diff options
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenkernel/intern/subdiv_modifier.c | 2 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_hair.c | 2 | ||||
-rw-r--r-- | source/blender/gpu/opengl/gl_backend.cc | 7 |
3 files changed, 9 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/subdiv_modifier.c b/source/blender/blenkernel/intern/subdiv_modifier.c index 65809782f8f..525c4837bc4 100644 --- a/source/blender/blenkernel/intern/subdiv_modifier.c +++ b/source/blender/blenkernel/intern/subdiv_modifier.c @@ -92,7 +92,7 @@ bool BKE_subsurf_modifier_can_do_gpu_subdiv_ex(const Scene *scene, return false; } - if (!GPU_compute_shader_support()) { + if (!(GPU_compute_shader_support() && GPU_shader_storage_buffer_objects_support())) { return false; } diff --git a/source/blender/draw/intern/draw_hair.c b/source/blender/draw/intern/draw_hair.c index 0abb00a71a9..bf37ea45dda 100644 --- a/source/blender/draw/intern/draw_hair.c +++ b/source/blender/draw/intern/draw_hair.c @@ -54,7 +54,7 @@ BLI_INLINE eParticleRefineShaderType drw_hair_shader_type_get(void) { #ifdef USE_COMPUTE_SHADERS - if (GPU_compute_shader_support()) { + if (GPU_compute_shader_support() && GPU_shader_storage_buffer_objects_support()) { return PART_REFINE_SHADER_COMPUTE; } #endif diff --git a/source/blender/gpu/opengl/gl_backend.cc b/source/blender/gpu/opengl/gl_backend.cc index 1a445ebd7eb..c32123bc15e 100644 --- a/source/blender/gpu/opengl/gl_backend.cc +++ b/source/blender/gpu/opengl/gl_backend.cc @@ -240,6 +240,7 @@ static void detect_workarounds() GLContext::unused_fb_slot_workaround = true; /* Turn off extensions. */ GCaps.shader_image_load_store_support = false; + GCaps.shader_storage_buffer_objects_support = false; GLContext::base_instance_support = false; GLContext::clear_texture_support = false; GLContext::copy_image_support = false; @@ -419,6 +420,12 @@ static void detect_workarounds() strstr(renderer, "HD Graphics 4000")) { GLContext::generate_mipmap_workaround = true; } + + /* Buggy interface query functions cause crashes when handling SSBOs (T93680) */ + if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY) && + (strstr(renderer, "HD Graphics 4400")|| strstr(renderer, "HD Graphics 4600"))) { + GCaps.shader_storage_buffer_objects_support = false; + } } // namespace blender::gpu /** Internal capabilities. */ |