diff options
Diffstat (limited to 'source/blender')
24 files changed, 1156 insertions, 635 deletions
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h index d21b0428d76..17876c6ec9d 100644 --- a/source/blender/blenkernel/BKE_global.h +++ b/source/blender/blenkernel/BKE_global.h @@ -92,9 +92,6 @@ typedef struct Global { /* save the allowed windowstate of blender when using -W or -w */ int windowstate; - - /* ndof device found ? */ - int ndofdevice; } Global; /* **************** GLOBAL ********************* */ @@ -174,5 +171,3 @@ extern Global G; #endif #endif - - diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index f4da734473d..28a54b20277 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -1617,6 +1617,18 @@ static int gpencil_draw_modal (bContext *C, wmOperator *op, wmEvent *event) tGPsdata *p= op->customdata; int estate = OPERATOR_PASS_THROUGH; /* default exit state - not handled, so let others have a share of the pie */ + // if (event->type == NDOF_MOTION) + // return OPERATOR_PASS_THROUGH; + // ------------------------------- + // [mce] Not quite what I was looking + // for, but a good start! GP continues to + // draw on the screen while the 3D mouse + // moves the viewpoint. Problem is that + // the stroke is converted to 3D only after + // it is finished. This approach should work + // better in tools that immediately apply + // in 3D space. + //printf("\tGP - handle modal event...\n"); /* exit painting mode (and/or end current stroke) */ diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c index 2b4003c7af0..16f3789ecb1 100644 --- a/source/blender/editors/interface/resources.c +++ b/source/blender/editors/interface/resources.c @@ -1585,6 +1585,12 @@ void init_userdef_do_versions(void) if (U.anisotropic_filter <= 0) U.anisotropic_filter = 1; + if (U.ndof_sensitivity == 0.0f) { + U.ndof_sensitivity = 1.0f; + U.ndof_flag = NDOF_SHOW_GUIDE | NDOF_LOCK_HORIZON | + NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM | NDOF_SHOULD_ROTATE; + } + /* funny name, but it is GE stuff, moves userdef stuff to engine */ // XXX space_set_commmandline_options(); /* this timer uses U */ diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index 7ddf5dff000..09873566d4a 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -832,6 +832,13 @@ int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event) float mouse[2]; int first= 0; + // let NDOF motion pass through to the 3D view so we can paint and rotate simultaneously! + // this isn't perfect... even when an extra MOUSEMOVE is spoofed, the stroke discards it + // since the 2D deltas are zero -- code in this file needs to be updated to use the + // post-NDOF_MOTION MOUSEMOVE + if (event->type == NDOF_MOTION) + return OPERATOR_PASS_THROUGH; + if(!stroke->stroke_started) { stroke->last_mouse_position[0] = event->x; stroke->last_mouse_position[1] = event->y; diff --git a/source/blender/editors/space_image/image_intern.h b/source/blender/editors/space_image/image_intern.h index e9e77ddf430..399157da85c 100644 --- a/source/blender/editors/space_image/image_intern.h +++ b/source/blender/editors/space_image/image_intern.h @@ -73,6 +73,7 @@ void IMAGE_OT_view_zoom(struct wmOperatorType *ot); void IMAGE_OT_view_zoom_in(struct wmOperatorType *ot); void IMAGE_OT_view_zoom_out(struct wmOperatorType *ot); void IMAGE_OT_view_zoom_ratio(struct wmOperatorType *ot); +void IMAGE_OT_view_ndof(struct wmOperatorType *ot); void IMAGE_OT_new(struct wmOperatorType *ot); void IMAGE_OT_open(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c index d5515bd1cf8..204d5dfb1b1 100644 --- a/source/blender/editors/space_image/image_ops.c +++ b/source/blender/editors/space_image/image_ops.c @@ -437,6 +437,60 @@ void IMAGE_OT_view_zoom(wmOperatorType *ot) "Factor", "Zoom factor, values higher than 1.0 zoom in, lower values zoom out.", -FLT_MAX, FLT_MAX); } +/********************** NDOF operator *********************/ + +/* Combined pan/zoom from a 3D mouse device. + * Z zooms, XY pans + * "view" (not "paper") control -- user moves the viewpoint, not the image being viewed + * that explains the negative signs in the code below + */ + +static int view_ndof_invoke(bContext *C, wmOperator *op, wmEvent *event) +{ + SpaceImage *sima= CTX_wm_space_image(C); + ARegion *ar= CTX_wm_region(C); + + wmNDOFMotionData* ndof = (wmNDOFMotionData*) event->customdata; + + float dt = ndof->dt > 0.25f ? 0.0125f : ndof->dt; + /* this is probably the first event for this motion, so set dt to something reasonable + * TODO: replace such guesswork with a flag or field from the NDOF manager + */ + + /* tune these until it feels right */ + const float zoom_sensitivity = 0.5f; + const float pan_sensitivity = 300.f; + + float pan_x = pan_sensitivity * dt * ndof->tx / sima->zoom; + float pan_y = pan_sensitivity * dt * ndof->ty / sima->zoom; + + /* "mouse zoom" factor = 1 + (dx + dy) / 300 + * what about "ndof zoom" factor? should behave like this: + * at rest -> factor = 1 + * move forward -> factor > 1 + * move backward -> factor < 1 + */ + float zoom_factor = 1.f + zoom_sensitivity * dt * -ndof->tz; + + sima_zoom_set_factor(sima, ar, zoom_factor); + sima->xof += pan_x; + sima->yof += pan_y; + + ED_region_tag_redraw(ar); + + return OPERATOR_FINISHED; +} + +void IMAGE_OT_view_ndof(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "NDOF Pan/Zoom"; + ot->idname= "IMAGE_OT_view_ndof"; + + /* api callbacks */ + ot->invoke= view_ndof_invoke; +} + /********************** view all operator *********************/ /* Updates the fields of the View2D member of the SpaceImage struct. diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c index 2e9544f5d20..afab4ede229 100644 --- a/source/blender/editors/space_image/space_image.c +++ b/source/blender/editors/space_image/space_image.c @@ -469,6 +469,7 @@ static void image_operatortypes(void) WM_operatortype_append(IMAGE_OT_view_zoom_in); WM_operatortype_append(IMAGE_OT_view_zoom_out); WM_operatortype_append(IMAGE_OT_view_zoom_ratio); + WM_operatortype_append(IMAGE_OT_view_ndof); WM_operatortype_append(IMAGE_OT_new); WM_operatortype_append(IMAGE_OT_open); @@ -518,6 +519,9 @@ static void image_keymap(struct wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "IMAGE_OT_view_pan", MIDDLEMOUSE, KM_PRESS, KM_SHIFT, 0); WM_keymap_add_item(keymap, "IMAGE_OT_view_pan", MOUSEPAN, 0, 0, 0); + WM_keymap_add_item(keymap, "IMAGE_OT_view_all", NDOF_BUTTON_FIT, KM_PRESS, 0, 0); // or view selected? + WM_keymap_add_item(keymap, "IMAGE_OT_view_ndof", NDOF_MOTION, 0, 0, 0); + WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_in", WHEELINMOUSE, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_out", WHEELOUTMOUSE, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_in", PADPLUSKEY, KM_PRESS, 0, 0); diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index d2ff6eef097..6e3f6549ba3 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -675,6 +675,104 @@ static void draw_view_axis(RegionView3D *rv3d) glDisable(GL_BLEND); } +/* draw center and axis of rotation for ongoing 3D mouse navigation */ +static void draw_rotation_guide(RegionView3D *rv3d) +{ + float o[3]; // center of rotation + float end[3]; // endpoints for drawing + + float color[4] = {0.f ,0.4235f, 1.f, 1.f}; // bright blue so it matches device LEDs + + negate_v3_v3(o, rv3d->ofs); + + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glShadeModel(GL_SMOOTH); + glPointSize(5); + glEnable(GL_POINT_SMOOTH); + glDepthMask(0); // don't overwrite zbuf + + if (rv3d->rot_angle != 0.f) { + // -- draw rotation axis -- + float scaled_axis[3]; + const float scale = rv3d->dist; + mul_v3_v3fl(scaled_axis, rv3d->rot_axis, scale); + + glBegin(GL_LINE_STRIP); + color[3] = 0.f; // more transparent toward the ends + glColor4fv(color); + add_v3_v3v3(end, o, scaled_axis); + glVertex3fv(end); + + // color[3] = 0.2f + fabsf(rv3d->rot_angle); // modulate opacity with angle + // ^^ neat idea, but angle is frame-rate dependent, so it's usually close to 0.2 + + color[3] = 0.5f; // more opaque toward the center + glColor4fv(color); + glVertex3fv(o); + + color[3] = 0.f; + glColor4fv(color); + sub_v3_v3v3(end, o, scaled_axis); + glVertex3fv(end); + glEnd(); + + // -- draw ring around rotation center -- + { + #define ROT_AXIS_DETAIL 13 + const float s = 0.05f * scale; + const float step = 2.f * M_PI / ROT_AXIS_DETAIL; + float angle; + int i; + + float q[4]; // rotate ring so it's perpendicular to axis + const int upright = fabsf(rv3d->rot_axis[2]) >= 0.95f; + if (!upright) + { + const float up[3] = {0.f, 0.f, 1.f}; + float vis_angle, vis_axis[3]; + + cross_v3_v3v3(vis_axis, up, rv3d->rot_axis); + vis_angle = acosf(dot_v3v3(up, rv3d->rot_axis)); + axis_angle_to_quat(q, vis_axis, vis_angle); + } + + color[3] = 0.25f; // somewhat faint + glColor4fv(color); + glBegin(GL_LINE_LOOP); + for (i = 0, angle = 0.f; i < ROT_AXIS_DETAIL; ++i, angle += step) + { + float p[3] = { s * cosf(angle), s * sinf(angle), 0.f }; + + if (!upright) + mul_qt_v3(q, p); + + add_v3_v3(p, o); + glVertex3fv(p); + } + glEnd(); + } + + color[3] = 1.f; // solid dot + } + else + color[3] = 0.5f; // see-through dot + + // -- draw rotation center -- + glColor4fv(color); + glBegin(GL_POINTS); + glVertex3fv(o); + glEnd(); + + // find screen coordinates for rotation center, then draw pretty icon + // mul_m4_v3(rv3d->persinv, rot_center); + // UI_icon_draw(rot_center[0], rot_center[1], ICON_NDOF_TURN); + // ^^ just playing around, does not work + + glDisable(GL_BLEND); + glDisable(GL_POINT_SMOOTH); + glDepthMask(1); +} static void draw_view_icon(RegionView3D *rv3d) { @@ -2618,6 +2716,10 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar) BDR_drawSketch(C); } + if ((U.ndof_flag & NDOF_SHOW_GUIDE) && (rv3d->viewlock != RV3D_LOCKED) && (rv3d->persp != RV3D_CAMOB)) + // TODO: draw something else (but not this) during fly mode + draw_rotation_guide(rv3d); + ED_region_pixelspace(ar); // retopo_paint_view_update(v3d); diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index d563c07baf3..94224698063 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -928,6 +928,269 @@ void VIEW3D_OT_rotate(wmOperatorType *ot) ot->flag= OPTYPE_BLOCKING|OPTYPE_GRAB_POINTER; } +// NDOF utility functions +// (should these functions live in this file?) +float ndof_to_angle_axis(struct wmNDOFMotionData* ndof, float axis[3]) + { + const float x = ndof->rx; + const float y = ndof->ry; + const float z = ndof->rz; + + float angular_velocity = sqrtf(x*x + y*y + z*z); + float angle = ndof->dt * angular_velocity; + + float scale = 1.f / angular_velocity; + + // normalize + axis[0] = scale * x; + axis[1] = scale * y; + axis[2] = scale * z; + + return angle; + } + +void ndof_to_quat(struct wmNDOFMotionData* ndof, float q[4]) + { + const float x = ndof->rx; + const float y = ndof->ry; + const float z = ndof->rz; + + float angular_velocity = sqrtf(x*x + y*y + z*z); + float angle = ndof->dt * angular_velocity; + + // combined scaling factor -- normalize axis while converting to quaternion + float scale = sin(0.5f * angle) / angular_velocity; + + // convert axis-angle to quaternion + q[0] = cos(0.5f * angle); + q[1] = scale * x; + q[2] = scale * y; + q[3] = scale * z; + } + +static int ndof_orbit_invoke(bContext *C, wmOperator *op, wmEvent *event) +// -- "orbit" navigation (trackball/turntable) +// -- zooming +// -- panning in rotationally-locked views +{ + RegionView3D* rv3d = CTX_wm_region_view3d(C); + wmNDOFMotionData* ndof = (wmNDOFMotionData*) event->customdata; + + rv3d->rot_angle = 0.f; // off by default, until changed later this function + + if (ndof->progress != P_FINISHING) { + const float dt = ndof->dt; + + // tune these until everything feels right + const float rot_sensitivity = 1.f; + const float zoom_sensitivity = 1.f; + const float pan_sensitivity = 1.f; + + // rather have bool, but... + int has_rotation = rv3d->viewlock != RV3D_LOCKED && (ndof->rx || ndof->ry || ndof->rz); + + float view_inv[4]; + invert_qt_qt(view_inv, rv3d->viewquat); + + //#define DEBUG_NDOF_MOTION + #ifdef DEBUG_NDOF_MOTION + printf("ndof: T=(%.2f,%.2f,%.2f) R=(%.2f,%.2f,%.2f) dt=%.3f delivered to 3D view\n", + ndof->tx, ndof->ty, ndof->tz, ndof->rx, ndof->ry, ndof->rz, ndof->dt); + #endif + + if (ndof->tz) { + // Zoom! + // velocity should be proportional to the linear velocity attained by rotational motion of same strength + // [got that?] + // proportional to arclength = radius * angle + + float zoom_distance = zoom_sensitivity * rv3d->dist * dt * ndof->tz; + rv3d->dist += zoom_distance; + } + + if (rv3d->viewlock == RV3D_LOCKED) { + /* rotation not allowed -- explore panning options instead */ + float pan_vec[3] = {ndof->tx, ndof->ty, 0}; + mul_v3_fl(pan_vec, pan_sensitivity * rv3d->dist * dt); + + /* transform motion from view to world coordinates */ + invert_qt_qt(view_inv, rv3d->viewquat); + mul_qt_v3(view_inv, pan_vec); + + /* move center of view opposite of hand motion (this is camera mode, not object mode) */ + sub_v3_v3(rv3d->ofs, pan_vec); + } + + if (has_rotation) { + + const int invert = U.ndof_flag & NDOF_ORBIT_INVERT_AXES; + + rv3d->view = RV3D_VIEW_USER; + + if (U.flag & USER_TRACKBALL) { + float rot[4]; + #if 0 // -------------------------- Mike's nifty original version + float view_inv_conj[4]; + + ndof_to_quat(ndof, rot); + // mul_qt_fl(rot, rot_sensitivity); + // ^^ no apparent effect + + if (invert) + invert_qt(rot); + + copy_qt_qt(view_inv_conj, view_inv); + conjugate_qt(view_inv_conj); + + // transform rotation from view to world coordinates + mul_qt_qtqt(rot, view_inv, rot); + mul_qt_qtqt(rot, rot, view_inv_conj); + #else // ---------------------------------------- Mike's revised version + float axis[3]; + float angle = rot_sensitivity * ndof_to_angle_axis(ndof, axis); + + if (invert) + angle = -angle; + + // transform rotation axis from view to world coordinates + mul_qt_v3(view_inv, axis); + + // update the onscreen doo-dad + rv3d->rot_angle = angle; + copy_v3_v3(rv3d->rot_axis, axis); + + axis_angle_to_quat(rot, axis, angle); + #endif // -------------------------------------------- + // apply rotation + mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot); + } else { + /* turntable view code by John Aughey, adapted for 3D mouse by [mce] */ + float angle, rot[4]; + float xvec[3] = {1,0,0}; + + /* Determine the direction of the x vector (for rotating up and down) */ + mul_qt_v3(view_inv, xvec); + + /* Perform the up/down rotation */ + angle = rot_sensitivity * dt * ndof->rx; + if (invert) + angle = -angle; + rot[0] = cos(angle); + mul_v3_v3fl(rot+1, xvec, sin(angle)); + mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot); + + /* Perform the orbital rotation */ + angle = rot_sensitivity * dt * ndof->ry; + if (invert) + angle = -angle; + + // update the onscreen doo-dad + rv3d->rot_angle = angle; + rv3d->rot_axis[0] = 0; + rv3d->rot_axis[1] = 0; + rv3d->rot_axis[2] = 1; + + rot[0] = cos(angle); + rot[1] = rot[2] = 0.0; + rot[3] = sin(angle); + mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot); + } + } + } + + ED_region_tag_redraw(CTX_wm_region(C)); + + return OPERATOR_FINISHED; +} + +void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "NDOF Orbit View"; + ot->description = "Explore every angle of an object using the 3D mouse."; + ot->idname = "VIEW3D_OT_ndof_orbit"; + + /* api callbacks */ + ot->invoke = ndof_orbit_invoke; + ot->poll = ED_operator_view3d_active; + + /* flags */ + ot->flag = 0; +} + +static int ndof_pan_invoke(bContext *C, wmOperator *op, wmEvent *event) +// -- "pan" navigation +// -- zoom or dolly? +{ + RegionView3D* rv3d = CTX_wm_region_view3d(C); + wmNDOFMotionData* ndof = (wmNDOFMotionData*) event->customdata; + + rv3d->rot_angle = 0.f; // we're panning here! so erase any leftover rotation from other operators + + if (ndof->progress != P_FINISHING) { + const float dt = ndof->dt; + float view_inv[4]; +#if 0 // ------------------------------------------- zoom with Z + // tune these until everything feels right + const float zoom_sensitivity = 1.f; + const float pan_sensitivity = 1.f; + + float pan_vec[3] = { + ndof->tx, ndof->ty, 0 + }; + + // "zoom in" or "translate"? depends on zoom mode in user settings? + if (ndof->tz) { + float zoom_distance = zoom_sensitivity * rv3d->dist * dt * ndof->tz; + rv3d->dist += zoom_distance; + } + + mul_v3_fl(pan_vec, pan_sensitivity * rv3d->dist * dt); +#else // ------------------------------------------------------- dolly with Z + float speed = 10.f; // blender units per second + // ^^ this is ok for default cube scene, but should scale with.. something + + // tune these until everything feels right + const float forward_sensitivity = 1.f; + const float vertical_sensitivity = 0.4f; + const float lateral_sensitivity = 0.6f; + + float pan_vec[3] = { + lateral_sensitivity * ndof->tx, + vertical_sensitivity * ndof->ty, + forward_sensitivity * ndof->tz + }; + + mul_v3_fl(pan_vec, speed * dt); +#endif + /* transform motion from view to world coordinates */ + invert_qt_qt(view_inv, rv3d->viewquat); + mul_qt_v3(view_inv, pan_vec); + + /* move center of view opposite of hand motion (this is camera mode, not object mode) */ + sub_v3_v3(rv3d->ofs, pan_vec); + } + + ED_region_tag_redraw(CTX_wm_region(C)); + + return OPERATOR_FINISHED; +} + +void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "NDOF Pan View"; + ot->description = "Position your viewpoint with the 3D mouse."; + ot->idname = "VIEW3D_OT_ndof_pan"; + + /* api callbacks */ + ot->invoke = ndof_pan_invoke; + ot->poll = ED_operator_view3d_active; + + /* flags */ + ot->flag = 0; +} + /* ************************ viewmove ******************************** */ @@ -3195,398 +3458,6 @@ int ED_view3d_autodist_depth_seg(struct ARegion *ar, const int mval_sta[2], cons return (*depth==FLT_MAX) ? 0:1; } -/* ********************* NDOF ************************ */ -/* note: this code is confusing and unclear... (ton) */ -/* **************************************************** */ - -// ndof scaling will be moved to user setting. -// In the mean time this is just a place holder. - -// Note: scaling in the plugin and ghostwinlay.c -// should be removed. With driver default setting, -// each axis returns approx. +-200 max deflection. - -// The values I selected are based on the older -// polling i/f. With event i/f, the sensistivity -// can be increased for improved response from -// small deflections of the device input. - - -// lukep notes : i disagree on the range. -// the normal 3Dconnection driver give +/-400 -// on defaut range in other applications -// and up to +/- 1000 if set to maximum -// because i remove the scaling by delta, -// which was a bad idea as it depend of the system -// speed and os, i changed the scaling values, but -// those are still not ok - -#if 0 -static float ndof_axis_scale[6] = { - +0.01, // Tx - +0.01, // Tz - +0.01, // Ty - +0.0015, // Rx - +0.0015, // Rz - +0.0015 // Ry -}; - -static void filterNDOFvalues(float *sbval) -{ - int i=0; - float max = 0.0; - - for (i =0; i<6;i++) - if (fabs(sbval[i]) > max) - max = fabs(sbval[i]); - for (i =0; i<6;i++) - if (fabs(sbval[i]) != max ) - sbval[i]=0.0; -} - -// statics for controlling rv3d->dist corrections. -// viewmoveNDOF zeros and adjusts rv3d->ofs. -// viewmove restores based on dz_flag state. - -int dz_flag = 0; -float m_dist; - -void viewmoveNDOFfly(ARegion *ar, View3D *v3d, int UNUSED(mode)) -{ - RegionView3D *rv3d= ar->regiondata; - int i; - float phi; - float dval[7]; - // static fval[6] for low pass filter; device input vector is dval[6] - static float fval[6]; - float tvec[3],rvec[3]; - float q1[4]; - float mat[3][3]; - float upvec[3]; - - - /*---------------------------------------------------- - * sometimes this routine is called from headerbuttons - * viewmove needs to refresh the screen - */ -// XXX areawinset(ar->win); - - - // fetch the current state of the ndof device -// XXX getndof(dval); - - if (v3d->ndoffilter) - filterNDOFvalues(fval); - - // Scale input values - -// if(dval[6] == 0) return; // guard against divide by zero - - for(i=0;i<6;i++) { - - // user scaling - dval[i] = dval[i] * ndof_axis_scale[i]; - } - - - // low pass filter with zero crossing reset - - for(i=0;i<6;i++) { - if((dval[i] * fval[i]) >= 0) - dval[i] = (fval[i] * 15 + dval[i]) / 16; - else - fval[i] = 0; - } - - - // force perspective mode. This is a hack and is - // incomplete. It doesn't actually effect the view - // until the first draw and doesn't update the menu - // to reflect persp mode. - - rv3d->persp = RV3D_PERSP; - - - // Correct the distance jump if rv3d->dist != 0 - - // This is due to a side effect of the original - // mouse view rotation code. The rotation point is - // set a distance in front of the viewport to - // make rotating with the mouse look better. - // The distance effect is written at a low level - // in the view management instead of the mouse - // view function. This means that all other view - // movement devices must subtract this from their - // view transformations. - - if(rv3d->dist != 0.0) { - dz_flag = 1; - m_dist = rv3d->dist; - upvec[0] = upvec[1] = 0; - upvec[2] = rv3d->dist; - copy_m3_m4(mat, rv3d->viewinv); - mul_m3_v3(mat, upvec); - sub_v3_v3(rv3d->ofs, upvec); - rv3d->dist = 0.0; - } - - - // Apply rotation - // Rotations feel relatively faster than translations only in fly mode, so - // we have no choice but to fix that here (not in the plugins) - rvec[0] = -0.5 * dval[3]; - rvec[1] = -0.5 * dval[4]; - rvec[2] = -0.5 * dval[5]; - - // rotate device x and y by view z - - copy_m3_m4(mat, rv3d->viewinv); - mat[2][2] = 0.0f; - mul_m3_v3(mat, rvec); - - // rotate the view - - phi = normalize_v3(rvec); - if(phi != 0) { - axis_angle_to_quat(q1,rvec,phi); - mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1); - } - - - // Apply translation - - tvec[0] = dval[0]; - tvec[1] = dval[1]; - tvec[2] = -dval[2]; - - // the next three lines rotate the x and y translation coordinates - // by the current z axis angle - - copy_m3_m4(mat, rv3d->viewinv); - mat[2][2] = 0.0f; - mul_m3_v3(mat, tvec); - - // translate the view - - sub_v3_v3(rv3d->ofs, tvec); - - - /*---------------------------------------------------- - * refresh the screen XXX - */ - - // update render preview window - -// XXX BIF_view3d_previewrender_signal(ar, PR_DBASE|PR_DISPRECT); -} - -void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int UNUSED(mode)) -{ - RegionView3D *rv3d= ar->regiondata; - float fval[7]; - float dvec[3]; - float sbadjust = 1.0f; - float len; - short use_sel = 0; - Object *ob = OBACT; - float m[3][3]; - float m_inv[3][3]; - float xvec[3] = {1,0,0}; - float yvec[3] = {0,-1,0}; - float zvec[3] = {0,0,1}; - float phi; - float q1[4]; - float obofs[3]; - float reverse; - //float diff[4]; - float d, curareaX, curareaY; - float mat[3][3]; - float upvec[3]; - - /* Sensitivity will control how fast the view rotates. The value was - * obtained experimentally by tweaking until the author didn't get dizzy watching. - * Perhaps this should be a configurable user parameter. - */ - float psens = 0.005f * (float) U.ndof_pan; /* pan sensitivity */ - float rsens = 0.005f * (float) U.ndof_rotate; /* rotate sensitivity */ - float zsens = 0.3f; /* zoom sensitivity */ - - const float minZoom = -30.0f; - const float maxZoom = 300.0f; - - //reset view type - rv3d->view = 0; -//printf("passing here \n"); -// - if (scene->obedit==NULL && ob && !(ob->mode & OB_MODE_POSE)) { - use_sel = 1; - } - - if((dz_flag)||rv3d->dist==0) { - dz_flag = 0; - rv3d->dist = m_dist; - upvec[0] = upvec[1] = 0; - upvec[2] = rv3d->dist; - copy_m3_m4(mat, rv3d->viewinv); - mul_m3_v3(mat, upvec); - add_v3_v3(rv3d->ofs, upvec); - } - - /*---------------------------------------------------- - * sometimes this routine is called from headerbuttons - * viewmove needs to refresh the screen - */ -// XXX areawinset(curarea->win); - - /*---------------------------------------------------- - * record how much time has passed. clamp at 10 Hz - * pretend the previous frame occurred at the clamped time - */ -// now = PIL_check_seconds_timer(); - // frametime = (now - prevTime); - // if (frametime > 0.1f){ /* if more than 1/10s */ - // frametime = 1.0f/60.0; /* clamp at 1/60s so no jumps when starting to move */ -// } -// prevTime = now; - // sbadjust *= 60 * frametime; /* normalize ndof device adjustments to 100Hz for framerate independence */ - - /* fetch the current state of the ndof device & enforce dominant mode if selected */ -// XXX getndof(fval); - if (v3d->ndoffilter) - filterNDOFvalues(fval); - - - // put scaling back here, was previously in ghostwinlay - fval[0] = fval[0] * (1.0f/600.0f); - fval[1] = fval[1] * (1.0f/600.0f); - fval[2] = fval[2] * (1.0f/1100.0f); - fval[3] = fval[3] * 0.00005f; - fval[4] =-fval[4] * 0.00005f; - fval[5] = fval[5] * 0.00005f; - fval[6] = fval[6] / 1000000.0f; - - // scale more if not in perspective mode - if (rv3d->persp == RV3D_ORTHO) { - fval[0] = fval[0] * 0.05f; - fval[1] = fval[1] * 0.05f; - fval[2] = fval[2] * 0.05f; - fval[3] = fval[3] * 0.9f; - fval[4] = fval[4] * 0.9f; - fval[5] = fval[5] * 0.9f; - zsens *= 8; - } - - /* set object offset */ - if (ob) { - obofs[0] = -ob->obmat[3][0]; - obofs[1] = -ob->obmat[3][1]; - obofs[2] = -ob->obmat[3][2]; - } - else { - copy_v3_v3(obofs, rv3d->ofs); - } - - /* calc an adjustment based on distance from camera - disabled per patch 14402 */ - d = 1.0f; - -/* if (ob) { - sub_v3_v3v3(diff, obofs, rv3d->ofs); - d = len_v3(diff); - } -*/ - - reverse = (rv3d->persmat[2][1] < 0.0f) ? -1.0f : 1.0f; - - /*---------------------------------------------------- - * ndof device pan - */ - psens *= 1.0f + d; - curareaX = sbadjust * psens * fval[0]; - curareaY = sbadjust * psens * fval[1]; - dvec[0] = curareaX * rv3d->persinv[0][0] + curareaY * rv3d->persinv[1][0]; - dvec[1] = curareaX * rv3d->persinv[0][1] + curareaY * rv3d->persinv[1][1]; - dvec[2] = curareaX * rv3d->persinv[0][2] + curareaY * rv3d->persinv[1][2]; - add_v3_v3(rv3d->ofs, dvec); - - /*---------------------------------------------------- - * ndof device dolly - */ - len = zsens * sbadjust * fval[2]; - - if (rv3d->persp==RV3D_CAMOB) { - if(rv3d->persp==RV3D_CAMOB) { /* This is stupid, please fix - TODO */ - rv3d->camzoom+= 10.0f * -len; - } - if (rv3d->camzoom < minZoom) rv3d->camzoom = minZoom; - else if (rv3d->camzoom > maxZoom) rv3d->camzoom = maxZoom; - } - else if ((rv3d->dist> 0.001*v3d->grid) && (rv3d->dist<10.0*v3d->far)) { - rv3d->dist*=(1.0 + len); - } - - - /*---------------------------------------------------- - * ndof device turntable - * derived from the turntable code in viewmove - */ - - /* Get the 3x3 matrix and its inverse from the quaternion */ - quat_to_mat3( m,rv3d->viewquat); - invert_m3_m3(m_inv,m); - - /* Determine the direction of the x vector (for rotating up and down) */ - /* This can likely be compuated directly from the quaternion. */ - mul_m3_v3(m_inv,xvec); - mul_m3_v3(m_inv,yvec); - mul_m3_v3(m_inv,zvec); - - /* Perform the up/down rotation */ - phi = sbadjust * rsens * /*0.5f * */ fval[3]; /* spin vertically half as fast as horizontally */ - q1[0] = cos(phi); - mul_v3_v3fl(q1+1, xvec, sin(phi)); - mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1); - - if (use_sel) { - conjugate_qt(q1); /* conj == inv for unit quat */ - sub_v3_v3(rv3d->ofs, obofs); - mul_qt_v3(q1, rv3d->ofs); - add_v3_v3(rv3d->ofs, obofs); - } - - /* Perform the orbital rotation */ - /* Perform the orbital rotation - If the seen Up axis is parallel to the zoom axis, rotation should be - achieved with a pure Roll motion (no Spin) on the device. When you start - to tilt, moving from Top to Side view, Spinning will increasingly become - more relevant while the Roll component will decrease. When a full - Side view is reached, rotations around the world's Up axis are achieved - with a pure Spin-only motion. In other words the control of the spinning - around the world's Up axis should move from the device's Spin axis to the - device's Roll axis depending on the orientation of the world's Up axis - relative to the screen. */ - //phi = sbadjust * rsens * reverse * fval[4]; /* spin the knob, y axis */ - phi = sbadjust * rsens * (yvec[2] * fval[4] + zvec[2] * fval[5]); - q1[0] = cos(phi); - q1[1] = q1[2] = 0.0; - q1[3] = sin(phi); - mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1); - - if (use_sel) { - conjugate_qt(q1); - sub_v3_v3(rv3d->ofs, obofs); - mul_qt_v3(q1, rv3d->ofs); - add_v3_v3(rv3d->ofs, obofs); - } - - /*---------------------------------------------------- - * refresh the screen - */ -// XXX scrarea_do_windraw(curarea); -} -#endif // if 0, unused NDof code - - /* Gets the view trasnformation from a camera * currently dosnt take camzoom into account * diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c index ed1ed5b3881..38d93ab59f3 100644 --- a/source/blender/editors/space_view3d/view3d_fly.c +++ b/source/blender/editors/space_view3d/view3d_fly.c @@ -29,6 +29,8 @@ /* defines VIEW3D_OT_fly modal operator */ +//#define NDOF_FLY_DEBUG + #include "DNA_anim_types.h" #include "DNA_scene_types.h" #include "DNA_object_types.h" @@ -143,7 +145,6 @@ void fly_modal_keymap(wmKeyConfig *keyconf) /* assign map to operators */ WM_modalkeymap_assign(keymap, "VIEW3D_OT_fly"); - } typedef struct FlyInfo { @@ -158,7 +159,9 @@ typedef struct FlyInfo { short state; short use_precision; short redraw; - int mval[2]; + + int mval[2]; /* latest 2D mouse values */ + wmNDOFMotionData* ndof; /* latest 3D mouse values */ /* fly state state */ float speed; /* the speed the view is moving per redraw */ @@ -257,6 +260,10 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even fly->ar = CTX_wm_region(C); fly->scene= CTX_data_scene(C); + #ifdef NDOF_FLY_DEBUG + puts("\n-- fly begin --"); + #endif + if(fly->rv3d->persp==RV3D_CAMOB && fly->v3d->camera->id.lib) { BKE_report(op->reports, RPT_ERROR, "Cannot fly a camera from an external library"); return FALSE; @@ -282,12 +289,14 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even fly->zlock_momentum=0.0f; fly->grid= 1.0f; fly->use_precision= 0; + fly->redraw= 1; fly->dvec_prev[0]= fly->dvec_prev[1]= fly->dvec_prev[2]= 0.0f; fly->timer= WM_event_add_timer(CTX_wm_manager(C), CTX_wm_window(C), TIMER, 0.01f); VECCOPY2D(fly->mval, event->mval) + fly->ndof = NULL; fly->time_lastdraw= fly->time_lastwheel= PIL_check_seconds_timer(); @@ -329,8 +338,17 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even /* perspective or ortho */ if (fly->rv3d->persp==RV3D_ORTHO) fly->rv3d->persp= RV3D_PERSP; /*if ortho projection, make perspective */ + copy_qt_qt(fly->rot_backup, fly->rv3d->viewquat); copy_v3_v3(fly->ofs_backup, fly->rv3d->ofs); + + /* the dist defines a vector that is infront of the offset + to rotate the view about. + this is no good for fly mode because we + want to rotate about the viewers center. + but to correct the dist removal we must + alter offset so the view doesn't jump. */ + fly->rv3d->dist= 0.0f; upvec[2]= fly->dist_backup; /*x and y are 0*/ @@ -338,7 +356,6 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even sub_v3_v3(fly->rv3d->ofs, upvec); /*Done with correcting for the dist*/ } - /* center the mouse, probably the UI mafia are against this but without its quite annoying */ WM_cursor_warp(CTX_wm_window(C), fly->ar->winrct.xmin + fly->ar->winx/2, fly->ar->winrct.ymin + fly->ar->winy/2); @@ -356,6 +373,10 @@ static int flyEnd(bContext *C, FlyInfo *fly) if(fly->state == FLY_RUNNING) return OPERATOR_RUNNING_MODAL; + #ifdef NDOF_FLY_DEBUG + puts("\n-- fly end --"); + #endif + WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), fly->timer); ED_region_draw_cb_exit(fly->ar->type, fly->draw_handle_pixel); @@ -401,6 +422,9 @@ static int flyEnd(bContext *C, FlyInfo *fly) if(fly->obtfm) MEM_freeN(fly->obtfm); + if(fly->ndof) + MEM_freeN(fly->ndof); + if(fly->state == FLY_CONFIRM) { MEM_freeN(fly); return OPERATOR_FINISHED; @@ -412,12 +436,54 @@ static int flyEnd(bContext *C, FlyInfo *fly) static void flyEvent(FlyInfo *fly, wmEvent *event) { - if (event->type == TIMER && event->customdata == fly->timer) { - fly->redraw = 1; - } - else if (event->type == MOUSEMOVE) { + if (event->type == MOUSEMOVE) { VECCOPY2D(fly->mval, event->mval); - } /* handle modal keymap first */ + } + else if (event->type == NDOF_MOTION) { + // do these automagically get delivered? yes. + // puts("ndof motion detected in fly mode!"); + // static const char* tag_name = "3D mouse position"; + + wmNDOFMotionData* incoming_ndof = (wmNDOFMotionData*) event->customdata; + switch (incoming_ndof->progress) + { + case P_STARTING: + // start keeping track of 3D mouse position + #ifdef NDOF_FLY_DEBUG + puts("start keeping track of 3D mouse position"); + #endif + // fall through... + case P_IN_PROGRESS: + // update 3D mouse position + #ifdef NDOF_FLY_DEBUG + putchar('.'); fflush(stdout); + #endif + if (fly->ndof == NULL) + // fly->ndof = MEM_mallocN(sizeof(wmNDOFMotionData), tag_name); + fly->ndof = MEM_dupallocN(incoming_ndof); + // fly->ndof = malloc(sizeof(wmNDOFMotionData)); + else + memcpy(fly->ndof, incoming_ndof, sizeof(wmNDOFMotionData)); + break; + case P_FINISHING: + // stop keeping track of 3D mouse position + #ifdef NDOF_FLY_DEBUG + puts("stop keeping track of 3D mouse position"); + #endif + if (fly->ndof) + { + MEM_freeN(fly->ndof); + // free(fly->ndof); + fly->ndof = NULL; + } + /* update the time else the view will jump when 2D mouse/timer resume */ + fly->time_lastdraw= PIL_check_seconds_timer(); + break; + default: + ; // should always be one of the above 3 + } + } + /* handle modal keymap first */ else if (event->type == EVT_MODAL_MAP) { switch (event->val) { case FLY_MODAL_CANCEL: @@ -528,14 +594,81 @@ static void flyEvent(FlyInfo *fly, wmEvent *event) case FLY_MODAL_PRECISION_DISABLE: fly->use_precision= FALSE; break; + } + } +} + + +static void move_camera(bContext* C, RegionView3D* rv3d, FlyInfo* fly, int orientationChanged, int positionChanged) +{ + /* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to the view */ + View3D* v3d = fly->v3d; + Scene *scene= fly->scene; + ID *id_key; + + /* transform the parent or the camera? */ + if(fly->root_parent) { + Object *ob_update; + + float view_mat[4][4]; + float prev_view_mat[4][4]; + float prev_view_imat[4][4]; + float diff_mat[4][4]; + float parent_mat[4][4]; + + ED_view3d_to_m4(prev_view_mat, fly->rv3d->ofs, fly->rv3d->viewquat, fly->rv3d->dist); + invert_m4_m4(prev_view_imat, prev_view_mat); + ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist); + mul_m4_m4m4(diff_mat, prev_view_imat, view_mat); + mul_m4_m4m4(parent_mat, fly->root_parent->obmat, diff_mat); + object_apply_mat4(fly->root_parent, parent_mat, TRUE, FALSE); + + // where_is_object(scene, fly->root_parent); + + ob_update= v3d->camera->parent; + while(ob_update) { + DAG_id_tag_update(&ob_update->id, OB_RECALC_OB); + ob_update= ob_update->parent; } + + id_key= &fly->root_parent->id; + } + else { + float view_mat[4][4]; + ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist); + object_apply_mat4(v3d->camera, view_mat, TRUE, FALSE); + id_key= &v3d->camera->id; + } + + /* record the motion */ + if (autokeyframe_cfra_can_key(scene, id_key)) { + ListBase dsources = {NULL, NULL}; + + /* add datasource override for the camera object */ + ANIM_relative_keyingset_add_source(&dsources, id_key, NULL, NULL); + + /* insert keyframes + * 1) on the first frame + * 2) on each subsequent frame + * TODO: need to check in future that frame changed before doing this + */ + if (orientationChanged) { + KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation"); + ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA); + } + if (positionChanged) { + KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location"); + ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA); + } + + /* free temp data */ + BLI_freelistN(&dsources); } } static int flyApply(bContext *C, FlyInfo *fly) { - #define FLY_ROTATE_FAC 2.5f /* more is faster */ #define FLY_ZUP_CORRECT_FAC 0.1f /* amount to correct per step */ #define FLY_ZUP_CORRECT_ACCEL 0.05f /* increase upright momentum each step */ @@ -545,11 +678,7 @@ static int flyApply(bContext *C, FlyInfo *fly) a fly loop where the user can move move the view as if they are flying */ RegionView3D *rv3d= fly->rv3d; - View3D *v3d = fly->v3d; ARegion *ar = fly->ar; - Scene *scene= fly->scene; - - float prev_view_mat[4][4]; float mat[3][3], /* 3x3 copy of the view matrix so we can move allong the view axis */ dvec[3]={0,0,0}, /* this is the direction thast added to the view offset per redraw */ @@ -567,15 +696,11 @@ static int flyApply(bContext *C, FlyInfo *fly) unsigned char apply_rotation= 1; /* if the user presses shift they can look about without movinf the direction there looking*/ - if(fly->root_parent) - ED_view3d_to_m4(prev_view_mat, fly->rv3d->ofs, fly->rv3d->viewquat, fly->rv3d->dist); + #ifdef NDOF_FLY_DEBUG + static unsigned int iteration = 1; + printf("fly timer %d\n", iteration++); + #endif - /* the dist defines a vector that is infront of the offset - to rotate the view about. - this is no good for fly mode because we - want to rotate about the viewers center. - but to correct the dist removal we must - alter offset so the view doesn't jump. */ xmargin= ar->winx/20.0f; ymargin= ar->winy/20.0f; @@ -622,6 +747,8 @@ static int flyApply(bContext *C, FlyInfo *fly) float time_redraw; float time_redraw_clamped; + fly->redraw= 1; + time_current= PIL_check_seconds_timer(); time_redraw= (float)(time_current - fly->time_lastdraw); time_redraw_clamped= MIN2(0.05f, time_redraw); /* clamt the redraw time to avoid jitter in roll correction */ @@ -690,7 +817,7 @@ static int flyApply(bContext *C, FlyInfo *fly) mul_m3_v3(mat, upvec); } - axis_angle_to_quat( tmp_quat, upvec, (float)moffset[0] * time_redraw * FLY_ROTATE_FAC); /* Rotate about the relative up vec */ + axis_angle_to_quat(tmp_quat, upvec, (float)moffset[0] * time_redraw * FLY_ROTATE_FAC); /* Rotate about the relative up vec */ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat); if (fly->xlock) fly->xlock = 2;/*check for rotation*/ @@ -784,69 +911,9 @@ static int flyApply(bContext *C, FlyInfo *fly) ED_area_headerprint(fly->ar, "FlyKeys Speed:(+/- | Wheel), Upright Axis:X off/Z off, Slow:Shift, Direction:WASDRF, Ok:LMB, Pan:MMB, Cancel:RMB"); #endif - /* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to the view */ - if (rv3d->persp==RV3D_CAMOB) { - ID *id_key; - /* transform the parent or the camera? */ - if(fly->root_parent) { - Object *ob_update; - - float view_mat[4][4]; - float prev_view_imat[4][4]; - float diff_mat[4][4]; - float parent_mat[4][4]; - - invert_m4_m4(prev_view_imat, prev_view_mat); - ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist); - mul_m4_m4m4(diff_mat, prev_view_imat, view_mat); - mul_m4_m4m4(parent_mat, fly->root_parent->obmat, diff_mat); - object_apply_mat4(fly->root_parent, parent_mat, TRUE, FALSE); - - // where_is_object(scene, fly->root_parent); - - ob_update= v3d->camera->parent; - while(ob_update) { - DAG_id_tag_update(&ob_update->id, OB_RECALC_OB); - ob_update= ob_update->parent; - } - - copy_m4_m4(prev_view_mat, view_mat); - - id_key= &fly->root_parent->id; - - } - else { - float view_mat[4][4]; - ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist); - object_apply_mat4(v3d->camera, view_mat, TRUE, FALSE); - id_key= &v3d->camera->id; - } + if (rv3d->persp==RV3D_CAMOB) + move_camera(C, rv3d, fly, (fly->xlock || fly->zlock || moffset[0] || moffset[1]), fly->speed); - /* record the motion */ - if (autokeyframe_cfra_can_key(scene, id_key)) { - ListBase dsources = {NULL, NULL}; - - /* add datasource override for the camera object */ - ANIM_relative_keyingset_add_source(&dsources, id_key, NULL, NULL); - - /* insert keyframes - * 1) on the first frame - * 2) on each subsequent frame - * TODO: need to check in future that frame changed before doing this - */ - if (fly->xlock || fly->zlock || moffset[0] || moffset[1]) { - KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation"); - ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA); - } - if (fly->speed) { - KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location"); - ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA); - } - - /* free temp data */ - BLI_freelistN(&dsources); - } - } } else /*were not redrawing but we need to update the time else the view will jump */ fly->time_lastdraw= PIL_check_seconds_timer(); @@ -854,11 +921,141 @@ static int flyApply(bContext *C, FlyInfo *fly) copy_v3_v3(fly->dvec_prev, dvec); } -/* moved to flyEnd() */ - return OPERATOR_FINISHED; } +static int flyApply_ndof(bContext *C, FlyInfo *fly) +{ + // shorthand for oft-used variables + wmNDOFMotionData* ndof = fly->ndof; + const float dt = ndof->dt; + RegionView3D* rv3d = fly->rv3d; + const int flag = U.ndof_flag; + +// int shouldRotate = (flag & NDOF_SHOULD_ROTATE) && (fly->pan_view == FALSE), +// shouldTranslate = (flag & (NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM)); + + int shouldRotate = (fly->pan_view == FALSE), + shouldTranslate = TRUE; + + float view_inv[4]; + invert_qt_qt(view_inv, rv3d->viewquat); + + rv3d->rot_angle = 0.f; // disable onscreen rotation doo-dad + + if (shouldTranslate) + { + const float forward_sensitivity = 1.f; + const float vertical_sensitivity = 0.4f; + const float lateral_sensitivity = 0.6f; + + float speed = 10.f; // blender units per second + // ^^ this is ok for default cube scene, but should scale with.. something + + float trans[3] = { + lateral_sensitivity * ndof->tx, + vertical_sensitivity * ndof->ty, + forward_sensitivity * ndof->tz + }; + + if (fly->use_precision) + speed *= 0.2f; + + mul_v3_fl(trans, speed * dt); + + // transform motion from view to world coordinates + mul_qt_v3(view_inv, trans); + + if (flag & NDOF_FLY_HELICOPTER) + { + // replace world z component with device y (yes it makes sense) + trans[2] = speed * dt * vertical_sensitivity * ndof->ty; + } + + if (rv3d->persp==RV3D_CAMOB) { + // respect camera position locks + Object *lock_ob= fly->root_parent ? fly->root_parent : fly->v3d->camera; + if (lock_ob->protectflag & OB_LOCK_LOCX) trans[0] = 0.f; + if (lock_ob->protectflag & OB_LOCK_LOCY) trans[1] = 0.f; + if (lock_ob->protectflag & OB_LOCK_LOCZ) trans[2] = 0.f; + } + + if (trans[0] || trans[1] || trans[2]) + { + // move center of view opposite of hand motion (this is camera mode, not object mode) + sub_v3_v3(rv3d->ofs, trans); + shouldTranslate = TRUE; + } + else + shouldTranslate = FALSE; + } + + if (shouldRotate) + { + const float turn_sensitivity = 1.f; + + float rotation[4]; + float axis[3]; + float angle = turn_sensitivity * ndof_to_angle_axis(ndof, axis); + + if (fabsf(angle) > 0.0001f) + { + shouldRotate = TRUE; + + if (fly->use_precision) + angle *= 0.2f; + + // transform rotation axis from view to world coordinates + mul_qt_v3(view_inv, axis); + + // apply rotation to view + axis_angle_to_quat(rotation, axis, angle); + mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rotation); + + if (flag & NDOF_LOCK_HORIZON) + // force an upright viewpoint + // TODO: make this less... sudden + { + float view_horizon[3] = {1.f, 0.f, 0.f}; // view +x + float view_direction[3] = {0.f, 0.f, -1.f}; // view -z (into screen) + + // find new inverse since viewquat has changed + invert_qt_qt(view_inv, rv3d->viewquat); + // could apply reverse rotation to existing view_inv to save a few cycles + + // transform view vectors to world coordinates + mul_qt_v3(view_inv, view_horizon); + mul_qt_v3(view_inv, view_direction); + + // find difference between view & world horizons + // true horizon lives in world xy plane, so look only at difference in z + angle = -asinf(view_horizon[2]); + + #ifdef NDOF_FLY_DEBUG + printf("lock horizon: adjusting %.1f degrees\n\n", RAD2DEG(angle)); + #endif + + // rotate view so view horizon = world horizon + axis_angle_to_quat(rotation, view_direction, angle); + mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rotation); + } + + rv3d->view = RV3D_VIEW_USER; + } + else + shouldRotate = FALSE; + } + + if (shouldTranslate || shouldRotate) + { + fly->redraw = TRUE; + + if (rv3d->persp==RV3D_CAMOB) + move_camera(C, rv3d, fly, shouldRotate, shouldTranslate); + } + + return OPERATOR_FINISHED; +} static int fly_invoke(bContext *C, wmOperator *op, wmEvent *event) @@ -908,7 +1105,12 @@ static int fly_modal(bContext *C, wmOperator *op, wmEvent *event) flyEvent(fly, event); - if(event->type==TIMER && event->customdata == fly->timer) + if (fly->ndof) // 3D mouse overrules [2D mouse + timer] + { + if (event->type==NDOF_MOTION) + flyApply_ndof(C, fly); + } + else if (event->type==TIMER && event->customdata == fly->timer) flyApply(C, fly); do_draw |= fly->redraw; @@ -923,6 +1125,7 @@ static int fly_modal(bContext *C, wmOperator *op, wmEvent *event) WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, fly_object); } + // puts("redraw!"); // too frequent, fix tomorrow. ED_region_tag_redraw(CTX_wm_region(C)); } diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index d3886d48873..c4207b0ce25 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -51,6 +51,7 @@ struct ARegionType; struct bPoseChannel; struct bAnimVizSettings; struct bMotionPath; +struct wmNDOFMotionData; #define BL_NEAR_CLIP 0.001 @@ -72,6 +73,8 @@ void VIEW3D_OT_dolly(struct wmOperatorType *ot); void VIEW3D_OT_zoom_camera_1_to_1(struct wmOperatorType *ot); void VIEW3D_OT_move(struct wmOperatorType *ot); void VIEW3D_OT_rotate(struct wmOperatorType *ot); +void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot); +void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot); void VIEW3D_OT_view_all(struct wmOperatorType *ot); void VIEW3D_OT_viewnumpad(struct wmOperatorType *ot); void VIEW3D_OT_view_selected(struct wmOperatorType *ot); @@ -91,6 +94,8 @@ void VIEW3D_OT_zoom_border(struct wmOperatorType *ot); void VIEW3D_OT_drawtype(struct wmOperatorType *ot); void view3d_boxview_copy(ScrArea *sa, ARegion *ar); +void ndof_to_quat(struct wmNDOFMotionData* ndof, float q[4]); +float ndof_to_angle_axis(struct wmNDOFMotionData* ndof, float axis[3]); /* view3d_fly.c */ void view3d_keymap(struct wmKeyConfig *keyconf); diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c index 05ef79a9f29..e47cb1db753 100644 --- a/source/blender/editors/space_view3d/view3d_ops.c +++ b/source/blender/editors/space_view3d/view3d_ops.c @@ -64,6 +64,8 @@ void view3d_operatortypes(void) WM_operatortype_append(VIEW3D_OT_zoom); WM_operatortype_append(VIEW3D_OT_zoom_camera_1_to_1); WM_operatortype_append(VIEW3D_OT_dolly); + WM_operatortype_append(VIEW3D_OT_ndof_orbit); + WM_operatortype_append(VIEW3D_OT_ndof_pan); WM_operatortype_append(VIEW3D_OT_view_all); WM_operatortype_append(VIEW3D_OT_viewnumpad); WM_operatortype_append(VIEW3D_OT_view_orbit); @@ -161,6 +163,17 @@ void view3d_keymap(wmKeyConfig *keyconf) RNA_boolean_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", HOMEKEY, KM_PRESS, 0, 0)->ptr, "center", 0); /* only without camera view */ RNA_boolean_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", CKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "center", 1); + /* 3D mouse */ + WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_orbit", NDOF_MOTION, 0, 0, 0); + WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_pan", NDOF_MOTION, 0, KM_SHIFT, 0); + WM_keymap_add_item(keymap, "VIEW3D_OT_view_selected", NDOF_BUTTON_FIT, KM_PRESS, 0, 0); + RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_FRONT); + RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BACK, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BACK); + RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_LEFT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_LEFT); + RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_RIGHT); + RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_TOP); + RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BOTTOM, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BOTTOM); + /* numpad view hotkeys*/ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD0, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_CAMERA); RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_FRONT); @@ -210,6 +223,17 @@ void view3d_keymap(wmKeyConfig *keyconf) RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BOTTOM); RNA_boolean_set(kmi->ptr, "align_active", TRUE); + /* 3D mouse align */ + kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, KM_SHIFT, 0); + RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT); + RNA_boolean_set(kmi->ptr, "align_active", TRUE); + kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, KM_SHIFT, 0); + RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT); + RNA_boolean_set(kmi->ptr, "align_active", TRUE); + kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, KM_SHIFT, 0); + RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP); + RNA_boolean_set(kmi->ptr, "align_active", TRUE); + WM_keymap_add_item(keymap, "VIEW3D_OT_localview", PADSLASHKEY, KM_PRESS, 0, 0); /* layers, shift + alt are properties set in invoke() */ diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 59e9e681e2b..92ac8471172 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -1006,9 +1006,11 @@ int transformEvent(TransInfo *t, wmEvent *event) else view_editmove(event->type); t->redraw= 1; break; -// case NDOFMOTION: -// viewmoveNDOF(1); - // break; +#if 0 + case NDOF_MOTION: + // should have been caught by tranform_modal + return OPERATOR_PASS_THROUGH; +#endif default: handled = 0; break; @@ -1017,43 +1019,6 @@ int transformEvent(TransInfo *t, wmEvent *event) // Numerical input events t->redraw |= handleNumInput(&(t->num), event); - // NDof input events - switch(handleNDofInput(&(t->ndof), event)) - { - case NDOF_CONFIRM: - if ((t->options & CTX_NDOF) == 0) - { - /* Confirm on normal transform only */ - t->state = TRANS_CONFIRM; - } - break; - case NDOF_CANCEL: - if (t->options & CTX_NDOF) - { - /* Cancel on pure NDOF transform */ - t->state = TRANS_CANCEL; - } - else - { - /* Otherwise, just redraw, NDof input was cancelled */ - t->redraw |= TREDRAW_HARD; - } - break; - case NDOF_NOMOVE: - if (t->options & CTX_NDOF) - { - /* Confirm on pure NDOF transform */ - t->state = TRANS_CONFIRM; - } - break; - case NDOF_REFRESH: - t->redraw |= TREDRAW_HARD; - break; - default: - handled = 0; - break; - } - // Snapping events t->redraw |= handleSnapping(t, event); @@ -2886,10 +2851,6 @@ void initRotation(TransInfo *t) setInputPostFct(&t->mouse, postInputRotation); initMouseInputMode(t, &t->mouse, INPUT_ANGLE); - t->ndof.axis = 16; - /* Scale down and flip input for rotation */ - t->ndof.factor[0] = -0.2f; - t->idx_max = 0; t->num.idx_max = 0; t->snap[0] = 0.0f; @@ -3161,8 +3122,6 @@ int Rotation(TransInfo *t, const int UNUSED(mval[2])) final = t->values[0]; - applyNDofInput(&t->ndof, &final); - snapGrid(t, &final); if ((t->con.mode & CON_APPLY) && t->con.applyRot) { @@ -3216,11 +3175,6 @@ void initTrackball(TransInfo *t) initMouseInputMode(t, &t->mouse, INPUT_TRACKBALL); - t->ndof.axis = 40; - /* Scale down input for rotation */ - t->ndof.factor[0] = 0.2f; - t->ndof.factor[1] = 0.2f; - t->idx_max = 1; t->num.idx_max = 1; t->snap[0] = 0.0f; @@ -3276,8 +3230,6 @@ int Trackball(TransInfo *t, const int UNUSED(mval[2])) phi[0] = t->values[0]; phi[1] = t->values[1]; - applyNDofInput(&t->ndof, phi); - snapGrid(t, phi); if (hasNumInput(&t->num)) { @@ -3331,8 +3283,6 @@ void initTranslation(TransInfo *t) t->num.flag = 0; t->num.idx_max = t->idx_max; - t->ndof.axis = (t->flag & T_2D_EDIT)? 1|2: 1|2|4; - if(t->spacetype == SPACE_VIEW3D) { RegionView3D *rv3d = t->ar->regiondata; @@ -3507,7 +3457,6 @@ int Translation(TransInfo *t, const int UNUSED(mval[2])) headerTranslation(t, pvec, str); } else { - applyNDofInput(&t->ndof, t->values); snapGrid(t, t->values); applyNumInput(&t->num, t->values); if (hasNumInput(&t->num)) { @@ -3616,10 +3565,6 @@ void initTilt(TransInfo *t) initMouseInputMode(t, &t->mouse, INPUT_ANGLE); - t->ndof.axis = 16; - /* Scale down and flip input for rotation */ - t->ndof.factor[0] = -0.2f; - t->idx_max = 0; t->num.idx_max = 0; t->snap[0] = 0.0f; @@ -3643,8 +3588,6 @@ int Tilt(TransInfo *t, const int UNUSED(mval[2])) final = t->values[0]; - applyNDofInput(&t->ndof, &final); - snapGrid(t, &final); if (hasNumInput(&t->num)) { @@ -3759,10 +3702,6 @@ void initPushPull(TransInfo *t) initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE); - t->ndof.axis = 4; - /* Flip direction */ - t->ndof.factor[0] = -1.0f; - t->idx_max = 0; t->num.idx_max = 0; t->snap[0] = 0.0f; @@ -3783,8 +3722,6 @@ int PushPull(TransInfo *t, const int UNUSED(mval[2])) distance = t->values[0]; - applyNDofInput(&t->ndof, &distance); - snapGrid(t, &distance); applyNumInput(&t->num, &distance); @@ -5309,8 +5246,6 @@ void initSeqSlide(TransInfo *t) t->num.flag = 0; t->num.idx_max = t->idx_max; - t->ndof.axis = 1|2; - t->snap[0] = 0.0f; t->snap[1] = floor(t->scene->r.frs_sec / t->scene->r.frs_sec_base); t->snap[2] = 10.0f; @@ -5365,7 +5300,6 @@ int SeqSlide(TransInfo *t, const int UNUSED(mval[2])) VECCOPY(t->values, tvec); } else { - applyNDofInput(&t->ndof, t->values); snapGrid(t, t->values); applyNumInput(&t->num, t->values); } @@ -5925,54 +5859,3 @@ void BIF_TransformSetUndo(char *UNUSED(str)) // TRANSFORM_FIX_ME //Trans.undostr= str; } - - -#if 0 // TRANSFORM_FIX_ME -static void NDofTransform(void) -{ - float fval[7]; - float maxval = 50.0f; // also serves as threshold - int axis = -1; - int mode = 0; - int i; - - getndof(fval); - - for(i = 0; i < 6; i++) - { - float val = fabs(fval[i]); - if (val > maxval) - { - axis = i; - maxval = val; - } - } - - switch(axis) - { - case -1: - /* No proper axis found */ - break; - case 0: - case 1: - case 2: - mode = TFM_TRANSLATION; - break; - case 4: - mode = TFM_ROTATION; - break; - case 3: - case 5: - mode = TFM_TRACKBALL; - break; - default: - printf("ndof: what we are doing here ?"); - } - - if (mode != 0) - { - initTransform(mode, CTX_NDOF); - Transform(); - } -} -#endif diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c index 2d0c1ac2818..a779982099e 100644 --- a/source/blender/editors/transform/transform_ops.c +++ b/source/blender/editors/transform/transform_ops.c @@ -360,6 +360,12 @@ static int transform_modal(bContext *C, wmOperator *op, wmEvent *event) TransInfo *t = op->customdata; + if (event->type == NDOF_MOTION) + { + // puts("transform_modal: passing through NDOF_MOTION"); + return OPERATOR_PASS_THROUGH; + } + /* XXX insert keys are called here, and require context */ t->context= C; exit_code = transformEvent(t, event); diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h index ae57cf3f80b..12f8cd656a0 100644 --- a/source/blender/makesdna/DNA_userdef_types.h +++ b/source/blender/makesdna/DNA_userdef_types.h @@ -365,7 +365,6 @@ typedef struct UserDef { short recent_files; /* maximum number of recently used files to remember */ short smooth_viewtx; /* miliseconds to spend spinning the view */ short glreslimit; - short ndof_pan, ndof_rotate; short curssize; short color_picker_type; short ipo_new; /* interpolation mode for newly added F-Curves */ @@ -376,6 +375,10 @@ typedef struct UserDef { short widget_unit; /* defaults to 20 for 72 DPI setting */ short anisotropic_filter; + /*short pad[3]; */ + + float ndof_sensitivity; /* overall sensitivity of 3D mouse */ + int ndof_flag; /* flags for 3D mouse */ char versemaster[160]; char verseuser[160]; @@ -384,7 +387,7 @@ typedef struct UserDef { short autokey_mode; /* autokeying mode */ short autokey_flag; /* flags for autokeying */ - short text_render, pad9; /*options for text rendering*/ + short text_render, pad9[3]; /*options for text rendering*/ struct ColorBand coba_weight; /* from texture.h */ @@ -577,6 +580,28 @@ extern UserDef U; /* from blenkernel blender.c */ #define TH_OLDSKOOL 3 #define TH_SHADED 4 +/* ndof_flag (3D mouse options) */ +#define NDOF_SHOW_GUIDE (1 << 0) +#define NDOF_FLY_HELICOPTER (1 << 1) +#define NDOF_LOCK_HORIZON (1 << 2) +/* the following might not need to be saved between sessions, + but they do need to live somewhere accessible... */ +#define NDOF_SHOULD_PAN (1 << 3) +#define NDOF_SHOULD_ZOOM (1 << 4) +#define NDOF_SHOULD_ROTATE (1 << 5) +/* orbit navigation modes + only two options, so it's sort of a hyrbrid bool/enum + if ((U.ndof_flag & NDOF_ORBIT_MODE) == NDOF_OM_OBJECT)... */ +/* +#define NDOF_ORBIT_MODE (1 << 6) +#define NDOF_OM_TARGETCAMERA 0 +#define NDOF_OM_OBJECT NDOF_ORBIT_MODE +*/ +/* actually... users probably don't care about what the mode + is called, just that it feels right */ +#define NDOF_ORBIT_INVERT_AXES (1 << 6) + + #ifdef __cplusplus } #endif diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h index 7379493003d..89b8bad2806 100644 --- a/source/blender/makesdna/DNA_view3d_types.h +++ b/source/blender/makesdna/DNA_view3d_types.h @@ -130,7 +130,11 @@ typedef struct RegionView3D { float twangle[3]; - float padf; + /* active rotation from NDOF or elsewhere */ + float rot_angle; + float rot_axis[3]; + + char pad2[4]; } RegionView3D; @@ -190,11 +194,10 @@ typedef struct View3D { /* drawflags, denoting state */ short zbuf, transp, xray; - char ndofmode; /* mode of transform for 6DOF devices -1 not found, 0 normal, 1 fly, 2 ob transform */ - char ndoffilter; /* filter for 6DOF devices 0 normal, 1 dominant */ - + char pad3[2]; + void *properties_storage; /* Nkey panel stores stuff here (runtime only!) */ - + /* XXX depricated? */ struct bGPdata *gpd; /* Grease-Pencil Data (annotation layers) */ diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c index 4d1e1f175f2..7a9193571fd 100644 --- a/source/blender/makesrna/intern/rna_userdef.c +++ b/source/blender/makesrna/intern/rna_userdef.c @@ -2737,17 +2737,30 @@ static void rna_def_userdef_input(BlenderRNA *brna) RNA_def_property_int_sdna(prop, NULL, "dragthreshold"); RNA_def_property_range(prop, 3, 40); RNA_def_property_ui_text(prop, "Drag Threshold", "Amount of pixels you have to drag before dragging UI items happens"); - - prop= RNA_def_property(srna, "ndof_pan_speed", PROP_INT, PROP_NONE); - RNA_def_property_int_sdna(prop, NULL, "ndof_pan"); - RNA_def_property_range(prop, 0, 200); - RNA_def_property_ui_text(prop, "NDof Pan Speed", "The overall panning speed of an NDOF device, as percent of standard"); - prop= RNA_def_property(srna, "ndof_rotate_speed", PROP_INT, PROP_NONE); - RNA_def_property_int_sdna(prop, NULL, "ndof_rotate"); - RNA_def_property_range(prop, 0, 200); - RNA_def_property_ui_text(prop, "NDof Rotation Speed", "The overall rotation speed of an NDOF device, as percent of standard"); - + /* 3D mouse settings */ + prop= RNA_def_property(srna, "ndof_sensitivity", PROP_FLOAT, PROP_NONE); + RNA_def_property_range(prop, 0.25f, 4.0f); + RNA_def_property_ui_text(prop, "Sensitivity", "Overall sensitivity of the 3D Mouse"); + + prop= RNA_def_property(srna, "ndof_show_guide", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_SHOW_GUIDE); + RNA_def_property_ui_text(prop, "Show Navigation Guide", "Display the center and axis during rotation"); + /* TODO: update description when fly-mode visuals are in place ("projected position in fly mode")*/ + + prop= RNA_def_property(srna, "ndof_orbit_invert_axes", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_ORBIT_INVERT_AXES); + RNA_def_property_ui_text(prop, "Invert Axes", "Toggle between moving the viewpoint or moving the scene being viewed"); + + prop= RNA_def_property(srna, "ndof_lock_horizon", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_LOCK_HORIZON); + RNA_def_property_ui_text(prop, "Lock Horizon", "Keep horizon level while flying with 3D Mouse"); + + prop= RNA_def_property(srna, "ndof_fly_helicopter", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_FLY_HELICOPTER); + RNA_def_property_ui_text(prop, "Helicopter Mode", "Device up/down directly controls your Z position"); + + prop= RNA_def_property(srna, "mouse_double_click_time", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "dbl_click_time"); RNA_def_property_range(prop, 1, 1000); diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c index 73221c47c90..a046be59ab5 100644 --- a/source/blender/makesrna/intern/rna_wm.c +++ b/source/blender/makesrna/intern/rna_wm.c @@ -106,6 +106,46 @@ EnumPropertyItem event_timer_type_items[]= { {TIMER2, "TIMER2", 0, "Timer 2", ""}, {0, NULL, 0, NULL, NULL}}; +EnumPropertyItem event_ndof_type_items[]= { + /* buttons on all 3dconnexion devices */ + {NDOF_BUTTON_MENU, "NDOF_BUTTON_MENU", 0, "Menu", ""}, + {NDOF_BUTTON_FIT, "NDOF_BUTTON_FIT", 0, "Fit", ""}, + /* view buttons */ + {NDOF_BUTTON_TOP, "NDOF_BUTTON_TOP", 0, "Top", ""}, + {NDOF_BUTTON_BOTTOM, "NDOF_BUTTON_BOTTOM", 0, "Bottom", ""}, + {NDOF_BUTTON_LEFT, "NDOF_BUTTON_LEFT", 0, "Left", ""}, + {NDOF_BUTTON_RIGHT, "NDOF_BUTTON_RIGHT", 0, "Right", ""}, + {NDOF_BUTTON_FRONT, "NDOF_BUTTON_FRONT", 0, "Front", ""}, + {NDOF_BUTTON_BACK, "NDOF_BUTTON_BACK", 0, "Back", ""}, + /* more views */ + {NDOF_BUTTON_ISO1, "NDOF_BUTTON_ISO1", 0, "ISO 1", ""}, + {NDOF_BUTTON_ISO2, "NDOF_BUTTON_ISO2", 0, "ISO 2", ""}, + /* 90 degree rotations */ + {NDOF_BUTTON_ROLL_CW, "NDOF_BUTTON_ROLL_CW", 0, "Roll CW", ""}, + {NDOF_BUTTON_ROLL_CCW, "NDOF_BUTTON_ROLL_CCW", 0, "Roll CCW", ""}, + {NDOF_BUTTON_SPIN_CW, "NDOF_BUTTON_SPIN_CW", 0, "Spin CW", ""}, + {NDOF_BUTTON_SPIN_CCW, "NDOF_BUTTON_SPIN_CCW", 0, "Spin CCW", ""}, + {NDOF_BUTTON_TILT_CW, "NDOF_BUTTON_TILT_CW", 0, "Tilt CW", ""}, + {NDOF_BUTTON_TILT_CCW, "NDOF_BUTTON_TILT_CCW", 0, "Tilt CCW", ""}, + /* device control */ + {NDOF_BUTTON_ROTATE, "NDOF_BUTTON_ROTATE", 0, "Rotate", ""}, + {NDOF_BUTTON_PANZOOM, "NDOF_BUTTON_PANZOOM", 0, "Pan/Zoom", ""}, + {NDOF_BUTTON_DOMINANT, "NDOF_BUTTON_DOMINANT", 0, "Dominant", ""}, + {NDOF_BUTTON_PLUS, "NDOF_BUTTON_PLUS", 0, "Plus", ""}, + {NDOF_BUTTON_MINUS, "NDOF_BUTTON_MINUS", 0, "Minus", ""}, + /* general-purpose buttons */ + {NDOF_BUTTON_1, "NDOF_BUTTON_1", 0, "Button 1", ""}, + {NDOF_BUTTON_2, "NDOF_BUTTON_2", 0, "Button 2", ""}, + {NDOF_BUTTON_3, "NDOF_BUTTON_3", 0, "Button 3", ""}, + {NDOF_BUTTON_4, "NDOF_BUTTON_4", 0, "Button 4", ""}, + {NDOF_BUTTON_5, "NDOF_BUTTON_5", 0, "Button 5", ""}, + {NDOF_BUTTON_6, "NDOF_BUTTON_6", 0, "Button 6", ""}, + {NDOF_BUTTON_7, "NDOF_BUTTON_7", 0, "Button 7", ""}, + {NDOF_BUTTON_8, "NDOF_BUTTON_8", 0, "Button 8", ""}, + {NDOF_BUTTON_9, "NDOF_BUTTON_9", 0, "Button 9", ""}, + {NDOF_BUTTON_10, "NDOF_BUTTON_10", 0, "Button 10", ""}, + {0, NULL, 0, NULL, NULL}}; + /* not returned: CAPSLOCKKEY, UNKNOWNKEY */ EnumPropertyItem event_type_items[] = { @@ -256,6 +296,44 @@ EnumPropertyItem event_type_items[] = { {TIMER0, "TIMER0", 0, "Timer 0", ""}, {TIMER1, "TIMER1", 0, "Timer 1", ""}, {TIMER2, "TIMER2", 0, "Timer 2", ""}, + {0, "", 0, NULL, NULL}, + /* buttons on all 3dconnexion devices */ + {NDOF_BUTTON_MENU, "NDOF_BUTTON_MENU", 0, "Menu", ""}, + {NDOF_BUTTON_FIT, "NDOF_BUTTON_FIT", 0, "Fit", ""}, + /* view buttons */ + {NDOF_BUTTON_TOP, "NDOF_BUTTON_TOP", 0, "Top", ""}, + {NDOF_BUTTON_BOTTOM, "NDOF_BUTTON_BOTTOM", 0, "Bottom", ""}, + {NDOF_BUTTON_LEFT, "NDOF_BUTTON_LEFT", 0, "Left", ""}, + {NDOF_BUTTON_RIGHT, "NDOF_BUTTON_RIGHT", 0, "Right", ""}, + {NDOF_BUTTON_FRONT, "NDOF_BUTTON_FRONT", 0, "Front", ""}, + {NDOF_BUTTON_BACK, "NDOF_BUTTON_BACK", 0, "Back", ""}, + /* more views */ + {NDOF_BUTTON_ISO1, "NDOF_BUTTON_ISO1", 0, "ISO 1", ""}, + {NDOF_BUTTON_ISO2, "NDOF_BUTTON_ISO2", 0, "ISO 2", ""}, + /* 90 degree rotations */ + {NDOF_BUTTON_ROLL_CW, "NDOF_BUTTON_ROLL_CW", 0, "Roll CW", ""}, + {NDOF_BUTTON_ROLL_CCW, "NDOF_BUTTON_ROLL_CCW", 0, "Roll CCW", ""}, + {NDOF_BUTTON_SPIN_CW, "NDOF_BUTTON_SPIN_CW", 0, "Spin CW", ""}, + {NDOF_BUTTON_SPIN_CCW, "NDOF_BUTTON_SPIN_CCW", 0, "Spin CCW", ""}, + {NDOF_BUTTON_TILT_CW, "NDOF_BUTTON_TILT_CW", 0, "Tilt CW", ""}, + {NDOF_BUTTON_TILT_CCW, "NDOF_BUTTON_TILT_CCW", 0, "Tilt CCW", ""}, + /* device control */ + {NDOF_BUTTON_ROTATE, "NDOF_BUTTON_ROTATE", 0, "Rotate", ""}, + {NDOF_BUTTON_PANZOOM, "NDOF_BUTTON_PANZOOM", 0, "Pan/Zoom", ""}, + {NDOF_BUTTON_DOMINANT, "NDOF_BUTTON_DOMINANT", 0, "Dominant", ""}, + {NDOF_BUTTON_PLUS, "NDOF_BUTTON_PLUS", 0, "Plus", ""}, + {NDOF_BUTTON_MINUS, "NDOF_BUTTON_MINUS", 0, "Minus", ""}, + /* general-purpose buttons */ + {NDOF_BUTTON_1, "NDOF_BUTTON_1", 0, "Button 1", ""}, + {NDOF_BUTTON_2, "NDOF_BUTTON_2", 0, "Button 2", ""}, + {NDOF_BUTTON_3, "NDOF_BUTTON_3", 0, "Button 3", ""}, + {NDOF_BUTTON_4, "NDOF_BUTTON_4", 0, "Button 4", ""}, + {NDOF_BUTTON_5, "NDOF_BUTTON_5", 0, "Button 5", ""}, + {NDOF_BUTTON_6, "NDOF_BUTTON_6", 0, "Button 6", ""}, + {NDOF_BUTTON_7, "NDOF_BUTTON_7", 0, "Button 7", ""}, + {NDOF_BUTTON_8, "NDOF_BUTTON_8", 0, "Button 8", ""}, + {NDOF_BUTTON_9, "NDOF_BUTTON_9", 0, "Button 9", ""}, + {NDOF_BUTTON_10, "NDOF_BUTTON_10", 0, "Button 10", ""}, {0, NULL, 0, NULL, NULL}}; EnumPropertyItem keymap_propvalue_items[] = { @@ -303,6 +381,7 @@ EnumPropertyItem wm_report_items[] = { #define KMI_TYPE_TWEAK 2 #define KMI_TYPE_TEXTINPUT 3 #define KMI_TYPE_TIMER 4 +#define KMI_TYPE_NDOF 5 #ifdef RNA_RUNTIME @@ -433,6 +512,7 @@ static int rna_wmKeyMapItem_map_type_get(PointerRNA *ptr) if(ISKEYBOARD(kmi->type)) return KMI_TYPE_KEYBOARD; if(ISTWEAK(kmi->type)) return KMI_TYPE_TWEAK; if(ISMOUSE(kmi->type)) return KMI_TYPE_MOUSE; + if(ISNDOF(kmi->type)) return KMI_TYPE_NDOF; if(kmi->type == KM_TEXTINPUT) return KMI_TYPE_TEXTINPUT; return KMI_TYPE_KEYBOARD; } @@ -464,6 +544,10 @@ static void rna_wmKeyMapItem_map_type_set(PointerRNA *ptr, int value) kmi->type= TIMER; kmi->val= KM_NOTHING; break; + case KMI_TYPE_NDOF: + kmi->type = NDOF_BUTTON_MENU; + kmi->val = KM_NOTHING; + break; } } } @@ -475,6 +559,7 @@ static EnumPropertyItem *rna_KeyMapItem_type_itemf(bContext *UNUSED(C), PointerR if(map_type == KMI_TYPE_MOUSE) return event_mouse_type_items; if(map_type == KMI_TYPE_TWEAK) return event_tweak_type_items; if(map_type == KMI_TYPE_TIMER) return event_timer_type_items; + if(map_type == KMI_TYPE_NDOF) return event_ndof_type_items; else return event_type_items; } @@ -482,7 +567,7 @@ static EnumPropertyItem *rna_KeyMapItem_value_itemf(bContext *UNUSED(C), Pointer { int map_type= rna_wmKeyMapItem_map_type_get(ptr); - if(map_type == KMI_TYPE_MOUSE || map_type == KMI_TYPE_KEYBOARD) return event_keymouse_value_items; + if(map_type == KMI_TYPE_MOUSE || map_type == KMI_TYPE_KEYBOARD || map_type == KMI_TYPE_NDOF) return event_keymouse_value_items; if(map_type == KMI_TYPE_TWEAK) return event_tweak_value_items; else return event_value_items; } @@ -1653,6 +1738,7 @@ static void rna_def_keyconfig(BlenderRNA *brna) {KMI_TYPE_KEYBOARD, "KEYBOARD", 0, "Keyboard", ""}, {KMI_TYPE_TWEAK, "TWEAK", 0, "Tweak", ""}, {KMI_TYPE_MOUSE, "MOUSE", 0, "Mouse", ""}, + {KMI_TYPE_NDOF, "NDOF", 0, "NDOF", ""}, {KMI_TYPE_TEXTINPUT, "TEXTINPUT", 0, "Text Input", ""}, {KMI_TYPE_TIMER, "TIMER", 0, "Timer", ""}, {0, NULL, 0, NULL, NULL}}; diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h index 49bd3ede37d..7476410ec19 100644 --- a/source/blender/windowmanager/WM_types.h +++ b/source/blender/windowmanager/WM_types.h @@ -377,6 +377,26 @@ typedef struct wmTabletData { float Ytilt; /* as above */ } wmTabletData; +typedef enum { // motion progress, for modal handlers + P_NOT_STARTED, + P_STARTING, // <-- + P_IN_PROGRESS, // <-- only these are sent for NDOF motion + P_FINISHING, // <-- + P_FINISHED + } wmProgress; + +typedef struct wmNDOFMotionData { + /* awfully similar to GHOST_TEventNDOFMotionData... */ + // Each component normally ranges from -1 to +1, but can exceed that. + // These use blender standard view coordinates, with positive rotations being CCW about the axis. + float tx, ty, tz; // translation + float rx, ry, rz; // rotation: + // axis = (rx,ry,rz).normalized + // amount = (rx,ry,rz).magnitude [in revolutions, 1.0 = 360 deg] + float dt; // time since previous NDOF Motion event + wmProgress progress; // is this the first event, the last, or one of many in between? +} wmNDOFMotionData; + typedef struct wmTimer { struct wmTimer *next, *prev; diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index ce3830b059c..322cd3b5642 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -1815,7 +1815,10 @@ void wm_event_do_handlers(bContext *C) /* for regions having custom cursors */ wm_paintcursor_test(C, event); } - + else if (event->type==NDOF_MOTION) { + win->addmousemove = TRUE; + } + for(sa= win->screen->areabase.first; sa; sa= sa->next) { if(wm_event_inside_i(event, &sa->totrct)) { CTX_wm_area_set(C, sa); @@ -1879,7 +1882,10 @@ void wm_event_do_handlers(bContext *C) if(doit && win->screen && win->screen->subwinactive != win->screen->mainwin) { win->eventstate->prevx= event->x; win->eventstate->prevy= event->y; + //printf("win->eventstate->prev = %d %d\n", event->x, event->y); } + else + ;//printf("not setting prev to %d %d\n", event->x, event->y); } /* store last event for this window */ @@ -1922,6 +1928,7 @@ void wm_event_do_handlers(bContext *C) /* only add mousemove when queue was read entirely */ if(win->addmousemove && win->eventstate) { wmEvent tevent= *(win->eventstate); + //printf("adding MOUSEMOVE %d %d\n", tevent.x, tevent.y); tevent.type= MOUSEMOVE; tevent.prevx= tevent.x; tevent.prevy= tevent.y; @@ -2309,6 +2316,30 @@ static void update_tablet_data(wmWindow *win, wmEvent *event) } } +/* adds customdata to event */ +static void attach_ndof_data(wmEvent* event, const GHOST_TEventNDOFMotionData* ghost) +{ + wmNDOFMotionData* data = MEM_mallocN(sizeof(wmNDOFMotionData), "customdata NDOF"); + + const float s = U.ndof_sensitivity; + + data->tx = s * ghost->tx; + data->ty = s * ghost->ty; + data->tz = s * ghost->tz; + + data->rx = s * ghost->rx; + data->ry = s * ghost->ry; + data->rz = s * ghost->rz; + + data->dt = ghost->dt; + + data->progress = (wmProgress) ghost->progress; + + event->custom = EVT_DATA_NDOF_MOTION; + event->customdata = data; + event->customdatafree = 1; +} + /* imperfect but probably usable... draw/enable drags to other windows */ static wmWindow *wm_event_cursor_other_windows(wmWindowManager *wm, wmWindow *win, wmEvent *evt) { @@ -2355,7 +2386,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U { wmWindow *owin; wmEvent event, *evt= win->eventstate; - + /* initialize and copy state (only mouse x y and modifiers) */ event= *evt; @@ -2384,6 +2415,8 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U update_tablet_data(win, &event); wm_event_add(win, &event); + + //printf("sending MOUSEMOVE %d %d\n", event.x, event.y); /* also add to other window if event is there, this makes overdraws disappear nicely */ /* it remaps mousecoord to other window in event */ @@ -2557,6 +2590,38 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U break; } + case GHOST_kEventNDOFMotion: { + event.type = NDOF_MOTION; + attach_ndof_data(&event, customdata); + wm_event_add(win, &event); + + //printf("sending NDOF_MOTION, prev = %d %d\n", event.x, event.y); + + break; + } + + case GHOST_kEventNDOFButton: { + GHOST_TEventNDOFButtonData* e = customdata; + + event.type = NDOF_BUTTON_NONE + e->button; + + switch (e->action) { + case GHOST_kPress: + event.val = KM_PRESS; + break; + case GHOST_kRelease: + event.val = KM_RELEASE; + break; + } + + event.custom = 0; + event.customdata = NULL; + + wm_event_add(win, &event); + + break; + } + case GHOST_kEventUnknown: case GHOST_kNumEventTypes: break; diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c index 4c280fe4341..e22829577f4 100644 --- a/source/blender/windowmanager/intern/wm_init_exit.c +++ b/source/blender/windowmanager/intern/wm_init_exit.c @@ -183,8 +183,6 @@ void WM_init(bContext *C, int argc, const char **argv) ED_preview_init_dbase(); - G.ndofdevice = -1; /* XXX bad initializer, needs set otherwise buttons show! */ - WM_read_history(); /* allow a path of "", this is what happens when making a new file */ diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c index 29afdb570ea..d813fd913ab 100644 --- a/source/blender/windowmanager/intern/wm_operators.c +++ b/source/blender/windowmanager/intern/wm_operators.c @@ -1411,6 +1411,22 @@ static void WM_OT_search_menu(wmOperatorType *ot) ot->poll= wm_search_menu_poll; } +static int wm_ndof_menu_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event)) +{ + uiPupMenuInvoke(C,"VIEW3D_MT_ndof_settings"); + + return OPERATOR_FINISHED; // <-- correct? + return OPERATOR_CANCELLED; // <-- correct? +} + +static void WM_OT_ndof_menu(wmOperatorType *ot) +{ + ot->name = "NDOF Menu"; + ot->idname = "WM_OT_ndof_menu"; + + ot->invoke = wm_ndof_menu_invoke; +} + static int wm_call_menu_exec(bContext *C, wmOperator *op) { char idname[BKE_ST_MAXNAME]; @@ -3416,7 +3432,55 @@ static void WM_OT_memory_statistics(wmOperatorType *ot) } /* ******************************************************* */ - + +static int wm_ndof_sensitivity_exec(bContext *UNUSED(C), wmOperator *op) +{ + const float min = 0.25f, max = 4.f; // TODO: get these from RNA property + float change; + float sensitivity = U.ndof_sensitivity; + + if(RNA_boolean_get(op->ptr, "fast")) + change = 0.5f; // 50% change + else + change = 0.1f; // 10% + + if(RNA_boolean_get(op->ptr, "decrease")) + { + sensitivity -= sensitivity * change; + if (sensitivity < min) + sensitivity = min; + } + else + { + sensitivity += sensitivity * change; + if (sensitivity > max) + sensitivity = max; + } + + if (sensitivity != U.ndof_sensitivity) + { + U.ndof_sensitivity = sensitivity; + printf("new sensitivity: %f\n", U.ndof_sensitivity); + } + else + printf("same sensitivity: %f\n", U.ndof_sensitivity); + + return OPERATOR_FINISHED; +} + +static void WM_OT_ndof_sensitivity_change(wmOperatorType *ot) +{ + ot->name= "Change NDOF sensitivity"; + ot->idname= "WM_OT_ndof_sensitivity_change"; + ot->description="Change NDOF sensitivity"; + + ot->exec= wm_ndof_sensitivity_exec; + + RNA_def_boolean(ot->srna, "decrease", 1, "Decrease NDOF sensitivity", "If true then action decreases NDOF sensitivity instead of increasing"); + RNA_def_boolean(ot->srna, "fast", 0, "Fast NDOF sensitivity change", "If true then sensitivity changes 50%, otherwise 10%"); +} + +/* ******************************************************* */ /* called on initialize WM_exit() */ void wm_operatortype_free(void) { @@ -3453,8 +3517,10 @@ void wm_operatortype_init(void) WM_operatortype_append(WM_OT_debug_menu); WM_operatortype_append(WM_OT_splash); WM_operatortype_append(WM_OT_search_menu); + WM_operatortype_append(WM_OT_ndof_menu); WM_operatortype_append(WM_OT_call_menu); WM_operatortype_append(WM_OT_radial_control); + WM_operatortype_append(WM_OT_ndof_sensitivity_change); #if defined(WIN32) WM_operatortype_append(WM_OT_console_toggle); #endif @@ -3674,11 +3740,12 @@ void wm_window_keymap(wmKeyConfig *keyconf) /* debug/testing */ WM_keymap_verify_item(keymap, "WM_OT_redraw_timer", TKEY, KM_PRESS, KM_ALT|KM_CTRL, 0); WM_keymap_verify_item(keymap, "WM_OT_debug_menu", DKEY, KM_PRESS, KM_ALT|KM_CTRL, 0); - WM_keymap_verify_item(keymap, "WM_OT_search_menu", SPACEKEY, KM_PRESS, 0, 0); - - /* Space switching */ + /* menus that can be accessed anywhere in blender */ + WM_keymap_verify_item(keymap, "WM_OT_search_menu", SPACEKEY, KM_PRESS, 0, 0); + WM_keymap_add_item(keymap, "WM_OT_ndof_menu", NDOF_BUTTON_MENU, KM_PRESS, 0, 0); + /* Space switching */ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F2KEY, KM_PRESS, KM_SHIFT, 0); /* new in 2.5x, was DXF export */ RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "LOGIC_EDITOR"); @@ -3722,6 +3789,23 @@ void wm_window_keymap(wmKeyConfig *keyconf) kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F12KEY, KM_PRESS, KM_SHIFT, 0); RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "DOPESHEET_EDITOR"); + + /* ndof speed */ + kmi= WM_keymap_add_item(keymap, "WM_OT_ndof_sensitivity_change", NDOF_BUTTON_PLUS, KM_PRESS, 0, 0); + RNA_boolean_set(kmi->ptr, "decrease", FALSE); + RNA_boolean_set(kmi->ptr, "fast", FALSE); + + kmi= WM_keymap_add_item(keymap, "WM_OT_ndof_sensitivity_change", NDOF_BUTTON_MINUS, KM_PRESS, 0, 0); + RNA_boolean_set(kmi->ptr, "decrease", TRUE); + RNA_boolean_set(kmi->ptr, "fast", FALSE); + + kmi= WM_keymap_add_item(keymap, "WM_OT_ndof_sensitivity_change", NDOF_BUTTON_PLUS, KM_PRESS, KM_SHIFT, 0); + RNA_boolean_set(kmi->ptr, "decrease", FALSE); + RNA_boolean_set(kmi->ptr, "fast", TRUE); + + kmi= WM_keymap_add_item(keymap, "WM_OT_ndof_sensitivity_change", NDOF_BUTTON_MINUS, KM_PRESS, KM_SHIFT, 0); + RNA_boolean_set(kmi->ptr, "decrease", TRUE); + RNA_boolean_set(kmi->ptr, "fast", TRUE); gesture_circle_modal_keymap(keyconf); gesture_border_modal_keymap(keyconf); diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index 9b1695be67a..7d6010786d2 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -621,12 +621,12 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr private) if (!ghostwin) { // XXX - should be checked, why are we getting an event here, and // what is it? - + puts("<!> event has no window"); return 1; } else if (!GHOST_ValidWindow(g_system, ghostwin)) { // XXX - should be checked, why are we getting an event here, and // what is it? - + puts("<!> event has invalid window"); return 1; } else { win= GHOST_GetWindowUserData(ghostwin); diff --git a/source/blender/windowmanager/wm_event_types.h b/source/blender/windowmanager/wm_event_types.h index ee080e7c0aa..579f20ca605 100644 --- a/source/blender/windowmanager/wm_event_types.h +++ b/source/blender/windowmanager/wm_event_types.h @@ -45,6 +45,7 @@ #define EVT_DATA_GESTURE 2 #define EVT_DATA_TIMER 3 #define EVT_DATA_LISTBASE 4 +#define EVT_DATA_NDOF_MOTION 5 /* tablet active, matches GHOST_TTabletMode */ #define EVT_TABLET_NONE 0 @@ -78,6 +79,56 @@ #define INBETWEEN_MOUSEMOVE 17 +/* NDOF (from SpaceNavigator & friends) + These should be kept in sync with GHOST_NDOFManager.h + Ordering matters, exact values do not. */ + +#define NDOF_MOTION 400 + +enum { + // used internally, never sent + NDOF_BUTTON_NONE = NDOF_MOTION, + // these two are available from any 3Dconnexion device + NDOF_BUTTON_MENU, + NDOF_BUTTON_FIT, + // standard views + NDOF_BUTTON_TOP, + NDOF_BUTTON_BOTTOM, + NDOF_BUTTON_LEFT, + NDOF_BUTTON_RIGHT, + NDOF_BUTTON_FRONT, + NDOF_BUTTON_BACK, + // more views + NDOF_BUTTON_ISO1, + NDOF_BUTTON_ISO2, + // 90 degree rotations + NDOF_BUTTON_ROLL_CW, + NDOF_BUTTON_ROLL_CCW, + NDOF_BUTTON_SPIN_CW, + NDOF_BUTTON_SPIN_CCW, + NDOF_BUTTON_TILT_CW, + NDOF_BUTTON_TILT_CCW, + // device control + NDOF_BUTTON_ROTATE, + NDOF_BUTTON_PANZOOM, + NDOF_BUTTON_DOMINANT, + NDOF_BUTTON_PLUS, + NDOF_BUTTON_MINUS, + // general-purpose buttons + NDOF_BUTTON_1, + NDOF_BUTTON_2, + NDOF_BUTTON_3, + NDOF_BUTTON_4, + NDOF_BUTTON_5, + NDOF_BUTTON_6, + NDOF_BUTTON_7, + NDOF_BUTTON_8, + NDOF_BUTTON_9, + NDOF_BUTTON_10, + NDOF_LAST + }; + + /* SYSTEM : 0x01xx */ #define INPUTCHANGE 0x0103 /* input connected or disconnected */ #define WINDEACTIVATE 0x0104 /* window is deactivated, focus lost */ @@ -240,8 +291,11 @@ /* test whether the event is tweak event */ #define ISTWEAK(event) (event >= EVT_TWEAK_L && event <= EVT_GESTURE) + /* test whether the event is a NDOF event */ +#define ISNDOF(event) (event >= NDOF_MOTION && event < NDOF_LAST) + /* test whether event type is acceptable as hotkey, excluding modifiers */ -#define ISHOTKEY(event) ((ISKEYBOARD(event) || ISMOUSE(event)) && event!=ESCKEY && !(event>=LEFTCTRLKEY && event<=LEFTSHIFTKEY) && !(event>=UNKNOWNKEY && event<=GRLESSKEY)) +#define ISHOTKEY(event) ((ISKEYBOARD(event) || ISMOUSE(event) || ISNDOF(event)) && event!=ESCKEY && !(event>=LEFTCTRLKEY && event<=LEFTSHIFTKEY) && !(event>=UNKNOWNKEY && event<=GRLESSKEY)) /* **************** BLENDER GESTURE EVENTS (0x5000) **************** */ |