diff options
Diffstat (limited to 'source/creator')
-rw-r--r-- | source/creator/CMakeLists.txt | 6 | ||||
-rw-r--r-- | source/creator/creator.c | 4 | ||||
-rw-r--r-- | source/creator/creator_args.c | 54 |
3 files changed, 23 insertions, 41 deletions
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt index a71c1bb1984..1adef28f2c8 100644 --- a/source/creator/CMakeLists.txt +++ b/source/creator/CMakeLists.txt @@ -413,6 +413,12 @@ if(WITH_OPENCOLORIO) ) endif() +# Add default workspaces.blend to build (under [version]/datafiles +install( + FILES ${CMAKE_SOURCE_DIR}/release/datafiles/workspaces.blend + DESTINATION ${TARGETDIR_VER}/datafiles +) + # helpful tip when using make if("${CMAKE_GENERATOR}" MATCHES ".*Makefiles.*") # message after building. diff --git a/source/creator/creator.c b/source/creator/creator.c index 962d6720760..2aa60c3e2a7 100644 --- a/source/creator/creator.c +++ b/source/creator/creator.c @@ -59,7 +59,6 @@ #include "BKE_brush.h" #include "BKE_cachefile.h" #include "BKE_context.h" -#include "BKE_depsgraph.h" /* for DAG_init */ #include "BKE_font.h" #include "BKE_global.h" #include "BKE_material.h" @@ -69,6 +68,7 @@ #include "BKE_image.h" #include "BKE_particle.h" +#include "DEG_depsgraph.h" #include "IMB_imbuf.h" /* for IMB_init */ @@ -373,7 +373,7 @@ int main( BKE_cachefiles_init(); BKE_images_init(); BKE_modifier_init(); - DAG_init(); + DEG_register_node_types(); BKE_brush_system_init(); RE_texture_rng_init(); diff --git a/source/creator/creator_args.c b/source/creator/creator_args.c index 1baae1864bf..dac22322361 100644 --- a/source/creator/creator_args.c +++ b/source/creator/creator_args.c @@ -59,8 +59,6 @@ #include "BKE_sound.h" #include "BKE_image.h" -#include "DEG_depsgraph.h" - #ifdef WITH_FFMPEG #include "IMB_imbuf.h" #endif @@ -76,9 +74,7 @@ #include "WM_api.h" -#include "GPU_basic_shader.h" #include "GPU_draw.h" -#include "GPU_extensions.h" /* for passing information between creator and gameengine */ #ifdef WITH_GAMEENGINE @@ -95,6 +91,10 @@ # include "CCL_api.h" #endif +#include "DEG_depsgraph.h" +#include "DEG_depsgraph_build.h" +#include "DEG_depsgraph_debug.h" + #include "creator_intern.h" /* own include */ @@ -430,7 +430,6 @@ static void arg_py_context_restore( /** \} */ - /* -------------------------------------------------------------------- */ /** \name Handle Argument Callbacks @@ -565,6 +564,7 @@ static int arg_handle_print_help(int UNUSED(argc), const char **UNUSED(argv), vo BLI_argsPrintArgDoc(ba, "--debug-depsgraph-no-threads"); BLI_argsPrintArgDoc(ba, "--debug-gpumem"); + BLI_argsPrintArgDoc(ba, "--debug-gpu-shaders"); BLI_argsPrintArgDoc(ba, "--debug-wm"); BLI_argsPrintArgDoc(ba, "--debug-all"); BLI_argsPrintArgDoc(ba, "--debug-io"); @@ -582,7 +582,6 @@ static int arg_handle_print_help(int UNUSED(argc), const char **UNUSED(argv), vo BLI_argsPrintArgDoc(ba, "--env-system-python"); printf("\n"); BLI_argsPrintArgDoc(ba, "-nojoystick"); - BLI_argsPrintArgDoc(ba, "-noglsl"); BLI_argsPrintArgDoc(ba, "-noaudio"); BLI_argsPrintArgDoc(ba, "-setaudio"); @@ -600,8 +599,7 @@ static int arg_handle_print_help(int UNUSED(argc), const char **UNUSED(argv), vo printf("\n"); printf("Experimental Features:\n"); - BLI_argsPrintArgDoc(ba, "--enable-new-depsgraph"); - BLI_argsPrintArgDoc(ba, "--enable-new-basic-shader-glsl"); + BLI_argsPrintArgDoc(ba, "--enable-copy-on-write"); /* Other options _must_ be last (anything not handled will show here) */ printf("\n"); @@ -1148,15 +1146,6 @@ static int arg_handle_joystick_disable(int UNUSED(argc), const char **UNUSED(arg return 0; } -static const char arg_handle_glsl_disable_doc[] = -"\n\tDisable GLSL shading." -; -static int arg_handle_glsl_disable(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data)) -{ - GPU_extensions_disable(); - return 0; -} - static const char arg_handle_audio_disable_doc[] = "\n\tForce sound system to None." ; @@ -1234,10 +1223,8 @@ static int arg_handle_engine_set(int argc, const char **argv, void *data) else { Scene *scene = CTX_data_scene(C); if (scene) { - RenderData *rd = &scene->r; - if (BLI_findstring(&R_engines, argv[1], offsetof(RenderEngineType, idname))) { - BLI_strncpy_utf8(rd->engine, argv[1], sizeof(rd->engine)); + BLI_strncpy_utf8(scene->view_render.engine_id, argv[1], sizeof(scene->view_render.engine_id)); } else { printf("\nError: engine not found '%s'\n", argv[1]); @@ -1320,23 +1307,13 @@ static int arg_handle_threads_set(int argc, const char **argv, void *UNUSED(data } } -static const char arg_handle_depsgraph_use_new_doc[] = -"\n\tUse new dependency graph." -; -static int arg_handle_depsgraph_use_new(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data)) -{ - printf("Using new dependency graph.\n"); - DEG_depsgraph_switch_to_new(); - return 0; -} - -static const char arg_handle_basic_shader_glsl_use_new_doc[] = -"\n\tUse new GLSL basic shader." +static const char arg_handle_use_copy_on_write_doc[] = +"\n\tUse new dependency graph" ; -static int arg_handle_basic_shader_glsl_use_new(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data)) +static int arg_handle_use_copy_on_write(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data)) { - printf("Using new GLSL basic shader.\n"); - GPU_basic_shader_use_glsl_set(true); + printf("Using copy on write. This is highly EXPERIMENTAL!\n"); + DEG_depsgraph_enable_copy_on_write(); return 0; } @@ -1505,7 +1482,6 @@ static int arg_handle_render_frame(int argc, const char **argv, void *data) re = RE_NewSceneRender(scene); BLI_threaded_malloc_begin(); BKE_reports_init(&reports, RPT_STORE); - RE_SetReports(re, &reports); for (int i = 0; i < frames_range_len; i++) { /* We could pass in frame ranges, @@ -2004,9 +1980,10 @@ void main_args_setup(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle) CB_EX(arg_handle_debug_mode_generic_set, depsgraph_pretty), (void *)G_DEBUG_DEPSGRAPH_PRETTY); BLI_argsAdd(ba, 1, NULL, "--debug-gpumem", CB_EX(arg_handle_debug_mode_generic_set, gpumem), (void *)G_DEBUG_GPU_MEM); + BLI_argsAdd(ba, 1, NULL, "--debug-gpu-shaders", + CB_EX(arg_handle_debug_mode_generic_set, gpumem), (void *)G_DEBUG_GPU_SHADERS); - BLI_argsAdd(ba, 1, NULL, "--enable-new-depsgraph", CB(arg_handle_depsgraph_use_new), NULL); - BLI_argsAdd(ba, 1, NULL, "--enable-new-basic-shader-glsl", CB(arg_handle_basic_shader_glsl_use_new), NULL); + BLI_argsAdd(ba, 1, NULL, "--enable-copy-on-write", CB(arg_handle_use_copy_on_write), NULL); BLI_argsAdd(ba, 1, NULL, "--verbose", CB(arg_handle_verbosity_set), NULL); @@ -2028,7 +2005,6 @@ void main_args_setup(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle) /* third pass: disabling things and forcing settings */ BLI_argsAddCase(ba, 3, "-nojoystick", 1, NULL, 0, CB(arg_handle_joystick_disable), syshandle); - BLI_argsAddCase(ba, 3, "-noglsl", 1, NULL, 0, CB(arg_handle_glsl_disable), NULL); BLI_argsAddCase(ba, 3, "-noaudio", 1, NULL, 0, CB(arg_handle_audio_disable), NULL); BLI_argsAddCase(ba, 3, "-setaudio", 1, NULL, 0, CB(arg_handle_audio_set), NULL); |