diff options
Diffstat (limited to 'source/blender')
41 files changed, 52 insertions, 52 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index 72caa465406..740209650bb 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -139,7 +139,7 @@ static void node_buts_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *p PointerRNA sockptr; RNA_pointer_create(ptr->id.data, &RNA_NodeSocket, output, &sockptr); - uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE); + uiItemR(layout, &sockptr, "default_value", UI_ITEM_R_SLIDER, "", ICON_NONE); } static void node_buts_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) @@ -153,7 +153,7 @@ static void node_buts_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr col = uiLayoutColumn(layout, FALSE); uiTemplateColorPicker(col, &sockptr, "default_value", 1, 0, 0, 0); - uiItemR(col, &sockptr, "default_value", 0, "", ICON_NONE); + uiItemR(col, &sockptr, "default_value", UI_ITEM_R_SLIDER, "", ICON_NONE); } static void node_buts_mix_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) @@ -830,7 +830,7 @@ static void node_shader_buts_tex_brick(uiLayout *layout, bContext *UNUSED(C), Po uiLayout *col; col = uiLayoutColumn(layout, TRUE); - uiItemR(col, ptr, "offset", 0, IFACE_("Offset"), ICON_NONE); + uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE); uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE); col = uiLayoutColumn(layout, TRUE); @@ -2498,7 +2498,7 @@ static void node_texture_buts_bricks(uiLayout *layout, bContext *UNUSED(C), Poin uiLayout *col; col = uiLayoutColumn(layout, TRUE); - uiItemR(col, ptr, "offset", 0, IFACE_("Offset"), ICON_NONE); + uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE); uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE); col = uiLayoutColumn(layout, TRUE); diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c index de002bdfd2c..eb01f47098f 100644 --- a/source/blender/makesrna/intern/rna_modifier.c +++ b/source/blender/makesrna/intern/rna_modifier.c @@ -1191,7 +1191,7 @@ static void rna_def_modifier_decimate(BlenderRNA *brna) RNA_def_property_update(prop, 0, "rna_Modifier_update"); /* (mode == MOD_DECIM_MODE_COLLAPSE) */ - prop = RNA_def_property(srna, "ratio", PROP_FLOAT, PROP_NONE); + prop = RNA_def_property(srna, "ratio", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "percent"); RNA_def_property_range(prop, 0, 1); RNA_def_property_ui_range(prop, 0, 1, 1, 4); @@ -2937,7 +2937,7 @@ static void rna_def_modifier_weightvg_mask(BlenderRNA *UNUSED(brna), StructRNA * PropertyRNA *prop; - prop = RNA_def_property(srna, "mask_constant", PROP_FLOAT, PROP_NONE); + prop = RNA_def_property(srna, "mask_constant", PROP_FLOAT, PROP_FACTOR); RNA_def_property_range(prop, -FLT_MAX, FLT_MAX); RNA_def_property_ui_range(prop, 0.0, 1.0, 1, -1); RNA_def_property_ui_text(prop, "Influence", "Global influence of current modifications on vgroup"); @@ -3027,7 +3027,7 @@ static void rna_def_modifier_weightvgedit(BlenderRNA *brna) "from vgroup"); RNA_def_property_update(prop, 0, "rna_Modifier_update"); - prop = RNA_def_property(srna, "default_weight", PROP_FLOAT, PROP_NONE); + prop = RNA_def_property(srna, "default_weight", PROP_FLOAT, PROP_FACTOR); RNA_def_property_range(prop, 0.0, 1.0f); RNA_def_property_ui_range(prop, 0.0, 1.0, 1, -1); RNA_def_property_ui_text(prop, "Default Weight", "Default weight a vertex will have if " @@ -3478,7 +3478,7 @@ static void rna_def_modifier_skin(BlenderRNA *brna) RNA_def_struct_sdna(srna, "SkinModifierData"); RNA_def_struct_ui_icon(srna, ICON_MOD_SKIN); - prop = RNA_def_property(srna, "branch_smoothing", PROP_FLOAT, PROP_NONE); + prop = RNA_def_property(srna, "branch_smoothing", PROP_FLOAT, PROP_FACTOR); RNA_def_property_ui_text(prop, "Branch Smoothing", "Smooth complex geometry around branches"); RNA_def_property_ui_range(prop, 0, 1, 1, -1); RNA_def_property_update(prop, 0, "rna_Modifier_update"); diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index 38d7f051b0b..f2faba9b434 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -3335,7 +3335,7 @@ static void def_sh_tex_sky(StructRNA *srna) RNA_def_property_ui_text(prop, "Turbidity", "Atmospheric turbidity"); RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); - prop = RNA_def_property(srna, "ground_albedo", PROP_FLOAT, PROP_NONE); + prop = RNA_def_property(srna, "ground_albedo", PROP_FLOAT, PROP_FACTOR); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Ground Albedo", "Ground color that is subtly reflected in the sky"); RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); @@ -3861,7 +3861,7 @@ static void def_cmp_alpha_over(StructRNA *srna) RNA_def_struct_sdna_from(srna, "NodeTwoFloats", "storage"); - prop = RNA_def_property(srna, "premul", PROP_FLOAT, PROP_NONE); + prop = RNA_def_property(srna, "premul", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "x"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Premul", "Mix Factor"); diff --git a/source/blender/nodes/composite/nodes/node_composite_alphaOver.c b/source/blender/nodes/composite/nodes/node_composite_alphaOver.c index 5ba2e88adce..dda0ec0c897 100644 --- a/source/blender/nodes/composite/nodes/node_composite_alphaOver.c +++ b/source/blender/nodes/composite/nodes/node_composite_alphaOver.c @@ -33,7 +33,7 @@ /* **************** ALPHAOVER ******************** */ static bNodeSocketTemplate cmp_node_alphaover_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c index 529bba3d502..0d608758eaa 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c +++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c @@ -34,7 +34,7 @@ /* ******************* Color Spill Supression ********************************* */ static bNodeSocketTemplate cmp_node_color_spill_in[] = { {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, - {SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + {SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c index 5e7bbfaa1d3..65f2391983e 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c +++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c @@ -36,7 +36,7 @@ /* ******************* Color Balance ********************************* */ static bNodeSocketTemplate cmp_node_colorbalance_in[] = { - {SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + {SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_curves.c b/source/blender/nodes/composite/nodes/node_composite_curves.c index dadd97e59a4..cd2e1f9a2d5 100644 --- a/source/blender/nodes/composite/nodes/node_composite_curves.c +++ b/source/blender/nodes/composite/nodes/node_composite_curves.c @@ -95,7 +95,7 @@ void register_node_type_cmp_curve_vec(void) /* **************** CURVE RGB ******************** */ static bNodeSocketTemplate cmp_node_curve_rgb_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR}, { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { SOCK_RGBA, 1, N_("Black Level"), 0.0f, 0.0f, 0.0f, 1.0f}, { SOCK_RGBA, 1, N_("White Level"), 1.0f, 1.0f, 1.0f, 1.0f}, diff --git a/source/blender/nodes/composite/nodes/node_composite_despeckle.c b/source/blender/nodes/composite/nodes/node_composite_despeckle.c index 4368dd6f9e1..8b6c0956b73 100644 --- a/source/blender/nodes/composite/nodes/node_composite_despeckle.c +++ b/source/blender/nodes/composite/nodes/node_composite_despeckle.c @@ -33,7 +33,7 @@ /* **************** FILTER ******************** */ static bNodeSocketTemplate cmp_node_despeckle_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_filter.c b/source/blender/nodes/composite/nodes/node_composite_filter.c index 9eb13d5b47a..f1c18612e1c 100644 --- a/source/blender/nodes/composite/nodes/node_composite_filter.c +++ b/source/blender/nodes/composite/nodes/node_composite_filter.c @@ -34,7 +34,7 @@ /* **************** FILTER ******************** */ static bNodeSocketTemplate cmp_node_filter_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c index 3bc18cfdeec..1c31f4863ca 100644 --- a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c +++ b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c @@ -35,7 +35,7 @@ /* **************** Hue Saturation ******************** */ static bNodeSocketTemplate cmp_node_hue_sat_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_huecorrect.c b/source/blender/nodes/composite/nodes/node_composite_huecorrect.c index e4ad748ed02..2ed58262b3b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_huecorrect.c +++ b/source/blender/nodes/composite/nodes/node_composite_huecorrect.c @@ -33,7 +33,7 @@ #include "node_composite_util.h" static bNodeSocketTemplate cmp_node_huecorrect_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_invert.c b/source/blender/nodes/composite/nodes/node_composite_invert.c index 510d7acfeaf..946b69821f9 100644 --- a/source/blender/nodes/composite/nodes/node_composite_invert.c +++ b/source/blender/nodes/composite/nodes/node_composite_invert.c @@ -33,7 +33,7 @@ /* **************** INVERT ******************** */ static bNodeSocketTemplate cmp_node_invert_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_mixrgb.c b/source/blender/nodes/composite/nodes/node_composite_mixrgb.c index b79b8a7d49f..d7559ece476 100644 --- a/source/blender/nodes/composite/nodes/node_composite_mixrgb.c +++ b/source/blender/nodes/composite/nodes/node_composite_mixrgb.c @@ -33,7 +33,7 @@ /* **************** MIX RGB ******************** */ static bNodeSocketTemplate cmp_node_mix_rgb_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 5.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } diff --git a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c index 3702da7b294..32d68550cd4 100644 --- a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c +++ b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c @@ -35,7 +35,7 @@ /* **************** VALTORGB ******************** */ static bNodeSocketTemplate cmp_node_valtorgb_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_valtorgb_out[] = { diff --git a/source/blender/nodes/shader/nodes/node_shader_attribute.c b/source/blender/nodes/shader/nodes/node_shader_attribute.c index 608595a6fdb..61bdfb3dfd6 100644 --- a/source/blender/nodes/shader/nodes/node_shader_attribute.c +++ b/source/blender/nodes/shader/nodes/node_shader_attribute.c @@ -32,7 +32,7 @@ static bNodeSocketTemplate sh_node_attribute_out[] = { { SOCK_RGBA, 0, N_("Color")}, { SOCK_VECTOR, 0, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c index 540d5441aa3..dd14006cd8a 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c @@ -31,9 +31,9 @@ static bNodeSocketTemplate sh_node_bsdf_anisotropic_in[] = { { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, N_("Roughness"), 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness"), 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_FLOAT, 1, N_("Anisotropy"), 0.5f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f}, - { SOCK_FLOAT, 1, N_("Rotation"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Rotation"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { SOCK_VECTOR, 1, N_("Tangent"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c index c62d19d156a..ffb53f3b330 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c @@ -31,7 +31,7 @@ static bNodeSocketTemplate sh_node_bsdf_diffuse_in[] = { { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c index 9f9c8c0e60f..4b2a9cc3339 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c @@ -31,7 +31,7 @@ static bNodeSocketTemplate sh_node_bsdf_glass_in[] = { { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_FLOAT, 1, N_("IOR"), 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f}, { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c index 32c6e0d3626..b8ad5e4fbed 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c @@ -31,7 +31,7 @@ static bNodeSocketTemplate sh_node_bsdf_glossy_in[] = { { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, N_("Roughness"), 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness"), 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c index ba33a262548..b48a4be9f7a 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c @@ -32,8 +32,8 @@ static bNodeSocketTemplate sh_node_bsdf_hair_in[] = { { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { SOCK_FLOAT, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -M_PI_2, M_PI_2, PROP_ANGLE}, - { SOCK_FLOAT, 1, N_("RoughnessU"), 0.1f, 0.1f, 0.1f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, N_("RoughnessV"), 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } + { SOCK_FLOAT, 1, N_("RoughnessU"), 0.1f, 0.1f, 0.1f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("RoughnessV"), 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_hair_out[] = { diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.c index 52dced97cb4..ce69707e855 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.c @@ -31,7 +31,7 @@ static bNodeSocketTemplate sh_node_bsdf_refraction_in[] = { { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_FLOAT, 1, N_("IOR"), 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f}, { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c index 7792f7ec11d..29c1165314e 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c @@ -31,8 +31,8 @@ static bNodeSocketTemplate sh_node_bsdf_toon_in[] = { { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, N_("Size"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, N_("Smooth"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Size"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Smooth"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c index 80b87f32e20..e5d83a3b8f2 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c @@ -31,7 +31,7 @@ static bNodeSocketTemplate sh_node_bsdf_velvet_in[] = { { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, N_("Sigma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Sigma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bump.c b/source/blender/nodes/shader/nodes/node_shader_bump.c index 8e4c5d8a2bb..fb10efe1569 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bump.c +++ b/source/blender/nodes/shader/nodes/node_shader_bump.c @@ -36,7 +36,7 @@ /* **************** BUMP ******************** */ static bNodeSocketTemplate sh_node_bump_in[] = { - { SOCK_FLOAT, 1, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_FLOAT, 1, N_("Distance"), 0.1f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, { SOCK_FLOAT, 1, N_("Height"), 1.0f, 1.0f, 1.0f, 1.0f, -1000.0f, 1000.0f, PROP_NONE, SOCK_HIDE_VALUE}, { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, diff --git a/source/blender/nodes/shader/nodes/node_shader_curves.c b/source/blender/nodes/shader/nodes/node_shader_curves.c index f99be470891..94b667c5f6d 100644 --- a/source/blender/nodes/shader/nodes/node_shader_curves.c +++ b/source/blender/nodes/shader/nodes/node_shader_curves.c @@ -35,7 +35,7 @@ /* **************** CURVE VEC ******************** */ static bNodeSocketTemplate sh_node_curve_vec_in[] = { - { SOCK_FLOAT, 0, N_("Fac"), 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 0, N_("Fac"), 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; @@ -88,7 +88,7 @@ void register_node_type_sh_curve_vec(void) /* **************** CURVE RGB ******************** */ static bNodeSocketTemplate sh_node_curve_rgb_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR}, { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_fresnel.c b/source/blender/nodes/shader/nodes/node_shader_fresnel.c index c22b0f41695..adc51a06ce5 100644 --- a/source/blender/nodes/shader/nodes/node_shader_fresnel.c +++ b/source/blender/nodes/shader/nodes/node_shader_fresnel.c @@ -35,7 +35,7 @@ static bNodeSocketTemplate sh_node_fresnel_in[] = { }; static bNodeSocketTemplate sh_node_fresnel_out[] = { - { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c index ca4201736c2..e4f0e6eb80e 100644 --- a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c +++ b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c @@ -38,7 +38,7 @@ static bNodeSocketTemplate sh_node_hue_sat_in[] = { { SOCK_FLOAT, 1, N_("Hue"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, { SOCK_FLOAT, 1, N_("Saturation"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_NONE}, { SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_NONE}, - { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_invert.c b/source/blender/nodes/shader/nodes/node_shader_invert.c index d0b35f9387b..6e0dbf6b87e 100644 --- a/source/blender/nodes/shader/nodes/node_shader_invert.c +++ b/source/blender/nodes/shader/nodes/node_shader_invert.c @@ -36,7 +36,7 @@ /* **************** INVERT ******************** */ static bNodeSocketTemplate sh_node_invert_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c index 86ea5555470..2da51c19ef8 100644 --- a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c +++ b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c @@ -34,7 +34,7 @@ /* **************** MIX RGB ******************** */ static bNodeSocketTemplate sh_node_mix_rgb_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_RGBA, 1, N_("Color1"), 0.5f, 0.5f, 0.5f, 1.0f}, { SOCK_RGBA, 1, N_("Color2"), 0.5f, 0.5f, 0.5f, 1.0f}, { -1, 0, "" } diff --git a/source/blender/nodes/shader/nodes/node_shader_mix_shader.c b/source/blender/nodes/shader/nodes/node_shader_mix_shader.c index e682e8b4fd9..7c5362a8969 100644 --- a/source/blender/nodes/shader/nodes/node_shader_mix_shader.c +++ b/source/blender/nodes/shader/nodes/node_shader_mix_shader.c @@ -30,7 +30,7 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_mix_shader_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_SHADER, 1, N_("Shader")}, { SOCK_SHADER, 1, N_("Shader")}, { -1, 0, "" } diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_brick.c b/source/blender/nodes/shader/nodes/node_shader_tex_brick.c index 12da301d090..8162b5b8a75 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_brick.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_brick.c @@ -44,7 +44,7 @@ static bNodeSocketTemplate sh_node_tex_brick_in[] = { static bNodeSocketTemplate sh_node_tex_brick_out[] = { { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_checker.c b/source/blender/nodes/shader/nodes/node_shader_tex_checker.c index 725b5654523..fb62d30a787 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_checker.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_checker.c @@ -39,7 +39,7 @@ static bNodeSocketTemplate sh_node_tex_checker_in[] = { static bNodeSocketTemplate sh_node_tex_checker_out[] = { { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c index c3ef897b1ad..a077e57d318 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c @@ -36,7 +36,7 @@ static bNodeSocketTemplate sh_node_tex_gradient_in[] = { static bNodeSocketTemplate sh_node_tex_gradient_out[] = { { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_magic.c b/source/blender/nodes/shader/nodes/node_shader_tex_magic.c index b9339bc483f..dba198f55f4 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_magic.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_magic.c @@ -38,7 +38,7 @@ static bNodeSocketTemplate sh_node_tex_magic_in[] = { static bNodeSocketTemplate sh_node_tex_magic_out[] = { { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c index 2b5d5e12420..114fec71578 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c @@ -42,7 +42,7 @@ static bNodeSocketTemplate sh_node_tex_musgrave_in[] = { static bNodeSocketTemplate sh_node_tex_musgrave_out[] = { { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c index 36e26925501..dfb2aca2169 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c @@ -39,7 +39,7 @@ static bNodeSocketTemplate sh_node_tex_noise_in[] = { static bNodeSocketTemplate sh_node_tex_noise_out[] = { { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c index f75c05601aa..3ee9268e198 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c @@ -37,7 +37,7 @@ static bNodeSocketTemplate sh_node_tex_voronoi_in[] = { static bNodeSocketTemplate sh_node_tex_voronoi_out[] = { { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_wave.c b/source/blender/nodes/shader/nodes/node_shader_tex_wave.c index be7df85fbee..e2c73a93b21 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_wave.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_wave.c @@ -40,7 +40,7 @@ static bNodeSocketTemplate sh_node_tex_wave_in[] = { static bNodeSocketTemplate sh_node_tex_wave_out[] = { { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c index a6c1e9501cb..1e402b3728b 100644 --- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c +++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c @@ -34,7 +34,7 @@ /* **************** VALTORGB ******************** */ static bNodeSocketTemplate sh_node_valtorgb_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_valtorgb_out[] = { diff --git a/source/blender/nodes/shader/nodes/node_shader_wireframe.c b/source/blender/nodes/shader/nodes/node_shader_wireframe.c index ba07e8eff72..db15dd09f35 100644 --- a/source/blender/nodes/shader/nodes/node_shader_wireframe.c +++ b/source/blender/nodes/shader/nodes/node_shader_wireframe.c @@ -34,7 +34,7 @@ static bNodeSocketTemplate sh_node_wireframe_in[] = { }; static bNodeSocketTemplate sh_node_wireframe_out[] = { - { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c index 8a913756dc8..7f8adab2da5 100644 --- a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c +++ b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c @@ -35,7 +35,7 @@ /* **************** VALTORGB ******************** */ static bNodeSocketTemplate valtorgb_in[] = { - { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate valtorgb_out[] = { |