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-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h31
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_customdata.h16
-rw-r--r--source/blender/blenkernel/BKE_customdata_file.h59
-rw-r--r--source/blender/blenkernel/BKE_modifier.h2
-rw-r--r--source/blender/blenkernel/BKE_multires.h45
-rw-r--r--source/blender/blenkernel/BKE_paint.h12
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h54
-rw-r--r--source/blender/blenkernel/BKE_utildefines.h10
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.c1532
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.h6
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c4
-rw-r--r--source/blender/blenkernel/intern/brush.c3
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c306
-rw-r--r--source/blender/blenkernel/intern/constraint.c7
-rw-r--r--source/blender/blenkernel/intern/customdata.c347
-rw-r--r--source/blender/blenkernel/intern/customdata_file.c446
-rw-r--r--source/blender/blenkernel/intern/displist.c6
-rw-r--r--source/blender/blenkernel/intern/lattice.c2
-rw-r--r--source/blender/blenkernel/intern/modifier.c97
-rw-r--r--source/blender/blenkernel/intern/multires.c1587
-rw-r--r--source/blender/blenkernel/intern/object.c20
-rw-r--r--source/blender/blenkernel/intern/paint.c2
-rw-r--r--source/blender/blenkernel/intern/particle.c10
-rw-r--r--source/blender/blenkernel/intern/particle_system.c7
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c982
-rw-r--r--source/blender/blenlib/BLI_pbvh.h198
-rw-r--r--source/blender/blenlib/CMakeLists.txt1
-rw-r--r--source/blender/blenlib/SConscript2
-rw-r--r--source/blender/blenlib/intern/pbvh.c1317
-rw-r--r--source/blender/blenloader/intern/readfile.c96
-rw-r--r--source/blender/blenloader/intern/writefile.c39
-rw-r--r--source/blender/editors/include/ED_sculpt.h16
-rw-r--r--source/blender/editors/include/ED_view3d.h6
-rw-r--r--source/blender/editors/mesh/editface.c10
-rw-r--r--source/blender/editors/object/object_intern.h2
-rw-r--r--source/blender/editors/object/object_modifier.c122
-rw-r--r--source/blender/editors/object/object_ops.c17
-rw-r--r--source/blender/editors/physics/particle_edit.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c212
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h14
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c70
-rw-r--r--source/blender/editors/sculpt_paint/paint_undo.c235
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c6
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c1981
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h6
-rw-r--r--source/blender/editors/space_file/file_draw.c2
-rw-r--r--source/blender/editors/space_file/filelist.c2
-rw-r--r--source/blender/editors/space_file/filesel.c2
-rw-r--r--source/blender/editors/space_view3d/drawobject.c46
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c41
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c74
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c14
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c49
-rw-r--r--source/blender/editors/util/ed_util.c2
-rw-r--r--source/blender/editors/util/undo.c6
-rw-r--r--source/blender/gpu/gpu_buffers.h15
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c357
-rw-r--r--source/blender/makesdna/DNA_brush_types.h13
-rw-r--r--source/blender/makesdna/DNA_customdata_types.h17
-rw-r--r--source/blender/makesdna/DNA_meshdata_types.h7
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h12
-rw-r--r--source/blender/makesdna/DNA_scene_types.h12
-rw-r--r--source/blender/makesdna/DNA_space_types.h1
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h1
-rw-r--r--source/blender/makesrna/intern/rna_brush.c5
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c84
-rw-r--r--source/blender/makesrna/intern/rna_sculpt_paint.c16
-rw-r--r--source/blender/render/intern/source/convertblender.c6
-rw-r--r--source/blender/windowmanager/intern/wm_files.c2
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c2
73 files changed, 7055 insertions, 3688 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 514411e137d..a3a1ead3924 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -60,12 +60,24 @@ struct MCol;
struct ColorBand;
struct GPUVertexAttribs;
struct GPUDrawObject;
+struct ListBase;
+struct PBVH;
/* number of sub-elements each mesh element has (for interpolation) */
#define SUB_ELEMS_VERT 0
#define SUB_ELEMS_EDGE 2
#define SUB_ELEMS_FACE 4
+typedef struct DMGridData {
+ float co[3];
+ float no[3];
+} DMGridData;
+
+typedef struct DMGridAdjacency {
+ int index[4];
+ int rotation[4];
+} DMGridAdjacency;
+
typedef struct DerivedMesh DerivedMesh;
struct DerivedMesh {
/* Private DerivedMesh data, only for internal DerivedMesh use */
@@ -133,6 +145,13 @@ struct DerivedMesh {
void *(*getEdgeDataArray)(DerivedMesh *dm, int type);
void *(*getFaceDataArray)(DerivedMesh *dm, int type);
+ /* optional grid access for subsurf */
+ int (*getNumGrids)(DerivedMesh *dm);
+ int (*getGridSize)(DerivedMesh *dm);
+ DMGridData **(*getGridData)(DerivedMesh *dm);
+ DMGridAdjacency *(*getGridAdjacency)(DerivedMesh *dm);
+ int *(*getGridOffset)(DerivedMesh *dm);
+
/* Iterate over each mapped vertex in the derived mesh, calling the
* given function with the original vert and the mapped vert's new
* coordinate and normal. For historical reasons the normal can be
@@ -181,6 +200,14 @@ struct DerivedMesh {
/* Get vertex normal, undefined if index is not valid */
void (*getVertNo)(DerivedMesh *dm, int index, float no_r[3]);
+ /* Get a map of vertices to faces
+ */
+ struct ListBase *(*getFaceMap)(DerivedMesh *dm);
+
+ /* Get the BVH used for paint modes
+ */
+ struct PBVH *(*getPBVH)(struct Object *ob, DerivedMesh *dm);
+
/* Drawing Operations */
/* Draw all vertices as bgl points (no options) */
@@ -205,8 +232,8 @@ struct DerivedMesh {
*
* Also called for *final* editmode DerivedMeshes
*/
- void (*drawFacesSolid)(DerivedMesh *dm,
- int (*setMaterial)(int, void *attribs));
+ void (*drawFacesSolid)(DerivedMesh *dm, float (*partial_redraw_planes)[4],
+ int fast, int (*setMaterial)(int, void *attribs));
/* Draw all faces
* o If useTwoSided, draw front and back using col arrays
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 7bbcb63a7f5..08503a3d00c 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -43,7 +43,7 @@ struct bContext;
struct ReportList;
#define BLENDER_VERSION 250
-#define BLENDER_SUBVERSION 8
+#define BLENDER_SUBVERSION 9
#define BLENDER_MINVERSION 250
#define BLENDER_MINSUBVERSION 0
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 95ee918a888..5f13e702343 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -32,6 +32,7 @@
#ifndef BKE_CUSTOMDATA_H
#define BKE_CUSTOMDATA_H
+struct ID;
struct CustomData;
struct CustomDataLayer;
typedef unsigned int CustomDataMask;
@@ -278,4 +279,19 @@ int CustomData_verify_versions(struct CustomData *data, int index);
void CustomData_to_bmeshpoly(struct CustomData *fdata, struct CustomData *pdata, struct CustomData *ldata);
void CustomData_from_bmeshpoly(struct CustomData *fdata, struct CustomData *pdata, struct CustomData *ldata, int total);
void CustomData_bmesh_init_pool(struct CustomData *data, int allocsize);
+
+/* External file storage */
+
+void CustomData_external_add(struct CustomData *data,
+ struct ID *id, int type, int totelem, const char *filename);
+void CustomData_external_remove(struct CustomData *data,
+ struct ID *id, int type, int totelem);
+int CustomData_external_test(struct CustomData *data, int type);
+
+void CustomData_external_write(struct CustomData *data,
+ struct ID *id, CustomDataMask mask, int totelem, int free);
+void CustomData_external_read(struct CustomData *data,
+ struct ID *id, CustomDataMask mask, int totelem);
+
#endif
+
diff --git a/source/blender/blenkernel/BKE_customdata_file.h b/source/blender/blenkernel/BKE_customdata_file.h
new file mode 100644
index 00000000000..5cbff193cd3
--- /dev/null
+++ b/source/blender/blenkernel/BKE_customdata_file.h
@@ -0,0 +1,59 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BKE_CUSTOMDATA_FILE_H
+#define BKE_CUSTOMDATA_FILE_H
+
+#define CDF_TYPE_IMAGE 0
+#define CDF_TYPE_MESH 1
+
+#define CDF_LAYER_NAME_MAX 64
+
+typedef struct CDataFile CDataFile;
+typedef struct CDataFileLayer CDataFileLayer;
+
+/* Create/Free */
+
+CDataFile *cdf_create(int type);
+void cdf_free(CDataFile *cdf);
+
+/* File read/write/remove */
+
+int cdf_read_open(CDataFile *cdf, char *filename);
+int cdf_read_layer(CDataFile *cdf, CDataFileLayer *blay);
+int cdf_read_data(CDataFile *cdf, int size, void *data);
+void cdf_read_close(CDataFile *cdf);
+
+int cdf_write_open(CDataFile *cdf, char *filename);
+int cdf_write_layer(CDataFile *cdf, CDataFileLayer *blay);
+int cdf_write_data(CDataFile *cdf, int size, void *data);
+void cdf_write_close(CDataFile *cdf);
+
+void cdf_remove(char *filename);
+
+/* Layers */
+
+CDataFileLayer *cdf_layer_find(CDataFile *cdf, int type, char *name);
+CDataFileLayer *cdf_layer_add(CDataFile *cdf, int type, char *name, size_t datasize);
+
+#endif /* BKE_CUSTOMDATA_FILE_H */
+
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 539c2e59dbe..dd5f391cc5c 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -228,7 +228,7 @@ typedef struct ModifierTypeInfo {
*
* This function is optional (assumes never disabled if not present).
*/
- int (*isDisabled)(struct ModifierData *md);
+ int (*isDisabled)(struct ModifierData *md, int userRenderParams);
/* Add the appropriate relations to the DEP graph depending on the
* modifier data.
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index a331479cad1..2f372f80957 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -27,51 +27,36 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#ifndef BKE_MULTIRES_H
+#define BKE_MULTIRES_H
+
struct DerivedMesh;
struct Mesh;
struct MFace;
+struct Multires;
struct MultiresModifierData;
struct Object;
-typedef struct MultiresSubsurf {
- struct MultiresModifierData *mmd;
- struct Object *ob;
- int local_mmd;
-} MultiresSubsurf;
-
-/* MultiresDM */
-struct Object *MultiresDM_get_object(struct DerivedMesh *dm);
-struct Mesh *MultiresDM_get_mesh(struct DerivedMesh *dm);
-struct DerivedMesh *MultiresDM_new(struct MultiresSubsurf *, struct DerivedMesh*, int, int, int);
-void *MultiresDM_get_vertnorm(struct DerivedMesh *);
-void *MultiresDM_get_orco(struct DerivedMesh *);
-struct MVert *MultiresDM_get_subco(struct DerivedMesh *);
-struct ListBase *MultiresDM_get_vert_face_map(struct DerivedMesh *);
-struct ListBase *MultiresDM_get_vert_edge_map(struct DerivedMesh *);
-int *MultiresDM_get_face_offsets(struct DerivedMesh *);
-int MultiresDM_get_totlvl(struct DerivedMesh *);
-int MultiresDM_get_lvl(struct DerivedMesh *);
-void MultiresDM_set_update(struct DerivedMesh *, void (*)(struct DerivedMesh*));
-
-/* The displacements will only be updated when
- the MultiresDM has been marked as modified */
-void MultiresDM_mark_as_modified(struct DerivedMesh *);
void multires_mark_as_modified(struct Object *ob);
void multires_force_update(struct Object *ob);
-struct DerivedMesh *multires_dm_create_from_derived(struct MultiresModifierData*, int local_mmd, struct DerivedMesh*,
- struct Object *, int, int);
+struct DerivedMesh *multires_dm_create_from_derived(struct MultiresModifierData*,
+ int local_mmd, struct DerivedMesh*, struct Object *, int, int);
struct MultiresModifierData *find_multires_modifier(struct Object *ob);
-int multiresModifier_switch_level(struct Object *, const int);
void multiresModifier_join(struct Object *);
void multiresModifier_del_levels(struct MultiresModifierData *, struct Object *, int direction);
-void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Object *ob, int distance,
+void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Object *ob,
int updateblock, int simple);
int multiresModifier_reshape(struct MultiresModifierData *mmd, struct Object *dst, struct Object *src);
+void multires_stitch_grids(struct Object *);
+
/* Related to the old multires */
-struct Multires;
-void multires_load_old(struct DerivedMesh *, struct Multires *);
-void multires_free(struct Multires*);
+void multires_free(struct Multires *mr);
+void multires_load_old(struct Object *ob, struct Mesh *me);
+void multires_load_old_250(struct Mesh *);
+
+#endif
+
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index b532b0820d7..1688ecb3492 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -34,6 +34,7 @@ struct MultireModifierData;
struct MVert;
struct Object;
struct Paint;
+struct PBVH;
struct Scene;
struct StrokeCache;
@@ -68,25 +69,24 @@ typedef struct SculptSession {
struct MFace *mface;
int totvert, totface;
float *face_normals;
-
+ struct PBVH *tree;
struct Object *ob;
struct KeyBlock *kb, *refkb;
/* Mesh connectivity */
struct ListBase *fmap;
- struct IndexNode *fmap_mem;
- int fmap_size;
/* Used temporarily per-stroke */
float *vertexcosnos;
- ListBase damaged_rects;
- ListBase damaged_verts;
+
+ /* Partial redraw */
+ int partial_redraw;
/* Used to cache the render of the active texture */
unsigned int texcache_side, *texcache, texcache_actual;
/* Layer brush persistence between strokes */
- float (*mesh_co_orig)[3]; /* Copy of the mesh vertices' locations */
+ float (*layer_co)[3]; /* Copy of the mesh vertices' locations */
float *layer_disps; /* Displacements for each vertex */
struct SculptStroke *stroke;
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index f6dc22f650a..0a18850e3b7 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -34,21 +34,61 @@ struct DerivedMesh;
struct EditMesh;
struct MultiresSubsurf;
struct SubsurfModifierData;
+struct _CCGSubsurf;
+struct _CCGVert;
+struct _CCGEdge;
+struct _CCGFace;
+struct PBVH;
+struct DMGridData;
+struct DMGridAdjacency;
-struct DerivedMesh *subsurf_make_derived_from_derived(
- struct DerivedMesh *dm,
- struct SubsurfModifierData *smd,
- int useRenderParams, float (*vertCos)[3],
- int isFinalCalc, int editMode);
+/**************************** External *****************************/
-struct DerivedMesh *subsurf_make_derived_from_derived_with_multires(
+struct DerivedMesh *subsurf_make_derived_from_derived(
struct DerivedMesh *dm,
struct SubsurfModifierData *smd,
- struct MultiresSubsurf *ms,
int useRenderParams, float (*vertCos)[3],
int isFinalCalc, int editMode);
void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3]);
+/**************************** Internal *****************************/
+
+typedef struct CCGDerivedMesh {
+ DerivedMesh dm;
+
+ struct _CCGSubSurf *ss;
+ int freeSS;
+ int drawInteriorEdges, useSubsurfUv;
+
+ struct {int startVert; struct _CCGVert *vert;} *vertMap;
+ struct {int startVert; int startEdge; struct _CCGEdge *edge;} *edgeMap;
+ struct {int startVert; int startEdge;
+ int startFace; struct _CCGFace *face;} *faceMap;
+
+ short *edgeFlags;
+ char *faceFlags;
+
+ struct PBVH *pbvh;
+
+ struct DMGridData **gridData;
+ struct DMGridAdjacency *gridAdjacency;
+ int *gridOffset;
+ struct _CCGFace **gridFaces;
+
+ struct {
+ struct MultiresModifierData *mmd;
+ int local_mmd;
+
+ int lvl, totlvl;
+ float (*orco)[3];
+
+ Object *ob;
+ int modified;
+
+ void (*update)(DerivedMesh*);
+ } multires;
+} CCGDerivedMesh;
+
#endif
diff --git a/source/blender/blenkernel/BKE_utildefines.h b/source/blender/blenkernel/BKE_utildefines.h
index c0ed8430177..c052af775f2 100644
--- a/source/blender/blenkernel/BKE_utildefines.h
+++ b/source/blender/blenkernel/BKE_utildefines.h
@@ -168,7 +168,15 @@
#define ENDB MAKE_ID('E','N','D','B')
-/* This one rotates the bytes in an int */
+/* This one rotates the bytes in an int64, int (32) and short (16) */
+#define SWITCH_INT64(a) { \
+ char s_i, *p_i; \
+ p_i= (char *)&(a); \
+ s_i=p_i[0]; p_i[0]=p_i[7]; p_i[7]=s_i; \
+ s_i=p_i[1]; p_i[1]=p_i[6]; p_i[6]=s_i; \
+ s_i=p_i[2]; p_i[2]=p_i[5]; p_i[5]=s_i; \
+ s_i=p_i[3]; p_i[3]=p_i[4]; p_i[4]=s_i; }
+
#define SWITCH_INT(a) { \
char s_i, *p_i; \
p_i= (char *)&(a); \
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c
index 355ea70b178..dc863869ad8 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -8,6 +8,12 @@
#include "BLO_sys_types.h" // for intptr_t support
+#ifdef _MSC_VER
+#define CCG_INLINE __inline
+#else
+#define CCG_INLINE inline
+#endif
+
/* used for normalize_v3 in BLI_math_vector
* float.h's FLT_EPSILON causes trouble with subsurf normals - campbell */
#define EPSILON (1.0e-35f)
@@ -523,19 +529,19 @@ static CCGFace *_face_new(CCGFaceHDL fHDL, CCGVert **verts, CCGEdge **edges, int
return f;
}
-static void *_face_getIECo(CCGFace *f, int lvl, int S, int x, int levels, int dataSize) {
+static CCG_INLINE void *_face_getIECo(CCGFace *f, int lvl, int S, int x, int levels, int dataSize) {
int maxGridSize = 1 + (1<<(levels-1));
int spacing = 1<<(levels-lvl);
byte *gridBase = FACE_getCenterData(f) + dataSize*(1 + S*(maxGridSize + maxGridSize*maxGridSize));
return &gridBase[dataSize*x*spacing];
}
-static void *_face_getIFCo(CCGFace *f, int lvl, int S, int x, int y, int levels, int dataSize) {
+static CCG_INLINE void *_face_getIFCo(CCGFace *f, int lvl, int S, int x, int y, int levels, int dataSize) {
int maxGridSize = 1 + (1<<(levels-1));
int spacing = 1<<(levels-lvl);
byte *gridBase = FACE_getCenterData(f) + dataSize*(1 + S*(maxGridSize + maxGridSize*maxGridSize));
return &gridBase[dataSize*(maxGridSize + (y*maxGridSize + x)*spacing)];
}
-static float *_face_getIFNo(CCGFace *f, int lvl, int S, int x, int y, int levels, int dataSize, int normalDataOffset) {
+static CCG_INLINE float *_face_getIFNo(CCGFace *f, int lvl, int S, int x, int y, int levels, int dataSize, int normalDataOffset) {
int maxGridSize = 1 + (1<<(levels-1));
int spacing = 1<<(levels-lvl);
byte *gridBase = FACE_getCenterData(f) + dataSize*(1 + S*(maxGridSize + maxGridSize*maxGridSize));
@@ -548,7 +554,7 @@ static int _face_getVertIndex(CCGFace *f, CCGVert *v) {
return i;
return -1;
}
-static void *_face_getIFCoEdge(CCGFace *f, CCGEdge *e, int lvl, int eX, int eY, int levels, int dataSize) {
+static CCG_INLINE void *_face_getIFCoEdge(CCGFace *f, CCGEdge *e, int lvl, int eX, int eY, int levels, int dataSize) {
int maxGridSize = 1 + (1<<(levels-1));
int spacing = 1<<(levels-lvl);
int S, x, y, cx, cy;
@@ -1133,6 +1139,666 @@ CCGError ccgSubSurf_processSync(CCGSubSurf *ss) {
return eCCGError_None;
}
+#define FACE_getIFNo(f, lvl, S, x, y) _face_getIFNo(f, lvl, S, x, y, subdivLevels, vertDataSize, normalDataOffset)
+#define FACE_calcIFNo(f, lvl, S, x, y, no) _face_calcIFNo(f, lvl, S, x, y, no, subdivLevels, vertDataSize)
+static void ccgSubSurf__calcVertNormals(CCGSubSurf *ss,
+ CCGVert **effectedV, CCGEdge **effectedE, CCGFace **effectedF,
+ int numEffectedV, int numEffectedE, int numEffectedF) {
+ int i,ptrIdx;
+ int subdivLevels = ss->subdivLevels;
+ int lvl = ss->subdivLevels;
+ int edgeSize = 1 + (1<<lvl);
+ int gridSize = 1 + (1<<(lvl-1));
+ int normalDataOffset = ss->normalDataOffset;
+ int vertDataSize = ss->meshIFC.vertDataSize;
+
+ #pragma omp parallel for private(ptrIdx) schedule(static)
+ for (ptrIdx=0; ptrIdx<numEffectedF; ptrIdx++) {
+ CCGFace *f = (CCGFace*) effectedF[ptrIdx];
+ int S, x, y;
+ float no[3];
+
+ for (S=0; S<f->numVerts; S++) {
+ for (y=0; y<gridSize-1; y++)
+ for (x=0; x<gridSize-1; x++)
+ NormZero(FACE_getIFNo(f, lvl, S, x, y));
+
+ if (FACE_getEdges(f)[(S-1+f->numVerts)%f->numVerts]->flags&Edge_eEffected)
+ for (x=0; x<gridSize-1; x++)
+ NormZero(FACE_getIFNo(f, lvl, S, x, gridSize-1));
+ if (FACE_getEdges(f)[S]->flags&Edge_eEffected)
+ for (y=0; y<gridSize-1; y++)
+ NormZero(FACE_getIFNo(f, lvl, S, gridSize-1, y));
+ if (FACE_getVerts(f)[S]->flags&Vert_eEffected)
+ NormZero(FACE_getIFNo(f, lvl, S, gridSize-1, gridSize-1));
+ }
+
+ for (S=0; S<f->numVerts; S++) {
+ int yLimit = !(FACE_getEdges(f)[(S-1+f->numVerts)%f->numVerts]->flags&Edge_eEffected);
+ int xLimit = !(FACE_getEdges(f)[S]->flags&Edge_eEffected);
+ int yLimitNext = xLimit;
+ int xLimitPrev = yLimit;
+
+ for (y=0; y<gridSize - 1; y++) {
+ for (x=0; x<gridSize - 1; x++) {
+ int xPlusOk = (!xLimit || x<gridSize-2);
+ int yPlusOk = (!yLimit || y<gridSize-2);
+
+ FACE_calcIFNo(f, lvl, S, x, y, no);
+
+ NormAdd(FACE_getIFNo(f, lvl, S, x+0, y+0), no);
+ if (xPlusOk)
+ NormAdd(FACE_getIFNo(f, lvl, S, x+1, y+0), no);
+ if (yPlusOk)
+ NormAdd(FACE_getIFNo(f, lvl, S, x+0, y+1), no);
+ if (xPlusOk && yPlusOk) {
+ if (x<gridSize-2 || y<gridSize-2 || FACE_getVerts(f)[S]->flags&Vert_eEffected) {
+ NormAdd(FACE_getIFNo(f, lvl, S, x+1, y+1), no);
+ }
+ }
+
+ if (x==0 && y==0) {
+ int K;
+
+ if (!yLimitNext || 1<gridSize-1)
+ NormAdd(FACE_getIFNo(f, lvl, (S+1)%f->numVerts, 0, 1), no);
+ if (!xLimitPrev || 1<gridSize-1)
+ NormAdd(FACE_getIFNo(f, lvl, (S-1+f->numVerts)%f->numVerts, 1, 0), no);
+
+ for (K=0; K<f->numVerts; K++) {
+ if (K!=S) {
+ NormAdd(FACE_getIFNo(f, lvl, K, 0, 0), no);
+ }
+ }
+ } else if (y==0) {
+ NormAdd(FACE_getIFNo(f, lvl, (S+1)%f->numVerts, 0, x), no);
+ if (!yLimitNext || x<gridSize-2)
+ NormAdd(FACE_getIFNo(f, lvl, (S+1)%f->numVerts, 0, x+1), no);
+ } else if (x==0) {
+ NormAdd(FACE_getIFNo(f, lvl, (S-1+f->numVerts)%f->numVerts, y, 0), no);
+ if (!xLimitPrev || y<gridSize-2)
+ NormAdd(FACE_getIFNo(f, lvl, (S-1+f->numVerts)%f->numVerts, y+1, 0), no);
+ }
+ }
+ }
+ }
+ }
+ // XXX can I reduce the number of normalisations here?
+ for (ptrIdx=0; ptrIdx<numEffectedV; ptrIdx++) {
+ CCGVert *v = (CCGVert*) effectedV[ptrIdx];
+ float length, *no = _vert_getNo(v, lvl, vertDataSize, normalDataOffset);
+
+ NormZero(no);
+
+ for (i=0; i<v->numFaces; i++) {
+ CCGFace *f = v->faces[i];
+ NormAdd(no, FACE_getIFNo(f, lvl, _face_getVertIndex(f,v), gridSize-1, gridSize-1));
+ }
+
+ length = sqrt(no[0]*no[0] + no[1]*no[1] + no[2]*no[2]);
+
+ if (length>EPSILON) {
+ float invLength = 1.0f/length;
+ no[0] *= invLength;
+ no[1] *= invLength;
+ no[2] *= invLength;
+ } else {
+ NormZero(no);
+ }
+
+ for (i=0; i<v->numFaces; i++) {
+ CCGFace *f = v->faces[i];
+ NormCopy(FACE_getIFNo(f, lvl, _face_getVertIndex(f,v), gridSize-1, gridSize-1), no);
+ }
+ }
+ for (ptrIdx=0; ptrIdx<numEffectedE; ptrIdx++) {
+ CCGEdge *e = (CCGEdge*) effectedE[ptrIdx];
+
+ if (e->numFaces) {
+ CCGFace *fLast = e->faces[e->numFaces-1];
+ int x;
+
+ for (i=0; i<e->numFaces-1; i++) {
+ CCGFace *f = e->faces[i];
+
+ for (x=1; x<edgeSize-1; x++) {
+ NormAdd(_face_getIFNoEdge(fLast, e, lvl, x, 0, subdivLevels, vertDataSize, normalDataOffset),
+ _face_getIFNoEdge(f, e, lvl, x, 0, subdivLevels, vertDataSize, normalDataOffset));
+ }
+ }
+
+ for (i=0; i<e->numFaces-1; i++) {
+ CCGFace *f = e->faces[i];
+
+ for (x=1; x<edgeSize-1; x++) {
+ NormCopy(_face_getIFNoEdge(f, e, lvl, x, 0, subdivLevels, vertDataSize, normalDataOffset),
+ _face_getIFNoEdge(fLast, e, lvl, x, 0, subdivLevels, vertDataSize, normalDataOffset));
+ }
+ }
+ }
+ }
+
+ #pragma omp parallel for private(ptrIdx) schedule(static)
+ for (ptrIdx=0; ptrIdx<numEffectedF; ptrIdx++) {
+ CCGFace *f = (CCGFace*) effectedF[ptrIdx];
+ int S, x, y;
+
+ for (S=0; S<f->numVerts; S++) {
+ NormCopy(FACE_getIFNo(f, lvl, (S+1)%f->numVerts, 0, gridSize-1),
+ FACE_getIFNo(f, lvl, S, gridSize-1, 0));
+ }
+
+ for (S=0; S<f->numVerts; S++) {
+ for (y=0; y<gridSize; y++) {
+ for (x=0; x<gridSize; x++) {
+ float *no = FACE_getIFNo(f, lvl, S, x, y);
+ float length = sqrt(no[0]*no[0] + no[1]*no[1] + no[2]*no[2]);
+
+ if (length>EPSILON) {
+ float invLength = 1.0f/length;
+ no[0] *= invLength;
+ no[1] *= invLength;
+ no[2] *= invLength;
+ } else {
+ NormZero(no);
+ }
+ }
+ }
+ }
+ }
+}
+#undef FACE_getIFNo
+
+#define VERT_getCo(v, lvl) _vert_getCo(v, lvl, vertDataSize)
+#define EDGE_getCo(e, lvl, x) _edge_getCo(e, lvl, x, vertDataSize)
+#define FACE_getIECo(f, lvl, S, x) _face_getIECo(f, lvl, S, x, subdivLevels, vertDataSize)
+#define FACE_getIFCo(f, lvl, S, x, y) _face_getIFCo(f, lvl, S, x, y, subdivLevels, vertDataSize)
+static void ccgSubSurf__calcSubdivLevel(CCGSubSurf *ss,
+ CCGVert **effectedV, CCGEdge **effectedE, CCGFace **effectedF,
+ int numEffectedV, int numEffectedE, int numEffectedF, int curLvl) {
+ int subdivLevels = ss->subdivLevels;
+ int edgeSize = 1 + (1<<curLvl);
+ int gridSize = 1 + (1<<(curLvl-1));
+ int nextLvl = curLvl+1;
+ int ptrIdx, cornerIdx, i;
+ int vertDataSize = ss->meshIFC.vertDataSize;
+ void *q = ss->q, *r = ss->r;
+
+ #pragma omp parallel for private(ptrIdx) schedule(static)
+ for (ptrIdx=0; ptrIdx<numEffectedF; ptrIdx++) {
+ CCGFace *f = (CCGFace*) effectedF[ptrIdx];
+ int S, x, y;
+
+ /* interior face midpoints
+ * o old interior face points
+ */
+ for (S=0; S<f->numVerts; S++) {
+ for (y=0; y<gridSize-1; y++) {
+ for (x=0; x<gridSize-1; x++) {
+ int fx = 1 + 2*x;
+ int fy = 1 + 2*y;
+ void *co0 = FACE_getIFCo(f, curLvl, S, x+0, y+0);
+ void *co1 = FACE_getIFCo(f, curLvl, S, x+1, y+0);
+ void *co2 = FACE_getIFCo(f, curLvl, S, x+1, y+1);
+ void *co3 = FACE_getIFCo(f, curLvl, S, x+0, y+1);
+ void *co = FACE_getIFCo(f, nextLvl, S, fx, fy);
+
+ VertDataAvg4(co, co0, co1, co2, co3);
+ }
+ }
+ }
+
+ /* interior edge midpoints
+ * o old interior edge points
+ * o new interior face midpoints
+ */
+ for (S=0; S<f->numVerts; S++) {
+ for (x=0; x<gridSize-1; x++) {
+ int fx = x*2 + 1;
+ void *co0 = FACE_getIECo(f, curLvl, S, x+0);
+ void *co1 = FACE_getIECo(f, curLvl, S, x+1);
+ void *co2 = FACE_getIFCo(f, nextLvl, (S+1)%f->numVerts, 1, fx);
+ void *co3 = FACE_getIFCo(f, nextLvl, S, fx, 1);
+ void *co = FACE_getIECo(f, nextLvl, S, fx);
+
+ VertDataAvg4(co, co0, co1, co2, co3);
+ }
+
+ /* interior face interior edge midpoints
+ * o old interior face points
+ * o new interior face midpoints
+ */
+
+ /* vertical */
+ for (x=1; x<gridSize-1; x++) {
+ for (y=0; y<gridSize-1; y++) {
+ int fx = x*2;
+ int fy = y*2+1;
+ void *co0 = FACE_getIFCo(f, curLvl, S, x, y+0);
+ void *co1 = FACE_getIFCo(f, curLvl, S, x, y+1);
+ void *co2 = FACE_getIFCo(f, nextLvl, S, fx-1, fy);
+ void *co3 = FACE_getIFCo(f, nextLvl, S, fx+1, fy);
+ void *co = FACE_getIFCo(f, nextLvl, S, fx, fy);
+
+ VertDataAvg4(co, co0, co1, co2, co3);
+ }
+ }
+
+ /* horizontal */
+ for (y=1; y<gridSize-1; y++) {
+ for (x=0; x<gridSize-1; x++) {
+ int fx = x*2+1;
+ int fy = y*2;
+ void *co0 = FACE_getIFCo(f, curLvl, S, x+0, y);
+ void *co1 = FACE_getIFCo(f, curLvl, S, x+1, y);
+ void *co2 = FACE_getIFCo(f, nextLvl, S, fx, fy-1);
+ void *co3 = FACE_getIFCo(f, nextLvl, S, fx, fy+1);
+ void *co = FACE_getIFCo(f, nextLvl, S, fx, fy);
+
+ VertDataAvg4(co, co0, co1, co2, co3);
+ }
+ }
+ }
+ }
+
+ /* exterior edge midpoints
+ * o old exterior edge points
+ * o new interior face midpoints
+ */
+ for (ptrIdx=0; ptrIdx<numEffectedE; ptrIdx++) {
+ CCGEdge *e = (CCGEdge*) effectedE[ptrIdx];
+ float sharpness = EDGE_getSharpness(e, curLvl);
+ int x, j;
+
+ if (_edge_isBoundary(e) || sharpness>1.0) {
+ for (x=0; x<edgeSize-1; x++) {
+ int fx = x*2 + 1;
+ void *co0 = EDGE_getCo(e, curLvl, x+0);
+ void *co1 = EDGE_getCo(e, curLvl, x+1);
+ void *co = EDGE_getCo(e, nextLvl, fx);
+
+ VertDataCopy(co, co0);
+ VertDataAdd(co, co1);
+ VertDataMulN(co, 0.5);
+ }
+ } else {
+ for (x=0; x<edgeSize-1; x++) {
+ int fx = x*2 + 1;
+ void *co0 = EDGE_getCo(e, curLvl, x+0);
+ void *co1 = EDGE_getCo(e, curLvl, x+1);
+ void *co = EDGE_getCo(e, nextLvl, fx);
+ int numFaces = 0;
+
+ VertDataCopy(q, co0);
+ VertDataAdd(q, co1);
+
+ for (j=0; j<e->numFaces; j++) {
+ CCGFace *f = e->faces[j];
+ VertDataAdd(q, _face_getIFCoEdge(f, e, nextLvl, fx, 1, subdivLevels, vertDataSize));
+ numFaces++;
+ }
+
+ VertDataMulN(q, 1.0f/(2.0f+numFaces));
+
+ VertDataCopy(r, co0);
+ VertDataAdd(r, co1);
+ VertDataMulN(r, 0.5);
+
+ VertDataCopy(co, q);
+ VertDataSub(r, q);
+ VertDataMulN(r, sharpness);
+ VertDataAdd(co, r);
+ }
+ }
+ }
+
+ /* exterior vertex shift
+ * o old vertex points (shifting)
+ * o old exterior edge points
+ * o new interior face midpoints
+ */
+ for (ptrIdx=0; ptrIdx<numEffectedV; ptrIdx++) {
+ CCGVert *v = (CCGVert*) effectedV[ptrIdx];
+ void *co = VERT_getCo(v, curLvl);
+ void *nCo = VERT_getCo(v, nextLvl);
+ int sharpCount = 0, allSharp = 1;
+ float avgSharpness = 0.0;
+ int j, seam = VERT_seam(v), seamEdges = 0;
+
+ for (j=0; j<v->numEdges; j++) {
+ CCGEdge *e = v->edges[j];
+ float sharpness = EDGE_getSharpness(e, curLvl);
+
+ if (seam && _edge_isBoundary(e))
+ seamEdges++;
+
+ if (sharpness!=0.0f) {
+ sharpCount++;
+ avgSharpness += sharpness;
+ } else {
+ allSharp = 0;
+ }
+ }
+
+ if(sharpCount) {
+ avgSharpness /= sharpCount;
+ if (avgSharpness>1.0) {
+ avgSharpness = 1.0;
+ }
+ }
+
+ if (seam && seamEdges < 2)
+ seam = 0;
+
+ if (!v->numEdges) {
+ VertDataCopy(nCo, co);
+ } else if (_vert_isBoundary(v)) {
+ int numBoundary = 0;
+
+ VertDataZero(r);
+ for (j=0; j<v->numEdges; j++) {
+ CCGEdge *e = v->edges[j];
+ if (_edge_isBoundary(e)) {
+ VertDataAdd(r, _edge_getCoVert(e, v, curLvl, 1, vertDataSize));
+ numBoundary++;
+ }
+ }
+
+ VertDataCopy(nCo, co);
+ VertDataMulN(nCo, 0.75);
+ VertDataMulN(r, 0.25f/numBoundary);
+ VertDataAdd(nCo, r);
+ } else {
+ int cornerIdx = (1 + (1<<(curLvl))) - 2;
+ int numEdges = 0, numFaces = 0;
+
+ VertDataZero(q);
+ for (j=0; j<v->numFaces; j++) {
+ CCGFace *f = v->faces[j];
+ VertDataAdd(q, FACE_getIFCo(f, nextLvl, _face_getVertIndex(f,v), cornerIdx, cornerIdx));
+ numFaces++;
+ }
+ VertDataMulN(q, 1.0f/numFaces);
+ VertDataZero(r);
+ for (j=0; j<v->numEdges; j++) {
+ CCGEdge *e = v->edges[j];
+ VertDataAdd(r, _edge_getCoVert(e, v, curLvl, 1,vertDataSize));
+ numEdges++;
+ }
+ VertDataMulN(r, 1.0f/numEdges);
+
+ VertDataCopy(nCo, co);
+ VertDataMulN(nCo, numEdges-2.0f);
+ VertDataAdd(nCo, q);
+ VertDataAdd(nCo, r);
+ VertDataMulN(nCo, 1.0f/numEdges);
+ }
+
+ if ((sharpCount>1 && v->numFaces) || seam) {
+ VertDataZero(q);
+
+ if (seam) {
+ avgSharpness = 1.0f;
+ sharpCount = seamEdges;
+ allSharp = 1;
+ }
+
+ for (j=0; j<v->numEdges; j++) {
+ CCGEdge *e = v->edges[j];
+ float sharpness = EDGE_getSharpness(e, curLvl);
+
+ if (seam) {
+ if (_edge_isBoundary(e))
+ VertDataAdd(q, _edge_getCoVert(e, v, curLvl, 1, vertDataSize));
+ } else if (sharpness != 0.0) {
+ VertDataAdd(q, _edge_getCoVert(e, v, curLvl, 1, vertDataSize));
+ }
+ }
+
+ VertDataMulN(q, (float) 1/sharpCount);
+
+ if (sharpCount!=2 || allSharp) {
+ // q = q + (co-q)*avgSharpness
+ VertDataCopy(r, co);
+ VertDataSub(r, q);
+ VertDataMulN(r, avgSharpness);
+ VertDataAdd(q, r);
+ }
+
+ // r = co*.75 + q*.25
+ VertDataCopy(r, co);
+ VertDataMulN(r, .75);
+ VertDataMulN(q, .25);
+ VertDataAdd(r, q);
+
+ // nCo = nCo + (r-nCo)*avgSharpness
+ VertDataSub(r, nCo);
+ VertDataMulN(r, avgSharpness);
+ VertDataAdd(nCo, r);
+ }
+ }
+
+ /* exterior edge interior shift
+ * o old exterior edge midpoints (shifting)
+ * o old exterior edge midpoints
+ * o new interior face midpoints
+ */
+ for (ptrIdx=0; ptrIdx<numEffectedE; ptrIdx++) {
+ CCGEdge *e = (CCGEdge*) effectedE[ptrIdx];
+ float sharpness = EDGE_getSharpness(e, curLvl);
+ int sharpCount = 0;
+ float avgSharpness = 0.0;
+ int x, j;
+
+ if (sharpness!=0.0f) {
+ sharpCount = 2;
+ avgSharpness += sharpness;
+
+ if (avgSharpness>1.0) {
+ avgSharpness = 1.0;
+ }
+ } else {
+ sharpCount = 0;
+ avgSharpness = 0;
+ }
+
+ if (_edge_isBoundary(e) && (!e->numFaces || sharpCount<2)) {
+ for (x=1; x<edgeSize-1; x++) {
+ int fx = x*2;
+ void *co = EDGE_getCo(e, curLvl, x);
+ void *nCo = EDGE_getCo(e, nextLvl, fx);
+ VertDataCopy(r, EDGE_getCo(e, curLvl, x-1));
+ VertDataAdd(r, EDGE_getCo(e, curLvl, x+1));
+ VertDataMulN(r, 0.5);
+ VertDataCopy(nCo, co);
+ VertDataMulN(nCo, 0.75);
+ VertDataMulN(r, 0.25);
+ VertDataAdd(nCo, r);
+ }
+ } else {
+ for (x=1; x<edgeSize-1; x++) {
+ int fx = x*2;
+ void *co = EDGE_getCo(e, curLvl, x);
+ void *nCo = EDGE_getCo(e, nextLvl, fx);
+ int numFaces = 0;
+
+ VertDataZero(q);
+ VertDataZero(r);
+ VertDataAdd(r, EDGE_getCo(e, curLvl, x-1));
+ VertDataAdd(r, EDGE_getCo(e, curLvl, x+1));
+ for (j=0; j<e->numFaces; j++) {
+ CCGFace *f = e->faces[j];
+ VertDataAdd(q, _face_getIFCoEdge(f, e, nextLvl, fx-1, 1, subdivLevels, vertDataSize));
+ VertDataAdd(q, _face_getIFCoEdge(f, e, nextLvl, fx+1, 1, subdivLevels, vertDataSize));
+
+ VertDataAdd(r, _face_getIFCoEdge(f, e, curLvl, x, 1, subdivLevels, vertDataSize));
+ numFaces++;
+ }
+ VertDataMulN(q, 1.0/(numFaces*2.0f));
+ VertDataMulN(r, 1.0/(2.0f + numFaces));
+
+ VertDataCopy(nCo, co);
+ VertDataMulN(nCo, (float) numFaces);
+ VertDataAdd(nCo, q);
+ VertDataAdd(nCo, r);
+ VertDataMulN(nCo, 1.0f/(2+numFaces));
+
+ if (sharpCount==2) {
+ VertDataCopy(q, co);
+ VertDataMulN(q, 6.0f);
+ VertDataAdd(q, EDGE_getCo(e, curLvl, x-1));
+ VertDataAdd(q, EDGE_getCo(e, curLvl, x+1));
+ VertDataMulN(q, 1/8.0f);
+
+ VertDataSub(q, nCo);
+ VertDataMulN(q, avgSharpness);
+ VertDataAdd(nCo, q);
+ }
+ }
+ }
+ }
+
+ #pragma omp parallel private(ptrIdx)
+ {
+ void *q, *r;
+
+ #pragma omp critical
+ {
+ q = CCGSUBSURF_alloc(ss, ss->meshIFC.vertDataSize);
+ r = CCGSUBSURF_alloc(ss, ss->meshIFC.vertDataSize);
+ }
+
+ #pragma omp for schedule(static)
+ for (ptrIdx=0; ptrIdx<numEffectedF; ptrIdx++) {
+ CCGFace *f = (CCGFace*) effectedF[ptrIdx];
+ int S, x, y;
+
+ /* interior center point shift
+ * o old face center point (shifting)
+ * o old interior edge points
+ * o new interior face midpoints
+ */
+ VertDataZero(q);
+ for (S=0; S<f->numVerts; S++) {
+ VertDataAdd(q, FACE_getIFCo(f, nextLvl, S, 1, 1));
+ }
+ VertDataMulN(q, 1.0f/f->numVerts);
+ VertDataZero(r);
+ for (S=0; S<f->numVerts; S++) {
+ VertDataAdd(r, FACE_getIECo(f, curLvl, S, 1));
+ }
+ VertDataMulN(r, 1.0f/f->numVerts);
+
+ VertDataMulN(FACE_getCenterData(f), f->numVerts-2.0f);
+ VertDataAdd(FACE_getCenterData(f), q);
+ VertDataAdd(FACE_getCenterData(f), r);
+ VertDataMulN(FACE_getCenterData(f), 1.0f/f->numVerts);
+
+ for (S=0; S<f->numVerts; S++) {
+ /* interior face shift
+ * o old interior face point (shifting)
+ * o new interior edge midpoints
+ * o new interior face midpoints
+ */
+ for (x=1; x<gridSize-1; x++) {
+ for (y=1; y<gridSize-1; y++) {
+ int fx = x*2;
+ int fy = y*2;
+ void *co = FACE_getIFCo(f, curLvl, S, x, y);
+ void *nCo = FACE_getIFCo(f, nextLvl, S, fx, fy);
+
+ VertDataAvg4(q, FACE_getIFCo(f, nextLvl, S, fx-1, fy-1),
+ FACE_getIFCo(f, nextLvl, S, fx+1, fy-1),
+ FACE_getIFCo(f, nextLvl, S, fx+1, fy+1),
+ FACE_getIFCo(f, nextLvl, S, fx-1, fy+1));
+
+ VertDataAvg4(r, FACE_getIFCo(f, nextLvl, S, fx-1, fy+0),
+ FACE_getIFCo(f, nextLvl, S, fx+1, fy+0),
+ FACE_getIFCo(f, nextLvl, S, fx+0, fy-1),
+ FACE_getIFCo(f, nextLvl, S, fx+0, fy+1));
+
+ VertDataCopy(nCo, co);
+ VertDataSub(nCo, q);
+ VertDataMulN(nCo, 0.25f);
+ VertDataAdd(nCo, r);
+ }
+ }
+
+ /* interior edge interior shift
+ * o old interior edge point (shifting)
+ * o new interior edge midpoints
+ * o new interior face midpoints
+ */
+ for (x=1; x<gridSize-1; x++) {
+ int fx = x*2;
+ void *co = FACE_getIECo(f, curLvl, S, x);
+ void *nCo = FACE_getIECo(f, nextLvl, S, fx);
+
+ VertDataAvg4(q, FACE_getIFCo(f, nextLvl, (S+1)%f->numVerts, 1, fx-1),
+ FACE_getIFCo(f, nextLvl, (S+1)%f->numVerts, 1, fx+1),
+ FACE_getIFCo(f, nextLvl, S, fx+1, +1),
+ FACE_getIFCo(f, nextLvl, S, fx-1, +1));
+
+ VertDataAvg4(r, FACE_getIECo(f, nextLvl, S, fx-1),
+ FACE_getIECo(f, nextLvl, S, fx+1),
+ FACE_getIFCo(f, nextLvl, (S+1)%f->numVerts, 1, fx),
+ FACE_getIFCo(f, nextLvl, S, fx, 1));
+
+ VertDataCopy(nCo, co);
+ VertDataSub(nCo, q);
+ VertDataMulN(nCo, 0.25f);
+ VertDataAdd(nCo, r);
+ }
+ }
+ }
+
+ #pragma omp critical
+ {
+ CCGSUBSURF_free(ss, q);
+ CCGSUBSURF_free(ss, r);
+ }
+ }
+
+ /* copy down */
+ edgeSize = 1 + (1<<(nextLvl));
+ gridSize = 1 + (1<<((nextLvl)-1));
+ cornerIdx = gridSize-1;
+
+ #pragma omp parallel for private(i) schedule(static)
+ for (i=0; i<numEffectedE; i++) {
+ CCGEdge *e = effectedE[i];
+ VertDataCopy(EDGE_getCo(e, nextLvl, 0), VERT_getCo(e->v0, nextLvl));
+ VertDataCopy(EDGE_getCo(e, nextLvl, edgeSize-1), VERT_getCo(e->v1, nextLvl));
+ }
+
+ #pragma omp parallel for private(i) schedule(static)
+ for (i=0; i<numEffectedF; i++) {
+ CCGFace *f = effectedF[i];
+ int S, x;
+
+ for (S=0; S<f->numVerts; S++) {
+ CCGEdge *e = FACE_getEdges(f)[S];
+ CCGEdge *prevE = FACE_getEdges(f)[(S+f->numVerts-1)%f->numVerts];
+
+ VertDataCopy(FACE_getIFCo(f, nextLvl, S, 0, 0), FACE_getCenterData(f));
+ VertDataCopy(FACE_getIECo(f, nextLvl, S, 0), FACE_getCenterData(f));
+ VertDataCopy(FACE_getIFCo(f, nextLvl, S, cornerIdx, cornerIdx), VERT_getCo(FACE_getVerts(f)[S], nextLvl));
+ VertDataCopy(FACE_getIECo(f, nextLvl, S, cornerIdx), EDGE_getCo(FACE_getEdges(f)[S], nextLvl, cornerIdx));
+ for (x=1; x<gridSize-1; x++) {
+ void *co = FACE_getIECo(f, nextLvl, S, x);
+ VertDataCopy(FACE_getIFCo(f, nextLvl, S, x, 0), co);
+ VertDataCopy(FACE_getIFCo(f, nextLvl, (S+1)%f->numVerts, 0, x), co);
+ }
+ for (x=0; x<gridSize-1; x++) {
+ int eI = gridSize-1-x;
+ VertDataCopy(FACE_getIFCo(f, nextLvl, S, cornerIdx, x), _edge_getCoVert(e, FACE_getVerts(f)[S], nextLvl, eI,vertDataSize));
+ VertDataCopy(FACE_getIFCo(f, nextLvl, S, x, cornerIdx), _edge_getCoVert(prevE, FACE_getVerts(f)[S], nextLvl, eI,vertDataSize));
+ }
+ }
+ }
+}
+
+
static void ccgSubSurf__sync(CCGSubSurf *ss) {
CCGVert **effectedV;
CCGEdge **effectedE;
@@ -1140,11 +1806,9 @@ static void ccgSubSurf__sync(CCGSubSurf *ss) {
int numEffectedV, numEffectedE, numEffectedF;
int subdivLevels = ss->subdivLevels;
int vertDataSize = ss->meshIFC.vertDataSize;
- int i,ptrIdx,cornerIdx;
- int S,x,y;
- void *q = ss->q, *r = ss->r;
+ int i, j, ptrIdx, S;
int curLvl, nextLvl;
- int j;
+ void *q = ss->q, *r = ss->r;
effectedV = CCGSUBSURF_alloc(ss, sizeof(*effectedV)*ss->vMap->numEntries);
effectedE = CCGSUBSURF_alloc(ss, sizeof(*effectedE)*ss->eMap->numEntries);
@@ -1175,10 +1839,6 @@ static void ccgSubSurf__sync(CCGSubSurf *ss) {
}
}
-#define VERT_getCo(v, lvl) _vert_getCo(v, lvl, vertDataSize)
-#define EDGE_getCo(e, lvl, x) _edge_getCo(e, lvl, x, vertDataSize)
-#define FACE_getIECo(f, lvl, S, x) _face_getIECo(f, lvl, S, x, subdivLevels, vertDataSize)
-#define FACE_getIFCo(f, lvl, S, x, y) _face_getIFCo(f, lvl, S, x, y, subdivLevels, vertDataSize)
curLvl = 0;
nextLvl = curLvl+1;
@@ -1391,645 +2051,389 @@ static void ccgSubSurf__sync(CCGSubSurf *ss) {
}
for (curLvl=1; curLvl<subdivLevels; curLvl++) {
- int edgeSize = 1 + (1<<curLvl);
- int gridSize = 1 + (1<<(curLvl-1));
- nextLvl = curLvl+1;
-
- for (ptrIdx=0; ptrIdx<numEffectedF; ptrIdx++) {
- CCGFace *f = (CCGFace*) effectedF[ptrIdx];
+ ccgSubSurf__calcSubdivLevel(ss,
+ effectedV, effectedE, effectedF,
+ numEffectedV, numEffectedE, numEffectedF, curLvl);
+ }
- /* interior face midpoints
- * o old interior face points
- */
- for (S=0; S<f->numVerts; S++) {
- for (y=0; y<gridSize-1; y++) {
- for (x=0; x<gridSize-1; x++) {
- int fx = 1 + 2*x;
- int fy = 1 + 2*y;
- void *co0 = FACE_getIFCo(f, curLvl, S, x+0, y+0);
- void *co1 = FACE_getIFCo(f, curLvl, S, x+1, y+0);
- void *co2 = FACE_getIFCo(f, curLvl, S, x+1, y+1);
- void *co3 = FACE_getIFCo(f, curLvl, S, x+0, y+1);
- void *co = FACE_getIFCo(f, nextLvl, S, fx, fy);
-
- VertDataAvg4(co, co0, co1, co2, co3);
- }
- }
- }
+ if (ss->calcVertNormals)
+ ccgSubSurf__calcVertNormals(ss,
+ effectedV, effectedE, effectedF,
+ numEffectedV, numEffectedE, numEffectedF);
- /* interior edge midpoints
- * o old interior edge points
- * o new interior face midpoints
- */
- for (S=0; S<f->numVerts; S++) {
- for (x=0; x<gridSize-1; x++) {
- int fx = x*2 + 1;
- void *co0 = FACE_getIECo(f, curLvl, S, x+0);
- void *co1 = FACE_getIECo(f, curLvl, S, x+1);
- void *co2 = FACE_getIFCo(f, nextLvl, (S+1)%f->numVerts, 1, fx);
- void *co3 = FACE_getIFCo(f, nextLvl, S, fx, 1);
- void *co = FACE_getIECo(f, nextLvl, S, fx);
-
- VertDataAvg4(co, co0, co1, co2, co3);
- }
+ for (ptrIdx=0; ptrIdx<numEffectedV; ptrIdx++) {
+ CCGVert *v = effectedV[ptrIdx];
+ v->flags = 0;
+ }
+ for (ptrIdx=0; ptrIdx<numEffectedE; ptrIdx++) {
+ CCGEdge *e = effectedE[ptrIdx];
+ e->flags = 0;
+ }
- /* interior face interior edge midpoints
- * o old interior face points
- * o new interior face midpoints
- */
+ CCGSUBSURF_free(ss, effectedF);
+ CCGSUBSURF_free(ss, effectedE);
+ CCGSUBSURF_free(ss, effectedV);
+}
- /* vertical */
- for (x=1; x<gridSize-1; x++) {
- for (y=0; y<gridSize-1; y++) {
- int fx = x*2;
- int fy = y*2+1;
- void *co0 = FACE_getIFCo(f, curLvl, S, x, y+0);
- void *co1 = FACE_getIFCo(f, curLvl, S, x, y+1);
- void *co2 = FACE_getIFCo(f, nextLvl, S, fx-1, fy);
- void *co3 = FACE_getIFCo(f, nextLvl, S, fx+1, fy);
- void *co = FACE_getIFCo(f, nextLvl, S, fx, fy);
-
- VertDataAvg4(co, co0, co1, co2, co3);
- }
- }
+static void ccgSubSurf__allFaces(CCGSubSurf *ss, CCGFace ***faces, int *numFaces, int *freeFaces)
+{
+ CCGFace **array;
+ int i, num;
- /* horizontal */
- for (y=1; y<gridSize-1; y++) {
- for (x=0; x<gridSize-1; x++) {
- int fx = x*2+1;
- int fy = y*2;
- void *co0 = FACE_getIFCo(f, curLvl, S, x+0, y);
- void *co1 = FACE_getIFCo(f, curLvl, S, x+1, y);
- void *co2 = FACE_getIFCo(f, nextLvl, S, fx, fy-1);
- void *co3 = FACE_getIFCo(f, nextLvl, S, fx, fy+1);
- void *co = FACE_getIFCo(f, nextLvl, S, fx, fy);
+ if(!*faces) {
+ array = CCGSUBSURF_alloc(ss, sizeof(*array)*ss->fMap->numEntries);
+ num = 0;
+ for (i=0; i<ss->fMap->curSize; i++) {
+ CCGFace *f = (CCGFace*) ss->fMap->buckets[i];
- VertDataAvg4(co, co0, co1, co2, co3);
- }
- }
- }
+ for (; f; f = f->next)
+ array[num++] = f;
}
- /* exterior edge midpoints
- * o old exterior edge points
- * o new interior face midpoints
- */
- for (ptrIdx=0; ptrIdx<numEffectedE; ptrIdx++) {
- CCGEdge *e = (CCGEdge*) effectedE[ptrIdx];
- float sharpness = EDGE_getSharpness(e, curLvl);
+ *faces = array;
+ *numFaces = num;
+ *freeFaces= 1;
+ }
+ else
+ *freeFaces= 0;
+}
- if (_edge_isBoundary(e) || sharpness>1.0) {
- for (x=0; x<edgeSize-1; x++) {
- int fx = x*2 + 1;
- void *co0 = EDGE_getCo(e, curLvl, x+0);
- void *co1 = EDGE_getCo(e, curLvl, x+1);
- void *co = EDGE_getCo(e, nextLvl, fx);
+static void ccgSubSurf__effectedFaceNeighbours(CCGSubSurf *ss, CCGFace **faces, int numFaces, CCGVert ***verts, int *numVerts, CCGEdge ***edges, int *numEdges)
+{
+ CCGVert **arrayV;
+ CCGEdge **arrayE;
+ int numV, numE, i, j;
- VertDataCopy(co, co0);
- VertDataAdd(co, co1);
- VertDataMulN(co, 0.5);
- }
- } else {
- for (x=0; x<edgeSize-1; x++) {
- int fx = x*2 + 1;
- void *co0 = EDGE_getCo(e, curLvl, x+0);
- void *co1 = EDGE_getCo(e, curLvl, x+1);
- void *co = EDGE_getCo(e, nextLvl, fx);
- int numFaces = 0;
-
- VertDataCopy(q, co0);
- VertDataAdd(q, co1);
-
- for (i=0; i<e->numFaces; i++) {
- CCGFace *f = e->faces[i];
- VertDataAdd(q, _face_getIFCoEdge(f, e, nextLvl, fx, 1, subdivLevels, vertDataSize));
- numFaces++;
- }
+ arrayV = CCGSUBSURF_alloc(ss, sizeof(*arrayV)*ss->vMap->numEntries);
+ arrayE = CCGSUBSURF_alloc(ss, sizeof(*arrayE)*ss->eMap->numEntries);
+ numV = numE = 0;
- VertDataMulN(q, 1.0f/(2.0f+numFaces));
+ for (i=0; i<numFaces; i++) {
+ CCGFace *f = faces[i];
+ f->flags |= Face_eEffected;
+ }
- VertDataCopy(r, co0);
- VertDataAdd(r, co1);
- VertDataMulN(r, 0.5);
+ for (i=0; i<ss->vMap->curSize; i++) {
+ CCGVert *v = (CCGVert*) ss->vMap->buckets[i];
- VertDataCopy(co, q);
- VertDataSub(r, q);
- VertDataMulN(r, sharpness);
- VertDataAdd(co, r);
- }
+ for (; v; v = v->next) {
+ for(j=0; j<v->numFaces; j++)
+ if(!(v->faces[j]->flags & Face_eEffected))
+ break;
+
+ if(j == v->numFaces) {
+ arrayV[numV++] = v;
+ v->flags |= Vert_eEffected;
}
}
+ }
- /* exterior vertex shift
- * o old vertex points (shifting)
- * o old exterior edge points
- * o new interior face midpoints
- */
- for (ptrIdx=0; ptrIdx<numEffectedV; ptrIdx++) {
- CCGVert *v = (CCGVert*) effectedV[ptrIdx];
- void *co = VERT_getCo(v, curLvl);
- void *nCo = VERT_getCo(v, nextLvl);
- int sharpCount = 0, allSharp = 1;
- float avgSharpness = 0.0;
- int seam = VERT_seam(v), seamEdges = 0;
+ for (i=0; i<ss->eMap->curSize; i++) {
+ CCGEdge *e = (CCGEdge*) ss->eMap->buckets[i];
- for (i=0; i<v->numEdges; i++) {
- CCGEdge *e = v->edges[i];
- float sharpness = EDGE_getSharpness(e, curLvl);
+ for (; e; e = e->next) {
+ for(j=0; j<e->numFaces; j++)
+ if(!(e->faces[j]->flags & Face_eEffected))
+ break;
+
+ if(j == e->numFaces) {
+ e->flags |= Edge_eEffected;
+ arrayE[numE++] = e;
+ }
+ }
+ }
- if (seam && _edge_isBoundary(e))
- seamEdges++;
+ *verts = arrayV;
+ *numVerts = numV;
+ *edges = arrayE;
+ *numEdges = numE;
+}
- if (sharpness!=0.0f) {
- sharpCount++;
- avgSharpness += sharpness;
- } else {
- allSharp = 0;
- }
- }
+/* copy face grid coordinates to other places */
+CCGError ccgSubSurf_updateFromFaces(CCGSubSurf *ss, int lvl, CCGFace **effectedF, int numEffectedF)
+{
+ int i, S, x, gridSize, cornerIdx, subdivLevels;
+ int vertDataSize = ss->meshIFC.vertDataSize, freeF;
- if(sharpCount) {
- avgSharpness /= sharpCount;
- if (avgSharpness>1.0) {
- avgSharpness = 1.0;
- }
- }
+ subdivLevels = ss->subdivLevels;
+ lvl = (lvl)? lvl: subdivLevels;
+ gridSize = 1 + (1<<(lvl-1));
+ cornerIdx = gridSize-1;
- if (seam && seamEdges < 2)
- seam = 0;
+ ccgSubSurf__allFaces(ss, &effectedF, &numEffectedF, &freeF);
- if (!v->numEdges) {
- VertDataCopy(nCo, co);
- } else if (_vert_isBoundary(v)) {
- int numBoundary = 0;
+ for (i=0; i<numEffectedF; i++) {
+ CCGFace *f = effectedF[i];
- VertDataZero(r);
- for (i=0; i<v->numEdges; i++) {
- CCGEdge *e = v->edges[i];
- if (_edge_isBoundary(e)) {
- VertDataAdd(r, _edge_getCoVert(e, v, curLvl, 1, vertDataSize));
- numBoundary++;
- }
- }
+ for (S=0; S<f->numVerts; S++) {
+ CCGEdge *e = FACE_getEdges(f)[S];
+ CCGEdge *prevE = FACE_getEdges(f)[(S+f->numVerts-1)%f->numVerts];
- VertDataCopy(nCo, co);
- VertDataMulN(nCo, 0.75);
- VertDataMulN(r, 0.25f/numBoundary);
- VertDataAdd(nCo, r);
- } else {
- int cornerIdx = (1 + (1<<(curLvl))) - 2;
- int numEdges = 0, numFaces = 0;
+ VertDataCopy(FACE_getCenterData(f), FACE_getIFCo(f, lvl, S, 0, 0));
+ VertDataCopy(VERT_getCo(FACE_getVerts(f)[S], lvl), FACE_getIFCo(f, lvl, S, cornerIdx, cornerIdx));
- VertDataZero(q);
- for (i=0; i<v->numFaces; i++) {
- CCGFace *f = v->faces[i];
- VertDataAdd(q, FACE_getIFCo(f, nextLvl, _face_getVertIndex(f,v), cornerIdx, cornerIdx));
- numFaces++;
- }
- VertDataMulN(q, 1.0f/numFaces);
- VertDataZero(r);
- for (i=0; i<v->numEdges; i++) {
- CCGEdge *e = v->edges[i];
- VertDataAdd(r, _edge_getCoVert(e, v, curLvl, 1,vertDataSize));
- numEdges++;
- }
- VertDataMulN(r, 1.0f/numEdges);
+ for (x=0; x<gridSize; x++)
+ VertDataCopy(FACE_getIECo(f, lvl, S, x), FACE_getIFCo(f, lvl, S, x, 0));
- VertDataCopy(nCo, co);
- VertDataMulN(nCo, numEdges-2.0f);
- VertDataAdd(nCo, q);
- VertDataAdd(nCo, r);
- VertDataMulN(nCo, 1.0f/numEdges);
+ for (x=0; x<gridSize; x++) {
+ int eI = gridSize-1-x;
+ VertDataCopy(_edge_getCoVert(e, FACE_getVerts(f)[S], lvl, eI,vertDataSize), FACE_getIFCo(f, lvl, S, cornerIdx, x));
+ VertDataCopy(_edge_getCoVert(prevE, FACE_getVerts(f)[S], lvl, eI,vertDataSize), FACE_getIFCo(f, lvl, S, x, cornerIdx));
}
+ }
+ }
- if ((sharpCount>1 && v->numFaces) || seam) {
- VertDataZero(q);
+ if(freeF) CCGSUBSURF_free(ss, effectedF);
- if (seam) {
- avgSharpness = 1.0f;
- sharpCount = seamEdges;
- allSharp = 1;
- }
+ return eCCGError_None;
+}
- for (i=0; i<v->numEdges; i++) {
- CCGEdge *e = v->edges[i];
- float sharpness = EDGE_getSharpness(e, curLvl);
+/* copy other places to face grid coordinates */
+CCGError ccgSubSurf_updateToFaces(CCGSubSurf *ss, int lvl, CCGFace **effectedF, int numEffectedF)
+{
+ int i, S, x, gridSize, cornerIdx, subdivLevels;
+ int vertDataSize = ss->meshIFC.vertDataSize, freeF;
- if (seam) {
- if (_edge_isBoundary(e))
- VertDataAdd(q, _edge_getCoVert(e, v, curLvl, 1, vertDataSize));
- } else if (sharpness != 0.0) {
- VertDataAdd(q, _edge_getCoVert(e, v, curLvl, 1, vertDataSize));
- }
- }
+ subdivLevels = ss->subdivLevels;
+ lvl = (lvl)? lvl: subdivLevels;
+ gridSize = 1 + (1<<(lvl-1));
+ cornerIdx = gridSize-1;
- VertDataMulN(q, (float) 1/sharpCount);
+ ccgSubSurf__allFaces(ss, &effectedF, &numEffectedF, &freeF);
- if (sharpCount!=2 || allSharp) {
- // q = q + (co-q)*avgSharpness
- VertDataCopy(r, co);
- VertDataSub(r, q);
- VertDataMulN(r, avgSharpness);
- VertDataAdd(q, r);
- }
+ for (i=0; i<numEffectedF; i++) {
+ CCGFace *f = effectedF[i];
- // r = co*.75 + q*.25
- VertDataCopy(r, co);
- VertDataMulN(r, .75);
- VertDataMulN(q, .25);
- VertDataAdd(r, q);
+ for (S=0; S<f->numVerts; S++) {
+ int prevS = (S+f->numVerts-1)%f->numVerts;
+ CCGEdge *e = FACE_getEdges(f)[S];
+ CCGEdge *prevE = FACE_getEdges(f)[prevS];
- // nCo = nCo + (r-nCo)*avgSharpness
- VertDataSub(r, nCo);
- VertDataMulN(r, avgSharpness);
- VertDataAdd(nCo, r);
+ for (x=0; x<gridSize; x++) {
+ int eI = gridSize-1-x;
+ VertDataCopy(FACE_getIFCo(f, lvl, S, cornerIdx, x), _edge_getCoVert(e, FACE_getVerts(f)[S], lvl, eI,vertDataSize));
+ VertDataCopy(FACE_getIFCo(f, lvl, S, x, cornerIdx), _edge_getCoVert(prevE, FACE_getVerts(f)[S], lvl, eI,vertDataSize));
}
+
+ for (x=1; x<gridSize-1; x++) {
+ VertDataCopy(FACE_getIFCo(f, lvl, S, 0, x), FACE_getIECo(f, lvl, prevS, x));
+ VertDataCopy(FACE_getIFCo(f, lvl, S, x, 0), FACE_getIECo(f, lvl, S, x));
+ }
+
+ VertDataCopy(FACE_getIFCo(f, lvl, S, 0, 0), FACE_getCenterData(f));
+ VertDataCopy(FACE_getIFCo(f, lvl, S, cornerIdx, cornerIdx), VERT_getCo(FACE_getVerts(f)[S], lvl));
}
+ }
- /* exterior edge interior shift
- * o old exterior edge midpoints (shifting)
- * o old exterior edge midpoints
- * o new interior face midpoints
- */
- for (ptrIdx=0; ptrIdx<numEffectedE; ptrIdx++) {
- CCGEdge *e = (CCGEdge*) effectedE[ptrIdx];
- float sharpness = EDGE_getSharpness(e, curLvl);
- int sharpCount = 0;
- float avgSharpness = 0.0;
+ if(freeF) CCGSUBSURF_free(ss, effectedF);
- if (sharpness!=0.0f) {
- sharpCount = 2;
- avgSharpness += sharpness;
+ return eCCGError_None;
+}
- if (avgSharpness>1.0) {
- avgSharpness = 1.0;
- }
- } else {
- sharpCount = 0;
- avgSharpness = 0;
- }
+/* stitch together face grids, averaging coordinates at edges
+ and vertices, for multires displacements */
+CCGError ccgSubSurf_stitchFaces(CCGSubSurf *ss, int lvl, CCGFace **effectedF, int numEffectedF)
+{
+ CCGVert **effectedV;
+ CCGEdge **effectedE;
+ int numEffectedV, numEffectedE, freeF;
+ int i, S, x, gridSize, cornerIdx, subdivLevels, edgeSize;
+ int vertDataSize = ss->meshIFC.vertDataSize;
- if (_edge_isBoundary(e) && (!e->numFaces || sharpCount<2)) {
- for (x=1; x<edgeSize-1; x++) {
- int fx = x*2;
- void *co = EDGE_getCo(e, curLvl, x);
- void *nCo = EDGE_getCo(e, nextLvl, fx);
- VertDataCopy(r, EDGE_getCo(e, curLvl, x-1));
- VertDataAdd(r, EDGE_getCo(e, curLvl, x+1));
- VertDataMulN(r, 0.5);
- VertDataCopy(nCo, co);
- VertDataMulN(nCo, 0.75);
- VertDataMulN(r, 0.25);
- VertDataAdd(nCo, r);
- }
- } else {
- for (x=1; x<edgeSize-1; x++) {
- int fx = x*2;
- void *co = EDGE_getCo(e, curLvl, x);
- void *nCo = EDGE_getCo(e, nextLvl, fx);
- int numFaces = 0;
-
- VertDataZero(q);
- VertDataZero(r);
- VertDataAdd(r, EDGE_getCo(e, curLvl, x-1));
- VertDataAdd(r, EDGE_getCo(e, curLvl, x+1));
- for (i=0; i<e->numFaces; i++) {
- CCGFace *f = e->faces[i];
- VertDataAdd(q, _face_getIFCoEdge(f, e, nextLvl, fx-1, 1, subdivLevels, vertDataSize));
- VertDataAdd(q, _face_getIFCoEdge(f, e, nextLvl, fx+1, 1, subdivLevels, vertDataSize));
-
- VertDataAdd(r, _face_getIFCoEdge(f, e, curLvl, x, 1, subdivLevels, vertDataSize));
- numFaces++;
- }
- VertDataMulN(q, 1.0/(numFaces*2.0f));
- VertDataMulN(r, 1.0/(2.0f + numFaces));
+ subdivLevels = ss->subdivLevels;
+ lvl = (lvl)? lvl: subdivLevels;
+ gridSize = 1 + (1<<(lvl-1));
+ edgeSize = 1 + (1<<lvl);
+ cornerIdx = gridSize-1;
- VertDataCopy(nCo, co);
- VertDataMulN(nCo, (float) numFaces);
- VertDataAdd(nCo, q);
- VertDataAdd(nCo, r);
- VertDataMulN(nCo, 1.0f/(2+numFaces));
-
- if (sharpCount==2) {
- VertDataCopy(q, co);
- VertDataMulN(q, 6.0f);
- VertDataAdd(q, EDGE_getCo(e, curLvl, x-1));
- VertDataAdd(q, EDGE_getCo(e, curLvl, x+1));
- VertDataMulN(q, 1/8.0f);
-
- VertDataSub(q, nCo);
- VertDataMulN(q, avgSharpness);
- VertDataAdd(nCo, q);
- }
- }
- }
- }
+ ccgSubSurf__allFaces(ss, &effectedF, &numEffectedF, &freeF);
+ ccgSubSurf__effectedFaceNeighbours(ss, effectedF, numEffectedF,
+ &effectedV, &numEffectedV, &effectedE, &numEffectedE);
- for (ptrIdx=0; ptrIdx<numEffectedF; ptrIdx++) {
- CCGFace *f = (CCGFace*) effectedF[ptrIdx];
+ /* zero */
+ for (i=0; i<numEffectedV; i++) {
+ CCGVert *v = effectedV[i];
+ VertDataZero(VERT_getCo(v, lvl));
+ }
- /* interior center point shift
- * o old face center point (shifting)
- * o old interior edge points
- * o new interior face midpoints
- */
- VertDataZero(q);
- for (S=0; S<f->numVerts; S++) {
- VertDataAdd(q, FACE_getIFCo(f, nextLvl, S, 1, 1));
- }
- VertDataMulN(q, 1.0f/f->numVerts);
- VertDataZero(r);
- for (S=0; S<f->numVerts; S++) {
- VertDataAdd(r, FACE_getIECo(f, curLvl, S, 1));
- }
- VertDataMulN(r, 1.0f/f->numVerts);
+ for (i=0; i<numEffectedE; i++) {
+ CCGEdge *e = effectedE[i];
- VertDataMulN(FACE_getCenterData(f), f->numVerts-2.0f);
- VertDataAdd(FACE_getCenterData(f), q);
- VertDataAdd(FACE_getCenterData(f), r);
- VertDataMulN(FACE_getCenterData(f), 1.0f/f->numVerts);
+ for (x=0; x<edgeSize; x++)
+ VertDataZero(EDGE_getCo(e, lvl, x));
+ }
- for (S=0; S<f->numVerts; S++) {
- /* interior face shift
- * o old interior face point (shifting)
- * o new interior edge midpoints
- * o new interior face midpoints
- */
- for (x=1; x<gridSize-1; x++) {
- for (y=1; y<gridSize-1; y++) {
- int fx = x*2;
- int fy = y*2;
- void *co = FACE_getIFCo(f, curLvl, S, x, y);
- void *nCo = FACE_getIFCo(f, nextLvl, S, fx, fy);
-
- VertDataAvg4(q, FACE_getIFCo(f, nextLvl, S, fx-1, fy-1),
- FACE_getIFCo(f, nextLvl, S, fx+1, fy-1),
- FACE_getIFCo(f, nextLvl, S, fx+1, fy+1),
- FACE_getIFCo(f, nextLvl, S, fx-1, fy+1));
+ /* add */
+ for (i=0; i<numEffectedF; i++) {
+ CCGFace *f = effectedF[i];
- VertDataAvg4(r, FACE_getIFCo(f, nextLvl, S, fx-1, fy+0),
- FACE_getIFCo(f, nextLvl, S, fx+1, fy+0),
- FACE_getIFCo(f, nextLvl, S, fx+0, fy-1),
- FACE_getIFCo(f, nextLvl, S, fx+0, fy+1));
+ VertDataZero(FACE_getCenterData(f));
- VertDataCopy(nCo, co);
- VertDataSub(nCo, q);
- VertDataMulN(nCo, 0.25f);
- VertDataAdd(nCo, r);
- }
- }
+ for (S=0; S<f->numVerts; S++)
+ if (FACE_getEdges(f)[S]->flags&Edge_eEffected)
+ for (x=0; x<gridSize; x++)
+ VertDataZero(FACE_getIECo(f, lvl, S, x));
- /* interior edge interior shift
- * o old interior edge point (shifting)
- * o new interior edge midpoints
- * o new interior face midpoints
- */
- for (x=1; x<gridSize-1; x++) {
- int fx = x*2;
- void *co = FACE_getIECo(f, curLvl, S, x);
- void *nCo = FACE_getIECo(f, nextLvl, S, fx);
-
- VertDataAvg4(q, FACE_getIFCo(f, nextLvl, (S+1)%f->numVerts, 1, fx-1),
- FACE_getIFCo(f, nextLvl, (S+1)%f->numVerts, 1, fx+1),
- FACE_getIFCo(f, nextLvl, S, fx+1, +1),
- FACE_getIFCo(f, nextLvl, S, fx-1, +1));
+ for (S=0; S<f->numVerts; S++) {
+ int prevS = (S+f->numVerts-1)%f->numVerts;
+ CCGEdge *e = FACE_getEdges(f)[S];
+ CCGEdge *prevE = FACE_getEdges(f)[prevS];
- VertDataAvg4(r, FACE_getIECo(f, nextLvl, S, fx-1),
- FACE_getIECo(f, nextLvl, S, fx+1),
- FACE_getIFCo(f, nextLvl, (S+1)%f->numVerts, 1, fx),
- FACE_getIFCo(f, nextLvl, S, fx, 1));
+ VertDataAdd(FACE_getCenterData(f), FACE_getIFCo(f, lvl, S, 0, 0));
+ if (FACE_getVerts(f)[S]->flags&Vert_eEffected)
+ VertDataAdd(VERT_getCo(FACE_getVerts(f)[S], lvl), FACE_getIFCo(f, lvl, S, cornerIdx, cornerIdx));
- VertDataCopy(nCo, co);
- VertDataSub(nCo, q);
- VertDataMulN(nCo, 0.25f);
- VertDataAdd(nCo, r);
- }
+ for (x=1; x<gridSize-1; x++) {
+ if (FACE_getEdges(f)[S]->flags&Edge_eEffected)
+ VertDataAdd(FACE_getIECo(f, lvl, S, x), FACE_getIFCo(f, lvl, S, x, 0));
+ if (FACE_getEdges(f)[prevS]->flags&Edge_eEffected)
+ VertDataAdd(FACE_getIECo(f, lvl, prevS, x), FACE_getIFCo(f, lvl, S, 0, x));
}
- }
- /* copy down */
- edgeSize = 1 + (1<<(nextLvl));
- gridSize = 1 + (1<<((nextLvl)-1));
- cornerIdx = gridSize-1;
- for (i=0; i<numEffectedE; i++) {
- CCGEdge *e = effectedE[i];
- VertDataCopy(EDGE_getCo(e, nextLvl, 0), VERT_getCo(e->v0, nextLvl));
- VertDataCopy(EDGE_getCo(e, nextLvl, edgeSize-1), VERT_getCo(e->v1, nextLvl));
- }
- for (i=0; i<numEffectedF; i++) {
- CCGFace *f = effectedF[i];
- for (S=0; S<f->numVerts; S++) {
- CCGEdge *e = FACE_getEdges(f)[S];
- CCGEdge *prevE = FACE_getEdges(f)[(S+f->numVerts-1)%f->numVerts];
-
- VertDataCopy(FACE_getIFCo(f, nextLvl, S, 0, 0), FACE_getCenterData(f));
- VertDataCopy(FACE_getIECo(f, nextLvl, S, 0), FACE_getCenterData(f));
- VertDataCopy(FACE_getIFCo(f, nextLvl, S, cornerIdx, cornerIdx), VERT_getCo(FACE_getVerts(f)[S], nextLvl));
- VertDataCopy(FACE_getIECo(f, nextLvl, S, cornerIdx), EDGE_getCo(FACE_getEdges(f)[S], nextLvl, cornerIdx));
- for (x=1; x<gridSize-1; x++) {
- void *co = FACE_getIECo(f, nextLvl, S, x);
- VertDataCopy(FACE_getIFCo(f, nextLvl, S, x, 0), co);
- VertDataCopy(FACE_getIFCo(f, nextLvl, (S+1)%f->numVerts, 0, x), co);
- }
- for (x=0; x<gridSize-1; x++) {
- int eI = gridSize-1-x;
- VertDataCopy(FACE_getIFCo(f, nextLvl, S, cornerIdx, x), _edge_getCoVert(e, FACE_getVerts(f)[S], nextLvl, eI,vertDataSize));
- VertDataCopy(FACE_getIFCo(f, nextLvl, S, x, cornerIdx), _edge_getCoVert(prevE, FACE_getVerts(f)[S], nextLvl, eI,vertDataSize));
- }
+ for (x=0; x<gridSize-1; x++) {
+ int eI = gridSize-1-x;
+ if (FACE_getEdges(f)[S]->flags&Edge_eEffected)
+ VertDataAdd(_edge_getCoVert(e, FACE_getVerts(f)[S], lvl, eI,vertDataSize), FACE_getIFCo(f, lvl, S, cornerIdx, x));
+ if (FACE_getEdges(f)[prevS]->flags&Edge_eEffected)
+ if(x != 0)
+ VertDataAdd(_edge_getCoVert(prevE, FACE_getVerts(f)[S], lvl, eI,vertDataSize), FACE_getIFCo(f, lvl, S, x, cornerIdx));
}
}
}
-#define FACE_getIFNo(f, lvl, S, x, y) _face_getIFNo(f, lvl, S, x, y, subdivLevels, vertDataSize, normalDataOffset)
-#define FACE_calcIFNo(f, lvl, S, x, y, no) _face_calcIFNo(f, lvl, S, x, y, no, subdivLevels, vertDataSize)
- if (ss->calcVertNormals) {
- int lvl = ss->subdivLevels;
- int edgeSize = 1 + (1<<lvl);
- int gridSize = 1 + (1<<(lvl-1));
- int normalDataOffset = ss->normalDataOffset;
+ /* average */
+ for (i=0; i<numEffectedV; i++) {
+ CCGVert *v = effectedV[i];
+ VertDataMulN(VERT_getCo(v, lvl), 1.0f/v->numFaces);
+ }
- for (ptrIdx=0; ptrIdx<numEffectedF; ptrIdx++) {
- CCGFace *f = (CCGFace*) effectedF[ptrIdx];
- int S, x, y;
+ for (i=0; i<numEffectedE; i++) {
+ CCGEdge *e = effectedE[i];
- for (S=0; S<f->numVerts; S++) {
- for (y=0; y<gridSize-1; y++)
- for (x=0; x<gridSize-1; x++)
- NormZero(FACE_getIFNo(f, lvl, S, x, y));
+ VertDataCopy(EDGE_getCo(e, lvl, 0), VERT_getCo(e->v0, lvl));
+ VertDataCopy(EDGE_getCo(e, lvl, edgeSize-1), VERT_getCo(e->v1, lvl));
- if (FACE_getEdges(f)[(S-1+f->numVerts)%f->numVerts]->flags&Edge_eEffected)
- for (x=0; x<gridSize-1; x++)
- NormZero(FACE_getIFNo(f, lvl, S, x, gridSize-1));
- if (FACE_getEdges(f)[S]->flags&Edge_eEffected)
- for (y=0; y<gridSize-1; y++)
- NormZero(FACE_getIFNo(f, lvl, S, gridSize-1, y));
- if (FACE_getVerts(f)[S]->flags&Vert_eEffected)
- NormZero(FACE_getIFNo(f, lvl, S, gridSize-1, gridSize-1));
- }
- }
+ for (x=1; x<edgeSize-1; x++)
+ VertDataMulN(EDGE_getCo(e, lvl, x), 1.0f/e->numFaces);
+ }
- for (ptrIdx=0; ptrIdx<numEffectedF; ptrIdx++) {
- CCGFace *f = (CCGFace*) effectedF[ptrIdx];
- int S, x, y;
- float no[3];
+ /* copy */
+ for (i=0; i<numEffectedF; i++) {
+ CCGFace *f = effectedF[i];
- for (S=0; S<f->numVerts; S++) {
- int yLimit = !(FACE_getEdges(f)[(S-1+f->numVerts)%f->numVerts]->flags&Edge_eEffected);
- int xLimit = !(FACE_getEdges(f)[S]->flags&Edge_eEffected);
- int yLimitNext = xLimit;
- int xLimitPrev = yLimit;
-
- for (y=0; y<gridSize - 1; y++) {
- for (x=0; x<gridSize - 1; x++) {
- int xPlusOk = (!xLimit || x<gridSize-2);
- int yPlusOk = (!yLimit || y<gridSize-2);
-
- FACE_calcIFNo(f, lvl, S, x, y, no);
-
- NormAdd(FACE_getIFNo(f, lvl, S, x+0, y+0), no);
- if (xPlusOk)
- NormAdd(FACE_getIFNo(f, lvl, S, x+1, y+0), no);
- if (yPlusOk)
- NormAdd(FACE_getIFNo(f, lvl, S, x+0, y+1), no);
- if (xPlusOk && yPlusOk) {
- if (x<gridSize-2 || y<gridSize-2 || FACE_getVerts(f)[S]->flags&Vert_eEffected) {
- NormAdd(FACE_getIFNo(f, lvl, S, x+1, y+1), no);
- }
- }
+ VertDataMulN(FACE_getCenterData(f), 1.0f/f->numVerts);
- if (x==0 && y==0) {
- int K;
+ for (S=0; S<f->numVerts; S++)
+ if (FACE_getEdges(f)[S]->flags&Edge_eEffected)
+ for (x=1; x<gridSize-1; x++)
+ VertDataMulN(FACE_getIECo(f, lvl, S, x), 0.5f);
- if (!yLimitNext || 1<gridSize-1)
- NormAdd(FACE_getIFNo(f, lvl, (S+1)%f->numVerts, 0, 1), no);
- if (!xLimitPrev || 1<gridSize-1)
- NormAdd(FACE_getIFNo(f, lvl, (S-1+f->numVerts)%f->numVerts, 1, 0), no);
+ for (S=0; S<f->numVerts; S++) {
+ int prevS = (S+f->numVerts-1)%f->numVerts;
+ CCGEdge *e = FACE_getEdges(f)[S];
+ CCGEdge *prevE = FACE_getEdges(f)[prevS];
- for (K=0; K<f->numVerts; K++) {
- if (K!=S) {
- NormAdd(FACE_getIFNo(f, lvl, K, 0, 0), no);
- }
- }
- } else if (y==0) {
- NormAdd(FACE_getIFNo(f, lvl, (S+1)%f->numVerts, 0, x), no);
- if (!yLimitNext || x<gridSize-2)
- NormAdd(FACE_getIFNo(f, lvl, (S+1)%f->numVerts, 0, x+1), no);
- } else if (x==0) {
- NormAdd(FACE_getIFNo(f, lvl, (S-1+f->numVerts)%f->numVerts, y, 0), no);
- if (!xLimitPrev || y<gridSize-2)
- NormAdd(FACE_getIFNo(f, lvl, (S-1+f->numVerts)%f->numVerts, y+1, 0), no);
- }
- }
- }
+ VertDataCopy(FACE_getIFCo(f, lvl, S, 0, 0), FACE_getCenterData(f));
+ VertDataCopy(FACE_getIFCo(f, lvl, S, cornerIdx, cornerIdx), VERT_getCo(FACE_getVerts(f)[S], lvl));
+
+ for (x=1; x<gridSize-1; x++) {
+ VertDataCopy(FACE_getIFCo(f, lvl, S, x, 0), FACE_getIECo(f, lvl, S, x));
+ VertDataCopy(FACE_getIFCo(f, lvl, S, 0, x), FACE_getIECo(f, lvl, prevS, x));
}
+
+ for (x=0; x<gridSize-1; x++) {
+ int eI = gridSize-1-x;
+ VertDataCopy(FACE_getIFCo(f, lvl, S, cornerIdx, x), _edge_getCoVert(e, FACE_getVerts(f)[S], lvl, eI,vertDataSize));
+ VertDataCopy(FACE_getIFCo(f, lvl, S, x, cornerIdx), _edge_getCoVert(prevE, FACE_getVerts(f)[S], lvl, eI,vertDataSize));
+ }
+
+ VertDataCopy(FACE_getIECo(f, lvl, S, 0), FACE_getCenterData(f));
+ VertDataCopy(FACE_getIECo(f, lvl, S, gridSize-1), FACE_getIFCo(f, lvl, S, gridSize-1, 0));
}
- // XXX can I reduce the number of normalisations here?
- for (ptrIdx=0; ptrIdx<numEffectedV; ptrIdx++) {
- CCGVert *v = (CCGVert*) effectedV[ptrIdx];
- float length, *no = _vert_getNo(v, lvl, vertDataSize, normalDataOffset);
+ }
- NormZero(no);
+ for (i=0; i<numEffectedV; i++)
+ effectedV[i]->flags = 0;
+ for (i=0; i<numEffectedE; i++)
+ effectedE[i]->flags = 0;
+ for (i=0; i<numEffectedF; i++)
+ effectedF[i]->flags = 0;
- for (i=0; i<v->numFaces; i++) {
- CCGFace *f = v->faces[i];
- NormAdd(no, FACE_getIFNo(f, lvl, _face_getVertIndex(f,v), gridSize-1, gridSize-1));
- }
+ CCGSUBSURF_free(ss, effectedE);
+ CCGSUBSURF_free(ss, effectedV);
+ if(freeF) CCGSUBSURF_free(ss, effectedF);
- length = sqrt(no[0]*no[0] + no[1]*no[1] + no[2]*no[2]);
+ return eCCGError_None;
+}
- if (length>EPSILON) {
- float invLength = 1.0f/length;
- no[0] *= invLength;
- no[1] *= invLength;
- no[2] *= invLength;
- } else {
- NormZero(no);
- }
+/* update normals for specified faces */
+CCGError ccgSubSurf_updateNormals(CCGSubSurf *ss, CCGFace **effectedF, int numEffectedF) {
+ CCGVert **effectedV;
+ CCGEdge **effectedE;
+ int i, numEffectedV, numEffectedE, freeF;
- for (i=0; i<v->numFaces; i++) {
- CCGFace *f = v->faces[i];
- NormCopy(FACE_getIFNo(f, lvl, _face_getVertIndex(f,v), gridSize-1, gridSize-1), no);
- }
- }
- for (ptrIdx=0; ptrIdx<numEffectedE; ptrIdx++) {
- CCGEdge *e = (CCGEdge*) effectedE[ptrIdx];
+ ccgSubSurf__allFaces(ss, &effectedF, &numEffectedF, &freeF);
+ ccgSubSurf__effectedFaceNeighbours(ss, effectedF, numEffectedF,
+ &effectedV, &numEffectedV, &effectedE, &numEffectedE);
- if (e->numFaces) {
- CCGFace *fLast = e->faces[e->numFaces-1];
- int x;
+ if (ss->calcVertNormals)
+ ccgSubSurf__calcVertNormals(ss,
+ effectedV, effectedE, effectedF,
+ numEffectedV, numEffectedE, numEffectedF);
- for (i=0; i<e->numFaces-1; i++) {
- CCGFace *f = e->faces[i];
+ for (i=0; i<numEffectedV; i++)
+ effectedV[i]->flags = 0;
+ for (i=0; i<numEffectedE; i++)
+ effectedE[i]->flags = 0;
+ for (i=0; i<numEffectedF; i++)
+ effectedF[i]->flags = 0;
- for (x=1; x<edgeSize-1; x++) {
- NormAdd(_face_getIFNoEdge(fLast, e, lvl, x, 0, subdivLevels, vertDataSize, normalDataOffset),
- _face_getIFNoEdge(f, e, lvl, x, 0, subdivLevels, vertDataSize, normalDataOffset));
- }
- }
+ CCGSUBSURF_free(ss, effectedE);
+ CCGSUBSURF_free(ss, effectedV);
+ if(freeF) CCGSUBSURF_free(ss, effectedF);
- for (i=0; i<e->numFaces-1; i++) {
- CCGFace *f = e->faces[i];
+ return eCCGError_None;
+}
- for (x=1; x<edgeSize-1; x++) {
- NormCopy(_face_getIFNoEdge(f, e, lvl, x, 0, subdivLevels, vertDataSize, normalDataOffset),
- _face_getIFNoEdge(fLast, e, lvl, x, 0, subdivLevels, vertDataSize, normalDataOffset));
- }
- }
- }
- }
- for (ptrIdx=0; ptrIdx<numEffectedF; ptrIdx++) {
- CCGFace *f = (CCGFace*) effectedF[ptrIdx];
- int S;
+/* compute subdivision levels from a given starting point, used by
+ multires subdivide/propagate, by filling in coordinates at a
+ certain level, and then subdividing that up to the highest level */
+CCGError ccgSubSurf_updateLevels(CCGSubSurf *ss, int lvl, CCGFace **effectedF, int numEffectedF)
+{
+ CCGVert **effectedV;
+ CCGEdge **effectedE;
+ int numEffectedV, numEffectedE, freeF, i;
+ int curLvl, subdivLevels = ss->subdivLevels;
- for (S=0; S<f->numVerts; S++) {
- NormCopy(FACE_getIFNo(f, lvl, (S+1)%f->numVerts, 0, gridSize-1),
- FACE_getIFNo(f, lvl, S, gridSize-1, 0));
- }
- }
- for (ptrIdx=0; ptrIdx<numEffectedF; ptrIdx++) {
- CCGFace *f = (CCGFace*) effectedF[ptrIdx];
- int S, x, y;
+ ccgSubSurf__allFaces(ss, &effectedF, &numEffectedF, &freeF);
+ ccgSubSurf__effectedFaceNeighbours(ss, effectedF, numEffectedF,
+ &effectedV, &numEffectedV, &effectedE, &numEffectedE);
- for (S=0; S<f->numVerts; S++) {
- for (y=0; y<gridSize; y++) {
- for (x=0; x<gridSize; x++) {
- float *no = FACE_getIFNo(f, lvl, S, x, y);
- float length = sqrt(no[0]*no[0] + no[1]*no[1] + no[2]*no[2]);
-
- if (length>EPSILON) {
- float invLength = 1.0f/length;
- no[0] *= invLength;
- no[1] *= invLength;
- no[2] *= invLength;
- } else {
- NormZero(no);
- }
- }
- }
- }
- }
+ for (curLvl=lvl; curLvl<subdivLevels; curLvl++) {
+ ccgSubSurf__calcSubdivLevel(ss,
+ effectedV, effectedE, effectedF,
+ numEffectedV, numEffectedE, numEffectedF, curLvl);
}
-#undef FACE_getIFNo
- for (ptrIdx=0; ptrIdx<numEffectedV; ptrIdx++) {
- CCGVert *v = effectedV[ptrIdx];
- v->flags = 0;
- }
- for (ptrIdx=0; ptrIdx<numEffectedE; ptrIdx++) {
- CCGEdge *e = effectedE[ptrIdx];
- e->flags = 0;
- }
+ for (i=0; i<numEffectedV; i++)
+ effectedV[i]->flags = 0;
+ for (i=0; i<numEffectedE; i++)
+ effectedE[i]->flags = 0;
+ for (i=0; i<numEffectedF; i++)
+ effectedF[i]->flags = 0;
+
+ CCGSUBSURF_free(ss, effectedE);
+ CCGSUBSURF_free(ss, effectedV);
+ if(freeF) CCGSUBSURF_free(ss, effectedF);
+
+ return eCCGError_None;
+}
#undef VERT_getCo
#undef EDGE_getCo
#undef FACE_getIECo
#undef FACE_getIFCo
- CCGSUBSURF_free(ss, effectedF);
- CCGSUBSURF_free(ss, effectedE);
- CCGSUBSURF_free(ss, effectedV);
-}
-
/*** External API accessor functions ***/
int ccgSubSurf_getNumVerts(CCGSubSurf *ss) {
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.h b/source/blender/blenkernel/intern/CCGSubSurf.h
index fbd0aecc0a5..12212c7a37b 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.h
+++ b/source/blender/blenkernel/intern/CCGSubSurf.h
@@ -59,6 +59,12 @@ CCGError ccgSubSurf_syncFaceDel (CCGSubSurf *ss, CCGFaceHDL fHDL);
CCGError ccgSubSurf_processSync (CCGSubSurf *ss);
+CCGError ccgSubSurf_updateFromFaces(CCGSubSurf *ss, int lvl, CCGFace **faces, int numFaces);
+CCGError ccgSubSurf_updateToFaces(CCGSubSurf *ss, int lvl, CCGFace **faces, int numFaces);
+CCGError ccgSubSurf_updateNormals(CCGSubSurf *ss, CCGFace **faces, int numFaces);
+CCGError ccgSubSurf_updateLevels(CCGSubSurf *ss, int lvl, CCGFace **faces, int numFaces);
+CCGError ccgSubSurf_stitchFaces(CCGSubSurf *ss, int lvl, CCGFace **faces, int numFaces);
+
CCGError ccgSubSurf_setSubdivisionLevels (CCGSubSurf *ss, int subdivisionLevels);
CCGError ccgSubSurf_setAllowEdgeCreation (CCGSubSurf *ss, int allowEdgeCreation, float defaultCreaseValue, void *defaultUserData);
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index a681b539097..a614404dc5e 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1555,7 +1555,7 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob, Modifier
md->scene= scene;
if (!(md->mode&eModifierMode_Realtime)) return NULL;
- if (mti->isDisabled && mti->isDisabled(md)) return NULL;
+ if (mti->isDisabled && mti->isDisabled(md, 0)) return NULL;
if (mti->type==eModifierTypeType_OnlyDeform) {
int numVerts;
@@ -1906,7 +1906,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
mask &= ~CD_MASK_ORCO;
DM_set_only_copy(orcodm, mask);
- ndm = mti->applyModifier(md, ob, orcodm, useRenderParams, !inputVertexCos);
+ ndm = mti->applyModifier(md, ob, orcodm, useRenderParams, 0);
if(ndm) {
/* if the modifier returned a new dm, release the old one */
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index a9d72d93091..09d73f20b9a 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -75,13 +75,14 @@ Brush *add_brush(const char *name)
brush->rgb[2]= 1.0f;
brush->alpha= 0.2f;
brush->size= 25;
- brush->spacing= 10.0f;
+ brush->spacing= 7.5f;
brush->smooth_stroke_radius= 75;
brush->smooth_stroke_factor= 0.9;
brush->rate= 0.1f;
brush->jitter= 0.0f;
brush->clone.alpha= 0.5;
brush->sculpt_tool = SCULPT_TOOL_DRAW;
+ brush->flag |= BRUSH_SPACE;
brush_curve_preset(brush, BRUSH_PRESET_SMOOTH);
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 30d1b65cc8b..77ad9fb7a7b 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -49,7 +49,7 @@
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
-#include "BLI_ghash.h"
+#include "BLI_pbvh.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
@@ -77,6 +77,12 @@ typedef struct {
MVert *mvert;
MEdge *medge;
MFace *mface;
+
+ /* Cached */
+ struct PBVH *pbvh;
+ /* Mesh connectivity */
+ struct ListBase *fmap;
+ struct IndexNode *fmap_mem;
} CDDerivedMesh;
/**************** DerivedMesh interface functions ****************/
@@ -171,6 +177,33 @@ static void cdDM_getVertNo(DerivedMesh *dm, int index, float no_r[3])
no_r[2] = no[2]/32767.f;
}
+static ListBase *cdDM_getFaceMap(DerivedMesh *dm)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
+
+ if(!cddm->fmap) {
+ create_vert_face_map(&cddm->fmap, &cddm->fmap_mem, cddm->mface,
+ dm->getNumVerts(dm), dm->getNumFaces(dm));
+ }
+
+ return cddm->fmap;
+}
+
+static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
+
+ if(!cddm->pbvh && ob->type == OB_MESH) {
+ Mesh *me= ob->data;
+
+ cddm->pbvh = BLI_pbvh_new();
+ BLI_pbvh_build_mesh(cddm->pbvh, me->mface, me->mvert,
+ me->totface, me->totvert);
+ }
+
+ return cddm->pbvh;
+}
+
static void cdDM_drawVerts(DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
@@ -360,7 +393,9 @@ static void cdDM_drawLooseEdges(DerivedMesh *dm)
}
}
-static void cdDM_drawFacesSolid(DerivedMesh *dm, int (*setMaterial)(int, void *attribs))
+static void cdDM_drawFacesSolid(DerivedMesh *dm,
+ float (*partial_redraw_planes)[4],
+ int fast, int (*setMaterial)(int, void *attribs))
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
MVert *mvert = cddm->mvert;
@@ -376,6 +411,20 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm, int (*setMaterial)(int, void *a
glVertex3fv(mvert[index].co); \
}
+ if(cddm->pbvh) {
+ float (*face_nors)[3] = CustomData_get_layer(&dm->faceData, CD_NORMAL);
+
+ /* should be per face */
+ if(dm->numFaceData && mface->flag & ME_SMOOTH)
+ glShadeModel(GL_SMOOTH);
+
+ BLI_pbvh_draw(cddm->pbvh, partial_redraw_planes, face_nors);
+
+ glShadeModel(GL_FLAT);
+
+ return;
+ }
+
if( GPU_buffer_legacy(dm) ) {
DEBUG_VBO( "Using legacy code. cdDM_drawFacesSolid\n" );
glBegin(glmode = GL_QUADS);
@@ -886,7 +935,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, vo
continue;
}
else if(setDrawOptions) {
- orig = index[a];
+ orig = (index)? index[a]: a;
if(orig == ORIGINDEX_NONE)
continue;
@@ -1275,12 +1324,21 @@ static void cdDM_foreachMappedFaceCenter(
}
}
+static void cdDM_free_internal(CDDerivedMesh *cddm)
+{
+ if(cddm->pbvh) BLI_pbvh_free(cddm->pbvh);
+ if(cddm->fmap) MEM_freeN(cddm->fmap);
+ if(cddm->fmap_mem) MEM_freeN(cddm->fmap_mem);
+}
+
static void cdDM_release(DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
- if (DM_release(dm))
+ if (DM_release(dm)) {
+ cdDM_free_internal(cddm);
MEM_freeN(cddm);
+ }
}
/**************** CDDM interface functions ****************/
@@ -1315,6 +1373,9 @@ static CDDerivedMesh *cdDM_create(const char *desc)
dm->getVertCo = cdDM_getVertCo;
dm->getVertNo = cdDM_getVertNo;
+ dm->getPBVH = cdDM_getPBVH;
+ dm->getFaceMap = cdDM_getFaceMap;
+
dm->drawVerts = cdDM_drawVerts;
dm->drawUVEdges = cdDM_drawUVEdges;
@@ -1366,17 +1427,12 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *ob)
CDDerivedMesh *cddm = cdDM_create("CDDM_from_mesh dm");
DerivedMesh *dm = &cddm->dm;
CustomDataMask mask = CD_MASK_MESH & (~CD_MASK_MDISPS);
- int i, *index, alloctype;
+ int alloctype;
- /* this does a referenced copy, the only new layers being ORIGINDEX,
- * with an exception for fluidsim */
+ /* this does a referenced copy, with an exception for fluidsim */
DM_init(dm, mesh->totvert, mesh->totedge, mesh->totface);
- CustomData_add_layer(&dm->vertData, CD_ORIGINDEX, CD_CALLOC, NULL, mesh->totvert);
- CustomData_add_layer(&dm->edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, mesh->totedge);
- CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, mesh->totface);
-
dm->deformedOnly = 1;
alloctype= CD_REFERENCE;
@@ -1392,18 +1448,6 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *ob)
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
- index = CustomData_get_layer(&dm->vertData, CD_ORIGINDEX);
- for(i = 0; i < mesh->totvert; ++i, ++index)
- *index = i;
-
- index = CustomData_get_layer(&dm->edgeData, CD_ORIGINDEX);
- for(i = 0; i < mesh->totedge; ++i, ++index)
- *index = i;
-
- index = CustomData_get_layer(&dm->faceData, CD_ORIGINDEX);
- for(i = 0; i < mesh->totface; ++i, ++index)
- *index = i;
-
return dm;
}
@@ -1514,6 +1558,11 @@ DerivedMesh *CDDM_copy(DerivedMesh *source)
int numEdges = source->numEdgeData;
int numFaces = source->numFaceData;
+ /* ensure these are created if they are made on demand */
+ source->getVertDataArray(source, CD_ORIGINDEX);
+ source->getEdgeDataArray(source, CD_ORIGINDEX);
+ source->getFaceDataArray(source, CD_ORIGINDEX);
+
/* this initializes dm, and copies all non mvert/medge/mface layers */
DM_from_template(dm, source, numVerts, numEdges, numFaces);
dm->deformedOnly = source->deformedOnly;
@@ -1548,6 +1597,13 @@ DerivedMesh *CDDM_from_template(DerivedMesh *source,
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numFaces);
+ if(!CustomData_get_layer(&dm->vertData, CD_ORIGINDEX))
+ CustomData_add_layer(&dm->vertData, CD_ORIGINDEX, CD_CALLOC, NULL, numVerts);
+ if(!CustomData_get_layer(&dm->edgeData, CD_ORIGINDEX))
+ CustomData_add_layer(&dm->edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
+ if(!CustomData_get_layer(&dm->faceData, CD_ORIGINDEX))
+ CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, numFaces);
+
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
@@ -1754,207 +1810,3 @@ MFace *CDDM_get_faces(DerivedMesh *dm)
return ((CDDerivedMesh*)dm)->mface;
}
-/* Multires DerivedMesh, extends CDDM */
-typedef struct MultiresDM {
- CDDerivedMesh cddm;
-
- MultiresModifierData *mmd;
- int local_mmd;
-
- int lvl, totlvl;
- float (*orco)[3];
- MVert *subco;
-
- ListBase *vert_face_map, *vert_edge_map;
- IndexNode *vert_face_map_mem, *vert_edge_map_mem;
- int *face_offsets;
-
- Object *ob;
- int modified;
-
- void (*update)(DerivedMesh*);
-} MultiresDM;
-
-static void MultiresDM_release(DerivedMesh *dm)
-{
- MultiresDM *mrdm = (MultiresDM*)dm;
- int mvert_layer;
-
- /* Before freeing, need to update the displacement map */
- if(dm->needsFree && mrdm->modified) {
- /* Check that mmd still exists */
- if(!mrdm->local_mmd && BLI_findindex(&mrdm->ob->modifiers, mrdm->mmd) < 0)
- mrdm->mmd = NULL;
- if(mrdm->mmd)
- mrdm->update(dm);
- }
-
- /* If the MVert data is being used as the sculpt undo store, don't free it */
- mvert_layer = CustomData_get_layer_index(&dm->vertData, CD_MVERT);
- if(mvert_layer != -1) {
- CustomDataLayer *cd = &dm->vertData.layers[mvert_layer];
- if(mrdm->mmd && cd->data == mrdm->mmd->undo_verts)
- cd->flag |= CD_FLAG_NOFREE;
- }
-
- if(DM_release(dm)) {
- MEM_freeN(mrdm->subco);
- MEM_freeN(mrdm->orco);
- if(mrdm->vert_face_map)
- MEM_freeN(mrdm->vert_face_map);
- if(mrdm->vert_face_map_mem)
- MEM_freeN(mrdm->vert_face_map_mem);
- if(mrdm->vert_edge_map)
- MEM_freeN(mrdm->vert_edge_map);
- if(mrdm->vert_edge_map_mem)
- MEM_freeN(mrdm->vert_edge_map_mem);
- if(mrdm->face_offsets)
- MEM_freeN(mrdm->face_offsets);
- MEM_freeN(mrdm);
- }
-}
-
-DerivedMesh *MultiresDM_new(MultiresSubsurf *ms, DerivedMesh *orig, int numVerts, int numEdges, int numFaces)
-{
- MultiresDM *mrdm = MEM_callocN(sizeof(MultiresDM), "MultiresDM");
- CDDerivedMesh *cddm = cdDM_create("MultiresDM CDDM");
- DerivedMesh *dm = NULL;
-
- mrdm->cddm = *cddm;
- MEM_freeN(cddm);
- dm = &mrdm->cddm.dm;
-
- mrdm->mmd = ms->mmd;
- mrdm->ob = ms->ob;
- mrdm->local_mmd = ms->local_mmd;
-
- if(dm) {
- MDisps *disps;
- MVert *mvert;
- int i;
-
- DM_from_template(dm, orig, numVerts, numEdges, numFaces);
- CustomData_free_layers(&dm->faceData, CD_MDISPS, numFaces);
-
- disps = CustomData_get_layer(&orig->faceData, CD_MDISPS);
- if(disps)
- CustomData_add_layer(&dm->faceData, CD_MDISPS, CD_REFERENCE, disps, numFaces);
-
-
- mvert = CustomData_get_layer(&orig->vertData, CD_MVERT);
- mrdm->orco = MEM_callocN(sizeof(float) * 3 * orig->getNumVerts(orig), "multires orco");
- for(i = 0; i < orig->getNumVerts(orig); ++i)
- copy_v3_v3(mrdm->orco[i], mvert[i].co);
- }
- else
- DM_init(dm, numVerts, numEdges, numFaces);
-
- CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL, numVerts);
- CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
- CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numFaces);
-
- mrdm->cddm.mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
- mrdm->cddm.medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
- mrdm->cddm.mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
-
- mrdm->lvl = ms->mmd->lvl;
- mrdm->totlvl = ms->mmd->totlvl;
- mrdm->subco = MEM_callocN(sizeof(MVert)*numVerts, "multires subdivided verts");
- mrdm->modified = 0;
-
- dm->release = MultiresDM_release;
-
- return dm;
-}
-
-Mesh *MultiresDM_get_mesh(DerivedMesh *dm)
-{
- return get_mesh(((MultiresDM*)dm)->ob);
-}
-
-Object *MultiresDM_get_object(DerivedMesh *dm)
-{
- return ((MultiresDM*)dm)->ob;
-}
-
-void *MultiresDM_get_orco(DerivedMesh *dm)
-{
- return ((MultiresDM*)dm)->orco;
-
-}
-
-MVert *MultiresDM_get_subco(DerivedMesh *dm)
-{
- return ((MultiresDM*)dm)->subco;
-}
-
-int MultiresDM_get_totlvl(DerivedMesh *dm)
-{
- return ((MultiresDM*)dm)->totlvl;
-}
-
-int MultiresDM_get_lvl(DerivedMesh *dm)
-{
- return ((MultiresDM*)dm)->lvl;
-}
-
-void MultiresDM_set_orco(DerivedMesh *dm, float (*orco)[3])
-{
- ((MultiresDM*)dm)->orco = orco;
-}
-
-void MultiresDM_set_update(DerivedMesh *dm, void (*update)(DerivedMesh*))
-{
- ((MultiresDM*)dm)->update = update;
-}
-
-ListBase *MultiresDM_get_vert_face_map(DerivedMesh *dm)
-{
- MultiresDM *mrdm = (MultiresDM*)dm;
- Mesh *me = mrdm->ob->data;
-
- if(!mrdm->vert_face_map)
- create_vert_face_map(&mrdm->vert_face_map, &mrdm->vert_face_map_mem, me->mface,
- me->totvert, me->totface);
-
- return mrdm->vert_face_map;
-}
-
-ListBase *MultiresDM_get_vert_edge_map(DerivedMesh *dm)
-{
- MultiresDM *mrdm = (MultiresDM*)dm;
- Mesh *me = mrdm->ob->data;
-
- if(!mrdm->vert_edge_map)
- create_vert_edge_map(&mrdm->vert_edge_map, &mrdm->vert_edge_map_mem, me->medge,
- me->totvert, me->totedge);
-
- return mrdm->vert_edge_map;
-}
-
-int *MultiresDM_get_face_offsets(DerivedMesh *dm)
-{
- MultiresDM *mrdm = (MultiresDM*)dm;
- Mesh *me = mrdm->ob->data;
- int i, accum = 0;
-
- if(!mrdm->face_offsets) {
- int len = (int)pow(2, mrdm->lvl - 2) - 1;
- int area = len * len;
- int t = 1 + len * 3 + area * 3, q = t + len + area;
-
- mrdm->face_offsets = MEM_callocN(sizeof(int) * me->totface, "mrdm face offsets");
- for(i = 0; i < me->totface; ++i) {
- mrdm->face_offsets[i] = accum;
-
- accum += (me->mface[i].v4 ? q : t);
- }
- }
-
- return mrdm->face_offsets;
-}
-
-void MultiresDM_mark_as_modified(DerivedMesh *dm)
-{
- ((MultiresDM*)dm)->modified = 1;
-}
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 0f3213cbc5d..aff3bf058fd 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -440,15 +440,14 @@ static void contarget_get_mesh_mat (Scene *scene, Object *ob, char *substring, f
/* only continue if there's a valid DerivedMesh */
if (dm) {
MDeformVert *dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
- int *index = (int *)dm->getVertDataArray(dm, CD_ORIGINDEX);
int numVerts = dm->getNumVerts(dm);
int i, j, count = 0;
float co[3], nor[3];
- /* check that dvert and index are valid pointers (just in case) */
- if (dvert && index) {
+ /* check that dvert is a valid pointers (just in case) */
+ if (dvert) {
/* get the average of all verts with that are in the vertex-group */
- for (i = 0; i < numVerts; i++, index++) {
+ for (i = 0; i < numVerts; i++) {
for (j = 0; j < dvert[i].totweight; j++) {
/* does this vertex belong to nominated vertex group? */
if (dvert[i].dw[j].def_nr == dgroup) {
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 7b754025b6c..d9e85d5d412 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -32,21 +32,26 @@
*
*/
-#include "BKE_customdata.h"
-#include "BKE_utildefines.h" // CLAMP
-#include "BLI_math.h"
-#include "BLI_blenlib.h"
-#include "BLI_linklist.h"
-#include "BLI_mempool.h"
+#include <math.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
#include "DNA_customdata_types.h"
#include "DNA_listBase.h"
#include "DNA_meshdata_types.h"
+#include "DNA_ID.h"
-#include "MEM_guardedalloc.h"
+#include "BLI_blenlib.h"
+#include "BLI_linklist.h"
+#include "BLI_math.h"
+#include "BLI_mempool.h"
+#include "BLI_string.h"
-#include <math.h>
-#include <string.h>
+#include "BKE_customdata.h"
+#include "BKE_customdata_file.h"
+#include "BKE_global.h"
+#include "BKE_utildefines.h"
/* number of layers to add when growing a CustomData object */
#define CUSTOMDATA_GROW 5
@@ -89,6 +94,15 @@ typedef struct LayerTypeInfo {
/* a function to set a layer's data to default values. if NULL, the
default is assumed to be all zeros */
void (*set_default)(void *data, int count);
+
+ /* a function to read data from a cdf file */
+ int (*read)(CDataFile *cdf, void *data, int count);
+
+ /* a function to write data to a cdf file */
+ int (*write)(CDataFile *cdf, void *data, int count);
+
+ /* a function to determine file size */
+ size_t (*filesize)(CDataFile *cdf, void *data, int count);
} LayerTypeInfo;
static void layerCopy_mdeformvert(const void *source, void *dest,
@@ -381,6 +395,7 @@ static void layerDefault_origspace_face(void *data, int count)
osf[i] = default_osf;
}
+#if 0
/* Adapted from sculptmode.c */
static void mdisps_bilinear(float out[3], float (*disps)[3], int st, float u, float v)
{
@@ -426,23 +441,28 @@ static void mdisps_bilinear(float out[3], float (*disps)[3], int st, float u, fl
add_v3_v3v3(out, d2[0], d2[1]);
}
+#endif
+
+static int mdisp_corners(MDisps *s)
+{
+ /* silly trick because we don't get it from callback */
+ return (s->totdisp % (3*3) == 0)? 3: 4;
+}
static void layerSwap_mdisps(void *data, int *ci)
{
MDisps *s = data;
float (*d)[3] = NULL;
- int x, y, st;
+ int corners, cornersize, S;
- if(!(ci[0] == 2 && ci[1] == 3 && ci[2] == 0 && ci[3] == 1)) return;
+ /* this function is untested .. */
+ corners = mdisp_corners(s);
+ cornersize = s->totdisp/corners;
d = MEM_callocN(sizeof(float) * 3 * s->totdisp, "mdisps swap");
- st = sqrt(s->totdisp);
- for(y = 0; y < st; ++y) {
- for(x = 0; x < st; ++x) {
- copy_v3_v3(d[(st - y - 1) * st + (st - x - 1)], s->disps[y * st + x]);
- }
- }
+ for(S = 0; S < corners; S++)
+ memcpy(d + cornersize*S, s->disps + cornersize*ci[S], cornersize*3*sizeof(float));
if(s->disps)
MEM_freeN(s->disps);
@@ -452,6 +472,8 @@ static void layerSwap_mdisps(void *data, int *ci)
static void layerInterp_mdisps(void **sources, float *weights, float *sub_weights,
int count, void *dest)
{
+ // XXX
+#if 0
MDisps *d = dest;
MDisps *s = NULL;
int st, stl;
@@ -496,6 +518,7 @@ static void layerInterp_mdisps(void **sources, float *weights, float *sub_weight
copy_v3_v3(d->disps[y * st + x], srcdisp);
}
}
+#endif
}
static void layerCopy_mdisps(const void *source, void *dest, int count)
@@ -530,6 +553,51 @@ static void layerFree_mdisps(void *data, int count, int size)
}
}
+static int layerRead_mdisps(CDataFile *cdf, void *data, int count)
+{
+ MDisps *d = data;
+ int i;
+
+ for(i = 0; i < count; ++i) {
+ if(!d[i].disps)
+ d[i].disps = MEM_callocN(sizeof(float)*3*d[i].totdisp, "mdisps read");
+
+ if(!cdf_read_data(cdf, d[i].totdisp*3*sizeof(float), d[i].disps)) {
+ printf("failed to read %d/%d %d\n", i, count, d[i].totdisp);
+ return 0;
+ }
+ }
+
+ return 1;
+}
+
+static int layerWrite_mdisps(CDataFile *cdf, void *data, int count)
+{
+ MDisps *d = data;
+ int i;
+
+ for(i = 0; i < count; ++i) {
+ if(!cdf_write_data(cdf, d[i].totdisp*3*sizeof(float), d[i].disps)) {
+ printf("failed to write %d/%d %d\n", i, count, d[i].totdisp);
+ return 0;
+ }
+ }
+
+ return 1;
+}
+
+static size_t layerFilesize_mdisps(CDataFile *cdf, void *data, int count)
+{
+ MDisps *d = data;
+ size_t size = 0;
+ int i;
+
+ for(i = 0; i < count; ++i)
+ size += d[i].totdisp*3*sizeof(float);
+
+ return size;
+}
+
/* --------- */
static void layerDefault_mloopcol(void *data, int count)
@@ -723,7 +791,7 @@ const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(MLoopCol), "MLoopCol", 1, "Col", NULL, NULL, layerInterp_mloopcol, NULL, layerDefault_mloopcol},
{sizeof(float)*3*4, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
{sizeof(MDisps), "MDisps", 1, NULL, layerCopy_mdisps,
- layerFree_mdisps, layerInterp_mdisps, layerSwap_mdisps, NULL},
+ layerFree_mdisps, layerInterp_mdisps, layerSwap_mdisps, NULL, layerRead_mdisps, layerWrite_mdisps, layerFilesize_mdisps},
{sizeof(MCol)*4, "MCol", 4, "WeightCol", NULL, NULL, layerInterp_mcol,
layerSwap_mcol, layerDefault_mcol},
{sizeof(MCol)*4, "MCol", 4, "IDCol", NULL, NULL, layerInterp_mcol,
@@ -845,6 +913,14 @@ static void customData_free_layer__internal(CustomDataLayer *layer, int totelem)
}
}
+static void CustomData_external_free(CustomData *data)
+{
+ if(data->external) {
+ MEM_freeN(data->external);
+ data->external= NULL;
+ }
+}
+
void CustomData_free(CustomData *data, int totelem)
{
int i;
@@ -855,6 +931,8 @@ void CustomData_free(CustomData *data, int totelem)
if(data->layers)
MEM_freeN(data->layers);
+ CustomData_external_free(data);
+
memset(data, 0, sizeof(*data));
}
@@ -2230,3 +2308,236 @@ int CustomData_verify_versions(struct CustomData *data, int index)
return keeplayer;
}
+/****************************** External Files *******************************/
+
+static void customdata_external_filename(char filename[FILE_MAX], ID *id, CustomDataExternal *external)
+{
+ char *path = (id->lib)? id->lib->filename: G.sce;
+
+ BLI_strncpy(filename, external->filename, FILE_MAX);
+ BLI_convertstringcode(filename, path);
+}
+
+void CustomData_external_read(CustomData *data, ID *id, CustomDataMask mask, int totelem)
+{
+ CustomDataExternal *external= data->external;
+ CustomDataLayer *layer;
+ CDataFile *cdf;
+ CDataFileLayer *blay;
+ char filename[FILE_MAX];
+ const LayerTypeInfo *typeInfo;
+ int i, update = 0;
+
+ if(!external)
+ return;
+
+ for(i=0; i<data->totlayer; i++) {
+ layer = &data->layers[i];
+ typeInfo = layerType_getInfo(layer->type);
+
+ if(!(mask & (1<<layer->type)));
+ else if(layer->flag & CD_FLAG_IN_MEMORY);
+ else if((layer->flag & CD_FLAG_EXTERNAL) && typeInfo->read)
+ update= 1;
+ }
+
+ if(!update)
+ return;
+
+ customdata_external_filename(filename, id, external);
+
+ cdf= cdf_create(CDF_TYPE_MESH);
+ if(!cdf_read_open(cdf, filename))
+ return;
+
+ for(i=0; i<data->totlayer; i++) {
+ layer = &data->layers[i];
+ typeInfo = layerType_getInfo(layer->type);
+
+ if(!(mask & (1<<layer->type)));
+ else if(layer->flag & CD_FLAG_IN_MEMORY);
+ else if((layer->flag & CD_FLAG_EXTERNAL) && typeInfo->read) {
+ blay= cdf_layer_find(cdf, layer->type, layer->name);
+
+ if(blay) {
+ if(cdf_read_layer(cdf, blay)) {
+ if(typeInfo->read(cdf, layer->data, totelem));
+ else break;
+ layer->flag |= CD_FLAG_IN_MEMORY;
+ }
+ else
+ break;
+ }
+ }
+ }
+
+ cdf_read_close(cdf);
+ cdf_free(cdf);
+}
+
+void CustomData_external_write(CustomData *data, ID *id, CustomDataMask mask, int totelem, int free)
+{
+ CustomDataExternal *external= data->external;
+ CustomDataLayer *layer;
+ CDataFile *cdf;
+ CDataFileLayer *blay;
+ const LayerTypeInfo *typeInfo;
+ int i, update = 0;
+ char filename[FILE_MAX];
+
+ if(!external)
+ return;
+
+ for(i=0; i<data->totlayer; i++) {
+ layer = &data->layers[i];
+ typeInfo = layerType_getInfo(layer->type);
+
+ if(!(mask & (1<<layer->type)));
+ else if((layer->flag & CD_FLAG_EXTERNAL) && typeInfo->write)
+ update= 1;
+ }
+
+ if(!update)
+ return;
+
+ CustomData_external_read(data, id, mask, totelem);
+
+ cdf= cdf_create(CDF_TYPE_MESH);
+
+ for(i=0; i<data->totlayer; i++) {
+ layer = &data->layers[i];
+ typeInfo = layerType_getInfo(layer->type);
+
+ if((layer->flag & CD_FLAG_EXTERNAL) && typeInfo->filesize)
+ cdf_layer_add(cdf, layer->type, layer->name,
+ typeInfo->filesize(cdf, layer->data, totelem));
+ }
+
+ customdata_external_filename(filename, id, external);
+ if(!cdf_write_open(cdf, filename))
+ return;
+
+ for(i=0; i<data->totlayer; i++) {
+ layer = &data->layers[i];
+ typeInfo = layerType_getInfo(layer->type);
+
+ if((layer->flag & CD_FLAG_EXTERNAL) && typeInfo->write) {
+ blay= cdf_layer_find(cdf, layer->type, layer->name);
+
+ if(cdf_write_layer(cdf, blay)) {
+ if(typeInfo->write(cdf, layer->data, totelem));
+ else break;
+ }
+ else
+ break;
+ }
+ }
+
+ if(i != data->totlayer) {
+ cdf_free(cdf);
+ return;
+ }
+
+ for(i=0; i<data->totlayer; i++) {
+ layer = &data->layers[i];
+ typeInfo = layerType_getInfo(layer->type);
+
+ if((layer->flag & CD_FLAG_EXTERNAL) && typeInfo->write) {
+ if(free) {
+ if(typeInfo->free)
+ typeInfo->free(layer->data, totelem, typeInfo->size);
+ layer->flag &= ~CD_FLAG_IN_MEMORY;
+ }
+ }
+ }
+
+ cdf_write_close(cdf);
+ cdf_free(cdf);
+}
+
+void CustomData_external_add(CustomData *data, ID *id, int type, int totelem, const char *filename)
+{
+ CustomDataExternal *external= data->external;
+ CustomDataLayer *layer;
+ int layer_index;
+
+ layer_index = CustomData_get_active_layer_index(data, type);
+ if(layer_index < 0) return;
+
+ layer = &data->layers[layer_index];
+
+ if(layer->flag & CD_FLAG_EXTERNAL)
+ return;
+
+ if(!external) {
+ external= MEM_callocN(sizeof(CustomDataExternal), "CustomDataExternal");
+ BLI_strncpy(external->filename, filename, sizeof(external->filename));
+ data->external= external;
+ }
+
+ layer->flag |= CD_FLAG_EXTERNAL|CD_FLAG_IN_MEMORY;
+}
+
+void CustomData_external_remove(CustomData *data, ID *id, int type, int totelem)
+{
+ CustomDataExternal *external= data->external;
+ CustomDataLayer *layer;
+ //char filename[FILE_MAX];
+ int layer_index; // i, remove_file;
+
+ layer_index = CustomData_get_active_layer_index(data, type);
+ if(layer_index < 0) return;
+
+ layer = &data->layers[layer_index];
+
+ if(!external)
+ return;
+
+ if(layer->flag & CD_FLAG_EXTERNAL) {
+ if(!(layer->flag & CD_FLAG_IN_MEMORY))
+ CustomData_external_read(data, id, (1<<layer->type), totelem);
+
+ layer->flag &= ~CD_FLAG_EXTERNAL;
+
+#if 0
+ remove_file= 1;
+ for(i=0; i<data->totlayer; i++)
+ if(data->layers[i].flag & CD_FLAG_EXTERNAL)
+ remove_file= 0;
+
+ if(remove_file) {
+ customdata_external_filename(filename, id, external);
+ cdf_remove(filename);
+ CustomData_external_free(data);
+ }
+#endif
+ }
+}
+
+int CustomData_external_test(CustomData *data, int type)
+{
+ CustomDataLayer *layer;
+ int layer_index;
+
+ layer_index = CustomData_get_active_layer_index(data, type);
+ if(layer_index < 0) return 0;
+
+ layer = &data->layers[layer_index];
+ return (layer->flag & CD_FLAG_EXTERNAL);
+}
+
+#if 0
+void CustomData_external_remove_object(CustomData *data, ID *id)
+{
+ CustomDataExternal *external= data->external;
+ char filename[FILE_MAX];
+
+ if(!external)
+ return;
+
+ customdata_external_filename(filename, id, external);
+ cdf_remove(filename);
+ CustomData_external_free(data);
+}
+#endif
+
diff --git a/source/blender/blenkernel/intern/customdata_file.c b/source/blender/blenkernel/intern/customdata_file.c
new file mode 100644
index 00000000000..b58ada878de
--- /dev/null
+++ b/source/blender/blenkernel/intern/customdata_file.c
@@ -0,0 +1,446 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_fileops.h"
+#include "BLI_string.h"
+
+#include "BKE_customdata_file.h"
+#include "BKE_global.h"
+#include "BKE_utildefines.h"
+
+/************************* File Format Definitions ***************************/
+
+#define CDF_ENDIAN_LITTLE 0
+#define CDF_ENDIAN_BIG 1
+
+#define CDF_DATA_FLOAT 0
+
+typedef struct CDataFileHeader {
+ char ID[4]; /* "BCDF" */
+ char endian; /* little, big */
+ char version; /* non-compatible versions */
+ char subversion; /* compatible sub versions */
+ char pad; /* padding */
+
+ int structbytes; /* size of this struct in bytes */
+ int type; /* image, mesh */
+ int totlayer; /* number of layers in the file */
+} CDataFileHeader;
+
+typedef struct CDataFileImageHeader {
+ int structbytes; /* size of this struct in bytes */
+ int width; /* image width */
+ int height; /* image height */
+ int tile_size; /* tile size (required power of 2) */
+} CDataFileImageHeader;
+
+typedef struct CDataFileMeshHeader {
+ int structbytes; /* size of this struct in bytes */
+} CDataFileMeshHeader;
+
+struct CDataFileLayer {
+ int structbytes; /* size of this struct in bytes */
+ int datatype; /* only float for now */
+ uint64_t datasize; /* size of data in layer */
+ int type; /* layer type */
+ char name[CDF_LAYER_NAME_MAX]; /* layer name */
+};
+
+/**************************** Other Definitions ******************************/
+
+#define CDF_VERSION 0
+#define CDF_SUBVERSION 0
+#define CDF_TILE_SIZE 64
+
+struct CDataFile {
+ int type;
+
+ CDataFileHeader header;
+ union {
+ CDataFileImageHeader image;
+ CDataFileMeshHeader mesh;
+ } btype;
+
+ CDataFileLayer *layer;
+ int totlayer;
+
+ FILE *readf;
+ FILE *writef;
+ int switchendian;
+ size_t dataoffset;
+};
+
+/********************************* Create/Free *******************************/
+
+static int cdf_endian(void)
+{
+ if(ENDIAN_ORDER == L_ENDIAN)
+ return CDF_ENDIAN_LITTLE;
+ else
+ return CDF_ENDIAN_BIG;
+}
+
+/*static int cdf_data_type_size(int datatype)
+{
+ if(datatype == CDF_DATA_FLOAT)
+ return sizeof(float);
+
+ return 0;
+}*/
+
+CDataFile *cdf_create(int type)
+{
+ CDataFile *cdf= MEM_callocN(sizeof(CDataFile), "CDataFile");
+
+ cdf->type= type;
+
+ return cdf;
+}
+
+void cdf_free(CDataFile *cdf)
+{
+ cdf_read_close(cdf);
+ cdf_write_close(cdf);
+
+ if(cdf->layer)
+ MEM_freeN(cdf->layer);
+
+ MEM_freeN(cdf);
+}
+
+/********************************* Read/Write ********************************/
+
+static int cdf_read_header(CDataFile *cdf)
+{
+ CDataFileHeader *header;
+ CDataFileImageHeader *image;
+ CDataFileMeshHeader *mesh;
+ CDataFileLayer *layer;
+ FILE *f= cdf->readf;
+ size_t offset = 0;
+ int a;
+
+ header= &cdf->header;
+
+ if(!fread(header, sizeof(CDataFileHeader), 1, cdf->readf))
+ return 0;
+
+ if(memcmp(header->ID, "BCDF", sizeof(header->ID)) != 0)
+ return 0;
+ if(header->version > CDF_VERSION)
+ return 0;
+
+ cdf->switchendian= header->endian != cdf_endian();
+ header->endian= cdf_endian();
+
+ if(cdf->switchendian) {
+ SWITCH_INT(header->type);
+ SWITCH_INT(header->totlayer);
+ SWITCH_INT(header->structbytes);
+ }
+
+ if(!ELEM(header->type, CDF_TYPE_IMAGE, CDF_TYPE_MESH))
+ return 0;
+
+ offset += header->structbytes;
+ header->structbytes= sizeof(CDataFileHeader);
+
+ if(fseek(f, offset, SEEK_SET) != 0)
+ return 0;
+
+ if(header->type == CDF_TYPE_IMAGE) {
+ image= &cdf->btype.image;
+ if(!fread(image, sizeof(CDataFileImageHeader), 1, f))
+ return 0;
+
+ if(cdf->switchendian) {
+ SWITCH_INT(image->width);
+ SWITCH_INT(image->height);
+ SWITCH_INT(image->tile_size);
+ SWITCH_INT(image->structbytes);
+ }
+
+ offset += image->structbytes;
+ image->structbytes= sizeof(CDataFileImageHeader);
+ }
+ else if(header->type == CDF_TYPE_MESH) {
+ mesh= &cdf->btype.mesh;
+ if(!fread(mesh, sizeof(CDataFileMeshHeader), 1, f))
+ return 0;
+
+ if(cdf->switchendian)
+ SWITCH_INT(mesh->structbytes);
+
+ offset += mesh->structbytes;
+ mesh->structbytes= sizeof(CDataFileMeshHeader);
+ }
+
+ if(fseek(f, offset, SEEK_SET) != 0)
+ return 0;
+
+ cdf->layer= MEM_callocN(sizeof(CDataFileLayer)*header->totlayer, "CDataFileLayer");
+ cdf->totlayer= header->totlayer;
+
+ for(a=0; a<header->totlayer; a++) {
+ layer= &cdf->layer[a];
+
+ if(!fread(layer, sizeof(CDataFileLayer), 1, f))
+ return 0;
+
+ if(cdf->switchendian) {
+ SWITCH_INT(layer->type);
+ SWITCH_INT(layer->datatype);
+ SWITCH_INT64(layer->datasize);
+ SWITCH_INT(layer->structbytes);
+ }
+
+ if(layer->datatype != CDF_DATA_FLOAT)
+ return 0;
+
+ offset += layer->structbytes;
+ layer->structbytes= sizeof(CDataFileLayer);
+
+ if(fseek(f, offset, SEEK_SET) != 0)
+ return 0;
+ }
+
+ cdf->dataoffset= offset;
+
+ return 1;
+}
+
+static int cdf_write_header(CDataFile *cdf)
+{
+ CDataFileHeader *header;
+ CDataFileImageHeader *image;
+ CDataFileMeshHeader *mesh;
+ CDataFileLayer *layer;
+ FILE *f= cdf->writef;
+ int a;
+
+ header= &cdf->header;
+
+ if(!fwrite(header, sizeof(CDataFileHeader), 1, f))
+ return 0;
+
+ if(header->type == CDF_TYPE_IMAGE) {
+ image= &cdf->btype.image;
+ if(!fwrite(image, sizeof(CDataFileImageHeader), 1, f))
+ return 0;
+ }
+ else if(header->type == CDF_TYPE_MESH) {
+ mesh= &cdf->btype.mesh;
+ if(!fwrite(mesh, sizeof(CDataFileMeshHeader), 1, f))
+ return 0;
+ }
+
+ for(a=0; a<header->totlayer; a++) {
+ layer= &cdf->layer[a];
+
+ if(!fwrite(layer, sizeof(CDataFileLayer), 1, f))
+ return 0;
+ }
+
+ return 1;
+}
+
+int cdf_read_open(CDataFile *cdf, char *filename)
+{
+ FILE *f;
+
+ f= fopen(filename, "rb");
+ if(!f)
+ return 0;
+
+ cdf->readf= f;
+
+ if(!cdf_read_header(cdf)) {
+ cdf_read_close(cdf);
+ return 0;
+ }
+
+ if(cdf->header.type != cdf->type) {
+ cdf_read_close(cdf);
+ return 0;
+ }
+
+ return 1;
+}
+
+int cdf_read_layer(CDataFile *cdf, CDataFileLayer *blay)
+{
+ size_t offset;
+ int a;
+
+ /* seek to right location in file */
+ offset= cdf->dataoffset;
+ for(a=0; a<cdf->totlayer; a++) {
+ if(&cdf->layer[a] == blay)
+ break;
+ else
+ offset += cdf->layer[a].datasize;
+ }
+
+ return (fseek(cdf->readf, offset, SEEK_SET) == 0);
+}
+
+int cdf_read_data(CDataFile *cdf, int size, void *data)
+{
+ float *fdata;
+ int a;
+
+ /* read data */
+ if(!fread(data, size, 1, cdf->readf))
+ return 0;
+
+ /* switch endian if necessary */
+ if(cdf->switchendian) {
+ fdata= data;
+
+ for(a=0; a<size/sizeof(float); a++)
+ SWITCH_INT(fdata[a])
+ }
+
+ return 1;
+}
+
+void cdf_read_close(CDataFile *cdf)
+{
+ if(cdf->readf) {
+ fclose(cdf->readf);
+ cdf->readf= NULL;
+ }
+}
+
+int cdf_write_open(CDataFile *cdf, char *filename)
+{
+ CDataFileHeader *header;
+ CDataFileImageHeader *image;
+ CDataFileMeshHeader *mesh;
+ FILE *f;
+
+ f= fopen(filename, "wb");
+ if(!f)
+ return 0;
+
+ cdf->writef= f;
+
+ /* fill header */
+ header= &cdf->header;
+ strcpy(header->ID, "BCDF");
+ header->endian= cdf_endian();
+ header->version= CDF_VERSION;
+ header->subversion= CDF_SUBVERSION;
+
+ header->structbytes= sizeof(CDataFileHeader);
+ header->type= cdf->type;
+ header->totlayer= cdf->totlayer;
+
+ if(cdf->type == CDF_TYPE_IMAGE) {
+ /* fill image header */
+ image= &cdf->btype.image;
+ image->structbytes= sizeof(CDataFileImageHeader);
+ image->tile_size= CDF_TILE_SIZE;
+ }
+ else if(cdf->type == CDF_TYPE_MESH) {
+ /* fill mesh header */
+ mesh= &cdf->btype.mesh;
+ mesh->structbytes= sizeof(CDataFileMeshHeader);
+ }
+
+ cdf_write_header(cdf);
+
+ return 1;
+}
+
+int cdf_write_layer(CDataFile *cdf, CDataFileLayer *blay)
+{
+ return 1;
+}
+
+int cdf_write_data(CDataFile *cdf, int size, void *data)
+{
+ /* write data */
+ if(!fwrite(data, size, 1, cdf->writef))
+ return 0;
+
+ return 1;
+}
+
+void cdf_write_close(CDataFile *cdf)
+{
+ if(cdf->writef) {
+ fclose(cdf->writef);
+ cdf->writef= NULL;
+ }
+}
+
+void cdf_remove(char *filename)
+{
+ BLI_delete(filename, 0, 0);
+}
+
+/********************************** Layers ***********************************/
+
+CDataFileLayer *cdf_layer_find(CDataFile *cdf, int type, char *name)
+{
+ CDataFileLayer *layer;
+ int a;
+
+ for(a=0; a<cdf->totlayer; a++) {
+ layer= &cdf->layer[a];
+
+ if(layer->type == type && strcmp(layer->name, name) == 0)
+ return layer;
+ }
+
+ return NULL;
+}
+
+CDataFileLayer *cdf_layer_add(CDataFile *cdf, int type, char *name, size_t datasize)
+{
+ CDataFileLayer *newlayer, *layer;
+
+ /* expand array */
+ newlayer= MEM_callocN(sizeof(CDataFileLayer)*(cdf->totlayer+1), "CDataFileLayer");
+ memcpy(newlayer, cdf->layer, sizeof(CDataFileLayer)*cdf->totlayer);
+ cdf->layer= newlayer;
+
+ cdf->totlayer++;
+
+ /* fill in new layer */
+ layer= &cdf->layer[cdf->totlayer-1];
+ layer->structbytes= sizeof(CDataFileLayer);
+ layer->datatype= CDF_DATA_FLOAT;
+ layer->datasize= datasize;
+ layer->type= type;
+ BLI_strncpy(layer->name, name, CDF_LAYER_NAME_MAX);
+
+ return layer;
+}
+
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 48fb283c404..b35cf917895 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -1225,7 +1225,7 @@ static ModifierData *curve_get_tesselate_point(Object *ob, int forRender, int ed
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if ((md->mode & required_mode) != required_mode) continue;
- if (mti->isDisabled && mti->isDisabled(md)) continue;
+ if (mti->isDisabled && mti->isDisabled(md, forRender)) continue;
if (ELEM3(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) {
preTesselatePoint = md;
@@ -1275,7 +1275,7 @@ static void curve_calc_modifiers_pre(Scene *scene, Object *ob, int forRender, fl
md->scene= scene;
if ((md->mode & required_mode) != required_mode) continue;
- if (mti->isDisabled && mti->isDisabled(md)) continue;
+ if (mti->isDisabled && mti->isDisabled(md, forRender)) continue;
if (mti->type!=eModifierTypeType_OnlyDeform) continue;
if (!deformedVerts) {
@@ -1330,7 +1330,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba
md->scene= scene;
if ((md->mode & required_mode) != required_mode) continue;
- if (mti->isDisabled && mti->isDisabled(md)) continue;
+ if (mti->isDisabled && mti->isDisabled(md, forRender)) continue;
if (mti->type!=eModifierTypeType_OnlyDeform && mti->type!=eModifierTypeType_DeformOrConstruct) continue;
/* need to put all verts in 1 block for curve deform */
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index dc548edbb25..e963b2e9fb6 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -1002,7 +1002,7 @@ void lattice_calc_modifiers(Scene *scene, Object *ob)
if (!(md->mode&eModifierMode_Realtime)) continue;
if (editmode && !(md->mode&eModifierMode_Editmode)) continue;
- if (mti->isDisabled && mti->isDisabled(md)) continue;
+ if (mti->isDisabled && mti->isDisabled(md, 0)) continue;
if (mti->type!=eModifierTypeType_OnlyDeform) continue;
if (!vertexCos) vertexCos = lattice_getVertexCos(ob, &numVerts);
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 08c979b89db..9390c7d67c4 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -187,7 +187,7 @@ static DerivedMesh *get_original_dm(Scene *scene, Object *ob, float (*vertexCos)
/***/
-static int noneModifier_isDisabled(ModifierData *md)
+static int noneModifier_isDisabled(ModifierData *md, int userRenderParams)
{
return 1;
}
@@ -222,7 +222,7 @@ static CustomDataMask curveModifier_requiredDataMask(Object *ob, ModifierData *m
return dataMask;
}
-static int curveModifier_isDisabled(ModifierData *md)
+static int curveModifier_isDisabled(ModifierData *md, int userRenderParams)
{
CurveModifierData *cmd = (CurveModifierData*) md;
@@ -298,7 +298,7 @@ static CustomDataMask latticeModifier_requiredDataMask(Object *ob, ModifierData
return dataMask;
}
-static int latticeModifier_isDisabled(ModifierData *md)
+static int latticeModifier_isDisabled(ModifierData *md, int userRenderParams)
{
LatticeModifierData *lmd = (LatticeModifierData*) md;
@@ -402,6 +402,13 @@ static void subsurfModifier_freeData(ModifierData *md)
}
}
+static int subsurfModifier_isDisabled(ModifierData *md, int useRenderParams)
+{
+ SubsurfModifierData *smd = (SubsurfModifierData*) md;
+
+ return (useRenderParams)? (smd->renderLevels == 0): (smd->levels == 0);
+}
+
static DerivedMesh *subsurfModifier_applyModifier(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
@@ -410,8 +417,13 @@ static DerivedMesh *subsurfModifier_applyModifier(
DerivedMesh *result;
result = subsurf_make_derived_from_derived(derivedData, smd,
- useRenderParams, NULL,
- isFinalCalc, 0);
+ useRenderParams, NULL, isFinalCalc, 0);
+
+ if(useRenderParams || !isFinalCalc) {
+ DerivedMesh *cddm= CDDM_copy(result);
+ result->release(result);
+ result= cddm;
+ }
return result;
}
@@ -3524,7 +3536,7 @@ static void displaceModifier_foreachIDLink(ModifierData *md, Object *ob,
displaceModifier_foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
}
-static int displaceModifier_isDisabled(ModifierData *md)
+static int displaceModifier_isDisabled(ModifierData *md, int useRenderParams)
{
DisplaceModifierData *dmd = (DisplaceModifierData*) md;
@@ -4268,7 +4280,7 @@ static void smoothModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(tsmd->defgrp_name, smd->defgrp_name, 32);
}
-static int smoothModifier_isDisabled(ModifierData *md)
+static int smoothModifier_isDisabled(ModifierData *md, int useRenderParams)
{
SmoothModifierData *smd = (SmoothModifierData*) md;
short flag;
@@ -4498,7 +4510,7 @@ static void castModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(tcmd->defgrp_name, cmd->defgrp_name, 32);
}
-static int castModifier_isDisabled(ModifierData *md)
+static int castModifier_isDisabled(ModifierData *md, int useRenderParams)
{
CastModifierData *cmd = (CastModifierData*) md;
short flag;
@@ -5487,7 +5499,7 @@ static CustomDataMask armatureModifier_requiredDataMask(Object *ob, ModifierData
return dataMask;
}
-static int armatureModifier_isDisabled(ModifierData *md)
+static int armatureModifier_isDisabled(ModifierData *md, int useRenderParams)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
@@ -5610,7 +5622,7 @@ static void hookModifier_freeData(ModifierData *md)
if (hmd->indexar) MEM_freeN(hmd->indexar);
}
-static int hookModifier_isDisabled(ModifierData *md)
+static int hookModifier_isDisabled(ModifierData *md, int useRenderParams)
{
HookModifierData *hmd = (HookModifierData*) md;
@@ -5682,7 +5694,7 @@ static void hookModifier_deformVerts(
/* if DerivedMesh is present and has original index data,
* use it
*/
- if(dm && dm->getVertData(dm, 0, CD_ORIGINDEX)) {
+ if(dm && dm->getVertDataArray(dm, CD_ORIGINDEX)) {
int j;
int orig_index;
for(j = 0; j < numVerts; ++j) {
@@ -6308,7 +6320,7 @@ static void booleanModifier_copyData(ModifierData *md, ModifierData *target)
tbmd->operation = bmd->operation;
}
-static int booleanModifier_isDisabled(ModifierData *md)
+static int booleanModifier_isDisabled(ModifierData *md, int useRenderParams)
{
BooleanModifierData *bmd = (BooleanModifierData*) md;
@@ -7757,7 +7769,7 @@ static CustomDataMask meshdeformModifier_requiredDataMask(Object *ob, ModifierDa
return dataMask;
}
-static int meshdeformModifier_isDisabled(ModifierData *md)
+static int meshdeformModifier_isDisabled(ModifierData *md, int useRenderParams)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
@@ -8047,15 +8059,10 @@ static void multiresModifier_initData(ModifierData *md)
{
MultiresModifierData *mmd = (MultiresModifierData*)md;
- mmd->lvl = mmd->totlvl = 1;
-}
-
-static void multiresModifier_freeData(ModifierData *md)
-{
- MultiresModifierData *mmd = (MultiresModifierData*)md;
-
- if(mmd->undo_verts)
- MEM_freeN(mmd->undo_verts);
+ mmd->lvl = 0;
+ mmd->sculptlvl = 0;
+ mmd->renderlvl = 0;
+ mmd->totlvl = 0;
}
static void multiresModifier_copyData(ModifierData *md, ModifierData *target)
@@ -8063,37 +8070,35 @@ static void multiresModifier_copyData(ModifierData *md, ModifierData *target)
MultiresModifierData *mmd = (MultiresModifierData*) md;
MultiresModifierData *tmmd = (MultiresModifierData*) target;
- tmmd->totlvl = mmd->totlvl;
tmmd->lvl = mmd->lvl;
+ tmmd->sculptlvl = mmd->sculptlvl;
+ tmmd->renderlvl = mmd->renderlvl;
+ tmmd->totlvl = mmd->totlvl;
}
static DerivedMesh *multiresModifier_applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm,
int useRenderParams, int isFinalCalc)
{
MultiresModifierData *mmd = (MultiresModifierData*)md;
- DerivedMesh *final;
+ DerivedMesh *result;
- /* TODO: for now just skip a level1 mesh */
- if(mmd->lvl == 1)
- return dm;
+ result = multires_dm_create_from_derived(mmd, 0, dm, ob, useRenderParams, isFinalCalc);
- final = multires_dm_create_from_derived(mmd, 0, dm, ob, useRenderParams, isFinalCalc);
- if(mmd->undo_signal && mmd->undo_verts && mmd->undo_verts_tot == final->getNumVerts(final)) {
- int i;
- MVert *dst = CDDM_get_verts(final);
- for(i = 0; i < mmd->undo_verts_tot; ++i) {
- copy_v3_v3(dst[i].co, mmd->undo_verts[i].co);
- }
- CDDM_calc_normals(final);
-
- MultiresDM_mark_as_modified(final);
+ if(result == dm)
+ return dm;
- MEM_freeN(mmd->undo_verts);
- mmd->undo_signal = 0;
- mmd->undo_verts = NULL;
+ if(useRenderParams || !isFinalCalc) {
+ DerivedMesh *cddm= CDDM_copy(result);
+ result->release(result);
+ result= cddm;
+ }
+ else if(ob->mode & OB_MODE_SCULPT) {
+ /* would be created on the fly too, just nicer this
+ way on first stroke after e.g. switching levels */
+ result->getPBVH(ob, result);
}
- return final;
+ return result;
}
/* Shrinkwrap */
@@ -8142,7 +8147,7 @@ static CustomDataMask shrinkwrapModifier_requiredDataMask(Object *ob, ModifierDa
return dataMask;
}
-static int shrinkwrapModifier_isDisabled(ModifierData *md)
+static int shrinkwrapModifier_isDisabled(ModifierData *md, int useRenderParams)
{
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
return !smd->target;
@@ -8438,6 +8443,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti->initData = subsurfModifier_initData;
mti->copyData = subsurfModifier_copyData;
mti->freeData = subsurfModifier_freeData;
+ mti->isDisabled = subsurfModifier_isDisabled;
mti->applyModifier = subsurfModifier_applyModifier;
mti->applyModifierEM = subsurfModifier_applyModifierEM;
@@ -8770,7 +8776,6 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_RequiresOriginalData;
mti->initData = multiresModifier_initData;
- mti->freeData = multiresModifier_freeData;
mti->copyData = multiresModifier_copyData;
mti->applyModifier = multiresModifier_applyModifier;
@@ -8920,7 +8925,7 @@ int modifier_couldBeCage(ModifierData *md)
return ( (md->mode & eModifierMode_Realtime) &&
(md->mode & eModifierMode_Editmode) &&
- (!mti->isDisabled || !mti->isDisabled(md)) &&
+ (!mti->isDisabled || !mti->isDisabled(md, 0)) &&
modifier_supportsMapping(md));
}
@@ -8963,7 +8968,7 @@ int modifiers_getCageIndex(Object *ob, int *lastPossibleCageIndex_r, int virtual
if (!(md->mode & eModifierMode_Realtime)) continue;
if (!(md->mode & eModifierMode_Editmode)) continue;
- if (mti->isDisabled && mti->isDisabled(md)) continue;
+ if (mti->isDisabled && mti->isDisabled(md, 0)) continue;
if (!(mti->flags & eModifierTypeFlag_SupportsEditmode)) continue;
if (md->mode & eModifierMode_DisableTemporary) continue;
@@ -9005,7 +9010,7 @@ int modifier_isEnabled(ModifierData *md, int required_mode)
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if((md->mode & required_mode) != required_mode) return 0;
- if(mti->isDisabled && mti->isDisabled(md)) return 0;
+ if(mti->isDisabled && mti->isDisabled(md, required_mode == eModifierMode_Render)) return 0;
if(md->mode & eModifierMode_DisableTemporary) return 0;
if(required_mode & eModifierMode_Editmode)
if(!(mti->flags & eModifierTypeFlag_SupportsEditmode)) return 0;
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 47b2914b0f5..e1f2b22c9f0 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -39,6 +39,7 @@
#include "BLI_math.h"
#include "BLI_blenlib.h"
+#include "BLI_pbvh.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_customdata.h"
@@ -50,14 +51,19 @@
#include "BKE_multires.h"
#include "BKE_object.h"
#include "BKE_subsurf.h"
+#include "BKE_utildefines.h"
+
+#include "CCGSubSurf.h"
#include <math.h>
#include <string.h>
/* MULTIRES MODIFIER */
static const int multires_max_levels = 13;
-static const int multires_quad_tot[] = {4, 9, 25, 81, 289, 1089, 4225, 16641, 66049, 263169, 1050625, 4198401, 16785409};
-static const int multires_side_tot[] = {2, 3, 5, 9, 17, 33, 65, 129, 257, 513, 1025, 2049, 4097};
+static const int multires_grid_tot[] = {0, 4, 9, 25, 81, 289, 1089, 4225, 16641, 66049, 263169, 1050625, 4198401, 16785409};
+static const int multires_side_tot[] = {0, 2, 3, 5, 9, 17, 33, 65, 129, 257, 513, 1025, 2049, 4097};
+
+static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, int invert, int add, DMGridData **oldGridData, int totlvl);
MultiresModifierData *find_multires_modifier(Object *ob)
{
@@ -72,23 +78,32 @@ MultiresModifierData *find_multires_modifier(Object *ob)
}
return mmd;
+}
+static int multires_get_level(Object *ob, MultiresModifierData *mmd, int render)
+{
+ if(render)
+ return mmd->renderlvl;
+ else if(ob->mode == OB_MODE_SCULPT)
+ return mmd->sculptlvl;
+ else
+ return mmd->lvl;
}
-int multiresModifier_switch_level(Object *ob, const int distance)
+static void multires_set_tot_level(Object *ob, MultiresModifierData *mmd, int lvl)
{
- MultiresModifierData *mmd = find_multires_modifier(ob);
-
- if(mmd) {
- mmd->lvl += distance;
- if(mmd->lvl < 1) mmd->lvl = 1;
- else if(mmd->lvl > mmd->totlvl) mmd->lvl = mmd->totlvl;
- /* XXX: DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- object_handle_update(ob);*/
- return 1;
+ mmd->totlvl = lvl;
+
+ if(ob->mode != OB_MODE_SCULPT) {
+ mmd->lvl = MAX2(mmd->lvl, lvl);
+ CLAMP(mmd->lvl, 0, mmd->totlvl);
}
- else
- return 0;
+
+ mmd->sculptlvl = MAX2(mmd->sculptlvl, lvl);
+ CLAMP(mmd->sculptlvl, 0, mmd->totlvl);
+
+ mmd->renderlvl = MAX2(mmd->renderlvl, lvl);
+ CLAMP(mmd->renderlvl, 0, mmd->totlvl);
}
/* XXX */
@@ -156,6 +171,8 @@ void multiresModifier_join(Object *ob)
/* Returns 0 on success, 1 if the src's totvert doesn't match */
int multiresModifier_reshape(MultiresModifierData *mmd, Object *dst, Object *src)
{
+ /* XXX */
+#if 0
Mesh *src_me = get_mesh(src);
DerivedMesh *mrdm = dst->derivedFinal;
@@ -172,319 +189,147 @@ int multiresModifier_reshape(MultiresModifierData *mmd, Object *dst, Object *src
return 0;
}
+#endif
return 1;
}
-static void Mat3FromColVecs(float mat[][3], float v1[3], float v2[3], float v3[3])
+static void column_vectors_to_mat3(float mat[][3], float v1[3], float v2[3], float v3[3])
{
copy_v3_v3(mat[0], v1);
copy_v3_v3(mat[1], v2);
copy_v3_v3(mat[2], v3);
}
-static DerivedMesh *multires_subdisp_pre(DerivedMesh *mrdm, int distance, int simple)
+static void multires_copy_grid(float (*gridA)[3], float (*gridB)[3], int sizeA, int sizeB)
{
- DerivedMesh *final;
- SubsurfModifierData smd;
+ int x, y, j, skip;
- memset(&smd, 0, sizeof(SubsurfModifierData));
- smd.levels = distance;
- if(simple)
- smd.subdivType = ME_SIMPLE_SUBSURF;
+ if(sizeA > sizeB) {
+ skip = (sizeA-1)/(sizeB-1);
- final = subsurf_make_derived_from_derived_with_multires(mrdm, &smd, NULL, 0, NULL, 0, 0);
+ for(j = 0, y = 0; y < sizeB; y++)
+ for(x = 0; x < sizeB; x++, j++)
+ copy_v3_v3(gridA[y*skip*sizeA + x*skip], gridB[j]);
+ }
+ else {
+ skip = (sizeB-1)/(sizeA-1);
- return final;
+ for(j = 0, y = 0; y < sizeA; y++)
+ for(x = 0; x < sizeA; x++, j++)
+ copy_v3_v3(gridA[j], gridB[y*skip*sizeB + x*skip]);
+ }
}
-static void VecAddUf(float a[3], float b[3])
+static void multires_copy_dm_grid(DMGridData *gridA, DMGridData *gridB, int sizeA, int sizeB)
{
- a[0] += b[0];
- a[1] += b[1];
- a[2] += b[2];
-}
+ int x, y, j, skip;
-static void multires_subdisp(DerivedMesh *orig, Object *ob, DerivedMesh *final, int lvl, int totlvl,
- int totsubvert, int totsubedge, int totsubface, int addverts)
-{
- DerivedMesh *mrdm;
- Mesh *me = ob->data;
- MultiresModifierData mmd_sub;
- MVert *mvs = CDDM_get_verts(final);
- MVert *mvd, *mvd_f1, *mvs_f1, *mvd_f3, *mvd_f4;
- MVert *mvd_f2, *mvs_f2, *mvs_e1, *mvd_e1, *mvs_e2;
- int totvert;
- int slo1 = multires_side_tot[lvl - 1];
- int sll = slo1 / 2;
- int slo2 = multires_side_tot[totlvl - 2];
- int shi2 = multires_side_tot[totlvl - 1];
- int skip = multires_side_tot[totlvl - lvl] - 1;
- int i, j, k;
-
- memset(&mmd_sub, 0, sizeof(MultiresModifierData));
- mmd_sub.lvl = mmd_sub.totlvl = totlvl;
- mrdm = multires_dm_create_from_derived(&mmd_sub, 1, orig, ob, 0, 0);
-
- mvd = CDDM_get_verts(mrdm);
- /* Need to map from ccg to mrdm */
- totvert = mrdm->getNumVerts(mrdm);
-
- if(!addverts) {
- for(i = 0; i < totvert; ++i) {
- float z[3] = {0,0,0};
- copy_v3_v3(mvd[i].co, z);
- }
+ if(sizeA > sizeB) {
+ skip = (sizeA-1)/(sizeB-1);
+
+ for(j = 0, y = 0; y < sizeB; y++)
+ for(x = 0; x < sizeB; x++, j++)
+ copy_v3_v3(gridA[y*skip*sizeA + x*skip].co, gridB[j].co);
}
+ else {
+ skip = (sizeB-1)/(sizeA-1);
- /* Load base verts */
- for(i = 0; i < me->totvert; ++i)
- VecAddUf(mvd[totvert - me->totvert + i].co, mvs[totvert - me->totvert + i].co);
+ for(j = 0, y = 0; y < sizeA; y++)
+ for(x = 0; x < sizeA; x++, j++)
+ copy_v3_v3(gridA[j].co, gridB[y*skip*sizeB + x*skip].co);
+ }
+}
- mvd_f1 = mvd;
- mvs_f1 = mvs;
- mvd_f2 = mvd;
- mvs_f2 = mvs + totvert - totsubvert;
- mvs_e1 = mvs + totsubface * (skip-1) * (skip-1);
+/* direction=1 for delete higher, direction=0 for lower (not implemented yet) */
+void multiresModifier_del_levels(struct MultiresModifierData *mmd, struct Object *ob, int direction)
+{
+ Mesh *me = get_mesh(ob);
+ int lvl = multires_get_level(ob, mmd, 0);
+ int levels = mmd->totlvl - lvl;
+ MDisps *mdisps;
- for(i = 0; i < me->totface; ++i) {
- const int end = me->mface[i].v4 ? 4 : 3;
- int x, y, x2, y2, mov= 0;
-
- mvd_f1 += 1 + end * (slo2-2); //center+edgecross
- mvd_f3 = mvd_f4 = mvd_f1;
-
- for(j = 0; j < end; ++j) {
- mvd_f1 += (skip/2 - 1) * (slo2 - 2) + (skip/2 - 1);
- /* Update sub faces */
- for(y = 0; y < sll; ++y) {
- for(x = 0; x < sll; ++x) {
- /* Face center */
- VecAddUf(mvd_f1->co, mvs_f1->co);
- mvs_f1 += 1;
-
- /* Now we hold the center of the subface at mvd_f1
- and offset it to the edge cross and face verts */
-
- /* Edge cross */
- for(k = 0; k < 4; ++k) {
- if(k == 0) mov = -1;
- else if(k == 1) mov = slo2 - 2;
- else if(k == 2) mov = 1;
- else if(k == 3) mov = -(slo2 - 2);
-
- for(x2 = 1; x2 < skip/2; ++x2) {
- VecAddUf((mvd_f1 + mov * x2)->co, mvs_f1->co);
- ++mvs_f1;
- }
- }
+ CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
+ mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
- /* Main face verts */
- for(k = 0; k < 4; ++k) {
- int movx= 0, movy= 0;
-
- if(k == 0) { movx = -1; movy = -(slo2 - 2); }
- else if(k == 1) { movx = slo2 - 2; movy = -1; }
- else if(k == 2) { movx = 1; movy = slo2 - 2; }
- else if(k == 3) { movx = -(slo2 - 2); movy = 1; }
-
- for(y2 = 1; y2 < skip/2; ++y2) {
- for(x2 = 1; x2 < skip/2; ++x2) {
- VecAddUf((mvd_f1 + movy * y2 + movx * x2)->co, mvs_f1->co);
- ++mvs_f1;
- }
- }
- }
-
- mvd_f1 += skip;
- }
- mvd_f1 += (skip - 1) * (slo2 - 2) - 1;
- }
- mvd_f1 -= (skip - 1) * (slo2 - 2) - 1 + skip;
- mvd_f1 += (slo2 - 2) * (skip/2-1) + skip/2-1 + 1;
- }
+ multires_force_update(ob);
- /* update face center verts */
- VecAddUf(mvd_f2->co, mvs_f2->co);
+ if(mdisps && levels > 0 && direction == 1) {
+ if(lvl > 0) {
+ int nsize = multires_side_tot[lvl];
+ int hsize = multires_side_tot[mmd->totlvl];
+ int i;
- mvd_f2 += 1;
- mvs_f2 += 1;
+ for(i = 0; i < me->totface; ++i) {
+ MDisps *mdisp= &mdisps[i];
+ float (*disps)[3], (*ndisps)[3], (*hdisps)[3];
+ int nvert = (me->mface[i].v4)? 4: 3;
+ int totdisp = multires_grid_tot[lvl]*nvert;
+ int S;
- /* update face edge verts */
- for(j = 0; j < end; ++j) {
- MVert *restore;
+ disps = MEM_callocN(sizeof(float) * 3 * totdisp, "multires disps");
- /* Super-face edge cross */
- for(k = 0; k < skip-1; ++k) {
- VecAddUf(mvd_f2->co, mvs_e1->co);
- mvd_f2++;
- mvs_e1++;
- }
- for(x = 1; x < sll; ++x) {
- VecAddUf(mvd_f2->co, mvs_f2->co);
- mvd_f2++;
- mvs_f2++;
-
- for(k = 0; k < skip-1; ++k) {
- VecAddUf(mvd_f2->co, mvs_e1->co);
- mvd_f2++;
- mvs_e1++;
- }
- }
+ ndisps = disps;
+ hdisps = mdisp->disps;
- restore = mvs_e1;
- for(y = 0; y < sll - 1; ++y) {
- for(x = 0; x < sll; ++x) {
- for(k = 0; k < skip - 1; ++k) {
- VecAddUf(mvd_f3[(skip-1)+(y*skip) + (x*skip+k)*(slo2-2)].co,
- mvs_e1->co);
- ++mvs_e1;
- }
- mvs_e1 += skip-1;
- }
- }
-
- mvs_e1 = restore + skip - 1;
- for(y = 0; y < sll - 1; ++y) {
- for(x = 0; x < sll; ++x) {
- for(k = 0; k < skip - 1; ++k) {
- VecAddUf(mvd_f3[(slo2-2)*(skip-1)+(x*skip)+k + y*skip*(slo2-2)].co,
- mvs_e1->co);
- ++mvs_e1;
- }
- mvs_e1 += skip - 1;
- }
- }
+ for(S = 0; S < nvert; S++) {
+ multires_copy_grid(ndisps, hdisps, nsize, hsize);
- mvd_f3 += (slo2-2)*(slo2-2);
- mvs_e1 -= skip - 1;
- }
-
- /* update base (2) face verts */
- for(j = 0; j < end; ++j) {
- mvd_f2 += (slo2 - 1) * (skip - 1);
- for(y = 0; y < sll - 1; ++y) {
- for(x = 0; x < sll - 1; ++x) {
- VecAddUf(mvd_f2->co, mvs_f2->co);
- mvd_f2 += skip;
- ++mvs_f2;
+ ndisps += nsize*nsize;
+ hdisps += hsize*hsize;
}
- mvd_f2 += (slo2 - 1) * (skip - 1);
- }
- mvd_f2 -= (skip - 1);
- }
- }
- /* edges */
- mvd_e1 = mvd + totvert - me->totvert - me->totedge * (shi2-2);
- mvs_e2 = mvs + totvert - me->totvert - me->totedge * (slo1-2);
- for(i = 0; i < me->totedge; ++i) {
- for(j = 0; j < skip - 1; ++j) {
- VecAddUf(mvd_e1->co, mvs_e1->co);
- mvd_e1++;
- mvs_e1++;
- }
- for(j = 0; j < slo1 - 2; j++) {
- VecAddUf(mvd_e1->co, mvs_e2->co);
- mvd_e1++;
- mvs_e2++;
-
- for(k = 0; k < skip - 1; ++k) {
- VecAddUf(mvd_e1->co, mvs_e1->co);
- mvd_e1++;
- mvs_e1++;
+ MEM_freeN(mdisp->disps);
+ mdisp->disps = disps;
+ mdisp->totdisp = totdisp;
}
}
+ else {
+ CustomData_external_remove(&me->fdata, &me->id, CD_MDISPS, me->totface);
+ CustomData_free_layer_active(&me->fdata, CD_MDISPS, me->totface);
+ }
}
- final->needsFree = 1;
- final->release(final);
- mrdm->needsFree = 1;
- MultiresDM_mark_as_modified(mrdm);
- mrdm->release(mrdm);
+ multires_set_tot_level(ob, mmd, lvl);
}
-/* direction=1 for delete higher, direction=0 for lower (not implemented yet) */
-void multiresModifier_del_levels(struct MultiresModifierData *mmd, struct Object *ob, int direction)
+static DerivedMesh *multires_dm_create_local(Object *ob, DerivedMesh *dm, int lvl, int totlvl, int simple)
{
- Mesh *me = get_mesh(ob);
- int distance = mmd->totlvl - mmd->lvl;
- MDisps *mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
-
- multires_force_update(ob);
+ MultiresModifierData mmd;
- if(mdisps && distance > 0 && direction == 1) {
- int skip = multires_side_tot[distance] - 1;
- int st = multires_side_tot[mmd->totlvl - 1];
- int totdisp = multires_quad_tot[mmd->lvl - 1];
- int i, j, x, y;
-
- for(i = 0; i < me->totface; ++i) {
- float (*disps)[3] = MEM_callocN(sizeof(float) * 3 * totdisp, "multires del disps");
-
- for(j = 0, y = 0; y < st; y += skip) {
- for(x = 0; x < st; x += skip) {
- copy_v3_v3(disps[j], mdisps[i].disps[y * st + x]);
- ++j;
- }
- }
+ memset(&mmd, 0, sizeof(MultiresModifierData));
+ mmd.lvl = lvl;
+ mmd.sculptlvl = lvl;
+ mmd.renderlvl = lvl;
+ mmd.totlvl = totlvl;
+ mmd.simple = simple;
- MEM_freeN(mdisps[i].disps);
- mdisps[i].disps = disps;
- mdisps[i].totdisp = totdisp;
- }
- }
-
- mmd->totlvl = mmd->lvl;
+ return multires_dm_create_from_derived(&mmd, 1, dm, ob, 0, 0);
}
-void multiresModifier_subdivide(MultiresModifierData *mmd, Object *ob, int distance, int updateblock, int simple)
+static DerivedMesh *subsurf_dm_create_local(Object *ob, DerivedMesh *dm, int lvl, int simple, int optimal)
{
- DerivedMesh *final = NULL;
- int totsubvert = 0, totsubface = 0, totsubedge = 0;
- Mesh *me = get_mesh(ob);
- MDisps *mdisps;
- int i;
-
- if(distance == 0)
- return;
-
- if(mmd->totlvl > multires_max_levels)
- mmd->totlvl = multires_max_levels;
- if(mmd->lvl > multires_max_levels)
- mmd->lvl = multires_max_levels;
-
- multires_force_update(ob);
+ SubsurfModifierData smd;
- mmd->lvl = mmd->totlvl;
- mmd->totlvl += distance;
+ memset(&smd, 0, sizeof(SubsurfModifierData));
+ smd.levels = smd.renderLevels = lvl;
+ smd.flags |= eSubsurfModifierFlag_SubsurfUv;
+ if(simple)
+ smd.subdivType = ME_SIMPLE_SUBSURF;
+ if(optimal)
+ smd.flags |= eSubsurfModifierFlag_ControlEdges;
- mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
- if(!mdisps)
- mdisps = CustomData_add_layer(&me->fdata, CD_MDISPS, CD_DEFAULT, NULL, me->totface);
+ return subsurf_make_derived_from_derived(dm, &smd, 0, NULL, 0, 0);
+}
- if(mdisps->disps && !updateblock && mmd->totlvl > 2) {
- DerivedMesh *orig, *mrdm;
- MultiresModifierData mmd_sub;
-
- orig = CDDM_from_mesh(me, NULL);
- memset(&mmd_sub, 0, sizeof(MultiresModifierData));
- mmd_sub.lvl = mmd_sub.totlvl = mmd->lvl;
- mmd_sub.simple = simple;
- mrdm = multires_dm_create_from_derived(&mmd_sub, 1, orig, ob, 0, 0);
- totsubvert = mrdm->getNumVerts(mrdm);
- totsubedge = mrdm->getNumEdges(mrdm);
- totsubface = mrdm->getNumFaces(mrdm);
- orig->needsFree = 1;
- orig->release(orig);
-
- final = multires_subdisp_pre(mrdm, distance, simple);
- mrdm->needsFree = 1;
- mrdm->release(mrdm);
- }
+static void multires_reallocate_mdisps(Mesh *me, MDisps *mdisps, int lvl)
+{
+ int i;
+ /* reallocate displacements to be filled in */
for(i = 0; i < me->totface; ++i) {
- const int totdisp = multires_quad_tot[mmd->totlvl - 1];
+ int nvert = (me->mface[i].v4)? 4: 3;
+ int totdisp = multires_grid_tot[lvl]*nvert;
float (*disps)[3] = MEM_callocN(sizeof(float) * 3 * totdisp, "multires disps");
if(mdisps[i].disps)
@@ -493,772 +338,468 @@ void multiresModifier_subdivide(MultiresModifierData *mmd, Object *ob, int dista
mdisps[i].disps = disps;
mdisps[i].totdisp = totdisp;
}
+}
+void multiresModifier_subdivide(MultiresModifierData *mmd, Object *ob, int updateblock, int simple)
+{
+ Mesh *me = ob->data;
+ MDisps *mdisps;
+ int lvl= mmd->totlvl;
+ int totlvl= mmd->totlvl+1;
- if(final) {
- DerivedMesh *orig;
+ if(totlvl > multires_max_levels)
+ return;
- orig = CDDM_from_mesh(me, NULL);
+ multires_force_update(ob);
- multires_subdisp(orig, ob, final, mmd->lvl, mmd->totlvl, totsubvert, totsubedge, totsubface, 0);
+ mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ if(!mdisps)
+ mdisps = CustomData_add_layer(&me->fdata, CD_MDISPS, CD_DEFAULT, NULL, me->totface);
- orig->needsFree = 1;
- orig->release(orig);
- }
+ if(mdisps->disps && !updateblock && totlvl > 1) {
+ /* upsample */
+ DerivedMesh *lowdm, *cddm, *highdm;
+ DMGridData **highGridData, **lowGridData, **subGridData;
+ CCGSubSurf *ss;
+ int i, numGrids, highGridSize, lowGridSize;
+
+ /* create subsurf DM from original mesh at high level */
+ cddm = CDDM_from_mesh(me, NULL);
+ highdm = subsurf_dm_create_local(ob, cddm, totlvl, simple, 0);
+
+ /* create multires DM from original mesh at low level */
+ lowdm = multires_dm_create_local(ob, cddm, lvl, lvl, simple);
+ cddm->release(cddm);
+
+ /* copy subsurf grids and replace them with low displaced grids */
+ numGrids = highdm->getNumGrids(highdm);
+ highGridSize = highdm->getGridSize(highdm);
+ highGridData = highdm->getGridData(highdm);
+ lowGridSize = lowdm->getGridSize(lowdm);
+ lowGridData = lowdm->getGridData(lowdm);
+
+ subGridData = MEM_callocN(sizeof(float*)*numGrids, "subGridData*");
+
+ for(i = 0; i < numGrids; ++i) {
+ /* backup subsurf grids */
+ subGridData[i] = MEM_callocN(sizeof(DMGridData)*highGridSize*highGridSize, "subGridData");
+ memcpy(subGridData[i], highGridData[i], sizeof(DMGridData)*highGridSize*highGridSize);
+
+ /* overwrite with current displaced grids */
+ multires_copy_dm_grid(highGridData[i], lowGridData[i], highGridSize, lowGridSize);
+ }
- mmd->lvl = mmd->totlvl;
-}
+ /* low lower level dm no longer needed at this point */
+ lowdm->release(lowdm);
-typedef struct DisplacerEdges {
- /* DerivedMesh index at the start of each edge (using face x/y directions to define the start) */
- int base[4];
- /* 1 if edge moves in the positive x or y direction, -1 otherwise */
- int dir[4];
-} DisplacerEdges;
+ /* subsurf higher levels again with displaced data */
+ ss= ((CCGDerivedMesh*)highdm)->ss;
+ ccgSubSurf_updateFromFaces(ss, lvl, NULL, 0);
+ ccgSubSurf_updateLevels(ss, lvl, NULL, 0);
-typedef struct DisplacerSpill {
- /* Index of face (in base mesh), -1 for none */
- int face;
+ /* reallocate displacements */
+ multires_reallocate_mdisps(me, mdisps, totlvl);
- /* Spill flag */
- /* 1 = Negative variable axis */
- /* 2 = Near fixed axis */
- /* 4 = Flip axes */
- int f;
+ /* compute displacements */
+ multiresModifier_disp_run(highdm, me, 1, 0, subGridData, totlvl);
- /* Neighboring edges */
- DisplacerEdges edges;
-} DisplacerSpill;
+ /* free */
+ highdm->release(highdm);
+ for(i = 0; i < numGrids; ++i)
+ MEM_freeN(subGridData[i]);
+ MEM_freeN(subGridData);
+ }
+ else {
+ /* only reallocate, nothing to upsample */
+ multires_reallocate_mdisps(me, mdisps, totlvl);
+ }
-typedef struct MultiresDisplacer {
- Mesh *me;
- MDisps *grid;
- MFace *face;
-
- int dm_first_base_vert_index;
+ multires_set_tot_level(ob, mmd, totlvl);
+}
- int spacing;
- int sidetot, interior_st, disp_st;
- int sidendx;
- int type;
- int invert;
- MVert *subco;
- int subco_index, face_index;
- float weight;
+static void grid_tangent(int gridSize, int index, int x, int y, int axis, DMGridData **gridData, float t[3])
+{
+ if(axis == 0) {
+ if(x == gridSize - 1) {
+ if(y == gridSize - 1)
+ sub_v3_v3v3(t, gridData[index][x + gridSize*(y - 1)].co, gridData[index][x - 1 + gridSize*(y - 1)].co);
+ else
+ sub_v3_v3v3(t, gridData[index][x + gridSize*y].co, gridData[index][x - 1 + gridSize*y].co);
+ }
+ else
+ sub_v3_v3v3(t, gridData[index][x + 1 + gridSize*y].co, gridData[index][x + gridSize*y].co);
+ }
+ else if(axis == 1) {
+ if(y == gridSize - 1) {
+ if(x == gridSize - 1)
+ sub_v3_v3v3(t, gridData[index][x - 1 + gridSize*y].co, gridData[index][x - 1 + gridSize*(y - 1)].co);
+ else
+ sub_v3_v3v3(t, gridData[index][x + gridSize*y].co, gridData[index][x + gridSize*(y - 1)].co);
+ }
+ else
+ sub_v3_v3v3(t, gridData[index][x + gridSize*(y + 1)].co, gridData[index][x + gridSize*y].co);
+ }
+}
- /* Valence for each corner */
- int valence[4];
+static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, int invert, int add, DMGridData **oldGridData, int totlvl)
+{
+ CCGDerivedMesh *ccgdm = (CCGDerivedMesh*)dm;
+ DMGridData **gridData, **subGridData;
+ MFace *mface = me->mface;
+ MDisps *mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ int *gridOffset;
+ int i, numGrids, gridSize, dGridSize, dSkip;
+
+ numGrids = dm->getNumGrids(dm);
+ gridSize = dm->getGridSize(dm);
+ gridData = dm->getGridData(dm);
+ gridOffset = dm->getGridOffset(dm);
+ subGridData = (oldGridData)? oldGridData: gridData;
- /* Neighboring edges for current face */
- DisplacerEdges edges_primary;
+ dGridSize = multires_side_tot[totlvl];
+ dSkip = (dGridSize-1)/(gridSize-1);
+
+ #pragma omp parallel for private(i) schedule(static)
+ for(i = 0; i < me->totface; ++i) {
+ const int numVerts = mface[i].v4 ? 4 : 3;
+ MDisps *mdisp = &mdisps[i];
+ int S, x, y, gIndex = gridOffset[i];
+
+ /* when adding new faces in edit mode, need to allocate disps */
+ if(!mdisp->disps)
+ #pragma omp critical
+ {
+ multires_reallocate_mdisps(me, mdisps, totlvl);
+ }
- /* Neighboring faces */
- DisplacerSpill spill_x, spill_y;
+ for(S = 0; S < numVerts; ++S, ++gIndex) {
+ DMGridData *grid = gridData[gIndex];
+ DMGridData *subgrid = subGridData[gIndex];
+ float (*dispgrid)[3] = &mdisp->disps[S*dGridSize*dGridSize];
- int *face_offsets;
+ for(y = 0; y < gridSize; y++) {
+ for(x = 0; x < gridSize; x++) {
+ float *co = grid[x + y*gridSize].co;
+ float *sco = subgrid[x + y*gridSize].co;
+ float *no = subgrid[x + y*gridSize].no;
+ float *data = dispgrid[dGridSize*y*dSkip + x*dSkip];
+ float mat[3][3], tx[3], ty[3], disp[3], d[3];
- int x, y, ax, ay;
-} MultiresDisplacer;
+ /* construct tangent space matrix */
+ grid_tangent(gridSize, gIndex, x, y, 0, subGridData, tx);
+ normalize_v3(tx);
-static int mface_v(MFace *f, int v)
-{
- return v == 0 ? f->v1 : v == 1 ? f->v2 : v == 2 ? f->v3 : v == 3 ? f->v4 : -1;
-}
+ grid_tangent(gridSize, gIndex, x, y, 1, subGridData, ty);
+ normalize_v3(ty);
-/* Get the edges (and their directions) */
-static void find_displacer_edges(MultiresDisplacer *d, DerivedMesh *dm, DisplacerEdges *de, MFace *f)
-{
- ListBase *emap = MultiresDM_get_vert_edge_map(dm);
- IndexNode *n;
- int i, end = f->v4 ? 4 : 3;
- int offset = dm->getNumVerts(dm) - d->me->totvert - d->me->totedge * d->interior_st;
+ //mul_v3_fl(tx, 1.0f/(gridSize-1));
+ //mul_v3_fl(ty, 1.0f/(gridSize-1));
+ //cross_v3_v3v3(no, tx, ty);
- for(i = 0; i < end; ++i) {
- int vcur = mface_v(f, i);
- int vnext = mface_v(f, i == end - 1 ? 0 : i + 1);
+ column_vectors_to_mat3(mat, tx, ty, no);
- de->dir[i] = 1;
-
- for(n = emap[vcur].first; n; n = n->next) {
- MEdge *e = &d->me->medge[n->index];
-
- if(e->v1 == vnext || e->v2 == vnext) {
- de->base[i] = n->index * d->interior_st;
- if(((i == 0 || i == 1) && e->v1 == vnext) ||
- ((i == 2 || i == 3) && e->v2 == vnext)) {
- de->dir[i] = -1;
- de->base[i] += d->interior_st - 1;
+ if(!invert) {
+ /* convert to object space and add */
+ mul_v3_m3v3(disp, mat, data);
+ add_v3_v3v3(co, sco, disp);
+ }
+ else if(!add) {
+ /* convert difference to tangent space */
+ sub_v3_v3v3(disp, co, sco);
+ invert_m3(mat);
+ mul_v3_m3v3(data, mat, disp);
+ }
+ else {
+ /* convert difference to tangent space */
+ invert_m3(mat);
+ mul_v3_m3v3(d, mat, co);
+ add_v3_v3(data, d);
+ }
}
- de->base[i] += offset;
- break;
}
}
}
-}
-/* Returns in out the corners [0-3] that use v1 and v2 */
-static void find_face_corners(MFace *f, int v1, int v2, int out[2])
-{
- int i, end = f->v4 ? 4 : 3;
-
- for(i = 0; i < end; ++i) {
- int corner = mface_v(f, i);
- if(corner == v1)
- out[0] = i;
- if(corner == v2)
- out[1] = i;
+ if(!invert) {
+ ccgSubSurf_stitchFaces(ccgdm->ss, 0, NULL, 0);
+ ccgSubSurf_updateNormals(ccgdm->ss, NULL, 0);
}
}
-static void multires_displacer_get_spill_faces(MultiresDisplacer *d, DerivedMesh *dm, MFace *mface)
+static void multiresModifier_update(DerivedMesh *dm)
{
- ListBase *map = MultiresDM_get_vert_face_map(dm);
- IndexNode *n1, *n2;
- int v4 = d->face->v4 ? d->face->v4 : d->face->v1;
- int crn[2], lv;
-
- memset(&d->spill_x, 0, sizeof(DisplacerSpill));
- memset(&d->spill_y, 0, sizeof(DisplacerSpill));
- d->spill_x.face = d->spill_y.face = -1;
-
- for(n1 = map[d->face->v3].first; n1; n1 = n1->next) {
- if(n1->index == d->face_index)
- continue;
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ Object *ob;
+ Mesh *me;
+ MDisps *mdisps;
+ MultiresModifierData *mmd;
- for(n2 = map[d->face->v2].first; n2; n2 = n2->next) {
- if(n1->index == n2->index)
- d->spill_x.face = n1->index;
- }
- for(n2 = map[v4].first; n2; n2 = n2->next) {
- if(n1->index == n2->index)
- d->spill_y.face = n1->index;
- }
- }
+ ob = ccgdm->multires.ob;
+ me = ccgdm->multires.ob->data;
+ mmd = ccgdm->multires.mmd;
+ CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
+ mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
- if(d->spill_x.face != -1) {
- /* Neighbor of v2/v3 found, find flip and orientation */
- find_face_corners(&mface[d->spill_x.face], d->face->v2, d->face->v3, crn);
- lv = mface[d->spill_x.face].v4 ? 3 : 2;
-
- if(crn[0] == 0 && crn[1] == lv)
- d->spill_x.f = 0+2+0;
- else if(crn[0] == lv && crn[1] == 0)
- d->spill_x.f = 1+2+0;
- else if(crn[0] == 1 && crn[1] == 0)
- d->spill_x.f = 1+2+4;
- else if(crn[0] == 0 && crn[1] == 1)
- d->spill_x.f = 0+2+4;
- else if(crn[0] == 2 && crn[1] == 1)
- d->spill_x.f = 1+0+0;
- else if(crn[0] == 1 && crn[1] == 2)
- d->spill_x.f = 0+0+0;
- else if(crn[0] == 3 && crn[1] == 2)
- d->spill_x.f = 0+0+4;
- else if(crn[0] == 2 && crn[1] == 3)
- d->spill_x.f = 1+0+4;
-
- find_displacer_edges(d, dm, &d->spill_x.edges, &mface[d->spill_x.face]);
- }
+ if(mdisps) {
+ int lvl = ccgdm->multires.lvl;
+ int totlvl = ccgdm->multires.totlvl;
+
+ if(lvl < totlvl) {
+ Mesh *me = ob->data;
+ DerivedMesh *lowdm, *cddm, *highdm;
+ DMGridData **highGridData, **lowGridData, **subGridData, **gridData, *diffGrid;
+ CCGSubSurf *ss;
+ int i, j, numGrids, highGridSize, lowGridSize;
+
+ /* create subsurf DM from original mesh at high level */
+ cddm = CDDM_from_mesh(me, NULL);
+ highdm = subsurf_dm_create_local(ob, cddm, totlvl, mmd->simple, 0);
+
+ /* create multires DM from original mesh and displacements */
+ lowdm = multires_dm_create_local(ob, cddm, lvl, totlvl, mmd->simple);
+ cddm->release(cddm);
+
+ /* gather grid data */
+ numGrids = highdm->getNumGrids(highdm);
+ highGridSize = highdm->getGridSize(highdm);
+ highGridData = highdm->getGridData(highdm);
+ lowGridSize = lowdm->getGridSize(lowdm);
+ lowGridData = lowdm->getGridData(lowdm);
+ gridData = dm->getGridData(dm);
+
+ subGridData = MEM_callocN(sizeof(DMGridData*)*numGrids, "subGridData*");
+ diffGrid = MEM_callocN(sizeof(DMGridData)*lowGridSize*lowGridSize, "diff");
+
+ for(i = 0; i < numGrids; ++i) {
+ /* backup subsurf grids */
+ subGridData[i] = MEM_callocN(sizeof(DMGridData)*highGridSize*highGridSize, "subGridData");
+ memcpy(subGridData[i], highGridData[i], sizeof(DMGridData)*highGridSize*highGridSize);
+
+ /* write difference of subsurf and displaced low level into high subsurf */
+ for(j = 0; j < lowGridSize*lowGridSize; ++j)
+ sub_v3_v3v3(diffGrid[j].co, gridData[i][j].co, lowGridData[i][j].co);
+
+ multires_copy_dm_grid(highGridData[i], diffGrid, highGridSize, lowGridSize);
+ }
- if(d->spill_y.face != -1) {
- /* Neighbor of v3/v4 found, find flip and orientation */
- find_face_corners(&mface[d->spill_y.face], d->face->v3, v4, crn);
- lv = mface[d->spill_y.face].v4 ? 3 : 2;
-
- if(crn[0] == 1 && crn[1] == 0)
- d->spill_y.f = 1+2+0;
- else if(crn[0] == 0 && crn[1] == 1)
- d->spill_y.f = 0+2+0;
- else if(crn[0] == 2 && crn[1] == 1)
- d->spill_y.f = 1+0+4;
- else if(crn[0] == 1 && crn[1] == 2)
- d->spill_y.f = 0+0+4;
- else if(crn[0] == 3 && crn[1] == 2)
- d->spill_y.f = 0+0+0;
- else if(crn[0] == 2 && crn[1] == 3)
- d->spill_y.f = 1+0+0;
- else if(crn[0] == 0 && crn[1] == lv)
- d->spill_y.f = 0+2+4;
- else if(crn[0] == lv && crn[1] == 0)
- d->spill_y.f = 1+2+4;
-
- find_displacer_edges(d, dm, &d->spill_y.edges, &mface[d->spill_y.face]);
- }
-}
+ /* lower level dm no longer needed at this point */
+ MEM_freeN(diffGrid);
+ lowdm->release(lowdm);
-static void find_corner_valences(MultiresDisplacer *d, DerivedMesh *dm)
-{
- int i;
+ /* subsurf higher levels again with difference of coordinates */
+ ss= ((CCGDerivedMesh*)highdm)->ss;
+ ccgSubSurf_updateFromFaces(ss, lvl, NULL, 0);
+ ccgSubSurf_updateLevels(ss, lvl, NULL, 0);
- d->valence[3] = -1;
+ /* add to displacements */
+ multiresModifier_disp_run(highdm, me, 1, 1, subGridData, mmd->totlvl);
- /* Set the vertex valence for the corners */
- for(i = 0; i < (d->face->v4 ? 4 : 3); ++i)
- d->valence[i] = BLI_countlist(&MultiresDM_get_vert_edge_map(dm)[mface_v(d->face, i)]);
-}
+ /* free */
+ highdm->release(highdm);
+ for(i = 0; i < numGrids; ++i)
+ MEM_freeN(subGridData[i]);
+ MEM_freeN(subGridData);
+ }
+ else {
+ DerivedMesh *cddm, *subdm;
-static void multires_displacer_init(MultiresDisplacer *d, DerivedMesh *dm,
- const int face_index, const int invert)
-{
- Mesh *me = MultiresDM_get_mesh(dm);
-
- d->me = me;
- d->face = me->mface + face_index;
- d->face_index = face_index;
- d->face_offsets = MultiresDM_get_face_offsets(dm);
- /* Get the multires grid from customdata */
- d->grid = CustomData_get_layer(&me->fdata, CD_MDISPS);
- if(d->grid)
- d->grid += face_index;
-
- d->spacing = pow(2, MultiresDM_get_totlvl(dm) - MultiresDM_get_lvl(dm));
- d->sidetot = multires_side_tot[MultiresDM_get_lvl(dm) - 1];
- d->interior_st = d->sidetot - 2;
- d->disp_st = multires_side_tot[MultiresDM_get_totlvl(dm) - 1];
- d->invert = invert;
-
- multires_displacer_get_spill_faces(d, dm, me->mface);
- find_displacer_edges(d, dm, &d->edges_primary, d->face);
- find_corner_valences(d, dm);
-
- d->dm_first_base_vert_index = dm->getNumVerts(dm) - me->totvert;
-}
+ cddm = CDDM_from_mesh(me, NULL);
+ subdm = subsurf_dm_create_local(ob, cddm, mmd->totlvl, mmd->simple, 0);
+ cddm->release(cddm);
-static void multires_displacer_weight(MultiresDisplacer *d, const float w)
-{
- d->weight = w;
-}
+ multiresModifier_disp_run(dm, me, 1, 0, subdm->getGridData(subdm), mmd->totlvl);
-static void multires_displacer_anchor(MultiresDisplacer *d, const int type, const int side_index)
-{
- d->sidendx = side_index;
- d->x = d->y = d->sidetot / 2;
- d->type = type;
-
- if(type == 2) {
- if(side_index == 0)
- d->y -= 1;
- else if(side_index == 1)
- d->x += 1;
- else if(side_index == 2)
- d->y += 1;
- else if(side_index == 3)
- d->x -= 1;
- }
- else if(type == 3) {
- if(side_index == 0) {
- d->x -= 1;
- d->y -= 1;
- }
- else if(side_index == 1) {
- d->x += 1;
- d->y -= 1;
- }
- else if(side_index == 2) {
- d->x += 1;
- d->y += 1;
- }
- else if(side_index == 3) {
- d->x -= 1;
- d->y += 1;
+ subdm->release(subdm);
}
}
-
- d->ax = d->x;
- d->ay = d->y;
}
-static void multires_displacer_anchor_edge(MultiresDisplacer *d, int v1, int v2, int x)
+static void multires_dm_mark_as_modified(struct DerivedMesh *dm)
{
- d->type = 4;
-
- if(v1 == d->face->v1) {
- d->x = 0;
- d->y = 0;
- if(v2 == d->face->v2)
- d->x += x;
- else if(v2 == d->face->v3) {
- if(x < d->sidetot / 2)
- d->y = x;
- else {
- d->x = x;
- d->y = d->sidetot - 1;
- }
- }
- else
- d->y += x;
- }
- else if(v1 == d->face->v2) {
- d->x = d->sidetot - 1;
- d->y = 0;
- if(v2 == d->face->v1)
- d->x -= x;
- else
- d->y += x;
- }
- else if(v1 == d->face->v3) {
- d->x = d->sidetot - 1;
- d->y = d->sidetot - 1;
- if(v2 == d->face->v2)
- d->y -= x;
- else if(v2 == d->face->v1) {
- if(x < d->sidetot / 2)
- d->x -= x;
- else {
- d->x = 0;
- d->y -= x;
- }
- }
- else
- d->x -= x;
- }
- else if(v1 == d->face->v4) {
- d->x = 0;
- d->y = d->sidetot - 1;
- if(v2 == d->face->v3)
- d->x += x;
- else
- d->y -= x;
- }
+ CCGDerivedMesh *ccgdm = (CCGDerivedMesh*)dm;
+ ccgdm->multires.modified = 1;
}
-static void multires_displacer_anchor_vert(MultiresDisplacer *d, const int v)
+void multires_mark_as_modified(struct Object *ob)
{
- const int e = d->sidetot - 1;
-
- d->type = 5;
-
- d->x = d->y = 0;
- if(v == d->face->v2)
- d->x = e;
- else if(v == d->face->v3)
- d->x = d->y = e;
- else if(v == d->face->v4)
- d->y = e;
+ if(ob && ob->derivedFinal)
+ multires_dm_mark_as_modified(ob->derivedFinal);
}
-static void multires_displacer_jump(MultiresDisplacer *d)
+void multires_force_update(Object *ob)
{
- if(d->sidendx == 0) {
- d->x -= 1;
- d->y = d->ay;
- }
- else if(d->sidendx == 1) {
- d->x = d->ax;
- d->y -= 1;
- }
- else if(d->sidendx == 2) {
- d->x += 1;
- d->y = d->ay;
- }
- else if(d->sidendx == 3) {
- d->x = d->ax;
- d->y += 1;
+ if(ob && ob->derivedFinal) {
+ ob->derivedFinal->needsFree =1;
+ ob->derivedFinal->release(ob->derivedFinal);
+ ob->derivedFinal = NULL;
}
}
-/* Treating v1 as (0,0) and v3 as (st-1,st-1),
- returns the index of the vertex at (x,y).
- If x or y is >= st, wraps over to the adjacent face,
- or if there is no adjacent face, returns -2. */
-static int multires_index_at_loc(int face_index, int x, int y, MultiresDisplacer *d, DisplacerEdges *de)
+void multires_stitch_grids(Object *ob)
{
- int coord_edge = d->sidetot - 1; /* Max value of x/y at edge of grid */
- int mid = d->sidetot / 2;
- int lim = mid - 1;
- int qtot = lim * lim;
- int base = d->face_offsets[face_index];
-
- /* Edge spillover */
- if(x == d->sidetot || y == d->sidetot) {
- int flags, v_axis, f_axis, lx, ly;
-
- if(x == d->sidetot && d->spill_x.face != -1) {
- flags = d->spill_x.f;
-
- /* Handle triangle seam between v1 and v3 */
- if(!d->me->mface[d->spill_x.face].v4 &&
- ((flags == 2 && y >= mid) || (flags == 3 && y < mid)))
- flags += 2;
-
- v_axis = (flags & 1) ? d->sidetot - 1 - y : y;
- f_axis = (flags & 2) ? 1 : d->sidetot - 2;
- lx = f_axis, ly = v_axis;
-
- if(flags & 4) {
- lx = v_axis;
- ly = f_axis;
- }
-
- return multires_index_at_loc(d->spill_x.face, lx, ly, d, &d->spill_x.edges);
- }
- else if(y == d->sidetot && d->spill_y.face != -1) {
- flags = d->spill_y.f;
-
- /* Handle triangle seam between v1 and v3 */
- if(!d->me->mface[d->spill_y.face].v4 &&
- ((flags == 6 && x >= mid) || (flags == 7 && x < mid)))
- flags = ~flags;
+ /* utility for smooth brush */
+ if(ob && ob->derivedFinal) {
+ CCGDerivedMesh *ccgdm = (CCGDerivedMesh*)ob->derivedFinal;
+ CCGFace **faces;
+ int totface;
- v_axis = (flags & 1) ? x : d->sidetot - 1 - x;
- f_axis = (flags & 2) ? 1 : d->sidetot - 2;
- lx = v_axis, ly = f_axis;
+ if(ccgdm->pbvh) {
+ BLI_pbvh_get_grid_updates(ccgdm->pbvh, 0, (void***)&faces, &totface);
- if(flags & 4) {
- lx = f_axis;
- ly = v_axis;
+ if(totface) {
+ ccgSubSurf_stitchFaces(ccgdm->ss, 0, faces, totface);
+ MEM_freeN(faces);
}
-
- return multires_index_at_loc(d->spill_y.face, lx, ly, d, &d->spill_y.edges);
}
- else
- return -2;
}
- /* Corners */
- else if(x == 0 && y == 0)
- return d->dm_first_base_vert_index + d->face->v1;
- else if(x == coord_edge && y == 0)
- return d->dm_first_base_vert_index + d->face->v2;
- else if(x == coord_edge && y == coord_edge)
- return d->dm_first_base_vert_index + d->face->v3;
- else if(x == 0 && y == coord_edge)
- return d->dm_first_base_vert_index + d->face->v4;
- /* Edges */
- else if(x == 0) {
- if(d->face->v4)
- return de->base[3] + de->dir[3] * (y - 1);
- else
- return de->base[2] + de->dir[2] * (y - 1);
- }
- else if(y == 0)
- return de->base[0] + de->dir[0] * (x - 1);
- else if(x == d->sidetot - 1)
- return de->base[1] + de->dir[1] * (y - 1);
- else if(y == d->sidetot - 1)
- return de->base[2] + de->dir[2] * (x - 1);
- /* Face center */
- else if(x == mid && y == mid)
- return base;
- /* Cross */
- else if(x == mid && y < mid)
- return base + (mid - y);
- else if(y == mid && x > mid)
- return base + lim + (x - mid);
- else if(x == mid && y > mid)
- return base + lim*2 + (y - mid);
- else if(y == mid && x < mid) {
- if(d->face->v4)
- return base + lim*3 + (mid - x);
- else
- return base + lim*2 + (mid - x);
- }
- /* Quarters */
- else {
- int offset = base + lim * (d->face->v4 ? 4 : 3);
- if(x < mid && y < mid)
- return offset + ((mid - x - 1)*lim + (mid - y));
- else if(x > mid && y < mid)
- return offset + qtot + ((mid - y - 1)*lim + (x - mid));
- else if(x > mid && y > mid)
- return offset + qtot*2 + ((x - mid - 1)*lim + (y - mid));
- else if(x < mid && y > mid)
- return offset + qtot*3 + ((y - mid - 1)*lim + (mid - x));
- }
-
- return -1;
}
-/* Calculate the TS matrix used for applying displacements.
- Uses the undisplaced subdivided mesh's curvature to find a
- smoothly normal and tangents. */
-static void calc_disp_mat(MultiresDisplacer *d, float mat[3][3])
+struct DerivedMesh *multires_dm_create_from_derived(MultiresModifierData *mmd, int local_mmd, DerivedMesh *dm, Object *ob,
+ int useRenderParams, int isFinalCalc)
{
- int u = multires_index_at_loc(d->face_index, d->x + 1, d->y, d, &d->edges_primary);
- int v = multires_index_at_loc(d->face_index, d->x, d->y + 1, d, &d->edges_primary);
- float norm[3], t1[3], t2[3], inv[3][3];
- MVert *base = d->subco + d->subco_index;
-
- //printf("f=%d, x=%d, y=%d, i=%d, u=%d, v=%d ", d->face_index, d->x, d->y, d->subco_index, u, v);
-
- norm[0] = base->no[0] / 32767.0f;
- norm[1] = base->no[1] / 32767.0f;
- norm[2] = base->no[2] / 32767.0f;
-
- /* Special handling for vertices of valence 3 */
- if(d->valence[1] == 3 && d->x == d->sidetot - 1 && d->y == 0)
- u = -1;
- else if(d->valence[2] == 3 && d->x == d->sidetot - 1 && d->y == d->sidetot - 1)
- u = v = -1;
- else if(d->valence[3] == 3 && d->x == 0 && d->y == d->sidetot - 1)
- v = -1;
-
- /* If either u or v is -2, it's on a boundary. In this
- case, back up by one row/column and use the same
- vector as the preceeding sub-edge. */
-
- if(u < 0) {
- u = multires_index_at_loc(d->face_index, d->x - 1, d->y, d, &d->edges_primary);
- sub_v3_v3v3(t1, base->co, d->subco[u].co);
- }
- else
- sub_v3_v3v3(t1, d->subco[u].co, base->co);
-
- if(v < 0) {
- v = multires_index_at_loc(d->face_index, d->x, d->y - 1, d, &d->edges_primary);
- sub_v3_v3v3(t2, base->co, d->subco[v].co);
+ Mesh *me= ob->data;
+ DerivedMesh *result;
+ CCGDerivedMesh *ccgdm;
+ DMGridData **gridData, **subGridData;
+ int lvl= multires_get_level(ob, mmd, useRenderParams);
+ int i, gridSize, numGrids;
+
+ if(lvl == 0)
+ return dm;
+
+ result = subsurf_dm_create_local(ob, dm, lvl,
+ mmd->simple, mmd->flags & eMultiresModifierFlag_ControlEdges);
+
+ if(!local_mmd) {
+ ccgdm = (CCGDerivedMesh*)result;
+
+ ccgdm->multires.ob = ob;
+ ccgdm->multires.mmd = mmd;
+ ccgdm->multires.local_mmd = local_mmd;
+ ccgdm->multires.lvl = lvl;
+ ccgdm->multires.totlvl = mmd->totlvl;
+ ccgdm->multires.modified = 0;
+ ccgdm->multires.update = multiresModifier_update;
}
- else
- sub_v3_v3v3(t2, d->subco[v].co, base->co);
- //printf("uu=%d, vv=%d\n", u, v);
+ numGrids = result->getNumGrids(result);
+ gridSize = result->getGridSize(result);
+ gridData = result->getGridData(result);
- normalize_v3(t1);
- normalize_v3(t2);
- Mat3FromColVecs(mat, t1, t2, norm);
+ subGridData = MEM_callocN(sizeof(DMGridData*)*numGrids, "subGridData*");
- if(d->invert) {
- invert_m3_m3(inv, mat);
- copy_m3_m3(mat, inv);
+ for(i = 0; i < numGrids; i++) {
+ subGridData[i] = MEM_callocN(sizeof(DMGridData)*gridSize*gridSize, "subGridData");
+ memcpy(subGridData[i], gridData[i], sizeof(DMGridData)*gridSize*gridSize);
}
-}
-static void multires_displace(MultiresDisplacer *d, float co[3])
-{
- float disp[3], mat[3][3];
- float *data;
- MVert *subco = &d->subco[d->subco_index];
+ CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
+ multiresModifier_disp_run(result, ob->data, 0, 0, subGridData, mmd->totlvl);
- if(!d->grid || !d->grid->disps) return;
+ for(i = 0; i < numGrids; i++)
+ MEM_freeN(subGridData[i]);
+ MEM_freeN(subGridData);
- data = d->grid->disps[(d->y * d->spacing) * d->disp_st + (d->x * d->spacing)];
+ return result;
+}
- if(d->invert)
- sub_v3_v3v3(disp, co, subco->co);
- else
- copy_v3_v3(disp, data);
+/**** Old Multires code ****
+***************************/
+/* Adapted from sculptmode.c */
+static void old_mdisps_bilinear(float out[3], float (*disps)[3], int st, float u, float v)
+{
+ int x, y, x2, y2;
+ const int st_max = st - 1;
+ float urat, vrat, uopp;
+ float d[4][3], d2[2][3];
+
+ if(u < 0)
+ u = 0;
+ else if(u >= st)
+ u = st_max;
+ if(v < 0)
+ v = 0;
+ else if(v >= st)
+ v = st_max;
+
+ x = floor(u);
+ y = floor(v);
+ x2 = x + 1;
+ y2 = y + 1;
+
+ if(x2 >= st) x2 = st_max;
+ if(y2 >= st) y2 = st_max;
+
+ urat = u - x;
+ vrat = v - y;
+ uopp = 1 - urat;
- /* Apply ts matrix to displacement */
- calc_disp_mat(d, mat);
- mul_m3_v3(mat, disp);
+ mul_v3_v3fl(d[0], disps[y * st + x], uopp);
+ mul_v3_v3fl(d[1], disps[y * st + x2], urat);
+ mul_v3_v3fl(d[2], disps[y2 * st + x], uopp);
+ mul_v3_v3fl(d[3], disps[y2 * st + x2], urat);
- if(d->invert) {
- copy_v3_v3(data, disp);
-
- }
- else {
- if(d->type == 4 || d->type == 5)
- mul_v3_fl(disp, d->weight);
- add_v3_v3v3(co, co, disp);
- }
+ add_v3_v3v3(d2[0], d[0], d[1]);
+ add_v3_v3v3(d2[1], d[2], d[3]);
+ mul_v3_fl(d2[0], 1 - vrat);
+ mul_v3_fl(d2[1], vrat);
- if(d->type == 2) {
- if(d->sidendx == 0)
- d->y -= 1;
- else if(d->sidendx == 1)
- d->x += 1;
- else if(d->sidendx == 2)
- d->y += 1;
- else if(d->sidendx == 3)
- d->x -= 1;
- }
- else if(d->type == 3) {
- if(d->sidendx == 0)
- d->y -= 1;
- else if(d->sidendx == 1)
- d->x += 1;
- else if(d->sidendx == 2)
- d->y += 1;
- else if(d->sidendx == 3)
- d->x -= 1;
- }
+ add_v3_v3v3(out, d2[0], d2[1]);
}
-static void multiresModifier_disp_run(DerivedMesh *dm, MVert *subco, int invert)
+static void old_mdisps_rotate(int S, int newside, int oldside, int x, int y, float *u, float *v)
{
- const int lvl = MultiresDM_get_lvl(dm);
- const int gridFaces = multires_side_tot[lvl - 2] - 1;
- const int edgeSize = multires_side_tot[lvl - 1] - 1;
- MVert *mvert = CDDM_get_verts(dm);
- MEdge *medge = MultiresDM_get_mesh(dm)->medge;
- MFace *mface = MultiresDM_get_mesh(dm)->mface;
- ListBase *map = MultiresDM_get_vert_face_map(dm);
- Mesh *me = MultiresDM_get_mesh(dm);
- MultiresDisplacer d;
- int i, S, x, y;
-
- d.subco = subco;
- d.subco_index = 0;
+ float offset = oldside*0.5f - 0.5f;
- for(i = 0; i < me->totface; ++i) {
- const int numVerts = mface[i].v4 ? 4 : 3;
-
- /* Center */
- multires_displacer_init(&d, dm, i, invert);
- multires_displacer_anchor(&d, 1, 0);
- multires_displace(&d, mvert->co);
- ++mvert;
- ++d.subco_index;
-
- /* Cross */
- for(S = 0; S < numVerts; ++S) {
- multires_displacer_anchor(&d, 2, S);
- for(x = 1; x < gridFaces; ++x) {
- multires_displace(&d, mvert->co);
- ++mvert;
- ++d.subco_index;
- }
- }
+ if(S == 1) { *u= offset + x; *v = offset - y; }
+ if(S == 2) { *u= offset + y; *v = offset + x; }
+ if(S == 3) { *u= offset - x; *v = offset + y; }
+ if(S == 0) { *u= offset - y; *v = offset - x; }
+}
- /* Quarters */
- for(S = 0; S < numVerts; S++) {
- multires_displacer_anchor(&d, 3, S);
- for(y = 1; y < gridFaces; y++) {
- for(x = 1; x < gridFaces; x++) {
- multires_displace(&d, mvert->co);
- ++mvert;
- ++d.subco_index;
- }
- multires_displacer_jump(&d);
+static void old_mdisps_convert(MFace *mface, MDisps *mdisp)
+{
+ int newlvl = log(sqrt(mdisp->totdisp)-1)/log(2);
+ int oldlvl = newlvl+1;
+ int oldside = multires_side_tot[oldlvl];
+ int newside = multires_side_tot[newlvl];
+ int nvert = (mface->v4)? 4: 3;
+ int newtotdisp = multires_grid_tot[newlvl]*nvert;
+ int x, y, S;
+ float (*disps)[3], (*out)[3], u, v;
+
+ disps = MEM_callocN(sizeof(float) * 3 * newtotdisp, "multires disps");
+
+ out = disps;
+ for(S = 0; S < nvert; S++) {
+ for(y = 0; y < newside; ++y) {
+ for(x = 0; x < newside; ++x, ++out) {
+ old_mdisps_rotate(S, newside, oldside, x, y, &u, &v);
+ old_mdisps_bilinear(*out, mdisp->disps, oldside, u, v);
}
}
}
- for(i = 0; i < me->totedge; ++i) {
- const MEdge *e = &medge[i];
- for(x = 1; x < edgeSize; ++x) {
- IndexNode *n1, *n2;
- int numFaces = 0;
- for(n1 = map[e->v1].first; n1; n1 = n1->next) {
- for(n2 = map[e->v2].first; n2; n2 = n2->next) {
- if(n1->index == n2->index)
- ++numFaces;
- }
- }
- multires_displacer_weight(&d, 1.0f / numFaces);
- /* TODO: Better to have these loops outside the x loop */
- for(n1 = map[e->v1].first; n1; n1 = n1->next) {
- for(n2 = map[e->v2].first; n2; n2 = n2->next) {
- if(n1->index == n2->index) {
- multires_displacer_init(&d, dm, n1->index, invert);
- multires_displacer_anchor_edge(&d, e->v1, e->v2, x);
- multires_displace(&d, mvert->co);
- }
- }
- }
- ++mvert;
- ++d.subco_index;
- }
- }
-
- for(i = 0; i < me->totvert; ++i) {
- IndexNode *n;
- multires_displacer_weight(&d, 1.0f / BLI_countlist(&map[i]));
- for(n = map[i].first; n; n = n->next) {
- multires_displacer_init(&d, dm, n->index, invert);
- multires_displacer_anchor_vert(&d, i);
- multires_displace(&d, mvert->co);
- }
- ++mvert;
- ++d.subco_index;
- }
+ MEM_freeN(mdisp->disps);
- if(!invert)
- CDDM_calc_normals(dm);
+ mdisp->totdisp= newtotdisp;
+ mdisp->disps= disps;
}
-static void multiresModifier_update(DerivedMesh *dm)
+void multires_load_old_250(Mesh *me)
{
- Object *ob;
- Mesh *me;
MDisps *mdisps;
+ int a;
- ob = MultiresDM_get_object(dm);
- me = MultiresDM_get_mesh(dm);
- mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
if(mdisps) {
- const int lvl = MultiresDM_get_lvl(dm);
- const int totlvl = MultiresDM_get_totlvl(dm);
-
- if(lvl < totlvl) {
- /* Propagate disps upwards */
- DerivedMesh *final, *subco_dm, *orig;
- MVert *verts_new = NULL, *cur_lvl_orig_verts = NULL;
- MultiresModifierData mmd;
- int i;
-
- orig = CDDM_from_mesh(me, NULL);
-
- /* Regenerate the current level's vertex coordinates
- (includes older displacements but not new sculpts) */
- mmd.totlvl = totlvl;
- mmd.lvl = lvl;
- subco_dm = multires_dm_create_from_derived(&mmd, 1, orig, ob, 0, 0);
- cur_lvl_orig_verts = CDDM_get_verts(subco_dm);
-
- /* Subtract the original vertex cos from the new vertex cos */
- verts_new = CDDM_get_verts(dm);
- for(i = 0; i < dm->getNumVerts(dm); ++i)
- sub_v3_v3v3(verts_new[i].co, verts_new[i].co, cur_lvl_orig_verts[i].co);
-
- final = multires_subdisp_pre(dm, totlvl - lvl, 0);
-
- multires_subdisp(orig, ob, final, lvl, totlvl, dm->getNumVerts(dm), dm->getNumEdges(dm),
- dm->getNumFaces(dm), 1);
-
- subco_dm->release(subco_dm);
- orig->release(orig);
- }
- else
- multiresModifier_disp_run(dm, MultiresDM_get_subco(dm), 1);
- }
-}
-
-void multires_mark_as_modified(struct Object *ob)
-{
- if(ob && ob->derivedFinal) {
- MultiresDM_mark_as_modified(ob->derivedFinal);
- }
-}
-
-void multires_force_update(Object *ob)
-{
- if(ob && ob->derivedFinal) {
- ob->derivedFinal->needsFree =1;
- ob->derivedFinal->release(ob->derivedFinal);
- ob->derivedFinal = NULL;
+ for(a=0; a<me->totface; a++)
+ old_mdisps_convert(&me->mface[a], &mdisps[a]);
}
}
-struct DerivedMesh *multires_dm_create_from_derived(MultiresModifierData *mmd, int local_mmd, DerivedMesh *dm, Object *ob,
- int useRenderParams, int isFinalCalc)
-{
- SubsurfModifierData smd;
- MultiresSubsurf ms;
- DerivedMesh *result;
- int i;
-
- ms.mmd = mmd;
- ms.ob = ob;
- ms.local_mmd = local_mmd;
-
- memset(&smd, 0, sizeof(SubsurfModifierData));
- smd.levels = smd.renderLevels = mmd->lvl - 1;
- smd.flags |= eSubsurfModifierFlag_SubsurfUv;
-
- result = subsurf_make_derived_from_derived_with_multires(dm, &smd, &ms, useRenderParams, NULL, isFinalCalc, 0);
- for(i = 0; i < result->getNumVerts(result); ++i)
- MultiresDM_get_subco(result)[i] = CDDM_get_verts(result)[i];
- multiresModifier_disp_run(result, MultiresDM_get_subco(result), 0);
- MultiresDM_set_update(result, multiresModifier_update);
-
- return result;
-}
-
-/**** Old Multires code ****
-***************************/
-
/* Does not actually free lvl itself */
static void multires_free_level(MultiresLevel *lvl)
{
@@ -1419,15 +960,75 @@ static void multires_load_old_faces(ListBase **fmap, ListBase **emap, MultiresLe
}
}
+static void multires_old_mvert_to_ss(DerivedMesh *dm, MVert *mvert)
+{
+ CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = ccgdm->ss;
+ DMGridData *vd;
+ int index;
+ int totvert, totedge, totface;
+ int gridSize = ccgSubSurf_getGridSize(ss);
+ int edgeSize = ccgSubSurf_getEdgeSize(ss);
+ int i = 0;
+
+ totface = ccgSubSurf_getNumFaces(ss);
+ for(index = 0; index < totface; index++) {
+ CCGFace *f = ccgdm->faceMap[index].face;
+ int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
+
+ vd= ccgSubSurf_getFaceCenterData(f);
+ copy_v3_v3(vd->co, mvert[i].co);
+ i++;
+
+ for(S = 0; S < numVerts; S++) {
+ for(x = 1; x < gridSize - 1; x++, i++) {
+ vd= ccgSubSurf_getFaceGridEdgeData(ss, f, S, x);
+ copy_v3_v3(vd->co, mvert[i].co);
+ }
+ }
+
+ for(S = 0; S < numVerts; S++) {
+ for(y = 1; y < gridSize - 1; y++) {
+ for(x = 1; x < gridSize - 1; x++, i++) {
+ vd= ccgSubSurf_getFaceGridData(ss, f, S, x, y);
+ copy_v3_v3(vd->co, mvert[i].co);
+ }
+ }
+ }
+ }
+
+ totedge = ccgSubSurf_getNumEdges(ss);
+ for(index = 0; index < totedge; index++) {
+ CCGEdge *e = ccgdm->edgeMap[index].edge;
+ int x;
+
+ for(x = 1; x < edgeSize - 1; x++, i++) {
+ vd= ccgSubSurf_getEdgeData(ss, e, x);
+ copy_v3_v3(vd->co, mvert[i].co);
+ }
+ }
+
+ totvert = ccgSubSurf_getNumVerts(ss);
+ for(index = 0; index < totvert; index++) {
+ CCGVert *v = ccgdm->vertMap[index].vert;
+
+ vd= ccgSubSurf_getVertData(ss, v);
+ copy_v3_v3(vd->co, mvert[i].co);
+ i++;
+ }
+
+ ccgSubSurf_updateToFaces(ss, 0, NULL, 0);
+}
+
/* Loads a multires object stored in the old Multires struct into the new format */
-void multires_load_old(DerivedMesh *dm, Multires *mr)
+static void multires_load_old_dm(DerivedMesh *dm, Mesh *me, int totlvl)
{
MultiresLevel *lvl, *lvl1;
+ Multires *mr= me->mr;
MVert *vsrc, *vdst;
int src, dst;
- int totlvl = MultiresDM_get_totlvl(dm);
- int st = multires_side_tot[totlvl - 2] - 1;
- int extedgelen = multires_side_tot[totlvl - 1] - 2;
+ int st = multires_side_tot[totlvl - 1] - 1;
+ int extedgelen = multires_side_tot[totlvl] - 2;
int *vvmap; // inorder for dst, map to src
int crossedgelen;
int i, j, s, x, totvert, tottri, totquad;
@@ -1435,7 +1036,7 @@ void multires_load_old(DerivedMesh *dm, Multires *mr)
src = 0;
dst = 0;
vsrc = mr->verts;
- vdst = CDDM_get_verts(dm);
+ vdst = dm->getVertArray(dm);
totvert = dm->getNumVerts(dm);
vvmap = MEM_callocN(sizeof(int) * totvert, "multires vvmap");
@@ -1454,9 +1055,9 @@ void multires_load_old(DerivedMesh *dm, Multires *mr)
lvl = lvl1->next;
for(j = 2; j <= mr->level_count; ++j) {
- int base = multires_side_tot[totlvl - j] - 2;
- int skip = multires_side_tot[totlvl - j + 1] - 1;
- int st = multires_side_tot[j - 2] - 1;
+ int base = multires_side_tot[totlvl - j + 1] - 2;
+ int skip = multires_side_tot[totlvl - j + 2] - 1;
+ int st = multires_side_tot[j - 1] - 1;
for(x = 0; x < st; ++x)
vvmap[ldst + base + x * skip] = lsrc + st * i + x;
@@ -1483,7 +1084,7 @@ void multires_load_old(DerivedMesh *dm, Multires *mr)
/* Face edge cross */
tottri = totquad = 0;
- crossedgelen = multires_side_tot[totlvl - 2] - 2;
+ crossedgelen = multires_side_tot[totlvl - 1] - 2;
dst = 0;
for(i = 0; i < lvl1->totface; ++i) {
int sides = lvl1->faces[i].v[3] ? 4 : 3;
@@ -1492,8 +1093,8 @@ void multires_load_old(DerivedMesh *dm, Multires *mr)
++dst;
for(j = 3; j <= mr->level_count; ++j) {
- int base = multires_side_tot[totlvl - j] - 2;
- int skip = multires_side_tot[totlvl - j + 1] - 1;
+ int base = multires_side_tot[totlvl - j + 1] - 2;
+ int skip = multires_side_tot[totlvl - j + 2] - 1;
int st = pow(2, j - 2);
int st2 = pow(2, j - 3);
int lsrc = lvl->prev->totvert;
@@ -1541,8 +1142,8 @@ void multires_load_old(DerivedMesh *dm, Multires *mr)
int ldst = dst + 1 + sides * (st - 1);
for(s = 0; s < sides; ++s) {
- int st2 = multires_side_tot[totlvl - 2] - 2;
- int st3 = multires_side_tot[totlvl - 3] - 2;
+ int st2 = multires_side_tot[totlvl - 1] - 2;
+ int st3 = multires_side_tot[totlvl - 2] - 2;
int st4 = st3 == 0 ? 1 : (st3 + 1) / 2;
int mid = ldst + st2 * st3 + st3;
int cv = lvl1->faces[j].v[s];
@@ -1582,4 +1183,64 @@ void multires_load_old(DerivedMesh *dm, Multires *mr)
copy_v3_v3(vdst[i].co, vsrc[vvmap[i]].co);
MEM_freeN(vvmap);
+
+ multires_old_mvert_to_ss(dm, vdst);
}
+
+
+void multires_load_old(Object *ob, Mesh *me)
+{
+ MultiresLevel *lvl;
+ ModifierData *md;
+ MultiresModifierData *mmd;
+ DerivedMesh *dm, *orig;
+ int i;
+
+ /* Load original level into the mesh */
+ lvl = me->mr->levels.first;
+ CustomData_free_layers(&me->vdata, CD_MVERT, lvl->totvert);
+ CustomData_free_layers(&me->edata, CD_MEDGE, lvl->totedge);
+ CustomData_free_layers(&me->fdata, CD_MFACE, lvl->totface);
+ me->totvert = lvl->totvert;
+ me->totedge = lvl->totedge;
+ me->totface = lvl->totface;
+ me->mvert = CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, me->totvert);
+ me->medge = CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, me->totedge);
+ me->mface = CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, me->totface);
+ memcpy(me->mvert, me->mr->verts, sizeof(MVert) * me->totvert);
+ for(i = 0; i < me->totedge; ++i) {
+ me->medge[i].v1 = lvl->edges[i].v[0];
+ me->medge[i].v2 = lvl->edges[i].v[1];
+ }
+ for(i = 0; i < me->totface; ++i) {
+ me->mface[i].v1 = lvl->faces[i].v[0];
+ me->mface[i].v2 = lvl->faces[i].v[1];
+ me->mface[i].v3 = lvl->faces[i].v[2];
+ me->mface[i].v4 = lvl->faces[i].v[3];
+ }
+
+ /* Add a multires modifier to the object */
+ md = ob->modifiers.first;
+ while(md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform)
+ md = md->next;
+ mmd = (MultiresModifierData*)modifier_new(eModifierType_Multires);
+ BLI_insertlinkbefore(&ob->modifiers, md, mmd);
+
+ for(i = 0; i < me->mr->level_count - 1; ++i)
+ multiresModifier_subdivide(mmd, ob, 1, 0);
+
+ mmd->lvl = mmd->totlvl;
+ orig = CDDM_from_mesh(me, NULL);
+ dm = multires_dm_create_from_derived(mmd, 0, orig, ob, 0, 0);
+
+ multires_load_old_dm(dm, me, mmd->totlvl+1);
+
+ multires_dm_mark_as_modified(dm);
+ dm->release(dm);
+ orig->release(orig);
+
+ /* Remove the old multires */
+ multires_free(me->mr);
+ me->mr= NULL;
+}
+
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 048e1cd01e3..47830453c2e 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -228,14 +228,6 @@ void free_sculptsession(SculptSession **ssp)
{
if(ssp && *ssp) {
SculptSession *ss = *ssp;
- if(ss->projverts)
- MEM_freeN(ss->projverts);
-
- if(ss->fmap)
- MEM_freeN(ss->fmap);
-
- if(ss->fmap_mem)
- MEM_freeN(ss->fmap_mem);
if(ss->texcache)
MEM_freeN(ss->texcache);
@@ -243,8 +235,8 @@ void free_sculptsession(SculptSession **ssp)
if(ss->layer_disps)
MEM_freeN(ss->layer_disps);
- if(ss->mesh_co_orig)
- MEM_freeN(ss->mesh_co_orig);
+ if(ss->layer_co)
+ MEM_freeN(ss->layer_co);
MEM_freeN(ss);
@@ -1777,13 +1769,15 @@ static void give_parvert(Object *par, int nr, float *vec)
DerivedMesh *dm = par->derivedFinal;
if(dm) {
- int i, count = 0, numVerts = dm->getNumVerts(dm);
+ int i, count = 0, vindex, numVerts = dm->getNumVerts(dm);
int *index = (int *)dm->getVertDataArray(dm, CD_ORIGINDEX);
float co[3];
/* get the average of all verts with (original index == nr) */
- for(i = 0; i < numVerts; ++i, ++index) {
- if(*index == nr) {
+ for(i = 0; i < numVerts; ++i) {
+ vindex= (index)? *index: i;
+
+ if(vindex == nr) {
dm->getVertCo(dm, i, co);
add_v3_v3v3(vec, vec, co);
count++;
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 27fcfa8b9cb..4fe63a966be 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -175,6 +175,8 @@ void paint_init(Paint *p, const char col[3])
memcpy(p->paint_cursor_col, col, 3);
p->paint_cursor_col[3] = 128;
+
+ p->flags |= PAINT_SHOW_BRUSH;
}
void free_paint(Paint *paint)
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index ab73b24ba39..1968673e568 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -790,7 +790,7 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot)
totface= dm->getNumFaces(dm);
totorigface= me->totface;
- if(totface == 0 || totorigface == 0 || origindex == NULL)
+ if(totface == 0 || totorigface == 0)
return tot;
facearea= MEM_callocN(sizeof(float)*totorigface, "SimplifyFaceArea");
@@ -807,14 +807,14 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot)
/* compute number of children per original face */
for(a=0; a<tot; a++) {
- b= origindex[ctx->index[a]];
+ b= (origindex)? origindex[ctx->index[a]]: ctx->index[a];
if(b != -1)
elems[b].totchild++;
}
/* compute areas and centers of original faces */
for(mf=mface, a=0; a<totface; a++, mf++) {
- b= origindex[a];
+ b= (origindex)? origindex[a]: a;
if(b != -1) {
VECCOPY(co1, mvert[mf->v1].co);
@@ -910,7 +910,7 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot)
skipped= 0;
for(a=0, newtot=0; a<tot; a++) {
- b= origindex[ctx->index[a]];
+ b= (origindex)? origindex[ctx->index[a]]: ctx->index[a];
if(b != -1) {
if(elems[b].curchild++ < ceil(elems[b].lambda*elems[b].totchild)) {
ctx->index[newtot]= ctx->index[a];
@@ -943,7 +943,7 @@ int psys_render_simplify_params(ParticleSystem *psys, ChildParticle *cpa, float
if(!data->dosimplify)
return 0;
- b= data->origindex[cpa->num];
+ b= (data->origindex)? data->origindex[cpa->num]: cpa->num;
if(b == -1)
return 0;
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 3c660be64ce..ce595bb280d 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -287,12 +287,12 @@ void psys_calc_dmcache(Object *ob, DerivedMesh *dm, ParticleSystem *psys)
if(psys->part->from == PART_FROM_VERT) {
totdmelem= dm->getNumVerts(dm);
totelem= me->totvert;
- origindex= DM_get_vert_data_layer(dm, CD_ORIGINDEX);
+ origindex= dm->getVertDataArray(dm, CD_ORIGINDEX);
}
else { /* FROM_FACE/FROM_VOLUME */
totdmelem= dm->getNumFaces(dm);
totelem= me->totface;
- origindex= DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ origindex= dm->getFaceDataArray(dm, CD_ORIGINDEX);
}
nodedmelem= MEM_callocN(sizeof(LinkNode)*totdmelem, "psys node elems");
@@ -948,7 +948,8 @@ static int psys_threads_init_distribution(ParticleThread *threads, Scene *scene,
if(totpart==0)
return 0;
- if (!finaldm->deformedOnly && !CustomData_has_layer( &finaldm->faceData, CD_ORIGINDEX ) ) {
+ if (!finaldm->deformedOnly && !finaldm->getFaceDataArray(finaldm, CD_ORIGINDEX)) {
+ printf("Can't create particles with the current modifier stack, disable destructive modifiers\n");
// XXX error("Can't paint with the current modifier stack, disable destructive modifiers");
return 0;
}
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index cb2e2c437bf..f6abedda2b6 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -53,11 +53,12 @@
#include "BKE_subsurf.h"
#include "BLI_blenlib.h"
+#include "BLI_edgehash.h"
#include "BLI_editVert.h"
-#include "BLI_math.h"
#include "BLI_linklist.h"
+#include "BLI_math.h"
#include "BLI_memarena.h"
-#include "BLI_edgehash.h"
+#include "BLI_pbvh.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -68,25 +69,6 @@
#include "CCGSubSurf.h"
-typedef struct _VertData {
- float co[3];
- float no[3];
-} VertData;
-
-struct CCGDerivedMesh {
- DerivedMesh dm;
-
- CCGSubSurf *ss;
- int drawInteriorEdges, useSubsurfUv;
-
- struct {int startVert; CCGVert *vert;} *vertMap;
- struct {int startVert; int startEdge; CCGEdge *edge;} *edgeMap;
- struct {int startVert; int startEdge;
- int startFace; CCGFace *face;} *faceMap;
-};
-
-typedef struct CCGDerivedMesh CCGDerivedMesh;
-
static int ccgDM_getVertMapIndex(CCGSubSurf *ss, CCGVert *v);
static int ccgDM_getEdgeMapIndex(CCGSubSurf *ss, CCGEdge *e);
static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f);
@@ -136,7 +118,7 @@ static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, int useAgin
} else {
ifc.vertUserSize = ifc.edgeUserSize = ifc.faceUserSize = 8;
}
- ifc.vertDataSize = sizeof(VertData);
+ ifc.vertDataSize = sizeof(DMGridData);
if (useArena) {
CCGAllocatorIFC allocatorIFC;
@@ -156,7 +138,7 @@ static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, int useAgin
ccgSubSurf_setUseAgeCounts(ccgSS, 1, 8, 8, 8);
}
- ccgSubSurf_setCalcVertexNormals(ccgSS, 1, BLI_STRUCT_OFFSET(VertData, no));
+ ccgSubSurf_setCalcVertexNormals(ccgSS, 1, BLI_STRUCT_OFFSET(DMGridData, no));
return ccgSS;
}
@@ -340,7 +322,7 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
if(!dmtface || !tface)
return;
- /* create a CCGSubsurf from uv's */
+ /* create a CCGSubSurf from uv's */
uvss = _getSubSurf(NULL, ccgSubSurf_getSubdivisionLevels(ss), 0, 1, 0);
if(!ss_sync_from_uv(uvss, ss, dm, dmtface)) {
@@ -348,7 +330,7 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
return;
}
- /* get some info from CCGSubsurf */
+ /* get some info from CCGSubSurf */
totface = ccgSubSurf_getNumFaces(uvss);
edgeSize = ccgSubSurf_getEdgeSize(uvss);
gridSize = ccgSubSurf_getGridSize(uvss);
@@ -372,7 +354,7 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
int numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S=0; S<numVerts; S++) {
- VertData *faceGridData= ccgSubSurf_getFaceGridDataArray(uvss, f, S);
+ DMGridData *faceGridData= ccgSubSurf_getFaceGridDataArray(uvss, f, S);
for(y = 0; y < gridFaces; y++) {
for(x = 0; x < gridFaces; x++) {
@@ -396,37 +378,6 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
MEM_freeN(faceMap);
}
-#if 0
-static unsigned int ss_getEdgeFlags(CCGSubSurf *ss, CCGEdge *e, int ssFromEditmesh, DispListMesh *dlm, MEdge *medge, MTFace *tface)
-{
- unsigned int flags = 0;
- int N = ccgSubSurf_getEdgeNumFaces(e);
-
- if (!N) flags |= ME_LOOSEEDGE;
-
- if (ssFromEditmesh) {
- EditEdge *eed = ccgSubSurf_getEdgeEdgeHandle(e);
-
- flags |= ME_EDGEDRAW|ME_EDGERENDER;
- if (eed->seam) {
- flags |= ME_SEAM;
- }
- } else {
- if (edgeIdx!=-1) {
- MEdge *origMed = &medge[edgeIdx];
-
- if (dlm) {
- flags |= origMed->flag&~ME_EDGE_STEPINDEX;
- } else {
- flags |= (origMed->flag&ME_SEAM)|ME_EDGEDRAW|ME_EDGERENDER;
- }
- }
- }
-
- return flags;
-}
-#endif
-
/* face weighting */
static void calc_ss_weights(int gridFaces,
FaceVertWeight **qweight, FaceVertWeight **tweight)
@@ -471,360 +422,6 @@ static void calc_ss_weights(int gridFaces,
}
}
-static DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
- int drawInteriorEdges, int useSubsurfUv,
- DerivedMesh *dm, MultiresSubsurf *ms)
-{
- DerivedMesh *result;
- int edgeSize = ccgSubSurf_getEdgeSize(ss);
- int gridSize = ccgSubSurf_getGridSize(ss);
- int gridFaces = gridSize - 1;
- int edgeBase, faceBase;
- int i, j, k, S, x, y, index;
- CCGVertIterator *vi;
- CCGEdgeIterator *ei;
- CCGFaceIterator *fi;
- CCGFace **faceMap2;
- CCGEdge **edgeMap2;
- CCGVert **vertMap2;
- int totvert, totedge, totface;
- MVert *mvert;
- MEdge *med;
- MFace *mf;
- int *origIndex;
- FaceVertWeight *qweight, *tweight;
-
- calc_ss_weights(gridFaces, &qweight, &tweight);
-
- /* vert map */
- totvert = ccgSubSurf_getNumVerts(ss);
- vertMap2 = MEM_mallocN(totvert*sizeof(*vertMap2), "vertmap");
- vi = ccgSubSurf_getVertIterator(ss);
- for(; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
- CCGVert *v = ccgVertIterator_getCurrent(vi);
-
- vertMap2[GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v))] = v;
- }
- ccgVertIterator_free(vi);
-
- totedge = ccgSubSurf_getNumEdges(ss);
- edgeMap2 = MEM_mallocN(totedge*sizeof(*edgeMap2), "edgemap");
- ei = ccgSubSurf_getEdgeIterator(ss);
- for(; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
- CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
-
- edgeMap2[GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e))] = e;
- }
-
- totface = ccgSubSurf_getNumFaces(ss);
- faceMap2 = MEM_mallocN(totface*sizeof(*faceMap2), "facemap");
- fi = ccgSubSurf_getFaceIterator(ss);
- for(; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
- CCGFace *f = ccgFaceIterator_getCurrent(fi);
-
- faceMap2[GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f))] = f;
- }
- ccgFaceIterator_free(fi);
-
- if(ms) {
- result = MultiresDM_new(ms, dm, ccgSubSurf_getNumFinalVerts(ss),
- ccgSubSurf_getNumFinalEdges(ss),
- ccgSubSurf_getNumFinalFaces(ss));
- }
- else {
- if(dm) {
- result = CDDM_from_template(dm, ccgSubSurf_getNumFinalVerts(ss),
- ccgSubSurf_getNumFinalEdges(ss),
- ccgSubSurf_getNumFinalFaces(ss));
- } else {
- result = CDDM_new(ccgSubSurf_getNumFinalVerts(ss),
- ccgSubSurf_getNumFinalEdges(ss),
- ccgSubSurf_getNumFinalFaces(ss));
- }
- }
-
- // load verts
- faceBase = i = 0;
- mvert = CDDM_get_verts(result);
- origIndex = result->getVertData(result, 0, CD_ORIGINDEX);
-
- for(index = 0; index < totface; index++) {
- CCGFace *f = faceMap2[index];
- int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
- FaceVertWeight *weight = (numVerts == 4) ? qweight : tweight;
- int vertIdx[4];
-
- for(S = 0; S < numVerts; S++) {
- CCGVert *v = ccgSubSurf_getFaceVert(ss, f, S);
-
- vertIdx[S] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
- }
-
- DM_interp_vert_data(dm, result, vertIdx, weight[0][0], numVerts, i);
- copy_v3_v3(mvert->co, ccgSubSurf_getFaceCenterData(f));
- *origIndex = ORIGINDEX_NONE;
- ++mvert;
- ++origIndex;
- i++;
-
- for(S = 0; S < numVerts; S++) {
- int prevS = (S - 1 + numVerts) % numVerts;
- int nextS = (S + 1) % numVerts;
- int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
-
- for(x = 1; x < gridFaces; x++) {
- float w[4];
- w[prevS] = weight[x][0][0];
- w[S] = weight[x][0][1];
- w[nextS] = weight[x][0][2];
- w[otherS] = weight[x][0][3];
- DM_interp_vert_data(dm, result, vertIdx, w, numVerts, i);
- copy_v3_v3(mvert->co,
- ccgSubSurf_getFaceGridEdgeData(ss, f, S, x));
-
- *origIndex = ORIGINDEX_NONE;
- ++mvert;
- ++origIndex;
- i++;
- }
- }
-
- for(S = 0; S < numVerts; S++) {
- int prevS = (S - 1 + numVerts) % numVerts;
- int nextS = (S + 1) % numVerts;
- int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
-
- for(y = 1; y < gridFaces; y++) {
- for(x = 1; x < gridFaces; x++) {
- float w[4];
- w[prevS] = weight[y * gridFaces + x][0][0];
- w[S] = weight[y * gridFaces + x][0][1];
- w[nextS] = weight[y * gridFaces + x][0][2];
- w[otherS] = weight[y * gridFaces + x][0][3];
- DM_interp_vert_data(dm, result, vertIdx, w, numVerts, i);
- copy_v3_v3(mvert->co,
- ccgSubSurf_getFaceGridData(ss, f, S, x, y));
- *origIndex = ORIGINDEX_NONE;
- ++mvert;
- ++origIndex;
- i++;
- }
- }
- }
-
- *((int*)ccgSubSurf_getFaceUserData(ss, f)) = faceBase;
- faceBase += 1 + numVerts * ((gridSize-2) + (gridSize-2) * (gridSize-2));
- }
-
- edgeBase = i;
- for(index = 0; index < totedge; index++) {
- CCGEdge *e = edgeMap2[index];
- int x;
- int vertIdx[2];
-
- CCGVert *v;
- v = ccgSubSurf_getEdgeVert0(e);
- vertIdx[0] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
- v = ccgSubSurf_getEdgeVert1(e);
- vertIdx[1] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
-
- for(x = 1; x < edgeSize - 1; x++) {
- float w[2];
- w[1] = (float) x / (edgeSize - 1);
- w[0] = 1 - w[1];
- DM_interp_vert_data(dm, result, vertIdx, w, 2, i);
- copy_v3_v3(mvert->co, ccgSubSurf_getEdgeData(ss, e, x));
- *origIndex = ORIGINDEX_NONE;
- ++mvert;
- ++origIndex;
- i++;
- }
-
- *((int*)ccgSubSurf_getEdgeUserData(ss, e)) = edgeBase;
- edgeBase += edgeSize-2;
- }
-
- for(index = 0; index < totvert; index++) {
- CCGVert *v = vertMap2[index];
- int vertIdx;
-
- vertIdx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
-
- DM_copy_vert_data(dm, result, vertIdx, i, 1);
- copy_v3_v3(mvert->co, ccgSubSurf_getVertData(ss, v));
-
- *((int*)ccgSubSurf_getVertUserData(ss, v)) = i;
- *origIndex = ccgDM_getVertMapIndex(ss, v);
- ++mvert;
- ++origIndex;
- i++;
- }
-
- // load edges
- i = 0;
- med = CDDM_get_edges(result);
- origIndex = result->getEdgeData(result, 0, CD_ORIGINDEX);
-
- for(index = 0; index < totface; index++) {
- CCGFace *f = faceMap2[index];
- int numVerts = ccgSubSurf_getFaceNumVerts(f);
-
- for(k = 0; k < numVerts; k++) {
- for(x = 0; x < gridFaces; x++) {
- if(drawInteriorEdges) med->flag = ME_EDGEDRAW | ME_EDGERENDER;
- med->v1 = getFaceIndex(ss, f, k, x, 0, edgeSize, gridSize);
- med->v2 = getFaceIndex(ss, f, k, x+1, 0, edgeSize, gridSize);
- *origIndex = ORIGINDEX_NONE;
- ++med;
- ++origIndex;
- i++;
- }
-
- for(x = 1; x < gridFaces; x++) {
- for(y = 0; y < gridFaces; y++) {
- if(drawInteriorEdges)
- med->flag = ME_EDGEDRAW | ME_EDGERENDER;
- med->v1 = getFaceIndex(ss, f, k, x, y, edgeSize, gridSize);
- med->v2 = getFaceIndex(ss, f, k, x, y + 1,
- edgeSize, gridSize);
- *origIndex = ORIGINDEX_NONE;
- ++med;
- ++origIndex;
- i++;
-
- if(drawInteriorEdges)
- med->flag = ME_EDGEDRAW | ME_EDGERENDER;
- med->v1 = getFaceIndex(ss, f, k, y, x, edgeSize, gridSize);
- med->v2 = getFaceIndex(ss, f, k, y + 1, x,
- edgeSize, gridSize);
- *origIndex = ORIGINDEX_NONE;
- ++med;
- ++origIndex;
- i++;
- }
- }
- }
- }
-
- for(index = 0; index < totedge; index++) {
- CCGEdge *e = edgeMap2[index];
- unsigned int flags = 0;
- char bweight = 0;
- int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e));
-
- if(!ccgSubSurf_getEdgeNumFaces(e)) flags |= ME_LOOSEEDGE;
-
-
- if(edgeIdx != -1 && dm) {
- MEdge origMed;
- dm->getEdge(dm, edgeIdx, &origMed);
-
- flags |= origMed.flag;
- bweight = origMed.bweight;
- }
-
- for(x = 0; x < edgeSize - 1; x++) {
- med->v1 = getEdgeIndex(ss, e, x, edgeSize);
- med->v2 = getEdgeIndex(ss, e, x + 1, edgeSize);
- med->flag = flags;
- med->bweight = bweight;
- *origIndex = ccgDM_getEdgeMapIndex(ss, e);
- ++med;
- ++origIndex;
- i++;
- }
- }
-
- // load faces
- i = 0;
- mf = CDDM_get_faces(result);
- origIndex = result->getFaceData(result, 0, CD_ORIGINDEX);
-
- for(index = 0; index < totface; index++) {
- CCGFace *f = faceMap2[index];
- int numVerts = ccgSubSurf_getFaceNumVerts(f);
- int mat_nr;
- int flag;
- int mapIndex = ccgDM_getFaceMapIndex(ss, f);
- int faceIdx = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
-
- if(!ssFromEditmesh) {
- MFace origMFace;
- dm->getFace(dm, faceIdx, &origMFace);
-
- mat_nr = origMFace.mat_nr;
- flag = origMFace.flag;
- } else {
- EditFace *ef = ccgSubSurf_getFaceFaceHandle(ss, f);
- mat_nr = ef->mat_nr;
- flag = ef->flag;
- }
-
- for(S = 0; S < numVerts; S++) {
- FaceVertWeight *weight = (numVerts == 4) ? qweight : tweight;
-
- for(y = 0; y < gridFaces; y++) {
- for(x = 0; x < gridFaces; x++) {
- mf->v1 = getFaceIndex(ss, f, S, x + 0, y + 0,
- edgeSize, gridSize);
- mf->v2 = getFaceIndex(ss, f, S, x + 0, y + 1,
- edgeSize, gridSize);
- mf->v3 = getFaceIndex(ss, f, S, x + 1, y + 1,
- edgeSize, gridSize);
- mf->v4 = getFaceIndex(ss, f, S, x + 1, y + 0,
- edgeSize, gridSize);
- mf->mat_nr = mat_nr;
- mf->flag = flag;
-
- if(dm) {
- int prevS = (S - 1 + numVerts) % numVerts;
- int nextS = (S + 1) % numVerts;
- int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
- FaceVertWeight w;
-
- for(j = 0; j < 4; ++j) {
- w[j][prevS] = (*weight)[j][0];
- w[j][S] = (*weight)[j][1];
- w[j][nextS] = (*weight)[j][2];
- w[j][otherS] = (*weight)[j][3];
- }
-
- DM_interp_face_data(dm, result, &faceIdx, NULL,
- &w, 1, i);
- weight++;
- }
-
- *origIndex = mapIndex;
- ++mf;
- ++origIndex;
- i++;
- }
- }
- }
- }
-
- MEM_freeN(faceMap2);
- MEM_freeN(edgeMap2);
- MEM_freeN(vertMap2);
-
- MEM_freeN(tweight);
- MEM_freeN(qweight);
-
- if(useSubsurfUv) {
- CustomData *fdata = &result->faceData;
- CustomData *dmfdata = &dm->faceData;
- int numlayer = CustomData_number_of_layers(fdata, CD_MTFACE);
- int dmnumlayer = CustomData_number_of_layers(dmfdata, CD_MTFACE);
-
- for (i=0; i<numlayer && i<dmnumlayer; i++)
- set_subsurf_uv(ss, dm, result, i);
- }
-
- CDDM_calc_normals(result);
-
- return result;
-}
-
static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
float (*vertexCos)[3], int useFlatSubdiv)
{
@@ -846,7 +443,7 @@ static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
mv = mvert;
index = (int *)dm->getVertDataArray(dm, CD_ORIGINDEX);
- for(i = 0; i < totvert; i++, mv++, index++) {
+ for(i = 0; i < totvert; i++, mv++) {
CCGVert *v;
if(vertexCos) {
@@ -855,12 +452,12 @@ static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
ccgSubSurf_syncVert(ss, SET_INT_IN_POINTER(i), mv->co, 0, &v);
}
- ((int*)ccgSubSurf_getVertUserData(ss, v))[1] = *index;
+ ((int*)ccgSubSurf_getVertUserData(ss, v))[1] = (index)? *index++: i;
}
me = medge;
index = (int *)dm->getEdgeDataArray(dm, CD_ORIGINDEX);
- for(i = 0; i < totedge; i++, me++, index++) {
+ for(i = 0; i < totedge; i++, me++) {
CCGEdge *e;
float crease;
@@ -870,12 +467,12 @@ static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
ccgSubSurf_syncEdge(ss, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(me->v1),
SET_INT_IN_POINTER(me->v2), crease, &e);
- ((int*)ccgSubSurf_getEdgeUserData(ss, e))[1] = *index;
+ ((int*)ccgSubSurf_getEdgeUserData(ss, e))[1] = (index)? *index++: i;
}
mf = mface;
index = (int *)dm->getFaceDataArray(dm, CD_ORIGINDEX);
- for (i = 0; i < totface; i++, mf++, index++) {
+ for (i = 0; i < totface; i++, mf++) {
CCGFace *f;
fVerts[0] = SET_INT_IN_POINTER(mf->v1);
@@ -901,7 +498,7 @@ static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
return;
}
- ((int*)ccgSubSurf_getFaceUserData(ss, f))[1] = *index;
+ ((int*)ccgSubSurf_getFaceUserData(ss, f))[1] = (index)? *index++: i;
}
ccgSubSurf_processSync(ss);
@@ -942,7 +539,7 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) {
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- VertData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
for (i=0; i<edgeSize; i++)
DO_MINMAX(edgeData[i].co, min_r, max_r);
@@ -953,7 +550,7 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) {
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S=0; S<numVerts; S++) {
- VertData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
for (y=0; y<gridSize; y++)
for (x=0; x<gridSize; x++)
@@ -1107,7 +704,8 @@ static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
/* this vert comes from edge data */
CCGEdge *e;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
- int x, *edgeFlag;
+ int x;
+ short *edgeFlag;
unsigned int flags = 0;
i = (edgeNum - ccgdm->edgeMap[0].startEdge) / (edgeSize - 1);
@@ -1121,7 +719,7 @@ static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
med->v1 = getEdgeIndex(ss, e, x, edgeSize);
med->v2 = getEdgeIndex(ss, e, x+1, edgeSize);
- edgeFlag = dm->getEdgeData(dm, edgeNum, CD_FLAGS);
+ edgeFlag = (ccgdm->edgeFlags)? &ccgdm->edgeFlags[i]: NULL;
if(edgeFlag)
flags |= (*edgeFlag & (ME_SEAM | ME_SHARP))
| ME_EDGEDRAW | ME_EDGERENDER;
@@ -1147,7 +745,7 @@ static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
int grid;
int x, y;
int lastface = ccgSubSurf_getNumFaces(ss) - 1;
- char *faceFlags = dm->getFaceDataArray(dm, CD_FLAGS);
+ char *faceFlags = ccgdm->faceFlags;
memset(mf, 0, sizeof(*mf));
@@ -1169,7 +767,7 @@ static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
mf->v3 = getFaceIndex(ss, f, grid, x+1, y+1, edgeSize, gridSize);
mf->v4 = getFaceIndex(ss, f, grid, x+1, y+0, edgeSize, gridSize);
- if(faceFlags) mf->flag = faceFlags[i*4];
+ if(faceFlags) mf->flag = faceFlags[i*2];
else mf->flag = ME_SMOOTH;
}
@@ -1177,6 +775,7 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
+ DMGridData *vd;
int index;
int totvert, totedge, totface;
int gridSize = ccgSubSurf_getGridSize(ss);
@@ -1188,20 +787,25 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
- copy_v3_v3(mvert[i++].co, ccgSubSurf_getFaceCenterData(f));
+ vd= ccgSubSurf_getFaceCenterData(f);
+ copy_v3_v3(mvert[i].co, vd->co);
+ normal_float_to_short_v3(mvert[i].no, vd->no);
+ i++;
for(S = 0; S < numVerts; S++) {
- for(x = 1; x < gridSize - 1; x++) {
- copy_v3_v3(mvert[i++].co,
- ccgSubSurf_getFaceGridEdgeData(ss, f, S, x));
+ for(x = 1; x < gridSize - 1; x++, i++) {
+ vd= ccgSubSurf_getFaceGridEdgeData(ss, f, S, x);
+ copy_v3_v3(mvert[i].co, vd->co);
+ normal_float_to_short_v3(mvert[i].no, vd->no);
}
}
for(S = 0; S < numVerts; S++) {
for(y = 1; y < gridSize - 1; y++) {
- for(x = 1; x < gridSize - 1; x++) {
- copy_v3_v3(mvert[i++].co,
- ccgSubSurf_getFaceGridData(ss, f, S, x, y));
+ for(x = 1; x < gridSize - 1; x++, i++) {
+ vd= ccgSubSurf_getFaceGridData(ss, f, S, x, y);
+ copy_v3_v3(mvert[i].co, vd->co);
+ normal_float_to_short_v3(mvert[i].no, vd->no);
}
}
}
@@ -1212,8 +816,11 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
CCGEdge *e = ccgdm->edgeMap[index].edge;
int x;
- for(x = 1; x < edgeSize - 1; x++) {
- copy_v3_v3(mvert[i++].co, ccgSubSurf_getEdgeData(ss, e, x));
+ for(x = 1; x < edgeSize - 1; x++, i++) {
+ vd= ccgSubSurf_getEdgeData(ss, e, x);
+ copy_v3_v3(mvert[i].co, vd->co);
+ /* TODO CCGSubsurf does not set these */
+ normal_float_to_short_v3(mvert[i].no, vd->no);
}
}
@@ -1221,8 +828,9 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
for(index = 0; index < totvert; index++) {
CCGVert *v = ccgdm->vertMap[index].vert;
- copy_v3_v3(mvert[i].co, ccgSubSurf_getVertData(ss, v));
-
+ vd= ccgSubSurf_getVertData(ss, v);
+ copy_v3_v3(mvert[i].co, vd->co);
+ normal_float_to_short_v3(mvert[i].no, vd->no);
i++;
}
}
@@ -1236,7 +844,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
- int *edgeFlags = dm->getEdgeDataArray(dm, CD_FLAGS);
+ short *edgeFlags = ccgdm->edgeFlags;
totface = ccgSubSurf_getNumFaces(ss);
for(index = 0; index < totface; index++) {
@@ -1291,7 +899,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
if(edgeFlags) {
if(edgeIdx != -1) {
- flags |= (edgeFlags[i] & (ME_SEAM | ME_SHARP))
+ flags |= (edgeFlags[index] & (ME_SEAM | ME_SHARP))
| ME_EDGEDRAW | ME_EDGERENDER;
}
} else {
@@ -1317,7 +925,7 @@ static void ccgDM_copyFinalFaceArray(DerivedMesh *dm, MFace *mface)
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
- char *faceFlags = dm->getFaceDataArray(dm, CD_FLAGS);
+ char *faceFlags = ccgdm->faceFlags;
totface = ccgSubSurf_getNumFaces(ss);
for(index = 0; index < totface; index++) {
@@ -1339,7 +947,7 @@ static void ccgDM_copyFinalFaceArray(DerivedMesh *dm, MFace *mface)
mf->v4 = getFaceIndex(ss, f, S, x + 1, y + 0,
edgeSize, gridSize);
mf->mat_nr = mat_nr;
- if(faceFlags) mf->flag = faceFlags[index*4];
+ if(faceFlags) mf->flag = faceFlags[index*2];
else mf->flag = flag;
i++;
@@ -1438,7 +1046,7 @@ static void ccgDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData
for (; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
- VertData *vd = ccgSubSurf_getVertData(ccgdm->ss, v);
+ DMGridData *vd = ccgSubSurf_getVertData(ccgdm->ss, v);
int index = ccgDM_getVertMapIndex(ccgdm->ss, v);
if (index!=-1)
@@ -1455,7 +1063,7 @@ static void ccgDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- VertData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
if (index!=-1) {
@@ -1524,7 +1132,7 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges) {
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- VertData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
if (!drawLooseEdges && !ccgSubSurf_getEdgeNumFaces(e))
continue;
@@ -1552,7 +1160,7 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges) {
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S=0; S<numVerts; S++) {
- VertData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
glBegin(GL_LINE_STRIP);
for (x=0; x<gridSize; x++)
@@ -1585,7 +1193,7 @@ static void ccgDM_drawLooseEdges(DerivedMesh *dm) {
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- VertData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
if (!ccgSubSurf_getEdgeNumFaces(e)) {
glBegin(GL_LINE_STRIP);
@@ -1615,13 +1223,37 @@ static void ccgDM_glNormalFast(float *a, float *b, float *c, float *d)
}
/* Only used by non-editmesh types */
-static void ccgDM_drawFacesSolid(DerivedMesh *dm, int (*setMaterial)(int, void *attribs)) {
+static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)[4], int fast, int (*setMaterial)(int, void *attribs)) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
- CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
+ CCGFaceIterator *fi;
int gridSize = ccgSubSurf_getGridSize(ss);
- char *faceFlags = DM_get_face_data_layer(dm, CD_FLAGS);
+ char *faceFlags = ccgdm->faceFlags;
+ int step = (fast)? gridSize-1: 1;
+
+ if(ccgdm->pbvh && ccgdm->multires.mmd && !fast) {
+ CCGFace **faces;
+ int totface;
+
+ BLI_pbvh_get_grid_updates(ccgdm->pbvh, 1, (void***)&faces, &totface);
+ if(totface) {
+ ccgSubSurf_updateFromFaces(ss, 0, faces, totface);
+ ccgSubSurf_updateNormals(ss, faces, totface);
+ MEM_freeN(faces);
+ }
+
+ /* should be per face */
+ if(faceFlags && faceFlags[0] & ME_SMOOTH)
+ glShadeModel(GL_SMOOTH);
+
+ BLI_pbvh_draw(ccgdm->pbvh, partial_redraw_planes, NULL);
+
+ glShadeModel(GL_FLAT);
+
+ return;
+ }
+ fi = ccgSubSurf_getFaceIterator(ss);
for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
@@ -1629,8 +1261,8 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, int (*setMaterial)(int, void *
int drawSmooth, mat_nr;
if(faceFlags) {
- drawSmooth = (faceFlags[index*4] & ME_SMOOTH);
- mat_nr= faceFlags[index*4 + 1];
+ drawSmooth = (faceFlags[index*2] & ME_SMOOTH);
+ mat_nr= faceFlags[index*2 + 1];
}
else {
drawSmooth = 1;
@@ -1642,14 +1274,14 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, int (*setMaterial)(int, void *
glShadeModel(drawSmooth? GL_SMOOTH: GL_FLAT);
for (S=0; S<numVerts; S++) {
- VertData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
if (drawSmooth) {
- for (y=0; y<gridSize-1; y++) {
+ for (y=0; y<gridSize-1; y+=step) {
glBegin(GL_QUAD_STRIP);
- for (x=0; x<gridSize; x++) {
- VertData *a = &faceGridData[(y+0)*gridSize + x];
- VertData *b = &faceGridData[(y+1)*gridSize + x];
+ for (x=0; x<gridSize; x+=step) {
+ DMGridData *a = &faceGridData[(y+0)*gridSize + x];
+ DMGridData *b = &faceGridData[(y+step)*gridSize + x];
glNormal3fv(a->no);
glVertex3fv(a->co);
@@ -1660,12 +1292,12 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, int (*setMaterial)(int, void *
}
} else {
glBegin(GL_QUADS);
- for (y=0; y<gridSize-1; y++) {
- for (x=0; x<gridSize-1; x++) {
+ for (y=0; y<gridSize-1; y+=step) {
+ for (x=0; x<gridSize-1; x+=step) {
float *a = faceGridData[(y+0)*gridSize + x].co;
- float *b = faceGridData[(y+0)*gridSize + x + 1].co;
- float *c = faceGridData[(y+1)*gridSize + x + 1].co;
- float *d = faceGridData[(y+1)*gridSize + x].co;
+ float *b = faceGridData[(y+0)*gridSize + x + step].co;
+ float *c = faceGridData[(y+step)*gridSize + x + step].co;
+ float *d = faceGridData[(y+step)*gridSize + x].co;
ccgDM_glNormalFast(a, b, c, d);
@@ -1695,7 +1327,7 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, v
int gridFaces = gridSize - 1;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int transp, orig_transp, new_transp;
- char *faceFlags = DM_get_face_data_layer(dm, CD_FLAGS);
+ char *faceFlags = ccgdm->faceFlags;
int a, b, i, doDraw, numVerts, matnr, new_matnr, totface;
doDraw = 0;
@@ -1737,8 +1369,8 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, v
numVerts = ccgSubSurf_getFaceNumVerts(f);
if(faceFlags) {
- drawSmooth = (faceFlags[index*4] & ME_SMOOTH);
- new_matnr= faceFlags[index*4 + 1] + 1;
+ drawSmooth = (faceFlags[index*2] & ME_SMOOTH);
+ new_matnr= faceFlags[index*2 + 1] + 1;
}
else {
drawSmooth = 1;
@@ -1770,8 +1402,8 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, v
glShadeModel(drawSmooth? GL_SMOOTH: GL_FLAT);
for (S=0; S<numVerts; S++) {
- VertData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
- VertData *vda, *vdb;
+ DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ DMGridData *vda, *vdb;
if (drawSmooth) {
for (y=0; y<gridFaces; y++) {
@@ -1870,7 +1502,7 @@ static void ccgDM_drawFacesColored(DerivedMesh *dm, int useTwoSided, unsigned ch
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S=0; S<numVerts; S++) {
- VertData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
for (y=0; y<gridSize-1; y++) {
for (x=0; x<gridSize-1; x++) {
float *a = faceGridData[(y+0)*gridSize + x].co;
@@ -1918,7 +1550,7 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
CCGSubSurf *ss = ccgdm->ss;
MCol *mcol = DM_get_face_data_layer(dm, CD_MCOL);
MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
- char *faceFlags = DM_get_face_data_layer(dm, CD_FLAGS);
+ char *faceFlags = ccgdm->faceFlags;
int i, totface, flag, gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
@@ -1932,8 +1564,8 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
int mat_nr;
if(faceFlags) {
- drawSmooth = (faceFlags[origIndex*4] & ME_SMOOTH);
- mat_nr= faceFlags[origIndex*4 + 1];
+ drawSmooth = (faceFlags[origIndex*2] & ME_SMOOTH);
+ mat_nr= faceFlags[origIndex*2 + 1];
}
else {
drawSmooth = 1;
@@ -1958,8 +1590,8 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
}
for (S=0; S<numVerts; S++) {
- VertData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
- VertData *a, *b;
+ DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ DMGridData *a, *b;
if (drawSmooth) {
glShadeModel(GL_SMOOTH);
@@ -2089,7 +1721,7 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *u
CCGSubSurf *ss = ccgdm->ss;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
int i, gridSize = ccgSubSurf_getGridSize(ss);
- char *faceFlags = dm->getFaceDataArray(dm, CD_FLAGS);
+ char *faceFlags = ccgdm->faceFlags;
for (i=0; !ccgFaceIterator_isStopped(fi); i++,ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
@@ -2099,7 +1731,7 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *u
origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
- if(faceFlags) drawSmooth = (faceFlags[origIndex*4] & ME_SMOOTH);
+ if(faceFlags) drawSmooth = (faceFlags[origIndex*2] & ME_SMOOTH);
else drawSmooth = 1;
if (index!=-1) {
@@ -2113,14 +1745,14 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *u
}
for (S=0; S<numVerts; S++) {
- VertData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
if (drawSmooth) {
glShadeModel(GL_SMOOTH);
for (y=0; y<gridSize-1; y++) {
glBegin(GL_QUAD_STRIP);
for (x=0; x<gridSize; x++) {
- VertData *a = &faceGridData[(y+0)*gridSize + x];
- VertData *b = &faceGridData[(y+1)*gridSize + x];
+ DMGridData *a = &faceGridData[(y+0)*gridSize + x];
+ DMGridData *b = &faceGridData[(y+1)*gridSize + x];
glNormal3fv(a->no);
glVertex3fv(a->co);
@@ -2174,7 +1806,7 @@ static void ccgDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *u
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- VertData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
glBegin(GL_LINE_STRIP);
@@ -2204,7 +1836,7 @@ static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(v
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- VertData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
glBegin(GL_LINE_STRIP);
@@ -2236,7 +1868,7 @@ static void ccgDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *us
if (index!=-1) {
/* Face center data normal isn't updated atm. */
- VertData *vd = ccgSubSurf_getFaceGridData(ss, f, 0, 0, 0);
+ DMGridData *vd = ccgSubSurf_getFaceGridData(ss, f, 0, 0, 0);
func(userData, index, vd->co, vd->no);
}
@@ -2249,6 +1881,23 @@ static void ccgDM_release(DerivedMesh *dm) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
if (DM_release(dm)) {
+ /* Before freeing, need to update the displacement map */
+ if(ccgdm->multires.modified) {
+ /* Check that mmd still exists */
+ if(!ccgdm->multires.local_mmd && BLI_findindex(&ccgdm->multires.ob->modifiers, ccgdm->multires.mmd) < 0)
+ ccgdm->multires.mmd = NULL;
+ if(ccgdm->multires.mmd)
+ ccgdm->multires.update(dm);
+ }
+
+ if(ccgdm->pbvh) BLI_pbvh_free(ccgdm->pbvh);
+ if(ccgdm->gridFaces) MEM_freeN(ccgdm->gridFaces);
+ if(ccgdm->gridData) MEM_freeN(ccgdm->gridData);
+ if(ccgdm->gridAdjacency) MEM_freeN(ccgdm->gridAdjacency);
+ if(ccgdm->gridOffset) MEM_freeN(ccgdm->gridOffset);
+ if(ccgdm->freeSS) ccgSubSurf_free(ccgdm->ss);
+ MEM_freeN(ccgdm->edgeFlags);
+ MEM_freeN(ccgdm->faceFlags);
MEM_freeN(ccgdm->vertMap);
MEM_freeN(ccgdm->edgeMap);
MEM_freeN(ccgdm->faceMap);
@@ -2256,6 +1905,270 @@ static void ccgDM_release(DerivedMesh *dm) {
}
}
+static void *ccgDM_get_vert_data_layer(DerivedMesh *dm, int type)
+{
+ if(type == CD_ORIGINDEX) {
+ /* create origindex on demand to save memory */
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= ccgdm->ss;
+ int *origindex;
+ int a, index, totnone, totorig;
+
+ DM_add_vert_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
+ origindex= DM_get_vert_data_layer(dm, CD_ORIGINDEX);
+
+ totorig = ccgSubSurf_getNumVerts(ss);
+ totnone= dm->numVertData - totorig;
+
+ /* original vertices are at the end */
+ for(a=0; a<totnone; a++)
+ origindex[a]= ORIGINDEX_NONE;
+
+ for(index=0; index<totorig; index++, a++) {
+ CCGVert *v = ccgdm->vertMap[index].vert;
+ origindex[a] = ccgDM_getVertMapIndex(ccgdm->ss, v);
+ }
+
+ return origindex;
+ }
+
+ return DM_get_vert_data_layer(dm, type);
+}
+
+static void *ccgDM_get_edge_data_layer(DerivedMesh *dm, int type)
+{
+ if(type == CD_ORIGINDEX) {
+ /* create origindex on demand to save memory */
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= ccgdm->ss;
+ int *origindex;
+ int a, i, index, totnone, totorig, totedge;
+ int edgeSize= ccgSubSurf_getEdgeSize(ss);
+
+ DM_add_edge_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
+ origindex= DM_get_edge_data_layer(dm, CD_ORIGINDEX);
+
+ totedge= ccgSubSurf_getNumEdges(ss);
+ totorig= totedge*(edgeSize - 1);
+ totnone= dm->numEdgeData - totorig;
+
+ /* original edges are at the end */
+ for(a=0; a<totnone; a++)
+ origindex[a]= ORIGINDEX_NONE;
+
+ for(index=0; index<totedge; index++) {
+ CCGEdge *e= ccgdm->edgeMap[index].edge;
+ int mapIndex= ccgDM_getEdgeMapIndex(ss, e);
+
+ for(i = 0; i < edgeSize - 1; i++, a++)
+ origindex[a]= mapIndex;
+ }
+
+ return origindex;
+ }
+
+ return DM_get_edge_data_layer(dm, type);
+}
+
+static void *ccgDM_get_face_data_layer(DerivedMesh *dm, int type)
+{
+ if(type == CD_ORIGINDEX) {
+ /* create origindex on demand to save memory */
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= ccgdm->ss;
+ int *origindex;
+ int a, i, index, totface;
+ int gridFaces = ccgSubSurf_getGridSize(ss) - 1;
+
+ DM_add_face_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
+ origindex= DM_get_face_data_layer(dm, CD_ORIGINDEX);
+
+ totface= ccgSubSurf_getNumFaces(ss);
+
+ for(a=0, index=0; index<totface; index++) {
+ CCGFace *f = ccgdm->faceMap[index].face;
+ int numVerts = ccgSubSurf_getFaceNumVerts(f);
+ int mapIndex = ccgDM_getFaceMapIndex(ss, f);
+
+ for(i=0; i<gridFaces*gridFaces*numVerts; i++, a++)
+ origindex[a]= mapIndex;
+ }
+
+ return origindex;
+ }
+
+ return DM_get_face_data_layer(dm, type);
+}
+
+static int ccgDM_getNumGrids(DerivedMesh *dm)
+{
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ int index, numFaces, numGrids;
+
+ numFaces= ccgSubSurf_getNumFaces(ccgdm->ss);
+ numGrids= 0;
+
+ for(index=0; index<numFaces; index++) {
+ CCGFace *f = ccgdm->faceMap[index].face;
+ numGrids += ccgSubSurf_getFaceNumVerts(f);
+ }
+
+ return numGrids;
+}
+
+static int ccgDM_getGridSize(DerivedMesh *dm)
+{
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ return ccgSubSurf_getGridSize(ccgdm->ss);
+}
+
+static int ccgdm_adjacent_grid(CCGSubSurf *ss, int *gridOffset, CCGFace *f, int S, int offset)
+{
+ CCGFace *adjf;
+ CCGEdge *e;
+ int i, j= 0, numFaces, fIndex, numEdges= 0;
+
+ e = ccgSubSurf_getFaceEdge(ss, f, S);
+ numFaces = ccgSubSurf_getEdgeNumFaces(e);
+
+ if(numFaces != 2)
+ return -1;
+
+ for(i = 0; i < numFaces; i++) {
+ adjf = ccgSubSurf_getEdgeFace(e, i);
+
+ if(adjf != f) {
+ numEdges = ccgSubSurf_getFaceNumVerts(adjf);
+ for(j = 0; j < numEdges; j++)
+ if(ccgSubSurf_getFaceEdge(ss, adjf, j) == e)
+ break;
+
+ if(j != numEdges)
+ break;
+ }
+ }
+
+ fIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, adjf));
+
+ return gridOffset[fIndex] + (j + offset)%numEdges;
+}
+
+static void ccgdm_create_grids(DerivedMesh *dm)
+{
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= ccgdm->ss;
+ DMGridData **gridData;
+ DMGridAdjacency *gridAdjacency, *adj;
+ CCGFace **gridFaces;
+ int *gridOffset;
+ int index, numFaces, numGrids, S, gIndex, gridSize;
+
+ if(ccgdm->gridData)
+ return;
+
+ numGrids = ccgDM_getNumGrids(dm);
+ numFaces = ccgSubSurf_getNumFaces(ss);
+ gridSize = ccgDM_getGridSize(dm);
+
+ /* compute offset into grid array for each face */
+ gridOffset = MEM_mallocN(sizeof(int)*numFaces, "ccgdm.gridOffset");
+
+ for(gIndex = 0, index = 0; index < numFaces; index++) {
+ CCGFace *f = ccgdm->faceMap[index].face;
+ int numVerts = ccgSubSurf_getFaceNumVerts(f);
+
+ gridOffset[index] = gIndex;
+ gIndex += numVerts;
+ }
+
+ /* compute grid data */
+ gridData = MEM_mallocN(sizeof(DMGridData*)*numGrids, "ccgdm.gridData");
+ gridAdjacency = MEM_mallocN(sizeof(DMGridAdjacency)*numGrids, "ccgdm.gridAdjacency");
+ gridFaces = MEM_mallocN(sizeof(CCGFace*)*numGrids, "ccgdm.gridFaces");
+
+ for(gIndex = 0, index = 0; index < numFaces; index++) {
+ CCGFace *f = ccgdm->faceMap[index].face;
+ int numVerts = ccgSubSurf_getFaceNumVerts(f);
+
+ for(S = 0; S < numVerts; S++, gIndex++) {
+ int prevS = (S - 1 + numVerts) % numVerts;
+ int nextS = (S + 1 + numVerts) % numVerts;
+
+ gridData[gIndex] = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ gridFaces[gIndex] = f;
+
+ adj = &gridAdjacency[gIndex];
+
+ adj->index[0] = gIndex - S + nextS;
+ adj->rotation[0] = 3;
+ adj->index[1] = ccgdm_adjacent_grid(ss, gridOffset, f, prevS, 0);
+ adj->rotation[1] = 1;
+ adj->index[2] = ccgdm_adjacent_grid(ss, gridOffset, f, S, 1);
+ adj->rotation[2] = 3;
+ adj->index[3] = gIndex - S + prevS;
+ adj->rotation[3] = 1;
+ }
+ }
+
+ ccgdm->gridData = gridData;
+ ccgdm->gridFaces = gridFaces;
+ ccgdm->gridAdjacency = gridAdjacency;
+ ccgdm->gridOffset = gridOffset;
+}
+
+static DMGridData **ccgDM_getGridData(DerivedMesh *dm)
+{
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+
+ ccgdm_create_grids(dm);
+ return ccgdm->gridData;
+}
+
+static DMGridAdjacency *ccgDM_getGridAdjacency(DerivedMesh *dm)
+{
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+
+ ccgdm_create_grids(dm);
+ return ccgdm->gridAdjacency;
+}
+
+static int *ccgDM_getGridOffset(DerivedMesh *dm)
+{
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+
+ ccgdm_create_grids(dm);
+ return ccgdm->gridOffset;
+}
+
+static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
+{
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ int gridSize, numGrids;
+
+ if(ccgdm->pbvh)
+ return ccgdm->pbvh;
+
+ if(ccgdm->multires.mmd) {
+ ccgdm_create_grids(dm);
+
+ gridSize = ccgDM_getGridSize(dm);
+ numGrids = ccgDM_getNumGrids(dm);
+
+ ccgdm->pbvh = BLI_pbvh_new();
+ BLI_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency,
+ numGrids, gridSize, (void**)ccgdm->gridFaces);
+ }
+ else if(ob->type == OB_MESH) {
+ Mesh *me= ob->data;
+
+ ccgdm->pbvh = BLI_pbvh_new();
+ BLI_pbvh_build_mesh(ccgdm->pbvh, me->mface, me->mvert,
+ me->totface, me->totvert);
+ }
+
+ return ccgdm->pbvh;
+}
+
static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int drawInteriorEdges,
int useSubsurfUv,
@@ -2268,17 +2181,14 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int index, totvert, totedge, totface;
int i;
int vertNum, edgeNum, faceNum;
- int *vertOrigIndex, *faceOrigIndex; /* *edgeOrigIndex - as yet, unused */
- int *edgeFlags;
+ short *edgeFlags;
char *faceFlags;
int edgeSize;
int gridSize;
int gridFaces;
int gridSideVerts;
- /*int gridInternalVerts; - as yet unused */
int gridSideEdges;
int gridInternalEdges;
- /* MVert *mvert = NULL; - as yet unused */
MEdge *medge = NULL;
MFace *mface = NULL;
FaceVertWeight *qweight, *tweight;
@@ -2286,11 +2196,6 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
DM_from_template(&ccgdm->dm, dm, ccgSubSurf_getNumFinalVerts(ss),
ccgSubSurf_getNumFinalEdges(ss),
ccgSubSurf_getNumFinalFaces(ss));
- DM_add_face_layer(&ccgdm->dm, CD_FLAGS, CD_CALLOC, NULL);
- DM_add_edge_layer(&ccgdm->dm, CD_FLAGS, CD_CALLOC, NULL);
-
- CustomData_set_layer_flag(&ccgdm->dm.faceData, CD_FLAGS, CD_FLAG_NOCOPY);
- CustomData_set_layer_flag(&ccgdm->dm.edgeData, CD_FLAGS, CD_FLAG_NOCOPY);
ccgdm->dm.getMinMax = ccgDM_getMinMax;
ccgdm->dm.getNumVerts = ccgDM_getNumVerts;
@@ -2306,9 +2211,15 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgdm->dm.getVertData = DM_get_vert_data;
ccgdm->dm.getEdgeData = DM_get_edge_data;
ccgdm->dm.getFaceData = DM_get_face_data;
- ccgdm->dm.getVertDataArray = DM_get_vert_data_layer;
- ccgdm->dm.getEdgeDataArray = DM_get_edge_data_layer;
- ccgdm->dm.getFaceDataArray = DM_get_face_data_layer;
+ ccgdm->dm.getVertDataArray = ccgDM_get_vert_data_layer;
+ ccgdm->dm.getEdgeDataArray = ccgDM_get_edge_data_layer;
+ ccgdm->dm.getFaceDataArray = ccgDM_get_face_data_layer;
+ ccgdm->dm.getNumGrids = ccgDM_getNumGrids;
+ ccgdm->dm.getGridSize = ccgDM_getGridSize;
+ ccgdm->dm.getGridData = ccgDM_getGridData;
+ ccgdm->dm.getGridAdjacency = ccgDM_getGridAdjacency;
+ ccgdm->dm.getGridOffset = ccgDM_getGridOffset;
+ ccgdm->dm.getPBVH = ccgDM_getPBVH;
ccgdm->dm.getVertCos = ccgdm_getVertCos;
ccgdm->dm.foreachMappedVert = ccgDM_foreachMappedVert;
@@ -2383,17 +2294,12 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
medge = dm->getEdgeArray(dm);
mface = dm->getFaceArray(dm);
- vertOrigIndex = DM_get_vert_data_layer(&ccgdm->dm, CD_ORIGINDEX);
- /*edgeOrigIndex = DM_get_edge_data_layer(&ccgdm->dm, CD_ORIGINDEX);*/
- faceOrigIndex = DM_get_face_data_layer(&ccgdm->dm, CD_ORIGINDEX);
-
- faceFlags = DM_get_face_data_layer(&ccgdm->dm, CD_FLAGS);
+ faceFlags = ccgdm->faceFlags = MEM_callocN(sizeof(char)*2*totface, "faceFlags");
for(index = 0; index < totface; ++index) {
CCGFace *f = ccgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
int numFinalEdges = numVerts * (gridSideEdges + gridInternalEdges);
- int mapIndex = ccgDM_getFaceMapIndex(ss, f);
int origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
FaceVertWeight *weight = (numVerts == 4) ? qweight : tweight;
int S, x, y;
@@ -2414,8 +2320,6 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, weight[0][0],
numVerts, vertNum);
- *vertOrigIndex = ORIGINDEX_NONE;
- ++vertOrigIndex;
++vertNum;
for(S = 0; S < numVerts; S++) {
@@ -2430,8 +2334,6 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
w[otherS] = weight[x][0][3];
DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w,
numVerts, vertNum);
- *vertOrigIndex = ORIGINDEX_NONE;
- ++vertOrigIndex;
++vertNum;
}
}
@@ -2449,17 +2351,11 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
w[otherS] = weight[y * gridFaces + x][0][3];
DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w,
numVerts, vertNum);
- *vertOrigIndex = ORIGINDEX_NONE;
- ++vertOrigIndex;
++vertNum;
}
}
}
- for(i = 0; i < numFinalEdges; ++i)
- *(int *)DM_get_edge_data(&ccgdm->dm, edgeNum + i,
- CD_ORIGINDEX) = ORIGINDEX_NONE;
-
for(S = 0; S < numVerts; S++) {
int prevS = (S - 1 + numVerts) % numVerts;
int nextS = (S + 1) % numVerts;
@@ -2483,16 +2379,13 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
&w, 1, faceNum);
weight++;
- *faceOrigIndex = mapIndex;
-
- ++faceOrigIndex;
++faceNum;
}
}
}
- faceFlags[index*4] = mface[origIndex].flag;
- faceFlags[index*4 + 1] = mface[origIndex].mat_nr;
+ faceFlags[index*2] = mface[origIndex].flag;
+ faceFlags[index*2 + 1] = mface[origIndex].mat_nr;
edgeNum += numFinalEdges;
}
@@ -2507,12 +2400,11 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
set_subsurf_uv(ss, dm, &ccgdm->dm, i);
}
- edgeFlags = DM_get_edge_data_layer(&ccgdm->dm, CD_FLAGS);
+ edgeFlags = ccgdm->edgeFlags = MEM_callocN(sizeof(short)*totedge, "edgeFlags");
for(index = 0; index < totedge; ++index) {
CCGEdge *e = ccgdm->edgeMap[index].edge;
int numFinalEdges = edgeSize - 1;
- int mapIndex = ccgDM_getEdgeMapIndex(ss, e);
int x;
int vertIdx[2];
int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e));
@@ -2534,25 +2426,16 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
w[1] = (float) x / (edgeSize - 1);
w[0] = 1 - w[1];
DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w, 2, vertNum);
- *vertOrigIndex = ORIGINDEX_NONE;
- ++vertOrigIndex;
++vertNum;
}
- for(i = 0; i < numFinalEdges; ++i) {
- if(edgeIdx >= 0 && edgeFlags)
- edgeFlags[edgeNum + i] = medge[edgeIdx].flag;
-
- *(int *)DM_get_edge_data(&ccgdm->dm, edgeNum + i,
- CD_ORIGINDEX) = mapIndex;
- }
+ edgeFlags[index]= medge[edgeIdx].flag;
edgeNum += numFinalEdges;
}
for(index = 0; index < totvert; ++index) {
CCGVert *v = ccgdm->vertMap[index].vert;
- int mapIndex = ccgDM_getVertMapIndex(ccgdm->ss, v);
int vertIdx;
vertIdx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
@@ -2564,8 +2447,6 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
DM_copy_vert_data(dm, &ccgdm->dm, vertIdx, vertNum, 1);
- *vertOrigIndex = mapIndex;
- ++vertOrigIndex;
++vertNum;
}
@@ -2577,10 +2458,9 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
/***/
-struct DerivedMesh *subsurf_make_derived_from_derived_with_multires(
+struct DerivedMesh *subsurf_make_derived_from_derived(
struct DerivedMesh *dm,
struct SubsurfModifierData *smd,
- struct MultiresSubsurf *ms,
int useRenderParams, float (*vertCos)[3],
int isFinalCalc, int editMode)
{
@@ -2588,16 +2468,16 @@ struct DerivedMesh *subsurf_make_derived_from_derived_with_multires(
int useAging = smd->flags & eSubsurfModifierFlag_DebugIncr;
int useSubsurfUv = smd->flags & eSubsurfModifierFlag_SubsurfUv;
int drawInteriorEdges = !(smd->flags & eSubsurfModifierFlag_ControlEdges);
- DerivedMesh *result;
+ CCGDerivedMesh *result;
if(editMode) {
smd->emCache = _getSubSurf(smd->emCache, smd->levels, useAging, 0,
useSimple);
ss_sync_from_derivedmesh(smd->emCache, dm, vertCos, useSimple);
- return (DerivedMesh *)getCCGDerivedMesh(smd->emCache,
- drawInteriorEdges,
- useSubsurfUv, dm);
+ result = getCCGDerivedMesh(smd->emCache,
+ drawInteriorEdges,
+ useSubsurfUv, dm);
} else if(useRenderParams) {
/* Do not use cache in render mode. */
CCGSubSurf *ss;
@@ -2611,12 +2491,10 @@ struct DerivedMesh *subsurf_make_derived_from_derived_with_multires(
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
- result = ss_to_cdderivedmesh(ss, 0, drawInteriorEdges,
- useSubsurfUv, dm, ms);
+ result = getCCGDerivedMesh(ss,
+ drawInteriorEdges, useSubsurfUv, dm);
- ccgSubSurf_free(ss);
-
- return result;
+ result->freeSS = 1;
} else {
int useIncremental = (smd->flags & eSubsurfModifierFlag_Incremental);
int useAging = smd->flags & eSubsurfModifierFlag_DebugIncr;
@@ -2641,13 +2519,9 @@ struct DerivedMesh *subsurf_make_derived_from_derived_with_multires(
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
-
- return ss_to_cdderivedmesh(ss, 0, drawInteriorEdges,
- useSubsurfUv, dm, ms);
-
- /*return (DerivedMesh *)getCCGDerivedMesh(smd->mCache,
- drawInteriorEdges,
- useSubsurfUv, dm);*/
+ result = getCCGDerivedMesh(smd->mCache,
+ drawInteriorEdges,
+ useSubsurfUv, dm);
} else {
if (smd->mCache && isFinalCalc) {
ccgSubSurf_free(smd->mCache);
@@ -2657,28 +2531,16 @@ struct DerivedMesh *subsurf_make_derived_from_derived_with_multires(
ss = _getSubSurf(NULL, smd->levels, 0, 1, useSimple);
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
- /*smd->mCache = ss;
- result = (DerivedMesh *)getCCGDerivedMesh(smd->mCache,
- drawInteriorEdges,
- useSubsurfUv, dm);*/
-
- result = ss_to_cdderivedmesh(ss, 0, drawInteriorEdges,
- useSubsurfUv, dm, ms);
+ result = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm);
- ccgSubSurf_free(ss);
-
- return result;
+ if(isFinalCalc)
+ smd->mCache = ss;
+ else
+ result->freeSS = 1;
}
}
-}
-struct DerivedMesh *subsurf_make_derived_from_derived(
- struct DerivedMesh *dm,
- struct SubsurfModifierData *smd,
- int useRenderParams, float (*vertCos)[3],
- int isFinalCalc, int editMode)
-{
- return subsurf_make_derived_from_derived_with_multires(dm, smd, NULL, useRenderParams, vertCos, isFinalCalc, editMode);
+ return (DerivedMesh*)result;
}
void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3])
diff --git a/source/blender/blenlib/BLI_pbvh.h b/source/blender/blenlib/BLI_pbvh.h
new file mode 100644
index 00000000000..12c13de183c
--- /dev/null
+++ b/source/blender/blenlib/BLI_pbvh.h
@@ -0,0 +1,198 @@
+/**
+ * A BVH for high poly meshes.
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BLI_PBVH_H
+#define BLI_PBVH_H
+
+struct MFace;
+struct MVert;
+struct DMGridAdjacency;
+struct DMGridData;
+struct PBVH;
+struct PBVHNode;
+struct ListBase;
+
+typedef struct PBVH PBVH;
+typedef struct PBVHNode PBVHNode;
+
+/* Callbacks */
+
+/* returns 1 if the search should continue from this node, 0 otherwise */
+typedef int (*BLI_pbvh_SearchCallback)(PBVHNode *node, void *data);
+
+typedef void (*BLI_pbvh_HitCallback)(PBVHNode *node, void *data);
+
+/* Building */
+
+PBVH *BLI_pbvh_new(void);
+void BLI_pbvh_build_mesh(PBVH *bvh, struct MFace *faces, struct MVert *verts,
+ int totface, int totvert);
+void BLI_pbvh_build_grids(PBVH *bvh, struct DMGridData **grids,
+ struct DMGridAdjacency *gridadj, int totgrid,
+ int gridsize, void **gridfaces);
+void BLI_pbvh_free(PBVH *bvh);
+
+/* Hierarchical Search in the BVH, two methods:
+ * for each hit calling a callback
+ * gather nodes in an array (easy to multithread) */
+
+void BLI_pbvh_search_callback(PBVH *bvh,
+ BLI_pbvh_SearchCallback scb, void *search_data,
+ BLI_pbvh_HitCallback hcb, void *hit_data);
+
+void BLI_pbvh_search_gather(PBVH *bvh,
+ BLI_pbvh_SearchCallback scb, void *search_data,
+ PBVHNode ***array, int *tot);
+
+/* Raycast
+ the hit callback is called for all leaf nodes intersecting the ray;
+ it's up to the callback to find the primitive within the leaves that is
+ hit first */
+
+void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitCallback cb, void *data,
+ float ray_start[3], float ray_normal[3], int original);
+int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
+ float ray_start[3], float ray_normal[3], float *dist);
+
+/* Drawing */
+
+void BLI_pbvh_node_draw(PBVHNode *node, void *data);
+int BLI_pbvh_node_planes_contain_AABB(PBVHNode *node, void *data);
+void BLI_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3]);
+
+/* Node Access */
+
+typedef enum {
+ PBVH_Leaf = 1,
+
+ PBVH_UpdateNormals = 2,
+ PBVH_UpdateBB = 4,
+ PBVH_UpdateOriginalBB = 8,
+ PBVH_UpdateDrawBuffers = 16,
+ PBVH_UpdateRedraw = 32
+} PBVHNodeFlags;
+
+void BLI_pbvh_node_mark_update(PBVHNode *node);
+
+void BLI_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node,
+ int **grid_indices, int *totgrid, int *maxgrid, int *gridsize,
+ struct DMGridData ***griddata, struct DMGridAdjacency **gridadj);
+void BLI_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node,
+ int *uniquevert, int *totvert);
+
+void BLI_pbvh_node_get_BB(PBVHNode *node, float bb_min[3], float bb_max[3]);
+void BLI_pbvh_node_get_original_BB(PBVHNode *node, float bb_min[3], float bb_max[3]);
+
+/* Update Normals/Bounding Box/Draw Buffers/Redraw and clear flags */
+
+void BLI_pbvh_update(PBVH *bvh, int flags, float (*face_nors)[3]);
+void BLI_pbvh_redraw_BB(PBVH *bvh, float bb_min[3], float bb_max[3]);
+void BLI_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *totface);
+
+/* Vertex Iterator */
+
+/* this iterator has quite a lot of code, but it's designed to:
+ - allow the compiler to eliminate dead code and variables
+ - spend most of the time in the relatively simple inner loop */
+
+#define PBVH_ITER_ALL 0
+#define PBVH_ITER_UNIQUE 1
+
+typedef struct PBVHVertexIter {
+ /* iteration */
+ int g;
+ int width;
+ int height;
+ int skip;
+ int gx;
+ int gy;
+ int i;
+
+ /* grid */
+ struct DMGridData **grids;
+ struct DMGridData *grid;
+ int *grid_indices;
+ int totgrid;
+ int gridsize;
+
+ /* mesh */
+ struct MVert *mverts;
+ int totvert;
+ int *vert_indices;
+
+ /* result: these are all computed in the macro, but we assume
+ that compiler optimizations will skip the ones we don't use */
+ struct MVert *mvert;
+ float *co;
+ short *no;
+ float *fno;
+} PBVHVertexIter;
+
+void BLI_pbvh_node_verts_iter_init(PBVH *bvh, PBVHNode *node, PBVHVertexIter *vi, int mode);
+
+#define BLI_pbvh_vertex_iter_begin(bvh, node, vi, mode) \
+ /* XXX breaks aliasing! */ \
+ BLI_pbvh_node_verts_iter_init(bvh, node, &vi, mode); \
+ \
+ for(vi.i=0, vi.g=0; vi.g<vi.totgrid; vi.g++) { \
+ if(vi.grids) { \
+ vi.width= vi.gridsize; \
+ vi.height= vi.gridsize; \
+ vi.grid= vi.grids[vi.grid_indices[vi.g]]; \
+ vi.skip= 0; \
+ \
+ /*if(mode == PVBH_ITER_UNIQUE) { \
+ vi.grid += subm->grid.offset; \
+ vi.skip= subm->grid.skip; \
+ vi.grid -= skip; \
+ }*/ \
+ } \
+ else { \
+ vi.width= vi.totvert; \
+ vi.height= 1; \
+ } \
+ \
+ for(vi.gy=0; vi.gy<vi.height; vi.gy++) { \
+ if(vi.grid) vi.grid += vi.skip; \
+ \
+ for(vi.gx=0; vi.gx<vi.width; vi.gx++, vi.i++) { \
+ if(vi.grid) { \
+ vi.co= vi.grid->co; \
+ vi.fno= vi.grid->no; \
+ vi.grid++; \
+ } \
+ else { \
+ vi.mvert= &vi.mverts[vi.vert_indices[vi.gx]]; \
+ vi.co= vi.mvert->co; \
+ vi.no= vi.mvert->no; \
+ } \
+
+#define BLI_pbvh_vertex_iter_end \
+ } \
+ } \
+ }
+
+
+#endif /* BLI_PBVH_H */
+
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index 4ed9eb4b007..00a5440bc75 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -28,6 +28,7 @@ FILE(GLOB SRC intern/*.c)
SET(INC
. ../makesdna ../blenkernel ../../../intern/guardedalloc ../include
+ ../gpu
${FREETYPE_INCLUDE_DIRS}
${ZLIB_INC}
)
diff --git a/source/blender/blenlib/SConscript b/source/blender/blenlib/SConscript
index fc586de5085..bca9399bc27 100644
--- a/source/blender/blenlib/SConscript
+++ b/source/blender/blenlib/SConscript
@@ -4,7 +4,7 @@ Import ('env')
sources = env.Glob('intern/*.c')
cflags=''
-incs = '. ../makesdna ../blenkernel #/intern/guardedalloc ../editors/include'
+incs = '. ../makesdna ../blenkernel #/intern/guardedalloc ../editors/include ../gpu'
incs += ' ' + env['BF_FREETYPE_INC']
incs += ' ' + env['BF_ZLIB_INC']
defs = ''
diff --git a/source/blender/blenlib/intern/pbvh.c b/source/blender/blenlib/intern/pbvh.c
new file mode 100644
index 00000000000..f0464438b68
--- /dev/null
+++ b/source/blender/blenlib/intern/pbvh.c
@@ -0,0 +1,1317 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <float.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_meshdata_types.h"
+
+#include "BLI_math.h"
+#include "BLI_ghash.h"
+#include "BLI_pbvh.h"
+
+#include "BKE_DerivedMesh.h"
+#include "BKE_mesh.h"
+#include "BKE_utildefines.h"
+
+#include "gpu_buffers.h"
+
+#define LEAF_LIMIT 10000
+
+//#define PERFCNTRS
+
+/* Bitmap */
+typedef char* BLI_bitmap;
+
+BLI_bitmap BLI_bitmap_new(int tot)
+{
+ return MEM_callocN((tot >> 3) + 1, "BLI bitmap");
+}
+
+int BLI_bitmap_get(BLI_bitmap b, int index)
+{
+ return b[index >> 3] & (1 << (index & 7));
+}
+
+void BLI_bitmap_set(BLI_bitmap b, int index)
+{
+ b[index >> 3] |= (1 << (index & 7));
+}
+
+void BLI_bitmap_clear(BLI_bitmap b, int index)
+{
+ b[index >> 3] &= ~(1 << (index & 7));
+}
+
+/* Axis-aligned bounding box */
+typedef struct {
+ float bmin[3], bmax[3];
+} BB;
+
+/* Axis-aligned bounding box with centroid */
+typedef struct {
+ float bmin[3], bmax[3], bcentroid[3];
+} BBC;
+
+struct PBVHNode {
+ /* Opaque handle for drawing code */
+ void *draw_buffers;
+
+ int *vert_indices;
+
+ /* Voxel bounds */
+ BB vb;
+ BB orig_vb;
+
+ /* For internal nodes */
+ int children_offset;
+
+ /* Pointer into bvh prim_indices */
+ int *prim_indices;
+ int *face_vert_indices;
+
+ unsigned int totprim;
+ unsigned int uniq_verts, face_verts;
+
+ char flag;
+};
+
+struct PBVH {
+ PBVHNode *nodes;
+ int node_mem_count, totnode;
+
+ int *prim_indices;
+ int totprim;
+ int totvert;
+
+ int leaf_limit;
+
+ /* Mesh data */
+ MVert *verts;
+ MFace *faces;
+
+ /* Grid Data */
+ DMGridData **grids;
+ DMGridAdjacency *gridadj;
+ void **gridfaces;
+ int totgrid;
+ int gridsize;
+
+ /* Only used during BVH build and update,
+ don't need to remain valid after */
+ BLI_bitmap vert_bitmap;
+
+#ifdef PERFCNTRS
+ int perf_modified;
+#endif
+};
+
+#define STACK_FIXED_DEPTH 100
+
+typedef struct PBVHStack {
+ PBVHNode *node;
+ int revisiting;
+} PBVHStack;
+
+typedef struct PBVHIter {
+ PBVH *bvh;
+ BLI_pbvh_SearchCallback scb;
+ void *search_data;
+
+ PBVHStack *stack;
+ int stacksize;
+
+ PBVHStack stackfixed[STACK_FIXED_DEPTH];
+ int stackspace;
+} PBVHIter;
+
+static void BB_reset(BB *bb)
+{
+ bb->bmin[0] = bb->bmin[1] = bb->bmin[2] = FLT_MAX;
+ bb->bmax[0] = bb->bmax[1] = bb->bmax[2] = -FLT_MAX;
+}
+
+/* Expand the bounding box to include a new coordinate */
+static void BB_expand(BB *bb, float co[3])
+{
+ int i;
+ for(i = 0; i < 3; ++i) {
+ bb->bmin[i] = MIN2(bb->bmin[i], co[i]);
+ bb->bmax[i] = MAX2(bb->bmax[i], co[i]);
+ }
+}
+
+/* Expand the bounding box to include another bounding box */
+static void BB_expand_with_bb(BB *bb, BB *bb2)
+{
+ int i;
+ for(i = 0; i < 3; ++i) {
+ bb->bmin[i] = MIN2(bb->bmin[i], bb2->bmin[i]);
+ bb->bmax[i] = MAX2(bb->bmax[i], bb2->bmax[i]);
+ }
+}
+
+/* Return 0, 1, or 2 to indicate the widest axis of the bounding box */
+static int BB_widest_axis(BB *bb)
+{
+ float dim[3];
+ int i;
+
+ for(i = 0; i < 3; ++i)
+ dim[i] = bb->bmax[i] - bb->bmin[i];
+
+ if(dim[0] > dim[1]) {
+ if(dim[0] > dim[2])
+ return 0;
+ else
+ return 2;
+ }
+ else {
+ if(dim[1] > dim[2])
+ return 1;
+ else
+ return 2;
+ }
+}
+
+static void BBC_update_centroid(BBC *bbc)
+{
+ int i;
+ for(i = 0; i < 3; ++i)
+ bbc->bcentroid[i] = (bbc->bmin[i] + bbc->bmax[i]) * 0.5f;
+}
+
+/* Not recursive */
+static void update_node_vb(PBVH *bvh, PBVHNode *node)
+{
+ BB vb;
+
+ BB_reset(&vb);
+
+ if(node->flag & PBVH_Leaf) {
+ PBVHVertexIter vd;
+
+ BLI_pbvh_vertex_iter_begin(bvh, node, vd, PBVH_ITER_ALL) {
+ BB_expand(&vb, vd.co);
+ }
+ BLI_pbvh_vertex_iter_end;
+ }
+ else {
+ BB_expand_with_bb(&vb,
+ &bvh->nodes[node->children_offset].vb);
+ BB_expand_with_bb(&vb,
+ &bvh->nodes[node->children_offset + 1].vb);
+ }
+
+ node->vb= vb;
+}
+
+/* Adapted from BLI_kdopbvh.c */
+/* Returns the index of the first element on the right of the partition */
+static int partition_indices(int *prim_indices, int lo, int hi, int axis,
+ float mid, BBC *prim_bbc)
+{
+ int i=lo, j=hi;
+ for(;;) {
+ for(; prim_bbc[prim_indices[i]].bcentroid[axis] < mid; i++);
+ for(; mid < prim_bbc[prim_indices[j]].bcentroid[axis]; j--);
+
+ if(!(i < j))
+ return i;
+
+ SWAP(int, prim_indices[i], prim_indices[j]);
+ i++;
+ }
+}
+
+void check_partitioning(int *prim_indices, int lo, int hi, int axis,
+ float mid, BBC *prim_bbc, int index_of_2nd_partition)
+{
+ int i;
+ for(i = lo; i <= hi; ++i) {
+ const float c = prim_bbc[prim_indices[i]].bcentroid[axis];
+
+ if((i < index_of_2nd_partition && c > mid) ||
+ (i > index_of_2nd_partition && c < mid)) {
+ printf("fail\n");
+ }
+ }
+}
+
+static void grow_nodes(PBVH *bvh, int totnode)
+{
+ if(totnode > bvh->node_mem_count) {
+ PBVHNode *prev = bvh->nodes;
+ bvh->node_mem_count *= 1.33;
+ if(bvh->node_mem_count < totnode)
+ bvh->node_mem_count = totnode;
+ bvh->nodes = MEM_callocN(sizeof(PBVHNode) * bvh->node_mem_count,
+ "bvh nodes");
+ memcpy(bvh->nodes, prev, bvh->totnode * sizeof(PBVHNode));
+ MEM_freeN(prev);
+ }
+
+ bvh->totnode = totnode;
+}
+
+/* Add a vertex to the map, with a positive value for unique vertices and
+ a negative value for additional vertices */
+static int map_insert_vert(PBVH *bvh, GHash *map,
+ unsigned int *face_verts,
+ unsigned int *uniq_verts, int vertex)
+{
+ void *value, *key = SET_INT_IN_POINTER(vertex);
+
+ if(!BLI_ghash_haskey(map, key)) {
+ if(BLI_bitmap_get(bvh->vert_bitmap, vertex)) {
+ value = SET_INT_IN_POINTER(-(*face_verts) - 1);
+ ++(*face_verts);
+ }
+ else {
+ BLI_bitmap_set(bvh->vert_bitmap, vertex);
+ value = SET_INT_IN_POINTER(*uniq_verts);
+ ++(*uniq_verts);
+ }
+
+ BLI_ghash_insert(map, key, value);
+ return GET_INT_FROM_POINTER(value);
+ }
+ else
+ return GET_INT_FROM_POINTER(BLI_ghash_lookup(map, key));
+}
+
+/* Find vertices used by the faces in this node and update the draw buffers */
+static void build_mesh_leaf_node(PBVH *bvh, PBVHNode *node)
+{
+ GHashIterator *iter;
+ GHash *map;
+ int i, j, totface;
+
+ map = BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
+
+ node->uniq_verts = node->face_verts = 0;
+ totface= node->totprim;
+
+ node->face_vert_indices = MEM_callocN(sizeof(int) *
+ 4*totface, "bvh node face vert indices");
+
+ for(i = 0; i < totface; ++i) {
+ MFace *f = bvh->faces + node->prim_indices[i];
+ int sides = f->v4 ? 4 : 3;
+
+ for(j = 0; j < sides; ++j) {
+ node->face_vert_indices[i*4 + j]=
+ map_insert_vert(bvh, map, &node->face_verts,
+ &node->uniq_verts, (&f->v1)[j]);
+ }
+ }
+
+ node->vert_indices = MEM_callocN(sizeof(int) *
+ (node->uniq_verts + node->face_verts),
+ "bvh node vert indices");
+
+ /* Build the vertex list, unique verts first */
+ for(iter = BLI_ghashIterator_new(map), i = 0;
+ !BLI_ghashIterator_isDone(iter);
+ BLI_ghashIterator_step(iter), ++i) {
+ void *value = BLI_ghashIterator_getValue(iter);
+ int ndx = GET_INT_FROM_POINTER(value);
+
+ if(ndx < 0)
+ ndx = -ndx + node->uniq_verts - 1;
+
+ node->vert_indices[ndx] =
+ GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(iter));
+ }
+
+ for(i = 0; i < totface*4; ++i)
+ if(node->face_vert_indices[i] < 0)
+ node->face_vert_indices[i]= -node->face_vert_indices[i] + node->uniq_verts - 1;
+
+ node->draw_buffers =
+ GPU_build_mesh_buffers(map, bvh->verts, bvh->faces,
+ node->prim_indices,
+ node->totprim, node->vert_indices,
+ node->uniq_verts,
+ node->uniq_verts + node->face_verts);
+
+ BLI_ghash_free(map, NULL, NULL);
+}
+
+static void build_grids_leaf_node(PBVH *bvh, PBVHNode *node)
+{
+ node->draw_buffers =
+ GPU_build_grid_buffers(bvh->grids, node->prim_indices,
+ node->totprim, bvh->gridsize);
+}
+
+/* Recursively build a node in the tree
+
+ vb is the voxel box around all of the primitives contained in
+ this node.
+
+ cb is the bounding box around all the centroids of the primitives
+ contained in this node
+
+ offset and start indicate a range in the array of primitive indices
+*/
+
+void build_sub(PBVH *bvh, int node_index, BB *cb, BBC *prim_bbc,
+ int offset, int count)
+{
+ int i, axis, end;
+ BB cb_backing;
+
+ /* Decide whether this is a leaf or not */
+ // XXX adapt leaf limit for grids
+ if(count <= bvh->leaf_limit) {
+ bvh->nodes[node_index].flag |= PBVH_Leaf;
+
+ bvh->nodes[node_index].prim_indices = bvh->prim_indices + offset;
+ bvh->nodes[node_index].totprim = count;
+
+ /* Still need vb for searches */
+ BB_reset(&bvh->nodes[node_index].vb);
+ for(i = offset + count - 1; i >= offset; --i) {
+ BB_expand_with_bb(&bvh->nodes[node_index].vb,
+ (BB*)(prim_bbc +
+ bvh->prim_indices[i]));
+ }
+
+ if(bvh->faces)
+ build_mesh_leaf_node(bvh, bvh->nodes + node_index);
+ else
+ build_grids_leaf_node(bvh, bvh->nodes + node_index);
+ bvh->nodes[node_index].orig_vb= bvh->nodes[node_index].vb;
+
+ /* Done with this subtree */
+ return;
+ }
+ else {
+ BB_reset(&bvh->nodes[node_index].vb);
+ bvh->nodes[node_index].children_offset = bvh->totnode;
+ grow_nodes(bvh, bvh->totnode + 2);
+
+ if(!cb) {
+ cb = &cb_backing;
+ BB_reset(cb);
+ for(i = offset + count - 1; i >= offset; --i)
+ BB_expand(cb, prim_bbc[bvh->prim_indices[i]].bcentroid);
+ }
+ }
+
+ axis = BB_widest_axis(cb);
+
+ for(i = offset + count - 1; i >= offset; --i) {
+ BB_expand_with_bb(&bvh->nodes[node_index].vb,
+ (BB*)(prim_bbc + bvh->prim_indices[i]));
+ }
+
+ bvh->nodes[node_index].orig_vb= bvh->nodes[node_index].vb;
+
+ end = partition_indices(bvh->prim_indices, offset, offset + count - 1,
+ axis,
+ (cb->bmax[axis] + cb->bmin[axis]) * 0.5f,
+ prim_bbc);
+ check_partitioning(bvh->prim_indices, offset, offset + count - 1,
+ axis,
+ (cb->bmax[axis] + cb->bmin[axis]) * 0.5f,
+ prim_bbc, end);
+
+ build_sub(bvh, bvh->nodes[node_index].children_offset, NULL,
+ prim_bbc, offset, end - offset);
+ build_sub(bvh, bvh->nodes[node_index].children_offset + 1, NULL,
+ prim_bbc, end, offset + count - end);
+}
+
+static void pbvh_build(PBVH *bvh, BB *cb, BBC *prim_bbc, int totprim)
+{
+ int i;
+
+ if(totprim != bvh->totprim) {
+ bvh->totprim = totprim;
+ if(bvh->nodes) MEM_freeN(bvh->nodes);
+ if(bvh->prim_indices) MEM_freeN(bvh->prim_indices);
+ bvh->prim_indices = MEM_callocN(sizeof(int) * totprim,
+ "bvh prim indices");
+ for(i = 0; i < totprim; ++i)
+ bvh->prim_indices[i] = i;
+ bvh->totnode = 0;
+ if(bvh->node_mem_count < 100) {
+ bvh->node_mem_count = 100;
+ bvh->nodes = MEM_callocN(sizeof(PBVHNode) *
+ bvh->node_mem_count,
+ "bvh initial nodes");
+ }
+ }
+
+ bvh->totnode = 1;
+ build_sub(bvh, 0, cb, prim_bbc, 0, totprim);
+}
+
+/* Do a full rebuild with on Mesh data structure */
+void BLI_pbvh_build_mesh(PBVH *bvh, MFace *faces, MVert *verts, int totface, int totvert)
+{
+ BBC *prim_bbc = NULL;
+ BB cb;
+ int i, j;
+
+ bvh->faces = faces;
+ bvh->verts = verts;
+ bvh->vert_bitmap = BLI_bitmap_new(totvert);
+ bvh->totvert = totvert;
+ bvh->leaf_limit = LEAF_LIMIT;
+
+ BB_reset(&cb);
+
+ /* For each face, store the AABB and the AABB centroid */
+ prim_bbc = MEM_mallocN(sizeof(BBC) * totface, "prim_bbc");
+
+ for(i = 0; i < totface; ++i) {
+ MFace *f = faces + i;
+ const int sides = f->v4 ? 4 : 3;
+ BBC *bbc = prim_bbc + i;
+
+ BB_reset((BB*)bbc);
+
+ for(j = 0; j < sides; ++j)
+ BB_expand((BB*)bbc, verts[(&f->v1)[j]].co);
+
+ BBC_update_centroid(bbc);
+
+ BB_expand(&cb, bbc->bcentroid);
+ }
+
+ pbvh_build(bvh, &cb, prim_bbc, totface);
+
+ MEM_freeN(prim_bbc);
+ MEM_freeN(bvh->vert_bitmap);
+}
+
+/* Do a full rebuild with on Grids data structure */
+void BLI_pbvh_build_grids(PBVH *bvh, DMGridData **grids, DMGridAdjacency *gridadj,
+ int totgrid, int gridsize, void **gridfaces)
+{
+ BBC *prim_bbc = NULL;
+ BB cb;
+ int i, j;
+
+ bvh->grids= grids;
+ bvh->gridadj= gridadj;
+ bvh->gridfaces= gridfaces;
+ bvh->totgrid= totgrid;
+ bvh->gridsize= gridsize;
+ bvh->leaf_limit = MAX2(LEAF_LIMIT/((gridsize-1)*(gridsize-1)), 1);
+
+ BB_reset(&cb);
+
+ /* For each grid, store the AABB and the AABB centroid */
+ prim_bbc = MEM_mallocN(sizeof(BBC) * totgrid, "prim_bbc");
+
+ for(i = 0; i < totgrid; ++i) {
+ DMGridData *grid= grids[i];
+ BBC *bbc = prim_bbc + i;
+
+ BB_reset((BB*)bbc);
+
+ for(j = 0; j < gridsize*gridsize; ++j)
+ BB_expand((BB*)bbc, grid[j].co);
+
+ BBC_update_centroid(bbc);
+
+ BB_expand(&cb, bbc->bcentroid);
+ }
+
+ pbvh_build(bvh, &cb, prim_bbc, totgrid);
+
+ MEM_freeN(prim_bbc);
+}
+
+PBVH *BLI_pbvh_new(void)
+{
+ PBVH *bvh = MEM_callocN(sizeof(PBVH), "pbvh");
+
+ return bvh;
+}
+
+void BLI_pbvh_free(PBVH *bvh)
+{
+ PBVHNode *node;
+ int i;
+
+ for(i = 0; i < bvh->totnode; ++i) {
+ node= &bvh->nodes[i];
+
+ if(node->flag & PBVH_Leaf) {
+ if(node->draw_buffers)
+ GPU_free_buffers(node->draw_buffers);
+ if(node->vert_indices)
+ MEM_freeN(node->vert_indices);
+ if(node->face_vert_indices)
+ MEM_freeN(node->face_vert_indices);
+ }
+ }
+
+ MEM_freeN(bvh->nodes);
+ MEM_freeN(bvh->prim_indices);
+ MEM_freeN(bvh);
+}
+
+static void pbvh_iter_begin(PBVHIter *iter, PBVH *bvh, BLI_pbvh_SearchCallback scb, void *search_data)
+{
+ iter->bvh= bvh;
+ iter->scb= scb;
+ iter->search_data= search_data;
+
+ iter->stack= iter->stackfixed;
+ iter->stackspace= STACK_FIXED_DEPTH;
+
+ iter->stack[0].node= bvh->nodes;
+ iter->stack[0].revisiting= 0;
+ iter->stacksize= 1;
+}
+
+static void pbvh_iter_end(PBVHIter *iter)
+{
+ if(iter->stackspace > STACK_FIXED_DEPTH)
+ MEM_freeN(iter->stack);
+}
+
+static void pbvh_stack_push(PBVHIter *iter, PBVHNode *node, int revisiting)
+{
+ if(iter->stacksize == iter->stackspace) {
+ PBVHStack *newstack;
+
+ iter->stackspace *= 2;
+ newstack= MEM_callocN(sizeof(PBVHStack)*iter->stackspace, "PBVHStack");
+ memcpy(newstack, iter->stack, sizeof(PBVHStack)*iter->stacksize);
+
+ if(iter->stackspace > STACK_FIXED_DEPTH)
+ MEM_freeN(iter->stack);
+ iter->stack= newstack;
+ }
+
+ iter->stack[iter->stacksize].node= node;
+ iter->stack[iter->stacksize].revisiting= revisiting;
+ iter->stacksize++;
+}
+
+static PBVHNode *pbvh_iter_next(PBVHIter *iter)
+{
+ PBVHNode *node;
+ int revisiting;
+ void *search_data;
+
+ /* purpose here is to traverse tree, visiting child nodes before their
+ parents, this order is necessary for e.g. computing bounding boxes */
+
+ while(iter->stacksize) {
+ /* pop node */
+ iter->stacksize--;
+ node= iter->stack[iter->stacksize].node;
+ revisiting= iter->stack[iter->stacksize].revisiting;
+
+ /* revisiting node already checked */
+ if(revisiting)
+ return node;
+
+ /* check search callback */
+ search_data= iter->search_data;
+
+ if(iter->scb && !iter->scb(node, search_data))
+ continue; /* don't traverse, outside of search zone */
+
+ if(node->flag & PBVH_Leaf) {
+ /* immediately hit leaf node */
+ return node;
+ }
+ else {
+ /* come back later when children are done */
+ pbvh_stack_push(iter, node, 1);
+
+ /* push two child nodes on the stack */
+ pbvh_stack_push(iter, iter->bvh->nodes+node->children_offset+1, 0);
+ pbvh_stack_push(iter, iter->bvh->nodes+node->children_offset, 0);
+ }
+ }
+
+ return NULL;
+}
+
+void BLI_pbvh_search_gather(PBVH *bvh,
+ BLI_pbvh_SearchCallback scb, void *search_data,
+ PBVHNode ***r_array, int *r_tot)
+{
+ PBVHIter iter;
+ PBVHNode **array= NULL, **newarray, *node;
+ int tot= 0, space= 0;
+
+ pbvh_iter_begin(&iter, bvh, scb, search_data);
+
+ while((node=pbvh_iter_next(&iter))) {
+ if(node->flag & PBVH_Leaf) {
+ if(tot == space) {
+ /* resize array if needed */
+ space= (tot == 0)? 32: space*2;
+ newarray= MEM_callocN(sizeof(PBVHNode)*space, "PBVHNodeSearch");
+
+ if(array) {
+ memcpy(newarray, array, sizeof(PBVHNode)*tot);
+ MEM_freeN(array);
+ }
+
+ array= newarray;
+ }
+
+ array[tot]= node;
+ tot++;
+ }
+ }
+
+ pbvh_iter_end(&iter);
+
+ *r_array= array;
+ *r_tot= tot;
+}
+
+void BLI_pbvh_search_callback(PBVH *bvh,
+ BLI_pbvh_SearchCallback scb, void *search_data,
+ BLI_pbvh_HitCallback hcb, void *hit_data)
+{
+ PBVHIter iter;
+ PBVHNode *node;
+
+ pbvh_iter_begin(&iter, bvh, scb, search_data);
+
+ while((node=pbvh_iter_next(&iter)))
+ if(node->flag & PBVH_Leaf)
+ hcb(node, hit_data);
+
+ pbvh_iter_end(&iter);
+}
+
+static int update_search_cb(PBVHNode *node, void *data_v)
+{
+ int flag= GET_INT_FROM_POINTER(data_v);
+
+ if(node->flag & PBVH_Leaf)
+ return (node->flag & flag);
+
+ return 1;
+}
+
+static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
+ int totnode, float (*face_nors)[3])
+{
+ float (*vnor)[3];
+ int n;
+
+ if(bvh->grids)
+ return;
+
+ /* could be per node to save some memory, but also means
+ we have to store for each vertex which node it is in */
+ vnor= MEM_callocN(sizeof(float)*3*bvh->totvert, "bvh temp vnors");
+
+ /* subtle assumptions:
+ - We know that for all edited vertices, the nodes with faces
+ adjacent to these vertices have been marked with PBVH_UpdateNormals.
+ This is true because if the vertex is inside the brush radius, the
+ bounding box of it's adjacent faces will be as well.
+ - However this is only true for the vertices that have actually been
+ edited, not for all vertices in the nodes marked for update, so we
+ can only update vertices marked with ME_VERT_PBVH_UPDATE.
+ */
+
+ #pragma omp parallel for private(n) schedule(static)
+ for(n = 0; n < totnode; n++) {
+ PBVHNode *node= nodes[n];
+
+ if((node->flag & PBVH_UpdateNormals)) {
+ int i, j, totface, *faces;
+
+ faces= node->prim_indices;
+ totface= node->totprim;
+
+ for(i = 0; i < totface; ++i) {
+ MFace *f= bvh->faces + faces[i];
+ float fn[3];
+ unsigned int *fv = &f->v1;
+ int sides= (f->v4)? 4: 3;
+
+ if(f->v4)
+ normal_quad_v3(fn, bvh->verts[f->v1].co, bvh->verts[f->v2].co,
+ bvh->verts[f->v3].co, bvh->verts[f->v4].co);
+ else
+ normal_tri_v3(fn, bvh->verts[f->v1].co, bvh->verts[f->v2].co,
+ bvh->verts[f->v3].co);
+
+ for(j = 0; j < sides; ++j) {
+ int v= fv[j];
+
+ if(bvh->verts[v].flag & ME_VERT_PBVH_UPDATE) {
+ /* this seems like it could be very slow but profile
+ does not show this, so just leave it for now? */
+ #pragma omp atomic
+ vnor[v][0] += fn[0];
+ #pragma omp atomic
+ vnor[v][1] += fn[1];
+ #pragma omp atomic
+ vnor[v][2] += fn[2];
+ }
+ }
+
+ if(face_nors)
+ copy_v3_v3(face_nors[faces[i]], fn);
+ }
+ }
+ }
+
+ #pragma omp parallel for private(n) schedule(static)
+ for(n = 0; n < totnode; n++) {
+ PBVHNode *node= nodes[n];
+
+ if(node->flag & PBVH_UpdateNormals) {
+ int i, *verts, totvert;
+
+ verts= node->vert_indices;
+ totvert= node->uniq_verts;
+
+ for(i = 0; i < totvert; ++i) {
+ const int v = verts[i];
+ MVert *mvert= &bvh->verts[v];
+
+ if(mvert->flag & ME_VERT_PBVH_UPDATE) {
+ float no[3];
+
+ copy_v3_v3(no, vnor[v]);
+ normalize_v3(no);
+
+ mvert->no[0] = (short)(no[0]*32767.0f);
+ mvert->no[1] = (short)(no[1]*32767.0f);
+ mvert->no[2] = (short)(no[2]*32767.0f);
+
+ mvert->flag &= ~ME_VERT_PBVH_UPDATE;
+ }
+ }
+
+ node->flag &= ~PBVH_UpdateNormals;
+ }
+ }
+
+ MEM_freeN(vnor);
+}
+
+static void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes,
+ int totnode, int flag)
+{
+ int n;
+
+ /* update BB, redraw flag */
+ #pragma omp parallel for private(n) schedule(static)
+ for(n = 0; n < totnode; n++) {
+ PBVHNode *node= nodes[n];
+
+ if((flag & PBVH_UpdateBB) && (node->flag & PBVH_UpdateBB))
+ /* don't clear flag yet, leave it for flushing later */
+ update_node_vb(bvh, node);
+
+ if((flag & PBVH_UpdateOriginalBB) && (node->flag & PBVH_UpdateOriginalBB))
+ node->orig_vb= node->vb;
+
+ if((flag & PBVH_UpdateRedraw) && (node->flag & PBVH_UpdateRedraw))
+ node->flag &= ~PBVH_UpdateRedraw;
+ }
+}
+
+static void pbvh_update_draw_buffers(PBVH *bvh, PBVHNode **nodes, int totnode)
+{
+ PBVHNode *node;
+ int n;
+
+ /* can't be done in parallel with OpenGL */
+ for(n = 0; n < totnode; n++) {
+ node= nodes[n];
+
+ if(node->flag & PBVH_UpdateDrawBuffers) {
+ if(bvh->grids) {
+ GPU_update_grid_buffers(node->draw_buffers,
+ bvh->grids,
+ node->prim_indices,
+ node->totprim,
+ bvh->gridsize);
+ }
+ else {
+ GPU_update_mesh_buffers(node->draw_buffers,
+ bvh->verts,
+ node->vert_indices,
+ node->uniq_verts +
+ node->face_verts);
+ }
+
+ node->flag &= ~PBVH_UpdateDrawBuffers;
+ }
+ }
+}
+
+static int pbvh_flush_bb(PBVH *bvh, PBVHNode *node, int flag)
+{
+ int update= 0;
+
+ /* difficult to multithread well, we just do single threaded recursive */
+ if(node->flag & PBVH_Leaf) {
+ if(flag & PBVH_UpdateBB) {
+ update |= (node->flag & PBVH_UpdateBB);
+ node->flag &= ~PBVH_UpdateBB;
+ }
+
+ if(flag & PBVH_UpdateOriginalBB) {
+ update |= (node->flag & PBVH_UpdateOriginalBB);
+ node->flag &= ~PBVH_UpdateOriginalBB;
+ }
+
+ return update;
+ }
+ else {
+ update |= pbvh_flush_bb(bvh, bvh->nodes + node->children_offset, flag);
+ update |= pbvh_flush_bb(bvh, bvh->nodes + node->children_offset + 1, flag);
+
+ if(update & PBVH_UpdateBB)
+ update_node_vb(bvh, node);
+ if(update & PBVH_UpdateOriginalBB)
+ node->orig_vb= node->vb;
+ }
+
+ return update;
+}
+
+void BLI_pbvh_update(PBVH *bvh, int flag, float (*face_nors)[3])
+{
+ PBVHNode **nodes;
+ int totnode;
+
+ BLI_pbvh_search_gather(bvh, update_search_cb, SET_INT_IN_POINTER(flag),
+ &nodes, &totnode);
+
+ if(flag & PBVH_UpdateNormals)
+ pbvh_update_normals(bvh, nodes, totnode, face_nors);
+
+ if(flag & (PBVH_UpdateBB|PBVH_UpdateOriginalBB|PBVH_UpdateRedraw))
+ pbvh_update_BB_redraw(bvh, nodes, totnode, flag);
+
+ if(flag & PBVH_UpdateDrawBuffers)
+ pbvh_update_draw_buffers(bvh, nodes, totnode);
+
+ if(flag & (PBVH_UpdateBB|PBVH_UpdateOriginalBB))
+ pbvh_flush_bb(bvh, bvh->nodes, flag);
+
+ if(nodes) MEM_freeN(nodes);
+}
+
+void BLI_pbvh_redraw_BB(PBVH *bvh, float bb_min[3], float bb_max[3])
+{
+ PBVHIter iter;
+ PBVHNode *node;
+ BB bb;
+
+ BB_reset(&bb);
+
+ pbvh_iter_begin(&iter, bvh, NULL, NULL);
+
+ while((node=pbvh_iter_next(&iter)))
+ if(node->flag & PBVH_UpdateRedraw)
+ BB_expand_with_bb(&bb, &node->vb);
+
+ pbvh_iter_end(&iter);
+
+ copy_v3_v3(bb_min, bb.bmin);
+ copy_v3_v3(bb_max, bb.bmax);
+}
+
+void BLI_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *totface)
+{
+ PBVHIter iter;
+ PBVHNode *node;
+ GHashIterator *hiter;
+ GHash *map;
+ void *face, **faces;
+ int i, tot;
+
+ map = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
+
+ pbvh_iter_begin(&iter, bvh, NULL, NULL);
+
+ while((node=pbvh_iter_next(&iter))) {
+ if(node->flag & PBVH_UpdateNormals) {
+ for(i = 0; i < node->totprim; ++i) {
+ face= bvh->gridfaces[node->prim_indices[i]];
+ if(!BLI_ghash_lookup(map, face))
+ BLI_ghash_insert(map, face, face);
+ }
+
+ if(clear)
+ node->flag &= ~PBVH_UpdateNormals;
+ }
+ }
+
+ pbvh_iter_end(&iter);
+
+ tot= BLI_ghash_size(map);
+ if(tot == 0) {
+ *totface= 0;
+ *gridfaces= NULL;
+ BLI_ghash_free(map, NULL, NULL);
+ return;
+ }
+
+ faces= MEM_callocN(sizeof(void*)*tot, "PBVH Grid Faces");
+
+ for(hiter = BLI_ghashIterator_new(map), i = 0;
+ !BLI_ghashIterator_isDone(hiter);
+ BLI_ghashIterator_step(hiter), ++i)
+ faces[i]= BLI_ghashIterator_getKey(hiter);
+
+ BLI_ghash_free(map, NULL, NULL);
+
+ *totface= tot;
+ *gridfaces= faces;
+}
+
+/***************************** Node Access ***********************************/
+
+void BLI_pbvh_node_mark_update(PBVHNode *node)
+{
+ node->flag |= PBVH_UpdateNormals|PBVH_UpdateBB|PBVH_UpdateOriginalBB|PBVH_UpdateDrawBuffers|PBVH_UpdateRedraw;
+}
+
+void BLI_pbvh_node_get_verts(PBVHNode *node, int **vert_indices, int *totvert, int *allvert)
+{
+ if(vert_indices) *vert_indices= node->vert_indices;
+ if(totvert) *totvert= node->uniq_verts;
+ if(allvert) *allvert= node->uniq_verts + node->face_verts;
+}
+
+void BLI_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node, int *uniquevert, int *totvert)
+{
+ if(bvh->grids) {
+ if(totvert) *totvert= node->totprim*bvh->gridsize*bvh->gridsize;
+ if(uniquevert) *uniquevert= *totvert;
+ }
+ else {
+ if(totvert) *totvert= node->uniq_verts + node->face_verts;
+ if(uniquevert) *uniquevert= node->uniq_verts;
+ }
+}
+
+void BLI_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node, int **grid_indices, int *totgrid, int *maxgrid, int *gridsize, DMGridData ***griddata, DMGridAdjacency **gridadj)
+{
+ if(bvh->grids) {
+ if(grid_indices) *grid_indices= node->prim_indices;
+ if(totgrid) *totgrid= node->totprim;
+ if(maxgrid) *maxgrid= bvh->totgrid;
+ if(gridsize) *gridsize= bvh->gridsize;
+ if(griddata) *griddata= bvh->grids;
+ if(gridadj) *gridadj= bvh->gridadj;
+ }
+ else {
+ if(grid_indices) *grid_indices= NULL;
+ if(totgrid) *totgrid= 0;
+ if(maxgrid) *maxgrid= 0;
+ if(gridsize) *gridsize= 0;
+ if(griddata) *griddata= NULL;
+ if(gridadj) *gridadj= NULL;
+ }
+}
+
+void BLI_pbvh_node_get_BB(PBVHNode *node, float bb_min[3], float bb_max[3])
+{
+ copy_v3_v3(bb_min, node->vb.bmin);
+ copy_v3_v3(bb_max, node->vb.bmax);
+}
+
+void BLI_pbvh_node_get_original_BB(PBVHNode *node, float bb_min[3], float bb_max[3])
+{
+ copy_v3_v3(bb_min, node->orig_vb.bmin);
+ copy_v3_v3(bb_max, node->orig_vb.bmax);
+}
+
+/********************************* Raycast ***********************************/
+
+typedef struct {
+ /* Ray */
+ float start[3];
+ int sign[3];
+ float inv_dir[3];
+ int original;
+} RaycastData;
+
+/* Adapted from here: http://www.gamedev.net/community/forums/topic.asp?topic_id=459973 */
+static int ray_aabb_intersect(PBVHNode *node, void *data_v)
+{
+ RaycastData *ray = data_v;
+ float bb_min[3], bb_max[3], bbox[2][3];
+ float tmin, tmax, tymin, tymax, tzmin, tzmax;
+
+ if(ray->original)
+ BLI_pbvh_node_get_original_BB(node, bb_min, bb_max);
+ else
+ BLI_pbvh_node_get_BB(node, bb_min, bb_max);
+
+ copy_v3_v3(bbox[0], bb_min);
+ copy_v3_v3(bbox[1], bb_max);
+
+ tmin = (bbox[ray->sign[0]][0] - ray->start[0]) * ray->inv_dir[0];
+ tmax = (bbox[1-ray->sign[0]][0] - ray->start[0]) * ray->inv_dir[0];
+
+ tymin = (bbox[ray->sign[1]][1] - ray->start[1]) * ray->inv_dir[1];
+ tymax = (bbox[1-ray->sign[1]][1] - ray->start[1]) * ray->inv_dir[1];
+
+ if((tmin > tymax) || (tymin > tmax))
+ return 0;
+ if(tymin > tmin)
+ tmin = tymin;
+ if(tymax < tmax)
+ tmax = tymax;
+
+ tzmin = (bbox[ray->sign[2]][2] - ray->start[2]) * ray->inv_dir[2];
+ tzmax = (bbox[1-ray->sign[2]][2] - ray->start[2]) * ray->inv_dir[2];
+
+ if((tmin > tzmax) || (tzmin > tmax))
+ return 0;
+
+ return 1;
+
+ /* XXX: Not sure about this?
+ if(tzmin > tmin)
+ tmin = tzmin;
+ if(tzmax < tmax)
+ tmax = tzmax;
+ return ((tmin < t1) && (tmax > t0));
+ */
+
+}
+
+void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitCallback cb, void *data,
+ float ray_start[3], float ray_normal[3], int original)
+{
+ RaycastData rcd;
+
+ copy_v3_v3(rcd.start, ray_start);
+ rcd.inv_dir[0] = 1.0f / ray_normal[0];
+ rcd.inv_dir[1] = 1.0f / ray_normal[1];
+ rcd.inv_dir[2] = 1.0f / ray_normal[2];
+ rcd.sign[0] = rcd.inv_dir[0] < 0;
+ rcd.sign[1] = rcd.inv_dir[1] < 0;
+ rcd.sign[2] = rcd.inv_dir[2] < 0;
+ rcd.original = original;
+
+ BLI_pbvh_search_callback(bvh, ray_aabb_intersect, &rcd, cb, data);
+}
+
+/* XXX: Code largely copied from bvhutils.c, could be unified */
+/* Returns 1 if a better intersection has been found */
+static int ray_face_intersection(float ray_start[3], float ray_normal[3],
+ float *t0, float *t1, float *t2, float *t3,
+ float *fdist)
+{
+ int hit = 0;
+
+ do
+ {
+ float dist = FLT_MAX;
+
+ if(!isect_ray_tri_threshold_v3(ray_start, ray_normal, t0, t1, t2,
+ &dist, NULL, 0.001f))
+ dist = FLT_MAX;
+
+ if(dist >= 0 && dist < *fdist) {
+ hit = 1;
+ *fdist = dist;
+ }
+
+ t1 = t2;
+ t2 = t3;
+ t3 = NULL;
+
+ } while(t2);
+
+ return hit;
+}
+
+int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
+ float ray_start[3], float ray_normal[3], float *dist)
+{
+ int hit= 0;
+
+ if(bvh->faces) {
+ MVert *vert = bvh->verts;
+ int *faces= node->prim_indices;
+ int *face_verts= node->face_vert_indices;
+ int totface= node->totprim;
+ int i;
+
+ for(i = 0; i < totface; ++i) {
+ MFace *f = bvh->faces + faces[i];
+
+ if(origco) {
+ /* intersect with backuped original coordinates */
+ hit |= ray_face_intersection(ray_start, ray_normal,
+ origco[face_verts[i*4+0]],
+ origco[face_verts[i*4+1]],
+ origco[face_verts[i*4+2]],
+ f->v4? origco[face_verts[i*4+3]]: NULL,
+ dist);
+ }
+ else {
+ /* intersect with current coordinates */
+ hit |= ray_face_intersection(ray_start, ray_normal,
+ vert[f->v1].co,
+ vert[f->v2].co,
+ vert[f->v3].co,
+ f->v4 ? vert[f->v4].co : NULL,
+ dist);
+ }
+ }
+ }
+ else {
+ int totgrid= node->totprim;
+ int gridsize= bvh->gridsize;
+ int i, x, y;
+
+ for(i = 0; i < totgrid; ++i) {
+ DMGridData *grid= bvh->grids[node->prim_indices[i]];
+
+ for(y = 0; y < gridsize-1; ++y) {
+ for(x = 0; x < gridsize-1; ++x) {
+ if(origco) {
+ hit |= ray_face_intersection(ray_start, ray_normal,
+ origco[y*gridsize + x],
+ origco[y*gridsize + x+1],
+ origco[(y+1)*gridsize + x+1],
+ origco[(y+1)*gridsize + x],
+ dist);
+ }
+ else {
+ hit |= ray_face_intersection(ray_start, ray_normal,
+ grid[y*gridsize + x].co,
+ grid[y*gridsize + x+1].co,
+ grid[(y+1)*gridsize + x+1].co,
+ grid[(y+1)*gridsize + x].co,
+ dist);
+ }
+ }
+ }
+
+ if(origco)
+ origco += gridsize*gridsize;
+ }
+ }
+
+ return hit;
+}
+
+//#include <GL/glew.h>
+
+void BLI_pbvh_node_draw(PBVHNode *node, void *data)
+{
+#if 0
+ /* XXX: Just some quick code to show leaf nodes in different colors */
+ float col[3]; int i;
+
+ if(0) { //is_partial) {
+ col[0] = (rand() / (float)RAND_MAX); col[1] = col[2] = 0.6;
+ }
+ else {
+ srand((long long)node);
+ for(i = 0; i < 3; ++i)
+ col[i] = (rand() / (float)RAND_MAX) * 0.3 + 0.7;
+ }
+ glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, col);
+
+ glColor3f(1, 0, 0);
+#endif
+ GPU_draw_buffers(node->draw_buffers);
+}
+
+/* Adapted from:
+ http://www.gamedev.net/community/forums/topic.asp?topic_id=512123
+ Returns true if the AABB is at least partially within the frustum
+ (ok, not a real frustum), false otherwise.
+*/
+int BLI_pbvh_node_planes_contain_AABB(PBVHNode *node, void *data)
+{
+ float (*planes)[4] = data;
+ int i, axis;
+ float vmin[3], vmax[3], bb_min[3], bb_max[3];
+
+ BLI_pbvh_node_get_BB(node, bb_min, bb_max);
+
+ for(i = 0; i < 4; ++i) {
+ for(axis = 0; axis < 3; ++axis) {
+ if(planes[i][axis] > 0) {
+ vmin[axis] = bb_min[axis];
+ vmax[axis] = bb_max[axis];
+ }
+ else {
+ vmin[axis] = bb_max[axis];
+ vmax[axis] = bb_min[axis];
+ }
+ }
+
+ if(dot_v3v3(planes[i], vmin) + planes[i][3] > 0)
+ return 0;
+ }
+
+ return 1;
+}
+
+void BLI_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3])
+{
+ BLI_pbvh_update(bvh, PBVH_UpdateNormals|PBVH_UpdateDrawBuffers, face_nors);
+
+ if(planes) {
+ BLI_pbvh_search_callback(bvh, BLI_pbvh_node_planes_contain_AABB,
+ planes, BLI_pbvh_node_draw, NULL);
+ }
+ else {
+ BLI_pbvh_search_callback(bvh, NULL, NULL, BLI_pbvh_node_draw, NULL);
+ }
+}
+
+void BLI_pbvh_node_verts_iter_init(PBVH *bvh, PBVHNode *node, PBVHVertexIter *vi, int mode)
+{
+ memset(vi, 0, sizeof(PBVHVertexIter));
+ vi->grids= bvh->grids;
+ vi->grid_indices= node->prim_indices;
+ vi->totgrid= (bvh->grids)? node->totprim: 1;
+ vi->gridsize= bvh->gridsize;
+
+ vi->totvert= node->uniq_verts;
+ if(mode == PBVH_ITER_ALL)
+ vi->totvert += node->face_verts;
+ vi->vert_indices= node->vert_indices;
+ vi->mverts= bvh->verts;
+}
+
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index eada820ba89..2937b7b22e7 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -3325,14 +3325,14 @@ static void direct_link_dverts(FileData *fd, int count, MDeformVert *mdverts)
}
}
-static void direct_link_mdisps(FileData *fd, int count, MDisps *mdisps)
+static void direct_link_mdisps(FileData *fd, int count, MDisps *mdisps, int external)
{
if(mdisps) {
int i;
for(i = 0; i < count; ++i) {
mdisps[i].disps = newdataadr(fd, mdisps[i].disps);
- if(!mdisps[i].disps)
+ if(!external && !mdisps[i].disps)
mdisps[i].totdisp = 0;
}
}
@@ -3343,14 +3343,18 @@ static void direct_link_customdata(FileData *fd, CustomData *data, int count)
int i = 0;
data->layers= newdataadr(fd, data->layers);
+ data->external= newdataadr(fd, data->external);
while (i < data->totlayer) {
CustomDataLayer *layer = &data->layers[i];
+ if(layer->flag & CD_FLAG_EXTERNAL)
+ layer->flag &= ~CD_FLAG_IN_MEMORY;
+
if (CustomData_verify_versions(data, i)) {
layer->data = newdataadr(fd, layer->data);
if(layer->type == CD_MDISPS)
- direct_link_mdisps(fd, count, layer->data);
+ direct_link_mdisps(fd, count, layer->data, layer->flag & CD_FLAG_EXTERNAL);
i++;
}
}
@@ -3938,12 +3942,6 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
SWITCH_INT(mmd->dynverts[a])
}
}
- else if (md->type==eModifierType_Multires) {
- MultiresModifierData *mmd = (MultiresModifierData*) md;
-
- mmd->undo_verts = newdataadr(fd, mmd->undo_verts);
- mmd->undo_signal = !!mmd->undo_verts;
- }
}
}
@@ -9635,7 +9633,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
ToolSettings *ts;
//PTCacheID *pid;
//ListBase pidlist;
- int i, a;
+ int a;
for(ob = main->object.first; ob; ob = ob->id.next) {
//BKE_ptcache_ids_from_object(&pidlist, ob);
@@ -9652,58 +9650,8 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
void *olddata = ob->data;
ob->data = me;
- if(me && me->id.lib==NULL && me->mr) { /* XXX - library meshes crash on loading most yoFrankie levels, the multires pointer gets invalid - Campbell */
- MultiresLevel *lvl;
- ModifierData *md;
- MultiresModifierData *mmd;
- DerivedMesh *dm, *orig;
-
- /* Load original level into the mesh */
- lvl = me->mr->levels.first;
- CustomData_free_layers(&me->vdata, CD_MVERT, lvl->totvert);
- CustomData_free_layers(&me->edata, CD_MEDGE, lvl->totedge);
- CustomData_free_layers(&me->fdata, CD_MFACE, lvl->totface);
- me->totvert = lvl->totvert;
- me->totedge = lvl->totedge;
- me->totface = lvl->totface;
- me->mvert = CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, me->totvert);
- me->medge = CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, me->totedge);
- me->mface = CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, me->totface);
- memcpy(me->mvert, me->mr->verts, sizeof(MVert) * me->totvert);
- for(i = 0; i < me->totedge; ++i) {
- me->medge[i].v1 = lvl->edges[i].v[0];
- me->medge[i].v2 = lvl->edges[i].v[1];
- }
- for(i = 0; i < me->totface; ++i) {
- me->mface[i].v1 = lvl->faces[i].v[0];
- me->mface[i].v2 = lvl->faces[i].v[1];
- me->mface[i].v3 = lvl->faces[i].v[2];
- me->mface[i].v4 = lvl->faces[i].v[3];
- }
-
- /* Add a multires modifier to the object */
- md = ob->modifiers.first;
- while(md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform)
- md = md->next;
- mmd = (MultiresModifierData*)modifier_new(eModifierType_Multires);
- BLI_insertlinkbefore(&ob->modifiers, md, mmd);
-
- multiresModifier_subdivide(mmd, ob, me->mr->level_count - 1, 1, 0);
-
- mmd->lvl = mmd->totlvl;
- orig = CDDM_from_mesh(me, NULL);
- dm = multires_dm_create_from_derived(mmd, 0, orig, ob, 0, 0);
-
- multires_load_old(dm, me->mr);
-
- MultiresDM_mark_as_modified(dm);
- dm->release(dm);
- orig->release(orig);
-
- /* Remove the old multires */
- multires_free(me->mr);
- me->mr = NULL;
- }
+ if(me && me->id.lib==NULL && me->mr) /* XXX - library meshes crash on loading most yoFrankie levels, the multires pointer gets invalid - Campbell */
+ multires_load_old(ob, me);
ob->data = olddata;
}
@@ -10175,15 +10123,34 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
- /* put 2.50 compatibility code here until next subversion bump */
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 9))
{
- Scene *sce= main->scene.first;
+ Scene *sce;
+ Mesh *me;
+ Object *ob;
for(sce=main->scene.first; sce; sce=sce->id.next)
if(!sce->toolsettings->particle.selectmode)
sce->toolsettings->particle.selectmode= SCE_SELECT_PATH;
+
+ if (main->versionfile == 250 && main->subversionfile > 1) {
+ for(me=main->mesh.first; me; me=me->id.next)
+ multires_load_old_250(me);
+
+ for(ob=main->object.first; ob; ob=ob->id.next) {
+ MultiresModifierData *mmd = (MultiresModifierData *)modifiers_findByType(ob, eModifierType_Multires);
+
+ if(mmd) {
+ mmd->totlvl--;
+ mmd->lvl--;
+ mmd->sculptlvl= mmd->lvl;
+ mmd->renderlvl= mmd->lvl;
+ }
+ }
+ }
}
+ /* put 2.50 compatibility code here until next subversion bump */
{
Object *ob;
@@ -10199,6 +10166,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
}
+
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 3d654f5ebc9..280b9ffc182 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -1222,12 +1222,6 @@ static void write_modifiers(WriteData *wd, ListBase *modbase)
writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->dyninfluences);
writedata(wd, DATA, sizeof(int)*mmd->totvert, mmd->dynverts);
}
- else if (md->type==eModifierType_Multires) {
- MultiresModifierData *mmd = (MultiresModifierData*) md;
-
- if(mmd->undo_verts)
- writestruct(wd, DATA, "MVert", mmd->undo_verts_tot, mmd->undo_verts);
- }
}
}
@@ -1448,23 +1442,29 @@ static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
}
}
-static void write_mdisps(WriteData *wd, int count, MDisps *mdlist)
+static void write_mdisps(WriteData *wd, int count, MDisps *mdlist, int external)
{
if(mdlist) {
int i;
writestruct(wd, DATA, "MDisps", count, mdlist);
- for(i = 0; i < count; ++i) {
- if(mdlist[i].disps)
- writedata(wd, DATA, sizeof(float)*3*mdlist[i].totdisp, mdlist[i].disps);
+ if(!external) {
+ for(i = 0; i < count; ++i) {
+ if(mdlist[i].disps)
+ writedata(wd, DATA, sizeof(float)*3*mdlist[i].totdisp, mdlist[i].disps);
+ }
}
}
}
-static void write_customdata(WriteData *wd, int count, CustomData *data, int partial_type, int partial_count)
+static void write_customdata(WriteData *wd, ID *id, int count, CustomData *data, int partial_type, int partial_count)
{
int i;
+ /* write external customdata (not for undo) */
+ if(data->external && !wd->current)
+ CustomData_external_write(data, id, CD_MASK_MESH, count, 0);
+
writestruct(wd, DATA, "CustomDataLayer", data->maxlayer, data->layers);
for (i=0; i<data->totlayer; i++) {
@@ -1477,7 +1477,7 @@ static void write_customdata(WriteData *wd, int count, CustomData *data, int par
write_dverts(wd, count, layer->data);
}
else if (layer->type == CD_MDISPS) {
- write_mdisps(wd, count, layer->data);
+ write_mdisps(wd, count, layer->data, layer->flag & CD_FLAG_EXTERNAL);
}
else {
CustomData_file_write_info(layer->type, &structname, &structnum);
@@ -1494,6 +1494,9 @@ static void write_customdata(WriteData *wd, int count, CustomData *data, int par
printf("error: this CustomDataLayer must not be written to file\n");
}
}
+
+ if(data->external)
+ writestruct(wd, DATA, "CustomDataExternal", 1, data->external);
}
static void write_meshs(WriteData *wd, ListBase *idbase)
@@ -1512,16 +1515,16 @@ static void write_meshs(WriteData *wd, ListBase *idbase)
writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
if(mesh->pv) {
- write_customdata(wd, mesh->pv->totvert, &mesh->vdata, -1, 0);
- write_customdata(wd, mesh->pv->totedge, &mesh->edata,
+ write_customdata(wd, &mesh->id, mesh->pv->totvert, &mesh->vdata, -1, 0);
+ write_customdata(wd, &mesh->id, mesh->pv->totedge, &mesh->edata,
CD_MEDGE, mesh->totedge);
- write_customdata(wd, mesh->pv->totface, &mesh->fdata,
+ write_customdata(wd, &mesh->id, mesh->pv->totface, &mesh->fdata,
CD_MFACE, mesh->totface);
}
else {
- write_customdata(wd, mesh->totvert, &mesh->vdata, -1, 0);
- write_customdata(wd, mesh->totedge, &mesh->edata, -1, 0);
- write_customdata(wd, mesh->totface, &mesh->fdata, -1, 0);
+ write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, -1, 0);
+ write_customdata(wd, &mesh->id, mesh->totedge, &mesh->edata, -1, 0);
+ write_customdata(wd, &mesh->id, mesh->totface, &mesh->fdata, -1, 0);
}
/* PMV data */
diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h
index 764efb4ef0c..aae79e9a1de 100644
--- a/source/blender/editors/include/ED_sculpt.h
+++ b/source/blender/editors/include/ED_sculpt.h
@@ -28,18 +28,28 @@
#ifndef ED_SCULPT_H
#define ED_SCULPT_H
+struct ARegion;
struct bContext;
+struct Object;
+struct RegionView3D;
struct wmKeyConfig;
+struct wmWindowManager;
/* sculpt.c */
void ED_operatortypes_sculpt(void);
+void sculpt_get_redraw_planes(float planes[4][4], struct ARegion *ar,
+ struct RegionView3D *rv3d, struct Object *ob);
+void ED_sculpt_force_update(struct bContext *C);
/* paint_ops.c */
void ED_operatortypes_paint(void);
void ED_keymap_paint(struct wmKeyConfig *keyconf);
-/* paint_image.c */
-void undo_imagepaint_step(int step);
-void undo_imagepaint_clear(void);
+/* paint_undo.c */
+#define UNDO_PAINT_IMAGE 0
+#define UNDO_PAINT_MESH 1
+
+void ED_undo_paint_step(struct bContext *C, int type, int step);
+void ED_undo_paint_free(void);
#endif
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 0e7f55bef8d..13ef235d8fe 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -30,6 +30,7 @@
/* ********* exports for space_view3d/ module ********** */
struct ARegion;
+struct BoundBox;
struct View3D;
struct RegionView3D;
struct ViewContext;
@@ -44,6 +45,7 @@ struct ImBuf;
struct Scene;
struct bContext;
struct Main;
+struct rcti;
/* for derivedmesh drawing callbacks, for view3d_select, .... */
typedef struct ViewContext {
@@ -80,6 +82,8 @@ void request_depth_update(struct RegionView3D *rv3d);
/* Projection */
#define IS_CLIPPED 12000
+void view3d_calculate_clipping(struct BoundBox *bb, float planes[4][4], struct bglMats *mats, struct rcti *rect);
+
void project_short(struct ARegion *ar, float *vec, short *adr);
void project_short_noclip(struct ARegion *ar, float *vec, short *adr);
@@ -131,7 +135,7 @@ short view3d_opengl_select(struct ViewContext *vc, unsigned int *buffer, unsigne
void view3d_set_viewcontext(struct bContext *C, struct ViewContext *vc);
void view3d_operator_needs_opengl(const struct bContext *C);
void view3d_get_view_aligned_coordinate(struct ViewContext *vc, float *fp, short mval[2]);
-void view3d_get_transformation(struct ViewContext *vc, struct Object *ob, struct bglMats *mats);
+void view3d_get_transformation(struct ARegion *ar, struct RegionView3D *rv3d, struct Object *ob, struct bglMats *mats);
/* XXX should move to arithb.c */
int edge_inside_circle(short centx, short centy, short rad, short x1, short y1, short x2, short y2);
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index d034fe4a783..d7df018acd7 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -99,15 +99,17 @@ void object_facesel_flush_dm(Object *ob)
int totface;
int i;
-
- if(me==NULL || dm==NULL || !CustomData_has_layer( &dm->faceData, CD_ORIGINDEX))
+ if(me==NULL || dm==NULL)
+ return;
+
+ index_array = dm->getFaceDataArray(dm, CD_ORIGINDEX);
+
+ if(!index_array)
return;
faces = dm->getFaceArray(dm);
totface = dm->getNumFaces(dm);
- index_array = dm->getFaceDataArray(dm, CD_ORIGINDEX);
-
mf= faces;
for (i= 0; i<totface; i++, mf++) { /* loop over derived mesh faces */
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index c87210d6070..848855da1b0 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -143,6 +143,8 @@ void OBJECT_OT_modifier_convert(struct wmOperatorType *ot);
void OBJECT_OT_modifier_copy(struct wmOperatorType *ot);
void OBJECT_OT_multires_subdivide(struct wmOperatorType *ot);
void OBJECT_OT_multires_higher_levels_delete(struct wmOperatorType *ot);
+void OBJECT_OT_multires_save_external(struct wmOperatorType *ot);
+void OBJECT_OT_multires_pack_external(struct wmOperatorType *ot);
void OBJECT_OT_meshdeform_bind(struct wmOperatorType *ot);
void OBJECT_OT_explode_refresh(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 14c342d4ecd..a1e70c011fe 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -44,6 +44,7 @@
#include "BLI_math.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
+#include "BLI_util.h"
#include "BKE_action.h"
#include "BKE_curve.h"
@@ -187,6 +188,12 @@ int ED_object_modifier_remove(ReportList *reports, Scene *scene, Object *ob, Mod
else if(md->type == eModifierType_Smoke) {
ob->dt = OB_TEXTURE;
}
+ else if(md->type == eModifierType_Multires) {
+ Mesh *me= ob->data;
+
+ CustomData_external_remove(&me->fdata, &me->id, CD_MDISPS, me->totface);
+ CustomData_free_layer_active(&me->fdata, CD_MDISPS, me->totface);
+ }
BLI_remlink(&ob->modifiers, md);
modifier_free(md);
@@ -414,7 +421,7 @@ static int modifier_apply_obdata(ReportList *reports, Scene *scene, Object *ob,
BKE_report(reports, RPT_INFO, "Applied modifier only changed CV points, not tesselated/bevel vertices");
- if (!(md->mode&eModifierMode_Realtime) || (mti->isDisabled && mti->isDisabled(md))) {
+ if (!(md->mode&eModifierMode_Realtime) || (mti->isDisabled && mti->isDisabled(md, 0))) {
BKE_report(reports, RPT_ERROR, "Modifier is disabled, skipping apply");
return 0;
}
@@ -745,6 +752,13 @@ void OBJECT_OT_modifier_copy(wmOperatorType *ot)
/************* multires delete higher levels operator ****************/
+static int multires_poll(bContext *C)
+{
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_MultiresModifier);
+ ID *id= ptr.id.data;
+ return (ptr.data && id && !id->lib);
+}
+
static int multires_higher_levels_delete_exec(bContext *C, wmOperator *op)
{
PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_MultiresModifier);
@@ -763,8 +777,8 @@ void OBJECT_OT_multires_higher_levels_delete(wmOperatorType *ot)
{
ot->name= "Delete Higher Levels";
ot->idname= "OBJECT_OT_multires_higher_levels_delete";
- ot->poll= ED_operator_object_active_editable;
+ ot->poll= multires_poll;
ot->exec= multires_higher_levels_delete_exec;
/* flags */
@@ -779,27 +793,113 @@ static int multires_subdivide_exec(bContext *C, wmOperator *op)
Object *ob= ptr.id.data;
MultiresModifierData *mmd= ptr.data;
- multiresModifier_subdivide(mmd, ob, 1, 0, mmd->simple);
+ multiresModifier_subdivide(mmd, ob, 0, mmd->simple);
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
return OPERATOR_FINISHED;
}
-static int multires_subdivide_poll(bContext *C)
-{
- PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_MultiresModifier);
- ID *id= ptr.id.data;
- return (ptr.data && id && !id->lib);
-}
-
void OBJECT_OT_multires_subdivide(wmOperatorType *ot)
{
ot->name= "Multires Subdivide";
ot->description= "Add a new level of subdivision.";
ot->idname= "OBJECT_OT_multires_subdivide";
+ ot->poll= multires_poll;
ot->exec= multires_subdivide_exec;
- ot->poll= multires_subdivide_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/****************** multires save external operator *********************/
+
+static int multires_save_external_exec(bContext *C, wmOperator *op)
+{
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_MultiresModifier);
+ Object *ob= ptr.id.data;
+ Mesh *me= (ob)? ob->data: op->customdata;
+ char path[FILE_MAX];
+
+ if(CustomData_external_test(&me->fdata, CD_MDISPS))
+ return OPERATOR_CANCELLED;
+
+ RNA_string_get(op->ptr, "path", path);
+ if(G.save_over)
+ BLI_makestringcode(G.sce, path); /* make relative */
+
+ CustomData_external_add(&me->fdata, &me->id, CD_MDISPS, me->totface, path);
+ CustomData_external_write(&me->fdata, &me->id, CD_MASK_MESH, me->totface, 0);
+
+ return OPERATOR_FINISHED;
+}
+
+static int multires_save_external_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_MultiresModifier);
+ Object *ob= ptr.id.data;
+ Mesh *me= ob->data;
+ char path[FILE_MAX];
+
+ if(CustomData_external_test(&me->fdata, CD_MDISPS))
+ return OPERATOR_CANCELLED;
+
+ if(RNA_property_is_set(op->ptr, "path"))
+ return multires_save_external_exec(C, op);
+
+ op->customdata= me;
+
+ BLI_snprintf(path, sizeof(path), "//%s.btx", me->id.name+2);
+ RNA_string_set(op->ptr, "path", path);
+
+ WM_event_add_fileselect(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+void OBJECT_OT_multires_save_external(wmOperatorType *ot)
+{
+ ot->name= "Multires Save External";
+ ot->description= "Save displacements to an external file.";
+ ot->idname= "OBJECT_OT_multires_save_external";
+
+ ot->poll= multires_poll;
+ ot->exec= multires_save_external_exec;
+ ot->invoke= multires_save_external_invoke;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ WM_operator_properties_filesel(ot, FOLDERFILE|BTXFILE, FILE_SPECIAL);
+}
+
+/****************** multires pack operator *********************/
+
+static int multires_pack_external_exec(bContext *C, wmOperator *op)
+{
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_MultiresModifier);
+ Object *ob= ptr.id.data;
+ Mesh *me= ob->data;
+
+ if(!CustomData_external_test(&me->fdata, CD_MDISPS))
+ return OPERATOR_CANCELLED;
+
+ // XXX don't remove..
+ CustomData_external_remove(&me->fdata, &me->id, CD_MDISPS, me->totface);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_multires_pack_external(wmOperatorType *ot)
+{
+ ot->name= "Multires Pack External";
+ ot->description= "Pack displacements from an external file.";
+ ot->idname= "OBJECT_OT_multires_pack_external";
+
+ ot->poll= multires_poll;
+ ot->exec= multires_pack_external_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index 66a03d4aec5..8def741ed2b 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -136,6 +136,8 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_modifier_copy);
WM_operatortype_append(OBJECT_OT_multires_subdivide);
WM_operatortype_append(OBJECT_OT_multires_higher_levels_delete);
+ WM_operatortype_append(OBJECT_OT_multires_save_external);
+ WM_operatortype_append(OBJECT_OT_multires_pack_external);
WM_operatortype_append(OBJECT_OT_meshdeform_bind);
WM_operatortype_append(OBJECT_OT_explode_refresh);
@@ -227,6 +229,7 @@ void ED_keymap_object(wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
wmKeyMapItem *kmi;
+ int i;
/* Objects, Regardless of Mode -------------------------------------------------- */
keymap= WM_keymap_find(keyconf, "Object Non-modal", 0, 0);
@@ -314,16 +317,10 @@ void ED_keymap_object(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "GROUP_OT_objects_add_active", GKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
WM_keymap_verify_item(keymap, "GROUP_OT_objects_remove_active", GKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0);
- kmi = WM_keymap_add_item(keymap, "OBJECT_OT_subsurf_set", ONEKEY, KM_PRESS, KM_CTRL, 0);
- RNA_int_set(kmi->ptr, "level", 1);
- kmi = WM_keymap_add_item(keymap, "OBJECT_OT_subsurf_set", TWOKEY, KM_PRESS, KM_CTRL, 0);
- RNA_int_set(kmi->ptr, "level", 2);
- kmi = WM_keymap_add_item(keymap, "OBJECT_OT_subsurf_set", THREEKEY, KM_PRESS, KM_CTRL, 0);
- RNA_int_set(kmi->ptr, "level", 3);
- kmi = WM_keymap_add_item(keymap, "OBJECT_OT_subsurf_set", FOURKEY, KM_PRESS, KM_CTRL, 0);
- RNA_int_set(kmi->ptr, "level", 4);
- kmi = WM_keymap_add_item(keymap, "OBJECT_OT_subsurf_set", FIVEKEY, KM_PRESS, KM_CTRL, 0);
- RNA_int_set(kmi->ptr, "level", 5);
+ for(i=1; i<=5; i++) {
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_subdivision_set", ZEROKEY+i, KM_PRESS, KM_CTRL, 0);
+ RNA_int_set(kmi->ptr, "level", i);
+ }
/* Lattice -------------------------------------------------------------------- */
keymap= WM_keymap_find(keyconf, "Lattice", 0, 0);
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 7c6b3a5ee26..ac986ba7df6 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -362,7 +362,7 @@ static void PE_set_view3d_data(bContext *C, PEData *data)
PE_set_data(C, data);
view3d_set_viewcontext(C, &data->vc);
- view3d_get_transformation(&data->vc, data->ob, &data->mats);
+ view3d_get_transformation(data->vc.ar, data->vc.rv3d, data->ob, &data->mats);
if((data->vc.v3d->drawtype>OB_WIRE) && (data->vc.v3d->flag & V3D_ZBUF_SELECT))
view3d_validate_backbuf(&data->vc);
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 55f7a6a23b9..1f0d158ece9 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -86,6 +86,7 @@
#include "ED_image.h"
#include "ED_object.h"
#include "ED_screen.h"
+#include "ED_sculpt.h"
#include "ED_view3d.h"
#include "WM_api.h"
@@ -113,8 +114,6 @@
#define IMAPAINT_TILE_SIZE (1 << IMAPAINT_TILE_BITS)
#define IMAPAINT_TILE_NUMBER(size) (((size)+IMAPAINT_TILE_SIZE-1) >> IMAPAINT_TILE_BITS)
-#define MAXUNDONAME 64
-
static void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, short texpaint);
@@ -204,7 +203,7 @@ typedef struct ProjPaintImage {
Image *ima;
ImBuf *ibuf;
ImagePaintPartialRedraw *partRedrawRect;
- struct UndoTile **undoRect; /* only used to build undo tiles after painting */
+ void **undoRect; /* only used to build undo tiles after painting */
int touch;
} ProjPaintImage;
@@ -332,32 +331,20 @@ typedef struct ProjPixelClone {
/* Finish projection painting structs */
+typedef struct UndoImageTile {
+ struct UndoImageTile *next, *prev;
+
+ char idname[MAX_ID_NAME]; /* name instead of pointer*/
-typedef struct UndoTile {
- struct UndoTile *next, *prev;
- ID id;
void *rect;
int x, y;
-} UndoTile;
-
-typedef struct UndoElem {
- struct UndoElem *next, *prev;
- char name[MAXUNDONAME];
- uintptr_t undosize;
+} UndoImageTile;
- ImBuf *ibuf;
- ListBase tiles;
-} UndoElem;
-
-static ListBase undobase = {NULL, NULL};
-static UndoElem *curundo = NULL;
static ImagePaintPartialRedraw imapaintpartial = {0, 0, 0, 0, 0};
/* UNDO */
-/* internal functions */
-
-static void undo_copy_tile(UndoTile *tile, ImBuf *tmpibuf, ImBuf *ibuf, int restore)
+static void undo_copy_tile(UndoImageTile *tile, ImBuf *tmpibuf, ImBuf *ibuf, int restore)
{
/* copy or swap contents of tile->rect and region in ibuf->rect */
IMB_rectcpy(tmpibuf, ibuf, 0, 0, tile->x*IMAPAINT_TILE_SIZE,
@@ -374,49 +361,52 @@ static void undo_copy_tile(UndoTile *tile, ImBuf *tmpibuf, ImBuf *ibuf, int rest
tile->y*IMAPAINT_TILE_SIZE, 0, 0, IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE);
}
-static UndoTile *undo_init_tile(ID *id, ImBuf *ibuf, ImBuf **tmpibuf, int x_tile, int y_tile)
+static void *image_undo_push_tile(Image *ima, ImBuf *ibuf, ImBuf **tmpibuf, int x_tile, int y_tile)
{
- UndoTile *tile;
+ ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_IMAGE);
+ UndoImageTile *tile;
int allocsize;
+
+ for(tile=lb->first; tile; tile=tile->next)
+ if(tile->x == x_tile && tile->y == y_tile && strcmp(tile->idname, ima->id.name)==0)
+ return tile->rect;
if (*tmpibuf==NULL)
*tmpibuf = IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, IB_rectfloat|IB_rect, 0);
- tile= MEM_callocN(sizeof(UndoTile), "ImaUndoTile");
- tile->id= *id;
+ tile= MEM_callocN(sizeof(UndoImageTile), "UndoImageTile");
+ strcpy(tile->idname, ima->id.name);
tile->x= x_tile;
tile->y= y_tile;
allocsize= IMAPAINT_TILE_SIZE*IMAPAINT_TILE_SIZE*4;
allocsize *= (ibuf->rect_float)? sizeof(float): sizeof(char);
- tile->rect= MEM_mapallocN(allocsize, "ImaUndoRect");
+ tile->rect= MEM_mapallocN(allocsize, "UndeImageTile.rect");
undo_copy_tile(tile, *tmpibuf, ibuf, 0);
- curundo->undosize += allocsize;
+ undo_paint_push_count_alloc(UNDO_PAINT_IMAGE, allocsize);
- BLI_addtail(&curundo->tiles, tile);
+ BLI_addtail(lb, tile);
- return tile;
+ return tile->rect;
}
-static void undo_restore(UndoElem *undo)
+static void image_undo_restore(bContext *C, ListBase *lb)
{
+ Main *bmain= CTX_data_main(C);
Image *ima = NULL;
ImBuf *ibuf, *tmpibuf;
- UndoTile *tile;
-
- if(!undo)
- return;
+ UndoImageTile *tile;
tmpibuf= IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32,
IB_rectfloat|IB_rect, 0);
- for(tile=undo->tiles.first; tile; tile=tile->next) {
+ for(tile=lb->first; tile; tile=tile->next) {
/* find image based on name, pointer becomes invalid with global undo */
- if(ima && strcmp(tile->id.name, ima->id.name)==0);
+ if(ima && strcmp(tile->idname, ima->id.name)==0);
else {
- for(ima=G.main->image.first; ima; ima=ima->id.next)
- if(strcmp(tile->id.name, ima->id.name)==0)
+ for(ima=bmain->image.first; ima; ima=ima->id.next)
+ if(strcmp(tile->idname, ima->id.name)==0)
break;
}
@@ -435,117 +425,12 @@ static void undo_restore(UndoElem *undo)
IMB_freeImBuf(tmpibuf);
}
-static void undo_free(UndoElem *undo)
+static void image_undo_free(ListBase *lb)
{
- UndoTile *tile;
+ UndoImageTile *tile;
- for(tile=undo->tiles.first; tile; tile=tile->next)
+ for(tile=lb->first; tile; tile=tile->next)
MEM_freeN(tile->rect);
- BLI_freelistN(&undo->tiles);
-}
-
-static void undo_imagepaint_push_begin(char *name)
-{
- UndoElem *uel;
- int nr;
-
- /* Undo push is split up in begin and end, the reason is that as painting
- * happens more tiles are added to the list, and at the very end we know
- * how much memory the undo used to remove old undo elements */
-
- /* remove all undos after (also when curundo==NULL) */
- while(undobase.last != curundo) {
- uel= undobase.last;
- undo_free(uel);
- BLI_freelinkN(&undobase, uel);
- }
-
- /* make new */
- curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file");
- BLI_addtail(&undobase, uel);
-
- /* name can be a dynamic string */
- strncpy(uel->name, name, MAXUNDONAME-1);
-
- /* limit amount to the maximum amount*/
- nr= 0;
- uel= undobase.last;
- while(uel) {
- nr++;
- if(nr==U.undosteps) break;
- uel= uel->prev;
- }
- if(uel) {
- while(undobase.first!=uel) {
- UndoElem *first= undobase.first;
- undo_free(first);
- BLI_freelinkN(&undobase, first);
- }
- }
-}
-
-static void undo_imagepaint_push_end()
-{
- UndoElem *uel;
- uintptr_t totmem, maxmem;
-
- if(U.undomemory != 0) {
- /* limit to maximum memory (afterwards, we can't know in advance) */
- totmem= 0;
- maxmem= ((uintptr_t)U.undomemory)*1024*1024;
-
- uel= undobase.last;
- while(uel) {
- totmem+= uel->undosize;
- if(totmem>maxmem) break;
- uel= uel->prev;
- }
-
- if(uel) {
- while(undobase.first!=uel) {
- UndoElem *first= undobase.first;
- undo_free(first);
- BLI_freelinkN(&undobase, first);
- }
- }
- }
-}
-
-void undo_imagepaint_step(int step)
-{
- UndoElem *undo;
-
- if(step==1) {
- if(curundo==NULL);
- else {
- if(G.f & G_DEBUG) printf("undo %s\n", curundo->name);
- undo_restore(curundo);
- curundo= curundo->prev;
- }
- }
- else if(step==-1) {
- if((curundo!=NULL && curundo->next==NULL) || undobase.first==NULL);
- else {
- undo= (curundo && curundo->next)? curundo->next: undobase.first;
- undo_restore(undo);
- curundo= undo;
- if(G.f & G_DEBUG) printf("redo %s\n", undo->name);
- }
- }
-}
-
-void undo_imagepaint_clear(void)
-{
- UndoElem *uel;
-
- uel= undobase.first;
- while(uel) {
- undo_free(uel);
- uel= uel->next;
- }
-
- BLI_freelistN(&undobase);
- curundo= NULL;
}
/* fast projection bucket array lookup, use the safe version for bound checking */
@@ -3315,7 +3200,7 @@ static void project_paint_end(ProjPaintState *ps)
ProjPixel *projPixel;
ImBuf *tmpibuf = NULL, *tmpibuf_float = NULL;
LinkNode *pixel_node;
- UndoTile *tile;
+ void *tilerect;
MemArena *arena = ps->arena_mt[0]; /* threaded arena re-used for non threaded case */
int bucket_tot = (ps->buckets_x * ps->buckets_y); /* we could get an X/Y but easier to loop through all possible buckets */
@@ -3331,8 +3216,8 @@ static void project_paint_end(ProjPaintState *ps)
int last_tile_width=0;
for(a=0, last_projIma=ps->projImages; a < ps->image_tot; a++, last_projIma++) {
- int size = sizeof(UndoTile **) * IMAPAINT_TILE_NUMBER(last_projIma->ibuf->x) * IMAPAINT_TILE_NUMBER(last_projIma->ibuf->y);
- last_projIma->undoRect = (UndoTile **) BLI_memarena_alloc(arena, size);
+ int size = sizeof(void **) * IMAPAINT_TILE_NUMBER(last_projIma->ibuf->x) * IMAPAINT_TILE_NUMBER(last_projIma->ibuf->y);
+ last_projIma->undoRect = (void **) BLI_memarena_alloc(arena, size);
memset(last_projIma->undoRect, 0, size);
last_projIma->ibuf->userflags |= IB_BITMAPDIRTY;
}
@@ -3372,21 +3257,21 @@ static void project_paint_end(ProjPaintState *ps)
if (last_projIma->undoRect[tile_index]==NULL) {
/* add the undo tile from the modified image, then write the original colors back into it */
- tile = last_projIma->undoRect[tile_index] = undo_init_tile(&last_projIma->ima->id, last_projIma->ibuf, is_float ? (&tmpibuf_float):(&tmpibuf) , x_tile, y_tile);
+ tilerect = last_projIma->undoRect[tile_index] = image_undo_push_tile(last_projIma->ima, last_projIma->ibuf, is_float ? (&tmpibuf_float):(&tmpibuf) , x_tile, y_tile);
}
else {
- tile = last_projIma->undoRect[tile_index];
+ tilerect = last_projIma->undoRect[tile_index];
}
/* This is a BIT ODD, but overwrite the undo tiles image info with this pixels original color
* because allocating the tiles allong the way slows down painting */
if (is_float) {
- float *rgba_fp = (float *)tile->rect + (((projPixel->x_px - x_round) + (projPixel->y_px - y_round) * IMAPAINT_TILE_SIZE)) * 4;
+ float *rgba_fp = (float *)tilerect + (((projPixel->x_px - x_round) + (projPixel->y_px - y_round) * IMAPAINT_TILE_SIZE)) * 4;
QUATCOPY(rgba_fp, projPixel->origColor.f);
}
else {
- ((unsigned int *)tile->rect)[ (projPixel->x_px - x_round) + (projPixel->y_px - y_round) * IMAPAINT_TILE_SIZE ] = projPixel->origColor.uint;
+ ((unsigned int *)tilerect)[ (projPixel->x_px - x_round) + (projPixel->y_px - y_round) * IMAPAINT_TILE_SIZE ] = projPixel->origColor.uint;
}
}
}
@@ -3957,7 +3842,6 @@ static void imapaint_clear_partial_redraw()
static void imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w, int h)
{
ImBuf *tmpibuf = NULL;
- UndoTile *tile;
int srcx= 0, srcy= 0, origx;
IMB_rectclip(ibuf, NULL, &x, &y, &srcx, &srcy, &w, &h);
@@ -3984,17 +3868,9 @@ static void imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w,
origx = (x >> IMAPAINT_TILE_BITS);
y = (y >> IMAPAINT_TILE_BITS);
- for (; y <= h; y++) {
- for (x=origx; x <= w; x++) {
- for(tile=curundo->tiles.first; tile; tile=tile->next)
- if(tile->x == x && tile->y == y && strcmp(tile->id.name, ima->id.name)==0)
- break;
-
- if(!tile) {
- undo_init_tile(&ima->id, ibuf, &tmpibuf, x, y);
- }
- }
- }
+ for (; y <= h; y++)
+ for (x=origx; x <= w; x++)
+ image_undo_push_tile(ima, ibuf, &tmpibuf, x, y);
ibuf->userflags |= IB_BITMAPDIRTY;
@@ -4592,7 +4468,8 @@ static int texture_paint_init(bContext *C, wmOperator *op)
}
settings->imapaint.flag |= IMAGEPAINT_DRAWING;
- undo_imagepaint_push_begin("Image Paint");
+ undo_paint_push_begin(UNDO_PAINT_IMAGE, "Image Paint",
+ image_undo_restore, image_undo_free);
/* create painter */
pop->painter= brush_painter_new(pop->s.brush);
@@ -4656,7 +4533,7 @@ static void paint_exit(bContext *C, wmOperator *op)
}
paint_redraw(C, &pop->s, 1);
- undo_imagepaint_push_end();
+ undo_paint_push_end(UNDO_PAINT_IMAGE);
if(pop->s.warnmultifile)
BKE_reportf(op->reports, RPT_WARNING, "Image requires 4 color channels to paint: %s", pop->s.warnmultifile);
@@ -5255,3 +5132,4 @@ int facemask_paint_poll(bContext *C)
{
return paint_facesel_test(CTX_data_active_object(C));
}
+
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index f86e1077ef3..108be50267d 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -41,13 +41,16 @@ struct wmOperator;
struct wmOperatorType;
struct ARegion;
struct VPaint;
+struct ListBase;
/* paint_stroke.c */
+typedef int (*StrokeGetLocation)(struct bContext *C, struct PaintStroke *stroke, float location[3], float mouse[2]);
typedef int (*StrokeTestStart)(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
typedef void (*StrokeUpdateStep)(struct bContext *C, struct PaintStroke *stroke, struct PointerRNA *itemptr);
typedef void (*StrokeDone)(struct bContext *C, struct PaintStroke *stroke);
-struct PaintStroke *paint_stroke_new(struct bContext *C, StrokeTestStart test_start,
+struct PaintStroke *paint_stroke_new(struct bContext *C,
+ StrokeGetLocation get_location, StrokeTestStart test_start,
StrokeUpdateStep update_step, StrokeDone done);
int paint_stroke_modal(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
int paint_stroke_exec(struct bContext *C, struct wmOperator *op);
@@ -100,5 +103,14 @@ void PAINT_OT_face_select_all(struct wmOperatorType *ot);
int facemask_paint_poll(struct bContext *C);
+/* paint_undo.c */
+typedef void (*UndoRestoreCb)(struct bContext *C, struct ListBase *lb);
+typedef void (*UndoFreeCb)(struct ListBase *lb);
+
+void undo_paint_push_begin(int type, char *name, UndoRestoreCb restore, UndoFreeCb free);
+struct ListBase *undo_paint_push_get_list(int type);
+void undo_paint_push_count_alloc(int type, int size);
+void undo_paint_push_end(int type);
+
#endif /* ED_PAINT_INTERN_H */
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index 92812c2ab08..ae694ed863b 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -179,6 +179,7 @@ static void ed_keymap_paint_brush_switch(wmKeyMap *keymap, const char *path)
void ED_keymap_paint(wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
+ int i;
/* Sculpt mode */
keymap= WM_keymap_find(keyconf, "Sculpt", 0, 0);
@@ -193,6 +194,9 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
ed_keymap_paint_brush_switch(keymap, "tool_settings.sculpt.active_brush_index");
+ for(i=1; i<=5; i++)
+ RNA_int_set(WM_keymap_add_item(keymap, "OBJECT_OT_subdivision_set", ZEROKEY+i, KM_PRESS, KM_CTRL, 0)->ptr, "level", i);
+
/* Vertex Paint mode */
keymap= WM_keymap_find(keyconf, "Vertex Paint", 0, 0);
keymap->poll= vertex_paint_poll;
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 8e795c5542e..e26b1945e7f 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -73,6 +73,7 @@ typedef struct PaintStroke {
passes over the mesh */
int stroke_started;
+ StrokeGetLocation get_location;
StrokeTestStart test_start;
StrokeUpdateStep update_step;
StrokeDone done;
@@ -100,7 +101,11 @@ static void paint_draw_smooth_stroke(bContext *C, int x, int y, void *customdata
static void paint_draw_cursor(bContext *C, int x, int y, void *customdata)
{
- Brush *brush = paint_brush(paint_get_active(CTX_data_scene(C)));
+ Paint *paint = paint_get_active(CTX_data_scene(C));
+ Brush *brush = paint_brush(paint);
+
+ if(!(paint->flags & PAINT_SHOW_BRUSH))
+ return;
glColor4ubv(paint_get_active(CTX_data_scene(C))->paint_cursor_col);
glEnable(GL_LINE_SMOOTH);
@@ -118,13 +123,14 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *customdata)
static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *event, float mouse[2])
{
PointerRNA itemptr;
- float cur_depth, pressure = 1;
- float center[3];
+ float pressure = 1;
+ float center[3] = {0, 0, 0};
int flip= event->shift?1:0;
PaintStroke *stroke = op->customdata;
- cur_depth = read_cached_depth(&stroke->vc, mouse[0], mouse[1]);
- view3d_unproject(&stroke->mats, center, mouse[0], mouse[1], cur_depth);
+ /* XXX: can remove the if statement once all modes have this */
+ if(stroke->get_location)
+ stroke->get_location(C, stroke, center, mouse);
/* Tablet */
if(event->custom == EVT_DATA_TABLET) {
@@ -211,15 +217,19 @@ static int paint_space_stroke(bContext *C, wmOperator *op, wmEvent *event, const
/**** Public API ****/
-PaintStroke *paint_stroke_new(bContext *C, StrokeTestStart test_start,
- StrokeUpdateStep update_step, StrokeDone done)
+PaintStroke *paint_stroke_new(bContext *C,
+ StrokeGetLocation get_location,
+ StrokeTestStart test_start,
+ StrokeUpdateStep update_step,
+ StrokeDone done)
{
PaintStroke *stroke = MEM_callocN(sizeof(PaintStroke), "PaintStroke");
stroke->brush = paint_brush(paint_get_active(CTX_data_scene(C)));
view3d_set_viewcontext(C, &stroke->vc);
- view3d_get_transformation(&stroke->vc, stroke->vc.obact, &stroke->mats);
+ view3d_get_transformation(stroke->vc.ar, stroke->vc.rv3d, stroke->vc.obact, &stroke->mats);
+ stroke->get_location = get_location;
stroke->test_start = test_start;
stroke->update_step = update_step;
stroke->done = done;
@@ -229,12 +239,9 @@ PaintStroke *paint_stroke_new(bContext *C, StrokeTestStart test_start,
int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
{
- ARegion *ar = CTX_wm_region(C);
PaintStroke *stroke = op->customdata;
float mouse[2];
-
- if(event->type == TIMER && (event->customdata != stroke->timer))
- return OPERATOR_RUNNING_MODAL;
+ int first= 0;
if(!stroke->stroke_started) {
stroke->last_mouse_position[0] = event->x;
@@ -249,26 +256,13 @@ int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
stroke->timer = WM_event_add_timer(CTX_wm_manager(C), CTX_wm_window(C), TIMER, stroke->brush->rate);
}
- ED_region_tag_redraw(ar);
- }
-
- if(stroke->stroke_started) {
- if(paint_smooth_stroke(stroke, mouse, event)) {
- if(paint_space_stroke_enabled(stroke->brush)) {
- if(!paint_space_stroke(C, op, event, mouse))
- ED_region_tag_redraw(ar);
- }
- else
- paint_brush_stroke_add_step(C, op, event, mouse);
- }
- else
- ED_region_tag_redraw(ar);
+ first= 1;
+ //ED_region_tag_redraw(ar);
}
- /* TODO: fix hardcoded event here */
+ /* TODO: fix hardcoded events here */
if(event->type == LEFTMOUSE && event->val == KM_RELEASE) {
- /* Exit stroke, free data */
-
+ /* exit stroke, free data */
if(stroke->smooth_stroke_cursor)
WM_paint_cursor_end(CTX_wm_manager(C), stroke->smooth_stroke_cursor);
@@ -279,8 +273,22 @@ int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
MEM_freeN(stroke);
return OPERATOR_FINISHED;
}
- else
- return OPERATOR_RUNNING_MODAL;
+ else if(first || event->type == MOUSEMOVE || (event->type == TIMER && (event->customdata == stroke->timer))) {
+ if(stroke->stroke_started) {
+ if(paint_smooth_stroke(stroke, mouse, event)) {
+ if(paint_space_stroke_enabled(stroke->brush)) {
+ if(!paint_space_stroke(C, op, event, mouse))
+ ;//ED_region_tag_redraw(ar);
+ }
+ else
+ paint_brush_stroke_add_step(C, op, event, mouse);
+ }
+ else
+ ;//ED_region_tag_redraw(ar);
+ }
+ }
+
+ return OPERATOR_RUNNING_MODAL;
}
int paint_stroke_exec(bContext *C, wmOperator *op)
diff --git a/source/blender/editors/sculpt_paint/paint_undo.c b/source/blender/editors/sculpt_paint/paint_undo.c
new file mode 100644
index 00000000000..05f2b565e82
--- /dev/null
+++ b/source/blender/editors/sculpt_paint/paint_undo.c
@@ -0,0 +1,235 @@
+/**
+ * $Id$
+ *
+ * Undo system for painting and sculpting.
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_userdef_types.h"
+
+#include "BLI_listbase.h"
+
+#include "BKE_context.h"
+#include "BKE_global.h"
+
+#include "ED_sculpt.h"
+
+#include "paint_intern.h"
+
+#define MAXUNDONAME 64
+
+typedef struct UndoElem {
+ struct UndoElem *next, *prev;
+ char name[MAXUNDONAME];
+ uintptr_t undosize;
+
+ ListBase elems;
+
+ UndoRestoreCb restore;
+ UndoFreeCb free;
+} UndoElem;
+
+typedef struct UndoStack {
+ int type;
+ ListBase elems;
+ UndoElem *current;
+} UndoStack;
+
+static UndoStack ImageUndoStack = {UNDO_PAINT_IMAGE, {NULL, NULL}, NULL};
+static UndoStack MeshUndoStack = {UNDO_PAINT_MESH, {NULL, NULL}, NULL};
+
+/* Generic */
+
+static void undo_restore(bContext *C, UndoStack *stack, UndoElem *uel)
+{
+ if(uel && uel->restore)
+ uel->restore(C, &uel->elems);
+}
+
+static void undo_elem_free(UndoStack *stack, UndoElem *uel)
+{
+ if(uel && uel->free) {
+ uel->free(&uel->elems);
+ BLI_freelistN(&uel->elems);
+ }
+}
+
+static void undo_stack_push_begin(UndoStack *stack, char *name, UndoRestoreCb restore, UndoFreeCb free)
+{
+ UndoElem *uel;
+ int nr;
+
+ /* Undo push is split up in begin and end, the reason is that as painting
+ * happens more tiles/nodes are added to the list, and at the very end we
+ * know how much memory the undo used to remove old undo elements */
+
+ /* remove all undos after (also when stack->current==NULL) */
+ while(stack->elems.last != stack->current) {
+ uel= stack->elems.last;
+ undo_elem_free(stack, uel);
+ BLI_freelinkN(&stack->elems, uel);
+ }
+
+ /* make new */
+ stack->current= uel= MEM_callocN(sizeof(UndoElem), "undo file");
+ uel->restore= restore;
+ uel->free= free;
+ BLI_addtail(&stack->elems, uel);
+
+ /* name can be a dynamic string */
+ strncpy(uel->name, name, MAXUNDONAME-1);
+
+ /* limit amount to the maximum amount*/
+ nr= 0;
+ uel= stack->elems.last;
+ while(uel) {
+ nr++;
+ if(nr==U.undosteps) break;
+ uel= uel->prev;
+ }
+ if(uel) {
+ while(stack->elems.first!=uel) {
+ UndoElem *first= stack->elems.first;
+ undo_elem_free(stack, first);
+ BLI_freelinkN(&stack->elems, first);
+ }
+ }
+}
+
+static void undo_stack_push_end(UndoStack *stack)
+{
+ UndoElem *uel;
+ uintptr_t totmem, maxmem;
+
+ if(U.undomemory != 0) {
+ /* limit to maximum memory (afterwards, we can't know in advance) */
+ totmem= 0;
+ maxmem= ((uintptr_t)U.undomemory)*1024*1024;
+
+ uel= stack->elems.last;
+ while(uel) {
+ totmem+= uel->undosize;
+ if(totmem>maxmem) break;
+ uel= uel->prev;
+ }
+
+ if(uel) {
+ while(stack->elems.first!=uel) {
+ UndoElem *first= stack->elems.first;
+ undo_elem_free(stack, first);
+ BLI_freelinkN(&stack->elems, first);
+ }
+ }
+ }
+}
+
+static void undo_stack_step(bContext *C, UndoStack *stack, int step)
+{
+ UndoElem *undo;
+
+ if(step==1) {
+ if(stack->current==NULL);
+ else {
+ if(G.f & G_DEBUG) printf("undo %s\n", stack->current->name);
+ undo_restore(C, stack, stack->current);
+ stack->current= stack->current->prev;
+ }
+ }
+ else if(step==-1) {
+ if((stack->current!=NULL && stack->current->next==NULL) || stack->elems.first==NULL);
+ else {
+ undo= (stack->current && stack->current->next)? stack->current->next: stack->elems.first;
+ undo_restore(C, stack, undo);
+ stack->current= undo;
+ if(G.f & G_DEBUG) printf("redo %s\n", undo->name);
+ }
+ }
+}
+
+static void undo_stack_free(UndoStack *stack)
+{
+ UndoElem *uel;
+
+ for(uel=stack->elems.first; uel; uel=uel->next)
+ undo_elem_free(stack, uel);
+
+ BLI_freelistN(&stack->elems);
+ stack->current= NULL;
+}
+
+/* Exported Functions */
+
+void undo_paint_push_begin(int type, char *name, UndoRestoreCb restore, UndoFreeCb free)
+{
+ if(type == UNDO_PAINT_IMAGE)
+ undo_stack_push_begin(&ImageUndoStack, name, restore, free);
+ else if(type == UNDO_PAINT_MESH)
+ undo_stack_push_begin(&MeshUndoStack, name, restore, free);
+}
+
+ListBase *undo_paint_push_get_list(int type)
+{
+ if(type == UNDO_PAINT_IMAGE) {
+ if(ImageUndoStack.current)
+ return &ImageUndoStack.current->elems;
+ }
+ else if(type == UNDO_PAINT_MESH) {
+ if(MeshUndoStack.current)
+ return &MeshUndoStack.current->elems;
+ }
+
+ return NULL;
+}
+
+void undo_paint_push_count_alloc(int type, int size)
+{
+ if(type == UNDO_PAINT_IMAGE)
+ ImageUndoStack.current->undosize += size;
+ else if(type == UNDO_PAINT_MESH)
+ MeshUndoStack.current->undosize += size;
+}
+
+void undo_paint_push_end(int type)
+{
+ if(type == UNDO_PAINT_IMAGE)
+ undo_stack_push_end(&ImageUndoStack);
+ else if(type == UNDO_PAINT_MESH)
+ undo_stack_push_end(&MeshUndoStack);
+}
+
+void ED_undo_paint_step(bContext *C, int type, int step)
+{
+ if(type == UNDO_PAINT_IMAGE)
+ undo_stack_step(C, &ImageUndoStack, step);
+ else if(type == UNDO_PAINT_MESH)
+ undo_stack_step(C, &MeshUndoStack, step);
+}
+
+void ED_undo_paint_free(void)
+{
+ undo_stack_free(&ImageUndoStack);
+ undo_stack_free(&MeshUndoStack);
+}
+
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 496d15d793f..b968930128a 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -96,7 +96,7 @@ void imapaint_pick_uv(Scene *scene, Object *ob, Mesh *mesh, unsigned int faceind
DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
int *index = dm->getFaceDataArray(dm, CD_ORIGINDEX);
MTFace *tface = dm->getFaceDataArray(dm, CD_MTFACE), *tf;
- int numfaces = dm->getNumFaces(dm), a;
+ int numfaces = dm->getNumFaces(dm), a, findex;
float p[2], w[3], absw, minabsw;
MFace mf;
MVert mv[4];
@@ -106,7 +106,9 @@ void imapaint_pick_uv(Scene *scene, Object *ob, Mesh *mesh, unsigned int faceind
/* test all faces in the derivedmesh with the original index of the picked face */
for(a = 0; a < numfaces; a++) {
- if(index[a] == faceindex) {
+ findex= (index)? index[a]: a;
+
+ if(findex == faceindex) {
dm->getFace(dm, a, &mf);
dm->getVert(dm, mf.v1, &mv[0]);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 2512ecbc248..7021d76b1c4 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1629,7 +1629,7 @@ static void wpaint_stroke_done(bContext *C, struct PaintStroke *stroke)
static int wpaint_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- op->customdata = paint_stroke_new(C, wpaint_stroke_test_start,
+ op->customdata = paint_stroke_new(C, NULL, wpaint_stroke_test_start,
wpaint_stroke_update_step,
wpaint_stroke_done);
@@ -1931,7 +1931,7 @@ static void vpaint_stroke_done(bContext *C, struct PaintStroke *stroke)
static int vpaint_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- op->customdata = paint_stroke_new(C, vpaint_stroke_test_start,
+ op->customdata = paint_stroke_new(C, NULL, vpaint_stroke_test_start,
vpaint_stroke_update_step,
vpaint_stroke_done);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index f4006e63dc0..8b705ff5b5e 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -35,6 +35,9 @@
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
+#include "BLI_ghash.h"
+#include "BLI_pbvh.h"
+#include "BLI_threads.h"
#include "DNA_armature_types.h"
#include "DNA_brush_types.h"
@@ -52,6 +55,7 @@
#include "DNA_color_types.h"
#include "BKE_brush.h"
+#include "BKE_cdderivedmesh.h"
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_DerivedMesh.h"
@@ -106,15 +110,6 @@
*
*/
-/* ActiveData stores an Index into the mvert array of Mesh, plus Fade, which
- stores how far the vertex is from the brush center, scaled to the range [0,1]. */
-typedef struct ActiveData {
- struct ActiveData *next, *prev;
- unsigned int Index;
- float Fade;
- float dist;
-} ActiveData;
-
typedef enum StrokeFlags {
CLIP_X = 1,
CLIP_Y = 2,
@@ -133,7 +128,6 @@ typedef struct StrokeCache {
int flag;
float clip_tolerance[3];
float initial_mouse[2];
- float depth;
/* Variants */
float radius;
@@ -142,6 +136,7 @@ typedef struct StrokeCache {
float flip;
float pressure;
float mouse[2];
+ float bstrength;
float tex_mouse[2];
/* The rest is temporary storage that isn't saved as a property */
@@ -150,32 +145,24 @@ typedef struct StrokeCache {
bglMats *mats;
- short (*orig_norms)[3]; /* Copy of the mesh vertices' normals */
+ /* Clean this up! */
+ ViewContext *vc;
+ Brush *brush;
+
float (*face_norms)[3]; /* Copy of the mesh faces' normals */
float rotation; /* Texture rotation (radians) for anchored and rake modes */
int pixel_radius, previous_pixel_radius;
- ListBase grab_active_verts[8]; /* The same list of verts is used throught grab stroke */
+ PBVHNode **grab_active_nodes[8]; /* The same list of nodes is used throught grab stroke */
+ int grab_active_totnode[8];
+ float grab_active_location[8][3];
float grab_delta[3], grab_delta_symmetry[3];
- float old_grab_location[3];
+ float old_grab_location[3], orig_grab_location[3];
int symmetry; /* Symmetry index between 0 and 7 */
float view_normal[3], view_normal_symmetry[3];
int last_rake[2]; /* Last location of updating rake rotation */
+ int original;
} StrokeCache;
-typedef struct RectNode {
- struct RectNode *next, *prev;
- rcti r;
-} RectNode;
-
-/* Used to store to 2D screen coordinates of each vertex in the mesh. */
-typedef struct ProjVert {
- short co[2];
-
- /* Used to mark whether a vertex is inside a rough bounding box
- containing the brush. */
- char inside;
-} ProjVert;
-
/* ===== OPENGL =====
*
* Simple functions to get data from the GL
@@ -192,7 +179,7 @@ static void projectf(bglMats *mats, const float v[3], float p[2])
p[1]= uy;
}
-static void project(bglMats *mats, const float v[3], short p[2])
+/*XXX: static void project(bglMats *mats, const float v[3], short p[2])
{
float f[2];
projectf(mats, v, f);
@@ -200,6 +187,337 @@ static void project(bglMats *mats, const float v[3], short p[2])
p[0]= f[0];
p[1]= f[1];
}
+*/
+
+/*** BVH Tree ***/
+
+/* Get a screen-space rectangle of the modified area */
+int sculpt_get_redraw_rect(ARegion *ar, RegionView3D *rv3d,
+ Object *ob, rcti *rect)
+{
+ float bb_min[3], bb_max[3], pmat[4][4];
+ int i, j, k;
+
+ view3d_get_object_project_mat(rv3d, ob, pmat);
+
+ BLI_pbvh_redraw_BB(ob->sculpt->tree, bb_min, bb_max);
+
+ rect->xmin = rect->ymin = INT_MAX;
+ rect->xmax = rect->ymax = INT_MIN;
+
+ if(bb_min[0] > bb_max[0] || bb_min[1] > bb_max[1] || bb_min[2] > bb_max[2])
+ return 0;
+
+ for(i = 0; i < 2; ++i) {
+ for(j = 0; j < 2; ++j) {
+ for(k = 0; k < 2; ++k) {
+ float vec[3], proj[2];
+ vec[0] = i ? bb_min[0] : bb_max[0];
+ vec[1] = j ? bb_min[1] : bb_max[1];
+ vec[2] = k ? bb_min[2] : bb_max[2];
+ view3d_project_float(ar, vec, proj, pmat);
+ rect->xmin = MIN2(rect->xmin, proj[0]);
+ rect->xmax = MAX2(rect->xmax, proj[0]);
+ rect->ymin = MIN2(rect->ymin, proj[1]);
+ rect->ymax = MAX2(rect->ymax, proj[1]);
+ }
+ }
+ }
+
+ return rect->xmin < rect->xmax && rect->ymin < rect->ymax;
+}
+
+void sculpt_get_redraw_planes(float planes[4][4], ARegion *ar,
+ RegionView3D *rv3d, Object *ob)
+{
+ BoundBox *bb = MEM_callocN(sizeof(BoundBox), "sculpt boundbox");
+ bglMats mats;
+ int i;
+ rcti rect;
+
+ view3d_get_transformation(ar, rv3d, ob, &mats);
+ sculpt_get_redraw_rect(ar, rv3d,ob, &rect);
+
+#if 1
+ /* use some extra space just in case */
+ rect.xmin -= 2;
+ rect.xmax += 2;
+ rect.ymin -= 2;
+ rect.ymax += 2;
+#else
+ /* it was doing this before, allows to redraw a smaller
+ part of the screen but also gives artifaces .. */
+ rect.xmin += 2;
+ rect.xmax -= 2;
+ rect.ymin += 2;
+ rect.ymax -= 2;
+#endif
+
+ view3d_calculate_clipping(bb, planes, &mats, &rect);
+
+ for(i = 0; i < 16; ++i)
+ ((float*)planes)[i] = -((float*)planes)[i];
+
+ MEM_freeN(bb);
+
+ /* clear redraw flag from nodes */
+ BLI_pbvh_update(ob->sculpt->tree, PBVH_UpdateRedraw, NULL);
+}
+
+/************************** Undo *************************/
+
+typedef struct SculptUndoNode {
+ struct SculptUndoNode *next, *prev;
+
+ char idname[MAX_ID_NAME]; /* name instead of pointer*/
+ void *node; /* only during push, not valid afterwards! */
+
+ float (*co)[3];
+ short (*no)[3];
+ int totvert;
+
+ /* non-multires */
+ int maxvert; /* to verify if totvert it still the same */
+ int *index; /* to restore into right location */
+
+ /* multires */
+ int maxgrid; /* same for grid */
+ int gridsize; /* same for grid */
+ int totgrid; /* to restore into right location */
+ int *grids; /* to restore into right location */
+} SculptUndoNode;
+
+static void update_cb(PBVHNode *node, void *data)
+{
+ BLI_pbvh_node_mark_update(node);
+}
+
+static void sculpt_undo_restore(bContext *C, ListBase *lb)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_active_object(C);
+ DerivedMesh *dm = mesh_get_derived_final(scene, ob, 0);
+ SculptSession *ss = ob->sculpt;
+ SculptUndoNode *unode;
+ MVert *mvert;
+ MultiresModifierData *mmd;
+ int *index;
+ int i, j, update= 0;
+
+ sculpt_update_mesh_elements(scene, ob, 0);
+
+ for(unode=lb->first; unode; unode=unode->next) {
+ if(!(strcmp(unode->idname, ob->id.name)==0))
+ continue;
+
+ if(unode->maxvert) {
+ /* regular mesh restore */
+ if(ss->totvert != unode->maxvert)
+ continue;
+
+ index= unode->index;
+ mvert= ss->mvert;
+
+ for(i=0; i<unode->totvert; i++) {
+ swap_v3_v3(mvert[index[i]].co, unode->co[i]);
+ mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ else if(unode->maxgrid) {
+ /* multires restore */
+ DMGridData **grids, *grid;
+ float (*co)[3];
+ int gridsize;
+
+ if(dm->getNumGrids(dm) != unode->maxgrid)
+ continue;
+ if(dm->getGridSize(dm) != unode->gridsize)
+ continue;
+
+ grids= dm->getGridData(dm);
+ gridsize= dm->getGridSize(dm);
+
+ co = unode->co;
+ for(j=0; j<unode->totgrid; j++) {
+ grid= grids[unode->grids[j]];
+
+ for(i=0; i<gridsize*gridsize; i++, co++)
+ swap_v3_v3(grid[i].co, co[0]);
+ }
+ }
+
+ update= 1;
+ }
+
+ if(update) {
+ if(ss->kb) sculpt_mesh_to_key(ss->ob, ss->kb);
+ if(ss->refkb) sculpt_key_to_mesh(ss->refkb, ob);
+
+ /* we update all nodes still, should be more clever, but also
+ needs to work correct when exiting/entering sculpt mode and
+ the nodes get recreated, though in that case it could do all */
+ BLI_pbvh_search_callback(ss->tree, NULL, NULL, update_cb, NULL);
+ BLI_pbvh_update(ss->tree, PBVH_UpdateBB|PBVH_UpdateOriginalBB|PBVH_UpdateRedraw, NULL);
+
+ if((mmd=sculpt_multires_active(ob)))
+ multires_mark_as_modified(ob);
+ }
+}
+
+static void sculpt_undo_free(ListBase *lb)
+{
+ SculptUndoNode *unode;
+
+ for(unode=lb->first; unode; unode=unode->next) {
+ if(unode->co)
+ MEM_freeN(unode->co);
+ if(unode->no)
+ MEM_freeN(unode->no);
+ if(unode->index)
+ MEM_freeN(unode->index);
+ if(unode->grids)
+ MEM_freeN(unode->grids);
+ }
+}
+
+static SculptUndoNode *sculpt_undo_get_node(SculptSession *ss, PBVHNode *node)
+{
+ ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
+ SculptUndoNode *unode;
+
+ if(!lb)
+ return NULL;
+
+ for(unode=lb->first; unode; unode=unode->next)
+ if(unode->node == node)
+ return unode;
+
+ return NULL;
+}
+
+static SculptUndoNode *sculpt_undo_push_node(SculptSession *ss, PBVHNode *node)
+{
+ ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
+ Object *ob= ss->ob;
+ SculptUndoNode *unode;
+ int totvert, allvert, totgrid, maxgrid, gridsize, *grids;
+
+ /* list is manipulated by multiple threads, so we lock */
+ BLI_lock_thread(LOCK_CUSTOM1);
+
+ if((unode= sculpt_undo_get_node(ss, node))) {
+ BLI_unlock_thread(LOCK_CUSTOM1);
+ return unode;
+ }
+
+ unode= MEM_callocN(sizeof(SculptUndoNode), "SculptUndoNode");
+ strcpy(unode->idname, ob->id.name);
+ unode->node= node;
+
+ BLI_pbvh_node_num_verts(ss->tree, node, &totvert, &allvert);
+ BLI_pbvh_node_get_grids(ss->tree, node, &grids, &totgrid,
+ &maxgrid, &gridsize, NULL, NULL);
+
+ unode->totvert= totvert;
+ /* we will use this while sculpting, is mapalloc slow to access then? */
+ unode->co= MEM_mapallocN(sizeof(float)*3*allvert, "SculptUndoNode.co");
+ unode->no= MEM_mapallocN(sizeof(short)*3*allvert, "SculptUndoNode.no");
+ undo_paint_push_count_alloc(UNDO_PAINT_MESH, (sizeof(float)*3 + sizeof(short)*3 + sizeof(int))*allvert);
+ BLI_addtail(lb, unode);
+
+ if(maxgrid) {
+ /* multires */
+ unode->maxgrid= maxgrid;
+ unode->totgrid= totgrid;
+ unode->gridsize= gridsize;
+ unode->grids= MEM_mapallocN(sizeof(int)*totgrid, "SculptUndoNode.grids");
+ }
+ else {
+ /* regular mesh */
+ unode->maxvert= ss->totvert;
+ unode->index= MEM_mapallocN(sizeof(int)*allvert, "SculptUndoNode.index");
+ }
+
+ BLI_unlock_thread(LOCK_CUSTOM1);
+
+ /* copy threaded, hopefully this is the performance critical part */
+ {
+ PBVHVertexIter vd;
+
+ BLI_pbvh_vertex_iter_begin(ss->tree, node, vd, PBVH_ITER_ALL) {
+ copy_v3_v3(unode->co[vd.i], vd.co);
+ if(vd.no) VECCOPY(unode->no[vd.i], vd.no)
+ else normal_float_to_short_v3(unode->no[vd.i], vd.fno);
+ if(vd.vert_indices) unode->index[vd.i]= vd.vert_indices[vd.i];
+ }
+ BLI_pbvh_vertex_iter_end;
+ }
+
+ if(unode->grids)
+ memcpy(unode->grids, grids, sizeof(int)*totgrid);
+
+ return unode;
+}
+
+static void sculpt_undo_push_begin(SculptSession *ss, char *name)
+{
+ undo_paint_push_begin(UNDO_PAINT_MESH, name,
+ sculpt_undo_restore, sculpt_undo_free);
+}
+
+static void sculpt_undo_push_end(SculptSession *ss)
+{
+ ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
+ SculptUndoNode *unode;
+
+ /* we don't need normals in the undo stack */
+ for(unode=lb->first; unode; unode=unode->next) {
+ if(unode->no) {
+ MEM_freeN(unode->no);
+ unode->no= NULL;
+ }
+ }
+
+ undo_paint_push_end(UNDO_PAINT_MESH);
+}
+
+void ED_sculpt_force_update(bContext *C)
+{
+ Object *ob= CTX_data_active_object(C);
+
+ if(ob && (ob->mode & OB_MODE_SCULPT))
+ multires_force_update(ob);
+}
+
+/************************ Brush Testing *******************/
+
+typedef struct SculptBrushTest {
+ float radius_squared;
+ float location[3];
+
+ float dist;
+} SculptBrushTest;
+
+static void sculpt_brush_test_init(SculptSession *ss, SculptBrushTest *test)
+{
+ test->radius_squared= ss->cache->radius*ss->cache->radius;
+ copy_v3_v3(test->location, ss->cache->location);
+}
+
+static int sculpt_brush_test(SculptBrushTest *test, float co[3])
+{
+ float distsq, delta[3];
+
+ sub_v3_v3v3(delta, co, test->location);
+ distsq = INPR(delta, delta);
+
+ if(distsq < test->radius_squared) {
+ test->dist = sqrt(distsq);
+ return 1;
+ }
+
+ return 0;
+}
/* ===== Sculpting =====
*
@@ -239,6 +557,169 @@ static float brush_strength(Sculpt *sd, StrokeCache *cache)
}
}
+/* Uses symm to selectively flip any axis of a coordinate. */
+static void flip_coord(float out[3], float in[3], const char symm)
+{
+ if(symm & SCULPT_SYMM_X)
+ out[0]= -in[0];
+ else
+ out[0]= in[0];
+ if(symm & SCULPT_SYMM_Y)
+ out[1]= -in[1];
+ else
+ out[1]= in[1];
+ if(symm & SCULPT_SYMM_Z)
+ out[2]= -in[2];
+ else
+ out[2]= in[2];
+}
+
+/* Get a pixel from the texcache at (px, py) */
+static unsigned char get_texcache_pixel(const SculptSession *ss, int px, int py)
+{
+ unsigned *p;
+ p = ss->texcache + py * ss->texcache_side + px;
+ return ((unsigned char*)(p))[0];
+}
+
+static float get_texcache_pixel_bilinear(const SculptSession *ss, float u, float v)
+{
+ int x, y, x2, y2;
+ const int tc_max = ss->texcache_side - 1;
+ float urat, vrat, uopp;
+
+ if(u < 0) u = 0;
+ else if(u >= ss->texcache_side) u = tc_max;
+ if(v < 0) v = 0;
+ else if(v >= ss->texcache_side) v = tc_max;
+
+ x = floor(u);
+ y = floor(v);
+ x2 = x + 1;
+ y2 = y + 1;
+
+ if(x2 > ss->texcache_side) x2 = tc_max;
+ if(y2 > ss->texcache_side) y2 = tc_max;
+
+ urat = u - x;
+ vrat = v - y;
+ uopp = 1 - urat;
+
+ return ((get_texcache_pixel(ss, x, y) * uopp +
+ get_texcache_pixel(ss, x2, y) * urat) * (1 - vrat) +
+ (get_texcache_pixel(ss, x, y2) * uopp +
+ get_texcache_pixel(ss, x2, y2) * urat) * vrat) / 255.0;
+}
+
+/* Return a multiplier for brush strength on a particular vertex. */
+static float tex_strength(SculptSession *ss, Brush *br, float *point, const float len)
+{
+ MTex *tex = NULL;
+ float avg= 1;
+
+ if(br->texact >= 0)
+ tex = br->mtex[br->texact];
+
+ if(!tex) {
+ avg= 1;
+ }
+ else if(tex->brush_map_mode == MTEX_MAP_MODE_3D) {
+ float jnk;
+
+ /* Get strength by feeding the vertex
+ location directly into a texture */
+ externtex(tex, point, &avg,
+ &jnk, &jnk, &jnk, &jnk);
+ }
+ else if(ss->texcache) {
+ const float bsize= ss->cache->pixel_radius * 2;
+ const float rot= tex->rot + ss->cache->rotation;
+ int px, py;
+ float flip[3], point_2d[2];
+
+ /* If the active area is being applied for symmetry, flip it
+ across the symmetry axis in order to project it. This insures
+ that the brush texture will be oriented correctly. */
+ copy_v3_v3(flip, point);
+ flip_coord(flip, flip, ss->cache->symmetry);
+ projectf(ss->cache->mats, flip, point_2d);
+
+ /* For Tile and Drag modes, get the 2D screen coordinates of the
+ and scale them up or down to the texture size. */
+ if(tex->brush_map_mode == MTEX_MAP_MODE_TILED) {
+ const int sx= (const int)tex->size[0];
+ const int sy= (const int)tex->size[1];
+
+ float fx= point_2d[0];
+ float fy= point_2d[1];
+
+ float angle= atan2(fy, fx) - rot;
+ float flen= sqrtf(fx*fx + fy*fy);
+
+ if(rot<0.001 && rot>-0.001) {
+ px= point_2d[0];
+ py= point_2d[1];
+ } else {
+ px= flen * cos(angle) + 2000;
+ py= flen * sin(angle) + 2000;
+ }
+ if(sx != 1)
+ px %= sx-1;
+ if(sy != 1)
+ py %= sy-1;
+ avg= get_texcache_pixel_bilinear(ss, ss->texcache_side*px/sx, ss->texcache_side*py/sy);
+ }
+ else if(tex->brush_map_mode == MTEX_MAP_MODE_FIXED) {
+ float fx= (point_2d[0] - ss->cache->tex_mouse[0]) / bsize;
+ float fy= (point_2d[1] - ss->cache->tex_mouse[1]) / bsize;
+
+ float angle= atan2(fy, fx) - rot;
+ float flen= sqrtf(fx*fx + fy*fy);
+
+ fx = flen * cos(angle) + 0.5;
+ fy = flen * sin(angle) + 0.5;
+
+ avg= get_texcache_pixel_bilinear(ss, fx * ss->texcache_side, fy * ss->texcache_side);
+ }
+ }
+
+ avg*= brush_curve_strength(br, len, ss->cache->radius); /* Falloff curve */
+
+ return avg;
+}
+
+typedef struct {
+ Sculpt *sd;
+ SculptSession *ss;
+ float radius_squared;
+ ListBase *active_verts;
+ float area_normal[3];
+} SculptSearchSphereData;
+
+/* Test AABB against sphere */
+static int sculpt_search_sphere_cb(PBVHNode *node, void *data_v)
+{
+ SculptSearchSphereData *data = data_v;
+ float *center = data->ss->cache->location, nearest[3];
+ float t[3], bb_min[3], bb_max[3];
+ int i;
+
+ BLI_pbvh_node_get_BB(node, bb_min, bb_max);
+
+ for(i = 0; i < 3; ++i) {
+ if(bb_min[i] > center[i])
+ nearest[i] = bb_min[i];
+ else if(bb_max[i] < center[i])
+ nearest[i] = bb_max[i];
+ else
+ nearest[i] = center[i];
+ }
+
+ sub_v3_v3v3(t, center, nearest);
+
+ return t[0] * t[0] + t[1] * t[1] + t[2] * t[2] < data->radius_squared;
+}
+
/* Handles clipping against a mirror modifier and SCULPT_LOCK axis flags */
static void sculpt_clip(Sculpt *sd, SculptSession *ss, float *co, const float val[3])
{
@@ -255,12 +736,8 @@ static void sculpt_clip(Sculpt *sd, SculptSession *ss, float *co, const float va
}
}
-static void add_norm_if(float view_vec[3], float out[3], float out_flip[3], const short no[3])
+static void add_norm_if(float view_vec[3], float out[3], float out_flip[3], float fno[3])
{
- float fno[3] = {no[0], no[1], no[2]};
-
- normalize_v3(fno);
-
if((dot_v3v3(view_vec, fno)) > 0) {
add_v3_v3v3(out, out, fno);
} else {
@@ -268,74 +745,119 @@ static void add_norm_if(float view_vec[3], float out[3], float out_flip[3], cons
}
}
-/* Currently only for the draw brush; finds average normal for all active
- vertices */
-static void calc_area_normal(Sculpt *sd, SculptSession *ss, float out[3], const ListBase* active_verts)
+/* For draw/layer/flatten; finds average normal for all active vertices */
+static void calc_area_normal(Sculpt *sd, SculptSession *ss, float area_normal[3], PBVHNode **nodes, int totnode)
{
- Brush *brush = paint_brush(&sd->paint);
+ PBVH *bvh= ss->tree;
StrokeCache *cache = ss->cache;
- ActiveData *node = active_verts->first;
const int view = 0; /* XXX: should probably be a flag, not number: brush_type==SCULPT_TOOL_DRAW ? sculptmode_brush()->view : 0; */
- float out_flip[3];
- float *out_dir = cache->view_normal_symmetry;
-
- out[0]=out[1]=out[2] = out_flip[0]=out_flip[1]=out_flip[2] = 0;
+ float out[3] = {0.0f, 0.0f, 0.0f};
+ float out_flip[3] = {0.0f, 0.0f, 0.0f};
+ float out_dir[3];
+ int n;
+
+ copy_v3_v3(out_dir, cache->view_normal_symmetry);
+
+ /* threaded loop over nodes */
+ #pragma omp parallel for private(n) schedule(static)
+ for(n=0; n<totnode; n++) {
+ PBVHVertexIter vd;
+ SculptBrushTest test;
+ SculptUndoNode *unode;
+ float fno[3];
+ float nout[3] = {0.0f, 0.0f, 0.0f};
+ float nout_flip[3] = {0.0f, 0.0f, 0.0f};
+
+ // XXX push instead of get for thread safety in draw
+ // brush .. lame, but also not harmful really
+ unode= sculpt_undo_push_node(ss, nodes[n]);
+ sculpt_brush_test_init(ss, &test);
+
+ if(ss->cache->original) {
+ BLI_pbvh_vertex_iter_begin(bvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
+ if(sculpt_brush_test(&test, unode->co[vd.i])) {
+ normal_short_to_float_v3(fno, unode->no[vd.i]);
+ add_norm_if(out_dir, nout, nout_flip, fno);
+ }
+ }
+ BLI_pbvh_vertex_iter_end;
+ }
+ else {
+ BLI_pbvh_vertex_iter_begin(bvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
+ if(sculpt_brush_test(&test, vd.co)) {
+ if(vd.no) {
+ normal_short_to_float_v3(fno, vd.no);
+ add_norm_if(out_dir, nout, nout_flip, fno);
+ }
+ else
+ add_norm_if(out_dir, nout, nout_flip, vd.fno);
+ }
+ }
+ BLI_pbvh_vertex_iter_end;
+ }
- if(brush->flag & BRUSH_ANCHORED) {
- for(; node; node = node->next)
- add_norm_if(out_dir, out, out_flip, cache->orig_norms[node->Index]);
- }
- else {
- for(; node; node = node->next)
- add_norm_if(out_dir, out, out_flip, ss->mvert[node->Index].no);
+ #pragma omp critical
+ {
+ /* we sum per node and add together later for threads */
+ add_v3_v3v3(out, out, nout);
+ add_v3_v3v3(out_flip, out_flip, nout_flip);
+ }
}
if (out[0]==0.0 && out[1]==0.0 && out[2]==0.0) {
- VECCOPY(out, out_flip);
+ copy_v3_v3(out, out_flip);
}
normalize_v3(out);
- if(out_dir) {
- out[0] = out_dir[0] * view + out[0] * (10-view);
- out[1] = out_dir[1] * view + out[1] * (10-view);
- out[2] = out_dir[2] * view + out[2] * (10-view);
- }
+ out[0] = out_dir[0] * view + out[0] * (10-view);
+ out[1] = out_dir[1] * view + out[1] * (10-view);
+ out[2] = out_dir[2] * view + out[2] * (10-view);
normalize_v3(out);
+ copy_v3_v3(area_normal, out);
}
-static void do_draw_brush(Sculpt *sd, SculptSession *ss, const ListBase* active_verts)
+static void do_draw_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
{
- float area_normal[3];
- ActiveData *node= active_verts->first;
- float* buffer;
-
- calc_area_normal(sd, ss, area_normal, active_verts);
-
- buffer = ss->drawobject!=0?(float *)GPU_buffer_lock( ss->drawobject->vertices ):0;
-
- while(node){
- float *co= ss->mvert[node->Index].co;
-
- const float val[3]= {co[0]+area_normal[0]*ss->cache->radius*node->Fade*ss->cache->scale[0],
- co[1]+area_normal[1]*ss->cache->radius*node->Fade*ss->cache->scale[1],
- co[2]+area_normal[2]*ss->cache->radius*node->Fade*ss->cache->scale[2]};
-
- if( buffer != 0 ) {
- IndexLink *cur = &ss->drawobject->indices[node->Index];
- while( cur != 0 && cur->element != -1 ) {
- sculpt_clip(sd, ss, &buffer[cur->element*3], val);
- cur = cur->next;
+ Brush *brush = paint_brush(&sd->paint);
+ float offset[3], area_normal[3];
+ float bstrength= ss->cache->bstrength;
+ int n;
+
+ /* area normal */
+ calc_area_normal(sd, ss, area_normal, nodes, totnode);
+
+ /* offset with as much as possible factored in already */
+ offset[0]= area_normal[0]*ss->cache->radius*ss->cache->scale[0]*bstrength;
+ offset[1]= area_normal[1]*ss->cache->radius*ss->cache->scale[1]*bstrength;
+ offset[2]= area_normal[2]*ss->cache->radius*ss->cache->scale[2]*bstrength;
+
+ /* threaded loop over nodes */
+ #pragma omp parallel for private(n) schedule(static)
+ for(n=0; n<totnode; n++) {
+ PBVHVertexIter vd;
+ SculptBrushTest test;
+
+ sculpt_undo_push_node(ss, nodes[n]);
+ sculpt_brush_test_init(ss, &test);
+
+ BLI_pbvh_vertex_iter_begin(ss->tree, nodes[n], vd, PBVH_ITER_UNIQUE) {
+ if(sculpt_brush_test(&test, vd.co)) {
+ /* offset vertex */
+ float fade = tex_strength(ss, brush, vd.co, test.dist);
+ float val[3]= {vd.co[0] + offset[0]*fade,
+ vd.co[1] + offset[1]*fade,
+ vd.co[2] + offset[2]*fade};
+
+ sculpt_clip(sd, ss, vd.co, val);
+ if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
+ BLI_pbvh_vertex_iter_end;
- sculpt_clip(sd, ss, co, val);
-
- node= node->next;
+ BLI_pbvh_node_mark_update(nodes[n]);
}
- if( buffer != 0 )
- GPU_buffer_unlock( ss->drawobject->vertices );
}
/* For the smooth brush, uses the neighboring vertices around vert to calculate
@@ -382,195 +904,340 @@ static void neighbor_average(SculptSession *ss, float avg[3], const int vert)
copy_v3_v3(avg, ss->mvert[vert].co);
}
-static void do_smooth_brush(Sculpt *s, SculptSession *ss, const ListBase* active_verts)
+static void do_mesh_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node)
{
- ActiveData *node= active_verts->first;
- float *buffer = ss->drawobject!=0?(float *)GPU_buffer_lock( ss->drawobject->vertices ):0;
- int i;
+ Brush *brush = paint_brush(&sd->paint);
+ float bstrength= ss->cache->bstrength;
+ PBVHVertexIter vd;
+ SculptBrushTest test;
- for(i = 0; i < 2; ++i) {
- while(node){
- float *co= ss->mvert[node->Index].co;
+ sculpt_brush_test_init(ss, &test);
+
+ BLI_pbvh_vertex_iter_begin(ss->tree, node, vd, PBVH_ITER_UNIQUE) {
+ if(sculpt_brush_test(&test, vd.co)) {
+ float fade = tex_strength(ss, brush, vd.co, test.dist)*bstrength;
float avg[3], val[3];
- neighbor_average(ss, avg, node->Index);
- val[0] = co[0]+(avg[0]-co[0])*node->Fade;
- val[1] = co[1]+(avg[1]-co[1])*node->Fade;
- val[2] = co[2]+(avg[2]-co[2])*node->Fade;
+ neighbor_average(ss, avg, vd.vert_indices[vd.i]);
+ val[0] = vd.co[0]+(avg[0]-vd.co[0])*fade;
+ val[1] = vd.co[1]+(avg[1]-vd.co[1])*fade;
+ val[2] = vd.co[2]+(avg[2]-vd.co[2])*fade;
- sculpt_clip(s, ss, co, val);
- if( buffer != 0 ) {
- IndexLink *cur = &ss->drawobject->indices[node->Index];
- while( cur != 0 && cur->element != -1 ) {
- sculpt_clip(s, ss, &buffer[cur->element*3], val);
- cur = cur->next;
+ sculpt_clip(sd, ss, vd.co, val);
+ if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ BLI_pbvh_vertex_iter_end;
+}
+
+static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node)
+{
+ Brush *brush = paint_brush(&sd->paint);
+ SculptBrushTest test;
+ DMGridData **griddata, *data;
+ DMGridAdjacency *gridadj, *adj;
+ float bstrength= ss->cache->bstrength;
+ float co[3], (*tmpgrid)[3];
+ int v1, v2, v3, v4;
+ int *grid_indices, totgrid, gridsize, i, x, y;
+
+ sculpt_brush_test_init(ss, &test);
+
+ BLI_pbvh_node_get_grids(ss->tree, node, &grid_indices, &totgrid,
+ NULL, &gridsize, &griddata, &gridadj);
+
+ #pragma omp critical
+ tmpgrid= MEM_mallocN(sizeof(float)*3*gridsize*gridsize, "tmpgrid");
+
+ for(i = 0; i < totgrid; ++i) {
+ data = griddata[grid_indices[i]];
+ adj = &gridadj[grid_indices[i]];
+
+ memset(tmpgrid, 0, sizeof(float)*3*gridsize*gridsize);
+
+ /* average grid values */
+ for(y = 0; y < gridsize-1; ++y) {
+ for(x = 0; x < gridsize-1; ++x) {
+ v1 = x + y*gridsize;
+ v2 = (x + 1) + y*gridsize;
+ v3 = (x + 1) + (y + 1)*gridsize;
+ v4 = x + (y + 1)*gridsize;
+
+ cent_quad_v3(co, data[v1].co, data[v2].co, data[v3].co, data[v4].co);
+ mul_v3_fl(co, 0.25f);
+
+ add_v3_v3(tmpgrid[v1], co);
+ add_v3_v3(tmpgrid[v2], co);
+ add_v3_v3(tmpgrid[v3], co);
+ add_v3_v3(tmpgrid[v4], co);
+ }
+ }
+
+ /* blend with existing coordinates */
+ for(y = 0; y < gridsize; ++y) {
+ for(x = 0; x < gridsize; ++x) {
+ if(x == 0 && adj->index[0] == -1) continue;
+ if(x == gridsize - 1 && adj->index[2] == -1) continue;
+ if(y == 0 && adj->index[3] == -1) continue;
+ if(y == gridsize - 1 && adj->index[1] == -1) continue;
+
+ copy_v3_v3(co, data[x + y*gridsize].co);
+
+ if(sculpt_brush_test(&test, co)) {
+ float fade = tex_strength(ss, brush, co, test.dist)*bstrength;
+ float avg[3], val[3];
+
+ copy_v3_v3(avg, tmpgrid[x + y*gridsize]);
+ if(x == 0 || x == gridsize - 1)
+ mul_v3_fl(avg, 2.0f);
+ if(y == 0 || y == gridsize - 1)
+ mul_v3_fl(avg, 2.0f);
+
+ val[0] = co[0]+(avg[0]-co[0])*fade;
+ val[1] = co[1]+(avg[1]-co[1])*fade;
+ val[2] = co[2]+(avg[2]-co[2])*fade;
+
+ sculpt_clip(sd, ss, data[x + y*gridsize].co, val);
}
}
- node= node->next;
}
}
- if( buffer != 0 )
- GPU_buffer_unlock( ss->drawobject->vertices );
+
+ #pragma omp critical
+ MEM_freeN(tmpgrid);
}
-static void do_pinch_brush(Sculpt *s, SculptSession *ss, const ListBase* active_verts)
+static void do_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
{
- ActiveData *node= active_verts->first;
- float *buffer = ss->drawobject!=0?(float *)GPU_buffer_lock( ss->drawobject->vertices ):0;
+ int iteration, n;
+
+ for(iteration = 0; iteration < 2; ++iteration) {
+ #pragma omp parallel for private(n) schedule(static)
+ for(n=0; n<totnode; n++) {
+ sculpt_undo_push_node(ss, nodes[n]);
+
+ if(ss->fmap)
+ do_mesh_smooth_brush(sd, ss, nodes[n]);
+ else
+ do_multires_smooth_brush(sd, ss, nodes[n]);
+
+ BLI_pbvh_node_mark_update(nodes[n]);
+ }
+
+ if(!ss->fmap)
+ multires_stitch_grids(ss->ob);
+ }
+}
- while(node) {
- float *co= ss->mvert[node->Index].co;
- const float val[3]= {co[0]+(ss->cache->location[0]-co[0])*node->Fade,
- co[1]+(ss->cache->location[1]-co[1])*node->Fade,
- co[2]+(ss->cache->location[2]-co[2])*node->Fade};
+static void do_pinch_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
+{
+ Brush *brush = paint_brush(&sd->paint);
+ float bstrength= ss->cache->bstrength;
+ int n;
- if( buffer != 0 ) {
- IndexLink *cur = &ss->drawobject->indices[node->Index];
- while( cur != 0 && cur->element != -1 ) {
- sculpt_clip(s, ss, &buffer[cur->element*3], val);
- cur = cur->next;
+ #pragma omp parallel for private(n) schedule(static)
+ for(n=0; n<totnode; n++) {
+ PBVHVertexIter vd;
+ SculptBrushTest test;
+
+ sculpt_undo_push_node(ss, nodes[n]);
+ sculpt_brush_test_init(ss, &test);
+
+ BLI_pbvh_vertex_iter_begin(ss->tree, nodes[n], vd, PBVH_ITER_UNIQUE) {
+ if(sculpt_brush_test(&test, vd.co)) {
+ float fade = tex_strength(ss, brush, vd.co, test.dist)*bstrength;
+ float val[3]= {vd.co[0]+(test.location[0]-vd.co[0])*fade,
+ vd.co[1]+(test.location[1]-vd.co[1])*fade,
+ vd.co[2]+(test.location[2]-vd.co[2])*fade};
+
+ sculpt_clip(sd, ss, vd.co, val);
+ if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
+ BLI_pbvh_vertex_iter_end;
- sculpt_clip(s, ss, co, val);
- node= node->next;
+ BLI_pbvh_node_mark_update(nodes[n]);
}
- if( buffer != 0 )
- GPU_buffer_unlock( ss->drawobject->vertices );
}
-static void do_grab_brush(Sculpt *sd, SculptSession *ss)
+static void do_grab_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
{
- ActiveData *node= ss->cache->grab_active_verts[ss->cache->symmetry].first;
- float add[3];
+ Brush *brush = paint_brush(&sd->paint);
+ float bstrength= ss->cache->bstrength;
float grab_delta[3];
- float *buffer = ss->drawobject!=0?(float *)GPU_buffer_lock( ss->drawobject->vertices ):0;
+ int n;
copy_v3_v3(grab_delta, ss->cache->grab_delta_symmetry);
-
- while(node) {
- float *co= ss->mvert[node->Index].co;
+
+ #pragma omp parallel for private(n) schedule(static)
+ for(n=0; n<totnode; n++) {
+ PBVHVertexIter vd;
+ SculptBrushTest test;
+ float (*origco)[3];
- copy_v3_v3(add, grab_delta);
- mul_v3_fl(add, node->Fade);
- add_v3_v3v3(add, add, co);
-
- if( buffer != 0 ) {
- IndexLink *cur = &ss->drawobject->indices[node->Index];
- while( cur != 0 && cur->element != -1 ) {
- sculpt_clip(sd, ss, &buffer[cur->element*3], add);
- cur = cur->next;
+ origco= sculpt_undo_push_node(ss, nodes[n])->co;
+ sculpt_brush_test_init(ss, &test);
+
+ BLI_pbvh_vertex_iter_begin(ss->tree, nodes[n], vd, PBVH_ITER_UNIQUE) {
+ if(sculpt_brush_test(&test, origco[vd.i])) {
+ float fade = tex_strength(ss, brush, origco[vd.i], test.dist)*bstrength;
+ float add[3]= {vd.co[0]+fade*grab_delta[0],
+ vd.co[1]+fade*grab_delta[1],
+ vd.co[2]+fade*grab_delta[2]};
+
+ sculpt_clip(sd, ss, vd.co, add);
+ if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
+ BLI_pbvh_vertex_iter_end;
- sculpt_clip(sd, ss, co, add);
-
- node= node->next;
+ BLI_pbvh_node_mark_update(nodes[n]);
}
- if( buffer != 0 )
- GPU_buffer_unlock( ss->drawobject->vertices );
-
}
-static void do_layer_brush(Sculpt *sd, SculptSession *ss, const ListBase *active_verts)
+static void do_layer_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
{
- float area_normal[3];
- ActiveData *node= active_verts->first;
- float *buffer;
+ Brush *brush = paint_brush(&sd->paint);
+ float bstrength= ss->cache->bstrength;
+ float area_normal[3], offset[3];
float lim= ss->cache->radius / 4;
+ int n;
+
+ /* XXX not working yet for multires */
+ if(!ss->mvert)
+ return;
if(ss->cache->flip)
lim = -lim;
- calc_area_normal(sd, ss, area_normal, active_verts);
+ calc_area_normal(sd, ss, area_normal, nodes, totnode);
- buffer = ss->drawobject!=0?(float *)GPU_buffer_lock( ss->drawobject->vertices ):0;
- while(node){
- float *disp= &ss->layer_disps[node->Index];
- float *co= ss->mvert[node->Index].co;
- float val[3];
-
- *disp+= node->Fade;
-
- /* Don't let the displacement go past the limit */
- if((lim < 0 && *disp < lim) || (lim > 0 && *disp > lim))
- *disp = lim;
+ offset[0]= ss->cache->scale[0]*area_normal[0];
+ offset[1]= ss->cache->scale[1]*area_normal[1];
+ offset[2]= ss->cache->scale[2]*area_normal[2];
+
+ #pragma omp parallel for private(n) schedule(static)
+ for(n=0; n<totnode; n++) {
+ PBVHVertexIter vd;
+ SculptBrushTest test;
+ float (*origco)[3];
- val[0] = ss->mesh_co_orig[node->Index][0]+area_normal[0] * *disp*ss->cache->scale[0];
- val[1] = ss->mesh_co_orig[node->Index][1]+area_normal[1] * *disp*ss->cache->scale[1];
- val[2] = ss->mesh_co_orig[node->Index][2]+area_normal[2] * *disp*ss->cache->scale[2];
-
- if( buffer != 0 ) {
- IndexLink *cur = &ss->drawobject->indices[node->Index];
- while( cur != 0 && cur->element != -1 ) {
- sculpt_clip(sd, ss, &buffer[cur->element*3], val);
- cur = cur->next;
+ origco= sculpt_undo_push_node(ss, nodes[n])->co;
+ sculpt_brush_test_init(ss, &test);
+
+ BLI_pbvh_vertex_iter_begin(ss->tree, nodes[n], vd, PBVH_ITER_UNIQUE) {
+ if(sculpt_brush_test(&test, vd.co)) {
+ float fade = tex_strength(ss, brush, vd.co, test.dist)*bstrength;
+ int index= vd.vert_indices[vd.i];
+ float *disp= &ss->layer_disps[index];
+ float val[3];
+
+ *disp+= fade;
+
+ /* Don't let the displacement go past the limit */
+ if((lim < 0 && *disp < lim) || (lim > 0 && *disp > lim))
+ *disp = lim;
+
+ if(ss->layer_co && (brush->flag & BRUSH_PERSISTENT)) {
+ /* persistent base */
+ val[0] = ss->layer_co[index][0] + (*disp)*offset[0];
+ val[1] = ss->layer_co[index][1] + (*disp)*offset[1];
+ val[2] = ss->layer_co[index][2] + (*disp)*offset[2];
+ }
+ else {
+ val[0] = origco[vd.i][0] + (*disp)*offset[0];
+ val[1] = origco[vd.i][1] + (*disp)*offset[1];
+ val[2] = origco[vd.i][2] + (*disp)*offset[2];
+ }
+
+ sculpt_clip(sd, ss, vd.co, val);
+ if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
+ BLI_pbvh_vertex_iter_end;
- sculpt_clip(sd, ss, co, val);
-
- node= node->next;
+ BLI_pbvh_node_mark_update(nodes[n]);
}
- if( buffer != 0 )
- GPU_buffer_unlock( ss->drawobject->vertices );
}
-static void do_inflate_brush(Sculpt *s, SculptSession *ss, const ListBase *active_verts)
+static void do_inflate_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
{
- ActiveData *node= active_verts->first;
- float add[3];
- float *buffer = ss->drawobject!=0?(float *)GPU_buffer_lock( ss->drawobject->vertices ):0;
-
- while(node) {
- float *co= ss->mvert[node->Index].co;
- short *no= ss->mvert[node->Index].no;
+ Brush *brush = paint_brush(&sd->paint);
+ float bstrength= ss->cache->bstrength;
+ int n;
- add[0]= no[0]/ 32767.0f;
- add[1]= no[1]/ 32767.0f;
- add[2]= no[2]/ 32767.0f;
- mul_v3_fl(add, node->Fade * ss->cache->radius);
- add[0]*= ss->cache->scale[0];
- add[1]*= ss->cache->scale[1];
- add[2]*= ss->cache->scale[2];
- add_v3_v3v3(add, add, co);
+ #pragma omp parallel for private(n) schedule(static)
+ for(n=0; n<totnode; n++) {
+ PBVHVertexIter vd;
+ SculptBrushTest test;
- if( buffer != 0 ) {
- IndexLink *cur = &ss->drawobject->indices[node->Index];
- while( cur != 0 && cur->element != -1 ) {
- sculpt_clip(s, ss, &buffer[cur->element*3], add);
- cur = cur->next;
+ sculpt_undo_push_node(ss, nodes[n]);
+ sculpt_brush_test_init(ss, &test);
+
+ BLI_pbvh_vertex_iter_begin(ss->tree, nodes[n], vd, PBVH_ITER_UNIQUE) {
+ if(sculpt_brush_test(&test, vd.co)) {
+ float fade = tex_strength(ss, brush, vd.co, test.dist)*bstrength;
+ float add[3];
+
+ if(vd.fno) copy_v3_v3(add, vd.fno);
+ else normal_short_to_float_v3(add, vd.no);
+
+ mul_v3_fl(add, fade * ss->cache->radius);
+ add[0]*= ss->cache->scale[0];
+ add[1]*= ss->cache->scale[1];
+ add[2]*= ss->cache->scale[2];
+ add_v3_v3v3(add, add, vd.co);
+
+ sculpt_clip(sd, ss, vd.co, add);
+ if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
+ BLI_pbvh_vertex_iter_end;
- sculpt_clip(s, ss, co, add);
-
- node= node->next;
+ BLI_pbvh_node_mark_update(nodes[n]);
}
- if( buffer != 0 )
- GPU_buffer_unlock( ss->drawobject->vertices );
}
-static void calc_flatten_center(SculptSession *ss, ActiveData *node, float co[3])
+static void calc_flatten_center(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode, float co[3])
{
- ActiveData *outer[FLATTEN_SAMPLE_SIZE];
- int i;
+ float outer_dist[FLATTEN_SAMPLE_SIZE];
+ float outer_co[FLATTEN_SAMPLE_SIZE][3];
+ int i, n;
- for(i = 0; i < FLATTEN_SAMPLE_SIZE; ++i)
- outer[i] = node;
+ for(i = 0; i < FLATTEN_SAMPLE_SIZE; ++i) {
+ zero_v3(outer_co[i]);
+ outer_dist[i]= -1.0f;
+ }
+
+ #pragma omp parallel for private(n) schedule(static)
+ for(n=0; n<totnode; n++) {
+ PBVHVertexIter vd;
+ SculptBrushTest test;
+ int j;
- for(; node; node = node->next) {
- for(i = 0; i < FLATTEN_SAMPLE_SIZE; ++i) {
- if(node->dist > outer[i]->dist) {
- outer[i] = node;
- break;
+ sculpt_undo_push_node(ss, nodes[n]);
+ sculpt_brush_test_init(ss, &test);
+
+ BLI_pbvh_vertex_iter_begin(ss->tree, nodes[n], vd, PBVH_ITER_UNIQUE) {
+ if(sculpt_brush_test(&test, vd.co)) {
+ for(j = 0; j < FLATTEN_SAMPLE_SIZE; ++j) {
+ if(test.dist > outer_dist[j]) {
+ copy_v3_v3(outer_co[j], vd.co);
+ outer_dist[j] = test.dist;
+ break;
+ }
+ }
}
}
+ BLI_pbvh_vertex_iter_end;
+
+ BLI_pbvh_node_mark_update(nodes[n]);
}
co[0] = co[1] = co[2] = 0.0f;
for(i = 0; i < FLATTEN_SAMPLE_SIZE; ++i)
- add_v3_v3v3(co, co, ss->mvert[outer[i]->Index].co);
+ if(outer_dist[i] >= 0.0f)
+ add_v3_v3v3(co, co, outer_co[i]);
mul_v3_fl(co, 1.0f / FLATTEN_SAMPLE_SIZE);
}
@@ -602,16 +1269,17 @@ static int plane_point_side(float co[3], float plane_normal[3], float plane_cent
return d <= 0.0f;
}
-static void do_flatten_clay_brush(Sculpt *sd, SculptSession *ss, const ListBase *active_verts, int clay)
+static void do_flatten_clay_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode, int clay)
{
- ActiveData *node= active_verts->first;
/* area_normal and cntr define the plane towards which vertices are squashed */
+ Brush *brush = paint_brush(&sd->paint);
+ float bstrength= ss->cache->bstrength;
float area_normal[3];
float cntr[3], cntr2[3], bstr = 0;
- int flip = 0;
- float *buffer;
- calc_area_normal(sd, ss, area_normal, active_verts);
- calc_flatten_center(ss, node, cntr);
+ int n, flip = 0;
+
+ calc_area_normal(sd, ss, area_normal, nodes, totnode);
+ calc_flatten_center(sd, ss, nodes, totnode, cntr);
if(clay) {
bstr= brush_strength(sd, ss->cache);
@@ -622,295 +1290,123 @@ static void do_flatten_clay_brush(Sculpt *sd, SculptSession *ss, const ListBase
flip = bstr < 0;
}
- buffer = ss->drawobject!=0?(float *)GPU_buffer_lock( ss->drawobject->vertices ):0;
-
- while(node){
- float *co= ss->mvert[node->Index].co;
- float intr[3], val[3];
+ #pragma omp parallel for private(n) schedule(static)
+ for(n=0; n<totnode; n++) {
+ PBVHVertexIter vd;
+ SculptBrushTest test;
- if(!clay || plane_point_side(co, area_normal, cntr2, flip)) {
- /* Find the intersection between squash-plane and vertex (along the area normal) */
- point_plane_project(intr, co, area_normal, cntr);
-
- sub_v3_v3v3(val, intr, co);
-
- if(clay) {
- if(bstr > FLT_EPSILON)
- mul_v3_fl(val, node->Fade / bstr);
- else
- mul_v3_fl(val, node->Fade);
- /* Clay displacement */
- val[0]+=area_normal[0] * ss->cache->scale[0]*node->Fade;
- val[1]+=area_normal[1] * ss->cache->scale[1]*node->Fade;
- val[2]+=area_normal[2] * ss->cache->scale[2]*node->Fade;
- }
- else
- mul_v3_fl(val, fabs(node->Fade));
+ sculpt_undo_push_node(ss, nodes[n]);
+ sculpt_brush_test_init(ss, &test);
+
+ BLI_pbvh_vertex_iter_begin(ss->tree, nodes[n], vd, PBVH_ITER_UNIQUE) {
+ if(sculpt_brush_test(&test, vd.co)) {
+ float intr[3], val[3];
+
+ if(!clay || plane_point_side(vd.co, area_normal, cntr2, flip)) {
+ const float fade = tex_strength(ss, brush, vd.co, test.dist)*bstrength;
+
+ /* Find the intersection between squash-plane and vertex (along the area normal) */
+ point_plane_project(intr, vd.co, area_normal, cntr);
+
+ sub_v3_v3v3(val, intr, vd.co);
+
+ if(clay) {
+ if(bstr > FLT_EPSILON)
+ mul_v3_fl(val, fade / bstr);
+ else
+ mul_v3_fl(val, fade);
+ /* Clay displacement */
+ val[0]+=area_normal[0] * ss->cache->scale[0]*fade;
+ val[1]+=area_normal[1] * ss->cache->scale[1]*fade;
+ val[2]+=area_normal[2] * ss->cache->scale[2]*fade;
+ }
+ else
+ mul_v3_fl(val, fabs(fade));
- add_v3_v3v3(val, val, co);
+ add_v3_v3v3(val, val, vd.co);
- if( buffer != 0 ) {
- IndexLink *cur = &ss->drawobject->indices[node->Index];
- while( cur != 0 && cur->element != -1 ) {
- sculpt_clip(sd, ss, &buffer[cur->element*3], val);
- cur = cur->next;
+ sculpt_clip(sd, ss, vd.co, val);
+ if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
- }
- sculpt_clip(sd, ss, co, val);
-
- }
-
- node= node->next;
- }
- if( buffer != 0 )
- GPU_buffer_unlock( ss->drawobject->vertices );
-}
-
-/* Uses symm to selectively flip any axis of a coordinate. */
-static void flip_coord(float out[3], float in[3], const char symm)
-{
- if(symm & SCULPT_SYMM_X)
- out[0]= -in[0];
- else
- out[0]= in[0];
- if(symm & SCULPT_SYMM_Y)
- out[1]= -in[1];
- else
- out[1]= in[1];
- if(symm & SCULPT_SYMM_Z)
- out[2]= -in[2];
- else
- out[2]= in[2];
-}
-
-/* Get a pixel from the texcache at (px, py) */
-static unsigned char get_texcache_pixel(const SculptSession *ss, int px, int py)
-{
- unsigned *p;
- p = ss->texcache + py * ss->texcache_side + px;
- return ((unsigned char*)(p))[0];
-}
-
-static float get_texcache_pixel_bilinear(const SculptSession *ss, float u, float v)
-{
- int x, y, x2, y2;
- const int tc_max = ss->texcache_side - 1;
- float urat, vrat, uopp;
-
- if(u < 0) u = 0;
- else if(u >= ss->texcache_side) u = tc_max;
- if(v < 0) v = 0;
- else if(v >= ss->texcache_side) v = tc_max;
-
- x = floor(u);
- y = floor(v);
- x2 = x + 1;
- y2 = y + 1;
-
- if(x2 > ss->texcache_side) x2 = tc_max;
- if(y2 > ss->texcache_side) y2 = tc_max;
-
- urat = u - x;
- vrat = v - y;
- uopp = 1 - urat;
-
- return ((get_texcache_pixel(ss, x, y) * uopp +
- get_texcache_pixel(ss, x2, y) * urat) * (1 - vrat) +
- (get_texcache_pixel(ss, x, y2) * uopp +
- get_texcache_pixel(ss, x2, y2) * urat) * vrat) / 255.0;
-}
-
-/* Return a multiplier for brush strength on a particular vertex. */
-static float tex_strength(Sculpt *sd, SculptSession *ss, float *point, const float len)
-{
- Brush *br = paint_brush(&sd->paint);
- MTex *tex = NULL;
- float avg= 1;
-
- if(br->texact >= 0)
- tex = br->mtex[br->texact];
-
- if(!tex) {
- avg= 1;
- }
- else if(tex->brush_map_mode == MTEX_MAP_MODE_3D) {
- float jnk;
-
- /* Get strength by feeding the vertex
- location directly into a texture */
- externtex(tex, point, &avg,
- &jnk, &jnk, &jnk, &jnk);
- }
- else if(ss->texcache) {
- const float bsize= ss->cache->pixel_radius * 2;
- const float rot= tex->rot + ss->cache->rotation;
- int px, py;
- float flip[3], point_2d[2];
-
- /* If the active area is being applied for symmetry, flip it
- across the symmetry axis in order to project it. This insures
- that the brush texture will be oriented correctly. */
- copy_v3_v3(flip, point);
- flip_coord(flip, flip, ss->cache->symmetry);
- projectf(ss->cache->mats, flip, point_2d);
-
- /* For Tile and Drag modes, get the 2D screen coordinates of the
- and scale them up or down to the texture size. */
- if(tex->brush_map_mode == MTEX_MAP_MODE_TILED) {
- const int sx= (const int)tex->size[0];
- const int sy= (const int)tex->size[1];
-
- float fx= point_2d[0];
- float fy= point_2d[1];
-
- float angle= atan2(fy, fx) - rot;
- float flen= sqrtf(fx*fx + fy*fy);
-
- if(rot<0.001 && rot>-0.001) {
- px= point_2d[0];
- py= point_2d[1];
- } else {
- px= flen * cos(angle) + 2000;
- py= flen * sin(angle) + 2000;
}
- if(sx != 1)
- px %= sx-1;
- if(sy != 1)
- py %= sy-1;
- avg= get_texcache_pixel_bilinear(ss, ss->texcache_side*px/sx, ss->texcache_side*py/sy);
- }
- else if(tex->brush_map_mode == MTEX_MAP_MODE_FIXED) {
- float fx= (point_2d[0] - ss->cache->tex_mouse[0]) / bsize;
- float fy= (point_2d[1] - ss->cache->tex_mouse[1]) / bsize;
-
- float angle= atan2(fy, fx) - rot;
- float flen= sqrtf(fx*fx + fy*fy);
-
- fx = flen * cos(angle) + 0.5;
- fy = flen * sin(angle) + 0.5;
-
- avg= get_texcache_pixel_bilinear(ss, fx * ss->texcache_side, fy * ss->texcache_side);
}
- }
-
- avg*= brush_curve_strength(br, len, ss->cache->radius); /* Falloff curve */
-
- return avg;
-}
+ BLI_pbvh_vertex_iter_end;
-/* Mark area around the brush as damaged. projverts are marked if they are
- inside the area and the damaged rectangle in 2D screen coordinates is
- added to damaged_rects. */
-static void sculpt_add_damaged_rect(SculptSession *ss)
-{
- short p[2];
- RectNode *rn= MEM_mallocN(sizeof(RectNode),"RectNode");
- const float radius = MAX2(ss->cache->pixel_radius, ss->cache->previous_pixel_radius);
- unsigned i;
-
- /* Find center */
- project(ss->cache->mats, ss->cache->location, p);
- rn->r.xmin= p[0] - radius;
- rn->r.ymin= p[1] - radius;
- rn->r.xmax= p[0] + radius;
- rn->r.ymax= p[1] + radius;
-
- BLI_addtail(&ss->damaged_rects, rn);
-
- /* Update insides */
- for(i=0; i<ss->totvert; ++i) {
- if(!ss->projverts[i].inside) {
- if(ss->projverts[i].co[0] > rn->r.xmin && ss->projverts[i].co[1] > rn->r.ymin &&
- ss->projverts[i].co[0] < rn->r.xmax && ss->projverts[i].co[1] < rn->r.ymax) {
- ss->projverts[i].inside= 1;
- }
- }
- // XXX: remember to fix this!
- // temporary pass
- ss->projverts[i].inside = 1;
+ BLI_pbvh_node_mark_update(nodes[n]);
}
}
static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
{
+ SculptSearchSphereData data;
Brush *brush = paint_brush(&sd->paint);
- float av_dist;
- ListBase active_verts={0,0};
- ListBase *grab_active_verts = &ss->cache->grab_active_verts[ss->cache->symmetry];
- ActiveData *adata= 0;
- float *vert;
- const float bstrength= brush_strength(sd, cache);
- Brush *b = brush;
- int i;
+ PBVHNode **nodes= NULL;
+ int totnode;
- sculpt_add_damaged_rect(ss);
-
- /* Build a list of all vertices that are potentially within the brush's
- area of influence. Only do this once for the grab brush. */
- if((b->sculpt_tool != SCULPT_TOOL_GRAB) || cache->first_time) {
- for(i=0; i<ss->totvert; ++i) {
- /* Projverts.inside provides a rough bounding box */
- if(ss->multires || ss->projverts[i].inside) {
- //vert= ss->vertexcosnos ? &ss->vertexcosnos[i*6] : a->verts[i].co;
- vert= ss->mvert[i].co;
- av_dist= len_v3v3(ss->cache->location, vert);
- if(av_dist < cache->radius) {
- adata= (ActiveData*)MEM_mallocN(sizeof(ActiveData), "ActiveData");
-
- adata->Index = i;
- /* Fade is used to store the final strength at which the brush
- should modify a particular vertex. */
- adata->Fade= tex_strength(sd, ss, vert, av_dist) * bstrength;
- adata->dist = av_dist;
-
- if(b->sculpt_tool == SCULPT_TOOL_GRAB && cache->first_time)
- BLI_addtail(grab_active_verts, adata);
- else
- BLI_addtail(&active_verts, adata);
- }
- }
+ data.ss = ss;
+ data.sd = sd;
+ data.radius_squared = ss->cache->radius * ss->cache->radius;
+
+ /* Build a list of all nodes that are potentially within the brush's
+ area of influence */
+ if(brush->sculpt_tool == SCULPT_TOOL_GRAB) {
+ if(cache->first_time) {
+ /* For the grab tool we store these nodes once in the beginning
+ and then reuse them. */
+ BLI_pbvh_search_gather(ss->tree, sculpt_search_sphere_cb, &data,
+ &nodes, &totnode);
+
+ ss->cache->grab_active_nodes[ss->cache->symmetry]= nodes;
+ ss->cache->grab_active_totnode[ss->cache->symmetry]= totnode;
+ copy_v3_v3(ss->cache->grab_active_location[ss->cache->symmetry], ss->cache->location);
+ }
+ else {
+ nodes= ss->cache->grab_active_nodes[ss->cache->symmetry];
+ totnode= ss->cache->grab_active_totnode[ss->cache->symmetry];
+ copy_v3_v3(ss->cache->location, ss->cache->grab_active_location[ss->cache->symmetry]);
}
}
+ else {
+ BLI_pbvh_search_gather(ss->tree, sculpt_search_sphere_cb, &data,
+ &nodes, &totnode);
+ }
/* Only act if some verts are inside the brush area */
- if(active_verts.first || (b->sculpt_tool == SCULPT_TOOL_GRAB && grab_active_verts->first)) {
+ if(totnode) {
/* Apply one type of brush action */
- switch(b->sculpt_tool){
+ switch(brush->sculpt_tool){
case SCULPT_TOOL_DRAW:
- do_draw_brush(sd, ss, &active_verts);
+ do_draw_brush(sd, ss, nodes, totnode);
break;
case SCULPT_TOOL_SMOOTH:
- do_smooth_brush(sd, ss, &active_verts);
+ do_smooth_brush(sd, ss, nodes, totnode);
break;
case SCULPT_TOOL_PINCH:
- do_pinch_brush(sd, ss, &active_verts);
+ do_pinch_brush(sd, ss, nodes, totnode);
break;
case SCULPT_TOOL_INFLATE:
- do_inflate_brush(sd, ss, &active_verts);
+ do_inflate_brush(sd, ss, nodes, totnode);
break;
case SCULPT_TOOL_GRAB:
- do_grab_brush(sd, ss);
+ do_grab_brush(sd, ss, nodes, totnode);
break;
case SCULPT_TOOL_LAYER:
- do_layer_brush(sd, ss, &active_verts);
+ do_layer_brush(sd, ss, nodes, totnode);
break;
case SCULPT_TOOL_FLATTEN:
- do_flatten_clay_brush(sd, ss, &active_verts, 0);
+ do_flatten_clay_brush(sd, ss, nodes, totnode, 0);
break;
case SCULPT_TOOL_CLAY:
- do_flatten_clay_brush(sd, ss, &active_verts, 1);
+ do_flatten_clay_brush(sd, ss, nodes, totnode, 1);
+ break;
}
- /* Copy the modified vertices from mesh to the active key */
+ /* copy the modified vertices from mesh to the active key */
if(ss->kb) mesh_to_key(ss->ob->data, ss->kb);
-
- if(ss->vertexcosnos && !ss->multires)
- BLI_freelistN(&active_verts);
- else {
- if(b->sculpt_tool != SCULPT_TOOL_GRAB)
- addlisttolist(&ss->damaged_verts, &active_verts);
- }
- }
+
+ if((brush->sculpt_tool != SCULPT_TOOL_GRAB) && nodes)
+ MEM_freeN(nodes);
+ }
}
/* Flip all the editdata across the axis/axes specified by symm. Used to
@@ -932,6 +1428,7 @@ static void do_symmetrical_brush_actions(Sculpt *sd, SculptSession *ss)
copy_v3_v3(cache->location, cache->true_location);
copy_v3_v3(cache->grab_delta_symmetry, cache->grab_delta);
cache->symmetry = 0;
+ cache->bstrength = brush_strength(sd, cache);
do_brush_action(sd, ss, cache);
for(i = 1; i <= symm; ++i) {
@@ -944,110 +1441,6 @@ static void do_symmetrical_brush_actions(Sculpt *sd, SculptSession *ss)
cache->first_time = 0;
}
-static void add_face_normal(vec3f *norm, MVert *mvert, const MFace* face, float *fn)
-{
- vec3f c= {mvert[face->v1].co[0],mvert[face->v1].co[1],mvert[face->v1].co[2]};
- vec3f b= {mvert[face->v2].co[0],mvert[face->v2].co[1],mvert[face->v2].co[2]};
- vec3f a= {mvert[face->v3].co[0],mvert[face->v3].co[1],mvert[face->v3].co[2]};
- vec3f s1, s2;
- float final[3];
-
- sub_v3_v3v3(&s1.x,&a.x,&b.x);
- sub_v3_v3v3(&s2.x,&c.x,&b.x);
-
- final[0] = s1.y * s2.z - s1.z * s2.y;
- final[1] = s1.z * s2.x - s1.x * s2.z;
- final[2] = s1.x * s2.y - s1.y * s2.x;
-
- if(fn)
- copy_v3_v3(fn, final);
-
- norm->x+= final[0];
- norm->y+= final[1];
- norm->z+= final[2];
-}
-
-static void update_damaged_vert(SculptSession *ss, ListBase *lb)
-{
- ActiveData *vert;
-
- float *buffer = ss->drawobject!=0?(float *)GPU_buffer_lock( ss->drawobject->normals ):0;
- for(vert= lb->first; vert; vert= vert->next) {
- vec3f norm= {0,0,0};
- IndexNode *face= ss->fmap[vert->Index].first;
-
- while(face){
- float *fn = NULL;
- if(ss->face_normals)
- fn = &ss->face_normals[face->index*3];
- add_face_normal(&norm, ss->mvert, &ss->mface[face->index], fn);
- face= face->next;
- }
- normalize_v3(&norm.x);
-
- ss->mvert[vert->Index].no[0]=norm.x*32767;
- ss->mvert[vert->Index].no[1]=norm.y*32767;
- ss->mvert[vert->Index].no[2]=norm.z*32767;
-
- if( buffer != 0 ) {
- IndexLink *cur = &ss->drawobject->indices[vert->Index];
- while( cur != 0 && cur->element != -1 ) {
- int i = ss->drawobject->faceRemap[cur->element/3];
- if( ss->mface[i].flag & ME_SMOOTH ) {
- VECCOPY(&buffer[cur->element*3],ss->mvert[vert->Index].no);
- }
- else {
- float norm[3];
- if( ss->mface[i].v4 )
- normal_quad_v3( norm,ss->mvert[ss->mface[i].v1].co, ss->mvert[ss->mface[i].v2].co, ss->mvert[ss->mface[i].v3].co, ss->mvert[ss->mface[i].v4].co);
- else
- normal_tri_v3( norm,ss->mvert[ss->mface[i].v1].co, ss->mvert[ss->mface[i].v2].co, ss->mvert[ss->mface[i].v3].co);
- VECCOPY(&buffer[(cur->element-cur->element%3)*3],norm);
- VECCOPY(&buffer[(cur->element-cur->element%3+1)*3],norm);
- VECCOPY(&buffer[(cur->element-cur->element%3+2)*3],norm);
-
- /* maybe this was a quad - need to update the other triangle of the quad */
- if( ss->drawobject->faceRemap[cur->element/3-1] == i ) {
- VECCOPY(&buffer[(cur->element-cur->element%3-3)*3],norm);
- VECCOPY(&buffer[(cur->element-cur->element%3-2)*3],norm);
- VECCOPY(&buffer[(cur->element-cur->element%3-1)*3],norm);
- }
- if( ss->drawobject->faceRemap[cur->element/3+1] == i ) {
- VECCOPY(&buffer[(cur->element-cur->element%3+3)*3],norm);
- VECCOPY(&buffer[(cur->element-cur->element%3+4)*3],norm);
- VECCOPY(&buffer[(cur->element-cur->element%3+5)*3],norm);
- }
- }
-
- //VECCOPY(&buffer[cur->element*3],ss->mvert[vert->Index].no);
- cur = cur->next;
- }
- }
- }
- if( buffer != 0 )
- GPU_buffer_unlock( ss->drawobject->normals );
-}
-
-static void calc_damaged_verts(SculptSession *ss)
-{
- int i;
-
- for(i=0; i<8; ++i)
- update_damaged_vert(ss, &ss->cache->grab_active_verts[i]);
- update_damaged_vert(ss, &ss->damaged_verts);
- BLI_freelistN(&ss->damaged_verts);
- ss->damaged_verts.first = ss->damaged_verts.last = NULL;
-}
-
-#if 0
-static void projverts_clear_inside(SculptSession *ss)
-{
- int i;
- for(i = 0; i < ss->totvert; ++i)
- ss->projverts[i].inside = 0;
-}
-#endif
-
static void sculpt_update_tex(Sculpt *sd, SculptSession *ss)
{
Brush *brush = paint_brush(&sd->paint);
@@ -1065,28 +1458,15 @@ static void sculpt_update_tex(Sculpt *sd, SculptSession *ss)
}
}
-static void sculptmode_update_all_projverts(SculptSession *ss)
-{
- unsigned i;
-
- if(!ss->projverts)
- ss->projverts = MEM_mallocN(sizeof(ProjVert)*ss->totvert,"ProjVerts");
-
- for(i=0; i<ss->totvert; ++i) {
- project(ss->cache->mats, ss->vertexcosnos ? &ss->vertexcosnos[i * 6] : ss->mvert[i].co,
- ss->projverts[i].co);
- ss->projverts[i].inside= 0;
- }
-}
-
/* Checks whether full update mode (slower) needs to be used to work with modifiers */
char sculpt_modifiers_active(Object *ob)
{
ModifierData *md;
for(md= modifiers_getVirtualModifierList(ob); md; md= md->next) {
- if(modifier_isEnabled(md, eModifierMode_Realtime) && md->type != eModifierType_Multires)
- return 1;
+ if(modifier_isEnabled(md, eModifierMode_Realtime))
+ if(!ELEM(md->type, eModifierType_Multires, eModifierType_ShapeKey))
+ return 1;
}
return 0;
@@ -1094,7 +1474,7 @@ char sculpt_modifiers_active(Object *ob)
/* Sculpt mode handles multires differently from regular meshes, but only if
it's the last modifier on the stack and it is not on the first level */
-static struct MultiresModifierData *sculpt_multires_active(Object *ob)
+struct MultiresModifierData *sculpt_multires_active(Object *ob)
{
ModifierData *md, *nmd;
@@ -1116,22 +1496,46 @@ static struct MultiresModifierData *sculpt_multires_active(Object *ob)
return NULL;
}
-static void sculpt_update_mesh_elements(bContext *C)
+void sculpt_key_to_mesh(KeyBlock *kb, Object *ob)
{
- Object *ob = CTX_data_active_object(C);
- SculptSession *ss = ob->sculpt;
- int oldtotvert = ss->totvert;
- DerivedMesh *dm = mesh_get_derived_final(CTX_data_scene(C), ob, CD_MASK_BAREMESH);
+ Mesh *me= ob->data;
+
+ key_to_mesh(kb, me);
+ mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+}
+
+void sculpt_mesh_to_key(Object *ob, KeyBlock *kb)
+{
+ Mesh *me= ob->data;
+
+ mesh_to_key(me, kb);
+}
+void sculpt_update_mesh_elements(Scene *scene, Object *ob, int need_fmap)
+{
+ DerivedMesh *dm = mesh_get_derived_final(scene, ob, 0);
+ SculptSession *ss = ob->sculpt;
+
ss->ob= ob;
+ if((ob->shapeflag & OB_SHAPE_LOCK) && !sculpt_multires_active(ob)) {
+ ss->kb= ob_get_keyblock(ob);
+ ss->refkb= ob_get_reference_keyblock(ob);
+ }
+ else {
+ ss->kb= NULL;
+ ss->refkb= NULL;
+ }
+
+ /* need to make PBVH with shape key coordinates */
+ if(ss->kb) sculpt_key_to_mesh(ss->kb, ss->ob);
+
if((ss->multires = sculpt_multires_active(ob))) {
- //DerivedMesh *dm = mesh_get_derived_final(CTX_data_scene(C), ob, CD_MASK_BAREMESH);
ss->totvert = dm->getNumVerts(dm);
ss->totface = dm->getNumFaces(dm);
- ss->mvert = dm->getVertDataArray(dm, CD_MVERT);
- ss->mface = dm->getFaceDataArray(dm, CD_MFACE);
- ss->face_normals = dm->getFaceDataArray(dm, CD_NORMAL);
+ ss->mvert= NULL;
+ ss->mface= NULL;
+ ss->face_normals= NULL;
}
else {
Mesh *me = get_mesh(ob);
@@ -1141,31 +1545,9 @@ static void sculpt_update_mesh_elements(bContext *C)
ss->mface = me->mface;
ss->face_normals = NULL;
}
- if( GPU_buffer_legacy( dm ) ) {
- ss->drawobject = 0;
- }
- else {
- ss->drawobject = dm->drawObject;
- }
- if(ss->totvert != oldtotvert) {
- if(ss->projverts) MEM_freeN(ss->projverts);
- ss->projverts = NULL;
-
- if(ss->fmap) MEM_freeN(ss->fmap);
- if(ss->fmap_mem) MEM_freeN(ss->fmap_mem);
- create_vert_face_map(&ss->fmap, &ss->fmap_mem, ss->mface, ss->totvert, ss->totface);
- ss->fmap_size = ss->totvert;
- }
-
- if((ob->shapeflag & OB_SHAPE_LOCK) && !sculpt_multires_active(ob)) {
- ss->kb= ob_get_keyblock(ob);
- ss->refkb= ob_get_reference_keyblock(ob);
- }
- else {
- ss->kb= NULL;
- ss->refkb= NULL;
- }
+ ss->tree = dm->getPBVH(ob, dm);
+ ss->fmap = (need_fmap && dm->getFaceMap)? dm->getFaceMap(dm): NULL;
}
static int sculpt_mode_poll(bContext *C)
@@ -1179,27 +1561,27 @@ int sculpt_poll(bContext *C)
return sculpt_mode_poll(C) && paint_poll(C);
}
-static void sculpt_undo_push(bContext *C, Sculpt *sd)
+static char *sculpt_tool_name(Sculpt *sd)
{
Brush *brush = paint_brush(&sd->paint);
switch(brush->sculpt_tool) {
case SCULPT_TOOL_DRAW:
- ED_undo_push(C, "Draw Brush"); break;
+ return "Draw Brush"; break;
case SCULPT_TOOL_SMOOTH:
- ED_undo_push(C, "Smooth Brush"); break;
+ return "Smooth Brush"; break;
case SCULPT_TOOL_PINCH:
- ED_undo_push(C, "Pinch Brush"); break;
+ return "Pinch Brush"; break;
case SCULPT_TOOL_INFLATE:
- ED_undo_push(C, "Inflate Brush"); break;
+ return "Inflate Brush"; break;
case SCULPT_TOOL_GRAB:
- ED_undo_push(C, "Grab Brush"); break;
+ return "Grab Brush"; break;
case SCULPT_TOOL_LAYER:
- ED_undo_push(C, "Layer Brush"); break;
+ return "Layer Brush"; break;
case SCULPT_TOOL_FLATTEN:
- ED_undo_push(C, "Flatten Brush"); break;
+ return "Flatten Brush"; break;
default:
- ED_undo_push(C, "Sculpting"); break;
+ return "Sculpting"; break;
}
}
@@ -1251,28 +1633,26 @@ static void SCULPT_OT_radial_control(wmOperatorType *ot)
/**** Operator for applying a stroke (various attributes including mouse path)
using the current brush. ****/
-static float unproject_brush_radius(SculptSession *ss, float offset)
+static float unproject_brush_radius(ViewContext *vc, float center[3], float offset)
{
- float brush_edge[3];
-
- /* In anchored mode, brush size changes with mouse loc, otherwise it's fixed using the brush radius */
- view3d_unproject(ss->cache->mats, brush_edge, ss->cache->initial_mouse[0] + offset,
- ss->cache->initial_mouse[1], ss->cache->depth);
+ float delta[3];
- return len_v3v3(ss->cache->true_location, brush_edge);
+ initgrabz(vc->rv3d, center[0], center[1], center[2]);
+ window_to_3d_delta(vc->ar, delta, offset, 0);
+ return len_v3(delta);
}
static void sculpt_cache_free(StrokeCache *cache)
{
int i;
- if(cache->orig_norms)
- MEM_freeN(cache->orig_norms);
if(cache->face_norms)
MEM_freeN(cache->face_norms);
if(cache->mats)
MEM_freeN(cache->mats);
- for(i = 0; i < 8; ++i)
- BLI_freelistN(&cache->grab_active_verts[i]);
+ for(i = 0; i < 8; ++i) {
+ if(cache->grab_active_nodes[i])
+ MEM_freeN(cache->grab_active_nodes[i]);
+ }
MEM_freeN(cache);
}
@@ -1290,70 +1670,63 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte
cache->flag = RNA_int_get(op->ptr, "flag");
RNA_float_get_array(op->ptr, "clip_tolerance", cache->clip_tolerance);
RNA_float_get_array(op->ptr, "initial_mouse", cache->initial_mouse);
- cache->depth = RNA_float_get(op->ptr, "depth");
copy_v2_v2(cache->mouse, cache->initial_mouse);
copy_v2_v2(cache->tex_mouse, cache->initial_mouse);
/* Truly temporary data that isn't stored in properties */
- cache->mats = MEM_callocN(sizeof(bglMats), "sculpt bglMats");
- view3d_get_transformation(vc, vc->obact, cache->mats);
+ cache->vc = vc;
+ cache->brush = brush;
- sculpt_update_mesh_elements(C);
-
- /* Initialize layer brush displacements */
- if(brush->sculpt_tool == SCULPT_TOOL_LAYER &&
- (!ss->layer_disps || !(brush->flag & BRUSH_PERSISTENT))) {
- if(ss->layer_disps)
- MEM_freeN(ss->layer_disps);
- ss->layer_disps = MEM_callocN(sizeof(float) * ss->totvert, "layer brush displacements");
- }
-
- /* Make copies of the mesh vertex locations and normals for some tools */
- if(brush->sculpt_tool == SCULPT_TOOL_LAYER || (brush->flag & BRUSH_ANCHORED)) {
- if(brush->sculpt_tool != SCULPT_TOOL_LAYER ||
- !ss->mesh_co_orig || !(brush->flag & BRUSH_PERSISTENT)) {
- if(!ss->mesh_co_orig)
- ss->mesh_co_orig= MEM_mallocN(sizeof(float) * 3 * ss->totvert,
+ cache->mats = MEM_callocN(sizeof(bglMats), "sculpt bglMats");
+ view3d_get_transformation(vc->ar, vc->rv3d, vc->obact, cache->mats);
+
+ /* Initialize layer brush displacements and persistent coords */
+ if(brush->sculpt_tool == SCULPT_TOOL_LAYER) {
+ if(!ss->layer_disps || !(brush->flag & BRUSH_PERSISTENT)) {
+ if(ss->layer_disps)
+ MEM_freeN(ss->layer_disps);
+ ss->layer_disps = MEM_callocN(sizeof(float) * ss->totvert, "layer brush displacements");
+ }
+ if(!ss->layer_co && (brush->flag & BRUSH_PERSISTENT)) {
+ if(!ss->layer_co)
+ ss->layer_co= MEM_mallocN(sizeof(float) * 3 * ss->totvert,
"sculpt mesh vertices copy");
for(i = 0; i < ss->totvert; ++i)
- copy_v3_v3(ss->mesh_co_orig[i], ss->mvert[i].co);
+ copy_v3_v3(ss->layer_co[i], ss->mvert[i].co);
}
+ }
- if(brush->flag & BRUSH_ANCHORED) {
- cache->orig_norms= MEM_mallocN(sizeof(short) * 3 * ss->totvert, "Sculpt orig norm");
- for(i = 0; i < ss->totvert; ++i) {
- cache->orig_norms[i][0] = ss->mvert[i].no[0];
- cache->orig_norms[i][1] = ss->mvert[i].no[1];
- cache->orig_norms[i][2] = ss->mvert[i].no[2];
- }
-
- if(ss->face_normals) {
- float *fn = ss->face_normals;
- cache->face_norms= MEM_mallocN(sizeof(float) * 3 * ss->totface, "Sculpt face norms");
- for(i = 0; i < ss->totface; ++i, fn += 3)
- copy_v3_v3(cache->face_norms[i], fn);
- }
+ /* Make copies of the mesh vertex locations and normals for some tools */
+ if(brush->flag & BRUSH_ANCHORED) {
+ if(ss->face_normals) {
+ float *fn = ss->face_normals;
+ cache->face_norms= MEM_mallocN(sizeof(float) * 3 * ss->totface, "Sculpt face norms");
+ for(i = 0; i < ss->totface; ++i, fn += 3)
+ copy_v3_v3(cache->face_norms[i], fn);
}
+
+ cache->original = 1;
}
- view3d_unproject(cache->mats, cache->true_location, cache->initial_mouse[0], cache->initial_mouse[1], cache->depth);
- cache->initial_radius = unproject_brush_radius(ss, brush->size);
+ if(ELEM3(brush->sculpt_tool, SCULPT_TOOL_DRAW, SCULPT_TOOL_LAYER, SCULPT_TOOL_INFLATE))
+ if(!(brush->flag & BRUSH_ACCUMULATE))
+ cache->original = 1;
+
cache->rotation = 0;
cache->first_time = 1;
}
/* Initialize the stroke cache variants from operator properties */
-static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerRNA *ptr)
+static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, struct PaintStroke *stroke, PointerRNA *ptr)
{
StrokeCache *cache = ss->cache;
Brush *brush = paint_brush(&sd->paint);
- float grab_location[3];
int dx, dy;
- if(!(brush->flag & BRUSH_ANCHORED))
+ if(!(brush->flag & BRUSH_ANCHORED) || cache->first_time)
RNA_float_get_array(ptr, "location", cache->true_location);
cache->flip = RNA_boolean_get(ptr, "flip");
RNA_float_get_array(ptr, "mouse", cache->mouse);
@@ -1364,6 +1737,9 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerR
cache->previous_pixel_radius = cache->pixel_radius;
cache->pixel_radius = brush->size;
+ if(cache->first_time)
+ cache->initial_radius = unproject_brush_radius(cache->vc, cache->true_location, brush->size);
+
if(brush->flag & BRUSH_SIZE_PRESSURE) {
cache->pixel_radius *= cache->pressure;
cache->radius = cache->initial_radius * cache->pressure;
@@ -1378,7 +1754,8 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerR
dx = cache->mouse[0] - cache->initial_mouse[0];
dy = cache->mouse[1] - cache->initial_mouse[1];
cache->pixel_radius = sqrt(dx*dx + dy*dy);
- cache->radius = unproject_brush_radius(ss, cache->pixel_radius);
+ cache->radius = unproject_brush_radius(paint_stroke_view_context(stroke),
+ cache->true_location, cache->pixel_radius);
cache->rotation = atan2(dy, dx);
}
else if(brush->flag & BRUSH_RAKE) {
@@ -1401,17 +1778,91 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerR
/* Find the grab delta */
if(brush->sculpt_tool == SCULPT_TOOL_GRAB) {
- view3d_unproject(cache->mats, grab_location, cache->mouse[0], cache->mouse[1], cache->depth);
+ float grab_location[3];
+
+ if(cache->first_time)
+ copy_v3_v3(cache->orig_grab_location, cache->true_location);
+
+ initgrabz(cache->vc->rv3d, cache->orig_grab_location[0], cache->orig_grab_location[1], cache->orig_grab_location[2]);
+ window_to_3d_delta(cache->vc->ar, grab_location, cache->mouse[0], cache->mouse[1]);
+
if(!cache->first_time)
sub_v3_v3v3(cache->grab_delta, grab_location, cache->old_grab_location);
copy_v3_v3(cache->old_grab_location, grab_location);
}
}
+static void sculpt_stroke_modifiers_check(bContext *C, SculptSession *ss)
+{
+ if(sculpt_modifiers_active(ss->ob))
+ sculpt_update_mesh_elements(CTX_data_scene(C), ss->ob, 0); // XXX brush->sculpt_tool == SCULPT_TOOL_SMOOTH);
+}
+
+typedef struct {
+ SculptSession *ss;
+ float *ray_start, *ray_normal;
+ int hit;
+ float dist;
+ int original;
+} SculptRaycastData;
+
+void sculpt_raycast_cb(PBVHNode *node, void *data_v)
+{
+ SculptRaycastData *srd = data_v;
+ float (*origco)[3]= NULL;
+
+ if(srd->original && srd->ss->cache) {
+ /* intersect with coordinates from before we started stroke */
+ SculptUndoNode *unode= sculpt_undo_get_node(srd->ss, node);
+ origco= (unode)? unode->co: NULL;
+ }
+
+ srd->hit |= BLI_pbvh_node_raycast(srd->ss->tree, node, origco,
+ srd->ray_start, srd->ray_normal, &srd->dist);
+}
+
+/* Do a raycast in the tree to find the 3d brush location
+ (This allows us to ignore the GL depth buffer)
+ Returns 0 if the ray doesn't hit the mesh, non-zero otherwise
+ */
+int sculpt_stroke_get_location(bContext *C, struct PaintStroke *stroke, float out[3], float mouse[2])
+{
+ ViewContext *vc = paint_stroke_view_context(stroke);
+ SculptSession *ss= vc->obact->sculpt;
+ StrokeCache *cache= ss->cache;
+ float ray_start[3], ray_normal[3];
+ float obimat[4][4];
+ float mval[2] = {mouse[0] - vc->ar->winrct.xmin,
+ mouse[1] - vc->ar->winrct.ymin};
+ SculptRaycastData srd;
+
+ sculpt_stroke_modifiers_check(C, ss);
+
+ viewray(vc->ar, vc->v3d, mval, ray_start, ray_normal);
+
+ invert_m4_m4(obimat, ss->ob->obmat);
+ mul_m4_v3(obimat, ray_start);
+ mul_mat3_m4_v3(obimat, ray_normal);
+
+ srd.ss = vc->obact->sculpt;
+ srd.ray_start = ray_start;
+ srd.ray_normal = ray_normal;
+ srd.dist = FLT_MAX;
+ srd.hit = 0;
+ srd.original = (cache)? cache->original: 0;
+ BLI_pbvh_raycast(ss->tree, sculpt_raycast_cb, &srd,
+ ray_start, ray_normal, srd.original);
+
+ copy_v3_v3(out, ray_normal);
+ mul_v3_fl(out, srd.dist);
+ add_v3_v3v3(out, out, ray_start);
+
+ return srd.hit;
+}
+
/* Initialize stroke operator properties */
static void sculpt_brush_stroke_init_properties(bContext *C, wmOperator *op, wmEvent *event, SculptSession *ss)
{
- Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
Object *ob= CTX_data_active_object(C);
ModifierData *md;
float scale[3], clip_tolerance[3] = {0,0,0};
@@ -1444,18 +1895,15 @@ static void sculpt_brush_stroke_init_properties(bContext *C, wmOperator *op, wmE
mouse[0] = event->x;
mouse[1] = event->y;
RNA_float_set_array(op->ptr, "initial_mouse", mouse);
-
- /* Initial screen depth under the mouse */
- RNA_float_set(op->ptr, "depth", read_cached_depth(paint_stroke_view_context(op->customdata), event->x, event->y));
-
- sculpt_update_cache_invariants(sd, ss, C, op);
}
static int sculpt_brush_stroke_init(bContext *C, ReportList *reports)
{
+ Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
SculptSession *ss = CTX_data_active_object(C)->sculpt;
+ Brush *brush = paint_brush(&sd->paint);
if(ob_get_key(ob) && !(ob->shapeflag & OB_SHAPE_LOCK)) {
BKE_report(reports, RPT_ERROR, "Shape key sculpting requires a locked shape.");
@@ -1469,9 +1917,7 @@ static int sculpt_brush_stroke_init(bContext *C, ReportList *reports)
changes are made to the texture. */
sculpt_update_tex(sd, ss);
- sculpt_update_mesh_elements(C);
-
- if(ss->kb) key_to_mesh(ss->kb, ss->ob->data);
+ sculpt_update_mesh_elements(scene, ob, brush->sculpt_tool == SCULPT_TOOL_SMOOTH);
return 1;
}
@@ -1480,30 +1926,31 @@ static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
{
StrokeCache *cache = ss->cache;
Brush *brush = paint_brush(&sd->paint);
- float *buffer= NULL;
int i;
/* Restore the mesh before continuing with anchored stroke */
- if((brush->flag & BRUSH_ANCHORED) && ss->mesh_co_orig) {
-
- if(ss->drawobject)
- buffer= (float *)GPU_buffer_lock(ss->drawobject->normals);
-
- for(i = 0; i < ss->totvert; ++i) {
- copy_v3_v3(ss->mvert[i].co, ss->mesh_co_orig[i]);
- ss->mvert[i].no[0] = cache->orig_norms[i][0];
- ss->mvert[i].no[1] = cache->orig_norms[i][1];
- ss->mvert[i].no[2] = cache->orig_norms[i][2];
- if( buffer != 0 ) {
- IndexLink *cur = &ss->drawobject->indices[i];
- while( cur != 0 && cur->element != -1 ) {
- VECCOPY(&buffer[cur->element*3],cache->orig_norms[i]);
- cur = cur->next;
+ if(brush->flag & BRUSH_ANCHORED) {
+ PBVHNode **nodes;
+ int n, totnode;
+
+ BLI_pbvh_search_gather(ss->tree, NULL, NULL, &nodes, &totnode);
+
+ #pragma omp parallel for private(n) schedule(static)
+ for(n=0; n<totnode; n++) {
+ SculptUndoNode *unode;
+
+ unode= sculpt_undo_get_node(ss, nodes[n]);
+ if(unode) {
+ PBVHVertexIter vd;
+
+ BLI_pbvh_vertex_iter_begin(ss->tree, nodes[n], vd, PBVH_ITER_UNIQUE) {
+ copy_v3_v3(vd.co, unode->co[vd.i]);
+ if(vd.no) VECCOPY(vd.no, unode->no[vd.i])
+ else normal_short_to_float_v3(vd.fno, unode->no[vd.i]);
}
+ BLI_pbvh_vertex_iter_end;
}
}
- if( buffer != 0 )
- GPU_buffer_unlock( ss->drawobject->normals );
if(ss->face_normals) {
float *fn = ss->face_normals;
@@ -1516,50 +1963,59 @@ static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
}
}
-static void sculpt_post_stroke_free(SculptSession *ss)
-{
- BLI_freelistN(&ss->damaged_rects);
- BLI_freelistN(&ss->damaged_verts);
-}
-
static void sculpt_flush_update(bContext *C)
{
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
ARegion *ar = CTX_wm_region(C);
MultiresModifierData *mmd = ss->multires;
+ int redraw = 0;
- calc_damaged_verts(ss);
-
- if(mmd) {
- if(mmd->undo_verts && mmd->undo_verts != ss->mvert)
- MEM_freeN(mmd->undo_verts);
-
- mmd->undo_verts = ss->mvert;
- mmd->undo_verts_tot = ss->totvert;
+ if(mmd)
multires_mark_as_modified(ob);
- }
- if(sculpt_modifiers_active(ob))
+ if(sculpt_modifiers_active(ob)) {
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ ED_region_tag_redraw(ar);
+ }
+ else {
+ rcti r;
- ED_region_tag_redraw(ar);
+ BLI_pbvh_update(ss->tree, PBVH_UpdateBB, NULL);
+ redraw = sculpt_get_redraw_rect(ar, CTX_wm_region_view3d(C), ob, &r);
+
+ if(redraw) {
+ r.xmin += ar->winrct.xmin + 1;
+ r.xmax += ar->winrct.xmin - 1;
+ r.ymin += ar->winrct.ymin + 1;
+ r.ymax += ar->winrct.ymin - 1;
+
+ ss->partial_redraw = 1;
+ ED_region_tag_redraw_partial(ar, &r);
+ }
+ }
}
static int sculpt_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent *event)
{
- ViewContext vc;
- float cur_depth;
-
- view3d_set_viewcontext(C, &vc);
- cur_depth = read_cached_depth(&vc, event->x, event->y);
+ float mouse[2] = {event->x, event->y}, location[3];
+ int over_mesh;
- /* Don't start the stroke until a valid depth is found */
- if(cur_depth < 1.0 - FLT_EPSILON) {
- SculptSession *ss = CTX_data_active_object(C)->sculpt;
+ over_mesh = sculpt_stroke_get_location(C, op->customdata, location, mouse);
+
+ /* Don't start the stroke until mouse goes over the mesh */
+ if(over_mesh) {
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+
+ ED_view3d_init_mats_rv3d(ob, CTX_wm_region_view3d(C));
sculpt_brush_stroke_init_properties(C, op, event, ss);
- sculptmode_update_all_projverts(ss);
+
+ sculpt_update_cache_invariants(sd, ss, C, op);
+
+ sculpt_undo_push_begin(ss, sculpt_tool_name(sd));
return 1;
}
@@ -1572,13 +2028,13 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
SculptSession *ss = CTX_data_active_object(C)->sculpt;
- sculpt_update_cache_variants(sd, ss, itemptr);
+ sculpt_stroke_modifiers_check(C, ss);
+ sculpt_update_cache_variants(sd, ss, stroke, itemptr);
sculpt_restore_mesh(sd, ss);
do_symmetrical_brush_actions(sd, ss);
/* Cleanup */
sculpt_flush_update(C);
- sculpt_post_stroke_free(ss);
}
static void sculpt_stroke_done(bContext *C, struct PaintStroke *stroke)
@@ -1588,14 +2044,18 @@ static void sculpt_stroke_done(bContext *C, struct PaintStroke *stroke)
/* Finished */
if(ss->cache) {
- Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
-
- if(ss->refkb) key_to_mesh(ss->refkb, ob->data);
+ sculpt_stroke_modifiers_check(C, ss);
- request_depth_update(paint_stroke_view_context(stroke)->rv3d);
sculpt_cache_free(ss->cache);
ss->cache = NULL;
- sculpt_undo_push(C, sd);
+
+ sculpt_undo_push_end(ss);
+
+ BLI_pbvh_update(ss->tree, PBVH_UpdateOriginalBB, NULL);
+
+ if(ss->refkb) sculpt_key_to_mesh(ss->refkb, ob);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
}
}
@@ -1604,7 +2064,8 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *even
if(!sculpt_brush_stroke_init(C, op->reports))
return OPERATOR_CANCELLED;
- op->customdata = paint_stroke_new(C, sculpt_stroke_test_start,
+ op->customdata = paint_stroke_new(C, sculpt_stroke_get_location,
+ sculpt_stroke_test_start,
sculpt_stroke_update_step,
sculpt_stroke_done);
@@ -1624,18 +2085,16 @@ static int sculpt_brush_stroke_exec(bContext *C, wmOperator *op)
if(!sculpt_brush_stroke_init(C, op->reports))
return OPERATOR_CANCELLED;
- op->customdata = paint_stroke_new(C, sculpt_stroke_test_start, sculpt_stroke_update_step, sculpt_stroke_done);
+ op->customdata = paint_stroke_new(C, sculpt_stroke_get_location, sculpt_stroke_test_start,
+ sculpt_stroke_update_step, sculpt_stroke_done);
sculpt_update_cache_invariants(sd, ss, C, op);
- sculptmode_update_all_projverts(ss);
paint_stroke_exec(C, op);
sculpt_flush_update(C);
sculpt_cache_free(ss->cache);
- sculpt_undo_push(C, sd);
-
return OPERATOR_FINISHED;
}
@@ -1670,9 +2129,6 @@ static void SCULPT_OT_brush_stroke(wmOperatorType *ot)
/* The initial 2D location of the mouse */
RNA_def_float_vector(ot->srna, "initial_mouse", 2, NULL, INT_MIN, INT_MAX, "initial_mouse", "", INT_MIN, INT_MAX);
-
- /* The initial screen depth of the mouse */
- RNA_def_float(ot->srna, "depth", 0.0f, 0.0f, FLT_MAX, "depth", "", 0.0f, FLT_MAX);
}
/**** Reset the copy of the mesh that is being sculpted on (currently just for the layer brush) ****/
@@ -1686,9 +2142,9 @@ static int sculpt_set_persistent_base(bContext *C, wmOperator *op)
MEM_freeN(ss->layer_disps);
ss->layer_disps = NULL;
- if(ss->mesh_co_orig)
- MEM_freeN(ss->mesh_co_orig);
- ss->mesh_co_orig = NULL;
+ if(ss->layer_co)
+ MEM_freeN(ss->layer_co);
+ ss->layer_co = NULL;
}
return OPERATOR_FINISHED;
@@ -1709,15 +2165,30 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot)
/**** Toggle operator for turning sculpt mode on or off ****/
+static void sculpt_init_session(Scene *scene, Object *ob)
+{
+ ob->sculpt = MEM_callocN(sizeof(SculptSession), "sculpt session");
+
+ sculpt_update_mesh_elements(scene, ob, 0);
+
+ if(ob->sculpt->refkb)
+ sculpt_key_to_mesh(ob->sculpt->refkb, ob);
+}
+
static int sculpt_toggle_mode(bContext *C, wmOperator *op)
{
+ Scene *scene = CTX_data_scene(C);
ToolSettings *ts = CTX_data_tool_settings(C);
Object *ob = CTX_data_active_object(C);
+ MultiresModifierData *mmd = sculpt_multires_active(ob);
if(ob->mode & OB_MODE_SCULPT) {
if(sculpt_multires_active(ob))
multires_force_update(ob);
+ if(mmd && mmd->sculptlvl != mmd->lvl)
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+
/* Leave sculptmode */
ob->mode &= ~OB_MODE_SCULPT;
@@ -1725,8 +2196,10 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op)
}
else {
/* Enter sculptmode */
-
ob->mode |= OB_MODE_SCULPT;
+
+ if(mmd && mmd->sculptlvl != mmd->lvl)
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
/* Create persistent sculpt mode data */
if(!ts->sculpt)
@@ -1735,7 +2208,8 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op)
/* Create sculpt mode session data */
if(ob->sculpt)
free_sculptsession(&ob->sculpt);
- ob->sculpt = MEM_callocN(sizeof(SculptSession), "sculpt session");
+
+ sculpt_init_session(scene, ob);
paint_init(&ts->sculpt->paint, PAINT_CURSOR_SCULPT);
@@ -1767,3 +2241,4 @@ void ED_operatortypes_sculpt()
WM_operatortype_append(SCULPT_OT_sculptmode_toggle);
WM_operatortype_append(SCULPT_OT_set_persistent_base);
}
+
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 15ccacc294a..0e1c0510902 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -35,7 +35,9 @@
struct bContext;
struct Brush;
+struct KeyBlock;
struct Mesh;
+struct MultiresModifierData;
struct Object;
struct Scene;
struct Sculpt;
@@ -47,6 +49,7 @@ void sculptmode_draw_mesh(int);
void sculpt_paint_brush(char clear);
void sculpt_stroke_draw(struct SculptStroke *);
void sculpt_radialcontrol_start(int mode);
+struct MultiresModifierData *sculpt_multires_active(struct Object *ob);
struct Brush *sculptmode_brush(void);
//void do_symmetrical_brush_actions(struct Sculpt *sd, struct wmOperator *wm, struct BrushAction *a, short *, short *);
@@ -55,6 +58,9 @@ char sculpt_modifiers_active(struct Object *ob);
void sculpt(Sculpt *sd);
int sculpt_poll(struct bContext *C);
+void sculpt_update_mesh_elements(struct Scene *scene, struct Object *ob, int need_fmap);
+void sculpt_key_to_mesh(struct KeyBlock *kb, struct Object *ob);
+void sculpt_mesh_to_key(struct Object *ob, struct KeyBlock *kb);
/* Stroke */
struct SculptStroke *sculpt_stroke_new(const int max);
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index a1f9a9fd250..93bedd0b866 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -310,6 +310,8 @@ static int get_file_icon(struct direntry *file)
return ICON_FILE_SOUND;
else if (file->flags & FTFONTFILE)
return ICON_FILE_FONT;
+ else if (file->flags & BTXFILE)
+ return ICON_FILE_BLANK;
else
return ICON_FILE_BLANK;
}
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 640f365b073..81aa63dcad9 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -871,6 +871,8 @@ void filelist_setfiletypes(struct FileList* filelist, short has_quicktime)
|| BLI_testextensie(file->relname, ".otf")
|| BLI_testextensie(file->relname, ".otc")) {
file->flags |= FTFONTFILE;
+ } else if(BLI_testextensie(file->relname, ".btx")) {
+ file->flags |= BTXFILE;
} else if (has_quicktime){
if( BLI_testextensie(file->relname, ".int")
|| BLI_testextensie(file->relname, ".inta")
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index d681a58b276..bf580545455 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -161,6 +161,8 @@ short ED_fileselect_set_params(SpaceFile *sfile)
params->filter |= RNA_boolean_get(op->ptr, "filter_text") ? TEXTFILE : 0;
if(RNA_struct_find_property(op->ptr, "filter_folder"))
params->filter |= RNA_boolean_get(op->ptr, "filter_folder") ? FOLDERFILE : 0;
+ if(RNA_struct_find_property(op->ptr, "filter_btx"))
+ params->filter |= RNA_boolean_get(op->ptr, "filter_btx") ? BTXFILE : 0;
if (params->filter != 0)
params->flag |= FILE_FILTER;
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 31c12285293..edb91f2b0c9 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -108,6 +108,7 @@
#include "ED_mesh.h"
#include "ED_particle.h"
#include "ED_screen.h"
+#include "ED_sculpt.h"
#include "ED_types.h"
#include "ED_util.h"
@@ -2703,7 +2704,7 @@ static void draw_mesh_object_outline(View3D *v3d, Object *ob, DerivedMesh *dm)
drawFacesSolid() doesn't draw the transparent faces */
if(ob->dtx & OB_DRAWTRANSP) {
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- dm->drawFacesSolid(dm, GPU_enable_material);
+ dm->drawFacesSolid(dm, NULL, 0, GPU_enable_material);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
GPU_disable_material();
}
@@ -2722,7 +2723,7 @@ static int wpaint__setSolidDrawOptions(void *userData, int index, int *drawSmoot
return 1;
}
-static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int dt, int flag)
+static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d, Base *base, int dt, int flag)
{
Object *ob= base->object;
Mesh *me = ob->data;
@@ -2795,7 +2796,7 @@ static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
}
}
else if(dt==OB_SOLID) {
- if((v3d->flag&V3D_SELECT_OUTLINE) && (base->flag&SELECT) && !draw_wire)
+ if((v3d->flag&V3D_SELECT_OUTLINE) && (base->flag&SELECT) && !draw_wire && !ob->sculpt)
draw_mesh_object_outline(v3d, ob, dm);
glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, me->flag & ME_TWOSIDED );
@@ -2803,7 +2804,23 @@ static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
glEnable(GL_LIGHTING);
glFrontFace((ob->transflag&OB_NEG_SCALE)?GL_CW:GL_CCW);
- dm->drawFacesSolid(dm, GPU_enable_material);
+ if(ob->sculpt) {
+ Paint *p = paint_get_active(scene);
+ float planes[4][4];
+ float (*fpl)[4] = NULL;
+ int fast= (p->flags & PAINT_FAST_NAVIGATE) && (rv3d->rflag & RV3D_NAVIGATING);
+
+ if(ob->sculpt->partial_redraw) {
+ sculpt_get_redraw_planes(planes, ar, rv3d, ob);
+ fpl = planes;
+ ob->sculpt->partial_redraw = 0;
+ }
+
+ dm->drawFacesSolid(dm, fpl, fast, GPU_enable_material);
+ }
+ else
+ dm->drawFacesSolid(dm, NULL, 0, GPU_enable_material);
+
GPU_disable_material();
glFrontFace(GL_CCW);
@@ -2814,7 +2831,8 @@ static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
} else {
UI_ThemeColor(TH_WIRE);
}
- dm->drawLooseEdges(dm);
+ if(!ob->sculpt)
+ dm->drawLooseEdges(dm);
}
else if(dt==OB_SHADED) {
int do_draw= 1; /* to resolve all G.f settings below... */
@@ -2932,7 +2950,7 @@ static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
}
/* returns 1 if nothing was drawn, for detecting to draw an object center */
-static int draw_mesh_object(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int dt, int flag)
+static int draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d, Base *base, int dt, int flag)
{
Object *ob= base->object;
Object *obedit= scene->obedit;
@@ -2967,10 +2985,6 @@ static int draw_mesh_object(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
if (obedit!=ob && finalDM)
finalDM->release(finalDM);
}
-// else if(!em && (G.f & G_SCULPTMODE) &&(scene->sculptdata.flags & SCULPT_DRAW_FAST) &&
-// OBACT==ob && !sculpt_modifiers_active(ob)) {
-// XXX sculptmode_draw_mesh(0);
-// }
else {
/* don't create boundbox here with mesh_get_bb(), the derived system will make it, puts deformed bb's OK */
if(me->totface<=4 || boundbox_clip(rv3d, ob->obmat, (ob->bb)? ob->bb: me->bb)) {
@@ -2982,7 +2996,7 @@ static int draw_mesh_object(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
(check_alpha)? &do_alpha_pass: NULL);
}
- draw_mesh_fancy(scene, v3d, rv3d, base, dt, flag);
+ draw_mesh_fancy(scene, ar, v3d, rv3d, base, dt, flag);
GPU_end_object_materials();
@@ -5744,7 +5758,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
switch( ob->type) {
case OB_MESH:
- empty_object= draw_mesh_object(scene, v3d, rv3d, base, dt, flag);
+ empty_object= draw_mesh_object(scene, ar, v3d, rv3d, base, dt, flag);
if(flag!=DRAW_CONSTCOLOR) dtx &= ~OB_DRAWWIRE; // mesh draws wire itself
break;
@@ -6333,10 +6347,8 @@ static void bbs_mesh_solid(Scene *scene, View3D *v3d, Object *ob)
int ind;
colors = MEM_mallocN(dm->getNumFaces(dm)*sizeof(MCol)*4,"bbs_mesh_solid");
for(i=0;i<dm->getNumFaces(dm);i++) {
- if( index != 0 )
- ind = index[i];
- else
- ind = i;
+ ind= ( index )? index[i]: i;
+
if (face_sel_mode==0 || !(me->mface[ind].flag&ME_HIDE)) {
unsigned int fbindex = index_to_framebuffer(ind+1);
for(j=0;j<4;j++) {
@@ -6463,7 +6475,7 @@ static void draw_object_mesh_instance(Scene *scene, View3D *v3d, RegionView3D *r
glEnable(GL_LIGHTING);
if(dm) {
- dm->drawFacesSolid(dm, GPU_enable_material);
+ dm->drawFacesSolid(dm, NULL, 0, GPU_enable_material);
GPU_end_object_materials();
}
else if(edm)
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 5a2040a44aa..19667beaaf9 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1643,37 +1643,6 @@ void view3d_update_depths(ARegion *ar, View3D *v3d)
}
}
-/* Enable sculpting in wireframe mode by drawing sculpt object only to the depth buffer */
-static void draw_sculpt_depths(Scene *scene, ARegion *ar, View3D *v3d)
-{
- Object *ob = OBACT;
-
- int dt= MIN2(v3d->drawtype, ob->dt);
- if(v3d->zbuf==0 && dt>OB_WIRE)
- dt= OB_WIRE;
- if(dt == OB_WIRE) {
- GLboolean depth_on;
- int orig_vdt = v3d->drawtype;
- int orig_zbuf = v3d->zbuf;
- int orig_odt = ob->dt;
-
- glGetBooleanv(GL_DEPTH_TEST, &depth_on);
- v3d->drawtype = ob->dt = OB_SOLID;
- v3d->zbuf = 1;
-
- glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
- glEnable(GL_DEPTH_TEST);
- draw_object(scene, ar, v3d, BASACT, 0);
- glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
- if(!depth_on)
- glDisable(GL_DEPTH_TEST);
-
- v3d->drawtype = orig_vdt;
- v3d->zbuf = orig_zbuf;
- ob->dt = orig_odt;
- }
-}
-
void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (* func)(void *))
{
RegionView3D *rv3d= ar->regiondata;
@@ -1891,8 +1860,6 @@ static CustomDataMask get_viewedit_datamask(bScreen *screen, Scene *scene, Objec
mask |= CD_MASK_MCOL;
if(ob->mode & OB_MODE_WEIGHT_PAINT)
mask |= CD_MASK_WEIGHT_MCOL;
- if(ob->mode & OB_MODE_SCULPT)
- mask |= CD_MASK_MDISPS;
}
return mask;
@@ -2137,7 +2104,7 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
}
// retopo= retopo_mesh_check() || retopo_curve_check();
- sculptparticle= (obact && obact->mode & (OB_MODE_SCULPT|OB_MODE_PARTICLE_EDIT)) && !scene->obedit;
+ sculptparticle= (obact && obact->mode & (OB_MODE_PARTICLE_EDIT)) && !scene->obedit;
if(retopo)
view3d_update_depths(ar, v3d);
@@ -2150,8 +2117,6 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
}
if(!retopo && sculptparticle && !(obact && (obact->dtx & OB_DRAWXRAY))) {
- if(obact && obact->mode & OB_MODE_SCULPT)
- draw_sculpt_depths(scene, ar, v3d);
view3d_update_depths(ar, v3d);
}
@@ -2166,8 +2131,6 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
view3d_draw_xray(scene, ar, v3d, 1); // clears zbuffer if it is used!
if(!retopo && sculptparticle && (obact && (OBACT->dtx & OB_DRAWXRAY))) {
- if(obact && obact->mode & OB_MODE_SCULPT)
- draw_sculpt_depths(scene, ar, v3d);
view3d_update_depths(ar, v3d);
}
@@ -2189,8 +2152,6 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
ED_region_pixelspace(ar);
- /* Draw Sculpt Mode brush XXX (removed) */
-
// retopo_paint_view_update(v3d);
// retopo_draw_paint_lines();
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index fd20b534dd7..6a58e3c2e8d 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -278,7 +278,7 @@ static void calctrackballvec(rcti *rect, int mx, int my, float *vec)
}
-static void viewops_data(bContext *C, wmOperator *op, wmEvent *event)
+static void viewops_data_create(bContext *C, wmOperator *op, wmEvent *event)
{
static float lastofs[3] = {0,0,0};
View3D *v3d = CTX_wm_view3d(C);
@@ -359,6 +359,21 @@ static void viewops_data(bContext *C, wmOperator *op, wmEvent *event)
if (rv3d->persmat[2][1] < 0.0f)
vod->reverse= -1.0f;
+ rv3d->rflag |= RV3D_NAVIGATING;
+}
+
+static void viewops_data_free(bContext *C, wmOperator *op)
+{
+ Paint *p = paint_get_active(CTX_data_scene(C));
+ ViewOpsData *vod= op->customdata;
+
+ vod->rv3d->rflag &= ~RV3D_NAVIGATING;
+
+ if(p && (p->flags & PAINT_FAST_NAVIGATE))
+ ED_region_tag_redraw(vod->ar);
+
+ MEM_freeN(vod);
+ op->customdata= NULL;
}
/* ************************** viewrotate **********************************/
@@ -622,9 +637,7 @@ static int viewrotate_modal(bContext *C, wmOperator *op, wmEvent *event)
}
else if (event_code==VIEW_CONFIRM) {
request_depth_update(CTX_wm_region_view3d(C));
-
- MEM_freeN(vod);
- op->customdata= NULL;
+ viewops_data_free(C, op);
return OPERATOR_FINISHED;
}
@@ -641,7 +654,7 @@ static int viewrotate_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_CANCELLED;
/* makes op->customdata */
- viewops_data(C, op, event);
+ viewops_data_create(C, op, event);
vod= op->customdata;
/* switch from camera view when: */
@@ -762,8 +775,7 @@ static int viewmove_modal(bContext *C, wmOperator *op, wmEvent *event)
else if (event_code==VIEW_CONFIRM) {
request_depth_update(CTX_wm_region_view3d(C));
- MEM_freeN(vod);
- op->customdata= NULL;
+ viewops_data_free(C, op);
return OPERATOR_FINISHED;
}
@@ -774,7 +786,7 @@ static int viewmove_modal(bContext *C, wmOperator *op, wmEvent *event)
static int viewmove_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
/* makes op->customdata */
- viewops_data(C, op, event);
+ viewops_data_create(C, op, event);
/* add temp handler */
WM_event_add_modal_handler(C, op);
@@ -966,9 +978,7 @@ static int viewzoom_modal(bContext *C, wmOperator *op, wmEvent *event)
}
else if (event_code==VIEW_CONFIRM) {
request_depth_update(CTX_wm_region_view3d(C));
-
- MEM_freeN(vod);
- op->customdata= NULL;
+ viewops_data_free(C, op);
return OPERATOR_FINISHED;
}
@@ -1029,7 +1039,7 @@ static int viewzoom_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
else {
/* makes op->customdata */
- viewops_data(C, op, event);
+ viewops_data_create(C, op, event);
/* add temp handler */
WM_event_add_modal_handler(C, op);
@@ -1971,12 +1981,9 @@ void ED_view3d_local_clipping(RegionView3D *rv3d, float mat[][4])
static int view3d_clipping_exec(bContext *C, wmOperator *op)
{
RegionView3D *rv3d= CTX_wm_region_view3d(C);
+ ViewContext vc;
+ bglMats mats;
rcti rect;
- double mvmatrix[16];
- double projmatrix[16];
- double xs, ys, p[3];
- GLint viewport[4];
- short val;
rect.xmin= RNA_int_get(op->ptr, "xmin");
rect.ymin= RNA_int_get(op->ptr, "ymin");
@@ -1989,36 +1996,9 @@ static int view3d_clipping_exec(bContext *C, wmOperator *op)
/* note; otherwise opengl won't work */
view3d_operator_needs_opengl(C);
- /* Get the matrices needed for gluUnProject */
- glGetIntegerv(GL_VIEWPORT, viewport);
- glGetDoublev(GL_MODELVIEW_MATRIX, mvmatrix);
- glGetDoublev(GL_PROJECTION_MATRIX, projmatrix);
-
- /* near zero floating point values can give issues with gluUnProject
- in side view on some implementations */
- if(fabs(mvmatrix[0]) < 1e-6) mvmatrix[0]= 0.0;
- if(fabs(mvmatrix[5]) < 1e-6) mvmatrix[5]= 0.0;
-
- /* Set up viewport so that gluUnProject will give correct values */
- viewport[0] = 0;
- viewport[1] = 0;
-
- /* four clipping planes and bounding volume */
- /* first do the bounding volume */
- for(val=0; val<4; val++) {
-
- xs= (val==0||val==3)?rect.xmin:rect.xmax;
- ys= (val==0||val==1)?rect.ymin:rect.ymax;
-
- gluUnProject(xs, ys, 0.0, mvmatrix, projmatrix, viewport, &p[0], &p[1], &p[2]);
- VECCOPY(rv3d->clipbb->vec[val], p);
-
- gluUnProject(xs, ys, 1.0, mvmatrix, projmatrix, viewport, &p[0], &p[1], &p[2]);
- VECCOPY(rv3d->clipbb->vec[4+val], p);
- }
-
- /* then plane equations */
- calc_clipping_plane(rv3d->clip, rv3d->clipbb);
+ view3d_set_viewcontext(C, &vc);
+ view3d_get_transformation(vc.ar, vc.rv3d, vc.obact, &mats);
+ view3d_calculate_clipping(rv3d->clipbb, rv3d->clip, &mats, &rect);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index e7ebcbdb849..a1135bf6986 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -124,24 +124,24 @@ void view3d_get_view_aligned_coordinate(ViewContext *vc, float *fp, short mval[2
}
}
-void view3d_get_transformation(ViewContext *vc, Object *ob, bglMats *mats)
+void view3d_get_transformation(ARegion *ar, RegionView3D *rv3d, Object *ob, bglMats *mats)
{
float cpy[4][4];
int i, j;
- mul_m4_m4m4(cpy, ob->obmat, vc->rv3d->viewmat);
+ mul_m4_m4m4(cpy, ob->obmat, rv3d->viewmat);
for(i = 0; i < 4; ++i) {
for(j = 0; j < 4; ++j) {
- mats->projection[i*4+j] = vc->rv3d->winmat[i][j];
+ mats->projection[i*4+j] = rv3d->winmat[i][j];
mats->modelview[i*4+j] = cpy[i][j];
}
}
- mats->viewport[0] = vc->ar->winrct.xmin;
- mats->viewport[1] = vc->ar->winrct.ymin;
- mats->viewport[2] = vc->ar->winx;
- mats->viewport[3] = vc->ar->winy;
+ mats->viewport[0] = ar->winrct.xmin;
+ mats->viewport[1] = ar->winrct.ymin;
+ mats->viewport[2] = ar->winx;
+ mats->viewport[3] = ar->winy;
}
/* ********************** view3d_select: selection manipulations ********************* */
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 9cd9d12b975..a569eff1ebe 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -287,6 +287,8 @@ void smooth_view(bContext *C, Object *oldcamera, Object *camera, float *ofs, flo
/* ensure it shows correct */
if(sms.to_camera) rv3d->persp= RV3D_PERSP;
+
+ rv3d->rflag |= RV3D_NAVIGATING;
/* keep track of running timer! */
if(rv3d->sms==NULL)
@@ -349,6 +351,7 @@ static int view3d_smoothview_invoke(bContext *C, wmOperator *op, wmEvent *event)
WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), rv3d->smooth_timer);
rv3d->smooth_timer= NULL;
+ rv3d->rflag &= ~RV3D_NAVIGATING;
}
else {
int i;
@@ -486,6 +489,44 @@ void VIEW3D_OT_setobjectascamera(wmOperatorType *ot)
/* ********************************** */
+void view3d_calculate_clipping(BoundBox *bb, float planes[4][4], bglMats *mats, rcti *rect)
+{
+ double xs, ys, p[3];
+ short val;
+
+ /* near zero floating point values can give issues with gluUnProject
+ in side view on some implementations */
+ if(fabs(mats->modelview[0]) < 1e-6) mats->modelview[0]= 0.0;
+ if(fabs(mats->modelview[5]) < 1e-6) mats->modelview[5]= 0.0;
+
+ /* Set up viewport so that gluUnProject will give correct values */
+ mats->viewport[0] = 0;
+ mats->viewport[1] = 0;
+
+ /* four clipping planes and bounding volume */
+ /* first do the bounding volume */
+ for(val=0; val<4; val++) {
+ xs= (val==0||val==3)?rect->xmin:rect->xmax;
+ ys= (val==0||val==1)?rect->ymin:rect->ymax;
+
+ gluUnProject(xs, ys, 0.0, mats->modelview, mats->projection, mats->viewport, &p[0], &p[1], &p[2]);
+ VECCOPY(bb->vec[val], p);
+
+ gluUnProject(xs, ys, 1.0, mats->modelview, mats->projection, mats->viewport, &p[0], &p[1], &p[2]);
+ VECCOPY(bb->vec[4+val], p);
+ }
+
+ /* then plane equations */
+ for(val=0; val<4; val++) {
+
+ normal_tri_v3(planes[val], bb->vec[val], bb->vec[val==3?0:val+1], bb->vec[val+4]);
+
+ planes[val][3]= - planes[val][0]*bb->vec[val][0]
+ - planes[val][1]*bb->vec[val][1]
+ - planes[val][2]*bb->vec[val][2];
+ }
+}
+
/* create intersection coordinates in view Z direction at mouse coordinates */
void viewline(ARegion *ar, View3D *v3d, float mval[2], float ray_start[3], float ray_end[3])
{
@@ -501,8 +542,8 @@ void viewline(ARegion *ar, View3D *v3d, float mval[2], float ray_start[3], float
mul_m4_v4(rv3d->persinv, vec);
mul_v3_fl(vec, 1.0f / vec[3]);
- VECCOPY(ray_start, rv3d->viewinv[3]);
- VECSUB(vec, vec, ray_start);
+ copy_v3_v3(ray_start, rv3d->viewinv[3]);
+ sub_v3_v3v3(vec, vec, ray_start);
normalize_v3(vec);
VECADDFAC(ray_start, rv3d->viewinv[3], vec, v3d->near);
@@ -1920,7 +1961,7 @@ int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *event)
fly->time_lastdraw= fly->time_lastwheel= PIL_check_seconds_timer();
- fly->rv3d->rflag |= RV3D_FLYMODE; /* so we draw the corner margins */
+ fly->rv3d->rflag |= RV3D_FLYMODE|RV3D_NAVIGATING; /* so we draw the corner margins */
/* detect weather to start with Z locking */
upvec[0]=1.0f; upvec[1]=0.0f; upvec[2]=0.0f;
@@ -2019,7 +2060,7 @@ static int flyEnd(bContext *C, FlyInfo *fly)
/*Done with correcting for the dist */
}
- rv3d->rflag &= ~RV3D_FLYMODE;
+ rv3d->rflag &= ~(RV3D_FLYMODE|RV3D_NAVIGATING);
//XXX2.5 BIF_view3d_previewrender_signal(fly->sa, PR_DBASE|PR_DISPRECT); /* not working at the moment not sure why */
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index ae1e932bb81..fc2576eef5d 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -60,7 +60,7 @@ void ED_editors_exit(bContext *C)
/* frees all editmode undos */
undo_editmode_clear();
- undo_imagepaint_clear();
+ ED_undo_paint_free();
for(sce=G.main->scene.first; sce; sce= sce->id.next) {
if(sce->obedit) {
diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c
index d26f7a7a484..e20c88ba41f 100644
--- a/source/blender/editors/util/undo.c
+++ b/source/blender/editors/util/undo.c
@@ -124,7 +124,7 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
SpaceImage *sima= (SpaceImage *)sa->spacedata.first;
if((obact && obact->mode & OB_MODE_TEXTURE_PAINT) || sima->flag & SI_DRAWTOOL) {
- undo_imagepaint_step(step);
+ ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step);
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;
@@ -146,7 +146,9 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
int do_glob_undo= 0;
if(obact && obact->mode & OB_MODE_TEXTURE_PAINT)
- undo_imagepaint_step(step);
+ ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step);
+ else if(obact && obact->mode & OB_MODE_SCULPT)
+ ED_undo_paint_step(C, UNDO_PAINT_MESH, step);
else if(obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
if(step==1)
PE_undo(CTX_data_scene(C));
diff --git a/source/blender/gpu/gpu_buffers.h b/source/blender/gpu/gpu_buffers.h
index 662912f9c19..5531ccc813b 100644
--- a/source/blender/gpu/gpu_buffers.h
+++ b/source/blender/gpu/gpu_buffers.h
@@ -43,6 +43,7 @@
#endif
struct DerivedMesh;
+struct GHash;
/* V - vertex, N - normal, T - uv, C - color
F - float, UB - unsigned byte */
@@ -124,6 +125,20 @@ void GPU_buffer_free( GPUBuffer *buffer, GPUBufferPool *pool );
GPUDrawObject *GPU_drawobject_new( struct DerivedMesh *dm );
void GPU_drawobject_free( struct DerivedMesh *dm );
+/* Buffers for non-DerivedMesh drawing */
+void *GPU_build_mesh_buffers(struct GHash *map, struct MVert *mvert,
+ struct MFace *mface, int *face_indices,
+ int totface, int *vert_indices, int uniq_verts,
+ int totvert);
+void GPU_update_mesh_buffers(void *buffers, struct MVert *mvert,
+ int *vert_indices, int totvert);
+void *GPU_build_grid_buffers(struct DMGridData **grids,
+ int *grid_indices, int totgrid, int gridsize);
+void GPU_update_grid_buffers(void *buffers_v, struct DMGridData **grids,
+ int *grid_indices, int totgrid, int gridsize);
+void GPU_draw_buffers(void *buffers);
+void GPU_free_buffers(void *buffers);
+
/* called before drawing */
void GPU_vertex_setup( struct DerivedMesh *dm );
void GPU_normal_setup( struct DerivedMesh *dm );
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 3c178b10561..33aa4168ff8 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -30,6 +30,8 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#include <limits.h>
+#include <stddef.h>
#include <string.h>
#include "GL/glew.h"
@@ -37,6 +39,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
+#include "BLI_ghash.h"
#include "DNA_meshdata_types.h"
@@ -376,6 +379,360 @@ void GPU_drawobject_free( DerivedMesh *dm )
dm->drawObject = 0;
}
+/* Convenience struct for building the VBO. */
+typedef struct {
+ float co[3];
+ short no[3];
+} VertexBufferFormat;
+
+typedef struct {
+ /* opengl buffer handles */
+ GLuint vert_buf, index_buf;
+ GLenum index_type;
+
+ /* mesh pointers in case buffer allocation fails */
+ MFace *mface;
+ MVert *mvert;
+ int *face_indices;
+ int totface;
+
+ /* grid pointers */
+ DMGridData **grids;
+ int *grid_indices;
+ int totgrid;
+ int gridsize;
+
+ unsigned int tot_tri, tot_quad;
+} GPU_Buffers;
+
+void GPU_update_mesh_buffers(void *buffers_v, MVert *mvert,
+ int *vert_indices, int totvert)
+{
+ GPU_Buffers *buffers = buffers_v;
+ VertexBufferFormat *vert_data;
+ int i;
+
+ if(buffers->vert_buf) {
+ /* Build VBO */
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, buffers->vert_buf);
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB,
+ sizeof(VertexBufferFormat) * totvert,
+ NULL, GL_STATIC_DRAW_ARB);
+ vert_data = glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+
+ if(vert_data) {
+ for(i = 0; i < totvert; ++i) {
+ MVert *v = mvert + vert_indices[i];
+ VertexBufferFormat *out = vert_data + i;
+
+ copy_v3_v3(out->co, v->co);
+ memcpy(out->no, v->no, sizeof(short) * 3);
+ }
+
+ glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
+ }
+ else {
+ glDeleteBuffersARB(1, &buffers->vert_buf);
+ buffers->vert_buf = 0;
+ }
+
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ }
+
+ buffers->mvert = mvert;
+}
+
+void *GPU_build_mesh_buffers(GHash *map, MVert *mvert, MFace *mface,
+ int *face_indices, int totface,
+ int *vert_indices, int tot_uniq_verts,
+ int totvert)
+{
+ GPU_Buffers *buffers;
+ unsigned short *tri_data;
+ int i, j, k, tottri;
+
+ buffers = MEM_callocN(sizeof(GPU_Buffers), "GPU_Buffers");
+ buffers->index_type = GL_UNSIGNED_SHORT;
+
+ /* Count the number of triangles */
+ for(i = 0, tottri = 0; i < totface; ++i)
+ tottri += mface[face_indices[i]].v4 ? 2 : 1;
+
+ if(GL_ARB_vertex_buffer_object)
+ glGenBuffersARB(1, &buffers->index_buf);
+
+ if(buffers->index_buf) {
+ /* Generate index buffer object */
+ glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, buffers->index_buf);
+ glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB,
+ sizeof(unsigned short) * tottri * 3, NULL, GL_STATIC_DRAW_ARB);
+
+ /* Fill the triangle buffer */
+ tri_data = glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ if(tri_data) {
+ for(i = 0; i < totface; ++i) {
+ MFace *f = mface + face_indices[i];
+ int v[3] = {f->v1, f->v2, f->v3};
+
+ for(j = 0; j < (f->v4 ? 2 : 1); ++j) {
+ for(k = 0; k < 3; ++k) {
+ void *value, *key = SET_INT_IN_POINTER(v[k]);
+ int vbo_index;
+
+ value = BLI_ghash_lookup(map, key);
+ vbo_index = GET_INT_FROM_POINTER(value);
+
+ if(vbo_index < 0) {
+ vbo_index = -vbo_index +
+ tot_uniq_verts - 1;
+ }
+
+ *tri_data = vbo_index;
+ ++tri_data;
+ }
+ v[0] = f->v4;
+ v[1] = f->v1;
+ v[2] = f->v3;
+ }
+ }
+ glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
+ }
+ else {
+ glDeleteBuffersARB(1, &buffers->index_buf);
+ buffers->index_buf = 0;
+ }
+
+ glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
+ }
+
+ if(buffers->index_buf)
+ glGenBuffersARB(1, &buffers->vert_buf);
+ GPU_update_mesh_buffers(buffers, mvert, vert_indices, totvert);
+
+ buffers->tot_tri = tottri;
+
+ buffers->mface = mface;
+ buffers->face_indices = face_indices;
+ buffers->totface = totface;
+
+ return buffers;
+}
+
+void GPU_update_grid_buffers(void *buffers_v, DMGridData **grids,
+ int *grid_indices, int totgrid, int gridsize)
+{
+ GPU_Buffers *buffers = buffers_v;
+ DMGridData *vert_data;
+ int i, totvert;
+
+ totvert= gridsize*gridsize*totgrid;
+
+ /* Build VBO */
+ if(buffers->vert_buf) {
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, buffers->vert_buf);
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB,
+ sizeof(DMGridData) * totvert,
+ NULL, GL_STATIC_DRAW_ARB);
+ vert_data = glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ if(vert_data) {
+ for(i = 0; i < totgrid; ++i) {
+ DMGridData *grid= grids[grid_indices[i]];
+ memcpy(vert_data, grid, sizeof(DMGridData)*gridsize*gridsize);
+ vert_data += gridsize*gridsize;
+ }
+ glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
+ }
+ else {
+ glDeleteBuffersARB(1, &buffers->vert_buf);
+ buffers->vert_buf = 0;
+ }
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ }
+
+ buffers->grids = grids;
+ buffers->grid_indices = grid_indices;
+ buffers->totgrid = totgrid;
+ buffers->gridsize = gridsize;
+
+ //printf("node updated %p\n", buffers_v);
+}
+
+void *GPU_build_grid_buffers(DMGridData **grids,
+ int *grid_indices, int totgrid, int gridsize)
+{
+ GPU_Buffers *buffers;
+ int i, j, k, totquad, offset= 0;
+
+ buffers = MEM_callocN(sizeof(GPU_Buffers), "GPU_Buffers");
+
+ /* Count the number of quads */
+ totquad= (gridsize-1)*(gridsize-1)*totgrid;
+
+ /* Generate index buffer object */
+ if(GL_ARB_vertex_buffer_object)
+ glGenBuffersARB(1, &buffers->index_buf);
+
+ if(buffers->index_buf) {
+ glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, buffers->index_buf);
+
+ if(totquad < USHRT_MAX) {
+ unsigned short *quad_data;
+
+ buffers->index_type = GL_UNSIGNED_SHORT;
+ glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB,
+ sizeof(unsigned short) * totquad * 4, NULL, GL_STATIC_DRAW_ARB);
+
+ /* Fill the quad buffer */
+ quad_data = glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ if(quad_data) {
+ for(i = 0; i < totgrid; ++i) {
+ for(j = 0; j < gridsize-1; ++j) {
+ for(k = 0; k < gridsize-1; ++k) {
+ *(quad_data++)= offset + j*gridsize + k;
+ *(quad_data++)= offset + (j+1)*gridsize + k;
+ *(quad_data++)= offset + (j+1)*gridsize + k+1;
+ *(quad_data++)= offset + j*gridsize + k+1;
+ }
+ }
+
+ offset += gridsize*gridsize;
+ }
+ glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
+ }
+ else {
+ glDeleteBuffersARB(1, &buffers->index_buf);
+ buffers->index_buf = 0;
+ }
+ }
+ else {
+ unsigned int *quad_data;
+
+ buffers->index_type = GL_UNSIGNED_INT;
+ glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB,
+ sizeof(unsigned int) * totquad * 4, NULL, GL_STATIC_DRAW_ARB);
+
+ /* Fill the quad buffer */
+ quad_data = glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+
+ if(quad_data) {
+ for(i = 0; i < totgrid; ++i) {
+ for(j = 0; j < gridsize-1; ++j) {
+ for(k = 0; k < gridsize-1; ++k) {
+ *(quad_data++)= offset + j*gridsize + k;
+ *(quad_data++)= offset + (j+1)*gridsize + k;
+ *(quad_data++)= offset + (j+1)*gridsize + k+1;
+ *(quad_data++)= offset + j*gridsize + k+1;
+ }
+ }
+
+ offset += gridsize*gridsize;
+ }
+ glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
+ }
+ else {
+ glDeleteBuffersARB(1, &buffers->index_buf);
+ buffers->index_buf = 0;
+ }
+ }
+
+ glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
+ }
+
+ /* Build VBO */
+ if(buffers->index_buf)
+ glGenBuffersARB(1, &buffers->vert_buf);
+ GPU_update_grid_buffers(buffers, grids, grid_indices, totgrid, gridsize);
+
+ buffers->tot_quad = totquad;
+
+ return buffers;
+}
+
+void GPU_draw_buffers(void *buffers_v)
+{
+ GPU_Buffers *buffers = buffers_v;
+
+ if(buffers->vert_buf && buffers->index_buf) {
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_NORMAL_ARRAY);
+
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, buffers->vert_buf);
+ glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, buffers->index_buf);
+
+ if(buffers->tot_quad) {
+ glVertexPointer(3, GL_FLOAT, sizeof(DMGridData), (void*)offsetof(DMGridData, co));
+ glNormalPointer(GL_FLOAT, sizeof(DMGridData), (void*)offsetof(DMGridData, no));
+
+ glDrawElements(GL_QUADS, buffers->tot_quad * 4, buffers->index_type, 0);
+ }
+ else {
+ glVertexPointer(3, GL_FLOAT, sizeof(VertexBufferFormat), (void*)offsetof(VertexBufferFormat, co));
+ glNormalPointer(GL_SHORT, sizeof(VertexBufferFormat), (void*)offsetof(VertexBufferFormat, no));
+
+ glDrawElements(GL_TRIANGLES, buffers->tot_tri * 3, buffers->index_type, 0);
+ }
+
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_NORMAL_ARRAY);
+ }
+ else if(buffers->totface) {
+ /* fallback if we are out of memory */
+ int i;
+
+ for(i = 0; i < buffers->totface; ++i) {
+ MFace *f = buffers->mface + buffers->face_indices[i];
+
+ glBegin((f->v4)? GL_QUADS: GL_TRIANGLES);
+ glNormal3sv(buffers->mvert[f->v1].no);
+ glVertex3fv(buffers->mvert[f->v1].co);
+ glNormal3sv(buffers->mvert[f->v2].no);
+ glVertex3fv(buffers->mvert[f->v2].co);
+ glNormal3sv(buffers->mvert[f->v3].no);
+ glVertex3fv(buffers->mvert[f->v3].co);
+ if(f->v4) {
+ glNormal3sv(buffers->mvert[f->v4].no);
+ glVertex3fv(buffers->mvert[f->v4].co);
+ }
+ glEnd();
+ }
+ }
+ else if(buffers->totgrid) {
+ int i, x, y, gridsize = buffers->gridsize;
+
+ for(i = 0; i < buffers->totgrid; ++i) {
+ DMGridData *grid = buffers->grids[buffers->grid_indices[i]];
+
+ for(y = 0; y < gridsize-1; y++) {
+ glBegin(GL_QUAD_STRIP);
+ for(x = 0; x < gridsize; x++) {
+ DMGridData *a = &grid[y*gridsize + x];
+ DMGridData *b = &grid[(y+1)*gridsize + x];
+
+ glNormal3fv(a->no);
+ glVertex3fv(a->co);
+ glNormal3fv(b->no);
+ glVertex3fv(b->co);
+ }
+ glEnd();
+ }
+ }
+ }
+}
+
+void GPU_free_buffers(void *buffers_v)
+{
+ if(buffers_v) {
+ GPU_Buffers *buffers = buffers_v;
+
+ if(buffers->vert_buf)
+ glDeleteBuffersARB(1, &buffers->vert_buf);
+ if(buffers->index_buf)
+ glDeleteBuffersARB(1, &buffers->index_buf);
+
+ MEM_freeN(buffers);
+ }
+}
+
GPUBuffer *GPU_buffer_setup( DerivedMesh *dm, GPUDrawObject *object, int size, GLenum target, void *user, void (*copy_f)(DerivedMesh *, float *, int *, int *, void *) )
{
GPUBuffer *buffer;
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 1bbccd20486..c8fc14ca0f0 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -79,12 +79,13 @@ typedef struct Brush {
#define BRUSH_JITTER_PRESSURE 16 /* was BRUSH_RAD_PRESSURE */
#define BRUSH_SPACING_PRESSURE 32
#define BRUSH_FIXED_TEX 64
-#define BRUSH_RAKE 128
-#define BRUSH_ANCHORED 256
-#define BRUSH_DIR_IN 512
-#define BRUSH_SPACE 1024
-#define BRUSH_SMOOTH_STROKE 2048
-#define BRUSH_PERSISTENT 4096
+#define BRUSH_RAKE 128
+#define BRUSH_ANCHORED 256
+#define BRUSH_DIR_IN 512
+#define BRUSH_SPACE 1024
+#define BRUSH_SMOOTH_STROKE 2048
+#define BRUSH_PERSISTENT 4096
+#define BRUSH_ACCUMULATE 8192
/* Brush.sculpt_tool */
#define SCULPT_TOOL_DRAW 1
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index ad686e37097..91e4cefce80 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -44,14 +44,19 @@ typedef struct CustomDataLayer {
void *data; /* layer data */
} CustomDataLayer;
+typedef struct CustomDataExternal {
+ char filename[240]; /* FILE_MAX */
+} CustomDataExternal;
+
/* structure which stores custom element data associated with mesh elements
* (vertices, edges or faces). The custom data is organised into a series of
* layers, each with a data type (e.g. MTFace, MDeformVert, etc.). */
typedef struct CustomData {
- CustomDataLayer *layers; /* CustomDataLayers, ordered by type */
- int totlayer, maxlayer; /* number of layers, size of layers array */
- int totsize, pad; /* in editmode, total size of all data layers */
- void *pool; /* for Bmesh: Memory pool for allocation of blocks*/
+ CustomDataLayer *layers; /* CustomDataLayers, ordered by type */
+ int totlayer, maxlayer; /* number of layers, size of layers array */
+ int totsize, pad; /* in editmode, total size of all data layers */
+ void *pool; /* Bmesh: Memory pool for allocation of blocks */
+ CustomDataExternal *external; /* external file storing customdata layers */
} CustomData;
/* CustomData.type */
@@ -115,6 +120,10 @@ typedef struct CustomData {
#define CD_FLAG_NOFREE (1<<1)
/* indicates the layer is only temporary, also implies no copy */
#define CD_FLAG_TEMPORARY ((1<<2)|CD_FLAG_NOCOPY)
+/* indicates the layer is stored in an external file */
+#define CD_FLAG_EXTERNAL (1<<3)
+/* indicates external data is read into memory */
+#define CD_FLAG_IN_MEMORY (1<<4)
/* Limits */
#define MAX_MTFACE 8
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index d53a7833d0e..48e361afdae 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -182,10 +182,11 @@ typedef struct PartialVisibility {
} PartialVisibility;
/* mvert->flag (1=SELECT) */
-#define ME_SPHERETEST 2
-#define ME_SPHERETEMP 4
-#define ME_HIDE 16
+#define ME_SPHERETEST 2
+#define ME_SPHERETEMP 4
+#define ME_HIDE 16
#define ME_VERT_MERGED (1<<6)
+#define ME_VERT_PBVH_UPDATE (1<<7)
/* medge->flag (1=SELECT)*/
#define ME_EDGEDRAW (1<<1)
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 040dc4dbd78..c599c8a7e0f 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -585,14 +585,14 @@ typedef struct ExplodeModifierData {
typedef struct MultiresModifierData {
ModifierData modifier;
- struct MVert *undo_verts; /* Store DerivedMesh vertices for multires undo */
- int undo_verts_tot; /* Length of undo_verts array */
- char undo_signal; /* If true, signals to replace verts with undo verts */
-
- char lvl, totlvl;
- char simple;
+ char lvl, sculptlvl, renderlvl, totlvl;
+ char simple, flags, pad[2];
} MultiresModifierData;
+typedef enum {
+ eMultiresModifierFlag_ControlEdges = (1<<0),
+} MultiresModifierFlag;
+
typedef struct FluidsimModifierData {
ModifierData modifier;
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 111a90ed389..32143015885 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -499,7 +499,7 @@ typedef struct Paint {
void *paint_cursor;
unsigned char paint_cursor_col[4];
- int pad;
+ int flags;
} Paint;
typedef struct ImagePaintSettings {
@@ -1061,14 +1061,18 @@ typedef struct Scene {
#define FFMPEG_MULTIPLEX_AUDIO 1
#define FFMPEG_AUTOSPLIT_OUTPUT 2
+/* Paint.flags */
+typedef enum {
+ PAINT_SHOW_BRUSH = 1,
+ PAINT_FAST_NAVIGATE = 2
+} PaintFlags;
+
/* Sculpt.flags */
+/* These can eventually be moved to paint flags? */
typedef enum SculptFlags {
SCULPT_SYMM_X = 1,
SCULPT_SYMM_Y = 2,
SCULPT_SYMM_Z = 4,
- SCULPT_INPUT_SMOOTH = 8,
- SCULPT_DRAW_FAST = 16,
- SCULPT_DRAW_BRUSH = 32,
SCULPT_LOCK_X = 64,
SCULPT_LOCK_Y = 128,
SCULPT_LOCK_Z = 256
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 49893e9c015..40d59b666bf 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -667,6 +667,7 @@ enum FileSortTypeE {
#define TEXTFILE 512
#define MOVIEFILE_ICON 1024 /* movie file that preview can't load */
#define FOLDERFILE 2048 /* represents folders for filtering */
+#define BTXFILE 4096
/* SpaceImage->dt_uv */
#define SI_UVDT_OUTLINE 0
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 74d9fa59e50..d8a8ec063d0 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -211,6 +211,7 @@ typedef struct View3D {
/* RegionView3d->rflag */
#define RV3D_FLYMODE 2
#define RV3D_CLIPPING 4
+#define RV3D_NAVIGATING 8
/* RegionView3d->viewlock */
#define RV3D_LOCKED 1
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 2049618628b..7f7126c659a 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -273,6 +273,11 @@ static void rna_def_brush(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_PERSISTENT);
RNA_def_property_ui_text(prop, "Persistent", "Sculpts on a persistent layer of the mesh.");
RNA_def_property_update(prop, 0, "rna_Brush_update");
+
+ prop= RNA_def_property(srna, "use_accumulate", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_ACCUMULATE);
+ RNA_def_property_ui_text(prop, "Accumulate", "Accumulate stroke dabs on top of each other.");
+ RNA_def_property_update(prop, 0, "rna_Brush_update");
/* not exposed in the interface yet
prop= RNA_def_property(srna, "fixed_tex", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index f2683e39c54..aee2b048f6b 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -344,10 +344,43 @@ static void rna_MultiresModifier_level_range(PointerRNA *ptr, int *min, int *max
{
MultiresModifierData *mmd = (MultiresModifierData*)ptr->data;
- *min = 1;
+ *min = 0;
*max = mmd->totlvl;
}
+static int rna_MultiresModifier_external_get(PointerRNA *ptr)
+{
+ Object *ob= (Object*)ptr->id.data;
+ Mesh *me= ob->data;
+
+ return CustomData_external_test(&me->fdata, CD_MDISPS);
+}
+
+static void rna_MultiresModifier_filename_get(PointerRNA *ptr, char *value)
+{
+ Object *ob= (Object*)ptr->id.data;
+ CustomDataExternal *external= ((Mesh*)ob->data)->fdata.external;
+
+ BLI_strncpy(value, (external)? external->filename: "", sizeof(external->filename));
+}
+
+static void rna_MultiresModifier_filename_set(PointerRNA *ptr, const char *value)
+{
+ Object *ob= (Object*)ptr->id.data;
+ CustomDataExternal *external= ((Mesh*)ob->data)->fdata.external;
+
+ if(external)
+ BLI_strncpy(external->filename, value, sizeof(external->filename));
+}
+
+static int rna_MultiresModifier_filename_length(PointerRNA *ptr)
+{
+ Object *ob= (Object*)ptr->id.data;
+ CustomDataExternal *external= ((Mesh*)ob->data)->fdata.external;
+
+ return strlen((external)? external->filename: "");
+}
+
static void modifier_object_set(Object *self, Object **ob_p, int type, PointerRNA value)
{
Object *ob= value.data;
@@ -496,22 +529,20 @@ static void rna_def_modifier_subsurf(BlenderRNA *brna)
rna_def_property_subdivision_common(srna, "subdivType");
- prop= RNA_def_property(srna, "levels", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(srna, "levels", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "levels");
- RNA_def_property_range(prop, 1, 6);
- RNA_def_property_ui_range(prop, 1, 6, 1, 0);
+ RNA_def_property_ui_range(prop, 0, 6, 1, 0);
RNA_def_property_ui_text(prop, "Levels", "Number of subdivisions to perform.");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
- prop= RNA_def_property(srna, "render_levels", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(srna, "render_levels", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "renderLevels");
- RNA_def_property_range(prop, 1, 6);
- RNA_def_property_ui_range(prop, 1, 6, 1, 0);
+ RNA_def_property_ui_range(prop, 0, 6, 1, 0);
RNA_def_property_ui_text(prop, "Render Levels", "Number of subdivisions to perform when rendering.");
- prop= RNA_def_property(srna, "optimal_draw", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "optimal_display", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", eSubsurfModifierFlag_ControlEdges);
- RNA_def_property_ui_text(prop, "Optimal Draw", "Skip drawing/rendering of interior subdivided edges");
+ RNA_def_property_ui_text(prop, "Optimal Display", "Skip drawing/rendering of interior subdivided edges");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop= RNA_def_property(srna, "subsurf_uv", PROP_BOOLEAN, PROP_NONE);
@@ -532,11 +563,42 @@ static void rna_def_modifier_multires(BlenderRNA *brna)
rna_def_property_subdivision_common(srna, "simple");
- prop= RNA_def_property(srna, "level", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(srna, "levels", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "lvl");
- RNA_def_property_ui_text(prop, "Level", "");
+ RNA_def_property_ui_text(prop, "Levels", "Number of subdivisions to use in the viewport.");
RNA_def_property_int_funcs(prop, NULL, NULL, "rna_MultiresModifier_level_range");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
+ prop= RNA_def_property(srna, "sculpt_levels", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_sdna(prop, NULL, "sculptlvl");
+ RNA_def_property_ui_text(prop, "Sculpt Levels", "Number of subdivisions to use in sculpt mode.");
+ RNA_def_property_int_funcs(prop, NULL, NULL, "rna_MultiresModifier_level_range");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
+ prop= RNA_def_property(srna, "render_levels", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_sdna(prop, NULL, "renderlvl");
+ RNA_def_property_ui_text(prop, "Render Levels", "");
+ RNA_def_property_int_funcs(prop, NULL, NULL, "rna_MultiresModifier_level_range");
+
+ prop= RNA_def_property(srna, "total_levels", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_sdna(prop, NULL, "totlvl");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Total Levels", "Number of subdivisions for which displacements are stored.");
+
+ prop= RNA_def_property(srna, "external", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_boolean_funcs(prop, "rna_MultiresModifier_external_get", NULL);
+ RNA_def_property_ui_text(prop, "External", "Store multires displacements outside the .blend file, to save memory.");
+
+ prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH);
+ RNA_def_property_string_funcs(prop, "rna_MultiresModifier_filename_get", "rna_MultiresModifier_filename_length", "rna_MultiresModifier_filename_set");
+ RNA_def_property_ui_text(prop, "Filename", "Path to external displacements file.");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
+ prop= RNA_def_property(srna, "optimal_display", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", eMultiresModifierFlag_ControlEdges);
+ RNA_def_property_ui_text(prop, "Optimal Display", "Skip drawing/rendering of interior subdivided edges");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
}
static void rna_def_modifier_lattice(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index 9e13ae1191d..c8fb11ced95 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -190,6 +190,14 @@ static void rna_def_paint(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Brush", "Active paint brush.");
RNA_def_property_update(prop, NC_BRUSH|NA_EDITED, NULL);
+
+ prop= RNA_def_property(srna, "show_brush", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", PAINT_SHOW_BRUSH);
+ RNA_def_property_ui_text(prop, "Show Brush", "");
+
+ prop= RNA_def_property(srna, "fast_navigate", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", PAINT_FAST_NAVIGATE);
+ RNA_def_property_ui_text(prop, "Fast Navigate", "For multires, show low resolution while navigating the view.");
}
static void rna_def_sculpt(BlenderRNA *brna)
@@ -223,14 +231,6 @@ static void rna_def_sculpt(BlenderRNA *brna)
prop= RNA_def_property(srna, "lock_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_LOCK_Z);
RNA_def_property_ui_text(prop, "Lock Z", "Disallow changes to the Z axis of vertices.");
-
- prop= RNA_def_property(srna, "show_brush", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_DRAW_BRUSH);
- RNA_def_property_ui_text(prop, "Show Brush", "");
-
- prop= RNA_def_property(srna, "partial_redraw", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_DRAW_FAST);
- RNA_def_property_ui_text(prop, "Partial Redraw", "Optimize sculpting by only refreshing modified faces.");
}
static void rna_def_vertex_paint(BlenderRNA *brna)
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 8f8e083523b..d0f7b2d60a5 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -1710,8 +1710,12 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
if(origindex) {
for(a=0; a<totface; a++)
strandbuf->totbound= MAX2(strandbuf->totbound, origindex[a]);
- strandbuf->totbound++;
}
+ else {
+ for(a=0; a<totface; a++)
+ strandbuf->totbound= MAX2(strandbuf->totbound, a);
+ }
+
strandbuf->totbound++;
strandbuf->bound= MEM_callocN(sizeof(StrandBound)*strandbuf->totbound, "StrandBound");
sbound= strandbuf->bound;
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 81666fbe023..87e4048971b 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -81,6 +81,7 @@
#include "ED_datafiles.h"
#include "ED_object.h"
#include "ED_screen.h"
+#include "ED_sculpt.h"
#include "ED_util.h"
#include "GHOST_C-api.h"
@@ -497,6 +498,7 @@ void WM_write_file(bContext *C, char *target, int fileflags, ReportList *reports
}
ED_object_exit_editmode(C, EM_DO_UNDO);
+ ED_sculpt_force_update(C);
do_history(di, reports);
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 6d028a63c1d..d1e004a0a20 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -683,6 +683,8 @@ void WM_operator_properties_filesel(wmOperatorType *ot, int filter, short type)
RNA_def_property_flag(prop, PROP_HIDDEN);
prop= RNA_def_boolean(ot->srna, "filter_text", (filter & TEXTFILE), "Filter text files", "");
RNA_def_property_flag(prop, PROP_HIDDEN);
+ prop= RNA_def_boolean(ot->srna, "filter_btx", (filter & BTXFILE), "Filter btx files", "");
+ RNA_def_property_flag(prop, PROP_HIDDEN);
prop= RNA_def_boolean(ot->srna, "filter_folder", (filter & FOLDERFILE), "Filter folders", "");
RNA_def_property_flag(prop, PROP_HIDDEN);