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-rw-r--r--source/blender/gpu/intern/gpu_buffers.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 48f6ae87615..ed606ccb8c6 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -249,7 +249,7 @@ void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers,
else {
/* calculate normal for each polygon only once */
uint mpoly_prev = UINT_MAX;
- short no[3];
+ short no[3] = {0, 0, 0};
for (uint i = 0; i < buffers->face_indices_len; i++) {
const MLoopTri *lt = &buffers->looptri[buffers->face_indices[i]];