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Diffstat (limited to 'source/blenderplayer')
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index a75668280cd..f7a748e1369 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -123,6 +123,8 @@ int multitex_thread(struct Tex *tex, float *texvec, float *dxt, float *dyt, int
int multitex_ext(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres){return 0;}
int multitex_ext_safe(struct Tex *tex, float *texvec, struct TexResult *texres){return 0;}
int multitex_nodes(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output, struct ShadeInput *shi, struct MTex *mtex) {return 0;}
+void do_material_tex(struct ShadeInput *shi) {}
+void do_volume_tex(struct ShadeInput *shi, float *xyz, int mapto_flag, float *col, float *val, struct Render *re) {}
/* nodes */
struct RenderResult *RE_GetResult(struct Render *re){return (struct RenderResult *) NULL;}
@@ -147,9 +149,13 @@ struct Render *RE_NewRender(const char *name){return (struct Render*) NULL;}
void RE_SwapResult(struct Render *re, struct RenderResult **rr){}
void RE_BlenderFrame(struct Render *re, struct Scene *scene, int frame){}
int RE_WriteEnvmapResult(struct ReportList *reports, struct Scene *scene, struct EnvMap *env, const char *relpath, int imtype, float layout[12]) { return 0; }
+void cache_voxeldata(struct Tex *tex, int scene_frame){}
+void cache_pointdensity(struct Render *re, struct Tex *tex){}
/* rna */
float *give_cursor(struct Scene *scene, struct View3D *v3d){return (float *) NULL;}
+void WM_timecursor(struct wmWindow *win, int nr){}
+void WM_cursor_restore(struct wmWindow *win){}
void WM_menutype_free(void){}
void WM_menutype_freelink(struct MenuType* mt){}
int WM_menutype_add(struct MenuType *mt) {return 0;}
@@ -176,11 +182,13 @@ void ED_armature_edit_bone_remove(struct bArmature *arm, struct EditBone *exBone
void object_test_constraints (struct Object *owner){}
void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr){}
void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con){}
+int ED_operator_object_active_editable(struct bContext *C){return 0;}
void ED_node_composit_default(struct Scene *sce){}
void *ED_region_draw_cb_activate(struct ARegionType *art, void(*draw)(const struct bContext *, struct ARegion *, void *), void *custumdata, int type){return 0;} /* XXX this one looks weird */
void *ED_region_draw_cb_customdata(void *handle){return 0;} /* XXX This one looks wrong also */
void ED_region_draw_cb_exit(struct ARegionType *art, void *handle){}
void ED_area_headerprint(struct ScrArea *sa, char *str){}
+void ED_update_for_newframe(struct Main *bmain, struct Scene *scene, struct bScreen *screen, int mute){}
struct EditBone *ED_armature_bone_get_mirrored(struct ListBase *edbo, struct EditBone *ebo){return (struct EditBone *) NULL;}
struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, char *name){return (struct EditBone*) NULL;}
@@ -283,6 +291,7 @@ void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count)
void ED_mesh_faces_add(struct Mesh *mesh, struct ReportList *reports, int count){}
void ED_mesh_material_link(struct Mesh *mesh, struct Material *ma){}
int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object *ob, struct Mesh *me){return 0;}
+int ED_mesh_color_remove_named(struct bContext *C, struct Object *ob, struct Mesh *me, const char *name){return 0;}
int ED_mesh_uv_texture_add(struct bContext *C, struct Mesh *me){return 0;}
void ED_object_constraint_dependency_update(struct Scene *scene, struct Object *ob){}
void ED_object_constraint_update(struct Object *ob){}