diff options
Diffstat (limited to 'source/blender')
3 files changed, 14 insertions, 9 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c index 8c825a5ae6e..3c3125a0fd6 100644 --- a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c +++ b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c @@ -81,6 +81,7 @@ tGPencilObjectCache *gpencil_object_cache_add( /* object is duplicated (particle) */ cache_elem->is_dup_ob = ob->base_flag & BASE_FROM_DUPLI; + cache_elem->scale = mat4_to_scale(ob->obmat); /* save FXs */ cache_elem->pixfactor = cache_elem->gpd->pixfactor; diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_utils.c b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c index 27c640cc77a..88ced6a0ac4 100644 --- a/source/blender/draw/engines/gpencil/gpencil_draw_utils.c +++ b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c @@ -361,7 +361,8 @@ bool DRW_gpencil_onion_active(bGPdata *gpd) /* create shading group for strokes */ DRWShadingGroup *DRW_gpencil_shgroup_stroke_create( GPENCIL_e_data *e_data, GPENCIL_Data *vedata, DRWPass *pass, GPUShader *shader, Object *ob, - bGPdata *gpd, bGPDstroke *gps, MaterialGPencilStyle *gp_style, int id, bool onion) + bGPdata *gpd, bGPDstroke *gps, MaterialGPencilStyle *gp_style, int id, + bool onion, const float scale) { GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl; const float *viewport_size = DRW_viewport_size_get(); @@ -380,7 +381,7 @@ DRWShadingGroup *DRW_gpencil_shgroup_stroke_create( /* object scale and depth */ if ((ob) && (id > -1)) { - stl->shgroups[id].obj_scale = mat4_to_scale(ob->obmat); + stl->shgroups[id].obj_scale = scale; DRW_shgroup_uniform_float(grp, "objscale", &stl->shgroups[id].obj_scale, 1); stl->shgroups[id].keep_size = (int)((gpd) && (gpd->flag & GP_DATA_STROKE_KEEPTHICKNESS)); DRW_shgroup_uniform_int(grp, "keep_size", &stl->shgroups[id].keep_size, 1); @@ -457,7 +458,7 @@ DRWShadingGroup *DRW_gpencil_shgroup_stroke_create( /* create shading group for points */ static DRWShadingGroup *DRW_gpencil_shgroup_point_create( GPENCIL_e_data *e_data, GPENCIL_Data *vedata, DRWPass *pass, GPUShader *shader, Object *ob, - bGPdata *gpd, MaterialGPencilStyle *gp_style, int id, bool onion) + bGPdata *gpd, MaterialGPencilStyle *gp_style, int id, bool onion, const float scale) { GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl; const float *viewport_size = DRW_viewport_size_get(); @@ -475,7 +476,7 @@ static DRWShadingGroup *DRW_gpencil_shgroup_point_create( /* object scale and depth */ if ((ob) && (id > -1)) { - stl->shgroups[id].obj_scale = mat4_to_scale(ob->obmat); + stl->shgroups[id].obj_scale = scale; DRW_shgroup_uniform_float(grp, "objscale", &stl->shgroups[id].obj_scale, 1); stl->shgroups[id].keep_size = (int)((gpd) && (gpd->flag & GP_DATA_STROKE_KEEPTHICKNESS)); DRW_shgroup_uniform_int(grp, "keep_size", &stl->shgroups[id].keep_size, 1); @@ -1191,11 +1192,12 @@ void DRW_gpencil_populate_buffer_strokes(GPENCIL_e_data *e_data, void *vedata, T if ((gp_style) && (gp_style->mode == GP_STYLE_MODE_LINE)) { stl->g_data->shgrps_drawing_stroke = DRW_gpencil_shgroup_stroke_create( e_data, vedata, psl->drawing_pass, e_data->gpencil_stroke_sh, NULL, - gpd, NULL, gp_style, -1, false); + gpd, NULL, gp_style, -1, false, 1.0f); } else { stl->g_data->shgrps_drawing_stroke = DRW_gpencil_shgroup_point_create( - e_data, vedata, psl->drawing_pass, e_data->gpencil_point_sh, NULL, gpd, gp_style, -1, false); + e_data, vedata, psl->drawing_pass, e_data->gpencil_point_sh, NULL, + gpd, gp_style, -1, false, 1.0f); } /* clean previous version of the batch */ @@ -1332,6 +1334,7 @@ static void DRW_gpencil_shgroups_create( for (int i = 0; i < cache->grp_used; i++) { elm = &cache->grp_cache[i]; array_elm = &cache_ob->shgrp_array[idx]; + const float scale = cache_ob->scale; /* save last group when change */ if (gpl_prev == NULL) { @@ -1371,7 +1374,7 @@ static void DRW_gpencil_shgroups_create( shgrp = DRW_gpencil_shgroup_stroke_create( e_data, vedata, psl->stroke_pass, e_data->gpencil_stroke_sh, - ob, gpd, gps, gp_style, stl->storage->shgroup_id, elm->onion); + ob, gpd, gps, gp_style, stl->storage->shgroup_id, elm->onion, scale); DRW_shgroup_call_range_add( shgrp, cache->b_stroke.batch, @@ -1388,7 +1391,7 @@ static void DRW_gpencil_shgroups_create( shgrp = DRW_gpencil_shgroup_point_create( e_data, vedata, psl->stroke_pass, e_data->gpencil_point_sh, - ob, gpd, gp_style, stl->storage->shgroup_id, elm->onion); + ob, gpd, gp_style, stl->storage->shgroup_id, elm->onion, scale); DRW_shgroup_call_range_add( shgrp, cache->b_point.batch, diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h index bd5fd3ed4d7..f6deeae062b 100644 --- a/source/blender/draw/engines/gpencil/gpencil_engine.h +++ b/source/blender/draw/engines/gpencil/gpencil_engine.h @@ -95,6 +95,7 @@ typedef struct tGPencilObjectCache { float obmat[4][4]; float zdepth; /* z-depth value to sort gp object */ bool is_dup_ob; /* flag to tag duplicate objects */ + float scale; /* GPU data size */ int tot_vertex; @@ -369,7 +370,7 @@ typedef struct GpencilBatchCache { struct DRWShadingGroup *DRW_gpencil_shgroup_stroke_create( struct GPENCIL_e_data *e_data, struct GPENCIL_Data *vedata, struct DRWPass *pass, struct GPUShader *shader, struct Object *ob, struct bGPdata *gpd, struct bGPDstroke *gps, - struct MaterialGPencilStyle *gp_style, int id, bool onion); + struct MaterialGPencilStyle *gp_style, int id, bool onion, const float scale); void DRW_gpencil_populate_datablock( struct GPENCIL_e_data *e_data, void *vedata, struct Object *ob, struct tGPencilObjectCache *cache_ob); |