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-rw-r--r--source/blender/include/editmesh.h12
-rw-r--r--source/blender/src/editmesh_add.c6
-rw-r--r--source/blender/src/editmesh_lib.c38
-rw-r--r--source/blender/src/editmesh_tools.c37
4 files changed, 53 insertions, 40 deletions
diff --git a/source/blender/include/editmesh.h b/source/blender/include/editmesh.h
index 02834c71e5d..b9827e8af54 100644
--- a/source/blender/include/editmesh.h
+++ b/source/blender/include/editmesh.h
@@ -72,11 +72,13 @@ extern EditFace *exist_face(EditVert *v1, EditVert *v2, EditVert *v3, EditVert *
extern void flipface(EditFace *efa); // flips for normal direction
extern int compareface(EditFace *vl1, EditFace *vl2);
-extern short extrudeflag_face_indiv(short flag);
-extern short extrudeflag_verts_indiv(short flag);
-extern short extrudeflag_edges_indiv(short flag);
-extern short extrudeflag_vert(short flag);
-extern short extrudeflag(short flag);
+/* flag for selection bits, *nor will be filled with normal for extrusion constraint */
+/* return value defines if such normal was set */
+extern short extrudeflag_face_indiv(short flag, float *nor);
+extern short extrudeflag_verts_indiv(short flag, float *nor);
+extern short extrudeflag_edges_indiv(short flag, float *nor);
+extern short extrudeflag_vert(short flag, float *nor);
+extern short extrudeflag(short flag, float *nor);
extern void adduplicateflag(int flag);
extern void delfaceflag(int flag);
diff --git a/source/blender/src/editmesh_add.c b/source/blender/src/editmesh_add.c
index 5952f8d96cf..e7247cf1099 100644
--- a/source/blender/src/editmesh_add.c
+++ b/source/blender/src/editmesh_add.c
@@ -450,7 +450,7 @@ void add_primitiveMesh(int type)
Mesh *me;
EditVert *eve, *v1=NULL, *v2, *v3, *v4=NULL, *vtop, *vdown;
float *curs, d, dia, phi, phid, cent[3], vec[3], imat[3][3], mat[3][3];
- float q[4], cmat[3][3];
+ float q[4], cmat[3][3], nor[3]= {0.0, 0.0, 0.0};
static short tot=32, seg=32, subdiv=2;
short a, b, ext=0, fill=0, totoud, newob=0;
char *undostr="Add Primitive";
@@ -720,7 +720,7 @@ void add_primitiveMesh(int type)
vec[1]= dia*phid;
Mat3MulVecfl(imat, vec);
for(a=0;a<seg-1;a++) {
- extrudeflag_vert(2);
+ extrudeflag_vert(2, nor); // nor unused
translateflag(2, vec);
}
recalc_editnormals(); // does face centers too
@@ -756,7 +756,7 @@ void add_primitiveMesh(int type)
QuatToMat3(q, cmat);
for(a=0; a<seg; a++) {
- extrudeflag_vert(2);
+ extrudeflag_vert(2, nor); // nor unused
rotateflag(2, v1->co, cmat);
}
diff --git a/source/blender/src/editmesh_lib.c b/source/blender/src/editmesh_lib.c
index 6c96baada5a..43da433f1ef 100644
--- a/source/blender/src/editmesh_lib.c
+++ b/source/blender/src/editmesh_lib.c
@@ -487,7 +487,8 @@ static void set_edge_directions(void)
}
/* individual face extrude */
-short extrudeflag_face_indiv(short flag)
+/* will use vertex normals for extrusion directions, so *nor is unaffected */
+short extrudeflag_face_indiv(short flag, float *nor)
{
EditMesh *em = G.editMesh;
EditVert *eve, *v1, *v2, *v3, *v4;
@@ -576,13 +577,13 @@ short extrudeflag_face_indiv(short flag)
/* extrudes individual edges */
-short extrudeflag_edges_indiv(short flag)
+/* nor is filled with constraint vector */
+short extrudeflag_edges_indiv(short flag, float *nor)
{
EditMesh *em = G.editMesh;
EditVert *eve;
EditEdge *eed;
EditFace *efa;
- float nor[3]={0.0, 0.0, 0.0};
for(eve= em->verts.first; eve; eve= eve->next) eve->vn= NULL;
@@ -618,7 +619,6 @@ short extrudeflag_edges_indiv(short flag)
for(eve= em->verts.last; eve; eve= eve->prev) {
if(eve->vn) {
eve->vn->f |= flag;
- VECCOPY(eve->vn->no, nor); // transform() uses it
}
}
@@ -626,12 +626,12 @@ short extrudeflag_edges_indiv(short flag)
if(eed->v1->f & eed->v2->f & flag) eed->f |= flag;
}
- if(nor[0]==0.0 && nor[1]==0.0 && nor[2]==0.0) return 'h'; // h is grab, for correct undo print
- return 'n';
+ if(nor[0]==0.0 && nor[1]==0.0 && nor[2]==0.0) return 'g'; // g is grab
+ return 'n'; // n is for normal constraint
}
/* extrudes individual vertices */
-short extrudeflag_verts_indiv(short flag)
+short extrudeflag_verts_indiv(short flag, float *nor)
{
EditMesh *em = G.editMesh;
EditVert *eve;
@@ -650,13 +650,13 @@ short extrudeflag_verts_indiv(short flag)
for(eve= em->verts.last; eve; eve= eve->prev) if(eve->vn) eve->vn->f |= flag;
- return 'h'; // h is grab, for correct undo print
+ return 'g'; // g is grab
}
/* this is actually a recode of extrudeflag(), using proper edge/face select */
/* hurms, doesnt use 'flag' yet, but its not called by primitive making stuff anyway */
-static short extrudeflag_edge(short flag)
+static short extrudeflag_edge(short flag, float *nor)
{
/* all select edges/faces: extrude */
/* old select is cleared, in new ones it is set */
@@ -664,7 +664,6 @@ static short extrudeflag_edge(short flag)
EditVert *eve, *nextve;
EditEdge *eed, *nexted;
EditFace *efa, *nextfa;
- float nor[3]={0.0, 0.0, 0.0};
short del_old= 0;
if(G.obedit==0 || get_mesh(G.obedit)==0) return 0;
@@ -816,17 +815,16 @@ static short extrudeflag_edge(short flag)
for(eve= em->verts.first; eve; eve= eve->next) {
if(eve->vn) {
eve->vn->f |= SELECT;
- VECCOPY(eve->vn->no, nor);
}
}
EM_select_flush();
- if(nor[0]==0.0 && nor[1]==0.0 && nor[2]==0.0) return 'h';
- return 'n';
+ if(nor[0]==0.0 && nor[1]==0.0 && nor[2]==0.0) return 'g'; // grab
+ return 'n'; // normal constraint
}
-short extrudeflag_vert(short flag)
+short extrudeflag_vert(short flag, float *nor)
{
/* all verts/edges/faces with (f & 'flag'): extrude */
/* from old verts, 'flag' is cleared, in new ones it is set */
@@ -834,7 +832,6 @@ short extrudeflag_vert(short flag)
EditVert *eve, *v1, *v2, *v3, *v4, *nextve;
EditEdge *eed, *e1, *e2, *e3, *e4, *nexted;
EditFace *efa, *efa2, *nextvl;
- float nor[3]={0.0, 0.0, 0.0};
short sel=0, del_old= 0;
if(G.obedit==0 || get_mesh(G.obedit)==0) return 0;
@@ -1035,9 +1032,6 @@ short extrudeflag_vert(short flag)
}
}
if(eve) {
- if(eve->f & flag) {
- VECCOPY(eve->no, nor);
- }
eve->f &= ~128;
}
eve= nextve;
@@ -1045,17 +1039,17 @@ short extrudeflag_vert(short flag)
// since its vertex select mode now, it also deselects higher order
EM_selectmode_flush();
- if(nor[0]==0.0 && nor[1]==0.0 && nor[2]==0.0) return 'h'; // h is grab, for correct undo print
+ if(nor[0]==0.0 && nor[1]==0.0 && nor[2]==0.0) return 'g'; // g is grab, for correct undo print
return 'n';
}
/* generic extrude */
-short extrudeflag(short flag)
+short extrudeflag(short flag, float *nor)
{
if(G.scene->selectmode & SCE_SELECT_VERTEX)
- return extrudeflag_vert(flag);
+ return extrudeflag_vert(flag, nor);
else
- return extrudeflag_edge(flag);
+ return extrudeflag_edge(flag, nor);
}
diff --git a/source/blender/src/editmesh_tools.c b/source/blender/src/editmesh_tools.c
index 1a4d7b64d9c..51d8c07aede 100644
--- a/source/blender/src/editmesh_tools.c
+++ b/source/blender/src/editmesh_tools.c
@@ -80,6 +80,7 @@ editmesh_tool.c: UI called tools for editmesh, geometry changes here, otherwise
#include "BIF_space.h"
#include "BIF_resources.h"
#include "BIF_toolbox.h"
+#include "BIF_transform.h"
#include "BDR_drawobject.h"
#include "BDR_editobject.h"
@@ -532,9 +533,11 @@ void hashvert_flag(int flag)
}
+/* generic extern called extruder */
void extrude_mesh(void)
{
- short nr, xmode= 0;
+ float nor[3]= {0.0, 0.0, 0.0};
+ short nr, transmode= 0;
TEST_EDITMESH
@@ -547,18 +550,31 @@ void extrude_mesh(void)
if(nr<1) return;
- if(nr==1) xmode= extrudeflag(SELECT);
- else if(nr==4) xmode= extrudeflag_verts_indiv(SELECT);
- else if(nr==3) xmode= extrudeflag_edges_indiv(SELECT);
- else xmode= extrudeflag_face_indiv(SELECT);
+ if(nr==1) transmode= extrudeflag(SELECT, nor);
+ else if(nr==4) transmode= extrudeflag_verts_indiv(SELECT, nor);
+ else if(nr==3) transmode= extrudeflag_edges_indiv(SELECT, nor);
+ else transmode= extrudeflag_face_indiv(SELECT, nor);
- if(xmode==0) {
+ if(transmode==0) {
error("No valid selection");
}
else {
EM_fgon_flags();
countall();
- transform(xmode);
+
+#ifdef NEWTRANSFORM
+ /* individual faces? */
+ if(nr==2) {
+ Transform(TFM_SHRINKFATTEN);
+ }
+ else {
+ if(transmode=='n')
+ BIF_setSingleAxisConstraint(nor);
+ Transform(TFM_TRANSLATION);
+ }
+#else
+ transform('g');
+#endif
}
}
@@ -588,7 +604,7 @@ void split_mesh(void)
void extrude_repeat_mesh(int steps, float offs)
{
- float dvec[3], tmat[3][3], bmat[3][3];
+ float dvec[3], tmat[3][3], bmat[3][3], nor[3]= {0.0, 0.0, 0.0};
short a,ok;
TEST_EDITMESH
@@ -609,7 +625,7 @@ void extrude_repeat_mesh(int steps, float offs)
Mat3MulVecfl(tmat, dvec);
for(a=0;a<steps;a++) {
- ok= extrudeflag(SELECT);
+ ok= extrudeflag(SELECT, nor);
if(ok==0) {
error("No valid vertices are selected");
break;
@@ -631,6 +647,7 @@ void spin_mesh(int steps,int degr,float *dvec, int mode)
extern short editbutflag;
EditMesh *em = G.editMesh;
EditVert *eve,*nextve;
+ float nor[3]= {0.0, 0.0, 0.0};
float *curs, si,n[3],q[4],cmat[3][3],imat[3][3], tmat[3][3];
float cent[3],bmat[3][3];
float phi;
@@ -679,7 +696,7 @@ void spin_mesh(int steps,int degr,float *dvec, int mode)
ok= 1;
for(a=0;a<steps;a++) {
- if(mode==0) ok= extrudeflag(SELECT);
+ if(mode==0) ok= extrudeflag(SELECT, nor);
else adduplicateflag(SELECT);
if(ok==0) {
error("No valid vertices are selected");