Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/creator/creator.c')
-rw-r--r--source/creator/creator.c1568
1 files changed, 47 insertions, 1521 deletions
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 86922c38ba0..1010c9f06c8 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -29,16 +29,8 @@
* \ingroup creator
*/
-
-#if defined(__linux__) && defined(__GNUC__)
-# define _GNU_SOURCE
-# include <fenv.h>
-#endif
-
-#if (defined(__APPLE__) && (defined(__i386__) || defined(__x86_64__)))
-# define OSX_SSE_FPE
-# include <xmmintrin.h>
-#endif
+#include <stdlib.h>
+#include <string.h>
#ifdef WIN32
# if defined(_MSC_VER) && defined(_M_X64)
@@ -48,14 +40,6 @@
# include "utfconv.h"
#endif
-#include <stdlib.h>
-#include <stddef.h>
-#include <string.h>
-#include <errno.h>
-#include <time.h>
-
-/* This little block needed for linking to Blender... */
-
#include "MEM_guardedalloc.h"
#ifdef WIN32
@@ -66,63 +50,39 @@
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BLI_callbacks.h"
-#include "BLI_blenlib.h"
-#include "BLI_mempool.h"
-#include "BLI_system.h"
-#include BLI_SYSTEM_PID_H
-
-#include "DNA_ID.h"
-#include "DNA_scene_types.h"
-#include "DNA_userdef_types.h"
+#include "BLI_string.h"
+/* mostly init functions */
#include "BKE_appdir.h"
#include "BKE_blender.h"
#include "BKE_brush.h"
#include "BKE_context.h"
-#include "BKE_depsgraph.h" /* for DAG_on_visible_update */
+#include "BKE_depsgraph.h" /* for DAG_init */
#include "BKE_font.h"
#include "BKE_global.h"
-#include "BKE_library.h"
-#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_modifier.h"
-#include "BKE_scene.h"
#include "BKE_node.h"
-#include "BKE_report.h"
#include "BKE_sound.h"
#include "BKE_image.h"
#include "BKE_particle.h"
-#include "DEG_depsgraph.h"
#include "IMB_imbuf.h" /* for IMB_init */
-#ifdef WITH_PYTHON
-#include "BPY_extern.h"
-#endif
-
#include "RE_engine.h"
-#include "RE_pipeline.h"
#include "RE_render_ext.h"
#include "ED_datafiles.h"
-#include "ED_util.h"
#include "WM_api.h"
#include "RNA_define.h"
-#include "GPU_draw.h"
-#include "GPU_extensions.h"
-
#ifdef WITH_FREESTYLE
# include "FRS_freestyle.h"
#endif
-#ifdef WITH_BUILDINFO_HEADER
-# define BUILD_DATE
-#endif
-
/* for passing information between creator and gameengine */
#ifdef WITH_GAMEENGINE
# include "BL_System.h"
@@ -133,9 +93,7 @@
#include <signal.h>
#ifdef __FreeBSD__
-# include <sys/types.h>
# include <floatingpoint.h>
-# include <sys/rtprio.h>
#endif
#ifdef WITH_BINRELOC
@@ -154,1469 +112,54 @@
# include "sdlew.h"
#endif
-/* from buildinfo.c */
-#ifdef BUILD_DATE
-extern char build_date[];
-extern char build_time[];
-extern char build_hash[];
-extern unsigned long build_commit_timestamp;
-
-/* TODO(sergey): ideally size need to be in sync with buildinfo.c */
-extern char build_commit_date[16];
-extern char build_commit_time[16];
-
-extern char build_branch[];
-extern char build_platform[];
-extern char build_type[];
-extern char build_cflags[];
-extern char build_cxxflags[];
-extern char build_linkflags[];
-extern char build_system[];
-#endif
+#include "creator_intern.h" /* own include */
+
/* Local Function prototypes */
#ifdef WITH_PYTHON_MODULE
int main_python_enter(int argc, const char **argv);
void main_python_exit(void);
-#else
-static int print_help(int argc, const char **argv, void *data);
-static int print_version(int argc, const char **argv, void *data);
-#endif
-
-/* for the callbacks: */
-#ifndef WITH_PYTHON_MODULE
-#define BLEND_VERSION_FMT "Blender %d.%02d (sub %d)"
-#define BLEND_VERSION_ARG BLENDER_VERSION / 100, BLENDER_VERSION % 100, BLENDER_SUBVERSION
-/* pass directly to printf */
-#define BLEND_VERSION_STRING_FMT BLEND_VERSION_FMT "\n", BLEND_VERSION_ARG
-#endif
-
-/* Initialize callbacks for the modules that need them */
-static void setCallbacks(void);
-
-#ifndef WITH_PYTHON_MODULE
-
-static bool use_crash_handler = true;
-static bool use_abort_handler = true;
-
-/* set breakpoints here when running in debug mode, useful to catch floating point errors */
-#if defined(__linux__) || defined(_WIN32) || defined(OSX_SSE_FPE)
-static void fpe_handler(int UNUSED(sig))
-{
- fprintf(stderr, "debug: SIGFPE trapped\n");
-}
-#endif
-
-/* handling ctrl-c event in console */
-#if !(defined(WITH_PYTHON_MODULE) || defined(WITH_HEADLESS))
-static void blender_esc(int sig)
-{
- static int count = 0;
-
- G.is_break = true; /* forces render loop to read queue, not sure if its needed */
-
- if (sig == 2) {
- if (count) {
- printf("\nBlender killed\n");
- exit(2);
- }
- printf("\nSent an internal break event. Press ^C again to kill Blender\n");
- count++;
- }
-}
-#endif
-
-static int print_version(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- printf(BLEND_VERSION_STRING_FMT);
-#ifdef BUILD_DATE
- printf("\tbuild date: %s\n", build_date);
- printf("\tbuild time: %s\n", build_time);
- printf("\tbuild commit date: %s\n", build_commit_date);
- printf("\tbuild commit time: %s\n", build_commit_time);
- printf("\tbuild hash: %s\n", build_hash);
- printf("\tbuild platform: %s\n", build_platform);
- printf("\tbuild type: %s\n", build_type);
- printf("\tbuild c flags: %s\n", build_cflags);
- printf("\tbuild c++ flags: %s\n", build_cxxflags);
- printf("\tbuild link flags: %s\n", build_linkflags);
- printf("\tbuild system: %s\n", build_system);
-#endif
- exit(0);
-
- return 0;
-}
-
-static int print_help(int UNUSED(argc), const char **UNUSED(argv), void *data)
-{
- bArgs *ba = (bArgs *)data;
-
- printf(BLEND_VERSION_STRING_FMT);
- printf("Usage: blender [args ...] [file] [args ...]\n\n");
-
- printf("Render Options:\n");
- BLI_argsPrintArgDoc(ba, "--background");
- BLI_argsPrintArgDoc(ba, "--render-anim");
- BLI_argsPrintArgDoc(ba, "--scene");
- BLI_argsPrintArgDoc(ba, "--render-frame");
- BLI_argsPrintArgDoc(ba, "--frame-start");
- BLI_argsPrintArgDoc(ba, "--frame-end");
- BLI_argsPrintArgDoc(ba, "--frame-jump");
- BLI_argsPrintArgDoc(ba, "--render-output");
- BLI_argsPrintArgDoc(ba, "--engine");
- BLI_argsPrintArgDoc(ba, "--threads");
-
- printf("\n");
- printf("Format Options:\n");
- BLI_argsPrintArgDoc(ba, "--render-format");
- BLI_argsPrintArgDoc(ba, "--use-extension");
-
- printf("\n");
- printf("Animation Playback Options:\n");
- BLI_argsPrintArgDoc(ba, "-a");
-
- printf("\n");
- printf("Window Options:\n");
- BLI_argsPrintArgDoc(ba, "--window-border");
- BLI_argsPrintArgDoc(ba, "--window-borderless");
- BLI_argsPrintArgDoc(ba, "--window-geometry");
- BLI_argsPrintArgDoc(ba, "--start-console");
- BLI_argsPrintArgDoc(ba, "--no-native-pixels");
-
-
- printf("\n");
- printf("Game Engine Specific Options:\n");
- BLI_argsPrintArgDoc(ba, "-g");
-
- printf("\n");
- printf("Python Options:\n");
- BLI_argsPrintArgDoc(ba, "--enable-autoexec");
- BLI_argsPrintArgDoc(ba, "--disable-autoexec");
-
- printf("\n");
-
- BLI_argsPrintArgDoc(ba, "--python");
- BLI_argsPrintArgDoc(ba, "--python-text");
- BLI_argsPrintArgDoc(ba, "--python-expr");
- BLI_argsPrintArgDoc(ba, "--python-console");
- BLI_argsPrintArgDoc(ba, "--addons");
-
-
- printf("\n");
- printf("Debug Options:\n");
- BLI_argsPrintArgDoc(ba, "--debug");
- BLI_argsPrintArgDoc(ba, "--debug-value");
-
- printf("\n");
- BLI_argsPrintArgDoc(ba, "--debug-events");
-#ifdef WITH_FFMPEG
- BLI_argsPrintArgDoc(ba, "--debug-ffmpeg");
-#endif
- BLI_argsPrintArgDoc(ba, "--debug-handlers");
-#ifdef WITH_LIBMV
- BLI_argsPrintArgDoc(ba, "--debug-libmv");
-#endif
-#ifdef WITH_CYCLES_LOGGING
- BLI_argsPrintArgDoc(ba, "--debug-cycles");
-#endif
- BLI_argsPrintArgDoc(ba, "--debug-memory");
- BLI_argsPrintArgDoc(ba, "--debug-jobs");
- BLI_argsPrintArgDoc(ba, "--debug-python");
- BLI_argsPrintArgDoc(ba, "--debug-depsgraph");
- BLI_argsPrintArgDoc(ba, "--debug-depsgraph-no-threads");
-
- BLI_argsPrintArgDoc(ba, "--debug-gpumem");
- BLI_argsPrintArgDoc(ba, "--debug-wm");
- BLI_argsPrintArgDoc(ba, "--debug-all");
-
- printf("\n");
- BLI_argsPrintArgDoc(ba, "--debug-fpe");
- BLI_argsPrintArgDoc(ba, "--disable-crash-handler");
-
- printf("\n");
- printf("Misc Options:\n");
- BLI_argsPrintArgDoc(ba, "--factory-startup");
- printf("\n");
- BLI_argsPrintArgDoc(ba, "--env-system-datafiles");
- BLI_argsPrintArgDoc(ba, "--env-system-scripts");
- BLI_argsPrintArgDoc(ba, "--env-system-python");
- printf("\n");
- BLI_argsPrintArgDoc(ba, "-nojoystick");
- BLI_argsPrintArgDoc(ba, "-noglsl");
- BLI_argsPrintArgDoc(ba, "-noaudio");
- BLI_argsPrintArgDoc(ba, "-setaudio");
-
- printf("\n");
-
- BLI_argsPrintArgDoc(ba, "--help");
-
-#ifdef WIN32
- BLI_argsPrintArgDoc(ba, "-R");
- BLI_argsPrintArgDoc(ba, "-r");
-#endif
- BLI_argsPrintArgDoc(ba, "--version");
-
- BLI_argsPrintArgDoc(ba, "--");
-
- printf("Other Options:\n");
- BLI_argsPrintOtherDoc(ba);
-
- printf("\n");
- printf("Experimental features:\n");
- BLI_argsPrintArgDoc(ba, "--enable-new-depsgraph");
-
- printf("Argument Parsing:\n");
- printf("\tArguments must be separated by white space, eg:\n");
- printf("\t# blender -ba test.blend\n");
- printf("\t...will ignore the 'a'\n");
- printf("\t# blender -b test.blend -f8\n");
- printf("\t...will ignore '8' because there is no space between the '-f' and the frame value\n\n");
-
- printf("Argument Order:\n");
- printf("\tArguments are executed in the order they are given. eg:\n");
- printf("\t# blender --background test.blend --render-frame 1 --render-output '/tmp'\n");
- printf("\t...will not render to '/tmp' because '--render-frame 1' renders before the output path is set\n");
- printf("\t# blender --background --render-output /tmp test.blend --render-frame 1\n");
- printf("\t...will not render to '/tmp' because loading the blend file overwrites the render output that was set\n");
- printf("\t# blender --background test.blend --render-output /tmp --render-frame 1\n");
- printf("\t...works as expected.\n\n");
-
- printf("Environment Variables:\n");
- printf(" $BLENDER_USER_CONFIG Directory for user configuration files.\n");
- printf(" $BLENDER_USER_SCRIPTS Directory for user scripts.\n");
- printf(" $BLENDER_SYSTEM_SCRIPTS Directory for system wide scripts.\n");
- printf(" $BLENDER_USER_DATAFILES Directory for user data files (icons, translations, ..).\n");
- printf(" $BLENDER_SYSTEM_DATAFILES Directory for system wide data files.\n");
- printf(" $BLENDER_SYSTEM_PYTHON Directory for system python libraries.\n");
-#ifdef WIN32
- printf(" $TEMP Store temporary files here.\n");
-#else
- printf(" $TMP or $TMPDIR Store temporary files here.\n");
-#endif
-#ifdef WITH_SDL
- printf(" $SDL_AUDIODRIVER LibSDL audio driver - alsa, esd, dma.\n");
-#endif
- printf(" $PYTHONHOME Path to the python directory, eg. /usr/lib/python.\n\n");
-
- exit(0);
-
- return 0;
-}
-
-static int parse_relative_int(const char *str, int pos, int neg, int min, int max)
-{
- int ret;
-
- switch (*str) {
- case '+':
- ret = pos + atoi(str + 1);
- break;
- case '-':
- ret = (neg - atoi(str + 1)) + 1;
- break;
- default:
- ret = atoi(str);
- break;
- }
-
- CLAMP(ret, min, max);
-
- return ret;
-}
-
-static int end_arguments(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- return -1;
-}
-
-static int enable_python(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- G.f |= G_SCRIPT_AUTOEXEC;
- G.f |= G_SCRIPT_OVERRIDE_PREF;
- return 0;
-}
-
-static int disable_python(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- G.f &= ~G_SCRIPT_AUTOEXEC;
- G.f |= G_SCRIPT_OVERRIDE_PREF;
- return 0;
-}
-
-static int disable_crash_handler(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- use_crash_handler = false;
- return 0;
-}
-
-static int disable_abort_handler(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- use_abort_handler = false;
- return 0;
-}
-
-static int background_mode(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- G.background = 1;
- return 0;
-}
-
-static int debug_mode(int UNUSED(argc), const char **UNUSED(argv), void *data)
-{
- G.debug |= G_DEBUG; /* std output printf's */
- printf(BLEND_VERSION_STRING_FMT);
- MEM_set_memory_debug();
-#ifndef NDEBUG
- BLI_mempool_set_memory_debug();
-#endif
-
-#ifdef WITH_BUILDINFO
- printf("Build: %s %s %s %s\n", build_date, build_time, build_platform, build_type);
-#endif
-
- BLI_argsPrint(data);
- return 0;
-}
-
-static int debug_mode_generic(int UNUSED(argc), const char **UNUSED(argv), void *data)
-{
- G.debug |= GET_INT_FROM_POINTER(data);
- return 0;
-}
-
-#ifdef WITH_LIBMV
-static int debug_mode_libmv(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- libmv_startDebugLogging();
-
- return 0;
-}
-#endif
-
-#ifdef WITH_CYCLES_LOGGING
-static int debug_mode_cycles(int UNUSED(argc), const char **UNUSED(argv),
- void *UNUSED(data))
-{
- CCL_start_debug_logging();
- return 0;
-}
-#endif
-
-static int debug_mode_memory(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- MEM_set_memory_debug();
- return 0;
-}
-
-static int set_debug_value(int argc, const char **argv, void *UNUSED(data))
-{
- if (argc > 1) {
- G.debug_value = atoi(argv[1]);
-
- return 1;
- }
- else {
- printf("\nError: you must specify debug value to set.\n");
- return 0;
- }
-}
-
-static int set_fpe(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
-#if defined(__linux__) || defined(_WIN32) || defined(OSX_SSE_FPE)
- /* zealous but makes float issues a heck of a lot easier to find!
- * set breakpoints on fpe_handler */
- signal(SIGFPE, fpe_handler);
-
-# if defined(__linux__) && defined(__GNUC__)
- feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW);
-# endif /* defined(__linux__) && defined(__GNUC__) */
-# if defined(OSX_SSE_FPE)
- /* OSX uses SSE for floating point by default, so here
- * use SSE instructions to throw floating point exceptions */
- _MM_SET_EXCEPTION_MASK(_MM_MASK_MASK & ~
- (_MM_MASK_OVERFLOW | _MM_MASK_INVALID | _MM_MASK_DIV_ZERO));
-# endif /* OSX_SSE_FPE */
-# if defined(_WIN32) && defined(_MSC_VER)
- _controlfp_s(NULL, 0, _MCW_EM); /* enables all fp exceptions */
- _controlfp_s(NULL, _EM_DENORMAL | _EM_UNDERFLOW | _EM_INEXACT, _MCW_EM); /* hide the ones we don't care about */
-# endif /* _WIN32 && _MSC_VER */
-#endif
-
- return 0;
-}
-
-static void blender_crash_handler_backtrace(FILE *fp)
-{
- fputs("\n# backtrace\n", fp);
- BLI_system_backtrace(fp);
-}
-
-static void blender_crash_handler(int signum)
-{
-
-#if 0
- {
- char fname[FILE_MAX];
-
- if (!G.main->name[0]) {
- BLI_make_file_string("/", fname, BKE_tempdir_base(), "crash.blend");
- }
- else {
- BLI_strncpy(fname, G.main->name, sizeof(fname));
- BLI_replace_extension(fname, sizeof(fname), ".crash.blend");
- }
-
- printf("Writing: %s\n", fname);
- fflush(stdout);
-
- BKE_undo_save_file(fname);
- }
#endif
- FILE *fp;
- char header[512];
- wmWindowManager *wm = G.main->wm.first;
-
- char fname[FILE_MAX];
-
- if (!G.main->name[0]) {
- BLI_join_dirfile(fname, sizeof(fname), BKE_tempdir_base(), "blender.crash.txt");
- }
- else {
- BLI_join_dirfile(fname, sizeof(fname), BKE_tempdir_base(), BLI_path_basename(G.main->name));
- BLI_replace_extension(fname, sizeof(fname), ".crash.txt");
+/* written to by 'creator_args.c' */
+struct ApplicationState app_state = {
+ .signal = {
+ .use_crash_handler = true,
+ .use_abort_handler = true,
+ },
+ .exit_code_on_error = {
+ .python = 0,
}
+};
- printf("Writing: %s\n", fname);
- fflush(stdout);
+/* -------------------------------------------------------------------- */
-#ifndef BUILD_DATE
- BLI_snprintf(header, sizeof(header), "# " BLEND_VERSION_FMT ", Unknown revision\n", BLEND_VERSION_ARG);
-#else
- BLI_snprintf(header, sizeof(header), "# " BLEND_VERSION_FMT ", Commit date: %s %s, Hash %s\n",
- BLEND_VERSION_ARG, build_commit_date, build_commit_time, build_hash);
-#endif
-
- /* open the crash log */
- errno = 0;
- fp = BLI_fopen(fname, "wb");
- if (fp == NULL) {
- fprintf(stderr, "Unable to save '%s': %s\n",
- fname, errno ? strerror(errno) : "Unknown error opening file");
- }
- else {
- if (wm) {
- BKE_report_write_file_fp(fp, &wm->reports, header);
- }
-
- blender_crash_handler_backtrace(fp);
-
- fclose(fp);
- }
-
- /* Delete content of temp dir! */
- BKE_tempdir_session_purge();
-
- /* really crash */
- signal(signum, SIG_DFL);
-#ifndef WIN32
- kill(getpid(), signum);
-#else
- TerminateProcess(GetCurrentProcess(), signum);
-#endif
-}
+/** \name Application Level Callbacks
+ *
+ * Initialize callbacks for the modules that need them.
+ *
+ * \{ */
-#ifdef WIN32
-LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
+static void callback_mem_error(const char *errorStr)
{
- switch (ExceptionInfo->ExceptionRecord->ExceptionCode) {
- case EXCEPTION_ACCESS_VIOLATION:
- fputs("Error: EXCEPTION_ACCESS_VIOLATION\n", stderr);
- break;
- case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
- fputs("Error: EXCEPTION_ARRAY_BOUNDS_EXCEEDED\n", stderr);
- break;
- case EXCEPTION_BREAKPOINT:
- fputs("Error: EXCEPTION_BREAKPOINT\n", stderr);
- break;
- case EXCEPTION_DATATYPE_MISALIGNMENT:
- fputs("Error: EXCEPTION_DATATYPE_MISALIGNMENT\n", stderr);
- break;
- case EXCEPTION_FLT_DENORMAL_OPERAND:
- fputs("Error: EXCEPTION_FLT_DENORMAL_OPERAND\n", stderr);
- break;
- case EXCEPTION_FLT_DIVIDE_BY_ZERO:
- fputs("Error: EXCEPTION_FLT_DIVIDE_BY_ZERO\n", stderr);
- break;
- case EXCEPTION_FLT_INEXACT_RESULT:
- fputs("Error: EXCEPTION_FLT_INEXACT_RESULT\n", stderr);
- break;
- case EXCEPTION_FLT_INVALID_OPERATION:
- fputs("Error: EXCEPTION_FLT_INVALID_OPERATION\n", stderr);
- break;
- case EXCEPTION_FLT_OVERFLOW:
- fputs("Error: EXCEPTION_FLT_OVERFLOW\n", stderr);
- break;
- case EXCEPTION_FLT_STACK_CHECK:
- fputs("Error: EXCEPTION_FLT_STACK_CHECK\n", stderr);
- break;
- case EXCEPTION_FLT_UNDERFLOW:
- fputs("Error: EXCEPTION_FLT_UNDERFLOW\n", stderr);
- break;
- case EXCEPTION_ILLEGAL_INSTRUCTION:
- fputs("Error: EXCEPTION_ILLEGAL_INSTRUCTION\n", stderr);
- break;
- case EXCEPTION_IN_PAGE_ERROR:
- fputs("Error: EXCEPTION_IN_PAGE_ERROR\n", stderr);
- break;
- case EXCEPTION_INT_DIVIDE_BY_ZERO:
- fputs("Error: EXCEPTION_INT_DIVIDE_BY_ZERO\n", stderr);
- break;
- case EXCEPTION_INT_OVERFLOW:
- fputs("Error: EXCEPTION_INT_OVERFLOW\n", stderr);
- break;
- case EXCEPTION_INVALID_DISPOSITION:
- fputs("Error: EXCEPTION_INVALID_DISPOSITION\n", stderr);
- break;
- case EXCEPTION_NONCONTINUABLE_EXCEPTION:
- fputs("Error: EXCEPTION_NONCONTINUABLE_EXCEPTION\n", stderr);
- break;
- case EXCEPTION_PRIV_INSTRUCTION:
- fputs("Error: EXCEPTION_PRIV_INSTRUCTION\n", stderr);
- break;
- case EXCEPTION_SINGLE_STEP:
- fputs("Error: EXCEPTION_SINGLE_STEP\n", stderr);
- break;
- case EXCEPTION_STACK_OVERFLOW:
- fputs("Error: EXCEPTION_STACK_OVERFLOW\n", stderr);
- break;
- default:
- fputs("Error: Unrecognized Exception\n", stderr);
- break;
- }
-
+ fputs(errorStr, stderr);
fflush(stderr);
-
- /* If this is a stack overflow then we can't walk the stack, so just show
- * where the error happened */
- if (EXCEPTION_STACK_OVERFLOW != ExceptionInfo->ExceptionRecord->ExceptionCode) {
-#ifdef NDEBUG
- TerminateProcess(GetCurrentProcess(), SIGSEGV);
-#else
- blender_crash_handler(SIGSEGV);
-#endif
- }
-
- return EXCEPTION_EXECUTE_HANDLER;
-}
-#endif
-
-
-static void blender_abort_handler(int UNUSED(signum))
-{
- /* Delete content of temp dir! */
- BKE_tempdir_session_purge();
-}
-
-static int set_factory_startup(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- G.factory_startup = 1;
- return 0;
-}
-
-static int set_env(int argc, const char **argv, void *UNUSED(data))
-{
- /* "--env-system-scripts" --> "BLENDER_SYSTEM_SCRIPTS" */
-
- char env[64] = "BLENDER";
- char *ch_dst = env + 7; /* skip BLENDER */
- const char *ch_src = argv[0] + 5; /* skip --env */
-
- if (argc < 2) {
- printf("%s requires one argument\n", argv[0]);
- exit(1);
- }
-
- for (; *ch_src; ch_src++, ch_dst++) {
- *ch_dst = (*ch_src == '-') ? '_' : (*ch_src) - 32; /* toupper() */
- }
-
- *ch_dst = '\0';
- BLI_setenv(env, argv[1]);
- return 1;
-}
-
-static int playback_mode(int argc, const char **argv, void *UNUSED(data))
-{
- /* not if -b was given first */
- if (G.background == 0) {
-#ifdef WITH_FFMPEG
- /* Setup FFmpeg with current debug flags. */
- IMB_ffmpeg_init();
-#endif
-
- WM_main_playanim(argc, argv); /* not the same argc and argv as before */
- exit(0); /* 2.4x didn't do this */
- }
-
- return -2;
-}
-
-static int prefsize(int argc, const char **argv, void *UNUSED(data))
-{
- int stax, stay, sizx, sizy;
-
- if (argc < 5) {
- fprintf(stderr, "-p requires four arguments\n");
- exit(1);
- }
-
- stax = atoi(argv[1]);
- stay = atoi(argv[2]);
- sizx = atoi(argv[3]);
- sizy = atoi(argv[4]);
-
- WM_init_state_size_set(stax, stay, sizx, sizy);
-
- return 4;
-}
-
-static int native_pixels(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- WM_init_native_pixels(false);
- return 0;
-}
-
-static int with_borders(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- WM_init_state_normal_set();
- return 0;
-}
-
-static int without_borders(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- WM_init_state_fullscreen_set();
- return 0;
-}
-
-extern bool wm_start_with_console; /* wm_init_exit.c */
-static int start_with_console(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- wm_start_with_console = true;
- return 0;
-}
-
-static int register_extension(int UNUSED(argc), const char **UNUSED(argv), void *data)
-{
-#ifdef WIN32
- if (data)
- G.background = 1;
- RegisterBlendExtension();
-#else
- (void)data; /* unused */
-#endif
- return 0;
-}
-
-static int no_joystick(int UNUSED(argc), const char **UNUSED(argv), void *data)
-{
-#ifndef WITH_GAMEENGINE
- (void)data;
-#else
- SYS_SystemHandle *syshandle = data;
-
- /**
- * don't initialize joysticks if user doesn't want to use joysticks
- * failed joystick initialization delays over 5 seconds, before game engine start
- */
- SYS_WriteCommandLineInt(*syshandle, "nojoystick", 1);
- if (G.debug & G_DEBUG) printf("disabling nojoystick\n");
-#endif
-
- return 0;
-}
-
-static int no_glsl(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- GPU_extensions_disable();
- return 0;
-}
-
-static int no_audio(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- BKE_sound_force_device("Null");
- return 0;
-}
-
-static int set_audio(int argc, const char **argv, void *UNUSED(data))
-{
- if (argc < 1) {
- fprintf(stderr, "-setaudio require one argument\n");
- exit(1);
- }
-
- BKE_sound_force_device(argv[1]);
- return 1;
-}
-
-static int set_output(int argc, const char **argv, void *data)
-{
- bContext *C = data;
- if (argc > 1) {
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- BLI_strncpy(scene->r.pic, argv[1], sizeof(scene->r.pic));
- }
- else {
- printf("\nError: no blend loaded. cannot use '-o / --render-output'.\n");
- }
- return 1;
- }
- else {
- printf("\nError: you must specify a path after '-o / --render-output'.\n");
- return 0;
- }
}
-static int set_engine(int argc, const char **argv, void *data)
+static void main_callback_setup(void)
{
- bContext *C = data;
- if (argc >= 2) {
- if (STREQ(argv[1], "help")) {
- RenderEngineType *type = NULL;
- printf("Blender Engine Listing:\n");
- for (type = R_engines.first; type; type = type->next) {
- printf("\t%s\n", type->idname);
- }
- exit(0);
- }
- else {
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- RenderData *rd = &scene->r;
-
- if (BLI_findstring(&R_engines, argv[1], offsetof(RenderEngineType, idname))) {
- BLI_strncpy_utf8(rd->engine, argv[1], sizeof(rd->engine));
- }
- else {
- printf("\nError: engine not found '%s'\n", argv[1]);
- exit(1);
- }
- }
- else {
- printf("\nError: no blend loaded. order the arguments so '-E / --engine ' is after a blend is loaded.\n");
- }
- }
-
- return 1;
- }
- else {
- printf("\nEngine not specified, give 'help' for a list of available engines.\n");
- return 0;
- }
-}
-
-static int set_image_type(int argc, const char **argv, void *data)
-{
- bContext *C = data;
- if (argc > 1) {
- const char *imtype = argv[1];
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- const char imtype_new = BKE_imtype_from_arg(imtype);
-
- if (imtype_new == R_IMF_IMTYPE_INVALID) {
- printf("\nError: Format from '-F / --render-format' not known or not compiled in this release.\n");
- }
- else {
- scene->r.im_format.imtype = imtype_new;
- }
- }
- else {
- printf("\nError: no blend loaded. order the arguments so '-F / --render-format' is after the blend is loaded.\n");
- }
- return 1;
- }
- else {
- printf("\nError: you must specify a format after '-F / --render-foramt'.\n");
- return 0;
- }
-}
-
-static int set_threads(int argc, const char **argv, void *UNUSED(data))
-{
- if (argc > 1) {
- int threads = atoi(argv[1]);
-
- if (threads >= 0 && threads <= BLENDER_MAX_THREADS) {
- BLI_system_num_threads_override_set(threads);
- }
- else {
- printf("Error, threads has to be in range 0-%d\n", BLENDER_MAX_THREADS);
- }
- return 1;
- }
- else {
- printf("\nError: you must specify a number of threads between 0 and %d '-t / --threads'.\n", BLENDER_MAX_THREADS);
- return 0;
- }
-}
-
-static int depsgraph_use_new(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- printf("Using new dependency graph.\n");
- DEG_depsgraph_switch_to_new();
- return 0;
-}
-
-static int set_verbosity(int argc, const char **argv, void *UNUSED(data))
-{
- if (argc > 1) {
- int level = atoi(argv[1]);
-
-#ifdef WITH_LIBMV
- libmv_setLoggingVerbosity(level);
-#elif defined(WITH_CYCLES_LOGGING)
- CCL_logging_verbosity_set(level);
-#else
- (void)level;
-#endif
-
- return 1;
- }
- else {
- printf("\nError: you must specify a verbosity level.\n");
- return 0;
- }
-}
-
-static int set_extension(int argc, const char **argv, void *data)
-{
- bContext *C = data;
- if (argc > 1) {
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- if (argv[1][0] == '0') {
- scene->r.scemode &= ~R_EXTENSION;
- }
- else if (argv[1][0] == '1') {
- scene->r.scemode |= R_EXTENSION;
- }
- else {
- printf("\nError: Use '-x 1 / -x 0' To set the extension option or '--use-extension'\n");
- }
- }
- else {
- printf("\nError: no blend loaded. order the arguments so '-o ' is after '-x '.\n");
- }
- return 1;
- }
- else {
- printf("\nError: you must specify a path after '- '.\n");
- return 0;
- }
-}
-
-static int set_ge_parameters(int argc, const char **argv, void *data)
-{
- int a = 0;
-#ifdef WITH_GAMEENGINE
- SYS_SystemHandle syshandle = *(SYS_SystemHandle *)data;
-#else
- (void)data;
-#endif
-
- /**
- * gameengine parameters are automatically put into system
- * -g [paramname = value]
- * -g [boolparamname]
- * example:
- * -g novertexarrays
- * -g maxvertexarraysize = 512
- */
-
- if (argc >= 1) {
- const char *paramname = argv[a];
- /* check for single value versus assignment */
- if (a + 1 < argc && (*(argv[a + 1]) == '=')) {
- a++;
- if (a + 1 < argc) {
- a++;
- /* assignment */
-#ifdef WITH_GAMEENGINE
- SYS_WriteCommandLineString(syshandle, paramname, argv[a]);
-#endif
- }
- else {
- printf("error: argument assignment (%s) without value.\n", paramname);
- return 0;
- }
- /* name arg eaten */
-
- }
- else {
-#ifdef WITH_GAMEENGINE
- SYS_WriteCommandLineInt(syshandle, argv[a], 1);
-#endif
- /* doMipMap */
- if (STREQ(argv[a], "nomipmap")) {
- GPU_set_mipmap(0); //doMipMap = 0;
- }
- /* linearMipMap */
- if (STREQ(argv[a], "linearmipmap")) {
- GPU_set_mipmap(1);
- GPU_set_linear_mipmap(1); //linearMipMap = 1;
- }
-
-
- } /* if (*(argv[a + 1]) == '=') */
- }
-
- return a;
-}
-
-static int render_frame(int argc, const char **argv, void *data)
-{
- bContext *C = data;
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- Main *bmain = CTX_data_main(C);
-
- if (argc > 1) {
- Render *re = RE_NewRender(scene->id.name);
- int frame;
- ReportList reports;
-
- frame = parse_relative_int(argv[1], scene->r.sfra, scene->r.efra, MINAFRAME, MAXFRAME);
-
- BLI_begin_threaded_malloc();
- BKE_reports_init(&reports, RPT_PRINT);
-
- RE_SetReports(re, &reports);
- RE_BlenderAnim(re, bmain, scene, NULL, scene->lay, frame, frame, scene->r.frame_step);
- RE_SetReports(re, NULL);
- BLI_end_threaded_malloc();
- return 1;
- }
- else {
- printf("\nError: frame number must follow '-f / --render-frame'.\n");
- return 0;
- }
- }
- else {
- printf("\nError: no blend loaded. cannot use '-f / --render-frame'.\n");
- return 0;
- }
-}
-
-static int render_animation(int UNUSED(argc), const char **UNUSED(argv), void *data)
-{
- bContext *C = data;
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- Main *bmain = CTX_data_main(C);
- Render *re = RE_NewRender(scene->id.name);
- ReportList reports;
- BLI_begin_threaded_malloc();
- BKE_reports_init(&reports, RPT_PRINT);
- RE_SetReports(re, &reports);
- RE_BlenderAnim(re, bmain, scene, NULL, scene->lay, scene->r.sfra, scene->r.efra, scene->r.frame_step);
- RE_SetReports(re, NULL);
- BLI_end_threaded_malloc();
- }
- else {
- printf("\nError: no blend loaded. cannot use '-a'.\n");
- }
- return 0;
-}
-
-static int set_scene(int argc, const char **argv, void *data)
-{
- if (argc > 1) {
- bContext *C = data;
- Scene *scene = BKE_scene_set_name(CTX_data_main(C), argv[1]);
- if (scene) {
- CTX_data_scene_set(C, scene);
- }
- return 1;
- }
- else {
- printf("\nError: Scene name must follow '-S / --scene'.\n");
- return 0;
- }
-}
-
-static int set_start_frame(int argc, const char **argv, void *data)
-{
- bContext *C = data;
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- if (argc > 1) {
- scene->r.sfra = parse_relative_int(argv[1], scene->r.sfra, scene->r.sfra - 1, MINAFRAME, MAXFRAME);
-
- return 1;
- }
- else {
- printf("\nError: frame number must follow '-s / --frame-start'.\n");
- return 0;
- }
- }
- else {
- printf("\nError: no blend loaded. cannot use '-s / --frame-start'.\n");
- return 0;
- }
-}
-
-static int set_end_frame(int argc, const char **argv, void *data)
-{
- bContext *C = data;
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- if (argc > 1) {
- scene->r.efra = parse_relative_int(argv[1], scene->r.efra, scene->r.efra - 1, MINAFRAME, MAXFRAME);
- return 1;
- }
- else {
- printf("\nError: frame number must follow '-e / --frame-end'.\n");
- return 0;
- }
- }
- else {
- printf("\nError: no blend loaded. cannot use '-e / --frame-end'.\n");
- return 0;
- }
-}
-
-static int set_skip_frame(int argc, const char **argv, void *data)
-{
- bContext *C = data;
- Scene *scene = CTX_data_scene(C);
- if (scene) {
- if (argc > 1) {
- int frame = atoi(argv[1]);
- (scene->r.frame_step) = CLAMPIS(frame, 1, MAXFRAME);
- return 1;
- }
- else {
- printf("\nError: number of frames to step must follow '-j / --frame-jump'.\n");
- return 0;
- }
- }
- else {
- printf("\nError: no blend loaded. cannot use '-j / --frame-jump'.\n");
- return 0;
- }
-}
-
-/* macro for ugly context setup/reset */
-#ifdef WITH_PYTHON
-#define BPY_CTX_SETUP(_cmd) \
- { \
- wmWindowManager *wm = CTX_wm_manager(C); \
- Scene *scene_prev = CTX_data_scene(C); \
- wmWindow *win_prev; \
- const bool has_win = !BLI_listbase_is_empty(&wm->windows); \
- if (has_win) { \
- win_prev = CTX_wm_window(C); \
- CTX_wm_window_set(C, wm->windows.first); \
- } \
- else { \
- fprintf(stderr, "Python script \"%s\" " \
- "running with missing context data.\n", argv[1]); \
- } \
- { \
- _cmd; \
- } \
- if (has_win) { \
- CTX_wm_window_set(C, win_prev); \
- } \
- CTX_data_scene_set(C, scene_prev); \
- } (void)0 \
-
-#endif /* WITH_PYTHON */
-
-static int run_python_file(int argc, const char **argv, void *data)
-{
-#ifdef WITH_PYTHON
- bContext *C = data;
-
- /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
- if (argc > 1) {
- /* Make the path absolute because its needed for relative linked blends to be found */
- char filename[FILE_MAX];
- BLI_strncpy(filename, argv[1], sizeof(filename));
- BLI_path_cwd(filename);
-
- BPY_CTX_SETUP(BPY_filepath_exec(C, filename, NULL));
-
- return 1;
- }
- else {
- printf("\nError: you must specify a filepath after '%s'.\n", argv[0]);
- return 0;
- }
-#else
- UNUSED_VARS(argc, argv, data);
- printf("This blender was built without python support\n");
- return 0;
-#endif /* WITH_PYTHON */
-}
-
-static int run_python_text(int argc, const char **argv, void *data)
-{
-#ifdef WITH_PYTHON
- bContext *C = data;
-
- /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
- if (argc > 1) {
- /* Make the path absolute because its needed for relative linked blends to be found */
- struct Text *text = (struct Text *)BKE_libblock_find_name(ID_TXT, argv[1]);
-
- if (text) {
- BPY_CTX_SETUP(BPY_text_exec(C, text, NULL, false));
- return 1;
- }
- else {
- printf("\nError: text block not found %s.\n", argv[1]);
- return 1;
- }
- }
- else {
- printf("\nError: you must specify a text block after '%s'.\n", argv[0]);
- return 0;
- }
-#else
- UNUSED_VARS(argc, argv, data);
- printf("This blender was built without python support\n");
- return 0;
-#endif /* WITH_PYTHON */
-}
-
-static int run_python_expr(int argc, const char **argv, void *data)
-{
-#ifdef WITH_PYTHON
- bContext *C = data;
-
- /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
- if (argc > 1) {
- BPY_CTX_SETUP(BPY_string_exec_ex(C, argv[1], false));
- return 1;
- }
- else {
- printf("\nError: you must specify a Python expression after '%s'.\n", argv[0]);
- return 0;
- }
-#else
- UNUSED_VARS(argc, argv, data);
- printf("This blender was built without python support\n");
- return 0;
-#endif /* WITH_PYTHON */
-}
-
-static int run_python_console(int UNUSED(argc), const char **argv, void *data)
-{
-#ifdef WITH_PYTHON
- bContext *C = data;
-
- BPY_CTX_SETUP(BPY_string_exec(C, "__import__('code').interact()"));
-
- return 0;
-#else
- UNUSED_VARS(argv, data);
- printf("This blender was built without python support\n");
- return 0;
-#endif /* WITH_PYTHON */
-}
-
-static int set_addons(int argc, const char **argv, void *data)
-{
- /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
- if (argc > 1) {
-#ifdef WITH_PYTHON
- const char script_str[] =
- "from addon_utils import check, enable\n"
- "for m in '%s'.split(','):\n"
- " if check(m)[1] is False:\n"
- " enable(m, persistent=True)";
- const int slen = strlen(argv[1]) + (sizeof(script_str) - 2);
- char *str = malloc(slen);
- bContext *C = data;
- BLI_snprintf(str, slen, script_str, argv[1]);
-
- BLI_assert(strlen(str) + 1 == slen);
- BPY_CTX_SETUP(BPY_string_exec_ex(C, str, false));
- free(str);
-#else
- UNUSED_VARS(argv, data);
-#endif /* WITH_PYTHON */
- return 1;
- }
- else {
- printf("\nError: you must specify a comma separated list after '--addons'.\n");
- return 0;
- }
-}
-
-static int load_file(int UNUSED(argc), const char **argv, void *data)
-{
- bContext *C = data;
-
- /* Make the path absolute because its needed for relative linked blends to be found */
- char filename[FILE_MAX];
-
- /* note, we could skip these, but so far we always tried to load these files */
- if (argv[0][0] == '-') {
- fprintf(stderr, "unknown argument, loading as file: %s\n", argv[0]);
- }
-
- BLI_strncpy(filename, argv[0], sizeof(filename));
- BLI_path_cwd(filename);
-
- if (G.background) {
- Main *bmain;
- wmWindowManager *wm;
- int retval;
-
- bmain = CTX_data_main(C);
-
- BLI_callback_exec(bmain, NULL, BLI_CB_EVT_LOAD_PRE);
-
- retval = BKE_read_file(C, filename, NULL);
-
- if (retval == BKE_READ_FILE_FAIL) {
- /* failed to load file, stop processing arguments */
- if (G.background) {
- /* Set is_break if running in the background mode so
- * blender will return non-zero exit code which then
- * could be used in automated script to control how
- * good or bad things are.
- */
- G.is_break = true;
- }
- return -1;
- }
-
- wm = CTX_wm_manager(C);
- bmain = CTX_data_main(C);
-
- /* special case, 2.4x files */
- if (wm == NULL && BLI_listbase_is_empty(&bmain->wm)) {
- extern void wm_add_default(bContext *C);
-
- /* wm_add_default() needs the screen to be set. */
- CTX_wm_screen_set(C, bmain->screen.first);
- wm_add_default(C);
- }
-
- CTX_wm_manager_set(C, NULL); /* remove wm to force check */
- WM_check(C);
- if (bmain->name[0]) {
- G.save_over = 1;
- G.relbase_valid = 1;
- }
- else {
- G.save_over = 0;
- G.relbase_valid = 0;
- }
-
- if (CTX_wm_manager(C) == NULL) {
- CTX_wm_manager_set(C, wm); /* reset wm */
- }
-
- /* WM_file_read would call normally */
- ED_editors_init(C);
- DAG_on_visible_update(bmain, true);
-
- /* WM_file_read() runs normally but since we're in background mode do here */
-#ifdef WITH_PYTHON
- /* run any texts that were loaded in and flagged as modules */
- BPY_python_reset(C);
-#endif
-
- BLI_callback_exec(bmain, NULL, BLI_CB_EVT_VERSION_UPDATE);
- BLI_callback_exec(bmain, NULL, BLI_CB_EVT_LOAD_POST);
-
- BKE_scene_update_tagged(bmain->eval_ctx, bmain, CTX_data_scene(C));
-
- /* happens for the UI on file reading too (huh? (ton))*/
- // XXX BKE_undo_reset();
- // BKE_undo_write("original"); /* save current state */
- }
- else {
- /* we are not running in background mode here, but start blender in UI mode with
- * a file - this should do everything a 'load file' does */
- ReportList reports;
- BKE_reports_init(&reports, RPT_PRINT);
- WM_file_autoexec_init(filename);
- WM_file_read(C, filename, &reports);
- BKE_reports_clear(&reports);
- }
-
- G.file_loaded = 1;
-
- return 0;
+ /* Error output from the alloc routines: */
+ MEM_set_error_callback(callback_mem_error);
}
-static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
-{
- static char output_doc[] = "<path>"
- "\n\tSet the render path and file name."
- "\n\tUse '//' at the start of the path to render relative to the blend file."
- "\n"
- "\n\tThe '#' characters are replaced by the frame number, and used to define zero padding."
- "\n\t* 'ani_##_test.png' becomes 'ani_01_test.png'"
- "\n\t* 'test-######.png' becomes 'test-000001.png'"
- "\n"
- "\n\tWhen the filename does not contain '#', The suffix '####' is added to the filename."
- "\n"
- "\n\tThe frame number will be added at the end of the filename, eg:"
- "\n\t# blender -b foobar.blend -o //render_ -F PNG -x 1 -a"
- "\n\t'//render_' becomes '//render_####', writing frames as '//render_0001.png'";
-
- static char format_doc[] = "<format>"
- "\n\tSet the render format, Valid options are..."
- "\n\t\tTGA IRIS JPEG MOVIE IRIZ RAWTGA"
- "\n\t\tAVIRAW AVIJPEG PNG BMP FRAMESERVER"
- "\n\t(formats that can be compiled into blender, not available on all systems)"
- "\n\t\tHDR TIFF EXR MULTILAYER MPEG AVICODEC QUICKTIME CINEON DPX DDS";
-
- static char playback_doc[] = "<options> <file(s)>"
- "\n\tPlayback <file(s)>, only operates this way when not running in background."
- "\n\t\t-p <sx> <sy>\tOpen with lower left corner at <sx>, <sy>"
- "\n\t\t-m\t\tRead from disk (Don't buffer)"
- "\n\t\t-f <fps> <fps-base>\t\tSpecify FPS to start with"
- "\n\t\t-j <frame>\tSet frame step to <frame>"
- "\n\t\t-s <frame>\tPlay from <frame>"
- "\n\t\t-e <frame>\tPlay until <frame>";
-
- static char game_doc[] = "Game Engine specific options"
- "\n\t-g fixedtime\t\tRun on 50 hertz without dropping frames"
- "\n\t-g vertexarrays\t\tUse Vertex Arrays for rendering (usually faster)"
- "\n\t-g nomipmap\t\tNo Texture Mipmapping"
- "\n\t-g linearmipmap\t\tLinear Texture Mipmapping instead of Nearest (default)";
-
- static char debug_doc[] = "\n\tTurn debugging on\n"
- "\n\t* Enables memory error detection"
- "\n\t* Disables mouse grab (to interact with a debugger in some cases)"
- "\n\t* Keeps Python's 'sys.stdin' rather than setting it to None";
-
- //BLI_argsAdd(ba, pass, short_arg, long_arg, doc, cb, C);
-
- /* end argument processing after -- */
- BLI_argsAdd(ba, -1, "--", NULL, "\n\tEnds option processing, following arguments passed unchanged. Access via Python's 'sys.argv'", end_arguments, NULL);
-
- /* first pass: background mode, disable python and commands that exit after usage */
- BLI_argsAdd(ba, 1, "-h", "--help", "\n\tPrint this help text and exit", print_help, ba);
- /* Windows only */
- BLI_argsAdd(ba, 1, "/?", NULL, "\n\tPrint this help text and exit (windows only)", print_help, ba);
-
- BLI_argsAdd(ba, 1, "-v", "--version", "\n\tPrint Blender version and exit", print_version, NULL);
-
- /* only to give help message */
-#ifndef WITH_PYTHON_SECURITY /* default */
-# define PY_ENABLE_AUTO ", (default)"
-# define PY_DISABLE_AUTO ""
-#else
-# define PY_ENABLE_AUTO ""
-# define PY_DISABLE_AUTO ", (compiled as non-standard default)"
-#endif
-
- BLI_argsAdd(ba, 1, "-y", "--enable-autoexec", "\n\tEnable automatic Python script execution" PY_ENABLE_AUTO, enable_python, NULL);
- BLI_argsAdd(ba, 1, "-Y", "--disable-autoexec", "\n\tDisable automatic Python script execution (pydrivers & startup scripts)" PY_DISABLE_AUTO, disable_python, NULL);
+/** \} */
- BLI_argsAdd(ba, 1, NULL, "--disable-crash-handler", "\n\tDisable the crash handler", disable_crash_handler, NULL);
- BLI_argsAdd(ba, 1, NULL, "--disable-abort-handler", "\n\tDisable the abort handler", disable_abort_handler, NULL);
-#undef PY_ENABLE_AUTO
-#undef PY_DISABLE_AUTO
-
- BLI_argsAdd(ba, 1, "-b", "--background", "\n\tRun in background (often used for UI-less rendering)", background_mode, NULL);
- BLI_argsAdd(ba, 1, "-a", NULL, playback_doc, playback_mode, NULL);
+/* -------------------------------------------------------------------- */
- BLI_argsAdd(ba, 1, "-d", "--debug", debug_doc, debug_mode, ba);
-
-#ifdef WITH_FFMPEG
- BLI_argsAdd(ba, 1, NULL, "--debug-ffmpeg", "\n\tEnable debug messages from FFmpeg library", debug_mode_generic, (void *)G_DEBUG_FFMPEG);
-#endif
-
-#ifdef WITH_FREESTYLE
- BLI_argsAdd(ba, 1, NULL, "--debug-freestyle", "\n\tEnable debug/profiling messages from Freestyle rendering", debug_mode_generic, (void *)G_DEBUG_FREESTYLE);
-#endif
-
- BLI_argsAdd(ba, 1, NULL, "--debug-python", "\n\tEnable debug messages for Python", debug_mode_generic, (void *)G_DEBUG_PYTHON);
- BLI_argsAdd(ba, 1, NULL, "--debug-events", "\n\tEnable debug messages for the event system", debug_mode_generic, (void *)G_DEBUG_EVENTS);
- BLI_argsAdd(ba, 1, NULL, "--debug-handlers", "\n\tEnable debug messages for event handling", debug_mode_generic, (void *)G_DEBUG_HANDLERS);
- BLI_argsAdd(ba, 1, NULL, "--debug-wm", "\n\tEnable debug messages for the window manager, also prints every operator call", debug_mode_generic, (void *)G_DEBUG_WM);
- BLI_argsAdd(ba, 1, NULL, "--debug-all", "\n\tEnable all debug messages (excludes libmv)", debug_mode_generic, (void *)G_DEBUG_ALL);
-
- BLI_argsAdd(ba, 1, NULL, "--debug-fpe", "\n\tEnable floating point exceptions", set_fpe, NULL);
-
-#ifdef WITH_LIBMV
- BLI_argsAdd(ba, 1, NULL, "--debug-libmv", "\n\tEnable debug messages from libmv library", debug_mode_libmv, NULL);
-#endif
-#ifdef WITH_CYCLES_LOGGING
- BLI_argsAdd(ba, 1, NULL, "--debug-cycles", "\n\tEnable debug messages from Cycles", debug_mode_cycles, NULL);
-#endif
- BLI_argsAdd(ba, 1, NULL, "--debug-memory", "\n\tEnable fully guarded memory allocation and debugging", debug_mode_memory, NULL);
-
- BLI_argsAdd(ba, 1, NULL, "--debug-value", "<value>\n\tSet debug value of <value> on startup\n", set_debug_value, NULL);
- BLI_argsAdd(ba, 1, NULL, "--debug-jobs", "\n\tEnable time profiling for background jobs.", debug_mode_generic, (void *)G_DEBUG_JOBS);
- BLI_argsAdd(ba, 1, NULL, "--debug-gpu", "\n\tEnable gpu debug context and information for OpenGL 4.3+.", debug_mode_generic, (void *)G_DEBUG_GPU);
- BLI_argsAdd(ba, 1, NULL, "--debug-depsgraph", "\n\tEnable debug messages from dependency graph", debug_mode_generic, (void *)G_DEBUG_DEPSGRAPH);
- BLI_argsAdd(ba, 1, NULL, "--debug-depsgraph-no-threads", "\n\tSwitch dependency graph to a single threaded evaluation", debug_mode_generic, (void *)G_DEBUG_DEPSGRAPH_NO_THREADS);
- BLI_argsAdd(ba, 1, NULL, "--debug-gpumem", "\n\tEnable GPU memory stats in status bar", debug_mode_generic, (void *)G_DEBUG_GPU_MEM);
-
- BLI_argsAdd(ba, 1, NULL, "--enable-new-depsgraph", "\n\tUse new dependency graph", depsgraph_use_new, NULL);
-
- BLI_argsAdd(ba, 1, NULL, "--verbose", "<verbose>\n\tSet logging verbosity level.", set_verbosity, NULL);
-
- BLI_argsAdd(ba, 1, NULL, "--factory-startup", "\n\tSkip reading the " STRINGIFY(BLENDER_STARTUP_FILE) " in the users home directory", set_factory_startup, NULL);
-
- /* TODO, add user env vars? */
- BLI_argsAdd(ba, 1, NULL, "--env-system-datafiles", "\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_DATAFILES)" environment variable", set_env, NULL);
- BLI_argsAdd(ba, 1, NULL, "--env-system-scripts", "\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_SCRIPTS)" environment variable", set_env, NULL);
- BLI_argsAdd(ba, 1, NULL, "--env-system-python", "\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_PYTHON)" environment variable", set_env, NULL);
-
- /* second pass: custom window stuff */
- BLI_argsAdd(ba, 2, "-p", "--window-geometry", "<sx> <sy> <w> <h>\n\tOpen with lower left corner at <sx>, <sy> and width and height as <w>, <h>", prefsize, NULL);
- BLI_argsAdd(ba, 2, "-w", "--window-border", "\n\tForce opening with borders (default)", with_borders, NULL);
- BLI_argsAdd(ba, 2, "-W", "--window-borderless", "\n\tForce opening without borders", without_borders, NULL);
- BLI_argsAdd(ba, 2, "-con", "--start-console", "\n\tStart with the console window open (ignored if -b is set), (Windows only)", start_with_console, NULL);
- BLI_argsAdd(ba, 2, "-R", NULL, "\n\tRegister .blend extension, then exit (Windows only)", register_extension, NULL);
- BLI_argsAdd(ba, 2, "-r", NULL, "\n\tSilently register .blend extension, then exit (Windows only)", register_extension, ba);
- BLI_argsAdd(ba, 2, NULL, "--no-native-pixels", "\n\tDo not use native pixel size, for high resolution displays (MacBook 'Retina')", native_pixels, ba);
-
- /* third pass: disabling things and forcing settings */
- BLI_argsAddCase(ba, 3, "-nojoystick", 1, NULL, 0, "\n\tDisable joystick support", no_joystick, syshandle);
- BLI_argsAddCase(ba, 3, "-noglsl", 1, NULL, 0, "\n\tDisable GLSL shading", no_glsl, NULL);
- BLI_argsAddCase(ba, 3, "-noaudio", 1, NULL, 0, "\n\tForce sound system to None", no_audio, NULL);
- BLI_argsAddCase(ba, 3, "-setaudio", 1, NULL, 0, "\n\tForce sound system to a specific device\n\tNULL SDL OPENAL JACK", set_audio, NULL);
-
- /* fourth pass: processing arguments */
- BLI_argsAdd(ba, 4, "-g", NULL, game_doc, set_ge_parameters, syshandle);
- BLI_argsAdd(ba, 4, "-f", "--render-frame", "<frame>\n\tRender frame <frame> and save it.\n\t+<frame> start frame relative, -<frame> end frame relative.", render_frame, C);
- BLI_argsAdd(ba, 4, "-a", "--render-anim", "\n\tRender frames from start to end (inclusive)", render_animation, C);
- BLI_argsAdd(ba, 4, "-S", "--scene", "<name>\n\tSet the active scene <name> for rendering", set_scene, C);
- BLI_argsAdd(ba, 4, "-s", "--frame-start", "<frame>\n\tSet start to frame <frame>, supports +/- for relative frames too.", set_start_frame, C);
- BLI_argsAdd(ba, 4, "-e", "--frame-end", "<frame>\n\tSet end to frame <frame>, supports +/- for relative frames too.", set_end_frame, C);
- BLI_argsAdd(ba, 4, "-j", "--frame-jump", "<frames>\n\tSet number of frames to step forward after each rendered frame", set_skip_frame, C);
- BLI_argsAdd(ba, 4, "-P", "--python", "<filename>\n\tRun the given Python script file", run_python_file, C);
- BLI_argsAdd(ba, 4, NULL, "--python-text", "<name>\n\tRun the given Python script text block", run_python_text, C);
- BLI_argsAdd(ba, 4, NULL, "--python-expr", "<expression>\n\tRun the given expression as a Python script", run_python_expr, C);
- BLI_argsAdd(ba, 4, NULL, "--python-console", "\n\tRun blender with an interactive console", run_python_console, C);
- BLI_argsAdd(ba, 4, NULL, "--addons", "\n\tComma separated list of addons (no spaces)", set_addons, C);
-
- BLI_argsAdd(ba, 4, "-o", "--render-output", output_doc, set_output, C);
- BLI_argsAdd(ba, 4, "-E", "--engine", "<engine>\n\tSpecify the render engine\n\tuse -E help to list available engines", set_engine, C);
-
- BLI_argsAdd(ba, 4, "-F", "--render-format", format_doc, set_image_type, C);
- BLI_argsAdd(ba, 4, "-t", "--threads", "<threads>\n\tUse amount of <threads> for rendering and other operations\n\t[1-" STRINGIFY(BLENDER_MAX_THREADS) "], 0 for systems processor count.", set_threads, NULL);
- BLI_argsAdd(ba, 4, "-x", "--use-extension", "<bool>\n\tSet option to add the file extension to the end of the file", set_extension, C);
-
-}
-#endif /* WITH_PYTHON_MODULE */
+/** \name Main Function
+ * \{ */
#ifdef WITH_PYTHON_MODULE
/* allow python module to call main */
@@ -1631,11 +174,11 @@ char **environ = NULL;
#endif
/**
- * Blender's main function responsabilities are:
+ * Blender's main function responsibilities are:
* - setup subsystems.
* - handle arguments.
- * - run WM_main() event loop,
- * or exit when running in background mode.
+ * - run #WM_main() event loop,
+ * or exit immediately when running in background mode.
*/
int main(
int argc,
@@ -1662,6 +205,11 @@ int main(
#ifdef WIN32
+ /* We delay loading of openmp so we can set the policy here. */
+# if defined(_MSC_VER)
+ _putenv_s("OMP_WAIT_POLICY", "PASSIVE");
+# endif
+
/* FMA3 support in the 2013 CRT is broken on Vista and Windows 7 RTM (fixed in SP1). Just disable it. */
# if defined(_MSC_VER) && defined(_M_X64)
_set_FMA3_enable(0);
@@ -1744,7 +292,7 @@ int main(
CCL_init_logging(argv[0]);
#endif
- setCallbacks();
+ main_callback_setup();
#if defined(__APPLE__) && !defined(WITH_PYTHON_MODULE)
/* patch to ignore argument finder gives us (pid?) */
@@ -1778,7 +326,7 @@ int main(
DAG_init();
BKE_brush_system_init();
- RE_init_texture_rng();
+ RE_texture_rng_init();
BLI_callback_global_init();
@@ -1792,22 +340,11 @@ int main(
/* first test for background */
#ifndef WITH_PYTHON_MODULE
ba = BLI_argsInit(argc, (const char **)argv); /* skip binary path */
- setupArguments(C, ba, &syshandle);
+ main_args_setup(C, ba, &syshandle);
BLI_argsParse(ba, 1, NULL, NULL);
- if (use_crash_handler) {
-#ifdef WIN32
- SetUnhandledExceptionFilter(windows_exception_handler);
-#else
- /* after parsing args */
- signal(SIGSEGV, blender_crash_handler);
-#endif
- }
-
- if (use_abort_handler) {
- signal(SIGABRT, blender_abort_handler);
- }
+ main_signal_setup();
#else
G.factory_startup = true; /* using preferences or user startup makes no sense for py-as-module */
@@ -1830,9 +367,8 @@ int main(
#if defined(WITH_PYTHON_MODULE) || defined(WITH_HEADLESS)
G.background = true; /* python module mode ALWAYS runs in background mode (for now) */
#else
- /* for all platforms, even windos has it! */
if (G.background) {
- signal(SIGINT, blender_esc); /* ctrl c out bg render */
+ main_signal_setup_background();
}
#endif
@@ -1890,7 +426,7 @@ int main(
/* OK we are ready for it */
#ifndef WITH_PYTHON_MODULE
- BLI_argsParse(ba, 4, load_file, C);
+ main_args_setup_post(C, ba);
if (G.background == 0) {
if (!G.file_loaded)
@@ -1917,7 +453,7 @@ int main(
#endif
if (G.background) {
- /* actually incorrect, but works for now (ton) */
+ /* Using window-manager API in background mode is a bit odd, but works fine. */
WM_exit(C);
}
else {
@@ -1953,14 +489,4 @@ void main_python_exit(void)
}
#endif
-static void mem_error_cb(const char *errorStr)
-{
- fputs(errorStr, stderr);
- fflush(stderr);
-}
-
-static void setCallbacks(void)
-{
- /* Error output from the alloc routines: */
- MEM_set_error_callback(mem_error_cb);
-}
+/** \} */