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-rw-r--r--source/blender/blenkernel/BKE_node_ui_storage.hh3
-rw-r--r--source/blender/blenkernel/intern/node_ui_storage.cc16
2 files changed, 18 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_node_ui_storage.hh b/source/blender/blenkernel/BKE_node_ui_storage.hh
index 231eb11d473..a49ff988272 100644
--- a/source/blender/blenkernel/BKE_node_ui_storage.hh
+++ b/source/blender/blenkernel/BKE_node_ui_storage.hh
@@ -16,6 +16,8 @@
#pragma once
+#include <mutex>
+
#include "BLI_hash.hh"
#include "BLI_map.hh"
#include "BLI_session_uuid.h"
@@ -82,6 +84,7 @@ struct NodeUIStorage {
struct NodeTreeUIStorage {
blender::Map<NodeTreeEvaluationContext, blender::Map<std::string, NodeUIStorage>> context_map;
+ std::mutex context_map_mutex;
};
const NodeUIStorage *BKE_node_tree_ui_storage_get_from_context(const bContext *C,
diff --git a/source/blender/blenkernel/intern/node_ui_storage.cc b/source/blender/blenkernel/intern/node_ui_storage.cc
index 397f54ea7e1..6e0253eca31 100644
--- a/source/blender/blenkernel/intern/node_ui_storage.cc
+++ b/source/blender/blenkernel/intern/node_ui_storage.cc
@@ -16,6 +16,8 @@
#include "CLG_log.h"
+#include <mutex>
+
#include "BLI_map.hh"
#include "BLI_string_ref.hh"
#include "BLI_vector.hh"
@@ -33,10 +35,20 @@ using blender::Map;
using blender::StringRef;
using blender::Vector;
+/* Use a global mutex because otherwise it would have to be stored directly in the
+ * bNodeTree struct in DNA. This could change if the node tree had a runtime struct. */
+static std::mutex global_ui_storage_mutex;
+
static void ui_storage_ensure(bNodeTree &ntree)
{
+ /* As an optimization, only acquire a lock if the UI storage doesn't exist,
+ * because it only needs to be allocated once for every node tree. */
if (ntree.ui_storage == nullptr) {
- ntree.ui_storage = new NodeTreeUIStorage();
+ std::lock_guard<std::mutex> lock(global_ui_storage_mutex);
+ /* Check again-- another thread may have allocated the storage while this one waited. */
+ if (ntree.ui_storage == nullptr) {
+ ntree.ui_storage = new NodeTreeUIStorage();
+ }
}
}
@@ -74,6 +86,7 @@ void BKE_nodetree_ui_storage_free_for_context(bNodeTree &ntree,
{
NodeTreeUIStorage *ui_storage = ntree.ui_storage;
if (ui_storage != nullptr) {
+ std::lock_guard<std::mutex> lock(ui_storage->context_map_mutex);
ui_storage->context_map.remove(context);
}
}
@@ -116,6 +129,7 @@ static NodeUIStorage &node_ui_storage_ensure(bNodeTree &ntree,
ui_storage_ensure(ntree);
NodeTreeUIStorage &ui_storage = *ntree.ui_storage;
+ std::lock_guard<std::mutex> lock(ui_storage.context_map_mutex);
Map<std::string, NodeUIStorage> &node_tree_ui_storage =
ui_storage.context_map.lookup_or_add_default(context);