diff options
Diffstat (limited to 'source/blender')
20 files changed, 79 insertions, 79 deletions
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index d0336d9f786..2ab7e32a9c6 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -979,7 +979,7 @@ void filldisplist(ListBase *dispbase, ListBase *to, int flipnormal) dl= dl->next; } - if(totvert && BLI_edgefill(0, 0)) { // XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) { + if(totvert && BLI_edgefill(0)) { // XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) { /* count faces */ tot= 0; diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index 93e4b5fcfbe..3f94992cd11 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -71,6 +71,7 @@ #include "BLI_blenlib.h" #include "BLI_dynstr.h" +#include "BKE_utildefines.h" #include "BKE_animsys.h" #include "BKE_context.h" #include "BKE_library.h" @@ -668,7 +669,7 @@ void *copy_libblock(void *rt) return idn; } -static void free_library(Library *lib) +static void free_library(Library *UNUSED(lib)) { /* no freeing needed for libraries yet */ } @@ -680,7 +681,7 @@ void set_free_windowmanager_cb(void (*func)(bContext *C, wmWindowManager *) ) free_windowmanager_cb= func; } -void animdata_dtar_clear_cb(ID *id, AnimData *adt, void *userdata) +void animdata_dtar_clear_cb(ID *UNUSED(id), AnimData *adt, void *userdata) { ChannelDriver *driver; FCurve *fcu; diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h index b160097a33d..5c17ac6b639 100644 --- a/source/blender/blenlib/BLI_math_vector.h +++ b/source/blender/blenlib/BLI_math_vector.h @@ -129,6 +129,8 @@ MINLINE int compare_len_v3v3(float a[3], float b[3], float limit); MINLINE int compare_v4v4(float a[4], float b[4], float limit); MINLINE int equals_v4v4(float a[4], float b[4]); +MINLINE float line_point_side_v2(const float l1[2], const float l2[2], const float pt[2]); + /********************************** Angles ***********************************/ /* - angle with 2 arguments is angle between vector */ /* - angle with 3 arguments is angle between 3 points at the middle point */ diff --git a/source/blender/blenlib/BLI_scanfill.h b/source/blender/blenlib/BLI_scanfill.h index 0ae40c0b83d..bae5375f757 100644 --- a/source/blender/blenlib/BLI_scanfill.h +++ b/source/blender/blenlib/BLI_scanfill.h @@ -50,7 +50,7 @@ extern "C" { /* scanfill.c: used in displist only... */ struct EditVert *BLI_addfillvert(float *vec); struct EditEdge *BLI_addfilledge(struct EditVert *v1, struct EditVert *v2); -int BLI_edgefill(int mode, int mat_nr); +int BLI_edgefill(int mat_nr); void BLI_end_edgefill(void); /* These callbacks are needed to make the lib finction properly */ diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c index 2aec707b4ea..c2e765388c8 100644 --- a/source/blender/blenlib/intern/math_geom.c +++ b/source/blender/blenlib/intern/math_geom.c @@ -336,20 +336,19 @@ static short IsectLLPt2Df(float x0,float y0,float x1,float y1, return 1; } // end Intersect_Lines -#define SIDE_OF_LINE(pa,pb,pp) ((pa[0]-pp[0])*(pb[1]-pp[1]))-((pb[0]-pp[0])*(pa[1]-pp[1])) /* point in tri */ -// XXX was called IsectPT2Df + int isect_point_tri_v2(float pt[2], float v1[2], float v2[2], float v3[2]) { - if (SIDE_OF_LINE(v1,v2,pt)>=0.0) { - if (SIDE_OF_LINE(v2,v3,pt)>=0.0) { - if (SIDE_OF_LINE(v3,v1,pt)>=0.0) { + if (line_point_side_v2(v1,v2,pt)>=0.0) { + if (line_point_side_v2(v2,v3,pt)>=0.0) { + if (line_point_side_v2(v3,v1,pt)>=0.0) { return 1; } } } else { - if (! (SIDE_OF_LINE(v2,v3,pt)>=0.0)) { - if (! (SIDE_OF_LINE(v3,v1,pt)>=0.0)) { + if (! (line_point_side_v2(v2,v3,pt)>=0.0)) { + if (! (line_point_side_v2(v3,v1,pt)>=0.0)) { return -1; } } @@ -360,18 +359,18 @@ int isect_point_tri_v2(float pt[2], float v1[2], float v2[2], float v3[2]) /* point in quad - only convex quads */ int isect_point_quad_v2(float pt[2], float v1[2], float v2[2], float v3[2], float v4[2]) { - if (SIDE_OF_LINE(v1,v2,pt)>=0.0) { - if (SIDE_OF_LINE(v2,v3,pt)>=0.0) { - if (SIDE_OF_LINE(v3,v4,pt)>=0.0) { - if (SIDE_OF_LINE(v4,v1,pt)>=0.0) { + if (line_point_side_v2(v1,v2,pt)>=0.0) { + if (line_point_side_v2(v2,v3,pt)>=0.0) { + if (line_point_side_v2(v3,v4,pt)>=0.0) { + if (line_point_side_v2(v4,v1,pt)>=0.0) { return 1; } } } } else { - if (! (SIDE_OF_LINE(v2,v3,pt)>=0.0)) { - if (! (SIDE_OF_LINE(v3,v4,pt)>=0.0)) { - if (! (SIDE_OF_LINE(v4,v1,pt)>=0.0)) { + if (! (line_point_side_v2(v2,v3,pt)>=0.0)) { + if (! (line_point_side_v2(v3,v4,pt)>=0.0)) { + if (! (line_point_side_v2(v4,v1,pt)>=0.0)) { return -1; } } diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c index 2f75fcead79..a45356f0bde 100644 --- a/source/blender/blenlib/intern/math_vector_inline.c +++ b/source/blender/blenlib/intern/math_vector_inline.c @@ -454,5 +454,11 @@ MINLINE int compare_v4v4(float *v1, float *v2, float limit) return 0; } +MINLINE float line_point_side_v2(const float *l1, const float *l2, const float *pt) +{ + return ((l1[0]-pt[0]) * (l2[1]-pt[1])) - + ((l2[0]-pt[0]) * (l1[1]-pt[1])); +} + #endif /* BLI_MATH_VECTOR_INLINE */ diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c index 7896ebdd263..85af307be16 100644 --- a/source/blender/blenlib/intern/scanfill.c +++ b/source/blender/blenlib/intern/scanfill.c @@ -747,7 +747,7 @@ static void scanfill(PolyFill *pf, int mat_nr) -int BLI_edgefill(int mode, int mat_nr) +int BLI_edgefill(int mat_nr) { /* - fill works with its own lists, so create that first (no faces!) diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c index 2501a01d0e6..ad4c02c834c 100644 --- a/source/blender/editors/mesh/editmesh_add.c +++ b/source/blender/editors/mesh/editmesh_add.c @@ -113,7 +113,6 @@ static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event) EditVert *eve; float min[3], max[3]; int done= 0; - int rot_src= RNA_boolean_get(op->ptr, "rotate_source"); em_setup_viewcontext(C, &vc); @@ -130,14 +129,13 @@ static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event) /* call extrude? */ if(done) { + int rot_src= RNA_boolean_get(op->ptr, "rotate_source"); EditEdge *eed; float vec[3], cent[3], mat[3][3]; float nor[3]= {0.0, 0.0, 0.0}; /* 2D normal calc */ float mval_f[2]= {(float)event->mval[0], (float)event->mval[1]}; - -#define SIDE_OF_LINE(pa,pb,pp) ((pa[0]-pp[0])*(pb[1]-pp[1]))-((pb[0]-pp[0])*(pa[1]-pp[1])) done= 0; @@ -155,7 +153,7 @@ static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event) * * accumulate the screenspace normal in 2D, * with screenspace edge length weighting the result. */ - if(SIDE_OF_LINE(co1, co2, mval_f) >= 0.0f) { + if(line_point_side_v2(co1, co2, mval_f) >= 0.0f) { nor[0] += (co1[1] - co2[1]); nor[1] += -(co1[0] - co2[0]); } @@ -167,8 +165,6 @@ static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event) } } -#undef SIDE_OF_LINE - if(done) { float view_vec[3], cross[3]; diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index fc8a713230f..fb29257b184 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -7003,7 +7003,7 @@ static void fill_mesh(EditMesh *em) } } - if(BLI_edgefill(0, em->mat_nr)) { + if(BLI_edgefill(em->mat_nr)) { efa= fillfacebase.first; while(efa) { /* normals default pointing up */ diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c index a921620fa71..0c28d4a608b 100644 --- a/source/blender/editors/object/object_bake.c +++ b/source/blender/editors/object/object_bake.c @@ -69,7 +69,7 @@ /* ****************** render BAKING ********************** */ /* threaded break test */ -static int thread_break(void *unused) +static int thread_break(void *UNUSED(arg)) { return G.afbreek; } diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c index ab3c649299c..02c88d4149b 100644 --- a/source/blender/editors/object/object_constraint.c +++ b/source/blender/editors/object/object_constraint.c @@ -511,7 +511,7 @@ static int edit_constraint_invoke_properties(bContext *C, wmOperator *op) return 0; } -static bConstraint *edit_constraint_property_get(bContext *C, wmOperator *op, Object *ob, int type) +static bConstraint *edit_constraint_property_get(wmOperator *op, Object *ob, int type) { char constraint_name[32]; int owner = RNA_enum_get(op->ptr, "owner"); @@ -547,7 +547,7 @@ static bConstraint *edit_constraint_property_get(bContext *C, wmOperator *op, Ob static int stretchto_reset_exec (bContext *C, wmOperator *op) { Object *ob = ED_object_active_context(C); - bConstraint *con = edit_constraint_property_get(C, op, ob, CONSTRAINT_TYPE_STRETCHTO); + bConstraint *con = edit_constraint_property_get(op, ob, CONSTRAINT_TYPE_STRETCHTO); bStretchToConstraint *data= (con) ? (bStretchToConstraint *)con->data : NULL; /* despite 3 layers of checks, we may still not be able to find a constraint */ @@ -590,7 +590,7 @@ void CONSTRAINT_OT_stretchto_reset (wmOperatorType *ot) static int limitdistance_reset_exec (bContext *C, wmOperator *op) { Object *ob = ED_object_active_context(C); - bConstraint *con = edit_constraint_property_get(C, op, ob, CONSTRAINT_TYPE_DISTLIMIT); + bConstraint *con = edit_constraint_property_get(op, ob, CONSTRAINT_TYPE_DISTLIMIT); bDistLimitConstraint *data= (con) ? (bDistLimitConstraint *)con->data : NULL; /* despite 3 layers of checks, we may still not be able to find a constraint */ @@ -636,7 +636,7 @@ static int childof_set_inverse_exec (bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); Object *ob = ED_object_active_context(C); - bConstraint *con = edit_constraint_property_get(C, op, ob, CONSTRAINT_TYPE_CHILDOF); + bConstraint *con = edit_constraint_property_get(op, ob, CONSTRAINT_TYPE_CHILDOF); bChildOfConstraint *data= (con) ? (bChildOfConstraint *)con->data : NULL; bPoseChannel *pchan= NULL; @@ -720,7 +720,7 @@ void CONSTRAINT_OT_childof_set_inverse (wmOperatorType *ot) static int childof_clear_inverse_exec (bContext *C, wmOperator *op) { Object *ob = ED_object_active_context(C); - bConstraint *con = edit_constraint_property_get(C, op, ob, CONSTRAINT_TYPE_CHILDOF); + bConstraint *con = edit_constraint_property_get(op, ob, CONSTRAINT_TYPE_CHILDOF); bChildOfConstraint *data= (con) ? (bChildOfConstraint *)con->data : NULL; /* simply clear the matrix */ @@ -837,7 +837,7 @@ void CONSTRAINT_OT_delete (wmOperatorType *ot) static int constraint_move_down_exec (bContext *C, wmOperator *op) { Object *ob = ED_object_active_context(C); - bConstraint *con = edit_constraint_property_get(C, op, ob, 0); + bConstraint *con = edit_constraint_property_get(op, ob, 0); if (con && con->next) { ListBase *conlist= get_constraint_lb(ob, con, NULL); @@ -885,7 +885,7 @@ void CONSTRAINT_OT_move_down (wmOperatorType *ot) static int constraint_move_up_exec (bContext *C, wmOperator *op) { Object *ob = ED_object_active_context(C); - bConstraint *con = edit_constraint_property_get(C, op, ob, 0); + bConstraint *con = edit_constraint_property_get(op, ob, 0); if (con && con->prev) { ListBase *conlist= get_constraint_lb(ob, con, NULL); diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c index e6511b82eeb..3c3e7f1df76 100644 --- a/source/blender/editors/object/object_hook.c +++ b/source/blender/editors/object/object_hook.c @@ -557,7 +557,7 @@ static int object_hook_remove_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } -static EnumPropertyItem *hook_mod_itemf(bContext *C, PointerRNA *ptr, int *free) +static EnumPropertyItem *hook_mod_itemf(bContext *C, PointerRNA *UNUSED(ptr), int *free) { Object *ob = CTX_data_edit_object(C); EnumPropertyItem tmp = {0, "", 0, "", ""}; diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c index 33f3534bb3b..0aefb09ee9e 100644 --- a/source/blender/editors/object/object_shapekey.c +++ b/source/blender/editors/object/object_shapekey.c @@ -161,7 +161,7 @@ static int ED_object_shape_key_remove(bContext *C, Object *ob) return 1; } -static int ED_object_shape_key_mirror(bContext *C, Scene *scene, Object *ob) +static int object_shape_key_mirror(bContext *C, Object *ob) { KeyBlock *kb; Key *key; @@ -327,10 +327,9 @@ void OBJECT_OT_shape_key_clear(wmOperatorType *ot) static int shape_key_mirror_exec(bContext *C, wmOperator *UNUSED(op)) { - Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; - if(!ED_object_shape_key_mirror(C, scene, ob)) + if(!object_shape_key_mirror(C, ob)) return OPERATOR_CANCELLED; return OPERATOR_FINISHED; diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c index c8c5492c966..015fab05828 100644 --- a/source/blender/editors/object/object_vgroup.c +++ b/source/blender/editors/object/object_vgroup.c @@ -1947,7 +1947,7 @@ static int set_active_group_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } -static EnumPropertyItem *vgroup_itemf(bContext *C, PointerRNA *ptr, int *free) +static EnumPropertyItem *vgroup_itemf(bContext *C, PointerRNA *UNUSED(ptr), int *free) { Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; EnumPropertyItem tmp = {0, "", 0, "", ""}; diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 5caa6c5045b..2521f138fee 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -473,8 +473,6 @@ static int project_bucket_offset_safe(const ProjPaintState *ps, const float proj } } -#define SIDE_OF_LINE(pa, pb, pp) ((pa[0]-pp[0])*(pb[1]-pp[1]))-((pb[0]-pp[0])*(pa[1]-pp[1])) - /* still use 2D X,Y space but this works for verts transformed by a perspective matrix, using their 4th component as a weight */ static void barycentric_weights_v2_persp(float v1[4], float v2[4], float v3[4], float co[2], float w[3]) { @@ -1689,7 +1687,7 @@ static float Vec2Lenf_nosqrt_other(const float *v1, const float v2_1, const floa /* note, use a squared value so we can use Vec2Lenf_nosqrt * be sure that you have done a bounds check first or this may fail */ /* only give bucket_bounds as an arg because we need it elsewhere */ -static int project_bucket_isect_circle(const int bucket_x, const int bucket_y, const float cent[2], const float radius_squared, rctf *bucket_bounds) +static int project_bucket_isect_circle(const float cent[2], const float radius_squared, rctf *bucket_bounds) { /* Would normally to a simple intersection test, however we know the bounds of these 2 already intersect @@ -1852,7 +1850,7 @@ static void project_bucket_clip_face( { int inside_bucket_flag = 0; int inside_face_flag = 0; - const int flip = ((SIDE_OF_LINE(v1coSS, v2coSS, v3coSS) > 0.0f) != (SIDE_OF_LINE(uv1co, uv2co, uv3co) > 0.0f)); + const int flip = ((line_point_side_v2(v1coSS, v2coSS, v3coSS) > 0.0f) != (line_point_side_v2(uv1co, uv2co, uv3co) > 0.0f)); float bucket_bounds_ss[4][2]; @@ -2134,15 +2132,15 @@ if __name__ == '__main__': /* checks if pt is inside a convex 2D polyline, the polyline must be ordered rotating clockwise - * otherwise it would have to test for mixed (SIDE_OF_LINE > 0.0f) cases */ + * otherwise it would have to test for mixed (line_point_side_v2 > 0.0f) cases */ int IsectPoly2Df(const float pt[2], float uv[][2], const int tot) { int i; - if (SIDE_OF_LINE(uv[tot-1], uv[0], pt) < 0.0f) + if (line_point_side_v2(uv[tot-1], uv[0], pt) < 0.0f) return 0; for (i=1; i<tot; i++) { - if (SIDE_OF_LINE(uv[i-1], uv[i], pt) < 0.0f) + if (line_point_side_v2(uv[i-1], uv[i], pt) < 0.0f) return 0; } @@ -2152,10 +2150,10 @@ int IsectPoly2Df(const float pt[2], float uv[][2], const int tot) static int IsectPoly2Df_twoside(const float pt[2], float uv[][2], const int tot) { int i; - int side = (SIDE_OF_LINE(uv[tot-1], uv[0], pt) > 0.0f); + int side = (line_point_side_v2(uv[tot-1], uv[0], pt) > 0.0f); for (i=1; i<tot; i++) { - if ((SIDE_OF_LINE(uv[i-1], uv[i], pt) > 0.0f) != side) + if ((line_point_side_v2(uv[i-1], uv[i], pt) > 0.0f) != side) return 0; } @@ -2652,7 +2650,7 @@ static void project_bucket_init(const ProjPaintState *ps, const int thread_index * calculated when it might not be needed later, (at the moment at least) * obviously it shouldn't have bugs though */ -static int project_bucket_face_isect(ProjPaintState *ps, float min[2], float max[2], int bucket_x, int bucket_y, int bucket_index, const MFace *mf) +static int project_bucket_face_isect(ProjPaintState *ps, int bucket_x, int bucket_y, const MFace *mf) { /* TODO - replace this with a tricker method that uses sideofline for all screenCoords's edges against the closest bucket corner */ rctf bucket_bounds; @@ -2712,11 +2710,11 @@ static int project_bucket_face_isect(ProjPaintState *ps, float min[2], float max /* Add faces to the bucket but dont initialize its pixels * TODO - when painting occluded, sort the faces on their min-Z and only add faces that faces that are not occluded */ -static void project_paint_delayed_face_init(ProjPaintState *ps, const MFace *mf, const MTFace *tf, const int face_index) +static void project_paint_delayed_face_init(ProjPaintState *ps, const MFace *mf, const int face_index) { float min[2], max[2], *vCoSS; int bucketMin[2], bucketMax[2]; /* for ps->bucketRect indexing */ - int fidx, bucket_x, bucket_y, bucket_index; + int fidx, bucket_x, bucket_y; int has_x_isect = -1, has_isect = 0; /* for early loop exit */ MemArena *arena = ps->arena_mt[0]; /* just use the first thread arena since threading has not started yet */ @@ -2733,10 +2731,8 @@ static void project_paint_delayed_face_init(ProjPaintState *ps, const MFace *mf, for (bucket_y = bucketMin[1]; bucket_y < bucketMax[1]; bucket_y++) { has_x_isect = 0; for (bucket_x = bucketMin[0]; bucket_x < bucketMax[0]; bucket_x++) { - - bucket_index = bucket_x + (bucket_y * ps->buckets_x); - - if (project_bucket_face_isect(ps, min, max, bucket_x, bucket_y, bucket_index, mf)) { + if (project_bucket_face_isect(ps, bucket_x, bucket_y, mf)) { + int bucket_index= bucket_x + (bucket_y * ps->buckets_x); BLI_linklist_prepend_arena( &ps->bucketFaces[ bucket_index ], SET_INT_IN_POINTER(face_index), /* cast to a pointer to shut up the compiler */ @@ -3194,7 +3190,7 @@ static void project_paint_begin(ProjPaintState *ps) } } else { - if (SIDE_OF_LINE(v1coSS, v2coSS, v3coSS) < 0.0f) { + if (line_point_side_v2(v1coSS, v2coSS, v3coSS) < 0.0f) { continue; } @@ -3217,7 +3213,7 @@ static void project_paint_begin(ProjPaintState *ps) if (image_index != -1) { /* Initialize the faces screen pixels */ /* Add this to a list to initialize later */ - project_paint_delayed_face_init(ps, mf, tf, face_index); + project_paint_delayed_face_init(ps, mf, face_index); } } } @@ -3500,7 +3496,7 @@ static int project_bucket_iter_next(ProjPaintState *ps, int *bucket_index, rctf project_bucket_bounds(ps, ps->context_bucket_x, ps->context_bucket_y, bucket_bounds); if ( (ps->source != PROJ_SRC_VIEW) || - project_bucket_isect_circle(ps->context_bucket_x, ps->context_bucket_y, mval, (float)(diameter*diameter), bucket_bounds) + project_bucket_isect_circle(mval, (float)(diameter*diameter), bucket_bounds) ) { *bucket_index = ps->context_bucket_x + (ps->context_bucket_y * ps->buckets_x); ps->context_bucket_x++; @@ -3569,7 +3565,7 @@ static void blend_color_mix_accum(unsigned char *cp, const unsigned char *cp1, c cp[3]= alpha > 255 ? 255 : alpha; } -static void do_projectpaint_clone(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask) +static void do_projectpaint_clone(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask) { if (ps->is_airbrush==0 && mask < 1.0f) { projPixel->newColor.uint = IMB_blend_color(projPixel->newColor.uint, ((ProjPixelClone*)projPixel)->clonepx.uint, (int)(alpha*255), ps->blend); @@ -3580,7 +3576,7 @@ static void do_projectpaint_clone(ProjPaintState *ps, ProjPixel *projPixel, floa } } -static void do_projectpaint_clone_f(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask) +static void do_projectpaint_clone_f(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask) { if (ps->is_airbrush==0 && mask < 1.0f) { IMB_blend_color_float(projPixel->newColor.f, projPixel->newColor.f, ((ProjPixelClone *)projPixel)->clonepx.f, alpha, ps->blend); @@ -3597,7 +3593,7 @@ static void do_projectpaint_clone_f(ProjPaintState *ps, ProjPixel *projPixel, fl * accumulation of color greater then 'projPixel->mask' however in the case of smear its not * really that important to be correct as it is with clone and painting */ -static void do_projectpaint_smear(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels, float co[2]) +static void do_projectpaint_smear(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels, float co[2]) { unsigned char rgba_ub[4]; @@ -3608,7 +3604,7 @@ static void do_projectpaint_smear(ProjPaintState *ps, ProjPixel *projPixel, floa BLI_linklist_prepend_arena(smearPixels, (void *)projPixel, smearArena); } -static void do_projectpaint_smear_f(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels_f, float co[2]) +static void do_projectpaint_smear_f(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels_f, float co[2]) { unsigned char rgba_ub[4]; unsigned char rgba_smear[4]; @@ -3757,6 +3753,7 @@ static void *do_projectpaint_thread(void *ph_v) if (falloff > 0.0f) { if (ps->is_texbrush) { + /* note, for clone and smear, we only use the alpha, could be a special function */ brush_sample_tex(ps->brush, projPixel->projCoSS, rgba, thread_index); alpha = rgba[3]; } else { @@ -3808,20 +3805,20 @@ static void *do_projectpaint_thread(void *ph_v) case PAINT_TOOL_CLONE: if (is_floatbuf) { if (((ProjPixelClone *)projPixel)->clonepx.f[3]) { - do_projectpaint_clone_f(ps, projPixel, rgba, alpha, mask); + do_projectpaint_clone_f(ps, projPixel, alpha, mask); /* rgba isnt used for cloning, only alpha */ } } else { if (((ProjPixelClone*)projPixel)->clonepx.ch[3]) { - do_projectpaint_clone(ps, projPixel, rgba, alpha, mask); + do_projectpaint_clone(ps, projPixel, alpha, mask); /* rgba isnt used for cloning, only alpha */ } } break; case PAINT_TOOL_SMEAR: sub_v2_v2v2(co, projPixel->projCoSS, pos_ofs); - if (is_floatbuf) do_projectpaint_smear_f(ps, projPixel, rgba, alpha, mask, smearArena, &smearPixels_f, co); - else do_projectpaint_smear(ps, projPixel, rgba, alpha, mask, smearArena, &smearPixels, co); + if (is_floatbuf) do_projectpaint_smear_f(ps, projPixel, alpha, mask, smearArena, &smearPixels_f, co); + else do_projectpaint_smear(ps, projPixel, alpha, mask, smearArena, &smearPixels, co); break; default: if (is_floatbuf) do_projectpaint_draw_f(ps, projPixel, rgba, alpha, mask); @@ -3861,7 +3858,7 @@ static void *do_projectpaint_thread(void *ph_v) return NULL; } -static int project_paint_op(void *state, ImBuf *ibufb, float *lastpos, float *pos) +static int project_paint_op(void *state, ImBuf *UNUSED(ibufb), float *lastpos, float *pos) { /* First unpack args from the struct */ ProjPaintState *ps = (ProjPaintState *)state; @@ -3928,7 +3925,7 @@ static int project_paint_op(void *state, ImBuf *ibufb, float *lastpos, float *po } -static int project_paint_sub_stroke(ProjPaintState *ps, BrushPainter *painter, int *prevmval_i, int *mval_i, double time, float pressure) +static int project_paint_sub_stroke(ProjPaintState *ps, BrushPainter *painter, int *UNUSED(prevmval_i), int *mval_i, double time, float pressure) { /* Use mouse coords as floats for projection painting */ @@ -4387,7 +4384,7 @@ static int imapaint_paint_stroke(ViewContext *vc, ImagePaintState *s, BrushPaint ibuf= BKE_image_get_ibuf(newimage, s->sima? &s->sima->iuser: NULL); if(ibuf && ibuf->rect) - imapaint_pick_uv(s->scene, s->ob, s->me, newfaceindex, mval, newuv); + imapaint_pick_uv(s->scene, s->ob, newfaceindex, mval, newuv); else { newimage = NULL; newuv[0] = newuv[1] = 0.0f; @@ -4398,8 +4395,8 @@ static int imapaint_paint_stroke(ViewContext *vc, ImagePaintState *s, BrushPaint /* see if stroke is broken, and if so finish painting in old position */ if (s->image) { - imapaint_pick_uv(s->scene, s->ob, s->me, s->faceindex, mval, fwuv); - imapaint_pick_uv(s->scene, s->ob, s->me, newfaceindex, prevmval, bkuv); + imapaint_pick_uv(s->scene, s->ob, s->faceindex, mval, fwuv); + imapaint_pick_uv(s->scene, s->ob, newfaceindex, prevmval, bkuv); if (newimage == s->image) breakstroke= texpaint_break_stroke(s->uv, fwuv, bkuv, newuv); @@ -4410,7 +4407,7 @@ static int imapaint_paint_stroke(ViewContext *vc, ImagePaintState *s, BrushPaint fwuv[0]= fwuv[1]= 0.0f; if (breakstroke) { - imapaint_pick_uv(s->scene, s->ob, s->me, s->faceindex, mval, fwuv); + imapaint_pick_uv(s->scene, s->ob, s->faceindex, mval, fwuv); redraw |= imapaint_paint_sub_stroke(s, painter, s->image, texpaint, fwuv, time, 1, pressure); imapaint_clear_partial_redraw(); @@ -4923,7 +4920,7 @@ static int get_imapaint_zoom(bContext *C, float *zoomx, float *zoomy) /************************ cursor drawing *******************************/ -static void brush_drawcursor(bContext *C, int x, int y, void *customdata) +static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata)) { Brush *brush= image_paint_brush(C); Paint *paint= paint_get_active(CTX_data_scene(C)); diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h index 3ed314095ef..6232a8f2de1 100644 --- a/source/blender/editors/sculpt_paint/paint_intern.h +++ b/source/blender/editors/sculpt_paint/paint_intern.h @@ -99,7 +99,7 @@ void PAINT_OT_image_from_view(struct wmOperatorType *ot); /* paint_utils.c */ int imapaint_pick_face(struct ViewContext *vc, struct Mesh *me, int *mval, unsigned int *index); -void imapaint_pick_uv(struct Scene *scene, struct Object *ob, struct Mesh *mesh, unsigned int faceindex, int *xy, float *uv); +void imapaint_pick_uv(struct Scene *scene, struct Object *ob, unsigned int faceindex, int *xy, float *uv); void paint_sample_color(struct Scene *scene, struct ARegion *ar, int x, int y); void BRUSH_OT_curve_preset(struct wmOperatorType *ot); diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index 6d58731d79c..e991c4fc3fa 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -253,7 +253,7 @@ static void make_snap(Snapshot* snap, Brush* brush, ViewContext* vc) snap->winy = vc->ar->winy; } -int load_tex(Sculpt *sd, Brush* br, ViewContext* vc) +static int load_tex(Brush* br, ViewContext* vc) { static GLuint overlay_texture = 0; static int init = 0; @@ -611,7 +611,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *unused) GL_VIEWPORT_BIT| GL_TEXTURE_BIT); - if (load_tex(sd, brush, &vc)) { + if (load_tex(brush, &vc)) { glEnable(GL_BLEND); glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c index 8fee8c7e8fc..e3a486a0fee 100644 --- a/source/blender/editors/sculpt_paint/paint_utils.c +++ b/source/blender/editors/sculpt_paint/paint_utils.c @@ -88,7 +88,7 @@ static void imapaint_tri_weights(Object *ob, float *v1, float *v2, float *v3, fl } /* compute uv coordinates of mouse in face */ -void imapaint_pick_uv(Scene *scene, Object *ob, Mesh *mesh, unsigned int faceindex, int *xy, float *uv) +void imapaint_pick_uv(Scene *scene, Object *ob, unsigned int faceindex, int *xy, float *uv) { DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); int *index = dm->getFaceDataArray(dm, CD_ORIGINDEX); diff --git a/source/blender/ikplugin/intern/iksolver_plugin.c b/source/blender/ikplugin/intern/iksolver_plugin.c index 9c0f151aa8b..240e91ad22e 100644 --- a/source/blender/ikplugin/intern/iksolver_plugin.c +++ b/source/blender/ikplugin/intern/iksolver_plugin.c @@ -488,7 +488,7 @@ static void free_posetree(PoseTree *tree) ///---------------------------------------- /// Plugin API for legacy iksolver -void iksolver_initialize_tree(struct Scene *scene, struct Object *ob, float ctime) +void iksolver_initialize_tree(struct Scene *UNUSED(scene), struct Object *ob, float UNUSED(ctime)) { bPoseChannel *pchan; diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c index e87d2d79c39..e6220eac8f0 100644 --- a/source/blender/windowmanager/intern/wm_gesture.c +++ b/source/blender/windowmanager/intern/wm_gesture.c @@ -244,7 +244,7 @@ static void draw_filled_lasso(wmGesture *gt) /* highly unlikely this will fail, but could crash if (gt->points == 0) */ if(firstv) { BLI_addfilledge(firstv, v); - BLI_edgefill(0, 0); + BLI_edgefill(0); glEnable(GL_BLEND); glColor4f(1.0, 1.0, 1.0, 0.05); |