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-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c2
-rw-r--r--source/blender/collada/TransformReader.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index ba38f230f0b..baec0b7745d 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -256,7 +256,7 @@ BMOpSlot *BMO_slot_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *identif
if (UNLIKELY(slot_code < 0)) {
//return &BMOpEmptySlot;
BLI_assert(0);
- NULL; /* better crash */
+ return NULL; /* better crash */
}
return &slot_args[slot_code];
diff --git a/source/blender/collada/TransformReader.cpp b/source/blender/collada/TransformReader.cpp
index d10cd7378e9..61793589422 100644
--- a/source/blender/collada/TransformReader.cpp
+++ b/source/blender/collada/TransformReader.cpp
@@ -84,7 +84,7 @@ void TransformReader::dae_rotate_to_mat4(COLLADAFW::Transformation *tm, float m[
COLLADAFW::Rotate *ro = (COLLADAFW::Rotate *)tm;
COLLADABU::Math::Vector3& axis = ro->getRotationAxis();
const float angle = (float)DEG2RAD(ro->getRotationAngle());
- const float ax[] = {axis[0], axis[1], axis[2]};
+ const float ax[] = {(float)axis[0], (float)axis[1], (float)axis[2]};
// float quat[4];
// axis_angle_to_quat(quat, axis, angle);
// quat_to_mat4(m, quat);