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-rw-r--r--source/blender/blenkernel/BKE_idcode.h2
-rw-r--r--source/blender/blenkernel/BKE_main.h4
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c17
-rw-r--r--source/blender/blenkernel/intern/idcode.c50
-rw-r--r--source/blender/blenkernel/intern/library.c84
-rw-r--r--source/blender/depsgraph/intern/depsgraph_query.cc3
-rw-r--r--source/blender/depsgraph/intern/depsgraph_tag.cc17
-rw-r--r--source/blender/makesdna/DNA_ID.h40
8 files changed, 148 insertions, 69 deletions
diff --git a/source/blender/blenkernel/BKE_idcode.h b/source/blender/blenkernel/BKE_idcode.h
index 6de0efe2709..964a49435f1 100644
--- a/source/blender/blenkernel/BKE_idcode.h
+++ b/source/blender/blenkernel/BKE_idcode.h
@@ -42,6 +42,8 @@ bool BKE_idcode_is_valid(short idcode);
int BKE_idcode_to_idfilter(const short idcode);
short BKE_idcode_from_idfilter(const int idfilter);
+int BKE_idcode_to_index(const short idcode);
+
/**
* Return an ID code and steps the index forward 1.
*
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index 29219a4f56e..a4f5c425282 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -42,6 +42,8 @@
*/
#include "DNA_listBase.h"
+#include "BKE_library.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -104,7 +106,7 @@ typedef struct Main {
ListBase linestyle;
ListBase cachefiles;
- char id_tag_update[256];
+ char id_tag_update[MAX_LIBARRAY];
/* Evaluation context used by viewport */
struct EvaluationContext *eval_ctx;
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index 986c1d88bc9..45a23c39910 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -67,6 +67,7 @@
#include "BKE_effect.h"
#include "BKE_fcurve.h"
#include "BKE_global.h"
+#include "BKE_idcode.h"
#include "BKE_image.h"
#include "BKE_key.h"
#include "BKE_library.h"
@@ -2805,9 +2806,7 @@ void DAG_ids_flush_tagged(Main *bmain)
ListBase *lb = lbarray[a];
ID *id = lb->first;
- /* we tag based on first ID type character to avoid
- * looping over all ID's in case there are no tags */
- if (id && bmain->id_tag_update[id->name[0]]) {
+ if (id && bmain->id_tag_update[BKE_idcode_to_index(GS(id->name))]) {
for (; id; id = id->next) {
if (id->tag & (LIB_TAG_ID_RECALC | LIB_TAG_ID_RECALC_DATA)) {
@@ -2847,9 +2846,7 @@ void DAG_ids_check_recalc(Main *bmain, Scene *scene, bool time)
ListBase *lb = lbarray[a];
ID *id = lb->first;
- /* we tag based on first ID type character to avoid
- * looping over all ID's in case there are no tags */
- if (id && bmain->id_tag_update[id->name[0]]) {
+ if (id && bmain->id_tag_update[BKE_idcode_to_index(GS(id->name))]) {
updated = true;
break;
}
@@ -2930,9 +2927,7 @@ void DAG_ids_clear_recalc(Main *bmain)
ListBase *lb = lbarray[a];
ID *id = lb->first;
- /* we tag based on first ID type character to avoid
- * looping over all ID's in case there are no tags */
- if (id && bmain->id_tag_update[id->name[0]]) {
+ if (id && bmain->id_tag_update[BKE_idcode_to_index(GS(id->name))]) {
for (; id; id = id->next) {
if (id->tag & (LIB_TAG_ID_RECALC | LIB_TAG_ID_RECALC_DATA))
id->tag &= ~(LIB_TAG_ID_RECALC | LIB_TAG_ID_RECALC_DATA);
@@ -3053,12 +3048,12 @@ void DAG_id_type_tag(Main *bmain, short idtype)
DAG_id_type_tag(bmain, ID_SCE);
}
- bmain->id_tag_update[((char *)&idtype)[0]] = 1;
+ bmain->id_tag_update[BKE_idcode_to_index(idtype)] = 1;
}
int DAG_id_type_tagged(Main *bmain, short idtype)
{
- return bmain->id_tag_update[((char *)&idtype)[0]];
+ return bmain->id_tag_update[BKE_idcode_to_index(idtype)];
}
#if 0 // UNUSED
diff --git a/source/blender/blenkernel/intern/idcode.c b/source/blender/blenkernel/intern/idcode.c
index 1127d1d88da..70d037d85f3 100644
--- a/source/blender/blenkernel/intern/idcode.c
+++ b/source/blender/blenkernel/intern/idcode.c
@@ -262,6 +262,56 @@ short BKE_idcode_from_idfilter(const int idfilter)
}
/**
+ * Convert an idcode into an index (e.g. ID_OB -> INDEX_ID_OB).
+ */
+int BKE_idcode_to_index(const short idcode)
+{
+#define CASE_IDINDEX(_id) case ID_##_id: return INDEX_ID_##_id
+
+ switch ((ID_Type)idcode) {
+ CASE_IDINDEX(AC);
+ CASE_IDINDEX(AR);
+ CASE_IDINDEX(BR);
+ CASE_IDINDEX(CA);
+ CASE_IDINDEX(CF);
+ CASE_IDINDEX(CU);
+ CASE_IDINDEX(GD);
+ CASE_IDINDEX(GR);
+ CASE_IDINDEX(IM);
+ CASE_IDINDEX(KE);
+ CASE_IDINDEX(IP);
+ CASE_IDINDEX(LA);
+ CASE_IDINDEX(LI);
+ CASE_IDINDEX(LS);
+ CASE_IDINDEX(LT);
+ CASE_IDINDEX(MA);
+ CASE_IDINDEX(MB);
+ CASE_IDINDEX(MC);
+ CASE_IDINDEX(ME);
+ CASE_IDINDEX(MSK);
+ CASE_IDINDEX(NT);
+ CASE_IDINDEX(OB);
+ CASE_IDINDEX(PA);
+ CASE_IDINDEX(PAL);
+ CASE_IDINDEX(PC);
+ CASE_IDINDEX(SCE);
+ CASE_IDINDEX(SCR);
+ CASE_IDINDEX(SPK);
+ CASE_IDINDEX(SO);
+ CASE_IDINDEX(TE);
+ CASE_IDINDEX(TXT);
+ CASE_IDINDEX(VF);
+ CASE_IDINDEX(WM);
+ CASE_IDINDEX(WO);
+ }
+
+ BLI_assert(0);
+ return -1;
+
+#undef CASE_IDINDEX
+}
+
+/**
* Convert an idcode into a name (plural).
*
* \param idcode: The code to convert.
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index c5517265da3..6d94cd28b31 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -753,60 +753,56 @@ void BKE_main_lib_objects_recalc_all(Main *bmain)
* \note MAX_LIBARRAY define should match this code */
int set_listbasepointers(Main *main, ListBase **lb)
{
- int a = 0;
-
/* BACKWARDS! also watch order of free-ing! (mesh<->mat), first items freed last.
* This is important because freeing data decreases usercounts of other datablocks,
* if this data is its self freed it can crash. */
- lb[a++] = &(main->library); /* Libraries may be accessed from pretty much any other ID... */
- lb[a++] = &(main->ipo);
- lb[a++] = &(main->action); /* moved here to avoid problems when freeing with animato (aligorith) */
- lb[a++] = &(main->key);
- lb[a++] = &(main->gpencil); /* referenced by nodes, objects, view, scene etc, before to free after. */
- lb[a++] = &(main->nodetree);
- lb[a++] = &(main->image);
- lb[a++] = &(main->tex);
- lb[a++] = &(main->mat);
- lb[a++] = &(main->vfont);
+ lb[INDEX_ID_LI] = &(main->library); /* Libraries may be accessed from pretty much any other ID... */
+ lb[INDEX_ID_IP] = &(main->ipo);
+ lb[INDEX_ID_AC] = &(main->action); /* moved here to avoid problems when freeing with animato (aligorith) */
+ lb[INDEX_ID_KE] = &(main->key);
+ lb[INDEX_ID_GD] = &(main->gpencil); /* referenced by nodes, objects, view, scene etc, before to free after. */
+ lb[INDEX_ID_NT] = &(main->nodetree);
+ lb[INDEX_ID_IM] = &(main->image);
+ lb[INDEX_ID_TE] = &(main->tex);
+ lb[INDEX_ID_MA] = &(main->mat);
+ lb[INDEX_ID_VF] = &(main->vfont);
/* Important!: When adding a new object type,
* the specific data should be inserted here
*/
- lb[a++] = &(main->armature);
-
- lb[a++] = &(main->cachefiles);
- lb[a++] = &(main->mesh);
- lb[a++] = &(main->curve);
- lb[a++] = &(main->mball);
-
- lb[a++] = &(main->latt);
- lb[a++] = &(main->lamp);
- lb[a++] = &(main->camera);
-
- lb[a++] = &(main->text);
- lb[a++] = &(main->sound);
- lb[a++] = &(main->group);
- lb[a++] = &(main->palettes);
- lb[a++] = &(main->paintcurves);
- lb[a++] = &(main->brush);
- lb[a++] = &(main->particle);
- lb[a++] = &(main->speaker);
-
- lb[a++] = &(main->world);
- lb[a++] = &(main->movieclip);
- lb[a++] = &(main->screen);
- lb[a++] = &(main->object);
- lb[a++] = &(main->linestyle); /* referenced by scenes */
- lb[a++] = &(main->scene);
- lb[a++] = &(main->wm);
- lb[a++] = &(main->mask);
+ lb[INDEX_ID_AR] = &(main->armature);
+
+ lb[INDEX_ID_CF] = &(main->cachefiles);
+ lb[INDEX_ID_ME] = &(main->mesh);
+ lb[INDEX_ID_CU] = &(main->curve);
+ lb[INDEX_ID_MB] = &(main->mball);
+
+ lb[INDEX_ID_LT] = &(main->latt);
+ lb[INDEX_ID_LA] = &(main->lamp);
+ lb[INDEX_ID_CA] = &(main->camera);
+
+ lb[INDEX_ID_TXT] = &(main->text);
+ lb[INDEX_ID_SO] = &(main->sound);
+ lb[INDEX_ID_GR] = &(main->group);
+ lb[INDEX_ID_PAL] = &(main->palettes);
+ lb[INDEX_ID_PC] = &(main->paintcurves);
+ lb[INDEX_ID_BR] = &(main->brush);
+ lb[INDEX_ID_PA] = &(main->particle);
+ lb[INDEX_ID_SPK] = &(main->speaker);
+
+ lb[INDEX_ID_WO] = &(main->world);
+ lb[INDEX_ID_MC] = &(main->movieclip);
+ lb[INDEX_ID_SCR] = &(main->screen);
+ lb[INDEX_ID_OB] = &(main->object);
+ lb[INDEX_ID_LS] = &(main->linestyle); /* referenced by scenes */
+ lb[INDEX_ID_SCE] = &(main->scene);
+ lb[INDEX_ID_WM] = &(main->wm);
+ lb[INDEX_ID_MSK] = &(main->mask);
- lb[a] = NULL;
-
- BLI_assert(a + 1 == MAX_LIBARRAY);
+ lb[INDEX_ID_NULL] = NULL;
- return a;
+ return (MAX_LIBARRAY - 1);
}
/* *********** ALLOC AND FREE *****************
diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc
index cac4eaae215..7f2f6a65f5e 100644
--- a/source/blender/depsgraph/intern/depsgraph_query.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query.cc
@@ -33,6 +33,7 @@
#include "MEM_guardedalloc.h"
extern "C" {
+#include "BKE_idcode.h"
#include "BKE_main.h"
#include "DEG_depsgraph_query.h"
@@ -42,7 +43,7 @@ extern "C" {
bool DEG_id_type_tagged(Main *bmain, short idtype)
{
- return bmain->id_tag_update[((unsigned char *)&idtype)[0]] != 0;
+ return bmain->id_tag_update[BKE_idcode_to_index(idtype)] != 0;
}
short DEG_get_eval_flags_for_id(Depsgraph *graph, ID *id)
diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc
index ea5afaab3f7..b7b62bd59f9 100644
--- a/source/blender/depsgraph/intern/depsgraph_tag.cc
+++ b/source/blender/depsgraph/intern/depsgraph_tag.cc
@@ -44,6 +44,7 @@ extern "C" {
#include "BLI_task.h"
+#include "BKE_idcode.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_node.h"
@@ -259,10 +260,8 @@ void DEG_id_type_tag(Main *bmain, short idtype)
DEG_id_type_tag(bmain, ID_WO);
DEG_id_type_tag(bmain, ID_SCE);
}
- /* We tag based on first ID type character to avoid
- * looping over all ID's in case there are no tags.
- */
- bmain->id_tag_update[((unsigned char *)&idtype)[0]] = 1;
+
+ bmain->id_tag_update[BKE_idcode_to_index(idtype)] = 1;
}
/* Recursively push updates out to all nodes dependent on this,
@@ -373,10 +372,7 @@ void DEG_ids_check_recalc(Main *bmain, Scene *scene, bool time)
ListBase *lb = lbarray[a];
ID *id = (ID *)lb->first;
- /* We tag based on first ID type character to avoid
- * looping over all ID's in case there are no tags.
- */
- if (id && bmain->id_tag_update[(unsigned char)id->name[0]]) {
+ if (id && bmain->id_tag_update[BKE_idcode_to_index(GS(id->name))]) {
updated = true;
break;
}
@@ -401,10 +397,7 @@ void DEG_ids_clear_recalc(Main *bmain)
ListBase *lb = lbarray[a];
ID *id = (ID *)lb->first;
- /* We tag based on first ID type character to avoid
- * looping over all ID's in case there are no tags.
- */
- if (id && bmain->id_tag_update[(unsigned char)id->name[0]]) {
+ if (id && bmain->id_tag_update[BKE_idcode_to_index(GS(id->name))]) {
for (; id; id = (ID *)id->next) {
id->tag &= ~(LIB_TAG_ID_RECALC | LIB_TAG_ID_RECALC_DATA);
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 0f8cc8fa105..5c1bfc229da 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -381,6 +381,46 @@ enum {
FILTER_ID_CF = (1 << 28),
};
+/* IMPORTANT: this enum matches the order currently use in set_lisbasepointers,
+ * keep them in sync! */
+enum {
+ INDEX_ID_LI = 0,
+ INDEX_ID_IP,
+ INDEX_ID_AC,
+ INDEX_ID_KE,
+ INDEX_ID_GD,
+ INDEX_ID_NT,
+ INDEX_ID_IM,
+ INDEX_ID_TE,
+ INDEX_ID_MA,
+ INDEX_ID_VF,
+ INDEX_ID_AR,
+ INDEX_ID_CF,
+ INDEX_ID_ME,
+ INDEX_ID_CU,
+ INDEX_ID_MB,
+ INDEX_ID_LT,
+ INDEX_ID_LA,
+ INDEX_ID_CA,
+ INDEX_ID_TXT,
+ INDEX_ID_SO,
+ INDEX_ID_GR,
+ INDEX_ID_PAL,
+ INDEX_ID_PC,
+ INDEX_ID_BR,
+ INDEX_ID_PA,
+ INDEX_ID_SPK,
+ INDEX_ID_WO,
+ INDEX_ID_MC,
+ INDEX_ID_SCR,
+ INDEX_ID_OB,
+ INDEX_ID_LS,
+ INDEX_ID_SCE,
+ INDEX_ID_WM,
+ INDEX_ID_MSK,
+ INDEX_ID_NULL,
+};
+
#ifdef __cplusplus
}
#endif