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-rw-r--r--source/blender/editors/render/render_update.c3
-rw-r--r--source/blender/makesdna/DNA_scene_types.h11
-rw-r--r--source/blender/makesrna/intern/rna_scene.c12
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h2
-rw-r--r--source/blender/render/intern/source/external_engine.c5
-rw-r--r--source/blender/render/intern/source/pipeline.c14
6 files changed, 42 insertions, 5 deletions
diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c
index 0a2ca379518..5155f1001ab 100644
--- a/source/blender/editors/render/render_update.c
+++ b/source/blender/editors/render/render_update.c
@@ -58,6 +58,7 @@
#include "GPU_material.h"
#include "RE_engine.h"
+#include "RE_pipeline.h"
#include "ED_node.h"
#include "ED_render.h"
@@ -157,6 +158,8 @@ void ED_render_engine_changed(Main *bmain)
for (sc = bmain->screen.first; sc; sc = sc->id.next)
for (sa = sc->areabase.first; sa; sa = sa->next)
ED_render_engine_area_exit(sa);
+
+ RE_FreePersistentData();
}
/***************************** Updates ***********************************
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 1479d5268ed..251e6a7eb4e 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1187,11 +1187,12 @@ typedef struct Scene {
/* Use the same flag for autothreads */
#define R_FIXED_THREADS 0x80000
-#define R_SPEED 0x100000
-#define R_SSS 0x200000
-#define R_NO_OVERWRITE 0x400000 /* skip existing files */
-#define R_TOUCH 0x800000 /* touch files before rendering */
-#define R_SIMPLIFY 0x1000000
+#define R_SPEED 0x100000
+#define R_SSS 0x200000
+#define R_NO_OVERWRITE 0x400000 /* skip existing files */
+#define R_TOUCH 0x800000 /* touch files before rendering */
+#define R_SIMPLIFY 0x1000000
+#define R_PERSISTENT_DATA 0x2000000 /* keep data around for re-render */
/* seq_flag */
#define R_SEQ_GL_PREV 1
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index b102d463195..5e4eb526b76 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -1254,6 +1254,12 @@ static void rna_Scene_simplify_update(Main *bmain, Scene *scene, PointerRNA *ptr
rna_Scene_use_simplify_update(bmain, scene, ptr);
}
+static void rna_Scene_use_persistent_data_update(Main *bmain, Scene *scene, PointerRNA *UNUSED(ptr))
+{
+ if (!(scene->r.mode & R_PERSISTENT_DATA))
+ RE_FreePersistentData();
+}
+
static int rna_Scene_use_audio_get(PointerRNA *ptr)
{
Scene *scene = (Scene *)ptr->data;
@@ -4036,6 +4042,12 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "simplify_flag", R_SIMPLE_NO_TRIANGULATE);
RNA_def_property_ui_text(prop, "Skip Quad to Triangles", "Disable non-planar quads being triangulated");
+ /* persistent data */
+ prop = RNA_def_property(srna, "use_persistent_data", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "mode", R_PERSISTENT_DATA);
+ RNA_def_property_ui_text(prop, "Persistent Data", "Keep render data around for faster re-renders");
+ RNA_def_property_update(prop, 0, "rna_Scene_use_persistent_data_update");
+
/* Scene API */
RNA_api_scene_render(srna);
}
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index 984b1a8e651..ecdd1774221 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -170,6 +170,8 @@ void RE_FreeRender (struct Render *re);
void RE_FreeAllRender (void);
/* only call on file load */
void RE_FreeAllRenderResults(void);
+/* for external render engines that can keep persistent data */
+void RE_FreePersistentData(void);
/* get results and statistics */
void RE_FreeRenderResult(struct RenderResult *rr);
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c
index 736cb5de7c3..d771cf2253d 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -382,6 +382,11 @@ int RE_engine_render(Render *re, int do_all)
if (type->render)
type->render(engine, re->scene);
+ if(!(re->r.mode & R_PERSISTENT_DATA)) {
+ RE_engine_free(re->engine);
+ re->engine = NULL;
+ }
+
if (re->result->do_exr_tile) {
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
render_result_exr_file_end(re);
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 369818d37d5..3797430952c 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -244,6 +244,7 @@ Render *RE_GetRender(const char *name)
return re;
}
+
/* if you want to know exactly what has been done */
RenderResult *RE_AcquireResultRead(Render *re)
{
@@ -424,6 +425,19 @@ void RE_FreeAllRenderResults(void)
}
}
+void RE_FreePersistentData()
+{
+ Render *re;
+
+ /* render engines can be kept around for quick re-render, this clears all */
+ for (re = RenderGlobal.renderlist.first; re; re = re->next) {
+ if (re->engine) {
+ RE_engine_free(re);
+ re->engine = NULL;
+ }
+ }
+}
+
/* ********* initialize state ******** */