diff options
Diffstat (limited to 'source/blenderplayer/bad_level_call_stubs/stubs.c')
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 8608176569a..d5974042f40 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -119,12 +119,10 @@ void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nbd, int xsize, int ysize, void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, float *result) {} /* texture.c */ -int multitex(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output) {return 0;} int multitex_thread(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output) {return 0;} int multitex_ext(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres){return 0;} int multitex_ext_safe(struct Tex *tex, float *texvec, struct TexResult *texres){return 0;} int multitex_nodes(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output, struct ShadeInput *shi, struct MTex *mtex) {return 0;} -void texco_mapping_ext(float *facenor, struct Tex* tex, struct MTex* mtex, float* co, float* dx, float* dy, float* texvec){} void do_material_tex(struct ShadeInput *shi) {} void do_volume_tex(struct ShadeInput *shi, float *xyz, int mapto_flag, float *col, float *val, struct Render *re) {} |