diff options
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/depsgraph/DEG_depsgraph.h | 2 | ||||
-rw-r--r-- | source/blender/depsgraph/DEG_depsgraph_query.h | 2 | ||||
-rw-r--r-- | source/blender/depsgraph/intern/depsgraph_query.cc | 4 | ||||
-rw-r--r-- | source/blender/depsgraph/intern/depsgraph_tag.cc | 22 |
4 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/depsgraph/DEG_depsgraph.h b/source/blender/depsgraph/DEG_depsgraph.h index f817fc31fba..8af186eae05 100644 --- a/source/blender/depsgraph/DEG_depsgraph.h +++ b/source/blender/depsgraph/DEG_depsgraph.h @@ -176,7 +176,7 @@ void DEG_id_tag_update_ex(struct Main *bmain, * Used by all sort of render engines to quickly check if * IDs of a given type need to be checked for update. */ -void DEG_id_type_tag(struct Main *bmain, short idtype); +void DEG_id_type_tag(struct Main *bmain, short id_type); void DEG_ids_clear_recalc(struct Main *bmain); diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h b/source/blender/depsgraph/DEG_depsgraph_query.h index 04584c07d4b..1020d4e606e 100644 --- a/source/blender/depsgraph/DEG_depsgraph_query.h +++ b/source/blender/depsgraph/DEG_depsgraph_query.h @@ -50,7 +50,7 @@ extern "C" { #endif /* Check if given ID type was tagged for update. */ -bool DEG_id_type_tagged(struct Main *bmain, short idtype); +bool DEG_id_type_tagged(struct Main *bmain, short id_type); /* Get additional evaluation flags for the given ID. */ short DEG_get_eval_flags_for_id(struct Depsgraph *graph, struct ID *id); diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc index 4e0ab0f77a0..0dd3cfaa783 100644 --- a/source/blender/depsgraph/intern/depsgraph_query.cc +++ b/source/blender/depsgraph/intern/depsgraph_query.cc @@ -53,9 +53,9 @@ extern "C" { # include "intern/eval/deg_eval_copy_on_write.h" #endif -bool DEG_id_type_tagged(Main *bmain, short idtype) +bool DEG_id_type_tagged(Main *bmain, short id_type) { - return bmain->id_tag_update[BKE_idcode_to_index(idtype)] != 0; + return bmain->id_tag_update[BKE_idcode_to_index(id_type)] != 0; } short DEG_get_eval_flags_for_id(Depsgraph *graph, ID *id) diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc index 829014beaf8..ce80f30f359 100644 --- a/source/blender/depsgraph/intern/depsgraph_tag.cc +++ b/source/blender/depsgraph/intern/depsgraph_tag.cc @@ -108,8 +108,8 @@ void lib_id_recalc_tag_flag(Main *bmain, ID *id, int flag) * after relations update and after layer visibility changes. */ if (flag) { - short idtype = GS(id->name); - if (idtype == ID_OB) { + short id_type = GS(id->name); + if (id_type == ID_OB) { Object *object = (Object *)id; object->recalc |= (flag & OB_RECALC_ALL); } @@ -151,9 +151,9 @@ void id_tag_update_object_transform(Depsgraph *graph, IDDepsNode *id_node) /* Tag corresponding to OB_RECALC_DATA. */ void id_tag_update_object_data(Depsgraph *graph, IDDepsNode *id_node) { - const short idtype = GS(id_node->id_orig->name); + const short id_type = GS(id_node->id_orig->name); ComponentDepsNode *data_comp = NULL; - switch (idtype) { + switch (id_type) { case ID_OB: { const Object *object = (Object *)id_node->id_orig; @@ -190,7 +190,7 @@ void id_tag_update_object_data(Depsgraph *graph, IDDepsNode *id_node) /* Special legacy compatibility code, tag data ID for update when object * is tagged for data update. */ - if (idtype == ID_OB) { + if (id_type == ID_OB) { Object *object = (Object *)id_node->id_orig; ID *data_id = (ID *)object->data; if (data_id != NULL) { @@ -316,8 +316,8 @@ void deg_graph_on_visible_update(Main *bmain, Scene *scene, Depsgraph *graph) /* Make sure objects are up to date. */ GHASH_FOREACH_BEGIN(DEG::IDDepsNode *, id_node, graph->id_hash) { - const short idtype = GS(id_node->id_orig->name); - if (idtype != ID_OB) { + const short id_type = GS(id_node->id_orig->name); + if (id_type != ID_OB) { /* Ignore non-object nodes on visibility changes. */ continue; } @@ -328,7 +328,7 @@ void deg_graph_on_visible_update(Main *bmain, Scene *scene, Depsgraph *graph) * * TODO(sergey): Need to generalize this somehow. */ - if (idtype == ID_OB) { + if (id_type == ID_OB) { Object *object = (Object *)id_node->id_orig; flag |= OB_RECALC_OB; if (ELEM(object->type, OB_MESH, @@ -370,9 +370,9 @@ void DEG_id_tag_update_ex(Main *bmain, ID *id, int flag) } /* Tag given ID type for update. */ -void DEG_id_type_tag(Main *bmain, short idtype) +void DEG_id_type_tag(Main *bmain, short id_type) { - if (idtype == ID_NT) { + if (id_type == ID_NT) { /* Stupid workaround so parent datablocks of nested nodetree get looped * over when we loop over tagged datablock types. */ @@ -383,7 +383,7 @@ void DEG_id_type_tag(Main *bmain, short idtype) DEG_id_type_tag(bmain, ID_SCE); } - bmain->id_tag_update[BKE_idcode_to_index(idtype)] = 1; + bmain->id_tag_update[BKE_idcode_to_index(id_type)] = 1; } /* Recursively push updates out to all nodes dependent on this, |