diff options
Diffstat (limited to 'source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp')
-rw-r--r-- | source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp index d8bb45707e5..eb31070f265 100644 --- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp +++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp @@ -192,7 +192,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c bool mouse_state = startscene->gm.flag & GAME_SHOW_MOUSE; bool restrictAnimFPS = startscene->gm.flag & GAME_RESTRICT_ANIM_UPDATES; - if(animation_record) usefixed= true; /* override since you's always want fixed time for sim recording */ + if (animation_record) usefixed= true; /* override since you's always want fixed time for sim recording */ // create the canvas, rasterizer and rendertools RAS_ICanvas* canvas = new KX_BlenderCanvas(win, area_rect, ar); @@ -205,7 +205,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c RAS_IRenderTools* rendertools = new KX_BlenderRenderTools(); RAS_IRasterizer* rasterizer = NULL; - if(displaylists) { + if (displaylists) { if (GLEW_VERSION_1_1 && !novertexarrays) rasterizer = new RAS_ListRasterizer(canvas, true, true); else @@ -263,8 +263,8 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c float camzoom; int draw_letterbox = 0; - if(rv3d->persp==RV3D_CAMOB) { - if(startscene->gm.framing.type == SCE_GAMEFRAMING_BARS) { /* Letterbox */ + if (rv3d->persp==RV3D_CAMOB) { + if (startscene->gm.framing.type == SCE_GAMEFRAMING_BARS) { /* Letterbox */ camzoom = 1.0f; draw_letterbox = 1; } @@ -318,7 +318,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c blenderdata = bfd->main; startscenename = bfd->curscene->id.name + 2; - if(blenderdata) { + if (blenderdata) { BLI_strncpy(G.main->name, blenderdata->name, sizeof(G.main->name)); BLI_strncpy(pathname, blenderdata->name, sizeof(pathname)); #ifdef WITH_PYTHON @@ -341,7 +341,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c ketsjiengine->SetAnimRecordMode(animation_record, startFrame); // Quad buffered needs a special window. - if(scene->gm.stereoflag == STEREO_ENABLED){ + if (scene->gm.stereoflag == STEREO_ENABLED){ if (scene->gm.stereomode != RAS_IRasterizer::RAS_STEREO_QUADBUFFERED) rasterizer->SetStereoMode((RAS_IRasterizer::StereoMode) scene->gm.stereomode); @@ -359,7 +359,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c ketsjiengine->SetCameraOverrideUseOrtho((rv3d->persp == RV3D_ORTHO)); ketsjiengine->SetCameraOverrideProjectionMatrix(MT_CmMatrix4x4(rv3d->winmat)); ketsjiengine->SetCameraOverrideViewMatrix(MT_CmMatrix4x4(rv3d->viewmat)); - if(rv3d->persp == RV3D_ORTHO) + if (rv3d->persp == RV3D_ORTHO) { ketsjiengine->SetCameraOverrideClipping(-v3d->far, v3d->far); } @@ -379,17 +379,17 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c bool usemat = false, useglslmat = false; - if(GLEW_ARB_multitexture && GLEW_VERSION_1_1) + if (GLEW_ARB_multitexture && GLEW_VERSION_1_1) usemat = true; - if(GPU_glsl_support()) + if (GPU_glsl_support()) useglslmat = true; - else if(gs.matmode == GAME_MAT_GLSL) + else if (gs.matmode == GAME_MAT_GLSL) usemat = false; - if(usemat && (gs.matmode != GAME_MAT_TEXFACE)) + if (usemat && (gs.matmode != GAME_MAT_TEXFACE)) sceneconverter->SetMaterials(true); - if(useglslmat && (gs.matmode == GAME_MAT_GLSL)) + if (useglslmat && (gs.matmode == GAME_MAT_GLSL)) sceneconverter->SetGLSLMaterials(true); KX_Scene* startscene = new KX_Scene(keyboarddevice, @@ -406,12 +406,12 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c #endif // WITH_PYTHON //initialize Dome Settings - if(scene->gm.stereoflag == STEREO_DOME) + if (scene->gm.stereoflag == STEREO_DOME) ketsjiengine->InitDome(scene->gm.dome.res, scene->gm.dome.mode, scene->gm.dome.angle, scene->gm.dome.resbuf, scene->gm.dome.tilt, scene->gm.dome.warptext); // initialize 3D Audio Settings AUD_I3DDevice* dev = AUD_get3DDevice(); - if(dev) + if (dev) { dev->setSpeedOfSound(scene->audio.speed_of_sound); dev->setDopplerFactor(scene->audio.doppler_factor); @@ -457,7 +457,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c if (render) { - if(draw_letterbox) { + if (draw_letterbox) { // Clear screen to border color // We do this here since we set the canvas to be within the frames. This means the engine // itself is unaware of the extra space, so we clear the whole region for it. @@ -502,7 +502,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c wm_event_free(event); } - if(win != CTX_wm_window(C)) { + if (win != CTX_wm_window(C)) { exitrequested= KX_EXIT_REQUEST_OUTSIDE; /* window closed while bge runs */ } } @@ -557,7 +557,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c startscene->camera= tmp_camera; } - if(exitrequested != KX_EXIT_REQUEST_OUTSIDE) + if (exitrequested != KX_EXIT_REQUEST_OUTSIDE) { // set the cursor back to normal canvas->SetMouseState(RAS_ICanvas::MOUSE_NORMAL); |