ */
+#endif /* __BLI_ARRAY_REF_HH__ */
diff --git a/source/blender/blenlib/BLI_color.hh b/source/blender/blenlib/BLI_color.hh
new file mode 100644
index 00000000000..ff28ae2c076
--- /dev/null
+++ b/source/blender/blenlib/BLI_color.hh
@@ -0,0 +1,92 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_COLOR_HH__
+#define __BLI_COLOR_HH__
+
+#include <iostream>
+
+#include "BLI_math_color.h"
+
+namespace BLI {
+
+struct Color4f {
+ float r, g, b, a;
+
+ Color4f() = default;
+
+ Color4f(float r, float g, float b, float a) : r(r), g(g), b(b), a(a)
+ {
+ }
+
+ operator float *()
+ {
+ return &r;
+ }
+
+ operator const float *() const
+ {
+ return &r;
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, Color4f c)
+ {
+ stream << "(" << c.r << ", " << c.g << ", " << c.b << ", " << c.a << ")";
+ return stream;
+ }
+};
+
+struct Color4b {
+ uint8_t r, g, b, a;
+
+ Color4b() = default;
+
+ Color4b(uint8_t r, uint8_t g, uint8_t b, uint8_t a) : r(r), g(g), b(b), a(a)
+ {
+ }
+
+ Color4b(Color4f other)
+ {
+ rgba_float_to_uchar(*this, other);
+ }
+
+ operator Color4f() const
+ {
+ Color4f result;
+ rgba_uchar_to_float(result, *this);
+ return result;
+ }
+
+ operator uint8_t *()
+ {
+ return &r;
+ }
+
+ operator const uint8_t *() const
+ {
+ return &r;
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, Color4b c)
+ {
+ stream << "(" << c.r << ", " << c.g << ", " << c.b << ", " << c.a << ")";
+ return stream;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_COLOR_HH__ */
diff --git a/source/blender/blenlib/BLI_dot_export.hh b/source/blender/blenlib/BLI_dot_export.hh
new file mode 100644
index 00000000000..08c37fec01e
--- /dev/null
+++ b/source/blender/blenlib/BLI_dot_export.hh
@@ -0,0 +1,290 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_DOT_EXPORT_HH__
+#define __BLI_DOT_EXPORT_HH__
+
+/**
+ * Language grammar: https://www.graphviz.org/doc/info/lang.html
+ * Attributes: https://www.graphviz.org/doc/info/attrs.html
+ * Node Shapes: https://www.graphviz.org/doc/info/shapes.html
+ * Preview: https://dreampuf.github.io/GraphvizOnline
+ */
+
+#include "BLI_map.hh"
+#include "BLI_optional.hh"
+#include "BLI_set.hh"
+#include "BLI_string_map.hh"
+#include "BLI_utility_mixins.hh"
+#include "BLI_vector.hh"
+
+#include "BLI_dot_export_attribute_enums.hh"
+
+#include <sstream>
+
+namespace BLI {
+namespace DotExport {
+
+class Graph;
+class DirectedGraph;
+class UndirectedGraph;
+class Node;
+class NodePort;
+class DirectedEdge;
+class UndirectedEdge;
+class Cluster;
+class AttributeList;
+
+class AttributeList {
+ private:
+ Map<std::string, std::string> m_attributes;
+
+ public:
+ void export__as_bracket_list(std::stringstream &ss) const;
+
+ void set(StringRef key, StringRef value)
+ {
+ m_attributes.add_override(key, value);
+ }
+};
+
+class Graph {
+ private:
+ AttributeList m_attributes;
+ Vector<std::unique_ptr<Node>> m_nodes;
+ Vector<std::unique_ptr<Cluster>> m_clusters;
+
+ Set<Node *> m_top_level_nodes;
+ Set<Cluster *> m_top_level_clusters;
+
+ friend Cluster;
+ friend Node;
+
+ public:
+ Node &new_node(StringRef label);
+ Cluster &new_cluster(StringRef label = "");
+
+ void export__declare_nodes_and_clusters(std::stringstream &ss) const;
+
+ void set_attribute(StringRef key, StringRef value)
+ {
+ m_attributes.set(key, value);
+ }
+
+ void set_rankdir(Attr_rankdir rankdir)
+ {
+ this->set_attribute("rankdir", rankdir_to_string(rankdir));
+ }
+
+ void set_random_cluster_bgcolors();
+};
+
+class Cluster {
+ private:
+ AttributeList m_attributes;
+ Graph &m_graph;
+ Cluster *m_parent = nullptr;
+ Set<Cluster *> m_children;
+ Set<Node *> m_nodes;
+
+ friend Graph;
+ friend Node;
+
+ Cluster(Graph &graph) : m_graph(graph)
+ {
+ }
+
+ public:
+ void export__declare_nodes_and_clusters(std::stringstream &ss) const;
+
+ void set_attribute(StringRef key, StringRef value)
+ {
+ m_attributes.set(key, value);
+ }
+
+ void set_parent_cluster(Cluster *cluster);
+ void set_parent_cluster(Cluster &cluster)
+ {
+ this->set_parent_cluster(&cluster);
+ }
+
+ void set_random_cluster_bgcolors();
+};
+
+class Node {
+ private:
+ AttributeList m_attributes;
+ Graph &m_graph;
+ Cluster *m_cluster = nullptr;
+
+ friend Graph;
+
+ Node(Graph &graph) : m_graph(graph)
+ {
+ }
+
+ public:
+ const AttributeList &attributes() const
+ {
+ return m_attributes;
+ }
+
+ AttributeList &attributes()
+ {
+ return m_attributes;
+ }
+
+ void set_parent_cluster(Cluster *cluster);
+ void set_parent_cluster(Cluster &cluster)
+ {
+ this->set_parent_cluster(&cluster);
+ }
+
+ void set_attribute(StringRef key, StringRef value)
+ {
+ m_attributes.set(key, value);
+ }
+
+ void set_shape(Attr_shape shape)
+ {
+ this->set_attribute("shape", shape_to_string(shape));
+ }
+
+ /* See https://www.graphviz.org/doc/info/attrs.html#k:color. */
+ void set_background_color(StringRef name)
+ {
+ this->set_attribute("fillcolor", name);
+ this->set_attribute("style", "filled");
+ }
+
+ void export__as_id(std::stringstream &ss) const;
+
+ void export__as_declaration(std::stringstream &ss) const;
+};
+
+class UndirectedGraph final : public Graph {
+ private:
+ Vector<std::unique_ptr<UndirectedEdge>> m_edges;
+
+ public:
+ std::string to_dot_string() const;
+
+ UndirectedEdge &new_edge(NodePort a, NodePort b);
+};
+
+class DirectedGraph final : public Graph {
+ private:
+ Vector<std::unique_ptr<DirectedEdge>> m_edges;
+
+ public:
+ std::string to_dot_string() const;
+
+ DirectedEdge &new_edge(NodePort from, NodePort to);
+};
+
+class NodePort {
+ private:
+ Node *m_node;
+ Optional<std::string> m_port_name;
+
+ public:
+ NodePort(Node &node, Optional<std::string> port_name = {})
+ : m_node(&node), m_port_name(std::move(port_name))
+ {
+ }
+
+ void to_dot_string(std::stringstream &ss) const;
+};
+
+class Edge : BLI::NonCopyable, BLI::NonMovable {
+ protected:
+ AttributeList m_attributes;
+ NodePort m_a;
+ NodePort m_b;
+
+ public:
+ Edge(NodePort a, NodePort b) : m_a(std::move(a)), m_b(std::move(b))
+ {
+ }
+
+ void set_attribute(StringRef key, StringRef value)
+ {
+ m_attributes.set(key, value);
+ }
+
+ void set_arrowhead(Attr_arrowType type)
+ {
+ this->set_attribute("arrowhead", arrowType_to_string(type));
+ }
+
+ void set_arrowtail(Attr_arrowType type)
+ {
+ this->set_attribute("arrowtail", arrowType_to_string(type));
+ }
+
+ void set_dir(Attr_dirType type)
+ {
+ this->set_attribute("dir", dirType_to_string(type));
+ }
+};
+
+class DirectedEdge : public Edge {
+ public:
+ DirectedEdge(NodePort from, NodePort to) : Edge(std::move(from), std::move(to))
+ {
+ }
+
+ void export__as_edge_statement(std::stringstream &ss) const;
+};
+
+class UndirectedEdge : public Edge {
+ public:
+ UndirectedEdge(NodePort a, NodePort b) : Edge(std::move(a), std::move(b))
+ {
+ }
+
+ void export__as_edge_statement(std::stringstream &ss) const;
+};
+
+std::string color_attr_from_hsv(float h, float s, float v);
+
+class NodeWithSocketsRef {
+ private:
+ Node *m_node;
+
+ public:
+ NodeWithSocketsRef(Node &node,
+ StringRef name,
+ ArrayRef<std::string> input_names,
+ ArrayRef<std::string> output_names);
+
+ NodePort input(uint index) const
+ {
+ std::string port = "\"in" + std::to_string(index) + "\"";
+ return NodePort(*m_node, port);
+ }
+
+ NodePort output(uint index) const
+ {
+ std::string port = "\"out" + std::to_string(index) + "\"";
+ return NodePort(*m_node, port);
+ }
+};
+
+} // namespace DotExport
+} // namespace BLI
+
+#endif /* __BLI_DOT_EXPORT_HH__ */
diff --git a/source/blender/blenlib/BLI_dot_export_attribute_enums.hh b/source/blender/blenlib/BLI_dot_export_attribute_enums.hh
new file mode 100644
index 00000000000..8e61f46dc12
--- /dev/null
+++ b/source/blender/blenlib/BLI_dot_export_attribute_enums.hh
@@ -0,0 +1,125 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_DOT_EXPORT_ATTRIBUTE_ENUMS_HH__
+#define __BLI_DOT_EXPORT_ATTRIBUTE_ENUMS_HH__
+
+#include "BLI_string_ref.hh"
+
+namespace BLI {
+namespace DotExport {
+
+enum class Attr_rankdir {
+ LeftToRight,
+ TopToBottom,
+};
+
+inline StringRef rankdir_to_string(Attr_rankdir value)
+{
+ switch (value) {
+ case Attr_rankdir::LeftToRight:
+ return "LR";
+ case Attr_rankdir::TopToBottom:
+ return "TB";
+ }
+ return "";
+}
+
+enum class Attr_shape {
+ Rectangle,
+ Ellipse,
+ Circle,
+ Point,
+ Diamond,
+ Square,
+};
+
+inline StringRef shape_to_string(Attr_shape value)
+{
+ switch (value) {
+ case Attr_shape::Rectangle:
+ return "rectangle";
+ case Attr_shape::Ellipse:
+ return "ellipse";
+ case Attr_shape::Circle:
+ return "circle";
+ case Attr_shape::Point:
+ return "point";
+ case Attr_shape::Diamond:
+ return "diamond";
+ case Attr_shape::Square:
+ return "square";
+ }
+ return "";
+}
+
+enum class Attr_arrowType {
+ Normal,
+ Inv,
+ Dot,
+ None,
+ Empty,
+ Box,
+ Vee,
+};
+
+inline StringRef arrowType_to_string(Attr_arrowType value)
+{
+ switch (value) {
+ case Attr_arrowType::Normal:
+ return "normal";
+ case Attr_arrowType::Inv:
+ return "inv";
+ case Attr_arrowType::Dot:
+ return "dot";
+ case Attr_arrowType::None:
+ return "none";
+ case Attr_arrowType::Empty:
+ return "empty";
+ case Attr_arrowType::Box:
+ return "box";
+ case Attr_arrowType::Vee:
+ return "vee";
+ }
+ return "";
+}
+
+enum class Attr_dirType {
+ Forward,
+ Back,
+ Both,
+ None,
+};
+
+inline StringRef dirType_to_string(Attr_dirType value)
+{
+ switch (value) {
+ case Attr_dirType::Forward:
+ return "forward";
+ case Attr_dirType::Back:
+ return "back";
+ case Attr_dirType::Both:
+ return "both";
+ case Attr_dirType::None:
+ return "none";
+ }
+ return "";
+}
+
+} // namespace DotExport
+} // namespace BLI
+
+#endif /* __BLI_DOT_EXPORT_ATTRIBUTE_ENUMS_HH__ */
diff --git a/source/blender/blenlib/BLI_float2.hh b/source/blender/blenlib/BLI_float2.hh
new file mode 100644
index 00000000000..da12dd7d206
--- /dev/null
+++ b/source/blender/blenlib/BLI_float2.hh
@@ -0,0 +1,86 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_FLOAT2_HH__
+#define __BLI_FLOAT2_HH__
+
+#include "BLI_float3.hh"
+
+namespace BLI {
+
+struct float2 {
+ float x, y;
+
+ float2() = default;
+
+ float2(const float *ptr) : x{ptr[0]}, y{ptr[1]}
+ {
+ }
+
+ float2(float x, float y) : x(x), y(y)
+ {
+ }
+
+ float2(const float3 &other) : x(other.x), y(other.y)
+ {
+ }
+
+ operator float *()
+ {
+ return &x;
+ }
+
+ operator const float *() const
+ {
+ return &x;
+ }
+
+ friend float2 operator+(const float2 &a, const float2 &b)
+ {
+ return {a.x + b.x, a.y + b.y};
+ }
+
+ friend float2 operator-(const float2 &a, const float2 &b)
+ {
+ return {a.x - b.x, a.y - b.y};
+ }
+
+ friend float2 operator*(const float2 &a, float b)
+ {
+ return {a.x * b, a.y * b};
+ }
+
+ friend float2 operator/(const float2 &a, float b)
+ {
+ BLI_assert(b != 0.0f);
+ return {a.x / b, a.y / b};
+ }
+
+ friend float2 operator*(float a, const float2 &b)
+ {
+ return b * a;
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, const float2 &v)
+ {
+ stream << "(" << v.x << ", " << v.y << ")";
+ return stream;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_FLOAT2_HH__ */
diff --git a/source/blender/blenlib/BLI_float3.hh b/source/blender/blenlib/BLI_float3.hh
new file mode 100644
index 00000000000..9678fa4b2d3
--- /dev/null
+++ b/source/blender/blenlib/BLI_float3.hh
@@ -0,0 +1,218 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_FLOAT3_HH__
+#define __BLI_FLOAT3_HH__
+
+#include <iostream>
+
+#include "BLI_math_vector.h"
+
+namespace BLI {
+
+struct float3 {
+ float x, y, z;
+
+ float3() = default;
+
+ float3(const float *ptr) : x{ptr[0]}, y{ptr[1]}, z{ptr[2]}
+ {
+ }
+
+ float3(const float (*ptr)[3]) : float3((const float *)ptr)
+ {
+ }
+
+ explicit float3(float value) : x(value), y(value), z(value)
+ {
+ }
+
+ explicit float3(int value) : x(value), y(value), z(value)
+ {
+ }
+
+ float3(float x, float y, float z) : x{x}, y{y}, z{z}
+ {
+ }
+
+ operator const float *() const
+ {
+ return &x;
+ }
+
+ operator float *()
+ {
+ return &x;
+ }
+
+ float normalize_and_get_length()
+ {
+ return normalize_v3(*this);
+ }
+
+ float3 normalized() const
+ {
+ float3 result;
+ normalize_v3_v3(result, *this);
+ return result;
+ }
+
+ float length() const
+ {
+ return len_v3(*this);
+ }
+
+ float length_squared() const
+ {
+ return len_squared_v3(*this);
+ }
+
+ void reflect(const float3 &normal)
+ {
+ *this = this->reflected(normal);
+ }
+
+ float3 reflected(const float3 &normal) const
+ {
+ float3 result;
+ reflect_v3_v3v3(result, *this, normal);
+ return result;
+ }
+
+ static float3 safe_divide(const float3 &a, const float3 &b)
+ {
+ float3 result;
+ result.x = (b.x == 0.0f) ? 0.0f : a.x / b.x;
+ result.y = (b.y == 0.0f) ? 0.0f : a.y / b.y;
+ result.z = (b.z == 0.0f) ? 0.0f : a.z / b.z;
+ return result;
+ }
+
+ void invert()
+ {
+ x = -x;
+ y = -y;
+ z = -z;
+ }
+
+ friend float3 operator+(const float3 &a, const float3 &b)
+ {
+ return {a.x + b.x, a.y + b.y, a.z + b.z};
+ }
+
+ void operator+=(const float3 &b)
+ {
+ this->x += b.x;
+ this->y += b.y;
+ this->z += b.z;
+ }
+
+ friend float3 operator-(const float3 &a, const float3 &b)
+ {
+ return {a.x - b.x, a.y - b.y, a.z - b.z};
+ }
+
+ friend float3 operator-(const float3 &a)
+ {
+ return {-a.x, -a.y, -a.z};
+ }
+
+ void operator-=(const float3 &b)
+ {
+ this->x -= b.x;
+ this->y -= b.y;
+ this->z -= b.z;
+ }
+
+ void operator*=(float scalar)
+ {
+ this->x *= scalar;
+ this->y *= scalar;
+ this->z *= scalar;
+ }
+
+ void operator*=(const float3 &other)
+ {
+ this->x *= other.x;
+ this->y *= other.y;
+ this->z *= other.z;
+ }
+
+ friend float3 operator*(const float3 &a, const float3 &b)
+ {
+ return {a.x * b.x, a.y * b.y, a.z * b.z};
+ }
+
+ friend float3 operator*(const float3 &a, float b)
+ {
+ return {a.x * b, a.y * b, a.z * b};
+ }
+
+ friend float3 operator*(float a, const float3 &b)
+ {
+ return b * a;
+ }
+
+ friend float3 operator/(const float3 &a, float b)
+ {
+ BLI_assert(b != 0.0f);
+ return {a.x / b, a.y / b, a.z / b};
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, const float3 &v)
+ {
+ stream << "(" << v.x << ", " << v.y << ", " << v.z << ")";
+ return stream;
+ }
+
+ static float dot(const float3 &a, const float3 &b)
+ {
+ return a.x * b.x + a.y * b.y + a.z * b.z;
+ }
+
+ static float3 cross_high_precision(const float3 &a, const float3 &b)
+ {
+ float3 result;
+ cross_v3_v3v3_hi_prec(result, a, b);
+ return result;
+ }
+
+ static float3 project(const float3 &a, const float3 &b)
+ {
+ float3 result;
+ project_v3_v3v3(result, a, b);
+ return result;
+ }
+
+ static float distance(const float3 &a, const float3 &b)
+ {
+ return (a - b).length();
+ }
+
+ static float distance_squared(const float3 &a, const float3 &b)
+ {
+ return float3::dot(a, b);
+ }
+
+ static float3 interpolate(const float3 &a, const float3 &b, float t)
+ {
+ return a * (1 - t) + b * t;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_FLOAT3_HH__ */
diff --git a/source/blender/blenlib/BLI_float4x4.hh b/source/blender/blenlib/BLI_float4x4.hh
new file mode 100644
index 00000000000..36186d319c9
--- /dev/null
+++ b/source/blender/blenlib/BLI_float4x4.hh
@@ -0,0 +1,115 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_FLOAT4X4_HH__
+#define __BLI_FLOAT4X4_HH__
+
+#include "BLI_float3.hh"
+#include "BLI_math_matrix.h"
+
+namespace BLI {
+
+struct float4x4 {
+ float values[4][4];
+
+ float4x4() = default;
+
+ float4x4(const float *matrix)
+ {
+ memcpy(values, matrix, sizeof(float) * 16);
+ }
+
+ float4x4(const float matrix[4][4]) : float4x4((float *)matrix)
+ {
+ }
+
+ operator float *()
+ {
+ return (float *)this;
+ }
+
+ operator const float *() const
+ {
+ return (const float *)this;
+ }
+
+ float4x4 inverted() const
+ {
+ float result[4][4];
+ invert_m4_m4(result, values);
+ return result;
+ }
+
+ /**
+ * Matrix inversion can be implemented more efficiently for affine matrices.
+ */
+ float4x4 inverted_affine() const
+ {
+ BLI_assert(values[0][3] == 0.0f && values[1][3] == 0.0f && values[2][3] == 0.0f &&
+ values[3][3] == 1.0f);
+ return this->inverted();
+ }
+
+ friend float4x4 operator*(const float4x4 &a, const float4x4 &b)
+ {
+ float4x4 result;
+ mul_m4_m4m4(result.values, a.values, b.values);
+ return result;
+ }
+
+ /**
+ * This also applies the translation on the vector. Use `m.ref_3x3() * v` if that is not
+ * intended.
+ */
+ friend float3 operator*(const float4x4 &m, const float3 &v)
+ {
+ float3 result;
+ mul_v3_m4v3(result, m.values, v);
+ return result;
+ }
+
+ friend float3 operator*(const float4x4 &m, const float (*v)[3])
+ {
+ return m * float3(v);
+ }
+
+ struct float3x3_ref {
+ const float4x4 &data;
+
+ friend float3 operator*(const float3x3_ref &m, const float3 &v)
+ {
+ float3 result;
+ mul_v3_mat3_m4v3(result, m.data.values, v);
+ return result;
+ }
+ };
+
+ float3x3_ref ref_3x3() const
+ {
+ return {*this};
+ }
+
+ static float4x4 interpolate(const float4x4 &a, const float4x4 &b, float t)
+ {
+ float result[4][4];
+ interp_m4_m4m4(result, a.values, b.values, t);
+ return result;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_FLOAT4X4_HH__ */
diff --git a/source/blender/blenlib/BLI_gsqueue.h b/source/blender/blenlib/BLI_gsqueue.h
index dffb2a165ee..b69bdb7057c 100644
--- a/source/blender/blenlib/BLI_gsqueue.h
+++ b/source/blender/blenlib/BLI_gsqueue.h
@@ -24,6 +24,8 @@
* \ingroup bli
*/
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
diff --git a/source/blender/blenlib/BLI_hash.h b/source/blender/blenlib/BLI_hash.h
index d09291b64be..3871ddf956a 100644
--- a/source/blender/blenlib/BLI_hash.h
+++ b/source/blender/blenlib/BLI_hash.h
@@ -81,7 +81,7 @@ BLI_INLINE void BLI_hash_pointer_to_color(const void *ptr, int *r, int *g, int *
{
size_t val = (size_t)ptr;
const size_t hash_a = BLI_hash_int(val & 0x0000ffff);
- const size_t hash_b = BLI_hash_int((uint)((val & 0xffff0000) >> 32));
+ const size_t hash_b = BLI_hash_int((uint)((val & 0xffff0000) >> 16));
const size_t hash = hash_a ^ (hash_b + 0x9e3779b9 + (hash_a << 6) + (hash_a >> 2));
*r = (hash & 0xff0000) >> 16;
*g = (hash & 0x00ff00) >> 8;
diff --git a/source/blender/blenlib/BLI_hash_cxx.h b/source/blender/blenlib/BLI_hash.hh
index 22941a792ba..3b3448f66b1 100644
--- a/source/blender/blenlib/BLI_hash_cxx.h
+++ b/source/blender/blenlib/BLI_hash.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_HASH_CXX_H__
-#define __BLI_HASH_CXX_H__
+#ifndef __BLI_HASH_HH__
+#define __BLI_HASH_HH__
/** \file
* \ingroup bli
@@ -30,6 +30,7 @@
#include <utility>
#include "BLI_math_base.h"
+#include "BLI_string_ref.hh"
#include "BLI_utildefines.h"
namespace BLI {
@@ -67,14 +68,33 @@ template<> struct DefaultHash<float> {
}
};
+inline uint32_t hash_string(StringRef str)
+{
+ uint32_t hash = 5381;
+ for (char c : str) {
+ hash = hash * 33 + c;
+ }
+ return hash;
+}
+
template<> struct DefaultHash<std::string> {
uint32_t operator()(const std::string &value) const
{
- uint32_t hash = 5381;
- for (char c : value) {
- hash = hash * 33 + c;
- }
- return hash;
+ return hash_string(value);
+ }
+};
+
+template<> struct DefaultHash<StringRef> {
+ uint32_t operator()(const StringRef &value) const
+ {
+ return hash_string(value);
+ }
+};
+
+template<> struct DefaultHash<StringRefNull> {
+ uint32_t operator()(const StringRefNull &value) const
+ {
+ return hash_string(value);
}
};
@@ -109,4 +129,4 @@ template<typename T1, typename T2> struct DefaultHash<std::pair<T1, T2>> {
} // namespace BLI
-#endif /* __BLI_HASH_CXX_H__ */
+#endif /* __BLI_HASH_HH__ */
diff --git a/source/blender/blenlib/BLI_index_range.h b/source/blender/blenlib/BLI_index_range.hh
index 4553c996454..e24fd567810 100644
--- a/source/blender/blenlib/BLI_index_range.h
+++ b/source/blender/blenlib/BLI_index_range.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_INDEX_RANGE_H__
-#define __BLI_INDEX_RANGE_H__
+#ifndef __BLI_INDEX_RANGE_HH__
+#define __BLI_INDEX_RANGE_HH__
/** \file
* \ingroup bli
@@ -208,4 +208,4 @@ class IndexRange {
} // namespace BLI
-#endif /* __BLI_INDEX_RANGE_H__ */
+#endif /* __BLI_INDEX_RANGE_HH__ */
diff --git a/source/blender/blenlib/BLI_linear_allocator.hh b/source/blender/blenlib/BLI_linear_allocator.hh
new file mode 100644
index 00000000000..cebf878580c
--- /dev/null
+++ b/source/blender/blenlib/BLI_linear_allocator.hh
@@ -0,0 +1,173 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bli
+ *
+ * A linear allocator is the simplest form of an allocator. It never reuses any memory, and
+ * therefore does not need a deallocation method. It simply hands out consecutive buffers of
+ * memory. When the current buffer is full, it reallocates a new larger buffer and continues.
+ */
+
+#ifndef __BLI_LINEAR_ALLOCATOR_HH__
+#define __BLI_LINEAR_ALLOCATOR_HH__
+
+#include "BLI_string_ref.hh"
+#include "BLI_utility_mixins.hh"
+#include "BLI_vector.hh"
+
+namespace BLI {
+
+template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopyable, NonMovable {
+ private:
+ Allocator m_allocator;
+ Vector<void *> m_owned_buffers;
+ Vector<ArrayRef<char>> m_unused_borrowed_buffers;
+
+ uintptr_t m_current_begin;
+ uintptr_t m_current_end;
+ uint m_next_min_alloc_size;
+
+#ifdef DEBUG
+ uint m_debug_allocated_amount = 0;
+#endif
+
+ public:
+ LinearAllocator()
+ {
+ m_current_begin = 0;
+ m_current_end = 0;
+ m_next_min_alloc_size = 64;
+ }
+
+ ~LinearAllocator()
+ {
+ for (void *ptr : m_owned_buffers) {
+ m_allocator.deallocate(ptr);
+ }
+ }
+
+ void provide_buffer(void *buffer, uint size)
+ {
+ m_unused_borrowed_buffers.append(ArrayRef<char>((char *)buffer, size));
+ }
+
+ template<uint Size, uint Alignment>
+ void provide_buffer(AlignedBuffer<Size, Alignment> &aligned_buffer)
+ {
+ this->provide_buffer(aligned_buffer.ptr(), Size);
+ }
+
+ template<typename T> T *allocate()
+ {
+ return (T *)this->allocate(sizeof(T), alignof(T));
+ }
+
+ template<typename T> MutableArrayRef<T> allocate_array(uint length)
+ {
+ return MutableArrayRef<T>((T *)this->allocate(sizeof(T) * length), length);
+ }
+
+ void *allocate(uint size, uint alignment = 4)
+ {
+ BLI_assert(alignment >= 1);
+ BLI_assert(is_power_of_2_i(alignment));
+
+#ifdef DEBUG
+ m_debug_allocated_amount += size;
+#endif
+
+ uintptr_t alignment_mask = alignment - 1;
+ uintptr_t potential_allocation_begin = (m_current_begin + alignment_mask) & ~alignment_mask;
+ uintptr_t potential_allocation_end = potential_allocation_begin + size;
+
+ if (potential_allocation_end <= m_current_end) {
+ m_current_begin = potential_allocation_end;
+ return (void *)potential_allocation_begin;
+ }
+ else {
+ this->allocate_new_buffer(size + alignment);
+ return this->allocate(size, alignment);
+ }
+ };
+
+ StringRefNull copy_string(StringRef str)
+ {
+ uint alloc_size = str.size() + 1;
+ char *buffer = (char *)this->allocate(alloc_size, 1);
+ str.copy(buffer, alloc_size);
+ return StringRefNull((const char *)buffer);
+ }
+
+ template<typename T, typename... Args> T *construct(Args &&... args)
+ {
+ void *buffer = this->allocate(sizeof(T), alignof(T));
+ T *value = new (buffer) T(std::forward<Args>(args)...);
+ return value;
+ }
+
+ template<typename T, typename... Args>
+ ArrayRef<T *> construct_elements_and_pointer_array(uint n, Args &&... args)
+ {
+ void *pointer_buffer = this->allocate(n * sizeof(T *), alignof(T *));
+ void *element_buffer = this->allocate(n * sizeof(T), alignof(T));
+
+ MutableArrayRef<T *> pointers((T **)pointer_buffer, n);
+ T *elements = (T *)element_buffer;
+
+ for (uint i : IndexRange(n)) {
+ pointers[i] = elements + i;
+ }
+ for (uint i : IndexRange(n)) {
+ new (elements + i) T(std::forward<Args>(args)...);
+ }
+
+ return pointers;
+ }
+
+ template<typename T> MutableArrayRef<T> construct_array_copy(ArrayRef<T> source)
+ {
+ T *buffer = (T *)this->allocate(source.byte_size(), alignof(T));
+ uninitialized_copy_n(source.begin(), source.size(), buffer);
+ return MutableArrayRef<T>(buffer, source.size());
+ }
+
+ private:
+ void allocate_new_buffer(uint min_allocation_size)
+ {
+ for (uint i : m_unused_borrowed_buffers.index_range()) {
+ ArrayRef<char> buffer = m_unused_borrowed_buffers[i];
+ if (buffer.size() >= min_allocation_size) {
+ m_unused_borrowed_buffers.remove_and_reorder(i);
+ m_current_begin = (uintptr_t)buffer.begin();
+ m_current_end = (uintptr_t)buffer.end();
+ return;
+ }
+ }
+
+ uint size_in_bytes = power_of_2_min_u(std::max(min_allocation_size, m_next_min_alloc_size));
+ m_next_min_alloc_size = size_in_bytes * 2;
+
+ void *buffer = m_allocator.allocate(size_in_bytes, __func__);
+ m_owned_buffers.append(buffer);
+ m_current_begin = (uintptr_t)buffer;
+ m_current_end = m_current_begin + size_in_bytes;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_LINEAR_ALLOCATOR_HH__ */
diff --git a/source/blender/blenlib/BLI_listbase_wrapper.h b/source/blender/blenlib/BLI_listbase_wrapper.hh
index d6832166e35..02313d9d22d 100644
--- a/source/blender/blenlib/BLI_listbase_wrapper.h
+++ b/source/blender/blenlib/BLI_listbase_wrapper.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_LISTBASE_WRAPPER_H__
-#define __BLI_LISTBASE_WRAPPER_H__
+#ifndef __BLI_LISTBASE_WRAPPER_HH__
+#define __BLI_LISTBASE_WRAPPER_HH__
/** \file
* \ingroup bli
@@ -29,17 +29,17 @@
namespace BLI {
-template<typename T> class IntrusiveListBaseWrapper {
+template<typename T> class ListBaseWrapper {
private:
ListBase *m_listbase;
public:
- IntrusiveListBaseWrapper(ListBase *listbase) : m_listbase(listbase)
+ ListBaseWrapper(ListBase *listbase) : m_listbase(listbase)
{
BLI_assert(listbase);
}
- IntrusiveListBaseWrapper(ListBase &listbase) : IntrusiveListBaseWrapper(&listbase)
+ ListBaseWrapper(ListBase &listbase) : ListBaseWrapper(&listbase)
{
}
@@ -110,4 +110,4 @@ template<typename T> class IntrusiveListBaseWrapper {
} /* namespace BLI */
-#endif /* __BLI_LISTBASE_WRAPPER_H__ */
+#endif /* __BLI_LISTBASE_WRAPPER_HH__ */
diff --git a/source/blender/blenlib/BLI_map.h b/source/blender/blenlib/BLI_map.hh
index 4b7ac0791d9..ea5e5da4099 100644
--- a/source/blender/blenlib/BLI_map.h
+++ b/source/blender/blenlib/BLI_map.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_MAP_H__
-#define __BLI_MAP_H__
+#ifndef __BLI_MAP_HH__
+#define __BLI_MAP_HH__
/** \file
* \ingroup bli
@@ -26,9 +26,9 @@
* lookups. Keys and values are stored in groups of four to avoid wasting memory due to padding.
*/
-#include "BLI_array_ref.h"
-#include "BLI_hash_cxx.h"
-#include "BLI_open_addressing.h"
+#include "BLI_array_ref.hh"
+#include "BLI_hash.hh"
+#include "BLI_open_addressing.hh"
namespace BLI {
@@ -53,7 +53,11 @@ namespace BLI {
// clang-format on
-template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator> class Map {
+template<typename KeyT,
+ typename ValueT,
+ uint32_t InlineBufferCapacity = 4,
+ typename Allocator = GuardedAllocator>
+class Map {
private:
static constexpr uint OFFSET_MASK = 3;
static constexpr uint OFFSET_SHIFT = 2;
@@ -65,8 +69,8 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
static constexpr uint8_t IS_DUMMY = 2;
uint8_t m_status[4];
- char m_keys[4 * sizeof(KeyT)];
- char m_values[4 * sizeof(ValueT)];
+ AlignedBuffer<4 * sizeof(KeyT), alignof(KeyT)> m_keys_buffer;
+ AlignedBuffer<4 * sizeof(ValueT), alignof(ValueT)> m_values_buffer;
public:
static constexpr uint slots_per_item = 4;
@@ -134,20 +138,18 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
KeyT *key(uint offset) const
{
- return (KeyT *)(m_keys + offset * sizeof(KeyT));
+ return (KeyT *)m_keys_buffer.ptr() + offset;
}
ValueT *value(uint offset) const
{
- return (ValueT *)(m_values + offset * sizeof(ValueT));
+ return (ValueT *)m_values_buffer.ptr() + offset;
}
template<typename ForwardKeyT, typename ForwardValueT>
void store(uint offset, ForwardKeyT &&key, ForwardValueT &&value)
{
- BLI_assert(m_status[offset] != IS_SET);
- m_status[offset] = IS_SET;
- new (this->key(offset)) KeyT(std::forward<ForwardKeyT>(key));
+ this->store_without_value(offset, std::forward<ForwardKeyT>(key));
new (this->value(offset)) ValueT(std::forward<ForwardValueT>(value));
}
@@ -167,7 +169,7 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
}
};
- using ArrayType = OpenAddressingArray<Item, 1, Allocator>;
+ using ArrayType = OpenAddressingArray<Item, InlineBufferCapacity, Allocator>;
ArrayType m_array;
public:
@@ -351,6 +353,12 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
ITER_SLOTS_END(offset);
}
+ ValueT *lookup_ptr(const KeyT &key)
+ {
+ const Map *const_this = this;
+ return const_cast<ValueT *>(const_this->lookup_ptr(key));
+ }
+
/**
* Lookup the value that corresponds to the key.
* Asserts when the key does not exist.
@@ -362,12 +370,6 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
return *ptr;
}
- ValueT *lookup_ptr(const KeyT &key)
- {
- const Map *const_this = this;
- return const_cast<ValueT *>(const_this->lookup_ptr(key));
- }
-
ValueT &lookup(const KeyT &key)
{
const Map *const_this = this;
@@ -406,6 +408,19 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
}
/**
+ * Return the value that corresponds to the given key.
+ * If it does not exist yet, insert a new default constructed value and return that.
+ */
+ ValueT &lookup_or_add_default(const KeyT &key)
+ {
+ return this->lookup_or_add(key, []() { return ValueT(); });
+ }
+ ValueT &lookup_or_add_default(const KeyT &&key)
+ {
+ return this->lookup_or_add(std::move(key), []() { return ValueT(); });
+ }
+
+ /**
* Get the number of elements in the map.
*/
uint32_t size() const
@@ -413,6 +428,17 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
return m_array.slots_set();
}
+ /**
+ * Returns true if there are no elements in the map.
+ */
+ bool is_empty() const
+ {
+ return this->size() == 0;
+ }
+
+ /**
+ * Calls the given function for each key-value-pair.
+ */
template<typename FuncT> void foreach_item(const FuncT &func) const
{
for (const Item &item : m_array) {
@@ -733,4 +759,4 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
} // namespace BLI
-#endif /* __BLI_MAP_H__ */
+#endif /* __BLI_MAP_HH__ */
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index 6cfa2d2ced6..a171ff1bb1c 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -62,6 +62,11 @@ MINLINE void swap_v4_v4(float a[4], float b[4]);
MINLINE void copy_v2_v2_uchar(unsigned char r[2], const unsigned char a[2]);
MINLINE void copy_v3_v3_uchar(unsigned char r[3], const unsigned char a[3]);
MINLINE void copy_v4_v4_uchar(unsigned char r[4], const unsigned char a[4]);
+
+MINLINE void copy_v2_uchar(unsigned char r[2], const unsigned char a);
+MINLINE void copy_v3_uchar(unsigned char r[3], const unsigned char a);
+MINLINE void copy_v4_uchar(unsigned char r[4], const unsigned char a);
+
/* char */
MINLINE void copy_v2_v2_char(char r[2], const char a[2]);
MINLINE void copy_v3_v3_char(char r[3], const char a[3]);
diff --git a/source/blender/blenlib/BLI_memory_utils_cxx.h b/source/blender/blenlib/BLI_memory_utils.hh
index 6534138315d..d9acf08a43f 100644
--- a/source/blender/blenlib/BLI_memory_utils_cxx.h
+++ b/source/blender/blenlib/BLI_memory_utils.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_MEMORY_UTILS_CXX_H__
-#define __BLI_MEMORY_UTILS_CXX_H__
+#ifndef __BLI_MEMORY_UTILS_HH__
+#define __BLI_MEMORY_UTILS_HH__
/** \file
* \ingroup bli
@@ -120,4 +120,4 @@ template<uint Size, uint Alignment> class alignas(Alignment) AlignedBuffer {
} // namespace BLI
-#endif /* __BLI_MEMORY_UTILS_CXX_H__ */
+#endif /* __BLI_MEMORY_UTILS_HH__ */
diff --git a/source/blender/blenlib/BLI_open_addressing.h b/source/blender/blenlib/BLI_open_addressing.hh
index 6a0acd418eb..d466a915b2f 100644
--- a/source/blender/blenlib/BLI_open_addressing.h
+++ b/source/blender/blenlib/BLI_open_addressing.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_OPEN_ADDRESSING_H__
-#define __BLI_OPEN_ADDRESSING_H__
+#ifndef __BLI_OPEN_ADDRESSING_HH__
+#define __BLI_OPEN_ADDRESSING_HH__
/** \file
* \ingroup bli
@@ -33,22 +33,83 @@
#include <cmath>
-#include "BLI_allocator.h"
+#include "BLI_allocator.hh"
#include "BLI_math_base.h"
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
namespace BLI {
-template<typename Item, uint32_t ItemsInSmallStorage = 1, typename Allocator = GuardedAllocator>
+/** \name Constexpr utility functions.
+ * \{ */
+
+inline constexpr int is_power_of_2_i_constexpr(int n)
+{
+ return (n & (n - 1)) == 0;
+}
+
+inline constexpr uint32_t log2_floor_u_constexpr(uint32_t x)
+{
+ return x <= 1 ? 0 : 1 + log2_floor_u_constexpr(x >> 1);
+}
+
+inline constexpr uint32_t log2_ceil_u_constexpr(uint32_t x)
+{
+ return (is_power_of_2_i_constexpr((int)x)) ? log2_floor_u_constexpr(x) :
+ log2_floor_u_constexpr(x) + 1;
+}
+
+template<typename IntT> inline constexpr IntT ceil_division(IntT x, IntT y)
+{
+ BLI_STATIC_ASSERT(!std::is_signed<IntT>::value, "");
+ return x / y + ((x % y) != 0);
+}
+
+template<typename IntT> inline constexpr IntT floor_division(IntT x, IntT y)
+{
+ BLI_STATIC_ASSERT(!std::is_signed<IntT>::value, "");
+ return x / y;
+}
+
+inline constexpr uint8_t compute_item_exponent(uint32_t min_usable_slots,
+ uint32_t slots_per_item,
+ uint32_t max_load_factor_numerator,
+ uint32_t max_load_factor_denominator)
+{
+ // uint64_t min_total_slots = ceil_division((uint64_t)min_usable_slots *
+ // (uint64_t)max_load_factor_denominator,
+ // (uint64_t)max_load_factor_numerator);
+ // uint32_t min_total_items = (uint32_t)ceil_division(min_total_slots, (uint64_t)slots_per_item);
+ // uint8_t item_exponent = (uint8_t)log2_ceil_u_constexpr(min_total_items);
+ // return item_exponent;
+
+ return (uint8_t)log2_ceil_u_constexpr((uint32_t)ceil_division(
+ ceil_division((uint64_t)min_usable_slots * (uint64_t)max_load_factor_denominator,
+ (uint64_t)max_load_factor_numerator),
+ (uint64_t)slots_per_item));
+}
+
+/** \} */
+
+template<typename Item,
+ uint32_t MinUsableSlotsInSmallStorage = 1,
+ typename Allocator = GuardedAllocator>
class OpenAddressingArray {
private:
- static constexpr uint32_t slots_per_item = Item::slots_per_item;
- static constexpr float max_load_factor = 0.5f;
+ static constexpr uint32_t s_max_load_factor_numerator = 1;
+ static constexpr uint32_t s_max_load_factor_denominator = 2;
+ static constexpr uint32_t s_slots_per_item = Item::slots_per_item;
+
+ static constexpr uint8_t s_small_storage_item_exponent = compute_item_exponent(
+ MinUsableSlotsInSmallStorage,
+ s_slots_per_item,
+ s_max_load_factor_numerator,
+ s_max_load_factor_denominator);
+ static constexpr uint32_t s_items_in_small_storage = 1u << s_small_storage_item_exponent;
/* Invariants:
* 2^m_item_exponent = m_item_amount
- * m_item_amount * slots_per_item = m_slots_total
+ * m_item_amount * s_slots_per_item = m_slots_total
* m_slot_mask = m_slots_total - 1
* m_slots_set_or_dummy < m_slots_total
*/
@@ -70,20 +131,23 @@ class OpenAddressingArray {
/* Can be used to map a hash value into the range of valid slot indices. */
uint32_t m_slot_mask;
Allocator m_allocator;
- AlignedBuffer<sizeof(Item) * ItemsInSmallStorage, alignof(Item)> m_local_storage;
+ AlignedBuffer<(uint)sizeof(Item) * s_items_in_small_storage, (uint)alignof(Item)>
+ m_local_storage;
public:
- explicit OpenAddressingArray(uint8_t item_exponent = 0)
+ explicit OpenAddressingArray(uint8_t item_exponent = s_small_storage_item_exponent)
{
- m_slots_total = ((uint32_t)1 << item_exponent) * slots_per_item;
+ m_item_exponent = item_exponent;
+ m_item_amount = 1u << item_exponent;
+ m_slots_total = m_item_amount * s_slots_per_item;
+ m_slot_mask = m_slots_total - 1;
m_slots_set_or_dummy = 0;
m_slots_dummy = 0;
- m_slots_usable = (uint32_t)((float)m_slots_total * max_load_factor);
- m_slot_mask = m_slots_total - 1;
- m_item_amount = m_slots_total / slots_per_item;
- m_item_exponent = item_exponent;
+ m_slots_usable = (uint32_t)floor_division((uint64_t)m_slots_total *
+ (uint64_t)s_max_load_factor_numerator,
+ (uint64_t)s_max_load_factor_denominator);
- if (m_item_amount <= ItemsInSmallStorage) {
+ if (m_item_amount <= s_items_in_small_storage) {
m_items = this->small_storage();
}
else {
@@ -118,7 +182,7 @@ class OpenAddressingArray {
m_item_amount = other.m_item_amount;
m_item_exponent = other.m_item_exponent;
- if (m_item_amount <= ItemsInSmallStorage) {
+ if (m_item_amount <= s_items_in_small_storage) {
m_items = this->small_storage();
}
else {
@@ -171,13 +235,19 @@ class OpenAddressingArray {
return *this;
}
+ Allocator &allocator()
+ {
+ return m_allocator;
+ }
+
/* Prepare a new array that can hold a minimum of min_usable_slots elements. All entries are
* empty. */
OpenAddressingArray init_reserved(uint32_t min_usable_slots) const
{
- float min_total_slots = (float)min_usable_slots / max_load_factor;
- uint32_t min_total_items = (uint32_t)std::ceil(min_total_slots / (float)slots_per_item);
- uint8_t item_exponent = (uint8_t)log2_ceil_u(min_total_items);
+ uint8_t item_exponent = compute_item_exponent(min_usable_slots,
+ s_slots_per_item,
+ s_max_load_factor_numerator,
+ s_max_load_factor_denominator);
OpenAddressingArray grown(item_exponent);
grown.m_slots_set_or_dummy = this->slots_set();
return grown;
@@ -302,4 +372,4 @@ class OpenAddressingArray {
} // namespace BLI
-#endif /* __BLI_OPEN_ADDRESSING_H__ */
+#endif /* __BLI_OPEN_ADDRESSING_HH__ */
diff --git a/source/blender/blenlib/BLI_optional.h b/source/blender/blenlib/BLI_optional.hh
index 267c858e0f2..eac11293781 100644
--- a/source/blender/blenlib/BLI_optional.h
+++ b/source/blender/blenlib/BLI_optional.hh
@@ -20,10 +20,10 @@
* Simple version of std::optional, which is only available since C++17.
*/
-#ifndef __BLI_OPTIONAL_H__
-#define __BLI_OPTIONAL_H__
+#ifndef __BLI_OPTIONAL_HH__
+#define __BLI_OPTIONAL_HH__
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
#include <algorithm>
@@ -196,4 +196,4 @@ template<typename T> class Optional {
} /* namespace BLI */
-#endif /* __BLI_OPTIONAL_H__ */
+#endif /* __BLI_OPTIONAL_HH__ */
diff --git a/source/blender/blenlib/BLI_set.h b/source/blender/blenlib/BLI_set.hh
index dc101add1a7..dc9df5d116a 100644
--- a/source/blender/blenlib/BLI_set.h
+++ b/source/blender/blenlib/BLI_set.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_SET_H__
-#define __BLI_SET_H__
+#ifndef __BLI_SET_HH__
+#define __BLI_SET_HH__
/** \file
* \ingroup bli
@@ -23,9 +23,9 @@
* This file provides a set implementation that uses open addressing with probing.
*/
-#include "BLI_hash_cxx.h"
-#include "BLI_open_addressing.h"
-#include "BLI_vector.h"
+#include "BLI_hash.hh"
+#include "BLI_open_addressing.hh"
+#include "BLI_vector.hh"
namespace BLI {
@@ -50,7 +50,8 @@ namespace BLI {
// clang-format on
-template<typename T, typename Allocator = GuardedAllocator> class Set {
+template<typename T, uint InlineBufferCapacity = 4, typename Allocator = GuardedAllocator>
+class Set {
private:
static constexpr uint OFFSET_MASK = 3;
static constexpr uint OFFSET_SHIFT = 2;
@@ -62,7 +63,7 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
static constexpr uint8_t IS_DUMMY = 2;
uint8_t m_status[4];
- char m_values[4 * sizeof(T)];
+ AlignedBuffer<4 * sizeof(T), alignof(T)> m_buffer;
public:
static constexpr uint slots_per_item = 4;
@@ -114,7 +115,7 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
T *value(uint offset) const
{
- return (T *)(m_values + offset * sizeof(T));
+ return (T *)m_buffer.ptr() + offset;
}
template<typename ForwardT> void store(uint offset, ForwardT &&value)
@@ -153,8 +154,8 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
}
};
- using ArrayType = OpenAddressingArray<Item, 1, Allocator>;
- ArrayType m_array = OpenAddressingArray<Item>();
+ using ArrayType = OpenAddressingArray<Item, InlineBufferCapacity, Allocator>;
+ ArrayType m_array;
public:
Set() = default;
@@ -202,6 +203,7 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
/**
* Add a new value to the set if it does not exist yet.
+ * Returns true of the value has been newly added.
*/
bool add(const T &value)
{
@@ -266,19 +268,26 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
ITER_SLOTS_END(offset);
}
- Vector<T> to_small_vector() const
+ /**
+ * Get the amount of values stored in the set.
+ */
+ uint32_t size() const
{
- Vector<T> vector;
- vector.reserve(this->size());
- for (const T &value : *this) {
- vector.append(value);
- }
- return vector;
+ return m_array.slots_set();
}
- uint32_t size() const
+ /**
+ * Return true if this set contains no elements.
+ */
+ bool is_empty() const
{
- return m_array.slots_set();
+ return this->size() == 0;
+ }
+
+ void clear()
+ {
+ this->~Set();
+ new (this) Set();
}
/**
@@ -480,4 +489,4 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
} // namespace BLI
-#endif /* __BLI_SET_H__ */
+#endif /* __BLI_SET_HH__ */
diff --git a/source/blender/blenlib/BLI_stack_cxx.h b/source/blender/blenlib/BLI_stack.hh
index a26318a3dcb..7f1f9f9cc10 100644
--- a/source/blender/blenlib/BLI_stack_cxx.h
+++ b/source/blender/blenlib/BLI_stack.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_STACK_CXX_H__
-#define __BLI_STACK_CXX_H__
+#ifndef __BLI_STACK_HH__
+#define __BLI_STACK_HH__
/** \file
* \ingroup bli
@@ -23,13 +23,14 @@
* Basic stack implementation with support for small object optimization.
*/
-#include "BLI_vector.h"
+#include "BLI_vector.hh"
namespace BLI {
-template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Stack {
+template<typename T, uint InlineBufferCapacity = 4, typename Allocator = GuardedAllocator>
+class Stack {
private:
- Vector<T, N, Allocator> m_elements;
+ Vector<T, InlineBufferCapacity, Allocator> m_elements;
public:
Stack() = default;
@@ -147,4 +148,4 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class St
} /* namespace BLI */
-#endif /* __BLI_STACK_CXX_H__ */
+#endif /* __BLI_STACK_HH__ */
diff --git a/source/blender/blenlib/BLI_string_map.h b/source/blender/blenlib/BLI_string_map.hh
index f304b140bcc..ed23ea3aaa0 100644
--- a/source/blender/blenlib/BLI_string_map.h
+++ b/source/blender/blenlib/BLI_string_map.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_STRING_MAP_H__
-#define __BLI_STRING_MAP_H__
+#ifndef __BLI_STRING_MAP_HH__
+#define __BLI_STRING_MAP_HH__
/** \file
* \ingroup bli
@@ -27,10 +27,10 @@
* make it more efficient later on. Also, even if we will never implement this optimization, having
* a special map with string keys can be quite handy. */
-#include "BLI_map.h"
-#include "BLI_optional.h"
-#include "BLI_string_ref.h"
-#include "BLI_vector.h"
+#include "BLI_map.hh"
+#include "BLI_optional.hh"
+#include "BLI_string_ref.hh"
+#include "BLI_vector.hh"
namespace BLI {
@@ -156,10 +156,15 @@ template<typename T, typename Allocator = GuardedAllocator> class StringMap {
template<typename ForwardT>
void store(uint offset, uint32_t hash, uint32_t index, ForwardT &&value)
{
+ this->store_without_value(offset, hash, index);
+ new (this->value(offset)) T(std::forward<ForwardT>(value));
+ }
+
+ void store_without_value(uint offset, uint32_t hash, uint32_t index)
+ {
BLI_assert(!this->is_set(offset));
m_hashes[offset] = hash;
m_indices[offset] = index;
- new (this->value(offset)) T(std::forward<ForwardT>(value));
}
};
@@ -195,15 +200,51 @@ template<typename T, typename Allocator = GuardedAllocator> class StringMap {
*/
void add(StringRef key, const T &value)
{
- if (!this->contains(key)) {
- this->add_new(key, value);
- }
+ this->add__impl(key, value);
}
void add(StringRef key, T &&value)
{
- if (!this->contains(key)) {
- this->add_new(key, std::move(value));
+ this->add__impl(key, std::move(value));
+ }
+
+ /**
+ * First, checks if the key exists in the map.
+ * If it does exist, call the modify function with a pointer to the corresponding value.
+ * If it does not exist, call the create function with a pointer to where the value should be
+ * created.
+ *
+ * Returns whatever is returned from one of the callback functions. Both callbacks have to return
+ * the same type.
+ *
+ * CreateValueF: Takes a pointer to where the value should be created.
+ * ModifyValueF: Takes a pointer to the value that should be modified.
+ */
+ template<typename CreateValueF, typename ModifyValueF>
+ auto add_or_modify(StringRef key,
+ const CreateValueF &create_value,
+ const ModifyValueF &modify_value) -> decltype(create_value(nullptr))
+ {
+ using CreateReturnT = decltype(create_value(nullptr));
+ using ModifyReturnT = decltype(modify_value(nullptr));
+ BLI_STATIC_ASSERT((std::is_same<CreateReturnT, ModifyReturnT>::value),
+ "Both callbacks should return the same type.");
+
+ this->ensure_can_add();
+ uint32_t hash = this->compute_string_hash(key);
+ ITER_SLOTS_BEGIN (hash, m_array, , item, offset) {
+ if (item.is_empty(offset)) {
+ m_array.update__empty_to_set();
+ uint32_t index = this->save_key_in_array(key);
+ item.store_without_value(offset, hash, index);
+ T *value_ptr = item.value(offset);
+ return create_value(value_ptr);
+ }
+ else if (item.has_hash(offset, hash) && item.has_exact_key(offset, key, m_chars)) {
+ T *value_ptr = item.value(offset);
+ return modify_value(value_ptr);
+ }
}
+ ITER_SLOTS_END(offset);
}
/**
@@ -435,6 +476,24 @@ template<typename T, typename Allocator = GuardedAllocator> class StringMap {
ITER_SLOTS_END(offset);
}
+ template<typename ForwardT> bool add__impl(StringRef key, ForwardT &&value)
+ {
+ this->ensure_can_add();
+ uint32_t hash = this->compute_string_hash(key);
+ ITER_SLOTS_BEGIN (hash, m_array, , item, offset) {
+ if (item.is_empty(offset)) {
+ uint32_t index = this->save_key_in_array(key);
+ item.store(offset, hash, index, std::forward<ForwardT>(value));
+ m_array.update__empty_to_set();
+ return true;
+ }
+ else if (item.has_hash(offset, hash) && item.has_exact_key(offset, key, m_chars)) {
+ return false;
+ }
+ }
+ ITER_SLOTS_END(offset);
+ }
+
template<typename ForwardT> void add_new__impl(StringRef key, ForwardT &&value)
{
BLI_assert(!this->contains(key));
@@ -457,4 +516,4 @@ template<typename T, typename Allocator = GuardedAllocator> class StringMap {
} // namespace BLI
-#endif /* __BLI_STRING_MAP_H__ */
+#endif /* __BLI_STRING_MAP_HH__ */
diff --git a/source/blender/blenlib/BLI_string_ref.h b/source/blender/blenlib/BLI_string_ref.hh
index 2389542bcea..eacc501375a 100644
--- a/source/blender/blenlib/BLI_string_ref.h
+++ b/source/blender/blenlib/BLI_string_ref.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_STRING_REF_H__
-#define __BLI_STRING_REF_H__
+#ifndef __BLI_STRING_REF_HH__
+#define __BLI_STRING_REF_HH__
/** \file
* \ingroup bli
@@ -32,7 +32,7 @@
#include <sstream>
#include <string>
-#include "BLI_array_ref.h"
+#include "BLI_array_ref.hh"
#include "BLI_utildefines.h"
namespace BLI {
@@ -94,12 +94,28 @@ class StringRefBase {
return m_data + m_size;
}
- void copy_to__with_null(char *dst) const
+ void unsafe_copy(char *dst) const
{
memcpy(dst, m_data, m_size);
dst[m_size] = '\0';
}
+ void copy(char *dst, uint dst_size) const
+ {
+ if (m_size < dst_size) {
+ this->unsafe_copy(dst);
+ }
+ else {
+ BLI_assert(false);
+ dst[0] = '\0';
+ }
+ }
+
+ template<uint N> void copy(char (&dst)[N])
+ {
+ this->copy(dst, N);
+ }
+
/**
* Returns true when the string begins with the given prefix. Otherwise false.
*/
@@ -252,4 +268,4 @@ inline StringRef StringRefBase::substr(uint start, uint size) const
} // namespace BLI
-#endif /* __BLI_STRING_REF_H__ */
+#endif /* __BLI_STRING_REF_HH__ */
diff --git a/source/blender/blenlib/BLI_system.h b/source/blender/blenlib/BLI_system.h
index 8c0c9ad99bf..50f8adc20f6 100644
--- a/source/blender/blenlib/BLI_system.h
+++ b/source/blender/blenlib/BLI_system.h
@@ -53,6 +53,10 @@ int BLI_system_memory_max_in_megabytes_int(void);
/* getpid */
#ifdef WIN32
# define BLI_SYSTEM_PID_H <process.h>
+
+/* void* since we really do not want to drag Windows.h in to get the proper typedef. */
+void BLI_windows_handle_exception(void *exception);
+
#else
# define BLI_SYSTEM_PID_H <unistd.h>
#endif
diff --git a/source/blender/blenlib/BLI_task.h b/source/blender/blenlib/BLI_task.h
index 898e4be5f92..ee087600a31 100644
--- a/source/blender/blenlib/BLI_task.h
+++ b/source/blender/blenlib/BLI_task.h
@@ -43,12 +43,9 @@ struct BLI_mempool;
* must be called from the main threads. All other scheduler and pool functions
* are thread-safe. */
-typedef struct TaskScheduler TaskScheduler;
-
-TaskScheduler *BLI_task_scheduler_create(int num_threads);
-void BLI_task_scheduler_free(TaskScheduler *scheduler);
-
-int BLI_task_scheduler_num_threads(TaskScheduler *scheduler);
+void BLI_task_scheduler_init(void);
+void BLI_task_scheduler_exit(void);
+int BLI_task_scheduler_num_threads(void);
/* Task Pool
*
@@ -70,16 +67,14 @@ typedef enum TaskPriority {
} TaskPriority;
typedef struct TaskPool TaskPool;
-typedef void (*TaskRunFunction)(TaskPool *__restrict pool, void *taskdata, int threadid);
-typedef void (*TaskFreeFunction)(TaskPool *__restrict pool, void *taskdata, int threadid);
-
-TaskPool *BLI_task_pool_create(TaskScheduler *scheduler, void *userdata, TaskPriority priority);
-TaskPool *BLI_task_pool_create_background(TaskScheduler *scheduler,
- void *userdata,
- TaskPriority priority);
-TaskPool *BLI_task_pool_create_suspended(TaskScheduler *scheduler,
- void *userdata,
- TaskPriority priority);
+typedef void (*TaskRunFunction)(TaskPool *__restrict pool, void *taskdata);
+typedef void (*TaskFreeFunction)(TaskPool *__restrict pool, void *taskdata);
+
+TaskPool *BLI_task_pool_create(void *userdata, TaskPriority priority);
+TaskPool *BLI_task_pool_create_background(void *userdata, TaskPriority priority);
+TaskPool *BLI_task_pool_create_suspended(void *userdata, TaskPriority priority);
+TaskPool *BLI_task_pool_create_no_threads(void *userdata);
+TaskPool *BLI_task_pool_create_background_serial(void *userdata, TaskPriority priority);
void BLI_task_pool_free(TaskPool *pool);
void BLI_task_pool_push(TaskPool *pool,
@@ -87,17 +82,9 @@ void BLI_task_pool_push(TaskPool *pool,
void *taskdata,
bool free_taskdata,
TaskFreeFunction freedata);
-void BLI_task_pool_push_from_thread(TaskPool *pool,
- TaskRunFunction run,
- void *taskdata,
- bool free_taskdata,
- TaskFreeFunction freedata,
- int thread_id);
/* work and wait until all tasks are done */
void BLI_task_pool_work_and_wait(TaskPool *pool);
-/* work and wait until all tasks are done, then reset to the initial suspended state */
-void BLI_task_pool_work_wait_and_reset(TaskPool *pool);
/* cancel all tasks, keep worker threads running */
void BLI_task_pool_cancel(TaskPool *pool);
@@ -105,53 +92,29 @@ void BLI_task_pool_cancel(TaskPool *pool);
bool BLI_task_pool_canceled(TaskPool *pool);
/* optional userdata pointer to pass along to run function */
-void *BLI_task_pool_userdata(TaskPool *pool);
+void *BLI_task_pool_user_data(TaskPool *pool);
/* optional mutex to use from run function */
ThreadMutex *BLI_task_pool_user_mutex(TaskPool *pool);
-/* Thread ID of thread that created the task pool. */
-int BLI_task_pool_creator_thread_id(TaskPool *pool);
-
-/* Delayed push, use that to reduce thread overhead by accumulating
- * all new tasks into local queue first and pushing it to scheduler
- * from within a single mutex lock.
- */
-void BLI_task_pool_delayed_push_begin(TaskPool *pool, int thread_id);
-void BLI_task_pool_delayed_push_end(TaskPool *pool, int thread_id);
-
/* Parallel for routines */
-typedef enum eTaskSchedulingMode {
- /* Task scheduler will divide overall work into equal chunks, scheduling
- * even chunks to all worker threads.
- * Least run time benefit, ideal for cases when each task requires equal
- * amount of compute power.
- */
- TASK_SCHEDULING_STATIC,
- /* Task scheduler will schedule small amount of work to each worker thread.
- * Has more run time overhead, but deals much better with cases when each
- * part of the work requires totally different amount of compute power.
- */
- TASK_SCHEDULING_DYNAMIC,
-} eTaskSchedulingMode;
-
/* Per-thread specific data passed to the callback. */
typedef struct TaskParallelTLS {
- /* Identifier of the thread who this data belongs to. */
- int thread_id;
/* Copy of user-specifier chunk, which is copied from original chunk to all
* worker threads. This is similar to OpenMP's firstprivate.
*/
void *userdata_chunk;
} TaskParallelTLS;
-typedef void (*TaskParallelFinalizeFunc)(void *__restrict userdata,
- void *__restrict userdata_chunk);
-
typedef void (*TaskParallelRangeFunc)(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict tls);
+typedef void (*TaskParallelReduceFunc)(const void *__restrict userdata,
+ void *__restrict chunk_join,
+ void *__restrict chunk);
+
+typedef void (*TaskParallelFreeFunc)(const void *__restrict userdata, void *__restrict chunk);
typedef struct TaskParallelSettings {
/* Whether caller allows to do threading of the particular range.
@@ -161,8 +124,6 @@ typedef struct TaskParallelSettings {
* is higher than a chunk size. As in, threading will always be performed.
*/
bool use_threading;
- /* Scheduling mode to use for this parallel range invocation. */
- eTaskSchedulingMode scheduling_mode;
/* Each instance of looping chunks will get a copy of this data
* (similar to OpenMP's firstprivate).
*/
@@ -171,7 +132,13 @@ typedef struct TaskParallelSettings {
/* Function called from calling thread once whole range have been
* processed.
*/
- TaskParallelFinalizeFunc func_finalize;
+ /* Function called to join user data chunk into another, to reduce
+ * the result to the original userdata_chunk memory.
+ * The reduce functions should have no side effects, so that they
+ * can be run on any thread. */
+ TaskParallelReduceFunc func_reduce;
+ /* Function called to free data created by TaskParallelRangeFunc. */
+ TaskParallelFreeFunc func_free;
/* Minimum allowed number of range iterators to be handled by a single
* thread. This allows to achieve following:
* - Reduce amount of threading overhead.
@@ -191,19 +158,7 @@ void BLI_task_parallel_range(const int start,
const int stop,
void *userdata,
TaskParallelRangeFunc func,
- TaskParallelSettings *settings);
-
-typedef struct TaskParallelRangePool TaskParallelRangePool;
-struct TaskParallelRangePool *BLI_task_parallel_range_pool_init(
- const struct TaskParallelSettings *settings);
-void BLI_task_parallel_range_pool_push(struct TaskParallelRangePool *range_pool,
- const int start,
- const int stop,
- void *userdata,
- TaskParallelRangeFunc func,
- const struct TaskParallelSettings *settings);
-void BLI_task_parallel_range_pool_work_and_wait(struct TaskParallelRangePool *range_pool);
-void BLI_task_parallel_range_pool_free(struct TaskParallelRangePool *range_pool);
+ const TaskParallelSettings *settings);
/* This data is shared between all tasks, its access needs thread lock or similar protection.
*/
@@ -258,11 +213,14 @@ BLI_INLINE void BLI_parallel_range_settings_defaults(TaskParallelSettings *setti
{
memset(settings, 0, sizeof(*settings));
settings->use_threading = true;
- settings->scheduling_mode = TASK_SCHEDULING_STATIC;
/* Use default heuristic to define actual chunk size. */
settings->min_iter_per_thread = 0;
}
+/* Don't use this, store any thread specific data in tls->userdata_chunk instead.
+ * Ony here for code to be removed. */
+int BLI_task_parallel_thread_id(const TaskParallelTLS *tls);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index c2127c1ec3a..243efedebf9 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -47,8 +47,6 @@ struct TaskScheduler;
void BLI_threadapi_init(void);
void BLI_threadapi_exit(void);
-struct TaskScheduler *BLI_task_scheduler_get(void);
-
void BLI_threadpool_init(struct ListBase *threadbase, void *(*do_thread)(void *), int tot);
int BLI_available_threads(struct ListBase *threadbase);
int BLI_threadpool_available_thread_index(struct ListBase *threadbase);
diff --git a/source/blender/blenlib/BLI_timeit.hh b/source/blender/blenlib/BLI_timeit.hh
new file mode 100644
index 00000000000..e9f121ec654
--- /dev/null
+++ b/source/blender/blenlib/BLI_timeit.hh
@@ -0,0 +1,62 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_TIMEIT_HH__
+#define __BLI_TIMEIT_HH__
+
+#include <chrono>
+#include <iostream>
+#include <string>
+
+#include "BLI_sys_types.h"
+
+namespace BLI {
+namespace Timeit {
+
+using Clock = std::chrono::steady_clock;
+using TimePoint = Clock::time_point;
+using Nanoseconds = std::chrono::nanoseconds;
+
+void print_duration(Nanoseconds duration);
+
+class ScopedTimer {
+ private:
+ std::string m_name;
+ TimePoint m_start;
+
+ public:
+ ScopedTimer(std::string name) : m_name(std::move(name))
+ {
+ m_start = Clock::now();
+ }
+
+ ~ScopedTimer()
+ {
+ TimePoint end = Clock::now();
+ Nanoseconds duration = end - m_start;
+
+ std::cout << "Timer '" << m_name << "' took ";
+ print_duration(duration);
+ std::cout << '\n';
+ }
+};
+
+} // namespace Timeit
+} // namespace BLI
+
+#define SCOPED_TIMER(name) BLI::Timeit::ScopedTimer scoped_timer(name)
+
+#endif /* __BLI_TIMEIT_HH__ */
diff --git a/source/blender/blenlib/BLI_utility_mixins.h b/source/blender/blenlib/BLI_utility_mixins.hh
index ce7a4ce094a..441575f9111 100644
--- a/source/blender/blenlib/BLI_utility_mixins.h
+++ b/source/blender/blenlib/BLI_utility_mixins.hh
@@ -18,8 +18,8 @@
* \ingroup bli
*/
-#ifndef __BLI_UTILITY_MIXINS_H__
-#define __BLI_UTILITY_MIXINS_H__
+#ifndef __BLI_UTILITY_MIXINS_HH__
+#define __BLI_UTILITY_MIXINS_HH__
namespace BLI {
@@ -49,4 +49,4 @@ class NonMovable {
} // namespace BLI
-#endif /* __BLI_UTILITY_MIXINS_H__ */
+#endif /* __BLI_UTILITY_MIXINS_HH__ */
diff --git a/source/blender/blenlib/BLI_vector.h b/source/blender/blenlib/BLI_vector.hh
index 6a708759d0e..49cf41c2005 100644
--- a/source/blender/blenlib/BLI_vector.h
+++ b/source/blender/blenlib/BLI_vector.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_VECTOR_H__
-#define __BLI_VECTOR_H__
+#ifndef __BLI_VECTOR_HH__
+#define __BLI_VECTOR_HH__
/** \file
* \ingroup bli
@@ -31,25 +31,26 @@
#include <iostream>
#include <memory>
-#include "BLI_allocator.h"
-#include "BLI_array_ref.h"
-#include "BLI_index_range.h"
-#include "BLI_listbase_wrapper.h"
+#include "BLI_allocator.hh"
+#include "BLI_array_ref.hh"
+#include "BLI_index_range.hh"
+#include "BLI_listbase_wrapper.hh"
#include "BLI_math_base.h"
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
#include "MEM_guardedalloc.h"
namespace BLI {
-template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Vector {
+template<typename T, uint InlineBufferCapacity = 4, typename Allocator = GuardedAllocator>
+class Vector {
private:
T *m_begin;
T *m_end;
T *m_capacity_end;
Allocator m_allocator;
- AlignedBuffer<sizeof(T) * N, alignof(T)> m_small_buffer;
+ AlignedBuffer<(uint)sizeof(T) * InlineBufferCapacity, (uint)alignof(T)> m_small_buffer;
#ifndef NDEBUG
/* Storing size in debug builds, because it makes debugging much easier sometimes. */
@@ -70,7 +71,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
{
m_begin = this->small_buffer();
m_end = m_begin;
- m_capacity_end = m_begin + N;
+ m_capacity_end = m_begin + InlineBufferCapacity;
UPDATE_VECTOR_SIZE(this);
}
@@ -130,20 +131,17 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
/**
* Create a vector from a ListBase.
*/
- Vector(ListBase &values, bool intrusive_next_and_prev_pointers) : Vector()
+ Vector(ListBase &values) : Vector()
{
- BLI_assert(intrusive_next_and_prev_pointers);
- if (intrusive_next_and_prev_pointers) {
- for (T value : IntrusiveListBaseWrapper<typename std::remove_pointer<T>::type>(values)) {
- this->append(value);
- }
+ for (T value : ListBaseWrapper<typename std::remove_pointer<T>::type>(values)) {
+ this->append(value);
}
}
/**
* Create a copy of another vector.
* The other vector will not be changed.
- * If the other vector has less than N elements, no allocation will be made.
+ * If the other vector has less than InlineBufferCapacity elements, no allocation will be made.
*/
Vector(const Vector &other) : m_allocator(other.m_allocator)
{
@@ -167,11 +165,11 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
uint size = other.size();
if (other.is_small()) {
- if (size <= N) {
+ if (size <= InlineBufferCapacity) {
/* Copy between inline buffers. */
m_begin = this->small_buffer();
m_end = m_begin + size;
- m_capacity_end = m_begin + N;
+ m_capacity_end = m_begin + InlineBufferCapacity;
uninitialized_relocate_n(other.m_begin, size, m_begin);
}
else {
@@ -286,7 +284,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
m_begin = this->small_buffer();
m_end = m_begin;
- m_capacity_end = m_begin + N;
+ m_capacity_end = m_begin + InlineBufferCapacity;
UPDATE_VECTOR_SIZE(this);
}
@@ -429,7 +427,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
/**
* Returns true when the vector contains no elements, otherwise false.
*/
- bool empty() const
+ bool is_empty() const
{
return m_begin == m_end;
}
@@ -440,7 +438,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
*/
void remove_last()
{
- BLI_assert(!this->empty());
+ BLI_assert(!this->is_empty());
m_end--;
destruct(m_end);
UPDATE_VECTOR_SIZE(this);
@@ -451,7 +449,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
*/
T pop_last()
{
- BLI_assert(!this->empty());
+ BLI_assert(!this->is_empty());
m_end--;
T value = std::move(*m_end);
destruct(m_end);
@@ -581,7 +579,8 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
std::cout << "Small Vector at " << (void *)this << ":" << std::endl;
std::cout << " Elements: " << this->size() << std::endl;
std::cout << " Capacity: " << (m_capacity_end - m_begin) << std::endl;
- std::cout << " Small Elements: " << N << " Size on Stack: " << sizeof(*this) << std::endl;
+ std::cout << " Small Elements: " << InlineBufferCapacity
+ << " Size on Stack: " << sizeof(*this) << std::endl;
}
private:
@@ -637,9 +636,9 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
uint size = other.size();
uint capacity = size;
- if (size <= N) {
+ if (size <= InlineBufferCapacity) {
m_begin = this->small_buffer();
- capacity = N;
+ capacity = InlineBufferCapacity;
}
else {
m_begin = (T *)m_allocator.allocate_aligned(
@@ -661,8 +660,9 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
* Use when the vector is used in the local scope of a function. It has a larger inline storage by
* default to make allocations less likely.
*/
-template<typename T, uint N = 20> using ScopedVector = Vector<T, N, GuardedAllocator>;
+template<typename T, uint InlineBufferCapacity = 20>
+using ScopedVector = Vector<T, InlineBufferCapacity, GuardedAllocator>;
} /* namespace BLI */
-#endif /* __BLI_VECTOR_H__ */
+#endif /* __BLI_VECTOR_HH__ */
diff --git a/source/blender/blenlib/BLI_vector_set.h b/source/blender/blenlib/BLI_vector_set.hh
index 99d955c60d8..9f887513816 100644
--- a/source/blender/blenlib/BLI_vector_set.h
+++ b/source/blender/blenlib/BLI_vector_set.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_VECTOR_SET_H__
-#define __BLI_VECTOR_SET_H__
+#ifndef __BLI_VECTOR_SET_HH__
+#define __BLI_VECTOR_SET_HH__
/** \file
* \ingroup bli
@@ -25,9 +25,9 @@
* no deletes. The expected time to check if a value is in the VectorSet is O(1).
*/
-#include "BLI_hash_cxx.h"
-#include "BLI_open_addressing.h"
-#include "BLI_vector.h"
+#include "BLI_hash.hh"
+#include "BLI_open_addressing.hh"
+#include "BLI_vector.hh"
namespace BLI {
@@ -76,7 +76,7 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
return m_value == IS_DUMMY;
}
- bool has_value(const T &value, const Vector<T> &elements) const
+ bool has_value(const T &value, const T *elements) const
{
return this->is_set() && elements[this->index()] == value;
}
@@ -112,12 +112,14 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
using ArrayType = OpenAddressingArray<Slot, 4, Allocator>;
ArrayType m_array;
- Vector<T, 4, Allocator> m_elements;
+
+ /* The capacity of the array should always be at least m_array.slots_usable(). */
+ T *m_elements = nullptr;
public:
VectorSet()
{
- BLI_assert(m_array.slots_usable() <= m_elements.capacity());
+ m_elements = this->allocate_elements_array(m_array.slots_usable());
}
VectorSet(ArrayRef<T> values) : VectorSet()
@@ -135,6 +137,43 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
this->add_multiple(values);
}
+ VectorSet(const VectorSet &other) : m_array(other.m_array)
+ {
+ m_elements = this->allocate_elements_array(m_array.slots_usable());
+ copy_n(other.m_elements, m_array.slots_set(), m_elements);
+ }
+
+ VectorSet(VectorSet &&other) : m_array(std::move(other.m_array)), m_elements(other.m_elements)
+ {
+ other.m_elements = other.allocate_elements_array(other.m_array.slots_usable());
+ }
+
+ ~VectorSet()
+ {
+ destruct_n(m_elements, this->size());
+ this->deallocate_elements_array(m_elements);
+ }
+
+ VectorSet &operator=(const VectorSet &other)
+ {
+ if (this == &other) {
+ return *this;
+ }
+ this->~VectorSet();
+ new (this) VectorSet(other);
+ return *this;
+ }
+
+ VectorSet &operator=(VectorSet &&other)
+ {
+ if (this == &other) {
+ return *this;
+ }
+ this->~VectorSet();
+ new (this) VectorSet(std::move(other));
+ return *this;
+ }
+
/**
* Allocate memory such that at least min_usable_slots can be added without having to grow again.
*/
@@ -203,17 +242,17 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
BLI_assert(this->contains(value));
ITER_SLOTS_BEGIN (value, m_array, , slot) {
if (slot.has_value(value, m_elements)) {
- uint old_index = m_elements.size() - 1;
+ uint old_index = this->size() - 1;
uint new_index = slot.index();
- m_elements.remove_and_reorder(new_index);
+ if (new_index < old_index) {
+ m_elements[new_index] = std::move(m_elements[old_index]);
+ this->update_slot_index(m_elements[new_index], old_index, new_index);
+ }
+
+ destruct(m_elements + old_index);
slot.set_dummy();
m_array.update__set_to_dummy();
-
- if (old_index != new_index) {
- T &moved_value = m_elements[new_index];
- this->update_slot_index(moved_value, old_index, new_index);
- }
return;
}
}
@@ -226,11 +265,12 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
T pop()
{
BLI_assert(this->size() > 0);
- T value = m_elements.pop_last();
- uint old_index = m_elements.size();
+ uint index_to_pop = this->size() - 1;
+ T value = std::move(m_elements[index_to_pop]);
+ destruct(m_elements + index_to_pop);
ITER_SLOTS_BEGIN (value, m_array, , slot) {
- if (slot.has_index(old_index)) {
+ if (slot.has_index(index_to_pop)) {
slot.set_dummy();
m_array.update__set_to_dummy();
return value;
@@ -277,18 +317,24 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
return m_array.slots_set();
}
+ bool is_empty() const
+ {
+ return this->size() == 0;
+ }
+
const T *begin() const
{
- return m_elements.begin();
+ return m_elements;
}
const T *end() const
{
- return m_elements.end();
+ return m_elements + this->size();
}
const T &operator[](uint index) const
{
+ BLI_assert(index <= this->size());
return m_elements[index];
}
@@ -299,7 +345,7 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
operator ArrayRef<T>() const
{
- return m_elements;
+ return ArrayRef<T>(m_elements, this->size());
}
void print_stats() const
@@ -326,9 +372,9 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
template<typename ForwardT> void add_new_in_slot(Slot &slot, ForwardT &&value)
{
- uint index = m_elements.size();
+ uint index = this->size();
slot.set_index(index);
- m_elements.append_unchecked(std::forward<ForwardT>(value));
+ new (m_elements + index) T(std::forward<ForwardT>(value));
m_array.update__empty_to_set();
}
@@ -341,14 +387,20 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
BLI_NOINLINE void grow(uint min_usable_slots)
{
+ uint size = this->size();
+
ArrayType new_array = m_array.init_reserved(min_usable_slots);
+ T *new_elements = this->allocate_elements_array(new_array.slots_usable());
- for (uint i = 0; i < m_elements.size(); i++) {
+ for (uint i : IndexRange(size)) {
this->add_after_grow(i, new_array);
}
+ uninitialized_relocate_n(m_elements, size, new_elements);
+ this->deallocate_elements_array(m_elements);
+
m_array = std::move(new_array);
- m_elements.reserve(m_array.slots_usable());
+ m_elements = new_elements;
}
void add_after_grow(uint index, ArrayType &new_array)
@@ -365,15 +417,15 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
float compute_average_collisions() const
{
- if (m_elements.size() == 0) {
+ if (this->size() == 0) {
return 0.0f;
}
uint collisions_sum = 0;
- for (const T &value : m_elements) {
+ for (const T &value : this->as_ref()) {
collisions_sum += this->count_collisions(value);
}
- return (float)collisions_sum / (float)m_elements.size();
+ return (float)collisions_sum / (float)this->size();
}
uint count_collisions(const T &value) const
@@ -415,6 +467,16 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
}
ITER_SLOTS_END;
}
+
+ T *allocate_elements_array(uint size)
+ {
+ return (T *)m_array.allocator().allocate_aligned((uint)sizeof(T) * size, alignof(T), __func__);
+ }
+
+ void deallocate_elements_array(T *elements)
+ {
+ m_array.allocator().deallocate(elements);
+ }
};
#undef ITER_SLOTS_BEGIN
@@ -422,4 +484,4 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
} // namespace BLI
-#endif /* __BLI_VECTOR_SET_H__ */
+#endif /* __BLI_VECTOR_SET_HH__ */
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index bdfe3dd4747..d3bfb553329 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -64,6 +64,7 @@ set(SRC
intern/buffer.c
intern/convexhull_2d.c
intern/delaunay_2d.c
+ intern/dot_export.cc
intern/dynlib.c
intern/easing.c
intern/edgehash.c
@@ -118,11 +119,14 @@ set(SRC
intern/string_utf8.c
intern/string_utils.c
intern/system.c
- intern/task_pool.cc
intern/task_iterator.c
+ intern/task_pool.cc
+ intern/task_range.cc
+ intern/task_scheduler.cc
intern/threads.c
intern/time.c
intern/timecode.c
+ intern/timeit.cc
intern/uvproject.c
intern/voronoi_2d.c
intern/voxel.c
@@ -136,11 +140,11 @@ set(SRC
BLI_alloca.h
- BLI_allocator.h
+ BLI_allocator.hh
BLI_args.h
BLI_array.h
- BLI_array_cxx.h
- BLI_array_ref.h
+ BLI_array.hh
+ BLI_array_ref.hh
BLI_array_store.h
BLI_array_store_utils.h
BLI_array_utils.h
@@ -151,6 +155,7 @@ set(SRC
BLI_blenlib.h
BLI_boxpack_2d.h
BLI_buffer.h
+ BLI_color.hh
BLI_compiler_attrs.h
BLI_compiler_compat.h
BLI_compiler_typecheck.h
@@ -159,6 +164,8 @@ set(SRC
BLI_delaunay_2d.h
BLI_dial_2d.h
BLI_dlrbTree.h
+ BLI_dot_export.hh
+ BLI_dot_export_attribute_enums.hh
BLI_dynlib.h
BLI_dynstr.h
BLI_easing.h
@@ -168,17 +175,20 @@ set(SRC
BLI_expr_pylike_eval.h
BLI_fileops.h
BLI_fileops_types.h
+ BLI_float2.hh
+ BLI_float3.hh
+ BLI_float4x4.hh
BLI_fnmatch.h
BLI_ghash.h
BLI_gsqueue.h
BLI_hash.h
- BLI_hash_cxx.h
+ BLI_hash.hh
BLI_hash_md5.h
BLI_hash_mm2a.h
BLI_hash_mm3.h
BLI_heap.h
BLI_heap_simple.h
- BLI_index_range.h
+ BLI_index_range.hh
BLI_iterator.h
BLI_jitter_2d.h
BLI_kdopbvh.h
@@ -190,8 +200,8 @@ set(SRC
BLI_linklist_lockfree.h
BLI_linklist_stack.h
BLI_listbase.h
- BLI_listbase_wrapper.h
- BLI_map.h
+ BLI_listbase_wrapper.hh
+ BLI_map.hh
BLI_math.h
BLI_math_base.h
BLI_math_bits.h
@@ -209,11 +219,11 @@ set(SRC
BLI_memblock.h
BLI_memiter.h
BLI_memory_utils.h
- BLI_memory_utils_cxx.h
+ BLI_memory_utils.hh
BLI_mempool.h
BLI_noise.h
- BLI_open_addressing.h
- BLI_optional.h
+ BLI_open_addressing.hh
+ BLI_optional.hh
BLI_path_util.h
BLI_polyfill_2d.h
BLI_polyfill_2d_beautify.h
@@ -221,17 +231,17 @@ set(SRC
BLI_rand.h
BLI_rect.h
BLI_scanfill.h
- BLI_set.h
+ BLI_set.hh
BLI_smallhash.h
BLI_sort.h
BLI_sort_utils.h
BLI_stack.h
- BLI_stack_cxx.h
+ BLI_stack.hh
BLI_strict_flags.h
BLI_string.h
BLI_string_cursor_utf8.h
- BLI_string_map.h
- BLI_string_ref.h
+ BLI_string_map.hh
+ BLI_string_ref.hh
BLI_string_utf8.h
BLI_string_utils.h
BLI_sys_types.h
@@ -239,15 +249,16 @@ set(SRC
BLI_task.h
BLI_threads.h
BLI_timecode.h
+ BLI_timeit.hh
BLI_timer.h
BLI_utildefines.h
BLI_utildefines_iter.h
BLI_utildefines_stack.h
BLI_utildefines_variadic.h
- BLI_utility_mixins.h
+ BLI_utility_mixins.hh
BLI_uvproject.h
- BLI_vector.h
- BLI_vector_set.h
+ BLI_vector.hh
+ BLI_vector_set.hh
BLI_vfontdata.h
BLI_voronoi_2d.h
BLI_voxel.h
@@ -269,6 +280,14 @@ if(WITH_MEM_VALGRIND)
add_definitions(-DWITH_MEM_VALGRIND)
endif()
+if(WITH_TBB)
+ add_definitions(-DWITH_TBB)
+
+ list(APPEND INC_SYS
+ ${TBB_INCLUDE_DIRS}
+ )
+endif()
+
if(WIN32)
list(APPEND INC
../../../intern/utfconv
@@ -276,6 +295,9 @@ if(WIN32)
list(APPEND LIB
bf_intern_utfconv
)
+ list(APPEND SRC
+ intern/system_win32.c
+ )
endif()
diff --git a/source/blender/blenlib/intern/BLI_index_range.cc b/source/blender/blenlib/intern/BLI_index_range.cc
index 90eb4e4a89c..fefb6e6598e 100644
--- a/source/blender/blenlib/intern/BLI_index_range.cc
+++ b/source/blender/blenlib/intern/BLI_index_range.cc
@@ -17,10 +17,10 @@
#include <atomic>
#include <mutex>
-#include "BLI_array_cxx.h"
-#include "BLI_array_ref.h"
-#include "BLI_index_range.h"
-#include "BLI_vector.h"
+#include "BLI_array.hh"
+#include "BLI_array_ref.hh"
+#include "BLI_index_range.hh"
+#include "BLI_vector.hh"
namespace BLI {
diff --git a/source/blender/blenlib/intern/delaunay_2d.c b/source/blender/blenlib/intern/delaunay_2d.c
index 836292e0c88..4e0cd3a78dc 100644
--- a/source/blender/blenlib/intern/delaunay_2d.c
+++ b/source/blender/blenlib/intern/delaunay_2d.c
@@ -1264,6 +1264,7 @@ static void fill_crossdata_for_intersect(CDT_state *cdt,
se_vcva = t->next->next;
BLI_assert(se_vcva->vert == vc && se_vcva->next->vert == va);
BLI_assert(se_vcvb->vert == vc && se_vcvb->next->vert == vb);
+ UNUSED_VARS_NDEBUG(vc);
isect = isect_seg_seg_v2_lambda_mu_db(va->co, vb->co, curco, v2->co, &lambda, &mu);
#ifdef DEBUG_CDT
if (dbg_level > 0) {
diff --git a/source/blender/blenlib/intern/dot_export.cc b/source/blender/blenlib/intern/dot_export.cc
new file mode 100644
index 00000000000..96de4056fc5
--- /dev/null
+++ b/source/blender/blenlib/intern/dot_export.cc
@@ -0,0 +1,305 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <iomanip>
+
+#include "BLI_dot_export.hh"
+
+namespace BLI {
+namespace DotExport {
+
+/* Graph Building
+ ************************************************/
+
+Node &Graph::new_node(StringRef label)
+{
+ Node *node = new Node(*this);
+ m_nodes.append(std::unique_ptr<Node>(node));
+ m_top_level_nodes.add_new(node);
+ node->set_attribute("label", label);
+ return *node;
+}
+
+Cluster &Graph::new_cluster(StringRef label)
+{
+ Cluster *cluster = new Cluster(*this);
+ m_clusters.append(std::unique_ptr<Cluster>(cluster));
+ m_top_level_clusters.add_new(cluster);
+ cluster->set_attribute("label", label);
+ return *cluster;
+}
+
+UndirectedEdge &UndirectedGraph::new_edge(NodePort a, NodePort b)
+{
+ UndirectedEdge *edge = new UndirectedEdge(a, b);
+ m_edges.append(std::unique_ptr<UndirectedEdge>(edge));
+ return *edge;
+}
+
+DirectedEdge &DirectedGraph::new_edge(NodePort from, NodePort to)
+{
+ DirectedEdge *edge = new DirectedEdge(from, to);
+ m_edges.append(std::unique_ptr<DirectedEdge>(edge));
+ return *edge;
+}
+
+void Cluster::set_parent_cluster(Cluster *new_parent)
+{
+ if (m_parent == new_parent) {
+ return;
+ }
+ else if (m_parent == nullptr) {
+ m_graph.m_top_level_clusters.remove(this);
+ new_parent->m_children.add_new(this);
+ }
+ else if (new_parent == nullptr) {
+ m_parent->m_children.remove(this);
+ m_graph.m_top_level_clusters.add_new(this);
+ }
+ else {
+ m_parent->m_children.remove(this);
+ new_parent->m_children.add_new(this);
+ }
+ m_parent = new_parent;
+}
+
+void Node::set_parent_cluster(Cluster *cluster)
+{
+ if (m_cluster == cluster) {
+ return;
+ }
+ else if (m_cluster == nullptr) {
+ m_graph.m_top_level_nodes.remove(this);
+ cluster->m_nodes.add_new(this);
+ }
+ else if (cluster == nullptr) {
+ m_cluster->m_nodes.remove(this);
+ m_graph.m_top_level_nodes.add_new(this);
+ }
+ else {
+ m_cluster->m_nodes.remove(this);
+ cluster->m_nodes.add_new(this);
+ }
+ m_cluster = cluster;
+}
+
+/* Utility methods
+ **********************************************/
+
+void Graph::set_random_cluster_bgcolors()
+{
+ for (Cluster *cluster : m_top_level_clusters) {
+ cluster->set_random_cluster_bgcolors();
+ }
+}
+
+void Cluster::set_random_cluster_bgcolors()
+{
+ float hue = rand() / (float)RAND_MAX;
+ float staturation = 0.3f;
+ float value = 0.8f;
+ this->set_attribute("bgcolor", color_attr_from_hsv(hue, staturation, value));
+
+ for (Cluster *cluster : m_children) {
+ cluster->set_random_cluster_bgcolors();
+ }
+}
+
+/* Dot Generation
+ **********************************************/
+
+std::string DirectedGraph::to_dot_string() const
+{
+ std::stringstream ss;
+ ss << "digraph {\n";
+ this->export__declare_nodes_and_clusters(ss);
+ ss << "\n";
+
+ for (const std::unique_ptr<DirectedEdge> &edge : m_edges) {
+ edge->export__as_edge_statement(ss);
+ ss << "\n";
+ }
+
+ ss << "}\n";
+ return ss.str();
+}
+
+std::string UndirectedGraph::to_dot_string() const
+{
+ std::stringstream ss;
+ ss << "graph {\n";
+ this->export__declare_nodes_and_clusters(ss);
+ ss << "\n";
+
+ for (const std::unique_ptr<UndirectedEdge> &edge : m_edges) {
+ edge->export__as_edge_statement(ss);
+ ss << "\n";
+ }
+
+ ss << "}\n";
+ return ss.str();
+}
+
+void Graph::export__declare_nodes_and_clusters(std::stringstream &ss) const
+{
+ ss << "graph ";
+ m_attributes.export__as_bracket_list(ss);
+ ss << "\n\n";
+
+ for (Node *node : m_top_level_nodes) {
+ node->export__as_declaration(ss);
+ }
+
+ for (Cluster *cluster : m_top_level_clusters) {
+ cluster->export__declare_nodes_and_clusters(ss);
+ }
+}
+
+void Cluster::export__declare_nodes_and_clusters(std::stringstream &ss) const
+{
+ ss << "subgraph cluster_" << (uintptr_t)this << " {\n";
+
+ ss << "graph ";
+ m_attributes.export__as_bracket_list(ss);
+ ss << "\n\n";
+
+ for (Node *node : m_nodes) {
+ node->export__as_declaration(ss);
+ }
+
+ for (Cluster *cluster : m_children) {
+ cluster->export__declare_nodes_and_clusters(ss);
+ }
+
+ ss << "}\n";
+}
+
+void DirectedEdge::export__as_edge_statement(std::stringstream &ss) const
+{
+ m_a.to_dot_string(ss);
+ ss << " -> ";
+ m_b.to_dot_string(ss);
+ ss << " ";
+ m_attributes.export__as_bracket_list(ss);
+}
+
+void UndirectedEdge::export__as_edge_statement(std::stringstream &ss) const
+{
+ m_a.to_dot_string(ss);
+ ss << " -- ";
+ m_b.to_dot_string(ss);
+ ss << " ";
+ m_attributes.export__as_bracket_list(ss);
+}
+
+void AttributeList::export__as_bracket_list(std::stringstream &ss) const
+{
+ ss << "[";
+ m_attributes.foreach_item([&](StringRef key, StringRef value) {
+ if (StringRef(value).startswith("<")) {
+ /* Don't draw the quotes, this is an html-like value. */
+ ss << key << "=" << value << ", ";
+ }
+ else {
+ ss << key << "=\"" << value << "\", ";
+ }
+ });
+ ss << "]";
+}
+
+void Node::export__as_id(std::stringstream &ss) const
+{
+ ss << '"' << (uintptr_t)this << '"';
+}
+
+void Node::export__as_declaration(std::stringstream &ss) const
+{
+ this->export__as_id(ss);
+ ss << " ";
+ m_attributes.export__as_bracket_list(ss);
+ ss << "\n";
+}
+
+void NodePort::to_dot_string(std::stringstream &ss) const
+{
+ m_node->export__as_id(ss);
+ if (m_port_name.has_value()) {
+ ss << ":" << m_port_name.value();
+ }
+}
+
+std::string color_attr_from_hsv(float h, float s, float v)
+{
+ std::stringstream ss;
+ ss << std::setprecision(4) << h << ' ' << s << ' ' << v;
+ return ss.str();
+}
+
+NodeWithSocketsRef::NodeWithSocketsRef(Node &node,
+ StringRef name,
+ ArrayRef<std::string> input_names,
+ ArrayRef<std::string> output_names)
+ : m_node(&node)
+{
+ std::stringstream ss;
+
+ ss << "<<table border=\"0\" cellspacing=\"3\">";
+
+ /* Header */
+ ss << "<tr><td colspan=\"3\" align=\"center\"><b>";
+ ss << ((name.size() == 0) ? "No Name" : name);
+ ss << "</b></td></tr>";
+
+ /* Sockets */
+ uint socket_max_amount = std::max(input_names.size(), output_names.size());
+ for (uint i = 0; i < socket_max_amount; i++) {
+ ss << "<tr>";
+ if (i < input_names.size()) {
+ StringRef name = input_names[i];
+ if (name.size() == 0) {
+ name = "No Name";
+ }
+ ss << "<td align=\"left\" port=\"in" << i << "\">";
+ ss << name;
+ ss << "</td>";
+ }
+ else {
+ ss << "<td></td>";
+ }
+ ss << "<td></td>";
+ if (i < output_names.size()) {
+ StringRef name = output_names[i];
+ if (name.size() == 0) {
+ name = "No Name";
+ }
+ ss << "<td align=\"right\" port=\"out" << i << "\">";
+ ss << name;
+ ss << "</td>";
+ }
+ else {
+ ss << "<td></td>";
+ }
+ ss << "</tr>";
+ }
+
+ ss << "</table>>";
+
+ m_node->set_attribute("label", ss.str());
+ m_node->set_shape(Attr_shape::Rectangle);
+}
+
+} // namespace DotExport
+} // namespace BLI
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index d2c55233653..ca405907bdd 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -123,6 +123,27 @@ MINLINE void copy_v4_v4_uchar(unsigned char r[4], const unsigned char a[4])
r[3] = a[3];
}
+MINLINE void copy_v2_uchar(unsigned char r[2], const unsigned char a)
+{
+ r[0] = a;
+ r[1] = a;
+}
+
+MINLINE void copy_v3_uchar(unsigned char r[3], const unsigned char a)
+{
+ r[0] = a;
+ r[1] = a;
+ r[2] = a;
+}
+
+MINLINE void copy_v4_uchar(unsigned char r[4], const unsigned char a)
+{
+ r[0] = a;
+ r[1] = a;
+ r[2] = a;
+ r[3] = a;
+}
+
/* char */
MINLINE void copy_v2_v2_char(char r[2], const char a[2])
{
diff --git a/source/blender/blenlib/intern/system.c b/source/blender/blenlib/intern/system.c
index 7d9ed2598a6..f0597b0e9e7 100644
--- a/source/blender/blenlib/intern/system.c
+++ b/source/blender/blenlib/intern/system.c
@@ -32,11 +32,7 @@
/* for backtrace and gethostname/GetComputerName */
#if defined(WIN32)
# include <intrin.h>
-# include <windows.h>
-# pragma warning(push)
-# pragma warning(disable : 4091)
-# include <dbghelp.h>
-# pragma warning(pop)
+# include "BLI_winstuff.h"
#else
# include <execinfo.h>
# include <unistd.h>
@@ -74,6 +70,8 @@ int BLI_cpu_support_sse2(void)
#endif
}
+/* Windows stackwalk lives in system_win32.c */
+#if !defined(_MSC_VER)
/**
* Write a backtrace into a file for systems which support it.
*/
@@ -81,9 +79,9 @@ void BLI_system_backtrace(FILE *fp)
{
/* ------------- */
/* Linux / Apple */
-#if defined(__linux__) || defined(__APPLE__)
+# if defined(__linux__) || defined(__APPLE__)
-# define SIZE 100
+# define SIZE 100
void *buffer[SIZE];
int nptrs;
char **strings;
@@ -98,48 +96,15 @@ void BLI_system_backtrace(FILE *fp)
}
free(strings);
-# undef SIZE
-
- /* -------- */
- /* Windows */
-#elif defined(_MSC_VER)
-
-# ifndef NDEBUG
-# define MAXSYMBOL 256
-# define SIZE 100
- unsigned short i;
- void *stack[SIZE];
- unsigned short nframes;
- SYMBOL_INFO *symbolinfo;
- HANDLE process;
-
- process = GetCurrentProcess();
-
- SymInitialize(process, NULL, TRUE);
-
- nframes = CaptureStackBackTrace(0, SIZE, stack, NULL);
- symbolinfo = MEM_callocN(sizeof(SYMBOL_INFO) + MAXSYMBOL * sizeof(char), "crash Symbol table");
- symbolinfo->MaxNameLen = MAXSYMBOL - 1;
- symbolinfo->SizeOfStruct = sizeof(SYMBOL_INFO);
-
- for (i = 0; i < nframes; i++) {
- SymFromAddr(process, (DWORD64)(stack[i]), 0, symbolinfo);
-
- fprintf(fp, "%u: %s - 0x%0llX\n", nframes - i - 1, symbolinfo->Name, symbolinfo->Address);
- }
-
- MEM_freeN(symbolinfo);
-# undef MAXSYMBOL
# undef SIZE
+
# else
- fprintf(fp, "Crash backtrace not supported on release builds\n");
-# endif /* NDEBUG */
-#else /* _MSC_VER */
/* ------------------ */
/* non msvc/osx/linux */
(void)fp;
-#endif
+# endif
}
+#endif
/* end BLI_system_backtrace */
/* NOTE: The code for CPU brand string is adopted from Cycles. */
diff --git a/source/blender/blenlib/intern/system_win32.c b/source/blender/blenlib/intern/system_win32.c
new file mode 100644
index 00000000000..f4c9057114c
--- /dev/null
+++ b/source/blender/blenlib/intern/system_win32.c
@@ -0,0 +1,375 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bli
+ */
+#include <Windows.h>
+#include <stdio.h>
+
+#include <dbghelp.h>
+#include <shlwapi.h>
+#include <tlhelp32.h>
+
+#include "BLI_fileops.h"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+
+#include "MEM_guardedalloc.h"
+
+static EXCEPTION_POINTERS *current_exception;
+
+static const char *bli_windows_get_exception_description(const DWORD exceptioncode)
+{
+ switch (exceptioncode) {
+ case EXCEPTION_ACCESS_VIOLATION:
+ return "EXCEPTION_ACCESS_VIOLATION";
+ case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
+ return "EXCEPTION_ARRAY_BOUNDS_EXCEEDED";
+ case EXCEPTION_BREAKPOINT:
+ return "EXCEPTION_BREAKPOINT";
+ case EXCEPTION_DATATYPE_MISALIGNMENT:
+ return "EXCEPTION_DATATYPE_MISALIGNMENT";
+ case EXCEPTION_FLT_DENORMAL_OPERAND:
+ return "EXCEPTION_FLT_DENORMAL_OPERAND";
+ case EXCEPTION_FLT_DIVIDE_BY_ZERO:
+ return "EXCEPTION_FLT_DIVIDE_BY_ZERO";
+ case EXCEPTION_FLT_INEXACT_RESULT:
+ return "EXCEPTION_FLT_INEXACT_RESULT";
+ case EXCEPTION_FLT_INVALID_OPERATION:
+ return "EXCEPTION_FLT_INVALID_OPERATION";
+ case EXCEPTION_FLT_OVERFLOW:
+ return "EXCEPTION_FLT_OVERFLOW";
+ case EXCEPTION_FLT_STACK_CHECK:
+ return "EXCEPTION_FLT_STACK_CHECK";
+ case EXCEPTION_FLT_UNDERFLOW:
+ return "EXCEPTION_FLT_UNDERFLOW";
+ case EXCEPTION_ILLEGAL_INSTRUCTION:
+ return "EXCEPTION_ILLEGAL_INSTRUCTION";
+ case EXCEPTION_IN_PAGE_ERROR:
+ return "EXCEPTION_IN_PAGE_ERROR";
+ case EXCEPTION_INT_DIVIDE_BY_ZERO:
+ return "EXCEPTION_INT_DIVIDE_BY_ZERO";
+ case EXCEPTION_INT_OVERFLOW:
+ return "EXCEPTION_INT_OVERFLOW";
+ case EXCEPTION_INVALID_DISPOSITION:
+ return "EXCEPTION_INVALID_DISPOSITION";
+ case EXCEPTION_NONCONTINUABLE_EXCEPTION:
+ return "EXCEPTION_NONCONTINUABLE_EXCEPTION";
+ case EXCEPTION_PRIV_INSTRUCTION:
+ return "EXCEPTION_PRIV_INSTRUCTION";
+ case EXCEPTION_SINGLE_STEP:
+ return "EXCEPTION_SINGLE_STEP";
+ case EXCEPTION_STACK_OVERFLOW:
+ return "EXCEPTION_STACK_OVERFLOW";
+ default:
+ return "UNKNOWN EXCEPTION";
+ }
+}
+
+static void bli_windows_get_module_name(LPVOID address, PCHAR buffer, size_t size)
+{
+ HMODULE mod;
+ buffer[0] = 0;
+ if (GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, address, &mod)) {
+ if (GetModuleFileName(mod, buffer, size)) {
+ PathStripPath(buffer);
+ }
+ }
+}
+
+static void bli_windows_get_module_version(const char *file, char *buffer, size_t buffersize)
+{
+ buffer[0] = 0;
+ DWORD verHandle = 0;
+ UINT size = 0;
+ LPBYTE lpBuffer = NULL;
+ DWORD verSize = GetFileVersionInfoSize(file, &verHandle);
+ if (verSize != 0) {
+ LPSTR verData = (LPSTR)MEM_callocN(verSize, "crash module version");
+
+ if (GetFileVersionInfo(file, verHandle, verSize, verData)) {
+ if (VerQueryValue(verData, "\\", (VOID FAR * FAR *)&lpBuffer, &size)) {
+ if (size) {
+ VS_FIXEDFILEINFO *verInfo = (VS_FIXEDFILEINFO *)lpBuffer;
+ /* Magic value from
+ * https://docs.microsoft.com/en-us/windows/win32/api/verrsrc/ns-verrsrc-vs_fixedfileinfo
+ */
+ if (verInfo->dwSignature == 0xfeef04bd) {
+ BLI_snprintf(buffer,
+ buffersize,
+ "%d.%d.%d.%d",
+ (verInfo->dwFileVersionMS >> 16) & 0xffff,
+ (verInfo->dwFileVersionMS >> 0) & 0xffff,
+ (verInfo->dwFileVersionLS >> 16) & 0xffff,
+ (verInfo->dwFileVersionLS >> 0) & 0xffff);
+ }
+ }
+ }
+ }
+ MEM_freeN(verData);
+ }
+}
+
+static void bli_windows_system_backtrace_exception_record(FILE *fp, PEXCEPTION_RECORD record)
+{
+ char module[MAX_PATH];
+ fprintf(fp, "Exception Record:\n\n");
+ fprintf(fp,
+ "ExceptionCode : %s\n",
+ bli_windows_get_exception_description(record->ExceptionCode));
+ fprintf(fp, "Exception Address : 0x%p\n", record->ExceptionAddress);
+ bli_windows_get_module_name(record->ExceptionAddress, module, sizeof(module));
+ fprintf(fp, "Exception Module : %s\n", module);
+ fprintf(fp, "Exception Flags : 0x%.8x\n", record->ExceptionFlags);
+ fprintf(fp, "Exception Parameters : 0x%x\n", record->NumberParameters);
+ for (DWORD idx = 0; idx < record->NumberParameters; idx++) {
+ fprintf(fp, "\tParameters[%d] : 0x%p\n", idx, (LPVOID *)record->ExceptionInformation[idx]);
+ }
+ if (record->ExceptionRecord) {
+ fprintf(fp, "Nested ");
+ bli_windows_system_backtrace_exception_record(fp, record->ExceptionRecord);
+ }
+ fprintf(fp, "\n\n");
+}
+
+static bool BLI_windows_system_backtrace_run_trace(FILE *fp, HANDLE hThread, PCONTEXT context)
+{
+ const int max_symbol_length = 100;
+
+ bool result = true;
+
+ PSYMBOL_INFO symbolinfo = MEM_callocN(sizeof(SYMBOL_INFO) + max_symbol_length * sizeof(char),
+ "crash Symbol table");
+ symbolinfo->MaxNameLen = max_symbol_length - 1;
+ symbolinfo->SizeOfStruct = sizeof(SYMBOL_INFO);
+
+ STACKFRAME frame = {0};
+ frame.AddrPC.Offset = context->Rip;
+ frame.AddrPC.Mode = AddrModeFlat;
+ frame.AddrFrame.Offset = context->Rsp;
+ frame.AddrFrame.Mode = AddrModeFlat;
+ frame.AddrStack.Offset = context->Rsp;
+ frame.AddrStack.Mode = AddrModeFlat;
+
+ while (true) {
+ if (StackWalk64(IMAGE_FILE_MACHINE_AMD64,
+ GetCurrentProcess(),
+ hThread,
+ &frame,
+ context,
+ NULL,
+ SymFunctionTableAccess64,
+ SymGetModuleBase64,
+ 0)) {
+ if (frame.AddrPC.Offset) {
+ char module[MAX_PATH];
+
+ bli_windows_get_module_name((LPVOID)frame.AddrPC.Offset, module, sizeof(module));
+
+ if (SymFromAddr(GetCurrentProcess(), (DWORD64)(frame.AddrPC.Offset), 0, symbolinfo)) {
+ fprintf(fp, "%-20s:0x%p %s", module, (LPVOID)symbolinfo->Address, symbolinfo->Name);
+ IMAGEHLP_LINE lineinfo;
+ lineinfo.SizeOfStruct = sizeof(lineinfo);
+ DWORD displacement = 0;
+ if (SymGetLineFromAddr(
+ GetCurrentProcess(), (DWORD64)(frame.AddrPC.Offset), &displacement, &lineinfo)) {
+ fprintf(fp, " %s:%d", lineinfo.FileName, lineinfo.LineNumber);
+ }
+ fprintf(fp, "\n");
+ }
+ else {
+ fprintf(fp,
+ "%-20s:0x%p %s\n",
+ module,
+ (LPVOID)frame.AddrPC.Offset,
+ "Symbols not available");
+ result = false;
+ break;
+ }
+ }
+ else {
+ break;
+ }
+ }
+ else {
+ break;
+ }
+ }
+ MEM_freeN(symbolinfo);
+ fprintf(fp, "\n\n");
+ return result;
+}
+
+static void bli_windows_system_backtrace_stack_thread(FILE *fp, HANDLE hThread)
+{
+ if (hThread != GetCurrentThread()) {
+ SuspendThread(hThread);
+ }
+ CONTEXT context;
+ context.ContextFlags = CONTEXT_ALL;
+ if (!GetThreadContext(hThread, &context)) {
+ fprintf(fp, "Cannot get thread context : 0x0%.8x\n", GetLastError());
+ }
+ BLI_windows_system_backtrace_run_trace(fp, hThread, &context);
+ if (hThread != GetCurrentThread()) {
+ ResumeThread(hThread);
+ }
+}
+
+static void bli_windows_system_backtrace_modules(FILE *fp)
+{
+ fprintf(fp, "Loaded Modules :\n");
+ HANDLE hModuleSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, 0);
+ if (hModuleSnap == INVALID_HANDLE_VALUE)
+ return;
+
+ MODULEENTRY32 me32;
+ me32.dwSize = sizeof(MODULEENTRY32);
+
+ if (!Module32First(hModuleSnap, &me32)) {
+ CloseHandle(hModuleSnap); // Must clean up the snapshot object!
+ fprintf(fp, " Error getting module list.\n");
+ return;
+ }
+
+ do {
+ if (me32.th32ProcessID == GetCurrentProcessId()) {
+ char version[MAX_PATH];
+ bli_windows_get_module_version(me32.szExePath, version, sizeof(version));
+ fprintf(fp, "0x%p %-20s %s\n", me32.modBaseAddr, version, me32.szModule);
+ }
+ } while (Module32Next(hModuleSnap, &me32));
+}
+
+static void bli_windows_system_backtrace_threads(FILE *fp)
+{
+ fprintf(fp, "Threads:\n");
+ HANDLE hThreadSnap = INVALID_HANDLE_VALUE;
+ THREADENTRY32 te32;
+
+ hThreadSnap = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
+ if (hThreadSnap == INVALID_HANDLE_VALUE) {
+ fprintf(fp, "Unable to retrieve threads list.\n");
+ return;
+ }
+
+ te32.dwSize = sizeof(THREADENTRY32);
+
+ if (!Thread32First(hThreadSnap, &te32)) {
+ CloseHandle(hThreadSnap);
+ return;
+ }
+ do {
+ if (te32.th32OwnerProcessID == GetCurrentProcessId()) {
+ if (GetCurrentThreadId() != te32.th32ThreadID) {
+ fprintf(fp, "Thread : %.8x\n", te32.th32ThreadID);
+ HANDLE ht = OpenThread(THREAD_ALL_ACCESS, FALSE, te32.th32ThreadID);
+ bli_windows_system_backtrace_stack_thread(fp, ht);
+ CloseHandle(ht);
+ }
+ }
+ } while (Thread32Next(hThreadSnap, &te32));
+ CloseHandle(hThreadSnap);
+}
+
+static bool BLI_windows_system_backtrace_stack(FILE *fp)
+{
+ fprintf(fp, "Stack trace:\n");
+ CONTEXT TempContext = *current_exception->ContextRecord;
+ return BLI_windows_system_backtrace_run_trace(fp, GetCurrentThread(), &TempContext);
+}
+
+static bool bli_private_symbols_loaded()
+{
+ IMAGEHLP_MODULE64 m64;
+ m64.SizeOfStruct = sizeof(m64);
+ if (SymGetModuleInfo64(GetCurrentProcess(), (DWORD64)GetModuleHandle(NULL), &m64)) {
+ PathStripPath(m64.LoadedPdbName);
+ return BLI_strcasecmp(m64.LoadedPdbName, "blender_private.pdb") == 0;
+ }
+ return false;
+}
+
+static void bli_load_symbols()
+{
+ /* If this is a developer station and the private pdb is already loaded leave it be. */
+ if (bli_private_symbols_loaded()) {
+ return;
+ }
+
+ char pdb_file[MAX_PATH] = {0};
+
+ /* get the currently executing image */
+ if (GetModuleFileNameA(NULL, pdb_file, sizeof(pdb_file))) {
+ /* remove the filename */
+ PathRemoveFileSpecA(pdb_file);
+ /* append blender.pdb */
+ PathAppendA(pdb_file, "blender.pdb");
+ if (BLI_exists(pdb_file)) {
+ HMODULE mod = GetModuleHandle(NULL);
+ if (mod) {
+ size_t size = BLI_file_size(pdb_file);
+
+ /* SymInitialize will try to load symbols on its own, so we first must unload whatever it
+ * did trying to help */
+ SymUnloadModule64(GetCurrentProcess(), (DWORD64)mod);
+
+ DWORD64 module_base = SymLoadModule(
+ GetCurrentProcess(), NULL, pdb_file, NULL, (DWORD64)mod, (DWORD)size);
+ if (module_base == 0) {
+ fprintf(stderr,
+ "Error loading symbols %s\n\terror:0x%.8x\n\tsize = %zi\n\tbase=0x%p\n",
+ pdb_file,
+ GetLastError(),
+ size,
+ (LPVOID)mod);
+ }
+ }
+ }
+ }
+}
+
+void BLI_system_backtrace(FILE *fp)
+{
+ SymInitialize(GetCurrentProcess(), NULL, TRUE);
+ bli_load_symbols();
+ bli_windows_system_backtrace_exception_record(fp, current_exception->ExceptionRecord);
+ if (BLI_windows_system_backtrace_stack(fp)) {
+ /* When the blender symbols are missing the stack traces will be unreliable
+ * so only run if the previous step completed successfully. */
+ bli_windows_system_backtrace_threads(fp);
+ }
+ bli_windows_system_backtrace_modules(fp);
+ fputc(0, fp); /* Give our selves a nice zero terminator for later on */
+}
+
+void BLI_windows_handle_exception(EXCEPTION_POINTERS *exception)
+{
+ current_exception = exception;
+ fprintf(stderr,
+ "Error : %s\n",
+ bli_windows_get_exception_description(exception->ExceptionRecord->ExceptionCode));
+ fflush(stderr);
+
+ LPVOID address = exception->ExceptionRecord->ExceptionAddress;
+ fprintf(stderr, "Address : 0x%p\n", address);
+
+ CHAR modulename[MAX_PATH];
+ bli_windows_get_module_name(address, modulename, sizeof(modulename));
+ fprintf(stderr, "Module : %s\n", modulename);
+ fflush(stderr);
+}
diff --git a/source/blender/blenlib/intern/task_iterator.c b/source/blender/blenlib/intern/task_iterator.c
index 4ac012fa578..ee459ac2548 100644
--- a/source/blender/blenlib/intern/task_iterator.c
+++ b/source/blender/blenlib/intern/task_iterator.c
@@ -17,7 +17,7 @@
/** \file
* \ingroup bli
*
- * A generic task system which can be used for any task based subsystem.
+ * Parallel tasks over all elements in a container.
*/
#include <stdlib.h>
@@ -34,77 +34,12 @@
#include "atomic_ops.h"
-/* Parallel range routines */
-
-/**
- *
- * Main functions:
- * - #BLI_task_parallel_range
- * - #BLI_task_parallel_listbase (#ListBase - double linked list)
- *
- * TODO:
- * - #BLI_task_parallel_foreach_link (#Link - single linked list)
- * - #BLI_task_parallel_foreach_ghash/gset (#GHash/#GSet - hash & set)
- * - #BLI_task_parallel_foreach_mempool (#BLI_mempool - iterate over mempools)
- */
-
/* Allows to avoid using malloc for userdata_chunk in tasks, when small enough. */
#define MALLOCA(_size) ((_size) <= 8192) ? alloca((_size)) : MEM_mallocN((_size), __func__)
#define MALLOCA_FREE(_mem, _size) \
if (((_mem) != NULL) && ((_size) > 8192)) \
MEM_freeN((_mem))
-/* Stores all needed data to perform a parallelized iteration,
- * with a same operation (callback function).
- * It can be chained with other tasks in a single-linked list way. */
-typedef struct TaskParallelRangeState {
- struct TaskParallelRangeState *next;
-
- /* Start and end point of integer value iteration. */
- int start, stop;
-
- /* User-defined data, shared between all worker threads. */
- void *userdata_shared;
- /* User-defined callback function called for each value in [start, stop[ specified range. */
- TaskParallelRangeFunc func;
-
- /* Each instance of looping chunks will get a copy of this data
- * (similar to OpenMP's firstprivate).
- */
- void *initial_tls_memory; /* Pointer to actual user-defined 'tls' data. */
- size_t tls_data_size; /* Size of that data. */
-
- void *flatten_tls_storage; /* 'tls' copies of initial_tls_memory for each running task. */
- /* Number of 'tls' copies in the array, i.e. number of worker threads. */
- size_t num_elements_in_tls_storage;
-
- /* Function called from calling thread once whole range have been processed. */
- TaskParallelFinalizeFunc func_finalize;
-
- /* Current value of the iterator, shared between all threads (atomically updated). */
- int iter_value;
- int iter_chunk_num; /* Amount of iterations to process in a single step. */
-} TaskParallelRangeState;
-
-/* Stores all the parallel tasks for a single pool. */
-typedef struct TaskParallelRangePool {
- /* The workers' task pool. */
- TaskPool *pool;
- /* The number of worker tasks we need to create. */
- int num_tasks;
- /* The total number of iterations in all the added ranges. */
- int num_total_iters;
- /* The size (number of items) processed at once by a worker task. */
- int chunk_size;
-
- /* Linked list of range tasks to process. */
- TaskParallelRangeState *parallel_range_states;
- /* Current range task beeing processed, swapped atomically. */
- TaskParallelRangeState *current_state;
- /* Scheduling settings common to all tasks. */
- TaskParallelSettings *settings;
-} TaskParallelRangePool;
-
BLI_INLINE void task_parallel_calc_chunk_size(const TaskParallelSettings *settings,
const int tot_items,
int num_tasks,
@@ -149,429 +84,7 @@ BLI_INLINE void task_parallel_calc_chunk_size(const TaskParallelSettings *settin
}
BLI_assert(chunk_size > 0);
-
- if (tot_items > 0) {
- switch (settings->scheduling_mode) {
- case TASK_SCHEDULING_STATIC:
- *r_chunk_size = max_ii(chunk_size, tot_items / num_tasks);
- break;
- case TASK_SCHEDULING_DYNAMIC:
- *r_chunk_size = chunk_size;
- break;
- }
- }
- else {
- /* If total amount of items is unknown, we can only use dynamic scheduling. */
- *r_chunk_size = chunk_size;
- }
-}
-
-BLI_INLINE void task_parallel_range_calc_chunk_size(TaskParallelRangePool *range_pool)
-{
- int num_iters = 0;
- int min_num_iters = INT_MAX;
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state->next) {
- const int ni = state->stop - state->start;
- num_iters += ni;
- if (min_num_iters > ni) {
- min_num_iters = ni;
- }
- }
- range_pool->num_total_iters = num_iters;
- /* Note: Passing min_num_iters here instead of num_iters kind of partially breaks the 'static'
- * scheduling, but pooled range iterator is inherently non-static anyway, so adding a small level
- * of dynamic scheduling here should be fine. */
- task_parallel_calc_chunk_size(
- range_pool->settings, min_num_iters, range_pool->num_tasks, &range_pool->chunk_size);
-}
-
-BLI_INLINE bool parallel_range_next_iter_get(TaskParallelRangePool *__restrict range_pool,
- int *__restrict r_iter,
- int *__restrict r_count,
- TaskParallelRangeState **__restrict r_state)
-{
- /* We need an atomic op here as well to fetch the initial state, since some other thread might
- * have already updated it. */
- TaskParallelRangeState *current_state = atomic_cas_ptr(
- (void **)&range_pool->current_state, NULL, NULL);
-
- int previter = INT32_MAX;
-
- while (current_state != NULL && previter >= current_state->stop) {
- previter = atomic_fetch_and_add_int32(&current_state->iter_value, range_pool->chunk_size);
- *r_iter = previter;
- *r_count = max_ii(0, min_ii(range_pool->chunk_size, current_state->stop - previter));
-
- if (previter >= current_state->stop) {
- /* At this point the state we got is done, we need to go to the next one. In case some other
- * thread already did it, then this does nothing, and we'll just get current valid state
- * at start of the next loop. */
- TaskParallelRangeState *current_state_from_atomic_cas = atomic_cas_ptr(
- (void **)&range_pool->current_state, current_state, current_state->next);
-
- if (current_state == current_state_from_atomic_cas) {
- /* The atomic CAS operation was successful, we did update range_pool->current_state, so we
- * can safely switch to next state. */
- current_state = current_state->next;
- }
- else {
- /* The atomic CAS operation failed, but we still got range_pool->current_state value out of
- * it, just use it as our new current state. */
- current_state = current_state_from_atomic_cas;
- }
- }
- }
-
- *r_state = current_state;
- return (current_state != NULL && previter < current_state->stop);
-}
-
-static void parallel_range_func(TaskPool *__restrict pool, void *tls_data_idx, int thread_id)
-{
- TaskParallelRangePool *__restrict range_pool = BLI_task_pool_userdata(pool);
- TaskParallelTLS tls = {
- .thread_id = thread_id,
- .userdata_chunk = NULL,
- };
- TaskParallelRangeState *state;
- int iter, count;
- while (parallel_range_next_iter_get(range_pool, &iter, &count, &state)) {
- tls.userdata_chunk = (char *)state->flatten_tls_storage +
- (((size_t)POINTER_AS_INT(tls_data_idx)) * state->tls_data_size);
- for (int i = 0; i < count; i++) {
- state->func(state->userdata_shared, iter + i, &tls);
- }
- }
-}
-
-static void parallel_range_single_thread(TaskParallelRangePool *range_pool)
-{
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state->next) {
- const int start = state->start;
- const int stop = state->stop;
- void *userdata = state->userdata_shared;
- TaskParallelRangeFunc func = state->func;
-
- void *initial_tls_memory = state->initial_tls_memory;
- const size_t tls_data_size = state->tls_data_size;
- void *flatten_tls_storage = NULL;
- const bool use_tls_data = (tls_data_size != 0) && (initial_tls_memory != NULL);
- if (use_tls_data) {
- flatten_tls_storage = MALLOCA(tls_data_size);
- memcpy(flatten_tls_storage, initial_tls_memory, tls_data_size);
- }
- TaskParallelTLS tls = {
- .thread_id = 0,
- .userdata_chunk = flatten_tls_storage,
- };
- for (int i = start; i < stop; i++) {
- func(userdata, i, &tls);
- }
- if (state->func_finalize != NULL) {
- state->func_finalize(userdata, flatten_tls_storage);
- }
- MALLOCA_FREE(flatten_tls_storage, tls_data_size);
- }
-}
-
-/**
- * This function allows to parallelized for loops in a similar way to OpenMP's
- * 'parallel for' statement.
- *
- * See public API doc of ParallelRangeSettings for description of all settings.
- */
-void BLI_task_parallel_range(const int start,
- const int stop,
- void *userdata,
- TaskParallelRangeFunc func,
- TaskParallelSettings *settings)
-{
- if (start == stop) {
- return;
- }
-
- BLI_assert(start < stop);
-
- TaskParallelRangeState state = {
- .next = NULL,
- .start = start,
- .stop = stop,
- .userdata_shared = userdata,
- .func = func,
- .iter_value = start,
- .initial_tls_memory = settings->userdata_chunk,
- .tls_data_size = settings->userdata_chunk_size,
- .func_finalize = settings->func_finalize,
- };
- TaskParallelRangePool range_pool = {
- .pool = NULL, .parallel_range_states = &state, .current_state = NULL, .settings = settings};
- int i, num_threads, num_tasks;
-
- void *tls_data = settings->userdata_chunk;
- const size_t tls_data_size = settings->userdata_chunk_size;
- if (tls_data_size != 0) {
- BLI_assert(tls_data != NULL);
- }
- const bool use_tls_data = (tls_data_size != 0) && (tls_data != NULL);
- void *flatten_tls_storage = NULL;
-
- /* If it's not enough data to be crunched, don't bother with tasks at all,
- * do everything from the current thread.
- */
- if (!settings->use_threading) {
- parallel_range_single_thread(&range_pool);
- return;
- }
-
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
- num_threads = BLI_task_scheduler_num_threads(task_scheduler);
-
- /* The idea here is to prevent creating task for each of the loop iterations
- * and instead have tasks which are evenly distributed across CPU cores and
- * pull next iter to be crunched using the queue.
- */
- range_pool.num_tasks = num_tasks = num_threads + 2;
-
- task_parallel_range_calc_chunk_size(&range_pool);
- range_pool.num_tasks = num_tasks = min_ii(num_tasks,
- max_ii(1, (stop - start) / range_pool.chunk_size));
-
- if (num_tasks == 1) {
- parallel_range_single_thread(&range_pool);
- return;
- }
-
- TaskPool *task_pool = range_pool.pool = BLI_task_pool_create_suspended(
- task_scheduler, &range_pool, TASK_PRIORITY_HIGH);
-
- range_pool.current_state = &state;
-
- if (use_tls_data) {
- state.flatten_tls_storage = flatten_tls_storage = MALLOCA(tls_data_size * (size_t)num_tasks);
- state.tls_data_size = tls_data_size;
- }
-
- const int thread_id = BLI_task_pool_creator_thread_id(task_pool);
- for (i = 0; i < num_tasks; i++) {
- if (use_tls_data) {
- void *userdata_chunk_local = (char *)flatten_tls_storage + (tls_data_size * (size_t)i);
- memcpy(userdata_chunk_local, tls_data, tls_data_size);
- }
- /* Use this pool's pre-allocated tasks. */
- BLI_task_pool_push_from_thread(
- task_pool, parallel_range_func, POINTER_FROM_INT(i), false, NULL, thread_id);
- }
-
- BLI_task_pool_work_and_wait(task_pool);
- BLI_task_pool_free(task_pool);
-
- if (use_tls_data) {
- if (settings->func_finalize != NULL) {
- for (i = 0; i < num_tasks; i++) {
- void *userdata_chunk_local = (char *)flatten_tls_storage + (tls_data_size * (size_t)i);
- settings->func_finalize(userdata, userdata_chunk_local);
- }
- }
- MALLOCA_FREE(flatten_tls_storage, tls_data_size * (size_t)num_tasks);
- }
-}
-
-/**
- * Initialize a task pool to parallelize several for loops at the same time.
- *
- * See public API doc of ParallelRangeSettings for description of all settings.
- * Note that loop-specific settings (like 'tls' data or finalize function) must be left NULL here.
- * Only settings controlling how iteration is parallelized must be defined, as those will affect
- * all loops added to that pool.
- */
-TaskParallelRangePool *BLI_task_parallel_range_pool_init(const TaskParallelSettings *settings)
-{
- TaskParallelRangePool *range_pool = MEM_callocN(sizeof(*range_pool), __func__);
-
- BLI_assert(settings->userdata_chunk == NULL);
- BLI_assert(settings->func_finalize == NULL);
- range_pool->settings = MEM_mallocN(sizeof(*range_pool->settings), __func__);
- *range_pool->settings = *settings;
-
- return range_pool;
-}
-
-/**
- * Add a loop task to the pool. It does not execute it at all.
- *
- * See public API doc of ParallelRangeSettings for description of all settings.
- * Note that only 'tls'-related data are used here.
- */
-void BLI_task_parallel_range_pool_push(TaskParallelRangePool *range_pool,
- const int start,
- const int stop,
- void *userdata,
- TaskParallelRangeFunc func,
- const TaskParallelSettings *settings)
-{
- BLI_assert(range_pool->pool == NULL);
-
- if (start == stop) {
- return;
- }
-
- BLI_assert(start < stop);
- if (settings->userdata_chunk_size != 0) {
- BLI_assert(settings->userdata_chunk != NULL);
- }
-
- TaskParallelRangeState *state = MEM_callocN(sizeof(*state), __func__);
- state->start = start;
- state->stop = stop;
- state->userdata_shared = userdata;
- state->func = func;
- state->iter_value = start;
- state->initial_tls_memory = settings->userdata_chunk;
- state->tls_data_size = settings->userdata_chunk_size;
- state->func_finalize = settings->func_finalize;
-
- state->next = range_pool->parallel_range_states;
- range_pool->parallel_range_states = state;
-}
-
-static void parallel_range_func_finalize(TaskPool *__restrict pool,
- void *v_state,
- int UNUSED(thread_id))
-{
- TaskParallelRangePool *__restrict range_pool = BLI_task_pool_userdata(pool);
- TaskParallelRangeState *state = v_state;
-
- for (int i = 0; i < range_pool->num_tasks; i++) {
- void *tls_data = (char *)state->flatten_tls_storage + (state->tls_data_size * (size_t)i);
- state->func_finalize(state->userdata_shared, tls_data);
- }
-}
-
-/**
- * Run all tasks pushed to the range_pool.
- *
- * Note that the range pool is re-usable (you may push new tasks into it and call this function
- * again).
- */
-void BLI_task_parallel_range_pool_work_and_wait(TaskParallelRangePool *range_pool)
-{
- BLI_assert(range_pool->pool == NULL);
-
- /* If it's not enough data to be crunched, don't bother with tasks at all,
- * do everything from the current thread.
- */
- if (!range_pool->settings->use_threading) {
- parallel_range_single_thread(range_pool);
- return;
- }
-
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
- const int num_threads = BLI_task_scheduler_num_threads(task_scheduler);
-
- /* The idea here is to prevent creating task for each of the loop iterations
- * and instead have tasks which are evenly distributed across CPU cores and
- * pull next iter to be crunched using the queue.
- */
- int num_tasks = num_threads + 2;
- range_pool->num_tasks = num_tasks;
-
- task_parallel_range_calc_chunk_size(range_pool);
- range_pool->num_tasks = num_tasks = min_ii(
- num_tasks, max_ii(1, range_pool->num_total_iters / range_pool->chunk_size));
-
- if (num_tasks == 1) {
- parallel_range_single_thread(range_pool);
- return;
- }
-
- /* We create all 'tls' data here in a single loop. */
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state->next) {
- void *userdata_chunk = state->initial_tls_memory;
- const size_t userdata_chunk_size = state->tls_data_size;
- if (userdata_chunk_size == 0) {
- BLI_assert(userdata_chunk == NULL);
- continue;
- }
-
- void *userdata_chunk_array = NULL;
- state->flatten_tls_storage = userdata_chunk_array = MALLOCA(userdata_chunk_size *
- (size_t)num_tasks);
- for (int i = 0; i < num_tasks; i++) {
- void *userdata_chunk_local = (char *)userdata_chunk_array +
- (userdata_chunk_size * (size_t)i);
- memcpy(userdata_chunk_local, userdata_chunk, userdata_chunk_size);
- }
- }
-
- TaskPool *task_pool = range_pool->pool = BLI_task_pool_create_suspended(
- task_scheduler, range_pool, TASK_PRIORITY_HIGH);
-
- range_pool->current_state = range_pool->parallel_range_states;
- const int thread_id = BLI_task_pool_creator_thread_id(task_pool);
- for (int i = 0; i < num_tasks; i++) {
- BLI_task_pool_push_from_thread(
- task_pool, parallel_range_func, POINTER_FROM_INT(i), false, NULL, thread_id);
- }
-
- BLI_task_pool_work_and_wait(task_pool);
-
- BLI_assert(atomic_cas_ptr((void **)&range_pool->current_state, NULL, NULL) == NULL);
-
- /* Finalize all tasks. */
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state->next) {
- const size_t userdata_chunk_size = state->tls_data_size;
- void *userdata_chunk_array = state->flatten_tls_storage;
- UNUSED_VARS_NDEBUG(userdata_chunk_array);
- if (userdata_chunk_size == 0) {
- BLI_assert(userdata_chunk_array == NULL);
- continue;
- }
-
- if (state->func_finalize != NULL) {
- BLI_task_pool_push_from_thread(
- task_pool, parallel_range_func_finalize, state, false, NULL, thread_id);
- }
- }
-
- BLI_task_pool_work_and_wait(task_pool);
- BLI_task_pool_free(task_pool);
- range_pool->pool = NULL;
-
- /* Cleanup all tasks. */
- TaskParallelRangeState *state_next;
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state_next) {
- state_next = state->next;
-
- const size_t userdata_chunk_size = state->tls_data_size;
- void *userdata_chunk_array = state->flatten_tls_storage;
- if (userdata_chunk_size != 0) {
- BLI_assert(userdata_chunk_array != NULL);
- MALLOCA_FREE(userdata_chunk_array, userdata_chunk_size * (size_t)num_tasks);
- }
-
- MEM_freeN(state);
- }
- range_pool->parallel_range_states = NULL;
-}
-
-/**
- * Clear/free given \a range_pool.
- */
-void BLI_task_parallel_range_pool_free(TaskParallelRangePool *range_pool)
-{
- TaskParallelRangeState *state_next = NULL;
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state_next) {
- state_next = state->next;
- MEM_freeN(state);
- }
- MEM_freeN(range_pool->settings);
- MEM_freeN(range_pool);
+ *r_chunk_size = chunk_size;
}
typedef struct TaskParallelIteratorState {
@@ -586,20 +99,10 @@ typedef struct TaskParallelIteratorState {
int tot_items;
} TaskParallelIteratorState;
-BLI_INLINE void task_parallel_iterator_calc_chunk_size(const TaskParallelSettings *settings,
- const int num_tasks,
- TaskParallelIteratorState *state)
-{
- task_parallel_calc_chunk_size(
- settings, state->tot_items, num_tasks, &state->iter_shared.chunk_size);
-}
-
static void parallel_iterator_func_do(TaskParallelIteratorState *__restrict state,
- void *userdata_chunk,
- int threadid)
+ void *userdata_chunk)
{
TaskParallelTLS tls = {
- .thread_id = threadid,
.userdata_chunk = userdata_chunk,
};
@@ -652,11 +155,11 @@ static void parallel_iterator_func_do(TaskParallelIteratorState *__restrict stat
MALLOCA_FREE(current_chunk_indices, indices_size);
}
-static void parallel_iterator_func(TaskPool *__restrict pool, void *userdata_chunk, int threadid)
+static void parallel_iterator_func(TaskPool *__restrict pool, void *userdata_chunk)
{
- TaskParallelIteratorState *__restrict state = BLI_task_pool_userdata(pool);
+ TaskParallelIteratorState *__restrict state = BLI_task_pool_user_data(pool);
- parallel_iterator_func_do(state, userdata_chunk, threadid);
+ parallel_iterator_func_do(state, userdata_chunk);
}
static void task_parallel_iterator_no_threads(const TaskParallelSettings *settings,
@@ -675,23 +178,21 @@ static void task_parallel_iterator_no_threads(const TaskParallelSettings *settin
/* Also marking it as non-threaded for the iterator callback. */
state->iter_shared.spin_lock = NULL;
- parallel_iterator_func_do(state, userdata_chunk, 0);
+ parallel_iterator_func_do(state, userdata_chunk);
- if (use_userdata_chunk) {
- if (settings->func_finalize != NULL) {
- settings->func_finalize(state->userdata, userdata_chunk_local);
- }
- MALLOCA_FREE(userdata_chunk_local, userdata_chunk_size);
+ if (use_userdata_chunk && settings->func_free != NULL) {
+ /* `func_free` should only free data that was created during execution of `func`. */
+ settings->func_free(state->userdata, userdata_chunk_local);
}
}
static void task_parallel_iterator_do(const TaskParallelSettings *settings,
TaskParallelIteratorState *state)
{
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
- const int num_threads = BLI_task_scheduler_num_threads(task_scheduler);
+ const int num_threads = BLI_task_scheduler_num_threads();
- task_parallel_iterator_calc_chunk_size(settings, num_threads, state);
+ task_parallel_calc_chunk_size(
+ settings, state->tot_items, num_threads, &state->iter_shared.chunk_size);
if (!settings->use_threading) {
task_parallel_iterator_no_threads(settings, state);
@@ -720,31 +221,32 @@ static void task_parallel_iterator_do(const TaskParallelSettings *settings,
void *userdata_chunk_array = NULL;
const bool use_userdata_chunk = (userdata_chunk_size != 0) && (userdata_chunk != NULL);
- TaskPool *task_pool = BLI_task_pool_create_suspended(task_scheduler, state, TASK_PRIORITY_HIGH);
+ TaskPool *task_pool = BLI_task_pool_create(state, TASK_PRIORITY_HIGH);
if (use_userdata_chunk) {
userdata_chunk_array = MALLOCA(userdata_chunk_size * num_tasks);
}
- const int thread_id = BLI_task_pool_creator_thread_id(task_pool);
for (size_t i = 0; i < num_tasks; i++) {
if (use_userdata_chunk) {
userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i);
memcpy(userdata_chunk_local, userdata_chunk, userdata_chunk_size);
}
/* Use this pool's pre-allocated tasks. */
- BLI_task_pool_push_from_thread(
- task_pool, parallel_iterator_func, userdata_chunk_local, false, NULL, thread_id);
+ BLI_task_pool_push(task_pool, parallel_iterator_func, userdata_chunk_local, false, NULL);
}
BLI_task_pool_work_and_wait(task_pool);
BLI_task_pool_free(task_pool);
- if (use_userdata_chunk) {
- if (settings->func_finalize != NULL) {
- for (size_t i = 0; i < num_tasks; i++) {
- userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i);
- settings->func_finalize(state->userdata, userdata_chunk_local);
+ if (use_userdata_chunk && (settings->func_reduce != NULL || settings->func_free != NULL)) {
+ for (size_t i = 0; i < num_tasks; i++) {
+ userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i);
+ if (settings->func_reduce != NULL) {
+ settings->func_reduce(state->userdata, userdata_chunk, userdata_chunk_local);
+ }
+ if (settings->func_free != NULL) {
+ settings->func_free(state->userdata, userdata_chunk_local);
}
}
MALLOCA_FREE(userdata_chunk_array, userdata_chunk_size * num_tasks);
@@ -847,9 +349,9 @@ typedef struct ParallelMempoolState {
TaskParallelMempoolFunc func;
} ParallelMempoolState;
-static void parallel_mempool_func(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
+static void parallel_mempool_func(TaskPool *__restrict pool, void *taskdata)
{
- ParallelMempoolState *__restrict state = BLI_task_pool_userdata(pool);
+ ParallelMempoolState *__restrict state = BLI_task_pool_user_data(pool);
BLI_mempool_iter *iter = taskdata;
MempoolIterData *item;
@@ -875,7 +377,6 @@ void BLI_task_parallel_mempool(BLI_mempool *mempool,
TaskParallelMempoolFunc func,
const bool use_threading)
{
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
ParallelMempoolState state;
int i, num_threads, num_tasks;
@@ -895,9 +396,8 @@ void BLI_task_parallel_mempool(BLI_mempool *mempool,
return;
}
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create_suspended(task_scheduler, &state, TASK_PRIORITY_HIGH);
- num_threads = BLI_task_scheduler_num_threads(task_scheduler);
+ task_pool = BLI_task_pool_create(&state, TASK_PRIORITY_HIGH);
+ num_threads = BLI_task_scheduler_num_threads();
/* The idea here is to prevent creating task for each of the loop iterations
* and instead have tasks which are evenly distributed across CPU cores and
@@ -911,11 +411,9 @@ void BLI_task_parallel_mempool(BLI_mempool *mempool,
BLI_mempool_iter *mempool_iterators = BLI_mempool_iter_threadsafe_create(mempool,
(size_t)num_tasks);
- const int thread_id = BLI_task_pool_creator_thread_id(task_pool);
for (i = 0; i < num_tasks; i++) {
/* Use this pool's pre-allocated tasks. */
- BLI_task_pool_push_from_thread(
- task_pool, parallel_mempool_func, &mempool_iterators[i], false, NULL, thread_id);
+ BLI_task_pool_push(task_pool, parallel_mempool_func, &mempool_iterators[i], false, NULL);
}
BLI_task_pool_work_and_wait(task_pool);
diff --git a/source/blender/blenlib/intern/task_pool.cc b/source/blender/blenlib/intern/task_pool.cc
index 8085d495248..b0d7df92343 100644
--- a/source/blender/blenlib/intern/task_pool.cc
+++ b/source/blender/blenlib/intern/task_pool.cc
@@ -17,731 +17,374 @@
/** \file
* \ingroup bli
*
- * A generic task system which can be used for any task based subsystem.
+ * Task pool to run tasks in parallel.
*/
+#include <memory>
#include <stdlib.h>
+#include <utility>
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
-#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_mempool.h"
#include "BLI_task.h"
#include "BLI_threads.h"
-#include "atomic_ops.h"
-
-/* Define this to enable some detailed statistic print. */
-#undef DEBUG_STATS
-
-/* Types */
-
-/* Number of per-thread pre-allocated tasks.
- *
- * For more details see description of TaskMemPool.
- */
-#define MEMPOOL_SIZE 256
-
-/* Number of tasks which are pushed directly to local thread queue.
- *
- * This allows thread to fetch next task without locking the whole queue.
- */
-#define LOCAL_QUEUE_SIZE 1
-
-/* Number of tasks which are allowed to be scheduled in a delayed manner.
- *
- * This allows to use less locks per graph node children schedule. More details
- * could be found at TaskThreadLocalStorage::do_delayed_push.
- */
-#define DELAYED_QUEUE_SIZE 4096
-
-#ifndef NDEBUG
-# define ASSERT_THREAD_ID(scheduler, thread_id) \
- do { \
- if (!BLI_thread_is_main()) { \
- TaskThread *thread = (TaskThread *)pthread_getspecific(scheduler->tls_id_key); \
- if (thread == NULL) { \
- BLI_assert(thread_id == 0); \
- } \
- else { \
- BLI_assert(thread_id == thread->id); \
- } \
- } \
- else { \
- BLI_assert(thread_id == 0); \
- } \
- } while (false)
-#else
-# define ASSERT_THREAD_ID(scheduler, thread_id)
+#ifdef WITH_TBB
+/* Quiet top level deprecation message, unrelated to API usage here. */
+# define TBB_SUPPRESS_DEPRECATED_MESSAGES 1
+# include <tbb/tbb.h>
#endif
-typedef struct Task {
- struct Task *next, *prev;
+/* Task
+ *
+ * Unit of work to execute. This is a C++ class to work with TBB. */
+class Task {
+ public:
+ TaskPool *pool;
TaskRunFunction run;
void *taskdata;
bool free_taskdata;
TaskFreeFunction freedata;
- TaskPool *pool;
-} Task;
-/* This is a per-thread storage of pre-allocated tasks.
- *
- * The idea behind this is simple: reduce amount of malloc() calls when pushing
- * new task to the pool. This is done by keeping memory from the tasks which
- * were finished already, so instead of freeing that memory we put it to the
- * pool for the later re-use.
- *
- * The tricky part here is to avoid any inter-thread synchronization, hence no
- * lock must exist around this pool. The pool will become an owner of the pointer
- * from freed task, and only corresponding thread will be able to use this pool
- * (no memory stealing and such).
- *
- * This leads to the following use of the pool:
- *
- * - task_push() should provide proper thread ID from which the task is being
- * pushed from.
- *
- * - Task allocation function which check corresponding memory pool and if there
- * is any memory in there it'll mark memory as re-used, remove it from the pool
- * and use that memory for the new task.
- *
- * At this moment task queue owns the memory.
- *
- * - When task is done and task_free() is called the memory will be put to the
- * pool which corresponds to a thread which handled the task.
- */
-typedef struct TaskMemPool {
- /* Number of pre-allocated tasks in the pool. */
- int num_tasks;
- /* Pre-allocated task memory pointers. */
- Task *tasks[MEMPOOL_SIZE];
-} TaskMemPool;
-
-#ifdef DEBUG_STATS
-typedef struct TaskMemPoolStats {
- /* Number of allocations. */
- int num_alloc;
- /* Number of avoided allocations (pointer was re-used from the pool). */
- int num_reuse;
- /* Number of discarded memory due to pool saturation, */
- int num_discard;
-} TaskMemPoolStats;
-#endif
-
-typedef struct TaskThreadLocalStorage {
- /* Memory pool for faster task allocation.
- * The idea is to re-use memory of finished/discarded tasks by this thread.
- */
- TaskMemPool task_mempool;
-
- /* Local queue keeps thread alive by keeping small amount of tasks ready
- * to be picked up without causing global thread locks for synchronization.
- */
- int num_local_queue;
- Task *local_queue[LOCAL_QUEUE_SIZE];
-
- /* Thread can be marked for delayed tasks push. This is helpful when it's
- * know that lots of subsequent task pushed will happen from the same thread
- * without "interrupting" for task execution.
- *
- * We try to accumulate as much tasks as possible in a local queue without
- * any locks first, and then we push all of them into a scheduler's queue
- * from within a single mutex lock.
- */
- bool do_delayed_push;
- int num_delayed_queue;
- Task *delayed_queue[DELAYED_QUEUE_SIZE];
-} TaskThreadLocalStorage;
-
-struct TaskPool {
- TaskScheduler *scheduler;
-
- volatile size_t num;
- ThreadMutex num_mutex;
- ThreadCondition num_cond;
-
- void *userdata;
- ThreadMutex user_mutex;
+ Task(TaskPool *pool,
+ TaskRunFunction run,
+ void *taskdata,
+ bool free_taskdata,
+ TaskFreeFunction freedata)
+ : pool(pool), run(run), taskdata(taskdata), free_taskdata(free_taskdata), freedata(freedata)
+ {
+ }
- volatile bool do_cancel;
- volatile bool do_work;
+ ~Task()
+ {
+ if (free_taskdata) {
+ if (freedata) {
+ freedata(pool, taskdata);
+ }
+ else {
+ MEM_freeN(taskdata);
+ }
+ }
+ }
- volatile bool is_suspended;
- bool start_suspended;
- ListBase suspended_queue;
- size_t num_suspended;
+ /* Move constructor. */
+ Task(Task &&other)
+ : pool(other.pool),
+ run(other.run),
+ taskdata(other.taskdata),
+ free_taskdata(other.free_taskdata),
+ freedata(other.freedata)
+ {
+ other.pool = NULL;
+ other.run = NULL;
+ other.taskdata = NULL;
+ other.free_taskdata = false;
+ other.freedata = NULL;
+ }
- TaskPriority priority;
+ /* Execute task. */
+ void operator()() const
+ {
+ run(pool, taskdata);
+ }
- /* If set, this pool may never be work_and_wait'ed, which means TaskScheduler
- * has to use its special background fallback thread in case we are in
- * single-threaded situation.
- */
- bool run_in_background;
+ /* For performance, ensure we never copy the task and only move it. */
+ Task(const Task &other) = delete;
+ Task &operator=(const Task &other) = delete;
+ Task &operator=(Task &&other) = delete;
+};
- /* This is a task scheduler's ID of a thread at which pool was constructed.
- * It will be used to access task TLS.
- */
- int thread_id;
+/* TBB Task Group.
+ *
+ * Subclass since there seems to be no other way to set priority. */
+
+#ifdef WITH_TBB
+class TBBTaskGroup : public tbb::task_group {
+ public:
+ TBBTaskGroup(TaskPriority priority)
+ {
+ switch (priority) {
+ case TASK_PRIORITY_LOW:
+ my_context.set_priority(tbb::priority_low);
+ break;
+ case TASK_PRIORITY_HIGH:
+ my_context.set_priority(tbb::priority_normal);
+ break;
+ }
+ }
- /* For the pools which are created from non-main thread which is not a
- * scheduler worker thread we can't re-use any of scheduler's threads TLS
- * and have to use our own one.
- */
- bool use_local_tls;
- TaskThreadLocalStorage local_tls;
-#ifndef NDEBUG
- pthread_t creator_thread_id;
+ ~TBBTaskGroup()
+ {
+ }
+};
#endif
-#ifdef DEBUG_STATS
- TaskMemPoolStats *mempool_stats;
-#endif
-};
+/* Task Pool */
-struct TaskScheduler {
- pthread_t *threads;
- struct TaskThread *task_threads;
- int num_threads;
- bool background_thread_only;
+typedef enum TaskPoolType {
+ TASK_POOL_TBB,
+ TASK_POOL_TBB_SUSPENDED,
+ TASK_POOL_NO_THREADS,
+ TASK_POOL_BACKGROUND,
+ TASK_POOL_BACKGROUND_SERIAL,
+} TaskPoolType;
- ListBase queue;
- ThreadMutex queue_mutex;
- ThreadCondition queue_cond;
+struct TaskPool {
+ TaskPoolType type;
+ bool use_threads;
- ThreadMutex startup_mutex;
- ThreadCondition startup_cond;
- volatile int num_thread_started;
+ ThreadMutex user_mutex;
+ void *userdata;
- volatile bool do_exit;
+ /* TBB task pool. */
+#ifdef WITH_TBB
+ TBBTaskGroup tbb_group;
+#endif
+ volatile bool is_suspended;
+ BLI_mempool *suspended_mempool;
- /* NOTE: In pthread's TLS we store the whole TaskThread structure. */
- pthread_key_t tls_id_key;
+ /* Background task pool. */
+ ListBase background_threads;
+ ThreadQueue *background_queue;
+ volatile bool background_is_canceling;
};
-typedef struct TaskThread {
- TaskScheduler *scheduler;
- int id;
- TaskThreadLocalStorage tls;
-} TaskThread;
-
-/* Helper */
-BLI_INLINE void task_data_free(Task *task, const int thread_id)
-{
- if (task->free_taskdata) {
- if (task->freedata) {
- task->freedata(task->pool, task->taskdata, thread_id);
- }
- else {
- MEM_freeN(task->taskdata);
- }
- }
-}
-
-BLI_INLINE void initialize_task_tls(TaskThreadLocalStorage *tls)
-{
- memset(tls, 0, sizeof(TaskThreadLocalStorage));
-}
+/* TBB Task Pool.
+ *
+ * Task pool using the TBB scheduler for tasks. When building without TBB
+ * support or running Blender with -t 1, this reverts to single threaded.
+ *
+ * Tasks may be suspended until in all are created, to make it possible to
+ * initialize data structures and create tasks in a single pass. */
-BLI_INLINE TaskThreadLocalStorage *get_task_tls(TaskPool *pool, const int thread_id)
+static void tbb_task_pool_create(TaskPool *pool, TaskPriority priority)
{
- TaskScheduler *scheduler = pool->scheduler;
- BLI_assert(thread_id >= 0);
- BLI_assert(thread_id <= scheduler->num_threads);
- if (pool->use_local_tls && thread_id == 0) {
- BLI_assert(pool->thread_id == 0);
- BLI_assert(!BLI_thread_is_main());
- BLI_assert(pthread_equal(pthread_self(), pool->creator_thread_id));
- return &pool->local_tls;
- }
- if (thread_id == 0) {
- BLI_assert(BLI_thread_is_main());
- return &scheduler->task_threads[pool->thread_id].tls;
+ if (pool->type == TASK_POOL_TBB_SUSPENDED) {
+ pool->is_suspended = true;
+ pool->suspended_mempool = BLI_mempool_create(sizeof(Task), 512, 512, BLI_MEMPOOL_ALLOW_ITER);
}
- return &scheduler->task_threads[thread_id].tls;
-}
-BLI_INLINE void free_task_tls(TaskThreadLocalStorage *tls)
-{
- TaskMemPool *task_mempool = &tls->task_mempool;
- for (int i = 0; i < task_mempool->num_tasks; i++) {
- MEM_freeN(task_mempool->tasks[i]);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ new (&pool->tbb_group) TBBTaskGroup(priority);
}
-}
-
-static Task *task_alloc(TaskPool *pool, const int thread_id)
-{
- BLI_assert(thread_id <= pool->scheduler->num_threads);
- if (thread_id != -1) {
- BLI_assert(thread_id >= 0);
- BLI_assert(thread_id <= pool->scheduler->num_threads);
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- TaskMemPool *task_mempool = &tls->task_mempool;
- /* Try to re-use task memory from a thread local storage. */
- if (task_mempool->num_tasks > 0) {
- --task_mempool->num_tasks;
- /* Success! We've just avoided task allocation. */
-#ifdef DEBUG_STATS
- pool->mempool_stats[thread_id].num_reuse++;
-#endif
- return task_mempool->tasks[task_mempool->num_tasks];
- }
- /* We are doomed to allocate new task data. */
-#ifdef DEBUG_STATS
- pool->mempool_stats[thread_id].num_alloc++;
+#else
+ UNUSED_VARS(priority);
#endif
- }
- return (Task *)MEM_mallocN(sizeof(Task), "New task");
}
-static void task_free(TaskPool *pool, Task *task, const int thread_id)
+static void tbb_task_pool_run(TaskPool *pool, Task &&task)
{
- task_data_free(task, thread_id);
- BLI_assert(thread_id >= 0);
- BLI_assert(thread_id <= pool->scheduler->num_threads);
- if (thread_id == 0) {
- BLI_assert(pool->use_local_tls || BLI_thread_is_main());
+ if (pool->is_suspended) {
+ /* Suspended task that will be executed in work_and_wait(). */
+ Task *task_mem = (Task *)BLI_mempool_alloc(pool->suspended_mempool);
+ new (task_mem) Task(std::move(task));
+#ifdef __GNUC__
+ /* Work around apparent compiler bug where task is not properly copied
+ * to task_mem. This appears unrelated to the use of placement new or
+ * move semantics, happens even writing to a plain C struct. Rather the
+ * call into TBB seems to have some indirect effect. */
+ std::atomic_thread_fence(std::memory_order_release);
+#endif
}
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- TaskMemPool *task_mempool = &tls->task_mempool;
- if (task_mempool->num_tasks < MEMPOOL_SIZE - 1) {
- /* Successfully allowed the task to be re-used later. */
- task_mempool->tasks[task_mempool->num_tasks] = task;
- ++task_mempool->num_tasks;
+#ifdef WITH_TBB
+ else if (pool->use_threads) {
+ /* Execute in TBB task group. */
+ pool->tbb_group.run(std::move(task));
}
- else {
- /* Local storage saturated, no other way than just discard
- * the memory.
- *
- * TODO(sergey): We can perhaps store such pointer in a global
- * scheduler pool, maybe it'll be faster than discarding and
- * allocating again.
- */
- MEM_freeN(task);
-#ifdef DEBUG_STATS
- pool->mempool_stats[thread_id].num_discard++;
#endif
+ else {
+ /* Execute immediately. */
+ task();
}
}
-/* Task Scheduler */
-
-static void task_pool_num_decrease(TaskPool *pool, size_t done)
+static void tbb_task_pool_work_and_wait(TaskPool *pool)
{
- BLI_mutex_lock(&pool->num_mutex);
+ /* Start any suspended task now. */
+ if (pool->suspended_mempool) {
+ pool->is_suspended = false;
- BLI_assert(pool->num >= done);
-
- pool->num -= done;
+ BLI_mempool_iter iter;
+ BLI_mempool_iternew(pool->suspended_mempool, &iter);
+ while (Task *task = (Task *)BLI_mempool_iterstep(&iter)) {
+ tbb_task_pool_run(pool, std::move(*task));
+ }
- if (pool->num == 0) {
- BLI_condition_notify_all(&pool->num_cond);
+ BLI_mempool_clear(pool->suspended_mempool);
}
- BLI_mutex_unlock(&pool->num_mutex);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ /* This is called wait(), but internally it can actually do work. This
+ * matters because we don't want recursive usage of task pools to run
+ * out of threads and get stuck. */
+ pool->tbb_group.wait();
+ }
+#endif
}
-static void task_pool_num_increase(TaskPool *pool, size_t new_num)
+static void tbb_task_pool_cancel(TaskPool *pool)
{
- BLI_mutex_lock(&pool->num_mutex);
-
- pool->num += new_num;
- BLI_condition_notify_all(&pool->num_cond);
-
- BLI_mutex_unlock(&pool->num_mutex);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ pool->tbb_group.cancel();
+ pool->tbb_group.wait();
+ }
+#else
+ UNUSED_VARS(pool);
+#endif
}
-static bool task_scheduler_thread_wait_pop(TaskScheduler *scheduler, Task **task)
+static bool tbb_task_pool_canceled(TaskPool *pool)
{
- bool found_task = false;
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- while (!scheduler->queue.first && !scheduler->do_exit) {
- BLI_condition_wait(&scheduler->queue_cond, &scheduler->queue_mutex);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ return pool->tbb_group.is_canceling();
}
+#else
+ UNUSED_VARS(pool);
+#endif
- do {
- Task *current_task;
-
- /* Assuming we can only have a void queue in 'exit' case here seems logical
- * (we should only be here after our worker thread has been woken up from a
- * condition_wait(), which only happens after a new task was added to the queue),
- * but it is wrong.
- * Waiting on condition may wake up the thread even if condition is not signaled
- * (spurious wake-ups), and some race condition may also empty the queue **after**
- * condition has been signaled, but **before** awoken thread reaches this point...
- * See http://stackoverflow.com/questions/8594591
- *
- * So we only abort here if do_exit is set.
- */
- if (scheduler->do_exit) {
- BLI_mutex_unlock(&scheduler->queue_mutex);
- return false;
- }
-
- for (current_task = (Task *)scheduler->queue.first; current_task != NULL;
- current_task = current_task->next) {
- TaskPool *pool = current_task->pool;
-
- if (scheduler->background_thread_only && !pool->run_in_background) {
- continue;
- }
-
- *task = current_task;
- found_task = true;
- BLI_remlink(&scheduler->queue, *task);
- break;
- }
- if (!found_task) {
- BLI_condition_wait(&scheduler->queue_cond, &scheduler->queue_mutex);
- }
- } while (!found_task);
-
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- return true;
+ return false;
}
-BLI_INLINE void handle_local_queue(TaskThreadLocalStorage *tls, const int thread_id)
+static void tbb_task_pool_free(TaskPool *pool)
{
- BLI_assert(!tls->do_delayed_push);
- while (tls->num_local_queue > 0) {
- /* We pop task from queue before handling it so handler of the task can
- * push next job to the local queue.
- */
- tls->num_local_queue--;
- Task *local_task = tls->local_queue[tls->num_local_queue];
- /* TODO(sergey): Double-check work_and_wait() doesn't handle other's
- * pool tasks.
- */
- TaskPool *local_pool = local_task->pool;
- local_task->run(local_pool, local_task->taskdata, thread_id);
- task_free(local_pool, local_task, thread_id);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ pool->tbb_group.~TBBTaskGroup();
}
- BLI_assert(!tls->do_delayed_push);
-}
+#endif
-static void *task_scheduler_thread_run(void *thread_p)
-{
- TaskThread *thread = (TaskThread *)thread_p;
- TaskThreadLocalStorage *tls = &thread->tls;
- TaskScheduler *scheduler = thread->scheduler;
- int thread_id = thread->id;
- Task *task;
-
- pthread_setspecific(scheduler->tls_id_key, thread);
-
- /* signal the main thread when all threads have started */
- BLI_mutex_lock(&scheduler->startup_mutex);
- scheduler->num_thread_started++;
- if (scheduler->num_thread_started == scheduler->num_threads) {
- BLI_condition_notify_one(&scheduler->startup_cond);
+ if (pool->suspended_mempool) {
+ BLI_mempool_destroy(pool->suspended_mempool);
}
- BLI_mutex_unlock(&scheduler->startup_mutex);
-
- /* keep popping off tasks */
- while (task_scheduler_thread_wait_pop(scheduler, &task)) {
- TaskPool *pool = task->pool;
-
- /* run task */
- BLI_assert(!tls->do_delayed_push);
- task->run(pool, task->taskdata, thread_id);
- BLI_assert(!tls->do_delayed_push);
-
- /* delete task */
- task_free(pool, task, thread_id);
+}
- /* Handle all tasks from local queue. */
- handle_local_queue(tls, thread_id);
+/* Background Task Pool.
+ *
+ * Fallback for running background tasks when building without TBB. */
- /* notify pool task was done */
- task_pool_num_decrease(pool, 1);
+static void *background_task_run(void *userdata)
+{
+ TaskPool *pool = (TaskPool *)userdata;
+ while (Task *task = (Task *)BLI_thread_queue_pop(pool->background_queue)) {
+ (*task)();
+ task->~Task();
+ MEM_freeN(task);
}
-
return NULL;
}
-TaskScheduler *BLI_task_scheduler_create(int num_threads)
+static void background_task_pool_create(TaskPool *pool)
{
- TaskScheduler *scheduler = (TaskScheduler *)MEM_callocN(sizeof(TaskScheduler), "TaskScheduler");
-
- /* multiple places can use this task scheduler, sharing the same
- * threads, so we keep track of the number of users. */
- scheduler->do_exit = false;
-
- BLI_listbase_clear(&scheduler->queue);
- BLI_mutex_init(&scheduler->queue_mutex);
- BLI_condition_init(&scheduler->queue_cond);
-
- BLI_mutex_init(&scheduler->startup_mutex);
- BLI_condition_init(&scheduler->startup_cond);
- scheduler->num_thread_started = 0;
-
- if (num_threads == 0) {
- /* automatic number of threads will be main thread + num cores */
- num_threads = BLI_system_thread_count();
- }
-
- /* main thread will also work, so we count it too */
- num_threads -= 1;
-
- /* Add background-only thread if needed. */
- if (num_threads == 0) {
- scheduler->background_thread_only = true;
- num_threads = 1;
- }
-
- scheduler->task_threads = (TaskThread *)MEM_mallocN(sizeof(TaskThread) * (num_threads + 1),
- "TaskScheduler task threads");
-
- /* Initialize TLS for main thread. */
- initialize_task_tls(&scheduler->task_threads[0].tls);
-
- pthread_key_create(&scheduler->tls_id_key, NULL);
-
- /* launch threads that will be waiting for work */
- if (num_threads > 0) {
- int i;
-
- scheduler->num_threads = num_threads;
- scheduler->threads = (pthread_t *)MEM_callocN(sizeof(pthread_t) * num_threads,
- "TaskScheduler threads");
-
- for (i = 0; i < num_threads; i++) {
- TaskThread *thread = &scheduler->task_threads[i + 1];
- thread->scheduler = scheduler;
- thread->id = i + 1;
- initialize_task_tls(&thread->tls);
-
- if (pthread_create(&scheduler->threads[i], NULL, task_scheduler_thread_run, thread) != 0) {
- fprintf(stderr, "TaskScheduler failed to launch thread %d/%d\n", i, num_threads);
- }
- }
- }
-
- /* Wait for all worker threads to start before returning to caller to prevent the case where
- * threads are still starting and pthread_join is called, which causes a deadlock on pthreads4w.
- */
- BLI_mutex_lock(&scheduler->startup_mutex);
- /* NOTE: Use loop here to avoid false-positive everything-is-ready caused by spontaneous thread
- * wake up. */
- while (scheduler->num_thread_started != num_threads) {
- BLI_condition_wait(&scheduler->startup_cond, &scheduler->startup_mutex);
- }
- BLI_mutex_unlock(&scheduler->startup_mutex);
-
- return scheduler;
+ pool->background_queue = BLI_thread_queue_init();
+ BLI_threadpool_init(&pool->background_threads, background_task_run, 1);
+ BLI_threadpool_insert(&pool->background_threads, pool);
}
-void BLI_task_scheduler_free(TaskScheduler *scheduler)
+static void background_task_pool_run(TaskPool *pool, Task &&task)
{
- Task *task;
-
- /* stop all waiting threads */
- BLI_mutex_lock(&scheduler->queue_mutex);
- scheduler->do_exit = true;
- BLI_condition_notify_all(&scheduler->queue_cond);
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- pthread_key_delete(scheduler->tls_id_key);
-
- /* delete threads */
- if (scheduler->threads) {
- int i;
-
- for (i = 0; i < scheduler->num_threads; i++) {
- if (pthread_join(scheduler->threads[i], NULL) != 0) {
- fprintf(stderr, "TaskScheduler failed to join thread %d/%d\n", i, scheduler->num_threads);
- }
- }
-
- MEM_freeN(scheduler->threads);
- }
-
- /* Delete task thread data */
- if (scheduler->task_threads) {
- for (int i = 0; i < scheduler->num_threads + 1; i++) {
- TaskThreadLocalStorage *tls = &scheduler->task_threads[i].tls;
- free_task_tls(tls);
- }
-
- MEM_freeN(scheduler->task_threads);
- }
-
- /* delete leftover tasks */
- for (task = (Task *)scheduler->queue.first; task; task = task->next) {
- task_data_free(task, 0);
- }
- BLI_freelistN(&scheduler->queue);
-
- /* delete mutex/condition */
- BLI_mutex_end(&scheduler->queue_mutex);
- BLI_condition_end(&scheduler->queue_cond);
- BLI_mutex_end(&scheduler->startup_mutex);
- BLI_condition_end(&scheduler->startup_cond);
-
- MEM_freeN(scheduler);
+ Task *task_mem = (Task *)MEM_mallocN(sizeof(Task), __func__);
+ new (task_mem) Task(std::move(task));
+ BLI_thread_queue_push(pool->background_queue, task_mem);
}
-int BLI_task_scheduler_num_threads(TaskScheduler *scheduler)
+static void background_task_pool_work_and_wait(TaskPool *pool)
{
- return scheduler->num_threads + 1;
+ /* Signal background thread to stop waiting for new tasks if none are
+ * left, and wait for tasks and thread to finish. */
+ BLI_thread_queue_nowait(pool->background_queue);
+ BLI_thread_queue_wait_finish(pool->background_queue);
+ BLI_threadpool_remove(&pool->background_threads, pool);
}
-static void task_scheduler_push(TaskScheduler *scheduler, Task *task, TaskPriority priority)
+static void background_task_pool_cancel(TaskPool *pool)
{
- task_pool_num_increase(task->pool, 1);
+ pool->background_is_canceling = true;
- /* add task to queue */
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- if (priority == TASK_PRIORITY_HIGH) {
- BLI_addhead(&scheduler->queue, task);
- }
- else {
- BLI_addtail(&scheduler->queue, task);
+ /* Remove tasks not yet started by background thread. */
+ BLI_thread_queue_nowait(pool->background_queue);
+ while (Task *task = (Task *)BLI_thread_queue_pop(pool->background_queue)) {
+ task->~Task();
+ MEM_freeN(task);
}
- BLI_condition_notify_one(&scheduler->queue_cond);
- BLI_mutex_unlock(&scheduler->queue_mutex);
+ /* Let background thread finish or cancel task it is working on. */
+ BLI_threadpool_remove(&pool->background_threads, pool);
+ pool->background_is_canceling = false;
}
-static void task_scheduler_push_all(TaskScheduler *scheduler,
- TaskPool *pool,
- Task **tasks,
- int num_tasks)
+static bool background_task_pool_canceled(TaskPool *pool)
{
- if (num_tasks == 0) {
- return;
- }
-
- task_pool_num_increase(pool, num_tasks);
-
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- for (int i = 0; i < num_tasks; i++) {
- BLI_addhead(&scheduler->queue, tasks[i]);
- }
-
- BLI_condition_notify_all(&scheduler->queue_cond);
- BLI_mutex_unlock(&scheduler->queue_mutex);
+ return pool->background_is_canceling;
}
-static void task_scheduler_clear(TaskScheduler *scheduler, TaskPool *pool)
+static void background_task_pool_free(TaskPool *pool)
{
- Task *task, *nexttask;
- size_t done = 0;
-
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- /* free all tasks from this pool from the queue */
- for (task = (Task *)scheduler->queue.first; task; task = nexttask) {
- nexttask = task->next;
-
- if (task->pool == pool) {
- task_data_free(task, pool->thread_id);
- BLI_freelinkN(&scheduler->queue, task);
+ background_task_pool_work_and_wait(pool);
- done++;
- }
- }
-
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- /* notify done */
- task_pool_num_decrease(pool, done);
+ BLI_threadpool_end(&pool->background_threads);
+ BLI_thread_queue_free(pool->background_queue);
}
/* Task Pool */
-static TaskPool *task_pool_create_ex(TaskScheduler *scheduler,
- void *userdata,
- const bool is_background,
- const bool is_suspended,
- TaskPriority priority)
+static TaskPool *task_pool_create_ex(void *userdata, TaskPoolType type, TaskPriority priority)
{
- TaskPool *pool = (TaskPool *)MEM_mallocN(sizeof(TaskPool), "TaskPool");
+ /* Ensure malloc will go fine from threads,
+ *
+ * This is needed because we could be in main thread here
+ * and malloc could be non-thread safe at this point because
+ * no other jobs are running.
+ */
+ BLI_threaded_malloc_begin();
-#ifndef NDEBUG
- /* Assert we do not try to create a background pool from some parent task -
- * those only work OK from main thread. */
- if (is_background) {
- const pthread_t thread_id = pthread_self();
- int i = scheduler->num_threads;
+ const bool use_threads = BLI_task_scheduler_num_threads() > 1 && type != TASK_POOL_NO_THREADS;
- while (i--) {
- BLI_assert(!pthread_equal(scheduler->threads[i], thread_id));
- }
+ /* Background task pool uses regular TBB scheduling if available. Only when
+ * building without TBB or running with -t 1 do we need to ensure these tasks
+ * do not block the main thread. */
+ if (type == TASK_POOL_BACKGROUND && use_threads) {
+ type = TASK_POOL_TBB;
}
-#endif
- pool->scheduler = scheduler;
- pool->num = 0;
- pool->do_cancel = false;
- pool->do_work = false;
- pool->is_suspended = is_suspended;
- pool->start_suspended = is_suspended;
- pool->num_suspended = 0;
- pool->suspended_queue.first = pool->suspended_queue.last = NULL;
- pool->priority = priority;
- pool->run_in_background = is_background;
- pool->use_local_tls = false;
-
- BLI_mutex_init(&pool->num_mutex);
- BLI_condition_init(&pool->num_cond);
+ /* Allocate task pool. */
+ TaskPool *pool = (TaskPool *)MEM_callocN(sizeof(TaskPool), "TaskPool");
+
+ pool->type = type;
+ pool->use_threads = use_threads;
pool->userdata = userdata;
BLI_mutex_init(&pool->user_mutex);
- if (BLI_thread_is_main()) {
- pool->thread_id = 0;
- }
- else {
- TaskThread *thread = (TaskThread *)pthread_getspecific(scheduler->tls_id_key);
- if (thread == NULL) {
- /* NOTE: Task pool is created from non-main thread which is not
- * managed by the task scheduler. We identify ourselves as thread ID
- * 0 but we do not use scheduler's TLS storage and use our own
- * instead to avoid any possible threading conflicts.
- */
- pool->thread_id = 0;
- pool->use_local_tls = true;
-#ifndef NDEBUG
- pool->creator_thread_id = pthread_self();
-#endif
- initialize_task_tls(&pool->local_tls);
- }
- else {
- pool->thread_id = thread->id;
- }
+ switch (type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_create(pool, priority);
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_create(pool);
+ break;
}
-#ifdef DEBUG_STATS
- pool->mempool_stats = (TaskMemPoolStats *)MEM_callocN(
- sizeof(*pool->mempool_stats) * (scheduler->num_threads + 1), "per-taskpool mempool stats");
-#endif
-
- /* Ensure malloc will go fine from threads,
- *
- * This is needed because we could be in main thread here
- * and malloc could be non-thread safe at this point because
- * no other jobs are running.
- */
- BLI_threaded_malloc_begin();
-
return pool;
}
/**
* Create a normal task pool. Tasks will be executed as soon as they are added.
*/
-TaskPool *BLI_task_pool_create(TaskScheduler *scheduler, void *userdata, TaskPriority priority)
+TaskPool *BLI_task_pool_create(void *userdata, TaskPriority priority)
{
- return task_pool_create_ex(scheduler, userdata, false, false, priority);
+ return task_pool_create_ex(userdata, TASK_POOL_TBB, priority);
}
/**
@@ -756,11 +399,9 @@ TaskPool *BLI_task_pool_create(TaskScheduler *scheduler, void *userdata, TaskPri
* they could end never being executed, since the 'fallback' background thread is already
* busy with parent task in single-threaded context).
*/
-TaskPool *BLI_task_pool_create_background(TaskScheduler *scheduler,
- void *userdata,
- TaskPriority priority)
+TaskPool *BLI_task_pool_create_background(void *userdata, TaskPriority priority)
{
- return task_pool_create_ex(scheduler, userdata, true, false, priority);
+ return task_pool_create_ex(userdata, TASK_POOL_BACKGROUND, priority);
}
/**
@@ -768,231 +409,117 @@ TaskPool *BLI_task_pool_create_background(TaskScheduler *scheduler,
* for until BLI_task_pool_work_and_wait() is called. This helps reducing threading
* overhead when pushing huge amount of small initial tasks from the main thread.
*/
-TaskPool *BLI_task_pool_create_suspended(TaskScheduler *scheduler,
- void *userdata,
- TaskPriority priority)
+TaskPool *BLI_task_pool_create_suspended(void *userdata, TaskPriority priority)
{
- return task_pool_create_ex(scheduler, userdata, false, true, priority);
+ return task_pool_create_ex(userdata, TASK_POOL_TBB_SUSPENDED, priority);
}
-void BLI_task_pool_free(TaskPool *pool)
+/**
+ * Single threaded task pool that executes pushed task immediately, for
+ * debugging purposes.
+ */
+TaskPool *BLI_task_pool_create_no_threads(void *userdata)
{
- BLI_task_pool_cancel(pool);
-
- BLI_mutex_end(&pool->num_mutex);
- BLI_condition_end(&pool->num_cond);
+ return task_pool_create_ex(userdata, TASK_POOL_NO_THREADS, TASK_PRIORITY_HIGH);
+}
- BLI_mutex_end(&pool->user_mutex);
+/**
+ * Task pool that executeds one task after the other, possibly on different threads
+ * but never in parallel.
+ */
+TaskPool *BLI_task_pool_create_background_serial(void *userdata, TaskPriority priority)
+{
+ return task_pool_create_ex(userdata, TASK_POOL_BACKGROUND_SERIAL, priority);
+}
-#ifdef DEBUG_STATS
- printf("Thread ID Allocated Reused Discarded\n");
- for (int i = 0; i < pool->scheduler->num_threads + 1; i++) {
- printf("%02d %05d %05d %05d\n",
- i,
- pool->mempool_stats[i].num_alloc,
- pool->mempool_stats[i].num_reuse,
- pool->mempool_stats[i].num_discard);
+void BLI_task_pool_free(TaskPool *pool)
+{
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_free(pool);
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_free(pool);
+ break;
}
- MEM_freeN(pool->mempool_stats);
-#endif
- if (pool->use_local_tls) {
- free_task_tls(&pool->local_tls);
- }
+ BLI_mutex_end(&pool->user_mutex);
MEM_freeN(pool);
BLI_threaded_malloc_end();
}
-BLI_INLINE bool task_can_use_local_queues(TaskPool *pool, int thread_id)
-{
- return (thread_id != -1 && (thread_id != pool->thread_id || pool->do_work));
-}
-
-static void task_pool_push(TaskPool *pool,
- TaskRunFunction run,
- void *taskdata,
- bool free_taskdata,
- TaskFreeFunction freedata,
- int thread_id)
-{
- /* Allocate task and fill it's properties. */
- Task *task = task_alloc(pool, thread_id);
- task->run = run;
- task->taskdata = taskdata;
- task->free_taskdata = free_taskdata;
- task->freedata = freedata;
- task->pool = pool;
- /* For suspended pools we put everything yo a global queue first
- * and exit as soon as possible.
- *
- * This tasks will be moved to actual execution when pool is
- * activated by work_and_wait().
- */
- if (pool->is_suspended) {
- BLI_addhead(&pool->suspended_queue, task);
- atomic_fetch_and_add_z(&pool->num_suspended, 1);
- return;
- }
- /* Populate to any local queue first, this is cheapest push ever. */
- if (task_can_use_local_queues(pool, thread_id)) {
- ASSERT_THREAD_ID(pool->scheduler, thread_id);
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- /* Try to push to a local execution queue.
- * These tasks will be picked up next.
- */
- if (tls->num_local_queue < LOCAL_QUEUE_SIZE) {
- tls->local_queue[tls->num_local_queue] = task;
- tls->num_local_queue++;
- return;
- }
- /* If we are in the delayed tasks push mode, we push tasks to a
- * temporary local queue first without any locks, and then move them
- * to global execution queue with a single lock.
- */
- if (tls->do_delayed_push && tls->num_delayed_queue < DELAYED_QUEUE_SIZE) {
- tls->delayed_queue[tls->num_delayed_queue] = task;
- tls->num_delayed_queue++;
- return;
- }
- }
- /* Do push to a global execution pool, slowest possible method,
- * causes quite reasonable amount of threading overhead.
- */
- task_scheduler_push(pool->scheduler, task, pool->priority);
-}
-
void BLI_task_pool_push(TaskPool *pool,
TaskRunFunction run,
void *taskdata,
bool free_taskdata,
TaskFreeFunction freedata)
{
- task_pool_push(pool, run, taskdata, free_taskdata, freedata, -1);
-}
+ Task task(pool, run, taskdata, free_taskdata, freedata);
-void BLI_task_pool_push_from_thread(TaskPool *pool,
- TaskRunFunction run,
- void *taskdata,
- bool free_taskdata,
- TaskFreeFunction freedata,
- int thread_id)
-{
- task_pool_push(pool, run, taskdata, free_taskdata, freedata, thread_id);
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_run(pool, std::move(task));
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_run(pool, std::move(task));
+ break;
+ }
}
void BLI_task_pool_work_and_wait(TaskPool *pool)
{
- TaskThreadLocalStorage *tls = get_task_tls(pool, pool->thread_id);
- TaskScheduler *scheduler = pool->scheduler;
-
- if (atomic_fetch_and_and_uint8((uint8_t *)&pool->is_suspended, 0)) {
- if (pool->num_suspended) {
- task_pool_num_increase(pool, pool->num_suspended);
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- BLI_movelisttolist(&scheduler->queue, &pool->suspended_queue);
-
- BLI_condition_notify_all(&scheduler->queue_cond);
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- pool->num_suspended = 0;
- }
- }
-
- pool->do_work = true;
-
- ASSERT_THREAD_ID(pool->scheduler, pool->thread_id);
-
- handle_local_queue(tls, pool->thread_id);
-
- BLI_mutex_lock(&pool->num_mutex);
-
- while (pool->num != 0) {
- Task *task, *work_task = NULL;
- bool found_task = false;
-
- BLI_mutex_unlock(&pool->num_mutex);
-
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- /* find task from this pool. if we get a task from another pool,
- * we can get into deadlock */
-
- for (task = (Task *)scheduler->queue.first; task; task = task->next) {
- if (task->pool == pool) {
- work_task = task;
- found_task = true;
- BLI_remlink(&scheduler->queue, task);
- break;
- }
- }
-
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- /* if found task, do it, otherwise wait until other tasks are done */
- if (found_task) {
- /* run task */
- BLI_assert(!tls->do_delayed_push);
- work_task->run(pool, work_task->taskdata, pool->thread_id);
- BLI_assert(!tls->do_delayed_push);
-
- /* delete task */
- task_free(pool, task, pool->thread_id);
-
- /* Handle all tasks from local queue. */
- handle_local_queue(tls, pool->thread_id);
-
- /* notify pool task was done */
- task_pool_num_decrease(pool, 1);
- }
-
- BLI_mutex_lock(&pool->num_mutex);
- if (pool->num == 0) {
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_work_and_wait(pool);
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_work_and_wait(pool);
break;
- }
-
- if (!found_task) {
- BLI_condition_wait(&pool->num_cond, &pool->num_mutex);
- }
}
-
- BLI_mutex_unlock(&pool->num_mutex);
-
- BLI_assert(tls->num_local_queue == 0);
-}
-
-void BLI_task_pool_work_wait_and_reset(TaskPool *pool)
-{
- BLI_task_pool_work_and_wait(pool);
-
- pool->do_work = false;
- pool->is_suspended = pool->start_suspended;
}
void BLI_task_pool_cancel(TaskPool *pool)
{
- pool->do_cancel = true;
-
- task_scheduler_clear(pool->scheduler, pool);
-
- /* wait until all entries are cleared */
- BLI_mutex_lock(&pool->num_mutex);
- while (pool->num) {
- BLI_condition_wait(&pool->num_cond, &pool->num_mutex);
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_cancel(pool);
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_cancel(pool);
+ break;
}
- BLI_mutex_unlock(&pool->num_mutex);
-
- pool->do_cancel = false;
}
bool BLI_task_pool_canceled(TaskPool *pool)
{
- return pool->do_cancel;
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ return tbb_task_pool_canceled(pool);
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ return background_task_pool_canceled(pool);
+ }
+ BLI_assert("BLI_task_pool_canceled: Control flow should not come here!");
+ return false;
}
-void *BLI_task_pool_userdata(TaskPool *pool)
+void *BLI_task_pool_user_data(TaskPool *pool)
{
return pool->userdata;
}
@@ -1001,29 +528,3 @@ ThreadMutex *BLI_task_pool_user_mutex(TaskPool *pool)
{
return &pool->user_mutex;
}
-
-int BLI_task_pool_creator_thread_id(TaskPool *pool)
-{
- return pool->thread_id;
-}
-
-void BLI_task_pool_delayed_push_begin(TaskPool *pool, int thread_id)
-{
- if (task_can_use_local_queues(pool, thread_id)) {
- ASSERT_THREAD_ID(pool->scheduler, thread_id);
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- tls->do_delayed_push = true;
- }
-}
-
-void BLI_task_pool_delayed_push_end(TaskPool *pool, int thread_id)
-{
- if (task_can_use_local_queues(pool, thread_id)) {
- ASSERT_THREAD_ID(pool->scheduler, thread_id);
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- BLI_assert(tls->do_delayed_push);
- task_scheduler_push_all(pool->scheduler, pool, tls->delayed_queue, tls->num_delayed_queue);
- tls->do_delayed_push = false;
- tls->num_delayed_queue = 0;
- }
-}
diff --git a/source/blender/blenkernel/intern/pbvh_parallel.cc b/source/blender/blenlib/intern/task_range.cc
index 2534fdea3ee..a8447c305e0 100644
--- a/source/blender/blenkernel/intern/pbvh_parallel.cc
+++ b/source/blender/blenlib/intern/task_range.cc
@@ -14,60 +14,72 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
+/** \file
+ * \ingroup bli
+ *
+ * Task parallel range functions.
+ */
+
+#include <stdlib.h>
+
#include "MEM_guardedalloc.h"
+#include "DNA_listBase.h"
+
#include "BLI_task.h"
#include "BLI_threads.h"
-#include "BKE_pbvh.h"
-
#include "atomic_ops.h"
#ifdef WITH_TBB
-
/* Quiet top level deprecation message, unrelated to API usage here. */
# define TBB_SUPPRESS_DEPRECATED_MESSAGES 1
-
# include <tbb/tbb.h>
+#endif
+
+#ifdef WITH_TBB
/* Functor for running TBB parallel_for and parallel_reduce. */
-struct PBVHTask {
- PBVHParallelRangeFunc func;
+struct RangeTask {
+ TaskParallelRangeFunc func;
void *userdata;
- const PBVHParallelSettings *settings;
+ const TaskParallelSettings *settings;
void *userdata_chunk;
/* Root constructor. */
- PBVHTask(PBVHParallelRangeFunc func, void *userdata, const PBVHParallelSettings *settings)
+ RangeTask(TaskParallelRangeFunc func, void *userdata, const TaskParallelSettings *settings)
: func(func), userdata(userdata), settings(settings)
{
init_chunk(settings->userdata_chunk);
}
/* Copy constructor. */
- PBVHTask(const PBVHTask &other)
+ RangeTask(const RangeTask &other)
: func(other.func), userdata(other.userdata), settings(other.settings)
{
- init_chunk(other.userdata_chunk);
+ init_chunk(settings->userdata_chunk);
}
/* Splitting constructor for parallel reduce. */
- PBVHTask(PBVHTask &other, tbb::split)
+ RangeTask(RangeTask &other, tbb::split)
: func(other.func), userdata(other.userdata), settings(other.settings)
{
init_chunk(settings->userdata_chunk);
}
- ~PBVHTask()
+ ~RangeTask()
{
+ if (settings->func_free != NULL) {
+ settings->func_free(userdata, userdata_chunk);
+ }
MEM_SAFE_FREE(userdata_chunk);
}
void init_chunk(void *from_chunk)
{
if (from_chunk) {
- userdata_chunk = MEM_mallocN(settings->userdata_chunk_size, "PBVHTask");
+ userdata_chunk = MEM_mallocN(settings->userdata_chunk_size, "RangeTask");
memcpy(userdata_chunk, from_chunk, settings->userdata_chunk_size);
}
else {
@@ -78,59 +90,41 @@ struct PBVHTask {
void operator()(const tbb::blocked_range<int> &r) const
{
TaskParallelTLS tls;
- tls.thread_id = get_thread_id();
tls.userdata_chunk = userdata_chunk;
for (int i = r.begin(); i != r.end(); ++i) {
func(userdata, i, &tls);
}
}
- void join(const PBVHTask &other)
+ void join(const RangeTask &other)
{
settings->func_reduce(userdata, userdata_chunk, other.userdata_chunk);
}
-
- int get_thread_id() const
- {
- /* Get a unique thread ID for texture nodes. In the future we should get rid
- * of the thread ID and change texture evaluation to not require per-thread
- * storage that can't be efficiently allocated on the stack. */
- static tbb::enumerable_thread_specific<int> pbvh_thread_id(-1);
- static int pbvh_thread_id_counter = 0;
-
- int &thread_id = pbvh_thread_id.local();
- if (thread_id == -1) {
- thread_id = atomic_fetch_and_add_int32(&pbvh_thread_id_counter, 1);
- if (thread_id >= BLENDER_MAX_THREADS) {
- BLI_assert(!"Maximum number of threads exceeded for sculpting");
- thread_id = thread_id % BLENDER_MAX_THREADS;
- }
- }
- return thread_id;
- }
};
#endif
-void BKE_pbvh_parallel_range(const int start,
+void BLI_task_parallel_range(const int start,
const int stop,
void *userdata,
- PBVHParallelRangeFunc func,
- const struct PBVHParallelSettings *settings)
+ TaskParallelRangeFunc func,
+ const TaskParallelSettings *settings)
{
#ifdef WITH_TBB
/* Multithreading. */
- if (settings->use_threading) {
- PBVHTask task(func, userdata, settings);
+ if (settings->use_threading && BLI_task_scheduler_num_threads() > 1) {
+ RangeTask task(func, userdata, settings);
+ const size_t grainsize = MAX2(settings->min_iter_per_thread, 1);
+ const tbb::blocked_range<int> range(start, stop, grainsize);
if (settings->func_reduce) {
- parallel_reduce(tbb::blocked_range<int>(start, stop), task);
+ parallel_reduce(range, task);
if (settings->userdata_chunk) {
memcpy(settings->userdata_chunk, task.userdata_chunk, settings->userdata_chunk_size);
}
}
else {
- parallel_for(tbb::blocked_range<int>(start, stop), task);
+ parallel_for(range, task);
}
return;
@@ -140,9 +134,34 @@ void BKE_pbvh_parallel_range(const int start,
/* Single threaded. Nothing to reduce as everything is accumulated into the
* main userdata chunk directly. */
TaskParallelTLS tls;
- tls.thread_id = 0;
tls.userdata_chunk = settings->userdata_chunk;
for (int i = start; i < stop; i++) {
func(userdata, i, &tls);
}
+ if (settings->func_free != NULL) {
+ settings->func_free(userdata, settings->userdata_chunk);
+ }
+}
+
+int BLI_task_parallel_thread_id(const TaskParallelTLS *UNUSED(tls))
+{
+#ifdef WITH_TBB
+ /* Get a unique thread ID for texture nodes. In the future we should get rid
+ * of the thread ID and change texture evaluation to not require per-thread
+ * storage that can't be efficiently allocated on the stack. */
+ static tbb::enumerable_thread_specific<int> tbb_thread_id(-1);
+ static int tbb_thread_id_counter = 0;
+
+ int &thread_id = tbb_thread_id.local();
+ if (thread_id == -1) {
+ thread_id = atomic_fetch_and_add_int32(&tbb_thread_id_counter, 1);
+ if (thread_id >= BLENDER_MAX_THREADS) {
+ BLI_assert(!"Maximum number of threads exceeded for sculpting");
+ thread_id = thread_id % BLENDER_MAX_THREADS;
+ }
+ }
+ return thread_id;
+#else
+ return 0;
+#endif
}
diff --git a/source/blender/blenlib/intern/task_scheduler.cc b/source/blender/blenlib/intern/task_scheduler.cc
new file mode 100644
index 00000000000..682fee5c46d
--- /dev/null
+++ b/source/blender/blenlib/intern/task_scheduler.cc
@@ -0,0 +1,73 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bli
+ *
+ * Task scheduler initialization.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_task.h"
+#include "BLI_threads.h"
+
+#ifdef WITH_TBB
+/* Quiet top level deprecation message, unrelated to API usage here. */
+# define TBB_SUPPRESS_DEPRECATED_MESSAGES 1
+# include <tbb/tbb.h>
+#endif
+
+/* Task Scheduler */
+
+static int task_scheduler_num_threads = 1;
+#ifdef WITH_TBB
+static tbb::global_control *task_scheduler_global_control = nullptr;
+#endif
+
+void BLI_task_scheduler_init()
+{
+#ifdef WITH_TBB
+ const int num_threads_override = BLI_system_num_threads_override_get();
+
+ if (num_threads_override > 0) {
+ /* Override number of threads. This settings is used within the lifetime
+ * of tbb::global_control, so we allocate it on the heap. */
+ task_scheduler_global_control = OBJECT_GUARDED_NEW(
+ tbb::global_control, tbb::global_control::max_allowed_parallelism, num_threads_override);
+ task_scheduler_num_threads = num_threads_override;
+ }
+ else {
+ /* Let TBB choose the number of threads. For (legacy) code that calss
+ * BLI_task_scheduler_num_threads() we provide the system thread count.
+ * Ideally such code should be rewritten not to use the number of threads
+ * at all. */
+ task_scheduler_num_threads = BLI_system_thread_count();
+ }
+#endif
+}
+
+void BLI_task_scheduler_exit()
+{
+#ifdef WITH_TBB
+ OBJECT_GUARDED_DELETE(task_scheduler_global_control, tbb::global_control);
+#endif
+}
+
+int BLI_task_scheduler_num_threads()
+{
+ return task_scheduler_num_threads;
+}
diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c
index 31e8581590a..f535798f86d 100644
--- a/source/blender/blenlib/intern/threads.c
+++ b/source/blender/blenlib/intern/threads.c
@@ -61,9 +61,6 @@ extern pthread_key_t gomp_tls_key;
static void *thread_tls_data;
#endif
-/* We're using one global task scheduler for all kind of tasks. */
-static TaskScheduler *task_scheduler = NULL;
-
/* ********** basic thread control API ************
*
* Many thread cases have an X amount of jobs, and only an Y amount of
@@ -157,27 +154,9 @@ void BLI_threadapi_init(void)
void BLI_threadapi_exit(void)
{
- if (task_scheduler) {
- BLI_task_scheduler_free(task_scheduler);
- task_scheduler = NULL;
- }
BLI_spin_end(&_malloc_lock);
}
-TaskScheduler *BLI_task_scheduler_get(void)
-{
- if (task_scheduler == NULL) {
- int tot_thread = BLI_system_thread_count();
-
- /* Do a lazy initialization, so it happens after
- * command line arguments parsing
- */
- task_scheduler = BLI_task_scheduler_create(tot_thread);
- }
-
- return task_scheduler;
-}
-
/* tot = 0 only initializes malloc mutex in a safe way (see sequence.c)
* problem otherwise: scene render will kill of the mutex!
*/
@@ -839,11 +818,6 @@ void BLI_threaded_malloc_begin(void)
unsigned int level = atomic_fetch_and_add_u(&thread_levels, 1);
if (level == 0) {
MEM_set_lock_callback(BLI_lock_malloc_thread, BLI_unlock_malloc_thread);
- /* There is a little chance that two threads will need to access to a
- * scheduler which was not yet created from main thread. which could
- * cause scheduler created multiple times.
- */
- BLI_task_scheduler_get();
}
}
diff --git a/source/blender/blenlib/intern/timeit.cc b/source/blender/blenlib/intern/timeit.cc
new file mode 100644
index 00000000000..bab8fd81746
--- /dev/null
+++ b/source/blender/blenlib/intern/timeit.cc
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_timeit.hh"
+
+namespace BLI {
+namespace Timeit {
+
+void print_duration(Nanoseconds duration)
+{
+ if (duration < std::chrono::microseconds(100)) {
+ std::cout << duration.count() << " ns";
+ }
+ else if (duration < std::chrono::seconds(5)) {
+ std::cout << duration.count() / 1.0e6 << " ms";
+ }
+ else {
+ std::cout << duration.count() / 1.0e9 << " s";
+ }
+}
+
+} // namespace Timeit
+} // namespace BLI
diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt
index 450d3fc2371..1555b9231ed 100644
--- a/source/blender/blenloader/CMakeLists.txt
+++ b/source/blender/blenloader/CMakeLists.txt
@@ -53,6 +53,7 @@ set(SRC
intern/versioning_260.c
intern/versioning_270.c
intern/versioning_280.c
+ intern/versioning_290.c
intern/versioning_cycles.c
intern/versioning_defaults.c
intern/versioning_dna.c
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index cb567147224..418750a8df2 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -86,6 +86,7 @@
#include "DNA_sdna_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
@@ -117,7 +118,7 @@
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_effect.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_fluid.h"
#include "BKE_global.h" // for G
#include "BKE_gpencil_modifier.h"
@@ -146,6 +147,7 @@
#include "BKE_screen.h"
#include "BKE_sequencer.h"
#include "BKE_shader_fx.h"
+#include "BKE_simulation.h"
#include "BKE_sound.h"
#include "BKE_volume.h"
#include "BKE_workspace.h"
@@ -3600,6 +3602,45 @@ static void lib_link_workspace_instance_hook(FileData *fd, WorkSpaceInstanceHook
/** \name Read ID: Node Tree
* \{ */
+static void lib_link_node_socket(FileData *fd, Library *lib, bNodeSocket *sock)
+{
+ IDP_LibLinkProperty(sock->prop, fd);
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ default_value->value = newlibadr(fd, lib, default_value->value);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ default_value->value = newlibadr(fd, lib, default_value->value);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+}
+
+static void lib_link_node_sockets(FileData *fd, Library *lib, ListBase *sockets)
+{
+ LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
+ lib_link_node_socket(fd, lib, sock);
+ }
+}
+
/* Single node tree (also used for material/scene trees), ntree is not NULL */
static void lib_link_ntree(FileData *fd, Library *lib, bNodeTree *ntree)
{
@@ -3614,20 +3655,12 @@ static void lib_link_ntree(FileData *fd, Library *lib, bNodeTree *ntree)
node->id = newlibadr(fd, lib, node->id);
- LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
- IDP_LibLinkProperty(sock->prop, fd);
- }
- LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
- IDP_LibLinkProperty(sock->prop, fd);
- }
+ lib_link_node_sockets(fd, lib, &node->inputs);
+ lib_link_node_sockets(fd, lib, &node->outputs);
}
- LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
- IDP_LibLinkProperty(sock->prop, fd);
- }
- LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
- IDP_LibLinkProperty(sock->prop, fd);
- }
+ lib_link_node_sockets(fd, lib, &ntree->inputs);
+ lib_link_node_sockets(fd, lib, &ntree->outputs);
/* Set node->typeinfo pointers. This is done in lib linking, after the
* first versioning that can change types still without functions that
@@ -9147,6 +9180,24 @@ static void direct_link_volume(FileData *fd, Volume *volume)
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Read ID: Simulation
+ * \{ */
+
+static void lib_link_simulation(FileData *UNUSED(fd),
+ Main *UNUSED(main),
+ Simulation *UNUSED(simulation))
+{
+}
+
+static void direct_link_simulation(FileData *fd, Simulation *simulation)
+{
+ simulation->adt = newdataadr(fd, simulation->adt);
+ direct_link_animdata(fd, simulation->adt);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Read Library Data Block
* \{ */
@@ -9264,6 +9315,8 @@ static const char *dataname(short id_code)
return "Data from PT";
case ID_VO:
return "Data from VO";
+ case ID_SIM:
+ return "Data from SIM";
}
return "Data from Lib Block";
}
@@ -9415,6 +9468,9 @@ static bool direct_link_id(FileData *fd, Main *main, const int tag, ID *id, ID *
case ID_VO:
direct_link_volume(fd, (Volume *)id);
break;
+ case ID_SIM:
+ direct_link_simulation(fd, (Simulation *)id);
+ break;
}
return success;
@@ -9933,6 +9989,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
blo_do_versions_260(fd, lib, main);
blo_do_versions_270(fd, lib, main);
blo_do_versions_280(fd, lib, main);
+ blo_do_versions_290(fd, lib, main);
blo_do_versions_cycles(fd, lib, main);
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
@@ -10105,6 +10162,9 @@ static void lib_link_all(FileData *fd, Main *bmain)
case ID_AC:
lib_link_action(fd, bmain, (bAction *)id);
break;
+ case ID_SIM:
+ lib_link_simulation(fd, bmain, (Simulation *)id);
+ break;
case ID_IP:
/* XXX deprecated... still needs to be maintained for version patches still. */
lib_link_ipo(fd, bmain, (Ipo *)id);
@@ -10956,10 +11016,51 @@ static void expand_key(FileData *fd, Main *mainvar, Key *key)
expand_doit(fd, mainvar, key->ipo); // XXX deprecated - old animation system
}
+static void expand_node_socket(FileData *fd, Main *mainvar, bNodeSocket *sock)
+{
+ expand_idprops(fd, mainvar, sock->prop);
+
+ if (sock->default_value != NULL) {
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ expand_doit(fd, mainvar, default_value->value);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ expand_doit(fd, mainvar, default_value->value);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+ }
+}
+
+static void expand_node_sockets(FileData *fd, Main *mainvar, ListBase *sockets)
+{
+ LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
+ expand_node_socket(fd, mainvar, sock);
+ }
+}
+
static void expand_nodetree(FileData *fd, Main *mainvar, bNodeTree *ntree)
{
bNode *node;
- bNodeSocket *sock;
if (ntree->gpd) {
expand_doit(fd, mainvar, ntree->gpd);
@@ -10972,20 +11073,12 @@ static void expand_nodetree(FileData *fd, Main *mainvar, bNodeTree *ntree)
expand_idprops(fd, mainvar, node->prop);
- for (sock = node->inputs.first; sock; sock = sock->next) {
- expand_idprops(fd, mainvar, sock->prop);
- }
- for (sock = node->outputs.first; sock; sock = sock->next) {
- expand_idprops(fd, mainvar, sock->prop);
- }
+ expand_node_sockets(fd, mainvar, &node->inputs);
+ expand_node_sockets(fd, mainvar, &node->outputs);
}
- for (sock = ntree->inputs.first; sock; sock = sock->next) {
- expand_idprops(fd, mainvar, sock->prop);
- }
- for (sock = ntree->outputs.first; sock; sock = sock->next) {
- expand_idprops(fd, mainvar, sock->prop);
- }
+ expand_node_sockets(fd, mainvar, &ntree->inputs);
+ expand_node_sockets(fd, mainvar, &ntree->outputs);
}
static void expand_texture(FileData *fd, Main *mainvar, Tex *tex)
@@ -11536,6 +11629,13 @@ static void expand_volume(FileData *fd, Main *mainvar, Volume *volume)
}
}
+static void expand_simulation(FileData *fd, Main *mainvar, Simulation *simulation)
+{
+ if (simulation->adt) {
+ expand_animdata(fd, mainvar, simulation->adt);
+ }
+}
+
/**
* Set the callback func used over all ID data found by \a BLO_expand_main func.
*
@@ -11665,6 +11765,9 @@ void BLO_expand_main(void *fdhandle, Main *mainvar)
case ID_VO:
expand_volume(fd, mainvar, (Volume *)id);
break;
+ case ID_SIM:
+ expand_simulation(fd, mainvar, (Simulation *)id);
+ break;
default:
break;
}
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index 80f8bfc3f07..55abbe703de 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -199,6 +199,7 @@ void blo_do_versions_250(struct FileData *fd, struct Library *lib, struct Main *
void blo_do_versions_260(struct FileData *fd, struct Library *lib, struct Main *bmain);
void blo_do_versions_270(struct FileData *fd, struct Library *lib, struct Main *bmain);
void blo_do_versions_280(struct FileData *fd, struct Library *lib, struct Main *bmain);
+void blo_do_versions_290(struct FileData *fd, struct Library *lib, struct Main *bmain);
void blo_do_versions_cycles(struct FileData *fd, struct Library *lib, struct Main *bmain);
void do_versions_after_linking_250(struct Main *bmain);
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c
index 98d2acbd938..989efa9a1db 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -55,7 +55,7 @@
#include "BKE_anim_data.h"
#include "BKE_animsys.h"
#include "BKE_colortools.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_main.h"
#include "BKE_mask.h"
#include "BKE_modifier.h"
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index d246eadb381..1879ab10fef 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -75,6 +75,7 @@
#include "BKE_curveprofile.h"
#include "BKE_customdata.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_freestyle.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c
new file mode 100644
index 00000000000..0ce3cf405cd
--- /dev/null
+++ b/source/blender/blenloader/intern/versioning_290.c
@@ -0,0 +1,66 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup blenloader
+ */
+/* allow readfile to use deprecated functionality */
+#define DNA_DEPRECATED_ALLOW
+
+#include "BLI_listbase.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_genfile.h"
+#include "DNA_screen_types.h"
+
+#include "BKE_collection.h"
+#include "BKE_main.h"
+
+#include "BLO_readfile.h"
+#include "readfile.h"
+
+/* Make preferences read-only, use versioning_userdef.c. */
+#define U (*((const UserDef *)&U))
+
+void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
+{
+ UNUSED_VARS(fd);
+ /**
+ * Versioning code until next subversion bump goes here.
+ *
+ * \note Be sure to check when bumping the version:
+ * - "versioning_userdef.c", #BLO_version_defaults_userpref_blend
+ * - "versioning_userdef.c", #do_versions_theme
+ *
+ * \note Keep this message at the bottom of the function.
+ */
+ {
+ /* Keep this block, even when empty. */
+
+ if (!DNA_struct_elem_find(fd->filesdna, "SpaceImage", "float", "uv_opacity")) {
+ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
+ if (sl->spacetype == SPACE_IMAGE) {
+ SpaceImage *sima = (SpaceImage *)sl;
+ sima->uv_opacity = 1.0f;
+ }
+ }
+ }
+ }
+ }
+ }
+}
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index 8343895c8dd..f955f16a7ef 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -197,6 +197,7 @@ static void blo_update_defaults_screen(bScreen *screen,
v3d->gp_flag |= V3D_GP_SHOW_EDIT_LINES;
/* Remove dither pattern in wireframe mode. */
v3d->shading.xray_alpha_wire = 0.0f;
+ v3d->clip_start = 0.01f;
/* Skip startups that use the viewport color by default. */
if (v3d->shading.background_type != V3D_SHADING_BACKGROUND_VIEWPORT) {
copy_v3_fl(v3d->shading.background_color, 0.05f);
@@ -297,7 +298,7 @@ static void blo_update_defaults_scene(Main *bmain, Scene *scene)
/* Don't enable compositing nodes. */
if (scene->nodetree) {
- ntreeFreeNestedTree(scene->nodetree);
+ ntreeFreeEmbeddedTree(scene->nodetree);
MEM_freeN(scene->nodetree);
scene->nodetree = NULL;
scene->use_nodes = false;
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 2b32621eb37..3015a0e1b8a 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -133,6 +133,7 @@
#include "DNA_sdna_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
@@ -156,6 +157,7 @@
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h" // for G
#include "BKE_gpencil_modifier.h"
#include "BKE_idtype.h"
@@ -990,9 +992,19 @@ static void write_node_socket_default_value(WriteData *wd, bNodeSocket *sock)
case SOCK_STRING:
writestruct(wd, DATA, bNodeSocketValueString, 1, sock->default_value);
break;
+ case SOCK_OBJECT:
+ writestruct(wd, DATA, bNodeSocketValueObject, 1, sock->default_value);
+ break;
+ case SOCK_IMAGE:
+ writestruct(wd, DATA, bNodeSocketValueImage, 1, sock->default_value);
+ break;
case __SOCK_MESH:
case SOCK_CUSTOM:
case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
BLI_assert(false);
break;
}
@@ -3854,6 +3866,24 @@ static void write_volume(WriteData *wd, Volume *volume, const void *id_address)
}
}
+static void write_simulation(WriteData *wd, Simulation *simulation)
+{
+ if (simulation->id.us > 0 || wd->use_memfile) {
+ writestruct(wd, ID_SIM, Simulation, 1, simulation);
+ write_iddata(wd, &simulation->id);
+
+ if (simulation->adt) {
+ write_animdata(wd, simulation->adt);
+ }
+
+ /* nodetree is integral part of simulation, no libdata */
+ if (simulation->nodetree) {
+ writestruct(wd, DATA, bNodeTree, 1, simulation->nodetree);
+ write_nodetree_nolib(wd, simulation->nodetree);
+ }
+ }
+}
+
/* Keep it last of write_foodata functions. */
static void write_libraries(WriteData *wd, Main *main)
{
@@ -4203,6 +4233,9 @@ static bool write_file_handle(Main *mainvar,
case ID_VO:
write_volume(wd, (Volume *)id_buffer, id);
break;
+ case ID_SIM:
+ write_simulation(wd, (Simulation *)id);
+ break;
case ID_LI:
/* Do nothing, handled below - and should never be reached. */
BLI_assert(0);
diff --git a/source/blender/blentranslation/BLT_translation.h b/source/blender/blentranslation/BLT_translation.h
index 74c46b1cf3e..5f6ae0a86e9 100644
--- a/source/blender/blentranslation/BLT_translation.h
+++ b/source/blender/blentranslation/BLT_translation.h
@@ -122,6 +122,7 @@ bool BLT_lang_is_ime_supported(void);
#define BLT_I18NCONTEXT_ID_IMAGE "Image"
/*#define BLT_I18NCONTEXT_ID_IPO "Ipo"*/ /* Deprecated */
#define BLT_I18NCONTEXT_ID_SHAPEKEY "Key"
+#define BLT_I18NCONTEXT_ID_SIMULATION "Simulation"
#define BLT_I18NCONTEXT_ID_LIGHT "Light"
#define BLT_I18NCONTEXT_ID_LIBRARY "Library"
#define BLT_I18NCONTEXT_ID_LATTICE "Lattice"
@@ -202,6 +203,7 @@ typedef struct {
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SCENE, "id_scene"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SCREEN, "id_screen"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SEQUENCE, "id_sequence"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SIMULATION, "id_simulation"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SPEAKER, "id_speaker"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SOUND, "id_sound"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_TEXTURE, "id_texture"), \
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 4fa7bf64834..45666a21a2c 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -1046,6 +1046,7 @@ static BMOpDefine bmo_extrude_face_region_def = {
{"use_keep_orig", BMO_OP_SLOT_BOOL}, /* keep original geometry (requires ``geom`` to include edges). */
{"use_normal_flip", BMO_OP_SLOT_BOOL}, /* Create faces with reversed direction. */
{"use_normal_from_adjacent", BMO_OP_SLOT_BOOL}, /* Use winding from surrounding faces instead of this region. */
+ {"use_dissolve_ortho_edges", BMO_OP_SLOT_BOOL}, /* Dissolve edges whose faces form a flat surface. */
{"use_select_history", BMO_OP_SLOT_BOOL}, /* pass to duplicate */
{{'\0'}},
},
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index 7a7f4a14db3..3c63f4a60d6 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -39,6 +39,7 @@ enum {
EXT_INPUT = 1,
EXT_KEEP = 2,
EXT_DEL = 4,
+ EXT_TAG = 8,
};
#define VERT_MARK 1
@@ -335,6 +336,8 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
const bool use_normal_flip = BMO_slot_bool_get(op->slots_in, "use_normal_flip");
const bool use_normal_from_adjacent = BMO_slot_bool_get(op->slots_in,
"use_normal_from_adjacent");
+ const bool use_dissolve_ortho_edges = BMO_slot_bool_get(op->slots_in,
+ "use_dissolve_ortho_edges");
/* initialize our sub-operators */
BMO_op_initf(bm,
@@ -442,6 +445,24 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
}
}
+ BMVert **dissolve_verts = NULL;
+ int dissolve_verts_len = 0;
+ float average_normal[3];
+ if (use_dissolve_ortho_edges) {
+ /* Calc average normal. */
+ zero_v3(average_normal);
+ BMO_ITER (f, &siter, dupeop.slots_out, "geom.out", BM_FACE) {
+ add_v3_v3(average_normal, f->no);
+ }
+ if (normalize_v3(average_normal) == 0.0f) {
+ average_normal[2] = 1.0f;
+ }
+
+ /* Allocate array to store possible vertices that will be dissolved. */
+ int boundary_verts_len = BMO_slot_map_count(dupeop.slots_out, "boundary_map.out");
+ dissolve_verts = MEM_mallocN((size_t)boundary_verts_len * sizeof(*dissolve_verts), __func__);
+ }
+
BMO_slot_copy(&dupeop, slots_out, "geom.out", op, slots_out, "geom.out");
slot_edges_exclude = BMO_slot_get(op->slots_in, "edges_exclude");
@@ -483,6 +504,16 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
continue;
}
+ BMFace *join_face = NULL;
+ if (use_dissolve_ortho_edges) {
+ if (BM_edge_is_boundary(e)) {
+ join_face = e->l->f;
+ if (fabs(dot_v3v3(average_normal, join_face->no)) > 0.0001f) {
+ join_face = NULL;
+ }
+ }
+ }
+
bool edge_normal_flip;
if (use_normal_from_adjacent == false) {
/* Orient loop to give same normal as a loop of 'e_new'
@@ -541,7 +572,22 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
f = BM_face_create_verts(bm, f_verts, 4, NULL, BM_CREATE_NOP, true);
#endif
- bm_extrude_copy_face_loop_attributes(bm, f);
+ if (join_face) {
+ BMVert *v1 = e->v1;
+ BMVert *v2 = e->v2;
+ if (!BMO_elem_flag_test(bm, v1, EXT_TAG)) {
+ BMO_elem_flag_enable(bm, v1, EXT_TAG);
+ dissolve_verts[dissolve_verts_len++] = v1;
+ }
+ if (!BMO_elem_flag_test(bm, v2, EXT_TAG)) {
+ BMO_elem_flag_enable(bm, v2, EXT_TAG);
+ dissolve_verts[dissolve_verts_len++] = v2;
+ }
+ bmesh_kernel_join_face_kill_edge(bm, join_face, f, e);
+ }
+ else {
+ bm_extrude_copy_face_loop_attributes(bm, f);
+ }
}
/* link isolated vert */
@@ -559,6 +605,23 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
BM_edge_create(bm, v, v2, NULL, BM_CREATE_NO_DOUBLE);
}
+ if (dissolve_verts) {
+ BMVert **v_iter = &dissolve_verts[0];
+ for (int i = dissolve_verts_len; i--; v_iter++) {
+ v = *v_iter;
+ e = v->e;
+ BMEdge *e_other = BM_DISK_EDGE_NEXT(e, v);
+ if ((e_other == e) || (BM_DISK_EDGE_NEXT(e_other, v) == e)) {
+ /* Lose edge or BMVert is edge pair. */
+ BM_edge_collapse(bm, e, v, true, false);
+ }
+ else {
+ BLI_assert(!BM_vert_is_edge_pair(v));
+ }
+ }
+ MEM_freeN(dissolve_verts);
+ }
+
/* cleanup */
if (delorig) {
BMO_op_finish(bm, &delop);
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index bc127243836..d1ddceb00b0 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -997,10 +997,10 @@ static bool point_between_edges(float co[3], BMVert *v, BMFace *f, EdgeHalf *e1,
* record the change in offset_l (or offset_r); later we can tell that a change has happened
* because the offset will differ from its original value in offset_l_spec (or offset_r_spec).
*
- * \param edges_between If this is true, there are edges between e1 and e2 in CCW order so they
+ * \param edges_between: If this is true, there are edges between e1 and e2 in CCW order so they
* don't share a common face. We want the meeting point to be on an existing face so it
* should be dropped onto one of the intermediate faces, if possible.
- * \param e_in_plane If we need to drop from the calculated offset lines to one of the faces,
+ * \param e_in_plane: If we need to drop from the calculated offset lines to one of the faces,
* we don't want to drop onto the 'in plane' face, so if this is not null skip this edge's faces.
*/
static void offset_meet(EdgeHalf *e1,
@@ -2601,13 +2601,13 @@ static void adjust_miter_inner_coords(BevelParams *bp, BevVert *bv, EdgeHalf *em
* to be a subsequent pass to make the widths as consistent as possible.
* Doesn't make the actual BMVerts.
*
- * For a width consistency pass, we just recalculate the coordinates of the BoundVerts. If the
+ * For a width consistency pass, we just recalculate the coordinates of the #BoundVerts. If the
* other ends have been (re)built already, then we copy the offsets from there to match, else we
* use the ideal (user-specified) widths.
*
- * \param construct The first time through, construct will be true and we are making the BoundVerts
- * and setting up the BoundVert and EdgeHalf pointers appropriately. Also, if construct, decide on
- * the mesh pattern that will be used inside the boundary.
+ * \param construct: The first time through, construct will be true and we are making the
+ * #BoundVerts and setting up the #BoundVert and #EdgeHalf pointers appropriately.
+ * Also, if construct, decide on the mesh pattern that will be used inside the boundary.
*/
static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
{
diff --git a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
index ec858ee2c19..fe2943419c5 100644
--- a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
@@ -50,7 +50,8 @@ void MovieDistortionOperation::initExecution()
full_frame.xmin = full_frame.ymin = 0;
full_frame.xmax = this->m_width;
full_frame.ymax = this->m_height;
- BKE_tracking_max_distortion_delta_across_bound(tracking, &full_frame, !this->m_apply, delta);
+ BKE_tracking_max_distortion_delta_across_bound(
+ tracking, this->m_width, this->m_height, &full_frame, !this->m_apply, delta);
/* 5 is just in case we didn't hit real max of distortion in
* BKE_tracking_max_undistortion_delta_across_bound
diff --git a/source/blender/depsgraph/DEG_depsgraph.h b/source/blender/depsgraph/DEG_depsgraph.h
index c94a8876ab0..d735d3b89bc 100644
--- a/source/blender/depsgraph/DEG_depsgraph.h
+++ b/source/blender/depsgraph/DEG_depsgraph.h
@@ -184,7 +184,7 @@ void DEG_editors_set_update_cb(DEG_EditorUpdateIDCb id_func, DEG_EditorUpdateSce
/* Evaluation ----------------------------------- */
-bool DEG_is_evaluating(struct Depsgraph *depsgraph);
+bool DEG_is_evaluating(const struct Depsgraph *depsgraph);
bool DEG_is_active(const struct Depsgraph *depsgraph);
void DEG_make_active(struct Depsgraph *depsgraph);
diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h b/source/blender/depsgraph/DEG_depsgraph_query.h
index 26b46376a0a..3d570536223 100644
--- a/source/blender/depsgraph/DEG_depsgraph_query.h
+++ b/source/blender/depsgraph/DEG_depsgraph_query.h
@@ -111,14 +111,14 @@ struct ID *DEG_get_original_id(struct ID *id);
*
* Original IDs are considered all the IDs which are not covered by copy-on-write system and are
* not out-of-main localized data-blocks. */
-bool DEG_is_original_id(struct ID *id);
-bool DEG_is_original_object(struct Object *object);
+bool DEG_is_original_id(const struct ID *id);
+bool DEG_is_original_object(const struct Object *object);
/* Opposite of the above.
*
* If the data-block is not original it must be evaluated, and vice versa. */
-bool DEG_is_evaluated_id(struct ID *id);
-bool DEG_is_evaluated_object(struct Object *object);
+bool DEG_is_evaluated_id(const struct ID *id);
+bool DEG_is_evaluated_object(const struct Object *object);
/* Check whether depsgraph os fully evaluated. This includes the following checks:
* - Relations are up-to-date.
diff --git a/source/blender/depsgraph/intern/builder/deg_builder.cc b/source/blender/depsgraph/intern/builder/deg_builder.cc
index d880618753c..82f3ea7d182 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder.cc
@@ -31,7 +31,6 @@
#include "DNA_layer_types.h"
#include "DNA_object_types.h"
-#include "BLI_ghash.h"
#include "BLI_stack.h"
#include "BLI_utildefines.h"
@@ -157,10 +156,9 @@ void deg_graph_build_flush_visibility(Depsgraph *graph)
BLI_Stack *stack = BLI_stack_new(sizeof(OperationNode *), "DEG flush layers stack");
for (IDNode *id_node : graph->id_nodes) {
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
comp_node->affects_directly_visible |= id_node->is_directly_visible;
}
- GHASH_FOREACH_END();
}
for (OperationNode *op_node : graph->operations) {
op_node->custom_flags = 0;
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index f6834feeeae..10307df0dc4 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -60,6 +60,7 @@ extern "C" {
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
@@ -74,7 +75,7 @@ extern "C" {
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_effect.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_gpencil.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_idprop.h"
@@ -120,20 +121,6 @@ extern "C" {
namespace DEG {
-namespace {
-
-void free_copy_on_write_datablock(void *id_info_v)
-{
- DepsgraphNodeBuilder::IDInfo *id_info = (DepsgraphNodeBuilder::IDInfo *)id_info_v;
- if (id_info->id_cow != nullptr) {
- deg_free_copy_on_write_datablock(id_info->id_cow);
- MEM_freeN(id_info->id_cow);
- }
- MEM_freeN(id_info);
-}
-
-} /* namespace */
-
/* ************ */
/* Node Builder */
@@ -147,15 +134,18 @@ DepsgraphNodeBuilder::DepsgraphNodeBuilder(Main *bmain,
view_layer_(nullptr),
view_layer_index_(-1),
collection_(nullptr),
- is_parent_collection_visible_(true),
- id_info_hash_(nullptr)
+ is_parent_collection_visible_(true)
{
}
DepsgraphNodeBuilder::~DepsgraphNodeBuilder()
{
- if (id_info_hash_ != nullptr) {
- BLI_ghash_free(id_info_hash_, nullptr, free_copy_on_write_datablock);
+ for (IDInfo *id_info : id_info_hash_.values()) {
+ if (id_info->id_cow != nullptr) {
+ deg_free_copy_on_write_datablock(id_info->id_cow);
+ MEM_freeN(id_info->id_cow);
+ }
+ MEM_freeN(id_info);
}
}
@@ -166,7 +156,7 @@ IDNode *DepsgraphNodeBuilder::add_id_node(ID *id)
IDComponentsMask previously_visible_components_mask = 0;
uint32_t previous_eval_flags = 0;
DEGCustomDataMeshMasks previous_customdata_masks;
- IDInfo *id_info = (IDInfo *)BLI_ghash_lookup(id_info_hash_, id);
+ IDInfo *id_info = id_info_hash_.lookup_default(id, nullptr);
if (id_info != nullptr) {
id_cow = id_info->id_cow;
previously_visible_components_mask = id_info->previously_visible_components_mask;
@@ -182,7 +172,7 @@ IDNode *DepsgraphNodeBuilder::add_id_node(ID *id)
/* Currently all ID nodes are supposed to have copy-on-write logic.
*
* NOTE: Zero number of components indicates that ID node was just created. */
- if (BLI_ghash_len(id_node->components) == 0) {
+ if (id_node->components.is_empty()) {
ComponentNode *comp_cow = id_node->add_component(NodeType::COPY_ON_WRITE);
OperationNode *op_cow = comp_cow->add_operation(
function_bind(deg_evaluate_copy_on_write, _1, id_node),
@@ -320,7 +310,6 @@ void DepsgraphNodeBuilder::begin_build()
{
/* Store existing copy-on-write versions of datablock, so we can re-use
* them for new ID nodes. */
- id_info_hash_ = BLI_ghash_ptr_new("Depsgraph id hash");
for (IDNode *id_node : graph_->id_nodes) {
/* It is possible that the ID does not need to have CoW version in which case id_cow is the
* same as id_orig. Additionally, such ID might have been removed, which makes the check
@@ -344,11 +333,11 @@ void DepsgraphNodeBuilder::begin_build()
id_info->previously_visible_components_mask = id_node->visible_components_mask;
id_info->previous_eval_flags = id_node->eval_flags;
id_info->previous_customdata_masks = id_node->customdata_masks;
- BLI_ghash_insert(id_info_hash_, id_node->id_orig, id_info);
+ id_info_hash_.add_new(id_node->id_orig, id_info);
id_node->id_cow = nullptr;
}
- GSET_FOREACH_BEGIN (OperationNode *, op_node, graph_->entry_tags) {
+ for (OperationNode *op_node : graph_->entry_tags) {
ComponentNode *comp_node = op_node->owner;
IDNode *id_node = comp_node->owner;
@@ -360,12 +349,11 @@ void DepsgraphNodeBuilder::begin_build()
entry_tag.name_tag = op_node->name_tag;
saved_entry_tags_.push_back(entry_tag);
}
- GSET_FOREACH_END();
/* Make sure graph has no nodes left from previous state. */
graph_->clear_all_nodes();
graph_->operations.clear();
- BLI_gset_clear(graph_->entry_tags, nullptr);
+ graph_->entry_tags.clear();
}
void DepsgraphNodeBuilder::end_build()
@@ -482,6 +470,9 @@ void DepsgraphNodeBuilder::build_id(ID *id)
case ID_SCE:
build_scene_parameters((Scene *)id);
break;
+ case ID_SIM:
+ build_simulation((Simulation *)id);
+ break;
default:
fprintf(stderr, "Unhandled ID %s\n", id->name);
BLI_assert(!"Should never happen");
@@ -519,8 +510,7 @@ void DepsgraphNodeBuilder::build_collection(LayerCollection *from_layer_collecti
}
else if (from_layer_collection == nullptr && !id_node->is_collection_fully_expanded) {
/* Initially collection was built from layer now, and was requested
- * to not recurs into object. But nw it's asked to recurs into all
- * objects. */
+ * to not recurs into object. But now it's asked to recurs into all objects. */
}
else {
return;
@@ -1757,6 +1747,16 @@ void DepsgraphNodeBuilder::build_sound(bSound *sound)
build_parameters(&sound->id);
}
+void DepsgraphNodeBuilder::build_simulation(Simulation *simulation)
+{
+ if (built_map_.checkIsBuiltAndTag(simulation)) {
+ return;
+ }
+ add_id_node(&simulation->id);
+ build_animdata(&simulation->id);
+ build_parameters(&simulation->id);
+}
+
void DepsgraphNodeBuilder::build_scene_sequencer(Scene *scene)
{
if (scene->ed == nullptr) {
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
index 16beedabc2a..5cd7f7449a2 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
@@ -37,7 +37,6 @@ struct Collection;
struct FCurve;
struct FreestyleLineSet;
struct FreestyleLineStyle;
-struct GHash;
struct ID;
struct IDProperty;
struct Image;
@@ -53,6 +52,7 @@ struct MovieClip;
struct Object;
struct ParticleSettings;
struct Scene;
+struct Simulation;
struct Speaker;
struct Tex;
struct World;
@@ -221,6 +221,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
virtual void build_lightprobe(LightProbe *probe);
virtual void build_speaker(Speaker *speaker);
virtual void build_sound(bSound *sound);
+ virtual void build_simulation(Simulation *simulation);
virtual void build_scene_sequencer(Scene *scene);
virtual void build_scene_audio(Scene *scene);
virtual void build_scene_speakers(Scene *scene, ViewLayer *view_layer);
@@ -279,7 +280,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
bool is_parent_collection_visible_;
/* Indexed by original ID, values are IDInfo. */
- GHash *id_info_hash_;
+ Map<const ID *, IDInfo *> id_info_hash_;
/* Set of IDs which were already build. Makes it easier to keep track of
* what was already built and what was not. */
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
index ecacfcf7ee9..a0179181866 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
@@ -26,104 +26,55 @@
#include <stdio.h>
#include <string.h>
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
namespace DEG {
-static void free_rootpchanmap_valueset(void *val)
-{
- /* Just need to free the set itself - the names stored are all references. */
- GSet *values = (GSet *)val;
- BLI_gset_free(values, nullptr);
-}
-
RootPChanMap::RootPChanMap()
{
- /* Just create empty map. */
- map_ = BLI_ghash_str_new("RootPChanMap");
}
RootPChanMap::~RootPChanMap()
{
- /* Free the map, and all the value sets. */
- BLI_ghash_free(map_, nullptr, free_rootpchanmap_valueset);
}
/* Debug contents of map */
void RootPChanMap::print_debug()
{
- GHashIterator it1;
- GSetIterator it2;
-
- printf("Root PChan Map:\n");
- GHASH_ITER (it1, map_) {
- const char *item = (const char *)BLI_ghashIterator_getKey(&it1);
- GSet *values = (GSet *)BLI_ghashIterator_getValue(&it1);
-
- printf(" %s : { ", item);
- GSET_ITER (it2, values) {
- const char *val = (const char *)BLI_gsetIterator_getKey(&it2);
- printf("%s, ", val);
+ map_.foreach_item([](StringRefNull key, const Set<StringRefNull> &values) {
+ printf(" %s : { ", key.data());
+ for (StringRefNull val : values) {
+ printf("%s, ", val.data());
}
printf("}\n");
- }
+ });
}
/* Add a mapping. */
void RootPChanMap::add_bone(const char *bone, const char *root)
{
- if (BLI_ghash_haskey(map_, bone)) {
- /* Add new entry, but only add the root if it doesn't already
- * exist in there. */
- GSet *values = (GSet *)BLI_ghash_lookup(map_, bone);
- BLI_gset_add(values, (void *)root);
- }
- else {
- /* Create new set and mapping. */
- GSet *values = BLI_gset_new(
- BLI_ghashutil_strhash_p, BLI_ghashutil_strcmp, "RootPChanMap Value Set");
- BLI_ghash_insert(map_, (void *)bone, (void *)values);
-
- /* Add new entry now. */
- BLI_gset_insert(values, (void *)root);
- }
+ map_.lookup_or_add_default(bone).add(root);
}
/* Check if there's a common root bone between two bones. */
bool RootPChanMap::has_common_root(const char *bone1, const char *bone2) const
{
- /* Ensure that both are in the map... */
- if (BLI_ghash_haskey(map_, bone1) == false) {
+ const Set<StringRefNull> *bone1_roots = map_.lookup_ptr(bone1);
+ const Set<StringRefNull> *bone2_roots = map_.lookup_ptr(bone2);
+
+ if (bone1_roots == nullptr) {
// fprintf("RootPChanMap: bone1 '%s' not found (%s => %s)\n", bone1, bone1, bone2);
// print_debug();
return false;
}
- if (BLI_ghash_haskey(map_, bone2) == false) {
+ if (bone2_roots == nullptr) {
// fprintf("RootPChanMap: bone2 '%s' not found (%s => %s)\n", bone2, bone1, bone2);
// print_debug();
return false;
}
- GSet *bone1_roots = (GSet *)BLI_ghash_lookup(map_, (void *)bone1);
- GSet *bone2_roots = (GSet *)BLI_ghash_lookup(map_, (void *)bone2);
-
- GSetIterator it1, it2;
- GSET_ITER (it1, bone1_roots) {
- GSET_ITER (it2, bone2_roots) {
- const char *v1 = (const char *)BLI_gsetIterator_getKey(&it1);
- const char *v2 = (const char *)BLI_gsetIterator_getKey(&it2);
-
- if (strcmp(v1, v2) == 0) {
- // fprintf("RootPchanMap: %s in common for %s => %s\n", v1, bone1, bone2);
- return true;
- }
- }
- }
-
- // fprintf("RootPChanMap: No common root found (%s => %s)\n", bone1, bone2);
- return false;
+ return Set<StringRefNull>::Intersects(*bone1_roots, *bone2_roots);
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h
index 1442f547b08..c3c90e5aae4 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h
@@ -23,7 +23,7 @@
#pragma once
-struct GHash;
+#include "intern/depsgraph_type.h"
namespace DEG {
@@ -42,13 +42,11 @@ struct RootPChanMap {
bool has_common_root(const char *bone1, const char *bone2) const;
protected:
- /* The actual map:
- * - Keys are "strings" (const char *) - not dynamically allocated.
- * - Values are "sets" (const char *) - not dynamically allocated.
- *
- * We don't use the C++ maps here, as it's more convenient to use
- * Blender's GHash and be able to compare by-value instead of by-ref. */
- struct GHash *map_;
+ /**
+ * The strings are only referenced by this map. Users of RootPChanMap have to make sure that the
+ * life-time of the strings is long enough.
+ */
+ Map<StringRefNull, Set<StringRefNull>> map_;
};
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index 4caea4b8aee..f551cd8b10c 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -28,7 +28,6 @@
#include <cstring> /* required for STREQ later on. */
#include <stdio.h>
#include <stdlib.h>
-#include <unordered_set>
#include "MEM_guardedalloc.h"
@@ -62,6 +61,7 @@ extern "C" {
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
@@ -76,7 +76,7 @@ extern "C" {
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_effect.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_idprop.h"
#include "BKE_image.h"
@@ -122,8 +122,6 @@ extern "C" {
namespace DEG {
-using std::unordered_set;
-
/* ***************** */
/* Relations Builder */
@@ -559,6 +557,9 @@ void DepsgraphRelationBuilder::build_id(ID *id)
case ID_SCE:
build_scene_parameters((Scene *)id);
break;
+ case ID_SIM:
+ build_simulation((Simulation *)id);
+ break;
default:
fprintf(stderr, "Unhandled ID %s\n", id->name);
BLI_assert(!"Should never happen");
@@ -2393,22 +2394,28 @@ void DepsgraphRelationBuilder::build_texture(Tex *texture)
return;
}
/* texture itself */
+ ComponentKey texture_key(&texture->id, NodeType::GENERIC_DATABLOCK);
build_idproperties(texture->id.properties);
build_animdata(&texture->id);
build_parameters(&texture->id);
+
/* texture's nodetree */
build_nodetree(texture->nodetree);
+ build_nested_nodetree(&texture->id, texture->nodetree);
+
/* Special cases for different IDs which texture uses. */
if (texture->type == TEX_IMAGE) {
if (texture->ima != nullptr) {
build_image(texture->ima);
+
+ ComponentKey image_key(&texture->ima->id, NodeType::GENERIC_DATABLOCK);
+ add_relation(image_key, texture_key, "Texture Image");
}
}
- build_nested_nodetree(&texture->id, texture->nodetree);
+
if (check_id_has_anim_component(&texture->id)) {
ComponentKey animation_key(&texture->id, NodeType::ANIMATION);
- ComponentKey datablock_key(&texture->id, NodeType::GENERIC_DATABLOCK);
- add_relation(animation_key, datablock_key, "Datablock Animation");
+ add_relation(animation_key, texture_key, "Datablock Animation");
}
}
@@ -2559,6 +2566,15 @@ void DepsgraphRelationBuilder::build_sound(bSound *sound)
build_parameters(&sound->id);
}
+void DepsgraphRelationBuilder::build_simulation(Simulation *simulation)
+{
+ if (built_map_.checkIsBuiltAndTag(simulation)) {
+ return;
+ }
+ build_animdata(&simulation->id);
+ build_parameters(&simulation->id);
+}
+
void DepsgraphRelationBuilder::build_scene_sequencer(Scene *scene)
{
if (scene->ed == nullptr) {
@@ -2674,7 +2690,7 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
Node *node_cow = find_node(copy_on_write_key);
OperationNode *op_cow = node_cow->get_exit_operation();
/* Plug any other components to this one. */
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
if (comp_node->type == NodeType::COPY_ON_WRITE) {
/* Copy-on-write component never depends on itself. */
continue;
@@ -2717,11 +2733,11 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
rel->flag |= rel_flag;
}
/* All dangling operations should also be executed after copy-on-write. */
- GHASH_FOREACH_BEGIN (OperationNode *, op_node, comp_node->operations_map) {
+ for (OperationNode *op_node : comp_node->operations_map->values()) {
if (op_node == op_entry) {
continue;
}
- if (op_node->inlinks.size() == 0) {
+ if (op_node->inlinks.is_empty()) {
Relation *rel = graph_->add_new_relation(op_cow, op_node, "CoW Dependency");
rel->flag |= rel_flag;
}
@@ -2743,7 +2759,6 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
}
}
}
- GHASH_FOREACH_END();
/* NOTE: We currently ignore implicit relations to an external
* data-blocks for copy-on-write operations. This means, for example,
* copy-on-write component of Object will not wait for copy-on-write
@@ -2752,7 +2767,6 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
* evaluation step needs geometry, it will have transitive dependency
* to Mesh copy-on-write already. */
}
- GHASH_FOREACH_END();
/* TODO(sergey): This solves crash for now, but causes too many
* updates potentially. */
if (GS(id_orig->name) == ID_OB) {
@@ -2801,7 +2815,7 @@ static bool is_reachable(const Node *const from, const Node *const to)
// Perform a graph walk from 'to' towards its incoming connections.
// Walking from 'from' towards its outgoing connections is 10x slower on the Spring rig.
deque<const Node *> queue;
- unordered_set<const Node *> seen;
+ Set<const Node *> seen;
queue.push_back(to);
while (!queue.empty()) {
// Visit the next node to inspect.
@@ -2815,7 +2829,7 @@ static bool is_reachable(const Node *const from, const Node *const to)
// Queue all incoming relations that we haven't seen before.
for (Relation *relation : visit->inlinks) {
const Node *prev_node = relation->from;
- if (seen.insert(prev_node).second) {
+ if (seen.add(prev_node)) {
queue.push_back(prev_node);
}
}
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index 3c9bd8a9856..aa6d8ababd3 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -69,6 +69,7 @@ struct Object;
struct ParticleSettings;
struct ParticleSystem;
struct Scene;
+struct Simulation;
struct Speaker;
struct Tex;
struct ViewLayer;
@@ -286,6 +287,7 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
virtual void build_lightprobe(LightProbe *probe);
virtual void build_speaker(Speaker *speaker);
virtual void build_sound(bSound *sound);
+ virtual void build_simulation(Simulation *simulation);
virtual void build_scene_sequencer(Scene *scene);
virtual void build_scene_audio(Scene *scene);
virtual void build_scene_speakers(Scene *scene, ViewLayer *view_layer);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc
index ff2bc2ac3ea..b75252aa325 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc
@@ -69,7 +69,7 @@ void DepsgraphRelationBuilder::build_ik_pose(Object *object,
RootPChanMap *root_map)
{
if ((con->flag & CONSTRAINT_DISABLE) != 0) {
- /* Do not add disabled IK constraints to the relations. If these needs to be temporarly
+ /* Do not add disabled IK constraints to the relations. If these needs to be temporarily
* enabled, they will be added as temporary constraints during transform. */
return;
}
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc b/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc
index 2ce1f1f1c1d..c6545362bb1 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc
@@ -43,7 +43,7 @@ static inline bool is_unused_noop(OperationNode *op_node)
if (op_node->flag & OperationFlag::DEPSOP_FLAG_PINNED) {
return false;
}
- return op_node->is_noop() && op_node->outlinks.empty();
+ return op_node->is_noop() && op_node->outlinks.is_empty();
}
void deg_graph_remove_unused_noops(Depsgraph *graph)
@@ -61,7 +61,7 @@ void deg_graph_remove_unused_noops(Depsgraph *graph)
OperationNode *to_remove = queue.front();
queue.pop_front();
- while (!to_remove->inlinks.empty()) {
+ while (!to_remove->inlinks.is_empty()) {
Relation *rel_in = to_remove->inlinks[0];
Node *dependency = rel_in->from;
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
index 73f6730be03..a35b69df60d 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
@@ -27,7 +27,6 @@
#include "MEM_guardedalloc.h"
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
@@ -57,37 +56,33 @@ namespace DEG {
class RNANodeQueryIDData {
public:
- explicit RNANodeQueryIDData(const ID *id) : id_(id), contraint_to_pchan_map_(nullptr)
+ explicit RNANodeQueryIDData(const ID *id) : id_(id), constraint_to_pchan_map_(nullptr)
{
}
~RNANodeQueryIDData()
{
- if (contraint_to_pchan_map_ != nullptr) {
- BLI_ghash_free(contraint_to_pchan_map_, nullptr, nullptr);
- }
+ delete constraint_to_pchan_map_;
}
const bPoseChannel *get_pchan_for_constraint(const bConstraint *constraint)
{
ensure_constraint_to_pchan_map();
- return static_cast<bPoseChannel *>(BLI_ghash_lookup(contraint_to_pchan_map_, constraint));
+ return constraint_to_pchan_map_->lookup_default(constraint, nullptr);
}
void ensure_constraint_to_pchan_map()
{
- if (contraint_to_pchan_map_ != nullptr) {
+ if (constraint_to_pchan_map_ != nullptr) {
return;
}
BLI_assert(GS(id_->name) == ID_OB);
const Object *object = reinterpret_cast<const Object *>(id_);
- contraint_to_pchan_map_ = BLI_ghash_ptr_new("id data pchan constraint map");
+ constraint_to_pchan_map_ = new Map<const bConstraint *, const bPoseChannel *>();
if (object->pose != nullptr) {
LISTBASE_FOREACH (const bPoseChannel *, pchan, &object->pose->chanbase) {
LISTBASE_FOREACH (const bConstraint *, constraint, &pchan->constraints) {
- BLI_ghash_insert(contraint_to_pchan_map_,
- const_cast<bConstraint *>(constraint),
- const_cast<bPoseChannel *>(pchan));
+ constraint_to_pchan_map_->add_new(constraint, pchan);
}
}
}
@@ -99,7 +94,7 @@ class RNANodeQueryIDData {
/* indexed by bConstraint*, returns pose channel which contains that
* constraint. */
- GHash *contraint_to_pchan_map_;
+ Map<const bConstraint *, const bPoseChannel *> *constraint_to_pchan_map_;
};
/* ***************************** Node Identifier **************************** */
@@ -121,26 +116,13 @@ bool RNANodeIdentifier::is_valid() const
/* ********************************** Query ********************************* */
-namespace {
-
-void ghash_id_data_free_func(void *value)
-{
- RNANodeQueryIDData *id_data = static_cast<RNANodeQueryIDData *>(value);
- OBJECT_GUARDED_DELETE(id_data, RNANodeQueryIDData);
-}
-
-} // namespace
-
RNANodeQuery::RNANodeQuery(Depsgraph *depsgraph, DepsgraphBuilder *builder)
- : depsgraph_(depsgraph),
- builder_(builder),
- id_data_map_(BLI_ghash_ptr_new("rna node query id data hash"))
+ : depsgraph_(depsgraph), builder_(builder)
{
}
RNANodeQuery::~RNANodeQuery()
{
- BLI_ghash_free(id_data_map_, nullptr, ghash_id_data_free_func);
}
Node *RNANodeQuery::find_node(const PointerRNA *ptr,
@@ -384,12 +366,9 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr,
RNANodeQueryIDData *RNANodeQuery::ensure_id_data(const ID *id)
{
- RNANodeQueryIDData **id_data_ptr;
- if (!BLI_ghash_ensure_p(
- id_data_map_, const_cast<ID *>(id), reinterpret_cast<void ***>(&id_data_ptr))) {
- *id_data_ptr = OBJECT_GUARDED_NEW(RNANodeQueryIDData, id);
- }
- return *id_data_ptr;
+ unique_ptr<RNANodeQueryIDData> &id_data = id_data_map_.lookup_or_add(
+ id, [&]() { return BLI::make_unique<RNANodeQueryIDData>(id); });
+ return id_data.get();
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.h b/source/blender/depsgraph/intern/builder/deg_builder_rna.h
index 8a79d9abef9..bd806ce058a 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_rna.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.h
@@ -26,7 +26,6 @@
#include "intern/node/deg_node.h"
#include "intern/node/deg_node_operation.h"
-struct GHash;
struct ID;
struct PointerRNA;
struct PropertyRNA;
@@ -83,7 +82,7 @@ class RNANodeQuery {
DepsgraphBuilder *builder_;
/* Indexed by an ID, returns RNANodeQueryIDData associated with that ID. */
- GHash *id_data_map_;
+ Map<const ID *, unique_ptr<RNANodeQueryIDData>> id_data_map_;
/* Construct identifier of the node which corresponds given configuration
* of RNA property. */
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc b/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
index 3f828ef5bb0..22ceac899b8 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
@@ -72,6 +72,8 @@ static void deg_graph_tag_paths_recursive(Node *node)
void deg_graph_transitive_reduction(Depsgraph *graph)
{
int num_removed_relations = 0;
+ Vector<Relation *> relations_to_remove;
+
for (OperationNode *target : graph->operations) {
/* Clear tags. */
for (OperationNode *node : graph->operations) {
@@ -85,25 +87,24 @@ void deg_graph_transitive_reduction(Depsgraph *graph)
deg_graph_tag_paths_recursive(rel->from);
}
/* Remove redundant paths to the target. */
- for (Node::Relations::const_iterator it_rel = target->inlinks.begin();
- it_rel != target->inlinks.end();) {
- Relation *rel = *it_rel;
+ for (Relation *rel : target->inlinks) {
if (rel->from->type == NodeType::TIMESOURCE) {
/* HACK: time source nodes don't get "custom_flags" flag
* set/cleared. */
/* TODO: there will be other types in future, so iterators above
* need modifying. */
- ++it_rel;
+ continue;
}
else if (rel->from->custom_flags & OP_REACHABLE) {
- rel->unlink();
- OBJECT_GUARDED_DELETE(rel, Relation);
- num_removed_relations++;
- }
- else {
- ++it_rel;
+ relations_to_remove.append(rel);
}
}
+ for (Relation *rel : relations_to_remove) {
+ rel->unlink();
+ OBJECT_GUARDED_DELETE(rel, Relation);
+ }
+ num_removed_relations += relations_to_remove.size();
+ relations_to_remove.clear();
}
DEG_DEBUG_PRINTF((::Depsgraph *)graph, BUILD, "Removed %d relations\n", num_removed_relations);
}
diff --git a/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc b/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
index 7080f8a1a9b..14a095fdb8e 100644
--- a/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
+++ b/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
@@ -25,7 +25,6 @@
#include <cstdarg>
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
extern "C" {
@@ -407,15 +406,14 @@ static void deg_debug_graphviz_node(const DebugContext &ctx, const Node *node)
switch (node->type) {
case NodeType::ID_REF: {
const IDNode *id_node = (const IDNode *)node;
- if (BLI_ghash_len(id_node->components) == 0) {
+ if (id_node->components.is_empty()) {
deg_debug_graphviz_node_single(ctx, node);
}
else {
deg_debug_graphviz_node_cluster_begin(ctx, node);
- GHASH_FOREACH_BEGIN (const ComponentNode *, comp, id_node->components) {
+ for (const ComponentNode *comp : id_node->components.values()) {
deg_debug_graphviz_node(ctx, comp);
}
- GHASH_FOREACH_END();
deg_debug_graphviz_node_cluster_end(ctx);
}
break;
@@ -472,7 +470,7 @@ static bool deg_debug_graphviz_is_cluster(const Node *node)
switch (node->type) {
case NodeType::ID_REF: {
const IDNode *id_node = (const IDNode *)node;
- return BLI_ghash_len(id_node->components) > 0;
+ return !id_node->components.is_empty();
}
case NodeType::PARAMETERS:
case NodeType::ANIMATION:
@@ -568,12 +566,11 @@ static void deg_debug_graphviz_graph_nodes(const DebugContext &ctx, const Depsgr
static void deg_debug_graphviz_graph_relations(const DebugContext &ctx, const Depsgraph *graph)
{
for (IDNode *id_node : graph->id_nodes) {
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
for (OperationNode *op_node : comp_node->operations) {
deg_debug_graphviz_node_relations(ctx, op_node);
}
}
- GHASH_FOREACH_END();
}
TimeSourceNode *time_source = graph->find_time_source();
diff --git a/source/blender/depsgraph/intern/depsgraph.cc b/source/blender/depsgraph/intern/depsgraph.cc
index 6d88782d68c..faf375155b5 100644
--- a/source/blender/depsgraph/intern/depsgraph.cc
+++ b/source/blender/depsgraph/intern/depsgraph.cc
@@ -31,7 +31,6 @@
#include "MEM_guardedalloc.h"
#include "BLI_console.h"
-#include "BLI_ghash.h"
#include "BLI_hash.h"
#include "BLI_utildefines.h"
@@ -60,12 +59,6 @@ extern "C" {
namespace DEG {
-/* TODO(sergey): Find a better place for this. */
-template<typename T> static void remove_from_vector(vector<T> *vector, const T &value)
-{
- vector->erase(std::remove(vector->begin(), vector->end(), value), vector->end());
-}
-
Depsgraph::Depsgraph(Main *bmain, Scene *scene, ViewLayer *view_layer, eEvaluationMode mode)
: time_source(nullptr),
need_update(true),
@@ -81,8 +74,6 @@ Depsgraph::Depsgraph(Main *bmain, Scene *scene, ViewLayer *view_layer, eEvaluati
is_render_pipeline_depsgraph(false)
{
BLI_spin_init(&lock);
- id_hash = BLI_ghash_ptr_new("Depsgraph id hash");
- entry_tags = BLI_gset_ptr_new("Depsgraph entry_tags");
memset(id_type_updated, 0, sizeof(id_type_updated));
memset(id_type_exist, 0, sizeof(id_type_exist));
memset(physics_relations, 0, sizeof(physics_relations));
@@ -91,8 +82,6 @@ Depsgraph::Depsgraph(Main *bmain, Scene *scene, ViewLayer *view_layer, eEvaluati
Depsgraph::~Depsgraph()
{
clear_id_nodes();
- BLI_ghash_free(id_hash, nullptr, nullptr);
- BLI_gset_free(entry_tags, nullptr);
if (time_source != nullptr) {
OBJECT_GUARDED_DELETE(time_source, TimeSourceNode);
}
@@ -117,7 +106,7 @@ TimeSourceNode *Depsgraph::find_time_source() const
IDNode *Depsgraph::find_id_node(const ID *id) const
{
- return reinterpret_cast<IDNode *>(BLI_ghash_lookup(id_hash, id));
+ return id_hash.lookup_default(id, nullptr);
}
IDNode *Depsgraph::add_id_node(ID *id, ID *id_cow_hint)
@@ -132,7 +121,7 @@ IDNode *Depsgraph::add_id_node(ID *id, ID *id_cow_hint)
*
* NOTE: We address ID nodes by the original ID pointer they are
* referencing to. */
- BLI_ghash_insert(id_hash, id, id_node);
+ id_hash.add_new(id, id_node);
id_nodes.push_back(id_node);
id_type_exist[BKE_idtype_idcode_to_index(GS(id->name))] = 1;
@@ -170,7 +159,7 @@ void Depsgraph::clear_id_nodes()
OBJECT_GUARDED_DELETE(id_node, IDNode);
}
/* Clear containers. */
- BLI_ghash_clear(id_hash, nullptr, nullptr);
+ id_hash.clear();
id_nodes.clear();
/* Clear physics relation caches. */
clear_physics_relations(this);
@@ -233,7 +222,7 @@ void Depsgraph::add_entry_tag(OperationNode *node)
* from.
* NOTE: this is necessary since we have several thousand nodes to play
* with. */
- BLI_gset_insert(entry_tags, node);
+ entry_tags.add(node);
}
void Depsgraph::clear_all_nodes()
@@ -320,9 +309,9 @@ void DEG_graph_free(Depsgraph *graph)
OBJECT_GUARDED_DELETE(deg_depsgraph, Depsgraph);
}
-bool DEG_is_evaluating(struct Depsgraph *depsgraph)
+bool DEG_is_evaluating(const struct Depsgraph *depsgraph)
{
- DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(depsgraph);
+ const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(depsgraph);
return deg_graph->is_evaluating;
}
diff --git a/source/blender/depsgraph/intern/depsgraph.h b/source/blender/depsgraph/intern/depsgraph.h
index 7801f95e008..672f202338e 100644
--- a/source/blender/depsgraph/intern/depsgraph.h
+++ b/source/blender/depsgraph/intern/depsgraph.h
@@ -43,8 +43,6 @@
#include "intern/debug/deg_debug.h"
#include "intern/depsgraph_type.h"
-struct GHash;
-struct GSet;
struct ID;
struct Scene;
struct ViewLayer;
@@ -97,7 +95,7 @@ struct Depsgraph {
/* <ID : IDNode> mapping from ID blocks to nodes representing these
* blocks, used for quick lookups. */
- GHash *id_hash;
+ Map<const ID *, IDNode *> id_hash;
/* Ordered list of ID nodes, order matches ID allocation order.
* Used for faster iteration, especially for areas which are critical to
@@ -119,7 +117,7 @@ struct Depsgraph {
/* Quick-Access Temp Data ............. */
/* Nodes which have been tagged as "directly modified". */
- GSet *entry_tags;
+ Set<OperationNode *> entry_tags;
/* Special entry tag for time source. Allows to tag invisible dependency graphs for update when
* scene frame changes, so then when dependency graph becomes visible it is on a proper state. */
@@ -169,7 +167,7 @@ struct Depsgraph {
/* Cached list of colliders/effectors for collections and the scene
* created along with relations, for fast lookup during evaluation. */
- GHash *physics_relations[DEG_PHYSICS_RELATIONS_NUM];
+ Map<const ID *, ListBase *> *physics_relations[DEG_PHYSICS_RELATIONS_NUM];
};
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/depsgraph_build.cc b/source/blender/depsgraph/intern/depsgraph_build.cc
index d78bc07ac5e..59065ea671a 100644
--- a/source/blender/depsgraph/intern/depsgraph_build.cc
+++ b/source/blender/depsgraph/intern/depsgraph_build.cc
@@ -25,7 +25,6 @@
#include "MEM_guardedalloc.h"
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
diff --git a/source/blender/depsgraph/intern/depsgraph_debug.cc b/source/blender/depsgraph/intern/depsgraph_debug.cc
index c713a4a3fb1..8b6984c9870 100644
--- a/source/blender/depsgraph/intern/depsgraph_debug.cc
+++ b/source/blender/depsgraph/intern/depsgraph_debug.cc
@@ -23,7 +23,6 @@
* Implementation of tools for debugging the depsgraph
*/
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
extern "C" {
@@ -224,13 +223,12 @@ void DEG_stats_simple(const Depsgraph *graph,
for (DEG::IDNode *id_node : deg_graph->id_nodes) {
tot_outer++;
- GHASH_FOREACH_BEGIN (DEG::ComponentNode *, comp_node, id_node->components) {
+ for (DEG::ComponentNode *comp_node : id_node->components.values()) {
tot_outer++;
for (DEG::OperationNode *op_node : comp_node->operations) {
tot_rels += op_node->inlinks.size();
}
}
- GHASH_FOREACH_END();
}
DEG::TimeSourceNode *time_source = deg_graph->find_time_source();
diff --git a/source/blender/depsgraph/intern/depsgraph_eval.cc b/source/blender/depsgraph/intern/depsgraph_eval.cc
index 9251d975125..c5628a4f8b9 100644
--- a/source/blender/depsgraph/intern/depsgraph_eval.cc
+++ b/source/blender/depsgraph/intern/depsgraph_eval.cc
@@ -25,7 +25,6 @@
#include "MEM_guardedalloc.h"
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
@@ -87,5 +86,5 @@ void DEG_evaluate_on_framechange(Main *bmain, Depsgraph *graph, float ctime)
bool DEG_needs_eval(Depsgraph *graph)
{
DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(graph);
- return BLI_gset_len(deg_graph->entry_tags) != 0 || deg_graph->need_update_time;
+ return !deg_graph->entry_tags.is_empty() || deg_graph->need_update_time;
}
diff --git a/source/blender/depsgraph/intern/depsgraph_physics.cc b/source/blender/depsgraph/intern/depsgraph_physics.cc
index d7c09780845..20375e447c3 100644
--- a/source/blender/depsgraph/intern/depsgraph_physics.cc
+++ b/source/blender/depsgraph/intern/depsgraph_physics.cc
@@ -28,7 +28,6 @@
#include "MEM_guardedalloc.h"
#include "BLI_compiler_compat.h"
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
extern "C" {
@@ -72,8 +71,8 @@ ListBase *DEG_get_effector_relations(const Depsgraph *graph, Collection *collect
}
ID *collection_orig = DEG_get_original_id(&collection->id);
- return (ListBase *)BLI_ghash_lookup(deg_graph->physics_relations[DEG_PHYSICS_EFFECTOR],
- collection_orig);
+ return deg_graph->physics_relations[DEG_PHYSICS_EFFECTOR]->lookup_default(collection_orig,
+ nullptr);
}
ListBase *DEG_get_collision_relations(const Depsgraph *graph,
@@ -86,7 +85,7 @@ ListBase *DEG_get_collision_relations(const Depsgraph *graph,
return nullptr;
}
ID *collection_orig = DEG_get_original_id(&collection->id);
- return (ListBase *)BLI_ghash_lookup(deg_graph->physics_relations[type], collection_orig);
+ return deg_graph->physics_relations[type]->lookup_default(collection_orig, nullptr);
}
/********************** Depsgraph Building API ************************/
@@ -165,19 +164,15 @@ namespace DEG {
ListBase *build_effector_relations(Depsgraph *graph, Collection *collection)
{
- GHash *hash = graph->physics_relations[DEG_PHYSICS_EFFECTOR];
+ Map<const ID *, ListBase *> *hash = graph->physics_relations[DEG_PHYSICS_EFFECTOR];
if (hash == nullptr) {
- graph->physics_relations[DEG_PHYSICS_EFFECTOR] = BLI_ghash_ptr_new(
- "Depsgraph physics relations hash");
+ graph->physics_relations[DEG_PHYSICS_EFFECTOR] = new Map<const ID *, ListBase *>();
hash = graph->physics_relations[DEG_PHYSICS_EFFECTOR];
}
- ListBase *relations = reinterpret_cast<ListBase *>(BLI_ghash_lookup(hash, collection));
- if (relations == nullptr) {
+ return hash->lookup_or_add(&collection->id, [&]() {
::Depsgraph *depsgraph = reinterpret_cast<::Depsgraph *>(graph);
- relations = BKE_effector_relations_create(depsgraph, graph->view_layer, collection);
- BLI_ghash_insert(hash, &collection->id, relations);
- }
- return relations;
+ return BKE_effector_relations_create(depsgraph, graph->view_layer, collection);
+ });
}
ListBase *build_collision_relations(Depsgraph *graph,
@@ -185,48 +180,38 @@ ListBase *build_collision_relations(Depsgraph *graph,
unsigned int modifier_type)
{
const ePhysicsRelationType type = modifier_to_relation_type(modifier_type);
- GHash *hash = graph->physics_relations[type];
+ Map<const ID *, ListBase *> *hash = graph->physics_relations[type];
if (hash == nullptr) {
- graph->physics_relations[type] = BLI_ghash_ptr_new("Depsgraph physics relations hash");
+ graph->physics_relations[type] = new Map<const ID *, ListBase *>();
hash = graph->physics_relations[type];
}
- ListBase *relations = reinterpret_cast<ListBase *>(BLI_ghash_lookup(hash, collection));
- if (relations == nullptr) {
+ return hash->lookup_or_add(&collection->id, [&]() {
::Depsgraph *depsgraph = reinterpret_cast<::Depsgraph *>(graph);
- relations = BKE_collision_relations_create(depsgraph, collection, modifier_type);
- BLI_ghash_insert(hash, &collection->id, relations);
- }
- return relations;
-}
-
-namespace {
-
-void free_effector_relations(void *value)
-{
- BKE_effector_relations_free(reinterpret_cast<ListBase *>(value));
+ return BKE_collision_relations_create(depsgraph, collection, modifier_type);
+ });
}
-void free_collision_relations(void *value)
-{
- BKE_collision_relations_free(reinterpret_cast<ListBase *>(value));
-}
-
-} // namespace
-
void clear_physics_relations(Depsgraph *graph)
{
for (int i = 0; i < DEG_PHYSICS_RELATIONS_NUM; i++) {
- if (graph->physics_relations[i]) {
+ Map<const ID *, ListBase *> *hash = graph->physics_relations[i];
+ if (hash) {
const ePhysicsRelationType type = (ePhysicsRelationType)i;
switch (type) {
case DEG_PHYSICS_EFFECTOR:
- BLI_ghash_free(graph->physics_relations[i], nullptr, free_effector_relations);
+ for (ListBase *list : hash->values()) {
+ BKE_effector_relations_free(list);
+ }
+ hash->clear();
break;
case DEG_PHYSICS_COLLISION:
case DEG_PHYSICS_SMOKE_COLLISION:
case DEG_PHYSICS_DYNAMIC_BRUSH:
- BLI_ghash_free(graph->physics_relations[i], nullptr, free_collision_relations);
+ for (ListBase *list : hash->values()) {
+ BKE_collision_relations_free(list);
+ }
+ hash->clear();
break;
case DEG_PHYSICS_RELATIONS_NUM:
break;
diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc
index 6e85b2e8bd9..b64b6c0e715 100644
--- a/source/blender/depsgraph/intern/depsgraph_query.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query.cc
@@ -28,7 +28,6 @@
extern "C" {
#include <string.h> // XXX: memcpy
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
@@ -271,7 +270,7 @@ ID *DEG_get_original_id(ID *id)
return (ID *)id->orig_id;
}
-bool DEG_is_original_id(ID *id)
+bool DEG_is_original_id(const ID *id)
{
/* Some explanation of the logic.
*
@@ -296,17 +295,17 @@ bool DEG_is_original_id(ID *id)
return true;
}
-bool DEG_is_original_object(Object *object)
+bool DEG_is_original_object(const Object *object)
{
return DEG_is_original_id(&object->id);
}
-bool DEG_is_evaluated_id(ID *id)
+bool DEG_is_evaluated_id(const ID *id)
{
return !DEG_is_original_id(id);
}
-bool DEG_is_evaluated_object(Object *object)
+bool DEG_is_evaluated_object(const Object *object)
{
return !DEG_is_original_object(object);
}
@@ -319,7 +318,7 @@ bool DEG_is_fully_evaluated(const struct Depsgraph *depsgraph)
return false;
}
/* Check whether IDs are up to date. */
- if (BLI_gset_len(deg_graph->entry_tags) > 0) {
+ if (!deg_graph->entry_tags.is_empty()) {
return false;
}
return true;
diff --git a/source/blender/depsgraph/intern/depsgraph_query_foreach.cc b/source/blender/depsgraph/intern/depsgraph_query_foreach.cc
index efd7d6e77ef..b68c4b91fcc 100644
--- a/source/blender/depsgraph/intern/depsgraph_query_foreach.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query_foreach.cc
@@ -23,14 +23,9 @@
* Implementation of Querying and Filtering API's
*/
-#include <unordered_set>
-
#include "MEM_guardedalloc.h"
-extern "C" {
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
-} /* extern "C" */
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
@@ -50,8 +45,6 @@ extern "C" {
namespace DEG {
namespace {
-using std::unordered_set;
-
typedef deque<OperationNode *> TraversalQueue;
typedef void (*DEGForeachOperation)(OperationNode *op_node, void *user_data);
@@ -66,11 +59,12 @@ bool deg_foreach_needs_visit(const OperationNode *op_node, const int flags)
return true;
}
-static void deg_foreach_dependent_operation(const IDNode *target_id_node,
- eDepsObjectComponentType source_component_type,
- int flags,
- DEGForeachOperation callback,
- void *user_data)
+void deg_foreach_dependent_operation(const Depsgraph *UNUSED(graph),
+ const IDNode *target_id_node,
+ eDepsObjectComponentType source_component_type,
+ int flags,
+ DEGForeachOperation callback,
+ void *user_data)
{
if (target_id_node == nullptr) {
/* TODO(sergey): Shall we inform or assert here about attempt to start
@@ -79,8 +73,8 @@ static void deg_foreach_dependent_operation(const IDNode *target_id_node,
}
/* Start with scheduling all operations from ID node. */
TraversalQueue queue;
- unordered_set<OperationNode *> scheduled;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, target_id_node->components) {
+ Set<OperationNode *> scheduled;
+ for (ComponentNode *comp_node : target_id_node->components.values()) {
if (source_component_type != DEG_OB_COMP_ANY &&
nodeTypeToObjectComponent(comp_node->type) != source_component_type) {
continue;
@@ -90,10 +84,9 @@ static void deg_foreach_dependent_operation(const IDNode *target_id_node,
continue;
}
queue.push_back(op_node);
- scheduled.insert(op_node);
+ scheduled.add(op_node);
}
}
- GHASH_FOREACH_END();
/* Process the queue. */
while (!queue.empty()) {
/* get next operation node to process. */
@@ -104,9 +97,8 @@ static void deg_foreach_dependent_operation(const IDNode *target_id_node,
/* Schedule outgoing operation nodes. */
if (op_node->outlinks.size() == 1) {
OperationNode *to_node = (OperationNode *)op_node->outlinks[0]->to;
- if (scheduled.find(to_node) == scheduled.end() &&
- deg_foreach_needs_visit(to_node, flags)) {
- scheduled.insert(to_node);
+ if (!scheduled.contains(to_node) && deg_foreach_needs_visit(to_node, flags)) {
+ scheduled.add_new(to_node);
op_node = to_node;
}
else {
@@ -116,10 +108,9 @@ static void deg_foreach_dependent_operation(const IDNode *target_id_node,
else {
for (Relation *rel : op_node->outlinks) {
OperationNode *to_node = (OperationNode *)rel->to;
- if (scheduled.find(to_node) == scheduled.end() &&
- deg_foreach_needs_visit(to_node, flags)) {
+ if (!scheduled.contains(to_node) && deg_foreach_needs_visit(to_node, flags)) {
queue.push_front(to_node);
- scheduled.insert(to_node);
+ scheduled.add_new(to_node);
}
}
break;
@@ -132,7 +123,7 @@ struct ForeachIDComponentData {
DEGForeachIDComponentCallback callback;
void *user_data;
IDNode *target_id_node;
- unordered_set<ComponentNode *> visited;
+ Set<ComponentNode *> visited;
};
void deg_foreach_dependent_component_callback(OperationNode *op_node, void *user_data_v)
@@ -140,11 +131,10 @@ void deg_foreach_dependent_component_callback(OperationNode *op_node, void *user
ForeachIDComponentData *user_data = reinterpret_cast<ForeachIDComponentData *>(user_data_v);
ComponentNode *comp_node = op_node->owner;
IDNode *id_node = comp_node->owner;
- if (id_node != user_data->target_id_node &&
- user_data->visited.find(comp_node) == user_data->visited.end()) {
+ if (id_node != user_data->target_id_node && !user_data->visited.contains(comp_node)) {
user_data->callback(
id_node->id_orig, nodeTypeToObjectComponent(comp_node->type), user_data->user_data);
- user_data->visited.insert(comp_node);
+ user_data->visited.add_new(comp_node);
}
}
@@ -159,7 +149,8 @@ void deg_foreach_dependent_ID_component(const Depsgraph *graph,
data.callback = callback;
data.user_data = user_data;
data.target_id_node = graph->find_id_node(id);
- deg_foreach_dependent_operation(data.target_id_node,
+ deg_foreach_dependent_operation(graph,
+ data.target_id_node,
source_component_type,
flags,
deg_foreach_dependent_component_callback,
@@ -170,7 +161,7 @@ struct ForeachIDData {
DEGForeachIDCallback callback;
void *user_data;
IDNode *target_id_node;
- unordered_set<IDNode *> visited;
+ Set<IDNode *> visited;
};
void deg_foreach_dependent_ID_callback(OperationNode *op_node, void *user_data_v)
@@ -178,10 +169,9 @@ void deg_foreach_dependent_ID_callback(OperationNode *op_node, void *user_data_v
ForeachIDData *user_data = reinterpret_cast<ForeachIDData *>(user_data_v);
ComponentNode *comp_node = op_node->owner;
IDNode *id_node = comp_node->owner;
- if (id_node != user_data->target_id_node &&
- user_data->visited.find(id_node) == user_data->visited.end()) {
+ if (id_node != user_data->target_id_node && !user_data->visited.contains(id_node)) {
user_data->callback(id_node->id_orig, user_data->user_data);
- user_data->visited.insert(id_node);
+ user_data->visited.add_new(id_node);
}
}
@@ -195,7 +185,7 @@ void deg_foreach_dependent_ID(const Depsgraph *graph,
data.user_data = user_data;
data.target_id_node = graph->find_id_node(id);
deg_foreach_dependent_operation(
- data.target_id_node, DEG_OB_COMP_ANY, 0, deg_foreach_dependent_ID_callback, &data);
+ graph, data.target_id_node, DEG_OB_COMP_ANY, 0, deg_foreach_dependent_ID_callback, &data);
}
void deg_foreach_ancestor_ID(const Depsgraph *graph,
@@ -212,16 +202,15 @@ void deg_foreach_ancestor_ID(const Depsgraph *graph,
}
/* Start with scheduling all operations from ID node. */
TraversalQueue queue;
- unordered_set<OperationNode *> scheduled;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, target_id_node->components) {
+ Set<OperationNode *> scheduled;
+ for (ComponentNode *comp_node : target_id_node->components.values()) {
for (OperationNode *op_node : comp_node->operations) {
queue.push_back(op_node);
- scheduled.insert(op_node);
+ scheduled.add(op_node);
}
}
- GHASH_FOREACH_END();
- unordered_set<IDNode *> visited;
- visited.insert(target_id_node);
+ Set<IDNode *> visited;
+ visited.add_new(target_id_node);
/* Process the queue. */
while (!queue.empty()) {
/* get next operation node to process. */
@@ -231,18 +220,17 @@ void deg_foreach_ancestor_ID(const Depsgraph *graph,
/* Check whether we need to inform callee about corresponding ID node. */
ComponentNode *comp_node = op_node->owner;
IDNode *id_node = comp_node->owner;
- if (visited.find(id_node) == visited.end()) {
+ if (!visited.contains(id_node)) {
/* TODO(sergey): Is it orig or CoW? */
callback(id_node->id_orig, user_data);
- visited.insert(id_node);
+ visited.add_new(id_node);
}
/* Schedule incoming operation nodes. */
if (op_node->inlinks.size() == 1) {
Node *from = op_node->inlinks[0]->from;
if (from->get_class() == NodeClass::OPERATION) {
OperationNode *from_node = (OperationNode *)from;
- if (scheduled.find(from_node) == scheduled.end()) {
- scheduled.insert(from_node);
+ if (scheduled.add(from_node)) {
op_node = from_node;
}
else {
@@ -255,9 +243,8 @@ void deg_foreach_ancestor_ID(const Depsgraph *graph,
Node *from = rel->from;
if (from->get_class() == NodeClass::OPERATION) {
OperationNode *from_node = (OperationNode *)from;
- if (scheduled.find(from_node) == scheduled.end()) {
+ if (scheduled.add(from_node)) {
queue.push_front(from_node);
- scheduled.insert(from_node);
}
}
}
diff --git a/source/blender/depsgraph/intern/depsgraph_registry.cc b/source/blender/depsgraph/intern/depsgraph_registry.cc
index ad60b1bc4cf..3b0a0b3ea19 100644
--- a/source/blender/depsgraph/intern/depsgraph_registry.cc
+++ b/source/blender/depsgraph/intern/depsgraph_registry.cc
@@ -29,46 +29,33 @@
namespace DEG {
-typedef set<Depsgraph *> DepsgraphStorage;
-typedef map<Main *, DepsgraphStorage> MainDepsgraphMap;
-
-static MainDepsgraphMap g_graph_registry;
+static Map<Main *, VectorSet<Depsgraph *>> g_graph_registry;
void register_graph(Depsgraph *depsgraph)
{
Main *bmain = depsgraph->bmain;
- MainDepsgraphMap::iterator it = g_graph_registry.find(bmain);
- if (it == g_graph_registry.end()) {
- it = g_graph_registry.insert(make_pair(bmain, DepsgraphStorage())).first;
- }
- DepsgraphStorage &storage = it->second;
- storage.insert(depsgraph);
+ g_graph_registry.lookup_or_add_default(bmain).add_new(depsgraph);
}
void unregister_graph(Depsgraph *depsgraph)
{
Main *bmain = depsgraph->bmain;
- MainDepsgraphMap::iterator it = g_graph_registry.find(bmain);
- BLI_assert(it != g_graph_registry.end());
-
- // Remove dependency graph from storage.
- DepsgraphStorage &storage = it->second;
- storage.erase(depsgraph);
+ VectorSet<Depsgraph *> &graphs = g_graph_registry.lookup(bmain);
+ graphs.remove(depsgraph);
// If this was the last depsgraph associated with the main, remove the main entry as well.
- if (storage.empty()) {
- g_graph_registry.erase(bmain);
+ if (graphs.is_empty()) {
+ g_graph_registry.remove(bmain);
}
}
-const set<Depsgraph *> &get_all_registered_graphs(Main *bmain)
+ArrayRef<Depsgraph *> get_all_registered_graphs(Main *bmain)
{
- MainDepsgraphMap::iterator it = g_graph_registry.find(bmain);
- if (it == g_graph_registry.end()) {
- static DepsgraphStorage empty_storage;
- return empty_storage;
+ VectorSet<Depsgraph *> *graphs = g_graph_registry.lookup_ptr(bmain);
+ if (graphs != nullptr) {
+ return *graphs;
}
- return it->second;
+ return {};
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/depsgraph_registry.h b/source/blender/depsgraph/intern/depsgraph_registry.h
index 7517b6a0b2a..f8e5b9543f2 100644
--- a/source/blender/depsgraph/intern/depsgraph_registry.h
+++ b/source/blender/depsgraph/intern/depsgraph_registry.h
@@ -33,6 +33,6 @@ struct Depsgraph;
void register_graph(Depsgraph *depsgraph);
void unregister_graph(Depsgraph *depsgraph);
-const set<Depsgraph *> &get_all_registered_graphs(Main *bmain);
+ArrayRef<Depsgraph *> get_all_registered_graphs(Main *bmain);
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/depsgraph_relation.cc b/source/blender/depsgraph/intern/depsgraph_relation.cc
index cff62540ca8..a4ec48658f5 100644
--- a/source/blender/depsgraph/intern/depsgraph_relation.cc
+++ b/source/blender/depsgraph/intern/depsgraph_relation.cc
@@ -30,12 +30,6 @@
namespace DEG {
-/* TODO(sergey): Find a better place for this. */
-template<typename T> static void remove_from_vector(vector<T> *vector, const T &value)
-{
- vector->erase(std::remove(vector->begin(), vector->end(), value), vector->end());
-}
-
Relation::Relation(Node *from, Node *to, const char *description)
: from(from), to(to), name(description), flag(0)
{
@@ -52,8 +46,8 @@ Relation::Relation(Node *from, Node *to, const char *description)
*
* - Un-registering relation is not a cheap operation, so better to have it
* as an explicit call if we need this. */
- from->outlinks.push_back(this);
- to->inlinks.push_back(this);
+ from->outlinks.append(this);
+ to->inlinks.append(this);
}
Relation::~Relation()
@@ -66,8 +60,8 @@ void Relation::unlink()
{
/* Sanity check. */
BLI_assert(from != nullptr && to != nullptr);
- remove_from_vector(&from->outlinks, this);
- remove_from_vector(&to->inlinks, this);
+ from->outlinks.remove_first_occurrence_and_reorder(this);
+ to->inlinks.remove_first_occurrence_and_reorder(this);
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc
index 1c56808ea82..ff7d9ee0170 100644
--- a/source/blender/depsgraph/intern/depsgraph_tag.cc
+++ b/source/blender/depsgraph/intern/depsgraph_tag.cc
@@ -495,13 +495,13 @@ void deg_graph_node_tag_zero(Main *bmain,
ID *id = id_node->id_orig;
/* TODO(sergey): Which recalc flags to set here? */
id_node->id_cow->recalc |= deg_recalc_flags_for_legacy_zero();
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+
+ for (ComponentNode *comp_node : id_node->components.values()) {
if (comp_node->type == NodeType::ANIMATION) {
continue;
}
comp_node->tag_update(graph, update_source);
}
- GHASH_FOREACH_END();
deg_graph_id_tag_legacy_compat(bmain, graph, id, (IDRecalcFlag)0, update_source);
}
diff --git a/source/blender/depsgraph/intern/depsgraph_type.cc b/source/blender/depsgraph/intern/depsgraph_type.cc
index 559bf8dfdab..92d775b0ae4 100644
--- a/source/blender/depsgraph/intern/depsgraph_type.cc
+++ b/source/blender/depsgraph/intern/depsgraph_type.cc
@@ -25,7 +25,6 @@
#include <cstdlib> // for BLI_assert()
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
#include "DNA_customdata_types.h"
diff --git a/source/blender/depsgraph/intern/depsgraph_type.h b/source/blender/depsgraph/intern/depsgraph_type.h
index fbf5c2fd381..7016d07ae72 100644
--- a/source/blender/depsgraph/intern/depsgraph_type.h
+++ b/source/blender/depsgraph/intern/depsgraph_type.h
@@ -38,9 +38,14 @@
#include <map>
#include <set>
#include <string>
-#include <unordered_map>
#include <vector>
+#include "BLI_map.hh"
+#include "BLI_set.hh"
+#include "BLI_string_ref.hh"
+#include "BLI_vector.hh"
+#include "BLI_vector_set.hh"
+
struct Depsgraph;
struct CustomData_MeshMasks;
@@ -48,12 +53,19 @@ struct CustomData_MeshMasks;
namespace DEG {
/* Commonly used types. */
+using BLI::ArrayRef;
+using BLI::Map;
+using BLI::Set;
+using BLI::StringRef;
+using BLI::StringRefNull;
+using BLI::Vector;
+using BLI::VectorSet;
using std::deque;
using std::map;
using std::pair;
using std::set;
using std::string;
-using std::unordered_map;
+using std::unique_ptr;
using std::vector;
/* Commonly used functions. */
diff --git a/source/blender/depsgraph/intern/eval/deg_eval.cc b/source/blender/depsgraph/intern/eval/deg_eval.cc
index c7f3c5cb2b6..189beb506b3 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval.cc
@@ -28,7 +28,6 @@
#include "PIL_time.h"
#include "BLI_compiler_attrs.h"
-#include "BLI_ghash.h"
#include "BLI_gsqueue.h"
#include "BLI_task.h"
#include "BLI_utildefines.h"
@@ -61,18 +60,17 @@ namespace {
struct DepsgraphEvalState;
-void deg_task_run_func(TaskPool *pool, void *taskdata, int thread_id);
+void deg_task_run_func(TaskPool *pool, void *taskdata);
template<typename ScheduleFunction, typename... ScheduleFunctionArgs>
void schedule_children(DepsgraphEvalState *state,
OperationNode *node,
- const int thread_id,
ScheduleFunction *schedule_function,
ScheduleFunctionArgs... schedule_function_args);
-void schedule_node_to_pool(OperationNode *node, const int thread_id, TaskPool *pool)
+void schedule_node_to_pool(OperationNode *node, const int UNUSED(thread_id), TaskPool *pool)
{
- BLI_task_pool_push_from_thread(pool, deg_task_run_func, node, false, NULL, thread_id);
+ BLI_task_pool_push(pool, deg_task_run_func, node, false, NULL);
}
/* Denotes which part of dependency graph is being evaluated. */
@@ -116,9 +114,9 @@ void evaluate_node(const DepsgraphEvalState *state, OperationNode *operation_nod
}
}
-void deg_task_run_func(TaskPool *pool, void *taskdata, int thread_id)
+void deg_task_run_func(TaskPool *pool, void *taskdata)
{
- void *userdata_v = BLI_task_pool_userdata(pool);
+ void *userdata_v = BLI_task_pool_user_data(pool);
DepsgraphEvalState *state = (DepsgraphEvalState *)userdata_v;
/* Evaluate node. */
@@ -126,9 +124,7 @@ void deg_task_run_func(TaskPool *pool, void *taskdata, int thread_id)
evaluate_node(state, operation_node);
/* Schedule children. */
- BLI_task_pool_delayed_push_begin(pool, thread_id);
- schedule_children(state, operation_node, thread_id, schedule_node_to_pool, pool);
- BLI_task_pool_delayed_push_end(pool, thread_id);
+ schedule_children(state, operation_node, schedule_node_to_pool, pool);
}
bool check_operation_node_visible(OperationNode *op_node)
@@ -238,7 +234,6 @@ template<typename ScheduleFunction, typename... ScheduleFunctionArgs>
void schedule_node(DepsgraphEvalState *state,
OperationNode *node,
bool dec_parents,
- const int thread_id,
ScheduleFunction *schedule_function,
ScheduleFunctionArgs... schedule_function_args)
{
@@ -271,11 +266,11 @@ void schedule_node(DepsgraphEvalState *state,
if (!is_scheduled) {
if (node->is_noop()) {
/* skip NOOP node, schedule children right away */
- schedule_children(state, node, thread_id, schedule_function, schedule_function_args...);
+ schedule_children(state, node, schedule_function, schedule_function_args...);
}
else {
/* children are scheduled once this task is completed */
- schedule_function(node, thread_id, schedule_function_args...);
+ schedule_function(node, 0, schedule_function_args...);
}
}
}
@@ -286,14 +281,13 @@ void schedule_graph(DepsgraphEvalState *state,
ScheduleFunctionArgs... schedule_function_args)
{
for (OperationNode *node : state->graph->operations) {
- schedule_node(state, node, false, -1, schedule_function, schedule_function_args...);
+ schedule_node(state, node, false, schedule_function, schedule_function_args...);
}
}
template<typename ScheduleFunction, typename... ScheduleFunctionArgs>
void schedule_children(DepsgraphEvalState *state,
OperationNode *node,
- const int thread_id,
ScheduleFunction *schedule_function,
ScheduleFunctionArgs... schedule_function_args)
{
@@ -307,7 +301,6 @@ void schedule_children(DepsgraphEvalState *state,
schedule_node(state,
child,
(rel->flag & RELATION_FLAG_CYCLIC) == 0,
- thread_id,
schedule_function,
schedule_function_args...);
}
@@ -330,7 +323,7 @@ void evaluate_graph_single_threaded(DepsgraphEvalState *state)
BLI_gsqueue_pop(evaluation_queue, &operation_node);
evaluate_node(state, operation_node);
- schedule_children(state, operation_node, 0, schedule_node_to_queue, evaluation_queue);
+ schedule_children(state, operation_node, schedule_node_to_queue, evaluation_queue);
}
BLI_gsqueue_free(evaluation_queue);
@@ -354,6 +347,16 @@ void depsgraph_ensure_view_layer(Depsgraph *graph)
} // namespace
+static TaskPool *deg_evaluate_task_pool_create(DepsgraphEvalState *state)
+{
+ if (G.debug & G_DEBUG_DEPSGRAPH_NO_THREADS) {
+ return BLI_task_pool_create_no_threads(state);
+ }
+ else {
+ return BLI_task_pool_create_suspended(state, TASK_PRIORITY_HIGH);
+ }
+}
+
/**
* Evaluate all nodes tagged for updating,
* \warning This is usually done as part of main loop, but may also be
@@ -364,7 +367,7 @@ void depsgraph_ensure_view_layer(Depsgraph *graph)
void deg_evaluate_on_refresh(Depsgraph *graph)
{
/* Nothing to update, early out. */
- if (BLI_gset_len(graph->entry_tags) == 0) {
+ if (graph->entry_tags.is_empty()) {
return;
}
@@ -377,30 +380,20 @@ void deg_evaluate_on_refresh(Depsgraph *graph)
state.graph = graph;
state.do_stats = graph->debug.do_time_debug();
state.need_single_thread_pass = false;
- /* Set up task scheduler and pull for threaded evaluation. */
- TaskScheduler *task_scheduler;
- bool need_free_scheduler;
- if (G.debug & G_DEBUG_DEPSGRAPH_NO_THREADS) {
- task_scheduler = BLI_task_scheduler_create(1);
- need_free_scheduler = true;
- }
- else {
- task_scheduler = BLI_task_scheduler_get();
- need_free_scheduler = false;
- }
- TaskPool *task_pool = BLI_task_pool_create_suspended(task_scheduler, &state, TASK_PRIORITY_HIGH);
/* Prepare all nodes for evaluation. */
initialize_execution(&state, graph);
/* Do actual evaluation now. */
-
/* First, process all Copy-On-Write nodes. */
state.stage = EvaluationStage::COPY_ON_WRITE;
+ TaskPool *task_pool = deg_evaluate_task_pool_create(&state);
schedule_graph(&state, schedule_node_to_pool, task_pool);
- BLI_task_pool_work_wait_and_reset(task_pool);
+ BLI_task_pool_work_and_wait(task_pool);
+ BLI_task_pool_free(task_pool);
/* After that, process all other nodes. */
state.stage = EvaluationStage::THREADED_EVALUATION;
+ task_pool = deg_evaluate_task_pool_create(&state);
schedule_graph(&state, schedule_node_to_pool, task_pool);
BLI_task_pool_work_and_wait(task_pool);
BLI_task_pool_free(task_pool);
@@ -418,9 +411,6 @@ void deg_evaluate_on_refresh(Depsgraph *graph)
}
/* Clear any uncleared tags - just in case. */
deg_graph_clear_tags(graph);
- if (need_free_scheduler) {
- BLI_task_scheduler_free(task_scheduler);
- }
graph->is_evaluating = false;
graph->debug.end_graph_evaluation();
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
index 990002cf2e8..5ff1b31b07c 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
@@ -27,7 +27,6 @@
#include <cmath>
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_math_vector.h"
#include "BLI_task.h"
@@ -94,9 +93,9 @@ void flush_init_id_node_func(void *__restrict data_v,
Depsgraph *graph = (Depsgraph *)data_v;
IDNode *id_node = graph->id_nodes[i];
id_node->custom_flags = ID_STATE_NONE;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components)
+ for (ComponentNode *comp_node : id_node->components.values()) {
comp_node->custom_flags = COMPONENT_STATE_NONE;
- GHASH_FOREACH_END();
+ }
}
BLI_INLINE void flush_prepare(Depsgraph *graph)
@@ -116,7 +115,7 @@ BLI_INLINE void flush_prepare(Depsgraph *graph)
BLI_INLINE void flush_schedule_entrypoints(Depsgraph *graph, FlushQueue *queue)
{
- GSET_FOREACH_BEGIN (OperationNode *, op_node, graph->entry_tags) {
+ for (OperationNode *op_node : graph->entry_tags) {
queue->push_back(op_node);
op_node->scheduled = true;
DEG_DEBUG_PRINTF((::Depsgraph *)graph,
@@ -124,7 +123,6 @@ BLI_INLINE void flush_schedule_entrypoints(Depsgraph *graph, FlushQueue *queue)
"Operation is entry point for update: %s\n",
op_node->identifier().c_str());
}
- GSET_FOREACH_END();
}
BLI_INLINE void flush_handle_id_node(IDNode *id_node)
@@ -231,7 +229,7 @@ void flush_editors_id_update(Depsgraph *graph, const DEGEditorUpdateContext *upd
ID *id_orig = id_node->id_orig;
ID *id_cow = id_node->id_cow;
/* Gather recalc flags from all changed components. */
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (DEG::ComponentNode *comp_node : id_node->components.values()) {
if (comp_node->custom_flags != COMPONENT_STATE_DONE) {
continue;
}
@@ -239,7 +237,6 @@ void flush_editors_id_update(Depsgraph *graph, const DEGEditorUpdateContext *upd
BLI_assert(factory != nullptr);
id_cow->recalc |= factory->id_recalc_tag();
}
- GHASH_FOREACH_END();
DEG_DEBUG_PRINTF((::Depsgraph *)graph,
EVAL,
"Accumulated recalc bits for %s: %u\n",
@@ -307,7 +304,7 @@ void invalidate_tagged_evaluated_data(Depsgraph *graph)
if (!deg_copy_on_write_is_expanded(id_cow)) {
continue;
}
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
if (comp_node->custom_flags != COMPONENT_STATE_DONE) {
continue;
}
@@ -322,7 +319,6 @@ void invalidate_tagged_evaluated_data(Depsgraph *graph)
break;
}
}
- GHASH_FOREACH_END();
}
#else
(void)graph;
@@ -347,7 +343,7 @@ void deg_graph_flush_updates(Main *bmain, Depsgraph *graph)
graph->ctime = ctime;
time_source->tag_update(graph, DEG::DEG_UPDATE_SOURCE_TIME);
}
- if (BLI_gset_len(graph->entry_tags) == 0) {
+ if (graph->entry_tags.is_empty()) {
return;
}
/* Reset all flags, get ready for the flush. */
@@ -393,7 +389,7 @@ void deg_graph_clear_tags(Depsgraph *graph)
DEPSOP_FLAG_USER_MODIFIED);
}
/* Clear any entry tags which haven't been flushed. */
- BLI_gset_clear(graph->entry_tags, nullptr);
+ graph->entry_tags.clear();
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_stats.cc b/source/blender/depsgraph/intern/eval/deg_eval_stats.cc
index f164560ac24..9d3b1356570 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_stats.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_stats.cc
@@ -23,7 +23,6 @@
#include "intern/eval/deg_eval_stats.h"
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
#include "intern/depsgraph.h"
@@ -41,10 +40,9 @@ void deg_eval_stats_aggregate(Depsgraph *graph)
* Those are not filled in by the evaluation engine. */
for (Node *node : graph->id_nodes) {
IDNode *id_node = (IDNode *)node;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
comp_node->stats.reset_current();
}
- GHASH_FOREACH_END();
id_node->stats.reset_current();
}
/* Now accumulate operation timings to components and IDs. */
diff --git a/source/blender/depsgraph/intern/node/deg_node.h b/source/blender/depsgraph/intern/node/deg_node.h
index ffa37341ea6..ad1eba2f7ba 100644
--- a/source/blender/depsgraph/intern/node/deg_node.h
+++ b/source/blender/depsgraph/intern/node/deg_node.h
@@ -163,7 +163,7 @@ struct Node {
* The reason why all depsgraph nodes are descended from this type (apart
* from basic serialization benefits - from the typeinfo) is that we can
* have relationships between these nodes. */
- typedef vector<Relation *> Relations;
+ typedef Vector<Relation *> Relations;
string name; /* Identifier - mainly for debugging purposes. */
NodeType type; /* Structural type of node. */
diff --git a/source/blender/depsgraph/intern/node/deg_node_component.cc b/source/blender/depsgraph/intern/node/deg_node_component.cc
index 54796b8965b..9c142cdc97b 100644
--- a/source/blender/depsgraph/intern/node/deg_node_component.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_component.cc
@@ -26,7 +26,6 @@
#include <cstring> /* required for STREQ later on. */
#include <stdio.h>
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
extern "C" {
@@ -72,41 +71,10 @@ bool ComponentNode::OperationIDKey::operator==(const OperationIDKey &other) cons
return (opcode == other.opcode) && (STREQ(name, other.name)) && (name_tag == other.name_tag);
}
-static unsigned int comp_node_hash_key(const void *key_v)
-{
- const ComponentNode::OperationIDKey *key =
- reinterpret_cast<const ComponentNode::OperationIDKey *>(key_v);
- int opcode_as_int = static_cast<int>(key->opcode);
- return BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(opcode_as_int),
- BLI_ghashutil_strhash_p(key->name));
-}
-
-static bool comp_node_hash_key_cmp(const void *a, const void *b)
-{
- const ComponentNode::OperationIDKey *key_a =
- reinterpret_cast<const ComponentNode::OperationIDKey *>(a);
- const ComponentNode::OperationIDKey *key_b =
- reinterpret_cast<const ComponentNode::OperationIDKey *>(b);
- return !(*key_a == *key_b);
-}
-
-static void comp_node_hash_key_free(void *key_v)
-{
- typedef ComponentNode::OperationIDKey OperationIDKey;
- OperationIDKey *key = reinterpret_cast<OperationIDKey *>(key_v);
- OBJECT_GUARDED_DELETE(key, OperationIDKey);
-}
-
-static void comp_node_hash_value_free(void *value_v)
-{
- OperationNode *op_node = reinterpret_cast<OperationNode *>(value_v);
- OBJECT_GUARDED_DELETE(op_node, OperationNode);
-}
-
ComponentNode::ComponentNode()
: entry_operation(nullptr), exit_operation(nullptr), affects_directly_visible(false)
{
- operations_map = BLI_ghash_new(comp_node_hash_key, comp_node_hash_key_cmp, "Depsgraph id hash");
+ operations_map = new Map<ComponentNode::OperationIDKey, OperationNode *>();
}
/* Initialize 'component' node - from pointer data given */
@@ -121,7 +89,7 @@ ComponentNode::~ComponentNode()
{
clear_operations();
if (operations_map != nullptr) {
- BLI_ghash_free(operations_map, comp_node_hash_key_free, comp_node_hash_value_free);
+ delete operations_map;
}
}
@@ -137,7 +105,7 @@ OperationNode *ComponentNode::find_operation(OperationIDKey key) const
{
OperationNode *node = nullptr;
if (operations_map != nullptr) {
- node = (OperationNode *)BLI_ghash_lookup(operations_map, &key);
+ node = operations_map->lookup_default(key, nullptr);
}
else {
for (OperationNode *op_node : operations) {
@@ -203,8 +171,8 @@ OperationNode *ComponentNode::add_operation(const DepsEvalOperationCb &op,
op_node = (OperationNode *)factory->create_node(this->owner->id_orig, "", name);
/* register opnode in this component's operation set */
- OperationIDKey *key = OBJECT_GUARDED_NEW(OperationIDKey, opcode, name, name_tag);
- BLI_ghash_insert(operations_map, key, op_node);
+ OperationIDKey key(opcode, name, name_tag);
+ operations_map->add(key, op_node);
/* set backlink */
op_node->owner = this;
@@ -242,7 +210,10 @@ void ComponentNode::set_exit_operation(OperationNode *op_node)
void ComponentNode::clear_operations()
{
if (operations_map != nullptr) {
- BLI_ghash_clear(operations_map, comp_node_hash_key_free, comp_node_hash_value_free);
+ for (OperationNode *op_node : operations_map->values()) {
+ OBJECT_GUARDED_DELETE(op_node, OperationNode);
+ }
+ operations_map->clear();
}
for (OperationNode *op_node : operations) {
OBJECT_GUARDED_DELETE(op_node, OperationNode);
@@ -261,10 +232,9 @@ void ComponentNode::tag_update(Depsgraph *graph, eUpdateSource source)
}
// It is possible that tag happens before finalization.
if (operations_map != nullptr) {
- GHASH_FOREACH_BEGIN (OperationNode *, op_node, operations_map) {
+ for (OperationNode *op_node : operations_map->values()) {
op_node->tag_update(graph, source);
}
- GHASH_FOREACH_END();
}
}
@@ -273,13 +243,12 @@ OperationNode *ComponentNode::get_entry_operation()
if (entry_operation) {
return entry_operation;
}
- else if (operations_map != nullptr && BLI_ghash_len(operations_map) == 1) {
+ else if (operations_map != nullptr && operations_map->size() == 1) {
OperationNode *op_node = nullptr;
/* TODO(sergey): This is somewhat slow. */
- GHASH_FOREACH_BEGIN (OperationNode *, tmp, operations_map) {
+ for (OperationNode *tmp : operations_map->values()) {
op_node = tmp;
}
- GHASH_FOREACH_END();
/* Cache for the subsequent usage. */
entry_operation = op_node;
return op_node;
@@ -295,13 +264,12 @@ OperationNode *ComponentNode::get_exit_operation()
if (exit_operation) {
return exit_operation;
}
- else if (operations_map != nullptr && BLI_ghash_len(operations_map) == 1) {
+ else if (operations_map != nullptr && operations_map->size() == 1) {
OperationNode *op_node = nullptr;
/* TODO(sergey): This is somewhat slow. */
- GHASH_FOREACH_BEGIN (OperationNode *, tmp, operations_map) {
+ for (OperationNode *tmp : operations_map->values()) {
op_node = tmp;
}
- GHASH_FOREACH_END();
/* Cache for the subsequent usage. */
exit_operation = op_node;
return op_node;
@@ -314,12 +282,11 @@ OperationNode *ComponentNode::get_exit_operation()
void ComponentNode::finalize_build(Depsgraph * /*graph*/)
{
- operations.reserve(BLI_ghash_len(operations_map));
- GHASH_FOREACH_BEGIN (OperationNode *, op_node, operations_map) {
+ operations.reserve(operations_map->size());
+ for (OperationNode *op_node : operations_map->values()) {
operations.push_back(op_node);
}
- GHASH_FOREACH_END();
- BLI_ghash_free(operations_map, comp_node_hash_key_free, nullptr);
+ delete operations_map;
operations_map = nullptr;
}
diff --git a/source/blender/depsgraph/intern/node/deg_node_component.h b/source/blender/depsgraph/intern/node/deg_node_component.h
index 38ea4005a72..41d5c130ffd 100644
--- a/source/blender/depsgraph/intern/node/deg_node_component.h
+++ b/source/blender/depsgraph/intern/node/deg_node_component.h
@@ -26,10 +26,11 @@
#include "intern/node/deg_node.h"
#include "intern/node/deg_node_operation.h"
+#include "BLI_ghash.h"
+#include "BLI_hash.hh"
#include "BLI_string.h"
#include "BLI_utildefines.h"
-struct GHash;
struct ID;
struct bPoseChannel;
@@ -115,7 +116,7 @@ struct ComponentNode : public Node {
/* Operations stored as a hash map, for faster build.
* This hash map will be freed when graph is fully built. */
- GHash *operations_map;
+ Map<ComponentNode::OperationIDKey, OperationNode *> *operations_map;
/* This is a "normal" list of operations, used by evaluation
* and other routines after construction. */
@@ -203,3 +204,18 @@ struct BoneComponentNode : public ComponentNode {
void deg_register_component_depsnodes();
} // namespace DEG
+
+namespace BLI {
+
+template<> struct DefaultHash<DEG::ComponentNode::OperationIDKey> {
+ uint32_t operator()(const DEG::ComponentNode::OperationIDKey &key) const
+ {
+ const int opcode_as_int = static_cast<int>(key.opcode);
+ return BLI_ghashutil_combine_hash(
+ key.name_tag,
+ BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(opcode_as_int),
+ BLI_ghashutil_strhash_p(key.name)));
+ }
+};
+
+} // namespace BLI
diff --git a/source/blender/depsgraph/intern/node/deg_node_id.cc b/source/blender/depsgraph/intern/node/deg_node_id.cc
index 4b6120a6985..4e998fb095a 100644
--- a/source/blender/depsgraph/intern/node/deg_node_id.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_id.cc
@@ -26,7 +26,6 @@
#include <cstring> /* required for STREQ later on. */
#include <stdio.h>
-#include "BLI_ghash.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
@@ -69,34 +68,6 @@ bool IDNode::ComponentIDKey::operator==(const ComponentIDKey &other) const
return type == other.type && STREQ(name, other.name);
}
-static unsigned int id_deps_node_hash_key(const void *key_v)
-{
- const IDNode::ComponentIDKey *key = reinterpret_cast<const IDNode::ComponentIDKey *>(key_v);
- const int type_as_int = static_cast<int>(key->type);
- return BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(type_as_int),
- BLI_ghashutil_strhash_p(key->name));
-}
-
-static bool id_deps_node_hash_key_cmp(const void *a, const void *b)
-{
- const IDNode::ComponentIDKey *key_a = reinterpret_cast<const IDNode::ComponentIDKey *>(a);
- const IDNode::ComponentIDKey *key_b = reinterpret_cast<const IDNode::ComponentIDKey *>(b);
- return !(*key_a == *key_b);
-}
-
-static void id_deps_node_hash_key_free(void *key_v)
-{
- typedef IDNode::ComponentIDKey ComponentIDKey;
- ComponentIDKey *key = reinterpret_cast<ComponentIDKey *>(key_v);
- OBJECT_GUARDED_DELETE(key, ComponentIDKey);
-}
-
-static void id_deps_node_hash_value_free(void *value_v)
-{
- ComponentNode *comp_node = reinterpret_cast<ComponentNode *>(value_v);
- OBJECT_GUARDED_DELETE(comp_node, ComponentNode);
-}
-
/* Initialize 'id' node - from pointer data given. */
void IDNode::init(const ID *id, const char *UNUSED(subdata))
{
@@ -116,9 +87,6 @@ void IDNode::init(const ID *id, const char *UNUSED(subdata))
visible_components_mask = 0;
previously_visible_components_mask = 0;
-
- components = BLI_ghash_new(
- id_deps_node_hash_key, id_deps_node_hash_key_cmp, "Depsgraph id components hash");
}
void IDNode::init_copy_on_write(ID *id_cow_hint)
@@ -158,7 +126,9 @@ void IDNode::destroy()
return;
}
- BLI_ghash_free(components, id_deps_node_hash_key_free, id_deps_node_hash_value_free);
+ for (ComponentNode *comp_node : components.values()) {
+ OBJECT_GUARDED_DELETE(comp_node, ComponentNode);
+ }
/* Free memory used by this CoW ID. */
if (id_cow != id_orig && id_cow != nullptr) {
@@ -185,7 +155,7 @@ string IDNode::identifier() const
ComponentNode *IDNode::find_component(NodeType type, const char *name) const
{
ComponentIDKey key(type, name);
- return reinterpret_cast<ComponentNode *>(BLI_ghash_lookup(components, &key));
+ return components.lookup_default(key, nullptr);
}
ComponentNode *IDNode::add_component(NodeType type, const char *name)
@@ -196,8 +166,8 @@ ComponentNode *IDNode::add_component(NodeType type, const char *name)
comp_node = (ComponentNode *)factory->create_node(this->id_orig, "", name);
/* Register. */
- ComponentIDKey *key = OBJECT_GUARDED_NEW(ComponentIDKey, type, name);
- BLI_ghash_insert(components, key, comp_node);
+ ComponentIDKey key(type, name);
+ components.add_new(key, comp_node);
comp_node->owner = this;
}
return comp_node;
@@ -205,7 +175,7 @@ ComponentNode *IDNode::add_component(NodeType type, const char *name)
void IDNode::tag_update(Depsgraph *graph, eUpdateSource source)
{
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, components) {
+ for (ComponentNode *comp_node : components.values()) {
/* Relations update does explicit animation update when needed. Here we ignore animation
* component to avoid loss of possible unkeyed changes. */
if (comp_node->type == NodeType::ANIMATION && source == DEG_UPDATE_SOURCE_RELATIONS) {
@@ -213,30 +183,27 @@ void IDNode::tag_update(Depsgraph *graph, eUpdateSource source)
}
comp_node->tag_update(graph, source);
}
- GHASH_FOREACH_END();
}
void IDNode::finalize_build(Depsgraph *graph)
{
/* Finalize build of all components. */
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, components) {
+ for (ComponentNode *comp_node : components.values()) {
comp_node->finalize_build(graph);
}
- GHASH_FOREACH_END();
visible_components_mask = get_visible_components_mask();
}
IDComponentsMask IDNode::get_visible_components_mask() const
{
IDComponentsMask result = 0;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, components) {
+ for (ComponentNode *comp_node : components.values()) {
if (comp_node->affects_directly_visible) {
const int component_type_as_int = static_cast<int>(comp_node->type);
BLI_assert(component_type_as_int < 64);
result |= (1ULL << component_type_as_int);
}
}
- GHASH_FOREACH_END();
return result;
}
diff --git a/source/blender/depsgraph/intern/node/deg_node_id.h b/source/blender/depsgraph/intern/node/deg_node_id.h
index 80bb67f182f..c7663b50c6f 100644
--- a/source/blender/depsgraph/intern/node/deg_node_id.h
+++ b/source/blender/depsgraph/intern/node/deg_node_id.h
@@ -23,12 +23,11 @@
#pragma once
+#include "BLI_ghash.h"
#include "BLI_sys_types.h"
#include "DNA_ID.h"
#include "intern/node/deg_node.h"
-struct GHash;
-
namespace DEG {
struct ComponentNode;
@@ -82,7 +81,7 @@ struct IDNode : public Node {
ID *id_cow;
/* Hash to make it faster to look up components. */
- GHash *components;
+ Map<ComponentIDKey, ComponentNode *> components;
/* Additional flags needed for scene evaluation.
* TODO(sergey): Only needed for until really granular updates
@@ -116,3 +115,16 @@ struct IDNode : public Node {
};
} // namespace DEG
+
+namespace BLI {
+
+template<> struct DefaultHash<DEG::IDNode::ComponentIDKey> {
+ uint32_t operator()(const DEG::IDNode::ComponentIDKey &key) const
+ {
+ const int type_as_int = static_cast<int>(key.type);
+ return BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(type_as_int),
+ BLI_ghashutil_strhash_p(key.name));
+ }
+};
+
+} // namespace BLI
diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.cc b/source/blender/depsgraph/intern/node/deg_node_operation.cc
index 1e03d51f557..d327e1da8a1 100644
--- a/source/blender/depsgraph/intern/node/deg_node_operation.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_operation.cc
@@ -25,7 +25,6 @@
#include "MEM_guardedalloc.h"
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
#include "intern/depsgraph.h"
diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c
index 13927cd5124..a6e6b30a6b1 100644
--- a/source/blender/draw/engines/eevee/eevee_motion_blur.c
+++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c
@@ -73,8 +73,7 @@ static void eevee_motion_blur_camera_get_matrix_at_time(Scene *scene,
/* Past matrix */
/* FIXME : This is a temporal solution that does not take care of parent animations */
/* Recalc Anim manually */
- BKE_animsys_evaluate_animdata(
- scene, &camdata_cpy.id, camdata_cpy.adt, time, ADT_RECALC_ALL, false);
+ BKE_animsys_evaluate_animdata(&camdata_cpy.id, camdata_cpy.adt, time, ADT_RECALC_ALL, false);
BKE_object_where_is_calc_time(draw_ctx->depsgraph, scene, &cam_cpy, time);
/* Compute winmat */
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.c b/source/blender/draw/intern/draw_cache_extract_mesh.c
index 40687306b4e..401f5c76a02 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh.c
@@ -4509,7 +4509,7 @@ BLI_INLINE void mesh_extract_iter(const MeshRenderData *mr,
}
}
-static void extract_run(TaskPool *__restrict UNUSED(pool), void *taskdata, int UNUSED(threadid))
+static void extract_run(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ExtractTaskData *data = taskdata;
mesh_extract_iter(
@@ -4595,7 +4595,7 @@ static void extract_task_create(TaskPool *task_pool,
else {
/* Single threaded extraction. */
(*task_counter)++;
- extract_run(NULL, taskdata, -1);
+ extract_run(NULL, taskdata);
MEM_freeN(taskdata);
}
}
@@ -4685,11 +4685,11 @@ void mesh_buffer_cache_create_requested(MeshBatchCache *cache,
double rdata_end = PIL_check_seconds_timer();
#endif
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create_suspended(task_scheduler, NULL, TASK_PRIORITY_HIGH);
+ /* Create a suspended pool as the finalize method could be called too early.
+ * See `extract_run`. */
+ task_pool = BLI_task_pool_create_suspended(NULL, TASK_PRIORITY_HIGH);
size_t counters_size = (sizeof(mbc) / sizeof(void *)) * sizeof(int32_t);
int32_t *task_counters = MEM_callocN(counters_size, __func__);
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c
index b451cfb1d05..7eac082a9e1 100644
--- a/source/blender/draw/intern/draw_manager_shader.c
+++ b/source/blender/draw/intern/draw_manager_shader.c
@@ -99,6 +99,10 @@ static void drw_deferred_shader_compilation_exec(void *custom_data,
DRWShaderCompiler *comp = (DRWShaderCompiler *)custom_data;
void *gl_context = comp->gl_context;
+#if TRUST_NO_ONE
+ BLI_assert(gl_context != NULL);
+#endif
+
WM_opengl_context_activate(gl_context);
while (true) {
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index d48e09e0504..cd17a490240 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -51,6 +51,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
#include "DNA_volume_types.h"
@@ -3033,6 +3034,83 @@ static bAnimChannelType ACF_DSVOLUME = {
acf_dsvolume_setting_ptr /* pointer for setting */
};
+/* Simulation Expander ----------------------------------------- */
+
+static int acf_dssimulation_icon(bAnimListElem *UNUSED(ale))
+{
+ /* TODO: Use correct icon. */
+ return ICON_PHYSICS;
+}
+
+static int acf_dssimulation_setting_flag(bAnimContext *UNUSED(ac),
+ eAnimChannel_Settings setting,
+ bool *neg)
+{
+ /* clear extra return data first */
+ *neg = false;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return SIM_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg = true;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+static void *acf_dssimulation_setting_ptr(bAnimListElem *ale,
+ eAnimChannel_Settings setting,
+ short *type)
+{
+ Simulation *simulation = (Simulation *)ale->data;
+
+ /* clear extra return data first */
+ *type = 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return GET_ACF_FLAG_PTR(simulation->flag, type);
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (simulation->adt)
+ return GET_ACF_FLAG_PTR(simulation->adt->flag, type);
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+static bAnimChannelType ACF_DSSIMULATION = {
+ "Simulation Expander", /* type name */
+ ACHANNEL_ROLE_EXPANDER, /* role */
+
+ acf_generic_dataexpand_color, /* backdrop color */
+ acf_generic_dataexpand_backdrop, /* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_generic_idblock_name_prop, /* name prop */
+ acf_dssimulation_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dssimulation_setting_flag, /* flag for setting */
+ acf_dssimulation_setting_ptr /* pointer for setting */
+};
+
/* GPencil Expander ------------------------------------------- */
// TODO: just get this from RNA?
@@ -4049,6 +4127,7 @@ static void ANIM_init_channel_typeinfo_data(void)
animchannelTypeInfo[type++] = &ACF_DSHAIR; /* Hair Channel */
animchannelTypeInfo[type++] = &ACF_DSPOINTCLOUD; /* PointCloud Channel */
animchannelTypeInfo[type++] = &ACF_DSVOLUME; /* Volume Channel */
+ animchannelTypeInfo[type++] = &ACF_DSSIMULATION; /* Simulation Channel */
animchannelTypeInfo[type++] = &ACF_SHAPEKEY; /* ShapeKey */
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 4e3dc3cb220..a7ca84eb6c6 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -138,7 +138,8 @@ void ANIM_set_active_channel(bAnimContext *ac,
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale->adt) {
ACHANNEL_SET_FLAG(ale->adt, ACHANNEL_SETFLAG_CLEAR, ADT_UI_ACTIVE);
@@ -194,7 +195,8 @@ void ANIM_set_active_channel(bAnimContext *ac,
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale && ale->adt) {
ale->adt->flag |= ADT_UI_ACTIVE;
@@ -332,7 +334,8 @@ void ANIM_deselect_anim_channels(
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED)) {
sel = ACHANNEL_SETFLAG_CLEAR;
}
@@ -428,7 +431,8 @@ void ANIM_deselect_anim_channels(
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale->adt) {
ACHANNEL_SET_FLAG(ale->adt, sel, ADT_UI_SELECTED);
@@ -2965,7 +2969,8 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index,
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* sanity checking... */
if (ale->adt) {
/* select/deselect */
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 4dc0bef3a1b..4c7c3a2c253 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -67,6 +67,7 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
#include "DNA_userdef_types.h"
@@ -86,6 +87,7 @@
#include "BKE_collection.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_layer.h"
@@ -826,6 +828,18 @@ static bAnimListElem *make_new_animlistelem(void *data,
ale->adt = BKE_animdata_from_id(data);
break;
}
+ case ANIMTYPE_DSSIMULATION: {
+ Simulation *simulation = (Simulation *)data;
+ AnimData *adt = simulation->adt;
+
+ ale->flag = FILTER_SIMULATION_OBJD(simulation);
+
+ ale->key_data = (adt) ? adt->action : NULL;
+ ale->datatype = ALE_ACT;
+
+ ale->adt = BKE_animdata_from_id(data);
+ break;
+ }
case ANIMTYPE_DSSKEY: {
Key *key = (Key *)data;
AnimData *adt = key->adt;
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 3ae4e3bf998..82e24eaa6e3 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -40,6 +40,7 @@
#include "BKE_animsys.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_report.h"
#include "DEG_depsgraph.h"
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 49e936d22aa..04061ceea51 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -50,6 +50,7 @@
#include "BKE_armature.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_idtype.h"
#include "BKE_key.h"
diff --git a/source/blender/editors/armature/armature_relations.c b/source/blender/editors/armature/armature_relations.c
index 644e466e904..1e05266c77d 100644
--- a/source/blender/editors/armature/armature_relations.c
+++ b/source/blender/editors/armature/armature_relations.c
@@ -42,7 +42,7 @@
#include "BKE_armature.h"
#include "BKE_constraint.h"
#include "BKE_context.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_report.h"
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index ae08aee3c47..481282d6df3 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -544,71 +544,56 @@ static void pose_slide_apply_quat(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
/* only if all channels exist, proceed */
if (fcu_w && fcu_x && fcu_y && fcu_z) {
- float quat_prev[4], quat_prev_orig[4];
- float quat_next[4], quat_next_orig[4];
- float quat_curr[4], quat_curr_orig[4];
float quat_final[4];
- copy_qt_qt(quat_curr_orig, pchan->quat);
-
- /* get 2 quats */
- quat_prev_orig[0] = evaluate_fcurve(fcu_w, prevFrameF);
- quat_prev_orig[1] = evaluate_fcurve(fcu_x, prevFrameF);
- quat_prev_orig[2] = evaluate_fcurve(fcu_y, prevFrameF);
- quat_prev_orig[3] = evaluate_fcurve(fcu_z, prevFrameF);
-
- quat_next_orig[0] = evaluate_fcurve(fcu_w, nextFrameF);
- quat_next_orig[1] = evaluate_fcurve(fcu_x, nextFrameF);
- quat_next_orig[2] = evaluate_fcurve(fcu_y, nextFrameF);
- quat_next_orig[3] = evaluate_fcurve(fcu_z, nextFrameF);
-
- normalize_qt_qt(quat_prev, quat_prev_orig);
- normalize_qt_qt(quat_next, quat_next_orig);
- normalize_qt_qt(quat_curr, quat_curr_orig);
-
/* perform blending */
if (pso->mode == POSESLIDE_BREAKDOWN) {
/* Just perform the interpolation between quat_prev and
* quat_next using pso->percentage as a guide. */
- interp_qt_qtqt(quat_final, quat_prev, quat_next, pso->percentage);
- }
- else if (pso->mode == POSESLIDE_PUSH) {
- float quat_diff[4];
+ float quat_prev[4];
+ float quat_next[4];
+
+ quat_prev[0] = evaluate_fcurve(fcu_w, prevFrameF);
+ quat_prev[1] = evaluate_fcurve(fcu_x, prevFrameF);
+ quat_prev[2] = evaluate_fcurve(fcu_y, prevFrameF);
+ quat_prev[3] = evaluate_fcurve(fcu_z, prevFrameF);
- /* calculate the delta transform from the previous to the current */
- /* TODO: investigate ways to favor one transform more? */
- sub_qt_qtqt(quat_diff, quat_curr, quat_prev);
+ quat_next[0] = evaluate_fcurve(fcu_w, nextFrameF);
+ quat_next[1] = evaluate_fcurve(fcu_x, nextFrameF);
+ quat_next[2] = evaluate_fcurve(fcu_y, nextFrameF);
+ quat_next[3] = evaluate_fcurve(fcu_z, nextFrameF);
- /* increase the original by the delta transform, by an amount determined by percentage */
- add_qt_qtqt(quat_final, quat_curr, quat_diff, pso->percentage);
+ normalize_qt(quat_prev);
+ normalize_qt(quat_next);
- normalize_qt(quat_final);
+ interp_qt_qtqt(quat_final, quat_prev, quat_next, pso->percentage);
}
else {
- BLI_assert(pso->mode == POSESLIDE_RELAX);
- float quat_interp[4], quat_final_prev[4];
- /* TODO: maybe a sensitivity ctrl on top of this is needed */
- int iters = (int)ceil(10.0f * pso->percentage);
+ /* POSESLIDE_PUSH and POSESLIDE_RELAX. */
+ float quat_breakdown[4];
+ float quat_curr[4];
- copy_qt_qt(quat_final, quat_curr);
+ copy_qt_qt(quat_curr, pchan->quat);
- /* perform this blending several times until a satisfactory result is reached */
- while (iters-- > 0) {
- /* calculate the interpolation between the endpoints */
- interp_qt_qtqt(quat_interp,
- quat_prev,
- quat_next,
- (cframe - pso->prevFrame) / (pso->nextFrame - pso->prevFrame));
+ quat_breakdown[0] = evaluate_fcurve(fcu_w, cframe);
+ quat_breakdown[1] = evaluate_fcurve(fcu_x, cframe);
+ quat_breakdown[2] = evaluate_fcurve(fcu_y, cframe);
+ quat_breakdown[3] = evaluate_fcurve(fcu_z, cframe);
- normalize_qt_qt(quat_final_prev, quat_final);
+ normalize_qt(quat_breakdown);
+ normalize_qt(quat_curr);
- /* tricky interpolations - blending between original and new */
- interp_qt_qtqt(quat_final, quat_final_prev, quat_interp, 1.0f / 6.0f);
+ if (pso->mode == POSESLIDE_PUSH) {
+ interp_qt_qtqt(quat_final, quat_breakdown, quat_curr, 1.0f + pso->percentage);
+ }
+ else {
+ BLI_assert(pso->mode == POSESLIDE_RELAX);
+ interp_qt_qtqt(quat_final, quat_curr, quat_breakdown, pso->percentage);
}
}
/* Apply final to the pose bone, keeping compatible for similar keyframe positions. */
- quat_to_compatible_quat(pchan->quat, quat_final, quat_curr_orig);
+ quat_to_compatible_quat(pchan->quat, quat_final, pchan->quat);
}
/* free the path now */
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 31c89ca9f43..1d2bf152777 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -1240,7 +1240,7 @@ static int pose_clear_user_transforms_exec(bContext *C, wmOperator *op)
workob.adt = ob->adt;
workob.pose = dummyPose;
- BKE_animsys_evaluate_animdata(scene, &workob.id, workob.adt, cframe, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata(&workob.id, workob.adt, cframe, ADT_RECALC_ANIM, false);
/* copy back values, but on selected bones only */
for (pchan = dummyPose->chanbase.first; pchan; pchan = pchan->next) {
diff --git a/source/blender/editors/gpencil/gpencil_data.c b/source/blender/editors/gpencil/gpencil_data.c
index c05162510d7..86b08880d57 100644
--- a/source/blender/editors/gpencil/gpencil_data.c
+++ b/source/blender/editors/gpencil/gpencil_data.c
@@ -55,7 +55,7 @@
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_deform.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_gpencil.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_lib_id.h"
@@ -3193,7 +3193,7 @@ void GPENCIL_OT_material_unlock_all(wmOperatorType *ot)
/* ***************** Select all strokes using color ************************ */
-static int gpencil_select_material_exec(bContext *C, wmOperator *op)
+static int gpencil_material_select_exec(bContext *C, wmOperator *op)
{
bGPdata *gpd = ED_gpencil_data_get_active(C);
Object *ob = CTX_data_active_object(C);
@@ -3263,15 +3263,15 @@ static int gpencil_select_material_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GPENCIL_OT_select_material(wmOperatorType *ot)
+void GPENCIL_OT_material_select(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Material";
- ot->idname = "GPENCIL_OT_select_material";
+ ot->idname = "GPENCIL_OT_material_select";
ot->description = "Select/Deselect all Grease Pencil strokes using current material";
/* callbacks */
- ot->exec = gpencil_select_material_exec;
+ ot->exec = gpencil_material_select_exec;
ot->poll = gpencil_active_material_poll;
/* flags */
@@ -3282,6 +3282,48 @@ void GPENCIL_OT_select_material(wmOperatorType *ot)
RNA_def_property_flag(ot->prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
+/* ***************** Set active material ************************* */
+static int gpencil_material_set_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_active_object(C);
+ int slot = RNA_enum_get(op->ptr, "slot");
+
+ /* Try to get material */
+ if ((slot < 1) || (slot > ob->totcol)) {
+ BKE_reportf(
+ op->reports, RPT_ERROR, "Cannot change to non-existent material (index = %d)", slot);
+ return OPERATOR_CANCELLED;
+ }
+
+ /* Set active material. */
+ ob->actcol = slot;
+
+ /* updates */
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_SELECTED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void GPENCIL_OT_material_set(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Set Material";
+ ot->idname = "GPENCIL_OT_material_set";
+ ot->description = "Set active material";
+
+ /* callbacks */
+ ot->exec = gpencil_material_set_exec;
+ ot->poll = gpencil_active_material_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* Material to use (dynamic enum) */
+ ot->prop = RNA_def_enum(ot->srna, "slot", DummyRNA_DEFAULT_items, 0, "Material Slot", "");
+ RNA_def_enum_funcs(ot->prop, ED_gpencil_material_enum_itemf);
+}
+
/* ***************** Set selected stroke material the active material ************************ */
static int gpencil_set_active_material_exec(bContext *C, wmOperator *op)
diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h
index c5e5a0b79ef..19b53d0662d 100644
--- a/source/blender/editors/gpencil/gpencil_intern.h
+++ b/source/blender/editors/gpencil/gpencil_intern.h
@@ -345,6 +345,10 @@ const struct EnumPropertyItem *ED_gpencil_layers_with_new_enum_itemf(struct bCon
struct PointerRNA *ptr,
struct PropertyRNA *prop,
bool *r_free);
+const struct EnumPropertyItem *ED_gpencil_material_enum_itemf(struct bContext *C,
+ struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ bool *r_free);
/* ***************************************************** */
/* Operator Defines */
@@ -550,7 +554,8 @@ void GPENCIL_OT_material_reveal(struct wmOperatorType *ot);
void GPENCIL_OT_material_lock_all(struct wmOperatorType *ot);
void GPENCIL_OT_material_unlock_all(struct wmOperatorType *ot);
void GPENCIL_OT_material_lock_unused(struct wmOperatorType *ot);
-void GPENCIL_OT_select_material(struct wmOperatorType *ot);
+void GPENCIL_OT_material_select(struct wmOperatorType *ot);
+void GPENCIL_OT_material_set(struct wmOperatorType *ot);
void GPENCIL_OT_set_active_material(struct wmOperatorType *ot);
/* convert old 2.7 files to 2.8 */
diff --git a/source/blender/editors/gpencil/gpencil_ops.c b/source/blender/editors/gpencil/gpencil_ops.c
index 0171a81f5eb..94c86572fd3 100644
--- a/source/blender/editors/gpencil/gpencil_ops.c
+++ b/source/blender/editors/gpencil/gpencil_ops.c
@@ -653,7 +653,8 @@ void ED_operatortypes_gpencil(void)
WM_operatortype_append(GPENCIL_OT_material_reveal);
WM_operatortype_append(GPENCIL_OT_material_lock_all);
WM_operatortype_append(GPENCIL_OT_material_unlock_all);
- WM_operatortype_append(GPENCIL_OT_select_material);
+ WM_operatortype_append(GPENCIL_OT_material_select);
+ WM_operatortype_append(GPENCIL_OT_material_set);
/* Editing (Time) --------------- */
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index 3d571773bc8..6a7bb2012a7 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -481,6 +481,40 @@ const EnumPropertyItem *ED_gpencil_layers_with_new_enum_itemf(bContext *C,
return item;
}
+/* Just existing Materials */
+const EnumPropertyItem *ED_gpencil_material_enum_itemf(bContext *C,
+ PointerRNA *UNUSED(ptr),
+ PropertyRNA *UNUSED(prop),
+ bool *r_free)
+{
+ Object *ob = CTX_data_active_object(C);
+ EnumPropertyItem *item = NULL, item_tmp = {0};
+ int totitem = 0;
+ int i = 0;
+
+ if (ELEM(NULL, C, ob)) {
+ return DummyRNA_DEFAULT_items;
+ }
+
+ /* Existing materials */
+ for (i = 1; i <= ob->totcol; i++) {
+ Material *ma = BKE_object_material_get(ob, i);
+ if (ma) {
+ item_tmp.identifier = ma->id.name + 2;
+ item_tmp.name = ma->id.name + 2;
+ item_tmp.value = i;
+ item_tmp.icon = ma->preview->icon_id;
+
+ RNA_enum_item_add(&item, &totitem, &item_tmp);
+ }
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+ *r_free = true;
+
+ return item;
+}
+
/* ******************************************************** */
/* Brush Tool Core */
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index a9b34e3c735..7d38792f332 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -229,6 +229,7 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_DSHAIR,
ANIMTYPE_DSPOINTCLOUD,
ANIMTYPE_DSVOLUME,
+ ANIMTYPE_DSSIMULATION,
ANIMTYPE_SHAPEKEY,
@@ -356,6 +357,8 @@ typedef enum eAnimFilter_Flags {
#define FILTER_HAIR_OBJD(ha) (CHECK_TYPE_INLINE(ha, Hair *), ((ha->flag & HA_DS_EXPAND)))
#define FILTER_POINTS_OBJD(pt) (CHECK_TYPE_INLINE(pt, PointCloud *), ((pt->flag & PT_DS_EXPAND)))
#define FILTER_VOLUME_OBJD(vo) (CHECK_TYPE_INLINE(vo, Volume *), ((vo->flag & VO_DS_EXPAND)))
+#define FILTER_SIMULATION_OBJD(sim) \
+ (CHECK_TYPE_INLINE(sim, Simulation *), ((sim->flag & SIM_DS_EXPAND)))
/* Variable use expanders */
#define FILTER_NTREE_DATA(ntree) \
(CHECK_TYPE_INLINE(ntree, bNodeTree *), (((ntree)->flag & NTREE_DS_EXPAND)))
diff --git a/source/blender/editors/include/ED_info.h b/source/blender/editors/include/ED_info.h
index 82662a6b118..1146c49bef2 100644
--- a/source/blender/editors/include/ED_info.h
+++ b/source/blender/editors/include/ED_info.h
@@ -31,9 +31,9 @@ struct Main;
/* info_stats.c */
void ED_info_stats_clear(struct ViewLayer *view_layer);
-const char *ED_info_stats_string(struct Main *bmain,
- struct Scene *scene,
- struct ViewLayer *view_layer);
+const char *ED_info_footer_string(struct ViewLayer *view_layer);
+void ED_info_draw_stats(
+ Main *bmain, Scene *scene, ViewLayer *view_layer, int x, int *y, int height);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 7a1f64b61d4..1dc98cfee2f 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -37,6 +37,7 @@ struct Tex;
struct View2D;
struct bContext;
struct bNode;
+struct bNodeSocket;
struct bNodeSocketType;
struct bNodeTree;
struct bNodeTree;
@@ -79,6 +80,10 @@ void ED_node_draw_snap(
struct View2D *v2d, const float cent[2], float size, NodeBorder border, unsigned int pos);
/* node_draw.c */
+void ED_node_socket_draw(struct bNodeSocket *sock,
+ const struct rcti *rect,
+ const float color[4],
+ float scale);
void ED_node_tree_update(const struct bContext *C);
void ED_node_tag_update_id(struct ID *id);
void ED_node_tag_update_nodetree(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node);
@@ -94,6 +99,7 @@ void ED_node_set_tree_type(struct SpaceNode *snode, struct bNodeTreeType *typein
bool ED_node_is_compositor(struct SpaceNode *snode);
bool ED_node_is_shader(struct SpaceNode *snode);
bool ED_node_is_texture(struct SpaceNode *snode);
+bool ED_node_is_simulation(struct SpaceNode *snode);
void ED_node_shader_default(const struct bContext *C, struct ID *id);
void ED_node_composit_default(const struct bContext *C, struct Scene *scene);
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index beba4a7199b..27b7511c8a2 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -157,6 +157,8 @@ int BIF_countTransformOrientation(const struct bContext *C);
#define P_GPENCIL_EDIT (1 << 13)
#define P_CURSOR_EDIT (1 << 14)
#define P_CLNOR_INVALIDATE (1 << 15)
+/* For properties performed when confirming the transformation. */
+#define P_POST_TRANSFORM (1 << 16)
void Transform_Properties(struct wmOperatorType *ot, int flags);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 774cf8c509f..f4dd2da06fc 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -250,6 +250,8 @@ enum {
UI_BUT_TEXT_RIGHT = 1 << 3,
/** Prevent the button to show any tooltip. */
UI_BUT_NO_TOOLTIP = 1 << 4,
+ /** Do not add the usual horizontal padding for text drawing. */
+ UI_BUT_NO_TEXT_PADDING = 1 << 5,
/* Button align flag, for drawing groups together.
* Used in 'uiBlock.flag', take care! */
@@ -1585,6 +1587,8 @@ int UI_searchbox_size_x(void);
/* check if a string is in an existing search box */
int UI_search_items_find_index(uiSearchItems *items, const char *name);
+void UI_but_node_link_set(uiBut *but, struct bNodeSocket *socket, const float draw_color[4]);
+
void UI_block_func_handle_set(uiBlock *block, uiBlockHandleFunc func, void *arg);
void UI_block_func_butmenu_set(uiBlock *block, uiMenuHandleFunc func, void *arg);
void UI_block_func_set(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2);
@@ -1668,6 +1672,7 @@ void UI_panel_end(const struct ScrArea *area,
void UI_panels_scale(struct ARegion *region, float new_width);
void UI_panel_label_offset(struct uiBlock *block, int *r_x, int *r_y);
int UI_panel_size_y(const struct Panel *panel);
+bool UI_panel_is_dragging(const struct Panel *panel);
bool UI_panel_category_is_visible(const struct ARegion *region);
void UI_panel_category_add(struct ARegion *region, const char *name);
@@ -1772,6 +1777,10 @@ enum {
UI_ITEM_O_DEPRESS = 1 << 10,
UI_ITEM_R_COMPACT = 1 << 11,
UI_ITEM_R_CHECKBOX_INVERT = 1 << 12,
+ /** Don't add a real decorator item, just blank space. */
+ UI_ITEM_R_FORCE_BLANK_DECORATE = 1 << 13,
+ /* Even create the property split layout if there's no name to show there. */
+ UI_ITEM_R_SPLIT_EMPTY_NAME = 1 << 14,
};
#define UI_HEADER_OFFSET ((void)0, 0.4f * UI_UNIT_X)
@@ -1782,6 +1791,9 @@ enum {
UI_TEMPLATE_OP_PROPS_SHOW_EMPTY = 1 << 1,
UI_TEMPLATE_OP_PROPS_COMPACT = 1 << 2,
UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED = 1 << 3,
+ /* Disable property split for the default layout (custom ui callbacks still have full control
+ * over the layout and can enable it). */
+ UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT = 1 << 4,
};
/* used for transp checkers */
@@ -1869,7 +1881,9 @@ bool uiLayoutGetPropDecorate(uiLayout *layout);
/* layout specifiers */
uiLayout *uiLayoutRow(uiLayout *layout, bool align);
+uiLayout *uiLayoutRowWithHeading(uiLayout *layout, bool align, const char *heading);
uiLayout *uiLayoutColumn(uiLayout *layout, bool align);
+uiLayout *uiLayoutColumnWithHeading(uiLayout *layout, bool align, const char *heading);
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, bool align);
uiLayout *uiLayoutGridFlow(uiLayout *layout,
bool row_major,
@@ -2044,11 +2058,11 @@ void uiTemplateOperatorSearch(uiLayout *layout);
void UI_but_func_menu_search(uiBut *but);
void uiTemplateMenuSearch(uiLayout *layout);
-eAutoPropButsReturn uiTemplateOperatorPropertyButs(const struct bContext *C,
- uiLayout *layout,
- struct wmOperator *op,
- const eButLabelAlign label_align,
- const short flag);
+void uiTemplateOperatorPropertyButs(const struct bContext *C,
+ uiLayout *layout,
+ struct wmOperator *op,
+ eButLabelAlign label_align,
+ short flag);
void uiTemplateHeader3D_mode(uiLayout *layout, struct bContext *C);
void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C);
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);
@@ -2088,6 +2102,7 @@ void uiTemplateList(uiLayout *layout,
bool sort_reverse,
bool sort_lock);
void uiTemplateNodeLink(uiLayout *layout,
+ struct bContext *C,
struct bNodeTree *ntree,
struct bNode *node,
struct bNodeSocket *input);
@@ -2297,6 +2312,14 @@ void uiItemsFullEnumO_items(uiLayout *layout,
const EnumPropertyItem *item_array,
int totitem);
+typedef struct uiPropertySplitWrapper {
+ uiLayout *label_column;
+ uiLayout *property_row;
+ uiLayout *decorate_column;
+} uiPropertySplitWrapper;
+
+uiPropertySplitWrapper uiItemPropertySplitWrapperCreate(uiLayout *parent_layout);
+
void uiItemL(uiLayout *layout, const char *name, int icon); /* label */
void uiItemL_ex(
uiLayout *layout, const char *name, int icon, const bool highlight, const bool redalert);
@@ -2308,6 +2331,9 @@ void uiItemM_ptr(uiLayout *layout, struct MenuType *mt, const char *name, int ic
void uiItemM(uiLayout *layout, const char *menuname, const char *name, int icon);
/* menu contents */
void uiItemMContents(uiLayout *layout, const char *menuname);
+/* Decorators */
+void uiItemDecoratorR_prop(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index);
+void uiItemDecoratorR(uiLayout *layout, PointerRNA *ptr, const char *propname, int index);
/* value */
void uiItemV(uiLayout *layout, const char *name, int icon, int argval);
/* separator */
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 9ec660a9714..8ff3dc11dc7 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -641,6 +641,26 @@ static int ui_but_calc_float_precision(uiBut *but, double value)
/* ************** BLOCK ENDING FUNCTION ************* */
+bool ui_but_rna_equals(const uiBut *a, const uiBut *b)
+{
+ return ui_but_rna_equals_ex(a, &b->rnapoin, b->rnaprop, b->rnaindex);
+}
+
+bool ui_but_rna_equals_ex(const uiBut *but,
+ const PointerRNA *ptr,
+ const PropertyRNA *prop,
+ int index)
+{
+ if (but->rnapoin.data != ptr->data) {
+ return false;
+ }
+ if (but->rnaprop != prop || but->rnaindex != index) {
+ return false;
+ }
+
+ return true;
+}
+
/* NOTE: if but->poin is allocated memory for every defbut, things fail... */
static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut)
{
@@ -649,10 +669,7 @@ static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut)
if (but->retval != oldbut->retval) {
return false;
}
- if (but->rnapoin.data != oldbut->rnapoin.data) {
- return false;
- }
- if (but->rnaprop != oldbut->rnaprop || but->rnaindex != oldbut->rnaindex) {
+ if (!ui_but_rna_equals(but, oldbut)) {
return false;
}
if (but->func != oldbut->func) {
@@ -979,7 +996,9 @@ static void ui_menu_block_set_keyaccels(uiBlock *block)
UI_BTYPE_BUT_MENU,
UI_BTYPE_MENU,
UI_BTYPE_BLOCK,
- UI_BTYPE_PULLDOWN) ||
+ UI_BTYPE_PULLDOWN,
+ /* For PIE-menus. */
+ UI_BTYPE_ROW) ||
(but->flag & UI_HIDDEN)) {
/* pass */
}
@@ -6486,6 +6505,13 @@ uiBut *uiDefSearchButO_ptr(uiBlock *block,
return but;
}
+void UI_but_node_link_set(uiBut *but, bNodeSocket *socket, const float draw_color[4])
+{
+ but->flag |= UI_BUT_NODE_LINK;
+ but->custom_data = socket;
+ rgba_float_to_uchar(but->col, draw_color);
+}
+
/**
* push a new event onto event queue to activate the given button
* (usually a text-field) upon entering a popup
diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c
index 15fc23bc539..8c9768f523d 100644
--- a/source/blender/editors/interface/interface_anim.c
+++ b/source/blender/editors/interface/interface_anim.c
@@ -28,12 +28,14 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_nla.h"
@@ -114,10 +116,40 @@ void ui_but_anim_flag(uiBut *but, float cfra)
}
}
+static uiBut *ui_but_anim_decorate_find_attached_button(uiBut *but_decorate)
+{
+ uiBut *but_iter = NULL;
+
+ BLI_assert(UI_but_is_decorator(but_decorate));
+ BLI_assert(but_decorate->rnasearchpoin.data && but_decorate->rnasearchprop);
+
+ LISTBASE_CIRCULAR_BACKWARD_BEGIN (&but_decorate->block->buttons, but_iter, but_decorate->prev) {
+ if (but_iter != but_decorate &&
+ ui_but_rna_equals_ex(but_iter,
+ &but_decorate->rnasearchpoin,
+ but_decorate->rnasearchprop,
+ POINTER_AS_INT(but_decorate->custom_data))) {
+ return but_iter;
+ }
+ }
+ LISTBASE_CIRCULAR_BACKWARD_END(&but_decorate->block->buttons, but_iter, but_decorate->prev);
+
+ return NULL;
+}
+
void ui_but_anim_decorate_update_from_flag(uiBut *but)
{
- BLI_assert(UI_but_is_decorator(but) && but->prev);
- int flag = but->prev->flag;
+ const uiBut *but_anim = ui_but_anim_decorate_find_attached_button(but);
+
+ if (!but_anim) {
+ printf("Could not find button with matching property to decorate (%s.%s)\n",
+ RNA_struct_identifier(but->rnasearchpoin.type),
+ RNA_property_identifier(but->rnasearchprop));
+ return;
+ }
+
+ int flag = but_anim->flag;
+
if (flag & UI_BUT_DRIVEN) {
but->icon = ICON_DECORATE_DRIVER;
}
@@ -289,22 +321,26 @@ void ui_but_anim_paste_driver(bContext *C)
void ui_but_anim_decorate_cb(bContext *C, void *arg_but, void *UNUSED(arg_dummy))
{
wmWindowManager *wm = CTX_wm_manager(C);
- uiBut *but = arg_but;
- but = but->prev;
+ uiBut *but_decorate = arg_but;
+ uiBut *but_anim = ui_but_anim_decorate_find_attached_button(but_decorate);
+
+ if (!but_anim) {
+ return;
+ }
/* FIXME(campbell), swapping active pointer is weak. */
- SWAP(struct uiHandleButtonData *, but->active, but->next->active);
+ SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->active);
wm->op_undo_depth++;
- if (but->flag & UI_BUT_DRIVEN) {
+ if (but_anim->flag & UI_BUT_DRIVEN) {
/* pass */
/* TODO: report? */
}
- else if (but->flag & UI_BUT_ANIMATED_KEY) {
+ else if (but_anim->flag & UI_BUT_ANIMATED_KEY) {
PointerRNA props_ptr;
wmOperatorType *ot = WM_operatortype_find("ANIM_OT_keyframe_delete_button", false);
WM_operator_properties_create_ptr(&props_ptr, ot);
- RNA_boolean_set(&props_ptr, "all", but->rnaindex == -1);
+ RNA_boolean_set(&props_ptr, "all", but_anim->rnaindex == -1);
WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr);
WM_operator_properties_free(&props_ptr);
}
@@ -312,11 +348,11 @@ void ui_but_anim_decorate_cb(bContext *C, void *arg_but, void *UNUSED(arg_dummy)
PointerRNA props_ptr;
wmOperatorType *ot = WM_operatortype_find("ANIM_OT_keyframe_insert_button", false);
WM_operator_properties_create_ptr(&props_ptr, ot);
- RNA_boolean_set(&props_ptr, "all", but->rnaindex == -1);
+ RNA_boolean_set(&props_ptr, "all", but_anim->rnaindex == -1);
WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr);
WM_operator_properties_free(&props_ptr);
}
- SWAP(struct uiHandleButtonData *, but->active, but->next->active);
+ SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->active);
wm->op_undo_depth--;
}
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index f57c775d432..632903448fb 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -2326,6 +2326,9 @@ int UI_idcode_icon_get(const int idcode)
return ICON_WORLD_DATA;
case ID_WS:
return ICON_WORKSPACE;
+ case ID_SIM:
+ /* TODO: Use correct icon. */
+ return ICON_PHYSICS;
default:
return ICON_NONE;
}
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 51fe990bd02..c2417c86086 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -790,6 +790,11 @@ float ui_block_calc_pie_segment(struct uiBlock *block, const float event_xy[2]);
void ui_but_add_shortcut(uiBut *but, const char *key_str, const bool do_strip);
void ui_but_clipboard_free(void);
+bool ui_but_rna_equals(const uiBut *a, const uiBut *b);
+bool ui_but_rna_equals_ex(const uiBut *but,
+ const PointerRNA *ptr,
+ const PropertyRNA *prop,
+ int index);
uiBut *ui_but_find_old(uiBlock *block_old, const uiBut *but_new);
uiBut *ui_but_find_new(uiBlock *block_old, const uiBut *but_new);
@@ -853,7 +858,7 @@ void ui_draw_menu_item(const struct uiFontStyle *fstyle,
int iconid,
int state,
bool use_sep,
- int *r_name_width);
+ int *r_xmax);
void ui_draw_preview_item(
const struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index cbea32f179a..0609424fd61 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -75,7 +75,7 @@
} \
(void)0
-#define UI_ITEM_PROP_SEP_DIVIDE 0.5f
+#define UI_ITEM_PROP_SEP_DIVIDE 0.4f
/* uiLayoutRoot */
@@ -135,10 +135,11 @@ enum {
UI_ITEM_BOX_ITEM = 1 << 2, /* The item is "inside" a box item */
UI_ITEM_PROP_SEP = 1 << 3,
+ UI_ITEM_INSIDE_PROP_SEP = 1 << 4,
/* Show an icon button next to each property (to set keyframes, show status).
* Enabled by default, depends on 'UI_ITEM_PROP_SEP'. */
- UI_ITEM_PROP_DECORATE = 1 << 4,
- UI_ITEM_PROP_DECORATE_NO_PAD = 1 << 5,
+ UI_ITEM_PROP_DECORATE = 1 << 5,
+ UI_ITEM_PROP_DECORATE_NO_PAD = 1 << 6,
};
typedef struct uiButtonItem {
@@ -151,8 +152,11 @@ struct uiLayout {
uiLayoutRoot *root;
bContextStore *context;
+ uiLayout *parent;
ListBase items;
+ char heading[UI_MAX_NAME_STR];
+
/** Sub layout to add child items, if not the layout itself. */
uiLayout *child_items_layout;
@@ -1780,6 +1784,7 @@ static void ui_item_rna_size(uiLayout *layout,
PropertyType type;
PropertySubType subtype;
int len, w = 0, h;
+ bool is_checkbox_only = false;
/* arbitrary extended width by type */
type = RNA_property_type(prop);
@@ -1791,6 +1796,10 @@ static void ui_item_rna_size(uiLayout *layout,
name = "non-empty text";
}
else if (type == PROP_BOOLEAN) {
+ if (icon == ICON_NONE) {
+ /* Exception for checkboxes, they need a little less space to align nicely. */
+ is_checkbox_only = true;
+ }
icon = ICON_DOT;
}
else if (type == PROP_ENUM) {
@@ -1850,6 +1859,9 @@ static void ui_item_rna_size(uiLayout *layout,
if (type == PROP_BOOLEAN && name[0]) {
w += UI_UNIT_X / 5;
}
+ else if (is_checkbox_only) {
+ w -= UI_UNIT_X / 4;
+ }
else if (type == PROP_ENUM && !icon_only) {
w += UI_UNIT_X / 4;
}
@@ -1862,6 +1874,57 @@ static void ui_item_rna_size(uiLayout *layout,
*r_h = h;
}
+static bool ui_item_rna_is_expand(PropertyRNA *prop, int index, int item_flag)
+{
+ const bool is_array = RNA_property_array_check(prop);
+ const int subtype = RNA_property_subtype(prop);
+ return is_array && (index == RNA_NO_INDEX) &&
+ ((item_flag & UI_ITEM_R_EXPAND) ||
+ !ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA, PROP_DIRECTION));
+}
+
+/**
+ * Find first layout ancestor (or self) with a heading set.
+ *
+ * \returns the layout to add the heading to as fallback (i.e. if it can't be placed in a split
+ * layout). Its #uiLayout.heading member can be cleared to mark the heading as added (so
+ * it's not added multiple times). Returns a pointer to the heading
+ */
+static uiLayout *ui_layout_heading_find(uiLayout *cur_layout)
+{
+ for (uiLayout *parent = cur_layout; parent; parent = parent->parent) {
+ if (parent->heading[0]) {
+ return parent;
+ }
+ }
+
+ return NULL;
+}
+
+static void ui_layout_heading_label_add(uiLayout *layout,
+ uiLayout *heading_layout,
+ bool right_align,
+ bool respect_prop_split)
+{
+ const int prev_alignment = layout->alignment;
+
+ if (right_align) {
+ uiLayoutSetAlignment(layout, UI_LAYOUT_ALIGN_RIGHT);
+ }
+
+ if (respect_prop_split) {
+ uiItemL_respect_property_split(layout, heading_layout->heading, ICON_NONE);
+ }
+ else {
+ uiItemL(layout, heading_layout->heading, ICON_NONE);
+ }
+ /* After adding the heading label, we have to mark it somehow as added, so it's not added again
+ * for other items in this layout. For now just clear it. */
+ heading_layout->heading[0] = '\0';
+
+ layout->alignment = prev_alignment;
+}
+
/**
* Hack to add further items in a row into the second part of the split layout, so the label part
* keeps a fixed size.
@@ -1869,7 +1932,14 @@ static void ui_item_rna_size(uiLayout *layout,
*/
static uiLayout *ui_item_prop_split_layout_hack(uiLayout *layout_parent, uiLayout *layout_split)
{
+ /* Tag item as using property split layout, this is inherited to children so they can get special
+ * treatment if needed. */
+ layout_parent->item.flag |= UI_ITEM_INSIDE_PROP_SEP;
+
if (layout_parent->item.type == ITEM_LAYOUT_ROW) {
+ /* Prevent further splits within the row. */
+ uiLayoutSetPropSep(layout_parent, false);
+
layout_parent->child_items_layout = uiLayoutRow(layout_split, true);
return layout_parent->child_items_layout;
}
@@ -1888,13 +1958,18 @@ void uiItemFullR(uiLayout *layout,
uiBlock *block = layout->root->block;
char namestr[UI_MAX_NAME_STR];
const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0);
-
- /* By default 'use_prop_sep' uses a separate column for labels.
- * This is an exception for check-boxes otherwise only the small checkbox region is clickable.
+ const bool inside_prop_sep = ((layout->item.flag & UI_ITEM_INSIDE_PROP_SEP) != 0);
+ /* Columns can define a heading to insert. If the first item added to a split layout doesn't have
+ * a label to display in the first column, the heading is inserted there. Otherwise it's inserted
+ * as a new row before the first item. */
+ uiLayout *heading_layout = ui_layout_heading_find(layout);
+ /* Although checkboxes use the split layout, they are an exception and should only place their
+ * label in the second column, to not make that almost empty.
*
* Keep using 'use_prop_sep' instead of disabling it entirely because
* we need the ability to have decorators still. */
bool use_prop_sep_split_label = use_prop_sep;
+ bool use_split_empty_name = (flag & UI_ITEM_R_SPLIT_EMPTY_NAME);
#ifdef UI_PROP_DECORATE
struct {
@@ -2005,6 +2080,9 @@ void uiItemFullR(uiLayout *layout,
if (use_prop_sep) {
if (type == PROP_BOOLEAN && (icon == ICON_NONE) && !icon_only) {
use_prop_sep_split_label = false;
+ /* For checkboxes we make an expection: We allow showing them in a split row even without
+ * label. It typically relates to its neighbor items, so no need for an extra label. */
+ use_split_empty_name = true;
}
}
#endif
@@ -2031,6 +2109,7 @@ void uiItemFullR(uiLayout *layout,
/* Split the label / property. */
uiLayout *layout_parent = layout;
+
if (use_prop_sep) {
uiLayout *layout_row = NULL;
#ifdef UI_PROP_DECORATE
@@ -2041,21 +2120,26 @@ void uiItemFullR(uiLayout *layout,
}
#endif /* UI_PROP_DECORATE */
- if ((name[0] == '\0') || (use_prop_sep_split_label == false)) {
+ if ((name[0] == '\0') && !use_split_empty_name) {
/* Ensure we get a column when text is not set. */
layout = uiLayoutColumn(layout_row ? layout_row : layout, true);
layout->space = 0;
+ if (heading_layout) {
+ ui_layout_heading_label_add(layout, heading_layout, false, false);
+ }
}
else {
- const PropertySubType subtype = RNA_property_subtype(prop);
uiLayout *layout_split = uiLayoutSplit(
layout_row ? layout_row : layout, UI_ITEM_PROP_SEP_DIVIDE, true);
+ bool label_added = false;
layout_split->space = 0;
uiLayout *layout_sub = uiLayoutColumn(layout_split, true);
layout_sub->space = 0;
- if ((index == RNA_NO_INDEX && is_array) &&
- ((!expand && ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA, PROP_DIRECTION)) == 0)) {
+ if (!use_prop_sep_split_label) {
+ /* Pass */
+ }
+ else if (ui_item_rna_is_expand(prop, index, flag)) {
char name_with_suffix[UI_MAX_DRAW_STR + 2];
char str[2] = {'\0'};
for (int a = 0; a < len; a++) {
@@ -2084,6 +2168,8 @@ void uiItemFullR(uiLayout *layout,
"");
but->drawflag |= UI_BUT_TEXT_RIGHT;
but->drawflag &= ~UI_BUT_TEXT_LEFT;
+
+ label_added = true;
}
}
else {
@@ -2092,13 +2178,17 @@ void uiItemFullR(uiLayout *layout,
block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
but->drawflag |= UI_BUT_TEXT_RIGHT;
but->drawflag &= ~UI_BUT_TEXT_LEFT;
+
+ label_added = true;
}
}
- if (layout_parent) {
- layout_split = ui_item_prop_split_layout_hack(layout_parent, layout_split);
+ if (!label_added && heading_layout) {
+ ui_layout_heading_label_add(layout_sub, heading_layout, true, false);
}
+ layout_split = ui_item_prop_split_layout_hack(layout_parent, layout_split);
+
/* Watch out! We can only write into the new layout now. */
if ((type == PROP_ENUM) && (flag & UI_ITEM_R_EXPAND)) {
/* Expanded enums each have their own name. */
@@ -2113,7 +2203,9 @@ void uiItemFullR(uiLayout *layout,
}
}
else {
- name = "";
+ if (use_prop_sep_split_label) {
+ name = "";
+ }
layout = uiLayoutColumn(layout_split, true);
}
layout->space = 0;
@@ -2132,9 +2224,20 @@ void uiItemFullR(uiLayout *layout,
#endif /* UI_PROP_DECORATE */
}
/* End split. */
+ else if (heading_layout) {
+ /* Could not add heading to split layout, fallback to inserting it to the layout with the
+ * heading itself. */
+ ui_layout_heading_label_add(heading_layout, heading_layout, false, false);
+ }
/* array property */
if (index == RNA_NO_INDEX && is_array) {
+ if (inside_prop_sep) {
+ /* Within a split row, add array items to a column so they match the column layout of
+ * previous items (e.g. transform vector with lock icon for each item). */
+ layout = uiLayoutColumn(layout, true);
+ }
+
ui_item_array(layout,
block,
name,
@@ -2214,12 +2317,6 @@ void uiItemFullR(uiLayout *layout,
if (layout->activate_init) {
UI_but_flag_enable(but, UI_BUT_ACTIVATE_ON_INIT);
}
-
- if (use_prop_sep && (use_prop_sep_split_label == false)) {
- /* When the button uses it's own text right align it. */
- but->drawflag |= UI_BUT_TEXT_RIGHT;
- but->drawflag &= ~UI_BUT_TEXT_LEFT;
- }
}
/* The resulting button may have the icon set since boolean button drawing
@@ -2242,50 +2339,21 @@ void uiItemFullR(uiLayout *layout,
#ifdef UI_PROP_DECORATE
if (ui_decorate.use_prop_decorate) {
- const bool is_anim = RNA_property_animateable(ptr, prop);
uiBut *but_decorate = ui_decorate.but ? ui_decorate.but->next : block->buttons.first;
+ const bool use_blank_decorator = (flag & UI_ITEM_R_FORCE_BLANK_DECORATE);
uiLayout *layout_col = uiLayoutColumn(ui_decorate.layout, false);
layout_col->space = 0;
layout_col->emboss = UI_EMBOSS_NONE;
+
int i;
for (i = 0; i < ui_decorate.len && but_decorate; i++) {
+ PointerRNA *ptr_dec = use_blank_decorator ? NULL : &but_decorate->rnapoin;
+ PropertyRNA *prop_dec = use_blank_decorator ? NULL : but_decorate->rnaprop;
+
/* The icons are set in 'ui_but_anim_flag' */
- if (is_anim) {
- but = uiDefIconBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_DOT,
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- TIP_("Animate property"));
- UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL);
- but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK;
- }
- else {
- /* We may show other information here in future, for now use empty space. */
- but = uiDefIconBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_BLANK1,
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- "");
- but->flag |= UI_BUT_DISABLED;
- }
+ uiItemDecoratorR_prop(layout_col, ptr_dec, prop_dec, but_decorate->rnaindex);
+ but = block->buttons.last;
+
/* Order the decorator after the button we decorate, this is used so we can always
* do a quick lookup. */
BLI_remlink(&block->buttons, but);
@@ -2759,6 +2827,7 @@ static uiBut *ui_item_menu(uiLayout *layout,
bool force_menu)
{
uiBlock *block = layout->root->block;
+ uiLayout *heading_layout = ui_layout_heading_find(layout);
uiBut *but;
int w, h;
@@ -2788,6 +2857,10 @@ static uiBut *ui_item_menu(uiLayout *layout,
}
}
+ if (heading_layout) {
+ ui_layout_heading_label_add(layout, heading_layout, true, true);
+ }
+
if (name[0] && icon) {
but = uiDefIconTextMenuBut(block, func, arg, icon, name, 0, 0, w, h, tip);
}
@@ -2861,6 +2934,91 @@ void uiItemMContents(uiLayout *layout, const char *menuname)
UI_menutype_draw(C, mt, layout);
}
+/**
+ * Insert a decorator item for a button with the same property as \a prop.
+ * To force inserting a blank dummy element, NULL can be passed for \a ptr and \a prop.
+ */
+void uiItemDecoratorR_prop(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index)
+{
+ uiBlock *block = layout->root->block;
+ uiBut *but = NULL;
+
+ uiLayout *col;
+ UI_block_layout_set_current(block, layout);
+ col = uiLayoutColumn(layout, false);
+ col->space = 0;
+ col->emboss = UI_EMBOSS_NONE;
+
+ if (ELEM(NULL, ptr, prop) || !RNA_property_animateable(ptr, prop)) {
+ but = uiDefIconBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_BLANK1,
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ "");
+ but->flag |= UI_BUT_DISABLED;
+ return;
+ }
+
+ const bool is_expand = ui_item_rna_is_expand(prop, index, 0);
+ const bool is_array = RNA_property_array_check(prop);
+
+ /* Loop for the array-case, but only do in case of an expanded array. */
+ for (int i = 0; i < (is_expand ? RNA_property_array_length(ptr, prop) : 1); i++) {
+ but = uiDefIconBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_DOT,
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ TIP_("Animate property"));
+ UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL);
+ but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK;
+ /* Reusing RNA search members, setting actual RNA data has many side-effects. */
+ but->rnasearchpoin = *ptr;
+ but->rnasearchprop = prop;
+ /* ui_def_but_rna() sets non-array buttons to have a RNA index of 0. */
+ but->custom_data = POINTER_FROM_INT((!is_array || is_expand) ? i : index);
+ }
+}
+
+/**
+ * Insert a decorator item for a button with the same property as \a prop.
+ * To force inserting a blank dummy element, NULL can be passed for \a ptr and \a propname.
+ */
+void uiItemDecoratorR(uiLayout *layout, PointerRNA *ptr, const char *propname, int index)
+{
+ PropertyRNA *prop = NULL;
+
+ if (ptr && propname) {
+ /* validate arguments */
+ prop = RNA_struct_find_property(ptr, propname);
+ if (!prop) {
+ ui_item_disabled(layout, propname);
+ RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+ }
+
+ /* ptr and prop are allowed to be NULL here. */
+ uiItemDecoratorR_prop(layout, ptr, prop, index);
+}
+
/* popover */
void uiItemPopoverPanel_ptr(
uiLayout *layout, bContext *C, PanelType *pt, const char *name, int icon)
@@ -3004,33 +3162,40 @@ void uiItemL(uiLayout *layout, const char *name, int icon)
}
/**
- * Helper to add a label, which handles logic for split property layout if needed.
- *
- * Normally, we handle the split layout in #uiItemFullR(), but there are other cases where we may
- * want to use the logic. For those this helper was added, although it will likely have to be
- * extended to support more cases.
- * Ideally, #uiItemFullR() could just call this, but it currently has too many special needs.
- *
- * \return A layout placed in the row after the split layout. Used to place decorator items.
+ * Normally, we handle the split layout in #uiItemFullR(), but there are other cases where the
+ * logic is needed. Ideally, #uiItemFullR() could just call this, but it currently has too many
+ * special needs.
+ */
+uiPropertySplitWrapper uiItemPropertySplitWrapperCreate(uiLayout *parent_layout)
+{
+ uiPropertySplitWrapper split_wrapper = {NULL};
+
+ uiLayout *layout_row = uiLayoutRow(parent_layout, true);
+ uiLayout *layout_split = uiLayoutSplit(layout_row, UI_ITEM_PROP_SEP_DIVIDE, true);
+
+ layout_split->space = 0;
+ split_wrapper.label_column = uiLayoutColumn(layout_split, true);
+ split_wrapper.label_column->alignment = UI_LAYOUT_ALIGN_RIGHT;
+ split_wrapper.property_row = ui_item_prop_split_layout_hack(parent_layout, layout_split);
+ split_wrapper.decorate_column = uiLayoutColumn(layout_row, true);
+
+ return split_wrapper;
+}
+
+/*
+ * Helper to add a label and creates a property split layout if needed.
*/
uiLayout *uiItemL_respect_property_split(uiLayout *layout, const char *text, int icon)
{
if (layout->item.flag & UI_ITEM_PROP_SEP) {
uiBlock *block = uiLayoutGetBlock(layout);
- uiLayout *layout_row = uiLayoutRow(layout, true);
- uiLayout *layout_split = uiLayoutSplit(layout_row, UI_ITEM_PROP_SEP_DIVIDE, true);
- uiLayout *layout_sub = uiLayoutColumn(layout_split, true);
-
- layout_split->space = layout_sub->space = layout_row->space = 0;
- layout_sub->alignment = UI_LAYOUT_ALIGN_RIGHT;
-
- uiItemL_(layout_sub, text, icon);
+ uiPropertySplitWrapper split_wrapper = uiItemPropertySplitWrapperCreate(layout);
+ /* Further items added to 'layout' will automatically be added to split_wrapper.property_row */
- layout_split = ui_item_prop_split_layout_hack(layout, layout_split);
- UI_block_layout_set_current(block, layout_split);
+ uiItemL_(split_wrapper.label_column, text, icon);
+ UI_block_layout_set_current(block, split_wrapper.property_row);
- /* Give caller a new sub-row to place items in. */
- return layout_row;
+ return split_wrapper.decorate_column;
}
else {
char namestr[UI_MAX_NAME_STR];
@@ -4471,13 +4636,24 @@ static void ui_litem_init_from_parent(uiLayout *litem, uiLayout *layout, int ali
litem->redalert = layout->redalert;
litem->w = layout->w;
litem->emboss = layout->emboss;
- litem->item.flag = (layout->item.flag & (UI_ITEM_PROP_SEP | UI_ITEM_PROP_DECORATE));
+ litem->item.flag = (layout->item.flag &
+ (UI_ITEM_PROP_SEP | UI_ITEM_PROP_DECORATE | UI_ITEM_INSIDE_PROP_SEP));
if (layout->child_items_layout) {
BLI_addtail(&layout->child_items_layout->items, litem);
+ litem->parent = layout->child_items_layout;
}
else {
BLI_addtail(&layout->items, litem);
+ litem->parent = layout;
+ }
+}
+
+static void ui_layout_heading_set(uiLayout *layout, const char *heading)
+{
+ BLI_assert(layout->heading[0] == '\0');
+ if (heading) {
+ STRNCPY(layout->heading, heading);
}
}
@@ -4497,6 +4673,16 @@ uiLayout *uiLayoutRow(uiLayout *layout, bool align)
return litem;
}
+/**
+ * See #uiLayoutColumnWithHeading().
+ */
+uiLayout *uiLayoutRowWithHeading(uiLayout *layout, bool align, const char *heading)
+{
+ uiLayout *litem = uiLayoutRow(layout, align);
+ ui_layout_heading_set(litem, heading);
+ return litem;
+}
+
uiLayout *uiLayoutColumn(uiLayout *layout, bool align)
{
uiLayout *litem;
@@ -4512,6 +4698,19 @@ uiLayout *uiLayoutColumn(uiLayout *layout, bool align)
return litem;
}
+/**
+ * Variant of #uiLayoutColumn() that sets a heading label for the layout if the first item is
+ * added through #uiItemFullR(). If split layout is used and the item has no string to add to the
+ * first split-column, the heading is added there instead. Otherwise the heading inserted with a
+ * new row.
+ */
+uiLayout *uiLayoutColumnWithHeading(uiLayout *layout, bool align, const char *heading)
+{
+ uiLayout *litem = uiLayoutColumn(layout, align);
+ ui_layout_heading_set(litem, heading);
+ return litem;
+}
+
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, bool align)
{
uiLayoutItemFlow *flow;
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 2ad1c25305c..04179721305 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -102,6 +102,7 @@ typedef struct uiHandlePanelData {
double starttime;
/* dragging */
+ bool is_drag_drop;
int startx, starty;
int startofsx, startofsy;
int startsizex, startsizey;
@@ -743,7 +744,7 @@ void ui_draw_aligned_panel(uiStyle *style,
/* an open panel */
else {
/* in some occasions, draw a border */
- if (panel->flag & PNL_SELECT) {
+ if (panel->flag & PNL_SELECT && !is_subpanel) {
if (panel->control & UI_PNL_SOLID) {
UI_draw_roundbox_corner_set(UI_CNR_ALL);
}
@@ -876,6 +877,16 @@ static int get_panel_real_ofsx(Panel *panel)
}
}
+bool UI_panel_is_dragging(const struct Panel *panel)
+{
+ uiHandlePanelData *data = panel->activedata;
+ if (!data) {
+ return false;
+ }
+
+ return data->is_drag_drop;
+}
+
typedef struct PanelSort {
Panel *panel, *orig;
} PanelSort;
@@ -2458,6 +2469,24 @@ static void ui_handler_remove_panel(bContext *C, void *userdata)
panel_activate_state(C, panel, PANEL_STATE_EXIT);
}
+/**
+ * Set selection state for a panel and its subpanels. The subpanels need to know they are selected
+ * too so they can be drawn above their parent when it is dragged.
+ */
+static void set_panel_selection(Panel *panel, bool value)
+{
+ if (value) {
+ panel->flag |= PNL_SELECT;
+ }
+ else {
+ panel->flag &= ~PNL_SELECT;
+ }
+
+ LISTBASE_FOREACH (Panel *, child, &panel->children) {
+ set_panel_selection(child, value);
+ }
+}
+
static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelState state)
{
uiHandlePanelData *data = panel->activedata;
@@ -2468,6 +2497,8 @@ static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelS
return;
}
+ bool was_drag_drop = (data && data->state == PANEL_STATE_DRAG);
+
if (state == PANEL_STATE_EXIT || state == PANEL_STATE_ANIMATION) {
if (data && data->state != PANEL_STATE_ANIMATION) {
/* XXX:
@@ -2480,10 +2511,10 @@ static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelS
check_panel_overlap(region, NULL); /* clears */
}
- panel->flag &= ~PNL_SELECT;
+ set_panel_selection(panel, false);
}
else {
- panel->flag |= PNL_SELECT;
+ set_panel_selection(panel, true);
}
if (data && data->animtimer) {
@@ -2519,6 +2550,12 @@ static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelS
data->startsizex = panel->sizex;
data->startsizey = panel->sizey;
data->starttime = PIL_check_seconds_timer();
+
+ /* Remember drag drop state even when animating to the aligned position after dragging. */
+ data->is_drag_drop = was_drag_drop;
+ if (state == PANEL_STATE_DRAG) {
+ data->is_drag_drop = true;
+ }
}
ED_region_tag_redraw(region);
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index ca9f12a4219..2fbb7b8593e 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -688,6 +688,8 @@ static const char *template_id_browse_tip(const StructRNA *type)
return N_("Browse Point Cloud Data to be linked");
case ID_VO:
return N_("Browse Volume Data to be linked");
+ case ID_SIM:
+ return N_("Browse Simulation to be linked");
}
}
return N_("Browse ID data to be linked");
@@ -753,7 +755,8 @@ static uiBut *template_id_def_new_but(uiBlock *block,
BLT_I18NCONTEXT_ID_LIGHTPROBE,
BLT_I18NCONTEXT_ID_HAIR,
BLT_I18NCONTEXT_ID_POINTCLOUD,
- BLT_I18NCONTEXT_ID_VOLUME, );
+ BLT_I18NCONTEXT_ID_VOLUME,
+ BLT_I18NCONTEXT_ID_SIMULATION, );
/* Note: BLT_I18N_MSGID_MULTI_CTXT takes a maximum number of parameters,
* check the definition to see if a new call must be added when the limit
* is exceeded. */
@@ -2432,21 +2435,196 @@ uiLayout *uiTemplateShaderFx(uiLayout *layout, bContext *UNUSED(C), PointerRNA *
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Operator Redo Buttons Template
+/** \name Operator Property Buttons Template
* \{ */
-static void template_operator_redo_property_buts_draw(
- const bContext *C, wmOperator *op, uiLayout *layout, int layout_flags, bool *r_has_advanced)
+typedef struct uiTemplateOperatorPropertyPollParam {
+ const bContext *C;
+ wmOperator *op;
+ short flag;
+} uiTemplateOperatorPropertyPollParam;
+
+#ifdef USE_OP_RESET_BUT
+static void ui_layout_operator_buts__reset_cb(bContext *UNUSED(C),
+ void *op_pt,
+ void *UNUSED(arg_dummy2))
+{
+ WM_operator_properties_reset((wmOperator *)op_pt);
+}
+#endif
+
+static bool ui_layout_operator_buts_poll_property(struct PointerRNA *UNUSED(ptr),
+ struct PropertyRNA *prop,
+ void *user_data)
+{
+ uiTemplateOperatorPropertyPollParam *params = user_data;
+
+ if ((params->flag & UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED) &&
+ (RNA_property_tags(prop) & OP_PROP_TAG_ADVANCED)) {
+ return false;
+ }
+ return params->op->type->poll_property(params->C, params->op, prop);
+}
+
+static eAutoPropButsReturn template_operator_property_buts_draw_single(
+ const bContext *C,
+ wmOperator *op,
+ uiLayout *layout,
+ const eButLabelAlign label_align,
+ int layout_flags)
+{
+ uiBlock *block = uiLayoutGetBlock(layout);
+ eAutoPropButsReturn return_info = 0;
+
+ if (!op->properties) {
+ IDPropertyTemplate val = {0};
+ op->properties = IDP_New(IDP_GROUP, &val, "wmOperatorProperties");
+ }
+
+ /* poll() on this operator may still fail,
+ * at the moment there is no nice feedback when this happens just fails silently. */
+ if (!WM_operator_repeat_check(C, op)) {
+ UI_block_lock_set(block, true, "Operator can't' redo");
+ return return_info;
+ }
+ else {
+ /* useful for macros where only one of the steps can't be re-done */
+ UI_block_lock_clear(block);
+ }
+
+ if (layout_flags & UI_TEMPLATE_OP_PROPS_SHOW_TITLE) {
+ uiItemL(layout, WM_operatortype_name(op->type, op->ptr), ICON_NONE);
+ }
+
+ /* menu */
+ if (op->type->flag & OPTYPE_PRESET) {
+ /* XXX, no simple way to get WM_MT_operator_presets.bl_label
+ * from python! Label remains the same always! */
+ PointerRNA op_ptr;
+ uiLayout *row;
+
+ block->ui_operator = op;
+
+ row = uiLayoutRow(layout, true);
+ uiItemM(row, "WM_MT_operator_presets", NULL, ICON_NONE);
+
+ wmOperatorType *ot = WM_operatortype_find("WM_OT_operator_preset_add", false);
+ uiItemFullO_ptr(row, ot, "", ICON_ADD, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_string_set(&op_ptr, "operator", op->type->idname);
+
+ uiItemFullO_ptr(row, ot, "", ICON_REMOVE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_string_set(&op_ptr, "operator", op->type->idname);
+ RNA_boolean_set(&op_ptr, "remove_active", true);
+ }
+
+ if (op->type->ui) {
+ op->layout = layout;
+ op->type->ui((bContext *)C, op);
+ op->layout = NULL;
+
+ /* UI_LAYOUT_OP_SHOW_EMPTY ignored. retun_info is ignored too. We could
+ * allow ot.ui callback to return this, but not needed right now. */
+ }
+ else {
+ wmWindowManager *wm = CTX_wm_manager(C);
+ PointerRNA ptr;
+ uiTemplateOperatorPropertyPollParam user_data = {.C = C, .op = op, .flag = layout_flags};
+ const bool use_prop_split = (layout_flags & UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT) == 0;
+
+ RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
+
+ uiLayoutSetPropSep(layout, use_prop_split);
+ uiLayoutSetPropDecorate(layout, false);
+
+ /* main draw call */
+ return_info = uiDefAutoButsRNA(
+ layout,
+ &ptr,
+ op->type->poll_property ? ui_layout_operator_buts_poll_property : NULL,
+ op->type->poll_property ? &user_data : NULL,
+ op->type->prop,
+ label_align,
+ (layout_flags & UI_TEMPLATE_OP_PROPS_COMPACT));
+
+ if ((return_info & UI_PROP_BUTS_NONE_ADDED) &&
+ (layout_flags & UI_TEMPLATE_OP_PROPS_SHOW_EMPTY)) {
+ uiItemL(layout, IFACE_("No Properties"), ICON_NONE);
+ }
+ }
+
+#ifdef USE_OP_RESET_BUT
+ /* its possible that reset can do nothing if all have PROP_SKIP_SAVE enabled
+ * but this is not so important if this button is drawn in those cases
+ * (which isn't all that likely anyway) - campbell */
+ if (op->properties->len) {
+ uiBut *but;
+ uiLayout *col; /* needed to avoid alignment errors with previous buttons */
+
+ col = uiLayoutColumn(layout, false);
+ block = uiLayoutGetBlock(col);
+ but = uiDefIconTextBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_FILE_REFRESH,
+ IFACE_("Reset"),
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ TIP_("Reset operator defaults"));
+ UI_but_func_set(but, ui_layout_operator_buts__reset_cb, op, NULL);
+ }
+#endif
+
+ /* set various special settings for buttons */
+
+ /* Only do this if we're not refreshing an existing UI. */
+ if (block->oldblock == NULL) {
+ const bool is_popup = (block->flag & UI_BLOCK_KEEP_OPEN) != 0;
+ uiBut *but;
+
+ for (but = block->buttons.first; but; but = but->next) {
+ /* no undo for buttons for operator redo panels */
+ UI_but_flag_disable(but, UI_BUT_UNDO);
+
+ /* only for popups, see [#36109] */
+
+ /* if button is operator's default property, and a text-field, enable focus for it
+ * - this is used for allowing operators with popups to rename stuff with fewer clicks
+ */
+ if (is_popup) {
+ if ((but->rnaprop == op->type->prop) && (but->type == UI_BTYPE_TEXT)) {
+ UI_but_focus_on_enter_event(CTX_wm_window(C), but);
+ }
+ }
+ }
+ }
+
+ return return_info;
+}
+
+static void template_operator_property_buts_draw_recursive(const bContext *C,
+ wmOperator *op,
+ uiLayout *layout,
+ const eButLabelAlign label_align,
+ int layout_flags,
+ bool *r_has_advanced)
{
if (op->type->flag & OPTYPE_MACRO) {
LISTBASE_FOREACH (wmOperator *, macro_op, &op->macro) {
- template_operator_redo_property_buts_draw(C, macro_op, layout, layout_flags, r_has_advanced);
+ template_operator_property_buts_draw_recursive(
+ C, macro_op, layout, label_align, layout_flags, r_has_advanced);
}
}
else {
/* Might want to make label_align adjustable somehow. */
- eAutoPropButsReturn return_info = uiTemplateOperatorPropertyButs(
- C, layout, op, UI_BUT_LABEL_ALIGN_NONE, layout_flags);
+ eAutoPropButsReturn return_info = template_operator_property_buts_draw_single(
+ C, op, layout, label_align, layout_flags);
if (return_info & UI_PROP_BUTS_ANY_FAILED_CHECK) {
if (r_has_advanced) {
*r_has_advanced = true;
@@ -2455,6 +2633,61 @@ static void template_operator_redo_property_buts_draw(
}
}
+static bool ui_layout_operator_properties_only_booleans(const bContext *C,
+ wmWindowManager *wm,
+ wmOperator *op,
+ int layout_flags)
+{
+ if (op->type->flag & OPTYPE_MACRO) {
+ LISTBASE_FOREACH (wmOperator *, macro_op, &op->macro) {
+ if (!ui_layout_operator_properties_only_booleans(C, wm, macro_op, layout_flags)) {
+ return false;
+ }
+ }
+ }
+ else {
+ uiTemplateOperatorPropertyPollParam user_data = {.C = C, .op = op, .flag = layout_flags};
+ PointerRNA ptr;
+
+ RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
+
+ RNA_STRUCT_BEGIN (&ptr, prop) {
+ if (RNA_property_flag(prop) & PROP_HIDDEN) {
+ continue;
+ }
+ if (op->type->poll_property &&
+ !ui_layout_operator_buts_poll_property(&ptr, prop, &user_data)) {
+ continue;
+ }
+ if (RNA_property_type(prop) != PROP_BOOLEAN) {
+ return false;
+ }
+ }
+ RNA_STRUCT_END;
+ }
+
+ return true;
+}
+
+/**
+ * Draw Operator property buttons for redoing execution with different settings.
+ * This function does not initialize the layout,
+ * functions can be called on the layout before and after.
+ */
+void uiTemplateOperatorPropertyButs(
+ const bContext *C, uiLayout *layout, wmOperator *op, eButLabelAlign label_align, short flag)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+
+ /* If there are only checkbox items, don't use split layout by default. It looks weird if the
+ * checkboxes only use half the width. */
+ if (ui_layout_operator_properties_only_booleans(C, wm, op, flag)) {
+ flag |= UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT;
+ }
+
+ template_operator_property_buts_draw_recursive(C, op, layout, label_align, flag, NULL);
+}
+
void uiTemplateOperatorRedoProperties(uiLayout *layout, const bContext *C)
{
wmOperator *op = WM_operator_last_redo(C);
@@ -2487,8 +2720,8 @@ void uiTemplateOperatorRedoProperties(uiLayout *layout, const bContext *C)
#endif
UI_block_func_handle_set(block, ED_undo_operator_repeat_cb_evt, op);
- template_operator_redo_property_buts_draw(
- C, op, layout, layout_flags, NULL /* &has_advanced */);
+ template_operator_property_buts_draw_recursive(
+ C, op, layout, UI_BUT_LABEL_ALIGN_NONE, layout_flags, NULL /* &has_advanced */);
/* Warning! this leaves the handle function for any other users of this block. */
#if 0
@@ -6895,6 +7128,49 @@ static void menu_types_add_from_keymap_items(bContext *C,
}
}
+static void menu_items_from_all_operators(bContext *C, struct MenuSearch_Data *data)
+{
+ /* Add to temporary list so we can sort them separately. */
+ ListBase operator_items = {NULL, NULL};
+
+ MemArena *memarena = data->memarena;
+ GHashIterator iter;
+ for (WM_operatortype_iter(&iter); !BLI_ghashIterator_done(&iter);
+ BLI_ghashIterator_step(&iter)) {
+ wmOperatorType *ot = BLI_ghashIterator_getValue(&iter);
+
+ if ((ot->flag & OPTYPE_INTERNAL) && (G.debug & G_DEBUG_WM) == 0) {
+ continue;
+ }
+
+ if (WM_operator_poll((bContext *)C, ot)) {
+ const char *ot_ui_name = CTX_IFACE_(ot->translation_context, ot->name);
+
+ struct MenuSearch_Item *item = NULL;
+ item = BLI_memarena_calloc(memarena, sizeof(*item));
+ item->type = MENU_SEARCH_TYPE_OP;
+
+ item->op.type = ot;
+ item->op.opcontext = WM_OP_EXEC_DEFAULT;
+ item->op.context = NULL;
+
+ char idname_as_py[OP_MAX_TYPENAME];
+ char uiname[256];
+ WM_operator_py_idname(idname_as_py, ot->idname);
+
+ SNPRINTF(uiname, "%s " MENU_SEP "%s", idname_as_py, ot_ui_name);
+
+ item->drawwstr_full = strdup_memarena(memarena, uiname);
+
+ BLI_addtail(&operator_items, item);
+ }
+ }
+
+ BLI_listbase_sort(&operator_items, menu_item_sort_by_drawstr_full);
+
+ BLI_movelisttolist(&data->items, &operator_items);
+}
+
/**
* Create #MenuSearch_Data by inspecting the current context, this uses two methods:
*
@@ -7208,6 +7484,10 @@ static struct MenuSearch_Data *menu_items_from_ui_create(bContext *C,
data->memarena = memarena;
+ if (U.flag & USER_DEVELOPER_UI) {
+ menu_items_from_all_operators(C, data);
+ }
+
return data;
}
@@ -7348,187 +7628,6 @@ void uiTemplateMenuSearch(uiLayout *layout)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Operator Redo Properties Template
- * \{ */
-
-#ifdef USE_OP_RESET_BUT
-static void ui_layout_operator_buts__reset_cb(bContext *UNUSED(C),
- void *op_pt,
- void *UNUSED(arg_dummy2))
-{
- WM_operator_properties_reset((wmOperator *)op_pt);
-}
-#endif
-
-struct uiTemplateOperatorPropertyPollParam {
- const bContext *C;
- wmOperator *op;
- short flag;
-};
-
-static bool ui_layout_operator_buts_poll_property(struct PointerRNA *UNUSED(ptr),
- struct PropertyRNA *prop,
- void *user_data)
-{
- struct uiTemplateOperatorPropertyPollParam *params = user_data;
- if ((params->flag & UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED) &&
- (RNA_property_tags(prop) & OP_PROP_TAG_ADVANCED)) {
- return false;
- }
- return params->op->type->poll_property(params->C, params->op, prop);
-}
-
-/**
- * Draw Operator property buttons for redoing execution with different settings.
- * This function does not initialize the layout,
- * functions can be called on the layout before and after.
- */
-eAutoPropButsReturn uiTemplateOperatorPropertyButs(const bContext *C,
- uiLayout *layout,
- wmOperator *op,
- const eButLabelAlign label_align,
- const short flag)
-{
- uiBlock *block = uiLayoutGetBlock(layout);
- eAutoPropButsReturn return_info = 0;
-
- if (!op->properties) {
- IDPropertyTemplate val = {0};
- op->properties = IDP_New(IDP_GROUP, &val, "wmOperatorProperties");
- }
-
- /* poll() on this operator may still fail,
- * at the moment there is no nice feedback when this happens just fails silently. */
- if (!WM_operator_repeat_check(C, op)) {
- UI_block_lock_set(block, true, "Operator can't' redo");
- return return_info;
- }
- else {
- /* useful for macros where only one of the steps can't be re-done */
- UI_block_lock_clear(block);
- }
-
- if (flag & UI_TEMPLATE_OP_PROPS_SHOW_TITLE) {
- uiItemL(layout, WM_operatortype_name(op->type, op->ptr), ICON_NONE);
- }
-
- /* menu */
- if (op->type->flag & OPTYPE_PRESET) {
- /* XXX, no simple way to get WM_MT_operator_presets.bl_label
- * from python! Label remains the same always! */
- PointerRNA op_ptr;
- uiLayout *row;
-
- block->ui_operator = op;
-
- row = uiLayoutRow(layout, true);
- uiItemM(row, "WM_MT_operator_presets", NULL, ICON_NONE);
-
- wmOperatorType *ot = WM_operatortype_find("WM_OT_operator_preset_add", false);
- uiItemFullO_ptr(row, ot, "", ICON_ADD, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
- RNA_string_set(&op_ptr, "operator", op->type->idname);
-
- uiItemFullO_ptr(row, ot, "", ICON_REMOVE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
- RNA_string_set(&op_ptr, "operator", op->type->idname);
- RNA_boolean_set(&op_ptr, "remove_active", true);
- }
-
- if (op->type->ui) {
- op->layout = layout;
- op->type->ui((bContext *)C, op);
- op->layout = NULL;
-
- /* UI_LAYOUT_OP_SHOW_EMPTY ignored. return_info is ignored too. We could
- * allow ot.ui callback to return this, but not needed right now. */
- }
- else {
- wmWindowManager *wm = CTX_wm_manager(C);
- PointerRNA ptr;
- struct uiTemplateOperatorPropertyPollParam user_data = {
- .C = C,
- .op = op,
- .flag = flag,
- };
-
- RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
-
- uiLayoutSetPropSep(layout, true);
- uiLayoutSetPropDecorate(layout, false);
-
- /* main draw call */
- return_info = uiDefAutoButsRNA(
- layout,
- &ptr,
- op->type->poll_property ? ui_layout_operator_buts_poll_property : NULL,
- op->type->poll_property ? &user_data : NULL,
- op->type->prop,
- label_align,
- (flag & UI_TEMPLATE_OP_PROPS_COMPACT));
-
- if ((return_info & UI_PROP_BUTS_NONE_ADDED) && (flag & UI_TEMPLATE_OP_PROPS_SHOW_EMPTY)) {
- uiItemL(layout, IFACE_("No Properties"), ICON_NONE);
- }
- }
-
-#ifdef USE_OP_RESET_BUT
- /* its possible that reset can do nothing if all have PROP_SKIP_SAVE enabled
- * but this is not so important if this button is drawn in those cases
- * (which isn't all that likely anyway) - campbell */
- if (op->properties->len) {
- uiBut *but;
- uiLayout *col; /* needed to avoid alignment errors with previous buttons */
-
- col = uiLayoutColumn(layout, false);
- block = uiLayoutGetBlock(col);
- but = uiDefIconTextBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_FILE_REFRESH,
- IFACE_("Reset"),
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- TIP_("Reset operator defaults"));
- UI_but_func_set(but, ui_layout_operator_buts__reset_cb, op, NULL);
- }
-#endif
-
- /* set various special settings for buttons */
-
- /* Only do this if we're not refreshing an existing UI. */
- if (block->oldblock == NULL) {
- const bool is_popup = (block->flag & UI_BLOCK_KEEP_OPEN) != 0;
- uiBut *but;
-
- for (but = block->buttons.first; but; but = but->next) {
- /* no undo for buttons for operator redo panels */
- UI_but_flag_disable(but, UI_BUT_UNDO);
-
- /* only for popups, see [#36109] */
-
- /* if button is operator's default property, and a text-field, enable focus for it
- * - this is used for allowing operators with popups to rename stuff with fewer clicks
- */
- if (is_popup) {
- if ((but->rnaprop == op->type->prop) && (but->type == UI_BTYPE_TEXT)) {
- UI_but_focus_on_enter_event(CTX_wm_window(C), but);
- }
- }
- }
- }
-
- return return_info;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Running Jobs Template
* \{ */
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 79a90d27373..d8c168a1423 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -294,7 +294,7 @@ eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout,
const bool compact)
{
eAutoPropButsReturn return_info = UI_PROP_BUTS_NONE_ADDED;
- uiLayout *split, *col;
+ uiLayout *col;
const char *name;
RNA_STRUCT_BEGIN (ptr, prop) {
@@ -325,19 +325,11 @@ eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout,
}
else {
BLI_assert(label_align == UI_BUT_LABEL_ALIGN_SPLIT_COLUMN);
- split = uiLayoutSplit(layout, 0.5f, false);
-
- col = uiLayoutColumn(split, false);
- uiItemL(col, (is_boolean) ? "" : name, ICON_NONE);
- col = uiLayoutColumn(split, false);
+ col = uiLayoutColumn(layout, true);
+ /* Let uiItemFullR() create the split layout. */
+ uiLayoutSetPropSep(col, true);
}
- /* May need to add more cases here.
- * don't override enum flag names */
-
- /* name is shown above, empty name for button below */
- name = (flag & PROP_ENUM_FLAG || is_boolean) ? NULL : "";
-
break;
}
case UI_BUT_LABEL_ALIGN_NONE:
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 2ac84b4b043..0142f3b38e0 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -42,6 +42,8 @@
#include "BLF_api.h"
+#include "ED_node.h"
+
#include "UI_interface.h"
#include "UI_interface_icons.h"
@@ -2419,6 +2421,30 @@ static void widget_draw_extra_icons(const uiWidgetColors *wcol,
}
}
+static void widget_draw_node_link_socket(const uiWidgetColors *wcol,
+ const rcti *rect,
+ uiBut *but,
+ float alpha)
+{
+ /* Node socket pointer can be passed as custom_data, see UI_but_node_link_set(). */
+ if (but->custom_data) {
+ const float scale = 0.9f / but->block->aspect;
+
+ float col[4];
+ rgba_uchar_to_float(col, but->col);
+ col[3] *= alpha;
+
+ GPU_blend(true);
+ UI_widgetbase_draw_cache_flush();
+ GPU_blend(false);
+
+ ED_node_socket_draw(but->custom_data, rect, col, scale);
+ }
+ else {
+ widget_draw_icon(but, ICON_LAYER_USED, alpha, rect, wcol->text);
+ }
+}
+
/* draws text and icons for buttons */
static void widget_draw_text_icon(const uiFontStyle *fstyle,
const uiWidgetColors *wcol,
@@ -2428,15 +2454,27 @@ static void widget_draw_text_icon(const uiFontStyle *fstyle,
const bool show_menu_icon = ui_but_draw_menu_icon(but);
float alpha = (float)wcol->text[3] / 255.0f;
char password_str[UI_MAX_DRAW_STR];
+ bool no_text_padding = but->drawflag & UI_BUT_NO_TEXT_PADDING;
ui_but_text_password_hide(password_str, but, false);
/* check for button text label */
if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && (but->flag & UI_BUT_NODE_LINK)) {
rcti temp = *rect;
- temp.xmin = rect->xmax - BLI_rcti_size_y(rect) - 1;
- widget_draw_icon(but, ICON_LAYER_USED, alpha, &temp, wcol->text);
- rect->xmax = temp.xmin;
+ const int size = BLI_rcti_size_y(rect) + 1; /* Not the icon size! */
+
+ if (but->drawflag & UI_BUT_ICON_LEFT) {
+ temp.xmax = rect->xmin + size;
+ rect->xmin = temp.xmax;
+ /* Further padding looks off. */
+ no_text_padding = true;
+ }
+ else {
+ temp.xmin = rect->xmax - size;
+ rect->xmax = temp.xmin;
+ }
+
+ widget_draw_node_link_socket(wcol, &temp, but, alpha);
}
/* If there's an icon too (made with uiDefIconTextBut) then draw the icon
@@ -2521,28 +2559,30 @@ static void widget_draw_text_icon(const uiFontStyle *fstyle,
rect->xmin += icon_size + icon_padding;
}
- int text_padding = (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
- if (but->editstr) {
- rect->xmin += text_padding;
- }
- else if (but->flag & UI_BUT_DRAG_MULTI) {
- bool text_is_edited = ui_but_drag_multi_edit_get(but) != NULL;
- if (text_is_edited) {
+ if (!no_text_padding) {
+ int text_padding = (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
+ if (but->editstr) {
rect->xmin += text_padding;
}
- }
- else if (but->drawflag & UI_BUT_TEXT_LEFT) {
-
- /* Reduce the left padding for labels without an icon. */
- if ((but->type == UI_BTYPE_LABEL) && !(but->flag & UI_HAS_ICON) &&
- !ui_block_is_menu(but->block)) {
- text_padding /= 2;
+ else if (but->flag & UI_BUT_DRAG_MULTI) {
+ bool text_is_edited = ui_but_drag_multi_edit_get(but) != NULL;
+ if (text_is_edited) {
+ rect->xmin += text_padding;
+ }
}
+ else if (but->drawflag & UI_BUT_TEXT_LEFT) {
- rect->xmin += text_padding;
- }
- else if (but->drawflag & UI_BUT_TEXT_RIGHT) {
- rect->xmax -= text_padding;
+ /* Reduce the left padding for labels without an icon. */
+ if ((but->type == UI_BTYPE_LABEL) && !(but->flag & UI_HAS_ICON) &&
+ !ui_block_is_menu(but->block)) {
+ text_padding /= 2;
+ }
+
+ rect->xmin += text_padding;
+ }
+ else if (but->drawflag & UI_BUT_TEXT_RIGHT) {
+ rect->xmax -= text_padding;
+ }
}
/* Menu contains sub-menu items with triangle icon on their right. Shortcut
@@ -4146,10 +4186,10 @@ static void widget_optionbut(uiWidgetColors *wcol,
/* smaller */
delta = 1 + BLI_rcti_size_y(&recttemp) / 8;
- recttemp.xmin += delta;
- recttemp.ymin += delta;
- recttemp.xmax -= delta;
- recttemp.ymax -= delta;
+ BLI_rcti_resize(
+ &recttemp, BLI_rcti_size_x(&recttemp) - delta * 2, BLI_rcti_size_y(&recttemp) - delta * 2);
+ /* Keep one edge in place. */
+ BLI_rcti_translate(&recttemp, text_before_widget ? delta : -delta, 0);
rad = wcol->roundness * BLI_rcti_size_y(&recttemp);
round_box_edges(&wtb, UI_CNR_ALL, &recttemp, rad);
@@ -4161,13 +4201,13 @@ static void widget_optionbut(uiWidgetColors *wcol,
widgetbase_draw(&wtb, wcol);
- /* text space */
- const float offset = BLI_rcti_size_y(rect) * 0.7 + delta;
+ /* Text space - factor is really just eyeballed. */
+ const float offset = delta * 0.9;
if (text_before_widget) {
- rect->xmax -= offset;
+ rect->xmax = recttemp.xmin - offset;
}
else {
- rect->xmin += offset;
+ rect->xmin = recttemp.xmax + offset;
}
}
@@ -4724,9 +4764,14 @@ void ui_draw_but(const bContext *C, ARegion *region, uiStyle *style, uiBut *but,
case UI_BTYPE_CHECKBOX_N:
if (!(but->flag & UI_HAS_ICON)) {
wt = widget_type(UI_WTYPE_CHECKBOX);
+
if ((but->drawflag & (UI_BUT_TEXT_LEFT | UI_BUT_TEXT_RIGHT)) == 0) {
but->drawflag |= UI_BUT_TEXT_LEFT;
}
+ /* widget_optionbut() carefully sets the text rectangle for fine tuned paddings. If the
+ * text drawing were to add its own padding, DPI and zoom factor would be applied twice
+ * in the final padding, so it's difficult to control it. */
+ but->drawflag |= UI_BUT_NO_TEXT_PADDING;
}
else {
wt = widget_type(UI_WTYPE_TOGGLE);
@@ -5277,15 +5322,23 @@ void ui_draw_tooltip_background(const uiStyle *UNUSED(style), uiBlock *UNUSED(bl
wt->draw(&wt->wcol, rect, 0, 0);
}
-/* helper call to draw a menu item without button */
-/* state: UI_ACTIVE or 0 */
+/**
+ * Helper call to draw a menu item without a button.
+ *
+ * \param state: The state of the button,
+ * typically #UI_ACTIVE, #UI_BUT_DISABLED, #UI_BUT_INACTIVE.
+ * \param use_sep: When true, characters after the last #UI_SEP_CHAR are right aligned,
+ * use for displaying key shortcuts.
+ * \param r_xmax: The right hand position of the text, this takes into the icon,
+ * padding and text clipping when there is not enough room to display the full text.
+ */
void ui_draw_menu_item(const uiFontStyle *fstyle,
rcti *rect,
const char *name,
int iconid,
int state,
bool use_sep,
- int *r_name_width)
+ int *r_xmax)
{
uiWidgetType *wt = widget_type(UI_WTYPE_MENU_ITEM);
rcti _rect = *rect;
@@ -5348,8 +5401,8 @@ void ui_draw_menu_item(const uiFontStyle *fstyle,
&xofs,
&yofs,
&info);
- if (r_name_width != NULL) {
- *r_name_width = xofs + info.width;
+ if (r_xmax != NULL) {
+ *r_xmax = xofs + info.width;
}
}
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index c07166b9ad2..72f6535eadf 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -60,7 +60,7 @@
#include "interface_intern.h"
-static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mask_scrollers);
+static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize);
/* -------------------------------------------------------------------- */
/** \name Internal Utilities
@@ -134,7 +134,7 @@ void UI_view2d_mask_from_win(const View2D *v2d, rcti *r_mask)
*
* \param mask_scroll: Optionally clamp scrollbars by this region.
*/
-static void view2d_masks(View2D *v2d, bool check_scrollers, const rcti *mask_scroll)
+static void view2d_masks(View2D *v2d, const rcti *mask_scroll)
{
int scroll;
@@ -144,26 +144,24 @@ static void view2d_masks(View2D *v2d, bool check_scrollers, const rcti *mask_scr
mask_scroll = &v2d->mask;
}
- if (check_scrollers) {
- /* check size if hiding flag is set: */
- if (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE) {
- if (!(v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES)) {
- if (BLI_rctf_size_x(&v2d->tot) > BLI_rctf_size_x(&v2d->cur)) {
- v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_FULLR;
- }
- else {
- v2d->scroll |= V2D_SCROLL_HORIZONTAL_FULLR;
- }
+ /* check size if hiding flag is set: */
+ if (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE) {
+ if (!(v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES)) {
+ if (BLI_rctf_size_x(&v2d->tot) > BLI_rctf_size_x(&v2d->cur)) {
+ v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_FULLR;
+ }
+ else {
+ v2d->scroll |= V2D_SCROLL_HORIZONTAL_FULLR;
}
}
- if (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE) {
- if (!(v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES)) {
- if (BLI_rctf_size_y(&v2d->tot) + 0.01f > BLI_rctf_size_y(&v2d->cur)) {
- v2d->scroll &= ~V2D_SCROLL_VERTICAL_FULLR;
- }
- else {
- v2d->scroll |= V2D_SCROLL_VERTICAL_FULLR;
- }
+ }
+ if (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE) {
+ if (!(v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES)) {
+ if (BLI_rctf_size_y(&v2d->tot) + 0.01f > BLI_rctf_size_y(&v2d->cur)) {
+ v2d->scroll &= ~V2D_SCROLL_VERTICAL_FULLR;
+ }
+ else {
+ v2d->scroll |= V2D_SCROLL_VERTICAL_FULLR;
}
}
}
@@ -385,8 +383,7 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
v2d->winx = winx;
v2d->winy = winy;
- /* set masks (always do), but leave scroller scheck to totrect_set */
- view2d_masks(v2d, 0, NULL);
+ view2d_masks(v2d, NULL);
if (do_init) {
/* Visible by default. */
@@ -394,13 +391,12 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
}
/* set 'tot' rect before setting cur? */
- /* XXX confusing stuff here still -
- * I made this function not check scroller hide - that happens in totrect_set */
+ /* XXX confusing stuff here still */
if (tot_changed) {
UI_view2d_totRect_set_resize(v2d, winx, winy, !do_init);
}
else {
- ui_view2d_curRect_validate_resize(v2d, !do_init, 0);
+ ui_view2d_curRect_validate_resize(v2d, !do_init);
}
}
@@ -409,7 +405,7 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
* 'cur' is not allowed to be: larger than max, smaller than min, or outside of 'tot'
*/
// XXX pre2.5 -> this used to be called test_view2d()
-static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mask_scrollers)
+static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize)
{
float totwidth, totheight, curwidth, curheight, width, height;
float winx, winy;
@@ -851,12 +847,12 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mas
}
/* set masks */
- view2d_masks(v2d, mask_scrollers, NULL);
+ view2d_masks(v2d, NULL);
}
void UI_view2d_curRect_validate(View2D *v2d)
{
- ui_view2d_curRect_validate_resize(v2d, 0, 1);
+ ui_view2d_curRect_validate_resize(v2d, false);
}
/* ------------------ */
@@ -982,22 +978,10 @@ void UI_view2d_curRect_reset(View2D *v2d)
/* Change the size of the maximum viewable area (i.e. 'tot' rect) */
void UI_view2d_totRect_set_resize(View2D *v2d, int width, int height, bool resize)
{
- // int scroll = view2d_scroll_mapped(v2d->scroll);
-
/* don't do anything if either value is 0 */
width = abs(width);
height = abs(height);
- /* hrumf! */
- /* XXX: there are work arounds for this in the panel and file browse code. */
- /* round to int, because this is called with width + V2D_SCROLL_WIDTH */
- // if (scroll & V2D_SCROLL_HORIZONTAL) {
- // width -= (int)V2D_SCROLL_WIDTH;
- // }
- // if (scroll & V2D_SCROLL_VERTICAL) {
- // height -= (int)V2D_SCROLL_HEIGHT;
- // }
-
if (ELEM(0, width, height)) {
if (G.debug & G_DEBUG) {
printf("Error: View2D totRect set exiting: v2d=%p width=%d height=%d\n",
@@ -1047,20 +1031,12 @@ void UI_view2d_totRect_set_resize(View2D *v2d, int width, int height, bool resiz
}
/* make sure that 'cur' rect is in a valid state as a result of these changes */
- ui_view2d_curRect_validate_resize(v2d, resize, 1);
+ ui_view2d_curRect_validate_resize(v2d, resize);
}
void UI_view2d_totRect_set(View2D *v2d, int width, int height)
{
- int scroll = view2d_scroll_mapped(v2d->scroll);
-
- UI_view2d_totRect_set_resize(v2d, width, height, 0);
-
- /* solve bad recursion... if scroller state changed,
- * mask is different, so you get different rects */
- if (scroll != view2d_scroll_mapped(v2d->scroll)) {
- UI_view2d_totRect_set_resize(v2d, width, height, 0);
- }
+ UI_view2d_totRect_set_resize(v2d, width, height, false);
}
bool UI_view2d_tab_set(View2D *v2d, int tab)
@@ -1448,7 +1424,7 @@ View2DScrollers *UI_view2d_scrollers_calc(View2D *v2d, const rcti *mask_custom)
scrollers = MEM_callocN(sizeof(View2DScrollers), "View2DScrollers");
/* Always update before drawing (for dynamically sized scrollers). */
- view2d_masks(v2d, false, mask_custom);
+ view2d_masks(v2d, mask_custom);
vert = v2d->vert;
hor = v2d->hor;
diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c
index 23f622ac359..bf6c5a2f829 100644
--- a/source/blender/editors/mesh/editmesh_extrude.c
+++ b/source/blender/editors/mesh/editmesh_extrude.c
@@ -226,6 +226,7 @@ static bool edbm_extrude_ex(Object *obedit,
char htype,
const char hflag,
const bool use_normal_flip,
+ const bool use_dissolve_ortho_edges,
const bool use_mirror,
const bool use_select_history)
{
@@ -241,6 +242,7 @@ static bool edbm_extrude_ex(Object *obedit,
BMO_op_init(bm, &extop, BMO_FLAG_DEFAULTS, "extrude_face_region");
BMO_slot_bool_set(extop.slots_in, "use_normal_flip", use_normal_flip);
+ BMO_slot_bool_set(extop.slots_in, "use_dissolve_ortho_edges", use_dissolve_ortho_edges);
BMO_slot_bool_set(extop.slots_in, "use_select_history", use_select_history);
BMO_slot_buffer_from_enabled_hflag(bm, &extop, extop.slots_in, "geom", htype, hflag);
@@ -312,7 +314,7 @@ static int edbm_extrude_repeat_exec(bContext *C, wmOperator *op)
mul_v3_m3v3(offset_local, tmat, offset);
for (int a = 0; a < steps; a++) {
- edbm_extrude_ex(obedit, em, BM_ALL_NOLOOP, BM_ELEM_SELECT, false, false, true);
+ edbm_extrude_ex(obedit, em, BM_ALL_NOLOOP, BM_ELEM_SELECT, false, false, false, true);
BMO_op_callf(
em->bm, BMO_FLAG_DEFAULTS, "translate vec=%v verts=%hv", offset_local, BM_ELEM_SELECT);
}
@@ -359,6 +361,7 @@ void MESH_OT_extrude_repeat(wmOperatorType *ot)
static bool edbm_extrude_mesh(Object *obedit, BMEditMesh *em, wmOperator *op)
{
const bool use_normal_flip = RNA_boolean_get(op->ptr, "use_normal_flip");
+ const bool use_dissolve_ortho_edges = RNA_boolean_get(op->ptr, "use_dissolve_ortho_edges");
const char htype = edbm_extrude_htype_from_em_select(em);
enum { NONE = 0, ELEM_FLAG, VERT_ONLY, EDGE_ONLY } nr;
bool changed = false;
@@ -401,7 +404,14 @@ static bool edbm_extrude_mesh(Object *obedit, BMEditMesh *em, wmOperator *op)
case NONE:
return false;
case ELEM_FLAG:
- changed = edbm_extrude_ex(obedit, em, htype, BM_ELEM_SELECT, use_normal_flip, true, true);
+ changed = edbm_extrude_ex(obedit,
+ em,
+ htype,
+ BM_ELEM_SELECT,
+ use_normal_flip,
+ use_dissolve_ortho_edges,
+ true,
+ true);
break;
case VERT_ONLY:
changed = edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT);
@@ -465,6 +475,7 @@ void MESH_OT_extrude_region(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "use_normal_flip", false, "Flip Normals", "");
+ RNA_def_boolean(ot->srna, "use_dissolve_ortho_edges", false, "Dissolve Orthogonal Edges", "");
Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY);
}
@@ -519,6 +530,7 @@ void MESH_OT_extrude_context(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "use_normal_flip", false, "Flip Normals", "");
+ RNA_def_boolean(ot->srna, "use_dissolve_ortho_edges", false, "Dissolve Orthogonal Edges", "");
Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY);
}
@@ -840,7 +852,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w
}
}
- edbm_extrude_ex(vc.obedit, vc.em, extrude_htype, BM_ELEM_SELECT, false, true, true);
+ edbm_extrude_ex(vc.obedit, vc.em, extrude_htype, BM_ELEM_SELECT, false, false, true, true);
EDBM_op_callf(
vc.em, op, "rotate verts=%hv cent=%v matrix=%m3", BM_ELEM_SELECT, local_center, mat);
EDBM_op_callf(vc.em, op, "translate verts=%hv vec=%v", BM_ELEM_SELECT, ofs);
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index 48ec41027ff..e4ecfa9c680 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -397,9 +397,7 @@ struct UMArrayData {
UndoMesh *um;
const UndoMesh *um_ref; /* can be NULL */
};
-static void um_arraystore_compact_cb(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void um_arraystore_compact_cb(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
struct UMArrayData *um_data = taskdata;
um_arraystore_compact_with_info(um_data->um, um_data->um_ref);
@@ -541,9 +539,7 @@ static void *undomesh_from_editmesh(UndoMesh *um, BMEditMesh *em, Key *key)
# ifdef USE_ARRAY_STORE_THREAD
if (um_arraystore.task_pool == NULL) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
- um_arraystore.task_pool = BLI_task_pool_create_background(
- scheduler, NULL, TASK_PRIORITY_LOW);
+ um_arraystore.task_pool = BLI_task_pool_create_background(NULL, TASK_PRIORITY_LOW);
}
struct UMArrayData *um_data = MEM_mallocN(sizeof(*um_data), __func__);
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 66b2c66f2aa..c52a5956ac4 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -277,6 +277,18 @@ void ED_operatormacros_mesh(void)
RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
RNA_boolean_set(otmacro->ptr, "mirror", false);
+ ot = WM_operatortype_append_macro(
+ "MESH_OT_extrude_region_dissolve_move_intersect",
+ "Extrude, Dissolve, Move and Intersect",
+ "Extrude, dissolves edges whose faces form a flat surface and intersect new edges",
+ OPTYPE_UNDO | OPTYPE_REGISTER);
+ otmacro = WM_operatortype_macro_define(ot, "MESH_OT_extrude_region");
+ RNA_boolean_set(otmacro->ptr, "use_dissolve_ortho_edges", true);
+ otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
+ RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
+ RNA_boolean_set(otmacro->ptr, "mirror", false);
+ RNA_boolean_set(otmacro->ptr, "use_automerge_and_split", true);
+
ot = WM_operatortype_append_macro("MESH_OT_extrude_context_move",
"Extrude Region and Move",
"Extrude region together along the average normal",
diff --git a/source/blender/editors/object/CMakeLists.txt b/source/blender/editors/object/CMakeLists.txt
index c2c25e47908..de9cc72dfa4 100644
--- a/source/blender/editors/object/CMakeLists.txt
+++ b/source/blender/editors/object/CMakeLists.txt
@@ -34,6 +34,7 @@ set(INC
../../shader_fx
../../render/extern/include
../../windowmanager
+ ../../../../intern/clog
../../../../intern/glew-mx
../../../../intern/guardedalloc
)
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 5506895613b..d944d4c4dd3 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -100,6 +100,8 @@
#include "RNA_define.h"
#include "RNA_enum_types.h"
+#include "CLG_log.h"
+
/* for menu/popup icons etc etc*/
#include "UI_interface.h"
@@ -112,21 +114,17 @@
#include "object_intern.h" // own include
+static CLG_LogRef LOG = {"ed.object.edit"};
+
/* prototypes */
typedef struct MoveToCollectionData MoveToCollectionData;
static void move_to_collection_menus_items(struct uiLayout *layout,
struct MoveToCollectionData *menu);
static ListBase selected_objects_get(bContext *C);
-/* ************* XXX **************** */
-static void error(const char *UNUSED(arg))
-{
-}
-
-/* port over here */
-static void error_libdata(void)
-{
-}
+/* -------------------------------------------------------------------- */
+/** \name Internal Utilities
+ * \{ */
Object *ED_object_context(bContext *C)
{
@@ -147,7 +145,11 @@ Object *ED_object_active_context(bContext *C)
return ob;
}
-/* ********************** object hiding *************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Hide Operator
+ * \{ */
static bool object_hide_poll(bContext *C)
{
@@ -401,7 +403,11 @@ void OBJECT_OT_hide_collection(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
}
-/* ******************* toggle editmode operator ***************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Edit-Mode Operator
+ * \{ */
static bool mesh_needs_keyindex(Main *bmain, const Mesh *me)
{
@@ -441,7 +447,11 @@ static bool ED_object_editmode_load_ex(Main *bmain, Object *obedit, const bool f
}
if (me->edit_mesh->bm->totvert > MESH_MAX_VERTS) {
- error("Too many vertices");
+ /* This used to be warned int the UI, we could warn again although it's quite rare. */
+ CLOG_WARN(&LOG,
+ "Too many vertices for mesh '%s' (%d)",
+ me->id.name + 2,
+ me->edit_mesh->bm->totvert);
return false;
}
@@ -600,7 +610,8 @@ bool ED_object_editmode_enter_ex(Main *bmain, Scene *scene, Object *ob, int flag
}
if (BKE_object_obdata_is_libdata(ob)) {
- error_libdata();
+ /* Ideally the caller should check this. */
+ CLOG_WARN(&LOG, "Unable to enter edit-mode on library data for object '%s'", ob->id.name + 2);
return false;
}
@@ -777,7 +788,11 @@ void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* *************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Pose-Mode Operator
+ * \{ */
static int posemode_exec(bContext *C, wmOperator *op)
{
@@ -861,7 +876,11 @@ void OBJECT_OT_posemode_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ******************* force field toggle operator ***************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Force Field Toggle Operator
+ * \{ */
void ED_object_check_force_modifiers(Main *bmain, Scene *scene, Object *object)
{
@@ -924,8 +943,11 @@ void OBJECT_OT_forcefield_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ********************************************** */
-/* Motion Paths */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Calculate Motion Paths Operator
+ * \{ */
static eAnimvizCalcRange object_path_convert_range(eObjectPathCalcRange range)
{
@@ -1019,7 +1041,7 @@ static int object_calculate_paths_invoke(bContext *C, wmOperator *op, const wmEv
}
/* show popup dialog to allow editing of range... */
- /* FIXME: hardcoded dimensions here are just arbitrary */
+ /* FIXME: hard-coded dimensions here are just arbitrary. */
return WM_operator_props_dialog_popup(C, op, 200);
}
@@ -1088,7 +1110,11 @@ void OBJECT_OT_paths_calculate(wmOperatorType *ot)
MAXFRAME / 2.0);
}
-/* --------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Update Motion Paths Operator
+ * \{ */
static bool object_update_paths_poll(bContext *C)
{
@@ -1132,7 +1158,11 @@ void OBJECT_OT_paths_update(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* --------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Clear Motion Paths Operator
+ * \{ */
/* Helper for ED_objects_clear_paths() */
static void object_clear_mpath(Object *ob)
@@ -1151,14 +1181,14 @@ static void object_clear_mpath(Object *ob)
void ED_objects_clear_paths(bContext *C, bool only_selected)
{
if (only_selected) {
- /* loop over all selected + sedtiable objects in scene */
+ /* Loop over all selected + editable objects in scene. */
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
object_clear_mpath(ob);
}
CTX_DATA_END;
}
else {
- /* loop over all edtiable objects in scene */
+ /* Loop over all editable objects in scene. */
CTX_DATA_BEGIN (C, Object *, ob, editable_objects) {
object_clear_mpath(ob);
}
@@ -1210,13 +1240,17 @@ void OBJECT_OT_paths_clear(wmOperatorType *ot)
RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
}
-/* --------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Update Motion Paths Range from Scene Operator
+ * \{ */
static int object_update_paths_range_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- /* loop over all edtiable objects in scene */
+ /* Loop over all editable objects in scene. */
CTX_DATA_BEGIN (C, Object *, ob, editable_objects) {
/* use Preview Range or Full Frame Range - whichever is in use */
ob->avs.path_sf = PSFRA;
@@ -1246,63 +1280,99 @@ void OBJECT_OT_paths_range_update(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/********************** Smooth/Flat *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Shade Smooth/Flat Operator
+ * \{ */
static int shade_smooth_exec(bContext *C, wmOperator *op)
{
- ID *data;
- Curve *cu;
- Nurb *nu;
- int clear = (STREQ(op->idname, "OBJECT_OT_shade_flat"));
- bool done = false, linked_data = false;
+ const bool use_smooth = STREQ(op->idname, "OBJECT_OT_shade_smooth");
+ bool changed_multi = false;
+ bool has_linked_data = false;
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
- data = ob->data;
+ ListBase ctx_objects = {NULL, NULL};
+ CollectionPointerLink ctx_ob_single_active = {NULL};
+
+ /* For modes that only use an active object, don't handle the whole selection. */
+ {
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *obact = OBACT(view_layer);
+ if (obact && ((obact->mode & OB_MODE_ALL_PAINT))) {
+ ctx_ob_single_active.ptr.data = obact;
+ BLI_addtail(&ctx_objects, &ctx_ob_single_active);
+ }
+ }
+
+ if (ctx_objects.first != &ctx_ob_single_active) {
+ CTX_data_selected_editable_objects(C, &ctx_objects);
+ }
+
+ for (CollectionPointerLink *ctx_ob = ctx_objects.first; ctx_ob; ctx_ob = ctx_ob->next) {
+ Object *ob = ctx_ob->ptr.data;
+ ID *data = ob->data;
+ if (data != NULL) {
+ data->tag |= LIB_TAG_DOIT;
+ }
+ }
+
+ for (CollectionPointerLink *ctx_ob = ctx_objects.first; ctx_ob; ctx_ob = ctx_ob->next) {
+ /* Always un-tag all object data-blocks irrespective of our ability to operate on them. */
+ Object *ob = ctx_ob->ptr.data;
+ ID *data = ob->data;
+ if ((data == NULL) || ((data->tag & LIB_TAG_DOIT) == 0)) {
+ continue;
+ }
+ data->tag &= ~LIB_TAG_DOIT;
+ /* Finished un-tagging, continue with regular logic. */
if (data && ID_IS_LINKED(data)) {
- linked_data = true;
+ has_linked_data = true;
continue;
}
+ bool changed = false;
if (ob->type == OB_MESH) {
- BKE_mesh_smooth_flag_set(ob->data, !clear);
-
+ BKE_mesh_smooth_flag_set(ob->data, use_smooth);
BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
- WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
-
- done = true;
+ changed = true;
}
else if (ELEM(ob->type, OB_SURF, OB_CURVE)) {
- cu = ob->data;
+ BKE_curve_smooth_flag_set(ob->data, use_smooth);
+ changed = true;
+ }
- for (nu = cu->nurb.first; nu; nu = nu->next) {
- if (!clear) {
- nu->flag |= ME_SMOOTH;
- }
- else {
- nu->flag &= ~ME_SMOOTH;
- }
- }
+ if (changed) {
+ changed_multi = true;
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
-
- done = true;
}
}
- CTX_DATA_END;
- if (linked_data) {
+ if (ctx_objects.first != &ctx_ob_single_active) {
+ BLI_freelistN(&ctx_objects);
+ }
+
+ if (has_linked_data) {
BKE_report(op->reports, RPT_WARNING, "Can't edit linked mesh or curve data");
}
- return (done) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+ return (changed_multi) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
static bool shade_poll(bContext *C)
{
- return (CTX_data_edit_object(C) == NULL);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *obact = OBACT(view_layer);
+ if (obact != NULL) {
+ /* Doesn't handle edit-data, sculpt dynamic-topology, or their undo systems. */
+ if (obact->mode & (OB_MODE_EDIT | OB_MODE_SCULPT)) {
+ return false;
+ }
+ }
+ return true;
}
void OBJECT_OT_shade_flat(wmOperatorType *ot)
@@ -1335,7 +1405,11 @@ void OBJECT_OT_shade_smooth(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Mode Set Operator
+ * \{ */
static const EnumPropertyItem *object_mode_set_itemsf(bContext *C,
PointerRNA *UNUSED(ptr),
@@ -1516,6 +1590,12 @@ void OBJECT_OT_mode_set_with_submode(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Link/Move to Collection Operator
+ * \{ */
+
static ListBase selected_objects_get(bContext *C)
{
ListBase objects = {NULL};
@@ -1856,3 +1936,5 @@ void OBJECT_OT_link_to_collection(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
ot->prop = prop;
}
+
+/** \} */
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index d8ba270073e..d7a7b4ca110 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -169,6 +169,8 @@ void OBJECT_OT_multires_subdivide(struct wmOperatorType *ot);
void OBJECT_OT_multires_reshape(struct wmOperatorType *ot);
void OBJECT_OT_multires_higher_levels_delete(struct wmOperatorType *ot);
void OBJECT_OT_multires_base_apply(struct wmOperatorType *ot);
+void OBJECT_OT_multires_unsubdivide(struct wmOperatorType *ot);
+void OBJECT_OT_multires_rebuild_subdiv(struct wmOperatorType *ot);
void OBJECT_OT_multires_external_save(struct wmOperatorType *ot);
void OBJECT_OT_multires_external_pack(struct wmOperatorType *ot);
void OBJECT_OT_correctivesmooth_bind(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index a24f3ba2269..bcc5bf3e1ae 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -142,10 +142,11 @@ static void object_force_modifier_bind_simple_options(Depsgraph *depsgraph,
md_eval->mode = mode;
}
-/** Add a modifier to given object, including relevant extra processing needed by some physics
- * types (particles, simulations...).
+/**
+ * Add a modifier to given object, including relevant extra processing needed by some physics types
+ * (particles, simulations...).
*
- * \param scene is only used to set current frame in some cases, and may be NULL.
+ * \param scene: is only used to set current frame in some cases, and may be NULL.
*/
ModifierData *ED_object_modifier_add(
ReportList *reports, Main *bmain, Scene *scene, Object *ob, const char *name, int type)
@@ -1432,6 +1433,25 @@ void OBJECT_OT_multires_higher_levels_delete(wmOperatorType *ot)
/** \name Multires Subdivide Operator
* \{ */
+static EnumPropertyItem prop_multires_subdivide_mode_type[] = {
+ {MULTIRES_SUBDIVIDE_CATMULL_CLARK,
+ "CATMULL_CLARK",
+ 0,
+ "Catmull-Clark",
+ "Create a new level using Catmull-Clark subdivisions"},
+ {MULTIRES_SUBDIVIDE_SIMPLE,
+ "SIMPLE",
+ 0,
+ "Simple",
+ "Create a new level using simple subdivisions"},
+ {MULTIRES_SUBDIVIDE_LINEAR,
+ "LINEAR",
+ 0,
+ "Linear",
+ "Create a new level using linear interpolation of the sculpted displacement"},
+ {0, NULL, 0, NULL, NULL},
+};
+
static int multires_subdivide_exec(bContext *C, wmOperator *op)
{
Object *object = ED_object_active_context(C);
@@ -1442,7 +1462,9 @@ static int multires_subdivide_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- multiresModifier_subdivide(object, mmd);
+ const eMultiresSubdivideModeType subdivide_mode = (eMultiresSubdivideModeType)(
+ RNA_enum_get(op->ptr, "mode"));
+ multiresModifier_subdivide(object, mmd, subdivide_mode);
ED_object_iter_other(
CTX_data_main(C), object, true, ED_object_multires_update_totlevels_cb, &mmd->totlvl);
@@ -1481,6 +1503,12 @@ void OBJECT_OT_multires_subdivide(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
edit_modifier_properties(ot);
+ RNA_def_enum(ot->srna,
+ "mode",
+ prop_multires_subdivide_mode_type,
+ MULTIRES_SUBDIVIDE_CATMULL_CLARK,
+ "Subdivision Mode",
+ "How the mesh is going to be subdivided to create a new level");
}
/** \} */
@@ -1738,6 +1766,119 @@ void OBJECT_OT_multires_base_apply(wmOperatorType *ot)
/** \} */
/* ------------------------------------------------------------------- */
+/** \name Multires Unsubdivide
+ * \{ */
+
+static int multires_unsubdivide_exec(bContext *C, wmOperator *op)
+{
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ Object *object = ED_object_active_context(C);
+ MultiresModifierData *mmd = (MultiresModifierData *)edit_modifier_property_get(
+ op, object, eModifierType_Multires);
+
+ if (!mmd) {
+ return OPERATOR_CANCELLED;
+ }
+
+ int new_levels = multiresModifier_rebuild_subdiv(depsgraph, object, mmd, 1, true);
+ if (new_levels == 0) {
+ BKE_report(op->reports, RPT_ERROR, "Not valid subdivisions found to rebuild a lower level");
+ return OPERATOR_CANCELLED;
+ }
+
+ DEG_id_tag_update(&object->id, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, object);
+
+ return OPERATOR_FINISHED;
+}
+
+static int multires_unsubdivide_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ if (edit_modifier_invoke_properties(C, op)) {
+ return multires_unsubdivide_exec(C, op);
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+void OBJECT_OT_multires_unsubdivide(wmOperatorType *ot)
+{
+ ot->name = "Unsubdivide";
+ ot->description = "Rebuild a lower subdivision level of the current base mesh";
+ ot->idname = "OBJECT_OT_multires_unsubdivide";
+
+ ot->poll = multires_poll;
+ ot->invoke = multires_unsubdivide_invoke;
+ ot->exec = multires_unsubdivide_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+ edit_modifier_properties(ot);
+}
+
+/** \} */
+
+/* ------------------------------------------------------------------- */
+/** \name Multires Rebuild Subdivisions
+ * \{ */
+
+static int multires_rebuild_subdiv_exec(bContext *C, wmOperator *op)
+{
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ Object *object = ED_object_active_context(C);
+ MultiresModifierData *mmd = (MultiresModifierData *)edit_modifier_property_get(
+ op, object, eModifierType_Multires);
+
+ if (!mmd) {
+ return OPERATOR_CANCELLED;
+ }
+
+ int new_levels = multiresModifier_rebuild_subdiv(depsgraph, object, mmd, INT_MAX, false);
+ if (new_levels == 0) {
+ BKE_report(op->reports, RPT_ERROR, "Not valid subdivisions found to rebuild lower levels");
+ return OPERATOR_CANCELLED;
+ }
+
+ BKE_reportf(op->reports, RPT_INFO, "%d new levels rebuilt", new_levels);
+
+ DEG_id_tag_update(&object->id, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, object);
+
+ return OPERATOR_FINISHED;
+}
+
+static int multires_rebuild_subdiv_invoke(bContext *C,
+ wmOperator *op,
+ const wmEvent *UNUSED(event))
+{
+ if (edit_modifier_invoke_properties(C, op)) {
+ return multires_rebuild_subdiv_exec(C, op);
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+void OBJECT_OT_multires_rebuild_subdiv(wmOperatorType *ot)
+{
+ ot->name = "Rebuild Lower Subdivisions";
+ ot->description =
+ "Rebuilds all possible subdivisions levels to generate a lower resolution base mesh";
+ ot->idname = "OBJECT_OT_multires_rebuild_subdiv";
+
+ ot->poll = multires_poll;
+ ot->invoke = multires_rebuild_subdiv_invoke;
+ ot->exec = multires_rebuild_subdiv_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+ edit_modifier_properties(ot);
+}
+
+/** \} */
+
+/* ------------------------------------------------------------------- */
/** \name Skin Modifier
* \{ */
@@ -2455,7 +2596,7 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
* No drivers or other modifier parameters. */
/* TODO(sergey): This operates on an original data, so no flush is needed. However, baking
* usually should happen on an evaluated objects, so this seems to be deeper issue here. */
- BKE_animsys_evaluate_animdata(scene, (ID *)ob, ob->adt, f, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata((ID *)ob, ob->adt, f, ADT_RECALC_ANIM, false);
och->time[i] = omd->time;
i++;
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index fef046169a7..819b6c18a44 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -137,6 +137,8 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_multires_reshape);
WM_operatortype_append(OBJECT_OT_multires_higher_levels_delete);
WM_operatortype_append(OBJECT_OT_multires_base_apply);
+ WM_operatortype_append(OBJECT_OT_multires_unsubdivide);
+ WM_operatortype_append(OBJECT_OT_multires_rebuild_subdiv);
WM_operatortype_append(OBJECT_OT_multires_external_save);
WM_operatortype_append(OBJECT_OT_multires_external_pack);
WM_operatortype_append(OBJECT_OT_skin_root_mark);
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index 62a8b46e904..132b530455e 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -1608,6 +1608,7 @@ struct XFormAxisItem {
float rot_mat[3][3];
void *obtfm;
float xform_dist;
+ bool is_z_flip;
#ifdef USE_RELATIVE_ROTATION
/* use when translating multiple */
@@ -1730,11 +1731,16 @@ static void object_apply_location(Object *ob, const float loc[3])
static bool object_orient_to_location(Object *ob,
const float rot_orig[3][3],
const float axis[3],
- const float location[3])
+ const float location[3],
+ const bool z_flip)
{
float delta[3];
sub_v3_v3v3(delta, ob->obmat[3], location);
if (normalize_v3(delta) != 0.0f) {
+ if (z_flip) {
+ negate_v3(delta);
+ }
+
if (len_squared_v3v3(delta, axis) > FLT_EPSILON) {
float delta_rot[3][3];
float final_rot[3][3];
@@ -1841,6 +1847,11 @@ static int object_transform_axis_target_invoke(bContext *C, wmOperator *op, cons
for (int i = 0; i < xfd->object_data_len; i++, item++) {
item->obtfm = BKE_object_tfm_backup(item->ob);
BKE_object_rot_to_mat3(item->ob, item->rot_mat, true);
+
+ /* Detect negative scale matrix. */
+ float full_mat3[3][3];
+ BKE_object_to_mat3(item->ob, full_mat3);
+ item->is_z_flip = dot_v3v3(item->rot_mat[2], full_mat3[2]) < 0.0f;
}
}
@@ -1975,7 +1986,7 @@ static int object_transform_axis_target_modal(bContext *C, wmOperator *op, const
}
object_orient_to_location(
- item->ob, item->rot_mat, item->rot_mat[2], location_world);
+ item->ob, item->rot_mat, item->rot_mat[2], location_world, item->is_z_flip);
DEG_id_tag_update(&item->ob->id, ID_RECALC_TRANSFORM);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
@@ -1989,8 +2000,11 @@ static int object_transform_axis_target_modal(bContext *C, wmOperator *op, const
else {
struct XFormAxisItem *item = xfd->object_data;
for (int i = 0; i < xfd->object_data_len; i++, item++) {
- if (object_orient_to_location(
- item->ob, item->rot_mat, item->rot_mat[2], location_world)) {
+ if (object_orient_to_location(item->ob,
+ item->rot_mat,
+ item->rot_mat[2],
+ location_world,
+ item->is_z_flip)) {
DEG_id_tag_update(&item->ob->id, ID_RECALC_TRANSFORM);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
}
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 75ae0299318..3e2b18c8c9b 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -849,7 +849,6 @@ static void foreach_mouse_hit_key(PEData *data, ForHitKeyMatFunc func, int selec
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, foreach_mouse_hit_key_iter, &settings);
}
@@ -1229,7 +1228,6 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, deflect_emitter_iter, &settings);
}
@@ -1278,7 +1276,6 @@ static void PE_apply_lengths(Scene *scene, PTCacheEdit *edit)
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, apply_lengths_iter, &settings);
}
@@ -1353,7 +1350,6 @@ static void pe_iterate_lengths(Scene *scene, PTCacheEdit *edit)
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, iterate_lengths_iter, &settings);
}
@@ -4084,7 +4080,6 @@ typedef struct BrushAddCountIterData {
short size;
float imat[4][4];
ParticleData *add_pars;
- int num_added;
} BrushAddCountIterData;
typedef struct BrushAddCountIterTLSData {
@@ -4113,7 +4108,7 @@ static void brush_add_count_iter(void *__restrict iter_data_v,
dmy = size;
if (tls->rng == NULL) {
tls->rng = BLI_rng_new_srandom(psys->seed + data->mval[0] + data->mval[1] +
- tls_v->thread_id);
+ BLI_task_parallel_thread_id(tls_v));
}
/* rejection sampling to get points in circle */
while (dmx * dmx + dmy * dmy > size2) {
@@ -4176,12 +4171,19 @@ static void brush_add_count_iter(void *__restrict iter_data_v,
}
}
-static void brush_add_count_iter_finalize(void *__restrict userdata_v,
- void *__restrict userdata_chunk_v)
+static void brush_add_count_iter_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict join_v,
+ void *__restrict chunk_v)
+{
+ BrushAddCountIterTLSData *join = (BrushAddCountIterTLSData *)join_v;
+ BrushAddCountIterTLSData *tls = (BrushAddCountIterTLSData *)chunk_v;
+ join->num_added += tls->num_added;
+}
+
+static void brush_add_count_iter_free(const void *__restrict UNUSED(userdata_v),
+ void *__restrict chunk_v)
{
- BrushAddCountIterData *iter_data = (BrushAddCountIterData *)userdata_v;
- BrushAddCountIterTLSData *tls = (BrushAddCountIterTLSData *)userdata_chunk_v;
- iter_data->num_added += tls->num_added;
+ BrushAddCountIterTLSData *tls = (BrushAddCountIterTLSData *)chunk_v;
if (tls->rng != NULL) {
BLI_rng_free(tls->rng);
}
@@ -4245,23 +4247,22 @@ static int brush_add(const bContext *C, PEData *data, short number)
iter_data.number = number;
iter_data.size = size;
iter_data.add_pars = add_pars;
- iter_data.num_added = 0;
copy_m4_m4(iter_data.imat, imat);
BrushAddCountIterTLSData tls = {NULL};
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
settings.userdata_chunk = &tls;
settings.userdata_chunk_size = sizeof(BrushAddCountIterTLSData);
- settings.func_finalize = brush_add_count_iter_finalize;
+ settings.func_reduce = brush_add_count_iter_reduce;
+ settings.func_free = brush_add_count_iter_free;
BLI_task_parallel_range(0, number, &iter_data, brush_add_count_iter, &settings);
/* Convert add_parse to a dense array, where all new particles are in the
* beginning of the array.
*/
- n = iter_data.num_added;
+ n = tls.num_added;
for (int current_iter = 0, new_index = 0; current_iter < number; current_iter++) {
if (add_pars[current_iter].num == DMCACHE_NOTFOUND) {
continue;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index eb808398254..5550f1a63c8 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -361,7 +361,7 @@ static void fluid_bake_endjob(void *customdata)
RPT_INFO, "Fluid: %s complete! (%.2f)", job->name, PIL_check_seconds_timer() - job->start);
}
else {
- if (mds->error != NULL && mds->error[0] != '\0') {
+ if (mds->error[0] != '\0') {
WM_reportf(RPT_ERROR, "Fluid: %s failed: %s", job->name, mds->error);
}
else { /* User canceled the bake */
@@ -473,7 +473,7 @@ static void fluid_free_endjob(void *customdata)
RPT_INFO, "Fluid: %s complete! (%.2f)", job->name, PIL_check_seconds_timer() - job->start);
}
else {
- if (mds->error != NULL && mds->error[0] != '\0') {
+ if (mds->error[0] != '\0') {
WM_reportf(RPT_ERROR, "Fluid: %s failed: %s", job->name, mds->error);
}
else { /* User canceled the free job */
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index f35f92feaec..f2e8209b099 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -144,7 +144,6 @@ typedef struct OGLRender {
wmTimer *timer; /* use to check if running modal or not (invoke'd or exec'd)*/
void **movie_ctx_arr;
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
bool pool_ok;
bool is_animation;
@@ -630,6 +629,7 @@ static int gather_frames_to_render_for_id(LibraryIDLinkCallbackData *cb_data)
case ID_HA: /* Hair */
case ID_PT: /* PointCloud */
case ID_VO: /* Volume */
+ case ID_SIM: /* Simulation */
break;
/* Blacklist: */
@@ -855,22 +855,16 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
gather_frames_to_render(C, oglrender);
}
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
if (BKE_imtype_is_movie(scene->r.im_format.imtype)) {
- task_scheduler = BLI_task_scheduler_create(1);
- oglrender->task_scheduler = task_scheduler;
- oglrender->task_pool = BLI_task_pool_create_background(
- task_scheduler, oglrender, TASK_PRIORITY_LOW);
+ oglrender->task_pool = BLI_task_pool_create_background_serial(oglrender, TASK_PRIORITY_LOW);
}
else {
- oglrender->task_scheduler = NULL;
- oglrender->task_pool = BLI_task_pool_create(task_scheduler, oglrender, TASK_PRIORITY_LOW);
+ oglrender->task_pool = BLI_task_pool_create(oglrender, TASK_PRIORITY_LOW);
}
oglrender->pool_ok = true;
BLI_spin_init(&oglrender->reports_lock);
}
else {
- oglrender->task_scheduler = NULL;
oglrender->task_pool = NULL;
}
oglrender->num_scheduled_frames = 0;
@@ -909,10 +903,6 @@ static void screen_opengl_render_end(bContext *C, OGLRender *oglrender)
}
BLI_task_pool_work_and_wait(oglrender->task_pool);
BLI_task_pool_free(oglrender->task_pool);
- /* Depending on various things we might or might not use global scheduler. */
- if (oglrender->task_scheduler != NULL) {
- BLI_task_scheduler_free(oglrender->task_scheduler);
- }
BLI_spin_end(&oglrender->reports_lock);
}
BLI_mutex_end(&oglrender->task_mutex);
@@ -1032,9 +1022,9 @@ typedef struct WriteTaskData {
Scene tmp_scene;
} WriteTaskData;
-static void write_result_func(TaskPool *__restrict pool, void *task_data_v, int UNUSED(thread_id))
+static void write_result_func(TaskPool *__restrict pool, void *task_data_v)
{
- OGLRender *oglrender = (OGLRender *)BLI_task_pool_userdata(pool);
+ OGLRender *oglrender = (OGLRender *)BLI_task_pool_user_data(pool);
WriteTaskData *task_data = (WriteTaskData *)task_data_v;
Scene *scene = &task_data->tmp_scene;
RenderResult *rr = task_data->rr;
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 49838b62b71..bbc6b9e7c86 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -2515,6 +2515,7 @@ void ED_region_panels_layout_ex(const bContext *C,
int margin_x = 0;
const bool region_layout_based = region->flag & RGN_FLAG_DYNAMIC_SIZE;
const bool is_context_new = (contextnr != -1) ? UI_view2d_tab_set(v2d, contextnr) : false;
+ bool update_tot_size = true;
/* before setting the view */
if (vertical) {
@@ -2532,7 +2533,6 @@ void ED_region_panels_layout_ex(const bContext *C,
v2d->scroll |= (V2D_SCROLL_BOTTOM);
v2d->scroll &= ~(V2D_SCROLL_RIGHT);
}
- const int scroll = v2d->scroll;
/* collect categories */
if (use_category_tabs) {
@@ -2584,6 +2584,11 @@ void ED_region_panels_layout_ex(const bContext *C,
}
}
+ if (panel && UI_panel_is_dragging(panel)) {
+ /* Prevent View2d.tot rectangle size changes while dragging panels. */
+ update_tot_size = false;
+ }
+
ed_panel_draw(C, area, region, &region->panels, pt, panel, w, em, vertical);
}
@@ -2639,17 +2644,9 @@ void ED_region_panels_layout_ex(const bContext *C,
y = -y;
}
- /* this also changes the 'cur' */
- UI_view2d_totRect_set(v2d, x, y);
-
- if (scroll != v2d->scroll) {
- /* Note: this code scales fine, but because of rounding differences, positions of elements
- * flip +1 or -1 pixel compared to redoing the entire layout again.
- * Leaving in commented code for future tests */
-#if 0
- UI_panels_scale(region, BLI_rctf_size_x(&v2d->cur));
- break;
-#endif
+ if (update_tot_size) {
+ /* this also changes the 'cur' */
+ UI_view2d_totRect_set(v2d, x, y);
}
if (use_category_tabs) {
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 452984f2333..b66964d0e7f 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -3870,7 +3870,6 @@ static int region_quadview_exec(bContext *C, wmOperator *op)
rv3d->viewlock_quad = RV3D_VIEWLOCK_INIT;
rv3d->viewlock = 0;
- rv3d->rflag &= ~RV3D_CLIPPING;
/* Accumulate locks, in case they're mixed. */
for (region_iter = area->regionbase.first; region_iter; region_iter = region_iter->next) {
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 536453ad085..f6f84ad1229 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -171,6 +171,8 @@ static void load_tex_task_cb_ex(void *__restrict userdata,
bool convert_to_linear = false;
struct ColorSpace *colorspace = NULL;
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
if (mtex->tex && mtex->tex->type == TEX_IMAGE && mtex->tex->ima) {
ImBuf *tex_ibuf = BKE_image_pool_acquire_ibuf(mtex->tex->ima, &mtex->tex->iuser, pool);
/* For consistency, sampling always returns color in linear space. */
@@ -214,8 +216,7 @@ static void load_tex_task_cb_ex(void *__restrict userdata,
if (col) {
float rgba[4];
- paint_get_tex_pixel_col(
- mtex, x, y, rgba, pool, tls->thread_id, convert_to_linear, colorspace);
+ paint_get_tex_pixel_col(mtex, x, y, rgba, pool, thread_id, convert_to_linear, colorspace);
buffer[index * 4] = rgba[0] * 255;
buffer[index * 4 + 1] = rgba[1] * 255;
@@ -223,7 +224,7 @@ static void load_tex_task_cb_ex(void *__restrict userdata,
buffer[index * 4 + 3] = rgba[3] * 255;
}
else {
- float avg = paint_get_tex_pixel(mtex, x, y, pool, tls->thread_id);
+ float avg = paint_get_tex_pixel(mtex, x, y, pool, thread_id);
avg += br->texture_sample_bias;
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 6af9ec01fc3..3dc6305dcf2 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5168,9 +5168,7 @@ static void copy_original_alpha_channel(ProjPixel *pixel, bool is_floatbuf)
}
/* Run this for single and multi-threaded painting. */
-static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool),
- void *ph_v,
- int UNUSED(threadid))
+static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool), void *ph_v)
{
/* First unpack args from the struct */
ProjPaintState *ps = ((ProjectHandle *)ph_v)->ps;
@@ -5605,7 +5603,6 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
bool touch_any = false;
ProjectHandle handles[BLENDER_MAX_THREADS];
- TaskScheduler *scheduler = NULL;
TaskPool *task_pool = NULL;
int a, i;
@@ -5616,8 +5613,7 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
}
if (ps->thread_tot > 1) {
- scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create_suspended(scheduler, NULL, TASK_PRIORITY_HIGH);
+ task_pool = BLI_task_pool_create_suspended(NULL, TASK_PRIORITY_HIGH);
}
image_pool = BKE_image_pool_new();
@@ -5661,7 +5657,7 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
BLI_task_pool_free(task_pool);
}
else {
- do_projectpaint_thread(NULL, &handles[0], 0);
+ do_projectpaint_thread(NULL, &handles[0]);
}
BKE_image_pool_free(image_pool);
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index fb8cc3a639b..c235a4386ec 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -168,9 +168,9 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
.value = value,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_flood_fill_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_flood_fill_task_cb, &settings);
if (multires) {
multires_mark_as_modified(depsgraph, ob, MULTIRES_COORDS_MODIFIED);
@@ -343,9 +343,9 @@ bool ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *
.clip_planes_final = clip_planes_final,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_box_select_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_box_select_task_cb, &settings);
if (nodes) {
MEM_freeN(nodes);
@@ -532,9 +532,9 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
data.task_data.mode = mode;
data.task_data.value = value;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_gesture_lasso_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_gesture_lasso_task_cb, &settings);
if (nodes) {
MEM_freeN(nodes);
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 60b4a2f8e0c..c84a3b9cbfc 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -166,10 +166,11 @@ float paint_calc_object_space_radius(ViewContext *vc, const float center[3], flo
float paint_get_tex_pixel(const MTex *mtex, float u, float v, struct ImagePool *pool, int thread)
{
- float intensity, rgba[4];
+ float intensity;
+ float rgba_dummy[4];
float co[3] = {u, v, 0.0f};
- externtex(mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba_dummy);
return intensity;
}
@@ -184,11 +185,10 @@ void paint_get_tex_pixel_col(const MTex *mtex,
struct ColorSpace *colorspace)
{
float co[3] = {u, v, 0.0f};
- int hasrgb;
float intensity;
- hasrgb = externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ const bool hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
+
if (!hasrgb) {
rgba[0] = intensity;
rgba[1] = intensity;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index d050a39ce68..5b9f1f600e6 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -2183,9 +2183,9 @@ static void calculate_average_weight(SculptThreadedTaskData *data,
struct WPaintAverageAccum *accum = MEM_mallocN(sizeof(*accum) * totnode, __func__);
data->custom_data = accum;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (data->sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, data, do_wpaint_brush_calc_average_weight_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, data, do_wpaint_brush_calc_average_weight_cb_ex, &settings);
uint accum_len = 0;
double accum_weight = 0.0;
@@ -2231,22 +2231,22 @@ static void wpaint_paint_leaves(bContext *C,
data.strength = BKE_brush_weight_get(scene, brush);
/* NOTE: current mirroring code cannot be run in parallel */
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, !(me->editflag & ME_EDIT_MIRROR_X), totnode);
switch ((eBrushWeightPaintTool)brush->weightpaint_tool) {
case WPAINT_TOOL_AVERAGE:
calculate_average_weight(&data, nodes, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
break;
case WPAINT_TOOL_SMEAR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_smear_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_smear_task_cb_ex, &settings);
break;
case WPAINT_TOOL_BLUR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_blur_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_blur_task_cb_ex, &settings);
break;
case WPAINT_TOOL_DRAW:
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
break;
}
}
@@ -3252,9 +3252,9 @@ static void calculate_average_color(SculptThreadedTaskData *data,
struct VPaintAverageAccum *accum = MEM_mallocN(sizeof(*accum) * totnode, __func__);
data->custom_data = accum;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, data, do_vpaint_brush_calc_average_color_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, data, do_vpaint_brush_calc_average_color_cb_ex, &settings);
uint accum_len = 0;
uint accum_value[3] = {0};
@@ -3298,21 +3298,21 @@ static void vpaint_paint_leaves(bContext *C,
.lcol = (uint *)me->mloopcol,
.me = me,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
switch ((eBrushVertexPaintTool)brush->vertexpaint_tool) {
case VPAINT_TOOL_AVERAGE:
calculate_average_color(&data, nodes, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
break;
case VPAINT_TOOL_BLUR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_blur_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_blur_task_cb_ex, &settings);
break;
case VPAINT_TOOL_SMEAR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_smear_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_smear_task_cb_ex, &settings);
break;
case VPAINT_TOOL_DRAW:
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
break;
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 9b00feb1cf8..7bd7714b725 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -806,12 +806,12 @@ int SCULPT_nearest_vertex_get(
nvtd.nearest_vertex_index = -1;
nvtd.nearest_vertex_distance_squared = FLT_MAX;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = nearest_vertex_get_reduce;
settings.userdata_chunk = &nvtd;
settings.userdata_chunk_size = sizeof(NearestVertexTLSData);
- BKE_pbvh_parallel_range(0, totnode, &task_data, do_nearest_vertex_get_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &task_data, do_nearest_vertex_get_task_cb, &settings);
MEM_SAFE_FREE(nodes);
@@ -1283,9 +1283,9 @@ static void paint_mesh_restore_co(Sculpt *sd, Object *ob)
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP) && !ss->bm, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, paint_mesh_restore_co_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, paint_mesh_restore_co_task_cb, &settings);
MEM_SAFE_FREE(nodes);
}
@@ -1909,12 +1909,12 @@ static void calc_area_center(
AreaNormalCenterTLSData anctd = {{{0}}};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = calc_area_normal_and_center_reduce;
settings.userdata_chunk = &anctd;
settings.userdata_chunk_size = sizeof(AreaNormalCenterTLSData);
- BKE_pbvh_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
/* For flatten center. */
for (n = 0; n < ARRAY_SIZE(anctd.area_cos); n++) {
@@ -1968,12 +1968,12 @@ bool SCULPT_pbvh_calc_area_normal(const Brush *brush,
AreaNormalCenterTLSData anctd = {{{0}}};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, use_threading, totnode);
settings.func_reduce = calc_area_normal_and_center_reduce;
settings.userdata_chunk = &anctd;
settings.userdata_chunk_size = sizeof(AreaNormalCenterTLSData);
- BKE_pbvh_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
/* For area normal. */
for (int i = 0; i < ARRAY_SIZE(anctd.area_nos); i++) {
@@ -2009,12 +2009,12 @@ static void calc_area_normal_and_center(
AreaNormalCenterTLSData anctd = {{{0}}};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = calc_area_normal_and_center_reduce;
settings.userdata_chunk = &anctd;
settings.userdata_chunk_size = sizeof(AreaNormalCenterTLSData);
- BKE_pbvh_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
/* For flatten center. */
for (n = 0; n < ARRAY_SIZE(anctd.area_cos); n++) {
@@ -2618,22 +2618,17 @@ static void do_topology_rake_bmesh_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
PBVHVertexIter vd;
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = bstrength *
- SCULPT_brush_strength_factor(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- *vd.mask,
- vd.index,
- tls->thread_id) *
- ss->cache->pressure;
+ const float fade =
+ bstrength *
+ SCULPT_brush_strength_factor(
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, *vd.mask, vd.index, thread_id) *
+ ss->cache->pressure;
float avg[3], val[3];
@@ -2675,10 +2670,10 @@ static void bmesh_topology_rake(
.nodes = nodes,
.strength = factor,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_topology_rake_bmesh_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_topology_rake_bmesh_task_cb_ex, &settings);
}
}
@@ -2696,12 +2691,13 @@ static void do_mask_brush_draw_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
const float fade = SCULPT_brush_strength_factor(
- ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, tls->thread_id);
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, thread_id);
if (bstrength > 0.0f) {
(*vd.mask) += fade * bstrength * (1.0f - *vd.mask);
@@ -2731,9 +2727,9 @@ static void do_mask_brush_draw(Sculpt *sd, Object *ob, PBVHNode **nodes, int tot
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_mask_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_mask_brush_draw_task_cb_ex, &settings);
}
static void do_mask_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
@@ -2768,6 +2764,7 @@ static void do_draw_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -2781,7 +2778,7 @@ static void do_draw_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -2818,9 +2815,9 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.offset = offset,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_draw_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_draw_brush_task_cb_ex, &settings);
}
static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
@@ -2843,6 +2840,7 @@ static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -2857,7 +2855,7 @@ static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -2894,9 +2892,9 @@ static void do_draw_sharp_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
.offset = offset,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_draw_sharp_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_draw_sharp_brush_task_cb_ex, &settings);
}
/* -------------------------------------------------------------------- */
@@ -2923,6 +2921,7 @@ static void do_topology_slide_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -2936,7 +2935,7 @@ static void do_topology_slide_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float current_disp[3];
float current_disp_norm[3];
float final_disp[3];
@@ -3037,6 +3036,7 @@ static void do_topology_relax_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3050,7 +3050,7 @@ static void do_topology_relax_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
SCULPT_relax_vertex(ss, &vd, fade * bstrength, false, vd.co);
if (vd.mvert) {
@@ -3079,15 +3079,15 @@ static void do_slide_relax_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
if (ss->cache->alt_smooth) {
for (int i = 0; i < 4; i++) {
- BKE_pbvh_parallel_range(0, totnode, &data, do_topology_relax_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_topology_relax_task_cb_ex, &settings);
}
}
else {
- BKE_pbvh_parallel_range(0, totnode, &data, do_topology_slide_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_topology_slide_task_cb_ex, &settings);
}
}
@@ -3200,6 +3200,7 @@ static void do_crease_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3213,7 +3214,7 @@ static void do_crease_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float val1[3];
float val2[3];
@@ -3288,9 +3289,9 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.flippedbstrength = flippedbstrength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_crease_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_crease_brush_task_cb_ex, &settings);
}
static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
@@ -3311,6 +3312,7 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
float x_object_space[3];
float z_object_space[3];
@@ -3328,7 +3330,7 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float disp_center[3];
float x_disp[3];
float z_disp[3];
@@ -3401,9 +3403,9 @@ static void do_pinch_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.stroke_xz = stroke_xz,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_pinch_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_pinch_brush_task_cb_ex, &settings);
}
static void do_grab_brush_task_cb_ex(void *__restrict userdata,
@@ -3427,6 +3429,7 @@ static void do_grab_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3441,7 +3444,7 @@ static void do_grab_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
@@ -3473,9 +3476,9 @@ static void do_grab_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_grab_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_grab_brush_task_cb_ex, &settings);
}
static void do_elastic_deform_brush_task_cb_ex(void *__restrict userdata,
@@ -3582,9 +3585,9 @@ static void do_elastic_deform_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_elastic_deform_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_elastic_deform_brush_task_cb_ex, &settings);
}
ePaintSymmetryAreas SCULPT_get_vertex_symm_area(const float co[3])
@@ -3744,6 +3747,7 @@ static void do_nudge_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3756,7 +3760,7 @@ static void do_nudge_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], cono, fade);
@@ -3788,9 +3792,9 @@ static void do_nudge_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.cono = cono,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_nudge_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_nudge_brush_task_cb_ex, &settings);
}
static void do_snake_hook_brush_task_cb_ex(void *__restrict userdata,
@@ -3817,6 +3821,7 @@ static void do_snake_hook_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3829,7 +3834,7 @@ static void do_snake_hook_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
@@ -3909,9 +3914,9 @@ static void do_snake_hook_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_snake_hook_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_snake_hook_brush_task_cb_ex, &settings);
}
static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
@@ -3935,6 +3940,7 @@ static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3949,7 +3955,7 @@ static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], cono, fade);
@@ -3981,9 +3987,9 @@ static void do_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.cono = cono,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_thumb_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_thumb_brush_task_cb_ex, &settings);
}
static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
@@ -4007,6 +4013,7 @@ static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4022,7 +4029,7 @@ static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
sub_v3_v3v3(vec, orig_data.co, ss->cache->location);
axis_angle_normalized_to_mat3(rot, ss->cache->sculpt_normal_symm, angle * fade);
@@ -4054,9 +4061,9 @@ static void do_rotate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.angle = angle,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_rotate_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_rotate_brush_task_cb_ex, &settings);
}
static void do_layer_brush_task_cb_ex(void *__restrict userdata,
@@ -4078,6 +4085,7 @@ static void do_layer_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4092,7 +4100,7 @@ static void do_layer_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
const int vi = vd.index;
float *disp_factor;
@@ -4170,9 +4178,9 @@ static void do_layer_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_layer_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_layer_brush_task_cb_ex, &settings);
}
static void do_inflate_brush_task_cb_ex(void *__restrict userdata,
@@ -4192,6 +4200,7 @@ static void do_inflate_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4204,7 +4213,7 @@ static void do_inflate_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float val[3];
if (vd.fno) {
@@ -4236,9 +4245,9 @@ static void do_inflate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_inflate_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_inflate_brush_task_cb_ex, &settings);
}
int SCULPT_plane_trim(const StrokeCache *cache, const Brush *brush, const float val[3])
@@ -4294,6 +4303,7 @@ static void do_flatten_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4316,7 +4326,7 @@ static void do_flatten_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4360,9 +4370,9 @@ static void do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_flatten_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_flatten_brush_task_cb_ex, &settings);
}
/* -------------------------------------------------------------------- */
@@ -4448,6 +4458,7 @@ static void do_clay_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4468,7 +4479,7 @@ static void do_clay_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4510,13 +4521,13 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
ClaySampleData csd = {{0}};
- PBVHParallelSettings sample_settings;
+ TaskParallelSettings sample_settings;
BKE_pbvh_parallel_range_settings(&sample_settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
sample_settings.func_reduce = calc_clay_surface_reduce;
sample_settings.userdata_chunk = &csd;
sample_settings.userdata_chunk_size = sizeof(ClaySampleData);
- BKE_pbvh_parallel_range(0, totnode, &sample_data, calc_clay_surface_task_cb, &sample_settings);
+ BLI_task_parallel_range(0, totnode, &sample_data, calc_clay_surface_task_cb, &sample_settings);
float d_offset = (csd.plane_dist[0] + csd.plane_dist[1]);
d_offset = min_ff(radius, d_offset);
@@ -4541,9 +4552,9 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_clay_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_clay_brush_task_cb_ex, &settings);
}
static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
@@ -4567,6 +4578,7 @@ static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
SCULPT_brush_test_init(ss, &test);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no_sp);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4590,7 +4602,7 @@ static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4674,9 +4686,9 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
.mat = mat,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_clay_strips_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_clay_strips_brush_task_cb_ex, &settings);
}
static void do_fill_brush_task_cb_ex(void *__restrict userdata,
@@ -4698,6 +4710,7 @@ static void do_fill_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4721,7 +4734,7 @@ static void do_fill_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4767,9 +4780,9 @@ static void do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_fill_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_fill_brush_task_cb_ex, &settings);
}
static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
@@ -4791,6 +4804,7 @@ static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
@@ -4813,7 +4827,7 @@ static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4859,9 +4873,9 @@ static void do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_scrape_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_scrape_brush_task_cb_ex, &settings);
}
/* -------------------------------------------------------------------- */
@@ -4889,6 +4903,7 @@ static void do_clay_thumb_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
float plane_tilt[4];
float normal_tilt[3];
@@ -4929,7 +4944,7 @@ static void do_clay_thumb_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -5031,9 +5046,9 @@ static void do_clay_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
.clay_strength = clay_strength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_clay_thumb_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_clay_thumb_brush_task_cb_ex, &settings);
}
/** \} */
@@ -5055,6 +5070,7 @@ static void do_gravity_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -5067,7 +5083,7 @@ static void do_gravity_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -5102,9 +5118,9 @@ static void do_gravity(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, fl
.offset = offset,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_gravity_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_gravity_task_cb_ex, &settings);
}
void SCULPT_vertcos_to_key(Object *ob, KeyBlock *kb, const float (*vertCos)[3])
@@ -5294,9 +5310,9 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &task_data, do_brush_action_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &task_data, do_brush_action_task_cb, &settings);
/* Draw Face Sets in draw mode makes a single undo push, in alt-smooth mode deforms the
* vertices and uses regular coords undo. */
@@ -5557,9 +5573,9 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, sculpt_combine_proxies_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, sculpt_combine_proxies_task_cb, &settings);
}
MEM_SAFE_FREE(nodes);
@@ -5645,9 +5661,9 @@ void SCULPT_flush_stroke_deform(Sculpt *sd, Object *ob, bool is_proxy_used)
.vertCos = vertCos,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, SCULPT_flush_stroke_deform_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, SCULPT_flush_stroke_deform_task_cb, &settings);
if (vertCos) {
SCULPT_vertcos_to_key(ob, ss->shapekey_active, vertCos);
@@ -7501,7 +7517,7 @@ static int ed_object_sculptmode_flush_recalc_flag(Scene *scene,
{
int flush_recalc = 0;
/* Multires in sculpt mode could have different from object mode subdivision level. */
- flush_recalc |= mmd && BKE_multires_sculpt_level_get(mmd) != mmd->lvl;
+ flush_recalc |= mmd && mmd->sculptlvl != mmd->lvl;
/* If object has got active modifiers, it's dm could be different in sculpt mode. */
flush_recalc |= sculpt_has_active_modifiers(scene, ob);
return flush_recalc;
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c
index b1cc6d02bbb..215f4388715 100644
--- a/source/blender/editors/sculpt_paint/sculpt_cloth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c
@@ -221,6 +221,7 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
/* For Pich Perpendicular Deform Type. */
float x_object_space[3];
@@ -269,7 +270,7 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float brush_disp[3];
float normal[3];
@@ -412,7 +413,7 @@ static void cloth_brush_build_nodes_constraints(Sculpt *sd,
* storing the constraints per node. */
/* Currently all constrains are added to the same global array which can't be accessed from
* different threads. */
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, false, totnode);
SculptThreadedTaskData build_constraints_data = {
@@ -421,7 +422,7 @@ static void cloth_brush_build_nodes_constraints(Sculpt *sd,
.brush = brush,
.nodes = nodes,
};
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &build_constraints_data, do_cloth_brush_build_constraints_task_cb_ex, &settings);
}
@@ -490,9 +491,9 @@ static void cloth_brush_do_simulation_step(Sculpt *sd, Object *ob, PBVHNode **no
.cloth_time_step = CLOTH_SIMULATION_TIME_STEP,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &solve_simulation_data, do_cloth_brush_solve_simulation_task_cb_ex, &settings);
}
@@ -565,9 +566,9 @@ static void cloth_brush_apply_brush_foces(Sculpt *sd, Object *ob, PBVHNode **nod
}
}
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &apply_forces_data, do_cloth_brush_apply_forces_task_cb_ex, &settings);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index c8769523823..e58ffb2c9e6 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -87,6 +87,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -107,7 +108,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
if (fade > 0.05f && ss->face_sets[vert_map->indices[j]] > 0) {
ss->face_sets[vert_map->indices[j]] = abs(ss->cache->paint_face_set);
@@ -127,7 +128,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
if (fade > 0.05f) {
SCULPT_vertex_face_set_set(ss, vd.index, ss->cache->paint_face_set);
@@ -160,6 +161,8 @@ static void do_relax_face_sets_brush_task_cb_ex(void *__restrict userdata,
bstrength *= 2.0f;
}
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
@@ -172,7 +175,7 @@ static void do_relax_face_sets_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
SCULPT_relax_vertex(ss, &vd, fade * bstrength, relax_face_sets, vd.co);
if (vd.mvert) {
@@ -211,15 +214,15 @@ void SCULPT_do_draw_face_sets_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
if (ss->cache->alt_smooth) {
for (int i = 0; i < 4; i++) {
- BKE_pbvh_parallel_range(0, totnode, &data, do_relax_face_sets_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_relax_face_sets_brush_task_cb_ex, &settings);
}
}
else {
- BKE_pbvh_parallel_range(0, totnode, &data, do_draw_face_sets_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_draw_face_sets_brush_task_cb_ex, &settings);
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
index 38bbd083994..2d47eb3a9c8 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
@@ -246,9 +246,9 @@ static int sculpt_mask_filter_exec(bContext *C, wmOperator *op)
.prev_mask = prev_mask,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
if (ELEM(filter_type, MASK_FILTER_GROW, MASK_FILTER_SHRINK)) {
MEM_freeN(prev_mask);
@@ -275,9 +275,9 @@ void SCULPT_mask_filter_smooth_apply(
};
for (int i = 0; i < smooth_iterations; i++) {
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
}
}
@@ -458,17 +458,17 @@ static int sculpt_dirty_mask_exec(bContext *C, wmOperator *op)
.max = -FLT_MAX,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = dirty_mask_compute_range_reduce;
settings.userdata_chunk = &range;
settings.userdata_chunk_size = sizeof(DirtyMaskRangeData);
- BKE_pbvh_parallel_range(0, totnode, &data, dirty_mask_compute_range_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, dirty_mask_compute_range_task_cb, &settings);
data.dirty_mask_min = range.min;
data.dirty_mask_max = range.max;
- BKE_pbvh_parallel_range(0, totnode, &data, dirty_mask_apply_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, dirty_mask_apply_task_cb, &settings);
MEM_SAFE_FREE(nodes);
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
index 94b6e0eb864..f7b3bf32200 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
@@ -112,10 +112,10 @@ void SCULPT_filter_cache_init(Object *ob, Sculpt *sd)
.nodes = ss->filter_cache->nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, ss->filter_cache->totnode, &data, filter_cache_init_task_cb, &settings);
}
@@ -496,13 +496,13 @@ static int sculpt_mesh_filter_modal(bContext *C, wmOperator *op, const wmEvent *
.filter_strength = filter_strength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(0, ss->filter_cache->totnode, &data, mesh_filter_task_cb, &settings);
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, mesh_filter_task_cb, &settings);
if (filter_type == MESH_FILTER_SURFACE_SMOOTH) {
- BKE_pbvh_parallel_range(0,
+ BLI_task_parallel_range(0,
ss->filter_cache->totnode,
&data,
mesh_filter_surface_smooth_displace_task_cb,
diff --git a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
index 34ca92acef9..2d71e4df076 100644
--- a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
+++ b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
@@ -288,10 +288,10 @@ static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *
.mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
.mask_expand_create_face_set = RNA_boolean_get(op->ptr, "create_face_set"),
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
ss->filter_cache->mask_update_current_it = mask_expand_update_it;
}
@@ -458,10 +458,10 @@ static int sculpt_mask_expand_invoke(bContext *C, wmOperator *op, const wmEvent
.mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
.mask_expand_create_face_set = RNA_boolean_get(op->ptr, "create_face_set"),
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
const char *status_str = TIP_(
"Move the mouse to expand the mask from the active vertex. LMB: confirm mask, ESC/RMB: "
diff --git a/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c b/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
index c74a2ba503a..6ca696d4f65 100644
--- a/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
+++ b/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
@@ -79,6 +79,7 @@ static void calc_multiplane_scrape_surface_task_cb(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
/* Apply the brush normal radius to the test before sampling. */
float test_radius = sqrtf(test.radius_squared);
@@ -107,7 +108,7 @@ static void calc_multiplane_scrape_surface_task_cb(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
/* Sample the normal and area of the +X and -X axis individually. */
if (local_co[0] > 0.0f) {
@@ -163,6 +164,7 @@ static void do_multiplane_scrape_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -208,7 +210,7 @@ static void do_multiplane_scrape_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -301,13 +303,13 @@ void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes,
MultiplaneScrapeSampleData mssd = {{{0}}};
- PBVHParallelSettings sample_settings;
+ TaskParallelSettings sample_settings;
BKE_pbvh_parallel_range_settings(&sample_settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
sample_settings.func_reduce = calc_multiplane_scrape_surface_reduce;
sample_settings.userdata_chunk = &mssd;
sample_settings.userdata_chunk_size = sizeof(MultiplaneScrapeSampleData);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &sample_data, calc_multiplane_scrape_surface_task_cb, &sample_settings);
float sampled_plane_normals[2][3];
@@ -392,9 +394,9 @@ void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes,
normalize_v3(plane_no);
plane_from_point_normal_v3(data.multiplane_scrape_planes[0], area_co, plane_no);
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_multiplane_scrape_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_multiplane_scrape_brush_task_cb_ex, &settings);
}
void SCULPT_multiplane_scrape_preview_draw(const uint gpuattr,
diff --git a/source/blender/editors/sculpt_paint/sculpt_pose.c b/source/blender/editors/sculpt_paint/sculpt_pose.c
index fde4a9d1d23..a90829741bf 100644
--- a/source/blender/editors/sculpt_paint/sculpt_pose.c
+++ b/source/blender/editors/sculpt_paint/sculpt_pose.c
@@ -263,7 +263,7 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
};
data.pose_initial_co = pose_target;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
PoseGrowFactorTLSData gftd;
gftd.pos_count = 0;
zero_v3(gftd.pos_avg);
@@ -279,7 +279,7 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
zero_v3(gftd.pos_avg);
gftd.pos_count = 0;
memcpy(data.prev_mask, pose_factor, SCULPT_vertex_count_get(ss) * sizeof(float));
- BKE_pbvh_parallel_range(0, totnode, &data, pose_brush_grow_factor_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pose_brush_grow_factor_task_cb_ex, &settings);
if (gftd.pos_count != 0) {
mul_v3_fl(gftd.pos_avg, 1.0f / (float)gftd.pos_count);
@@ -793,9 +793,9 @@ void SCULPT_pose_brush_init(Sculpt *sd, Object *ob, SculptSession *ss, Brush *br
for (int ik = 0; ik < ss->cache->pose_ik_chain->tot_segments; ik++) {
data.pose_factor = ss->cache->pose_ik_chain->segments[ik].weights;
for (int i = 0; i < br->pose_smooth_iterations; i++) {
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pose_brush_init_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pose_brush_init_task_cb_ex, &settings);
}
}
@@ -885,9 +885,9 @@ void SCULPT_do_pose_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_pose_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_pose_brush_task_cb_ex, &settings);
}
void SCULPT_pose_ik_chain_free(SculptPoseIKChain *ik_chain)
diff --git a/source/blender/editors/sculpt_paint/sculpt_smooth.c b/source/blender/editors/sculpt_paint/sculpt_smooth.c
index 3a09d52d418..0b7057a2cb0 100644
--- a/source/blender/editors/sculpt_paint/sculpt_smooth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_smooth.c
@@ -245,6 +245,8 @@ static void do_smooth_brush_mesh_task_cb_ex(void *__restrict userdata,
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
@@ -257,7 +259,7 @@ static void do_smooth_brush_mesh_task_cb_ex(void *__restrict userdata,
vd.fno,
smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f),
vd.index,
- tls->thread_id);
+ thread_id);
if (smooth_mask) {
float val = SCULPT_neighbor_mask_average(ss, vd.vert_indices[vd.i]) - *vd.mask;
val *= fade * bstrength;
@@ -301,6 +303,7 @@ static void do_smooth_brush_bmesh_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -313,7 +316,7 @@ static void do_smooth_brush_bmesh_task_cb_ex(void *__restrict userdata,
vd.fno,
smooth_mask ? 0.0f : *vd.mask,
vd.index,
- tls->thread_id);
+ thread_id);
if (smooth_mask) {
float val = SCULPT_neighbor_mask_average(ss, vd.index) - *vd.mask;
val *= fade * bstrength;
@@ -358,6 +361,8 @@ static void do_smooth_brush_multires_task_cb_ex(void *__restrict userdata,
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
@@ -370,7 +375,7 @@ static void do_smooth_brush_multires_task_cb_ex(void *__restrict userdata,
vd.fno,
smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f),
vd.index,
- tls->thread_id);
+ thread_id);
if (smooth_mask) {
float val = SCULPT_neighbor_mask_average(ss, vd.index) - *vd.mask;
val *= fade * bstrength;
@@ -427,18 +432,18 @@ void SCULPT_smooth(Sculpt *sd,
.strength = strength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
switch (type) {
case PBVH_GRIDS:
- BKE_pbvh_parallel_range(0, totnode, &data, do_smooth_brush_multires_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_smooth_brush_multires_task_cb_ex, &settings);
break;
case PBVH_FACES:
- BKE_pbvh_parallel_range(0, totnode, &data, do_smooth_brush_mesh_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_smooth_brush_mesh_task_cb_ex, &settings);
break;
case PBVH_BMESH:
- BKE_pbvh_parallel_range(0, totnode, &data, do_smooth_brush_bmesh_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_smooth_brush_bmesh_task_cb_ex, &settings);
break;
}
}
@@ -512,6 +517,7 @@ static void SCULPT_do_surface_smooth_brush_laplacian_task_cb_ex(
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
@@ -522,7 +528,7 @@ static void SCULPT_do_surface_smooth_brush_laplacian_task_cb_ex(
const float fade =
bstrength *
SCULPT_brush_strength_factor(
- ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, tls->thread_id);
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, thread_id);
float disp[3];
SCULPT_surface_smooth_laplacian_step(ss,
@@ -555,6 +561,7 @@ static void SCULPT_do_surface_smooth_brush_displace_task_cb_ex(
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -562,7 +569,7 @@ static void SCULPT_do_surface_smooth_brush_displace_task_cb_ex(
const float fade =
bstrength *
SCULPT_brush_strength_factor(
- ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, tls->thread_id);
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, thread_id);
SCULPT_surface_smooth_displace_step(
ss, vd.co, ss->cache->surface_smooth_laplacian_disp, vd.index, beta, fade);
}
@@ -590,12 +597,12 @@ void SCULPT_do_surface_smooth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
for (int i = 0; i < brush->surface_smooth_iterations; i++) {
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &data, SCULPT_do_surface_smooth_brush_laplacian_task_cb_ex, &settings);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &data, SCULPT_do_surface_smooth_brush_displace_task_cb_ex, &settings);
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_transform.c b/source/blender/editors/sculpt_paint/sculpt_transform.c
index c7cbb6672a4..cf46ca0097e 100644
--- a/source/blender/editors/sculpt_paint/sculpt_transform.c
+++ b/source/blender/editors/sculpt_paint/sculpt_transform.c
@@ -177,10 +177,10 @@ void ED_sculpt_update_modal_transform(struct bContext *C)
mul_m4_m4m4(data.transform_mats[i], pivot_mat, data.transform_mats[i]);
}
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, ss->filter_cache->totnode, &data, sculpt_transform_task_cb, &settings);
if (ss->deform_modifiers_active || ss->shapekey_active) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 414a6101071..6c8b73723eb 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -415,9 +415,9 @@ static void sculpt_undo_bmesh_restore_generic(bContext *C,
BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, nodes, sculpt_undo_bmesh_restore_generic_task_cb, &settings);
if (nodes) {
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index a1652ca0e88..fe7ae7096a0 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -1651,7 +1651,7 @@ static void draw_tracking_tracks(SpaceClip *sc,
pos[0] = (pos[0] / (pos[3] * 2.0f) + 0.5f) * width;
pos[1] = (pos[1] / (pos[3] * 2.0f) + 0.5f) * height * aspy;
- BKE_tracking_distort_v2(tracking, pos, npos);
+ BKE_tracking_distort_v2(tracking, width, height, pos, npos);
if (npos[0] >= 0.0f && npos[1] >= 0.0f && npos[0] <= width && npos[1] <= height * aspy) {
vec[0] = (marker->pos[0] + track->offset[0]) * width;
@@ -1730,8 +1730,7 @@ static void draw_distortion(SpaceClip *sc,
{
float x, y;
const int n = 10;
- int i, j, a;
- float pos[2], tpos[2], grid[11][11][2];
+ float tpos[2], grid[11][11][2];
MovieTracking *tracking = &clip->tracking;
bGPdata *gpd = NULL;
float aspy = 1.0f / tracking->camera.pixel_aspect;
@@ -1764,7 +1763,7 @@ static void draw_distortion(SpaceClip *sc,
float val[4][2], idx[4][2];
float min[2], max[2];
- for (a = 0; a < 4; a++) {
+ for (int a = 0; a < 4; a++) {
if (a < 2) {
val[a][a % 2] = FLT_MAX;
}
@@ -1773,13 +1772,13 @@ static void draw_distortion(SpaceClip *sc,
}
}
- zero_v2(pos);
- for (i = 0; i <= n; i++) {
- for (j = 0; j <= n; j++) {
+ for (int i = 0; i <= n; i++) {
+ for (int j = 0; j <= n; j++) {
if (i == 0 || j == 0 || i == n || j == n) {
- BKE_tracking_distort_v2(tracking, pos, tpos);
+ const float pos[2] = {dx * j, dy * i};
+ BKE_tracking_distort_v2(tracking, width, height, pos, tpos);
- for (a = 0; a < 4; a++) {
+ for (int a = 0; a < 4; a++) {
int ok;
if (a < 2) {
@@ -1796,59 +1795,49 @@ static void draw_distortion(SpaceClip *sc,
}
}
}
-
- pos[0] += dx;
}
-
- pos[0] = 0.0f;
- pos[1] += dy;
}
INIT_MINMAX2(min, max);
- for (a = 0; a < 4; a++) {
- pos[0] = idx[a][0] * dx;
- pos[1] = idx[a][1] * dy;
+ for (int a = 0; a < 4; a++) {
+ const float pos[2] = {idx[a][0] * dx, idx[a][1] * dy};
- BKE_tracking_undistort_v2(tracking, pos, tpos);
+ BKE_tracking_undistort_v2(tracking, width, height, pos, tpos);
minmax_v2v2_v2(min, max, tpos);
}
- copy_v2_v2(pos, min);
dx = (max[0] - min[0]) / n;
dy = (max[1] - min[1]) / n;
- for (i = 0; i <= n; i++) {
- for (j = 0; j <= n; j++) {
- BKE_tracking_distort_v2(tracking, pos, grid[i][j]);
+ for (int i = 0; i <= n; i++) {
+ for (int j = 0; j <= n; j++) {
+ const float pos[2] = {min[0] + dx * j, min[1] + dy * i};
+
+ BKE_tracking_distort_v2(tracking, width, height, pos, grid[i][j]);
grid[i][j][0] /= width;
grid[i][j][1] /= height * aspy;
-
- pos[0] += dx;
}
-
- pos[0] = min[0];
- pos[1] += dy;
}
immUniformColor3f(1.0f, 0.0f, 0.0f);
- for (i = 0; i <= n; i++) {
+ for (int i = 0; i <= n; i++) {
immBegin(GPU_PRIM_LINE_STRIP, n + 1);
- for (j = 0; j <= n; j++) {
+ for (int j = 0; j <= n; j++) {
immVertex2fv(position, grid[i][j]);
}
immEnd();
}
- for (j = 0; j <= n; j++) {
+ for (int j = 0; j <= n; j++) {
immBegin(GPU_PRIM_LINE_STRIP, n + 1);
- for (i = 0; i <= n; i++) {
+ for (int i = 0; i <= n; i++) {
immVertex2fv(position, grid[i][j]);
}
@@ -1882,8 +1871,8 @@ static void draw_distortion(SpaceClip *sc,
while (stroke) {
if (stroke->flag & GP_STROKE_2DSPACE) {
if (stroke->totpoints > 1) {
- for (i = 0; i < stroke->totpoints - 1; i++) {
- float npos[2], dpos[2], len;
+ for (int i = 0; i < stroke->totpoints - 1; i++) {
+ float pos[2], npos[2], dpos[2], len;
int steps;
pos[0] = (stroke->points[i].x + offsx) * width;
@@ -1897,8 +1886,8 @@ static void draw_distortion(SpaceClip *sc,
/* we want to distort only long straight lines */
if (stroke->totpoints == 2) {
- BKE_tracking_undistort_v2(tracking, pos, pos);
- BKE_tracking_undistort_v2(tracking, npos, npos);
+ BKE_tracking_undistort_v2(tracking, width, height, pos, pos);
+ BKE_tracking_undistort_v2(tracking, width, height, npos, npos);
}
sub_v2_v2v2(dpos, npos, pos);
@@ -1906,8 +1895,8 @@ static void draw_distortion(SpaceClip *sc,
immBegin(GPU_PRIM_LINE_STRIP, steps + 1);
- for (j = 0; j <= steps; j++) {
- BKE_tracking_distort_v2(tracking, pos, tpos);
+ for (int j = 0; j <= steps; j++) {
+ BKE_tracking_distort_v2(tracking, width, height, pos, tpos);
immVertex2f(position, tpos[0] / width, tpos[1] / (height * aspy));
add_v2_v2(pos, dpos);
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index cce01947ab7..5be4b2d5df0 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -546,7 +546,7 @@ void ED_clip_point_undistorted_pos(SpaceClip *sc, const float co[2], float r_co[
r_co[0] *= width;
r_co[1] *= height * aspy;
- BKE_tracking_undistort_v2(&clip->tracking, r_co, r_co);
+ BKE_tracking_undistort_v2(&clip->tracking, width, height, r_co, r_co);
r_co[0] /= width;
r_co[1] /= height * aspy;
@@ -580,7 +580,7 @@ void ED_clip_point_stable_pos(
float aspy = 1.0f / tracking->camera.pixel_aspect;
float tmp[2] = {*xr * width, *yr * height * aspy};
- BKE_tracking_distort_v2(tracking, tmp, tmp);
+ BKE_tracking_distort_v2(tracking, width, height, tmp, tmp);
*xr = tmp[0] / width;
*yr = tmp[1] / (height * aspy);
@@ -885,9 +885,9 @@ static uchar *prefetch_thread_next_frame(PrefetchQueue *queue,
return mem;
}
-static void prefetch_task_func(TaskPool *__restrict pool, void *task_data, int UNUSED(threadid))
+static void prefetch_task_func(TaskPool *__restrict pool, void *task_data)
{
- PrefetchQueue *queue = (PrefetchQueue *)BLI_task_pool_userdata(pool);
+ PrefetchQueue *queue = (PrefetchQueue *)BLI_task_pool_user_data(pool);
MovieClip *clip = (MovieClip *)task_data;
uchar *mem;
size_t size;
@@ -942,9 +942,8 @@ static void start_prefetch_threads(MovieClip *clip,
float *progress)
{
PrefetchQueue queue;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
- int i, tot_thread = BLI_task_scheduler_num_threads(task_scheduler);
+ int i, tot_thread = BLI_task_scheduler_num_threads();
/* initialize queue */
BLI_spin_init(&queue.spin);
@@ -961,7 +960,7 @@ static void start_prefetch_threads(MovieClip *clip,
queue.do_update = do_update;
queue.progress = progress;
- task_pool = BLI_task_pool_create(task_scheduler, &queue, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&queue, TASK_PRIORITY_LOW);
for (i = 0; i < tot_thread; i++) {
BLI_task_pool_push(task_pool, prefetch_task_func, clip, false, NULL);
}
diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c
index 3204374b747..3783a3af96c 100644
--- a/source/blender/editors/space_clip/clip_ops.c
+++ b/source/blender/editors/space_clip/clip_ops.c
@@ -1367,10 +1367,10 @@ static uchar *proxy_thread_next_frame(ProxyQueue *queue,
return mem;
}
-static void proxy_task_func(TaskPool *__restrict pool, void *task_data, int UNUSED(threadid))
+static void proxy_task_func(TaskPool *__restrict pool, void *task_data)
{
ProxyThread *data = (ProxyThread *)task_data;
- ProxyQueue *queue = (ProxyQueue *)BLI_task_pool_userdata(pool);
+ ProxyQueue *queue = (ProxyQueue *)BLI_task_pool_user_data(pool);
uchar *mem;
size_t size;
int cfra;
@@ -1413,11 +1413,10 @@ static void do_sequence_proxy(void *pjv,
ProxyJob *pj = pjv;
MovieClip *clip = pj->clip;
Scene *scene = pj->scene;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
int sfra = SFRA, efra = EFRA;
ProxyThread *handles;
- int i, tot_thread = BLI_task_scheduler_num_threads(task_scheduler);
+ int i, tot_thread = BLI_task_scheduler_num_threads();
int width, height;
ProxyQueue queue;
@@ -1434,7 +1433,7 @@ static void do_sequence_proxy(void *pjv,
queue.do_update = do_update;
queue.progress = progress;
- task_pool = BLI_task_pool_create(task_scheduler, &queue, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&queue, TASK_PRIORITY_LOW);
handles = MEM_callocN(sizeof(ProxyThread) * tot_thread, "proxy threaded handles");
for (i = 0; i < tot_thread; i++) {
ProxyThread *handle = &handles[i];
diff --git a/source/blender/editors/space_clip/clip_utils.c b/source/blender/editors/space_clip/clip_utils.c
index 4a0df454a78..03f791ad70d 100644
--- a/source/blender/editors/space_clip/clip_utils.c
+++ b/source/blender/editors/space_clip/clip_utils.c
@@ -166,7 +166,8 @@ static float calculate_reprojection_error_at_marker(MovieClip *clip,
reprojected_position[1] = (reprojected_position[1] / (reprojected_position[3] * 2.0f) + 0.5f) *
clip_height * aspy;
- BKE_tracking_distort_v2(tracking, reprojected_position, reprojected_position);
+ BKE_tracking_distort_v2(
+ tracking, clip_width, clip_height, reprojected_position, reprojected_position);
marker_position[0] = (marker->pos[0] + track->offset[0]) * clip_width;
marker_position[1] = (marker->pos[1] + track->offset[1]) * clip_height * aspy;
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index ac8fa413f07..7f6d0658ec8 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -1264,11 +1264,9 @@ static void filelist_intern_free(FileListIntern *filelist_intern)
MEM_SAFE_FREE(filelist_intern->filtered);
}
-static void filelist_cache_preview_runf(TaskPool *__restrict pool,
- void *taskdata,
- int UNUSED(threadid))
+static void filelist_cache_preview_runf(TaskPool *__restrict pool, void *taskdata)
{
- FileListEntryCache *cache = BLI_task_pool_userdata(pool);
+ FileListEntryCache *cache = BLI_task_pool_user_data(pool);
FileListEntryPreviewTaskData *preview_taskdata = taskdata;
FileListEntryPreview *preview = preview_taskdata->preview;
@@ -1306,9 +1304,7 @@ static void filelist_cache_preview_runf(TaskPool *__restrict pool,
// printf("%s: End (%d)...\n", __func__, threadid);
}
-static void filelist_cache_preview_freef(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void filelist_cache_preview_freef(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
FileListEntryPreviewTaskData *preview_taskdata = taskdata;
FileListEntryPreview *preview = preview_taskdata->preview;
@@ -1327,9 +1323,7 @@ static void filelist_cache_preview_freef(TaskPool *__restrict UNUSED(pool),
static void filelist_cache_preview_ensure_running(FileListEntryCache *cache)
{
if (!cache->previews_pool) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
-
- cache->previews_pool = BLI_task_pool_create_background(scheduler, cache, TASK_PRIORITY_LOW);
+ cache->previews_pool = BLI_task_pool_create_background(cache, TASK_PRIORITY_LOW);
cache->previews_done = BLI_thread_queue_init();
IMB_thumb_locks_acquire();
diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c
index 8c931a0c4a3..6c984860efc 100644
--- a/source/blender/editors/space_graph/graph_buttons.c
+++ b/source/blender/editors/space_graph/graph_buttons.c
@@ -42,6 +42,7 @@
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_screen.h"
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 1e1d4373fea..d7d85112497 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -127,6 +127,7 @@ static SpaceLink *image_new(const ScrArea *UNUSED(area), const Scene *UNUSED(sce
simage->zoom = 1.0f;
simage->lock = true;
simage->flag = SI_SHOW_GPENCIL | SI_USE_ALPHA | SI_COORDFLOATS;
+ simage->uv_opacity = 1.0f;
BKE_imageuser_default(&simage->iuser);
simage->iuser.flag = IMA_SHOW_STEREO | IMA_ANIM_ALWAYS;
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
index a91a11b2465..f8c0e66873f 100644
--- a/source/blender/editors/space_info/info_stats.c
+++ b/source/blender/editors/space_info/info_stats.c
@@ -33,6 +33,8 @@
#include "DNA_scene_types.h"
#include "DNA_windowmanager_types.h"
+#include "BLF_api.h"
+
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string.h"
@@ -59,9 +61,10 @@
#include "ED_armature.h"
#include "ED_info.h"
+#include "UI_resources.h"
+
#include "GPU_extensions.h"
-#define MAX_INFO_LEN 512
#define MAX_INFO_NUM_LEN 16
typedef struct SceneStats {
@@ -73,8 +76,6 @@ typedef struct SceneStats {
uint64_t totlamp, totlampsel;
uint64_t tottri;
uint64_t totgplayer, totgpframe, totgpstroke, totgppoint;
-
- char infostr[MAX_INFO_LEN];
} SceneStats;
typedef struct SceneStatsFmt {
@@ -368,10 +369,16 @@ static void stats_update(Depsgraph *depsgraph, ViewLayer *view_layer)
if (obedit) {
/* Edit Mode */
- FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, ((View3D *)NULL), ob->type, ob->mode, ob_iter) {
- stats_object_edit(ob_iter, &stats);
+ FOREACH_OBJECT_BEGIN (view_layer, ob_iter) {
+ if (ob_iter->base_flag & BASE_VISIBLE_VIEWLAYER) {
+ if (ob_iter->mode == OB_MODE_EDIT) {
+ stats_object_edit(ob_iter, &stats);
+ stats.totobjsel++;
+ }
+ stats.totobj++;
+ }
}
- FOREACH_OBJECT_IN_MODE_END;
+ FOREACH_OBJECT_END;
}
else if (ob && (ob->mode & OB_MODE_POSE)) {
/* Pose Mode */
@@ -398,26 +405,98 @@ static void stats_update(Depsgraph *depsgraph, ViewLayer *view_layer)
*(view_layer->stats) = stats;
}
-static void stats_string(ViewLayer *view_layer)
+static const char *footer_string(ViewLayer *view_layer)
{
#define MAX_INFO_MEM_LEN 64
- SceneStats *stats = view_layer->stats;
- SceneStatsFmt stats_fmt;
- LayerCollection *layer_collection = view_layer->active_collection;
- Object *ob = OBACT(view_layer);
- Object *obedit = OBEDIT_FROM_OBACT(ob);
- eObjectMode object_mode = ob ? ob->mode : OB_MODE_OBJECT;
- uintptr_t mem_in_use, mmap_in_use;
char memstr[MAX_INFO_MEM_LEN];
char gpumemstr[MAX_INFO_MEM_LEN] = "";
char formatted_mem[15];
- char *s;
size_t ofs = 0;
- mem_in_use = MEM_get_memory_in_use();
- mmap_in_use = MEM_get_mapped_memory_in_use();
+ uintptr_t mem_in_use = MEM_get_memory_in_use();
+ uintptr_t mmap_in_use = MEM_get_mapped_memory_in_use();
+
+ /* get memory statistics */
+ BLI_str_format_byte_unit(formatted_mem, mem_in_use - mmap_in_use, false);
+ ofs = BLI_snprintf(memstr, MAX_INFO_MEM_LEN, TIP_("Mem: %s"), formatted_mem);
+
+ if (mmap_in_use) {
+ BLI_str_format_byte_unit(formatted_mem, mmap_in_use, false);
+ BLI_snprintf(memstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_(" (%s)"), formatted_mem);
+ }
+
+ if (GPU_mem_stats_supported()) {
+ int gpu_free_mem, gpu_tot_memory;
+
+ GPU_mem_stats_get(&gpu_tot_memory, &gpu_free_mem);
+
+ BLI_str_format_byte_unit(formatted_mem, gpu_free_mem, false);
+ ofs = BLI_snprintf(gpumemstr, MAX_INFO_MEM_LEN, TIP_(" | Free GPU Mem: %s"), formatted_mem);
+
+ if (gpu_tot_memory) {
+ BLI_str_format_byte_unit(formatted_mem, gpu_tot_memory, false);
+ BLI_snprintf(gpumemstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_("/%s"), formatted_mem);
+ }
+ }
+
+ BLI_snprintf(view_layer->footer_str,
+ sizeof(view_layer->footer_str),
+ "%s%s | %s",
+ memstr,
+ gpumemstr,
+ versionstr);
+
+ return view_layer->footer_str;
+
+#undef MAX_INFO_MEM_LEN
+}
+
+void ED_info_stats_clear(ViewLayer *view_layer)
+{
+ if (view_layer->stats) {
+ MEM_freeN(view_layer->stats);
+ view_layer->stats = NULL;
+ }
+}
+
+const char *ED_info_footer_string(ViewLayer *view_layer)
+{
+ return footer_string(view_layer);
+}
+
+static void stats_row(int col1,
+ const char *key,
+ int col2,
+ const char *value1,
+ const char *value2,
+ int *y,
+ int height)
+{
+ *y -= height;
+ BLF_draw_default(col1, *y, 0.0f, key, 128);
+ char values[128];
+ BLI_snprintf(values, sizeof(values), (value2) ? "%s / %s" : "%s", value1, value2);
+ BLF_draw_default(col2, *y, 0.0f, values, sizeof(values));
+}
+
+void ED_info_draw_stats(
+ Main *bmain, Scene *scene, ViewLayer *view_layer, int x, int *y, int height)
+{
+ /* Create stats if they don't already exist. */
+ if (!view_layer->stats) {
+ /* Do not not access dependency graph if interface is marked as locked. */
+ wmWindowManager *wm = bmain->wm.first;
+ if (wm->is_interface_locked) {
+ return;
+ }
+ Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true);
+ stats_update(depsgraph, view_layer);
+ }
- /* Generate formatted numbers */
+ SceneStats *stats = view_layer->stats;
+ SceneStatsFmt stats_fmt;
+
+ /* Generate formatted numbers. */
#define SCENE_STATS_FMT_INT(_id) BLI_str_format_uint64_grouped(stats_fmt._id, stats->_id)
SCENE_STATS_FMT_INT(totvert);
@@ -447,151 +526,94 @@ static void stats_string(ViewLayer *view_layer)
#undef SCENE_STATS_FMT_INT
- /* get memory statistics */
- BLI_str_format_byte_unit(formatted_mem, mem_in_use - mmap_in_use, false);
- ofs = BLI_snprintf(memstr, MAX_INFO_MEM_LEN, TIP_(" | Mem: %s"), formatted_mem);
-
- if (mmap_in_use) {
- BLI_str_format_byte_unit(formatted_mem, mmap_in_use, false);
- BLI_snprintf(memstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_(" (%s)"), formatted_mem);
+ Object *ob = OBACT(view_layer);
+ Object *obedit = OBEDIT_FROM_OBACT(ob);
+ eObjectMode object_mode = ob ? ob->mode : OB_MODE_OBJECT;
+ const int font_id = BLF_default();
+
+ UI_FontThemeColor(font_id, TH_TEXT_HI);
+ BLF_enable(font_id, BLF_SHADOW);
+ BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
+ BLF_shadow_offset(font_id, 1, -1);
+
+ /* Translated labels for each stat row. */
+ enum {
+ OBJ,
+ VERTS,
+ EDGES,
+ FACES,
+ TRIS,
+ BONES,
+ LAYERS,
+ FRAMES,
+ STROKES,
+ POINTS,
+ MAX_LABELS_COUNT
+ };
+ char labels[MAX_LABELS_COUNT][64];
+
+ STRNCPY(labels[OBJ], IFACE_("Objects"));
+ STRNCPY(labels[VERTS], IFACE_("Vertices"));
+ STRNCPY(labels[EDGES], IFACE_("Edges"));
+ STRNCPY(labels[FACES], IFACE_("Faces"));
+ STRNCPY(labels[TRIS], IFACE_("Triangles"));
+ STRNCPY(labels[BONES], IFACE_("Bones"));
+ STRNCPY(labels[LAYERS], IFACE_("Layers"));
+ STRNCPY(labels[FRAMES], IFACE_("Frames"));
+ STRNCPY(labels[STROKES], IFACE_("Strokes"));
+ STRNCPY(labels[POINTS], IFACE_("Points"));
+
+ int longest_label = 0;
+ int i;
+ for (i = 0; i < MAX_LABELS_COUNT; ++i) {
+ longest_label = max_ii(longest_label, BLF_width(font_id, labels[i], sizeof(labels[i])));
}
- if (GPU_mem_stats_supported()) {
- int gpu_free_mem, gpu_tot_memory;
-
- GPU_mem_stats_get(&gpu_tot_memory, &gpu_free_mem);
-
- BLI_str_format_byte_unit(formatted_mem, gpu_free_mem, false);
- ofs = BLI_snprintf(gpumemstr, MAX_INFO_MEM_LEN, TIP_(" | Free GPU Mem: %s"), formatted_mem);
-
- if (gpu_tot_memory) {
- BLI_str_format_byte_unit(formatted_mem, gpu_tot_memory, false);
- BLI_snprintf(gpumemstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_("/%s"), formatted_mem);
- }
- }
+ int col1 = x;
+ int col2 = x + longest_label + (0.5f * U.widget_unit);
- s = stats->infostr;
- ofs = 0;
+ /* Add some extra margin above this section. */
+ *y -= (0.6f * height);
if (object_mode == OB_MODE_OBJECT) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- "%s | ",
- BKE_collection_ui_name_get(layer_collection->collection));
- }
-
- if (ob) {
- ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, "%s | ", ob->id.name + 2);
+ stats_row(col1, labels[OBJ], col2, stats_fmt.totobjsel, stats_fmt.totobj, y, height);
}
if (obedit) {
- if (BKE_keyblock_from_object(obedit)) {
- ofs += BLI_strncpy_rlen(s + ofs, TIP_("(Key) "), MAX_INFO_LEN - ofs);
- }
-
if (obedit->type == OB_MESH) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s/%s | Edges:%s/%s | Faces:%s/%s | Tris:%s"),
- stats_fmt.totvertsel,
- stats_fmt.totvert,
- stats_fmt.totedgesel,
- stats_fmt.totedge,
- stats_fmt.totfacesel,
- stats_fmt.totface,
- stats_fmt.tottri);
+ stats_row(col1, labels[OBJ], col2, stats_fmt.totobjsel, stats_fmt.totobj, y, height);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
+ stats_row(col1, labels[EDGES], col2, stats_fmt.totedgesel, stats_fmt.totedge, y, height);
+ stats_row(col1, labels[FACES], col2, stats_fmt.totfacesel, stats_fmt.totface, y, height);
+ stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
}
else if (obedit->type == OB_ARMATURE) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s/%s | Bones:%s/%s"),
- stats_fmt.totvertsel,
- stats_fmt.totvert,
- stats_fmt.totbonesel,
- stats_fmt.totbone);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
+ stats_row(col1, labels[BONES], col2, stats_fmt.totbonesel, stats_fmt.totbone, y, height);
}
else {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s/%s"),
- stats_fmt.totvertsel,
- stats_fmt.totvert);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
}
-
- ofs += BLI_strncpy_rlen(s + ofs, memstr, MAX_INFO_LEN - ofs);
- ofs += BLI_strncpy_rlen(s + ofs, gpumemstr, MAX_INFO_LEN - ofs);
}
else if (ob && (object_mode & OB_MODE_POSE)) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Bones:%s/%s %s%s"),
- stats_fmt.totbonesel,
- stats_fmt.totbone,
- memstr,
- gpumemstr);
+ stats_row(col1, labels[BONES], col2, stats_fmt.totbonesel, stats_fmt.totbone, y, height);
}
else if ((ob) && (ob->type == OB_GPENCIL)) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Layers:%s | Frames:%s | Strokes:%s | Points:%s | Objects:%s/%s"),
- stats_fmt.totgplayer,
- stats_fmt.totgpframe,
- stats_fmt.totgpstroke,
- stats_fmt.totgppoint,
- stats_fmt.totobjsel,
- stats_fmt.totobj);
-
- ofs += BLI_strncpy_rlen(s + ofs, memstr, MAX_INFO_LEN - ofs);
- ofs += BLI_strncpy_rlen(s + ofs, gpumemstr, MAX_INFO_LEN - ofs);
+ stats_row(col1, labels[LAYERS], col2, stats_fmt.totgplayer, NULL, y, height);
+ stats_row(col1, labels[FRAMES], col2, stats_fmt.totgpframe, NULL, y, height);
+ stats_row(col1, labels[STROKES], col2, stats_fmt.totgpstroke, NULL, y, height);
+ stats_row(col1, labels[POINTS], col2, stats_fmt.totgppoint, NULL, y, height);
}
else if (stats_is_object_dynamic_topology_sculpt(ob, object_mode)) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s | Tris:%s%s"),
- stats_fmt.totvert,
- stats_fmt.tottri,
- gpumemstr);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvert, NULL, y, height);
+ stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
}
else {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s | Faces:%s | Tris:%s | Objects:%s/%s%s%s"),
- stats_fmt.totvert,
- stats_fmt.totface,
- stats_fmt.tottri,
- stats_fmt.totobjsel,
- stats_fmt.totobj,
- memstr,
- gpumemstr);
- }
-
- ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, " | %s", versionstr);
-#undef MAX_INFO_MEM_LEN
-}
-
-#undef MAX_INFO_LEN
-
-void ED_info_stats_clear(ViewLayer *view_layer)
-{
- if (view_layer->stats) {
- MEM_freeN(view_layer->stats);
- view_layer->stats = NULL;
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvert, NULL, y, height);
+ stats_row(col1, labels[EDGES], col2, stats_fmt.totedge, NULL, y, height);
+ stats_row(col1, labels[FACES], col2, stats_fmt.totface, NULL, y, height);
+ stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
}
-}
-const char *ED_info_stats_string(Main *bmain, Scene *scene, ViewLayer *view_layer)
-{
- /* Looping through dependency graph when interface is locked is not safe.
- * The interface is marked as locked when jobs wants to modify the
- * dependency graph. */
- wmWindowManager *wm = bmain->wm.first;
- if (wm->is_interface_locked) {
- return "";
- }
- Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true);
- if (!view_layer->stats) {
- stats_update(depsgraph, view_layer);
- }
- stats_string(view_layer);
- return view_layer->stats->infostr;
+ BLF_disable(font_id, BLF_SHADOW);
}
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index 218e2be0362..307b6d9bc21 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -143,7 +143,8 @@ bool nla_panel_context(const bContext *C,
case ANIMTYPE_PALETTE:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* for these channels, we only do AnimData */
if (ale->adt && adt_ptr) {
ID *id;
@@ -354,7 +355,7 @@ static void nla_panel_properties(const bContext *C, Panel *panel)
{
PointerRNA strip_ptr;
uiLayout *layout = panel->layout;
- uiLayout *column;
+ uiLayout *column, *row;
uiBlock *block;
short showEvalProps = 1;
@@ -401,20 +402,19 @@ static void nla_panel_properties(const bContext *C, Panel *panel)
uiItemR(column, &strip_ptr, "blend_in", 0, IFACE_("Blend In"), ICON_NONE);
uiItemR(column, &strip_ptr, "blend_out", 0, IFACE_("Out"), ICON_NONE);
- column = uiLayoutColumn(layout, true);
- uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "use_animated_influence") == false);
- uiItemR(column, &strip_ptr, "use_auto_blend", 0, NULL, ICON_NONE); // XXX as toggle?
-
- uiItemS(layout);
+ row = uiLayoutRow(column, true);
+ uiLayoutSetActive(row, RNA_boolean_get(&strip_ptr, "use_animated_influence") == false);
+ uiItemR(row, &strip_ptr, "use_auto_blend", 0, NULL, ICON_NONE); // XXX as toggle?
/* settings */
- column = uiLayoutColumn(layout, true);
- uiLayoutSetActive(column,
+ column = uiLayoutColumnWithHeading(layout, true, "Playback");
+ row = uiLayoutRow(column, true);
+ uiLayoutSetActive(row,
!(RNA_boolean_get(&strip_ptr, "use_animated_influence") ||
RNA_boolean_get(&strip_ptr, "use_animated_time")));
- uiItemR(column, &strip_ptr, "use_reverse", 0, NULL, ICON_NONE);
+ uiItemR(row, &strip_ptr, "use_reverse", 0, NULL, ICON_NONE);
- uiItemR(layout, &strip_ptr, "use_animated_time_cyclic", 0, NULL, ICON_NONE);
+ uiItemR(column, &strip_ptr, "use_animated_time_cyclic", 0, NULL, ICON_NONE);
}
}
@@ -442,15 +442,12 @@ static void nla_panel_actclip(const bContext *C, Panel *panel)
uiItemR(row, &strip_ptr, "action", 0, NULL, ICON_ACTION);
/* action extents */
- // XXX custom names were used here (to avoid the prefixes)... probably not necessary in future?
column = uiLayoutColumn(layout, true);
uiItemR(column, &strip_ptr, "action_frame_start", 0, IFACE_("Frame Start"), ICON_NONE);
uiItemR(column, &strip_ptr, "action_frame_end", 0, IFACE_("End"), ICON_NONE);
- /* XXX: this layout may actually be too abstract and confusing,
- * and may be better using standard column layout. */
- row = uiLayoutRow(layout, false);
- uiItemR(row, &strip_ptr, "use_sync_length", 0, IFACE_("Sync Length"), ICON_NONE);
+ row = uiLayoutRowWithHeading(layout, false, "Sync Length");
+ uiItemR(row, &strip_ptr, "use_sync_length", 0, "", ICON_NONE);
uiItemO(row, IFACE_("Now"), ICON_FILE_REFRESH, "NLA_OT_action_sync_length");
/* action usage */
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index 5adcec8a5d7..d399ea47d7e 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -193,7 +193,8 @@ static int mouse_nla_channels(
case ANIMTYPE_PALETTE:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* sanity checking... */
if (ale->adt) {
/* select/deselect */
diff --git a/source/blender/editors/space_node/CMakeLists.txt b/source/blender/editors/space_node/CMakeLists.txt
index f8c30f9a688..4e21cdc9d16 100644
--- a/source/blender/editors/space_node/CMakeLists.txt
+++ b/source/blender/editors/space_node/CMakeLists.txt
@@ -75,6 +75,10 @@ if(WITH_OPENIMAGEDENOISE)
add_definitions(-DWITH_OPENIMAGEDENOISE)
endif()
+if (WITH_NEW_SIMULATION_TYPE)
+ add_definitions(-DWITH_NEW_SIMULATION_TYPE)
+endif()
+
add_definitions(${GL_DEFINITIONS})
blender_add_lib(bf_editor_space_node "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index e5ca2efb26f..44003a5b9bc 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -69,9 +69,13 @@
#include "NOD_composite.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_texture.h"
#include "node_intern.h" /* own include */
+/* Default flags for uiItemR(). Name is kept short since this is used a lot in this file. */
+#define DEFAULT_FLAGS UI_ITEM_R_SPLIT_EMPTY_NAME
+
/* ****************** SOCKET BUTTON DRAW FUNCTIONS ***************** */
static void node_socket_button_label(bContext *UNUSED(C),
@@ -93,7 +97,7 @@ static void node_buts_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *p
PointerRNA sockptr;
RNA_pointer_create(ptr->owner_id, &RNA_NodeSocket, output, &sockptr);
- uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(layout, &sockptr, "default_value", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_buts_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -107,7 +111,7 @@ static void node_buts_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr
col = uiLayoutColumn(layout, false);
uiTemplateColorPicker(col, &sockptr, "default_value", 1, 0, 0, 0);
- uiItemR(col, &sockptr, "default_value", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(col, &sockptr, "default_value", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
}
static void node_buts_mix_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -118,12 +122,12 @@ static void node_buts_mix_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA
col = uiLayoutColumn(layout, false);
row = uiLayoutRow(col, true);
- uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "blend_type", DEFAULT_FLAGS, "", ICON_NONE);
if (ELEM(ntree->type, NTREE_COMPOSIT, NTREE_TEXTURE)) {
- uiItemR(row, ptr, "use_alpha", 0, "", ICON_IMAGE_RGB_ALPHA);
+ uiItemR(row, ptr, "use_alpha", DEFAULT_FLAGS, "", ICON_IMAGE_RGB_ALPHA);
}
- uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -145,8 +149,8 @@ static void node_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *pt
uiTemplateCurveMapping(layout, ptr, "curve", 's', false, false, false, false);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "frame_start", 0, IFACE_("Sta"), ICON_NONE);
- uiItemR(row, ptr, "frame_end", 0, IFACE_("End"), ICON_NONE);
+ uiItemR(row, ptr, "frame_start", DEFAULT_FLAGS, IFACE_("Sta"), ICON_NONE);
+ uiItemR(row, ptr, "frame_end", DEFAULT_FLAGS, IFACE_("End"), ICON_NONE);
}
static void node_buts_colorramp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -196,7 +200,7 @@ static void node_buts_normal(uiLayout *layout, bContext *UNUSED(C), PointerRNA *
PointerRNA sockptr;
RNA_pointer_create(ptr->owner_id, &RNA_NodeSocket, output, &sockptr);
- uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(layout, &sockptr, "default_value", DEFAULT_FLAGS, "", ICON_NONE);
}
#if 0 /* not used in 2.5x yet */
@@ -242,33 +246,33 @@ static void node_buts_texture(uiLayout *layout, bContext *UNUSED(C), PointerRNA
short multi = (node->id && ((Tex *)node->id)->use_nodes && (node->type != CMP_NODE_TEXTURE) &&
(node->type != TEX_NODE_TEXTURE));
- uiItemR(layout, ptr, "texture", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "texture", DEFAULT_FLAGS, "", ICON_NONE);
if (multi) {
/* Number Drawing not optimal here, better have a list*/
- uiItemR(layout, ptr, "node_output", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "node_output", DEFAULT_FLAGS, "", ICON_NONE);
}
}
static void node_shader_buts_clamp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "clamp_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "clamp_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "interpolation_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "interpolation_type", DEFAULT_FLAGS, "", ICON_NONE);
if (!ELEM(RNA_enum_get(ptr, "interpolation_type"),
NODE_MAP_RANGE_SMOOTHSTEP,
NODE_MAP_RANGE_SMOOTHERSTEP)) {
- uiItemR(layout, ptr, "clamp", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
static void node_buts_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "use_clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static int node_resize_area_default(bNode *node, int x, int y)
@@ -534,9 +538,9 @@ static int node_resize_area_frame(bNode *node, int x, int y)
static void node_buts_frame_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "label_size", 0, IFACE_("Label Size"), ICON_NONE);
- uiItemR(layout, ptr, "shrink", 0, IFACE_("Shrink"), ICON_NONE);
- uiItemR(layout, ptr, "text", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "label_size", DEFAULT_FLAGS, IFACE_("Label Size"), ICON_NONE);
+ uiItemR(layout, ptr, "shrink", DEFAULT_FLAGS, IFACE_("Shrink"), ICON_NONE);
+ uiItemR(layout, ptr, "text", DEFAULT_FLAGS, NULL, ICON_NONE);
}
#define NODE_REROUTE_SIZE 8.0f
@@ -697,7 +701,7 @@ static void node_buts_image_user(uiLayout *layout,
col = uiLayoutColumn(layout, false);
- uiItemR(col, imaptr, "source", 0, "", ICON_NONE);
+ uiItemR(col, imaptr, "source", DEFAULT_FLAGS, "", ICON_NONE);
source = RNA_enum_get(imaptr, "source");
@@ -716,23 +720,23 @@ static void node_buts_image_user(uiLayout *layout,
if (ELEM(source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "frame_duration", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "frame_start", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "frame_offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_cyclic", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_auto_refresh", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "frame_duration", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "frame_start", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "frame_offset", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_cyclic", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_auto_refresh", DEFAULT_FLAGS, NULL, ICON_NONE);
}
if (compositor && RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER &&
RNA_boolean_get(ptr, "has_layers")) {
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "layer", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "layer", DEFAULT_FLAGS, NULL, ICON_NONE);
}
uiLayout *split = uiLayoutSplit(layout, 0.5f, true);
PointerRNA colorspace_settings_ptr = RNA_pointer_get(imaptr, "colorspace_settings");
uiItemL(split, IFACE_("Color Space"), ICON_NONE);
- uiItemR(split, &colorspace_settings_ptr, "name", 0, "", ICON_NONE);
+ uiItemR(split, &colorspace_settings_ptr, "name", DEFAULT_FLAGS, "", ICON_NONE);
/* Avoid losing changes image is painted. */
if (BKE_image_is_dirty(imaptr->data)) {
@@ -742,35 +746,35 @@ static void node_buts_image_user(uiLayout *layout,
static void node_shader_buts_mapping(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "vector_type", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "vector_type", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_vector_rotate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "rotation_type", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "invert", 0, NULL, 0);
+ uiItemR(layout, ptr, "rotation_type", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "invert", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_vect_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_vect_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "vector_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(layout, ptr, "convert_from", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "convert_to", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "vector_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "convert_from", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "convert_to", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_attribute(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "attribute_name", 0, IFACE_("Name"), ICON_NONE);
+ uiItemR(layout, ptr, "attribute_name", DEFAULT_FLAGS, IFACE_("Name"), ICON_NONE);
}
static void node_shader_buts_wireframe(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_pixel_size", 0, NULL, 0);
+ uiItemR(layout, ptr, "use_pixel_size", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -789,14 +793,14 @@ static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA
UI_TEMPLATE_ID_FILTER_ALL,
false,
NULL);
- uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "projection", DEFAULT_FLAGS, "", ICON_NONE);
if (RNA_enum_get(ptr, "projection") == SHD_PROJ_BOX) {
- uiItemR(layout, ptr, "projection_blend", 0, "Blend", ICON_NONE);
+ uiItemR(layout, ptr, "projection_blend", DEFAULT_FLAGS, "Blend", ICON_NONE);
}
- uiItemR(layout, ptr, "extension", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "extension", DEFAULT_FLAGS, "", ICON_NONE);
/* note: image user properties used directly here, unlike compositor image node,
* which redefines them in the node struct RNA to get proper updates.
@@ -827,8 +831,8 @@ static void node_shader_buts_tex_environment(uiLayout *layout, bContext *C, Poin
false,
NULL);
- uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "projection", DEFAULT_FLAGS, "", ICON_NONE);
node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr, false);
}
@@ -838,29 +842,29 @@ static void node_shader_buts_tex_environment_ex(uiLayout *layout, bContext *C, P
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 0);
- uiItemR(layout, ptr, "interpolation", 0, IFACE_("Interpolation"), ICON_NONE);
- uiItemR(layout, ptr, "projection", 0, IFACE_("Projection"), ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, IFACE_("Interpolation"), ICON_NONE);
+ uiItemR(layout, ptr, "projection", DEFAULT_FLAGS, IFACE_("Projection"), ICON_NONE);
}
static void node_shader_buts_tex_sky(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "sky_type", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "sun_direction", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "turbidity", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "sky_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "sun_direction", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "turbidity", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "sky_type") == SHD_SKY_NEW) {
- uiItemR(layout, ptr, "ground_albedo", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "ground_albedo", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
static void node_shader_buts_tex_gradient(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "gradient_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "gradient_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_tex_magic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "turbulence_depth", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "turbulence_depth", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_tex_brick(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -868,48 +872,48 @@ static void node_shader_buts_tex_brick(uiLayout *layout, bContext *UNUSED(C), Po
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
- uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ uiItemR(col, ptr, "offset", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
+ uiItemR(col, ptr, "offset_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
- uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ uiItemR(col, ptr, "squash", DEFAULT_FLAGS, IFACE_("Squash"), ICON_NONE);
+ uiItemR(col, ptr, "squash_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
}
static void node_shader_buts_tex_wave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "wave_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "wave_type", DEFAULT_FLAGS, "", ICON_NONE);
int type = RNA_enum_get(ptr, "wave_type");
if (type == SHD_WAVE_BANDS) {
- uiItemR(layout, ptr, "bands_direction", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "bands_direction", DEFAULT_FLAGS, "", ICON_NONE);
}
else { /* SHD_WAVE_RINGS */
- uiItemR(layout, ptr, "rings_direction", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "rings_direction", DEFAULT_FLAGS, "", ICON_NONE);
}
- uiItemR(layout, ptr, "wave_profile", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "wave_profile", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_tex_musgrave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "musgrave_dimensions", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "musgrave_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "musgrave_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "musgrave_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_tex_voronoi(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "voronoi_dimensions", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "feature", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "voronoi_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "feature", DEFAULT_FLAGS, "", ICON_NONE);
int feature = RNA_enum_get(ptr, "feature");
if (!ELEM(feature, SHD_VORONOI_DISTANCE_TO_EDGE, SHD_VORONOI_N_SPHERE_RADIUS) &&
RNA_enum_get(ptr, "voronoi_dimensions") != 1) {
- uiItemR(layout, ptr, "distance", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distance", DEFAULT_FLAGS, "", ICON_NONE);
}
}
static void node_shader_buts_tex_noise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "noise_dimensions", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "noise_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_tex_pointdensity(uiLayout *layout,
@@ -925,7 +929,7 @@ static void node_shader_buts_tex_pointdensity(uiLayout *layout,
RNA_id_pointer_create(ob ? (ID *)ob->data : NULL, &obdata_ptr);
uiItemR(layout, ptr, "point_source", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(layout, ptr, "object", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "object", DEFAULT_FLAGS, NULL, ICON_NONE);
if (node->id && shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
PointerRNA dataptr;
@@ -933,15 +937,15 @@ static void node_shader_buts_tex_pointdensity(uiLayout *layout,
uiItemPointerR(layout, ptr, "particle_system", &dataptr, "particle_systems", NULL, ICON_NONE);
}
- uiItemR(layout, ptr, "space", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "radius", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "interpolation", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "resolution", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "space", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "radius", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "resolution", DEFAULT_FLAGS, NULL, ICON_NONE);
if (shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
- uiItemR(layout, ptr, "particle_color_source", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "particle_color_source", DEFAULT_FLAGS, NULL, ICON_NONE);
}
else {
- uiItemR(layout, ptr, "vertex_color_source", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "vertex_color_source", DEFAULT_FLAGS, NULL, ICON_NONE);
if (shader_point_density->ob_color_source == SHD_POINTDENSITY_COLOR_VERTWEIGHT) {
if (ob_ptr.data) {
uiItemPointerR(
@@ -959,18 +963,18 @@ static void node_shader_buts_tex_pointdensity(uiLayout *layout,
static void node_shader_buts_tex_coord(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "object", 0, NULL, 0);
- uiItemR(layout, ptr, "from_instancer", 0, NULL, 0);
+ uiItemR(layout, ptr, "object", DEFAULT_FLAGS, NULL, 0);
+ uiItemR(layout, ptr, "from_instancer", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_bump(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "invert", 0, NULL, 0);
+ uiItemR(layout, ptr, "invert", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_uvmap(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiItemR(layout, ptr, "from_instancer", 0, NULL, 0);
+ uiItemR(layout, ptr, "from_instancer", DEFAULT_FLAGS, NULL, 0);
if (!RNA_boolean_get(ptr, "from_instancer")) {
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
@@ -996,12 +1000,12 @@ static void node_shader_buts_vertex_color(uiLayout *layout, bContext *C, Pointer
static void node_shader_buts_uvalongstroke(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_tips", 0, NULL, 0);
+ uiItemR(layout, ptr, "use_tips", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_normal_map(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiItemR(layout, ptr, "space", 0, "", 0);
+ uiItemR(layout, ptr, "space", DEFAULT_FLAGS, "", 0);
if (RNA_enum_get(ptr, "space") == SHD_SPACE_TANGENT) {
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
@@ -1011,14 +1015,14 @@ static void node_shader_buts_normal_map(uiLayout *layout, bContext *C, PointerRN
uiItemPointerR(layout, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
}
else {
- uiItemR(layout, ptr, "uv_map", 0, "", 0);
+ uiItemR(layout, ptr, "uv_map", DEFAULT_FLAGS, "", 0);
}
}
}
static void node_shader_buts_displacement(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "space", 0, "", 0);
+ uiItemR(layout, ptr, "space", DEFAULT_FLAGS, "", 0);
}
static void node_shader_buts_tangent(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -1027,7 +1031,7 @@ static void node_shader_buts_tangent(uiLayout *layout, bContext *C, PointerRNA *
split = uiLayoutSplit(layout, 0.0f, false);
- uiItemR(split, ptr, "direction_type", 0, "", 0);
+ uiItemR(split, ptr, "direction_type", DEFAULT_FLAGS, "", 0);
row = uiLayoutRow(split, false);
@@ -1039,50 +1043,50 @@ static void node_shader_buts_tangent(uiLayout *layout, bContext *C, PointerRNA *
uiItemPointerR(row, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
}
else {
- uiItemR(row, ptr, "uv_map", 0, "", 0);
+ uiItemR(row, ptr, "uv_map", DEFAULT_FLAGS, "", 0);
}
}
else {
- uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, 0);
+ uiItemR(row, ptr, "axis", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, 0);
}
}
static void node_shader_buts_glossy(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distribution", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_principled(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "subsurface_method", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distribution", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "subsurface_method", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_anisotropic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distribution", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_subsurface(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "falloff", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "falloff", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_toon(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "component", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_hair(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "component", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_principled_hair(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
- uiItemR(layout, ptr, "parametrization", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "parametrization", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_ies(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1090,15 +1094,15 @@ static void node_shader_buts_ies(uiLayout *layout, bContext *UNUSED(C), PointerR
uiLayout *row;
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "mode", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
if (RNA_enum_get(ptr, "mode") == NODE_IES_INTERNAL) {
- uiItemR(row, ptr, "ies", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "ies", DEFAULT_FLAGS, "", ICON_NONE);
}
else {
- uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "filepath", DEFAULT_FLAGS, "", ICON_NONE);
}
}
@@ -1107,15 +1111,15 @@ static void node_shader_buts_script(uiLayout *layout, bContext *UNUSED(C), Point
uiLayout *row;
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "mode", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_INTERNAL) {
- uiItemR(row, ptr, "script", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "script", DEFAULT_FLAGS, "", ICON_NONE);
}
else {
- uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "filepath", DEFAULT_FLAGS, "", ICON_NONE);
}
uiItemO(row, "", ICON_FILE_REFRESH, "node.shader_script_update");
@@ -1129,14 +1133,14 @@ static void node_shader_buts_script_ex(uiLayout *layout, bContext *C, PointerRNA
#if 0 /* not implemented yet */
if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_EXTERNAL) {
- uiItemR(layout, ptr, "use_auto_update", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_auto_update", DEFAULT_FLAGS, NULL, ICON_NONE);
}
#endif
}
static void node_buts_output_shader(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "target", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "target", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_buts_output_linestyle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1145,32 +1149,32 @@ static void node_buts_output_linestyle(uiLayout *layout, bContext *UNUSED(C), Po
col = uiLayoutColumn(layout, false);
row = uiLayoutRow(col, true);
- uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
- uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "blend_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, ptr, "use_clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_bevel(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "samples", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_ambient_occlusion(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
- uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "inside", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "only_local", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "samples", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "inside", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "only_local", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_white_noise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "noise_dimensions", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "noise_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_output_aov(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "name", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "name", DEFAULT_FLAGS, NULL, ICON_NONE);
}
/* only once called */
@@ -1355,10 +1359,10 @@ static void node_buts_image_views(uiLayout *layout,
if (RNA_boolean_get(ptr, "has_views")) {
if (RNA_enum_get(ptr, "view") == 0) {
- uiItemR(col, ptr, "view", 0, NULL, ICON_CAMERA_STEREO);
+ uiItemR(col, ptr, "view", DEFAULT_FLAGS, NULL, ICON_CAMERA_STEREO);
}
else {
- uiItemR(col, ptr, "view", 0, NULL, ICON_SCENE);
+ uiItemR(col, ptr, "view", DEFAULT_FLAGS, NULL, ICON_SCENE);
}
}
}
@@ -1419,7 +1423,7 @@ static void node_composit_buts_viewlayers(uiLayout *layout, bContext *C, Pointer
col = uiLayoutColumn(layout, false);
row = uiLayoutRow(col, true);
- uiItemR(row, ptr, "layer", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "layer", DEFAULT_FLAGS, "", ICON_NONE);
prop = RNA_struct_find_property(ptr, "layer");
if (!(RNA_property_enum_identifier(
@@ -1446,56 +1450,56 @@ static void node_composit_buts_blur(uiLayout *layout, bContext *UNUSED(C), Point
filter = RNA_enum_get(ptr, "filter_type");
reference = RNA_boolean_get(ptr, "use_variable_size");
- uiItemR(col, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
if (filter != R_FILTER_FAST_GAUSS) {
- uiItemR(col, ptr, "use_variable_size", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_variable_size", DEFAULT_FLAGS, NULL, ICON_NONE);
if (!reference) {
- uiItemR(col, ptr, "use_bokeh", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_bokeh", DEFAULT_FLAGS, NULL, ICON_NONE);
}
- uiItemR(col, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_gamma_correction", DEFAULT_FLAGS, NULL, ICON_NONE);
}
- uiItemR(col, ptr, "use_relative", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_relative", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_boolean_get(ptr, "use_relative")) {
uiItemL(col, IFACE_("Aspect Correction"), ICON_NONE);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "aspect_correction", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "aspect_correction", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "factor_x", 0, IFACE_("X"), ICON_NONE);
- uiItemR(col, ptr, "factor_y", 0, IFACE_("Y"), ICON_NONE);
+ uiItemR(col, ptr, "factor_x", DEFAULT_FLAGS, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "factor_y", DEFAULT_FLAGS, IFACE_("Y"), ICON_NONE);
}
else {
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "size_x", 0, IFACE_("X"), ICON_NONE);
- uiItemR(col, ptr, "size_y", 0, IFACE_("Y"), ICON_NONE);
+ uiItemR(col, ptr, "size_x", DEFAULT_FLAGS, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "size_y", DEFAULT_FLAGS, IFACE_("Y"), ICON_NONE);
}
- uiItemR(col, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_extended_bounds", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_dblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *col;
- uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_wrap", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "iterations", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_wrap", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
uiItemL(col, IFACE_("Center:"), ICON_NONE);
- uiItemR(col, ptr, "center_x", 0, IFACE_("X"), ICON_NONE);
- uiItemR(col, ptr, "center_y", 0, IFACE_("Y"), ICON_NONE);
+ uiItemR(col, ptr, "center_x", DEFAULT_FLAGS, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "center_y", DEFAULT_FLAGS, IFACE_("Y"), ICON_NONE);
uiItemS(layout);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "distance", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "distance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "angle", DEFAULT_FLAGS, NULL, ICON_NONE);
uiItemS(layout);
- uiItemR(layout, ptr, "spin", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "zoom", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "spin", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "zoom", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_bilateralblur(uiLayout *layout,
@@ -1505,9 +1509,9 @@ static void node_composit_buts_bilateralblur(uiLayout *layout,
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "iterations", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "sigma_color", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "sigma_space", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "iterations", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "sigma_color", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "sigma_space", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_defocus(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -1516,60 +1520,60 @@ static void node_composit_buts_defocus(uiLayout *layout, bContext *C, PointerRNA
col = uiLayoutColumn(layout, false);
uiItemL(col, IFACE_("Bokeh Type:"), ICON_NONE);
- uiItemR(col, ptr, "bokeh", 0, "", ICON_NONE);
- uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "bokeh", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, ptr, "angle", DEFAULT_FLAGS, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_gamma_correction", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer") == true);
- uiItemR(col, ptr, "f_stop", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "f_stop", DEFAULT_FLAGS, NULL, ICON_NONE);
- uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "blur_max", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "threshold", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "use_preview", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_preview", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "use_zbuffer", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_zbuffer", DEFAULT_FLAGS, NULL, ICON_NONE);
sub = uiLayoutColumn(col, false);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer") == false);
- uiItemR(sub, ptr, "z_scale", 0, NULL, ICON_NONE);
+ uiItemR(sub, ptr, "z_scale", DEFAULT_FLAGS, NULL, ICON_NONE);
}
/* qdn: glare node */
static void node_composit_buts_glare(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "glare_type", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "quality", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "glare_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "quality", DEFAULT_FLAGS, "", ICON_NONE);
if (RNA_enum_get(ptr, "glare_type") != 1) {
- uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "iterations", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "glare_type") != 0) {
- uiItemR(layout, ptr, "color_modulation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "color_modulation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
}
- uiItemR(layout, ptr, "mix", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mix", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "threshold", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "glare_type") == 2) {
- uiItemR(layout, ptr, "streaks", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "angle_offset", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "streaks", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "angle_offset", DEFAULT_FLAGS, NULL, ICON_NONE);
}
if (RNA_enum_get(ptr, "glare_type") == 0 || RNA_enum_get(ptr, "glare_type") == 2) {
- uiItemR(layout, ptr, "fade", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "fade", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "glare_type") == 0) {
- uiItemR(layout, ptr, "use_rotate_45", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_rotate_45", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
if (RNA_enum_get(ptr, "glare_type") == 1) {
- uiItemR(layout, ptr, "size", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "size", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -1578,17 +1582,17 @@ static void node_composit_buts_tonemap(uiLayout *layout, bContext *UNUSED(C), Po
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "tonemap_type", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "tonemap_type", DEFAULT_FLAGS, "", ICON_NONE);
if (RNA_enum_get(ptr, "tonemap_type") == 0) {
- uiItemR(col, ptr, "key", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "gamma", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "key", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "offset", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "gamma", DEFAULT_FLAGS, NULL, ICON_NONE);
}
else {
- uiItemR(col, ptr, "intensity", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "adaptation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "correction", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "intensity", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "adaptation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "correction", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
}
@@ -1597,12 +1601,12 @@ static void node_composit_buts_lensdist(uiLayout *layout, bContext *UNUSED(C), P
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "use_projector", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_projector", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(col, false);
uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_projector") == false);
- uiItemR(col, ptr, "use_jitter", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_fit", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_jitter", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_fit", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_vecblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1610,46 +1614,46 @@ static void node_composit_buts_vecblur(uiLayout *layout, bContext *UNUSED(C), Po
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "samples", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "factor", 0, IFACE_("Blur"), ICON_NONE);
+ uiItemR(col, ptr, "samples", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "factor", DEFAULT_FLAGS, IFACE_("Blur"), ICON_NONE);
col = uiLayoutColumn(layout, true);
uiItemL(col, IFACE_("Speed:"), ICON_NONE);
- uiItemR(col, ptr, "speed_min", 0, IFACE_("Min"), ICON_NONE);
- uiItemR(col, ptr, "speed_max", 0, IFACE_("Max"), ICON_NONE);
+ uiItemR(col, ptr, "speed_min", DEFAULT_FLAGS, IFACE_("Min"), ICON_NONE);
+ uiItemR(col, ptr, "speed_max", DEFAULT_FLAGS, IFACE_("Max"), ICON_NONE);
- uiItemR(layout, ptr, "use_curved", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_curved", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_filter(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_flip(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "axis", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "axis", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_crop(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *col;
- uiItemR(layout, ptr, "use_crop_size", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "relative", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_crop_size", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "relative", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
if (RNA_boolean_get(ptr, "relative")) {
- uiItemR(col, ptr, "rel_min_x", 0, IFACE_("Left"), ICON_NONE);
- uiItemR(col, ptr, "rel_max_x", 0, IFACE_("Right"), ICON_NONE);
- uiItemR(col, ptr, "rel_min_y", 0, IFACE_("Up"), ICON_NONE);
- uiItemR(col, ptr, "rel_max_y", 0, IFACE_("Down"), ICON_NONE);
+ uiItemR(col, ptr, "rel_min_x", DEFAULT_FLAGS, IFACE_("Left"), ICON_NONE);
+ uiItemR(col, ptr, "rel_max_x", DEFAULT_FLAGS, IFACE_("Right"), ICON_NONE);
+ uiItemR(col, ptr, "rel_min_y", DEFAULT_FLAGS, IFACE_("Up"), ICON_NONE);
+ uiItemR(col, ptr, "rel_max_y", DEFAULT_FLAGS, IFACE_("Down"), ICON_NONE);
}
else {
- uiItemR(col, ptr, "min_x", 0, IFACE_("Left"), ICON_NONE);
- uiItemR(col, ptr, "max_x", 0, IFACE_("Right"), ICON_NONE);
- uiItemR(col, ptr, "min_y", 0, IFACE_("Up"), ICON_NONE);
- uiItemR(col, ptr, "max_y", 0, IFACE_("Down"), ICON_NONE);
+ uiItemR(col, ptr, "min_x", DEFAULT_FLAGS, IFACE_("Left"), ICON_NONE);
+ uiItemR(col, ptr, "max_x", DEFAULT_FLAGS, IFACE_("Right"), ICON_NONE);
+ uiItemR(col, ptr, "min_y", DEFAULT_FLAGS, IFACE_("Up"), ICON_NONE);
+ uiItemR(col, ptr, "max_y", DEFAULT_FLAGS, IFACE_("Down"), ICON_NONE);
}
}
@@ -1659,8 +1663,8 @@ static void node_composit_buts_splitviewer(uiLayout *layout, bContext *UNUSED(C)
col = uiLayoutColumn(layout, false);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, ptr, "factor", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "axis", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(col, ptr, "factor", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_double_edge_mask(uiLayout *layout,
@@ -1672,9 +1676,9 @@ static void node_composit_buts_double_edge_mask(uiLayout *layout,
col = uiLayoutColumn(layout, false);
uiItemL(col, IFACE_("Inner Edge:"), ICON_NONE);
- uiItemR(col, ptr, "inner_mode", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "inner_mode", DEFAULT_FLAGS, "", ICON_NONE);
uiItemL(col, IFACE_("Buffer Edge:"), ICON_NONE);
- uiItemR(col, ptr, "edge_mode", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "edge_mode", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1682,7 +1686,7 @@ static void node_composit_buts_map_range(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1690,20 +1694,20 @@ static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C),
uiLayout *sub, *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "size", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "offset", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "size", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_min", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_min", DEFAULT_FLAGS, NULL, ICON_NONE);
sub = uiLayoutColumn(col, false);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
- uiItemR(sub, ptr, "min", 0, "", ICON_NONE);
+ uiItemR(sub, ptr, "min", DEFAULT_FLAGS, "", ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_max", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_max", DEFAULT_FLAGS, NULL, ICON_NONE);
sub = uiLayoutColumn(col, false);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
- uiItemR(sub, ptr, "max", 0, "", ICON_NONE);
+ uiItemR(sub, ptr, "max", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_alphaover(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1711,8 +1715,8 @@ static void node_composit_buts_alphaover(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_premultiply", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "premul", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_premultiply", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "premul", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_zcombine(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1720,27 +1724,27 @@ static void node_composit_buts_zcombine(uiLayout *layout, bContext *UNUSED(C), P
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_alpha", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_antialias_z", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_antialias_z", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_dilateerode(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "distance", DEFAULT_FLAGS, NULL, ICON_NONE);
switch (RNA_enum_get(ptr, "mode")) {
case CMP_NODE_DILATEERODE_DISTANCE_THRESH:
- uiItemR(layout, ptr, "edge", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "edge", DEFAULT_FLAGS, NULL, ICON_NONE);
break;
case CMP_NODE_DILATEERODE_DISTANCE_FEATHER:
- uiItemR(layout, ptr, "falloff", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "falloff", DEFAULT_FLAGS, NULL, ICON_NONE);
break;
}
}
static void node_composit_buts_inpaint(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "distance", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_despeckle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1748,8 +1752,8 @@ static void node_composit_buts_despeckle(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "threshold_neighbor", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "threshold", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "threshold_neighbor", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1757,8 +1761,8 @@ static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "tolerance", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "falloff", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_distance_matte(uiLayout *layout,
@@ -1771,10 +1775,10 @@ static void node_composit_buts_distance_matte(uiLayout *layout,
uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "tolerance", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "falloff", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1783,23 +1787,23 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C)
uiItemL(layout, IFACE_("Despill Channel:"), ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_method", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "limit_method") == 0) {
uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "limit_channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
- uiItemR(col, ptr, "ratio", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_unspill", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "ratio", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_unspill", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_boolean_get(ptr, "use_unspill") == true) {
- uiItemR(col, ptr, "unspill_red", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "unspill_green", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "unspill_blue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "unspill_red", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "unspill_green", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "unspill_blue", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
}
@@ -1808,12 +1812,12 @@ static void node_composit_buts_chroma_matte(uiLayout *layout, bContext *UNUSED(C
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "tolerance", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "tolerance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "threshold", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
/*uiItemR(col, ptr, "lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now */
- uiItemR(col, ptr, "gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
/*uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now*/
}
@@ -1822,9 +1826,9 @@ static void node_composit_buts_color_matte(uiLayout *layout, bContext *UNUSED(C)
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "color_hue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "color_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "color_value", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "color_hue", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "color_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "color_value", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_channel_matte(uiLayout *layout,
@@ -1835,24 +1839,24 @@ static void node_composit_buts_channel_matte(uiLayout *layout,
uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "color_space", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "color_space", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiItemL(col, IFACE_("Key Channel:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "matte_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "matte_channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_method", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "limit_method") == 0) {
uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "limit_channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
- uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_max", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_min", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_luma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1860,19 +1864,19 @@ static void node_composit_buts_luma_matte(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_max", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_min", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_map_uv(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_id_mask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "index", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_antialiasing", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "index", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_antialiasing", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1886,7 +1890,7 @@ static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C)
else {
uiItemL(layout, IFACE_("Base Path:"), ICON_NONE);
}
- uiItemR(layout, ptr, "base_path", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "base_path", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
@@ -1972,7 +1976,7 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
uiItemL(col, IFACE_("Layer:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &active_input_ptr, "name", 0, "", ICON_NONE);
+ uiItemR(row, &active_input_ptr, "name", DEFAULT_FLAGS, "", ICON_NONE);
uiItemFullO(row,
"NODE_OT_output_file_remove_active_socket",
"",
@@ -1987,7 +1991,7 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
uiItemL(col, IFACE_("File Subpath:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &active_input_ptr, "path", 0, "", ICON_NONE);
+ uiItemR(row, &active_input_ptr, "path", DEFAULT_FLAGS, "", ICON_NONE);
uiItemFullO(row,
"NODE_OT_output_file_remove_active_socket",
"",
@@ -2002,7 +2006,7 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
col = uiLayoutColumn(layout, true);
uiItemL(col, IFACE_("Format:"), ICON_NONE);
- uiItemR(col, &active_input_ptr, "use_node_format", 0, NULL, ICON_NONE);
+ uiItemR(col, &active_input_ptr, "use_node_format", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format") == false);
@@ -2017,20 +2021,20 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
static void node_composit_buts_scale(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "space", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "space", DEFAULT_FLAGS, "", ICON_NONE);
if (RNA_enum_get(ptr, "space") == CMP_SCALE_RENDERPERCENT) {
uiLayout *row;
- uiItemR(layout, ptr, "frame_method", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "frame_method", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "offset_x", 0, "X", ICON_NONE);
- uiItemR(row, ptr, "offset_y", 0, "Y", ICON_NONE);
+ uiItemR(row, ptr, "offset_x", DEFAULT_FLAGS, "X", ICON_NONE);
+ uiItemR(row, ptr, "offset_y", DEFAULT_FLAGS, "Y", ICON_NONE);
}
}
static void node_composit_buts_rotate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_invert(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2038,25 +2042,25 @@ static void node_composit_buts_invert(uiLayout *layout, bContext *UNUSED(C), Poi
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "invert_rgb", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "invert_alpha", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "invert_rgb", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "invert_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_premulkey(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "mapping", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "mapping", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_view_levels(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *split, *col, *row;
- uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "correction_method", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "correction_method") == 0) {
@@ -2064,17 +2068,17 @@ static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "lift", 1, 1, 0, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "lift", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "lift", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "gamma", 1, 1, 1, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "gamma", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "gamma", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "gain", 1, 1, 1, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "gain", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "gain", DEFAULT_FLAGS, NULL, ICON_NONE);
}
else {
@@ -2082,46 +2086,46 @@ static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "offset", 1, 1, 0, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "offset_basis", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "offset", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "offset_basis", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "power", 1, 1, 0, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "power", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "power", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "slope", 1, 1, 0, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "slope", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "slope", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
static void node_composit_buts_colorbalance_ex(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
- uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "correction_method", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "correction_method") == 0) {
uiTemplateColorPicker(layout, ptr, "lift", 1, 1, 0, 1);
- uiItemR(layout, ptr, "lift", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "lift", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateColorPicker(layout, ptr, "gamma", 1, 1, 1, 1);
- uiItemR(layout, ptr, "gamma", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "gamma", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateColorPicker(layout, ptr, "gain", 1, 1, 1, 1);
- uiItemR(layout, ptr, "gain", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "gain", DEFAULT_FLAGS, NULL, ICON_NONE);
}
else {
uiTemplateColorPicker(layout, ptr, "offset", 1, 1, 0, 1);
- uiItemR(layout, ptr, "offset", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "offset", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateColorPicker(layout, ptr, "power", 1, 1, 0, 1);
- uiItemR(layout, ptr, "power", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "power", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateColorPicker(layout, ptr, "slope", 1, 1, 0, 1);
- uiItemR(layout, ptr, "slope", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "slope", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -2143,7 +2147,7 @@ static void node_composit_buts_huecorrect(uiLayout *layout, bContext *UNUSED(C),
static void node_composit_buts_ycc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_movieclip(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -2180,19 +2184,19 @@ static void node_composit_buts_stabilize2d(uiLayout *layout, bContext *C, Pointe
return;
}
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "invert", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "invert", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_translate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_relative", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "wrap_axis", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_relative", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "wrap_axis", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_moviedistortion(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -2206,7 +2210,7 @@ static void node_composit_buts_moviedistortion(uiLayout *layout, bContext *C, Po
return;
}
- uiItemR(layout, ptr, "distortion_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distortion_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_colorcorrection(uiLayout *layout,
@@ -2216,9 +2220,9 @@ static void node_composit_buts_colorcorrection(uiLayout *layout,
uiLayout *row;
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "red", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "green", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "blue", DEFAULT_FLAGS, NULL, ICON_NONE);
row = uiLayoutRow(layout, false);
uiItemL(row, "", ICON_NONE);
@@ -2230,39 +2234,39 @@ static void node_composit_buts_colorcorrection(uiLayout *layout,
row = uiLayoutRow(layout, false);
uiItemL(row, IFACE_("Master"), ICON_NONE);
- uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, false);
uiItemL(row, IFACE_("Highlights"), ICON_NONE);
- uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, false);
uiItemL(row, IFACE_("Midtones"), ICON_NONE);
- uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, false);
uiItemL(row, IFACE_("Shadows"), ICON_NONE);
- uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "midtones_start", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_end", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_start", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_end", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_colorcorrection_ex(uiLayout *layout,
@@ -2272,48 +2276,48 @@ static void node_composit_buts_colorcorrection_ex(uiLayout *layout,
uiLayout *row;
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "red", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "green", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "blue", DEFAULT_FLAGS, NULL, ICON_NONE);
row = layout;
uiItemL(row, IFACE_("Saturation"), ICON_NONE);
- uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemL(row, IFACE_("Contrast"), ICON_NONE);
- uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemL(row, IFACE_("Gamma"), ICON_NONE);
- uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemL(row, IFACE_("Gain"), ICON_NONE);
- uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemL(row, IFACE_("Lift"), ICON_NONE);
- uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "midtones_start", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_end", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_start", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_end", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_switch(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "check", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "check", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_switch_view_ex(uiLayout *layout,
@@ -2335,32 +2339,32 @@ static void node_composit_buts_boxmask(uiLayout *layout, bContext *UNUSED(C), Po
uiLayout *row;
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "x", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "y", DEFAULT_FLAGS, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "width", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "height", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rotation", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mask_type", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_bokehimage(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "flaps", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "angle", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "rounding", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "catadioptric", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "shift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "flaps", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "angle", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rounding", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "catadioptric", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "shift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_bokehblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_variable_size", 0, NULL, ICON_NONE);
- // uiItemR(layout, ptr, "f_stop", 0, NULL, ICON_NONE); // UNUSED
- uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_variable_size", DEFAULT_FLAGS, NULL, ICON_NONE);
+ // uiItemR(layout, ptr, "f_stop", DEFAULT_FLAGS, NULL, ICON_NONE); // UNUSED
+ uiItemR(layout, ptr, "blur_max", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_extended_bounds", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_backdrop_viewer(
@@ -2486,36 +2490,36 @@ static void node_composit_buts_ellipsemask(uiLayout *layout, bContext *UNUSED(C)
{
uiLayout *row;
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "x", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "y", DEFAULT_FLAGS, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "width", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "height", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rotation", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mask_type", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_composite(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_viewer(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_viewer_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *col;
- uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "tile_order", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "tile_order", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "tile_order") == 0) {
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "center_x", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "center_y", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "center_x", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "center_y", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -2524,19 +2528,19 @@ static void node_composit_buts_mask(uiLayout *layout, bContext *C, PointerRNA *p
bNode *node = ptr->data;
uiTemplateID(layout, C, ptr, "mask", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
- uiItemR(layout, ptr, "use_feather", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_feather", DEFAULT_FLAGS, NULL, ICON_NONE);
- uiItemR(layout, ptr, "size_source", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "size_source", DEFAULT_FLAGS, "", ICON_NONE);
if (node->custom1 & (CMP_NODEFLAG_MASK_FIXED | CMP_NODEFLAG_MASK_FIXED_SCENE)) {
- uiItemR(layout, ptr, "size_x", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "size_y", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "size_x", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "size_y", DEFAULT_FLAGS, NULL, ICON_NONE);
}
- uiItemR(layout, ptr, "use_motion_blur", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_motion_blur", DEFAULT_FLAGS, NULL, ICON_NONE);
if (node->custom1 & CMP_NODEFLAG_MASK_MOTION_BLUR) {
- uiItemR(layout, ptr, "motion_blur_samples", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "motion_blur_shutter", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_samples", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_shutter", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -2562,18 +2566,18 @@ static void node_composit_buts_keying(uiLayout *layout, bContext *UNUSED(C), Poi
{
/* bNode *node = ptr->data; */ /* UNUSED */
- uiItemR(layout, ptr, "blur_pre", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "screen_balance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "despill_factor", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "despill_balance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "edge_kernel_radius", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "edge_kernel_tolerance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "clip_black", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "clip_white", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "dilate_distance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "feather_falloff", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "feather_distance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "blur_post", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "blur_pre", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "screen_balance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "despill_factor", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "despill_balance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "edge_kernel_radius", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "edge_kernel_tolerance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "clip_black", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "clip_white", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "dilate_distance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "feather_falloff", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "feather_distance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "blur_post", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_trackpos(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -2605,13 +2609,13 @@ static void node_composit_buts_trackpos(uiLayout *layout, bContext *C, PointerRN
uiItemPointerR(col, ptr, "track_name", &object_ptr, "tracks", "", ICON_ANIM_DATA);
}
else {
- uiItemR(layout, ptr, "track_name", 0, "", ICON_ANIM_DATA);
+ uiItemR(layout, ptr, "track_name", DEFAULT_FLAGS, "", ICON_ANIM_DATA);
}
- uiItemR(layout, ptr, "position", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "position", DEFAULT_FLAGS, NULL, ICON_NONE);
if (ELEM(node->custom1, CMP_TRACKPOS_RELATIVE_FRAME, CMP_TRACKPOS_ABSOLUTE_FRAME)) {
- uiItemR(layout, ptr, "frame_relative", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "frame_relative", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
}
@@ -2650,10 +2654,10 @@ static void node_composit_buts_planetrackdeform(uiLayout *layout, bContext *C, P
}
}
- uiItemR(layout, ptr, "use_motion_blur", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_motion_blur", DEFAULT_FLAGS, NULL, ICON_NONE);
if (data->flag & CMP_NODEFLAG_PLANETRACKDEFORM_MOTION_BLUR) {
- uiItemR(layout, ptr, "motion_blur_samples", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "motion_blur_shutter", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_samples", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_shutter", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -2665,8 +2669,8 @@ static void node_composit_buts_cornerpin(uiLayout *UNUSED(layout),
static void node_composit_buts_sunbeams(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "source", UI_ITEM_R_EXPAND, "", ICON_NONE);
- uiItemR(layout, ptr, "ray_length", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "source", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, "", ICON_NONE);
+ uiItemR(layout, ptr, "ray_length", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_cryptomatte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2679,7 +2683,7 @@ static void node_composit_buts_cryptomatte(uiLayout *layout, bContext *UNUSED(C)
uiTemplateCryptoPicker(row, ptr, "add");
uiTemplateCryptoPicker(row, ptr, "remove");
- uiItemR(col, ptr, "matte_id", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "matte_id", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_cryptomatte_ex(uiLayout *layout,
@@ -2694,7 +2698,7 @@ static void node_composit_buts_brightcontrast(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_premultiply", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_premultiply", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_denoise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2707,7 +2711,7 @@ static void node_composit_buts_denoise(uiLayout *layout, bContext *UNUSED(C), Po
}
#endif
- uiItemR(layout, ptr, "use_hdr", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_hdr", DEFAULT_FLAGS, NULL, ICON_NONE);
}
/* only once called */
@@ -2957,12 +2961,12 @@ static void node_texture_buts_bricks(uiLayout *layout, bContext *UNUSED(C), Poin
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
- uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ uiItemR(col, ptr, "offset", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
+ uiItemR(col, ptr, "offset_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
- uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ uiItemR(col, ptr, "squash", DEFAULT_FLAGS, IFACE_("Squash"), ICON_NONE);
+ uiItemR(col, ptr, "squash_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
}
static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2979,68 +2983,73 @@ static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), Pointe
switch (tex->type) {
case TEX_BLEND:
- uiItemR(col, &tex_ptr, "progression", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "progression", DEFAULT_FLAGS, "", ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "use_flip_axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "use_flip_axis", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
break;
case TEX_MARBLE:
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "marble_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "marble_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_basis_2", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
break;
case TEX_MAGIC:
- uiItemR(col, &tex_ptr, "noise_depth", 0, NULL, ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_depth", DEFAULT_FLAGS, NULL, ICON_NONE);
break;
case TEX_STUCCI:
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "stucci_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "stucci_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
break;
case TEX_WOOD:
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
- uiItemR(col, &tex_ptr, "wood_type", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "wood_type", DEFAULT_FLAGS, "", ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_basis_2", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
uiLayoutSetActive(row, !(ELEM(tex->stype, TEX_BAND, TEX_RING)));
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
break;
case TEX_CLOUDS:
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "cloud_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "cloud_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, IFACE_("Depth"), ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(col,
+ &tex_ptr,
+ "noise_depth",
+ DEFAULT_FLAGS | UI_ITEM_R_EXPAND,
+ IFACE_("Depth"),
+ ICON_NONE);
break;
case TEX_DISTNOISE:
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_distortion", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_distortion", DEFAULT_FLAGS, "", ICON_NONE);
break;
case TEX_MUSGRAVE:
- uiItemR(col, &tex_ptr, "musgrave_type", 0, "", ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "musgrave_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
break;
case TEX_VORONOI:
- uiItemR(col, &tex_ptr, "distance_metric", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "distance_metric", DEFAULT_FLAGS, "", ICON_NONE);
if (tex->vn_distm == TEX_MINKOVSKY) {
- uiItemR(col, &tex_ptr, "minkovsky_exponent", 0, NULL, ICON_NONE);
+ uiItemR(col, &tex_ptr, "minkovsky_exponent", DEFAULT_FLAGS, NULL, ICON_NONE);
}
- uiItemR(col, &tex_ptr, "color_mode", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "color_mode", DEFAULT_FLAGS, "", ICON_NONE);
break;
}
}
@@ -3070,7 +3079,7 @@ static void node_texture_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA
static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filepath", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filepath", DEFAULT_FLAGS, "", ICON_NONE);
}
/* only once called */
@@ -3122,6 +3131,96 @@ static void node_texture_set_butfunc(bNodeType *ntype)
}
}
+/* ****************** BUTTON CALLBACKS FOR SIMULATION NODES ***************** */
+
+static void node_simulation_buts_particle_simulation(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "name", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_buts_particle_time_step_event(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_buts_particle_attribute(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "data_type", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_buts_set_particle_attribute(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "data_type", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_set_butfunc(bNodeType *ntype)
+{
+ switch (ntype->type) {
+ case SIM_NODE_PARTICLE_SIMULATION:
+ ntype->draw_buttons = node_simulation_buts_particle_simulation;
+ break;
+ case SIM_NODE_PARTICLE_TIME_STEP_EVENT:
+ ntype->draw_buttons = node_simulation_buts_particle_time_step_event;
+ break;
+ case SIM_NODE_PARTICLE_ATTRIBUTE:
+ ntype->draw_buttons = node_simulation_buts_particle_attribute;
+ break;
+ case SIM_NODE_SET_PARTICLE_ATTRIBUTE:
+ ntype->draw_buttons = node_simulation_buts_set_particle_attribute;
+ break;
+ case SIM_NODE_TIME:
+ ntype->draw_buttons = node_simulation_buts_time;
+ break;
+ }
+}
+
+/* ****************** BUTTON CALLBACKS FOR FUNCTION NODES ***************** */
+
+static void node_function_buts_boolean_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_function_buts_float_compare(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_function_buts_switch(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "data_type", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_function_set_butfunc(bNodeType *ntype)
+{
+ switch (ntype->type) {
+ case FN_NODE_BOOLEAN_MATH:
+ ntype->draw_buttons = node_function_buts_boolean_math;
+ break;
+ case FN_NODE_FLOAT_COMPARE:
+ ntype->draw_buttons = node_function_buts_float_compare;
+ break;
+ case FN_NODE_SWITCH:
+ ntype->draw_buttons = node_function_buts_switch;
+ break;
+ }
+}
+
/* ****** init draw callbacks for all tree types, only called in usiblender.c, once ************ */
static void node_property_update_default(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
@@ -3230,6 +3329,8 @@ void ED_node_init_butfuncs(void)
node_composit_set_butfunc(ntype);
node_shader_set_butfunc(ntype);
node_texture_set_butfunc(ntype);
+ node_simulation_set_butfunc(ntype);
+ node_function_set_butfunc(ntype);
/* define update callbacks for socket properties */
node_template_properties_update(ntype);
@@ -3240,6 +3341,7 @@ void ED_node_init_butfuncs(void)
ntreeType_Composite->ui_icon = ICON_NODE_COMPOSITING;
ntreeType_Shader->ui_icon = ICON_NODE_MATERIAL;
ntreeType_Texture->ui_icon = ICON_NODE_TEXTURE;
+ ntreeType_Simulation->ui_icon = ICON_PHYSICS; /* TODO: Use correct icon. */
}
void ED_init_custom_node_type(bNodeType *ntype)
@@ -3268,6 +3370,12 @@ static const float std_node_socket_colors[][4] = {
{0.0, 0.0, 0.0, 1.0}, /*__SOCK_MESH (deprecated) */
{0.06, 0.52, 0.15, 1.0}, /* SOCK_INT */
{0.39, 0.39, 0.39, 1.0}, /* SOCK_STRING */
+ {0.40, 0.10, 0.10, 1.0}, /* SOCK_OBJECT */
+ {0.10, 0.40, 0.10, 1.0}, /* SOCK_IMAGE */
+ {0.80, 0.80, 0.20, 1.0}, /* SOCK_EMITTERS */
+ {0.80, 0.20, 0.80, 1.0}, /* SOCK_EVENTS */
+ {0.20, 0.80, 0.80, 1.0}, /* SOCK_FORCES */
+ {0.30, 0.30, 0.30, 1.0}, /* SOCK_CONTROL_FLOW */
};
/* common color callbacks for standard types */
@@ -3362,7 +3470,7 @@ static void std_node_socket_draw(
case SOCK_FLOAT:
case SOCK_INT:
case SOCK_BOOLEAN:
- uiItemR(layout, ptr, "default_value", 0, text, 0);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
break;
case SOCK_VECTOR:
if (sock->flag & SOCK_COMPACT) {
@@ -3370,11 +3478,11 @@ static void std_node_socket_draw(
}
else {
if (sock->typeinfo->subtype == PROP_DIRECTION) {
- uiItemR(layout, ptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, "", ICON_NONE);
}
else {
uiLayout *column = uiLayoutColumn(layout, true);
- uiItemR(column, ptr, "default_value", 0, text, ICON_NONE);
+ uiItemR(column, ptr, "default_value", DEFAULT_FLAGS, text, ICON_NONE);
}
}
break;
@@ -3382,7 +3490,15 @@ static void std_node_socket_draw(
case SOCK_STRING: {
uiLayout *row = uiLayoutSplit(layout, 0.5f, false);
uiItemL(row, text, 0);
- uiItemR(row, ptr, "default_value", 0, "", 0);
+ uiItemR(row, ptr, "default_value", DEFAULT_FLAGS, "", 0);
+ break;
+ }
+ case SOCK_OBJECT: {
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
+ break;
+ }
+ case SOCK_IMAGE: {
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
break;
}
default:
@@ -3400,32 +3516,32 @@ static void std_node_socket_interface_draw(bContext *UNUSED(C), uiLayout *layout
switch (type) {
case SOCK_FLOAT: {
uiLayout *row;
- uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, NULL, 0);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
- uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
+ uiItemR(row, ptr, "min_value", DEFAULT_FLAGS, IFACE_("Min"), 0);
+ uiItemR(row, ptr, "max_value", DEFAULT_FLAGS, IFACE_("Max"), 0);
break;
}
case SOCK_INT: {
uiLayout *row;
- uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, NULL, 0);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
- uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
+ uiItemR(row, ptr, "min_value", DEFAULT_FLAGS, IFACE_("Min"), 0);
+ uiItemR(row, ptr, "max_value", DEFAULT_FLAGS, IFACE_("Max"), 0);
break;
}
case SOCK_VECTOR: {
uiLayout *row;
- uiItemR(layout, ptr, "default_value", UI_ITEM_R_EXPAND, NULL, 0);
+ uiItemR(layout, ptr, "default_value", UI_ITEM_R_EXPAND, NULL, DEFAULT_FLAGS);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
- uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
+ uiItemR(row, ptr, "min_value", DEFAULT_FLAGS, IFACE_("Min"), 0);
+ uiItemR(row, ptr, "max_value", DEFAULT_FLAGS, IFACE_("Max"), 0);
break;
}
case SOCK_BOOLEAN:
case SOCK_RGBA:
case SOCK_STRING: {
- uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, NULL, 0);
break;
}
}
diff --git a/source/blender/editors/space_node/node_buttons.c b/source/blender/editors/space_node/node_buttons.c
index 4cf67dddb57..8fc343a9ed4 100644
--- a/source/blender/editors/space_node/node_buttons.c
+++ b/source/blender/editors/space_node/node_buttons.c
@@ -84,7 +84,7 @@ static void node_sockets_panel(const bContext *C, Panel *panel)
split = uiLayoutSplit(layout, 0.35f, false);
uiItemL(split, name, ICON_NONE);
- uiTemplateNodeLink(split, ntree, node, sock);
+ uiTemplateNodeLink(split, (bContext *)C, ntree, node, sock);
}
}
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 0552660b9bf..bd8950c5085 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -94,23 +94,11 @@ void ED_node_tree_update(const bContext *C)
static bNodeTree *node_tree_from_ID(ID *id)
{
if (id) {
- short idtype = GS(id->name);
-
- switch (idtype) {
- case ID_NT:
- return (bNodeTree *)id;
- case ID_MA:
- return ((Material *)id)->nodetree;
- case ID_LA:
- return ((Light *)id)->nodetree;
- case ID_WO:
- return ((World *)id)->nodetree;
- case ID_SCE:
- return ((Scene *)id)->nodetree;
- case ID_TE:
- return ((Tex *)id)->nodetree;
- case ID_LS:
- return ((FreestyleLineStyle *)id)->nodetree;
+ if (GS(id->name) == ID_NT) {
+ return (bNodeTree *)id;
+ }
+ else {
+ return ntreeFromID(id);
}
}
@@ -719,39 +707,19 @@ static void node_draw_mute_line(View2D *v2d, SpaceNode *snode, bNode *node)
#define MARKER_SHAPE_CIRCLE 0x2
#define MARKER_SHAPE_INNER_DOT 0x10
-static void node_socket_draw(const bContext *C,
- bNodeTree *ntree,
- PointerRNA node_ptr,
- bNodeSocket *sock,
+static void node_socket_draw(const bNodeSocket *sock,
+ const float color[4],
+ const float color_outline[4],
+ float size,
+ int locx,
+ int locy,
uint pos_id,
uint col_id,
uint shape_id,
uint size_id,
- uint outline_col_id,
- float size,
- bool selected)
+ uint outline_col_id)
{
- PointerRNA ptr;
- float color[4];
- float outline_color[4];
- uint flags = 0;
-
- RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &ptr);
- sock->typeinfo->draw_color((bContext *)C, &ptr, &node_ptr, color);
-
- bNode *node = node_ptr.data;
- if (node->flag & NODE_MUTED) {
- color[3] *= 0.25f;
- }
-
- if (selected) {
- UI_GetThemeColor4fv(TH_TEXT_HI, outline_color);
- outline_color[3] = 0.9f;
- }
- else {
- copy_v4_fl(outline_color, 0.0f);
- outline_color[3] = 0.6f;
- }
+ int flags;
/* sets shape flags */
switch (sock->display_shape) {
@@ -780,8 +748,120 @@ static void node_socket_draw(const bContext *C,
immAttr4fv(col_id, color);
immAttr1u(shape_id, flags);
immAttr1f(size_id, size);
- immAttr4fv(outline_col_id, outline_color);
- immVertex2f(pos_id, sock->locx, sock->locy);
+ immAttr4fv(outline_col_id, color_outline);
+ immVertex2f(pos_id, locx, locy);
+}
+
+static void node_socket_outline_color_get(bool selected, float r_outline_color[4])
+{
+ if (selected) {
+ UI_GetThemeColor4fv(TH_TEXT_HI, r_outline_color);
+ r_outline_color[3] = 0.9f;
+ }
+ else {
+ copy_v4_fl(r_outline_color, 0.0f);
+ r_outline_color[3] = 0.6f;
+ }
+}
+
+/* Usual convention here would be node_socket_get_color(), but that's already used (for setting a
+ * color property socket). */
+void node_socket_color_get(
+ bContext *C, bNodeTree *ntree, PointerRNA *node_ptr, bNodeSocket *sock, float r_color[4])
+{
+ PointerRNA ptr;
+
+ BLI_assert(RNA_struct_is_a(node_ptr->type, &RNA_Node));
+ RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &ptr);
+
+ sock->typeinfo->draw_color(C, &ptr, node_ptr, r_color);
+
+ bNode *node = node_ptr->data;
+ if (node->flag & NODE_MUTED) {
+ r_color[3] *= 0.25f;
+ }
+}
+
+static void node_socket_draw_nested(const bContext *C,
+ bNodeTree *ntree,
+ PointerRNA *node_ptr,
+ bNodeSocket *sock,
+ uint pos_id,
+ uint col_id,
+ uint shape_id,
+ uint size_id,
+ uint outline_col_id,
+ float size,
+ bool selected)
+{
+ float color[4];
+ float outline_color[4];
+
+ node_socket_color_get((bContext *)C, ntree, node_ptr, sock, color);
+ node_socket_outline_color_get(selected, outline_color);
+
+ node_socket_draw(sock,
+ color,
+ outline_color,
+ size,
+ sock->locx,
+ sock->locy,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id);
+}
+
+/**
+ * Draw a single node socket at default size.
+ * \note this is only called from external code, internally #node_socket_draw_nested() is used for
+ * optimized drawing of multiple/all sockets of a node.
+ */
+void ED_node_socket_draw(bNodeSocket *sock, const rcti *rect, const float color[4], float scale)
+{
+ const float size = 2.25f * NODE_SOCKSIZE * scale;
+ rcti draw_rect = *rect;
+ float outline_color[4] = {0};
+
+ node_socket_outline_color_get(sock->flag & SELECT, outline_color);
+
+ BLI_rcti_resize(&draw_rect, size, size);
+
+ GPUVertFormat *format = immVertexFormat();
+ uint pos_id = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ uint col_id = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+ uint shape_id = GPU_vertformat_attr_add(format, "flags", GPU_COMP_U32, 1, GPU_FETCH_INT);
+ uint size_id = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
+ uint outline_col_id = GPU_vertformat_attr_add(
+ format, "outlineColor", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+
+ gpuPushAttr(GPU_BLEND_BIT);
+ GPU_blend(true);
+ GPU_program_point_size(true);
+
+ immBindBuiltinProgram(GPU_SHADER_KEYFRAME_DIAMOND);
+ immUniform1f("outline_scale", 0.7f);
+ immUniform2f("ViewportSize", -1.0f, -1.0f);
+
+ /* Single point */
+ immBegin(GPU_PRIM_POINTS, 1);
+ node_socket_draw(sock,
+ color,
+ outline_color,
+ BLI_rcti_size_y(&draw_rect),
+ BLI_rcti_cent_x(&draw_rect),
+ BLI_rcti_cent_y(&draw_rect),
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id);
+ immEnd();
+
+ immUnbindProgram();
+ GPU_program_point_size(false);
+ gpuPopAttr();
}
/* ************** Socket callbacks *********** */
@@ -974,17 +1054,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
}
/* socket outputs */
@@ -999,17 +1079,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
}
}
@@ -1032,17 +1112,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
if (select_all || (sock->flag & SELECT)) {
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
if (--selected_input_len == 0) {
break; /* stop as soon as last one is drawn */
}
@@ -1057,17 +1137,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
if (select_all || (sock->flag & SELECT)) {
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
if (--selected_output_len == 0) {
break; /* stop as soon as last one is drawn */
}
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index a82acfc4dbe..bd5ce135f82 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -69,6 +69,7 @@
#include "NOD_composite.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_texture.h"
#include "node_intern.h" /* own include */
@@ -438,6 +439,11 @@ bool ED_node_is_texture(struct SpaceNode *snode)
return STREQ(snode->tree_idname, ntreeType_Texture->idname);
}
+bool ED_node_is_simulation(struct SpaceNode *snode)
+{
+ return STREQ(snode->tree_idname, ntreeType_Simulation->idname);
+}
+
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void ED_node_shader_default(const bContext *C, ID *id)
diff --git a/source/blender/editors/space_node/node_group.c b/source/blender/editors/space_node/node_group.c
index 3a0ef45a68d..2617384d046 100644
--- a/source/blender/editors/space_node/node_group.c
+++ b/source/blender/editors/space_node/node_group.c
@@ -69,7 +69,8 @@ static bool node_group_operator_active(bContext *C)
*/
if (STREQ(snode->tree_idname, "ShaderNodeTree") ||
STREQ(snode->tree_idname, "CompositorNodeTree") ||
- STREQ(snode->tree_idname, "TextureNodeTree")) {
+ STREQ(snode->tree_idname, "TextureNodeTree") ||
+ STREQ(snode->tree_idname, "SimulationNodeTree")) {
return true;
}
}
@@ -85,7 +86,8 @@ static bool node_group_operator_editable(bContext *C)
* Disabled otherwise to allow pynodes define their own operators
* with same keymap.
*/
- if (ED_node_is_shader(snode) || ED_node_is_compositor(snode) || ED_node_is_texture(snode)) {
+ if (ED_node_is_shader(snode) || ED_node_is_compositor(snode) || ED_node_is_texture(snode) ||
+ ED_node_is_simulation(snode)) {
return true;
}
}
@@ -111,6 +113,9 @@ static const char *group_node_idname(bContext *C)
else if (ED_node_is_texture(snode)) {
return "TextureNodeGroup";
}
+ else if (ED_node_is_simulation(snode)) {
+ return "SimulationNodeGroup";
+ }
return "";
}
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index 42439e88c96..04186c3a727 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -38,6 +38,7 @@ struct bContext;
struct bNode;
struct bNodeLink;
struct bNodeSocket;
+struct wmGizmoGroupType;
struct wmKeyConfig;
struct wmWindow;
@@ -77,6 +78,11 @@ void node_draw_sockets(struct View2D *v2d,
void node_update_default(const struct bContext *C, struct bNodeTree *ntree, struct bNode *node);
int node_select_area_default(struct bNode *node, int x, int y);
int node_tweak_area_default(struct bNode *node, int x, int y);
+void node_socket_color_get(struct bContext *C,
+ struct bNodeTree *ntree,
+ struct PointerRNA *node_ptr,
+ struct bNodeSocket *sock,
+ float r_color[4]);
void node_update_nodetree(const struct bContext *C, struct bNodeTree *ntree);
void node_draw_nodetree(const struct bContext *C,
struct ARegion *region,
@@ -122,7 +128,7 @@ void NODE_OT_find_node(struct wmOperatorType *ot);
/* node_view.c */
int space_node_view_flag(struct bContext *C,
- SpaceNode *snode,
+ struct SpaceNode *snode,
ARegion *region,
const int node_flag,
const int smooth_viewtx);
@@ -196,7 +202,7 @@ void NODE_OT_detach(struct wmOperatorType *ot);
void NODE_OT_link_viewer(struct wmOperatorType *ot);
-void NODE_OT_insert_offset(wmOperatorType *ot);
+void NODE_OT_insert_offset(struct wmOperatorType *ot);
/* node_edit.c */
void snode_notify(struct bContext *C, struct SpaceNode *snode);
@@ -207,8 +213,8 @@ void snode_update(struct SpaceNode *snode, struct bNode *node);
bool composite_node_active(struct bContext *C);
bool composite_node_editable(struct bContext *C);
-int node_has_hidden_sockets(bNode *node);
-void node_set_hidden_sockets(SpaceNode *snode, bNode *node, int set);
+int node_has_hidden_sockets(struct bNode *node);
+void node_set_hidden_sockets(struct SpaceNode *snode, bNode *node, int set);
int node_render_changed_exec(bContext *, struct wmOperator *);
int node_find_indicated_socket(struct SpaceNode *snode,
struct bNode **nodep,
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c
index 7d4095326f8..87b1f662b59 100644
--- a/source/blender/editors/space_node/node_templates.c
+++ b/source/blender/editors/space_node/node_templates.c
@@ -45,6 +45,7 @@
#include "UI_interface.h"
#include "ED_node.h" /* own include */
+#include "node_intern.h"
#include "ED_undo.h"
@@ -662,17 +663,23 @@ static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_
ui_node_menu_column(arg, NODE_CLASS_GROUP, N_("Group"));
}
-void uiTemplateNodeLink(uiLayout *layout, bNodeTree *ntree, bNode *node, bNodeSocket *sock)
+void uiTemplateNodeLink(
+ uiLayout *layout, bContext *C, bNodeTree *ntree, bNode *node, bNodeSocket *sock)
{
uiBlock *block = uiLayoutGetBlock(layout);
NodeLinkArg *arg;
uiBut *but;
+ float socket_col[4];
arg = MEM_callocN(sizeof(NodeLinkArg), "NodeLinkArg");
arg->ntree = ntree;
arg->node = node;
arg->sock = sock;
+ PointerRNA node_ptr;
+ RNA_pointer_create((ID *)ntree, &RNA_Node, node, &node_ptr);
+ node_socket_color_get(C, ntree, &node_ptr, sock, socket_col);
+
UI_block_layout_set_current(block, layout);
if (sock->link || sock->type == SOCK_SHADER || (sock->flag & SOCK_HIDE_VALUE)) {
@@ -687,8 +694,9 @@ void uiTemplateNodeLink(uiLayout *layout, bNodeTree *ntree, bNode *node, bNodeSo
}
UI_but_type_set_menu_from_pulldown(but);
+ UI_but_node_link_set(but, sock, socket_col);
+ UI_but_drawflag_enable(but, UI_BUT_ICON_LEFT);
- but->flag |= UI_BUT_NODE_LINK;
but->poin = (char *)but;
but->func_argN = arg;
@@ -708,18 +716,14 @@ static void ui_node_draw_node(
uiLayout *layout, bContext *C, bNodeTree *ntree, bNode *node, int depth)
{
bNodeSocket *input;
- uiLayout *col, *split;
PointerRNA nodeptr;
RNA_pointer_create(&ntree->id, &RNA_Node, node, &nodeptr);
if (node->typeinfo->draw_buttons) {
if (node->type != NODE_GROUP) {
- split = uiLayoutSplit(layout, 0.5f, false);
- col = uiLayoutColumn(split, false);
- col = uiLayoutColumn(split, false);
-
- node->typeinfo->draw_buttons(col, C, &nodeptr);
+ uiLayoutSetPropSep(layout, true);
+ node->typeinfo->draw_buttons(layout, C, &nodeptr);
}
}
@@ -733,12 +737,9 @@ static void ui_node_draw_input(
{
PointerRNA inputptr, nodeptr;
uiBlock *block = uiLayoutGetBlock(layout);
- uiBut *bt;
- uiLayout *split, *row, *col;
+ uiLayout *row = NULL;
bNode *lnode;
- char label[UI_MAX_NAME_STR];
- int i, indent = (depth > 1) ? 2 * (depth - 1) : 0;
- int dependency_loop;
+ bool dependency_loop;
if (input->flag & SOCK_UNAVAIL) {
return;
@@ -757,48 +758,43 @@ static void ui_node_draw_input(
RNA_pointer_create(&ntree->id, &RNA_NodeSocket, input, &inputptr);
RNA_pointer_create(&ntree->id, &RNA_Node, node, &nodeptr);
- /* indented label */
- for (i = 0; i < indent; i++) {
- label[i] = ' ';
- }
- label[indent] = '\0';
- BLI_snprintf(label + indent, UI_MAX_NAME_STR - indent, "%s", IFACE_(input->name));
+ row = uiLayoutRow(layout, true);
+ /* Decorations are added manually here. */
+ uiLayoutSetPropDecorate(row, false);
- /* split in label and value */
- split = uiLayoutSplit(layout, 0.5f, false);
+ uiPropertySplitWrapper split_wrapper = uiItemPropertySplitWrapperCreate(row);
+ /* Empty decorator item for alignment. */
+ bool add_dummy_decorator = false;
- row = uiLayoutRow(split, true);
+ {
+ uiLayout *sub = uiLayoutRow(split_wrapper.label_column, true);
- if (depth > 0) {
- UI_block_emboss_set(block, UI_EMBOSS_NONE);
+ if (depth > 0) {
+ UI_block_emboss_set(block, UI_EMBOSS_NONE);
- if (lnode &&
- (lnode->inputs.first || (lnode->typeinfo->draw_buttons && lnode->type != NODE_GROUP))) {
- int icon = (input->flag & SOCK_COLLAPSED) ? ICON_DISCLOSURE_TRI_RIGHT :
- ICON_DISCLOSURE_TRI_DOWN;
- uiItemR(row, &inputptr, "show_expanded", UI_ITEM_R_ICON_ONLY, "", icon);
- }
- else {
- uiItemL(row, "", ICON_BLANK1);
- }
+ if (lnode &&
+ (lnode->inputs.first || (lnode->typeinfo->draw_buttons && lnode->type != NODE_GROUP))) {
+ int icon = (input->flag & SOCK_COLLAPSED) ? ICON_DISCLOSURE_TRI_RIGHT :
+ ICON_DISCLOSURE_TRI_DOWN;
+ uiItemR(sub, &inputptr, "show_expanded", UI_ITEM_R_ICON_ONLY, "", icon);
+ }
- bt = block->buttons.last;
- bt->rect.xmax = UI_UNIT_X / 2;
+ UI_block_emboss_set(block, UI_EMBOSS);
+ }
- UI_block_emboss_set(block, UI_EMBOSS);
+ sub = uiLayoutRow(sub, true);
+ uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
+ uiItemL(sub, IFACE_(input->name), ICON_NONE);
}
- uiItemL(row, label, ICON_NONE);
- bt = block->buttons.last;
- bt->drawflag = UI_BUT_TEXT_RIGHT;
-
if (dependency_loop) {
- row = uiLayoutRow(split, false);
uiItemL(row, IFACE_("Dependency Loop"), ICON_ERROR);
+ add_dummy_decorator = true;
}
else if (lnode) {
/* input linked to a node */
- uiTemplateNodeLink(split, ntree, node, input);
+ uiTemplateNodeLink(row, C, ntree, node, input);
+ add_dummy_decorator = true;
if (depth == 0 || !(input->flag & SOCK_COLLAPSED)) {
if (depth == 0) {
@@ -809,33 +805,41 @@ static void ui_node_draw_input(
}
}
else {
+ row = uiLayoutRow(row, true);
+
+ uiTemplateNodeLink(row, C, ntree, node, input);
+
+ if (input->flag & SOCK_HIDE_VALUE) {
+ add_dummy_decorator = true;
+ }
/* input not linked, show value */
- if (!(input->flag & SOCK_HIDE_VALUE)) {
+ else {
+ uiLayout *sub = row;
+
switch (input->type) {
+ case SOCK_VECTOR:
+ if (input->type == SOCK_VECTOR) {
+ uiItemS(row);
+ sub = uiLayoutColumn(row, true);
+ }
+ ATTR_FALLTHROUGH;
case SOCK_FLOAT:
case SOCK_INT:
case SOCK_BOOLEAN:
case SOCK_RGBA:
case SOCK_STRING:
- row = uiLayoutRow(split, true);
- uiItemR(row, &inputptr, "default_value", 0, "", ICON_NONE);
- break;
- case SOCK_VECTOR:
- row = uiLayoutRow(split, false);
- col = uiLayoutColumn(row, false);
- uiItemR(col, &inputptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(sub, &inputptr, "default_value", 0, "", ICON_NONE);
+ uiItemDecoratorR(
+ split_wrapper.decorate_column, &inputptr, "default_value", RNA_NO_INDEX);
break;
-
default:
- row = uiLayoutRow(split, false);
- break;
+ add_dummy_decorator = true;
}
}
- else {
- row = uiLayoutRow(split, false);
- }
+ }
- uiTemplateNodeLink(row, ntree, node, input);
+ if (add_dummy_decorator) {
+ uiItemDecoratorR(split_wrapper.decorate_column, NULL, NULL, 0);
}
/* clear */
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index b6ee393b991..30fe9a1ed11 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -938,6 +938,11 @@ static void node_space_subtype_item_extend(bContext *C, EnumPropertyItem **item,
bool free;
const EnumPropertyItem *item_src = RNA_enum_node_tree_types_itemf_impl(C, &free);
for (const EnumPropertyItem *item_iter = item_src; item_iter->identifier; item_iter++) {
+#ifndef WITH_NEW_SIMULATION_TYPE
+ if (STREQ(item_iter->identifier, "SimulationNodeTree")) {
+ continue;
+ }
+#endif
RNA_enum_item_add(item, totitem, item_iter);
}
if (free) {
diff --git a/source/blender/editors/space_outliner/outliner_collections.c b/source/blender/editors/space_outliner/outliner_collections.c
index c77ee67b859..82ff9e06194 100644
--- a/source/blender/editors/space_outliner/outliner_collections.c
+++ b/source/blender/editors/space_outliner/outliner_collections.c
@@ -300,19 +300,15 @@ static TreeTraversalAction collection_find_data_to_edit(TreeElement *te, void *c
return TRAVERSE_CONTINUE;
}
-static int collection_delete_exec(bContext *C, wmOperator *op)
+void outliner_collection_delete(
+ bContext *C, Main *bmain, Scene *scene, ReportList *reports, bool hierarchy)
{
- struct wmMsgBus *mbus = CTX_wm_message_bus(C);
- Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- const Base *basact_prev = BASACT(view_layer);
SpaceOutliner *soops = CTX_wm_space_outliner(C);
+
struct CollectionEditData data = {
.scene = scene,
.soops = soops,
};
- bool hierarchy = RNA_boolean_get(op->ptr, "hierarchy");
data.collections_to_edit = BLI_gset_ptr_new(__func__);
@@ -358,7 +354,7 @@ static int collection_delete_exec(bContext *C, wmOperator *op)
}
else {
BKE_reportf(
- op->reports,
+ reports,
RPT_WARNING,
"Cannot delete linked collection '%s', it is used by other linked scenes/collections",
collection->id.name + 2);
@@ -367,6 +363,17 @@ static int collection_delete_exec(bContext *C, wmOperator *op)
}
BLI_gset_free(data.collections_to_edit, NULL);
+}
+
+static int collection_hierarchy_delete_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ struct wmMsgBus *mbus = CTX_wm_message_bus(C);
+ const Base *basact_prev = BASACT(view_layer);
+
+ outliner_collection_delete(C, bmain, scene, op->reports, true);
DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
DEG_relations_tag_update(bmain);
@@ -382,24 +389,19 @@ static int collection_delete_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void OUTLINER_OT_collection_delete(wmOperatorType *ot)
+void OUTLINER_OT_collection_hierarchy_delete(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Delete Collection";
- ot->idname = "OUTLINER_OT_collection_delete";
- ot->description = "Delete selected collections";
+ ot->name = "Delete Hierarchy";
+ ot->idname = "OUTLINER_OT_collection_hierarchy_delete";
+ ot->description = "Delete selected collection hierarchies";
/* api callbacks */
- ot->exec = collection_delete_exec;
+ ot->exec = collection_hierarchy_delete_exec;
ot->poll = ED_outliner_collections_editor_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- PropertyRNA *prop = RNA_def_boolean(
- ot->srna, "hierarchy", false, "Hierarchy", "Delete child objects and collections");
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
/** \} */
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index ce83cfc3c97..6eba41982a7 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -2581,6 +2581,10 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
case ID_PC:
data.icon = ICON_CURVE_BEZCURVE;
break;
+ case ID_SIM:
+ /* TODO: Use correct icon. */
+ data.icon = ICON_PHYSICS;
+ break;
default:
break;
}
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 469a0065e3a..8b4e38a77fd 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -83,9 +83,11 @@
#include "outliner_intern.h"
-/* ************************************************************** */
+/** \} */
-/* Highlight --------------------------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name Highlight on Cursor Motion Operator
+ * \{ */
static int outliner_highlight_update(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
@@ -140,7 +142,11 @@ void OUTLINER_OT_highlight_update(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* Toggle Open/Closed ------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Open/Closed Operator
+ * \{ */
/* Open or close a tree element, optionally toggling all children recursively */
void outliner_item_openclose(TreeElement *te, bool open, bool toggle_all)
@@ -262,8 +268,10 @@ void OUTLINER_OT_item_openclose(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "all", false, "All", "Close or open all items");
}
+/** \} */
+
/* -------------------------------------------------------------------- */
-/** \name Object Mode Enter/Exit
+/** \name Object Mode Enter/Exit Utilities
* \{ */
static void item_object_mode_enter_exit(bContext *C, ReportList *reports, Object *ob, bool enter)
@@ -317,7 +325,9 @@ void item_object_mode_exit_cb(bContext *C,
/** \} */
-/* Rename --------------------------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name Rename Operator
+ * \{ */
static void do_item_rename(ARegion *region,
TreeElement *te,
@@ -449,7 +459,11 @@ void OUTLINER_OT_item_rename(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* ID delete --------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID Delete Operator
+ * \{ */
static void id_delete(bContext *C, ReportList *reports, TreeElement *te, TreeStoreElem *tselem)
{
@@ -563,7 +577,11 @@ void OUTLINER_OT_id_delete(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* ID remap --------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID Remap Operator
+ * \{ */
static int outliner_id_remap_exec(bContext *C, wmOperator *op)
{
@@ -736,7 +754,11 @@ void id_remap_cb(bContext *C,
WM_operator_properties_free(&op_props);
}
-/* ID copy/Paste ------------------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID Copy Operator
+ * \{ */
static int outliner_id_copy_tag(SpaceOutliner *soops, ListBase *tree)
{
@@ -801,6 +823,12 @@ void OUTLINER_OT_id_copy(wmOperatorType *ot)
ot->flag = 0;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID Paste Operator
+ * \{ */
+
static int outliner_id_paste_exec(bContext *C, wmOperator *op)
{
char str[FILE_MAX];
@@ -835,7 +863,11 @@ void OUTLINER_OT_id_paste(wmOperatorType *ot)
ot->flag = 0;
}
-/* Library relocate/reload --------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Library Relocate Operator
+ * \{ */
static int lib_relocate(
bContext *C, TreeElement *te, TreeStoreElem *tselem, wmOperatorType *ot, const bool reload)
@@ -979,6 +1011,12 @@ static int outliner_lib_reload_invoke(bContext *C, wmOperator *op, const wmEvent
return OPERATOR_CANCELLED;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Library Reload Operator
+ * \{ */
+
void OUTLINER_OT_lib_reload(wmOperatorType *ot)
{
ot->name = "Reload Library";
@@ -1002,13 +1040,11 @@ void lib_reload_cb(bContext *C,
lib_relocate(C, te, tselem, ot, true);
}
-/* ************************************************************** */
-/* Setting Toggling Operators */
-
-/* =============================================== */
-/* Toggling Utilities (Exported) */
+/** \} */
-/* Apply Settings ------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name Apply Settings Utilities
+ * \{ */
static int outliner_count_levels(ListBase *lb, const int curlevel)
{
@@ -1090,7 +1126,11 @@ bool outliner_flag_flip(ListBase *lb, short flag)
return changed;
}
-/* Restriction Columns ------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Restriction Column Utility
+ * \{ */
/* same check needed for both object operation and restrict column button func
* return 0 when in edit mode (cannot restrict view or select)
@@ -1116,10 +1156,11 @@ int common_restrict_check(bContext *C, Object *ob)
return 1;
}
-/* =============================================== */
-/* Outliner setting toggles */
+/** \} */
-/* Toggle Expanded (Outliner) ---------------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name Toggle Expanded (Outliner) Operator
+ * \{ */
static int outliner_toggle_expanded_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -1152,7 +1193,11 @@ void OUTLINER_OT_expanded_toggle(wmOperatorType *ot)
/* no undo or registry, UI option */
}
-/* Toggle Selected (Outliner) ---------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Selected (Outliner) Operator
+ * \{ */
static int outliner_select_all_exec(bContext *C, wmOperator *op)
{
@@ -1202,10 +1247,11 @@ void OUTLINER_OT_select_all(wmOperatorType *ot)
WM_operator_properties_select_all(ot);
}
-/* ************************************************************** */
-/* Hotkey Only Operators */
+/** \} */
-/* Show Active --------------------------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name View Show Active (Outliner) Operator
+ * \{ */
static void outliner_set_coordinates_element_recursive(SpaceOutliner *soops,
TreeElement *te,
@@ -1355,7 +1401,11 @@ void OUTLINER_OT_show_active(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* View Panning --------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Panning (Outliner) Operator
+ * \{ */
static int outliner_scroll_page_exec(bContext *C, wmOperator *op)
{
@@ -1393,10 +1443,14 @@ void OUTLINER_OT_scroll_page(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* Search ------------------------------------------------------- */
-// TODO: probably obsolete now with filtering?
+/** \} */
+
+#if 0 // TODO: probably obsolete now with filtering?
+
+/* -------------------------------------------------------------------- */
+/** \name Search
+ * \{ */
-#if 0
/* find next element that has this name */
static TreeElement *outliner_find_name(
@@ -1509,9 +1563,14 @@ static void outliner_find_panel(
BKE_reportf(reports, RPT_WARNING, "Not found: %s", name);
}
}
-#endif
-/* Show One Level ----------------------------------------------- */
+/** \} */
+
+#endif /* if 0 */
+
+/* -------------------------------------------------------------------- */
+/** \name Show One Level Operator
+ * \{ */
/* helper function for Show/Hide one level operator */
static void outliner_openclose_level(ListBase *lb, int curlevel, int level, int open)
@@ -1584,7 +1643,11 @@ void OUTLINER_OT_show_one_level(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* Show Hierarchy ----------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Show Hierarchy Operator
+ * \{ */
/* Helper function for tree_element_shwo_hierarchy() -
* recursively checks whether subtrees have any objects. */
@@ -1676,11 +1739,15 @@ void OUTLINER_OT_show_hierarchy(wmOperatorType *ot)
/* no undo or registry, UI option */
}
-/* ************************************************************** */
-/* ANIMATO OPERATIONS */
-/* KeyingSet and Driver Creation - Helper functions */
+/** \} */
-/* specialized poll callback for these operators to work in Datablocks view only */
+/* -------------------------------------------------------------------- */
+/** \name Animation Internal Utilities
+ * \{ */
+
+/**
+ * Specialized poll callback for these operators to work in data-blocks view only.
+ */
static bool ed_operator_outliner_datablocks_active(bContext *C)
{
ScrArea *area = CTX_wm_area(C);
@@ -1842,19 +1909,23 @@ static void tree_element_to_path(TreeElement *te,
BLI_freelistN(&hierarchy);
}
-/* =============================================== */
-/* Driver Operations */
+/** \} */
-/* These operators are only available in databrowser mode for now, as
- * they depend on having RNA paths and/or hierarchies available.
+/* -------------------------------------------------------------------- */
+/** \name Driver Internal Utilities
+ * \{ */
+
+/**
+ * Driver Operations
+ *
+ * These operators are only available in data-browser mode for now,
+ * as they depend on having RNA paths and/or hierarchies available.
*/
enum {
DRIVERS_EDITMODE_ADD = 0,
DRIVERS_EDITMODE_REMOVE,
} /*eDrivers_EditModes*/;
-/* Utilities ---------------------------------- */
-
/* Recursively iterate over tree, finding and working on selected items */
static void do_outliner_drivers_editop(SpaceOutliner *soops,
ListBase *tree,
@@ -1930,7 +2001,11 @@ static void do_outliner_drivers_editop(SpaceOutliner *soops,
}
}
-/* Add Operator ---------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Driver Add Operator
+ * \{ */
static int outliner_drivers_addsel_exec(bContext *C, wmOperator *op)
{
@@ -1965,7 +2040,11 @@ void OUTLINER_OT_drivers_add_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* Remove Operator ---------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Driver Remove Operator
+ * \{ */
static int outliner_drivers_deletesel_exec(bContext *C, wmOperator *op)
{
@@ -2000,10 +2079,16 @@ void OUTLINER_OT_drivers_delete_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* =============================================== */
-/* Keying Set Operations */
+/** \} */
-/* These operators are only available in databrowser mode for now, as
+/* -------------------------------------------------------------------- */
+/** \name Keying-Set Internal Utilities
+ * \{ */
+
+/**
+ * Keying-Set Operations
+ *
+ * These operators are only available in data-browser mode for now, as
* they depend on having RNA paths and/or hierarchies available.
*/
enum {
@@ -2011,8 +2096,6 @@ enum {
KEYINGSET_EDITMODE_REMOVE,
} /*eKeyingSet_EditModes*/;
-/* Utilities ---------------------------------- */
-
/* find the 'active' KeyingSet, and add if not found (if adding is allowed) */
// TODO: should this be an API func?
static KeyingSet *verify_active_keyingset(Scene *scene, short add)
@@ -2104,7 +2187,11 @@ static void do_outliner_keyingset_editop(SpaceOutliner *soops,
}
}
-/* Add Operator ---------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Keying-Set Add Operator
+ * \{ */
static int outliner_keyingset_additems_exec(bContext *C, wmOperator *op)
{
@@ -2145,7 +2232,11 @@ void OUTLINER_OT_keyingset_add_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* Remove Operator ---------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Keying-Set Remove Operator
+ * \{ */
static int outliner_keyingset_removeitems_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -2182,8 +2273,11 @@ void OUTLINER_OT_keyingset_remove_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ************************************************************** */
-/* ORPHANED DATABLOCKS */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Purge Orphan Data-Blocks Operator
+ * \{ */
static bool ed_operator_outliner_id_orphans_active(bContext *C)
{
@@ -2195,7 +2289,7 @@ static bool ed_operator_outliner_id_orphans_active(bContext *C)
return true;
}
-/* Purge Orphans Operator --------------------------------------- */
+/** \} */
static void outliner_orphans_purge_tag(ID *id, int *num_tagged)
{
@@ -2313,3 +2407,5 @@ void OUTLINER_OT_orphans_purge(wmOperatorType *ot)
PropertyRNA *prop = RNA_def_int(ot->srna, "num_deleted", 0, 0, INT_MAX, "", "", 0, INT_MAX);
RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
}
+
+/** \} */
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index 90092817acc..f2b64bc2a4b 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -108,7 +108,8 @@ typedef struct TreeElementIcon {
ID_LP, \
ID_HA, \
ID_PT, \
- ID_VO) || /* Only in 'blendfile' mode ... :/ */ \
+ ID_VO, \
+ ID_SIM) || /* Only in 'blendfile' mode ... :/ */ \
ELEM(GS((_id)->name), \
ID_SCR, \
ID_WM, \
@@ -430,6 +431,7 @@ void OUTLINER_OT_animdata_operation(struct wmOperatorType *ot);
void OUTLINER_OT_action_set(struct wmOperatorType *ot);
void OUTLINER_OT_constraint_operation(struct wmOperatorType *ot);
void OUTLINER_OT_modifier_operation(struct wmOperatorType *ot);
+void OUTLINER_OT_delete(struct wmOperatorType *ot);
/* ---------------------------------------------------------------- */
@@ -441,11 +443,16 @@ void outliner_keymap(struct wmKeyConfig *keyconf);
bool outliner_is_collection_tree_element(const TreeElement *te);
struct Collection *outliner_collection_from_tree_element(const TreeElement *te);
+void outliner_collection_delete(struct bContext *C,
+ struct Main *bmain,
+ struct Scene *scene,
+ struct ReportList *reports,
+ bool hierarchy);
void OUTLINER_OT_collection_new(struct wmOperatorType *ot);
void OUTLINER_OT_collection_duplicate_linked(struct wmOperatorType *ot);
void OUTLINER_OT_collection_duplicate(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_delete(struct wmOperatorType *ot);
+void OUTLINER_OT_collection_hierarchy_delete(struct wmOperatorType *ot);
void OUTLINER_OT_collection_objects_select(struct wmOperatorType *ot);
void OUTLINER_OT_collection_objects_deselect(struct wmOperatorType *ot);
void OUTLINER_OT_collection_link(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_outliner/outliner_ops.c b/source/blender/editors/space_outliner/outliner_ops.c
index 9d7efc7fe46..af7d97b6950 100644
--- a/source/blender/editors/space_outliner/outliner_ops.c
+++ b/source/blender/editors/space_outliner/outliner_ops.c
@@ -66,6 +66,7 @@ void outliner_operatortypes(void)
WM_operatortype_append(OUTLINER_OT_action_set);
WM_operatortype_append(OUTLINER_OT_constraint_operation);
WM_operatortype_append(OUTLINER_OT_modifier_operation);
+ WM_operatortype_append(OUTLINER_OT_delete);
WM_operatortype_append(OUTLINER_OT_show_one_level);
WM_operatortype_append(OUTLINER_OT_show_active);
@@ -93,7 +94,7 @@ void outliner_operatortypes(void)
WM_operatortype_append(OUTLINER_OT_collection_new);
WM_operatortype_append(OUTLINER_OT_collection_duplicate_linked);
WM_operatortype_append(OUTLINER_OT_collection_duplicate);
- WM_operatortype_append(OUTLINER_OT_collection_delete);
+ WM_operatortype_append(OUTLINER_OT_collection_hierarchy_delete);
WM_operatortype_append(OUTLINER_OT_collection_objects_select);
WM_operatortype_append(OUTLINER_OT_collection_objects_deselect);
WM_operatortype_append(OUTLINER_OT_collection_link);
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 1c9998d256b..172d64c9c67 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -39,6 +39,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_volume_types.h"
#include "DNA_world_types.h"
@@ -88,9 +89,9 @@
#include "outliner_intern.h"
-/* ****************************************************** */
-
-/* ************ SELECTION OPERATIONS ********* */
+/* -------------------------------------------------------------------- */
+/** \name ID/Library/Data Set/Un-link Utilities
+ * \{ */
static void set_operation_types(SpaceOutliner *soops,
ListBase *lb,
@@ -160,6 +161,7 @@ static void set_operation_types(SpaceOutliner *soops,
case ID_HA:
case ID_PT:
case ID_VO:
+ case ID_SIM:
is_standard_id = true;
break;
case ID_WM:
@@ -412,7 +414,12 @@ static void outliner_do_libdata_operation(bContext *C,
}
}
-/* ******************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Scene Menu Operator
+ * \{ */
+
typedef enum eOutliner_PropSceneOps {
OL_SCENE_OP_DELETE = 1,
} eOutliner_PropSceneOps;
@@ -500,7 +507,12 @@ void OUTLINER_OT_scene_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_scene_op_types, 0, "Scene Operation", "");
}
-/* ******************************************** */
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Search Utilities
+ * \{ */
/**
* Stores the parent and a child element of a merged icon-row icon for
@@ -641,6 +653,12 @@ static void object_select_cb(bContext *C,
}
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Callbacks (Selection, Users & Library) Utilities
+ * \{ */
+
static void object_select_hierarchy_cb(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
@@ -671,13 +689,10 @@ static void object_deselect_cb(bContext *C,
}
}
-static void object_delete_cb(bContext *C,
- ReportList *reports,
- Scene *scene,
- TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep),
- TreeStoreElem *tselem,
- void *UNUSED(user_data))
+static void outliner_object_delete(bContext *C,
+ ReportList *reports,
+ Scene *scene,
+ TreeStoreElem *tselem)
{
Object *ob = (Object *)tselem->id;
if (ob) {
@@ -883,7 +898,11 @@ void outliner_do_object_operation(bContext *C,
outliner_do_object_operation_ex(C, reports, scene_act, soops, lb, operation_cb, NULL, true);
}
-/* ******************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Internal Tagging Utilities
+ * \{ */
static void clear_animdata_cb(int UNUSED(event),
TreeElement *UNUSED(te),
@@ -935,7 +954,11 @@ static void refreshdrivers_animdata_cb(int UNUSED(event),
}
}
-/* --------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Operation Utilities
+ * \{ */
typedef enum eOutliner_PropDataOps {
OL_DOP_SELECT = 1,
@@ -1308,13 +1331,16 @@ static void object_batch_delete_hierarchy_cb(bContext *C,
}
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Menu Operator
+ * \{ */
enum {
OL_OP_SELECT = 1,
OL_OP_DESELECT,
OL_OP_SELECT_HIERARCHY,
- OL_OP_DELETE,
OL_OP_DELETE_HIERARCHY,
OL_OP_REMAP,
OL_OP_LOCALIZED, /* disabled, see below */
@@ -1330,7 +1356,6 @@ static const EnumPropertyItem prop_object_op_types[] = {
{OL_OP_SELECT, "SELECT", ICON_RESTRICT_SELECT_OFF, "Select", ""},
{OL_OP_DESELECT, "DESELECT", 0, "Deselect", ""},
{OL_OP_SELECT_HIERARCHY, "SELECT_HIERARCHY", 0, "Select Hierarchy", ""},
- {OL_OP_DELETE, "DELETE", ICON_X, "Delete", ""},
{OL_OP_DELETE_HIERARCHY, "DELETE_HIERARCHY", 0, "Delete Hierarchy", ""},
{OL_OP_REMAP,
"REMAP",
@@ -1386,29 +1411,6 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
str = "Deselect Objects";
selection_changed = true;
}
- else if (event == OL_OP_DELETE) {
- ViewLayer *view_layer = CTX_data_view_layer(C);
- const Base *basact_prev = BASACT(view_layer);
-
- outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_delete_cb);
-
- /* XXX: tree management normally happens from draw_outliner(), but when
- * you're clicking to fast on Delete object from context menu in
- * outliner several mouse events can be handled in one cycle without
- * handling notifiers/redraw which leads to deleting the same object twice.
- * cleanup tree here to prevent such cases. */
- outliner_cleanup_tree(soops);
-
- DEG_relations_tag_update(bmain);
- str = "Delete Objects";
- DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
- if (basact_prev != BASACT(view_layer)) {
- WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
- WM_msg_publish_rna_prop(mbus, &scene->id, view_layer, LayerObjects, active);
- }
- selection_changed = true;
- }
else if (event == OL_OP_DELETE_HIERARCHY) {
ViewLayer *view_layer = CTX_data_view_layer(C);
const Base *basact_prev = BASACT(view_layer);
@@ -1433,7 +1435,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
BKE_id_multi_tagged_delete(bmain);
}
- /* XXX: See OL_OP_DELETE comment above. */
+ /* XXX: See outliner_delete_exec comment below. */
outliner_cleanup_tree(soops);
DEG_relations_tag_update(bmain);
@@ -1500,7 +1502,85 @@ void OUTLINER_OT_object_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_object_op_types, 0, "Object Operation", "");
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delete Object/Collection Operator
+ * \{ */
+
+static void outliner_objects_delete(
+ bContext *C, Scene *scene, SpaceOutliner *soops, ReportList *reports, ListBase *lb)
+{
+ LISTBASE_FOREACH (TreeElement *, te, lb) {
+ TreeStoreElem *tselem = TREESTORE(te);
+
+ if (tselem->flag & TSE_SELECTED) {
+ if (tselem->type == 0 && te->idcode == ID_OB) {
+ outliner_object_delete(C, reports, scene, tselem);
+ }
+ }
+
+ if (TSELEM_OPEN(tselem, soops)) {
+ outliner_objects_delete(C, scene, soops, reports, &te->subtree);
+ }
+ }
+}
+
+static int outliner_delete_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ struct wmMsgBus *mbus = CTX_wm_message_bus(C);
+
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ const Base *basact_prev = BASACT(view_layer);
+
+ outliner_collection_delete(C, bmain, scene, op->reports, false);
+ outliner_objects_delete(C, scene, soops, op->reports, &soops->tree);
+
+ /* Tree management normally happens from draw_outliner(), but when
+ * you're clicking too fast on Delete object from context menu in
+ * outliner several mouse events can be handled in one cycle without
+ * handling notifiers/redraw which leads to deleting the same object twice.
+ * cleanup tree here to prevent such cases. */
+ outliner_cleanup_tree(soops);
+
+ DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
+ DEG_relations_tag_update(bmain);
+
+ if (basact_prev != BASACT(view_layer)) {
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
+ WM_msg_publish_rna_prop(mbus, &scene->id, view_layer, LayerObjects, active);
+ }
+
+ DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ ED_outliner_select_sync_from_object_tag(C);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_delete(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Delete";
+ ot->idname = "OUTLINER_OT_delete";
+ ot->description = "Delete selected objects and collections";
+
+ /* callbacks */
+ ot->exec = outliner_delete_exec;
+ ot->poll = ED_operator_outliner_active;
+
+ /* flags */
+ ot->flag |= OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID-Data Menu Operator
+ * \{ */
typedef enum eOutlinerIdOpTypes {
OUTLINER_IDOP_INVALID = 0,
@@ -1800,7 +1880,11 @@ void OUTLINER_OT_id_operation(wmOperatorType *ot)
RNA_def_enum_funcs(ot->prop, outliner_id_operation_itemf);
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Library Menu Operator
+ * \{ */
typedef enum eOutlinerLibOpTypes {
OL_LIB_INVALID = 0,
@@ -1901,7 +1985,11 @@ void OUTLINER_OT_lib_operation(wmOperatorType *ot)
ot->srna, "type", outliner_lib_op_type_items, 0, "Library Operation", "");
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Outliner Set Active Action Operator
+ * \{ */
static void outliner_do_id_set_operation(
SpaceOutliner *soops,
@@ -1927,8 +2015,6 @@ static void outliner_do_id_set_operation(
}
}
-/* ------------------------------------------ */
-
static void actionset_id_cb(TreeElement *UNUSED(te),
TreeStoreElem *tselem,
TreeStoreElem *tsep,
@@ -2026,7 +2112,11 @@ void OUTLINER_OT_action_set(wmOperatorType *ot)
ot->prop = prop;
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Animation Menu Operator
+ * \{ */
typedef enum eOutliner_AnimDataOps {
OUTLINER_ANIMOP_INVALID = 0,
@@ -2142,7 +2232,11 @@ void OUTLINER_OT_animdata_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_animdata_op_types, 0, "Animation Operation", "");
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Constraint Menu Operator
+ * \{ */
static const EnumPropertyItem prop_constraint_op_types[] = {
{OL_CONSTRAINTOP_ENABLE, "ENABLE", ICON_HIDE_OFF, "Enable", ""},
@@ -2188,7 +2282,11 @@ void OUTLINER_OT_constraint_operation(wmOperatorType *ot)
ot->srna, "type", prop_constraint_op_types, 0, "Constraint Operation", "");
}
-/* ******************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Modifier Menu Operator
+ * \{ */
static const EnumPropertyItem prop_modifier_op_types[] = {
{OL_MODIFIER_OP_TOGVIS, "TOGVIS", ICON_RESTRICT_VIEW_OFF, "Toggle viewport use", ""},
@@ -2233,7 +2331,11 @@ void OUTLINER_OT_modifier_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_modifier_op_types, 0, "Modifier Operation", "");
}
-/* ******************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Data Menu Operator
+ * \{ */
// XXX: select linked is for RNA structs only
static const EnumPropertyItem prop_data_op_types[] = {
@@ -2326,7 +2428,11 @@ void OUTLINER_OT_data_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_data_op_types, 0, "Data Operation", "");
}
-/* ******************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Context Menu Operator
+ * \{ */
static int outliner_operator_menu(bContext *C, const char *opname)
{
@@ -2491,4 +2597,4 @@ void OUTLINER_OT_operation(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* ****************************************************** */
+/** \} */
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index b226d291188..7bb62b0d1e2 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -46,6 +46,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_speaker_types.h"
#include "DNA_volume_types.h"
#include "DNA_world_types.h"
@@ -58,7 +59,7 @@
#include "BLT_translation.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_idtype.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
@@ -773,6 +774,13 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
outliner_add_element(soops, &te->subtree, volume, te, TSE_ANIM_DATA, 0);
break;
}
+ case ID_SIM: {
+ Simulation *simulation = (Simulation *)id;
+ if (outliner_animdata_test(simulation->adt)) {
+ outliner_add_element(soops, &te->subtree, simulation, te, TSE_ANIM_DATA, 0);
+ }
+ break;
+ }
default:
break;
}
diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c
index b06bc7ad8b7..243a6e193eb 100644
--- a/source/blender/editors/space_sequencer/sequencer_scopes.c
+++ b/source/blender/editors/space_sequencer/sequencer_scopes.c
@@ -447,7 +447,6 @@ static void draw_histogram_bar(ImBuf *ibuf, int x, float val, int col)
typedef struct MakeHistogramViewData {
const ImBuf *ibuf;
- uint32_t (*bins)[HIS_STEPS];
} MakeHistogramViewData;
static void make_histogram_view_from_ibuf_byte_fn(void *__restrict userdata,
@@ -469,17 +468,16 @@ static void make_histogram_view_from_ibuf_byte_fn(void *__restrict userdata,
}
}
-static void make_histogram_view_from_ibuf_finalize(void *__restrict userdata,
- void *__restrict userdata_chunk)
+static void make_histogram_view_from_ibuf_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- MakeHistogramViewData *data = userdata;
- uint32_t(*bins)[HIS_STEPS] = data->bins;
-
- uint32_t(*cur_bins)[HIS_STEPS] = userdata_chunk;
+ uint32_t(*join_bins)[HIS_STEPS] = chunk_join;
+ uint32_t(*bins)[HIS_STEPS] = chunk;
for (int j = 3; j--;) {
for (int i = 0; i < HIS_STEPS; i++) {
- bins[j][i] += cur_bins[j][i];
+ join_bins[j][i] += bins[j][i];
}
}
}
@@ -496,14 +494,13 @@ static ImBuf *make_histogram_view_from_ibuf_byte(ImBuf *ibuf)
MakeHistogramViewData data = {
.ibuf = ibuf,
- .bins = bins,
};
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = (ibuf->y >= 256);
settings.userdata_chunk = bins;
settings.userdata_chunk_size = sizeof(bins);
- settings.func_finalize = make_histogram_view_from_ibuf_finalize;
+ settings.func_reduce = make_histogram_view_from_ibuf_reduce;
BLI_task_parallel_range(0, ibuf->y, &data, make_histogram_view_from_ibuf_byte_fn, &settings);
nr = nb = ng = 0;
@@ -582,14 +579,13 @@ static ImBuf *make_histogram_view_from_ibuf_float(ImBuf *ibuf)
MakeHistogramViewData data = {
.ibuf = ibuf,
- .bins = bins,
};
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = (ibuf->y >= 256);
settings.userdata_chunk = bins;
settings.userdata_chunk_size = sizeof(bins);
- settings.func_finalize = make_histogram_view_from_ibuf_finalize;
+ settings.func_reduce = make_histogram_view_from_ibuf_reduce;
BLI_task_parallel_range(0, ibuf->y, &data, make_histogram_view_from_ibuf_float_fn, &settings);
nr = nb = ng = 0;
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index e58559f4f6b..6977345c48a 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -63,6 +63,7 @@
#include "ED_armature.h"
#include "ED_gpencil.h"
+#include "ED_info.h"
#include "ED_keyframing.h"
#include "ED_screen.h"
#include "ED_screen_types.h"
@@ -101,6 +102,8 @@
#define M_GOLDEN_RATIO_CONJUGATE 0.618033988749895f
+#define VIEW3D_OVERLAY_LINEHEIGHT (0.9f * U.widget_unit)
+
/* -------------------------------------------------------------------- */
/** \name General Functions
* \{ */
@@ -1341,7 +1344,7 @@ static void draw_viewport_name(ARegion *region, View3D *v3d, int xoffset, int *y
UI_FontThemeColor(BLF_default(), TH_TEXT_HI);
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_draw_default(xoffset, *yoffset, 0.0f, name, sizeof(tmpstr));
@@ -1473,7 +1476,7 @@ static void draw_selected_name(
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1);
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_draw_default(xoffset, *yoffset, 0.0f, info, sizeof(info));
BLF_disable(font_id, BLF_SHADOW);
@@ -1494,7 +1497,7 @@ static void draw_grid_unit_name(
BLI_snprintf(numstr, sizeof(numstr), "%s x %.4g", grid_unit, v3d->grid);
}
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_enable(font_id, BLF_SHADOW);
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1);
@@ -1515,6 +1518,8 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
wmWindowManager *wm = CTX_wm_manager(C);
+ Main *bmain = CTX_data_main(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
#ifdef WITH_INPUT_NDOF
if ((U.ndof_flag & NDOF_SHOW_GUIDE) && ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0) &&
@@ -1550,8 +1555,8 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
}
}
- int xoffset = rect->xmin + U.widget_unit;
- int yoffset = rect->ymax;
+ int xoffset = rect->xmin + (0.5f * U.widget_unit);
+ int yoffset = rect->ymax - (0.1f * U.widget_unit);
if ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0 && (v3d->overlay.flag & V3D_OVERLAY_HIDE_TEXT) == 0) {
if ((U.uiflag & USER_SHOW_FPS) && ED_screen_animation_no_scrub(wm)) {
@@ -1562,7 +1567,6 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
}
if (U.uiflag & USER_DRAWVIEWINFO) {
- ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer);
draw_selected_name(scene, view_layer, ob, xoffset, &yoffset);
}
@@ -1571,12 +1575,14 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
/* draw below the viewport name */
draw_grid_unit_name(scene, rv3d, v3d, xoffset, &yoffset);
}
- }
- if ((v3d->overlay.flag & V3D_OVERLAY_HIDE_TEXT) == 0) {
DRW_draw_region_engine_info(xoffset, yoffset);
}
+ if ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0 && (v3d->overlay.flag & V3D_OVERLAY_STATS)) {
+ ED_info_draw_stats(bmain, scene, view_layer, xoffset, &yoffset, VIEW3D_OVERLAY_LINEHEIGHT);
+ }
+
BLF_batch_draw_end();
}
@@ -2493,7 +2499,7 @@ void ED_scene_draw_fps(const Scene *scene, int xoffset, int *yoffset)
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1);
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
#ifdef WITH_INTERNATIONAL
BLF_draw_default(xoffset, *yoffset, 0.0f, printable, sizeof(printable));
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index d376c71d867..9ce98611b40 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -778,9 +778,10 @@ wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
return keymap;
}
-static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cmode, bool is_plane)
+static void transform_event_xyz_constraint(TransInfo *t, short key_type, bool is_plane)
{
if (!(t->flag & T_NO_CONSTRAINT)) {
+ char cmode = constraintModeToChar(t);
int constraint_axis, constraint_plane;
const bool edit_2d = (t->flag & T_2D_EDIT) != 0;
const char *msg1 = "", *msg2 = "", *msg3 = "";
@@ -824,34 +825,22 @@ static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cm
}
}
else if (!edit_2d) {
- if (cmode != axis) {
- /* First press, constraint to an axis. */
- t->orientation.index = 0;
- const short *orientation_ptr = t->orientation.types[t->orientation.index];
- const short orientation = orientation_ptr ? *orientation_ptr : V3D_ORIENT_GLOBAL;
- if (is_plane == false) {
- setUserConstraint(t, orientation, constraint_axis, msg2);
- }
- else {
- setUserConstraint(t, orientation, constraint_plane, msg3);
- }
- }
- else {
+ if (ELEM(cmode, '\0', axis)) {
/* Successive presses on existing axis, cycle orientation modes. */
t->orientation.index = (t->orientation.index + 1) % ARRAY_SIZE(t->orientation.types);
+ initTransformOrientation(t->context, t);
+ }
- if (t->orientation.index == 0) {
- stopConstraint(t);
+ if (t->orientation.index == 0) {
+ stopConstraint(t);
+ }
+ else {
+ const short orientation = t->orientation.types[t->orientation.index];
+ if (is_plane == false) {
+ setUserConstraint(t, orientation, constraint_axis, msg2);
}
else {
- const short *orientation_ptr = t->orientation.types[t->orientation.index];
- const short orientation = orientation_ptr ? *orientation_ptr : V3D_ORIENT_GLOBAL;
- if (is_plane == false) {
- setUserConstraint(t, orientation, constraint_axis, msg2);
- }
- else {
- setUserConstraint(t, orientation, constraint_plane, msg3);
- }
+ setUserConstraint(t, orientation, constraint_plane, msg3);
}
}
}
@@ -861,7 +850,6 @@ static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cm
int transformEvent(TransInfo *t, const wmEvent *event)
{
- char cmode = constraintModeToChar(t);
bool handled = false;
const int modifiers_prev = t->modifiers;
const int mode_prev = t->mode;
@@ -1047,42 +1035,42 @@ int transformEvent(TransInfo *t, const wmEvent *event)
break;
case TFM_MODAL_AXIS_X:
if (!(t->flag & T_NO_CONSTRAINT)) {
- transform_event_xyz_constraint(t, EVT_XKEY, cmode, false);
+ transform_event_xyz_constraint(t, EVT_XKEY, false);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_AXIS_Y:
if ((t->flag & T_NO_CONSTRAINT) == 0) {
- transform_event_xyz_constraint(t, EVT_YKEY, cmode, false);
+ transform_event_xyz_constraint(t, EVT_YKEY, false);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_AXIS_Z:
if ((t->flag & (T_NO_CONSTRAINT)) == 0) {
- transform_event_xyz_constraint(t, EVT_ZKEY, cmode, false);
+ transform_event_xyz_constraint(t, EVT_ZKEY, false);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PLANE_X:
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
- transform_event_xyz_constraint(t, EVT_XKEY, cmode, true);
+ transform_event_xyz_constraint(t, EVT_XKEY, true);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PLANE_Y:
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
- transform_event_xyz_constraint(t, EVT_YKEY, cmode, true);
+ transform_event_xyz_constraint(t, EVT_YKEY, true);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PLANE_Z:
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
- transform_event_xyz_constraint(t, EVT_ZKEY, cmode, true);
+ transform_event_xyz_constraint(t, EVT_ZKEY, true);
t->redraw |= TREDRAW_HARD;
handled = true;
}
@@ -1228,17 +1216,7 @@ int transformEvent(TransInfo *t, const wmEvent *event)
stopConstraint(t);
}
else {
- if (event->shift) {
- /* bit hackish... but it prevents mmb select to print the
- * orientation from menu */
- float mati[3][3];
- strcpy(t->spacename, "global");
- unit_m3(mati);
- initSelectConstraint(t, mati);
- }
- else {
- initSelectConstraint(t, t->spacemtx);
- }
+ initSelectConstraint(t, event->shift);
postSelectConstraint(t);
}
}
@@ -1699,18 +1677,6 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
ts->prop_mode = t->prop_mode;
}
}
-
- if (t->spacetype == SPACE_VIEW3D) {
- if ((prop = RNA_struct_find_property(op->ptr, "orient_type")) &&
- !RNA_property_is_set(op->ptr, prop) &&
- (t->orientation.user != V3D_ORIENT_CUSTOM_MATRIX)) {
- TransformOrientationSlot *orient_slot = &t->scene->orientation_slots[SCE_ORIENT_DEFAULT];
- orient_slot->type = t->orientation.user;
- BLI_assert(((orient_slot->index_custom == -1) && (t->orientation.custom == NULL)) ||
- (BKE_scene_transform_orientation_get_index(t->scene, t->orientation.custom) ==
- orient_slot->index_custom));
- }
- }
}
if (t->flag & T_MODAL) {
@@ -1737,34 +1703,6 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
RNA_property_boolean_set(op->ptr, prop, (t->flag & T_NO_MIRROR) == 0);
}
- /* Orientation used for redo. */
- const bool use_orient_axis = (t->orient_matrix_is_set &&
- (RNA_struct_find_property(op->ptr, "orient_axis") != NULL));
- short orientation;
- if (t->con.mode & CON_APPLY) {
- orientation = t->con.orientation;
- if (orientation == V3D_ORIENT_CUSTOM) {
- const int orientation_index_custom = BKE_scene_transform_orientation_get_index(
- t->scene, t->orientation.custom);
- /* Maybe we need a t->con.custom_orientation?
- * Seems like it would always match t->orientation.custom. */
- orientation = V3D_ORIENT_CUSTOM + orientation_index_custom;
- BLI_assert(orientation >= V3D_ORIENT_CUSTOM);
- }
- }
- else if ((t->orientation.user == V3D_ORIENT_CUSTOM_MATRIX) &&
- (prop = RNA_struct_find_property(op->ptr, "orient_matrix_type"))) {
- orientation = RNA_property_enum_get(op->ptr, prop);
- }
- else if (use_orient_axis) {
- /* We're not using an orientation, use the fallback. */
- orientation = t->orientation.unset;
- }
- else {
- orientation = V3D_ORIENT_GLOBAL;
- unit_m3(t->spacemtx);
- }
-
if ((prop = RNA_struct_find_property(op->ptr, "orient_axis"))) {
if (t->flag & T_MODAL) {
if (t->con.mode & CON_APPLY) {
@@ -1784,42 +1722,31 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
}
}
- if ((prop = RNA_struct_find_property(op->ptr, "orient_matrix"))) {
- if (t->flag & T_MODAL) {
- if (orientation != V3D_ORIENT_CUSTOM_MATRIX) {
- if (t->flag & T_MODAL) {
- RNA_enum_set(op->ptr, "orient_matrix_type", orientation);
- }
- }
- if (t->con.mode & CON_APPLY) {
- RNA_float_set_array(op->ptr, "orient_matrix", &t->con.mtx[0][0]);
- }
- else if (use_orient_axis) {
- RNA_float_set_array(op->ptr, "orient_matrix", &t->orient_matrix[0][0]);
- }
- else {
- RNA_float_set_array(op->ptr, "orient_matrix", &t->spacemtx[0][0]);
- }
+ if ((prop = RNA_struct_find_property(op->ptr, "orient_type"))) {
+ short orient_set, orient_cur;
+ orient_set = RNA_property_is_set(op->ptr, prop) ? RNA_property_enum_get(op->ptr, prop) : -1;
+ orient_cur = t->orientation.types[t->orientation.index];
+
+ if (!ELEM(orient_cur, orient_set, V3D_ORIENT_CUSTOM_MATRIX)) {
+ RNA_property_enum_set(op->ptr, prop, orient_cur);
+ orient_set = orient_cur;
}
- }
- if ((prop = RNA_struct_find_property(op->ptr, "orient_type"))) {
- /* constraint orientation can be global, even if user selects something else
- * so use the orientation in the constraint if set */
+ if (((prop = RNA_struct_find_property(op->ptr, "orient_matrix_type")) &&
+ !RNA_property_is_set(op->ptr, prop))) {
+ /* Set the first time to register on redo. */
+ RNA_property_enum_set(op->ptr, prop, orient_set);
- /* Use 'orient_matrix' instead. */
- if (t->flag & T_MODAL) {
- if (orientation != V3D_ORIENT_CUSTOM_MATRIX) {
- RNA_property_enum_set(op->ptr, prop, orientation);
+ if (((prop = RNA_struct_find_property(op->ptr, "orient_matrix")) &&
+ !RNA_property_is_set(op->ptr, prop))) {
+ RNA_float_set_array(op->ptr, "orient_matrix", &t->spacemtx[0][0]);
}
}
}
if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis"))) {
bool constraint_axis[3] = {false, false, false};
- if (t->flag & T_MODAL) {
- /* Only set if needed, so we can hide in the UI when nothing is set.
- * See 'transform_poll_property'. */
+ if (t->idx_max == 0) {
if (t->con.mode & CON_APPLY) {
if (t->con.mode & CON_AXIS0) {
constraint_axis[0] = true;
@@ -1830,10 +1757,17 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
if (t->con.mode & CON_AXIS2) {
constraint_axis[2] = true;
}
- }
- if (ELEM(true, UNPACK3(constraint_axis))) {
RNA_property_boolean_set_array(op->ptr, prop, constraint_axis);
}
+ else {
+ RNA_property_unset(op->ptr, prop);
+ }
+ }
+ else {
+ constraint_axis[0] = true;
+ constraint_axis[1] = true;
+ constraint_axis[2] = true;
+ RNA_property_boolean_set_array(op->ptr, prop, constraint_axis);
}
}
@@ -2141,38 +2075,8 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
}
/* Constraint init from operator */
- if ((t->flag & T_MODAL) ||
- /* For mirror operator the constraint axes are effectively the values. */
- (RNA_struct_find_property(op->ptr, "value") == NULL)) {
- if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis")) &&
- RNA_property_is_set(op->ptr, prop)) {
- bool constraint_axis[3];
-
- RNA_property_boolean_get_array(op->ptr, prop, constraint_axis);
-
- if (constraint_axis[0] || constraint_axis[1] || constraint_axis[2]) {
- t->con.mode |= CON_APPLY;
-
- if (constraint_axis[0]) {
- t->con.mode |= CON_AXIS0;
- }
- if (constraint_axis[1]) {
- t->con.mode |= CON_AXIS1;
- }
- if (constraint_axis[2]) {
- t->con.mode |= CON_AXIS2;
- }
-
- setUserConstraint(t, t->orientation.user, t->con.mode, "%s");
- }
- }
- }
- else {
- /* So we can adjust in non global orientation. */
- if (t->orientation.user != V3D_ORIENT_GLOBAL) {
- t->con.mode |= CON_APPLY | CON_AXIS0 | CON_AXIS1 | CON_AXIS2;
- setUserConstraint(t, t->orientation.user, t->con.mode, "%s");
- }
+ if (t->con.mode & CON_APPLY) {
+ setUserConstraint(t, t->orientation.types[t->orientation.index], t->con.mode, "%s");
}
/* Don't write into the values when non-modal because they are already set from operator redo
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 701e068d3fa..107cbde1658 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -531,17 +531,12 @@ typedef struct TransInfo {
bool is_launch_event_tweak;
struct {
- /** Orientation type when when we're not constrained.
- * nearly always global except for rotate which defaults to screen-space orientation. */
- short unset;
- /** Orientation to use when a key is pressed. */
- short user;
- /* Used when user is global. */
- short user_alt;
short index;
- short *types[2];
- /* this gets used when custom_orientation is V3D_ORIENT_CUSTOM */
+ short types[3];
+ /* this gets used when orientation.type[x] is V3D_ORIENT_CUSTOM */
struct TransformOrientation *custom;
+ /* this gets used when orientation.type[0] is V3D_ORIENT_CUSTOM_MATRIX */
+ float custom_matrix[3][3];
} orientation;
/** backup from view3d, to restore on end. */
short gizmo_flag;
@@ -566,15 +561,6 @@ typedef struct TransInfo {
/** Secondary axis, shear uses this. */
int orient_axis_ortho;
- /** Often this matrix has similar usage to #TransInfo.spacemtx however this
- * is used to define extra axes to operate on, not necessarily a space.
- *
- * For example, by default rotation operates on the view (`orient_matrix[2]`),
- * even when the current space isn't set to the view. */
- float orient_matrix[3][3];
- /** Don't overwrite when set by operator redo defines the orientation axis. */
- bool orient_matrix_is_set;
-
/** remove elements if operator is canceled. */
bool remove_on_cancel;
@@ -677,6 +663,10 @@ enum {
T_MODAL_CURSOR_SET = 1 << 26,
T_CLNOR_REBUILD = 1 << 27,
+
+ /* Special Aftertrans. */
+ T_AUTOMERGE = 1 << 28,
+ T_AUTOSPLIT = 1 << 29,
};
/** #TransInfo.modifiers */
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index cdff9fdf750..3d4fdba9bce 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -713,7 +713,10 @@ void setUserConstraint(TransInfo *t, short orientation, int mode, const char fte
break;
case V3D_ORIENT_VIEW:
BLI_snprintf(text, sizeof(text), ftext, TIP_("view"));
- setConstraint(t, t->spacemtx, mode, text);
+ float mtx[3][3];
+ copy_m3_m3(mtx, t->spacemtx);
+ negate_v3(mtx[2]);
+ setConstraint(t, mtx, mode, text);
break;
case V3D_ORIENT_CURSOR:
BLI_snprintf(text, sizeof(text), ftext, TIP_("cursor"));
@@ -984,17 +987,22 @@ void getConstraintMatrix(TransInfo *t)
/*------------------------- MMB Select -------------------------------*/
-void initSelectConstraint(TransInfo *t, float mtx[3][3])
+void initSelectConstraint(TransInfo *t, bool force_global)
{
- copy_m3_m3(t->con.mtx, mtx);
- t->con.mode |= CON_APPLY;
- t->con.mode |= CON_SELECT;
+ short orientation;
+ if (force_global) {
+ orientation = V3D_ORIENT_GLOBAL;
+ }
+ else {
+ if (t->orientation.index == 0) {
+ t->orientation.index = 1;
+ initTransformOrientation(t->context, t);
+ }
+ orientation = t->orientation.types[t->orientation.index];
+ }
+ setUserConstraint(t, orientation, CON_APPLY | CON_SELECT, "");
setNearestAxis(t);
- t->con.drawExtra = NULL;
- t->con.applyVec = applyAxisConstraintVec;
- t->con.applySize = applyAxisConstraintSize;
- t->con.applyRot = applyAxisConstraintRot;
}
void selectConstraint(TransInfo *t)
diff --git a/source/blender/editors/transform/transform_constraints.h b/source/blender/editors/transform/transform_constraints.h
index 8938ca93ad8..c98234c83da 100644
--- a/source/blender/editors/transform/transform_constraints.h
+++ b/source/blender/editors/transform/transform_constraints.h
@@ -36,7 +36,7 @@ void drawPropCircle(const struct bContext *C, TransInfo *t);
void startConstraint(TransInfo *t);
void stopConstraint(TransInfo *t);
void getConstraintMatrix(TransInfo *t);
-void initSelectConstraint(TransInfo *t, float mtx[3][3]);
+void initSelectConstraint(TransInfo *t, bool force_global);
void selectConstraint(TransInfo *t);
void postSelectConstraint(TransInfo *t);
void setNearestAxis(TransInfo *t);
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c
index 6744f7b6262..62fdaa4908e 100644
--- a/source/blender/editors/transform/transform_convert.c
+++ b/source/blender/editors/transform/transform_convert.c
@@ -447,12 +447,12 @@ static void bone_children_clear_transflag(int mode, short around, ListBase *lb)
}
}
-/* sets transform flags in the bones
- * returns total number of bones with BONE_TRANSFORM */
-int count_set_pose_transflags(Object *ob,
- const int mode,
- const short around,
- bool has_translate_rotate[2])
+/* Sets transform flags in the bones.
+ * Returns total number of bones with `BONE_TRANSFORM`. */
+int transform_convert_pose_transflags_update(Object *ob,
+ const int mode,
+ const short around,
+ bool has_translate_rotate[2])
{
bArmature *arm = ob->data;
bPoseChannel *pchan;
@@ -1846,8 +1846,8 @@ static void special_aftertrans_update__node(bContext *C, TransInfo *t)
static void special_aftertrans_update__mesh(bContext *UNUSED(C), TransInfo *t)
{
- /* so automerge supports mirror */
- if ((t->scene->toolsettings->automerge) && ((t->flag & T_EDIT) && t->obedit_type == OB_MESH)) {
+ bool use_automerge = (t->flag & (T_AUTOMERGE | T_AUTOSPLIT)) != 0;
+ if (use_automerge && ((t->flag & T_EDIT) && t->obedit_type == OB_MESH)) {
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
@@ -1873,14 +1873,12 @@ static void special_aftertrans_update__mesh(bContext *UNUSED(C), TransInfo *t)
hflag = BM_ELEM_SELECT;
}
- if (t->scene->toolsettings->automerge & AUTO_MERGE) {
- if (t->scene->toolsettings->automerge & AUTO_MERGE_AND_SPLIT) {
- EDBM_automerge_and_split(
- tc->obedit, true, true, true, hflag, t->scene->toolsettings->doublimit);
- }
- else {
- EDBM_automerge(tc->obedit, true, hflag, t->scene->toolsettings->doublimit);
- }
+ if (t->flag & T_AUTOSPLIT) {
+ EDBM_automerge_and_split(
+ tc->obedit, true, true, true, hflag, t->scene->toolsettings->doublimit);
+ }
+ else {
+ EDBM_automerge(tc->obedit, true, hflag, t->scene->toolsettings->doublimit);
}
/* Special case, this is needed or faces won't re-select.
@@ -2288,7 +2286,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
/* set BONE_TRANSFORM flags for autokey, gizmo draw might have changed them */
if (!canceled && (t->mode != TFM_DUMMY)) {
- count_set_pose_transflags(ob, t->mode, t->around, NULL);
+ transform_convert_pose_transflags_update(ob, t->mode, t->around, NULL);
}
/* if target-less IK grabbing, we calculate the pchan transforms and clear flag */
diff --git a/source/blender/editors/transform/transform_convert.h b/source/blender/editors/transform/transform_convert.h
index f975d320e62..fccaeb994e9 100644
--- a/source/blender/editors/transform/transform_convert.h
+++ b/source/blender/editors/transform/transform_convert.h
@@ -37,10 +37,10 @@ struct bKinematicConstraint;
struct bPoseChannel;
/* transform_convert.c */
-int count_set_pose_transflags(Object *ob,
- const int mode,
- const short around,
- bool has_translate_rotate[2]);
+int transform_convert_pose_transflags_update(Object *ob,
+ const int mode,
+ const short around,
+ bool has_translate_rotate[2]);
void transform_autoik_update(TransInfo *t, short mode);
void autokeyframe_object(struct bContext *C,
struct Scene *scene,
diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c
index 779257ef671..35bb7e3f0d8 100644
--- a/source/blender/editors/transform/transform_convert_armature.c
+++ b/source/blender/editors/transform/transform_convert_armature.c
@@ -609,9 +609,9 @@ void pose_transform_mirror_update(TransInfo *t, TransDataContainer *tc, Object *
/* TODO(germano): Realitve Mirror support */
}
data->flag |= CONSTRAINT_IK_AUTO;
- /* Add a temporary auto IK constraint here, as we will only temporarly active this targetless
- * bone during transform. (Targetless IK constraints are treated as if they are disabled
- * unless they are transformed) */
+ /* Add a temporary auto IK constraint here, as we will only temporarily active this
+ * target-less bone during transform. (Target-less IK constraints are treated as if they are
+ * disabled unless they are transformed) */
add_temporary_ik_constraint(pchan, data);
Main *bmain = CTX_data_main(t->context);
update_deg_with_temporary_ik(bmain, ob);
@@ -669,7 +669,9 @@ void createTransPose(TransInfo *t)
const bool mirror = ((pose->flag & POSE_MIRROR_EDIT) != 0);
/* set flags and count total */
- tc->data_len = count_set_pose_transflags(ob, t->mode, t->around, has_translate_rotate);
+ tc->data_len = transform_convert_pose_transflags_update(
+ ob, t->mode, t->around, has_translate_rotate);
+
if (tc->data_len == 0) {
continue;
}
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 05318a5c1d3..a21df9f66f5 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -1431,11 +1431,6 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
unit_m3(t->mat);
- unit_m3(t->orient_matrix);
- negate_m3(t->orient_matrix);
- /* Leave 't->orient_matrix_is_set' to false,
- * so we overwrite it when we have a useful value. */
-
/* Default to rotate on the Z axis. */
t->orient_axis = 2;
t->orient_axis_ortho = 1;
@@ -1513,22 +1508,6 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->around = V3D_AROUND_CURSOR;
}
- TransformOrientationSlot *orient_slot = &t->scene->orientation_slots[SCE_ORIENT_DEFAULT];
- t->orientation.unset = V3D_ORIENT_GLOBAL;
- t->orientation.user = orient_slot->type;
- t->orientation.custom = BKE_scene_transform_orientation_find(t->scene,
- orient_slot->index_custom);
-
- t->orientation.index = 0;
- ARRAY_SET_ITEMS(t->orientation.types, &t->orientation.user, NULL);
-
- /* Make second orientation local if both are global. */
- if (t->orientation.user == V3D_ORIENT_GLOBAL) {
- t->orientation.user_alt = V3D_ORIENT_LOCAL;
- t->orientation.types[0] = &t->orientation.user_alt;
- SWAP(short *, t->orientation.types[0], t->orientation.types[1]);
- }
-
/* exceptional case */
if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
if (ELEM(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL)) {
@@ -1617,48 +1596,100 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->around = V3D_AROUND_CENTER_BOUNDS;
}
- if (op && (prop = RNA_struct_find_property(op->ptr, "orient_axis"))) {
- t->orient_axis = RNA_property_enum_get(op->ptr, prop);
- }
- if (op && (prop = RNA_struct_find_property(op->ptr, "orient_axis_ortho"))) {
- t->orient_axis_ortho = RNA_property_enum_get(op->ptr, prop);
- }
+ if (op && (prop = RNA_struct_find_property(op->ptr, "constraint_axis")) &&
+ RNA_property_is_set(op->ptr, prop)) {
+ bool constraint_axis[3];
- if (op &&
- ((prop = RNA_struct_find_property(op->ptr, "orient_matrix")) &&
- RNA_property_is_set(op->ptr, prop)) &&
- ((t->flag & T_MODAL) ||
- /* When using redo, don't use the custom constraint matrix
- * if the user selects a different orientation. */
- (RNA_enum_get(op->ptr, "orient_type") == RNA_enum_get(op->ptr, "orient_matrix_type")))) {
- RNA_property_float_get_array(op->ptr, prop, &t->orient_matrix[0][0]);
- copy_m3_m3(t->spacemtx, t->orient_matrix);
- /* Some transform modes use this to operate on an axis. */
- t->orient_matrix_is_set = true;
- t->orientation.user = V3D_ORIENT_CUSTOM_MATRIX;
- t->orientation.custom = 0;
- if (t->flag & T_MODAL) {
- RNA_enum_set(op->ptr, "orient_matrix_type", RNA_enum_get(op->ptr, "orient_type"));
+ RNA_property_boolean_get_array(op->ptr, prop, constraint_axis);
+
+ if (constraint_axis[0] || constraint_axis[1] || constraint_axis[2]) {
+ t->con.mode |= CON_APPLY;
+
+ if (constraint_axis[0]) {
+ t->con.mode |= CON_AXIS0;
+ }
+ if (constraint_axis[1]) {
+ t->con.mode |= CON_AXIS1;
+ }
+ if (constraint_axis[2]) {
+ t->con.mode |= CON_AXIS2;
+ }
}
}
- else if (op && ((prop = RNA_struct_find_property(op->ptr, "orient_type")) &&
- RNA_property_is_set(op->ptr, prop))) {
- short orientation = RNA_property_enum_get(op->ptr, prop);
+
+ {
TransformOrientation *custom_orientation = NULL;
+ short orient_type_default = V3D_ORIENT_GLOBAL;
+ short orient_type_set = -1;
+ short orient_type_matrix_set = -1;
+ short orient_type_constraint = -1;
+
+ if (op && (prop = RNA_struct_find_property(op->ptr, "orient_axis"))) {
+ t->orient_axis = RNA_property_enum_get(op->ptr, prop);
+ orient_type_default = V3D_ORIENT_VIEW;
+ }
+ if (op && (prop = RNA_struct_find_property(op->ptr, "orient_axis_ortho"))) {
+ t->orient_axis_ortho = RNA_property_enum_get(op->ptr, prop);
+ }
+
+ if (op && ((prop = RNA_struct_find_property(op->ptr, "orient_type")) &&
+ RNA_property_is_set(op->ptr, prop))) {
+ orient_type_set = RNA_property_enum_get(op->ptr, prop);
+ }
+
+ if (op && ((prop = RNA_struct_find_property(op->ptr, "orient_matrix")) &&
+ RNA_property_is_set(op->ptr, prop))) {
+ RNA_property_float_get_array(op->ptr, prop, &t->orientation.custom_matrix[0][0]);
- if (orientation >= V3D_ORIENT_CUSTOM) {
- if (orientation >= V3D_ORIENT_CUSTOM + BIF_countTransformOrientation(C)) {
- orientation = V3D_ORIENT_GLOBAL;
+ if ((prop = RNA_struct_find_property(op->ptr, "orient_matrix_type")) &&
+ RNA_property_is_set(op->ptr, prop)) {
+ orient_type_matrix_set = RNA_property_enum_get(op->ptr, prop);
}
else {
+ orient_type_matrix_set = orient_type_set;
+ }
+
+ if (orient_type_matrix_set == orient_type_set) {
+ /* When using redo, don't use the custom constraint matrix
+ * if the user selects a different orientation. */
+ orient_type_default = V3D_ORIENT_CUSTOM_MATRIX;
+ orient_type_constraint = orient_type_set;
+ }
+ }
+
+ if (orient_type_constraint == -1) {
+ if (orient_type_set != -1) {
+ orient_type_default = orient_type_set;
+
+ if (orient_type_default >= V3D_ORIENT_CUSTOM) {
+ if (orient_type_default >= V3D_ORIENT_CUSTOM + BIF_countTransformOrientation(C)) {
+ orient_type_default = V3D_ORIENT_GLOBAL;
+ }
+ else {
+ custom_orientation = BKE_scene_transform_orientation_find(
+ t->scene, orient_type_default - V3D_ORIENT_CUSTOM);
+ orient_type_default = V3D_ORIENT_CUSTOM;
+ }
+ }
+ orient_type_constraint = orient_type_default;
+ }
+ else {
+ TransformOrientationSlot *orient_slot = &t->scene->orientation_slots[SCE_ORIENT_DEFAULT];
+ orient_type_constraint = orient_slot->type;
custom_orientation = BKE_scene_transform_orientation_find(t->scene,
- orientation - V3D_ORIENT_CUSTOM);
- orientation = V3D_ORIENT_CUSTOM;
+ orient_slot->index_custom);
}
}
- t->orientation.user = orientation;
+ t->orientation.types[0] = orient_type_default;
+ t->orientation.types[1] = orient_type_constraint;
+ t->orientation.types[2] = orient_type_constraint != V3D_ORIENT_GLOBAL ? V3D_ORIENT_GLOBAL :
+ V3D_ORIENT_LOCAL;
t->orientation.custom = custom_orientation;
+
+ if (t->con.mode & CON_APPLY) {
+ t->orientation.index = 1;
+ }
}
if (op && ((prop = RNA_struct_find_property(op->ptr, "release_confirm")) &&
@@ -1763,6 +1794,24 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->options |= CTX_NO_PET;
}
+ if (t->obedit_type == OB_MESH) {
+ if (op && (prop = RNA_struct_find_property(op->ptr, "use_automerge_and_split")) &&
+ RNA_property_is_set(op->ptr, prop)) {
+ if (RNA_property_boolean_get(op->ptr, prop)) {
+ t->flag |= T_AUTOMERGE | T_AUTOSPLIT;
+ }
+ }
+ else {
+ char automerge = t->scene->toolsettings->automerge;
+ if (automerge & AUTO_MERGE) {
+ t->flag |= T_AUTOMERGE;
+ if (automerge & AUTO_MERGE_AND_SPLIT) {
+ t->flag |= T_AUTOSPLIT;
+ }
+ }
+ }
+ }
+
// Mirror is not supported with PET, turn it off.
#if 0
if (t->flag & T_PROP_EDIT) {
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index aa298b04d1a..362cbc1b800 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -1033,7 +1033,7 @@ int ED_transform_calc_gizmo_stats(const bContext *C,
/* mislead counting bones... bah. We don't know the gizmo mode, could be mixed */
const int mode = TFM_ROTATION;
- const int totsel_iter = count_set_pose_transflags(
+ const int totsel_iter = transform_convert_pose_transflags_update(
ob_iter, mode, V3D_AROUND_CENTER_BOUNDS, NULL);
if (totsel_iter) {
@@ -1402,7 +1402,7 @@ void drawDial3d(const TransInfo *t)
}
else {
axis_idx = MAN_AXIS_ROT_C;
- negate_v3_v3(mat_basis[2], t->orient_matrix[t->orient_axis]);
+ negate_v3_v3(mat_basis[2], t->spacemtx[t->orient_axis]);
scale *= 1.2f;
line_with -= 1.0f;
}
diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c
index a2b3a891031..4c14c3aebd7 100644
--- a/source/blender/editors/transform/transform_mode.c
+++ b/source/blender/editors/transform/transform_mode.c
@@ -529,7 +529,7 @@ void headerRotation(TransInfo *t, char str[UI_MAX_DRAW_STR], float final)
void postInputRotation(TransInfo *t, float values[3])
{
float axis_final[3];
- copy_v3_v3(axis_final, t->orient_matrix[t->orient_axis]);
+ copy_v3_v3(axis_final, t->spacemtx[t->orient_axis]);
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
t->con.applyRot(t, NULL, NULL, axis_final, values);
}
diff --git a/source/blender/editors/transform/transform_mode_edge_rotate_normal.c b/source/blender/editors/transform/transform_mode_edge_rotate_normal.c
index 18149a09f20..fde0d5b187e 100644
--- a/source/blender/editors/transform/transform_mode_edge_rotate_normal.c
+++ b/source/blender/editors/transform/transform_mode_edge_rotate_normal.c
@@ -81,7 +81,7 @@ static void applyNormalRotation(TransInfo *t, const int UNUSED(mval[2]))
char str[UI_MAX_DRAW_STR];
float axis_final[3];
- copy_v3_v3(axis_final, t->orient_matrix[t->orient_axis]);
+ copy_v3_v3(axis_final, t->spacemtx[t->orient_axis]);
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
t->con.applyRot(t, NULL, NULL, axis_final, NULL);
diff --git a/source/blender/editors/transform/transform_mode_rotate.c b/source/blender/editors/transform/transform_mode_rotate.c
index 6c2b3dc77d2..f52bfda0d14 100644
--- a/source/blender/editors/transform/transform_mode_rotate.c
+++ b/source/blender/editors/transform/transform_mode_rotate.c
@@ -146,7 +146,7 @@ static void applyRotation(TransInfo *t, const int UNUSED(mval[2]))
snapGridIncrement(t, &final);
float axis_final[3];
- copy_v3_v3(axis_final, t->orient_matrix[t->orient_axis]);
+ copy_v3_v3(axis_final, t->spacemtx[t->orient_axis]);
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
t->con.applyRot(t, NULL, NULL, axis_final, NULL);
diff --git a/source/blender/editors/transform/transform_mode_shear.c b/source/blender/editors/transform/transform_mode_shear.c
index ba79f5f3c7b..da34bf50ba3 100644
--- a/source/blender/editors/transform/transform_mode_shear.c
+++ b/source/blender/editors/transform/transform_mode_shear.c
@@ -53,17 +53,17 @@ static void initShear_mouseInputMode(TransInfo *t)
{
float dir[3];
bool dir_flip = false;
- copy_v3_v3(dir, t->orient_matrix[t->orient_axis_ortho]);
+ copy_v3_v3(dir, t->spacemtx[t->orient_axis_ortho]);
/* Needed for axis aligned view gizmo. */
- if (t->orientation.user == V3D_ORIENT_VIEW) {
+ if (t->orientation.types[t->orientation.index] == V3D_ORIENT_VIEW) {
if (t->orient_axis_ortho == 0) {
- if (t->center2d[1] > t->mouse.imval[1]) {
+ if (t->center2d[1] < t->mouse.imval[1]) {
dir_flip = !dir_flip;
}
}
else if (t->orient_axis_ortho == 1) {
- if (t->center2d[0] > t->mouse.imval[0]) {
+ if (t->center2d[0] < t->mouse.imval[0]) {
dir_flip = !dir_flip;
}
}
@@ -154,8 +154,8 @@ static void applyShear(TransInfo *t, const int UNUSED(mval[2]))
unit_m3(smat);
smat[1][0] = value;
- copy_v3_v3(axismat_inv[0], t->orient_matrix[t->orient_axis_ortho]);
- copy_v3_v3(axismat_inv[2], t->orient_matrix[t->orient_axis]);
+ copy_v3_v3(axismat_inv[0], t->spacemtx[t->orient_axis_ortho]);
+ copy_v3_v3(axismat_inv[2], t->spacemtx[t->orient_axis]);
cross_v3_v3v3(axismat_inv[1], axismat_inv[0], axismat_inv[2]);
invert_m3_m3(axismat, axismat_inv);
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 36f42992573..d643244e6ca 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -716,6 +716,15 @@ void Transform_Properties(struct wmOperatorType *ot, int flags)
prop = RNA_def_boolean(ot->srna, "use_accurate", 0, "Accurate", "Use accurate transformation");
RNA_def_property_flag(prop, PROP_HIDDEN);
}
+
+ if (flags & P_POST_TRANSFORM) {
+ prop = RNA_def_boolean(ot->srna,
+ "use_automerge_and_split",
+ 0,
+ "Auto Merge & Split",
+ "Forces the use of Auto Merge & Split");
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+ }
}
static void TRANSFORM_OT_translate(struct wmOperatorType *ot)
@@ -741,7 +750,7 @@ static void TRANSFORM_OT_translate(struct wmOperatorType *ot)
Transform_Properties(ot,
P_ORIENT_MATRIX | P_CONSTRAINT | P_PROPORTIONAL | P_MIRROR | P_ALIGN_SNAP |
- P_OPTIONS | P_GPENCIL_EDIT | P_CURSOR_EDIT);
+ P_OPTIONS | P_GPENCIL_EDIT | P_CURSOR_EDIT | P_POST_TRANSFORM);
}
static void TRANSFORM_OT_resize(struct wmOperatorType *ot)
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 76823adfd20..0edaf259f0e 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -407,14 +407,19 @@ bool applyTransformOrientation(const TransformOrientation *ts, float r_mat[3][3]
return true;
}
-static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it)
+/* Updates all `BONE_TRANSFORM` flags.
+ * Returns total number of bones with `BONE_TRANSFORM`.
+ * Note: `transform_convert_pose_transflags_update` has a similar logic. */
+static int armature_bone_transflags_update_recursive(bArmature *arm,
+ ListBase *lb,
+ const bool do_it)
{
Bone *bone;
bool do_next;
int total = 0;
for (bone = lb->first; bone; bone = bone->next) {
- bone->flag &= ~(BONE_TRANSFORM | BONE_TRANSFORM_MIRROR);
+ bone->flag &= ~BONE_TRANSFORM;
do_next = do_it;
if (do_it) {
if (bone->layer & arm->layer) {
@@ -427,7 +432,7 @@ static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it)
}
}
}
- total += count_bone_select(arm, &bone->childbase, do_next);
+ total += armature_bone_transflags_update_recursive(arm, &bone->childbase, do_next);
}
return total;
@@ -438,7 +443,12 @@ void initTransformOrientation(bContext *C, TransInfo *t)
Object *ob = CTX_data_active_object(C);
Object *obedit = CTX_data_active_object(C);
- switch (t->orientation.user) {
+ /* Use the custom orientation when it is set. */
+ short orientation = t->orientation.types[0] == V3D_ORIENT_CUSTOM_MATRIX ?
+ V3D_ORIENT_CUSTOM_MATRIX :
+ t->orientation.types[t->orientation.index];
+
+ switch (orientation) {
case V3D_ORIENT_GLOBAL:
unit_m3(t->spacemtx);
BLI_strncpy(t->spacename, TIP_("global"), sizeof(t->spacename));
@@ -471,28 +481,28 @@ void initTransformOrientation(bContext *C, TransInfo *t)
break;
- case V3D_ORIENT_VIEW:
+ case V3D_ORIENT_VIEW: {
+ float mat[3][3];
if ((t->spacetype == SPACE_VIEW3D) && (t->region->regiontype == RGN_TYPE_WINDOW)) {
- RegionView3D *rv3d = t->region->regiondata;
- float mat[3][3];
-
BLI_strncpy(t->spacename, TIP_("view"), sizeof(t->spacename));
- copy_m3_m4(mat, rv3d->viewinv);
+ copy_m3_m4(mat, t->viewinv);
normalize_m3(mat);
- copy_m3_m3(t->spacemtx, mat);
}
else {
- unit_m3(t->spacemtx);
+ unit_m3(mat);
}
+ negate_v3(mat[2]);
+ copy_m3_m3(t->spacemtx, mat);
break;
+ }
case V3D_ORIENT_CURSOR: {
BLI_strncpy(t->spacename, TIP_("cursor"), sizeof(t->spacename));
BKE_scene_cursor_rot_to_mat3(&t->scene->cursor, t->spacemtx);
break;
}
case V3D_ORIENT_CUSTOM_MATRIX:
- /* Already set. */
BLI_strncpy(t->spacename, TIP_("custom"), sizeof(t->spacename));
+ copy_m3_m3(t->spacemtx, t->orientation.custom_matrix);
break;
case V3D_ORIENT_CUSTOM:
BLI_strncpy(t->spacename, t->orientation.custom->name, sizeof(t->spacename));
@@ -505,20 +515,6 @@ void initTransformOrientation(bContext *C, TransInfo *t)
}
break;
}
-
- if (t->orient_matrix_is_set == false) {
- t->orient_matrix_is_set = true;
- if (t->flag & T_MODAL) {
- /* Rotate for example defaults to operating on the view plane. */
- t->orientation.unset = V3D_ORIENT_VIEW;
- copy_m3_m4(t->orient_matrix, t->viewinv);
- normalize_m3(t->orient_matrix);
- negate_m3(t->orient_matrix);
- }
- else {
- copy_m3_m3(t->orient_matrix, t->spacemtx);
- }
- }
}
/**
@@ -1072,10 +1068,9 @@ int getTransformOrientation_ex(const bContext *C,
ok = true;
}
else {
- int totsel;
-
- totsel = count_bone_select(arm, &arm->bonebase, true);
- if (totsel) {
+ int transformed_len;
+ transformed_len = armature_bone_transflags_update_recursive(arm, &arm->bonebase, true);
+ if (transformed_len) {
/* use channels to get stats */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->bone && pchan->bone->flag & BONE_TRANSFORM) {
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 6ea1bbbcc10..959ca1eeef1 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -306,6 +306,7 @@ static void draw_uvs(SpaceImage *sima,
Object *ob_eval = batch->ob_eval;
const ToolSettings *ts = scene->toolsettings;
float col1[4], col2[4], col3[4], transparent[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float overlay_alpha = sima->uv_opacity;
if (sima->flag & SI_DRAWSHADOW) {
bool is_cage_like_final_meshes = false;
@@ -346,7 +347,11 @@ static void draw_uvs(SpaceImage *sima,
UI_GetThemeColor4fv(TH_FACE, col1);
UI_GetThemeColor4fv(TH_FACE_SELECT, col2);
UI_GetThemeColor4fv(TH_EDITMESH_ACTIVE, col3);
- col3[3] *= 0.2; /* Simulate dithering */
+
+ col1[3] *= overlay_alpha;
+ col2[3] *= overlay_alpha;
+ col3[3] *= overlay_alpha;
+
GPU_batch_uniform_4fv(batch->faces, "faceColor", col1);
GPU_batch_uniform_4fv(batch->faces, "selectColor", col2);
GPU_batch_uniform_4fv(batch->faces, "activeColor", col3);
@@ -372,9 +377,16 @@ static void draw_uvs(SpaceImage *sima,
GPU_line_smooth(true);
GPU_blend(true);
}
+ else if (overlay_alpha < 1.0f) {
+ GPU_blend(true);
+ }
+
switch (sima->dt_uv) {
case SI_UVDT_DASH: {
- float dash_colors[2][4] = {{0.56f, 0.56f, 0.56f, 1.0f}, {0.07f, 0.07f, 0.07f, 1.0f}};
+ float dash_colors[2][4] = {
+ {0.56f, 0.56f, 0.56f, overlay_alpha},
+ {0.07f, 0.07f, 0.07f, overlay_alpha},
+ };
float viewport_size[4];
GPU_viewport_size_get_f(viewport_size);
@@ -398,7 +410,8 @@ static void draw_uvs(SpaceImage *sima,
* instead of modifying the provoking vert. */
glProvokingVertex(GL_FIRST_VERTEX_CONVENTION);
- UI_GetThemeColor4fv(TH_EDGE_SELECT, col2);
+ UI_GetThemeColor3fv(TH_EDGE_SELECT, col2);
+ col2[3] = overlay_alpha;
GPU_batch_program_set_builtin(
batch->edges, (interpedges) ? GPU_SHADER_2D_UV_EDGES_SMOOTH : GPU_SHADER_2D_UV_EDGES);
@@ -406,18 +419,19 @@ static void draw_uvs(SpaceImage *sima,
if (sima->dt_uv == SI_UVDT_OUTLINE) {
/* Black Outline. */
GPU_line_width(3.0f);
- GPU_batch_uniform_4f(batch->edges, "edgeColor", 0.0f, 0.0f, 0.0f, 1.0f);
- GPU_batch_uniform_4f(batch->edges, "selectColor", 0.0f, 0.0f, 0.0f, 1.0f);
+ GPU_batch_uniform_4f(batch->edges, "edgeColor", 0.0f, 0.0f, 0.0f, overlay_alpha);
+ GPU_batch_uniform_4f(batch->edges, "selectColor", 0.0f, 0.0f, 0.0f, overlay_alpha);
GPU_batch_draw(batch->edges);
- UI_GetThemeColor4fv(TH_WIRE_EDIT, col1);
+ UI_GetThemeColor3fv(TH_WIRE_EDIT, col1);
}
else if (sima->dt_uv == SI_UVDT_WHITE) {
- copy_v4_fl4(col1, 1.0f, 1.0f, 1.0f, 1.0f);
+ copy_v3_fl3(col1, 1.0f, 1.0f, 1.0f);
}
else {
- copy_v4_fl4(col1, 0.0f, 0.0f, 0.0f, 1.0f);
+ copy_v3_fl3(col1, 0.0f, 0.0f, 0.0f);
}
+ col1[3] = overlay_alpha;
/* Inner Line. Use depth test to insure selection is drawn on top. */
GPU_depth_test(true);
@@ -435,6 +449,9 @@ static void draw_uvs(SpaceImage *sima,
GPU_line_smooth(false);
GPU_blend(false);
}
+ else if (overlay_alpha < 1.0f) {
+ GPU_blend(false);
+ }
}
if (batch->verts || batch->facedots) {
UI_GetThemeColor4fv(TH_VERTEX_SELECT, col2);
diff --git a/source/blender/gpencil_modifiers/CMakeLists.txt b/source/blender/gpencil_modifiers/CMakeLists.txt
index 87743911add..0e8aafad7ac 100644
--- a/source/blender/gpencil_modifiers/CMakeLists.txt
+++ b/source/blender/gpencil_modifiers/CMakeLists.txt
@@ -59,6 +59,7 @@ set(SRC
intern/MOD_gpencilthick.c
intern/MOD_gpenciltime.c
intern/MOD_gpenciltint.c
+ intern/MOD_gpenciltexture.c
MOD_gpencil_modifiertypes.h
)
diff --git a/source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h b/source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h
index f5c064c1c07..a7a4333d82e 100644
--- a/source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h
+++ b/source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h
@@ -43,6 +43,7 @@ extern GpencilModifierTypeInfo modifierType_Gpencil_Offset;
extern GpencilModifierTypeInfo modifierType_Gpencil_Armature;
extern GpencilModifierTypeInfo modifierType_Gpencil_Time;
extern GpencilModifierTypeInfo modifierType_Gpencil_Multiply;
+extern GpencilModifierTypeInfo modifierType_Gpencil_Texture;
/* MOD_gpencil_util.c */
void gpencil_modifier_type_init(GpencilModifierTypeInfo *types[]);
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
index 7df0440aa85..f7b51b08c44 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
@@ -72,6 +72,7 @@ void gpencil_modifier_type_init(GpencilModifierTypeInfo *types[])
INIT_GP_TYPE(Armature);
INIT_GP_TYPE(Time);
INIT_GP_TYPE(Multiply);
+ INIT_GP_TYPE(Texture);
#undef INIT_GP_TYPE
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c
new file mode 100644
index 00000000000..15e069fc162
--- /dev/null
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c
@@ -0,0 +1,165 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2017, Blender Foundation
+ * This is a new part of Blender
+ */
+
+/** \file
+ * \ingroup modifiers
+ */
+
+#include <stdio.h>
+
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_gpencil_modifier_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_colortools.h"
+#include "BKE_deform.h"
+#include "BKE_gpencil.h"
+#include "BKE_gpencil_geom.h"
+#include "BKE_gpencil_modifier.h"
+
+#include "DEG_depsgraph.h"
+
+#include "MOD_gpencil_modifiertypes.h"
+#include "MOD_gpencil_util.h"
+
+static void initData(GpencilModifierData *md)
+{
+ TextureGpencilModifierData *gpmd = (TextureGpencilModifierData *)md;
+ gpmd->fit_method = GP_TEX_CONSTANT_LENGTH;
+ gpmd->fill_rotation = 0.0f;
+ gpmd->fill_scale = 1.0f;
+ gpmd->fill_offset[0] = 0.0f;
+ gpmd->fill_offset[1] = 0.0f;
+ gpmd->uv_offset = 0.0f;
+ gpmd->uv_scale = 1.0f;
+ gpmd->pass_index = 0;
+ gpmd->layername[0] = '\0';
+ gpmd->materialname[0] = '\0';
+ gpmd->vgname[0] = '\0';
+}
+
+static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
+{
+ BKE_gpencil_modifier_copyData_generic(md, target);
+}
+
+/* change stroke uv texture values */
+static void deformStroke(GpencilModifierData *md,
+ Depsgraph *UNUSED(depsgraph),
+ Object *ob,
+ bGPDlayer *gpl,
+ bGPDframe *UNUSED(gpf),
+ bGPDstroke *gps)
+{
+ TextureGpencilModifierData *mmd = (TextureGpencilModifierData *)md;
+ const int def_nr = BKE_object_defgroup_name_index(ob, mmd->vgname);
+
+ if (!is_stroke_affected_by_modifier(ob,
+ mmd->layername,
+ mmd->materialname,
+ mmd->pass_index,
+ mmd->layer_pass,
+ 1,
+ gpl,
+ gps,
+ mmd->flag & GP_TEX_INVERT_LAYER,
+ mmd->flag & GP_TEX_INVERT_PASS,
+ mmd->flag & GP_TEX_INVERT_LAYERPASS,
+ mmd->flag & GP_TEX_INVERT_MATERIAL)) {
+ return;
+ }
+ if ((mmd->mode == FILL) || (mmd->mode == STROKE_AND_FILL)) {
+ gps->uv_rotation += mmd->fill_rotation;
+ gps->uv_translation[0] += mmd->fill_offset[0];
+ gps->uv_translation[1] += mmd->fill_offset[1];
+ gps->uv_scale *= mmd->fill_scale;
+ BKE_gpencil_stroke_geometry_update(gps);
+ }
+
+ if ((mmd->mode == STROKE) || (mmd->mode == STROKE_AND_FILL)) {
+ float totlen = 1.0f;
+ if (mmd->fit_method == GP_TEX_FIT_STROKE) {
+ totlen = 0.0f;
+ for (int i = 1; i < gps->totpoints; i++) {
+ totlen += len_v3v3(&gps->points[i - 1].x, &gps->points[i].x);
+ }
+ }
+
+ for (int i = 0; i < gps->totpoints; i++) {
+ bGPDspoint *pt = &gps->points[i];
+ MDeformVert *dvert = gps->dvert != NULL ? &gps->dvert[i] : NULL;
+ /* Verify point is part of vertex group. */
+ float weight = get_modifier_point_weight(
+ dvert, (mmd->flag & GP_TEX_INVERT_VGROUP) != 0, def_nr);
+ if (weight < 0.0f) {
+ continue;
+ }
+
+ pt->uv_fac /= totlen;
+ pt->uv_fac *= mmd->uv_scale;
+ pt->uv_fac += mmd->uv_offset;
+ }
+ }
+}
+
+static void bakeModifier(struct Main *UNUSED(bmain),
+ Depsgraph *depsgraph,
+ GpencilModifierData *md,
+ Object *ob)
+{
+ bGPdata *gpd = ob->data;
+
+ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
+ LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
+ LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
+ deformStroke(md, depsgraph, ob, gpl, gpf, gps);
+ }
+ }
+ }
+}
+
+GpencilModifierTypeInfo modifierType_Gpencil_Texture = {
+ /* name */ "Texture Mapping",
+ /* structName */ "TextureGpencilModifierData",
+ /* structSize */ sizeof(TextureGpencilModifierData),
+ /* type */ eGpencilModifierTypeType_Gpencil,
+ /* flags */ eGpencilModifierTypeFlag_SupportsEditmode,
+
+ /* copyData */ copyData,
+
+ /* deformStroke */ deformStroke,
+ /* generateStrokes */ NULL,
+ /* bakeModifier */ bakeModifier,
+ /* remapTime */ NULL,
+
+ /* initData */ initData,
+ /* freeData */ NULL,
+ /* isDisabled */ NULL,
+ /* updateDepsgraph */ NULL,
+ /* dependsOnTime */ NULL,
+ /* foreachObjectLink */ NULL,
+ /* foreachIDLink */ NULL,
+ /* foreachTexLink */ NULL,
+};
diff --git a/source/blender/gpu/GPU_immediate_util.h b/source/blender/gpu/GPU_immediate_util.h
index 1cf6475408f..47b44b59461 100644
--- a/source/blender/gpu/GPU_immediate_util.h
+++ b/source/blender/gpu/GPU_immediate_util.h
@@ -70,6 +70,13 @@ void imm_draw_disk_partial_fill_2d(uint pos,
void imm_draw_box_wire_2d(uint pos, float x1, float y1, float x2, float y2);
void imm_draw_box_wire_3d(uint pos, float x1, float y1, float x2, float y2);
+void imm_draw_box_checker_2d_ex(float x1,
+ float y1,
+ float x2,
+ float y2,
+ const float color_primary[4],
+ const float color_secondary[4],
+ int checker_size);
void imm_draw_box_checker_2d(float x1, float y1, float x2, float y2);
void imm_draw_cube_fill_3d(uint pos, const float co[3], const float aspect[3]);
diff --git a/source/blender/gpu/intern/gpu_immediate.c b/source/blender/gpu/intern/gpu_immediate.c
index 2d093dacdce..5a5dfb3e1e8 100644
--- a/source/blender/gpu/intern/gpu_immediate.c
+++ b/source/blender/gpu/intern/gpu_immediate.c
@@ -275,6 +275,14 @@ void immBegin(GPUPrimType prim_type, uint vertex_len)
/* printf("mapping %u to %u\n", imm.buffer_offset, imm.buffer_offset + bytes_needed - 1); */
+#if TRUST_NO_ONE
+ {
+ GLint bufsize;
+ glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, &bufsize);
+ assert(active_buffer->buffer_offset + bytes_needed <= bufsize);
+ }
+#endif
+
active_buffer->buffer_data = glMapBufferRange(
GL_ARRAY_BUFFER,
active_buffer->buffer_offset,
diff --git a/source/blender/gpu/intern/gpu_immediate_util.c b/source/blender/gpu/intern/gpu_immediate_util.c
index 7266f595447..77b6f237f03 100644
--- a/source/blender/gpu/intern/gpu_immediate_util.c
+++ b/source/blender/gpu/intern/gpu_immediate_util.c
@@ -361,25 +361,35 @@ void imm_draw_box_wire_3d(uint pos, float x1, float y1, float x2, float y2)
/**
* Draw a standard checkerboard to indicate transparent backgrounds.
*/
-void imm_draw_box_checker_2d(float x1, float y1, float x2, float y2)
+void imm_draw_box_checker_2d_ex(float x1,
+ float y1,
+ float x2,
+ float y2,
+ const float color_primary[4],
+ const float color_secondary[4],
+ const int checker_size)
{
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- float checker_primary[4];
- float checker_secondary[4];
- int checker_size = UI_GetThemeValue(TH_TRANSPARENT_CHECKER_SIZE);
immBindBuiltinProgram(GPU_SHADER_2D_CHECKER);
- UI_GetThemeColor4fv(TH_TRANSPARENT_CHECKER_PRIMARY, checker_primary);
- UI_GetThemeColor4fv(TH_TRANSPARENT_CHECKER_SECONDARY, checker_secondary);
- immUniform4fv("color1", checker_primary);
- immUniform4fv("color2", checker_secondary);
+ immUniform4fv("color1", color_primary);
+ immUniform4fv("color2", color_secondary);
immUniform1i("size", checker_size);
immRectf(pos, x1, y1, x2, y2);
immUnbindProgram();
}
+void imm_draw_box_checker_2d(float x1, float y1, float x2, float y2)
+{
+ float checker_primary[4];
+ float checker_secondary[4];
+ UI_GetThemeColor4fv(TH_TRANSPARENT_CHECKER_PRIMARY, checker_primary);
+ UI_GetThemeColor4fv(TH_TRANSPARENT_CHECKER_SECONDARY, checker_secondary);
+ int checker_size = UI_GetThemeValue(TH_TRANSPARENT_CHECKER_SIZE);
+ imm_draw_box_checker_2d_ex(x1, y1, x2, y2, checker_primary, checker_secondary, checker_size);
+}
void imm_draw_cube_fill_3d(uint pos, const float co[3], const float aspect[3])
{
diff --git a/source/blender/gpu/intern/gpu_shader_interface.c b/source/blender/gpu/intern/gpu_shader_interface.c
index cb1cd9a6f6d..1caa88d18ae 100644
--- a/source/blender/gpu/intern/gpu_shader_interface.c
+++ b/source/blender/gpu/intern/gpu_shader_interface.c
@@ -254,8 +254,12 @@ GPUShaderInterface *GPU_shaderinterface_create(int32_t program)
}
/* TODO: reject DOUBLE gl_types */
-
input->location = glGetAttribLocation(program, name);
+ /* Ignore OpenGL names like `gl_BaseInstanceARB`, `gl_InstanceID` and `gl_VertexID`. */
+ if (input->location == -1) {
+ MEM_freeN(input);
+ continue;
+ }
shaderface->enabled_attr_mask |= (1 << input->location);
diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c
index 496e8981f2b..f30270b9eed 100644
--- a/source/blender/gpu/intern/gpu_viewport.c
+++ b/source/blender/gpu/intern/gpu_viewport.c
@@ -559,10 +559,10 @@ void GPU_viewport_colorspace_set(GPUViewport *viewport,
{
/**
* HACK(fclem): We copy the settings here to avoid use after free if an update frees the scene
- * and the viewport stays cached (see T75443). But this means the OCIO curvemapping caching
- * (which is based on CurveMap pointer address) cannot operate correctly and it will create
- * a different OCIO processor for each viewport. We try to only realloc the curvemap copy if
- * needed to avoid uneeded cache invalidation.
+ * and the viewport stays cached (see T75443). But this means the OCIO curve-mapping caching
+ * (which is based on #CurveMap pointer address) cannot operate correctly and it will create
+ * a different OCIO processor for each viewport. We try to only reallocate the curve-map copy
+ * if needed to avoid unneeded cache invalidation.
*/
if (view_settings->curve_mapping) {
if (viewport->view_settings.curve_mapping) {
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index aa82487d69f..7ebbd1a7409 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -338,9 +338,9 @@ void nearest_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, in
/*********************** Threaded image processing *************************/
-static void processor_apply_func(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
+static void processor_apply_func(TaskPool *__restrict pool, void *taskdata)
{
- void (*do_thread)(void *) = (void (*)(void *))BLI_task_pool_userdata(pool);
+ void (*do_thread)(void *) = (void (*)(void *))BLI_task_pool_user_data(pool);
do_thread(taskdata);
}
@@ -353,14 +353,13 @@ void IMB_processor_apply_threaded(
{
const int lines_per_task = 64;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
void *handles;
int total_tasks = (buffer_lines + lines_per_task - 1) / lines_per_task;
int i, start_line;
- task_pool = BLI_task_pool_create(task_scheduler, do_thread, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(do_thread, TASK_PRIORITY_LOW);
handles = MEM_callocN(handle_size * total_tasks, "processor apply threaded handles");
@@ -399,11 +398,9 @@ typedef struct ScanlineGlobalData {
int total_scanlines;
} ScanlineGlobalData;
-static void processor_apply_scanline_func(TaskPool *__restrict pool,
- void *taskdata,
- int UNUSED(threadid))
+static void processor_apply_scanline_func(TaskPool *__restrict pool, void *taskdata)
{
- ScanlineGlobalData *data = BLI_task_pool_userdata(pool);
+ ScanlineGlobalData *data = BLI_task_pool_user_data(pool);
int start_scanline = POINTER_AS_INT(taskdata);
int num_scanlines = min_ii(data->scanlines_per_task, data->total_scanlines - start_scanline);
data->do_thread(data->custom_data, start_scanline, num_scanlines);
@@ -420,8 +417,7 @@ void IMB_processor_apply_threaded_scanlines(int total_scanlines,
data.scanlines_per_task = scanlines_per_task;
data.total_scanlines = total_scanlines;
const int total_tasks = (total_scanlines + scanlines_per_task - 1) / scanlines_per_task;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
- TaskPool *task_pool = BLI_task_pool_create(task_scheduler, &data, TASK_PRIORITY_LOW);
+ TaskPool *task_pool = BLI_task_pool_create(&data, TASK_PRIORITY_LOW);
for (int i = 0, start_line = 0; i < total_tasks; i++) {
BLI_task_pool_push(
task_pool, processor_apply_scanline_func, POINTER_FROM_INT(start_line), false, NULL);
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 5230cb050f4..289f8c7a7b9 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -436,6 +436,7 @@ typedef enum ID_Type {
ID_HA = MAKE_ID2('H', 'A'), /* Hair */
ID_PT = MAKE_ID2('P', 'T'), /* PointCloud */
ID_VO = MAKE_ID2('V', 'O'), /* Volume */
+ ID_SIM = MAKE_ID2('S', 'I'), /* Simulation */
} ID_Type;
/* Only used as 'placeholder' in .blend files for directly linked data-blocks. */
@@ -564,9 +565,9 @@ enum {
/* RESET_NEVER tag data-block as needing an auto-override execution, if enabled. */
LIB_TAG_OVERRIDE_LIBRARY_AUTOREFRESH = 1 << 17,
- /* tag data-block has having an extra user. */
+ /* tag data-block as having an extra user. */
LIB_TAG_EXTRAUSER = 1 << 2,
- /* tag data-block has having actually increased usercount for the extra virtual user. */
+ /* tag data-block as having actually increased usercount for the extra virtual user. */
LIB_TAG_EXTRAUSER_SET = 1 << 7,
/* RESET_AFTER_USE tag newly duplicated/copied IDs.
@@ -735,6 +736,7 @@ typedef enum IDRecalcFlag {
#define FILTER_ID_HA (1ULL << 32)
#define FILTER_ID_PT (1ULL << 33)
#define FILTER_ID_VO (1ULL << 34)
+#define FILTER_ID_SIM (1ULL << 35)
#define FILTER_ID_ALL \
(FILTER_ID_AC | FILTER_ID_AR | FILTER_ID_BR | FILTER_ID_CA | FILTER_ID_CU | FILTER_ID_GD | \
@@ -742,7 +744,7 @@ typedef enum IDRecalcFlag {
FILTER_ID_MB | FILTER_ID_MC | FILTER_ID_ME | FILTER_ID_MSK | FILTER_ID_NT | FILTER_ID_OB | \
FILTER_ID_PA | FILTER_ID_PAL | FILTER_ID_PC | FILTER_ID_SCE | FILTER_ID_SPK | FILTER_ID_SO | \
FILTER_ID_TE | FILTER_ID_TXT | FILTER_ID_VF | FILTER_ID_WO | FILTER_ID_CF | FILTER_ID_WS | \
- FILTER_ID_LP | FILTER_ID_HA | FILTER_ID_PT | FILTER_ID_VO)
+ FILTER_ID_LP | FILTER_ID_HA | FILTER_ID_PT | FILTER_ID_VO | FILTER_ID_SIM)
/* IMPORTANT: this enum matches the order currently use in set_listbasepointers,
* keep them in sync! */
@@ -786,6 +788,7 @@ enum {
INDEX_ID_WS,
INDEX_ID_WM,
INDEX_ID_MSK,
+ INDEX_ID_SIM,
INDEX_ID_NULL,
INDEX_ID_MAX,
};
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index b29816c735b..635c155dec6 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -261,23 +261,23 @@ typedef enum eBone_InheritScaleMode {
/* Inherit all scale and shear. */
BONE_INHERIT_SCALE_FULL = 0,
/* Inherit scale, but remove final shear. */
- BONE_INHERIT_SCALE_FIX_SHEAR,
+ BONE_INHERIT_SCALE_FIX_SHEAR = 1,
/* Inherit average scale. */
- BONE_INHERIT_SCALE_AVERAGE,
+ BONE_INHERIT_SCALE_AVERAGE = 2,
/* Inherit no scale or shear. */
- BONE_INHERIT_SCALE_NONE,
+ BONE_INHERIT_SCALE_NONE = 3,
/* Inherit effects of shear on parent (same as old disabled Inherit Scale). */
- BONE_INHERIT_SCALE_NONE_LEGACY,
+ BONE_INHERIT_SCALE_NONE_LEGACY = 4,
/* Inherit parent X scale as child X scale etc. */
- BONE_INHERIT_SCALE_ALIGNED,
+ BONE_INHERIT_SCALE_ALIGNED = 5,
} eBone_InheritScaleMode;
/* bone->bbone_prev_type, bbone_next_type */
typedef enum eBone_BBoneHandleType {
- BBONE_HANDLE_AUTO = 0, /* Default mode based on parents & children. */
- BBONE_HANDLE_ABSOLUTE, /* Custom handle in absolute position mode. */
- BBONE_HANDLE_RELATIVE, /* Custom handle in relative position mode. */
- BBONE_HANDLE_TANGENT, /* Custom handle in tangent mode (use direction, not location). */
+ BBONE_HANDLE_AUTO = 0, /* Default mode based on parents & children. */
+ BBONE_HANDLE_ABSOLUTE = 1, /* Custom handle in absolute position mode. */
+ BBONE_HANDLE_RELATIVE = 2, /* Custom handle in relative position mode. */
+ BBONE_HANDLE_TANGENT = 3, /* Custom handle in tangent mode (use direction, not location). */
} eBone_BBoneHandleType;
#define MAXBONENAME 64
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 041943bc5e4..0e16abf76f7 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -805,8 +805,8 @@ typedef enum {
/* blur kernel types, Brush.blur_mode */
typedef enum eBlurKernelType {
- KERNEL_GAUSSIAN,
- KERNEL_BOX,
+ KERNEL_GAUSSIAN = 0,
+ KERNEL_BOX = 1,
} eBlurKernelType;
/* Brush.falloff_shape */
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index 9efd2116601..65087a6d459 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -735,11 +735,11 @@ typedef enum eConstraint_EulerOrder {
/** Explicit euler rotation modes - must sync with BLI_math_rotation.h defines. */
CONSTRAINT_EULER_XYZ = 1,
- CONSTRAINT_EULER_XZY,
- CONSTRAINT_EULER_YXZ,
- CONSTRAINT_EULER_YZX,
- CONSTRAINT_EULER_ZXY,
- CONSTRAINT_EULER_ZYX,
+ CONSTRAINT_EULER_XZY = 2,
+ CONSTRAINT_EULER_YXZ = 3,
+ CONSTRAINT_EULER_YZX = 4,
+ CONSTRAINT_EULER_ZXY = 5,
+ CONSTRAINT_EULER_ZYX = 6,
} eConstraint_EulerOrder;
/* -------------------------------------- */
@@ -762,13 +762,13 @@ typedef enum eCopyRotation_MixMode {
/* Replace rotation channel values. */
ROTLIKE_MIX_REPLACE = 0,
/* Legacy Offset mode - don't use. */
- ROTLIKE_MIX_OFFSET,
+ ROTLIKE_MIX_OFFSET = 1,
/* Add Euler components together. */
- ROTLIKE_MIX_ADD,
+ ROTLIKE_MIX_ADD = 2,
/* Multiply the copied rotation on the left. */
- ROTLIKE_MIX_BEFORE,
+ ROTLIKE_MIX_BEFORE = 3,
/* Multiply the copied rotation on the right. */
- ROTLIKE_MIX_AFTER,
+ ROTLIKE_MIX_AFTER = 4,
} eCopyRotation_MixMode;
/* bLocateLikeConstraint.flag */
@@ -799,9 +799,9 @@ typedef enum eCopyTransforms_MixMode {
/* Replace rotation channel values. */
TRANSLIKE_MIX_REPLACE = 0,
/* Multiply the copied transformation on the left, with anti-shear scale handling. */
- TRANSLIKE_MIX_BEFORE,
+ TRANSLIKE_MIX_BEFORE = 1,
/* Multiply the copied transformation on the right, with anti-shear scale handling. */
- TRANSLIKE_MIX_AFTER,
+ TRANSLIKE_MIX_AFTER = 2,
} eCopyTransforms_MixMode;
/* bTransformConstraint.to/from */
@@ -816,7 +816,7 @@ typedef enum eTransform_MixModeLoc {
/* Add component values together (default). */
TRANS_MIXLOC_ADD = 0,
/* Replace component values. */
- TRANS_MIXLOC_REPLACE,
+ TRANS_MIXLOC_REPLACE = 1,
} eTransform_MixModeLoc;
/* bTransformConstraint.mix_mode_rot */
@@ -824,11 +824,11 @@ typedef enum eTransform_MixModeRot {
/* Add component values together (default). */
TRANS_MIXROT_ADD = 0,
/* Replace component values. */
- TRANS_MIXROT_REPLACE,
+ TRANS_MIXROT_REPLACE = 1,
/* Multiply the generated rotation on the left. */
- TRANS_MIXROT_BEFORE,
+ TRANS_MIXROT_BEFORE = 2,
/* Multiply the generated rotation on the right. */
- TRANS_MIXROT_AFTER,
+ TRANS_MIXROT_AFTER = 3,
} eTransform_MixModeRot;
/* bTransformConstraint.mix_mode_scale */
@@ -836,7 +836,7 @@ typedef enum eTransform_MixModeScale {
/* Replace component values (default). */
TRANS_MIXSCALE_REPLACE = 0,
/* Multiply component values together. */
- TRANS_MIXSCALE_MULTIPLY,
+ TRANS_MIXSCALE_MULTIPLY = 1,
} eTransform_MixModeScale;
/* bSameVolumeConstraint.free_axis */
@@ -867,9 +867,9 @@ typedef enum eActionConstraint_MixMode {
/* Multiply the action transformation on the right. */
ACTCON_MIX_AFTER_FULL = 0,
/* Multiply the action transformation on the right, with anti-shear scale handling. */
- ACTCON_MIX_AFTER,
+ ACTCON_MIX_AFTER = 1,
/* Multiply the action transformation on the left, with anti-shear scale handling. */
- ACTCON_MIX_BEFORE,
+ ACTCON_MIX_BEFORE = 2,
} eActionConstraint_MixMode;
/* Locked-Axis Values (Locked Track) */
diff --git a/source/blender/makesdna/DNA_gpencil_modifier_types.h b/source/blender/makesdna/DNA_gpencil_modifier_types.h
index c3425826d36..deb955f5551 100644
--- a/source/blender/makesdna/DNA_gpencil_modifier_types.h
+++ b/source/blender/makesdna/DNA_gpencil_modifier_types.h
@@ -47,6 +47,8 @@ typedef enum GpencilModifierType {
eGpencilModifierType_Armature = 15,
eGpencilModifierType_Time = 16,
eGpencilModifierType_Multiply = 17,
+ eGpencilModifierType_Texture = 18,
+ /* Keep last. */
NUM_GREASEPENCIL_MODIFIER_TYPES,
} GpencilModifierType;
@@ -713,4 +715,50 @@ typedef enum eTintGpencil_Flag {
GP_TINT_CUSTOM_CURVE = (1 << 6),
} eTintGpencil_Flag;
+typedef struct TextureGpencilModifierData {
+ GpencilModifierData modifier;
+ /** Layer name. */
+ char layername[64];
+ /** Material name. */
+ char materialname[64];
+ /** Optional vertexgroup name, MAX_VGROUP_NAME. */
+ char vgname[64];
+ /** Custom index for passes. */
+ int pass_index;
+ /** Flags. */
+ int flag;
+ /** Offset value to add to uv_fac. */
+ float uv_offset;
+ float uv_scale;
+ float fill_rotation;
+ float fill_offset[2];
+ float fill_scale;
+ /** Custom index for passes. */
+ int layer_pass;
+ /** Texture fit options. */
+ short fit_method;
+ short mode;
+} TextureGpencilModifierData;
+
+typedef enum eTextureGpencil_Flag {
+ GP_TEX_INVERT_LAYER = (1 << 0),
+ GP_TEX_INVERT_PASS = (1 << 1),
+ GP_TEX_INVERT_VGROUP = (1 << 2),
+ GP_TEX_INVERT_LAYERPASS = (1 << 3),
+ GP_TEX_INVERT_MATERIAL = (1 << 4),
+} eTextureGpencil_Flag;
+
+/* Texture->fit_method */
+typedef enum eTextureGpencil_Fit {
+ GP_TEX_FIT_STROKE = 0,
+ GP_TEX_CONSTANT_LENGTH = 1,
+} eTextureGpencil_Fit;
+
+/* Texture->mode */
+typedef enum eTextureGpencil_Mode {
+ STROKE = 0,
+ FILL = 1,
+ STROKE_AND_FILL = 2,
+} eTextureGpencil_Mode;
+
#endif /* __DNA_GPENCIL_MODIFIER_TYPES_H__ */
diff --git a/source/blender/makesdna/DNA_gpencil_types.h b/source/blender/makesdna/DNA_gpencil_types.h
index d3d7ca1cc3b..bf9f228b53f 100644
--- a/source/blender/makesdna/DNA_gpencil_types.h
+++ b/source/blender/makesdna/DNA_gpencil_types.h
@@ -276,6 +276,7 @@ typedef enum eGPDstroke_Caps {
GP_STROKE_CAP_ROUND = 0,
GP_STROKE_CAP_FLAT = 1,
+ /* Keeo last. */
GP_STROKE_CAP_MAX,
} GPDstroke_Caps;
diff --git a/source/blender/makesdna/DNA_layer_types.h b/source/blender/makesdna/DNA_layer_types.h
index 4676e7fa313..ef129a92699 100644
--- a/source/blender/makesdna/DNA_layer_types.h
+++ b/source/blender/makesdna/DNA_layer_types.h
@@ -115,6 +115,7 @@ typedef struct ViewLayer {
ListBase object_bases;
/** Default allocated now. */
struct SceneStats *stats;
+ char footer_str[128];
struct Base *basact;
/** A view layer has one top level layer collection, because a scene has only one top level
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 10a549edc17..357c3260121 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -324,35 +324,35 @@ enum {
/* blend_shadow */
enum {
MA_BS_NONE = 0,
- MA_BS_SOLID,
- MA_BS_CLIP,
- MA_BS_HASHED,
+ MA_BS_SOLID = 1,
+ MA_BS_CLIP = 2,
+ MA_BS_HASHED = 3,
};
/* Grease Pencil Stroke styles */
enum {
GP_MATERIAL_STROKE_STYLE_SOLID = 0,
- GP_MATERIAL_STROKE_STYLE_TEXTURE,
+ GP_MATERIAL_STROKE_STYLE_TEXTURE = 1,
};
/* Grease Pencil Fill styles */
enum {
GP_MATERIAL_FILL_STYLE_SOLID = 0,
- GP_MATERIAL_FILL_STYLE_GRADIENT,
- GP_MATERIAL_FILL_STYLE_CHECKER, /* DEPRECATED (only for convert old files) */
- GP_MATERIAL_FILL_STYLE_TEXTURE,
+ GP_MATERIAL_FILL_STYLE_GRADIENT = 1,
+ GP_MATERIAL_FILL_STYLE_CHECKER = 2, /* DEPRECATED (only for convert old files) */
+ GP_MATERIAL_FILL_STYLE_TEXTURE = 3,
};
/* Grease Pencil Gradient Types */
enum {
GP_MATERIAL_GRADIENT_LINEAR = 0,
- GP_MATERIAL_GRADIENT_RADIAL,
+ GP_MATERIAL_GRADIENT_RADIAL = 1,
};
/* Grease Pencil Follow Drawing Modes */
enum {
GP_MATERIAL_FOLLOW_PATH = 0,
- GP_MATERIAL_FOLLOW_OBJ,
- GP_MATERIAL_FOLLOW_FIXED,
+ GP_MATERIAL_FOLLOW_OBJ = 1,
+ GP_MATERIAL_FOLLOW_FIXED = 2,
};
#endif
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 9e58d7df042..8e7dc1fa266 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -452,23 +452,23 @@ enum {
/* BevelModifierData->face_str_mode */
enum {
- MOD_BEVEL_FACE_STRENGTH_NONE,
- MOD_BEVEL_FACE_STRENGTH_NEW,
- MOD_BEVEL_FACE_STRENGTH_AFFECTED,
- MOD_BEVEL_FACE_STRENGTH_ALL,
+ MOD_BEVEL_FACE_STRENGTH_NONE = 0,
+ MOD_BEVEL_FACE_STRENGTH_NEW = 1,
+ MOD_BEVEL_FACE_STRENGTH_AFFECTED = 2,
+ MOD_BEVEL_FACE_STRENGTH_ALL = 3,
};
/* BevelModifier->miter_inner and ->miter_outer */
enum {
- MOD_BEVEL_MITER_SHARP,
- MOD_BEVEL_MITER_PATCH,
- MOD_BEVEL_MITER_ARC,
+ MOD_BEVEL_MITER_SHARP = 0,
+ MOD_BEVEL_MITER_PATCH = 1,
+ MOD_BEVEL_MITER_ARC = 2,
};
/* BevelModifier->vmesh_method */
enum {
- MOD_BEVEL_VMESH_ADJ,
- MOD_BEVEL_VMESH_CUTOFF,
+ MOD_BEVEL_VMESH_ADJ = 0,
+ MOD_BEVEL_VMESH_CUTOFF = 1,
};
typedef struct FluidModifierData {
@@ -594,10 +594,10 @@ enum {
};
enum {
- MOD_DECIM_MODE_COLLAPSE,
- MOD_DECIM_MODE_UNSUBDIV,
+ MOD_DECIM_MODE_COLLAPSE = 0,
+ MOD_DECIM_MODE_UNSUBDIV = 1,
/** called planar in the UI */
- MOD_DECIM_MODE_DISSOLVE,
+ MOD_DECIM_MODE_DISSOLVE = 2,
};
typedef struct SmoothModifierData {
@@ -1694,15 +1694,15 @@ enum {
/* Triangulate methods - NGons */
enum {
MOD_TRIANGULATE_NGON_BEAUTY = 0,
- MOD_TRIANGULATE_NGON_EARCLIP,
+ MOD_TRIANGULATE_NGON_EARCLIP = 1,
};
/* Triangulate methods - Quads */
enum {
MOD_TRIANGULATE_QUAD_BEAUTY = 0,
- MOD_TRIANGULATE_QUAD_FIXED,
- MOD_TRIANGULATE_QUAD_ALTERNATE,
- MOD_TRIANGULATE_QUAD_SHORTEDGE,
+ MOD_TRIANGULATE_QUAD_FIXED = 1,
+ MOD_TRIANGULATE_QUAD_ALTERNATE = 2,
+ MOD_TRIANGULATE_QUAD_SHORTEDGE = 3,
};
typedef struct LaplacianSmoothModifierData {
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 8029e8ebc13..4ff0e531168 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -154,6 +154,12 @@ typedef enum eNodeSocketDatatype {
__SOCK_MESH = 5, /* deprecated */
SOCK_INT = 6,
SOCK_STRING = 7,
+ SOCK_OBJECT = 8,
+ SOCK_IMAGE = 9,
+ SOCK_EMITTERS = 10,
+ SOCK_EVENTS = 11,
+ SOCK_FORCES = 12,
+ SOCK_CONTROL_FLOW = 13,
} eNodeSocketDatatype;
/* socket shape */
@@ -498,6 +504,7 @@ typedef struct bNodeTree {
#define NTREE_SHADER 0
#define NTREE_COMPOSIT 1
#define NTREE_TEXTURE 2
+#define NTREE_SIMULATION 3
/* ntree->init, flag */
#define NTREE_TYPE_INIT 1
@@ -565,6 +572,14 @@ typedef struct bNodeSocketValueString {
char value[1024];
} bNodeSocketValueString;
+typedef struct bNodeSocketValueObject {
+ struct Object *value;
+} bNodeSocketValueObject;
+
+typedef struct bNodeSocketValueImage {
+ struct Image *value;
+} bNodeSocketValueImage;
+
/* data structs, for node->storage */
enum {
CMP_NODE_MASKTYPE_ADD = 0,
@@ -1293,6 +1308,23 @@ enum {
NODE_VECTOR_MATH_TANGENT = 23,
};
+/* Boolean math node operations. */
+enum {
+ NODE_BOOLEAN_MATH_AND = 0,
+ NODE_BOOLEAN_MATH_OR = 1,
+ NODE_BOOLEAN_MATH_NOT = 2,
+};
+
+/* Float compare node operations. */
+enum {
+ NODE_FLOAT_COMPARE_LESS_THAN = 0,
+ NODE_FLOAT_COMPARE_LESS_EQUAL = 1,
+ NODE_FLOAT_COMPARE_GREATER_THAN = 2,
+ NODE_FLOAT_COMPARE_GREATER_EQUAL = 3,
+ NODE_FLOAT_COMPARE_EQUAL = 4,
+ NODE_FLOAT_COMPARE_NOT_EQUAL = 5,
+};
+
/* Clamp node types. */
enum {
NODE_CLAMP_MINMAX = 0,
@@ -1385,4 +1417,16 @@ typedef enum NodeShaderOutputTarget {
SHD_OUTPUT_CYCLES = 2,
} NodeShaderOutputTarget;
+/* Particle Time Step Event node */
+typedef enum NodeSimParticleTimeStepEventType {
+ NODE_PARTICLE_TIME_STEP_EVENT_BEGIN = 0,
+ NODE_PARTICLE_TIME_STEP_EVENT_END = 1,
+} NodeSimParticleTimeStepEventType;
+
+/* Simulation Time node */
+typedef enum NodeSimInputTimeType {
+ NODE_SIM_INPUT_SIMULATION_TIME = 0,
+ NODE_SIM_INPUT_SCENE_TIME = 1,
+} NodeSimInputTimeType;
+
#endif
diff --git a/source/blender/makesdna/DNA_object_force_types.h b/source/blender/makesdna/DNA_object_force_types.h
index 88c712b5b28..daa3a629d27 100644
--- a/source/blender/makesdna/DNA_object_force_types.h
+++ b/source/blender/makesdna/DNA_object_force_types.h
@@ -62,6 +62,7 @@ typedef enum ePFieldType {
/** Force based on smoke simulation air flow. */
PFIELD_SMOKEFLOW = 13,
+ /* Keep last. */
NUM_PFIELD_TYPES,
} ePFieldType;
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 1a76d32dc2c..47e6db835c9 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -462,6 +462,7 @@ enum {
OB_VOLUME = 29,
+ /* Keep last. */
OB_TYPE_MAX,
};
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index f4834355223..357c1158b47 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -99,19 +99,19 @@ typedef struct AviCodecData {
} AviCodecData;
typedef enum eFFMpegPreset {
- FFM_PRESET_NONE,
+ FFM_PRESET_NONE = 0,
#ifdef DNA_DEPRECATED_ALLOW
/* Previously used by h.264 to control encoding speed vs. file size. */
- FFM_PRESET_ULTRAFAST, /* DEPRECATED */
- FFM_PRESET_SUPERFAST, /* DEPRECATED */
- FFM_PRESET_VERYFAST, /* DEPRECATED */
- FFM_PRESET_FASTER, /* DEPRECATED */
- FFM_PRESET_FAST, /* DEPRECATED */
- FFM_PRESET_MEDIUM, /* DEPRECATED */
- FFM_PRESET_SLOW, /* DEPRECATED */
- FFM_PRESET_SLOWER, /* DEPRECATED */
- FFM_PRESET_VERYSLOW, /* DEPRECATED */
+ FFM_PRESET_ULTRAFAST = 1, /* DEPRECATED */
+ FFM_PRESET_SUPERFAST = 2, /* DEPRECATED */
+ FFM_PRESET_VERYFAST = 3, /* DEPRECATED */
+ FFM_PRESET_FASTER = 4, /* DEPRECATED */
+ FFM_PRESET_FAST = 5, /* DEPRECATED */
+ FFM_PRESET_MEDIUM = 6, /* DEPRECATED */
+ FFM_PRESET_SLOW = 7, /* DEPRECATED */
+ FFM_PRESET_SLOWER = 8, /* DEPRECATED */
+ FFM_PRESET_VERYSLOW = 9, /* DEPRECATED */
#endif
/* Used by WEBM/VP9 and h.264 to control encoding speed vs. file size.
@@ -121,9 +121,9 @@ typedef enum eFFMpegPreset {
/** the default and recommended for most applications */
FFM_PRESET_GOOD = 10,
/** recommended if you have lots of time and want the best compression efficiency */
- FFM_PRESET_BEST,
+ FFM_PRESET_BEST = 11,
/** recommended for live / fast encoding */
- FFM_PRESET_REALTIME,
+ FFM_PRESET_REALTIME = 12,
} eFFMpegPreset;
/* Mapping from easily-understandable descriptions to CRF values.
@@ -2194,14 +2194,14 @@ typedef enum eSculptFlags {
/* ImagePaintSettings.mode */
typedef enum eImagePaintMode {
- IMAGEPAINT_MODE_MATERIAL, /* detect texture paint slots from the material */
- IMAGEPAINT_MODE_IMAGE, /* select texture paint image directly */
+ IMAGEPAINT_MODE_MATERIAL = 0, /* detect texture paint slots from the material */
+ IMAGEPAINT_MODE_IMAGE = 1, /* select texture paint image directly */
} eImagePaintMode;
/* ImagePaintSettings.interp */
enum {
IMAGEPAINT_INTERP_LINEAR = 0,
- IMAGEPAINT_INTERP_CLOSEST,
+ IMAGEPAINT_INTERP_CLOSEST = 1,
};
/* ImagePaintSettings.flag */
@@ -2301,17 +2301,17 @@ typedef enum eGPencil_Selectmode_types {
/* ToolSettings.gpencil_guide_types */
typedef enum eGPencil_GuideTypes {
GP_GUIDE_CIRCULAR = 0,
- GP_GUIDE_RADIAL,
- GP_GUIDE_PARALLEL,
- GP_GUIDE_GRID,
- GP_GUIDE_ISO,
+ GP_GUIDE_RADIAL = 1,
+ GP_GUIDE_PARALLEL = 2,
+ GP_GUIDE_GRID = 3,
+ GP_GUIDE_ISO = 4,
} eGPencil_GuideTypes;
/* ToolSettings.gpencil_guide_references */
typedef enum eGPencil_Guide_Reference {
GP_GUIDE_REF_CURSOR = 0,
- GP_GUIDE_REF_CUSTOM,
- GP_GUIDE_REF_OBJECT,
+ GP_GUIDE_REF_CUSTOM = 1,
+ GP_GUIDE_REF_OBJECT = 2,
} eGPencil_Guide_Reference;
/* ToolSettings.particle flag */
diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h
index 9a59b69604d..8497d363179 100644
--- a/source/blender/makesdna/DNA_screen_types.h
+++ b/source/blender/makesdna/DNA_screen_types.h
@@ -306,8 +306,8 @@ enum GlobalAreaFlag {
};
typedef enum GlobalAreaAlign {
- GLOBAL_AREA_ALIGN_TOP,
- GLOBAL_AREA_ALIGN_BOTTOM,
+ GLOBAL_AREA_ALIGN_TOP = 0,
+ GLOBAL_AREA_ALIGN_BOTTOM = 1,
} GlobalAreaAlign;
typedef struct ScrArea_Runtime {
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 17b3528aadf..9fee839f979 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -468,6 +468,7 @@ typedef struct SequencerScopes {
#define SEQ_SPEED_INTEGRATE (1 << 0)
#define SEQ_SPEED_UNUSED_1 (1 << 1) /* cleared */
#define SEQ_SPEED_COMPRESS_IPO_Y (1 << 2)
+#define SEQ_SPEED_USE_INTERPOLATION (1 << 3)
/* ***************** SEQUENCE ****************** */
#define SEQ_NAME_MAXSTR 64
@@ -634,7 +635,7 @@ enum {
seqModifierType_Mask = 5,
seqModifierType_WhiteBalance = 6,
seqModifierType_Tonemap = 7,
-
+ /* Keep last. */
NUM_SEQUENCE_MODIFIER_TYPES,
};
diff --git a/source/blender/makesdna/DNA_shader_fx_types.h b/source/blender/makesdna/DNA_shader_fx_types.h
index e0931d8cac3..18a4e8655a3 100644
--- a/source/blender/makesdna/DNA_shader_fx_types.h
+++ b/source/blender/makesdna/DNA_shader_fx_types.h
@@ -42,6 +42,7 @@ typedef enum ShaderFxType {
eShaderFxType_Colorize = 8,
eShaderFxType_Shadow = 9,
eShaderFxType_Glow = 10,
+ /* Keep last. */
NUM_SHADER_FX_TYPES,
} ShaderFxType;
diff --git a/source/blender/makesdna/DNA_simulation_defaults.h b/source/blender/makesdna/DNA_simulation_defaults.h
new file mode 100644
index 00000000000..b4cecd861a9
--- /dev/null
+++ b/source/blender/makesdna/DNA_simulation_defaults.h
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup DNA
+ */
+
+#ifndef __DNA_SIMULATION_DEFAULTS_H__
+#define __DNA_SIMULATION_DEFAULTS_H__
+
+/* Struct members on own line. */
+/* clang-format off */
+
+/* -------------------------------------------------------------------- */
+/** \name Simulation Struct
+ * \{ */
+
+#define _DNA_DEFAULT_Simulation \
+ { \
+ .flag = 0, \
+ }
+
+/** \} */
+
+/* clang-format on */
+
+#endif /* __DNA_SIMULATION_DEFAULTS_H__ */
diff --git a/source/blender/makesdna/DNA_simulation_types.h b/source/blender/makesdna/DNA_simulation_types.h
new file mode 100644
index 00000000000..113c301bb9e
--- /dev/null
+++ b/source/blender/makesdna/DNA_simulation_types.h
@@ -0,0 +1,41 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup DNA
+ */
+
+#ifndef __DNA_SIMULATION_TYPES_H__
+#define __DNA_SIMULATION_TYPES_H__
+
+#include "DNA_ID.h"
+
+typedef struct Simulation {
+ ID id;
+ struct AnimData *adt; /* animation data (must be immediately after id) */
+
+ struct bNodeTree *nodetree;
+
+ int flag;
+ int _pad1[1];
+} Simulation;
+
+/* Simulation.flag */
+enum {
+ SIM_DS_EXPAND = (1 << 0),
+};
+
+#endif /* __DNA_SIMULATION_TYPES_H__ */
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 648d35c9a2d..c1bfbe8a8b2 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -212,7 +212,7 @@ typedef enum eSpaceButtons_Context {
BCONTEXT_SHADERFX = 15,
BCONTEXT_OUTPUT = 16,
- /* always as last... */
+ /* Keep last. */
BCONTEXT_TOT,
} eSpaceButtons_Context;
@@ -1075,7 +1075,9 @@ typedef struct SpaceImage {
int flag;
char pixel_snap_mode;
- char _pad2[3];
+ char _pad2[7];
+
+ float uv_opacity;
int tile_grid_shape[2];
diff --git a/source/blender/makesdna/DNA_tracking_types.h b/source/blender/makesdna/DNA_tracking_types.h
index ab9f3d07849..32a00cc25d1 100644
--- a/source/blender/makesdna/DNA_tracking_types.h
+++ b/source/blender/makesdna/DNA_tracking_types.h
@@ -70,6 +70,9 @@ typedef struct MovieTrackingCamera {
/* Division distortion model coefficients */
float division_k1, division_k2;
+
+ /* Nuke distortion model coefficients */
+ float nuke_k1, nuke_k2;
} MovieTrackingCamera;
typedef struct MovieTrackingMarker {
@@ -455,6 +458,7 @@ typedef struct MovieTracking {
enum {
TRACKING_DISTORTION_MODEL_POLYNOMIAL = 0,
TRACKING_DISTORTION_MODEL_DIVISION = 1,
+ TRACKING_DISTORTION_MODEL_NUKE = 2,
};
/* MovieTrackingCamera->units */
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 7a09059e344..d40f07c1fff 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -619,9 +619,8 @@ typedef struct UserDef_FileSpaceData {
typedef struct UserDef_Experimental {
char use_undo_legacy;
- char use_menu_search;
/** `makesdna` does not allow empty structs. */
- char _pad0[6];
+ char _pad0[7];
} UserDef_Experimental;
#define USER_EXPERIMENTAL_TEST(userdef, member) \
@@ -1290,8 +1289,8 @@ typedef enum eUserpref_RenderDisplayType {
} eUserpref_RenderDisplayType;
typedef enum eUserpref_TempSpaceDisplayType {
- USER_TEMP_SPACE_DISPLAY_FULLSCREEN,
- USER_TEMP_SPACE_DISPLAY_WINDOW,
+ USER_TEMP_SPACE_DISPLAY_FULLSCREEN = 0,
+ USER_TEMP_SPACE_DISPLAY_WINDOW = 1,
} eUserpref_TempSpaceDisplayType;
typedef enum eUserpref_EmulateMMBMod {
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 21def800e4a..e486730ebcf 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -489,6 +489,7 @@ enum {
V3D_OVERLAY_HIDE_BONES = (1 << 8),
V3D_OVERLAY_HIDE_OBJECT_XTRAS = (1 << 9),
V3D_OVERLAY_HIDE_OBJECT_ORIGINS = (1 << 10),
+ V3D_OVERLAY_STATS = (1 << 11),
};
/** #View3DOverlay.edit_flag */
diff --git a/source/blender/makesdna/DNA_volume_types.h b/source/blender/makesdna/DNA_volume_types.h
index 1a49df86761..b3615e87a50 100644
--- a/source/blender/makesdna/DNA_volume_types.h
+++ b/source/blender/makesdna/DNA_volume_types.h
@@ -95,9 +95,9 @@ enum {
/* Volume.sequence_mode */
typedef enum VolumeSequenceMode {
VOLUME_SEQUENCE_CLIP = 0,
- VOLUME_SEQUENCE_EXTEND,
- VOLUME_SEQUENCE_REPEAT,
- VOLUME_SEQUENCE_PING_PONG,
+ VOLUME_SEQUENCE_EXTEND = 1,
+ VOLUME_SEQUENCE_REPEAT = 2,
+ VOLUME_SEQUENCE_PING_PONG = 3,
} VolumeSequenceMode;
/* VolumeDisplay.wireframe_type */
diff --git a/source/blender/makesdna/intern/CMakeLists.txt b/source/blender/makesdna/intern/CMakeLists.txt
index a101e96e958..1b0bf086269 100644
--- a/source/blender/makesdna/intern/CMakeLists.txt
+++ b/source/blender/makesdna/intern/CMakeLists.txt
@@ -146,6 +146,7 @@ set(SRC
../DNA_object_defaults.h
../DNA_pointcloud_defaults.h
../DNA_scene_defaults.h
+ ../DNA_simulation_defaults.h
../DNA_speaker_defaults.h
../DNA_texture_defaults.h
../DNA_vec_defaults.h
diff --git a/source/blender/makesdna/intern/dna_defaults.c b/source/blender/makesdna/intern/dna_defaults.c
index dadd2fd9d7d..2d86e97debf 100644
--- a/source/blender/makesdna/intern/dna_defaults.c
+++ b/source/blender/makesdna/intern/dna_defaults.c
@@ -71,6 +71,7 @@
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
@@ -93,6 +94,7 @@
#include "DNA_object_defaults.h"
#include "DNA_pointcloud_defaults.h"
#include "DNA_scene_defaults.h"
+#include "DNA_simulation_defaults.h"
#include "DNA_speaker_defaults.h"
#include "DNA_texture_defaults.h"
#include "DNA_volume_defaults.h"
@@ -150,6 +152,9 @@ SDNA_DEFAULT_DECL_STRUCT(PointCloud);
SDNA_DEFAULT_DECL_STRUCT(Scene);
SDNA_DEFAULT_DECL_STRUCT(ToolSettings);
+/* DNA_simulation_defaults.h */
+SDNA_DEFAULT_DECL_STRUCT(Simulation);
+
/* DNA_speaker_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Speaker);
@@ -260,6 +265,9 @@ const void *DNA_default_table[SDNA_TYPE_MAX] = {
SDNA_DEFAULT_DECL_EX(GP_Sculpt_Settings, ToolSettings.gp_sculpt),
SDNA_DEFAULT_DECL_EX(GP_Sculpt_Guide, ToolSettings.gp_sculpt.guide),
+ /* DNA_simulation_defaults.h */
+ SDNA_DEFAULT_DECL(Simulation),
+
/* DNA_speaker_defaults.h */
SDNA_DEFAULT_DECL(Speaker),
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index 39b26fef176..49f778f2eb1 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -136,6 +136,7 @@ static const char *includefiles[] = {
"DNA_hair_types.h",
"DNA_pointcloud_types.h",
"DNA_volume_types.h",
+ "DNA_simulation_types.h",
/* see comment above before editing! */
@@ -1590,6 +1591,7 @@ int main(int argc, char **argv)
#include "DNA_sdna_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index 31d1ed54fa1..d2e27bdbcad 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -259,6 +259,7 @@ extern StructRNA RNA_FreestyleLineStyle;
extern StructRNA RNA_FreestyleModuleSettings;
extern StructRNA RNA_FreestyleSettings;
extern StructRNA RNA_Function;
+extern StructRNA RNA_FunctionNode;
extern StructRNA RNA_GPencilFrame;
extern StructRNA RNA_GPencilInterpolateSettings;
extern StructRNA RNA_GPencilLayer;
@@ -548,6 +549,9 @@ extern StructRNA RNA_ShrinkwrapConstraint;
extern StructRNA RNA_ShrinkwrapModifier;
extern StructRNA RNA_SimpleDeformModifier;
extern StructRNA RNA_SimplifyGpencilModifier;
+extern StructRNA RNA_Simulation;
+extern StructRNA RNA_SimulationNode;
+extern StructRNA RNA_SimulationNodeTree;
extern StructRNA RNA_SkinModifier;
extern StructRNA RNA_SmoothGpencilModifier;
extern StructRNA RNA_SmoothModifier;
@@ -930,10 +934,6 @@ void RNA_property_update_main(struct Main *bmain,
PropertyRNA *prop);
bool RNA_property_update_check(struct PropertyRNA *prop);
-void RNA_property_update_cache_add(PointerRNA *ptr, PropertyRNA *prop);
-void RNA_property_update_cache_flush(struct Main *bmain, struct Scene *scene);
-void RNA_property_update_cache_free(void);
-
/* Property Data */
bool RNA_property_boolean_get(PointerRNA *ptr, PropertyRNA *prop);
diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h
index fef98f9da4b..b6bae805636 100644
--- a/source/blender/makesrna/RNA_enum_types.h
+++ b/source/blender/makesrna/RNA_enum_types.h
@@ -23,6 +23,10 @@
#include "RNA_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct bNodeSocketType;
struct bNodeTreeType;
struct bNodeType;
@@ -191,6 +195,8 @@ extern const EnumPropertyItem rna_enum_node_socket_in_out_items[];
extern const EnumPropertyItem rna_enum_node_math_items[];
extern const EnumPropertyItem rna_enum_mapping_type_items[];
extern const EnumPropertyItem rna_enum_node_vec_math_items[];
+extern const EnumPropertyItem rna_enum_node_boolean_math_items[];
+extern const EnumPropertyItem rna_enum_node_float_compare_items[];
extern const EnumPropertyItem rna_enum_node_filter_items[];
extern const EnumPropertyItem rna_enum_node_map_range_items[];
extern const EnumPropertyItem rna_enum_node_clamp_items[];
@@ -315,4 +321,8 @@ const EnumPropertyItem *RNA_mask_local_itemf(struct bContext *C,
/* Non confirming, utility function. */
const EnumPropertyItem *RNA_enum_node_tree_types_itemf_impl(struct bContext *C, bool *r_free);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __RNA_ENUM_TYPES_H__ */
diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt
index 64b7a3e70c1..cd05aba8794 100644
--- a/source/blender/makesrna/intern/CMakeLists.txt
+++ b/source/blender/makesrna/intern/CMakeLists.txt
@@ -103,6 +103,13 @@ if(WITH_NEW_OBJECT_TYPES)
)
endif()
+if (WITH_NEW_SIMULATION_TYPE)
+ list(APPEND DEFSRC
+ rna_simulation.c
+ )
+endif()
+
+
set(APISRC
rna_action_api.c
rna_animation_api.c
@@ -342,6 +349,11 @@ if(WITH_NEW_OBJECT_TYPES)
add_definitions(-DWITH_NEW_OBJECT_TYPES)
endif()
+if (WITH_NEW_SIMULATION_TYPE)
+ add_definitions(-DWITH_NEW_SIMULATION_TYPE)
+endif()
+
+
# Build makesrna executable
blender_include_dirs(
.
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 46854bc6307..86a088f38ed 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -4302,6 +4302,9 @@ static RNAProcessItem PROCESS_ITEMS[] = {
{"rna_screen.c", NULL, RNA_def_screen},
{"rna_sculpt_paint.c", NULL, RNA_def_sculpt_paint},
{"rna_sequencer.c", "rna_sequencer_api.c", RNA_def_sequencer},
+#ifdef WITH_NEW_SIMULATION_TYPE
+ {"rna_simulation.c", NULL, RNA_def_simulation},
+#endif
{"rna_space.c", "rna_space_api.c", RNA_def_space},
{"rna_speaker.c", NULL, RNA_def_speaker},
{"rna_test.c", NULL, RNA_def_test},
diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c
index 699ce0f041e..891c30af466 100644
--- a/source/blender/makesrna/intern/rna_ID.c
+++ b/source/blender/makesrna/intern/rna_ID.c
@@ -71,6 +71,9 @@ const EnumPropertyItem rna_enum_id_type_items[] = {
{ID_PA, "PARTICLE", ICON_PARTICLE_DATA, "Particle", ""},
{ID_LP, "LIGHT_PROBE", ICON_LIGHTPROBE_CUBEMAP, "Light Probe", ""},
{ID_SCE, "SCENE", ICON_SCENE_DATA, "Scene", ""},
+#ifdef WITH_NEW_SIMULATION_TYPE
+ {ID_SIM, "SIMULATION", ICON_PHYSICS, "Simulation", ""}, /* TODO: Use correct icon. */
+#endif
{ID_SO, "SOUND", ICON_SOUND, "Sound", ""},
{ID_SPK, "SPEAKER", ICON_SPEAKER, "Speaker", ""},
{ID_TXT, "TEXT", ICON_TEXT, "Text", ""},
@@ -303,6 +306,11 @@ short RNA_type_to_ID_code(const StructRNA *type)
if (base_type == &RNA_Screen) {
return ID_SCR;
}
+# ifdef WITH_NEW_SIMULATION_TYPE
+ if (base_type == &RNA_Simulation) {
+ return ID_SIM;
+ }
+# endif
if (base_type == &RNA_Sound) {
return ID_SO;
}
@@ -405,6 +413,12 @@ StructRNA *ID_code_to_RNA_type(short idcode)
return &RNA_Scene;
case ID_SCR:
return &RNA_Screen;
+ case ID_SIM:
+# ifdef WITH_NEW_SIMULATION_TYPE
+ return &RNA_Simulation;
+# else
+ return &RNA_ID;
+# endif
case ID_SO:
return &RNA_Sound;
case ID_SPK:
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index b56a18c18a9..85892758a88 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -98,8 +98,6 @@ void RNA_exit(void)
{
StructRNA *srna;
- RNA_property_update_cache_free();
-
for (srna = BLENDER_RNA.structs.first; srna; srna = srna->cont.next) {
if (srna->cont.prophash) {
BLI_ghash_free(srna->cont.prophash, NULL, NULL);
@@ -2308,115 +2306,6 @@ void RNA_property_update_main(Main *bmain, Scene *scene, PointerRNA *ptr, Proper
rna_property_update(NULL, bmain, scene, ptr, prop);
}
-/* RNA Updates Cache ------------------------ */
-/* Overview of RNA Update cache system:
- *
- * RNA Update calls need to be cached in order to maintain reasonable performance
- * of the animation system (i.e. maintaining a somewhat interactive framerate)
- * while still allowing updates to be called (necessary in particular for modifier
- * property updates to actually work).
- *
- * The cache is structured with a dual-layer structure
- * - L1 = PointerRNA used as key; owner_id is used (it should always be defined,
- * and most updates end up using just that anyways)
- * - L2 = Update functions to be called on those PointerRNA's
- */
-
-/* cache element */
-typedef struct tRnaUpdateCacheElem {
- struct tRnaUpdateCacheElem *next, *prev;
-
- PointerRNA ptr; /* L1 key - id as primary, data secondary/ignored? */
- ListBase L2Funcs; /* L2 functions (LinkData<RnaUpdateFuncRef>) */
-} tRnaUpdateCacheElem;
-
-/* cache global (tRnaUpdateCacheElem's) - only accessible using these API calls */
-static ListBase rna_updates_cache = {NULL, NULL};
-
-/* ........................... */
-
-void RNA_property_update_cache_add(PointerRNA *ptr, PropertyRNA *prop)
-{
- const bool is_rna = (prop->magic == RNA_MAGIC);
- tRnaUpdateCacheElem *uce = NULL;
- UpdateFunc fn = NULL;
- LinkData *ld;
-
- /* sanity check */
- if (NULL == ptr) {
- return;
- }
-
- prop = rna_ensure_property(prop);
-
- /* we can only handle update calls with no context args for now (makes animsys updates easier) */
- if ((is_rna == false) || (prop->update == NULL) || (prop->flag & PROP_CONTEXT_UPDATE)) {
- return;
- }
- fn = prop->update;
-
- /* find cache element for which key matches... */
- for (uce = rna_updates_cache.first; uce; uce = uce->next) {
- /* Just match by id only for now,
- * since most update calls that we'll encounter only really care about this. */
- /* TODO: later, the cache might need to have some nesting on L1 to cope better
- * with these problems + some tagging to indicate we need this */
- if (uce->ptr.owner_id == ptr->owner_id) {
- break;
- }
- }
- if (uce == NULL) {
- /* create new instance */
- uce = MEM_callocN(sizeof(tRnaUpdateCacheElem), "tRnaUpdateCacheElem");
- BLI_addtail(&rna_updates_cache, uce);
-
- /* copy pointer */
- RNA_pointer_create(ptr->owner_id, ptr->type, ptr->data, &uce->ptr);
- }
-
- /* check on the update func */
- for (ld = uce->L2Funcs.first; ld; ld = ld->next) {
- /* stop on match - function already cached */
- if (fn == ld->data) {
- return;
- }
- }
- /* else... if still here, we need to add it */
- BLI_addtail(&uce->L2Funcs, BLI_genericNodeN(fn));
-}
-
-void RNA_property_update_cache_flush(Main *bmain, Scene *scene)
-{
- tRnaUpdateCacheElem *uce;
-
- /* TODO: should we check that bmain and scene are valid? The above stuff doesn't! */
-
- /* execute the cached updates */
- for (uce = rna_updates_cache.first; uce; uce = uce->next) {
- LinkData *ld;
-
- for (ld = uce->L2Funcs.first; ld; ld = ld->next) {
- UpdateFunc fn = (UpdateFunc)ld->data;
- fn(bmain, scene, &uce->ptr);
- }
- }
-}
-
-void RNA_property_update_cache_free(void)
-{
- tRnaUpdateCacheElem *uce, *ucn;
-
- for (uce = rna_updates_cache.first; uce; uce = ucn) {
- ucn = uce->next;
-
- /* free L2 cache */
- BLI_freelistN(&uce->L2Funcs);
-
- /* remove self */
- BLI_freelinkN(&rna_updates_cache, uce);
- }
-}
-
/* ---------------------------------------------------------------------- */
/* Property Data */
@@ -5785,10 +5674,10 @@ static char *rna_idp_path(PointerRNA *ptr,
}
/**
- * Find the path from the structure referenced by the pointer to the IDProperty object.
+ * Find the path from the structure referenced by the pointer to the #IDProperty object.
*
- * \param ptr Reference to the object owning the custom property storage.
- * \param needle Custom property object to find.
+ * \param ptr: Reference to the object owning the custom property storage.
+ * \param needle: Custom property object to find.
* \return Relative path or NULL.
*/
char *RNA_path_from_struct_to_idproperty(PointerRNA *ptr, IDProperty *needle)
diff --git a/source/blender/makesrna/intern/rna_fcurve.c b/source/blender/makesrna/intern/rna_fcurve.c
index 33f19153e3a..ea8b0cd758b 100644
--- a/source/blender/makesrna/intern/rna_fcurve.c
+++ b/source/blender/makesrna/intern/rna_fcurve.c
@@ -213,6 +213,7 @@ static StructRNA *rna_FModifierType_refine(struct PointerRNA *ptr)
# include "BKE_anim_data.h"
# include "BKE_fcurve.h"
+# include "BKE_fcurve_driver.h"
# include "DEG_depsgraph.h"
# include "DEG_depsgraph_build.h"
diff --git a/source/blender/makesrna/intern/rna_fluid.c b/source/blender/makesrna/intern/rna_fluid.c
index 0a6554a1cea..86860e5e14b 100644
--- a/source/blender/makesrna/intern/rna_fluid.c
+++ b/source/blender/makesrna/intern/rna_fluid.c
@@ -2467,7 +2467,7 @@ static void rna_def_fluid_flow_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Random", "Amount of random velocity");
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_flow_reset");
- prop = RNA_def_property(srna, "velocity_coord", PROP_FLOAT, PROP_XYZ);
+ prop = RNA_def_property(srna, "velocity_coord", PROP_FLOAT, PROP_VELOCITY);
RNA_def_property_float_sdna(prop, NULL, "vel_coord");
RNA_def_property_array(prop, 3);
RNA_def_property_range(prop, -1000.1, 1000.1);
diff --git a/source/blender/makesrna/intern/rna_gpencil.c b/source/blender/makesrna/intern/rna_gpencil.c
index f09d25ece41..b36cc493447 100644
--- a/source/blender/makesrna/intern/rna_gpencil.c
+++ b/source/blender/makesrna/intern/rna_gpencil.c
@@ -1664,13 +1664,11 @@ static void rna_def_gpencil_layer(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_mask_layer", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_LAYER_USE_MASK);
- RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Mask Layer", "Mask pixels from underlying layers drawing");
RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, "rna_GPencil_update");
prop = RNA_def_property(srna, "use_lights", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_LAYER_USE_LIGHTS);
- RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(
prop, "Use Lights", "Enable the use of lights on stroke and fill materials");
RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, "rna_GPencil_update");
diff --git a/source/blender/makesrna/intern/rna_gpencil_modifier.c b/source/blender/makesrna/intern/rna_gpencil_modifier.c
index 5475f62cb8c..1906c663c54 100644
--- a/source/blender/makesrna/intern/rna_gpencil_modifier.c
+++ b/source/blender/makesrna/intern/rna_gpencil_modifier.c
@@ -129,6 +129,11 @@ const EnumPropertyItem rna_enum_object_greasepencil_modifier_type_items[] = {
"Opacity",
"Opacity of the strokes"},
{eGpencilModifierType_Tint, "GP_TINT", ICON_MOD_TINT, "Tint", "Tint strokes with new color"},
+ {eGpencilModifierType_Texture,
+ "GP_TEXTURE",
+ ICON_TEXTURE,
+ "Texture Mapping",
+ "Change stroke uv texture values"},
{0, NULL, 0, NULL, NULL},
};
@@ -234,6 +239,8 @@ static StructRNA *rna_GpencilModifier_refine(struct PointerRNA *ptr)
return &RNA_ArmatureGpencilModifier;
case eGpencilModifierType_Multiply:
return &RNA_MultiplyGpencilModifier;
+ case eGpencilModifierType_Texture:
+ return &RNA_TextureGpencilModifier;
/* Default */
case eGpencilModifierType_None:
case NUM_GREASEPENCIL_MODIFIER_TYPES:
@@ -302,6 +309,7 @@ RNA_GP_MOD_VGROUP_NAME_SET(Smooth, vgname);
RNA_GP_MOD_VGROUP_NAME_SET(Hook, vgname);
RNA_GP_MOD_VGROUP_NAME_SET(Offset, vgname);
RNA_GP_MOD_VGROUP_NAME_SET(Armature, vgname);
+RNA_GP_MOD_VGROUP_NAME_SET(Texture, vgname);
# undef RNA_GP_MOD_VGROUP_NAME_SET
@@ -2138,6 +2146,141 @@ static void rna_def_modifier_gpencilmultiply(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
}
+static void rna_def_modifier_gpenciltexture(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ static const EnumPropertyItem fit_type_items[] = {
+ {GP_TEX_CONSTANT_LENGTH,
+ "CONSTANT_LENGTH",
+ 0,
+ "Keep Texture at Constant Length",
+ "Keep the texture at a constant length regardless of the length of each stroke"},
+ {GP_TEX_FIT_STROKE,
+ "FIT_STROKE",
+ 0,
+ "Fit Texture to Stroke Length",
+ "Scale the texture to fit the length of each stroke"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ static const EnumPropertyItem mode_items[] = {
+ {STROKE, "STROKE", 0, "Stroke", "Manipulate only stroke texture coordinates"},
+ {FILL, "FILL", 0, "Fill", "Manipulate only fill texture coordinates"},
+ {STROKE_AND_FILL,
+ "STROKE_AND_FILL",
+ 0,
+ "Stroke and Fill",
+ "Manipulate both stroke and fill texture coordinates"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ srna = RNA_def_struct(brna, "TextureGpencilModifier", "GpencilModifier");
+ RNA_def_struct_ui_text(
+ srna, "Texture Modifier", "Transform stroke texture coordinates Modifier");
+ RNA_def_struct_sdna(srna, "TextureGpencilModifierData");
+ RNA_def_struct_ui_icon(srna, ICON_TEXTURE);
+
+ prop = RNA_def_property(srna, "layer", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "layername");
+ RNA_def_property_ui_text(prop, "Layer", "Layer name");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_layers", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_LAYER);
+ RNA_def_property_ui_text(prop, "Inverse Layers", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "materialname");
+ RNA_def_property_ui_text(prop, "Material", "Material name");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_materials", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_MATERIAL);
+ RNA_def_property_ui_text(prop, "Inverse Materials", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "vgname");
+ RNA_def_property_ui_text(prop, "Vertex Group", "Vertex group name for modulating the deform");
+ RNA_def_property_string_funcs(prop, NULL, NULL, "rna_TextureGpencilModifier_vgname_set");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_vertex", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_VGROUP);
+ RNA_def_property_ui_text(prop, "Inverse VertexGroup", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "pass_index", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "pass_index");
+ RNA_def_property_range(prop, 0, 100);
+ RNA_def_property_ui_text(prop, "Pass", "Pass index");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_material_pass", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_PASS);
+ RNA_def_property_ui_text(prop, "Inverse Pass", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "layer_pass", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "layer_pass");
+ RNA_def_property_range(prop, 0, 100);
+ RNA_def_property_ui_text(prop, "Pass", "Layer pass index");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_layer_pass", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_LAYERPASS);
+ RNA_def_property_ui_text(prop, "Inverse Pass", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "uv_offset", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "uv_offset");
+ RNA_def_property_range(prop, -FLT_MAX, FLT_MAX);
+ RNA_def_property_ui_range(prop, -100.0, 100.0, 0.1, 3);
+ RNA_def_property_float_default(prop, 0.0f);
+ RNA_def_property_ui_text(prop, "Offset UVs", "Offset value to add to stroke UVs");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "uv_scale", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "uv_scale");
+ RNA_def_property_range(prop, 0.0, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0.0, 100.0, 0.1, 3);
+ RNA_def_property_float_default(prop, 1.0f);
+ RNA_def_property_ui_text(prop, "UV Scale", "Factor to scale the UVs");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "fill_rotation", PROP_FLOAT, PROP_ANGLE);
+ RNA_def_property_float_sdna(prop, NULL, "fill_rotation");
+ RNA_def_property_ui_text(prop, "Fill Rotation", "Additional rotation of the fill UV");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "fill_offset", PROP_FLOAT, PROP_COORDS);
+ RNA_def_property_float_sdna(prop, NULL, "fill_offset");
+ RNA_def_property_array(prop, 2);
+ RNA_def_property_ui_text(prop, "Fill Offset", "Additional offset of the fill UV");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "fill_scale", PROP_FLOAT, PROP_COORDS);
+ RNA_def_property_float_sdna(prop, NULL, "fill_scale");
+ RNA_def_property_range(prop, 0.01f, 100.0f);
+ RNA_def_property_ui_text(prop, "Fill Scale", "Additional scale of the fill UV");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "fit_method", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "fit_method");
+ RNA_def_property_enum_items(prop, fit_type_items);
+ RNA_def_property_ui_text(prop, "Fit Method", "");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_dependency_update");
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "mode");
+ RNA_def_property_enum_items(prop, mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_dependency_update");
+}
+
void RNA_def_greasepencil_modifier(BlenderRNA *brna)
{
StructRNA *srna;
@@ -2211,6 +2354,7 @@ void RNA_def_greasepencil_modifier(BlenderRNA *brna)
rna_def_modifier_gpencilhook(brna);
rna_def_modifier_gpencilarmature(brna);
rna_def_modifier_gpencilmultiply(brna);
+ rna_def_modifier_gpenciltexture(brna);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h
index 27097261930..cb59eee6afa 100644
--- a/source/blender/makesrna/intern/rna_internal.h
+++ b/source/blender/makesrna/intern/rna_internal.h
@@ -185,6 +185,7 @@ void RNA_def_render(struct BlenderRNA *brna);
void RNA_def_rigidbody(struct BlenderRNA *brna);
void RNA_def_rna(struct BlenderRNA *brna);
void RNA_def_scene(struct BlenderRNA *brna);
+void RNA_def_simulation(struct BlenderRNA *brna);
void RNA_def_view_layer(struct BlenderRNA *brna);
void RNA_def_screen(struct BlenderRNA *brna);
void RNA_def_sculpt_paint(struct BlenderRNA *brna);
@@ -449,6 +450,7 @@ void RNA_def_main_lightprobes(BlenderRNA *brna, PropertyRNA *cprop);
void RNA_def_main_hairs(BlenderRNA *brna, PropertyRNA *cprop);
void RNA_def_main_pointclouds(BlenderRNA *brna, PropertyRNA *cprop);
void RNA_def_main_volumes(BlenderRNA *brna, PropertyRNA *cprop);
+void RNA_def_main_simulations(BlenderRNA *brna, PropertyRNA *cprop);
/* ID Properties */
diff --git a/source/blender/makesrna/intern/rna_main.c b/source/blender/makesrna/intern/rna_main.c
index 855d5f46890..2f37e4079c7 100644
--- a/source/blender/makesrna/intern/rna_main.c
+++ b/source/blender/makesrna/intern/rna_main.c
@@ -134,6 +134,9 @@ RNA_MAIN_LISTBASE_FUNCS_DEF(pointclouds)
RNA_MAIN_LISTBASE_FUNCS_DEF(scenes)
RNA_MAIN_LISTBASE_FUNCS_DEF(screens)
RNA_MAIN_LISTBASE_FUNCS_DEF(shapekeys)
+# ifdef WITH_NEW_SIMULATION_TYPE
+RNA_MAIN_LISTBASE_FUNCS_DEF(simulations)
+# endif
RNA_MAIN_LISTBASE_FUNCS_DEF(sounds)
RNA_MAIN_LISTBASE_FUNCS_DEF(speakers)
RNA_MAIN_LISTBASE_FUNCS_DEF(texts)
@@ -402,6 +405,14 @@ void RNA_def_main(BlenderRNA *brna)
"Volumes",
"Volume data-blocks",
RNA_def_main_volumes},
+# ifdef WITH_NEW_SIMULATION_TYPE
+ {"simulations",
+ "Simulation",
+ "rna_Main_simulations_begin",
+ "Simulations",
+ "Simulation data-blocks",
+ RNA_def_main_simulations},
+# endif
{NULL, NULL, NULL, NULL, NULL, NULL},
};
diff --git a/source/blender/makesrna/intern/rna_main_api.c b/source/blender/makesrna/intern/rna_main_api.c
index 9799054ccd2..c5781175d65 100644
--- a/source/blender/makesrna/intern/rna_main_api.c
+++ b/source/blender/makesrna/intern/rna_main_api.c
@@ -69,6 +69,7 @@
# include "BKE_particle.h"
# include "BKE_pointcloud.h"
# include "BKE_scene.h"
+# include "BKE_simulation.h"
# include "BKE_sound.h"
# include "BKE_speaker.h"
# include "BKE_text.h"
@@ -98,6 +99,7 @@
# include "DNA_node_types.h"
# include "DNA_particle_types.h"
# include "DNA_pointcloud_types.h"
+# include "DNA_simulation_types.h"
# include "DNA_sound_types.h"
# include "DNA_speaker_types.h"
# include "DNA_text_types.h"
@@ -738,6 +740,18 @@ static Volume *rna_Main_volumes_new(Main *bmain, const char *name)
return volume;
}
+# ifdef WITH_NEW_SIMULATION_TYPE
+static Simulation *rna_Main_simulations_new(Main *bmain, const char *name)
+{
+ char safe_name[MAX_ID_NAME - 2];
+ rna_idname_validate(name, safe_name);
+
+ Simulation *simulation = BKE_simulation_add(bmain, safe_name);
+ id_us_min(&simulation->id);
+ return simulation;
+}
+# endif
+
/* tag functions, all the same */
# define RNA_MAIN_ID_TAG_FUNCS_DEF(_func_name, _listbase_name, _id_type) \
static void rna_Main_##_func_name##_tag(Main *bmain, bool value) \
@@ -785,6 +799,9 @@ RNA_MAIN_ID_TAG_FUNCS_DEF(hairs, hairs, ID_HA)
RNA_MAIN_ID_TAG_FUNCS_DEF(pointclouds, pointclouds, ID_PT)
# endif
RNA_MAIN_ID_TAG_FUNCS_DEF(volumes, volumes, ID_VO)
+# ifdef WITH_NEW_SIMULATION_TYPE
+RNA_MAIN_ID_TAG_FUNCS_DEF(simulations, simulations, ID_SIM)
+# endif
# undef RNA_MAIN_ID_TAG_FUNCS_DEF
@@ -2304,4 +2321,44 @@ void RNA_def_main_volumes(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
}
+void RNA_def_main_simulations(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "BlendDataSimulations");
+ srna = RNA_def_struct(brna, "BlendDataSimulations", NULL);
+ RNA_def_struct_sdna(srna, "Main");
+ RNA_def_struct_ui_text(srna, "Main Simulations", "Collection of simulations");
+
+ func = RNA_def_function(srna, "new", "rna_Main_simulations_new");
+ RNA_def_function_ui_description(func, "Add a new simulation to the main database");
+ parm = RNA_def_string(func, "name", "Simulation", 0, "", "New name for the data-block");
+ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
+ /* return type */
+ parm = RNA_def_pointer(func, "simulation", "Simulation", "", "New simulation data-block");
+ RNA_def_function_return(func, parm);
+
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ RNA_def_function_ui_description(func, "Remove a simulation from the current blendfile");
+ parm = RNA_def_pointer(func, "simulation", "Simulation", "", "Simulation to remove");
+ RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR);
+ RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
+ RNA_def_boolean(
+ func, "do_unlink", true, "", "Unlink all usages of this simulation before deleting it");
+ RNA_def_boolean(func,
+ "do_id_user",
+ true,
+ "",
+ "Decrement user counter of all datablocks used by this simulation data");
+ RNA_def_boolean(
+ func, "do_ui_user", true, "", "Make sure interface does not reference this simulation data");
+
+ func = RNA_def_function(srna, "tag", "rna_Main_simulations_tag");
+ parm = RNA_def_boolean(func, "value", 0, "Value", "");
+ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
+}
+
#endif
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index e13b9caa90c..ccc141c1bb2 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -920,7 +920,7 @@ static bool rna_HookModifier_object_override_apply(Main *UNUSED(bmain),
{
BLI_assert(len_dst == len_src && (!ptr_storage || len_dst == len_storage) && len_dst == 0);
BLI_assert(opop->operation == IDOVERRIDE_LIBRARY_OP_REPLACE &&
- "Unsupported RNA override operation on Hook modifier target objet pointer");
+ "Unsupported RNA override operation on Hook modifier target object pointer");
UNUSED_VARS_NDEBUG(ptr_storage, len_dst, len_src, len_storage, opop);
/* We need a special handling here because setting hook target resets invert parent matrix,
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 71b3f1ee94b..8089aa389c9 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -81,6 +81,35 @@ static const EnumPropertyItem node_socket_type_items[] = {
{SOCK_STRING, "STRING", 0, "String", ""},
{SOCK_RGBA, "RGBA", 0, "RGBA", ""},
{SOCK_SHADER, "SHADER", 0, "Shader", ""},
+ {SOCK_OBJECT, "OBJECT", 0, "Object", ""},
+ {SOCK_IMAGE, "IMAGE", 0, "Image", ""},
+ {SOCK_EMITTERS, "EMITTERS", 0, "Emitters", ""},
+ {SOCK_EVENTS, "EVENTS", 0, "Events", ""},
+ {SOCK_FORCES, "FORCES", 0, "Forces", ""},
+ {SOCK_CONTROL_FLOW, "CONTROL_FLOW", 0, "Control Flow", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static const EnumPropertyItem particle_attribute_socket_type_items[] = {
+ {SOCK_FLOAT, "FLOAT", 0, "Float", ""},
+ {SOCK_INT, "INT", 0, "Int", ""},
+ {SOCK_BOOLEAN, "BOOLEAN", 0, "Boolean", ""},
+ {SOCK_VECTOR, "VECTOR", 0, "Vector", ""},
+ {SOCK_RGBA, "RGBA", 0, "Color", ""},
+ {SOCK_OBJECT, "OBJECT", 0, "Object", ""},
+ {SOCK_IMAGE, "IMAGE", 0, "Image", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static const EnumPropertyItem node_socket_data_type_items[] = {
+ {SOCK_FLOAT, "FLOAT", 0, "Float", ""},
+ {SOCK_INT, "INT", 0, "Int", ""},
+ {SOCK_BOOLEAN, "BOOLEAN", 0, "Boolean", ""},
+ {SOCK_VECTOR, "VECTOR", 0, "Vector", ""},
+ {SOCK_STRING, "STRING", 0, "String", ""},
+ {SOCK_RGBA, "RGBA", 0, "Color", ""},
+ {SOCK_OBJECT, "OBJECT", 0, "Object", ""},
+ {SOCK_IMAGE, "IMAGE", 0, "Image", ""},
{0, NULL, 0, NULL, NULL},
};
@@ -244,6 +273,47 @@ const EnumPropertyItem rna_enum_node_vec_math_items[] = {
{0, NULL, 0, NULL, NULL},
};
+const EnumPropertyItem rna_enum_node_boolean_math_items[] = {
+ {NODE_BOOLEAN_MATH_AND, "AND", 0, "And", "Outputs true only when both inputs are true"},
+ {NODE_BOOLEAN_MATH_OR, "OR", 0, "Or", "Outputs or when at least one of the inputs is true"},
+ {NODE_BOOLEAN_MATH_NOT, "NOT", 0, "Not", "Outputs the opposite of the input"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+const EnumPropertyItem rna_enum_node_float_compare_items[] = {
+ {NODE_FLOAT_COMPARE_LESS_THAN,
+ "LESS_THAN",
+ 0,
+ "A < B",
+ "True when the first input is smaller than second input"},
+ {NODE_FLOAT_COMPARE_LESS_EQUAL,
+ "LESS_EQUAL",
+ 0,
+ "A <= B",
+ "True when the first input is smaller than the second input or equal"},
+ {NODE_FLOAT_COMPARE_GREATER_THAN,
+ "GREATER_THAN",
+ 0,
+ "A > B",
+ "True when the first input is greater than the second input"},
+ {NODE_FLOAT_COMPARE_GREATER_EQUAL,
+ "GREATER_EQUAL",
+ 0,
+ "A >= B",
+ "True when the first input is greater than the second input or equal"},
+ {NODE_FLOAT_COMPARE_EQUAL,
+ "EQUAL",
+ 0,
+ "A = B",
+ "True when both inputs are approximately equal"},
+ {NODE_FLOAT_COMPARE_NOT_EQUAL,
+ "NOT_EQUAL",
+ 0,
+ "A != B",
+ "True when both inputs are not approximately equal"},
+ {0, NULL, 0, NULL, NULL},
+};
+
const EnumPropertyItem rna_enum_node_map_range_items[] = {
{NODE_MAP_RANGE_LINEAR,
"LINEAR",
@@ -669,6 +739,34 @@ static const EnumPropertyItem *rna_node_static_type_itemf(bContext *UNUSED(C),
# undef DefNode
}
+ if (RNA_struct_is_a(ptr->type, &RNA_SimulationNode)) {
+# define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
+ if (STREQ(#Category, "SimulationNode")) { \
+ tmp.value = ID; \
+ tmp.identifier = EnumName; \
+ tmp.name = UIName; \
+ tmp.description = UIDesc; \
+ tmp.icon = ICON_NONE; \
+ RNA_enum_item_add(&item, &totitem, &tmp); \
+ }
+# include "../../nodes/NOD_static_types.h"
+# undef DefNode
+ }
+
+ if (RNA_struct_is_a(ptr->type, &RNA_FunctionNode)) {
+# define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
+ if (STREQ(#Category, "FunctionNode")) { \
+ tmp.value = ID; \
+ tmp.identifier = EnumName; \
+ tmp.name = UIName; \
+ tmp.description = UIDesc; \
+ tmp.icon = ICON_NONE; \
+ RNA_enum_item_add(&item, &totitem, &tmp); \
+ }
+# include "../../nodes/NOD_static_types.h"
+# undef DefNode
+ }
+
RNA_enum_item_end(&item, &totitem);
*r_free = true;
@@ -1785,6 +1883,50 @@ static StructRNA *rna_TextureNode_register(Main *bmain,
return nt->rna_ext.srna;
}
+static StructRNA *rna_SimulationNode_register(Main *bmain,
+ ReportList *reports,
+ void *data,
+ const char *identifier,
+ StructValidateFunc validate,
+ StructCallbackFunc call,
+ StructFreeFunc free)
+{
+ bNodeType *nt = rna_Node_register_base(
+ bmain, reports, &RNA_SimulationNode, data, identifier, validate, call, free);
+ if (!nt) {
+ return NULL;
+ }
+
+ nodeRegisterType(nt);
+
+ /* update while blender is running */
+ WM_main_add_notifier(NC_NODE | NA_EDITED, NULL);
+
+ return nt->rna_ext.srna;
+}
+
+static StructRNA *rna_FunctionNode_register(Main *bmain,
+ ReportList *reports,
+ void *data,
+ const char *identifier,
+ StructValidateFunc validate,
+ StructCallbackFunc call,
+ StructFreeFunc free)
+{
+ bNodeType *nt = rna_Node_register_base(
+ bmain, reports, &RNA_FunctionNode, data, identifier, validate, call, free);
+ if (!nt) {
+ return NULL;
+ }
+
+ nodeRegisterType(nt);
+
+ /* update while blender is running */
+ WM_main_add_notifier(NC_NODE | NA_EDITED, NULL);
+
+ return nt->rna_ext.srna;
+}
+
static IDProperty *rna_Node_idprops(PointerRNA *ptr, bool create)
{
bNode *node = ptr->data;
@@ -3581,6 +3723,15 @@ static void rna_ShaderNode_socket_update(Main *bmain, Scene *scene, PointerRNA *
rna_Node_update(bmain, scene, ptr);
}
+static void rna_FunctionNode_socket_update(Main *bmain, Scene *scene, PointerRNA *ptr)
+{
+ bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
+ bNode *node = (bNode *)ptr->data;
+
+ nodeUpdate(ntree, node);
+ rna_Node_update(bmain, scene, ptr);
+}
+
static void rna_CompositorNodeScale_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
@@ -3590,6 +3741,15 @@ static void rna_CompositorNodeScale_update(Main *bmain, Scene *scene, PointerRNA
rna_Node_update(bmain, scene, ptr);
}
+static void rna_SimulationNode_socket_update(Main *bmain, Scene *scene, PointerRNA *ptr)
+{
+ bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
+ bNode *node = (bNode *)ptr->data;
+
+ nodeUpdate(ntree, node);
+ rna_Node_update(bmain, scene, ptr);
+}
+
static PointerRNA rna_ShaderNodePointDensity_psys_get(PointerRNA *ptr)
{
bNode *node = ptr->data;
@@ -4016,6 +4176,39 @@ static void def_math(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+static void def_boolean_math(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "operation", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, rna_enum_node_boolean_math_items);
+ RNA_def_property_ui_text(prop, "Operation", "");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_FunctionNode_socket_update");
+}
+
+static void def_float_compare(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "operation", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, rna_enum_node_float_compare_items);
+ RNA_def_property_ui_text(prop, "Operation", "");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_FunctionNode_socket_update");
+}
+
+static void def_fn_switch(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "data_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, node_socket_data_type_items);
+ RNA_def_property_ui_text(prop, "Data Type", "Data type for inputs and outputs");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_FunctionNode_socket_update");
+}
+
static void def_vector_math(StructRNA *srna)
{
PropertyRNA *prop;
@@ -7899,6 +8092,82 @@ static void def_tex_bricks(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+/* -- Simulation Nodes --------------------------------------------------------- */
+
+static void def_sim_particle_time_step_event(StructRNA *srna)
+{
+ static const EnumPropertyItem mode_items[] = {
+ {NODE_PARTICLE_TIME_STEP_EVENT_BEGIN,
+ "BEGIN",
+ 0,
+ "Begin",
+ "Execute for every particle at the beginning of each time step"},
+ {NODE_PARTICLE_TIME_STEP_EVENT_END,
+ "END",
+ 0,
+ "End",
+ "Execute for every particle at the end of each time step"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "When in each time step is the event triggered");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+}
+
+static void def_sim_particle_attribute(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "data_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, particle_attribute_socket_type_items);
+ RNA_def_property_ui_text(
+ prop,
+ "Data Type",
+ "Expected type of the attribute. A default value is returned if the type is not correct");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_SimulationNode_socket_update");
+}
+
+static void def_sim_set_particle_attribute(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "data_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, particle_attribute_socket_type_items);
+ RNA_def_property_ui_text(
+ prop,
+ "Data Type",
+ "Expected type of the attribute. Nothing is done if the type is not correct");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_SimulationNode_socket_update");
+}
+
+static void def_sim_time(StructRNA *srna)
+{
+ static const EnumPropertyItem mode_items[] = {
+ {NODE_SIM_INPUT_SIMULATION_TIME,
+ "SIMULATION_TIME",
+ 0,
+ "Simulation Time",
+ "Time since start of simulation"},
+ {NODE_SIM_INPUT_SCENE_TIME, "SCENE_TIME", 0, "Scene Time", "Time shown in the timeline"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "The time to output");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_SimulationNode_socket_update");
+}
+
/* -------------------------------------------------------------------------- */
static void rna_def_shader_node(BlenderRNA *brna)
@@ -7936,6 +8205,26 @@ static void rna_def_texture_node(BlenderRNA *brna)
RNA_def_struct_register_funcs(srna, "rna_TextureNode_register", "rna_Node_unregister", NULL);
}
+static void rna_def_simulation_node(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "SimulationNode", "NodeInternal");
+ RNA_def_struct_ui_text(srna, "Simulation Node", "");
+ RNA_def_struct_sdna(srna, "bNode");
+ RNA_def_struct_register_funcs(srna, "rna_SimulationNode_register", "rna_Node_unregister", NULL);
+}
+
+static void rna_def_function_node(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "FunctionNode", "NodeInternal");
+ RNA_def_struct_ui_text(srna, "Function Node", "");
+ RNA_def_struct_sdna(srna, "bNode");
+ RNA_def_struct_register_funcs(srna, "rna_FunctionNode_register", "rna_Node_unregister", NULL);
+}
+
/* -------------------------------------------------------------------------- */
static void rna_def_node_socket(BlenderRNA *brna)
@@ -8492,6 +8781,104 @@ static void rna_def_node_socket_virtual(BlenderRNA *brna, const char *identifier
RNA_def_struct_sdna(srna, "bNodeSocket");
}
+static void rna_def_node_socket_object(BlenderRNA *brna,
+ const char *identifier,
+ const char *interface_idname)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
+ RNA_def_struct_ui_text(srna, "Object Node Socket", "Object socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueObject", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "value");
+ RNA_def_property_struct_type(prop, "Object");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT | PROP_CONTEXT_UPDATE);
+
+ /* socket interface */
+ srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
+ RNA_def_struct_ui_text(srna, "Object Node Socket Interface", "Object socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueObject", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "value");
+ RNA_def_property_struct_type(prop, "Object");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+}
+
+static void rna_def_node_socket_image(BlenderRNA *brna,
+ const char *identifier,
+ const char *interface_idname)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
+ RNA_def_struct_ui_text(srna, "Image Node Socket", "Image socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueImage", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "value");
+ RNA_def_property_struct_type(prop, "Image");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT | PROP_CONTEXT_UPDATE);
+
+ /* socket interface */
+ srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
+ RNA_def_struct_ui_text(srna, "Image Node Socket Interface", "Image socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueImage", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "value");
+ RNA_def_property_struct_type(prop, "Image");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+}
+
+static void rna_def_node_socket_effector(BlenderRNA *brna,
+ const char *identifier,
+ const char *interface_idname)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
+ RNA_def_struct_ui_text(srna, "", "");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
+ RNA_def_struct_ui_text(srna, "", "");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+}
+
+static void rna_def_node_socket_control_flow(BlenderRNA *brna,
+ const char *identifier,
+ const char *interface_idname)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
+ RNA_def_struct_ui_text(srna, "", "");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
+ RNA_def_struct_ui_text(srna, "", "");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+}
+
static void rna_def_node_socket_standard_types(BlenderRNA *brna)
{
/* XXX Workaround: Registered functions are not exposed in python by bpy,
@@ -8626,6 +9013,17 @@ static void rna_def_node_socket_standard_types(BlenderRNA *brna)
rna_def_node_socket_shader(brna, "NodeSocketShader", "NodeSocketInterfaceShader");
rna_def_node_socket_virtual(brna, "NodeSocketVirtual");
+
+ rna_def_node_socket_object(brna, "NodeSocketObject", "NodeSocketInterfaceObject");
+
+ rna_def_node_socket_image(brna, "NodeSocketImage", "NodeSocketInterfaceImage");
+
+ rna_def_node_socket_effector(brna, "NodeSocketEmitters", "NodeSocketInterfaceEmitters");
+ rna_def_node_socket_effector(brna, "NodeSocketEvents", "NodeSocketInterfaceEvents");
+ rna_def_node_socket_effector(brna, "NodeSocketForces", "NodeSocketInterfaceForces");
+
+ rna_def_node_socket_control_flow(
+ brna, "NodeSocketControlFlow", "NodeSocketInterfaceControlFlow");
}
static void rna_def_internal_node(BlenderRNA *brna)
@@ -9251,6 +9649,7 @@ static void rna_def_nodetree(BlenderRNA *brna)
{NTREE_SHADER, "SHADER", ICON_MATERIAL, "Shader", "Shader nodes"},
{NTREE_TEXTURE, "TEXTURE", ICON_TEXTURE, "Texture", "Texture nodes"},
{NTREE_COMPOSIT, "COMPOSITING", ICON_RENDERLAYERS, "Compositing", "Compositing nodes"},
+ {NTREE_SIMULATION, "SIMULATION", ICON_PHYSICS, "Simulation", "Simulation nodes"},
{0, NULL, 0, NULL, NULL},
};
@@ -9474,6 +9873,17 @@ static void rna_def_texture_nodetree(BlenderRNA *brna)
RNA_def_struct_ui_icon(srna, ICON_TEXTURE);
}
+static void rna_def_simulation_nodetree(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "SimulationNodeTree", "NodeTree");
+ RNA_def_struct_ui_text(
+ srna, "Simulation Node Tree", "Node tree consisting of linked nodes used for simulations");
+ RNA_def_struct_sdna(srna, "bNodeTree");
+ RNA_def_struct_ui_icon(srna, ICON_PHYSICS); /* TODO: Use correct icon. */
+}
+
static StructRNA *define_specific_node(BlenderRNA *brna,
const char *struct_name,
const char *base_name,
@@ -9560,6 +9970,8 @@ void RNA_def_nodetree(BlenderRNA *brna)
rna_def_shader_node(brna);
rna_def_compositor_node(brna);
rna_def_texture_node(brna);
+ rna_def_simulation_node(brna);
+ rna_def_function_node(brna);
rna_def_nodetree(brna);
@@ -9568,6 +9980,7 @@ void RNA_def_nodetree(BlenderRNA *brna)
rna_def_composite_nodetree(brna);
rna_def_shader_nodetree(brna);
rna_def_texture_nodetree(brna);
+ rna_def_simulation_nodetree(brna);
# define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
{ \
@@ -9584,12 +9997,13 @@ void RNA_def_nodetree(BlenderRNA *brna)
*/
# include "../../nodes/NOD_static_types.h"
- /* Node group types need to be defined for shader, compositor, texture nodes individually.
- * Cannot use the static types header for this, since they share the same int id.
+ /* Node group types need to be defined for shader, compositor, texture, simulation nodes
+ * individually. Cannot use the static types header for this, since they share the same int id.
*/
define_specific_node(brna, "ShaderNodeGroup", "ShaderNode", "Group", "", def_group);
define_specific_node(brna, "CompositorNodeGroup", "CompositorNode", "Group", "", def_group);
define_specific_node(brna, "TextureNodeGroup", "TextureNode", "Group", "", def_group);
+ define_specific_node(brna, "SimulationNodeGroup", "SimulationNode", "Group", "", def_group);
def_custom_group(brna,
"ShaderNodeCustomGroup",
"ShaderNode",
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 33048d4b057..c84242b2f67 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -3204,7 +3204,6 @@ static void rna_def_object(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_grease_pencil_lights", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_USE_GPENCIL_LIGHTS);
RNA_def_property_boolean_default(prop, true);
- RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Use Lights", "Lights affect grease pencil object");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_GPencil_update");
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index a19bbdcc369..58602cc939f 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -924,11 +924,11 @@ static void rna_Scene_volume_update(Main *UNUSED(bmain), Scene *UNUSED(scene), P
DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_VOLUME | ID_RECALC_SEQUENCER_STRIPS);
}
-static const char *rna_Scene_statistics_string_get(Scene *scene,
- Main *bmain,
+static const char *rna_Scene_statistics_string_get(Scene *UNUSED(scene),
+ Main *UNUSED(bmain),
ViewLayer *view_layer)
{
- return ED_info_stats_string(bmain, scene, view_layer);
+ return ED_info_footer_string(view_layer);
}
static void rna_Scene_framelen_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
@@ -5718,6 +5718,16 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL},
};
+ static const EnumPropertyItem meta_input_items[] = {
+ {0, "SCENE", 0, "Scene", "Use metadata from the current scene"},
+ {R_STAMP_STRIPMETA,
+ "STRIPS",
+ 0,
+ "Sequencer Strips",
+ "Use metadata from the strips in the sequencer"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
rna_def_scene_ffmpeg_settings(brna);
srna = RNA_def_struct(brna, "RenderSettings", NULL);
@@ -6235,10 +6245,10 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
prop, "Stamp Labels", "Display stamp labels (\"Camera\" in front of camera name, etc.)");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
- prop = RNA_def_property(srna, "use_stamp_strip_meta", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_STRIPMETA);
- RNA_def_property_ui_text(
- prop, "Strip Metadata", "Use metadata from the strips in the sequencer");
+ prop = RNA_def_property(srna, "metadata_input", PROP_ENUM, PROP_NONE); /* as an enum */
+ RNA_def_property_enum_bitflag_sdna(prop, NULL, "stamp");
+ RNA_def_property_enum_items(prop, meta_input_items);
+ RNA_def_property_ui_text(prop, "Metadata Input", "Where to take the metadata from");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
prop = RNA_def_property(srna, "use_stamp_memory", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index d218084fc66..fd8ddfff14f 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -2020,9 +2020,10 @@ static void rna_def_editor(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_prefetch", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "cache_flag", SEQ_CACHE_PREFETCH_ENABLE);
- RNA_def_property_ui_text(prop,
- "Prefetch frames",
- "Render frames ahead of playhead in background for faster playback");
+ RNA_def_property_ui_text(
+ prop,
+ "Prefetch Frames",
+ "Render frames ahead of playhead in the background for faster playback");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, NULL);
prop = RNA_def_property(srna, "recycle_max_cost", PROP_FLOAT, PROP_NONE);
@@ -2760,6 +2761,13 @@ static void rna_def_speed_control(StructRNA *srna)
prop, "Scale to Length", "Scale values from 0.0 to 1.0 to target sequence length");
RNA_def_property_update(
prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_invalidate_preprocessed_update");
+
+ prop = RNA_def_property(srna, "frame_interpolation_mode", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", SEQ_SPEED_USE_INTERPOLATION);
+ RNA_def_property_ui_text(
+ prop, "Frame interpolation", "Do crossfade blending between current and next frame");
+ RNA_def_property_update(
+ prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_invalidate_preprocessed_update");
}
static void rna_def_gaussian_blur(StructRNA *srna)
diff --git a/source/blender/makesrna/intern/rna_simulation.c b/source/blender/makesrna/intern/rna_simulation.c
new file mode 100644
index 00000000000..789ea299feb
--- /dev/null
+++ b/source/blender/makesrna/intern/rna_simulation.c
@@ -0,0 +1,56 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup RNA
+ */
+
+#include <stdlib.h>
+
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "DNA_simulation_types.h"
+
+#include "rna_internal.h"
+
+#ifdef RNA_RUNTIME
+
+#else
+
+static void rna_def_simulation(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "Simulation", "ID");
+ RNA_def_struct_ui_text(srna, "Simulation", "Simulation data-block");
+ RNA_def_struct_ui_icon(srna, ICON_PHYSICS); /* TODO: Use correct icon. */
+
+ prop = RNA_def_property(srna, "node_tree", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "nodetree");
+ RNA_def_property_ui_text(prop, "Node Tree", "Node tree defining the simulation");
+
+ /* common */
+ rna_def_animdata_common(srna);
+}
+
+void RNA_def_simulation(BlenderRNA *brna)
+{
+ rna_def_simulation(brna);
+}
+
+#endif
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 1f072d2eb26..d0a126cd115 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -45,6 +45,7 @@
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_workspace_types.h"
@@ -2166,6 +2167,40 @@ static void rna_SpaceNodeEditor_node_tree_update(const bContext *C, PointerRNA *
ED_node_tree_update(C);
}
+# ifdef WITH_NEW_SIMULATION_TYPE
+static PointerRNA rna_SpaceNodeEditor_simulation_get(PointerRNA *ptr)
+{
+ SpaceNode *snode = (SpaceNode *)ptr->data;
+ ID *id = snode->id;
+ if (id && GS(id->name) == ID_SIM) {
+ return rna_pointer_inherit_refine(ptr, &RNA_Simulation, snode->id);
+ }
+ else {
+ return PointerRNA_NULL;
+ }
+}
+
+static void rna_SpaceNodeEditor_simulation_set(PointerRNA *ptr,
+ const PointerRNA value,
+ struct ReportList *UNUSED(reports))
+{
+ SpaceNode *snode = (SpaceNode *)ptr->data;
+ if (!STREQ(snode->tree_idname, "SimulationNodeTree")) {
+ return;
+ }
+
+ Simulation *sim = (Simulation *)value.data;
+ if (sim != NULL) {
+ bNodeTree *ntree = sim->nodetree;
+ ED_node_tree_start(snode, ntree, NULL, NULL);
+ }
+ else {
+ ED_node_tree_start(snode, NULL, NULL, NULL);
+ }
+ snode->id = &sim->id;
+}
+# endif
+
static int rna_SpaceNodeEditor_tree_type_get(PointerRNA *ptr)
{
SpaceNode *snode = (SpaceNode *)ptr->data;
@@ -2935,6 +2970,12 @@ static void rna_def_space_image_uv(BlenderRNA *brna)
prop, "Tile Grid Shape", "How many tiles will be shown in the background");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);
+ prop = RNA_def_property(srna, "uv_opacity", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "uv_opacity");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "UV Opacity", "Opacity of UV overlays");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);
+
/* todo: move edge and face drawing options here from G.f */
prop = RNA_def_property(srna, "pixel_snap_mode", PROP_ENUM, PROP_NONE);
@@ -3563,6 +3604,11 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Show Text", "Display overlay text");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ prop = RNA_def_property(srna, "show_stats", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_STATS);
+ RNA_def_property_ui_text(prop, "Show Statistics", "Display scene statistics overlay text");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
prop = RNA_def_property(srna, "show_extras", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(
prop, NULL, "overlay.flag", V3D_OVERLAY_HIDE_OBJECT_XTRAS);
@@ -5521,6 +5567,13 @@ static void rna_def_fileselect_idfilter(BlenderRNA *brna)
"Show/hide Point Cloud data-blocks"},
# endif
{FILTER_ID_SCE, "filter_scene", ICON_SCENE_DATA, "Scenes", "Show Scene data-blocks"},
+# ifdef WITH_NEW_SIMULATION_TYPE
+ {FILTER_ID_SIM,
+ "filter_simulation",
+ ICON_PHYSICS,
+ "Simulations",
+ "Show Simulation data-blocks"}, /* TODO: Use correct icon. */
+# endif
{FILTER_ID_SPK, "filter_speaker", ICON_SPEAKER, "Speakers", "Show Speaker data-blocks"},
{FILTER_ID_SO, "filter_sound", ICON_SOUND, "Sounds", "Show Sound data-blocks"},
{FILTER_ID_TE, "filter_texture", ICON_TEXTURE_DATA, "Textures", "Show Texture data-blocks"},
@@ -6202,6 +6255,19 @@ static void rna_def_space_node(BlenderRNA *brna)
RNA_def_property_ui_text(
prop, "ID From", "Data-block from which the edited data-block is linked");
+# ifdef WITH_NEW_SIMULATION_TYPE
+ prop = RNA_def_property(srna, "simulation", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_struct_type(prop, "Simulation");
+ RNA_def_property_ui_text(prop, "Simulation", "Simulation that is being edited");
+ RNA_def_property_pointer_funcs(prop,
+ "rna_SpaceNodeEditor_simulation_get",
+ "rna_SpaceNodeEditor_simulation_set",
+ NULL,
+ NULL);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_NODE, NULL);
+# endif
+
prop = RNA_def_property(srna, "path", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "treepath", NULL);
RNA_def_property_struct_type(prop, "NodeTreePath");
diff --git a/source/blender/makesrna/intern/rna_tracking.c b/source/blender/makesrna/intern/rna_tracking.c
index 131c13c4d90..507d06482df 100644
--- a/source/blender/makesrna/intern/rna_tracking.c
+++ b/source/blender/makesrna/intern/rna_tracking.c
@@ -1149,6 +1149,7 @@ static void rna_def_trackingCamera(BlenderRNA *brna)
"Divisions",
"Division distortion model which "
"better represents wide-angle cameras"},
+ {TRACKING_DISTORTION_MODEL_NUKE, "NUKE", 0, "Nuke", "Nuke distortion model"},
{0, NULL, 0, NULL, NULL},
};
@@ -1252,6 +1253,19 @@ static void rna_def_trackingCamera(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "K2", "First coefficient of second order division distortion");
RNA_def_property_update(prop, NC_MOVIECLIP | NA_EDITED, "rna_tracking_flushUpdate");
+ /* Nuke distortion parameters */
+ prop = RNA_def_property(srna, "nuke_k1", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_ui_range(prop, -10, 10, 0.1, 3);
+ RNA_def_property_ui_text(prop, "K1", "First coefficient of second order Nuke distortion");
+ RNA_def_property_update(prop, NC_MOVIECLIP | NA_EDITED, "rna_tracking_flushUpdate");
+
+ prop = RNA_def_property(srna, "nuke_k2", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_ui_range(prop, -10, 10, 0.1, 3);
+ RNA_def_property_ui_text(prop, "K2", "Second coefficient of second order Nuke distortion");
+ RNA_def_property_update(prop, NC_MOVIECLIP | NA_EDITED, "rna_tracking_flushUpdate");
+
/* pixel aspect */
prop = RNA_def_property(srna, "pixel_aspect", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "pixel_aspect");
diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c
index a169e81237d..2a64ffa73cd 100644
--- a/source/blender/makesrna/intern/rna_ui_api.c
+++ b/source/blender/makesrna/intern/rna_ui_api.c
@@ -693,7 +693,7 @@ void RNA_api_ui_layout(StructRNA *srna)
static float node_socket_color_default[] = {0.0f, 0.0f, 0.0f, 1.0f};
/* simple layout specifiers */
- func = RNA_def_function(srna, "row", "uiLayoutRow");
+ func = RNA_def_function(srna, "row", "uiLayoutRowWithHeading");
parm = RNA_def_pointer(func, "layout", "UILayout", "", "Sub-layout to put items in");
RNA_def_function_return(func, parm);
RNA_def_function_ui_description(
@@ -701,8 +701,14 @@ void RNA_api_ui_layout(StructRNA *srna)
"Sub-layout. Items placed in this sublayout are placed next to each other "
"in a row");
RNA_def_boolean(func, "align", false, "", "Align buttons to each other");
+ RNA_def_string(func,
+ "heading",
+ NULL,
+ UI_MAX_NAME_STR,
+ "Heading",
+ "Label to insert into the layout for this row");
- func = RNA_def_function(srna, "column", "uiLayoutColumn");
+ func = RNA_def_function(srna, "column", "uiLayoutColumnWithHeading");
parm = RNA_def_pointer(func, "layout", "UILayout", "", "Sub-layout to put items in");
RNA_def_function_return(func, parm);
RNA_def_function_ui_description(
@@ -710,6 +716,12 @@ void RNA_api_ui_layout(StructRNA *srna)
"Sub-layout. Items placed in this sublayout are placed under each other "
"in a column");
RNA_def_boolean(func, "align", false, "", "Align buttons to each other");
+ RNA_def_string(func,
+ "heading",
+ NULL,
+ UI_MAX_NAME_STR,
+ "Heading",
+ "Label to insert into the layout for this column");
func = RNA_def_function(srna, "column_flow", "uiLayoutColumnFlow");
RNA_def_int(func, "columns", 0, 0, INT_MAX, "", "Number of columns, 0 is automatic", 0, INT_MAX);
@@ -887,6 +899,20 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
api_ui_item_common(func);
+ func = RNA_def_function(srna, "prop_decorator", "uiItemDecoratorR");
+ api_ui_item_rna_common(func);
+ RNA_def_int(func,
+ "index",
+ /* RNA_NO_INDEX == -1 */
+ -1,
+ -2,
+ INT_MAX,
+ "",
+ "The index of this button, when set a single member of an array can be accessed, "
+ "when set to -1 all array members are used",
+ -2,
+ INT_MAX);
+
for (int is_menu_hold = 0; is_menu_hold < 2; is_menu_hold++) {
func = (is_menu_hold) ? RNA_def_function(srna, "operator_menu_hold", "rna_uiItemOMenuHold") :
RNA_def_function(srna, "operator", "rna_uiItemO");
@@ -1492,6 +1518,7 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
func = RNA_def_function(srna, "template_node_link", "uiTemplateNodeLink");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
parm = RNA_def_pointer(func, "ntree", "NodeTree", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_pointer(func, "node", "Node", "", "");
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index c08a95d7e16..d1af3ea7910 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -6063,10 +6063,6 @@ static void rna_def_userdef_experimental(BlenderRNA *brna)
prop,
"Undo Legacy",
"Use legacy undo (slower than the new default one, but may be more stable in some cases)");
-
- prop = RNA_def_property(srna, "use_menu_search", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "use_menu_search", 1);
- RNA_def_property_ui_text(prop, "Menu Search", "Search actions by menus instead of operators");
}
static void rna_def_userdef_addon_collection(BlenderRNA *brna, PropertyRNA *cprop)
diff --git a/source/blender/makesrna/intern/rna_xr.c b/source/blender/makesrna/intern/rna_xr.c
index b08e48a4b17..04a8500d136 100644
--- a/source/blender/makesrna/intern/rna_xr.c
+++ b/source/blender/makesrna/intern/rna_xr.c
@@ -45,6 +45,16 @@ static bool rna_XrSessionState_is_running(bContext *C)
# endif
}
+static void rna_XrSessionState_reset_to_base_pose(bContext *C)
+{
+# ifdef WITH_XR_OPENXR
+ wmWindowManager *wm = CTX_wm_manager(C);
+ WM_xr_session_base_pose_reset(&wm->xr);
+# else
+ UNUSED_VARS(C);
+# endif
+}
+
# ifdef WITH_XR_OPENXR
static wmXrData *rna_XrSessionState_wm_xr_data_get(PointerRNA *ptr)
{
@@ -197,6 +207,12 @@ static void rna_def_xr_session_state(BlenderRNA *brna)
parm = RNA_def_boolean(func, "result", 0, "Result", "");
RNA_def_function_return(func, parm);
+ func = RNA_def_function(srna, "reset_to_base_pose", "rna_XrSessionState_reset_to_base_pose");
+ RNA_def_function_ui_description(func, "Force resetting of position and rotation deltas");
+ RNA_def_function_flag(func, FUNC_NO_SELF);
+ parm = RNA_def_pointer(func, "context", "Context", "", "");
+ RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED);
+
prop = RNA_def_property(srna, "viewer_pose_location", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_array(prop, 3);
RNA_def_property_float_funcs(prop, "rna_XrSessionState_viewer_pose_location_get", NULL, NULL);
diff --git a/source/blender/modifiers/intern/MOD_armature.c b/source/blender/modifiers/intern/MOD_armature.c
index 275c16873a8..1c2b92383a6 100644
--- a/source/blender/modifiers/intern/MOD_armature.c
+++ b/source/blender/modifiers/intern/MOD_armature.c
@@ -244,7 +244,7 @@ ModifierTypeInfo modifierType_Armature = {
/* structName */ "ArmatureModifierData",
/* structSize */ sizeof(ArmatureModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
@@ -253,7 +253,10 @@ ModifierTypeInfo modifierType_Armature = {
/* deformMatrices */ deformMatrices,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ deformMatricesEM,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c
index bad1d7d3cf9..363fa85c32c 100644
--- a/source/blender/modifiers/intern/MOD_array.c
+++ b/source/blender/modifiers/intern/MOD_array.c
@@ -791,7 +791,7 @@ static Mesh *arrayModifier_doArray(ArrayModifierData *amd,
return result;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
ArrayModifierData *amd = (ArrayModifierData *)md;
return arrayModifier_doArray(amd, ctx, mesh);
@@ -837,7 +837,10 @@ ModifierTypeInfo modifierType_Array = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_bevel.c b/source/blender/modifiers/intern/MOD_bevel.c
index bd2f8a6dca3..a54bb2dfc6f 100644
--- a/source/blender/modifiers/intern/MOD_bevel.c
+++ b/source/blender/modifiers/intern/MOD_bevel.c
@@ -91,7 +91,7 @@ static void requiredDataMask(Object *UNUSED(ob),
/*
* This calls the new bevel code (added since 2.64)
*/
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
BMesh *bm;
@@ -275,7 +275,10 @@ ModifierTypeInfo modifierType_Bevel = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c
index 67610e8cd29..aabdff12e71 100644
--- a/source/blender/modifiers/intern/MOD_boolean.c
+++ b/source/blender/modifiers/intern/MOD_boolean.c
@@ -153,7 +153,7 @@ static int bm_face_isect_pair(BMFace *f, void *UNUSED(user_data))
return BM_elem_flag_test(f, BM_FACE_TAG) ? 1 : 0;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BooleanModifierData *bmd = (BooleanModifierData *)md;
Mesh *result = mesh;
@@ -359,7 +359,10 @@ ModifierTypeInfo modifierType_Boolean = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_build.c b/source/blender/modifiers/intern/MOD_build.c
index 3c1a5744b33..920e5eadf04 100644
--- a/source/blender/modifiers/intern/MOD_build.c
+++ b/source/blender/modifiers/intern/MOD_build.c
@@ -55,7 +55,7 @@ static bool dependsOnTime(ModifierData *UNUSED(md))
return true;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, struct Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct Mesh *mesh)
{
Mesh *result;
BuildModifierData *bmd = (BuildModifierData *)md;
@@ -288,7 +288,10 @@ ModifierTypeInfo modifierType_Build = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_cast.c b/source/blender/modifiers/intern/MOD_cast.c
index eb6292e5e46..9ef8049071b 100644
--- a/source/blender/modifiers/intern/MOD_cast.c
+++ b/source/blender/modifiers/intern/MOD_cast.c
@@ -523,7 +523,7 @@ ModifierTypeInfo modifierType_Cast = {
/* structName */ "CastModifierData",
/* structSize */ sizeof(CastModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ modifier_copyData_generic,
@@ -532,7 +532,10 @@ ModifierTypeInfo modifierType_Cast = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_cloth.c b/source/blender/modifiers/intern/MOD_cloth.c
index 0cab6144de8..77f4d543800 100644
--- a/source/blender/modifiers/intern/MOD_cloth.c
+++ b/source/blender/modifiers/intern/MOD_cloth.c
@@ -267,7 +267,10 @@ ModifierTypeInfo modifierType_Cloth = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c
index e1595488d08..430f8097330 100644
--- a/source/blender/modifiers/intern/MOD_collision.c
+++ b/source/blender/modifiers/intern/MOD_collision.c
@@ -254,7 +254,10 @@ ModifierTypeInfo modifierType_Collision = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_correctivesmooth.c b/source/blender/modifiers/intern/MOD_correctivesmooth.c
index 52003f8b1d8..0d9a3d87612 100644
--- a/source/blender/modifiers/intern/MOD_correctivesmooth.c
+++ b/source/blender/modifiers/intern/MOD_correctivesmooth.c
@@ -776,7 +776,10 @@ ModifierTypeInfo modifierType_CorrectiveSmooth = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_curve.c b/source/blender/modifiers/intern/MOD_curve.c
index e287685a9e5..14f0d2774a5 100644
--- a/source/blender/modifiers/intern/MOD_curve.c
+++ b/source/blender/modifiers/intern/MOD_curve.c
@@ -154,7 +154,7 @@ ModifierTypeInfo modifierType_Curve = {
/* structName */ "CurveModifierData",
/* structSize */ sizeof(CurveModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ modifier_copyData_generic,
@@ -163,7 +163,10 @@ ModifierTypeInfo modifierType_Curve = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_datatransfer.c b/source/blender/modifiers/intern/MOD_datatransfer.c
index 72cbe197251..b54d5fed390 100644
--- a/source/blender/modifiers/intern/MOD_datatransfer.c
+++ b/source/blender/modifiers/intern/MOD_datatransfer.c
@@ -156,7 +156,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
(DT_TYPE_BWEIGHT_VERT | DT_TYPE_BWEIGHT_EDGE | DT_TYPE_CREASE | DT_TYPE_SHARP_EDGE | \
DT_TYPE_LNOR | DT_TYPE_SHARP_FACE)
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me_mod)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me_mod)
{
DataTransferModifierData *dtmd = (DataTransferModifierData *)md;
struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
@@ -225,8 +225,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
else if (result->totvert > HIGH_POLY_WARNING ||
((Mesh *)(ob_source->data))->totvert > HIGH_POLY_WARNING) {
modifier_setError(
- md,
- "You are using a rather high poly as source or destination, computation might be slow");
+ md, "Source or destination object has a high polygon count, computation might be slow");
}
return result;
@@ -249,7 +248,10 @@ ModifierTypeInfo modifierType_DataTransfer = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_decimate.c b/source/blender/modifiers/intern/MOD_decimate.c
index cf07b5460e1..e9d77a699d8 100644
--- a/source/blender/modifiers/intern/MOD_decimate.c
+++ b/source/blender/modifiers/intern/MOD_decimate.c
@@ -89,7 +89,7 @@ static void updateFaceCount(const ModifierEvalContext *ctx,
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *meshData)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *meshData)
{
DecimateModifierData *dmd = (DecimateModifierData *)md;
Mesh *mesh = meshData, *result = NULL;
@@ -228,7 +228,10 @@ ModifierTypeInfo modifierType_Decimate = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c
index 19a4e855153..c8705fa560d 100644
--- a/source/blender/modifiers/intern/MOD_displace.c
+++ b/source/blender/modifiers/intern/MOD_displace.c
@@ -427,7 +427,10 @@ ModifierTypeInfo modifierType_Displace = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_dynamicpaint.c b/source/blender/modifiers/intern/MOD_dynamicpaint.c
index d36fce3752b..4dc5d1d7e39 100644
--- a/source/blender/modifiers/intern/MOD_dynamicpaint.c
+++ b/source/blender/modifiers/intern/MOD_dynamicpaint.c
@@ -101,7 +101,7 @@ static void requiredDataMask(Object *UNUSED(ob),
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
@@ -187,7 +187,10 @@ ModifierTypeInfo modifierType_DynamicPaint = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_edgesplit.c b/source/blender/modifiers/intern/MOD_edgesplit.c
index 69ba4aa2795..fc4091fabf6 100644
--- a/source/blender/modifiers/intern/MOD_edgesplit.c
+++ b/source/blender/modifiers/intern/MOD_edgesplit.c
@@ -113,7 +113,7 @@ static void initData(ModifierData *md)
emd->flags = MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
Mesh *result;
EdgeSplitModifierData *emd = (EdgeSplitModifierData *)md;
@@ -142,7 +142,10 @@ ModifierTypeInfo modifierType_EdgeSplit = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index d380747eb31..a3827e249ed 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -1123,7 +1123,7 @@ static ParticleSystemModifierData *findPrecedingParticlesystem(Object *ob, Modif
}
return psmd;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
ExplodeModifierData *emd = (ExplodeModifierData *)md;
ParticleSystemModifierData *psmd = findPrecedingParticlesystem(ctx->object, md);
@@ -1186,7 +1186,10 @@ ModifierTypeInfo modifierType_Explode = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_fluid.c b/source/blender/modifiers/intern/MOD_fluid.c
index 1c2f0a413a7..8ca05f6060b 100644
--- a/source/blender/modifiers/intern/MOD_fluid.c
+++ b/source/blender/modifiers/intern/MOD_fluid.c
@@ -101,7 +101,7 @@ static void requiredDataMask(Object *UNUSED(ob),
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me)
{
#ifndef WITH_FLUID
UNUSED_VARS(md, ctx);
@@ -207,7 +207,10 @@ ModifierTypeInfo modifierType_Fluid = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_hook.c b/source/blender/modifiers/intern/MOD_hook.c
index 1ae2c5e4424..b7ae025fbc2 100644
--- a/source/blender/modifiers/intern/MOD_hook.c
+++ b/source/blender/modifiers/intern/MOD_hook.c
@@ -393,7 +393,7 @@ ModifierTypeInfo modifierType_Hook = {
/* structName */ "HookModifierData",
/* structSize */ sizeof(HookModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
@@ -401,7 +401,10 @@ ModifierTypeInfo modifierType_Hook = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_laplaciandeform.c b/source/blender/modifiers/intern/MOD_laplaciandeform.c
index 683696b0725..73c9751bae7 100644
--- a/source/blender/modifiers/intern/MOD_laplaciandeform.c
+++ b/source/blender/modifiers/intern/MOD_laplaciandeform.c
@@ -814,7 +814,10 @@ ModifierTypeInfo modifierType_LaplacianDeform = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_laplaciansmooth.c b/source/blender/modifiers/intern/MOD_laplaciansmooth.c
index 97e94c46340..2d64227408d 100644
--- a/source/blender/modifiers/intern/MOD_laplaciansmooth.c
+++ b/source/blender/modifiers/intern/MOD_laplaciansmooth.c
@@ -580,7 +580,10 @@ ModifierTypeInfo modifierType_LaplacianSmooth = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ init_data,
/* requiredDataMask */ required_data_mask,
diff --git a/source/blender/modifiers/intern/MOD_lattice.c b/source/blender/modifiers/intern/MOD_lattice.c
index 2b39f40a2b9..c07a012304f 100644
--- a/source/blender/modifiers/intern/MOD_lattice.c
+++ b/source/blender/modifiers/intern/MOD_lattice.c
@@ -137,7 +137,7 @@ ModifierTypeInfo modifierType_Lattice = {
/* structName */ "LatticeModifierData",
/* structSize */ sizeof(LatticeModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ modifier_copyData_generic,
@@ -146,7 +146,10 @@ ModifierTypeInfo modifierType_Lattice = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_mask.cc b/source/blender/modifiers/intern/MOD_mask.cc
index 3bdb5a3fd54..f98461fa47e 100644
--- a/source/blender/modifiers/intern/MOD_mask.cc
+++ b/source/blender/modifiers/intern/MOD_mask.cc
@@ -46,14 +46,14 @@
#include "MOD_modifiertypes.h"
-#include "BLI_array_cxx.h"
-#include "BLI_listbase_wrapper.h"
-#include "BLI_vector.h"
+#include "BLI_array.hh"
+#include "BLI_listbase_wrapper.hh"
+#include "BLI_vector.hh"
using BLI::Array;
using BLI::ArrayRef;
using BLI::IndexRange;
-using BLI::IntrusiveListBaseWrapper;
+using BLI::ListBaseWrapper;
using BLI::MutableArrayRef;
using BLI::Vector;
@@ -93,7 +93,7 @@ static void compute_vertex_mask__armature_mode(MDeformVert *dvert,
/* Element i is true if there is a selected bone that uses vertex group i. */
Vector<bool> selected_bone_uses_group;
- for (bDeformGroup *def : IntrusiveListBaseWrapper<bDeformGroup>(ob->defbase)) {
+ for (bDeformGroup *def : ListBaseWrapper<bDeformGroup>(ob->defbase)) {
bPoseChannel *pchan = BKE_pose_channel_find_name(armature_ob->pose, def->name);
bool bone_for_group_exists = pchan && pchan->bone && (pchan->bone->flag & BONE_SELECTED);
selected_bone_uses_group.append(bone_for_group_exists);
@@ -293,7 +293,7 @@ static void copy_masked_polys_to_new_mesh(const Mesh &src_mesh,
* 2. Find edges and polygons only using those vertices.
* 3. Create a new mesh that only uses the found vertices, edges and polygons.
*/
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
MaskModifierData *mmd = (MaskModifierData *)md;
Object *ob = ctx->object;
@@ -401,7 +401,10 @@ ModifierTypeInfo modifierType_Mask = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ NULL,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_meshcache.c b/source/blender/modifiers/intern/MOD_meshcache.c
index c2cbddf806c..96e69df1bb5 100644
--- a/source/blender/modifiers/intern/MOD_meshcache.c
+++ b/source/blender/modifiers/intern/MOD_meshcache.c
@@ -292,7 +292,7 @@ ModifierTypeInfo modifierType_MeshCache = {
/* structName */ "MeshCacheModifierData",
/* structSize */ sizeof(MeshCacheModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ modifier_copyData_generic,
@@ -301,7 +301,10 @@ ModifierTypeInfo modifierType_MeshCache = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c
index d1fa496c3e5..67eb4766bd6 100644
--- a/source/blender/modifiers/intern/MOD_meshdeform.c
+++ b/source/blender/modifiers/intern/MOD_meshdeform.c
@@ -558,7 +558,7 @@ ModifierTypeInfo modifierType_MeshDeform = {
/* structName */ "MeshDeformModifierData",
/* structSize */ sizeof(MeshDeformModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
@@ -567,7 +567,10 @@ ModifierTypeInfo modifierType_MeshDeform = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_meshsequencecache.c b/source/blender/modifiers/intern/MOD_meshsequencecache.c
index 7357f18eb6a..fee04217525 100644
--- a/source/blender/modifiers/intern/MOD_meshsequencecache.c
+++ b/source/blender/modifiers/intern/MOD_meshsequencecache.c
@@ -90,7 +90,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
return (mcmd->cache_file == NULL) || (mcmd->object_path[0] == '\0');
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
#ifdef WITH_ALEMBIC
MeshSeqCacheModifierData *mcmd = (MeshSeqCacheModifierData *)md;
@@ -197,7 +197,10 @@ ModifierTypeInfo modifierType_MeshSequenceCache = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_mirror.c b/source/blender/modifiers/intern/MOD_mirror.c
index 3b3dfa2bda2..f05f12ebfeb 100644
--- a/source/blender/modifiers/intern/MOD_mirror.c
+++ b/source/blender/modifiers/intern/MOD_mirror.c
@@ -100,7 +100,7 @@ static Mesh *mirrorModifier__doMirror(MirrorModifierData *mmd,
return result;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
MirrorModifierData *mmd = (MirrorModifierData *)md;
@@ -130,7 +130,10 @@ ModifierTypeInfo modifierType_Mirror = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_multires.c b/source/blender/modifiers/intern/MOD_multires.c
index f9d53d08c2e..751cd46ac62 100644
--- a/source/blender/modifiers/intern/MOD_multires.c
+++ b/source/blender/modifiers/intern/MOD_multires.c
@@ -172,7 +172,7 @@ static Mesh *multires_as_ccg(MultiresModifierData *mmd,
return result;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result = mesh;
#if !defined(WITH_OPENSUBDIV)
@@ -286,7 +286,10 @@ ModifierTypeInfo modifierType_Multires = {
/* deformMatrices */ deformMatrices,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_none.c b/source/blender/modifiers/intern/MOD_none.c
index 9be422afab9..84c9fc1d726 100644
--- a/source/blender/modifiers/intern/MOD_none.c
+++ b/source/blender/modifiers/intern/MOD_none.c
@@ -51,7 +51,10 @@ ModifierTypeInfo modifierType_None = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ NULL,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_normal_edit.c b/source/blender/modifiers/intern/MOD_normal_edit.c
index 0b101b26906..ccbc0de900f 100644
--- a/source/blender/modifiers/intern/MOD_normal_edit.c
+++ b/source/blender/modifiers/intern/MOD_normal_edit.c
@@ -684,7 +684,7 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
return normalEditModifier_do((NormalEditModifierData *)md, ctx, ctx->object, mesh);
}
@@ -703,7 +703,10 @@ ModifierTypeInfo modifierType_NormalEdit = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_ocean.c b/source/blender/modifiers/intern/MOD_ocean.c
index fddfc74f267..b98dee493ef 100644
--- a/source/blender/modifiers/intern/MOD_ocean.c
+++ b/source/blender/modifiers/intern/MOD_ocean.c
@@ -482,7 +482,7 @@ static Mesh *doOcean(ModifierData *UNUSED(md), const ModifierEvalContext *UNUSED
}
#endif /* WITH_OCEANSIM */
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
@@ -509,7 +509,10 @@ ModifierTypeInfo modifierType_Ocean = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c
index 8a4468ec91e..78e9293effe 100644
--- a/source/blender/modifiers/intern/MOD_particleinstance.c
+++ b/source/blender/modifiers/intern/MOD_particleinstance.c
@@ -204,7 +204,7 @@ static void store_float_in_vcol(MLoopCol *vcol, float float_value)
vcol->a = 1.0f;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
@@ -560,7 +560,10 @@ ModifierTypeInfo modifierType_ParticleInstance = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c
index 05bfe9aeff0..03754df45ad 100644
--- a/source/blender/modifiers/intern/MOD_particlesystem.c
+++ b/source/blender/modifiers/intern/MOD_particlesystem.c
@@ -264,7 +264,10 @@ ModifierTypeInfo modifierType_ParticleSystem = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_remesh.c b/source/blender/modifiers/intern/MOD_remesh.c
index 2fa8dc973a1..a693ad4767d 100644
--- a/source/blender/modifiers/intern/MOD_remesh.c
+++ b/source/blender/modifiers/intern/MOD_remesh.c
@@ -136,7 +136,7 @@ static void dualcon_add_quad(void *output_v, const int vert_indices[4])
output->curface++;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
RemeshModifierData *rmd;
DualConOutput *output;
@@ -210,9 +210,9 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(c
#else /* !WITH_MOD_REMESH */
-static Mesh *applyModifier(ModifierData *UNUSED(md),
- const ModifierEvalContext *UNUSED(ctx),
- Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *UNUSED(md),
+ const ModifierEvalContext *UNUSED(ctx),
+ Mesh *mesh)
{
return mesh;
}
@@ -233,7 +233,10 @@ ModifierTypeInfo modifierType_Remesh = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index e832a23b4ed..5962df6ce61 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -178,7 +178,7 @@ static void initData(ModifierData *md)
ltmd->merge_dist = 0.01f;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *meshData)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *meshData)
{
Mesh *mesh = meshData;
Mesh *result;
@@ -1171,7 +1171,10 @@ ModifierTypeInfo modifierType_Screw = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_shapekey.c b/source/blender/modifiers/intern/MOD_shapekey.c
index 25f702bf696..8e17d412308 100644
--- a/source/blender/modifiers/intern/MOD_shapekey.c
+++ b/source/blender/modifiers/intern/MOD_shapekey.c
@@ -122,7 +122,7 @@ ModifierTypeInfo modifierType_ShapeKey = {
/* structName */ "ShapeKeyModifierData",
/* structSize */ sizeof(ShapeKeyModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ NULL,
@@ -131,7 +131,10 @@ ModifierTypeInfo modifierType_ShapeKey = {
/* deformMatrices */ deformMatrices,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ deformMatricesEM,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ NULL,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_shrinkwrap.c b/source/blender/modifiers/intern/MOD_shrinkwrap.c
index 842ec46f364..e686f837cb5 100644
--- a/source/blender/modifiers/intern/MOD_shrinkwrap.c
+++ b/source/blender/modifiers/intern/MOD_shrinkwrap.c
@@ -204,7 +204,7 @@ ModifierTypeInfo modifierType_Shrinkwrap = {
/* structSize */ sizeof(ShrinkwrapModifierData),
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
- eModifierTypeFlag_AcceptsLattice | eModifierTypeFlag_SupportsEditmode |
+ eModifierTypeFlag_AcceptsVertexCosOnly | eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/* copyData */ modifier_copyData_generic,
@@ -213,7 +213,10 @@ ModifierTypeInfo modifierType_Shrinkwrap = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_simpledeform.c b/source/blender/modifiers/intern/MOD_simpledeform.c
index 65ea6b95824..902037ff939 100644
--- a/source/blender/modifiers/intern/MOD_simpledeform.c
+++ b/source/blender/modifiers/intern/MOD_simpledeform.c
@@ -454,7 +454,7 @@ ModifierTypeInfo modifierType_SimpleDeform = {
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
- eModifierTypeFlag_AcceptsLattice | eModifierTypeFlag_SupportsEditmode |
+ eModifierTypeFlag_AcceptsVertexCosOnly | eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/* copyData */ modifier_copyData_generic,
@@ -463,7 +463,10 @@ ModifierTypeInfo modifierType_SimpleDeform = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c
index ec7c2b5b1a4..4c4ff806476 100644
--- a/source/blender/modifiers/intern/MOD_skin.c
+++ b/source/blender/modifiers/intern/MOD_skin.c
@@ -1911,7 +1911,7 @@ static void initData(ModifierData *md)
smd->symmetry_axes = MOD_SKIN_SYMM_X;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
Mesh *result;
@@ -1941,7 +1941,10 @@ ModifierTypeInfo modifierType_Skin = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_smooth.c b/source/blender/modifiers/intern/MOD_smooth.c
index 2a0376fd291..f40fd22d233 100644
--- a/source/blender/modifiers/intern/MOD_smooth.c
+++ b/source/blender/modifiers/intern/MOD_smooth.c
@@ -237,7 +237,10 @@ ModifierTypeInfo modifierType_Smooth = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_softbody.c b/source/blender/modifiers/intern/MOD_softbody.c
index efe6b188fa0..1566f2d378d 100644
--- a/source/blender/modifiers/intern/MOD_softbody.c
+++ b/source/blender/modifiers/intern/MOD_softbody.c
@@ -78,7 +78,7 @@ ModifierTypeInfo modifierType_Softbody = {
/* structName */ "SoftbodyModifierData",
/* structSize */ sizeof(SoftbodyModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_RequiresOriginalData | eModifierTypeFlag_Single |
eModifierTypeFlag_UsesPointCache,
@@ -88,7 +88,10 @@ ModifierTypeInfo modifierType_Softbody = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ NULL,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c
index fc9719a5fb4..3a86ac43f9b 100644
--- a/source/blender/modifiers/intern/MOD_solidify.c
+++ b/source/blender/modifiers/intern/MOD_solidify.c
@@ -70,14 +70,14 @@ static void requiredDataMask(Object *UNUSED(ob),
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
const SolidifyModifierData *smd = (SolidifyModifierData *)md;
switch (smd->mode) {
case MOD_SOLIDIFY_MODE_EXTRUDE:
- return MOD_solidify_extrude_applyModifier(md, ctx, mesh);
+ return MOD_solidify_extrude_modifyMesh(md, ctx, mesh);
case MOD_SOLIDIFY_MODE_NONMANIFOLD:
- return MOD_solidify_nonmanifold_applyModifier(md, ctx, mesh);
+ return MOD_solidify_nonmanifold_modifyMesh(md, ctx, mesh);
default:
BLI_assert(0);
}
@@ -100,7 +100,10 @@ ModifierTypeInfo modifierType_Solidify = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_solidify_extrude.c b/source/blender/modifiers/intern/MOD_solidify_extrude.c
index fee1b552d89..e842e81f97f 100644
--- a/source/blender/modifiers/intern/MOD_solidify_extrude.c
+++ b/source/blender/modifiers/intern/MOD_solidify_extrude.c
@@ -183,9 +183,7 @@ static void mesh_calc_hq_normal(Mesh *mesh, float (*poly_nors)[3], float (*r_ver
/** \name Main Solidify Function
* \{ */
-Mesh *MOD_solidify_extrude_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *mesh)
+Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
const SolidifyModifierData *smd = (SolidifyModifierData *)md;
diff --git a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
index e42207081ed..d237b55e900 100644
--- a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
+++ b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
@@ -132,9 +132,9 @@ static int comp_float_int_pair(const void *a, const void *b)
return (int)(x->angle > y->angle) - (int)(x->angle < y->angle);
}
-Mesh *MOD_solidify_nonmanifold_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *mesh)
+Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *mesh)
{
Mesh *result;
const SolidifyModifierData *smd = (SolidifyModifierData *)md;
diff --git a/source/blender/modifiers/intern/MOD_solidify_util.h b/source/blender/modifiers/intern/MOD_solidify_util.h
index 3a9608861dc..6ab4734c451 100644
--- a/source/blender/modifiers/intern/MOD_solidify_util.h
+++ b/source/blender/modifiers/intern/MOD_solidify_util.h
@@ -22,13 +22,13 @@
#define __MOD_SOLIDIFY_UTIL_H__
/* MOD_solidify_extrude.c */
-Mesh *MOD_solidify_extrude_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *mesh);
+Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *mesh);
/* MOD_solidify_nonmanifold.c */
-Mesh *MOD_solidify_nonmanifold_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *mesh);
+Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *mesh);
#endif /* __MOD_SOLIDIFY_UTIL_H__ */
diff --git a/source/blender/modifiers/intern/MOD_subsurf.c b/source/blender/modifiers/intern/MOD_subsurf.c
index b3bc5a66e8c..cf31f15e17b 100644
--- a/source/blender/modifiers/intern/MOD_subsurf.c
+++ b/source/blender/modifiers/intern/MOD_subsurf.c
@@ -206,7 +206,7 @@ static SubsurfRuntimeData *subsurf_ensure_runtime(SubsurfModifierData *smd)
/* Modifier itself. */
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result = mesh;
#if !defined(WITH_OPENSUBDIV)
@@ -290,7 +290,10 @@ ModifierTypeInfo modifierType_Subsurf = {
/* deformMatrices */ deformMatrices,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_surface.c b/source/blender/modifiers/intern/MOD_surface.c
index 0e318e9b092..01c1119566b 100644
--- a/source/blender/modifiers/intern/MOD_surface.c
+++ b/source/blender/modifiers/intern/MOD_surface.c
@@ -196,7 +196,10 @@ ModifierTypeInfo modifierType_Surface = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_surfacedeform.c b/source/blender/modifiers/intern/MOD_surfacedeform.c
index 4ef1f32462a..0f3fbf15d52 100644
--- a/source/blender/modifiers/intern/MOD_surfacedeform.c
+++ b/source/blender/modifiers/intern/MOD_surfacedeform.c
@@ -112,7 +112,7 @@ typedef struct SDefDeformData {
const SDefVert *const bind_verts;
float (*const targetCos)[3];
float (*const vertexCos)[3];
- float(*const weights);
+ float *const weights;
float const strength;
} SDefDeformData;
@@ -1395,7 +1395,10 @@ ModifierTypeInfo modifierType_SurfaceDeform = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_triangulate.c b/source/blender/modifiers/intern/MOD_triangulate.c
index 1e6bc2e1819..796f30890da 100644
--- a/source/blender/modifiers/intern/MOD_triangulate.c
+++ b/source/blender/modifiers/intern/MOD_triangulate.c
@@ -103,7 +103,7 @@ static void initData(ModifierData *md)
tmd->min_vertices = 4;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
TriangulateModifierData *tmd = (TriangulateModifierData *)md;
Mesh *result;
@@ -130,7 +130,10 @@ ModifierTypeInfo modifierType_Triangulate = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL, // requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c
index 242f31b6434..b11669cf8eb 100644
--- a/source/blender/modifiers/intern/MOD_uvproject.c
+++ b/source/blender/modifiers/intern/MOD_uvproject.c
@@ -303,7 +303,7 @@ static Mesh *uvprojectModifier_do(UVProjectModifierData *umd,
return mesh;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
UVProjectModifierData *umd = (UVProjectModifierData *)md;
@@ -327,7 +327,10 @@ ModifierTypeInfo modifierType_UVProject = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_uvwarp.c b/source/blender/modifiers/intern/MOD_uvwarp.c
index 6545159bdde..b1fdac82886 100644
--- a/source/blender/modifiers/intern/MOD_uvwarp.c
+++ b/source/blender/modifiers/intern/MOD_uvwarp.c
@@ -126,7 +126,7 @@ static void uv_warp_compute(void *__restrict userdata,
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
UVWarpModifierData *umd = (UVWarpModifierData *)md;
int numPolys, numLoops;
@@ -259,7 +259,10 @@ ModifierTypeInfo modifierType_UVWarp = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c
index 30d45d1fc65..31ed7f67b47 100644
--- a/source/blender/modifiers/intern/MOD_warp.c
+++ b/source/blender/modifiers/intern/MOD_warp.c
@@ -393,7 +393,7 @@ ModifierTypeInfo modifierType_Warp = {
/* structName */ "WarpModifierData",
/* structSize */ sizeof(WarpModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
@@ -401,7 +401,10 @@ ModifierTypeInfo modifierType_Warp = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_wave.c b/source/blender/modifiers/intern/MOD_wave.c
index fd481018cc2..78dfdfcf403 100644
--- a/source/blender/modifiers/intern/MOD_wave.c
+++ b/source/blender/modifiers/intern/MOD_wave.c
@@ -365,7 +365,7 @@ ModifierTypeInfo modifierType_Wave = {
/* structName */ "WaveModifierData",
/* structSize */ sizeof(WaveModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ modifier_copyData_generic,
@@ -374,7 +374,10 @@ ModifierTypeInfo modifierType_Wave = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weighted_normal.c b/source/blender/modifiers/intern/MOD_weighted_normal.c
index 04b503e588b..d26eadecbf1 100644
--- a/source/blender/modifiers/intern/MOD_weighted_normal.c
+++ b/source/blender/modifiers/intern/MOD_weighted_normal.c
@@ -546,7 +546,7 @@ static void wn_face_with_angle(WeightedNormalModifierData *wnmd, WeightedNormalD
apply_weights_vertex_normal(wnmd, wn_data);
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
WeightedNormalModifierData *wnmd = (WeightedNormalModifierData *)md;
Object *ob = ctx->object;
@@ -714,7 +714,10 @@ ModifierTypeInfo modifierType_WeightedNormal = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weightvgedit.c b/source/blender/modifiers/intern/MOD_weightvgedit.c
index 006191e29fc..d7c9945f87b 100644
--- a/source/blender/modifiers/intern/MOD_weightvgedit.c
+++ b/source/blender/modifiers/intern/MOD_weightvgedit.c
@@ -164,7 +164,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
return (wmd->defgrp_name[0] == '\0');
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BLI_assert(mesh != NULL);
@@ -315,7 +315,10 @@ ModifierTypeInfo modifierType_WeightVGEdit = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weightvgmix.c b/source/blender/modifiers/intern/MOD_weightvgmix.c
index f256045f53a..566953cd862 100644
--- a/source/blender/modifiers/intern/MOD_weightvgmix.c
+++ b/source/blender/modifiers/intern/MOD_weightvgmix.c
@@ -210,7 +210,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
return (wmd->defgrp_name_a[0] == '\0');
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BLI_assert(mesh != NULL);
@@ -442,7 +442,10 @@ ModifierTypeInfo modifierType_WeightVGMix = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c b/source/blender/modifiers/intern/MOD_weightvgproximity.c
index 7b7aaaeb654..844ad59eb02 100644
--- a/source/blender/modifiers/intern/MOD_weightvgproximity.c
+++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c
@@ -410,7 +410,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
return (wmd->proximity_ob_target == NULL);
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BLI_assert(mesh != NULL);
@@ -642,7 +642,10 @@ ModifierTypeInfo modifierType_WeightVGProximity = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weld.c b/source/blender/modifiers/intern/MOD_weld.c
index 90b71b2d504..2743110cfdf 100644
--- a/source/blender/modifiers/intern/MOD_weld.c
+++ b/source/blender/modifiers/intern/MOD_weld.c
@@ -1902,7 +1902,7 @@ static Mesh *weldModifier_doWeld(WeldModifierData *wmd, const ModifierEvalContex
return result;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
WeldModifierData *wmd = (WeldModifierData *)md;
return weldModifier_doWeld(wmd, ctx, mesh);
@@ -1944,7 +1944,10 @@ ModifierTypeInfo modifierType_Weld = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_wireframe.c b/source/blender/modifiers/intern/MOD_wireframe.c
index 04473b30585..51e9949ce17 100644
--- a/source/blender/modifiers/intern/MOD_wireframe.c
+++ b/source/blender/modifiers/intern/MOD_wireframe.c
@@ -99,9 +99,7 @@ static Mesh *WireframeModifier_do(WireframeModifierData *wmd, Object *ob, Mesh *
return result;
}
-static Mesh *applyModifier(ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const struct ModifierEvalContext *ctx, struct Mesh *mesh)
{
return WireframeModifier_do((WireframeModifierData *)md, ctx->object, mesh);
}
@@ -119,7 +117,10 @@ ModifierTypeInfo modifierType_Wireframe = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index a2f825ee454..469a230f467 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -21,8 +21,10 @@
set(INC
.
composite
+ function
intern
shader
+ simulation
texture
../blenkernel
../blenlib
@@ -127,6 +129,11 @@ set(SRC
composite/node_composite_tree.c
composite/node_composite_util.c
+ function/nodes/node_fn_boolean_math.cc
+ function/nodes/node_fn_float_compare.cc
+ function/nodes/node_fn_switch.cc
+ function/node_function_util.cc
+
shader/nodes/node_shader_add_shader.c
shader/nodes/node_shader_ambient_occlusion.c
shader/nodes/node_shader_attribute.c
@@ -220,6 +227,22 @@ set(SRC
shader/node_shader_tree.c
shader/node_shader_util.c
+ simulation/nodes/node_sim_common.cc
+ simulation/nodes/node_sim_emit_particles.cc
+ simulation/nodes/node_sim_execute_condition.cc
+ simulation/nodes/node_sim_force.cc
+ simulation/nodes/node_sim_multi_execute.cc
+ simulation/nodes/node_sim_particle_attribute.cc
+ simulation/nodes/node_sim_particle_birth_event.cc
+ simulation/nodes/node_sim_particle_mesh_collision_event.cc
+ simulation/nodes/node_sim_particle_mesh_emitter.cc
+ simulation/nodes/node_sim_particle_simulation.cc
+ simulation/nodes/node_sim_particle_time_step_event.cc
+ simulation/nodes/node_sim_set_particle_attribute.cc
+ simulation/nodes/node_sim_simulation_time.cc
+ simulation/node_simulation_tree.cc
+ simulation/node_simulation_util.cc
+
texture/nodes/node_texture_at.c
texture/nodes/node_texture_bricks.c
texture/nodes/node_texture_checker.c
@@ -252,12 +275,16 @@ set(SRC
intern/node_util.c
composite/node_composite_util.h
+ function/node_function_util.h
shader/node_shader_util.h
+ simulation/node_simulation_util.h
texture/node_texture_util.h
NOD_common.h
NOD_composite.h
+ NOD_function.h
NOD_shader.h
+ NOD_simulation.h
NOD_socket.h
NOD_static_types.h
NOD_texture.h
diff --git a/source/blender/nodes/NOD_common.h b/source/blender/nodes/NOD_common.h
index 26c78eab4ec..dcc4f4d0b76 100644
--- a/source/blender/nodes/NOD_common.h
+++ b/source/blender/nodes/NOD_common.h
@@ -26,6 +26,10 @@
#include "BKE_node.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void register_node_type_frame(void);
void register_node_type_reroute(void);
@@ -42,4 +46,8 @@ struct bNodeSocket *node_group_output_find_socket(struct bNode *node, const char
void node_group_input_update(struct bNodeTree *ntree, struct bNode *node);
void node_group_output_update(struct bNodeTree *ntree, struct bNode *node);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __NOD_COMMON_H__ */
diff --git a/source/blender/nodes/NOD_function.h b/source/blender/nodes/NOD_function.h
new file mode 100644
index 00000000000..58597b3d410
--- /dev/null
+++ b/source/blender/nodes/NOD_function.h
@@ -0,0 +1,32 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NOD_FUNCTION_H__
+#define __NOD_FUNCTION_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void register_node_type_fn_boolean_math(void);
+void register_node_type_fn_float_compare(void);
+void register_node_type_fn_switch(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __NOD_FUNCTION_H__ */
diff --git a/source/blender/nodes/NOD_simulation.h b/source/blender/nodes/NOD_simulation.h
new file mode 100644
index 00000000000..2947d38fe83
--- /dev/null
+++ b/source/blender/nodes/NOD_simulation.h
@@ -0,0 +1,47 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NOD_SIMULATION_H__
+#define __NOD_SIMULATION_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern struct bNodeTreeType *ntreeType_Simulation;
+
+void register_node_tree_type_sim(void);
+
+void register_node_type_sim_group(void);
+
+void register_node_type_sim_particle_simulation(void);
+void register_node_type_sim_force(void);
+void register_node_type_sim_set_particle_attribute(void);
+void register_node_type_sim_particle_birth_event(void);
+void register_node_type_sim_particle_time_step_event(void);
+void register_node_type_sim_execute_condition(void);
+void register_node_type_sim_multi_execute(void);
+void register_node_type_sim_particle_mesh_emitter(void);
+void register_node_type_sim_particle_mesh_collision_event(void);
+void register_node_type_sim_emit_particles(void);
+void register_node_type_sim_time(void);
+void register_node_type_sim_particle_attribute(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __NOD_SIMULATION_H__ */
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 7fec3324aab..354c87c554a 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -258,6 +258,24 @@ DefNode(TextureNode, TEX_NODE_PROC+TEX_NOISE, 0, "TEX_NO
DefNode(TextureNode, TEX_NODE_PROC+TEX_STUCCI, 0, "TEX_STUCCI", TexStucci, "Stucci", "" )
DefNode(TextureNode, TEX_NODE_PROC+TEX_DISTNOISE, 0, "TEX_DISTNOISE", TexDistNoise, "Distorted Noise", "" )
+DefNode(SimulationNode, SIM_NODE_PARTICLE_SIMULATION, 0, "PARTICLE_SIMULATION", ParticleSimulation, "Particle Simulation", "")
+DefNode(SimulationNode, SIM_NODE_FORCE, 0, "FORCE", Force, "Force", "")
+DefNode(SimulationNode, SIM_NODE_SET_PARTICLE_ATTRIBUTE, def_sim_set_particle_attribute, "SET_PARTICLE_ATTRIBUTE", SetParticleAttribute, "Set Particle Attribute", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_BIRTH_EVENT, 0, "PARTICLE_BIRTH_EVENT", ParticleBirthEvent, "Particle Birth Event", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_TIME_STEP_EVENT, def_sim_particle_time_step_event, "PARTICLE_TIME_STEP_EVENT", ParticleTimeStepEvent, "Particle Time Step Event", "")
+DefNode(SimulationNode, SIM_NODE_EXECUTE_CONDITION, 0, "EXECUTE_CONDITION", ExecuteCondition, "Execute Condition", "")
+DefNode(SimulationNode, SIM_NODE_MULTI_EXECUTE, 0, "MULTI_EXECUTE", MultiExecute, "Multi Execute", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_MESH_EMITTER, 0, "PARTICLE_MESH_EMITTER", ParticleMeshEmitter, "Particle Mesh Emitter", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_MESH_COLLISION_EVENT, 0, "PARTICLE_MESH_COLLISION_EVENT", ParticleMeshCollisionEvent, "Particle Mesh Collision Event", "")
+DefNode(SimulationNode, SIM_NODE_EMIT_PARTICLES, 0, "EMIT_PARTICLES", EmitParticles, "Emit Particles", "")
+DefNode(SimulationNode, SIM_NODE_TIME, def_sim_time, "TIME", Time, "Time", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_ATTRIBUTE, def_sim_particle_attribute, "PARTICLE_ATTRIBUTE", ParticleAttribute, "Particle Attribute", "")
+
+DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH, def_boolean_math, "BOOLEAN_MATH", BooleanMath, "Boolean Math", "")
+DefNode(FunctionNode, FN_NODE_FLOAT_COMPARE, def_float_compare, "FLOAT_COMPARE", FloatCompare, "Float Compare", "")
+DefNode(FunctionNode, FN_NODE_SWITCH, def_fn_switch, "SWITCH", Switch, "Switch", "")
+
+
/* undefine macros */
#undef DefNode
diff --git a/source/blender/nodes/function/node_function_util.cc b/source/blender/nodes/function/node_function_util.cc
new file mode 100644
index 00000000000..0927ba335fe
--- /dev/null
+++ b/source/blender/nodes/function/node_function_util.cc
@@ -0,0 +1,30 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_function_util.h"
+#include "node_util.h"
+
+bool fn_node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
+{
+ /* Function nodes are only supported in simulation node trees so far. */
+ return STREQ(ntree->idname, "SimulationNodeTree");
+}
+
+void fn_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
+{
+ node_type_base(ntype, type, name, nclass, flag);
+ ntype->poll = fn_node_poll_default;
+}
diff --git a/source/blender/nodes/function/node_function_util.h b/source/blender/nodes/function/node_function_util.h
new file mode 100644
index 00000000000..85e252f9bdd
--- /dev/null
+++ b/source/blender/nodes/function/node_function_util.h
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NODE_FUNCTION_UTIL_H__
+#define __NODE_FUNCTION_UTIL_H__
+
+#include <string.h>
+
+#include "BLI_utildefines.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_node_types.h"
+
+#include "BKE_node.h"
+
+#include "BLT_translation.h"
+
+#include "NOD_function.h"
+
+#include "node_util.h"
+
+void fn_node_type_base(
+ struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
+bool fn_node_poll_default(struct bNodeType *ntype, struct bNodeTree *ntree);
+
+#endif /* __NODE_FUNCTION_UTIL_H__ */
diff --git a/source/blender/nodes/function/nodes/node_fn_boolean_math.cc b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
new file mode 100644
index 00000000000..615ad4c6733
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
@@ -0,0 +1,62 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+
+#include "RNA_enum_types.h"
+
+#include "node_function_util.h"
+
+static bNodeSocketTemplate fn_node_boolean_math_in[] = {
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate fn_node_boolean_math_out[] = {
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {-1, ""},
+};
+
+static void node_boolean_math_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ bNodeSocket *sockB = (bNodeSocket *)BLI_findlink(&node->inputs, 1);
+
+ nodeSetSocketAvailability(sockB,
+ ELEM(node->custom1, NODE_BOOLEAN_MATH_AND, NODE_BOOLEAN_MATH_OR));
+}
+
+static void node_boolean_math_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+{
+ const char *name;
+ bool enum_label = RNA_enum_name(rna_enum_node_boolean_math_items, node->custom1, &name);
+ if (!enum_label) {
+ name = "Unknown";
+ }
+ BLI_strncpy(label, IFACE_(name), maxlen);
+}
+
+void register_node_type_fn_boolean_math()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_BOOLEAN_MATH, "Boolean Math", 0, 0);
+ node_type_socket_templates(&ntype, fn_node_boolean_math_in, fn_node_boolean_math_out);
+ node_type_label(&ntype, node_boolean_math_label);
+ node_type_update(&ntype, node_boolean_math_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/function/nodes/node_fn_float_compare.cc b/source/blender/nodes/function/nodes/node_fn_float_compare.cc
new file mode 100644
index 00000000000..9788402850b
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_float_compare.cc
@@ -0,0 +1,66 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+
+#include "RNA_enum_types.h"
+
+#include "node_function_util.h"
+
+static bNodeSocketTemplate fn_node_float_compare_in[] = {
+ {SOCK_FLOAT, N_("A"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_FLOAT, N_("B"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_FLOAT, N_("Epsilon"), 0.001f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate fn_node_float_compare_out[] = {
+ {SOCK_BOOLEAN, N_("Result")},
+ {-1, ""},
+};
+
+static void node_float_compare_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ bNodeSocket *sockEpsilon = (bNodeSocket *)BLI_findlink(&node->inputs, 2);
+
+ nodeSetSocketAvailability(
+ sockEpsilon, ELEM(node->custom1, NODE_FLOAT_COMPARE_EQUAL, NODE_FLOAT_COMPARE_NOT_EQUAL));
+}
+
+static void node_float_compare_label(bNodeTree *UNUSED(ntree),
+ bNode *node,
+ char *label,
+ int maxlen)
+{
+ const char *name;
+ bool enum_label = RNA_enum_name(rna_enum_node_float_compare_items, node->custom1, &name);
+ if (!enum_label) {
+ name = "Unknown";
+ }
+ BLI_strncpy(label, IFACE_(name), maxlen);
+}
+
+void register_node_type_fn_float_compare()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_FLOAT_COMPARE, "Boolean Math", 0, 0);
+ node_type_socket_templates(&ntype, fn_node_float_compare_in, fn_node_float_compare_out);
+ node_type_label(&ntype, node_float_compare_label);
+ node_type_update(&ntype, node_float_compare_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/function/nodes/node_fn_switch.cc b/source/blender/nodes/function/nodes/node_fn_switch.cc
new file mode 100644
index 00000000000..cb721058875
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_switch.cc
@@ -0,0 +1,76 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "node_function_util.h"
+
+static bNodeSocketTemplate fn_node_switch_in[] = {
+ {SOCK_BOOLEAN, N_("Switch")},
+
+ {SOCK_FLOAT, N_("If False"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_INT, N_("If False"), 0, 0, 0, 0, -10000, 10000},
+ {SOCK_BOOLEAN, N_("If False")},
+ {SOCK_VECTOR, N_("If False"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_STRING, N_("If False")},
+ {SOCK_RGBA, N_("If False"), 0.8f, 0.8f, 0.8f, 1.0f},
+ {SOCK_OBJECT, N_("If False")},
+ {SOCK_IMAGE, N_("If False")},
+
+ {SOCK_FLOAT, N_("If True"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_INT, N_("If True"), 0, 0, 0, 0, -10000, 10000},
+ {SOCK_BOOLEAN, N_("If True")},
+ {SOCK_VECTOR, N_("If True"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_STRING, N_("If True")},
+ {SOCK_RGBA, N_("If True"), 0.8f, 0.8f, 0.8f, 1.0f},
+ {SOCK_OBJECT, N_("If True")},
+ {SOCK_IMAGE, N_("If True")},
+
+ {-1, ""},
+};
+
+static bNodeSocketTemplate fn_node_switch_out[] = {
+ {SOCK_FLOAT, N_("Result")},
+ {SOCK_INT, N_("Result")},
+ {SOCK_BOOLEAN, N_("Result")},
+ {SOCK_VECTOR, N_("Result")},
+ {SOCK_STRING, N_("Result")},
+ {SOCK_RGBA, N_("Result")},
+ {SOCK_OBJECT, N_("Result")},
+ {SOCK_IMAGE, N_("Result")},
+ {-1, ""},
+};
+
+static void fn_node_switch_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ int index = 0;
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ nodeSetSocketAvailability(sock, index == 0 || sock->type == node->custom1);
+ index++;
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ nodeSetSocketAvailability(sock, sock->type == node->custom1);
+ }
+}
+
+void register_node_type_fn_switch()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_SWITCH, "Switch", 0, 0);
+ node_type_socket_templates(&ntype, fn_node_switch_in, fn_node_switch_out);
+ node_type_update(&ntype, fn_node_switch_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/intern/node_common.h b/source/blender/nodes/intern/node_common.h
index c3314ae3c28..7810e9f1f14 100644
--- a/source/blender/nodes/intern/node_common.h
+++ b/source/blender/nodes/intern/node_common.h
@@ -26,6 +26,10 @@
#include "DNA_listBase.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct bNodeTree;
void node_group_label(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen);
@@ -33,4 +37,8 @@ bool node_group_poll_instance(struct bNode *node, struct bNodeTree *nodetree);
void ntree_update_reroute_nodes(struct bNodeTree *ntree);
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/source/blender/nodes/intern/node_socket.c b/source/blender/nodes/intern/node_socket.c
index 199b469781d..668dd3829cc 100644
--- a/source/blender/nodes/intern/node_socket.c
+++ b/source/blender/nodes/intern/node_socket.c
@@ -30,6 +30,7 @@
#include "BLI_string.h"
#include "BLI_utildefines.h"
+#include "BKE_lib_id.h"
#include "BKE_node.h"
#include "RNA_access.h"
@@ -259,6 +260,22 @@ void node_socket_init_default_value(bNodeSocket *sock)
sock->default_value = dval;
break;
}
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *dval = MEM_callocN(sizeof(bNodeSocketValueObject),
+ "node socket value object");
+ dval->value = NULL;
+
+ sock->default_value = dval;
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *dval = MEM_callocN(sizeof(bNodeSocketValueImage),
+ "node socket value image");
+ dval->value = NULL;
+
+ sock->default_value = dval;
+ break;
+ }
}
}
@@ -317,6 +334,20 @@ void node_socket_copy_default_value(bNodeSocket *to, const bNodeSocket *from)
*toval = *fromval;
break;
}
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *toval = to->default_value;
+ bNodeSocketValueObject *fromval = from->default_value;
+ *toval = *fromval;
+ id_us_plus(&toval->value->id);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *toval = to->default_value;
+ bNodeSocketValueImage *fromval = from->default_value;
+ *toval = *fromval;
+ id_us_plus(&toval->value->id);
+ break;
+ }
}
to->flag |= (from->flag & SOCK_HIDE_VALUE);
@@ -467,6 +498,19 @@ static bNodeSocketType *make_socket_type_virtual(void)
return stype;
}
+static bNodeSocketType *make_socket_type_effector(int type)
+{
+ bNodeSocketType *stype = make_standard_socket_type(type, PROP_NONE);
+ stype->input_link_limit = 0xFFF;
+ return stype;
+}
+
+static bNodeSocketType *make_socket_type_control_flow(int type)
+{
+ bNodeSocketType *stype = make_standard_socket_type(type, PROP_NONE);
+ return stype;
+}
+
void register_standard_node_socket_types(void)
{
/* draw callbacks are set in drawnode.c to avoid bad-level calls */
@@ -499,5 +543,15 @@ void register_standard_node_socket_types(void)
nodeRegisterSocketType(make_standard_socket_type(SOCK_SHADER, PROP_NONE));
+ nodeRegisterSocketType(make_standard_socket_type(SOCK_OBJECT, PROP_NONE));
+
+ nodeRegisterSocketType(make_standard_socket_type(SOCK_IMAGE, PROP_NONE));
+
+ nodeRegisterSocketType(make_socket_type_effector(SOCK_EMITTERS));
+ nodeRegisterSocketType(make_socket_type_effector(SOCK_EVENTS));
+ nodeRegisterSocketType(make_socket_type_effector(SOCK_FORCES));
+
+ nodeRegisterSocketType(make_socket_type_control_flow(SOCK_CONTROL_FLOW));
+
nodeRegisterSocketType(make_socket_type_virtual());
}
diff --git a/source/blender/nodes/intern/node_util.h b/source/blender/nodes/intern/node_util.h
index a7f09d24a70..61f8fe6809d 100644
--- a/source/blender/nodes/intern/node_util.h
+++ b/source/blender/nodes/intern/node_util.h
@@ -38,6 +38,10 @@
#include "RNA_access.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct bNode;
struct bNodeTree;
@@ -103,4 +107,8 @@ void node_socket_set_vector(struct bNodeTree *ntree,
struct bNodeSocket *sock,
const float *value);
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c
index 93d03720058..4464a61c48c 100644
--- a/source/blender/nodes/shader/node_shader_util.c
+++ b/source/blender/nodes/shader/node_shader_util.c
@@ -32,6 +32,11 @@ bool sh_node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
return STREQ(ntree->idname, "ShaderNodeTree");
}
+static bool sh_fn_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
+{
+ return STREQ(ntree->idname, "ShaderNodeTree") || STREQ(ntree->idname, "SimulationNodeTree");
+}
+
void sh_node_type_base(
struct bNodeType *ntype, int type, const char *name, short nclass, short flag)
{
@@ -42,6 +47,12 @@ void sh_node_type_base(
ntype->update_internal_links = node_update_internal_links_default;
}
+void sh_fn_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
+{
+ sh_node_type_base(ntype, type, name, nclass, flag);
+ ntype->poll = sh_fn_poll_default;
+}
+
/* ****** */
void nodestack_get_vec(float *in, short type_in, bNodeStack *ns)
diff --git a/source/blender/nodes/shader/node_shader_util.h b/source/blender/nodes/shader/node_shader_util.h
index 8d525c8f23c..8834de0633e 100644
--- a/source/blender/nodes/shader/node_shader_util.h
+++ b/source/blender/nodes/shader/node_shader_util.h
@@ -72,6 +72,8 @@
bool sh_node_poll_default(struct bNodeType *ntype, struct bNodeTree *ntree);
void sh_node_type_base(
struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
+void sh_fn_node_type_base(
+ struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
/* ********* exec data struct, remains internal *********** */
diff --git a/source/blender/nodes/shader/nodes/node_shader_brightness.c b/source/blender/nodes/shader/nodes/node_shader_brightness.c
index d8f560277f2..cc1968cb1b1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_brightness.c
+++ b/source/blender/nodes/shader/nodes/node_shader_brightness.c
@@ -46,7 +46,7 @@ void register_node_type_sh_brightcontrast(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_BRIGHTCONTRAST, "Bright/Contrast", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_BRIGHTCONTRAST, "Bright/Contrast", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_brightcontrast_in, sh_node_brightcontrast_out);
node_type_init(&ntype, NULL);
node_type_storage(&ntype, "", NULL, NULL);
diff --git a/source/blender/nodes/shader/nodes/node_shader_clamp.c b/source/blender/nodes/shader/nodes/node_shader_clamp.c
index c49cfcea8d3..808f9686f0a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_clamp.c
+++ b/source/blender/nodes/shader/nodes/node_shader_clamp.c
@@ -54,7 +54,7 @@ void register_node_type_sh_clamp(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_CLAMP, "Clamp", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_CLAMP, "Clamp", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_clamp_in, sh_node_clamp_out);
node_type_init(&ntype, node_shader_init_clamp);
node_type_gpu(&ntype, gpu_shader_clamp);
diff --git a/source/blender/nodes/shader/nodes/node_shader_gamma.c b/source/blender/nodes/shader/nodes/node_shader_gamma.c
index b48838e5f56..747979522d1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_gamma.c
+++ b/source/blender/nodes/shader/nodes/node_shader_gamma.c
@@ -62,7 +62,7 @@ void register_node_type_sh_gamma(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_GAMMA, "Gamma", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_GAMMA, "Gamma", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_gamma_in, sh_node_gamma_out);
node_type_init(&ntype, NULL);
node_type_storage(&ntype, "", NULL, NULL);
diff --git a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
index 7a05fc95eec..57ef51c65f6 100644
--- a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
+++ b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
@@ -89,7 +89,7 @@ void register_node_type_sh_hue_sat(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_HUE_SAT, "Hue Saturation Value", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_HUE_SAT, "Hue Saturation Value", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_hue_sat_in, sh_node_hue_sat_out);
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_hue_sat);
diff --git a/source/blender/nodes/shader/nodes/node_shader_invert.c b/source/blender/nodes/shader/nodes/node_shader_invert.c
index 0d6709a1968..19fa0b0309d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_invert.c
+++ b/source/blender/nodes/shader/nodes/node_shader_invert.c
@@ -69,7 +69,7 @@ void register_node_type_sh_invert(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_INVERT, "Invert", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_INVERT, "Invert", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_invert_in, sh_node_invert_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_invert);
node_type_gpu(&ntype, gpu_shader_invert);
diff --git a/source/blender/nodes/shader/nodes/node_shader_map_range.c b/source/blender/nodes/shader/nodes/node_shader_map_range.c
index d59540cb8fa..5db7983e752 100644
--- a/source/blender/nodes/shader/nodes/node_shader_map_range.c
+++ b/source/blender/nodes/shader/nodes/node_shader_map_range.c
@@ -81,7 +81,7 @@ void register_node_type_sh_map_range(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_MAP_RANGE, "Map Range", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_MAP_RANGE, "Map Range", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_map_range_in, sh_node_map_range_out);
node_type_init(&ntype, node_shader_init_map_range);
node_type_update(&ntype, node_shader_update_map_range);
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c
index 08578e0e11e..8abebbf5081 100644
--- a/source/blender/nodes/shader/nodes/node_shader_math.c
+++ b/source/blender/nodes/shader/nodes/node_shader_math.c
@@ -105,7 +105,7 @@ void register_node_type_sh_math(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_MATH, "Math", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_MATH, "Math", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_math_in, sh_node_math_out);
node_type_label(&ntype, node_math_label);
node_type_gpu(&ntype, gpu_shader_math);
diff --git a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
index 9c318073304..93e88664d1a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
@@ -107,7 +107,7 @@ void register_node_type_sh_mix_rgb(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_MIX_RGB, "Mix", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_MIX_RGB, "Mix", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_mix_rgb_in, sh_node_mix_rgb_out);
node_type_label(&ntype, node_blend_label);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_mix_rgb);
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c b/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
index 951755be4f3..2c9b77530a2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
@@ -61,7 +61,7 @@ void register_node_type_sh_sephsv(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_SEPHSV, "Separate HSV", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_SEPHSV, "Separate HSV", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_sephsv_in, sh_node_sephsv_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_sephsv);
node_type_gpu(&ntype, gpu_shader_sephsv);
@@ -109,7 +109,7 @@ void register_node_type_sh_combhsv(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_COMBHSV, "Combine HSV", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_COMBHSV, "Combine HSV", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_combhsv_in, sh_node_combhsv_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_combhsv);
node_type_gpu(&ntype, gpu_shader_combhsv);
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
index f10f80d5c2d..d0dc45dcedd 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
@@ -63,7 +63,7 @@ void register_node_type_sh_seprgb(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_SEPRGB, "Separate RGB", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_SEPRGB, "Separate RGB", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_seprgb_in, sh_node_seprgb_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_seprgb);
node_type_gpu(&ntype, gpu_shader_seprgb);
@@ -113,7 +113,7 @@ void register_node_type_sh_combrgb(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_COMBRGB, "Combine RGB", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_COMBRGB, "Combine RGB", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_combrgb_in, sh_node_combrgb_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_combrgb);
node_type_gpu(&ntype, gpu_shader_combrgb);
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c b/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c
index 55d5084b132..429b1a3e818 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c
@@ -48,7 +48,7 @@ void register_node_type_sh_sepxyz(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_SEPXYZ, "Separate XYZ", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_SEPXYZ, "Separate XYZ", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_sepxyz_in, sh_node_sepxyz_out);
node_type_gpu(&ntype, gpu_shader_sepxyz);
@@ -80,7 +80,7 @@ void register_node_type_sh_combxyz(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_COMBXYZ, "Combine XYZ", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_COMBXYZ, "Combine XYZ", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_combxyz_in, sh_node_combxyz_out);
node_type_gpu(&ntype, gpu_shader_combxyz);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
index fa98f9efb74..420c5b75926 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
@@ -137,6 +137,9 @@ static void node_shader_update_tex_musgrave(bNodeTree *UNUSED(ntree), bNode *nod
nodeSetSocketAvailability(inGainSock,
tex->musgrave_type == SHD_MUSGRAVE_HYBRID_MULTIFRACTAL ||
tex->musgrave_type == SHD_MUSGRAVE_RIDGED_MULTIFRACTAL);
+
+ bNodeSocket *outFacSock = nodeFindSocket(node, SOCK_OUT, "Fac");
+ node_sock_label(outFacSock, "Height");
}
void register_node_type_sh_tex_musgrave(void)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
index 7b67c2d1f2e..67268c102c5 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
@@ -91,7 +91,7 @@ void register_node_type_sh_tex_noise(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_TEX_NOISE, "Noise Texture", NODE_CLASS_TEXTURE, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_TEX_NOISE, "Noise Texture", NODE_CLASS_TEXTURE, 0);
node_type_socket_templates(&ntype, sh_node_tex_noise_in, sh_node_tex_noise_out);
node_type_init(&ntype, node_shader_init_tex_noise);
node_type_storage(
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c
index 1789dc44bf1..817ccdc8b6a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c
@@ -72,7 +72,8 @@ void register_node_type_sh_tex_white_noise(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_TEX_WHITE_NOISE, "White Noise Texture", NODE_CLASS_TEXTURE, 0);
+ sh_fn_node_type_base(
+ &ntype, SH_NODE_TEX_WHITE_NOISE, "White Noise Texture", NODE_CLASS_TEXTURE, 0);
node_type_socket_templates(&ntype, sh_node_tex_white_noise_in, sh_node_tex_white_noise_out);
node_type_init(&ntype, node_shader_init_tex_white_noise);
node_type_gpu(&ntype, gpu_shader_tex_white_noise);
diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
index 49f9befdce3..20f280d00c3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
@@ -125,7 +125,7 @@ void register_node_type_sh_valtorgb(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_valtorgb_in, sh_node_valtorgb_out);
node_type_init(&ntype, node_shader_init_valtorgb);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_math.c b/source/blender/nodes/shader/nodes/node_shader_vector_math.c
index 3a6e273eb20..b719fe03d9b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_math.c
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_math.c
@@ -134,7 +134,7 @@ void register_node_type_sh_vect_math(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_VECTOR_MATH, "Vector Math", NODE_CLASS_OP_VECTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_VECTOR_MATH, "Vector Math", NODE_CLASS_OP_VECTOR, 0);
node_type_socket_templates(&ntype, sh_node_vector_math_in, sh_node_vector_math_out);
node_type_label(&ntype, node_vector_math_label);
node_type_gpu(&ntype, gpu_shader_vector_math);
diff --git a/source/blender/nodes/simulation/node_simulation_tree.cc b/source/blender/nodes/simulation/node_simulation_tree.cc
new file mode 100644
index 00000000000..3f0e70259d6
--- /dev/null
+++ b/source/blender/nodes/simulation/node_simulation_tree.cc
@@ -0,0 +1,45 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "NOD_simulation.h"
+
+#include "BKE_node.h"
+
+#include "BLT_translation.h"
+
+#include "DNA_node_types.h"
+
+#include "RNA_access.h"
+
+bNodeTreeType *ntreeType_Simulation;
+
+void register_node_tree_type_sim(void)
+{
+ bNodeTreeType *tt = ntreeType_Simulation = (bNodeTreeType *)MEM_callocN(
+ sizeof(bNodeTreeType), "simulation node tree type");
+ tt->type = NTREE_SIMULATION;
+ strcpy(tt->idname, "SimulationNodeTree");
+ strcpy(tt->ui_name, N_("Simulation Editor"));
+ tt->ui_icon = 0; /* defined in drawnode.c */
+ strcpy(tt->ui_description, N_("Simulation nodes"));
+ tt->rna_ext.srna = &RNA_SimulationNodeTree;
+
+ ntreeTypeAdd(tt);
+}
diff --git a/source/blender/nodes/simulation/node_simulation_util.cc b/source/blender/nodes/simulation/node_simulation_util.cc
new file mode 100644
index 00000000000..ae875335da8
--- /dev/null
+++ b/source/blender/nodes/simulation/node_simulation_util.cc
@@ -0,0 +1,29 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+#include "node_util.h"
+
+bool sim_node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
+{
+ return STREQ(ntree->idname, "SimulationNodeTree");
+}
+
+void sim_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
+{
+ node_type_base(ntype, type, name, nclass, flag);
+ ntype->poll = sim_node_poll_default;
+}
diff --git a/source/blender/nodes/simulation/node_simulation_util.h b/source/blender/nodes/simulation/node_simulation_util.h
new file mode 100644
index 00000000000..adbe2ad5e8f
--- /dev/null
+++ b/source/blender/nodes/simulation/node_simulation_util.h
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NODE_SIM_UTIL_H__
+#define __NODE_SIM_UTIL_H__
+
+#include <string.h>
+
+#include "BLI_utildefines.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_node_types.h"
+
+#include "BKE_node.h"
+
+#include "BLT_translation.h"
+
+#include "NOD_simulation.h"
+
+#include "node_util.h"
+
+void sim_node_type_base(
+ struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
+bool sim_node_poll_default(struct bNodeType *ntype, struct bNodeTree *ntree);
+
+#endif /* __NODE_SIM_UTIL_H__ */
diff --git a/source/blender/nodes/simulation/nodes/node_sim_common.cc b/source/blender/nodes/simulation/nodes/node_sim_common.cc
new file mode 100644
index 00000000000..fbc03905d4f
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_common.cc
@@ -0,0 +1,45 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BKE_node.h"
+
+#include "NOD_simulation.h"
+
+#include "NOD_common.h"
+#include "node_common.h"
+#include "node_simulation_util.h"
+
+void register_node_type_sim_group(void)
+{
+ static bNodeType ntype;
+
+ node_type_base_custom(&ntype, "SimulationNodeGroup", "Group", 0, 0);
+ ntype.type = NODE_GROUP;
+ ntype.poll = sim_node_poll_default;
+ ntype.poll_instance = node_group_poll_instance;
+ ntype.insert_link = node_insert_link_default;
+ ntype.update_internal_links = node_update_internal_links_default;
+ ntype.rna_ext.srna = RNA_struct_find("SimulationNodeGroup");
+ BLI_assert(ntype.rna_ext.srna != NULL);
+ RNA_struct_blender_type_set(ntype.rna_ext.srna, &ntype);
+
+ node_type_socket_templates(&ntype, NULL, NULL);
+ node_type_size(&ntype, 140, 60, 400);
+ node_type_label(&ntype, node_group_label);
+ node_type_group_update(&ntype, node_group_update);
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_emit_particles.cc b/source/blender/nodes/simulation/nodes/node_sim_emit_particles.cc
new file mode 100644
index 00000000000..e23984dbf34
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_emit_particles.cc
@@ -0,0 +1,38 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_emit_particle_in[] = {
+ {SOCK_INT, N_("Amount"), 10, 0, 0, 0, 0, 10000000},
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_emit_particle_out[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {SOCK_EMITTERS, N_("Emitter")},
+ {-1, ""},
+};
+
+void register_node_type_sim_emit_particles()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_EMIT_PARTICLES, "Emit Particles", 0, 0);
+ node_type_socket_templates(&ntype, sim_node_emit_particle_in, sim_node_emit_particle_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_execute_condition.cc b/source/blender/nodes/simulation/nodes/node_sim_execute_condition.cc
new file mode 100644
index 00000000000..69f30d1ad0d
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_execute_condition.cc
@@ -0,0 +1,39 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_execute_condition_in[] = {
+ {SOCK_BOOLEAN, N_("Condition")},
+ {SOCK_CONTROL_FLOW, N_("If True")},
+ {SOCK_CONTROL_FLOW, N_("If False")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_execute_condition_out[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+void register_node_type_sim_execute_condition()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_EXECUTE_CONDITION, "Execute Condition", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_execute_condition_in, sim_node_execute_condition_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_force.cc b/source/blender/nodes/simulation/nodes/node_sim_force.cc
new file mode 100644
index 00000000000..eccd2e4e2ab
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_force.cc
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_force_in[] = {
+ {SOCK_VECTOR, N_("Force"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_force_out[] = {
+ {SOCK_FORCES, N_("Force")},
+ {-1, ""},
+};
+
+void register_node_type_sim_force()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_FORCE, "Force", 0, 0);
+ node_type_socket_templates(&ntype, sim_node_force_in, sim_node_force_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_multi_execute.cc b/source/blender/nodes/simulation/nodes/node_sim_multi_execute.cc
new file mode 100644
index 00000000000..5944db7e2bc
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_multi_execute.cc
@@ -0,0 +1,38 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_multi_execute_in[] = {
+ {SOCK_CONTROL_FLOW, "1"},
+ {SOCK_CONTROL_FLOW, "2"},
+ {SOCK_CONTROL_FLOW, "3"},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_multi_execute_out[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+void register_node_type_sim_multi_execute()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_MULTI_EXECUTE, "Multi Execute", 0, 0);
+ node_type_socket_templates(&ntype, sim_node_multi_execute_in, sim_node_multi_execute_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_attribute.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_attribute.cc
new file mode 100644
index 00000000000..b6b67ee334e
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_attribute.cc
@@ -0,0 +1,52 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_attribute_in[] = {
+ {SOCK_STRING, N_("Name")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_attribute_out[] = {
+ {SOCK_FLOAT, N_("Float")},
+ {SOCK_INT, N_("Int")},
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {SOCK_VECTOR, N_("Vector")},
+ {SOCK_RGBA, N_("Color")},
+ {SOCK_OBJECT, N_("Object")},
+ {SOCK_IMAGE, N_("Image")},
+ {-1, ""},
+};
+
+static void sim_node_particle_attribute_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ nodeSetSocketAvailability(sock, sock->type == node->custom1);
+ }
+}
+
+void register_node_type_sim_particle_attribute()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_PARTICLE_ATTRIBUTE, "Particle Attribute", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_attribute_in, sim_node_particle_attribute_out);
+ node_type_update(&ntype, sim_node_particle_attribute_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc
new file mode 100644
index 00000000000..8332a3ecd9f
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc
@@ -0,0 +1,37 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_birth_event_in[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_birth_event_out[] = {
+ {SOCK_EVENTS, N_("Event")},
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_birth_event()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_PARTICLE_BIRTH_EVENT, "Particle Birth Event", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_birth_event_in, sim_node_particle_birth_event_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_collision_event.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_collision_event.cc
new file mode 100644
index 00000000000..48671172136
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_collision_event.cc
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_mesh_collision_event_in[] = {
+ {SOCK_OBJECT, N_("Object")},
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_mesh_collision_event_out[] = {
+ {SOCK_EVENTS, N_("Event")},
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_mesh_collision_event()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(
+ &ntype, SIM_NODE_PARTICLE_MESH_COLLISION_EVENT, "Particle Mesh Collision Event", 0, 0);
+ node_type_socket_templates(&ntype,
+ sim_node_particle_mesh_collision_event_in,
+ sim_node_particle_mesh_collision_event_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc
new file mode 100644
index 00000000000..2de7be2d3eb
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+#include "float.h"
+
+static bNodeSocketTemplate sim_node_particle_mesh_emitter_in[] = {
+ {SOCK_OBJECT, N_("Object")},
+ {SOCK_FLOAT, N_("Rate"), 10.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_mesh_emitter_out[] = {
+ {SOCK_EMITTERS, N_("Emitter")},
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_mesh_emitter()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_PARTICLE_MESH_EMITTER, "Mesh Emitter", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_mesh_emitter_in, sim_node_particle_mesh_emitter_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_simulation.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_simulation.cc
new file mode 100644
index 00000000000..159c9b23da1
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_simulation.cc
@@ -0,0 +1,39 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_simulation_in[] = {
+ {SOCK_EMITTERS, N_("Emitters")},
+ {SOCK_EVENTS, N_("Events")},
+ {SOCK_FORCES, N_("Forces")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_simulation_out[] = {
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_simulation()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(
+ &ntype, SIM_NODE_PARTICLE_SIMULATION, "Particle Simulation", NODE_CLASS_OUTPUT, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_simulation_in, sim_node_particle_simulation_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_time_step_event.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_time_step_event.cc
new file mode 100644
index 00000000000..cda8ddeb644
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_time_step_event.cc
@@ -0,0 +1,37 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_time_step_event_in[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_time_step_event_out[] = {
+ {SOCK_EVENTS, N_("Event")},
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_time_step_event()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_PARTICLE_TIME_STEP_EVENT, "Particle Time Step Event", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_time_step_event_in, sim_node_particle_time_step_event_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc b/source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc
new file mode 100644
index 00000000000..8696dbe340c
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc
@@ -0,0 +1,57 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_set_particle_attribute_in[] = {
+ {SOCK_STRING, N_("Name")},
+ {SOCK_FLOAT, N_("Float"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_INT, N_("Int"), 0, 0, 0, 0, -10000, 10000},
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {SOCK_VECTOR, N_("Vector")},
+ {SOCK_RGBA, N_("Color")},
+ {SOCK_OBJECT, N_("Object")},
+ {SOCK_IMAGE, N_("Image")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_set_particle_attribute_out[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static void sim_node_set_particle_attribute_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ int index = 0;
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ if (index >= 1) {
+ nodeSetSocketAvailability(sock, sock->type == node->custom1);
+ }
+ index++;
+ }
+}
+
+void register_node_type_sim_set_particle_attribute()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_SET_PARTICLE_ATTRIBUTE, "Set Particle Attribute", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_set_particle_attribute_in, sim_node_set_particle_attribute_out);
+ node_type_update(&ntype, sim_node_set_particle_attribute_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_simulation_time.cc b/source/blender/nodes/simulation/nodes/node_sim_simulation_time.cc
new file mode 100644
index 00000000000..40e1c43fb69
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_simulation_time.cc
@@ -0,0 +1,31 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_time_out[] = {
+ {SOCK_FLOAT, N_("Time")},
+ {-1, ""},
+};
+
+void register_node_type_sim_time()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_TIME, "Time", 0, 0);
+ node_type_socket_templates(&ntype, nullptr, sim_node_time_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c
index 31f67cb1ffa..b3d595cc69b 100644
--- a/source/blender/nodes/texture/node_texture_tree.c
+++ b/source/blender/nodes/texture/node_texture_tree.c
@@ -282,7 +282,7 @@ int ntreeTexExecTree(bNodeTree *nodes,
float dyt[3],
int osatex,
const short thread,
- Tex *UNUSED(tex),
+ const Tex *UNUSED(tex),
short which_output,
int cfra,
int preview,
diff --git a/source/blender/python/intern/bpy_driver.c b/source/blender/python/intern/bpy_driver.c
index 726599ff06e..50ae05694eb 100644
--- a/source/blender/python/intern/bpy_driver.c
+++ b/source/blender/python/intern/bpy_driver.c
@@ -33,7 +33,7 @@
#include "BLI_math_base.h"
#include "BLI_string.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "bpy_rna_driver.h" /* for pyrna_driver_get_variable_value */
diff --git a/source/blender/python/intern/bpy_rna_driver.c b/source/blender/python/intern/bpy_rna_driver.c
index a8d8252b231..9240e34bbab 100644
--- a/source/blender/python/intern/bpy_rna_driver.c
+++ b/source/blender/python/intern/bpy_rna_driver.c
@@ -26,7 +26,7 @@
#include "BLI_utildefines.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "RNA_access.h"
diff --git a/source/blender/render/extern/include/RE_render_ext.h b/source/blender/render/extern/include/RE_render_ext.h
index bca3b749192..bdf81354b8d 100644
--- a/source/blender/render/extern/include/RE_render_ext.h
+++ b/source/blender/render/extern/include/RE_render_ext.h
@@ -33,18 +33,16 @@ struct ImagePool;
struct MTex;
/* render_texture.c */
-/* used by particle.c, effect.c, editmesh_modes.c and brush.c, returns 1 if rgb, 0 otherwise */
-int externtex(const struct MTex *mtex,
- const float vec[3],
- float *tin,
- float *tr,
- float *tg,
- float *tb,
- float *ta,
- const int thread,
- struct ImagePool *pool,
- const bool skip_load_image,
- const bool texnode_preview);
+bool RE_texture_evaluate(const struct MTex *mtex,
+ const float vec[3],
+ const int thread,
+ struct ImagePool *pool,
+ const bool skip_load_image,
+ const bool texnode_preview,
+ /* Return arguments. */
+ float *r_intensity,
+ float r_rgba[4]) ATTR_NONNULL(1, 2, 7, 8);
+
void texture_rgb_blend(
float in[3], const float tex[3], const float out[3], float fact, float facg, int blendtype);
float texture_value_blend(float tex, float out, float fact, float facg, int blendtype);
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index f7901ebb7d0..77a482f8546 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2514,7 +2514,7 @@ void RE_RenderAnim(Render *re,
{
float ctime = BKE_scene_frame_get(scene);
AnimData *adt = BKE_animdata_from_id(&scene->id);
- BKE_animsys_evaluate_animdata(scene, &scene->id, adt, ctime, ADT_RECALC_ALL, false);
+ BKE_animsys_evaluate_animdata(&scene->id, adt, ctime, ADT_RECALC_ALL, false);
}
render_update_depsgraph(re);
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index eabba94ef29..ee484924bf9 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -79,7 +79,7 @@ void RE_texture_rng_exit(void)
/* ------------------------------------------------------------------------- */
/* this allows colorbanded textures to control normals as well */
-static void tex_normal_derivate(Tex *tex, TexResult *texres)
+static void tex_normal_derivate(const Tex *tex, TexResult *texres)
{
if (tex->flag & TEX_COLORBAND) {
float col[4];
@@ -106,7 +106,7 @@ static void tex_normal_derivate(Tex *tex, TexResult *texres)
texres->nor[2] = texres->tin - texres->nor[2];
}
-static int blend(Tex *tex, const float texvec[3], TexResult *texres)
+static int blend(const Tex *tex, const float texvec[3], TexResult *texres)
{
float x, y, t;
@@ -170,7 +170,7 @@ static int blend(Tex *tex, const float texvec[3], TexResult *texres)
/* newnoise: all noisebased types now have different noisebases to choose from */
-static int clouds(Tex *tex, const float texvec[3], TexResult *texres)
+static int clouds(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
@@ -271,7 +271,7 @@ static float tex_tri(float a)
}
/* computes basic wood intensity value at x,y,z */
-static float wood_int(Tex *tex, float x, float y, float z)
+static float wood_int(const Tex *tex, float x, float y, float z)
{
float wi = 0;
/* wave form: TEX_SIN=0, TEX_SAW=1, TEX_TRI=2 */
@@ -308,7 +308,7 @@ static float wood_int(Tex *tex, float x, float y, float z)
return wi;
}
-static int wood(Tex *tex, const float texvec[3], TexResult *texres)
+static int wood(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
@@ -329,7 +329,7 @@ static int wood(Tex *tex, const float texvec[3], TexResult *texres)
}
/* computes basic marble intensity at x,y,z */
-static float marble_int(Tex *tex, float x, float y, float z)
+static float marble_int(const Tex *tex, float x, float y, float z)
{
float n, mi;
short wf = tex->noisebasis2; /* wave form: TEX_SIN=0, TEX_SAW=1, TEX_TRI=2 */
@@ -367,7 +367,7 @@ static float marble_int(Tex *tex, float x, float y, float z)
return mi;
}
-static int marble(Tex *tex, const float texvec[3], TexResult *texres)
+static int marble(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
@@ -391,7 +391,7 @@ static int marble(Tex *tex, const float texvec[3], TexResult *texres)
/* ------------------------------------------------------------------------- */
-static int magic(Tex *tex, const float texvec[3], TexResult *texres)
+static int magic(const Tex *tex, const float texvec[3], TexResult *texres)
{
float x, y, z, turb;
int n;
@@ -467,7 +467,7 @@ static int magic(Tex *tex, const float texvec[3], TexResult *texres)
/* ------------------------------------------------------------------------- */
/* newnoise: stucci also modified to use different noisebasis */
-static int stucci(Tex *tex, const float texvec[3], TexResult *texres)
+static int stucci(const Tex *tex, const float texvec[3], TexResult *texres)
{
float nor[3], b2, ofs;
int retval = TEX_INT;
@@ -533,7 +533,7 @@ static int stucci(Tex *tex, const float texvec[3], TexResult *texres)
/* ------------------------------------------------------------------------- */
/* newnoise: musgrave terrain noise types */
-static float mg_mFractalOrfBmTex(Tex *tex, const float texvec[3], TexResult *texres)
+static int mg_mFractalOrfBmTex(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
float (*mgravefunc)(float, float, float, float, float, float, int);
@@ -588,7 +588,7 @@ static float mg_mFractalOrfBmTex(Tex *tex, const float texvec[3], TexResult *tex
return rv;
}
-static float mg_ridgedOrHybridMFTex(Tex *tex, const float texvec[3], TexResult *texres)
+static int mg_ridgedOrHybridMFTex(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
float (*mgravefunc)(float, float, float, float, float, float, float, float, int);
@@ -651,7 +651,7 @@ static float mg_ridgedOrHybridMFTex(Tex *tex, const float texvec[3], TexResult *
return rv;
}
-static float mg_HTerrainTex(Tex *tex, const float texvec[3], TexResult *texres)
+static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
@@ -702,7 +702,7 @@ static float mg_HTerrainTex(Tex *tex, const float texvec[3], TexResult *texres)
return rv;
}
-static float mg_distNoiseTex(Tex *tex, const float texvec[3], TexResult *texres)
+static int mg_distNoiseTex(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
@@ -747,7 +747,7 @@ static float mg_distNoiseTex(Tex *tex, const float texvec[3], TexResult *texres)
* probably the slowest, especially with minkovsky, bumpmapping, could be done another way.
*/
-static float voronoiTex(Tex *tex, const float texvec[3], TexResult *texres)
+static int voronoiTex(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
float da[4], pa[12]; /* distance and point coordinate arrays of 4 nearest neighbors */
@@ -761,8 +761,7 @@ static float voronoiTex(Tex *tex, const float texvec[3], TexResult *texres)
}
voronoi(texvec[0], texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
- texres->tin = sc * fabsf(tex->vn_w1 * da[0] + tex->vn_w2 * da[1] + tex->vn_w3 * da[2] +
- tex->vn_w4 * da[3]);
+ texres->tin = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
if (tex->vn_coltype) {
float ca[3]; /* cell color */
@@ -809,14 +808,11 @@ static float voronoiTex(Tex *tex, const float texvec[3], TexResult *texres)
/* calculate bumpnormal */
voronoi(texvec[0] + offs, texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
- texres->nor[0] = sc * fabsf(tex->vn_w1 * da[0] + tex->vn_w2 * da[1] + tex->vn_w3 * da[2] +
- tex->vn_w4 * da[3]);
+ texres->nor[0] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
voronoi(texvec[0], texvec[1] + offs, texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
- texres->nor[1] = sc * fabsf(tex->vn_w1 * da[0] + tex->vn_w2 * da[1] + tex->vn_w3 * da[2] +
- tex->vn_w4 * da[3]);
+ texres->nor[1] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
voronoi(texvec[0], texvec[1], texvec[2] + offs, da, pa, tex->vn_mexp, tex->vn_distm);
- texres->nor[2] = sc * fabsf(tex->vn_w1 * da[0] + tex->vn_w2 * da[1] + tex->vn_w3 * da[2] +
- tex->vn_w4 * da[3]);
+ texres->nor[2] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
tex_normal_derivate(tex, texres);
rv |= TEX_NOR;
@@ -835,7 +831,7 @@ static float voronoiTex(Tex *tex, const float texvec[3], TexResult *texres)
/* ------------------------------------------------------------------------- */
-static int texnoise(Tex *tex, TexResult *texres, int thread)
+static int texnoise(const Tex *tex, TexResult *texres, int thread)
{
float div = 3.0;
int val, ran, loop, shift = 29;
@@ -1724,17 +1720,20 @@ float texture_value_blend(float tex, float out, float fact, float facg, int blen
/* ------------------------------------------------------------------------- */
-int externtex(const MTex *mtex,
- const float vec[3],
- float *tin,
- float *tr,
- float *tg,
- float *tb,
- float *ta,
- const int thread,
- struct ImagePool *pool,
- const bool skip_load_image,
- const bool texnode_preview)
+/**
+ * \param pool: Thread pool, may be NULL.
+ *
+ * \return True if the texture has color, otherwise false.
+ */
+bool RE_texture_evaluate(const MTex *mtex,
+ const float vec[3],
+ const int thread,
+ struct ImagePool *pool,
+ const bool skip_load_image,
+ const bool texnode_preview,
+ /* Return arguments. */
+ float *r_intensity,
+ float r_rgba[4])
{
Tex *tex;
TexResult texr;
@@ -1796,11 +1795,11 @@ int externtex(const MTex *mtex,
texr.tb = mtex->b;
}
- *tin = texr.tin;
- *tr = texr.tr;
- *tg = texr.tg;
- *tb = texr.tb;
- *ta = texr.ta;
+ *r_intensity = texr.tin;
+ r_rgba[0] = texr.tr;
+ r_rgba[1] = texr.tg;
+ r_rgba[2] = texr.tb;
+ r_rgba[3] = texr.ta;
return (rgb != 0);
}
diff --git a/source/blender/windowmanager/CMakeLists.txt b/source/blender/windowmanager/CMakeLists.txt
index 90ff7bb8f85..22fd55cd49a 100644
--- a/source/blender/windowmanager/CMakeLists.txt
+++ b/source/blender/windowmanager/CMakeLists.txt
@@ -153,8 +153,8 @@ endif()
if(WITH_HEADLESS)
add_definitions(-DWITH_HEADLESS)
-elseif(WITH_X11)
- add_definitions(-DWITH_X11)
+elseif(WITH_GHOST_X11)
+ add_definitions(-DWITH_GHOST_X11)
endif()
if(WITH_PYTHON)
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 2f540262a66..219060933f0 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -872,6 +872,7 @@ void WM_generic_user_data_free(struct wmGenericUserData *user_data);
bool WM_xr_session_exists(const wmXrData *xr);
bool WM_xr_session_is_ready(const wmXrData *xr);
struct wmXrSessionState *WM_xr_session_state_handle_get(const wmXrData *xr);
+void WM_xr_session_base_pose_reset(wmXrData *xr);
bool WM_xr_session_state_viewer_pose_location_get(const wmXrData *xr, float r_location[3]);
bool WM_xr_session_state_viewer_pose_rotation_get(const wmXrData *xr, float r_rotation[4]);
bool WM_xr_session_state_viewer_pose_matrix_info_get(const wmXrData *xr,
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 17d697840a0..657749a93e4 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -44,6 +44,7 @@
#include "BLI_listbase.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
+#include "BLI_task.h"
#include "BLI_threads.h"
#include "BLI_timer.h"
#include "BLI_utildefines.h"
@@ -648,6 +649,7 @@ void WM_exit_ex(bContext *C, const bool do_python)
DNA_sdna_current_free();
BLI_threadapi_exit();
+ BLI_task_scheduler_exit();
/* No need to call this early, rather do it late so that other
* pieces of Blender using sound may exit cleanly, see also T50676. */
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index a7578291a21..96b2fcf92e7 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -1349,17 +1349,8 @@ static uiBlock *wm_block_create_redo(bContext *C, ARegion *region, void *arg_op)
}
uiLayout *col = uiLayoutColumn(layout, false);
-
- if (op->type->flag & OPTYPE_MACRO) {
- for (op = op->macro.first; op; op = op->next) {
- uiTemplateOperatorPropertyButs(
- C, col, op, UI_BUT_LABEL_ALIGN_NONE, UI_TEMPLATE_OP_PROPS_SHOW_TITLE);
- }
- }
- else {
- uiTemplateOperatorPropertyButs(
- C, col, op, UI_BUT_LABEL_ALIGN_NONE, UI_TEMPLATE_OP_PROPS_SHOW_TITLE);
- }
+ uiTemplateOperatorPropertyButs(
+ C, col, op, UI_BUT_LABEL_ALIGN_NONE, UI_TEMPLATE_OP_PROPS_SHOW_TITLE);
UI_block_bounds_set_popup(block, 6 * U.dpi_fac, NULL);
@@ -1794,13 +1785,12 @@ static int wm_search_menu_invoke(bContext *C, wmOperator *op, const wmEvent *eve
}
}
- PropertyRNA *prop = op->type->prop;
int search_type;
- if (RNA_property_is_set(op->ptr, prop)) {
- search_type = RNA_property_enum_get(op->ptr, prop);
+ if (STREQ(op->type->idname, "WM_OT_search_menu")) {
+ search_type = SEARCH_TYPE_MENU;
}
else {
- search_type = U.experimental.use_menu_search ? SEARCH_TYPE_MENU : SEARCH_TYPE_OPERATOR;
+ search_type = SEARCH_TYPE_OPERATOR;
}
static struct SearchPopupInit_Data data;
@@ -1818,20 +1808,22 @@ static void WM_OT_search_menu(wmOperatorType *ot)
{
ot->name = "Search Menu";
ot->idname = "WM_OT_search_menu";
- ot->description = "Pop-up a search menu over all available operators in current context";
+ ot->description = "Pop-up a search over all menus in the current context";
ot->invoke = wm_search_menu_invoke;
ot->exec = wm_search_menu_exec;
ot->poll = WM_operator_winactive;
+}
- static const EnumPropertyItem search_type_items[] = {
- {SEARCH_TYPE_OPERATOR, "OPERATOR", 0, "Operator", "Search all operators"},
- {SEARCH_TYPE_MENU, "MENU", 0, "Menu", "Search active menu items"},
- {0, NULL, 0, NULL, NULL},
- };
+static void WM_OT_search_operator(wmOperatorType *ot)
+{
+ ot->name = "Search Operator";
+ ot->idname = "WM_OT_search_operator";
+ ot->description = "Pop-up a search over all available operators in current context";
- /* properties */
- ot->prop = RNA_def_enum(ot->srna, "type", search_type_items, SEARCH_TYPE_OPERATOR, "Type", "");
+ ot->invoke = wm_search_menu_invoke;
+ ot->exec = wm_search_menu_exec;
+ ot->poll = WM_operator_winactive;
}
static int wm_call_menu_exec(bContext *C, wmOperator *op)
@@ -3806,6 +3798,7 @@ void wm_operatortypes_register(void)
WM_operatortype_append(WM_OT_operator_defaults);
WM_operatortype_append(WM_OT_splash);
WM_operatortype_append(WM_OT_search_menu);
+ WM_operatortype_append(WM_OT_search_operator);
WM_operatortype_append(WM_OT_call_menu);
WM_operatortype_append(WM_OT_call_menu_pie);
WM_operatortype_append(WM_OT_call_panel);
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c
index 84f099b0dbc..948e8d9fb74 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -317,7 +317,13 @@ static void playanim_toscreen(
GPU_blend(true);
glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- imm_draw_box_checker_2d(offs_x, offs_y, offs_x + span_x, offs_y + span_y);
+ imm_draw_box_checker_2d_ex(offs_x,
+ offs_y,
+ offs_x + span_x,
+ offs_y + span_y,
+ (const float[4]){0.15, 0.15, 0.15, 1.0},
+ (const float[4]){0.20, 0.20, 0.20, 1.0},
+ 8);
}
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR);
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index 2a5fdc0ab74..080c2ee26c2 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -769,19 +769,6 @@ void wm_window_ghostwindows_ensure(wmWindowManager *wm)
* in practice the window manager will likely move to the correct monitor */
wm_init_state.start_x = 0;
wm_init_state.start_y = 0;
-
-#ifdef WITH_X11 /* X11 */
- /* X11, don't start maximized because we can't figure out the dimensions
- * of a single display yet if there are multiple, due to lack of Xinerama
- * handling in GHOST. */
- wm_init_state.size_x = min_ii(wm_init_state.size_x, WM_WIN_INIT_SIZE_X);
- wm_init_state.size_y = min_ii(wm_init_state.size_y, WM_WIN_INIT_SIZE_Y);
- /* pad */
- wm_init_state.start_x = WM_WIN_INIT_PAD;
- wm_init_state.start_y = WM_WIN_INIT_PAD;
- wm_init_state.size_x -= WM_WIN_INIT_PAD * 2;
- wm_init_state.size_y -= WM_WIN_INIT_PAD * 2;
-#endif
}
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
diff --git a/source/blender/windowmanager/wm_window.h b/source/blender/windowmanager/wm_window.h
index ce9d79b8e59..45cfe1431d7 100644
--- a/source/blender/windowmanager/wm_window.h
+++ b/source/blender/windowmanager/wm_window.h
@@ -82,11 +82,4 @@ int wm_window_new_main_exec(bContext *C, struct wmOperator *op);
void wm_test_autorun_warning(bContext *C);
-/* Initial (unmaximized) size to start with for
- * systems that can't find it for themselves (X11).
- * Clamped by real desktop limits */
-#define WM_WIN_INIT_SIZE_X 1800
-#define WM_WIN_INIT_SIZE_Y 1000
-#define WM_WIN_INIT_PAD 40
-
#endif /* __WM_WINDOW_H__ */
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_intern.h b/source/blender/windowmanager/xr/intern/wm_xr_intern.h
index b53ae45a29f..9b7e9a15948 100644
--- a/source/blender/windowmanager/xr/intern/wm_xr_intern.h
+++ b/source/blender/windowmanager/xr/intern/wm_xr_intern.h
@@ -34,11 +34,16 @@ typedef struct wmXrSessionState {
float viewer_viewmat[4][4];
float focal_len;
+ /** Copy of XrSessionSettings.base_pose_ data to detect changes that need
+ * resetting to base pose. */
+ char prev_base_pose_type; /* eXRSessionBasePoseType */
+ Object *prev_base_pose_object;
/** Copy of XrSessionSettings.flag created on the last draw call, stored to detect changes. */
int prev_settings_flag;
/** Copy of wmXrDrawData.eye_position_ofs. */
float prev_eye_position_ofs[3];
+ bool force_reset_to_base_pose;
bool is_view_data_set;
} wmXrSessionState;
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_session.c b/source/blender/windowmanager/xr/intern/wm_xr_session.c
index dc228d1b18b..e9ff38c5a92 100644
--- a/source/blender/windowmanager/xr/intern/wm_xr_session.c
+++ b/source/blender/windowmanager/xr/intern/wm_xr_session.c
@@ -95,6 +95,11 @@ bool WM_xr_session_exists(const wmXrData *xr)
return xr->runtime && xr->runtime->context && xr->runtime->session_state.is_started;
}
+void WM_xr_session_base_pose_reset(wmXrData *xr)
+{
+ xr->runtime->session_state.force_reset_to_base_pose = true;
+}
+
/**
* Check if the session is running, according to the OpenXR definition.
*/
@@ -154,6 +159,17 @@ static void wm_xr_session_draw_data_populate(wmXrData *xr_data,
wm_xr_session_base_pose_calc(r_draw_data->scene, settings, &r_draw_data->base_pose);
}
+static bool wm_xr_session_draw_data_needs_reset_to_base_pose(const wmXrSessionState *state,
+ const XrSessionSettings *settings)
+{
+ if (state->force_reset_to_base_pose) {
+ return true;
+ }
+ return ((settings->flag & XR_SESSION_USE_POSITION_TRACKING) == 0) &&
+ ((state->prev_base_pose_type != settings->base_pose_type) ||
+ (state->prev_base_pose_object != settings->base_pose_object));
+}
+
void wm_xr_session_draw_data_update(const wmXrSessionState *state,
const XrSessionSettings *settings,
const GHOST_XrDrawViewInfo *draw_view,
@@ -166,7 +182,8 @@ void wm_xr_session_draw_data_update(const wmXrSessionState *state,
/* Set the eye position offset, it's used to offset the base pose when changing positional
* tracking. */
- if (!state->is_view_data_set) {
+ if (!state->is_view_data_set ||
+ wm_xr_session_draw_data_needs_reset_to_base_pose(state, settings)) {
/* Always use the exact base pose with no offset when starting the session. */
copy_v3_fl(draw_data->eye_position_ofs, 0.0f);
}
@@ -223,6 +240,8 @@ void wm_xr_session_state_update(const XrSessionSettings *settings,
copy_v3_v3(state->prev_eye_position_ofs, draw_data->eye_position_ofs);
state->prev_settings_flag = settings->flag;
+ state->prev_base_pose_type = settings->base_pose_type;
+ state->prev_base_pose_object = settings->base_pose_object;
state->is_view_data_set = true;
}