diff options
Diffstat (limited to 'source/blenderplayer')
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 27 |
1 files changed, 21 insertions, 6 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 28193b71bbd..f31983dcd62 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -106,8 +106,11 @@ struct bConstraintOb; struct bConstraintTarget; struct bContextDataResult; struct bNode; +struct bNodeType; struct bNodeSocket; +struct bNodeSocketType; struct bNodeTree; +struct bNodeTreeType; struct bPoseChannel; struct bPythonConstraint; struct bTheme; @@ -225,7 +228,7 @@ void ED_armature_edit_bone_remove(struct bArmature *arm, struct EditBone *exBone void object_test_constraints(struct Object *owner) {} void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr) {} void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con) {} -void ED_node_composit_default(struct Scene *sce) {} +void ED_node_composit_default(struct bContext *C, struct Scene *scene) {} void *ED_region_draw_cb_activate(struct ARegionType *art, void(*draw)(const struct bContext *, struct ARegion *, void *), void *custumdata, int type) {return 0;} /* XXX this one looks weird */ void *ED_region_draw_cb_customdata(void *handle) {return 0;} /* XXX This one looks wrong also */ void ED_region_draw_cb_exit(struct ARegionType *art, void *handle) {} @@ -302,10 +305,21 @@ void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type) {} void ED_region_tag_redraw(struct ARegion *ar) {} void WM_event_add_fileselect(struct bContext *C, struct wmOperator *op) {} void WM_cursor_wait(int val) {} -void ED_node_texture_default(struct Tex *tx) {} -void ED_node_changed_update(struct bContext *C, struct bNode *node) {} -void ED_node_generic_update(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node) {} -void ED_node_tree_update(struct SpaceNode *snode, struct Scene *scene) {} +void ED_node_texture_default(struct bContext *C, struct Tex *tx) {} +void ED_node_tag_update_id(struct ID *id) {} +void ED_node_tag_update_nodetree(struct Main *bmain, struct bNodeTree *ntree) {} +void ED_node_tree_update(const struct bContext *C) {} +void ED_node_set_tree_type(struct SpaceNode *snode, struct bNodeTreeType *typeinfo){} +void ED_init_custom_node_type(struct bNodeType *ntype){} +void ED_init_custom_node_socket_type(struct bNodeSocketType *stype){} +void ED_init_standard_node_socket_type(struct bNodeSocketType *) {} +void ED_init_node_socket_type_virtual(struct bNodeSocketType *) {} +int ED_node_tree_path_length(struct SpaceNode *snode){return 0;} +void ED_node_tree_path_get(struct SpaceNode *snode, char *value){} +void ED_node_tree_path_get_fixedbuf(struct SpaceNode *snode, char *value, int max_length){} +void ED_node_tree_start(struct SpaceNode *snode, struct bNodeTree *ntree, struct ID *id, struct ID *from){} +void ED_node_tree_push(struct SpaceNode *snode, struct bNodeTree *ntree, struct bNode *gnode){} +void ED_node_tree_pop(struct SpaceNode *snode){} void ED_view3d_scene_layers_update(struct Main *bmain, struct Scene *scene) {} int ED_view3d_scene_layer_set(int lay, const int *values) {return 0;} void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar) {} @@ -317,7 +331,7 @@ void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct AR float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit) {return 0.0f;} void view3d_apply_mat4(float mat[4][4], float *ofs, float *quat, float *dist) {} int text_file_modified(struct Text *text) {return 0;} -void ED_node_shader_default(struct Material *ma) {} +void ED_node_shader_default(struct bContext *C, struct ID *id) {} void ED_screen_animation_timer_update(struct bContext *C, int redraws) {} void ED_screen_animation_playing(struct wmWindowManager *wm) {} void ED_base_object_select(struct Base *base, short mode) {} @@ -456,6 +470,7 @@ void uiTemplateMarker(struct uiLayout *layout, struct PointerRNA *ptr, const cha void uiTemplateImageSettings(struct uiLayout *layout, struct PointerRNA *imfptr) {} void uiTemplateColorspaceSettings(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) {} void uiTemplateColormanagedViewSettings(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, int show_global_settings) {} +void uiTemplateComponentMenu(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name){} /* rna render */ struct RenderResult *RE_engine_begin_result(struct RenderEngine *engine, int x, int y, int w, int h) {return (struct RenderResult *) NULL;} |