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-rw-r--r--source/blender/alembic/intern/abc_exporter.cc10
-rw-r--r--source/blender/blenkernel/intern/lattice.c2
-rw-r--r--source/blender/blenkernel/intern/tracking_stabilize.c6
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c7
-rw-r--r--source/blender/blenlib/intern/math_geom.c11
-rw-r--r--source/blender/bmesh/bmesh.h5
-rw-r--r--source/blender/bmesh/intern/bmesh_core.c77
-rw-r--r--source/blender/bmesh/intern/bmesh_core.h52
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c43
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.h7
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c2
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c4
-rw-r--r--source/blender/bmesh/operators/bmo_offset_edgeloops.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_separate.c2
-rw-r--r--source/blender/editors/interface/interface_widgets.c6
-rw-r--r--source/blender/editors/io/io_collada.c46
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c4
-rw-r--r--source/blender/editors/space_file/fsmenu.c30
-rw-r--r--source/blender/makesrna/intern/rna_scene.c2
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c111
-rw-r--r--source/blender/render/intern/source/shadeoutput.c4
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c1
22 files changed, 242 insertions, 194 deletions
diff --git a/source/blender/alembic/intern/abc_exporter.cc b/source/blender/alembic/intern/abc_exporter.cc
index 45c31279b50..62e779e7fd6 100644
--- a/source/blender/alembic/intern/abc_exporter.cc
+++ b/source/blender/alembic/intern/abc_exporter.cc
@@ -341,11 +341,11 @@ void AbcExporter::operator()(Main *bmain, float &progress, bool &was_canceled)
void AbcExporter::createTransformWritersHierarchy(EvaluationContext *eval_ctx)
{
- for(Base *base = static_cast<Base *>(m_settings.sl->object_bases.first); base; base = base->next) {
+ for (Base *base = static_cast<Base *>(m_settings.sl->object_bases.first); base; base = base->next) {
Object *ob = base->object;
if (export_object(&m_settings, base)) {
- switch(ob->type) {
+ switch (ob->type) {
case OB_LAMP:
case OB_LATTICE:
case OB_MBALL:
@@ -362,7 +362,7 @@ void AbcExporter::createTransformWritersHierarchy(EvaluationContext *eval_ctx)
void AbcExporter::createTransformWritersFlat()
{
- for(Base *base = static_cast<Base *>(m_settings.sl->object_bases.first); base; base = base->next) {
+ for (Base *base = static_cast<Base *>(m_settings.sl->object_bases.first); base; base = base->next) {
Object *ob = base->object;
if (!export_object(&m_settings, base)) {
@@ -454,7 +454,7 @@ void AbcExporter::createTransformWriter(Object *ob, Object *parent, Object *dupl
void AbcExporter::createShapeWriters(EvaluationContext *eval_ctx)
{
- for(Base *base = static_cast<Base *>(m_settings.sl->object_bases.first); base; base = base->next) {
+ for (Base *base = static_cast<Base *>(m_settings.sl->object_bases.first); base; base = base->next) {
exploreObject(eval_ctx, base, NULL);
}
}
@@ -525,7 +525,7 @@ void AbcExporter::createShapeWriter(Base *ob_base, Object *dupliObParent)
}
}
- switch(ob->type) {
+ switch (ob->type) {
case OB_MESH:
{
Mesh *me = static_cast<Mesh *>(ob->data);
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index b0671f33094..54cfae620a1 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -67,7 +67,7 @@
#include "BKE_deform.h"
-/* Workaround for cyclic depenndnecy with curves.
+/* Workaround for cyclic dependency with curves.
* In such case curve_cache might not be ready yet,
*/
#define CYCLIC_DEPENDENCY_WORKAROUND
diff --git a/source/blender/blenkernel/intern/tracking_stabilize.c b/source/blender/blenkernel/intern/tracking_stabilize.c
index 722fc89a75f..3dfaa1ed77d 100644
--- a/source/blender/blenkernel/intern/tracking_stabilize.c
+++ b/source/blender/blenkernel/intern/tracking_stabilize.c
@@ -755,7 +755,8 @@ static void average_marker_positions(StabContext *ctx, int framenr, float r_ref_
if (ok) {
r_ref_pos[0] /= weight_sum;
r_ref_pos[1] /= weight_sum;
- } else {
+ }
+ else {
/* No usable tracking data on any track on this frame.
* Use data from neighbouring frames to extrapolate...
*/
@@ -784,7 +785,8 @@ static void average_marker_positions(StabContext *ctx, int framenr, float r_ref_
* Also default to this frame when we're in a gap */
average_marker_positions(ctx, next_lower, r_ref_pos);
- } else if (next_higher < MAXFRAME) {
+ }
+ else if (next_higher < MAXFRAME) {
average_marker_positions(ctx, next_higher, r_ref_pos);
}
use_values_from_fcurves(ctx, false);
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index 9994d479ce7..156b74f5c3d 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -568,7 +568,8 @@ static AVStream *alloc_video_stream(FFMpegContext *context, RenderData *rd, int
if (context->ffmpeg_crf >= 0) {
ffmpeg_dict_set_int(&opts, "crf", context->ffmpeg_crf);
- } else {
+ }
+ else {
c->bit_rate = context->ffmpeg_video_bitrate * 1000;
c->rc_max_rate = rd->ffcodecdata.rc_max_rate * 1000;
c->rc_min_rate = rd->ffcodecdata.rc_min_rate * 1000;
@@ -576,8 +577,8 @@ static AVStream *alloc_video_stream(FFMpegContext *context, RenderData *rd, int
}
if (context->ffmpeg_preset) {
- char const * preset_name;
- switch(context->ffmpeg_preset) {
+ char const *preset_name;
+ switch (context->ffmpeg_preset) {
case FFM_PRESET_ULTRAFAST: preset_name = "ultrafast"; break;
case FFM_PRESET_SUPERFAST: preset_name = "superfast"; break;
case FFM_PRESET_VERYFAST: preset_name = "veryfast"; break;
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 3cf26ccf904..58699a0593b 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -2851,6 +2851,9 @@ bool barycentric_coords_v2(const float v1[2], const float v2[2], const float v3[
/**
* \note: using #cross_tri_v2 means locations outside the triangle are correctly weighted
+ *
+ * \note This is *exactly* the same calculation as #resolve_tri_uv_v2,
+ * although it has double precision and is used for texture baking, so keep both.
*/
void barycentric_weights_v2(const float v1[2], const float v2[2], const float v3[2], const float co[2], float w[3])
{
@@ -2890,9 +2893,11 @@ void barycentric_weights_v2_persp(const float v1[4], const float v2[4], const fl
}
}
-/* same as #barycentric_weights_v2 but works with a quad,
+/**
+ * same as #barycentric_weights_v2 but works with a quad,
* note: untested for values outside the quad's bounds
- * this is #interp_weights_poly_v2 expanded for quads only */
+ * this is #interp_weights_poly_v2 expanded for quads only
+ */
void barycentric_weights_v2_quad(const float v1[2], const float v2[2], const float v3[2], const float v4[2],
const float co[2], float w[4])
{
@@ -3345,6 +3350,8 @@ void interp_cubic_v3(float x[3], float v[3], const float x1[3], const float v1[3
* Barycentric reverse
*
* Compute coordinates (u, v) for point \a st with respect to triangle (\a st0, \a st1, \a st2)
+ *
+ * \note same basic result as #barycentric_weights_v2, see it's comment for details.
*/
void resolve_tri_uv_v2(float r_uv[2], const float st[2],
const float st0[2], const float st1[2], const float st2[2])
diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h
index f29d280d071..b84a3d5e559 100644
--- a/source/blender/bmesh/bmesh.h
+++ b/source/blender/bmesh/bmesh.h
@@ -192,9 +192,10 @@
*
* These conventions should be used throughout the bmesh module.
*
- * - ``BM_***()`` - High level BMesh API function for use anywhere.
- * - ``bmesh_***()`` - Low level API function.
+ * - ``bmesh_kernel_*()`` - Low level API, for primitive functions that others are built ontop of.
+ * - ``bmesh_***()`` - Low level API function.
* - ``bm_***()`` - 'static' functions, not apart of the API at all, but use prefix since they operate on BMesh data.
+ * - ``BM_***()`` - High level BMesh API function for use anywhere.
* - ``BMO_***()`` - High level operator API function for use anywhere.
* - ``bmo_***()`` - Low level / internal operator API functions.
* - ``_bm_***()`` - Functions which are called via macros only.
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c
index 68cacf55efe..cee5450a37d 100644
--- a/source/blender/bmesh/intern/bmesh_core.c
+++ b/source/blender/bmesh/intern/bmesh_core.c
@@ -1021,7 +1021,7 @@ static int UNUSED_FUNCTION(bm_loop_length)(BMLoop *l)
* \param use_loop_mdisp_flip: When set, flip the Z-depth of the mdisp,
* (use when flipping normals, disable when mirroring, eg: symmetrize).
*/
-void bmesh_loop_reverse(
+void bmesh_kernel_loop_reverse(
BMesh *bm, BMFace *f,
const int cd_loop_mdisp_offset, const bool use_loop_mdisp_flip)
{
@@ -1438,7 +1438,7 @@ static BMFace *bm_face_create__sfme(BMesh *bm, BMFace *f_example)
*
* \return A BMFace pointer
*/
-BMFace *bmesh_sfme(
+BMFace *bmesh_kernel_split_face_make_edge(
BMesh *bm, BMFace *f, BMLoop *l_v1, BMLoop *l_v2,
BMLoop **r_l,
#ifdef USE_BMESH_HOLES
@@ -1584,7 +1584,7 @@ BMFace *bmesh_sfme(
*
* \return The newly created BMVert pointer.
*/
-BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e)
+BMVert *bmesh_kernel_split_edge_make_vert(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e)
{
BMLoop *l_next;
BMEdge *e_new;
@@ -1766,7 +1766,7 @@ BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e)
* faces with just 2 edges. It is up to the caller to decide what to do with
* these faces.
*/
-BMEdge *bmesh_jekv(
+BMEdge *bmesh_kernel_join_edge_kill_vert(
BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
const bool do_del, const bool check_edge_double,
const bool kill_degenerate_faces)
@@ -1920,7 +1920,7 @@ BMEdge *bmesh_jekv(
*
* Collapse an edge, merging surrounding data.
*
- * Unlike #BM_vert_collapse_edge & #bmesh_jekv which only handle 2 valence verts,
+ * Unlike #BM_vert_collapse_edge & #bmesh_kernel_join_edge_kill_vert which only handle 2 valence verts,
* this can handle any number of connected edges/faces.
*
* <pre>
@@ -1932,7 +1932,7 @@ BMEdge *bmesh_jekv(
* +-+-+-+ +-+-+-+
* </pre>
*/
-BMVert *bmesh_jvke(
+BMVert *bmesh_kernel_join_vert_kill_edge(
BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
const bool do_del, const bool check_edge_double,
const bool kill_degenerate_faces)
@@ -2035,7 +2035,7 @@ BMVert *bmesh_jvke(
* In the example A, faces \a f1 and \a f2 are joined by a single edge,
* and the euler can safely be used.
* In example B however, \a f1 and \a f2 are joined by multiple edges and will produce an error.
- * The caller in this case should call #bmesh_jekv on the extra edges
+ * The caller in this case should call #bmesh_kernel_join_edge_kill_vert on the extra edges
* before attempting to fuse \a f1 and \a f2.
*
* \note The order of arguments decides whether or not certain per-face attributes are present
@@ -2044,7 +2044,7 @@ BMVert *bmesh_jvke(
*
* \return A BMFace pointer
*/
-BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
+BMFace *bmesh_kernel_join_face_kill_edge(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
{
BMLoop *l_iter, *l_f1 = NULL, *l_f2 = NULL;
int newlen = 0, i, f1len = 0, f2len = 0;
@@ -2249,7 +2249,7 @@ bool BM_vert_splice(BMesh *bm, BMVert *v_dst, BMVert *v_src)
}
-/** \name BM_vert_separate, bmesh_vert_separate and friends
+/** \name BM_vert_separate, bmesh_kernel_vert_separate and friends
* \{ */
/* BM_edge_face_count(e) >= 1 */
@@ -2269,7 +2269,7 @@ BLI_INLINE bool bm_edge_supports_separate(const BMEdge *e)
*
* \return Success
*/
-void bmesh_vert_separate(
+void bmesh_kernel_vert_separate(
BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len,
const bool copy_select)
{
@@ -2385,7 +2385,7 @@ void bmesh_vert_separate(
*
* Takes a list of edges, which have been split from their original.
*
- * Any edges which failed to split off in #bmesh_vert_separate will be merged back into the original edge.
+ * Any edges which failed to split off in #bmesh_kernel_vert_separate will be merged back into the original edge.
*
* \param edges_separate
* A list-of-lists, each list is from a single original edge (the first edge is the original),
@@ -2398,7 +2398,7 @@ void bmesh_vert_separate(
* \note this function looks like it could become slow,
* but in common cases its only going to iterate a few times.
*/
-static void bmesh_vert_separate__cleanup(BMesh *bm, LinkNode *edges_separate)
+static void bmesh_kernel_vert_separate__cleanup(BMesh *bm, LinkNode *edges_separate)
{
do {
LinkNode *n_orig = edges_separate->link;
@@ -2418,7 +2418,7 @@ static void bmesh_vert_separate__cleanup(BMesh *bm, LinkNode *edges_separate)
}
/**
- * High level function which wraps both #bmesh_vert_separate and #bmesh_edge_separate
+ * High level function which wraps both #bmesh_kernel_vert_separate and #bmesh_kernel_edge_separate
*/
void BM_vert_separate(
BMesh *bm, BMVert *v,
@@ -2435,7 +2435,7 @@ void BM_vert_separate(
LinkNode *edges_orig = NULL;
do {
BMLoop *l_sep = e->l;
- bmesh_edge_separate(bm, e, l_sep, copy_select);
+ bmesh_kernel_edge_separate(bm, e, l_sep, copy_select);
BLI_linklist_prepend_alloca(&edges_orig, l_sep->e);
BLI_assert(e != l_sep->e);
} while (bm_edge_supports_separate(e));
@@ -2444,10 +2444,10 @@ void BM_vert_separate(
}
}
- bmesh_vert_separate(bm, v, r_vout, r_vout_len, copy_select);
+ bmesh_kernel_vert_separate(bm, v, r_vout, r_vout_len, copy_select);
if (edges_separate) {
- bmesh_vert_separate__cleanup(bm, edges_separate);
+ bmesh_kernel_vert_separate__cleanup(bm, edges_separate);
}
}
@@ -2472,7 +2472,7 @@ void BM_vert_separate_hflag(
LinkNode *edges_orig = NULL;
do {
BMLoop *l_sep = e->l;
- bmesh_edge_separate(bm, e, l_sep, copy_select);
+ bmesh_kernel_edge_separate(bm, e, l_sep, copy_select);
/* trick to avoid looping over separated edges */
if (edges_separate == NULL && edges_orig == NULL) {
e_first = l_sep->e;
@@ -2486,10 +2486,10 @@ void BM_vert_separate_hflag(
}
} while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, v)) != e_first);
- bmesh_vert_separate(bm, v, r_vout, r_vout_len, copy_select);
+ bmesh_kernel_vert_separate(bm, v, r_vout, r_vout_len, copy_select);
if (edges_separate) {
- bmesh_vert_separate__cleanup(bm, edges_separate);
+ bmesh_kernel_vert_separate__cleanup(bm, edges_separate);
}
}
@@ -2574,7 +2574,7 @@ bool BM_edge_splice(BMesh *bm, BMEdge *e_dst, BMEdge *e_src)
* \note Does nothing if \a l_sep is already the only loop in the
* edge radial.
*/
-void bmesh_edge_separate(
+void bmesh_kernel_edge_separate(
BMesh *bm, BMEdge *e, BMLoop *l_sep,
const bool copy_select)
{
@@ -2620,7 +2620,7 @@ void bmesh_edge_separate(
*
* \note Will be a no-op and return original vertex if only two edges at that vertex.
*/
-BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *l_sep)
+BMVert *bmesh_kernel_unglue_region_make_vert(BMesh *bm, BMLoop *l_sep)
{
BMVert *v_new = NULL;
BMVert *v_sep = l_sep->v;
@@ -2630,10 +2630,12 @@ BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *l_sep)
/* peel the face from the edge radials on both sides of the
* loop vert, disconnecting the face from its fan */
- if (!BM_edge_is_boundary(l_sep->e))
- bmesh_edge_separate(bm, l_sep->e, l_sep, false);
- if (!BM_edge_is_boundary(l_sep->prev->e))
- bmesh_edge_separate(bm, l_sep->prev->e, l_sep->prev, false);
+ if (!BM_edge_is_boundary(l_sep->e)) {
+ bmesh_kernel_edge_separate(bm, l_sep->e, l_sep, false);
+ }
+ if (!BM_edge_is_boundary(l_sep->prev->e)) {
+ bmesh_kernel_edge_separate(bm, l_sep->prev->e, l_sep->prev, false);
+ }
/* do inline, below */
#if 0
@@ -2681,13 +2683,13 @@ BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *l_sep)
}
/**
- * A version of #bmesh_urmv_loop that disconnects multiple loops at once.
+ * A version of #bmesh_kernel_unglue_region_make_vert that disconnects multiple loops at once.
* The loops must all share the same vertex, can be in any order
* and are all moved to use a single new vertex - which is returned.
*
* This function handles the details of finding fans boundaries.
*/
-BMVert *bmesh_urmv_loop_multi(
+BMVert *bmesh_kernel_unglue_region_make_vert_multi(
BMesh *bm, BMLoop **larr, int larr_len)
{
BMVert *v_sep = larr[0]->v;
@@ -2756,7 +2758,8 @@ BMVert *bmesh_urmv_loop_multi(
}
STACK_PUSH(edges, e_iter);
- } else {
+ }
+ else {
/* at least one edge attached isn't connected to our loops */
is_mixed_edge_any = true;
}
@@ -2870,9 +2873,9 @@ static void bmesh_edge_vert_swap__recursive(BMEdge *e, BMVert *v_dst, BMVert *v_
/**
* This function assumes l_sep is apart of a larger fan which has already been
- * isolated by calling bmesh_edge_separate to segregate it radially.
+ * isolated by calling #bmesh_kernel_edge_separate to segregate it radially.
*/
-BMVert *bmesh_urmv_loop_region(BMesh *bm, BMLoop *l_sep)
+BMVert *bmesh_kernel_unglue_region_make_vert_multi_isolated(BMesh *bm, BMLoop *l_sep)
{
BMVert *v_new = BM_vert_create(bm, l_sep->v->co, l_sep->v, BM_CREATE_NOP);
/* passing either 'l_sep->e', 'l_sep->prev->e' will work */
@@ -2881,20 +2884,6 @@ BMVert *bmesh_urmv_loop_region(BMesh *bm, BMLoop *l_sep)
return v_new;
}
-
-/**
- * \brief Unglue Region Make Vert (URMV)
- *
- * Disconnects f_sep from the vertex fan at \a v_sep
- *
- * \return The newly created BMVert
- */
-BMVert *bmesh_urmv(BMesh *bm, BMFace *f_sep, BMVert *v_sep)
-{
- BMLoop *l = BM_face_vert_share_loop(f_sep, v_sep);
- return bmesh_urmv_loop(bm, l);
-}
-
/**
* Avoid calling this where possible,
* low level function so both face pointers remain intact but point to swapped data.
diff --git a/source/blender/bmesh/intern/bmesh_core.h b/source/blender/bmesh/intern/bmesh_core.h
index f72e9d7b198..fb6b66809f3 100644
--- a/source/blender/bmesh/intern/bmesh_core.h
+++ b/source/blender/bmesh/intern/bmesh_core.h
@@ -64,21 +64,16 @@ void BM_face_kill(BMesh *bm, BMFace *f);
void BM_edge_kill(BMesh *bm, BMEdge *e);
void BM_vert_kill(BMesh *bm, BMVert *v);
-void bmesh_edge_separate(
- BMesh *bm, BMEdge *e, BMLoop *l_sep,
- const bool copy_select);
bool BM_edge_splice(BMesh *bm, BMEdge *e_dst, BMEdge *e_src);
bool BM_vert_splice(BMesh *bm, BMVert *v_dst, BMVert *v_src);
bool BM_vert_splice_check_double(BMVert *v_a, BMVert *v_b);
-void bmesh_vert_separate(
- BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len,
- const bool copy_select);
-
-void bmesh_loop_reverse(
+void bmesh_kernel_loop_reverse(
BMesh *bm, BMFace *f,
const int cd_loop_mdisp_offset, const bool use_loop_mdisp_flip);
+void bmesh_face_swap_data(BMFace *f_a, BMFace *f_b);
+
BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface, const bool do_del);
void BM_vert_separate(
BMesh *bm, BMVert *v, BMEdge **e_in, int e_in_len, const bool copy_select,
@@ -90,34 +85,43 @@ void BM_vert_separate_wire_hflag(
BMesh *bm, BMVert *v_dst, BMVert *v_src,
const char hflag);
-/* EULER API - For modifying structure */
-BMFace *bmesh_sfme(
+/**
+ * BMesh Kernel: For modifying structure.
+ *
+ * Names are on the verbose side but these are only for low-level access.
+ */
+void bmesh_kernel_vert_separate(
+ BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len,
+ const bool copy_select);
+void bmesh_kernel_edge_separate(
+ BMesh *bm, BMEdge *e, BMLoop *l_sep,
+ const bool copy_select);
+
+BMFace *bmesh_kernel_split_face_make_edge(
BMesh *bm, BMFace *f,
BMLoop *l1, BMLoop *l2,
BMLoop **r_l,
#ifdef USE_BMESH_HOLES
- ListBase *holes,
+ ListBase *holes,
#endif
- BMEdge *example,
- const bool no_double
- );
+ BMEdge *example,
+ const bool no_double
+ );
-BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e);
-BMEdge *bmesh_jekv(
+BMVert *bmesh_kernel_split_edge_make_vert(
+ BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e);
+BMEdge *bmesh_kernel_join_edge_kill_vert(
BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
const bool do_del, const bool check_edge_splice,
const bool kill_degenerate_faces);
-BMVert *bmesh_jvke(
+BMVert *bmesh_kernel_join_vert_kill_edge(
BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
const bool do_del, const bool check_edge_double,
const bool kill_degenerate_faces);
-BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e);
-BMVert *bmesh_urmv(BMesh *bm, BMFace *f_sep, BMVert *v_sep);
-BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *l_sep);
-BMVert *bmesh_urmv_loop_multi(
- BMesh *bm, BMLoop **larr, int larr_len);
-BMVert *bmesh_urmv_loop_region(BMesh *bm, BMLoop *l_sep);
+BMFace *bmesh_kernel_join_face_kill_edge(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e);
-void bmesh_face_swap_data(BMFace *f_a, BMFace *f_b);
+BMVert *bmesh_kernel_unglue_region_make_vert(BMesh *bm, BMLoop *l_sep);
+BMVert *bmesh_kernel_unglue_region_make_vert_multi(BMesh *bm, BMLoop **larr, int larr_len);
+BMVert *bmesh_kernel_unglue_region_make_vert_multi_isolated(BMesh *bm, BMLoop *l_sep);
#endif /* __BMESH_CORE_H__ */
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index 500da6b8788..1cd51528e06 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -234,7 +234,7 @@ BMFace *BM_faces_join_pair(BMesh *bm, BMLoop *l_a, BMLoop *l_b, const bool do_de
if (l_a->v == l_b->v) {
const int cd_loop_mdisp_offset = CustomData_get_offset(&bm->ldata, CD_MDISPS);
- bmesh_loop_reverse(bm, l_b->f, cd_loop_mdisp_offset, true);
+ bmesh_kernel_loop_reverse(bm, l_b->f, cd_loop_mdisp_offset, true);
}
BMFace *faces[2] = {l_a->f, l_b->f};
@@ -288,9 +288,9 @@ BMFace *BM_face_split(
}
#ifdef USE_BMESH_HOLES
- f_new = bmesh_sfme(bm, f, l_a, l_b, r_l, NULL, example, no_double);
+ f_new = bmesh_kernel_split_face_make_edge(bm, f, l_a, l_b, r_l, NULL, example, no_double);
#else
- f_new = bmesh_sfme(bm, f, l_a, l_b, r_l, example, no_double);
+ f_new = bmesh_kernel_split_face_make_edge(bm, f, l_a, l_b, r_l, example, no_double);
#endif
if (f_new) {
@@ -370,19 +370,19 @@ BMFace *BM_face_split_n(
f_tmp = BM_face_copy(bm, bm, f, true, true);
#ifdef USE_BMESH_HOLES
- f_new = bmesh_sfme(bm, f, l_a, l_b, &l_new, NULL, example, false);
+ f_new = bmesh_kernel_split_face_make_edge(bm, f, l_a, l_b, &l_new, NULL, example, false);
#else
- f_new = bmesh_sfme(bm, f, l_a, l_b, &l_new, example, false);
+ f_new = bmesh_kernel_split_face_make_edge(bm, f, l_a, l_b, &l_new, example, false);
#endif
- /* bmesh_sfme returns in 'l_new' a Loop for f_new going from 'v_a' to 'v_b'.
+ /* bmesh_kernel_split_face_make_edge returns in 'l_new' a Loop for f_new going from 'v_a' to 'v_b'.
* The radial_next is for 'f' and goes from 'v_b' to 'v_a' */
if (f_new) {
e = l_new->e;
for (i = 0; i < n; i++) {
- v_new = bmesh_semv(bm, v_b, e, &e_new);
+ v_new = bmesh_kernel_split_edge_make_vert(bm, v_b, e, &e_new);
BLI_assert(v_new != NULL);
- /* bmesh_semv returns in 'e_new' the edge going from 'v_new' to 'v_b' */
+ /* bmesh_kernel_split_edge_make_vert returns in 'e_new' the edge going from 'v_new' to 'v_b' */
copy_v3_v3(v_new->co, cos[i]);
/* interpolate the loop data for the loops with (v == v_new), using orig face */
@@ -507,7 +507,7 @@ BMEdge *BM_vert_collapse_faces(
/* single face or no faces */
/* same as BM_vert_collapse_edge() however we already
* have vars to perform this operation so don't call. */
- e_new = bmesh_jekv(bm, e_kill, v_kill, do_del, true, kill_degenerate_faces);
+ e_new = bmesh_kernel_join_edge_kill_vert(bm, e_kill, v_kill, do_del, true, kill_degenerate_faces);
/* e_new = BM_edge_exists(tv, tv2); */ /* same as return above */
}
@@ -542,7 +542,7 @@ BMEdge *BM_vert_collapse_edge(
BMVert *tv2 = BM_edge_other_vert(e2, v_kill);
if (tv2) {
/* only action, other calls here only get the edge to return */
- e_new = bmesh_jekv(bm, e_kill, v_kill, do_del, true, kill_degenerate_faces);
+ e_new = bmesh_kernel_join_edge_kill_vert(bm, e_kill, v_kill, do_del, true, kill_degenerate_faces);
}
}
}
@@ -564,7 +564,7 @@ BMVert *BM_edge_collapse(
BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
const bool do_del, const bool kill_degenerate_faces)
{
- return bmesh_jvke(bm, e_kill, v_kill, do_del, true, kill_degenerate_faces);
+ return bmesh_kernel_join_vert_kill_edge(bm, e_kill, v_kill, do_del, true, kill_degenerate_faces);
}
/**
@@ -616,7 +616,7 @@ BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **r_e, float fac)
}
v_other = BM_edge_other_vert(e, v);
- v_new = bmesh_semv(bm, v, e, &e_new);
+ v_new = bmesh_kernel_split_edge_make_vert(bm, v, e, &e_new);
if (r_e != NULL) {
*r_e = e_new;
}
@@ -1090,23 +1090,18 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const bool ccw, const short check_f
/**
* \brief Rip a single face from a vertex fan
*/
-BMVert *BM_face_vert_separate(BMesh *bm, BMFace *sf, BMVert *sv)
+BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *l_sep)
{
- return bmesh_urmv(bm, sf, sv);
+ return bmesh_kernel_unglue_region_make_vert(bm, l_sep);
}
-/**
- * \brief Rip a single face from a vertex fan
- *
- * \note same as #BM_face_vert_separate but faster (avoids a loop lookup)
- */
-BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *sl)
+BMVert *BM_face_loop_separate_multi_isolated(BMesh *bm, BMLoop *l_sep)
{
- return bmesh_urmv_loop(bm, sl);
+ return bmesh_kernel_unglue_region_make_vert_multi_isolated(bm, l_sep);
}
-BMVert *BM_face_loop_separate_multi(
- BMesh *bm, BMLoop **larr, int larr_len)
+BMVert *BM_face_loop_separate_multi(BMesh *bm, BMLoop **larr, int larr_len)
{
- return bmesh_urmv_loop_multi(bm, larr, larr_len);
+ return bmesh_kernel_unglue_region_make_vert_multi(bm, larr, larr_len);
}
+
diff --git a/source/blender/bmesh/intern/bmesh_mods.h b/source/blender/bmesh/intern/bmesh_mods.h
index 5e95e9a2cc7..330a714418d 100644
--- a/source/blender/bmesh/intern/bmesh_mods.h
+++ b/source/blender/bmesh/intern/bmesh_mods.h
@@ -86,9 +86,8 @@ enum {
};
-BMVert *BM_face_vert_separate(BMesh *bm, BMFace *sf, BMVert *sv);
-BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *sl);
-BMVert *BM_face_loop_separate_multi(
- BMesh *bm, BMLoop **larr, int larr_len);
+BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *l_sep);
+BMVert *BM_face_loop_separate_multi_isolated(BMesh *bm, BMLoop *l_sep);
+BMVert *BM_face_loop_separate_multi(BMesh *bm, BMLoop **larr, int larr_len);
#endif /* __BMESH_MODS_H__ */
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index 6acd790fc0c..78ee7589d23 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -844,7 +844,7 @@ void BM_face_normal_flip_ex(
BMesh *bm, BMFace *f,
const int cd_loop_mdisp_offset, const bool use_loop_mdisp_flip)
{
- bmesh_loop_reverse(bm, f, cd_loop_mdisp_offset, use_loop_mdisp_flip);
+ bmesh_kernel_loop_reverse(bm, f, cd_loop_mdisp_offset, use_loop_mdisp_flip);
negate_v3(f->no);
}
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index e2ff09669d7..f0796e425fa 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -663,7 +663,7 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
/* run the separate arg */
if (!BM_edge_is_boundary(es->e_old)) {
- bmesh_edge_separate(bm, es->e_old, es->l, false);
+ bmesh_kernel_edge_separate(bm, es->e_old, es->l, false);
}
/* calc edge-split info */
@@ -742,7 +742,7 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
/* disable touching twice, this _will_ happen if the flags not disabled */
BM_elem_flag_disable(v, BM_ELEM_TAG);
- bmesh_vert_separate(bm, v, &vout, &r_vout_len, false);
+ bmesh_kernel_vert_separate(bm, v, &vout, &r_vout_len, false);
v = NULL; /* don't use again */
/* in some cases the edge doesn't split off */
diff --git a/source/blender/bmesh/operators/bmo_offset_edgeloops.c b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
index 7a6f779b34f..a9840a72fc9 100644
--- a/source/blender/bmesh/operators/bmo_offset_edgeloops.c
+++ b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
@@ -270,7 +270,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
v_other = BM_edge_other_vert(e, v);
if (BM_elem_index_get(v_other) == -1) {
if (BM_vert_is_edge_pair(v_other)) {
- /* defer bmesh_jekv to avoid looping over data we're removing */
+ /* defer bmesh_kernel_join_edge_kill_vert to avoid looping over data we're removing */
v_other->e = e;
STACK_PUSH(varr, v_other);
}
@@ -278,7 +278,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
}
while ((v = STACK_POP(varr))) {
- bmesh_jekv(bm, v->e, v, true, false, false);
+ bmesh_kernel_join_edge_kill_vert(bm, v->e, v, true, false, false);
}
}
}
diff --git a/source/blender/bmesh/tools/bmesh_separate.c b/source/blender/bmesh/tools/bmesh_separate.c
index 04e03664956..ff28ed4c156 100644
--- a/source/blender/bmesh/tools/bmesh_separate.c
+++ b/source/blender/bmesh/tools/bmesh_separate.c
@@ -120,7 +120,7 @@ void BM_mesh_separate_faces(
}
/* Perform the split */
- bmesh_urmv_loop_multi(bm, loop_split.data, loop_split.count);
+ BM_face_loop_separate_multi(bm, loop_split.data, loop_split.count);
BLI_buffer_empty(&loop_split);
}
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 441378691f9..8e3bdd2a5da 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -1602,7 +1602,11 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
/* menu item - add some more padding so menus don't feel cramped. it must
* be part of the button so that this area is still clickable */
- if (ui_block_is_menu(but->block) && !ui_block_is_pie_menu(but->block))
+ if (ui_block_is_pie_menu(but->block)) {
+ if (but->dt == UI_EMBOSS_RADIAL)
+ rect->xmin += 0.3f * U.widget_unit;
+ }
+ else if (ui_block_is_menu(but->block))
rect->xmin += 0.3f * U.widget_unit;
widget_draw_icon(but, icon, alpha, rect, show_menu_icon);
diff --git a/source/blender/editors/io/io_collada.c b/source/blender/editors/io/io_collada.c
index baae92f962e..0e185cd93a7 100644
--- a/source/blender/editors/io/io_collada.c
+++ b/source/blender/editors/io/io_collada.c
@@ -256,11 +256,11 @@ static void uiCollada_exportSettings(uiLayout *layout, PointerRNA *imfptr)
uiItemL(row, IFACE_("Collada Options:"), ICON_MODIFIER);
row = uiLayoutRow(box, false);
- uiItemR(row, imfptr, "triangulate", 0, NULL, ICON_NONE);
+ uiItemR(row, imfptr, "triangulate", 1, NULL, ICON_NONE);
row = uiLayoutRow(box, false);
- uiItemR(row, imfptr, "use_object_instantiation", 0, NULL, ICON_NONE);
+ uiItemR(row, imfptr, "use_object_instantiation", 1, NULL, ICON_NONE);
row = uiLayoutRow(box, false);
- uiItemR(row, imfptr, "use_blender_profile", 0, NULL, ICON_NONE);
+ uiItemR(row, imfptr, "use_blender_profile", 1, NULL, ICON_NONE);
row = uiLayoutRow(box, false);
split = uiLayoutSplit(row, 0.6f, UI_LAYOUT_ALIGN_RIGHT);
@@ -296,6 +296,8 @@ static bool wm_collada_export_check(bContext *UNUSED(C), wmOperator *op)
void WM_OT_collada_export(wmOperatorType *ot)
{
+ struct StructRNA *func = ot->srna;
+
static EnumPropertyItem prop_bc_export_mesh_type[] = {
{BC_MESH_TYPE_VIEW, "view", 0, "View", "Apply modifier's view settings"},
{BC_MESH_TYPE_RENDER, "render", 0, "Render", "Apply modifier's render settings"},
@@ -325,64 +327,64 @@ void WM_OT_collada_export(wmOperatorType *ot)
ot, FILE_TYPE_FOLDER | FILE_TYPE_COLLADA, FILE_BLENDER, FILE_SAVE,
WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
- RNA_def_boolean(ot->srna,
+ RNA_def_boolean(func,
"apply_modifiers", 0, "Apply Modifiers",
"Apply modifiers to exported mesh (non destructive))");
- RNA_def_int(ot->srna, "export_mesh_type", 0, INT_MIN, INT_MAX,
+ RNA_def_int(func, "export_mesh_type", 0, INT_MIN, INT_MAX,
"Resolution", "Modifier resolution for export", INT_MIN, INT_MAX);
- RNA_def_enum(ot->srna, "export_mesh_type_selection", prop_bc_export_mesh_type, 0,
+ RNA_def_enum(func, "export_mesh_type_selection", prop_bc_export_mesh_type, 0,
"Resolution", "Modifier resolution for export");
- RNA_def_boolean(ot->srna, "selected", 0, "Selection Only",
+ RNA_def_boolean(func, "selected", 0, "Selection Only",
"Export only selected elements");
- RNA_def_boolean(ot->srna, "include_children", 0, "Include Children",
+ RNA_def_boolean(func, "include_children", 0, "Include Children",
"Export all children of selected objects (even if not selected)");
- RNA_def_boolean(ot->srna, "include_armatures", 0, "Include Armatures",
+ RNA_def_boolean(func, "include_armatures", 0, "Include Armatures",
"Export related armatures (even if not selected)");
- RNA_def_boolean(ot->srna, "include_shapekeys", 1, "Include Shape Keys",
+ RNA_def_boolean(func, "include_shapekeys", 1, "Include Shape Keys",
"Export all Shape Keys from Mesh Objects");
- RNA_def_boolean(ot->srna, "deform_bones_only", 0, "Deform Bones only",
+ RNA_def_boolean(func, "deform_bones_only", 0, "Deform Bones only",
"Only export deforming bones with armatures");
- RNA_def_boolean(ot->srna, "active_uv_only", 0, "Only Selected UV Map",
+ RNA_def_boolean(func, "active_uv_only", 0, "Only Selected UV Map",
"Export only the selected UV Map");
- RNA_def_boolean(ot->srna, "include_uv_textures", 0, "Include UV Textures",
+ RNA_def_boolean(func, "include_uv_textures", 0, "Include UV Textures",
"Export textures assigned to the object UV Maps");
- RNA_def_boolean(ot->srna, "include_material_textures", 0, "Include Material Textures",
+ RNA_def_boolean(func, "include_material_textures", 0, "Include Material Textures",
"Export textures assigned to the object Materials");
- RNA_def_boolean(ot->srna, "use_texture_copies", 1, "Copy",
+ RNA_def_boolean(func, "use_texture_copies", 1, "Copy",
"Copy textures to same folder where the .dae file is exported");
- RNA_def_boolean(ot->srna, "triangulate", 1, "Triangulate",
+ RNA_def_boolean(func, "triangulate", 1, "Triangulate",
"Export Polygons (Quads & NGons) as Triangles");
- RNA_def_boolean(ot->srna, "use_object_instantiation", 1, "Use Object Instances",
+ RNA_def_boolean(func, "use_object_instantiation", 1, "Use Object Instances",
"Instantiate multiple Objects from same Data");
- RNA_def_boolean(ot->srna, "use_blender_profile", 1, "Use Blender Profile",
+ RNA_def_boolean(func, "use_blender_profile", 1, "Use Blender Profile",
"Export additional Blender specific information (for material, shaders, bones, etc.)");
- RNA_def_boolean(ot->srna, "sort_by_name", 0, "Sort by Object name",
+ RNA_def_boolean(func, "sort_by_name", 0, "Sort by Object name",
"Sort exported data by Object name");
- RNA_def_int(ot->srna, "export_transformation_type", 0, INT_MIN, INT_MAX,
+ RNA_def_int(func, "export_transformation_type", 0, INT_MIN, INT_MAX,
"Transform", "Transformation type for translation, scale and rotation", INT_MIN, INT_MAX);
- RNA_def_enum(ot->srna, "export_transformation_type_selection", prop_bc_export_transformation_type, 0,
+ RNA_def_enum(func, "export_transformation_type_selection", prop_bc_export_transformation_type, 0,
"Transform", "Transformation type for translation, scale and rotation");
- RNA_def_boolean(ot->srna, "open_sim", 0, "Export to SL/OpenSim",
+ RNA_def_boolean(func, "open_sim", 0, "Export to SL/OpenSim",
"Compatibility mode for SL, OpenSim and other compatible online worlds");
}
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index e05ce727e22..1a2f9fdb62b 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -596,7 +596,7 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
BMVert *v_new;
BLI_assert(l_sep->v == v);
- v_new = bmesh_urmv_loop_region(bm, l_sep);
+ v_new = BM_face_loop_separate_multi_isolated(bm, l_sep);
BLI_assert(BM_vert_find_first_loop(v));
BM_vert_select_set(bm, v, false);
@@ -665,7 +665,7 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
BM_vert_select_set(bm, v, false);
- bmesh_vert_separate(bm, v, &vout, &vout_len, true);
+ bmesh_kernel_vert_separate(bm, v, &vout, &vout_len, true);
if (vout_len < 2) {
MEM_freeN(vout);
diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c
index 631ff06a77a..d7aa1040e0f 100644
--- a/source/blender/editors/space_file/fsmenu.c
+++ b/source/blender/editors/space_file/fsmenu.c
@@ -537,28 +537,22 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks)
/* Finally get user favorite places */
if (read_bookmarks) {
UInt32 seed;
- OSErr err = noErr;
- CFArrayRef pathesArray;
- LSSharedFileListRef list;
- LSSharedFileListItemRef itemRef;
- CFIndex i, pathesCount;
- CFURLRef cfURL = NULL;
- CFStringRef pathString = NULL;
- list = LSSharedFileListCreate(NULL, kLSSharedFileListFavoriteItems, NULL);
- pathesArray = LSSharedFileListCopySnapshot(list, &seed);
- pathesCount = CFArrayGetCount(pathesArray);
+ LSSharedFileListRef list = LSSharedFileListCreate(NULL, kLSSharedFileListFavoriteItems, NULL);
+ CFArrayRef pathesArray = LSSharedFileListCopySnapshot(list, &seed);
+ CFIndex pathesCount = CFArrayGetCount(pathesArray);
- for (i = 0; i < pathesCount; i++) {
- itemRef = (LSSharedFileListItemRef)CFArrayGetValueAtIndex(pathesArray, i);
+ for (CFIndex i = 0; i < pathesCount; i++) {
+ LSSharedFileListItemRef itemRef = (LSSharedFileListItemRef)CFArrayGetValueAtIndex(pathesArray, i);
- err = LSSharedFileListItemResolve(itemRef,
- kLSSharedFileListNoUserInteraction |
- kLSSharedFileListDoNotMountVolumes,
- &cfURL, NULL);
- if (err != noErr)
+ CFURLRef cfURL = NULL;
+ OSErr err = LSSharedFileListItemResolve(itemRef,
+ kLSSharedFileListNoUserInteraction |
+ kLSSharedFileListDoNotMountVolumes,
+ &cfURL, NULL);
+ if (err != noErr || !cfURL)
continue;
- pathString = CFURLCopyFileSystemPath(cfURL, kCFURLPOSIXPathStyle);
+ CFStringRef pathString = CFURLCopyFileSystemPath(cfURL, kCFURLPOSIXPathStyle);
if (pathString == NULL || !CFStringGetCString(pathString, line, sizeof(line), kCFStringEncodingUTF8))
continue;
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 5e92965f449..13a51988989 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -6790,7 +6790,7 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
prop = RNA_def_property(srna, "jpeg2k_codec", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "jp2_codec");
RNA_def_property_enum_items(prop, jp2_codec_items);
- RNA_def_property_ui_text(prop, "Codec", "Codec settings for Jpek2000");
+ RNA_def_property_ui_text(prop, "Codec", "Codec settings for Jpeg2000");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
#endif
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index bb70f9dccd0..d4d8e23fdf5 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -263,34 +263,53 @@ static void rna_Scene_alembic_export(
/* don't remove this, as COLLADA exporting cannot be done through operators in render() callback. */
#include "../../collada/collada.h"
+/* Note: This definition must match to the generated function call */
static void rna_Scene_collada_export(
Scene *scene,
- const char *filepath,
+ const char *filepath,
int apply_modifiers,
- int export_mesh_type,
+ int export_mesh_type,
int selected,
int include_children,
int include_armatures,
int include_shapekeys,
int deform_bones_only,
-
int active_uv_only,
int include_uv_textures,
int include_material_textures,
int use_texture_copies,
-
- int use_ngons,
+ int triangulate,
int use_object_instantiation,
int use_blender_profile,
int sort_by_name,
- int open_sim,
- int export_transformation_type)
+ int export_transformation_type,
+ int open_sim)
{
- collada_export(scene, filepath, apply_modifiers, export_mesh_type, selected,
- include_children, include_armatures, include_shapekeys, deform_bones_only,
- active_uv_only, include_uv_textures, include_material_textures,
- use_texture_copies, use_ngons, use_object_instantiation, use_blender_profile, sort_by_name, export_transformation_type, open_sim);
+ collada_export(scene,
+ filepath,
+
+ apply_modifiers,
+ export_mesh_type,
+
+ selected,
+ include_children,
+ include_armatures,
+ include_shapekeys,
+ deform_bones_only,
+
+ active_uv_only,
+ include_uv_textures,
+ include_material_textures,
+ use_texture_copies,
+
+ triangulate,
+ use_object_instantiation,
+ use_blender_profile,
+ sort_by_name,
+
+ export_transformation_type,
+ open_sim);
}
#endif
@@ -354,30 +373,60 @@ void RNA_api_scene(StructRNA *srna)
parm = RNA_def_string(func, "filepath", NULL, FILE_MAX, "File Path", "File path to write Collada file");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
RNA_def_property_subtype(parm, PROP_FILEPATH); /* allow non utf8 */
- RNA_def_boolean(func, "apply_modifiers", 0, "Apply Modifiers", "Apply modifiers");
+
+ RNA_def_boolean(func,
+ "apply_modifiers", 0, "Apply Modifiers",
+ "Apply modifiers to exported mesh (non destructive))");
+
RNA_def_int(func, "export_mesh_type", 0, INT_MIN, INT_MAX,
- "Resolution", "Modifier resolution for export", INT_MIN, INT_MAX);
- RNA_def_boolean(func, "selected", 0, "Selection Only", "Export only selected elements");
- RNA_def_boolean(func, "include_children", 0, "Include Children", "Export all children of selected objects (even if not selected)");
- RNA_def_boolean(func, "include_armatures", 0, "Include Armatures", "Export related armatures (even if not selected)");
- RNA_def_boolean(func, "include_shapekeys", 0, "Include Shape Keys", "Export all Shape Keys from Mesh Objects");
- RNA_def_boolean(func, "deform_bones_only", 0, "Deform Bones only", "Only export deforming bones with armatures");
-
- RNA_def_boolean(func, "active_uv_only", 0, "Active UV Layer only", "Export only the active UV Layer");
- RNA_def_boolean(func, "include_uv_textures", 0, "Include UV Textures", "Export textures assigned to the object UV maps");
- RNA_def_boolean(func, "include_material_textures", 0, "Include Material Textures", "Export textures assigned to the object Materials");
- RNA_def_boolean(func, "use_texture_copies", 0, "copy", "Copy textures to same folder where the .dae file is exported");
-
- RNA_def_boolean(func, "use_ngons", 1, "Use NGons", "Keep NGons in Export");
- RNA_def_boolean(func, "use_object_instantiation", 1, "Use Object Instances", "Instantiate multiple Objects from same Data");
- RNA_def_boolean(func, "use_blender_profile", 1, "Use Blender Profile", "Export additional Blender specific information (for material, shaders, bones, etc.)");
- RNA_def_boolean(func, "sort_by_name", 0, "Sort by Object name", "Sort exported data by Object name");
- RNA_def_boolean(func, "open_sim", 0, "Export for SL/OpenSim", "Compatibility mode for SL, OpenSim and similar online worlds");
+ "Resolution", "Modifier resolution for export", INT_MIN, INT_MAX);
+
+ RNA_def_boolean(func, "selected", 0, "Selection Only",
+ "Export only selected elements");
+
+ RNA_def_boolean(func, "include_children", 0, "Include Children",
+ "Export all children of selected objects (even if not selected)");
+
+ RNA_def_boolean(func, "include_armatures", 0, "Include Armatures",
+ "Export related armatures (even if not selected)");
+
+ RNA_def_boolean(func, "include_shapekeys", 1, "Include Shape Keys",
+ "Export all Shape Keys from Mesh Objects");
+
+ RNA_def_boolean(func, "deform_bones_only", 0, "Deform Bones only",
+ "Only export deforming bones with armatures");
+
+
+ RNA_def_boolean(func, "active_uv_only", 0, "Only Selected UV Map",
+ "Export only the selected UV Map");
+
+ RNA_def_boolean(func, "include_uv_textures", 0, "Include UV Textures",
+ "Export textures assigned to the object UV Maps");
+
+ RNA_def_boolean(func, "include_material_textures", 0, "Include Material Textures",
+ "Export textures assigned to the object Materials");
+
+ RNA_def_boolean(func, "use_texture_copies", 1, "Copy",
+ "Copy textures to same folder where the .dae file is exported");
+
+
+ RNA_def_boolean(func, "triangulate", 1, "Triangulate",
+ "Export Polygons (Quads & NGons) as Triangles");
+
+ RNA_def_boolean(func, "use_object_instantiation", 1, "Use Object Instances",
+ "Instantiate multiple Objects from same Data");
+
+ RNA_def_boolean(func, "use_blender_profile", 1, "Use Blender Profile",
+ "Export additional Blender specific information (for material, shaders, bones, etc.)");
+
+ RNA_def_boolean(func, "sort_by_name", 0, "Sort by Object name",
+ "Sort exported data by Object name");
RNA_def_int(func, "export_transformation_type", 0, INT_MIN, INT_MAX,
- "Transformation", "Transformation type for translation, scale and rotation", INT_MIN, INT_MAX);
+ "Transform", "Transformation type for translation, scale and rotation", INT_MIN, INT_MAX);
- RNA_def_function_ui_description(func, "Export to collada file");
+ RNA_def_boolean(func, "open_sim", 0, "Export to SL/OpenSim",
+ "Compatibility mode for SL, OpenSim and other compatible online worlds");
#endif
#ifdef WITH_ALEMBIC
diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c
index c4de95e863e..a8fb72fb7f8 100644
--- a/source/blender/render/intern/source/shadeoutput.c
+++ b/source/blender/render/intern/source/shadeoutput.c
@@ -2143,7 +2143,7 @@ const float (*RE_object_instance_get_matrix(struct ObjectInstanceRen *obi, int m
const float (*RE_render_current_get_matrix(int matrix_id))[4]
{
- switch(matrix_id) {
+ switch (matrix_id) {
case RE_VIEW_MATRIX:
return (const float(*)[4])R.viewmat;
case RE_VIEWINV_MATRIX:
@@ -2171,4 +2171,4 @@ float RE_fresnel_dielectric(float incoming[3], float normal[3], float eta)
}
return result;
-} \ No newline at end of file
+}
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index bf76cabb59f..3cbcaf2810f 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -1121,6 +1121,7 @@ static uiBlock *wm_enum_search_menu(bContext *C, ARegion *ar, void *arg_op)
block = UI_block_begin(C, ar, "_popup", UI_EMBOSS);
UI_block_flag_enable(block, UI_BLOCK_LOOP | UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_SEARCH_MENU);
+ search[0] = '\0';
#if 0 /* ok, this isn't so easy... */
uiDefBut(block, UI_BTYPE_LABEL, 0, RNA_struct_ui_name(op->type->srna), 10, 10, UI_searchbox_size_x(), UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
#endif