diff options
Diffstat (limited to 'source/creator/creator.c')
-rw-r--r-- | source/creator/creator.c | 558 |
1 files changed, 338 insertions, 220 deletions
diff --git a/source/creator/creator.c b/source/creator/creator.c index 3ba6b348a51..199d99efaad 100644 --- a/source/creator/creator.c +++ b/source/creator/creator.c @@ -32,6 +32,12 @@ #include <fenv.h> #endif +#define OSX_SSE_FPE (defined(__APPLE__) && (defined(__i386__) || defined(__x86_64__))) + +#if OSX_SSE_FPE +#include <xmmintrin.h> +#endif + #include <stdlib.h> #include <string.h> #include <signal.h> @@ -51,6 +57,7 @@ #endif #include "BLI_args.h" +#include "BLI_threads.h" #include "GEN_messaging.h" @@ -72,7 +79,7 @@ #include "BKE_report.h" #include "BKE_sound.h" -#include "IMB_imbuf.h" // for quicktime_init +#include "IMB_imbuf.h" // for IMB_init #ifndef DISABLE_PYTHON #include "BPY_extern.h" @@ -82,7 +89,6 @@ //XXX #include "playanim_ext.h" #include "ED_datafiles.h" -#include "UI_interface.h" #include "WM_api.h" @@ -110,11 +116,11 @@ static int no_handler = 0; // from buildinfo.c #ifdef BUILD_DATE -extern const char * build_date; -extern const char * build_time; -extern const char * build_rev; -extern const char * build_platform; -extern const char * build_type; +extern char build_date[]; +extern char build_time[]; +extern char build_rev[]; +extern char build_platform[]; +extern char build_type[]; #endif /* Local Function prototypes */ @@ -139,8 +145,8 @@ char blender_path[FILE_MAXDIR+FILE_MAXFILE] = BLENDERPATH; /* Initialise callbacks for the modules that need them */ static void setCallbacks(void); -/* on linux set breakpoints here when running in debug mode, useful to catch floating point errors */ -#if defined(__sgi) || defined(__linux__) +/* set breakpoints here when running in debug mode, useful to catch floating point errors */ +#if defined(__sgi) || defined(__linux__) || defined(_WIN32) || OSX_SSE_FPE static void fpe_handler(int sig) { // printf("SIGFPE trapped\n"); @@ -164,6 +170,20 @@ static void blender_esc(int sig) } } +/* buildinfo can have quotes */ +#ifdef BUILD_DATE +static void strip_quotes(char *str) +{ + if(str[0] == '"') { + int len= strlen(str) - 1; + memmove(str, str+1, len); + if(str[len-1] == '"') { + str[len-1]= '\0'; + } + } +} +#endif + static int print_version(int argc, char **argv, void *data) { #ifdef BUILD_DATE @@ -184,98 +204,108 @@ static int print_version(int argc, char **argv, void *data) static int print_help(int argc, char **argv, void *data) { + bArgs *ba = (bArgs*)data; + printf ("Blender %d.%02d (sub %d) Build\n", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION); - printf ("Usage: blender [args ...] [file] [args ...]\n"); - printf ("\nRender options:\n"); - printf (" -b <file>\tRender <file> in background (doesn't load the user defaults .B.blend file)\n"); - printf (" -a render frames from start to end (inclusive), only works when used after -b\n"); - printf (" -S <name>\tSet scene <name>\n"); - printf (" -f <frame>\tRender frame <frame> and save it\n"); - printf (" -s <frame>\tSet start to frame <frame> (use before the -a argument)\n"); - printf (" -e <frame>\tSet end to frame <frame> (use before the -a argument)\n"); - printf (" -o <path>\tSet the render path and file name.\n"); - printf (" Use // at the start of the path to\n"); - printf (" render relative to the blend file.\n"); - printf (" The # characters are replaced by the frame number, and used to define zero padding.\n"); - printf (" ani_##_test.png becomes ani_01_test.png\n"); - printf (" test-######.png becomes test-000001.png\n"); - printf (" When the filename has no #, The suffix #### is added to the filename\n"); - printf (" The frame number will be added at the end of the filename.\n"); - printf (" eg: blender -b foobar.blend -o //render_ -F PNG -x 1 -a\n"); - printf (" -E <engine>\tSpecify the render engine.\n"); - printf (" use -E help to list available engines.\n"); - printf ("\nFormat options:\n"); - printf (" -F <format>\tSet the render format, Valid options are...\n"); - printf (" \tTGA IRIS HAMX JPEG MOVIE IRIZ RAWTGA\n"); - printf (" \tAVIRAW AVIJPEG PNG BMP FRAMESERVER\n"); - printf (" (formats that can be compiled into blender, not available on all systems)\n"); - printf (" \tHDR TIFF EXR MULTILAYER MPEG AVICODEC QUICKTIME CINEON DPX DDS\n"); - printf (" -x <bool>\tSet option to add the file extension to the end of the file.\n"); - printf (" -t <threads>\tUse amount of <threads> for rendering (background mode only).\n"); - printf (" [1-8], 0 for systems processor count.\n"); - printf ("\nAnimation playback options:\n"); - printf (" -a <options> <file(s)>\tPlayback <file(s)>, only operates this way when -b is not used.\n"); - printf (" -p <sx> <sy>\tOpen with lower left corner at <sx>, <sy>\n"); - printf (" -m\t\tRead from disk (Don't buffer)\n"); - printf (" -f <fps> <fps-base>\t\tSpecify FPS to start with\n"); - printf (" -j <frame>\tSet frame step to <frame>\n"); + printf ("Usage: blender [args ...] [file] [args ...]\n\n"); + + printf ("Render Options:\n"); + BLI_argsPrintArgDoc(ba, "--background"); + BLI_argsPrintArgDoc(ba, "--render-anim"); + BLI_argsPrintArgDoc(ba, "--scene"); + BLI_argsPrintArgDoc(ba, "--render-frame"); + BLI_argsPrintArgDoc(ba, "--frame-start"); + BLI_argsPrintArgDoc(ba, "--frame-end"); + BLI_argsPrintArgDoc(ba, "--frame-jump"); + BLI_argsPrintArgDoc(ba, "--render-output"); + BLI_argsPrintArgDoc(ba, "--engine"); + + printf("\n"); + printf ("Format Options:\n"); + BLI_argsPrintArgDoc(ba, "--render-format"); + BLI_argsPrintArgDoc(ba, "--use-extension"); + BLI_argsPrintArgDoc(ba, "--threads"); + + printf("\n"); + printf ("Animation Playback Options:\n"); + BLI_argsPrintArgDoc(ba, "-a"); - printf ("\nWindow options:\n"); - printf (" -w\t\tForce opening with borders (default)\n"); - printf (" -W\t\tForce opening without borders\n"); - printf (" -p <sx> <sy> <w> <h>\tOpen with lower left corner at <sx>, <sy>\n"); - printf (" \tand width and height <w>, <h>\n"); - printf ("\nGame Engine specific options:\n"); - printf (" -g fixedtime\t\tRun on 50 hertz without dropping frames\n"); - printf (" -g vertexarrays\tUse Vertex Arrays for rendering (usually faster)\n"); - printf (" -g nomipmap\t\tNo Texture Mipmapping\n"); - printf (" -g linearmipmap\tLinear Texture Mipmapping instead of Nearest (default)\n"); - - printf ("\nMisc options:\n"); - printf (" -d\t\tTurn debugging on\n"); - printf (" -nojoystick\tDisable joystick support\n"); - printf (" -noglsl\tDisable GLSL shading\n"); - printf (" -noaudio\tForce sound system to None\n"); - printf (" -setaudio\tForce sound system to a specific device\n"); - printf (" \tNULL SDL OPENAL JACK\n"); - printf (" -h\t\tPrint this help text\n"); - printf (" -y\t\tDisable automatic python script execution (pydrivers, pyconstraints, pynodes)\n"); - printf (" -P <filename>\tRun the given Python script (filename or Blender Text)\n"); + printf("\n"); + printf ("Window Options:\n"); + BLI_argsPrintArgDoc(ba, "--window-border"); + BLI_argsPrintArgDoc(ba, "--window-borderless"); + BLI_argsPrintArgDoc(ba, "--window-geometry"); + + printf("\n"); + printf ("Game Engine Specific Options:\n"); + BLI_argsPrintArgDoc(ba, "-g"); + + printf("\n"); + printf ("Misc Options:\n"); + BLI_argsPrintArgDoc(ba, "--debug"); + BLI_argsPrintArgDoc(ba, "--debug-fpe"); + + printf("\n"); + + BLI_argsPrintArgDoc(ba, "-nojoystick"); + BLI_argsPrintArgDoc(ba, "-noglsl"); + BLI_argsPrintArgDoc(ba, "-noaudio"); + BLI_argsPrintArgDoc(ba, "-setaudio"); + + printf("\n"); + + BLI_argsPrintArgDoc(ba, "--help"); + + printf("\n"); + + BLI_argsPrintArgDoc(ba, "--enable-autoexec"); + BLI_argsPrintArgDoc(ba, "--disable-autoexec"); + + printf("\n"); + + BLI_argsPrintArgDoc(ba, "--python"); + BLI_argsPrintArgDoc(ba, "--python-console"); + #ifdef WIN32 - printf (" -R\t\tRegister .blend extension\n"); + BLI_argsPrintArgDoc(ba, "-R"); #endif - printf (" -v\t\tPrint Blender version and exit\n"); - printf (" --\t\tEnds option processing. Following arguments are \n"); - printf (" \t\t passed unchanged. Access via Python's sys.argv\n"); + BLI_argsPrintArgDoc(ba, "--version"); + + BLI_argsPrintArgDoc(ba, "--"); + + printf ("Other Options:\n"); + BLI_argsPrintOtherDoc(ba); + + printf ("Argument Parsing:\n"); + printf ("\targuments must be separated by white space. eg\n"); + printf ("\t\t\"blender -ba test.blend\"\n"); + printf ("\t...will ignore the 'a'\n"); + printf ("\t\t\"blender -b test.blend -f8\"\n"); + printf ("\t...will ignore 8 because there is no space between the -f and the frame value\n\n"); + + printf ("Argument Order:\n"); + printf ("Arguments are executed in the order they are given. eg\n"); + printf ("\t\t\"blender --background test.blend --render-frame 1 --render-output /tmp\"\n"); + printf ("\t...will not render to /tmp because '--render-frame 1' renders before the output path is set\n"); + printf ("\t\t\"blender --background --render-output /tmp test.blend --render-frame 1\"\n"); + printf ("\t...will not render to /tmp because loading the blend file overwrites the render output that was set\n"); + printf ("\t\t\"blender --background test.blend --render-output /tmp --render-frame 1\" works as expected.\n\n"); + printf ("\nEnvironment Variables:\n"); printf (" $HOME\t\t\tStore files such as .blender/ .B.blend .Bfs .Blog here.\n"); - printf (" $BLENDERPATH\tSystem directory to use for data files and scripts.\n"); - printf (" \tFor this build of blender the default BLENDERPATH is...\n"); - printf (" \t\"%s\"\n", blender_path); - printf (" \tseting the $BLENDERPATH will override this\n"); + printf (" $BLENDERPATH System directory to use for data files and scripts.\n"); + printf (" For this build of blender the default $BLENDERPATH is...\n"); + printf (" \"%s\"\n", blender_path); + printf (" setting the $BLENDERPATH will override this\n"); #ifdef WIN32 - printf (" $TEMP\t\tStore temporary files here.\n"); + printf (" $TEMP Store temporary files here.\n"); #else - printf (" $TMP or $TMPDIR\tStore temporary files here.\n"); - printf (" $BF_TIFF_LIB\t\tUse an alternative libtiff.so for loading tiff image files.\n"); + printf (" $TMP or $TMPDIR Store temporary files here.\n"); #endif #ifndef DISABLE_SDL - printf (" $SDL_AUDIODRIVER\tLibSDL audio driver - alsa, esd, alsa, dma.\n"); + printf (" $SDL_AUDIODRIVER LibSDL audio driver - alsa, esd, alsa, dma.\n"); #endif - printf (" $IMAGEEDITOR\t\tImage editor executable, launch with the IKey from the file selector.\n"); - printf (" $WINEDITOR\t\tText editor executable, launch with the EKey from the file selector.\n"); - printf (" $PYTHONHOME\t\tPath to the python directory, eg. /usr/lib/python.\n"); - printf ("\nNote: Arguments must be separated by white space. eg:\n"); - printf (" \"blender -ba test.blend\"\n"); - printf (" ...will ignore the 'a'\n"); - printf (" \"blender -b test.blend -f8\"\n"); - printf (" ...will ignore 8 because there is no space between the -f and the frame value\n"); - printf ("Note: Arguments are executed in the order they are given. eg:\n"); - printf (" \"blender -b test.blend -f 1 -o /tmp\"\n"); - printf (" ...may not render to /tmp because '-f 1' renders before the output path is set\n"); - printf (" \"blender -b -o /tmp test.blend -f 1\"\n"); - printf (" ...may not render to /tmp because loading the blend file overwrites the output path that was set\n"); - printf (" \"blender -b test.blend -o /tmp -f 1\" works as expected.\n\n"); + printf (" $PYTHONHOME Path to the python directory, eg. /usr/lib/python.\n\n"); exit(0); @@ -313,6 +343,8 @@ int segmentation_handler(int sig) /*induce a real crash*/ signal(SIGSEGV, SIG_DFL); *(int*)NULL = 0; + + return 0; } static int nocrashhandler(int argc, char **argv, void *data) @@ -328,29 +360,15 @@ static int end_arguments(int argc, char **argv, void *data) return -1; } -static int disable_python(int argc, char **argv, void *data) +static int enable_python(int argc, char **argv, void *data) { - G.f &= ~G_SCRIPT_AUTOEXEC; + G.f |= G_SCRIPT_AUTOEXEC; return 0; } - -static int forked_tongue(int argc, char **argv, void *data) +static int disable_python(int argc, char **argv, void *data) { - printf ("-y was used to disable script links because,\n"); - printf ("\t-p being taken, Ton was of the opinion that Y\n"); - printf ("\tlooked like a split (disabled) snake, and also\n"); - printf ("\twas similar to a python's tongue (unproven).\n\n"); - - printf ("\tZr agreed because it gave him a reason to add a\n"); - printf ("\tcompletely useless text into Blender.\n\n"); - - printf ("\tADDENDUM! Ton, in defense, found this picture of\n"); - printf ("\tan Australian python, exhibiting her (his/its) forked\n"); - printf ("\tY tongue. It could be part of an H Zr retorted!\n\n"); - printf ("\thttp://www.users.bigpond.com/snake.man/\n"); - - exit(252); + G.f &= ~G_SCRIPT_AUTOEXEC; return 0; } @@ -376,15 +394,26 @@ static int debug_mode(int argc, char **argv, void *data) static int set_fpe(int argc, char **argv, void *data) { -#if defined(__sgi) || defined(__linux__) +#if defined(__sgi) || defined(__linux__) || defined(_WIN32) || OSX_SSE_FPE /* zealous but makes float issues a heck of a lot easier to find! * set breakpoints on fpe_handler */ signal(SIGFPE, fpe_handler); -#if defined(__linux__) && defined(__GNUC__) +# if defined(__linux__) && defined(__GNUC__) feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW ); +# endif /* defined(__linux__) && defined(__GNUC__) */ +# if OSX_SSE_FPE + /* OSX uses SSE for floating point by default, so here + * use SSE instructions to throw floating point exceptions */ + _MM_SET_EXCEPTION_MASK(_MM_MASK_MASK &~ + (_MM_MASK_OVERFLOW|_MM_MASK_INVALID|_MM_MASK_DIV_ZERO)); +# endif /* OSX_SSE_FPE */ +# if defined(_WIN32) && defined(_MSC_VER) + _controlfp_s(NULL, 0, _MCW_EM); /* enables all fp exceptions */ + _controlfp_s(NULL, _EM_DENORMAL | _EM_UNDERFLOW | _EM_INEXACT, _MCW_EM); /* hide the ones we don't care about */ +# endif /* _WIN32 && _MSC_VER */ #endif -#endif + return 0; } @@ -392,8 +421,6 @@ static int playback_mode(int argc, char **argv, void *data) { /* not if -b was given first */ if (G.background == 0) { - /* exception here, see below, it probably needs happens after qt init? */ - libtiff_init(); // XXX playanim(argc, argv); /* not the same argc and argv as before */ exit(0); @@ -491,11 +518,11 @@ static int set_output(int argc, char **argv, void *data) Scene *scene= CTX_data_scene(C); BLI_strncpy(scene->r.pic, argv[1], FILE_MAXDIR); } else { - printf("\nError: no blend loaded. cannot use '-o'.\n"); + printf("\nError: no blend loaded. cannot use '-o / --render-output'.\n"); } return 1; } else { - printf("\nError: you must specify a path after '-o '.\n"); + printf("\nError: you must specify a path after '-o / --render-output'.\n"); return 0; } } @@ -519,7 +546,7 @@ static int set_engine(int argc, char **argv, void *data) { if (CTX_data_scene(C)==NULL) { - printf("\nError: no blend loaded. order the arguments so '-E ' is after a blend is loaded.\n"); + printf("\nError: no blend loaded. order the arguments so '-E / --engine ' is after a blend is loaded.\n"); } else { @@ -552,17 +579,15 @@ static int set_image_type(int argc, char **argv, void *data) if (argc >= 1){ char *imtype = argv[1]; if (CTX_data_scene(C)==NULL) { - printf("\nError: no blend loaded. order the arguments so '-F ' is after the blend is loaded.\n"); + printf("\nError: no blend loaded. order the arguments so '-F / --render-format' is after the blend is loaded.\n"); } else { Scene *scene= CTX_data_scene(C); if (!strcmp(imtype,"TGA")) scene->r.imtype = R_TARGA; else if (!strcmp(imtype,"IRIS")) scene->r.imtype = R_IRIS; - else if (!strcmp(imtype,"HAMX")) scene->r.imtype = R_HAMX; #ifdef WITH_DDS else if (!strcmp(imtype,"DDS")) scene->r.imtype = R_DDS; #endif else if (!strcmp(imtype,"JPEG")) scene->r.imtype = R_JPEG90; - else if (!strcmp(imtype,"MOVIE")) scene->r.imtype = R_MOVIE; else if (!strcmp(imtype,"IRIZ")) scene->r.imtype = R_IRIZ; else if (!strcmp(imtype,"RAWTGA")) scene->r.imtype = R_RAWTGA; else if (!strcmp(imtype,"AVIRAW")) scene->r.imtype = R_AVIRAW; @@ -572,7 +597,9 @@ static int set_image_type(int argc, char **argv, void *data) else if (!strcmp(imtype,"QUICKTIME")) scene->r.imtype = R_QUICKTIME; else if (!strcmp(imtype,"BMP")) scene->r.imtype = R_BMP; else if (!strcmp(imtype,"HDR")) scene->r.imtype = R_RADHDR; +#ifdef WITH_TIFF else if (!strcmp(imtype,"TIFF")) scene->r.imtype = R_TIFF; +#endif #ifdef WITH_OPENEXR else if (!strcmp(imtype,"EXR")) scene->r.imtype = R_OPENEXR; else if (!strcmp(imtype,"MULTILAYER")) scene->r.imtype = R_MULTILAYER; @@ -584,11 +611,11 @@ static int set_image_type(int argc, char **argv, void *data) #if WITH_OPENJPEG else if (!strcmp(imtype,"JP2")) scene->r.imtype = R_JP2; #endif - else printf("\nError: Format from '-F' not known or not compiled in this release.\n"); + else printf("\nError: Format from '-F / --render-format' not known or not compiled in this release.\n"); } return 1; } else { - printf("\nError: you must specify a format after '-F '.\n"); + printf("\nError: you must specify a format after '-F / --render-foramt'.\n"); return 0; } } @@ -603,7 +630,7 @@ static int set_threads(int argc, char **argv, void *data) } return 1; } else { - printf("\nError: you must specify a number of threads between 0 and 8 '-t '.\n"); + printf("\nError: you must specify a number of threads between 0 and 8 '-t / --threads'.\n"); return 0; } } @@ -619,7 +646,7 @@ static int set_extension(int argc, char **argv, void *data) } else if (argv[1][0] == '1') { scene->r.scemode |= R_EXTENSION; } else { - printf("\nError: Use '-x 1' or '-x 0' To set the extension option.\n"); + printf("\nError: Use '-x 1 / -x 0' To set the extension option or '--use-extension'\n"); } } else { printf("\nError: no blend loaded. order the arguments so '-o ' is after '-x '.\n"); @@ -691,22 +718,34 @@ static int render_frame(int argc, char **argv, void *data) Scene *scene= CTX_data_scene(C); if (argc > 1) { - int frame = atoi(argv[1]); - Render *re = RE_NewRender(scene->id.name, RE_SLOT_DEFAULT); + Render *re = RE_NewRender(scene->id.name); + int frame; ReportList reports; + switch(*argv[1]) { + case '+': + frame= scene->r.sfra + atoi(argv[1]+1); + break; + case '-': + frame= (scene->r.efra - atoi(argv[1]+1)) + 1; + break; + default: + frame= atoi(argv[1]); + break; + } + BKE_reports_init(&reports, RPT_PRINT); frame = MIN2(MAXFRAME, MAX2(MINAFRAME, frame)); - RE_BlenderAnim(re, scene, frame, frame, scene->r.frame_step, &reports); + RE_BlenderAnim(re, scene, scene->lay, frame, frame, scene->r.frame_step, &reports); return 1; } else { - printf("\nError: frame number must follow '-f'.\n"); + printf("\nError: frame number must follow '-f / --render-frame'.\n"); return 0; } } else { - printf("\nError: no blend loaded. cannot use '-f'.\n"); + printf("\nError: no blend loaded. cannot use '-f / --render-frame'.\n"); return 0; } } @@ -716,10 +755,10 @@ static int render_animation(int argc, char **argv, void *data) bContext *C = data; if (CTX_data_scene(C)) { Scene *scene= CTX_data_scene(C); - Render *re= RE_NewRender(scene->id.name, RE_SLOT_DEFAULT); + Render *re= RE_NewRender(scene->id.name); ReportList reports; BKE_reports_init(&reports, RPT_PRINT); - RE_BlenderAnim(re, scene, scene->r.sfra, scene->r.efra, scene->r.frame_step, &reports); + RE_BlenderAnim(re, scene, scene->lay, scene->r.sfra, scene->r.efra, scene->r.frame_step, &reports); } else { printf("\nError: no blend loaded. cannot use '-a'.\n"); } @@ -729,10 +768,14 @@ static int render_animation(int argc, char **argv, void *data) static int set_scene(int argc, char **argv, void *data) { if(argc > 1) { - set_scene_name(argv[1]); + bContext *C= data; + Scene *sce= set_scene_name(argv[1]); + if(sce) { + CTX_data_scene_set(C, sce); + } return 1; } else { - printf("\nError: Scene name must follow '-S'.\n"); + printf("\nError: Scene name must follow '-S / --scene'.\n"); return 0; } } @@ -744,14 +787,14 @@ static int set_start_frame(int argc, char **argv, void *data) Scene *scene= CTX_data_scene(C); if (argc > 1) { int frame = atoi(argv[1]); - (scene->r.sfra) = MIN2(MAXFRAME, MAX2(1, frame)); + (scene->r.sfra) = CLAMPIS(frame, MINFRAME, MAXFRAME); return 1; } else { - printf("\nError: frame number must follow '-s'.\n"); + printf("\nError: frame number must follow '-s / --frame-start'.\n"); return 0; } } else { - printf("\nError: no blend loaded. cannot use '-s'.\n"); + printf("\nError: no blend loaded. cannot use '-s / --frame-start'.\n"); return 0; } } @@ -763,14 +806,14 @@ static int set_end_frame(int argc, char **argv, void *data) Scene *scene= CTX_data_scene(C); if (argc > 1) { int frame = atoi(argv[1]); - (scene->r.efra) = MIN2(MAXFRAME, MAX2(1, frame)); + (scene->r.efra) = CLAMPIS(frame, MINFRAME, MAXFRAME); return 1; } else { - printf("\nError: frame number must follow '-e'.\n"); + printf("\nError: frame number must follow '-e / --frame-end'.\n"); return 0; } } else { - printf("\nError: no blend loaded. cannot use '-e'.\n"); + printf("\nError: no blend loaded. cannot use '-e / --frame-end'.\n"); return 0; } } @@ -782,48 +825,56 @@ static int set_skip_frame(int argc, char **argv, void *data) Scene *scene= CTX_data_scene(C); if (argc > 1) { int frame = atoi(argv[1]); - (scene->r.frame_step) = MIN2(MAXFRAME, MAX2(1, frame)); + (scene->r.frame_step) = CLAMPIS(frame, 1, MAXFRAME); return 1; } else { - printf("\nError: number of frames must follow '-j'.\n"); + printf("\nError: number of frames to step must follow '-j / --frame-jump'.\n"); return 0; } } else { - printf("\nError: no blend loaded. cannot use '-j'.\n"); + printf("\nError: no blend loaded. cannot use '-j / --frame-jump'.\n"); return 0; } } +/* macro for ugly context setup/reset */ +#ifndef DISABLE_PYTHON +#define BPY_CTX_SETUP(_cmd) \ +{ \ + wmWindowManager *wm= CTX_wm_manager(C); \ + wmWindow *prevwin= CTX_wm_window(C); \ + Scene *prevscene= CTX_data_scene(C); \ + if(wm->windows.first) { \ + CTX_wm_window_set(C, wm->windows.first); \ + _cmd; \ + CTX_wm_window_set(C, prevwin); \ + } \ + else { \ + fprintf(stderr, "Python script \"%s\" running with missing context data.\n", argv[1]); \ + _cmd; \ + } \ + CTX_data_scene_set(C, prevscene); \ +} \ + +#endif /* DISABLE_PYTHON */ + static int run_python(int argc, char **argv, void *data) { #ifndef DISABLE_PYTHON bContext *C = data; - /* Make the path absolute because its needed for relative linked blends to be found */ - char filename[FILE_MAXDIR + FILE_MAXFILE]; - BLI_strncpy(filename, argv[1], sizeof(filename)); - BLI_convertstringcwd(filename); - /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */ if (argc > 1) { - /* XXX, temp setting the WM is ugly, splash also does this :S */ - wmWindowManager *wm= CTX_wm_manager(C); - wmWindow *prevwin= CTX_wm_window(C); - - if(wm->windows.first) { - CTX_wm_window_set(C, wm->windows.first); + /* Make the path absolute because its needed for relative linked blends to be found */ + char filename[FILE_MAXDIR + FILE_MAXFILE]; + BLI_strncpy(filename, argv[1], sizeof(filename)); + BLI_path_cwd(filename); - BPY_run_python_script(C, filename, NULL, NULL); // use reports? + BPY_CTX_SETUP( BPY_run_python_script(C, filename, NULL, NULL) ) - CTX_wm_window_set(C, prevwin); - } - else { - fprintf(stderr, "Python script \"%s\" running with missing context data.\n", argv[1]); - BPY_run_python_script(C, filename, NULL, NULL); // use reports? - } return 1; } else { - printf("\nError: you must specify a Python script after '-P '.\n"); + printf("\nError: you must specify a Python script after '-P / --python'.\n"); return 0; } #else @@ -832,6 +883,21 @@ static int run_python(int argc, char **argv, void *data) #endif /* DISABLE_PYTHON */ } +static int run_python_console(int argc, char **argv, void *data) +{ +#ifndef DISABLE_PYTHON + bContext *C = data; + const char *expr= "__import__('code').interact()"; + + BPY_CTX_SETUP( BPY_eval_string(C, expr) ) + + return 0; +#else + printf("This blender was built without python support\n"); + return 0; +#endif /* DISABLE_PYTHON */ +} + static int load_file(int argc, char **argv, void *data) { bContext *C = data; @@ -839,7 +905,7 @@ static int load_file(int argc, char **argv, void *data) /* Make the path absolute because its needed for relative linked blends to be found */ char filename[FILE_MAXDIR + FILE_MAXFILE]; BLI_strncpy(filename, argv[0], sizeof(filename)); - BLI_convertstringcwd(filename); + BLI_path_cwd(filename); if (G.background) { int retval = BKE_read_file(C, filename, NULL, NULL); @@ -847,11 +913,19 @@ static int load_file(int argc, char **argv, void *data) /*we successfully loaded a blend file, get sure that pointcache works */ if (retval!=0) { + wmWindowManager *wm= CTX_wm_manager(C); CTX_wm_manager_set(C, NULL); /* remove wm to force check */ WM_check(C); G.relbase_valid = 1; + if (CTX_wm_manager(C) == NULL) CTX_wm_manager_set(C, wm); /* reset wm */ } + /* WM_read_file() runs normally but since we're in background mode do here */ +#ifndef DISABLE_PYTHON + /* run any texts that were loaded in and flagged as modules */ + BPY_load_user_modules(C); +#endif + /* happens for the UI on file reading too (huh? (ton))*/ // XXX BKE_reset_undo(); // BKE_write_undo("original"); /* save current state */ @@ -868,57 +942,95 @@ static int load_file(int argc, char **argv, void *data) void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle) { - //BLI_argsAdd(ba, arg, pass, BA_ArgCallback cb, C); + static char output_doc[] = "<path>" + "\n\tSet the render path and file name." + "\n\tUse // at the start of the path to" + "\n\t\trender relative to the blend file." + "\n\tThe # characters are replaced by the frame number, and used to define zero padding." + "\n\t\tani_##_test.png becomes ani_01_test.png" + "\n\t\ttest-######.png becomes test-000001.png" + "\n\t\tWhen the filename does not contain #, The suffix #### is added to the filename" + "\n\tThe frame number will be added at the end of the filename." + "\n\t\teg: blender -b foobar.blend -o //render_ -F PNG -x 1 -a" + "\n\t\t//render_ becomes //render_####, writing frames as //render_0001.png//"; + + static char format_doc[] = "<format>" + "\n\tSet the render format, Valid options are..." + "\n\t\tTGA IRIS JPEG MOVIE IRIZ RAWTGA" + "\n\t\tAVIRAW AVIJPEG PNG BMP FRAMESERVER" + "\n\t(formats that can be compiled into blender, not available on all systems)" + "\n\t\tHDR TIFF EXR MULTILAYER MPEG AVICODEC QUICKTIME CINEON DPX DDS"; + + static char playback_doc[] = "<options> <file(s)>" + "\n\tPlayback <file(s)>, only operates this way when not running in background." + "\n\t\t-p <sx> <sy>\tOpen with lower left corner at <sx>, <sy>" + "\n\t\t-m\t\tRead from disk (Don't buffer)" + "\n\t\t-f <fps> <fps-base>\t\tSpecify FPS to start with" + "\n\t\t-j <frame>\tSet frame step to <frame>"; + + static char game_doc[] = "Game Engine specific options" + "\n\t-g fixedtime\t\tRun on 50 hertz without dropping frames" + "\n\t-g vertexarrays\tUse Vertex Arrays for rendering (usually faster)" + "\n\t-g nomipmap\t\tNo Texture Mipmapping" + "\n\t-g linearmipmap\tLinear Texture Mipmapping instead of Nearest (default)"; + + static char debug_doc[] = "\n\tTurn debugging on\n" + "\n\t* Prints every operator call and their arguments" + "\n\t* Disables mouse grab (to interact with a debugger in some cases)" + "\n\t* Keeps python sys.stdin rather then setting it to None"; + + //BLI_argsAdd(ba, pass, short_arg, long_arg, doc, cb, C); /* end argument processing after -- */ - BLI_argsAdd(ba, "--", -1, end_arguments, NULL); - BLI_argsAdd(ba, "--no_crash_handler", 1, nocrashhandler, NULL); + BLI_argsAdd(ba, -1, "--", NULL, "\n\tEnds option processing, following arguments passed unchanged. Access via python's sys.argv", end_arguments, NULL); + BLI_argsAdd(ba, 1, "--no_crash_handler", NULL, "disable crash handler", nocrashhandler, NULL); /* first pass: background mode, disable python and commands that exit after usage */ - BLI_argsAdd(ba, "--help", 1, print_help, NULL); - BLI_argsAdd(ba, "-h", 1, print_help, NULL); - BLI_argsAdd(ba, "/?", 1, print_help, NULL); + BLI_argsAdd(ba, 1, "-h", "--help", "\n\tPrint this help text and exit", print_help, ba); + /* Windows only */ + BLI_argsAdd(ba, 1, "/?", NULL, "\n\tPrint this help text and exit (windows only)", print_help, ba); - BLI_argsAdd(ba, "--version", 1, print_version, NULL); - BLI_argsAdd(ba, "-v", 1, print_version, NULL); + BLI_argsAdd(ba, 1, "-v", "--version", "\n\tPrint Blender version and exit", print_version, NULL); - BLI_argsAdd(ba, "-Y", 1, forked_tongue, NULL); - BLI_argsAdd(ba, "-y", 1, disable_python, NULL); + BLI_argsAdd(ba, 1, "-y", "--enable-autoexec", "\n\tEnable automatic python script execution (default)", enable_python, NULL); + BLI_argsAdd(ba, 1, "-Y", "--disable-autoexec", "\n\tDisable automatic python script execution (pydrivers, pyconstraints, pynodes)", disable_python, NULL); - BLI_argsAdd(ba, "-fpe", 1, set_fpe, NULL); + BLI_argsAdd(ba, 1, "-b", "--background", "<file>\n\tLoad <file> in background (often used for UI-less rendering)", background_mode, NULL); - BLI_argsAdd(ba, "-B", 1, background_mode, NULL); - BLI_argsAdd(ba, "-b", 1, background_mode, NULL); - BLI_argsAdd(ba, "-a", 1, playback_mode, NULL); + BLI_argsAdd(ba, 1, "-a", NULL, playback_doc, playback_mode, NULL); - BLI_argsAdd(ba, "-d", 1, debug_mode, ba); + BLI_argsAdd(ba, 1, "-d", "--debug", debug_doc, debug_mode, ba); + BLI_argsAdd(ba, 1, NULL, "--debug-fpe", "\n\tEnable floating point exceptions", set_fpe, NULL); /* second pass: custom window stuff */ - BLI_argsAdd(ba, "-p", 2, prefsize, NULL); - BLI_argsAdd(ba, "-w", 2, with_borders, NULL); - BLI_argsAdd(ba, "-W", 2, without_borders, NULL); - BLI_argsAdd(ba, "-R", 2, register_extension, ba); + BLI_argsAdd(ba, 2, "-p", "--window-geometry", "<sx> <sy> <w> <h>\n\tOpen with lower left corner at <sx>, <sy> and width and height as <w>, <h>", prefsize, NULL); + BLI_argsAdd(ba, 2, "-w", "--window-border", "\n\tForce opening with borders (default)", with_borders, NULL); + BLI_argsAdd(ba, 2, "-W", "--window-borderless", "\n\tForce opening with without borders", without_borders, NULL); + BLI_argsAdd(ba, 2, "-R", NULL, "\n\tRegister .blend extension (windows only)", register_extension, ba); /* third pass: disabling things and forcing settings */ - BLI_argsAddCase(ba, "-nojoystick", 3, no_joystick, syshandle); - BLI_argsAddCase(ba, "-noglsl", 3, no_glsl, NULL); - BLI_argsAddCase(ba, "-noaudio", 3, no_audio, NULL); - BLI_argsAddCase(ba, "-setaudio", 3, set_audio, NULL); + BLI_argsAddCase(ba, 3, "-nojoystick", 1, NULL, 0, "\n\tDisable joystick support", no_joystick, syshandle); + BLI_argsAddCase(ba, 3, "-noglsl", 1, NULL, 0, "\n\tDisable GLSL shading", no_glsl, NULL); + BLI_argsAddCase(ba, 3, "-noaudio", 1, NULL, 0, "\n\tForce sound system to None", no_audio, NULL); + BLI_argsAddCase(ba, 3, "-setaudio", 1, NULL, 0, "\n\tForce sound system to a specific device\n\tNULL SDL OPENAL JACK", set_audio, NULL); /* fourth pass: processing arguments */ - BLI_argsAdd(ba, "-g", 4, set_ge_parameters, syshandle); - BLI_argsAdd(ba, "-f", 4, render_frame, C); - BLI_argsAdd(ba, "-a", 4, render_animation, C); - BLI_argsAdd(ba, "-S", 4, set_scene, NULL); - BLI_argsAdd(ba, "-s", 4, set_start_frame, C); - BLI_argsAdd(ba, "-e", 4, set_end_frame, C); - BLI_argsAdd(ba, "-j", 4, set_skip_frame, C); - BLI_argsAdd(ba, "-P", 4, run_python, C); - BLI_argsAdd(ba, "-o", 4, set_output, C); - BLI_argsAdd(ba, "-E", 4, set_engine, C); - BLI_argsAdd(ba, "-F", 4, set_image_type, C); - BLI_argsAdd(ba, "-t", 4, set_threads, NULL); - BLI_argsAdd(ba, "-x", 4, set_extension, C); + BLI_argsAdd(ba, 4, "-g", NULL, game_doc, set_ge_parameters, syshandle); + BLI_argsAdd(ba, 4, "-f", "--render-frame", "<frame>\n\tRender frame <frame> and save it.\n\t+<frame> start frame relative, -<frame> end frame relative.", render_frame, C); + BLI_argsAdd(ba, 4, "-a", "--render-anim", "\n\tRender frames from start to end (inclusive)", render_animation, C); + BLI_argsAdd(ba, 4, "-S", "--scene", "<name>\n\tSet the active scene <name> for rendering", set_scene, C); + BLI_argsAdd(ba, 4, "-s", "--frame-start", "<frame>\n\tSet start to frame <frame> (use before the -a argument)", set_start_frame, C); + BLI_argsAdd(ba, 4, "-e", "--frame-end", "<frame>\n\tSet end to frame <frame> (use before the -a argument)", set_end_frame, C); + BLI_argsAdd(ba, 4, "-j", "--frame-jump", "<frames>\n\tSet number of frames to step forward after each rendered frame", set_skip_frame, C); + BLI_argsAdd(ba, 4, "-P", "--python", "<filename>\n\tRun the given Python script (filename or Blender Text)", run_python, C); + BLI_argsAdd(ba, 4, NULL, "--python-console", "\n\tRun blender with an interactive console", run_python_console, C); + + BLI_argsAdd(ba, 4, "-o", "--render-output", output_doc, set_output, C); + BLI_argsAdd(ba, 4, "-E", "--engine", "<engine>\n\tSpecify the render engine\n\tuse -E help to list available engines", set_engine, C); + + BLI_argsAdd(ba, 4, "-F", "--render-format", format_doc, set_image_type, C); + BLI_argsAdd(ba, 4, "-t", "--threads", "<threads>\n\tUse amount of <threads> for rendering in background\n\t[1-" QUOTE(BLENDER_MAX_THREADS) "], 0 for systems processor count.", set_threads, NULL); + BLI_argsAdd(ba, 4, "-x", "--use-extension", "<bool>\n\tSet option to add the file extension to the end of the file", set_extension, C); } @@ -962,7 +1074,17 @@ int main(int argc, char **argv) if(blender_path_env) BLI_strncpy(blender_path, blender_path_env, sizeof(blender_path)); } - + +#ifdef BUILD_DATE + strip_quotes(build_date); + strip_quotes(build_time); + strip_quotes(build_rev); + strip_quotes(build_platform); + strip_quotes(build_type); +#endif + + BLI_threadapi_init(); + RNA_init(); RE_engines_init(); @@ -975,13 +1097,12 @@ int main(int argc, char **argv) initglobals(); /* blender.c */ + IMB_init(); + syshandle = SYS_GetSystem(); GEN_init_messaging_system(); /* first test for background */ - - G.f |= G_SCRIPT_AUTOEXEC; /* script links enabled by default */ - ba = BLI_argsInit(argc, argv); /* skip binary path */ setupArguments(C, ba, &syshandle); @@ -1002,6 +1123,10 @@ int main(int argc, char **argv) /* background render uses this font too */ BKE_font_register_builtin(datatoc_Bfont, datatoc_Bfont_size); + + /* Initialiaze ffmpeg if built in, also needed for bg mode if videos are + rendered via ffmpeg */ + sound_init_once(); init_def_material(); @@ -1011,16 +1136,18 @@ int main(int argc, char **argv) WM_init(C, argc, argv); - // XXX BRECHT SOLVE + /* this is properly initialized with user defs, but this is default */ BLI_where_is_temp( btempdir, 1 ); /* call after loading the .B.blend so we can read U.tempdir */ #ifndef DISABLE_SDL BLI_setenv("SDL_VIDEODRIVER", "dummy"); +/* I think this is not necessary anymore (04-24-2010 neXyon) #ifdef __linux__ - /* On linux the default SDL driver dma often would not play - * use alsa if none is set */ + // On linux the default SDL driver dma often would not play + // use alsa if none is set setenv("SDL_AUDIODRIVER", "alsa", 0); #endif +*/ #endif } else { @@ -1047,20 +1174,6 @@ int main(int argc, char **argv) CTX_py_init_set(C, 1); WM_keymap_init(C); -#ifdef WITH_QUICKTIME - - quicktime_init(); - -#endif /* WITH_QUICKTIME */ - - /* dynamically load libtiff, if available */ - libtiff_init(); - if (!G.have_libtiff && (G.f & G_DEBUG)) { - printf("Unable to load: libtiff.\n"); - printf("Try setting the BF_TIFF_LIB environment variable if you want this support.\n"); - printf("Example: setenv BF_TIFF_LIB /usr/lib/libtiff.so\n"); - } - /* OK we are ready for it */ BLI_argsParse(ba, 4, load_file, C); @@ -1071,8 +1184,13 @@ int main(int argc, char **argv) WM_exit(C); } - if(!G.background && !G.file_loaded) - WM_init_splash(C); + else { + if((G.fileflags & G_FILE_AUTOPLAY) && (G.f & G_SCRIPT_AUTOEXEC)) + WM_init_game(C); + + else if(!G.file_loaded) + WM_init_splash(C); + } WM_main(C); |