diff options
Diffstat (limited to 'source/blenderplayer/bad_level_call_stubs/stubs.c')
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 119 |
1 files changed, 102 insertions, 17 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 7ee0e75b2f7..13f567762b5 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -43,8 +43,10 @@ struct ARegion; struct ARegionType; +struct bFaceMap; struct BMEditMesh; struct Base; +struct BaseLegacy; struct bContext; struct BoundBox; struct Brush; @@ -113,6 +115,7 @@ struct bConstraintOb; struct bConstraintTarget; struct bContextDataResult; struct bGPDlayer; +struct bFaceMap; struct bNode; struct bNodeType; struct bNodeSocket; @@ -130,6 +133,8 @@ struct wmOperator; struct wmOperatorType; struct wmWindow; struct wmWindowManager; +struct wmManipulatorGroupType; +struct wmManipulatorMap; /* -------------------------------------------------------------------- */ @@ -160,12 +165,14 @@ struct wmWindowManager; #include "../blender/editors/include/ED_keyframes_edit.h" #include "../blender/editors/include/ED_keyframing.h" #include "../blender/editors/include/ED_lattice.h" +#include "../blender/editors/include/ED_manipulator_library.h" #include "../blender/editors/include/ED_mball.h" #include "../blender/editors/include/ED_mesh.h" #include "../blender/editors/include/ED_node.h" #include "../blender/editors/include/ED_object.h" #include "../blender/editors/include/ED_particle.h" #include "../blender/editors/include/ED_render.h" +#include "../blender/editors/include/ED_scene.h" #include "../blender/editors/include/ED_screen.h" #include "../blender/editors/include/ED_space_api.h" #include "../blender/editors/include/ED_text.h" @@ -178,11 +185,15 @@ struct wmWindowManager; #include "../blender/editors/include/UI_resources.h" #include "../blender/editors/include/UI_view2d.h" #include "../blender/freestyle/FRS_freestyle.h" +#include "../blender/gpu/GPU_immediate.h" +#include "../blender/gpu/GPU_matrix.h" #include "../blender/python/BPY_extern.h" +#include "../blender/python/intern/bpy_manipulator_wrap.h" #include "../blender/render/extern/include/RE_engine.h" #include "../blender/render/extern/include/RE_pipeline.h" #include "../blender/render/extern/include/RE_render_ext.h" #include "../blender/render/extern/include/RE_shader_ext.h" +#include "../blender/draw/DRW_engine.h" #include "../blender/windowmanager/WM_api.h" @@ -193,7 +204,11 @@ struct wmWindowManager; /* bpy_operator_wrap.h */ extern void macro_wrapper(struct wmOperatorType *ot, void *userdata); -extern void operator_wrapper(struct wmOperatorType *ot, void *userdata); +extern void operator_wrapper(struct wmManipulatorGroupType *wgt, void *userdata); + +/* bpy_widgetgroup_wrap.h */ +extern void widgetgroup_wrapper(struct wmOperatorType *ot, void *userdata); + /* bpy_rna.h */ extern bool pyrna_id_FromPyObject(struct PyObject *obj, struct ID **id); extern const char *BPY_app_translations_py_pgettext(const char *msgctxt, const char *msgid); @@ -228,7 +243,7 @@ void EDBM_mesh_load(struct Object *ob) RET_NONE void EDBM_mesh_make(struct ToolSettings *ts, struct Object *ob, const bool use_key_index) RET_NONE void EDBM_mesh_normals_update(struct BMEditMesh *em) RET_NONE void *g_system; -bool EDBM_mtexpoly_check(struct BMEditMesh *em) RET_ZERO +bool EDBM_uv_check(struct BMEditMesh *em) RET_ZERO float *RE_RenderLayerGetPass(volatile struct RenderLayer *rl, const char *name, const char *viewname) RET_NULL float RE_filter_value(int type, float x) RET_ZERO @@ -260,7 +275,7 @@ bool ED_texture_context_check_linestyle(const struct bContext *C) RET_ZERO void FRS_free_view_map_cache(void) RET_NONE /* texture.c */ -int multitex_ext(struct Tex *tex, float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres, short thread, struct ImagePool *pool, bool scene_color_manage, const bool skip_load_image) RET_ZERO +int multitex_ext(struct Tex *tex, float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres, const short thread, struct ImagePool *pool, bool scene_color_manage, const bool skip_load_image) RET_ZERO int multitex_ext_safe(struct Tex *tex, float texvec[3], struct TexResult *texres, struct ImagePool *pool, bool scene_color_manage, const bool skip_load_image) RET_ZERO int multitex_nodes(struct Tex *tex, float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres, const short thread, short which_output, struct ShadeInput *shi, struct MTex *mtex, struct ImagePool *pool) RET_ZERO @@ -311,6 +326,12 @@ struct MenuType *WM_menutype_find(const char *idname, bool quiet) RET_NULL void WM_operator_stack_clear(struct wmWindowManager *wm) RET_NONE void WM_operator_handlers_clear(wmWindowManager *wm, struct wmOperatorType *ot) RET_NONE bool WM_operator_is_repeat(const struct bContext *C, const struct wmOperator *op) RET_ZERO; +void WM_windows_scene_data_sync(const struct ListBase *win_lb, struct Scene *scene) RET_NONE +struct Scene *WM_windows_scene_get_from_screen(const struct wmWindowManager *wm, const struct bScreen *screen) RET_NULL +struct bScreen *WM_window_get_active_screen(const struct wmWindow *win) RET_NULL +struct Scene *WM_window_get_active_scene(const struct wmWindow *win) RET_NULL +void WM_window_change_active_scene(struct Main *bmain, struct bContext *C, struct wmWindow *win, struct Scene *scene_new) RET_NONE +bool WM_window_is_temp_screen(const struct wmWindow *win) RET_ZERO void WM_autosave_init(wmWindowManager *wm) RET_NONE void WM_jobs_kill_all_except(struct wmWindowManager *wm, void *owner) RET_NONE @@ -340,6 +361,38 @@ void WM_jobs_callbacks(struct wmJob *job, void WM_jobs_start(struct wmWindowManager *wm, struct wmJob *job) RET_NONE void WM_report(ReportType type, const char *message) RET_NONE +void BPY_RNA_manipulatorgroup_wrapper(struct wmManipulatorGroupType *wgt, void *userdata) RET_NONE +void BPY_RNA_manipulator_wrapper(struct wmManipulatorType *wgt, void *userdata) RET_NONE + +PointerRNA *WM_manipulator_set_operator(struct wmManipulator *mpr, struct wmOperatorType *ot, struct IDProperty *properties) RET_NULL +const struct wmManipulatorPropertyType *WM_manipulatortype_target_property_find(const struct wmManipulatorType *wt, const char *idname) RET_NULL +const struct wmManipulatorType *WM_manipulatortype_find(const char *idname, bool quiet) RET_NULL +struct wmManipulator *WM_manipulator_new_ptr(const struct wmManipulatorType *wt, struct wmManipulatorGroup *mgroup, const char *name, struct PointerRNA *properties) RET_NULL +struct wmManipulatorGroupType *WM_manipulatorgrouptype_append_ptr(void (*mnpfunc)(struct wmManipulatorGroupType *, void *), void *userdata) RET_NULL +struct wmManipulatorGroupType *WM_manipulatorgrouptype_find(const char *idname, bool quiet) RET_NULL +void WM_manipulator_free(ListBase *manipulatorlist, struct wmManipulatorMap *mmap, struct wmManipulator *mpr, struct bContext *C) RET_NONE +void WM_manipulator_group_add_ptr(struct wmManipulatorGroupType *wgt) RET_NONE +void WM_manipulator_group_add_ptr_ex(struct wmManipulatorGroupType *wgt, struct wmManipulatorMapType *mmap_type) RET_NONE +void WM_manipulator_group_remove_ptr(struct Main *bmain, struct wmManipulatorGroupType *wgt) RET_NONE +void WM_manipulator_name_set(struct wmManipulatorGroup *mgroup, struct wmManipulator *mpr, const char *name) RET_NONE +void WM_manipulator_target_property_def_rna_ptr(struct wmManipulator *mpr, const struct wmManipulatorPropertyType *mpr_prop_type, struct PointerRNA *ptr, struct PropertyRNA *prop, int index) RET_NONE +void WM_manipulatorgrouptype_remove_ptr(struct wmManipulatorGroupType *wt) RET_NONE +void WM_manipulatormaptype_group_unlink(struct bContext *C, struct Main *bmain, struct wmManipulatorMapType *mmap_type, const struct wmManipulatorGroupType *wgt) RET_NONE +void WM_manipulatortype_append_ptr(void (*mnpfunc)(struct wmManipulatorType *, void *), void *userdata) RET_NONE +void WM_manipulatortype_remove_ptr(struct wmManipulatorType *wt) RET_NONE + +void ED_manipulator_draw_preset_box(const struct wmManipulator *mpr, float mat[4][4], int select_id) RET_NONE +void ED_manipulator_draw_preset_arrow(const struct wmManipulator *mpr, float mat[4][4], int axis, int select_id) RET_NONE +void ED_manipulator_draw_preset_circle(const struct wmManipulator *mpr, float mat[4][4], int axis, int select_id) RET_NONE +void ED_manipulator_draw_preset_facemap(const struct wmManipulator *mpr, struct Scene *scene, struct Object *ob, const int facemap, int select_id) RET_NONE + +struct wmManipulatorMapType *WM_manipulatormaptype_find(const struct wmManipulatorMapType_Params *wmap_params) RET_NULL +struct wmManipulatorMapType *WM_manipulatormaptype_ensure(const struct wmManipulatorMapType_Params *wmap_params) RET_NULL +struct wmManipulatorMap *WM_manipulatormap_new_from_type(const struct wmManipulatorMapType_Params *wmap_params) RET_NULL +void WM_manipulatormaptype_group_init_runtime( + const struct Main *bmain, struct wmManipulatorMapType *mmap_type, struct wmManipulatorGroupType *wgt) RET_NONE +const struct ListBase *WM_manipulatormap_group_list(struct wmManipulatorMap *mmap) RET_NULL + #ifdef WITH_INPUT_NDOF void WM_ndof_deadzone_set(float deadzone) RET_NONE #endif @@ -365,8 +418,10 @@ void ED_armature_edit_bone_remove(struct bArmature *arm, struct EditBone *exBone void object_test_constraints(struct Object *owner) RET_NONE void ED_armature_ebone_to_mat4(struct EditBone *ebone, float mat[4][4]) RET_NONE void ED_armature_ebone_from_mat4(EditBone *ebone, float mat[4][4]) RET_NONE -void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr) RET_NONE +void ED_object_parent(struct Object *ob, struct Object *par, const int type, const char *substr) RET_NONE void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con) RET_NONE +void ED_object_facemap_face_add(struct Object *ob, struct bFaceMap *fmap, int facenum) RET_NONE +void ED_object_facemap_face_remove(struct Object *ob, struct bFaceMap *fmap, int facenum) RET_NONE void ED_node_composit_default(const struct bContext *C, struct Scene *scene) RET_NONE void *ED_region_draw_cb_activate(struct ARegionType *art, void(*draw)(const struct bContext *, struct ARegion *, void *), void *custumdata, int type) RET_ZERO /* XXX this one looks weird */ void *ED_region_draw_cb_customdata(void *handle) RET_ZERO /* XXX This one looks wrong also */ @@ -393,7 +448,6 @@ void ED_space_image_scopes_update(const struct bContext *C, struct SpaceImage *s void ED_uvedit_get_aspect(struct Scene *scene, struct Object *ob, struct BMesh *em, float *aspx, float *aspy) RET_NONE -void ED_screen_set_scene(struct bContext *C, struct bScreen *screen, struct Scene *scene) RET_NONE struct MovieClip *ED_space_clip_get_clip(struct SpaceClip *sc) RET_NULL void ED_space_clip_set_clip(struct bContext *C, struct bScreen *screen, struct SpaceClip *sc, struct MovieClip *clip) RET_NONE void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask) RET_NONE @@ -414,7 +468,7 @@ void ED_fsmenu_entry_set_path(struct FSMenuEntry *fsentry, const char *name) RET char *ED_fsmenu_entry_get_name(struct FSMenuEntry *fsentry) RET_NULL void ED_fsmenu_entry_set_name(struct FSMenuEntry *fsentry, const char *name) RET_NONE -struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob) RET_NULL +struct PTCacheEdit *PE_get_current(struct Scene *scene, struct SceneLayer *sl, struct Object *ob) RET_NULL void PE_current_changed(struct Scene *scene, struct Object *ob) RET_NONE /* rna keymap */ @@ -454,7 +508,7 @@ bool ANIM_remove_driver(struct ReportList *reports, struct ID *id, const char rn void ED_space_image_release_buffer(struct SpaceImage *sima, struct ImBuf *ibuf, void *lock) RET_NONE struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **r_lock) RET_NULL void ED_space_image_get_zoom(struct SpaceImage *sima, struct ARegion *ar, float *zoomx, float *zoomy) RET_NONE -const char *ED_info_stats_string(struct Scene *scene) RET_NULL +const char *ED_info_stats_string(struct Scene *scene, struct SceneLayer *sl) RET_NULL void ED_area_tag_redraw(struct ScrArea *sa) RET_NONE void ED_area_tag_refresh(struct ScrArea *sa) RET_NONE void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type, const bool skip_ar_exit) RET_NONE @@ -488,7 +542,10 @@ void ED_view3d_shade_update(struct Main *bmain, struct Scene *scene, struct View void ED_node_shader_default(const struct bContext *C, struct ID *id) RET_NONE void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh) RET_NONE struct bScreen *ED_screen_animation_playing(const struct wmWindowManager *wm) RET_NULL -void ED_base_object_select(struct Base *base, short mode) RET_NONE +struct Scene *ED_screen_scene_find(const struct bScreen *screen, const struct wmWindowManager *wm) RET_NULL +bool ED_scene_render_layer_delete(struct Main *bmain, Scene *scene, SceneLayer *layer, ReportList *reports) RET_ZERO +void ED_base_object_select(struct BaseLegacy *base, short mode) RET_NONE +void ED_object_base_select(struct Base *base, short mode) RET_NONE bool ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain, struct Object *ob, struct ModifierData *md) RET_ZERO struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, const char *name, int type) RET_ZERO void ED_object_modifier_clear(struct Main *bmain, struct Object *ob) RET_NONE @@ -509,7 +566,7 @@ void uiLayoutSetAlignment(uiLayout *layout, char alignment) RET_NONE void uiLayoutSetScaleX(struct uiLayout *layout, float scale) RET_NONE void uiLayoutSetScaleY(struct uiLayout *layout, float scale) RET_NONE void uiTemplateIconView(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, int show_labels, float icon_scale) RET_NONE -void ED_base_object_free_and_unlink(struct Main *bmain, struct Scene *scene, struct Base *base) RET_NONE +void ED_base_object_free_and_unlink(struct Main *bmain, struct Scene *scene, struct Object *base) RET_NONE void ED_mesh_update(struct Mesh *mesh, struct bContext *C, int calc_edges, int calc_tessface) RET_NONE void ED_mesh_vertices_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE @@ -535,7 +592,7 @@ int ED_mesh_mirror_spatial_table(struct Object *ob, struct BMEditMesh *em, struc float ED_rollBoneToVector(EditBone *bone, const float new_up_axis[3], const bool axis_only) RET_ZERO void ED_space_image_get_size(struct SpaceImage *sima, int *width, int *height) RET_NONE -bool ED_space_image_check_show_maskedit(struct Scene *scene, struct SpaceImage *sima) RET_ZERO +bool ED_space_image_check_show_maskedit(struct SceneLayer *sl, struct SpaceImage *sima) RET_ZERO bool ED_texture_context_check_world(const struct bContext *C) RET_ZERO bool ED_texture_context_check_material(const struct bContext *C) RET_ZERO @@ -546,9 +603,9 @@ bool ED_texture_context_check_others(const struct bContext *C) RET_ZERO bool ED_text_region_location_from_cursor(SpaceText *st, ARegion *ar, const int cursor_co[2], int r_pixel_co[2]) RET_ZERO SnapObjectContext *ED_transform_snap_object_context_create( - struct Main *bmain, struct Scene *scene, int flag) RET_NULL + struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, int flag) RET_NULL SnapObjectContext *ED_transform_snap_object_context_create_view3d( - struct Main *bmain, struct Scene *scene, int flag, + struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, int flag, const struct ARegion *ar, const struct View3D *v3d) RET_NULL void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx) RET_NONE bool ED_transform_snap_object_project_ray_ex( @@ -558,6 +615,7 @@ bool ED_transform_snap_object_project_ray_ex( /* return args */ float r_loc[3], float r_no[3], int *r_index, struct Object **r_ob, float r_obmat[4][4]) RET_ZERO +void BIF_selectTransformOrientationValue(struct View3D *v3d, int orientation) RET_NONE void ED_lattice_editlatt_make(struct Object *obedit) RET_NONE void ED_lattice_editlatt_load(struct Object *obedit) RET_NONE @@ -598,6 +656,14 @@ const char *uiLayoutIntrospect(uiLayout *layout) RET_NULL void UI_reinit_font(void) RET_NONE int UI_rnaptr_icon_get(struct bContext *C, struct PointerRNA *ptr, int rnaicon, const bool big) RET_ZERO struct bTheme *UI_GetTheme(void) RET_NULL +void UI_GetThemeColor3fv(int colorid, float col[4]) RET_NONE +void UI_GetThemeColor4fv(int colorid, float col[4]) RET_NONE +void UI_GetThemeColorShade4fv(int colorid, int offset, float col[4]) RET_NONE +void UI_GetThemeColorShadeAlpha4fv(int colorid, int coloffset, int alphaoffset, float col[4]) RET_NONE +void UI_GetThemeColorBlendShade3fv(int colorid1, int colorid2, float fac, int offset, float col[3]) RET_NONE +void UI_GetThemeColorBlendShade4fv(int colorid1, int colorid2, float fac, int offset, float col[4]) RET_NONE +void UI_GetThemeColorBlend3ubv(int colorid1, int colorid2, float fac, unsigned char col[3]) RET_NONE +void UI_GetThemeColorShadeAlpha4ubv(int colorid, int coloffset, int alphaoffset, unsigned char col[4]) RET_NONE /* rna template */ void uiTemplateAnyID(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *proptypename, const char *text) RET_NONE @@ -609,6 +675,17 @@ struct uiLayout *uiTemplateConstraint(struct uiLayout *layout, struct PointerRNA void uiTemplatePreview(struct uiLayout *layout, struct bContext *C, struct ID *id, int show_buttons, struct ID *parent, struct MTex *slot, const char *preview_id) RET_NONE void uiTemplateIDPreview(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, const char *newop, const char *openop, const char *unlinkop, int rows, int cols) RET_NONE +void uiTemplateSearch( + uiLayout *layout, struct bContext *C, + PointerRNA *ptr, const char *propname, + PointerRNA *searchptr, const char *searchpropname, + const char *newop, const char *unlinkop) RET_NONE +void uiTemplateSearchPreview( + uiLayout *layout, struct bContext *C, + PointerRNA *ptr, const char *propname, + PointerRNA *searchptr, const char *searchpropname, + const char *newop, const char *unlinkop, + const int rows, const int cols) RET_NONE void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int type, int levels, int brush, int neg_slope) RET_NONE void uiTemplateColorRamp(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int expand) RET_NONE void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *used_ptr, const char *used_propname, int active_layer) RET_NONE @@ -631,6 +708,7 @@ void uiTemplateNodeView(struct uiLayout *layout, struct bContext *C, struct bNod void uiTemplateTextureUser(struct uiLayout *layout, struct bContext *C) RET_NONE void uiTemplateTextureShow(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop) RET_NONE void uiTemplateKeymapItemProperties(struct uiLayout *layout, struct PointerRNA *ptr) RET_NONE +void uiTemplateOverrideProperty(struct uiLayout *layout, struct PointerRNA *collection_props_ptr, struct PointerRNA *scene_props_ptr, const char *propname, const char *name, const char *text_ctxt, int translate, int icon, const char *custom_template) RET_NONE void uiTemplateMovieClip(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, int compact) RET_NONE void uiTemplateMovieclipInformation(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr) RET_NONE void uiTemplateTrack(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE @@ -664,6 +742,7 @@ void RE_ReleaseResultImage(struct Render *re) RET_NONE int RE_engine_test_break(struct RenderEngine *engine) RET_ZERO void RE_engines_init() RET_NONE void RE_engines_exit() RET_NONE +void RE_engines_register(struct Main *bmain, RenderEngineType *render_type) RET_NONE void RE_engine_report(struct RenderEngine *engine, int type, const char *msg) RET_NONE ListBase R_engines = {NULL, NULL}; void RE_engine_free(struct RenderEngine *engine) RET_NONE @@ -674,13 +753,20 @@ void RE_engine_frame_set(struct RenderEngine *engine, int frame, float subframe) void RE_FreePersistentData(void) RET_NONE void RE_point_density_cache(struct Scene *scene, struct PointDensity *pd, const bool use_render_params) RET_NONE void RE_point_density_minmax(struct Scene *scene, struct PointDensity *pd, const bool use_render_params, float r_min[3], float r_max[3]) RET_NONE -void RE_point_density_sample(struct Scene *scene, struct PointDensity *pd, int resolution, const bool use_render_params, float *values) RET_NONE +void RE_point_density_sample(struct Scene *scene, struct PointDensity *pd, const int resolution, const bool use_render_params, float *values) RET_NONE void RE_point_density_free(struct PointDensity *pd) RET_NONE void RE_instance_get_particle_info(struct ObjectInstanceRen *obi, float *index, float *age, float *lifetime, float co[3], float *size, float vel[3], float angvel[3]) RET_NONE void RE_FreeAllPersistentData(void) RET_NONE float RE_fresnel_dielectric(float incoming[3], float normal[3], float eta) RET_ZERO void RE_engine_register_pass(struct RenderEngine *engine, struct Scene *scene, struct SceneRenderLayer *srl, const char *name, int channels, const char *chanid, int type) RET_NONE +/* Draw */ +void OBJECT_collection_settings_create(struct IDProperty *properties) RET_NONE +void EDIT_MESH_collection_settings_create(struct IDProperty *properties) RET_NONE +void EDIT_ARMATURE_collection_settings_create(struct IDProperty *properties) RET_NONE +void PAINT_WEIGHT_collection_settings_create(struct IDProperty *properties) RET_NONE +void PAINT_VERTEX_collection_settings_create(struct IDProperty *properties) RET_NONE + /* python */ struct wmOperatorType *WM_operatortype_find(const char *idname, bool quiet) RET_NULL void WM_operatortype_iter(struct GHashIterator *ghi) RET_NONE @@ -720,10 +806,9 @@ struct uiLayout *uiLayoutRadial(struct uiLayout *layout) RET_NULL int UI_pie_menu_invoke_from_operator_enum(struct bContext *C, const char *title, const char *opname, const char *propname, const struct wmEvent *event) RET_ZERO -/* RNA COLLADA dependency */ -/* XXX (gaia) Why do we need this declaration here? */ -/* The collada header is included anyways further up... */ +/* RNA COLLADA dependency */ int collada_export(struct Scene *sce, + struct SceneLayer *scene_layer, const char *filepath, int apply_modifiers, BC_export_mesh_type export_mesh_type, @@ -735,7 +820,7 @@ int collada_export(struct Scene *sce, int deform_bones_only, int active_uv_only, - BC_export_texture_type export_texture_type, + int include_material_textures, int use_texture_copies, int triangulate, |