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-rw-r--r--source/blender/blenkernel/BKE_brush.h1
-rw-r--r--source/blender/blenkernel/BKE_customdata.h8
-rw-r--r--source/blender/blenkernel/BKE_node.h2
-rw-r--r--source/blender/blenkernel/intern/brush.c17
-rw-r--r--source/blender/blenkernel/intern/curve.c2
-rw-r--r--source/blender/blenkernel/intern/customdata.c90
-rw-r--r--source/blender/blenkernel/intern/displist.c3
-rw-r--r--source/blender/blenkernel/intern/node.c2
-rw-r--r--source/blender/blenlib/BLI_linklist.h1
-rw-r--r--source/blender/blenlib/BLI_memarena.h1
-rw-r--r--source/blender/blenlib/SConscript2
-rw-r--r--source/blender/blenlib/intern/BLI_linklist.c12
-rw-r--r--source/blender/blenlib/intern/BLI_memarena.c4
-rw-r--r--source/blender/blenlib/intern/arithb.c4
-rw-r--r--source/blender/blenlib/intern/storage.c10
-rw-r--r--source/blender/blenlib/intern/threads.c2
-rw-r--r--source/blender/blenloader/intern/readfile.c10
-rw-r--r--source/blender/imbuf/IMB_imbuf.h7
-rw-r--r--source/blender/imbuf/intern/imageprocess.c193
-rw-r--r--source/blender/makesdna/DNA_customdata_types.h2
-rw-r--r--source/blender/makesdna/DNA_scene_types.h13
-rw-r--r--source/blender/makesdna/DNA_scriptlink_types.h8
-rw-r--r--source/blender/makesdna/intern/SConscript19
-rw-r--r--source/blender/nodes/CMakeLists.txt2
-rw-r--r--source/blender/nodes/TEX_node.h2
-rw-r--r--source/blender/nodes/intern/TEX_nodes/TEX_coord.c66
-rw-r--r--source/blender/nodes/intern/TEX_nodes/TEX_distance.c79
-rw-r--r--source/blender/nodes/intern/TEX_util.c31
28 files changed, 489 insertions, 104 deletions
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index f1f4653f092..398d203709f 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -53,6 +53,7 @@ int brush_clone_image_delete(struct Brush *brush);
/* sampling */
float brush_sample_falloff(struct Brush *brush, float dist);
+float brush_sample_falloff_noalpha(struct Brush *brush, float dist);
void brush_sample_tex(struct Brush *brush, float *xy, float *rgba);
void brush_imbuf_new(struct Brush *brush, short flt, short texfalloff, int size,
struct ImBuf **imbuf);
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index c84b690bc49..10791968f79 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -198,8 +198,12 @@ int CustomData_get_layer_index(const struct CustomData *data, int type);
int CustomData_get_named_layer_index(const struct CustomData *data, int type, char *name);
int CustomData_get_active_layer_index(const struct CustomData *data, int type);
int CustomData_get_render_layer_index(const struct CustomData *data, int type);
+int CustomData_get_clone_layer_index(const struct CustomData *data, int type);
+int CustomData_get_mask_layer_index(const struct CustomData *data, int type);
int CustomData_get_active_layer(const struct CustomData *data, int type);
int CustomData_get_render_layer(const struct CustomData *data, int type);
+int CustomData_get_clone_layer(const struct CustomData *data, int type);
+int CustomData_get_mask_layer(const struct CustomData *data, int type);
/* copies the data from source to the data element at index in the first
* layer of type
@@ -227,10 +231,14 @@ void *CustomData_set_layer_n(const struct CustomData *data, int type, int n, voi
/* sets the nth layer of type as active */
void CustomData_set_layer_active(struct CustomData *data, int type, int n);
void CustomData_set_layer_render(struct CustomData *data, int type, int n);
+void CustomData_set_layer_clone(struct CustomData *data, int type, int n);
+void CustomData_set_layer_mask(struct CustomData *data, int type, int n);
/* same as above but works with an index from CustomData_get_layer_index */
void CustomData_set_layer_active_index(struct CustomData *data, int type, int n);
void CustomData_set_layer_render_index(struct CustomData *data, int type, int n);
+void CustomData_set_layer_clone_index(struct CustomData *data, int type, int n);
+void CustomData_set_layer_mask_index(struct CustomData *data, int type, int n);
/* adds flag to the layer flags */
void CustomData_set_layer_flag(struct CustomData *data, int type, int flag);
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index fa3a654c1c2..1c5b6b124b2 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -401,6 +401,8 @@ struct TexResult;
#define TEX_NODE_ROTATE 114
#define TEX_NODE_VIEWER 115
#define TEX_NODE_TRANSLATE 116
+#define TEX_NODE_COORD 117
+#define TEX_NODE_DISTANCE 118
/* 201-299 reserved. Use like this: TEX_NODE_PROC + TEX_CLOUDS, etc */
#define TEX_NODE_PROC 200
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 1c53af97dbb..021f76fd2f1 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -328,6 +328,23 @@ float brush_sample_falloff(Brush *brush, float dist)
return 0.0f;
}
+float brush_sample_falloff_noalpha(Brush *brush, float dist)
+{
+ float outer, inner;
+
+ outer = brush->size >> 1;
+ inner = outer*brush->innerradius;
+
+ if (dist <= inner) {
+ return 1.0f;
+ }
+ else if ((dist < outer) && (inner < outer)) {
+ return 1.0f - sqrt((dist - inner)/(outer - inner));
+ }
+ else
+ return 0.0f;
+}
+
void brush_sample_tex(Brush *brush, float *xy, float *rgba)
{
MTex *mtex= brush->mtex[brush->texact];
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 1a671dfe771..7fa4f406c7b 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -833,7 +833,6 @@ void makeNurbcurve(Nurb *nu, float *coord_array, float *tilt_array, float *radiu
sum= (float *)MEM_callocN(sizeof(float)*len, "makeNurbcurve1");
resolu= (resolu*SEGMENTSU(nu));
- if((nu->flagu & CU_CYCLIC)==0) resolu++;
if(resolu==0) {
MEM_freeN(sum);
@@ -1685,7 +1684,6 @@ void makeBevelList(Object *ob)
else if((nu->type & 7)==CU_NURBS) {
if(nu->pntsv==1) {
len= (resolu*SEGMENTSU(nu));
- if((nu->flagu & CU_CYCLIC)==0) len++;
bl= MEM_callocN(sizeof(BevList)+len*sizeof(BevPoint), "makeBevelList3");
BLI_addtail(&(cu->bev), bl);
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index e93266c85f3..05271aa59a7 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -606,7 +606,7 @@ void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
{
const LayerTypeInfo *typeInfo;
CustomDataLayer *layer, *newlayer;
- int i, type, number = 0, lasttype = -1, lastactive = 0, lastrender = 0;
+ int i, type, number = 0, lasttype = -1, lastactive = 0, lastrender = 0, lastclone = 0, lastmask = 0;
for(i = 0; i < source->totlayer; ++i) {
layer = &source->layers[i];
@@ -618,6 +618,8 @@ void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
number = 0;
lastactive = layer->active;
lastrender = layer->active_rnd;
+ lastclone = layer->active_clone;
+ lastmask = layer->active_mask;
lasttype = type;
}
else
@@ -637,6 +639,8 @@ void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
if(newlayer) {
newlayer->active = lastactive;
newlayer->active_rnd = lastrender;
+ newlayer->active_clone = lastclone;
+ newlayer->active_mask = lastmask;
}
}
}
@@ -736,6 +740,28 @@ int CustomData_get_render_layer_index(const CustomData *data, int type)
return -1;
}
+int CustomData_get_clone_layer_index(const CustomData *data, int type)
+{
+ int i;
+
+ for(i=0; i < data->totlayer; ++i)
+ if(data->layers[i].type == type)
+ return i + data->layers[i].active_clone;
+
+ return -1;
+}
+
+int CustomData_get_mask_layer_index(const CustomData *data, int type)
+{
+ int i;
+
+ for(i=0; i < data->totlayer; ++i)
+ if(data->layers[i].type == type)
+ return i + data->layers[i].active_mask;
+
+ return -1;
+}
+
int CustomData_get_active_layer(const CustomData *data, int type)
{
int i;
@@ -758,6 +784,27 @@ int CustomData_get_render_layer(const CustomData *data, int type)
return -1;
}
+int CustomData_get_clone_layer(const CustomData *data, int type)
+{
+ int i;
+
+ for(i=0; i < data->totlayer; ++i)
+ if(data->layers[i].type == type)
+ return data->layers[i].active_clone;
+
+ return -1;
+}
+
+int CustomData_get_mask_layer(const CustomData *data, int type)
+{
+ int i;
+
+ for(i=0; i < data->totlayer; ++i)
+ if(data->layers[i].type == type)
+ return data->layers[i].active_mask;
+
+ return -1;
+}
void CustomData_set_layer_active(CustomData *data, int type, int n)
{
@@ -777,6 +824,24 @@ void CustomData_set_layer_render(CustomData *data, int type, int n)
data->layers[i].active_rnd = n;
}
+void CustomData_set_layer_clone(CustomData *data, int type, int n)
+{
+ int i;
+
+ for(i=0; i < data->totlayer; ++i)
+ if(data->layers[i].type == type)
+ data->layers[i].active_clone = n;
+}
+
+void CustomData_set_layer_mask(CustomData *data, int type, int n)
+{
+ int i;
+
+ for(i=0; i < data->totlayer; ++i)
+ if(data->layers[i].type == type)
+ data->layers[i].active_mask = n;
+}
+
/* for using with an index from CustomData_get_active_layer_index and CustomData_get_render_layer_index */
void CustomData_set_layer_active_index(CustomData *data, int type, int n)
{
@@ -796,6 +861,23 @@ void CustomData_set_layer_render_index(CustomData *data, int type, int n)
data->layers[i].active_rnd = n-i;
}
+void CustomData_set_layer_clone_index(CustomData *data, int type, int n)
+{
+ int i;
+
+ for(i=0; i < data->totlayer; ++i)
+ if(data->layers[i].type == type)
+ data->layers[i].active_clone = n-i;
+}
+
+void CustomData_set_layer_mask_index(CustomData *data, int type, int n)
+{
+ int i;
+
+ for(i=0; i < data->totlayer; ++i)
+ if(data->layers[i].type == type)
+ data->layers[i].active_mask = n-i;
+}
void CustomData_set_layer_flag(struct CustomData *data, int type, int flag)
{
@@ -882,9 +964,13 @@ static CustomDataLayer *customData_add_layer__internal(CustomData *data,
if(index > 0 && data->layers[index-1].type == type) {
data->layers[index].active = data->layers[index-1].active;
data->layers[index].active_rnd = data->layers[index-1].active_rnd;
+ data->layers[index].active_clone = data->layers[index-1].active_clone;
+ data->layers[index].active_mask = data->layers[index-1].active_mask;
} else {
data->layers[index].active = 0;
data->layers[index].active_rnd = 0;
+ data->layers[index].active_clone = 0;
+ data->layers[index].active_mask = 0;
}
customData_update_offsets(data);
@@ -944,6 +1030,8 @@ int CustomData_free_layer(CustomData *data, int type, int totelem, int index)
for (; i < data->totlayer && data->layers[i].type == type; i++) {
data->layers[i].active--;
data->layers[i].active_rnd--;
+ data->layers[i].active_clone--;
+ data->layers[i].active_mask--;
}
}
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 44aa439ee3e..84025204ee4 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -890,7 +890,6 @@ static void curve_to_displist(Curve *cu, ListBase *nubase, ListBase *dispbase)
}
else if((nu->type & 7)==CU_NURBS) {
len= (resolu*SEGMENTSU(nu));
- if((nu->flagu & CU_CYCLIC)==0) len++;
dl= MEM_callocN(sizeof(DispList), "makeDispListsurf");
dl->verts= MEM_callocN(len*3*sizeof(float), "dlverts");
@@ -1384,7 +1383,7 @@ void makeDispListSurf(Object *ob, ListBase *dispbase, int forRender)
for (nu=nubase->first; nu; nu=nu->next) {
if(forRender || nu->hide==0) {
if(nu->pntsv==1) {
- len= nu->pntsu*nu->resolu;
+ len= SEGMENTSU(nu)*nu->resolu;
dl= MEM_callocN(sizeof(DispList), "makeDispListsurf");
dl->verts= MEM_callocN(len*3*sizeof(float), "dlverts");
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index e189891d884..0e43ecd61e1 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -2886,6 +2886,8 @@ static void registerTextureNodes(ListBase *ntypelist)
nodeRegisterType(ntypelist, &tex_node_curve_time);
nodeRegisterType(ntypelist, &tex_node_invert);
nodeRegisterType(ntypelist, &tex_node_hue_sat);
+ nodeRegisterType(ntypelist, &tex_node_coord);
+ nodeRegisterType(ntypelist, &tex_node_distance);
nodeRegisterType(ntypelist, &tex_node_output);
nodeRegisterType(ntypelist, &tex_node_viewer);
diff --git a/source/blender/blenlib/BLI_linklist.h b/source/blender/blenlib/BLI_linklist.h
index e840ffd167a..ed202c11429 100644
--- a/source/blender/blenlib/BLI_linklist.h
+++ b/source/blender/blenlib/BLI_linklist.h
@@ -45,6 +45,7 @@ typedef struct LinkNode {
} LinkNode;
int BLI_linklist_length (struct LinkNode *list);
+int BLI_linklist_index (struct LinkNode *list, void *ptr);
void BLI_linklist_reverse (struct LinkNode **listp);
diff --git a/source/blender/blenlib/BLI_memarena.h b/source/blender/blenlib/BLI_memarena.h
index 34d732e1862..a2954f8fa0d 100644
--- a/source/blender/blenlib/BLI_memarena.h
+++ b/source/blender/blenlib/BLI_memarena.h
@@ -50,6 +50,7 @@ typedef struct MemArena MemArena;
struct MemArena* BLI_memarena_new (int bufsize);
void BLI_memarena_free (struct MemArena *ma);
+void BLI_memarena_use_malloc (struct MemArena *ma);
void BLI_memarena_use_calloc (struct MemArena *ma);
void* BLI_memarena_alloc (struct MemArena *ma, int size);
diff --git a/source/blender/blenlib/SConscript b/source/blender/blenlib/SConscript
index 01a9a1eab0e..f664b75af5a 100644
--- a/source/blender/blenlib/SConscript
+++ b/source/blender/blenlib/SConscript
@@ -23,7 +23,7 @@ if env['OURPLATFORM'] == 'linux2':
cflags='-pthread'
incs += ' ../../../extern/binreloc/include'
-if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw'):
+if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross'):
incs += ' ' + env['BF_PTHREADS_INC']
env.BlenderLib ( 'bf_blenlib', sources, Split(incs), Split(defs), libtype=['core', 'intern', 'player'], priority = [85,150,195], compileflags =cflags )
diff --git a/source/blender/blenlib/intern/BLI_linklist.c b/source/blender/blenlib/intern/BLI_linklist.c
index 506a1036ed6..962bbeea373 100644
--- a/source/blender/blenlib/intern/BLI_linklist.c
+++ b/source/blender/blenlib/intern/BLI_linklist.c
@@ -50,6 +50,18 @@ int BLI_linklist_length(LinkNode *list) {
}
}
+int BLI_linklist_index(struct LinkNode *list, void *ptr)
+{
+ int index;
+
+ for (index = 0; list; list= list->next, index++) {
+ if (list->link == ptr)
+ return index;
+ }
+
+ return -1;
+}
+
void BLI_linklist_reverse(LinkNode **listp) {
LinkNode *rhead= NULL, *cur= *listp;
diff --git a/source/blender/blenlib/intern/BLI_memarena.c b/source/blender/blenlib/intern/BLI_memarena.c
index 69dd13cd335..87d2f0426b2 100644
--- a/source/blender/blenlib/intern/BLI_memarena.c
+++ b/source/blender/blenlib/intern/BLI_memarena.c
@@ -60,6 +60,10 @@ void BLI_memarena_use_calloc(MemArena *ma) {
ma->use_calloc= 1;
}
+void BLI_memarena_use_malloc(MemArena *ma) {
+ ma->use_calloc= 0;
+}
+
void BLI_memarena_free(MemArena *ma) {
BLI_linklist_free(ma->bufs, (void(*)(void*)) MEM_freeN);
MEM_freeN(ma);
diff --git a/source/blender/blenlib/intern/arithb.c b/source/blender/blenlib/intern/arithb.c
index 0f2226fc872..a47d37eb69a 100644
--- a/source/blender/blenlib/intern/arithb.c
+++ b/source/blender/blenlib/intern/arithb.c
@@ -1351,8 +1351,8 @@ void Mat4ToQuat( float m[][4], float *q)
void QuatOne(float *q)
{
- q[0]= q[2]= q[3]= 0.0;
- q[1]= 1.0;
+ q[0]= 1.0;
+ q[1]= q[2]= q[3]= 0.0;
}
void NormalQuat(float *q)
diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c
index ca7a376d3a2..8ba03ad1343 100644
--- a/source/blender/blenlib/intern/storage.c
+++ b/source/blender/blenlib/intern/storage.c
@@ -47,9 +47,9 @@
#include <time.h>
#include <sys/stat.h>
-#if defined (__sun__) || defined (__sun)
+#if defined (__sun__) || defined (__sun) || defined (__sgi)
#include <sys/statvfs.h> /* Other modern unix os's should probably use this also */
-#elif !defined(__FreeBSD__) && !defined(linux) && (defined(__sgi) || defined(__sparc) || defined(__sparc__))
+#elif !defined(__FreeBSD__) && !defined(linux) && (defined(__sparc) || defined(__sparc__))
#include <sys/statfs.h>
#endif
@@ -179,7 +179,7 @@ double BLI_diskfree(char *dir)
return (double) (freec*bytesps*sectorspc);
#else
-#if defined (__sun__) || defined (__sun)
+#if defined (__sun__) || defined (__sun) || defined (__sgi)
struct statvfs disk;
#else
struct statfs disk;
@@ -204,9 +204,9 @@ double BLI_diskfree(char *dir)
return -1;
#endif
-#if defined (__sun__) || defined (__sun)
+#if defined (__sun__) || defined (__sun) || defined (__sgi)
if (statvfs(name, &disk)) return(-1);
-#elif !defined(__FreeBSD__) && !defined(linux) && (defined (__sgi) || defined(__sparc) || defined(__sparc__))
+#elif !defined(__FreeBSD__) && !defined(linux) && (defined(__sparc) || defined(__sparc__))
/* WARNING - This may not be supported by geeneric unix os's - Campbell */
if (statfs(name, &disk, sizeof(struct statfs), 0)) return(-1);
#endif
diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c
index 9df8bbc81e3..07c02b8024f 100644
--- a/source/blender/blenlib/intern/threads.c
+++ b/source/blender/blenlib/intern/threads.c
@@ -42,7 +42,7 @@
/* for checking system threads - BLI_system_thread_count */
#ifdef WIN32
-#include "Windows.h"
+#include "windows.h"
#elif defined(__APPLE__)
#include <sys/types.h>
#include <sys/sysctl.h>
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index fa44f00c607..df2c680c951 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -8259,6 +8259,16 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
+ if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 2)) {
+ Scene *sce;
+
+ /* Note, these will need to be added for painting */
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ sce->toolsettings->imapaint.seam_bleed = 2;
+ sce->toolsettings->imapaint.normal_angle = 80;
+ }
+ }
+
if (main->versionfile < 250) {
bScreen *screen;
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index d4d8030bf10..8bc1439fd09 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -403,9 +403,14 @@ void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf);
*
* @attention defined in imageprocess.c
*/
-void bicubic_interpolation(struct ImBuf *in, struct ImBuf *out, float x, float y, int xout, int yout);
+void bicubic_interpolation(struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout);
void neareast_interpolation(struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout);
void bilinear_interpolation(struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout);
+
+void bicubic_interpolation_color(struct ImBuf *in, unsigned char *col, float *col_float, float u, float v);
+void neareast_interpolation_color(struct ImBuf *in, unsigned char *col, float *col_float, float u, float v);
+void bilinear_interpolation_color(struct ImBuf *in, unsigned char *col, float *col_float, float u, float v);
+
/**
* Change the ordering of the color bytes pointed to by rect from
* rgba to abgr. size * 4 color bytes are reordered.
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index d7f1ab4419d..fe7e26eac2b 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -80,6 +80,17 @@ void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf)
}
}
}
+static void pixel_from_buffer(struct ImBuf *ibuf, unsigned char **outI, float **outF, int x, int y)
+
+{
+ int offset = ibuf->x * y * 4 + 4*x;
+
+ if (ibuf->rect)
+ *outI= (unsigned char *)ibuf->rect + offset;
+
+ if (ibuf->rect_float)
+ *outF= (float *)ibuf->rect_float + offset;
+}
/**************************************************************************
* INTERPOLATIONS
@@ -92,32 +103,40 @@ void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf)
/* More info: http://wiki.blender.org/index.php/User:Damiles#Bicubic_pixel_interpolation
*/
/* function assumes out to be zero'ed, only does RGBA */
+
+static float P(float k){
+ float p1, p2, p3, p4;
+ p1 = MAX2(k+2.0f,0);
+ p2 = MAX2(k+1.0f,0);
+ p3 = MAX2(k,0);
+ p4 = MAX2(k-1.0f,0);
+ return (float)(1.0f/6.0f)*( p1*p1*p1 - 4.0f * p2*p2*p2 + 6.0f * p3*p3*p3 - 4.0f * p4*p4*p4);
+}
+
+
+#if 0
+/* older, slower function, works the same as above */
static float P(float k){
return (float)(1.0f/6.0f)*( pow( MAX2(k+2.0f,0) , 3.0f ) - 4.0f * pow( MAX2(k+1.0f,0) , 3.0f ) + 6.0f * pow( MAX2(k,0) , 3.0f ) - 4.0f * pow( MAX2(k-1.0f,0) , 3.0f));
}
+#endif
-void bicubic_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, int yout)
+void bicubic_interpolation_color(struct ImBuf *in, unsigned char *outI, float *outF, float u, float v)
{
int i,j,n,m,x1,y1;
- unsigned char *dataI,*outI;
- float a,b,w,wx,wy[4], outR,outG,outB,outA,*dataF,*outF;
- int do_rect, do_float;
-
- if (in == NULL) return;
- if (in->rect == NULL && in->rect_float == NULL) return;
+ unsigned char *dataI;
+ float a,b,w,wx,wy[4], outR,outG,outB,outA,*dataF;
- do_rect= (out->rect != NULL);
- do_float= (out->rect_float != NULL);
+ /* ImBuf in must have a valid rect or rect_float, assume this is alredy checked */
- i= (int)floor(x);
- j= (int)floor(y);
- a= x - i;
- b= y - j;
+ i= (int)floor(u);
+ j= (int)floor(v);
+ a= u - i;
+ b= v - j;
- outR= 0.0f;
- outG= 0.0f;
- outB= 0.0f;
- outA= 0.0f;
+ outR = outG = outB = outA = 0.0f;
+
+/* Optimized and not so easy to read */
/* avoid calling multiple times */
wy[0] = P(b-(-1));
@@ -137,14 +156,14 @@ void bicubic_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, in
/* except that would call P() 16 times per pixel therefor pow() 64 times, better precalc these */
w = wx * wy[m+1];
- if (do_float) {
+ if (outF) {
dataF= in->rect_float + in->x * y1 * 4 + 4*x1;
outR+= dataF[0] * w;
outG+= dataF[1] * w;
outB+= dataF[2] * w;
outA+= dataF[3] * w;
}
- if (do_rect) {
+ if (outI) {
dataI= (unsigned char*)in->rect + in->x * y1 * 4 + 4*x1;
outR+= dataI[0] * w;
outG+= dataI[1] * w;
@@ -155,15 +174,42 @@ void bicubic_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, in
}
}
}
- if (do_rect) {
- outI= (unsigned char *)out->rect + out->x * yout * 4 + 4*xout;
+
+/* Done with optimized part */
+
+#if 0
+ /* older, slower function, works the same as above */
+ for(n= -1; n<= 2; n++){
+ for(m= -1; m<= 2; m++){
+ x1= i+n;
+ y1= j+m;
+ if (x1>0 && x1 < in->x && y1>0 && y1<in->y) {
+ if (do_float) {
+ dataF= in->rect_float + in->x * y1 * 4 + 4*x1;
+ outR+= dataF[0] * P(n-a) * P(b-m);
+ outG+= dataF[1] * P(n-a) * P(b-m);
+ outB+= dataF[2] * P(n-a) * P(b-m);
+ outA+= dataF[3] * P(n-a) * P(b-m);
+ }
+ if (do_rect) {
+ dataI= (unsigned char*)in->rect + in->x * y1 * 4 + 4*x1;
+ outR+= dataI[0] * P(n-a) * P(b-m);
+ outG+= dataI[1] * P(n-a) * P(b-m);
+ outB+= dataI[2] * P(n-a) * P(b-m);
+ outA+= dataI[3] * P(n-a) * P(b-m);
+ }
+ }
+ }
+ }
+#endif
+
+ if (outI) {
outI[0]= (int)outR;
outI[1]= (int)outG;
outI[2]= (int)outB;
outI[3]= (int)outA;
}
- if (do_float) {
- outF= (float *)out->rect_float + out->x * yout * 4 + 4*xout;
+ if (outF) {
outF[0]= outR;
outF[1]= outG;
outF[2]= outB;
@@ -171,23 +217,33 @@ void bicubic_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, in
}
}
+
+void bicubic_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
+{
+
+ unsigned char *outI = NULL;
+ float *outF = NULL;
+
+ if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) return;
+
+ pixel_from_buffer(out, &outI, &outF, xout, yout); /* gcc warns these could be uninitialized, but its ok */
+
+ bicubic_interpolation_color(in, outI, outF, u, v);
+}
+
/* function assumes out to be zero'ed, only does RGBA */
/* BILINEAR INTERPOLATION */
-void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
+void bilinear_interpolation_color(struct ImBuf *in, unsigned char *outI, float *outF, float u, float v)
{
- float *row1, *row2, *row3, *row4, a, b, *outF;
- unsigned char *row1I, *row2I, *row3I, *row4I, *outI;
+ float *row1, *row2, *row3, *row4, a, b;
+ unsigned char *row1I, *row2I, *row3I, *row4I;
float a_b, ma_b, a_mb, ma_mb;
float empty[4]= {0.0f, 0.0f, 0.0f, 0.0f};
unsigned char emptyI[4]= {0, 0, 0, 0};
int y1, y2, x1, x2;
- int do_rect, do_float;
-
- if (in==NULL) return;
- if (in->rect==NULL && in->rect_float==NULL) return;
-
- do_rect= (out->rect != NULL);
- do_float= (out->rect_float != NULL);
+
+
+ /* ImBuf in must have a valid rect or rect_float, assume this is alredy checked */
x1= (int)floor(u);
x2= (int)ceil(u);
@@ -197,16 +253,7 @@ void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, i
// sample area entirely outside image?
if (x2<0 || x1>in->x-1 || y2<0 || y1>in->y-1) return;
- if (do_rect)
- outI=(unsigned char *)out->rect + out->x * yout * 4 + 4*xout;
- else
- outI= NULL;
- if (do_float)
- outF=(float *)out->rect_float + out->x * yout * 4 + 4*xout;
- else
- outF= NULL;
-
- if (do_float) {
+ if (outF) {
// sample including outside of edges of image
if (x1<0 || y1<0) row1= empty;
else row1= (float *)in->rect_float + in->x * y1 * 4 + 4*x1;
@@ -229,7 +276,7 @@ void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, i
outF[2]= ma_mb*row1[2] + a_mb*row3[2] + ma_b*row2[2]+ a_b*row4[2];
outF[3]= ma_mb*row1[3] + a_mb*row3[3] + ma_b*row2[3]+ a_b*row4[3];
}
- if (do_rect) {
+ if (outI) {
// sample including outside of edges of image
if (x1<0 || y1<0) row1I= emptyI;
else row1I= (unsigned char *)in->rect + in->x * y1 * 4 + 4*x1;
@@ -254,45 +301,44 @@ void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, i
}
}
+void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
+{
+
+ unsigned char *outI = NULL;
+ float *outF = NULL;
+
+ if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) return;
+
+ pixel_from_buffer(out, &outI, &outF, xout, yout); /* gcc warns these could be uninitialized, but its ok */
+
+ bilinear_interpolation_color(in, outI, outF, u, v);
+}
+
/* function assumes out to be zero'ed, only does RGBA */
/* NEAREST INTERPOLATION */
-void neareast_interpolation(ImBuf *in, ImBuf *out, float u, float v,int xout, int yout)
+void neareast_interpolation_color(struct ImBuf *in, unsigned char *outI, float *outF, float u, float v)
{
- float *outF,*dataF;
- unsigned char *dataI,*outI;
+ float *dataF;
+ unsigned char *dataI;
int y1, x1;
- int do_rect, do_float;
-
- if (in==NULL) return;
- if (in->rect==NULL && in->rect_float==NULL) return;
-
- do_rect= (out->rect != NULL);
- do_float= (out->rect_float != NULL);
+ /* ImBuf in must have a valid rect or rect_float, assume this is alredy checked */
+
x1= (int)(u);
y1= (int)(v);
- if (do_rect)
- outI=(unsigned char *)out->rect + out->x * yout * 4 + 4*xout;
- else
- outI= NULL;
- if (do_float)
- outF=(float *)out->rect_float + out->x * yout * 4 + 4*xout;
- else
- outF= NULL;
-
// sample area entirely outside image?
if (x1<0 || x1>in->x-1 || y1<0 || y1>in->y-1) return;
// sample including outside of edges of image
if (x1<0 || y1<0) {
- if (do_rect) {
+ if (outI) {
outI[0]= 0;
outI[1]= 0;
outI[2]= 0;
outI[3]= 0;
}
- if (do_float) {
+ if (outF) {
outF[0]= 0.0f;
outF[1]= 0.0f;
outF[2]= 0.0f;
@@ -300,14 +346,14 @@ void neareast_interpolation(ImBuf *in, ImBuf *out, float u, float v,int xout, in
}
} else {
dataI= (unsigned char *)in->rect + in->x * y1 * 4 + 4*x1;
- if (do_rect) {
+ if (outI) {
outI[0]= dataI[0];
outI[1]= dataI[1];
outI[2]= dataI[2];
outI[3]= dataI[3];
}
dataF= in->rect_float + in->x * y1 * 4 + 4*x1;
- if (do_float) {
+ if (outF) {
outF[0]= dataF[0];
outF[1]= dataF[1];
outF[2]= dataF[2];
@@ -315,3 +361,16 @@ void neareast_interpolation(ImBuf *in, ImBuf *out, float u, float v,int xout, in
}
}
}
+
+void neareast_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, int yout)
+{
+
+ unsigned char *outI = NULL;
+ float *outF = NULL;
+
+ if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) return;
+
+ pixel_from_buffer(out, &outI, &outF, xout, yout); /* gcc warns these could be uninitialized, but its ok */
+
+ neareast_interpolation_color(in, outI, outF, x, y);
+}
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index 6c098e220bb..e6b18641d2a 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -37,6 +37,8 @@ typedef struct CustomDataLayer {
int flag; /* general purpose flag */
int active; /* number of the active layer of this type */
int active_rnd; /* number of the layer to render*/
+ int active_clone; /* number of the layer to render*/
+ int active_mask; /* number of the layer to render*/
char pad[4];
char name[32]; /* layer name */
void *data; /* layer data */
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 5397d890789..859b3abd7e2 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -344,7 +344,9 @@ typedef struct TimeMarker {
typedef struct ImagePaintSettings {
struct Brush *brush;
short flag, tool;
- int pad3;
+
+ /* for projection painting only */
+ short seam_bleed,normal_angle;
} ImagePaintSettings;
typedef struct ParticleBrushData {
@@ -826,6 +828,15 @@ typedef struct Scene {
#define IMAGEPAINT_DRAW_TOOL 2
#define IMAGEPAINT_DRAW_TOOL_DRAWING 4
+/* projection painting only */
+#define IMAGEPAINT_PROJECT_DISABLE 8 /* Non projection 3D painting */
+#define IMAGEPAINT_PROJECT_XRAY 16
+#define IMAGEPAINT_PROJECT_BACKFACE 32
+#define IMAGEPAINT_PROJECT_FLAT 64
+#define IMAGEPAINT_PROJECT_LAYER_CLONE 128
+#define IMAGEPAINT_PROJECT_LAYER_MASK 256
+#define IMAGEPAINT_PROJECT_LAYER_MASK_INV 512
+
/* toolsettings->uvcalc_flag */
#define UVCALC_FILLHOLES 1
#define UVCALC_NO_ASPECT_CORRECT 2 /* would call this UVCALC_ASPECT_CORRECT, except it should be default with old file */
diff --git a/source/blender/makesdna/DNA_scriptlink_types.h b/source/blender/makesdna/DNA_scriptlink_types.h
index 95e20dd004d..9b50eb91a20 100644
--- a/source/blender/makesdna/DNA_scriptlink_types.h
+++ b/source/blender/makesdna/DNA_scriptlink_types.h
@@ -65,10 +65,12 @@ typedef struct ScriptLink {
/* these are special scriptlinks that can be assigned to
* a given space in a given ScrArea to:
* - (EVENT type) handle events sent to that space;
- * - (DRAW type) draw on the space after its own drawing function finishes
+ * - (EVENT_ALL type): handle release events, too;
+ * - (DRAW type) draw on the space after its own drawing function finishes.
*/
-#define SPACEHANDLER_VIEW3D_EVENT 1
-#define SPACEHANDLER_VIEW3D_DRAW 2
+#define SPACEHANDLER_VIEW3D_DRAW 1
+#define SPACEHANDLER_VIEW3D_EVENT 2
+#define SPACEHANDLER_VIEW3D_EVENT_ALL 3
#ifdef __cplusplus
diff --git a/source/blender/makesdna/intern/SConscript b/source/blender/makesdna/intern/SConscript
index b7d55a0ca1a..4aa8d6a9d54 100644
--- a/source/blender/makesdna/intern/SConscript
+++ b/source/blender/makesdna/intern/SConscript
@@ -18,9 +18,15 @@ makesdna_tool.Append (CPPPATH = ['#/intern/guardedalloc',
'../../makesdna'])
if env['OURPLATFORM'] == 'linuxcross':
- makesdna_tool.Replace(CC='gcc')
- makesdna_tool.Replace(AR='ar')
- makesdna_tool.Replace(LINK='gcc')
+ USE_WINE = True # when cross compiling on linux 64bit this is useful
+else:
+ USE_WINE = False
+
+if not USE_WINE:
+ if env['OURPLATFORM'] == 'linuxcross':
+ makesdna_tool.Replace(CC='gcc')
+ makesdna_tool.Replace(AR='ar')
+ makesdna_tool.Replace(LINK='gcc')
if sys.platform != 'cygwin':
makesdna_tool.Append (CCFLAGS = cflags)
@@ -30,7 +36,7 @@ if not (root_build_dir[0]==os.sep or root_build_dir[1]==':'):
targetdir = '#'+targetdir
makesdna_tool.Append (LIBPATH = targetdir)
if env['BF_PROFILE']:
- makesdna_tool.Append (LINKFLAGS = env['BF_PROFILE_FLAGS'])
+ makesdna_tool.Append (LINKFLAGS = env['BF_PROFILE_LINKFLAGS'])
targetdir = root_build_dir + '/makesdna'
@@ -43,7 +49,10 @@ dna_dict = dna.Dictionary()
dna.Depends ('dna.c', makesdna)
dna.Depends ('dna.c', header_files)
if env['OURPLATFORM'] != 'linuxcross':
- dna.Command ('dna.c', '', root_build_dir+os.sep+"makesdna $TARGET")
+ if USE_WINE:
+ dna.Command ('dna.c', '', 'wine ' + root_build_dir+os.sep+"makesdna $TARGET")
+ else:
+ dna.Command ('dna.c', '', root_build_dir+os.sep+"makesdna $TARGET")
else:
dna.Command ('dna.c', '', root_build_dir+os.sep+"makesdna.exe $TARGET")
obj = ['intern/dna.c', 'intern/dna_genfile.c']
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 7f003cb2b42..7daf32361de 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -23,7 +23,7 @@
#
# ***** END GPL LICENSE BLOCK *****
-FILE(GLOB SRC intern/*.c intern/CMP_nodes/*.c intern/SHD_nodes/*.c)
+FILE(GLOB SRC intern/*.c intern/CMP_nodes/*.c intern/SHD_nodes/*.c intern/TEX_nodes/*.c)
SET(INC
. ../../../intern/guardedalloc ../editors/include ../blenlib ../makesdna
diff --git a/source/blender/nodes/TEX_node.h b/source/blender/nodes/TEX_node.h
index 6be2123b96d..40cb65eacce 100644
--- a/source/blender/nodes/TEX_node.h
+++ b/source/blender/nodes/TEX_node.h
@@ -52,6 +52,8 @@ extern bNodeType tex_node_curve_rgb;
extern bNodeType tex_node_curve_time;
extern bNodeType tex_node_invert;
extern bNodeType tex_node_hue_sat;
+extern bNodeType tex_node_coord;
+extern bNodeType tex_node_distance;
extern bNodeType tex_node_rotate;
extern bNodeType tex_node_translate;
diff --git a/source/blender/nodes/intern/TEX_nodes/TEX_coord.c b/source/blender/nodes/intern/TEX_nodes/TEX_coord.c
new file mode 100644
index 00000000000..da487c190af
--- /dev/null
+++ b/source/blender/nodes/intern/TEX_nodes/TEX_coord.c
@@ -0,0 +1,66 @@
+/**
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Mathias Panzenböck (panzi) <grosser.meister.morti@gmx.net>.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "../TEX_util.h"
+
+static bNodeSocketType outputs[]= {
+ { SOCK_VECTOR, 0, "Coordinates", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f },
+ { -1, 0, "" }
+};
+
+static void vectorfn(float *out, float *coord, bNode *node, bNodeStack **in, short thread)
+{
+ out[0] = coord[0];
+ out[1] = coord[1];
+ out[2] = coord[2];
+}
+
+static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ tex_output(node, in, out[0], &vectorfn);
+
+ tex_do_preview(node, out[0], data);
+}
+
+bNodeType tex_node_coord= {
+ /* *next,*prev */ NULL, NULL,
+ /* type code */ TEX_NODE_COORD,
+ /* name */ "Coordinates",
+ /* width+range */ 120, 110, 160,
+ /* class+opts */ NODE_CLASS_INPUT, NODE_OPTIONS,
+ /* input sock */ NULL,
+ /* output sock */ outputs,
+ /* storage */ "node_coord",
+ /* execfunc */ exec,
+ /* butfunc */ NULL,
+ /* initfunc */ NULL,
+ /* freestoragefunc */ NULL,
+ /* copystoragefunc */ NULL,
+ /* id */ NULL
+};
+
diff --git a/source/blender/nodes/intern/TEX_nodes/TEX_distance.c b/source/blender/nodes/intern/TEX_nodes/TEX_distance.c
new file mode 100644
index 00000000000..ff9ec4db76b
--- /dev/null
+++ b/source/blender/nodes/intern/TEX_nodes/TEX_distance.c
@@ -0,0 +1,79 @@
+/**
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Mathias Panzenböck (panzi) <grosser.meister.morti@gmx.net>.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <math.h>
+#include "BLI_arithb.h"
+#include "../TEX_util.h"
+
+static bNodeSocketType inputs[]= {
+ { SOCK_VECTOR, 1, "Coordinate 1", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f },
+ { SOCK_VECTOR, 1, "Coordinate 2", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f },
+ { -1, 0, "" }
+};
+
+static bNodeSocketType outputs[]= {
+ { SOCK_VALUE, 0, "Value", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f },
+ { -1, 0, "" }
+};
+
+static void valuefn(float *out, float *coord, bNode *node, bNodeStack **in, short thread)
+{
+ float coord1[3], coord2[3];
+ float x, y, z;
+
+ tex_input_vec(coord1, in[0], coord, thread);
+ tex_input_vec(coord2, in[1], coord, thread);
+
+ *out = VecLenf(coord2, coord1);
+}
+
+static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ tex_output(node, in, out[0], &valuefn);
+
+ tex_do_preview(node, out[0], data);
+}
+
+bNodeType tex_node_distance= {
+ /* *next,*prev */ NULL, NULL,
+ /* type code */ TEX_NODE_DISTANCE,
+ /* name */ "Distance",
+ /* width+range */ 120, 110, 160,
+ /* class+opts */ NODE_CLASS_CONVERTOR, NODE_OPTIONS,
+ /* input sock */ inputs,
+ /* output sock */ outputs,
+ /* storage */ "node_distance",
+ /* execfunc */ exec,
+ /* butfunc */ NULL,
+ /* initfunc */ NULL,
+ /* freestoragefunc */ NULL,
+ /* copystoragefunc */ NULL,
+ /* id */ NULL
+};
+
+
diff --git a/source/blender/nodes/intern/TEX_util.c b/source/blender/nodes/intern/TEX_util.c
index 10fe3bab26c..562072328a8 100644
--- a/source/blender/nodes/intern/TEX_util.c
+++ b/source/blender/nodes/intern/TEX_util.c
@@ -46,25 +46,32 @@ void tex_call_delegate(TexDelegate *dg, float *out, float *coord, short thread)
dg->fn(out, coord, dg->node, dg->in, thread);
}
-void tex_input_vec(float *out, bNodeStack *in, float *coord, short thread)
+void tex_input(float *out, int sz, bNodeStack *in, float *coord, short thread)
{
TexDelegate *dg = in->data;
if(dg) {
- tex_call_delegate(dg, out, coord, thread);
+ tex_call_delegate(dg, in->vec, coord, thread);
- if(in->hasoutput && in->sockettype == SOCK_VALUE) {
- out[1] = out[2] = out[0];
- out[3] = 1;
- }
- }
- else {
- QUATCOPY(out, in->vec);
+ if(in->hasoutput && in->sockettype == SOCK_VALUE)
+ in->vec[1] = in->vec[2] = in->vec[0];
}
+ memcpy(out, in->vec, sz * sizeof(float));
+}
+
+void tex_input_vec(float *out, bNodeStack *in, float *coord, short thread)
+{
+ tex_input(out, 3, in, coord, thread);
}
void tex_input_rgba(float *out, bNodeStack *in, float *coord, short thread)
{
- tex_input_vec(out, in, coord, thread);
+ tex_input(out, 4, in, coord, thread);
+
+ if(in->hasoutput && in->sockettype == SOCK_VALUE)
+ {
+ out[1] = out[2] = out[0];
+ out[3] = 1;
+ }
if(in->hasoutput && in->sockettype == SOCK_VECTOR) {
out[0] = out[0] * .5f + .5f;
@@ -83,8 +90,8 @@ float tex_input_value(bNodeStack *in, float *coord, short thread)
static void init_preview(bNode *node)
{
- int xsize = node->prvr.xmax - node->prvr.xmin;
- int ysize = node->prvr.ymax - node->prvr.ymin;
+ int xsize = (int)(node->prvr.xmax - node->prvr.xmin);
+ int ysize = (int)(node->prvr.ymax - node->prvr.ymin);
if(xsize == 0) {
xsize = PREV_RES;