Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/compositor/intern/COM_MemoryBuffer.h2
-rw-r--r--source/blender/compositor/operations/COM_CompositorOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_ImageOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MovieClipOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_MultilayerImageOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersProg.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ViewerOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_WriteBufferOperation.cpp4
8 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.h b/source/blender/compositor/intern/COM_MemoryBuffer.h
index e0c542108a1..322e4bc388b 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.h
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.h
@@ -259,7 +259,7 @@ public:
float u = x;
float v = y;
this->wrap_pixel(u, v, extend_x, extend_y);
- BLI_bilinear_interpolation_fl(this->m_buffer, result, this->m_width, this->m_height, this->m_num_channels, u - 0.5f, v - 0.5f);
+ BLI_bilinear_interpolation_fl(this->m_buffer, result, this->m_width, this->m_height, this->m_num_channels, u, v);
}
void readEWA(float *result, const float uv[2], const float derivatives[2][2], PixelSampler sampler);
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cpp
index c2c6a129d56..e3438bcbd15 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.cpp
+++ b/source/blender/compositor/operations/COM_CompositorOperation.cpp
@@ -185,7 +185,7 @@ void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber)
for (y = y1; y < y2 && (!breaked); y++) {
for (x = x1; x < x2 && (!breaked); x++) {
- float input_x = (float)x + dx + 0.5f, input_y = (float)y + dy + 0.5f;
+ int input_x = x + dx, input_y = y + dy;
this->m_imageInput->readSampled(color, input_x, input_y, COM_PS_NEAREST);
if (this->m_useAlphaInput) {
diff --git a/source/blender/compositor/operations/COM_ImageOperation.cpp b/source/blender/compositor/operations/COM_ImageOperation.cpp
index ff0ffe27b42..2733c483146 100644
--- a/source/blender/compositor/operations/COM_ImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_ImageOperation.cpp
@@ -119,10 +119,10 @@ static void sampleImageAtLocation(ImBuf *ibuf, float x, float y, PixelSampler sa
nearest_interpolation_color(ibuf, NULL, color, x, y);
break;
case COM_PS_BILINEAR:
- bilinear_interpolation_color(ibuf, NULL, color, x - 0.5f, y - 0.5f);
+ bilinear_interpolation_color(ibuf, NULL, color, x, y);
break;
case COM_PS_BICUBIC:
- bicubic_interpolation_color(ibuf, NULL, color, x - 0.5f, y - 0.5f);
+ bicubic_interpolation_color(ibuf, NULL, color, x, y);
break;
}
}
@@ -133,10 +133,10 @@ static void sampleImageAtLocation(ImBuf *ibuf, float x, float y, PixelSampler sa
nearest_interpolation_color(ibuf, byte_color, NULL, x, y);
break;
case COM_PS_BILINEAR:
- bilinear_interpolation_color(ibuf, byte_color, NULL, x - 0.5f, y - 0.5f);
+ bilinear_interpolation_color(ibuf, byte_color, NULL, x, y);
break;
case COM_PS_BICUBIC:
- bicubic_interpolation_color(ibuf, byte_color, NULL, x - 0.5f, y - 0.5f);
+ bicubic_interpolation_color(ibuf, byte_color, NULL, x, y);
break;
}
rgba_uchar_to_float(color, byte_color);
diff --git a/source/blender/compositor/operations/COM_MovieClipOperation.cpp b/source/blender/compositor/operations/COM_MovieClipOperation.cpp
index 2ed498d1303..9a184ae1216 100644
--- a/source/blender/compositor/operations/COM_MovieClipOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieClipOperation.cpp
@@ -103,10 +103,10 @@ void MovieClipBaseOperation::executePixelSampled(float output[4], float x, float
nearest_interpolation_color(ibuf, NULL, output, x, y);
break;
case COM_PS_BILINEAR:
- bilinear_interpolation_color(ibuf, NULL, output, x - 0.5f, y - 0.5f);
+ bilinear_interpolation_color(ibuf, NULL, output, x, y);
break;
case COM_PS_BICUBIC:
- bicubic_interpolation_color(ibuf, NULL, output, x - 0.5f, y - 0.5f);
+ bicubic_interpolation_color(ibuf, NULL, output, x, y);
break;
}
}
diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
index 35ab20fb122..23fba5a7999 100644
--- a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
@@ -54,10 +54,10 @@ void MultilayerColorOperation::executePixelSampled(float output[4], float x, flo
nearest_interpolation_color(this->m_buffer, NULL, output, x, y);
break;
case COM_PS_BILINEAR:
- bilinear_interpolation_color(this->m_buffer, NULL, output, x - 0.5f, y - 0.5f);
+ bilinear_interpolation_color(this->m_buffer, NULL, output, x, y);
break;
case COM_PS_BICUBIC:
- bicubic_interpolation_color(this->m_buffer, NULL, output, x - 0.5f, y - 0.5f);
+ bicubic_interpolation_color(this->m_buffer, NULL, output, x, y);
break;
}
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.cpp b/source/blender/compositor/operations/COM_RenderLayersProg.cpp
index 121998b5569..409fa68bacf 100644
--- a/source/blender/compositor/operations/COM_RenderLayersProg.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersProg.cpp
@@ -104,11 +104,11 @@ void RenderLayersBaseProg::doInterpolation(float output[4], float x, float y, Pi
}
case COM_PS_BILINEAR:
- BLI_bilinear_interpolation_fl(this->m_inputBuffer, output, width, height, this->m_elementsize, x - 0.5f, y - 0.5f);
+ BLI_bilinear_interpolation_fl(this->m_inputBuffer, output, width, height, this->m_elementsize, x, y);
break;
case COM_PS_BICUBIC:
- BLI_bicubic_interpolation_fl(this->m_inputBuffer, output, width, height, this->m_elementsize, x - 0.5f, y - 0.5f);
+ BLI_bicubic_interpolation_fl(this->m_inputBuffer, output, width, height, this->m_elementsize, x, y);
break;
}
}
diff --git a/source/blender/compositor/operations/COM_ViewerOperation.cpp b/source/blender/compositor/operations/COM_ViewerOperation.cpp
index defad164567..53c0acd781a 100644
--- a/source/blender/compositor/operations/COM_ViewerOperation.cpp
+++ b/source/blender/compositor/operations/COM_ViewerOperation.cpp
@@ -100,12 +100,12 @@ void ViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber)
for (y = y1; y < y2 && (!breaked); y++) {
for (x = x1; x < x2; x++) {
- this->m_imageInput->readSampled(&(buffer[offset4]), (float)x + 0.5f, (float)y + 0.5f, COM_PS_NEAREST);
+ this->m_imageInput->readSampled(&(buffer[offset4]), x, y, COM_PS_NEAREST);
if (this->m_useAlphaInput) {
- this->m_alphaInput->readSampled(alpha, (float)x + 0.5f, (float)y + 0.5f, COM_PS_NEAREST);
+ this->m_alphaInput->readSampled(alpha, x, y, COM_PS_NEAREST);
buffer[offset4 + 3] = alpha[0];
}
- this->m_depthInput->readSampled(depth, (float)x + 0.5f, (float)y + 0.5f, COM_PS_NEAREST);
+ this->m_depthInput->readSampled(depth, x, y, COM_PS_NEAREST);
depthbuffer[offset] = depth[0];
offset ++;
diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
index 58bded75fdb..fccff2a33bf 100644
--- a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
+++ b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
@@ -74,7 +74,7 @@ void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber)
for (y = y1; y < y2 && (!breaked); y++) {
int offset4 = (y * memoryBuffer->getWidth() + x1) * num_channels;
for (x = x1; x < x2; x++) {
- this->m_input->read(&(buffer[offset4]), (float)x + 0.5f, (float)y + 0.5f, data);
+ this->m_input->read(&(buffer[offset4]), x, y, data);
offset4 += num_channels;
}
if (isBreaked()) {
@@ -99,7 +99,7 @@ void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber)
for (y = y1; y < y2 && (!breaked); y++) {
int offset4 = (y * memoryBuffer->getWidth() + x1) * num_channels;
for (x = x1; x < x2; x++) {
- this->m_input->readSampled(&(buffer[offset4]), (float)x + 0.5f, (float)y + 0.5f, COM_PS_NEAREST);
+ this->m_input->readSampled(&(buffer[offset4]), x, y, COM_PS_NEAREST);
offset4 += num_channels;
}
if (isBreaked()) {