diff options
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenkernel/intern/gpencil.c | 12 | ||||
-rw-r--r-- | source/blender/blenlib/intern/math_geom.c | 2 | ||||
-rw-r--r-- | source/blender/editors/gpencil/gpencil_utils.c | 4 | ||||
-rw-r--r-- | source/blender/freestyle/intern/geometry/matrix_util.h | 14 | ||||
-rw-r--r-- | source/blender/gpu/opengl/gl_framebuffer.hh | 10 |
5 files changed, 22 insertions, 20 deletions
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c index 1dacd442e81..4cf8e365cf6 100644 --- a/source/blender/blenkernel/intern/gpencil.c +++ b/source/blender/blenkernel/intern/gpencil.c @@ -2011,12 +2011,12 @@ void BKE_gpencil_material_remap(struct bGPdata *gpd, /** * Load a table with material conversion index for merged materials. - * \param ob: Grease pencil object - * \param hue_threshold: Threshold for Hue - * \param sat_threshold: Threshold for Saturation - * \param val_threshold: Threshold for Value - * \param r_mat_table : return material table - * \return True if done + * \param ob: Grease pencil object. + * \param hue_threshold: Threshold for Hue. + * \param sat_threshold: Threshold for Saturation. + * \param val_threshold: Threshold for Value. + * \param r_mat_table: return material table. + * \return True if done. */ bool BKE_gpencil_merge_materials_table_get(Object *ob, const float hue_threshold, diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c index c834108a0de..1d2480f4d62 100644 --- a/source/blender/blenlib/intern/math_geom.c +++ b/source/blender/blenlib/intern/math_geom.c @@ -1418,7 +1418,7 @@ int isect_seg_seg_v2_lambda_mu_db(const double v1[2], /** * \param l1, l2: Coordinates (point of line). - * \param sp, r: Coordinate and radius (sphere). + * \param sp, r: Coordinate and radius (sphere). * \return r_p1, r_p2: Intersection coordinates. * * \note The order of assignment for intersection points (\a r_p1, \a r_p2) is predictable, diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c index 3e16980c651..0fdd70c55bc 100644 --- a/source/blender/editors/gpencil/gpencil_utils.c +++ b/source/blender/editors/gpencil/gpencil_utils.c @@ -2982,8 +2982,8 @@ bool ED_gpencil_stroke_check_collision(GP_SpaceConversion *gsc, * * \param gps: Stroke to check. * \param gsc: Space conversion data. - * \param mouse: Mouse position. - * \param diff_mat: View matrix. + * \param mouse: Mouse position. + * \param diff_mat: View matrix. * \return True if the point is inside. */ bool ED_gpencil_stroke_point_is_inside(bGPDstroke *gps, diff --git a/source/blender/freestyle/intern/geometry/matrix_util.h b/source/blender/freestyle/intern/geometry/matrix_util.h index 996ebc928a1..8a20cb31300 100644 --- a/source/blender/freestyle/intern/geometry/matrix_util.h +++ b/source/blender/freestyle/intern/geometry/matrix_util.h @@ -42,16 +42,18 @@ namespace MatrixUtil { /** * computes the eigen values and eigen vectors of a semi definite symmetric matrix * - * \param mat: The matrix stored in column symmetric storage, i.e. - * matrix = { m11, m12, m22, m13, m23, m33, m14, m24, m34, m44 ... } - * size = n(n+1)/2 + * \param mat: The matrix stored in column symmetric storage, i.e. + * <pre> + * matrix = { m11, m12, m22, m13, m23, m33, m14, m24, m34, m44 ... } + * size = n(n+1)/2 + * </pre> * * \param eigen_vec: (return) = { v1, v2, v3, ..., vn } - * where vk = vk0, vk1, ..., vkn - * size = n^2, must be allocated by caller + * where `vk = vk0, vk1, ..., vkn` + * `size = n^2`, must be allocated by caller. * * \param eigen_val: (return) are in decreasing order - * size = n, must be allocated by caller + * `size = n`, must be allocated by caller. */ void semi_definite_symmetric_eigen(const double *mat, int n, double *eigen_vec, double *eigen_val); diff --git a/source/blender/gpu/opengl/gl_framebuffer.hh b/source/blender/gpu/opengl/gl_framebuffer.hh index cf159a60b01..1de366fc844 100644 --- a/source/blender/gpu/opengl/gl_framebuffer.hh +++ b/source/blender/gpu/opengl/gl_framebuffer.hh @@ -67,11 +67,11 @@ class GLFrameBuffer : public FrameBuffer { /** * Special frame-buffer encapsulating internal window frame-buffer. * (i.e.: #GL_FRONT_LEFT, #GL_BACK_RIGHT, ...) - * \param ctx: context the handle is from. - * \param target: the internal GL name (i.e: #GL_BACK_LEFT). - * \param fbo: the (optional) already created object for some implementation. Default is 0. - * \param w: buffer width. - * \param h: buffer height. + * \param ctx: Context the handle is from. + * \param target: The internal GL name (i.e: #GL_BACK_LEFT). + * \param fbo: The (optional) already created object for some implementation. Default is 0. + * \param w: Buffer width. + * \param h: Buffer height. **/ GLFrameBuffer(const char *name, GLContext *ctx, GLenum target, GLuint fbo, int w, int h); |