diff options
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/gpu/intern/gpu_framebuffer.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c index 0e27e3e0f8f..458f2a1e031 100644 --- a/source/blender/gpu/intern/gpu_framebuffer.c +++ b/source/blender/gpu/intern/gpu_framebuffer.c @@ -231,20 +231,20 @@ static void gpu_framebuffer_texture_attach_ex(GPUFrameBuffer *fb, GPUTexture *te void GPU_framebuffer_texture_attach(GPUFrameBuffer *fb, GPUTexture *tex, int slot, int mip) { - return gpu_framebuffer_texture_attach_ex(fb, tex, slot, -1, mip); + gpu_framebuffer_texture_attach_ex(fb, tex, slot, -1, mip); } void GPU_framebuffer_texture_layer_attach(GPUFrameBuffer *fb, GPUTexture *tex, int slot, int layer, int mip) { /* NOTE: We could support 1D ARRAY texture. */ BLI_assert(GPU_texture_target(tex) == GL_TEXTURE_2D_ARRAY); - return gpu_framebuffer_texture_attach_ex(fb, tex, slot, layer, mip); + gpu_framebuffer_texture_attach_ex(fb, tex, slot, layer, mip); } void GPU_framebuffer_texture_cubeface_attach(GPUFrameBuffer *fb, GPUTexture *tex, int slot, int face, int mip) { BLI_assert(GPU_texture_cube(tex)); - return gpu_framebuffer_texture_attach_ex(fb, tex, slot, face, mip); + gpu_framebuffer_texture_attach_ex(fb, tex, slot, face, mip); } /* ---------- Detach ----------- */ |